diff --git a/jni/main_code.cpp b/jni/main_code.cpp index eda5405..aa5c306 100644 --- a/jni/main_code.cpp +++ b/jni/main_code.cpp @@ -330,10 +330,10 @@ void TAndroidApplication::InnerInit() *Console<<"Inner init go!\n"; #ifdef TARGET_ANDROID - ResourceManager->PathToResources = ""; + ST::PathToResources = ""; #endif #ifdef TARGET_WIN32 - ResourceManager->PathToResources = "../../assets/"; + ST::PathToResources = "../../assets/"; #endif ResourceManager->ShaderManager.AddShader("DefaultShader", "gui_transparent.vertex", "gui_transparent.fragment"); Renderer->PushShader("DefaultShader");