double-hit-balls/ios/doublehitballs/menucode.h
2017-01-17 15:45:21 +05:00

41 lines
627 B
C++

#ifndef MENUCODE_H_INCLUDED
#define MENUCODE_H_INCLUDED
#include "include/Engine.h"
#include "game_area_interface.h"
using namespace SE;
class TGameMenu : public TGameAreaAncestor
{
protected:
float MenuSpeed;
float MenuPos;
bool HoldToTap;
int MenuItemCount;
int SelectedGame;
public:
TGameMenu();
virtual void Draw();
virtual void Update(cardinal dt);
virtual void OnTapDown(vec2 pos);
virtual void OnTapUp(vec2 pos);
virtual void OnFling(vec2 slideSpeed);
virtual void OnScroll(vec2 shift);
void OpenNextLevel();
int GetMenuItemCount();
void SetMenuItemCount(int menuItemCount);
};
#endif