===Vertices (Split by UV/Normal): 20
V 0: Pos(0.8, -0.225, 0.42) Norm(0.0, 0.0, 1.0) UV(-0.5, 1.777778)
V 1: Pos(-0.8, 0.225, 0.42) Norm(0.0, 0.0, 1.0) UV(0.5, -1.777778)
V 2: Pos(-0.8, -0.225, 0.42) Norm(0.0, 0.0, 1.0) UV(-0.5, -1.777778)
V 3: Pos(0.8, -0.225, 0.0) Norm(0.0, -1.0, 0.0) UV(0.0, 1.777778)
V 4: Pos(-0.8, -0.225, 0.42) Norm(0.0, -1.0, 0.0) UV(0.933333, -1.777778)
V 5: Pos(-0.8, -0.225, 0.0) Norm(0.0, -1.0, 0.0) UV(0.0, -1.777778)
V 6: Pos(0.8, 0.225, 0.0) Norm(1.0, 0.0, 0.0) UV(0.0, 0.5)
V 7: Pos(0.8, -0.225, 0.42) Norm(1.0, 0.0, 0.0) UV(0.933333, -0.5)
V 8: Pos(0.8, -0.225, 0.0) Norm(1.0, 0.0, 0.0) UV(0.0, -0.5)
V 9: Pos(-0.8, 0.225, 0.0) Norm(0.0, 1.0, 0.0) UV(0.0, -1.777778)
V 10: Pos(0.8, 0.225, 0.42) Norm(0.0, 1.0, 0.0) UV(0.933333, 1.777778)
V 11: Pos(0.8, 0.225, 0.0) Norm(0.0, 1.0, 0.0) UV(0.0, 1.777778)
V 12: Pos(-0.8, -0.225, 0.0) Norm(-1.0, 0.0, 0.0) UV(0.0, -0.5)
V 13: Pos(-0.8, 0.225, 0.42) Norm(-1.0, 0.0, 0.0) UV(0.933333, 0.5)
V 14: Pos(-0.8, 0.225, 0.0) Norm(-1.0, 0.0, 0.0) UV(0.0, 0.5)
V 15: Pos(0.8, 0.225, 0.42) Norm(0.0, 0.0, 1.0) UV(0.5, 1.777778)
V 16: Pos(0.8, -0.225, 0.42) Norm(0.0, -1.0, 0.0) UV(0.933333, 1.777778)
V 17: Pos(0.8, 0.225, 0.42) Norm(1.0, 0.0, 0.0) UV(0.933333, 0.5)
V 18: Pos(-0.8, 0.225, 0.42) Norm(0.0, 1.0, 0.0) UV(0.933333, -1.777778)
V 19: Pos(-0.8, -0.225, 0.42) Norm(-1.0, 0.0, 0.0) UV(0.933333, -0.5)

===Triangles (Indices): 10
Tri: 0 1 2
Tri: 3 4 5
Tri: 6 7 8
Tri: 9 10 11
Tri: 12 13 14
Tri: 0 15 1
Tri: 3 16 4
Tri: 6 17 7
Tri: 9 18 10
Tri: 12 19 13
