salmon-wallpaper/proj.android-studio/app/build.gradle

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apply plugin: 'com.android.application'
android {
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compileSdkVersion 28
buildToolsVersion "28.0.0"
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defaultConfig {
applicationId "fishrungames.mountainwallpaper"
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minSdkVersion 19
targetSdkVersion 28
versionCode 2
versionName "1.1"
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testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
externalNativeBuild {
cmake {
cppFlags "-std=c++11 -frtti -fexceptions -fsigned-char -Wno-c++11-narrowing"
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
externalNativeBuild {
cmake {
path "CMakeLists.txt"
}
}
sourceSets {
main {
assets.srcDirs = ['../../assets/']
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
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compile 'com.android.support:appcompat-v7:28+'
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compile project(':SalmonEngineAndroid')
}