2024-Jun-06 15:57:24: Log started 2024-Jun-06 15:57:25: OpenGL Window created 2024-Jun-06 15:57:25: Script manager ready 2024-Jun-06 15:57:25: Render::OpenGL glVersion = 4.6.0 - Build 31.0.101.4887 2024-Jun-06 15:57:25: Render::OpenGL glVersion above 2.0 ok 2024-Jun-06 15:57:25: Render::OpenGL GL_ARB_framebuffer_object supported ok 2024-Jun-06 15:57:25: Render::OpenGL GL_ARB_uniform_buffer_object supported ok 2024-Jun-06 15:57:25: Prepare to add shader GUI 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: Shader program is - 3 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader 2024-Jun-06 15:57:25: ResourceManager::ShaderManager shader loaded: GUI 2024-Jun-06 15:57:25: Prepare to add shader Parallax 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing WARNING: 0:27: 'assign' : implicit type conversion allowed from GLSL 1.20 WARNING: 0:27: 'assign' : implicit type conversion allowed from GLSL 1.20 WARNING: 0:27: 'assign' : implicit type conversion allowed 2024-Jun-06 15:57:25: Shader program is - 6 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader 2024-Jun-06 15:57:25: ResourceManager::ShaderManager shader loaded: Parallax 2024-Jun-06 15:57:25: Prepare to add shader Directlight 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: Shader program is - 9 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader 2024-Jun-06 15:57:25: ResourceManager::ShaderManager shader loaded: Directlight 2024-Jun-06 15:57:25: Prepare to add shader Env 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: Shader program is - 12 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader 2024-Jun-06 15:57:25: ResourceManager::ShaderManager shader loaded: Env 2024-Jun-06 15:57:25: Prepare to add shader Water 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing WARNING: 0:20: 'assign' : implicit type conversion allowed from GLSL 1.20 2024-Jun-06 15:57:25: Shader program is - 15 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader 2024-Jun-06 15:57:25: ResourceManager::ShaderManager shader loaded: Water 2024-Jun-06 15:57:25: Prepare to add shader Frame 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: Shader program is - 18 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader 2024-Jun-06 15:57:25: ResourceManager::ShaderManager shader loaded: Frame 2024-Jun-06 15:57:25: Prepare to add shader Lightview 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:5: '' : #version directive missing 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: Shader program is - 21 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader 2024-Jun-06 15:57:25: ResourceManager::ShaderManager shader loaded: Lightview 2024-Jun-06 15:57:25: Prepare to add shader Simple3D 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader WARNING: 0:1: '' : #version directive missing 2024-Jun-06 15:57:25: Shader program is - 24 2024-Jun-06 15:57:25: ResourceManager::ShaderManager::Shader 2024-Jun-06 15:57:25: ResourceManager::ShaderManager shader loaded: Simple3D 2024-Jun-06 15:57:25: ResourceManager::TexList Texture added: bt_box_yellow.bmp with id = 1 2024-Jun-06 15:57:25: ResourceManager::TexList Texture added: bt_box_norm.bmp32 with id = 2 2024-Jun-06 15:57:25: Lite model added successfully: models/bt_box_yellow.lm1 2024-Jun-06 15:57:25: ResourceManager::TexList Texture added: bt_cone.bmp with id = 3 2024-Jun-06 15:57:25: Lite model added successfully: models/bt_cone.lm1 2024-Jun-06 15:57:25: Lite model added successfully: models/girl.lm1 2024-Jun-06 15:57:25: Lite model added successfully: models/bonemodel.lm1 2024-Jun-06 15:57:26: ResourceManager::TexList Texture added: out.bmp with id = 4 2024-Jun-06 15:57:26: FrameManager:: frame buffer added: Skybox 2024-Jun-06 15:57:26: ResourceManager::TexList Texture added: normalmap.bmp with id = 6 2024-Jun-06 15:57:26: FrameManager:: frame buffer added: ScreenBlur 2024-Jun-06 15:57:26: FrameManager:: frame buffer added: ShadowBufferGlobal 2024-Jun-06 15:57:26: FrameManager:: frame buffer added: ShadowBufferLocal