11 lines
172 B
Plaintext
Executable File
11 lines
172 B
Plaintext
Executable File
precision mediump float;
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in vec2 texCoord;
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flat in vec4 color;
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uniform sampler2D Texture;
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void main()
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{
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gl_FragColor = texture2D(Texture,texCoord) * color;
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} |