2017-01-10 15:02:51 +00:00
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apply plugin: 'com.android.application'
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android {
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2018-10-31 09:48:08 +00:00
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compileSdkVersion 28
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buildToolsVersion "28.0.0"
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2017-01-10 15:02:51 +00:00
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defaultConfig {
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applicationId "fishrungames.mountainwallpaper"
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2018-10-31 09:48:08 +00:00
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minSdkVersion 19
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targetSdkVersion 28
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versionCode 2
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versionName "1.1"
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2017-01-10 15:02:51 +00:00
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testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
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externalNativeBuild {
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cmake {
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cppFlags "-std=c++11 -frtti -fexceptions -fsigned-char -Wno-c++11-narrowing"
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}
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}
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
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}
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}
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externalNativeBuild {
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cmake {
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path "CMakeLists.txt"
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}
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}
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sourceSets {
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main {
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assets.srcDirs = ['../../assets/']
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}
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}
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}
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dependencies {
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compile fileTree(dir: 'libs', include: ['*.jar'])
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2018-10-31 09:48:08 +00:00
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compile 'com.android.support:appcompat-v7:28+'
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2017-01-10 15:02:51 +00:00
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compile project(':SalmonEngineAndroid')
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}
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