2024-Jun-10 22:47:04: Log started
2024-Jun-10 22:47:04: OpenGL Window created
2024-Jun-10 22:47:04: Script manager ready
2024-Jun-10 22:47:04: Render::OpenGL glVersion = 4.6.0 - Build 31.0.101.4887
2024-Jun-10 22:47:04: Render::OpenGL glVersion above 2.0 ok
2024-Jun-10 22:47:04: Render::OpenGL GL_ARB_framebuffer_object supported ok
2024-Jun-10 22:47:04: Render::OpenGL GL_ARB_uniform_buffer_object supported ok
2024-Jun-10 22:47:04: Prepare to add shader GUI
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: Shader program is - 3
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: GUI
2024-Jun-10 22:47:04: Prepare to add shader Parallax
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing
WARNING: 0:27: 'assign' : implicit type conversion allowed from GLSL 1.20 
WARNING: 0:27: 'assign' : implicit type conversion allowed from GLSL 1.20 
WARNING: 0:27: 'assign' : implicit type conversion allowed
2024-Jun-10 22:47:04: Shader program is - 6
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: Parallax
2024-Jun-10 22:47:04: Prepare to add shader Directlight
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: Shader program is - 9
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: Directlight
2024-Jun-10 22:47:04: Prepare to add shader Directlight2
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: Shader program is - 12
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: Directlight2
2024-Jun-10 22:47:04: Prepare to add shader Directlight3
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: Shader program is - 15
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: Directlight3
2024-Jun-10 22:47:04: Prepare to add shader Env
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: Shader program is - 18
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: Env
2024-Jun-10 22:47:04: Prepare to add shader EnvReverse
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: Shader program is - 21
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: EnvReverse
2024-Jun-10 22:47:04: Prepare to add shader EnvReverseNight
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: Shader program is - 24
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: EnvReverseNight
2024-Jun-10 22:47:04: Prepare to add shader Water
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing
WARNING: 0:29: 'assign' : implicit type conversion allowed from GLSL 1.20 


2024-Jun-10 22:47:04: Shader program is - 27
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: Water
2024-Jun-10 22:47:04: Prepare to add shader Frame
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: Shader program is - 30
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: Frame
2024-Jun-10 22:47:04: Prepare to add shader Lightview
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:5: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: Shader program is - 33
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: Lightview
2024-Jun-10 22:47:04: Prepare to add shader Simple3D
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' :  #version directive missing


2024-Jun-10 22:47:04: Shader program is - 36
2024-Jun-10 22:47:04: ResourceManager::ShaderManager::Shader 
2024-Jun-10 22:47:04: ResourceManager::ShaderManager shader loaded: Simple3D
2024-Jun-10 22:47:04: ResourceManager::TexList Texture added: bt_box_yellow.bmp with id = 1
2024-Jun-10 22:47:04: ResourceManager::TexList Texture added: bt_box_norm.bmp32 with id = 2
2024-Jun-10 22:47:04: Lite model added successfully: models/bt_box_yellow.lm1
2024-Jun-10 22:47:04: ResourceManager::TexList Texture added: bt_box_red000.bmp with id = 3
2024-Jun-10 22:47:04: ResourceManager::TexList Texture reference added: bt_box_norm.bmp32
2024-Jun-10 22:47:04: Lite model added successfully: models/bt_box_red.lm1
2024-Jun-10 22:47:04: ResourceManager::TexList Texture added: bt_box_blue00.bmp with id = 4
2024-Jun-10 22:47:04: ResourceManager::TexList Texture reference added: bt_box_norm.bmp32
2024-Jun-10 22:47:04: Lite model added successfully: models/bt_box_blue.lm1
2024-Jun-10 22:47:04: ResourceManager::TexList Texture added: bt_cone.bmp with id = 5
2024-Jun-10 22:47:04: Lite model added successfully: models/bt_cone.lm1
2024-Jun-10 22:47:04: Lite model added successfully: models/girl.lm1
2024-Jun-10 22:47:05: Lite model added successfully: models/bonemodel.lm1
2024-Jun-10 22:47:06: ResourceManager::TexList Texture added: out.bmp with id = 6
2024-Jun-10 22:47:06: FrameManager:: frame buffer added: Skybox
2024-Jun-10 22:47:06: ResourceManager::TexList Texture added: normalmap.bmp with id = 8
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/posx.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/negx.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/posy.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/negy.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/posz.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/negz.bmp
2024-Jun-10 22:47:07: ResourceManager::TexList texture added succesfuly: posx.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/yavin_rt.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/yavin_lf.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/yavin_dn.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/yavin_up.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/yavin_bk.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/yavin_ft.bmp
2024-Jun-10 22:47:07: ResourceManager::TexList texture added succesfuly: yavin_rt.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/space_rt.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/space_lf.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/space_up.bmp
2024-Jun-10 22:47:07: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/space_dn.bmp
2024-Jun-10 22:47:08: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/space_bk.bmp
2024-Jun-10 22:47:08: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/sky/space_ft.bmp
2024-Jun-10 22:47:08: ResourceManager::TexList texture added succesfuly: space_rt.bmp
2024-Jun-10 22:47:08: FrameManager:: frame buffer added: ScreenBlur
2024-Jun-10 22:47:08: FrameManager:: frame buffer added: ShadowBufferGlobal
2024-Jun-10 22:47:08: FrameManager:: frame buffer added: ShadowBufferLocal
