ho3/Template/log.txt

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2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: Log started
2024-Jun-08 20:53:34: OpenGL Window created
2024-Jun-08 20:53:34: Script manager ready
2024-Jun-08 20:53:34: Render::OpenGL glVersion = 4.6.0 - Build 31.0.101.4887
2024-Jun-08 20:53:34: Render::OpenGL glVersion above 2.0 ok
2024-Jun-08 20:53:34: Render::OpenGL GL_ARB_framebuffer_object supported ok
2024-Jun-08 20:53:34: Render::OpenGL GL_ARB_uniform_buffer_object supported ok
2024-Jun-08 20:53:34: Prepare to add shader GUI
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: Shader program is - 3
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader
2024-Jun-08 20:53:34: ResourceManager::ShaderManager shader loaded: GUI
2024-Jun-08 20:53:34: Prepare to add shader Parallax
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
WARNING: 0:27: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:27: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:27: 'assign' : implicit type conversion allowed
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: Shader program is - 6
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader
2024-Jun-08 20:53:34: ResourceManager::ShaderManager shader loaded: Parallax
2024-Jun-08 20:53:34: Prepare to add shader Directlight
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: Shader program is - 9
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader
2024-Jun-08 20:53:34: ResourceManager::ShaderManager shader loaded: Directlight
2024-Jun-08 20:53:34: Prepare to add shader Env
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: Shader program is - 12
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader
2024-Jun-08 20:53:34: ResourceManager::ShaderManager shader loaded: Env
2024-Jun-08 20:53:34: Prepare to add shader Water
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
WARNING: 0:20: 'assign' : implicit type conversion allowed from GLSL 1.20
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: Shader program is - 15
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader
2024-Jun-08 20:53:34: ResourceManager::ShaderManager shader loaded: Water
2024-Jun-08 20:53:34: Prepare to add shader Frame
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: Shader program is - 18
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader
2024-Jun-08 20:53:34: ResourceManager::ShaderManager shader loaded: Frame
2024-Jun-08 20:53:34: Prepare to add shader Lightview
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:5: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: Shader program is - 21
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader
2024-Jun-08 20:53:34: ResourceManager::ShaderManager shader loaded: Lightview
2024-Jun-08 20:53:34: Prepare to add shader Simple3D
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing
2024-06-06 13:25:38 +00:00
2024-06-08 17:55:56 +00:00
2024-Jun-08 20:53:34: Shader program is - 24
2024-Jun-08 20:53:34: ResourceManager::ShaderManager::Shader
2024-Jun-08 20:53:34: ResourceManager::ShaderManager shader loaded: Simple3D
2024-Jun-08 20:53:34: ResourceManager::TexList Texture added: bt_box_yellow.bmp with id = 1
2024-Jun-08 20:53:34: ResourceManager::TexList Texture added: bt_box_norm.bmp32 with id = 2
2024-Jun-08 20:53:34: Lite model added successfully: models/bt_box_yellow.lm1
2024-Jun-08 20:53:34: ResourceManager::TexList Texture added: bt_cone.bmp with id = 3
2024-Jun-08 20:53:34: Lite model added successfully: models/bt_cone.lm1
2024-Jun-08 20:53:34: Lite model added successfully: models/girl.lm1
2024-Jun-08 20:53:34: Lite model added successfully: models/bonemodel.lm1
2024-Jun-08 20:53:35: ResourceManager::TexList Texture added: out.bmp with id = 4
2024-Jun-08 20:53:35: FrameManager:: frame buffer added: Skybox
2024-Jun-08 20:53:35: ResourceManager::TexList Texture added: normalmap.bmp with id = 6
2024-Jun-08 20:53:35: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/posx.bmp
2024-Jun-08 20:53:35: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/negx.bmp
2024-Jun-08 20:53:35: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/posy.bmp
2024-Jun-08 20:53:35: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/negy.bmp
2024-Jun-08 20:53:35: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/posz.bmp
2024-Jun-08 20:53:35: Going to add texture: C:\Work\OldProjects\ho3\resources\../resources/negz.bmp
2024-Jun-08 20:53:35: ResourceManager::TexList texture added succesfuly: posx.bmp
2024-Jun-08 20:53:35: FrameManager:: frame buffer added: ScreenBlur
2024-Jun-08 20:53:35: FrameManager:: frame buffer added: ShadowBufferGlobal
2024-Jun-08 20:53:35: FrameManager:: frame buffer added: ShadowBufferLocal