41 lines
667 B
C++
41 lines
667 B
C++
#ifndef MENUCODE_H_INCLUDED
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#define MENUCODE_H_INCLUDED
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#include "include/Engine.h"
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#include "game_area_interface.h"
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using namespace SE;
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class TGameMenu : public TGameAreaAncestor
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{
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protected:
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float MenuSpeed;
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float MenuPos;
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bool HoldToTap;
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int MenuItemCount;
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int SelectedGame;
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public:
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TGameMenu();
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virtual void Draw();
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virtual void Update(cardinal dt);
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virtual void OnTapDown(vec2 pos);
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virtual void OnTapUp(vec2 pos);
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virtual void OnFling(vec2 slideSpeed);
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virtual void OnScroll(vec2 shift);
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void OpenNextLevel();
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int GetMenuItemCount();
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void SetMenuItemCount(int menuItemCount);
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};
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#endif
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