11 lines
		
	
	
		
			177 B
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			177 B
		
	
	
	
		
			Plaintext
		
	
	
		
			Executable File
		
	
	
	
	
precision mediump float;
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varying vec2 texCoord;
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varying vec4 color;
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uniform sampler2D Texture;
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void main() 
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{
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	gl_FragColor = texture2D(Texture,texCoord) * color;
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} |