=== Armature Matrix ===
<Vector (0.0100, 0.0000, 0.0000, 0.0000)>
<Vector (0.0000, 0.0000, -0.0100, 0.0000)>
<Vector (0.0000, 0.0100, 0.0000, 0.0000)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
=== Armature Bones: 65
Bone: mixamorig:Hips
  HEAD_LOCAL: <Vector (-0.0009, 947.5249, 4.0924)>
  TAIL_LOCAL: <Vector (-0.0009, 1055.8671, 4.0924)>
  Length: 108.34216360246134
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: None
  Children: ['mixamorig:Spine', 'mixamorig:LeftUpLeg', 'mixamorig:RightUpLeg']
Bone: mixamorig:Spine
  HEAD_LOCAL: <Vector (-0.0009, 1057.5272, -8.2489)>
  TAIL_LOCAL: <Vector (-0.0009, 1185.8632, -22.6470)>
  Length: 129.14108515921117
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 0.9938, 0.1115)>
    <Vector (0.0000, -0.1115, 0.9938)>
  Parent: mixamorig:Hips
  Children: ['mixamorig:Spine1']
Bone: mixamorig:Spine1
  HEAD_LOCAL: <Vector (-0.0009, 1185.8632, -22.6470)>
  TAIL_LOCAL: <Vector (-0.0009, 1332.5328, -39.1021)>
  Length: 147.58984462878476
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, -0.0000, 1.0000)>
  Parent: mixamorig:Spine
  Children: ['mixamorig:Spine2']
Bone: mixamorig:Spine2
  HEAD_LOCAL: <Vector (-0.0009, 1332.5328, -39.1021)>
  TAIL_LOCAL: <Vector (-0.0009, 1495.3474, -57.3684)>
  Length: 163.83603231096154
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, -0.0000, 1.0000)>
  Parent: mixamorig:Spine1
  Children: ['mixamorig:Neck', 'mixamorig:LeftShoulder', 'mixamorig:RightShoulder']
Bone: mixamorig:Neck
  HEAD_LOCAL: <Vector (-0.0009, 1497.5361, -57.6140)>
  TAIL_LOCAL: <Vector (-0.0009, 1568.8995, -57.6140)>
  Length: 71.36340344716261
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 0.9938, -0.1115)>
    <Vector (0.0000, 0.1115, 0.9938)>
  Parent: mixamorig:Spine2
  Children: ['mixamorig:Head']
Bone: mixamorig:Head
  HEAD_LOCAL: <Vector (-0.0009, 1561.2540, -25.4773)>
  TAIL_LOCAL: <Vector (-0.0009, 1806.1929, -25.4773)>
  Length: 244.9388396237926
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:Neck
  Children: ['mixamorig:HeadTop_End']
Bone: mixamorig:HeadTop_End
  HEAD_LOCAL: <Vector (-0.0009, 1779.9514, 84.8245)>
  TAIL_LOCAL: <Vector (-0.0009, 2024.8903, 84.8245)>
  Length: 244.9388396237926
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:Head
  Children: []
Bone: mixamorig:LeftShoulder
  HEAD_LOCAL: <Vector (68.2068, 1479.1194, -57.3995)>
  TAIL_LOCAL: <Vector (205.6796, 1441.6415, -56.9707)>
  Length: 142.4904806525943
    <Vector (-0.0272, 0.9648, -0.2616)>
    <Vector (0.0001, -0.2617, -0.9651)>
    <Vector (-0.9996, -0.0263, 0.0070)>
  Parent: mixamorig:Spine2
  Children: ['mixamorig:LeftArm']
Bone: mixamorig:LeftArm
  HEAD_LOCAL: <Vector (205.6796, 1441.6415, -56.9707)>
  TAIL_LOCAL: <Vector (456.8777, 1410.1716, -71.7668)>
  Length: 253.59374602876613
    <Vector (0.9990, 0.0448, 0.0067)>
    <Vector (-0.0453, 0.9881, 0.1468)>
    <Vector (0.0000, -0.1469, 0.9891)>
  Parent: mixamorig:LeftShoulder
  Children: ['mixamorig:LeftForeArm']
Bone: mixamorig:LeftForeArm
  HEAD_LOCAL: <Vector (456.8777, 1410.1716, -71.7668)>
  TAIL_LOCAL: <Vector (740.0933, 1413.1860, -55.8458)>
  Length: 283.6786860214339
    <Vector (0.9917, -0.1275, -0.0156)>
    <Vector (0.1285, 0.9843, 0.1207)>
    <Vector (0.0000, -0.1217, 0.9926)>
  Parent: mixamorig:LeftArm
  Children: ['mixamorig:LeftHand']
Bone: mixamorig:LeftHand
  HEAD_LOCAL: <Vector (740.0933, 1413.1859, -55.8458)>
  TAIL_LOCAL: <Vector (841.6839, 1405.1992, -58.3396)>
  Length: 101.93454691844542
    <Vector (0.9952, 0.0900, -0.0395)>
    <Vector (-0.0928, 0.9928, -0.0758)>
    <Vector (0.0324, 0.0791, 0.9963)>
  Parent: mixamorig:LeftForeArm
  Children: ['mixamorig:LeftHandThumb1', 'mixamorig:LeftHandIndex1', 'mixamorig:LeftHandMiddle1', 'mixamorig:LeftHandRing1', 'mixamorig:LeftHandPinky1']
Bone: mixamorig:LeftHandThumb1
  HEAD_LOCAL: <Vector (775.4174, 1397.7247, -21.9946)>
  TAIL_LOCAL: <Vector (806.9740, 1384.2820, 0.5536)>
  Length: 41.04812793249767
    <Vector (0.8304, -0.5224, 0.1940)>
    <Vector (0.5572, 0.7784, -0.2891)>
    <Vector (0.0000, 0.3482, 0.9374)>
  Parent: mixamorig:LeftHand
  Children: ['mixamorig:LeftHandThumb2']
Bone: mixamorig:LeftHandThumb2
  HEAD_LOCAL: <Vector (803.6766, 1385.3558, 5.0863)>
  TAIL_LOCAL: <Vector (834.6974, 1367.7927, 28.1157)>
  Length: 42.43947429306216
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 0.9955, -0.0944)>
    <Vector (-0.0000, 0.0944, 0.9955)>
  Parent: mixamorig:LeftHandThumb1
  Children: ['mixamorig:LeftHandThumb3']
Bone: mixamorig:LeftHandThumb3
  HEAD_LOCAL: <Vector (835.6271, 1367.5067, 26.5731)>
  TAIL_LOCAL: <Vector (864.0925, 1357.9548, 46.4011)>
  Length: 35.98145674923909
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 0.9871, 0.1598)>
    <Vector (0.0000, -0.1598, 0.9871)>
  Parent: mixamorig:LeftHandThumb2
  Children: ['mixamorig:LeftHandThumb4']
Bone: mixamorig:LeftHandThumb4
  HEAD_LOCAL: <Vector (865.9615, 1357.3687, 43.0567)>
  TAIL_LOCAL: <Vector (894.4269, 1347.8168, 62.8847)>
  Length: 35.981458869607465
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 1.0000, -0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:LeftHandThumb3
  Children: []
Bone: mixamorig:LeftHandIndex1
  HEAD_LOCAL: <Vector (852.0267, 1409.1755, -20.7548)>
  TAIL_LOCAL: <Vector (889.7148, 1402.9904, -21.1951)>
  Length: 38.19481566522077
    <Vector (1.0000, -0.0001, 0.0000)>
    <Vector (0.0001, 0.9964, -0.0851)>
    <Vector (-0.0000, 0.0851, 0.9964)>
  Parent: mixamorig:LeftHand
  Children: ['mixamorig:LeftHandIndex2']
Bone: mixamorig:LeftHandIndex2
  HEAD_LOCAL: <Vector (889.7230, 1403.0273, -20.9477)>
  TAIL_LOCAL: <Vector (925.3397, 1395.1256, -21.0577)>
  Length: 36.482914917716045
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 0.9984, -0.0563)>
    <Vector (0.0000, 0.0563, 0.9984)>
  Parent: mixamorig:LeftHandIndex1
  Children: ['mixamorig:LeftHandIndex3']
Bone: mixamorig:LeftHandIndex3
  HEAD_LOCAL: <Vector (925.3406, 1395.1295, -21.0313)>
  TAIL_LOCAL: <Vector (954.8892, 1384.6492, -20.5386)>
  Length: 31.35595190118658
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 0.9923, -0.1236)>
    <Vector (-0.0000, 0.1236, 0.9923)>
  Parent: mixamorig:LeftHandIndex2
  Children: ['mixamorig:LeftHandIndex4']
Bone: mixamorig:LeftHandIndex4
  HEAD_LOCAL: <Vector (954.8781, 1384.6089, -20.8123)>
  TAIL_LOCAL: <Vector (984.4266, 1374.1285, -20.3196)>
  Length: 31.35595190118658
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, -0.0000, 1.0000)>
  Parent: mixamorig:LeftHandIndex3
  Children: []
Bone: mixamorig:LeftHandMiddle1
  HEAD_LOCAL: <Vector (855.0403, 1408.0835, -47.9880)>
  TAIL_LOCAL: <Vector (895.6593, 1403.6129, -47.2028)>
  Length: 40.8718396548706
    <Vector (0.9993, -0.0385, 0.0014)>
    <Vector (0.0385, 0.9986, -0.0373)>
    <Vector (-0.0000, 0.0373, 0.9993)>
  Parent: mixamorig:LeftHand
  Children: ['mixamorig:LeftHandMiddle2']
Bone: mixamorig:LeftHandMiddle2
  HEAD_LOCAL: <Vector (895.6589, 1403.6278, -47.1047)>
  TAIL_LOCAL: <Vector (934.6884, 1397.0100, -45.9979)>
  Length: 39.602025486701855
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 0.9983, -0.0589)>
    <Vector (0.0000, 0.0589, 0.9983)>
  Parent: mixamorig:LeftHandMiddle1
  Children: ['mixamorig:LeftHandMiddle3']
Bone: mixamorig:LeftHandMiddle3
  HEAD_LOCAL: <Vector (934.6886, 1396.9978, -46.0785)>
  TAIL_LOCAL: <Vector (969.4296, 1391.8273, -45.2026)>
  Length: 35.134547280881044
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 0.9998, 0.0204)>
    <Vector (0.0000, -0.0204, 0.9998)>
  Parent: mixamorig:LeftHandMiddle2
  Children: ['mixamorig:LeftHandMiddle4']
Bone: mixamorig:LeftHandMiddle4
  HEAD_LOCAL: <Vector (969.4296, 1391.8246, -45.2201)>
  TAIL_LOCAL: <Vector (1004.1705, 1386.6541, -44.3442)>
  Length: 35.134547280881044
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 1.0000, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:LeftHandMiddle3
  Children: []
Bone: mixamorig:LeftHandRing1
  HEAD_LOCAL: <Vector (857.2678, 1403.5809, -70.8771)>
  TAIL_LOCAL: <Vector (894.6370, 1400.6489, -70.7895)>
  Length: 37.48415135778622
    <Vector (0.9996, -0.0265, 0.0001)>
    <Vector (0.0265, 0.9996, -0.0039)>
    <Vector (-0.0000, 0.0039, 1.0000)>
  Parent: mixamorig:LeftHand
  Children: ['mixamorig:LeftHandRing2']
Bone: mixamorig:LeftHandRing2
  HEAD_LOCAL: <Vector (894.6377, 1400.6635, -70.6929)>
  TAIL_LOCAL: <Vector (930.3521, 1395.7334, -70.2884)>
  Length: 36.05529391934964
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 0.9982, -0.0595)>
    <Vector (-0.0000, 0.0595, 0.9982)>
  Parent: mixamorig:LeftHandRing1
  Children: ['mixamorig:LeftHandRing3']
Bone: mixamorig:LeftHandRing3
  HEAD_LOCAL: <Vector (930.3514, 1395.7230, -70.3571)>
  TAIL_LOCAL: <Vector (961.2893, 1391.8419, -70.0654)>
  Length: 31.18177947656508
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 0.9999, 0.0125)>
    <Vector (0.0000, -0.0125, 0.9999)>
  Parent: mixamorig:LeftHandRing2
  Children: ['mixamorig:LeftHandRing4']
Bone: mixamorig:LeftHandRing4
  HEAD_LOCAL: <Vector (961.2891, 1391.8378, -70.0933)>
  TAIL_LOCAL: <Vector (992.2270, 1387.9567, -69.8016)>
  Length: 31.18177947656508
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (-0.0000, -0.0000, 1.0000)>
  Parent: mixamorig:LeftHandRing3
  Children: []
Bone: mixamorig:LeftHandPinky1
  HEAD_LOCAL: <Vector (838.7180, 1397.6740, -94.7150)>
  TAIL_LOCAL: <Vector (880.0744, 1395.1375, -94.5576)>
  Length: 41.43445671455901
    <Vector (0.9995, -0.0305, -0.0004)>
    <Vector (0.0305, 0.9995, 0.0128)>
    <Vector (-0.0000, -0.0128, 0.9999)>
  Parent: mixamorig:LeftHand
  Children: ['mixamorig:LeftHandPinky2']
Bone: mixamorig:LeftHandPinky2
  HEAD_LOCAL: <Vector (880.0747, 1395.1500, -94.4746)>
  TAIL_LOCAL: <Vector (912.6500, 1391.9666, -94.1714)>
  Length: 32.73190545562948
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 0.9993, -0.0366)>
    <Vector (-0.0000, 0.0366, 0.9993)>
  Parent: mixamorig:LeftHandPinky1
  Children: ['mixamorig:LeftHandPinky3']
Bone: mixamorig:LeftHandPinky3
  HEAD_LOCAL: <Vector (912.6500, 1391.9639, -94.1891)>
  TAIL_LOCAL: <Vector (940.8831, 1388.5980, -93.8347)>
  Length: 28.43528695822567
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 0.9998, -0.0215)>
    <Vector (0.0000, 0.0215, 0.9998)>
  Parent: mixamorig:LeftHandPinky2
  Children: ['mixamorig:LeftHandPinky4']
Bone: mixamorig:LeftHandPinky4
  HEAD_LOCAL: <Vector (940.8827, 1388.5881, -93.9000)>
  TAIL_LOCAL: <Vector (969.1158, 1385.2223, -93.5456)>
  Length: 28.43528695822567
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 1.0000, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:LeftHandPinky3
  Children: []
Bone: mixamorig:RightShoulder
  HEAD_LOCAL: <Vector (-68.2086, 1479.1194, -57.8284)>
  TAIL_LOCAL: <Vector (-205.6814, 1441.6415, -58.2573)>
  Length: 142.49048064114317
    <Vector (-0.0334, -0.9648, 0.2609)>
    <Vector (-0.0001, -0.2610, -0.9653)>
    <Vector (0.9994, -0.0323, 0.0086)>
  Parent: mixamorig:Spine2
  Children: ['mixamorig:RightArm']
Bone: mixamorig:RightArm
  HEAD_LOCAL: <Vector (-205.6814, 1441.6415, -58.2573)>
  TAIL_LOCAL: <Vector (-456.8796, 1410.1716, -71.8094)>
  Length: 253.52419167079321
    <Vector (0.9994, -0.0338, -0.0050)>
    <Vector (0.0341, 0.9887, 0.1457)>
    <Vector (0.0000, -0.1458, 0.9893)>
  Parent: mixamorig:RightShoulder
  Children: ['mixamorig:RightForeArm']
Bone: mixamorig:RightForeArm
  HEAD_LOCAL: <Vector (-456.8796, 1410.1718, -71.8094)>
  TAIL_LOCAL: <Vector (-740.0951, 1413.1862, -54.1488)>
  Length: 283.78163406552756
    <Vector (0.9915, 0.1291, 0.0158)>
    <Vector (-0.1300, 0.9842, 0.1201)>
    <Vector (-0.0000, -0.1212, 0.9926)>
  Parent: mixamorig:RightArm
  Children: ['mixamorig:RightHand']
Bone: mixamorig:RightHand
  HEAD_LOCAL: <Vector (-740.0952, 1413.1862, -54.1488)>
  TAIL_LOCAL: <Vector (-842.4619, 1397.1484, -57.9613)>
  Length: 103.68556924853802
    <Vector (0.9917, -0.1169, 0.0527)>
    <Vector (0.1235, 0.9814, -0.1471)>
    <Vector (-0.0346, 0.1524, 0.9877)>
  Parent: mixamorig:RightForeArm
  Children: ['mixamorig:RightHandThumb1', 'mixamorig:RightHandIndex1', 'mixamorig:RightHandMiddle1', 'mixamorig:RightHandRing1', 'mixamorig:RightHandPinky1']
Bone: mixamorig:RightHandThumb1
  HEAD_LOCAL: <Vector (-775.0925, 1392.3589, -20.6357)>
  TAIL_LOCAL: <Vector (-805.7463, 1374.5392, 2.2356)>
  Length: 42.19347867069015
    <Vector (0.8290, 0.5145, -0.2192)>
    <Vector (-0.5592, 0.7627, -0.3250)>
    <Vector (-0.0000, 0.3920, 0.9200)>
  Parent: mixamorig:RightHand
  Children: ['mixamorig:RightHandThumb2']
Bone: mixamorig:RightHandThumb2
  HEAD_LOCAL: <Vector (-803.0904, 1375.6971, 6.1747)>
  TAIL_LOCAL: <Vector (-834.8632, 1358.7330, 29.4988)>
  Length: 42.910409257617786
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 0.9995, 0.0304)>
    <Vector (-0.0000, -0.0304, 0.9995)>
  Parent: mixamorig:RightHandThumb1
  Children: ['mixamorig:RightHandThumb3']
Bone: mixamorig:RightHandThumb3
  HEAD_LOCAL: <Vector (-836.3840, 1358.0983, 26.7446)>
  TAIL_LOCAL: <Vector (-862.8564, 1342.1797, 46.6305)>
  Length: 36.7374175453364
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 0.9991, -0.0429)>
    <Vector (0.0000, 0.0429, 0.9991)>
  Parent: mixamorig:RightHandThumb2
  Children: ['mixamorig:RightHandThumb4']
Bone: mixamorig:RightHandThumb4
  HEAD_LOCAL: <Vector (-863.6693, 1341.8401, 45.2061)>
  TAIL_LOCAL: <Vector (-890.1417, 1325.9215, 65.0919)>
  Length: 36.73741671464169
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:RightHandThumb3
  Children: []
Bone: mixamorig:RightHandIndex1
  HEAD_LOCAL: <Vector (-850.1983, 1400.5963, -20.3657)>
  TAIL_LOCAL: <Vector (-889.9676, 1394.1265, -20.5091)>
  Length: 40.29237758331778
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    <Vector (-0.0319, 0.9994, -0.0111)>
    <Vector (-0.0000, 0.0111, 0.9999)>
  Parent: mixamorig:RightHand
  Children: ['mixamorig:RightHandIndex2']
Bone: mixamorig:RightHandIndex2
  HEAD_LOCAL: <Vector (-889.9694, 1394.1365, -20.4458)>
  TAIL_LOCAL: <Vector (-925.2111, 1385.4427, -20.1018)>
  Length: 36.299815513989145
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    <Vector (0.0000, 0.0815, 0.9967)>
  Parent: mixamorig:RightHandIndex1
  Children: ['mixamorig:RightHandIndex3']
Bone: mixamorig:RightHandIndex3
  HEAD_LOCAL: <Vector (-925.2073, 1385.4233, -20.2238)>
  TAIL_LOCAL: <Vector (-956.5683, 1380.4153, -20.3519)>
  Length: 31.758573187243375
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    <Vector (0.0000, 0.9964, 0.0845)>
    <Vector (-0.0000, -0.0845, 0.9964)>
  Parent: mixamorig:RightHandIndex2
  Children: ['mixamorig:RightHandIndex4']
Bone: mixamorig:RightHandIndex4
  HEAD_LOCAL: <Vector (-956.5700, 1380.4248, -20.2931)>
  TAIL_LOCAL: <Vector (-987.9310, 1375.4167, -20.4212)>
  Length: 31.758573187243375
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    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:RightHandIndex3
  Children: []
Bone: mixamorig:RightHandMiddle1
  HEAD_LOCAL: <Vector (-856.4011, 1396.8656, -47.0156)>
  TAIL_LOCAL: <Vector (-897.6844, 1393.9528, -47.1846)>
  Length: 41.38624229858994
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    <Vector (-0.0458, 0.9959, 0.0785)>
    <Vector (-0.0000, -0.0786, 0.9969)>
  Parent: mixamorig:RightHand
  Children: ['mixamorig:RightHandMiddle2']
Bone: mixamorig:RightHandMiddle2
  HEAD_LOCAL: <Vector (-897.6866, 1393.9797, -47.0175)>
  TAIL_LOCAL: <Vector (-935.8987, 1387.8765, -46.6246)>
  Length: 38.69837201906496
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    <Vector (-0.0000, 0.9960, -0.0890)>
    <Vector (0.0000, 0.0890, 0.9960)>
  Parent: mixamorig:RightHandMiddle1
  Children: ['mixamorig:RightHandMiddle3']
Bone: mixamorig:RightHandMiddle3
  HEAD_LOCAL: <Vector (-935.8979, 1387.8687, -46.6731)>
  TAIL_LOCAL: <Vector (-968.6171, 1381.3513, -46.1284)>
  Length: 33.36646340570782
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    <Vector (0.0000, 0.9993, -0.0387)>
    <Vector (-0.0000, 0.0387, 0.9993)>
  Parent: mixamorig:RightHandMiddle2
  Children: ['mixamorig:RightHandMiddle4']
Bone: mixamorig:RightHandMiddle4
  HEAD_LOCAL: <Vector (-968.6151, 1381.3324, -46.2470)>
  TAIL_LOCAL: <Vector (-1001.3343, 1374.8151, -45.7023)>
  Length: 33.36646340570782
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, -0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:RightHandMiddle3
  Children: []
Bone: mixamorig:RightHandRing1
  HEAD_LOCAL: <Vector (-856.7634, 1392.7964, -70.5338)>
  TAIL_LOCAL: <Vector (-895.5818, 1390.2910, -70.3220)>
  Length: 38.89976213471039
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    <Vector (-0.0562, 0.9950, 0.0828)>
    <Vector (0.0000, -0.0829, 0.9966)>
  Parent: mixamorig:RightHand
  Children: ['mixamorig:RightHandRing2']
Bone: mixamorig:RightHandRing2
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Face 440
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Face 441
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Face 442
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Face 444
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Face 445
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Face 446
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Face 448
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Face 449
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Face 450
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Face 452
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Face 453
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Face 455
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Face 456
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Face 458
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Face 459
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Face 460
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Face 461
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Face 462
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Face 463
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Face 465
UV Count: 3
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Face 466
UV Count: 3
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Face 467
UV Count: 3
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Face 468
UV Count: 3
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Face 469
UV Count: 3
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Face 470
UV Count: 3
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Face 471
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Face 473
UV Count: 3
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Face 475
UV Count: 3
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UV Count: 3
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Face 477
UV Count: 3
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Face 478
UV Count: 3
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Face 479
UV Count: 3
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Face 480
UV Count: 3
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Face 481
UV Count: 3
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UV Count: 3
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Face 483
UV Count: 3
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Face 484
UV Count: 3
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Face 485
UV Count: 3
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Face 486
UV Count: 3
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Face 487
UV Count: 3
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Face 488
UV Count: 3
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Face 489
UV Count: 3
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Face 490
UV Count: 3
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Face 491
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 495
UV Count: 3
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UV Count: 3
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Face 497
UV Count: 3
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Face 498
UV Count: 3
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UV Count: 3
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Face 500
UV Count: 3
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Face 501
UV Count: 3
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Face 502
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 507
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 510
UV Count: 3
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UV Count: 3
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Face 512
UV Count: 3
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Face 513
UV Count: 3
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UV Count: 3
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Face 516
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 522
UV Count: 3
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UV Count: 3
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Face 526
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UV Count: 3
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Face 528
UV Count: 3
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UV Count: 3
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Face 530
UV Count: 3
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Face 531
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 534
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Face 537
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Face 538
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Face 540
UV Count: 3
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Face 548
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Face 550
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Face 551
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Face 552
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Face 556
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Face 557
UV Count: 3
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Face 558
UV Count: 3
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Face 559
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Face 560
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Face 561
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Face 562
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Face 563
UV Count: 3
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Face 565
UV Count: 3
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Face 566
UV Count: 3
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Face 567
UV Count: 3
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Face 568
UV Count: 3
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Face 569
UV Count: 3
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Face 570
UV Count: 3
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Face 571
UV Count: 3
  UV <Vector (0.2979, 0.7801)>
  UV <Vector (0.3004, 0.7841)>
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Face 572
UV Count: 3
  UV <Vector (0.2954, 0.7794)>
  UV <Vector (0.2970, 0.7823)>
  UV <Vector (0.2946, 0.7811)>
Face 573
UV Count: 3
  UV <Vector (0.2923, 0.7787)>
  UV <Vector (0.2931, 0.7804)>
  UV <Vector (0.2919, 0.7801)>
Face 574
UV Count: 3
  UV <Vector (0.2913, 0.7786)>
  UV <Vector (0.2919, 0.7801)>
  UV <Vector (0.2909, 0.7797)>
Face 575
UV Count: 3
  UV <Vector (0.2913, 0.7786)>
  UV <Vector (0.2898, 0.7790)>
  UV <Vector (0.2900, 0.7784)>
Face 576
UV Count: 3
  UV <Vector (0.6448, 0.4875)>
  UV <Vector (0.6447, 0.4886)>
  UV <Vector (0.6443, 0.4887)>
Face 577
UV Count: 3
  UV <Vector (0.3459, 0.7922)>
  UV <Vector (0.3543, 0.7809)>
  UV <Vector (0.3562, 0.7921)>
Face 578
UV Count: 3
  UV <Vector (0.3459, 0.7922)>
  UV <Vector (0.3564, 0.8022)>
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Face 579
UV Count: 3
  UV <Vector (0.3669, 0.7928)>
  UV <Vector (0.3564, 0.8022)>
  UV <Vector (0.3562, 0.7921)>
Face 580
UV Count: 3
  UV <Vector (0.3779, 0.7945)>
  UV <Vector (0.3670, 0.8025)>
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Face 581
UV Count: 3
  UV <Vector (0.3783, 0.8039)>
  UV <Vector (0.3885, 0.7970)>
  UV <Vector (0.3889, 0.8062)>
Face 582
UV Count: 3
  UV <Vector (0.3889, 0.8062)>
  UV <Vector (0.3993, 0.8010)>
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Face 583
UV Count: 3
  UV <Vector (0.3976, 0.7904)>
  UV <Vector (0.3885, 0.7970)>
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Face 584
UV Count: 3
  UV <Vector (0.3654, 0.7819)>
  UV <Vector (0.3562, 0.7921)>
  UV <Vector (0.3543, 0.7809)>
Face 585
UV Count: 3
  UV <Vector (0.3768, 0.7842)>
  UV <Vector (0.3669, 0.7928)>
  UV <Vector (0.3654, 0.7819)>
Face 586
UV Count: 3
  UV <Vector (0.3871, 0.7867)>
  UV <Vector (0.3779, 0.7945)>
  UV <Vector (0.3768, 0.7842)>
Face 587
UV Count: 3
  UV <Vector (0.3739, 0.7720)>
  UV <Vector (0.3800, 0.7611)>
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Face 588
UV Count: 3
  UV <Vector (0.3521, 0.7534)>
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Face 589
UV Count: 3
  UV <Vector (0.3611, 0.7691)>
  UV <Vector (0.3677, 0.7577)>
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Face 590
UV Count: 3
  UV <Vector (0.3527, 0.6947)>
  UV <Vector (0.3581, 0.6785)>
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Face 591
UV Count: 3
  UV <Vector (0.3664, 0.6955)>
  UV <Vector (0.3711, 0.6784)>
  UV <Vector (0.3786, 0.6952)>
Face 592
UV Count: 3
  UV <Vector (0.3834, 0.6783)>
  UV <Vector (0.3786, 0.6952)>
  UV <Vector (0.3711, 0.6784)>
Face 593
UV Count: 3
  UV <Vector (0.3951, 0.6780)>
  UV <Vector (0.3902, 0.6952)>
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Face 594
UV Count: 3
  UV <Vector (0.4070, 0.6781)>
  UV <Vector (0.4014, 0.6953)>
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Face 595
UV Count: 3
  UV <Vector (0.4190, 0.6778)>
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  UV <Vector (0.4070, 0.6781)>
Face 596
UV Count: 3
  UV <Vector (0.4317, 0.6769)>
  UV <Vector (0.4243, 0.6966)>
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Face 597
UV Count: 3
  UV <Vector (0.4457, 0.6760)>
  UV <Vector (0.4363, 0.6962)>
  UV <Vector (0.4317, 0.6769)>
Face 598
UV Count: 3
  UV <Vector (0.4603, 0.6745)>
  UV <Vector (0.4491, 0.6954)>
  UV <Vector (0.4457, 0.6760)>
Face 599
UV Count: 3
  UV <Vector (0.4753, 0.6711)>
  UV <Vector (0.4628, 0.6938)>
  UV <Vector (0.4603, 0.6745)>
Face 600
UV Count: 3
  UV <Vector (0.4764, 0.6916)>
  UV <Vector (0.4901, 0.6658)>
  UV <Vector (0.4901, 0.6880)>
Face 601
UV Count: 3
  UV <Vector (0.3384, 0.6931)>
  UV <Vector (0.3437, 0.6781)>
  UV <Vector (0.3527, 0.6947)>
Face 602
UV Count: 3
  UV <Vector (0.3574, 0.7333)>
  UV <Vector (0.3456, 0.7409)>
  UV <Vector (0.3422, 0.7291)>
Face 603
UV Count: 3
  UV <Vector (0.3610, 0.7444)>
  UV <Vector (0.3706, 0.7357)>
  UV <Vector (0.3751, 0.7477)>
Face 604
UV Count: 3
  UV <Vector (0.3886, 0.7512)>
  UV <Vector (0.3800, 0.7611)>
  UV <Vector (0.3751, 0.7477)>
Face 605
UV Count: 3
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.3845, 0.7753)>
  UV <Vector (0.3800, 0.7611)>
Face 606
UV Count: 3
  UV <Vector (0.4088, 0.8227)>
  UV <Vector (0.3987, 0.8311)>
  UV <Vector (0.3988, 0.8237)>
Face 607
UV Count: 3
  UV <Vector (0.4089, 0.8186)>
  UV <Vector (0.3988, 0.8237)>
  UV <Vector (0.3995, 0.8166)>
Face 608
UV Count: 3
  UV <Vector (0.3995, 0.8096)>
  UV <Vector (0.4098, 0.8066)>
  UV <Vector (0.4090, 0.8143)>
Face 609
UV Count: 3
  UV <Vector (0.3677, 0.7577)>
  UV <Vector (0.3751, 0.7477)>
  UV <Vector (0.3800, 0.7611)>
Face 610
UV Count: 3
  UV <Vector (0.3610, 0.7444)>
  UV <Vector (0.3521, 0.7534)>
  UV <Vector (0.3456, 0.7409)>
Face 611
UV Count: 3
  UV <Vector (0.3456, 0.7409)>
  UV <Vector (0.3399, 0.7528)>
  UV <Vector (0.3272, 0.7372)>
Face 612
UV Count: 3
  UV <Vector (0.3954, 0.7787)>
  UV <Vector (0.4023, 0.7675)>
  UV <Vector (0.4041, 0.7816)>
Face 613
UV Count: 3
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.3993, 0.8010)>
  UV <Vector (0.3976, 0.7904)>
Face 614
UV Count: 3
  UV <Vector (0.3272, 0.7372)>
  UV <Vector (0.3422, 0.7291)>
  UV <Vector (0.3456, 0.7409)>
Face 615
UV Count: 3
  UV <Vector (0.3058, 0.7259)>
  UV <Vector (0.3255, 0.7245)>
  UV <Vector (0.3272, 0.7372)>
Face 616
UV Count: 3
  UV <Vector (0.2697, 0.7003)>
  UV <Vector (0.2510, 0.7051)>
  UV <Vector (0.2510, 0.6992)>
Face 617
UV Count: 3
  UV <Vector (0.2971, 0.6865)>
  UV <Vector (0.2847, 0.6949)>
  UV <Vector (0.2821, 0.6831)>
Face 618
UV Count: 3
  UV <Vector (0.3185, 0.7028)>
  UV <Vector (0.3252, 0.6918)>
  UV <Vector (0.3333, 0.7065)>
Face 619
UV Count: 3
  UV <Vector (0.3664, 0.6955)>
  UV <Vector (0.3600, 0.7111)>
  UV <Vector (0.3527, 0.6947)>
Face 620
UV Count: 3
  UV <Vector (0.3740, 0.7121)>
  UV <Vector (0.3786, 0.6952)>
  UV <Vector (0.3857, 0.7119)>
Face 621
UV Count: 3
  UV <Vector (0.3527, 0.6947)>
  UV <Vector (0.3469, 0.7092)>
  UV <Vector (0.3384, 0.6931)>
Face 622
UV Count: 3
  UV <Vector (0.3918, 0.7272)>
  UV <Vector (0.3840, 0.7381)>
  UV <Vector (0.3796, 0.7257)>
Face 623
UV Count: 3
  UV <Vector (0.3796, 0.7257)>
  UV <Vector (0.3706, 0.7357)>
  UV <Vector (0.3656, 0.7239)>
Face 624
UV Count: 3
  UV <Vector (0.3656, 0.7239)>
  UV <Vector (0.3574, 0.7333)>
  UV <Vector (0.3527, 0.7215)>
Face 625
UV Count: 3
  UV <Vector (0.2882, 0.7107)>
  UV <Vector (0.2697, 0.7003)>
  UV <Vector (0.2872, 0.7040)>
Face 626
UV Count: 3
  UV <Vector (0.3381, 0.7178)>
  UV <Vector (0.3255, 0.7245)>
  UV <Vector (0.3228, 0.7135)>
Face 627
UV Count: 3
  UV <Vector (0.3228, 0.7135)>
  UV <Vector (0.3060, 0.7170)>
  UV <Vector (0.3044, 0.7083)>
Face 628
UV Count: 3
  UV <Vector (0.3060, 0.7170)>
  UV <Vector (0.2872, 0.7040)>
  UV <Vector (0.3044, 0.7083)>
Face 629
UV Count: 3
  UV <Vector (0.3527, 0.7215)>
  UV <Vector (0.3422, 0.7291)>
  UV <Vector (0.3381, 0.7178)>
Face 630
UV Count: 3
  UV <Vector (0.2971, 0.6865)>
  UV <Vector (0.3057, 0.6778)>
  UV <Vector (0.3118, 0.6897)>
Face 631
UV Count: 3
  UV <Vector (0.3118, 0.6897)>
  UV <Vector (0.3025, 0.6984)>
  UV <Vector (0.2971, 0.6865)>
Face 632
UV Count: 3
  UV <Vector (0.3252, 0.6918)>
  UV <Vector (0.3288, 0.6774)>
  UV <Vector (0.3384, 0.6931)>
Face 633
UV Count: 3
  UV <Vector (0.3333, 0.7065)>
  UV <Vector (0.3384, 0.6931)>
  UV <Vector (0.3469, 0.7092)>
Face 634
UV Count: 3
  UV <Vector (0.3003, 0.6670)>
  UV <Vector (0.2934, 0.6757)>
  UV <Vector (0.2912, 0.6668)>
Face 635
UV Count: 3
  UV <Vector (0.3057, 0.6778)>
  UV <Vector (0.3108, 0.6688)>
  UV <Vector (0.3175, 0.6786)>
Face 636
UV Count: 3
  UV <Vector (0.2912, 0.6668)>
  UV <Vector (0.2801, 0.6715)>
  UV <Vector (0.2823, 0.6595)>
Face 637
UV Count: 3
  UV <Vector (0.3108, 0.6688)>
  UV <Vector (0.3288, 0.6774)>
  UV <Vector (0.3175, 0.6786)>
Face 638
UV Count: 3
  UV <Vector (0.2975, 0.6579)>
  UV <Vector (0.2912, 0.6668)>
  UV <Vector (0.2823, 0.6595)>
Face 639
UV Count: 3
  UV <Vector (0.3108, 0.6688)>
  UV <Vector (0.2975, 0.6579)>
  UV <Vector (0.3158, 0.6612)>
Face 640
UV Count: 3
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.4133, 0.8047)>
  UV <Vector (0.4098, 0.8066)>
Face 641
UV Count: 3
  UV <Vector (0.4106, 0.7706)>
  UV <Vector (0.4041, 0.7816)>
  UV <Vector (0.4023, 0.7675)>
Face 642
UV Count: 3
  UV <Vector (0.3902, 0.6952)>
  UV <Vector (0.3857, 0.7119)>
  UV <Vector (0.3786, 0.6952)>
Face 643
UV Count: 3
  UV <Vector (0.4117, 0.7850)>
  UV <Vector (0.4180, 0.7737)>
  UV <Vector (0.4181, 0.7877)>
Face 644
UV Count: 3
  UV <Vector (0.4717, 0.7527)>
  UV <Vector (0.4610, 0.7707)>
  UV <Vector (0.4587, 0.7506)>
Face 645
UV Count: 3
  UV <Vector (0.4817, 0.7545)>
  UV <Vector (0.4729, 0.7724)>
  UV <Vector (0.4717, 0.7527)>
Face 646
UV Count: 3
  UV <Vector (0.4817, 0.7545)>
  UV <Vector (0.4915, 0.7771)>
  UV <Vector (0.4824, 0.7749)>
Face 647
UV Count: 3
  UV <Vector (0.4694, 0.7347)>
  UV <Vector (0.4587, 0.7506)>
  UV <Vector (0.4569, 0.7351)>
Face 648
UV Count: 3
  UV <Vector (0.4803, 0.7347)>
  UV <Vector (0.4717, 0.7527)>
  UV <Vector (0.4694, 0.7347)>
Face 649
UV Count: 3
  UV <Vector (0.4803, 0.7347)>
  UV <Vector (0.4919, 0.7567)>
  UV <Vector (0.4817, 0.7545)>
Face 650
UV Count: 3
  UV <Vector (0.3507, 0.8591)>
  UV <Vector (0.3511, 0.8674)>
  UV <Vector (0.3480, 0.8651)>
Face 651
UV Count: 3
  UV <Vector (0.3790, 0.8772)>
  UV <Vector (0.3722, 0.8615)>
  UV <Vector (0.3813, 0.8630)>
Face 652
UV Count: 3
  UV <Vector (0.4030, 0.7288)>
  UV <Vector (0.3961, 0.7407)>
  UV <Vector (0.3918, 0.7272)>
Face 653
UV Count: 3
  UV <Vector (0.4448, 0.7330)>
  UV <Vector (0.4368, 0.7481)>
  UV <Vector (0.4338, 0.7319)>
Face 654
UV Count: 3
  UV <Vector (0.4265, 0.7459)>
  UV <Vector (0.4338, 0.7319)>
  UV <Vector (0.4368, 0.7481)>
Face 655
UV Count: 3
  UV <Vector (0.4067, 0.7427)>
  UV <Vector (0.4130, 0.7302)>
  UV <Vector (0.4157, 0.7448)>
Face 656
UV Count: 3
  UV <Vector (0.4157, 0.7448)>
  UV <Vector (0.4232, 0.7309)>
  UV <Vector (0.4265, 0.7459)>
Face 657
UV Count: 3
  UV <Vector (0.3976, 0.8395)>
  UV <Vector (0.4097, 0.8305)>
  UV <Vector (0.4100, 0.8383)>
Face 658
UV Count: 3
  UV <Vector (0.3997, 0.8760)>
  UV <Vector (0.4059, 0.8901)>
  UV <Vector (0.3972, 0.8898)>
Face 659
UV Count: 3
  UV <Vector (0.4229, 0.7718)>
  UV <Vector (0.4181, 0.7877)>
  UV <Vector (0.4180, 0.7737)>
Face 660
UV Count: 3
  UV <Vector (0.4222, 0.7892)>
  UV <Vector (0.4270, 0.7733)>
  UV <Vector (0.4269, 0.7893)>
Face 661
UV Count: 3
  UV <Vector (0.4271, 0.8199)>
  UV <Vector (0.4220, 0.8289)>
  UV <Vector (0.4209, 0.8184)>
Face 662
UV Count: 3
  UV <Vector (0.4285, 0.8306)>
  UV <Vector (0.4229, 0.8393)>
  UV <Vector (0.4220, 0.8289)>
Face 663
UV Count: 3
  UV <Vector (0.3416, 0.8653)>
  UV <Vector (0.3370, 0.8702)>
  UV <Vector (0.3364, 0.8678)>
Face 664
UV Count: 3
  UV <Vector (0.3364, 0.8678)>
  UV <Vector (0.3303, 0.8729)>
  UV <Vector (0.3306, 0.8697)>
Face 665
UV Count: 3
  UV <Vector (0.3247, 0.8713)>
  UV <Vector (0.3303, 0.8729)>
  UV <Vector (0.3242, 0.8740)>
Face 666
UV Count: 3
  UV <Vector (0.3186, 0.8724)>
  UV <Vector (0.3242, 0.8740)>
  UV <Vector (0.3178, 0.8752)>
Face 667
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3027, 0.8756)>
  UV <Vector (0.3041, 0.8726)>
Face 668
UV Count: 3
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.2915, 0.8723)>
  UV <Vector (0.2943, 0.8696)>
Face 669
UV Count: 3
  UV <Vector (0.2904, 0.8674)>
  UV <Vector (0.2915, 0.8723)>
  UV <Vector (0.2869, 0.8694)>
Face 670
UV Count: 3
  UV <Vector (0.2706, 0.8632)>
  UV <Vector (0.2768, 0.8672)>
  UV <Vector (0.2695, 0.8698)>
Face 671
UV Count: 3
  UV <Vector (0.2647, 0.8642)>
  UV <Vector (0.2695, 0.8698)>
  UV <Vector (0.2639, 0.8700)>
Face 672
UV Count: 3
  UV <Vector (0.2589, 0.8644)>
  UV <Vector (0.2639, 0.8700)>
  UV <Vector (0.2588, 0.8698)>
Face 673
UV Count: 3
  UV <Vector (0.3449, 0.8601)>
  UV <Vector (0.3448, 0.8587)>
  UV <Vector (0.3470, 0.8580)>
Face 674
UV Count: 3
  UV <Vector (0.3423, 0.8673)>
  UV <Vector (0.3448, 0.8620)>
  UV <Vector (0.3464, 0.8627)>
Face 675
UV Count: 3
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3448, 0.8587)>
  UV <Vector (0.3449, 0.8601)>
Face 676
UV Count: 3
  UV <Vector (0.3416, 0.8608)>
  UV <Vector (0.3418, 0.8597)>
  UV <Vector (0.3440, 0.8576)>
Face 677
UV Count: 3
  UV <Vector (0.3510, 0.6623)>
  UV <Vector (0.3603, 0.6485)>
  UV <Vector (0.3648, 0.6623)>
Face 678
UV Count: 3
  UV <Vector (0.2670, 0.7704)>
  UV <Vector (0.2615, 0.7662)>
  UV <Vector (0.2675, 0.7674)>
Face 679
UV Count: 3
  UV <Vector (0.2738, 0.7716)>
  UV <Vector (0.2675, 0.7674)>
  UV <Vector (0.2744, 0.7691)>
Face 680
UV Count: 3
  UV <Vector (0.2744, 0.7691)>
  UV <Vector (0.2807, 0.7729)>
  UV <Vector (0.2738, 0.7716)>
Face 681
UV Count: 3
  UV <Vector (0.2876, 0.7741)>
  UV <Vector (0.2813, 0.7710)>
  UV <Vector (0.2882, 0.7730)>
Face 682
UV Count: 3
  UV <Vector (0.2916, 0.7755)>
  UV <Vector (0.2882, 0.7730)>
  UV <Vector (0.2929, 0.7750)>
Face 683
UV Count: 3
  UV <Vector (0.2930, 0.7763)>
  UV <Vector (0.2929, 0.7750)>
  UV <Vector (0.2946, 0.7762)>
Face 684
UV Count: 3
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2954, 0.7778)>
  UV <Vector (0.2954, 0.7794)>
Face 685
UV Count: 3
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2946, 0.7811)>
  UV <Vector (0.2931, 0.7804)>
Face 686
UV Count: 3
  UV <Vector (0.2931, 0.7804)>
  UV <Vector (0.2924, 0.7830)>
  UV <Vector (0.2911, 0.7823)>
Face 687
UV Count: 3
  UV <Vector (0.2829, 0.7859)>
  UV <Vector (0.2872, 0.7832)>
  UV <Vector (0.2882, 0.7846)>
Face 688
UV Count: 3
  UV <Vector (0.2763, 0.7856)>
  UV <Vector (0.2829, 0.7859)>
  UV <Vector (0.2769, 0.7878)>
Face 689
UV Count: 3
  UV <Vector (0.2712, 0.7866)>
  UV <Vector (0.2769, 0.7878)>
  UV <Vector (0.2717, 0.7895)>
Face 690
UV Count: 3
  UV <Vector (0.2667, 0.7875)>
  UV <Vector (0.2717, 0.7895)>
  UV <Vector (0.2671, 0.7902)>
Face 691
UV Count: 3
  UV <Vector (0.2628, 0.7882)>
  UV <Vector (0.2671, 0.7902)>
  UV <Vector (0.2630, 0.7909)>
Face 692
UV Count: 3
  UV <Vector (0.2563, 0.7886)>
  UV <Vector (0.2593, 0.7911)>
  UV <Vector (0.2562, 0.7911)>
Face 693
UV Count: 3
  UV <Vector (0.2510, 0.8020)>
  UV <Vector (0.2538, 0.7996)>
  UV <Vector (0.2535, 0.8021)>
Face 694
UV Count: 3
  UV <Vector (0.2537, 0.7964)>
  UV <Vector (0.2509, 0.7994)>
  UV <Vector (0.2510, 0.7965)>
Face 695
UV Count: 3
  UV <Vector (0.2534, 0.7940)>
  UV <Vector (0.2562, 0.7911)>
  UV <Vector (0.2562, 0.7941)>
Face 696
UV Count: 3
  UV <Vector (0.2534, 0.7910)>
  UV <Vector (0.2563, 0.7886)>
  UV <Vector (0.2562, 0.7911)>
Face 697
UV Count: 3
  UV <Vector (0.2535, 0.7885)>
  UV <Vector (0.2562, 0.7860)>
  UV <Vector (0.2563, 0.7886)>
Face 698
UV Count: 3
  UV <Vector (0.2562, 0.7860)>
  UV <Vector (0.2533, 0.7837)>
  UV <Vector (0.2561, 0.7837)>
Face 699
UV Count: 3
  UV <Vector (0.2561, 0.7837)>
  UV <Vector (0.2536, 0.7807)>
  UV <Vector (0.2566, 0.7807)>
Face 700
UV Count: 3
  UV <Vector (0.6321, 0.4938)>
  UV <Vector (0.6310, 0.4908)>
  UV <Vector (0.6321, 0.4907)>
Face 701
UV Count: 3
  UV <Vector (0.6321, 0.4907)>
  UV <Vector (0.6310, 0.4860)>
  UV <Vector (0.6323, 0.4856)>
Face 702
UV Count: 3
  UV <Vector (0.6321, 0.4786)>
  UV <Vector (0.6323, 0.4856)>
  UV <Vector (0.6310, 0.4860)>
Face 703
UV Count: 3
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6346, 0.4644)>
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Face 704
UV Count: 3
  UV <Vector (0.6348, 0.4448)>
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6298, 0.4444)>
Face 705
UV Count: 3
  UV <Vector (0.6298, 0.4340)>
  UV <Vector (0.6348, 0.4448)>
  UV <Vector (0.6298, 0.4444)>
Face 706
UV Count: 3
  UV <Vector (0.6316, 0.4133)>
  UV <Vector (0.6329, 0.4136)>
  UV <Vector (0.6318, 0.4219)>
Face 707
UV Count: 3
  UV <Vector (0.6317, 0.4096)>
  UV <Vector (0.6329, 0.4136)>
  UV <Vector (0.6316, 0.4133)>
Face 708
UV Count: 3
  UV <Vector (0.6317, 0.4055)>
  UV <Vector (0.6336, 0.4076)>
  UV <Vector (0.6317, 0.4072)>
Face 709
UV Count: 3
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2634, 0.7779)>
  UV <Vector (0.2573, 0.7778)>
Face 710
UV Count: 3
  UV <Vector (0.2623, 0.7749)>
  UV <Vector (0.2563, 0.7723)>
  UV <Vector (0.2616, 0.7724)>
Face 711
UV Count: 3
  UV <Vector (0.2616, 0.7724)>
  UV <Vector (0.2563, 0.7696)>
  UV <Vector (0.2615, 0.7698)>
Face 712
UV Count: 3
  UV <Vector (0.2615, 0.7698)>
  UV <Vector (0.2560, 0.7660)>
  UV <Vector (0.2615, 0.7662)>
Face 713
UV Count: 3
  UV <Vector (0.2624, 0.7621)>
  UV <Vector (0.2560, 0.7660)>
  UV <Vector (0.2556, 0.7614)>
Face 714
UV Count: 3
  UV <Vector (0.2556, 0.7614)>
  UV <Vector (0.2629, 0.7579)>
  UV <Vector (0.2624, 0.7621)>
Face 715
UV Count: 3
  UV <Vector (0.2641, 0.7545)>
  UV <Vector (0.2559, 0.7568)>
  UV <Vector (0.2562, 0.7532)>
Face 716
UV Count: 3
  UV <Vector (0.2657, 0.7506)>
  UV <Vector (0.2562, 0.7532)>
  UV <Vector (0.2573, 0.7491)>
Face 717
UV Count: 3
  UV <Vector (0.2662, 0.7459)>
  UV <Vector (0.2573, 0.7491)>
  UV <Vector (0.2581, 0.7447)>
Face 718
UV Count: 3
  UV <Vector (0.2673, 0.7357)>
  UV <Vector (0.2588, 0.7400)>
  UV <Vector (0.2591, 0.7349)>
Face 719
UV Count: 3
  UV <Vector (0.2591, 0.7296)>
  UV <Vector (0.2673, 0.7357)>
  UV <Vector (0.2591, 0.7349)>
Face 720
UV Count: 3
  UV <Vector (0.2672, 0.7297)>
  UV <Vector (0.2576, 0.7246)>
  UV <Vector (0.2626, 0.7221)>
Face 721
UV Count: 3
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2600, 0.7164)>
  UV <Vector (0.2510, 0.7157)>
Face 722
UV Count: 3
  UV <Vector (0.2614, 0.8009)>
  UV <Vector (0.2599, 0.8034)>
  UV <Vector (0.2573, 0.8025)>
Face 723
UV Count: 3
  UV <Vector (0.2663, 0.8034)>
  UV <Vector (0.2709, 0.8018)>
  UV <Vector (0.2719, 0.8034)>
Face 724
UV Count: 3
  UV <Vector (0.2771, 0.8023)>
  UV <Vector (0.2719, 0.8034)>
  UV <Vector (0.2709, 0.8018)>
Face 725
UV Count: 3
  UV <Vector (0.2836, 0.8023)>
  UV <Vector (0.2780, 0.8046)>
  UV <Vector (0.2771, 0.8023)>
Face 726
UV Count: 3
  UV <Vector (0.2836, 0.8023)>
  UV <Vector (0.2936, 0.8048)>
  UV <Vector (0.2848, 0.8067)>
Face 727
UV Count: 3
  UV <Vector (0.3337, 0.8124)>
  UV <Vector (0.3458, 0.8201)>
  UV <Vector (0.3350, 0.8209)>
Face 728
UV Count: 3
  UV <Vector (0.3234, 0.8166)>
  UV <Vector (0.3350, 0.8209)>
  UV <Vector (0.3256, 0.8231)>
Face 729
UV Count: 3
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3570, 0.8199)>
  UV <Vector (0.3458, 0.8201)>
Face 730
UV Count: 3
  UV <Vector (0.3676, 0.8203)>
  UV <Vector (0.3566, 0.8107)>
  UV <Vector (0.3674, 0.8113)>
Face 731
UV Count: 3
  UV <Vector (0.3775, 0.8304)>
  UV <Vector (0.3676, 0.8203)>
  UV <Vector (0.3782, 0.8214)>
Face 732
UV Count: 3
  UV <Vector (0.3775, 0.8304)>
  UV <Vector (0.3886, 0.8226)>
  UV <Vector (0.3878, 0.8311)>
Face 733
UV Count: 3
  UV <Vector (0.4641, 0.9840)>
  UV <Vector (0.4719, 0.9843)>
  UV <Vector (0.4683, 0.9880)>
Face 734
UV Count: 3
  UV <Vector (0.4611, 0.9862)>
  UV <Vector (0.4683, 0.9880)>
  UV <Vector (0.4671, 0.9925)>
Face 735
UV Count: 3
  UV <Vector (0.3007, 0.8669)>
  UV <Vector (0.3081, 0.8657)>
  UV <Vector (0.3068, 0.8677)>
Face 736
UV Count: 3
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.3059, 0.8696)>
  UV <Vector (0.3049, 0.8713)>
Face 737
UV Count: 3
  UV <Vector (0.2971, 0.8743)>
  UV <Vector (0.3041, 0.8726)>
  UV <Vector (0.3027, 0.8756)>
Face 738
UV Count: 3
  UV <Vector (0.3005, 0.8797)>
  UV <Vector (0.2971, 0.8743)>
  UV <Vector (0.3027, 0.8756)>
Face 739
UV Count: 3
  UV <Vector (0.2986, 0.8860)>
  UV <Vector (0.2942, 0.8781)>
  UV <Vector (0.3005, 0.8797)>
Face 740
UV Count: 3
  UV <Vector (0.2906, 0.8848)>
  UV <Vector (0.2970, 0.8927)>
  UV <Vector (0.2883, 0.8914)>
Face 741
UV Count: 3
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2795, 0.8723)>
  UV <Vector (0.2872, 0.8759)>
Face 742
UV Count: 3
  UV <Vector (0.3459, 0.8409)>
  UV <Vector (0.3484, 0.8528)>
  UV <Vector (0.3435, 0.8476)>
Face 743
UV Count: 3
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3224, 0.8900)>
  UV <Vector (0.3228, 0.8957)>
Face 744
UV Count: 3
  UV <Vector (0.3228, 0.8957)>
  UV <Vector (0.3305, 0.8878)>
  UV <Vector (0.3314, 0.8933)>
Face 745
UV Count: 3
  UV <Vector (0.3314, 0.8933)>
  UV <Vector (0.3396, 0.8839)>
  UV <Vector (0.3418, 0.8889)>
Face 746
UV Count: 3
  UV <Vector (0.3418, 0.8889)>
  UV <Vector (0.3475, 0.8790)>
  UV <Vector (0.3514, 0.8831)>
Face 747
UV Count: 3
  UV <Vector (0.3514, 0.8831)>
  UV <Vector (0.3549, 0.8708)>
  UV <Vector (0.3603, 0.8731)>
Face 748
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2883, 0.8914)>
  UV <Vector (0.2878, 0.8969)>
Face 749
UV Count: 3
  UV <Vector (0.2970, 0.8927)>
  UV <Vector (0.2878, 0.8969)>
  UV <Vector (0.2883, 0.8914)>
Face 750
UV Count: 3
  UV <Vector (0.3065, 0.8928)>
  UV <Vector (0.2963, 0.8982)>
  UV <Vector (0.2970, 0.8927)>
Face 751
UV Count: 3
  UV <Vector (0.3946, 0.8507)>
  UV <Vector (0.3865, 0.8399)>
  UV <Vector (0.3976, 0.8395)>
Face 752
UV Count: 3
  UV <Vector (0.3976, 0.8395)>
  UV <Vector (0.4052, 0.8494)>
  UV <Vector (0.3946, 0.8507)>
Face 753
UV Count: 3
  UV <Vector (0.2885, 0.8618)>
  UV <Vector (0.2858, 0.8594)>
  UV <Vector (0.2895, 0.8601)>
Face 754
UV Count: 3
  UV <Vector (0.2955, 0.8650)>
  UV <Vector (0.2914, 0.8636)>
  UV <Vector (0.2921, 0.8619)>
Face 755
UV Count: 3
  UV <Vector (0.3007, 0.8669)>
  UV <Vector (0.2952, 0.8664)>
  UV <Vector (0.2955, 0.8650)>
Face 756
UV Count: 3
  UV <Vector (0.2999, 0.8683)>
  UV <Vector (0.3068, 0.8677)>
  UV <Vector (0.3059, 0.8696)>
Face 757
UV Count: 3
  UV <Vector (0.3068, 0.8677)>
  UV <Vector (0.3130, 0.8697)>
  UV <Vector (0.3059, 0.8696)>
Face 758
UV Count: 3
  UV <Vector (0.3250, 0.8677)>
  UV <Vector (0.3198, 0.8671)>
  UV <Vector (0.3253, 0.8658)>
Face 759
UV Count: 3
  UV <Vector (0.3310, 0.8661)>
  UV <Vector (0.3253, 0.8658)>
  UV <Vector (0.3314, 0.8644)>
Face 760
UV Count: 3
  UV <Vector (0.3374, 0.8626)>
  UV <Vector (0.3310, 0.8661)>
  UV <Vector (0.3314, 0.8644)>
Face 761
UV Count: 3
  UV <Vector (0.3416, 0.8608)>
  UV <Vector (0.3369, 0.8642)>
  UV <Vector (0.3374, 0.8626)>
Face 762
UV Count: 3
  UV <Vector (0.3415, 0.8622)>
  UV <Vector (0.3440, 0.8576)>
  UV <Vector (0.3448, 0.8587)>
Face 763
UV Count: 3
  UV <Vector (0.3448, 0.8587)>
  UV <Vector (0.3461, 0.8558)>
  UV <Vector (0.3470, 0.8580)>
Face 764
UV Count: 3
  UV <Vector (0.3484, 0.8528)>
  UV <Vector (0.3470, 0.8580)>
  UV <Vector (0.3461, 0.8558)>
Face 765
UV Count: 3
  UV <Vector (0.3507, 0.8591)>
  UV <Vector (0.3524, 0.8504)>
  UV <Vector (0.3544, 0.8592)>
Face 766
UV Count: 3
  UV <Vector (0.2875, 0.8575)>
  UV <Vector (0.2895, 0.8601)>
  UV <Vector (0.2858, 0.8594)>
Face 767
UV Count: 3
  UV <Vector (0.2868, 0.8528)>
  UV <Vector (0.2936, 0.8546)>
  UV <Vector (0.2896, 0.8558)>
Face 768
UV Count: 3
  UV <Vector (0.2921, 0.8619)>
  UV <Vector (0.2885, 0.8618)>
  UV <Vector (0.2895, 0.8601)>
Face 769
UV Count: 3
  UV <Vector (0.2858, 0.8594)>
  UV <Vector (0.2832, 0.8552)>
  UV <Vector (0.2875, 0.8575)>
Face 770
UV Count: 3
  UV <Vector (0.2844, 0.8621)>
  UV <Vector (0.2797, 0.8581)>
  UV <Vector (0.2858, 0.8594)>
Face 771
UV Count: 3
  UV <Vector (0.2879, 0.8633)>
  UV <Vector (0.2844, 0.8621)>
  UV <Vector (0.2885, 0.8618)>
Face 772
UV Count: 3
  UV <Vector (0.2879, 0.8633)>
  UV <Vector (0.2914, 0.8636)>
  UV <Vector (0.2908, 0.8653)>
Face 773
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2869, 0.8694)>
  UV <Vector (0.2836, 0.8660)>
Face 774
UV Count: 3
  UV <Vector (0.3367, 0.8376)>
  UV <Vector (0.3291, 0.8431)>
  UV <Vector (0.3280, 0.8368)>
Face 775
UV Count: 3
  UV <Vector (0.3544, 0.8592)>
  UV <Vector (0.3549, 0.8708)>
  UV <Vector (0.3511, 0.8674)>
Face 776
UV Count: 3
  UV <Vector (0.3280, 0.8368)>
  UV <Vector (0.3203, 0.8436)>
  UV <Vector (0.3190, 0.8377)>
Face 777
UV Count: 3
  UV <Vector (0.2869, 0.8694)>
  UV <Vector (0.2768, 0.8672)>
  UV <Vector (0.2836, 0.8660)>
Face 778
UV Count: 3
  UV <Vector (0.3544, 0.8592)>
  UV <Vector (0.3587, 0.8491)>
  UV <Vector (0.3588, 0.8603)>
Face 779
UV Count: 3
  UV <Vector (0.3588, 0.8603)>
  UV <Vector (0.3666, 0.8492)>
  UV <Vector (0.3650, 0.8601)>
Face 780
UV Count: 3
  UV <Vector (0.3924, 0.8631)>
  UV <Vector (0.3840, 0.8504)>
  UV <Vector (0.3946, 0.8507)>
Face 781
UV Count: 3
  UV <Vector (0.3946, 0.8507)>
  UV <Vector (0.4013, 0.8625)>
  UV <Vector (0.3924, 0.8631)>
Face 782
UV Count: 3
  UV <Vector (0.3603, 0.8731)>
  UV <Vector (0.3588, 0.8603)>
  UV <Vector (0.3650, 0.8601)>
Face 783
UV Count: 3
  UV <Vector (0.3673, 0.8298)>
  UV <Vector (0.3570, 0.8199)>
  UV <Vector (0.3676, 0.8203)>
Face 784
UV Count: 3
  UV <Vector (0.3159, 0.8261)>
  UV <Vector (0.3264, 0.8299)>
  UV <Vector (0.3171, 0.8317)>
Face 785
UV Count: 3
  UV <Vector (0.3171, 0.8317)>
  UV <Vector (0.3280, 0.8368)>
  UV <Vector (0.3190, 0.8377)>
Face 786
UV Count: 3
  UV <Vector (0.3091, 0.8342)>
  UV <Vector (0.3190, 0.8377)>
  UV <Vector (0.3106, 0.8395)>
Face 787
UV Count: 3
  UV <Vector (0.3028, 0.8364)>
  UV <Vector (0.3106, 0.8395)>
  UV <Vector (0.3046, 0.8413)>
Face 788
UV Count: 3
  UV <Vector (0.2968, 0.8386)>
  UV <Vector (0.3046, 0.8413)>
  UV <Vector (0.2989, 0.8432)>
Face 789
UV Count: 3
  UV <Vector (0.2857, 0.8427)>
  UV <Vector (0.2933, 0.8450)>
  UV <Vector (0.2880, 0.8469)>
Face 790
UV Count: 3
  UV <Vector (0.2811, 0.8448)>
  UV <Vector (0.2880, 0.8469)>
  UV <Vector (0.2836, 0.8492)>
Face 791
UV Count: 3
  UV <Vector (0.2700, 0.8502)>
  UV <Vector (0.2786, 0.8522)>
  UV <Vector (0.2725, 0.8566)>
Face 792
UV Count: 3
  UV <Vector (0.2700, 0.8502)>
  UV <Vector (0.2649, 0.8587)>
  UV <Vector (0.2644, 0.8513)>
Face 793
UV Count: 3
  UV <Vector (0.2590, 0.8587)>
  UV <Vector (0.2644, 0.8513)>
  UV <Vector (0.2649, 0.8587)>
Face 794
UV Count: 3
  UV <Vector (0.3264, 0.8299)>
  UV <Vector (0.3367, 0.8376)>
  UV <Vector (0.3280, 0.8368)>
Face 795
UV Count: 3
  UV <Vector (0.3256, 0.8231)>
  UV <Vector (0.3358, 0.8293)>
  UV <Vector (0.3264, 0.8299)>
Face 796
UV Count: 3
  UV <Vector (0.3568, 0.8296)>
  UV <Vector (0.3458, 0.8201)>
  UV <Vector (0.3570, 0.8199)>
Face 797
UV Count: 3
  UV <Vector (0.3459, 0.8298)>
  UV <Vector (0.3350, 0.8209)>
  UV <Vector (0.3458, 0.8201)>
Face 798
UV Count: 3
  UV <Vector (0.3300, 0.7904)>
  UV <Vector (0.3322, 0.8041)>
  UV <Vector (0.3244, 0.7993)>
Face 799
UV Count: 3
  UV <Vector (0.3372, 0.7920)>
  UV <Vector (0.3456, 0.8024)>
  UV <Vector (0.3322, 0.8041)>
Face 800
UV Count: 3
  UV <Vector (0.4910, 0.9752)>
  UV <Vector (0.4862, 0.9708)>
  UV <Vector (0.4908, 0.9713)>
Face 801
UV Count: 3
  UV <Vector (0.3358, 0.8564)>
  UV <Vector (0.3391, 0.8592)>
  UV <Vector (0.3364, 0.8589)>
Face 802
UV Count: 3
  UV <Vector (0.3360, 0.8533)>
  UV <Vector (0.3404, 0.8578)>
  UV <Vector (0.3358, 0.8564)>
Face 803
UV Count: 3
  UV <Vector (0.3363, 0.8500)>
  UV <Vector (0.3414, 0.8559)>
  UV <Vector (0.3360, 0.8533)>
Face 804
UV Count: 3
  UV <Vector (0.3435, 0.8476)>
  UV <Vector (0.3363, 0.8500)>
  UV <Vector (0.3369, 0.8445)>
Face 805
UV Count: 3
  UV <Vector (0.3369, 0.8445)>
  UV <Vector (0.3459, 0.8409)>
  UV <Vector (0.3435, 0.8476)>
Face 806
UV Count: 3
  UV <Vector (0.3367, 0.8376)>
  UV <Vector (0.3459, 0.8298)>
  UV <Vector (0.3459, 0.8409)>
Face 807
UV Count: 3
  UV <Vector (0.3524, 0.8504)>
  UV <Vector (0.3570, 0.8391)>
  UV <Vector (0.3587, 0.8491)>
Face 808
UV Count: 3
  UV <Vector (0.3570, 0.8391)>
  UV <Vector (0.3459, 0.8298)>
  UV <Vector (0.3568, 0.8296)>
Face 809
UV Count: 3
  UV <Vector (0.6436, 0.4891)>
  UV <Vector (0.6425, 0.4879)>
  UV <Vector (0.6438, 0.4875)>
Face 810
UV Count: 3
  UV <Vector (0.2867, 0.7796)>
  UV <Vector (0.2895, 0.7804)>
  UV <Vector (0.2865, 0.7809)>
Face 811
UV Count: 3
  UV <Vector (0.2904, 0.7816)>
  UV <Vector (0.2865, 0.7809)>
  UV <Vector (0.2895, 0.7804)>
Face 812
UV Count: 3
  UV <Vector (0.2872, 0.7832)>
  UV <Vector (0.2904, 0.7816)>
  UV <Vector (0.2911, 0.7823)>
Face 813
UV Count: 3
  UV <Vector (0.2882, 0.7846)>
  UV <Vector (0.2911, 0.7823)>
  UV <Vector (0.2924, 0.7830)>
Face 814
UV Count: 3
  UV <Vector (0.2904, 0.7868)>
  UV <Vector (0.2924, 0.7830)>
  UV <Vector (0.2948, 0.7847)>
Face 815
UV Count: 3
  UV <Vector (0.2948, 0.7847)>
  UV <Vector (0.2930, 0.7903)>
  UV <Vector (0.2904, 0.7868)>
Face 816
UV Count: 3
  UV <Vector (0.2960, 0.7940)>
  UV <Vector (0.2978, 0.7872)>
  UV <Vector (0.3013, 0.7906)>
Face 817
UV Count: 3
  UV <Vector (0.2993, 0.7982)>
  UV <Vector (0.3013, 0.7906)>
  UV <Vector (0.3055, 0.7942)>
Face 818
UV Count: 3
  UV <Vector (0.2936, 0.8048)>
  UV <Vector (0.2993, 0.7982)>
  UV <Vector (0.3018, 0.8019)>
Face 819
UV Count: 3
  UV <Vector (0.3055, 0.7942)>
  UV <Vector (0.3018, 0.8019)>
  UV <Vector (0.2993, 0.7982)>
Face 820
UV Count: 3
  UV <Vector (0.3587, 0.8491)>
  UV <Vector (0.3670, 0.8390)>
  UV <Vector (0.3666, 0.8492)>
Face 821
UV Count: 3
  UV <Vector (0.3568, 0.8296)>
  UV <Vector (0.3670, 0.8390)>
  UV <Vector (0.3570, 0.8391)>
Face 822
UV Count: 3
  UV <Vector (0.3670, 0.8390)>
  UV <Vector (0.3775, 0.8304)>
  UV <Vector (0.3768, 0.8394)>
Face 823
UV Count: 3
  UV <Vector (0.3768, 0.8394)>
  UV <Vector (0.3666, 0.8492)>
  UV <Vector (0.3670, 0.8390)>
Face 824
UV Count: 3
  UV <Vector (0.3722, 0.8615)>
  UV <Vector (0.3603, 0.8731)>
  UV <Vector (0.3650, 0.8601)>
Face 825
UV Count: 3
  UV <Vector (0.3750, 0.8494)>
  UV <Vector (0.3650, 0.8601)>
  UV <Vector (0.3666, 0.8492)>
Face 826
UV Count: 3
  UV <Vector (0.3768, 0.8394)>
  UV <Vector (0.3878, 0.8311)>
  UV <Vector (0.3865, 0.8399)>
Face 827
UV Count: 3
  UV <Vector (0.3865, 0.8399)>
  UV <Vector (0.3750, 0.8494)>
  UV <Vector (0.3768, 0.8394)>
Face 828
UV Count: 3
  UV <Vector (0.3840, 0.8504)>
  UV <Vector (0.3722, 0.8615)>
  UV <Vector (0.3750, 0.8494)>
Face 829
UV Count: 3
  UV <Vector (0.4237, 0.8488)>
  UV <Vector (0.4286, 0.8477)>
  UV <Vector (0.4282, 0.8529)>
Face 830
UV Count: 3
  UV <Vector (0.5714, 0.5806)>
  UV <Vector (0.5813, 0.5737)>
  UV <Vector (0.5752, 0.5835)>
Face 831
UV Count: 3
  UV <Vector (0.5734, 0.5703)>
  UV <Vector (0.5714, 0.5806)>
  UV <Vector (0.5682, 0.5774)>
Face 832
UV Count: 3
  UV <Vector (0.5734, 0.5703)>
  UV <Vector (0.5664, 0.5753)>
  UV <Vector (0.5708, 0.5683)>
Face 833
UV Count: 3
  UV <Vector (0.5708, 0.5683)>
  UV <Vector (0.5640, 0.5725)>
  UV <Vector (0.5675, 0.5660)>
Face 834
UV Count: 3
  UV <Vector (0.5452, 0.5535)>
  UV <Vector (0.5433, 0.5597)>
  UV <Vector (0.5400, 0.5567)>
Face 835
UV Count: 3
  UV <Vector (0.4222, 0.8541)>
  UV <Vector (0.4268, 0.8572)>
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Face 836
UV Count: 3
  UV <Vector (0.5531, 0.5922)>
  UV <Vector (0.5625, 0.5864)>
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Face 837
UV Count: 3
  UV <Vector (0.5521, 0.5848)>
  UV <Vector (0.5625, 0.5864)>
  UV <Vector (0.5526, 0.5879)>
Face 838
UV Count: 3
  UV <Vector (0.5522, 0.5814)>
  UV <Vector (0.5606, 0.5829)>
  UV <Vector (0.5521, 0.5848)>
Face 839
UV Count: 3
  UV <Vector (0.5436, 0.5804)>
  UV <Vector (0.5521, 0.5848)>
  UV <Vector (0.5431, 0.5833)>
Face 840
UV Count: 3
  UV <Vector (0.5431, 0.5833)>
  UV <Vector (0.5526, 0.5879)>
  UV <Vector (0.5419, 0.5862)>
Face 841
UV Count: 3
  UV <Vector (0.5419, 0.5862)>
  UV <Vector (0.5531, 0.5922)>
  UV <Vector (0.5400, 0.5895)>
Face 842
UV Count: 3
  UV <Vector (0.4240, 0.8607)>
  UV <Vector (0.4202, 0.8566)>
  UV <Vector (0.4222, 0.8541)>
Face 843
UV Count: 3
  UV <Vector (0.3813, 0.8630)>
  UV <Vector (0.3895, 0.8769)>
  UV <Vector (0.3790, 0.8772)>
Face 844
UV Count: 3
  UV <Vector (0.3895, 0.8769)>
  UV <Vector (0.4013, 0.8625)>
  UV <Vector (0.3997, 0.8760)>
Face 845
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
  UV <Vector (0.4052, 0.8494)>
  UV <Vector (0.4111, 0.8475)>
Face 846
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
  UV <Vector (0.4127, 0.8534)>
  UV <Vector (0.4100, 0.8647)>
Face 847
UV Count: 3
  UV <Vector (0.5469, 0.5405)>
  UV <Vector (0.5397, 0.5455)>
  UV <Vector (0.5421, 0.5401)>
Face 848
UV Count: 3
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5474, 0.5364)>
  UV <Vector (0.5421, 0.5401)>
Face 849
UV Count: 3
  UV <Vector (0.5505, 0.5347)>
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5475, 0.5329)>
Face 850
UV Count: 3
  UV <Vector (0.5317, 0.5606)>
  UV <Vector (0.5309, 0.5688)>
  UV <Vector (0.5285, 0.5611)>
Face 851
UV Count: 3
  UV <Vector (0.5400, 0.5567)>
  UV <Vector (0.5379, 0.5630)>
  UV <Vector (0.5356, 0.5588)>
Face 852
UV Count: 3
  UV <Vector (0.5310, 0.5517)>
  UV <Vector (0.5285, 0.5611)>
  UV <Vector (0.5279, 0.5510)>
Face 853
UV Count: 3
  UV <Vector (0.5334, 0.5667)>
  UV <Vector (0.5361, 0.5756)>
  UV <Vector (0.5309, 0.5688)>
Face 854
UV Count: 3
  UV <Vector (0.5381, 0.5730)>
  UV <Vector (0.5436, 0.5804)>
  UV <Vector (0.5361, 0.5756)>
Face 855
UV Count: 3
  UV <Vector (0.5675, 0.5660)>
  UV <Vector (0.5587, 0.5685)>
  UV <Vector (0.5623, 0.5628)>
Face 856
UV Count: 3
  UV <Vector (0.5689, 0.5578)>
  UV <Vector (0.5623, 0.5628)>
  UV <Vector (0.5650, 0.5558)>
Face 857
UV Count: 3
  UV <Vector (0.5681, 0.5451)>
  UV <Vector (0.5650, 0.5558)>
  UV <Vector (0.5648, 0.5449)>
Face 858
UV Count: 3
  UV <Vector (0.5641, 0.5348)>
  UV <Vector (0.5681, 0.5451)>
  UV <Vector (0.5648, 0.5449)>
Face 859
UV Count: 3
  UV <Vector (0.5664, 0.5753)>
  UV <Vector (0.5583, 0.5770)>
  UV <Vector (0.5640, 0.5725)>
Face 860
UV Count: 3
  UV <Vector (0.5427, 0.5494)>
  UV <Vector (0.5494, 0.5484)>
  UV <Vector (0.5452, 0.5535)>
Face 861
UV Count: 3
  UV <Vector (0.5596, 0.5795)>
  UV <Vector (0.5524, 0.5780)>
  UV <Vector (0.5583, 0.5770)>
Face 862
UV Count: 3
  UV <Vector (0.5452, 0.5777)>
  UV <Vector (0.5522, 0.5814)>
  UV <Vector (0.5436, 0.5804)>
Face 863
UV Count: 3
  UV <Vector (0.5526, 0.5577)>
  UV <Vector (0.5533, 0.5657)>
  UV <Vector (0.5477, 0.5621)>
Face 864
UV Count: 3
  UV <Vector (0.5607, 0.5539)>
  UV <Vector (0.5526, 0.5577)>
  UV <Vector (0.5567, 0.5519)>
Face 865
UV Count: 3
  UV <Vector (0.5604, 0.5451)>
  UV <Vector (0.5607, 0.5539)>
  UV <Vector (0.5567, 0.5519)>
Face 866
UV Count: 3
  UV <Vector (0.5587, 0.5314)>
  UV <Vector (0.5590, 0.5264)>
  UV <Vector (0.5599, 0.5304)>
Face 867
UV Count: 3
  UV <Vector (0.5599, 0.5304)>
  UV <Vector (0.5656, 0.5333)>
  UV <Vector (0.5641, 0.5348)>
Face 868
UV Count: 3
  UV <Vector (0.5583, 0.5770)>
  UV <Vector (0.5587, 0.5685)>
  UV <Vector (0.5640, 0.5725)>
Face 869
UV Count: 3
  UV <Vector (0.5356, 0.5588)>
  UV <Vector (0.5334, 0.5667)>
  UV <Vector (0.5317, 0.5606)>
Face 870
UV Count: 3
  UV <Vector (0.5477, 0.5621)>
  UV <Vector (0.5494, 0.5724)>
  UV <Vector (0.5425, 0.5680)>
Face 871
UV Count: 3
  UV <Vector (0.5433, 0.5597)>
  UV <Vector (0.5425, 0.5680)>
  UV <Vector (0.5379, 0.5630)>
Face 872
UV Count: 3
  UV <Vector (0.5488, 0.5561)>
  UV <Vector (0.5477, 0.5621)>
  UV <Vector (0.5433, 0.5597)>
Face 873
UV Count: 3
  UV <Vector (0.5531, 0.5509)>
  UV <Vector (0.5526, 0.5577)>
  UV <Vector (0.5488, 0.5561)>
Face 874
UV Count: 3
  UV <Vector (0.5604, 0.5451)>
  UV <Vector (0.5531, 0.5509)>
  UV <Vector (0.5567, 0.5444)>
Face 875
UV Count: 3
  UV <Vector (0.5621, 0.5359)>
  UV <Vector (0.5567, 0.5444)>
  UV <Vector (0.5589, 0.5374)>
Face 876
UV Count: 3
  UV <Vector (0.5452, 0.5777)>
  UV <Vector (0.5425, 0.5680)>
  UV <Vector (0.5494, 0.5724)>
Face 877
UV Count: 3
  UV <Vector (0.5381, 0.5730)>
  UV <Vector (0.5379, 0.5630)>
  UV <Vector (0.5425, 0.5680)>
Face 878
UV Count: 3
  UV <Vector (0.3972, 0.8898)>
  UV <Vector (0.3895, 0.8769)>
  UV <Vector (0.3997, 0.8760)>
Face 879
UV Count: 3
  UV <Vector (0.3875, 0.8902)>
  UV <Vector (0.3790, 0.8772)>
  UV <Vector (0.3895, 0.8769)>
Face 880
UV Count: 3
  UV <Vector (0.4127, 0.8534)>
  UV <Vector (0.4143, 0.8664)>
  UV <Vector (0.4100, 0.8647)>
Face 881
UV Count: 3
  UV <Vector (0.4013, 0.8625)>
  UV <Vector (0.4045, 0.8700)>
  UV <Vector (0.3997, 0.8760)>
Face 882
UV Count: 3
  UV <Vector (0.5587, 0.5314)>
  UV <Vector (0.5589, 0.5374)>
  UV <Vector (0.5551, 0.5320)>
Face 883
UV Count: 3
  UV <Vector (0.3790, 0.8772)>
  UV <Vector (0.3671, 0.8932)>
  UV <Vector (0.3668, 0.8781)>
Face 884
UV Count: 3
  UV <Vector (0.3671, 0.8932)>
  UV <Vector (0.3552, 0.8895)>
  UV <Vector (0.3668, 0.8781)>
Face 885
UV Count: 3
  UV <Vector (0.4173, 0.7986)>
  UV <Vector (0.4133, 0.8047)>
  UV <Vector (0.4124, 0.7972)>
Face 886
UV Count: 3
  UV <Vector (0.4320, 0.8122)>
  UV <Vector (0.4271, 0.8199)>
  UV <Vector (0.4254, 0.8118)>
Face 887
UV Count: 3
  UV <Vector (0.4330, 0.8217)>
  UV <Vector (0.4285, 0.8306)>
  UV <Vector (0.4271, 0.8199)>
Face 888
UV Count: 3
  UV <Vector (0.4330, 0.8322)>
  UV <Vector (0.4290, 0.8413)>
  UV <Vector (0.4285, 0.8306)>
Face 889
UV Count: 3
  UV <Vector (0.4663, 0.9635)>
  UV <Vector (0.4603, 0.9668)>
  UV <Vector (0.4649, 0.9611)>
Face 890
UV Count: 3
  UV <Vector (0.3110, 0.8601)>
  UV <Vector (0.3044, 0.8567)>
  UV <Vector (0.3099, 0.8561)>
Face 891
UV Count: 3
  UV <Vector (0.3000, 0.8572)>
  UV <Vector (0.2980, 0.8604)>
  UV <Vector (0.2963, 0.8576)>
Face 892
UV Count: 3
  UV <Vector (0.2980, 0.8535)>
  UV <Vector (0.2963, 0.8576)>
  UV <Vector (0.2936, 0.8546)>
Face 893
UV Count: 3
  UV <Vector (0.2936, 0.8546)>
  UV <Vector (0.2926, 0.8579)>
  UV <Vector (0.2896, 0.8558)>
Face 894
UV Count: 3
  UV <Vector (0.2921, 0.8619)>
  UV <Vector (0.2944, 0.8612)>
  UV <Vector (0.2943, 0.8621)>
Face 895
UV Count: 3
  UV <Vector (0.2928, 0.8604)>
  UV <Vector (0.2895, 0.8601)>
  UV <Vector (0.2906, 0.8589)>
Face 896
UV Count: 3
  UV <Vector (0.2963, 0.8576)>
  UV <Vector (0.2942, 0.8593)>
  UV <Vector (0.2926, 0.8579)>
Face 897
UV Count: 3
  UV <Vector (0.2967, 0.8632)>
  UV <Vector (0.2943, 0.8621)>
  UV <Vector (0.2944, 0.8612)>
Face 898
UV Count: 3
  UV <Vector (0.4386, 0.8145)>
  UV <Vector (0.4330, 0.8217)>
  UV <Vector (0.4320, 0.8122)>
Face 899
UV Count: 3
  UV <Vector (0.3751, 0.7477)>
  UV <Vector (0.3840, 0.7381)>
  UV <Vector (0.3886, 0.7512)>
Face 900
UV Count: 3
  UV <Vector (0.4269, 0.7893)>
  UV <Vector (0.4319, 0.7790)>
  UV <Vector (0.4324, 0.7913)>
Face 901
UV Count: 3
  UV <Vector (0.4324, 0.7913)>
  UV <Vector (0.4394, 0.7812)>
  UV <Vector (0.4389, 0.7946)>
Face 902
UV Count: 3
  UV <Vector (0.4389, 0.7946)>
  UV <Vector (0.4470, 0.7866)>
  UV <Vector (0.4445, 0.8026)>
Face 903
UV Count: 3
  UV <Vector (0.4388, 0.8225)>
  UV <Vector (0.4330, 0.8322)>
  UV <Vector (0.4330, 0.8217)>
Face 904
UV Count: 3
  UV <Vector (0.4380, 0.8349)>
  UV <Vector (0.4328, 0.8434)>
  UV <Vector (0.4330, 0.8322)>
Face 905
UV Count: 3
  UV <Vector (0.3886, 0.7512)>
  UV <Vector (0.3961, 0.7407)>
  UV <Vector (0.3995, 0.7544)>
Face 906
UV Count: 3
  UV <Vector (0.4091, 0.7569)>
  UV <Vector (0.4023, 0.7675)>
  UV <Vector (0.3995, 0.7544)>
Face 907
UV Count: 3
  UV <Vector (0.4177, 0.7591)>
  UV <Vector (0.4106, 0.7706)>
  UV <Vector (0.4091, 0.7569)>
Face 908
UV Count: 3
  UV <Vector (0.3995, 0.7544)>
  UV <Vector (0.4067, 0.7427)>
  UV <Vector (0.4091, 0.7569)>
Face 909
UV Count: 3
  UV <Vector (0.4157, 0.7448)>
  UV <Vector (0.4091, 0.7569)>
  UV <Vector (0.4067, 0.7427)>
Face 910
UV Count: 3
  UV <Vector (0.4265, 0.7459)>
  UV <Vector (0.4177, 0.7591)>
  UV <Vector (0.4157, 0.7448)>
Face 911
UV Count: 3
  UV <Vector (0.4319, 0.7790)>
  UV <Vector (0.4390, 0.7650)>
  UV <Vector (0.4394, 0.7812)>
Face 912
UV Count: 3
  UV <Vector (0.4294, 0.7615)>
  UV <Vector (0.4368, 0.7481)>
  UV <Vector (0.4390, 0.7650)>
Face 913
UV Count: 3
  UV <Vector (0.4475, 0.7501)>
  UV <Vector (0.4569, 0.7351)>
  UV <Vector (0.4587, 0.7506)>
Face 914
UV Count: 3
  UV <Vector (0.2780, 0.9102)>
  UV <Vector (0.2864, 0.9031)>
  UV <Vector (0.2870, 0.9115)>
Face 915
UV Count: 3
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2870, 0.9115)>
  UV <Vector (0.2904, 0.9222)>
Face 916
UV Count: 3
  UV <Vector (0.2870, 0.9115)>
  UV <Vector (0.2957, 0.9051)>
  UV <Vector (0.2967, 0.9132)>
Face 917
UV Count: 3
  UV <Vector (0.2904, 0.9222)>
  UV <Vector (0.2967, 0.9132)>
  UV <Vector (0.2990, 0.9241)>
Face 918
UV Count: 3
  UV <Vector (0.2878, 0.8969)>
  UV <Vector (0.2779, 0.9012)>
  UV <Vector (0.2790, 0.8951)>
Face 919
UV Count: 3
  UV <Vector (0.2963, 0.8982)>
  UV <Vector (0.2864, 0.9031)>
  UV <Vector (0.2878, 0.8969)>
Face 920
UV Count: 3
  UV <Vector (0.2957, 0.9051)>
  UV <Vector (0.3063, 0.8982)>
  UV <Vector (0.3054, 0.9051)>
Face 921
UV Count: 3
  UV <Vector (0.3574, 0.8991)>
  UV <Vector (0.3674, 0.9059)>
  UV <Vector (0.3590, 0.9094)>
Face 922
UV Count: 3
  UV <Vector (0.3674, 0.9059)>
  UV <Vector (0.3773, 0.8911)>
  UV <Vector (0.3765, 0.9039)>
Face 923
UV Count: 3
  UV <Vector (0.3773, 0.8911)>
  UV <Vector (0.3861, 0.9029)>
  UV <Vector (0.3765, 0.9039)>
Face 924
UV Count: 3
  UV <Vector (0.4045, 0.8700)>
  UV <Vector (0.4090, 0.8779)>
  UV <Vector (0.3997, 0.8760)>
Face 925
UV Count: 3
  UV <Vector (0.4783, 0.7138)>
  UV <Vector (0.4917, 0.7352)>
  UV <Vector (0.4803, 0.7347)>
Face 926
UV Count: 3
  UV <Vector (0.4783, 0.7138)>
  UV <Vector (0.4694, 0.7347)>
  UV <Vector (0.4663, 0.7156)>
Face 927
UV Count: 3
  UV <Vector (0.4663, 0.7156)>
  UV <Vector (0.4569, 0.7351)>
  UV <Vector (0.4528, 0.7169)>
Face 928
UV Count: 3
  UV <Vector (0.4528, 0.7169)>
  UV <Vector (0.4448, 0.7330)>
  UV <Vector (0.4410, 0.7161)>
Face 929
UV Count: 3
  UV <Vector (0.4410, 0.7161)>
  UV <Vector (0.4338, 0.7319)>
  UV <Vector (0.4300, 0.7159)>
Face 930
UV Count: 3
  UV <Vector (0.4300, 0.7159)>
  UV <Vector (0.4232, 0.7309)>
  UV <Vector (0.4190, 0.7147)>
Face 931
UV Count: 3
  UV <Vector (0.4190, 0.7147)>
  UV <Vector (0.4130, 0.7302)>
  UV <Vector (0.4078, 0.7130)>
Face 932
UV Count: 3
  UV <Vector (0.4078, 0.7130)>
  UV <Vector (0.4030, 0.7288)>
  UV <Vector (0.3969, 0.7121)>
Face 933
UV Count: 3
  UV <Vector (0.3969, 0.7121)>
  UV <Vector (0.3918, 0.7272)>
  UV <Vector (0.3857, 0.7119)>
Face 934
UV Count: 3
  UV <Vector (0.3796, 0.7257)>
  UV <Vector (0.3857, 0.7119)>
  UV <Vector (0.3918, 0.7272)>
Face 935
UV Count: 3
  UV <Vector (0.3740, 0.7121)>
  UV <Vector (0.3656, 0.7239)>
  UV <Vector (0.3600, 0.7111)>
Face 936
UV Count: 3
  UV <Vector (0.3600, 0.7111)>
  UV <Vector (0.3527, 0.7215)>
  UV <Vector (0.3469, 0.7092)>
Face 937
UV Count: 3
  UV <Vector (0.3381, 0.7178)>
  UV <Vector (0.3469, 0.7092)>
  UV <Vector (0.3527, 0.7215)>
Face 938
UV Count: 3
  UV <Vector (0.3228, 0.7135)>
  UV <Vector (0.3333, 0.7065)>
  UV <Vector (0.3381, 0.7178)>
Face 939
UV Count: 3
  UV <Vector (0.3185, 0.7028)>
  UV <Vector (0.3044, 0.7083)>
  UV <Vector (0.3025, 0.6984)>
Face 940
UV Count: 3
  UV <Vector (0.3025, 0.6984)>
  UV <Vector (0.2872, 0.7040)>
  UV <Vector (0.2847, 0.6949)>
Face 941
UV Count: 3
  UV <Vector (0.2697, 0.7003)>
  UV <Vector (0.2847, 0.6949)>
  UV <Vector (0.2872, 0.7040)>
Face 942
UV Count: 3
  UV <Vector (0.2678, 0.6925)>
  UV <Vector (0.2510, 0.6992)>
  UV <Vector (0.2509, 0.6919)>
Face 943
UV Count: 3
  UV <Vector (0.4915, 0.7771)>
  UV <Vector (0.4831, 0.7963)>
  UV <Vector (0.4824, 0.7749)>
Face 944
UV Count: 3
  UV <Vector (0.4824, 0.7749)>
  UV <Vector (0.4742, 0.7935)>
  UV <Vector (0.4729, 0.7724)>
Face 945
UV Count: 3
  UV <Vector (0.4729, 0.7724)>
  UV <Vector (0.4645, 0.7911)>
  UV <Vector (0.4610, 0.7707)>
Face 946
UV Count: 3
  UV <Vector (0.4475, 0.7501)>
  UV <Vector (0.4610, 0.7707)>
  UV <Vector (0.4498, 0.7703)>
Face 947
UV Count: 3
  UV <Vector (0.4390, 0.7650)>
  UV <Vector (0.4475, 0.7501)>
  UV <Vector (0.4498, 0.7703)>
Face 948
UV Count: 3
  UV <Vector (0.3042, 0.9366)>
  UV <Vector (0.3101, 0.9239)>
  UV <Vector (0.3184, 0.9340)>
Face 949
UV Count: 3
  UV <Vector (0.2772, 0.9719)>
  UV <Vector (0.2692, 0.9442)>
  UV <Vector (0.2896, 0.9620)>
Face 950
UV Count: 3
  UV <Vector (0.4078, 0.8713)>
  UV <Vector (0.4143, 0.8664)>
  UV <Vector (0.4090, 0.8779)>
Face 951
UV Count: 3
  UV <Vector (0.4198, 0.8671)>
  UV <Vector (0.4156, 0.8594)>
  UV <Vector (0.4200, 0.8622)>
Face 952
UV Count: 3
  UV <Vector (0.4143, 0.8664)>
  UV <Vector (0.4170, 0.8796)>
  UV <Vector (0.4090, 0.8779)>
Face 953
UV Count: 3
  UV <Vector (0.4245, 0.8667)>
  UV <Vector (0.4200, 0.8622)>
  UV <Vector (0.4240, 0.8607)>
Face 954
UV Count: 3
  UV <Vector (0.4236, 0.8797)>
  UV <Vector (0.4198, 0.8671)>
  UV <Vector (0.4245, 0.8667)>
Face 955
UV Count: 3
  UV <Vector (0.4404, 0.8731)>
  UV <Vector (0.4316, 0.8772)>
  UV <Vector (0.4358, 0.8653)>
Face 956
UV Count: 3
  UV <Vector (0.4316, 0.8772)>
  UV <Vector (0.4245, 0.8667)>
  UV <Vector (0.4282, 0.8635)>
Face 957
UV Count: 3
  UV <Vector (0.4240, 0.8607)>
  UV <Vector (0.4282, 0.8635)>
  UV <Vector (0.4245, 0.8667)>
Face 958
UV Count: 3
  UV <Vector (0.4268, 0.8572)>
  UV <Vector (0.4312, 0.8576)>
  UV <Vector (0.4282, 0.8635)>
Face 959
UV Count: 3
  UV <Vector (0.4286, 0.8477)>
  UV <Vector (0.4328, 0.8434)>
  UV <Vector (0.4324, 0.8498)>
Face 960
UV Count: 3
  UV <Vector (0.4324, 0.8498)>
  UV <Vector (0.4282, 0.8529)>
  UV <Vector (0.4286, 0.8477)>
Face 961
UV Count: 3
  UV <Vector (0.4374, 0.8500)>
  UV <Vector (0.4312, 0.8576)>
  UV <Vector (0.4324, 0.8498)>
Face 962
UV Count: 3
  UV <Vector (0.4358, 0.8653)>
  UV <Vector (0.4282, 0.8635)>
  UV <Vector (0.4312, 0.8576)>
Face 963
UV Count: 3
  UV <Vector (0.3259, 0.9323)>
  UV <Vector (0.3295, 0.9198)>
  UV <Vector (0.3326, 0.9304)>
Face 964
UV Count: 3
  UV <Vector (0.3377, 0.9165)>
  UV <Vector (0.3326, 0.9304)>
  UV <Vector (0.3295, 0.9198)>
Face 965
UV Count: 3
  UV <Vector (0.2896, 0.9620)>
  UV <Vector (0.2902, 0.9428)>
  UV <Vector (0.3027, 0.9540)>
Face 966
UV Count: 3
  UV <Vector (0.3143, 0.9476)>
  UV <Vector (0.3184, 0.9340)>
  UV <Vector (0.3255, 0.9429)>
Face 967
UV Count: 3
  UV <Vector (0.3494, 0.9139)>
  UV <Vector (0.3402, 0.9275)>
  UV <Vector (0.3377, 0.9165)>
Face 968
UV Count: 3
  UV <Vector (0.4539, 0.7811)>
  UV <Vector (0.4589, 0.7925)>
  UV <Vector (0.4533, 0.7919)>
Face 969
UV Count: 3
  UV <Vector (0.4394, 0.7812)>
  UV <Vector (0.4498, 0.7703)>
  UV <Vector (0.4470, 0.7866)>
Face 970
UV Count: 3
  UV <Vector (0.4052, 0.8494)>
  UV <Vector (0.4100, 0.8383)>
  UV <Vector (0.4111, 0.8475)>
Face 971
UV Count: 3
  UV <Vector (0.3027, 0.9540)>
  UV <Vector (0.3042, 0.9366)>
  UV <Vector (0.3143, 0.9476)>
Face 972
UV Count: 3
  UV <Vector (0.4729, 0.9775)>
  UV <Vector (0.4719, 0.9843)>
  UV <Vector (0.4677, 0.9817)>
Face 973
UV Count: 3
  UV <Vector (0.5548, 0.5741)>
  UV <Vector (0.5533, 0.5657)>
  UV <Vector (0.5587, 0.5685)>
Face 974
UV Count: 3
  UV <Vector (0.5623, 0.5628)>
  UV <Vector (0.5533, 0.5657)>
  UV <Vector (0.5574, 0.5600)>
Face 975
UV Count: 3
  UV <Vector (0.5650, 0.5558)>
  UV <Vector (0.5574, 0.5600)>
  UV <Vector (0.5607, 0.5539)>
Face 976
UV Count: 3
  UV <Vector (0.5648, 0.5449)>
  UV <Vector (0.5607, 0.5539)>
  UV <Vector (0.5604, 0.5451)>
Face 977
UV Count: 3
  UV <Vector (0.5648, 0.5449)>
  UV <Vector (0.5621, 0.5359)>
  UV <Vector (0.5641, 0.5348)>
Face 978
UV Count: 3
  UV <Vector (0.5641, 0.5348)>
  UV <Vector (0.5587, 0.5314)>
  UV <Vector (0.5599, 0.5304)>
Face 979
UV Count: 3
  UV <Vector (0.5524, 0.5780)>
  UV <Vector (0.5494, 0.5724)>
  UV <Vector (0.5548, 0.5741)>
Face 980
UV Count: 3
  UV <Vector (0.5319, 0.5460)>
  UV <Vector (0.5315, 0.5398)>
  UV <Vector (0.5346, 0.5410)>
Face 981
UV Count: 3
  UV <Vector (0.5279, 0.5510)>
  UV <Vector (0.5319, 0.5460)>
  UV <Vector (0.5310, 0.5517)>
Face 982
UV Count: 3
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5346, 0.5410)>
  UV <Vector (0.5375, 0.5417)>
Face 983
UV Count: 3
  UV <Vector (0.5524, 0.5780)>
  UV <Vector (0.5548, 0.5741)>
  UV <Vector (0.5583, 0.5770)>
Face 984
UV Count: 3
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5310, 0.5517)>
  UV <Vector (0.5319, 0.5460)>
Face 985
UV Count: 3
  UV <Vector (0.5397, 0.5455)>
  UV <Vector (0.5427, 0.5494)>
  UV <Vector (0.5383, 0.5509)>
Face 986
UV Count: 3
  UV <Vector (0.5383, 0.5509)>
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5397, 0.5455)>
Face 987
UV Count: 3
  UV <Vector (0.5341, 0.5521)>
  UV <Vector (0.5317, 0.5606)>
  UV <Vector (0.5310, 0.5517)>
Face 988
UV Count: 3
  UV <Vector (0.5356, 0.5588)>
  UV <Vector (0.5383, 0.5509)>
  UV <Vector (0.5400, 0.5567)>
Face 989
UV Count: 3
  UV <Vector (0.5400, 0.5567)>
  UV <Vector (0.5427, 0.5494)>
  UV <Vector (0.5452, 0.5535)>
Face 990
UV Count: 3
  UV <Vector (0.5355, 0.5371)>
  UV <Vector (0.5315, 0.5398)>
  UV <Vector (0.5327, 0.5348)>
Face 991
UV Count: 3
  UV <Vector (0.5385, 0.5382)>
  UV <Vector (0.5346, 0.5410)>
  UV <Vector (0.5355, 0.5371)>
Face 992
UV Count: 3
  UV <Vector (0.5268, 0.5388)>
  UV <Vector (0.5327, 0.5348)>
  UV <Vector (0.5315, 0.5398)>
Face 993
UV Count: 3
  UV <Vector (0.5289, 0.5460)>
  UV <Vector (0.5268, 0.5388)>
  UV <Vector (0.5315, 0.5398)>
Face 994
UV Count: 3
  UV <Vector (0.5296, 0.5302)>
  UV <Vector (0.5338, 0.5313)>
  UV <Vector (0.5327, 0.5348)>
Face 995
UV Count: 3
  UV <Vector (0.5289, 0.5460)>
  UV <Vector (0.5279, 0.5510)>
  UV <Vector (0.5254, 0.5491)>
Face 996
UV Count: 3
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5426, 0.5309)>
  UV <Vector (0.5455, 0.5311)>
Face 997
UV Count: 3
  UV <Vector (0.5397, 0.5455)>
  UV <Vector (0.5375, 0.5417)>
  UV <Vector (0.5421, 0.5401)>
Face 998
UV Count: 3
  UV <Vector (0.5421, 0.5401)>
  UV <Vector (0.5375, 0.5417)>
  UV <Vector (0.5385, 0.5382)>
Face 999
UV Count: 3
  UV <Vector (0.5400, 0.5330)>
  UV <Vector (0.5426, 0.5309)>
  UV <Vector (0.5405, 0.5347)>
Face 1000
UV Count: 3
  UV <Vector (0.5474, 0.5364)>
  UV <Vector (0.5505, 0.5347)>
  UV <Vector (0.5532, 0.5372)>
Face 1001
UV Count: 3
  UV <Vector (0.4328, 0.8434)>
  UV <Vector (0.4374, 0.8500)>
  UV <Vector (0.4324, 0.8498)>
Face 1002
UV Count: 3
  UV <Vector (0.4470, 0.7866)>
  UV <Vector (0.4539, 0.7811)>
  UV <Vector (0.4533, 0.7919)>
Face 1003
UV Count: 3
  UV <Vector (0.4580, 0.7811)>
  UV <Vector (0.4645, 0.7911)>
  UV <Vector (0.4589, 0.7925)>
Face 1004
UV Count: 3
  UV <Vector (0.2600, 0.7164)>
  UV <Vector (0.2748, 0.7234)>
  UV <Vector (0.2626, 0.7221)>
Face 1005
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4718, 0.9614)>
  UV <Vector (0.4768, 0.9688)>
Face 1006
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4636, 0.9673)>
  UV <Vector (0.4663, 0.9635)>
Face 1007
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4695, 0.9750)>
  UV <Vector (0.4690, 0.9717)>
Face 1008
UV Count: 3
  UV <Vector (0.4695, 0.9750)>
  UV <Vector (0.4677, 0.9817)>
  UV <Vector (0.4649, 0.9771)>
Face 1009
UV Count: 3
  UV <Vector (0.6464, 0.4847)>
  UV <Vector (0.6459, 0.4829)>
  UV <Vector (0.6472, 0.4830)>
Face 1010
UV Count: 3
  UV <Vector (0.6416, 0.4839)>
  UV <Vector (0.6443, 0.4856)>
  UV <Vector (0.6428, 0.4859)>
Face 1011
UV Count: 3
  UV <Vector (0.6448, 0.4875)>
  UV <Vector (0.6443, 0.4856)>
  UV <Vector (0.6453, 0.4855)>
Face 1012
UV Count: 3
  UV <Vector (0.6428, 0.4859)>
  UV <Vector (0.6438, 0.4875)>
  UV <Vector (0.6425, 0.4879)>
Face 1013
UV Count: 3
  UV <Vector (0.6455, 0.4870)>
  UV <Vector (0.6453, 0.4855)>
  UV <Vector (0.6464, 0.4847)>
Face 1014
UV Count: 3
  UV <Vector (0.6428, 0.4859)>
  UV <Vector (0.6410, 0.4886)>
  UV <Vector (0.6416, 0.4839)>
Face 1015
UV Count: 3
  UV <Vector (0.6459, 0.4829)>
  UV <Vector (0.6496, 0.4712)>
  UV <Vector (0.6472, 0.4830)>
Face 1016
UV Count: 3
  UV <Vector (0.6450, 0.4746)>
  UV <Vector (0.6445, 0.4829)>
  UV <Vector (0.6416, 0.4839)>
Face 1017
UV Count: 3
  UV <Vector (0.3448, 0.8620)>
  UV <Vector (0.3470, 0.8580)>
  UV <Vector (0.3464, 0.8627)>
Face 1018
UV Count: 3
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3448, 0.8620)>
  UV <Vector (0.3416, 0.8653)>
Face 1019
UV Count: 3
  UV <Vector (0.3369, 0.8656)>
  UV <Vector (0.3416, 0.8653)>
  UV <Vector (0.3364, 0.8678)>
Face 1020
UV Count: 3
  UV <Vector (0.3309, 0.8677)>
  UV <Vector (0.3364, 0.8678)>
  UV <Vector (0.3306, 0.8697)>
Face 1021
UV Count: 3
  UV <Vector (0.3247, 0.8713)>
  UV <Vector (0.3309, 0.8677)>
  UV <Vector (0.3306, 0.8697)>
Face 1022
UV Count: 3
  UV <Vector (0.3186, 0.8724)>
  UV <Vector (0.3247, 0.8696)>
  UV <Vector (0.3247, 0.8713)>
Face 1023
UV Count: 3
  UV <Vector (0.3122, 0.8718)>
  UV <Vector (0.3041, 0.8726)>
  UV <Vector (0.3049, 0.8713)>
Face 1024
UV Count: 3
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.3049, 0.8713)>
  UV <Vector (0.3041, 0.8726)>
Face 1025
UV Count: 3
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.2943, 0.8696)>
  UV <Vector (0.2947, 0.8679)>
Face 1026
UV Count: 3
  UV <Vector (0.2947, 0.8679)>
  UV <Vector (0.2904, 0.8674)>
  UV <Vector (0.2908, 0.8653)>
Face 1027
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2908, 0.8653)>
  UV <Vector (0.2904, 0.8674)>
Face 1028
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2844, 0.8621)>
  UV <Vector (0.2879, 0.8633)>
Face 1029
UV Count: 3
  UV <Vector (0.3464, 0.8627)>
  UV <Vector (0.3507, 0.8591)>
  UV <Vector (0.3480, 0.8651)>
Face 1030
UV Count: 3
  UV <Vector (0.2836, 0.8660)>
  UV <Vector (0.2778, 0.8625)>
  UV <Vector (0.2844, 0.8621)>
Face 1031
UV Count: 3
  UV <Vector (0.4498, 0.7703)>
  UV <Vector (0.4580, 0.7811)>
  UV <Vector (0.4539, 0.7811)>
Face 1032
UV Count: 3
  UV <Vector (0.2719, 0.8877)>
  UV <Vector (0.2645, 0.8775)>
  UV <Vector (0.2724, 0.8784)>
Face 1033
UV Count: 3
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2719, 0.8877)>
  UV <Vector (0.2724, 0.8784)>
Face 1034
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2719, 0.8877)>
  UV <Vector (0.2808, 0.8900)>
Face 1035
UV Count: 3
  UV <Vector (0.2705, 0.8932)>
  UV <Vector (0.2639, 0.8859)>
  UV <Vector (0.2719, 0.8877)>
Face 1036
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2698, 0.8995)>
  UV <Vector (0.2705, 0.8932)>
Face 1037
UV Count: 3
  UV <Vector (0.2698, 0.8995)>
  UV <Vector (0.2628, 0.8916)>
  UV <Vector (0.2705, 0.8932)>
Face 1038
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2605, 0.9083)>
  UV <Vector (0.2510, 0.9081)>
Face 1039
UV Count: 3
  UV <Vector (0.2698, 0.8995)>
  UV <Vector (0.2605, 0.9083)>
  UV <Vector (0.2610, 0.8980)>
Face 1040
UV Count: 3
  UV <Vector (0.2779, 0.9012)>
  UV <Vector (0.2681, 0.9089)>
  UV <Vector (0.2698, 0.8995)>
Face 1041
UV Count: 3
  UV <Vector (0.2780, 0.9102)>
  UV <Vector (0.2710, 0.9213)>
  UV <Vector (0.2681, 0.9089)>
Face 1042
UV Count: 3
  UV <Vector (0.2681, 0.9089)>
  UV <Vector (0.2612, 0.9210)>
  UV <Vector (0.2605, 0.9083)>
Face 1043
UV Count: 3
  UV <Vector (0.6298, 0.4134)>
  UV <Vector (0.6318, 0.4219)>
  UV <Vector (0.6298, 0.4225)>
Face 1044
UV Count: 3
  UV <Vector (0.6298, 0.4098)>
  UV <Vector (0.6316, 0.4133)>
  UV <Vector (0.6298, 0.4134)>
Face 1045
UV Count: 3
  UV <Vector (0.6298, 0.4054)>
  UV <Vector (0.6317, 0.4072)>
  UV <Vector (0.6298, 0.4074)>
Face 1046
UV Count: 3
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2573, 0.7778)>
  UV <Vector (0.2510, 0.7778)>
Face 1047
UV Count: 3
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2510, 0.7722)>
  UV <Vector (0.2563, 0.7723)>
Face 1048
UV Count: 3
  UV <Vector (0.2563, 0.7723)>
  UV <Vector (0.2510, 0.7696)>
  UV <Vector (0.2563, 0.7696)>
Face 1049
UV Count: 3
  UV <Vector (0.2563, 0.7696)>
  UV <Vector (0.2509, 0.7662)>
  UV <Vector (0.2560, 0.7660)>
Face 1050
UV Count: 3
  UV <Vector (0.2556, 0.7614)>
  UV <Vector (0.2509, 0.7662)>
  UV <Vector (0.2509, 0.7613)>
Face 1051
UV Count: 3
  UV <Vector (0.2509, 0.7613)>
  UV <Vector (0.2559, 0.7568)>
  UV <Vector (0.2556, 0.7614)>
Face 1052
UV Count: 3
  UV <Vector (0.2562, 0.7532)>
  UV <Vector (0.2508, 0.7566)>
  UV <Vector (0.2508, 0.7530)>
Face 1053
UV Count: 3
  UV <Vector (0.2573, 0.7491)>
  UV <Vector (0.2508, 0.7530)>
  UV <Vector (0.2509, 0.7487)>
Face 1054
UV Count: 3
  UV <Vector (0.2573, 0.7491)>
  UV <Vector (0.2510, 0.7441)>
  UV <Vector (0.2581, 0.7447)>
Face 1055
UV Count: 3
  UV <Vector (0.2591, 0.7349)>
  UV <Vector (0.2511, 0.7392)>
  UV <Vector (0.2511, 0.7344)>
Face 1056
UV Count: 3
  UV <Vector (0.2511, 0.7344)>
  UV <Vector (0.2591, 0.7296)>
  UV <Vector (0.2591, 0.7349)>
Face 1057
UV Count: 3
  UV <Vector (0.2576, 0.7246)>
  UV <Vector (0.2511, 0.7294)>
  UV <Vector (0.2511, 0.7242)>
Face 1058
UV Count: 3
  UV <Vector (0.2600, 0.7164)>
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2510, 0.7157)>
Face 1059
UV Count: 3
  UV <Vector (0.2576, 0.7246)>
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2626, 0.7221)>
Face 1060
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2568, 0.8904)>
  UV <Vector (0.2510, 0.8902)>
Face 1061
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2538, 0.8796)>
  UV <Vector (0.2565, 0.8841)>
Face 1062
UV Count: 3
  UV <Vector (0.2588, 0.8698)>
  UV <Vector (0.2543, 0.8751)>
  UV <Vector (0.2546, 0.8697)>
Face 1063
UV Count: 3
  UV <Vector (0.2546, 0.8697)>
  UV <Vector (0.2589, 0.8644)>
  UV <Vector (0.2588, 0.8698)>
Face 1064
UV Count: 3
  UV <Vector (0.2546, 0.8645)>
  UV <Vector (0.2590, 0.8587)>
  UV <Vector (0.2589, 0.8644)>
Face 1065
UV Count: 3
  UV <Vector (0.2548, 0.8526)>
  UV <Vector (0.2590, 0.8587)>
  UV <Vector (0.2545, 0.8594)>
Face 1066
UV Count: 3
  UV <Vector (0.2548, 0.8526)>
  UV <Vector (0.2593, 0.8454)>
  UV <Vector (0.2593, 0.8519)>
Face 1067
UV Count: 3
  UV <Vector (0.2547, 0.8400)>
  UV <Vector (0.2510, 0.8467)>
  UV <Vector (0.2510, 0.8401)>
Face 1068
UV Count: 3
  UV <Vector (0.2510, 0.8401)>
  UV <Vector (0.2545, 0.8346)>
  UV <Vector (0.2547, 0.8400)>
Face 1069
UV Count: 3
  UV <Vector (0.2542, 0.8304)>
  UV <Vector (0.2510, 0.8346)>
  UV <Vector (0.2510, 0.8306)>
Face 1070
UV Count: 3
  UV <Vector (0.2538, 0.8265)>
  UV <Vector (0.2510, 0.8306)>
  UV <Vector (0.2510, 0.8266)>
Face 1071
UV Count: 3
  UV <Vector (0.2538, 0.8232)>
  UV <Vector (0.2510, 0.8266)>
  UV <Vector (0.2510, 0.8233)>
Face 1072
UV Count: 3
  UV <Vector (0.2536, 0.8169)>
  UV <Vector (0.2510, 0.8187)>
  UV <Vector (0.2510, 0.8170)>
Face 1073
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2539, 0.8152)>
  UV <Vector (0.2510, 0.8155)>
Face 1074
UV Count: 3
  UV <Vector (0.2565, 0.8121)>
  UV <Vector (0.2530, 0.8116)>
  UV <Vector (0.2538, 0.8098)>
Face 1075
UV Count: 3
  UV <Vector (0.2509, 0.8086)>
  UV <Vector (0.2538, 0.8098)>
  UV <Vector (0.2509, 0.8098)>
Face 1076
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2561, 0.8939)>
  UV <Vector (0.2610, 0.8980)>
Face 1077
UV Count: 3
  UV <Vector (0.2510, 0.8902)>
  UV <Vector (0.2561, 0.8939)>
  UV <Vector (0.2510, 0.8939)>
Face 1078
UV Count: 3
  UV <Vector (0.2902, 0.9428)>
  UV <Vector (0.2932, 0.9321)>
  UV <Vector (0.3042, 0.9366)>
Face 1079
UV Count: 3
  UV <Vector (0.2510, 0.9499)>
  UV <Vector (0.2612, 0.9210)>
  UV <Vector (0.2692, 0.9442)>
Face 1080
UV Count: 3
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2692, 0.9442)>
  UV <Vector (0.2755, 0.9336)>
Face 1081
UV Count: 3
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2755, 0.9336)>
  UV <Vector (0.2710, 0.9213)>
Face 1082
UV Count: 3
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2904, 0.9222)>
  UV <Vector (0.2932, 0.9321)>
Face 1083
UV Count: 3
  UV <Vector (0.2755, 0.9336)>
  UV <Vector (0.2612, 0.9210)>
  UV <Vector (0.2710, 0.9213)>
Face 1084
UV Count: 3
  UV <Vector (0.2990, 0.9241)>
  UV <Vector (0.2932, 0.9321)>
  UV <Vector (0.2904, 0.9222)>
Face 1085
UV Count: 3
  UV <Vector (0.2534, 0.8069)>
  UV <Vector (0.2567, 0.8082)>
  UV <Vector (0.2532, 0.8085)>
Face 1086
UV Count: 3
  UV <Vector (0.6298, 0.4225)>
  UV <Vector (0.6340, 0.4344)>
  UV <Vector (0.6298, 0.4340)>
Face 1087
UV Count: 3
  UV <Vector (0.2561, 0.8939)>
  UV <Vector (0.2628, 0.8916)>
  UV <Vector (0.2610, 0.8980)>
Face 1088
UV Count: 3
  UV <Vector (0.4884, 0.9752)>
  UV <Vector (0.4826, 0.9719)>
  UV <Vector (0.4862, 0.9708)>
Face 1089
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
  UV <Vector (0.4078, 0.8713)>
  UV <Vector (0.4045, 0.8700)>
Face 1090
UV Count: 3
  UV <Vector (0.4690, 0.9717)>
  UV <Vector (0.4615, 0.9721)>
  UV <Vector (0.4624, 0.9698)>
Face 1091
UV Count: 3
  UV <Vector (0.4624, 0.9698)>
  UV <Vector (0.4588, 0.9722)>
  UV <Vector (0.4595, 0.9697)>
Face 1092
UV Count: 3
  UV <Vector (0.3115, 0.8629)>
  UV <Vector (0.3051, 0.8601)>
  UV <Vector (0.3110, 0.8601)>
Face 1093
UV Count: 3
  UV <Vector (0.3001, 0.8625)>
  UV <Vector (0.2980, 0.8604)>
  UV <Vector (0.3005, 0.8603)>
Face 1094
UV Count: 3
  UV <Vector (0.4909, 0.9774)>
  UV <Vector (0.4913, 0.9822)>
  UV <Vector (0.4888, 0.9823)>
Face 1095
UV Count: 3
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2696, 0.9876)>
  UV <Vector (0.2679, 0.9862)>
Face 1096
UV Count: 3
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2647, 0.9834)>
  UV <Vector (0.2636, 0.9816)>
Face 1097
UV Count: 3
  UV <Vector (0.2621, 0.9846)>
  UV <Vector (0.2623, 0.9827)>
  UV <Vector (0.2640, 0.9849)>
Face 1098
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2646, 0.9862)>
  UV <Vector (0.2679, 0.9862)>
Face 1099
UV Count: 3
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  UV <Vector (0.2684, 0.9895)>
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Face 1100
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2696, 0.9876)>
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Face 1101
UV Count: 3
  UV <Vector (0.2678, 0.9834)>
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Face 1102
UV Count: 3
  UV <Vector (0.2599, 0.8063)>
  UV <Vector (0.2572, 0.8048)>
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Face 1103
UV Count: 3
  UV <Vector (0.2681, 0.9775)>
  UV <Vector (0.2734, 0.9765)>
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Face 1104
UV Count: 3
  UV <Vector (0.2533, 0.8046)>
  UV <Vector (0.2509, 0.8069)>
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Face 1105
UV Count: 3
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2532, 0.8085)>
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Face 1106
UV Count: 3
  UV <Vector (0.2549, 0.8046)>
  UV <Vector (0.2563, 0.8067)>
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Face 1107
UV Count: 3
  UV <Vector (0.2738, 0.8250)>
  UV <Vector (0.2698, 0.8286)>
  UV <Vector (0.2691, 0.8258)>
Face 1108
UV Count: 3
  UV <Vector (0.2730, 0.8226)>
  UV <Vector (0.2691, 0.8258)>
  UV <Vector (0.2683, 0.8231)>
Face 1109
UV Count: 3
  UV <Vector (0.2704, 0.8160)>
  UV <Vector (0.2670, 0.8184)>
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Face 1110
UV Count: 3
  UV <Vector (0.2682, 0.8115)>
  UV <Vector (0.2659, 0.8142)>
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Face 1111
UV Count: 3
  UV <Vector (0.2679, 0.8088)>
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Face 1112
UV Count: 3
  UV <Vector (0.2601, 0.9887)>
  UV <Vector (0.2606, 0.9954)>
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Face 1113
UV Count: 3
  UV <Vector (0.2622, 0.9915)>
  UV <Vector (0.2623, 0.9876)>
  UV <Vector (0.2637, 0.9894)>
Face 1114
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
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Face 1115
UV Count: 3
  UV <Vector (0.2747, 0.8274)>
  UV <Vector (0.2803, 0.8296)>
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Face 1116
UV Count: 3
  UV <Vector (0.2683, 0.8231)>
  UV <Vector (0.2646, 0.8263)>
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Face 1117
UV Count: 3
  UV <Vector (0.2563, 0.9908)>
  UV <Vector (0.2585, 0.9844)>
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Face 1118
UV Count: 3
  UV <Vector (0.2601, 0.9887)>
  UV <Vector (0.2621, 0.9846)>
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Face 1119
UV Count: 3
  UV <Vector (0.2698, 0.8286)>
  UV <Vector (0.2667, 0.8333)>
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Face 1120
UV Count: 3
  UV <Vector (0.2698, 0.8286)>
  UV <Vector (0.2759, 0.8311)>
  UV <Vector (0.2713, 0.8323)>
Face 1121
UV Count: 3
  UV <Vector (0.2667, 0.8333)>
  UV <Vector (0.2727, 0.8371)>
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Face 1122
UV Count: 3
  UV <Vector (0.2713, 0.8323)>
  UV <Vector (0.2774, 0.8354)>
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Face 1123
UV Count: 3
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2675, 0.8384)>
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Face 1124
UV Count: 3
  UV <Vector (0.2793, 0.8400)>
  UV <Vector (0.2727, 0.8371)>
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Face 1125
UV Count: 3
  UV <Vector (0.2572, 0.8048)>
  UV <Vector (0.2573, 0.8025)>
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Face 1126
UV Count: 3
  UV <Vector (0.2614, 0.8050)>
  UV <Vector (0.2624, 0.8028)>
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Face 1127
UV Count: 3
  UV <Vector (0.2751, 0.9792)>
  UV <Vector (0.2732, 0.9823)>
  UV <Vector (0.2717, 0.9796)>
Face 1128
UV Count: 3
  UV <Vector (0.2599, 0.8034)>
  UV <Vector (0.2601, 0.8055)>
  UV <Vector (0.2572, 0.8048)>
Face 1129
UV Count: 3
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2717, 0.9796)>
  UV <Vector (0.2703, 0.9809)>
Face 1130
UV Count: 3
  UV <Vector (0.2681, 0.9775)>
  UV <Vector (0.2664, 0.9801)>
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Face 1131
UV Count: 3
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2811, 0.8448)>
  UV <Vector (0.2760, 0.8473)>
Face 1132
UV Count: 3
  UV <Vector (0.2760, 0.8473)>
  UV <Vector (0.2836, 0.8492)>
  UV <Vector (0.2786, 0.8522)>
Face 1133
UV Count: 3
  UV <Vector (0.2786, 0.8522)>
  UV <Vector (0.2868, 0.8528)>
  UV <Vector (0.2832, 0.8552)>
Face 1134
UV Count: 3
  UV <Vector (0.2896, 0.8558)>
  UV <Vector (0.2832, 0.8552)>
  UV <Vector (0.2868, 0.8528)>
Face 1135
UV Count: 3
  UV <Vector (0.2906, 0.8589)>
  UV <Vector (0.2896, 0.8558)>
  UV <Vector (0.2926, 0.8579)>
Face 1136
UV Count: 3
  UV <Vector (0.2926, 0.8579)>
  UV <Vector (0.2928, 0.8604)>
  UV <Vector (0.2906, 0.8589)>
Face 1137
UV Count: 3
  UV <Vector (0.2944, 0.8612)>
  UV <Vector (0.2942, 0.8593)>
  UV <Vector (0.2952, 0.8606)>
Face 1138
UV Count: 3
  UV <Vector (0.2952, 0.8606)>
  UV <Vector (0.2967, 0.8632)>
  UV <Vector (0.2944, 0.8612)>
Face 1139
UV Count: 3
  UV <Vector (0.4587, 0.9738)>
  UV <Vector (0.4615, 0.9721)>
  UV <Vector (0.4610, 0.9752)>
Face 1140
UV Count: 3
  UV <Vector (0.4649, 0.9771)>
  UV <Vector (0.4615, 0.9721)>
  UV <Vector (0.4695, 0.9750)>
Face 1141
UV Count: 3
  UV <Vector (0.2637, 0.9894)>
  UV <Vector (0.2649, 0.9871)>
  UV <Vector (0.2654, 0.9897)>
Face 1142
UV Count: 3
  UV <Vector (0.2646, 0.9862)>
  UV <Vector (0.2621, 0.9846)>
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Face 1143
UV Count: 3
  UV <Vector (0.2623, 0.9876)>
  UV <Vector (0.2646, 0.9862)>
  UV <Vector (0.2649, 0.9871)>
Face 1144
UV Count: 3
  UV <Vector (0.1240, 0.6620)>
  UV <Vector (0.1153, 0.6466)>
  UV <Vector (0.1280, 0.6474)>
Face 1145
UV Count: 3
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.0869, 0.6607)>
Face 1146
UV Count: 3
  UV <Vector (0.1119, 0.6612)>
  UV <Vector (0.1025, 0.6458)>
  UV <Vector (0.1153, 0.6466)>
Face 1147
UV Count: 3
  UV <Vector (0.0600, 0.6447)>
  UV <Vector (0.0433, 0.6577)>
  UV <Vector (0.0440, 0.6440)>
Face 1148
UV Count: 3
  UV <Vector (0.0440, 0.6440)>
  UV <Vector (0.0275, 0.6540)>
  UV <Vector (0.0279, 0.6424)>
Face 1149
UV Count: 3
  UV <Vector (0.0279, 0.6424)>
  UV <Vector (0.0118, 0.6497)>
  UV <Vector (0.0118, 0.6400)>
Face 1150
UV Count: 3
  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1119, 0.6612)>
  UV <Vector (0.1240, 0.6620)>
Face 1151
UV Count: 3
  UV <Vector (0.0460, 0.8672)>
  UV <Vector (0.0561, 0.8789)>
  UV <Vector (0.0502, 0.8851)>
Face 1152
UV Count: 3
  UV <Vector (0.0267, 0.8384)>
  UV <Vector (0.0362, 0.8545)>
  UV <Vector (0.0281, 0.8613)>
Face 1153
UV Count: 3
  UV <Vector (0.0104, 0.8453)>
  UV <Vector (0.0199, 0.8673)>
  UV <Vector (0.0110, 0.8720)>
Face 1154
UV Count: 3
  UV <Vector (0.0505, 0.8437)>
  UV <Vector (0.0429, 0.8293)>
  UV <Vector (0.0498, 0.8253)>
Face 1155
UV Count: 3
  UV <Vector (0.2137, 0.7279)>
  UV <Vector (0.2037, 0.7396)>
  UV <Vector (0.2002, 0.7338)>
Face 1156
UV Count: 3
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2350, 0.7297)>
  UV <Vector (0.2261, 0.7317)>
Face 1157
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2261, 0.7317)>
  UV <Vector (0.2350, 0.7297)>
Face 1158
UV Count: 3
  UV <Vector (0.2260, 0.7376)>
  UV <Vector (0.2350, 0.7411)>
  UV <Vector (0.2267, 0.7428)>
Face 1159
UV Count: 3
  UV <Vector (0.2218, 0.7548)>
  UV <Vector (0.2117, 0.7547)>
  UV <Vector (0.2196, 0.7505)>
Face 1160
UV Count: 3
  UV <Vector (0.2182, 0.7456)>
  UV <Vector (0.2070, 0.7452)>
  UV <Vector (0.2173, 0.7401)>
Face 1161
UV Count: 3
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2070, 0.7452)>
  UV <Vector (0.2037, 0.7396)>
Face 1162
UV Count: 3
  UV <Vector (0.1963, 0.7521)>
  UV <Vector (0.2037, 0.7396)>
  UV <Vector (0.2070, 0.7452)>
Face 1163
UV Count: 3
  UV <Vector (0.2097, 0.7499)>
  UV <Vector (0.1963, 0.7521)>
  UV <Vector (0.2070, 0.7452)>
Face 1164
UV Count: 3
  UV <Vector (0.2142, 0.7588)>
  UV <Vector (0.2034, 0.7597)>
  UV <Vector (0.2117, 0.7547)>
Face 1165
UV Count: 3
  UV <Vector (0.2160, 0.7635)>
  UV <Vector (0.2057, 0.7636)>
  UV <Vector (0.2142, 0.7588)>
Face 1166
UV Count: 3
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2142, 0.7588)>
  UV <Vector (0.2218, 0.7548)>
Face 1167
UV Count: 3
  UV <Vector (0.2277, 0.7478)>
  UV <Vector (0.2360, 0.7506)>
  UV <Vector (0.2291, 0.7522)>
Face 1168
UV Count: 3
  UV <Vector (0.2291, 0.7522)>
  UV <Vector (0.2376, 0.7548)>
  UV <Vector (0.2308, 0.7566)>
Face 1169
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2321, 0.7606)>
  UV <Vector (0.2388, 0.7584)>
Face 1170
UV Count: 3
  UV <Vector (0.2253, 0.7634)>
  UV <Vector (0.2196, 0.7697)>
  UV <Vector (0.2180, 0.7667)>
Face 1171
UV Count: 3
  UV <Vector (0.2129, 0.7722)>
  UV <Vector (0.2180, 0.7667)>
  UV <Vector (0.2196, 0.7697)>
Face 1172
UV Count: 3
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2221, 0.7765)>
  UV <Vector (0.2219, 0.7752)>
Face 1173
UV Count: 3
  UV <Vector (0.2403, 0.7725)>
  UV <Vector (0.2342, 0.7751)>
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Face 1174
UV Count: 3
  UV <Vector (0.2392, 0.7882)>
  UV <Vector (0.2429, 0.7859)>
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Face 1175
UV Count: 3
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2308, 0.7867)>
  UV <Vector (0.2312, 0.7844)>
Face 1176
UV Count: 3
  UV <Vector (0.2202, 0.7851)>
  UV <Vector (0.2255, 0.7839)>
  UV <Vector (0.2255, 0.7861)>
Face 1177
UV Count: 3
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2202, 0.7835)>
  UV <Vector (0.2202, 0.7851)>
Face 1178
UV Count: 3
  UV <Vector (0.2118, 0.7873)>
  UV <Vector (0.2155, 0.7924)>
  UV <Vector (0.2090, 0.7906)>
Face 1179
UV Count: 3
  UV <Vector (0.2278, 0.7951)>
  UV <Vector (0.2342, 0.7929)>
  UV <Vector (0.2332, 0.7960)>
Face 1180
UV Count: 3
  UV <Vector (0.2388, 0.7935)>
  UV <Vector (0.2419, 0.7964)>
  UV <Vector (0.2381, 0.7962)>
Face 1181
UV Count: 3
  UV <Vector (0.1829, 0.7963)>
  UV <Vector (0.1853, 0.8057)>
  UV <Vector (0.1775, 0.7993)>
Face 1182
UV Count: 3
  UV <Vector (0.1918, 0.7903)>
  UV <Vector (0.1926, 0.7982)>
  UV <Vector (0.1873, 0.7934)>
Face 1183
UV Count: 3
  UV <Vector (0.2102, 0.8011)>
  UV <Vector (0.2060, 0.7943)>
  UV <Vector (0.2127, 0.7971)>
Face 1184
UV Count: 3
  UV <Vector (0.2365, 0.8008)>
  UV <Vector (0.2413, 0.7991)>
  UV <Vector (0.2406, 0.8009)>
Face 1185
UV Count: 3
  UV <Vector (0.2262, 0.7993)>
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2248, 0.8022)>
Face 1186
UV Count: 3
  UV <Vector (0.1892, 0.8020)>
  UV <Vector (0.1937, 0.8105)>
  UV <Vector (0.1853, 0.8057)>
Face 1187
UV Count: 3
  UV <Vector (0.2396, 0.8118)>
  UV <Vector (0.2392, 0.8085)>
  UV <Vector (0.2426, 0.8113)>
Face 1188
UV Count: 3
  UV <Vector (0.2421, 0.8233)>
  UV <Vector (0.2448, 0.8266)>
  UV <Vector (0.2412, 0.8266)>
Face 1189
UV Count: 3
  UV <Vector (0.2381, 0.8232)>
  UV <Vector (0.2412, 0.8266)>
  UV <Vector (0.2373, 0.8262)>
Face 1190
UV Count: 3
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.2127, 0.8185)>
  UV <Vector (0.2132, 0.8241)>
Face 1191
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2389, 0.8393)>
  UV <Vector (0.2345, 0.8386)>
Face 1192
UV Count: 3
  UV <Vector (0.2396, 0.8341)>
  UV <Vector (0.2363, 0.8296)>
  UV <Vector (0.2403, 0.8302)>
Face 1193
UV Count: 3
  UV <Vector (0.2403, 0.8302)>
  UV <Vector (0.2437, 0.8346)>
  UV <Vector (0.2396, 0.8341)>
Face 1194
UV Count: 3
  UV <Vector (0.2396, 0.8341)>
  UV <Vector (0.2431, 0.8397)>
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Face 1195
UV Count: 3
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2427, 0.8455)>
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Face 1196
UV Count: 3
  UV <Vector (0.1601, 0.8889)>
  UV <Vector (0.1689, 0.8992)>
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Face 1197
UV Count: 3
  UV <Vector (0.2432, 0.8645)>
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Face 1198
UV Count: 3
  UV <Vector (0.1638, 0.8783)>
  UV <Vector (0.1714, 0.8876)>
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Face 1199
UV Count: 3
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1851, 0.8791)>
  UV <Vector (0.1858, 0.8846)>
Face 1200
UV Count: 3
  UV <Vector (0.1721, 0.8767)>
  UV <Vector (0.1638, 0.8783)>
  UV <Vector (0.1642, 0.8733)>
Face 1201
UV Count: 3
  UV <Vector (0.1589, 0.8704)>
  UV <Vector (0.1638, 0.8783)>
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Face 1202
UV Count: 3
  UV <Vector (0.1596, 0.8671)>
  UV <Vector (0.1642, 0.8733)>
  UV <Vector (0.1589, 0.8704)>
Face 1203
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
  UV <Vector (0.1642, 0.8733)>
  UV <Vector (0.1650, 0.8702)>
Face 1204
UV Count: 3
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1841, 0.8751)>
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Face 1205
UV Count: 3
  UV <Vector (0.1654, 0.8659)>
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Face 1206
UV Count: 3
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1651, 0.8642)>
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Face 1207
UV Count: 3
  UV <Vector (0.1774, 0.8698)>
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Face 1208
UV Count: 3
  UV <Vector (0.1962, 0.8698)>
  UV <Vector (0.1897, 0.8716)>
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Face 1209
UV Count: 3
  UV <Vector (0.1992, 0.8756)>
  UV <Vector (0.1932, 0.8800)>
  UV <Vector (0.1916, 0.8762)>
Face 1210
UV Count: 3
  UV <Vector (0.2072, 0.8682)>
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Face 1211
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2344, 0.7679)>
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Face 1212
UV Count: 3
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2207, 0.7718)>
  UV <Vector (0.2196, 0.7697)>
Face 1213
UV Count: 3
  UV <Vector (0.2139, 0.7736)>
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Face 1214
UV Count: 3
  UV <Vector (0.2139, 0.7854)>
  UV <Vector (0.2179, 0.7889)>
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Face 1215
UV Count: 3
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2295, 0.7918)>
  UV <Vector (0.2304, 0.7894)>
Face 1216
UV Count: 3
  UV <Vector (0.2388, 0.7935)>
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Face 1217
UV Count: 3
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2395, 0.7857)>
  UV <Vector (0.2392, 0.7882)>
Face 1218
UV Count: 3
  UV <Vector (0.2342, 0.7929)>
  UV <Vector (0.2389, 0.7908)>
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Face 1219
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
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Face 1220
UV Count: 3
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2372, 0.7989)>
  UV <Vector (0.2365, 0.8008)>
Face 1221
UV Count: 3
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2076, 0.8780)>
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Face 1222
UV Count: 3
  UV <Vector (0.2412, 0.8266)>
  UV <Vector (0.2442, 0.8304)>
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Face 1223
UV Count: 3
  UV <Vector (0.2403, 0.8302)>
  UV <Vector (0.2373, 0.8262)>
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Face 1224
UV Count: 3
  UV <Vector (0.2396, 0.8118)>
  UV <Vector (0.2427, 0.8139)>
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Face 1225
UV Count: 3
  UV <Vector (0.2364, 0.8118)>
  UV <Vector (0.2374, 0.8092)>
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Face 1226
UV Count: 3
  UV <Vector (0.2398, 0.8143)>
  UV <Vector (0.2364, 0.8118)>
  UV <Vector (0.2396, 0.8118)>
Face 1227
UV Count: 3
  UV <Vector (0.2363, 0.8296)>
  UV <Vector (0.2329, 0.8257)>
  UV <Vector (0.2373, 0.8262)>
Face 1228
UV Count: 3
  UV <Vector (0.2197, 0.8338)>
  UV <Vector (0.2258, 0.8313)>
  UV <Vector (0.2244, 0.8356)>
Face 1229
UV Count: 3
  UV <Vector (0.2282, 0.8248)>
  UV <Vector (0.2229, 0.8263)>
  UV <Vector (0.2239, 0.8239)>
Face 1230
UV Count: 3
  UV <Vector (0.2292, 0.8223)>
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Face 1231
UV Count: 3
  UV <Vector (0.2317, 0.8106)>
  UV <Vector (0.2328, 0.8135)>
  UV <Vector (0.2301, 0.8122)>
Face 1232
UV Count: 3
  UV <Vector (0.2330, 0.8082)>
  UV <Vector (0.2338, 0.8115)>
  UV <Vector (0.2317, 0.8106)>
Face 1233
UV Count: 3
  UV <Vector (0.2444, 0.8097)>
  UV <Vector (0.2392, 0.8085)>
  UV <Vector (0.2407, 0.8079)>
Face 1234
UV Count: 3
  UV <Vector (0.2314, 0.8054)>
  UV <Vector (0.2286, 0.8047)>
  UV <Vector (0.2327, 0.8042)>
Face 1235
UV Count: 3
  UV <Vector (0.2487, 0.8085)>
  UV <Vector (0.2444, 0.8097)>
  UV <Vector (0.2451, 0.8082)>
Face 1236
UV Count: 3
  UV <Vector (0.2454, 0.8121)>
  UV <Vector (0.2444, 0.8097)>
  UV <Vector (0.2481, 0.8098)>
Face 1237
UV Count: 3
  UV <Vector (0.2453, 0.8144)>
  UV <Vector (0.2426, 0.8113)>
  UV <Vector (0.2454, 0.8121)>
Face 1238
UV Count: 3
  UV <Vector (0.2280, 0.9875)>
  UV <Vector (0.2309, 0.9901)>
  UV <Vector (0.2288, 0.9916)>
Face 1239
UV Count: 3
  UV <Vector (0.2457, 0.9763)>
  UV <Vector (0.2439, 0.9812)>
  UV <Vector (0.2417, 0.9786)>
Face 1240
UV Count: 3
  UV <Vector (0.2439, 0.9812)>
  UV <Vector (0.2496, 0.9845)>
  UV <Vector (0.2446, 0.9848)>
Face 1241
UV Count: 3
  UV <Vector (0.2382, 0.9970)>
  UV <Vector (0.2419, 0.9930)>
  UV <Vector (0.2434, 0.9952)>
Face 1242
UV Count: 3
  UV <Vector (0.2288, 0.9916)>
  UV <Vector (0.2332, 0.9920)>
  UV <Vector (0.2326, 0.9951)>
Face 1243
UV Count: 3
  UV <Vector (0.2382, 0.8449)>
  UV <Vector (0.2320, 0.8502)>
  UV <Vector (0.2332, 0.8439)>
Face 1244
UV Count: 3
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2261, 0.7317)>
Face 1245
UV Count: 3
  UV <Vector (0.2260, 0.7376)>
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2261, 0.7317)>
Face 1246
UV Count: 3
  UV <Vector (0.2267, 0.7428)>
  UV <Vector (0.2173, 0.7401)>
  UV <Vector (0.2260, 0.7376)>
Face 1247
UV Count: 3
  UV <Vector (0.2291, 0.7522)>
  UV <Vector (0.2196, 0.7505)>
  UV <Vector (0.2277, 0.7478)>
Face 1248
UV Count: 3
  UV <Vector (0.2308, 0.7566)>
  UV <Vector (0.2218, 0.7548)>
  UV <Vector (0.2291, 0.7522)>
Face 1249
UV Count: 3
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2321, 0.7606)>
  UV <Vector (0.2335, 0.7644)>
Face 1250
UV Count: 3
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2335, 0.7644)>
  UV <Vector (0.2344, 0.7679)>
Face 1251
UV Count: 3
  UV <Vector (0.2285, 0.7755)>
  UV <Vector (0.2345, 0.7731)>
  UV <Vector (0.2342, 0.7751)>
Face 1252
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.1904, 0.7474)>
  UV <Vector (0.1963, 0.7521)>
Face 1253
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.2003, 0.7562)>
  UV <Vector (0.1901, 0.7648)>
Face 1254
UV Count: 3
  UV <Vector (0.1943, 0.7671)>
  UV <Vector (0.2057, 0.7636)>
  UV <Vector (0.1984, 0.7690)>
Face 1255
UV Count: 3
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.2057, 0.7636)>
  UV <Vector (0.2084, 0.7673)>
Face 1256
UV Count: 3
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1934, 0.7753)>
  UV <Vector (0.1916, 0.7807)>
Face 1257
UV Count: 3
  UV <Vector (0.1838, 0.7737)>
  UV <Vector (0.1733, 0.7817)>
  UV <Vector (0.1776, 0.7722)>
Face 1258
UV Count: 3
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1776, 0.7722)>
  UV <Vector (0.1733, 0.7817)>
Face 1259
UV Count: 3
  UV <Vector (0.1705, 0.8932)>
  UV <Vector (0.1780, 0.9026)>
  UV <Vector (0.1689, 0.8992)>
Face 1260
UV Count: 3
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1714, 0.8876)>
  UV <Vector (0.1718, 0.8817)>
Face 1261
UV Count: 3
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1718, 0.8817)>
  UV <Vector (0.1721, 0.8767)>
Face 1262
UV Count: 3
  UV <Vector (0.1778, 0.8741)>
  UV <Vector (0.1721, 0.8767)>
  UV <Vector (0.1718, 0.8730)>
Face 1263
UV Count: 3
  UV <Vector (0.1774, 0.8698)>
  UV <Vector (0.1704, 0.8659)>
  UV <Vector (0.1771, 0.8679)>
Face 1264
UV Count: 3
  UV <Vector (0.0890, 0.6958)>
  UV <Vector (0.0939, 0.7130)>
  UV <Vector (0.0828, 0.7146)>
Face 1265
UV Count: 3
  UV <Vector (0.0656, 0.6962)>
  UV <Vector (0.0719, 0.7158)>
  UV <Vector (0.0609, 0.7160)>
Face 1266
UV Count: 3
  UV <Vector (0.0528, 0.6955)>
  UV <Vector (0.0356, 0.7156)>
  UV <Vector (0.0391, 0.6938)>
Face 1267
UV Count: 3
  UV <Vector (0.0113, 0.7120)>
  UV <Vector (0.0255, 0.6914)>
  UV <Vector (0.0236, 0.7138)>
Face 1268
UV Count: 3
  UV <Vector (0.0997, 0.6604)>
  UV <Vector (0.1066, 0.6781)>
  UV <Vector (0.0947, 0.6782)>
Face 1269
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0869, 0.6607)>
  UV <Vector (0.0828, 0.6779)>
Face 1270
UV Count: 3
  UV <Vector (0.0416, 0.6745)>
  UV <Vector (0.0592, 0.6588)>
  UV <Vector (0.0562, 0.6761)>
Face 1271
UV Count: 3
  UV <Vector (0.0275, 0.6540)>
  UV <Vector (0.0118, 0.6658)>
  UV <Vector (0.0118, 0.6497)>
Face 1272
UV Count: 3
  UV <Vector (0.0266, 0.6710)>
  UV <Vector (0.0433, 0.6577)>
  UV <Vector (0.0416, 0.6745)>
Face 1273
UV Count: 3
  UV <Vector (0.0391, 0.6938)>
  UV <Vector (0.0236, 0.7138)>
  UV <Vector (0.0255, 0.6914)>
Face 1274
UV Count: 3
  UV <Vector (0.0281, 0.8613)>
  UV <Vector (0.0185, 0.8428)>
  UV <Vector (0.0267, 0.8384)>
Face 1275
UV Count: 3
  UV <Vector (0.1666, 0.9079)>
  UV <Vector (0.1725, 0.9197)>
  UV <Vector (0.1647, 0.9164)>
Face 1276
UV Count: 3
  UV <Vector (0.1564, 0.9035)>
  UV <Vector (0.1647, 0.9164)>
  UV <Vector (0.1545, 0.9127)>
Face 1277
UV Count: 3
  UV <Vector (0.1442, 0.8990)>
  UV <Vector (0.1545, 0.9127)>
  UV <Vector (0.1428, 0.9093)>
Face 1278
UV Count: 3
  UV <Vector (0.1726, 0.8536)>
  UV <Vector (0.1655, 0.8501)>
  UV <Vector (0.1729, 0.8487)>
Face 1279
UV Count: 3
  UV <Vector (0.1729, 0.8487)>
  UV <Vector (0.1794, 0.8546)>
  UV <Vector (0.1726, 0.8536)>
Face 1280
UV Count: 3
  UV <Vector (0.1571, 0.8742)>
  UV <Vector (0.1539, 0.8651)>
  UV <Vector (0.1589, 0.8704)>
Face 1281
UV Count: 3
  UV <Vector (0.1580, 0.8575)>
  UV <Vector (0.1596, 0.8529)>
  UV <Vector (0.1604, 0.8562)>
Face 1282
UV Count: 3
  UV <Vector (0.2332, 0.8439)>
  UV <Vector (0.2260, 0.8474)>
  UV <Vector (0.2277, 0.8421)>
Face 1283
UV Count: 3
  UV <Vector (0.1778, 0.8583)>
  UV <Vector (0.1726, 0.8536)>
  UV <Vector (0.1794, 0.8546)>
Face 1284
UV Count: 3
  UV <Vector (0.1726, 0.8536)>
  UV <Vector (0.1659, 0.8567)>
  UV <Vector (0.1657, 0.8535)>
Face 1285
UV Count: 3
  UV <Vector (0.1768, 0.8658)>
  UV <Vector (0.1809, 0.8644)>
  UV <Vector (0.1821, 0.8667)>
Face 1286
UV Count: 3
  UV <Vector (0.1605, 0.8610)>
  UV <Vector (0.1641, 0.8609)>
  UV <Vector (0.1642, 0.8624)>
Face 1287
UV Count: 3
  UV <Vector (0.1642, 0.8624)>
  UV <Vector (0.1701, 0.8622)>
  UV <Vector (0.1699, 0.8640)>
Face 1288
UV Count: 3
  UV <Vector (0.2004, 0.8653)>
  UV <Vector (0.2062, 0.8650)>
  UV <Vector (0.2011, 0.8669)>
Face 1289
UV Count: 3
  UV <Vector (0.1877, 0.8674)>
  UV <Vector (0.1939, 0.8657)>
  UV <Vector (0.1949, 0.8678)>
Face 1290
UV Count: 3
  UV <Vector (0.1699, 0.8640)>
  UV <Vector (0.1764, 0.8636)>
  UV <Vector (0.1768, 0.8658)>
Face 1291
UV Count: 3
  UV <Vector (0.1604, 0.8562)>
  UV <Vector (0.1601, 0.8597)>
  UV <Vector (0.1580, 0.8575)>
Face 1292
UV Count: 3
  UV <Vector (0.2340, 0.9864)>
  UV <Vector (0.2309, 0.9901)>
  UV <Vector (0.2305, 0.9873)>
Face 1293
UV Count: 3
  UV <Vector (0.2417, 0.9786)>
  UV <Vector (0.2404, 0.9838)>
  UV <Vector (0.2391, 0.9826)>
Face 1294
UV Count: 3
  UV <Vector (0.2446, 0.9848)>
  UV <Vector (0.2404, 0.9838)>
  UV <Vector (0.2439, 0.9812)>
Face 1295
UV Count: 3
  UV <Vector (0.2385, 0.9935)>
  UV <Vector (0.2394, 0.9890)>
  UV <Vector (0.2419, 0.9930)>
Face 1296
UV Count: 3
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6241, 0.4511)>
  UV <Vector (0.6208, 0.4505)>
Face 1297
UV Count: 3
  UV <Vector (0.2281, 0.7777)>
  UV <Vector (0.2221, 0.7765)>
  UV <Vector (0.2285, 0.7755)>
Face 1298
UV Count: 3
  UV <Vector (0.2335, 0.7777)>
  UV <Vector (0.2285, 0.7755)>
  UV <Vector (0.2342, 0.7751)>
Face 1299
UV Count: 3
  UV <Vector (0.2397, 0.7748)>
  UV <Vector (0.2335, 0.7777)>
  UV <Vector (0.2342, 0.7751)>
Face 1300
UV Count: 3
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.0997, 0.6604)>
  UV <Vector (0.0869, 0.6607)>
Face 1301
UV Count: 3
  UV <Vector (0.0869, 0.6607)>
  UV <Vector (0.0947, 0.6782)>
  UV <Vector (0.0828, 0.6779)>
Face 1302
UV Count: 3
  UV <Vector (0.0774, 0.6964)>
  UV <Vector (0.0828, 0.7146)>
  UV <Vector (0.0719, 0.7158)>
Face 1303
UV Count: 3
  UV <Vector (0.0498, 0.8253)>
  UV <Vector (0.0575, 0.8388)>
  UV <Vector (0.0505, 0.8437)>
Face 1304
UV Count: 3
  UV <Vector (0.0525, 0.8613)>
  UV <Vector (0.0615, 0.8731)>
  UV <Vector (0.0561, 0.8789)>
Face 1305
UV Count: 3
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0592, 0.6588)>
  UV <Vector (0.0600, 0.6447)>
Face 1306
UV Count: 3
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0562, 0.6761)>
  UV <Vector (0.0592, 0.6588)>
Face 1307
UV Count: 3
  UV <Vector (0.0656, 0.6962)>
  UV <Vector (0.0491, 0.7169)>
  UV <Vector (0.0528, 0.6955)>
Face 1308
UV Count: 3
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0353, 0.8332)>
  UV <Vector (0.0429, 0.8293)>
Face 1309
UV Count: 3
  UV <Vector (0.0389, 0.8748)>
  UV <Vector (0.0502, 0.8851)>
  UV <Vector (0.0440, 0.8934)>
Face 1310
UV Count: 3
  UV <Vector (0.1750, 0.9104)>
  UV <Vector (0.1813, 0.9223)>
  UV <Vector (0.1725, 0.9197)>
Face 1311
UV Count: 3
  UV <Vector (0.1791, 0.8957)>
  UV <Vector (0.1870, 0.9046)>
  UV <Vector (0.1780, 0.9026)>
Face 1312
UV Count: 3
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1858, 0.8846)>
  UV <Vector (0.1870, 0.8917)>
Face 1313
UV Count: 3
  UV <Vector (0.1850, 0.8597)>
  UV <Vector (0.1794, 0.8546)>
  UV <Vector (0.1862, 0.8557)>
Face 1314
UV Count: 3
  UV <Vector (0.1862, 0.8557)>
  UV <Vector (0.1807, 0.8492)>
  UV <Vector (0.1880, 0.8503)>
Face 1315
UV Count: 3
  UV <Vector (0.2155, 0.7924)>
  UV <Vector (0.2239, 0.7905)>
  UV <Vector (0.2221, 0.7940)>
Face 1316
UV Count: 3
  UV <Vector (0.2250, 0.7883)>
  UV <Vector (0.2179, 0.7889)>
  UV <Vector (0.2196, 0.7870)>
Face 1317
UV Count: 3
  UV <Vector (0.2002, 0.7338)>
  UV <Vector (0.1904, 0.7474)>
  UV <Vector (0.1836, 0.7434)>
Face 1318
UV Count: 3
  UV <Vector (0.0757, 0.6211)>
  UV <Vector (0.0900, 0.6329)>
  UV <Vector (0.0755, 0.6330)>
Face 1319
UV Count: 3
  UV <Vector (0.0606, 0.6211)>
  UV <Vector (0.0755, 0.6330)>
  UV <Vector (0.0602, 0.6329)>
Face 1320
UV Count: 3
  UV <Vector (0.1035, 0.6332)>
  UV <Vector (0.0899, 0.6210)>
  UV <Vector (0.1033, 0.6212)>
Face 1321
UV Count: 3
  UV <Vector (0.1011, 0.6087)>
  UV <Vector (0.1168, 0.6218)>
  UV <Vector (0.1033, 0.6212)>
Face 1322
UV Count: 3
  UV <Vector (0.1168, 0.6338)>
  UV <Vector (0.1033, 0.6212)>
  UV <Vector (0.1168, 0.6218)>
Face 1323
UV Count: 3
  UV <Vector (0.1590, 0.6364)>
  UV <Vector (0.1450, 0.6230)>
  UV <Vector (0.1600, 0.6234)>
Face 1324
UV Count: 3
  UV <Vector (0.1303, 0.6347)>
  UV <Vector (0.1168, 0.6218)>
  UV <Vector (0.1306, 0.6225)>
Face 1325
UV Count: 3
  UV <Vector (0.1742, 0.6361)>
  UV <Vector (0.1600, 0.6234)>
  UV <Vector (0.1751, 0.6229)>
Face 1326
UV Count: 3
  UV <Vector (0.1706, 0.7707)>
  UV <Vector (0.1577, 0.7810)>
  UV <Vector (0.1625, 0.7687)>
Face 1327
UV Count: 3
  UV <Vector (0.1836, 0.7434)>
  UV <Vector (0.1785, 0.7584)>
  UV <Vector (0.1711, 0.7552)>
Face 1328
UV Count: 3
  UV <Vector (0.1740, 0.7375)>
  UV <Vector (0.1711, 0.7552)>
  UV <Vector (0.1615, 0.7530)>
Face 1329
UV Count: 3
  UV <Vector (0.1898, 0.6358)>
  UV <Vector (0.1751, 0.6229)>
  UV <Vector (0.1901, 0.6226)>
Face 1330
UV Count: 3
  UV <Vector (0.0486, 0.7920)>
  UV <Vector (0.0428, 0.8102)>
  UV <Vector (0.0430, 0.7926)>
Face 1331
UV Count: 3
  UV <Vector (0.0360, 0.8130)>
  UV <Vector (0.0277, 0.7935)>
  UV <Vector (0.0375, 0.7911)>
Face 1332
UV Count: 3
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0108, 0.7981)>
  UV <Vector (0.0188, 0.7963)>
Face 1333
UV Count: 3
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0188, 0.7963)>
  UV <Vector (0.0277, 0.7935)>
Face 1334
UV Count: 3
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0486, 0.7920)>
  UV <Vector (0.0549, 0.7866)>
Face 1335
UV Count: 3
  UV <Vector (0.0430, 0.7926)>
  UV <Vector (0.0360, 0.8130)>
  UV <Vector (0.0375, 0.7911)>
Face 1336
UV Count: 3
  UV <Vector (0.2109, 0.8653)>
  UV <Vector (0.2067, 0.8664)>
  UV <Vector (0.2105, 0.8636)>
Face 1337
UV Count: 3
  UV <Vector (0.2062, 0.8650)>
  UV <Vector (0.2075, 0.8623)>
  UV <Vector (0.2097, 0.8620)>
Face 1338
UV Count: 3
  UV <Vector (0.2068, 0.8606)>
  UV <Vector (0.2040, 0.8607)>
  UV <Vector (0.2078, 0.8593)>
Face 1339
UV Count: 3
  UV <Vector (0.2147, 0.8759)>
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2224, 0.8724)>
Face 1340
UV Count: 3
  UV <Vector (0.2455, 0.8067)>
  UV <Vector (0.2417, 0.8073)>
  UV <Vector (0.2420, 0.8063)>
Face 1341
UV Count: 3
  UV <Vector (0.2451, 0.8082)>
  UV <Vector (0.2407, 0.8079)>
  UV <Vector (0.2417, 0.8073)>
Face 1342
UV Count: 3
  UV <Vector (0.2332, 0.9780)>
  UV <Vector (0.2289, 0.9791)>
  UV <Vector (0.2306, 0.9763)>
Face 1343
UV Count: 3
  UV <Vector (0.2340, 0.9751)>
  UV <Vector (0.2387, 0.9772)>
  UV <Vector (0.2346, 0.9777)>
Face 1344
UV Count: 3
  UV <Vector (0.2384, 0.9740)>
  UV <Vector (0.2417, 0.9786)>
  UV <Vector (0.2387, 0.9772)>
Face 1345
UV Count: 3
  UV <Vector (0.2387, 0.9772)>
  UV <Vector (0.2391, 0.9826)>
  UV <Vector (0.2370, 0.9813)>
Face 1346
UV Count: 3
  UV <Vector (0.1555, 0.8631)>
  UV <Vector (0.1589, 0.8704)>
  UV <Vector (0.1539, 0.8651)>
Face 1347
UV Count: 3
  UV <Vector (0.2294, 0.8567)>
  UV <Vector (0.2242, 0.8627)>
  UV <Vector (0.2222, 0.8583)>
Face 1348
UV Count: 3
  UV <Vector (0.1988, 0.8524)>
  UV <Vector (0.1920, 0.8563)>
  UV <Vector (0.1936, 0.8513)>
Face 1349
UV Count: 3
  UV <Vector (0.2370, 0.8587)>
  UV <Vector (0.2314, 0.8633)>
  UV <Vector (0.2294, 0.8567)>
Face 1350
UV Count: 3
  UV <Vector (0.2014, 0.8796)>
  UV <Vector (0.1942, 0.8858)>
  UV <Vector (0.1932, 0.8800)>
Face 1351
UV Count: 3
  UV <Vector (0.2147, 0.8759)>
  UV <Vector (0.2114, 0.8849)>
  UV <Vector (0.2076, 0.8780)>
Face 1352
UV Count: 3
  UV <Vector (0.2033, 0.8860)>
  UV <Vector (0.1955, 0.8928)>
  UV <Vector (0.1942, 0.8858)>
Face 1353
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2437, 0.8766)>
  UV <Vector (0.2375, 0.8776)>
Face 1354
UV Count: 3
  UV <Vector (0.2190, 0.8828)>
  UV <Vector (0.2136, 0.8914)>
  UV <Vector (0.2114, 0.8849)>
Face 1355
UV Count: 3
  UV <Vector (0.2224, 0.8724)>
  UV <Vector (0.2325, 0.8699)>
  UV <Vector (0.2297, 0.8785)>
Face 1356
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2297, 0.8785)>
  UV <Vector (0.2325, 0.8699)>
Face 1357
UV Count: 3
  UV <Vector (0.2380, 0.8860)>
  UV <Vector (0.2437, 0.8766)>
  UV <Vector (0.2455, 0.8842)>
Face 1358
UV Count: 3
  UV <Vector (0.2452, 0.8904)>
  UV <Vector (0.2380, 0.8860)>
  UV <Vector (0.2455, 0.8842)>
Face 1359
UV Count: 3
  UV <Vector (0.1729, 0.8431)>
  UV <Vector (0.1807, 0.8492)>
  UV <Vector (0.1729, 0.8487)>
Face 1360
UV Count: 3
  UV <Vector (0.1729, 0.8487)>
  UV <Vector (0.1652, 0.8447)>
  UV <Vector (0.1729, 0.8431)>
Face 1361
UV Count: 3
  UV <Vector (0.2227, 0.8402)>
  UV <Vector (0.2163, 0.8428)>
  UV <Vector (0.2181, 0.8384)>
Face 1362
UV Count: 3
  UV <Vector (0.1558, 0.8558)>
  UV <Vector (0.1584, 0.8477)>
  UV <Vector (0.1596, 0.8529)>
Face 1363
UV Count: 3
  UV <Vector (0.2222, 0.8583)>
  UV <Vector (0.2233, 0.8523)>
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Face 1364
UV Count: 3
  UV <Vector (0.2078, 0.8340)>
  UV <Vector (0.1992, 0.8365)>
  UV <Vector (0.2013, 0.8316)>
Face 1365
UV Count: 3
  UV <Vector (0.2010, 0.8479)>
  UV <Vector (0.1936, 0.8513)>
  UV <Vector (0.1957, 0.8463)>
Face 1366
UV Count: 3
  UV <Vector (0.2181, 0.8384)>
  UV <Vector (0.2109, 0.8408)>
  UV <Vector (0.2131, 0.8362)>
Face 1367
UV Count: 3
  UV <Vector (0.1914, 0.8396)>
  UV <Vector (0.1817, 0.8436)>
  UV <Vector (0.1830, 0.8378)>
Face 1368
UV Count: 3
  UV <Vector (0.2030, 0.8432)>
  UV <Vector (0.1957, 0.8463)>
  UV <Vector (0.1974, 0.8414)>
Face 1369
UV Count: 3
  UV <Vector (0.1898, 0.8451)>
  UV <Vector (0.1807, 0.8492)>
  UV <Vector (0.1817, 0.8436)>
Face 1370
UV Count: 3
  UV <Vector (0.2110, 0.8509)>
  UV <Vector (0.2183, 0.8492)>
  UV <Vector (0.2151, 0.8527)>
Face 1371
UV Count: 3
  UV <Vector (0.2060, 0.8494)>
  UV <Vector (0.2139, 0.8470)>
  UV <Vector (0.2110, 0.8509)>
Face 1372
UV Count: 3
  UV <Vector (0.2110, 0.8509)>
  UV <Vector (0.2037, 0.8534)>
  UV <Vector (0.2060, 0.8494)>
Face 1373
UV Count: 3
  UV <Vector (0.1944, 0.8290)>
  UV <Vector (0.1848, 0.8318)>
  UV <Vector (0.1860, 0.8262)>
Face 1374
UV Count: 3
  UV <Vector (0.2029, 0.9241)>
  UV <Vector (0.1950, 0.9136)>
  UV <Vector (0.2052, 0.9132)>
Face 1375
UV Count: 3
  UV <Vector (0.2510, 0.9217)>
  UV <Vector (0.2414, 0.9082)>
  UV <Vector (0.2510, 0.9081)>
Face 1376
UV Count: 3
  UV <Vector (0.1415, 0.8730)>
  UV <Vector (0.1464, 0.8894)>
  UV <Vector (0.1348, 0.8780)>
Face 1377
UV Count: 3
  UV <Vector (0.1504, 0.8830)>
  UV <Vector (0.1577, 0.8950)>
  UV <Vector (0.1464, 0.8894)>
Face 1378
UV Count: 3
  UV <Vector (0.1623, 0.8839)>
  UV <Vector (0.1571, 0.8742)>
  UV <Vector (0.1638, 0.8783)>
Face 1379
UV Count: 3
  UV <Vector (0.1544, 0.8790)>
  UV <Vector (0.1508, 0.8674)>
  UV <Vector (0.1571, 0.8742)>
Face 1380
UV Count: 3
  UV <Vector (0.2162, 0.7766)>
  UV <Vector (0.2219, 0.7752)>
  UV <Vector (0.2221, 0.7765)>
Face 1381
UV Count: 3
  UV <Vector (0.1970, 0.7868)>
  UV <Vector (0.1965, 0.7943)>
  UV <Vector (0.1918, 0.7903)>
Face 1382
UV Count: 3
  UV <Vector (0.2050, 0.7829)>
  UV <Vector (0.2044, 0.7875)>
  UV <Vector (0.2016, 0.7846)>
Face 1383
UV Count: 3
  UV <Vector (0.2076, 0.7748)>
  UV <Vector (0.2106, 0.7703)>
  UV <Vector (0.2129, 0.7722)>
Face 1384
UV Count: 3
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2129, 0.7722)>
  UV <Vector (0.2139, 0.7736)>
Face 1385
UV Count: 3
  UV <Vector (0.1934, 0.7753)>
  UV <Vector (0.1965, 0.7798)>
  UV <Vector (0.1916, 0.7807)>
Face 1386
UV Count: 3
  UV <Vector (0.2222, 0.7780)>
  UV <Vector (0.2162, 0.7766)>
  UV <Vector (0.2221, 0.7765)>
Face 1387
UV Count: 3
  UV <Vector (0.0178, 0.5409)>
  UV <Vector (0.0289, 0.5271)>
  UV <Vector (0.0223, 0.5429)>
Face 1388
UV Count: 3
  UV <Vector (0.0353, 0.5901)>
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0376, 0.5859)>
Face 1389
UV Count: 3
  UV <Vector (0.0697, 0.5827)>
  UV <Vector (0.0579, 0.5857)>
  UV <Vector (0.0669, 0.5800)>
Face 1390
UV Count: 3
  UV <Vector (0.0814, 0.8630)>
  UV <Vector (0.0851, 0.8556)>
  UV <Vector (0.0856, 0.8609)>
Face 1391
UV Count: 3
  UV <Vector (0.0771, 0.5622)>
  UV <Vector (0.0776, 0.5736)>
  UV <Vector (0.0737, 0.5713)>
Face 1392
UV Count: 3
  UV <Vector (0.0737, 0.5713)>
  UV <Vector (0.0697, 0.5827)>
  UV <Vector (0.0669, 0.5800)>
Face 1393
UV Count: 3
  UV <Vector (0.0856, 0.8609)>
  UV <Vector (0.0851, 0.8556)>
  UV <Vector (0.0892, 0.8534)>
Face 1394
UV Count: 3
  UV <Vector (0.0791, 0.5502)>
  UV <Vector (0.0827, 0.5375)>
  UV <Vector (0.0843, 0.5491)>
Face 1395
UV Count: 3
  UV <Vector (0.0349, 0.5133)>
  UV <Vector (0.0396, 0.5146)>
  UV <Vector (0.0370, 0.5167)>
Face 1396
UV Count: 3
  UV <Vector (0.1965, 0.9051)>
  UV <Vector (0.2052, 0.9132)>
  UV <Vector (0.1950, 0.9136)>
Face 1397
UV Count: 3
  UV <Vector (0.1780, 0.9026)>
  UV <Vector (0.1853, 0.9127)>
  UV <Vector (0.1750, 0.9104)>
Face 1398
UV Count: 3
  UV <Vector (0.1689, 0.8992)>
  UV <Vector (0.1750, 0.9104)>
  UV <Vector (0.1666, 0.9079)>
Face 1399
UV Count: 3
  UV <Vector (0.1577, 0.8950)>
  UV <Vector (0.1666, 0.9079)>
  UV <Vector (0.1564, 0.9035)>
Face 1400
UV Count: 3
  UV <Vector (0.1464, 0.8894)>
  UV <Vector (0.1564, 0.9035)>
  UV <Vector (0.1442, 0.8990)>
Face 1401
UV Count: 3
  UV <Vector (0.0843, 0.5491)>
  UV <Vector (0.0771, 0.5622)>
  UV <Vector (0.0791, 0.5502)>
Face 1402
UV Count: 3
  UV <Vector (0.0187, 0.5737)>
  UV <Vector (0.0203, 0.5604)>
  UV <Vector (0.0233, 0.5724)>
Face 1403
UV Count: 3
  UV <Vector (0.0505, 0.8437)>
  UV <Vector (0.0588, 0.8558)>
  UV <Vector (0.0525, 0.8613)>
Face 1404
UV Count: 3
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0525, 0.8613)>
  UV <Vector (0.0460, 0.8672)>
Face 1405
UV Count: 3
  UV <Vector (0.0362, 0.8545)>
  UV <Vector (0.0460, 0.8672)>
  UV <Vector (0.0389, 0.8748)>
Face 1406
UV Count: 3
  UV <Vector (0.0389, 0.8748)>
  UV <Vector (0.0281, 0.8613)>
  UV <Vector (0.0362, 0.8545)>
Face 1407
UV Count: 3
  UV <Vector (0.0199, 0.8673)>
  UV <Vector (0.0314, 0.8831)>
  UV <Vector (0.0234, 0.8909)>
Face 1408
UV Count: 3
  UV <Vector (0.1666, 0.6621)>
  UV <Vector (0.1559, 0.6497)>
  UV <Vector (0.1718, 0.6493)>
Face 1409
UV Count: 3
  UV <Vector (0.1859, 0.6612)>
  UV <Vector (0.1718, 0.6493)>
  UV <Vector (0.1885, 0.6485)>
Face 1410
UV Count: 3
  UV <Vector (0.2427, 0.8455)>
  UV <Vector (0.2389, 0.8393)>
  UV <Vector (0.2431, 0.8397)>
Face 1411
UV Count: 3
  UV <Vector (0.2332, 0.8439)>
  UV <Vector (0.2389, 0.8393)>
  UV <Vector (0.2382, 0.8449)>
Face 1412
UV Count: 3
  UV <Vector (0.2181, 0.8384)>
  UV <Vector (0.2244, 0.8356)>
  UV <Vector (0.2227, 0.8402)>
Face 1413
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2013, 0.8316)>
  UV <Vector (0.2037, 0.8268)>
Face 1414
UV Count: 3
  UV <Vector (0.1963, 0.8239)>
  UV <Vector (0.1860, 0.8262)>
  UV <Vector (0.1879, 0.8205)>
Face 1415
UV Count: 3
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.1934, 0.7753)>
  UV <Vector (0.1984, 0.7690)>
Face 1416
UV Count: 3
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1984, 0.7690)>
  UV <Vector (0.1934, 0.7753)>
Face 1417
UV Count: 3
  UV <Vector (0.1901, 0.7648)>
  UV <Vector (0.1776, 0.7722)>
  UV <Vector (0.1850, 0.7617)>
Face 1418
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.1706, 0.7707)>
  UV <Vector (0.1785, 0.7584)>
Face 1419
UV Count: 3
  UV <Vector (0.1625, 0.7687)>
  UV <Vector (0.1785, 0.7584)>
  UV <Vector (0.1706, 0.7707)>
Face 1420
UV Count: 3
  UV <Vector (0.1615, 0.7530)>
  UV <Vector (0.1625, 0.7687)>
  UV <Vector (0.1520, 0.7681)>
Face 1421
UV Count: 3
  UV <Vector (0.1002, 0.6953)>
  UV <Vector (0.1046, 0.7120)>
  UV <Vector (0.0939, 0.7130)>
Face 1422
UV Count: 3
  UV <Vector (0.1370, 0.6628)>
  UV <Vector (0.1435, 0.6787)>
  UV <Vector (0.1304, 0.6786)>
Face 1423
UV Count: 3
  UV <Vector (0.1580, 0.6783)>
  UV <Vector (0.1508, 0.6630)>
  UV <Vector (0.1666, 0.6621)>
Face 1424
UV Count: 3
  UV <Vector (0.1666, 0.6621)>
  UV <Vector (0.1728, 0.6775)>
  UV <Vector (0.1580, 0.6783)>
Face 1425
UV Count: 3
  UV <Vector (0.1234, 0.8128)>
  UV <Vector (0.1342, 0.8203)>
  UV <Vector (0.1236, 0.8214)>
Face 1426
UV Count: 3
  UV <Vector (0.1236, 0.8214)>
  UV <Vector (0.1128, 0.8146)>
  UV <Vector (0.1234, 0.8128)>
Face 1427
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1030, 0.8311)>
  UV <Vector (0.1139, 0.8311)>
Face 1428
UV Count: 3
  UV <Vector (0.0695, 0.5169)>
  UV <Vector (0.0593, 0.5143)>
  UV <Vector (0.0589, 0.5090)>
Face 1429
UV Count: 3
  UV <Vector (0.0494, 0.5078)>
  UV <Vector (0.0593, 0.5143)>
  UV <Vector (0.0511, 0.5116)>
Face 1430
UV Count: 3
  UV <Vector (0.0827, 0.5375)>
  UV <Vector (0.0749, 0.5280)>
  UV <Vector (0.0784, 0.5264)>
Face 1431
UV Count: 3
  UV <Vector (0.0784, 0.5264)>
  UV <Vector (0.0712, 0.5241)>
  UV <Vector (0.0741, 0.5218)>
Face 1432
UV Count: 3
  UV <Vector (0.0414, 0.5082)>
  UV <Vector (0.0511, 0.5116)>
  UV <Vector (0.0435, 0.5121)>
Face 1433
UV Count: 3
  UV <Vector (0.1026, 0.8238)>
  UV <Vector (0.1139, 0.8311)>
  UV <Vector (0.1030, 0.8311)>
Face 1434
UV Count: 3
  UV <Vector (0.1016, 0.8168)>
  UV <Vector (0.1131, 0.8226)>
  UV <Vector (0.1026, 0.8238)>
Face 1435
UV Count: 3
  UV <Vector (0.1438, 0.6082)>
  UV <Vector (0.1600, 0.6234)>
  UV <Vector (0.1450, 0.6230)>
Face 1436
UV Count: 3
  UV <Vector (0.1138, 0.6094)>
  UV <Vector (0.1306, 0.6225)>
  UV <Vector (0.1168, 0.6218)>
Face 1437
UV Count: 3
  UV <Vector (0.1599, 0.6079)>
  UV <Vector (0.1751, 0.6229)>
  UV <Vector (0.1600, 0.6234)>
Face 1438
UV Count: 3
  UV <Vector (0.1752, 0.6078)>
  UV <Vector (0.1901, 0.6226)>
  UV <Vector (0.1751, 0.6229)>
Face 1439
UV Count: 3
  UV <Vector (0.1901, 0.6226)>
  UV <Vector (0.2023, 0.6080)>
  UV <Vector (0.2057, 0.6231)>
Face 1440
UV Count: 3
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.1901, 0.6226)>
  UV <Vector (0.2057, 0.6231)>
Face 1441
UV Count: 3
  UV <Vector (0.1885, 0.6485)>
  UV <Vector (0.2043, 0.6578)>
  UV <Vector (0.1859, 0.6612)>
Face 1442
UV Count: 3
  UV <Vector (0.1893, 0.6902)>
  UV <Vector (0.1841, 0.6787)>
  UV <Vector (0.1956, 0.6779)>
Face 1443
UV Count: 3
  UV <Vector (0.1304, 0.6786)>
  UV <Vector (0.1240, 0.6620)>
  UV <Vector (0.1370, 0.6628)>
Face 1444
UV Count: 3
  UV <Vector (0.1370, 0.6628)>
  UV <Vector (0.1280, 0.6474)>
  UV <Vector (0.1415, 0.6487)>
Face 1445
UV Count: 3
  UV <Vector (0.1443, 0.6359)>
  UV <Vector (0.1306, 0.6225)>
  UV <Vector (0.1450, 0.6230)>
Face 1446
UV Count: 3
  UV <Vector (0.1277, 0.6089)>
  UV <Vector (0.1450, 0.6230)>
  UV <Vector (0.1306, 0.6225)>
Face 1447
UV Count: 3
  UV <Vector (0.0588, 0.8558)>
  UV <Vector (0.0661, 0.8653)>
  UV <Vector (0.0615, 0.8731)>
Face 1448
UV Count: 3
  UV <Vector (0.0631, 0.8223)>
  UV <Vector (0.0575, 0.8388)>
  UV <Vector (0.0578, 0.8207)>
Face 1449
UV Count: 3
  UV <Vector (0.0732, 0.8540)>
  UV <Vector (0.0784, 0.8516)>
  UV <Vector (0.0750, 0.8593)>
Face 1450
UV Count: 3
  UV <Vector (0.0719, 0.8412)>
  UV <Vector (0.0783, 0.8453)>
  UV <Vector (0.0724, 0.8481)>
Face 1451
UV Count: 3
  UV <Vector (0.0646, 0.8499)>
  UV <Vector (0.0575, 0.8388)>
  UV <Vector (0.0638, 0.8349)>
Face 1452
UV Count: 3
  UV <Vector (0.2074, 0.7852)>
  UV <Vector (0.2072, 0.7817)>
  UV <Vector (0.2093, 0.7838)>
Face 1453
UV Count: 3
  UV <Vector (0.2126, 0.7770)>
  UV <Vector (0.2154, 0.7757)>
  UV <Vector (0.2162, 0.7766)>
Face 1454
UV Count: 3
  UV <Vector (0.2049, 0.7767)>
  UV <Vector (0.2064, 0.7783)>
  UV <Vector (0.2040, 0.7787)>
Face 1455
UV Count: 3
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.2040, 0.7787)>
  UV <Vector (0.2010, 0.7791)>
Face 1456
UV Count: 3
  UV <Vector (0.6176, 0.4476)>
  UV <Vector (0.6208, 0.4505)>
  UV <Vector (0.6183, 0.4504)>
Face 1457
UV Count: 3
  UV <Vector (0.2159, 0.7782)>
  UV <Vector (0.2126, 0.7770)>
  UV <Vector (0.2162, 0.7766)>
Face 1458
UV Count: 3
  UV <Vector (0.2076, 0.7748)>
  UV <Vector (0.2072, 0.7767)>
  UV <Vector (0.2049, 0.7767)>
Face 1459
UV Count: 3
  UV <Vector (0.2049, 0.7767)>
  UV <Vector (0.2054, 0.7735)>
  UV <Vector (0.2076, 0.7748)>
Face 1460
UV Count: 3
  UV <Vector (0.2362, 0.6464)>
  UV <Vector (0.2510, 0.6579)>
  UV <Vector (0.2359, 0.6582)>
Face 1461
UV Count: 3
  UV <Vector (0.2510, 0.6579)>
  UV <Vector (0.2357, 0.6695)>
  UV <Vector (0.2359, 0.6582)>
Face 1462
UV Count: 3
  UV <Vector (0.2510, 0.6689)>
  UV <Vector (0.2350, 0.6812)>
  UV <Vector (0.2357, 0.6695)>
Face 1463
UV Count: 3
  UV <Vector (0.2219, 0.6361)>
  UV <Vector (0.2057, 0.6231)>
  UV <Vector (0.2208, 0.6221)>
Face 1464
UV Count: 3
  UV <Vector (0.2353, 0.6216)>
  UV <Vector (0.2511, 0.6344)>
  UV <Vector (0.2362, 0.6348)>
Face 1465
UV Count: 3
  UV <Vector (0.2049, 0.6473)>
  UV <Vector (0.2195, 0.6595)>
  UV <Vector (0.2043, 0.6578)>
Face 1466
UV Count: 3
  UV <Vector (0.2195, 0.6833)>
  UV <Vector (0.2078, 0.6761)>
  UV <Vector (0.2214, 0.6719)>
Face 1467
UV Count: 3
  UV <Vector (0.2350, 0.6812)>
  UV <Vector (0.2509, 0.6919)>
  UV <Vector (0.2342, 0.6926)>
Face 1468
UV Count: 3
  UV <Vector (0.2057, 0.6231)>
  UV <Vector (0.2160, 0.6084)>
  UV <Vector (0.2208, 0.6221)>
Face 1469
UV Count: 3
  UV <Vector (0.2362, 0.6348)>
  UV <Vector (0.2208, 0.6221)>
  UV <Vector (0.2353, 0.6216)>
Face 1470
UV Count: 3
  UV <Vector (0.2359, 0.6582)>
  UV <Vector (0.2212, 0.6463)>
  UV <Vector (0.2362, 0.6464)>
Face 1471
UV Count: 3
  UV <Vector (0.2214, 0.6719)>
  UV <Vector (0.2359, 0.6582)>
  UV <Vector (0.2357, 0.6695)>
Face 1472
UV Count: 3
  UV <Vector (0.2350, 0.6812)>
  UV <Vector (0.2214, 0.6719)>
  UV <Vector (0.2357, 0.6695)>
Face 1473
UV Count: 3
  UV <Vector (0.2342, 0.6926)>
  UV <Vector (0.2195, 0.6833)>
  UV <Vector (0.2350, 0.6812)>
Face 1474
UV Count: 3
  UV <Vector (0.2323, 0.6090)>
  UV <Vector (0.2509, 0.6217)>
  UV <Vector (0.2353, 0.6216)>
Face 1475
UV Count: 3
  UV <Vector (0.2323, 0.6090)>
  UV <Vector (0.2208, 0.6221)>
  UV <Vector (0.2160, 0.6084)>
Face 1476
UV Count: 3
  UV <Vector (0.1836, 0.7434)>
  UV <Vector (0.1957, 0.7262)>
  UV <Vector (0.2002, 0.7338)>
Face 1477
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2137, 0.7279)>
Face 1478
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2002, 0.7338)>
  UV <Vector (0.1957, 0.7262)>
Face 1479
UV Count: 3
  UV <Vector (0.1957, 0.7262)>
  UV <Vector (0.2133, 0.7107)>
  UV <Vector (0.2133, 0.7187)>
Face 1480
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2325, 0.7065)>
  UV <Vector (0.2338, 0.7136)>
Face 1481
UV Count: 3
  UV <Vector (0.2325, 0.7065)>
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2338, 0.7136)>
Face 1482
UV Count: 3
  UV <Vector (0.2195, 0.7818)>
  UV <Vector (0.2156, 0.7828)>
  UV <Vector (0.2154, 0.7813)>
Face 1483
UV Count: 3
  UV <Vector (0.2202, 0.7835)>
  UV <Vector (0.2245, 0.7820)>
  UV <Vector (0.2255, 0.7839)>
Face 1484
UV Count: 3
  UV <Vector (0.2354, 0.7829)>
  UV <Vector (0.2312, 0.7844)>
  UV <Vector (0.2304, 0.7824)>
Face 1485
UV Count: 3
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2394, 0.7833)>
  UV <Vector (0.2395, 0.7857)>
Face 1486
UV Count: 3
  UV <Vector (0.2395, 0.7857)>
  UV <Vector (0.2429, 0.7835)>
  UV <Vector (0.2429, 0.7859)>
Face 1487
UV Count: 3
  UV <Vector (0.6242, 0.4080)>
  UV <Vector (0.6220, 0.4070)>
  UV <Vector (0.6238, 0.4062)>
Face 1488
UV Count: 3
  UV <Vector (0.2354, 0.7829)>
  UV <Vector (0.2388, 0.7807)>
  UV <Vector (0.2394, 0.7833)>
Face 1489
UV Count: 3
  UV <Vector (0.2304, 0.7824)>
  UV <Vector (0.2348, 0.7806)>
  UV <Vector (0.2354, 0.7829)>
Face 1490
UV Count: 3
  UV <Vector (0.6222, 0.4090)>
  UV <Vector (0.6202, 0.4085)>
  UV <Vector (0.6220, 0.4070)>
Face 1491
UV Count: 3
  UV <Vector (0.2394, 0.7833)>
  UV <Vector (0.2425, 0.7807)>
  UV <Vector (0.2429, 0.7835)>
Face 1492
UV Count: 3
  UV <Vector (0.6258, 0.4057)>
  UV <Vector (0.6242, 0.4080)>
  UV <Vector (0.6238, 0.4062)>
Face 1493
UV Count: 3
  UV <Vector (0.6201, 0.4108)>
  UV <Vector (0.6184, 0.4103)>
  UV <Vector (0.6202, 0.4085)>
Face 1494
UV Count: 3
  UV <Vector (0.6179, 0.4124)>
  UV <Vector (0.6172, 0.4110)>
  UV <Vector (0.6184, 0.4103)>
Face 1495
UV Count: 3
  UV <Vector (0.6226, 0.4155)>
  UV <Vector (0.6199, 0.4137)>
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Face 1496
UV Count: 3
  UV <Vector (0.6243, 0.4106)>
  UV <Vector (0.6226, 0.4155)>
  UV <Vector (0.6223, 0.4119)>
Face 1497
UV Count: 3
  UV <Vector (0.6262, 0.4099)>
  UV <Vector (0.6249, 0.4144)>
  UV <Vector (0.6243, 0.4106)>
Face 1498
UV Count: 3
  UV <Vector (0.6253, 0.4934)>
  UV <Vector (0.6265, 0.4907)>
  UV <Vector (0.6265, 0.4936)>
Face 1499
UV Count: 3
  UV <Vector (0.6235, 0.4928)>
  UV <Vector (0.6252, 0.4906)>
  UV <Vector (0.6253, 0.4934)>
Face 1500
UV Count: 3
  UV <Vector (0.6217, 0.4922)>
  UV <Vector (0.6234, 0.4900)>
  UV <Vector (0.6235, 0.4928)>
Face 1501
UV Count: 3
  UV <Vector (0.6162, 0.4170)>
  UV <Vector (0.6151, 0.4144)>
  UV <Vector (0.6170, 0.4144)>
Face 1502
UV Count: 3
  UV <Vector (0.6197, 0.4166)>
  UV <Vector (0.6170, 0.4144)>
  UV <Vector (0.6199, 0.4137)>
Face 1503
UV Count: 3
  UV <Vector (0.6257, 0.4225)>
  UV <Vector (0.6222, 0.4350)>
  UV <Vector (0.6230, 0.4223)>
Face 1504
UV Count: 3
  UV <Vector (0.6232, 0.4778)>
  UV <Vector (0.6251, 0.4645)>
  UV <Vector (0.6253, 0.4785)>
Face 1505
UV Count: 3
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6223, 0.4638)>
  UV <Vector (0.6232, 0.4778)>
Face 1506
UV Count: 3
  UV <Vector (0.6222, 0.4350)>
  UV <Vector (0.6199, 0.4228)>
  UV <Vector (0.6230, 0.4223)>
Face 1507
UV Count: 3
  UV <Vector (0.6253, 0.4785)>
  UV <Vector (0.6251, 0.4645)>
  UV <Vector (0.6275, 0.4787)>
Face 1508
UV Count: 3
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6256, 0.4344)>
  UV <Vector (0.6257, 0.4225)>
Face 1509
UV Count: 3
  UV <Vector (0.6146, 0.4745)>
  UV <Vector (0.6170, 0.4619)>
  UV <Vector (0.6182, 0.4754)>
Face 1510
UV Count: 3
  UV <Vector (0.6191, 0.4360)>
  UV <Vector (0.6162, 0.4227)>
  UV <Vector (0.6199, 0.4228)>
Face 1511
UV Count: 3
  UV <Vector (0.6105, 0.4379)>
  UV <Vector (0.6062, 0.4265)>
  UV <Vector (0.6119, 0.4224)>
Face 1512
UV Count: 3
  UV <Vector (0.6100, 0.4712)>
  UV <Vector (0.6170, 0.4619)>
  UV <Vector (0.6146, 0.4745)>
Face 1513
UV Count: 3
  UV <Vector (0.6147, 0.4369)>
  UV <Vector (0.6119, 0.4224)>
  UV <Vector (0.6162, 0.4227)>
Face 1514
UV Count: 3
  UV <Vector (0.6237, 0.4866)>
  UV <Vector (0.6253, 0.4785)>
  UV <Vector (0.6252, 0.4870)>
Face 1515
UV Count: 3
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6232, 0.4778)>
  UV <Vector (0.6237, 0.4866)>
Face 1516
UV Count: 3
  UV <Vector (0.6179, 0.4835)>
  UV <Vector (0.6182, 0.4754)>
  UV <Vector (0.6198, 0.4847)>
Face 1517
UV Count: 3
  UV <Vector (0.6138, 0.4164)>
  UV <Vector (0.6062, 0.4265)>
  UV <Vector (0.6121, 0.4157)>
Face 1518
UV Count: 3
  UV <Vector (0.6162, 0.4170)>
  UV <Vector (0.6119, 0.4224)>
  UV <Vector (0.6138, 0.4164)>
Face 1519
UV Count: 3
  UV <Vector (0.6197, 0.4166)>
  UV <Vector (0.6162, 0.4227)>
  UV <Vector (0.6162, 0.4170)>
Face 1520
UV Count: 3
  UV <Vector (0.6226, 0.4155)>
  UV <Vector (0.6199, 0.4228)>
  UV <Vector (0.6197, 0.4166)>
Face 1521
UV Count: 3
  UV <Vector (0.6249, 0.4144)>
  UV <Vector (0.6230, 0.4223)>
  UV <Vector (0.6226, 0.4155)>
Face 1522
UV Count: 3
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6249, 0.4144)>
  UV <Vector (0.6267, 0.4136)>
Face 1523
UV Count: 3
  UV <Vector (0.6253, 0.4785)>
  UV <Vector (0.6263, 0.4866)>
  UV <Vector (0.6252, 0.4870)>
Face 1524
UV Count: 3
  UV <Vector (0.6223, 0.4638)>
  UV <Vector (0.6241, 0.4511)>
  UV <Vector (0.6251, 0.4645)>
Face 1525
UV Count: 3
  UV <Vector (0.6208, 0.4505)>
  UV <Vector (0.6223, 0.4638)>
  UV <Vector (0.6207, 0.4626)>
Face 1526
UV Count: 3
  UV <Vector (0.6183, 0.4504)>
  UV <Vector (0.6170, 0.4619)>
  UV <Vector (0.6122, 0.4580)>
Face 1527
UV Count: 3
  UV <Vector (0.6105, 0.4379)>
  UV <Vector (0.6150, 0.4490)>
  UV <Vector (0.6074, 0.4408)>
Face 1528
UV Count: 3
  UV <Vector (0.6147, 0.4369)>
  UV <Vector (0.6176, 0.4476)>
  UV <Vector (0.6105, 0.4379)>
Face 1529
UV Count: 3
  UV <Vector (0.6191, 0.4360)>
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6147, 0.4369)>
Face 1530
UV Count: 3
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6191, 0.4360)>
  UV <Vector (0.6222, 0.4350)>
Face 1531
UV Count: 3
  UV <Vector (0.6256, 0.4344)>
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6222, 0.4350)>
Face 1532
UV Count: 3
  UV <Vector (0.1766, 0.8605)>
  UV <Vector (0.1725, 0.8575)>
  UV <Vector (0.1778, 0.8583)>
Face 1533
UV Count: 3
  UV <Vector (0.1711, 0.8596)>
  UV <Vector (0.1659, 0.8567)>
  UV <Vector (0.1725, 0.8575)>
Face 1534
UV Count: 3
  UV <Vector (0.0158, 0.9896)>
  UV <Vector (0.0186, 0.9940)>
  UV <Vector (0.0146, 0.9930)>
Face 1535
UV Count: 3
  UV <Vector (0.0068, 0.9822)>
  UV <Vector (0.0110, 0.9852)>
  UV <Vector (0.0097, 0.9889)>
Face 1536
UV Count: 3
  UV <Vector (0.0335, 0.9837)>
  UV <Vector (0.0398, 0.9762)>
  UV <Vector (0.0371, 0.9861)>
Face 1537
UV Count: 3
  UV <Vector (0.0231, 0.9909)>
  UV <Vector (0.0310, 0.9924)>
  UV <Vector (0.0226, 0.9950)>
Face 1538
UV Count: 3
  UV <Vector (0.0110, 0.9852)>
  UV <Vector (0.0146, 0.9930)>
  UV <Vector (0.0097, 0.9889)>
Face 1539
UV Count: 3
  UV <Vector (0.1615, 0.8583)>
  UV <Vector (0.1615, 0.8598)>
  UV <Vector (0.1601, 0.8597)>
Face 1540
UV Count: 3
  UV <Vector (0.0398, 0.9762)>
  UV <Vector (0.0367, 0.9754)>
  UV <Vector (0.0395, 0.9737)>
Face 1541
UV Count: 3
  UV <Vector (0.1837, 0.8618)>
  UV <Vector (0.1778, 0.8583)>
  UV <Vector (0.1850, 0.8597)>
Face 1542
UV Count: 3
  UV <Vector (0.0168, 0.9627)>
  UV <Vector (0.0094, 0.9653)>
  UV <Vector (0.0168, 0.9592)>
Face 1543
UV Count: 3
  UV <Vector (0.0123, 0.9678)>
  UV <Vector (0.0073, 0.9712)>
  UV <Vector (0.0094, 0.9653)>
Face 1544
UV Count: 3
  UV <Vector (0.0158, 0.9896)>
  UV <Vector (0.0171, 0.9847)>
  UV <Vector (0.0186, 0.9898)>
Face 1545
UV Count: 3
  UV <Vector (0.0072, 0.9773)>
  UV <Vector (0.0106, 0.9788)>
  UV <Vector (0.0088, 0.9819)>
Face 1546
UV Count: 3
  UV <Vector (0.0088, 0.9819)>
  UV <Vector (0.0130, 0.9824)>
  UV <Vector (0.0110, 0.9852)>
Face 1547
UV Count: 3
  UV <Vector (0.0304, 0.9819)>
  UV <Vector (0.0371, 0.9789)>
  UV <Vector (0.0335, 0.9837)>
Face 1548
UV Count: 3
  UV <Vector (0.0223, 0.9860)>
  UV <Vector (0.0291, 0.9878)>
  UV <Vector (0.0231, 0.9909)>
Face 1549
UV Count: 3
  UV <Vector (0.0130, 0.9824)>
  UV <Vector (0.0158, 0.9896)>
  UV <Vector (0.0110, 0.9852)>
Face 1550
UV Count: 3
  UV <Vector (0.0072, 0.9751)>
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0072, 0.9773)>
Face 1551
UV Count: 3
  UV <Vector (0.0371, 0.9789)>
  UV <Vector (0.0332, 0.9761)>
  UV <Vector (0.0367, 0.9754)>
Face 1552
UV Count: 3
  UV <Vector (0.0254, 0.9579)>
  UV <Vector (0.0168, 0.9627)>
  UV <Vector (0.0168, 0.9592)>
Face 1553
UV Count: 3
  UV <Vector (0.0190, 0.9700)>
  UV <Vector (0.0123, 0.9678)>
  UV <Vector (0.0168, 0.9627)>
Face 1554
UV Count: 3
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0109, 0.9713)>
  UV <Vector (0.0123, 0.9678)>
Face 1555
UV Count: 3
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0132, 0.9775)>
  UV <Vector (0.0106, 0.9788)>
Face 1556
UV Count: 3
  UV <Vector (0.0106, 0.9788)>
  UV <Vector (0.0156, 0.9787)>
  UV <Vector (0.0130, 0.9824)>
Face 1557
UV Count: 3
  UV <Vector (0.0223, 0.9860)>
  UV <Vector (0.0223, 0.9777)>
  UV <Vector (0.0255, 0.9846)>
Face 1558
UV Count: 3
  UV <Vector (0.0130, 0.9824)>
  UV <Vector (0.0180, 0.9791)>
  UV <Vector (0.0171, 0.9847)>
Face 1559
UV Count: 3
  UV <Vector (0.0217, 0.9691)>
  UV <Vector (0.0168, 0.9627)>
  UV <Vector (0.0259, 0.9615)>
Face 1560
UV Count: 3
  UV <Vector (0.0217, 0.9691)>
  UV <Vector (0.0253, 0.9769)>
  UV <Vector (0.0223, 0.9777)>
Face 1561
UV Count: 3
  UV <Vector (0.0156, 0.9787)>
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0180, 0.9791)>
Face 1562
UV Count: 3
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0202, 0.9785)>
  UV <Vector (0.0180, 0.9791)>
Face 1563
UV Count: 3
  UV <Vector (0.0132, 0.9775)>
  UV <Vector (0.0146, 0.9729)>
  UV <Vector (0.0156, 0.9787)>
Face 1564
UV Count: 3
  UV <Vector (0.0717, 0.5508)>
  UV <Vector (0.0738, 0.5616)>
  UV <Vector (0.0713, 0.5614)>
Face 1565
UV Count: 3
  UV <Vector (0.0256, 0.5247)>
  UV <Vector (0.0341, 0.5199)>
  UV <Vector (0.0289, 0.5271)>
Face 1566
UV Count: 3
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0738, 0.5616)>
  UV <Vector (0.0711, 0.5702)>
Face 1567
UV Count: 3
  UV <Vector (0.0638, 0.5759)>
  UV <Vector (0.0711, 0.5702)>
  UV <Vector (0.0651, 0.5778)>
Face 1568
UV Count: 3
  UV <Vector (0.0568, 0.5830)>
  UV <Vector (0.0638, 0.5759)>
  UV <Vector (0.0651, 0.5778)>
Face 1569
UV Count: 3
  UV <Vector (0.0317, 0.5782)>
  UV <Vector (0.0402, 0.5806)>
  UV <Vector (0.0393, 0.5831)>
Face 1570
UV Count: 3
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0391, 0.5208)>
  UV <Vector (0.0420, 0.5186)>
Face 1571
UV Count: 3
  UV <Vector (0.0372, 0.5230)>
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0319, 0.5295)>
Face 1572
UV Count: 3
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0262, 0.5438)>
  UV <Vector (0.0319, 0.5295)>
Face 1573
UV Count: 3
  UV <Vector (0.0288, 0.5685)>
  UV <Vector (0.0240, 0.5597)>
  UV <Vector (0.0268, 0.5590)>
Face 1574
UV Count: 3
  UV <Vector (0.0420, 0.5186)>
  UV <Vector (0.0370, 0.5167)>
  UV <Vector (0.0396, 0.5146)>
Face 1575
UV Count: 3
  UV <Vector (0.0341, 0.5199)>
  UV <Vector (0.0319, 0.5295)>
  UV <Vector (0.0289, 0.5271)>
Face 1576
UV Count: 3
  UV <Vector (0.0262, 0.5438)>
  UV <Vector (0.0289, 0.5271)>
  UV <Vector (0.0319, 0.5295)>
Face 1577
UV Count: 3
  UV <Vector (0.0233, 0.5724)>
  UV <Vector (0.0240, 0.5597)>
  UV <Vector (0.0262, 0.5707)>
Face 1578
UV Count: 3
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0393, 0.5831)>
  UV <Vector (0.0376, 0.5859)>
Face 1579
UV Count: 3
  UV <Vector (0.0579, 0.5857)>
  UV <Vector (0.0651, 0.5778)>
  UV <Vector (0.0669, 0.5800)>
Face 1580
UV Count: 3
  UV <Vector (0.0711, 0.5702)>
  UV <Vector (0.0669, 0.5800)>
  UV <Vector (0.0651, 0.5778)>
Face 1581
UV Count: 3
  UV <Vector (0.0711, 0.5702)>
  UV <Vector (0.0771, 0.5622)>
  UV <Vector (0.0737, 0.5713)>
Face 1582
UV Count: 3
  UV <Vector (0.0791, 0.5502)>
  UV <Vector (0.0738, 0.5616)>
  UV <Vector (0.0746, 0.5493)>
Face 1583
UV Count: 3
  UV <Vector (0.0746, 0.5493)>
  UV <Vector (0.0784, 0.5390)>
  UV <Vector (0.0791, 0.5502)>
Face 1584
UV Count: 3
  UV <Vector (0.0294, 0.5445)>
  UV <Vector (0.0240, 0.5597)>
  UV <Vector (0.0262, 0.5438)>
Face 1585
UV Count: 3
  UV <Vector (0.0223, 0.5429)>
  UV <Vector (0.0240, 0.5597)>
  UV <Vector (0.0203, 0.5604)>
Face 1586
UV Count: 3
  UV <Vector (0.0157, 0.5597)>
  UV <Vector (0.0223, 0.5429)>
  UV <Vector (0.0203, 0.5604)>
Face 1587
UV Count: 3
  UV <Vector (0.0547, 0.5453)>
  UV <Vector (0.0475, 0.5424)>
  UV <Vector (0.0529, 0.5405)>
Face 1588
UV Count: 3
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0433, 0.5444)>
  UV <Vector (0.0475, 0.5424)>
Face 1589
UV Count: 3
  UV <Vector (0.0268, 0.5590)>
  UV <Vector (0.0320, 0.5448)>
  UV <Vector (0.0303, 0.5581)>
Face 1590
UV Count: 3
  UV <Vector (0.0749, 0.5280)>
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0704, 0.5300)>
Face 1591
UV Count: 3
  UV <Vector (0.0435, 0.5121)>
  UV <Vector (0.0521, 0.5155)>
  UV <Vector (0.0455, 0.5163)>
Face 1592
UV Count: 3
  UV <Vector (0.0530, 0.5208)>
  UV <Vector (0.0455, 0.5163)>
  UV <Vector (0.0521, 0.5155)>
Face 1593
UV Count: 3
  UV <Vector (0.0511, 0.5116)>
  UV <Vector (0.0593, 0.5175)>
  UV <Vector (0.0521, 0.5155)>
Face 1594
UV Count: 3
  UV <Vector (0.0589, 0.5218)>
  UV <Vector (0.0521, 0.5155)>
  UV <Vector (0.0593, 0.5175)>
Face 1595
UV Count: 3
  UV <Vector (0.0321, 0.5657)>
  UV <Vector (0.0268, 0.5590)>
  UV <Vector (0.0303, 0.5581)>
Face 1596
UV Count: 3
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0514, 0.5560)>
  UV <Vector (0.0471, 0.5509)>
Face 1597
UV Count: 3
  UV <Vector (0.0631, 0.5334)>
  UV <Vector (0.0671, 0.5348)>
  UV <Vector (0.0644, 0.5371)>
Face 1598
UV Count: 3
  UV <Vector (0.0662, 0.5227)>
  UV <Vector (0.0589, 0.5218)>
  UV <Vector (0.0593, 0.5175)>
Face 1599
UV Count: 3
  UV <Vector (0.0593, 0.5175)>
  UV <Vector (0.0673, 0.5200)>
  UV <Vector (0.0662, 0.5227)>
Face 1600
UV Count: 3
  UV <Vector (0.0684, 0.5264)>
  UV <Vector (0.0749, 0.5280)>
  UV <Vector (0.0704, 0.5300)>
Face 1601
UV Count: 3
  UV <Vector (0.0704, 0.5300)>
  UV <Vector (0.0649, 0.5286)>
  UV <Vector (0.0684, 0.5264)>
Face 1602
UV Count: 3
  UV <Vector (0.0623, 0.5313)>
  UV <Vector (0.0660, 0.5313)>
  UV <Vector (0.0631, 0.5334)>
Face 1603
UV Count: 3
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0320, 0.5448)>
  UV <Vector (0.0294, 0.5445)>
Face 1604
UV Count: 3
  UV <Vector (0.0433, 0.5372)>
  UV <Vector (0.0475, 0.5424)>
  UV <Vector (0.0433, 0.5444)>
Face 1605
UV Count: 3
  UV <Vector (0.0600, 0.5325)>
  UV <Vector (0.0631, 0.5334)>
  UV <Vector (0.0598, 0.5339)>
Face 1606
UV Count: 3
  UV <Vector (0.0638, 0.5258)>
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0589, 0.5218)>
Face 1607
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0603, 0.5309)>
  UV <Vector (0.0586, 0.5302)>
Face 1608
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0530, 0.5208)>
  UV <Vector (0.0589, 0.5218)>
Face 1609
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0540, 0.5306)>
  UV <Vector (0.0546, 0.5268)>
Face 1610
UV Count: 3
  UV <Vector (0.0472, 0.5367)>
  UV <Vector (0.0463, 0.5310)>
  UV <Vector (0.0493, 0.5332)>
Face 1611
UV Count: 3
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0496, 0.5291)>
  UV <Vector (0.0482, 0.5301)>
Face 1612
UV Count: 3
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0546, 0.5268)>
  UV <Vector (0.0513, 0.5278)>
Face 1613
UV Count: 3
  UV <Vector (0.0513, 0.5278)>
  UV <Vector (0.0546, 0.5268)>
  UV <Vector (0.0540, 0.5306)>
Face 1614
UV Count: 3
  UV <Vector (0.0510, 0.5320)>
  UV <Vector (0.0482, 0.5301)>
  UV <Vector (0.0496, 0.5291)>
Face 1615
UV Count: 3
  UV <Vector (0.0529, 0.5405)>
  UV <Vector (0.0472, 0.5367)>
  UV <Vector (0.0523, 0.5367)>
Face 1616
UV Count: 3
  UV <Vector (0.0619, 0.5383)>
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0598, 0.5339)>
Face 1617
UV Count: 3
  UV <Vector (0.0598, 0.5339)>
  UV <Vector (0.0644, 0.5371)>
  UV <Vector (0.0619, 0.5383)>
Face 1618
UV Count: 3
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0635, 0.8033)>
Face 1619
UV Count: 3
  UV <Vector (0.0494, 0.8075)>
  UV <Vector (0.0578, 0.8207)>
  UV <Vector (0.0498, 0.8253)>
Face 1620
UV Count: 3
  UV <Vector (0.0428, 0.8102)>
  UV <Vector (0.0498, 0.8253)>
  UV <Vector (0.0429, 0.8293)>
Face 1621
UV Count: 3
  UV <Vector (0.0429, 0.8293)>
  UV <Vector (0.0360, 0.8130)>
  UV <Vector (0.0428, 0.8102)>
Face 1622
UV Count: 3
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0353, 0.8332)>
  UV <Vector (0.0267, 0.8384)>
Face 1623
UV Count: 3
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0267, 0.8384)>
  UV <Vector (0.0185, 0.8428)>
Face 1624
UV Count: 3
  UV <Vector (0.0097, 0.8204)>
  UV <Vector (0.0185, 0.8428)>
  UV <Vector (0.0104, 0.8453)>
Face 1625
UV Count: 3
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0810, 0.8184)>
  UV <Vector (0.0747, 0.8197)>
Face 1626
UV Count: 3
  UV <Vector (0.0812, 0.8047)>
  UV <Vector (0.0849, 0.8052)>
  UV <Vector (0.0838, 0.8083)>
Face 1627
UV Count: 3
  UV <Vector (0.2372, 0.7989)>
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Face 1628
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2372, 0.7989)>
  UV <Vector (0.2321, 0.7993)>
Face 1629
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2262, 0.7993)>
  UV <Vector (0.2278, 0.7951)>
Face 1630
UV Count: 3
  UV <Vector (0.2199, 0.7986)>
  UV <Vector (0.2155, 0.7924)>
  UV <Vector (0.2221, 0.7940)>
Face 1631
UV Count: 3
  UV <Vector (0.2090, 0.7906)>
  UV <Vector (0.2127, 0.7971)>
  UV <Vector (0.2060, 0.7943)>
Face 1632
UV Count: 3
  UV <Vector (0.2016, 0.7846)>
  UV <Vector (0.2008, 0.7906)>
  UV <Vector (0.1970, 0.7868)>
Face 1633
UV Count: 3
  UV <Vector (0.1979, 0.7761)>
  UV <Vector (0.2010, 0.7791)>
  UV <Vector (0.1965, 0.7798)>
Face 1634
UV Count: 3
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.2054, 0.7735)>
Face 1635
UV Count: 3
  UV <Vector (0.2054, 0.7735)>
  UV <Vector (0.2084, 0.7673)>
  UV <Vector (0.2106, 0.7703)>
Face 1636
UV Count: 3
  UV <Vector (0.2106, 0.7703)>
  UV <Vector (0.2160, 0.7635)>
  UV <Vector (0.2180, 0.7667)>
Face 1637
UV Count: 3
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2180, 0.7667)>
  UV <Vector (0.2160, 0.7635)>
Face 1638
UV Count: 3
  UV <Vector (0.2321, 0.7606)>
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2308, 0.7566)>
Face 1639
UV Count: 3
  UV <Vector (0.2308, 0.7566)>
  UV <Vector (0.2388, 0.7584)>
  UV <Vector (0.2321, 0.7606)>
Face 1640
UV Count: 3
  UV <Vector (0.2404, 0.7700)>
  UV <Vector (0.2345, 0.7731)>
  UV <Vector (0.2349, 0.7708)>
Face 1641
UV Count: 3
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2349, 0.7708)>
  UV <Vector (0.2345, 0.7731)>
Face 1642
UV Count: 3
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2219, 0.7752)>
  UV <Vector (0.2213, 0.7736)>
Face 1643
UV Count: 3
  UV <Vector (0.2154, 0.7757)>
  UV <Vector (0.2213, 0.7736)>
  UV <Vector (0.2219, 0.7752)>
Face 1644
UV Count: 3
  UV <Vector (0.2113, 0.7765)>
  UV <Vector (0.2144, 0.7747)>
  UV <Vector (0.2154, 0.7757)>
Face 1645
UV Count: 3
  UV <Vector (0.2046, 0.8152)>
  UV <Vector (0.1905, 0.8152)>
  UV <Vector (0.1937, 0.8105)>
Face 1646
UV Count: 3
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2127, 0.7971)>
  UV <Vector (0.2199, 0.7986)>
Face 1647
UV Count: 3
  UV <Vector (0.1973, 0.8058)>
  UV <Vector (0.2046, 0.8152)>
  UV <Vector (0.1937, 0.8105)>
Face 1648
UV Count: 3
  UV <Vector (0.0333, 0.9610)>
  UV <Vector (0.0259, 0.9615)>
  UV <Vector (0.0254, 0.9579)>
Face 1649
UV Count: 3
  UV <Vector (0.1905, 0.8629)>
  UV <Vector (0.1850, 0.8597)>
  UV <Vector (0.1911, 0.8601)>
Face 1650
UV Count: 3
  UV <Vector (0.1920, 0.8563)>
  UV <Vector (0.1850, 0.8597)>
  UV <Vector (0.1862, 0.8557)>
Face 1651
UV Count: 3
  UV <Vector (0.1936, 0.8513)>
  UV <Vector (0.1862, 0.8557)>
  UV <Vector (0.1880, 0.8503)>
Face 1652
UV Count: 3
  UV <Vector (0.1957, 0.8463)>
  UV <Vector (0.1880, 0.8503)>
  UV <Vector (0.1898, 0.8451)>
Face 1653
UV Count: 3
  UV <Vector (0.1974, 0.8414)>
  UV <Vector (0.1898, 0.8451)>
  UV <Vector (0.1914, 0.8396)>
Face 1654
UV Count: 3
  UV <Vector (0.2013, 0.8316)>
  UV <Vector (0.1929, 0.8342)>
  UV <Vector (0.1944, 0.8290)>
Face 1655
UV Count: 3
  UV <Vector (0.2037, 0.8268)>
  UV <Vector (0.1944, 0.8290)>
  UV <Vector (0.1963, 0.8239)>
Face 1656
UV Count: 3
  UV <Vector (0.2088, 0.8176)>
  UV <Vector (0.1998, 0.8192)>
  UV <Vector (0.2046, 0.8152)>
Face 1657
UV Count: 3
  UV <Vector (0.2248, 0.8022)>
  UV <Vector (0.2199, 0.7986)>
  UV <Vector (0.2262, 0.7993)>
Face 1658
UV Count: 3
  UV <Vector (0.2262, 0.7993)>
  UV <Vector (0.2221, 0.7940)>
  UV <Vector (0.2278, 0.7951)>
Face 1659
UV Count: 3
  UV <Vector (0.2295, 0.7918)>
  UV <Vector (0.2221, 0.7940)>
  UV <Vector (0.2239, 0.7905)>
Face 1660
UV Count: 3
  UV <Vector (0.2304, 0.7894)>
  UV <Vector (0.2239, 0.7905)>
  UV <Vector (0.2250, 0.7883)>
Face 1661
UV Count: 3
  UV <Vector (0.2255, 0.7861)>
  UV <Vector (0.2312, 0.7844)>
  UV <Vector (0.2308, 0.7867)>
Face 1662
UV Count: 3
  UV <Vector (0.2304, 0.7824)>
  UV <Vector (0.2255, 0.7839)>
  UV <Vector (0.2245, 0.7820)>
Face 1663
UV Count: 3
  UV <Vector (0.2299, 0.7804)>
  UV <Vector (0.2245, 0.7820)>
  UV <Vector (0.2238, 0.7801)>
Face 1664
UV Count: 3
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6200, 0.4915)>
  UV <Vector (0.6201, 0.4884)>
Face 1665
UV Count: 3
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6198, 0.4847)>
  UV <Vector (0.6182, 0.4754)>
Face 1666
UV Count: 3
  UV <Vector (0.6207, 0.4626)>
  UV <Vector (0.6182, 0.4754)>
  UV <Vector (0.6170, 0.4619)>
Face 1667
UV Count: 3
  UV <Vector (0.2101, 0.7807)>
  UV <Vector (0.2108, 0.7830)>
  UV <Vector (0.2088, 0.7810)>
Face 1668
UV Count: 3
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2088, 0.7768)>
  UV <Vector (0.2099, 0.7771)>
Face 1669
UV Count: 3
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2099, 0.7771)>
  UV <Vector (0.2088, 0.7768)>
Face 1670
UV Count: 3
  UV <Vector (0.2110, 0.7774)>
  UV <Vector (0.2113, 0.7765)>
  UV <Vector (0.2126, 0.7770)>
Face 1671
UV Count: 3
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2099, 0.7771)>
  UV <Vector (0.2110, 0.7774)>
Face 1672
UV Count: 3
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2110, 0.7801)>
  UV <Vector (0.2126, 0.7809)>
Face 1673
UV Count: 3
  UV <Vector (0.2110, 0.7774)>
  UV <Vector (0.2128, 0.7782)>
  UV <Vector (0.2120, 0.7785)>
Face 1674
UV Count: 3
  UV <Vector (0.6165, 0.4111)>
  UV <Vector (0.6165, 0.4128)>
  UV <Vector (0.6157, 0.4121)>
Face 1675
UV Count: 3
  UV <Vector (0.6140, 0.4138)>
  UV <Vector (0.6138, 0.4164)>
  UV <Vector (0.6121, 0.4157)>
Face 1676
UV Count: 3
  UV <Vector (0.2120, 0.7785)>
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2110, 0.7774)>
Face 1677
UV Count: 3
  UV <Vector (0.2130, 0.7795)>
  UV <Vector (0.2110, 0.7801)>
  UV <Vector (0.2121, 0.7793)>
Face 1678
UV Count: 3
  UV <Vector (0.6140, 0.4874)>
  UV <Vector (0.6147, 0.4886)>
  UV <Vector (0.6144, 0.4886)>
Face 1679
UV Count: 3
  UV <Vector (0.2195, 0.7818)>
  UV <Vector (0.2238, 0.7801)>
  UV <Vector (0.2245, 0.7820)>
Face 1680
UV Count: 3
  UV <Vector (0.2154, 0.7813)>
  UV <Vector (0.2189, 0.7799)>
  UV <Vector (0.2195, 0.7818)>
Face 1681
UV Count: 3
  UV <Vector (0.6154, 0.4887)>
  UV <Vector (0.6158, 0.4874)>
  UV <Vector (0.6161, 0.4891)>
Face 1682
UV Count: 3
  UV <Vector (0.6170, 0.4879)>
  UV <Vector (0.6184, 0.4905)>
  UV <Vector (0.6171, 0.4897)>
Face 1683
UV Count: 3
  UV <Vector (0.0223, 0.9777)>
  UV <Vector (0.0190, 0.9700)>
  UV <Vector (0.0217, 0.9691)>
Face 1684
UV Count: 3
  UV <Vector (0.6198, 0.4847)>
  UV <Vector (0.6184, 0.4884)>
  UV <Vector (0.6179, 0.4835)>
Face 1685
UV Count: 3
  UV <Vector (0.6201, 0.4884)>
  UV <Vector (0.6184, 0.4905)>
  UV <Vector (0.6184, 0.4884)>
Face 1686
UV Count: 3
  UV <Vector (0.6252, 0.4870)>
  UV <Vector (0.6265, 0.4907)>
  UV <Vector (0.6252, 0.4906)>
Face 1687
UV Count: 3
  UV <Vector (0.6237, 0.4866)>
  UV <Vector (0.6252, 0.4906)>
  UV <Vector (0.6234, 0.4900)>
Face 1688
UV Count: 3
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6237, 0.4866)>
  UV <Vector (0.6234, 0.4900)>
Face 1689
UV Count: 3
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6201, 0.4884)>
  UV <Vector (0.6198, 0.4847)>
Face 1690
UV Count: 3
  UV <Vector (0.6170, 0.4619)>
  UV <Vector (0.6208, 0.4505)>
  UV <Vector (0.6207, 0.4626)>
Face 1691
UV Count: 3
  UV <Vector (0.2427, 0.8163)>
  UV <Vector (0.2456, 0.8186)>
  UV <Vector (0.2426, 0.8185)>
Face 1692
UV Count: 3
  UV <Vector (0.2394, 0.8164)>
  UV <Vector (0.2426, 0.8185)>
  UV <Vector (0.2390, 0.8185)>
Face 1693
UV Count: 3
  UV <Vector (0.2390, 0.8185)>
  UV <Vector (0.2355, 0.8162)>
  UV <Vector (0.2394, 0.8164)>
Face 1694
UV Count: 3
  UV <Vector (0.2316, 0.8157)>
  UV <Vector (0.2268, 0.8170)>
  UV <Vector (0.2281, 0.8144)>
Face 1695
UV Count: 3
  UV <Vector (0.2289, 0.8078)>
  UV <Vector (0.2280, 0.8108)>
  UV <Vector (0.2260, 0.8087)>
Face 1696
UV Count: 3
  UV <Vector (0.2330, 0.8076)>
  UV <Vector (0.2306, 0.8076)>
  UV <Vector (0.2330, 0.8071)>
Face 1697
UV Count: 3
  UV <Vector (0.2326, 0.9951)>
  UV <Vector (0.2360, 0.9929)>
  UV <Vector (0.2353, 0.9960)>
Face 1698
UV Count: 3
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2170, 0.8067)>
Face 1699
UV Count: 3
  UV <Vector (0.2260, 0.8087)>
  UV <Vector (0.2278, 0.8059)>
  UV <Vector (0.2289, 0.8078)>
Face 1700
UV Count: 3
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2235, 0.8157)>
Face 1701
UV Count: 3
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2172, 0.8132)>
  UV <Vector (0.2197, 0.8102)>
Face 1702
UV Count: 3
  UV <Vector (0.2179, 0.8214)>
  UV <Vector (0.2210, 0.8205)>
  UV <Vector (0.2204, 0.8229)>
Face 1703
UV Count: 3
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2172, 0.8218)>
  UV <Vector (0.2157, 0.8190)>
Face 1704
UV Count: 3
  UV <Vector (0.2179, 0.8214)>
  UV <Vector (0.2193, 0.8247)>
  UV <Vector (0.2172, 0.8218)>
Face 1705
UV Count: 3
  UV <Vector (0.2157, 0.8190)>
  UV <Vector (0.2132, 0.8241)>
  UV <Vector (0.2127, 0.8185)>
Face 1706
UV Count: 3
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2172, 0.8218)>
  UV <Vector (0.2193, 0.8247)>
Face 1707
UV Count: 3
  UV <Vector (0.2357, 0.9892)>
  UV <Vector (0.2309, 0.9901)>
  UV <Vector (0.2350, 0.9877)>
Face 1708
UV Count: 3
  UV <Vector (0.2360, 0.9929)>
  UV <Vector (0.2357, 0.9892)>
  UV <Vector (0.2368, 0.9896)>
Face 1709
UV Count: 3
  UV <Vector (0.2362, 0.9861)>
  UV <Vector (0.2382, 0.9872)>
  UV <Vector (0.2364, 0.9871)>
Face 1710
UV Count: 3
  UV <Vector (0.1879, 0.8205)>
  UV <Vector (0.1763, 0.8232)>
  UV <Vector (0.1785, 0.8167)>
Face 1711
UV Count: 3
  UV <Vector (0.1853, 0.8057)>
  UV <Vector (0.1905, 0.8152)>
  UV <Vector (0.1811, 0.8105)>
Face 1712
UV Count: 3
  UV <Vector (0.1775, 0.7993)>
  UV <Vector (0.1811, 0.8105)>
  UV <Vector (0.1698, 0.8038)>
Face 1713
UV Count: 3
  UV <Vector (0.1789, 0.7887)>
  UV <Vector (0.1775, 0.7993)>
  UV <Vector (0.1716, 0.7904)>
Face 1714
UV Count: 3
  UV <Vector (0.1873, 0.7934)>
  UV <Vector (0.1905, 0.7852)>
  UV <Vector (0.1918, 0.7903)>
Face 1715
UV Count: 3
  UV <Vector (0.1918, 0.7903)>
  UV <Vector (0.1957, 0.7833)>
  UV <Vector (0.1970, 0.7868)>
Face 1716
UV Count: 3
  UV <Vector (0.2007, 0.7820)>
  UV <Vector (0.1970, 0.7868)>
  UV <Vector (0.1957, 0.7833)>
Face 1717
UV Count: 3
  UV <Vector (0.2040, 0.7808)>
  UV <Vector (0.2016, 0.7846)>
  UV <Vector (0.2007, 0.7820)>
Face 1718
UV Count: 3
  UV <Vector (0.2064, 0.7799)>
  UV <Vector (0.2050, 0.7829)>
  UV <Vector (0.2040, 0.7808)>
Face 1719
UV Count: 3
  UV <Vector (0.2095, 0.7790)>
  UV <Vector (0.2088, 0.7810)>
  UV <Vector (0.2081, 0.7793)>
Face 1720
UV Count: 3
  UV <Vector (0.2106, 0.7789)>
  UV <Vector (0.2101, 0.7807)>
  UV <Vector (0.2095, 0.7790)>
Face 1721
UV Count: 3
  UV <Vector (0.2121, 0.7793)>
  UV <Vector (0.2106, 0.7789)>
  UV <Vector (0.2119, 0.7788)>
Face 1722
UV Count: 3
  UV <Vector (0.6148, 0.4874)>
  UV <Vector (0.6154, 0.4887)>
  UV <Vector (0.6150, 0.4886)>
Face 1723
UV Count: 3
  UV <Vector (0.1520, 0.7681)>
  UV <Vector (0.1577, 0.7810)>
  UV <Vector (0.1474, 0.7810)>
Face 1724
UV Count: 3
  UV <Vector (0.1560, 0.7922)>
  UV <Vector (0.1455, 0.8023)>
  UV <Vector (0.1456, 0.7921)>
Face 1725
UV Count: 3
  UV <Vector (0.1455, 0.8023)>
  UV <Vector (0.1348, 0.7928)>
  UV <Vector (0.1456, 0.7921)>
Face 1726
UV Count: 3
  UV <Vector (0.1347, 0.8026)>
  UV <Vector (0.1237, 0.7945)>
  UV <Vector (0.1348, 0.7928)>
Face 1727
UV Count: 3
  UV <Vector (0.1129, 0.7972)>
  UV <Vector (0.1234, 0.8040)>
  UV <Vector (0.1125, 0.8063)>
Face 1728
UV Count: 3
  UV <Vector (0.1016, 0.8015)>
  UV <Vector (0.1125, 0.8063)>
  UV <Vector (0.1015, 0.8099)>
Face 1729
UV Count: 3
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1059, 0.7788)>
  UV <Vector (0.1170, 0.7752)>
Face 1730
UV Count: 3
  UV <Vector (0.1474, 0.7810)>
  UV <Vector (0.1405, 0.7691)>
  UV <Vector (0.1520, 0.7681)>
Face 1731
UV Count: 3
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1277, 0.7720)>
  UV <Vector (0.1405, 0.7691)>
Face 1732
UV Count: 3
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1170, 0.7752)>
  UV <Vector (0.1277, 0.7720)>
Face 1733
UV Count: 3
  UV <Vector (0.1216, 0.7608)>
  UV <Vector (0.1277, 0.7720)>
  UV <Vector (0.1170, 0.7752)>
Face 1734
UV Count: 3
  UV <Vector (0.1520, 0.7681)>
  UV <Vector (0.1493, 0.7535)>
  UV <Vector (0.1615, 0.7530)>
Face 1735
UV Count: 3
  UV <Vector (0.1337, 0.7577)>
  UV <Vector (0.1405, 0.7691)>
  UV <Vector (0.1277, 0.7720)>
Face 1736
UV Count: 3
  UV <Vector (0.1486, 0.6948)>
  UV <Vector (0.1435, 0.6787)>
  UV <Vector (0.1580, 0.6783)>
Face 1737
UV Count: 3
  UV <Vector (0.1304, 0.6786)>
  UV <Vector (0.1350, 0.6956)>
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Face 1738
UV Count: 3
  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1228, 0.6954)>
  UV <Vector (0.1114, 0.6952)>
Face 1739
UV Count: 3
  UV <Vector (0.1066, 0.6781)>
  UV <Vector (0.1114, 0.6952)>
  UV <Vector (0.1002, 0.6953)>
Face 1740
UV Count: 3
  UV <Vector (0.0947, 0.6782)>
  UV <Vector (0.1002, 0.6953)>
  UV <Vector (0.0890, 0.6958)>
Face 1741
UV Count: 3
  UV <Vector (0.0828, 0.6779)>
  UV <Vector (0.0890, 0.6958)>
  UV <Vector (0.0774, 0.6964)>
Face 1742
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
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  UV <Vector (0.0656, 0.6962)>
Face 1743
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0528, 0.6955)>
  UV <Vector (0.0562, 0.6761)>
Face 1744
UV Count: 3
  UV <Vector (0.0562, 0.6761)>
  UV <Vector (0.0391, 0.6938)>
  UV <Vector (0.0416, 0.6745)>
Face 1745
UV Count: 3
  UV <Vector (0.0416, 0.6745)>
  UV <Vector (0.0255, 0.6914)>
  UV <Vector (0.0266, 0.6710)>
Face 1746
UV Count: 3
  UV <Vector (0.0118, 0.6880)>
  UV <Vector (0.0266, 0.6710)>
  UV <Vector (0.0255, 0.6914)>
Face 1747
UV Count: 3
  UV <Vector (0.1580, 0.6783)>
  UV <Vector (0.1630, 0.6932)>
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Face 1748
UV Count: 3
  UV <Vector (0.1438, 0.7334)>
  UV <Vector (0.1555, 0.7411)>
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Face 1749
UV Count: 3
  UV <Vector (0.1403, 0.7445)>
  UV <Vector (0.1322, 0.7351)>
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Face 1750
UV Count: 3
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1216, 0.7608)>
  UV <Vector (0.1092, 0.7647)>
Face 1751
UV Count: 3
  UV <Vector (0.1092, 0.7647)>
  UV <Vector (0.1170, 0.7752)>
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Face 1752
UV Count: 3
  UV <Vector (0.0931, 0.8227)>
  UV <Vector (0.1030, 0.8311)>
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Face 1753
UV Count: 3
  UV <Vector (0.0930, 0.8186)>
  UV <Vector (0.1026, 0.8238)>
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Face 1754
UV Count: 3
  UV <Vector (0.0922, 0.8066)>
  UV <Vector (0.1015, 0.8099)>
  UV <Vector (0.0929, 0.8143)>
Face 1755
UV Count: 3
  UV <Vector (0.1337, 0.7577)>
  UV <Vector (0.1270, 0.7473)>
  UV <Vector (0.1403, 0.7445)>
Face 1756
UV Count: 3
  UV <Vector (0.1403, 0.7445)>
  UV <Vector (0.1493, 0.7535)>
  UV <Vector (0.1337, 0.7577)>
Face 1757
UV Count: 3
  UV <Vector (0.1615, 0.7530)>
  UV <Vector (0.1555, 0.7411)>
  UV <Vector (0.1740, 0.7375)>
Face 1758
UV Count: 3
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.0973, 0.7819)>
  UV <Vector (0.1059, 0.7788)>
Face 1759
UV Count: 3
  UV <Vector (0.1590, 0.7293)>
  UV <Vector (0.1740, 0.7375)>
  UV <Vector (0.1555, 0.7411)>
Face 1760
UV Count: 3
  UV <Vector (0.1758, 0.7247)>
  UV <Vector (0.1957, 0.7262)>
  UV <Vector (0.1740, 0.7375)>
Face 1761
UV Count: 3
  UV <Vector (0.2510, 0.6992)>
  UV <Vector (0.2325, 0.7065)>
  UV <Vector (0.2324, 0.7003)>
Face 1762
UV Count: 3
  UV <Vector (0.2041, 0.6869)>
  UV <Vector (0.2170, 0.6952)>
  UV <Vector (0.1998, 0.6990)>
Face 1763
UV Count: 3
  UV <Vector (0.1829, 0.7032)>
  UV <Vector (0.1763, 0.6919)>
  UV <Vector (0.1893, 0.6902)>
Face 1764
UV Count: 3
  UV <Vector (0.1350, 0.6956)>
  UV <Vector (0.1412, 0.7111)>
  UV <Vector (0.1275, 0.7119)>
Face 1765
UV Count: 3
  UV <Vector (0.1275, 0.7119)>
  UV <Vector (0.1228, 0.6954)>
  UV <Vector (0.1350, 0.6956)>
Face 1766
UV Count: 3
  UV <Vector (0.1486, 0.6948)>
  UV <Vector (0.1543, 0.7093)>
  UV <Vector (0.1412, 0.7111)>
Face 1767
UV Count: 3
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.1177, 0.7379)>
  UV <Vector (0.1055, 0.7405)>
Face 1768
UV Count: 3
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1322, 0.7351)>
  UV <Vector (0.1177, 0.7379)>
Face 1769
UV Count: 3
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1438, 0.7334)>
  UV <Vector (0.1322, 0.7351)>
Face 1770
UV Count: 3
  UV <Vector (0.2324, 0.7003)>
  UV <Vector (0.2133, 0.7107)>
  UV <Vector (0.2144, 0.7041)>
Face 1771
UV Count: 3
  UV <Vector (0.1631, 0.7180)>
  UV <Vector (0.1758, 0.7247)>
  UV <Vector (0.1590, 0.7293)>
Face 1772
UV Count: 3
  UV <Vector (0.1954, 0.7170)>
  UV <Vector (0.1785, 0.7137)>
  UV <Vector (0.1971, 0.7084)>
Face 1773
UV Count: 3
  UV <Vector (0.1954, 0.7170)>
  UV <Vector (0.2144, 0.7041)>
  UV <Vector (0.2133, 0.7107)>
Face 1774
UV Count: 3
  UV <Vector (0.1590, 0.7293)>
  UV <Vector (0.1483, 0.7217)>
  UV <Vector (0.1631, 0.7180)>
Face 1775
UV Count: 3
  UV <Vector (0.2041, 0.6869)>
  UV <Vector (0.1956, 0.6779)>
  UV <Vector (0.2078, 0.6761)>
Face 1776
UV Count: 3
  UV <Vector (0.1893, 0.6902)>
  UV <Vector (0.1998, 0.6990)>
  UV <Vector (0.1829, 0.7032)>
Face 1777
UV Count: 3
  UV <Vector (0.1763, 0.6919)>
  UV <Vector (0.1728, 0.6775)>
  UV <Vector (0.1841, 0.6787)>
Face 1778
UV Count: 3
  UV <Vector (0.1679, 0.7068)>
  UV <Vector (0.1630, 0.6932)>
  UV <Vector (0.1763, 0.6919)>
Face 1779
UV Count: 3
  UV <Vector (0.2078, 0.6761)>
  UV <Vector (0.2015, 0.6669)>
  UV <Vector (0.2105, 0.6668)>
Face 1780
UV Count: 3
  UV <Vector (0.1910, 0.6687)>
  UV <Vector (0.1956, 0.6779)>
  UV <Vector (0.1841, 0.6787)>
Face 1781
UV Count: 3
  UV <Vector (0.2214, 0.6719)>
  UV <Vector (0.2105, 0.6668)>
  UV <Vector (0.2195, 0.6595)>
Face 1782
UV Count: 3
  UV <Vector (0.1910, 0.6687)>
  UV <Vector (0.1728, 0.6775)>
  UV <Vector (0.1859, 0.6612)>
Face 1783
UV Count: 3
  UV <Vector (0.2043, 0.6578)>
  UV <Vector (0.2105, 0.6668)>
  UV <Vector (0.2015, 0.6669)>
Face 1784
UV Count: 3
  UV <Vector (0.2043, 0.6578)>
  UV <Vector (0.1910, 0.6687)>
  UV <Vector (0.1859, 0.6612)>
Face 1785
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.0897, 0.7853)>
  UV <Vector (0.0973, 0.7819)>
Face 1786
UV Count: 3
  UV <Vector (0.1157, 0.7117)>
  UV <Vector (0.1114, 0.6952)>
  UV <Vector (0.1228, 0.6954)>
Face 1787
UV Count: 3
  UV <Vector (0.0837, 0.7738)>
  UV <Vector (0.0897, 0.7853)>
  UV <Vector (0.0838, 0.7873)>
Face 1788
UV Count: 3
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0302, 0.7527)>
  UV <Vector (0.0432, 0.7506)>
Face 1789
UV Count: 3
  UV <Vector (0.0290, 0.7724)>
  UV <Vector (0.0202, 0.7545)>
  UV <Vector (0.0302, 0.7527)>
Face 1790
UV Count: 3
  UV <Vector (0.0202, 0.7545)>
  UV <Vector (0.0104, 0.7771)>
  UV <Vector (0.0100, 0.7567)>
Face 1791
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0302, 0.7527)>
  UV <Vector (0.0325, 0.7347)>
Face 1792
UV Count: 3
  UV <Vector (0.0325, 0.7347)>
  UV <Vector (0.0202, 0.7545)>
  UV <Vector (0.0216, 0.7347)>
Face 1793
UV Count: 3
  UV <Vector (0.0216, 0.7347)>
  UV <Vector (0.0100, 0.7567)>
  UV <Vector (0.0102, 0.7352)>
Face 1794
UV Count: 3
  UV <Vector (0.1508, 0.8674)>
  UV <Vector (0.1512, 0.8590)>
  UV <Vector (0.1539, 0.8651)>
Face 1795
UV Count: 3
  UV <Vector (0.1295, 0.8615)>
  UV <Vector (0.1225, 0.8770)>
  UV <Vector (0.1204, 0.8628)>
Face 1796
UV Count: 3
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.1055, 0.7405)>
  UV <Vector (0.0949, 0.7426)>
Face 1797
UV Count: 3
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0651, 0.7480)>
  UV <Vector (0.0544, 0.7502)>
Face 1798
UV Count: 3
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0752, 0.7459)>
  UV <Vector (0.0651, 0.7480)>
Face 1799
UV Count: 3
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0949, 0.7426)>
  UV <Vector (0.0860, 0.7448)>
Face 1800
UV Count: 3
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0860, 0.7448)>
  UV <Vector (0.0752, 0.7459)>
Face 1801
UV Count: 3
  UV <Vector (0.1041, 0.8394)>
  UV <Vector (0.0922, 0.8305)>
  UV <Vector (0.1030, 0.8311)>
Face 1802
UV Count: 3
  UV <Vector (0.1020, 0.8759)>
  UV <Vector (0.0959, 0.8900)>
  UV <Vector (0.0930, 0.8781)>
Face 1803
UV Count: 3
  UV <Vector (0.0838, 0.7873)>
  UV <Vector (0.0790, 0.7718)>
  UV <Vector (0.0837, 0.7738)>
Face 1804
UV Count: 3
  UV <Vector (0.0748, 0.7734)>
  UV <Vector (0.0797, 0.7894)>
  UV <Vector (0.0750, 0.7895)>
Face 1805
UV Count: 3
  UV <Vector (0.0799, 0.8289)>
  UV <Vector (0.0747, 0.8197)>
  UV <Vector (0.0810, 0.8184)>
Face 1806
UV Count: 3
  UV <Vector (0.0790, 0.8393)>
  UV <Vector (0.0729, 0.8303)>
  UV <Vector (0.0799, 0.8289)>
Face 1807
UV Count: 3
  UV <Vector (0.1650, 0.8702)>
  UV <Vector (0.1603, 0.8652)>
  UV <Vector (0.1658, 0.8679)>
Face 1808
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
  UV <Vector (0.1658, 0.8679)>
  UV <Vector (0.1716, 0.8698)>
Face 1809
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
  UV <Vector (0.1774, 0.8714)>
  UV <Vector (0.1778, 0.8741)>
Face 1810
UV Count: 3
  UV <Vector (0.1778, 0.8741)>
  UV <Vector (0.1833, 0.8725)>
  UV <Vector (0.1841, 0.8751)>
Face 1811
UV Count: 3
  UV <Vector (0.1992, 0.8756)>
  UV <Vector (0.1904, 0.8731)>
  UV <Vector (0.1978, 0.8725)>
Face 1812
UV Count: 3
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2035, 0.8715)>
  UV <Vector (0.2074, 0.8695)>
Face 1813
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2074, 0.8695)>
  UV <Vector (0.2107, 0.8672)>
Face 1814
UV Count: 3
  UV <Vector (0.2314, 0.8633)>
  UV <Vector (0.2251, 0.8673)>
  UV <Vector (0.2242, 0.8627)>
Face 1815
UV Count: 3
  UV <Vector (0.2373, 0.8643)>
  UV <Vector (0.2325, 0.8699)>
  UV <Vector (0.2314, 0.8633)>
Face 1816
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2432, 0.8645)>
  UV <Vector (0.2432, 0.8699)>
Face 1817
UV Count: 3
  UV <Vector (0.1570, 0.8601)>
  UV <Vector (0.1549, 0.8582)>
  UV <Vector (0.1572, 0.8587)>
Face 1818
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1596, 0.8671)>
  UV <Vector (0.1555, 0.8631)>
Face 1819
UV Count: 3
  UV <Vector (0.1603, 0.8636)>
  UV <Vector (0.1572, 0.8587)>
  UV <Vector (0.1604, 0.8623)>
Face 1820
UV Count: 3
  UV <Vector (0.1605, 0.8610)>
  UV <Vector (0.1580, 0.8575)>
  UV <Vector (0.1601, 0.8597)>
Face 1821
UV Count: 3
  UV <Vector (0.1415, 0.6487)>
  UV <Vector (0.1508, 0.6630)>
  UV <Vector (0.1370, 0.6628)>
Face 1822
UV Count: 3
  UV <Vector (0.2404, 0.7666)>
  UV <Vector (0.2349, 0.7708)>
  UV <Vector (0.2344, 0.7679)>
Face 1823
UV Count: 3
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2344, 0.7679)>
  UV <Vector (0.2349, 0.7708)>
Face 1824
UV Count: 3
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2213, 0.7736)>
  UV <Vector (0.2207, 0.7718)>
Face 1825
UV Count: 3
  UV <Vector (0.2144, 0.7747)>
  UV <Vector (0.2207, 0.7718)>
  UV <Vector (0.2213, 0.7736)>
Face 1826
UV Count: 3
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2139, 0.7736)>
  UV <Vector (0.2144, 0.7747)>
Face 1827
UV Count: 3
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2088, 0.7768)>
  UV <Vector (0.2072, 0.7767)>
Face 1828
UV Count: 3
  UV <Vector (0.2083, 0.7781)>
  UV <Vector (0.2072, 0.7767)>
  UV <Vector (0.2088, 0.7768)>
Face 1829
UV Count: 3
  UV <Vector (0.2072, 0.7817)>
  UV <Vector (0.2081, 0.7793)>
  UV <Vector (0.2088, 0.7810)>
Face 1830
UV Count: 3
  UV <Vector (0.2093, 0.7838)>
  UV <Vector (0.2088, 0.7810)>
  UV <Vector (0.2108, 0.7830)>
Face 1831
UV Count: 3
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2196, 0.7870)>
  UV <Vector (0.2139, 0.7854)>
Face 1832
UV Count: 3
  UV <Vector (0.2196, 0.7870)>
  UV <Vector (0.2255, 0.7861)>
  UV <Vector (0.2250, 0.7883)>
Face 1833
UV Count: 3
  UV <Vector (0.2250, 0.7883)>
  UV <Vector (0.2308, 0.7867)>
  UV <Vector (0.2304, 0.7894)>
Face 1834
UV Count: 3
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2304, 0.7894)>
  UV <Vector (0.2308, 0.7867)>
Face 1835
UV Count: 3
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2392, 0.7882)>
  UV <Vector (0.2389, 0.7908)>
Face 1836
UV Count: 3
  UV <Vector (0.2389, 0.7908)>
  UV <Vector (0.2427, 0.7885)>
  UV <Vector (0.2426, 0.7911)>
Face 1837
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2448, 0.7997)>
  UV <Vector (0.2481, 0.7995)>
Face 1838
UV Count: 3
  UV <Vector (0.2482, 0.7964)>
  UV <Vector (0.2448, 0.7997)>
  UV <Vector (0.2452, 0.7965)>
Face 1839
UV Count: 3
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2482, 0.7964)>
  UV <Vector (0.2452, 0.7965)>
Face 1840
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2485, 0.7910)>
  UV <Vector (0.2510, 0.7908)>
Face 1841
UV Count: 3
  UV <Vector (0.2510, 0.7908)>
  UV <Vector (0.2485, 0.7884)>
  UV <Vector (0.2510, 0.7884)>
Face 1842
UV Count: 3
  UV <Vector (0.2510, 0.7884)>
  UV <Vector (0.2485, 0.7860)>
  UV <Vector (0.2510, 0.7860)>
Face 1843
UV Count: 3
  UV <Vector (0.2486, 0.7836)>
  UV <Vector (0.2510, 0.7860)>
  UV <Vector (0.2485, 0.7860)>
Face 1844
UV Count: 3
  UV <Vector (0.2483, 0.7807)>
  UV <Vector (0.2510, 0.7838)>
  UV <Vector (0.2486, 0.7836)>
Face 1845
UV Count: 3
  UV <Vector (0.6298, 0.4912)>
  UV <Vector (0.6287, 0.4939)>
  UV <Vector (0.6287, 0.4910)>
Face 1846
UV Count: 3
  UV <Vector (0.6298, 0.4868)>
  UV <Vector (0.6287, 0.4910)>
  UV <Vector (0.6286, 0.4867)>
Face 1847
UV Count: 3
  UV <Vector (0.6298, 0.4788)>
  UV <Vector (0.6286, 0.4867)>
  UV <Vector (0.6275, 0.4787)>
Face 1848
UV Count: 3
  UV <Vector (0.6298, 0.4647)>
  UV <Vector (0.6275, 0.4787)>
  UV <Vector (0.6251, 0.4645)>
Face 1849
UV Count: 3
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6251, 0.4645)>
  UV <Vector (0.6241, 0.4511)>
Face 1850
UV Count: 3
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6241, 0.4511)>
Face 1851
UV Count: 3
  UV <Vector (0.6298, 0.4340)>
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6256, 0.4344)>
Face 1852
UV Count: 3
  UV <Vector (0.6280, 0.4133)>
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6267, 0.4136)>
Face 1853
UV Count: 3
  UV <Vector (0.6279, 0.4096)>
  UV <Vector (0.6267, 0.4136)>
  UV <Vector (0.6262, 0.4099)>
Face 1854
UV Count: 3
  UV <Vector (0.6279, 0.4055)>
  UV <Vector (0.6260, 0.4076)>
  UV <Vector (0.6258, 0.4057)>
Face 1855
UV Count: 3
  UV <Vector (0.2453, 0.7748)>
  UV <Vector (0.2386, 0.7777)>
  UV <Vector (0.2397, 0.7748)>
Face 1856
UV Count: 3
  UV <Vector (0.2457, 0.7723)>
  UV <Vector (0.2397, 0.7748)>
  UV <Vector (0.2403, 0.7725)>
Face 1857
UV Count: 3
  UV <Vector (0.2456, 0.7697)>
  UV <Vector (0.2403, 0.7725)>
  UV <Vector (0.2404, 0.7700)>
Face 1858
UV Count: 3
  UV <Vector (0.2459, 0.7662)>
  UV <Vector (0.2404, 0.7700)>
  UV <Vector (0.2404, 0.7666)>
Face 1859
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2459, 0.7662)>
  UV <Vector (0.2404, 0.7666)>
Face 1860
UV Count: 3
  UV <Vector (0.2462, 0.7616)>
  UV <Vector (0.2388, 0.7584)>
  UV <Vector (0.2457, 0.7571)>
Face 1861
UV Count: 3
  UV <Vector (0.2376, 0.7548)>
  UV <Vector (0.2457, 0.7571)>
  UV <Vector (0.2388, 0.7584)>
Face 1862
UV Count: 3
  UV <Vector (0.2360, 0.7506)>
  UV <Vector (0.2454, 0.7534)>
  UV <Vector (0.2376, 0.7548)>
Face 1863
UV Count: 3
  UV <Vector (0.2358, 0.7460)>
  UV <Vector (0.2445, 0.7492)>
  UV <Vector (0.2360, 0.7506)>
Face 1864
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2434, 0.7399)>
  UV <Vector (0.2350, 0.7411)>
Face 1865
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2431, 0.7296)>
  UV <Vector (0.2432, 0.7349)>
Face 1866
UV Count: 3
  UV <Vector (0.2446, 0.7246)>
  UV <Vector (0.2350, 0.7297)>
  UV <Vector (0.2394, 0.7221)>
Face 1867
UV Count: 3
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2420, 0.7163)>
  UV <Vector (0.2338, 0.7136)>
Face 1868
UV Count: 3
  UV <Vector (0.2395, 0.8029)>
  UV <Vector (0.2365, 0.8008)>
  UV <Vector (0.2406, 0.8009)>
Face 1869
UV Count: 3
  UV <Vector (0.2278, 0.8059)>
  UV <Vector (0.2230, 0.8064)>
  UV <Vector (0.2286, 0.8047)>
Face 1870
UV Count: 3
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2082, 0.8053)>
  UV <Vector (0.2102, 0.8011)>
Face 1871
UV Count: 3
  UV <Vector (0.1561, 0.8201)>
  UV <Vector (0.1682, 0.8125)>
  UV <Vector (0.1668, 0.8210)>
Face 1872
UV Count: 3
  UV <Vector (0.1785, 0.8167)>
  UV <Vector (0.1668, 0.8210)>
  UV <Vector (0.1682, 0.8125)>
Face 1873
UV Count: 3
  UV <Vector (0.1449, 0.8199)>
  UV <Vector (0.1564, 0.8111)>
  UV <Vector (0.1561, 0.8201)>
Face 1874
UV Count: 3
  UV <Vector (0.1453, 0.8107)>
  UV <Vector (0.1342, 0.8203)>
  UV <Vector (0.1345, 0.8113)>
Face 1875
UV Count: 3
  UV <Vector (0.1342, 0.8203)>
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1236, 0.8214)>
Face 1876
UV Count: 3
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1131, 0.8226)>
  UV <Vector (0.1236, 0.8214)>
Face 1877
UV Count: 3
  UV <Vector (0.0255, 0.9846)>
  UV <Vector (0.0335, 0.9837)>
  UV <Vector (0.0291, 0.9878)>
Face 1878
UV Count: 3
  UV <Vector (0.0291, 0.9878)>
  UV <Vector (0.0371, 0.9861)>
  UV <Vector (0.0310, 0.9924)>
Face 1879
UV Count: 3
  UV <Vector (0.1939, 0.8657)>
  UV <Vector (0.2011, 0.8669)>
  UV <Vector (0.1949, 0.8678)>
Face 1880
UV Count: 3
  UV <Vector (0.2029, 0.8698)>
  UV <Vector (0.1962, 0.8698)>
  UV <Vector (0.2020, 0.8684)>
Face 1881
UV Count: 3
  UV <Vector (0.2048, 0.8743)>
  UV <Vector (0.1978, 0.8725)>
  UV <Vector (0.2035, 0.8715)>
Face 1882
UV Count: 3
  UV <Vector (0.2048, 0.8743)>
  UV <Vector (0.2014, 0.8796)>
  UV <Vector (0.1992, 0.8756)>
Face 1883
UV Count: 3
  UV <Vector (0.2076, 0.8780)>
  UV <Vector (0.2033, 0.8860)>
  UV <Vector (0.2014, 0.8796)>
Face 1884
UV Count: 3
  UV <Vector (0.2049, 0.8928)>
  UV <Vector (0.2114, 0.8849)>
  UV <Vector (0.2136, 0.8914)>
Face 1885
UV Count: 3
  UV <Vector (0.2224, 0.8724)>
  UV <Vector (0.2190, 0.8828)>
  UV <Vector (0.2147, 0.8759)>
Face 1886
UV Count: 3
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1560, 0.8409)>
  UV <Vector (0.1584, 0.8477)>
Face 1887
UV Count: 3
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1874, 0.8976)>
  UV <Vector (0.1791, 0.8957)>
Face 1888
UV Count: 3
  UV <Vector (0.1714, 0.8876)>
  UV <Vector (0.1791, 0.8957)>
  UV <Vector (0.1705, 0.8932)>
Face 1889
UV Count: 3
  UV <Vector (0.1623, 0.8839)>
  UV <Vector (0.1705, 0.8932)>
  UV <Vector (0.1601, 0.8889)>
Face 1890
UV Count: 3
  UV <Vector (0.1544, 0.8790)>
  UV <Vector (0.1601, 0.8889)>
  UV <Vector (0.1504, 0.8830)>
Face 1891
UV Count: 3
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1504, 0.8830)>
  UV <Vector (0.1415, 0.8730)>
Face 1892
UV Count: 3
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2136, 0.8914)>
  UV <Vector (0.2211, 0.8900)>
Face 1893
UV Count: 3
  UV <Vector (0.2049, 0.8928)>
  UV <Vector (0.2141, 0.8969)>
  UV <Vector (0.2056, 0.8982)>
Face 1894
UV Count: 3
  UV <Vector (0.1955, 0.8928)>
  UV <Vector (0.2056, 0.8982)>
  UV <Vector (0.1956, 0.8982)>
Face 1895
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1070, 0.8504)>
  UV <Vector (0.1041, 0.8394)>
Face 1896
UV Count: 3
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.1041, 0.8394)>
  UV <Vector (0.1070, 0.8504)>
Face 1897
UV Count: 3
  UV <Vector (0.2161, 0.8595)>
  UV <Vector (0.2135, 0.8619)>
  UV <Vector (0.2124, 0.8602)>
Face 1898
UV Count: 3
  UV <Vector (0.2105, 0.8636)>
  UV <Vector (0.2062, 0.8650)>
  UV <Vector (0.2097, 0.8620)>
Face 1899
UV Count: 3
  UV <Vector (0.2067, 0.8664)>
  UV <Vector (0.2011, 0.8669)>
  UV <Vector (0.2062, 0.8650)>
Face 1900
UV Count: 3
  UV <Vector (0.1949, 0.8678)>
  UV <Vector (0.2020, 0.8684)>
  UV <Vector (0.1962, 0.8698)>
Face 1901
UV Count: 3
  UV <Vector (0.1949, 0.8678)>
  UV <Vector (0.1890, 0.8698)>
  UV <Vector (0.1877, 0.8674)>
Face 1902
UV Count: 3
  UV <Vector (0.1771, 0.8679)>
  UV <Vector (0.1821, 0.8667)>
  UV <Vector (0.1826, 0.8691)>
Face 1903
UV Count: 3
  UV <Vector (0.1704, 0.8659)>
  UV <Vector (0.1768, 0.8658)>
  UV <Vector (0.1771, 0.8679)>
Face 1904
UV Count: 3
  UV <Vector (0.1704, 0.8659)>
  UV <Vector (0.1642, 0.8624)>
  UV <Vector (0.1699, 0.8640)>
Face 1905
UV Count: 3
  UV <Vector (0.1651, 0.8642)>
  UV <Vector (0.1605, 0.8610)>
  UV <Vector (0.1642, 0.8624)>
Face 1906
UV Count: 3
  UV <Vector (0.1580, 0.8575)>
  UV <Vector (0.1604, 0.8623)>
  UV <Vector (0.1572, 0.8587)>
Face 1907
UV Count: 3
  UV <Vector (0.1558, 0.8558)>
  UV <Vector (0.1572, 0.8587)>
  UV <Vector (0.1549, 0.8582)>
Face 1908
UV Count: 3
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1549, 0.8582)>
  UV <Vector (0.1512, 0.8590)>
Face 1909
UV Count: 3
  UV <Vector (0.1495, 0.8504)>
  UV <Vector (0.1512, 0.8590)>
  UV <Vector (0.1475, 0.8591)>
Face 1910
UV Count: 3
  UV <Vector (0.2124, 0.8602)>
  UV <Vector (0.2144, 0.8576)>
  UV <Vector (0.2161, 0.8595)>
Face 1911
UV Count: 3
  UV <Vector (0.2151, 0.8527)>
  UV <Vector (0.2084, 0.8546)>
  UV <Vector (0.2110, 0.8509)>
Face 1912
UV Count: 3
  UV <Vector (0.2097, 0.8620)>
  UV <Vector (0.2135, 0.8619)>
  UV <Vector (0.2105, 0.8636)>
Face 1913
UV Count: 3
  UV <Vector (0.2187, 0.8553)>
  UV <Vector (0.2161, 0.8595)>
  UV <Vector (0.2144, 0.8576)>
Face 1914
UV Count: 3
  UV <Vector (0.2175, 0.8622)>
  UV <Vector (0.2222, 0.8583)>
  UV <Vector (0.2242, 0.8627)>
Face 1915
UV Count: 3
  UV <Vector (0.2139, 0.8633)>
  UV <Vector (0.2135, 0.8619)>
  UV <Vector (0.2175, 0.8622)>
Face 1916
UV Count: 3
  UV <Vector (0.2105, 0.8636)>
  UV <Vector (0.2139, 0.8633)>
  UV <Vector (0.2109, 0.8653)>
Face 1917
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2131, 0.8655)>
  UV <Vector (0.2183, 0.8660)>
Face 1918
UV Count: 3
  UV <Vector (0.1729, 0.8431)>
  UV <Vector (0.1653, 0.8376)>
  UV <Vector (0.1741, 0.8368)>
Face 1919
UV Count: 3
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1475, 0.8591)>
  UV <Vector (0.1508, 0.8674)>
Face 1920
UV Count: 3
  UV <Vector (0.1817, 0.8436)>
  UV <Vector (0.1741, 0.8368)>
  UV <Vector (0.1830, 0.8378)>
Face 1921
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2251, 0.8673)>
  UV <Vector (0.2224, 0.8724)>
Face 1922
UV Count: 3
  UV <Vector (0.1475, 0.8591)>
  UV <Vector (0.1432, 0.8491)>
  UV <Vector (0.1495, 0.8504)>
Face 1923
UV Count: 3
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1353, 0.8492)>
  UV <Vector (0.1432, 0.8491)>
Face 1924
UV Count: 3
  UV <Vector (0.1093, 0.8629)>
  UV <Vector (0.1177, 0.8503)>
  UV <Vector (0.1204, 0.8628)>
Face 1925
UV Count: 3
  UV <Vector (0.1003, 0.8623)>
  UV <Vector (0.1070, 0.8504)>
  UV <Vector (0.1093, 0.8629)>
Face 1926
UV Count: 3
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1415, 0.8730)>
  UV <Vector (0.1368, 0.8600)>
Face 1927
UV Count: 3
  UV <Vector (0.1449, 0.8199)>
  UV <Vector (0.1346, 0.8298)>
  UV <Vector (0.1342, 0.8203)>
Face 1928
UV Count: 3
  UV <Vector (0.1755, 0.8300)>
  UV <Vector (0.1860, 0.8262)>
  UV <Vector (0.1848, 0.8318)>
Face 1929
UV Count: 3
  UV <Vector (0.1741, 0.8368)>
  UV <Vector (0.1848, 0.8318)>
  UV <Vector (0.1830, 0.8378)>
Face 1930
UV Count: 3
  UV <Vector (0.1929, 0.8342)>
  UV <Vector (0.1830, 0.8378)>
  UV <Vector (0.1848, 0.8318)>
Face 1931
UV Count: 3
  UV <Vector (0.1992, 0.8365)>
  UV <Vector (0.1914, 0.8396)>
  UV <Vector (0.1929, 0.8342)>
Face 1932
UV Count: 3
  UV <Vector (0.2052, 0.8386)>
  UV <Vector (0.1974, 0.8414)>
  UV <Vector (0.1992, 0.8365)>
Face 1933
UV Count: 3
  UV <Vector (0.2163, 0.8428)>
  UV <Vector (0.2085, 0.8451)>
  UV <Vector (0.2109, 0.8408)>
Face 1934
UV Count: 3
  UV <Vector (0.2208, 0.8449)>
  UV <Vector (0.2139, 0.8470)>
  UV <Vector (0.2163, 0.8428)>
Face 1935
UV Count: 3
  UV <Vector (0.2320, 0.8502)>
  UV <Vector (0.2233, 0.8523)>
  UV <Vector (0.2260, 0.8474)>
Face 1936
UV Count: 3
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2294, 0.8567)>
  UV <Vector (0.2320, 0.8502)>
Face 1937
UV Count: 3
  UV <Vector (0.2429, 0.8587)>
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2427, 0.8519)>
Face 1938
UV Count: 3
  UV <Vector (0.1755, 0.8300)>
  UV <Vector (0.1653, 0.8376)>
  UV <Vector (0.1660, 0.8294)>
Face 1939
UV Count: 3
  UV <Vector (0.1660, 0.8294)>
  UV <Vector (0.1763, 0.8232)>
  UV <Vector (0.1755, 0.8300)>
Face 1940
UV Count: 3
  UV <Vector (0.1561, 0.8201)>
  UV <Vector (0.1450, 0.8296)>
  UV <Vector (0.1449, 0.8199)>
Face 1941
UV Count: 3
  UV <Vector (0.1559, 0.8298)>
  UV <Vector (0.1668, 0.8210)>
  UV <Vector (0.1660, 0.8294)>
Face 1942
UV Count: 3
  UV <Vector (0.1698, 0.8038)>
  UV <Vector (0.1716, 0.7904)>
  UV <Vector (0.1775, 0.7993)>
Face 1943
UV Count: 3
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1564, 0.8025)>
  UV <Vector (0.1560, 0.7922)>
Face 1944
UV Count: 3
  UV <Vector (0.0109, 0.9713)>
  UV <Vector (0.0072, 0.9751)>
  UV <Vector (0.0073, 0.9712)>
Face 1945
UV Count: 3
  UV <Vector (0.1659, 0.8567)>
  UV <Vector (0.1628, 0.8592)>
  UV <Vector (0.1615, 0.8583)>
Face 1946
UV Count: 3
  UV <Vector (0.1657, 0.8535)>
  UV <Vector (0.1615, 0.8583)>
  UV <Vector (0.1604, 0.8562)>
Face 1947
UV Count: 3
  UV <Vector (0.1604, 0.8562)>
  UV <Vector (0.1655, 0.8501)>
  UV <Vector (0.1657, 0.8535)>
Face 1948
UV Count: 3
  UV <Vector (0.1652, 0.8447)>
  UV <Vector (0.1596, 0.8529)>
  UV <Vector (0.1584, 0.8477)>
Face 1949
UV Count: 3
  UV <Vector (0.1652, 0.8447)>
  UV <Vector (0.1560, 0.8409)>
  UV <Vector (0.1653, 0.8376)>
Face 1950
UV Count: 3
  UV <Vector (0.1653, 0.8376)>
  UV <Vector (0.1559, 0.8298)>
  UV <Vector (0.1660, 0.8294)>
Face 1951
UV Count: 3
  UV <Vector (0.1495, 0.8504)>
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1560, 0.8409)>
Face 1952
UV Count: 3
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1559, 0.8298)>
  UV <Vector (0.1560, 0.8409)>
Face 1953
UV Count: 3
  UV <Vector (0.6170, 0.4879)>
  UV <Vector (0.6161, 0.4891)>
  UV <Vector (0.6158, 0.4874)>
Face 1954
UV Count: 3
  UV <Vector (0.2126, 0.7809)>
  UV <Vector (0.2152, 0.7796)>
  UV <Vector (0.2154, 0.7813)>
Face 1955
UV Count: 3
  UV <Vector (0.2154, 0.7813)>
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2126, 0.7809)>
Face 1956
UV Count: 3
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2108, 0.7830)>
Face 1957
UV Count: 3
  UV <Vector (0.2108, 0.7830)>
  UV <Vector (0.2139, 0.7854)>
  UV <Vector (0.2093, 0.7838)>
Face 1958
UV Count: 3
  UV <Vector (0.2093, 0.7838)>
  UV <Vector (0.2118, 0.7873)>
  UV <Vector (0.2074, 0.7852)>
Face 1959
UV Count: 3
  UV <Vector (0.2074, 0.7852)>
  UV <Vector (0.2090, 0.7906)>
  UV <Vector (0.2044, 0.7875)>
Face 1960
UV Count: 3
  UV <Vector (0.2044, 0.7875)>
  UV <Vector (0.2060, 0.7943)>
  UV <Vector (0.2008, 0.7906)>
Face 1961
UV Count: 3
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.2008, 0.7906)>
  UV <Vector (0.2060, 0.7943)>
Face 1962
UV Count: 3
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.2082, 0.8053)>
  UV <Vector (0.1997, 0.8026)>
Face 1963
UV Count: 3
  UV <Vector (0.1965, 0.7943)>
  UV <Vector (0.1997, 0.8026)>
  UV <Vector (0.1926, 0.7982)>
Face 1964
UV Count: 3
  UV <Vector (0.1348, 0.8390)>
  UV <Vector (0.1432, 0.8491)>
  UV <Vector (0.1353, 0.8492)>
Face 1965
UV Count: 3
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1346, 0.8298)>
  UV <Vector (0.1450, 0.8296)>
Face 1966
UV Count: 3
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1348, 0.8390)>
  UV <Vector (0.1250, 0.8393)>
Face 1967
UV Count: 3
  UV <Vector (0.1353, 0.8492)>
  UV <Vector (0.1250, 0.8393)>
  UV <Vector (0.1348, 0.8390)>
Face 1968
UV Count: 3
  UV <Vector (0.1295, 0.8615)>
  UV <Vector (0.1415, 0.8730)>
  UV <Vector (0.1348, 0.8780)>
Face 1969
UV Count: 3
  UV <Vector (0.1267, 0.8494)>
  UV <Vector (0.1368, 0.8600)>
  UV <Vector (0.1295, 0.8615)>
Face 1970
UV Count: 3
  UV <Vector (0.1139, 0.8311)>
  UV <Vector (0.1250, 0.8393)>
  UV <Vector (0.1153, 0.8399)>
Face 1971
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1267, 0.8494)>
  UV <Vector (0.1177, 0.8503)>
Face 1972
UV Count: 3
  UV <Vector (0.1177, 0.8503)>
  UV <Vector (0.1295, 0.8615)>
  UV <Vector (0.1204, 0.8628)>
Face 1973
UV Count: 3
  UV <Vector (0.0724, 0.8481)>
  UV <Vector (0.0782, 0.8488)>
  UV <Vector (0.0732, 0.8540)>
Face 1974
UV Count: 3
  UV <Vector (0.0187, 0.5737)>
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0247, 0.5835)>
Face 1975
UV Count: 3
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0262, 0.5707)>
  UV <Vector (0.0317, 0.5782)>
Face 1976
UV Count: 3
  UV <Vector (0.0334, 0.5760)>
  UV <Vector (0.0262, 0.5707)>
  UV <Vector (0.0288, 0.5685)>
Face 1977
UV Count: 3
  UV <Vector (0.0358, 0.5720)>
  UV <Vector (0.0288, 0.5685)>
  UV <Vector (0.0321, 0.5657)>
Face 1978
UV Count: 3
  UV <Vector (0.0550, 0.5535)>
  UV <Vector (0.0569, 0.5596)>
  UV <Vector (0.0514, 0.5560)>
Face 1979
UV Count: 3
  UV <Vector (0.0750, 0.8593)>
  UV <Vector (0.0797, 0.8541)>
  UV <Vector (0.0781, 0.8622)>
Face 1980
UV Count: 3
  UV <Vector (0.0469, 0.5922)>
  UV <Vector (0.0376, 0.5859)>
  UV <Vector (0.0472, 0.5876)>
Face 1981
UV Count: 3
  UV <Vector (0.0376, 0.5859)>
  UV <Vector (0.0473, 0.5845)>
  UV <Vector (0.0472, 0.5876)>
Face 1982
UV Count: 3
  UV <Vector (0.0393, 0.5831)>
  UV <Vector (0.0476, 0.5819)>
  UV <Vector (0.0473, 0.5845)>
Face 1983
UV Count: 3
  UV <Vector (0.0473, 0.5845)>
  UV <Vector (0.0565, 0.5809)>
  UV <Vector (0.0568, 0.5830)>
Face 1984
UV Count: 3
  UV <Vector (0.0472, 0.5876)>
  UV <Vector (0.0568, 0.5830)>
  UV <Vector (0.0579, 0.5857)>
Face 1985
UV Count: 3
  UV <Vector (0.0469, 0.5922)>
  UV <Vector (0.0579, 0.5857)>
  UV <Vector (0.0600, 0.5895)>
Face 1986
UV Count: 3
  UV <Vector (0.0781, 0.8622)>
  UV <Vector (0.0817, 0.8566)>
  UV <Vector (0.0814, 0.8630)>
Face 1987
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1204, 0.8628)>
  UV <Vector (0.1225, 0.8770)>
Face 1988
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1003, 0.8623)>
  UV <Vector (0.1093, 0.8629)>
Face 1989
UV Count: 3
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.0958, 0.8620)>
  UV <Vector (0.0909, 0.8475)>
Face 1990
UV Count: 3
  UV <Vector (0.0958, 0.8620)>
  UV <Vector (0.0892, 0.8534)>
  UV <Vector (0.0909, 0.8475)>
Face 1991
UV Count: 3
  UV <Vector (0.0604, 0.5456)>
  UV <Vector (0.0529, 0.5405)>
  UV <Vector (0.0580, 0.5400)>
Face 1992
UV Count: 3
  UV <Vector (0.0523, 0.5367)>
  UV <Vector (0.0580, 0.5400)>
  UV <Vector (0.0529, 0.5405)>
Face 1993
UV Count: 3
  UV <Vector (0.0493, 0.5332)>
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0523, 0.5367)>
Face 1994
UV Count: 3
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0682, 0.5605)>
  UV <Vector (0.0713, 0.5614)>
Face 1995
UV Count: 3
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0601, 0.5566)>
  UV <Vector (0.0644, 0.5587)>
Face 1996
UV Count: 3
  UV <Vector (0.0689, 0.5515)>
  UV <Vector (0.0713, 0.5614)>
  UV <Vector (0.0682, 0.5605)>
Face 1997
UV Count: 3
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0638, 0.5759)>
  UV <Vector (0.0622, 0.5733)>
Face 1998
UV Count: 3
  UV <Vector (0.0565, 0.5809)>
  UV <Vector (0.0622, 0.5733)>
  UV <Vector (0.0638, 0.5759)>
Face 1999
UV Count: 3
  UV <Vector (0.0418, 0.5684)>
  UV <Vector (0.0321, 0.5657)>
  UV <Vector (0.0385, 0.5623)>
Face 2000
UV Count: 3
  UV <Vector (0.0385, 0.5623)>
  UV <Vector (0.0303, 0.5581)>
  UV <Vector (0.0360, 0.5555)>
Face 2001
UV Count: 3
  UV <Vector (0.0320, 0.5448)>
  UV <Vector (0.0360, 0.5555)>
  UV <Vector (0.0303, 0.5581)>
Face 2002
UV Count: 3
  UV <Vector (0.0374, 0.5348)>
  UV <Vector (0.0355, 0.5447)>
  UV <Vector (0.0320, 0.5448)>
Face 2003
UV Count: 3
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0334, 0.5760)>
  UV <Vector (0.0358, 0.5720)>
Face 2004
UV Count: 3
  UV <Vector (0.0573, 0.5493)>
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0547, 0.5453)>
Face 2005
UV Count: 3
  UV <Vector (0.0402, 0.5806)>
  UV <Vector (0.0478, 0.5788)>
  UV <Vector (0.0476, 0.5819)>
Face 2006
UV Count: 3
  UV <Vector (0.0553, 0.5781)>
  UV <Vector (0.0476, 0.5819)>
  UV <Vector (0.0478, 0.5788)>
Face 2007
UV Count: 3
  UV <Vector (0.0475, 0.5576)>
  UV <Vector (0.0479, 0.5650)>
  UV <Vector (0.0440, 0.5597)>
Face 2008
UV Count: 3
  UV <Vector (0.0475, 0.5576)>
  UV <Vector (0.0409, 0.5534)>
  UV <Vector (0.0437, 0.5520)>
Face 2009
UV Count: 3
  UV <Vector (0.0403, 0.5448)>
  UV <Vector (0.0437, 0.5520)>
  UV <Vector (0.0409, 0.5534)>
Face 2010
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0411, 0.5264)>
  UV <Vector (0.0463, 0.5310)>
Face 2011
UV Count: 3
  UV <Vector (0.0404, 0.5306)>
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0411, 0.5264)>
Face 2012
UV Count: 3
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0418, 0.5684)>
  UV <Vector (0.0454, 0.5737)>
Face 2013
UV Count: 3
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0644, 0.5587)>
  UV <Vector (0.0682, 0.5605)>
Face 2014
UV Count: 3
  UV <Vector (0.0524, 0.5620)>
  UV <Vector (0.0517, 0.5710)>
  UV <Vector (0.0479, 0.5650)>
Face 2015
UV Count: 3
  UV <Vector (0.0569, 0.5596)>
  UV <Vector (0.0576, 0.5676)>
  UV <Vector (0.0524, 0.5620)>
Face 2016
UV Count: 3
  UV <Vector (0.0514, 0.5560)>
  UV <Vector (0.0524, 0.5620)>
  UV <Vector (0.0475, 0.5576)>
Face 2017
UV Count: 3
  UV <Vector (0.0471, 0.5509)>
  UV <Vector (0.0475, 0.5576)>
  UV <Vector (0.0437, 0.5520)>
Face 2018
UV Count: 3
  UV <Vector (0.0403, 0.5448)>
  UV <Vector (0.0471, 0.5509)>
  UV <Vector (0.0437, 0.5520)>
Face 2019
UV Count: 3
  UV <Vector (0.0414, 0.5364)>
  UV <Vector (0.0433, 0.5444)>
  UV <Vector (0.0403, 0.5448)>
Face 2020
UV Count: 3
  UV <Vector (0.0576, 0.5676)>
  UV <Vector (0.0553, 0.5781)>
  UV <Vector (0.0517, 0.5710)>
Face 2021
UV Count: 3
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0622, 0.5733)>
  UV <Vector (0.0576, 0.5676)>
Face 2022
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1046, 0.8896)>
  UV <Vector (0.1020, 0.8759)>
Face 2023
UV Count: 3
  UV <Vector (0.1225, 0.8770)>
  UV <Vector (0.1141, 0.8900)>
  UV <Vector (0.1121, 0.8767)>
Face 2024
UV Count: 3
  UV <Vector (0.0892, 0.8534)>
  UV <Vector (0.0880, 0.8680)>
  UV <Vector (0.0856, 0.8609)>
Face 2025
UV Count: 3
  UV <Vector (0.0973, 0.8700)>
  UV <Vector (0.1003, 0.8623)>
  UV <Vector (0.1020, 0.8759)>
Face 2026
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0433, 0.5372)>
  UV <Vector (0.0414, 0.5364)>
Face 2027
UV Count: 3
  UV <Vector (0.1225, 0.8770)>
  UV <Vector (0.1345, 0.8931)>
  UV <Vector (0.1236, 0.8908)>
Face 2028
UV Count: 3
  UV <Vector (0.1464, 0.8894)>
  UV <Vector (0.1345, 0.8931)>
  UV <Vector (0.1348, 0.8780)>
Face 2029
UV Count: 3
  UV <Vector (0.0838, 0.7873)>
  UV <Vector (0.0893, 0.7982)>
  UV <Vector (0.0845, 0.7986)>
Face 2030
UV Count: 3
  UV <Vector (0.0845, 0.7986)>
  UV <Vector (0.0797, 0.7894)>
  UV <Vector (0.0838, 0.7873)>
Face 2031
UV Count: 3
  UV <Vector (0.0807, 0.7997)>
  UV <Vector (0.0750, 0.7895)>
  UV <Vector (0.0797, 0.7894)>
Face 2032
UV Count: 3
  UV <Vector (0.0729, 0.8303)>
  UV <Vector (0.0688, 0.8214)>
  UV <Vector (0.0747, 0.8197)>
Face 2033
UV Count: 3
  UV <Vector (0.0687, 0.8321)>
  UV <Vector (0.0719, 0.8412)>
  UV <Vector (0.0689, 0.8433)>
Face 2034
UV Count: 3
  UV <Vector (0.0318, 0.9635)>
  UV <Vector (0.0378, 0.9668)>
  UV <Vector (0.0339, 0.9671)>
Face 2035
UV Count: 3
  UV <Vector (0.1911, 0.8601)>
  UV <Vector (0.1974, 0.8568)>
  UV <Vector (0.1971, 0.8603)>
Face 2036
UV Count: 3
  UV <Vector (0.2040, 0.8607)>
  UV <Vector (0.2019, 0.8572)>
  UV <Vector (0.2058, 0.8576)>
Face 2037
UV Count: 3
  UV <Vector (0.2058, 0.8576)>
  UV <Vector (0.2037, 0.8534)>
  UV <Vector (0.2084, 0.8546)>
Face 2038
UV Count: 3
  UV <Vector (0.2084, 0.8546)>
  UV <Vector (0.2093, 0.8579)>
  UV <Vector (0.2058, 0.8576)>
Face 2039
UV Count: 3
  UV <Vector (0.2097, 0.8620)>
  UV <Vector (0.2075, 0.8612)>
  UV <Vector (0.2092, 0.8605)>
Face 2040
UV Count: 3
  UV <Vector (0.2124, 0.8602)>
  UV <Vector (0.2092, 0.8605)>
  UV <Vector (0.2113, 0.8590)>
Face 2041
UV Count: 3
  UV <Vector (0.2058, 0.8576)>
  UV <Vector (0.2078, 0.8593)>
  UV <Vector (0.2040, 0.8607)>
Face 2042
UV Count: 3
  UV <Vector (0.2075, 0.8623)>
  UV <Vector (0.2052, 0.8632)>
  UV <Vector (0.2075, 0.8612)>
Face 2043
UV Count: 3
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0711, 0.8024)>
  UV <Vector (0.0635, 0.8033)>
Face 2044
UV Count: 3
  UV <Vector (0.1270, 0.7473)>
  UV <Vector (0.1177, 0.7379)>
  UV <Vector (0.1322, 0.7351)>
Face 2045
UV Count: 3
  UV <Vector (0.0750, 0.7895)>
  UV <Vector (0.0700, 0.7790)>
  UV <Vector (0.0748, 0.7734)>
Face 2046
UV Count: 3
  UV <Vector (0.0695, 0.7913)>
  UV <Vector (0.0625, 0.7812)>
  UV <Vector (0.0700, 0.7790)>
Face 2047
UV Count: 3
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0549, 0.7866)>
  UV <Vector (0.0625, 0.7812)>
Face 2048
UV Count: 3
  UV <Vector (0.0631, 0.8223)>
  UV <Vector (0.0687, 0.8321)>
  UV <Vector (0.0638, 0.8349)>
Face 2049
UV Count: 3
  UV <Vector (0.0638, 0.8349)>
  UV <Vector (0.0689, 0.8433)>
  UV <Vector (0.0646, 0.8499)>
Face 2050
UV Count: 3
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.1092, 0.7647)>
  UV <Vector (0.0992, 0.7676)>
Face 2051
UV Count: 3
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1055, 0.7405)>
  UV <Vector (0.1177, 0.7379)>
Face 2052
UV Count: 3
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.0949, 0.7426)>
  UV <Vector (0.1055, 0.7405)>
Face 2053
UV Count: 3
  UV <Vector (0.0860, 0.7448)>
  UV <Vector (0.0925, 0.7569)>
  UV <Vector (0.0841, 0.7591)>
Face 2054
UV Count: 3
  UV <Vector (0.0752, 0.7459)>
  UV <Vector (0.0841, 0.7591)>
  UV <Vector (0.0725, 0.7615)>
Face 2055
UV Count: 3
  UV <Vector (0.0700, 0.7790)>
  UV <Vector (0.0629, 0.7650)>
  UV <Vector (0.0725, 0.7615)>
Face 2056
UV Count: 3
  UV <Vector (0.0725, 0.7615)>
  UV <Vector (0.0651, 0.7480)>
  UV <Vector (0.0752, 0.7459)>
Face 2057
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0544, 0.7502)>
  UV <Vector (0.0432, 0.7506)>
Face 2058
UV Count: 3
  UV <Vector (0.2155, 0.9031)>
  UV <Vector (0.2238, 0.9102)>
  UV <Vector (0.2149, 0.9115)>
Face 2059
UV Count: 3
  UV <Vector (0.2213, 0.9216)>
  UV <Vector (0.2149, 0.9115)>
  UV <Vector (0.2238, 0.9102)>
Face 2060
UV Count: 3
  UV <Vector (0.2061, 0.9051)>
  UV <Vector (0.2149, 0.9115)>
  UV <Vector (0.2052, 0.9132)>
Face 2061
UV Count: 3
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2052, 0.9132)>
  UV <Vector (0.2149, 0.9115)>
Face 2062
UV Count: 3
  UV <Vector (0.2141, 0.8969)>
  UV <Vector (0.2240, 0.9012)>
  UV <Vector (0.2155, 0.9031)>
Face 2063
UV Count: 3
  UV <Vector (0.2056, 0.8982)>
  UV <Vector (0.2155, 0.9031)>
  UV <Vector (0.2061, 0.9051)>
Face 2064
UV Count: 3
  UV <Vector (0.2061, 0.9051)>
  UV <Vector (0.1956, 0.8982)>
  UV <Vector (0.2056, 0.8982)>
Face 2065
UV Count: 3
  UV <Vector (0.1342, 0.9058)>
  UV <Vector (0.1442, 0.8990)>
  UV <Vector (0.1428, 0.9093)>
Face 2066
UV Count: 3
  UV <Vector (0.1342, 0.9058)>
  UV <Vector (0.1236, 0.8908)>
  UV <Vector (0.1345, 0.8931)>
Face 2067
UV Count: 3
  UV <Vector (0.1156, 0.9028)>
  UV <Vector (0.1236, 0.8908)>
  UV <Vector (0.1250, 0.9038)>
Face 2068
UV Count: 3
  UV <Vector (0.0930, 0.8781)>
  UV <Vector (0.0973, 0.8700)>
  UV <Vector (0.1020, 0.8759)>
Face 2069
UV Count: 3
  UV <Vector (0.0102, 0.7352)>
  UV <Vector (0.0236, 0.7138)>
  UV <Vector (0.0216, 0.7347)>
Face 2070
UV Count: 3
  UV <Vector (0.0325, 0.7347)>
  UV <Vector (0.0236, 0.7138)>
  UV <Vector (0.0356, 0.7156)>
Face 2071
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0356, 0.7156)>
  UV <Vector (0.0491, 0.7169)>
Face 2072
UV Count: 3
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0491, 0.7169)>
  UV <Vector (0.0609, 0.7160)>
Face 2073
UV Count: 3
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0609, 0.7160)>
  UV <Vector (0.0719, 0.7158)>
Face 2074
UV Count: 3
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0719, 0.7158)>
  UV <Vector (0.0828, 0.7146)>
Face 2075
UV Count: 3
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0828, 0.7146)>
  UV <Vector (0.0939, 0.7130)>
Face 2076
UV Count: 3
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.0939, 0.7130)>
  UV <Vector (0.1046, 0.7120)>
Face 2077
UV Count: 3
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.1046, 0.7120)>
  UV <Vector (0.1157, 0.7117)>
Face 2078
UV Count: 3
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1157, 0.7117)>
  UV <Vector (0.1275, 0.7119)>
Face 2079
UV Count: 3
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1275, 0.7119)>
  UV <Vector (0.1412, 0.7111)>
Face 2080
UV Count: 3
  UV <Vector (0.1483, 0.7217)>
  UV <Vector (0.1412, 0.7111)>
  UV <Vector (0.1543, 0.7093)>
Face 2081
UV Count: 3
  UV <Vector (0.1631, 0.7180)>
  UV <Vector (0.1543, 0.7093)>
  UV <Vector (0.1679, 0.7068)>
Face 2082
UV Count: 3
  UV <Vector (0.1785, 0.7137)>
  UV <Vector (0.1679, 0.7068)>
  UV <Vector (0.1829, 0.7032)>
Face 2083
UV Count: 3
  UV <Vector (0.1971, 0.7084)>
  UV <Vector (0.1829, 0.7032)>
  UV <Vector (0.1998, 0.6990)>
Face 2084
UV Count: 3
  UV <Vector (0.2144, 0.7041)>
  UV <Vector (0.1998, 0.6990)>
  UV <Vector (0.2170, 0.6952)>
Face 2085
UV Count: 3
  UV <Vector (0.2324, 0.7003)>
  UV <Vector (0.2170, 0.6952)>
  UV <Vector (0.2342, 0.6926)>
Face 2086
UV Count: 3
  UV <Vector (0.2510, 0.6992)>
  UV <Vector (0.2342, 0.6926)>
  UV <Vector (0.2509, 0.6919)>
Face 2087
UV Count: 3
  UV <Vector (0.0188, 0.7963)>
  UV <Vector (0.0104, 0.7771)>
  UV <Vector (0.0195, 0.7749)>
Face 2088
UV Count: 3
  UV <Vector (0.0277, 0.7935)>
  UV <Vector (0.0195, 0.7749)>
  UV <Vector (0.0290, 0.7724)>
Face 2089
UV Count: 3
  UV <Vector (0.0375, 0.7911)>
  UV <Vector (0.0290, 0.7724)>
  UV <Vector (0.0409, 0.7707)>
Face 2090
UV Count: 3
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0544, 0.7502)>
  UV <Vector (0.0521, 0.7703)>
Face 2091
UV Count: 3
  UV <Vector (0.0629, 0.7650)>
  UV <Vector (0.0544, 0.7502)>
  UV <Vector (0.0651, 0.7480)>
Face 2092
UV Count: 3
  UV <Vector (0.1977, 0.9366)>
  UV <Vector (0.1919, 0.9239)>
  UV <Vector (0.2029, 0.9241)>
Face 2093
UV Count: 3
  UV <Vector (0.2247, 0.9719)>
  UV <Vector (0.2327, 0.9442)>
  UV <Vector (0.2510, 0.9499)>
Face 2094
UV Count: 3
  UV <Vector (0.0880, 0.8680)>
  UV <Vector (0.0940, 0.8715)>
  UV <Vector (0.0930, 0.8781)>
Face 2095
UV Count: 3
  UV <Vector (0.0819, 0.8676)>
  UV <Vector (0.0856, 0.8609)>
  UV <Vector (0.0880, 0.8680)>
Face 2096
UV Count: 3
  UV <Vector (0.0848, 0.8796)>
  UV <Vector (0.0880, 0.8680)>
  UV <Vector (0.0930, 0.8781)>
Face 2097
UV Count: 3
  UV <Vector (0.0772, 0.8671)>
  UV <Vector (0.0814, 0.8630)>
  UV <Vector (0.0819, 0.8676)>
Face 2098
UV Count: 3
  UV <Vector (0.0819, 0.8676)>
  UV <Vector (0.0782, 0.8797)>
  UV <Vector (0.0772, 0.8671)>
Face 2099
UV Count: 3
  UV <Vector (0.0702, 0.8773)>
  UV <Vector (0.0615, 0.8731)>
  UV <Vector (0.0661, 0.8653)>
Face 2100
UV Count: 3
  UV <Vector (0.0772, 0.8671)>
  UV <Vector (0.0702, 0.8773)>
  UV <Vector (0.0732, 0.8648)>
Face 2101
UV Count: 3
  UV <Vector (0.0781, 0.8622)>
  UV <Vector (0.0732, 0.8648)>
  UV <Vector (0.0750, 0.8593)>
Face 2102
UV Count: 3
  UV <Vector (0.0750, 0.8593)>
  UV <Vector (0.0707, 0.8577)>
  UV <Vector (0.0732, 0.8540)>
Face 2103
UV Count: 3
  UV <Vector (0.0724, 0.8481)>
  UV <Vector (0.0689, 0.8433)>
  UV <Vector (0.0719, 0.8412)>
Face 2104
UV Count: 3
  UV <Vector (0.0694, 0.8498)>
  UV <Vector (0.0732, 0.8540)>
  UV <Vector (0.0707, 0.8577)>
Face 2105
UV Count: 3
  UV <Vector (0.0646, 0.8499)>
  UV <Vector (0.0707, 0.8577)>
  UV <Vector (0.0661, 0.8653)>
Face 2106
UV Count: 3
  UV <Vector (0.0661, 0.8653)>
  UV <Vector (0.0732, 0.8648)>
  UV <Vector (0.0702, 0.8773)>
Face 2107
UV Count: 3
  UV <Vector (0.1760, 0.9321)>
  UV <Vector (0.1725, 0.9197)>
  UV <Vector (0.1813, 0.9223)>
Face 2108
UV Count: 3
  UV <Vector (0.1647, 0.9164)>
  UV <Vector (0.1695, 0.9302)>
  UV <Vector (0.1619, 0.9274)>
Face 2109
UV Count: 3
  UV <Vector (0.2123, 0.9620)>
  UV <Vector (0.2117, 0.9428)>
  UV <Vector (0.2327, 0.9442)>
Face 2110
UV Count: 3
  UV <Vector (0.1876, 0.9476)>
  UV <Vector (0.1835, 0.9340)>
  UV <Vector (0.1977, 0.9366)>
Face 2111
UV Count: 3
  UV <Vector (0.1545, 0.9127)>
  UV <Vector (0.1619, 0.9274)>
  UV <Vector (0.1520, 0.9226)>
Face 2112
UV Count: 3
  UV <Vector (0.1520, 0.9226)>
  UV <Vector (0.1428, 0.9093)>
  UV <Vector (0.1545, 0.9127)>
Face 2113
UV Count: 3
  UV <Vector (0.0430, 0.7926)>
  UV <Vector (0.0481, 0.7811)>
  UV <Vector (0.0486, 0.7920)>
Face 2114
UV Count: 3
  UV <Vector (0.0625, 0.7812)>
  UV <Vector (0.0521, 0.7703)>
  UV <Vector (0.0629, 0.7650)>
Face 2115
UV Count: 3
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.0909, 0.8475)>
  UV <Vector (0.0919, 0.8383)>
Face 2116
UV Count: 3
  UV <Vector (0.1992, 0.9540)>
  UV <Vector (0.1977, 0.9366)>
  UV <Vector (0.2117, 0.9428)>
Face 2117
UV Count: 3
  UV <Vector (0.0255, 0.9846)>
  UV <Vector (0.0253, 0.9769)>
  UV <Vector (0.0304, 0.9819)>
Face 2118
UV Count: 3
  UV <Vector (0.0454, 0.5737)>
  UV <Vector (0.0479, 0.5650)>
  UV <Vector (0.0517, 0.5710)>
Face 2119
UV Count: 3
  UV <Vector (0.0479, 0.5650)>
  UV <Vector (0.0385, 0.5623)>
  UV <Vector (0.0440, 0.5597)>
Face 2120
UV Count: 3
  UV <Vector (0.0440, 0.5597)>
  UV <Vector (0.0360, 0.5555)>
  UV <Vector (0.0409, 0.5534)>
Face 2121
UV Count: 3
  UV <Vector (0.0355, 0.5447)>
  UV <Vector (0.0409, 0.5534)>
  UV <Vector (0.0360, 0.5555)>
Face 2122
UV Count: 3
  UV <Vector (0.0414, 0.5364)>
  UV <Vector (0.0355, 0.5447)>
  UV <Vector (0.0374, 0.5348)>
Face 2123
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0374, 0.5348)>
  UV <Vector (0.0404, 0.5306)>
Face 2124
UV Count: 3
  UV <Vector (0.0517, 0.5710)>
  UV <Vector (0.0478, 0.5788)>
  UV <Vector (0.0454, 0.5737)>
Face 2125
UV Count: 3
  UV <Vector (0.0683, 0.5400)>
  UV <Vector (0.0679, 0.5462)>
  UV <Vector (0.0653, 0.5410)>
Face 2126
UV Count: 3
  UV <Vector (0.0717, 0.5508)>
  UV <Vector (0.0679, 0.5462)>
  UV <Vector (0.0708, 0.5463)>
Face 2127
UV Count: 3
  UV <Vector (0.0653, 0.5410)>
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0628, 0.5416)>
Face 2128
UV Count: 3
  UV <Vector (0.0478, 0.5788)>
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0454, 0.5737)>
Face 2129
UV Count: 3
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0689, 0.5515)>
  UV <Vector (0.0660, 0.5518)>
Face 2130
UV Count: 3
  UV <Vector (0.0604, 0.5456)>
  UV <Vector (0.0573, 0.5493)>
  UV <Vector (0.0547, 0.5453)>
Face 2131
UV Count: 3
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0615, 0.5509)>
  UV <Vector (0.0604, 0.5456)>
Face 2132
UV Count: 3
  UV <Vector (0.0660, 0.5518)>
  UV <Vector (0.0682, 0.5605)>
  UV <Vector (0.0644, 0.5587)>
Face 2133
UV Count: 3
  UV <Vector (0.0644, 0.5587)>
  UV <Vector (0.0615, 0.5509)>
  UV <Vector (0.0660, 0.5518)>
Face 2134
UV Count: 3
  UV <Vector (0.0601, 0.5566)>
  UV <Vector (0.0573, 0.5493)>
  UV <Vector (0.0615, 0.5509)>
Face 2135
UV Count: 3
  UV <Vector (0.0644, 0.5371)>
  UV <Vector (0.0683, 0.5400)>
  UV <Vector (0.0653, 0.5410)>
Face 2136
UV Count: 3
  UV <Vector (0.0619, 0.5383)>
  UV <Vector (0.0653, 0.5410)>
  UV <Vector (0.0628, 0.5416)>
Face 2137
UV Count: 3
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0671, 0.5348)>
  UV <Vector (0.0704, 0.5300)>
Face 2138
UV Count: 3
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0708, 0.5463)>
  UV <Vector (0.0683, 0.5400)>
Face 2139
UV Count: 3
  UV <Vector (0.0704, 0.5300)>
  UV <Vector (0.0671, 0.5348)>
  UV <Vector (0.0660, 0.5313)>
Face 2140
UV Count: 3
  UV <Vector (0.0708, 0.5463)>
  UV <Vector (0.0746, 0.5493)>
  UV <Vector (0.0717, 0.5508)>
Face 2141
UV Count: 3
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0586, 0.5302)>
  UV <Vector (0.0598, 0.5339)>
Face 2142
UV Count: 3
  UV <Vector (0.0628, 0.5416)>
  UV <Vector (0.0604, 0.5456)>
  UV <Vector (0.0580, 0.5400)>
Face 2143
UV Count: 3
  UV <Vector (0.0580, 0.5400)>
  UV <Vector (0.0619, 0.5383)>
  UV <Vector (0.0628, 0.5416)>
Face 2144
UV Count: 3
  UV <Vector (0.0586, 0.5302)>
  UV <Vector (0.0600, 0.5325)>
  UV <Vector (0.0598, 0.5339)>
Face 2145
UV Count: 3
  UV <Vector (0.0523, 0.5367)>
  UV <Vector (0.0472, 0.5367)>
  UV <Vector (0.0493, 0.5332)>
Face 2146
UV Count: 3
  UV <Vector (0.0689, 0.8433)>
  UV <Vector (0.0694, 0.8498)>
  UV <Vector (0.0646, 0.8499)>
Face 2147
UV Count: 3
  UV <Vector (0.0549, 0.7866)>
  UV <Vector (0.0481, 0.7811)>
  UV <Vector (0.0521, 0.7703)>
Face 2148
UV Count: 3
  UV <Vector (0.0375, 0.7911)>
  UV <Vector (0.0439, 0.7811)>
  UV <Vector (0.0430, 0.7926)>
Face 2149
UV Count: 3
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2420, 0.7163)>
  UV <Vector (0.2394, 0.7221)>
Face 2150
UV Count: 3
  UV <Vector (0.0250, 0.9693)>
  UV <Vector (0.0259, 0.9615)>
  UV <Vector (0.0318, 0.9635)>
Face 2151
UV Count: 3
  UV <Vector (0.0339, 0.9671)>
  UV <Vector (0.0250, 0.9693)>
  UV <Vector (0.0318, 0.9635)>
Face 2152
UV Count: 3
  UV <Vector (0.0290, 0.9747)>
  UV <Vector (0.0250, 0.9693)>
  UV <Vector (0.0292, 0.9708)>
Face 2153
UV Count: 3
  UV <Vector (0.0304, 0.9819)>
  UV <Vector (0.0290, 0.9747)>
  UV <Vector (0.0332, 0.9761)>
Face 2154
UV Count: 3
  UV <Vector (0.6150, 0.4826)>
  UV <Vector (0.6143, 0.4854)>
  UV <Vector (0.6136, 0.4827)>
Face 2155
UV Count: 3
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6179, 0.4835)>
  UV <Vector (0.6167, 0.4856)>
Face 2156
UV Count: 3
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6148, 0.4874)>
  UV <Vector (0.6143, 0.4854)>
Face 2157
UV Count: 3
  UV <Vector (0.6158, 0.4874)>
  UV <Vector (0.6167, 0.4856)>
  UV <Vector (0.6170, 0.4879)>
Face 2158
UV Count: 3
  UV <Vector (0.6167, 0.4856)>
  UV <Vector (0.6184, 0.4884)>
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Face 2159
UV Count: 3
  UV <Vector (0.6136, 0.4827)>
  UV <Vector (0.6146, 0.4745)>
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Face 2160
UV Count: 3
  UV <Vector (0.6146, 0.4745)>
  UV <Vector (0.6179, 0.4835)>
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Face 2161
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1549, 0.8582)>
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Face 2162
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1603, 0.8636)>
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Face 2163
UV Count: 3
  UV <Vector (0.1658, 0.8679)>
  UV <Vector (0.1603, 0.8636)>
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Face 2164
UV Count: 3
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1658, 0.8679)>
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Face 2165
UV Count: 3
  UV <Vector (0.1774, 0.8714)>
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1774, 0.8698)>
Face 2166
UV Count: 3
  UV <Vector (0.1833, 0.8725)>
  UV <Vector (0.1774, 0.8698)>
  UV <Vector (0.1831, 0.8708)>
Face 2167
UV Count: 3
  UV <Vector (0.1978, 0.8725)>
  UV <Vector (0.1897, 0.8716)>
  UV <Vector (0.1971, 0.8714)>
Face 2168
UV Count: 3
  UV <Vector (0.2035, 0.8715)>
  UV <Vector (0.1971, 0.8714)>
  UV <Vector (0.2029, 0.8698)>
Face 2169
UV Count: 3
  UV <Vector (0.2074, 0.8695)>
  UV <Vector (0.2029, 0.8698)>
  UV <Vector (0.2072, 0.8682)>
Face 2170
UV Count: 3
  UV <Vector (0.2107, 0.8672)>
  UV <Vector (0.2072, 0.8682)>
  UV <Vector (0.2109, 0.8653)>
Face 2171
UV Count: 3
  UV <Vector (0.2109, 0.8653)>
  UV <Vector (0.2131, 0.8655)>
  UV <Vector (0.2107, 0.8672)>
Face 2172
UV Count: 3
  UV <Vector (0.2131, 0.8655)>
  UV <Vector (0.2175, 0.8622)>
  UV <Vector (0.2183, 0.8660)>
Face 2173
UV Count: 3
  UV <Vector (0.1512, 0.8590)>
  UV <Vector (0.1555, 0.8631)>
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Face 2174
UV Count: 3
  UV <Vector (0.2183, 0.8660)>
  UV <Vector (0.2242, 0.8627)>
  UV <Vector (0.2251, 0.8673)>
Face 2175
UV Count: 3
  UV <Vector (0.0439, 0.7811)>
  UV <Vector (0.0521, 0.7703)>
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Face 2176
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2375, 0.8776)>
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Face 2177
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2190, 0.8828)>
  UV <Vector (0.2297, 0.8785)>
Face 2178
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2229, 0.8951)>
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Face 2179
UV Count: 3
  UV <Vector (0.2380, 0.8860)>
  UV <Vector (0.2313, 0.8933)>
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Face 2180
UV Count: 3
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2321, 0.8995)>
  UV <Vector (0.2240, 0.9012)>
Face 2181
UV Count: 3
  UV <Vector (0.2392, 0.8916)>
  UV <Vector (0.2321, 0.8995)>
  UV <Vector (0.2313, 0.8933)>
Face 2182
UV Count: 3
  UV <Vector (0.2414, 0.9082)>
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2510, 0.9081)>
Face 2183
UV Count: 3
  UV <Vector (0.2321, 0.8995)>
  UV <Vector (0.2414, 0.9082)>
  UV <Vector (0.2338, 0.9089)>
Face 2184
UV Count: 3
  UV <Vector (0.2240, 0.9012)>
  UV <Vector (0.2338, 0.9089)>
  UV <Vector (0.2238, 0.9102)>
Face 2185
UV Count: 3
  UV <Vector (0.2238, 0.9102)>
  UV <Vector (0.2309, 0.9213)>
  UV <Vector (0.2213, 0.9216)>
Face 2186
UV Count: 3
  UV <Vector (0.2338, 0.9089)>
  UV <Vector (0.2407, 0.9210)>
  UV <Vector (0.2309, 0.9213)>
Face 2187
UV Count: 3
  UV <Vector (0.6298, 0.4134)>
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6280, 0.4133)>
Face 2188
UV Count: 3
  UV <Vector (0.6298, 0.4098)>
  UV <Vector (0.6280, 0.4133)>
  UV <Vector (0.6279, 0.4096)>
Face 2189
UV Count: 3
  UV <Vector (0.6298, 0.4054)>
  UV <Vector (0.6279, 0.4072)>
  UV <Vector (0.6279, 0.4055)>
Face 2190
UV Count: 3
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2446, 0.7777)>
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Face 2191
UV Count: 3
  UV <Vector (0.2510, 0.7722)>
  UV <Vector (0.2453, 0.7748)>
  UV <Vector (0.2457, 0.7723)>
Face 2192
UV Count: 3
  UV <Vector (0.2510, 0.7696)>
  UV <Vector (0.2457, 0.7723)>
  UV <Vector (0.2456, 0.7697)>
Face 2193
UV Count: 3
  UV <Vector (0.2509, 0.7662)>
  UV <Vector (0.2456, 0.7697)>
  UV <Vector (0.2459, 0.7662)>
Face 2194
UV Count: 3
  UV <Vector (0.2462, 0.7616)>
  UV <Vector (0.2509, 0.7662)>
  UV <Vector (0.2459, 0.7662)>
Face 2195
UV Count: 3
  UV <Vector (0.2509, 0.7613)>
  UV <Vector (0.2457, 0.7571)>
  UV <Vector (0.2508, 0.7566)>
Face 2196
UV Count: 3
  UV <Vector (0.2454, 0.7534)>
  UV <Vector (0.2508, 0.7566)>
  UV <Vector (0.2457, 0.7571)>
Face 2197
UV Count: 3
  UV <Vector (0.2509, 0.7487)>
  UV <Vector (0.2454, 0.7534)>
  UV <Vector (0.2445, 0.7492)>
Face 2198
UV Count: 3
  UV <Vector (0.2510, 0.7441)>
  UV <Vector (0.2445, 0.7492)>
  UV <Vector (0.2439, 0.7446)>
Face 2199
UV Count: 3
  UV <Vector (0.2432, 0.7349)>
  UV <Vector (0.2511, 0.7392)>
  UV <Vector (0.2434, 0.7399)>
Face 2200
UV Count: 3
  UV <Vector (0.2511, 0.7344)>
  UV <Vector (0.2431, 0.7296)>
  UV <Vector (0.2511, 0.7294)>
Face 2201
UV Count: 3
  UV <Vector (0.2446, 0.7246)>
  UV <Vector (0.2511, 0.7294)>
  UV <Vector (0.2431, 0.7296)>
Face 2202
UV Count: 3
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2420, 0.7163)>
  UV <Vector (0.2510, 0.7157)>
Face 2203
UV Count: 3
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2446, 0.7246)>
  UV <Vector (0.2394, 0.7221)>
Face 2204
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2452, 0.8904)>
  UV <Vector (0.2455, 0.8842)>
Face 2205
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2482, 0.8796)>
  UV <Vector (0.2510, 0.8793)>
Face 2206
UV Count: 3
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2510, 0.8752)>
  UV <Vector (0.2477, 0.8752)>
Face 2207
UV Count: 3
  UV <Vector (0.2510, 0.8695)>
  UV <Vector (0.2475, 0.8646)>
  UV <Vector (0.2510, 0.8646)>
Face 2208
UV Count: 3
  UV <Vector (0.2510, 0.8646)>
  UV <Vector (0.2475, 0.8594)>
  UV <Vector (0.2510, 0.8596)>
Face 2209
UV Count: 3
  UV <Vector (0.2510, 0.8596)>
  UV <Vector (0.2472, 0.8526)>
  UV <Vector (0.2510, 0.8531)>
Face 2210
UV Count: 3
  UV <Vector (0.2472, 0.8526)>
  UV <Vector (0.2510, 0.8467)>
  UV <Vector (0.2510, 0.8531)>
Face 2211
UV Count: 3
  UV <Vector (0.2431, 0.8397)>
  UV <Vector (0.2471, 0.8461)>
  UV <Vector (0.2427, 0.8455)>
Face 2212
UV Count: 3
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2437, 0.8346)>
  UV <Vector (0.2476, 0.8346)>
Face 2213
UV Count: 3
  UV <Vector (0.2478, 0.8304)>
  UV <Vector (0.2510, 0.8346)>
  UV <Vector (0.2476, 0.8346)>
Face 2214
UV Count: 3
  UV <Vector (0.2481, 0.8265)>
  UV <Vector (0.2510, 0.8306)>
  UV <Vector (0.2478, 0.8304)>
Face 2215
UV Count: 3
  UV <Vector (0.2480, 0.8233)>
  UV <Vector (0.2510, 0.8266)>
  UV <Vector (0.2481, 0.8265)>
Face 2216
UV Count: 3
  UV <Vector (0.2484, 0.8169)>
  UV <Vector (0.2510, 0.8187)>
  UV <Vector (0.2484, 0.8186)>
Face 2217
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2481, 0.8152)>
  UV <Vector (0.2479, 0.8135)>
Face 2218
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2489, 0.8115)>
  UV <Vector (0.2509, 0.8116)>
Face 2219
UV Count: 3
  UV <Vector (0.2509, 0.8086)>
  UV <Vector (0.2481, 0.8098)>
  UV <Vector (0.2487, 0.8085)>
Face 2220
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2458, 0.8939)>
  UV <Vector (0.2510, 0.8939)>
Face 2221
UV Count: 3
  UV <Vector (0.2458, 0.8939)>
  UV <Vector (0.2510, 0.8902)>
  UV <Vector (0.2510, 0.8939)>
Face 2222
UV Count: 3
  UV <Vector (0.2117, 0.9428)>
  UV <Vector (0.2087, 0.9321)>
  UV <Vector (0.2165, 0.9331)>
Face 2223
UV Count: 3
  UV <Vector (0.2510, 0.9499)>
  UV <Vector (0.2407, 0.9210)>
  UV <Vector (0.2510, 0.9217)>
Face 2224
UV Count: 3
  UV <Vector (0.2165, 0.9331)>
  UV <Vector (0.2327, 0.9442)>
  UV <Vector (0.2117, 0.9428)>
Face 2225
UV Count: 3
  UV <Vector (0.2213, 0.9216)>
  UV <Vector (0.2264, 0.9336)>
  UV <Vector (0.2165, 0.9331)>
Face 2226
UV Count: 3
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2165, 0.9331)>
  UV <Vector (0.2087, 0.9321)>
Face 2227
UV Count: 3
  UV <Vector (0.2407, 0.9210)>
  UV <Vector (0.2264, 0.9336)>
  UV <Vector (0.2309, 0.9213)>
Face 2228
UV Count: 3
  UV <Vector (0.2029, 0.9241)>
  UV <Vector (0.2087, 0.9321)>
  UV <Vector (0.1977, 0.9366)>
Face 2229
UV Count: 3
  UV <Vector (0.2451, 0.8082)>
  UV <Vector (0.2485, 0.8069)>
  UV <Vector (0.2487, 0.8085)>
Face 2230
UV Count: 3
  UV <Vector (0.6256, 0.4344)>
  UV <Vector (0.6298, 0.4225)>
  UV <Vector (0.6298, 0.4340)>
Face 2231
UV Count: 3
  UV <Vector (0.2458, 0.8939)>
  UV <Vector (0.2392, 0.8916)>
  UV <Vector (0.2452, 0.8904)>
Face 2232
UV Count: 3
  UV <Vector (0.0146, 0.9729)>
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0109, 0.9713)>
Face 2233
UV Count: 3
  UV <Vector (0.0940, 0.8715)>
  UV <Vector (0.0958, 0.8620)>
  UV <Vector (0.0973, 0.8700)>
Face 2234
UV Count: 3
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0292, 0.9708)>
  UV <Vector (0.0350, 0.9696)>
Face 2235
UV Count: 3
  UV <Vector (0.0393, 0.9722)>
  UV <Vector (0.0350, 0.9696)>
  UV <Vector (0.0386, 0.9696)>
Face 2236
UV Count: 3
  UV <Vector (0.1905, 0.8629)>
  UV <Vector (0.1971, 0.8603)>
  UV <Vector (0.1969, 0.8627)>
Face 2237
UV Count: 3
  UV <Vector (0.2018, 0.8625)>
  UV <Vector (0.2040, 0.8607)>
  UV <Vector (0.2049, 0.8622)>
Face 2238
UV Count: 3
  UV <Vector (0.0072, 0.9773)>
  UV <Vector (0.0068, 0.9822)>
  UV <Vector (0.0050, 0.9771)>
Face 2239
UV Count: 3
  UV <Vector (0.2364, 0.9871)>
  UV <Vector (0.2340, 0.9864)>
  UV <Vector (0.2362, 0.9861)>
Face 2240
UV Count: 3
  UV <Vector (0.2363, 0.9847)>
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2362, 0.9861)>
Face 2241
UV Count: 3
  UV <Vector (0.2404, 0.9838)>
  UV <Vector (0.2378, 0.9847)>
  UV <Vector (0.2391, 0.9826)>
Face 2242
UV Count: 3
  UV <Vector (0.2364, 0.9871)>
  UV <Vector (0.2381, 0.9877)>
  UV <Vector (0.2369, 0.9880)>
Face 2243
UV Count: 3
  UV <Vector (0.2369, 0.9880)>
  UV <Vector (0.2382, 0.9894)>
  UV <Vector (0.2368, 0.9896)>
Face 2244
UV Count: 3
  UV <Vector (0.2369, 0.9880)>
  UV <Vector (0.2350, 0.9877)>
  UV <Vector (0.2364, 0.9871)>
Face 2245
UV Count: 3
  UV <Vector (0.2362, 0.9861)>
  UV <Vector (0.2349, 0.9842)>
  UV <Vector (0.2363, 0.9847)>
Face 2246
UV Count: 3
  UV <Vector (0.2447, 0.8048)>
  UV <Vector (0.2420, 0.8063)>
  UV <Vector (0.2419, 0.8055)>
Face 2247
UV Count: 3
  UV <Vector (0.2306, 0.9763)>
  UV <Vector (0.2346, 0.9777)>
  UV <Vector (0.2332, 0.9780)>
Face 2248
UV Count: 3
  UV <Vector (0.2487, 0.8046)>
  UV <Vector (0.2485, 0.8069)>
  UV <Vector (0.2469, 0.8046)>
Face 2249
UV Count: 3
  UV <Vector (0.2487, 0.8085)>
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2509, 0.8086)>
Face 2250
UV Count: 3
  UV <Vector (0.2469, 0.8046)>
  UV <Vector (0.2455, 0.8067)>
  UV <Vector (0.2447, 0.8048)>
Face 2251
UV Count: 3
  UV <Vector (0.2329, 0.8257)>
  UV <Vector (0.2272, 0.8272)>
  UV <Vector (0.2282, 0.8248)>
Face 2252
UV Count: 3
  UV <Vector (0.2292, 0.8223)>
  UV <Vector (0.2329, 0.8257)>
  UV <Vector (0.2282, 0.8248)>
Face 2253
UV Count: 3
  UV <Vector (0.2316, 0.8157)>
  UV <Vector (0.2351, 0.8183)>
  UV <Vector (0.2310, 0.8178)>
Face 2254
UV Count: 3
  UV <Vector (0.2338, 0.8115)>
  UV <Vector (0.2361, 0.8140)>
  UV <Vector (0.2328, 0.8135)>
Face 2255
UV Count: 3
  UV <Vector (0.2341, 0.8088)>
  UV <Vector (0.2364, 0.8118)>
  UV <Vector (0.2338, 0.8115)>
Face 2256
UV Count: 3
  UV <Vector (0.2434, 0.9952)>
  UV <Vector (0.2438, 0.9900)>
  UV <Vector (0.2477, 0.9906)>
Face 2257
UV Count: 3
  UV <Vector (0.2405, 0.9879)>
  UV <Vector (0.2419, 0.9930)>
  UV <Vector (0.2394, 0.9890)>
Face 2258
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2469, 0.8046)>
  UV <Vector (0.2446, 0.8026)>
Face 2259
UV Count: 3
  UV <Vector (0.2272, 0.8272)>
  UV <Vector (0.2215, 0.8298)>
  UV <Vector (0.2229, 0.8263)>
Face 2260
UV Count: 3
  UV <Vector (0.2373, 0.8262)>
  UV <Vector (0.2338, 0.8229)>
  UV <Vector (0.2381, 0.8232)>
Face 2261
UV Count: 3
  UV <Vector (0.2446, 0.9848)>
  UV <Vector (0.2477, 0.9906)>
  UV <Vector (0.2438, 0.9900)>
Face 2262
UV Count: 3
  UV <Vector (0.2407, 0.9856)>
  UV <Vector (0.2438, 0.9900)>
  UV <Vector (0.2405, 0.9879)>
Face 2263
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2322, 0.8286)>
  UV <Vector (0.2363, 0.8296)>
Face 2264
UV Count: 3
  UV <Vector (0.2258, 0.8313)>
  UV <Vector (0.2322, 0.8286)>
  UV <Vector (0.2306, 0.8325)>
Face 2265
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2292, 0.8372)>
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Face 2266
UV Count: 3
  UV <Vector (0.2244, 0.8356)>
  UV <Vector (0.2306, 0.8325)>
  UV <Vector (0.2292, 0.8372)>
Face 2267
UV Count: 3
  UV <Vector (0.2277, 0.8421)>
  UV <Vector (0.2345, 0.8386)>
  UV <Vector (0.2332, 0.8439)>
Face 2268
UV Count: 3
  UV <Vector (0.2227, 0.8402)>
  UV <Vector (0.2292, 0.8372)>
  UV <Vector (0.2277, 0.8421)>
Face 2269
UV Count: 3
  UV <Vector (0.2446, 0.8026)>
  UV <Vector (0.2447, 0.8048)>
  UV <Vector (0.2421, 0.8035)>
Face 2270
UV Count: 3
  UV <Vector (0.2377, 0.8051)>
  UV <Vector (0.2395, 0.8029)>
  UV <Vector (0.2393, 0.8050)>
Face 2271
UV Count: 3
  UV <Vector (0.2421, 0.8035)>
  UV <Vector (0.2419, 0.8055)>
  UV <Vector (0.2405, 0.8050)>
Face 2272
UV Count: 3
  UV <Vector (0.2332, 0.9780)>
  UV <Vector (0.2370, 0.9813)>
  UV <Vector (0.2353, 0.9815)>
Face 2273
UV Count: 3
  UV <Vector (0.2305, 0.9873)>
  UV <Vector (0.2322, 0.9848)>
  UV <Vector (0.2340, 0.9864)>
Face 2274
UV Count: 3
  UV <Vector (0.2277, 0.8421)>
  UV <Vector (0.2208, 0.8449)>
  UV <Vector (0.2227, 0.8402)>
Face 2275
UV Count: 3
  UV <Vector (0.2183, 0.8492)>
  UV <Vector (0.2260, 0.8474)>
  UV <Vector (0.2233, 0.8523)>
Face 2276
UV Count: 3
  UV <Vector (0.2151, 0.8527)>
  UV <Vector (0.2233, 0.8523)>
  UV <Vector (0.2187, 0.8553)>
Face 2277
UV Count: 3
  UV <Vector (0.2124, 0.8558)>
  UV <Vector (0.2187, 0.8553)>
  UV <Vector (0.2144, 0.8576)>
Face 2278
UV Count: 3
  UV <Vector (0.2113, 0.8590)>
  UV <Vector (0.2124, 0.8558)>
  UV <Vector (0.2144, 0.8576)>
Face 2279
UV Count: 3
  UV <Vector (0.2093, 0.8579)>
  UV <Vector (0.2092, 0.8605)>
  UV <Vector (0.2078, 0.8593)>
Face 2280
UV Count: 3
  UV <Vector (0.2075, 0.8612)>
  UV <Vector (0.2078, 0.8593)>
  UV <Vector (0.2092, 0.8605)>
Face 2281
UV Count: 3
  UV <Vector (0.2068, 0.8606)>
  UV <Vector (0.2052, 0.8632)>
  UV <Vector (0.2049, 0.8622)>
Face 2282
UV Count: 3
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0395, 0.9737)>
  UV <Vector (0.0367, 0.9754)>
Face 2283
UV Count: 3
  UV <Vector (0.0332, 0.9761)>
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0367, 0.9754)>
Face 2284
UV Count: 3
  UV <Vector (0.2381, 0.9877)>
  UV <Vector (0.2394, 0.9890)>
  UV <Vector (0.2382, 0.9894)>
Face 2285
UV Count: 3
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2405, 0.9879)>
  UV <Vector (0.2382, 0.9872)>
Face 2286
UV Count: 3
  UV <Vector (0.2405, 0.9879)>
  UV <Vector (0.2381, 0.9877)>
  UV <Vector (0.2382, 0.9872)>
Face 2287
UV Count: 3
  UV <Vector (0.4909, 0.9774)>
  UV <Vector (0.4931, 0.9772)>
  UV <Vector (0.4913, 0.9822)>
Face 2288
UV Count: 3
  UV <Vector (0.0072, 0.9773)>
  UV <Vector (0.0088, 0.9819)>
  UV <Vector (0.0068, 0.9822)>
Face 2289
UV Count: 3
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1806, 0.7812)>
  UV <Vector (0.1838, 0.7737)>
Face 2290
UV Count: 3
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1829, 0.7963)>
  UV <Vector (0.1789, 0.7887)>
Face 2291
UV Count: 3
  UV <Vector (0.1873, 0.7934)>
  UV <Vector (0.1892, 0.8020)>
  UV <Vector (0.1829, 0.7963)>
Face 2292
UV Count: 3
  UV <Vector (0.1973, 0.8058)>
  UV <Vector (0.1926, 0.7982)>
  UV <Vector (0.1997, 0.8026)>
Face 2293
UV Count: 3
  UV <Vector (0.1997, 0.8026)>
  UV <Vector (0.2050, 0.8098)>
  UV <Vector (0.1973, 0.8058)>
Face 2294
UV Count: 3
  UV <Vector (0.2082, 0.8053)>
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2050, 0.8098)>
Face 2295
UV Count: 3
  UV <Vector (0.2197, 0.8102)>
  UV <Vector (0.2230, 0.8064)>
  UV <Vector (0.2231, 0.8073)>
Face 2296
UV Count: 3
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2231, 0.8073)>
  UV <Vector (0.2260, 0.8087)>
Face 2297
UV Count: 3
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2260, 0.8087)>
  UV <Vector (0.2280, 0.8108)>
Face 2298
UV Count: 3
  UV <Vector (0.2301, 0.8122)>
  UV <Vector (0.2316, 0.8157)>
  UV <Vector (0.2281, 0.8144)>
Face 2299
UV Count: 3
  UV <Vector (0.2328, 0.8135)>
  UV <Vector (0.2355, 0.8162)>
  UV <Vector (0.2316, 0.8157)>
Face 2300
UV Count: 3
  UV <Vector (0.2394, 0.8164)>
  UV <Vector (0.2361, 0.8140)>
  UV <Vector (0.2398, 0.8143)>
Face 2301
UV Count: 3
  UV <Vector (0.2398, 0.8143)>
  UV <Vector (0.2427, 0.8163)>
  UV <Vector (0.2394, 0.8164)>
Face 2302
UV Count: 3
  UV <Vector (0.2427, 0.8139)>
  UV <Vector (0.2456, 0.8166)>
  UV <Vector (0.2427, 0.8163)>
Face 2303
UV Count: 3
  UV <Vector (0.2510, 0.8155)>
  UV <Vector (0.2484, 0.8169)>
  UV <Vector (0.2481, 0.8152)>
Face 2304
UV Count: 3
  UV <Vector (0.2536, 0.8169)>
  UV <Vector (0.2510, 0.8155)>
  UV <Vector (0.2539, 0.8152)>
Face 2305
UV Count: 3
  UV <Vector (0.2593, 0.8138)>
  UV <Vector (0.2564, 0.8166)>
  UV <Vector (0.2566, 0.8144)>
Face 2306
UV Count: 3
  UV <Vector (0.2622, 0.8144)>
  UV <Vector (0.2593, 0.8163)>
  UV <Vector (0.2593, 0.8138)>
Face 2307
UV Count: 3
  UV <Vector (0.2625, 0.8166)>
  UV <Vector (0.2659, 0.8142)>
  UV <Vector (0.2664, 0.8164)>
Face 2308
UV Count: 3
  UV <Vector (0.2692, 0.8138)>
  UV <Vector (0.2664, 0.8164)>
  UV <Vector (0.2659, 0.8142)>
Face 2309
UV Count: 3
  UV <Vector (0.2720, 0.8125)>
  UV <Vector (0.2704, 0.8160)>
  UV <Vector (0.2692, 0.8138)>
Face 2310
UV Count: 3
  UV <Vector (0.2799, 0.8119)>
  UV <Vector (0.2750, 0.8118)>
  UV <Vector (0.2772, 0.8107)>
Face 2311
UV Count: 3
  UV <Vector (0.2772, 0.8107)>
  UV <Vector (0.2818, 0.8103)>
  UV <Vector (0.2799, 0.8119)>
Face 2312
UV Count: 3
  UV <Vector (0.3145, 0.7932)>
  UV <Vector (0.3127, 0.8020)>
  UV <Vector (0.3092, 0.7982)>
Face 2313
UV Count: 3
  UV <Vector (0.3174, 0.7867)>
  UV <Vector (0.3190, 0.7962)>
  UV <Vector (0.3145, 0.7932)>
Face 2314
UV Count: 3
  UV <Vector (0.3160, 0.7807)>
  UV <Vector (0.3229, 0.7886)>
  UV <Vector (0.3174, 0.7867)>
Face 2315
UV Count: 3
  UV <Vector (0.3074, 0.7665)>
  UV <Vector (0.3181, 0.7734)>
  UV <Vector (0.3130, 0.7737)>
Face 2316
UV Count: 3
  UV <Vector (0.2984, 0.7592)>
  UV <Vector (0.3112, 0.7641)>
  UV <Vector (0.3074, 0.7665)>
Face 2317
UV Count: 3
  UV <Vector (0.2903, 0.7544)>
  UV <Vector (0.3015, 0.7557)>
  UV <Vector (0.2984, 0.7592)>
Face 2318
UV Count: 3
  UV <Vector (0.2922, 0.7497)>
  UV <Vector (0.2823, 0.7504)>
  UV <Vector (0.2839, 0.7454)>
Face 2319
UV Count: 3
  UV <Vector (0.2743, 0.7476)>
  UV <Vector (0.2839, 0.7454)>
  UV <Vector (0.2823, 0.7504)>
Face 2320
UV Count: 3
  UV <Vector (0.2754, 0.7427)>
  UV <Vector (0.2662, 0.7459)>
  UV <Vector (0.2672, 0.7410)>
Face 2321
UV Count: 3
  UV <Vector (0.2672, 0.7410)>
  UV <Vector (0.2581, 0.7447)>
  UV <Vector (0.2588, 0.7400)>
Face 2322
UV Count: 3
  UV <Vector (0.2588, 0.7400)>
  UV <Vector (0.2510, 0.7441)>
  UV <Vector (0.2511, 0.7392)>
Face 2323
UV Count: 3
  UV <Vector (0.2434, 0.7399)>
  UV <Vector (0.2510, 0.7441)>
  UV <Vector (0.2439, 0.7446)>
Face 2324
UV Count: 3
  UV <Vector (0.2350, 0.7411)>
  UV <Vector (0.2439, 0.7446)>
  UV <Vector (0.2358, 0.7460)>
Face 2325
UV Count: 3
  UV <Vector (0.2267, 0.7428)>
  UV <Vector (0.2358, 0.7460)>
  UV <Vector (0.2277, 0.7478)>
Face 2326
UV Count: 3
  UV <Vector (0.2277, 0.7478)>
  UV <Vector (0.2182, 0.7456)>
  UV <Vector (0.2267, 0.7428)>
Face 2327
UV Count: 3
  UV <Vector (0.2097, 0.7499)>
  UV <Vector (0.2196, 0.7505)>
  UV <Vector (0.2117, 0.7547)>
Face 2328
UV Count: 3
  UV <Vector (0.2117, 0.7547)>
  UV <Vector (0.2003, 0.7562)>
  UV <Vector (0.2097, 0.7499)>
Face 2329
UV Count: 3
  UV <Vector (0.1901, 0.7648)>
  UV <Vector (0.2034, 0.7597)>
  UV <Vector (0.1943, 0.7671)>
Face 2330
UV Count: 3
  UV <Vector (0.1943, 0.7671)>
  UV <Vector (0.1838, 0.7737)>
  UV <Vector (0.1901, 0.7648)>
Face 2331
UV Count: 3
  UV <Vector (0.0603, 0.5309)>
  UV <Vector (0.0623, 0.5313)>
  UV <Vector (0.0600, 0.5325)>
Face 2332
UV Count: 3
  UV <Vector (0.0649, 0.5286)>
  UV <Vector (0.0615, 0.5290)>
  UV <Vector (0.0638, 0.5258)>
Face 2333
UV Count: 3
  UV <Vector (0.0684, 0.5264)>
  UV <Vector (0.0638, 0.5258)>
  UV <Vector (0.0662, 0.5227)>
Face 2334
UV Count: 3
  UV <Vector (0.0712, 0.5241)>
  UV <Vector (0.0662, 0.5227)>
  UV <Vector (0.0673, 0.5200)>
Face 2335
UV Count: 3
  UV <Vector (0.0741, 0.5218)>
  UV <Vector (0.0673, 0.5200)>
  UV <Vector (0.0695, 0.5169)>
Face 2336
UV Count: 3
  UV <Vector (0.0929, 0.8143)>
  UV <Vector (0.1016, 0.8168)>
  UV <Vector (0.0930, 0.8186)>
Face 2337
UV Count: 3
  UV <Vector (0.1015, 0.8099)>
  UV <Vector (0.1128, 0.8146)>
  UV <Vector (0.1016, 0.8168)>
Face 2338
UV Count: 3
  UV <Vector (0.1234, 0.8128)>
  UV <Vector (0.1125, 0.8063)>
  UV <Vector (0.1234, 0.8040)>
Face 2339
UV Count: 3
  UV <Vector (0.1345, 0.8113)>
  UV <Vector (0.1234, 0.8040)>
  UV <Vector (0.1347, 0.8026)>
Face 2340
UV Count: 3
  UV <Vector (0.1455, 0.8023)>
  UV <Vector (0.1345, 0.8113)>
  UV <Vector (0.1347, 0.8026)>
Face 2341
UV Count: 3
  UV <Vector (0.1453, 0.8107)>
  UV <Vector (0.1564, 0.8025)>
  UV <Vector (0.1564, 0.8111)>
Face 2342
UV Count: 3
  UV <Vector (0.1564, 0.8111)>
  UV <Vector (0.1698, 0.8038)>
  UV <Vector (0.1682, 0.8125)>
Face 2343
UV Count: 3
  UV <Vector (0.1811, 0.8105)>
  UV <Vector (0.1682, 0.8125)>
  UV <Vector (0.1698, 0.8038)>
Face 2344
UV Count: 3
  UV <Vector (0.1905, 0.8152)>
  UV <Vector (0.1785, 0.8167)>
  UV <Vector (0.1811, 0.8105)>
Face 2345
UV Count: 3
  UV <Vector (0.1998, 0.8192)>
  UV <Vector (0.1879, 0.8205)>
  UV <Vector (0.1905, 0.8152)>
Face 2346
UV Count: 3
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.1963, 0.8239)>
  UV <Vector (0.1998, 0.8192)>
Face 2347
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.2132, 0.8241)>
Face 2348
UV Count: 3
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.2908, 0.8290)>
  UV <Vector (0.2887, 0.8241)>
Face 2349
UV Count: 3
  UV <Vector (0.3050, 0.8238)>
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.3024, 0.8185)>
Face 2350
UV Count: 3
  UV <Vector (0.3140, 0.8205)>
  UV <Vector (0.3024, 0.8185)>
  UV <Vector (0.3114, 0.8151)>
Face 2351
UV Count: 3
  UV <Vector (0.3234, 0.8166)>
  UV <Vector (0.3114, 0.8151)>
  UV <Vector (0.3208, 0.8105)>
Face 2352
UV Count: 3
  UV <Vector (0.3208, 0.8105)>
  UV <Vector (0.3337, 0.8124)>
  UV <Vector (0.3234, 0.8166)>
Face 2353
UV Count: 3
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3322, 0.8041)>
  UV <Vector (0.3456, 0.8024)>
Face 2354
UV Count: 3
  UV <Vector (0.3566, 0.8107)>
  UV <Vector (0.3456, 0.8024)>
  UV <Vector (0.3564, 0.8022)>
Face 2355
UV Count: 3
  UV <Vector (0.3674, 0.8113)>
  UV <Vector (0.3564, 0.8022)>
  UV <Vector (0.3670, 0.8025)>
Face 2356
UV Count: 3
  UV <Vector (0.3674, 0.8113)>
  UV <Vector (0.3783, 0.8039)>
  UV <Vector (0.3783, 0.8127)>
Face 2357
UV Count: 3
  UV <Vector (0.3889, 0.8062)>
  UV <Vector (0.3783, 0.8127)>
  UV <Vector (0.3783, 0.8039)>
Face 2358
UV Count: 3
  UV <Vector (0.3995, 0.8096)>
  UV <Vector (0.3887, 0.8145)>
  UV <Vector (0.3889, 0.8062)>
Face 2359
UV Count: 3
  UV <Vector (0.4090, 0.8143)>
  UV <Vector (0.3995, 0.8166)>
  UV <Vector (0.3995, 0.8096)>
Face 2360
UV Count: 3
  UV <Vector (0.5328, 0.5195)>
  UV <Vector (0.5259, 0.5218)>
  UV <Vector (0.5305, 0.5169)>
Face 2361
UV Count: 3
  UV <Vector (0.5288, 0.5241)>
  UV <Vector (0.5339, 0.5223)>
  UV <Vector (0.5313, 0.5263)>
Face 2362
UV Count: 3
  UV <Vector (0.5368, 0.5251)>
  UV <Vector (0.5313, 0.5263)>
  UV <Vector (0.5339, 0.5223)>
Face 2363
UV Count: 3
  UV <Vector (0.5347, 0.5283)>
  UV <Vector (0.5387, 0.5282)>
  UV <Vector (0.5372, 0.5312)>
Face 2364
UV Count: 3
  UV <Vector (0.5372, 0.5312)>
  UV <Vector (0.5399, 0.5305)>
  UV <Vector (0.5400, 0.5330)>
Face 2365
UV Count: 3
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2822, 0.8334)>
  UV <Vector (0.2866, 0.8313)>
Face 2366
UV Count: 3
  UV <Vector (0.2540, 0.8135)>
  UV <Vector (0.2566, 0.8144)>
  UV <Vector (0.2539, 0.8152)>
Face 2367
UV Count: 3
  UV <Vector (0.2564, 0.8166)>
  UV <Vector (0.2539, 0.8152)>
  UV <Vector (0.2566, 0.8144)>
Face 2368
UV Count: 3
  UV <Vector (0.2564, 0.8166)>
  UV <Vector (0.2536, 0.8186)>
  UV <Vector (0.2536, 0.8169)>
Face 2369
UV Count: 3
  UV <Vector (0.2568, 0.8232)>
  UV <Vector (0.2538, 0.8265)>
  UV <Vector (0.2538, 0.8232)>
Face 2370
UV Count: 3
  UV <Vector (0.2566, 0.8264)>
  UV <Vector (0.2542, 0.8304)>
  UV <Vector (0.2538, 0.8265)>
Face 2371
UV Count: 3
  UV <Vector (0.2576, 0.8303)>
  UV <Vector (0.2545, 0.8346)>
  UV <Vector (0.2542, 0.8304)>
Face 2372
UV Count: 3
  UV <Vector (0.2442, 0.8304)>
  UV <Vector (0.2476, 0.8346)>
  UV <Vector (0.2437, 0.8346)>
Face 2373
UV Count: 3
  UV <Vector (0.2448, 0.8266)>
  UV <Vector (0.2478, 0.8304)>
  UV <Vector (0.2442, 0.8304)>
Face 2374
UV Count: 3
  UV <Vector (0.2452, 0.8232)>
  UV <Vector (0.2481, 0.8265)>
  UV <Vector (0.2448, 0.8266)>
Face 2375
UV Count: 3
  UV <Vector (0.2456, 0.8166)>
  UV <Vector (0.2484, 0.8186)>
  UV <Vector (0.2456, 0.8186)>
Face 2376
UV Count: 3
  UV <Vector (0.2481, 0.8152)>
  UV <Vector (0.2456, 0.8166)>
  UV <Vector (0.2453, 0.8144)>
Face 2377
UV Count: 3
  UV <Vector (0.2479, 0.8135)>
  UV <Vector (0.2453, 0.8144)>
  UV <Vector (0.2454, 0.8121)>
Face 2378
UV Count: 3
  UV <Vector (0.2547, 0.8400)>
  UV <Vector (0.2584, 0.8345)>
  UV <Vector (0.2589, 0.8396)>
Face 2379
UV Count: 3
  UV <Vector (0.2510, 0.8346)>
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2476, 0.8346)>
Face 2380
UV Count: 3
  UV <Vector (0.2530, 0.8116)>
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2509, 0.8116)>
Face 2381
UV Count: 3
  UV <Vector (0.2489, 0.8115)>
  UV <Vector (0.2454, 0.8121)>
  UV <Vector (0.2481, 0.8098)>
Face 2382
UV Count: 3
  UV <Vector (0.2509, 0.8098)>
  UV <Vector (0.2489, 0.8115)>
  UV <Vector (0.2481, 0.8098)>
Face 2383
UV Count: 3
  UV <Vector (0.2530, 0.8116)>
  UV <Vector (0.2509, 0.8098)>
  UV <Vector (0.2538, 0.8098)>
Face 2384
UV Count: 3
  UV <Vector (0.2788, 0.8265)>
  UV <Vector (0.2848, 0.8276)>
  UV <Vector (0.2803, 0.8296)>
Face 2385
UV Count: 3
  UV <Vector (0.2824, 0.8249)>
  UV <Vector (0.2780, 0.8241)>
  UV <Vector (0.2812, 0.8230)>
Face 2386
UV Count: 3
  UV <Vector (0.2772, 0.8218)>
  UV <Vector (0.2812, 0.8230)>
  UV <Vector (0.2780, 0.8241)>
Face 2387
UV Count: 3
  UV <Vector (0.2783, 0.8161)>
  UV <Vector (0.2737, 0.8148)>
  UV <Vector (0.2768, 0.8137)>
Face 2388
UV Count: 3
  UV <Vector (0.2768, 0.8137)>
  UV <Vector (0.2720, 0.8125)>
  UV <Vector (0.2750, 0.8118)>
Face 2389
UV Count: 3
  UV <Vector (0.2715, 0.8096)>
  UV <Vector (0.2720, 0.8125)>
  UV <Vector (0.2703, 0.8106)>
Face 2390
UV Count: 3
  UV <Vector (0.2715, 0.8096)>
  UV <Vector (0.2689, 0.8082)>
  UV <Vector (0.2689, 0.8076)>
Face 2391
UV Count: 3
  UV <Vector (0.2649, 0.9938)>
  UV <Vector (0.2686, 0.9962)>
  UV <Vector (0.2658, 0.9972)>
Face 2392
UV Count: 3
  UV <Vector (0.2654, 0.9897)>
  UV <Vector (0.2675, 0.9931)>
  UV <Vector (0.2649, 0.9938)>
Face 2393
UV Count: 3
  UV <Vector (0.2382, 0.9894)>
  UV <Vector (0.2360, 0.9929)>
  UV <Vector (0.2368, 0.9896)>
Face 2394
UV Count: 3
  UV <Vector (0.2353, 0.9960)>
  UV <Vector (0.2385, 0.9935)>
  UV <Vector (0.2382, 0.9970)>
Face 2395
UV Count: 3
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2330, 0.8082)>
  UV <Vector (0.2317, 0.8106)>
Face 2396
UV Count: 3
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2301, 0.8122)>
  UV <Vector (0.2280, 0.8108)>
Face 2397
UV Count: 3
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2301, 0.8122)>
  UV <Vector (0.2281, 0.8144)>
Face 2398
UV Count: 3
  UV <Vector (0.2235, 0.8157)>
  UV <Vector (0.2281, 0.8144)>
  UV <Vector (0.2268, 0.8170)>
Face 2399
UV Count: 3
  UV <Vector (0.2204, 0.8229)>
  UV <Vector (0.2248, 0.8214)>
  UV <Vector (0.2239, 0.8239)>
Face 2400
UV Count: 3
  UV <Vector (0.2193, 0.8247)>
  UV <Vector (0.2239, 0.8239)>
  UV <Vector (0.2229, 0.8263)>
Face 2401
UV Count: 3
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2229, 0.8263)>
  UV <Vector (0.2215, 0.8298)>
Face 2402
UV Count: 3
  UV <Vector (0.6464, 0.4847)>
  UV <Vector (0.6456, 0.4874)>
  UV <Vector (0.6455, 0.4870)>
Face 2403
UV Count: 3
  UV <Vector (0.6449, 0.4886)>
  UV <Vector (0.6456, 0.4874)>
  UV <Vector (0.6452, 0.4886)>
Face 2404
UV Count: 3
  UV <Vector (0.2899, 0.7781)>
  UV <Vector (0.2912, 0.7778)>
  UV <Vector (0.2899, 0.7782)>
Face 2405
UV Count: 3
  UV <Vector (0.2918, 0.7765)>
  UV <Vector (0.2912, 0.7778)>
  UV <Vector (0.2908, 0.7771)>
Face 2406
UV Count: 3
  UV <Vector (0.2930, 0.7763)>
  UV <Vector (0.2922, 0.7777)>
  UV <Vector (0.2918, 0.7765)>
Face 2407
UV Count: 3
  UV <Vector (0.2936, 0.7777)>
  UV <Vector (0.2946, 0.7762)>
  UV <Vector (0.2954, 0.7778)>
Face 2408
UV Count: 3
  UV <Vector (0.2970, 0.7761)>
  UV <Vector (0.2954, 0.7778)>
  UV <Vector (0.2946, 0.7762)>
Face 2409
UV Count: 3
  UV <Vector (0.2999, 0.7759)>
  UV <Vector (0.2978, 0.7781)>
  UV <Vector (0.2970, 0.7761)>
Face 2410
UV Count: 3
  UV <Vector (0.3038, 0.7754)>
  UV <Vector (0.3009, 0.7787)>
  UV <Vector (0.2999, 0.7759)>
Face 2411
UV Count: 3
  UV <Vector (0.3052, 0.7794)>
  UV <Vector (0.3083, 0.7745)>
  UV <Vector (0.3105, 0.7800)>
Face 2412
UV Count: 3
  UV <Vector (0.3160, 0.7807)>
  UV <Vector (0.3083, 0.7745)>
  UV <Vector (0.3130, 0.7737)>
Face 2413
UV Count: 3
  UV <Vector (0.3130, 0.7737)>
  UV <Vector (0.3213, 0.7811)>
  UV <Vector (0.3160, 0.7807)>
Face 2414
UV Count: 3
  UV <Vector (0.3181, 0.7734)>
  UV <Vector (0.3286, 0.7815)>
  UV <Vector (0.3213, 0.7811)>
Face 2415
UV Count: 3
  UV <Vector (0.3364, 0.7813)>
  UV <Vector (0.3243, 0.7720)>
  UV <Vector (0.3312, 0.7705)>
Face 2416
UV Count: 3
  UV <Vector (0.3441, 0.7809)>
  UV <Vector (0.3312, 0.7705)>
  UV <Vector (0.3392, 0.7685)>
Face 2417
UV Count: 3
  UV <Vector (0.3441, 0.7809)>
  UV <Vector (0.3496, 0.7679)>
  UV <Vector (0.3543, 0.7809)>
Face 2418
UV Count: 3
  UV <Vector (0.3611, 0.7691)>
  UV <Vector (0.3543, 0.7809)>
  UV <Vector (0.3496, 0.7679)>
Face 2419
UV Count: 3
  UV <Vector (0.3739, 0.7720)>
  UV <Vector (0.3654, 0.7819)>
  UV <Vector (0.3611, 0.7691)>
Face 2420
UV Count: 3
  UV <Vector (0.3845, 0.7753)>
  UV <Vector (0.3768, 0.7842)>
  UV <Vector (0.3739, 0.7720)>
Face 2421
UV Count: 3
  UV <Vector (0.3954, 0.7787)>
  UV <Vector (0.3871, 0.7867)>
  UV <Vector (0.3845, 0.7753)>
Face 2422
UV Count: 3
  UV <Vector (0.4041, 0.7816)>
  UV <Vector (0.3976, 0.7904)>
  UV <Vector (0.3954, 0.7787)>
Face 2423
UV Count: 3
  UV <Vector (0.4117, 0.7850)>
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.4041, 0.7816)>
Face 2424
UV Count: 3
  UV <Vector (0.4181, 0.7877)>
  UV <Vector (0.4124, 0.7972)>
  UV <Vector (0.4117, 0.7850)>
Face 2425
UV Count: 3
  UV <Vector (0.4173, 0.7986)>
  UV <Vector (0.4222, 0.7892)>
  UV <Vector (0.4214, 0.7989)>
Face 2426
UV Count: 3
  UV <Vector (0.4214, 0.7989)>
  UV <Vector (0.4269, 0.7893)>
  UV <Vector (0.4256, 0.7996)>
Face 2427
UV Count: 3
  UV <Vector (0.6143, 0.4854)>
  UV <Vector (0.6141, 0.4871)>
  UV <Vector (0.6133, 0.4847)>
Face 2428
UV Count: 3
  UV <Vector (0.6147, 0.4886)>
  UV <Vector (0.6148, 0.4874)>
  UV <Vector (0.6150, 0.4886)>
Face 2429
UV Count: 3
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2119, 0.7788)>
  UV <Vector (0.2106, 0.7789)>
Face 2430
UV Count: 3
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2106, 0.7789)>
  UV <Vector (0.2095, 0.7790)>
Face 2431
UV Count: 3
  UV <Vector (0.2083, 0.7781)>
  UV <Vector (0.2095, 0.7790)>
  UV <Vector (0.2081, 0.7793)>
Face 2432
UV Count: 3
  UV <Vector (0.2081, 0.7793)>
  UV <Vector (0.2064, 0.7783)>
  UV <Vector (0.2083, 0.7781)>
Face 2433
UV Count: 3
  UV <Vector (0.2040, 0.7787)>
  UV <Vector (0.2064, 0.7799)>
  UV <Vector (0.2040, 0.7808)>
Face 2434
UV Count: 3
  UV <Vector (0.2010, 0.7791)>
  UV <Vector (0.2040, 0.7808)>
  UV <Vector (0.2007, 0.7820)>
Face 2435
UV Count: 3
  UV <Vector (0.2010, 0.7791)>
  UV <Vector (0.1957, 0.7833)>
  UV <Vector (0.1965, 0.7798)>
Face 2436
UV Count: 3
  UV <Vector (0.1905, 0.7852)>
  UV <Vector (0.1965, 0.7798)>
  UV <Vector (0.1957, 0.7833)>
Face 2437
UV Count: 3
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1916, 0.7807)>
  UV <Vector (0.1905, 0.7852)>
Face 2438
UV Count: 3
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1789, 0.7887)>
  UV <Vector (0.1806, 0.7812)>
Face 2439
UV Count: 3
  UV <Vector (0.1733, 0.7817)>
  UV <Vector (0.1789, 0.7887)>
  UV <Vector (0.1716, 0.7904)>
Face 2440
UV Count: 3
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1733, 0.7817)>
  UV <Vector (0.1716, 0.7904)>
Face 2441
UV Count: 3
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1560, 0.7922)>
  UV <Vector (0.1577, 0.7810)>
Face 2442
UV Count: 3
  UV <Vector (0.1474, 0.7810)>
  UV <Vector (0.1560, 0.7922)>
  UV <Vector (0.1456, 0.7921)>
Face 2443
UV Count: 3
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1456, 0.7921)>
  UV <Vector (0.1348, 0.7928)>
Face 2444
UV Count: 3
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1348, 0.7928)>
  UV <Vector (0.1237, 0.7945)>
Face 2445
UV Count: 3
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1237, 0.7945)>
  UV <Vector (0.1129, 0.7972)>
Face 2446
UV Count: 3
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.1129, 0.7972)>
  UV <Vector (0.1016, 0.8015)>
Face 2447
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.1016, 0.8015)>
  UV <Vector (0.0922, 0.8066)>
Face 2448
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.0886, 0.8047)>
  UV <Vector (0.0893, 0.7982)>
Face 2449
UV Count: 3
  UV <Vector (0.0845, 0.7986)>
  UV <Vector (0.0886, 0.8047)>
  UV <Vector (0.0849, 0.8052)>
Face 2450
UV Count: 3
  UV <Vector (0.0849, 0.8052)>
  UV <Vector (0.0807, 0.7997)>
  UV <Vector (0.0845, 0.7986)>
Face 2451
UV Count: 3
  UV <Vector (0.0763, 0.7998)>
  UV <Vector (0.0695, 0.7913)>
  UV <Vector (0.0750, 0.7895)>
Face 2452
UV Count: 3
  UV <Vector (0.2819, 0.8142)>
  UV <Vector (0.2858, 0.8159)>
  UV <Vector (0.2833, 0.8164)>
Face 2453
UV Count: 3
  UV <Vector (0.2833, 0.8164)>
  UV <Vector (0.2783, 0.8161)>
  UV <Vector (0.2819, 0.8142)>
Face 2454
UV Count: 3
  UV <Vector (0.2752, 0.8173)>
  UV <Vector (0.2799, 0.8182)>
  UV <Vector (0.2763, 0.8195)>
Face 2455
UV Count: 3
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2763, 0.8195)>
  UV <Vector (0.2721, 0.8203)>
Face 2456
UV Count: 3
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2677, 0.8207)>
  UV <Vector (0.2670, 0.8184)>
Face 2457
UV Count: 3
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2670, 0.8184)>
  UV <Vector (0.2677, 0.8207)>
Face 2458
UV Count: 3
  UV <Vector (0.2630, 0.8186)>
  UV <Vector (0.2598, 0.8209)>
  UV <Vector (0.2594, 0.8186)>
Face 2459
UV Count: 3
  UV <Vector (0.2594, 0.8186)>
  UV <Vector (0.2566, 0.8207)>
  UV <Vector (0.2564, 0.8186)>
Face 2460
UV Count: 3
  UV <Vector (0.2564, 0.8186)>
  UV <Vector (0.2536, 0.8207)>
  UV <Vector (0.2536, 0.8186)>
Face 2461
UV Count: 3
  UV <Vector (0.2536, 0.8186)>
  UV <Vector (0.2509, 0.8207)>
  UV <Vector (0.2510, 0.8187)>
Face 2462
UV Count: 3
  UV <Vector (0.2484, 0.8186)>
  UV <Vector (0.2509, 0.8207)>
  UV <Vector (0.2483, 0.8207)>
Face 2463
UV Count: 3
  UV <Vector (0.2456, 0.8186)>
  UV <Vector (0.2483, 0.8207)>
  UV <Vector (0.2454, 0.8207)>
Face 2464
UV Count: 3
  UV <Vector (0.2426, 0.8185)>
  UV <Vector (0.2454, 0.8207)>
  UV <Vector (0.2422, 0.8208)>
Face 2465
UV Count: 3
  UV <Vector (0.2390, 0.8185)>
  UV <Vector (0.2422, 0.8208)>
  UV <Vector (0.2384, 0.8207)>
Face 2466
UV Count: 3
  UV <Vector (0.2384, 0.8207)>
  UV <Vector (0.2351, 0.8183)>
  UV <Vector (0.2390, 0.8185)>
Face 2467
UV Count: 3
  UV <Vector (0.2310, 0.8178)>
  UV <Vector (0.2344, 0.8205)>
  UV <Vector (0.2300, 0.8199)>
Face 2468
UV Count: 3
  UV <Vector (0.2310, 0.8178)>
  UV <Vector (0.2257, 0.8192)>
  UV <Vector (0.2268, 0.8170)>
Face 2469
UV Count: 3
  UV <Vector (0.2217, 0.8181)>
  UV <Vector (0.2268, 0.8170)>
  UV <Vector (0.2257, 0.8192)>
Face 2470
UV Count: 3
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2235, 0.8157)>
  UV <Vector (0.2217, 0.8181)>
Face 2471
UV Count: 3
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2161, 0.8161)>
  UV <Vector (0.2172, 0.8132)>
Face 2472
UV Count: 3
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.3995, 0.7544)>
  UV <Vector (0.4023, 0.7675)>
Face 2473
UV Count: 3
  UV <Vector (0.0992, 0.7676)>
  UV <Vector (0.1059, 0.7788)>
  UV <Vector (0.0973, 0.7819)>
Face 2474
UV Count: 3
  UV <Vector (0.0909, 0.7706)>
  UV <Vector (0.0973, 0.7819)>
  UV <Vector (0.0897, 0.7853)>
Face 2475
UV Count: 3
  UV <Vector (0.0841, 0.7591)>
  UV <Vector (0.0837, 0.7738)>
  UV <Vector (0.0790, 0.7718)>
Face 2476
UV Count: 3
  UV <Vector (0.0925, 0.7569)>
  UV <Vector (0.0992, 0.7676)>
  UV <Vector (0.0909, 0.7706)>
Face 2477
UV Count: 3
  UV <Vector (0.4270, 0.7733)>
  UV <Vector (0.4294, 0.7615)>
  UV <Vector (0.4319, 0.7790)>
Face 2478
UV Count: 3
  UV <Vector (0.0841, 0.7591)>
  UV <Vector (0.0909, 0.7706)>
  UV <Vector (0.0837, 0.7738)>
Face 2479
UV Count: 3
  UV <Vector (0.4177, 0.7591)>
  UV <Vector (0.4229, 0.7718)>
  UV <Vector (0.4180, 0.7737)>
Face 2480
UV Count: 3
  UV <Vector (0.0790, 0.7718)>
  UV <Vector (0.0725, 0.7615)>
  UV <Vector (0.0841, 0.7591)>
Face 2481
UV Count: 3
  UV <Vector (0.0725, 0.7615)>
  UV <Vector (0.0748, 0.7734)>
  UV <Vector (0.0700, 0.7790)>
Face 2482
UV Count: 3
  UV <Vector (0.4294, 0.7615)>
  UV <Vector (0.4229, 0.7718)>
  UV <Vector (0.4177, 0.7591)>
Face 2483
UV Count: 3
  UV <Vector (0.4256, 0.7996)>
  UV <Vector (0.4324, 0.7913)>
  UV <Vector (0.4306, 0.8025)>
Face 2484
UV Count: 3
  UV <Vector (0.5421, 0.5401)>
  UV <Vector (0.5474, 0.5364)>
  UV <Vector (0.5469, 0.5405)>
Face 2485
UV Count: 3
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0580, 0.5400)>
  UV <Vector (0.0523, 0.5367)>
Face 2486
UV Count: 3
  UV <Vector (0.5475, 0.5329)>
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5455, 0.5311)>
Face 2487
UV Count: 3
  UV <Vector (0.5455, 0.5311)>
  UV <Vector (0.5511, 0.5274)>
  UV <Vector (0.5475, 0.5329)>
Face 2488
UV Count: 3
  UV <Vector (0.5551, 0.5221)>
  UV <Vector (0.5474, 0.5264)>
  UV <Vector (0.5513, 0.5208)>
Face 2489
UV Count: 3
  UV <Vector (0.5513, 0.5208)>
  UV <Vector (0.5583, 0.5175)>
  UV <Vector (0.5551, 0.5221)>
Face 2490
UV Count: 3
  UV <Vector (0.5544, 0.5153)>
  UV <Vector (0.5605, 0.5147)>
  UV <Vector (0.5583, 0.5175)>
Face 2491
UV Count: 3
  UV <Vector (0.5632, 0.5116)>
  UV <Vector (0.5566, 0.5123)>
  UV <Vector (0.5597, 0.5085)>
Face 2492
UV Count: 3
  UV <Vector (0.0377, 0.5108)>
  UV <Vector (0.0435, 0.5121)>
  UV <Vector (0.0396, 0.5146)>
Face 2493
UV Count: 3
  UV <Vector (0.0455, 0.5163)>
  UV <Vector (0.0396, 0.5146)>
  UV <Vector (0.0435, 0.5121)>
Face 2494
UV Count: 3
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0420, 0.5186)>
  UV <Vector (0.0455, 0.5163)>
Face 2495
UV Count: 3
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0513, 0.5278)>
  UV <Vector (0.0496, 0.5291)>
Face 2496
UV Count: 3
  UV <Vector (0.0540, 0.5306)>
  UV <Vector (0.0496, 0.5291)>
  UV <Vector (0.0513, 0.5278)>
Face 2497
UV Count: 3
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0510, 0.5320)>
  UV <Vector (0.0540, 0.5306)>
Face 2498
UV Count: 3
  UV <Vector (0.4202, 0.8051)>
  UV <Vector (0.4181, 0.8083)>
  UV <Vector (0.4170, 0.8052)>
Face 2499
UV Count: 3
  UV <Vector (0.4170, 0.8052)>
  UV <Vector (0.4214, 0.7989)>
  UV <Vector (0.4202, 0.8051)>
Face 2500
UV Count: 3
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0838, 0.8083)>
  UV <Vector (0.0832, 0.8100)>
Face 2501
UV Count: 3
  UV <Vector (0.0812, 0.8047)>
  UV <Vector (0.0763, 0.7998)>
  UV <Vector (0.0807, 0.7997)>
Face 2502
UV Count: 3
  UV <Vector (0.5505, 0.5347)>
  UV <Vector (0.5474, 0.5364)>
  UV <Vector (0.5449, 0.5369)>
Face 2503
UV Count: 3
  UV <Vector (0.0493, 0.5332)>
  UV <Vector (0.0510, 0.5320)>
  UV <Vector (0.0547, 0.5358)>
Face 2504
UV Count: 3
  UV <Vector (0.4254, 0.8118)>
  UV <Vector (0.4187, 0.8100)>
  UV <Vector (0.4232, 0.8075)>
Face 2505
UV Count: 3
  UV <Vector (0.5692, 0.5180)>
  UV <Vector (0.5631, 0.5173)>
  UV <Vector (0.5651, 0.5133)>
Face 2506
UV Count: 3
  UV <Vector (0.5631, 0.5173)>
  UV <Vector (0.5641, 0.5237)>
  UV <Vector (0.5608, 0.5198)>
Face 2507
UV Count: 3
  UV <Vector (0.5573, 0.5241)>
  UV <Vector (0.5641, 0.5237)>
  UV <Vector (0.5590, 0.5264)>
Face 2508
UV Count: 3
  UV <Vector (0.5590, 0.5264)>
  UV <Vector (0.5530, 0.5296)>
  UV <Vector (0.5573, 0.5241)>
Face 2509
UV Count: 3
  UV <Vector (0.5530, 0.5296)>
  UV <Vector (0.5505, 0.5347)>
  UV <Vector (0.5475, 0.5329)>
Face 2510
UV Count: 3
  UV <Vector (0.0493, 0.5332)>
  UV <Vector (0.0482, 0.5301)>
  UV <Vector (0.0510, 0.5320)>
Face 2511
UV Count: 3
  UV <Vector (0.0411, 0.5264)>
  UV <Vector (0.0482, 0.5301)>
  UV <Vector (0.0463, 0.5310)>
Face 2512
UV Count: 3
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0372, 0.5230)>
  UV <Vector (0.0391, 0.5208)>
Face 2513
UV Count: 3
  UV <Vector (0.0370, 0.5167)>
  UV <Vector (0.0372, 0.5230)>
  UV <Vector (0.0341, 0.5199)>
Face 2514
UV Count: 3
  UV <Vector (0.0318, 0.5164)>
  UV <Vector (0.0370, 0.5167)>
  UV <Vector (0.0341, 0.5199)>
Face 2515
UV Count: 3
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0832, 0.8100)>
  UV <Vector (0.0829, 0.8109)>
Face 2516
UV Count: 3
  UV <Vector (0.4256, 0.7996)>
  UV <Vector (0.4202, 0.8051)>
  UV <Vector (0.4214, 0.7989)>
Face 2517
UV Count: 3
  UV <Vector (0.0763, 0.7998)>
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0711, 0.8024)>
Face 2518
UV Count: 3
  UV <Vector (0.4254, 0.8118)>
  UV <Vector (0.4306, 0.8025)>
  UV <Vector (0.4320, 0.8122)>
Face 2519
UV Count: 3
  UV <Vector (0.4384, 0.8034)>
  UV <Vector (0.4320, 0.8122)>
  UV <Vector (0.4306, 0.8025)>
Face 2520
UV Count: 3
  UV <Vector (0.0696, 0.8119)>
  UV <Vector (0.0747, 0.8197)>
  UV <Vector (0.0688, 0.8214)>
Face 2521
UV Count: 3
  UV <Vector (0.0632, 0.8143)>
  UV <Vector (0.0688, 0.8214)>
  UV <Vector (0.0631, 0.8223)>
Face 2522
UV Count: 3
  UV <Vector (0.4306, 0.8025)>
  UV <Vector (0.4232, 0.8075)>
  UV <Vector (0.4256, 0.7996)>
Face 2523
UV Count: 3
  UV <Vector (0.0711, 0.8024)>
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0696, 0.8119)>
Face 2524
UV Count: 3
  UV <Vector (0.4389, 0.7946)>
  UV <Vector (0.4306, 0.8025)>
  UV <Vector (0.4324, 0.7913)>
Face 2525
UV Count: 3
  UV <Vector (0.0635, 0.8033)>
  UV <Vector (0.0696, 0.8119)>
  UV <Vector (0.0632, 0.8143)>
Face 2526
UV Count: 3
  UV <Vector (0.4445, 0.8026)>
  UV <Vector (0.4386, 0.8145)>
  UV <Vector (0.4384, 0.8034)>
Face 2527
UV Count: 3
  UV <Vector (0.0578, 0.8207)>
  UV <Vector (0.0632, 0.8143)>
  UV <Vector (0.0631, 0.8223)>
Face 2528
UV Count: 3
  UV <Vector (0.4445, 0.8026)>
  UV <Vector (0.4384, 0.8034)>
  UV <Vector (0.4389, 0.7946)>
Face 2529
UV Count: 3
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0632, 0.8143)>
  UV <Vector (0.0578, 0.8207)>
Face 2530
UV Count: 3
  UV <Vector (0.1153, 0.6466)>
  UV <Vector (0.1035, 0.6332)>
  UV <Vector (0.1168, 0.6338)>
Face 2531
UV Count: 3
  UV <Vector (0.1280, 0.6474)>
  UV <Vector (0.1168, 0.6338)>
  UV <Vector (0.1303, 0.6347)>
Face 2532
UV Count: 3
  UV <Vector (0.1415, 0.6487)>
  UV <Vector (0.1303, 0.6347)>
  UV <Vector (0.1443, 0.6359)>
Face 2533
UV Count: 3
  UV <Vector (0.1559, 0.6497)>
  UV <Vector (0.1443, 0.6359)>
  UV <Vector (0.1590, 0.6364)>
Face 2534
UV Count: 3
  UV <Vector (0.1718, 0.6493)>
  UV <Vector (0.1590, 0.6364)>
  UV <Vector (0.1742, 0.6361)>
Face 2535
UV Count: 3
  UV <Vector (0.1885, 0.6485)>
  UV <Vector (0.1742, 0.6361)>
  UV <Vector (0.1898, 0.6358)>
Face 2536
UV Count: 3
  UV <Vector (0.1898, 0.6358)>
  UV <Vector (0.2049, 0.6473)>
  UV <Vector (0.1885, 0.6485)>
Face 2537
UV Count: 3
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.2212, 0.6463)>
  UV <Vector (0.2049, 0.6473)>
Face 2538
UV Count: 3
  UV <Vector (0.2362, 0.6464)>
  UV <Vector (0.2219, 0.6361)>
  UV <Vector (0.2362, 0.6348)>
Face 2539
UV Count: 3
  UV <Vector (0.2362, 0.6348)>
  UV <Vector (0.2510, 0.6464)>
  UV <Vector (0.2362, 0.6464)>
Face 2540
UV Count: 3
  UV <Vector (0.2657, 0.6344)>
  UV <Vector (0.2510, 0.6464)>
  UV <Vector (0.2511, 0.6344)>
Face 2541
UV Count: 3
  UV <Vector (0.2658, 0.6464)>
  UV <Vector (0.2802, 0.6352)>
  UV <Vector (0.2808, 0.6467)>
Face 2542
UV Count: 3
  UV <Vector (0.2966, 0.6353)>
  UV <Vector (0.2808, 0.6467)>
  UV <Vector (0.2802, 0.6352)>
Face 2543
UV Count: 3
  UV <Vector (0.3123, 0.6356)>
  UV <Vector (0.2970, 0.6470)>
  UV <Vector (0.2966, 0.6353)>
Face 2544
UV Count: 3
  UV <Vector (0.3135, 0.6483)>
  UV <Vector (0.3278, 0.6358)>
  UV <Vector (0.3301, 0.6490)>
Face 2545
UV Count: 3
  UV <Vector (0.3301, 0.6490)>
  UV <Vector (0.3428, 0.6360)>
  UV <Vector (0.3459, 0.6492)>
Face 2546
UV Count: 3
  UV <Vector (0.3459, 0.6492)>
  UV <Vector (0.3576, 0.6356)>
  UV <Vector (0.3603, 0.6485)>
Face 2547
UV Count: 3
  UV <Vector (0.3714, 0.6350)>
  UV <Vector (0.3603, 0.6485)>
  UV <Vector (0.3576, 0.6356)>
Face 2548
UV Count: 3
  UV <Vector (0.3846, 0.6342)>
  UV <Vector (0.3736, 0.6475)>
  UV <Vector (0.3714, 0.6350)>
Face 2549
UV Count: 3
  UV <Vector (0.3864, 0.6468)>
  UV <Vector (0.3980, 0.6333)>
  UV <Vector (0.3992, 0.6458)>
Face 2550
UV Count: 3
  UV <Vector (0.4116, 0.6330)>
  UV <Vector (0.3992, 0.6458)>
  UV <Vector (0.3980, 0.6333)>
Face 2551
UV Count: 3
  UV <Vector (0.4124, 0.6449)>
  UV <Vector (0.4263, 0.6330)>
  UV <Vector (0.4266, 0.6445)>
Face 2552
UV Count: 3
  UV <Vector (0.4416, 0.6329)>
  UV <Vector (0.4266, 0.6445)>
  UV <Vector (0.4263, 0.6330)>
Face 2553
UV Count: 3
  UV <Vector (0.4574, 0.6328)>
  UV <Vector (0.4419, 0.6447)>
  UV <Vector (0.4416, 0.6329)>
Face 2554
UV Count: 3
  UV <Vector (0.4574, 0.6328)>
  UV <Vector (0.4740, 0.6424)>
  UV <Vector (0.4579, 0.6439)>
Face 2555
UV Count: 3
  UV <Vector (0.4737, 0.6333)>
  UV <Vector (0.4901, 0.6400)>
  UV <Vector (0.4740, 0.6424)>
Face 2556
UV Count: 3
  UV <Vector (0.0282, 0.6333)>
  UV <Vector (0.0118, 0.6400)>
  UV <Vector (0.0118, 0.6333)>
Face 2557
UV Count: 3
  UV <Vector (0.0445, 0.6328)>
  UV <Vector (0.0279, 0.6424)>
  UV <Vector (0.0282, 0.6333)>
Face 2558
UV Count: 3
  UV <Vector (0.0602, 0.6329)>
  UV <Vector (0.0440, 0.6440)>
  UV <Vector (0.0445, 0.6328)>
Face 2559
UV Count: 3
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0602, 0.6329)>
  UV <Vector (0.0755, 0.6330)>
Face 2560
UV Count: 3
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.0755, 0.6330)>
  UV <Vector (0.0900, 0.6329)>
Face 2561
UV Count: 3
  UV <Vector (0.1025, 0.6458)>
  UV <Vector (0.0900, 0.6329)>
  UV <Vector (0.1035, 0.6332)>
Face 2562
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2154, 0.8315)>
Face 2563
UV Count: 3
  UV <Vector (0.2078, 0.8340)>
  UV <Vector (0.2154, 0.8315)>
  UV <Vector (0.2131, 0.8362)>
Face 2564
UV Count: 3
  UV <Vector (0.2848, 0.8276)>
  UV <Vector (0.2908, 0.8290)>
  UV <Vector (0.2866, 0.8313)>
Face 2565
UV Count: 3
  UV <Vector (0.2154, 0.8315)>
  UV <Vector (0.2215, 0.8298)>
  UV <Vector (0.2197, 0.8338)>
Face 2566
UV Count: 3
  UV <Vector (0.2131, 0.8362)>
  UV <Vector (0.2197, 0.8338)>
  UV <Vector (0.2181, 0.8384)>
Face 2567
UV Count: 3
  UV <Vector (0.2941, 0.8338)>
  UV <Vector (0.2866, 0.8313)>
  UV <Vector (0.2908, 0.8290)>
Face 2568
UV Count: 3
  UV <Vector (0.2870, 0.8119)>
  UV <Vector (0.2818, 0.8103)>
  UV <Vector (0.2831, 0.8088)>
Face 2569
UV Count: 3
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2135, 0.8163)>
  UV <Vector (0.2088, 0.8176)>
Face 2570
UV Count: 3
  UV <Vector (0.2437, 0.8766)>
  UV <Vector (0.2482, 0.8796)>
  UV <Vector (0.2455, 0.8842)>
Face 2571
UV Count: 3
  UV <Vector (0.2432, 0.8699)>
  UV <Vector (0.2477, 0.8752)>
  UV <Vector (0.2437, 0.8766)>
Face 2572
UV Count: 3
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2432, 0.8645)>
  UV <Vector (0.2475, 0.8646)>
Face 2573
UV Count: 3
  UV <Vector (0.2475, 0.8646)>
  UV <Vector (0.2429, 0.8587)>
  UV <Vector (0.2475, 0.8594)>
Face 2574
UV Count: 3
  UV <Vector (0.2475, 0.8594)>
  UV <Vector (0.2427, 0.8519)>
  UV <Vector (0.2472, 0.8526)>
Face 2575
UV Count: 3
  UV <Vector (0.2471, 0.8461)>
  UV <Vector (0.2427, 0.8519)>
  UV <Vector (0.2427, 0.8455)>
Face 2576
UV Count: 3
  UV <Vector (0.2546, 0.8697)>
  UV <Vector (0.2510, 0.8752)>
  UV <Vector (0.2510, 0.8695)>
Face 2577
UV Count: 3
  UV <Vector (0.2510, 0.8695)>
  UV <Vector (0.2546, 0.8645)>
  UV <Vector (0.2546, 0.8697)>
Face 2578
UV Count: 3
  UV <Vector (0.2510, 0.8646)>
  UV <Vector (0.2545, 0.8594)>
  UV <Vector (0.2546, 0.8645)>
Face 2579
UV Count: 3
  UV <Vector (0.2510, 0.8531)>
  UV <Vector (0.2545, 0.8594)>
  UV <Vector (0.2510, 0.8596)>
Face 2580
UV Count: 3
  UV <Vector (0.2510, 0.8531)>
  UV <Vector (0.2549, 0.8461)>
  UV <Vector (0.2548, 0.8526)>
Face 2581
UV Count: 3
  UV <Vector (0.2582, 0.8765)>
  UV <Vector (0.2538, 0.8796)>
  UV <Vector (0.2543, 0.8751)>
Face 2582
UV Count: 3
  UV <Vector (0.2549, 0.8461)>
  UV <Vector (0.2589, 0.8396)>
  UV <Vector (0.2593, 0.8454)>
Face 2583
UV Count: 3
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2510, 0.8467)>
  UV <Vector (0.2471, 0.8461)>
Face 2584
UV Count: 3
  UV <Vector (0.2510, 0.8752)>
  UV <Vector (0.2482, 0.8796)>
  UV <Vector (0.2477, 0.8752)>
Face 2585
UV Count: 3
  UV <Vector (0.2538, 0.8796)>
  UV <Vector (0.2510, 0.8752)>
  UV <Vector (0.2543, 0.8751)>
Face 2586
UV Count: 3
  UV <Vector (0.2891, 0.8180)>
  UV <Vector (0.2858, 0.8159)>
  UV <Vector (0.2885, 0.8159)>
Face 2587
UV Count: 3
  UV <Vector (0.2833, 0.8164)>
  UV <Vector (0.2862, 0.8188)>
  UV <Vector (0.2834, 0.8192)>
Face 2588
UV Count: 3
  UV <Vector (0.2834, 0.8192)>
  UV <Vector (0.2799, 0.8182)>
  UV <Vector (0.2833, 0.8164)>
Face 2589
UV Count: 3
  UV <Vector (0.2763, 0.8195)>
  UV <Vector (0.2807, 0.8207)>
  UV <Vector (0.2772, 0.8218)>
Face 2590
UV Count: 3
  UV <Vector (0.2721, 0.8203)>
  UV <Vector (0.2772, 0.8218)>
  UV <Vector (0.2730, 0.8226)>
Face 2591
UV Count: 3
  UV <Vector (0.2721, 0.8203)>
  UV <Vector (0.2683, 0.8231)>
  UV <Vector (0.2677, 0.8207)>
Face 2592
UV Count: 3
  UV <Vector (0.2639, 0.8234)>
  UV <Vector (0.2677, 0.8207)>
  UV <Vector (0.2683, 0.8231)>
Face 2593
UV Count: 3
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2599, 0.8233)>
  UV <Vector (0.2598, 0.8209)>
Face 2594
UV Count: 3
  UV <Vector (0.2598, 0.8209)>
  UV <Vector (0.2568, 0.8232)>
  UV <Vector (0.2566, 0.8207)>
Face 2595
UV Count: 3
  UV <Vector (0.2566, 0.8207)>
  UV <Vector (0.2538, 0.8232)>
  UV <Vector (0.2536, 0.8207)>
Face 2596
UV Count: 3
  UV <Vector (0.2536, 0.8207)>
  UV <Vector (0.2510, 0.8233)>
  UV <Vector (0.2509, 0.8207)>
Face 2597
UV Count: 3
  UV <Vector (0.2483, 0.8207)>
  UV <Vector (0.2510, 0.8233)>
  UV <Vector (0.2480, 0.8233)>
Face 2598
UV Count: 3
  UV <Vector (0.2454, 0.8207)>
  UV <Vector (0.2480, 0.8233)>
  UV <Vector (0.2452, 0.8232)>
Face 2599
UV Count: 3
  UV <Vector (0.2422, 0.8208)>
  UV <Vector (0.2452, 0.8232)>
  UV <Vector (0.2421, 0.8233)>
Face 2600
UV Count: 3
  UV <Vector (0.2384, 0.8207)>
  UV <Vector (0.2421, 0.8233)>
  UV <Vector (0.2381, 0.8232)>
Face 2601
UV Count: 3
  UV <Vector (0.2381, 0.8232)>
  UV <Vector (0.2344, 0.8205)>
  UV <Vector (0.2384, 0.8207)>
Face 2602
UV Count: 3
  UV <Vector (0.2300, 0.8199)>
  UV <Vector (0.2338, 0.8229)>
  UV <Vector (0.2292, 0.8223)>
Face 2603
UV Count: 3
  UV <Vector (0.2300, 0.8199)>
  UV <Vector (0.2248, 0.8214)>
  UV <Vector (0.2257, 0.8192)>
Face 2604
UV Count: 3
  UV <Vector (0.2210, 0.8205)>
  UV <Vector (0.2257, 0.8192)>
  UV <Vector (0.2248, 0.8214)>
Face 2605
UV Count: 3
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2217, 0.8181)>
  UV <Vector (0.2210, 0.8205)>
Face 2606
UV Count: 3
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2157, 0.8190)>
  UV <Vector (0.2161, 0.8161)>
Face 2607
UV Count: 3
  UV <Vector (0.2088, 0.8176)>
  UV <Vector (0.2135, 0.8163)>
  UV <Vector (0.2127, 0.8185)>
Face 2608
UV Count: 3
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.3000, 0.8136)>
  UV <Vector (0.2930, 0.8167)>
Face 2609
UV Count: 3
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2046, 0.8152)>
  UV <Vector (0.2050, 0.8098)>
Face 2610
UV Count: 3
  UV <Vector (0.2562, 0.7941)>
  UV <Vector (0.2537, 0.7964)>
  UV <Vector (0.2534, 0.7940)>
Face 2611
UV Count: 3
  UV <Vector (0.2568, 0.7964)>
  UV <Vector (0.2538, 0.7996)>
  UV <Vector (0.2537, 0.7964)>
Face 2612
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2571, 0.7996)>
  UV <Vector (0.2573, 0.8025)>
Face 2613
UV Count: 3
  UV <Vector (0.2481, 0.7995)>
  UV <Vector (0.2510, 0.7965)>
  UV <Vector (0.2509, 0.7994)>
Face 2614
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2509, 0.7994)>
  UV <Vector (0.2510, 0.8020)>
Face 2615
UV Count: 3
  UV <Vector (0.2534, 0.7940)>
  UV <Vector (0.2510, 0.7965)>
  UV <Vector (0.2510, 0.7941)>
Face 2616
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2482, 0.7964)>
  UV <Vector (0.2486, 0.7941)>
Face 2617
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2549, 0.8046)>
  UV <Vector (0.2533, 0.8046)>
Face 2618
UV Count: 3
  UV <Vector (0.2534, 0.8069)>
  UV <Vector (0.2533, 0.8046)>
  UV <Vector (0.2549, 0.8046)>
Face 2619
UV Count: 3
  UV <Vector (0.2510, 0.8020)>
  UV <Vector (0.2487, 0.8046)>
  UV <Vector (0.2484, 0.8021)>
Face 2620
UV Count: 3
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2487, 0.8046)>
  UV <Vector (0.2510, 0.8045)>
Face 2621
UV Count: 3
  UV <Vector (0.2936, 0.8048)>
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.2848, 0.8067)>
Face 2622
UV Count: 3
  UV <Vector (0.3018, 0.8019)>
  UV <Vector (0.2970, 0.8090)>
  UV <Vector (0.2936, 0.8048)>
Face 2623
UV Count: 3
  UV <Vector (0.3045, 0.8057)>
  UV <Vector (0.3092, 0.7982)>
  UV <Vector (0.3127, 0.8020)>
Face 2624
UV Count: 3
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.2831, 0.8088)>
  UV <Vector (0.2848, 0.8067)>
Face 2625
UV Count: 3
  UV <Vector (0.2885, 0.8159)>
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.2930, 0.8167)>
Face 2626
UV Count: 3
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2172, 0.8132)>
  UV <Vector (0.2150, 0.8123)>
Face 2627
UV Count: 3
  UV <Vector (0.2150, 0.8123)>
  UV <Vector (0.2161, 0.8161)>
  UV <Vector (0.2135, 0.8163)>
Face 2628
UV Count: 3
  UV <Vector (0.2780, 0.8084)>
  UV <Vector (0.2831, 0.8088)>
  UV <Vector (0.2818, 0.8103)>
Face 2629
UV Count: 3
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2732, 0.8059)>
  UV <Vector (0.2726, 0.8046)>
Face 2630
UV Count: 3
  UV <Vector (0.2230, 0.8064)>
  UV <Vector (0.2170, 0.8067)>
  UV <Vector (0.2236, 0.8045)>
Face 2631
UV Count: 3
  UV <Vector (0.2286, 0.8047)>
  UV <Vector (0.2236, 0.8045)>
  UV <Vector (0.2295, 0.8033)>
Face 2632
UV Count: 3
  UV <Vector (0.2930, 0.8167)>
  UV <Vector (0.2891, 0.8180)>
  UV <Vector (0.2885, 0.8159)>
Face 2633
UV Count: 3
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.2891, 0.8180)>
  UV <Vector (0.2930, 0.8167)>
Face 2634
UV Count: 3
  UV <Vector (0.2127, 0.8185)>
  UV <Vector (0.2161, 0.8161)>
  UV <Vector (0.2157, 0.8190)>
Face 2635
UV Count: 3
  UV <Vector (0.2862, 0.8188)>
  UV <Vector (0.2887, 0.8241)>
  UV <Vector (0.2853, 0.8227)>
Face 2636
UV Count: 3
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2968, 0.8386)>
  UV <Vector (0.2910, 0.8407)>
Face 2637
UV Count: 3
  UV <Vector (0.2910, 0.8407)>
  UV <Vector (0.2989, 0.8432)>
  UV <Vector (0.2933, 0.8450)>
Face 2638
UV Count: 3
  UV <Vector (0.3007, 0.8480)>
  UV <Vector (0.2933, 0.8450)>
  UV <Vector (0.2989, 0.8432)>
Face 2639
UV Count: 3
  UV <Vector (0.2956, 0.8495)>
  UV <Vector (0.3029, 0.8525)>
  UV <Vector (0.2980, 0.8535)>
Face 2640
UV Count: 3
  UV <Vector (0.2980, 0.8535)>
  UV <Vector (0.3044, 0.8567)>
  UV <Vector (0.3000, 0.8572)>
Face 2641
UV Count: 3
  UV <Vector (0.3000, 0.8572)>
  UV <Vector (0.3051, 0.8601)>
  UV <Vector (0.3005, 0.8603)>
Face 2642
UV Count: 3
  UV <Vector (0.3048, 0.8627)>
  UV <Vector (0.3005, 0.8603)>
  UV <Vector (0.3051, 0.8601)>
Face 2643
UV Count: 3
  UV <Vector (0.4603, 0.9668)>
  UV <Vector (0.4624, 0.9698)>
  UV <Vector (0.4595, 0.9697)>
Face 2644
UV Count: 3
  UV <Vector (0.4636, 0.9673)>
  UV <Vector (0.4690, 0.9717)>
  UV <Vector (0.4624, 0.9698)>
Face 2645
UV Count: 3
  UV <Vector (0.0339, 0.9671)>
  UV <Vector (0.0350, 0.9696)>
  UV <Vector (0.0292, 0.9708)>
Face 2646
UV Count: 3
  UV <Vector (0.0378, 0.9668)>
  UV <Vector (0.0350, 0.9696)>
  UV <Vector (0.0339, 0.9671)>
Face 2647
UV Count: 3
  UV <Vector (0.1969, 0.8627)>
  UV <Vector (0.2015, 0.8605)>
  UV <Vector (0.2018, 0.8625)>
Face 2648
UV Count: 3
  UV <Vector (0.2019, 0.8572)>
  UV <Vector (0.1971, 0.8603)>
  UV <Vector (0.1974, 0.8568)>
Face 2649
UV Count: 3
  UV <Vector (0.2037, 0.8534)>
  UV <Vector (0.1974, 0.8568)>
  UV <Vector (0.1988, 0.8524)>
Face 2650
UV Count: 3
  UV <Vector (0.2060, 0.8494)>
  UV <Vector (0.1988, 0.8524)>
  UV <Vector (0.2010, 0.8479)>
Face 2651
UV Count: 3
  UV <Vector (0.2010, 0.8479)>
  UV <Vector (0.2085, 0.8451)>
  UV <Vector (0.2060, 0.8494)>
Face 2652
UV Count: 3
  UV <Vector (0.2109, 0.8408)>
  UV <Vector (0.2030, 0.8432)>
  UV <Vector (0.2052, 0.8386)>
Face 2653
UV Count: 3
  UV <Vector (0.2131, 0.8362)>
  UV <Vector (0.2052, 0.8386)>
  UV <Vector (0.2078, 0.8340)>
Face 2654
UV Count: 3
  UV <Vector (0.2236, 0.8045)>
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2248, 0.8022)>
Face 2655
UV Count: 3
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2236, 0.8045)>
  UV <Vector (0.2248, 0.8022)>
Face 2656
UV Count: 3
  UV <Vector (0.2295, 0.8033)>
  UV <Vector (0.2365, 0.8008)>
  UV <Vector (0.2354, 0.8033)>
Face 2657
UV Count: 3
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2848, 0.8067)>
  UV <Vector (0.2831, 0.8088)>
Face 2658
UV Count: 3
  UV <Vector (0.2780, 0.8046)>
  UV <Vector (0.2726, 0.8046)>
  UV <Vector (0.2719, 0.8034)>
Face 2659
UV Count: 3
  UV <Vector (0.2719, 0.8034)>
  UV <Vector (0.2686, 0.8044)>
  UV <Vector (0.2663, 0.8034)>
Face 2660
UV Count: 3
  UV <Vector (0.2327, 0.8042)>
  UV <Vector (0.2295, 0.8033)>
  UV <Vector (0.2354, 0.8033)>
Face 2661
UV Count: 3
  UV <Vector (0.2686, 0.8044)>
  UV <Vector (0.2677, 0.8060)>
  UV <Vector (0.2657, 0.8055)>
Face 2662
UV Count: 3
  UV <Vector (0.2760, 0.9876)>
  UV <Vector (0.2726, 0.9893)>
  UV <Vector (0.2729, 0.9870)>
Face 2663
UV Count: 3
  UV <Vector (0.2354, 0.8033)>
  UV <Vector (0.2362, 0.8055)>
  UV <Vector (0.2327, 0.8042)>
Face 2664
UV Count: 3
  UV <Vector (0.2305, 0.9873)>
  UV <Vector (0.2274, 0.9843)>
  UV <Vector (0.2302, 0.9852)>
Face 2665
UV Count: 3
  UV <Vector (0.2702, 0.8055)>
  UV <Vector (0.2726, 0.8046)>
  UV <Vector (0.2732, 0.8059)>
Face 2666
UV Count: 3
  UV <Vector (0.2327, 0.8042)>
  UV <Vector (0.2342, 0.8060)>
  UV <Vector (0.2314, 0.8054)>
Face 2667
UV Count: 3
  UV <Vector (0.2713, 0.8078)>
  UV <Vector (0.2732, 0.8059)>
  UV <Vector (0.2736, 0.8086)>
Face 2668
UV Count: 3
  UV <Vector (0.2330, 0.8071)>
  UV <Vector (0.2314, 0.8054)>
  UV <Vector (0.2342, 0.8060)>
Face 2669
UV Count: 3
  UV <Vector (0.3184, 0.9340)>
  UV <Vector (0.3206, 0.9224)>
  UV <Vector (0.3259, 0.9323)>
Face 2670
UV Count: 3
  UV <Vector (0.3167, 0.9127)>
  UV <Vector (0.3101, 0.9239)>
  UV <Vector (0.3070, 0.9137)>
Face 2671
UV Count: 3
  UV <Vector (0.3149, 0.9046)>
  UV <Vector (0.3070, 0.9137)>
  UV <Vector (0.3054, 0.9051)>
Face 2672
UV Count: 3
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3054, 0.9051)>
  UV <Vector (0.3063, 0.8982)>
Face 2673
UV Count: 3
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3063, 0.8982)>
  UV <Vector (0.3065, 0.8928)>
Face 2674
UV Count: 3
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3077, 0.8859)>
  UV <Vector (0.3161, 0.8847)>
Face 2675
UV Count: 3
  UV <Vector (0.3088, 0.8801)>
  UV <Vector (0.3161, 0.8847)>
  UV <Vector (0.3077, 0.8859)>
Face 2676
UV Count: 3
  UV <Vector (0.3103, 0.8762)>
  UV <Vector (0.3168, 0.8792)>
  UV <Vector (0.3088, 0.8801)>
Face 2677
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3178, 0.8752)>
  UV <Vector (0.3103, 0.8762)>
Face 2678
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3188, 0.8709)>
  UV <Vector (0.3186, 0.8724)>
Face 2679
UV Count: 3
  UV <Vector (0.3130, 0.8697)>
  UV <Vector (0.3188, 0.8709)>
  UV <Vector (0.3122, 0.8718)>
Face 2680
UV Count: 3
  UV <Vector (0.3193, 0.8691)>
  UV <Vector (0.3142, 0.8674)>
  UV <Vector (0.3198, 0.8671)>
Face 2681
UV Count: 3
  UV <Vector (0.3210, 0.8644)>
  UV <Vector (0.3142, 0.8674)>
  UV <Vector (0.3148, 0.8654)>
Face 2682
UV Count: 3
  UV <Vector (0.4795, 0.9941)>
  UV <Vector (0.4743, 0.9908)>
  UV <Vector (0.4784, 0.9896)>
Face 2683
UV Count: 3
  UV <Vector (0.4784, 0.9896)>
  UV <Vector (0.4759, 0.9862)>
  UV <Vector (0.4806, 0.9846)>
Face 2684
UV Count: 3
  UV <Vector (0.4806, 0.9846)>
  UV <Vector (0.4778, 0.9787)>
  UV <Vector (0.4798, 0.9799)>
Face 2685
UV Count: 3
  UV <Vector (0.0171, 0.9847)>
  UV <Vector (0.0202, 0.9785)>
  UV <Vector (0.0223, 0.9860)>
Face 2686
UV Count: 3
  UV <Vector (0.0186, 0.9898)>
  UV <Vector (0.0223, 0.9860)>
  UV <Vector (0.0231, 0.9909)>
Face 2687
UV Count: 3
  UV <Vector (0.0186, 0.9940)>
  UV <Vector (0.0231, 0.9909)>
  UV <Vector (0.0226, 0.9950)>
Face 2688
UV Count: 3
  UV <Vector (0.1809, 0.8644)>
  UV <Vector (0.1877, 0.8674)>
  UV <Vector (0.1821, 0.8667)>
Face 2689
UV Count: 3
  UV <Vector (0.1826, 0.8691)>
  UV <Vector (0.1877, 0.8674)>
  UV <Vector (0.1890, 0.8698)>
Face 2690
UV Count: 3
  UV <Vector (0.1831, 0.8708)>
  UV <Vector (0.1890, 0.8698)>
  UV <Vector (0.1897, 0.8716)>
Face 2691
UV Count: 3
  UV <Vector (0.1904, 0.8731)>
  UV <Vector (0.1831, 0.8708)>
  UV <Vector (0.1897, 0.8716)>
Face 2692
UV Count: 3
  UV <Vector (0.1841, 0.8751)>
  UV <Vector (0.1904, 0.8731)>
  UV <Vector (0.1916, 0.8762)>
Face 2693
UV Count: 3
  UV <Vector (0.1851, 0.8791)>
  UV <Vector (0.1916, 0.8762)>
  UV <Vector (0.1932, 0.8800)>
Face 2694
UV Count: 3
  UV <Vector (0.1858, 0.8846)>
  UV <Vector (0.1932, 0.8800)>
  UV <Vector (0.1942, 0.8858)>
Face 2695
UV Count: 3
  UV <Vector (0.1870, 0.8917)>
  UV <Vector (0.1942, 0.8858)>
  UV <Vector (0.1955, 0.8928)>
Face 2696
UV Count: 3
  UV <Vector (0.1870, 0.8917)>
  UV <Vector (0.1956, 0.8982)>
  UV <Vector (0.1874, 0.8976)>
Face 2697
UV Count: 3
  UV <Vector (0.1874, 0.8976)>
  UV <Vector (0.1965, 0.9051)>
  UV <Vector (0.1870, 0.9046)>
Face 2698
UV Count: 3
  UV <Vector (0.1870, 0.9046)>
  UV <Vector (0.1950, 0.9136)>
  UV <Vector (0.1853, 0.9127)>
Face 2699
UV Count: 3
  UV <Vector (0.1853, 0.9127)>
  UV <Vector (0.1919, 0.9239)>
  UV <Vector (0.1813, 0.9223)>
Face 2700
UV Count: 3
  UV <Vector (0.1835, 0.9340)>
  UV <Vector (0.1813, 0.9223)>
  UV <Vector (0.1919, 0.9239)>
Face 2701
UV Count: 3
  UV <Vector (0.1760, 0.9321)>
  UV <Vector (0.1764, 0.9429)>
  UV <Vector (0.1659, 0.9386)>
Face 2702
UV Count: 3
  UV <Vector (0.6140, 0.4874)>
  UV <Vector (0.6133, 0.4847)>
  UV <Vector (0.6141, 0.4871)>
Face 2703
UV Count: 3
  UV <Vector (0.6157, 0.4121)>
  UV <Vector (0.6151, 0.4144)>
  UV <Vector (0.6140, 0.4138)>
Face 2704
UV Count: 3
  UV <Vector (0.6170, 0.4144)>
  UV <Vector (0.6165, 0.4128)>
  UV <Vector (0.6179, 0.4124)>
Face 2705
UV Count: 3
  UV <Vector (0.6199, 0.4137)>
  UV <Vector (0.6179, 0.4124)>
  UV <Vector (0.6201, 0.4108)>
Face 2706
UV Count: 3
  UV <Vector (0.6223, 0.4119)>
  UV <Vector (0.6201, 0.4108)>
  UV <Vector (0.6222, 0.4090)>
Face 2707
UV Count: 3
  UV <Vector (0.6243, 0.4106)>
  UV <Vector (0.6222, 0.4090)>
  UV <Vector (0.6242, 0.4080)>
Face 2708
UV Count: 3
  UV <Vector (0.6262, 0.4099)>
  UV <Vector (0.6242, 0.4080)>
  UV <Vector (0.6260, 0.4076)>
Face 2709
UV Count: 3
  UV <Vector (0.6279, 0.4096)>
  UV <Vector (0.6260, 0.4076)>
  UV <Vector (0.6279, 0.4072)>
Face 2710
UV Count: 3
  UV <Vector (0.6298, 0.4074)>
  UV <Vector (0.6279, 0.4096)>
  UV <Vector (0.6279, 0.4072)>
Face 2711
UV Count: 3
  UV <Vector (0.6298, 0.4074)>
  UV <Vector (0.6317, 0.4096)>
  UV <Vector (0.6298, 0.4098)>
Face 2712
UV Count: 3
  UV <Vector (0.6336, 0.4076)>
  UV <Vector (0.6317, 0.4096)>
  UV <Vector (0.6317, 0.4072)>
Face 2713
UV Count: 3
  UV <Vector (0.6355, 0.4081)>
  UV <Vector (0.6334, 0.4099)>
  UV <Vector (0.6336, 0.4076)>
Face 2714
UV Count: 3
  UV <Vector (0.6374, 0.4091)>
  UV <Vector (0.6353, 0.4106)>
  UV <Vector (0.6355, 0.4081)>
Face 2715
UV Count: 3
  UV <Vector (0.6396, 0.4109)>
  UV <Vector (0.6373, 0.4119)>
  UV <Vector (0.6374, 0.4091)>
Face 2716
UV Count: 3
  UV <Vector (0.6416, 0.4124)>
  UV <Vector (0.6396, 0.4137)>
  UV <Vector (0.6396, 0.4109)>
Face 2717
UV Count: 3
  UV <Vector (0.6431, 0.4129)>
  UV <Vector (0.6425, 0.4142)>
  UV <Vector (0.6416, 0.4124)>
Face 2718
UV Count: 3
  UV <Vector (0.6444, 0.4144)>
  UV <Vector (0.6439, 0.4121)>
  UV <Vector (0.6456, 0.4138)>
Face 2719
UV Count: 3
  UV <Vector (0.6445, 0.4829)>
  UV <Vector (0.6453, 0.4855)>
  UV <Vector (0.6443, 0.4856)>
Face 2720
UV Count: 3
  UV <Vector (0.6450, 0.4746)>
  UV <Vector (0.6459, 0.4829)>
  UV <Vector (0.6445, 0.4829)>
Face 2721
UV Count: 3
  UV <Vector (0.6136, 0.4827)>
  UV <Vector (0.6133, 0.4847)>
  UV <Vector (0.6124, 0.4830)>
Face 2722
UV Count: 3
  UV <Vector (0.6100, 0.4712)>
  UV <Vector (0.6136, 0.4827)>
  UV <Vector (0.6124, 0.4830)>
Face 2723
UV Count: 3
  UV <Vector (0.6263, 0.4866)>
  UV <Vector (0.6275, 0.4787)>
  UV <Vector (0.6273, 0.4865)>
Face 2724
UV Count: 3
  UV <Vector (0.6265, 0.4907)>
  UV <Vector (0.6273, 0.4865)>
  UV <Vector (0.6275, 0.4908)>
Face 2725
UV Count: 3
  UV <Vector (0.6265, 0.4936)>
  UV <Vector (0.6275, 0.4908)>
  UV <Vector (0.6275, 0.4938)>
Face 2726
UV Count: 3
  UV <Vector (0.2429, 0.7835)>
  UV <Vector (0.2453, 0.7807)>
  UV <Vector (0.2458, 0.7835)>
Face 2727
UV Count: 3
  UV <Vector (0.2429, 0.7859)>
  UV <Vector (0.2458, 0.7835)>
  UV <Vector (0.2457, 0.7860)>
Face 2728
UV Count: 3
  UV <Vector (0.2456, 0.7885)>
  UV <Vector (0.2429, 0.7859)>
  UV <Vector (0.2457, 0.7860)>
Face 2729
UV Count: 3
  UV <Vector (0.2426, 0.7911)>
  UV <Vector (0.2456, 0.7885)>
  UV <Vector (0.2457, 0.7911)>
Face 2730
UV Count: 3
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2426, 0.7911)>
  UV <Vector (0.2457, 0.7911)>
Face 2731
UV Count: 3
  UV <Vector (0.2425, 0.7942)>
  UV <Vector (0.2452, 0.7965)>
  UV <Vector (0.2419, 0.7964)>
Face 2732
UV Count: 3
  UV <Vector (0.2413, 0.7991)>
  UV <Vector (0.2452, 0.7965)>
  UV <Vector (0.2448, 0.7997)>
Face 2733
UV Count: 3
  UV <Vector (0.2406, 0.8009)>
  UV <Vector (0.2448, 0.7997)>
  UV <Vector (0.2446, 0.8026)>
Face 2734
UV Count: 3
  UV <Vector (0.2421, 0.8035)>
  UV <Vector (0.2406, 0.8009)>
  UV <Vector (0.2446, 0.8026)>
Face 2735
UV Count: 3
  UV <Vector (0.2405, 0.8050)>
  UV <Vector (0.2395, 0.8029)>
  UV <Vector (0.2421, 0.8035)>
Face 2736
UV Count: 3
  UV <Vector (0.2305, 0.9826)>
  UV <Vector (0.2289, 0.9791)>
  UV <Vector (0.2317, 0.9801)>
Face 2737
UV Count: 3
  UV <Vector (0.6334, 0.4861)>
  UV <Vector (0.6343, 0.4784)>
  UV <Vector (0.6344, 0.4871)>
Face 2738
UV Count: 3
  UV <Vector (0.6330, 0.4906)>
  UV <Vector (0.6344, 0.4871)>
  UV <Vector (0.6344, 0.4907)>
Face 2739
UV Count: 3
  UV <Vector (0.6344, 0.4934)>
  UV <Vector (0.6330, 0.4906)>
  UV <Vector (0.6344, 0.4907)>
Face 2740
UV Count: 3
  UV <Vector (0.2626, 0.7833)>
  UV <Vector (0.2594, 0.7807)>
  UV <Vector (0.2631, 0.7807)>
Face 2741
UV Count: 3
  UV <Vector (0.2625, 0.7857)>
  UV <Vector (0.2591, 0.7836)>
  UV <Vector (0.2626, 0.7833)>
Face 2742
UV Count: 3
  UV <Vector (0.2591, 0.7860)>
  UV <Vector (0.2628, 0.7882)>
  UV <Vector (0.2593, 0.7886)>
Face 2743
UV Count: 3
  UV <Vector (0.2593, 0.7886)>
  UV <Vector (0.2630, 0.7909)>
  UV <Vector (0.2593, 0.7911)>
Face 2744
UV Count: 3
  UV <Vector (0.2593, 0.7911)>
  UV <Vector (0.2631, 0.7936)>
  UV <Vector (0.2594, 0.7942)>
Face 2745
UV Count: 3
  UV <Vector (0.2601, 0.7964)>
  UV <Vector (0.2631, 0.7936)>
  UV <Vector (0.2638, 0.7962)>
Face 2746
UV Count: 3
  UV <Vector (0.2607, 0.7991)>
  UV <Vector (0.2638, 0.7962)>
  UV <Vector (0.2648, 0.7988)>
Face 2747
UV Count: 3
  UV <Vector (0.2607, 0.7991)>
  UV <Vector (0.2655, 0.8008)>
  UV <Vector (0.2614, 0.8009)>
Face 2748
UV Count: 3
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2655, 0.8008)>
  UV <Vector (0.2663, 0.8034)>
Face 2749
UV Count: 3
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2642, 0.8051)>
  UV <Vector (0.2626, 0.8050)>
Face 2750
UV Count: 3
  UV <Vector (0.2757, 0.9815)>
  UV <Vector (0.2732, 0.9849)>
  UV <Vector (0.2732, 0.9823)>
Face 2751
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2654, 0.9897)>
  UV <Vector (0.2649, 0.9871)>
Face 2752
UV Count: 3
  UV <Vector (0.2368, 0.9896)>
  UV <Vector (0.2357, 0.9892)>
  UV <Vector (0.2369, 0.9880)>
Face 2753
UV Count: 3
  UV <Vector (0.2407, 0.9856)>
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2404, 0.9838)>
Face 2754
UV Count: 3
  UV <Vector (0.2623, 0.9827)>
  UV <Vector (0.2647, 0.9834)>
  UV <Vector (0.2640, 0.9849)>
Face 2755
UV Count: 3
  UV <Vector (0.2349, 0.9842)>
  UV <Vector (0.2332, 0.9815)>
  UV <Vector (0.2353, 0.9815)>
Face 2756
UV Count: 3
  UV <Vector (0.2689, 0.9829)>
  UV <Vector (0.2716, 0.9841)>
  UV <Vector (0.2700, 0.9856)>
Face 2757
UV Count: 3
  UV <Vector (0.2363, 0.9847)>
  UV <Vector (0.2353, 0.9815)>
  UV <Vector (0.2370, 0.9813)>
Face 2758
UV Count: 3
  UV <Vector (0.2378, 0.9847)>
  UV <Vector (0.2370, 0.9813)>
  UV <Vector (0.2391, 0.9826)>
Face 2759
UV Count: 3
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2689, 0.9829)>
  UV <Vector (0.2700, 0.9856)>
Face 2760
UV Count: 3
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2640, 0.9849)>
  UV <Vector (0.2647, 0.9834)>
Face 2761
UV Count: 3
  UV <Vector (0.2353, 0.9815)>
  UV <Vector (0.2317, 0.9801)>
  UV <Vector (0.2332, 0.9780)>
Face 2762
UV Count: 3
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2712, 0.9826)>
  UV <Vector (0.2689, 0.9829)>
Face 2763
UV Count: 3
  UV <Vector (0.2302, 0.9852)>
  UV <Vector (0.2282, 0.9813)>
  UV <Vector (0.2305, 0.9826)>
Face 2764
UV Count: 3
  UV <Vector (0.2322, 0.9848)>
  UV <Vector (0.2349, 0.9842)>
  UV <Vector (0.2340, 0.9864)>
Face 2765
UV Count: 3
  UV <Vector (0.2729, 0.9870)>
  UV <Vector (0.2766, 0.9845)>
  UV <Vector (0.2760, 0.9876)>
Face 2766
UV Count: 3
  UV <Vector (0.2716, 0.9841)>
  UV <Vector (0.2729, 0.9870)>
  UV <Vector (0.2700, 0.9856)>
Face 2767
UV Count: 3
  UV <Vector (0.2322, 0.9848)>
  UV <Vector (0.2305, 0.9826)>
  UV <Vector (0.2327, 0.9833)>
Face 2768
UV Count: 3
  UV <Vector (0.2332, 0.9815)>
  UV <Vector (0.2305, 0.9826)>
  UV <Vector (0.2317, 0.9801)>
Face 2769
UV Count: 3
  UV <Vector (0.2703, 0.9809)>
  UV <Vector (0.2732, 0.9823)>
  UV <Vector (0.2712, 0.9826)>
Face 2770
UV Count: 3
  UV <Vector (0.2712, 0.9826)>
  UV <Vector (0.2732, 0.9849)>
  UV <Vector (0.2716, 0.9841)>
Face 2771
UV Count: 3
  UV <Vector (0.2370, 0.9813)>
  UV <Vector (0.2346, 0.9777)>
  UV <Vector (0.2387, 0.9772)>
Face 2772
UV Count: 3
  UV <Vector (0.2703, 0.9779)>
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2681, 0.9775)>
Face 2773
UV Count: 3
  UV <Vector (0.2486, 0.7941)>
  UV <Vector (0.2457, 0.7911)>
  UV <Vector (0.2485, 0.7910)>
Face 2774
UV Count: 3
  UV <Vector (0.2485, 0.7910)>
  UV <Vector (0.2456, 0.7885)>
  UV <Vector (0.2485, 0.7884)>
Face 2775
UV Count: 3
  UV <Vector (0.2485, 0.7884)>
  UV <Vector (0.2457, 0.7860)>
  UV <Vector (0.2485, 0.7860)>
Face 2776
UV Count: 3
  UV <Vector (0.2486, 0.7836)>
  UV <Vector (0.2457, 0.7860)>
  UV <Vector (0.2458, 0.7835)>
Face 2777
UV Count: 3
  UV <Vector (0.2483, 0.7807)>
  UV <Vector (0.2458, 0.7835)>
  UV <Vector (0.2453, 0.7807)>
Face 2778
UV Count: 3
  UV <Vector (0.6287, 0.4910)>
  UV <Vector (0.6275, 0.4938)>
  UV <Vector (0.6275, 0.4908)>
Face 2779
UV Count: 3
  UV <Vector (0.6286, 0.4867)>
  UV <Vector (0.6275, 0.4908)>
  UV <Vector (0.6273, 0.4865)>
Face 2780
UV Count: 3
  UV <Vector (0.6275, 0.4787)>
  UV <Vector (0.6286, 0.4867)>
  UV <Vector (0.6273, 0.4865)>
Face 2781
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2534, 0.7910)>
  UV <Vector (0.2534, 0.7940)>
Face 2782
UV Count: 3
  UV <Vector (0.2510, 0.7908)>
  UV <Vector (0.2535, 0.7885)>
  UV <Vector (0.2534, 0.7910)>
Face 2783
UV Count: 3
  UV <Vector (0.2510, 0.7884)>
  UV <Vector (0.2534, 0.7860)>
  UV <Vector (0.2535, 0.7885)>
Face 2784
UV Count: 3
  UV <Vector (0.2533, 0.7837)>
  UV <Vector (0.2510, 0.7860)>
  UV <Vector (0.2510, 0.7838)>
Face 2785
UV Count: 3
  UV <Vector (0.2536, 0.7807)>
  UV <Vector (0.2510, 0.7838)>
  UV <Vector (0.2510, 0.7807)>
Face 2786
UV Count: 3
  UV <Vector (0.6309, 0.4939)>
  UV <Vector (0.6298, 0.4912)>
  UV <Vector (0.6310, 0.4908)>
Face 2787
UV Count: 3
  UV <Vector (0.6310, 0.4908)>
  UV <Vector (0.6298, 0.4868)>
  UV <Vector (0.6310, 0.4860)>
Face 2788
UV Count: 3
  UV <Vector (0.6310, 0.4860)>
  UV <Vector (0.6298, 0.4788)>
  UV <Vector (0.6321, 0.4786)>
Face 2789
UV Count: 3
  UV <Vector (0.6321, 0.4786)>
  UV <Vector (0.6298, 0.4647)>
  UV <Vector (0.6346, 0.4644)>
Face 2790
UV Count: 3
  UV <Vector (0.2736, 0.8086)>
  UV <Vector (0.2780, 0.8084)>
  UV <Vector (0.2772, 0.8107)>
Face 2791
UV Count: 3
  UV <Vector (0.2736, 0.8086)>
  UV <Vector (0.2750, 0.8118)>
  UV <Vector (0.2715, 0.8096)>
Face 2792
UV Count: 3
  UV <Vector (0.2289, 0.8078)>
  UV <Vector (0.2314, 0.8054)>
  UV <Vector (0.2306, 0.8076)>
Face 2793
UV Count: 3
  UV <Vector (0.2306, 0.8076)>
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2289, 0.8078)>
Face 2794
UV Count: 3
  UV <Vector (0.6795, 0.9744)>
  UV <Vector (0.6801, 0.9737)>
  UV <Vector (0.6803, 0.9745)>
Face 2795
UV Count: 3
  UV <Vector (0.6810, 0.9742)>
  UV <Vector (0.6801, 0.9737)>
  UV <Vector (0.6805, 0.9734)>
Face 2796
UV Count: 3
  UV <Vector (0.6800, 0.9660)>
  UV <Vector (0.6816, 0.9673)>
  UV <Vector (0.6802, 0.9679)>
Face 2797
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6800, 0.9660)>
  UV <Vector (0.6802, 0.9679)>
Face 2798
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6729, 0.9682)>
  UV <Vector (0.6734, 0.9664)>
Face 2799
UV Count: 3
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6740, 0.9730)>
  UV <Vector (0.6733, 0.9713)>
Face 2800
UV Count: 3
  UV <Vector (0.6733, 0.9713)>
  UV <Vector (0.6735, 0.9719)>
  UV <Vector (0.6730, 0.9712)>
Face 2801
UV Count: 3
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6729, 0.9682)>
  UV <Vector (0.6767, 0.9679)>
Face 2802
UV Count: 3
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6767, 0.9679)>
  UV <Vector (0.6780, 0.9713)>
Face 2803
UV Count: 3
  UV <Vector (0.6802, 0.9679)>
  UV <Vector (0.6780, 0.9713)>
  UV <Vector (0.6767, 0.9679)>
Face 2804
UV Count: 3
  UV <Vector (0.6802, 0.9679)>
  UV <Vector (0.6816, 0.9673)>
  UV <Vector (0.6815, 0.9692)>
Face 2805
UV Count: 3
  UV <Vector (0.6805, 0.9781)>
  UV <Vector (0.6813, 0.9760)>
  UV <Vector (0.6813, 0.9780)>
Face 2806
UV Count: 3
  UV <Vector (0.6806, 0.9760)>
  UV <Vector (0.6810, 0.9742)>
  UV <Vector (0.6813, 0.9760)>
Face 2807
UV Count: 3
  UV <Vector (0.6796, 0.9781)>
  UV <Vector (0.6806, 0.9760)>
  UV <Vector (0.6805, 0.9781)>
Face 2808
UV Count: 3
  UV <Vector (0.6796, 0.9761)>
  UV <Vector (0.6803, 0.9745)>
  UV <Vector (0.6806, 0.9760)>
Face 2809
UV Count: 3
  UV <Vector (0.6776, 0.9781)>
  UV <Vector (0.6796, 0.9761)>
  UV <Vector (0.6796, 0.9781)>
Face 2810
UV Count: 3
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6795, 0.9744)>
  UV <Vector (0.6796, 0.9761)>
Face 2811
UV Count: 3
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6756, 0.9743)>
  UV <Vector (0.6777, 0.9743)>
Face 2812
UV Count: 3
  UV <Vector (0.6777, 0.9743)>
  UV <Vector (0.6759, 0.9733)>
  UV <Vector (0.6779, 0.9732)>
Face 2813
UV Count: 3
  UV <Vector (0.6777, 0.9743)>
  UV <Vector (0.6795, 0.9733)>
  UV <Vector (0.6795, 0.9744)>
Face 2814
UV Count: 3
  UV <Vector (0.6759, 0.9733)>
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6779, 0.9732)>
Face 2815
UV Count: 3
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6795, 0.9733)>
  UV <Vector (0.6779, 0.9732)>
Face 2816
UV Count: 3
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6801, 0.9737)>
  UV <Vector (0.6795, 0.9733)>
Face 2817
UV Count: 3
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6780, 0.9713)>
  UV <Vector (0.6804, 0.9710)>
Face 2818
UV Count: 3
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6804, 0.9710)>
  UV <Vector (0.6806, 0.9718)>
Face 2819
UV Count: 3
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6780, 0.9713)>
Face 2820
UV Count: 3
  UV <Vector (0.6756, 0.9743)>
  UV <Vector (0.6742, 0.9734)>
  UV <Vector (0.6759, 0.9733)>
Face 2821
UV Count: 3
  UV <Vector (0.6742, 0.9734)>
  UV <Vector (0.6759, 0.9728)>
  UV <Vector (0.6759, 0.9733)>
Face 2822
UV Count: 3
  UV <Vector (0.6741, 0.9743)>
  UV <Vector (0.6738, 0.9738)>
  UV <Vector (0.6742, 0.9734)>
Face 2823
UV Count: 3
  UV <Vector (0.6738, 0.9738)>
  UV <Vector (0.6740, 0.9730)>
  UV <Vector (0.6742, 0.9734)>
Face 2824
UV Count: 3
  UV <Vector (0.6730, 0.9758)>
  UV <Vector (0.6730, 0.9742)>
  UV <Vector (0.6734, 0.9743)>
Face 2825
UV Count: 3
  UV <Vector (0.6725, 0.9758)>
  UV <Vector (0.6730, 0.9778)>
  UV <Vector (0.6723, 0.9777)>
Face 2826
UV Count: 3
  UV <Vector (0.6723, 0.9696)>
  UV <Vector (0.6721, 0.9677)>
  UV <Vector (0.6729, 0.9682)>
Face 2827
UV Count: 3
  UV <Vector (0.6723, 0.9696)>
  UV <Vector (0.6733, 0.9713)>
  UV <Vector (0.6730, 0.9712)>
Face 2828
UV Count: 3
  UV <Vector (0.6740, 0.9818)>
  UV <Vector (0.6753, 0.9804)>
  UV <Vector (0.6751, 0.9821)>
Face 2829
UV Count: 3
  UV <Vector (0.6751, 0.9821)>
  UV <Vector (0.6779, 0.9805)>
  UV <Vector (0.6779, 0.9822)>
Face 2830
UV Count: 3
  UV <Vector (0.6779, 0.9822)>
  UV <Vector (0.6794, 0.9806)>
  UV <Vector (0.6794, 0.9821)>
Face 2831
UV Count: 3
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6816, 0.9808)>
  UV <Vector (0.6803, 0.9815)>
Face 2832
UV Count: 3
  UV <Vector (0.6814, 0.9798)>
  UV <Vector (0.6805, 0.9781)>
  UV <Vector (0.6813, 0.9780)>
Face 2833
UV Count: 3
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6796, 0.9781)>
  UV <Vector (0.6805, 0.9781)>
Face 2834
UV Count: 3
  UV <Vector (0.6796, 0.9781)>
  UV <Vector (0.6779, 0.9805)>
  UV <Vector (0.6776, 0.9781)>
Face 2835
UV Count: 3
  UV <Vector (0.6776, 0.9781)>
  UV <Vector (0.6753, 0.9804)>
  UV <Vector (0.6753, 0.9780)>
Face 2836
UV Count: 3
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6776, 0.9781)>
  UV <Vector (0.6753, 0.9780)>
Face 2837
UV Count: 3
  UV <Vector (0.6738, 0.9760)>
  UV <Vector (0.6753, 0.9780)>
  UV <Vector (0.6737, 0.9779)>
Face 2838
UV Count: 3
  UV <Vector (0.6730, 0.9778)>
  UV <Vector (0.6721, 0.9794)>
  UV <Vector (0.6723, 0.9777)>
Face 2839
UV Count: 3
  UV <Vector (0.6731, 0.9802)>
  UV <Vector (0.6718, 0.9804)>
  UV <Vector (0.6721, 0.9794)>
Face 2840
UV Count: 3
  UV <Vector (0.6725, 0.9647)>
  UV <Vector (0.6734, 0.9664)>
  UV <Vector (0.6722, 0.9658)>
Face 2841
UV Count: 3
  UV <Vector (0.6734, 0.9664)>
  UV <Vector (0.6721, 0.9677)>
  UV <Vector (0.6722, 0.9658)>
Face 2842
UV Count: 3
  UV <Vector (0.6753, 0.9780)>
  UV <Vector (0.6739, 0.9803)>
  UV <Vector (0.6737, 0.9779)>
Face 2843
UV Count: 3
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6741, 0.9743)>
  UV <Vector (0.6756, 0.9743)>
Face 2844
UV Count: 3
  UV <Vector (0.6794, 0.9806)>
  UV <Vector (0.6803, 0.9815)>
  UV <Vector (0.6794, 0.9821)>
Face 2845
UV Count: 3
  UV <Vector (0.6804, 0.9710)>
  UV <Vector (0.6815, 0.9692)>
  UV <Vector (0.6812, 0.9711)>
Face 2846
UV Count: 3
  UV <Vector (0.6812, 0.9711)>
  UV <Vector (0.6806, 0.9718)>
  UV <Vector (0.6804, 0.9710)>
Face 2847
UV Count: 3
  UV <Vector (0.6741, 0.9651)>
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6734, 0.9664)>
Face 2848
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6794, 0.9651)>
  UV <Vector (0.6800, 0.9660)>
Face 2849
UV Count: 3
  UV <Vector (0.6794, 0.9651)>
  UV <Vector (0.6815, 0.9655)>
  UV <Vector (0.6800, 0.9660)>
Face 2850
UV Count: 3
  UV <Vector (0.6734, 0.9743)>
  UV <Vector (0.6737, 0.9736)>
  UV <Vector (0.6738, 0.9738)>
Face 2851
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6767, 0.9679)>
  UV <Vector (0.6729, 0.9682)>
Face 2852
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6802, 0.9679)>
  UV <Vector (0.6767, 0.9679)>
Face 2853
UV Count: 3
  UV <Vector (0.6734, 0.9743)>
  UV <Vector (0.6738, 0.9760)>
  UV <Vector (0.6730, 0.9758)>
Face 2854
UV Count: 3
  UV <Vector (0.6730, 0.9778)>
  UV <Vector (0.6738, 0.9760)>
  UV <Vector (0.6737, 0.9779)>
Face 2855
UV Count: 3
  UV <Vector (0.6737, 0.9779)>
  UV <Vector (0.6731, 0.9802)>
  UV <Vector (0.6730, 0.9778)>
Face 2856
UV Count: 3
  UV <Vector (0.6733, 0.9816)>
  UV <Vector (0.6739, 0.9803)>
  UV <Vector (0.6740, 0.9818)>
Face 2857
UV Count: 3
  UV <Vector (0.6634, 0.9660)>
  UV <Vector (0.6654, 0.9641)>
  UV <Vector (0.6654, 0.9659)>
Face 2858
UV Count: 3
  UV <Vector (0.6684, 0.9641)>
  UV <Vector (0.6695, 0.9674)>
  UV <Vector (0.6672, 0.9664)>
Face 2859
UV Count: 3
  UV <Vector (0.6677, 0.9806)>
  UV <Vector (0.6687, 0.9822)>
  UV <Vector (0.6675, 0.9826)>
Face 2860
UV Count: 3
  UV <Vector (0.6663, 0.9827)>
  UV <Vector (0.6677, 0.9806)>
  UV <Vector (0.6675, 0.9826)>
Face 2861
UV Count: 3
  UV <Vector (0.6689, 0.9743)>
  UV <Vector (0.6691, 0.9735)>
  UV <Vector (0.6695, 0.9740)>
Face 2862
UV Count: 3
  UV <Vector (0.6629, 0.9787)>
  UV <Vector (0.6620, 0.9813)>
  UV <Vector (0.6617, 0.9782)>
Face 2863
UV Count: 3
  UV <Vector (0.6620, 0.9813)>
  UV <Vector (0.6634, 0.9808)>
  UV <Vector (0.6638, 0.9824)>
Face 2864
UV Count: 3
  UV <Vector (0.6654, 0.9690)>
  UV <Vector (0.6672, 0.9664)>
  UV <Vector (0.6678, 0.9694)>
Face 2865
UV Count: 3
  UV <Vector (0.6678, 0.9694)>
  UV <Vector (0.6672, 0.9664)>
  UV <Vector (0.6695, 0.9674)>
Face 2866
UV Count: 3
  UV <Vector (0.6635, 0.9693)>
  UV <Vector (0.6613, 0.9675)>
  UV <Vector (0.6634, 0.9660)>
Face 2867
UV Count: 3
  UV <Vector (0.6634, 0.9660)>
  UV <Vector (0.6654, 0.9690)>
  UV <Vector (0.6635, 0.9693)>
Face 2868
UV Count: 3
  UV <Vector (0.6625, 0.9717)>
  UV <Vector (0.6635, 0.9693)>
  UV <Vector (0.6637, 0.9728)>
Face 2869
UV Count: 3
  UV <Vector (0.6635, 0.9693)>
  UV <Vector (0.6658, 0.9725)>
  UV <Vector (0.6637, 0.9728)>
Face 2870
UV Count: 3
  UV <Vector (0.6635, 0.9693)>
  UV <Vector (0.6616, 0.9697)>
  UV <Vector (0.6613, 0.9675)>
Face 2871
UV Count: 3
  UV <Vector (0.6658, 0.9725)>
  UV <Vector (0.6678, 0.9694)>
  UV <Vector (0.6679, 0.9727)>
Face 2872
UV Count: 3
  UV <Vector (0.6678, 0.9694)>
  UV <Vector (0.6695, 0.9733)>
  UV <Vector (0.6679, 0.9727)>
Face 2873
UV Count: 3
  UV <Vector (0.6678, 0.9694)>
  UV <Vector (0.6695, 0.9674)>
  UV <Vector (0.6696, 0.9701)>
Face 2874
UV Count: 3
  UV <Vector (0.6708, 0.9756)>
  UV <Vector (0.6704, 0.9780)>
  UV <Vector (0.6701, 0.9758)>
Face 2875
UV Count: 3
  UV <Vector (0.6708, 0.9756)>
  UV <Vector (0.6695, 0.9740)>
  UV <Vector (0.6695, 0.9733)>
Face 2876
UV Count: 3
  UV <Vector (0.6694, 0.9760)>
  UV <Vector (0.6695, 0.9740)>
  UV <Vector (0.6701, 0.9758)>
Face 2877
UV Count: 3
  UV <Vector (0.6695, 0.9740)>
  UV <Vector (0.6691, 0.9735)>
  UV <Vector (0.6695, 0.9733)>
Face 2878
UV Count: 3
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6691, 0.9735)>
  UV <Vector (0.6689, 0.9743)>
Face 2879
UV Count: 3
  UV <Vector (0.6691, 0.9735)>
  UV <Vector (0.6679, 0.9727)>
  UV <Vector (0.6695, 0.9733)>
Face 2880
UV Count: 3
  UV <Vector (0.6678, 0.9730)>
  UV <Vector (0.6658, 0.9725)>
  UV <Vector (0.6679, 0.9727)>
Face 2881
UV Count: 3
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6637, 0.9728)>
  UV <Vector (0.6658, 0.9725)>
Face 2882
UV Count: 3
  UV <Vector (0.6637, 0.9728)>
  UV <Vector (0.6631, 0.9738)>
  UV <Vector (0.6626, 0.9737)>
Face 2883
UV Count: 3
  UV <Vector (0.6627, 0.9742)>
  UV <Vector (0.6615, 0.9754)>
  UV <Vector (0.6626, 0.9737)>
Face 2884
UV Count: 3
  UV <Vector (0.6619, 0.9757)>
  UV <Vector (0.6611, 0.9778)>
  UV <Vector (0.6615, 0.9754)>
Face 2885
UV Count: 3
  UV <Vector (0.6613, 0.9675)>
  UV <Vector (0.6627, 0.9650)>
  UV <Vector (0.6634, 0.9660)>
Face 2886
UV Count: 3
  UV <Vector (0.6617, 0.9782)>
  UV <Vector (0.6611, 0.9807)>
  UV <Vector (0.6611, 0.9778)>
Face 2887
UV Count: 3
  UV <Vector (0.6629, 0.9763)>
  UV <Vector (0.6617, 0.9782)>
  UV <Vector (0.6619, 0.9757)>
Face 2888
UV Count: 3
  UV <Vector (0.6636, 0.9747)>
  UV <Vector (0.6619, 0.9757)>
  UV <Vector (0.6627, 0.9742)>
Face 2889
UV Count: 3
  UV <Vector (0.6644, 0.9739)>
  UV <Vector (0.6631, 0.9738)>
  UV <Vector (0.6640, 0.9731)>
Face 2890
UV Count: 3
  UV <Vector (0.6640, 0.9731)>
  UV <Vector (0.6660, 0.9737)>
  UV <Vector (0.6644, 0.9739)>
Face 2891
UV Count: 3
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6660, 0.9737)>
Face 2892
UV Count: 3
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6661, 0.9758)>
  UV <Vector (0.6660, 0.9737)>
Face 2893
UV Count: 3
  UV <Vector (0.6661, 0.9758)>
  UV <Vector (0.6644, 0.9739)>
  UV <Vector (0.6660, 0.9737)>
Face 2894
UV Count: 3
  UV <Vector (0.6644, 0.9762)>
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6643, 0.9785)>
Face 2895
UV Count: 3
  UV <Vector (0.6643, 0.9785)>
  UV <Vector (0.6629, 0.9763)>
  UV <Vector (0.6644, 0.9762)>
Face 2896
UV Count: 3
  UV <Vector (0.6644, 0.9762)>
  UV <Vector (0.6636, 0.9747)>
  UV <Vector (0.6644, 0.9739)>
Face 2897
UV Count: 3
  UV <Vector (0.6643, 0.9785)>
  UV <Vector (0.6634, 0.9808)>
  UV <Vector (0.6629, 0.9787)>
Face 2898
UV Count: 3
  UV <Vector (0.6638, 0.9824)>
  UV <Vector (0.6646, 0.9807)>
  UV <Vector (0.6652, 0.9825)>
Face 2899
UV Count: 3
  UV <Vector (0.6652, 0.9825)>
  UV <Vector (0.6662, 0.9806)>
  UV <Vector (0.6663, 0.9827)>
Face 2900
UV Count: 3
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6646, 0.9807)>
  UV <Vector (0.6643, 0.9785)>
Face 2901
UV Count: 3
  UV <Vector (0.6662, 0.9806)>
  UV <Vector (0.6680, 0.9783)>
  UV <Vector (0.6677, 0.9806)>
Face 2902
UV Count: 3
  UV <Vector (0.6688, 0.9805)>
  UV <Vector (0.6680, 0.9783)>
  UV <Vector (0.6695, 0.9782)>
Face 2903
UV Count: 3
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6678, 0.9759)>
  UV <Vector (0.6680, 0.9783)>
Face 2904
UV Count: 3
  UV <Vector (0.6680, 0.9783)>
  UV <Vector (0.6694, 0.9760)>
  UV <Vector (0.6695, 0.9782)>
Face 2905
UV Count: 3
  UV <Vector (0.6678, 0.9759)>
  UV <Vector (0.6689, 0.9743)>
  UV <Vector (0.6694, 0.9760)>
Face 2906
UV Count: 3
  UV <Vector (0.6701, 0.9758)>
  UV <Vector (0.6695, 0.9782)>
  UV <Vector (0.6694, 0.9760)>
Face 2907
UV Count: 3
  UV <Vector (0.6695, 0.9782)>
  UV <Vector (0.6698, 0.9806)>
  UV <Vector (0.6688, 0.9805)>
Face 2908
UV Count: 3
  UV <Vector (0.6688, 0.9805)>
  UV <Vector (0.6695, 0.9819)>
  UV <Vector (0.6687, 0.9822)>
Face 2909
UV Count: 3
  UV <Vector (0.6695, 0.9819)>
  UV <Vector (0.6698, 0.9806)>
  UV <Vector (0.6706, 0.9815)>
Face 2910
UV Count: 3
  UV <Vector (0.6698, 0.9806)>
  UV <Vector (0.6712, 0.9781)>
  UV <Vector (0.6706, 0.9815)>
Face 2911
UV Count: 3
  UV <Vector (0.6672, 0.9664)>
  UV <Vector (0.6654, 0.9641)>
  UV <Vector (0.6684, 0.9641)>
Face 2912
UV Count: 3
  UV <Vector (0.6631, 0.9738)>
  UV <Vector (0.6636, 0.9747)>
  UV <Vector (0.6627, 0.9742)>
Face 2913
UV Count: 3
  UV <Vector (0.6626, 0.9737)>
  UV <Vector (0.6631, 0.9738)>
  UV <Vector (0.6627, 0.9742)>
Face 2914
UV Count: 3
  UV <Vector (0.6568, 0.9725)>
  UV <Vector (0.6542, 0.9722)>
  UV <Vector (0.6542, 0.9701)>
Face 2915
UV Count: 3
  UV <Vector (0.6570, 0.9755)>
  UV <Vector (0.6579, 0.9741)>
  UV <Vector (0.6586, 0.9755)>
Face 2916
UV Count: 3
  UV <Vector (0.6563, 0.9737)>
  UV <Vector (0.6552, 0.9761)>
  UV <Vector (0.6548, 0.9738)>
Face 2917
UV Count: 3
  UV <Vector (0.6548, 0.9738)>
  UV <Vector (0.6566, 0.9727)>
  UV <Vector (0.6563, 0.9737)>
Face 2918
UV Count: 3
  UV <Vector (0.6482, 0.9816)>
  UV <Vector (0.6504, 0.9811)>
  UV <Vector (0.6503, 0.9827)>
Face 2919
UV Count: 3
  UV <Vector (0.6532, 0.9760)>
  UV <Vector (0.6553, 0.9779)>
  UV <Vector (0.6531, 0.9777)>
Face 2920
UV Count: 3
  UV <Vector (0.6532, 0.9760)>
  UV <Vector (0.6512, 0.9773)>
  UV <Vector (0.6516, 0.9749)>
Face 2921
UV Count: 3
  UV <Vector (0.6532, 0.9745)>
  UV <Vector (0.6552, 0.9761)>
  UV <Vector (0.6532, 0.9760)>
Face 2922
UV Count: 3
  UV <Vector (0.6500, 0.9691)>
  UV <Vector (0.6542, 0.9701)>
  UV <Vector (0.6511, 0.9717)>
Face 2923
UV Count: 3
  UV <Vector (0.6542, 0.9701)>
  UV <Vector (0.6514, 0.9726)>
  UV <Vector (0.6511, 0.9717)>
Face 2924
UV Count: 3
  UV <Vector (0.6539, 0.9674)>
  UV <Vector (0.6500, 0.9691)>
  UV <Vector (0.6501, 0.9671)>
Face 2925
UV Count: 3
  UV <Vector (0.6539, 0.9674)>
  UV <Vector (0.6579, 0.9660)>
  UV <Vector (0.6583, 0.9676)>
Face 2926
UV Count: 3
  UV <Vector (0.6583, 0.9676)>
  UV <Vector (0.6542, 0.9701)>
  UV <Vector (0.6539, 0.9674)>
Face 2927
UV Count: 3
  UV <Vector (0.6599, 0.9772)>
  UV <Vector (0.6586, 0.9755)>
  UV <Vector (0.6594, 0.9750)>
Face 2928
UV Count: 3
  UV <Vector (0.6594, 0.9750)>
  UV <Vector (0.6579, 0.9741)>
  UV <Vector (0.6583, 0.9733)>
Face 2929
UV Count: 3
  UV <Vector (0.6568, 0.9725)>
  UV <Vector (0.6546, 0.9725)>
  UV <Vector (0.6542, 0.9722)>
Face 2930
UV Count: 3
  UV <Vector (0.6548, 0.9738)>
  UV <Vector (0.6524, 0.9734)>
  UV <Vector (0.6546, 0.9725)>
Face 2931
UV Count: 3
  UV <Vector (0.6524, 0.9734)>
  UV <Vector (0.6542, 0.9722)>
  UV <Vector (0.6546, 0.9725)>
Face 2932
UV Count: 3
  UV <Vector (0.6506, 0.9740)>
  UV <Vector (0.6514, 0.9726)>
  UV <Vector (0.6524, 0.9734)>
Face 2933
UV Count: 3
  UV <Vector (0.6506, 0.9740)>
  UV <Vector (0.6492, 0.9760)>
  UV <Vector (0.6502, 0.9735)>
Face 2934
UV Count: 3
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6486, 0.9782)>
  UV <Vector (0.6492, 0.9760)>
Face 2935
UV Count: 3
  UV <Vector (0.6516, 0.9636)>
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6508, 0.9653)>
Face 2936
UV Count: 3
  UV <Vector (0.6508, 0.9653)>
  UV <Vector (0.6539, 0.9674)>
  UV <Vector (0.6501, 0.9671)>
Face 2937
UV Count: 3
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6571, 0.9637)>
  UV <Vector (0.6578, 0.9648)>
Face 2938
UV Count: 3
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6579, 0.9660)>
  UV <Vector (0.6539, 0.9674)>
Face 2939
UV Count: 3
  UV <Vector (0.6581, 0.9812)>
  UV <Vector (0.6605, 0.9814)>
  UV <Vector (0.6582, 0.9826)>
Face 2940
UV Count: 3
  UV <Vector (0.6603, 0.9802)>
  UV <Vector (0.6581, 0.9793)>
  UV <Vector (0.6601, 0.9792)>
Face 2941
UV Count: 3
  UV <Vector (0.6581, 0.9793)>
  UV <Vector (0.6599, 0.9772)>
  UV <Vector (0.6601, 0.9792)>
Face 2942
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6586, 0.9774)>
  UV <Vector (0.6581, 0.9793)>
Face 2943
UV Count: 3
  UV <Vector (0.6575, 0.9774)>
  UV <Vector (0.6586, 0.9755)>
  UV <Vector (0.6586, 0.9774)>
Face 2944
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6553, 0.9779)>
  UV <Vector (0.6575, 0.9774)>
Face 2945
UV Count: 3
  UV <Vector (0.6575, 0.9774)>
  UV <Vector (0.6552, 0.9761)>
  UV <Vector (0.6570, 0.9755)>
Face 2946
UV Count: 3
  UV <Vector (0.6553, 0.9796)>
  UV <Vector (0.6535, 0.9813)>
  UV <Vector (0.6533, 0.9793)>
Face 2947
UV Count: 3
  UV <Vector (0.6533, 0.9793)>
  UV <Vector (0.6553, 0.9779)>
  UV <Vector (0.6553, 0.9796)>
Face 2948
UV Count: 3
  UV <Vector (0.6533, 0.9793)>
  UV <Vector (0.6516, 0.9813)>
  UV <Vector (0.6515, 0.9793)>
Face 2949
UV Count: 3
  UV <Vector (0.6515, 0.9793)>
  UV <Vector (0.6531, 0.9777)>
  UV <Vector (0.6533, 0.9793)>
Face 2950
UV Count: 3
  UV <Vector (0.6504, 0.9811)>
  UV <Vector (0.6515, 0.9793)>
  UV <Vector (0.6516, 0.9813)>
Face 2951
UV Count: 3
  UV <Vector (0.6503, 0.9792)>
  UV <Vector (0.6512, 0.9773)>
  UV <Vector (0.6515, 0.9793)>
Face 2952
UV Count: 3
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6516, 0.9749)>
  UV <Vector (0.6512, 0.9773)>
Face 2953
UV Count: 3
  UV <Vector (0.6479, 0.9799)>
  UV <Vector (0.6503, 0.9792)>
  UV <Vector (0.6504, 0.9811)>
Face 2954
UV Count: 3
  UV <Vector (0.6524, 0.9734)>
  UV <Vector (0.6516, 0.9749)>
  UV <Vector (0.6506, 0.9740)>
Face 2955
UV Count: 3
  UV <Vector (0.6503, 0.9827)>
  UV <Vector (0.6516, 0.9813)>
  UV <Vector (0.6519, 0.9837)>
Face 2956
UV Count: 3
  UV <Vector (0.6519, 0.9837)>
  UV <Vector (0.6535, 0.9813)>
  UV <Vector (0.6536, 0.9837)>
Face 2957
UV Count: 3
  UV <Vector (0.6536, 0.9837)>
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6554, 0.9839)>
Face 2958
UV Count: 3
  UV <Vector (0.6573, 0.9816)>
  UV <Vector (0.6582, 0.9826)>
  UV <Vector (0.6576, 0.9835)>
Face 2959
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6581, 0.9812)>
  UV <Vector (0.6573, 0.9816)>
Face 2960
UV Count: 3
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6573, 0.9816)>
Face 2961
UV Count: 3
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6576, 0.9835)>
  UV <Vector (0.6554, 0.9839)>
Face 2962
UV Count: 3
  UV <Vector (0.6570, 0.9755)>
  UV <Vector (0.6552, 0.9761)>
  UV <Vector (0.6563, 0.9737)>
Face 2963
UV Count: 3
  UV <Vector (0.6579, 0.9741)>
  UV <Vector (0.6563, 0.9737)>
  UV <Vector (0.6566, 0.9727)>
Face 2964
UV Count: 3
  UV <Vector (0.6583, 0.9733)>
  UV <Vector (0.6566, 0.9727)>
  UV <Vector (0.6568, 0.9725)>
Face 2965
UV Count: 3
  UV <Vector (0.6571, 0.9714)>
  UV <Vector (0.6542, 0.9701)>
  UV <Vector (0.6582, 0.9697)>
Face 2966
UV Count: 3
  UV <Vector (0.6532, 0.9760)>
  UV <Vector (0.6516, 0.9749)>
  UV <Vector (0.6532, 0.9745)>
Face 2967
UV Count: 3
  UV <Vector (0.6844, 0.9736)>
  UV <Vector (0.6851, 0.9744)>
  UV <Vector (0.6841, 0.9746)>
Face 2968
UV Count: 3
  UV <Vector (0.6844, 0.9736)>
  UV <Vector (0.6832, 0.9741)>
  UV <Vector (0.6838, 0.9732)>
Face 2969
UV Count: 3
  UV <Vector (0.6846, 0.9660)>
  UV <Vector (0.6828, 0.9673)>
  UV <Vector (0.6829, 0.9655)>
Face 2970
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6844, 0.9680)>
  UV <Vector (0.6846, 0.9660)>
Face 2971
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6911, 0.9664)>
  UV <Vector (0.6916, 0.9682)>
Face 2972
UV Count: 3
  UV <Vector (0.6908, 0.9730)>
  UV <Vector (0.6888, 0.9717)>
  UV <Vector (0.6910, 0.9717)>
Face 2973
UV Count: 3
  UV <Vector (0.6910, 0.9717)>
  UV <Vector (0.6912, 0.9726)>
  UV <Vector (0.6908, 0.9730)>
Face 2974
UV Count: 3
  UV <Vector (0.6888, 0.9717)>
  UV <Vector (0.6916, 0.9682)>
  UV <Vector (0.6910, 0.9717)>
Face 2975
UV Count: 3
  UV <Vector (0.6888, 0.9717)>
  UV <Vector (0.6866, 0.9713)>
  UV <Vector (0.6879, 0.9679)>
Face 2976
UV Count: 3
  UV <Vector (0.6866, 0.9713)>
  UV <Vector (0.6844, 0.9680)>
  UV <Vector (0.6879, 0.9679)>
Face 2977
UV Count: 3
  UV <Vector (0.6844, 0.9680)>
  UV <Vector (0.6830, 0.9693)>
  UV <Vector (0.6828, 0.9673)>
Face 2978
UV Count: 3
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6828, 0.9760)>
  UV <Vector (0.6837, 0.9760)>
Face 2979
UV Count: 3
  UV <Vector (0.6832, 0.9741)>
  UV <Vector (0.6837, 0.9760)>
  UV <Vector (0.6828, 0.9760)>
Face 2980
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6837, 0.9760)>
  UV <Vector (0.6848, 0.9761)>
Face 2981
UV Count: 3
  UV <Vector (0.6841, 0.9746)>
  UV <Vector (0.6848, 0.9761)>
  UV <Vector (0.6837, 0.9760)>
Face 2982
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6868, 0.9761)>
  UV <Vector (0.6867, 0.9782)>
Face 2983
UV Count: 3
  UV <Vector (0.6848, 0.9761)>
  UV <Vector (0.6868, 0.9743)>
  UV <Vector (0.6868, 0.9761)>
Face 2984
UV Count: 3
  UV <Vector (0.6889, 0.9744)>
  UV <Vector (0.6868, 0.9761)>
  UV <Vector (0.6868, 0.9743)>
Face 2985
UV Count: 3
  UV <Vector (0.6868, 0.9743)>
  UV <Vector (0.6887, 0.9732)>
  UV <Vector (0.6889, 0.9744)>
Face 2986
UV Count: 3
  UV <Vector (0.6868, 0.9743)>
  UV <Vector (0.6850, 0.9731)>
  UV <Vector (0.6867, 0.9732)>
Face 2987
UV Count: 3
  UV <Vector (0.6866, 0.9726)>
  UV <Vector (0.6887, 0.9732)>
  UV <Vector (0.6867, 0.9732)>
Face 2988
UV Count: 3
  UV <Vector (0.6850, 0.9731)>
  UV <Vector (0.6866, 0.9726)>
  UV <Vector (0.6867, 0.9732)>
Face 2989
UV Count: 3
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6844, 0.9736)>
  UV <Vector (0.6838, 0.9732)>
Face 2990
UV Count: 3
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6866, 0.9713)>
  UV <Vector (0.6866, 0.9726)>
Face 2991
UV Count: 3
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6840, 0.9720)>
  UV <Vector (0.6843, 0.9710)>
Face 2992
UV Count: 3
  UV <Vector (0.6866, 0.9726)>
  UV <Vector (0.6888, 0.9717)>
  UV <Vector (0.6888, 0.9727)>
Face 2993
UV Count: 3
  UV <Vector (0.6905, 0.9733)>
  UV <Vector (0.6889, 0.9744)>
  UV <Vector (0.6887, 0.9732)>
Face 2994
UV Count: 3
  UV <Vector (0.6888, 0.9727)>
  UV <Vector (0.6905, 0.9733)>
  UV <Vector (0.6887, 0.9732)>
Face 2995
UV Count: 3
  UV <Vector (0.6908, 0.9736)>
  UV <Vector (0.6903, 0.9744)>
  UV <Vector (0.6905, 0.9733)>
Face 2996
UV Count: 3
  UV <Vector (0.6908, 0.9730)>
  UV <Vector (0.6908, 0.9736)>
  UV <Vector (0.6905, 0.9733)>
Face 2997
UV Count: 3
  UV <Vector (0.6917, 0.9744)>
  UV <Vector (0.6915, 0.9761)>
  UV <Vector (0.6912, 0.9745)>
Face 2998
UV Count: 3
  UV <Vector (0.6923, 0.9761)>
  UV <Vector (0.6915, 0.9781)>
  UV <Vector (0.6915, 0.9761)>
Face 2999
UV Count: 3
  UV <Vector (0.6923, 0.9696)>
  UV <Vector (0.6916, 0.9682)>
  UV <Vector (0.6926, 0.9676)>
Face 3000
UV Count: 3
  UV <Vector (0.6923, 0.9696)>
  UV <Vector (0.6910, 0.9717)>
  UV <Vector (0.6916, 0.9682)>
Face 3001
UV Count: 3
  UV <Vector (0.6889, 0.9806)>
  UV <Vector (0.6902, 0.9821)>
  UV <Vector (0.6891, 0.9824)>
Face 3002
UV Count: 3
  UV <Vector (0.6891, 0.9824)>
  UV <Vector (0.6865, 0.9806)>
  UV <Vector (0.6889, 0.9806)>
Face 3003
UV Count: 3
  UV <Vector (0.6864, 0.9825)>
  UV <Vector (0.6850, 0.9806)>
  UV <Vector (0.6865, 0.9806)>
Face 3004
UV Count: 3
  UV <Vector (0.6825, 0.9809)>
  UV <Vector (0.6840, 0.9805)>
  UV <Vector (0.6839, 0.9817)>
Face 3005
UV Count: 3
  UV <Vector (0.6828, 0.9797)>
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6840, 0.9805)>
Face 3006
UV Count: 3
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6850, 0.9806)>
  UV <Vector (0.6840, 0.9805)>
Face 3007
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6865, 0.9806)>
  UV <Vector (0.6850, 0.9806)>
Face 3008
UV Count: 3
  UV <Vector (0.6867, 0.9782)>
  UV <Vector (0.6889, 0.9806)>
  UV <Vector (0.6865, 0.9806)>
Face 3009
UV Count: 3
  UV <Vector (0.6867, 0.9782)>
  UV <Vector (0.6891, 0.9761)>
  UV <Vector (0.6891, 0.9782)>
Face 3010
UV Count: 3
  UV <Vector (0.6891, 0.9782)>
  UV <Vector (0.6906, 0.9762)>
  UV <Vector (0.6906, 0.9782)>
Face 3011
UV Count: 3
  UV <Vector (0.6915, 0.9781)>
  UV <Vector (0.6923, 0.9797)>
  UV <Vector (0.6912, 0.9804)>
Face 3012
UV Count: 3
  UV <Vector (0.6926, 0.9808)>
  UV <Vector (0.6912, 0.9804)>
  UV <Vector (0.6923, 0.9797)>
Face 3013
UV Count: 3
  UV <Vector (0.6911, 0.9664)>
  UV <Vector (0.6920, 0.9646)>
  UV <Vector (0.6925, 0.9658)>
Face 3014
UV Count: 3
  UV <Vector (0.6926, 0.9676)>
  UV <Vector (0.6911, 0.9664)>
  UV <Vector (0.6925, 0.9658)>
Face 3015
UV Count: 3
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6891, 0.9782)>
  UV <Vector (0.6906, 0.9782)>
Face 3016
UV Count: 3
  UV <Vector (0.6903, 0.9744)>
  UV <Vector (0.6891, 0.9761)>
  UV <Vector (0.6889, 0.9744)>
Face 3017
UV Count: 3
  UV <Vector (0.6839, 0.9817)>
  UV <Vector (0.6850, 0.9806)>
  UV <Vector (0.6848, 0.9823)>
Face 3018
UV Count: 3
  UV <Vector (0.6830, 0.9693)>
  UV <Vector (0.6843, 0.9710)>
  UV <Vector (0.6833, 0.9711)>
Face 3019
UV Count: 3
  UV <Vector (0.6833, 0.9711)>
  UV <Vector (0.6843, 0.9710)>
  UV <Vector (0.6840, 0.9720)>
Face 3020
UV Count: 3
  UV <Vector (0.6904, 0.9650)>
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6881, 0.9650)>
Face 3021
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6851, 0.9650)>
  UV <Vector (0.6881, 0.9650)>
Face 3022
UV Count: 3
  UV <Vector (0.6829, 0.9655)>
  UV <Vector (0.6851, 0.9650)>
  UV <Vector (0.6846, 0.9660)>
Face 3023
UV Count: 3
  UV <Vector (0.6910, 0.9735)>
  UV <Vector (0.6912, 0.9745)>
  UV <Vector (0.6908, 0.9736)>
Face 3024
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6916, 0.9682)>
  UV <Vector (0.6879, 0.9679)>
Face 3025
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6879, 0.9679)>
  UV <Vector (0.6844, 0.9680)>
Face 3026
UV Count: 3
  UV <Vector (0.6906, 0.9762)>
  UV <Vector (0.6912, 0.9745)>
  UV <Vector (0.6915, 0.9761)>
Face 3027
UV Count: 3
  UV <Vector (0.6915, 0.9781)>
  UV <Vector (0.6906, 0.9762)>
  UV <Vector (0.6915, 0.9761)>
Face 3028
UV Count: 3
  UV <Vector (0.6912, 0.9804)>
  UV <Vector (0.6906, 0.9782)>
  UV <Vector (0.6915, 0.9781)>
Face 3029
UV Count: 3
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6910, 0.9820)>
  UV <Vector (0.6902, 0.9821)>
Face 3030
UV Count: 3
  UV <Vector (0.6986, 0.9645)>
  UV <Vector (0.7006, 0.9666)>
  UV <Vector (0.6986, 0.9663)>
Face 3031
UV Count: 3
  UV <Vector (0.6959, 0.9647)>
  UV <Vector (0.6968, 0.9667)>
  UV <Vector (0.6949, 0.9676)>
Face 3032
UV Count: 3
  UV <Vector (0.6946, 0.9826)>
  UV <Vector (0.6957, 0.9809)>
  UV <Vector (0.6958, 0.9830)>
Face 3033
UV Count: 3
  UV <Vector (0.6957, 0.9809)>
  UV <Vector (0.6970, 0.9831)>
  UV <Vector (0.6958, 0.9830)>
Face 3034
UV Count: 3
  UV <Vector (0.6950, 0.9747)>
  UV <Vector (0.6941, 0.9740)>
  UV <Vector (0.6951, 0.9736)>
Face 3035
UV Count: 3
  UV <Vector (0.7016, 0.9816)>
  UV <Vector (0.7012, 0.9791)>
  UV <Vector (0.7025, 0.9787)>
Face 3036
UV Count: 3
  UV <Vector (0.7016, 0.9816)>
  UV <Vector (0.6995, 0.9827)>
  UV <Vector (0.7003, 0.9811)>
Face 3037
UV Count: 3
  UV <Vector (0.6968, 0.9667)>
  UV <Vector (0.6985, 0.9694)>
  UV <Vector (0.6964, 0.9695)>
Face 3038
UV Count: 3
  UV <Vector (0.6964, 0.9695)>
  UV <Vector (0.6949, 0.9676)>
  UV <Vector (0.6968, 0.9667)>
Face 3039
UV Count: 3
  UV <Vector (0.7003, 0.9697)>
  UV <Vector (0.7006, 0.9666)>
  UV <Vector (0.7023, 0.9681)>
Face 3040
UV Count: 3
  UV <Vector (0.6985, 0.9694)>
  UV <Vector (0.7006, 0.9666)>
  UV <Vector (0.7003, 0.9697)>
Face 3041
UV Count: 3
  UV <Vector (0.7017, 0.9734)>
  UV <Vector (0.7003, 0.9697)>
  UV <Vector (0.7021, 0.9703)>
Face 3042
UV Count: 3
  UV <Vector (0.7003, 0.9697)>
  UV <Vector (0.6983, 0.9728)>
  UV <Vector (0.6985, 0.9694)>
Face 3043
UV Count: 3
  UV <Vector (0.7003, 0.9697)>
  UV <Vector (0.7023, 0.9681)>
  UV <Vector (0.7021, 0.9703)>
Face 3044
UV Count: 3
  UV <Vector (0.6983, 0.9728)>
  UV <Vector (0.6964, 0.9695)>
  UV <Vector (0.6985, 0.9694)>
Face 3045
UV Count: 3
  UV <Vector (0.6964, 0.9695)>
  UV <Vector (0.6948, 0.9729)>
  UV <Vector (0.6948, 0.9699)>
Face 3046
UV Count: 3
  UV <Vector (0.6964, 0.9695)>
  UV <Vector (0.6948, 0.9699)>
  UV <Vector (0.6949, 0.9676)>
Face 3047
UV Count: 3
  UV <Vector (0.6948, 0.9699)>
  UV <Vector (0.6938, 0.9676)>
  UV <Vector (0.6949, 0.9676)>
Face 3048
UV Count: 3
  UV <Vector (0.6948, 0.9699)>
  UV <Vector (0.6944, 0.9721)>
  UV <Vector (0.6937, 0.9701)>
Face 3049
UV Count: 3
  UV <Vector (0.6941, 0.9740)>
  UV <Vector (0.6944, 0.9761)>
  UV <Vector (0.6934, 0.9759)>
Face 3050
UV Count: 3
  UV <Vector (0.6941, 0.9740)>
  UV <Vector (0.6948, 0.9729)>
  UV <Vector (0.6951, 0.9736)>
Face 3051
UV Count: 3
  UV <Vector (0.6951, 0.9736)>
  UV <Vector (0.6965, 0.9743)>
  UV <Vector (0.6950, 0.9747)>
Face 3052
UV Count: 3
  UV <Vector (0.6951, 0.9736)>
  UV <Vector (0.6964, 0.9729)>
  UV <Vector (0.6964, 0.9734)>
Face 3053
UV Count: 3
  UV <Vector (0.6983, 0.9728)>
  UV <Vector (0.6964, 0.9734)>
  UV <Vector (0.6964, 0.9729)>
Face 3054
UV Count: 3
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.6982, 0.9735)>
  UV <Vector (0.6983, 0.9728)>
Face 3055
UV Count: 3
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.7013, 0.9737)>
  UV <Vector (0.7001, 0.9739)>
Face 3056
UV Count: 3
  UV <Vector (0.7021, 0.9703)>
  UV <Vector (0.7022, 0.9729)>
  UV <Vector (0.7017, 0.9734)>
Face 3057
UV Count: 3
  UV <Vector (0.7023, 0.9681)>
  UV <Vector (0.7029, 0.9703)>
  UV <Vector (0.7021, 0.9703)>
Face 3058
UV Count: 3
  UV <Vector (0.7023, 0.9681)>
  UV <Vector (0.7006, 0.9666)>
  UV <Vector (0.7014, 0.9655)>
Face 3059
UV Count: 3
  UV <Vector (0.7032, 0.9677)>
  UV <Vector (0.7014, 0.9655)>
  UV <Vector (0.7023, 0.9649)>
Face 3060
UV Count: 3
  UV <Vector (0.7025, 0.9787)>
  UV <Vector (0.7014, 0.9767)>
  UV <Vector (0.7026, 0.9762)>
Face 3061
UV Count: 3
  UV <Vector (0.7026, 0.9762)>
  UV <Vector (0.7010, 0.9751)>
  UV <Vector (0.7020, 0.9739)>
Face 3062
UV Count: 3
  UV <Vector (0.7013, 0.9737)>
  UV <Vector (0.6999, 0.9748)>
  UV <Vector (0.7001, 0.9739)>
Face 3063
UV Count: 3
  UV <Vector (0.7001, 0.9739)>
  UV <Vector (0.6981, 0.9743)>
  UV <Vector (0.6982, 0.9735)>
Face 3064
UV Count: 3
  UV <Vector (0.6982, 0.9735)>
  UV <Vector (0.6965, 0.9743)>
  UV <Vector (0.6964, 0.9734)>
Face 3065
UV Count: 3
  UV <Vector (0.6981, 0.9743)>
  UV <Vector (0.6960, 0.9760)>
  UV <Vector (0.6965, 0.9743)>
Face 3066
UV Count: 3
  UV <Vector (0.6999, 0.9748)>
  UV <Vector (0.6979, 0.9762)>
  UV <Vector (0.6981, 0.9743)>
Face 3067
UV Count: 3
  UV <Vector (0.6999, 0.9766)>
  UV <Vector (0.6976, 0.9787)>
  UV <Vector (0.6979, 0.9762)>
Face 3068
UV Count: 3
  UV <Vector (0.7014, 0.9767)>
  UV <Vector (0.6996, 0.9788)>
  UV <Vector (0.6999, 0.9766)>
Face 3069
UV Count: 3
  UV <Vector (0.6999, 0.9766)>
  UV <Vector (0.7010, 0.9751)>
  UV <Vector (0.7014, 0.9767)>
Face 3070
UV Count: 3
  UV <Vector (0.6996, 0.9788)>
  UV <Vector (0.7003, 0.9811)>
  UV <Vector (0.6990, 0.9809)>
Face 3071
UV Count: 3
  UV <Vector (0.6995, 0.9827)>
  UV <Vector (0.6990, 0.9809)>
  UV <Vector (0.7003, 0.9811)>
Face 3072
UV Count: 3
  UV <Vector (0.6981, 0.9828)>
  UV <Vector (0.6973, 0.9810)>
  UV <Vector (0.6990, 0.9809)>
Face 3073
UV Count: 3
  UV <Vector (0.6990, 0.9809)>
  UV <Vector (0.6976, 0.9787)>
  UV <Vector (0.6996, 0.9788)>
Face 3074
UV Count: 3
  UV <Vector (0.6973, 0.9810)>
  UV <Vector (0.6956, 0.9786)>
  UV <Vector (0.6976, 0.9787)>
Face 3075
UV Count: 3
  UV <Vector (0.6956, 0.9786)>
  UV <Vector (0.6945, 0.9809)>
  UV <Vector (0.6941, 0.9785)>
Face 3076
UV Count: 3
  UV <Vector (0.6960, 0.9760)>
  UV <Vector (0.6976, 0.9787)>
  UV <Vector (0.6956, 0.9786)>
Face 3077
UV Count: 3
  UV <Vector (0.6956, 0.9786)>
  UV <Vector (0.6944, 0.9761)>
  UV <Vector (0.6960, 0.9760)>
Face 3078
UV Count: 3
  UV <Vector (0.6950, 0.9747)>
  UV <Vector (0.6960, 0.9760)>
  UV <Vector (0.6944, 0.9761)>
Face 3079
UV Count: 3
  UV <Vector (0.6944, 0.9761)>
  UV <Vector (0.6930, 0.9782)>
  UV <Vector (0.6934, 0.9759)>
Face 3080
UV Count: 3
  UV <Vector (0.6941, 0.9785)>
  UV <Vector (0.6933, 0.9810)>
  UV <Vector (0.6930, 0.9782)>
Face 3081
UV Count: 3
  UV <Vector (0.6945, 0.9809)>
  UV <Vector (0.6937, 0.9823)>
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Face 3082
UV Count: 3
  UV <Vector (0.6950, 0.9640)>
  UV <Vector (0.6959, 0.9647)>
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Face 3083
UV Count: 3
  UV <Vector (0.6945, 0.9652)>
  UV <Vector (0.6949, 0.9676)>
  UV <Vector (0.6938, 0.9676)>
Face 3084
UV Count: 3
  UV <Vector (0.6986, 0.9645)>
  UV <Vector (0.6968, 0.9667)>
  UV <Vector (0.6959, 0.9647)>
Face 3085
UV Count: 3
  UV <Vector (0.7013, 0.9737)>
  UV <Vector (0.7020, 0.9739)>
  UV <Vector (0.7010, 0.9751)>
Face 3086
UV Count: 3
  UV <Vector (0.7017, 0.9734)>
  UV <Vector (0.7020, 0.9739)>
  UV <Vector (0.7013, 0.9737)>
Face 3087
UV Count: 3
  UV <Vector (0.7063, 0.9726)>
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7091, 0.9727)>
Face 3088
UV Count: 3
  UV <Vector (0.7065, 0.9762)>
  UV <Vector (0.7049, 0.9762)>
  UV <Vector (0.7059, 0.9748)>
Face 3089
UV Count: 3
  UV <Vector (0.7071, 0.9745)>
  UV <Vector (0.7083, 0.9745)>
  UV <Vector (0.7079, 0.9766)>
Face 3090
UV Count: 3
  UV <Vector (0.7083, 0.9745)>
  UV <Vector (0.7067, 0.9731)>
  UV <Vector (0.7085, 0.9732)>
Face 3091
UV Count: 3
  UV <Vector (0.7141, 0.9819)>
  UV <Vector (0.7123, 0.9811)>
  UV <Vector (0.7144, 0.9802)>
Face 3092
UV Count: 3
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7077, 0.9781)>
  UV <Vector (0.7079, 0.9766)>
Face 3093
UV Count: 3
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7113, 0.9778)>
  UV <Vector (0.7099, 0.9781)>
Face 3094
UV Count: 3
  UV <Vector (0.7095, 0.9752)>
  UV <Vector (0.7079, 0.9766)>
  UV <Vector (0.7083, 0.9745)>
Face 3095
UV Count: 3
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7126, 0.9690)>
  UV <Vector (0.7122, 0.9714)>
Face 3096
UV Count: 3
  UV <Vector (0.7116, 0.9732)>
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7122, 0.9714)>
Face 3097
UV Count: 3
  UV <Vector (0.7090, 0.9672)>
  UV <Vector (0.7124, 0.9671)>
  UV <Vector (0.7126, 0.9690)>
Face 3098
UV Count: 3
  UV <Vector (0.7090, 0.9672)>
  UV <Vector (0.7052, 0.9676)>
  UV <Vector (0.7056, 0.9662)>
Face 3099
UV Count: 3
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7052, 0.9676)>
  UV <Vector (0.7090, 0.9672)>
Face 3100
UV Count: 3
  UV <Vector (0.7032, 0.9775)>
  UV <Vector (0.7049, 0.9762)>
  UV <Vector (0.7048, 0.9778)>
Face 3101
UV Count: 3
  UV <Vector (0.7039, 0.9755)>
  UV <Vector (0.7059, 0.9748)>
  UV <Vector (0.7049, 0.9762)>
Face 3102
UV Count: 3
  UV <Vector (0.7063, 0.9726)>
  UV <Vector (0.7085, 0.9732)>
  UV <Vector (0.7067, 0.9731)>
Face 3103
UV Count: 3
  UV <Vector (0.7083, 0.9745)>
  UV <Vector (0.7107, 0.9736)>
  UV <Vector (0.7095, 0.9752)>
Face 3104
UV Count: 3
  UV <Vector (0.7107, 0.9736)>
  UV <Vector (0.7091, 0.9727)>
  UV <Vector (0.7116, 0.9732)>
Face 3105
UV Count: 3
  UV <Vector (0.7119, 0.9746)>
  UV <Vector (0.7116, 0.9732)>
  UV <Vector (0.7124, 0.9740)>
Face 3106
UV Count: 3
  UV <Vector (0.7119, 0.9746)>
  UV <Vector (0.7136, 0.9767)>
  UV <Vector (0.7124, 0.9774)>
Face 3107
UV Count: 3
  UV <Vector (0.7138, 0.9787)>
  UV <Vector (0.7124, 0.9774)>
  UV <Vector (0.7136, 0.9767)>
Face 3108
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7122, 0.9643)>
  UV <Vector (0.7124, 0.9657)>
Face 3109
UV Count: 3
  UV <Vector (0.7124, 0.9657)>
  UV <Vector (0.7090, 0.9672)>
  UV <Vector (0.7093, 0.9657)>
Face 3110
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7065, 0.9641)>
  UV <Vector (0.7093, 0.9640)>
Face 3111
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7056, 0.9662)>
  UV <Vector (0.7058, 0.9651)>
Face 3112
UV Count: 3
  UV <Vector (0.7027, 0.9813)>
  UV <Vector (0.7049, 0.9809)>
  UV <Vector (0.7045, 0.9825)>
Face 3113
UV Count: 3
  UV <Vector (0.7030, 0.9801)>
  UV <Vector (0.7049, 0.9795)>
  UV <Vector (0.7049, 0.9809)>
Face 3114
UV Count: 3
  UV <Vector (0.7032, 0.9775)>
  UV <Vector (0.7049, 0.9795)>
  UV <Vector (0.7031, 0.9791)>
Face 3115
UV Count: 3
  UV <Vector (0.7049, 0.9795)>
  UV <Vector (0.7061, 0.9778)>
  UV <Vector (0.7061, 0.9795)>
Face 3116
UV Count: 3
  UV <Vector (0.7049, 0.9762)>
  UV <Vector (0.7061, 0.9778)>
  UV <Vector (0.7048, 0.9778)>
Face 3117
UV Count: 3
  UV <Vector (0.7077, 0.9781)>
  UV <Vector (0.7061, 0.9795)>
  UV <Vector (0.7061, 0.9778)>
Face 3118
UV Count: 3
  UV <Vector (0.7061, 0.9778)>
  UV <Vector (0.7079, 0.9766)>
  UV <Vector (0.7077, 0.9781)>
Face 3119
UV Count: 3
  UV <Vector (0.7077, 0.9798)>
  UV <Vector (0.7094, 0.9813)>
  UV <Vector (0.7075, 0.9815)>
Face 3120
UV Count: 3
  UV <Vector (0.7077, 0.9781)>
  UV <Vector (0.7096, 0.9797)>
  UV <Vector (0.7077, 0.9798)>
Face 3121
UV Count: 3
  UV <Vector (0.7096, 0.9797)>
  UV <Vector (0.7109, 0.9813)>
  UV <Vector (0.7094, 0.9813)>
Face 3122
UV Count: 3
  UV <Vector (0.7099, 0.9781)>
  UV <Vector (0.7111, 0.9796)>
  UV <Vector (0.7096, 0.9797)>
Face 3123
UV Count: 3
  UV <Vector (0.7111, 0.9796)>
  UV <Vector (0.7123, 0.9811)>
  UV <Vector (0.7109, 0.9813)>
Face 3124
UV Count: 3
  UV <Vector (0.7113, 0.9778)>
  UV <Vector (0.7124, 0.9796)>
  UV <Vector (0.7111, 0.9796)>
Face 3125
UV Count: 3
  UV <Vector (0.7111, 0.9757)>
  UV <Vector (0.7124, 0.9774)>
  UV <Vector (0.7113, 0.9778)>
Face 3126
UV Count: 3
  UV <Vector (0.7124, 0.9796)>
  UV <Vector (0.7144, 0.9802)>
  UV <Vector (0.7123, 0.9811)>
Face 3127
UV Count: 3
  UV <Vector (0.7111, 0.9757)>
  UV <Vector (0.7107, 0.9736)>
  UV <Vector (0.7119, 0.9746)>
Face 3128
UV Count: 3
  UV <Vector (0.7109, 0.9813)>
  UV <Vector (0.7122, 0.9829)>
  UV <Vector (0.7107, 0.9835)>
Face 3129
UV Count: 3
  UV <Vector (0.7107, 0.9835)>
  UV <Vector (0.7094, 0.9813)>
  UV <Vector (0.7109, 0.9813)>
Face 3130
UV Count: 3
  UV <Vector (0.7092, 0.9835)>
  UV <Vector (0.7075, 0.9815)>
  UV <Vector (0.7094, 0.9813)>
Face 3131
UV Count: 3
  UV <Vector (0.7060, 0.9813)>
  UV <Vector (0.7045, 0.9825)>
  UV <Vector (0.7049, 0.9809)>
Face 3132
UV Count: 3
  UV <Vector (0.7049, 0.9809)>
  UV <Vector (0.7061, 0.9795)>
  UV <Vector (0.7060, 0.9813)>
Face 3133
UV Count: 3
  UV <Vector (0.7061, 0.9795)>
  UV <Vector (0.7075, 0.9815)>
  UV <Vector (0.7060, 0.9813)>
Face 3134
UV Count: 3
  UV <Vector (0.7055, 0.9832)>
  UV <Vector (0.7075, 0.9815)>
  UV <Vector (0.7075, 0.9836)>
Face 3135
UV Count: 3
  UV <Vector (0.7065, 0.9762)>
  UV <Vector (0.7071, 0.9745)>
  UV <Vector (0.7079, 0.9766)>
Face 3136
UV Count: 3
  UV <Vector (0.7071, 0.9745)>
  UV <Vector (0.7059, 0.9748)>
  UV <Vector (0.7067, 0.9731)>
Face 3137
UV Count: 3
  UV <Vector (0.7052, 0.9738)>
  UV <Vector (0.7067, 0.9731)>
  UV <Vector (0.7059, 0.9748)>
Face 3138
UV Count: 3
  UV <Vector (0.7061, 0.9715)>
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7063, 0.9726)>
Face 3139
UV Count: 3
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7095, 0.9752)>
  UV <Vector (0.7111, 0.9757)>
Face 3140
UV Count: 3
  UV <Vector (0.6666, 0.9219)>
  UV <Vector (0.6669, 0.9216)>
  UV <Vector (0.6670, 0.9220)>
Face 3141
UV Count: 3
  UV <Vector (0.6662, 0.9239)>
  UV <Vector (0.6668, 0.9228)>
  UV <Vector (0.6683, 0.9237)>
Face 3142
UV Count: 3
  UV <Vector (0.6713, 0.9146)>
  UV <Vector (0.6700, 0.9162)>
  UV <Vector (0.6697, 0.9137)>
Face 3143
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6697, 0.9137)>
  UV <Vector (0.6700, 0.9162)>
Face 3144
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6663, 0.9139)>
  UV <Vector (0.6681, 0.9138)>
Face 3145
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6706, 0.9279)>
  UV <Vector (0.6688, 0.9281)>
Face 3146
UV Count: 3
  UV <Vector (0.6727, 0.9170)>
  UV <Vector (0.6722, 0.9193)>
  UV <Vector (0.6717, 0.9164)>
Face 3147
UV Count: 3
  UV <Vector (0.6722, 0.9281)>
  UV <Vector (0.6730, 0.9262)>
  UV <Vector (0.6726, 0.9288)>
Face 3148
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6715, 0.9214)>
  UV <Vector (0.6719, 0.9214)>
Face 3149
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6719, 0.9227)>
  UV <Vector (0.6716, 0.9219)>
Face 3150
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6722, 0.9216)>
  UV <Vector (0.6720, 0.9219)>
Face 3151
UV Count: 3
  UV <Vector (0.6727, 0.9239)>
  UV <Vector (0.6719, 0.9227)>
  UV <Vector (0.6725, 0.9235)>
Face 3152
UV Count: 3
  UV <Vector (0.6660, 0.9195)>
  UV <Vector (0.6653, 0.9168)>
  UV <Vector (0.6661, 0.9163)>
Face 3153
UV Count: 3
  UV <Vector (0.6661, 0.9163)>
  UV <Vector (0.6666, 0.9194)>
  UV <Vector (0.6660, 0.9195)>
Face 3154
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6666, 0.9194)>
  UV <Vector (0.6661, 0.9163)>
Face 3155
UV Count: 3
  UV <Vector (0.6700, 0.9162)>
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6681, 0.9161)>
Face 3156
UV Count: 3
  UV <Vector (0.6717, 0.9164)>
  UV <Vector (0.6700, 0.9194)>
  UV <Vector (0.6700, 0.9162)>
Face 3157
UV Count: 3
  UV <Vector (0.6724, 0.9152)>
  UV <Vector (0.6717, 0.9164)>
  UV <Vector (0.6713, 0.9146)>
Face 3158
UV Count: 3
  UV <Vector (0.6717, 0.9164)>
  UV <Vector (0.6722, 0.9193)>
  UV <Vector (0.6716, 0.9193)>
Face 3159
UV Count: 3
  UV <Vector (0.6715, 0.9214)>
  UV <Vector (0.6700, 0.9194)>
  UV <Vector (0.6716, 0.9193)>
Face 3160
UV Count: 3
  UV <Vector (0.6719, 0.9214)>
  UV <Vector (0.6716, 0.9193)>
  UV <Vector (0.6722, 0.9193)>
Face 3161
UV Count: 3
  UV <Vector (0.6727, 0.9193)>
  UV <Vector (0.6719, 0.9214)>
  UV <Vector (0.6722, 0.9193)>
Face 3162
UV Count: 3
  UV <Vector (0.6708, 0.9258)>
  UV <Vector (0.6727, 0.9239)>
  UV <Vector (0.6730, 0.9262)>
Face 3163
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6705, 0.9237)>
  UV <Vector (0.6708, 0.9258)>
Face 3164
UV Count: 3
  UV <Vector (0.6683, 0.9237)>
  UV <Vector (0.6702, 0.9228)>
  UV <Vector (0.6705, 0.9237)>
Face 3165
UV Count: 3
  UV <Vector (0.6683, 0.9237)>
  UV <Vector (0.6668, 0.9228)>
  UV <Vector (0.6682, 0.9229)>
Face 3166
UV Count: 3
  UV <Vector (0.6670, 0.9220)>
  UV <Vector (0.6682, 0.9229)>
  UV <Vector (0.6668, 0.9228)>
Face 3167
UV Count: 3
  UV <Vector (0.6670, 0.9220)>
  UV <Vector (0.6682, 0.9217)>
  UV <Vector (0.6682, 0.9222)>
Face 3168
UV Count: 3
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6669, 0.9216)>
  UV <Vector (0.6666, 0.9194)>
Face 3169
UV Count: 3
  UV <Vector (0.6663, 0.9221)>
  UV <Vector (0.6663, 0.9216)>
  UV <Vector (0.6666, 0.9219)>
Face 3170
UV Count: 3
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6699, 0.9217)>
  UV <Vector (0.6682, 0.9217)>
Face 3171
UV Count: 3
  UV <Vector (0.6716, 0.9219)>
  UV <Vector (0.6699, 0.9217)>
  UV <Vector (0.6715, 0.9214)>
Face 3172
UV Count: 3
  UV <Vector (0.6702, 0.9228)>
  UV <Vector (0.6716, 0.9219)>
  UV <Vector (0.6719, 0.9227)>
Face 3173
UV Count: 3
  UV <Vector (0.6705, 0.9237)>
  UV <Vector (0.6702, 0.9228)>
  UV <Vector (0.6719, 0.9227)>
Face 3174
UV Count: 3
  UV <Vector (0.6699, 0.9222)>
  UV <Vector (0.6682, 0.9229)>
  UV <Vector (0.6682, 0.9222)>
Face 3175
UV Count: 3
  UV <Vector (0.6682, 0.9222)>
  UV <Vector (0.6699, 0.9217)>
  UV <Vector (0.6699, 0.9222)>
Face 3176
UV Count: 3
  UV <Vector (0.6668, 0.9228)>
  UV <Vector (0.6666, 0.9219)>
  UV <Vector (0.6670, 0.9220)>
Face 3177
UV Count: 3
  UV <Vector (0.6648, 0.9144)>
  UV <Vector (0.6661, 0.9163)>
  UV <Vector (0.6653, 0.9168)>
Face 3178
UV Count: 3
  UV <Vector (0.6630, 0.9135)>
  UV <Vector (0.6619, 0.9167)>
  UV <Vector (0.6610, 0.9128)>
Face 3179
UV Count: 3
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6593, 0.9234)>
  UV <Vector (0.6594, 0.9214)>
Face 3180
UV Count: 3
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6626, 0.9233)>
  UV <Vector (0.6609, 0.9234)>
Face 3181
UV Count: 3
  UV <Vector (0.6623, 0.9191)>
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6606, 0.9190)>
Face 3182
UV Count: 3
  UV <Vector (0.6572, 0.9174)>
  UV <Vector (0.6569, 0.9146)>
  UV <Vector (0.6581, 0.9135)>
Face 3183
UV Count: 3
  UV <Vector (0.6581, 0.9135)>
  UV <Vector (0.6586, 0.9170)>
  UV <Vector (0.6572, 0.9174)>
Face 3184
UV Count: 3
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6621, 0.9277)>
  UV <Vector (0.6624, 0.9293)>
Face 3185
UV Count: 3
  UV <Vector (0.6639, 0.9320)>
  UV <Vector (0.6624, 0.9293)>
  UV <Vector (0.6640, 0.9289)>
Face 3186
UV Count: 3
  UV <Vector (0.6650, 0.9295)>
  UV <Vector (0.6639, 0.9320)>
  UV <Vector (0.6640, 0.9289)>
Face 3187
UV Count: 3
  UV <Vector (0.6640, 0.9289)>
  UV <Vector (0.6651, 0.9273)>
  UV <Vector (0.6650, 0.9295)>
Face 3188
UV Count: 3
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6580, 0.9255)>
  UV <Vector (0.6591, 0.9238)>
Face 3189
UV Count: 3
  UV <Vector (0.6593, 0.9234)>
  UV <Vector (0.6578, 0.9221)>
  UV <Vector (0.6580, 0.9219)>
Face 3190
UV Count: 3
  UV <Vector (0.6565, 0.9177)>
  UV <Vector (0.6572, 0.9196)>
  UV <Vector (0.6567, 0.9199)>
Face 3191
UV Count: 3
  UV <Vector (0.6572, 0.9174)>
  UV <Vector (0.6589, 0.9191)>
  UV <Vector (0.6572, 0.9196)>
Face 3192
UV Count: 3
  UV <Vector (0.6601, 0.9168)>
  UV <Vector (0.6589, 0.9191)>
  UV <Vector (0.6586, 0.9170)>
Face 3193
UV Count: 3
  UV <Vector (0.6581, 0.9135)>
  UV <Vector (0.6601, 0.9168)>
  UV <Vector (0.6586, 0.9170)>
Face 3194
UV Count: 3
  UV <Vector (0.6619, 0.9167)>
  UV <Vector (0.6596, 0.9129)>
  UV <Vector (0.6610, 0.9128)>
Face 3195
UV Count: 3
  UV <Vector (0.6635, 0.9166)>
  UV <Vector (0.6623, 0.9191)>
  UV <Vector (0.6619, 0.9167)>
Face 3196
UV Count: 3
  UV <Vector (0.6635, 0.9166)>
  UV <Vector (0.6630, 0.9135)>
  UV <Vector (0.6644, 0.9165)>
Face 3197
UV Count: 3
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6623, 0.9321)>
  UV <Vector (0.6602, 0.9327)>
Face 3198
UV Count: 3
  UV <Vector (0.6589, 0.9329)>
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6602, 0.9327)>
Face 3199
UV Count: 3
  UV <Vector (0.6644, 0.9165)>
  UV <Vector (0.6639, 0.9192)>
  UV <Vector (0.6635, 0.9166)>
Face 3200
UV Count: 3
  UV <Vector (0.6644, 0.9192)>
  UV <Vector (0.6638, 0.9213)>
  UV <Vector (0.6639, 0.9192)>
Face 3201
UV Count: 3
  UV <Vector (0.6651, 0.9273)>
  UV <Vector (0.6640, 0.9275)>
  UV <Vector (0.6639, 0.9255)>
Face 3202
UV Count: 3
  UV <Vector (0.6621, 0.9277)>
  UV <Vector (0.6639, 0.9255)>
  UV <Vector (0.6640, 0.9275)>
Face 3203
UV Count: 3
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6621, 0.9277)>
  UV <Vector (0.6602, 0.9279)>
Face 3204
UV Count: 3
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6610, 0.9238)>
  UV <Vector (0.6628, 0.9237)>
Face 3205
UV Count: 3
  UV <Vector (0.6626, 0.9233)>
  UV <Vector (0.6610, 0.9238)>
  UV <Vector (0.6609, 0.9234)>
Face 3206
UV Count: 3
  UV <Vector (0.6591, 0.9238)>
  UV <Vector (0.6609, 0.9234)>
  UV <Vector (0.6610, 0.9238)>
Face 3207
UV Count: 3
  UV <Vector (0.6610, 0.9238)>
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6591, 0.9238)>
Face 3208
UV Count: 3
  UV <Vector (0.6623, 0.9217)>
  UV <Vector (0.6637, 0.9221)>
  UV <Vector (0.6626, 0.9233)>
Face 3209
UV Count: 3
  UV <Vector (0.6637, 0.9221)>
  UV <Vector (0.6628, 0.9237)>
  UV <Vector (0.6626, 0.9233)>
Face 3210
UV Count: 3
  UV <Vector (0.6639, 0.9192)>
  UV <Vector (0.6623, 0.9217)>
  UV <Vector (0.6623, 0.9191)>
Face 3211
UV Count: 3
  UV <Vector (0.6619, 0.9167)>
  UV <Vector (0.6606, 0.9190)>
  UV <Vector (0.6601, 0.9168)>
Face 3212
UV Count: 3
  UV <Vector (0.6580, 0.9219)>
  UV <Vector (0.6594, 0.9214)>
  UV <Vector (0.6593, 0.9234)>
Face 3213
UV Count: 3
  UV <Vector (0.6643, 0.9216)>
  UV <Vector (0.6637, 0.9221)>
  UV <Vector (0.6638, 0.9213)>
Face 3214
UV Count: 3
  UV <Vector (0.6802, 0.9146)>
  UV <Vector (0.6785, 0.9158)>
  UV <Vector (0.6785, 0.9135)>
Face 3215
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6803, 0.9224)>
  UV <Vector (0.6802, 0.9220)>
Face 3216
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6811, 0.9213)>
  UV <Vector (0.6808, 0.9219)>
Face 3217
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6802, 0.9211)>
  UV <Vector (0.6808, 0.9211)>
Face 3218
UV Count: 3
  UV <Vector (0.6767, 0.9157)>
  UV <Vector (0.6745, 0.9145)>
  UV <Vector (0.6767, 0.9136)>
Face 3219
UV Count: 3
  UV <Vector (0.6753, 0.9209)>
  UV <Vector (0.6748, 0.9216)>
  UV <Vector (0.6746, 0.9210)>
Face 3220
UV Count: 3
  UV <Vector (0.6745, 0.9231)>
  UV <Vector (0.6745, 0.9240)>
  UV <Vector (0.6741, 0.9235)>
Face 3221
UV Count: 3
  UV <Vector (0.6799, 0.9295)>
  UV <Vector (0.6782, 0.9288)>
  UV <Vector (0.6799, 0.9285)>
Face 3222
UV Count: 3
  UV <Vector (0.6808, 0.9237)>
  UV <Vector (0.6807, 0.9231)>
  UV <Vector (0.6812, 0.9237)>
Face 3223
UV Count: 3
  UV <Vector (0.6808, 0.9237)>
  UV <Vector (0.6803, 0.9224)>
  UV <Vector (0.6807, 0.9231)>
Face 3224
UV Count: 3
  UV <Vector (0.6752, 0.9224)>
  UV <Vector (0.6745, 0.9240)>
  UV <Vector (0.6745, 0.9231)>
Face 3225
UV Count: 3
  UV <Vector (0.6770, 0.9289)>
  UV <Vector (0.6757, 0.9300)>
  UV <Vector (0.6753, 0.9285)>
Face 3226
UV Count: 3
  UV <Vector (0.6746, 0.9300)>
  UV <Vector (0.6753, 0.9285)>
  UV <Vector (0.6757, 0.9300)>
Face 3227
UV Count: 3
  UV <Vector (0.6766, 0.9243)>
  UV <Vector (0.6788, 0.9265)>
  UV <Vector (0.6766, 0.9264)>
Face 3228
UV Count: 3
  UV <Vector (0.6766, 0.9243)>
  UV <Vector (0.6743, 0.9263)>
  UV <Vector (0.6745, 0.9240)>
Face 3229
UV Count: 3
  UV <Vector (0.6752, 0.9224)>
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6766, 0.9243)>
Face 3230
UV Count: 3
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6752, 0.9224)>
  UV <Vector (0.6753, 0.9219)>
Face 3231
UV Count: 3
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6753, 0.9219)>
  UV <Vector (0.6753, 0.9209)>
Face 3232
UV Count: 3
  UV <Vector (0.6767, 0.9182)>
  UV <Vector (0.6753, 0.9209)>
  UV <Vector (0.6750, 0.9181)>
Face 3233
UV Count: 3
  UV <Vector (0.6746, 0.9210)>
  UV <Vector (0.6750, 0.9181)>
  UV <Vector (0.6753, 0.9209)>
Face 3234
UV Count: 3
  UV <Vector (0.6745, 0.9240)>
  UV <Vector (0.6741, 0.9264)>
  UV <Vector (0.6741, 0.9235)>
Face 3235
UV Count: 3
  UV <Vector (0.6801, 0.9156)>
  UV <Vector (0.6818, 0.9155)>
  UV <Vector (0.6817, 0.9166)>
Face 3236
UV Count: 3
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6809, 0.9266)>
  UV <Vector (0.6788, 0.9265)>
Face 3237
UV Count: 3
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6766, 0.9243)>
Face 3238
UV Count: 3
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6788, 0.9221)>
  UV <Vector (0.6788, 0.9226)>
Face 3239
UV Count: 3
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6788, 0.9212)>
  UV <Vector (0.6788, 0.9221)>
Face 3240
UV Count: 3
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6786, 0.9182)>
  UV <Vector (0.6788, 0.9212)>
Face 3241
UV Count: 3
  UV <Vector (0.6800, 0.9182)>
  UV <Vector (0.6788, 0.9212)>
  UV <Vector (0.6786, 0.9182)>
Face 3242
UV Count: 3
  UV <Vector (0.6807, 0.9183)>
  UV <Vector (0.6802, 0.9211)>
  UV <Vector (0.6800, 0.9182)>
Face 3243
UV Count: 3
  UV <Vector (0.6813, 0.9184)>
  UV <Vector (0.6808, 0.9211)>
  UV <Vector (0.6807, 0.9183)>
Face 3244
UV Count: 3
  UV <Vector (0.6812, 0.9237)>
  UV <Vector (0.6809, 0.9266)>
  UV <Vector (0.6808, 0.9237)>
Face 3245
UV Count: 3
  UV <Vector (0.6802, 0.9220)>
  UV <Vector (0.6788, 0.9212)>
  UV <Vector (0.6802, 0.9211)>
Face 3246
UV Count: 3
  UV <Vector (0.6802, 0.9220)>
  UV <Vector (0.6788, 0.9226)>
  UV <Vector (0.6788, 0.9221)>
Face 3247
UV Count: 3
  UV <Vector (0.6803, 0.9224)>
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6788, 0.9226)>
Face 3248
UV Count: 3
  UV <Vector (0.6774, 0.9302)>
  UV <Vector (0.6770, 0.9289)>
  UV <Vector (0.6782, 0.9288)>
Face 3249
UV Count: 3
  UV <Vector (0.6767, 0.9136)>
  UV <Vector (0.6785, 0.9158)>
  UV <Vector (0.6767, 0.9157)>
Face 3250
UV Count: 3
  UV <Vector (0.6748, 0.9216)>
  UV <Vector (0.6743, 0.9213)>
  UV <Vector (0.6746, 0.9210)>
Face 3251
UV Count: 3
  UV <Vector (0.6746, 0.9210)>
  UV <Vector (0.6736, 0.9182)>
  UV <Vector (0.6742, 0.9182)>
Face 3252
UV Count: 3
  UV <Vector (0.6733, 0.9150)>
  UV <Vector (0.6746, 0.9158)>
  UV <Vector (0.6733, 0.9166)>
Face 3253
UV Count: 3
  UV <Vector (0.6753, 0.9219)>
  UV <Vector (0.6745, 0.9219)>
  UV <Vector (0.6748, 0.9216)>
Face 3254
UV Count: 3
  UV <Vector (0.6809, 0.9266)>
  UV <Vector (0.6799, 0.9285)>
  UV <Vector (0.6788, 0.9265)>
Face 3255
UV Count: 3
  UV <Vector (0.6810, 0.9285)>
  UV <Vector (0.6809, 0.9266)>
  UV <Vector (0.6815, 0.9266)>
Face 3256
UV Count: 3
  UV <Vector (0.6817, 0.9166)>
  UV <Vector (0.6807, 0.9183)>
  UV <Vector (0.6801, 0.9156)>
Face 3257
UV Count: 3
  UV <Vector (0.6801, 0.9156)>
  UV <Vector (0.6807, 0.9183)>
  UV <Vector (0.6800, 0.9182)>
Face 3258
UV Count: 3
  UV <Vector (0.6800, 0.9182)>
  UV <Vector (0.6785, 0.9158)>
  UV <Vector (0.6801, 0.9156)>
Face 3259
UV Count: 3
  UV <Vector (0.6785, 0.9158)>
  UV <Vector (0.6767, 0.9182)>
  UV <Vector (0.6767, 0.9157)>
Face 3260
UV Count: 3
  UV <Vector (0.6750, 0.9181)>
  UV <Vector (0.6767, 0.9157)>
  UV <Vector (0.6767, 0.9182)>
Face 3261
UV Count: 3
  UV <Vector (0.6746, 0.9158)>
  UV <Vector (0.6750, 0.9181)>
  UV <Vector (0.6742, 0.9182)>
Face 3262
UV Count: 3
  UV <Vector (0.6733, 0.9166)>
  UV <Vector (0.6742, 0.9182)>
  UV <Vector (0.6736, 0.9182)>
Face 3263
UV Count: 3
  UV <Vector (0.6743, 0.9263)>
  UV <Vector (0.6743, 0.9283)>
  UV <Vector (0.6741, 0.9264)>
Face 3264
UV Count: 3
  UV <Vector (0.6753, 0.9285)>
  UV <Vector (0.6743, 0.9263)>
  UV <Vector (0.6766, 0.9264)>
Face 3265
UV Count: 3
  UV <Vector (0.6766, 0.9264)>
  UV <Vector (0.6770, 0.9289)>
  UV <Vector (0.6753, 0.9285)>
Face 3266
UV Count: 3
  UV <Vector (0.6766, 0.9264)>
  UV <Vector (0.6782, 0.9288)>
  UV <Vector (0.6770, 0.9289)>
Face 3267
UV Count: 3
  UV <Vector (0.6799, 0.9285)>
  UV <Vector (0.6782, 0.9288)>
  UV <Vector (0.6788, 0.9265)>
Face 3268
UV Count: 3
  UV <Vector (0.6706, 0.9279)>
  UV <Vector (0.6708, 0.9258)>
  UV <Vector (0.6722, 0.9281)>
Face 3269
UV Count: 3
  UV <Vector (0.6675, 0.9283)>
  UV <Vector (0.6661, 0.9262)>
  UV <Vector (0.6684, 0.9259)>
Face 3270
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6688, 0.9281)>
  UV <Vector (0.6675, 0.9283)>
Face 3271
UV Count: 3
  UV <Vector (0.6660, 0.9195)>
  UV <Vector (0.6669, 0.9216)>
  UV <Vector (0.6663, 0.9216)>
Face 3272
UV Count: 3
  UV <Vector (0.6651, 0.9197)>
  UV <Vector (0.6663, 0.9216)>
  UV <Vector (0.6659, 0.9218)>
Face 3273
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6662, 0.9239)>
  UV <Vector (0.6683, 0.9237)>
Face 3274
UV Count: 3
  UV <Vector (0.6723, 0.9309)>
  UV <Vector (0.6718, 0.9289)>
  UV <Vector (0.6726, 0.9288)>
Face 3275
UV Count: 3
  UV <Vector (0.6723, 0.9309)>
  UV <Vector (0.6702, 0.9294)>
  UV <Vector (0.6718, 0.9289)>
Face 3276
UV Count: 3
  UV <Vector (0.6695, 0.9310)>
  UV <Vector (0.6689, 0.9295)>
  UV <Vector (0.6702, 0.9294)>
Face 3277
UV Count: 3
  UV <Vector (0.6689, 0.9295)>
  UV <Vector (0.6671, 0.9314)>
  UV <Vector (0.6678, 0.9293)>
Face 3278
UV Count: 3
  UV <Vector (0.6671, 0.9314)>
  UV <Vector (0.6665, 0.9290)>
  UV <Vector (0.6678, 0.9293)>
Face 3279
UV Count: 3
  UV <Vector (0.6675, 0.9283)>
  UV <Vector (0.6678, 0.9293)>
  UV <Vector (0.6665, 0.9290)>
Face 3280
UV Count: 3
  UV <Vector (0.6688, 0.9281)>
  UV <Vector (0.6678, 0.9293)>
  UV <Vector (0.6675, 0.9283)>
Face 3281
UV Count: 3
  UV <Vector (0.6688, 0.9281)>
  UV <Vector (0.6702, 0.9294)>
  UV <Vector (0.6689, 0.9295)>
Face 3282
UV Count: 3
  UV <Vector (0.6706, 0.9279)>
  UV <Vector (0.6718, 0.9289)>
  UV <Vector (0.6702, 0.9294)>
Face 3283
UV Count: 3
  UV <Vector (0.6718, 0.9289)>
  UV <Vector (0.6722, 0.9281)>
  UV <Vector (0.6726, 0.9288)>
Face 3284
UV Count: 3
  UV <Vector (0.6799, 0.9295)>
  UV <Vector (0.6810, 0.9285)>
  UV <Vector (0.6810, 0.9297)>
Face 3285
UV Count: 3
  UV <Vector (0.6572, 0.9215)>
  UV <Vector (0.6580, 0.9219)>
  UV <Vector (0.6578, 0.9221)>
Face 3286
UV Count: 3
  UV <Vector (0.6567, 0.9199)>
  UV <Vector (0.6576, 0.9211)>
  UV <Vector (0.6572, 0.9215)>
Face 3287
UV Count: 3
  UV <Vector (0.6602, 0.9279)>
  UV <Vector (0.6579, 0.9263)>
  UV <Vector (0.6612, 0.9251)>
Face 3288
UV Count: 3
  UV <Vector (0.6589, 0.9191)>
  UV <Vector (0.6576, 0.9211)>
  UV <Vector (0.6572, 0.9196)>
Face 3289
UV Count: 3
  UV <Vector (0.6606, 0.9190)>
  UV <Vector (0.6594, 0.9214)>
  UV <Vector (0.6589, 0.9191)>
Face 3290
UV Count: 3
  UV <Vector (0.6639, 0.9255)>
  UV <Vector (0.6628, 0.9237)>
  UV <Vector (0.6640, 0.9248)>
Face 3291
UV Count: 3
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6577, 0.9301)>
  UV <Vector (0.6576, 0.9279)>
Face 3292
UV Count: 3
  UV <Vector (0.6602, 0.9279)>
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6576, 0.9279)>
Face 3293
UV Count: 3
  UV <Vector (0.6624, 0.9293)>
  UV <Vector (0.6621, 0.9277)>
  UV <Vector (0.6640, 0.9275)>
Face 3294
UV Count: 3
  UV <Vector (0.6640, 0.9289)>
  UV <Vector (0.6624, 0.9293)>
  UV <Vector (0.6640, 0.9275)>
Face 3295
UV Count: 3
  UV <Vector (0.6976, 0.9213)>
  UV <Vector (0.6972, 0.9209)>
  UV <Vector (0.6978, 0.9209)>
Face 3296
UV Count: 3
  UV <Vector (0.6976, 0.9222)>
  UV <Vector (0.6984, 0.9233)>
  UV <Vector (0.6962, 0.9231)>
Face 3297
UV Count: 3
  UV <Vector (0.6926, 0.9141)>
  UV <Vector (0.6940, 0.9157)>
  UV <Vector (0.6923, 0.9160)>
Face 3298
UV Count: 3
  UV <Vector (0.6942, 0.9132)>
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6940, 0.9157)>
Face 3299
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6976, 0.9132)>
  UV <Vector (0.6979, 0.9156)>
Face 3300
UV Count: 3
  UV <Vector (0.6940, 0.9272)>
  UV <Vector (0.6962, 0.9253)>
  UV <Vector (0.6959, 0.9275)>
Face 3301
UV Count: 3
  UV <Vector (0.6913, 0.9167)>
  UV <Vector (0.6918, 0.9189)>
  UV <Vector (0.6912, 0.9190)>
Face 3302
UV Count: 3
  UV <Vector (0.6925, 0.9274)>
  UV <Vector (0.6915, 0.9256)>
  UV <Vector (0.6937, 0.9251)>
Face 3303
UV Count: 3
  UV <Vector (0.6921, 0.9214)>
  UV <Vector (0.6924, 0.9209)>
  UV <Vector (0.6923, 0.9217)>
Face 3304
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6920, 0.9217)>
  UV <Vector (0.6921, 0.9214)>
Face 3305
UV Count: 3
  UV <Vector (0.6921, 0.9214)>
  UV <Vector (0.6916, 0.9212)>
  UV <Vector (0.6920, 0.9209)>
Face 3306
UV Count: 3
  UV <Vector (0.6920, 0.9221)>
  UV <Vector (0.6916, 0.9233)>
  UV <Vector (0.6919, 0.9226)>
Face 3307
UV Count: 3
  UV <Vector (0.6987, 0.9161)>
  UV <Vector (0.6981, 0.9189)>
  UV <Vector (0.6979, 0.9156)>
Face 3308
UV Count: 3
  UV <Vector (0.6979, 0.9156)>
  UV <Vector (0.6981, 0.9189)>
  UV <Vector (0.6974, 0.9187)>
Face 3309
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6974, 0.9187)>
  UV <Vector (0.6959, 0.9189)>
Face 3310
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6940, 0.9189)>
  UV <Vector (0.6940, 0.9157)>
Face 3311
UV Count: 3
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6940, 0.9189)>
  UV <Vector (0.6924, 0.9189)>
Face 3312
UV Count: 3
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6915, 0.9148)>
  UV <Vector (0.6926, 0.9141)>
Face 3313
UV Count: 3
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6924, 0.9189)>
  UV <Vector (0.6918, 0.9189)>
Face 3314
UV Count: 3
  UV <Vector (0.6924, 0.9209)>
  UV <Vector (0.6940, 0.9189)>
  UV <Vector (0.6940, 0.9212)>
Face 3315
UV Count: 3
  UV <Vector (0.6924, 0.9189)>
  UV <Vector (0.6920, 0.9209)>
  UV <Vector (0.6918, 0.9189)>
Face 3316
UV Count: 3
  UV <Vector (0.6918, 0.9189)>
  UV <Vector (0.6916, 0.9212)>
  UV <Vector (0.6912, 0.9190)>
Face 3317
UV Count: 3
  UV <Vector (0.6916, 0.9233)>
  UV <Vector (0.6937, 0.9251)>
  UV <Vector (0.6915, 0.9256)>
Face 3318
UV Count: 3
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6962, 0.9253)>
  UV <Vector (0.6937, 0.9251)>
Face 3319
UV Count: 3
  UV <Vector (0.6962, 0.9231)>
  UV <Vector (0.6939, 0.9223)>
  UV <Vector (0.6961, 0.9224)>
Face 3320
UV Count: 3
  UV <Vector (0.6962, 0.9231)>
  UV <Vector (0.6961, 0.9224)>
  UV <Vector (0.6976, 0.9222)>
Face 3321
UV Count: 3
  UV <Vector (0.6961, 0.9224)>
  UV <Vector (0.6972, 0.9215)>
  UV <Vector (0.6976, 0.9222)>
Face 3322
UV Count: 3
  UV <Vector (0.6972, 0.9215)>
  UV <Vector (0.6959, 0.9211)>
  UV <Vector (0.6972, 0.9209)>
Face 3323
UV Count: 3
  UV <Vector (0.6959, 0.9189)>
  UV <Vector (0.6972, 0.9209)>
  UV <Vector (0.6959, 0.9211)>
Face 3324
UV Count: 3
  UV <Vector (0.6979, 0.9215)>
  UV <Vector (0.6978, 0.9209)>
  UV <Vector (0.6983, 0.9212)>
Face 3325
UV Count: 3
  UV <Vector (0.6959, 0.9189)>
  UV <Vector (0.6940, 0.9212)>
  UV <Vector (0.6940, 0.9189)>
Face 3326
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6940, 0.9212)>
  UV <Vector (0.6940, 0.9218)>
Face 3327
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6939, 0.9223)>
  UV <Vector (0.6920, 0.9221)>
Face 3328
UV Count: 3
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6920, 0.9221)>
  UV <Vector (0.6939, 0.9223)>
Face 3329
UV Count: 3
  UV <Vector (0.6940, 0.9218)>
  UV <Vector (0.6961, 0.9224)>
  UV <Vector (0.6939, 0.9223)>
Face 3330
UV Count: 3
  UV <Vector (0.6940, 0.9212)>
  UV <Vector (0.6959, 0.9217)>
  UV <Vector (0.6940, 0.9218)>
Face 3331
UV Count: 3
  UV <Vector (0.6976, 0.9222)>
  UV <Vector (0.6976, 0.9213)>
  UV <Vector (0.6979, 0.9215)>
Face 3332
UV Count: 3
  UV <Vector (0.6991, 0.9137)>
  UV <Vector (0.6979, 0.9156)>
  UV <Vector (0.6976, 0.9132)>
Face 3333
UV Count: 3
  UV <Vector (0.7007, 0.9138)>
  UV <Vector (0.7020, 0.9167)>
  UV <Vector (0.7005, 0.9168)>
Face 3334
UV Count: 3
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7052, 0.9228)>
  UV <Vector (0.7036, 0.9231)>
Face 3335
UV Count: 3
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7021, 0.9230)>
  UV <Vector (0.7021, 0.9212)>
Face 3336
UV Count: 3
  UV <Vector (0.7019, 0.9190)>
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7021, 0.9212)>
Face 3337
UV Count: 3
  UV <Vector (0.7066, 0.9142)>
  UV <Vector (0.7065, 0.9169)>
  UV <Vector (0.7054, 0.9133)>
Face 3338
UV Count: 3
  UV <Vector (0.7054, 0.9133)>
  UV <Vector (0.7065, 0.9169)>
  UV <Vector (0.7052, 0.9166)>
Face 3339
UV Count: 3
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7026, 0.9278)>
  UV <Vector (0.7045, 0.9279)>
Face 3340
UV Count: 3
  UV <Vector (0.7024, 0.9295)>
  UV <Vector (0.7010, 0.9320)>
  UV <Vector (0.7008, 0.9291)>
Face 3341
UV Count: 3
  UV <Vector (0.6997, 0.9298)>
  UV <Vector (0.7010, 0.9320)>
  UV <Vector (0.6999, 0.9326)>
Face 3342
UV Count: 3
  UV <Vector (0.7008, 0.9291)>
  UV <Vector (0.6996, 0.9276)>
  UV <Vector (0.7007, 0.9278)>
Face 3343
UV Count: 3
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7068, 0.9253)>
  UV <Vector (0.7070, 0.9262)>
Face 3344
UV Count: 3
  UV <Vector (0.7066, 0.9215)>
  UV <Vector (0.7052, 0.9228)>
  UV <Vector (0.7063, 0.9212)>
Face 3345
UV Count: 3
  UV <Vector (0.7067, 0.9190)>
  UV <Vector (0.7074, 0.9171)>
  UV <Vector (0.7073, 0.9192)>
Face 3346
UV Count: 3
  UV <Vector (0.7065, 0.9169)>
  UV <Vector (0.7052, 0.9187)>
  UV <Vector (0.7052, 0.9166)>
Face 3347
UV Count: 3
  UV <Vector (0.7052, 0.9187)>
  UV <Vector (0.7038, 0.9166)>
  UV <Vector (0.7052, 0.9166)>
Face 3348
UV Count: 3
  UV <Vector (0.7054, 0.9133)>
  UV <Vector (0.7038, 0.9166)>
  UV <Vector (0.7039, 0.9128)>
Face 3349
UV Count: 3
  UV <Vector (0.7039, 0.9128)>
  UV <Vector (0.7020, 0.9167)>
  UV <Vector (0.7025, 0.9129)>
Face 3350
UV Count: 3
  UV <Vector (0.7019, 0.9190)>
  UV <Vector (0.7005, 0.9168)>
  UV <Vector (0.7020, 0.9167)>
Face 3351
UV Count: 3
  UV <Vector (0.7005, 0.9168)>
  UV <Vector (0.6995, 0.9168)>
  UV <Vector (0.7007, 0.9138)>
Face 3352
UV Count: 3
  UV <Vector (0.7022, 0.9321)>
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7041, 0.9325)>
Face 3353
UV Count: 3
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7056, 0.9326)>
  UV <Vector (0.7041, 0.9325)>
Face 3354
UV Count: 3
  UV <Vector (0.7003, 0.9193)>
  UV <Vector (0.6995, 0.9168)>
  UV <Vector (0.7005, 0.9168)>
Face 3355
UV Count: 3
  UV <Vector (0.6999, 0.9194)>
  UV <Vector (0.7005, 0.9212)>
  UV <Vector (0.7001, 0.9216)>
Face 3356
UV Count: 3
  UV <Vector (0.6996, 0.9276)>
  UV <Vector (0.7006, 0.9256)>
  UV <Vector (0.7007, 0.9278)>
Face 3357
UV Count: 3
  UV <Vector (0.7006, 0.9256)>
  UV <Vector (0.7026, 0.9278)>
  UV <Vector (0.7007, 0.9278)>
Face 3358
UV Count: 3
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7045, 0.9279)>
  UV <Vector (0.7026, 0.9278)>
Face 3359
UV Count: 3
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7036, 0.9234)>
Face 3360
UV Count: 3
  UV <Vector (0.7036, 0.9234)>
  UV <Vector (0.7021, 0.9230)>
  UV <Vector (0.7036, 0.9231)>
Face 3361
UV Count: 3
  UV <Vector (0.7036, 0.9231)>
  UV <Vector (0.7054, 0.9233)>
  UV <Vector (0.7036, 0.9234)>
Face 3362
UV Count: 3
  UV <Vector (0.7036, 0.9234)>
  UV <Vector (0.7054, 0.9233)>
  UV <Vector (0.7036, 0.9252)>
Face 3363
UV Count: 3
  UV <Vector (0.7021, 0.9212)>
  UV <Vector (0.7008, 0.9220)>
  UV <Vector (0.7005, 0.9212)>
Face 3364
UV Count: 3
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7008, 0.9220)>
  UV <Vector (0.7021, 0.9230)>
Face 3365
UV Count: 3
  UV <Vector (0.7021, 0.9212)>
  UV <Vector (0.7003, 0.9193)>
  UV <Vector (0.7019, 0.9190)>
Face 3366
UV Count: 3
  UV <Vector (0.7020, 0.9167)>
  UV <Vector (0.7035, 0.9188)>
  UV <Vector (0.7019, 0.9190)>
Face 3367
UV Count: 3
  UV <Vector (0.7063, 0.9212)>
  UV <Vector (0.7049, 0.9208)>
  UV <Vector (0.7066, 0.9205)>
Face 3368
UV Count: 3
  UV <Vector (0.7008, 0.9220)>
  UV <Vector (0.7001, 0.9216)>
  UV <Vector (0.7005, 0.9212)>
Face 3369
UV Count: 3
  UV <Vector (0.6839, 0.9144)>
  UV <Vector (0.6855, 0.9155)>
  UV <Vector (0.6841, 0.9154)>
Face 3370
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6838, 0.9221)>
  UV <Vector (0.6833, 0.9215)>
Face 3371
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6831, 0.9209)>
  UV <Vector (0.6833, 0.9208)>
Face 3372
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6839, 0.9208)>
  UV <Vector (0.6839, 0.9216)>
Face 3373
UV Count: 3
  UV <Vector (0.6873, 0.9154)>
  UV <Vector (0.6894, 0.9143)>
  UV <Vector (0.6893, 0.9155)>
Face 3374
UV Count: 3
  UV <Vector (0.6892, 0.9213)>
  UV <Vector (0.6887, 0.9207)>
  UV <Vector (0.6894, 0.9208)>
Face 3375
UV Count: 3
  UV <Vector (0.6896, 0.9227)>
  UV <Vector (0.6900, 0.9231)>
  UV <Vector (0.6897, 0.9235)>
Face 3376
UV Count: 3
  UV <Vector (0.6862, 0.9285)>
  UV <Vector (0.6844, 0.9293)>
  UV <Vector (0.6843, 0.9282)>
Face 3377
UV Count: 3
  UV <Vector (0.6833, 0.9233)>
  UV <Vector (0.6829, 0.9233)>
  UV <Vector (0.6833, 0.9228)>
Face 3378
UV Count: 3
  UV <Vector (0.6833, 0.9233)>
  UV <Vector (0.6838, 0.9221)>
  UV <Vector (0.6852, 0.9239)>
Face 3379
UV Count: 3
  UV <Vector (0.6897, 0.9235)>
  UV <Vector (0.6888, 0.9222)>
  UV <Vector (0.6896, 0.9227)>
Face 3380
UV Count: 3
  UV <Vector (0.6887, 0.9297)>
  UV <Vector (0.6874, 0.9287)>
  UV <Vector (0.6891, 0.9282)>
Face 3381
UV Count: 3
  UV <Vector (0.6899, 0.9297)>
  UV <Vector (0.6891, 0.9282)>
  UV <Vector (0.6902, 0.9280)>
Face 3382
UV Count: 3
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6876, 0.9239)>
  UV <Vector (0.6877, 0.9261)>
Face 3383
UV Count: 3
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6876, 0.9239)>
  UV <Vector (0.6897, 0.9235)>
Face 3384
UV Count: 3
  UV <Vector (0.6888, 0.9222)>
  UV <Vector (0.6876, 0.9239)>
  UV <Vector (0.6873, 0.9223)>
Face 3385
UV Count: 3
  UV <Vector (0.6888, 0.9222)>
  UV <Vector (0.6872, 0.9217)>
  UV <Vector (0.6886, 0.9215)>
Face 3386
UV Count: 3
  UV <Vector (0.6886, 0.9215)>
  UV <Vector (0.6872, 0.9209)>
  UV <Vector (0.6887, 0.9207)>
Face 3387
UV Count: 3
  UV <Vector (0.6887, 0.9207)>
  UV <Vector (0.6873, 0.9180)>
  UV <Vector (0.6889, 0.9178)>
Face 3388
UV Count: 3
  UV <Vector (0.6894, 0.9208)>
  UV <Vector (0.6889, 0.9178)>
  UV <Vector (0.6897, 0.9179)>
Face 3389
UV Count: 3
  UV <Vector (0.6903, 0.9260)>
  UV <Vector (0.6897, 0.9235)>
  UV <Vector (0.6900, 0.9231)>
Face 3390
UV Count: 3
  UV <Vector (0.6841, 0.9154)>
  UV <Vector (0.6825, 0.9154)>
  UV <Vector (0.6839, 0.9144)>
Face 3391
UV Count: 3
  UV <Vector (0.6852, 0.9239)>
  UV <Vector (0.6832, 0.9263)>
  UV <Vector (0.6833, 0.9233)>
Face 3392
UV Count: 3
  UV <Vector (0.6852, 0.9239)>
  UV <Vector (0.6873, 0.9223)>
  UV <Vector (0.6876, 0.9239)>
Face 3393
UV Count: 3
  UV <Vector (0.6873, 0.9223)>
  UV <Vector (0.6852, 0.9217)>
  UV <Vector (0.6872, 0.9217)>
Face 3394
UV Count: 3
  UV <Vector (0.6852, 0.9217)>
  UV <Vector (0.6872, 0.9209)>
  UV <Vector (0.6872, 0.9217)>
Face 3395
UV Count: 3
  UV <Vector (0.6872, 0.9209)>
  UV <Vector (0.6855, 0.9179)>
  UV <Vector (0.6873, 0.9180)>
Face 3396
UV Count: 3
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6840, 0.9179)>
  UV <Vector (0.6855, 0.9179)>
Face 3397
UV Count: 3
  UV <Vector (0.6839, 0.9208)>
  UV <Vector (0.6834, 0.9180)>
  UV <Vector (0.6840, 0.9179)>
Face 3398
UV Count: 3
  UV <Vector (0.6833, 0.9208)>
  UV <Vector (0.6828, 0.9180)>
  UV <Vector (0.6834, 0.9180)>
Face 3399
UV Count: 3
  UV <Vector (0.6829, 0.9233)>
  UV <Vector (0.6832, 0.9263)>
  UV <Vector (0.6827, 0.9263)>
Face 3400
UV Count: 3
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6839, 0.9216)>
  UV <Vector (0.6839, 0.9208)>
Face 3401
UV Count: 3
  UV <Vector (0.6839, 0.9216)>
  UV <Vector (0.6853, 0.9222)>
  UV <Vector (0.6838, 0.9221)>
Face 3402
UV Count: 3
  UV <Vector (0.6838, 0.9221)>
  UV <Vector (0.6853, 0.9222)>
  UV <Vector (0.6852, 0.9239)>
Face 3403
UV Count: 3
  UV <Vector (0.6871, 0.9300)>
  UV <Vector (0.6862, 0.9285)>
  UV <Vector (0.6874, 0.9287)>
Face 3404
UV Count: 3
  UV <Vector (0.6855, 0.9155)>
  UV <Vector (0.6872, 0.9133)>
  UV <Vector (0.6873, 0.9154)>
Face 3405
UV Count: 3
  UV <Vector (0.6892, 0.9213)>
  UV <Vector (0.6896, 0.9211)>
  UV <Vector (0.6894, 0.9216)>
Face 3406
UV Count: 3
  UV <Vector (0.6894, 0.9208)>
  UV <Vector (0.6902, 0.9179)>
  UV <Vector (0.6896, 0.9211)>
Face 3407
UV Count: 3
  UV <Vector (0.6907, 0.9148)>
  UV <Vector (0.6893, 0.9155)>
  UV <Vector (0.6894, 0.9143)>
Face 3408
UV Count: 3
  UV <Vector (0.6886, 0.9215)>
  UV <Vector (0.6894, 0.9216)>
  UV <Vector (0.6888, 0.9222)>
Face 3409
UV Count: 3
  UV <Vector (0.6832, 0.9263)>
  UV <Vector (0.6843, 0.9282)>
  UV <Vector (0.6832, 0.9282)>
Face 3410
UV Count: 3
  UV <Vector (0.6832, 0.9282)>
  UV <Vector (0.6827, 0.9263)>
  UV <Vector (0.6832, 0.9263)>
Face 3411
UV Count: 3
  UV <Vector (0.6834, 0.9180)>
  UV <Vector (0.6826, 0.9164)>
  UV <Vector (0.6841, 0.9154)>
Face 3412
UV Count: 3
  UV <Vector (0.6841, 0.9154)>
  UV <Vector (0.6840, 0.9179)>
  UV <Vector (0.6834, 0.9180)>
Face 3413
UV Count: 3
  UV <Vector (0.6855, 0.9155)>
  UV <Vector (0.6840, 0.9179)>
  UV <Vector (0.6841, 0.9154)>
Face 3414
UV Count: 3
  UV <Vector (0.6873, 0.9154)>
  UV <Vector (0.6855, 0.9179)>
  UV <Vector (0.6855, 0.9155)>
Face 3415
UV Count: 3
  UV <Vector (0.6889, 0.9178)>
  UV <Vector (0.6873, 0.9154)>
  UV <Vector (0.6893, 0.9155)>
Face 3416
UV Count: 3
  UV <Vector (0.6893, 0.9155)>
  UV <Vector (0.6897, 0.9179)>
  UV <Vector (0.6889, 0.9178)>
Face 3417
UV Count: 3
  UV <Vector (0.6906, 0.9163)>
  UV <Vector (0.6897, 0.9179)>
  UV <Vector (0.6893, 0.9155)>
Face 3418
UV Count: 3
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6903, 0.9260)>
  UV <Vector (0.6902, 0.9280)>
Face 3419
UV Count: 3
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6891, 0.9282)>
  UV <Vector (0.6877, 0.9261)>
Face 3420
UV Count: 3
  UV <Vector (0.6877, 0.9261)>
  UV <Vector (0.6891, 0.9282)>
  UV <Vector (0.6874, 0.9287)>
Face 3421
UV Count: 3
  UV <Vector (0.6862, 0.9285)>
  UV <Vector (0.6877, 0.9261)>
  UV <Vector (0.6874, 0.9287)>
Face 3422
UV Count: 3
  UV <Vector (0.6843, 0.9282)>
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6862, 0.9285)>
Face 3423
UV Count: 3
  UV <Vector (0.6940, 0.9272)>
  UV <Vector (0.6925, 0.9274)>
  UV <Vector (0.6937, 0.9251)>
Face 3424
UV Count: 3
  UV <Vector (0.6986, 0.9256)>
  UV <Vector (0.6971, 0.9277)>
  UV <Vector (0.6962, 0.9253)>
Face 3425
UV Count: 3
  UV <Vector (0.6962, 0.9253)>
  UV <Vector (0.6971, 0.9277)>
  UV <Vector (0.6959, 0.9275)>
Face 3426
UV Count: 3
  UV <Vector (0.6972, 0.9209)>
  UV <Vector (0.6981, 0.9189)>
  UV <Vector (0.6978, 0.9209)>
Face 3427
UV Count: 3
  UV <Vector (0.6983, 0.9212)>
  UV <Vector (0.6981, 0.9189)>
  UV <Vector (0.6989, 0.9190)>
Face 3428
UV Count: 3
  UV <Vector (0.6984, 0.9233)>
  UV <Vector (0.6962, 0.9253)>
  UV <Vector (0.6962, 0.9231)>
Face 3429
UV Count: 3
  UV <Vector (0.6923, 0.9302)>
  UV <Vector (0.6921, 0.9281)>
  UV <Vector (0.6929, 0.9282)>
Face 3430
UV Count: 3
  UV <Vector (0.6923, 0.9302)>
  UV <Vector (0.6945, 0.9288)>
  UV <Vector (0.6951, 0.9304)>
Face 3431
UV Count: 3
  UV <Vector (0.6951, 0.9304)>
  UV <Vector (0.6945, 0.9288)>
  UV <Vector (0.6957, 0.9288)>
Face 3432
UV Count: 3
  UV <Vector (0.6974, 0.9308)>
  UV <Vector (0.6957, 0.9288)>
  UV <Vector (0.6967, 0.9287)>
Face 3433
UV Count: 3
  UV <Vector (0.6974, 0.9308)>
  UV <Vector (0.6967, 0.9287)>
  UV <Vector (0.6981, 0.9284)>
Face 3434
UV Count: 3
  UV <Vector (0.6971, 0.9277)>
  UV <Vector (0.6981, 0.9284)>
  UV <Vector (0.6967, 0.9287)>
Face 3435
UV Count: 3
  UV <Vector (0.6959, 0.9275)>
  UV <Vector (0.6967, 0.9287)>
  UV <Vector (0.6957, 0.9288)>
Face 3436
UV Count: 3
  UV <Vector (0.6945, 0.9288)>
  UV <Vector (0.6959, 0.9275)>
  UV <Vector (0.6957, 0.9288)>
Face 3437
UV Count: 3
  UV <Vector (0.6929, 0.9282)>
  UV <Vector (0.6940, 0.9272)>
  UV <Vector (0.6945, 0.9288)>
Face 3438
UV Count: 3
  UV <Vector (0.6929, 0.9282)>
  UV <Vector (0.6921, 0.9281)>
  UV <Vector (0.6925, 0.9274)>
Face 3439
UV Count: 3
  UV <Vector (0.6832, 0.9282)>
  UV <Vector (0.6844, 0.9293)>
  UV <Vector (0.6832, 0.9294)>
Face 3440
UV Count: 3
  UV <Vector (0.7070, 0.9207)>
  UV <Vector (0.7063, 0.9212)>
  UV <Vector (0.7066, 0.9205)>
Face 3441
UV Count: 3
  UV <Vector (0.7073, 0.9192)>
  UV <Vector (0.7066, 0.9205)>
  UV <Vector (0.7067, 0.9190)>
Face 3442
UV Count: 3
  UV <Vector (0.7045, 0.9279)>
  UV <Vector (0.7070, 0.9262)>
  UV <Vector (0.7072, 0.9278)>
Face 3443
UV Count: 3
  UV <Vector (0.7052, 0.9187)>
  UV <Vector (0.7066, 0.9205)>
  UV <Vector (0.7049, 0.9208)>
Face 3444
UV Count: 3
  UV <Vector (0.7049, 0.9208)>
  UV <Vector (0.7035, 0.9188)>
  UV <Vector (0.7052, 0.9187)>
Face 3445
UV Count: 3
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7006, 0.9256)>
  UV <Vector (0.7006, 0.9248)>
Face 3446
UV Count: 3
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7072, 0.9278)>
  UV <Vector (0.7069, 0.9300)>
Face 3447
UV Count: 3
  UV <Vector (0.7045, 0.9279)>
  UV <Vector (0.7072, 0.9278)>
  UV <Vector (0.7045, 0.9299)>
Face 3448
UV Count: 3
  UV <Vector (0.7024, 0.9295)>
  UV <Vector (0.7007, 0.9278)>
  UV <Vector (0.7026, 0.9278)>
Face 3449
UV Count: 3
  UV <Vector (0.7008, 0.9291)>
  UV <Vector (0.7007, 0.9278)>
  UV <Vector (0.7024, 0.9295)>
Face 3450
UV Count: 3
  UV <Vector (0.8061, 0.9693)>
  UV <Vector (0.8135, 0.9676)>
  UV <Vector (0.8150, 0.9709)>
Face 3451
UV Count: 3
  UV <Vector (0.8150, 0.9709)>
  UV <Vector (0.8063, 0.9735)>
  UV <Vector (0.8061, 0.9693)>
Face 3452
UV Count: 3
  UV <Vector (0.7429, 0.9743)>
  UV <Vector (0.7399, 0.9766)>
  UV <Vector (0.7409, 0.9735)>
Face 3453
UV Count: 3
  UV <Vector (0.7297, 0.9536)>
  UV <Vector (0.7378, 0.9637)>
  UV <Vector (0.7312, 0.9621)>
Face 3454
UV Count: 3
  UV <Vector (0.7532, 0.9624)>
  UV <Vector (0.7572, 0.9536)>
  UV <Vector (0.7586, 0.9626)>
Face 3455
UV Count: 3
  UV <Vector (0.7535, 0.9846)>
  UV <Vector (0.7598, 0.9919)>
  UV <Vector (0.7541, 0.9912)>
Face 3456
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7535, 0.9846)>
  UV <Vector (0.7541, 0.9912)>
Face 3457
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7458, 0.9838)>
  UV <Vector (0.7491, 0.9815)>
Face 3458
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7414, 0.9840)>
  UV <Vector (0.7458, 0.9838)>
Face 3459
UV Count: 3
  UV <Vector (0.7453, 0.9783)>
  UV <Vector (0.7429, 0.9743)>
  UV <Vector (0.7452, 0.9741)>
Face 3460
UV Count: 3
  UV <Vector (0.7452, 0.9741)>
  UV <Vector (0.7478, 0.9766)>
  UV <Vector (0.7453, 0.9783)>
Face 3461
UV Count: 3
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7382, 0.9819)>
  UV <Vector (0.7414, 0.9840)>
Face 3462
UV Count: 3
  UV <Vector (0.7329, 0.9836)>
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7328, 0.9911)>
Face 3463
UV Count: 3
  UV <Vector (0.7280, 0.9906)>
  UV <Vector (0.7329, 0.9836)>
  UV <Vector (0.7328, 0.9911)>
Face 3464
UV Count: 3
  UV <Vector (0.7328, 0.9739)>
  UV <Vector (0.7367, 0.9764)>
  UV <Vector (0.7329, 0.9773)>
Face 3465
UV Count: 3
  UV <Vector (0.7231, 0.9852)>
  UV <Vector (0.7280, 0.9906)>
  UV <Vector (0.7224, 0.9909)>
Face 3466
UV Count: 3
  UV <Vector (0.7224, 0.9909)>
  UV <Vector (0.7184, 0.9854)>
  UV <Vector (0.7231, 0.9852)>
Face 3467
UV Count: 3
  UV <Vector (0.7148, 0.9978)>
  UV <Vector (0.7087, 0.9930)>
  UV <Vector (0.7153, 0.9918)>
Face 3468
UV Count: 3
  UV <Vector (0.7153, 0.9918)>
  UV <Vector (0.7216, 0.9978)>
  UV <Vector (0.7148, 0.9978)>
Face 3469
UV Count: 3
  UV <Vector (0.7224, 0.9909)>
  UV <Vector (0.7288, 0.9978)>
  UV <Vector (0.7216, 0.9978)>
Face 3470
UV Count: 3
  UV <Vector (0.7288, 0.9978)>
  UV <Vector (0.7328, 0.9911)>
  UV <Vector (0.7335, 0.9978)>
Face 3471
UV Count: 3
  UV <Vector (0.7328, 0.9911)>
  UV <Vector (0.7391, 0.9978)>
  UV <Vector (0.7335, 0.9978)>
Face 3472
UV Count: 3
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7467, 0.9978)>
  UV <Vector (0.7391, 0.9978)>
Face 3473
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7524, 0.9978)>
  UV <Vector (0.7467, 0.9978)>
Face 3474
UV Count: 3
  UV <Vector (0.7087, 0.9930)>
  UV <Vector (0.7039, 0.9979)>
  UV <Vector (0.7035, 0.9929)>
Face 3475
UV Count: 3
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6924, 0.9866)>
  UV <Vector (0.6940, 0.9882)>
Face 3476
UV Count: 3
  UV <Vector (0.6974, 0.9898)>
  UV <Vector (0.7035, 0.9929)>
  UV <Vector (0.6968, 0.9933)>
Face 3477
UV Count: 3
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6813, 0.9978)>
  UV <Vector (0.6813, 0.9922)>
Face 3478
UV Count: 3
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6915, 0.9978)>
  UV <Vector (0.6865, 0.9978)>
Face 3479
UV Count: 3
  UV <Vector (0.6968, 0.9933)>
  UV <Vector (0.7039, 0.9979)>
  UV <Vector (0.6969, 0.9979)>
Face 3480
UV Count: 3
  UV <Vector (0.6817, 0.9536)>
  UV <Vector (0.6860, 0.9578)>
  UV <Vector (0.6820, 0.9587)>
Face 3481
UV Count: 3
  UV <Vector (0.6860, 0.9578)>
  UV <Vector (0.6879, 0.9536)>
  UV <Vector (0.6903, 0.9586)>
Face 3482
UV Count: 3
  UV <Vector (0.8007, 0.9573)>
  UV <Vector (0.8062, 0.9585)>
  UV <Vector (0.8037, 0.9637)>
Face 3483
UV Count: 3
  UV <Vector (0.8037, 0.9637)>
  UV <Vector (0.8062, 0.9585)>
  UV <Vector (0.8089, 0.9610)>
Face 3484
UV Count: 3
  UV <Vector (0.7991, 0.9645)>
  UV <Vector (0.8007, 0.9573)>
  UV <Vector (0.8037, 0.9637)>
Face 3485
UV Count: 3
  UV <Vector (0.7991, 0.9645)>
  UV <Vector (0.7929, 0.9561)>
  UV <Vector (0.8007, 0.9573)>
Face 3486
UV Count: 3
  UV <Vector (0.7840, 0.9630)>
  UV <Vector (0.7929, 0.9561)>
  UV <Vector (0.7910, 0.9648)>
Face 3487
UV Count: 3
  UV <Vector (0.7413, 0.9536)>
  UV <Vector (0.7425, 0.9620)>
  UV <Vector (0.7378, 0.9637)>
Face 3488
UV Count: 3
  UV <Vector (0.7413, 0.9536)>
  UV <Vector (0.7458, 0.9615)>
  UV <Vector (0.7425, 0.9620)>
Face 3489
UV Count: 3
  UV <Vector (0.7492, 0.9536)>
  UV <Vector (0.7489, 0.9639)>
  UV <Vector (0.7458, 0.9615)>
Face 3490
UV Count: 3
  UV <Vector (0.7840, 0.9630)>
  UV <Vector (0.7782, 0.9528)>
  UV <Vector (0.7864, 0.9540)>
Face 3491
UV Count: 3
  UV <Vector (0.7312, 0.9621)>
  UV <Vector (0.7251, 0.9633)>
  UV <Vector (0.7297, 0.9536)>
Face 3492
UV Count: 3
  UV <Vector (0.8061, 0.9693)>
  UV <Vector (0.7979, 0.9734)>
  UV <Vector (0.7987, 0.9677)>
Face 3493
UV Count: 3
  UV <Vector (0.7132, 0.9613)>
  UV <Vector (0.7138, 0.9649)>
  UV <Vector (0.7129, 0.9635)>
Face 3494
UV Count: 3
  UV <Vector (0.7158, 0.9791)>
  UV <Vector (0.7164, 0.9825)>
  UV <Vector (0.7151, 0.9804)>
Face 3495
UV Count: 3
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7163, 0.9764)>
  UV <Vector (0.7183, 0.9769)>
Face 3496
UV Count: 3
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7247, 0.9758)>
  UV <Vector (0.7270, 0.9794)>
Face 3497
UV Count: 3
  UV <Vector (0.8037, 0.9637)>
  UV <Vector (0.7987, 0.9677)>
  UV <Vector (0.7991, 0.9645)>
Face 3498
UV Count: 3
  UV <Vector (0.7541, 0.9912)>
  UV <Vector (0.7594, 0.9978)>
  UV <Vector (0.7524, 0.9978)>
Face 3499
UV Count: 3
  UV <Vector (0.7478, 0.9766)>
  UV <Vector (0.7469, 0.9737)>
  UV <Vector (0.7491, 0.9751)>
Face 3500
UV Count: 3
  UV <Vector (0.7243, 0.9718)>
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7259, 0.9739)>
Face 3501
UV Count: 3
  UV <Vector (0.7357, 0.9729)>
  UV <Vector (0.7327, 0.9706)>
  UV <Vector (0.7373, 0.9703)>
Face 3502
UV Count: 3
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7225, 0.9725)>
  UV <Vector (0.7201, 0.9729)>
Face 3503
UV Count: 3
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7182, 0.9731)>
  UV <Vector (0.7161, 0.9726)>
Face 3504
UV Count: 3
  UV <Vector (0.7541, 0.9752)>
  UV <Vector (0.7580, 0.9779)>
  UV <Vector (0.7540, 0.9785)>
Face 3505
UV Count: 3
  UV <Vector (0.7409, 0.9735)>
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7429, 0.9743)>
Face 3506
UV Count: 3
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7452, 0.9741)>
  UV <Vector (0.7429, 0.9743)>
Face 3507
UV Count: 3
  UV <Vector (0.7469, 0.9737)>
  UV <Vector (0.7456, 0.9706)>
  UV <Vector (0.7486, 0.9700)>
Face 3508
UV Count: 3
  UV <Vector (0.7493, 0.9708)>
  UV <Vector (0.7469, 0.9737)>
  UV <Vector (0.7486, 0.9700)>
Face 3509
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7575, 0.9744)>
  UV <Vector (0.7541, 0.9752)>
Face 3510
UV Count: 3
  UV <Vector (0.7163, 0.9764)>
  UV <Vector (0.7158, 0.9791)>
  UV <Vector (0.7144, 0.9753)>
Face 3511
UV Count: 3
  UV <Vector (0.7211, 0.9667)>
  UV <Vector (0.7160, 0.9638)>
  UV <Vector (0.7213, 0.9622)>
Face 3512
UV Count: 3
  UV <Vector (0.7213, 0.9622)>
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7211, 0.9667)>
Face 3513
UV Count: 3
  UV <Vector (0.7253, 0.9667)>
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7251, 0.9633)>
Face 3514
UV Count: 3
  UV <Vector (0.7322, 0.9675)>
  UV <Vector (0.7378, 0.9637)>
  UV <Vector (0.7354, 0.9683)>
Face 3515
UV Count: 3
  UV <Vector (0.7427, 0.9669)>
  UV <Vector (0.7378, 0.9637)>
  UV <Vector (0.7425, 0.9620)>
Face 3516
UV Count: 3
  UV <Vector (0.7425, 0.9620)>
  UV <Vector (0.7451, 0.9669)>
  UV <Vector (0.7427, 0.9669)>
Face 3517
UV Count: 3
  UV <Vector (0.7489, 0.9639)>
  UV <Vector (0.7451, 0.9669)>
  UV <Vector (0.7458, 0.9615)>
Face 3518
UV Count: 3
  UV <Vector (0.7489, 0.9639)>
  UV <Vector (0.7495, 0.9675)>
  UV <Vector (0.7469, 0.9670)>
Face 3519
UV Count: 3
  UV <Vector (0.7586, 0.9626)>
  UV <Vector (0.7583, 0.9662)>
  UV <Vector (0.7532, 0.9624)>
Face 3520
UV Count: 3
  UV <Vector (0.7509, 0.9765)>
  UV <Vector (0.7541, 0.9752)>
  UV <Vector (0.7540, 0.9785)>
Face 3521
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7512, 0.9740)>
  UV <Vector (0.7501, 0.9707)>
Face 3522
UV Count: 3
  UV <Vector (0.7532, 0.9624)>
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7489, 0.9639)>
Face 3523
UV Count: 3
  UV <Vector (0.7492, 0.9536)>
  UV <Vector (0.7532, 0.9624)>
  UV <Vector (0.7489, 0.9639)>
Face 3524
UV Count: 3
  UV <Vector (0.7491, 0.9751)>
  UV <Vector (0.7512, 0.9740)>
  UV <Vector (0.7509, 0.9765)>
Face 3525
UV Count: 3
  UV <Vector (0.7501, 0.9707)>
  UV <Vector (0.7491, 0.9751)>
  UV <Vector (0.7493, 0.9708)>
Face 3526
UV Count: 3
  UV <Vector (0.7590, 0.9711)>
  UV <Vector (0.7580, 0.9779)>
  UV <Vector (0.7575, 0.9744)>
Face 3527
UV Count: 3
  UV <Vector (0.7357, 0.9729)>
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7367, 0.9764)>
Face 3528
UV Count: 3
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7373, 0.9703)>
  UV <Vector (0.7384, 0.9703)>
Face 3529
UV Count: 3
  UV <Vector (0.7535, 0.9846)>
  UV <Vector (0.7538, 0.9831)>
  UV <Vector (0.7578, 0.9829)>
Face 3530
UV Count: 3
  UV <Vector (0.7491, 0.9815)>
  UV <Vector (0.7538, 0.9831)>
  UV <Vector (0.7535, 0.9846)>
Face 3531
UV Count: 3
  UV <Vector (0.7458, 0.9826)>
  UV <Vector (0.7491, 0.9815)>
  UV <Vector (0.7458, 0.9838)>
Face 3532
UV Count: 3
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7458, 0.9838)>
  UV <Vector (0.7414, 0.9840)>
Face 3533
UV Count: 3
  UV <Vector (0.7382, 0.9819)>
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7414, 0.9840)>
Face 3534
UV Count: 3
  UV <Vector (0.7326, 0.9821)>
  UV <Vector (0.7382, 0.9819)>
  UV <Vector (0.7329, 0.9836)>
Face 3535
UV Count: 3
  UV <Vector (0.7271, 0.9809)>
  UV <Vector (0.7326, 0.9821)>
  UV <Vector (0.7329, 0.9836)>
Face 3536
UV Count: 3
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7271, 0.9809)>
  UV <Vector (0.7231, 0.9852)>
Face 3537
UV Count: 3
  UV <Vector (0.7194, 0.9838)>
  UV <Vector (0.7231, 0.9852)>
  UV <Vector (0.7184, 0.9854)>
Face 3538
UV Count: 3
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7409, 0.9735)>
  UV <Vector (0.7399, 0.9766)>
Face 3539
UV Count: 3
  UV <Vector (0.7397, 0.9710)>
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7384, 0.9703)>
Face 3540
UV Count: 3
  UV <Vector (0.7291, 0.9765)>
  UV <Vector (0.7328, 0.9739)>
  UV <Vector (0.7329, 0.9773)>
Face 3541
UV Count: 3
  UV <Vector (0.7327, 0.9706)>
  UV <Vector (0.7294, 0.9731)>
  UV <Vector (0.7277, 0.9710)>
Face 3542
UV Count: 3
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7294, 0.9731)>
  UV <Vector (0.7259, 0.9739)>
Face 3543
UV Count: 3
  UV <Vector (0.7322, 0.9675)>
  UV <Vector (0.7251, 0.9633)>
  UV <Vector (0.7312, 0.9621)>
Face 3544
UV Count: 3
  UV <Vector (0.7379, 0.9674)>
  UV <Vector (0.7354, 0.9683)>
  UV <Vector (0.7378, 0.9637)>
Face 3545
UV Count: 3
  UV <Vector (0.7270, 0.9794)>
  UV <Vector (0.7259, 0.9739)>
  UV <Vector (0.7291, 0.9765)>
Face 3546
UV Count: 3
  UV <Vector (0.7270, 0.9794)>
  UV <Vector (0.7247, 0.9758)>
  UV <Vector (0.7259, 0.9739)>
Face 3547
UV Count: 3
  UV <Vector (0.7586, 0.9626)>
  UV <Vector (0.7593, 0.9657)>
  UV <Vector (0.7583, 0.9662)>
Face 3548
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7577, 0.9685)>
  UV <Vector (0.7590, 0.9711)>
Face 3549
UV Count: 3
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7501, 0.9707)>
Face 3550
UV Count: 3
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7493, 0.9708)>
  UV <Vector (0.7495, 0.9675)>
Face 3551
UV Count: 3
  UV <Vector (0.7495, 0.9675)>
  UV <Vector (0.7486, 0.9700)>
  UV <Vector (0.7469, 0.9670)>
Face 3552
UV Count: 3
  UV <Vector (0.7456, 0.9706)>
  UV <Vector (0.7469, 0.9670)>
  UV <Vector (0.7486, 0.9700)>
Face 3553
UV Count: 3
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7451, 0.9669)>
  UV <Vector (0.7456, 0.9706)>
Face 3554
UV Count: 3
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7397, 0.9710)>
Face 3555
UV Count: 3
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7384, 0.9703)>
  UV <Vector (0.7379, 0.9674)>
Face 3556
UV Count: 3
  UV <Vector (0.7379, 0.9674)>
  UV <Vector (0.7373, 0.9703)>
  UV <Vector (0.7354, 0.9683)>
Face 3557
UV Count: 3
  UV <Vector (0.7354, 0.9683)>
  UV <Vector (0.7327, 0.9706)>
  UV <Vector (0.7322, 0.9675)>
Face 3558
UV Count: 3
  UV <Vector (0.7284, 0.9690)>
  UV <Vector (0.7327, 0.9706)>
  UV <Vector (0.7277, 0.9710)>
Face 3559
UV Count: 3
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7284, 0.9690)>
  UV <Vector (0.7277, 0.9710)>
Face 3560
UV Count: 3
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7247, 0.9700)>
Face 3561
UV Count: 3
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7211, 0.9667)>
Face 3562
UV Count: 3
  UV <Vector (0.7169, 0.9682)>
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7150, 0.9710)>
Face 3563
UV Count: 3
  UV <Vector (0.7138, 0.9649)>
  UV <Vector (0.7160, 0.9638)>
  UV <Vector (0.7140, 0.9676)>
Face 3564
UV Count: 3
  UV <Vector (0.7284, 0.9690)>
  UV <Vector (0.7253, 0.9667)>
  UV <Vector (0.7251, 0.9633)>
Face 3565
UV Count: 3
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7379, 0.9674)>
  UV <Vector (0.7378, 0.9637)>
Face 3566
UV Count: 3
  UV <Vector (0.7489, 0.9639)>
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7495, 0.9675)>
Face 3567
UV Count: 3
  UV <Vector (0.7583, 0.9662)>
  UV <Vector (0.7537, 0.9671)>
  UV <Vector (0.7532, 0.9624)>
Face 3568
UV Count: 3
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7194, 0.9838)>
  UV <Vector (0.7214, 0.9777)>
Face 3569
UV Count: 3
  UV <Vector (0.7247, 0.9758)>
  UV <Vector (0.7225, 0.9725)>
  UV <Vector (0.7243, 0.9718)>
Face 3570
UV Count: 3
  UV <Vector (0.7214, 0.9777)>
  UV <Vector (0.7225, 0.9725)>
  UV <Vector (0.7247, 0.9758)>
Face 3571
UV Count: 3
  UV <Vector (0.7182, 0.9731)>
  UV <Vector (0.7214, 0.9777)>
  UV <Vector (0.7183, 0.9769)>
Face 3572
UV Count: 3
  UV <Vector (0.7161, 0.9726)>
  UV <Vector (0.7182, 0.9731)>
  UV <Vector (0.7183, 0.9769)>
Face 3573
UV Count: 3
  UV <Vector (0.7326, 0.9821)>
  UV <Vector (0.7291, 0.9765)>
  UV <Vector (0.7329, 0.9773)>
Face 3574
UV Count: 3
  UV <Vector (0.7329, 0.9773)>
  UV <Vector (0.7376, 0.9791)>
  UV <Vector (0.7326, 0.9821)>
Face 3575
UV Count: 3
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7399, 0.9766)>
  UV <Vector (0.7425, 0.9781)>
Face 3576
UV Count: 3
  UV <Vector (0.7458, 0.9826)>
  UV <Vector (0.7425, 0.9781)>
  UV <Vector (0.7453, 0.9783)>
Face 3577
UV Count: 3
  UV <Vector (0.7453, 0.9783)>
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7458, 0.9826)>
Face 3578
UV Count: 3
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7540, 0.9785)>
  UV <Vector (0.7538, 0.9831)>
Face 3579
UV Count: 3
  UV <Vector (0.7540, 0.9785)>
  UV <Vector (0.7578, 0.9829)>
  UV <Vector (0.7538, 0.9831)>
Face 3580
UV Count: 3
  UV <Vector (0.7593, 0.9805)>
  UV <Vector (0.7580, 0.9779)>
  UV <Vector (0.7597, 0.9785)>
Face 3581
UV Count: 3
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7376, 0.9791)>
  UV <Vector (0.7367, 0.9764)>
Face 3582
UV Count: 3
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7399, 0.9766)>
  UV <Vector (0.7376, 0.9791)>
Face 3583
UV Count: 3
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7478, 0.9766)>
  UV <Vector (0.7491, 0.9751)>
Face 3584
UV Count: 3
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7491, 0.9751)>
  UV <Vector (0.7509, 0.9765)>
Face 3585
UV Count: 3
  UV <Vector (0.7583, 0.9662)>
  UV <Vector (0.7590, 0.9711)>
  UV <Vector (0.7577, 0.9685)>
Face 3586
UV Count: 3
  UV <Vector (0.7259, 0.9739)>
  UV <Vector (0.7294, 0.9731)>
  UV <Vector (0.7291, 0.9765)>
Face 3587
UV Count: 3
  UV <Vector (0.7247, 0.9758)>
  UV <Vector (0.7243, 0.9718)>
  UV <Vector (0.7259, 0.9739)>
Face 3588
UV Count: 3
  UV <Vector (0.7035, 0.9929)>
  UV <Vector (0.7091, 0.9888)>
  UV <Vector (0.7087, 0.9930)>
Face 3589
UV Count: 3
  UV <Vector (0.7093, 0.9604)>
  UV <Vector (0.7073, 0.9632)>
  UV <Vector (0.7075, 0.9602)>
Face 3590
UV Count: 3
  UV <Vector (0.7117, 0.9634)>
  UV <Vector (0.7094, 0.9631)>
  UV <Vector (0.7111, 0.9617)>
Face 3591
UV Count: 3
  UV <Vector (0.7053, 0.9627)>
  UV <Vector (0.7043, 0.9614)>
  UV <Vector (0.7055, 0.9611)>
Face 3592
UV Count: 3
  UV <Vector (0.7088, 0.9879)>
  UV <Vector (0.7098, 0.9849)>
  UV <Vector (0.7129, 0.9840)>
Face 3593
UV Count: 3
  UV <Vector (0.7129, 0.9840)>
  UV <Vector (0.7153, 0.9842)>
  UV <Vector (0.7125, 0.9868)>
Face 3594
UV Count: 3
  UV <Vector (0.7153, 0.9842)>
  UV <Vector (0.7129, 0.9840)>
  UV <Vector (0.7151, 0.9820)>
Face 3595
UV Count: 3
  UV <Vector (0.7060, 0.9882)>
  UV <Vector (0.7088, 0.9879)>
  UV <Vector (0.7091, 0.9888)>
Face 3596
UV Count: 3
  UV <Vector (0.7125, 0.9868)>
  UV <Vector (0.7166, 0.9838)>
  UV <Vector (0.7127, 0.9877)>
Face 3597
UV Count: 3
  UV <Vector (0.7151, 0.9820)>
  UV <Vector (0.7164, 0.9825)>
  UV <Vector (0.7153, 0.9842)>
Face 3598
UV Count: 3
  UV <Vector (0.7111, 0.9617)>
  UV <Vector (0.7129, 0.9635)>
  UV <Vector (0.7117, 0.9634)>
Face 3599
UV Count: 3
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7166, 0.9838)>
  UV <Vector (0.7164, 0.9825)>
Face 3600
UV Count: 3
  UV <Vector (0.7153, 0.9842)>
  UV <Vector (0.7164, 0.9825)>
  UV <Vector (0.7166, 0.9838)>
Face 3601
UV Count: 3
  UV <Vector (0.7091, 0.9888)>
  UV <Vector (0.7153, 0.9918)>
  UV <Vector (0.7087, 0.9930)>
Face 3602
UV Count: 3
  UV <Vector (0.6977, 0.9887)>
  UV <Vector (0.7010, 0.9897)>
  UV <Vector (0.6974, 0.9898)>
Face 3603
UV Count: 3
  UV <Vector (0.6924, 0.9866)>
  UV <Vector (0.6947, 0.9874)>
  UV <Vector (0.6940, 0.9882)>
Face 3604
UV Count: 3
  UV <Vector (0.7010, 0.9897)>
  UV <Vector (0.7043, 0.9881)>
  UV <Vector (0.7035, 0.9929)>
Face 3605
UV Count: 3
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6969, 0.9979)>
  UV <Vector (0.6915, 0.9978)>
Face 3606
UV Count: 3
  UV <Vector (0.6968, 0.9933)>
  UV <Vector (0.6940, 0.9882)>
  UV <Vector (0.6974, 0.9898)>
Face 3607
UV Count: 3
  UV <Vector (0.6947, 0.9874)>
  UV <Vector (0.6974, 0.9898)>
  UV <Vector (0.6940, 0.9882)>
Face 3608
UV Count: 3
  UV <Vector (0.7010, 0.9897)>
  UV <Vector (0.7018, 0.9879)>
  UV <Vector (0.7043, 0.9881)>
Face 3609
UV Count: 3
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7043, 0.9881)>
  UV <Vector (0.7018, 0.9879)>
Face 3610
UV Count: 3
  UV <Vector (0.7038, 0.9859)>
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7030, 0.9840)>
Face 3611
UV Count: 3
  UV <Vector (0.7033, 0.9636)>
  UV <Vector (0.7043, 0.9614)>
  UV <Vector (0.7042, 0.9652)>
Face 3612
UV Count: 3
  UV <Vector (0.6934, 0.9855)>
  UV <Vector (0.6924, 0.9836)>
  UV <Vector (0.6935, 0.9840)>
Face 3613
UV Count: 3
  UV <Vector (0.6926, 0.9638)>
  UV <Vector (0.6938, 0.9613)>
  UV <Vector (0.6935, 0.9641)>
Face 3614
UV Count: 3
  UV <Vector (0.6947, 0.9874)>
  UV <Vector (0.6978, 0.9845)>
  UV <Vector (0.6977, 0.9887)>
Face 3615
UV Count: 3
  UV <Vector (0.6978, 0.9845)>
  UV <Vector (0.7001, 0.9885)>
  UV <Vector (0.6977, 0.9887)>
Face 3616
UV Count: 3
  UV <Vector (0.6934, 0.9855)>
  UV <Vector (0.6960, 0.9840)>
  UV <Vector (0.6947, 0.9874)>
Face 3617
UV Count: 3
  UV <Vector (0.6954, 0.9631)>
  UV <Vector (0.6935, 0.9641)>
  UV <Vector (0.6938, 0.9613)>
Face 3618
UV Count: 3
  UV <Vector (0.7001, 0.9885)>
  UV <Vector (0.7001, 0.9848)>
  UV <Vector (0.7018, 0.9879)>
Face 3619
UV Count: 3
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7001, 0.9848)>
  UV <Vector (0.7017, 0.9845)>
Face 3620
UV Count: 3
  UV <Vector (0.7014, 0.9631)>
  UV <Vector (0.7032, 0.9614)>
  UV <Vector (0.7033, 0.9636)>
Face 3621
UV Count: 3
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7032, 0.9614)>
  UV <Vector (0.7019, 0.9599)>
Face 3622
UV Count: 3
  UV <Vector (0.7004, 0.9586)>
  UV <Vector (0.7019, 0.9599)>
  UV <Vector (0.6995, 0.9595)>
Face 3623
UV Count: 3
  UV <Vector (0.6938, 0.9613)>
  UV <Vector (0.6935, 0.9591)>
  UV <Vector (0.6953, 0.9598)>
Face 3624
UV Count: 3
  UV <Vector (0.6953, 0.9598)>
  UV <Vector (0.6975, 0.9589)>
  UV <Vector (0.6972, 0.9594)>
Face 3625
UV Count: 3
  UV <Vector (0.6975, 0.9589)>
  UV <Vector (0.6995, 0.9595)>
  UV <Vector (0.6972, 0.9594)>
Face 3626
UV Count: 3
  UV <Vector (0.6953, 0.9598)>
  UV <Vector (0.6954, 0.9631)>
  UV <Vector (0.6938, 0.9613)>
Face 3627
UV Count: 3
  UV <Vector (0.6972, 0.9594)>
  UV <Vector (0.6976, 0.9633)>
  UV <Vector (0.6954, 0.9631)>
Face 3628
UV Count: 3
  UV <Vector (0.6995, 0.9595)>
  UV <Vector (0.7014, 0.9631)>
  UV <Vector (0.6976, 0.9633)>
Face 3629
UV Count: 3
  UV <Vector (0.7032, 0.9614)>
  UV <Vector (0.7014, 0.9631)>
  UV <Vector (0.7019, 0.9599)>
Face 3630
UV Count: 3
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7055, 0.9611)>
  UV <Vector (0.7043, 0.9614)>
Face 3631
UV Count: 3
  UV <Vector (0.7099, 0.9596)>
  UV <Vector (0.7111, 0.9617)>
  UV <Vector (0.7093, 0.9604)>
Face 3632
UV Count: 3
  UV <Vector (0.7075, 0.9602)>
  UV <Vector (0.7099, 0.9596)>
  UV <Vector (0.7093, 0.9604)>
Face 3633
UV Count: 3
  UV <Vector (0.6891, 0.9894)>
  UV <Vector (0.6911, 0.9860)>
  UV <Vector (0.6924, 0.9866)>
Face 3634
UV Count: 3
  UV <Vector (0.6911, 0.9860)>
  UV <Vector (0.6924, 0.9836)>
  UV <Vector (0.6924, 0.9866)>
Face 3635
UV Count: 3
  UV <Vector (0.6841, 0.9889)>
  UV <Vector (0.6886, 0.9882)>
  UV <Vector (0.6891, 0.9894)>
Face 3636
UV Count: 3
  UV <Vector (0.6841, 0.9889)>
  UV <Vector (0.6830, 0.9853)>
  UV <Vector (0.6844, 0.9875)>
Face 3637
UV Count: 3
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6822, 0.9835)>
  UV <Vector (0.6830, 0.9853)>
Face 3638
UV Count: 3
  UV <Vector (0.6821, 0.9626)>
  UV <Vector (0.6833, 0.9600)>
  UV <Vector (0.6830, 0.9638)>
Face 3639
UV Count: 3
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6862, 0.9595)>
  UV <Vector (0.6833, 0.9600)>
Face 3640
UV Count: 3
  UV <Vector (0.6860, 0.9578)>
  UV <Vector (0.6895, 0.9595)>
  UV <Vector (0.6862, 0.9595)>
Face 3641
UV Count: 3
  UV <Vector (0.6928, 0.9607)>
  UV <Vector (0.6919, 0.9630)>
  UV <Vector (0.6917, 0.9607)>
Face 3642
UV Count: 3
  UV <Vector (0.6917, 0.9607)>
  UV <Vector (0.6903, 0.9586)>
  UV <Vector (0.6928, 0.9607)>
Face 3643
UV Count: 3
  UV <Vector (0.6891, 0.9894)>
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6841, 0.9889)>
Face 3644
UV Count: 3
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6891, 0.9894)>
  UV <Vector (0.6924, 0.9866)>
Face 3645
UV Count: 3
  UV <Vector (0.6812, 0.9885)>
  UV <Vector (0.6841, 0.9889)>
  UV <Vector (0.6855, 0.9932)>
Face 3646
UV Count: 3
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6813, 0.9922)>
  UV <Vector (0.6812, 0.9885)>
Face 3647
UV Count: 3
  UV <Vector (0.6822, 0.9835)>
  UV <Vector (0.6863, 0.9833)>
  UV <Vector (0.6830, 0.9853)>
Face 3648
UV Count: 3
  UV <Vector (0.6864, 0.9629)>
  UV <Vector (0.6830, 0.9638)>
  UV <Vector (0.6833, 0.9600)>
Face 3649
UV Count: 3
  UV <Vector (0.6862, 0.9595)>
  UV <Vector (0.6892, 0.9630)>
  UV <Vector (0.6864, 0.9629)>
Face 3650
UV Count: 3
  UV <Vector (0.6886, 0.9882)>
  UV <Vector (0.6863, 0.9833)>
  UV <Vector (0.6889, 0.9835)>
Face 3651
UV Count: 3
  UV <Vector (0.6895, 0.9595)>
  UV <Vector (0.6917, 0.9607)>
  UV <Vector (0.6892, 0.9630)>
Face 3652
UV Count: 3
  UV <Vector (0.6886, 0.9882)>
  UV <Vector (0.6889, 0.9835)>
  UV <Vector (0.6911, 0.9860)>
Face 3653
UV Count: 3
  UV <Vector (0.6903, 0.9586)>
  UV <Vector (0.6935, 0.9591)>
  UV <Vector (0.6928, 0.9607)>
Face 3654
UV Count: 3
  UV <Vector (0.6879, 0.9536)>
  UV <Vector (0.6935, 0.9591)>
  UV <Vector (0.6903, 0.9586)>
Face 3655
UV Count: 3
  UV <Vector (0.6935, 0.9591)>
  UV <Vector (0.6963, 0.9536)>
  UV <Vector (0.6975, 0.9589)>
Face 3656
UV Count: 3
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7201, 0.9729)>
  UV <Vector (0.7182, 0.9731)>
Face 3657
UV Count: 3
  UV <Vector (0.7150, 0.9710)>
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7161, 0.9726)>
Face 3658
UV Count: 3
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7247, 0.9700)>
  UV <Vector (0.7243, 0.9718)>
Face 3659
UV Count: 3
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7243, 0.9718)>
  UV <Vector (0.7225, 0.9725)>
Face 3660
UV Count: 3
  UV <Vector (0.7058, 0.9536)>
  UV <Vector (0.7004, 0.9586)>
  UV <Vector (0.6963, 0.9536)>
Face 3661
UV Count: 3
  UV <Vector (0.7058, 0.9536)>
  UV <Vector (0.7099, 0.9596)>
  UV <Vector (0.7063, 0.9593)>
Face 3662
UV Count: 3
  UV <Vector (0.8117, 0.9636)>
  UV <Vector (0.8037, 0.9637)>
  UV <Vector (0.8089, 0.9610)>
Face 3663
UV Count: 3
  UV <Vector (0.7163, 0.9764)>
  UV <Vector (0.7161, 0.9726)>
  UV <Vector (0.7183, 0.9769)>
Face 3664
UV Count: 3
  UV <Vector (0.7161, 0.9726)>
  UV <Vector (0.7144, 0.9753)>
  UV <Vector (0.7150, 0.9710)>
Face 3665
UV Count: 3
  UV <Vector (0.7169, 0.9682)>
  UV <Vector (0.7140, 0.9676)>
  UV <Vector (0.7160, 0.9638)>
Face 3666
UV Count: 3
  UV <Vector (0.7127, 0.9877)>
  UV <Vector (0.7166, 0.9838)>
  UV <Vector (0.7153, 0.9918)>
Face 3667
UV Count: 3
  UV <Vector (0.7073, 0.9632)>
  UV <Vector (0.7055, 0.9611)>
  UV <Vector (0.7075, 0.9602)>
Face 3668
UV Count: 3
  UV <Vector (0.7063, 0.9593)>
  UV <Vector (0.7075, 0.9602)>
  UV <Vector (0.7055, 0.9611)>
Face 3669
UV Count: 3
  UV <Vector (0.7030, 0.9840)>
  UV <Vector (0.7049, 0.9857)>
  UV <Vector (0.7038, 0.9859)>
Face 3670
UV Count: 3
  UV <Vector (0.7055, 0.9866)>
  UV <Vector (0.7038, 0.9859)>
  UV <Vector (0.7049, 0.9857)>
Face 3671
UV Count: 3
  UV <Vector (0.7060, 0.9882)>
  UV <Vector (0.7055, 0.9866)>
  UV <Vector (0.7065, 0.9871)>
Face 3672
UV Count: 3
  UV <Vector (0.7035, 0.9929)>
  UV <Vector (0.7043, 0.9881)>
  UV <Vector (0.7060, 0.9882)>
Face 3673
UV Count: 3
  UV <Vector (0.6863, 0.9833)>
  UV <Vector (0.6844, 0.9875)>
  UV <Vector (0.6830, 0.9853)>
Face 3674
UV Count: 3
  UV <Vector (0.6864, 0.9629)>
  UV <Vector (0.6833, 0.9600)>
  UV <Vector (0.6862, 0.9595)>
Face 3675
UV Count: 3
  UV <Vector (0.6889, 0.9835)>
  UV <Vector (0.6915, 0.9833)>
  UV <Vector (0.6911, 0.9860)>
Face 3676
UV Count: 3
  UV <Vector (0.6917, 0.9607)>
  UV <Vector (0.6919, 0.9630)>
  UV <Vector (0.6892, 0.9630)>
Face 3677
UV Count: 3
  UV <Vector (0.8117, 0.9636)>
  UV <Vector (0.8135, 0.9676)>
  UV <Vector (0.8061, 0.9693)>
Face 3678
UV Count: 3
  UV <Vector (0.7099, 0.9596)>
  UV <Vector (0.7134, 0.9536)>
  UV <Vector (0.7132, 0.9613)>
Face 3679
UV Count: 3
  UV <Vector (0.7134, 0.9536)>
  UV <Vector (0.7160, 0.9638)>
  UV <Vector (0.7132, 0.9613)>
Face 3680
UV Count: 3
  UV <Vector (0.7213, 0.9622)>
  UV <Vector (0.7134, 0.9536)>
  UV <Vector (0.7198, 0.9536)>
Face 3681
UV Count: 3
  UV <Vector (0.7251, 0.9633)>
  UV <Vector (0.7198, 0.9536)>
  UV <Vector (0.7297, 0.9536)>
Face 3682
UV Count: 3
  UV <Vector (0.6963, 0.9536)>
  UV <Vector (0.7004, 0.9586)>
  UV <Vector (0.6975, 0.9589)>
Face 3683
UV Count: 3
  UV <Vector (0.7058, 0.9536)>
  UV <Vector (0.7063, 0.9593)>
  UV <Vector (0.7035, 0.9594)>
Face 3684
UV Count: 3
  UV <Vector (0.7055, 0.9866)>
  UV <Vector (0.7049, 0.9857)>
  UV <Vector (0.7098, 0.9849)>
Face 3685
UV Count: 3
  UV <Vector (0.7098, 0.9849)>
  UV <Vector (0.7049, 0.9857)>
  UV <Vector (0.7060, 0.9842)>
Face 3686
UV Count: 3
  UV <Vector (0.7065, 0.9871)>
  UV <Vector (0.7055, 0.9866)>
  UV <Vector (0.7098, 0.9849)>
Face 3687
UV Count: 3
  UV <Vector (0.7094, 0.9631)>
  UV <Vector (0.7093, 0.9604)>
  UV <Vector (0.7111, 0.9617)>
Face 3688
UV Count: 3
  UV <Vector (0.7129, 0.9840)>
  UV <Vector (0.7125, 0.9868)>
  UV <Vector (0.7088, 0.9879)>
Face 3689
UV Count: 3
  UV <Vector (0.7088, 0.9879)>
  UV <Vector (0.7127, 0.9877)>
  UV <Vector (0.7091, 0.9888)>
Face 3690
UV Count: 3
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7214, 0.9777)>
  UV <Vector (0.7194, 0.9838)>
Face 3691
UV Count: 3
  UV <Vector (0.7194, 0.9838)>
  UV <Vector (0.7166, 0.9838)>
  UV <Vector (0.7174, 0.9818)>
Face 3692
UV Count: 3
  UV <Vector (0.7166, 0.9838)>
  UV <Vector (0.7184, 0.9854)>
  UV <Vector (0.7153, 0.9918)>
Face 3693
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7840, 0.9630)>
  UV <Vector (0.7910, 0.9648)>
Face 3694
UV Count: 3
  UV <Vector (0.7823, 0.9733)>
  UV <Vector (0.7759, 0.9616)>
  UV <Vector (0.7840, 0.9630)>
Face 3695
UV Count: 3
  UV <Vector (0.7987, 0.9677)>
  UV <Vector (0.7910, 0.9648)>
  UV <Vector (0.7991, 0.9645)>
Face 3696
UV Count: 3
  UV <Vector (0.7987, 0.9677)>
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7910, 0.9648)>
Face 3697
UV Count: 3
  UV <Vector (0.7636, 0.9575)>
  UV <Vector (0.7586, 0.9626)>
  UV <Vector (0.7572, 0.9536)>
Face 3698
UV Count: 3
  UV <Vector (0.7636, 0.9575)>
  UV <Vector (0.7611, 0.9622)>
  UV <Vector (0.7586, 0.9626)>
Face 3699
UV Count: 3
  UV <Vector (0.7593, 0.9805)>
  UV <Vector (0.7638, 0.9883)>
  UV <Vector (0.7578, 0.9829)>
Face 3700
UV Count: 3
  UV <Vector (0.7638, 0.9883)>
  UV <Vector (0.7598, 0.9919)>
  UV <Vector (0.7578, 0.9829)>
Face 3701
UV Count: 3
  UV <Vector (0.7638, 0.9978)>
  UV <Vector (0.7594, 0.9978)>
  UV <Vector (0.7598, 0.9919)>
Face 3702
UV Count: 3
  UV <Vector (0.7598, 0.9919)>
  UV <Vector (0.7638, 0.9883)>
  UV <Vector (0.7638, 0.9978)>
Face 3703
UV Count: 3
  UV <Vector (0.7572, 0.9536)>
  UV <Vector (0.7636, 0.9536)>
  UV <Vector (0.7636, 0.9575)>
Face 3704
UV Count: 3
  UV <Vector (0.7759, 0.9616)>
  UV <Vector (0.7666, 0.9731)>
  UV <Vector (0.7682, 0.9594)>
Face 3705
UV Count: 3
  UV <Vector (0.7682, 0.9594)>
  UV <Vector (0.7782, 0.9528)>
  UV <Vector (0.7759, 0.9616)>
Face 3706
UV Count: 3
  UV <Vector (0.7030, 0.9840)>
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7017, 0.9845)>
Face 3707
UV Count: 3
  UV <Vector (0.7030, 0.9840)>
  UV <Vector (0.7060, 0.9842)>
  UV <Vector (0.7049, 0.9857)>
Face 3708
UV Count: 3
  UV <Vector (0.8060, 0.9777)>
  UV <Vector (0.8149, 0.9762)>
  UV <Vector (0.8134, 0.9795)>
Face 3709
UV Count: 3
  UV <Vector (0.8063, 0.9735)>
  UV <Vector (0.8149, 0.9762)>
  UV <Vector (0.8060, 0.9777)>
Face 3710
UV Count: 3
  UV <Vector (0.6216, 0.9751)>
  UV <Vector (0.6245, 0.9773)>
  UV <Vector (0.6221, 0.9789)>
Face 3711
UV Count: 3
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6323, 0.9536)>
  UV <Vector (0.6318, 0.9622)>
Face 3712
UV Count: 3
  UV <Vector (0.6087, 0.9536)>
  UV <Vector (0.6118, 0.9641)>
  UV <Vector (0.6068, 0.9677)>
Face 3713
UV Count: 3
  UV <Vector (0.6050, 0.9921)>
  UV <Vector (0.6110, 0.9854)>
  UV <Vector (0.6104, 0.9916)>
Face 3714
UV Count: 3
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6110, 0.9854)>
  UV <Vector (0.6155, 0.9825)>
Face 3715
UV Count: 3
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6155, 0.9825)>
  UV <Vector (0.6188, 0.9847)>
Face 3716
UV Count: 3
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6231, 0.9848)>
  UV <Vector (0.6260, 0.9911)>
Face 3717
UV Count: 3
  UV <Vector (0.6194, 0.9751)>
  UV <Vector (0.6221, 0.9789)>
  UV <Vector (0.6193, 0.9792)>
Face 3718
UV Count: 3
  UV <Vector (0.6170, 0.9777)>
  UV <Vector (0.6194, 0.9751)>
  UV <Vector (0.6193, 0.9792)>
Face 3719
UV Count: 3
  UV <Vector (0.6260, 0.9911)>
  UV <Vector (0.6231, 0.9848)>
  UV <Vector (0.6263, 0.9826)>
Face 3720
UV Count: 3
  UV <Vector (0.6260, 0.9911)>
  UV <Vector (0.6314, 0.9845)>
  UV <Vector (0.6320, 0.9915)>
Face 3721
UV Count: 3
  UV <Vector (0.6314, 0.9845)>
  UV <Vector (0.6365, 0.9910)>
  UV <Vector (0.6320, 0.9915)>
Face 3722
UV Count: 3
  UV <Vector (0.6274, 0.9769)>
  UV <Vector (0.6310, 0.9742)>
  UV <Vector (0.6311, 0.9778)>
Face 3723
UV Count: 3
  UV <Vector (0.6365, 0.9910)>
  UV <Vector (0.6404, 0.9858)>
  UV <Vector (0.6419, 0.9913)>
Face 3724
UV Count: 3
  UV <Vector (0.6448, 0.9859)>
  UV <Vector (0.6419, 0.9913)>
  UV <Vector (0.6404, 0.9858)>
Face 3725
UV Count: 3
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6499, 0.9978)>
  UV <Vector (0.6487, 0.9921)>
Face 3726
UV Count: 3
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6437, 0.9979)>
  UV <Vector (0.6419, 0.9913)>
Face 3727
UV Count: 3
  UV <Vector (0.6367, 0.9978)>
  UV <Vector (0.6419, 0.9913)>
  UV <Vector (0.6437, 0.9979)>
Face 3728
UV Count: 3
  UV <Vector (0.6367, 0.9978)>
  UV <Vector (0.6320, 0.9915)>
  UV <Vector (0.6365, 0.9910)>
Face 3729
UV Count: 3
  UV <Vector (0.6262, 0.9978)>
  UV <Vector (0.6320, 0.9915)>
  UV <Vector (0.6321, 0.9978)>
Face 3730
UV Count: 3
  UV <Vector (0.6175, 0.9978)>
  UV <Vector (0.6260, 0.9911)>
  UV <Vector (0.6262, 0.9978)>
Face 3731
UV Count: 3
  UV <Vector (0.6111, 0.9978)>
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6175, 0.9978)>
Face 3732
UV Count: 3
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6600, 0.9979)>
  UV <Vector (0.6552, 0.9979)>
Face 3733
UV Count: 3
  UV <Vector (0.6708, 0.9932)>
  UV <Vector (0.6694, 0.9876)>
  UV <Vector (0.6710, 0.9858)>
Face 3734
UV Count: 3
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6660, 0.9895)>
  UV <Vector (0.6664, 0.9931)>
Face 3735
UV Count: 3
  UV <Vector (0.6813, 0.9978)>
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6813, 0.9922)>
Face 3736
UV Count: 3
  UV <Vector (0.6715, 0.9978)>
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6762, 0.9978)>
Face 3737
UV Count: 3
  UV <Vector (0.6600, 0.9979)>
  UV <Vector (0.6664, 0.9931)>
  UV <Vector (0.6664, 0.9979)>
Face 3738
UV Count: 3
  UV <Vector (0.6817, 0.9536)>
  UV <Vector (0.6780, 0.9580)>
  UV <Vector (0.6755, 0.9536)>
Face 3739
UV Count: 3
  UV <Vector (0.6780, 0.9580)>
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6755, 0.9536)>
Face 3740
UV Count: 3
  UV <Vector (0.8004, 0.9896)>
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.8059, 0.9884)>
Face 3741
UV Count: 3
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.8087, 0.9861)>
  UV <Vector (0.8059, 0.9884)>
Face 3742
UV Count: 3
  UV <Vector (0.7989, 0.9824)>
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.8004, 0.9896)>
Face 3743
UV Count: 3
  UV <Vector (0.7989, 0.9824)>
  UV <Vector (0.7926, 0.9906)>
  UV <Vector (0.7909, 0.9819)>
Face 3744
UV Count: 3
  UV <Vector (0.7838, 0.9836)>
  UV <Vector (0.7926, 0.9906)>
  UV <Vector (0.7860, 0.9927)>
Face 3745
UV Count: 3
  UV <Vector (0.6220, 0.9536)>
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6215, 0.9625)>
Face 3746
UV Count: 3
  UV <Vector (0.6220, 0.9536)>
  UV <Vector (0.6184, 0.9622)>
  UV <Vector (0.6154, 0.9536)>
Face 3747
UV Count: 3
  UV <Vector (0.6154, 0.9536)>
  UV <Vector (0.6184, 0.9622)>
  UV <Vector (0.6158, 0.9649)>
Face 3748
UV Count: 3
  UV <Vector (0.7838, 0.9836)>
  UV <Vector (0.7778, 0.9936)>
  UV <Vector (0.7757, 0.9848)>
Face 3749
UV Count: 3
  UV <Vector (0.6318, 0.9622)>
  UV <Vector (0.6323, 0.9536)>
  UV <Vector (0.6376, 0.9632)>
Face 3750
UV Count: 3
  UV <Vector (0.7979, 0.9734)>
  UV <Vector (0.8060, 0.9777)>
  UV <Vector (0.7986, 0.9792)>
Face 3751
UV Count: 3
  UV <Vector (0.6493, 0.9645)>
  UV <Vector (0.6502, 0.9610)>
  UV <Vector (0.6503, 0.9630)>
Face 3752
UV Count: 3
  UV <Vector (0.6466, 0.9827)>
  UV <Vector (0.6462, 0.9788)>
  UV <Vector (0.6470, 0.9802)>
Face 3753
UV Count: 3
  UV <Vector (0.6456, 0.9822)>
  UV <Vector (0.6442, 0.9771)>
  UV <Vector (0.6457, 0.9765)>
Face 3754
UV Count: 3
  UV <Vector (0.6366, 0.9798)>
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6404, 0.9841)>
Face 3755
UV Count: 3
  UV <Vector (0.7986, 0.9792)>
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.7989, 0.9824)>
Face 3756
UV Count: 3
  UV <Vector (0.6062, 0.9978)>
  UV <Vector (0.6104, 0.9916)>
  UV <Vector (0.6111, 0.9978)>
Face 3757
UV Count: 3
  UV <Vector (0.6170, 0.9777)>
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6178, 0.9748)>
Face 3758
UV Count: 3
  UV <Vector (0.6387, 0.9718)>
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6382, 0.9700)>
Face 3759
UV Count: 3
  UV <Vector (0.6309, 0.9707)>
  UV <Vector (0.6283, 0.9733)>
  UV <Vector (0.6268, 0.9708)>
Face 3760
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6426, 0.9730)>
  UV <Vector (0.6403, 0.9725)>
Face 3761
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6465, 0.9725)>
  UV <Vector (0.6445, 0.9731)>
Face 3762
UV Count: 3
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6111, 0.9766)>
  UV <Vector (0.6109, 0.9796)>
Face 3763
UV Count: 3
  UV <Vector (0.6235, 0.9743)>
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6244, 0.9716)>
Face 3764
UV Count: 3
  UV <Vector (0.6194, 0.9751)>
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6216, 0.9751)>
Face 3765
UV Count: 3
  UV <Vector (0.6178, 0.9748)>
  UV <Vector (0.6190, 0.9715)>
  UV <Vector (0.6194, 0.9751)>
Face 3766
UV Count: 3
  UV <Vector (0.6178, 0.9748)>
  UV <Vector (0.6156, 0.9719)>
  UV <Vector (0.6163, 0.9710)>
Face 3767
UV Count: 3
  UV <Vector (0.6082, 0.9761)>
  UV <Vector (0.6109, 0.9732)>
  UV <Vector (0.6111, 0.9766)>
Face 3768
UV Count: 3
  UV <Vector (0.6457, 0.9765)>
  UV <Vector (0.6462, 0.9788)>
  UV <Vector (0.6456, 0.9822)>
Face 3769
UV Count: 3
  UV <Vector (0.6418, 0.9666)>
  UV <Vector (0.6471, 0.9637)>
  UV <Vector (0.6461, 0.9681)>
Face 3770
UV Count: 3
  UV <Vector (0.6391, 0.9677)>
  UV <Vector (0.6414, 0.9621)>
  UV <Vector (0.6418, 0.9666)>
Face 3771
UV Count: 3
  UV <Vector (0.6375, 0.9667)>
  UV <Vector (0.6376, 0.9632)>
  UV <Vector (0.6391, 0.9677)>
Face 3772
UV Count: 3
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6313, 0.9676)>
  UV <Vector (0.6283, 0.9686)>
Face 3773
UV Count: 3
  UV <Vector (0.6215, 0.9675)>
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6233, 0.9687)>
Face 3774
UV Count: 3
  UV <Vector (0.6193, 0.9678)>
  UV <Vector (0.6215, 0.9625)>
  UV <Vector (0.6215, 0.9675)>
Face 3775
UV Count: 3
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6193, 0.9678)>
  UV <Vector (0.6177, 0.9679)>
Face 3776
UV Count: 3
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6177, 0.9679)>
  UV <Vector (0.6153, 0.9686)>
Face 3777
UV Count: 3
  UV <Vector (0.6068, 0.9677)>
  UV <Vector (0.6118, 0.9641)>
  UV <Vector (0.6070, 0.9708)>
Face 3778
UV Count: 3
  UV <Vector (0.6139, 0.9776)>
  UV <Vector (0.6111, 0.9766)>
  UV <Vector (0.6137, 0.9752)>
Face 3779
UV Count: 3
  UV <Vector (0.6137, 0.9752)>
  UV <Vector (0.6109, 0.9732)>
  UV <Vector (0.6148, 0.9719)>
Face 3780
UV Count: 3
  UV <Vector (0.6118, 0.9641)>
  UV <Vector (0.6140, 0.9697)>
  UV <Vector (0.6115, 0.9686)>
Face 3781
UV Count: 3
  UV <Vector (0.6154, 0.9536)>
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6118, 0.9641)>
Face 3782
UV Count: 3
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6139, 0.9776)>
  UV <Vector (0.6137, 0.9752)>
Face 3783
UV Count: 3
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6148, 0.9719)>
  UV <Vector (0.6156, 0.9719)>
Face 3784
UV Count: 3
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6058, 0.9739)>
Face 3785
UV Count: 3
  UV <Vector (0.6283, 0.9733)>
  UV <Vector (0.6274, 0.9769)>
  UV <Vector (0.6261, 0.9740)>
Face 3786
UV Count: 3
  UV <Vector (0.6268, 0.9708)>
  UV <Vector (0.6261, 0.9740)>
  UV <Vector (0.6257, 0.9709)>
Face 3787
UV Count: 3
  UV <Vector (0.6110, 0.9854)>
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6107, 0.9839)>
Face 3788
UV Count: 3
  UV <Vector (0.6155, 0.9825)>
  UV <Vector (0.6107, 0.9839)>
  UV <Vector (0.6155, 0.9808)>
Face 3789
UV Count: 3
  UV <Vector (0.6155, 0.9825)>
  UV <Vector (0.6188, 0.9836)>
  UV <Vector (0.6188, 0.9847)>
Face 3790
UV Count: 3
  UV <Vector (0.6188, 0.9847)>
  UV <Vector (0.6230, 0.9838)>
  UV <Vector (0.6231, 0.9848)>
Face 3791
UV Count: 3
  UV <Vector (0.6263, 0.9826)>
  UV <Vector (0.6230, 0.9838)>
  UV <Vector (0.6267, 0.9798)>
Face 3792
UV Count: 3
  UV <Vector (0.6263, 0.9826)>
  UV <Vector (0.6315, 0.9826)>
  UV <Vector (0.6314, 0.9845)>
Face 3793
UV Count: 3
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6315, 0.9826)>
  UV <Vector (0.6366, 0.9798)>
Face 3794
UV Count: 3
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6404, 0.9841)>
  UV <Vector (0.6404, 0.9858)>
Face 3795
UV Count: 3
  UV <Vector (0.6439, 0.9843)>
  UV <Vector (0.6404, 0.9858)>
  UV <Vector (0.6404, 0.9841)>
Face 3796
UV Count: 3
  UV <Vector (0.6261, 0.9740)>
  UV <Vector (0.6245, 0.9773)>
  UV <Vector (0.6235, 0.9743)>
Face 3797
UV Count: 3
  UV <Vector (0.6244, 0.9716)>
  UV <Vector (0.6261, 0.9740)>
  UV <Vector (0.6235, 0.9743)>
Face 3798
UV Count: 3
  UV <Vector (0.6310, 0.9742)>
  UV <Vector (0.6345, 0.9768)>
  UV <Vector (0.6311, 0.9778)>
Face 3799
UV Count: 3
  UV <Vector (0.6339, 0.9734)>
  UV <Vector (0.6309, 0.9707)>
  UV <Vector (0.6355, 0.9711)>
Face 3800
UV Count: 3
  UV <Vector (0.6339, 0.9734)>
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6372, 0.9740)>
Face 3801
UV Count: 3
  UV <Vector (0.6313, 0.9676)>
  UV <Vector (0.6376, 0.9632)>
  UV <Vector (0.6346, 0.9690)>
Face 3802
UV Count: 3
  UV <Vector (0.6260, 0.9678)>
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6283, 0.9686)>
Face 3803
UV Count: 3
  UV <Vector (0.6366, 0.9798)>
  UV <Vector (0.6345, 0.9768)>
  UV <Vector (0.6372, 0.9740)>
Face 3804
UV Count: 3
  UV <Vector (0.6366, 0.9798)>
  UV <Vector (0.6372, 0.9740)>
  UV <Vector (0.6384, 0.9760)>
Face 3805
UV Count: 3
  UV <Vector (0.6058, 0.9739)>
  UV <Vector (0.6068, 0.9677)>
  UV <Vector (0.6070, 0.9708)>
Face 3806
UV Count: 3
  UV <Vector (0.6109, 0.9732)>
  UV <Vector (0.6085, 0.9712)>
  UV <Vector (0.6115, 0.9686)>
Face 3807
UV Count: 3
  UV <Vector (0.6148, 0.9719)>
  UV <Vector (0.6115, 0.9686)>
  UV <Vector (0.6140, 0.9697)>
Face 3808
UV Count: 3
  UV <Vector (0.6153, 0.9686)>
  UV <Vector (0.6148, 0.9719)>
  UV <Vector (0.6140, 0.9697)>
Face 3809
UV Count: 3
  UV <Vector (0.6163, 0.9710)>
  UV <Vector (0.6153, 0.9686)>
  UV <Vector (0.6177, 0.9679)>
Face 3810
UV Count: 3
  UV <Vector (0.6190, 0.9715)>
  UV <Vector (0.6177, 0.9679)>
  UV <Vector (0.6193, 0.9678)>
Face 3811
UV Count: 3
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6193, 0.9678)>
  UV <Vector (0.6215, 0.9675)>
Face 3812
UV Count: 3
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6233, 0.9687)>
  UV <Vector (0.6244, 0.9716)>
Face 3813
UV Count: 3
  UV <Vector (0.6233, 0.9687)>
  UV <Vector (0.6257, 0.9709)>
  UV <Vector (0.6244, 0.9716)>
Face 3814
UV Count: 3
  UV <Vector (0.6260, 0.9678)>
  UV <Vector (0.6268, 0.9708)>
  UV <Vector (0.6257, 0.9709)>
Face 3815
UV Count: 3
  UV <Vector (0.6283, 0.9686)>
  UV <Vector (0.6309, 0.9707)>
  UV <Vector (0.6268, 0.9708)>
Face 3816
UV Count: 3
  UV <Vector (0.6355, 0.9711)>
  UV <Vector (0.6313, 0.9676)>
  UV <Vector (0.6346, 0.9690)>
Face 3817
UV Count: 3
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6346, 0.9690)>
  UV <Vector (0.6375, 0.9667)>
Face 3818
UV Count: 3
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6391, 0.9677)>
  UV <Vector (0.6382, 0.9700)>
Face 3819
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6391, 0.9677)>
  UV <Vector (0.6418, 0.9666)>
Face 3820
UV Count: 3
  UV <Vector (0.6461, 0.9681)>
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6418, 0.9666)>
Face 3821
UV Count: 3
  UV <Vector (0.6493, 0.9645)>
  UV <Vector (0.6490, 0.9672)>
  UV <Vector (0.6471, 0.9637)>
Face 3822
UV Count: 3
  UV <Vector (0.6346, 0.9690)>
  UV <Vector (0.6376, 0.9632)>
  UV <Vector (0.6375, 0.9667)>
Face 3823
UV Count: 3
  UV <Vector (0.6233, 0.9687)>
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6260, 0.9678)>
Face 3824
UV Count: 3
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6153, 0.9686)>
  UV <Vector (0.6140, 0.9697)>
Face 3825
UV Count: 3
  UV <Vector (0.6070, 0.9708)>
  UV <Vector (0.6115, 0.9686)>
  UV <Vector (0.6085, 0.9712)>
Face 3826
UV Count: 3
  UV <Vector (0.6404, 0.9841)>
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6439, 0.9843)>
Face 3827
UV Count: 3
  UV <Vector (0.6384, 0.9760)>
  UV <Vector (0.6387, 0.9718)>
  UV <Vector (0.6403, 0.9725)>
Face 3828
UV Count: 3
  UV <Vector (0.6403, 0.9725)>
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6384, 0.9760)>
Face 3829
UV Count: 3
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6445, 0.9731)>
  UV <Vector (0.6442, 0.9771)>
Face 3830
UV Count: 3
  UV <Vector (0.6465, 0.9725)>
  UV <Vector (0.6442, 0.9771)>
  UV <Vector (0.6445, 0.9731)>
Face 3831
UV Count: 3
  UV <Vector (0.6315, 0.9826)>
  UV <Vector (0.6345, 0.9768)>
  UV <Vector (0.6366, 0.9798)>
Face 3832
UV Count: 3
  UV <Vector (0.6267, 0.9798)>
  UV <Vector (0.6311, 0.9778)>
  UV <Vector (0.6315, 0.9826)>
Face 3833
UV Count: 3
  UV <Vector (0.6245, 0.9773)>
  UV <Vector (0.6230, 0.9838)>
  UV <Vector (0.6221, 0.9789)>
Face 3834
UV Count: 3
  UV <Vector (0.6188, 0.9836)>
  UV <Vector (0.6221, 0.9789)>
  UV <Vector (0.6230, 0.9838)>
Face 3835
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6193, 0.9792)>
  UV <Vector (0.6188, 0.9836)>
Face 3836
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6109, 0.9796)>
  UV <Vector (0.6139, 0.9776)>
Face 3837
UV Count: 3
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6109, 0.9796)>
  UV <Vector (0.6107, 0.9839)>
Face 3838
UV Count: 3
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6052, 0.9811)>
  UV <Vector (0.6058, 0.9739)>
Face 3839
UV Count: 3
  UV <Vector (0.6261, 0.9740)>
  UV <Vector (0.6274, 0.9769)>
  UV <Vector (0.6267, 0.9798)>
Face 3840
UV Count: 3
  UV <Vector (0.6261, 0.9740)>
  UV <Vector (0.6267, 0.9798)>
  UV <Vector (0.6245, 0.9773)>
Face 3841
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6170, 0.9777)>
Face 3842
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6139, 0.9776)>
  UV <Vector (0.6158, 0.9761)>
Face 3843
UV Count: 3
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6070, 0.9708)>
  UV <Vector (0.6085, 0.9712)>
Face 3844
UV Count: 3
  UV <Vector (0.6372, 0.9740)>
  UV <Vector (0.6345, 0.9768)>
  UV <Vector (0.6339, 0.9734)>
Face 3845
UV Count: 3
  UV <Vector (0.6384, 0.9760)>
  UV <Vector (0.6372, 0.9740)>
  UV <Vector (0.6387, 0.9718)>
Face 3846
UV Count: 3
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6543, 0.9894)>
  UV <Vector (0.6577, 0.9886)>
Face 3847
UV Count: 3
  UV <Vector (0.6546, 0.9601)>
  UV <Vector (0.6564, 0.9628)>
  UV <Vector (0.6543, 0.9625)>
Face 3848
UV Count: 3
  UV <Vector (0.6515, 0.9627)>
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6543, 0.9625)>
Face 3849
UV Count: 3
  UV <Vector (0.6586, 0.9628)>
  UV <Vector (0.6600, 0.9615)>
  UV <Vector (0.6600, 0.9653)>
Face 3850
UV Count: 3
  UV <Vector (0.6547, 0.9853)>
  UV <Vector (0.6545, 0.9884)>
  UV <Vector (0.6508, 0.9847)>
Face 3851
UV Count: 3
  UV <Vector (0.6508, 0.9847)>
  UV <Vector (0.6507, 0.9871)>
  UV <Vector (0.6481, 0.9844)>
Face 3852
UV Count: 3
  UV <Vector (0.6481, 0.9844)>
  UV <Vector (0.6474, 0.9821)>
  UV <Vector (0.6508, 0.9847)>
Face 3853
UV Count: 3
  UV <Vector (0.6577, 0.9886)>
  UV <Vector (0.6545, 0.9884)>
  UV <Vector (0.6571, 0.9876)>
Face 3854
UV Count: 3
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6507, 0.9871)>
  UV <Vector (0.6507, 0.9880)>
Face 3855
UV Count: 3
  UV <Vector (0.6474, 0.9821)>
  UV <Vector (0.6466, 0.9827)>
  UV <Vector (0.6470, 0.9802)>
Face 3856
UV Count: 3
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6503, 0.9630)>
  UV <Vector (0.6502, 0.9610)>
Face 3857
UV Count: 3
  UV <Vector (0.6456, 0.9822)>
  UV <Vector (0.6466, 0.9827)>
  UV <Vector (0.6467, 0.9842)>
Face 3858
UV Count: 3
  UV <Vector (0.6481, 0.9844)>
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6466, 0.9827)>
Face 3859
UV Count: 3
  UV <Vector (0.6543, 0.9894)>
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6507, 0.9880)>
Face 3860
UV Count: 3
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6657, 0.9885)>
  UV <Vector (0.6660, 0.9895)>
Face 3861
UV Count: 3
  UV <Vector (0.6710, 0.9858)>
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6701, 0.9849)>
Face 3862
UV Count: 3
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6594, 0.9882)>
Face 3863
UV Count: 3
  UV <Vector (0.6664, 0.9979)>
  UV <Vector (0.6708, 0.9932)>
  UV <Vector (0.6715, 0.9978)>
Face 3864
UV Count: 3
  UV <Vector (0.6664, 0.9931)>
  UV <Vector (0.6694, 0.9876)>
  UV <Vector (0.6708, 0.9932)>
Face 3865
UV Count: 3
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6660, 0.9895)>
  UV <Vector (0.6657, 0.9885)>
Face 3866
UV Count: 3
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6618, 0.9876)>
  UV <Vector (0.6634, 0.9882)>
Face 3867
UV Count: 3
  UV <Vector (0.6594, 0.9882)>
  UV <Vector (0.6610, 0.9858)>
  UV <Vector (0.6618, 0.9876)>
Face 3868
UV Count: 3
  UV <Vector (0.6600, 0.9855)>
  UV <Vector (0.6605, 0.9832)>
  UV <Vector (0.6610, 0.9858)>
Face 3869
UV Count: 3
  UV <Vector (0.6600, 0.9615)>
  UV <Vector (0.6611, 0.9640)>
  UV <Vector (0.6600, 0.9653)>
Face 3870
UV Count: 3
  UV <Vector (0.6701, 0.9849)>
  UV <Vector (0.6713, 0.9836)>
  UV <Vector (0.6710, 0.9858)>
Face 3871
UV Count: 3
  UV <Vector (0.6703, 0.9644)>
  UV <Vector (0.6711, 0.9612)>
  UV <Vector (0.6710, 0.9648)>
Face 3872
UV Count: 3
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6660, 0.9842)>
  UV <Vector (0.6678, 0.9837)>
Face 3873
UV Count: 3
  UV <Vector (0.6660, 0.9842)>
  UV <Vector (0.6657, 0.9885)>
  UV <Vector (0.6634, 0.9882)>
Face 3874
UV Count: 3
  UV <Vector (0.6701, 0.9849)>
  UV <Vector (0.6678, 0.9837)>
  UV <Vector (0.6706, 0.9832)>
Face 3875
UV Count: 3
  UV <Vector (0.6678, 0.9632)>
  UV <Vector (0.6698, 0.9615)>
  UV <Vector (0.6703, 0.9644)>
Face 3876
UV Count: 3
  UV <Vector (0.6631, 0.9842)>
  UV <Vector (0.6634, 0.9882)>
  UV <Vector (0.6618, 0.9876)>
Face 3877
UV Count: 3
  UV <Vector (0.6610, 0.9858)>
  UV <Vector (0.6631, 0.9842)>
  UV <Vector (0.6618, 0.9876)>
Face 3878
UV Count: 3
  UV <Vector (0.6638, 0.9632)>
  UV <Vector (0.6611, 0.9640)>
  UV <Vector (0.6612, 0.9616)>
Face 3879
UV Count: 3
  UV <Vector (0.6612, 0.9616)>
  UV <Vector (0.6608, 0.9594)>
  UV <Vector (0.6625, 0.9600)>
Face 3880
UV Count: 3
  UV <Vector (0.6625, 0.9600)>
  UV <Vector (0.6637, 0.9585)>
  UV <Vector (0.6648, 0.9593)>
Face 3881
UV Count: 3
  UV <Vector (0.6698, 0.9615)>
  UV <Vector (0.6706, 0.9591)>
  UV <Vector (0.6711, 0.9612)>
Face 3882
UV Count: 3
  UV <Vector (0.6687, 0.9597)>
  UV <Vector (0.6667, 0.9585)>
  UV <Vector (0.6706, 0.9591)>
Face 3883
UV Count: 3
  UV <Vector (0.6648, 0.9593)>
  UV <Vector (0.6667, 0.9585)>
  UV <Vector (0.6669, 0.9590)>
Face 3884
UV Count: 3
  UV <Vector (0.6687, 0.9597)>
  UV <Vector (0.6678, 0.9632)>
  UV <Vector (0.6669, 0.9590)>
Face 3885
UV Count: 3
  UV <Vector (0.6669, 0.9590)>
  UV <Vector (0.6665, 0.9628)>
  UV <Vector (0.6648, 0.9593)>
Face 3886
UV Count: 3
  UV <Vector (0.6648, 0.9593)>
  UV <Vector (0.6638, 0.9632)>
  UV <Vector (0.6625, 0.9600)>
Face 3887
UV Count: 3
  UV <Vector (0.6612, 0.9616)>
  UV <Vector (0.6625, 0.9600)>
  UV <Vector (0.6638, 0.9632)>
Face 3888
UV Count: 3
  UV <Vector (0.6587, 0.9610)>
  UV <Vector (0.6608, 0.9594)>
  UV <Vector (0.6600, 0.9615)>
Face 3889
UV Count: 3
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6539, 0.9594)>
  UV <Vector (0.6546, 0.9601)>
Face 3890
UV Count: 3
  UV <Vector (0.6566, 0.9600)>
  UV <Vector (0.6539, 0.9594)>
  UV <Vector (0.6580, 0.9592)>
Face 3891
UV Count: 3
  UV <Vector (0.6738, 0.9889)>
  UV <Vector (0.6723, 0.9854)>
  UV <Vector (0.6742, 0.9878)>
Face 3892
UV Count: 3
  UV <Vector (0.6713, 0.9836)>
  UV <Vector (0.6723, 0.9854)>
  UV <Vector (0.6710, 0.9858)>
Face 3893
UV Count: 3
  UV <Vector (0.6784, 0.9887)>
  UV <Vector (0.6742, 0.9878)>
  UV <Vector (0.6783, 0.9874)>
Face 3894
UV Count: 3
  UV <Vector (0.6783, 0.9874)>
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6784, 0.9887)>
Face 3895
UV Count: 3
  UV <Vector (0.6808, 0.9834)>
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6801, 0.9854)>
Face 3896
UV Count: 3
  UV <Vector (0.6807, 0.9601)>
  UV <Vector (0.6821, 0.9626)>
  UV <Vector (0.6811, 0.9637)>
Face 3897
UV Count: 3
  UV <Vector (0.6778, 0.9596)>
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6807, 0.9601)>
Face 3898
UV Count: 3
  UV <Vector (0.6744, 0.9600)>
  UV <Vector (0.6780, 0.9580)>
  UV <Vector (0.6778, 0.9596)>
Face 3899
UV Count: 3
  UV <Vector (0.6715, 0.9639)>
  UV <Vector (0.6711, 0.9612)>
  UV <Vector (0.6722, 0.9613)>
Face 3900
UV Count: 3
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6722, 0.9613)>
  UV <Vector (0.6711, 0.9612)>
Face 3901
UV Count: 3
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6738, 0.9889)>
  UV <Vector (0.6784, 0.9887)>
Face 3902
UV Count: 3
  UV <Vector (0.6708, 0.9932)>
  UV <Vector (0.6710, 0.9858)>
  UV <Vector (0.6738, 0.9889)>
Face 3903
UV Count: 3
  UV <Vector (0.6812, 0.9885)>
  UV <Vector (0.6784, 0.9887)>
  UV <Vector (0.6816, 0.9854)>
Face 3904
UV Count: 3
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6812, 0.9885)>
  UV <Vector (0.6813, 0.9922)>
Face 3905
UV Count: 3
  UV <Vector (0.6808, 0.9834)>
  UV <Vector (0.6801, 0.9854)>
  UV <Vector (0.6767, 0.9833)>
Face 3906
UV Count: 3
  UV <Vector (0.6778, 0.9628)>
  UV <Vector (0.6807, 0.9601)>
  UV <Vector (0.6811, 0.9637)>
Face 3907
UV Count: 3
  UV <Vector (0.6778, 0.9596)>
  UV <Vector (0.6744, 0.9633)>
  UV <Vector (0.6744, 0.9600)>
Face 3908
UV Count: 3
  UV <Vector (0.6767, 0.9833)>
  UV <Vector (0.6742, 0.9878)>
  UV <Vector (0.6746, 0.9828)>
Face 3909
UV Count: 3
  UV <Vector (0.6744, 0.9600)>
  UV <Vector (0.6744, 0.9633)>
  UV <Vector (0.6722, 0.9613)>
Face 3910
UV Count: 3
  UV <Vector (0.6742, 0.9878)>
  UV <Vector (0.6723, 0.9854)>
  UV <Vector (0.6746, 0.9828)>
Face 3911
UV Count: 3
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6711, 0.9612)>
  UV <Vector (0.6706, 0.9591)>
Face 3912
UV Count: 3
  UV <Vector (0.6755, 0.9536)>
  UV <Vector (0.6706, 0.9591)>
  UV <Vector (0.6671, 0.9536)>
Face 3913
UV Count: 3
  UV <Vector (0.6706, 0.9591)>
  UV <Vector (0.6667, 0.9585)>
  UV <Vector (0.6671, 0.9536)>
Face 3914
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6445, 0.9731)>
  UV <Vector (0.6426, 0.9730)>
Face 3915
UV Count: 3
  UV <Vector (0.6481, 0.9711)>
  UV <Vector (0.6465, 0.9725)>
  UV <Vector (0.6425, 0.9697)>
Face 3916
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6387, 0.9718)>
  UV <Vector (0.6382, 0.9700)>
Face 3917
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6403, 0.9725)>
  UV <Vector (0.6387, 0.9718)>
Face 3918
UV Count: 3
  UV <Vector (0.6573, 0.9536)>
  UV <Vector (0.6637, 0.9585)>
  UV <Vector (0.6608, 0.9594)>
Face 3919
UV Count: 3
  UV <Vector (0.6573, 0.9536)>
  UV <Vector (0.6539, 0.9594)>
  UV <Vector (0.6490, 0.9536)>
Face 3920
UV Count: 3
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.8115, 0.9835)>
  UV <Vector (0.8087, 0.9861)>
Face 3921
UV Count: 3
  UV <Vector (0.6457, 0.9765)>
  UV <Vector (0.6442, 0.9771)>
  UV <Vector (0.6465, 0.9725)>
Face 3922
UV Count: 3
  UV <Vector (0.6481, 0.9711)>
  UV <Vector (0.6457, 0.9765)>
  UV <Vector (0.6465, 0.9725)>
Face 3923
UV Count: 3
  UV <Vector (0.6490, 0.9672)>
  UV <Vector (0.6461, 0.9681)>
  UV <Vector (0.6471, 0.9637)>
Face 3924
UV Count: 3
  UV <Vector (0.6507, 0.9880)>
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6467, 0.9842)>
Face 3925
UV Count: 3
  UV <Vector (0.6564, 0.9628)>
  UV <Vector (0.6587, 0.9610)>
  UV <Vector (0.6586, 0.9628)>
Face 3926
UV Count: 3
  UV <Vector (0.6580, 0.9592)>
  UV <Vector (0.6587, 0.9610)>
  UV <Vector (0.6566, 0.9600)>
Face 3927
UV Count: 3
  UV <Vector (0.6605, 0.9832)>
  UV <Vector (0.6600, 0.9855)>
  UV <Vector (0.6589, 0.9855)>
Face 3928
UV Count: 3
  UV <Vector (0.6600, 0.9855)>
  UV <Vector (0.6582, 0.9868)>
  UV <Vector (0.6589, 0.9855)>
Face 3929
UV Count: 3
  UV <Vector (0.6582, 0.9868)>
  UV <Vector (0.6577, 0.9886)>
  UV <Vector (0.6571, 0.9876)>
Face 3930
UV Count: 3
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6577, 0.9886)>
  UV <Vector (0.6594, 0.9882)>
Face 3931
UV Count: 3
  UV <Vector (0.6767, 0.9833)>
  UV <Vector (0.6801, 0.9854)>
  UV <Vector (0.6783, 0.9874)>
Face 3932
UV Count: 3
  UV <Vector (0.6778, 0.9628)>
  UV <Vector (0.6778, 0.9596)>
  UV <Vector (0.6807, 0.9601)>
Face 3933
UV Count: 3
  UV <Vector (0.6746, 0.9828)>
  UV <Vector (0.6723, 0.9854)>
  UV <Vector (0.6720, 0.9827)>
Face 3934
UV Count: 3
  UV <Vector (0.6722, 0.9613)>
  UV <Vector (0.6744, 0.9633)>
  UV <Vector (0.6715, 0.9639)>
Face 3935
UV Count: 3
  UV <Vector (0.8115, 0.9835)>
  UV <Vector (0.8060, 0.9777)>
  UV <Vector (0.8134, 0.9795)>
Face 3936
UV Count: 3
  UV <Vector (0.6539, 0.9594)>
  UV <Vector (0.6502, 0.9610)>
  UV <Vector (0.6490, 0.9536)>
Face 3937
UV Count: 3
  UV <Vector (0.6490, 0.9536)>
  UV <Vector (0.6502, 0.9610)>
  UV <Vector (0.6471, 0.9637)>
Face 3938
UV Count: 3
  UV <Vector (0.6490, 0.9536)>
  UV <Vector (0.6414, 0.9621)>
  UV <Vector (0.6420, 0.9536)>
Face 3939
UV Count: 3
  UV <Vector (0.6420, 0.9536)>
  UV <Vector (0.6376, 0.9632)>
  UV <Vector (0.6323, 0.9536)>
Face 3940
UV Count: 3
  UV <Vector (0.6671, 0.9536)>
  UV <Vector (0.6667, 0.9585)>
  UV <Vector (0.6637, 0.9585)>
Face 3941
UV Count: 3
  UV <Vector (0.6573, 0.9536)>
  UV <Vector (0.6608, 0.9594)>
  UV <Vector (0.6580, 0.9592)>
Face 3942
UV Count: 3
  UV <Vector (0.6582, 0.9868)>
  UV <Vector (0.6547, 0.9853)>
  UV <Vector (0.6589, 0.9855)>
Face 3943
UV Count: 3
  UV <Vector (0.6547, 0.9853)>
  UV <Vector (0.6581, 0.9840)>
  UV <Vector (0.6589, 0.9855)>
Face 3944
UV Count: 3
  UV <Vector (0.6571, 0.9876)>
  UV <Vector (0.6547, 0.9853)>
  UV <Vector (0.6582, 0.9868)>
Face 3945
UV Count: 3
  UV <Vector (0.6543, 0.9625)>
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6546, 0.9601)>
Face 3946
UV Count: 3
  UV <Vector (0.6508, 0.9847)>
  UV <Vector (0.6545, 0.9884)>
  UV <Vector (0.6507, 0.9871)>
Face 3947
UV Count: 3
  UV <Vector (0.6507, 0.9880)>
  UV <Vector (0.6545, 0.9884)>
  UV <Vector (0.6543, 0.9894)>
Face 3948
UV Count: 3
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6456, 0.9822)>
  UV <Vector (0.6439, 0.9843)>
Face 3949
UV Count: 3
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6439, 0.9843)>
  UV <Vector (0.6456, 0.9822)>
Face 3950
UV Count: 3
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6448, 0.9859)>
Face 3951
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7838, 0.9836)>
  UV <Vector (0.7823, 0.9733)>
Face 3952
UV Count: 3
  UV <Vector (0.7757, 0.9848)>
  UV <Vector (0.7823, 0.9733)>
  UV <Vector (0.7838, 0.9836)>
Face 3953
UV Count: 3
  UV <Vector (0.7986, 0.9792)>
  UV <Vector (0.7989, 0.9824)>
  UV <Vector (0.7909, 0.9819)>
Face 3954
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7986, 0.9792)>
  UV <Vector (0.7909, 0.9819)>
Face 3955
UV Count: 3
  UV <Vector (0.6014, 0.9602)>
  UV <Vector (0.6087, 0.9536)>
  UV <Vector (0.6068, 0.9677)>
Face 3956
UV Count: 3
  UV <Vector (0.6057, 0.9695)>
  UV <Vector (0.6014, 0.9602)>
  UV <Vector (0.6068, 0.9677)>
Face 3957
UV Count: 3
  UV <Vector (0.6052, 0.9811)>
  UV <Vector (0.6011, 0.9906)>
  UV <Vector (0.6010, 0.9881)>
Face 3958
UV Count: 3
  UV <Vector (0.6011, 0.9906)>
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6050, 0.9921)>
Face 3959
UV Count: 3
  UV <Vector (0.6011, 0.9978)>
  UV <Vector (0.6050, 0.9921)>
  UV <Vector (0.6062, 0.9978)>
Face 3960
UV Count: 3
  UV <Vector (0.6050, 0.9921)>
  UV <Vector (0.6011, 0.9978)>
  UV <Vector (0.6011, 0.9906)>
Face 3961
UV Count: 3
  UV <Vector (0.6087, 0.9536)>
  UV <Vector (0.6014, 0.9602)>
  UV <Vector (0.6014, 0.9536)>
Face 3962
UV Count: 3
  UV <Vector (0.7666, 0.9731)>
  UV <Vector (0.7757, 0.9848)>
  UV <Vector (0.7680, 0.9869)>
Face 3963
UV Count: 3
  UV <Vector (0.7680, 0.9869)>
  UV <Vector (0.7778, 0.9936)>
  UV <Vector (0.7706, 0.9956)>
Face 3964
UV Count: 3
  UV <Vector (0.6605, 0.9832)>
  UV <Vector (0.6616, 0.9836)>
  UV <Vector (0.6610, 0.9858)>
Face 3965
UV Count: 3
  UV <Vector (0.6605, 0.9832)>
  UV <Vector (0.6589, 0.9855)>
  UV <Vector (0.6581, 0.9840)>
Face 3966
UV Count: 3
  UV <Vector (0.6969, 0.9466)>
  UV <Vector (0.6894, 0.9504)>
  UV <Vector (0.6878, 0.9470)>
Face 3967
UV Count: 3
  UV <Vector (0.6878, 0.9470)>
  UV <Vector (0.6941, 0.9421)>
  UV <Vector (0.6969, 0.9466)>
Face 3968
UV Count: 3
  UV <Vector (0.6819, 0.9466)>
  UV <Vector (0.6867, 0.9412)>
  UV <Vector (0.6878, 0.9470)>
Face 3969
UV Count: 3
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7344, 0.9195)>
  UV <Vector (0.7378, 0.9178)>
Face 3970
UV Count: 3
  UV <Vector (0.7640, 0.9312)>
  UV <Vector (0.7657, 0.9268)>
  UV <Vector (0.7658, 0.9315)>
Face 3971
UV Count: 3
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7190, 0.9418)>
  UV <Vector (0.7236, 0.9347)>
Face 3972
UV Count: 3
  UV <Vector (0.7822, 0.9465)>
  UV <Vector (0.7855, 0.9467)>
  UV <Vector (0.7859, 0.9480)>
Face 3973
UV Count: 3
  UV <Vector (0.7540, 0.9367)>
  UV <Vector (0.7488, 0.9392)>
  UV <Vector (0.7501, 0.9349)>
Face 3974
UV Count: 3
  UV <Vector (0.7953, 0.9475)>
  UV <Vector (0.8004, 0.9497)>
  UV <Vector (0.7945, 0.9503)>
Face 3975
UV Count: 3
  UV <Vector (0.7683, 0.9359)>
  UV <Vector (0.7692, 0.9313)>
  UV <Vector (0.7703, 0.9347)>
Face 3976
UV Count: 3
  UV <Vector (0.7703, 0.9347)>
  UV <Vector (0.7742, 0.9393)>
  UV <Vector (0.7683, 0.9359)>
Face 3977
UV Count: 3
  UV <Vector (0.7703, 0.9347)>
  UV <Vector (0.7741, 0.9322)>
  UV <Vector (0.7742, 0.9366)>
Face 3978
UV Count: 3
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.8034, 0.9462)>
  UV <Vector (0.7995, 0.9470)>
Face 3979
UV Count: 3
  UV <Vector (0.8034, 0.9462)>
  UV <Vector (0.8004, 0.9497)>
  UV <Vector (0.7995, 0.9470)>
Face 3980
UV Count: 3
  UV <Vector (0.7921, 0.9414)>
  UV <Vector (0.7864, 0.9399)>
  UV <Vector (0.7911, 0.9392)>
Face 3981
UV Count: 3
  UV <Vector (0.8001, 0.9392)>
  UV <Vector (0.8051, 0.9371)>
  UV <Vector (0.8019, 0.9417)>
Face 3982
UV Count: 3
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.7962, 0.9408)>
  UV <Vector (0.8001, 0.9392)>
Face 3983
UV Count: 3
  UV <Vector (0.8069, 0.9340)>
  UV <Vector (0.8096, 0.9348)>
  UV <Vector (0.8079, 0.9354)>
Face 3984
UV Count: 3
  UV <Vector (0.8079, 0.9354)>
  UV <Vector (0.8051, 0.9371)>
  UV <Vector (0.8069, 0.9340)>
Face 3985
UV Count: 3
  UV <Vector (0.8040, 0.9314)>
  UV <Vector (0.8015, 0.9308)>
  UV <Vector (0.8050, 0.9300)>
Face 3986
UV Count: 3
  UV <Vector (0.8050, 0.9300)>
  UV <Vector (0.8051, 0.9322)>
  UV <Vector (0.8040, 0.9314)>
Face 3987
UV Count: 3
  UV <Vector (0.8051, 0.9322)>
  UV <Vector (0.8014, 0.9332)>
  UV <Vector (0.8040, 0.9314)>
Face 3988
UV Count: 3
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7822, 0.9403)>
  UV <Vector (0.7864, 0.9399)>
Face 3989
UV Count: 3
  UV <Vector (0.7590, 0.9063)>
  UV <Vector (0.7507, 0.9131)>
  UV <Vector (0.7525, 0.9048)>
Face 3990
UV Count: 3
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7507, 0.9131)>
  UV <Vector (0.7455, 0.9147)>
Face 3991
UV Count: 3
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7455, 0.9147)>
  UV <Vector (0.7419, 0.9123)>
Face 3992
UV Count: 3
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7371, 0.9121)>
  UV <Vector (0.7346, 0.9056)>
Face 3993
UV Count: 3
  UV <Vector (0.7413, 0.9175)>
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7378, 0.9178)>
Face 3994
UV Count: 3
  UV <Vector (0.7443, 0.9194)>
  UV <Vector (0.7411, 0.9220)>
  UV <Vector (0.7413, 0.9175)>
Face 3995
UV Count: 3
  UV <Vector (0.7346, 0.9056)>
  UV <Vector (0.7371, 0.9121)>
  UV <Vector (0.7336, 0.9139)>
Face 3996
UV Count: 3
  UV <Vector (0.7346, 0.9056)>
  UV <Vector (0.7280, 0.9111)>
  UV <Vector (0.7276, 0.9051)>
Face 3997
UV Count: 3
  UV <Vector (0.7280, 0.9111)>
  UV <Vector (0.7218, 0.9054)>
  UV <Vector (0.7276, 0.9051)>
Face 3998
UV Count: 3
  UV <Vector (0.7316, 0.9192)>
  UV <Vector (0.7268, 0.9214)>
  UV <Vector (0.7272, 0.9172)>
Face 3999
UV Count: 3
  UV <Vector (0.7218, 0.9054)>
  UV <Vector (0.7158, 0.9101)>
  UV <Vector (0.7154, 0.9049)>
Face 4000
UV Count: 3
  UV <Vector (0.7113, 0.9103)>
  UV <Vector (0.7154, 0.9049)>
  UV <Vector (0.7158, 0.9101)>
Face 4001
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7091, 0.8991)>
  UV <Vector (0.7089, 0.9047)>
Face 4002
UV Count: 3
  UV <Vector (0.7091, 0.8991)>
  UV <Vector (0.7154, 0.9049)>
  UV <Vector (0.7089, 0.9047)>
Face 4003
UV Count: 3
  UV <Vector (0.7229, 0.8991)>
  UV <Vector (0.7154, 0.9049)>
  UV <Vector (0.7156, 0.8991)>
Face 4004
UV Count: 3
  UV <Vector (0.7229, 0.8991)>
  UV <Vector (0.7276, 0.9051)>
  UV <Vector (0.7218, 0.9054)>
Face 4005
UV Count: 3
  UV <Vector (0.7351, 0.8991)>
  UV <Vector (0.7276, 0.9051)>
  UV <Vector (0.7286, 0.8991)>
Face 4006
UV Count: 3
  UV <Vector (0.7444, 0.8991)>
  UV <Vector (0.7346, 0.9056)>
  UV <Vector (0.7351, 0.8991)>
Face 4007
UV Count: 3
  UV <Vector (0.7444, 0.8991)>
  UV <Vector (0.7525, 0.9048)>
  UV <Vector (0.7450, 0.9054)>
Face 4008
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7003, 0.8991)>
  UV <Vector (0.7038, 0.8991)>
Face 4009
UV Count: 3
  UV <Vector (0.6902, 0.9044)>
  UV <Vector (0.6924, 0.9094)>
  UV <Vector (0.6907, 0.9112)>
Face 4010
UV Count: 3
  UV <Vector (0.6943, 0.9042)>
  UV <Vector (0.6977, 0.9084)>
  UV <Vector (0.6947, 0.9085)>
Face 4011
UV Count: 3
  UV <Vector (0.6821, 0.8991)>
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6818, 0.9051)>
Face 4012
UV Count: 3
  UV <Vector (0.6901, 0.8991)>
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6861, 0.8991)>
Face 4013
UV Count: 3
  UV <Vector (0.7003, 0.8991)>
  UV <Vector (0.6943, 0.9042)>
  UV <Vector (0.6949, 0.8991)>
Face 4014
UV Count: 3
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6850, 0.9352)>
  UV <Vector (0.6867, 0.9412)>
Face 4015
UV Count: 3
  UV <Vector (0.6850, 0.9352)>
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6867, 0.9412)>
Face 4016
UV Count: 3
  UV <Vector (0.7190, 0.9418)>
  UV <Vector (0.7056, 0.9466)>
  UV <Vector (0.7113, 0.9391)>
Face 4017
UV Count: 3
  UV <Vector (0.7056, 0.9466)>
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.7113, 0.9391)>
Face 4018
UV Count: 3
  UV <Vector (0.7084, 0.9504)>
  UV <Vector (0.7190, 0.9418)>
  UV <Vector (0.7224, 0.9504)>
Face 4019
UV Count: 3
  UV <Vector (0.7224, 0.9504)>
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7316, 0.9504)>
Face 4020
UV Count: 3
  UV <Vector (0.7945, 0.9503)>
  UV <Vector (0.7900, 0.9474)>
  UV <Vector (0.7953, 0.9475)>
Face 4021
UV Count: 3
  UV <Vector (0.7953, 0.9475)>
  UV <Vector (0.7914, 0.9445)>
  UV <Vector (0.7962, 0.9442)>
Face 4022
UV Count: 3
  UV <Vector (0.7473, 0.9504)>
  UV <Vector (0.7413, 0.9406)>
  UV <Vector (0.7488, 0.9392)>
Face 4023
UV Count: 3
  UV <Vector (0.7316, 0.9504)>
  UV <Vector (0.7413, 0.9406)>
  UV <Vector (0.7406, 0.9504)>
Face 4024
UV Count: 3
  UV <Vector (0.7900, 0.9474)>
  UV <Vector (0.7859, 0.9480)>
  UV <Vector (0.7855, 0.9467)>
Face 4025
UV Count: 3
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7358, 0.9357)>
Face 4026
UV Count: 3
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7398, 0.9358)>
  UV <Vector (0.7413, 0.9406)>
Face 4027
UV Count: 3
  UV <Vector (0.7413, 0.9406)>
  UV <Vector (0.7398, 0.9358)>
  UV <Vector (0.7437, 0.9342)>
Face 4028
UV Count: 3
  UV <Vector (0.7488, 0.9392)>
  UV <Vector (0.7534, 0.9503)>
  UV <Vector (0.7473, 0.9504)>
Face 4029
UV Count: 3
  UV <Vector (0.7236, 0.9347)>
  UV <Vector (0.7190, 0.9418)>
  UV <Vector (0.7181, 0.9319)>
Face 4030
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7775, 0.9402)>
  UV <Vector (0.7822, 0.9403)>
Face 4031
UV Count: 3
  UV <Vector (0.7828, 0.9371)>
  UV <Vector (0.7864, 0.9399)>
  UV <Vector (0.7822, 0.9403)>
Face 4032
UV Count: 3
  UV <Vector (0.7822, 0.9403)>
  UV <Vector (0.7785, 0.9373)>
  UV <Vector (0.7828, 0.9371)>
Face 4033
UV Count: 3
  UV <Vector (0.7775, 0.9402)>
  UV <Vector (0.7742, 0.9366)>
  UV <Vector (0.7785, 0.9373)>
Face 4034
UV Count: 3
  UV <Vector (0.7785, 0.9373)>
  UV <Vector (0.7818, 0.9332)>
  UV <Vector (0.7828, 0.9371)>
Face 4035
UV Count: 3
  UV <Vector (0.7742, 0.9366)>
  UV <Vector (0.7779, 0.9329)>
  UV <Vector (0.7785, 0.9373)>
Face 4036
UV Count: 3
  UV <Vector (0.7779, 0.9329)>
  UV <Vector (0.7811, 0.9268)>
  UV <Vector (0.7818, 0.9332)>
Face 4037
UV Count: 3
  UV <Vector (0.7741, 0.9322)>
  UV <Vector (0.7776, 0.9268)>
  UV <Vector (0.7779, 0.9329)>
Face 4038
UV Count: 3
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7692, 0.9313)>
  UV <Vector (0.7691, 0.9268)>
Face 4039
UV Count: 3
  UV <Vector (0.7691, 0.9268)>
  UV <Vector (0.7658, 0.9315)>
  UV <Vector (0.7657, 0.9268)>
Face 4040
UV Count: 3
  UV <Vector (0.7848, 0.9268)>
  UV <Vector (0.7818, 0.9332)>
  UV <Vector (0.7811, 0.9268)>
Face 4041
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7855, 0.9332)>
  UV <Vector (0.7848, 0.9268)>
Face 4042
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7924, 0.9301)>
  UV <Vector (0.7892, 0.9329)>
Face 4043
UV Count: 3
  UV <Vector (0.7924, 0.9301)>
  UV <Vector (0.7973, 0.9322)>
  UV <Vector (0.7929, 0.9330)>
Face 4044
UV Count: 3
  UV <Vector (0.7971, 0.9294)>
  UV <Vector (0.8015, 0.9308)>
  UV <Vector (0.7973, 0.9322)>
Face 4045
UV Count: 3
  UV <Vector (0.8020, 0.9288)>
  UV <Vector (0.8050, 0.9300)>
  UV <Vector (0.8015, 0.9308)>
Face 4046
UV Count: 3
  UV <Vector (0.8065, 0.9284)>
  UV <Vector (0.8069, 0.9305)>
  UV <Vector (0.8050, 0.9300)>
Face 4047
UV Count: 3
  UV <Vector (0.8087, 0.9288)>
  UV <Vector (0.8081, 0.9311)>
  UV <Vector (0.8069, 0.9305)>
Face 4048
UV Count: 3
  UV <Vector (0.8098, 0.9291)>
  UV <Vector (0.8090, 0.9321)>
  UV <Vector (0.8081, 0.9311)>
Face 4049
UV Count: 3
  UV <Vector (0.8110, 0.9340)>
  UV <Vector (0.8090, 0.9321)>
  UV <Vector (0.8107, 0.9298)>
Face 4050
UV Count: 3
  UV <Vector (0.8095, 0.9381)>
  UV <Vector (0.8096, 0.9348)>
  UV <Vector (0.8110, 0.9340)>
Face 4051
UV Count: 3
  UV <Vector (0.8109, 0.9414)>
  UV <Vector (0.8095, 0.9381)>
  UV <Vector (0.8118, 0.9382)>
Face 4052
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8089, 0.9480)>
  UV <Vector (0.8067, 0.9490)>
Face 4053
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8055, 0.9413)>
  UV <Vector (0.8080, 0.9411)>
Face 4054
UV Count: 3
  UV <Vector (0.8067, 0.9490)>
  UV <Vector (0.8034, 0.9462)>
  UV <Vector (0.8062, 0.9467)>
Face 4055
UV Count: 3
  UV <Vector (0.8080, 0.9411)>
  UV <Vector (0.8072, 0.9376)>
  UV <Vector (0.8095, 0.9381)>
Face 4056
UV Count: 3
  UV <Vector (0.8095, 0.9381)>
  UV <Vector (0.8079, 0.9354)>
  UV <Vector (0.8096, 0.9348)>
Face 4057
UV Count: 3
  UV <Vector (0.8059, 0.9330)>
  UV <Vector (0.8069, 0.9305)>
  UV <Vector (0.8081, 0.9311)>
Face 4058
UV Count: 3
  UV <Vector (0.8090, 0.9321)>
  UV <Vector (0.8059, 0.9330)>
  UV <Vector (0.8081, 0.9311)>
Face 4059
UV Count: 3
  UV <Vector (0.8059, 0.9330)>
  UV <Vector (0.8023, 0.9348)>
  UV <Vector (0.8051, 0.9322)>
Face 4060
UV Count: 3
  UV <Vector (0.8069, 0.9340)>
  UV <Vector (0.8032, 0.9363)>
  UV <Vector (0.8059, 0.9330)>
Face 4061
UV Count: 3
  UV <Vector (0.7983, 0.9352)>
  UV <Vector (0.7929, 0.9330)>
  UV <Vector (0.7973, 0.9322)>
Face 4062
UV Count: 3
  UV <Vector (0.7973, 0.9322)>
  UV <Vector (0.8014, 0.9332)>
  UV <Vector (0.7983, 0.9352)>
Face 4063
UV Count: 3
  UV <Vector (0.7991, 0.9371)>
  UV <Vector (0.7941, 0.9364)>
  UV <Vector (0.7983, 0.9352)>
Face 4064
UV Count: 3
  UV <Vector (0.7983, 0.9352)>
  UV <Vector (0.8023, 0.9348)>
  UV <Vector (0.7991, 0.9371)>
Face 4065
UV Count: 3
  UV <Vector (0.8001, 0.9392)>
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7991, 0.9371)>
Face 4066
UV Count: 3
  UV <Vector (0.7991, 0.9371)>
  UV <Vector (0.8032, 0.9363)>
  UV <Vector (0.8001, 0.9392)>
Face 4067
UV Count: 3
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7921, 0.9414)>
  UV <Vector (0.7911, 0.9392)>
Face 4068
UV Count: 3
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7906, 0.9370)>
  UV <Vector (0.7941, 0.9364)>
Face 4069
UV Count: 3
  UV <Vector (0.7911, 0.9392)>
  UV <Vector (0.7865, 0.9370)>
  UV <Vector (0.7906, 0.9370)>
Face 4070
UV Count: 3
  UV <Vector (0.7906, 0.9370)>
  UV <Vector (0.7929, 0.9330)>
  UV <Vector (0.7941, 0.9364)>
Face 4071
UV Count: 3
  UV <Vector (0.7865, 0.9370)>
  UV <Vector (0.7892, 0.9329)>
  UV <Vector (0.7906, 0.9370)>
Face 4072
UV Count: 3
  UV <Vector (0.7855, 0.9332)>
  UV <Vector (0.7828, 0.9371)>
  UV <Vector (0.7818, 0.9332)>
Face 4073
UV Count: 3
  UV <Vector (0.7773, 0.9425)>
  UV <Vector (0.7742, 0.9393)>
  UV <Vector (0.7775, 0.9402)>
Face 4074
UV Count: 3
  UV <Vector (0.7729, 0.9419)>
  UV <Vector (0.7683, 0.9359)>
  UV <Vector (0.7742, 0.9393)>
Face 4075
UV Count: 3
  UV <Vector (0.7664, 0.9361)>
  UV <Vector (0.7658, 0.9315)>
  UV <Vector (0.7683, 0.9359)>
Face 4076
UV Count: 3
  UV <Vector (0.8055, 0.9413)>
  UV <Vector (0.8051, 0.9371)>
  UV <Vector (0.8072, 0.9376)>
Face 4077
UV Count: 3
  UV <Vector (0.7962, 0.9442)>
  UV <Vector (0.7921, 0.9414)>
  UV <Vector (0.7962, 0.9408)>
Face 4078
UV Count: 3
  UV <Vector (0.6820, 0.9504)>
  UV <Vector (0.6878, 0.9470)>
  UV <Vector (0.6894, 0.9504)>
Face 4079
UV Count: 3
  UV <Vector (0.8106, 0.9469)>
  UV <Vector (0.8086, 0.9461)>
  UV <Vector (0.8101, 0.9452)>
Face 4080
UV Count: 3
  UV <Vector (0.7083, 0.9306)>
  UV <Vector (0.7097, 0.9307)>
  UV <Vector (0.7084, 0.9331)>
Face 4081
UV Count: 3
  UV <Vector (0.7092, 0.9136)>
  UV <Vector (0.7087, 0.9165)>
  UV <Vector (0.7083, 0.9158)>
Face 4082
UV Count: 3
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7116, 0.9180)>
  UV <Vector (0.7099, 0.9190)>
Face 4083
UV Count: 3
  UV <Vector (0.7183, 0.9191)>
  UV <Vector (0.7161, 0.9113)>
  UV <Vector (0.7204, 0.9161)>
Face 4084
UV Count: 3
  UV <Vector (0.6986, 0.9504)>
  UV <Vector (0.7056, 0.9466)>
  UV <Vector (0.7084, 0.9504)>
Face 4085
UV Count: 3
  UV <Vector (0.8104, 0.9430)>
  UV <Vector (0.8080, 0.9411)>
  UV <Vector (0.8109, 0.9414)>
Face 4086
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8093, 0.9433)>
  UV <Vector (0.8086, 0.9461)>
Face 4087
UV Count: 3
  UV <Vector (0.7617, 0.8990)>
  UV <Vector (0.7525, 0.9048)>
  UV <Vector (0.7533, 0.8991)>
Face 4088
UV Count: 3
  UV <Vector (0.7443, 0.9194)>
  UV <Vector (0.7454, 0.9215)>
  UV <Vector (0.7431, 0.9227)>
Face 4089
UV Count: 3
  UV <Vector (0.7184, 0.9233)>
  UV <Vector (0.7201, 0.9246)>
  UV <Vector (0.7188, 0.9256)>
Face 4090
UV Count: 3
  UV <Vector (0.7267, 0.9247)>
  UV <Vector (0.7304, 0.9230)>
  UV <Vector (0.7312, 0.9258)>
Face 4091
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7141, 0.9221)>
  UV <Vector (0.7161, 0.9223)>
Face 4092
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7104, 0.9222)>
  UV <Vector (0.7124, 0.9217)>
Face 4093
UV Count: 3
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7509, 0.9217)>
  UV <Vector (0.7507, 0.9179)>
Face 4094
UV Count: 3
  UV <Vector (0.7352, 0.9232)>
  UV <Vector (0.7376, 0.9258)>
  UV <Vector (0.7341, 0.9263)>
Face 4095
UV Count: 3
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7376, 0.9258)>
Face 4096
UV Count: 3
  UV <Vector (0.7431, 0.9227)>
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7411, 0.9220)>
Face 4097
UV Count: 3
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7454, 0.9215)>
  UV <Vector (0.7452, 0.9254)>
Face 4098
UV Count: 3
  UV <Vector (0.7559, 0.9224)>
  UV <Vector (0.7508, 0.9259)>
  UV <Vector (0.7509, 0.9217)>
Face 4099
UV Count: 3
  UV <Vector (0.7099, 0.9190)>
  UV <Vector (0.7087, 0.9165)>
  UV <Vector (0.7104, 0.9135)>
Face 4100
UV Count: 3
  UV <Vector (0.7136, 0.9289)>
  UV <Vector (0.7097, 0.9307)>
  UV <Vector (0.7104, 0.9274)>
Face 4101
UV Count: 3
  UV <Vector (0.7136, 0.9289)>
  UV <Vector (0.7181, 0.9319)>
  UV <Vector (0.7136, 0.9333)>
Face 4102
UV Count: 3
  UV <Vector (0.7201, 0.9285)>
  UV <Vector (0.7181, 0.9319)>
  UV <Vector (0.7182, 0.9280)>
Face 4103
UV Count: 3
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7263, 0.9289)>
  UV <Vector (0.7293, 0.9285)>
Face 4104
UV Count: 3
  UV <Vector (0.7358, 0.9357)>
  UV <Vector (0.7350, 0.9295)>
  UV <Vector (0.7371, 0.9300)>
Face 4105
UV Count: 3
  UV <Vector (0.7405, 0.9304)>
  UV <Vector (0.7358, 0.9357)>
  UV <Vector (0.7371, 0.9300)>
Face 4106
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7405, 0.9304)>
  UV <Vector (0.7429, 0.9295)>
Face 4107
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7429, 0.9295)>
  UV <Vector (0.7450, 0.9301)>
Face 4108
UV Count: 3
  UV <Vector (0.7540, 0.9367)>
  UV <Vector (0.7501, 0.9349)>
  UV <Vector (0.7559, 0.9308)>
Face 4109
UV Count: 3
  UV <Vector (0.7467, 0.9197)>
  UV <Vector (0.7509, 0.9217)>
  UV <Vector (0.7474, 0.9225)>
Face 4110
UV Count: 3
  UV <Vector (0.7474, 0.9225)>
  UV <Vector (0.7508, 0.9259)>
  UV <Vector (0.7461, 0.9264)>
Face 4111
UV Count: 3
  UV <Vector (0.7501, 0.9349)>
  UV <Vector (0.7465, 0.9299)>
  UV <Vector (0.7508, 0.9302)>
Face 4112
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7488, 0.9392)>
  UV <Vector (0.7413, 0.9406)>
Face 4113
UV Count: 3
  UV <Vector (0.7454, 0.9215)>
  UV <Vector (0.7467, 0.9197)>
  UV <Vector (0.7474, 0.9225)>
Face 4114
UV Count: 3
  UV <Vector (0.7452, 0.9254)>
  UV <Vector (0.7474, 0.9225)>
  UV <Vector (0.7461, 0.9264)>
Face 4115
UV Count: 3
  UV <Vector (0.7559, 0.9224)>
  UV <Vector (0.7589, 0.9231)>
  UV <Vector (0.7584, 0.9256)>
Face 4116
UV Count: 3
  UV <Vector (0.7304, 0.9230)>
  UV <Vector (0.7316, 0.9192)>
  UV <Vector (0.7331, 0.9221)>
Face 4117
UV Count: 3
  UV <Vector (0.7312, 0.9258)>
  UV <Vector (0.7331, 0.9221)>
  UV <Vector (0.7328, 0.9259)>
Face 4118
UV Count: 3
  UV <Vector (0.7569, 0.9136)>
  UV <Vector (0.7509, 0.9140)>
  UV <Vector (0.7507, 0.9131)>
Face 4119
UV Count: 3
  UV <Vector (0.7455, 0.9147)>
  UV <Vector (0.7509, 0.9140)>
  UV <Vector (0.7455, 0.9162)>
Face 4120
UV Count: 3
  UV <Vector (0.7455, 0.9147)>
  UV <Vector (0.7419, 0.9136)>
  UV <Vector (0.7419, 0.9123)>
Face 4121
UV Count: 3
  UV <Vector (0.7419, 0.9123)>
  UV <Vector (0.7374, 0.9137)>
  UV <Vector (0.7371, 0.9121)>
Face 4122
UV Count: 3
  UV <Vector (0.7336, 0.9139)>
  UV <Vector (0.7374, 0.9137)>
  UV <Vector (0.7334, 0.9157)>
Face 4123
UV Count: 3
  UV <Vector (0.7336, 0.9139)>
  UV <Vector (0.7279, 0.9123)>
  UV <Vector (0.7280, 0.9111)>
Face 4124
UV Count: 3
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7279, 0.9123)>
  UV <Vector (0.7204, 0.9161)>
Face 4125
UV Count: 3
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7161, 0.9113)>
  UV <Vector (0.7158, 0.9101)>
Face 4126
UV Count: 3
  UV <Vector (0.7121, 0.9113)>
  UV <Vector (0.7158, 0.9101)>
  UV <Vector (0.7161, 0.9113)>
Face 4127
UV Count: 3
  UV <Vector (0.7331, 0.9221)>
  UV <Vector (0.7344, 0.9195)>
  UV <Vector (0.7352, 0.9232)>
Face 4128
UV Count: 3
  UV <Vector (0.7328, 0.9259)>
  UV <Vector (0.7352, 0.9232)>
  UV <Vector (0.7341, 0.9263)>
Face 4129
UV Count: 3
  UV <Vector (0.7268, 0.9214)>
  UV <Vector (0.7219, 0.9195)>
  UV <Vector (0.7272, 0.9172)>
Face 4130
UV Count: 3
  UV <Vector (0.7233, 0.9227)>
  UV <Vector (0.7267, 0.9247)>
  UV <Vector (0.7219, 0.9249)>
Face 4131
UV Count: 3
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7219, 0.9249)>
  UV <Vector (0.7201, 0.9246)>
Face 4132
UV Count: 3
  UV <Vector (0.7236, 0.9347)>
  UV <Vector (0.7229, 0.9277)>
  UV <Vector (0.7263, 0.9289)>
Face 4133
UV Count: 3
  UV <Vector (0.7316, 0.9304)>
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7293, 0.9285)>
Face 4134
UV Count: 3
  UV <Vector (0.7204, 0.9161)>
  UV <Vector (0.7219, 0.9195)>
  UV <Vector (0.7202, 0.9223)>
Face 4135
UV Count: 3
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7914, 0.9445)>
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Face 4136
UV Count: 3
  UV <Vector (0.7855, 0.9467)>
  UV <Vector (0.7914, 0.9445)>
  UV <Vector (0.7900, 0.9474)>
Face 4137
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7855, 0.9467)>
  UV <Vector (0.7822, 0.9465)>
Face 4138
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7774, 0.9453)>
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Face 4139
UV Count: 3
  UV <Vector (0.7774, 0.9453)>
  UV <Vector (0.7729, 0.9419)>
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Face 4140
UV Count: 3
  UV <Vector (0.7204, 0.9161)>
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7183, 0.9191)>
Face 4141
UV Count: 3
  UV <Vector (0.7559, 0.9308)>
  UV <Vector (0.7596, 0.9344)>
  UV <Vector (0.7540, 0.9367)>
Face 4142
UV Count: 3
  UV <Vector (0.7508, 0.9259)>
  UV <Vector (0.7563, 0.9281)>
  UV <Vector (0.7508, 0.9302)>
Face 4143
UV Count: 3
  UV <Vector (0.7465, 0.9299)>
  UV <Vector (0.7508, 0.9259)>
  UV <Vector (0.7508, 0.9302)>
Face 4144
UV Count: 3
  UV <Vector (0.7450, 0.9301)>
  UV <Vector (0.7461, 0.9264)>
  UV <Vector (0.7465, 0.9299)>
Face 4145
UV Count: 3
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7450, 0.9301)>
  UV <Vector (0.7429, 0.9295)>
Face 4146
UV Count: 3
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7429, 0.9295)>
  UV <Vector (0.7405, 0.9304)>
Face 4147
UV Count: 3
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7371, 0.9300)>
  UV <Vector (0.7376, 0.9258)>
Face 4148
UV Count: 3
  UV <Vector (0.7376, 0.9258)>
  UV <Vector (0.7350, 0.9295)>
  UV <Vector (0.7341, 0.9263)>
Face 4149
UV Count: 3
  UV <Vector (0.7316, 0.9304)>
  UV <Vector (0.7341, 0.9263)>
  UV <Vector (0.7350, 0.9295)>
Face 4150
UV Count: 3
  UV <Vector (0.7316, 0.9304)>
  UV <Vector (0.7312, 0.9258)>
  UV <Vector (0.7328, 0.9259)>
Face 4151
UV Count: 3
  UV <Vector (0.7293, 0.9285)>
  UV <Vector (0.7267, 0.9247)>
  UV <Vector (0.7312, 0.9258)>
Face 4152
UV Count: 3
  UV <Vector (0.7229, 0.9277)>
  UV <Vector (0.7267, 0.9247)>
  UV <Vector (0.7263, 0.9289)>
Face 4153
UV Count: 3
  UV <Vector (0.7201, 0.9246)>
  UV <Vector (0.7229, 0.9277)>
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Face 4154
UV Count: 3
  UV <Vector (0.7188, 0.9256)>
  UV <Vector (0.7201, 0.9285)>
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Face 4155
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7182, 0.9280)>
  UV <Vector (0.7136, 0.9289)>
Face 4156
UV Count: 3
  UV <Vector (0.7104, 0.9274)>
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7136, 0.9289)>
Face 4157
UV Count: 3
  UV <Vector (0.7080, 0.9292)>
  UV <Vector (0.7082, 0.9268)>
  UV <Vector (0.7097, 0.9307)>
Face 4158
UV Count: 3
  UV <Vector (0.7229, 0.9277)>
  UV <Vector (0.7181, 0.9319)>
  UV <Vector (0.7201, 0.9285)>
Face 4159
UV Count: 3
  UV <Vector (0.7350, 0.9295)>
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7316, 0.9304)>
Face 4160
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7450, 0.9301)>
  UV <Vector (0.7465, 0.9299)>
Face 4161
UV Count: 3
  UV <Vector (0.7559, 0.9308)>
  UV <Vector (0.7508, 0.9302)>
  UV <Vector (0.7563, 0.9281)>
Face 4162
UV Count: 3
  UV <Vector (0.7161, 0.9113)>
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7121, 0.9113)>
Face 4163
UV Count: 3
  UV <Vector (0.7183, 0.9191)>
  UV <Vector (0.7184, 0.9233)>
  UV <Vector (0.7161, 0.9223)>
Face 4164
UV Count: 3
  UV <Vector (0.7161, 0.9223)>
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7183, 0.9191)>
Face 4165
UV Count: 3
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7124, 0.9217)>
  UV <Vector (0.7116, 0.9180)>
Face 4166
UV Count: 3
  UV <Vector (0.7104, 0.9222)>
  UV <Vector (0.7116, 0.9180)>
  UV <Vector (0.7124, 0.9217)>
Face 4167
UV Count: 3
  UV <Vector (0.7272, 0.9172)>
  UV <Vector (0.7204, 0.9161)>
  UV <Vector (0.7279, 0.9123)>
Face 4168
UV Count: 3
  UV <Vector (0.7334, 0.9157)>
  UV <Vector (0.7272, 0.9172)>
  UV <Vector (0.7279, 0.9123)>
Face 4169
UV Count: 3
  UV <Vector (0.7344, 0.9195)>
  UV <Vector (0.7374, 0.9137)>
  UV <Vector (0.7378, 0.9178)>
Face 4170
UV Count: 3
  UV <Vector (0.7419, 0.9136)>
  UV <Vector (0.7378, 0.9178)>
  UV <Vector (0.7374, 0.9137)>
Face 4171
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7413, 0.9175)>
  UV <Vector (0.7419, 0.9136)>
Face 4172
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7507, 0.9179)>
  UV <Vector (0.7467, 0.9197)>
Face 4173
UV Count: 3
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7507, 0.9179)>
  UV <Vector (0.7509, 0.9140)>
Face 4174
UV Count: 3
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7597, 0.9177)>
  UV <Vector (0.7589, 0.9231)>
Face 4175
UV Count: 3
  UV <Vector (0.7331, 0.9221)>
  UV <Vector (0.7316, 0.9192)>
  UV <Vector (0.7334, 0.9157)>
Face 4176
UV Count: 3
  UV <Vector (0.7331, 0.9221)>
  UV <Vector (0.7334, 0.9157)>
  UV <Vector (0.7344, 0.9195)>
Face 4177
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7454, 0.9215)>
  UV <Vector (0.7443, 0.9194)>
Face 4178
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7467, 0.9197)>
  UV <Vector (0.7454, 0.9215)>
Face 4179
UV Count: 3
  UV <Vector (0.7584, 0.9256)>
  UV <Vector (0.7559, 0.9308)>
  UV <Vector (0.7563, 0.9281)>
Face 4180
UV Count: 3
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7219, 0.9195)>
  UV <Vector (0.7233, 0.9227)>
Face 4181
UV Count: 3
  UV <Vector (0.7183, 0.9191)>
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7184, 0.9233)>
Face 4182
UV Count: 3
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.7042, 0.9080)>
  UV <Vector (0.7014, 0.9082)>
Face 4183
UV Count: 3
  UV <Vector (0.7052, 0.9345)>
  UV <Vector (0.7025, 0.9332)>
  UV <Vector (0.7055, 0.9336)>
Face 4184
UV Count: 3
  UV <Vector (0.7076, 0.9318)>
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7055, 0.9336)>
Face 4185
UV Count: 3
  UV <Vector (0.7000, 0.9333)>
  UV <Vector (0.6995, 0.9342)>
  UV <Vector (0.6991, 0.9325)>
Face 4186
UV Count: 3
  UV <Vector (0.7031, 0.9119)>
  UV <Vector (0.7042, 0.9089)>
  UV <Vector (0.7048, 0.9120)>
Face 4187
UV Count: 3
  UV <Vector (0.7048, 0.9120)>
  UV <Vector (0.7068, 0.9101)>
  UV <Vector (0.7084, 0.9123)>
Face 4188
UV Count: 3
  UV <Vector (0.7084, 0.9123)>
  UV <Vector (0.7079, 0.9146)>
  UV <Vector (0.7048, 0.9120)>
Face 4189
UV Count: 3
  UV <Vector (0.7014, 0.9082)>
  UV <Vector (0.7042, 0.9089)>
  UV <Vector (0.7021, 0.9092)>
Face 4190
UV Count: 3
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7084, 0.9123)>
  UV <Vector (0.7068, 0.9101)>
Face 4191
UV Count: 3
  UV <Vector (0.7079, 0.9146)>
  UV <Vector (0.7092, 0.9136)>
  UV <Vector (0.7083, 0.9158)>
Face 4192
UV Count: 3
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7083, 0.9306)>
  UV <Vector (0.7084, 0.9331)>
Face 4193
UV Count: 3
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7092, 0.9136)>
  UV <Vector (0.7096, 0.9122)>
Face 4194
UV Count: 3
  UV <Vector (0.7084, 0.9123)>
  UV <Vector (0.7096, 0.9122)>
  UV <Vector (0.7092, 0.9136)>
Face 4195
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7042, 0.9080)>
Face 4196
UV Count: 3
  UV <Vector (0.6947, 0.9085)>
  UV <Vector (0.6972, 0.9095)>
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Face 4197
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6930, 0.9106)>
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Face 4198
UV Count: 3
  UV <Vector (0.6977, 0.9084)>
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.6999, 0.9098)>
Face 4199
UV Count: 3
  UV <Vector (0.6901, 0.8991)>
  UV <Vector (0.6943, 0.9042)>
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Face 4200
UV Count: 3
  UV <Vector (0.6947, 0.9085)>
  UV <Vector (0.6902, 0.9044)>
  UV <Vector (0.6943, 0.9042)>
Face 4201
UV Count: 3
  UV <Vector (0.6924, 0.9094)>
  UV <Vector (0.6949, 0.9096)>
  UV <Vector (0.6930, 0.9106)>
Face 4202
UV Count: 3
  UV <Vector (0.6977, 0.9084)>
  UV <Vector (0.6987, 0.9105)>
  UV <Vector (0.6972, 0.9095)>
Face 4203
UV Count: 3
  UV <Vector (0.6987, 0.9105)>
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.6992, 0.9115)>
Face 4204
UV Count: 3
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.6994, 0.9131)>
  UV <Vector (0.6992, 0.9115)>
Face 4205
UV Count: 3
  UV <Vector (0.6991, 0.9325)>
  UV <Vector (0.6987, 0.9338)>
  UV <Vector (0.6987, 0.9322)>
Face 4206
UV Count: 3
  UV <Vector (0.6917, 0.9119)>
  UV <Vector (0.6911, 0.9139)>
  UV <Vector (0.6907, 0.9112)>
Face 4207
UV Count: 3
  UV <Vector (0.6917, 0.9325)>
  UV <Vector (0.6910, 0.9307)>
  UV <Vector (0.6916, 0.9308)>
Face 4208
UV Count: 3
  UV <Vector (0.6949, 0.9096)>
  UV <Vector (0.6947, 0.9126)>
  UV <Vector (0.6930, 0.9106)>
Face 4209
UV Count: 3
  UV <Vector (0.6963, 0.9122)>
  UV <Vector (0.6949, 0.9096)>
  UV <Vector (0.6972, 0.9095)>
Face 4210
UV Count: 3
  UV <Vector (0.6917, 0.9119)>
  UV <Vector (0.6947, 0.9126)>
  UV <Vector (0.6918, 0.9138)>
Face 4211
UV Count: 3
  UV <Vector (0.6943, 0.9318)>
  UV <Vector (0.6917, 0.9325)>
  UV <Vector (0.6916, 0.9308)>
Face 4212
UV Count: 3
  UV <Vector (0.6979, 0.9122)>
  UV <Vector (0.6972, 0.9095)>
  UV <Vector (0.6987, 0.9105)>
Face 4213
UV Count: 3
  UV <Vector (0.6992, 0.9115)>
  UV <Vector (0.6979, 0.9122)>
  UV <Vector (0.6987, 0.9105)>
Face 4214
UV Count: 3
  UV <Vector (0.6971, 0.9319)>
  UV <Vector (0.6987, 0.9322)>
  UV <Vector (0.6987, 0.9338)>
Face 4215
UV Count: 3
  UV <Vector (0.6986, 0.9355)>
  UV <Vector (0.6995, 0.9342)>
  UV <Vector (0.7001, 0.9363)>
Face 4216
UV Count: 3
  UV <Vector (0.6986, 0.9355)>
  UV <Vector (0.6971, 0.9365)>
  UV <Vector (0.6968, 0.9354)>
Face 4217
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6909, 0.9331)>
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Face 4218
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6948, 0.9362)>
  UV <Vector (0.6927, 0.9356)>
Face 4219
UV Count: 3
  UV <Vector (0.6968, 0.9354)>
  UV <Vector (0.6948, 0.9362)>
  UV <Vector (0.6951, 0.9352)>
Face 4220
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6943, 0.9318)>
  UV <Vector (0.6951, 0.9352)>
Face 4221
UV Count: 3
  UV <Vector (0.6951, 0.9352)>
  UV <Vector (0.6956, 0.9319)>
  UV <Vector (0.6968, 0.9354)>
Face 4222
UV Count: 3
  UV <Vector (0.6968, 0.9354)>
  UV <Vector (0.6971, 0.9319)>
  UV <Vector (0.6986, 0.9355)>
Face 4223
UV Count: 3
  UV <Vector (0.6987, 0.9338)>
  UV <Vector (0.6986, 0.9355)>
  UV <Vector (0.6971, 0.9319)>
Face 4224
UV Count: 3
  UV <Vector (0.7004, 0.9345)>
  UV <Vector (0.7001, 0.9363)>
  UV <Vector (0.6995, 0.9342)>
Face 4225
UV Count: 3
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7055, 0.9356)>
  UV <Vector (0.7052, 0.9345)>
Face 4226
UV Count: 3
  UV <Vector (0.7052, 0.9345)>
  UV <Vector (0.7020, 0.9363)>
  UV <Vector (0.7020, 0.9347)>
Face 4227
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6881, 0.9103)>
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Face 4228
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6902, 0.9138)>
  UV <Vector (0.6898, 0.9118)>
Face 4229
UV Count: 3
  UV <Vector (0.6883, 0.9093)>
  UV <Vector (0.6851, 0.9103)>
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Face 4230
UV Count: 3
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6849, 0.9091)>
  UV <Vector (0.6851, 0.9103)>
Face 4231
UV Count: 3
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6823, 0.9142)>
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Face 4232
UV Count: 3
  UV <Vector (0.6833, 0.9326)>
  UV <Vector (0.6820, 0.9305)>
  UV <Vector (0.6829, 0.9307)>
Face 4233
UV Count: 3
  UV <Vector (0.6850, 0.9334)>
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Face 4234
UV Count: 3
  UV <Vector (0.6881, 0.9335)>
  UV <Vector (0.6850, 0.9352)>
  UV <Vector (0.6850, 0.9334)>
Face 4235
UV Count: 3
  UV <Vector (0.6900, 0.9326)>
  UV <Vector (0.6910, 0.9307)>
  UV <Vector (0.6909, 0.9331)>
Face 4236
UV Count: 3
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6900, 0.9326)>
  UV <Vector (0.6909, 0.9331)>
Face 4237
UV Count: 3
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6883, 0.9093)>
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Face 4238
UV Count: 3
  UV <Vector (0.6902, 0.9044)>
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6883, 0.9093)>
Face 4239
UV Count: 3
  UV <Vector (0.6820, 0.9099)>
  UV <Vector (0.6849, 0.9091)>
  UV <Vector (0.6821, 0.9119)>
Face 4240
UV Count: 3
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6820, 0.9099)>
  UV <Vector (0.6818, 0.9051)>
Face 4241
UV Count: 3
  UV <Vector (0.6833, 0.9140)>
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6857, 0.9126)>
Face 4242
UV Count: 3
  UV <Vector (0.6852, 0.9305)>
  UV <Vector (0.6833, 0.9326)>
  UV <Vector (0.6829, 0.9307)>
Face 4243
UV Count: 3
  UV <Vector (0.6850, 0.9334)>
  UV <Vector (0.6877, 0.9311)>
  UV <Vector (0.6881, 0.9335)>
Face 4244
UV Count: 3
  UV <Vector (0.6857, 0.9126)>
  UV <Vector (0.6881, 0.9103)>
  UV <Vector (0.6877, 0.9128)>
Face 4245
UV Count: 3
  UV <Vector (0.6881, 0.9335)>
  UV <Vector (0.6877, 0.9311)>
  UV <Vector (0.6900, 0.9326)>
Face 4246
UV Count: 3
  UV <Vector (0.6881, 0.9103)>
  UV <Vector (0.6898, 0.9118)>
  UV <Vector (0.6877, 0.9128)>
Face 4247
UV Count: 3
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6909, 0.9331)>
  UV <Vector (0.6927, 0.9356)>
Face 4248
UV Count: 3
  UV <Vector (0.6867, 0.9412)>
  UV <Vector (0.6927, 0.9356)>
  UV <Vector (0.6941, 0.9421)>
Face 4249
UV Count: 3
  UV <Vector (0.6927, 0.9356)>
  UV <Vector (0.6948, 0.9362)>
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Face 4250
UV Count: 3
  UV <Vector (0.7962, 0.9442)>
  UV <Vector (0.7995, 0.9470)>
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Face 4251
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7124, 0.9217)>
  UV <Vector (0.7141, 0.9221)>
Face 4252
UV Count: 3
  UV <Vector (0.7089, 0.9240)>
  UV <Vector (0.7104, 0.9222)>
  UV <Vector (0.7137, 0.9259)>
Face 4253
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7184, 0.9233)>
  UV <Vector (0.7188, 0.9256)>
Face 4254
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7161, 0.9223)>
  UV <Vector (0.7184, 0.9233)>
Face 4255
UV Count: 3
  UV <Vector (0.8101, 0.9452)>
  UV <Vector (0.8093, 0.9433)>
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Face 4256
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.6971, 0.9365)>
  UV <Vector (0.7001, 0.9363)>
Face 4257
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.7055, 0.9356)>
  UV <Vector (0.7058, 0.9400)>
Face 4258
UV Count: 3
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.6969, 0.9466)>
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Face 4259
UV Count: 3
  UV <Vector (0.7099, 0.9190)>
  UV <Vector (0.7116, 0.9180)>
  UV <Vector (0.7104, 0.9222)>
Face 4260
UV Count: 3
  UV <Vector (0.7089, 0.9240)>
  UV <Vector (0.7099, 0.9190)>
  UV <Vector (0.7104, 0.9222)>
Face 4261
UV Count: 3
  UV <Vector (0.7082, 0.9268)>
  UV <Vector (0.7104, 0.9274)>
  UV <Vector (0.7097, 0.9307)>
Face 4262
UV Count: 3
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7089, 0.9047)>
  UV <Vector (0.7096, 0.9122)>
Face 4263
UV Count: 3
  UV <Vector (0.7020, 0.9347)>
  UV <Vector (0.7000, 0.9333)>
  UV <Vector (0.7025, 0.9332)>
Face 4264
UV Count: 3
  UV <Vector (0.7020, 0.9363)>
  UV <Vector (0.7004, 0.9345)>
  UV <Vector (0.7020, 0.9347)>
Face 4265
UV Count: 3
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.7009, 0.9130)>
  UV <Vector (0.7002, 0.9132)>
Face 4266
UV Count: 3
  UV <Vector (0.7007, 0.9116)>
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Face 4267
UV Count: 3
  UV <Vector (0.7011, 0.9103)>
  UV <Vector (0.7014, 0.9082)>
  UV <Vector (0.7021, 0.9092)>
Face 4268
UV Count: 3
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.7014, 0.9082)>
  UV <Vector (0.6999, 0.9098)>
Face 4269
UV Count: 3
  UV <Vector (0.6857, 0.9126)>
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6851, 0.9103)>
Face 4270
UV Count: 3
  UV <Vector (0.6852, 0.9305)>
  UV <Vector (0.6850, 0.9334)>
  UV <Vector (0.6833, 0.9326)>
Face 4271
UV Count: 3
  UV <Vector (0.6877, 0.9128)>
  UV <Vector (0.6898, 0.9118)>
  UV <Vector (0.6902, 0.9138)>
Face 4272
UV Count: 3
  UV <Vector (0.6900, 0.9326)>
  UV <Vector (0.6877, 0.9311)>
  UV <Vector (0.6904, 0.9308)>
Face 4273
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.6969, 0.9466)>
  UV <Vector (0.6941, 0.9421)>
Face 4274
UV Count: 3
  UV <Vector (0.7055, 0.9356)>
  UV <Vector (0.7084, 0.9331)>
  UV <Vector (0.7058, 0.9400)>
Face 4275
UV Count: 3
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.7084, 0.9331)>
  UV <Vector (0.7097, 0.9307)>
Face 4276
UV Count: 3
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.7136, 0.9333)>
  UV <Vector (0.7113, 0.9391)>
Face 4277
UV Count: 3
  UV <Vector (0.7113, 0.9391)>
  UV <Vector (0.7181, 0.9319)>
  UV <Vector (0.7190, 0.9418)>
Face 4278
UV Count: 3
  UV <Vector (0.6941, 0.9421)>
  UV <Vector (0.6948, 0.9362)>
  UV <Vector (0.6971, 0.9365)>
Face 4279
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.7001, 0.9363)>
  UV <Vector (0.7020, 0.9363)>
Face 4280
UV Count: 3
  UV <Vector (0.7011, 0.9103)>
  UV <Vector (0.7031, 0.9119)>
  UV <Vector (0.7007, 0.9116)>
Face 4281
UV Count: 3
  UV <Vector (0.7031, 0.9119)>
  UV <Vector (0.7009, 0.9130)>
  UV <Vector (0.7007, 0.9116)>
Face 4282
UV Count: 3
  UV <Vector (0.7021, 0.9092)>
  UV <Vector (0.7031, 0.9119)>
  UV <Vector (0.7011, 0.9103)>
Face 4283
UV Count: 3
  UV <Vector (0.7055, 0.9336)>
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7052, 0.9345)>
Face 4284
UV Count: 3
  UV <Vector (0.7048, 0.9120)>
  UV <Vector (0.7042, 0.9089)>
  UV <Vector (0.7068, 0.9101)>
Face 4285
UV Count: 3
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7042, 0.9089)>
  UV <Vector (0.7042, 0.9080)>
Face 4286
UV Count: 3
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7121, 0.9113)>
Face 4287
UV Count: 3
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7113, 0.9103)>
  UV <Vector (0.7121, 0.9113)>
Face 4288
UV Count: 3
  UV <Vector (0.7096, 0.9122)>
  UV <Vector (0.7089, 0.9047)>
  UV <Vector (0.7113, 0.9103)>
Face 4289
UV Count: 3
  UV <Vector (0.6742, 0.9504)>
  UV <Vector (0.6669, 0.9467)>
  UV <Vector (0.6759, 0.9470)>
Face 4290
UV Count: 3
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6759, 0.9470)>
  UV <Vector (0.6669, 0.9467)>
Face 4291
UV Count: 3
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6819, 0.9466)>
  UV <Vector (0.6759, 0.9470)>
Face 4292
UV Count: 3
  UV <Vector (0.6262, 0.9224)>
  UV <Vector (0.6295, 0.9199)>
  UV <Vector (0.6290, 0.9236)>
Face 4293
UV Count: 3
  UV <Vector (0.7657, 0.9268)>
  UV <Vector (0.7640, 0.9223)>
  UV <Vector (0.7658, 0.9220)>
Face 4294
UV Count: 3
  UV <Vector (0.6453, 0.9417)>
  UV <Vector (0.6341, 0.9344)>
  UV <Vector (0.6407, 0.9348)>
Face 4295
UV Count: 3
  UV <Vector (0.7822, 0.9070)>
  UV <Vector (0.7859, 0.9055)>
  UV <Vector (0.7855, 0.9068)>
Face 4296
UV Count: 3
  UV <Vector (0.6087, 0.9367)>
  UV <Vector (0.6143, 0.9392)>
  UV <Vector (0.6076, 0.9399)>
Face 4297
UV Count: 3
  UV <Vector (0.7953, 0.9061)>
  UV <Vector (0.8004, 0.9038)>
  UV <Vector (0.7995, 0.9065)>
Face 4298
UV Count: 3
  UV <Vector (0.7692, 0.9222)>
  UV <Vector (0.7683, 0.9176)>
  UV <Vector (0.7703, 0.9188)>
Face 4299
UV Count: 3
  UV <Vector (0.7703, 0.9188)>
  UV <Vector (0.7742, 0.9142)>
  UV <Vector (0.7742, 0.9169)>
Face 4300
UV Count: 3
  UV <Vector (0.7703, 0.9188)>
  UV <Vector (0.7741, 0.9213)>
  UV <Vector (0.7692, 0.9222)>
Face 4301
UV Count: 3
  UV <Vector (0.8034, 0.9073)>
  UV <Vector (0.8019, 0.9118)>
  UV <Vector (0.7995, 0.9065)>
Face 4302
UV Count: 3
  UV <Vector (0.8004, 0.9038)>
  UV <Vector (0.8034, 0.9073)>
  UV <Vector (0.7995, 0.9065)>
Face 4303
UV Count: 3
  UV <Vector (0.7921, 0.9121)>
  UV <Vector (0.7864, 0.9136)>
  UV <Vector (0.7858, 0.9111)>
Face 4304
UV Count: 3
  UV <Vector (0.8000, 0.9143)>
  UV <Vector (0.8051, 0.9164)>
  UV <Vector (0.8032, 0.9172)>
Face 4305
UV Count: 3
  UV <Vector (0.7961, 0.9127)>
  UV <Vector (0.8019, 0.9118)>
  UV <Vector (0.8000, 0.9143)>
Face 4306
UV Count: 3
  UV <Vector (0.8096, 0.9187)>
  UV <Vector (0.8069, 0.9195)>
  UV <Vector (0.8079, 0.9181)>
Face 4307
UV Count: 3
  UV <Vector (0.8079, 0.9181)>
  UV <Vector (0.8051, 0.9164)>
  UV <Vector (0.8071, 0.9159)>
Face 4308
UV Count: 3
  UV <Vector (0.8040, 0.9221)>
  UV <Vector (0.8015, 0.9227)>
  UV <Vector (0.8015, 0.9203)>
Face 4309
UV Count: 3
  UV <Vector (0.8051, 0.9212)>
  UV <Vector (0.8050, 0.9234)>
  UV <Vector (0.8040, 0.9221)>
Face 4310
UV Count: 3
  UV <Vector (0.8015, 0.9203)>
  UV <Vector (0.8051, 0.9212)>
  UV <Vector (0.8040, 0.9221)>
Face 4311
UV Count: 3
  UV <Vector (0.7822, 0.9132)>
  UV <Vector (0.7858, 0.9111)>
  UV <Vector (0.7864, 0.9136)>
Face 4312
UV Count: 3
  UV <Vector (0.6126, 0.9135)>
  UV <Vector (0.6045, 0.9066)>
  UV <Vector (0.6111, 0.9050)>
Face 4313
UV Count: 3
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6126, 0.9135)>
  UV <Vector (0.6111, 0.9050)>
Face 4314
UV Count: 3
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6216, 0.9129)>
  UV <Vector (0.6179, 0.9151)>
Face 4315
UV Count: 3
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6264, 0.9126)>
  UV <Vector (0.6216, 0.9129)>
Face 4316
UV Count: 3
  UV <Vector (0.6223, 0.9180)>
  UV <Vector (0.6262, 0.9224)>
  UV <Vector (0.6226, 0.9224)>
Face 4317
UV Count: 3
  UV <Vector (0.6226, 0.9224)>
  UV <Vector (0.6191, 0.9198)>
  UV <Vector (0.6223, 0.9180)>
Face 4318
UV Count: 3
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6299, 0.9143)>
  UV <Vector (0.6264, 0.9126)>
Face 4319
UV Count: 3
  UV <Vector (0.6350, 0.9115)>
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6351, 0.9053)>
Face 4320
UV Count: 3
  UV <Vector (0.6405, 0.9055)>
  UV <Vector (0.6350, 0.9115)>
  UV <Vector (0.6351, 0.9053)>
Face 4321
UV Count: 3
  UV <Vector (0.6371, 0.9217)>
  UV <Vector (0.6324, 0.9196)>
  UV <Vector (0.6363, 0.9175)>
Face 4322
UV Count: 3
  UV <Vector (0.6466, 0.9103)>
  UV <Vector (0.6405, 0.9055)>
  UV <Vector (0.6467, 0.9050)>
Face 4323
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6512, 0.9106)>
  UV <Vector (0.6466, 0.9103)>
Face 4324
UV Count: 3
  UV <Vector (0.6527, 0.8991)>
  UV <Vector (0.6582, 0.9043)>
  UV <Vector (0.6534, 0.9049)>
Face 4325
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6527, 0.8991)>
  UV <Vector (0.6534, 0.9049)>
Face 4326
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6393, 0.8991)>
  UV <Vector (0.6462, 0.8991)>
Face 4327
UV Count: 3
  UV <Vector (0.6393, 0.8991)>
  UV <Vector (0.6351, 0.9053)>
  UV <Vector (0.6342, 0.8991)>
Face 4328
UV Count: 3
  UV <Vector (0.6351, 0.9053)>
  UV <Vector (0.6283, 0.8991)>
  UV <Vector (0.6342, 0.8991)>
Face 4329
UV Count: 3
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6190, 0.8991)>
  UV <Vector (0.6283, 0.8991)>
Face 4330
UV Count: 3
  UV <Vector (0.6190, 0.8991)>
  UV <Vector (0.6111, 0.9050)>
  UV <Vector (0.6107, 0.8991)>
Face 4331
UV Count: 3
  UV <Vector (0.6582, 0.9043)>
  UV <Vector (0.6637, 0.8991)>
  UV <Vector (0.6631, 0.9042)>
Face 4332
UV Count: 3
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6712, 0.9097)>
Face 4333
UV Count: 3
  UV <Vector (0.6690, 0.9043)>
  UV <Vector (0.6659, 0.9085)>
  UV <Vector (0.6631, 0.9042)>
Face 4334
UV Count: 3
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6821, 0.8991)>
  UV <Vector (0.6818, 0.9051)>
Face 4335
UV Count: 3
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6736, 0.8991)>
  UV <Vector (0.6779, 0.8991)>
Face 4336
UV Count: 3
  UV <Vector (0.6690, 0.9043)>
  UV <Vector (0.6637, 0.8991)>
  UV <Vector (0.6684, 0.8991)>
Face 4337
UV Count: 3
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6789, 0.9353)>
  UV <Vector (0.6819, 0.9341)>
Face 4338
UV Count: 3
  UV <Vector (0.6789, 0.9353)>
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6753, 0.9353)>
Face 4339
UV Count: 3
  UV <Vector (0.6453, 0.9417)>
  UV <Vector (0.6527, 0.9391)>
  UV <Vector (0.6584, 0.9466)>
Face 4340
UV Count: 3
  UV <Vector (0.6584, 0.9466)>
  UV <Vector (0.6527, 0.9391)>
  UV <Vector (0.6582, 0.9400)>
Face 4341
UV Count: 3
  UV <Vector (0.6557, 0.9504)>
  UV <Vector (0.6453, 0.9417)>
  UV <Vector (0.6584, 0.9466)>
Face 4342
UV Count: 3
  UV <Vector (0.6426, 0.9504)>
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6453, 0.9417)>
Face 4343
UV Count: 3
  UV <Vector (0.7945, 0.9032)>
  UV <Vector (0.7900, 0.9061)>
  UV <Vector (0.7894, 0.9044)>
Face 4344
UV Count: 3
  UV <Vector (0.7953, 0.9061)>
  UV <Vector (0.7914, 0.9091)>
  UV <Vector (0.7900, 0.9061)>
Face 4345
UV Count: 3
  UV <Vector (0.6143, 0.9392)>
  UV <Vector (0.6231, 0.9504)>
  UV <Vector (0.6159, 0.9504)>
Face 4346
UV Count: 3
  UV <Vector (0.6223, 0.9406)>
  UV <Vector (0.6337, 0.9504)>
  UV <Vector (0.6231, 0.9504)>
Face 4347
UV Count: 3
  UV <Vector (0.7900, 0.9061)>
  UV <Vector (0.7859, 0.9055)>
  UV <Vector (0.7894, 0.9044)>
Face 4348
UV Count: 3
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6282, 0.9357)>
  UV <Vector (0.6341, 0.9344)>
Face 4349
UV Count: 3
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6239, 0.9358)>
  UV <Vector (0.6282, 0.9357)>
Face 4350
UV Count: 3
  UV <Vector (0.6223, 0.9406)>
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6239, 0.9358)>
Face 4351
UV Count: 3
  UV <Vector (0.6159, 0.9504)>
  UV <Vector (0.6076, 0.9399)>
  UV <Vector (0.6143, 0.9392)>
Face 4352
UV Count: 3
  UV <Vector (0.6407, 0.9348)>
  UV <Vector (0.6460, 0.9318)>
  UV <Vector (0.6453, 0.9417)>
Face 4353
UV Count: 3
  UV <Vector (0.7775, 0.9133)>
  UV <Vector (0.7815, 0.9106)>
  UV <Vector (0.7822, 0.9132)>
Face 4354
UV Count: 3
  UV <Vector (0.7864, 0.9136)>
  UV <Vector (0.7828, 0.9164)>
  UV <Vector (0.7822, 0.9132)>
Face 4355
UV Count: 3
  UV <Vector (0.7822, 0.9132)>
  UV <Vector (0.7785, 0.9162)>
  UV <Vector (0.7775, 0.9133)>
Face 4356
UV Count: 3
  UV <Vector (0.7742, 0.9169)>
  UV <Vector (0.7775, 0.9133)>
  UV <Vector (0.7785, 0.9162)>
Face 4357
UV Count: 3
  UV <Vector (0.7785, 0.9162)>
  UV <Vector (0.7818, 0.9203)>
  UV <Vector (0.7779, 0.9207)>
Face 4358
UV Count: 3
  UV <Vector (0.7779, 0.9207)>
  UV <Vector (0.7742, 0.9169)>
  UV <Vector (0.7785, 0.9162)>
Face 4359
UV Count: 3
  UV <Vector (0.7779, 0.9207)>
  UV <Vector (0.7811, 0.9268)>
  UV <Vector (0.7776, 0.9268)>
Face 4360
UV Count: 3
  UV <Vector (0.7776, 0.9268)>
  UV <Vector (0.7741, 0.9213)>
  UV <Vector (0.7779, 0.9207)>
Face 4361
UV Count: 3
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7692, 0.9222)>
  UV <Vector (0.7741, 0.9213)>
Face 4362
UV Count: 3
  UV <Vector (0.7657, 0.9268)>
  UV <Vector (0.7692, 0.9222)>
  UV <Vector (0.7691, 0.9268)>
Face 4363
UV Count: 3
  UV <Vector (0.7818, 0.9203)>
  UV <Vector (0.7848, 0.9268)>
  UV <Vector (0.7811, 0.9268)>
Face 4364
UV Count: 3
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7848, 0.9268)>
Face 4365
UV Count: 3
  UV <Vector (0.7924, 0.9234)>
  UV <Vector (0.7893, 0.9206)>
  UV <Vector (0.7929, 0.9205)>
Face 4366
UV Count: 3
  UV <Vector (0.7924, 0.9234)>
  UV <Vector (0.7973, 0.9212)>
  UV <Vector (0.7971, 0.9241)>
Face 4367
UV Count: 3
  UV <Vector (0.7971, 0.9241)>
  UV <Vector (0.8015, 0.9227)>
  UV <Vector (0.8020, 0.9246)>
Face 4368
UV Count: 3
  UV <Vector (0.8020, 0.9246)>
  UV <Vector (0.8050, 0.9234)>
  UV <Vector (0.8065, 0.9250)>
Face 4369
UV Count: 3
  UV <Vector (0.8065, 0.9250)>
  UV <Vector (0.8070, 0.9229)>
  UV <Vector (0.8086, 0.9248)>
Face 4370
UV Count: 3
  UV <Vector (0.8086, 0.9248)>
  UV <Vector (0.8080, 0.9224)>
  UV <Vector (0.8099, 0.9244)>
Face 4371
UV Count: 3
  UV <Vector (0.8099, 0.9244)>
  UV <Vector (0.8090, 0.9215)>
  UV <Vector (0.8107, 0.9237)>
Face 4372
UV Count: 3
  UV <Vector (0.8090, 0.9215)>
  UV <Vector (0.8109, 0.9195)>
  UV <Vector (0.8107, 0.9237)>
Face 4373
UV Count: 3
  UV <Vector (0.8109, 0.9195)>
  UV <Vector (0.8118, 0.9153)>
  UV <Vector (0.8124, 0.9203)>
Face 4374
UV Count: 3
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8109, 0.9122)>
  UV <Vector (0.8118, 0.9153)>
Face 4375
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8089, 0.9055)>
  UV <Vector (0.8085, 0.9074)>
Face 4376
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8055, 0.9123)>
  UV <Vector (0.8034, 0.9073)>
Face 4377
UV Count: 3
  UV <Vector (0.8034, 0.9073)>
  UV <Vector (0.8066, 0.9045)>
  UV <Vector (0.8062, 0.9068)>
Face 4378
UV Count: 3
  UV <Vector (0.8080, 0.9124)>
  UV <Vector (0.8071, 0.9159)>
  UV <Vector (0.8055, 0.9123)>
Face 4379
UV Count: 3
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8079, 0.9181)>
  UV <Vector (0.8071, 0.9159)>
Face 4380
UV Count: 3
  UV <Vector (0.8070, 0.9229)>
  UV <Vector (0.8060, 0.9205)>
  UV <Vector (0.8080, 0.9224)>
Face 4381
UV Count: 3
  UV <Vector (0.8060, 0.9205)>
  UV <Vector (0.8090, 0.9215)>
  UV <Vector (0.8080, 0.9224)>
Face 4382
UV Count: 3
  UV <Vector (0.8060, 0.9205)>
  UV <Vector (0.8024, 0.9186)>
  UV <Vector (0.8032, 0.9172)>
Face 4383
UV Count: 3
  UV <Vector (0.8032, 0.9172)>
  UV <Vector (0.8069, 0.9195)>
  UV <Vector (0.8060, 0.9205)>
Face 4384
UV Count: 3
  UV <Vector (0.7929, 0.9205)>
  UV <Vector (0.7983, 0.9182)>
  UV <Vector (0.7973, 0.9212)>
Face 4385
UV Count: 3
  UV <Vector (0.7973, 0.9212)>
  UV <Vector (0.8015, 0.9203)>
  UV <Vector (0.8015, 0.9227)>
Face 4386
UV Count: 3
  UV <Vector (0.7941, 0.9171)>
  UV <Vector (0.7991, 0.9164)>
  UV <Vector (0.7983, 0.9182)>
Face 4387
UV Count: 3
  UV <Vector (0.7983, 0.9182)>
  UV <Vector (0.8024, 0.9186)>
  UV <Vector (0.8015, 0.9203)>
Face 4388
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.8000, 0.9143)>
  UV <Vector (0.7991, 0.9164)>
Face 4389
UV Count: 3
  UV <Vector (0.7991, 0.9164)>
  UV <Vector (0.8032, 0.9172)>
  UV <Vector (0.8024, 0.9186)>
Face 4390
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7921, 0.9121)>
  UV <Vector (0.7961, 0.9127)>
Face 4391
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7906, 0.9165)>
  UV <Vector (0.7911, 0.9143)>
Face 4392
UV Count: 3
  UV <Vector (0.7865, 0.9165)>
  UV <Vector (0.7911, 0.9143)>
  UV <Vector (0.7906, 0.9165)>
Face 4393
UV Count: 3
  UV <Vector (0.7906, 0.9165)>
  UV <Vector (0.7929, 0.9205)>
  UV <Vector (0.7893, 0.9206)>
Face 4394
UV Count: 3
  UV <Vector (0.7893, 0.9206)>
  UV <Vector (0.7865, 0.9165)>
  UV <Vector (0.7906, 0.9165)>
Face 4395
UV Count: 3
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7828, 0.9164)>
  UV <Vector (0.7865, 0.9165)>
Face 4396
UV Count: 3
  UV <Vector (0.7773, 0.9110)>
  UV <Vector (0.7742, 0.9142)>
  UV <Vector (0.7729, 0.9116)>
Face 4397
UV Count: 3
  UV <Vector (0.7729, 0.9116)>
  UV <Vector (0.7683, 0.9176)>
  UV <Vector (0.7664, 0.9174)>
Face 4398
UV Count: 3
  UV <Vector (0.7664, 0.9174)>
  UV <Vector (0.7658, 0.9220)>
  UV <Vector (0.7640, 0.9223)>
Face 4399
UV Count: 3
  UV <Vector (0.8051, 0.9164)>
  UV <Vector (0.8055, 0.9123)>
  UV <Vector (0.8071, 0.9159)>
Face 4400
UV Count: 3
  UV <Vector (0.7962, 0.9094)>
  UV <Vector (0.7921, 0.9121)>
  UV <Vector (0.7914, 0.9091)>
Face 4401
UV Count: 3
  UV <Vector (0.6759, 0.9470)>
  UV <Vector (0.6820, 0.9504)>
  UV <Vector (0.6742, 0.9504)>
Face 4402
UV Count: 3
  UV <Vector (0.8085, 0.9074)>
  UV <Vector (0.8106, 0.9066)>
  UV <Vector (0.8101, 0.9084)>
Face 4403
UV Count: 3
  UV <Vector (0.6566, 0.9314)>
  UV <Vector (0.6549, 0.9308)>
  UV <Vector (0.6568, 0.9300)>
Face 4404
UV Count: 3
  UV <Vector (0.6551, 0.9165)>
  UV <Vector (0.6539, 0.9138)>
  UV <Vector (0.6554, 0.9160)>
Face 4405
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6521, 0.9181)>
Face 4406
UV Count: 3
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6449, 0.9192)>
  UV <Vector (0.6425, 0.9164)>
Face 4407
UV Count: 3
  UV <Vector (0.6584, 0.9466)>
  UV <Vector (0.6650, 0.9504)>
  UV <Vector (0.6557, 0.9504)>
Face 4408
UV Count: 3
  UV <Vector (0.8104, 0.9105)>
  UV <Vector (0.8080, 0.9124)>
  UV <Vector (0.8093, 0.9102)>
Face 4409
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8093, 0.9102)>
  UV <Vector (0.8080, 0.9124)>
Face 4410
UV Count: 3
  UV <Vector (0.6111, 0.9050)>
  UV <Vector (0.6018, 0.8990)>
  UV <Vector (0.6107, 0.8991)>
Face 4411
UV Count: 3
  UV <Vector (0.6191, 0.9198)>
  UV <Vector (0.6204, 0.9230)>
  UV <Vector (0.6180, 0.9219)>
Face 4412
UV Count: 3
  UV <Vector (0.6451, 0.9234)>
  UV <Vector (0.6435, 0.9247)>
  UV <Vector (0.6432, 0.9225)>
Face 4413
UV Count: 3
  UV <Vector (0.6339, 0.9233)>
  UV <Vector (0.6374, 0.9251)>
  UV <Vector (0.6331, 0.9261)>
Face 4414
UV Count: 3
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6473, 0.9223)>
  UV <Vector (0.6495, 0.9220)>
Face 4415
UV Count: 3
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6514, 0.9216)>
  UV <Vector (0.6537, 0.9222)>
Face 4416
UV Count: 3
  UV <Vector (0.6122, 0.9221)>
  UV <Vector (0.6070, 0.9199)>
  UV <Vector (0.6126, 0.9183)>
Face 4417
UV Count: 3
  UV <Vector (0.6290, 0.9236)>
  UV <Vector (0.6265, 0.9261)>
  UV <Vector (0.6262, 0.9224)>
Face 4418
UV Count: 3
  UV <Vector (0.6265, 0.9261)>
  UV <Vector (0.6226, 0.9224)>
  UV <Vector (0.6262, 0.9224)>
Face 4419
UV Count: 3
  UV <Vector (0.6204, 0.9230)>
  UV <Vector (0.6226, 0.9263)>
  UV <Vector (0.6192, 0.9258)>
Face 4420
UV Count: 3
  UV <Vector (0.6192, 0.9258)>
  UV <Vector (0.6180, 0.9219)>
  UV <Vector (0.6204, 0.9230)>
Face 4421
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6071, 0.9228)>
  UV <Vector (0.6122, 0.9221)>
Face 4422
UV Count: 3
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6551, 0.9165)>
  UV <Vector (0.6560, 0.9195)>
Face 4423
UV Count: 3
  UV <Vector (0.6507, 0.9287)>
  UV <Vector (0.6549, 0.9308)>
  UV <Vector (0.6506, 0.9331)>
Face 4424
UV Count: 3
  UV <Vector (0.6507, 0.9287)>
  UV <Vector (0.6460, 0.9318)>
  UV <Vector (0.6457, 0.9280)>
Face 4425
UV Count: 3
  UV <Vector (0.6439, 0.9286)>
  UV <Vector (0.6457, 0.9280)>
  UV <Vector (0.6460, 0.9318)>
Face 4426
UV Count: 3
  UV <Vector (0.6379, 0.9292)>
  UV <Vector (0.6341, 0.9344)>
  UV <Vector (0.6350, 0.9287)>
Face 4427
UV Count: 3
  UV <Vector (0.6293, 0.9297)>
  UV <Vector (0.6282, 0.9357)>
  UV <Vector (0.6270, 0.9301)>
Face 4428
UV Count: 3
  UV <Vector (0.6282, 0.9357)>
  UV <Vector (0.6232, 0.9305)>
  UV <Vector (0.6270, 0.9301)>
Face 4429
UV Count: 3
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6232, 0.9305)>
  UV <Vector (0.6239, 0.9358)>
Face 4430
UV Count: 3
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6184, 0.9303)>
  UV <Vector (0.6207, 0.9297)>
Face 4431
UV Count: 3
  UV <Vector (0.6087, 0.9367)>
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6129, 0.9350)>
Face 4432
UV Count: 3
  UV <Vector (0.6166, 0.9202)>
  UV <Vector (0.6122, 0.9221)>
  UV <Vector (0.6126, 0.9183)>
Face 4433
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6159, 0.9229)>
  UV <Vector (0.6173, 0.9267)>
Face 4434
UV Count: 3
  UV <Vector (0.6129, 0.9350)>
  UV <Vector (0.6168, 0.9302)>
  UV <Vector (0.6198, 0.9344)>
Face 4435
UV Count: 3
  UV <Vector (0.6143, 0.9392)>
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6223, 0.9406)>
Face 4436
UV Count: 3
  UV <Vector (0.6180, 0.9219)>
  UV <Vector (0.6159, 0.9229)>
  UV <Vector (0.6166, 0.9202)>
Face 4437
UV Count: 3
  UV <Vector (0.6182, 0.9257)>
  UV <Vector (0.6159, 0.9229)>
  UV <Vector (0.6180, 0.9219)>
Face 4438
UV Count: 3
  UV <Vector (0.6040, 0.9234)>
  UV <Vector (0.6071, 0.9228)>
  UV <Vector (0.6042, 0.9258)>
Face 4439
UV Count: 3
  UV <Vector (0.6339, 0.9233)>
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6324, 0.9196)>
Face 4440
UV Count: 3
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6331, 0.9261)>
  UV <Vector (0.6315, 0.9262)>
Face 4441
UV Count: 3
  UV <Vector (0.6125, 0.9145)>
  UV <Vector (0.6065, 0.9140)>
  UV <Vector (0.6126, 0.9135)>
Face 4442
UV Count: 3
  UV <Vector (0.6179, 0.9151)>
  UV <Vector (0.6125, 0.9145)>
  UV <Vector (0.6126, 0.9135)>
Face 4443
UV Count: 3
  UV <Vector (0.6215, 0.9141)>
  UV <Vector (0.6179, 0.9151)>
  UV <Vector (0.6216, 0.9129)>
Face 4444
UV Count: 3
  UV <Vector (0.6262, 0.9143)>
  UV <Vector (0.6216, 0.9129)>
  UV <Vector (0.6264, 0.9126)>
Face 4445
UV Count: 3
  UV <Vector (0.6299, 0.9143)>
  UV <Vector (0.6262, 0.9143)>
  UV <Vector (0.6264, 0.9126)>
Face 4446
UV Count: 3
  UV <Vector (0.6352, 0.9126)>
  UV <Vector (0.6299, 0.9143)>
  UV <Vector (0.6350, 0.9115)>
Face 4447
UV Count: 3
  UV <Vector (0.6423, 0.9148)>
  UV <Vector (0.6352, 0.9126)>
  UV <Vector (0.6350, 0.9115)>
Face 4448
UV Count: 3
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6423, 0.9148)>
  UV <Vector (0.6466, 0.9103)>
Face 4449
UV Count: 3
  UV <Vector (0.6505, 0.9117)>
  UV <Vector (0.6466, 0.9103)>
  UV <Vector (0.6512, 0.9106)>
Face 4450
UV Count: 3
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6290, 0.9236)>
  UV <Vector (0.6295, 0.9199)>
Face 4451
UV Count: 3
  UV <Vector (0.6290, 0.9236)>
  UV <Vector (0.6315, 0.9262)>
  UV <Vector (0.6302, 0.9265)>
Face 4452
UV Count: 3
  UV <Vector (0.6413, 0.9198)>
  UV <Vector (0.6371, 0.9217)>
  UV <Vector (0.6363, 0.9175)>
Face 4453
UV Count: 3
  UV <Vector (0.6374, 0.9251)>
  UV <Vector (0.6403, 0.9231)>
  UV <Vector (0.6417, 0.9252)>
Face 4454
UV Count: 3
  UV <Vector (0.6432, 0.9225)>
  UV <Vector (0.6417, 0.9252)>
  UV <Vector (0.6403, 0.9231)>
Face 4455
UV Count: 3
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6407, 0.9348)>
  UV <Vector (0.6379, 0.9292)>
Face 4456
UV Count: 3
  UV <Vector (0.6328, 0.9306)>
  UV <Vector (0.6350, 0.9287)>
  UV <Vector (0.6341, 0.9344)>
Face 4457
UV Count: 3
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6432, 0.9225)>
  UV <Vector (0.6413, 0.9198)>
Face 4458
UV Count: 3
  UV <Vector (0.7858, 0.9111)>
  UV <Vector (0.7914, 0.9091)>
  UV <Vector (0.7921, 0.9121)>
Face 4459
UV Count: 3
  UV <Vector (0.7855, 0.9068)>
  UV <Vector (0.7900, 0.9061)>
  UV <Vector (0.7914, 0.9091)>
Face 4460
UV Count: 3
  UV <Vector (0.7822, 0.9070)>
  UV <Vector (0.7858, 0.9111)>
  UV <Vector (0.7815, 0.9106)>
Face 4461
UV Count: 3
  UV <Vector (0.7774, 0.9082)>
  UV <Vector (0.7815, 0.9106)>
  UV <Vector (0.7773, 0.9110)>
Face 4462
UV Count: 3
  UV <Vector (0.7774, 0.9082)>
  UV <Vector (0.7773, 0.9110)>
  UV <Vector (0.7729, 0.9116)>
Face 4463
UV Count: 3
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6449, 0.9192)>
  UV <Vector (0.6432, 0.9225)>
Face 4464
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6023, 0.9345)>
  UV <Vector (0.6032, 0.9282)>
Face 4465
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6063, 0.9283)>
  UV <Vector (0.6042, 0.9258)>
Face 4466
UV Count: 3
  UV <Vector (0.6168, 0.9302)>
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6173, 0.9267)>
Face 4467
UV Count: 3
  UV <Vector (0.6184, 0.9303)>
  UV <Vector (0.6173, 0.9267)>
  UV <Vector (0.6182, 0.9257)>
Face 4468
UV Count: 3
  UV <Vector (0.6184, 0.9303)>
  UV <Vector (0.6192, 0.9258)>
  UV <Vector (0.6207, 0.9297)>
Face 4469
UV Count: 3
  UV <Vector (0.6226, 0.9263)>
  UV <Vector (0.6207, 0.9297)>
  UV <Vector (0.6192, 0.9258)>
Face 4470
UV Count: 3
  UV <Vector (0.6270, 0.9301)>
  UV <Vector (0.6226, 0.9263)>
  UV <Vector (0.6265, 0.9261)>
Face 4471
UV Count: 3
  UV <Vector (0.6293, 0.9297)>
  UV <Vector (0.6265, 0.9261)>
  UV <Vector (0.6302, 0.9265)>
Face 4472
UV Count: 3
  UV <Vector (0.6302, 0.9265)>
  UV <Vector (0.6328, 0.9306)>
  UV <Vector (0.6293, 0.9297)>
Face 4473
UV Count: 3
  UV <Vector (0.6328, 0.9306)>
  UV <Vector (0.6331, 0.9261)>
  UV <Vector (0.6350, 0.9287)>
Face 4474
UV Count: 3
  UV <Vector (0.6350, 0.9287)>
  UV <Vector (0.6374, 0.9251)>
  UV <Vector (0.6379, 0.9292)>
Face 4475
UV Count: 3
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6374, 0.9251)>
  UV <Vector (0.6417, 0.9252)>
Face 4476
UV Count: 3
  UV <Vector (0.6435, 0.9247)>
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6417, 0.9252)>
Face 4477
UV Count: 3
  UV <Vector (0.6449, 0.9256)>
  UV <Vector (0.6439, 0.9286)>
  UV <Vector (0.6435, 0.9247)>
Face 4478
UV Count: 3
  UV <Vector (0.6457, 0.9280)>
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6507, 0.9287)>
Face 4479
UV Count: 3
  UV <Vector (0.6541, 0.9272)>
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6555, 0.9238)>
Face 4480
UV Count: 3
  UV <Vector (0.6568, 0.9300)>
  UV <Vector (0.6549, 0.9308)>
  UV <Vector (0.6566, 0.9273)>
Face 4481
UV Count: 3
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6439, 0.9286)>
  UV <Vector (0.6460, 0.9318)>
Face 4482
UV Count: 3
  UV <Vector (0.6293, 0.9297)>
  UV <Vector (0.6328, 0.9306)>
  UV <Vector (0.6341, 0.9344)>
Face 4483
UV Count: 3
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6168, 0.9302)>
  UV <Vector (0.6184, 0.9303)>
Face 4484
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6122, 0.9304)>
  UV <Vector (0.6129, 0.9350)>
Face 4485
UV Count: 3
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6505, 0.9117)>
  UV <Vector (0.6489, 0.9170)>
Face 4486
UV Count: 3
  UV <Vector (0.6449, 0.9192)>
  UV <Vector (0.6473, 0.9223)>
  UV <Vector (0.6451, 0.9234)>
Face 4487
UV Count: 3
  UV <Vector (0.6489, 0.9170)>
  UV <Vector (0.6473, 0.9223)>
  UV <Vector (0.6449, 0.9192)>
Face 4488
UV Count: 3
  UV <Vector (0.6514, 0.9216)>
  UV <Vector (0.6489, 0.9170)>
  UV <Vector (0.6521, 0.9181)>
Face 4489
UV Count: 3
  UV <Vector (0.6537, 0.9222)>
  UV <Vector (0.6514, 0.9216)>
  UV <Vector (0.6521, 0.9181)>
Face 4490
UV Count: 3
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6363, 0.9175)>
  UV <Vector (0.6352, 0.9126)>
Face 4491
UV Count: 3
  UV <Vector (0.6363, 0.9175)>
  UV <Vector (0.6302, 0.9162)>
  UV <Vector (0.6352, 0.9126)>
Face 4492
UV Count: 3
  UV <Vector (0.6260, 0.9183)>
  UV <Vector (0.6302, 0.9162)>
  UV <Vector (0.6295, 0.9199)>
Face 4493
UV Count: 3
  UV <Vector (0.6215, 0.9141)>
  UV <Vector (0.6260, 0.9183)>
  UV <Vector (0.6223, 0.9180)>
Face 4494
UV Count: 3
  UV <Vector (0.6223, 0.9180)>
  UV <Vector (0.6179, 0.9166)>
  UV <Vector (0.6215, 0.9141)>
Face 4495
UV Count: 3
  UV <Vector (0.6166, 0.9202)>
  UV <Vector (0.6125, 0.9145)>
  UV <Vector (0.6179, 0.9166)>
Face 4496
UV Count: 3
  UV <Vector (0.6126, 0.9183)>
  UV <Vector (0.6066, 0.9160)>
  UV <Vector (0.6125, 0.9145)>
Face 4497
UV Count: 3
  UV <Vector (0.6034, 0.9183)>
  UV <Vector (0.6070, 0.9199)>
  UV <Vector (0.6040, 0.9234)>
Face 4498
UV Count: 3
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6302, 0.9162)>
  UV <Vector (0.6324, 0.9196)>
Face 4499
UV Count: 3
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6295, 0.9199)>
  UV <Vector (0.6302, 0.9162)>
Face 4500
UV Count: 3
  UV <Vector (0.6179, 0.9166)>
  UV <Vector (0.6191, 0.9198)>
  UV <Vector (0.6180, 0.9219)>
Face 4501
UV Count: 3
  UV <Vector (0.6179, 0.9166)>
  UV <Vector (0.6180, 0.9219)>
  UV <Vector (0.6166, 0.9202)>
Face 4502
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6042, 0.9258)>
  UV <Vector (0.6063, 0.9283)>
Face 4503
UV Count: 3
  UV <Vector (0.6432, 0.9225)>
  UV <Vector (0.6403, 0.9231)>
  UV <Vector (0.6413, 0.9198)>
Face 4504
UV Count: 3
  UV <Vector (0.6449, 0.9192)>
  UV <Vector (0.6451, 0.9234)>
  UV <Vector (0.6432, 0.9225)>
Face 4505
UV Count: 3
  UV <Vector (0.6631, 0.9042)>
  UV <Vector (0.6588, 0.9084)>
  UV <Vector (0.6582, 0.9043)>
Face 4506
UV Count: 3
  UV <Vector (0.6597, 0.9348)>
  UV <Vector (0.6613, 0.9334)>
  UV <Vector (0.6627, 0.9348)>
Face 4507
UV Count: 3
  UV <Vector (0.6575, 0.9319)>
  UV <Vector (0.6587, 0.9337)>
  UV <Vector (0.6577, 0.9338)>
Face 4508
UV Count: 3
  UV <Vector (0.6646, 0.9335)>
  UV <Vector (0.6653, 0.9345)>
  UV <Vector (0.6643, 0.9348)>
Face 4509
UV Count: 3
  UV <Vector (0.6588, 0.9092)>
  UV <Vector (0.6608, 0.9120)>
  UV <Vector (0.6585, 0.9123)>
Face 4510
UV Count: 3
  UV <Vector (0.6585, 0.9123)>
  UV <Vector (0.6545, 0.9124)>
  UV <Vector (0.6561, 0.9103)>
Face 4511
UV Count: 3
  UV <Vector (0.6545, 0.9124)>
  UV <Vector (0.6585, 0.9123)>
  UV <Vector (0.6554, 0.9146)>
Face 4512
UV Count: 3
  UV <Vector (0.6617, 0.9084)>
  UV <Vector (0.6588, 0.9092)>
  UV <Vector (0.6588, 0.9084)>
Face 4513
UV Count: 3
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6545, 0.9124)>
  UV <Vector (0.6533, 0.9124)>
Face 4514
UV Count: 3
  UV <Vector (0.6554, 0.9146)>
  UV <Vector (0.6539, 0.9138)>
  UV <Vector (0.6545, 0.9124)>
Face 4515
UV Count: 3
  UV <Vector (0.6577, 0.9338)>
  UV <Vector (0.6566, 0.9314)>
  UV <Vector (0.6575, 0.9319)>
Face 4516
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6533, 0.9124)>
  UV <Vector (0.6539, 0.9138)>
Face 4517
UV Count: 3
  UV <Vector (0.6545, 0.9124)>
  UV <Vector (0.6539, 0.9138)>
  UV <Vector (0.6533, 0.9124)>
Face 4518
UV Count: 3
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6582, 0.9043)>
  UV <Vector (0.6588, 0.9084)>
Face 4519
UV Count: 3
  UV <Vector (0.6689, 0.9088)>
  UV <Vector (0.6665, 0.9097)>
  UV <Vector (0.6659, 0.9085)>
Face 4520
UV Count: 3
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6708, 0.9108)>
  UV <Vector (0.6712, 0.9097)>
Face 4521
UV Count: 3
  UV <Vector (0.6659, 0.9085)>
  UV <Vector (0.6639, 0.9099)>
  UV <Vector (0.6631, 0.9042)>
Face 4522
UV Count: 3
  UV <Vector (0.6736, 0.8991)>
  UV <Vector (0.6690, 0.9043)>
  UV <Vector (0.6684, 0.8991)>
Face 4523
UV Count: 3
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6689, 0.9088)>
  UV <Vector (0.6690, 0.9043)>
Face 4524
UV Count: 3
  UV <Vector (0.6687, 0.9099)>
  UV <Vector (0.6712, 0.9097)>
  UV <Vector (0.6708, 0.9108)>
Face 4525
UV Count: 3
  UV <Vector (0.6659, 0.9085)>
  UV <Vector (0.6652, 0.9106)>
  UV <Vector (0.6639, 0.9099)>
Face 4526
UV Count: 3
  UV <Vector (0.6652, 0.9106)>
  UV <Vector (0.6642, 0.9117)>
  UV <Vector (0.6639, 0.9099)>
Face 4527
UV Count: 3
  UV <Vector (0.6642, 0.9117)>
  UV <Vector (0.6649, 0.9133)>
  UV <Vector (0.6641, 0.9134)>
Face 4528
UV Count: 3
  UV <Vector (0.6654, 0.9329)>
  UV <Vector (0.6661, 0.9341)>
  UV <Vector (0.6653, 0.9345)>
Face 4529
UV Count: 3
  UV <Vector (0.6723, 0.9120)>
  UV <Vector (0.6733, 0.9139)>
  UV <Vector (0.6725, 0.9138)>
Face 4530
UV Count: 3
  UV <Vector (0.6736, 0.9312)>
  UV <Vector (0.6728, 0.9328)>
  UV <Vector (0.6728, 0.9312)>
Face 4531
UV Count: 3
  UV <Vector (0.6693, 0.9131)>
  UV <Vector (0.6687, 0.9099)>
  UV <Vector (0.6708, 0.9108)>
Face 4532
UV Count: 3
  UV <Vector (0.6676, 0.9128)>
  UV <Vector (0.6665, 0.9097)>
  UV <Vector (0.6687, 0.9099)>
Face 4533
UV Count: 3
  UV <Vector (0.6723, 0.9120)>
  UV <Vector (0.6693, 0.9131)>
  UV <Vector (0.6708, 0.9108)>
Face 4534
UV Count: 3
  UV <Vector (0.6707, 0.9321)>
  UV <Vector (0.6728, 0.9312)>
  UV <Vector (0.6728, 0.9328)>
Face 4535
UV Count: 3
  UV <Vector (0.6665, 0.9097)>
  UV <Vector (0.6662, 0.9125)>
  UV <Vector (0.6652, 0.9106)>
Face 4536
UV Count: 3
  UV <Vector (0.6648, 0.9117)>
  UV <Vector (0.6662, 0.9125)>
  UV <Vector (0.6649, 0.9133)>
Face 4537
UV Count: 3
  UV <Vector (0.6676, 0.9322)>
  UV <Vector (0.6661, 0.9341)>
  UV <Vector (0.6661, 0.9324)>
Face 4538
UV Count: 3
  UV <Vector (0.6663, 0.9357)>
  UV <Vector (0.6653, 0.9345)>
  UV <Vector (0.6661, 0.9341)>
Face 4539
UV Count: 3
  UV <Vector (0.6677, 0.9367)>
  UV <Vector (0.6663, 0.9357)>
  UV <Vector (0.6681, 0.9356)>
Face 4540
UV Count: 3
  UV <Vector (0.6735, 0.9335)>
  UV <Vector (0.6715, 0.9350)>
  UV <Vector (0.6728, 0.9328)>
Face 4541
UV Count: 3
  UV <Vector (0.6715, 0.9350)>
  UV <Vector (0.6700, 0.9364)>
  UV <Vector (0.6697, 0.9355)>
Face 4542
UV Count: 3
  UV <Vector (0.6700, 0.9364)>
  UV <Vector (0.6681, 0.9356)>
  UV <Vector (0.6697, 0.9355)>
Face 4543
UV Count: 3
  UV <Vector (0.6715, 0.9350)>
  UV <Vector (0.6707, 0.9321)>
  UV <Vector (0.6728, 0.9328)>
Face 4544
UV Count: 3
  UV <Vector (0.6697, 0.9355)>
  UV <Vector (0.6692, 0.9320)>
  UV <Vector (0.6707, 0.9321)>
Face 4545
UV Count: 3
  UV <Vector (0.6681, 0.9356)>
  UV <Vector (0.6676, 0.9322)>
  UV <Vector (0.6692, 0.9320)>
Face 4546
UV Count: 3
  UV <Vector (0.6661, 0.9341)>
  UV <Vector (0.6676, 0.9322)>
  UV <Vector (0.6663, 0.9357)>
Face 4547
UV Count: 3
  UV <Vector (0.6647, 0.9364)>
  UV <Vector (0.6643, 0.9348)>
  UV <Vector (0.6653, 0.9345)>
Face 4548
UV Count: 3
  UV <Vector (0.6594, 0.9359)>
  UV <Vector (0.6577, 0.9338)>
  UV <Vector (0.6597, 0.9348)>
Face 4549
UV Count: 3
  UV <Vector (0.6628, 0.9364)>
  UV <Vector (0.6597, 0.9348)>
  UV <Vector (0.6627, 0.9348)>
Face 4550
UV Count: 3
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6757, 0.9093)>
Face 4551
UV Count: 3
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6741, 0.9137)>
  UV <Vector (0.6733, 0.9139)>
Face 4552
UV Count: 3
  UV <Vector (0.6790, 0.9104)>
  UV <Vector (0.6757, 0.9093)>
  UV <Vector (0.6791, 0.9093)>
Face 4553
UV Count: 3
  UV <Vector (0.6791, 0.9093)>
  UV <Vector (0.6811, 0.9122)>
  UV <Vector (0.6790, 0.9104)>
Face 4554
UV Count: 3
  UV <Vector (0.6811, 0.9122)>
  UV <Vector (0.6823, 0.9142)>
  UV <Vector (0.6813, 0.9142)>
Face 4555
UV Count: 3
  UV <Vector (0.6820, 0.9305)>
  UV <Vector (0.6805, 0.9324)>
  UV <Vector (0.6810, 0.9305)>
Face 4556
UV Count: 3
  UV <Vector (0.6805, 0.9324)>
  UV <Vector (0.6789, 0.9353)>
  UV <Vector (0.6788, 0.9333)>
Face 4557
UV Count: 3
  UV <Vector (0.6789, 0.9353)>
  UV <Vector (0.6760, 0.9335)>
  UV <Vector (0.6788, 0.9333)>
Face 4558
UV Count: 3
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6736, 0.9312)>
  UV <Vector (0.6742, 0.9311)>
Face 4559
UV Count: 3
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6753, 0.9353)>
  UV <Vector (0.6735, 0.9335)>
Face 4560
UV Count: 3
  UV <Vector (0.6757, 0.9093)>
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6791, 0.9093)>
Face 4561
UV Count: 3
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6757, 0.9093)>
  UV <Vector (0.6732, 0.9112)>
Face 4562
UV Count: 3
  UV <Vector (0.6820, 0.9099)>
  UV <Vector (0.6791, 0.9093)>
  UV <Vector (0.6780, 0.9046)>
Face 4563
UV Count: 3
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6818, 0.9051)>
  UV <Vector (0.6820, 0.9099)>
Face 4564
UV Count: 3
  UV <Vector (0.6813, 0.9142)>
  UV <Vector (0.6788, 0.9129)>
  UV <Vector (0.6811, 0.9122)>
Face 4565
UV Count: 3
  UV <Vector (0.6781, 0.9307)>
  UV <Vector (0.6810, 0.9305)>
  UV <Vector (0.6805, 0.9324)>
Face 4566
UV Count: 3
  UV <Vector (0.6788, 0.9333)>
  UV <Vector (0.6761, 0.9307)>
  UV <Vector (0.6781, 0.9307)>
Face 4567
UV Count: 3
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6788, 0.9129)>
  UV <Vector (0.6764, 0.9128)>
Face 4568
UV Count: 3
  UV <Vector (0.6760, 0.9335)>
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6761, 0.9307)>
Face 4569
UV Count: 3
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6764, 0.9128)>
  UV <Vector (0.6742, 0.9117)>
Face 4570
UV Count: 3
  UV <Vector (0.6753, 0.9353)>
  UV <Vector (0.6720, 0.9359)>
  UV <Vector (0.6735, 0.9335)>
Face 4571
UV Count: 3
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6720, 0.9359)>
  UV <Vector (0.6753, 0.9353)>
Face 4572
UV Count: 3
  UV <Vector (0.6720, 0.9359)>
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6700, 0.9364)>
Face 4573
UV Count: 3
  UV <Vector (0.7995, 0.9065)>
  UV <Vector (0.7962, 0.9094)>
  UV <Vector (0.7953, 0.9061)>
Face 4574
UV Count: 3
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6495, 0.9220)>
  UV <Vector (0.6514, 0.9216)>
Face 4575
UV Count: 3
  UV <Vector (0.6555, 0.9238)>
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6537, 0.9222)>
Face 4576
UV Count: 3
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6449, 0.9256)>
  UV <Vector (0.6451, 0.9234)>
Face 4577
UV Count: 3
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6451, 0.9234)>
  UV <Vector (0.6473, 0.9223)>
Face 4578
UV Count: 3
  UV <Vector (0.8101, 0.9084)>
  UV <Vector (0.8093, 0.9102)>
  UV <Vector (0.8085, 0.9074)>
Face 4579
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6677, 0.9367)>
  UV <Vector (0.6696, 0.9423)>
Face 4580
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6594, 0.9359)>
  UV <Vector (0.6628, 0.9364)>
Face 4581
UV Count: 3
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6669, 0.9467)>
  UV <Vector (0.6584, 0.9466)>
Face 4582
UV Count: 3
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6537, 0.9222)>
  UV <Vector (0.6521, 0.9181)>
Face 4583
UV Count: 3
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6555, 0.9238)>
  UV <Vector (0.6537, 0.9222)>
Face 4584
UV Count: 3
  UV <Vector (0.6541, 0.9272)>
  UV <Vector (0.6566, 0.9273)>
  UV <Vector (0.6549, 0.9308)>
Face 4585
UV Count: 3
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6533, 0.9124)>
  UV <Vector (0.6534, 0.9049)>
Face 4586
UV Count: 3
  UV <Vector (0.6646, 0.9335)>
  UV <Vector (0.6627, 0.9348)>
  UV <Vector (0.6613, 0.9334)>
Face 4587
UV Count: 3
  UV <Vector (0.6628, 0.9364)>
  UV <Vector (0.6627, 0.9348)>
  UV <Vector (0.6643, 0.9348)>
Face 4588
UV Count: 3
  UV <Vector (0.6634, 0.9130)>
  UV <Vector (0.6642, 0.9117)>
  UV <Vector (0.6641, 0.9134)>
Face 4589
UV Count: 3
  UV <Vector (0.6633, 0.9117)>
  UV <Vector (0.6639, 0.9099)>
  UV <Vector (0.6642, 0.9117)>
Face 4590
UV Count: 3
  UV <Vector (0.6617, 0.9084)>
  UV <Vector (0.6626, 0.9104)>
  UV <Vector (0.6612, 0.9093)>
Face 4591
UV Count: 3
  UV <Vector (0.6631, 0.9042)>
  UV <Vector (0.6639, 0.9099)>
  UV <Vector (0.6617, 0.9084)>
Face 4592
UV Count: 3
  UV <Vector (0.6788, 0.9129)>
  UV <Vector (0.6790, 0.9104)>
  UV <Vector (0.6811, 0.9122)>
Face 4593
UV Count: 3
  UV <Vector (0.6781, 0.9307)>
  UV <Vector (0.6805, 0.9324)>
  UV <Vector (0.6788, 0.9333)>
Face 4594
UV Count: 3
  UV <Vector (0.6764, 0.9128)>
  UV <Vector (0.6741, 0.9137)>
  UV <Vector (0.6742, 0.9117)>
Face 4595
UV Count: 3
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6742, 0.9311)>
  UV <Vector (0.6761, 0.9307)>
Face 4596
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6669, 0.9467)>
Face 4597
UV Count: 3
  UV <Vector (0.6594, 0.9359)>
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6564, 0.9335)>
Face 4598
UV Count: 3
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6549, 0.9308)>
  UV <Vector (0.6564, 0.9335)>
Face 4599
UV Count: 3
  UV <Vector (0.6506, 0.9331)>
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6527, 0.9391)>
Face 4600
UV Count: 3
  UV <Vector (0.6460, 0.9318)>
  UV <Vector (0.6527, 0.9391)>
  UV <Vector (0.6453, 0.9417)>
Face 4601
UV Count: 3
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6677, 0.9367)>
  UV <Vector (0.6700, 0.9364)>
Face 4602
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6628, 0.9364)>
  UV <Vector (0.6647, 0.9364)>
Face 4603
UV Count: 3
  UV <Vector (0.6626, 0.9104)>
  UV <Vector (0.6633, 0.9117)>
  UV <Vector (0.6608, 0.9120)>
Face 4604
UV Count: 3
  UV <Vector (0.6608, 0.9120)>
  UV <Vector (0.6633, 0.9117)>
  UV <Vector (0.6634, 0.9130)>
Face 4605
UV Count: 3
  UV <Vector (0.6612, 0.9093)>
  UV <Vector (0.6626, 0.9104)>
  UV <Vector (0.6608, 0.9120)>
Face 4606
UV Count: 3
  UV <Vector (0.6587, 0.9337)>
  UV <Vector (0.6597, 0.9348)>
  UV <Vector (0.6577, 0.9338)>
Face 4607
UV Count: 3
  UV <Vector (0.6585, 0.9123)>
  UV <Vector (0.6561, 0.9103)>
  UV <Vector (0.6588, 0.9092)>
Face 4608
UV Count: 3
  UV <Vector (0.6588, 0.9092)>
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6588, 0.9084)>
Face 4609
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6489, 0.9170)>
  UV <Vector (0.6505, 0.9117)>
Face 4610
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6512, 0.9106)>
  UV <Vector (0.6533, 0.9124)>
Face 4611
UV Count: 3
  UV <Vector (0.6533, 0.9124)>
  UV <Vector (0.6512, 0.9106)>
  UV <Vector (0.6534, 0.9049)>
Face 4612
UV Count: 3
  UV <Vector (0.7922, 0.9267)>
  UV <Vector (0.7971, 0.9294)>
  UV <Vector (0.7924, 0.9301)>
Face 4613
UV Count: 3
  UV <Vector (0.7971, 0.9267)>
  UV <Vector (0.8020, 0.9288)>
  UV <Vector (0.7971, 0.9294)>
Face 4614
UV Count: 3
  UV <Vector (0.8022, 0.9267)>
  UV <Vector (0.8065, 0.9284)>
  UV <Vector (0.8020, 0.9288)>
Face 4615
UV Count: 3
  UV <Vector (0.8070, 0.9268)>
  UV <Vector (0.8087, 0.9288)>
  UV <Vector (0.8065, 0.9284)>
Face 4616
UV Count: 3
  UV <Vector (0.8097, 0.9268)>
  UV <Vector (0.8098, 0.9291)>
  UV <Vector (0.8087, 0.9288)>
Face 4617
UV Count: 3
  UV <Vector (0.8110, 0.9268)>
  UV <Vector (0.8107, 0.9298)>
  UV <Vector (0.8098, 0.9291)>
Face 4618
UV Count: 3
  UV <Vector (0.8124, 0.9332)>
  UV <Vector (0.8107, 0.9298)>
  UV <Vector (0.8117, 0.9284)>
Face 4619
UV Count: 3
  UV <Vector (0.8107, 0.9237)>
  UV <Vector (0.8124, 0.9203)>
  UV <Vector (0.8117, 0.9251)>
Face 4620
UV Count: 3
  UV <Vector (0.8110, 0.9268)>
  UV <Vector (0.8107, 0.9237)>
  UV <Vector (0.8117, 0.9251)>
Face 4621
UV Count: 3
  UV <Vector (0.8097, 0.9268)>
  UV <Vector (0.8099, 0.9244)>
  UV <Vector (0.8110, 0.9268)>
Face 4622
UV Count: 3
  UV <Vector (0.8070, 0.9268)>
  UV <Vector (0.8086, 0.9248)>
  UV <Vector (0.8097, 0.9268)>
Face 4623
UV Count: 3
  UV <Vector (0.8022, 0.9267)>
  UV <Vector (0.8065, 0.9250)>
  UV <Vector (0.8070, 0.9268)>
Face 4624
UV Count: 3
  UV <Vector (0.7971, 0.9267)>
  UV <Vector (0.8020, 0.9246)>
  UV <Vector (0.8022, 0.9267)>
Face 4625
UV Count: 3
  UV <Vector (0.7922, 0.9267)>
  UV <Vector (0.7971, 0.9241)>
  UV <Vector (0.7971, 0.9267)>
Face 4626
UV Count: 3
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8109, 0.9195)>
  UV <Vector (0.8096, 0.9187)>
Face 4627
UV Count: 3
  UV <Vector (0.8110, 0.9340)>
  UV <Vector (0.8118, 0.9382)>
  UV <Vector (0.8095, 0.9381)>
Face 4628
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7924, 0.9234)>
  UV <Vector (0.7922, 0.9267)>
Face 4629
UV Count: 3
  UV <Vector (0.7892, 0.9329)>
  UV <Vector (0.7924, 0.9301)>
  UV <Vector (0.7929, 0.9330)>
Face 4630
UV Count: 3
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7616, 0.9152)>
  UV <Vector (0.7597, 0.9177)>
Face 4631
UV Count: 3
  UV <Vector (0.7596, 0.9344)>
  UV <Vector (0.7554, 0.9399)>
  UV <Vector (0.7540, 0.9367)>
Face 4632
UV Count: 3
  UV <Vector (0.6023, 0.9345)>
  UV <Vector (0.6076, 0.9399)>
  UV <Vector (0.6016, 0.9380)>
Face 4633
UV Count: 3
  UV <Vector (0.6066, 0.9160)>
  UV <Vector (0.6017, 0.9160)>
  UV <Vector (0.6065, 0.9140)>
Face 4634
UV Count: 3
  UV <Vector (0.6095, 0.9503)>
  UV <Vector (0.6016, 0.9380)>
  UV <Vector (0.6076, 0.9399)>
Face 4635
UV Count: 3
  UV <Vector (0.7590, 0.9063)>
  UV <Vector (0.7616, 0.9152)>
  UV <Vector (0.7569, 0.9136)>
Face 4636
UV Count: 3
  UV <Vector (0.6017, 0.9160)>
  UV <Vector (0.6045, 0.9066)>
  UV <Vector (0.6065, 0.9140)>
Face 4637
UV Count: 3
  UV <Vector (0.7616, 0.9380)>
  UV <Vector (0.7534, 0.9503)>
  UV <Vector (0.7554, 0.9399)>
Face 4638
UV Count: 3
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.8064, 0.1464)>
  UV <Vector (0.7911, 0.1457)>
Face 4639
UV Count: 3
  UV <Vector (0.7809, 0.1315)>
  UV <Vector (0.7911, 0.1457)>
  UV <Vector (0.7742, 0.1449)>
Face 4640
UV Count: 3
  UV <Vector (0.7672, 0.1290)>
  UV <Vector (0.7742, 0.1449)>
  UV <Vector (0.7600, 0.1424)>
Face 4641
UV Count: 3
  UV <Vector (0.7243, 0.1204)>
  UV <Vector (0.7342, 0.1370)>
  UV <Vector (0.7200, 0.1343)>
Face 4642
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6955, 0.1440)>
  UV <Vector (0.6730, 0.1399)>
Face 4643
UV Count: 3
  UV <Vector (0.6845, 0.1702)>
  UV <Vector (0.6681, 0.1529)>
  UV <Vector (0.6902, 0.1568)>
Face 4644
UV Count: 3
  UV <Vector (0.7243, 0.1204)>
  UV <Vector (0.7412, 0.1083)>
  UV <Vector (0.7381, 0.1225)>
Face 4645
UV Count: 3
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7809, 0.1315)>
  UV <Vector (0.7672, 0.1290)>
Face 4646
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.7032, 0.1176)>
  UV <Vector (0.6996, 0.1312)>
Face 4647
UV Count: 3
  UV <Vector (0.6793, 0.1155)>
  UV <Vector (0.7059, 0.1041)>
  UV <Vector (0.7032, 0.1176)>
Face 4648
UV Count: 3
  UV <Vector (0.7266, 0.0925)>
  UV <Vector (0.7450, 0.0798)>
  UV <Vector (0.7431, 0.0942)>
Face 4649
UV Count: 3
  UV <Vector (0.7261, 0.1059)>
  UV <Vector (0.7431, 0.0942)>
  UV <Vector (0.7412, 0.1083)>
Face 4650
UV Count: 3
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.7761, 0.0992)>
  UV <Vector (0.7898, 0.1013)>
Face 4651
UV Count: 3
  UV <Vector (0.6807, 0.1023)>
  UV <Vector (0.7074, 0.0905)>
  UV <Vector (0.7059, 0.1041)>
Face 4652
UV Count: 3
  UV <Vector (0.7289, 0.0645)>
  UV <Vector (0.7456, 0.0525)>
  UV <Vector (0.7454, 0.0660)>
Face 4653
UV Count: 3
  UV <Vector (0.7276, 0.0782)>
  UV <Vector (0.7454, 0.0660)>
  UV <Vector (0.7450, 0.0798)>
Face 4654
UV Count: 3
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.7761, 0.0992)>
  UV <Vector (0.7776, 0.0835)>
Face 4655
UV Count: 3
  UV <Vector (0.7890, 0.0706)>
  UV <Vector (0.7776, 0.0835)>
  UV <Vector (0.7772, 0.0689)>
Face 4656
UV Count: 3
  UV <Vector (0.7772, 0.0689)>
  UV <Vector (0.7911, 0.0565)>
  UV <Vector (0.7890, 0.0706)>
Face 4657
UV Count: 3
  UV <Vector (0.6823, 0.0119)>
  UV <Vector (0.7062, 0.0243)>
  UV <Vector (0.6808, 0.0248)>
Face 4658
UV Count: 3
  UV <Vector (0.6808, 0.0248)>
  UV <Vector (0.7051, 0.0374)>
  UV <Vector (0.6787, 0.0372)>
Face 4659
UV Count: 3
  UV <Vector (0.7052, 0.0501)>
  UV <Vector (0.7289, 0.0386)>
  UV <Vector (0.7290, 0.0514)>
Face 4660
UV Count: 3
  UV <Vector (0.7290, 0.0514)>
  UV <Vector (0.7469, 0.0398)>
  UV <Vector (0.7456, 0.0525)>
Face 4661
UV Count: 3
  UV <Vector (0.7923, 0.0419)>
  UV <Vector (0.7772, 0.0551)>
  UV <Vector (0.7772, 0.0414)>
Face 4662
UV Count: 3
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7051, 0.0374)>
  UV <Vector (0.7062, 0.0243)>
Face 4663
UV Count: 3
  UV <Vector (0.7310, 0.0114)>
  UV <Vector (0.7062, 0.0243)>
  UV <Vector (0.7081, 0.0109)>
Face 4664
UV Count: 3
  UV <Vector (0.7046, 0.1743)>
  UV <Vector (0.7230, 0.1642)>
  UV <Vector (0.7181, 0.1776)>
Face 4665
UV Count: 3
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7467, 0.0118)>
  UV <Vector (0.7475, 0.0262)>
Face 4666
UV Count: 3
  UV <Vector (0.7289, 0.0386)>
  UV <Vector (0.7475, 0.0262)>
  UV <Vector (0.7469, 0.0398)>
Face 4667
UV Count: 3
  UV <Vector (0.7772, 0.0414)>
  UV <Vector (0.7918, 0.0271)>
  UV <Vector (0.7923, 0.0419)>
Face 4668
UV Count: 3
  UV <Vector (0.7230, 0.1642)>
  UV <Vector (0.7151, 0.1475)>
  UV <Vector (0.7284, 0.1510)>
Face 4669
UV Count: 3
  UV <Vector (0.7284, 0.1510)>
  UV <Vector (0.7200, 0.1343)>
  UV <Vector (0.7342, 0.1370)>
Face 4670
UV Count: 3
  UV <Vector (0.7600, 0.1424)>
  UV <Vector (0.7672, 0.1574)>
  UV <Vector (0.7522, 0.1557)>
Face 4671
UV Count: 3
  UV <Vector (0.7522, 0.1557)>
  UV <Vector (0.7602, 0.1709)>
  UV <Vector (0.7472, 0.1690)>
Face 4672
UV Count: 3
  UV <Vector (0.7472, 0.1690)>
  UV <Vector (0.7517, 0.1839)>
  UV <Vector (0.7419, 0.1821)>
Face 4673
UV Count: 3
  UV <Vector (0.7888, 0.0124)>
  UV <Vector (0.7762, 0.0278)>
  UV <Vector (0.7762, 0.0124)>
Face 4674
UV Count: 3
  UV <Vector (0.8100, 0.0127)>
  UV <Vector (0.7918, 0.0271)>
  UV <Vector (0.7888, 0.0124)>
Face 4675
UV Count: 3
  UV <Vector (0.7685, 0.1867)>
  UV <Vector (0.7602, 0.1709)>
  UV <Vector (0.7752, 0.1731)>
Face 4676
UV Count: 3
  UV <Vector (0.7752, 0.1731)>
  UV <Vector (0.7672, 0.1574)>
  UV <Vector (0.7830, 0.1588)>
Face 4677
UV Count: 3
  UV <Vector (0.7830, 0.1588)>
  UV <Vector (0.7742, 0.1449)>
  UV <Vector (0.7911, 0.1457)>
Face 4678
UV Count: 3
  UV <Vector (0.7911, 0.1457)>
  UV <Vector (0.7991, 0.1599)>
  UV <Vector (0.7830, 0.1588)>
Face 4679
UV Count: 3
  UV <Vector (0.7830, 0.1588)>
  UV <Vector (0.7911, 0.1749)>
  UV <Vector (0.7752, 0.1731)>
Face 4680
UV Count: 3
  UV <Vector (0.7752, 0.1731)>
  UV <Vector (0.7842, 0.1891)>
  UV <Vector (0.7685, 0.1867)>
Face 4681
UV Count: 3
  UV <Vector (0.8100, 0.0127)>
  UV <Vector (0.8237, 0.0273)>
  UV <Vector (0.8093, 0.0277)>
Face 4682
UV Count: 3
  UV <Vector (0.8366, 0.0235)>
  UV <Vector (0.8283, 0.0112)>
  UV <Vector (0.8405, 0.0095)>
Face 4683
UV Count: 3
  UV <Vector (0.7962, 0.1908)>
  UV <Vector (0.7911, 0.1749)>
  UV <Vector (0.8022, 0.1758)>
Face 4684
UV Count: 3
  UV <Vector (0.7991, 0.1599)>
  UV <Vector (0.8022, 0.1758)>
  UV <Vector (0.7911, 0.1749)>
Face 4685
UV Count: 3
  UV <Vector (0.8487, 0.0087)>
  UV <Vector (0.8581, 0.0229)>
  UV <Vector (0.8470, 0.0226)>
Face 4686
UV Count: 3
  UV <Vector (0.8464, 0.0323)>
  UV <Vector (0.8581, 0.0229)>
  UV <Vector (0.8577, 0.0342)>
Face 4687
UV Count: 3
  UV <Vector (0.7923, 0.0419)>
  UV <Vector (0.8093, 0.0277)>
  UV <Vector (0.8096, 0.0426)>
Face 4688
UV Count: 3
  UV <Vector (0.7911, 0.0565)>
  UV <Vector (0.8096, 0.0426)>
  UV <Vector (0.8088, 0.0594)>
Face 4689
UV Count: 3
  UV <Vector (0.8219, 0.0439)>
  UV <Vector (0.8088, 0.0594)>
  UV <Vector (0.8096, 0.0426)>
Face 4690
UV Count: 3
  UV <Vector (0.8096, 0.0426)>
  UV <Vector (0.8237, 0.0273)>
  UV <Vector (0.8219, 0.0439)>
Face 4691
UV Count: 3
  UV <Vector (0.8207, 0.0626)>
  UV <Vector (0.8328, 0.0498)>
  UV <Vector (0.8317, 0.0647)>
Face 4692
UV Count: 3
  UV <Vector (0.8577, 0.0342)>
  UV <Vector (0.8449, 0.0417)>
  UV <Vector (0.8464, 0.0323)>
Face 4693
UV Count: 3
  UV <Vector (0.8535, 0.0553)>
  UV <Vector (0.8415, 0.0675)>
  UV <Vector (0.8427, 0.0532)>
Face 4694
UV Count: 3
  UV <Vector (0.8427, 0.0532)>
  UV <Vector (0.8553, 0.0439)>
  UV <Vector (0.8535, 0.0553)>
Face 4695
UV Count: 3
  UV <Vector (0.8517, 0.0702)>
  UV <Vector (0.8400, 0.0837)>
  UV <Vector (0.8415, 0.0675)>
Face 4696
UV Count: 3
  UV <Vector (0.8317, 0.0647)>
  UV <Vector (0.8198, 0.0783)>
  UV <Vector (0.8207, 0.0626)>
Face 4697
UV Count: 3
  UV <Vector (0.8207, 0.0626)>
  UV <Vector (0.8082, 0.0745)>
  UV <Vector (0.8088, 0.0594)>
Face 4698
UV Count: 3
  UV <Vector (0.7890, 0.0706)>
  UV <Vector (0.8088, 0.0594)>
  UV <Vector (0.8082, 0.0745)>
Face 4699
UV Count: 3
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.8082, 0.0745)>
  UV <Vector (0.8072, 0.0896)>
Face 4700
UV Count: 3
  UV <Vector (0.7898, 0.1013)>
  UV <Vector (0.8072, 0.0896)>
  UV <Vector (0.8062, 0.1041)>
Face 4701
UV Count: 3
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.8039, 0.1191)>
Face 4702
UV Count: 3
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.8062, 0.1041)>
  UV <Vector (0.8039, 0.1191)>
Face 4703
UV Count: 3
  UV <Vector (0.8039, 0.1191)>
  UV <Vector (0.8174, 0.1068)>
  UV <Vector (0.8155, 0.1211)>
Face 4704
UV Count: 3
  UV <Vector (0.8116, 0.1350)>
  UV <Vector (0.8039, 0.1191)>
  UV <Vector (0.8155, 0.1211)>
Face 4705
UV Count: 3
  UV <Vector (0.8155, 0.1211)>
  UV <Vector (0.8223, 0.1360)>
  UV <Vector (0.8116, 0.1350)>
Face 4706
UV Count: 3
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8155, 0.1211)>
  UV <Vector (0.8174, 0.1068)>
Face 4707
UV Count: 3
  UV <Vector (0.8287, 0.0951)>
  UV <Vector (0.8174, 0.1068)>
  UV <Vector (0.8185, 0.0927)>
Face 4708
UV Count: 3
  UV <Vector (0.8185, 0.0927)>
  UV <Vector (0.8062, 0.1041)>
  UV <Vector (0.8072, 0.0896)>
Face 4709
UV Count: 3
  UV <Vector (0.8072, 0.0896)>
  UV <Vector (0.8198, 0.0783)>
  UV <Vector (0.8185, 0.0927)>
Face 4710
UV Count: 3
  UV <Vector (0.8185, 0.0927)>
  UV <Vector (0.8302, 0.0809)>
  UV <Vector (0.8287, 0.0951)>
Face 4711
UV Count: 3
  UV <Vector (0.8388, 0.0979)>
  UV <Vector (0.8504, 0.0864)>
  UV <Vector (0.8492, 0.1006)>
Face 4712
UV Count: 3
  UV <Vector (0.8370, 0.1113)>
  UV <Vector (0.8492, 0.1006)>
  UV <Vector (0.8472, 0.1139)>
Face 4713
UV Count: 3
  UV <Vector (0.8350, 0.1247)>
  UV <Vector (0.8472, 0.1139)>
  UV <Vector (0.8448, 0.1271)>
Face 4714
UV Count: 3
  UV <Vector (0.8104, 0.1606)>
  UV <Vector (0.8064, 0.1464)>
  UV <Vector (0.8179, 0.1471)>
Face 4715
UV Count: 3
  UV <Vector (0.8179, 0.1471)>
  UV <Vector (0.8116, 0.1350)>
  UV <Vector (0.8223, 0.1360)>
Face 4716
UV Count: 3
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8420, 0.1395)>
  UV <Vector (0.8391, 0.1501)>
Face 4717
UV Count: 3
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8341, 0.1614)>
  UV <Vector (0.8217, 0.1607)>
Face 4718
UV Count: 3
  UV <Vector (0.8217, 0.1607)>
  UV <Vector (0.8252, 0.1764)>
  UV <Vector (0.8130, 0.1759)>
Face 4719
UV Count: 3
  UV <Vector (0.8130, 0.1759)>
  UV <Vector (0.8147, 0.1918)>
  UV <Vector (0.8060, 0.1913)>
Face 4720
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6506, 0.1357)>
  UV <Vector (0.6522, 0.1235)>
Face 4721
UV Count: 3
  UV <Vector (0.6293, 0.1330)>
  UV <Vector (0.6522, 0.1235)>
  UV <Vector (0.6506, 0.1357)>
Face 4722
UV Count: 3
  UV <Vector (0.6266, 0.1580)>
  UV <Vector (0.6474, 0.1488)>
  UV <Vector (0.6428, 0.1619)>
Face 4723
UV Count: 3
  UV <Vector (0.6620, 0.1654)>
  UV <Vector (0.6474, 0.1488)>
  UV <Vector (0.6681, 0.1529)>
Face 4724
UV Count: 3
  UV <Vector (0.6122, 0.1327)>
  UV <Vector (0.6290, 0.1216)>
  UV <Vector (0.6293, 0.1330)>
Face 4725
UV Count: 3
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6114, 0.1561)>
  UV <Vector (0.6116, 0.1454)>
Face 4726
UV Count: 3
  UV <Vector (0.1247, 0.5494)>
  UV <Vector (0.1177, 0.5430)>
  UV <Vector (0.1272, 0.5433)>
Face 4727
UV Count: 3
  UV <Vector (0.1435, 0.5521)>
  UV <Vector (0.1367, 0.5426)>
  UV <Vector (0.1466, 0.5417)>
Face 4728
UV Count: 3
  UV <Vector (0.1293, 0.5275)>
  UV <Vector (0.1179, 0.5385)>
  UV <Vector (0.1167, 0.5273)>
Face 4729
UV Count: 3
  UV <Vector (0.2044, 0.5753)>
  UV <Vector (0.2067, 0.5864)>
  UV <Vector (0.1995, 0.5847)>
Face 4730
UV Count: 3
  UV <Vector (0.1937, 0.5735)>
  UV <Vector (0.1954, 0.5836)>
  UV <Vector (0.1909, 0.5824)>
Face 4731
UV Count: 3
  UV <Vector (0.6410, 0.0237)>
  UV <Vector (0.6281, 0.0119)>
  UV <Vector (0.6431, 0.0130)>
Face 4732
UV Count: 3
  UV <Vector (0.6584, 0.0253)>
  UV <Vector (0.6431, 0.0130)>
  UV <Vector (0.6602, 0.0131)>
Face 4733
UV Count: 3
  UV <Vector (0.1945, 0.5470)>
  UV <Vector (0.1960, 0.5569)>
  UV <Vector (0.1896, 0.5506)>
Face 4734
UV Count: 3
  UV <Vector (0.6350, 0.0608)>
  UV <Vector (0.6236, 0.0420)>
  UV <Vector (0.6359, 0.0461)>
Face 4735
UV Count: 3
  UV <Vector (0.6256, 0.0321)>
  UV <Vector (0.6359, 0.0461)>
  UV <Vector (0.6236, 0.0420)>
Face 4736
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.1960, 0.5569)>
  UV <Vector (0.1994, 0.5559)>
Face 4737
UV Count: 3
  UV <Vector (0.1753, 0.5488)>
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1771, 0.5384)>
Face 4738
UV Count: 3
  UV <Vector (0.1833, 0.5479)>
  UV <Vector (0.1945, 0.5470)>
  UV <Vector (0.1896, 0.5506)>
Face 4739
UV Count: 3
  UV <Vector (0.6209, 0.0581)>
  UV <Vector (0.6332, 0.0741)>
  UV <Vector (0.6174, 0.0731)>
Face 4740
UV Count: 3
  UV <Vector (0.6126, 0.1005)>
  UV <Vector (0.6314, 0.0867)>
  UV <Vector (0.6309, 0.1005)>
Face 4741
UV Count: 3
  UV <Vector (0.6522, 0.0868)>
  UV <Vector (0.6309, 0.1005)>
  UV <Vector (0.6314, 0.0867)>
Face 4742
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1523, 0.5514)>
  UV <Vector (0.1561, 0.5398)>
Face 4743
UV Count: 3
  UV <Vector (0.1466, 0.5417)>
  UV <Vector (0.1523, 0.5514)>
  UV <Vector (0.1435, 0.5521)>
Face 4744
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6122, 0.1215)>
  UV <Vector (0.6113, 0.1131)>
Face 4745
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6126, 0.1005)>
  UV <Vector (0.6309, 0.1005)>
Face 4746
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6524, 0.1007)>
  UV <Vector (0.6526, 0.1133)>
Face 4747
UV Count: 3
  UV <Vector (0.6290, 0.1216)>
  UV <Vector (0.6526, 0.1133)>
  UV <Vector (0.6522, 0.1235)>
Face 4748
UV Count: 3
  UV <Vector (0.6793, 0.1155)>
  UV <Vector (0.6522, 0.1235)>
  UV <Vector (0.6526, 0.1133)>
Face 4749
UV Count: 3
  UV <Vector (0.6526, 0.1133)>
  UV <Vector (0.6807, 0.1023)>
  UV <Vector (0.6793, 0.1155)>
Face 4750
UV Count: 3
  UV <Vector (0.6524, 0.1007)>
  UV <Vector (0.6808, 0.0882)>
  UV <Vector (0.6807, 0.1023)>
Face 4751
UV Count: 3
  UV <Vector (0.2057, 0.5651)>
  UV <Vector (0.2134, 0.5781)>
  UV <Vector (0.2044, 0.5753)>
Face 4752
UV Count: 3
  UV <Vector (0.1971, 0.5645)>
  UV <Vector (0.1987, 0.5740)>
  UV <Vector (0.1937, 0.5735)>
Face 4753
UV Count: 3
  UV <Vector (0.6376, 0.0349)>
  UV <Vector (0.6276, 0.0222)>
  UV <Vector (0.6410, 0.0237)>
Face 4754
UV Count: 3
  UV <Vector (0.6410, 0.0237)>
  UV <Vector (0.6551, 0.0369)>
  UV <Vector (0.6376, 0.0349)>
Face 4755
UV Count: 3
  UV <Vector (0.6584, 0.0253)>
  UV <Vector (0.6787, 0.0372)>
  UV <Vector (0.6551, 0.0369)>
Face 4756
UV Count: 3
  UV <Vector (0.6602, 0.0131)>
  UV <Vector (0.6808, 0.0248)>
  UV <Vector (0.6584, 0.0253)>
Face 4757
UV Count: 3
  UV <Vector (0.8321, 0.1375)>
  UV <Vector (0.8448, 0.1271)>
  UV <Vector (0.8420, 0.1395)>
Face 4758
UV Count: 3
  UV <Vector (0.8723, 0.0468)>
  UV <Vector (0.8535, 0.0553)>
  UV <Vector (0.8553, 0.0439)>
Face 4759
UV Count: 3
  UV <Vector (0.8695, 0.0578)>
  UV <Vector (0.8517, 0.0702)>
  UV <Vector (0.8535, 0.0553)>
Face 4760
UV Count: 3
  UV <Vector (0.8492, 0.1006)>
  UV <Vector (0.8639, 0.0883)>
  UV <Vector (0.8623, 0.1029)>
Face 4761
UV Count: 3
  UV <Vector (0.8504, 0.0864)>
  UV <Vector (0.8664, 0.0724)>
  UV <Vector (0.8639, 0.0883)>
Face 4762
UV Count: 3
  UV <Vector (0.8623, 0.1029)>
  UV <Vector (0.8472, 0.1139)>
  UV <Vector (0.8492, 0.1006)>
Face 4763
UV Count: 3
  UV <Vector (0.8448, 0.1271)>
  UV <Vector (0.8607, 0.1164)>
  UV <Vector (0.8590, 0.1296)>
Face 4764
UV Count: 3
  UV <Vector (0.6902, 0.1568)>
  UV <Vector (0.6730, 0.1399)>
  UV <Vector (0.6955, 0.1440)>
Face 4765
UV Count: 3
  UV <Vector (0.6474, 0.1488)>
  UV <Vector (0.6730, 0.1399)>
  UV <Vector (0.6681, 0.1529)>
Face 4766
UV Count: 3
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6506, 0.1357)>
  UV <Vector (0.6474, 0.1488)>
Face 4767
UV Count: 3
  UV <Vector (0.6293, 0.1330)>
  UV <Vector (0.6116, 0.1454)>
  UV <Vector (0.6122, 0.1327)>
Face 4768
UV Count: 3
  UV <Vector (0.1337, 0.5515)>
  UV <Vector (0.1272, 0.5433)>
  UV <Vector (0.1367, 0.5426)>
Face 4769
UV Count: 3
  UV <Vector (0.1387, 0.5351)>
  UV <Vector (0.1293, 0.5275)>
  UV <Vector (0.1404, 0.5263)>
Face 4770
UV Count: 3
  UV <Vector (0.7046, 0.1743)>
  UV <Vector (0.6902, 0.1568)>
  UV <Vector (0.7099, 0.1614)>
Face 4771
UV Count: 3
  UV <Vector (0.6332, 0.0741)>
  UV <Vector (0.6522, 0.0868)>
  UV <Vector (0.6314, 0.0867)>
Face 4772
UV Count: 3
  UV <Vector (0.6174, 0.0731)>
  UV <Vector (0.6314, 0.0867)>
  UV <Vector (0.6148, 0.0863)>
Face 4773
UV Count: 3
  UV <Vector (0.1753, 0.5488)>
  UV <Vector (0.1870, 0.5403)>
  UV <Vector (0.1833, 0.5479)>
Face 4774
UV Count: 3
  UV <Vector (0.7151, 0.1475)>
  UV <Vector (0.6996, 0.1312)>
  UV <Vector (0.7200, 0.1343)>
Face 4775
UV Count: 3
  UV <Vector (0.7032, 0.1176)>
  UV <Vector (0.7200, 0.1343)>
  UV <Vector (0.6996, 0.1312)>
Face 4776
UV Count: 3
  UV <Vector (0.7032, 0.1176)>
  UV <Vector (0.7261, 0.1059)>
  UV <Vector (0.7243, 0.1204)>
Face 4777
UV Count: 3
  UV <Vector (0.6955, 0.1440)>
  UV <Vector (0.7099, 0.1614)>
  UV <Vector (0.6902, 0.1568)>
Face 4778
UV Count: 3
  UV <Vector (0.7266, 0.0925)>
  UV <Vector (0.7059, 0.1041)>
  UV <Vector (0.7074, 0.0905)>
Face 4779
UV Count: 3
  UV <Vector (0.7074, 0.0905)>
  UV <Vector (0.7276, 0.0782)>
  UV <Vector (0.7266, 0.0925)>
Face 4780
UV Count: 3
  UV <Vector (0.7290, 0.0514)>
  UV <Vector (0.7065, 0.0630)>
  UV <Vector (0.7052, 0.0501)>
Face 4781
UV Count: 3
  UV <Vector (0.7077, 0.0765)>
  UV <Vector (0.7289, 0.0645)>
  UV <Vector (0.7276, 0.0782)>
Face 4782
UV Count: 3
  UV <Vector (0.8341, 0.1614)>
  UV <Vector (0.8424, 0.1787)>
  UV <Vector (0.8252, 0.1764)>
Face 4783
UV Count: 3
  UV <Vector (0.8252, 0.1764)>
  UV <Vector (0.8338, 0.1950)>
  UV <Vector (0.8147, 0.1918)>
Face 4784
UV Count: 3
  UV <Vector (0.8723, 0.0468)>
  UV <Vector (0.8577, 0.0342)>
  UV <Vector (0.8745, 0.0366)>
Face 4785
UV Count: 3
  UV <Vector (0.8577, 0.0342)>
  UV <Vector (0.8740, 0.0244)>
  UV <Vector (0.8745, 0.0366)>
Face 4786
UV Count: 3
  UV <Vector (0.8708, 0.0088)>
  UV <Vector (0.8581, 0.0229)>
  UV <Vector (0.8559, 0.0081)>
Face 4787
UV Count: 3
  UV <Vector (0.7051, 0.0374)>
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.6787, 0.0372)>
Face 4788
UV Count: 3
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.6551, 0.0369)>
  UV <Vector (0.6787, 0.0372)>
Face 4789
UV Count: 3
  UV <Vector (0.6533, 0.0481)>
  UV <Vector (0.6376, 0.0349)>
  UV <Vector (0.6551, 0.0369)>
Face 4790
UV Count: 3
  UV <Vector (0.6359, 0.0461)>
  UV <Vector (0.6529, 0.0612)>
  UV <Vector (0.6350, 0.0608)>
Face 4791
UV Count: 3
  UV <Vector (0.6350, 0.0608)>
  UV <Vector (0.6525, 0.0742)>
  UV <Vector (0.6332, 0.0741)>
Face 4792
UV Count: 3
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.6529, 0.0612)>
  UV <Vector (0.6533, 0.0481)>
Face 4793
UV Count: 3
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.6525, 0.0742)>
  UV <Vector (0.6529, 0.0612)>
Face 4794
UV Count: 3
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.6522, 0.0868)>
  UV <Vector (0.6525, 0.0742)>
Face 4795
UV Count: 3
  UV <Vector (0.6808, 0.0882)>
  UV <Vector (0.7077, 0.0765)>
  UV <Vector (0.7074, 0.0905)>
Face 4796
UV Count: 3
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.7052, 0.0501)>
  UV <Vector (0.7065, 0.0630)>
Face 4797
UV Count: 3
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.7065, 0.0630)>
  UV <Vector (0.7077, 0.0765)>
Face 4798
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8219, 0.0439)>
  UV <Vector (0.8237, 0.0273)>
Face 4799
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8359, 0.0400)>
  UV <Vector (0.8292, 0.0393)>
Face 4800
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8366, 0.0235)>
  UV <Vector (0.8371, 0.0321)>
Face 4801
UV Count: 3
  UV <Vector (0.8292, 0.0393)>
  UV <Vector (0.8328, 0.0498)>
  UV <Vector (0.8219, 0.0439)>
Face 4802
UV Count: 3
  UV <Vector (0.8223, 0.1360)>
  UV <Vector (0.8350, 0.1247)>
  UV <Vector (0.8321, 0.1375)>
Face 4803
UV Count: 3
  UV <Vector (0.8223, 0.1360)>
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8179, 0.1471)>
Face 4804
UV Count: 3
  UV <Vector (0.8179, 0.1471)>
  UV <Vector (0.8217, 0.1607)>
  UV <Vector (0.8104, 0.1606)>
Face 4805
UV Count: 3
  UV <Vector (0.8104, 0.1606)>
  UV <Vector (0.8130, 0.1759)>
  UV <Vector (0.8022, 0.1758)>
Face 4806
UV Count: 3
  UV <Vector (0.8022, 0.1758)>
  UV <Vector (0.8060, 0.1913)>
  UV <Vector (0.7962, 0.1908)>
Face 4807
UV Count: 3
  UV <Vector (0.8405, 0.0095)>
  UV <Vector (0.8470, 0.0226)>
  UV <Vector (0.8366, 0.0235)>
Face 4808
UV Count: 3
  UV <Vector (0.8371, 0.0321)>
  UV <Vector (0.8470, 0.0226)>
  UV <Vector (0.8464, 0.0323)>
Face 4809
UV Count: 3
  UV <Vector (0.8464, 0.0323)>
  UV <Vector (0.8359, 0.0400)>
  UV <Vector (0.8371, 0.0321)>
Face 4810
UV Count: 3
  UV <Vector (0.8328, 0.0498)>
  UV <Vector (0.8449, 0.0417)>
  UV <Vector (0.8427, 0.0532)>
Face 4811
UV Count: 3
  UV <Vector (0.8317, 0.0647)>
  UV <Vector (0.8427, 0.0532)>
  UV <Vector (0.8415, 0.0675)>
Face 4812
UV Count: 3
  UV <Vector (0.8415, 0.0675)>
  UV <Vector (0.8302, 0.0809)>
  UV <Vector (0.8317, 0.0647)>
Face 4813
UV Count: 3
  UV <Vector (0.8287, 0.0951)>
  UV <Vector (0.8400, 0.0837)>
  UV <Vector (0.8388, 0.0979)>
Face 4814
UV Count: 3
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8388, 0.0979)>
  UV <Vector (0.8370, 0.1113)>
Face 4815
UV Count: 3
  UV <Vector (0.8255, 0.1228)>
  UV <Vector (0.8370, 0.1113)>
  UV <Vector (0.8350, 0.1247)>
Face 4816
UV Count: 3
  UV <Vector (0.1987, 0.5740)>
  UV <Vector (0.1995, 0.5847)>
  UV <Vector (0.1954, 0.5836)>
Face 4817
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.2044, 0.5753)>
  UV <Vector (0.1987, 0.5740)>
Face 4818
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.2037, 0.5543)>
  UV <Vector (0.2057, 0.5651)>
Face 4819
UV Count: 3
  UV <Vector (0.1985, 0.5432)>
  UV <Vector (0.1994, 0.5559)>
  UV <Vector (0.1945, 0.5470)>
Face 4820
UV Count: 3
  UV <Vector (0.1902, 0.5335)>
  UV <Vector (0.1945, 0.5470)>
  UV <Vector (0.1870, 0.5403)>
Face 4821
UV Count: 3
  UV <Vector (0.1771, 0.5384)>
  UV <Vector (0.1902, 0.5335)>
  UV <Vector (0.1870, 0.5403)>
Face 4822
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1795, 0.5300)>
  UV <Vector (0.1771, 0.5384)>
Face 4823
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1584, 0.5317)>
  UV <Vector (0.1686, 0.5305)>
Face 4824
UV Count: 3
  UV <Vector (0.1490, 0.5336)>
  UV <Vector (0.1561, 0.5398)>
  UV <Vector (0.1466, 0.5417)>
Face 4825
UV Count: 3
  UV <Vector (0.1466, 0.5417)>
  UV <Vector (0.1387, 0.5351)>
  UV <Vector (0.1490, 0.5336)>
Face 4826
UV Count: 3
  UV <Vector (0.1280, 0.5368)>
  UV <Vector (0.1367, 0.5426)>
  UV <Vector (0.1272, 0.5433)>
Face 4827
UV Count: 3
  UV <Vector (0.1177, 0.5430)>
  UV <Vector (0.1280, 0.5368)>
  UV <Vector (0.1272, 0.5433)>
Face 4828
UV Count: 3
  UV <Vector (0.8853, 0.0756)>
  UV <Vector (0.8639, 0.0883)>
  UV <Vector (0.8664, 0.0724)>
Face 4829
UV Count: 3
  UV <Vector (0.8883, 0.0610)>
  UV <Vector (0.8664, 0.0724)>
  UV <Vector (0.8695, 0.0578)>
Face 4830
UV Count: 3
  UV <Vector (0.7475, 0.0262)>
  UV <Vector (0.7630, 0.0123)>
  UV <Vector (0.7629, 0.0272)>
Face 4831
UV Count: 3
  UV <Vector (0.7469, 0.0398)>
  UV <Vector (0.7629, 0.0272)>
  UV <Vector (0.7627, 0.0408)>
Face 4832
UV Count: 3
  UV <Vector (0.7456, 0.0525)>
  UV <Vector (0.7627, 0.0408)>
  UV <Vector (0.7618, 0.0540)>
Face 4833
UV Count: 3
  UV <Vector (0.7454, 0.0660)>
  UV <Vector (0.7618, 0.0540)>
  UV <Vector (0.7618, 0.0681)>
Face 4834
UV Count: 3
  UV <Vector (0.7450, 0.0798)>
  UV <Vector (0.7618, 0.0681)>
  UV <Vector (0.7625, 0.0819)>
Face 4835
UV Count: 3
  UV <Vector (0.7431, 0.0942)>
  UV <Vector (0.7625, 0.0819)>
  UV <Vector (0.7604, 0.0970)>
Face 4836
UV Count: 3
  UV <Vector (0.7412, 0.1083)>
  UV <Vector (0.7604, 0.0970)>
  UV <Vector (0.7570, 0.1114)>
Face 4837
UV Count: 3
  UV <Vector (0.7381, 0.1225)>
  UV <Vector (0.7570, 0.1114)>
  UV <Vector (0.7527, 0.1257)>
Face 4838
UV Count: 3
  UV <Vector (0.7342, 0.1370)>
  UV <Vector (0.7527, 0.1257)>
  UV <Vector (0.7483, 0.1399)>
Face 4839
UV Count: 3
  UV <Vector (0.7408, 0.1534)>
  UV <Vector (0.7342, 0.1370)>
  UV <Vector (0.7483, 0.1399)>
Face 4840
UV Count: 3
  UV <Vector (0.7351, 0.1667)>
  UV <Vector (0.7284, 0.1510)>
  UV <Vector (0.7408, 0.1534)>
Face 4841
UV Count: 3
  UV <Vector (0.7181, 0.1776)>
  UV <Vector (0.7351, 0.1667)>
  UV <Vector (0.7316, 0.1803)>
Face 4842
UV Count: 3
  UV <Vector (0.7483, 0.1399)>
  UV <Vector (0.7522, 0.1557)>
  UV <Vector (0.7408, 0.1534)>
Face 4843
UV Count: 3
  UV <Vector (0.7527, 0.1257)>
  UV <Vector (0.7600, 0.1424)>
  UV <Vector (0.7483, 0.1399)>
Face 4844
UV Count: 3
  UV <Vector (0.7570, 0.1114)>
  UV <Vector (0.7672, 0.1290)>
  UV <Vector (0.7527, 0.1257)>
Face 4845
UV Count: 3
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7604, 0.0970)>
  UV <Vector (0.7761, 0.0992)>
Face 4846
UV Count: 3
  UV <Vector (0.7761, 0.0992)>
  UV <Vector (0.7625, 0.0819)>
  UV <Vector (0.7776, 0.0835)>
Face 4847
UV Count: 3
  UV <Vector (0.7772, 0.0689)>
  UV <Vector (0.7625, 0.0819)>
  UV <Vector (0.7618, 0.0681)>
Face 4848
UV Count: 3
  UV <Vector (0.7618, 0.0681)>
  UV <Vector (0.7772, 0.0551)>
  UV <Vector (0.7772, 0.0689)>
Face 4849
UV Count: 3
  UV <Vector (0.7772, 0.0414)>
  UV <Vector (0.7618, 0.0540)>
  UV <Vector (0.7627, 0.0408)>
Face 4850
UV Count: 3
  UV <Vector (0.7762, 0.0278)>
  UV <Vector (0.7627, 0.0408)>
  UV <Vector (0.7629, 0.0272)>
Face 4851
UV Count: 3
  UV <Vector (0.7762, 0.0124)>
  UV <Vector (0.7629, 0.0272)>
  UV <Vector (0.7630, 0.0123)>
Face 4852
UV Count: 3
  UV <Vector (0.7316, 0.1803)>
  UV <Vector (0.7472, 0.1690)>
  UV <Vector (0.7419, 0.1821)>
Face 4853
UV Count: 3
  UV <Vector (0.7408, 0.1534)>
  UV <Vector (0.7472, 0.1690)>
  UV <Vector (0.7351, 0.1667)>
Face 4854
UV Count: 3
  UV <Vector (0.4668, 0.3285)>
  UV <Vector (0.4538, 0.3330)>
  UV <Vector (0.4568, 0.3260)>
Face 4855
UV Count: 3
  UV <Vector (0.4893, 0.3317)>
  UV <Vector (0.4739, 0.3400)>
  UV <Vector (0.4772, 0.3294)>
Face 4856
UV Count: 3
  UV <Vector (0.5029, 0.3335)>
  UV <Vector (0.4871, 0.3430)>
  UV <Vector (0.4893, 0.3317)>
Face 4857
UV Count: 3
  UV <Vector (0.5206, 0.3363)>
  UV <Vector (0.5029, 0.3455)>
  UV <Vector (0.5029, 0.3335)>
Face 4858
UV Count: 3
  UV <Vector (0.4772, 0.3294)>
  UV <Vector (0.4633, 0.3367)>
  UV <Vector (0.4668, 0.3285)>
Face 4859
UV Count: 3
  UV <Vector (0.5210, 0.2581)>
  UV <Vector (0.4997, 0.2465)>
  UV <Vector (0.5209, 0.2439)>
Face 4860
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.4787, 0.2624)>
Face 4861
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4581, 0.2589)>
  UV <Vector (0.4579, 0.2457)>
Face 4862
UV Count: 3
  UV <Vector (0.4377, 0.2537)>
  UV <Vector (0.4579, 0.2457)>
  UV <Vector (0.4581, 0.2589)>
Face 4863
UV Count: 3
  UV <Vector (0.4756, 0.3789)>
  UV <Vector (0.4999, 0.3690)>
  UV <Vector (0.4958, 0.3835)>
Face 4864
UV Count: 3
  UV <Vector (0.4613, 0.3728)>
  UV <Vector (0.4814, 0.3658)>
  UV <Vector (0.4756, 0.3789)>
Face 4865
UV Count: 3
  UV <Vector (0.4438, 0.4004)>
  UV <Vector (0.4690, 0.3939)>
  UV <Vector (0.4600, 0.4083)>
Face 4866
UV Count: 3
  UV <Vector (0.4756, 0.3789)>
  UV <Vector (0.4551, 0.3868)>
  UV <Vector (0.4613, 0.3728)>
Face 4867
UV Count: 3
  UV <Vector (0.4690, 0.3939)>
  UV <Vector (0.4958, 0.3835)>
  UV <Vector (0.4895, 0.4005)>
Face 4868
UV Count: 3
  UV <Vector (0.4600, 0.4083)>
  UV <Vector (0.4895, 0.4005)>
  UV <Vector (0.4807, 0.4188)>
Face 4869
UV Count: 3
  UV <Vector (0.5594, 0.3847)>
  UV <Vector (0.5368, 0.4035)>
  UV <Vector (0.5401, 0.3846)>
Face 4870
UV Count: 3
  UV <Vector (0.4958, 0.3835)>
  UV <Vector (0.5207, 0.3700)>
  UV <Vector (0.5177, 0.3849)>
Face 4871
UV Count: 3
  UV <Vector (0.4895, 0.4005)>
  UV <Vector (0.5177, 0.3849)>
  UV <Vector (0.5141, 0.4031)>
Face 4872
UV Count: 3
  UV <Vector (0.4291, 0.3820)>
  UV <Vector (0.4448, 0.3795)>
  UV <Vector (0.4294, 0.3929)>
Face 4873
UV Count: 3
  UV <Vector (0.4362, 0.3725)>
  UV <Vector (0.4207, 0.3809)>
  UV <Vector (0.4280, 0.3677)>
Face 4874
UV Count: 3
  UV <Vector (0.4095, 0.3783)>
  UV <Vector (0.4280, 0.3677)>
  UV <Vector (0.4207, 0.3809)>
Face 4875
UV Count: 3
  UV <Vector (0.4852, 0.3542)>
  UV <Vector (0.4669, 0.3611)>
  UV <Vector (0.4712, 0.3504)>
Face 4876
UV Count: 3
  UV <Vector (0.5023, 0.3568)>
  UV <Vector (0.4814, 0.3658)>
  UV <Vector (0.4852, 0.3542)>
Face 4877
UV Count: 3
  UV <Vector (0.5217, 0.3580)>
  UV <Vector (0.4999, 0.3690)>
  UV <Vector (0.5023, 0.3568)>
Face 4878
UV Count: 3
  UV <Vector (0.5401, 0.3846)>
  UV <Vector (0.5141, 0.4031)>
  UV <Vector (0.5177, 0.3849)>
Face 4879
UV Count: 3
  UV <Vector (0.5177, 0.3849)>
  UV <Vector (0.5421, 0.3698)>
  UV <Vector (0.5401, 0.3846)>
Face 4880
UV Count: 3
  UV <Vector (0.5607, 0.3693)>
  UV <Vector (0.5401, 0.3846)>
  UV <Vector (0.5421, 0.3698)>
Face 4881
UV Count: 3
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.5214, 0.2719)>
  UV <Vector (0.5002, 0.2746)>
Face 4882
UV Count: 3
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.4782, 0.2766)>
  UV <Vector (0.4787, 0.2624)>
Face 4883
UV Count: 3
  UV <Vector (0.4294, 0.3929)>
  UV <Vector (0.4551, 0.3868)>
  UV <Vector (0.4438, 0.4004)>
Face 4884
UV Count: 3
  UV <Vector (0.5023, 0.3568)>
  UV <Vector (0.5214, 0.3473)>
  UV <Vector (0.5217, 0.3580)>
Face 4885
UV Count: 3
  UV <Vector (0.4852, 0.3542)>
  UV <Vector (0.5029, 0.3455)>
  UV <Vector (0.5023, 0.3568)>
Face 4886
UV Count: 3
  UV <Vector (0.4871, 0.3430)>
  UV <Vector (0.4712, 0.3504)>
  UV <Vector (0.4739, 0.3400)>
Face 4887
UV Count: 3
  UV <Vector (0.5141, 0.4031)>
  UV <Vector (0.4807, 0.4188)>
  UV <Vector (0.4895, 0.4005)>
Face 4888
UV Count: 3
  UV <Vector (0.3616, 0.3689)>
  UV <Vector (0.3505, 0.3560)>
  UV <Vector (0.3636, 0.3564)>
Face 4889
UV Count: 3
  UV <Vector (0.3636, 0.3564)>
  UV <Vector (0.3733, 0.3701)>
  UV <Vector (0.3616, 0.3689)>
Face 4890
UV Count: 3
  UV <Vector (0.3571, 0.3826)>
  UV <Vector (0.3492, 0.3679)>
  UV <Vector (0.3616, 0.3689)>
Face 4891
UV Count: 3
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.3965, 0.3735)>
  UV <Vector (0.4072, 0.3605)>
Face 4892
UV Count: 3
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3845, 0.3718)>
  UV <Vector (0.3733, 0.3701)>
Face 4893
UV Count: 3
  UV <Vector (0.3783, 0.3870)>
  UV <Vector (0.3965, 0.3735)>
  UV <Vector (0.3892, 0.3896)>
Face 4894
UV Count: 3
  UV <Vector (0.3616, 0.3689)>
  UV <Vector (0.3674, 0.3848)>
  UV <Vector (0.3571, 0.3826)>
Face 4895
UV Count: 3
  UV <Vector (0.3845, 0.3718)>
  UV <Vector (0.3674, 0.3848)>
  UV <Vector (0.3733, 0.3701)>
Face 4896
UV Count: 3
  UV <Vector (0.4568, 0.3260)>
  UV <Vector (0.4453, 0.3290)>
  UV <Vector (0.4486, 0.3229)>
Face 4897
UV Count: 3
  UV <Vector (0.4453, 0.3290)>
  UV <Vector (0.4333, 0.3306)>
  UV <Vector (0.4375, 0.3250)>
Face 4898
UV Count: 3
  UV <Vector (0.4486, 0.3229)>
  UV <Vector (0.4375, 0.3250)>
  UV <Vector (0.4417, 0.3203)>
Face 4899
UV Count: 3
  UV <Vector (0.5755, 0.3683)>
  UV <Vector (0.5594, 0.3847)>
  UV <Vector (0.5607, 0.3693)>
Face 4900
UV Count: 3
  UV <Vector (0.5755, 0.3848)>
  UV <Vector (0.5565, 0.4047)>
  UV <Vector (0.5594, 0.3847)>
Face 4901
UV Count: 3
  UV <Vector (0.4842, 0.2891)>
  UV <Vector (0.5025, 0.2986)>
  UV <Vector (0.4863, 0.2993)>
Face 4902
UV Count: 3
  UV <Vector (0.5221, 0.2991)>
  UV <Vector (0.5017, 0.2872)>
  UV <Vector (0.5219, 0.2855)>
Face 4903
UV Count: 3
  UV <Vector (0.5025, 0.2986)>
  UV <Vector (0.5217, 0.3129)>
  UV <Vector (0.5023, 0.3091)>
Face 4904
UV Count: 3
  UV <Vector (0.4863, 0.2993)>
  UV <Vector (0.5023, 0.3091)>
  UV <Vector (0.4873, 0.3086)>
Face 4905
UV Count: 3
  UV <Vector (0.3456, 0.3814)>
  UV <Vector (0.3355, 0.3673)>
  UV <Vector (0.3492, 0.3679)>
Face 4906
UV Count: 3
  UV <Vector (0.5415, 0.3585)>
  UV <Vector (0.5207, 0.3700)>
  UV <Vector (0.5217, 0.3580)>
Face 4907
UV Count: 3
  UV <Vector (0.4378, 0.3025)>
  UV <Vector (0.4242, 0.3004)>
  UV <Vector (0.4324, 0.2965)>
Face 4908
UV Count: 3
  UV <Vector (0.5217, 0.3580)>
  UV <Vector (0.5399, 0.3487)>
  UV <Vector (0.5415, 0.3585)>
Face 4909
UV Count: 3
  UV <Vector (0.5421, 0.3698)>
  UV <Vector (0.5600, 0.3582)>
  UV <Vector (0.5607, 0.3693)>
Face 4910
UV Count: 3
  UV <Vector (0.5607, 0.3693)>
  UV <Vector (0.5775, 0.3548)>
  UV <Vector (0.5755, 0.3683)>
Face 4911
UV Count: 3
  UV <Vector (0.5571, 0.3491)>
  UV <Vector (0.5415, 0.3585)>
  UV <Vector (0.5399, 0.3487)>
Face 4912
UV Count: 3
  UV <Vector (0.5385, 0.3394)>
  UV <Vector (0.5571, 0.3491)>
  UV <Vector (0.5399, 0.3487)>
Face 4913
UV Count: 3
  UV <Vector (0.4538, 0.3330)>
  UV <Vector (0.4415, 0.3355)>
  UV <Vector (0.4453, 0.3290)>
Face 4914
UV Count: 3
  UV <Vector (0.4501, 0.3406)>
  UV <Vector (0.4633, 0.3367)>
  UV <Vector (0.4598, 0.3456)>
Face 4915
UV Count: 3
  UV <Vector (0.4415, 0.3355)>
  UV <Vector (0.4288, 0.3391)>
  UV <Vector (0.4333, 0.3306)>
Face 4916
UV Count: 3
  UV <Vector (0.4362, 0.3725)>
  UV <Vector (0.4510, 0.3661)>
  UV <Vector (0.4448, 0.3795)>
Face 4917
UV Count: 3
  UV <Vector (0.4340, 0.3539)>
  UV <Vector (0.4459, 0.3494)>
  UV <Vector (0.4417, 0.3594)>
Face 4918
UV Count: 3
  UV <Vector (0.4501, 0.3406)>
  UV <Vector (0.4376, 0.3436)>
  UV <Vector (0.4415, 0.3355)>
Face 4919
UV Count: 3
  UV <Vector (0.4280, 0.3677)>
  UV <Vector (0.4417, 0.3594)>
  UV <Vector (0.4362, 0.3725)>
Face 4920
UV Count: 3
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.4340, 0.3539)>
  UV <Vector (0.4280, 0.3677)>
Face 4921
UV Count: 3
  UV <Vector (0.4376, 0.3436)>
  UV <Vector (0.4240, 0.3498)>
  UV <Vector (0.4288, 0.3391)>
Face 4922
UV Count: 3
  UV <Vector (0.4598, 0.3456)>
  UV <Vector (0.4459, 0.3494)>
  UV <Vector (0.4501, 0.3406)>
Face 4923
UV Count: 3
  UV <Vector (0.4712, 0.3504)>
  UV <Vector (0.4556, 0.3555)>
  UV <Vector (0.4598, 0.3456)>
Face 4924
UV Count: 3
  UV <Vector (0.4669, 0.3611)>
  UV <Vector (0.4510, 0.3661)>
  UV <Vector (0.4556, 0.3555)>
Face 4925
UV Count: 3
  UV <Vector (0.4448, 0.3795)>
  UV <Vector (0.4613, 0.3728)>
  UV <Vector (0.4551, 0.3868)>
Face 4926
UV Count: 3
  UV <Vector (0.4598, 0.3456)>
  UV <Vector (0.4739, 0.3400)>
  UV <Vector (0.4712, 0.3504)>
Face 4927
UV Count: 3
  UV <Vector (0.4417, 0.3594)>
  UV <Vector (0.4556, 0.3555)>
  UV <Vector (0.4510, 0.3661)>
Face 4928
UV Count: 3
  UV <Vector (0.3328, 0.3811)>
  UV <Vector (0.3188, 0.3680)>
  UV <Vector (0.3355, 0.3673)>
Face 4929
UV Count: 3
  UV <Vector (0.3173, 0.3812)>
  UV <Vector (0.2996, 0.3695)>
  UV <Vector (0.3188, 0.3680)>
Face 4930
UV Count: 3
  UV <Vector (0.4240, 0.3498)>
  UV <Vector (0.4072, 0.3605)>
  UV <Vector (0.4137, 0.3464)>
Face 4931
UV Count: 3
  UV <Vector (0.4137, 0.3464)>
  UV <Vector (0.4288, 0.3391)>
  UV <Vector (0.4240, 0.3498)>
Face 4932
UV Count: 3
  UV <Vector (0.4255, 0.3269)>
  UV <Vector (0.4375, 0.3250)>
  UV <Vector (0.4333, 0.3306)>
Face 4933
UV Count: 3
  UV <Vector (0.4417, 0.3203)>
  UV <Vector (0.4304, 0.3203)>
  UV <Vector (0.4362, 0.3176)>
Face 4934
UV Count: 3
  UV <Vector (0.4362, 0.3176)>
  UV <Vector (0.4318, 0.3143)>
  UV <Vector (0.4364, 0.3146)>
Face 4935
UV Count: 3
  UV <Vector (0.4333, 0.3306)>
  UV <Vector (0.4199, 0.3355)>
  UV <Vector (0.4255, 0.3269)>
Face 4936
UV Count: 3
  UV <Vector (0.3520, 0.3444)>
  UV <Vector (0.3636, 0.3564)>
  UV <Vector (0.3505, 0.3560)>
Face 4937
UV Count: 3
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3654, 0.3440)>
  UV <Vector (0.3792, 0.3423)>
Face 4938
UV Count: 3
  UV <Vector (0.4233, 0.3169)>
  UV <Vector (0.4125, 0.3194)>
  UV <Vector (0.4164, 0.3116)>
Face 4939
UV Count: 3
  UV <Vector (0.3960, 0.2455)>
  UV <Vector (0.3817, 0.2492)>
  UV <Vector (0.3807, 0.2430)>
Face 4940
UV Count: 3
  UV <Vector (0.3530, 0.3339)>
  UV <Vector (0.3654, 0.3440)>
  UV <Vector (0.3520, 0.3444)>
Face 4941
UV Count: 3
  UV <Vector (0.3817, 0.2492)>
  UV <Vector (0.3862, 0.2643)>
  UV <Vector (0.3764, 0.2579)>
Face 4942
UV Count: 3
  UV <Vector (0.3893, 0.3562)>
  UV <Vector (0.3792, 0.3423)>
  UV <Vector (0.3947, 0.3389)>
Face 4943
UV Count: 3
  UV <Vector (0.3893, 0.3562)>
  UV <Vector (0.4057, 0.3434)>
  UV <Vector (0.3997, 0.3582)>
Face 4944
UV Count: 3
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.4133, 0.3323)>
  UV <Vector (0.4057, 0.3434)>
Face 4945
UV Count: 3
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4059, 0.3275)>
  UV <Vector (0.4125, 0.3194)>
Face 4946
UV Count: 3
  UV <Vector (0.3992, 0.3204)>
  UV <Vector (0.4125, 0.3194)>
  UV <Vector (0.4059, 0.3275)>
Face 4947
UV Count: 3
  UV <Vector (0.4197, 0.3046)>
  UV <Vector (0.4233, 0.3169)>
  UV <Vector (0.4164, 0.3116)>
Face 4948
UV Count: 3
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.3964, 0.2717)>
  UV <Vector (0.3862, 0.2643)>
Face 4949
UV Count: 3
  UV <Vector (0.3492, 0.3679)>
  UV <Vector (0.3366, 0.3551)>
  UV <Vector (0.3505, 0.3560)>
Face 4950
UV Count: 3
  UV <Vector (0.3385, 0.3436)>
  UV <Vector (0.3505, 0.3560)>
  UV <Vector (0.3366, 0.3551)>
Face 4951
UV Count: 3
  UV <Vector (0.3404, 0.3332)>
  UV <Vector (0.3520, 0.3444)>
  UV <Vector (0.3385, 0.3436)>
Face 4952
UV Count: 3
  UV <Vector (0.3366, 0.3551)>
  UV <Vector (0.3188, 0.3680)>
  UV <Vector (0.3183, 0.3537)>
Face 4953
UV Count: 3
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.3188, 0.3680)>
  UV <Vector (0.2996, 0.3695)>
Face 4954
UV Count: 3
  UV <Vector (0.3245, 0.3413)>
  UV <Vector (0.3366, 0.3551)>
  UV <Vector (0.3183, 0.3537)>
Face 4955
UV Count: 3
  UV <Vector (0.3278, 0.3309)>
  UV <Vector (0.3385, 0.3436)>
  UV <Vector (0.3245, 0.3413)>
Face 4956
UV Count: 3
  UV <Vector (0.3095, 0.3460)>
  UV <Vector (0.2996, 0.3371)>
  UV <Vector (0.3119, 0.3380)>
Face 4957
UV Count: 3
  UV <Vector (0.3245, 0.3413)>
  UV <Vector (0.3095, 0.3460)>
  UV <Vector (0.3119, 0.3380)>
Face 4958
UV Count: 3
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.3095, 0.3460)>
  UV <Vector (0.3183, 0.3537)>
Face 4959
UV Count: 3
  UV <Vector (0.3119, 0.3380)>
  UV <Vector (0.3278, 0.3309)>
  UV <Vector (0.3245, 0.3413)>
Face 4960
UV Count: 3
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.3789, 0.3304)>
  UV <Vector (0.3902, 0.3267)>
Face 4961
UV Count: 3
  UV <Vector (0.4059, 0.3275)>
  UV <Vector (0.3902, 0.3267)>
  UV <Vector (0.3992, 0.3204)>
Face 4962
UV Count: 3
  UV <Vector (0.4054, 0.3135)>
  UV <Vector (0.4164, 0.3116)>
  UV <Vector (0.4125, 0.3194)>
Face 4963
UV Count: 3
  UV <Vector (0.4197, 0.3046)>
  UV <Vector (0.4091, 0.3054)>
  UV <Vector (0.4107, 0.2956)>
Face 4964
UV Count: 3
  UV <Vector (0.3420, 0.3246)>
  UV <Vector (0.3530, 0.3339)>
  UV <Vector (0.3404, 0.3332)>
Face 4965
UV Count: 3
  UV <Vector (0.3812, 0.2695)>
  UV <Vector (0.3764, 0.2579)>
  UV <Vector (0.3862, 0.2643)>
Face 4966
UV Count: 3
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3674, 0.2756)>
  UV <Vector (0.3758, 0.2798)>
Face 4967
UV Count: 3
  UV <Vector (0.3310, 0.3225)>
  UV <Vector (0.3404, 0.3332)>
  UV <Vector (0.3278, 0.3309)>
Face 4968
UV Count: 3
  UV <Vector (0.3158, 0.3134)>
  UV <Vector (0.3073, 0.3102)>
  UV <Vector (0.3131, 0.3084)>
Face 4969
UV Count: 3
  UV <Vector (0.3253, 0.3124)>
  UV <Vector (0.3158, 0.3134)>
  UV <Vector (0.3196, 0.3093)>
Face 4970
UV Count: 3
  UV <Vector (0.3216, 0.3186)>
  UV <Vector (0.3092, 0.3169)>
  UV <Vector (0.3158, 0.3134)>
Face 4971
UV Count: 3
  UV <Vector (0.3253, 0.3124)>
  UV <Vector (0.3310, 0.3225)>
  UV <Vector (0.3216, 0.3186)>
Face 4972
UV Count: 3
  UV <Vector (0.3278, 0.3309)>
  UV <Vector (0.3216, 0.3186)>
  UV <Vector (0.3310, 0.3225)>
Face 4973
UV Count: 3
  UV <Vector (0.3902, 0.3267)>
  UV <Vector (0.3772, 0.3219)>
  UV <Vector (0.3865, 0.3190)>
Face 4974
UV Count: 3
  UV <Vector (0.3931, 0.3144)>
  UV <Vector (0.4054, 0.3135)>
  UV <Vector (0.3992, 0.3204)>
Face 4975
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3659, 0.3239)>
  UV <Vector (0.3670, 0.3161)>
Face 4976
UV Count: 3
  UV <Vector (0.3834, 0.3149)>
  UV <Vector (0.3931, 0.3144)>
  UV <Vector (0.3865, 0.3190)>
Face 4977
UV Count: 3
  UV <Vector (0.3992, 0.3204)>
  UV <Vector (0.3865, 0.3190)>
  UV <Vector (0.3931, 0.3144)>
Face 4978
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3865, 0.3190)>
  UV <Vector (0.3772, 0.3219)>
Face 4979
UV Count: 3
  UV <Vector (0.3980, 0.3086)>
  UV <Vector (0.4091, 0.3054)>
  UV <Vector (0.4054, 0.3135)>
Face 4980
UV Count: 3
  UV <Vector (0.3661, 0.2815)>
  UV <Vector (0.3721, 0.2912)>
  UV <Vector (0.3645, 0.2880)>
Face 4981
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3691, 0.3083)>
  UV <Vector (0.3781, 0.3092)>
Face 4982
UV Count: 3
  UV <Vector (0.3834, 0.3149)>
  UV <Vector (0.3781, 0.3092)>
  UV <Vector (0.3865, 0.3108)>
Face 4983
UV Count: 3
  UV <Vector (0.3781, 0.3092)>
  UV <Vector (0.3708, 0.2989)>
  UV <Vector (0.3801, 0.3022)>
Face 4984
UV Count: 3
  UV <Vector (0.3865, 0.3108)>
  UV <Vector (0.3980, 0.3086)>
  UV <Vector (0.3931, 0.3144)>
Face 4985
UV Count: 3
  UV <Vector (0.3721, 0.2912)>
  UV <Vector (0.3801, 0.3022)>
  UV <Vector (0.3708, 0.2989)>
Face 4986
UV Count: 3
  UV <Vector (0.4107, 0.2956)>
  UV <Vector (0.4008, 0.3016)>
  UV <Vector (0.4006, 0.2943)>
Face 4987
UV Count: 3
  UV <Vector (0.3862, 0.2643)>
  UV <Vector (0.3900, 0.2759)>
  UV <Vector (0.3812, 0.2695)>
Face 4988
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.4008, 0.3016)>
  UV <Vector (0.3980, 0.3086)>
Face 4989
UV Count: 3
  UV <Vector (0.3825, 0.2896)>
  UV <Vector (0.3758, 0.2798)>
  UV <Vector (0.3837, 0.2844)>
Face 4990
UV Count: 3
  UV <Vector (0.4068, 0.2854)>
  UV <Vector (0.4006, 0.2943)>
  UV <Vector (0.3985, 0.2869)>
Face 4991
UV Count: 3
  UV <Vector (0.3920, 0.2931)>
  UV <Vector (0.3815, 0.2954)>
  UV <Vector (0.3825, 0.2896)>
Face 4992
UV Count: 3
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3815, 0.2954)>
  UV <Vector (0.3721, 0.2912)>
Face 4993
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3781, 0.3092)>
  UV <Vector (0.3801, 0.3022)>
Face 4994
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3815, 0.2954)>
  UV <Vector (0.3922, 0.2990)>
Face 4995
UV Count: 3
  UV <Vector (0.4006, 0.2943)>
  UV <Vector (0.3922, 0.2990)>
  UV <Vector (0.3920, 0.2931)>
Face 4996
UV Count: 3
  UV <Vector (0.3119, 0.3380)>
  UV <Vector (0.2996, 0.3268)>
  UV <Vector (0.3141, 0.3263)>
Face 4997
UV Count: 3
  UV <Vector (0.2996, 0.3175)>
  UV <Vector (0.3073, 0.3102)>
  UV <Vector (0.3092, 0.3169)>
Face 4998
UV Count: 3
  UV <Vector (0.3092, 0.3169)>
  UV <Vector (0.2996, 0.3268)>
  UV <Vector (0.2996, 0.3175)>
Face 4999
UV Count: 3
  UV <Vector (0.3956, 0.2328)>
  UV <Vector (0.4151, 0.2210)>
  UV <Vector (0.4157, 0.2359)>
Face 5000
UV Count: 3
  UV <Vector (0.4375, 0.2265)>
  UV <Vector (0.4157, 0.2359)>
  UV <Vector (0.4151, 0.2210)>
Face 5001
UV Count: 3
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4568, 0.2306)>
  UV <Vector (0.4579, 0.2457)>
Face 5002
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4568, 0.2306)>
  UV <Vector (0.4782, 0.2317)>
Face 5003
UV Count: 3
  UV <Vector (0.4997, 0.2465)>
  UV <Vector (0.4782, 0.2317)>
  UV <Vector (0.4997, 0.2314)>
Face 5004
UV Count: 3
  UV <Vector (0.5741, 0.3478)>
  UV <Vector (0.5543, 0.3403)>
  UV <Vector (0.5731, 0.3397)>
Face 5005
UV Count: 3
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4197, 0.3046)>
  UV <Vector (0.4107, 0.2956)>
Face 5006
UV Count: 3
  UV <Vector (0.4068, 0.2854)>
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4107, 0.2956)>
Face 5007
UV Count: 3
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4324, 0.2965)>
  UV <Vector (0.4242, 0.3004)>
Face 5008
UV Count: 3
  UV <Vector (0.5741, 0.3478)>
  UV <Vector (0.5600, 0.3582)>
  UV <Vector (0.5571, 0.3491)>
Face 5009
UV Count: 3
  UV <Vector (0.5385, 0.3394)>
  UV <Vector (0.5214, 0.3473)>
  UV <Vector (0.5206, 0.3363)>
Face 5010
UV Count: 3
  UV <Vector (0.4364, 0.3146)>
  UV <Vector (0.4354, 0.3104)>
  UV <Vector (0.4410, 0.3132)>
Face 5011
UV Count: 3
  UV <Vector (0.4429, 0.3077)>
  UV <Vector (0.4410, 0.3132)>
  UV <Vector (0.4354, 0.3104)>
Face 5012
UV Count: 3
  UV <Vector (0.3758, 0.2798)>
  UV <Vector (0.3698, 0.2701)>
  UV <Vector (0.3785, 0.2745)>
Face 5013
UV Count: 3
  UV <Vector (0.3837, 0.2844)>
  UV <Vector (0.3785, 0.2745)>
  UV <Vector (0.3859, 0.2799)>
Face 5014
UV Count: 3
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.4153, 0.2486)>
  UV <Vector (0.4160, 0.2592)>
Face 5015
UV Count: 3
  UV <Vector (0.3960, 0.2455)>
  UV <Vector (0.4157, 0.2359)>
  UV <Vector (0.4153, 0.2486)>
Face 5016
UV Count: 3
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4153, 0.2486)>
  UV <Vector (0.4157, 0.2359)>
Face 5017
UV Count: 3
  UV <Vector (0.4160, 0.2592)>
  UV <Vector (0.4054, 0.2677)>
  UV <Vector (0.3964, 0.2572)>
Face 5018
UV Count: 3
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.3985, 0.2869)>
  UV <Vector (0.3947, 0.2809)>
Face 5019
UV Count: 3
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.4150, 0.2840)>
  UV <Vector (0.4068, 0.2854)>
Face 5020
UV Count: 3
  UV <Vector (0.4377, 0.2537)>
  UV <Vector (0.4160, 0.2592)>
  UV <Vector (0.4153, 0.2486)>
Face 5021
UV Count: 3
  UV <Vector (0.4375, 0.2633)>
  UV <Vector (0.4186, 0.2672)>
  UV <Vector (0.4160, 0.2592)>
Face 5022
UV Count: 3
  UV <Vector (0.3920, 0.2931)>
  UV <Vector (0.3985, 0.2869)>
  UV <Vector (0.4006, 0.2943)>
Face 5023
UV Count: 3
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3825, 0.2896)>
  UV <Vector (0.3837, 0.2844)>
Face 5024
UV Count: 3
  UV <Vector (0.4221, 0.2752)>
  UV <Vector (0.4150, 0.2840)>
  UV <Vector (0.4107, 0.2759)>
Face 5025
UV Count: 3
  UV <Vector (0.4283, 0.2898)>
  UV <Vector (0.4150, 0.2840)>
  UV <Vector (0.4254, 0.2826)>
Face 5026
UV Count: 3
  UV <Vector (0.4380, 0.2760)>
  UV <Vector (0.4254, 0.2826)>
  UV <Vector (0.4221, 0.2752)>
Face 5027
UV Count: 3
  UV <Vector (0.4433, 0.2952)>
  UV <Vector (0.4378, 0.3025)>
  UV <Vector (0.4324, 0.2965)>
Face 5028
UV Count: 3
  UV <Vector (0.4324, 0.2965)>
  UV <Vector (0.4406, 0.2888)>
  UV <Vector (0.4433, 0.2952)>
Face 5029
UV Count: 3
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4283, 0.2898)>
  UV <Vector (0.4254, 0.2826)>
Face 5030
UV Count: 3
  UV <Vector (0.3698, 0.2701)>
  UV <Vector (0.3812, 0.2695)>
  UV <Vector (0.3785, 0.2745)>
Face 5031
UV Count: 3
  UV <Vector (0.3859, 0.2799)>
  UV <Vector (0.3812, 0.2695)>
  UV <Vector (0.3900, 0.2759)>
Face 5032
UV Count: 3
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3947, 0.2809)>
  UV <Vector (0.3985, 0.2869)>
Face 5033
UV Count: 3
  UV <Vector (0.3903, 0.2831)>
  UV <Vector (0.3900, 0.2759)>
  UV <Vector (0.3947, 0.2809)>
Face 5034
UV Count: 3
  UV <Vector (0.3964, 0.2717)>
  UV <Vector (0.3947, 0.2809)>
  UV <Vector (0.3900, 0.2759)>
Face 5035
UV Count: 3
  UV <Vector (0.4054, 0.2677)>
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.3964, 0.2717)>
Face 5036
UV Count: 3
  UV <Vector (0.4186, 0.2672)>
  UV <Vector (0.4107, 0.2759)>
  UV <Vector (0.4054, 0.2677)>
Face 5037
UV Count: 3
  UV <Vector (0.4373, 0.2690)>
  UV <Vector (0.4221, 0.2752)>
  UV <Vector (0.4186, 0.2672)>
Face 5038
UV Count: 3
  UV <Vector (0.3903, 0.2831)>
  UV <Vector (0.3837, 0.2844)>
  UV <Vector (0.3859, 0.2799)>
Face 5039
UV Count: 3
  UV <Vector (0.4581, 0.2589)>
  UV <Vector (0.4375, 0.2633)>
  UV <Vector (0.4377, 0.2537)>
Face 5040
UV Count: 3
  UV <Vector (0.4787, 0.2624)>
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4581, 0.2589)>
Face 5041
UV Count: 3
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4380, 0.2760)>
  UV <Vector (0.4373, 0.2690)>
Face 5042
UV Count: 3
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4547, 0.2785)>
  UV <Vector (0.4529, 0.2844)>
Face 5043
UV Count: 3
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4681, 0.2828)>
  UV <Vector (0.4547, 0.2785)>
Face 5044
UV Count: 3
  UV <Vector (0.4406, 0.2888)>
  UV <Vector (0.4529, 0.2844)>
  UV <Vector (0.4533, 0.2899)>
Face 5045
UV Count: 3
  UV <Vector (0.4547, 0.2785)>
  UV <Vector (0.4626, 0.2864)>
  UV <Vector (0.4529, 0.2844)>
Face 5046
UV Count: 3
  UV <Vector (0.4433, 0.2952)>
  UV <Vector (0.4533, 0.2899)>
  UV <Vector (0.4548, 0.2960)>
Face 5047
UV Count: 3
  UV <Vector (0.4548, 0.2960)>
  UV <Vector (0.4465, 0.3011)>
  UV <Vector (0.4433, 0.2952)>
Face 5048
UV Count: 3
  UV <Vector (0.4724, 0.3168)>
  UV <Vector (0.4638, 0.3088)>
  UV <Vector (0.4736, 0.3117)>
Face 5049
UV Count: 3
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4736, 0.3117)>
  UV <Vector (0.4638, 0.3088)>
Face 5050
UV Count: 3
  UV <Vector (0.4378, 0.3025)>
  UV <Vector (0.4354, 0.3104)>
  UV <Vector (0.4302, 0.3064)>
Face 5051
UV Count: 3
  UV <Vector (0.4873, 0.3086)>
  UV <Vector (0.4750, 0.2990)>
  UV <Vector (0.4863, 0.2993)>
Face 5052
UV Count: 3
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4750, 0.2990)>
  UV <Vector (0.4753, 0.3070)>
Face 5053
UV Count: 3
  UV <Vector (0.4650, 0.2975)>
  UV <Vector (0.4562, 0.3017)>
  UV <Vector (0.4548, 0.2960)>
Face 5054
UV Count: 3
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4562, 0.3017)>
  UV <Vector (0.4569, 0.3068)>
Face 5055
UV Count: 3
  UV <Vector (0.4562, 0.3017)>
  UV <Vector (0.4638, 0.3088)>
  UV <Vector (0.4569, 0.3068)>
Face 5056
UV Count: 3
  UV <Vector (0.4465, 0.3011)>
  UV <Vector (0.4429, 0.3077)>
  UV <Vector (0.4378, 0.3025)>
Face 5057
UV Count: 3
  UV <Vector (0.4533, 0.2899)>
  UV <Vector (0.4626, 0.2864)>
  UV <Vector (0.4642, 0.2913)>
Face 5058
UV Count: 3
  UV <Vector (0.4548, 0.2960)>
  UV <Vector (0.4642, 0.2913)>
  UV <Vector (0.4650, 0.2975)>
Face 5059
UV Count: 3
  UV <Vector (0.5002, 0.2746)>
  UV <Vector (0.4842, 0.2891)>
  UV <Vector (0.4782, 0.2766)>
Face 5060
UV Count: 3
  UV <Vector (0.5219, 0.2855)>
  UV <Vector (0.5002, 0.2746)>
  UV <Vector (0.5214, 0.2719)>
Face 5061
UV Count: 3
  UV <Vector (0.4750, 0.2990)>
  UV <Vector (0.4842, 0.2891)>
  UV <Vector (0.4863, 0.2993)>
Face 5062
UV Count: 3
  UV <Vector (0.4650, 0.2975)>
  UV <Vector (0.4736, 0.2905)>
  UV <Vector (0.4750, 0.2990)>
Face 5063
UV Count: 3
  UV <Vector (0.4566, 0.3105)>
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4569, 0.3068)>
Face 5064
UV Count: 3
  UV <Vector (0.4491, 0.3132)>
  UV <Vector (0.4566, 0.3105)>
  UV <Vector (0.4621, 0.3143)>
Face 5065
UV Count: 3
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4491, 0.3132)>
  UV <Vector (0.4429, 0.3077)>
Face 5066
UV Count: 3
  UV <Vector (0.4621, 0.3143)>
  UV <Vector (0.4569, 0.3068)>
  UV <Vector (0.4638, 0.3088)>
Face 5067
UV Count: 3
  UV <Vector (0.4642, 0.2913)>
  UV <Vector (0.4681, 0.2828)>
  UV <Vector (0.4736, 0.2905)>
Face 5068
UV Count: 3
  UV <Vector (0.4782, 0.2766)>
  UV <Vector (0.4736, 0.2905)>
  UV <Vector (0.4681, 0.2828)>
Face 5069
UV Count: 3
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4373, 0.2690)>
  UV <Vector (0.4375, 0.2633)>
Face 5070
UV Count: 3
  UV <Vector (0.4264, 0.3110)>
  UV <Vector (0.4304, 0.3203)>
  UV <Vector (0.4233, 0.3169)>
Face 5071
UV Count: 3
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4304, 0.3203)>
  UV <Vector (0.4255, 0.3269)>
Face 5072
UV Count: 3
  UV <Vector (0.4133, 0.3323)>
  UV <Vector (0.4255, 0.3269)>
  UV <Vector (0.4199, 0.3355)>
Face 5073
UV Count: 3
  UV <Vector (0.4057, 0.3434)>
  UV <Vector (0.4199, 0.3355)>
  UV <Vector (0.4137, 0.3464)>
Face 5074
UV Count: 3
  UV <Vector (0.3997, 0.3582)>
  UV <Vector (0.4137, 0.3464)>
  UV <Vector (0.4072, 0.3605)>
Face 5075
UV Count: 3
  UV <Vector (0.4242, 0.3004)>
  UV <Vector (0.4264, 0.3110)>
  UV <Vector (0.4197, 0.3046)>
Face 5076
UV Count: 3
  UV <Vector (0.4302, 0.3064)>
  UV <Vector (0.4318, 0.3143)>
  UV <Vector (0.4264, 0.3110)>
Face 5077
UV Count: 3
  UV <Vector (0.3965, 0.3735)>
  UV <Vector (0.3997, 0.3582)>
  UV <Vector (0.4072, 0.3605)>
Face 5078
UV Count: 3
  UV <Vector (0.2996, 0.3107)>
  UV <Vector (0.3069, 0.3047)>
  UV <Vector (0.3073, 0.3102)>
Face 5079
UV Count: 3
  UV <Vector (0.1325, 0.3285)>
  UV <Vector (0.1455, 0.3330)>
  UV <Vector (0.1360, 0.3367)>
Face 5080
UV Count: 3
  UV <Vector (0.1100, 0.3317)>
  UV <Vector (0.1253, 0.3400)>
  UV <Vector (0.1122, 0.3430)>
Face 5081
UV Count: 3
  UV <Vector (0.0964, 0.3335)>
  UV <Vector (0.1122, 0.3430)>
  UV <Vector (0.0964, 0.3455)>
Face 5082
UV Count: 3
  UV <Vector (0.0787, 0.3363)>
  UV <Vector (0.0964, 0.3455)>
  UV <Vector (0.0779, 0.3473)>
Face 5083
UV Count: 3
  UV <Vector (0.1221, 0.3294)>
  UV <Vector (0.1360, 0.3367)>
  UV <Vector (0.1253, 0.3400)>
Face 5084
UV Count: 3
  UV <Vector (0.0782, 0.2581)>
  UV <Vector (0.0996, 0.2465)>
  UV <Vector (0.0994, 0.2609)>
Face 5085
UV Count: 3
  UV <Vector (0.0994, 0.2609)>
  UV <Vector (0.1207, 0.2477)>
  UV <Vector (0.1205, 0.2624)>
Face 5086
UV Count: 3
  UV <Vector (0.1207, 0.2477)>
  UV <Vector (0.1411, 0.2589)>
  UV <Vector (0.1205, 0.2624)>
Face 5087
UV Count: 3
  UV <Vector (0.1414, 0.2457)>
  UV <Vector (0.1616, 0.2537)>
  UV <Vector (0.1411, 0.2589)>
Face 5088
UV Count: 3
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.0994, 0.3690)>
  UV <Vector (0.1179, 0.3658)>
Face 5089
UV Count: 3
  UV <Vector (0.1380, 0.3728)>
  UV <Vector (0.1179, 0.3658)>
  UV <Vector (0.1323, 0.3611)>
Face 5090
UV Count: 3
  UV <Vector (0.1554, 0.4004)>
  UV <Vector (0.1303, 0.3939)>
  UV <Vector (0.1442, 0.3868)>
Face 5091
UV Count: 3
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.1442, 0.3868)>
  UV <Vector (0.1303, 0.3939)>
Face 5092
UV Count: 3
  UV <Vector (0.1035, 0.3835)>
  UV <Vector (0.1303, 0.3939)>
  UV <Vector (0.1098, 0.4005)>
Face 5093
UV Count: 3
  UV <Vector (0.1098, 0.4005)>
  UV <Vector (0.1393, 0.4083)>
  UV <Vector (0.1186, 0.4188)>
Face 5094
UV Count: 3
  UV <Vector (0.0625, 0.4035)>
  UV <Vector (0.0399, 0.3847)>
  UV <Vector (0.0592, 0.3846)>
Face 5095
UV Count: 3
  UV <Vector (0.0786, 0.3700)>
  UV <Vector (0.1035, 0.3835)>
  UV <Vector (0.0816, 0.3849)>
Face 5096
UV Count: 3
  UV <Vector (0.0816, 0.3849)>
  UV <Vector (0.1098, 0.4005)>
  UV <Vector (0.0852, 0.4031)>
Face 5097
UV Count: 3
  UV <Vector (0.1702, 0.3820)>
  UV <Vector (0.1545, 0.3795)>
  UV <Vector (0.1631, 0.3725)>
Face 5098
UV Count: 3
  UV <Vector (0.1631, 0.3725)>
  UV <Vector (0.1786, 0.3809)>
  UV <Vector (0.1702, 0.3820)>
Face 5099
UV Count: 3
  UV <Vector (0.1898, 0.3783)>
  UV <Vector (0.1713, 0.3677)>
  UV <Vector (0.1817, 0.3638)>
Face 5100
UV Count: 3
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.1323, 0.3611)>
  UV <Vector (0.1179, 0.3658)>
Face 5101
UV Count: 3
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.1179, 0.3658)>
  UV <Vector (0.0994, 0.3690)>
Face 5102
UV Count: 3
  UV <Vector (0.0776, 0.3580)>
  UV <Vector (0.0994, 0.3690)>
  UV <Vector (0.0786, 0.3700)>
Face 5103
UV Count: 3
  UV <Vector (0.0852, 0.4031)>
  UV <Vector (0.0592, 0.3846)>
  UV <Vector (0.0816, 0.3849)>
Face 5104
UV Count: 3
  UV <Vector (0.0816, 0.3849)>
  UV <Vector (0.0572, 0.3698)>
  UV <Vector (0.0786, 0.3700)>
Face 5105
UV Count: 3
  UV <Vector (0.0386, 0.3693)>
  UV <Vector (0.0592, 0.3846)>
  UV <Vector (0.0399, 0.3847)>
Face 5106
UV Count: 3
  UV <Vector (0.0779, 0.2719)>
  UV <Vector (0.0994, 0.2609)>
  UV <Vector (0.0991, 0.2746)>
Face 5107
UV Count: 3
  UV <Vector (0.0994, 0.2609)>
  UV <Vector (0.1211, 0.2766)>
  UV <Vector (0.0991, 0.2746)>
Face 5108
UV Count: 3
  UV <Vector (0.1698, 0.3929)>
  UV <Vector (0.1442, 0.3868)>
  UV <Vector (0.1545, 0.3795)>
Face 5109
UV Count: 3
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.0779, 0.3473)>
  UV <Vector (0.0964, 0.3455)>
Face 5110
UV Count: 3
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.0964, 0.3455)>
  UV <Vector (0.1122, 0.3430)>
Face 5111
UV Count: 3
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1122, 0.3430)>
  UV <Vector (0.1253, 0.3400)>
Face 5112
UV Count: 3
  UV <Vector (0.0852, 0.4031)>
  UV <Vector (0.1186, 0.4188)>
  UV <Vector (0.0908, 0.4286)>
Face 5113
UV Count: 3
  UV <Vector (0.2377, 0.3689)>
  UV <Vector (0.2488, 0.3560)>
  UV <Vector (0.2501, 0.3679)>
Face 5114
UV Count: 3
  UV <Vector (0.2357, 0.3564)>
  UV <Vector (0.2260, 0.3701)>
  UV <Vector (0.2226, 0.3562)>
Face 5115
UV Count: 3
  UV <Vector (0.2422, 0.3826)>
  UV <Vector (0.2501, 0.3679)>
  UV <Vector (0.2537, 0.3814)>
Face 5116
UV Count: 3
  UV <Vector (0.2028, 0.3735)>
  UV <Vector (0.1817, 0.3638)>
  UV <Vector (0.1921, 0.3605)>
Face 5117
UV Count: 3
  UV <Vector (0.2226, 0.3562)>
  UV <Vector (0.2147, 0.3718)>
  UV <Vector (0.2100, 0.3562)>
Face 5118
UV Count: 3
  UV <Vector (0.2210, 0.3870)>
  UV <Vector (0.2028, 0.3735)>
  UV <Vector (0.2147, 0.3718)>
Face 5119
UV Count: 3
  UV <Vector (0.1898, 0.3783)>
  UV <Vector (0.2101, 0.3896)>
  UV <Vector (0.1988, 0.3924)>
Face 5120
UV Count: 3
  UV <Vector (0.2318, 0.3848)>
  UV <Vector (0.2377, 0.3689)>
  UV <Vector (0.2422, 0.3826)>
Face 5121
UV Count: 3
  UV <Vector (0.2318, 0.3848)>
  UV <Vector (0.2147, 0.3718)>
  UV <Vector (0.2260, 0.3701)>
Face 5122
UV Count: 3
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1424, 0.3260)>
  UV <Vector (0.1507, 0.3229)>
Face 5123
UV Count: 3
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1660, 0.3306)>
  UV <Vector (0.1578, 0.3355)>
Face 5124
UV Count: 3
  UV <Vector (0.1618, 0.3250)>
  UV <Vector (0.1507, 0.3229)>
  UV <Vector (0.1576, 0.3203)>
Face 5125
UV Count: 3
  UV <Vector (0.0238, 0.3683)>
  UV <Vector (0.0399, 0.3847)>
  UV <Vector (0.0238, 0.3848)>
Face 5126
UV Count: 3
  UV <Vector (0.0238, 0.3848)>
  UV <Vector (0.0428, 0.4047)>
  UV <Vector (0.0249, 0.4049)>
Face 5127
UV Count: 3
  UV <Vector (0.1150, 0.2891)>
  UV <Vector (0.0968, 0.2986)>
  UV <Vector (0.0975, 0.2872)>
Face 5128
UV Count: 3
  UV <Vector (0.0772, 0.2991)>
  UV <Vector (0.0975, 0.2872)>
  UV <Vector (0.0968, 0.2986)>
Face 5129
UV Count: 3
  UV <Vector (0.0968, 0.2986)>
  UV <Vector (0.0776, 0.3129)>
  UV <Vector (0.0772, 0.2991)>
Face 5130
UV Count: 3
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.0970, 0.3091)>
  UV <Vector (0.0968, 0.2986)>
Face 5131
UV Count: 3
  UV <Vector (0.2537, 0.3814)>
  UV <Vector (0.2638, 0.3673)>
  UV <Vector (0.2665, 0.3811)>
Face 5132
UV Count: 3
  UV <Vector (0.0578, 0.3585)>
  UV <Vector (0.0786, 0.3700)>
  UV <Vector (0.0572, 0.3698)>
Face 5133
UV Count: 3
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1690, 0.3064)>
  UV <Vector (0.1614, 0.3025)>
Face 5134
UV Count: 3
  UV <Vector (0.0594, 0.3487)>
  UV <Vector (0.0776, 0.3580)>
  UV <Vector (0.0578, 0.3585)>
Face 5135
UV Count: 3
  UV <Vector (0.0393, 0.3582)>
  UV <Vector (0.0572, 0.3698)>
  UV <Vector (0.0386, 0.3693)>
Face 5136
UV Count: 3
  UV <Vector (0.0238, 0.3683)>
  UV <Vector (0.0393, 0.3582)>
  UV <Vector (0.0386, 0.3693)>
Face 5137
UV Count: 3
  UV <Vector (0.0578, 0.3585)>
  UV <Vector (0.0422, 0.3491)>
  UV <Vector (0.0594, 0.3487)>
Face 5138
UV Count: 3
  UV <Vector (0.0608, 0.3394)>
  UV <Vector (0.0422, 0.3491)>
  UV <Vector (0.0450, 0.3403)>
Face 5139
UV Count: 3
  UV <Vector (0.1455, 0.3330)>
  UV <Vector (0.1578, 0.3355)>
  UV <Vector (0.1492, 0.3406)>
Face 5140
UV Count: 3
  UV <Vector (0.1360, 0.3367)>
  UV <Vector (0.1492, 0.3406)>
  UV <Vector (0.1395, 0.3456)>
Face 5141
UV Count: 3
  UV <Vector (0.1578, 0.3355)>
  UV <Vector (0.1705, 0.3391)>
  UV <Vector (0.1617, 0.3436)>
Face 5142
UV Count: 3
  UV <Vector (0.1631, 0.3725)>
  UV <Vector (0.1483, 0.3661)>
  UV <Vector (0.1576, 0.3594)>
Face 5143
UV Count: 3
  UV <Vector (0.1653, 0.3539)>
  UV <Vector (0.1534, 0.3494)>
  UV <Vector (0.1617, 0.3436)>
Face 5144
UV Count: 3
  UV <Vector (0.1492, 0.3406)>
  UV <Vector (0.1617, 0.3436)>
  UV <Vector (0.1534, 0.3494)>
Face 5145
UV Count: 3
  UV <Vector (0.1713, 0.3677)>
  UV <Vector (0.1576, 0.3594)>
  UV <Vector (0.1653, 0.3539)>
Face 5146
UV Count: 3
  UV <Vector (0.1817, 0.3638)>
  UV <Vector (0.1653, 0.3539)>
  UV <Vector (0.1753, 0.3498)>
Face 5147
UV Count: 3
  UV <Vector (0.1617, 0.3436)>
  UV <Vector (0.1753, 0.3498)>
  UV <Vector (0.1653, 0.3539)>
Face 5148
UV Count: 3
  UV <Vector (0.1395, 0.3456)>
  UV <Vector (0.1534, 0.3494)>
  UV <Vector (0.1437, 0.3555)>
Face 5149
UV Count: 3
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1437, 0.3555)>
  UV <Vector (0.1323, 0.3611)>
Face 5150
UV Count: 3
  UV <Vector (0.1323, 0.3611)>
  UV <Vector (0.1483, 0.3661)>
  UV <Vector (0.1380, 0.3728)>
Face 5151
UV Count: 3
  UV <Vector (0.1545, 0.3795)>
  UV <Vector (0.1380, 0.3728)>
  UV <Vector (0.1483, 0.3661)>
Face 5152
UV Count: 3
  UV <Vector (0.1395, 0.3456)>
  UV <Vector (0.1253, 0.3400)>
  UV <Vector (0.1360, 0.3367)>
Face 5153
UV Count: 3
  UV <Vector (0.1576, 0.3594)>
  UV <Vector (0.1437, 0.3555)>
  UV <Vector (0.1534, 0.3494)>
Face 5154
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2665, 0.3811)>
  UV <Vector (0.2638, 0.3673)>
Face 5155
UV Count: 3
  UV <Vector (0.2996, 0.3695)>
  UV <Vector (0.2820, 0.3812)>
  UV <Vector (0.2804, 0.3680)>
Face 5156
UV Count: 3
  UV <Vector (0.1921, 0.3605)>
  UV <Vector (0.1753, 0.3498)>
  UV <Vector (0.1856, 0.3464)>
Face 5157
UV Count: 3
  UV <Vector (0.1705, 0.3391)>
  UV <Vector (0.1856, 0.3464)>
  UV <Vector (0.1753, 0.3498)>
Face 5158
UV Count: 3
  UV <Vector (0.1738, 0.3269)>
  UV <Vector (0.1618, 0.3250)>
  UV <Vector (0.1689, 0.3203)>
Face 5159
UV Count: 3
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1576, 0.3203)>
  UV <Vector (0.1631, 0.3176)>
Face 5160
UV Count: 3
  UV <Vector (0.1675, 0.3143)>
  UV <Vector (0.1631, 0.3176)>
  UV <Vector (0.1629, 0.3146)>
Face 5161
UV Count: 3
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1660, 0.3306)>
  UV <Vector (0.1738, 0.3269)>
Face 5162
UV Count: 3
  UV <Vector (0.2473, 0.3444)>
  UV <Vector (0.2357, 0.3564)>
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Face 5163
UV Count: 3
  UV <Vector (0.2226, 0.3562)>
  UV <Vector (0.2339, 0.3440)>
  UV <Vector (0.2357, 0.3564)>
Face 5164
UV Count: 3
  UV <Vector (0.1829, 0.3116)>
  UV <Vector (0.1799, 0.3239)>
  UV <Vector (0.1760, 0.3169)>
Face 5165
UV Count: 3
  UV <Vector (0.2033, 0.2455)>
  UV <Vector (0.2175, 0.2492)>
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Face 5166
UV Count: 3
  UV <Vector (0.2339, 0.3440)>
  UV <Vector (0.2462, 0.3339)>
  UV <Vector (0.2473, 0.3444)>
Face 5167
UV Count: 3
  UV <Vector (0.2175, 0.2492)>
  UV <Vector (0.2130, 0.2643)>
  UV <Vector (0.2029, 0.2572)>
Face 5168
UV Count: 3
  UV <Vector (0.2100, 0.3562)>
  UV <Vector (0.2201, 0.3423)>
  UV <Vector (0.2226, 0.3562)>
Face 5169
UV Count: 3
  UV <Vector (0.1935, 0.3434)>
  UV <Vector (0.2100, 0.3562)>
  UV <Vector (0.1996, 0.3582)>
Face 5170
UV Count: 3
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.2046, 0.3389)>
  UV <Vector (0.1935, 0.3434)>
Face 5171
UV Count: 3
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.1799, 0.3239)>
  UV <Vector (0.1868, 0.3194)>
Face 5172
UV Count: 3
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.1868, 0.3194)>
  UV <Vector (0.1939, 0.3135)>
Face 5173
UV Count: 3
  UV <Vector (0.1760, 0.3169)>
  UV <Vector (0.1796, 0.3046)>
  UV <Vector (0.1829, 0.3116)>
Face 5174
UV Count: 3
  UV <Vector (0.2029, 0.2572)>
  UV <Vector (0.2029, 0.2717)>
  UV <Vector (0.1939, 0.2677)>
Face 5175
UV Count: 3
  UV <Vector (0.2501, 0.3679)>
  UV <Vector (0.2627, 0.3551)>
  UV <Vector (0.2638, 0.3673)>
Face 5176
UV Count: 3
  UV <Vector (0.2607, 0.3436)>
  UV <Vector (0.2488, 0.3560)>
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Face 5177
UV Count: 3
  UV <Vector (0.2473, 0.3444)>
  UV <Vector (0.2589, 0.3332)>
  UV <Vector (0.2607, 0.3436)>
Face 5178
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2627, 0.3551)>
  UV <Vector (0.2809, 0.3537)>
Face 5179
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.2996, 0.3695)>
Face 5180
UV Count: 3
  UV <Vector (0.2748, 0.3413)>
  UV <Vector (0.2627, 0.3551)>
  UV <Vector (0.2607, 0.3436)>
Face 5181
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2607, 0.3436)>
  UV <Vector (0.2589, 0.3332)>
Face 5182
UV Count: 3
  UV <Vector (0.2996, 0.3371)>
  UV <Vector (0.2898, 0.3460)>
  UV <Vector (0.2874, 0.3380)>
Face 5183
UV Count: 3
  UV <Vector (0.2898, 0.3460)>
  UV <Vector (0.2748, 0.3413)>
  UV <Vector (0.2874, 0.3380)>
Face 5184
UV Count: 3
  UV <Vector (0.2898, 0.3460)>
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.2809, 0.3537)>
Face 5185
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2874, 0.3380)>
  UV <Vector (0.2748, 0.3413)>
Face 5186
UV Count: 3
  UV <Vector (0.2204, 0.3304)>
  UV <Vector (0.2046, 0.3389)>
  UV <Vector (0.2091, 0.3267)>
Face 5187
UV Count: 3
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.2091, 0.3267)>
  UV <Vector (0.2046, 0.3389)>
Face 5188
UV Count: 3
  UV <Vector (0.1829, 0.3116)>
  UV <Vector (0.1939, 0.3135)>
  UV <Vector (0.1868, 0.3194)>
Face 5189
UV Count: 3
  UV <Vector (0.1885, 0.2956)>
  UV <Vector (0.1829, 0.3116)>
  UV <Vector (0.1796, 0.3046)>
Face 5190
UV Count: 3
  UV <Vector (0.2573, 0.3246)>
  UV <Vector (0.2462, 0.3339)>
  UV <Vector (0.2452, 0.3248)>
Face 5191
UV Count: 3
  UV <Vector (0.2229, 0.2579)>
  UV <Vector (0.2180, 0.2695)>
  UV <Vector (0.2130, 0.2643)>
Face 5192
UV Count: 3
  UV <Vector (0.2254, 0.2853)>
  UV <Vector (0.2318, 0.2756)>
  UV <Vector (0.2332, 0.2815)>
Face 5193
UV Count: 3
  UV <Vector (0.2682, 0.3225)>
  UV <Vector (0.2589, 0.3332)>
  UV <Vector (0.2573, 0.3246)>
Face 5194
UV Count: 3
  UV <Vector (0.2835, 0.3134)>
  UV <Vector (0.2920, 0.3102)>
  UV <Vector (0.2900, 0.3169)>
Face 5195
UV Count: 3
  UV <Vector (0.2835, 0.3134)>
  UV <Vector (0.2740, 0.3124)>
  UV <Vector (0.2796, 0.3093)>
Face 5196
UV Count: 3
  UV <Vector (0.2900, 0.3169)>
  UV <Vector (0.2777, 0.3186)>
  UV <Vector (0.2835, 0.3134)>
Face 5197
UV Count: 3
  UV <Vector (0.2740, 0.3124)>
  UV <Vector (0.2682, 0.3225)>
  UV <Vector (0.2658, 0.3151)>
Face 5198
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2777, 0.3186)>
  UV <Vector (0.2851, 0.3263)>
Face 5199
UV Count: 3
  UV <Vector (0.2221, 0.3219)>
  UV <Vector (0.2091, 0.3267)>
  UV <Vector (0.2128, 0.3190)>
Face 5200
UV Count: 3
  UV <Vector (0.2062, 0.3144)>
  UV <Vector (0.1939, 0.3135)>
  UV <Vector (0.2013, 0.3086)>
Face 5201
UV Count: 3
  UV <Vector (0.2323, 0.3161)>
  UV <Vector (0.2221, 0.3219)>
  UV <Vector (0.2228, 0.3155)>
Face 5202
UV Count: 3
  UV <Vector (0.2158, 0.3149)>
  UV <Vector (0.2062, 0.3144)>
  UV <Vector (0.2128, 0.3108)>
Face 5203
UV Count: 3
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.2128, 0.3190)>
  UV <Vector (0.2091, 0.3267)>
Face 5204
UV Count: 3
  UV <Vector (0.2228, 0.3155)>
  UV <Vector (0.2128, 0.3190)>
  UV <Vector (0.2158, 0.3149)>
Face 5205
UV Count: 3
  UV <Vector (0.1902, 0.3054)>
  UV <Vector (0.2013, 0.3086)>
  UV <Vector (0.1939, 0.3135)>
Face 5206
UV Count: 3
  UV <Vector (0.2332, 0.2815)>
  UV <Vector (0.2272, 0.2912)>
  UV <Vector (0.2254, 0.2853)>
Face 5207
UV Count: 3
  UV <Vector (0.2228, 0.3155)>
  UV <Vector (0.2302, 0.3083)>
  UV <Vector (0.2323, 0.3161)>
Face 5208
UV Count: 3
  UV <Vector (0.2158, 0.3149)>
  UV <Vector (0.2211, 0.3092)>
  UV <Vector (0.2228, 0.3155)>
Face 5209
UV Count: 3
  UV <Vector (0.2285, 0.2989)>
  UV <Vector (0.2211, 0.3092)>
  UV <Vector (0.2192, 0.3022)>
Face 5210
UV Count: 3
  UV <Vector (0.2128, 0.3108)>
  UV <Vector (0.2013, 0.3086)>
  UV <Vector (0.2094, 0.3051)>
Face 5211
UV Count: 3
  UV <Vector (0.2192, 0.3022)>
  UV <Vector (0.2272, 0.2912)>
  UV <Vector (0.2285, 0.2989)>
Face 5212
UV Count: 3
  UV <Vector (0.1987, 0.2943)>
  UV <Vector (0.1902, 0.3054)>
  UV <Vector (0.1885, 0.2956)>
Face 5213
UV Count: 3
  UV <Vector (0.2130, 0.2643)>
  UV <Vector (0.2093, 0.2759)>
  UV <Vector (0.2029, 0.2717)>
Face 5214
UV Count: 3
  UV <Vector (0.2013, 0.3086)>
  UV <Vector (0.2070, 0.2990)>
  UV <Vector (0.2094, 0.3051)>
Face 5215
UV Count: 3
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2156, 0.2844)>
Face 5216
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.1987, 0.2943)>
  UV <Vector (0.1885, 0.2956)>
Face 5217
UV Count: 3
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2070, 0.2990)>
  UV <Vector (0.2072, 0.2931)>
Face 5218
UV Count: 3
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2254, 0.2853)>
  UV <Vector (0.2272, 0.2912)>
Face 5219
UV Count: 3
  UV <Vector (0.2192, 0.3022)>
  UV <Vector (0.2128, 0.3108)>
  UV <Vector (0.2094, 0.3051)>
Face 5220
UV Count: 3
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2094, 0.3051)>
  UV <Vector (0.2070, 0.2990)>
Face 5221
UV Count: 3
  UV <Vector (0.2070, 0.2990)>
  UV <Vector (0.1987, 0.2943)>
  UV <Vector (0.2072, 0.2931)>
Face 5222
UV Count: 3
  UV <Vector (0.2996, 0.3268)>
  UV <Vector (0.2874, 0.3380)>
  UV <Vector (0.2851, 0.3263)>
Face 5223
UV Count: 3
  UV <Vector (0.2996, 0.3175)>
  UV <Vector (0.2920, 0.3102)>
  UV <Vector (0.2996, 0.3107)>
Face 5224
UV Count: 3
  UV <Vector (0.2900, 0.3169)>
  UV <Vector (0.2996, 0.3268)>
  UV <Vector (0.2851, 0.3263)>
Face 5225
UV Count: 3
  UV <Vector (0.1842, 0.2210)>
  UV <Vector (0.2036, 0.2328)>
  UV <Vector (0.1836, 0.2359)>
Face 5226
UV Count: 3
  UV <Vector (0.1836, 0.2359)>
  UV <Vector (0.1617, 0.2265)>
  UV <Vector (0.1842, 0.2210)>
Face 5227
UV Count: 3
  UV <Vector (0.1425, 0.2306)>
  UV <Vector (0.1613, 0.2412)>
  UV <Vector (0.1414, 0.2457)>
Face 5228
UV Count: 3
  UV <Vector (0.1425, 0.2306)>
  UV <Vector (0.1207, 0.2477)>
  UV <Vector (0.1211, 0.2317)>
Face 5229
UV Count: 3
  UV <Vector (0.0996, 0.2465)>
  UV <Vector (0.1211, 0.2317)>
  UV <Vector (0.1207, 0.2477)>
Face 5230
UV Count: 3
  UV <Vector (0.0252, 0.3478)>
  UV <Vector (0.0450, 0.3403)>
  UV <Vector (0.0422, 0.3491)>
Face 5231
UV Count: 3
  UV <Vector (0.1806, 0.2925)>
  UV <Vector (0.1796, 0.3046)>
  UV <Vector (0.1751, 0.3004)>
Face 5232
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.1806, 0.2925)>
  UV <Vector (0.1843, 0.2840)>
Face 5233
UV Count: 3
  UV <Vector (0.1751, 0.3004)>
  UV <Vector (0.1710, 0.2898)>
  UV <Vector (0.1806, 0.2925)>
Face 5234
UV Count: 3
  UV <Vector (0.0252, 0.3478)>
  UV <Vector (0.0393, 0.3582)>
  UV <Vector (0.0218, 0.3548)>
Face 5235
UV Count: 3
  UV <Vector (0.0608, 0.3394)>
  UV <Vector (0.0779, 0.3473)>
  UV <Vector (0.0594, 0.3487)>
Face 5236
UV Count: 3
  UV <Vector (0.1582, 0.3132)>
  UV <Vector (0.1675, 0.3143)>
  UV <Vector (0.1629, 0.3146)>
Face 5237
UV Count: 3
  UV <Vector (0.1564, 0.3077)>
  UV <Vector (0.1582, 0.3132)>
  UV <Vector (0.1501, 0.3132)>
Face 5238
UV Count: 3
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2295, 0.2701)>
  UV <Vector (0.2318, 0.2756)>
Face 5239
UV Count: 3
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2156, 0.2844)>
  UV <Vector (0.2133, 0.2799)>
Face 5240
UV Count: 3
  UV <Vector (0.2029, 0.2572)>
  UV <Vector (0.1839, 0.2486)>
  UV <Vector (0.2033, 0.2455)>
Face 5241
UV Count: 3
  UV <Vector (0.1836, 0.2359)>
  UV <Vector (0.2033, 0.2455)>
  UV <Vector (0.1839, 0.2486)>
Face 5242
UV Count: 3
  UV <Vector (0.1839, 0.2486)>
  UV <Vector (0.1613, 0.2412)>
  UV <Vector (0.1836, 0.2359)>
Face 5243
UV Count: 3
  UV <Vector (0.1832, 0.2592)>
  UV <Vector (0.1939, 0.2677)>
  UV <Vector (0.1806, 0.2672)>
Face 5244
UV Count: 3
  UV <Vector (0.1968, 0.2781)>
  UV <Vector (0.2008, 0.2869)>
  UV <Vector (0.1924, 0.2854)>
Face 5245
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.1886, 0.2759)>
  UV <Vector (0.1968, 0.2781)>
Face 5246
UV Count: 3
  UV <Vector (0.1832, 0.2592)>
  UV <Vector (0.1616, 0.2537)>
  UV <Vector (0.1839, 0.2486)>
Face 5247
UV Count: 3
  UV <Vector (0.1806, 0.2672)>
  UV <Vector (0.1618, 0.2633)>
  UV <Vector (0.1832, 0.2592)>
Face 5248
UV Count: 3
  UV <Vector (0.2072, 0.2931)>
  UV <Vector (0.2008, 0.2869)>
  UV <Vector (0.2081, 0.2875)>
Face 5249
UV Count: 3
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2081, 0.2875)>
  UV <Vector (0.2156, 0.2844)>
Face 5250
UV Count: 3
  UV <Vector (0.1843, 0.2840)>
  UV <Vector (0.1772, 0.2752)>
  UV <Vector (0.1886, 0.2759)>
Face 5251
UV Count: 3
  UV <Vector (0.1739, 0.2826)>
  UV <Vector (0.1806, 0.2925)>
  UV <Vector (0.1710, 0.2898)>
Face 5252
UV Count: 3
  UV <Vector (0.1739, 0.2826)>
  UV <Vector (0.1613, 0.2760)>
  UV <Vector (0.1772, 0.2752)>
Face 5253
UV Count: 3
  UV <Vector (0.1560, 0.2952)>
  UV <Vector (0.1614, 0.3025)>
  UV <Vector (0.1528, 0.3011)>
Face 5254
UV Count: 3
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1586, 0.2888)>
  UV <Vector (0.1710, 0.2898)>
Face 5255
UV Count: 3
  UV <Vector (0.1710, 0.2898)>
  UV <Vector (0.1602, 0.2825)>
  UV <Vector (0.1739, 0.2826)>
Face 5256
UV Count: 3
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2268, 0.2643)>
  UV <Vector (0.2295, 0.2701)>
Face 5257
UV Count: 3
  UV <Vector (0.2180, 0.2695)>
  UV <Vector (0.2133, 0.2799)>
  UV <Vector (0.2093, 0.2759)>
Face 5258
UV Count: 3
  UV <Vector (0.2081, 0.2875)>
  UV <Vector (0.2045, 0.2809)>
  UV <Vector (0.2090, 0.2831)>
Face 5259
UV Count: 3
  UV <Vector (0.2090, 0.2831)>
  UV <Vector (0.2093, 0.2759)>
  UV <Vector (0.2133, 0.2799)>
Face 5260
UV Count: 3
  UV <Vector (0.2029, 0.2717)>
  UV <Vector (0.2045, 0.2809)>
  UV <Vector (0.1968, 0.2781)>
Face 5261
UV Count: 3
  UV <Vector (0.1968, 0.2781)>
  UV <Vector (0.1939, 0.2677)>
  UV <Vector (0.2029, 0.2717)>
Face 5262
UV Count: 3
  UV <Vector (0.1886, 0.2759)>
  UV <Vector (0.1806, 0.2672)>
  UV <Vector (0.1939, 0.2677)>
Face 5263
UV Count: 3
  UV <Vector (0.1772, 0.2752)>
  UV <Vector (0.1620, 0.2690)>
  UV <Vector (0.1806, 0.2672)>
Face 5264
UV Count: 3
  UV <Vector (0.2156, 0.2844)>
  UV <Vector (0.2090, 0.2831)>
  UV <Vector (0.2133, 0.2799)>
Face 5265
UV Count: 3
  UV <Vector (0.1618, 0.2633)>
  UV <Vector (0.1411, 0.2589)>
  UV <Vector (0.1616, 0.2537)>
Face 5266
UV Count: 3
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1205, 0.2624)>
  UV <Vector (0.1411, 0.2589)>
Face 5267
UV Count: 3
  UV <Vector (0.1613, 0.2760)>
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1620, 0.2690)>
Face 5268
UV Count: 3
  UV <Vector (0.1446, 0.2785)>
  UV <Vector (0.1602, 0.2825)>
  UV <Vector (0.1463, 0.2844)>
Face 5269
UV Count: 3
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1312, 0.2828)>
  UV <Vector (0.1211, 0.2766)>
Face 5270
UV Count: 3
  UV <Vector (0.1463, 0.2844)>
  UV <Vector (0.1586, 0.2888)>
  UV <Vector (0.1460, 0.2899)>
Face 5271
UV Count: 3
  UV <Vector (0.1446, 0.2785)>
  UV <Vector (0.1367, 0.2864)>
  UV <Vector (0.1312, 0.2828)>
Face 5272
UV Count: 3
  UV <Vector (0.1560, 0.2952)>
  UV <Vector (0.1460, 0.2899)>
  UV <Vector (0.1586, 0.2888)>
Face 5273
UV Count: 3
  UV <Vector (0.1528, 0.3011)>
  UV <Vector (0.1444, 0.2960)>
  UV <Vector (0.1560, 0.2952)>
Face 5274
UV Count: 3
  UV <Vector (0.1268, 0.3168)>
  UV <Vector (0.1355, 0.3088)>
  UV <Vector (0.1372, 0.3143)>
Face 5275
UV Count: 3
  UV <Vector (0.1355, 0.3088)>
  UV <Vector (0.1240, 0.3070)>
  UV <Vector (0.1344, 0.3036)>
Face 5276
UV Count: 3
  UV <Vector (0.1638, 0.3104)>
  UV <Vector (0.1614, 0.3025)>
  UV <Vector (0.1690, 0.3064)>
Face 5277
UV Count: 3
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.1240, 0.3070)>
  UV <Vector (0.1120, 0.3086)>
Face 5278
UV Count: 3
  UV <Vector (0.1243, 0.2990)>
  UV <Vector (0.1344, 0.3036)>
  UV <Vector (0.1240, 0.3070)>
Face 5279
UV Count: 3
  UV <Vector (0.1431, 0.3017)>
  UV <Vector (0.1343, 0.2975)>
  UV <Vector (0.1444, 0.2960)>
Face 5280
UV Count: 3
  UV <Vector (0.1431, 0.3017)>
  UV <Vector (0.1499, 0.3065)>
  UV <Vector (0.1424, 0.3068)>
Face 5281
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1344, 0.3036)>
  UV <Vector (0.1431, 0.3017)>
Face 5282
UV Count: 3
  UV <Vector (0.1528, 0.3011)>
  UV <Vector (0.1564, 0.3077)>
  UV <Vector (0.1499, 0.3065)>
Face 5283
UV Count: 3
  UV <Vector (0.1367, 0.2864)>
  UV <Vector (0.1460, 0.2899)>
  UV <Vector (0.1351, 0.2913)>
Face 5284
UV Count: 3
  UV <Vector (0.1351, 0.2913)>
  UV <Vector (0.1444, 0.2960)>
  UV <Vector (0.1343, 0.2975)>
Face 5285
UV Count: 3
  UV <Vector (0.1150, 0.2891)>
  UV <Vector (0.0991, 0.2746)>
  UV <Vector (0.1211, 0.2766)>
Face 5286
UV Count: 3
  UV <Vector (0.0779, 0.2719)>
  UV <Vector (0.0975, 0.2872)>
  UV <Vector (0.0774, 0.2855)>
Face 5287
UV Count: 3
  UV <Vector (0.1243, 0.2990)>
  UV <Vector (0.1150, 0.2891)>
  UV <Vector (0.1257, 0.2905)>
Face 5288
UV Count: 3
  UV <Vector (0.1257, 0.2905)>
  UV <Vector (0.1343, 0.2975)>
  UV <Vector (0.1243, 0.2990)>
Face 5289
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1474, 0.3100)>
  UV <Vector (0.1427, 0.3105)>
Face 5290
UV Count: 3
  UV <Vector (0.1427, 0.3105)>
  UV <Vector (0.1501, 0.3132)>
  UV <Vector (0.1372, 0.3143)>
Face 5291
UV Count: 3
  UV <Vector (0.1499, 0.3065)>
  UV <Vector (0.1501, 0.3132)>
  UV <Vector (0.1474, 0.3100)>
Face 5292
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1372, 0.3143)>
  UV <Vector (0.1355, 0.3088)>
Face 5293
UV Count: 3
  UV <Vector (0.1312, 0.2828)>
  UV <Vector (0.1351, 0.2913)>
  UV <Vector (0.1257, 0.2905)>
Face 5294
UV Count: 3
  UV <Vector (0.1211, 0.2766)>
  UV <Vector (0.1257, 0.2905)>
  UV <Vector (0.1150, 0.2891)>
Face 5295
UV Count: 3
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1618, 0.2633)>
  UV <Vector (0.1620, 0.2690)>
Face 5296
UV Count: 3
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1728, 0.3110)>
  UV <Vector (0.1760, 0.3169)>
Face 5297
UV Count: 3
  UV <Vector (0.1738, 0.3269)>
  UV <Vector (0.1760, 0.3169)>
  UV <Vector (0.1799, 0.3239)>
Face 5298
UV Count: 3
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.1738, 0.3269)>
  UV <Vector (0.1799, 0.3239)>
Face 5299
UV Count: 3
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1935, 0.3434)>
  UV <Vector (0.1856, 0.3464)>
Face 5300
UV Count: 3
  UV <Vector (0.1856, 0.3464)>
  UV <Vector (0.1996, 0.3582)>
  UV <Vector (0.1921, 0.3605)>
Face 5301
UV Count: 3
  UV <Vector (0.1751, 0.3004)>
  UV <Vector (0.1728, 0.3110)>
  UV <Vector (0.1690, 0.3064)>
Face 5302
UV Count: 3
  UV <Vector (0.1690, 0.3064)>
  UV <Vector (0.1675, 0.3143)>
  UV <Vector (0.1638, 0.3104)>
Face 5303
UV Count: 3
  UV <Vector (0.2028, 0.3735)>
  UV <Vector (0.1921, 0.3605)>
  UV <Vector (0.1996, 0.3582)>
Face 5304
UV Count: 3
  UV <Vector (0.2996, 0.3107)>
  UV <Vector (0.2924, 0.3047)>
  UV <Vector (0.2996, 0.3050)>
Face 5305
UV Count: 3
  UV <Vector (0.7916, 0.3315)>
  UV <Vector (0.7812, 0.3431)>
  UV <Vector (0.7784, 0.3310)>
Face 5306
UV Count: 3
  UV <Vector (0.8093, 0.3323)>
  UV <Vector (0.7961, 0.3446)>
  UV <Vector (0.7916, 0.3315)>
Face 5307
UV Count: 3
  UV <Vector (0.8227, 0.3317)>
  UV <Vector (0.8130, 0.3463)>
  UV <Vector (0.8093, 0.3323)>
Face 5308
UV Count: 3
  UV <Vector (0.8639, 0.3317)>
  UV <Vector (0.8509, 0.3456)>
  UV <Vector (0.8497, 0.3309)>
Face 5309
UV Count: 3
  UV <Vector (0.9117, 0.3459)>
  UV <Vector (0.8900, 0.3595)>
  UV <Vector (0.8867, 0.3463)>
Face 5310
UV Count: 3
  UV <Vector (0.8951, 0.3867)>
  UV <Vector (0.9160, 0.3716)>
  UV <Vector (0.9197, 0.3860)>
Face 5311
UV Count: 3
  UV <Vector (0.8501, 0.3162)>
  UV <Vector (0.8639, 0.3317)>
  UV <Vector (0.8497, 0.3309)>
Face 5312
UV Count: 3
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8093, 0.3323)>
  UV <Vector (0.8073, 0.3167)>
Face 5313
UV Count: 3
  UV <Vector (0.8857, 0.3327)>
  UV <Vector (0.9117, 0.3459)>
  UV <Vector (0.8867, 0.3463)>
Face 5314
UV Count: 3
  UV <Vector (0.8858, 0.3183)>
  UV <Vector (0.9115, 0.3334)>
  UV <Vector (0.8857, 0.3327)>
Face 5315
UV Count: 3
  UV <Vector (0.8679, 0.3021)>
  UV <Vector (0.8524, 0.2871)>
  UV <Vector (0.8698, 0.2885)>
Face 5316
UV Count: 3
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8652, 0.3171)>
  UV <Vector (0.8501, 0.3162)>
Face 5317
UV Count: 3
  UV <Vector (0.8064, 0.3009)>
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8073, 0.3167)>
Face 5318
UV Count: 3
  UV <Vector (0.8876, 0.3036)>
  UV <Vector (0.9130, 0.3201)>
  UV <Vector (0.8858, 0.3183)>
Face 5319
UV Count: 3
  UV <Vector (0.8714, 0.2745)>
  UV <Vector (0.8570, 0.2600)>
  UV <Vector (0.8739, 0.2613)>
Face 5320
UV Count: 3
  UV <Vector (0.8698, 0.2885)>
  UV <Vector (0.8546, 0.2735)>
  UV <Vector (0.8714, 0.2745)>
Face 5321
UV Count: 3
  UV <Vector (0.8077, 0.2859)>
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Face 5322
UV Count: 3
  UV <Vector (0.8095, 0.2713)>
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Face 5323
UV Count: 3
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8115, 0.2573)>
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Face 5324
UV Count: 3
  UV <Vector (0.9014, 0.2389)>
  UV <Vector (0.9273, 0.2310)>
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Face 5325
UV Count: 3
  UV <Vector (0.9264, 0.2439)>
  UV <Vector (0.8999, 0.2514)>
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Face 5326
UV Count: 3
  UV <Vector (0.8763, 0.2485)>
  UV <Vector (0.8968, 0.2637)>
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Face 5327
UV Count: 3
  UV <Vector (0.8589, 0.2469)>
  UV <Vector (0.8739, 0.2613)>
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Face 5328
UV Count: 3
  UV <Vector (0.8266, 0.2576)>
  UV <Vector (0.8145, 0.2426)>
  UV <Vector (0.8292, 0.2438)>
Face 5329
UV Count: 3
  UV <Vector (0.8774, 0.2354)>
  UV <Vector (0.8999, 0.2514)>
  UV <Vector (0.8763, 0.2485)>
Face 5330
UV Count: 3
  UV <Vector (0.8758, 0.2214)>
  UV <Vector (0.9014, 0.2389)>
  UV <Vector (0.8774, 0.2354)>
Face 5331
UV Count: 3
  UV <Vector (0.8729, 0.3877)>
  UV <Vector (0.8579, 0.3739)>
  UV <Vector (0.8716, 0.3741)>
Face 5332
UV Count: 3
  UV <Vector (0.8774, 0.2354)>
  UV <Vector (0.8644, 0.2199)>
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Face 5333
UV Count: 3
  UV <Vector (0.8611, 0.2338)>
  UV <Vector (0.8763, 0.2485)>
  UV <Vector (0.8589, 0.2469)>
Face 5334
UV Count: 3
  UV <Vector (0.8179, 0.2280)>
  UV <Vector (0.8292, 0.2438)>
  UV <Vector (0.8145, 0.2426)>
Face 5335
UV Count: 3
  UV <Vector (0.8579, 0.3739)>
  UV <Vector (0.8698, 0.3603)>
  UV <Vector (0.8716, 0.3741)>
Face 5336
UV Count: 3
  UV <Vector (0.8548, 0.3603)>
  UV <Vector (0.8660, 0.3461)>
  UV <Vector (0.8698, 0.3603)>
Face 5337
UV Count: 3
  UV <Vector (0.8171, 0.3598)>
  UV <Vector (0.8263, 0.3462)>
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Face 5338
UV Count: 3
  UV <Vector (0.8206, 0.3742)>
  UV <Vector (0.8304, 0.3603)>
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Face 5339
UV Count: 3
  UV <Vector (0.8327, 0.3743)>
  UV <Vector (0.8249, 0.3882)>
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Face 5340
UV Count: 3
  UV <Vector (0.8230, 0.2140)>
  UV <Vector (0.8325, 0.2305)>
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Face 5341
UV Count: 3
  UV <Vector (0.8021, 0.2114)>
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Face 5342
UV Count: 3
  UV <Vector (0.8206, 0.3742)>
  UV <Vector (0.8077, 0.3881)>
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Face 5343
UV Count: 3
  UV <Vector (0.8042, 0.3738)>
  UV <Vector (0.8171, 0.3598)>
  UV <Vector (0.8206, 0.3742)>
Face 5344
UV Count: 3
  UV <Vector (0.8004, 0.3587)>
  UV <Vector (0.8130, 0.3463)>
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Face 5345
UV Count: 3
  UV <Vector (0.7855, 0.3575)>
  UV <Vector (0.7961, 0.3446)>
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Face 5346
UV Count: 3
  UV <Vector (0.7893, 0.3732)>
  UV <Vector (0.8004, 0.3587)>
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Face 5347
UV Count: 3
  UV <Vector (0.7919, 0.3879)>
  UV <Vector (0.8042, 0.3738)>
  UV <Vector (0.8077, 0.3881)>
Face 5348
UV Count: 3
  UV <Vector (0.7856, 0.2242)>
  UV <Vector (0.8021, 0.2114)>
  UV <Vector (0.7996, 0.2264)>
Face 5349
UV Count: 3
  UV <Vector (0.7842, 0.2074)>
  UV <Vector (0.7733, 0.2183)>
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Face 5350
UV Count: 3
  UV <Vector (0.7893, 0.3732)>
  UV <Vector (0.7800, 0.3878)>
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Face 5351
UV Count: 3
  UV <Vector (0.7785, 0.3726)>
  UV <Vector (0.7855, 0.3575)>
  UV <Vector (0.7893, 0.3732)>
Face 5352
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7643, 0.2016)>
  UV <Vector (0.7628, 0.2155)>
Face 5353
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7615, 0.2256)>
  UV <Vector (0.7493, 0.2251)>
Face 5354
UV Count: 3
  UV <Vector (0.8145, 0.2426)>
  UV <Vector (0.7996, 0.2264)>
  UV <Vector (0.8179, 0.2280)>
Face 5355
UV Count: 3
  UV <Vector (0.8115, 0.2573)>
  UV <Vector (0.7965, 0.2411)>
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Face 5356
UV Count: 3
  UV <Vector (0.7842, 0.2408)>
  UV <Vector (0.7946, 0.2576)>
  UV <Vector (0.7820, 0.2590)>
Face 5357
UV Count: 3
  UV <Vector (0.7856, 0.2242)>
  UV <Vector (0.7965, 0.2411)>
  UV <Vector (0.7842, 0.2408)>
Face 5358
UV Count: 3
  UV <Vector (0.7716, 0.2447)>
  UV <Vector (0.7820, 0.2590)>
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Face 5359
UV Count: 3
  UV <Vector (0.7609, 0.2348)>
  UV <Vector (0.7493, 0.2251)>
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Face 5360
UV Count: 3
  UV <Vector (0.7489, 0.2463)>
  UV <Vector (0.7587, 0.2606)>
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Face 5361
UV Count: 3
  UV <Vector (0.7495, 0.2349)>
  UV <Vector (0.7606, 0.2463)>
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Face 5362
UV Count: 3
  UV <Vector (0.7573, 0.2762)>
  UV <Vector (0.7475, 0.2612)>
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Face 5363
UV Count: 3
  UV <Vector (0.7802, 0.2740)>
  UV <Vector (0.7700, 0.2595)>
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Face 5364
UV Count: 3
  UV <Vector (0.7926, 0.2724)>
  UV <Vector (0.7820, 0.2590)>
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Face 5365
UV Count: 3
  UV <Vector (0.8095, 0.2713)>
  UV <Vector (0.7946, 0.2576)>
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Face 5366
UV Count: 3
  UV <Vector (0.8077, 0.2859)>
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Face 5367
UV Count: 3
  UV <Vector (0.8064, 0.3009)>
  UV <Vector (0.7912, 0.2868)>
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Face 5368
UV Count: 3
  UV <Vector (0.7916, 0.3315)>
  UV <Vector (0.8073, 0.3167)>
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Face 5369
UV Count: 3
  UV <Vector (0.7897, 0.3012)>
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  UV <Vector (0.7892, 0.3163)>
Face 5370
UV Count: 3
  UV <Vector (0.7892, 0.3163)>
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Face 5371
UV Count: 3
  UV <Vector (0.7784, 0.3310)>
  UV <Vector (0.7892, 0.3163)>
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Face 5372
UV Count: 3
  UV <Vector (0.7784, 0.3310)>
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Face 5373
UV Count: 3
  UV <Vector (0.7674, 0.3023)>
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Face 5374
UV Count: 3
  UV <Vector (0.7681, 0.2888)>
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Face 5375
UV Count: 3
  UV <Vector (0.7792, 0.2880)>
  UV <Vector (0.7897, 0.3012)>
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Face 5376
UV Count: 3
  UV <Vector (0.7802, 0.2740)>
  UV <Vector (0.7912, 0.2868)>
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Face 5377
UV Count: 3
  UV <Vector (0.7688, 0.2750)>
  UV <Vector (0.7792, 0.2880)>
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Face 5378
UV Count: 3
  UV <Vector (0.7459, 0.2769)>
  UV <Vector (0.7566, 0.2898)>
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Face 5379
UV Count: 3
  UV <Vector (0.7566, 0.3029)>
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  UV <Vector (0.7566, 0.2898)>
Face 5380
UV Count: 3
  UV <Vector (0.7454, 0.3039)>
  UV <Vector (0.7567, 0.3169)>
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Face 5381
UV Count: 3
  UV <Vector (0.7812, 0.3431)>
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Face 5382
UV Count: 3
  UV <Vector (0.7696, 0.3420)>
  UV <Vector (0.7784, 0.3310)>
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Face 5383
UV Count: 3
  UV <Vector (0.7591, 0.3418)>
  UV <Vector (0.7471, 0.3308)>
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Face 5384
UV Count: 3
  UV <Vector (0.7508, 0.3539)>
  UV <Vector (0.7591, 0.3418)>
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Face 5385
UV Count: 3
  UV <Vector (0.7627, 0.3550)>
  UV <Vector (0.7563, 0.3699)>
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Face 5386
UV Count: 3
  UV <Vector (0.7624, 0.3859)>
  UV <Vector (0.7676, 0.3712)>
  UV <Vector (0.7707, 0.3868)>
Face 5387
UV Count: 3
  UV <Vector (0.9371, 0.3591)>
  UV <Vector (0.9117, 0.3459)>
  UV <Vector (0.9375, 0.3470)>
Face 5388
UV Count: 3
  UV <Vector (0.9595, 0.3597)>
  UV <Vector (0.9375, 0.3470)>
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Face 5389
UV Count: 3
  UV <Vector (0.9382, 0.3719)>
  UV <Vector (0.9586, 0.3848)>
  UV <Vector (0.9409, 0.3859)>
Face 5390
UV Count: 3
  UV <Vector (0.9197, 0.3860)>
  UV <Vector (0.9382, 0.3719)>
  UV <Vector (0.9409, 0.3859)>
Face 5391
UV Count: 3
  UV <Vector (0.9779, 0.3625)>
  UV <Vector (0.9610, 0.3492)>
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Face 5392
UV Count: 3
  UV <Vector (0.9742, 0.3855)>
  UV <Vector (0.9581, 0.3727)>
  UV <Vector (0.9761, 0.3749)>
Face 5393
UV Count: 3
  UV <Vector (0.4755, 0.5494)>
  UV <Vector (0.4825, 0.5430)>
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Face 5394
UV Count: 3
  UV <Vector (0.4636, 0.5426)>
  UV <Vector (0.4568, 0.5521)>
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Face 5395
UV Count: 3
  UV <Vector (0.4835, 0.5273)>
  UV <Vector (0.4723, 0.5368)>
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Face 5396
UV Count: 3
  UV <Vector (0.3959, 0.5753)>
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Face 5397
UV Count: 3
  UV <Vector (0.4066, 0.5735)>
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Face 5398
UV Count: 3
  UV <Vector (0.9663, 0.2496)>
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Face 5399
UV Count: 3
  UV <Vector (0.9488, 0.2479)>
  UV <Vector (0.9658, 0.2389)>
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Face 5400
UV Count: 3
  UV <Vector (0.4043, 0.5569)>
  UV <Vector (0.4058, 0.5470)>
  UV <Vector (0.4106, 0.5506)>
Face 5401
UV Count: 3
  UV <Vector (0.9671, 0.2725)>
  UV <Vector (0.9796, 0.2875)>
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Face 5402
UV Count: 3
  UV <Vector (0.9795, 0.2609)>
  UV <Vector (0.9671, 0.2725)>
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Face 5403
UV Count: 3
  UV <Vector (0.3997, 0.5650)>
  UV <Vector (0.4043, 0.5569)>
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Face 5404
UV Count: 3
  UV <Vector (0.4249, 0.5488)>
  UV <Vector (0.4336, 0.5392)>
  UV <Vector (0.4359, 0.5505)>
Face 5405
UV Count: 3
  UV <Vector (0.4170, 0.5479)>
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Face 5406
UV Count: 3
  UV <Vector (0.9654, 0.3014)>
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Face 5407
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
  UV <Vector (0.9825, 0.3307)>
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Face 5408
UV Count: 3
  UV <Vector (0.9634, 0.3273)>
  UV <Vector (0.9443, 0.3098)>
  UV <Vector (0.9651, 0.3134)>
Face 5409
UV Count: 3
  UV <Vector (0.4336, 0.5392)>
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  UV <Vector (0.4359, 0.5505)>
Face 5410
UV Count: 3
  UV <Vector (0.4479, 0.5514)>
  UV <Vector (0.4536, 0.5417)>
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Face 5411
UV Count: 3
  UV <Vector (0.9627, 0.3390)>
  UV <Vector (0.9799, 0.3515)>
  UV <Vector (0.9610, 0.3492)>
Face 5412
UV Count: 3
  UV <Vector (0.9634, 0.3273)>
  UV <Vector (0.9821, 0.3434)>
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Face 5413
UV Count: 3
  UV <Vector (0.9627, 0.3390)>
  UV <Vector (0.9419, 0.3235)>
  UV <Vector (0.9634, 0.3273)>
Face 5414
UV Count: 3
  UV <Vector (0.9389, 0.3360)>
  UV <Vector (0.9610, 0.3492)>
  UV <Vector (0.9375, 0.3470)>
Face 5415
UV Count: 3
  UV <Vector (0.9115, 0.3334)>
  UV <Vector (0.9375, 0.3470)>
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Face 5416
UV Count: 3
  UV <Vector (0.9130, 0.3201)>
  UV <Vector (0.9389, 0.3360)>
  UV <Vector (0.9115, 0.3334)>
Face 5417
UV Count: 3
  UV <Vector (0.9156, 0.3058)>
  UV <Vector (0.9419, 0.3235)>
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Face 5418
UV Count: 3
  UV <Vector (0.3945, 0.5651)>
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  UV <Vector (0.3868, 0.5659)>
Face 5419
UV Count: 3
  UV <Vector (0.4032, 0.5645)>
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  UV <Vector (0.3997, 0.5650)>
Face 5420
UV Count: 3
  UV <Vector (0.9674, 0.2612)>
  UV <Vector (0.9793, 0.2507)>
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Face 5421
UV Count: 3
  UV <Vector (0.9500, 0.2599)>
  UV <Vector (0.9663, 0.2496)>
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Face 5422
UV Count: 3
  UV <Vector (0.9264, 0.2559)>
  UV <Vector (0.9488, 0.2479)>
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Face 5423
UV Count: 3
  UV <Vector (0.9264, 0.2439)>
  UV <Vector (0.9488, 0.2360)>
  UV <Vector (0.9488, 0.2479)>
Face 5424
UV Count: 3
  UV <Vector (0.7463, 0.3177)>
  UV <Vector (0.7574, 0.3302)>
  UV <Vector (0.7471, 0.3308)>
Face 5425
UV Count: 3
  UV <Vector (0.7489, 0.2463)>
  UV <Vector (0.7316, 0.2345)>
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Face 5426
UV Count: 3
  UV <Vector (0.7475, 0.2612)>
  UV <Vector (0.7322, 0.2458)>
  UV <Vector (0.7489, 0.2463)>
Face 5427
UV Count: 3
  UV <Vector (0.7321, 0.2764)>
  UV <Vector (0.7450, 0.2906)>
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Face 5428
UV Count: 3
  UV <Vector (0.7324, 0.2606)>
  UV <Vector (0.7459, 0.2769)>
  UV <Vector (0.7321, 0.2764)>
Face 5429
UV Count: 3
  UV <Vector (0.7454, 0.3039)>
  UV <Vector (0.7316, 0.2906)>
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Face 5430
UV Count: 3
  UV <Vector (0.7318, 0.3041)>
  UV <Vector (0.7463, 0.3177)>
  UV <Vector (0.7322, 0.3178)>
Face 5431
UV Count: 3
  UV <Vector (0.8929, 0.3731)>
  UV <Vector (0.9134, 0.3586)>
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Face 5432
UV Count: 3
  UV <Vector (0.9382, 0.3719)>
  UV <Vector (0.9134, 0.3586)>
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Face 5433
UV Count: 3
  UV <Vector (0.9581, 0.3727)>
  UV <Vector (0.9371, 0.3591)>
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Face 5434
UV Count: 3
  UV <Vector (0.9761, 0.3749)>
  UV <Vector (0.9595, 0.3597)>
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Face 5435
UV Count: 3
  UV <Vector (0.4666, 0.5515)>
  UV <Vector (0.4731, 0.5433)>
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Face 5436
UV Count: 3
  UV <Vector (0.4710, 0.5275)>
  UV <Vector (0.4615, 0.5351)>
  UV <Vector (0.4599, 0.5263)>
Face 5437
UV Count: 3
  UV <Vector (0.8729, 0.3877)>
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Face 5438
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
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Face 5439
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
  UV <Vector (0.9810, 0.3029)>
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Face 5440
UV Count: 3
  UV <Vector (0.4133, 0.5403)>
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Face 5441
UV Count: 3
  UV <Vector (0.8698, 0.3603)>
  UV <Vector (0.8867, 0.3463)>
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Face 5442
UV Count: 3
  UV <Vector (0.8857, 0.3327)>
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Face 5443
UV Count: 3
  UV <Vector (0.8652, 0.3171)>
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Face 5444
UV Count: 3
  UV <Vector (0.8900, 0.3595)>
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  UV <Vector (0.8698, 0.3603)>
Face 5445
UV Count: 3
  UV <Vector (0.8679, 0.3021)>
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Face 5446
UV Count: 3
  UV <Vector (0.8698, 0.2885)>
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Face 5447
UV Count: 3
  UV <Vector (0.8933, 0.2763)>
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Face 5448
UV Count: 3
  UV <Vector (0.8714, 0.2745)>
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Face 5449
UV Count: 3
  UV <Vector (0.7508, 0.3539)>
  UV <Vector (0.7401, 0.3697)>
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Face 5450
UV Count: 3
  UV <Vector (0.7563, 0.3699)>
  UV <Vector (0.7442, 0.3862)>
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Face 5451
UV Count: 3
  UV <Vector (0.7493, 0.2251)>
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Face 5452
UV Count: 3
  UV <Vector (0.7493, 0.2251)>
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Face 5453
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7415, 0.1978)>
  UV <Vector (0.7570, 0.1998)>
Face 5454
UV Count: 3
  UV <Vector (0.8999, 0.2514)>
  UV <Vector (0.9248, 0.2673)>
  UV <Vector (0.8968, 0.2637)>
Face 5455
UV Count: 3
  UV <Vector (0.9248, 0.2673)>
  UV <Vector (0.9500, 0.2599)>
  UV <Vector (0.9499, 0.2708)>
Face 5456
UV Count: 3
  UV <Vector (0.9499, 0.2708)>
  UV <Vector (0.9674, 0.2612)>
  UV <Vector (0.9671, 0.2725)>
Face 5457
UV Count: 3
  UV <Vector (0.9671, 0.2725)>
  UV <Vector (0.9485, 0.2839)>
  UV <Vector (0.9499, 0.2708)>
Face 5458
UV Count: 3
  UV <Vector (0.9658, 0.2867)>
  UV <Vector (0.9465, 0.2976)>
  UV <Vector (0.9485, 0.2839)>
Face 5459
UV Count: 3
  UV <Vector (0.9485, 0.2839)>
  UV <Vector (0.9248, 0.2673)>
  UV <Vector (0.9499, 0.2708)>
Face 5460
UV Count: 3
  UV <Vector (0.9465, 0.2976)>
  UV <Vector (0.9218, 0.2799)>
  UV <Vector (0.9485, 0.2839)>
Face 5461
UV Count: 3
  UV <Vector (0.9443, 0.3098)>
  UV <Vector (0.9188, 0.2928)>
  UV <Vector (0.9465, 0.2976)>
Face 5462
UV Count: 3
  UV <Vector (0.9156, 0.3058)>
  UV <Vector (0.8898, 0.2898)>
  UV <Vector (0.9188, 0.2928)>
Face 5463
UV Count: 3
  UV <Vector (0.8968, 0.2637)>
  UV <Vector (0.9218, 0.2799)>
  UV <Vector (0.8933, 0.2763)>
Face 5464
UV Count: 3
  UV <Vector (0.8933, 0.2763)>
  UV <Vector (0.9188, 0.2928)>
  UV <Vector (0.8898, 0.2898)>
Face 5465
UV Count: 3
  UV <Vector (0.7842, 0.2408)>
  UV <Vector (0.7784, 0.2292)>
  UV <Vector (0.7856, 0.2242)>
Face 5466
UV Count: 3
  UV <Vector (0.7784, 0.2292)>
  UV <Vector (0.7702, 0.2347)>
  UV <Vector (0.7706, 0.2271)>
Face 5467
UV Count: 3
  UV <Vector (0.7733, 0.2183)>
  UV <Vector (0.7784, 0.2292)>
  UV <Vector (0.7706, 0.2271)>
Face 5468
UV Count: 3
  UV <Vector (0.7778, 0.2353)>
  UV <Vector (0.7716, 0.2447)>
  UV <Vector (0.7702, 0.2347)>
Face 5469
UV Count: 3
  UV <Vector (0.7567, 0.3169)>
  UV <Vector (0.7674, 0.3303)>
  UV <Vector (0.7574, 0.3302)>
Face 5470
UV Count: 3
  UV <Vector (0.7591, 0.3418)>
  UV <Vector (0.7674, 0.3303)>
  UV <Vector (0.7696, 0.3420)>
Face 5471
UV Count: 3
  UV <Vector (0.7627, 0.3550)>
  UV <Vector (0.7696, 0.3420)>
  UV <Vector (0.7740, 0.3565)>
Face 5472
UV Count: 3
  UV <Vector (0.7740, 0.3565)>
  UV <Vector (0.7676, 0.3712)>
  UV <Vector (0.7627, 0.3550)>
Face 5473
UV Count: 3
  UV <Vector (0.7707, 0.3868)>
  UV <Vector (0.7785, 0.3726)>
  UV <Vector (0.7800, 0.3878)>
Face 5474
UV Count: 3
  UV <Vector (0.7628, 0.2155)>
  UV <Vector (0.7724, 0.2037)>
  UV <Vector (0.7733, 0.2183)>
Face 5475
UV Count: 3
  UV <Vector (0.7628, 0.2155)>
  UV <Vector (0.7706, 0.2271)>
  UV <Vector (0.7615, 0.2256)>
Face 5476
UV Count: 3
  UV <Vector (0.7702, 0.2347)>
  UV <Vector (0.7615, 0.2256)>
  UV <Vector (0.7706, 0.2271)>
Face 5477
UV Count: 3
  UV <Vector (0.7609, 0.2348)>
  UV <Vector (0.7716, 0.2447)>
  UV <Vector (0.7606, 0.2463)>
Face 5478
UV Count: 3
  UV <Vector (0.7606, 0.2463)>
  UV <Vector (0.7700, 0.2595)>
  UV <Vector (0.7587, 0.2606)>
Face 5479
UV Count: 3
  UV <Vector (0.7688, 0.2750)>
  UV <Vector (0.7587, 0.2606)>
  UV <Vector (0.7700, 0.2595)>
Face 5480
UV Count: 3
  UV <Vector (0.7573, 0.2762)>
  UV <Vector (0.7681, 0.2888)>
  UV <Vector (0.7566, 0.2898)>
Face 5481
UV Count: 3
  UV <Vector (0.7674, 0.3023)>
  UV <Vector (0.7566, 0.2898)>
  UV <Vector (0.7681, 0.2888)>
Face 5482
UV Count: 3
  UV <Vector (0.7566, 0.3029)>
  UV <Vector (0.7668, 0.3165)>
  UV <Vector (0.7567, 0.3169)>
Face 5483
UV Count: 3
  UV <Vector (0.4016, 0.5740)>
  UV <Vector (0.4008, 0.5847)>
  UV <Vector (0.3959, 0.5753)>
Face 5484
UV Count: 3
  UV <Vector (0.3997, 0.5650)>
  UV <Vector (0.3959, 0.5753)>
  UV <Vector (0.3945, 0.5651)>
Face 5485
UV Count: 3
  UV <Vector (0.3965, 0.5543)>
  UV <Vector (0.3997, 0.5650)>
  UV <Vector (0.3945, 0.5651)>
Face 5486
UV Count: 3
  UV <Vector (0.4008, 0.5559)>
  UV <Vector (0.4017, 0.5432)>
  UV <Vector (0.4058, 0.5470)>
Face 5487
UV Count: 3
  UV <Vector (0.4058, 0.5470)>
  UV <Vector (0.4101, 0.5335)>
  UV <Vector (0.4133, 0.5403)>
Face 5488
UV Count: 3
  UV <Vector (0.4231, 0.5384)>
  UV <Vector (0.4101, 0.5335)>
  UV <Vector (0.4207, 0.5300)>
Face 5489
UV Count: 3
  UV <Vector (0.4336, 0.5392)>
  UV <Vector (0.4207, 0.5300)>
  UV <Vector (0.4316, 0.5305)>
Face 5490
UV Count: 3
  UV <Vector (0.4316, 0.5305)>
  UV <Vector (0.4442, 0.5398)>
  UV <Vector (0.4336, 0.5392)>
Face 5491
UV Count: 3
  UV <Vector (0.4442, 0.5398)>
  UV <Vector (0.4512, 0.5336)>
  UV <Vector (0.4536, 0.5417)>
Face 5492
UV Count: 3
  UV <Vector (0.4615, 0.5351)>
  UV <Vector (0.4536, 0.5417)>
  UV <Vector (0.4512, 0.5336)>
Face 5493
UV Count: 3
  UV <Vector (0.4636, 0.5426)>
  UV <Vector (0.4723, 0.5368)>
  UV <Vector (0.4731, 0.5433)>
Face 5494
UV Count: 3
  UV <Vector (0.4825, 0.5430)>
  UV <Vector (0.4723, 0.5368)>
  UV <Vector (0.4823, 0.5385)>
Face 5495
UV Count: 3
  UV <Vector (0.8416, 0.3603)>
  UV <Vector (0.8509, 0.3456)>
  UV <Vector (0.8548, 0.3603)>
Face 5496
UV Count: 3
  UV <Vector (0.8509, 0.3456)>
  UV <Vector (0.8360, 0.3312)>
  UV <Vector (0.8497, 0.3309)>
Face 5497
UV Count: 3
  UV <Vector (0.8351, 0.3161)>
  UV <Vector (0.8497, 0.3309)>
  UV <Vector (0.8360, 0.3312)>
Face 5498
UV Count: 3
  UV <Vector (0.8347, 0.3010)>
  UV <Vector (0.8501, 0.3162)>
  UV <Vector (0.8351, 0.3161)>
Face 5499
UV Count: 3
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8357, 0.2859)>
  UV <Vector (0.8524, 0.2871)>
Face 5500
UV Count: 3
  UV <Vector (0.8524, 0.2871)>
  UV <Vector (0.8387, 0.2716)>
  UV <Vector (0.8546, 0.2735)>
Face 5501
UV Count: 3
  UV <Vector (0.8546, 0.2735)>
  UV <Vector (0.8414, 0.2584)>
  UV <Vector (0.8570, 0.2600)>
Face 5502
UV Count: 3
  UV <Vector (0.8434, 0.2451)>
  UV <Vector (0.8570, 0.2600)>
  UV <Vector (0.8414, 0.2584)>
Face 5503
UV Count: 3
  UV <Vector (0.8457, 0.2317)>
  UV <Vector (0.8589, 0.2469)>
  UV <Vector (0.8434, 0.2451)>
Face 5504
UV Count: 3
  UV <Vector (0.8611, 0.2338)>
  UV <Vector (0.8484, 0.2178)>
  UV <Vector (0.8644, 0.2199)>
Face 5505
UV Count: 3
  UV <Vector (0.8597, 0.3879)>
  UV <Vector (0.8445, 0.3743)>
  UV <Vector (0.8579, 0.3739)>
Face 5506
UV Count: 3
  UV <Vector (0.8548, 0.3603)>
  UV <Vector (0.8445, 0.3743)>
  UV <Vector (0.8416, 0.3603)>
Face 5507
UV Count: 3
  UV <Vector (0.8354, 0.2159)>
  UV <Vector (0.8457, 0.2317)>
  UV <Vector (0.8325, 0.2305)>
Face 5508
UV Count: 3
  UV <Vector (0.8325, 0.2305)>
  UV <Vector (0.8434, 0.2451)>
  UV <Vector (0.8292, 0.2438)>
Face 5509
UV Count: 3
  UV <Vector (0.8414, 0.2584)>
  UV <Vector (0.8292, 0.2438)>
  UV <Vector (0.8434, 0.2451)>
Face 5510
UV Count: 3
  UV <Vector (0.8387, 0.2716)>
  UV <Vector (0.8266, 0.2576)>
  UV <Vector (0.8414, 0.2584)>
Face 5511
UV Count: 3
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8357, 0.2859)>
  UV <Vector (0.8212, 0.2852)>
Face 5512
UV Count: 3
  UV <Vector (0.8199, 0.3008)>
  UV <Vector (0.8357, 0.2859)>
  UV <Vector (0.8347, 0.3010)>
Face 5513
UV Count: 3
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8347, 0.3010)>
  UV <Vector (0.8351, 0.3161)>
Face 5514
UV Count: 3
  UV <Vector (0.8360, 0.3312)>
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8351, 0.3161)>
Face 5515
UV Count: 3
  UV <Vector (0.8375, 0.3458)>
  UV <Vector (0.8227, 0.3317)>
  UV <Vector (0.8360, 0.3312)>
Face 5516
UV Count: 3
  UV <Vector (0.8304, 0.3603)>
  UV <Vector (0.8375, 0.3458)>
  UV <Vector (0.8416, 0.3603)>
Face 5517
UV Count: 3
  UV <Vector (0.8445, 0.3743)>
  UV <Vector (0.8304, 0.3603)>
  UV <Vector (0.8416, 0.3603)>
Face 5518
UV Count: 3
  UV <Vector (0.8457, 0.3882)>
  UV <Vector (0.8327, 0.3743)>
  UV <Vector (0.8445, 0.3743)>
Face 5519
UV Count: 3
  UV <Vector (0.7064, 0.5640)>
  UV <Vector (0.7197, 0.5524)>
  UV <Vector (0.7182, 0.5648)>
Face 5520
UV Count: 3
  UV <Vector (0.7182, 0.5648)>
  UV <Vector (0.7059, 0.5780)>
  UV <Vector (0.7064, 0.5640)>
Face 5521
UV Count: 3
  UV <Vector (0.7060, 0.5914)>
  UV <Vector (0.7179, 0.5781)>
  UV <Vector (0.7188, 0.5922)>
Face 5522
UV Count: 3
  UV <Vector (0.7249, 0.5310)>
  UV <Vector (0.7094, 0.5395)>
  UV <Vector (0.7120, 0.5286)>
Face 5523
UV Count: 3
  UV <Vector (0.7078, 0.5509)>
  UV <Vector (0.7221, 0.5413)>
  UV <Vector (0.7197, 0.5524)>
Face 5524
UV Count: 3
  UV <Vector (0.7188, 0.5922)>
  UV <Vector (0.7065, 0.6035)>
  UV <Vector (0.7060, 0.5914)>
Face 5525
UV Count: 3
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.7203, 0.6052)>
  UV <Vector (0.7214, 0.6190)>
Face 5526
UV Count: 3
  UV <Vector (0.7287, 0.6741)>
  UV <Vector (0.7154, 0.6863)>
  UV <Vector (0.7143, 0.6744)>
Face 5527
UV Count: 3
  UV <Vector (0.8449, 0.5402)>
  UV <Vector (0.8577, 0.5566)>
  UV <Vector (0.8502, 0.5561)>
Face 5528
UV Count: 3
  UV <Vector (0.8466, 0.5261)>
  UV <Vector (0.8449, 0.5402)>
  UV <Vector (0.8382, 0.5250)>
Face 5529
UV Count: 3
  UV <Vector (0.8324, 0.5148)>
  UV <Vector (0.8466, 0.5261)>
  UV <Vector (0.8382, 0.5250)>
Face 5530
UV Count: 3
  UV <Vector (0.8566, 0.6688)>
  UV <Vector (0.8558, 0.6567)>
  UV <Vector (0.8605, 0.6584)>
Face 5531
UV Count: 3
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8558, 0.6567)>
  UV <Vector (0.8576, 0.6462)>
Face 5532
UV Count: 3
  UV <Vector (0.8667, 0.6214)>
  UV <Vector (0.8590, 0.6345)>
  UV <Vector (0.8599, 0.6206)>
Face 5533
UV Count: 3
  UV <Vector (0.8666, 0.6051)>
  UV <Vector (0.8599, 0.6206)>
  UV <Vector (0.8596, 0.6052)>
Face 5534
UV Count: 3
  UV <Vector (0.8652, 0.5882)>
  UV <Vector (0.8596, 0.6052)>
  UV <Vector (0.8580, 0.5889)>
Face 5535
UV Count: 3
  UV <Vector (0.8547, 0.5721)>
  UV <Vector (0.8652, 0.5882)>
  UV <Vector (0.8580, 0.5889)>
Face 5536
UV Count: 3
  UV <Vector (0.8618, 0.5718)>
  UV <Vector (0.8502, 0.5561)>
  UV <Vector (0.8577, 0.5566)>
Face 5537
UV Count: 3
  UV <Vector (0.8531, 0.5416)>
  UV <Vector (0.8688, 0.5564)>
  UV <Vector (0.8577, 0.5566)>
Face 5538
UV Count: 3
  UV <Vector (0.8719, 0.5699)>
  UV <Vector (0.8577, 0.5566)>
  UV <Vector (0.8688, 0.5564)>
Face 5539
UV Count: 3
  UV <Vector (0.8841, 0.5659)>
  UV <Vector (0.8688, 0.5564)>
  UV <Vector (0.8810, 0.5541)>
Face 5540
UV Count: 3
  UV <Vector (0.8810, 0.5541)>
  UV <Vector (0.8652, 0.5426)>
  UV <Vector (0.8783, 0.5422)>
Face 5541
UV Count: 3
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.9125, 0.5460)>
  UV <Vector (0.9159, 0.5562)>
Face 5542
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8667, 0.6214)>
  UV <Vector (0.8666, 0.6051)>
Face 5543
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8652, 0.5882)>
  UV <Vector (0.8755, 0.5860)>
Face 5544
UV Count: 3
  UV <Vector (0.8755, 0.5860)>
  UV <Vector (0.8618, 0.5718)>
  UV <Vector (0.8719, 0.5699)>
Face 5545
UV Count: 3
  UV <Vector (0.8878, 0.5767)>
  UV <Vector (0.8719, 0.5699)>
  UV <Vector (0.8841, 0.5659)>
Face 5546
UV Count: 3
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9315, 0.5754)>
  UV <Vector (0.9323, 0.5852)>
Face 5547
UV Count: 3
  UV <Vector (0.9358, 0.6090)>
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9409, 0.5993)>
Face 5548
UV Count: 3
  UV <Vector (0.9243, 0.6293)>
  UV <Vector (0.9247, 0.6169)>
  UV <Vector (0.9333, 0.6247)>
Face 5549
UV Count: 3
  UV <Vector (0.9105, 0.6435)>
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9180, 0.6415)>
Face 5550
UV Count: 3
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8565, 0.4785)>
  UV <Vector (0.8508, 0.4818)>
Face 5551
UV Count: 3
  UV <Vector (0.8892, 0.6714)>
  UV <Vector (0.8851, 0.6768)>
  UV <Vector (0.8855, 0.6698)>
Face 5552
UV Count: 3
  UV <Vector (0.8909, 0.6654)>
  UV <Vector (0.8855, 0.6698)>
  UV <Vector (0.8871, 0.6629)>
Face 5553
UV Count: 3
  UV <Vector (0.8605, 0.6584)>
  UV <Vector (0.8695, 0.6506)>
  UV <Vector (0.8672, 0.6612)>
Face 5554
UV Count: 3
  UV <Vector (0.9191, 0.6853)>
  UV <Vector (0.9153, 0.6866)>
  UV <Vector (0.9174, 0.6841)>
Face 5555
UV Count: 3
  UV <Vector (0.9677, 0.5273)>
  UV <Vector (0.9664, 0.5303)>
  UV <Vector (0.9663, 0.5283)>
Face 5556
UV Count: 3
  UV <Vector (0.9239, 0.4276)>
  UV <Vector (0.9202, 0.4283)>
  UV <Vector (0.9205, 0.4262)>
Face 5557
UV Count: 3
  UV <Vector (0.9515, 0.4454)>
  UV <Vector (0.9471, 0.4462)>
  UV <Vector (0.9476, 0.4437)>
Face 5558
UV Count: 3
  UV <Vector (0.9875, 0.5735)>
  UV <Vector (0.9892, 0.5699)>
  UV <Vector (0.9891, 0.5740)>
Face 5559
UV Count: 3
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9454, 0.6481)>
  UV <Vector (0.9492, 0.6520)>
Face 5560
UV Count: 3
  UV <Vector (0.9056, 0.4467)>
  UV <Vector (0.8979, 0.4493)>
  UV <Vector (0.9024, 0.4445)>
Face 5561
UV Count: 3
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9014, 0.4523)>
  UV <Vector (0.9056, 0.4467)>
Face 5562
UV Count: 3
  UV <Vector (0.9120, 0.4581)>
  UV <Vector (0.9115, 0.4510)>
  UV <Vector (0.9148, 0.4531)>
Face 5563
UV Count: 3
  UV <Vector (0.9406, 0.5274)>
  UV <Vector (0.9476, 0.5229)>
  UV <Vector (0.9483, 0.5269)>
Face 5564
UV Count: 3
  UV <Vector (0.9489, 0.5305)>
  UV <Vector (0.9406, 0.5274)>
  UV <Vector (0.9483, 0.5269)>
Face 5565
UV Count: 3
  UV <Vector (0.9427, 0.5392)>
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9500, 0.5375)>
Face 5566
UV Count: 3
  UV <Vector (0.9526, 0.5480)>
  UV <Vector (0.9451, 0.5473)>
  UV <Vector (0.9515, 0.5447)>
Face 5567
UV Count: 3
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9090, 0.6723)>
  UV <Vector (0.9109, 0.6683)>
Face 5568
UV Count: 3
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9032, 0.6805)>
  UV <Vector (0.9060, 0.6764)>
Face 5569
UV Count: 3
  UV <Vector (0.9081, 0.6834)>
  UV <Vector (0.9013, 0.6840)>
  UV <Vector (0.9032, 0.6805)>
Face 5570
UV Count: 3
  UV <Vector (0.8392, 0.4679)>
  UV <Vector (0.8412, 0.4615)>
  UV <Vector (0.8442, 0.4656)>
Face 5571
UV Count: 3
  UV <Vector (0.8672, 0.6612)>
  UV <Vector (0.8770, 0.6553)>
  UV <Vector (0.8750, 0.6647)>
Face 5572
UV Count: 3
  UV <Vector (0.9093, 0.6354)>
  UV <Vector (0.9034, 0.6479)>
  UV <Vector (0.8993, 0.6421)>
Face 5573
UV Count: 3
  UV <Vector (0.9235, 0.4335)>
  UV <Vector (0.9243, 0.4387)>
  UV <Vector (0.9213, 0.4374)>
Face 5574
UV Count: 3
  UV <Vector (0.9180, 0.4298)>
  UV <Vector (0.9182, 0.4355)>
  UV <Vector (0.9151, 0.4329)>
Face 5575
UV Count: 3
  UV <Vector (0.9126, 0.4298)>
  UV <Vector (0.9180, 0.4298)>
  UV <Vector (0.9151, 0.4329)>
Face 5576
UV Count: 3
  UV <Vector (0.9488, 0.4529)>
  UV <Vector (0.9495, 0.4582)>
  UV <Vector (0.9457, 0.4566)>
Face 5577
UV Count: 3
  UV <Vector (0.9442, 0.4480)>
  UV <Vector (0.9428, 0.4540)>
  UV <Vector (0.9403, 0.4514)>
Face 5578
UV Count: 3
  UV <Vector (0.9387, 0.4477)>
  UV <Vector (0.9442, 0.4480)>
  UV <Vector (0.9403, 0.4514)>
Face 5579
UV Count: 3
  UV <Vector (0.9778, 0.5659)>
  UV <Vector (0.9826, 0.5672)>
  UV <Vector (0.9786, 0.5689)>
Face 5580
UV Count: 3
  UV <Vector (0.9717, 0.4950)>
  UV <Vector (0.9671, 0.4988)>
  UV <Vector (0.9668, 0.4951)>
Face 5581
UV Count: 3
  UV <Vector (0.9851, 0.5755)>
  UV <Vector (0.9819, 0.5796)>
  UV <Vector (0.9810, 0.5762)>
Face 5582
UV Count: 3
  UV <Vector (0.9634, 0.5320)>
  UV <Vector (0.9605, 0.5350)>
  UV <Vector (0.9600, 0.5321)>
Face 5583
UV Count: 3
  UV <Vector (0.9635, 0.5270)>
  UV <Vector (0.9596, 0.5293)>
  UV <Vector (0.9596, 0.5262)>
Face 5584
UV Count: 3
  UV <Vector (0.9645, 0.5243)>
  UV <Vector (0.9596, 0.5262)>
  UV <Vector (0.9600, 0.5229)>
Face 5585
UV Count: 3
  UV <Vector (0.6964, 0.6651)>
  UV <Vector (0.7081, 0.6549)>
  UV <Vector (0.7116, 0.6634)>
Face 5586
UV Count: 3
  UV <Vector (0.7154, 0.6863)>
  UV <Vector (0.6986, 0.6756)>
  UV <Vector (0.7143, 0.6744)>
Face 5587
UV Count: 3
  UV <Vector (0.7120, 0.5286)>
  UV <Vector (0.6944, 0.5387)>
  UV <Vector (0.6966, 0.5275)>
Face 5588
UV Count: 3
  UV <Vector (0.6932, 0.5505)>
  UV <Vector (0.7094, 0.5395)>
  UV <Vector (0.7078, 0.5509)>
Face 5589
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.7078, 0.5509)>
  UV <Vector (0.7064, 0.5640)>
Face 5590
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.7059, 0.5780)>
  UV <Vector (0.6912, 0.5776)>
Face 5591
UV Count: 3
  UV <Vector (0.6912, 0.5776)>
  UV <Vector (0.7060, 0.5914)>
  UV <Vector (0.6909, 0.5907)>
Face 5592
UV Count: 3
  UV <Vector (0.6909, 0.5907)>
  UV <Vector (0.7065, 0.6035)>
  UV <Vector (0.6909, 0.6025)>
Face 5593
UV Count: 3
  UV <Vector (0.6909, 0.6025)>
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.6908, 0.6130)>
Face 5594
UV Count: 3
  UV <Vector (0.6425, 0.5934)>
  UV <Vector (0.6300, 0.5794)>
  UV <Vector (0.6436, 0.5806)>
Face 5595
UV Count: 3
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6425, 0.5934)>
  UV <Vector (0.6422, 0.6051)>
Face 5596
UV Count: 3
  UV <Vector (0.6436, 0.5806)>
  UV <Vector (0.6314, 0.5633)>
  UV <Vector (0.6450, 0.5657)>
Face 5597
UV Count: 3
  UV <Vector (0.6607, 0.5259)>
  UV <Vector (0.6425, 0.5138)>
  UV <Vector (0.6604, 0.5137)>
Face 5598
UV Count: 3
  UV <Vector (0.7143, 0.6744)>
  UV <Vector (0.6964, 0.6651)>
  UV <Vector (0.7116, 0.6634)>
Face 5599
UV Count: 3
  UV <Vector (0.7116, 0.6634)>
  UV <Vector (0.7287, 0.6741)>
  UV <Vector (0.7143, 0.6744)>
Face 5600
UV Count: 3
  UV <Vector (0.7290, 0.6054)>
  UV <Vector (0.7214, 0.6190)>
  UV <Vector (0.7203, 0.6052)>
Face 5601
UV Count: 3
  UV <Vector (0.7267, 0.5918)>
  UV <Vector (0.7203, 0.6052)>
  UV <Vector (0.7188, 0.5922)>
Face 5602
UV Count: 3
  UV <Vector (0.7188, 0.5922)>
  UV <Vector (0.7258, 0.5779)>
  UV <Vector (0.7267, 0.5918)>
Face 5603
UV Count: 3
  UV <Vector (0.7457, 0.5541)>
  UV <Vector (0.7396, 0.5633)>
  UV <Vector (0.7399, 0.5577)>
Face 5604
UV Count: 3
  UV <Vector (0.7279, 0.5544)>
  UV <Vector (0.7182, 0.5648)>
  UV <Vector (0.7197, 0.5524)>
Face 5605
UV Count: 3
  UV <Vector (0.7263, 0.5657)>
  UV <Vector (0.7179, 0.5781)>
  UV <Vector (0.7182, 0.5648)>
Face 5606
UV Count: 3
  UV <Vector (0.7302, 0.5445)>
  UV <Vector (0.7197, 0.5524)>
  UV <Vector (0.7221, 0.5413)>
Face 5607
UV Count: 3
  UV <Vector (0.7341, 0.5562)>
  UV <Vector (0.7396, 0.5633)>
  UV <Vector (0.7333, 0.5652)>
Face 5608
UV Count: 3
  UV <Vector (0.7399, 0.5577)>
  UV <Vector (0.7364, 0.5473)>
  UV <Vector (0.7457, 0.5541)>
Face 5609
UV Count: 3
  UV <Vector (0.7396, 0.5633)>
  UV <Vector (0.7340, 0.5757)>
  UV <Vector (0.7333, 0.5652)>
Face 5610
UV Count: 3
  UV <Vector (0.6908, 0.6130)>
  UV <Vector (0.7048, 0.6230)>
  UV <Vector (0.6908, 0.6225)>
Face 5611
UV Count: 3
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.7147, 0.6246)>
  UV <Vector (0.7048, 0.6230)>
Face 5612
UV Count: 3
  UV <Vector (0.7179, 0.6538)>
  UV <Vector (0.7116, 0.6634)>
  UV <Vector (0.7081, 0.6549)>
Face 5613
UV Count: 3
  UV <Vector (0.7221, 0.5413)>
  UV <Vector (0.7335, 0.5331)>
  UV <Vector (0.7302, 0.5445)>
Face 5614
UV Count: 3
  UV <Vector (0.7374, 0.6742)>
  UV <Vector (0.7290, 0.6871)>
  UV <Vector (0.7287, 0.6741)>
Face 5615
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
  UV <Vector (0.7287, 0.6741)>
  UV <Vector (0.7265, 0.6596)>
Face 5616
UV Count: 3
  UV <Vector (0.7457, 0.5883)>
  UV <Vector (0.7340, 0.5757)>
  UV <Vector (0.7450, 0.5686)>
Face 5617
UV Count: 3
  UV <Vector (0.7457, 0.5883)>
  UV <Vector (0.7380, 0.6053)>
  UV <Vector (0.7354, 0.5909)>
Face 5618
UV Count: 3
  UV <Vector (0.7404, 0.6184)>
  UV <Vector (0.7480, 0.6037)>
  UV <Vector (0.7501, 0.6171)>
Face 5619
UV Count: 3
  UV <Vector (0.7485, 0.5371)>
  UV <Vector (0.7364, 0.5473)>
  UV <Vector (0.7402, 0.5346)>
Face 5620
UV Count: 3
  UV <Vector (0.7539, 0.6875)>
  UV <Vector (0.7446, 0.6732)>
  UV <Vector (0.7543, 0.6735)>
Face 5621
UV Count: 3
  UV <Vector (0.7448, 0.6621)>
  UV <Vector (0.7543, 0.6735)>
  UV <Vector (0.7446, 0.6732)>
Face 5622
UV Count: 3
  UV <Vector (0.7568, 0.5544)>
  UV <Vector (0.7450, 0.5686)>
  UV <Vector (0.7457, 0.5541)>
Face 5623
UV Count: 3
  UV <Vector (0.7564, 0.5698)>
  UV <Vector (0.7457, 0.5883)>
  UV <Vector (0.7450, 0.5686)>
Face 5624
UV Count: 3
  UV <Vector (0.7577, 0.5863)>
  UV <Vector (0.7480, 0.6037)>
  UV <Vector (0.7457, 0.5883)>
Face 5625
UV Count: 3
  UV <Vector (0.7601, 0.6016)>
  UV <Vector (0.7501, 0.6171)>
  UV <Vector (0.7480, 0.6037)>
Face 5626
UV Count: 3
  UV <Vector (0.7568, 0.5544)>
  UV <Vector (0.7485, 0.5371)>
  UV <Vector (0.7596, 0.5384)>
Face 5627
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.7159, 0.5169)>
  UV <Vector (0.7120, 0.5286)>
Face 5628
UV Count: 3
  UV <Vector (0.7289, 0.5185)>
  UV <Vector (0.7120, 0.5286)>
  UV <Vector (0.7159, 0.5169)>
Face 5629
UV Count: 3
  UV <Vector (0.7376, 0.5198)>
  UV <Vector (0.7249, 0.5310)>
  UV <Vector (0.7289, 0.5185)>
Face 5630
UV Count: 3
  UV <Vector (0.7522, 0.5211)>
  UV <Vector (0.7402, 0.5346)>
  UV <Vector (0.7441, 0.5203)>
Face 5631
UV Count: 3
  UV <Vector (0.7596, 0.5384)>
  UV <Vector (0.7522, 0.5211)>
  UV <Vector (0.7636, 0.5214)>
Face 5632
UV Count: 3
  UV <Vector (0.7543, 0.6735)>
  UV <Vector (0.7665, 0.6883)>
  UV <Vector (0.7539, 0.6875)>
Face 5633
UV Count: 3
  UV <Vector (0.7670, 0.6742)>
  UV <Vector (0.7547, 0.6623)>
  UV <Vector (0.7671, 0.6628)>
Face 5634
UV Count: 3
  UV <Vector (0.6292, 0.6167)>
  UV <Vector (0.6422, 0.6051)>
  UV <Vector (0.6424, 0.6159)>
Face 5635
UV Count: 3
  UV <Vector (0.7697, 0.5538)>
  UV <Vector (0.7564, 0.5698)>
  UV <Vector (0.7568, 0.5544)>
Face 5636
UV Count: 3
  UV <Vector (0.7696, 0.5691)>
  UV <Vector (0.7577, 0.5863)>
  UV <Vector (0.7564, 0.5698)>
Face 5637
UV Count: 3
  UV <Vector (0.7709, 0.5852)>
  UV <Vector (0.7601, 0.6016)>
  UV <Vector (0.7577, 0.5863)>
Face 5638
UV Count: 3
  UV <Vector (0.7732, 0.6014)>
  UV <Vector (0.7623, 0.6155)>
  UV <Vector (0.7601, 0.6016)>
Face 5639
UV Count: 3
  UV <Vector (0.7671, 0.6628)>
  UV <Vector (0.7808, 0.6739)>
  UV <Vector (0.7670, 0.6742)>
Face 5640
UV Count: 3
  UV <Vector (0.7670, 0.6742)>
  UV <Vector (0.7817, 0.6871)>
  UV <Vector (0.7665, 0.6883)>
Face 5641
UV Count: 3
  UV <Vector (0.7636, 0.5214)>
  UV <Vector (0.7718, 0.5382)>
  UV <Vector (0.7596, 0.5384)>
Face 5642
UV Count: 3
  UV <Vector (0.7596, 0.5384)>
  UV <Vector (0.7697, 0.5538)>
  UV <Vector (0.7568, 0.5544)>
Face 5643
UV Count: 3
  UV <Vector (0.7836, 0.5524)>
  UV <Vector (0.7696, 0.5691)>
  UV <Vector (0.7697, 0.5538)>
Face 5644
UV Count: 3
  UV <Vector (0.7842, 0.5681)>
  UV <Vector (0.7709, 0.5852)>
  UV <Vector (0.7696, 0.5691)>
Face 5645
UV Count: 3
  UV <Vector (0.7860, 0.5853)>
  UV <Vector (0.7732, 0.6014)>
  UV <Vector (0.7709, 0.5852)>
Face 5646
UV Count: 3
  UV <Vector (0.7885, 0.6026)>
  UV <Vector (0.7754, 0.6156)>
  UV <Vector (0.7732, 0.6014)>
Face 5647
UV Count: 3
  UV <Vector (0.7802, 0.6624)>
  UV <Vector (0.7958, 0.6732)>
  UV <Vector (0.7808, 0.6739)>
Face 5648
UV Count: 3
  UV <Vector (0.7808, 0.6739)>
  UV <Vector (0.7971, 0.6858)>
  UV <Vector (0.7817, 0.6871)>
Face 5649
UV Count: 3
  UV <Vector (0.7751, 0.5209)>
  UV <Vector (0.7844, 0.5370)>
  UV <Vector (0.7718, 0.5382)>
Face 5650
UV Count: 3
  UV <Vector (0.7718, 0.5382)>
  UV <Vector (0.7836, 0.5524)>
  UV <Vector (0.7697, 0.5538)>
Face 5651
UV Count: 3
  UV <Vector (0.7975, 0.5515)>
  UV <Vector (0.7842, 0.5681)>
  UV <Vector (0.7836, 0.5524)>
Face 5652
UV Count: 3
  UV <Vector (0.7991, 0.5676)>
  UV <Vector (0.7860, 0.5853)>
  UV <Vector (0.7842, 0.5681)>
Face 5653
UV Count: 3
  UV <Vector (0.8021, 0.5857)>
  UV <Vector (0.7885, 0.6026)>
  UV <Vector (0.7860, 0.5853)>
Face 5654
UV Count: 3
  UV <Vector (0.8051, 0.6037)>
  UV <Vector (0.7908, 0.6169)>
  UV <Vector (0.7885, 0.6026)>
Face 5655
UV Count: 3
  UV <Vector (0.7950, 0.6615)>
  UV <Vector (0.8107, 0.6730)>
  UV <Vector (0.7958, 0.6732)>
Face 5656
UV Count: 3
  UV <Vector (0.7958, 0.6732)>
  UV <Vector (0.8119, 0.6857)>
  UV <Vector (0.7971, 0.6858)>
Face 5657
UV Count: 3
  UV <Vector (0.7858, 0.5210)>
  UV <Vector (0.7967, 0.5363)>
  UV <Vector (0.7844, 0.5370)>
Face 5658
UV Count: 3
  UV <Vector (0.7844, 0.5370)>
  UV <Vector (0.7975, 0.5515)>
  UV <Vector (0.7836, 0.5524)>
Face 5659
UV Count: 3
  UV <Vector (0.8108, 0.5518)>
  UV <Vector (0.7991, 0.5676)>
  UV <Vector (0.7975, 0.5515)>
Face 5660
UV Count: 3
  UV <Vector (0.8137, 0.5687)>
  UV <Vector (0.8021, 0.5857)>
  UV <Vector (0.7991, 0.5676)>
Face 5661
UV Count: 3
  UV <Vector (0.8175, 0.5871)>
  UV <Vector (0.8051, 0.6037)>
  UV <Vector (0.8021, 0.5857)>
Face 5662
UV Count: 3
  UV <Vector (0.8208, 0.6054)>
  UV <Vector (0.8076, 0.6186)>
  UV <Vector (0.8051, 0.6037)>
Face 5663
UV Count: 3
  UV <Vector (0.8230, 0.6206)>
  UV <Vector (0.8090, 0.6302)>
  UV <Vector (0.8076, 0.6186)>
Face 5664
UV Count: 3
  UV <Vector (0.8100, 0.6615)>
  UV <Vector (0.8245, 0.6727)>
  UV <Vector (0.8107, 0.6730)>
Face 5665
UV Count: 3
  UV <Vector (0.8107, 0.6730)>
  UV <Vector (0.8257, 0.6850)>
  UV <Vector (0.8119, 0.6857)>
Face 5666
UV Count: 3
  UV <Vector (0.7957, 0.5205)>
  UV <Vector (0.8089, 0.5364)>
  UV <Vector (0.7967, 0.5363)>
Face 5667
UV Count: 3
  UV <Vector (0.7967, 0.5363)>
  UV <Vector (0.8108, 0.5518)>
  UV <Vector (0.7975, 0.5515)>
Face 5668
UV Count: 3
  UV <Vector (0.8231, 0.5522)>
  UV <Vector (0.8137, 0.5687)>
  UV <Vector (0.8108, 0.5518)>
Face 5669
UV Count: 3
  UV <Vector (0.8270, 0.5693)>
  UV <Vector (0.8175, 0.5871)>
  UV <Vector (0.8137, 0.5687)>
Face 5670
UV Count: 3
  UV <Vector (0.8314, 0.5879)>
  UV <Vector (0.8208, 0.6054)>
  UV <Vector (0.8175, 0.5871)>
Face 5671
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8230, 0.6206)>
  UV <Vector (0.8208, 0.6054)>
Face 5672
UV Count: 3
  UV <Vector (0.8364, 0.6222)>
  UV <Vector (0.8240, 0.6323)>
  UV <Vector (0.8230, 0.6206)>
Face 5673
UV Count: 3
  UV <Vector (0.8240, 0.6617)>
  UV <Vector (0.8361, 0.6725)>
  UV <Vector (0.8245, 0.6727)>
Face 5674
UV Count: 3
  UV <Vector (0.8245, 0.6727)>
  UV <Vector (0.8365, 0.6840)>
  UV <Vector (0.8257, 0.6850)>
Face 5675
UV Count: 3
  UV <Vector (0.8065, 0.5203)>
  UV <Vector (0.8199, 0.5368)>
  UV <Vector (0.8089, 0.5364)>
Face 5676
UV Count: 3
  UV <Vector (0.8089, 0.5364)>
  UV <Vector (0.8231, 0.5522)>
  UV <Vector (0.8108, 0.5518)>
Face 5677
UV Count: 3
  UV <Vector (0.8539, 0.6343)>
  UV <Vector (0.8471, 0.6223)>
  UV <Vector (0.8541, 0.6211)>
Face 5678
UV Count: 3
  UV <Vector (0.8460, 0.6065)>
  UV <Vector (0.8541, 0.6211)>
  UV <Vector (0.8471, 0.6223)>
Face 5679
UV Count: 3
  UV <Vector (0.8460, 0.6065)>
  UV <Vector (0.8515, 0.5885)>
  UV <Vector (0.8534, 0.6056)>
Face 5680
UV Count: 3
  UV <Vector (0.8431, 0.5879)>
  UV <Vector (0.8479, 0.5708)>
  UV <Vector (0.8515, 0.5885)>
Face 5681
UV Count: 3
  UV <Vector (0.8385, 0.5692)>
  UV <Vector (0.8429, 0.5544)>
  UV <Vector (0.8479, 0.5708)>
Face 5682
UV Count: 3
  UV <Vector (0.8429, 0.5544)>
  UV <Vector (0.8287, 0.5374)>
  UV <Vector (0.8367, 0.5384)>
Face 5683
UV Count: 3
  UV <Vector (0.8367, 0.5384)>
  UV <Vector (0.8239, 0.5228)>
  UV <Vector (0.8288, 0.5216)>
Face 5684
UV Count: 3
  UV <Vector (0.8517, 0.6871)>
  UV <Vector (0.8451, 0.6743)>
  UV <Vector (0.8528, 0.6772)>
Face 5685
UV Count: 3
  UV <Vector (0.9602, 0.6223)>
  UV <Vector (0.9652, 0.6191)>
  UV <Vector (0.9639, 0.6237)>
Face 5686
UV Count: 3
  UV <Vector (0.9332, 0.4759)>
  UV <Vector (0.9323, 0.4702)>
  UV <Vector (0.9357, 0.4728)>
Face 5687
UV Count: 3
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9240, 0.4681)>
  UV <Vector (0.9269, 0.4652)>
Face 5688
UV Count: 3
  UV <Vector (0.9269, 0.4652)>
  UV <Vector (0.9210, 0.4647)>
  UV <Vector (0.9245, 0.4619)>
Face 5689
UV Count: 3
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9611, 0.5779)>
  UV <Vector (0.9672, 0.5760)>
Face 5690
UV Count: 3
  UV <Vector (0.9596, 0.5734)>
  UV <Vector (0.9648, 0.5681)>
  UV <Vector (0.9658, 0.5716)>
Face 5691
UV Count: 3
  UV <Vector (0.9459, 0.5011)>
  UV <Vector (0.9533, 0.4964)>
  UV <Vector (0.9536, 0.5001)>
Face 5692
UV Count: 3
  UV <Vector (0.9643, 0.5870)>
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9704, 0.5842)>
Face 5693
UV Count: 3
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9596, 0.6676)>
  UV <Vector (0.9614, 0.6649)>
Face 5694
UV Count: 3
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9829, 0.6298)>
  UV <Vector (0.9834, 0.6262)>
Face 5695
UV Count: 3
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9636, 0.5434)>
  UV <Vector (0.9618, 0.5409)>
Face 5696
UV Count: 3
  UV <Vector (0.9845, 0.5748)>
  UV <Vector (0.9798, 0.5725)>
  UV <Vector (0.9833, 0.5716)>
Face 5697
UV Count: 3
  UV <Vector (0.9527, 0.6490)>
  UV <Vector (0.9520, 0.6409)>
  UV <Vector (0.9558, 0.6464)>
Face 5698
UV Count: 3
  UV <Vector (0.9693, 0.6643)>
  UV <Vector (0.9641, 0.6623)>
  UV <Vector (0.9664, 0.6602)>
Face 5699
UV Count: 3
  UV <Vector (0.9681, 0.6715)>
  UV <Vector (0.9645, 0.6715)>
  UV <Vector (0.9665, 0.6700)>
Face 5700
UV Count: 3
  UV <Vector (0.9587, 0.6677)>
  UV <Vector (0.9603, 0.6728)>
  UV <Vector (0.9561, 0.6704)>
Face 5701
UV Count: 3
  UV <Vector (0.9415, 0.6510)>
  UV <Vector (0.9428, 0.6584)>
  UV <Vector (0.9377, 0.6538)>
Face 5702
UV Count: 3
  UV <Vector (0.9634, 0.6128)>
  UV <Vector (0.9686, 0.6105)>
  UV <Vector (0.9667, 0.6146)>
Face 5703
UV Count: 3
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9852, 0.6188)>
  UV <Vector (0.9894, 0.6210)>
Face 5704
UV Count: 3
  UV <Vector (0.9885, 0.6314)>
  UV <Vector (0.9922, 0.6298)>
  UV <Vector (0.9891, 0.6330)>
Face 5705
UV Count: 3
  UV <Vector (0.9818, 0.6301)>
  UV <Vector (0.9843, 0.6339)>
  UV <Vector (0.9798, 0.6330)>
Face 5706
UV Count: 3
  UV <Vector (0.9602, 0.6223)>
  UV <Vector (0.9628, 0.6280)>
  UV <Vector (0.9587, 0.6269)>
Face 5707
UV Count: 3
  UV <Vector (0.9533, 0.4964)>
  UV <Vector (0.9454, 0.4921)>
  UV <Vector (0.9528, 0.4920)>
Face 5708
UV Count: 3
  UV <Vector (0.9721, 0.4916)>
  UV <Vector (0.9668, 0.4951)>
  UV <Vector (0.9667, 0.4911)>
Face 5709
UV Count: 3
  UV <Vector (0.9777, 0.4978)>
  UV <Vector (0.9744, 0.4955)>
  UV <Vector (0.9760, 0.4939)>
Face 5710
UV Count: 3
  UV <Vector (0.9725, 0.5014)>
  UV <Vector (0.9689, 0.5055)>
  UV <Vector (0.9676, 0.5023)>
Face 5711
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9475, 0.5090)>
  UV <Vector (0.9464, 0.5049)>
Face 5712
UV Count: 3
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9500, 0.5375)>
  UV <Vector (0.9504, 0.5409)>
Face 5713
UV Count: 3
  UV <Vector (0.9637, 0.5342)>
  UV <Vector (0.9606, 0.5379)>
  UV <Vector (0.9605, 0.5350)>
Face 5714
UV Count: 3
  UV <Vector (0.9688, 0.5402)>
  UV <Vector (0.9697, 0.5365)>
  UV <Vector (0.9705, 0.5400)>
Face 5715
UV Count: 3
  UV <Vector (0.9672, 0.5425)>
  UV <Vector (0.9650, 0.5466)>
  UV <Vector (0.9632, 0.5441)>
Face 5716
UV Count: 3
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9537, 0.5513)>
  UV <Vector (0.9475, 0.5548)>
Face 5717
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9466, 0.6345)>
  UV <Vector (0.9428, 0.6374)>
Face 5718
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9383, 0.6402)>
  UV <Vector (0.9342, 0.6437)>
Face 5719
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9312, 0.6478)>
  UV <Vector (0.9232, 0.6424)>
Face 5720
UV Count: 3
  UV <Vector (0.8919, 0.4691)>
  UV <Vector (0.8926, 0.4572)>
  UV <Vector (0.8972, 0.4600)>
Face 5721
UV Count: 3
  UV <Vector (0.8961, 0.4710)>
  UV <Vector (0.8972, 0.4600)>
  UV <Vector (0.9010, 0.4619)>
Face 5722
UV Count: 3
  UV <Vector (0.9064, 0.4716)>
  UV <Vector (0.9049, 0.4632)>
  UV <Vector (0.9093, 0.4648)>
Face 5723
UV Count: 3
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9093, 0.4339)>
  UV <Vector (0.9121, 0.4372)>
Face 5724
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9518, 0.6675)>
  UV <Vector (0.9495, 0.6655)>
Face 5725
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9582, 0.6615)>
  UV <Vector (0.9553, 0.6646)>
Face 5726
UV Count: 3
  UV <Vector (0.9588, 0.6561)>
  UV <Vector (0.9632, 0.6561)>
  UV <Vector (0.9611, 0.6588)>
Face 5727
UV Count: 3
  UV <Vector (0.9201, 0.4460)>
  UV <Vector (0.9186, 0.4419)>
  UV <Vector (0.9218, 0.4432)>
Face 5728
UV Count: 3
  UV <Vector (0.9140, 0.4418)>
  UV <Vector (0.9121, 0.4372)>
  UV <Vector (0.9154, 0.4398)>
Face 5729
UV Count: 3
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9626, 0.6065)>
  UV <Vector (0.9602, 0.6112)>
Face 5730
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9511, 0.6137)>
  UV <Vector (0.9581, 0.6164)>
Face 5731
UV Count: 3
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9553, 0.6255)>
  UV <Vector (0.9498, 0.6242)>
Face 5732
UV Count: 3
  UV <Vector (0.9219, 0.4708)>
  UV <Vector (0.9156, 0.4717)>
  UV <Vector (0.9188, 0.4678)>
Face 5733
UV Count: 3
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9219, 0.4708)>
  UV <Vector (0.9247, 0.4732)>
Face 5734
UV Count: 3
  UV <Vector (0.9271, 0.4823)>
  UV <Vector (0.9275, 0.4756)>
  UV <Vector (0.9307, 0.4782)>
Face 5735
UV Count: 3
  UV <Vector (0.9362, 0.4555)>
  UV <Vector (0.9314, 0.4555)>
  UV <Vector (0.9338, 0.4527)>
Face 5736
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9712, 0.6307)>
  UV <Vector (0.9723, 0.6269)>
Face 5737
UV Count: 3
  UV <Vector (0.9723, 0.6269)>
  UV <Vector (0.9773, 0.6240)>
  UV <Vector (0.9758, 0.6280)>
Face 5738
UV Count: 3
  UV <Vector (0.9751, 0.6188)>
  UV <Vector (0.9795, 0.6165)>
  UV <Vector (0.9785, 0.6202)>
Face 5739
UV Count: 3
  UV <Vector (0.9423, 0.4657)>
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9447, 0.4632)>
Face 5740
UV Count: 3
  UV <Vector (0.9387, 0.4579)>
  UV <Vector (0.9342, 0.4576)>
  UV <Vector (0.9362, 0.4555)>
Face 5741
UV Count: 3
  UV <Vector (0.9522, 0.5756)>
  UV <Vector (0.9455, 0.5713)>
  UV <Vector (0.9515, 0.5714)>
Face 5742
UV Count: 3
  UV <Vector (0.9488, 0.5874)>
  UV <Vector (0.9535, 0.5801)>
  UV <Vector (0.9553, 0.5849)>
Face 5743
UV Count: 3
  UV <Vector (0.9518, 0.5919)>
  UV <Vector (0.9553, 0.5849)>
  UV <Vector (0.9571, 0.5896)>
Face 5744
UV Count: 3
  UV <Vector (0.9380, 0.4981)>
  UV <Vector (0.9313, 0.4944)>
  UV <Vector (0.9373, 0.4932)>
Face 5745
UV Count: 3
  UV <Vector (0.9385, 0.5020)>
  UV <Vector (0.9309, 0.4997)>
  UV <Vector (0.9380, 0.4981)>
Face 5746
UV Count: 3
  UV <Vector (0.9340, 0.5113)>
  UV <Vector (0.9391, 0.5055)>
  UV <Vector (0.9399, 0.5097)>
Face 5747
UV Count: 3
  UV <Vector (0.9601, 0.4958)>
  UV <Vector (0.9565, 0.4920)>
  UV <Vector (0.9600, 0.4916)>
Face 5748
UV Count: 3
  UV <Vector (0.9766, 0.5818)>
  UV <Vector (0.9718, 0.5791)>
  UV <Vector (0.9750, 0.5780)>
Face 5749
UV Count: 3
  UV <Vector (0.9718, 0.5791)>
  UV <Vector (0.9736, 0.5741)>
  UV <Vector (0.9750, 0.5780)>
Face 5750
UV Count: 3
  UV <Vector (0.9691, 0.5706)>
  UV <Vector (0.9715, 0.5669)>
  UV <Vector (0.9724, 0.5700)>
Face 5751
UV Count: 3
  UV <Vector (0.9609, 0.5034)>
  UV <Vector (0.9580, 0.5069)>
  UV <Vector (0.9575, 0.5036)>
Face 5752
UV Count: 3
  UV <Vector (0.9571, 0.5000)>
  UV <Vector (0.9601, 0.4958)>
  UV <Vector (0.9604, 0.4998)>
Face 5753
UV Count: 3
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9288, 0.5419)>
  UV <Vector (0.9360, 0.5407)>
Face 5754
UV Count: 3
  UV <Vector (0.9403, 0.5546)>
  UV <Vector (0.9334, 0.5543)>
  UV <Vector (0.9387, 0.5504)>
Face 5755
UV Count: 3
  UV <Vector (0.9361, 0.5582)>
  UV <Vector (0.9419, 0.5584)>
  UV <Vector (0.9384, 0.5612)>
Face 5756
UV Count: 3
  UV <Vector (0.9291, 0.5278)>
  UV <Vector (0.9343, 0.5242)>
  UV <Vector (0.9347, 0.5279)>
Face 5757
UV Count: 3
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9291, 0.5278)>
  UV <Vector (0.9347, 0.5279)>
Face 5758
UV Count: 3
  UV <Vector (0.9360, 0.5407)>
  UV <Vector (0.9280, 0.5363)>
  UV <Vector (0.9351, 0.5360)>
Face 5759
UV Count: 3
  UV <Vector (0.9545, 0.5264)>
  UV <Vector (0.9514, 0.5227)>
  UV <Vector (0.9548, 0.5225)>
Face 5760
UV Count: 3
  UV <Vector (0.9562, 0.5466)>
  UV <Vector (0.9605, 0.5490)>
  UV <Vector (0.9574, 0.5500)>
Face 5761
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9551, 0.5433)>
  UV <Vector (0.9577, 0.5424)>
Face 5762
UV Count: 3
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9561, 0.5361)>
  UV <Vector (0.9566, 0.5390)>
Face 5763
UV Count: 3
  UV <Vector (0.9561, 0.5361)>
  UV <Vector (0.9529, 0.5335)>
  UV <Vector (0.9553, 0.5329)>
Face 5764
UV Count: 3
  UV <Vector (0.9546, 0.5297)>
  UV <Vector (0.9519, 0.5267)>
  UV <Vector (0.9545, 0.5264)>
Face 5765
UV Count: 3
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.9010, 0.4619)>
  UV <Vector (0.9049, 0.4632)>
Face 5766
UV Count: 3
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9115, 0.4510)>
Face 5767
UV Count: 3
  UV <Vector (0.9186, 0.4419)>
  UV <Vector (0.9140, 0.4418)>
  UV <Vector (0.9154, 0.4398)>
Face 5768
UV Count: 3
  UV <Vector (0.9213, 0.4374)>
  UV <Vector (0.9205, 0.4320)>
  UV <Vector (0.9235, 0.4335)>
Face 5769
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9239, 0.4276)>
  UV <Vector (0.9261, 0.4304)>
Face 5770
UV Count: 3
  UV <Vector (0.9681, 0.6682)>
  UV <Vector (0.9681, 0.6715)>
  UV <Vector (0.9665, 0.6700)>
Face 5771
UV Count: 3
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9642, 0.6633)>
  UV <Vector (0.9668, 0.6657)>
Face 5772
UV Count: 3
  UV <Vector (0.9557, 0.6589)>
  UV <Vector (0.9611, 0.6588)>
  UV <Vector (0.9582, 0.6615)>
Face 5773
UV Count: 3
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9492, 0.6520)>
  UV <Vector (0.9454, 0.6481)>
Face 5774
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9383, 0.6402)>
  UV <Vector (0.9300, 0.6327)>
Face 5775
UV Count: 3
  UV <Vector (0.9231, 0.4803)>
  UV <Vector (0.9247, 0.4732)>
  UV <Vector (0.9275, 0.4756)>
Face 5776
UV Count: 3
  UV <Vector (0.9296, 0.4732)>
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9323, 0.4702)>
Face 5777
UV Count: 3
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9367, 0.4598)>
  UV <Vector (0.9387, 0.4579)>
Face 5778
UV Count: 3
  UV <Vector (0.9457, 0.4566)>
  UV <Vector (0.9463, 0.4506)>
  UV <Vector (0.9488, 0.4529)>
Face 5779
UV Count: 3
  UV <Vector (0.9515, 0.4454)>
  UV <Vector (0.9506, 0.4501)>
  UV <Vector (0.9491, 0.4478)>
Face 5780
UV Count: 3
  UV <Vector (0.9904, 0.6260)>
  UV <Vector (0.9922, 0.6298)>
  UV <Vector (0.9901, 0.6290)>
Face 5781
UV Count: 3
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9852, 0.6235)>
  UV <Vector (0.9877, 0.6245)>
Face 5782
UV Count: 3
  UV <Vector (0.9738, 0.6227)>
  UV <Vector (0.9785, 0.6202)>
  UV <Vector (0.9773, 0.6240)>
Face 5783
UV Count: 3
  UV <Vector (0.9616, 0.6178)>
  UV <Vector (0.9667, 0.6146)>
  UV <Vector (0.9652, 0.6191)>
Face 5784
UV Count: 3
  UV <Vector (0.9511, 0.6137)>
  UV <Vector (0.9602, 0.6112)>
  UV <Vector (0.9581, 0.6164)>
Face 5785
UV Count: 3
  UV <Vector (0.9391, 0.5055)>
  UV <Vector (0.9308, 0.5035)>
  UV <Vector (0.9385, 0.5020)>
Face 5786
UV Count: 3
  UV <Vector (0.9464, 0.5049)>
  UV <Vector (0.9536, 0.5001)>
  UV <Vector (0.9540, 0.5037)>
Face 5787
UV Count: 3
  UV <Vector (0.9575, 0.5036)>
  UV <Vector (0.9604, 0.4998)>
  UV <Vector (0.9609, 0.5034)>
Face 5788
UV Count: 3
  UV <Vector (0.9676, 0.5023)>
  UV <Vector (0.9718, 0.4982)>
  UV <Vector (0.9725, 0.5014)>
Face 5789
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9777, 0.4978)>
  UV <Vector (0.9772, 0.5015)>
Face 5790
UV Count: 3
  UV <Vector (0.9860, 0.5680)>
  UV <Vector (0.9892, 0.5699)>
  UV <Vector (0.9874, 0.5705)>
Face 5791
UV Count: 3
  UV <Vector (0.9833, 0.5716)>
  UV <Vector (0.9796, 0.5694)>
  UV <Vector (0.9826, 0.5681)>
Face 5792
UV Count: 3
  UV <Vector (0.9704, 0.5749)>
  UV <Vector (0.9724, 0.5700)>
  UV <Vector (0.9736, 0.5741)>
Face 5793
UV Count: 3
  UV <Vector (0.9596, 0.5734)>
  UV <Vector (0.9672, 0.5760)>
  UV <Vector (0.9611, 0.5779)>
Face 5794
UV Count: 3
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9535, 0.5801)>
  UV <Vector (0.9462, 0.5820)>
Face 5795
UV Count: 3
  UV <Vector (0.9280, 0.5363)>
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9351, 0.5360)>
Face 5796
UV Count: 3
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9411, 0.5313)>
  UV <Vector (0.9489, 0.5305)>
Face 5797
UV Count: 3
  UV <Vector (0.9553, 0.5329)>
  UV <Vector (0.9524, 0.5301)>
  UV <Vector (0.9546, 0.5297)>
Face 5798
UV Count: 3
  UV <Vector (0.9634, 0.5320)>
  UV <Vector (0.9596, 0.5293)>
  UV <Vector (0.9635, 0.5295)>
Face 5799
UV Count: 3
  UV <Vector (0.9685, 0.5306)>
  UV <Vector (0.9659, 0.5322)>
  UV <Vector (0.9664, 0.5303)>
Face 5800
UV Count: 3
  UV <Vector (0.9662, 0.5359)>
  UV <Vector (0.9697, 0.5365)>
  UV <Vector (0.9679, 0.5376)>
Face 5801
UV Count: 3
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9614, 0.5382)>
  UV <Vector (0.9640, 0.5369)>
Face 5802
UV Count: 3
  UV <Vector (0.9551, 0.5433)>
  UV <Vector (0.9566, 0.5390)>
  UV <Vector (0.9577, 0.5424)>
Face 5803
UV Count: 3
  UV <Vector (0.9451, 0.5473)>
  UV <Vector (0.9504, 0.5409)>
  UV <Vector (0.9515, 0.5447)>
Face 5804
UV Count: 3
  UV <Vector (0.9306, 0.5483)>
  UV <Vector (0.9387, 0.5504)>
  UV <Vector (0.9334, 0.5543)>
Face 5805
UV Count: 3
  UV <Vector (0.9202, 0.4283)>
  UV <Vector (0.9205, 0.4320)>
  UV <Vector (0.9180, 0.4298)>
Face 5806
UV Count: 3
  UV <Vector (0.9165, 0.4269)>
  UV <Vector (0.9202, 0.4283)>
  UV <Vector (0.9180, 0.4298)>
Face 5807
UV Count: 3
  UV <Vector (0.9615, 0.6708)>
  UV <Vector (0.9645, 0.6734)>
  UV <Vector (0.9603, 0.6728)>
Face 5808
UV Count: 3
  UV <Vector (0.9643, 0.6706)>
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9659, 0.6694)>
Face 5809
UV Count: 3
  UV <Vector (0.9673, 0.6681)>
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9668, 0.6657)>
Face 5810
UV Count: 3
  UV <Vector (0.9699, 0.6682)>
  UV <Vector (0.9676, 0.6654)>
  UV <Vector (0.9693, 0.6643)>
Face 5811
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9263, 0.4342)>
  UV <Vector (0.9235, 0.4335)>
Face 5812
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9205, 0.4320)>
  UV <Vector (0.9223, 0.4297)>
Face 5813
UV Count: 3
  UV <Vector (0.9471, 0.4462)>
  UV <Vector (0.9463, 0.4506)>
  UV <Vector (0.9442, 0.4480)>
Face 5814
UV Count: 3
  UV <Vector (0.9427, 0.4448)>
  UV <Vector (0.9471, 0.4462)>
  UV <Vector (0.9442, 0.4480)>
Face 5815
UV Count: 3
  UV <Vector (0.9853, 0.6319)>
  UV <Vector (0.9891, 0.6330)>
  UV <Vector (0.9843, 0.6339)>
Face 5816
UV Count: 3
  UV <Vector (0.9881, 0.6307)>
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9891, 0.6286)>
Face 5817
UV Count: 3
  UV <Vector (0.9897, 0.6263)>
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9877, 0.6245)>
Face 5818
UV Count: 3
  UV <Vector (0.9925, 0.6249)>
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9894, 0.6210)>
Face 5819
UV Count: 3
  UV <Vector (0.9506, 0.4501)>
  UV <Vector (0.9527, 0.4544)>
  UV <Vector (0.9488, 0.4529)>
Face 5820
UV Count: 3
  UV <Vector (0.9506, 0.4501)>
  UV <Vector (0.9463, 0.4506)>
  UV <Vector (0.9491, 0.4478)>
Face 5821
UV Count: 3
  UV <Vector (0.9744, 0.4955)>
  UV <Vector (0.9718, 0.4982)>
  UV <Vector (0.9717, 0.4950)>
Face 5822
UV Count: 3
  UV <Vector (0.9744, 0.4955)>
  UV <Vector (0.9721, 0.4916)>
  UV <Vector (0.9760, 0.4939)>
Face 5823
UV Count: 3
  UV <Vector (0.9875, 0.5735)>
  UV <Vector (0.9865, 0.5774)>
  UV <Vector (0.9851, 0.5755)>
Face 5824
UV Count: 3
  UV <Vector (0.9868, 0.5732)>
  UV <Vector (0.9833, 0.5716)>
  UV <Vector (0.9865, 0.5708)>
Face 5825
UV Count: 3
  UV <Vector (0.9856, 0.5686)>
  UV <Vector (0.9833, 0.5716)>
  UV <Vector (0.9826, 0.5681)>
Face 5826
UV Count: 3
  UV <Vector (0.9827, 0.5654)>
  UV <Vector (0.9860, 0.5680)>
  UV <Vector (0.9826, 0.5672)>
Face 5827
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9740, 0.5042)>
  UV <Vector (0.9725, 0.5014)>
Face 5828
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9718, 0.4982)>
  UV <Vector (0.9750, 0.4980)>
Face 5829
UV Count: 3
  UV <Vector (0.9663, 0.5283)>
  UV <Vector (0.9635, 0.5295)>
  UV <Vector (0.9635, 0.5270)>
Face 5830
UV Count: 3
  UV <Vector (0.9645, 0.5243)>
  UV <Vector (0.9663, 0.5283)>
  UV <Vector (0.9635, 0.5270)>
Face 5831
UV Count: 3
  UV <Vector (0.9688, 0.5402)>
  UV <Vector (0.9687, 0.5439)>
  UV <Vector (0.9672, 0.5425)>
Face 5832
UV Count: 3
  UV <Vector (0.9682, 0.5401)>
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9673, 0.5380)>
Face 5833
UV Count: 3
  UV <Vector (0.9661, 0.5366)>
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9640, 0.5369)>
Face 5834
UV Count: 3
  UV <Vector (0.9668, 0.5338)>
  UV <Vector (0.9639, 0.5363)>
  UV <Vector (0.9637, 0.5342)>
Face 5835
UV Count: 3
  UV <Vector (0.9659, 0.5322)>
  UV <Vector (0.9637, 0.5342)>
  UV <Vector (0.9634, 0.5320)>
Face 5836
UV Count: 3
  UV <Vector (0.9659, 0.5322)>
  UV <Vector (0.9635, 0.5295)>
  UV <Vector (0.9664, 0.5303)>
Face 5837
UV Count: 3
  UV <Vector (0.9519, 0.5267)>
  UV <Vector (0.9476, 0.5229)>
  UV <Vector (0.9514, 0.5227)>
Face 5838
UV Count: 3
  UV <Vector (0.9562, 0.5466)>
  UV <Vector (0.9537, 0.5513)>
  UV <Vector (0.9526, 0.5480)>
Face 5839
UV Count: 3
  UV <Vector (0.9526, 0.5480)>
  UV <Vector (0.9551, 0.5433)>
  UV <Vector (0.9562, 0.5466)>
Face 5840
UV Count: 3
  UV <Vector (0.9504, 0.5409)>
  UV <Vector (0.9551, 0.5433)>
  UV <Vector (0.9515, 0.5447)>
Face 5841
UV Count: 3
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9500, 0.5375)>
  UV <Vector (0.9535, 0.5367)>
Face 5842
UV Count: 3
  UV <Vector (0.9500, 0.5375)>
  UV <Vector (0.9529, 0.5335)>
  UV <Vector (0.9535, 0.5367)>
Face 5843
UV Count: 3
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9524, 0.5301)>
  UV <Vector (0.9529, 0.5335)>
Face 5844
UV Count: 3
  UV <Vector (0.9524, 0.5301)>
  UV <Vector (0.9483, 0.5269)>
  UV <Vector (0.9519, 0.5267)>
Face 5845
UV Count: 3
  UV <Vector (0.9545, 0.5264)>
  UV <Vector (0.9600, 0.5229)>
  UV <Vector (0.9596, 0.5262)>
Face 5846
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9650, 0.5466)>
  UV <Vector (0.9605, 0.5490)>
Face 5847
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9609, 0.5412)>
  UV <Vector (0.9632, 0.5441)>
Face 5848
UV Count: 3
  UV <Vector (0.9566, 0.5390)>
  UV <Vector (0.9609, 0.5412)>
  UV <Vector (0.9577, 0.5424)>
Face 5849
UV Count: 3
  UV <Vector (0.9566, 0.5390)>
  UV <Vector (0.9605, 0.5350)>
  UV <Vector (0.9606, 0.5379)>
Face 5850
UV Count: 3
  UV <Vector (0.9605, 0.5350)>
  UV <Vector (0.9553, 0.5329)>
  UV <Vector (0.9600, 0.5321)>
Face 5851
UV Count: 3
  UV <Vector (0.9600, 0.5321)>
  UV <Vector (0.9546, 0.5297)>
  UV <Vector (0.9596, 0.5293)>
Face 5852
UV Count: 3
  UV <Vector (0.9546, 0.5297)>
  UV <Vector (0.9596, 0.5262)>
  UV <Vector (0.9596, 0.5293)>
Face 5853
UV Count: 3
  UV <Vector (0.9569, 0.4962)>
  UV <Vector (0.9528, 0.4920)>
  UV <Vector (0.9565, 0.4920)>
Face 5854
UV Count: 3
  UV <Vector (0.9704, 0.5842)>
  UV <Vector (0.9718, 0.5791)>
  UV <Vector (0.9737, 0.5829)>
Face 5855
UV Count: 3
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9704, 0.5749)>
  UV <Vector (0.9718, 0.5791)>
Face 5856
UV Count: 3
  UV <Vector (0.9658, 0.5716)>
  UV <Vector (0.9704, 0.5749)>
  UV <Vector (0.9672, 0.5760)>
Face 5857
UV Count: 3
  UV <Vector (0.9658, 0.5716)>
  UV <Vector (0.9682, 0.5674)>
  UV <Vector (0.9691, 0.5706)>
Face 5858
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9580, 0.5069)>
  UV <Vector (0.9545, 0.5074)>
Face 5859
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9571, 0.5000)>
  UV <Vector (0.9575, 0.5036)>
Face 5860
UV Count: 3
  UV <Vector (0.9536, 0.5001)>
  UV <Vector (0.9569, 0.4962)>
  UV <Vector (0.9571, 0.5000)>
Face 5861
UV Count: 3
  UV <Vector (0.9668, 0.4951)>
  UV <Vector (0.9600, 0.4916)>
  UV <Vector (0.9667, 0.4911)>
Face 5862
UV Count: 3
  UV <Vector (0.9819, 0.5796)>
  UV <Vector (0.9750, 0.5780)>
  UV <Vector (0.9810, 0.5762)>
Face 5863
UV Count: 3
  UV <Vector (0.9750, 0.5780)>
  UV <Vector (0.9787, 0.5729)>
  UV <Vector (0.9810, 0.5762)>
Face 5864
UV Count: 3
  UV <Vector (0.9724, 0.5700)>
  UV <Vector (0.9787, 0.5729)>
  UV <Vector (0.9736, 0.5741)>
Face 5865
UV Count: 3
  UV <Vector (0.9786, 0.5689)>
  UV <Vector (0.9715, 0.5669)>
  UV <Vector (0.9778, 0.5659)>
Face 5866
UV Count: 3
  UV <Vector (0.9676, 0.5023)>
  UV <Vector (0.9617, 0.5067)>
  UV <Vector (0.9609, 0.5034)>
Face 5867
UV Count: 3
  UV <Vector (0.9609, 0.5034)>
  UV <Vector (0.9671, 0.4988)>
  UV <Vector (0.9676, 0.5023)>
Face 5868
UV Count: 3
  UV <Vector (0.9604, 0.4998)>
  UV <Vector (0.9668, 0.4951)>
  UV <Vector (0.9671, 0.4988)>
Face 5869
UV Count: 3
  UV <Vector (0.9464, 0.5049)>
  UV <Vector (0.9432, 0.5096)>
  UV <Vector (0.9425, 0.5053)>
Face 5870
UV Count: 3
  UV <Vector (0.9557, 0.5745)>
  UV <Vector (0.9583, 0.5695)>
  UV <Vector (0.9596, 0.5734)>
Face 5871
UV Count: 3
  UV <Vector (0.9571, 0.5789)>
  UV <Vector (0.9596, 0.5734)>
  UV <Vector (0.9611, 0.5779)>
Face 5872
UV Count: 3
  UV <Vector (0.9587, 0.5836)>
  UV <Vector (0.9611, 0.5779)>
  UV <Vector (0.9626, 0.5823)>
Face 5873
UV Count: 3
  UV <Vector (0.9604, 0.5884)>
  UV <Vector (0.9626, 0.5823)>
  UV <Vector (0.9643, 0.5870)>
Face 5874
UV Count: 3
  UV <Vector (0.9455, 0.4970)>
  UV <Vector (0.9409, 0.4923)>
  UV <Vector (0.9454, 0.4921)>
Face 5875
UV Count: 3
  UV <Vector (0.9419, 0.5016)>
  UV <Vector (0.9455, 0.4970)>
  UV <Vector (0.9459, 0.5011)>
Face 5876
UV Count: 3
  UV <Vector (0.9425, 0.5053)>
  UV <Vector (0.9459, 0.5011)>
  UV <Vector (0.9464, 0.5049)>
Face 5877
UV Count: 3
  UV <Vector (0.9414, 0.4975)>
  UV <Vector (0.9373, 0.4932)>
  UV <Vector (0.9409, 0.4923)>
Face 5878
UV Count: 3
  UV <Vector (0.9571, 0.5896)>
  UV <Vector (0.9587, 0.5836)>
  UV <Vector (0.9604, 0.5884)>
Face 5879
UV Count: 3
  UV <Vector (0.9553, 0.5849)>
  UV <Vector (0.9571, 0.5789)>
  UV <Vector (0.9587, 0.5836)>
Face 5880
UV Count: 3
  UV <Vector (0.9557, 0.5745)>
  UV <Vector (0.9535, 0.5801)>
  UV <Vector (0.9522, 0.5756)>
Face 5881
UV Count: 3
  UV <Vector (0.9522, 0.5756)>
  UV <Vector (0.9545, 0.5704)>
  UV <Vector (0.9557, 0.5745)>
Face 5882
UV Count: 3
  UV <Vector (0.9425, 0.5053)>
  UV <Vector (0.9399, 0.5097)>
  UV <Vector (0.9391, 0.5055)>
Face 5883
UV Count: 3
  UV <Vector (0.9391, 0.5055)>
  UV <Vector (0.9419, 0.5016)>
  UV <Vector (0.9425, 0.5053)>
Face 5884
UV Count: 3
  UV <Vector (0.9385, 0.5020)>
  UV <Vector (0.9414, 0.4975)>
  UV <Vector (0.9419, 0.5016)>
Face 5885
UV Count: 3
  UV <Vector (0.9240, 0.4681)>
  UV <Vector (0.9188, 0.4678)>
  UV <Vector (0.9210, 0.4647)>
Face 5886
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9587, 0.6269)>
  UV <Vector (0.9553, 0.6255)>
Face 5887
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9616, 0.6178)>
  UV <Vector (0.9602, 0.6223)>
Face 5888
UV Count: 3
  UV <Vector (0.9634, 0.6128)>
  UV <Vector (0.9581, 0.6164)>
  UV <Vector (0.9602, 0.6112)>
Face 5889
UV Count: 3
  UV <Vector (0.9602, 0.6112)>
  UV <Vector (0.9655, 0.6082)>
  UV <Vector (0.9634, 0.6128)>
Face 5890
UV Count: 3
  UV <Vector (0.9307, 0.4782)>
  UV <Vector (0.9296, 0.4732)>
  UV <Vector (0.9332, 0.4759)>
Face 5891
UV Count: 3
  UV <Vector (0.9275, 0.4756)>
  UV <Vector (0.9268, 0.4707)>
  UV <Vector (0.9296, 0.4732)>
Face 5892
UV Count: 3
  UV <Vector (0.9247, 0.4732)>
  UV <Vector (0.9240, 0.4681)>
  UV <Vector (0.9268, 0.4707)>
Face 5893
UV Count: 3
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9245, 0.4619)>
  UV <Vector (0.9293, 0.4580)>
Face 5894
UV Count: 3
  UV <Vector (0.9639, 0.6237)>
  UV <Vector (0.9684, 0.6297)>
  UV <Vector (0.9628, 0.6280)>
Face 5895
UV Count: 3
  UV <Vector (0.9692, 0.6258)>
  UV <Vector (0.9652, 0.6191)>
  UV <Vector (0.9704, 0.6214)>
Face 5896
UV Count: 3
  UV <Vector (0.9719, 0.6174)>
  UV <Vector (0.9652, 0.6191)>
  UV <Vector (0.9667, 0.6146)>
Face 5897
UV Count: 3
  UV <Vector (0.9667, 0.6146)>
  UV <Vector (0.9740, 0.6140)>
  UV <Vector (0.9719, 0.6174)>
Face 5898
UV Count: 3
  UV <Vector (0.9357, 0.4728)>
  UV <Vector (0.9370, 0.4647)>
  UV <Vector (0.9398, 0.4678)>
Face 5899
UV Count: 3
  UV <Vector (0.9323, 0.4702)>
  UV <Vector (0.9345, 0.4623)>
  UV <Vector (0.9370, 0.4647)>
Face 5900
UV Count: 3
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9345, 0.4623)>
Face 5901
UV Count: 3
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9314, 0.4555)>
  UV <Vector (0.9342, 0.4576)>
Face 5902
UV Count: 3
  UV <Vector (0.9723, 0.6269)>
  UV <Vector (0.9684, 0.6297)>
  UV <Vector (0.9692, 0.6258)>
Face 5903
UV Count: 3
  UV <Vector (0.9692, 0.6258)>
  UV <Vector (0.9738, 0.6227)>
  UV <Vector (0.9723, 0.6269)>
Face 5904
UV Count: 3
  UV <Vector (0.9751, 0.6188)>
  UV <Vector (0.9704, 0.6214)>
  UV <Vector (0.9719, 0.6174)>
Face 5905
UV Count: 3
  UV <Vector (0.9719, 0.6174)>
  UV <Vector (0.9768, 0.6153)>
  UV <Vector (0.9751, 0.6188)>
Face 5906
UV Count: 3
  UV <Vector (0.9398, 0.4678)>
  UV <Vector (0.9393, 0.4624)>
  UV <Vector (0.9423, 0.4657)>
Face 5907
UV Count: 3
  UV <Vector (0.9370, 0.4647)>
  UV <Vector (0.9367, 0.4598)>
  UV <Vector (0.9393, 0.4624)>
Face 5908
UV Count: 3
  UV <Vector (0.9345, 0.4623)>
  UV <Vector (0.9342, 0.4576)>
  UV <Vector (0.9367, 0.4598)>
Face 5909
UV Count: 3
  UV <Vector (0.9403, 0.4514)>
  UV <Vector (0.9338, 0.4527)>
  UV <Vector (0.9387, 0.4477)>
Face 5910
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9798, 0.6330)>
  UV <Vector (0.9742, 0.6315)>
Face 5911
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9823, 0.6258)>
  UV <Vector (0.9818, 0.6301)>
Face 5912
UV Count: 3
  UV <Vector (0.9785, 0.6202)>
  UV <Vector (0.9823, 0.6258)>
  UV <Vector (0.9773, 0.6240)>
Face 5913
UV Count: 3
  UV <Vector (0.9785, 0.6202)>
  UV <Vector (0.9852, 0.6188)>
  UV <Vector (0.9846, 0.6226)>
Face 5914
UV Count: 3
  UV <Vector (0.9447, 0.4632)>
  UV <Vector (0.9457, 0.4566)>
  UV <Vector (0.9495, 0.4582)>
Face 5915
UV Count: 3
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9428, 0.4540)>
  UV <Vector (0.9457, 0.4566)>
Face 5916
UV Count: 3
  UV <Vector (0.9428, 0.4540)>
  UV <Vector (0.9362, 0.4555)>
  UV <Vector (0.9403, 0.4514)>
Face 5917
UV Count: 3
  UV <Vector (0.9093, 0.4415)>
  UV <Vector (0.9024, 0.4445)>
  UV <Vector (0.9058, 0.4392)>
Face 5918
UV Count: 3
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9473, 0.6632)>
  UV <Vector (0.9428, 0.6584)>
Face 5919
UV Count: 3
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9492, 0.6520)>
  UV <Vector (0.9531, 0.6561)>
Face 5920
UV Count: 3
  UV <Vector (0.9564, 0.6534)>
  UV <Vector (0.9492, 0.6520)>
  UV <Vector (0.9527, 0.6490)>
Face 5921
UV Count: 3
  UV <Vector (0.9527, 0.6490)>
  UV <Vector (0.9593, 0.6512)>
  UV <Vector (0.9564, 0.6534)>
Face 5922
UV Count: 3
  UV <Vector (0.9148, 0.4531)>
  UV <Vector (0.9152, 0.4461)>
  UV <Vector (0.9182, 0.4487)>
Face 5923
UV Count: 3
  UV <Vector (0.9152, 0.4461)>
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9124, 0.4437)>
Face 5924
UV Count: 3
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9093, 0.4415)>
  UV <Vector (0.9124, 0.4437)>
Face 5925
UV Count: 3
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.8979, 0.4493)>
  UV <Vector (0.9014, 0.4523)>
Face 5926
UV Count: 3
  UV <Vector (0.9415, 0.6510)>
  UV <Vector (0.9348, 0.6509)>
  UV <Vector (0.9384, 0.6477)>
Face 5927
UV Count: 3
  UV <Vector (0.9384, 0.6477)>
  UV <Vector (0.9454, 0.6481)>
  UV <Vector (0.9415, 0.6510)>
Face 5928
UV Count: 3
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9454, 0.6481)>
  UV <Vector (0.9424, 0.6447)>
Face 5929
UV Count: 3
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9494, 0.6378)>
  UV <Vector (0.9520, 0.6409)>
Face 5930
UV Count: 3
  UV <Vector (0.9107, 0.4613)>
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9120, 0.4581)>
Face 5931
UV Count: 3
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9029, 0.4577)>
  UV <Vector (0.9047, 0.4545)>
Face 5932
UV Count: 3
  UV <Vector (0.9029, 0.4577)>
  UV <Vector (0.9014, 0.4523)>
  UV <Vector (0.9047, 0.4545)>
Face 5933
UV Count: 3
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9058, 0.4392)>
  UV <Vector (0.9074, 0.4364)>
Face 5934
UV Count: 3
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9495, 0.6655)>
  UV <Vector (0.9473, 0.6632)>
Face 5935
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9531, 0.6561)>
  UV <Vector (0.9557, 0.6589)>
Face 5936
UV Count: 3
  UV <Vector (0.9588, 0.6561)>
  UV <Vector (0.9531, 0.6561)>
  UV <Vector (0.9564, 0.6534)>
Face 5937
UV Count: 3
  UV <Vector (0.9564, 0.6534)>
  UV <Vector (0.9614, 0.6536)>
  UV <Vector (0.9588, 0.6561)>
Face 5938
UV Count: 3
  UV <Vector (0.9182, 0.4487)>
  UV <Vector (0.9170, 0.4440)>
  UV <Vector (0.9201, 0.4460)>
Face 5939
UV Count: 3
  UV <Vector (0.9170, 0.4440)>
  UV <Vector (0.9124, 0.4437)>
  UV <Vector (0.9140, 0.4418)>
Face 5940
UV Count: 3
  UV <Vector (0.9124, 0.4437)>
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9140, 0.4418)>
Face 5941
UV Count: 3
  UV <Vector (0.9151, 0.4329)>
  UV <Vector (0.9093, 0.4339)>
  UV <Vector (0.9126, 0.4298)>
Face 5942
UV Count: 3
  UV <Vector (0.9553, 0.6646)>
  UV <Vector (0.9561, 0.6704)>
  UV <Vector (0.9518, 0.6675)>
Face 5943
UV Count: 3
  UV <Vector (0.9553, 0.6646)>
  UV <Vector (0.9609, 0.6642)>
  UV <Vector (0.9587, 0.6677)>
Face 5944
UV Count: 3
  UV <Vector (0.9611, 0.6588)>
  UV <Vector (0.9609, 0.6642)>
  UV <Vector (0.9582, 0.6615)>
Face 5945
UV Count: 3
  UV <Vector (0.9611, 0.6588)>
  UV <Vector (0.9664, 0.6602)>
  UV <Vector (0.9641, 0.6623)>
Face 5946
UV Count: 3
  UV <Vector (0.9243, 0.4387)>
  UV <Vector (0.9186, 0.4419)>
  UV <Vector (0.9213, 0.4374)>
Face 5947
UV Count: 3
  UV <Vector (0.9213, 0.4374)>
  UV <Vector (0.9154, 0.4398)>
  UV <Vector (0.9182, 0.4355)>
Face 5948
UV Count: 3
  UV <Vector (0.9182, 0.4355)>
  UV <Vector (0.9121, 0.4372)>
  UV <Vector (0.9151, 0.4329)>
Face 5949
UV Count: 3
  UV <Vector (0.9427, 0.5392)>
  UV <Vector (0.9380, 0.5357)>
  UV <Vector (0.9419, 0.5353)>
Face 5950
UV Count: 3
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9390, 0.5401)>
  UV <Vector (0.9427, 0.5392)>
Face 5951
UV Count: 3
  UV <Vector (0.9416, 0.5488)>
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9451, 0.5473)>
Face 5952
UV Count: 3
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9416, 0.5488)>
  UV <Vector (0.9451, 0.5473)>
Face 5953
UV Count: 3
  UV <Vector (0.9442, 0.5570)>
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9475, 0.5548)>
Face 5954
UV Count: 3
  UV <Vector (0.9371, 0.5277)>
  UV <Vector (0.9407, 0.5233)>
  UV <Vector (0.9406, 0.5274)>
Face 5955
UV Count: 3
  UV <Vector (0.9374, 0.5317)>
  UV <Vector (0.9406, 0.5274)>
  UV <Vector (0.9411, 0.5313)>
Face 5956
UV Count: 3
  UV <Vector (0.9419, 0.5353)>
  UV <Vector (0.9374, 0.5317)>
  UV <Vector (0.9411, 0.5313)>
Face 5957
UV Count: 3
  UV <Vector (0.9347, 0.5279)>
  UV <Vector (0.9369, 0.5238)>
  UV <Vector (0.9371, 0.5277)>
Face 5958
UV Count: 3
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9419, 0.5584)>
  UV <Vector (0.9403, 0.5546)>
Face 5959
UV Count: 3
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9387, 0.5504)>
  UV <Vector (0.9416, 0.5488)>
Face 5960
UV Count: 3
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9416, 0.5488)>
  UV <Vector (0.9387, 0.5504)>
Face 5961
UV Count: 3
  UV <Vector (0.9402, 0.5442)>
  UV <Vector (0.9360, 0.5407)>
  UV <Vector (0.9390, 0.5401)>
Face 5962
UV Count: 3
  UV <Vector (0.9390, 0.5401)>
  UV <Vector (0.9351, 0.5360)>
  UV <Vector (0.9380, 0.5357)>
Face 5963
UV Count: 3
  UV <Vector (0.9380, 0.5357)>
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9374, 0.5317)>
Face 5964
UV Count: 3
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9371, 0.5277)>
  UV <Vector (0.9374, 0.5317)>
Face 5965
UV Count: 3
  UV <Vector (0.9518, 0.5919)>
  UV <Vector (0.9426, 0.5913)>
  UV <Vector (0.9488, 0.5874)>
Face 5966
UV Count: 3
  UV <Vector (0.9309, 0.4997)>
  UV <Vector (0.9246, 0.4951)>
  UV <Vector (0.9313, 0.4944)>
Face 5967
UV Count: 3
  UV <Vector (0.9308, 0.5035)>
  UV <Vector (0.9215, 0.5013)>
  UV <Vector (0.9309, 0.4997)>
Face 5968
UV Count: 3
  UV <Vector (0.9318, 0.5070)>
  UV <Vector (0.9206, 0.5063)>
  UV <Vector (0.9308, 0.5035)>
Face 5969
UV Count: 3
  UV <Vector (0.9268, 0.5160)>
  UV <Vector (0.9318, 0.5070)>
  UV <Vector (0.9340, 0.5113)>
Face 5970
UV Count: 3
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9385, 0.5694)>
  UV <Vector (0.9455, 0.5713)>
Face 5971
UV Count: 3
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9462, 0.5820)>
Face 5972
UV Count: 3
  UV <Vector (0.9426, 0.5913)>
  UV <Vector (0.9462, 0.5820)>
  UV <Vector (0.9488, 0.5874)>
Face 5973
UV Count: 3
  UV <Vector (0.9414, 0.6181)>
  UV <Vector (0.9498, 0.6242)>
  UV <Vector (0.9435, 0.6250)>
Face 5974
UV Count: 3
  UV <Vector (0.9179, 0.4754)>
  UV <Vector (0.9110, 0.4752)>
  UV <Vector (0.9156, 0.4717)>
Face 5975
UV Count: 3
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9111, 0.4810)>
  UV <Vector (0.9179, 0.4754)>
Face 5976
UV Count: 3
  UV <Vector (0.9162, 0.4879)>
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9231, 0.4803)>
Face 5977
UV Count: 3
  UV <Vector (0.9224, 0.4892)>
  UV <Vector (0.9231, 0.4803)>
  UV <Vector (0.9271, 0.4823)>
Face 5978
UV Count: 3
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9511, 0.5993)>
  UV <Vector (0.9572, 0.6037)>
Face 5979
UV Count: 3
  UV <Vector (0.9420, 0.6106)>
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9511, 0.6137)>
Face 5980
UV Count: 3
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9420, 0.6106)>
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Face 5981
UV Count: 3
  UV <Vector (0.9107, 0.4613)>
  UV <Vector (0.9049, 0.4632)>
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Face 5982
UV Count: 3
  UV <Vector (0.9049, 0.4632)>
  UV <Vector (0.9029, 0.4577)>
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Face 5983
UV Count: 3
  UV <Vector (0.9010, 0.4619)>
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.9029, 0.4577)>
Face 5984
UV Count: 3
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.8926, 0.4572)>
  UV <Vector (0.8951, 0.4525)>
Face 5985
UV Count: 3
  UV <Vector (0.9342, 0.6437)>
  UV <Vector (0.9348, 0.6509)>
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Face 5986
UV Count: 3
  UV <Vector (0.9342, 0.6437)>
  UV <Vector (0.9424, 0.6447)>
  UV <Vector (0.9384, 0.6477)>
Face 5987
UV Count: 3
  UV <Vector (0.9428, 0.6374)>
  UV <Vector (0.9424, 0.6447)>
  UV <Vector (0.9383, 0.6402)>
Face 5988
UV Count: 3
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9466, 0.6345)>
  UV <Vector (0.9494, 0.6378)>
Face 5989
UV Count: 3
  UV <Vector (0.8565, 0.4785)>
  UV <Vector (0.8588, 0.4744)>
  UV <Vector (0.8613, 0.4757)>
Face 5990
UV Count: 3
  UV <Vector (0.8456, 0.4585)>
  UV <Vector (0.8442, 0.4656)>
  UV <Vector (0.8412, 0.4615)>
Face 5991
UV Count: 3
  UV <Vector (0.9191, 0.6853)>
  UV <Vector (0.9185, 0.6818)>
  UV <Vector (0.9204, 0.6823)>
Face 5992
UV Count: 3
  UV <Vector (0.9090, 0.6723)>
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9060, 0.6764)>
Face 5993
UV Count: 3
  UV <Vector (0.8935, 0.6605)>
  UV <Vector (0.8871, 0.6629)>
  UV <Vector (0.8904, 0.6571)>
Face 5994
UV Count: 3
  UV <Vector (0.8695, 0.6506)>
  UV <Vector (0.8812, 0.6476)>
  UV <Vector (0.8770, 0.6553)>
Face 5995
UV Count: 3
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8738, 0.6390)>
  UV <Vector (0.8695, 0.6506)>
Face 5996
UV Count: 3
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8576, 0.6462)>
  UV <Vector (0.8590, 0.6345)>
Face 5997
UV Count: 3
  UV <Vector (0.8351, 0.4540)>
  UV <Vector (0.8341, 0.4599)>
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Face 5998
UV Count: 3
  UV <Vector (0.9092, 0.6877)>
  UV <Vector (0.9132, 0.6868)>
  UV <Vector (0.9135, 0.6884)>
Face 5999
UV Count: 3
  UV <Vector (0.9134, 0.6861)>
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9150, 0.6829)>
Face 6000
UV Count: 3
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9168, 0.6804)>
  UV <Vector (0.9150, 0.6829)>
Face 6001
UV Count: 3
  UV <Vector (0.9157, 0.6776)>
  UV <Vector (0.9196, 0.6790)>
  UV <Vector (0.9176, 0.6798)>
Face 6002
UV Count: 3
  UV <Vector (0.8373, 0.4512)>
  UV <Vector (0.8383, 0.4574)>
  UV <Vector (0.8351, 0.4540)>
Face 6003
UV Count: 3
  UV <Vector (0.8539, 0.4766)>
  UV <Vector (0.8550, 0.4712)>
  UV <Vector (0.8588, 0.4744)>
Face 6004
UV Count: 3
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8503, 0.4731)>
  UV <Vector (0.8539, 0.4766)>
Face 6005
UV Count: 3
  UV <Vector (0.8948, 0.6743)>
  UV <Vector (0.8883, 0.6772)>
  UV <Vector (0.8892, 0.6714)>
Face 6006
UV Count: 3
  UV <Vector (0.8970, 0.6692)>
  UV <Vector (0.8892, 0.6714)>
  UV <Vector (0.8909, 0.6654)>
Face 6007
UV Count: 3
  UV <Vector (0.8990, 0.6651)>
  UV <Vector (0.8909, 0.6654)>
  UV <Vector (0.8935, 0.6605)>
Face 6008
UV Count: 3
  UV <Vector (0.8975, 0.6573)>
  UV <Vector (0.8990, 0.6651)>
  UV <Vector (0.8935, 0.6605)>
Face 6009
UV Count: 3
  UV <Vector (0.8441, 0.4830)>
  UV <Vector (0.8508, 0.4818)>
  UV <Vector (0.8453, 0.4855)>
Face 6010
UV Count: 3
  UV <Vector (0.8415, 0.4788)>
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8441, 0.4830)>
Face 6011
UV Count: 3
  UV <Vector (0.8321, 0.4650)>
  UV <Vector (0.8392, 0.4679)>
  UV <Vector (0.8346, 0.4699)>
Face 6012
UV Count: 3
  UV <Vector (0.8321, 0.4560)>
  UV <Vector (0.8302, 0.4610)>
  UV <Vector (0.8289, 0.4567)>
Face 6013
UV Count: 3
  UV <Vector (0.8313, 0.4538)>
  UV <Vector (0.8307, 0.4507)>
  UV <Vector (0.8328, 0.4522)>
Face 6014
UV Count: 3
  UV <Vector (0.8341, 0.4504)>
  UV <Vector (0.8307, 0.4507)>
  UV <Vector (0.8326, 0.4487)>
Face 6015
UV Count: 3
  UV <Vector (0.9173, 0.6750)>
  UV <Vector (0.9222, 0.6776)>
  UV <Vector (0.9196, 0.6790)>
Face 6016
UV Count: 3
  UV <Vector (0.9137, 0.6645)>
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9109, 0.6683)>
Face 6017
UV Count: 3
  UV <Vector (0.9024, 0.6565)>
  UV <Vector (0.9019, 0.6619)>
  UV <Vector (0.8975, 0.6573)>
Face 6018
UV Count: 3
  UV <Vector (0.8321, 0.4560)>
  UV <Vector (0.8328, 0.4522)>
  UV <Vector (0.8351, 0.4540)>
Face 6019
UV Count: 3
  UV <Vector (0.8313, 0.4538)>
  UV <Vector (0.8289, 0.4567)>
  UV <Vector (0.8293, 0.4535)>
Face 6020
UV Count: 3
  UV <Vector (0.9153, 0.6866)>
  UV <Vector (0.9135, 0.6884)>
  UV <Vector (0.9132, 0.6868)>
Face 6021
UV Count: 3
  UV <Vector (0.9150, 0.6829)>
  UV <Vector (0.9151, 0.6861)>
  UV <Vector (0.9134, 0.6861)>
Face 6022
UV Count: 3
  UV <Vector (0.9178, 0.6819)>
  UV <Vector (0.9150, 0.6829)>
  UV <Vector (0.9168, 0.6804)>
Face 6023
UV Count: 3
  UV <Vector (0.9204, 0.6823)>
  UV <Vector (0.9176, 0.6798)>
  UV <Vector (0.9196, 0.6790)>
Face 6024
UV Count: 3
  UV <Vector (0.9223, 0.6809)>
  UV <Vector (0.9196, 0.6790)>
  UV <Vector (0.9222, 0.6776)>
Face 6025
UV Count: 3
  UV <Vector (0.8341, 0.4504)>
  UV <Vector (0.8351, 0.4540)>
  UV <Vector (0.8328, 0.4522)>
Face 6026
UV Count: 3
  UV <Vector (0.9094, 0.6617)>
  UV <Vector (0.9087, 0.6668)>
  UV <Vector (0.9064, 0.6652)>
Face 6027
UV Count: 3
  UV <Vector (0.9064, 0.6652)>
  UV <Vector (0.9067, 0.6705)>
  UV <Vector (0.9042, 0.6687)>
Face 6028
UV Count: 3
  UV <Vector (0.9042, 0.6687)>
  UV <Vector (0.9041, 0.6745)>
  UV <Vector (0.9021, 0.6728)>
Face 6029
UV Count: 3
  UV <Vector (0.9041, 0.6745)>
  UV <Vector (0.8993, 0.6776)>
  UV <Vector (0.9021, 0.6728)>
Face 6030
UV Count: 3
  UV <Vector (0.9012, 0.6790)>
  UV <Vector (0.8968, 0.6810)>
  UV <Vector (0.8993, 0.6776)>
Face 6031
UV Count: 3
  UV <Vector (0.8408, 0.4700)>
  UV <Vector (0.8381, 0.4748)>
  UV <Vector (0.8362, 0.4726)>
Face 6032
UV Count: 3
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8458, 0.4675)>
  UV <Vector (0.8474, 0.4696)>
Face 6033
UV Count: 3
  UV <Vector (0.8505, 0.4650)>
  UV <Vector (0.8474, 0.4696)>
  UV <Vector (0.8458, 0.4675)>
Face 6034
UV Count: 3
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8757, 0.6232)>
  UV <Vector (0.8738, 0.6390)>
Face 6035
UV Count: 3
  UV <Vector (0.8935, 0.6605)>
  UV <Vector (0.8956, 0.6534)>
  UV <Vector (0.8975, 0.6573)>
Face 6036
UV Count: 3
  UV <Vector (0.8403, 0.5135)>
  UV <Vector (0.8275, 0.5077)>
  UV <Vector (0.8328, 0.5048)>
Face 6037
UV Count: 3
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8528, 0.6772)>
  UV <Vector (0.8451, 0.6743)>
Face 6038
UV Count: 3
  UV <Vector (0.8870, 0.6540)>
  UV <Vector (0.8872, 0.6417)>
  UV <Vector (0.8939, 0.6488)>
Face 6039
UV Count: 3
  UV <Vector (0.8870, 0.6540)>
  UV <Vector (0.8770, 0.6553)>
  UV <Vector (0.8812, 0.6476)>
Face 6040
UV Count: 3
  UV <Vector (0.8833, 0.6605)>
  UV <Vector (0.8750, 0.6647)>
  UV <Vector (0.8770, 0.6553)>
Face 6041
UV Count: 3
  UV <Vector (0.8816, 0.6680)>
  UV <Vector (0.8751, 0.6757)>
  UV <Vector (0.8750, 0.6647)>
Face 6042
UV Count: 3
  UV <Vector (0.8548, 0.4886)>
  UV <Vector (0.8457, 0.4878)>
  UV <Vector (0.8524, 0.4841)>
Face 6043
UV Count: 3
  UV <Vector (0.8548, 0.4886)>
  UV <Vector (0.8593, 0.4800)>
  UV <Vector (0.8659, 0.4825)>
Face 6044
UV Count: 3
  UV <Vector (0.8975, 0.6573)>
  UV <Vector (0.9014, 0.6542)>
  UV <Vector (0.9024, 0.6565)>
Face 6045
UV Count: 3
  UV <Vector (0.8659, 0.4825)>
  UV <Vector (0.8637, 0.4760)>
  UV <Vector (0.8681, 0.4761)>
Face 6046
UV Count: 3
  UV <Vector (0.9008, 0.6521)>
  UV <Vector (0.8993, 0.6421)>
  UV <Vector (0.9034, 0.6479)>
Face 6047
UV Count: 3
  UV <Vector (0.8933, 0.6358)>
  UV <Vector (0.8939, 0.6488)>
  UV <Vector (0.8872, 0.6417)>
Face 6048
UV Count: 3
  UV <Vector (0.8521, 0.4674)>
  UV <Vector (0.8503, 0.4731)>
  UV <Vector (0.8474, 0.4696)>
Face 6049
UV Count: 3
  UV <Vector (0.9054, 0.6595)>
  UV <Vector (0.9064, 0.6652)>
  UV <Vector (0.9019, 0.6619)>
Face 6050
UV Count: 3
  UV <Vector (0.9019, 0.6619)>
  UV <Vector (0.9042, 0.6687)>
  UV <Vector (0.8990, 0.6651)>
Face 6051
UV Count: 3
  UV <Vector (0.9042, 0.6687)>
  UV <Vector (0.8970, 0.6692)>
  UV <Vector (0.8990, 0.6651)>
Face 6052
UV Count: 3
  UV <Vector (0.9021, 0.6728)>
  UV <Vector (0.8948, 0.6743)>
  UV <Vector (0.8970, 0.6692)>
Face 6053
UV Count: 3
  UV <Vector (0.8993, 0.6776)>
  UV <Vector (0.8930, 0.6786)>
  UV <Vector (0.8948, 0.6743)>
Face 6054
UV Count: 3
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8415, 0.4788)>
  UV <Vector (0.8381, 0.4748)>
Face 6055
UV Count: 3
  UV <Vector (0.8455, 0.4757)>
  UV <Vector (0.8474, 0.4696)>
  UV <Vector (0.8503, 0.4731)>
Face 6056
UV Count: 3
  UV <Vector (0.8422, 0.4543)>
  UV <Vector (0.8412, 0.4615)>
  UV <Vector (0.8383, 0.4574)>
Face 6057
UV Count: 3
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9199, 0.6721)>
  UV <Vector (0.9173, 0.6750)>
Face 6058
UV Count: 3
  UV <Vector (0.9132, 0.6762)>
  UV <Vector (0.9173, 0.6750)>
  UV <Vector (0.9157, 0.6776)>
Face 6059
UV Count: 3
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9133, 0.6775)>
  UV <Vector (0.9152, 0.6784)>
Face 6060
UV Count: 3
  UV <Vector (0.9090, 0.6834)>
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9107, 0.6850)>
Face 6061
UV Count: 3
  UV <Vector (0.9057, 0.6858)>
  UV <Vector (0.9103, 0.6857)>
  UV <Vector (0.9092, 0.6877)>
Face 6062
UV Count: 3
  UV <Vector (0.8341, 0.4599)>
  UV <Vector (0.8321, 0.4650)>
  UV <Vector (0.8302, 0.4610)>
Face 6063
UV Count: 3
  UV <Vector (0.8383, 0.4574)>
  UV <Vector (0.8363, 0.4637)>
  UV <Vector (0.8341, 0.4599)>
Face 6064
UV Count: 3
  UV <Vector (0.8527, 0.6456)>
  UV <Vector (0.8473, 0.6348)>
  UV <Vector (0.8539, 0.6343)>
Face 6065
UV Count: 3
  UV <Vector (0.8819, 0.6368)>
  UV <Vector (0.8757, 0.6232)>
  UV <Vector (0.8853, 0.6305)>
Face 6066
UV Count: 3
  UV <Vector (0.8819, 0.6368)>
  UV <Vector (0.8812, 0.6476)>
  UV <Vector (0.8738, 0.6390)>
Face 6067
UV Count: 3
  UV <Vector (0.8514, 0.6560)>
  UV <Vector (0.8466, 0.6454)>
  UV <Vector (0.8527, 0.6456)>
Face 6068
UV Count: 3
  UV <Vector (0.8509, 0.6664)>
  UV <Vector (0.8457, 0.6548)>
  UV <Vector (0.8514, 0.6560)>
Face 6069
UV Count: 3
  UV <Vector (0.8876, 0.4663)>
  UV <Vector (0.8870, 0.4739)>
  UV <Vector (0.8834, 0.4700)>
Face 6070
UV Count: 3
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9232, 0.6424)>
  UV <Vector (0.9180, 0.6415)>
Face 6071
UV Count: 3
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9169, 0.6255)>
  UV <Vector (0.9243, 0.6293)>
Face 6072
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9258, 0.6064)>
  UV <Vector (0.9358, 0.6090)>
Face 6073
UV Count: 3
  UV <Vector (0.8870, 0.4739)>
  UV <Vector (0.8961, 0.4710)>
  UV <Vector (0.8921, 0.4765)>
Face 6074
UV Count: 3
  UV <Vector (0.8921, 0.4765)>
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.8995, 0.4783)>
Face 6075
UV Count: 3
  UV <Vector (0.8781, 0.4791)>
  UV <Vector (0.8681, 0.4761)>
  UV <Vector (0.8762, 0.4741)>
Face 6076
UV Count: 3
  UV <Vector (0.8830, 0.4828)>
  UV <Vector (0.8659, 0.4825)>
  UV <Vector (0.8781, 0.4791)>
Face 6077
UV Count: 3
  UV <Vector (0.8762, 0.4741)>
  UV <Vector (0.8870, 0.4739)>
  UV <Vector (0.8781, 0.4791)>
Face 6078
UV Count: 3
  UV <Vector (0.9043, 0.4828)>
  UV <Vector (0.9125, 0.4856)>
  UV <Vector (0.9062, 0.4894)>
Face 6079
UV Count: 3
  UV <Vector (0.9119, 0.4939)>
  UV <Vector (0.9125, 0.4856)>
  UV <Vector (0.9162, 0.4879)>
Face 6080
UV Count: 3
  UV <Vector (0.9162, 0.4879)>
  UV <Vector (0.9203, 0.4934)>
  UV <Vector (0.9119, 0.4939)>
Face 6081
UV Count: 3
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9203, 0.4934)>
  UV <Vector (0.9214, 0.4955)>
Face 6082
UV Count: 3
  UV <Vector (0.9215, 0.5013)>
  UV <Vector (0.9214, 0.4955)>
  UV <Vector (0.9246, 0.4951)>
Face 6083
UV Count: 3
  UV <Vector (0.9496, 0.5974)>
  UV <Vector (0.9458, 0.6035)>
  UV <Vector (0.9409, 0.5993)>
Face 6084
UV Count: 3
  UV <Vector (0.9409, 0.5993)>
  UV <Vector (0.9483, 0.5968)>
  UV <Vector (0.9496, 0.5974)>
Face 6085
UV Count: 3
  UV <Vector (0.9483, 0.5968)>
  UV <Vector (0.9426, 0.5913)>
  UV <Vector (0.9479, 0.5951)>
Face 6086
UV Count: 3
  UV <Vector (0.9315, 0.5754)>
  UV <Vector (0.9385, 0.5694)>
  UV <Vector (0.9373, 0.5762)>
Face 6087
UV Count: 3
  UV <Vector (0.9243, 0.5183)>
  UV <Vector (0.9224, 0.5111)>
  UV <Vector (0.9268, 0.5160)>
Face 6088
UV Count: 3
  UV <Vector (0.9231, 0.5210)>
  UV <Vector (0.9166, 0.5151)>
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Face 6089
UV Count: 3
  UV <Vector (0.9285, 0.5697)>
  UV <Vector (0.9360, 0.5685)>
  UV <Vector (0.9315, 0.5754)>
Face 6090
UV Count: 3
  UV <Vector (0.9211, 0.5257)>
  UV <Vector (0.9231, 0.5210)>
  UV <Vector (0.9241, 0.5230)>
Face 6091
UV Count: 3
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9341, 0.5674)>
  UV <Vector (0.9285, 0.5697)>
Face 6092
UV Count: 3
  UV <Vector (0.9206, 0.5063)>
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9215, 0.5013)>
Face 6093
UV Count: 3
  UV <Vector (0.9224, 0.5111)>
  UV <Vector (0.9141, 0.5079)>
  UV <Vector (0.9206, 0.5063)>
Face 6094
UV Count: 3
  UV <Vector (0.9188, 0.5300)>
  UV <Vector (0.9161, 0.5223)>
  UV <Vector (0.9211, 0.5257)>
Face 6095
UV Count: 3
  UV <Vector (0.9176, 0.5360)>
  UV <Vector (0.9122, 0.5286)>
  UV <Vector (0.9188, 0.5300)>
Face 6096
UV Count: 3
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9285, 0.5697)>
  UV <Vector (0.9211, 0.5650)>
Face 6097
UV Count: 3
  UV <Vector (0.9214, 0.5532)>
  UV <Vector (0.9211, 0.5650)>
  UV <Vector (0.9159, 0.5562)>
Face 6098
UV Count: 3
  UV <Vector (0.9373, 0.5762)>
  UV <Vector (0.9323, 0.5852)>
  UV <Vector (0.9315, 0.5754)>
Face 6099
UV Count: 3
  UV <Vector (0.9159, 0.5562)>
  UV <Vector (0.9183, 0.5442)>
  UV <Vector (0.9214, 0.5532)>
Face 6100
UV Count: 3
  UV <Vector (0.9183, 0.5442)>
  UV <Vector (0.9112, 0.5362)>
  UV <Vector (0.9176, 0.5360)>
Face 6101
UV Count: 3
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9396, 0.5946)>
  UV <Vector (0.9323, 0.5852)>
Face 6102
UV Count: 3
  UV <Vector (0.9409, 0.5993)>
  UV <Vector (0.9420, 0.6106)>
  UV <Vector (0.9358, 0.6090)>
Face 6103
UV Count: 3
  UV <Vector (0.9358, 0.6090)>
  UV <Vector (0.9414, 0.6181)>
  UV <Vector (0.9359, 0.6191)>
Face 6104
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9243, 0.6293)>
  UV <Vector (0.9300, 0.6327)>
Face 6105
UV Count: 3
  UV <Vector (0.9300, 0.6327)>
  UV <Vector (0.9333, 0.6247)>
  UV <Vector (0.9364, 0.6302)>
Face 6106
UV Count: 3
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.9065, 0.4749)>
  UV <Vector (0.8995, 0.4783)>
Face 6107
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9408, 0.6272)>
  UV <Vector (0.9419, 0.6289)>
Face 6108
UV Count: 3
  UV <Vector (0.9111, 0.4810)>
  UV <Vector (0.9085, 0.4757)>
  UV <Vector (0.9110, 0.4752)>
Face 6109
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9435, 0.6250)>
  UV <Vector (0.9414, 0.6259)>
Face 6110
UV Count: 3
  UV <Vector (0.8995, 0.4783)>
  UV <Vector (0.9085, 0.4757)>
  UV <Vector (0.9043, 0.4828)>
Face 6111
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
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Face 6112
UV Count: 3
  UV <Vector (0.9333, 0.6247)>
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Face 6113
UV Count: 3
  UV <Vector (0.9409, 0.5993)>
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Face 6114
UV Count: 3
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9323, 0.5852)>
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Face 6115
UV Count: 3
  UV <Vector (0.9315, 0.5754)>
  UV <Vector (0.9199, 0.5768)>
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Face 6116
UV Count: 3
  UV <Vector (0.9126, 0.5689)>
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Face 6117
UV Count: 3
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9211, 0.5650)>
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Face 6118
UV Count: 3
  UV <Vector (0.8781, 0.4791)>
  UV <Vector (0.8921, 0.4765)>
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Face 6119
UV Count: 3
  UV <Vector (0.8921, 0.4765)>
  UV <Vector (0.8916, 0.4869)>
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Face 6120
UV Count: 3
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.9062, 0.4894)>
  UV <Vector (0.8957, 0.4943)>
Face 6121
UV Count: 3
  UV <Vector (0.9043, 0.4828)>
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.8995, 0.4783)>
Face 6122
UV Count: 3
  UV <Vector (0.9023, 0.5013)>
  UV <Vector (0.9062, 0.4894)>
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Face 6123
UV Count: 3
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9023, 0.5013)>
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Face 6124
UV Count: 3
  UV <Vector (0.9023, 0.5013)>
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Face 6125
UV Count: 3
  UV <Vector (0.9141, 0.5079)>
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Face 6126
UV Count: 3
  UV <Vector (0.9039, 0.5196)>
  UV <Vector (0.9166, 0.5151)>
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Face 6127
UV Count: 3
  UV <Vector (0.8830, 0.4828)>
  UV <Vector (0.8761, 0.4932)>
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Face 6128
UV Count: 3
  UV <Vector (0.9026, 0.5475)>
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Face 6129
UV Count: 3
  UV <Vector (0.8841, 0.5659)>
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Face 6130
UV Count: 3
  UV <Vector (0.7284, 0.6302)>
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Face 6131
UV Count: 3
  UV <Vector (0.7305, 0.6488)>
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Face 6132
UV Count: 3
  UV <Vector (0.7305, 0.6488)>
  UV <Vector (0.7179, 0.6538)>
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Face 6133
UV Count: 3
  UV <Vector (0.7066, 0.6471)>
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Face 6134
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
  UV <Vector (0.7305, 0.6488)>
  UV <Vector (0.7370, 0.6509)>
Face 6135
UV Count: 3
  UV <Vector (0.7368, 0.6408)>
  UV <Vector (0.7305, 0.6488)>
  UV <Vector (0.7308, 0.6397)>
Face 6136
UV Count: 3
  UV <Vector (0.7319, 0.6186)>
  UV <Vector (0.7284, 0.6302)>
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Face 6137
UV Count: 3
  UV <Vector (0.7501, 0.6171)>
  UV <Vector (0.7425, 0.6291)>
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Face 6138
UV Count: 3
  UV <Vector (0.7537, 0.6405)>
  UV <Vector (0.7445, 0.6513)>
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Face 6139
UV Count: 3
  UV <Vector (0.7547, 0.6623)>
  UV <Vector (0.7445, 0.6513)>
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Face 6140
UV Count: 3
  UV <Vector (0.7623, 0.6155)>
  UV <Vector (0.7525, 0.6290)>
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Face 6141
UV Count: 3
  UV <Vector (0.7657, 0.6398)>
  UV <Vector (0.7544, 0.6517)>
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Face 6142
UV Count: 3
  UV <Vector (0.7544, 0.6517)>
  UV <Vector (0.7671, 0.6628)>
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Face 6143
UV Count: 3
  UV <Vector (0.7754, 0.6156)>
  UV <Vector (0.7643, 0.6279)>
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Face 6144
UV Count: 3
  UV <Vector (0.7786, 0.6393)>
  UV <Vector (0.7666, 0.6516)>
  UV <Vector (0.7657, 0.6398)>
Face 6145
UV Count: 3
  UV <Vector (0.7666, 0.6516)>
  UV <Vector (0.7802, 0.6624)>
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Face 6146
UV Count: 3
  UV <Vector (0.7772, 0.6277)>
  UV <Vector (0.7908, 0.6169)>
  UV <Vector (0.7926, 0.6284)>
Face 6147
UV Count: 3
  UV <Vector (0.8076, 0.6186)>
  UV <Vector (0.7926, 0.6284)>
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Face 6148
UV Count: 3
  UV <Vector (0.8090, 0.6302)>
  UV <Vector (0.8243, 0.6424)>
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Face 6149
UV Count: 3
  UV <Vector (0.8097, 0.6507)>
  UV <Vector (0.8240, 0.6617)>
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Face 6150
UV Count: 3
  UV <Vector (0.8240, 0.6323)>
  UV <Vector (0.8371, 0.6443)>
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Face 6151
UV Count: 3
  UV <Vector (0.8241, 0.6518)>
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Face 6152
UV Count: 3
  UV <Vector (0.7943, 0.6502)>
  UV <Vector (0.7786, 0.6393)>
  UV <Vector (0.7936, 0.6394)>
Face 6153
UV Count: 3
  UV <Vector (0.7950, 0.6615)>
  UV <Vector (0.7795, 0.6510)>
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Face 6154
UV Count: 3
  UV <Vector (0.8243, 0.6424)>
  UV <Vector (0.8366, 0.6532)>
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Face 6155
UV Count: 3
  UV <Vector (0.8095, 0.6407)>
  UV <Vector (0.8241, 0.6518)>
  UV <Vector (0.8097, 0.6507)>
Face 6156
UV Count: 3
  UV <Vector (0.7943, 0.6502)>
  UV <Vector (0.8100, 0.6615)>
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Face 6157
UV Count: 3
  UV <Vector (0.7936, 0.6394)>
  UV <Vector (0.8097, 0.6507)>
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Face 6158
UV Count: 3
  UV <Vector (0.7926, 0.6284)>
  UV <Vector (0.8095, 0.6407)>
  UV <Vector (0.7936, 0.6394)>
Face 6159
UV Count: 3
  UV <Vector (0.7786, 0.6393)>
  UV <Vector (0.7926, 0.6284)>
  UV <Vector (0.7936, 0.6394)>
Face 6160
UV Count: 3
  UV <Vector (0.7657, 0.6398)>
  UV <Vector (0.7772, 0.6277)>
  UV <Vector (0.7786, 0.6393)>
Face 6161
UV Count: 3
  UV <Vector (0.7537, 0.6405)>
  UV <Vector (0.7643, 0.6279)>
  UV <Vector (0.7657, 0.6398)>
Face 6162
UV Count: 3
  UV <Vector (0.7436, 0.6409)>
  UV <Vector (0.7525, 0.6290)>
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Face 6163
UV Count: 3
  UV <Vector (0.7308, 0.6397)>
  UV <Vector (0.7354, 0.6292)>
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Face 6164
UV Count: 3
  UV <Vector (0.7187, 0.6394)>
  UV <Vector (0.7284, 0.6302)>
  UV <Vector (0.7308, 0.6397)>
Face 6165
UV Count: 3
  UV <Vector (0.6586, 0.6326)>
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Face 6166
UV Count: 3
  UV <Vector (0.6917, 0.6392)>
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Face 6167
UV Count: 3
  UV <Vector (0.7048, 0.6230)>
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Face 6168
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
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Face 6169
UV Count: 3
  UV <Vector (0.7050, 0.6310)>
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Face 6170
UV Count: 3
  UV <Vector (0.7189, 0.6475)>
  UV <Vector (0.7057, 0.6392)>
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Face 6171
UV Count: 3
  UV <Vector (0.7171, 0.6312)>
  UV <Vector (0.7057, 0.6392)>
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Face 6172
UV Count: 3
  UV <Vector (0.7066, 0.6471)>
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Face 6173
UV Count: 3
  UV <Vector (0.6431, 0.6428)>
  UV <Vector (0.6586, 0.6326)>
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Face 6174
UV Count: 3
  UV <Vector (0.6590, 0.6409)>
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Face 6175
UV Count: 3
  UV <Vector (0.6608, 0.5388)>
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Face 6176
UV Count: 3
  UV <Vector (0.6294, 0.5121)>
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Face 6177
UV Count: 3
  UV <Vector (0.6590, 0.6409)>
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Face 6178
UV Count: 3
  UV <Vector (0.6598, 0.6578)>
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Face 6179
UV Count: 3
  UV <Vector (0.6607, 0.6669)>
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Face 6180
UV Count: 3
  UV <Vector (0.6607, 0.6669)>
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Face 6181
UV Count: 3
  UV <Vector (0.6821, 0.6880)>
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Face 6182
UV Count: 3
  UV <Vector (0.6790, 0.5267)>
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Face 6183
UV Count: 3
  UV <Vector (0.6778, 0.5386)>
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Face 6184
UV Count: 3
  UV <Vector (0.6753, 0.5780)>
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Face 6185
UV Count: 3
  UV <Vector (0.6576, 0.6145)>
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Face 6186
UV Count: 3
  UV <Vector (0.6743, 0.6029)>
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Face 6187
UV Count: 3
  UV <Vector (0.6746, 0.5911)>
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Face 6188
UV Count: 3
  UV <Vector (0.6761, 0.5643)>
  UV <Vector (0.6607, 0.5518)>
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Face 6189
UV Count: 3
  UV <Vector (0.6758, 0.6399)>
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Face 6190
UV Count: 3
  UV <Vector (0.6746, 0.6229)>
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Face 6191
UV Count: 3
  UV <Vector (0.9112, 0.5362)>
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Face 6192
UV Count: 3
  UV <Vector (0.9039, 0.5196)>
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Face 6193
UV Count: 3
  UV <Vector (0.9001, 0.5281)>
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Face 6194
UV Count: 3
  UV <Vector (0.8922, 0.5505)>
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Face 6195
UV Count: 3
  UV <Vector (0.8922, 0.5505)>
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Face 6196
UV Count: 3
  UV <Vector (0.8916, 0.4869)>
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Face 6197
UV Count: 3
  UV <Vector (0.8864, 0.5062)>
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Face 6198
UV Count: 3
  UV <Vector (0.8957, 0.4943)>
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Face 6199
UV Count: 3
  UV <Vector (0.8884, 0.5296)>
  UV <Vector (0.8997, 0.5368)>
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Face 6200
UV Count: 3
  UV <Vector (0.8888, 0.5137)>
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Face 6201
UV Count: 3
  UV <Vector (0.9001, 0.5281)>
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Face 6202
UV Count: 3
  UV <Vector (0.8672, 0.6612)>
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Face 6203
UV Count: 3
  UV <Vector (0.8653, 0.6751)>
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Face 6204
UV Count: 3
  UV <Vector (0.8701, 0.4878)>
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Face 6205
UV Count: 3
  UV <Vector (0.8577, 0.4946)>
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Face 6206
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
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Face 6207
UV Count: 3
  UV <Vector (0.8610, 0.5258)>
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Face 6208
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
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Face 6209
UV Count: 3
  UV <Vector (0.8652, 0.5426)>
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Face 6210
UV Count: 3
  UV <Vector (0.8892, 0.5394)>
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Face 6211
UV Count: 3
  UV <Vector (0.6178, 0.6636)>
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Face 6212
UV Count: 3
  UV <Vector (0.6176, 0.6564)>
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Face 6213
UV Count: 3
  UV <Vector (0.6178, 0.6479)>
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Face 6214
UV Count: 3
  UV <Vector (0.6184, 0.6388)>
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Face 6215
UV Count: 3
  UV <Vector (0.6292, 0.6167)>
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Face 6216
UV Count: 3
  UV <Vector (0.6289, 0.6058)>
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Face 6217
UV Count: 3
  UV <Vector (0.6290, 0.5931)>
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Face 6218
UV Count: 3
  UV <Vector (0.6300, 0.5794)>
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Face 6219
UV Count: 3
  UV <Vector (0.6314, 0.5633)>
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Face 6220
UV Count: 3
  UV <Vector (0.6448, 0.5504)>
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Face 6221
UV Count: 3
  UV <Vector (0.6439, 0.5376)>
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Face 6222
UV Count: 3
  UV <Vector (0.9188, 0.5300)>
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Face 6223
UV Count: 3
  UV <Vector (0.9176, 0.5360)>
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Face 6224
UV Count: 3
  UV <Vector (0.9214, 0.5532)>
  UV <Vector (0.9288, 0.5419)>
  UV <Vector (0.9306, 0.5483)>
Face 6225
UV Count: 3
  UV <Vector (0.9263, 0.5606)>
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Face 6226
UV Count: 3
  UV <Vector (0.9308, 0.5643)>
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Face 6227
UV Count: 3
  UV <Vector (0.9343, 0.5658)>
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Face 6228
UV Count: 3
  UV <Vector (0.9291, 0.5278)>
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Face 6229
UV Count: 3
  UV <Vector (0.9283, 0.5318)>
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Face 6230
UV Count: 3
  UV <Vector (0.8466, 0.6454)>
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Face 6231
UV Count: 3
  UV <Vector (0.8457, 0.6548)>
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Face 6232
UV Count: 3
  UV <Vector (0.8451, 0.6642)>
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Face 6233
UV Count: 3
  UV <Vector (0.8361, 0.6623)>
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Face 6234
UV Count: 3
  UV <Vector (0.8442, 0.6851)>
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Face 6235
UV Count: 3
  UV <Vector (0.8287, 0.5374)>
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Face 6236
UV Count: 3
  UV <Vector (0.8335, 0.5525)>
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Face 6237
UV Count: 3
  UV <Vector (0.8270, 0.5693)>
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Face 6238
UV Count: 3
  UV <Vector (0.8314, 0.5879)>
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Face 6239
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
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Face 6240
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8471, 0.6223)>
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Face 6241
UV Count: 3
  UV <Vector (0.8473, 0.6348)>
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Face 6242
UV Count: 3
  UV <Vector (0.8690, 0.5051)>
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Face 6243
UV Count: 3
  UV <Vector (0.8630, 0.5004)>
  UV <Vector (0.8701, 0.4878)>
  UV <Vector (0.8761, 0.4932)>
Face 6244
UV Count: 3
  UV <Vector (0.8764, 0.5150)>
  UV <Vector (0.8891, 0.5213)>
  UV <Vector (0.8769, 0.5216)>
Face 6245
UV Count: 3
  UV <Vector (0.8769, 0.5216)>
  UV <Vector (0.8884, 0.5296)>
  UV <Vector (0.8766, 0.5306)>
Face 6246
UV Count: 3
  UV <Vector (0.8737, 0.5096)>
  UV <Vector (0.8817, 0.4995)>
  UV <Vector (0.8864, 0.5062)>
Face 6247
UV Count: 3
  UV <Vector (0.8764, 0.5150)>
  UV <Vector (0.8864, 0.5062)>
  UV <Vector (0.8888, 0.5137)>
Face 6248
UV Count: 3
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8428, 0.5000)>
Face 6249
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8665, 0.5179)>
  UV <Vector (0.8610, 0.5258)>
Face 6250
UV Count: 3
  UV <Vector (0.8628, 0.5111)>
  UV <Vector (0.8630, 0.5004)>
  UV <Vector (0.8690, 0.5051)>
Face 6251
UV Count: 3
  UV <Vector (0.8766, 0.5306)>
  UV <Vector (0.8665, 0.5179)>
  UV <Vector (0.8769, 0.5216)>
Face 6252
UV Count: 3
  UV <Vector (0.8665, 0.5179)>
  UV <Vector (0.8674, 0.5118)>
  UV <Vector (0.8691, 0.5146)>
Face 6253
UV Count: 3
  UV <Vector (0.8691, 0.5146)>
  UV <Vector (0.8737, 0.5096)>
  UV <Vector (0.8764, 0.5150)>
Face 6254
UV Count: 3
  UV <Vector (0.8674, 0.5118)>
  UV <Vector (0.8690, 0.5051)>
  UV <Vector (0.8737, 0.5096)>
Face 6255
UV Count: 3
  UV <Vector (0.8691, 0.5146)>
  UV <Vector (0.8769, 0.5216)>
  UV <Vector (0.8665, 0.5179)>
Face 6256
UV Count: 3
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.9008, 0.5721)>
  UV <Vector (0.8964, 0.5620)>
Face 6257
UV Count: 3
  UV <Vector (0.9126, 0.5689)>
  UV <Vector (0.9055, 0.5807)>
  UV <Vector (0.9008, 0.5721)>
Face 6258
UV Count: 3
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9100, 0.5888)>
  UV <Vector (0.9055, 0.5807)>
Face 6259
UV Count: 3
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9134, 0.5964)>
  UV <Vector (0.9100, 0.5888)>
Face 6260
UV Count: 3
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9134, 0.5964)>
Face 6261
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9247, 0.6169)>
  UV <Vector (0.9120, 0.6124)>
Face 6262
UV Count: 3
  UV <Vector (0.9120, 0.6124)>
  UV <Vector (0.9169, 0.6255)>
  UV <Vector (0.9071, 0.6206)>
Face 6263
UV Count: 3
  UV <Vector (0.8964, 0.5620)>
  UV <Vector (0.8878, 0.5767)>
  UV <Vector (0.8841, 0.5659)>
Face 6264
UV Count: 3
  UV <Vector (0.9071, 0.6206)>
  UV <Vector (0.9093, 0.6354)>
  UV <Vector (0.9004, 0.6287)>
Face 6265
UV Count: 3
  UV <Vector (0.8985, 0.5941)>
  UV <Vector (0.9055, 0.5807)>
  UV <Vector (0.9100, 0.5888)>
Face 6266
UV Count: 3
  UV <Vector (0.8931, 0.5853)>
  UV <Vector (0.9008, 0.5721)>
  UV <Vector (0.9055, 0.5807)>
Face 6267
UV Count: 3
  UV <Vector (0.9004, 0.6287)>
  UV <Vector (0.8993, 0.6421)>
  UV <Vector (0.8933, 0.6358)>
Face 6268
UV Count: 3
  UV <Vector (0.9004, 0.6287)>
  UV <Vector (0.8978, 0.6138)>
  UV <Vector (0.9071, 0.6206)>
Face 6269
UV Count: 3
  UV <Vector (0.8872, 0.6417)>
  UV <Vector (0.8853, 0.6305)>
  UV <Vector (0.8933, 0.6358)>
Face 6270
UV Count: 3
  UV <Vector (0.8914, 0.6229)>
  UV <Vector (0.8933, 0.6358)>
  UV <Vector (0.8853, 0.6305)>
Face 6271
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8843, 0.5928)>
  UV <Vector (0.8818, 0.6046)>
Face 6272
UV Count: 3
  UV <Vector (0.8843, 0.5928)>
  UV <Vector (0.8878, 0.5767)>
  UV <Vector (0.8931, 0.5853)>
Face 6273
UV Count: 3
  UV <Vector (0.8841, 0.6160)>
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8818, 0.6046)>
Face 6274
UV Count: 3
  UV <Vector (0.8853, 0.6305)>
  UV <Vector (0.8841, 0.6160)>
  UV <Vector (0.8914, 0.6229)>
Face 6275
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.8897, 0.6115)>
  UV <Vector (0.8893, 0.6041)>
Face 6276
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.8899, 0.5966)>
  UV <Vector (0.8985, 0.5941)>
Face 6277
UV Count: 3
  UV <Vector (0.8818, 0.6046)>
  UV <Vector (0.8899, 0.5966)>
  UV <Vector (0.8893, 0.6041)>
Face 6278
UV Count: 3
  UV <Vector (0.8818, 0.6046)>
  UV <Vector (0.8897, 0.6115)>
  UV <Vector (0.8841, 0.6160)>
Face 6279
UV Count: 3
  UV <Vector (0.8899, 0.5966)>
  UV <Vector (0.8931, 0.5853)>
  UV <Vector (0.8985, 0.5941)>
Face 6280
UV Count: 3
  UV <Vector (0.8897, 0.6115)>
  UV <Vector (0.8914, 0.6229)>
  UV <Vector (0.8841, 0.6160)>
Face 6281
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.9054, 0.5979)>
  UV <Vector (0.9048, 0.6037)>
Face 6282
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.9047, 0.6097)>
  UV <Vector (0.8978, 0.6138)>
Face 6283
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9047, 0.6097)>
  UV <Vector (0.9048, 0.6037)>
Face 6284
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9054, 0.5979)>
  UV <Vector (0.9134, 0.5964)>
Face 6285
UV Count: 3
  UV <Vector (0.9054, 0.5979)>
  UV <Vector (0.9100, 0.5888)>
  UV <Vector (0.9134, 0.5964)>
Face 6286
UV Count: 3
  UV <Vector (0.9047, 0.6097)>
  UV <Vector (0.9071, 0.6206)>
  UV <Vector (0.8978, 0.6138)>
Face 6287
UV Count: 3
  UV <Vector (0.6593, 0.6493)>
  UV <Vector (0.6431, 0.6593)>
  UV <Vector (0.6429, 0.6510)>
Face 6288
UV Count: 3
  UV <Vector (0.6290, 0.6368)>
  UV <Vector (0.6429, 0.6257)>
  UV <Vector (0.6432, 0.6347)>
Face 6289
UV Count: 3
  UV <Vector (0.6290, 0.6454)>
  UV <Vector (0.6432, 0.6347)>
  UV <Vector (0.6431, 0.6428)>
Face 6290
UV Count: 3
  UV <Vector (0.6286, 0.6540)>
  UV <Vector (0.6431, 0.6428)>
  UV <Vector (0.6429, 0.6510)>
Face 6291
UV Count: 3
  UV <Vector (0.6429, 0.6510)>
  UV <Vector (0.6282, 0.6622)>
  UV <Vector (0.6286, 0.6540)>
Face 6292
UV Count: 3
  UV <Vector (0.6452, 0.6862)>
  UV <Vector (0.6284, 0.6776)>
  UV <Vector (0.6442, 0.6767)>
Face 6293
UV Count: 3
  UV <Vector (0.6292, 0.6275)>
  UV <Vector (0.6424, 0.6159)>
  UV <Vector (0.6429, 0.6257)>
Face 6294
UV Count: 3
  UV <Vector (0.6761, 0.5643)>
  UV <Vector (0.6912, 0.5776)>
  UV <Vector (0.6753, 0.5780)>
Face 6295
UV Count: 3
  UV <Vector (0.6753, 0.5780)>
  UV <Vector (0.6909, 0.5907)>
  UV <Vector (0.6746, 0.5911)>
Face 6296
UV Count: 3
  UV <Vector (0.6746, 0.5911)>
  UV <Vector (0.6909, 0.6025)>
  UV <Vector (0.6743, 0.6029)>
Face 6297
UV Count: 3
  UV <Vector (0.6743, 0.6029)>
  UV <Vector (0.6908, 0.6130)>
  UV <Vector (0.6744, 0.6135)>
Face 6298
UV Count: 3
  UV <Vector (0.6744, 0.6135)>
  UV <Vector (0.6908, 0.6225)>
  UV <Vector (0.6746, 0.6229)>
Face 6299
UV Count: 3
  UV <Vector (0.6908, 0.6225)>
  UV <Vector (0.6751, 0.6315)>
  UV <Vector (0.6746, 0.6229)>
Face 6300
UV Count: 3
  UV <Vector (0.6758, 0.6399)>
  UV <Vector (0.6910, 0.6311)>
  UV <Vector (0.6917, 0.6392)>
Face 6301
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.6758, 0.6399)>
  UV <Vector (0.6917, 0.6392)>
Face 6302
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.6775, 0.6567)>
  UV <Vector (0.6765, 0.6482)>
Face 6303
UV Count: 3
  UV <Vector (0.6791, 0.6662)>
  UV <Vector (0.6942, 0.6559)>
  UV <Vector (0.6964, 0.6651)>
Face 6304
UV Count: 3
  UV <Vector (0.6986, 0.6756)>
  UV <Vector (0.6791, 0.6662)>
  UV <Vector (0.6964, 0.6651)>
Face 6305
UV Count: 3
  UV <Vector (0.7000, 0.6872)>
  UV <Vector (0.6807, 0.6765)>
  UV <Vector (0.6986, 0.6756)>
Face 6306
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.6799, 0.5147)>
  UV <Vector (0.6995, 0.5160)>
Face 6307
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.6778, 0.5386)>
  UV <Vector (0.6790, 0.5267)>
Face 6308
UV Count: 3
  UV <Vector (0.6770, 0.5510)>
  UV <Vector (0.6944, 0.5387)>
  UV <Vector (0.6932, 0.5505)>
Face 6309
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.6770, 0.5510)>
  UV <Vector (0.6932, 0.5505)>
Face 6310
UV Count: 3
  UV <Vector (0.6632, 0.6875)>
  UV <Vector (0.6442, 0.6767)>
  UV <Vector (0.6619, 0.6767)>
Face 6311
UV Count: 3
  UV <Vector (0.6602, 0.5658)>
  UV <Vector (0.6448, 0.5504)>
  UV <Vector (0.6607, 0.5518)>
Face 6312
UV Count: 3
  UV <Vector (0.6593, 0.5797)>
  UV <Vector (0.6450, 0.5657)>
  UV <Vector (0.6602, 0.5658)>
Face 6313
UV Count: 3
  UV <Vector (0.6582, 0.5924)>
  UV <Vector (0.6436, 0.5806)>
  UV <Vector (0.6593, 0.5797)>
Face 6314
UV Count: 3
  UV <Vector (0.6576, 0.6040)>
  UV <Vector (0.6425, 0.5934)>
  UV <Vector (0.6582, 0.5924)>
Face 6315
UV Count: 3
  UV <Vector (0.6424, 0.6159)>
  UV <Vector (0.6576, 0.6040)>
  UV <Vector (0.6576, 0.6145)>
Face 6316
UV Count: 3
  UV <Vector (0.6746, 0.6229)>
  UV <Vector (0.6576, 0.6145)>
  UV <Vector (0.6744, 0.6135)>
Face 6317
UV Count: 3
  UV <Vector (0.6424, 0.6159)>
  UV <Vector (0.6580, 0.6239)>
  UV <Vector (0.6429, 0.6257)>
Face 6318
UV Count: 3
  UV <Vector (0.6770, 0.5510)>
  UV <Vector (0.6608, 0.5388)>
  UV <Vector (0.6778, 0.5386)>
Face 6319
UV Count: 3
  UV <Vector (0.6439, 0.5376)>
  UV <Vector (0.6607, 0.5518)>
  UV <Vector (0.6448, 0.5504)>
Face 6320
UV Count: 3
  UV <Vector (0.6450, 0.5657)>
  UV <Vector (0.6312, 0.5469)>
  UV <Vector (0.6448, 0.5504)>
Face 6321
UV Count: 3
  UV <Vector (0.6442, 0.6767)>
  UV <Vector (0.6607, 0.6669)>
  UV <Vector (0.6619, 0.6767)>
Face 6322
UV Count: 3
  UV <Vector (0.6435, 0.6679)>
  UV <Vector (0.6598, 0.6578)>
  UV <Vector (0.6607, 0.6669)>
Face 6323
UV Count: 3
  UV <Vector (0.6435, 0.6679)>
  UV <Vector (0.6284, 0.6776)>
  UV <Vector (0.6279, 0.6699)>
Face 6324
UV Count: 3
  UV <Vector (0.6279, 0.6699)>
  UV <Vector (0.6431, 0.6593)>
  UV <Vector (0.6435, 0.6679)>
Face 6325
UV Count: 3
  UV <Vector (0.6312, 0.5469)>
  UV <Vector (0.6211, 0.5286)>
  UV <Vector (0.6301, 0.5326)>
Face 6326
UV Count: 3
  UV <Vector (0.6213, 0.5183)>
  UV <Vector (0.6301, 0.5326)>
  UV <Vector (0.6211, 0.5286)>
Face 6327
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
  UV <Vector (0.6306, 0.6866)>
  UV <Vector (0.6217, 0.6878)>
Face 6328
UV Count: 3
  UV <Vector (0.6213, 0.5424)>
  UV <Vector (0.6314, 0.5633)>
  UV <Vector (0.6216, 0.5596)>
Face 6329
UV Count: 3
  UV <Vector (0.6183, 0.6708)>
  UV <Vector (0.6282, 0.6622)>
  UV <Vector (0.6279, 0.6699)>
Face 6330
UV Count: 3
  UV <Vector (0.6221, 0.5112)>
  UV <Vector (0.6291, 0.5203)>
  UV <Vector (0.6213, 0.5183)>
Face 6331
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
  UV <Vector (0.6279, 0.6699)>
  UV <Vector (0.6284, 0.6776)>
Face 6332
UV Count: 3
  UV <Vector (0.6137, 0.5388)>
  UV <Vector (0.6216, 0.5596)>
  UV <Vector (0.6139, 0.5566)>
Face 6333
UV Count: 3
  UV <Vector (0.6138, 0.5745)>
  UV <Vector (0.6216, 0.5596)>
  UV <Vector (0.6206, 0.5768)>
Face 6334
UV Count: 3
  UV <Vector (0.6126, 0.5891)>
  UV <Vector (0.6206, 0.5768)>
  UV <Vector (0.6195, 0.5911)>
Face 6335
UV Count: 3
  UV <Vector (0.6108, 0.6029)>
  UV <Vector (0.6195, 0.5911)>
  UV <Vector (0.6187, 0.6044)>
Face 6336
UV Count: 3
  UV <Vector (0.6113, 0.6160)>
  UV <Vector (0.6187, 0.6044)>
  UV <Vector (0.6189, 0.6167)>
Face 6337
UV Count: 3
  UV <Vector (0.6117, 0.6289)>
  UV <Vector (0.6189, 0.6167)>
  UV <Vector (0.6188, 0.6289)>
Face 6338
UV Count: 3
  UV <Vector (0.6120, 0.6396)>
  UV <Vector (0.6188, 0.6289)>
  UV <Vector (0.6184, 0.6388)>
Face 6339
UV Count: 3
  UV <Vector (0.6114, 0.6496)>
  UV <Vector (0.6184, 0.6388)>
  UV <Vector (0.6178, 0.6479)>
Face 6340
UV Count: 3
  UV <Vector (0.6100, 0.6585)>
  UV <Vector (0.6178, 0.6479)>
  UV <Vector (0.6176, 0.6564)>
Face 6341
UV Count: 3
  UV <Vector (0.6100, 0.6649)>
  UV <Vector (0.6176, 0.6564)>
  UV <Vector (0.6178, 0.6636)>
Face 6342
UV Count: 3
  UV <Vector (0.6106, 0.6714)>
  UV <Vector (0.6178, 0.6636)>
  UV <Vector (0.6183, 0.6708)>
Face 6343
UV Count: 3
  UV <Vector (0.6103, 0.6798)>
  UV <Vector (0.6183, 0.6708)>
  UV <Vector (0.6195, 0.6789)>
Face 6344
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
  UV <Vector (0.6124, 0.6882)>
  UV <Vector (0.6103, 0.6798)>
Face 6345
UV Count: 3
  UV <Vector (0.6149, 0.5088)>
  UV <Vector (0.6213, 0.5183)>
  UV <Vector (0.6144, 0.5157)>
Face 6346
UV Count: 3
  UV <Vector (0.6144, 0.5157)>
  UV <Vector (0.6211, 0.5286)>
  UV <Vector (0.6141, 0.5253)>
Face 6347
UV Count: 3
  UV <Vector (0.6213, 0.5424)>
  UV <Vector (0.6141, 0.5253)>
  UV <Vector (0.6211, 0.5286)>
Face 6348
UV Count: 3
  UV <Vector (0.7354, 0.5909)>
  UV <Vector (0.7290, 0.6054)>
  UV <Vector (0.7267, 0.5918)>
Face 6349
UV Count: 3
  UV <Vector (0.7319, 0.6186)>
  UV <Vector (0.7380, 0.6053)>
  UV <Vector (0.7404, 0.6184)>
Face 6350
UV Count: 3
  UV <Vector (0.7354, 0.6292)>
  UV <Vector (0.7404, 0.6184)>
  UV <Vector (0.7425, 0.6291)>
Face 6351
UV Count: 3
  UV <Vector (0.7354, 0.6292)>
  UV <Vector (0.7436, 0.6409)>
  UV <Vector (0.7368, 0.6408)>
Face 6352
UV Count: 3
  UV <Vector (0.7445, 0.6513)>
  UV <Vector (0.7368, 0.6408)>
  UV <Vector (0.7436, 0.6409)>
Face 6353
UV Count: 3
  UV <Vector (0.7448, 0.6621)>
  UV <Vector (0.7370, 0.6509)>
  UV <Vector (0.7445, 0.6513)>
Face 6354
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
  UV <Vector (0.7446, 0.6732)>
  UV <Vector (0.7374, 0.6742)>
Face 6355
UV Count: 3
  UV <Vector (0.7455, 0.6873)>
  UV <Vector (0.7374, 0.6742)>
  UV <Vector (0.7446, 0.6732)>
Face 6356
UV Count: 3
  UV <Vector (0.7402, 0.5346)>
  UV <Vector (0.7376, 0.5198)>
  UV <Vector (0.7441, 0.5203)>
Face 6357
UV Count: 3
  UV <Vector (0.7302, 0.5445)>
  UV <Vector (0.7402, 0.5346)>
  UV <Vector (0.7364, 0.5473)>
Face 6358
UV Count: 3
  UV <Vector (0.7279, 0.5544)>
  UV <Vector (0.7364, 0.5473)>
  UV <Vector (0.7341, 0.5562)>
Face 6359
UV Count: 3
  UV <Vector (0.7341, 0.5562)>
  UV <Vector (0.7263, 0.5657)>
  UV <Vector (0.7279, 0.5544)>
Face 6360
UV Count: 3
  UV <Vector (0.7263, 0.5657)>
  UV <Vector (0.7340, 0.5757)>
  UV <Vector (0.7258, 0.5779)>
Face 6361
UV Count: 3
  UV <Vector (0.7354, 0.5909)>
  UV <Vector (0.7258, 0.5779)>
  UV <Vector (0.7340, 0.5757)>
Face 6362
UV Count: 3
  UV <Vector (0.8502, 0.5561)>
  UV <Vector (0.8479, 0.5708)>
  UV <Vector (0.8429, 0.5544)>
Face 6363
UV Count: 3
  UV <Vector (0.8547, 0.5721)>
  UV <Vector (0.8515, 0.5885)>
  UV <Vector (0.8479, 0.5708)>
Face 6364
UV Count: 3
  UV <Vector (0.8580, 0.5889)>
  UV <Vector (0.8534, 0.6056)>
  UV <Vector (0.8515, 0.5885)>
Face 6365
UV Count: 3
  UV <Vector (0.8599, 0.6206)>
  UV <Vector (0.8534, 0.6056)>
  UV <Vector (0.8596, 0.6052)>
Face 6366
UV Count: 3
  UV <Vector (0.8590, 0.6345)>
  UV <Vector (0.8541, 0.6211)>
  UV <Vector (0.8599, 0.6206)>
Face 6367
UV Count: 3
  UV <Vector (0.8539, 0.6343)>
  UV <Vector (0.8576, 0.6462)>
  UV <Vector (0.8527, 0.6456)>
Face 6368
UV Count: 3
  UV <Vector (0.8527, 0.6456)>
  UV <Vector (0.8558, 0.6567)>
  UV <Vector (0.8514, 0.6560)>
Face 6369
UV Count: 3
  UV <Vector (0.8533, 0.6661)>
  UV <Vector (0.8514, 0.6560)>
  UV <Vector (0.8558, 0.6567)>
Face 6370
UV Count: 3
  UV <Vector (0.8324, 0.5148)>
  UV <Vector (0.8211, 0.5096)>
  UV <Vector (0.8275, 0.5077)>
Face 6371
UV Count: 3
  UV <Vector (0.8238, 0.5148)>
  UV <Vector (0.8382, 0.5250)>
  UV <Vector (0.8288, 0.5216)>
Face 6372
UV Count: 3
  UV <Vector (0.8367, 0.5384)>
  UV <Vector (0.8382, 0.5250)>
  UV <Vector (0.8449, 0.5402)>
Face 6373
UV Count: 3
  UV <Vector (0.8429, 0.5544)>
  UV <Vector (0.8449, 0.5402)>
  UV <Vector (0.8502, 0.5561)>
Face 6374
UV Count: 3
  UV <Vector (0.9032, 0.6805)>
  UV <Vector (0.8989, 0.6826)>
  UV <Vector (0.9012, 0.6790)>
Face 6375
UV Count: 3
  UV <Vector (0.9060, 0.6764)>
  UV <Vector (0.9012, 0.6790)>
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Face 6376
UV Count: 3
  UV <Vector (0.9067, 0.6705)>
  UV <Vector (0.9060, 0.6764)>
  UV <Vector (0.9041, 0.6745)>
Face 6377
UV Count: 3
  UV <Vector (0.9087, 0.6668)>
  UV <Vector (0.9090, 0.6723)>
  UV <Vector (0.9067, 0.6705)>
Face 6378
UV Count: 3
  UV <Vector (0.9117, 0.6630)>
  UV <Vector (0.9109, 0.6683)>
  UV <Vector (0.9087, 0.6668)>
Face 6379
UV Count: 3
  UV <Vector (0.8487, 0.4628)>
  UV <Vector (0.8458, 0.4675)>
  UV <Vector (0.8442, 0.4656)>
Face 6380
UV Count: 3
  UV <Vector (0.8408, 0.4700)>
  UV <Vector (0.8442, 0.4656)>
  UV <Vector (0.8458, 0.4675)>
Face 6381
UV Count: 3
  UV <Vector (0.8392, 0.4679)>
  UV <Vector (0.8362, 0.4726)>
  UV <Vector (0.8346, 0.4699)>
Face 6382
UV Count: 3
  UV <Vector (0.8593, 0.4800)>
  UV <Vector (0.8613, 0.4757)>
  UV <Vector (0.8637, 0.4760)>
Face 6383
UV Count: 3
  UV <Vector (0.8956, 0.6534)>
  UV <Vector (0.9008, 0.6521)>
  UV <Vector (0.9014, 0.6542)>
Face 6384
UV Count: 3
  UV <Vector (0.8904, 0.6571)>
  UV <Vector (0.8939, 0.6488)>
  UV <Vector (0.8956, 0.6534)>
Face 6385
UV Count: 3
  UV <Vector (0.8904, 0.6571)>
  UV <Vector (0.8833, 0.6605)>
  UV <Vector (0.8870, 0.6540)>
Face 6386
UV Count: 3
  UV <Vector (0.8871, 0.6629)>
  UV <Vector (0.8816, 0.6680)>
  UV <Vector (0.8833, 0.6605)>
Face 6387
UV Count: 3
  UV <Vector (0.8855, 0.6698)>
  UV <Vector (0.8818, 0.6763)>
  UV <Vector (0.8816, 0.6680)>
Face 6388
UV Count: 3
  UV <Vector (0.8524, 0.4841)>
  UV <Vector (0.8453, 0.4855)>
  UV <Vector (0.8508, 0.4818)>
Face 6389
UV Count: 3
  UV <Vector (0.8524, 0.4841)>
  UV <Vector (0.8565, 0.4785)>
  UV <Vector (0.8593, 0.4800)>
Face 6390
UV Count: 3
  UV <Vector (0.9609, 0.6642)>
  UV <Vector (0.9596, 0.6676)>
  UV <Vector (0.9587, 0.6677)>
Face 6391
UV Count: 3
  UV <Vector (0.9596, 0.6676)>
  UV <Vector (0.9615, 0.6708)>
  UV <Vector (0.9587, 0.6677)>
Face 6392
UV Count: 3
  UV <Vector (0.9676, 0.6654)>
  UV <Vector (0.9642, 0.6633)>
  UV <Vector (0.9641, 0.6623)>
Face 6393
UV Count: 3
  UV <Vector (0.9642, 0.6633)>
  UV <Vector (0.9609, 0.6642)>
  UV <Vector (0.9641, 0.6623)>
Face 6394
UV Count: 3
  UV <Vector (0.9619, 0.6699)>
  UV <Vector (0.9645, 0.6715)>
  UV <Vector (0.9615, 0.6708)>
Face 6395
UV Count: 3
  UV <Vector (0.9643, 0.6706)>
  UV <Vector (0.9665, 0.6700)>
  UV <Vector (0.9645, 0.6715)>
Face 6396
UV Count: 3
  UV <Vector (0.9681, 0.6682)>
  UV <Vector (0.9668, 0.6657)>
  UV <Vector (0.9676, 0.6654)>
Face 6397
UV Count: 3
  UV <Vector (0.9665, 0.6700)>
  UV <Vector (0.9673, 0.6681)>
  UV <Vector (0.9681, 0.6682)>
Face 6398
UV Count: 3
  UV <Vector (0.9823, 0.6258)>
  UV <Vector (0.9829, 0.6298)>
  UV <Vector (0.9818, 0.6301)>
Face 6399
UV Count: 3
  UV <Vector (0.9829, 0.6298)>
  UV <Vector (0.9853, 0.6319)>
  UV <Vector (0.9818, 0.6301)>
Face 6400
UV Count: 3
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9852, 0.6235)>
  UV <Vector (0.9846, 0.6226)>
Face 6401
UV Count: 3
  UV <Vector (0.9852, 0.6235)>
  UV <Vector (0.9823, 0.6258)>
  UV <Vector (0.9846, 0.6226)>
Face 6402
UV Count: 3
  UV <Vector (0.9854, 0.6311)>
  UV <Vector (0.9885, 0.6314)>
  UV <Vector (0.9853, 0.6319)>
Face 6403
UV Count: 3
  UV <Vector (0.9881, 0.6307)>
  UV <Vector (0.9901, 0.6290)>
  UV <Vector (0.9885, 0.6314)>
Face 6404
UV Count: 3
  UV <Vector (0.9897, 0.6263)>
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9904, 0.6260)>
Face 6405
UV Count: 3
  UV <Vector (0.9901, 0.6290)>
  UV <Vector (0.9897, 0.6263)>
  UV <Vector (0.9904, 0.6260)>
Face 6406
UV Count: 3
  UV <Vector (0.9787, 0.5729)>
  UV <Vector (0.9815, 0.5752)>
  UV <Vector (0.9810, 0.5762)>
Face 6407
UV Count: 3
  UV <Vector (0.9815, 0.5752)>
  UV <Vector (0.9851, 0.5755)>
  UV <Vector (0.9810, 0.5762)>
Face 6408
UV Count: 3
  UV <Vector (0.9826, 0.5672)>
  UV <Vector (0.9796, 0.5694)>
  UV <Vector (0.9786, 0.5689)>
Face 6409
UV Count: 3
  UV <Vector (0.9796, 0.5694)>
  UV <Vector (0.9787, 0.5729)>
  UV <Vector (0.9786, 0.5689)>
Face 6410
UV Count: 3
  UV <Vector (0.9851, 0.5755)>
  UV <Vector (0.9868, 0.5732)>
  UV <Vector (0.9875, 0.5735)>
Face 6411
UV Count: 3
  UV <Vector (0.9868, 0.5732)>
  UV <Vector (0.9874, 0.5705)>
  UV <Vector (0.9875, 0.5735)>
Face 6412
UV Count: 3
  UV <Vector (0.9856, 0.5686)>
  UV <Vector (0.9826, 0.5672)>
  UV <Vector (0.9860, 0.5680)>
Face 6413
UV Count: 3
  UV <Vector (0.9874, 0.5705)>
  UV <Vector (0.9856, 0.5686)>
  UV <Vector (0.9860, 0.5680)>
Face 6414
UV Count: 3
  UV <Vector (0.9618, 0.5409)>
  UV <Vector (0.9632, 0.5441)>
  UV <Vector (0.9609, 0.5412)>
Face 6415
UV Count: 3
  UV <Vector (0.9636, 0.5434)>
  UV <Vector (0.9672, 0.5425)>
  UV <Vector (0.9632, 0.5441)>
Face 6416
UV Count: 3
  UV <Vector (0.9639, 0.5363)>
  UV <Vector (0.9614, 0.5382)>
  UV <Vector (0.9606, 0.5379)>
Face 6417
UV Count: 3
  UV <Vector (0.9614, 0.5382)>
  UV <Vector (0.9609, 0.5412)>
  UV <Vector (0.9606, 0.5379)>
Face 6418
UV Count: 3
  UV <Vector (0.9672, 0.5425)>
  UV <Vector (0.9682, 0.5401)>
  UV <Vector (0.9688, 0.5402)>
Face 6419
UV Count: 3
  UV <Vector (0.9682, 0.5401)>
  UV <Vector (0.9679, 0.5376)>
  UV <Vector (0.9688, 0.5402)>
Face 6420
UV Count: 3
  UV <Vector (0.9662, 0.5359)>
  UV <Vector (0.9640, 0.5369)>
  UV <Vector (0.9639, 0.5363)>
Face 6421
UV Count: 3
  UV <Vector (0.9679, 0.5376)>
  UV <Vector (0.9661, 0.5366)>
  UV <Vector (0.9662, 0.5359)>
Face 6422
UV Count: 3
  UV <Vector (0.9107, 0.6850)>
  UV <Vector (0.9132, 0.6868)>
  UV <Vector (0.9103, 0.6857)>
Face 6423
UV Count: 3
  UV <Vector (0.9176, 0.6798)>
  UV <Vector (0.9152, 0.6784)>
  UV <Vector (0.9157, 0.6776)>
Face 6424
UV Count: 3
  UV <Vector (0.9134, 0.6861)>
  UV <Vector (0.9153, 0.6866)>
  UV <Vector (0.9132, 0.6868)>
Face 6425
UV Count: 3
  UV <Vector (0.9151, 0.6861)>
  UV <Vector (0.9174, 0.6841)>
  UV <Vector (0.9153, 0.6866)>
Face 6426
UV Count: 3
  UV <Vector (0.9174, 0.6841)>
  UV <Vector (0.9178, 0.6819)>
  UV <Vector (0.9185, 0.6818)>
Face 6427
UV Count: 3
  UV <Vector (0.9178, 0.6819)>
  UV <Vector (0.9176, 0.6798)>
  UV <Vector (0.9185, 0.6818)>
Face 6428
UV Count: 3
  UV <Vector (0.9152, 0.6784)>
  UV <Vector (0.9132, 0.6762)>
  UV <Vector (0.9157, 0.6776)>
Face 6429
UV Count: 3
  UV <Vector (0.9133, 0.6775)>
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9132, 0.6762)>
Face 6430
UV Count: 3
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9090, 0.6834)>
  UV <Vector (0.9081, 0.6834)>
Face 6431
UV Count: 3
  UV <Vector (0.9090, 0.6834)>
  UV <Vector (0.9103, 0.6857)>
  UV <Vector (0.9081, 0.6834)>
Face 6432
UV Count: 3
  UV <Vector (0.7194, 0.8487)>
  UV <Vector (0.7061, 0.8372)>
  UV <Vector (0.7178, 0.8363)>
Face 6433
UV Count: 3
  UV <Vector (0.7054, 0.8233)>
  UV <Vector (0.7178, 0.8363)>
  UV <Vector (0.7061, 0.8372)>
Face 6434
UV Count: 3
  UV <Vector (0.7055, 0.8098)>
  UV <Vector (0.7175, 0.8230)>
  UV <Vector (0.7054, 0.8233)>
Face 6435
UV Count: 3
  UV <Vector (0.7092, 0.8617)>
  UV <Vector (0.7248, 0.8701)>
  UV <Vector (0.7119, 0.8726)>
Face 6436
UV Count: 3
  UV <Vector (0.7076, 0.8503)>
  UV <Vector (0.7219, 0.8598)>
  UV <Vector (0.7092, 0.8617)>
Face 6437
UV Count: 3
  UV <Vector (0.7183, 0.8089)>
  UV <Vector (0.7059, 0.7977)>
  UV <Vector (0.7196, 0.7959)>
Face 6438
UV Count: 3
  UV <Vector (0.7054, 0.7870)>
  UV <Vector (0.7196, 0.7959)>
  UV <Vector (0.7059, 0.7977)>
Face 6439
UV Count: 3
  UV <Vector (0.7143, 0.7148)>
  UV <Vector (0.7276, 0.7270)>
  UV <Vector (0.7133, 0.7268)>
Face 6440
UV Count: 3
  UV <Vector (0.8446, 0.8601)>
  UV <Vector (0.8574, 0.8437)>
  UV <Vector (0.8529, 0.8587)>
Face 6441
UV Count: 3
  UV <Vector (0.8465, 0.8742)>
  UV <Vector (0.8446, 0.8601)>
  UV <Vector (0.8529, 0.8587)>
Face 6442
UV Count: 3
  UV <Vector (0.8324, 0.8856)>
  UV <Vector (0.8465, 0.8742)>
  UV <Vector (0.8402, 0.8869)>
Face 6443
UV Count: 3
  UV <Vector (0.8549, 0.7435)>
  UV <Vector (0.8556, 0.7315)>
  UV <Vector (0.8596, 0.7418)>
Face 6444
UV Count: 3
  UV <Vector (0.8549, 0.7435)>
  UV <Vector (0.8621, 0.7527)>
  UV <Vector (0.8568, 0.7540)>
Face 6445
UV Count: 3
  UV <Vector (0.8660, 0.7788)>
  UV <Vector (0.8583, 0.7657)>
  UV <Vector (0.8643, 0.7644)>
Face 6446
UV Count: 3
  UV <Vector (0.8660, 0.7951)>
  UV <Vector (0.8592, 0.7796)>
  UV <Vector (0.8660, 0.7788)>
Face 6447
UV Count: 3
  UV <Vector (0.8575, 0.8113)>
  UV <Vector (0.8660, 0.7951)>
  UV <Vector (0.8647, 0.8120)>
Face 6448
UV Count: 3
  UV <Vector (0.8542, 0.8282)>
  UV <Vector (0.8647, 0.8120)>
  UV <Vector (0.8614, 0.8285)>
Face 6449
UV Count: 3
  UV <Vector (0.8499, 0.8442)>
  UV <Vector (0.8614, 0.8285)>
  UV <Vector (0.8574, 0.8437)>
Face 6450
UV Count: 3
  UV <Vector (0.8685, 0.8437)>
  UV <Vector (0.8529, 0.8587)>
  UV <Vector (0.8574, 0.8437)>
Face 6451
UV Count: 3
  UV <Vector (0.8715, 0.8303)>
  UV <Vector (0.8574, 0.8437)>
  UV <Vector (0.8614, 0.8285)>
Face 6452
UV Count: 3
  UV <Vector (0.8685, 0.8437)>
  UV <Vector (0.8837, 0.8341)>
  UV <Vector (0.8807, 0.8460)>
Face 6453
UV Count: 3
  UV <Vector (0.8650, 0.8576)>
  UV <Vector (0.8807, 0.8460)>
  UV <Vector (0.8781, 0.8580)>
Face 6454
UV Count: 3
  UV <Vector (0.9122, 0.8539)>
  UV <Vector (0.9070, 0.8411)>
  UV <Vector (0.9156, 0.8436)>
Face 6455
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
  UV <Vector (0.8660, 0.7788)>
  UV <Vector (0.8749, 0.7769)>
Face 6456
UV Count: 3
  UV <Vector (0.8647, 0.8120)>
  UV <Vector (0.8736, 0.7951)>
  UV <Vector (0.8750, 0.8141)>
Face 6457
UV Count: 3
  UV <Vector (0.8750, 0.8141)>
  UV <Vector (0.8614, 0.8285)>
  UV <Vector (0.8647, 0.8120)>
Face 6458
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.8715, 0.8303)>
  UV <Vector (0.8750, 0.8141)>
Face 6459
UV Count: 3
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9221, 0.8132)>
  UV <Vector (0.9318, 0.8146)>
Face 6460
UV Count: 3
  UV <Vector (0.9352, 0.7908)>
  UV <Vector (0.9274, 0.8036)>
  UV <Vector (0.9252, 0.7934)>
Face 6461
UV Count: 3
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9240, 0.7829)>
  UV <Vector (0.9161, 0.7744)>
Face 6462
UV Count: 3
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9096, 0.7564)>
  UV <Vector (0.9172, 0.7584)>
Face 6463
UV Count: 3
  UV <Vector (0.8566, 0.9217)>
  UV <Vector (0.8489, 0.9207)>
  UV <Vector (0.8510, 0.9184)>
Face 6464
UV Count: 3
  UV <Vector (0.8840, 0.7233)>
  UV <Vector (0.8881, 0.7286)>
  UV <Vector (0.8844, 0.7303)>
Face 6465
UV Count: 3
  UV <Vector (0.8844, 0.7303)>
  UV <Vector (0.8899, 0.7346)>
  UV <Vector (0.8861, 0.7371)>
Face 6466
UV Count: 3
  UV <Vector (0.8686, 0.7496)>
  UV <Vector (0.8596, 0.7418)>
  UV <Vector (0.8663, 0.7390)>
Face 6467
UV Count: 3
  UV <Vector (0.9179, 0.7146)>
  UV <Vector (0.9142, 0.7133)>
  UV <Vector (0.9154, 0.7123)>
Face 6468
UV Count: 3
  UV <Vector (0.9661, 0.8712)>
  UV <Vector (0.9683, 0.8689)>
  UV <Vector (0.9676, 0.8722)>
Face 6469
UV Count: 3
  UV <Vector (0.9244, 0.9722)>
  UV <Vector (0.9207, 0.9715)>
  UV <Vector (0.9228, 0.9702)>
Face 6470
UV Count: 3
  UV <Vector (0.9475, 0.9535)>
  UV <Vector (0.9519, 0.9542)>
  UV <Vector (0.9480, 0.9560)>
Face 6471
UV Count: 3
  UV <Vector (0.9871, 0.8260)>
  UV <Vector (0.9888, 0.8295)>
  UV <Vector (0.9870, 0.8289)>
Face 6472
UV Count: 3
  UV <Vector (0.9449, 0.7445)>
  UV <Vector (0.9445, 0.7516)>
  UV <Vector (0.9406, 0.7488)>
Face 6473
UV Count: 3
  UV <Vector (0.9060, 0.9532)>
  UV <Vector (0.8983, 0.9507)>
  UV <Vector (0.9017, 0.9477)>
Face 6474
UV Count: 3
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9017, 0.9477)>
  UV <Vector (0.9050, 0.9454)>
Face 6475
UV Count: 3
  UV <Vector (0.9119, 0.9489)>
  UV <Vector (0.9123, 0.9418)>
  UV <Vector (0.9151, 0.9468)>
Face 6476
UV Count: 3
  UV <Vector (0.9475, 0.8768)>
  UV <Vector (0.9405, 0.8723)>
  UV <Vector (0.9482, 0.8728)>
Face 6477
UV Count: 3
  UV <Vector (0.9482, 0.8728)>
  UV <Vector (0.9410, 0.8684)>
  UV <Vector (0.9488, 0.8692)>
Face 6478
UV Count: 3
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9424, 0.8605)>
  UV <Vector (0.9498, 0.8622)>
Face 6479
UV Count: 3
  UV <Vector (0.9523, 0.8516)>
  UV <Vector (0.9449, 0.8523)>
  UV <Vector (0.9459, 0.8486)>
Face 6480
UV Count: 3
  UV <Vector (0.9079, 0.7276)>
  UV <Vector (0.9134, 0.7283)>
  UV <Vector (0.9099, 0.7316)>
Face 6481
UV Count: 3
  UV <Vector (0.9021, 0.7194)>
  UV <Vector (0.9087, 0.7206)>
  UV <Vector (0.9049, 0.7235)>
Face 6482
UV Count: 3
  UV <Vector (0.9002, 0.7160)>
  UV <Vector (0.9069, 0.7165)>
  UV <Vector (0.9021, 0.7194)>
Face 6483
UV Count: 3
  UV <Vector (0.8395, 0.9325)>
  UV <Vector (0.8415, 0.9389)>
  UV <Vector (0.8366, 0.9367)>
Face 6484
UV Count: 3
  UV <Vector (0.8663, 0.7390)>
  UV <Vector (0.8761, 0.7448)>
  UV <Vector (0.8686, 0.7496)>
Face 6485
UV Count: 3
  UV <Vector (0.9025, 0.7521)>
  UV <Vector (0.9085, 0.7645)>
  UV <Vector (0.8984, 0.7579)>
Face 6486
UV Count: 3
  UV <Vector (0.9248, 0.9612)>
  UV <Vector (0.9240, 0.9663)>
  UV <Vector (0.9218, 0.9624)>
Face 6487
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9185, 0.9701)>
  UV <Vector (0.9155, 0.9670)>
Face 6488
UV Count: 3
  UV <Vector (0.9131, 0.9701)>
  UV <Vector (0.9185, 0.9701)>
  UV <Vector (0.9170, 0.9730)>
Face 6489
UV Count: 3
  UV <Vector (0.9499, 0.9415)>
  UV <Vector (0.9492, 0.9467)>
  UV <Vector (0.9460, 0.9431)>
Face 6490
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9446, 0.9517)>
  UV <Vector (0.9407, 0.9483)>
Face 6491
UV Count: 3
  UV <Vector (0.9391, 0.9520)>
  UV <Vector (0.9446, 0.9517)>
  UV <Vector (0.9431, 0.9549)>
Face 6492
UV Count: 3
  UV <Vector (0.9775, 0.8335)>
  UV <Vector (0.9822, 0.8323)>
  UV <Vector (0.9823, 0.8341)>
Face 6493
UV Count: 3
  UV <Vector (0.9671, 0.9008)>
  UV <Vector (0.9718, 0.9046)>
  UV <Vector (0.9669, 0.9045)>
Face 6494
UV Count: 3
  UV <Vector (0.9814, 0.8198)>
  UV <Vector (0.9847, 0.8239)>
  UV <Vector (0.9805, 0.8233)>
Face 6495
UV Count: 3
  UV <Vector (0.9598, 0.8674)>
  UV <Vector (0.9636, 0.8653)>
  UV <Vector (0.9632, 0.8675)>
Face 6496
UV Count: 3
  UV <Vector (0.9595, 0.8704)>
  UV <Vector (0.9634, 0.8726)>
  UV <Vector (0.9595, 0.8734)>
Face 6497
UV Count: 3
  UV <Vector (0.9595, 0.8734)>
  UV <Vector (0.9644, 0.8752)>
  UV <Vector (0.9599, 0.8766)>
Face 6498
UV Count: 3
  UV <Vector (0.7072, 0.7463)>
  UV <Vector (0.6954, 0.7362)>
  UV <Vector (0.7106, 0.7377)>
Face 6499
UV Count: 3
  UV <Vector (0.7143, 0.7148)>
  UV <Vector (0.6975, 0.7257)>
  UV <Vector (0.6989, 0.7140)>
Face 6500
UV Count: 3
  UV <Vector (0.6942, 0.8626)>
  UV <Vector (0.7119, 0.8726)>
  UV <Vector (0.6965, 0.8738)>
Face 6501
UV Count: 3
  UV <Vector (0.6930, 0.8508)>
  UV <Vector (0.7092, 0.8617)>
  UV <Vector (0.6942, 0.8626)>
Face 6502
UV Count: 3
  UV <Vector (0.7076, 0.8503)>
  UV <Vector (0.6916, 0.8376)>
  UV <Vector (0.7061, 0.8372)>
Face 6503
UV Count: 3
  UV <Vector (0.6916, 0.8376)>
  UV <Vector (0.7054, 0.8233)>
  UV <Vector (0.7061, 0.8372)>
Face 6504
UV Count: 3
  UV <Vector (0.7055, 0.8098)>
  UV <Vector (0.6908, 0.8237)>
  UV <Vector (0.6904, 0.8106)>
Face 6505
UV Count: 3
  UV <Vector (0.7059, 0.7977)>
  UV <Vector (0.6904, 0.8106)>
  UV <Vector (0.6903, 0.7988)>
Face 6506
UV Count: 3
  UV <Vector (0.7054, 0.7870)>
  UV <Vector (0.6903, 0.7988)>
  UV <Vector (0.6901, 0.7883)>
Face 6507
UV Count: 3
  UV <Vector (0.6420, 0.8082)>
  UV <Vector (0.6295, 0.8223)>
  UV <Vector (0.6285, 0.8086)>
Face 6508
UV Count: 3
  UV <Vector (0.6416, 0.7965)>
  UV <Vector (0.6285, 0.8086)>
  UV <Vector (0.6282, 0.7959)>
Face 6509
UV Count: 3
  UV <Vector (0.6431, 0.8210)>
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6295, 0.8223)>
Face 6510
UV Count: 3
  UV <Vector (0.6606, 0.8756)>
  UV <Vector (0.6425, 0.8878)>
  UV <Vector (0.6428, 0.8774)>
Face 6511
UV Count: 3
  UV <Vector (0.7133, 0.7268)>
  UV <Vector (0.6954, 0.7362)>
  UV <Vector (0.6975, 0.7257)>
Face 6512
UV Count: 3
  UV <Vector (0.7106, 0.7377)>
  UV <Vector (0.7276, 0.7270)>
  UV <Vector (0.7256, 0.7415)>
Face 6513
UV Count: 3
  UV <Vector (0.7284, 0.7957)>
  UV <Vector (0.7207, 0.7821)>
  UV <Vector (0.7312, 0.7825)>
Face 6514
UV Count: 3
  UV <Vector (0.7262, 0.8093)>
  UV <Vector (0.7196, 0.7959)>
  UV <Vector (0.7284, 0.7957)>
Face 6515
UV Count: 3
  UV <Vector (0.7254, 0.8232)>
  UV <Vector (0.7183, 0.8089)>
  UV <Vector (0.7262, 0.8093)>
Face 6516
UV Count: 3
  UV <Vector (0.7393, 0.8377)>
  UV <Vector (0.7454, 0.8469)>
  UV <Vector (0.7396, 0.8433)>
Face 6517
UV Count: 3
  UV <Vector (0.7178, 0.8363)>
  UV <Vector (0.7276, 0.8467)>
  UV <Vector (0.7194, 0.8487)>
Face 6518
UV Count: 3
  UV <Vector (0.7175, 0.8230)>
  UV <Vector (0.7260, 0.8354)>
  UV <Vector (0.7178, 0.8363)>
Face 6519
UV Count: 3
  UV <Vector (0.7300, 0.8566)>
  UV <Vector (0.7194, 0.8487)>
  UV <Vector (0.7276, 0.8467)>
Face 6520
UV Count: 3
  UV <Vector (0.7338, 0.8449)>
  UV <Vector (0.7393, 0.8377)>
  UV <Vector (0.7396, 0.8433)>
Face 6521
UV Count: 3
  UV <Vector (0.7396, 0.8433)>
  UV <Vector (0.7361, 0.8537)>
  UV <Vector (0.7338, 0.8449)>
Face 6522
UV Count: 3
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7393, 0.8377)>
  UV <Vector (0.7329, 0.8359)>
Face 6523
UV Count: 3
  UV <Vector (0.6901, 0.7883)>
  UV <Vector (0.7041, 0.7782)>
  UV <Vector (0.7054, 0.7870)>
Face 6524
UV Count: 3
  UV <Vector (0.7139, 0.7765)>
  UV <Vector (0.7054, 0.7870)>
  UV <Vector (0.7041, 0.7782)>
Face 6525
UV Count: 3
  UV <Vector (0.7106, 0.7377)>
  UV <Vector (0.7170, 0.7474)>
  UV <Vector (0.7072, 0.7463)>
Face 6526
UV Count: 3
  UV <Vector (0.7219, 0.8598)>
  UV <Vector (0.7333, 0.8679)>
  UV <Vector (0.7248, 0.8701)>
Face 6527
UV Count: 3
  UV <Vector (0.7276, 0.7270)>
  UV <Vector (0.7375, 0.7128)>
  UV <Vector (0.7364, 0.7268)>
Face 6528
UV Count: 3
  UV <Vector (0.7360, 0.7390)>
  UV <Vector (0.7276, 0.7270)>
  UV <Vector (0.7364, 0.7268)>
Face 6529
UV Count: 3
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7452, 0.8126)>
  UV <Vector (0.7446, 0.8324)>
Face 6530
UV Count: 3
  UV <Vector (0.7452, 0.8126)>
  UV <Vector (0.7374, 0.7957)>
  UV <Vector (0.7474, 0.7972)>
Face 6531
UV Count: 3
  UV <Vector (0.7397, 0.7826)>
  UV <Vector (0.7474, 0.7972)>
  UV <Vector (0.7374, 0.7957)>
Face 6532
UV Count: 3
  UV <Vector (0.7483, 0.8638)>
  UV <Vector (0.7361, 0.8537)>
  UV <Vector (0.7454, 0.8469)>
Face 6533
UV Count: 3
  UV <Vector (0.7436, 0.7278)>
  UV <Vector (0.7527, 0.7134)>
  UV <Vector (0.7532, 0.7274)>
Face 6534
UV Count: 3
  UV <Vector (0.7532, 0.7274)>
  UV <Vector (0.7438, 0.7389)>
  UV <Vector (0.7436, 0.7278)>
Face 6535
UV Count: 3
  UV <Vector (0.7454, 0.8469)>
  UV <Vector (0.7560, 0.8311)>
  UV <Vector (0.7565, 0.8465)>
Face 6536
UV Count: 3
  UV <Vector (0.7560, 0.8311)>
  UV <Vector (0.7452, 0.8126)>
  UV <Vector (0.7572, 0.8146)>
Face 6537
UV Count: 3
  UV <Vector (0.7474, 0.7972)>
  UV <Vector (0.7572, 0.8146)>
  UV <Vector (0.7452, 0.8126)>
Face 6538
UV Count: 3
  UV <Vector (0.7595, 0.7993)>
  UV <Vector (0.7494, 0.7839)>
  UV <Vector (0.7616, 0.7854)>
Face 6539
UV Count: 3
  UV <Vector (0.7483, 0.8638)>
  UV <Vector (0.7565, 0.8465)>
  UV <Vector (0.7594, 0.8625)>
Face 6540
UV Count: 3
  UV <Vector (0.7158, 0.8842)>
  UV <Vector (0.6965, 0.8738)>
  UV <Vector (0.7119, 0.8726)>
Face 6541
UV Count: 3
  UV <Vector (0.7289, 0.8826)>
  UV <Vector (0.7119, 0.8726)>
  UV <Vector (0.7248, 0.8701)>
Face 6542
UV Count: 3
  UV <Vector (0.7376, 0.8812)>
  UV <Vector (0.7248, 0.8701)>
  UV <Vector (0.7333, 0.8679)>
Face 6543
UV Count: 3
  UV <Vector (0.7521, 0.8798)>
  UV <Vector (0.7400, 0.8664)>
  UV <Vector (0.7483, 0.8638)>
Face 6544
UV Count: 3
  UV <Vector (0.7594, 0.8625)>
  UV <Vector (0.7521, 0.8798)>
  UV <Vector (0.7483, 0.8638)>
Face 6545
UV Count: 3
  UV <Vector (0.7653, 0.7125)>
  UV <Vector (0.7532, 0.7274)>
  UV <Vector (0.7527, 0.7134)>
Face 6546
UV Count: 3
  UV <Vector (0.7538, 0.7386)>
  UV <Vector (0.7660, 0.7266)>
  UV <Vector (0.7661, 0.7380)>
Face 6547
UV Count: 3
  UV <Vector (0.6285, 0.7850)>
  UV <Vector (0.6416, 0.7965)>
  UV <Vector (0.6282, 0.7959)>
Face 6548
UV Count: 3
  UV <Vector (0.7560, 0.8311)>
  UV <Vector (0.7694, 0.8470)>
  UV <Vector (0.7565, 0.8465)>
Face 6549
UV Count: 3
  UV <Vector (0.7572, 0.8146)>
  UV <Vector (0.7692, 0.8317)>
  UV <Vector (0.7560, 0.8311)>
Face 6550
UV Count: 3
  UV <Vector (0.7595, 0.7993)>
  UV <Vector (0.7704, 0.8156)>
  UV <Vector (0.7572, 0.8146)>
Face 6551
UV Count: 3
  UV <Vector (0.7616, 0.7854)>
  UV <Vector (0.7726, 0.7994)>
  UV <Vector (0.7595, 0.7993)>
Face 6552
UV Count: 3
  UV <Vector (0.7661, 0.7380)>
  UV <Vector (0.7798, 0.7268)>
  UV <Vector (0.7792, 0.7383)>
Face 6553
UV Count: 3
  UV <Vector (0.7660, 0.7266)>
  UV <Vector (0.7806, 0.7136)>
  UV <Vector (0.7798, 0.7268)>
Face 6554
UV Count: 3
  UV <Vector (0.7635, 0.8795)>
  UV <Vector (0.7716, 0.8626)>
  UV <Vector (0.7750, 0.8799)>
Face 6555
UV Count: 3
  UV <Vector (0.7594, 0.8625)>
  UV <Vector (0.7694, 0.8470)>
  UV <Vector (0.7716, 0.8626)>
Face 6556
UV Count: 3
  UV <Vector (0.7692, 0.8317)>
  UV <Vector (0.7833, 0.8483)>
  UV <Vector (0.7694, 0.8470)>
Face 6557
UV Count: 3
  UV <Vector (0.7704, 0.8156)>
  UV <Vector (0.7838, 0.8326)>
  UV <Vector (0.7692, 0.8317)>
Face 6558
UV Count: 3
  UV <Vector (0.7726, 0.7994)>
  UV <Vector (0.7855, 0.8154)>
  UV <Vector (0.7704, 0.8156)>
Face 6559
UV Count: 3
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7879, 0.7981)>
  UV <Vector (0.7726, 0.7994)>
Face 6560
UV Count: 3
  UV <Vector (0.7792, 0.7383)>
  UV <Vector (0.7947, 0.7275)>
  UV <Vector (0.7940, 0.7392)>
Face 6561
UV Count: 3
  UV <Vector (0.7798, 0.7268)>
  UV <Vector (0.7959, 0.7148)>
  UV <Vector (0.7947, 0.7275)>
Face 6562
UV Count: 3
  UV <Vector (0.7750, 0.8799)>
  UV <Vector (0.7843, 0.8637)>
  UV <Vector (0.7857, 0.8797)>
Face 6563
UV Count: 3
  UV <Vector (0.7716, 0.8626)>
  UV <Vector (0.7833, 0.8483)>
  UV <Vector (0.7843, 0.8637)>
Face 6564
UV Count: 3
  UV <Vector (0.7838, 0.8326)>
  UV <Vector (0.7972, 0.8491)>
  UV <Vector (0.7833, 0.8483)>
Face 6565
UV Count: 3
  UV <Vector (0.7855, 0.8154)>
  UV <Vector (0.7987, 0.8331)>
  UV <Vector (0.7838, 0.8326)>
Face 6566
UV Count: 3
  UV <Vector (0.7879, 0.7981)>
  UV <Vector (0.8016, 0.8149)>
  UV <Vector (0.7855, 0.8154)>
Face 6567
UV Count: 3
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.8045, 0.7969)>
  UV <Vector (0.7879, 0.7981)>
Face 6568
UV Count: 3
  UV <Vector (0.7940, 0.7392)>
  UV <Vector (0.8096, 0.7275)>
  UV <Vector (0.8090, 0.7391)>
Face 6569
UV Count: 3
  UV <Vector (0.7947, 0.7275)>
  UV <Vector (0.8108, 0.7149)>
  UV <Vector (0.8096, 0.7275)>
Face 6570
UV Count: 3
  UV <Vector (0.7857, 0.8797)>
  UV <Vector (0.7965, 0.8643)>
  UV <Vector (0.7956, 0.8801)>
Face 6571
UV Count: 3
  UV <Vector (0.7843, 0.8637)>
  UV <Vector (0.7972, 0.8491)>
  UV <Vector (0.7965, 0.8643)>
Face 6572
UV Count: 3
  UV <Vector (0.7987, 0.8331)>
  UV <Vector (0.8105, 0.8488)>
  UV <Vector (0.7972, 0.8491)>
Face 6573
UV Count: 3
  UV <Vector (0.8016, 0.8149)>
  UV <Vector (0.8133, 0.8318)>
  UV <Vector (0.7987, 0.8331)>
Face 6574
UV Count: 3
  UV <Vector (0.8045, 0.7969)>
  UV <Vector (0.8170, 0.8134)>
  UV <Vector (0.8016, 0.8149)>
Face 6575
UV Count: 3
  UV <Vector (0.8069, 0.7820)>
  UV <Vector (0.8202, 0.7951)>
  UV <Vector (0.8045, 0.7969)>
Face 6576
UV Count: 3
  UV <Vector (0.8082, 0.7704)>
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8069, 0.7820)>
Face 6577
UV Count: 3
  UV <Vector (0.8090, 0.7391)>
  UV <Vector (0.8235, 0.7278)>
  UV <Vector (0.8230, 0.7387)>
Face 6578
UV Count: 3
  UV <Vector (0.8096, 0.7275)>
  UV <Vector (0.8246, 0.7154)>
  UV <Vector (0.8235, 0.7278)>
Face 6579
UV Count: 3
  UV <Vector (0.7956, 0.8801)>
  UV <Vector (0.8087, 0.8641)>
  UV <Vector (0.8064, 0.8803)>
Face 6580
UV Count: 3
  UV <Vector (0.7965, 0.8643)>
  UV <Vector (0.8105, 0.8488)>
  UV <Vector (0.8087, 0.8641)>
Face 6581
UV Count: 3
  UV <Vector (0.8133, 0.8318)>
  UV <Vector (0.8228, 0.8482)>
  UV <Vector (0.8105, 0.8488)>
Face 6582
UV Count: 3
  UV <Vector (0.8170, 0.8134)>
  UV <Vector (0.8266, 0.8311)>
  UV <Vector (0.8133, 0.8318)>
Face 6583
UV Count: 3
  UV <Vector (0.8202, 0.7951)>
  UV <Vector (0.8309, 0.8125)>
  UV <Vector (0.8170, 0.8134)>
Face 6584
UV Count: 3
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8340, 0.7937)>
  UV <Vector (0.8202, 0.7951)>
Face 6585
UV Count: 3
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8364, 0.7661)>
  UV <Vector (0.8357, 0.7782)>
Face 6586
UV Count: 3
  UV <Vector (0.8230, 0.7387)>
  UV <Vector (0.8351, 0.7279)>
  UV <Vector (0.8352, 0.7381)>
Face 6587
UV Count: 3
  UV <Vector (0.8235, 0.7278)>
  UV <Vector (0.8354, 0.7164)>
  UV <Vector (0.8351, 0.7279)>
Face 6588
UV Count: 3
  UV <Vector (0.8064, 0.8803)>
  UV <Vector (0.8197, 0.8637)>
  UV <Vector (0.8168, 0.8788)>
Face 6589
UV Count: 3
  UV <Vector (0.8087, 0.8641)>
  UV <Vector (0.8228, 0.8482)>
  UV <Vector (0.8197, 0.8637)>
Face 6590
UV Count: 3
  UV <Vector (0.8464, 0.7781)>
  UV <Vector (0.8531, 0.7660)>
  UV <Vector (0.8534, 0.7792)>
Face 6591
UV Count: 3
  UV <Vector (0.8454, 0.7938)>
  UV <Vector (0.8534, 0.7792)>
  UV <Vector (0.8528, 0.7947)>
Face 6592
UV Count: 3
  UV <Vector (0.8528, 0.7947)>
  UV <Vector (0.8426, 0.8124)>
  UV <Vector (0.8454, 0.7938)>
Face 6593
UV Count: 3
  UV <Vector (0.8510, 0.8118)>
  UV <Vector (0.8381, 0.8312)>
  UV <Vector (0.8426, 0.8124)>
Face 6594
UV Count: 3
  UV <Vector (0.8426, 0.8460)>
  UV <Vector (0.8381, 0.8312)>
  UV <Vector (0.8475, 0.8295)>
Face 6595
UV Count: 3
  UV <Vector (0.8426, 0.8460)>
  UV <Vector (0.8285, 0.8630)>
  UV <Vector (0.8332, 0.8479)>
Face 6596
UV Count: 3
  UV <Vector (0.8365, 0.8619)>
  UV <Vector (0.8238, 0.8776)>
  UV <Vector (0.8285, 0.8630)>
Face 6597
UV Count: 3
  UV <Vector (0.8440, 0.7260)>
  UV <Vector (0.8506, 0.7132)>
  UV <Vector (0.8518, 0.7231)>
Face 6598
UV Count: 3
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9594, 0.7772)>
  UV <Vector (0.9632, 0.7759)>
Face 6599
UV Count: 3
  UV <Vector (0.9325, 0.9296)>
  UV <Vector (0.9334, 0.9239)>
  UV <Vector (0.9359, 0.9270)>
Face 6600
UV Count: 3
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9243, 0.9317)>
  UV <Vector (0.9270, 0.9291)>
Face 6601
UV Count: 3
  UV <Vector (0.9272, 0.9346)>
  UV <Vector (0.9213, 0.9352)>
  UV <Vector (0.9243, 0.9317)>
Face 6602
UV Count: 3
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9607, 0.8217)>
  UV <Vector (0.9621, 0.8173)>
Face 6603
UV Count: 3
  UV <Vector (0.9645, 0.8314)>
  UV <Vector (0.9591, 0.8262)>
  UV <Vector (0.9654, 0.8280)>
Face 6604
UV Count: 3
  UV <Vector (0.9534, 0.9033)>
  UV <Vector (0.9459, 0.8986)>
  UV <Vector (0.9537, 0.8996)>
Face 6605
UV Count: 3
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9638, 0.8126)>
  UV <Vector (0.9700, 0.8153)>
Face 6606
UV Count: 3
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9585, 0.7320)>
  UV <Vector (0.9608, 0.7297)>
Face 6607
UV Count: 3
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9822, 0.7696)>
  UV <Vector (0.9846, 0.7683)>
Face 6608
UV Count: 3
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9634, 0.8562)>
  UV <Vector (0.9664, 0.8575)>
Face 6609
UV Count: 3
  UV <Vector (0.9794, 0.8269)>
  UV <Vector (0.9841, 0.8247)>
  UV <Vector (0.9829, 0.8279)>
Face 6610
UV Count: 3
  UV <Vector (0.9518, 0.7506)>
  UV <Vector (0.9511, 0.7588)>
  UV <Vector (0.9482, 0.7551)>
Face 6611
UV Count: 3
  UV <Vector (0.9683, 0.7353)>
  UV <Vector (0.9631, 0.7372)>
  UV <Vector (0.9666, 0.7342)>
Face 6612
UV Count: 3
  UV <Vector (0.9634, 0.7281)>
  UV <Vector (0.9670, 0.7280)>
  UV <Vector (0.9655, 0.7295)>
Face 6613
UV Count: 3
  UV <Vector (0.9577, 0.7319)>
  UV <Vector (0.9593, 0.7268)>
  UV <Vector (0.9605, 0.7288)>
Face 6614
UV Count: 3
  UV <Vector (0.9419, 0.7413)>
  UV <Vector (0.9406, 0.7488)>
  UV <Vector (0.9368, 0.7459)>
Face 6615
UV Count: 3
  UV <Vector (0.9680, 0.7890)>
  UV <Vector (0.9628, 0.7867)>
  UV <Vector (0.9660, 0.7849)>
Face 6616
UV Count: 3
  UV <Vector (0.9845, 0.7806)>
  UV <Vector (0.9874, 0.7757)>
  UV <Vector (0.9887, 0.7785)>
Face 6617
UV Count: 3
  UV <Vector (0.9877, 0.7681)>
  UV <Vector (0.9915, 0.7696)>
  UV <Vector (0.9893, 0.7704)>
Face 6618
UV Count: 3
  UV <Vector (0.9811, 0.7693)>
  UV <Vector (0.9835, 0.7656)>
  UV <Vector (0.9845, 0.7675)>
Face 6619
UV Count: 3
  UV <Vector (0.9620, 0.7716)>
  UV <Vector (0.9594, 0.7772)>
  UV <Vector (0.9580, 0.7728)>
Face 6620
UV Count: 3
  UV <Vector (0.9534, 0.9033)>
  UV <Vector (0.9455, 0.9076)>
  UV <Vector (0.9456, 0.9027)>
Face 6621
UV Count: 3
  UV <Vector (0.9722, 0.9079)>
  UV <Vector (0.9669, 0.9045)>
  UV <Vector (0.9718, 0.9046)>
Face 6622
UV Count: 3
  UV <Vector (0.9777, 0.9017)>
  UV <Vector (0.9745, 0.9040)>
  UV <Vector (0.9750, 0.9015)>
Face 6623
UV Count: 3
  UV <Vector (0.9689, 0.8940)>
  UV <Vector (0.9725, 0.8981)>
  UV <Vector (0.9676, 0.8972)>
Face 6624
UV Count: 3
  UV <Vector (0.9475, 0.8906)>
  UV <Vector (0.9540, 0.8959)>
  UV <Vector (0.9464, 0.8948)>
Face 6625
UV Count: 3
  UV <Vector (0.9498, 0.8622)>
  UV <Vector (0.9435, 0.8565)>
  UV <Vector (0.9502, 0.8588)>
Face 6626
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9637, 0.8633)>
  UV <Vector (0.9636, 0.8653)>
Face 6627
UV Count: 3
  UV <Vector (0.9686, 0.8594)>
  UV <Vector (0.9696, 0.8631)>
  UV <Vector (0.9677, 0.8620)>
Face 6628
UV Count: 3
  UV <Vector (0.9648, 0.8530)>
  UV <Vector (0.9669, 0.8570)>
  UV <Vector (0.9629, 0.8555)>
Face 6629
UV Count: 3
  UV <Vector (0.9472, 0.8448)>
  UV <Vector (0.9523, 0.8516)>
  UV <Vector (0.9459, 0.8486)>
Face 6630
UV Count: 3
  UV <Vector (0.9457, 0.7651)>
  UV <Vector (0.9356, 0.7695)>
  UV <Vector (0.9420, 0.7623)>
Face 6631
UV Count: 3
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9246, 0.7624)>
  UV <Vector (0.9333, 0.7561)>
Face 6632
UV Count: 3
  UV <Vector (0.9303, 0.7519)>
  UV <Vector (0.9246, 0.7624)>
  UV <Vector (0.9223, 0.7575)>
Face 6633
UV Count: 3
  UV <Vector (0.8930, 0.9428)>
  UV <Vector (0.8921, 0.9310)>
  UV <Vector (0.8975, 0.9400)>
Face 6634
UV Count: 3
  UV <Vector (0.8975, 0.9400)>
  UV <Vector (0.8964, 0.9290)>
  UV <Vector (0.9012, 0.9380)>
Face 6635
UV Count: 3
  UV <Vector (0.9051, 0.9367)>
  UV <Vector (0.9067, 0.9284)>
  UV <Vector (0.9096, 0.9351)>
Face 6636
UV Count: 3
  UV <Vector (0.9126, 0.9627)>
  UV <Vector (0.9079, 0.9635)>
  UV <Vector (0.9112, 0.9606)>
Face 6637
UV Count: 3
  UV <Vector (0.9518, 0.7373)>
  UV <Vector (0.9508, 0.7322)>
  UV <Vector (0.9543, 0.7350)>
Face 6638
UV Count: 3
  UV <Vector (0.9573, 0.7381)>
  UV <Vector (0.9518, 0.7373)>
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Face 6639
UV Count: 3
  UV <Vector (0.9623, 0.7435)>
  UV <Vector (0.9579, 0.7435)>
  UV <Vector (0.9601, 0.7408)>
Face 6640
UV Count: 3
  UV <Vector (0.9190, 0.9580)>
  UV <Vector (0.9205, 0.9539)>
  UV <Vector (0.9222, 0.9567)>
Face 6641
UV Count: 3
  UV <Vector (0.9158, 0.9600)>
  UV <Vector (0.9112, 0.9606)>
  UV <Vector (0.9144, 0.9581)>
Face 6642
UV Count: 3
  UV <Vector (0.9619, 0.7931)>
  UV <Vector (0.9532, 0.7915)>
  UV <Vector (0.9595, 0.7883)>
Face 6643
UV Count: 3
  UV <Vector (0.9559, 0.7786)>
  UV <Vector (0.9504, 0.7860)>
  UV <Vector (0.9492, 0.7807)>
Face 6644
UV Count: 3
  UV <Vector (0.9546, 0.7741)>
  UV <Vector (0.9492, 0.7807)>
  UV <Vector (0.9491, 0.7754)>
Face 6645
UV Count: 3
  UV <Vector (0.9221, 0.9291)>
  UV <Vector (0.9158, 0.9282)>
  UV <Vector (0.9181, 0.9245)>
Face 6646
UV Count: 3
  UV <Vector (0.9221, 0.9291)>
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9250, 0.9266)>
Face 6647
UV Count: 3
  UV <Vector (0.9277, 0.9242)>
  UV <Vector (0.9273, 0.9175)>
  UV <Vector (0.9309, 0.9216)>
Face 6648
UV Count: 3
  UV <Vector (0.9366, 0.9442)>
  UV <Vector (0.9317, 0.9443)>
  UV <Vector (0.9345, 0.9421)>
Face 6649
UV Count: 3
  UV <Vector (0.9704, 0.7688)>
  UV <Vector (0.9750, 0.7715)>
  UV <Vector (0.9716, 0.7726)>
Face 6650
UV Count: 3
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9716, 0.7726)>
  UV <Vector (0.9750, 0.7715)>
Face 6651
UV Count: 3
  UV <Vector (0.9788, 0.7830)>
  UV <Vector (0.9744, 0.7807)>
  UV <Vector (0.9778, 0.7792)>
Face 6652
UV Count: 3
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9426, 0.9340)>
  UV <Vector (0.9450, 0.9365)>
Face 6653
UV Count: 3
  UV <Vector (0.9390, 0.9418)>
  UV <Vector (0.9345, 0.9421)>
  UV <Vector (0.9370, 0.9399)>
Face 6654
UV Count: 3
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9451, 0.8284)>
  UV <Vector (0.9449, 0.8233)>
Face 6655
UV Count: 3
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9483, 0.8123)>
  UV <Vector (0.9548, 0.8147)>
Face 6656
UV Count: 3
  UV <Vector (0.9548, 0.8147)>
  UV <Vector (0.9513, 0.8077)>
  UV <Vector (0.9566, 0.8100)>
Face 6657
UV Count: 3
  UV <Vector (0.9381, 0.9016)>
  UV <Vector (0.9314, 0.9054)>
  UV <Vector (0.9309, 0.9000)>
Face 6658
UV Count: 3
  UV <Vector (0.9385, 0.8977)>
  UV <Vector (0.9309, 0.9000)>
  UV <Vector (0.9308, 0.8963)>
Face 6659
UV Count: 3
  UV <Vector (0.9398, 0.8900)>
  UV <Vector (0.9318, 0.8928)>
  UV <Vector (0.9340, 0.8885)>
Face 6660
UV Count: 3
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9566, 0.9076)>
  UV <Vector (0.9570, 0.9034)>
Face 6661
UV Count: 3
  UV <Vector (0.9761, 0.8177)>
  UV <Vector (0.9714, 0.8204)>
  UV <Vector (0.9732, 0.8166)>
Face 6662
UV Count: 3
  UV <Vector (0.9732, 0.8255)>
  UV <Vector (0.9714, 0.8204)>
  UV <Vector (0.9745, 0.8215)>
Face 6663
UV Count: 3
  UV <Vector (0.9711, 0.8327)>
  UV <Vector (0.9687, 0.8289)>
  UV <Vector (0.9720, 0.8295)>
Face 6664
UV Count: 3
  UV <Vector (0.9580, 0.8927)>
  UV <Vector (0.9609, 0.8962)>
  UV <Vector (0.9576, 0.8960)>
Face 6665
UV Count: 3
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9572, 0.8996)>
  UV <Vector (0.9604, 0.8998)>
Face 6666
UV Count: 3
  UV <Vector (0.9368, 0.8543)>
  UV <Vector (0.9286, 0.8579)>
  UV <Vector (0.9304, 0.8515)>
Face 6667
UV Count: 3
  UV <Vector (0.9400, 0.8452)>
  UV <Vector (0.9331, 0.8455)>
  UV <Vector (0.9358, 0.8415)>
Face 6668
UV Count: 3
  UV <Vector (0.9380, 0.8386)>
  UV <Vector (0.9400, 0.8452)>
  UV <Vector (0.9358, 0.8415)>
Face 6669
UV Count: 3
  UV <Vector (0.9342, 0.8755)>
  UV <Vector (0.9289, 0.8720)>
  UV <Vector (0.9345, 0.8718)>
Face 6670
UV Count: 3
  UV <Vector (0.9347, 0.8678)>
  UV <Vector (0.9289, 0.8720)>
  UV <Vector (0.9281, 0.8680)>
Face 6671
UV Count: 3
  UV <Vector (0.9358, 0.8591)>
  UV <Vector (0.9278, 0.8635)>
  UV <Vector (0.9286, 0.8579)>
Face 6672
UV Count: 3
  UV <Vector (0.9544, 0.8733)>
  UV <Vector (0.9513, 0.8770)>
  UV <Vector (0.9518, 0.8730)>
Face 6673
UV Count: 3
  UV <Vector (0.9560, 0.8530)>
  UV <Vector (0.9603, 0.8506)>
  UV <Vector (0.9589, 0.8540)>
Face 6674
UV Count: 3
  UV <Vector (0.9589, 0.8540)>
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9560, 0.8530)>
Face 6675
UV Count: 3
  UV <Vector (0.9559, 0.8636)>
  UV <Vector (0.9539, 0.8600)>
  UV <Vector (0.9564, 0.8607)>
Face 6676
UV Count: 3
  UV <Vector (0.9559, 0.8636)>
  UV <Vector (0.9527, 0.8661)>
  UV <Vector (0.9533, 0.8630)>
Face 6677
UV Count: 3
  UV <Vector (0.9545, 0.8700)>
  UV <Vector (0.9518, 0.8730)>
  UV <Vector (0.9522, 0.8695)>
Face 6678
UV Count: 3
  UV <Vector (0.9012, 0.9380)>
  UV <Vector (0.9012, 0.9283)>
  UV <Vector (0.9051, 0.9367)>
Face 6679
UV Count: 3
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9119, 0.9489)>
Face 6680
UV Count: 3
  UV <Vector (0.9158, 0.9600)>
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9190, 0.9580)>
Face 6681
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9218, 0.9624)>
  UV <Vector (0.9240, 0.9663)>
Face 6682
UV Count: 3
  UV <Vector (0.9244, 0.9722)>
  UV <Vector (0.9248, 0.9687)>
  UV <Vector (0.9265, 0.9695)>
Face 6683
UV Count: 3
  UV <Vector (0.9671, 0.7313)>
  UV <Vector (0.9670, 0.7280)>
  UV <Vector (0.9689, 0.7313)>
Face 6684
UV Count: 3
  UV <Vector (0.9632, 0.7363)>
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9658, 0.7339)>
Face 6685
UV Count: 3
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9601, 0.7408)>
  UV <Vector (0.9579, 0.7435)>
Face 6686
UV Count: 3
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9482, 0.7551)>
  UV <Vector (0.9445, 0.7516)>
Face 6687
UV Count: 3
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9356, 0.7695)>
  UV <Vector (0.9292, 0.7670)>
Face 6688
UV Count: 3
  UV <Vector (0.9250, 0.9266)>
  UV <Vector (0.9233, 0.9195)>
  UV <Vector (0.9277, 0.9242)>
Face 6689
UV Count: 3
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9299, 0.9266)>
  UV <Vector (0.9325, 0.9296)>
Face 6690
UV Count: 3
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9370, 0.9399)>
  UV <Vector (0.9396, 0.9373)>
Face 6691
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9460, 0.9431)>
  UV <Vector (0.9492, 0.9467)>
Face 6692
UV Count: 3
  UV <Vector (0.9519, 0.9542)>
  UV <Vector (0.9510, 0.9496)>
  UV <Vector (0.9539, 0.9501)>
Face 6693
UV Count: 3
  UV <Vector (0.9915, 0.7696)>
  UV <Vector (0.9896, 0.7734)>
  UV <Vector (0.9893, 0.7704)>
Face 6694
UV Count: 3
  UV <Vector (0.9844, 0.7759)>
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9870, 0.7750)>
Face 6695
UV Count: 3
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9744, 0.7807)>
  UV <Vector (0.9730, 0.7768)>
Face 6696
UV Count: 3
  UV <Vector (0.9609, 0.7818)>
  UV <Vector (0.9660, 0.7849)>
  UV <Vector (0.9628, 0.7867)>
Face 6697
UV Count: 3
  UV <Vector (0.9574, 0.7832)>
  UV <Vector (0.9532, 0.7915)>
  UV <Vector (0.9504, 0.7860)>
Face 6698
UV Count: 3
  UV <Vector (0.9391, 0.8942)>
  UV <Vector (0.9308, 0.8963)>
  UV <Vector (0.9318, 0.8928)>
Face 6699
UV Count: 3
  UV <Vector (0.9537, 0.8996)>
  UV <Vector (0.9464, 0.8948)>
  UV <Vector (0.9540, 0.8959)>
Face 6700
UV Count: 3
  UV <Vector (0.9604, 0.8998)>
  UV <Vector (0.9576, 0.8960)>
  UV <Vector (0.9609, 0.8962)>
Face 6701
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9676, 0.8972)>
  UV <Vector (0.9725, 0.8981)>
Face 6702
UV Count: 3
  UV <Vector (0.9777, 0.9017)>
  UV <Vector (0.9752, 0.8991)>
  UV <Vector (0.9772, 0.8980)>
Face 6703
UV Count: 3
  UV <Vector (0.9888, 0.8295)>
  UV <Vector (0.9857, 0.8315)>
  UV <Vector (0.9870, 0.8289)>
Face 6704
UV Count: 3
  UV <Vector (0.9792, 0.8301)>
  UV <Vector (0.9829, 0.8279)>
  UV <Vector (0.9822, 0.8313)>
Face 6705
UV Count: 3
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9720, 0.8295)>
  UV <Vector (0.9687, 0.8289)>
Face 6706
UV Count: 3
  UV <Vector (0.9668, 0.8235)>
  UV <Vector (0.9591, 0.8262)>
  UV <Vector (0.9607, 0.8217)>
Face 6707
UV Count: 3
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9449, 0.8233)>
  UV <Vector (0.9457, 0.8177)>
Face 6708
UV Count: 3
  UV <Vector (0.9349, 0.8638)>
  UV <Vector (0.9281, 0.8680)>
  UV <Vector (0.9278, 0.8635)>
Face 6709
UV Count: 3
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9410, 0.8684)>
  UV <Vector (0.9418, 0.8644)>
Face 6710
UV Count: 3
  UV <Vector (0.9551, 0.8667)>
  UV <Vector (0.9522, 0.8695)>
  UV <Vector (0.9527, 0.8661)>
Face 6711
UV Count: 3
  UV <Vector (0.9632, 0.8675)>
  UV <Vector (0.9595, 0.8704)>
  UV <Vector (0.9598, 0.8674)>
Face 6712
UV Count: 3
  UV <Vector (0.9683, 0.8689)>
  UV <Vector (0.9657, 0.8673)>
  UV <Vector (0.9667, 0.8658)>
Face 6713
UV Count: 3
  UV <Vector (0.9696, 0.8631)>
  UV <Vector (0.9661, 0.8637)>
  UV <Vector (0.9677, 0.8620)>
Face 6714
UV Count: 3
  UV <Vector (0.9612, 0.8614)>
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9638, 0.8626)>
Face 6715
UV Count: 3
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9564, 0.8607)>
  UV <Vector (0.9539, 0.8600)>
Face 6716
UV Count: 3
  UV <Vector (0.9449, 0.8523)>
  UV <Vector (0.9502, 0.8588)>
  UV <Vector (0.9435, 0.8565)>
Face 6717
UV Count: 3
  UV <Vector (0.9384, 0.8493)>
  UV <Vector (0.9304, 0.8515)>
  UV <Vector (0.9331, 0.8455)>
Face 6718
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9207, 0.9715)>
  UV <Vector (0.9185, 0.9701)>
Face 6719
UV Count: 3
  UV <Vector (0.9170, 0.9730)>
  UV <Vector (0.9207, 0.9715)>
  UV <Vector (0.9210, 0.9736)>
Face 6720
UV Count: 3
  UV <Vector (0.9605, 0.7288)>
  UV <Vector (0.9635, 0.7262)>
  UV <Vector (0.9634, 0.7281)>
Face 6721
UV Count: 3
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9633, 0.7289)>
  UV <Vector (0.9648, 0.7302)>
Face 6722
UV Count: 3
  UV <Vector (0.9663, 0.7315)>
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9648, 0.7302)>
Face 6723
UV Count: 3
  UV <Vector (0.9689, 0.7313)>
  UV <Vector (0.9666, 0.7342)>
  UV <Vector (0.9671, 0.7313)>
Face 6724
UV Count: 3
  UV <Vector (0.9268, 0.9656)>
  UV <Vector (0.9248, 0.9687)>
  UV <Vector (0.9240, 0.9663)>
Face 6725
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9248, 0.9687)>
  UV <Vector (0.9228, 0.9702)>
Face 6726
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9475, 0.9535)>
  UV <Vector (0.9446, 0.9517)>
Face 6727
UV Count: 3
  UV <Vector (0.9431, 0.9549)>
  UV <Vector (0.9475, 0.9535)>
  UV <Vector (0.9480, 0.9560)>
Face 6728
UV Count: 3
  UV <Vector (0.9845, 0.7675)>
  UV <Vector (0.9883, 0.7664)>
  UV <Vector (0.9877, 0.7681)>
Face 6729
UV Count: 3
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9873, 0.7687)>
  UV <Vector (0.9884, 0.7708)>
Face 6730
UV Count: 3
  UV <Vector (0.9889, 0.7731)>
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9884, 0.7708)>
Face 6731
UV Count: 3
  UV <Vector (0.9917, 0.7745)>
  UV <Vector (0.9874, 0.7757)>
  UV <Vector (0.9896, 0.7734)>
Face 6732
UV Count: 3
  UV <Vector (0.9530, 0.9452)>
  UV <Vector (0.9510, 0.9496)>
  UV <Vector (0.9492, 0.9467)>
Face 6733
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9510, 0.9496)>
  UV <Vector (0.9495, 0.9518)>
Face 6734
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9745, 0.9040)>
  UV <Vector (0.9718, 0.9046)>
Face 6735
UV Count: 3
  UV <Vector (0.9722, 0.9079)>
  UV <Vector (0.9745, 0.9040)>
  UV <Vector (0.9761, 0.9056)>
Face 6736
UV Count: 3
  UV <Vector (0.9860, 0.8220)>
  UV <Vector (0.9871, 0.8260)>
  UV <Vector (0.9847, 0.8239)>
Face 6737
UV Count: 3
  UV <Vector (0.9829, 0.8279)>
  UV <Vector (0.9864, 0.8262)>
  UV <Vector (0.9861, 0.8287)>
Face 6738
UV Count: 3
  UV <Vector (0.9852, 0.8308)>
  UV <Vector (0.9829, 0.8279)>
  UV <Vector (0.9861, 0.8287)>
Face 6739
UV Count: 3
  UV <Vector (0.9823, 0.8341)>
  UV <Vector (0.9857, 0.8315)>
  UV <Vector (0.9865, 0.8328)>
Face 6740
UV Count: 3
  UV <Vector (0.9740, 0.8953)>
  UV <Vector (0.9752, 0.8991)>
  UV <Vector (0.9725, 0.8981)>
Face 6741
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9752, 0.8991)>
  UV <Vector (0.9750, 0.9015)>
Face 6742
UV Count: 3
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9661, 0.8712)>
  UV <Vector (0.9634, 0.8726)>
Face 6743
UV Count: 3
  UV <Vector (0.9644, 0.8752)>
  UV <Vector (0.9661, 0.8712)>
  UV <Vector (0.9676, 0.8722)>
Face 6744
UV Count: 3
  UV <Vector (0.9685, 0.8556)>
  UV <Vector (0.9686, 0.8594)>
  UV <Vector (0.9669, 0.8570)>
Face 6745
UV Count: 3
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9681, 0.8594)>
  UV <Vector (0.9671, 0.8615)>
Face 6746
UV Count: 3
  UV <Vector (0.9659, 0.8630)>
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9671, 0.8615)>
Face 6747
UV Count: 3
  UV <Vector (0.9667, 0.8658)>
  UV <Vector (0.9637, 0.8633)>
  UV <Vector (0.9661, 0.8637)>
Face 6748
UV Count: 3
  UV <Vector (0.9636, 0.8653)>
  UV <Vector (0.9657, 0.8673)>
  UV <Vector (0.9632, 0.8675)>
Face 6749
UV Count: 3
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9657, 0.8673)>
  UV <Vector (0.9662, 0.8692)>
Face 6750
UV Count: 3
  UV <Vector (0.9518, 0.8730)>
  UV <Vector (0.9475, 0.8768)>
  UV <Vector (0.9482, 0.8728)>
Face 6751
UV Count: 3
  UV <Vector (0.9534, 0.8483)>
  UV <Vector (0.9560, 0.8530)>
  UV <Vector (0.9523, 0.8516)>
Face 6752
UV Count: 3
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9523, 0.8516)>
  UV <Vector (0.9560, 0.8530)>
Face 6753
UV Count: 3
  UV <Vector (0.9502, 0.8588)>
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9539, 0.8600)>
Face 6754
UV Count: 3
  UV <Vector (0.9539, 0.8600)>
  UV <Vector (0.9498, 0.8622)>
  UV <Vector (0.9502, 0.8588)>
Face 6755
UV Count: 3
  UV <Vector (0.9527, 0.8661)>
  UV <Vector (0.9498, 0.8622)>
  UV <Vector (0.9533, 0.8630)>
Face 6756
UV Count: 3
  UV <Vector (0.9522, 0.8695)>
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9527, 0.8661)>
Face 6757
UV Count: 3
  UV <Vector (0.9522, 0.8695)>
  UV <Vector (0.9482, 0.8728)>
  UV <Vector (0.9488, 0.8692)>
Face 6758
UV Count: 3
  UV <Vector (0.9599, 0.8766)>
  UV <Vector (0.9544, 0.8733)>
  UV <Vector (0.9595, 0.8734)>
Face 6759
UV Count: 3
  UV <Vector (0.9589, 0.8540)>
  UV <Vector (0.9648, 0.8530)>
  UV <Vector (0.9629, 0.8555)>
Face 6760
UV Count: 3
  UV <Vector (0.9607, 0.8584)>
  UV <Vector (0.9589, 0.8540)>
  UV <Vector (0.9629, 0.8555)>
Face 6761
UV Count: 3
  UV <Vector (0.9564, 0.8607)>
  UV <Vector (0.9607, 0.8584)>
  UV <Vector (0.9604, 0.8617)>
Face 6762
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9564, 0.8607)>
  UV <Vector (0.9604, 0.8617)>
Face 6763
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9551, 0.8667)>
  UV <Vector (0.9559, 0.8636)>
Face 6764
UV Count: 3
  UV <Vector (0.9598, 0.8674)>
  UV <Vector (0.9545, 0.8700)>
  UV <Vector (0.9551, 0.8667)>
Face 6765
UV Count: 3
  UV <Vector (0.9595, 0.8734)>
  UV <Vector (0.9545, 0.8700)>
  UV <Vector (0.9595, 0.8704)>
Face 6766
UV Count: 3
  UV <Vector (0.9570, 0.9034)>
  UV <Vector (0.9529, 0.9076)>
  UV <Vector (0.9534, 0.9033)>
Face 6767
UV Count: 3
  UV <Vector (0.9714, 0.8204)>
  UV <Vector (0.9700, 0.8153)>
  UV <Vector (0.9732, 0.8166)>
Face 6768
UV Count: 3
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9714, 0.8204)>
Face 6769
UV Count: 3
  UV <Vector (0.9654, 0.8280)>
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9687, 0.8289)>
Face 6770
UV Count: 3
  UV <Vector (0.9678, 0.8321)>
  UV <Vector (0.9654, 0.8280)>
  UV <Vector (0.9687, 0.8289)>
Face 6771
UV Count: 3
  UV <Vector (0.9540, 0.8959)>
  UV <Vector (0.9580, 0.8927)>
  UV <Vector (0.9576, 0.8960)>
Face 6772
UV Count: 3
  UV <Vector (0.9572, 0.8996)>
  UV <Vector (0.9540, 0.8959)>
  UV <Vector (0.9576, 0.8960)>
Face 6773
UV Count: 3
  UV <Vector (0.9570, 0.9034)>
  UV <Vector (0.9537, 0.8996)>
  UV <Vector (0.9572, 0.8996)>
Face 6774
UV Count: 3
  UV <Vector (0.9668, 0.9084)>
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9669, 0.9045)>
Face 6775
UV Count: 3
  UV <Vector (0.9805, 0.8233)>
  UV <Vector (0.9761, 0.8177)>
  UV <Vector (0.9814, 0.8198)>
Face 6776
UV Count: 3
  UV <Vector (0.9783, 0.8266)>
  UV <Vector (0.9745, 0.8215)>
  UV <Vector (0.9805, 0.8233)>
Face 6777
UV Count: 3
  UV <Vector (0.9720, 0.8295)>
  UV <Vector (0.9783, 0.8266)>
  UV <Vector (0.9782, 0.8305)>
Face 6778
UV Count: 3
  UV <Vector (0.9782, 0.8305)>
  UV <Vector (0.9711, 0.8327)>
  UV <Vector (0.9720, 0.8295)>
Face 6779
UV Count: 3
  UV <Vector (0.9617, 0.8928)>
  UV <Vector (0.9676, 0.8972)>
  UV <Vector (0.9609, 0.8962)>
Face 6780
UV Count: 3
  UV <Vector (0.9671, 0.9008)>
  UV <Vector (0.9609, 0.8962)>
  UV <Vector (0.9676, 0.8972)>
Face 6781
UV Count: 3
  UV <Vector (0.9669, 0.9045)>
  UV <Vector (0.9604, 0.8998)>
  UV <Vector (0.9671, 0.9008)>
Face 6782
UV Count: 3
  UV <Vector (0.9432, 0.8901)>
  UV <Vector (0.9464, 0.8948)>
  UV <Vector (0.9425, 0.8944)>
Face 6783
UV Count: 3
  UV <Vector (0.9579, 0.8301)>
  UV <Vector (0.9553, 0.8251)>
  UV <Vector (0.9591, 0.8262)>
Face 6784
UV Count: 3
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9591, 0.8262)>
  UV <Vector (0.9553, 0.8251)>
Face 6785
UV Count: 3
  UV <Vector (0.9607, 0.8217)>
  UV <Vector (0.9583, 0.8160)>
  UV <Vector (0.9621, 0.8173)>
Face 6786
UV Count: 3
  UV <Vector (0.9621, 0.8173)>
  UV <Vector (0.9599, 0.8112)>
  UV <Vector (0.9638, 0.8126)>
Face 6787
UV Count: 3
  UV <Vector (0.9455, 0.9076)>
  UV <Vector (0.9415, 0.9022)>
  UV <Vector (0.9456, 0.9027)>
Face 6788
UV Count: 3
  UV <Vector (0.9456, 0.9027)>
  UV <Vector (0.9420, 0.8981)>
  UV <Vector (0.9459, 0.8986)>
Face 6789
UV Count: 3
  UV <Vector (0.9459, 0.8986)>
  UV <Vector (0.9425, 0.8944)>
  UV <Vector (0.9464, 0.8948)>
Face 6790
UV Count: 3
  UV <Vector (0.9415, 0.9022)>
  UV <Vector (0.9374, 0.9065)>
  UV <Vector (0.9381, 0.9016)>
Face 6791
UV Count: 3
  UV <Vector (0.9583, 0.8160)>
  UV <Vector (0.9566, 0.8100)>
  UV <Vector (0.9599, 0.8112)>
Face 6792
UV Count: 3
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9548, 0.8147)>
  UV <Vector (0.9583, 0.8160)>
Face 6793
UV Count: 3
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9553, 0.8251)>
Face 6794
UV Count: 3
  UV <Vector (0.9541, 0.8292)>
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9553, 0.8251)>
Face 6795
UV Count: 3
  UV <Vector (0.9391, 0.8942)>
  UV <Vector (0.9432, 0.8901)>
  UV <Vector (0.9425, 0.8944)>
Face 6796
UV Count: 3
  UV <Vector (0.9425, 0.8944)>
  UV <Vector (0.9385, 0.8977)>
  UV <Vector (0.9391, 0.8942)>
Face 6797
UV Count: 3
  UV <Vector (0.9420, 0.8981)>
  UV <Vector (0.9381, 0.9016)>
  UV <Vector (0.9385, 0.8977)>
Face 6798
UV Count: 3
  UV <Vector (0.9243, 0.9317)>
  UV <Vector (0.9190, 0.9321)>
  UV <Vector (0.9221, 0.9291)>
Face 6799
UV Count: 3
  UV <Vector (0.9546, 0.7741)>
  UV <Vector (0.9594, 0.7772)>
  UV <Vector (0.9559, 0.7786)>
Face 6800
UV Count: 3
  UV <Vector (0.9594, 0.7772)>
  UV <Vector (0.9574, 0.7832)>
  UV <Vector (0.9559, 0.7786)>
Face 6801
UV Count: 3
  UV <Vector (0.9574, 0.7832)>
  UV <Vector (0.9628, 0.7867)>
  UV <Vector (0.9595, 0.7883)>
Face 6802
UV Count: 3
  UV <Vector (0.9648, 0.7914)>
  UV <Vector (0.9595, 0.7883)>
  UV <Vector (0.9628, 0.7867)>
Face 6803
UV Count: 3
  UV <Vector (0.9299, 0.9266)>
  UV <Vector (0.9309, 0.9216)>
  UV <Vector (0.9334, 0.9239)>
Face 6804
UV Count: 3
  UV <Vector (0.9270, 0.9291)>
  UV <Vector (0.9277, 0.9242)>
  UV <Vector (0.9299, 0.9266)>
Face 6805
UV Count: 3
  UV <Vector (0.9243, 0.9317)>
  UV <Vector (0.9250, 0.9266)>
  UV <Vector (0.9270, 0.9291)>
Face 6806
UV Count: 3
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9248, 0.9380)>
  UV <Vector (0.9272, 0.9346)>
Face 6807
UV Count: 3
  UV <Vector (0.9620, 0.7716)>
  UV <Vector (0.9685, 0.7737)>
  UV <Vector (0.9632, 0.7759)>
Face 6808
UV Count: 3
  UV <Vector (0.9685, 0.7737)>
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9632, 0.7759)>
Face 6809
UV Count: 3
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9712, 0.7821)>
  UV <Vector (0.9660, 0.7849)>
Face 6810
UV Count: 3
  UV <Vector (0.9734, 0.7855)>
  UV <Vector (0.9660, 0.7849)>
  UV <Vector (0.9712, 0.7821)>
Face 6811
UV Count: 3
  UV <Vector (0.9373, 0.9350)>
  UV <Vector (0.9359, 0.9270)>
  UV <Vector (0.9401, 0.9319)>
Face 6812
UV Count: 3
  UV <Vector (0.9348, 0.9374)>
  UV <Vector (0.9325, 0.9296)>
  UV <Vector (0.9373, 0.9350)>
Face 6813
UV Count: 3
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9348, 0.9374)>
Face 6814
UV Count: 3
  UV <Vector (0.9317, 0.9443)>
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9345, 0.9421)>
Face 6815
UV Count: 3
  UV <Vector (0.9676, 0.7698)>
  UV <Vector (0.9716, 0.7726)>
  UV <Vector (0.9685, 0.7737)>
Face 6816
UV Count: 3
  UV <Vector (0.9730, 0.7768)>
  UV <Vector (0.9685, 0.7737)>
  UV <Vector (0.9716, 0.7726)>
Face 6817
UV Count: 3
  UV <Vector (0.9696, 0.7781)>
  UV <Vector (0.9744, 0.7807)>
  UV <Vector (0.9712, 0.7821)>
Face 6818
UV Count: 3
  UV <Vector (0.9761, 0.7842)>
  UV <Vector (0.9712, 0.7821)>
  UV <Vector (0.9744, 0.7807)>
Face 6819
UV Count: 3
  UV <Vector (0.9396, 0.9373)>
  UV <Vector (0.9401, 0.9319)>
  UV <Vector (0.9426, 0.9340)>
Face 6820
UV Count: 3
  UV <Vector (0.9370, 0.9399)>
  UV <Vector (0.9373, 0.9350)>
  UV <Vector (0.9396, 0.9373)>
Face 6821
UV Count: 3
  UV <Vector (0.9345, 0.9421)>
  UV <Vector (0.9348, 0.9374)>
  UV <Vector (0.9370, 0.9399)>
Face 6822
UV Count: 3
  UV <Vector (0.9407, 0.9483)>
  UV <Vector (0.9341, 0.9470)>
  UV <Vector (0.9366, 0.9442)>
Face 6823
UV Count: 3
  UV <Vector (0.9734, 0.7680)>
  UV <Vector (0.9811, 0.7693)>
  UV <Vector (0.9750, 0.7715)>
Face 6824
UV Count: 3
  UV <Vector (0.9815, 0.7737)>
  UV <Vector (0.9750, 0.7715)>
  UV <Vector (0.9811, 0.7693)>
Face 6825
UV Count: 3
  UV <Vector (0.9778, 0.7792)>
  UV <Vector (0.9815, 0.7737)>
  UV <Vector (0.9839, 0.7769)>
Face 6826
UV Count: 3
  UV <Vector (0.9845, 0.7806)>
  UV <Vector (0.9778, 0.7792)>
  UV <Vector (0.9839, 0.7769)>
Face 6827
UV Count: 3
  UV <Vector (0.9460, 0.9431)>
  UV <Vector (0.9450, 0.9365)>
  UV <Vector (0.9499, 0.9415)>
Face 6828
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9460, 0.9431)>
Face 6829
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9366, 0.9442)>
  UV <Vector (0.9390, 0.9418)>
Face 6830
UV Count: 3
  UV <Vector (0.9097, 0.9585)>
  UV <Vector (0.9028, 0.9555)>
  UV <Vector (0.9060, 0.9532)>
Face 6831
UV Count: 3
  UV <Vector (0.9419, 0.7413)>
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9449, 0.7445)>
Face 6832
UV Count: 3
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9449, 0.7445)>
Face 6833
UV Count: 3
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9555, 0.7462)>
  UV <Vector (0.9518, 0.7506)>
Face 6834
UV Count: 3
  UV <Vector (0.9584, 0.7484)>
  UV <Vector (0.9518, 0.7506)>
  UV <Vector (0.9555, 0.7462)>
Face 6835
UV Count: 3
  UV <Vector (0.9156, 0.9537)>
  UV <Vector (0.9151, 0.9468)>
  UV <Vector (0.9186, 0.9512)>
Face 6836
UV Count: 3
  UV <Vector (0.9156, 0.9537)>
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9119, 0.9489)>
Face 6837
UV Count: 3
  UV <Vector (0.9097, 0.9585)>
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9129, 0.9562)>
Face 6838
UV Count: 3
  UV <Vector (0.8983, 0.9507)>
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.9017, 0.9477)>
Face 6839
UV Count: 3
  UV <Vector (0.9339, 0.7488)>
  UV <Vector (0.9406, 0.7488)>
  UV <Vector (0.9375, 0.7521)>
Face 6840
UV Count: 3
  UV <Vector (0.9445, 0.7516)>
  UV <Vector (0.9375, 0.7521)>
  UV <Vector (0.9406, 0.7488)>
Face 6841
UV Count: 3
  UV <Vector (0.9454, 0.7583)>
  UV <Vector (0.9445, 0.7516)>
  UV <Vector (0.9482, 0.7551)>
Face 6842
UV Count: 3
  UV <Vector (0.9482, 0.7551)>
  UV <Vector (0.9486, 0.7619)>
  UV <Vector (0.9454, 0.7583)>
Face 6843
UV Count: 3
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9111, 0.9386)>
  UV <Vector (0.9123, 0.9418)>
Face 6844
UV Count: 3
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9032, 0.9422)>
  UV <Vector (0.9068, 0.9403)>
Face 6845
UV Count: 3
  UV <Vector (0.9017, 0.9477)>
  UV <Vector (0.9032, 0.9422)>
  UV <Vector (0.9050, 0.9454)>
Face 6846
UV Count: 3
  UV <Vector (0.9112, 0.9606)>
  UV <Vector (0.9062, 0.9607)>
  UV <Vector (0.9097, 0.9585)>
Face 6847
UV Count: 3
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9485, 0.7341)>
  UV <Vector (0.9518, 0.7373)>
Face 6848
UV Count: 3
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9518, 0.7373)>
Face 6849
UV Count: 3
  UV <Vector (0.9521, 0.7435)>
  UV <Vector (0.9579, 0.7435)>
  UV <Vector (0.9555, 0.7462)>
Face 6850
UV Count: 3
  UV <Vector (0.9604, 0.7460)>
  UV <Vector (0.9555, 0.7462)>
  UV <Vector (0.9579, 0.7435)>
Face 6851
UV Count: 3
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9186, 0.9512)>
  UV <Vector (0.9205, 0.9539)>
Face 6852
UV Count: 3
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9129, 0.9562)>
  UV <Vector (0.9156, 0.9537)>
Face 6853
UV Count: 3
  UV <Vector (0.9112, 0.9606)>
  UV <Vector (0.9129, 0.9562)>
  UV <Vector (0.9144, 0.9581)>
Face 6854
UV Count: 3
  UV <Vector (0.9155, 0.9670)>
  UV <Vector (0.9098, 0.9660)>
  UV <Vector (0.9126, 0.9627)>
Face 6855
UV Count: 3
  UV <Vector (0.9543, 0.7350)>
  UV <Vector (0.9551, 0.7292)>
  UV <Vector (0.9577, 0.7319)>
Face 6856
UV Count: 3
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9543, 0.7350)>
  UV <Vector (0.9577, 0.7319)>
Face 6857
UV Count: 3
  UV <Vector (0.9601, 0.7408)>
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9631, 0.7372)>
Face 6858
UV Count: 3
  UV <Vector (0.9654, 0.7393)>
  UV <Vector (0.9601, 0.7408)>
  UV <Vector (0.9631, 0.7372)>
Face 6859
UV Count: 3
  UV <Vector (0.9218, 0.9624)>
  UV <Vector (0.9222, 0.9567)>
  UV <Vector (0.9248, 0.9612)>
Face 6860
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9190, 0.9580)>
  UV <Vector (0.9218, 0.9624)>
Face 6861
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9126, 0.9627)>
  UV <Vector (0.9158, 0.9600)>
Face 6862
UV Count: 3
  UV <Vector (0.9424, 0.8605)>
  UV <Vector (0.9378, 0.8640)>
  UV <Vector (0.9387, 0.8597)>
Face 6863
UV Count: 3
  UV <Vector (0.9435, 0.8565)>
  UV <Vector (0.9387, 0.8597)>
  UV <Vector (0.9399, 0.8555)>
Face 6864
UV Count: 3
  UV <Vector (0.9413, 0.8509)>
  UV <Vector (0.9435, 0.8565)>
  UV <Vector (0.9399, 0.8555)>
Face 6865
UV Count: 3
  UV <Vector (0.9459, 0.8486)>
  UV <Vector (0.9413, 0.8509)>
  UV <Vector (0.9426, 0.8468)>
Face 6866
UV Count: 3
  UV <Vector (0.9439, 0.8427)>
  UV <Vector (0.9459, 0.8486)>
  UV <Vector (0.9426, 0.8468)>
Face 6867
UV Count: 3
  UV <Vector (0.9406, 0.8764)>
  UV <Vector (0.9370, 0.8720)>
  UV <Vector (0.9405, 0.8723)>
Face 6868
UV Count: 3
  UV <Vector (0.9405, 0.8723)>
  UV <Vector (0.9373, 0.8680)>
  UV <Vector (0.9410, 0.8684)>
Face 6869
UV Count: 3
  UV <Vector (0.9418, 0.8644)>
  UV <Vector (0.9373, 0.8680)>
  UV <Vector (0.9378, 0.8640)>
Face 6870
UV Count: 3
  UV <Vector (0.9368, 0.8760)>
  UV <Vector (0.9345, 0.8718)>
  UV <Vector (0.9370, 0.8720)>
Face 6871
UV Count: 3
  UV <Vector (0.9416, 0.8414)>
  UV <Vector (0.9426, 0.8468)>
  UV <Vector (0.9400, 0.8452)>
Face 6872
UV Count: 3
  UV <Vector (0.9426, 0.8468)>
  UV <Vector (0.9384, 0.8493)>
  UV <Vector (0.9400, 0.8452)>
Face 6873
UV Count: 3
  UV <Vector (0.9368, 0.8543)>
  UV <Vector (0.9413, 0.8509)>
  UV <Vector (0.9399, 0.8555)>
Face 6874
UV Count: 3
  UV <Vector (0.9399, 0.8555)>
  UV <Vector (0.9358, 0.8591)>
  UV <Vector (0.9368, 0.8543)>
Face 6875
UV Count: 3
  UV <Vector (0.9387, 0.8597)>
  UV <Vector (0.9349, 0.8638)>
  UV <Vector (0.9358, 0.8591)>
Face 6876
UV Count: 3
  UV <Vector (0.9378, 0.8640)>
  UV <Vector (0.9347, 0.8678)>
  UV <Vector (0.9349, 0.8638)>
Face 6877
UV Count: 3
  UV <Vector (0.9370, 0.8720)>
  UV <Vector (0.9347, 0.8678)>
  UV <Vector (0.9373, 0.8680)>
Face 6878
UV Count: 3
  UV <Vector (0.9483, 0.8123)>
  UV <Vector (0.9474, 0.8046)>
  UV <Vector (0.9513, 0.8077)>
Face 6879
UV Count: 3
  UV <Vector (0.9309, 0.9000)>
  UV <Vector (0.9247, 0.9047)>
  UV <Vector (0.9215, 0.8985)>
Face 6880
UV Count: 3
  UV <Vector (0.9308, 0.8963)>
  UV <Vector (0.9215, 0.8985)>
  UV <Vector (0.9206, 0.8935)>
Face 6881
UV Count: 3
  UV <Vector (0.9318, 0.8928)>
  UV <Vector (0.9206, 0.8935)>
  UV <Vector (0.9224, 0.8887)>
Face 6882
UV Count: 3
  UV <Vector (0.9267, 0.8838)>
  UV <Vector (0.9318, 0.8928)>
  UV <Vector (0.9224, 0.8887)>
Face 6883
UV Count: 3
  UV <Vector (0.9449, 0.8233)>
  UV <Vector (0.9381, 0.8303)>
  UV <Vector (0.9368, 0.8235)>
Face 6884
UV Count: 3
  UV <Vector (0.9375, 0.8158)>
  UV <Vector (0.9449, 0.8233)>
  UV <Vector (0.9368, 0.8235)>
Face 6885
UV Count: 3
  UV <Vector (0.9457, 0.8177)>
  UV <Vector (0.9420, 0.8084)>
  UV <Vector (0.9483, 0.8123)>
Face 6886
UV Count: 3
  UV <Vector (0.9491, 0.7754)>
  UV <Vector (0.9407, 0.7816)>
  UV <Vector (0.9428, 0.7747)>
Face 6887
UV Count: 3
  UV <Vector (0.9181, 0.9245)>
  UV <Vector (0.9112, 0.9247)>
  UV <Vector (0.9112, 0.9189)>
Face 6888
UV Count: 3
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9112, 0.9189)>
  UV <Vector (0.9126, 0.9143)>
Face 6889
UV Count: 3
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9163, 0.9120)>
  UV <Vector (0.9233, 0.9195)>
Face 6890
UV Count: 3
  UV <Vector (0.9233, 0.9195)>
  UV <Vector (0.9226, 0.9106)>
  UV <Vector (0.9273, 0.9175)>
Face 6891
UV Count: 3
  UV <Vector (0.9566, 0.7959)>
  UV <Vector (0.9452, 0.7962)>
  UV <Vector (0.9532, 0.7915)>
Face 6892
UV Count: 3
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9532, 0.7915)>
  UV <Vector (0.9452, 0.7962)>
Face 6893
UV Count: 3
  UV <Vector (0.9492, 0.7807)>
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9407, 0.7816)>
Face 6894
UV Count: 3
  UV <Vector (0.9111, 0.9386)>
  UV <Vector (0.9051, 0.9367)>
  UV <Vector (0.9096, 0.9351)>
Face 6895
UV Count: 3
  UV <Vector (0.9068, 0.9403)>
  UV <Vector (0.9012, 0.9380)>
  UV <Vector (0.9051, 0.9367)>
Face 6896
UV Count: 3
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.9012, 0.9380)>
  UV <Vector (0.9032, 0.9422)>
Face 6897
UV Count: 3
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.8930, 0.9428)>
  UV <Vector (0.8975, 0.9400)>
Face 6898
UV Count: 3
  UV <Vector (0.9333, 0.7561)>
  UV <Vector (0.9339, 0.7488)>
  UV <Vector (0.9375, 0.7521)>
Face 6899
UV Count: 3
  UV <Vector (0.9416, 0.7550)>
  UV <Vector (0.9333, 0.7561)>
  UV <Vector (0.9375, 0.7521)>
Face 6900
UV Count: 3
  UV <Vector (0.9420, 0.7623)>
  UV <Vector (0.9416, 0.7550)>
  UV <Vector (0.9454, 0.7583)>
Face 6901
UV Count: 3
  UV <Vector (0.9454, 0.7583)>
  UV <Vector (0.9457, 0.7651)>
  UV <Vector (0.9420, 0.7623)>
Face 6902
UV Count: 3
  UV <Vector (0.8566, 0.9217)>
  UV <Vector (0.8590, 0.9258)>
  UV <Vector (0.8540, 0.9237)>
Face 6903
UV Count: 3
  UV <Vector (0.8460, 0.9418)>
  UV <Vector (0.8445, 0.9348)>
  UV <Vector (0.8490, 0.9375)>
Face 6904
UV Count: 3
  UV <Vector (0.9174, 0.7180)>
  UV <Vector (0.9179, 0.7146)>
  UV <Vector (0.9193, 0.7175)>
Face 6905
UV Count: 3
  UV <Vector (0.9079, 0.7276)>
  UV <Vector (0.9087, 0.7206)>
  UV <Vector (0.9121, 0.7237)>
Face 6906
UV Count: 3
  UV <Vector (0.8861, 0.7371)>
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8895, 0.7429)>
Face 6907
UV Count: 3
  UV <Vector (0.8686, 0.7496)>
  UV <Vector (0.8803, 0.7525)>
  UV <Vector (0.8730, 0.7611)>
Face 6908
UV Count: 3
  UV <Vector (0.8621, 0.7527)>
  UV <Vector (0.8730, 0.7611)>
  UV <Vector (0.8643, 0.7644)>
Face 6909
UV Count: 3
  UV <Vector (0.8568, 0.7540)>
  UV <Vector (0.8643, 0.7644)>
  UV <Vector (0.8583, 0.7657)>
Face 6910
UV Count: 3
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8344, 0.9405)>
  UV <Vector (0.8386, 0.9430)>
Face 6911
UV Count: 3
  UV <Vector (0.9121, 0.7131)>
  UV <Vector (0.9081, 0.7122)>
  UV <Vector (0.9123, 0.7115)>
Face 6912
UV Count: 3
  UV <Vector (0.9122, 0.7138)>
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9096, 0.7149)>
Face 6913
UV Count: 3
  UV <Vector (0.9157, 0.7195)>
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9139, 0.7170)>
Face 6914
UV Count: 3
  UV <Vector (0.9185, 0.7208)>
  UV <Vector (0.9146, 0.7222)>
  UV <Vector (0.9165, 0.7201)>
Face 6915
UV Count: 3
  UV <Vector (0.8377, 0.9492)>
  UV <Vector (0.8386, 0.9430)>
  UV <Vector (0.8426, 0.9461)>
Face 6916
UV Count: 3
  UV <Vector (0.8540, 0.9237)>
  UV <Vector (0.8552, 0.9291)>
  UV <Vector (0.8506, 0.9272)>
Face 6917
UV Count: 3
  UV <Vector (0.8540, 0.9237)>
  UV <Vector (0.8457, 0.9246)>
  UV <Vector (0.8489, 0.9207)>
Face 6918
UV Count: 3
  UV <Vector (0.8872, 0.7228)>
  UV <Vector (0.8938, 0.7257)>
  UV <Vector (0.8881, 0.7286)>
Face 6919
UV Count: 3
  UV <Vector (0.8881, 0.7286)>
  UV <Vector (0.8959, 0.7308)>
  UV <Vector (0.8899, 0.7346)>
Face 6920
UV Count: 3
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8959, 0.7308)>
  UV <Vector (0.8980, 0.7349)>
Face 6921
UV Count: 3
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.8980, 0.7349)>
  UV <Vector (0.9009, 0.7380)>
Face 6922
UV Count: 3
  UV <Vector (0.8443, 0.9173)>
  UV <Vector (0.8510, 0.9184)>
  UV <Vector (0.8489, 0.9207)>
Face 6923
UV Count: 3
  UV <Vector (0.8417, 0.9216)>
  UV <Vector (0.8489, 0.9207)>
  UV <Vector (0.8457, 0.9246)>
Face 6924
UV Count: 3
  UV <Vector (0.8349, 0.9305)>
  UV <Vector (0.8366, 0.9367)>
  UV <Vector (0.8324, 0.9354)>
Face 6925
UV Count: 3
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8304, 0.9394)>
  UV <Vector (0.8344, 0.9405)>
Face 6926
UV Count: 3
  UV <Vector (0.8311, 0.9497)>
  UV <Vector (0.8316, 0.9466)>
  UV <Vector (0.8331, 0.9482)>
Face 6927
UV Count: 3
  UV <Vector (0.8345, 0.9500)>
  UV <Vector (0.8311, 0.9497)>
  UV <Vector (0.8331, 0.9482)>
Face 6928
UV Count: 3
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9212, 0.7222)>
  UV <Vector (0.9188, 0.7278)>
Face 6929
UV Count: 3
  UV <Vector (0.9127, 0.7354)>
  UV <Vector (0.9134, 0.7283)>
  UV <Vector (0.9159, 0.7320)>
Face 6930
UV Count: 3
  UV <Vector (0.9015, 0.7435)>
  UV <Vector (0.9009, 0.7380)>
  UV <Vector (0.9045, 0.7404)>
Face 6931
UV Count: 3
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8331, 0.9482)>
  UV <Vector (0.8316, 0.9466)>
Face 6932
UV Count: 3
  UV <Vector (0.8292, 0.9437)>
  UV <Vector (0.8316, 0.9466)>
  UV <Vector (0.8297, 0.9469)>
Face 6933
UV Count: 3
  UV <Vector (0.9123, 0.7115)>
  UV <Vector (0.9142, 0.7133)>
  UV <Vector (0.9121, 0.7131)>
Face 6934
UV Count: 3
  UV <Vector (0.9139, 0.7170)>
  UV <Vector (0.9139, 0.7138)>
  UV <Vector (0.9156, 0.7161)>
Face 6935
UV Count: 3
  UV <Vector (0.9139, 0.7170)>
  UV <Vector (0.9167, 0.7180)>
  UV <Vector (0.9157, 0.7195)>
Face 6936
UV Count: 3
  UV <Vector (0.9165, 0.7201)>
  UV <Vector (0.9193, 0.7175)>
  UV <Vector (0.9185, 0.7208)>
Face 6937
UV Count: 3
  UV <Vector (0.9185, 0.7208)>
  UV <Vector (0.9212, 0.7189)>
  UV <Vector (0.9212, 0.7222)>
Face 6938
UV Count: 3
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8345, 0.9500)>
  UV <Vector (0.8331, 0.9482)>
Face 6939
UV Count: 3
  UV <Vector (0.9084, 0.7382)>
  UV <Vector (0.9077, 0.7332)>
  UV <Vector (0.9107, 0.7369)>
Face 6940
UV Count: 3
  UV <Vector (0.9054, 0.7348)>
  UV <Vector (0.9056, 0.7294)>
  UV <Vector (0.9077, 0.7332)>
Face 6941
UV Count: 3
  UV <Vector (0.9032, 0.7312)>
  UV <Vector (0.9031, 0.7254)>
  UV <Vector (0.9056, 0.7294)>
Face 6942
UV Count: 3
  UV <Vector (0.8983, 0.7224)>
  UV <Vector (0.9031, 0.7254)>
  UV <Vector (0.9011, 0.7272)>
Face 6943
UV Count: 3
  UV <Vector (0.8957, 0.7190)>
  UV <Vector (0.9001, 0.7210)>
  UV <Vector (0.8983, 0.7224)>
Face 6944
UV Count: 3
  UV <Vector (0.8364, 0.9278)>
  UV <Vector (0.8427, 0.9283)>
  UV <Vector (0.8411, 0.9304)>
Face 6945
UV Count: 3
  UV <Vector (0.8427, 0.9283)>
  UV <Vector (0.8461, 0.9328)>
  UV <Vector (0.8411, 0.9304)>
Face 6946
UV Count: 3
  UV <Vector (0.8508, 0.9353)>
  UV <Vector (0.8476, 0.9307)>
  UV <Vector (0.8523, 0.9329)>
Face 6947
UV Count: 3
  UV <Vector (0.8749, 0.7769)>
  UV <Vector (0.8643, 0.7644)>
  UV <Vector (0.8730, 0.7611)>
Face 6948
UV Count: 3
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8946, 0.7466)>
  UV <Vector (0.8895, 0.7429)>
Face 6949
UV Count: 3
  UV <Vector (0.8275, 0.8927)>
  UV <Vector (0.8402, 0.8869)>
  UV <Vector (0.8328, 0.8956)>
Face 6950
UV Count: 3
  UV <Vector (0.8518, 0.7231)>
  UV <Vector (0.8441, 0.7361)>
  UV <Vector (0.8440, 0.7260)>
Face 6951
UV Count: 3
  UV <Vector (0.8861, 0.7460)>
  UV <Vector (0.8863, 0.7583)>
  UV <Vector (0.8803, 0.7525)>
Face 6952
UV Count: 3
  UV <Vector (0.8761, 0.7448)>
  UV <Vector (0.8861, 0.7460)>
  UV <Vector (0.8803, 0.7525)>
Face 6953
UV Count: 3
  UV <Vector (0.8740, 0.7354)>
  UV <Vector (0.8823, 0.7395)>
  UV <Vector (0.8761, 0.7448)>
Face 6954
UV Count: 3
  UV <Vector (0.8741, 0.7244)>
  UV <Vector (0.8806, 0.7321)>
  UV <Vector (0.8740, 0.7354)>
Face 6955
UV Count: 3
  UV <Vector (0.8458, 0.9125)>
  UV <Vector (0.8549, 0.9117)>
  UV <Vector (0.8526, 0.9162)>
Face 6956
UV Count: 3
  UV <Vector (0.8549, 0.9117)>
  UV <Vector (0.8595, 0.9202)>
  UV <Vector (0.8526, 0.9162)>
Face 6957
UV Count: 3
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.9005, 0.7458)>
  UV <Vector (0.8946, 0.7466)>
Face 6958
UV Count: 3
  UV <Vector (0.8639, 0.9243)>
  UV <Vector (0.8661, 0.9177)>
  UV <Vector (0.8683, 0.9241)>
Face 6959
UV Count: 3
  UV <Vector (0.8999, 0.7479)>
  UV <Vector (0.8984, 0.7579)>
  UV <Vector (0.8930, 0.7513)>
Face 6960
UV Count: 3
  UV <Vector (0.8930, 0.7513)>
  UV <Vector (0.8925, 0.7642)>
  UV <Vector (0.8863, 0.7583)>
Face 6961
UV Count: 3
  UV <Vector (0.8523, 0.9329)>
  UV <Vector (0.8506, 0.9272)>
  UV <Vector (0.8552, 0.9291)>
Face 6962
UV Count: 3
  UV <Vector (0.9045, 0.7404)>
  UV <Vector (0.9054, 0.7348)>
  UV <Vector (0.9084, 0.7382)>
Face 6963
UV Count: 3
  UV <Vector (0.9009, 0.7380)>
  UV <Vector (0.9032, 0.7312)>
  UV <Vector (0.9054, 0.7348)>
Face 6964
UV Count: 3
  UV <Vector (0.8959, 0.7308)>
  UV <Vector (0.9032, 0.7312)>
  UV <Vector (0.8980, 0.7349)>
Face 6965
UV Count: 3
  UV <Vector (0.8938, 0.7257)>
  UV <Vector (0.9011, 0.7272)>
  UV <Vector (0.8959, 0.7308)>
Face 6966
UV Count: 3
  UV <Vector (0.8920, 0.7215)>
  UV <Vector (0.8983, 0.7224)>
  UV <Vector (0.8938, 0.7257)>
Face 6967
UV Count: 3
  UV <Vector (0.8384, 0.9255)>
  UV <Vector (0.8457, 0.9246)>
  UV <Vector (0.8427, 0.9283)>
Face 6968
UV Count: 3
  UV <Vector (0.8506, 0.9272)>
  UV <Vector (0.8427, 0.9283)>
  UV <Vector (0.8457, 0.9246)>
Face 6969
UV Count: 3
  UV <Vector (0.8426, 0.9461)>
  UV <Vector (0.8415, 0.9389)>
  UV <Vector (0.8460, 0.9418)>
Face 6970
UV Count: 3
  UV <Vector (0.9134, 0.7283)>
  UV <Vector (0.9188, 0.7278)>
  UV <Vector (0.9159, 0.7320)>
Face 6971
UV Count: 3
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9121, 0.7237)>
  UV <Vector (0.9146, 0.7222)>
Face 6972
UV Count: 3
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9122, 0.7225)>
  UV <Vector (0.9096, 0.7199)>
Face 6973
UV Count: 3
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9079, 0.7166)>
  UV <Vector (0.9096, 0.7149)>
Face 6974
UV Count: 3
  UV <Vector (0.9092, 0.7142)>
  UV <Vector (0.9046, 0.7141)>
  UV <Vector (0.9081, 0.7122)>
Face 6975
UV Count: 3
  UV <Vector (0.8344, 0.9405)>
  UV <Vector (0.8324, 0.9354)>
  UV <Vector (0.8366, 0.9367)>
Face 6976
UV Count: 3
  UV <Vector (0.8386, 0.9430)>
  UV <Vector (0.8366, 0.9367)>
  UV <Vector (0.8415, 0.9389)>
Face 6977
UV Count: 3
  UV <Vector (0.8465, 0.7655)>
  UV <Vector (0.8518, 0.7547)>
  UV <Vector (0.8531, 0.7660)>
Face 6978
UV Count: 3
  UV <Vector (0.8810, 0.7633)>
  UV <Vector (0.8749, 0.7769)>
  UV <Vector (0.8730, 0.7611)>
Face 6979
UV Count: 3
  UV <Vector (0.8803, 0.7525)>
  UV <Vector (0.8810, 0.7633)>
  UV <Vector (0.8730, 0.7611)>
Face 6980
UV Count: 3
  UV <Vector (0.8504, 0.7443)>
  UV <Vector (0.8457, 0.7549)>
  UV <Vector (0.8447, 0.7455)>
Face 6981
UV Count: 3
  UV <Vector (0.8447, 0.7455)>
  UV <Vector (0.8499, 0.7339)>
  UV <Vector (0.8504, 0.7443)>
Face 6982
UV Count: 3
  UV <Vector (0.8879, 0.9338)>
  UV <Vector (0.8872, 0.9262)>
  UV <Vector (0.8921, 0.9310)>
Face 6983
UV Count: 3
  UV <Vector (0.9223, 0.7575)>
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9172, 0.7584)>
Face 6984
UV Count: 3
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9161, 0.7744)>
  UV <Vector (0.9085, 0.7645)>
Face 6985
UV Count: 3
  UV <Vector (0.9352, 0.7807)>
  UV <Vector (0.9252, 0.7934)>
  UV <Vector (0.9240, 0.7829)>
Face 6986
UV Count: 3
  UV <Vector (0.8964, 0.9290)>
  UV <Vector (0.8872, 0.9262)>
  UV <Vector (0.8923, 0.9235)>
Face 6987
UV Count: 3
  UV <Vector (0.9012, 0.9283)>
  UV <Vector (0.8923, 0.9235)>
  UV <Vector (0.8997, 0.9217)>
Face 6988
UV Count: 3
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8683, 0.9241)>
  UV <Vector (0.8661, 0.9177)>
Face 6989
UV Count: 3
  UV <Vector (0.8831, 0.9173)>
  UV <Vector (0.8661, 0.9177)>
  UV <Vector (0.8703, 0.9123)>
Face 6990
UV Count: 3
  UV <Vector (0.8764, 0.9260)>
  UV <Vector (0.8872, 0.9262)>
  UV <Vector (0.8836, 0.9301)>
Face 6991
UV Count: 3
  UV <Vector (0.9126, 0.9143)>
  UV <Vector (0.9045, 0.9171)>
  UV <Vector (0.9063, 0.9105)>
Face 6992
UV Count: 3
  UV <Vector (0.9120, 0.9060)>
  UV <Vector (0.9126, 0.9143)>
  UV <Vector (0.9063, 0.9105)>
Face 6993
UV Count: 3
  UV <Vector (0.9163, 0.9120)>
  UV <Vector (0.9204, 0.9064)>
  UV <Vector (0.9226, 0.9106)>
Face 6994
UV Count: 3
  UV <Vector (0.9204, 0.9064)>
  UV <Vector (0.9150, 0.8997)>
  UV <Vector (0.9215, 0.9043)>
Face 6995
UV Count: 3
  UV <Vector (0.9215, 0.9043)>
  UV <Vector (0.9215, 0.8985)>
  UV <Vector (0.9247, 0.9047)>
Face 6996
UV Count: 3
  UV <Vector (0.9452, 0.7962)>
  UV <Vector (0.9491, 0.8022)>
  UV <Vector (0.9403, 0.8005)>
Face 6997
UV Count: 3
  UV <Vector (0.9477, 0.8029)>
  UV <Vector (0.9403, 0.8005)>
  UV <Vector (0.9491, 0.8022)>
Face 6998
UV Count: 3
  UV <Vector (0.9477, 0.8029)>
  UV <Vector (0.9420, 0.8084)>
  UV <Vector (0.9391, 0.8051)>
Face 6999
UV Count: 3
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9381, 0.8303)>
  UV <Vector (0.9357, 0.8312)>
Face 7000
UV Count: 3
  UV <Vector (0.9242, 0.8815)>
  UV <Vector (0.9224, 0.8887)>
  UV <Vector (0.9166, 0.8848)>
Face 7001
UV Count: 3
  UV <Vector (0.9230, 0.8789)>
  UV <Vector (0.9166, 0.8848)>
  UV <Vector (0.9160, 0.8776)>
Face 7002
UV Count: 3
  UV <Vector (0.9281, 0.8301)>
  UV <Vector (0.9357, 0.8312)>
  UV <Vector (0.9337, 0.8324)>
Face 7003
UV Count: 3
  UV <Vector (0.9230, 0.8789)>
  UV <Vector (0.9209, 0.8742)>
  UV <Vector (0.9240, 0.8768)>
Face 7004
UV Count: 3
  UV <Vector (0.9305, 0.8355)>
  UV <Vector (0.9337, 0.8324)>
  UV <Vector (0.9339, 0.8339)>
Face 7005
UV Count: 3
  UV <Vector (0.9150, 0.8997)>
  UV <Vector (0.9206, 0.8935)>
  UV <Vector (0.9215, 0.8985)>
Face 7006
UV Count: 3
  UV <Vector (0.9206, 0.8935)>
  UV <Vector (0.9166, 0.8848)>
  UV <Vector (0.9224, 0.8887)>
Face 7007
UV Count: 3
  UV <Vector (0.9160, 0.8776)>
  UV <Vector (0.9187, 0.8698)>
  UV <Vector (0.9209, 0.8742)>
Face 7008
UV Count: 3
  UV <Vector (0.9121, 0.8713)>
  UV <Vector (0.9175, 0.8638)>
  UV <Vector (0.9187, 0.8698)>
Face 7009
UV Count: 3
  UV <Vector (0.9259, 0.8392)>
  UV <Vector (0.9281, 0.8301)>
  UV <Vector (0.9305, 0.8355)>
Face 7010
UV Count: 3
  UV <Vector (0.9211, 0.8466)>
  UV <Vector (0.9207, 0.8349)>
  UV <Vector (0.9259, 0.8392)>
Face 7011
UV Count: 3
  UV <Vector (0.9368, 0.8235)>
  UV <Vector (0.9318, 0.8146)>
  UV <Vector (0.9375, 0.8158)>
Face 7012
UV Count: 3
  UV <Vector (0.9156, 0.8436)>
  UV <Vector (0.9180, 0.8557)>
  UV <Vector (0.9122, 0.8539)>
Face 7013
UV Count: 3
  UV <Vector (0.9111, 0.8637)>
  UV <Vector (0.9180, 0.8557)>
  UV <Vector (0.9175, 0.8638)>
Face 7014
UV Count: 3
  UV <Vector (0.9375, 0.8158)>
  UV <Vector (0.9391, 0.8051)>
  UV <Vector (0.9420, 0.8084)>
Face 7015
UV Count: 3
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9403, 0.8005)>
  UV <Vector (0.9352, 0.7908)>
Face 7016
UV Count: 3
  UV <Vector (0.9407, 0.7816)>
  UV <Vector (0.9352, 0.7908)>
  UV <Vector (0.9352, 0.7807)>
Face 7017
UV Count: 3
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9246, 0.7624)>
  UV <Vector (0.9292, 0.7670)>
Face 7018
UV Count: 3
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9292, 0.7670)>
  UV <Vector (0.9356, 0.7695)>
Face 7019
UV Count: 3
  UV <Vector (0.9067, 0.9250)>
  UV <Vector (0.9012, 0.9283)>
  UV <Vector (0.8997, 0.9217)>
Face 7020
UV Count: 3
  UV <Vector (0.9356, 0.7695)>
  UV <Vector (0.9400, 0.7725)>
  UV <Vector (0.9325, 0.7751)>
Face 7021
UV Count: 3
  UV <Vector (0.9112, 0.9189)>
  UV <Vector (0.9087, 0.9242)>
  UV <Vector (0.9045, 0.9171)>
Face 7022
UV Count: 3
  UV <Vector (0.9352, 0.7807)>
  UV <Vector (0.9428, 0.7747)>
  UV <Vector (0.9407, 0.7816)>
Face 7023
UV Count: 3
  UV <Vector (0.9087, 0.9242)>
  UV <Vector (0.8997, 0.9217)>
  UV <Vector (0.9045, 0.9171)>
Face 7024
UV Count: 3
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9407, 0.7738)>
  UV <Vector (0.9352, 0.7807)>
Face 7025
UV Count: 3
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9352, 0.7807)>
  UV <Vector (0.9240, 0.7829)>
Face 7026
UV Count: 3
  UV <Vector (0.9403, 0.8005)>
  UV <Vector (0.9391, 0.8051)>
  UV <Vector (0.9274, 0.8036)>
Face 7027
UV Count: 3
  UV <Vector (0.9318, 0.8146)>
  UV <Vector (0.9274, 0.8036)>
  UV <Vector (0.9391, 0.8051)>
Face 7028
UV Count: 3
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9281, 0.8301)>
  UV <Vector (0.9195, 0.8230)>
Face 7029
UV Count: 3
  UV <Vector (0.9156, 0.8436)>
  UV <Vector (0.9122, 0.8310)>
  UV <Vector (0.9207, 0.8349)>
Face 7030
UV Count: 3
  UV <Vector (0.9207, 0.8349)>
  UV <Vector (0.9195, 0.8230)>
  UV <Vector (0.9281, 0.8301)>
Face 7031
UV Count: 3
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8923, 0.9235)>
  UV <Vector (0.8872, 0.9262)>
Face 7032
UV Count: 3
  UV <Vector (0.8917, 0.9132)>
  UV <Vector (0.8923, 0.9235)>
  UV <Vector (0.8831, 0.9173)>
Face 7033
UV Count: 3
  UV <Vector (0.8917, 0.9132)>
  UV <Vector (0.9063, 0.9105)>
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Face 7034
UV Count: 3
  UV <Vector (0.9045, 0.9171)>
  UV <Vector (0.8997, 0.9217)>
  UV <Vector (0.8917, 0.9132)>
Face 7035
UV Count: 3
  UV <Vector (0.9063, 0.9105)>
  UV <Vector (0.9024, 0.8987)>
  UV <Vector (0.9120, 0.9060)>
Face 7036
UV Count: 3
  UV <Vector (0.9150, 0.8997)>
  UV <Vector (0.9120, 0.9060)>
  UV <Vector (0.9024, 0.8987)>
Face 7037
UV Count: 3
  UV <Vector (0.9024, 0.8987)>
  UV <Vector (0.9141, 0.8920)>
  UV <Vector (0.9150, 0.8997)>
Face 7038
UV Count: 3
  UV <Vector (0.9025, 0.8891)>
  UV <Vector (0.9166, 0.8848)>
  UV <Vector (0.9141, 0.8920)>
Face 7039
UV Count: 3
  UV <Vector (0.9039, 0.8804)>
  UV <Vector (0.9160, 0.8776)>
  UV <Vector (0.9166, 0.8848)>
Face 7040
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8831, 0.9173)>
  UV <Vector (0.8703, 0.9123)>
Face 7041
UV Count: 3
  UV <Vector (0.9023, 0.8525)>
  UV <Vector (0.8960, 0.8380)>
  UV <Vector (0.9070, 0.8411)>
Face 7042
UV Count: 3
  UV <Vector (0.8919, 0.8496)>
  UV <Vector (0.8837, 0.8341)>
  UV <Vector (0.8960, 0.8380)>
Face 7043
UV Count: 3
  UV <Vector (0.7276, 0.7709)>
  UV <Vector (0.7139, 0.7765)>
  UV <Vector (0.7163, 0.7700)>
Face 7044
UV Count: 3
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7300, 0.7614)>
Face 7045
UV Count: 3
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7170, 0.7474)>
  UV <Vector (0.7256, 0.7415)>
Face 7046
UV Count: 3
  UV <Vector (0.7057, 0.7541)>
  UV <Vector (0.7170, 0.7474)>
  UV <Vector (0.7180, 0.7536)>
Face 7047
UV Count: 3
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7360, 0.7390)>
  UV <Vector (0.7361, 0.7501)>
Face 7048
UV Count: 3
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7361, 0.7501)>
Face 7049
UV Count: 3
  UV <Vector (0.7312, 0.7825)>
  UV <Vector (0.7276, 0.7709)>
  UV <Vector (0.7346, 0.7718)>
Face 7050
UV Count: 3
  UV <Vector (0.7494, 0.7839)>
  UV <Vector (0.7417, 0.7718)>
  UV <Vector (0.7518, 0.7719)>
Face 7051
UV Count: 3
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7436, 0.7497)>
  UV <Vector (0.7535, 0.7493)>
Face 7052
UV Count: 3
  UV <Vector (0.7436, 0.7497)>
  UV <Vector (0.7538, 0.7386)>
  UV <Vector (0.7535, 0.7493)>
Face 7053
UV Count: 3
  UV <Vector (0.7616, 0.7854)>
  UV <Vector (0.7518, 0.7719)>
  UV <Vector (0.7635, 0.7729)>
Face 7054
UV Count: 3
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7535, 0.7493)>
  UV <Vector (0.7657, 0.7492)>
Face 7055
UV Count: 3
  UV <Vector (0.7535, 0.7493)>
  UV <Vector (0.7661, 0.7380)>
  UV <Vector (0.7657, 0.7492)>
Face 7056
UV Count: 3
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7635, 0.7729)>
  UV <Vector (0.7765, 0.7731)>
Face 7057
UV Count: 3
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7657, 0.7492)>
  UV <Vector (0.7786, 0.7498)>
Face 7058
UV Count: 3
  UV <Vector (0.7657, 0.7492)>
  UV <Vector (0.7792, 0.7383)>
  UV <Vector (0.7786, 0.7498)>
Face 7059
UV Count: 3
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.7765, 0.7731)>
  UV <Vector (0.7918, 0.7723)>
Face 7060
UV Count: 3
  UV <Vector (0.8069, 0.7820)>
  UV <Vector (0.7918, 0.7723)>
  UV <Vector (0.8082, 0.7704)>
Face 7061
UV Count: 3
  UV <Vector (0.8082, 0.7704)>
  UV <Vector (0.8234, 0.7580)>
  UV <Vector (0.8232, 0.7681)>
Face 7062
UV Count: 3
  UV <Vector (0.8088, 0.7498)>
  UV <Vector (0.8230, 0.7387)>
  UV <Vector (0.8232, 0.7486)>
Face 7063
UV Count: 3
  UV <Vector (0.8232, 0.7681)>
  UV <Vector (0.8363, 0.7560)>
  UV <Vector (0.8364, 0.7661)>
Face 7064
UV Count: 3
  UV <Vector (0.8232, 0.7486)>
  UV <Vector (0.8352, 0.7381)>
  UV <Vector (0.8357, 0.7472)>
Face 7065
UV Count: 3
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7934, 0.7505)>
  UV <Vector (0.7928, 0.7613)>
Face 7066
UV Count: 3
  UV <Vector (0.7786, 0.7498)>
  UV <Vector (0.7940, 0.7392)>
  UV <Vector (0.7934, 0.7505)>
Face 7067
UV Count: 3
  UV <Vector (0.8234, 0.7580)>
  UV <Vector (0.8357, 0.7472)>
  UV <Vector (0.8363, 0.7560)>
Face 7068
UV Count: 3
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.8232, 0.7486)>
  UV <Vector (0.8234, 0.7580)>
Face 7069
UV Count: 3
  UV <Vector (0.7934, 0.7505)>
  UV <Vector (0.8090, 0.7391)>
  UV <Vector (0.8088, 0.7498)>
Face 7070
UV Count: 3
  UV <Vector (0.8088, 0.7498)>
  UV <Vector (0.7928, 0.7613)>
  UV <Vector (0.7934, 0.7505)>
Face 7071
UV Count: 3
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.7918, 0.7723)>
  UV <Vector (0.7928, 0.7613)>
Face 7072
UV Count: 3
  UV <Vector (0.7918, 0.7723)>
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7928, 0.7613)>
Face 7073
UV Count: 3
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7765, 0.7731)>
  UV <Vector (0.7635, 0.7729)>
Face 7074
UV Count: 3
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7635, 0.7729)>
  UV <Vector (0.7518, 0.7719)>
Face 7075
UV Count: 3
  UV <Vector (0.7427, 0.7601)>
  UV <Vector (0.7518, 0.7719)>
  UV <Vector (0.7417, 0.7718)>
Face 7076
UV Count: 3
  UV <Vector (0.7300, 0.7614)>
  UV <Vector (0.7346, 0.7718)>
  UV <Vector (0.7276, 0.7709)>
Face 7077
UV Count: 3
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7276, 0.7709)>
  UV <Vector (0.7163, 0.7700)>
Face 7078
UV Count: 3
  UV <Vector (0.6578, 0.7689)>
  UV <Vector (0.6421, 0.7759)>
  UV <Vector (0.6424, 0.7669)>
Face 7079
UV Count: 3
  UV <Vector (0.7042, 0.7702)>
  UV <Vector (0.6909, 0.7621)>
  UV <Vector (0.7049, 0.7620)>
Face 7080
UV Count: 3
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.7041, 0.7782)>
  UV <Vector (0.6901, 0.7788)>
Face 7081
UV Count: 3
  UV <Vector (0.6918, 0.7539)>
  UV <Vector (0.7072, 0.7463)>
  UV <Vector (0.7057, 0.7541)>
Face 7082
UV Count: 3
  UV <Vector (0.7042, 0.7702)>
  UV <Vector (0.7139, 0.7765)>
  UV <Vector (0.7041, 0.7782)>
Face 7083
UV Count: 3
  UV <Vector (0.7180, 0.7536)>
  UV <Vector (0.7049, 0.7620)>
  UV <Vector (0.7057, 0.7541)>
Face 7084
UV Count: 3
  UV <Vector (0.7049, 0.7620)>
  UV <Vector (0.7163, 0.7700)>
  UV <Vector (0.7042, 0.7702)>
Face 7085
UV Count: 3
  UV <Vector (0.6909, 0.7621)>
  UV <Vector (0.7057, 0.7541)>
  UV <Vector (0.7049, 0.7620)>
Face 7086
UV Count: 3
  UV <Vector (0.6582, 0.7606)>
  UV <Vector (0.6424, 0.7669)>
  UV <Vector (0.6422, 0.7588)>
Face 7087
UV Count: 3
  UV <Vector (0.6582, 0.7606)>
  UV <Vector (0.6421, 0.7506)>
  UV <Vector (0.6584, 0.7522)>
Face 7088
UV Count: 3
  UV <Vector (0.6428, 0.8774)>
  UV <Vector (0.6606, 0.8627)>
  UV <Vector (0.6606, 0.8756)>
Face 7089
UV Count: 3
  UV <Vector (0.6293, 0.8896)>
  UV <Vector (0.6428, 0.8774)>
  UV <Vector (0.6425, 0.8878)>
Face 7090
UV Count: 3
  UV <Vector (0.6749, 0.7615)>
  UV <Vector (0.6578, 0.7689)>
  UV <Vector (0.6582, 0.7606)>
Face 7091
UV Count: 3
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6757, 0.7532)>
  UV <Vector (0.6584, 0.7522)>
Face 7092
UV Count: 3
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6597, 0.7346)>
  UV <Vector (0.6780, 0.7351)>
Face 7093
UV Count: 3
  UV <Vector (0.6796, 0.7249)>
  UV <Vector (0.6597, 0.7346)>
  UV <Vector (0.6609, 0.7248)>
Face 7094
UV Count: 3
  UV <Vector (0.6810, 0.7133)>
  UV <Vector (0.6609, 0.7248)>
  UV <Vector (0.6621, 0.7140)>
Face 7095
UV Count: 3
  UV <Vector (0.6789, 0.8747)>
  UV <Vector (0.6604, 0.8878)>
  UV <Vector (0.6606, 0.8756)>
Face 7096
UV Count: 3
  UV <Vector (0.6776, 0.8628)>
  UV <Vector (0.6606, 0.8756)>
  UV <Vector (0.6606, 0.8627)>
Face 7097
UV Count: 3
  UV <Vector (0.6748, 0.8234)>
  UV <Vector (0.6599, 0.8357)>
  UV <Vector (0.6588, 0.8218)>
Face 7098
UV Count: 3
  UV <Vector (0.6737, 0.7880)>
  UV <Vector (0.6570, 0.7975)>
  UV <Vector (0.6569, 0.7870)>
Face 7099
UV Count: 3
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6737, 0.7985)>
  UV <Vector (0.6741, 0.8103)>
Face 7100
UV Count: 3
  UV <Vector (0.6588, 0.8218)>
  UV <Vector (0.6741, 0.8103)>
  UV <Vector (0.6748, 0.8234)>
Face 7101
UV Count: 3
  UV <Vector (0.6605, 0.8497)>
  UV <Vector (0.6757, 0.8371)>
  UV <Vector (0.6767, 0.8504)>
Face 7102
UV Count: 3
  UV <Vector (0.6749, 0.7615)>
  UV <Vector (0.6584, 0.7522)>
  UV <Vector (0.6757, 0.7532)>
Face 7103
UV Count: 3
  UV <Vector (0.6572, 0.7776)>
  UV <Vector (0.6743, 0.7699)>
  UV <Vector (0.6739, 0.7785)>
Face 7104
UV Count: 3
  UV <Vector (0.9023, 0.8525)>
  UV <Vector (0.9111, 0.8637)>
  UV <Vector (0.8996, 0.8632)>
Face 7105
UV Count: 3
  UV <Vector (0.9039, 0.8804)>
  UV <Vector (0.9121, 0.8713)>
  UV <Vector (0.9160, 0.8776)>
Face 7106
UV Count: 3
  UV <Vector (0.9000, 0.8719)>
  UV <Vector (0.9111, 0.8637)>
  UV <Vector (0.9121, 0.8713)>
Face 7107
UV Count: 3
  UV <Vector (0.8996, 0.8632)>
  UV <Vector (0.8919, 0.8496)>
  UV <Vector (0.9023, 0.8525)>
Face 7108
UV Count: 3
  UV <Vector (0.8781, 0.8580)>
  UV <Vector (0.8919, 0.8496)>
  UV <Vector (0.8889, 0.8606)>
Face 7109
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8958, 0.9057)>
  UV <Vector (0.8917, 0.9132)>
Face 7110
UV Count: 3
  UV <Vector (0.9025, 0.8891)>
  UV <Vector (0.8864, 0.8938)>
  UV <Vector (0.8887, 0.8864)>
Face 7111
UV Count: 3
  UV <Vector (0.8958, 0.9057)>
  UV <Vector (0.8864, 0.8938)>
  UV <Vector (0.9024, 0.8987)>
Face 7112
UV Count: 3
  UV <Vector (0.8882, 0.8704)>
  UV <Vector (0.8996, 0.8632)>
  UV <Vector (0.9000, 0.8719)>
Face 7113
UV Count: 3
  UV <Vector (0.8887, 0.8864)>
  UV <Vector (0.9039, 0.8804)>
  UV <Vector (0.9025, 0.8891)>
Face 7114
UV Count: 3
  UV <Vector (0.9000, 0.8719)>
  UV <Vector (0.8890, 0.8787)>
  UV <Vector (0.8882, 0.8704)>
Face 7115
UV Count: 3
  UV <Vector (0.8663, 0.7390)>
  UV <Vector (0.8556, 0.7315)>
  UV <Vector (0.8642, 0.7251)>
Face 7116
UV Count: 3
  UV <Vector (0.8642, 0.7251)>
  UV <Vector (0.8740, 0.7354)>
  UV <Vector (0.8663, 0.7390)>
Face 7117
UV Count: 3
  UV <Vector (0.8703, 0.9123)>
  UV <Vector (0.8549, 0.9117)>
  UV <Vector (0.8578, 0.9057)>
Face 7118
UV Count: 3
  UV <Vector (0.8578, 0.9057)>
  UV <Vector (0.8449, 0.9076)>
  UV <Vector (0.8429, 0.9004)>
Face 7119
UV Count: 3
  UV <Vector (0.8530, 0.8905)>
  UV <Vector (0.8328, 0.8956)>
  UV <Vector (0.8402, 0.8869)>
Face 7120
UV Count: 3
  UV <Vector (0.8609, 0.8745)>
  UV <Vector (0.8529, 0.8587)>
  UV <Vector (0.8650, 0.8576)>
Face 7121
UV Count: 3
  UV <Vector (0.8402, 0.8869)>
  UV <Vector (0.8609, 0.8745)>
  UV <Vector (0.8530, 0.8905)>
Face 7122
UV Count: 3
  UV <Vector (0.8650, 0.8576)>
  UV <Vector (0.8765, 0.8695)>
  UV <Vector (0.8609, 0.8745)>
Face 7123
UV Count: 3
  UV <Vector (0.8889, 0.8606)>
  UV <Vector (0.8765, 0.8695)>
  UV <Vector (0.8781, 0.8580)>
Face 7124
UV Count: 3
  UV <Vector (0.6277, 0.7477)>
  UV <Vector (0.6168, 0.7381)>
  UV <Vector (0.6273, 0.7396)>
Face 7125
UV Count: 3
  UV <Vector (0.6281, 0.7563)>
  UV <Vector (0.6166, 0.7454)>
  UV <Vector (0.6277, 0.7477)>
Face 7126
UV Count: 3
  UV <Vector (0.6282, 0.7649)>
  UV <Vector (0.6169, 0.7538)>
  UV <Vector (0.6281, 0.7563)>
Face 7127
UV Count: 3
  UV <Vector (0.6282, 0.7649)>
  UV <Vector (0.6180, 0.7728)>
  UV <Vector (0.6176, 0.7630)>
Face 7128
UV Count: 3
  UV <Vector (0.6182, 0.7850)>
  UV <Vector (0.6284, 0.7742)>
  UV <Vector (0.6285, 0.7850)>
Face 7129
UV Count: 3
  UV <Vector (0.6282, 0.7959)>
  UV <Vector (0.6182, 0.7850)>
  UV <Vector (0.6285, 0.7850)>
Face 7130
UV Count: 3
  UV <Vector (0.6285, 0.8086)>
  UV <Vector (0.6180, 0.7974)>
  UV <Vector (0.6282, 0.7959)>
Face 7131
UV Count: 3
  UV <Vector (0.6295, 0.8223)>
  UV <Vector (0.6190, 0.8106)>
  UV <Vector (0.6285, 0.8086)>
Face 7132
UV Count: 3
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6202, 0.8249)>
  UV <Vector (0.6295, 0.8223)>
Face 7133
UV Count: 3
  UV <Vector (0.6445, 0.8512)>
  UV <Vector (0.6300, 0.8691)>
  UV <Vector (0.6309, 0.8547)>
Face 7134
UV Count: 3
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6291, 0.8814)>
  UV <Vector (0.6300, 0.8691)>
Face 7135
UV Count: 3
  UV <Vector (0.9278, 0.8635)>
  UV <Vector (0.9187, 0.8698)>
  UV <Vector (0.9175, 0.8638)>
Face 7136
UV Count: 3
  UV <Vector (0.9286, 0.8579)>
  UV <Vector (0.9175, 0.8638)>
  UV <Vector (0.9180, 0.8557)>
Face 7137
UV Count: 3
  UV <Vector (0.9286, 0.8579)>
  UV <Vector (0.9211, 0.8466)>
  UV <Vector (0.9304, 0.8515)>
Face 7138
UV Count: 3
  UV <Vector (0.9259, 0.8392)>
  UV <Vector (0.9304, 0.8515)>
  UV <Vector (0.9211, 0.8466)>
Face 7139
UV Count: 3
  UV <Vector (0.9331, 0.8455)>
  UV <Vector (0.9305, 0.8355)>
  UV <Vector (0.9358, 0.8415)>
Face 7140
UV Count: 3
  UV <Vector (0.9358, 0.8415)>
  UV <Vector (0.9339, 0.8339)>
  UV <Vector (0.9380, 0.8386)>
Face 7141
UV Count: 3
  UV <Vector (0.9289, 0.8720)>
  UV <Vector (0.9240, 0.8768)>
  UV <Vector (0.9209, 0.8742)>
Face 7142
UV Count: 3
  UV <Vector (0.9281, 0.8680)>
  UV <Vector (0.9209, 0.8742)>
  UV <Vector (0.9187, 0.8698)>
Face 7143
UV Count: 3
  UV <Vector (0.8364, 0.7661)>
  UV <Vector (0.8457, 0.7549)>
  UV <Vector (0.8465, 0.7655)>
Face 7144
UV Count: 3
  UV <Vector (0.8447, 0.7455)>
  UV <Vector (0.8363, 0.7560)>
  UV <Vector (0.8357, 0.7472)>
Face 7145
UV Count: 3
  UV <Vector (0.8441, 0.7361)>
  UV <Vector (0.8357, 0.7472)>
  UV <Vector (0.8352, 0.7381)>
Face 7146
UV Count: 3
  UV <Vector (0.8440, 0.7260)>
  UV <Vector (0.8352, 0.7381)>
  UV <Vector (0.8351, 0.7279)>
Face 7147
UV Count: 3
  UV <Vector (0.8431, 0.7153)>
  UV <Vector (0.8351, 0.7279)>
  UV <Vector (0.8354, 0.7164)>
Face 7148
UV Count: 3
  UV <Vector (0.8285, 0.8630)>
  UV <Vector (0.8168, 0.8788)>
  UV <Vector (0.8197, 0.8637)>
Face 7149
UV Count: 3
  UV <Vector (0.8332, 0.8479)>
  UV <Vector (0.8197, 0.8637)>
  UV <Vector (0.8228, 0.8482)>
Face 7150
UV Count: 3
  UV <Vector (0.8332, 0.8479)>
  UV <Vector (0.8266, 0.8311)>
  UV <Vector (0.8381, 0.8312)>
Face 7151
UV Count: 3
  UV <Vector (0.8381, 0.8312)>
  UV <Vector (0.8309, 0.8125)>
  UV <Vector (0.8426, 0.8124)>
Face 7152
UV Count: 3
  UV <Vector (0.8454, 0.7938)>
  UV <Vector (0.8309, 0.8125)>
  UV <Vector (0.8340, 0.7937)>
Face 7153
UV Count: 3
  UV <Vector (0.8340, 0.7937)>
  UV <Vector (0.8464, 0.7781)>
  UV <Vector (0.8454, 0.7938)>
Face 7154
UV Count: 3
  UV <Vector (0.8465, 0.7655)>
  UV <Vector (0.8357, 0.7782)>
  UV <Vector (0.8364, 0.7661)>
Face 7155
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8690, 0.8951)>
  UV <Vector (0.8818, 0.9006)>
Face 7156
UV Count: 3
  UV <Vector (0.8631, 0.8999)>
  UV <Vector (0.8703, 0.9123)>
  UV <Vector (0.8578, 0.9057)>
Face 7157
UV Count: 3
  UV <Vector (0.8890, 0.8787)>
  UV <Vector (0.8763, 0.8851)>
  UV <Vector (0.8768, 0.8785)>
Face 7158
UV Count: 3
  UV <Vector (0.8768, 0.8785)>
  UV <Vector (0.8882, 0.8704)>
  UV <Vector (0.8890, 0.8787)>
Face 7159
UV Count: 3
  UV <Vector (0.8818, 0.9006)>
  UV <Vector (0.8737, 0.8905)>
  UV <Vector (0.8864, 0.8938)>
Face 7160
UV Count: 3
  UV <Vector (0.8864, 0.8938)>
  UV <Vector (0.8763, 0.8851)>
  UV <Vector (0.8887, 0.8864)>
Face 7161
UV Count: 3
  UV <Vector (0.8429, 0.9004)>
  UV <Vector (0.8631, 0.8999)>
  UV <Vector (0.8578, 0.9057)>
Face 7162
UV Count: 3
  UV <Vector (0.8609, 0.8745)>
  UV <Vector (0.8628, 0.8892)>
  UV <Vector (0.8530, 0.8905)>
Face 7163
UV Count: 3
  UV <Vector (0.8631, 0.8999)>
  UV <Vector (0.8628, 0.8892)>
  UV <Vector (0.8690, 0.8951)>
Face 7164
UV Count: 3
  UV <Vector (0.8765, 0.8695)>
  UV <Vector (0.8665, 0.8823)>
  UV <Vector (0.8609, 0.8745)>
Face 7165
UV Count: 3
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Face 7166
UV Count: 3
  UV <Vector (0.8737, 0.8905)>
  UV <Vector (0.8691, 0.8855)>
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Face 7167
UV Count: 3
  UV <Vector (0.8690, 0.8951)>
  UV <Vector (0.8674, 0.8884)>
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Face 7168
UV Count: 3
  UV <Vector (0.8691, 0.8855)>
  UV <Vector (0.8768, 0.8785)>
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Face 7169
UV Count: 3
  UV <Vector (0.9004, 0.8279)>
  UV <Vector (0.9070, 0.8411)>
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Face 7170
UV Count: 3
  UV <Vector (0.9050, 0.8192)>
  UV <Vector (0.9122, 0.8310)>
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Face 7171
UV Count: 3
  UV <Vector (0.9095, 0.8111)>
  UV <Vector (0.9195, 0.8230)>
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Face 7172
UV Count: 3
  UV <Vector (0.9128, 0.8035)>
  UV <Vector (0.9221, 0.8132)>
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Face 7173
UV Count: 3
  UV <Vector (0.9128, 0.8035)>
  UV <Vector (0.9252, 0.7934)>
  UV <Vector (0.9274, 0.8036)>
Face 7174
UV Count: 3
  UV <Vector (0.9113, 0.7875)>
  UV <Vector (0.9252, 0.7934)>
  UV <Vector (0.9132, 0.7955)>
Face 7175
UV Count: 3
  UV <Vector (0.9161, 0.7744)>
  UV <Vector (0.9113, 0.7875)>
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Face 7176
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.8960, 0.8380)>
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Face 7177
UV Count: 3
  UV <Vector (0.9085, 0.7645)>
  UV <Vector (0.9064, 0.7794)>
  UV <Vector (0.8996, 0.7712)>
Face 7178
UV Count: 3
  UV <Vector (0.9050, 0.8192)>
  UV <Vector (0.8980, 0.8059)>
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Face 7179
UV Count: 3
  UV <Vector (0.9004, 0.8279)>
  UV <Vector (0.8926, 0.8148)>
  UV <Vector (0.9050, 0.8192)>
Face 7180
UV Count: 3
  UV <Vector (0.8984, 0.7579)>
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  UV <Vector (0.8925, 0.7642)>
Face 7181
UV Count: 3
  UV <Vector (0.8996, 0.7712)>
  UV <Vector (0.8971, 0.7862)>
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Face 7182
UV Count: 3
  UV <Vector (0.8863, 0.7583)>
  UV <Vector (0.8845, 0.7696)>
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Face 7183
UV Count: 3
  UV <Vector (0.8925, 0.7642)>
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Face 7184
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
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Face 7185
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
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Face 7186
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
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Face 7187
UV Count: 3
  UV <Vector (0.8845, 0.7696)>
  UV <Vector (0.8834, 0.7840)>
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Face 7188
UV Count: 3
  UV <Vector (0.8891, 0.7885)>
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Face 7189
UV Count: 3
  UV <Vector (0.8965, 0.7962)>
  UV <Vector (0.8893, 0.8035)>
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Face 7190
UV Count: 3
  UV <Vector (0.8893, 0.8035)>
  UV <Vector (0.8812, 0.7955)>
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Face 7191
UV Count: 3
  UV <Vector (0.8812, 0.7955)>
  UV <Vector (0.8891, 0.7885)>
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Face 7192
UV Count: 3
  UV <Vector (0.8893, 0.8035)>
  UV <Vector (0.8926, 0.8148)>
  UV <Vector (0.8838, 0.8073)>
Face 7193
UV Count: 3
  UV <Vector (0.8891, 0.7885)>
  UV <Vector (0.8907, 0.7772)>
  UV <Vector (0.8971, 0.7862)>
Face 7194
UV Count: 3
  UV <Vector (0.9048, 0.8020)>
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  UV <Vector (0.9042, 0.7962)>
Face 7195
UV Count: 3
  UV <Vector (0.8965, 0.7962)>
  UV <Vector (0.9041, 0.7902)>
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Face 7196
UV Count: 3
  UV <Vector (0.9041, 0.7902)>
  UV <Vector (0.9132, 0.7955)>
  UV <Vector (0.9042, 0.7962)>
Face 7197
UV Count: 3
  UV <Vector (0.9132, 0.7955)>
  UV <Vector (0.9048, 0.8020)>
  UV <Vector (0.9042, 0.7962)>
Face 7198
UV Count: 3
  UV <Vector (0.9095, 0.8111)>
  UV <Vector (0.9048, 0.8020)>
  UV <Vector (0.9128, 0.8035)>
Face 7199
UV Count: 3
  UV <Vector (0.9041, 0.7902)>
  UV <Vector (0.9064, 0.7794)>
  UV <Vector (0.9113, 0.7875)>
Face 7200
UV Count: 3
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6584, 0.7522)>
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Face 7201
UV Count: 3
  UV <Vector (0.6424, 0.7669)>
  UV <Vector (0.6284, 0.7742)>
  UV <Vector (0.6282, 0.7649)>
Face 7202
UV Count: 3
  UV <Vector (0.6424, 0.7669)>
  UV <Vector (0.6281, 0.7563)>
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Face 7203
UV Count: 3
  UV <Vector (0.6422, 0.7588)>
  UV <Vector (0.6277, 0.7477)>
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Face 7204
UV Count: 3
  UV <Vector (0.6273, 0.7396)>
  UV <Vector (0.6421, 0.7506)>
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Face 7205
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6440, 0.7154)>
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Face 7206
UV Count: 3
  UV <Vector (0.6421, 0.7759)>
  UV <Vector (0.6285, 0.7850)>
  UV <Vector (0.6284, 0.7742)>
Face 7207
UV Count: 3
  UV <Vector (0.6757, 0.8371)>
  UV <Vector (0.6908, 0.8237)>
  UV <Vector (0.6916, 0.8376)>
Face 7208
UV Count: 3
  UV <Vector (0.6904, 0.8106)>
  UV <Vector (0.6748, 0.8234)>
  UV <Vector (0.6741, 0.8103)>
Face 7209
UV Count: 3
  UV <Vector (0.6903, 0.7988)>
  UV <Vector (0.6741, 0.8103)>
  UV <Vector (0.6737, 0.7985)>
Face 7210
UV Count: 3
  UV <Vector (0.6901, 0.7883)>
  UV <Vector (0.6737, 0.7985)>
  UV <Vector (0.6737, 0.7880)>
Face 7211
UV Count: 3
  UV <Vector (0.6737, 0.7880)>
  UV <Vector (0.6901, 0.7788)>
  UV <Vector (0.6901, 0.7883)>
Face 7212
UV Count: 3
  UV <Vector (0.6743, 0.7699)>
  UV <Vector (0.6901, 0.7788)>
  UV <Vector (0.6739, 0.7785)>
Face 7213
UV Count: 3
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.6749, 0.7615)>
  UV <Vector (0.6909, 0.7621)>
Face 7214
UV Count: 3
  UV <Vector (0.6909, 0.7621)>
  UV <Vector (0.6757, 0.7532)>
  UV <Vector (0.6918, 0.7539)>
Face 7215
UV Count: 3
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6918, 0.7539)>
  UV <Vector (0.6757, 0.7532)>
Face 7216
UV Count: 3
  UV <Vector (0.6932, 0.7454)>
  UV <Vector (0.6780, 0.7351)>
  UV <Vector (0.6954, 0.7362)>
Face 7217
UV Count: 3
  UV <Vector (0.6975, 0.7257)>
  UV <Vector (0.6780, 0.7351)>
  UV <Vector (0.6796, 0.7249)>
Face 7218
UV Count: 3
  UV <Vector (0.6989, 0.7140)>
  UV <Vector (0.6796, 0.7249)>
  UV <Vector (0.6810, 0.7133)>
Face 7219
UV Count: 3
  UV <Vector (0.6965, 0.8738)>
  UV <Vector (0.6799, 0.8867)>
  UV <Vector (0.6789, 0.8747)>
Face 7220
UV Count: 3
  UV <Vector (0.6776, 0.8628)>
  UV <Vector (0.6965, 0.8738)>
  UV <Vector (0.6789, 0.8747)>
Face 7221
UV Count: 3
  UV <Vector (0.6767, 0.8504)>
  UV <Vector (0.6942, 0.8626)>
  UV <Vector (0.6776, 0.8628)>
Face 7222
UV Count: 3
  UV <Vector (0.6916, 0.8376)>
  UV <Vector (0.6767, 0.8504)>
  UV <Vector (0.6757, 0.8371)>
Face 7223
UV Count: 3
  UV <Vector (0.6621, 0.7140)>
  UV <Vector (0.6431, 0.7249)>
  UV <Vector (0.6440, 0.7154)>
Face 7224
UV Count: 3
  UV <Vector (0.6445, 0.8512)>
  UV <Vector (0.6599, 0.8357)>
  UV <Vector (0.6605, 0.8497)>
Face 7225
UV Count: 3
  UV <Vector (0.6588, 0.8218)>
  UV <Vector (0.6446, 0.8359)>
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Face 7226
UV Count: 3
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6431, 0.8210)>
  UV <Vector (0.6420, 0.8082)>
Face 7227
UV Count: 3
  UV <Vector (0.6570, 0.7975)>
  UV <Vector (0.6420, 0.8082)>
  UV <Vector (0.6416, 0.7965)>
Face 7228
UV Count: 3
  UV <Vector (0.6569, 0.7870)>
  UV <Vector (0.6416, 0.7965)>
  UV <Vector (0.6418, 0.7858)>
Face 7229
UV Count: 3
  UV <Vector (0.6739, 0.7785)>
  UV <Vector (0.6569, 0.7870)>
  UV <Vector (0.6572, 0.7776)>
Face 7230
UV Count: 3
  UV <Vector (0.6418, 0.7858)>
  UV <Vector (0.6572, 0.7776)>
  UV <Vector (0.6569, 0.7870)>
Face 7231
UV Count: 3
  UV <Vector (0.6767, 0.8504)>
  UV <Vector (0.6606, 0.8627)>
  UV <Vector (0.6605, 0.8497)>
Face 7232
UV Count: 3
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6605, 0.8497)>
  UV <Vector (0.6606, 0.8627)>
Face 7233
UV Count: 3
  UV <Vector (0.6309, 0.8547)>
  UV <Vector (0.6446, 0.8359)>
  UV <Vector (0.6445, 0.8512)>
Face 7234
UV Count: 3
  UV <Vector (0.6597, 0.7346)>
  UV <Vector (0.6431, 0.7249)>
  UV <Vector (0.6609, 0.7248)>
Face 7235
UV Count: 3
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6425, 0.7337)>
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Face 7236
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6425, 0.7337)>
  UV <Vector (0.6269, 0.7318)>
Face 7237
UV Count: 3
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6269, 0.7318)>
  UV <Vector (0.6425, 0.7337)>
Face 7238
UV Count: 3
  UV <Vector (0.6309, 0.8547)>
  UV <Vector (0.6210, 0.8732)>
  UV <Vector (0.6211, 0.8594)>
Face 7239
UV Count: 3
  UV <Vector (0.6212, 0.8834)>
  UV <Vector (0.6300, 0.8691)>
  UV <Vector (0.6291, 0.8814)>
Face 7240
UV Count: 3
  UV <Vector (0.6184, 0.7229)>
  UV <Vector (0.6295, 0.7151)>
  UV <Vector (0.6273, 0.7241)>
Face 7241
UV Count: 3
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6211, 0.8594)>
  UV <Vector (0.6213, 0.8421)>
Face 7242
UV Count: 3
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6273, 0.7396)>
  UV <Vector (0.6168, 0.7381)>
Face 7243
UV Count: 3
  UV <Vector (0.6291, 0.8814)>
  UV <Vector (0.6221, 0.8906)>
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Face 7244
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6184, 0.7229)>
Face 7245
UV Count: 3
  UV <Vector (0.6213, 0.8421)>
  UV <Vector (0.6135, 0.8630)>
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Face 7246
UV Count: 3
  UV <Vector (0.6213, 0.8421)>
  UV <Vector (0.6134, 0.8273)>
  UV <Vector (0.6202, 0.8249)>
Face 7247
UV Count: 3
  UV <Vector (0.6202, 0.8249)>
  UV <Vector (0.6121, 0.8127)>
  UV <Vector (0.6190, 0.8106)>
Face 7248
UV Count: 3
  UV <Vector (0.6190, 0.8106)>
  UV <Vector (0.6102, 0.7989)>
  UV <Vector (0.6180, 0.7974)>
Face 7249
UV Count: 3
  UV <Vector (0.6180, 0.7974)>
  UV <Vector (0.6106, 0.7858)>
  UV <Vector (0.6182, 0.7850)>
Face 7250
UV Count: 3
  UV <Vector (0.6182, 0.7850)>
  UV <Vector (0.6109, 0.7729)>
  UV <Vector (0.6180, 0.7728)>
Face 7251
UV Count: 3
  UV <Vector (0.6180, 0.7728)>
  UV <Vector (0.6111, 0.7622)>
  UV <Vector (0.6176, 0.7630)>
Face 7252
UV Count: 3
  UV <Vector (0.6176, 0.7630)>
  UV <Vector (0.6105, 0.7522)>
  UV <Vector (0.6169, 0.7538)>
Face 7253
UV Count: 3
  UV <Vector (0.6169, 0.7538)>
  UV <Vector (0.6090, 0.7433)>
  UV <Vector (0.6166, 0.7454)>
Face 7254
UV Count: 3
  UV <Vector (0.6166, 0.7454)>
  UV <Vector (0.6090, 0.7369)>
  UV <Vector (0.6168, 0.7381)>
Face 7255
UV Count: 3
  UV <Vector (0.6095, 0.7304)>
  UV <Vector (0.6168, 0.7381)>
  UV <Vector (0.6090, 0.7369)>
Face 7256
UV Count: 3
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6092, 0.7221)>
  UV <Vector (0.6184, 0.7229)>
Face 7257
UV Count: 3
  UV <Vector (0.6092, 0.7221)>
  UV <Vector (0.6205, 0.7140)>
  UV <Vector (0.6184, 0.7229)>
Face 7258
UV Count: 3
  UV <Vector (0.6212, 0.8834)>
  UV <Vector (0.6149, 0.8930)>
  UV <Vector (0.6144, 0.8861)>
Face 7259
UV Count: 3
  UV <Vector (0.6144, 0.8861)>
  UV <Vector (0.6210, 0.8732)>
  UV <Vector (0.6212, 0.8834)>
Face 7260
UV Count: 3
  UV <Vector (0.6211, 0.8594)>
  UV <Vector (0.6140, 0.8766)>
  UV <Vector (0.6135, 0.8630)>
Face 7261
UV Count: 3
  UV <Vector (0.7349, 0.8101)>
  UV <Vector (0.7284, 0.7957)>
  UV <Vector (0.7374, 0.7957)>
Face 7262
UV Count: 3
  UV <Vector (0.7312, 0.7825)>
  UV <Vector (0.7374, 0.7957)>
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Face 7263
UV Count: 3
  UV <Vector (0.7397, 0.7826)>
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  UV <Vector (0.7417, 0.7718)>
Face 7264
UV Count: 3
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7417, 0.7718)>
  UV <Vector (0.7346, 0.7718)>
Face 7265
UV Count: 3
  UV <Vector (0.7436, 0.7497)>
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7361, 0.7501)>
Face 7266
UV Count: 3
  UV <Vector (0.7438, 0.7389)>
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  UV <Vector (0.7360, 0.7390)>
Face 7267
UV Count: 3
  UV <Vector (0.7436, 0.7278)>
  UV <Vector (0.7360, 0.7390)>
  UV <Vector (0.7364, 0.7268)>
Face 7268
UV Count: 3
  UV <Vector (0.7443, 0.7137)>
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  UV <Vector (0.7375, 0.7128)>
Face 7269
UV Count: 3
  UV <Vector (0.7400, 0.8664)>
  UV <Vector (0.7376, 0.8812)>
  UV <Vector (0.7333, 0.8679)>
Face 7270
UV Count: 3
  UV <Vector (0.7400, 0.8664)>
  UV <Vector (0.7300, 0.8566)>
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Face 7271
UV Count: 3
  UV <Vector (0.7361, 0.8537)>
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  UV <Vector (0.7338, 0.8449)>
Face 7272
UV Count: 3
  UV <Vector (0.7260, 0.8354)>
  UV <Vector (0.7338, 0.8449)>
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Face 7273
UV Count: 3
  UV <Vector (0.7260, 0.8354)>
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7329, 0.8359)>
Face 7274
UV Count: 3
  UV <Vector (0.7349, 0.8101)>
  UV <Vector (0.7254, 0.8232)>
  UV <Vector (0.7262, 0.8093)>
Face 7275
UV Count: 3
  UV <Vector (0.8499, 0.8442)>
  UV <Vector (0.8475, 0.8295)>
  UV <Vector (0.8542, 0.8282)>
Face 7276
UV Count: 3
  UV <Vector (0.8510, 0.8118)>
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Face 7277
UV Count: 3
  UV <Vector (0.8510, 0.8118)>
  UV <Vector (0.8590, 0.7951)>
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Face 7278
UV Count: 3
  UV <Vector (0.8592, 0.7796)>
  UV <Vector (0.8528, 0.7947)>
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Face 7279
UV Count: 3
  UV <Vector (0.8583, 0.7657)>
  UV <Vector (0.8534, 0.7792)>
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Face 7280
UV Count: 3
  UV <Vector (0.8531, 0.7660)>
  UV <Vector (0.8568, 0.7540)>
  UV <Vector (0.8583, 0.7657)>
Face 7281
UV Count: 3
  UV <Vector (0.8518, 0.7547)>
  UV <Vector (0.8549, 0.7435)>
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Face 7282
UV Count: 3
  UV <Vector (0.8523, 0.7342)>
  UV <Vector (0.8504, 0.7443)>
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Face 7283
UV Count: 3
  UV <Vector (0.8324, 0.8856)>
  UV <Vector (0.8211, 0.8909)>
  UV <Vector (0.8238, 0.8856)>
Face 7284
UV Count: 3
  UV <Vector (0.8238, 0.8856)>
  UV <Vector (0.8381, 0.8754)>
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Face 7285
UV Count: 3
  UV <Vector (0.8446, 0.8601)>
  UV <Vector (0.8287, 0.8788)>
  UV <Vector (0.8365, 0.8619)>
Face 7286
UV Count: 3
  UV <Vector (0.8499, 0.8442)>
  UV <Vector (0.8365, 0.8619)>
  UV <Vector (0.8426, 0.8460)>
Face 7287
UV Count: 3
  UV <Vector (0.8978, 0.7174)>
  UV <Vector (0.9021, 0.7194)>
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Face 7288
UV Count: 3
  UV <Vector (0.9001, 0.7210)>
  UV <Vector (0.9049, 0.7235)>
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Face 7289
UV Count: 3
  UV <Vector (0.9056, 0.7294)>
  UV <Vector (0.9049, 0.7235)>
  UV <Vector (0.9079, 0.7276)>
Face 7290
UV Count: 3
  UV <Vector (0.9077, 0.7332)>
  UV <Vector (0.9079, 0.7276)>
  UV <Vector (0.9099, 0.7316)>
Face 7291
UV Count: 3
  UV <Vector (0.9107, 0.7369)>
  UV <Vector (0.9099, 0.7316)>
  UV <Vector (0.9127, 0.7354)>
Face 7292
UV Count: 3
  UV <Vector (0.8490, 0.9375)>
  UV <Vector (0.8461, 0.9328)>
  UV <Vector (0.8508, 0.9353)>
Face 7293
UV Count: 3
  UV <Vector (0.8411, 0.9304)>
  UV <Vector (0.8445, 0.9348)>
  UV <Vector (0.8395, 0.9325)>
Face 7294
UV Count: 3
  UV <Vector (0.8349, 0.9305)>
  UV <Vector (0.8411, 0.9304)>
  UV <Vector (0.8395, 0.9325)>
Face 7295
UV Count: 3
  UV <Vector (0.8595, 0.9202)>
  UV <Vector (0.8615, 0.9246)>
  UV <Vector (0.8566, 0.9217)>
Face 7296
UV Count: 3
  UV <Vector (0.8946, 0.7466)>
  UV <Vector (0.8999, 0.7479)>
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Face 7297
UV Count: 3
  UV <Vector (0.8895, 0.7429)>
  UV <Vector (0.8930, 0.7513)>
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Face 7298
UV Count: 3
  UV <Vector (0.8823, 0.7395)>
  UV <Vector (0.8895, 0.7429)>
  UV <Vector (0.8861, 0.7460)>
Face 7299
UV Count: 3
  UV <Vector (0.8806, 0.7321)>
  UV <Vector (0.8861, 0.7371)>
  UV <Vector (0.8823, 0.7395)>
Face 7300
UV Count: 3
  UV <Vector (0.8807, 0.7238)>
  UV <Vector (0.8844, 0.7303)>
  UV <Vector (0.8806, 0.7321)>
Face 7301
UV Count: 3
  UV <Vector (0.8454, 0.9149)>
  UV <Vector (0.8526, 0.9162)>
  UV <Vector (0.8510, 0.9184)>
Face 7302
UV Count: 3
  UV <Vector (0.8595, 0.9202)>
  UV <Vector (0.8510, 0.9184)>
  UV <Vector (0.8526, 0.9162)>
Face 7303
UV Count: 3
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9585, 0.7320)>
  UV <Vector (0.9604, 0.7347)>
Face 7304
UV Count: 3
  UV <Vector (0.9605, 0.7288)>
  UV <Vector (0.9585, 0.7320)>
  UV <Vector (0.9577, 0.7319)>
Face 7305
UV Count: 3
  UV <Vector (0.9666, 0.7342)>
  UV <Vector (0.9632, 0.7363)>
  UV <Vector (0.9658, 0.7339)>
Face 7306
UV Count: 3
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9632, 0.7363)>
  UV <Vector (0.9631, 0.7372)>
Face 7307
UV Count: 3
  UV <Vector (0.9634, 0.7281)>
  UV <Vector (0.9608, 0.7297)>
  UV <Vector (0.9605, 0.7288)>
Face 7308
UV Count: 3
  UV <Vector (0.9655, 0.7295)>
  UV <Vector (0.9633, 0.7289)>
  UV <Vector (0.9634, 0.7281)>
Face 7309
UV Count: 3
  UV <Vector (0.9671, 0.7313)>
  UV <Vector (0.9658, 0.7339)>
  UV <Vector (0.9663, 0.7315)>
Face 7310
UV Count: 3
  UV <Vector (0.9655, 0.7295)>
  UV <Vector (0.9663, 0.7315)>
  UV <Vector (0.9648, 0.7302)>
Face 7311
UV Count: 3
  UV <Vector (0.9815, 0.7737)>
  UV <Vector (0.9822, 0.7696)>
  UV <Vector (0.9826, 0.7732)>
Face 7312
UV Count: 3
  UV <Vector (0.9845, 0.7675)>
  UV <Vector (0.9822, 0.7696)>
  UV <Vector (0.9811, 0.7693)>
Face 7313
UV Count: 3
  UV <Vector (0.9874, 0.7757)>
  UV <Vector (0.9844, 0.7759)>
  UV <Vector (0.9870, 0.7750)>
Face 7314
UV Count: 3
  UV <Vector (0.9815, 0.7737)>
  UV <Vector (0.9844, 0.7759)>
  UV <Vector (0.9839, 0.7769)>
Face 7315
UV Count: 3
  UV <Vector (0.9877, 0.7681)>
  UV <Vector (0.9846, 0.7683)>
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Face 7316
UV Count: 3
  UV <Vector (0.9893, 0.7704)>
  UV <Vector (0.9873, 0.7687)>
  UV <Vector (0.9877, 0.7681)>
Face 7317
UV Count: 3
  UV <Vector (0.9874, 0.7757)>
  UV <Vector (0.9889, 0.7731)>
  UV <Vector (0.9896, 0.7734)>
Face 7318
UV Count: 3
  UV <Vector (0.9893, 0.7704)>
  UV <Vector (0.9889, 0.7731)>
  UV <Vector (0.9884, 0.7708)>
Face 7319
UV Count: 3
  UV <Vector (0.9783, 0.8266)>
  UV <Vector (0.9810, 0.8242)>
  UV <Vector (0.9794, 0.8269)>
Face 7320
UV Count: 3
  UV <Vector (0.9847, 0.8239)>
  UV <Vector (0.9810, 0.8242)>
  UV <Vector (0.9805, 0.8233)>
Face 7321
UV Count: 3
  UV <Vector (0.9822, 0.8323)>
  UV <Vector (0.9792, 0.8301)>
  UV <Vector (0.9822, 0.8313)>
Face 7322
UV Count: 3
  UV <Vector (0.9783, 0.8266)>
  UV <Vector (0.9792, 0.8301)>
  UV <Vector (0.9782, 0.8305)>
Face 7323
UV Count: 3
  UV <Vector (0.9847, 0.8239)>
  UV <Vector (0.9864, 0.8262)>
  UV <Vector (0.9841, 0.8247)>
Face 7324
UV Count: 3
  UV <Vector (0.9870, 0.8289)>
  UV <Vector (0.9864, 0.8262)>
  UV <Vector (0.9871, 0.8260)>
Face 7325
UV Count: 3
  UV <Vector (0.9822, 0.8323)>
  UV <Vector (0.9852, 0.8308)>
  UV <Vector (0.9857, 0.8315)>
Face 7326
UV Count: 3
  UV <Vector (0.9870, 0.8289)>
  UV <Vector (0.9852, 0.8308)>
  UV <Vector (0.9861, 0.8287)>
Face 7327
UV Count: 3
  UV <Vector (0.9629, 0.8555)>
  UV <Vector (0.9616, 0.8587)>
  UV <Vector (0.9607, 0.8584)>
Face 7328
UV Count: 3
  UV <Vector (0.9669, 0.8570)>
  UV <Vector (0.9634, 0.8562)>
  UV <Vector (0.9629, 0.8555)>
Face 7329
UV Count: 3
  UV <Vector (0.9637, 0.8633)>
  UV <Vector (0.9612, 0.8614)>
  UV <Vector (0.9638, 0.8626)>
Face 7330
UV Count: 3
  UV <Vector (0.9607, 0.8584)>
  UV <Vector (0.9612, 0.8614)>
  UV <Vector (0.9604, 0.8617)>
Face 7331
UV Count: 3
  UV <Vector (0.9669, 0.8570)>
  UV <Vector (0.9681, 0.8594)>
  UV <Vector (0.9664, 0.8575)>
Face 7332
UV Count: 3
  UV <Vector (0.9677, 0.8620)>
  UV <Vector (0.9681, 0.8594)>
  UV <Vector (0.9686, 0.8594)>
Face 7333
UV Count: 3
  UV <Vector (0.9661, 0.8637)>
  UV <Vector (0.9638, 0.8626)>
  UV <Vector (0.9659, 0.8630)>
Face 7334
UV Count: 3
  UV <Vector (0.9677, 0.8620)>
  UV <Vector (0.9659, 0.8630)>
  UV <Vector (0.9671, 0.8615)>
Face 7335
UV Count: 3
  UV <Vector (0.9121, 0.7131)>
  UV <Vector (0.9096, 0.7149)>
  UV <Vector (0.9092, 0.7142)>
Face 7336
UV Count: 3
  UV <Vector (0.9165, 0.7201)>
  UV <Vector (0.9141, 0.7215)>
  UV <Vector (0.9157, 0.7195)>
Face 7337
UV Count: 3
  UV <Vector (0.9142, 0.7133)>
  UV <Vector (0.9122, 0.7138)>
  UV <Vector (0.9121, 0.7131)>
Face 7338
UV Count: 3
  UV <Vector (0.9163, 0.7158)>
  UV <Vector (0.9139, 0.7138)>
  UV <Vector (0.9142, 0.7133)>
Face 7339
UV Count: 3
  UV <Vector (0.9163, 0.7158)>
  UV <Vector (0.9167, 0.7180)>
  UV <Vector (0.9156, 0.7161)>
Face 7340
UV Count: 3
  UV <Vector (0.9165, 0.7201)>
  UV <Vector (0.9167, 0.7180)>
  UV <Vector (0.9174, 0.7180)>
Face 7341
UV Count: 3
  UV <Vector (0.9121, 0.7237)>
  UV <Vector (0.9141, 0.7215)>
  UV <Vector (0.9146, 0.7222)>
Face 7342
UV Count: 3
  UV <Vector (0.9087, 0.7206)>
  UV <Vector (0.9122, 0.7225)>
  UV <Vector (0.9121, 0.7237)>
Face 7343
UV Count: 3
  UV <Vector (0.9087, 0.7206)>
  UV <Vector (0.9079, 0.7166)>
  UV <Vector (0.9096, 0.7199)>
Face 7344
UV Count: 3
  UV <Vector (0.9092, 0.7142)>
  UV <Vector (0.9079, 0.7166)>
  UV <Vector (0.9069, 0.7165)>
Face 7345
UV Count: 3
  UV <Vector (0.3864, 0.6468)>
  UV <Vector (0.3899, 0.6611)>
  UV <Vector (0.3776, 0.6618)>
Face 7346
UV Count: 3
  UV <Vector (0.4124, 0.6449)>
  UV <Vector (0.4266, 0.6445)>
  UV <Vector (0.4277, 0.6589)>
Face 7347
UV Count: 3
  UV <Vector (0.3899, 0.6611)>
  UV <Vector (0.3864, 0.6468)>
  UV <Vector (0.3992, 0.6458)>
Face 7348
UV Count: 3
  UV <Vector (0.4419, 0.6447)>
  UV <Vector (0.4579, 0.6439)>
  UV <Vector (0.4586, 0.6576)>
Face 7349
UV Count: 3
  UV <Vector (0.4579, 0.6439)>
  UV <Vector (0.4740, 0.6424)>
  UV <Vector (0.4744, 0.6542)>
Face 7350
UV Count: 3
  UV <Vector (0.4740, 0.6424)>
  UV <Vector (0.4901, 0.6400)>
  UV <Vector (0.4901, 0.6497)>
Face 7351
UV Count: 3
  UV <Vector (0.3899, 0.6611)>
  UV <Vector (0.3951, 0.6780)>
  UV <Vector (0.3834, 0.6783)>
Face 7352
UV Count: 3
  UV <Vector (0.4559, 0.8672)>
  UV <Vector (0.4518, 0.8851)>
  UV <Vector (0.4458, 0.8789)>
Face 7353
UV Count: 3
  UV <Vector (0.4657, 0.8544)>
  UV <Vector (0.4666, 0.8332)>
  UV <Vector (0.4752, 0.8384)>
Face 7354
UV Count: 3
  UV <Vector (0.4915, 0.8453)>
  UV <Vector (0.4909, 0.8720)>
  UV <Vector (0.4820, 0.8673)>
Face 7355
UV Count: 3
  UV <Vector (0.4514, 0.8437)>
  UV <Vector (0.4521, 0.8253)>
  UV <Vector (0.4590, 0.8294)>
Face 7356
UV Count: 3
  UV <Vector (0.2881, 0.7277)>
  UV <Vector (0.3014, 0.7334)>
  UV <Vector (0.2981, 0.7392)>
Face 7357
UV Count: 3
  UV <Vector (0.2748, 0.7234)>
  UV <Vector (0.2759, 0.7316)>
  UV <Vector (0.2672, 0.7297)>
Face 7358
UV Count: 3
  UV <Vector (0.2673, 0.7357)>
  UV <Vector (0.2672, 0.7297)>
  UV <Vector (0.2759, 0.7316)>
Face 7359
UV Count: 3
  UV <Vector (0.2761, 0.7374)>
  UV <Vector (0.2754, 0.7427)>
  UV <Vector (0.2672, 0.7410)>
Face 7360
UV Count: 3
  UV <Vector (0.2903, 0.7544)>
  UV <Vector (0.2878, 0.7584)>
  UV <Vector (0.2801, 0.7546)>
Face 7361
UV Count: 3
  UV <Vector (0.2949, 0.7449)>
  UV <Vector (0.2922, 0.7497)>
  UV <Vector (0.2839, 0.7454)>
Face 7362
UV Count: 3
  UV <Vector (0.2858, 0.7340)>
  UV <Vector (0.2981, 0.7392)>
  UV <Vector (0.2949, 0.7449)>
Face 7363
UV Count: 3
  UV <Vector (0.2981, 0.7392)>
  UV <Vector (0.3113, 0.7469)>
  UV <Vector (0.3053, 0.7517)>
Face 7364
UV Count: 3
  UV <Vector (0.2922, 0.7497)>
  UV <Vector (0.2949, 0.7449)>
  UV <Vector (0.3053, 0.7517)>
Face 7365
UV Count: 3
  UV <Vector (0.2878, 0.7584)>
  UV <Vector (0.2903, 0.7544)>
  UV <Vector (0.2984, 0.7592)>
Face 7366
UV Count: 3
  UV <Vector (0.2860, 0.7631)>
  UV <Vector (0.2878, 0.7584)>
  UV <Vector (0.2963, 0.7633)>
Face 7367
UV Count: 3
  UV <Vector (0.2878, 0.7584)>
  UV <Vector (0.2860, 0.7631)>
  UV <Vector (0.2778, 0.7591)>
Face 7368
UV Count: 3
  UV <Vector (0.2657, 0.7506)>
  UV <Vector (0.2662, 0.7459)>
  UV <Vector (0.2743, 0.7476)>
Face 7369
UV Count: 3
  UV <Vector (0.2641, 0.7545)>
  UV <Vector (0.2657, 0.7506)>
  UV <Vector (0.2727, 0.7521)>
Face 7370
UV Count: 3
  UV <Vector (0.2624, 0.7621)>
  UV <Vector (0.2629, 0.7579)>
  UV <Vector (0.2698, 0.7600)>
Face 7371
UV Count: 3
  UV <Vector (0.2768, 0.7625)>
  UV <Vector (0.2842, 0.7658)>
  UV <Vector (0.2825, 0.7687)>
Face 7372
UV Count: 3
  UV <Vector (0.2842, 0.7658)>
  UV <Vector (0.2916, 0.7696)>
  UV <Vector (0.2894, 0.7714)>
Face 7373
UV Count: 3
  UV <Vector (0.2737, 0.7738)>
  UV <Vector (0.2802, 0.7746)>
  UV <Vector (0.2798, 0.7761)>
Face 7374
UV Count: 3
  UV <Vector (0.2677, 0.7751)>
  UV <Vector (0.2623, 0.7749)>
  UV <Vector (0.2616, 0.7724)>
Face 7375
UV Count: 3
  UV <Vector (0.2563, 0.7886)>
  UV <Vector (0.2562, 0.7860)>
  UV <Vector (0.2591, 0.7860)>
Face 7376
UV Count: 3
  UV <Vector (0.2712, 0.7866)>
  UV <Vector (0.2667, 0.7875)>
  UV <Vector (0.2663, 0.7851)>
Face 7377
UV Count: 3
  UV <Vector (0.2765, 0.7837)>
  UV <Vector (0.2817, 0.7829)>
  UV <Vector (0.2820, 0.7842)>
Face 7378
UV Count: 3
  UV <Vector (0.2872, 0.7832)>
  UV <Vector (0.2820, 0.7842)>
  UV <Vector (0.2817, 0.7829)>
Face 7379
UV Count: 3
  UV <Vector (0.2904, 0.7868)>
  UV <Vector (0.2930, 0.7903)>
  UV <Vector (0.2867, 0.7924)>
Face 7380
UV Count: 3
  UV <Vector (0.2742, 0.7950)>
  UV <Vector (0.2688, 0.7960)>
  UV <Vector (0.2677, 0.7929)>
Face 7381
UV Count: 3
  UV <Vector (0.2568, 0.7964)>
  UV <Vector (0.2562, 0.7941)>
  UV <Vector (0.2594, 0.7942)>
Face 7382
UV Count: 3
  UV <Vector (0.3190, 0.7962)>
  UV <Vector (0.3244, 0.7993)>
  UV <Vector (0.3166, 0.8056)>
Face 7383
UV Count: 3
  UV <Vector (0.3100, 0.7899)>
  UV <Vector (0.3145, 0.7932)>
  UV <Vector (0.3092, 0.7982)>
Face 7384
UV Count: 3
  UV <Vector (0.2916, 0.8008)>
  UV <Vector (0.2893, 0.7969)>
  UV <Vector (0.2960, 0.7940)>
Face 7385
UV Count: 3
  UV <Vector (0.2571, 0.7996)>
  UV <Vector (0.2607, 0.7991)>
  UV <Vector (0.2614, 0.8009)>
Face 7386
UV Count: 3
  UV <Vector (0.2771, 0.8023)>
  UV <Vector (0.2709, 0.8018)>
  UV <Vector (0.2699, 0.7995)>
Face 7387
UV Count: 3
  UV <Vector (0.3082, 0.8105)>
  UV <Vector (0.3045, 0.8057)>
  UV <Vector (0.3127, 0.8020)>
Face 7388
UV Count: 3
  UV <Vector (0.2702, 0.8055)>
  UV <Vector (0.2713, 0.8078)>
  UV <Vector (0.2689, 0.8071)>
Face 7389
UV Count: 3
  UV <Vector (0.2627, 0.8085)>
  UV <Vector (0.2645, 0.8092)>
  UV <Vector (0.2623, 0.8119)>
Face 7390
UV Count: 3
  UV <Vector (0.2599, 0.8233)>
  UV <Vector (0.2603, 0.8265)>
  UV <Vector (0.2566, 0.8264)>
Face 7391
UV Count: 3
  UV <Vector (0.2639, 0.8234)>
  UV <Vector (0.2646, 0.8263)>
  UV <Vector (0.2603, 0.8265)>
Face 7392
UV Count: 3
  UV <Vector (0.2631, 0.8391)>
  UV <Vector (0.2624, 0.8340)>
  UV <Vector (0.2667, 0.8333)>
Face 7393
UV Count: 3
  UV <Vector (0.2656, 0.8295)>
  UV <Vector (0.2667, 0.8333)>
  UV <Vector (0.2624, 0.8340)>
Face 7394
UV Count: 3
  UV <Vector (0.2584, 0.8345)>
  UV <Vector (0.2576, 0.8303)>
  UV <Vector (0.2614, 0.8300)>
Face 7395
UV Count: 3
  UV <Vector (0.2589, 0.8396)>
  UV <Vector (0.2584, 0.8345)>
  UV <Vector (0.2624, 0.8340)>
Face 7396
UV Count: 3
  UV <Vector (0.2593, 0.8519)>
  UV <Vector (0.2593, 0.8454)>
  UV <Vector (0.2638, 0.8447)>
Face 7397
UV Count: 3
  UV <Vector (0.3330, 0.8992)>
  UV <Vector (0.3314, 0.8933)>
  UV <Vector (0.3418, 0.8889)>
Face 7398
UV Count: 3
  UV <Vector (0.2589, 0.8644)>
  UV <Vector (0.2590, 0.8587)>
  UV <Vector (0.2649, 0.8587)>
Face 7399
UV Count: 3
  UV <Vector (0.3381, 0.8783)>
  UV <Vector (0.3396, 0.8839)>
  UV <Vector (0.3305, 0.8878)>
Face 7400
UV Count: 3
  UV <Vector (0.3168, 0.8792)>
  UV <Vector (0.3236, 0.8780)>
  UV <Vector (0.3230, 0.8835)>
Face 7401
UV Count: 3
  UV <Vector (0.3381, 0.8783)>
  UV <Vector (0.3301, 0.8816)>
  UV <Vector (0.3298, 0.8766)>
Face 7402
UV Count: 3
  UV <Vector (0.3430, 0.8700)>
  UV <Vector (0.3448, 0.8741)>
  UV <Vector (0.3381, 0.8783)>
Face 7403
UV Count: 3
  UV <Vector (0.3423, 0.8673)>
  UV <Vector (0.3430, 0.8700)>
  UV <Vector (0.3377, 0.8733)>
Face 7404
UV Count: 3
  UV <Vector (0.3370, 0.8702)>
  UV <Vector (0.3377, 0.8733)>
  UV <Vector (0.3298, 0.8766)>
Face 7405
UV Count: 3
  UV <Vector (0.3178, 0.8752)>
  UV <Vector (0.3242, 0.8740)>
  UV <Vector (0.3236, 0.8780)>
Face 7406
UV Count: 3
  UV <Vector (0.3415, 0.8622)>
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3369, 0.8656)>
Face 7407
UV Count: 3
  UV <Vector (0.3369, 0.8642)>
  UV <Vector (0.3369, 0.8656)>
  UV <Vector (0.3309, 0.8677)>
Face 7408
UV Count: 3
  UV <Vector (0.3193, 0.8691)>
  UV <Vector (0.3250, 0.8677)>
  UV <Vector (0.3247, 0.8696)>
Face 7409
UV Count: 3
  UV <Vector (0.3059, 0.8696)>
  UV <Vector (0.3130, 0.8697)>
  UV <Vector (0.3122, 0.8718)>
Face 7410
UV Count: 3
  UV <Vector (0.3088, 0.8801)>
  UV <Vector (0.3005, 0.8797)>
  UV <Vector (0.3027, 0.8756)>
Face 7411
UV Count: 3
  UV <Vector (0.2999, 0.8683)>
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.2947, 0.8679)>
Face 7412
UV Count: 3
  UV <Vector (0.2675, 0.7674)>
  UV <Vector (0.2615, 0.7662)>
  UV <Vector (0.2624, 0.7621)>
Face 7413
UV Count: 3
  UV <Vector (0.2754, 0.7660)>
  UV <Vector (0.2825, 0.7687)>
  UV <Vector (0.2813, 0.7710)>
Face 7414
UV Count: 3
  UV <Vector (0.2825, 0.7687)>
  UV <Vector (0.2894, 0.7714)>
  UV <Vector (0.2882, 0.7730)>
Face 7415
UV Count: 3
  UV <Vector (0.2846, 0.7881)>
  UV <Vector (0.2829, 0.7859)>
  UV <Vector (0.2882, 0.7846)>
Face 7416
UV Count: 3
  UV <Vector (0.2671, 0.7902)>
  UV <Vector (0.2717, 0.7895)>
  UV <Vector (0.2726, 0.7918)>
Face 7417
UV Count: 3
  UV <Vector (0.2562, 0.7941)>
  UV <Vector (0.2562, 0.7911)>
  UV <Vector (0.2593, 0.7911)>
Face 7418
UV Count: 3
  UV <Vector (0.2625, 0.7857)>
  UV <Vector (0.2663, 0.7851)>
  UV <Vector (0.2667, 0.7875)>
Face 7419
UV Count: 3
  UV <Vector (0.2630, 0.7909)>
  UV <Vector (0.2671, 0.7902)>
  UV <Vector (0.2677, 0.7929)>
Face 7420
UV Count: 3
  UV <Vector (0.2631, 0.7936)>
  UV <Vector (0.2677, 0.7929)>
  UV <Vector (0.2688, 0.7960)>
Face 7421
UV Count: 3
  UV <Vector (0.2648, 0.7988)>
  UV <Vector (0.2699, 0.7995)>
  UV <Vector (0.2709, 0.8018)>
Face 7422
UV Count: 3
  UV <Vector (0.2942, 0.8781)>
  UV <Vector (0.2872, 0.8759)>
  UV <Vector (0.2915, 0.8723)>
Face 7423
UV Count: 3
  UV <Vector (0.2576, 0.8303)>
  UV <Vector (0.2566, 0.8264)>
  UV <Vector (0.2603, 0.8265)>
Face 7424
UV Count: 3
  UV <Vector (0.2646, 0.8263)>
  UV <Vector (0.2656, 0.8295)>
  UV <Vector (0.2614, 0.8300)>
Face 7425
UV Count: 3
  UV <Vector (0.2623, 0.8119)>
  UV <Vector (0.2622, 0.8144)>
  UV <Vector (0.2593, 0.8138)>
Face 7426
UV Count: 3
  UV <Vector (0.2645, 0.8092)>
  UV <Vector (0.2664, 0.8092)>
  UV <Vector (0.2655, 0.8118)>
Face 7427
UV Count: 3
  UV <Vector (0.2622, 0.8144)>
  UV <Vector (0.2623, 0.8119)>
  UV <Vector (0.2655, 0.8118)>
Face 7428
UV Count: 3
  UV <Vector (0.2656, 0.8295)>
  UV <Vector (0.2646, 0.8263)>
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Face 7429
UV Count: 3
  UV <Vector (0.2822, 0.8334)>
  UV <Vector (0.2774, 0.8354)>
  UV <Vector (0.2759, 0.8311)>
Face 7430
UV Count: 3
  UV <Vector (0.2738, 0.8250)>
  UV <Vector (0.2780, 0.8241)>
  UV <Vector (0.2788, 0.8265)>
Face 7431
UV Count: 3
  UV <Vector (0.2780, 0.8241)>
  UV <Vector (0.2738, 0.8250)>
  UV <Vector (0.2730, 0.8226)>
Face 7432
UV Count: 3
  UV <Vector (0.2703, 0.8106)>
  UV <Vector (0.2720, 0.8125)>
  UV <Vector (0.2692, 0.8138)>
Face 7433
UV Count: 3
  UV <Vector (0.2689, 0.8082)>
  UV <Vector (0.2703, 0.8106)>
  UV <Vector (0.2682, 0.8115)>
Face 7434
UV Count: 3
  UV <Vector (0.2575, 0.8097)>
  UV <Vector (0.2612, 0.8079)>
  UV <Vector (0.2627, 0.8085)>
Face 7435
UV Count: 3
  UV <Vector (0.2663, 0.8034)>
  UV <Vector (0.2686, 0.8044)>
  UV <Vector (0.2657, 0.8055)>
Face 7436
UV Count: 3
  UV <Vector (0.2532, 0.8085)>
  UV <Vector (0.2567, 0.8082)>
  UV <Vector (0.2575, 0.8097)>
Face 7437
UV Count: 3
  UV <Vector (0.2565, 0.8121)>
  UV <Vector (0.2538, 0.8098)>
  UV <Vector (0.2575, 0.8097)>
Face 7438
UV Count: 3
  UV <Vector (0.2594, 0.8112)>
  UV <Vector (0.2593, 0.8138)>
  UV <Vector (0.2566, 0.8144)>
Face 7439
UV Count: 3
  UV <Vector (0.2583, 0.9765)>
  UV <Vector (0.2612, 0.9792)>
  UV <Vector (0.2592, 0.9814)>
Face 7440
UV Count: 3
  UV <Vector (0.2592, 0.9814)>
  UV <Vector (0.2585, 0.9844)>
  UV <Vector (0.2544, 0.9847)>
Face 7441
UV Count: 3
  UV <Vector (0.2606, 0.9954)>
  UV <Vector (0.2622, 0.9915)>
  UV <Vector (0.2649, 0.9938)>
Face 7442
UV Count: 3
  UV <Vector (0.2698, 0.9920)>
  UV <Vector (0.2726, 0.9893)>
  UV <Vector (0.2751, 0.9918)>
Face 7443
UV Count: 3
  UV <Vector (0.2638, 0.8447)>
  UV <Vector (0.2688, 0.8438)>
  UV <Vector (0.2700, 0.8502)>
Face 7444
UV Count: 3
  UV <Vector (0.2748, 0.7234)>
  UV <Vector (0.2881, 0.7277)>
  UV <Vector (0.2858, 0.7340)>
Face 7445
UV Count: 3
  UV <Vector (0.2761, 0.7374)>
  UV <Vector (0.2759, 0.7316)>
  UV <Vector (0.2858, 0.7340)>
Face 7446
UV Count: 3
  UV <Vector (0.2754, 0.7427)>
  UV <Vector (0.2761, 0.7374)>
  UV <Vector (0.2848, 0.7400)>
Face 7447
UV Count: 3
  UV <Vector (0.2727, 0.7521)>
  UV <Vector (0.2743, 0.7476)>
  UV <Vector (0.2823, 0.7504)>
Face 7448
UV Count: 3
  UV <Vector (0.2711, 0.7563)>
  UV <Vector (0.2727, 0.7521)>
  UV <Vector (0.2801, 0.7546)>
Face 7449
UV Count: 3
  UV <Vector (0.2684, 0.7637)>
  UV <Vector (0.2698, 0.7600)>
  UV <Vector (0.2768, 0.7625)>
Face 7450
UV Count: 3
  UV <Vector (0.2684, 0.7637)>
  UV <Vector (0.2754, 0.7660)>
  UV <Vector (0.2744, 0.7691)>
Face 7451
UV Count: 3
  UV <Vector (0.2673, 0.7728)>
  UV <Vector (0.2737, 0.7738)>
  UV <Vector (0.2735, 0.7755)>
Face 7452
UV Count: 3
  UV <Vector (0.3113, 0.7469)>
  UV <Vector (0.3232, 0.7580)>
  UV <Vector (0.3160, 0.7612)>
Face 7453
UV Count: 3
  UV <Vector (0.3015, 0.7557)>
  UV <Vector (0.3053, 0.7517)>
  UV <Vector (0.3160, 0.7612)>
Face 7454
UV Count: 3
  UV <Vector (0.3074, 0.7665)>
  UV <Vector (0.3035, 0.7688)>
  UV <Vector (0.2963, 0.7633)>
Face 7455
UV Count: 3
  UV <Vector (0.2963, 0.7633)>
  UV <Vector (0.3035, 0.7688)>
  UV <Vector (0.2997, 0.7710)>
Face 7456
UV Count: 3
  UV <Vector (0.3174, 0.7867)>
  UV <Vector (0.3114, 0.7850)>
  UV <Vector (0.3105, 0.7800)>
Face 7457
UV Count: 3
  UV <Vector (0.3213, 0.7811)>
  UV <Vector (0.3286, 0.7815)>
  UV <Vector (0.3300, 0.7904)>
Face 7458
UV Count: 3
  UV <Vector (0.3372, 0.7920)>
  UV <Vector (0.3300, 0.7904)>
  UV <Vector (0.3286, 0.7815)>
Face 7459
UV Count: 3
  UV <Vector (0.3239, 0.9027)>
  UV <Vector (0.3228, 0.8957)>
  UV <Vector (0.3314, 0.8933)>
Face 7460
UV Count: 3
  UV <Vector (0.3305, 0.8878)>
  UV <Vector (0.3224, 0.8900)>
  UV <Vector (0.3230, 0.8835)>
Face 7461
UV Count: 3
  UV <Vector (0.3301, 0.8816)>
  UV <Vector (0.3230, 0.8835)>
  UV <Vector (0.3236, 0.8780)>
Face 7462
UV Count: 3
  UV <Vector (0.3298, 0.8766)>
  UV <Vector (0.3236, 0.8780)>
  UV <Vector (0.3242, 0.8740)>
Face 7463
UV Count: 3
  UV <Vector (0.3247, 0.8696)>
  UV <Vector (0.3250, 0.8677)>
  UV <Vector (0.3310, 0.8661)>
Face 7464
UV Count: 3
  UV <Vector (0.4127, 0.6957)>
  UV <Vector (0.4190, 0.7147)>
  UV <Vector (0.4078, 0.7130)>
Face 7465
UV Count: 3
  UV <Vector (0.4363, 0.6962)>
  UV <Vector (0.4410, 0.7161)>
  UV <Vector (0.4300, 0.7159)>
Face 7466
UV Count: 3
  UV <Vector (0.4628, 0.6938)>
  UV <Vector (0.4663, 0.7156)>
  UV <Vector (0.4528, 0.7169)>
Face 7467
UV Count: 3
  UV <Vector (0.4783, 0.7138)>
  UV <Vector (0.4764, 0.6916)>
  UV <Vector (0.4901, 0.6880)>
Face 7468
UV Count: 3
  UV <Vector (0.4021, 0.6605)>
  UV <Vector (0.4070, 0.6781)>
  UV <Vector (0.3951, 0.6780)>
Face 7469
UV Count: 3
  UV <Vector (0.4149, 0.6607)>
  UV <Vector (0.4277, 0.6589)>
  UV <Vector (0.4317, 0.6769)>
Face 7470
UV Count: 3
  UV <Vector (0.4428, 0.6588)>
  UV <Vector (0.4586, 0.6576)>
  UV <Vector (0.4603, 0.6745)>
Face 7471
UV Count: 3
  UV <Vector (0.4744, 0.6542)>
  UV <Vector (0.4901, 0.6497)>
  UV <Vector (0.4901, 0.6658)>
Face 7472
UV Count: 3
  UV <Vector (0.4586, 0.6576)>
  UV <Vector (0.4744, 0.6542)>
  UV <Vector (0.4753, 0.6711)>
Face 7473
UV Count: 3
  UV <Vector (0.4764, 0.6916)>
  UV <Vector (0.4783, 0.7138)>
  UV <Vector (0.4663, 0.7156)>
Face 7474
UV Count: 3
  UV <Vector (0.4739, 0.8613)>
  UV <Vector (0.4752, 0.8384)>
  UV <Vector (0.4834, 0.8428)>
Face 7475
UV Count: 3
  UV <Vector (0.3355, 0.9079)>
  UV <Vector (0.3377, 0.9165)>
  UV <Vector (0.3295, 0.9198)>
Face 7476
UV Count: 3
  UV <Vector (0.3377, 0.9165)>
  UV <Vector (0.3355, 0.9079)>
  UV <Vector (0.3462, 0.9035)>
Face 7477
UV Count: 3
  UV <Vector (0.3494, 0.9139)>
  UV <Vector (0.3462, 0.9035)>
  UV <Vector (0.3574, 0.8991)>
Face 7478
UV Count: 3
  UV <Vector (0.3363, 0.8500)>
  UV <Vector (0.3360, 0.8533)>
  UV <Vector (0.3291, 0.8535)>
Face 7479
UV Count: 3
  UV <Vector (0.3221, 0.8542)>
  UV <Vector (0.3211, 0.8490)>
  UV <Vector (0.3290, 0.8487)>
Face 7480
UV Count: 3
  UV <Vector (0.3448, 0.8741)>
  UV <Vector (0.3430, 0.8700)>
  UV <Vector (0.3480, 0.8651)>
Face 7481
UV Count: 3
  UV <Vector (0.3422, 0.8527)>
  UV <Vector (0.3461, 0.8558)>
  UV <Vector (0.3440, 0.8576)>
Face 7482
UV Count: 3
  UV <Vector (0.2688, 0.8438)>
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2760, 0.8473)>
Face 7483
UV Count: 3
  UV <Vector (0.3291, 0.8535)>
  UV <Vector (0.3300, 0.8571)>
  UV <Vector (0.3236, 0.8579)>
Face 7484
UV Count: 3
  UV <Vector (0.3360, 0.8533)>
  UV <Vector (0.3358, 0.8564)>
  UV <Vector (0.3300, 0.8571)>
Face 7485
UV Count: 3
  UV <Vector (0.3253, 0.8658)>
  UV <Vector (0.3198, 0.8671)>
  UV <Vector (0.3210, 0.8644)>
Face 7486
UV Count: 3
  UV <Vector (0.3416, 0.8608)>
  UV <Vector (0.3374, 0.8626)>
  UV <Vector (0.3379, 0.8609)>
Face 7487
UV Count: 3
  UV <Vector (0.3374, 0.8626)>
  UV <Vector (0.3314, 0.8644)>
  UV <Vector (0.3318, 0.8622)>
Face 7488
UV Count: 3
  UV <Vector (0.2955, 0.8650)>
  UV <Vector (0.2966, 0.8642)>
  UV <Vector (0.3015, 0.8653)>
Face 7489
UV Count: 3
  UV <Vector (0.3142, 0.8674)>
  UV <Vector (0.3068, 0.8677)>
  UV <Vector (0.3081, 0.8657)>
Face 7490
UV Count: 3
  UV <Vector (0.3314, 0.8644)>
  UV <Vector (0.3253, 0.8658)>
  UV <Vector (0.3255, 0.8636)>
Face 7491
UV Count: 3
  UV <Vector (0.3414, 0.8559)>
  UV <Vector (0.3440, 0.8576)>
  UV <Vector (0.3418, 0.8597)>
Face 7492
UV Count: 3
  UV <Vector (0.2729, 0.9870)>
  UV <Vector (0.2726, 0.9893)>
  UV <Vector (0.2696, 0.9876)>
Face 7493
UV Count: 3
  UV <Vector (0.2612, 0.9792)>
  UV <Vector (0.2636, 0.9816)>
  UV <Vector (0.2623, 0.9827)>
Face 7494
UV Count: 3
  UV <Vector (0.2585, 0.9844)>
  UV <Vector (0.2592, 0.9814)>
  UV <Vector (0.2623, 0.9827)>
Face 7495
UV Count: 3
  UV <Vector (0.2649, 0.9938)>
  UV <Vector (0.2622, 0.9915)>
  UV <Vector (0.2637, 0.9894)>
Face 7496
UV Count: 3
  UV <Vector (0.6387, 0.4467)>
  UV <Vector (0.6388, 0.4505)>
  UV <Vector (0.6356, 0.4511)>
Face 7497
UV Count: 3
  UV <Vector (0.2798, 0.7761)>
  UV <Vector (0.2797, 0.7778)>
  UV <Vector (0.2738, 0.7778)>
Face 7498
UV Count: 3
  UV <Vector (0.2684, 0.7779)>
  UV <Vector (0.2677, 0.7751)>
  UV <Vector (0.2735, 0.7755)>
Face 7499
UV Count: 3
  UV <Vector (0.2623, 0.7749)>
  UV <Vector (0.2677, 0.7751)>
  UV <Vector (0.2684, 0.7779)>
Face 7500
UV Count: 3
  UV <Vector (0.4124, 0.6449)>
  UV <Vector (0.4149, 0.6607)>
  UV <Vector (0.4021, 0.6605)>
Face 7501
UV Count: 3
  UV <Vector (0.4070, 0.6781)>
  UV <Vector (0.4021, 0.6605)>
  UV <Vector (0.4149, 0.6607)>
Face 7502
UV Count: 3
  UV <Vector (0.4243, 0.6966)>
  UV <Vector (0.4300, 0.7159)>
  UV <Vector (0.4190, 0.7147)>
Face 7503
UV Count: 3
  UV <Vector (0.4444, 0.8389)>
  UV <Vector (0.4441, 0.8208)>
  UV <Vector (0.4521, 0.8253)>
Face 7504
UV Count: 3
  UV <Vector (0.4494, 0.8614)>
  UV <Vector (0.4458, 0.8789)>
  UV <Vector (0.4404, 0.8731)>
Face 7505
UV Count: 3
  UV <Vector (0.4419, 0.6447)>
  UV <Vector (0.4428, 0.6588)>
  UV <Vector (0.4277, 0.6589)>
Face 7506
UV Count: 3
  UV <Vector (0.4428, 0.6588)>
  UV <Vector (0.4457, 0.6760)>
  UV <Vector (0.4317, 0.6769)>
Face 7507
UV Count: 3
  UV <Vector (0.4491, 0.6954)>
  UV <Vector (0.4528, 0.7169)>
  UV <Vector (0.4410, 0.7161)>
Face 7508
UV Count: 3
  UV <Vector (0.4666, 0.8332)>
  UV <Vector (0.4657, 0.8544)>
  UV <Vector (0.4583, 0.8487)>
Face 7509
UV Count: 3
  UV <Vector (0.4630, 0.8748)>
  UV <Vector (0.4579, 0.8934)>
  UV <Vector (0.4518, 0.8851)>
Face 7510
UV Count: 3
  UV <Vector (0.3206, 0.9224)>
  UV <Vector (0.3167, 0.9127)>
  UV <Vector (0.3269, 0.9104)>
Face 7511
UV Count: 3
  UV <Vector (0.3149, 0.9046)>
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3228, 0.8957)>
Face 7512
UV Count: 3
  UV <Vector (0.3224, 0.8900)>
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3161, 0.8847)>
Face 7513
UV Count: 3
  UV <Vector (0.3221, 0.8542)>
  UV <Vector (0.3236, 0.8579)>
  UV <Vector (0.3165, 0.8593)>
Face 7514
UV Count: 3
  UV <Vector (0.3211, 0.8490)>
  UV <Vector (0.3221, 0.8542)>
  UV <Vector (0.3157, 0.8552)>
Face 7515
UV Count: 3
  UV <Vector (0.2867, 0.7924)>
  UV <Vector (0.2800, 0.7940)>
  UV <Vector (0.2783, 0.7903)>
Face 7516
UV Count: 3
  UV <Vector (0.2769, 0.7878)>
  UV <Vector (0.2829, 0.7859)>
  UV <Vector (0.2846, 0.7881)>
Face 7517
UV Count: 3
  UV <Vector (0.3113, 0.7469)>
  UV <Vector (0.2981, 0.7392)>
  UV <Vector (0.3014, 0.7334)>
Face 7518
UV Count: 3
  UV <Vector (0.4261, 0.6211)>
  UV <Vector (0.4263, 0.6330)>
  UV <Vector (0.4116, 0.6330)>
Face 7519
UV Count: 3
  UV <Vector (0.4263, 0.6330)>
  UV <Vector (0.4261, 0.6211)>
  UV <Vector (0.4414, 0.6211)>
Face 7520
UV Count: 3
  UV <Vector (0.3980, 0.6333)>
  UV <Vector (0.3981, 0.6212)>
  UV <Vector (0.4117, 0.6209)>
Face 7521
UV Count: 3
  UV <Vector (0.4008, 0.6087)>
  UV <Vector (0.3981, 0.6212)>
  UV <Vector (0.3849, 0.6221)>
Face 7522
UV Count: 3
  UV <Vector (0.3981, 0.6212)>
  UV <Vector (0.3980, 0.6333)>
  UV <Vector (0.3846, 0.6342)>
Face 7523
UV Count: 3
  UV <Vector (0.3568, 0.6219)>
  UV <Vector (0.3576, 0.6356)>
  UV <Vector (0.3428, 0.6360)>
Face 7524
UV Count: 3
  UV <Vector (0.3714, 0.6350)>
  UV <Vector (0.3715, 0.6219)>
  UV <Vector (0.3849, 0.6221)>
Face 7525
UV Count: 3
  UV <Vector (0.3417, 0.6224)>
  UV <Vector (0.3428, 0.6360)>
  UV <Vector (0.3278, 0.6358)>
Face 7526
UV Count: 3
  UV <Vector (0.3459, 0.7922)>
  UV <Vector (0.3372, 0.7920)>
  UV <Vector (0.3364, 0.7813)>
Face 7527
UV Count: 3
  UV <Vector (0.3178, 0.7430)>
  UV <Vector (0.3304, 0.7548)>
  UV <Vector (0.3232, 0.7580)>
Face 7528
UV Count: 3
  UV <Vector (0.3272, 0.7372)>
  UV <Vector (0.3399, 0.7528)>
  UV <Vector (0.3304, 0.7548)>
Face 7529
UV Count: 3
  UV <Vector (0.3123, 0.6356)>
  UV <Vector (0.3121, 0.6223)>
  UV <Vector (0.3270, 0.6224)>
Face 7530
UV Count: 3
  UV <Vector (0.4533, 0.7919)>
  UV <Vector (0.4589, 0.7925)>
  UV <Vector (0.4591, 0.8102)>
Face 7531
UV Count: 3
  UV <Vector (0.4742, 0.7935)>
  UV <Vector (0.4745, 0.8158)>
  UV <Vector (0.4659, 0.8129)>
Face 7532
UV Count: 3
  UV <Vector (0.4911, 0.7981)>
  UV <Vector (0.4922, 0.8204)>
  UV <Vector (0.4838, 0.8189)>
Face 7533
UV Count: 3
  UV <Vector (0.4831, 0.7963)>
  UV <Vector (0.4838, 0.8189)>
  UV <Vector (0.4745, 0.8158)>
Face 7534
UV Count: 3
  UV <Vector (0.4533, 0.7919)>
  UV <Vector (0.4525, 0.8075)>
  UV <Vector (0.4445, 0.8026)>
Face 7535
UV Count: 3
  UV <Vector (0.4589, 0.7925)>
  UV <Vector (0.4645, 0.7911)>
  UV <Vector (0.4659, 0.8129)>
Face 7536
UV Count: 3
  UV <Vector (0.2952, 0.8664)>
  UV <Vector (0.2947, 0.8679)>
  UV <Vector (0.2908, 0.8653)>
Face 7537
UV Count: 3
  UV <Vector (0.2955, 0.8650)>
  UV <Vector (0.2921, 0.8619)>
  UV <Vector (0.2943, 0.8621)>
Face 7538
UV Count: 3
  UV <Vector (0.2980, 0.8604)>
  UV <Vector (0.2970, 0.8622)>
  UV <Vector (0.2952, 0.8606)>
Face 7539
UV Count: 3
  UV <Vector (0.2869, 0.8694)>
  UV <Vector (0.2915, 0.8723)>
  UV <Vector (0.2872, 0.8759)>
Face 7540
UV Count: 3
  UV <Vector (0.2563, 0.8067)>
  UV <Vector (0.2599, 0.8063)>
  UV <Vector (0.2602, 0.8073)>
Face 7541
UV Count: 3
  UV <Vector (0.2567, 0.8082)>
  UV <Vector (0.2602, 0.8073)>
  UV <Vector (0.2612, 0.8079)>
Face 7542
UV Count: 3
  UV <Vector (0.2703, 0.9779)>
  UV <Vector (0.2734, 0.9765)>
  UV <Vector (0.2751, 0.9792)>
Face 7543
UV Count: 3
  UV <Vector (0.2648, 0.9774)>
  UV <Vector (0.2656, 0.9742)>
  UV <Vector (0.2699, 0.9753)>
Face 7544
UV Count: 3
  UV <Vector (0.2656, 0.9742)>
  UV <Vector (0.2648, 0.9774)>
  UV <Vector (0.2612, 0.9792)>
Face 7545
UV Count: 3
  UV <Vector (0.2648, 0.9774)>
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2636, 0.9816)>
Face 7546
UV Count: 3
  UV <Vector (0.3430, 0.8700)>
  UV <Vector (0.3423, 0.8673)>
  UV <Vector (0.3464, 0.8627)>
Face 7547
UV Count: 3
  UV <Vector (0.2797, 0.8581)>
  UV <Vector (0.2778, 0.8625)>
  UV <Vector (0.2706, 0.8632)>
Face 7548
UV Count: 3
  UV <Vector (0.3029, 0.8525)>
  UV <Vector (0.3083, 0.8513)>
  UV <Vector (0.3099, 0.8561)>
Face 7549
UV Count: 3
  UV <Vector (0.2706, 0.8632)>
  UV <Vector (0.2647, 0.8642)>
  UV <Vector (0.2649, 0.8587)>
Face 7550
UV Count: 3
  UV <Vector (0.3077, 0.8859)>
  UV <Vector (0.2986, 0.8860)>
  UV <Vector (0.3005, 0.8797)>
Face 7551
UV Count: 3
  UV <Vector (0.2906, 0.8848)>
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2872, 0.8759)>
Face 7552
UV Count: 3
  UV <Vector (0.3065, 0.8928)>
  UV <Vector (0.2970, 0.8927)>
  UV <Vector (0.2986, 0.8860)>
Face 7553
UV Count: 3
  UV <Vector (0.2639, 0.8700)>
  UV <Vector (0.2645, 0.8775)>
  UV <Vector (0.2582, 0.8765)>
Face 7554
UV Count: 3
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2906, 0.8848)>
  UV <Vector (0.2883, 0.8914)>
Face 7555
UV Count: 3
  UV <Vector (0.2795, 0.8723)>
  UV <Vector (0.2724, 0.8784)>
  UV <Vector (0.2695, 0.8698)>
Face 7556
UV Count: 3
  UV <Vector (0.2724, 0.8784)>
  UV <Vector (0.2645, 0.8775)>
  UV <Vector (0.2639, 0.8700)>
Face 7557
UV Count: 3
  UV <Vector (0.2639, 0.8859)>
  UV <Vector (0.2565, 0.8841)>
  UV <Vector (0.2582, 0.8765)>
Face 7558
UV Count: 3
  UV <Vector (0.2639, 0.8859)>
  UV <Vector (0.2628, 0.8916)>
  UV <Vector (0.2568, 0.8904)>
Face 7559
UV Count: 3
  UV <Vector (0.3211, 0.8490)>
  UV <Vector (0.3203, 0.8436)>
  UV <Vector (0.3291, 0.8431)>
Face 7560
UV Count: 3
  UV <Vector (0.3369, 0.8445)>
  UV <Vector (0.3363, 0.8500)>
  UV <Vector (0.3290, 0.8487)>
Face 7561
UV Count: 3
  UV <Vector (0.2793, 0.8400)>
  UV <Vector (0.2840, 0.8380)>
  UV <Vector (0.2857, 0.8427)>
Face 7562
UV Count: 3
  UV <Vector (0.3461, 0.8558)>
  UV <Vector (0.3422, 0.8527)>
  UV <Vector (0.3435, 0.8476)>
Face 7563
UV Count: 3
  UV <Vector (0.2797, 0.8581)>
  UV <Vector (0.2725, 0.8566)>
  UV <Vector (0.2786, 0.8522)>
Face 7564
UV Count: 3
  UV <Vector (0.2941, 0.8338)>
  UV <Vector (0.3006, 0.8314)>
  UV <Vector (0.3028, 0.8364)>
Face 7565
UV Count: 3
  UV <Vector (0.3007, 0.8480)>
  UV <Vector (0.3063, 0.8462)>
  UV <Vector (0.3083, 0.8513)>
Face 7566
UV Count: 3
  UV <Vector (0.2840, 0.8380)>
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2910, 0.8407)>
Face 7567
UV Count: 3
  UV <Vector (0.3106, 0.8395)>
  UV <Vector (0.3190, 0.8377)>
  UV <Vector (0.3203, 0.8436)>
Face 7568
UV Count: 3
  UV <Vector (0.2989, 0.8432)>
  UV <Vector (0.3046, 0.8413)>
  UV <Vector (0.3063, 0.8462)>
Face 7569
UV Count: 3
  UV <Vector (0.3122, 0.8450)>
  UV <Vector (0.3203, 0.8436)>
  UV <Vector (0.3211, 0.8490)>
Face 7570
UV Count: 3
  UV <Vector (0.2836, 0.8492)>
  UV <Vector (0.2880, 0.8469)>
  UV <Vector (0.2908, 0.8510)>
Face 7571
UV Count: 3
  UV <Vector (0.2956, 0.8495)>
  UV <Vector (0.2908, 0.8510)>
  UV <Vector (0.2880, 0.8469)>
Face 7572
UV Count: 3
  UV <Vector (0.2908, 0.8510)>
  UV <Vector (0.2956, 0.8495)>
  UV <Vector (0.2980, 0.8535)>
Face 7573
UV Count: 3
  UV <Vector (0.3171, 0.8317)>
  UV <Vector (0.3091, 0.8342)>
  UV <Vector (0.3075, 0.8289)>
Face 7574
UV Count: 3
  UV <Vector (0.2990, 0.9241)>
  UV <Vector (0.2967, 0.9132)>
  UV <Vector (0.3070, 0.9137)>
Face 7575
UV Count: 3
  UV <Vector (0.2510, 0.9217)>
  UV <Vector (0.2510, 0.9081)>
  UV <Vector (0.2605, 0.9083)>
Face 7576
UV Count: 3
  UV <Vector (0.3552, 0.8895)>
  UV <Vector (0.3514, 0.8831)>
  UV <Vector (0.3603, 0.8731)>
Face 7577
UV Count: 3
  UV <Vector (0.3441, 0.8950)>
  UV <Vector (0.3418, 0.8889)>
  UV <Vector (0.3514, 0.8831)>
Face 7578
UV Count: 3
  UV <Vector (0.3396, 0.8839)>
  UV <Vector (0.3381, 0.8783)>
  UV <Vector (0.3448, 0.8741)>
Face 7579
UV Count: 3
  UV <Vector (0.3475, 0.8790)>
  UV <Vector (0.3448, 0.8741)>
  UV <Vector (0.3511, 0.8674)>
Face 7580
UV Count: 3
  UV <Vector (0.2860, 0.7764)>
  UV <Vector (0.2798, 0.7761)>
  UV <Vector (0.2802, 0.7746)>
Face 7581
UV Count: 3
  UV <Vector (0.3050, 0.7865)>
  UV <Vector (0.3100, 0.7899)>
  UV <Vector (0.3055, 0.7942)>
Face 7582
UV Count: 3
  UV <Vector (0.2970, 0.7823)>
  UV <Vector (0.3004, 0.7841)>
  UV <Vector (0.2978, 0.7872)>
Face 7583
UV Count: 3
  UV <Vector (0.2945, 0.7742)>
  UV <Vector (0.2894, 0.7714)>
  UV <Vector (0.2916, 0.7696)>
Face 7584
UV Count: 3
  UV <Vector (0.2929, 0.7750)>
  UV <Vector (0.2882, 0.7730)>
  UV <Vector (0.2894, 0.7714)>
Face 7585
UV Count: 3
  UV <Vector (0.3114, 0.7850)>
  UV <Vector (0.3062, 0.7829)>
  UV <Vector (0.3052, 0.7794)>
Face 7586
UV Count: 3
  UV <Vector (0.2860, 0.7764)>
  UV <Vector (0.2860, 0.7779)>
  UV <Vector (0.2797, 0.7778)>
Face 7587
UV Count: 3
  UV <Vector (0.5822, 0.5409)>
  UV <Vector (0.5773, 0.5428)>
  UV <Vector (0.5705, 0.5281)>
Face 7588
UV Count: 3
  UV <Vector (0.5647, 0.5901)>
  UV <Vector (0.5625, 0.5864)>
  UV <Vector (0.5714, 0.5806)>
Face 7589
UV Count: 3
  UV <Vector (0.5303, 0.5827)>
  UV <Vector (0.5329, 0.5799)>
  UV <Vector (0.5419, 0.5862)>
Face 7590
UV Count: 3
  UV <Vector (0.4200, 0.8622)>
  UV <Vector (0.4156, 0.8594)>
  UV <Vector (0.4168, 0.8556)>
Face 7591
UV Count: 3
  UV <Vector (0.5224, 0.5624)>
  UV <Vector (0.5263, 0.5716)>
  UV <Vector (0.5224, 0.5736)>
Face 7592
UV Count: 3
  UV <Vector (0.5303, 0.5827)>
  UV <Vector (0.5224, 0.5736)>
  UV <Vector (0.5263, 0.5716)>
Face 7593
UV Count: 3
  UV <Vector (0.5173, 0.5375)>
  UV <Vector (0.5217, 0.5391)>
  UV <Vector (0.5207, 0.5497)>
Face 7594
UV Count: 3
  UV <Vector (0.5651, 0.5133)>
  UV <Vector (0.5631, 0.5173)>
  UV <Vector (0.5605, 0.5147)>
Face 7595
UV Count: 3
  UV <Vector (0.2967, 0.9132)>
  UV <Vector (0.2957, 0.9051)>
  UV <Vector (0.3054, 0.9051)>
Face 7596
UV Count: 3
  UV <Vector (0.3167, 0.9127)>
  UV <Vector (0.3149, 0.9046)>
  UV <Vector (0.3239, 0.9027)>
Face 7597
UV Count: 3
  UV <Vector (0.3330, 0.8992)>
  UV <Vector (0.3355, 0.9079)>
  UV <Vector (0.3269, 0.9104)>
Face 7598
UV Count: 3
  UV <Vector (0.3355, 0.9079)>
  UV <Vector (0.3330, 0.8992)>
  UV <Vector (0.3441, 0.8950)>
Face 7599
UV Count: 3
  UV <Vector (0.3462, 0.9035)>
  UV <Vector (0.3441, 0.8950)>
  UV <Vector (0.3552, 0.8895)>
Face 7600
UV Count: 3
  UV <Vector (0.5224, 0.5624)>
  UV <Vector (0.5178, 0.5635)>
  UV <Vector (0.5157, 0.5491)>
Face 7601
UV Count: 3
  UV <Vector (0.5813, 0.5737)>
  UV <Vector (0.5763, 0.5721)>
  UV <Vector (0.5801, 0.5604)>
Face 7602
UV Count: 3
  UV <Vector (0.4514, 0.8437)>
  UV <Vector (0.4494, 0.8614)>
  UV <Vector (0.4432, 0.8559)>
Face 7603
UV Count: 3
  UV <Vector (0.4583, 0.8487)>
  UV <Vector (0.4559, 0.8672)>
  UV <Vector (0.4494, 0.8614)>
Face 7604
UV Count: 3
  UV <Vector (0.4657, 0.8544)>
  UV <Vector (0.4630, 0.8748)>
  UV <Vector (0.4559, 0.8672)>
Face 7605
UV Count: 3
  UV <Vector (0.4739, 0.8613)>
  UV <Vector (0.4705, 0.8831)>
  UV <Vector (0.4630, 0.8748)>
Face 7606
UV Count: 3
  UV <Vector (0.4705, 0.8831)>
  UV <Vector (0.4739, 0.8613)>
  UV <Vector (0.4820, 0.8673)>
Face 7607
UV Count: 3
  UV <Vector (0.3351, 0.6619)>
  UV <Vector (0.3301, 0.6490)>
  UV <Vector (0.3459, 0.6492)>
Face 7608
UV Count: 3
  UV <Vector (0.3158, 0.6612)>
  UV <Vector (0.3135, 0.6483)>
  UV <Vector (0.3301, 0.6490)>
Face 7609
UV Count: 3
  UV <Vector (0.2593, 0.8454)>
  UV <Vector (0.2589, 0.8396)>
  UV <Vector (0.2631, 0.8391)>
Face 7610
UV Count: 3
  UV <Vector (0.2688, 0.8438)>
  UV <Vector (0.2638, 0.8447)>
  UV <Vector (0.2631, 0.8391)>
Face 7611
UV Count: 3
  UV <Vector (0.2840, 0.8380)>
  UV <Vector (0.2793, 0.8400)>
  UV <Vector (0.2774, 0.8354)>
Face 7612
UV Count: 3
  UV <Vector (0.2908, 0.8290)>
  UV <Vector (0.2979, 0.8265)>
  UV <Vector (0.3006, 0.8314)>
Face 7613
UV Count: 3
  UV <Vector (0.3159, 0.8261)>
  UV <Vector (0.3075, 0.8289)>
  UV <Vector (0.3050, 0.8238)>
Face 7614
UV Count: 3
  UV <Vector (0.2997, 0.7710)>
  UV <Vector (0.3035, 0.7688)>
  UV <Vector (0.3083, 0.7745)>
Face 7615
UV Count: 3
  UV <Vector (0.3130, 0.7737)>
  UV <Vector (0.3083, 0.7745)>
  UV <Vector (0.3035, 0.7688)>
Face 7616
UV Count: 3
  UV <Vector (0.3112, 0.7641)>
  UV <Vector (0.3160, 0.7612)>
  UV <Vector (0.3243, 0.7720)>
Face 7617
UV Count: 3
  UV <Vector (0.3312, 0.7705)>
  UV <Vector (0.3243, 0.7720)>
  UV <Vector (0.3160, 0.7612)>
Face 7618
UV Count: 3
  UV <Vector (0.3392, 0.7685)>
  UV <Vector (0.3312, 0.7705)>
  UV <Vector (0.3232, 0.7580)>
Face 7619
UV Count: 3
  UV <Vector (0.3399, 0.7528)>
  UV <Vector (0.3496, 0.7679)>
  UV <Vector (0.3392, 0.7685)>
Face 7620
UV Count: 3
  UV <Vector (0.4014, 0.6953)>
  UV <Vector (0.4078, 0.7130)>
  UV <Vector (0.3969, 0.7121)>
Face 7621
UV Count: 3
  UV <Vector (0.3648, 0.6623)>
  UV <Vector (0.3711, 0.6784)>
  UV <Vector (0.3581, 0.6785)>
Face 7622
UV Count: 3
  UV <Vector (0.3437, 0.6781)>
  UV <Vector (0.3351, 0.6619)>
  UV <Vector (0.3510, 0.6623)>
Face 7623
UV Count: 3
  UV <Vector (0.3351, 0.6619)>
  UV <Vector (0.3437, 0.6781)>
  UV <Vector (0.3288, 0.6774)>
Face 7624
UV Count: 3
  UV <Vector (0.3676, 0.8203)>
  UV <Vector (0.3674, 0.8113)>
  UV <Vector (0.3783, 0.8127)>
Face 7625
UV Count: 3
  UV <Vector (0.3887, 0.8145)>
  UV <Vector (0.3886, 0.8226)>
  UV <Vector (0.3782, 0.8214)>
Face 7626
UV Count: 3
  UV <Vector (0.3987, 0.8311)>
  UV <Vector (0.3976, 0.8395)>
  UV <Vector (0.3865, 0.8399)>
Face 7627
UV Count: 3
  UV <Vector (0.5405, 0.5140)>
  UV <Vector (0.5328, 0.5195)>
  UV <Vector (0.5305, 0.5169)>
Face 7628
UV Count: 3
  UV <Vector (0.5506, 0.5078)>
  UV <Vector (0.5495, 0.5109)>
  UV <Vector (0.5405, 0.5140)>
Face 7629
UV Count: 3
  UV <Vector (0.5250, 0.5286)>
  UV <Vector (0.5217, 0.5391)>
  UV <Vector (0.5173, 0.5375)>
Face 7630
UV Count: 3
  UV <Vector (0.5288, 0.5241)>
  UV <Vector (0.5250, 0.5286)>
  UV <Vector (0.5216, 0.5264)>
Face 7631
UV Count: 3
  UV <Vector (0.5597, 0.5085)>
  UV <Vector (0.5566, 0.5123)>
  UV <Vector (0.5495, 0.5109)>
Face 7632
UV Count: 3
  UV <Vector (0.3878, 0.8311)>
  UV <Vector (0.3886, 0.8226)>
  UV <Vector (0.3988, 0.8237)>
Face 7633
UV Count: 3
  UV <Vector (0.3995, 0.8166)>
  UV <Vector (0.3988, 0.8237)>
  UV <Vector (0.3886, 0.8226)>
Face 7634
UV Count: 3
  UV <Vector (0.3417, 0.6224)>
  UV <Vector (0.3420, 0.6079)>
  UV <Vector (0.3581, 0.6082)>
Face 7635
UV Count: 3
  UV <Vector (0.3715, 0.6219)>
  UV <Vector (0.3742, 0.6089)>
  UV <Vector (0.3881, 0.6094)>
Face 7636
UV Count: 3
  UV <Vector (0.3270, 0.6224)>
  UV <Vector (0.3267, 0.6078)>
  UV <Vector (0.3420, 0.6079)>
Face 7637
UV Count: 3
  UV <Vector (0.3121, 0.6223)>
  UV <Vector (0.3128, 0.6078)>
  UV <Vector (0.3267, 0.6078)>
Face 7638
UV Count: 3
  UV <Vector (0.3121, 0.6223)>
  UV <Vector (0.2963, 0.6230)>
  UV <Vector (0.2996, 0.6080)>
Face 7639
UV Count: 3
  UV <Vector (0.2966, 0.6353)>
  UV <Vector (0.2963, 0.6230)>
  UV <Vector (0.3121, 0.6223)>
Face 7640
UV Count: 3
  UV <Vector (0.3135, 0.6483)>
  UV <Vector (0.3158, 0.6612)>
  UV <Vector (0.2975, 0.6579)>
Face 7641
UV Count: 3
  UV <Vector (0.3118, 0.6897)>
  UV <Vector (0.3057, 0.6778)>
  UV <Vector (0.3175, 0.6786)>
Face 7642
UV Count: 3
  UV <Vector (0.3776, 0.6618)>
  UV <Vector (0.3834, 0.6783)>
  UV <Vector (0.3711, 0.6784)>
Face 7643
UV Count: 3
  UV <Vector (0.3736, 0.6475)>
  UV <Vector (0.3776, 0.6618)>
  UV <Vector (0.3648, 0.6623)>
Face 7644
UV Count: 3
  UV <Vector (0.3576, 0.6356)>
  UV <Vector (0.3568, 0.6219)>
  UV <Vector (0.3715, 0.6219)>
Face 7645
UV Count: 3
  UV <Vector (0.3742, 0.6089)>
  UV <Vector (0.3715, 0.6219)>
  UV <Vector (0.3568, 0.6219)>
Face 7646
UV Count: 3
  UV <Vector (0.4432, 0.8559)>
  UV <Vector (0.4404, 0.8731)>
  UV <Vector (0.4358, 0.8653)>
Face 7647
UV Count: 3
  UV <Vector (0.4444, 0.8389)>
  UV <Vector (0.4380, 0.8349)>
  UV <Vector (0.4388, 0.8225)>
Face 7648
UV Count: 3
  UV <Vector (0.4236, 0.8516)>
  UV <Vector (0.4237, 0.8488)>
  UV <Vector (0.4282, 0.8529)>
Face 7649
UV Count: 3
  UV <Vector (0.4236, 0.8453)>
  UV <Vector (0.4229, 0.8393)>
  UV <Vector (0.4290, 0.8413)>
Face 7650
UV Count: 3
  UV <Vector (0.4444, 0.8389)>
  UV <Vector (0.4432, 0.8559)>
  UV <Vector (0.4374, 0.8500)>
Face 7651
UV Count: 3
  UV <Vector (0.2948, 0.7847)>
  UV <Vector (0.2924, 0.7830)>
  UV <Vector (0.2946, 0.7811)>
Face 7652
UV Count: 3
  UV <Vector (0.2894, 0.7766)>
  UV <Vector (0.2860, 0.7764)>
  UV <Vector (0.2869, 0.7752)>
Face 7653
UV Count: 3
  UV <Vector (0.2978, 0.7781)>
  UV <Vector (0.2979, 0.7801)>
  UV <Vector (0.2954, 0.7794)>
Face 7654
UV Count: 3
  UV <Vector (0.3009, 0.7787)>
  UV <Vector (0.3012, 0.7814)>
  UV <Vector (0.2979, 0.7801)>
Face 7655
UV Count: 3
  UV <Vector (0.6421, 0.4476)>
  UV <Vector (0.6413, 0.4504)>
  UV <Vector (0.6388, 0.4505)>
Face 7656
UV Count: 3
  UV <Vector (0.2860, 0.7779)>
  UV <Vector (0.2860, 0.7764)>
  UV <Vector (0.2894, 0.7766)>
Face 7657
UV Count: 3
  UV <Vector (0.2945, 0.7742)>
  UV <Vector (0.2970, 0.7761)>
  UV <Vector (0.2946, 0.7762)>
Face 7658
UV Count: 3
  UV <Vector (0.2967, 0.7729)>
  UV <Vector (0.2999, 0.7759)>
  UV <Vector (0.2970, 0.7761)>
Face 7659
UV Count: 3
  UV <Vector (0.2658, 0.6464)>
  UV <Vector (0.2660, 0.6582)>
  UV <Vector (0.2510, 0.6579)>
Face 7660
UV Count: 3
  UV <Vector (0.2661, 0.6694)>
  UV <Vector (0.2510, 0.6689)>
  UV <Vector (0.2510, 0.6579)>
Face 7661
UV Count: 3
  UV <Vector (0.2661, 0.6694)>
  UV <Vector (0.2668, 0.6812)>
  UV <Vector (0.2511, 0.6807)>
Face 7662
UV Count: 3
  UV <Vector (0.2802, 0.6352)>
  UV <Vector (0.2810, 0.6222)>
  UV <Vector (0.2963, 0.6230)>
Face 7663
UV Count: 3
  UV <Vector (0.2664, 0.6215)>
  UV <Vector (0.2657, 0.6344)>
  UV <Vector (0.2511, 0.6344)>
Face 7664
UV Count: 3
  UV <Vector (0.2970, 0.6470)>
  UV <Vector (0.2975, 0.6579)>
  UV <Vector (0.2823, 0.6595)>
Face 7665
UV Count: 3
  UV <Vector (0.2821, 0.6831)>
  UV <Vector (0.2801, 0.6715)>
  UV <Vector (0.2934, 0.6757)>
Face 7666
UV Count: 3
  UV <Vector (0.2668, 0.6812)>
  UV <Vector (0.2678, 0.6925)>
  UV <Vector (0.2509, 0.6919)>
Face 7667
UV Count: 3
  UV <Vector (0.2963, 0.6230)>
  UV <Vector (0.2810, 0.6222)>
  UV <Vector (0.2859, 0.6084)>
Face 7668
UV Count: 3
  UV <Vector (0.2657, 0.6344)>
  UV <Vector (0.2664, 0.6215)>
  UV <Vector (0.2810, 0.6222)>
Face 7669
UV Count: 3
  UV <Vector (0.2660, 0.6582)>
  UV <Vector (0.2658, 0.6464)>
  UV <Vector (0.2808, 0.6467)>
Face 7670
UV Count: 3
  UV <Vector (0.2660, 0.6582)>
  UV <Vector (0.2823, 0.6595)>
  UV <Vector (0.2801, 0.6715)>
Face 7671
UV Count: 3
  UV <Vector (0.2668, 0.6812)>
  UV <Vector (0.2661, 0.6694)>
  UV <Vector (0.2801, 0.6715)>
Face 7672
UV Count: 3
  UV <Vector (0.2678, 0.6925)>
  UV <Vector (0.2668, 0.6812)>
  UV <Vector (0.2821, 0.6831)>
Face 7673
UV Count: 3
  UV <Vector (0.2697, 0.6090)>
  UV <Vector (0.2664, 0.6215)>
  UV <Vector (0.2509, 0.6217)>
Face 7674
UV Count: 3
  UV <Vector (0.2810, 0.6222)>
  UV <Vector (0.2664, 0.6215)>
  UV <Vector (0.2697, 0.6090)>
Face 7675
UV Count: 3
  UV <Vector (0.3058, 0.7259)>
  UV <Vector (0.3272, 0.7372)>
  UV <Vector (0.3178, 0.7430)>
Face 7676
UV Count: 3
  UV <Vector (0.2748, 0.7234)>
  UV <Vector (0.2681, 0.7137)>
  UV <Vector (0.2883, 0.7188)>
Face 7677
UV Count: 3
  UV <Vector (0.2883, 0.7188)>
  UV <Vector (0.3058, 0.7259)>
  UV <Vector (0.3014, 0.7334)>
Face 7678
UV Count: 3
  UV <Vector (0.2882, 0.7107)>
  UV <Vector (0.3060, 0.7170)>
  UV <Vector (0.3058, 0.7259)>
Face 7679
UV Count: 3
  UV <Vector (0.2883, 0.7188)>
  UV <Vector (0.2681, 0.7137)>
  UV <Vector (0.2694, 0.7066)>
Face 7680
UV Count: 3
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2510, 0.7051)>
  UV <Vector (0.2694, 0.7066)>
Face 7681
UV Count: 3
  UV <Vector (0.2865, 0.7821)>
  UV <Vector (0.2817, 0.7829)>
  UV <Vector (0.2824, 0.7815)>
Face 7682
UV Count: 3
  UV <Vector (0.2817, 0.7829)>
  UV <Vector (0.2765, 0.7837)>
  UV <Vector (0.2772, 0.7818)>
Face 7683
UV Count: 3
  UV <Vector (0.2666, 0.7828)>
  UV <Vector (0.2716, 0.7822)>
  UV <Vector (0.2708, 0.7842)>
Face 7684
UV Count: 3
  UV <Vector (0.2626, 0.7833)>
  UV <Vector (0.2666, 0.7828)>
  UV <Vector (0.2663, 0.7851)>
Face 7685
UV Count: 3
  UV <Vector (0.2591, 0.7860)>
  UV <Vector (0.2562, 0.7860)>
  UV <Vector (0.2561, 0.7837)>
Face 7686
UV Count: 3
  UV <Vector (0.6376, 0.4070)>
  UV <Vector (0.6374, 0.4091)>
  UV <Vector (0.6355, 0.4081)>
Face 7687
UV Count: 3
  UV <Vector (0.2666, 0.7828)>
  UV <Vector (0.2626, 0.7833)>
  UV <Vector (0.2631, 0.7807)>
Face 7688
UV Count: 3
  UV <Vector (0.2716, 0.7822)>
  UV <Vector (0.2666, 0.7828)>
  UV <Vector (0.2671, 0.7806)>
Face 7689
UV Count: 3
  UV <Vector (0.6395, 0.4085)>
  UV <Vector (0.6396, 0.4109)>
  UV <Vector (0.6374, 0.4091)>
Face 7690
UV Count: 3
  UV <Vector (0.2591, 0.7836)>
  UV <Vector (0.2561, 0.7837)>
  UV <Vector (0.2566, 0.7807)>
Face 7691
UV Count: 3
  UV <Vector (0.6338, 0.4057)>
  UV <Vector (0.6358, 0.4062)>
  UV <Vector (0.6355, 0.4081)>
Face 7692
UV Count: 3
  UV <Vector (0.6412, 0.4103)>
  UV <Vector (0.6416, 0.4124)>
  UV <Vector (0.6396, 0.4109)>
Face 7693
UV Count: 3
  UV <Vector (0.6424, 0.4110)>
  UV <Vector (0.6431, 0.4129)>
  UV <Vector (0.6416, 0.4124)>
Face 7694
UV Count: 3
  UV <Vector (0.6396, 0.4137)>
  UV <Vector (0.6399, 0.4165)>
  UV <Vector (0.6370, 0.4154)>
Face 7695
UV Count: 3
  UV <Vector (0.6353, 0.4106)>
  UV <Vector (0.6373, 0.4119)>
  UV <Vector (0.6370, 0.4154)>
Face 7696
UV Count: 3
  UV <Vector (0.6334, 0.4099)>
  UV <Vector (0.6353, 0.4106)>
  UV <Vector (0.6346, 0.4143)>
Face 7697
UV Count: 3
  UV <Vector (0.6331, 0.4936)>
  UV <Vector (0.6321, 0.4938)>
  UV <Vector (0.6321, 0.4907)>
Face 7698
UV Count: 3
  UV <Vector (0.6362, 0.4928)>
  UV <Vector (0.6344, 0.4934)>
  UV <Vector (0.6344, 0.4907)>
Face 7699
UV Count: 3
  UV <Vector (0.6379, 0.4922)>
  UV <Vector (0.6362, 0.4928)>
  UV <Vector (0.6362, 0.4903)>
Face 7700
UV Count: 3
  UV <Vector (0.6444, 0.4144)>
  UV <Vector (0.6457, 0.4162)>
  UV <Vector (0.6434, 0.4168)>
Face 7701
UV Count: 3
  UV <Vector (0.6425, 0.4142)>
  UV <Vector (0.6434, 0.4168)>
  UV <Vector (0.6399, 0.4165)>
Face 7702
UV Count: 3
  UV <Vector (0.6339, 0.4225)>
  UV <Vector (0.6366, 0.4223)>
  UV <Vector (0.6374, 0.4350)>
Face 7703
UV Count: 3
  UV <Vector (0.6364, 0.4778)>
  UV <Vector (0.6343, 0.4784)>
  UV <Vector (0.6346, 0.4644)>
Face 7704
UV Count: 3
  UV <Vector (0.6388, 0.4766)>
  UV <Vector (0.6364, 0.4778)>
  UV <Vector (0.6373, 0.4638)>
Face 7705
UV Count: 3
  UV <Vector (0.6397, 0.4228)>
  UV <Vector (0.6406, 0.4360)>
  UV <Vector (0.6374, 0.4350)>
Face 7706
UV Count: 3
  UV <Vector (0.6434, 0.4227)>
  UV <Vector (0.6449, 0.4369)>
  UV <Vector (0.6406, 0.4360)>
Face 7707
UV Count: 3
  UV <Vector (0.6534, 0.4265)>
  UV <Vector (0.6522, 0.4408)>
  UV <Vector (0.6491, 0.4379)>
Face 7708
UV Count: 3
  UV <Vector (0.6496, 0.4712)>
  UV <Vector (0.6450, 0.4746)>
  UV <Vector (0.6426, 0.4619)>
Face 7709
UV Count: 3
  UV <Vector (0.6476, 0.4223)>
  UV <Vector (0.6491, 0.4379)>
  UV <Vector (0.6449, 0.4369)>
Face 7710
UV Count: 3
  UV <Vector (0.6360, 0.4866)>
  UV <Vector (0.6344, 0.4871)>
  UV <Vector (0.6343, 0.4784)>
Face 7711
UV Count: 3
  UV <Vector (0.6377, 0.4863)>
  UV <Vector (0.6360, 0.4866)>
  UV <Vector (0.6364, 0.4778)>
Face 7712
UV Count: 3
  UV <Vector (0.6416, 0.4839)>
  UV <Vector (0.6395, 0.4855)>
  UV <Vector (0.6414, 0.4754)>
Face 7713
UV Count: 3
  UV <Vector (0.6457, 0.4162)>
  UV <Vector (0.6475, 0.4157)>
  UV <Vector (0.6534, 0.4265)>
Face 7714
UV Count: 3
  UV <Vector (0.6434, 0.4168)>
  UV <Vector (0.6457, 0.4162)>
  UV <Vector (0.6476, 0.4223)>
Face 7715
UV Count: 3
  UV <Vector (0.6399, 0.4165)>
  UV <Vector (0.6434, 0.4168)>
  UV <Vector (0.6434, 0.4227)>
Face 7716
UV Count: 3
  UV <Vector (0.6370, 0.4154)>
  UV <Vector (0.6399, 0.4165)>
  UV <Vector (0.6397, 0.4228)>
Face 7717
UV Count: 3
  UV <Vector (0.6346, 0.4143)>
  UV <Vector (0.6370, 0.4154)>
  UV <Vector (0.6366, 0.4223)>
Face 7718
UV Count: 3
  UV <Vector (0.6346, 0.4143)>
  UV <Vector (0.6339, 0.4225)>
  UV <Vector (0.6318, 0.4219)>
Face 7719
UV Count: 3
  UV <Vector (0.6373, 0.4638)>
  UV <Vector (0.6356, 0.4511)>
  UV <Vector (0.6388, 0.4505)>
Face 7720
UV Count: 3
  UV <Vector (0.6426, 0.4619)>
  UV <Vector (0.6388, 0.4505)>
  UV <Vector (0.6413, 0.4504)>
Face 7721
UV Count: 3
  UV <Vector (0.6491, 0.4379)>
  UV <Vector (0.6522, 0.4408)>
  UV <Vector (0.6446, 0.4490)>
Face 7722
UV Count: 3
  UV <Vector (0.6449, 0.4369)>
  UV <Vector (0.6491, 0.4379)>
  UV <Vector (0.6421, 0.4476)>
Face 7723
UV Count: 3
  UV <Vector (0.6406, 0.4360)>
  UV <Vector (0.6387, 0.4467)>
  UV <Vector (0.6348, 0.4448)>
Face 7724
UV Count: 3
  UV <Vector (0.3300, 0.8571)>
  UV <Vector (0.3316, 0.8596)>
  UV <Vector (0.3251, 0.8605)>
Face 7725
UV Count: 3
  UV <Vector (0.3358, 0.8564)>
  UV <Vector (0.3364, 0.8589)>
  UV <Vector (0.3316, 0.8596)>
Face 7726
UV Count: 3
  UV <Vector (0.4795, 0.9941)>
  UV <Vector (0.4784, 0.9896)>
  UV <Vector (0.4812, 0.9895)>
Face 7727
UV Count: 3
  UV <Vector (0.4913, 0.9822)>
  UV <Vector (0.4884, 0.9890)>
  UV <Vector (0.4870, 0.9866)>
Face 7728
UV Count: 3
  UV <Vector (0.4583, 0.9763)>
  UV <Vector (0.4614, 0.9784)>
  UV <Vector (0.4641, 0.9840)>
Face 7729
UV Count: 3
  UV <Vector (0.4671, 0.9925)>
  UV <Vector (0.4683, 0.9880)>
  UV <Vector (0.4743, 0.9908)>
Face 7730
UV Count: 3
  UV <Vector (0.4836, 0.9931)>
  UV <Vector (0.4812, 0.9895)>
  UV <Vector (0.4870, 0.9866)>
Face 7731
UV Count: 3
  UV <Vector (0.3404, 0.8578)>
  UV <Vector (0.3418, 0.8597)>
  UV <Vector (0.3404, 0.8598)>
Face 7732
UV Count: 3
  UV <Vector (0.4583, 0.9763)>
  UV <Vector (0.4587, 0.9738)>
  UV <Vector (0.4610, 0.9752)>
Face 7733
UV Count: 3
  UV <Vector (0.3236, 0.8579)>
  UV <Vector (0.3251, 0.8605)>
  UV <Vector (0.3180, 0.8620)>
Face 7734
UV Count: 3
  UV <Vector (0.4887, 0.9654)>
  UV <Vector (0.4854, 0.9665)>
  UV <Vector (0.4797, 0.9620)>
Face 7735
UV Count: 3
  UV <Vector (0.4908, 0.9713)>
  UV <Vector (0.4862, 0.9708)>
  UV <Vector (0.4854, 0.9665)>
Face 7736
UV Count: 3
  UV <Vector (0.4909, 0.9774)>
  UV <Vector (0.4888, 0.9823)>
  UV <Vector (0.4871, 0.9793)>
Face 7737
UV Count: 3
  UV <Vector (0.4888, 0.9823)>
  UV <Vector (0.4870, 0.9866)>
  UV <Vector (0.4844, 0.9834)>
Face 7738
UV Count: 3
  UV <Vector (0.4614, 0.9784)>
  UV <Vector (0.4649, 0.9771)>
  UV <Vector (0.4677, 0.9817)>
Face 7739
UV Count: 3
  UV <Vector (0.4683, 0.9880)>
  UV <Vector (0.4719, 0.9843)>
  UV <Vector (0.4759, 0.9862)>
Face 7740
UV Count: 3
  UV <Vector (0.4812, 0.9895)>
  UV <Vector (0.4806, 0.9846)>
  UV <Vector (0.4844, 0.9834)>
Face 7741
UV Count: 3
  UV <Vector (0.4727, 0.9580)>
  UV <Vector (0.4813, 0.9593)>
  UV <Vector (0.4797, 0.9620)>
Face 7742
UV Count: 3
  UV <Vector (0.4854, 0.9665)>
  UV <Vector (0.4807, 0.9714)>
  UV <Vector (0.4794, 0.9696)>
Face 7743
UV Count: 3
  UV <Vector (0.4862, 0.9708)>
  UV <Vector (0.4826, 0.9719)>
  UV <Vector (0.4807, 0.9714)>
Face 7744
UV Count: 3
  UV <Vector (0.4884, 0.9752)>
  UV <Vector (0.4871, 0.9793)>
  UV <Vector (0.4843, 0.9773)>
Face 7745
UV Count: 3
  UV <Vector (0.4871, 0.9793)>
  UV <Vector (0.4844, 0.9834)>
  UV <Vector (0.4809, 0.9798)>
Face 7746
UV Count: 3
  UV <Vector (0.4759, 0.9862)>
  UV <Vector (0.4719, 0.9843)>
  UV <Vector (0.4761, 0.9780)>
Face 7747
UV Count: 3
  UV <Vector (0.4844, 0.9834)>
  UV <Vector (0.4806, 0.9846)>
  UV <Vector (0.4798, 0.9799)>
Face 7748
UV Count: 3
  UV <Vector (0.4797, 0.9620)>
  UV <Vector (0.4794, 0.9696)>
  UV <Vector (0.4768, 0.9688)>
Face 7749
UV Count: 3
  UV <Vector (0.4768, 0.9688)>
  UV <Vector (0.4761, 0.9780)>
  UV <Vector (0.4729, 0.9775)>
Face 7750
UV Count: 3
  UV <Vector (0.4807, 0.9714)>
  UV <Vector (0.4826, 0.9719)>
  UV <Vector (0.4809, 0.9798)>
Face 7751
UV Count: 3
  UV <Vector (0.4778, 0.9787)>
  UV <Vector (0.4794, 0.9696)>
  UV <Vector (0.4807, 0.9714)>
Face 7752
UV Count: 3
  UV <Vector (0.4826, 0.9719)>
  UV <Vector (0.4846, 0.9753)>
  UV <Vector (0.4843, 0.9773)>
Face 7753
UV Count: 3
  UV <Vector (0.5264, 0.5617)>
  UV <Vector (0.5254, 0.5491)>
  UV <Vector (0.5279, 0.5510)>
Face 7754
UV Count: 3
  UV <Vector (0.5744, 0.5247)>
  UV <Vector (0.5705, 0.5281)>
  UV <Vector (0.5668, 0.5212)>
Face 7755
UV Count: 3
  UV <Vector (0.5264, 0.5617)>
  UV <Vector (0.5285, 0.5611)>
  UV <Vector (0.5309, 0.5688)>
Face 7756
UV Count: 3
  UV <Vector (0.5361, 0.5756)>
  UV <Vector (0.5347, 0.5781)>
  UV <Vector (0.5289, 0.5704)>
Face 7757
UV Count: 3
  UV <Vector (0.5361, 0.5756)>
  UV <Vector (0.5436, 0.5804)>
  UV <Vector (0.5431, 0.5833)>
Face 7758
UV Count: 3
  UV <Vector (0.5596, 0.5795)>
  UV <Vector (0.5664, 0.5753)>
  UV <Vector (0.5682, 0.5774)>
Face 7759
UV Count: 3
  UV <Vector (0.5551, 0.5221)>
  UV <Vector (0.5583, 0.5175)>
  UV <Vector (0.5608, 0.5198)>
Face 7760
UV Count: 3
  UV <Vector (0.5656, 0.5333)>
  UV <Vector (0.5590, 0.5264)>
  UV <Vector (0.5641, 0.5237)>
Face 7761
UV Count: 3
  UV <Vector (0.5656, 0.5333)>
  UV <Vector (0.5687, 0.5312)>
  UV <Vector (0.5733, 0.5438)>
Face 7762
UV Count: 3
  UV <Vector (0.5753, 0.5595)>
  UV <Vector (0.5734, 0.5703)>
  UV <Vector (0.5708, 0.5683)>
Face 7763
UV Count: 3
  UV <Vector (0.5583, 0.5175)>
  UV <Vector (0.5605, 0.5147)>
  UV <Vector (0.5631, 0.5173)>
Face 7764
UV Count: 3
  UV <Vector (0.5687, 0.5312)>
  UV <Vector (0.5641, 0.5237)>
  UV <Vector (0.5668, 0.5212)>
Face 7765
UV Count: 3
  UV <Vector (0.5733, 0.5438)>
  UV <Vector (0.5687, 0.5312)>
  UV <Vector (0.5705, 0.5281)>
Face 7766
UV Count: 3
  UV <Vector (0.5753, 0.5595)>
  UV <Vector (0.5801, 0.5604)>
  UV <Vector (0.5763, 0.5721)>
Face 7767
UV Count: 3
  UV <Vector (0.5606, 0.5829)>
  UV <Vector (0.5682, 0.5774)>
  UV <Vector (0.5714, 0.5806)>
Face 7768
UV Count: 3
  UV <Vector (0.5347, 0.5781)>
  UV <Vector (0.5431, 0.5833)>
  UV <Vector (0.5419, 0.5862)>
Face 7769
UV Count: 3
  UV <Vector (0.5289, 0.5704)>
  UV <Vector (0.5347, 0.5781)>
  UV <Vector (0.5329, 0.5799)>
Face 7770
UV Count: 3
  UV <Vector (0.5224, 0.5624)>
  UV <Vector (0.5264, 0.5617)>
  UV <Vector (0.5289, 0.5704)>
Face 7771
UV Count: 3
  UV <Vector (0.5264, 0.5617)>
  UV <Vector (0.5224, 0.5624)>
  UV <Vector (0.5207, 0.5497)>
Face 7772
UV Count: 3
  UV <Vector (0.5217, 0.5391)>
  UV <Vector (0.5268, 0.5388)>
  UV <Vector (0.5254, 0.5491)>
Face 7773
UV Count: 3
  UV <Vector (0.5703, 0.5445)>
  UV <Vector (0.5733, 0.5438)>
  UV <Vector (0.5753, 0.5595)>
Face 7774
UV Count: 3
  UV <Vector (0.5753, 0.5595)>
  UV <Vector (0.5733, 0.5438)>
  UV <Vector (0.5773, 0.5428)>
Face 7775
UV Count: 3
  UV <Vector (0.5843, 0.5597)>
  UV <Vector (0.5801, 0.5604)>
  UV <Vector (0.5773, 0.5428)>
Face 7776
UV Count: 3
  UV <Vector (0.5525, 0.5424)>
  UV <Vector (0.5494, 0.5484)>
  UV <Vector (0.5452, 0.5452)>
Face 7777
UV Count: 3
  UV <Vector (0.5567, 0.5444)>
  UV <Vector (0.5531, 0.5509)>
  UV <Vector (0.5494, 0.5484)>
Face 7778
UV Count: 3
  UV <Vector (0.5719, 0.5587)>
  UV <Vector (0.5689, 0.5578)>
  UV <Vector (0.5681, 0.5451)>
Face 7779
UV Count: 3
  UV <Vector (0.5250, 0.5286)>
  UV <Vector (0.5296, 0.5302)>
  UV <Vector (0.5268, 0.5388)>
Face 7780
UV Count: 3
  UV <Vector (0.5566, 0.5123)>
  UV <Vector (0.5544, 0.5153)>
  UV <Vector (0.5486, 0.5148)>
Face 7781
UV Count: 3
  UV <Vector (0.5544, 0.5153)>
  UV <Vector (0.5513, 0.5208)>
  UV <Vector (0.5469, 0.5201)>
Face 7782
UV Count: 3
  UV <Vector (0.5407, 0.5175)>
  UV <Vector (0.5405, 0.5140)>
  UV <Vector (0.5495, 0.5109)>
Face 7783
UV Count: 3
  UV <Vector (0.5486, 0.5148)>
  UV <Vector (0.5469, 0.5201)>
  UV <Vector (0.5410, 0.5218)>
Face 7784
UV Count: 3
  UV <Vector (0.5719, 0.5587)>
  UV <Vector (0.5708, 0.5683)>
  UV <Vector (0.5675, 0.5660)>
Face 7785
UV Count: 3
  UV <Vector (0.5488, 0.5561)>
  UV <Vector (0.5452, 0.5535)>
  UV <Vector (0.5494, 0.5484)>
Face 7786
UV Count: 3
  UV <Vector (0.5327, 0.5348)>
  UV <Vector (0.5338, 0.5313)>
  UV <Vector (0.5365, 0.5338)>
Face 7787
UV Count: 3
  UV <Vector (0.5410, 0.5218)>
  UV <Vector (0.5368, 0.5251)>
  UV <Vector (0.5339, 0.5223)>
Face 7788
UV Count: 3
  UV <Vector (0.5328, 0.5195)>
  UV <Vector (0.5405, 0.5140)>
  UV <Vector (0.5407, 0.5175)>
Face 7789
UV Count: 3
  UV <Vector (0.5250, 0.5286)>
  UV <Vector (0.5288, 0.5241)>
  UV <Vector (0.5313, 0.5263)>
Face 7790
UV Count: 3
  UV <Vector (0.5347, 0.5283)>
  UV <Vector (0.5338, 0.5313)>
  UV <Vector (0.5296, 0.5302)>
Face 7791
UV Count: 3
  UV <Vector (0.5338, 0.5313)>
  UV <Vector (0.5347, 0.5283)>
  UV <Vector (0.5372, 0.5312)>
Face 7792
UV Count: 3
  UV <Vector (0.5681, 0.5451)>
  UV <Vector (0.5641, 0.5348)>
  UV <Vector (0.5656, 0.5333)>
Face 7793
UV Count: 3
  UV <Vector (0.5525, 0.5424)>
  UV <Vector (0.5532, 0.5372)>
  UV <Vector (0.5589, 0.5374)>
Face 7794
UV Count: 3
  UV <Vector (0.5365, 0.5338)>
  UV <Vector (0.5372, 0.5312)>
  UV <Vector (0.5400, 0.5330)>
Face 7795
UV Count: 3
  UV <Vector (0.5420, 0.5270)>
  UV <Vector (0.5387, 0.5282)>
  UV <Vector (0.5368, 0.5251)>
Face 7796
UV Count: 3
  UV <Vector (0.5399, 0.5305)>
  UV <Vector (0.5387, 0.5282)>
  UV <Vector (0.5420, 0.5270)>
Face 7797
UV Count: 3
  UV <Vector (0.5420, 0.5270)>
  UV <Vector (0.5410, 0.5218)>
  UV <Vector (0.5469, 0.5201)>
Face 7798
UV Count: 3
  UV <Vector (0.5455, 0.5311)>
  UV <Vector (0.5426, 0.5309)>
  UV <Vector (0.5420, 0.5270)>
Face 7799
UV Count: 3
  UV <Vector (0.5551, 0.5320)>
  UV <Vector (0.5589, 0.5374)>
  UV <Vector (0.5532, 0.5372)>
Face 7800
UV Count: 3
  UV <Vector (0.5573, 0.5241)>
  UV <Vector (0.5530, 0.5296)>
  UV <Vector (0.5511, 0.5274)>
Face 7801
UV Count: 3
  UV <Vector (0.5513, 0.5208)>
  UV <Vector (0.5474, 0.5264)>
  UV <Vector (0.5447, 0.5265)>
Face 7802
UV Count: 3
  UV <Vector (0.5532, 0.5372)>
  UV <Vector (0.5525, 0.5424)>
  UV <Vector (0.5469, 0.5405)>
Face 7803
UV Count: 3
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5421, 0.5401)>
  UV <Vector (0.5385, 0.5382)>
Face 7804
UV Count: 3
  UV <Vector (0.5355, 0.5371)>
  UV <Vector (0.5365, 0.5338)>
  UV <Vector (0.5405, 0.5347)>
Face 7805
UV Count: 3
  UV <Vector (0.4441, 0.8208)>
  UV <Vector (0.4445, 0.8026)>
  UV <Vector (0.4525, 0.8075)>
Face 7806
UV Count: 3
  UV <Vector (0.4521, 0.8253)>
  UV <Vector (0.4525, 0.8075)>
  UV <Vector (0.4591, 0.8102)>
Face 7807
UV Count: 3
  UV <Vector (0.4659, 0.8129)>
  UV <Vector (0.4666, 0.8332)>
  UV <Vector (0.4590, 0.8294)>
Face 7808
UV Count: 3
  UV <Vector (0.4666, 0.8332)>
  UV <Vector (0.4659, 0.8129)>
  UV <Vector (0.4745, 0.8158)>
Face 7809
UV Count: 3
  UV <Vector (0.4752, 0.8384)>
  UV <Vector (0.4745, 0.8158)>
  UV <Vector (0.4838, 0.8189)>
Face 7810
UV Count: 3
  UV <Vector (0.4922, 0.8204)>
  UV <Vector (0.4915, 0.8453)>
  UV <Vector (0.4834, 0.8428)>
Face 7811
UV Count: 3
  UV <Vector (0.4209, 0.8184)>
  UV <Vector (0.4190, 0.8109)>
  UV <Vector (0.4254, 0.8118)>
Face 7812
UV Count: 3
  UV <Vector (0.4232, 0.8075)>
  UV <Vector (0.4187, 0.8100)>
  UV <Vector (0.4181, 0.8083)>
Face 7813
UV Count: 3
  UV <Vector (0.2571, 0.7996)>
  UV <Vector (0.2568, 0.7964)>
  UV <Vector (0.2601, 0.7964)>
Face 7814
UV Count: 3
  UV <Vector (0.2648, 0.7988)>
  UV <Vector (0.2638, 0.7962)>
  UV <Vector (0.2688, 0.7960)>
Face 7815
UV Count: 3
  UV <Vector (0.2758, 0.7992)>
  UV <Vector (0.2699, 0.7995)>
  UV <Vector (0.2688, 0.7960)>
Face 7816
UV Count: 3
  UV <Vector (0.2800, 0.7940)>
  UV <Vector (0.2867, 0.7924)>
  UV <Vector (0.2893, 0.7969)>
Face 7817
UV Count: 3
  UV <Vector (0.2893, 0.7969)>
  UV <Vector (0.2867, 0.7924)>
  UV <Vector (0.2930, 0.7903)>
Face 7818
UV Count: 3
  UV <Vector (0.3004, 0.7841)>
  UV <Vector (0.3050, 0.7865)>
  UV <Vector (0.3013, 0.7906)>
Face 7819
UV Count: 3
  UV <Vector (0.3062, 0.7829)>
  UV <Vector (0.3012, 0.7814)>
  UV <Vector (0.3009, 0.7787)>
Face 7820
UV Count: 3
  UV <Vector (0.2997, 0.7710)>
  UV <Vector (0.3038, 0.7754)>
  UV <Vector (0.2999, 0.7759)>
Face 7821
UV Count: 3
  UV <Vector (0.2937, 0.7670)>
  UV <Vector (0.2997, 0.7710)>
  UV <Vector (0.2967, 0.7729)>
Face 7822
UV Count: 3
  UV <Vector (0.2860, 0.7631)>
  UV <Vector (0.2937, 0.7670)>
  UV <Vector (0.2916, 0.7696)>
Face 7823
UV Count: 3
  UV <Vector (0.2778, 0.7591)>
  UV <Vector (0.2860, 0.7631)>
  UV <Vector (0.2842, 0.7658)>
Face 7824
UV Count: 3
  UV <Vector (0.2698, 0.7600)>
  UV <Vector (0.2711, 0.7563)>
  UV <Vector (0.2778, 0.7591)>
Face 7825
UV Count: 3
  UV <Vector (0.2629, 0.7579)>
  UV <Vector (0.2641, 0.7545)>
  UV <Vector (0.2711, 0.7563)>
Face 7826
UV Count: 3
  UV <Vector (0.2673, 0.7728)>
  UV <Vector (0.2616, 0.7724)>
  UV <Vector (0.2615, 0.7698)>
Face 7827
UV Count: 3
  UV <Vector (0.2737, 0.7738)>
  UV <Vector (0.2673, 0.7728)>
  UV <Vector (0.2670, 0.7704)>
Face 7828
UV Count: 3
  UV <Vector (0.2738, 0.7716)>
  UV <Vector (0.2807, 0.7729)>
  UV <Vector (0.2802, 0.7746)>
Face 7829
UV Count: 3
  UV <Vector (0.2869, 0.7752)>
  UV <Vector (0.2802, 0.7746)>
  UV <Vector (0.2807, 0.7729)>
Face 7830
UV Count: 3
  UV <Vector (0.2905, 0.7760)>
  UV <Vector (0.2869, 0.7752)>
  UV <Vector (0.2876, 0.7741)>
Face 7831
UV Count: 3
  UV <Vector (0.3114, 0.8151)>
  UV <Vector (0.3024, 0.8185)>
  UV <Vector (0.3000, 0.8136)>
Face 7832
UV Count: 3
  UV <Vector (0.2822, 0.7985)>
  UV <Vector (0.2893, 0.7969)>
  UV <Vector (0.2916, 0.8008)>
Face 7833
UV Count: 3
  UV <Vector (0.3045, 0.8057)>
  UV <Vector (0.3082, 0.8105)>
  UV <Vector (0.3000, 0.8136)>
Face 7834
UV Count: 3
  UV <Vector (0.4649, 0.9611)>
  UV <Vector (0.4727, 0.9580)>
  UV <Vector (0.4718, 0.9614)>
Face 7835
UV Count: 3
  UV <Vector (0.3165, 0.8593)>
  UV <Vector (0.3180, 0.8620)>
  UV <Vector (0.3115, 0.8629)>
Face 7836
UV Count: 3
  UV <Vector (0.3099, 0.8561)>
  UV <Vector (0.3157, 0.8552)>
  UV <Vector (0.3165, 0.8593)>
Face 7837
UV Count: 3
  UV <Vector (0.3083, 0.8513)>
  UV <Vector (0.3139, 0.8503)>
  UV <Vector (0.3157, 0.8552)>
Face 7838
UV Count: 3
  UV <Vector (0.3063, 0.8462)>
  UV <Vector (0.3122, 0.8450)>
  UV <Vector (0.3139, 0.8503)>
Face 7839
UV Count: 3
  UV <Vector (0.3046, 0.8413)>
  UV <Vector (0.3106, 0.8395)>
  UV <Vector (0.3122, 0.8450)>
Face 7840
UV Count: 3
  UV <Vector (0.3091, 0.8342)>
  UV <Vector (0.3028, 0.8364)>
  UV <Vector (0.3006, 0.8314)>
Face 7841
UV Count: 3
  UV <Vector (0.3075, 0.8289)>
  UV <Vector (0.3006, 0.8314)>
  UV <Vector (0.2979, 0.8265)>
Face 7842
UV Count: 3
  UV <Vector (0.3024, 0.8185)>
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.2930, 0.8167)>
Face 7843
UV Count: 3
  UV <Vector (0.2758, 0.7992)>
  UV <Vector (0.2822, 0.7985)>
  UV <Vector (0.2836, 0.8023)>
Face 7844
UV Count: 3
  UV <Vector (0.2742, 0.7950)>
  UV <Vector (0.2800, 0.7940)>
  UV <Vector (0.2822, 0.7985)>
Face 7845
UV Count: 3
  UV <Vector (0.2800, 0.7940)>
  UV <Vector (0.2742, 0.7950)>
  UV <Vector (0.2726, 0.7918)>
Face 7846
UV Count: 3
  UV <Vector (0.2717, 0.7895)>
  UV <Vector (0.2769, 0.7878)>
  UV <Vector (0.2783, 0.7903)>
Face 7847
UV Count: 3
  UV <Vector (0.2708, 0.7842)>
  UV <Vector (0.2765, 0.7837)>
  UV <Vector (0.2763, 0.7856)>
Face 7848
UV Count: 3
  UV <Vector (0.2765, 0.7837)>
  UV <Vector (0.2708, 0.7842)>
  UV <Vector (0.2716, 0.7822)>
Face 7849
UV Count: 3
  UV <Vector (0.2772, 0.7818)>
  UV <Vector (0.2716, 0.7822)>
  UV <Vector (0.2720, 0.7804)>
Face 7850
UV Count: 3
  UV <Vector (0.6396, 0.4915)>
  UV <Vector (0.6379, 0.4922)>
  UV <Vector (0.6379, 0.4899)>
Face 7851
UV Count: 3
  UV <Vector (0.6395, 0.4855)>
  UV <Vector (0.6377, 0.4863)>
  UV <Vector (0.6388, 0.4766)>
Face 7852
UV Count: 3
  UV <Vector (0.6414, 0.4754)>
  UV <Vector (0.6388, 0.4766)>
  UV <Vector (0.6389, 0.4627)>
Face 7853
UV Count: 3
  UV <Vector (0.2919, 0.7801)>
  UV <Vector (0.2931, 0.7804)>
  UV <Vector (0.2911, 0.7823)>
Face 7854
UV Count: 3
  UV <Vector (0.2936, 0.7777)>
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2923, 0.7787)>
Face 7855
UV Count: 3
  UV <Vector (0.2918, 0.7765)>
  UV <Vector (0.2905, 0.7760)>
  UV <Vector (0.2916, 0.7755)>
Face 7856
UV Count: 3
  UV <Vector (0.2905, 0.7760)>
  UV <Vector (0.2918, 0.7765)>
  UV <Vector (0.2908, 0.7771)>
Face 7857
UV Count: 3
  UV <Vector (0.2922, 0.7777)>
  UV <Vector (0.2923, 0.7787)>
  UV <Vector (0.2913, 0.7786)>
Face 7858
UV Count: 3
  UV <Vector (0.2909, 0.7797)>
  UV <Vector (0.2919, 0.7801)>
  UV <Vector (0.2904, 0.7816)>
Face 7859
UV Count: 3
  UV <Vector (0.2908, 0.7771)>
  UV <Vector (0.2899, 0.7781)>
  UV <Vector (0.2892, 0.7779)>
Face 7860
UV Count: 3
  UV <Vector (0.6431, 0.4129)>
  UV <Vector (0.6424, 0.4110)>
  UV <Vector (0.6432, 0.4111)>
Face 7861
UV Count: 3
  UV <Vector (0.6457, 0.4162)>
  UV <Vector (0.6444, 0.4144)>
  UV <Vector (0.6456, 0.4138)>
Face 7862
UV Count: 3
  UV <Vector (0.2899, 0.7782)>
  UV <Vector (0.2912, 0.7778)>
  UV <Vector (0.2913, 0.7786)>
Face 7863
UV Count: 3
  UV <Vector (0.2909, 0.7797)>
  UV <Vector (0.2895, 0.7804)>
  UV <Vector (0.2889, 0.7793)>
Face 7864
UV Count: 3
  UV <Vector (0.6449, 0.4886)>
  UV <Vector (0.6447, 0.4886)>
  UV <Vector (0.6448, 0.4875)>
Face 7865
UV Count: 3
  UV <Vector (0.2781, 0.7801)>
  UV <Vector (0.2830, 0.7799)>
  UV <Vector (0.2824, 0.7815)>
Face 7866
UV Count: 3
  UV <Vector (0.2830, 0.7799)>
  UV <Vector (0.2867, 0.7796)>
  UV <Vector (0.2865, 0.7809)>
Face 7867
UV Count: 3
  UV <Vector (0.6443, 0.4887)>
  UV <Vector (0.6436, 0.4891)>
  UV <Vector (0.6438, 0.4875)>
Face 7868
UV Count: 3
  UV <Vector (0.6425, 0.4879)>
  UV <Vector (0.6425, 0.4897)>
  UV <Vector (0.6412, 0.4905)>
Face 7869
UV Count: 3
  UV <Vector (0.4794, 0.9696)>
  UV <Vector (0.4778, 0.9787)>
  UV <Vector (0.4761, 0.9780)>
Face 7870
UV Count: 3
  UV <Vector (0.6395, 0.4855)>
  UV <Vector (0.6416, 0.4839)>
  UV <Vector (0.6410, 0.4886)>
Face 7871
UV Count: 3
  UV <Vector (0.6395, 0.4897)>
  UV <Vector (0.6410, 0.4886)>
  UV <Vector (0.6412, 0.4905)>
Face 7872
UV Count: 3
  UV <Vector (0.6330, 0.4906)>
  UV <Vector (0.6321, 0.4907)>
  UV <Vector (0.6323, 0.4856)>
Face 7873
UV Count: 3
  UV <Vector (0.6344, 0.4907)>
  UV <Vector (0.6344, 0.4871)>
  UV <Vector (0.6360, 0.4866)>
Face 7874
UV Count: 3
  UV <Vector (0.6379, 0.4899)>
  UV <Vector (0.6362, 0.4903)>
  UV <Vector (0.6360, 0.4866)>
Face 7875
UV Count: 3
  UV <Vector (0.6395, 0.4897)>
  UV <Vector (0.6379, 0.4899)>
  UV <Vector (0.6377, 0.4863)>
Face 7876
UV Count: 3
  UV <Vector (0.2593, 0.8163)>
  UV <Vector (0.2594, 0.8186)>
  UV <Vector (0.2564, 0.8186)>
Face 7877
UV Count: 3
  UV <Vector (0.2625, 0.8166)>
  UV <Vector (0.2630, 0.8186)>
  UV <Vector (0.2594, 0.8186)>
Face 7878
UV Count: 3
  UV <Vector (0.2630, 0.8186)>
  UV <Vector (0.2625, 0.8166)>
  UV <Vector (0.2664, 0.8164)>
Face 7879
UV Count: 3
  UV <Vector (0.2752, 0.8173)>
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2704, 0.8160)>
Face 7880
UV Count: 3
  UV <Vector (0.2713, 0.8078)>
  UV <Vector (0.2715, 0.8096)>
  UV <Vector (0.2689, 0.8076)>
Face 7881
UV Count: 3
  UV <Vector (0.2675, 0.9931)>
  UV <Vector (0.2698, 0.9920)>
  UV <Vector (0.2714, 0.9952)>
Face 7882
UV Count: 3
  UV <Vector (0.2858, 0.8159)>
  UV <Vector (0.2844, 0.8130)>
  UV <Vector (0.2870, 0.8119)>
Face 7883
UV Count: 3
  UV <Vector (0.2819, 0.8142)>
  UV <Vector (0.2783, 0.8161)>
  UV <Vector (0.2768, 0.8137)>
Face 7884
UV Count: 3
  UV <Vector (0.2799, 0.8119)>
  UV <Vector (0.2818, 0.8103)>
  UV <Vector (0.2844, 0.8130)>
Face 7885
UV Count: 3
  UV <Vector (0.2807, 0.8207)>
  UV <Vector (0.2834, 0.8192)>
  UV <Vector (0.2831, 0.8214)>
Face 7886
UV Count: 3
  UV <Vector (0.2834, 0.8192)>
  UV <Vector (0.2862, 0.8188)>
  UV <Vector (0.2853, 0.8227)>
Face 7887
UV Count: 3
  UV <Vector (0.2831, 0.8214)>
  UV <Vector (0.2853, 0.8227)>
  UV <Vector (0.2824, 0.8249)>
Face 7888
UV Count: 3
  UV <Vector (0.2803, 0.8296)>
  UV <Vector (0.2848, 0.8276)>
  UV <Vector (0.2866, 0.8313)>
Face 7889
UV Count: 3
  UV <Vector (0.2848, 0.8276)>
  UV <Vector (0.2824, 0.8249)>
  UV <Vector (0.2853, 0.8227)>
Face 7890
UV Count: 3
  UV <Vector (0.2684, 0.9895)>
  UV <Vector (0.2696, 0.9876)>
  UV <Vector (0.2726, 0.9893)>
Face 7891
UV Count: 3
  UV <Vector (0.2675, 0.9898)>
  UV <Vector (0.2684, 0.9895)>
  UV <Vector (0.2698, 0.9920)>
Face 7892
UV Count: 3
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2679, 0.9862)>
  UV <Vector (0.2646, 0.9862)>
Face 7893
UV Count: 3
  UV <Vector (0.3256, 0.8231)>
  UV <Vector (0.3159, 0.8261)>
  UV <Vector (0.3140, 0.8205)>
Face 7894
UV Count: 3
  UV <Vector (0.3114, 0.8151)>
  UV <Vector (0.3082, 0.8105)>
  UV <Vector (0.3166, 0.8056)>
Face 7895
UV Count: 3
  UV <Vector (0.3244, 0.7993)>
  UV <Vector (0.3322, 0.8041)>
  UV <Vector (0.3208, 0.8105)>
Face 7896
UV Count: 3
  UV <Vector (0.3229, 0.7886)>
  UV <Vector (0.3300, 0.7904)>
  UV <Vector (0.3244, 0.7993)>
Face 7897
UV Count: 3
  UV <Vector (0.3145, 0.7932)>
  UV <Vector (0.3100, 0.7899)>
  UV <Vector (0.3114, 0.7850)>
Face 7898
UV Count: 3
  UV <Vector (0.3100, 0.7899)>
  UV <Vector (0.3050, 0.7865)>
  UV <Vector (0.3062, 0.7829)>
Face 7899
UV Count: 3
  UV <Vector (0.3012, 0.7814)>
  UV <Vector (0.3062, 0.7829)>
  UV <Vector (0.3050, 0.7865)>
Face 7900
UV Count: 3
  UV <Vector (0.2979, 0.7801)>
  UV <Vector (0.3012, 0.7814)>
  UV <Vector (0.3004, 0.7841)>
Face 7901
UV Count: 3
  UV <Vector (0.2954, 0.7794)>
  UV <Vector (0.2979, 0.7801)>
  UV <Vector (0.2970, 0.7823)>
Face 7902
UV Count: 3
  UV <Vector (0.2923, 0.7787)>
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2931, 0.7804)>
Face 7903
UV Count: 3
  UV <Vector (0.2913, 0.7786)>
  UV <Vector (0.2923, 0.7787)>
  UV <Vector (0.2919, 0.7801)>
Face 7904
UV Count: 3
  UV <Vector (0.2913, 0.7786)>
  UV <Vector (0.2909, 0.7797)>
  UV <Vector (0.2898, 0.7790)>
Face 7905
UV Count: 3
  UV <Vector (0.3459, 0.7922)>
  UV <Vector (0.3441, 0.7809)>
  UV <Vector (0.3543, 0.7809)>
Face 7906
UV Count: 3
  UV <Vector (0.3459, 0.7922)>
  UV <Vector (0.3562, 0.7921)>
  UV <Vector (0.3564, 0.8022)>
Face 7907
UV Count: 3
  UV <Vector (0.3669, 0.7928)>
  UV <Vector (0.3670, 0.8025)>
  UV <Vector (0.3564, 0.8022)>
Face 7908
UV Count: 3
  UV <Vector (0.3779, 0.7945)>
  UV <Vector (0.3783, 0.8039)>
  UV <Vector (0.3670, 0.8025)>
Face 7909
UV Count: 3
  UV <Vector (0.3783, 0.8039)>
  UV <Vector (0.3779, 0.7945)>
  UV <Vector (0.3885, 0.7970)>
Face 7910
UV Count: 3
  UV <Vector (0.3889, 0.8062)>
  UV <Vector (0.3885, 0.7970)>
  UV <Vector (0.3993, 0.8010)>
Face 7911
UV Count: 3
  UV <Vector (0.3976, 0.7904)>
  UV <Vector (0.3993, 0.8010)>
  UV <Vector (0.3885, 0.7970)>
Face 7912
UV Count: 3
  UV <Vector (0.3654, 0.7819)>
  UV <Vector (0.3669, 0.7928)>
  UV <Vector (0.3562, 0.7921)>
Face 7913
UV Count: 3
  UV <Vector (0.3768, 0.7842)>
  UV <Vector (0.3779, 0.7945)>
  UV <Vector (0.3669, 0.7928)>
Face 7914
UV Count: 3
  UV <Vector (0.3871, 0.7867)>
  UV <Vector (0.3885, 0.7970)>
  UV <Vector (0.3779, 0.7945)>
Face 7915
UV Count: 3
  UV <Vector (0.3739, 0.7720)>
  UV <Vector (0.3677, 0.7577)>
  UV <Vector (0.3800, 0.7611)>
Face 7916
UV Count: 3
  UV <Vector (0.3521, 0.7534)>
  UV <Vector (0.3611, 0.7691)>
  UV <Vector (0.3496, 0.7679)>
Face 7917
UV Count: 3
  UV <Vector (0.3611, 0.7691)>
  UV <Vector (0.3521, 0.7534)>
  UV <Vector (0.3677, 0.7577)>
Face 7918
UV Count: 3
  UV <Vector (0.3527, 0.6947)>
  UV <Vector (0.3437, 0.6781)>
  UV <Vector (0.3581, 0.6785)>
Face 7919
UV Count: 3
  UV <Vector (0.3664, 0.6955)>
  UV <Vector (0.3581, 0.6785)>
  UV <Vector (0.3711, 0.6784)>
Face 7920
UV Count: 3
  UV <Vector (0.3834, 0.6783)>
  UV <Vector (0.3902, 0.6952)>
  UV <Vector (0.3786, 0.6952)>
Face 7921
UV Count: 3
  UV <Vector (0.3951, 0.6780)>
  UV <Vector (0.4014, 0.6953)>
  UV <Vector (0.3902, 0.6952)>
Face 7922
UV Count: 3
  UV <Vector (0.4070, 0.6781)>
  UV <Vector (0.4127, 0.6957)>
  UV <Vector (0.4014, 0.6953)>
Face 7923
UV Count: 3
  UV <Vector (0.4190, 0.6778)>
  UV <Vector (0.4243, 0.6966)>
  UV <Vector (0.4127, 0.6957)>
Face 7924
UV Count: 3
  UV <Vector (0.4317, 0.6769)>
  UV <Vector (0.4363, 0.6962)>
  UV <Vector (0.4243, 0.6966)>
Face 7925
UV Count: 3
  UV <Vector (0.4457, 0.6760)>
  UV <Vector (0.4491, 0.6954)>
  UV <Vector (0.4363, 0.6962)>
Face 7926
UV Count: 3
  UV <Vector (0.4603, 0.6745)>
  UV <Vector (0.4628, 0.6938)>
  UV <Vector (0.4491, 0.6954)>
Face 7927
UV Count: 3
  UV <Vector (0.4753, 0.6711)>
  UV <Vector (0.4764, 0.6916)>
  UV <Vector (0.4628, 0.6938)>
Face 7928
UV Count: 3
  UV <Vector (0.4764, 0.6916)>
  UV <Vector (0.4753, 0.6711)>
  UV <Vector (0.4901, 0.6658)>
Face 7929
UV Count: 3
  UV <Vector (0.3384, 0.6931)>
  UV <Vector (0.3288, 0.6774)>
  UV <Vector (0.3437, 0.6781)>
Face 7930
UV Count: 3
  UV <Vector (0.3574, 0.7333)>
  UV <Vector (0.3610, 0.7444)>
  UV <Vector (0.3456, 0.7409)>
Face 7931
UV Count: 3
  UV <Vector (0.3610, 0.7444)>
  UV <Vector (0.3574, 0.7333)>
  UV <Vector (0.3706, 0.7357)>
Face 7932
UV Count: 3
  UV <Vector (0.3886, 0.7512)>
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.3800, 0.7611)>
Face 7933
UV Count: 3
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.3954, 0.7787)>
  UV <Vector (0.3845, 0.7753)>
Face 7934
UV Count: 3
  UV <Vector (0.4088, 0.8227)>
  UV <Vector (0.4097, 0.8305)>
  UV <Vector (0.3987, 0.8311)>
Face 7935
UV Count: 3
  UV <Vector (0.4089, 0.8186)>
  UV <Vector (0.4088, 0.8227)>
  UV <Vector (0.3988, 0.8237)>
Face 7936
UV Count: 3
  UV <Vector (0.3995, 0.8096)>
  UV <Vector (0.3993, 0.8010)>
  UV <Vector (0.4098, 0.8066)>
Face 7937
UV Count: 3
  UV <Vector (0.3677, 0.7577)>
  UV <Vector (0.3610, 0.7444)>
  UV <Vector (0.3751, 0.7477)>
Face 7938
UV Count: 3
  UV <Vector (0.3610, 0.7444)>
  UV <Vector (0.3677, 0.7577)>
  UV <Vector (0.3521, 0.7534)>
Face 7939
UV Count: 3
  UV <Vector (0.3456, 0.7409)>
  UV <Vector (0.3521, 0.7534)>
  UV <Vector (0.3399, 0.7528)>
Face 7940
UV Count: 3
  UV <Vector (0.3954, 0.7787)>
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.4023, 0.7675)>
Face 7941
UV Count: 3
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.4098, 0.8066)>
  UV <Vector (0.3993, 0.8010)>
Face 7942
UV Count: 3
  UV <Vector (0.3272, 0.7372)>
  UV <Vector (0.3255, 0.7245)>
  UV <Vector (0.3422, 0.7291)>
Face 7943
UV Count: 3
  UV <Vector (0.3058, 0.7259)>
  UV <Vector (0.3060, 0.7170)>
  UV <Vector (0.3255, 0.7245)>
Face 7944
UV Count: 3
  UV <Vector (0.2697, 0.7003)>
  UV <Vector (0.2694, 0.7066)>
  UV <Vector (0.2510, 0.7051)>
Face 7945
UV Count: 3
  UV <Vector (0.2971, 0.6865)>
  UV <Vector (0.3025, 0.6984)>
  UV <Vector (0.2847, 0.6949)>
Face 7946
UV Count: 3
  UV <Vector (0.3185, 0.7028)>
  UV <Vector (0.3118, 0.6897)>
  UV <Vector (0.3252, 0.6918)>
Face 7947
UV Count: 3
  UV <Vector (0.3664, 0.6955)>
  UV <Vector (0.3740, 0.7121)>
  UV <Vector (0.3600, 0.7111)>
Face 7948
UV Count: 3
  UV <Vector (0.3740, 0.7121)>
  UV <Vector (0.3664, 0.6955)>
  UV <Vector (0.3786, 0.6952)>
Face 7949
UV Count: 3
  UV <Vector (0.3527, 0.6947)>
  UV <Vector (0.3600, 0.7111)>
  UV <Vector (0.3469, 0.7092)>
Face 7950
UV Count: 3
  UV <Vector (0.3918, 0.7272)>
  UV <Vector (0.3961, 0.7407)>
  UV <Vector (0.3840, 0.7381)>
Face 7951
UV Count: 3
  UV <Vector (0.3796, 0.7257)>
  UV <Vector (0.3840, 0.7381)>
  UV <Vector (0.3706, 0.7357)>
Face 7952
UV Count: 3
  UV <Vector (0.3656, 0.7239)>
  UV <Vector (0.3706, 0.7357)>
  UV <Vector (0.3574, 0.7333)>
Face 7953
UV Count: 3
  UV <Vector (0.2882, 0.7107)>
  UV <Vector (0.2694, 0.7066)>
  UV <Vector (0.2697, 0.7003)>
Face 7954
UV Count: 3
  UV <Vector (0.3381, 0.7178)>
  UV <Vector (0.3422, 0.7291)>
  UV <Vector (0.3255, 0.7245)>
Face 7955
UV Count: 3
  UV <Vector (0.3228, 0.7135)>
  UV <Vector (0.3255, 0.7245)>
  UV <Vector (0.3060, 0.7170)>
Face 7956
UV Count: 3
  UV <Vector (0.3060, 0.7170)>
  UV <Vector (0.2882, 0.7107)>
  UV <Vector (0.2872, 0.7040)>
Face 7957
UV Count: 3
  UV <Vector (0.3527, 0.7215)>
  UV <Vector (0.3574, 0.7333)>
  UV <Vector (0.3422, 0.7291)>
Face 7958
UV Count: 3
  UV <Vector (0.2971, 0.6865)>
  UV <Vector (0.2934, 0.6757)>
  UV <Vector (0.3057, 0.6778)>
Face 7959
UV Count: 3
  UV <Vector (0.3118, 0.6897)>
  UV <Vector (0.3185, 0.7028)>
  UV <Vector (0.3025, 0.6984)>
Face 7960
UV Count: 3
  UV <Vector (0.3252, 0.6918)>
  UV <Vector (0.3175, 0.6786)>
  UV <Vector (0.3288, 0.6774)>
Face 7961
UV Count: 3
  UV <Vector (0.3333, 0.7065)>
  UV <Vector (0.3252, 0.6918)>
  UV <Vector (0.3384, 0.6931)>
Face 7962
UV Count: 3
  UV <Vector (0.3003, 0.6670)>
  UV <Vector (0.3057, 0.6778)>
  UV <Vector (0.2934, 0.6757)>
Face 7963
UV Count: 3
  UV <Vector (0.3057, 0.6778)>
  UV <Vector (0.3003, 0.6670)>
  UV <Vector (0.3108, 0.6688)>
Face 7964
UV Count: 3
  UV <Vector (0.2912, 0.6668)>
  UV <Vector (0.2934, 0.6757)>
  UV <Vector (0.2801, 0.6715)>
Face 7965
UV Count: 3
  UV <Vector (0.3108, 0.6688)>
  UV <Vector (0.3158, 0.6612)>
  UV <Vector (0.3288, 0.6774)>
Face 7966
UV Count: 3
  UV <Vector (0.2975, 0.6579)>
  UV <Vector (0.3003, 0.6670)>
  UV <Vector (0.2912, 0.6668)>
Face 7967
UV Count: 3
  UV <Vector (0.3108, 0.6688)>
  UV <Vector (0.3003, 0.6670)>
  UV <Vector (0.2975, 0.6579)>
Face 7968
UV Count: 3
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.4124, 0.7972)>
  UV <Vector (0.4133, 0.8047)>
Face 7969
UV Count: 3
  UV <Vector (0.4106, 0.7706)>
  UV <Vector (0.4117, 0.7850)>
  UV <Vector (0.4041, 0.7816)>
Face 7970
UV Count: 3
  UV <Vector (0.3902, 0.6952)>
  UV <Vector (0.3969, 0.7121)>
  UV <Vector (0.3857, 0.7119)>
Face 7971
UV Count: 3
  UV <Vector (0.4117, 0.7850)>
  UV <Vector (0.4106, 0.7706)>
  UV <Vector (0.4180, 0.7737)>
Face 7972
UV Count: 3
  UV <Vector (0.4717, 0.7527)>
  UV <Vector (0.4729, 0.7724)>
  UV <Vector (0.4610, 0.7707)>
Face 7973
UV Count: 3
  UV <Vector (0.4817, 0.7545)>
  UV <Vector (0.4824, 0.7749)>
  UV <Vector (0.4729, 0.7724)>
Face 7974
UV Count: 3
  UV <Vector (0.4817, 0.7545)>
  UV <Vector (0.4919, 0.7567)>
  UV <Vector (0.4915, 0.7771)>
Face 7975
UV Count: 3
  UV <Vector (0.4694, 0.7347)>
  UV <Vector (0.4717, 0.7527)>
  UV <Vector (0.4587, 0.7506)>
Face 7976
UV Count: 3
  UV <Vector (0.4803, 0.7347)>
  UV <Vector (0.4817, 0.7545)>
  UV <Vector (0.4717, 0.7527)>
Face 7977
UV Count: 3
  UV <Vector (0.4803, 0.7347)>
  UV <Vector (0.4917, 0.7352)>
  UV <Vector (0.4919, 0.7567)>
Face 7978
UV Count: 3
  UV <Vector (0.3507, 0.8591)>
  UV <Vector (0.3544, 0.8592)>
  UV <Vector (0.3511, 0.8674)>
Face 7979
UV Count: 3
  UV <Vector (0.3790, 0.8772)>
  UV <Vector (0.3668, 0.8781)>
  UV <Vector (0.3722, 0.8615)>
Face 7980
UV Count: 3
  UV <Vector (0.4030, 0.7288)>
  UV <Vector (0.4067, 0.7427)>
  UV <Vector (0.3961, 0.7407)>
Face 7981
UV Count: 3
  UV <Vector (0.4448, 0.7330)>
  UV <Vector (0.4475, 0.7501)>
  UV <Vector (0.4368, 0.7481)>
Face 7982
UV Count: 3
  UV <Vector (0.4265, 0.7459)>
  UV <Vector (0.4232, 0.7309)>
  UV <Vector (0.4338, 0.7319)>
Face 7983
UV Count: 3
  UV <Vector (0.4067, 0.7427)>
  UV <Vector (0.4030, 0.7288)>
  UV <Vector (0.4130, 0.7302)>
Face 7984
UV Count: 3
  UV <Vector (0.4157, 0.7448)>
  UV <Vector (0.4130, 0.7302)>
  UV <Vector (0.4232, 0.7309)>
Face 7985
UV Count: 3
  UV <Vector (0.3976, 0.8395)>
  UV <Vector (0.3987, 0.8311)>
  UV <Vector (0.4097, 0.8305)>
Face 7986
UV Count: 3
  UV <Vector (0.3997, 0.8760)>
  UV <Vector (0.4090, 0.8779)>
  UV <Vector (0.4059, 0.8901)>
Face 7987
UV Count: 3
  UV <Vector (0.4229, 0.7718)>
  UV <Vector (0.4222, 0.7892)>
  UV <Vector (0.4181, 0.7877)>
Face 7988
UV Count: 3
  UV <Vector (0.4222, 0.7892)>
  UV <Vector (0.4229, 0.7718)>
  UV <Vector (0.4270, 0.7733)>
Face 7989
UV Count: 3
  UV <Vector (0.4271, 0.8199)>
  UV <Vector (0.4285, 0.8306)>
  UV <Vector (0.4220, 0.8289)>
Face 7990
UV Count: 3
  UV <Vector (0.4285, 0.8306)>
  UV <Vector (0.4290, 0.8413)>
  UV <Vector (0.4229, 0.8393)>
Face 7991
UV Count: 3
  UV <Vector (0.3416, 0.8653)>
  UV <Vector (0.3423, 0.8673)>
  UV <Vector (0.3370, 0.8702)>
Face 7992
UV Count: 3
  UV <Vector (0.3364, 0.8678)>
  UV <Vector (0.3370, 0.8702)>
  UV <Vector (0.3303, 0.8729)>
Face 7993
UV Count: 3
  UV <Vector (0.3247, 0.8713)>
  UV <Vector (0.3306, 0.8697)>
  UV <Vector (0.3303, 0.8729)>
Face 7994
UV Count: 3
  UV <Vector (0.3186, 0.8724)>
  UV <Vector (0.3247, 0.8713)>
  UV <Vector (0.3242, 0.8740)>
Face 7995
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3103, 0.8762)>
  UV <Vector (0.3027, 0.8756)>
Face 7996
UV Count: 3
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.2971, 0.8743)>
  UV <Vector (0.2915, 0.8723)>
Face 7997
UV Count: 3
  UV <Vector (0.2904, 0.8674)>
  UV <Vector (0.2943, 0.8696)>
  UV <Vector (0.2915, 0.8723)>
Face 7998
UV Count: 3
  UV <Vector (0.2706, 0.8632)>
  UV <Vector (0.2778, 0.8625)>
  UV <Vector (0.2768, 0.8672)>
Face 7999
UV Count: 3
  UV <Vector (0.2647, 0.8642)>
  UV <Vector (0.2706, 0.8632)>
  UV <Vector (0.2695, 0.8698)>
Face 8000
UV Count: 3
  UV <Vector (0.2589, 0.8644)>
  UV <Vector (0.2647, 0.8642)>
  UV <Vector (0.2639, 0.8700)>
Face 8001
UV Count: 3
  UV <Vector (0.3423, 0.8673)>
  UV <Vector (0.3416, 0.8653)>
  UV <Vector (0.3448, 0.8620)>
Face 8002
UV Count: 3
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3415, 0.8622)>
  UV <Vector (0.3448, 0.8587)>
Face 8003
UV Count: 3
  UV <Vector (0.3510, 0.6623)>
  UV <Vector (0.3459, 0.6492)>
  UV <Vector (0.3603, 0.6485)>
Face 8004
UV Count: 3
  UV <Vector (0.2670, 0.7704)>
  UV <Vector (0.2615, 0.7698)>
  UV <Vector (0.2615, 0.7662)>
Face 8005
UV Count: 3
  UV <Vector (0.2738, 0.7716)>
  UV <Vector (0.2670, 0.7704)>
  UV <Vector (0.2675, 0.7674)>
Face 8006
UV Count: 3
  UV <Vector (0.2744, 0.7691)>
  UV <Vector (0.2813, 0.7710)>
  UV <Vector (0.2807, 0.7729)>
Face 8007
UV Count: 3
  UV <Vector (0.2876, 0.7741)>
  UV <Vector (0.2807, 0.7729)>
  UV <Vector (0.2813, 0.7710)>
Face 8008
UV Count: 3
  UV <Vector (0.2916, 0.7755)>
  UV <Vector (0.2876, 0.7741)>
  UV <Vector (0.2882, 0.7730)>
Face 8009
UV Count: 3
  UV <Vector (0.2930, 0.7763)>
  UV <Vector (0.2916, 0.7755)>
  UV <Vector (0.2929, 0.7750)>
Face 8010
UV Count: 3
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2936, 0.7777)>
  UV <Vector (0.2954, 0.7778)>
Face 8011
UV Count: 3
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2954, 0.7794)>
  UV <Vector (0.2946, 0.7811)>
Face 8012
UV Count: 3
  UV <Vector (0.2931, 0.7804)>
  UV <Vector (0.2946, 0.7811)>
  UV <Vector (0.2924, 0.7830)>
Face 8013
UV Count: 3
  UV <Vector (0.2829, 0.7859)>
  UV <Vector (0.2820, 0.7842)>
  UV <Vector (0.2872, 0.7832)>
Face 8014
UV Count: 3
  UV <Vector (0.2763, 0.7856)>
  UV <Vector (0.2820, 0.7842)>
  UV <Vector (0.2829, 0.7859)>
Face 8015
UV Count: 3
  UV <Vector (0.2712, 0.7866)>
  UV <Vector (0.2763, 0.7856)>
  UV <Vector (0.2769, 0.7878)>
Face 8016
UV Count: 3
  UV <Vector (0.2667, 0.7875)>
  UV <Vector (0.2712, 0.7866)>
  UV <Vector (0.2717, 0.7895)>
Face 8017
UV Count: 3
  UV <Vector (0.2628, 0.7882)>
  UV <Vector (0.2667, 0.7875)>
  UV <Vector (0.2671, 0.7902)>
Face 8018
UV Count: 3
  UV <Vector (0.2563, 0.7886)>
  UV <Vector (0.2593, 0.7886)>
  UV <Vector (0.2593, 0.7911)>
Face 8019
UV Count: 3
  UV <Vector (0.2510, 0.8020)>
  UV <Vector (0.2509, 0.7994)>
  UV <Vector (0.2538, 0.7996)>
Face 8020
UV Count: 3
  UV <Vector (0.2537, 0.7964)>
  UV <Vector (0.2538, 0.7996)>
  UV <Vector (0.2509, 0.7994)>
Face 8021
UV Count: 3
  UV <Vector (0.2534, 0.7940)>
  UV <Vector (0.2534, 0.7910)>
  UV <Vector (0.2562, 0.7911)>
Face 8022
UV Count: 3
  UV <Vector (0.2534, 0.7910)>
  UV <Vector (0.2535, 0.7885)>
  UV <Vector (0.2563, 0.7886)>
Face 8023
UV Count: 3
  UV <Vector (0.2535, 0.7885)>
  UV <Vector (0.2534, 0.7860)>
  UV <Vector (0.2562, 0.7860)>
Face 8024
UV Count: 3
  UV <Vector (0.2562, 0.7860)>
  UV <Vector (0.2534, 0.7860)>
  UV <Vector (0.2533, 0.7837)>
Face 8025
UV Count: 3
  UV <Vector (0.2561, 0.7837)>
  UV <Vector (0.2533, 0.7837)>
  UV <Vector (0.2536, 0.7807)>
Face 8026
UV Count: 3
  UV <Vector (0.6321, 0.4938)>
  UV <Vector (0.6309, 0.4939)>
  UV <Vector (0.6310, 0.4908)>
Face 8027
UV Count: 3
  UV <Vector (0.6321, 0.4907)>
  UV <Vector (0.6310, 0.4908)>
  UV <Vector (0.6310, 0.4860)>
Face 8028
UV Count: 3
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6356, 0.4511)>
  UV <Vector (0.6346, 0.4644)>
Face 8029
UV Count: 3
  UV <Vector (0.6348, 0.4448)>
  UV <Vector (0.6356, 0.4511)>
  UV <Vector (0.6298, 0.4517)>
Face 8030
UV Count: 3
  UV <Vector (0.6298, 0.4340)>
  UV <Vector (0.6340, 0.4344)>
  UV <Vector (0.6348, 0.4448)>
Face 8031
UV Count: 3
  UV <Vector (0.6317, 0.4096)>
  UV <Vector (0.6334, 0.4099)>
  UV <Vector (0.6329, 0.4136)>
Face 8032
UV Count: 3
  UV <Vector (0.6317, 0.4055)>
  UV <Vector (0.6338, 0.4057)>
  UV <Vector (0.6336, 0.4076)>
Face 8033
UV Count: 3
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2623, 0.7749)>
  UV <Vector (0.2634, 0.7779)>
Face 8034
UV Count: 3
  UV <Vector (0.2623, 0.7749)>
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2563, 0.7723)>
Face 8035
UV Count: 3
  UV <Vector (0.2616, 0.7724)>
  UV <Vector (0.2563, 0.7723)>
  UV <Vector (0.2563, 0.7696)>
Face 8036
UV Count: 3
  UV <Vector (0.2615, 0.7698)>
  UV <Vector (0.2563, 0.7696)>
  UV <Vector (0.2560, 0.7660)>
Face 8037
UV Count: 3
  UV <Vector (0.2624, 0.7621)>
  UV <Vector (0.2615, 0.7662)>
  UV <Vector (0.2560, 0.7660)>
Face 8038
UV Count: 3
  UV <Vector (0.2556, 0.7614)>
  UV <Vector (0.2559, 0.7568)>
  UV <Vector (0.2629, 0.7579)>
Face 8039
UV Count: 3
  UV <Vector (0.2641, 0.7545)>
  UV <Vector (0.2629, 0.7579)>
  UV <Vector (0.2559, 0.7568)>
Face 8040
UV Count: 3
  UV <Vector (0.2657, 0.7506)>
  UV <Vector (0.2641, 0.7545)>
  UV <Vector (0.2562, 0.7532)>
Face 8041
UV Count: 3
  UV <Vector (0.2662, 0.7459)>
  UV <Vector (0.2657, 0.7506)>
  UV <Vector (0.2573, 0.7491)>
Face 8042
UV Count: 3
  UV <Vector (0.2673, 0.7357)>
  UV <Vector (0.2672, 0.7410)>
  UV <Vector (0.2588, 0.7400)>
Face 8043
UV Count: 3
  UV <Vector (0.2591, 0.7296)>
  UV <Vector (0.2672, 0.7297)>
  UV <Vector (0.2673, 0.7357)>
Face 8044
UV Count: 3
  UV <Vector (0.2672, 0.7297)>
  UV <Vector (0.2591, 0.7296)>
  UV <Vector (0.2576, 0.7246)>
Face 8045
UV Count: 3
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2681, 0.7137)>
  UV <Vector (0.2600, 0.7164)>
Face 8046
UV Count: 3
  UV <Vector (0.2614, 0.8009)>
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2599, 0.8034)>
Face 8047
UV Count: 3
  UV <Vector (0.2663, 0.8034)>
  UV <Vector (0.2655, 0.8008)>
  UV <Vector (0.2709, 0.8018)>
Face 8048
UV Count: 3
  UV <Vector (0.2771, 0.8023)>
  UV <Vector (0.2780, 0.8046)>
  UV <Vector (0.2719, 0.8034)>
Face 8049
UV Count: 3
  UV <Vector (0.2836, 0.8023)>
  UV <Vector (0.2848, 0.8067)>
  UV <Vector (0.2780, 0.8046)>
Face 8050
UV Count: 3
  UV <Vector (0.2836, 0.8023)>
  UV <Vector (0.2916, 0.8008)>
  UV <Vector (0.2936, 0.8048)>
Face 8051
UV Count: 3
  UV <Vector (0.3337, 0.8124)>
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3458, 0.8201)>
Face 8052
UV Count: 3
  UV <Vector (0.3234, 0.8166)>
  UV <Vector (0.3337, 0.8124)>
  UV <Vector (0.3350, 0.8209)>
Face 8053
UV Count: 3
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3566, 0.8107)>
  UV <Vector (0.3570, 0.8199)>
Face 8054
UV Count: 3
  UV <Vector (0.3676, 0.8203)>
  UV <Vector (0.3570, 0.8199)>
  UV <Vector (0.3566, 0.8107)>
Face 8055
UV Count: 3
  UV <Vector (0.3775, 0.8304)>
  UV <Vector (0.3673, 0.8298)>
  UV <Vector (0.3676, 0.8203)>
Face 8056
UV Count: 3
  UV <Vector (0.3775, 0.8304)>
  UV <Vector (0.3782, 0.8214)>
  UV <Vector (0.3886, 0.8226)>
Face 8057
UV Count: 3
  UV <Vector (0.4641, 0.9840)>
  UV <Vector (0.4677, 0.9817)>
  UV <Vector (0.4719, 0.9843)>
Face 8058
UV Count: 3
  UV <Vector (0.4611, 0.9862)>
  UV <Vector (0.4641, 0.9840)>
  UV <Vector (0.4683, 0.9880)>
Face 8059
UV Count: 3
  UV <Vector (0.3007, 0.8669)>
  UV <Vector (0.3015, 0.8653)>
  UV <Vector (0.3081, 0.8657)>
Face 8060
UV Count: 3
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.2999, 0.8683)>
  UV <Vector (0.3059, 0.8696)>
Face 8061
UV Count: 3
  UV <Vector (0.2971, 0.8743)>
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.3041, 0.8726)>
Face 8062
UV Count: 3
  UV <Vector (0.3005, 0.8797)>
  UV <Vector (0.2942, 0.8781)>
  UV <Vector (0.2971, 0.8743)>
Face 8063
UV Count: 3
  UV <Vector (0.2986, 0.8860)>
  UV <Vector (0.2906, 0.8848)>
  UV <Vector (0.2942, 0.8781)>
Face 8064
UV Count: 3
  UV <Vector (0.2906, 0.8848)>
  UV <Vector (0.2986, 0.8860)>
  UV <Vector (0.2970, 0.8927)>
Face 8065
UV Count: 3
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2724, 0.8784)>
  UV <Vector (0.2795, 0.8723)>
Face 8066
UV Count: 3
  UV <Vector (0.3459, 0.8409)>
  UV <Vector (0.3524, 0.8504)>
  UV <Vector (0.3484, 0.8528)>
Face 8067
UV Count: 3
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3224, 0.8900)>
Face 8068
UV Count: 3
  UV <Vector (0.3228, 0.8957)>
  UV <Vector (0.3224, 0.8900)>
  UV <Vector (0.3305, 0.8878)>
Face 8069
UV Count: 3
  UV <Vector (0.3314, 0.8933)>
  UV <Vector (0.3305, 0.8878)>
  UV <Vector (0.3396, 0.8839)>
Face 8070
UV Count: 3
  UV <Vector (0.3418, 0.8889)>
  UV <Vector (0.3396, 0.8839)>
  UV <Vector (0.3475, 0.8790)>
Face 8071
UV Count: 3
  UV <Vector (0.3514, 0.8831)>
  UV <Vector (0.3475, 0.8790)>
  UV <Vector (0.3549, 0.8708)>
Face 8072
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2808, 0.8900)>
  UV <Vector (0.2883, 0.8914)>
Face 8073
UV Count: 3
  UV <Vector (0.2970, 0.8927)>
  UV <Vector (0.2963, 0.8982)>
  UV <Vector (0.2878, 0.8969)>
Face 8074
UV Count: 3
  UV <Vector (0.3065, 0.8928)>
  UV <Vector (0.3063, 0.8982)>
  UV <Vector (0.2963, 0.8982)>
Face 8075
UV Count: 3
  UV <Vector (0.3946, 0.8507)>
  UV <Vector (0.3840, 0.8504)>
  UV <Vector (0.3865, 0.8399)>
Face 8076
UV Count: 3
  UV <Vector (0.3976, 0.8395)>
  UV <Vector (0.4100, 0.8383)>
  UV <Vector (0.4052, 0.8494)>
Face 8077
UV Count: 3
  UV <Vector (0.2885, 0.8618)>
  UV <Vector (0.2844, 0.8621)>
  UV <Vector (0.2858, 0.8594)>
Face 8078
UV Count: 3
  UV <Vector (0.2955, 0.8650)>
  UV <Vector (0.2952, 0.8664)>
  UV <Vector (0.2914, 0.8636)>
Face 8079
UV Count: 3
  UV <Vector (0.3007, 0.8669)>
  UV <Vector (0.2999, 0.8683)>
  UV <Vector (0.2952, 0.8664)>
Face 8080
UV Count: 3
  UV <Vector (0.2999, 0.8683)>
  UV <Vector (0.3007, 0.8669)>
  UV <Vector (0.3068, 0.8677)>
Face 8081
UV Count: 3
  UV <Vector (0.3068, 0.8677)>
  UV <Vector (0.3142, 0.8674)>
  UV <Vector (0.3130, 0.8697)>
Face 8082
UV Count: 3
  UV <Vector (0.3250, 0.8677)>
  UV <Vector (0.3193, 0.8691)>
  UV <Vector (0.3198, 0.8671)>
Face 8083
UV Count: 3
  UV <Vector (0.3310, 0.8661)>
  UV <Vector (0.3250, 0.8677)>
  UV <Vector (0.3253, 0.8658)>
Face 8084
UV Count: 3
  UV <Vector (0.3374, 0.8626)>
  UV <Vector (0.3369, 0.8642)>
  UV <Vector (0.3310, 0.8661)>
Face 8085
UV Count: 3
  UV <Vector (0.3416, 0.8608)>
  UV <Vector (0.3415, 0.8622)>
  UV <Vector (0.3369, 0.8642)>
Face 8086
UV Count: 3
  UV <Vector (0.3415, 0.8622)>
  UV <Vector (0.3416, 0.8608)>
  UV <Vector (0.3440, 0.8576)>
Face 8087
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Face 8088
UV Count: 3
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Face 8089
UV Count: 3
  UV <Vector (0.3507, 0.8591)>
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Face 8090
UV Count: 3
  UV <Vector (0.2875, 0.8575)>
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Face 8091
UV Count: 3
  UV <Vector (0.2868, 0.8528)>
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Face 8092
UV Count: 3
  UV <Vector (0.2921, 0.8619)>
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Face 8093
UV Count: 3
  UV <Vector (0.2858, 0.8594)>
  UV <Vector (0.2797, 0.8581)>
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Face 8094
UV Count: 3
  UV <Vector (0.2844, 0.8621)>
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Face 8095
UV Count: 3
  UV <Vector (0.2879, 0.8633)>
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Face 8096
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
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Face 8097
UV Count: 3
  UV <Vector (0.3367, 0.8376)>
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Face 8098
UV Count: 3
  UV <Vector (0.3544, 0.8592)>
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Face 8099
UV Count: 3
  UV <Vector (0.3280, 0.8368)>
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Face 8100
UV Count: 3
  UV <Vector (0.2869, 0.8694)>
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Face 8101
UV Count: 3
  UV <Vector (0.3544, 0.8592)>
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Face 8102
UV Count: 3
  UV <Vector (0.3588, 0.8603)>
  UV <Vector (0.3587, 0.8491)>
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Face 8103
UV Count: 3
  UV <Vector (0.3924, 0.8631)>
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Face 8104
UV Count: 3
  UV <Vector (0.3946, 0.8507)>
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Face 8105
UV Count: 3
  UV <Vector (0.3603, 0.8731)>
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Face 8106
UV Count: 3
  UV <Vector (0.3673, 0.8298)>
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Face 8107
UV Count: 3
  UV <Vector (0.3159, 0.8261)>
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Face 8108
UV Count: 3
  UV <Vector (0.3171, 0.8317)>
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Face 8109
UV Count: 3
  UV <Vector (0.3091, 0.8342)>
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Face 8110
UV Count: 3
  UV <Vector (0.3028, 0.8364)>
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Face 8111
UV Count: 3
  UV <Vector (0.2968, 0.8386)>
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Face 8112
UV Count: 3
  UV <Vector (0.2857, 0.8427)>
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Face 8113
UV Count: 3
  UV <Vector (0.2811, 0.8448)>
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Face 8114
UV Count: 3
  UV <Vector (0.2700, 0.8502)>
  UV <Vector (0.2760, 0.8473)>
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Face 8115
UV Count: 3
  UV <Vector (0.2700, 0.8502)>
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Face 8116
UV Count: 3
  UV <Vector (0.2590, 0.8587)>
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Face 8117
UV Count: 3
  UV <Vector (0.3264, 0.8299)>
  UV <Vector (0.3358, 0.8293)>
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Face 8118
UV Count: 3
  UV <Vector (0.3256, 0.8231)>
  UV <Vector (0.3350, 0.8209)>
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Face 8119
UV Count: 3
  UV <Vector (0.3568, 0.8296)>
  UV <Vector (0.3459, 0.8298)>
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Face 8120
UV Count: 3
  UV <Vector (0.3459, 0.8298)>
  UV <Vector (0.3358, 0.8293)>
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Face 8121
UV Count: 3
  UV <Vector (0.3300, 0.7904)>
  UV <Vector (0.3372, 0.7920)>
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Face 8122
UV Count: 3
  UV <Vector (0.3372, 0.7920)>
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Face 8123
UV Count: 3
  UV <Vector (0.4910, 0.9752)>
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Face 8124
UV Count: 3
  UV <Vector (0.3358, 0.8564)>
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Face 8125
UV Count: 3
  UV <Vector (0.3360, 0.8533)>
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Face 8126
UV Count: 3
  UV <Vector (0.3363, 0.8500)>
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Face 8127
UV Count: 3
  UV <Vector (0.3435, 0.8476)>
  UV <Vector (0.3422, 0.8527)>
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Face 8128
UV Count: 3
  UV <Vector (0.3369, 0.8445)>
  UV <Vector (0.3367, 0.8376)>
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Face 8129
UV Count: 3
  UV <Vector (0.3367, 0.8376)>
  UV <Vector (0.3358, 0.8293)>
  UV <Vector (0.3459, 0.8298)>
Face 8130
UV Count: 3
  UV <Vector (0.3524, 0.8504)>
  UV <Vector (0.3459, 0.8409)>
  UV <Vector (0.3570, 0.8391)>
Face 8131
UV Count: 3
  UV <Vector (0.3570, 0.8391)>
  UV <Vector (0.3459, 0.8409)>
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Face 8132
UV Count: 3
  UV <Vector (0.6436, 0.4891)>
  UV <Vector (0.6425, 0.4897)>
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Face 8133
UV Count: 3
  UV <Vector (0.2867, 0.7796)>
  UV <Vector (0.2889, 0.7793)>
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Face 8134
UV Count: 3
  UV <Vector (0.2904, 0.7816)>
  UV <Vector (0.2865, 0.7821)>
  UV <Vector (0.2865, 0.7809)>
Face 8135
UV Count: 3
  UV <Vector (0.2872, 0.7832)>
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Face 8136
UV Count: 3
  UV <Vector (0.2882, 0.7846)>
  UV <Vector (0.2872, 0.7832)>
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Face 8137
UV Count: 3
  UV <Vector (0.2904, 0.7868)>
  UV <Vector (0.2882, 0.7846)>
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Face 8138
UV Count: 3
  UV <Vector (0.2948, 0.7847)>
  UV <Vector (0.2978, 0.7872)>
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Face 8139
UV Count: 3
  UV <Vector (0.2960, 0.7940)>
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Face 8140
UV Count: 3
  UV <Vector (0.2993, 0.7982)>
  UV <Vector (0.2960, 0.7940)>
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Face 8141
UV Count: 3
  UV <Vector (0.2936, 0.8048)>
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Face 8142
UV Count: 3
  UV <Vector (0.3055, 0.7942)>
  UV <Vector (0.3092, 0.7982)>
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Face 8143
UV Count: 3
  UV <Vector (0.3587, 0.8491)>
  UV <Vector (0.3570, 0.8391)>
  UV <Vector (0.3670, 0.8390)>
Face 8144
UV Count: 3
  UV <Vector (0.3568, 0.8296)>
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Face 8145
UV Count: 3
  UV <Vector (0.3670, 0.8390)>
  UV <Vector (0.3673, 0.8298)>
  UV <Vector (0.3775, 0.8304)>
Face 8146
UV Count: 3
  UV <Vector (0.3768, 0.8394)>
  UV <Vector (0.3750, 0.8494)>
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Face 8147
UV Count: 3
  UV <Vector (0.3722, 0.8615)>
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Face 8148
UV Count: 3
  UV <Vector (0.3750, 0.8494)>
  UV <Vector (0.3722, 0.8615)>
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Face 8149
UV Count: 3
  UV <Vector (0.3768, 0.8394)>
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Face 8150
UV Count: 3
  UV <Vector (0.3865, 0.8399)>
  UV <Vector (0.3840, 0.8504)>
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Face 8151
UV Count: 3
  UV <Vector (0.3840, 0.8504)>
  UV <Vector (0.3813, 0.8630)>
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Face 8152
UV Count: 3
  UV <Vector (0.4237, 0.8488)>
  UV <Vector (0.4236, 0.8453)>
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Face 8153
UV Count: 3
  UV <Vector (0.5714, 0.5806)>
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Face 8154
UV Count: 3
  UV <Vector (0.5734, 0.5703)>
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Face 8155
UV Count: 3
  UV <Vector (0.5734, 0.5703)>
  UV <Vector (0.5682, 0.5774)>
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Face 8156
UV Count: 3
  UV <Vector (0.5708, 0.5683)>
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Face 8157
UV Count: 3
  UV <Vector (0.5452, 0.5535)>
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Face 8158
UV Count: 3
  UV <Vector (0.4222, 0.8541)>
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Face 8159
UV Count: 3
  UV <Vector (0.5531, 0.5922)>
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Face 8160
UV Count: 3
  UV <Vector (0.5521, 0.5848)>
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Face 8161
UV Count: 3
  UV <Vector (0.5522, 0.5814)>
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Face 8162
UV Count: 3
  UV <Vector (0.5436, 0.5804)>
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Face 8163
UV Count: 3
  UV <Vector (0.5431, 0.5833)>
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Face 8164
UV Count: 3
  UV <Vector (0.5419, 0.5862)>
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Face 8165
UV Count: 3
  UV <Vector (0.4240, 0.8607)>
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Face 8166
UV Count: 3
  UV <Vector (0.3813, 0.8630)>
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Face 8167
UV Count: 3
  UV <Vector (0.3895, 0.8769)>
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Face 8168
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
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Face 8169
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
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Face 8170
UV Count: 3
  UV <Vector (0.5469, 0.5405)>
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Face 8171
UV Count: 3
  UV <Vector (0.5317, 0.5606)>
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Face 8172
UV Count: 3
  UV <Vector (0.5400, 0.5567)>
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Face 8173
UV Count: 3
  UV <Vector (0.5310, 0.5517)>
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Face 8174
UV Count: 3
  UV <Vector (0.5334, 0.5667)>
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Face 8175
UV Count: 3
  UV <Vector (0.5381, 0.5730)>
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Face 8176
UV Count: 3
  UV <Vector (0.5675, 0.5660)>
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Face 8177
UV Count: 3
  UV <Vector (0.5689, 0.5578)>
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Face 8178
UV Count: 3
  UV <Vector (0.5681, 0.5451)>
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Face 8179
UV Count: 3
  UV <Vector (0.5664, 0.5753)>
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Face 8180
UV Count: 3
  UV <Vector (0.5427, 0.5494)>
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Face 8181
UV Count: 3
  UV <Vector (0.5596, 0.5795)>
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Face 8182
UV Count: 3
  UV <Vector (0.5452, 0.5777)>
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Face 8183
UV Count: 3
  UV <Vector (0.5526, 0.5577)>
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Face 8184
UV Count: 3
  UV <Vector (0.5607, 0.5539)>
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Face 8185
UV Count: 3
  UV <Vector (0.5587, 0.5314)>
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Face 8186
UV Count: 3
  UV <Vector (0.5599, 0.5304)>
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Face 8187
UV Count: 3
  UV <Vector (0.5583, 0.5770)>
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Face 8188
UV Count: 3
  UV <Vector (0.5356, 0.5588)>
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Face 8189
UV Count: 3
  UV <Vector (0.5477, 0.5621)>
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Face 8190
UV Count: 3
  UV <Vector (0.5433, 0.5597)>
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Face 8191
UV Count: 3
  UV <Vector (0.5488, 0.5561)>
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Face 8192
UV Count: 3
  UV <Vector (0.5531, 0.5509)>
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Face 8193
UV Count: 3
  UV <Vector (0.5604, 0.5451)>
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Face 8194
UV Count: 3
  UV <Vector (0.5621, 0.5359)>
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Face 8195
UV Count: 3
  UV <Vector (0.5452, 0.5777)>
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Face 8196
UV Count: 3
  UV <Vector (0.5381, 0.5730)>
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Face 8197
UV Count: 3
  UV <Vector (0.3972, 0.8898)>
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Face 8198
UV Count: 3
  UV <Vector (0.3875, 0.8902)>
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Face 8199
UV Count: 3
  UV <Vector (0.4127, 0.8534)>
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Face 8200
UV Count: 3
  UV <Vector (0.4013, 0.8625)>
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Face 8201
UV Count: 3
  UV <Vector (0.5587, 0.5314)>
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Face 8202
UV Count: 3
  UV <Vector (0.3790, 0.8772)>
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Face 8203
UV Count: 3
  UV <Vector (0.3671, 0.8932)>
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Face 8204
UV Count: 3
  UV <Vector (0.4173, 0.7986)>
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Face 8205
UV Count: 3
  UV <Vector (0.4320, 0.8122)>
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Face 8206
UV Count: 3
  UV <Vector (0.4330, 0.8217)>
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Face 8207
UV Count: 3
  UV <Vector (0.4330, 0.8322)>
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Face 8208
UV Count: 3
  UV <Vector (0.4663, 0.9635)>
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Face 8209
UV Count: 3
  UV <Vector (0.3110, 0.8601)>
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Face 8210
UV Count: 3
  UV <Vector (0.3000, 0.8572)>
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Face 8211
UV Count: 3
  UV <Vector (0.2980, 0.8535)>
  UV <Vector (0.3000, 0.8572)>
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Face 8212
UV Count: 3
  UV <Vector (0.2936, 0.8546)>
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Face 8213
UV Count: 3
  UV <Vector (0.2921, 0.8619)>
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Face 8214
UV Count: 3
  UV <Vector (0.2928, 0.8604)>
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  UV <Vector (0.2895, 0.8601)>
Face 8215
UV Count: 3
  UV <Vector (0.2963, 0.8576)>
  UV <Vector (0.2980, 0.8604)>
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Face 8216
UV Count: 3
  UV <Vector (0.2967, 0.8632)>
  UV <Vector (0.2966, 0.8642)>
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Face 8217
UV Count: 3
  UV <Vector (0.4386, 0.8145)>
  UV <Vector (0.4388, 0.8225)>
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Face 8218
UV Count: 3
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Face 8219
UV Count: 3
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Face 8220
UV Count: 3
  UV <Vector (0.4324, 0.7913)>
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Face 8221
UV Count: 3
  UV <Vector (0.4389, 0.7946)>
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Face 8222
UV Count: 3
  UV <Vector (0.4388, 0.8225)>
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Face 8223
UV Count: 3
  UV <Vector (0.4380, 0.8349)>
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Face 8224
UV Count: 3
  UV <Vector (0.3886, 0.7512)>
  UV <Vector (0.3840, 0.7381)>
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Face 8225
UV Count: 3
  UV <Vector (0.4091, 0.7569)>
  UV <Vector (0.4106, 0.7706)>
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Face 8226
UV Count: 3
  UV <Vector (0.4177, 0.7591)>
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Face 8227
UV Count: 3
  UV <Vector (0.3995, 0.7544)>
  UV <Vector (0.3961, 0.7407)>
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Face 8228
UV Count: 3
  UV <Vector (0.4157, 0.7448)>
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Face 8229
UV Count: 3
  UV <Vector (0.4265, 0.7459)>
  UV <Vector (0.4294, 0.7615)>
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Face 8230
UV Count: 3
  UV <Vector (0.4319, 0.7790)>
  UV <Vector (0.4294, 0.7615)>
  UV <Vector (0.4390, 0.7650)>
Face 8231
UV Count: 3
  UV <Vector (0.4294, 0.7615)>
  UV <Vector (0.4265, 0.7459)>
  UV <Vector (0.4368, 0.7481)>
Face 8232
UV Count: 3
  UV <Vector (0.4475, 0.7501)>
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Face 8233
UV Count: 3
  UV <Vector (0.2780, 0.9102)>
  UV <Vector (0.2779, 0.9012)>
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Face 8234
UV Count: 3
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2780, 0.9102)>
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Face 8235
UV Count: 3
  UV <Vector (0.2870, 0.9115)>
  UV <Vector (0.2864, 0.9031)>
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Face 8236
UV Count: 3
  UV <Vector (0.2904, 0.9222)>
  UV <Vector (0.2870, 0.9115)>
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Face 8237
UV Count: 3
  UV <Vector (0.2878, 0.8969)>
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Face 8238
UV Count: 3
  UV <Vector (0.2963, 0.8982)>
  UV <Vector (0.2957, 0.9051)>
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Face 8239
UV Count: 3
  UV <Vector (0.2957, 0.9051)>
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Face 8240
UV Count: 3
  UV <Vector (0.3574, 0.8991)>
  UV <Vector (0.3671, 0.8932)>
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Face 8241
UV Count: 3
  UV <Vector (0.3674, 0.9059)>
  UV <Vector (0.3671, 0.8932)>
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Face 8242
UV Count: 3
  UV <Vector (0.3773, 0.8911)>
  UV <Vector (0.3875, 0.8902)>
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Face 8243
UV Count: 3
  UV <Vector (0.4045, 0.8700)>
  UV <Vector (0.4078, 0.8713)>
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Face 8244
UV Count: 3
  UV <Vector (0.4783, 0.7138)>
  UV <Vector (0.4906, 0.7120)>
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Face 8245
UV Count: 3
  UV <Vector (0.4783, 0.7138)>
  UV <Vector (0.4803, 0.7347)>
  UV <Vector (0.4694, 0.7347)>
Face 8246
UV Count: 3
  UV <Vector (0.4663, 0.7156)>
  UV <Vector (0.4694, 0.7347)>
  UV <Vector (0.4569, 0.7351)>
Face 8247
UV Count: 3
  UV <Vector (0.4528, 0.7169)>
  UV <Vector (0.4569, 0.7351)>
  UV <Vector (0.4448, 0.7330)>
Face 8248
UV Count: 3
  UV <Vector (0.4410, 0.7161)>
  UV <Vector (0.4448, 0.7330)>
  UV <Vector (0.4338, 0.7319)>
Face 8249
UV Count: 3
  UV <Vector (0.4300, 0.7159)>
  UV <Vector (0.4338, 0.7319)>
  UV <Vector (0.4232, 0.7309)>
Face 8250
UV Count: 3
  UV <Vector (0.4190, 0.7147)>
  UV <Vector (0.4232, 0.7309)>
  UV <Vector (0.4130, 0.7302)>
Face 8251
UV Count: 3
  UV <Vector (0.4078, 0.7130)>
  UV <Vector (0.4130, 0.7302)>
  UV <Vector (0.4030, 0.7288)>
Face 8252
UV Count: 3
  UV <Vector (0.3969, 0.7121)>
  UV <Vector (0.4030, 0.7288)>
  UV <Vector (0.3918, 0.7272)>
Face 8253
UV Count: 3
  UV <Vector (0.3796, 0.7257)>
  UV <Vector (0.3740, 0.7121)>
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Face 8254
UV Count: 3
  UV <Vector (0.3740, 0.7121)>
  UV <Vector (0.3796, 0.7257)>
  UV <Vector (0.3656, 0.7239)>
Face 8255
UV Count: 3
  UV <Vector (0.3600, 0.7111)>
  UV <Vector (0.3656, 0.7239)>
  UV <Vector (0.3527, 0.7215)>
Face 8256
UV Count: 3
  UV <Vector (0.3381, 0.7178)>
  UV <Vector (0.3333, 0.7065)>
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Face 8257
UV Count: 3
  UV <Vector (0.3228, 0.7135)>
  UV <Vector (0.3185, 0.7028)>
  UV <Vector (0.3333, 0.7065)>
Face 8258
UV Count: 3
  UV <Vector (0.3185, 0.7028)>
  UV <Vector (0.3228, 0.7135)>
  UV <Vector (0.3044, 0.7083)>
Face 8259
UV Count: 3
  UV <Vector (0.3025, 0.6984)>
  UV <Vector (0.3044, 0.7083)>
  UV <Vector (0.2872, 0.7040)>
Face 8260
UV Count: 3
  UV <Vector (0.2697, 0.7003)>
  UV <Vector (0.2678, 0.6925)>
  UV <Vector (0.2847, 0.6949)>
Face 8261
UV Count: 3
  UV <Vector (0.2678, 0.6925)>
  UV <Vector (0.2697, 0.7003)>
  UV <Vector (0.2510, 0.6992)>
Face 8262
UV Count: 3
  UV <Vector (0.4915, 0.7771)>
  UV <Vector (0.4911, 0.7981)>
  UV <Vector (0.4831, 0.7963)>
Face 8263
UV Count: 3
  UV <Vector (0.4824, 0.7749)>
  UV <Vector (0.4831, 0.7963)>
  UV <Vector (0.4742, 0.7935)>
Face 8264
UV Count: 3
  UV <Vector (0.4729, 0.7724)>
  UV <Vector (0.4742, 0.7935)>
  UV <Vector (0.4645, 0.7911)>
Face 8265
UV Count: 3
  UV <Vector (0.4475, 0.7501)>
  UV <Vector (0.4587, 0.7506)>
  UV <Vector (0.4610, 0.7707)>
Face 8266
UV Count: 3
  UV <Vector (0.4390, 0.7650)>
  UV <Vector (0.4368, 0.7481)>
  UV <Vector (0.4475, 0.7501)>
Face 8267
UV Count: 3
  UV <Vector (0.3042, 0.9366)>
  UV <Vector (0.2990, 0.9241)>
  UV <Vector (0.3101, 0.9239)>
Face 8268
UV Count: 3
  UV <Vector (0.2772, 0.9719)>
  UV <Vector (0.2510, 0.9499)>
  UV <Vector (0.2692, 0.9442)>
Face 8269
UV Count: 3
  UV <Vector (0.4078, 0.8713)>
  UV <Vector (0.4100, 0.8647)>
  UV <Vector (0.4143, 0.8664)>
Face 8270
UV Count: 3
  UV <Vector (0.4198, 0.8671)>
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  UV <Vector (0.4156, 0.8594)>
Face 8271
UV Count: 3
  UV <Vector (0.4143, 0.8664)>
  UV <Vector (0.4198, 0.8671)>
  UV <Vector (0.4170, 0.8796)>
Face 8272
UV Count: 3
  UV <Vector (0.4245, 0.8667)>
  UV <Vector (0.4198, 0.8671)>
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Face 8273
UV Count: 3
  UV <Vector (0.4236, 0.8797)>
  UV <Vector (0.4170, 0.8796)>
  UV <Vector (0.4198, 0.8671)>
Face 8274
UV Count: 3
  UV <Vector (0.4404, 0.8731)>
  UV <Vector (0.4369, 0.8872)>
  UV <Vector (0.4316, 0.8772)>
Face 8275
UV Count: 3
  UV <Vector (0.4316, 0.8772)>
  UV <Vector (0.4236, 0.8797)>
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Face 8276
UV Count: 3
  UV <Vector (0.4240, 0.8607)>
  UV <Vector (0.4268, 0.8572)>
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Face 8277
UV Count: 3
  UV <Vector (0.4268, 0.8572)>
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Face 8278
UV Count: 3
  UV <Vector (0.4286, 0.8477)>
  UV <Vector (0.4290, 0.8413)>
  UV <Vector (0.4328, 0.8434)>
Face 8279
UV Count: 3
  UV <Vector (0.4324, 0.8498)>
  UV <Vector (0.4312, 0.8576)>
  UV <Vector (0.4282, 0.8529)>
Face 8280
UV Count: 3
  UV <Vector (0.4374, 0.8500)>
  UV <Vector (0.4358, 0.8653)>
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Face 8281
UV Count: 3
  UV <Vector (0.4358, 0.8653)>
  UV <Vector (0.4316, 0.8772)>
  UV <Vector (0.4282, 0.8635)>
Face 8282
UV Count: 3
  UV <Vector (0.3259, 0.9323)>
  UV <Vector (0.3206, 0.9224)>
  UV <Vector (0.3295, 0.9198)>
Face 8283
UV Count: 3
  UV <Vector (0.3377, 0.9165)>
  UV <Vector (0.3402, 0.9275)>
  UV <Vector (0.3326, 0.9304)>
Face 8284
UV Count: 3
  UV <Vector (0.2896, 0.9620)>
  UV <Vector (0.2692, 0.9442)>
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Face 8285
UV Count: 3
  UV <Vector (0.3143, 0.9476)>
  UV <Vector (0.3042, 0.9366)>
  UV <Vector (0.3184, 0.9340)>
Face 8286
UV Count: 3
  UV <Vector (0.3494, 0.9139)>
  UV <Vector (0.3510, 0.9226)>
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Face 8287
UV Count: 3
  UV <Vector (0.4539, 0.7811)>
  UV <Vector (0.4580, 0.7811)>
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Face 8288
UV Count: 3
  UV <Vector (0.4394, 0.7812)>
  UV <Vector (0.4390, 0.7650)>
  UV <Vector (0.4498, 0.7703)>
Face 8289
UV Count: 3
  UV <Vector (0.3027, 0.9540)>
  UV <Vector (0.2902, 0.9428)>
  UV <Vector (0.3042, 0.9366)>
Face 8290
UV Count: 3
  UV <Vector (0.4729, 0.9775)>
  UV <Vector (0.4761, 0.9780)>
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Face 8291
UV Count: 3
  UV <Vector (0.5548, 0.5741)>
  UV <Vector (0.5494, 0.5724)>
  UV <Vector (0.5533, 0.5657)>
Face 8292
UV Count: 3
  UV <Vector (0.5623, 0.5628)>
  UV <Vector (0.5587, 0.5685)>
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Face 8293
UV Count: 3
  UV <Vector (0.5650, 0.5558)>
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Face 8294
UV Count: 3
  UV <Vector (0.5648, 0.5449)>
  UV <Vector (0.5650, 0.5558)>
  UV <Vector (0.5607, 0.5539)>
Face 8295
UV Count: 3
  UV <Vector (0.5648, 0.5449)>
  UV <Vector (0.5604, 0.5451)>
  UV <Vector (0.5621, 0.5359)>
Face 8296
UV Count: 3
  UV <Vector (0.5641, 0.5348)>
  UV <Vector (0.5621, 0.5359)>
  UV <Vector (0.5587, 0.5314)>
Face 8297
UV Count: 3
  UV <Vector (0.5524, 0.5780)>
  UV <Vector (0.5452, 0.5777)>
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Face 8298
UV Count: 3
  UV <Vector (0.5319, 0.5460)>
  UV <Vector (0.5289, 0.5460)>
  UV <Vector (0.5315, 0.5398)>
Face 8299
UV Count: 3
  UV <Vector (0.5279, 0.5510)>
  UV <Vector (0.5289, 0.5460)>
  UV <Vector (0.5319, 0.5460)>
Face 8300
UV Count: 3
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5319, 0.5460)>
  UV <Vector (0.5346, 0.5410)>
Face 8301
UV Count: 3
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5341, 0.5521)>
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Face 8302
UV Count: 3
  UV <Vector (0.5397, 0.5455)>
  UV <Vector (0.5452, 0.5452)>
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Face 8303
UV Count: 3
  UV <Vector (0.5383, 0.5509)>
  UV <Vector (0.5341, 0.5521)>
  UV <Vector (0.5349, 0.5464)>
Face 8304
UV Count: 3
  UV <Vector (0.5341, 0.5521)>
  UV <Vector (0.5356, 0.5588)>
  UV <Vector (0.5317, 0.5606)>
Face 8305
UV Count: 3
  UV <Vector (0.5356, 0.5588)>
  UV <Vector (0.5341, 0.5521)>
  UV <Vector (0.5383, 0.5509)>
Face 8306
UV Count: 3
  UV <Vector (0.5400, 0.5567)>
  UV <Vector (0.5383, 0.5509)>
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Face 8307
UV Count: 3
  UV <Vector (0.5355, 0.5371)>
  UV <Vector (0.5346, 0.5410)>
  UV <Vector (0.5315, 0.5398)>
Face 8308
UV Count: 3
  UV <Vector (0.5385, 0.5382)>
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Face 8309
UV Count: 3
  UV <Vector (0.5268, 0.5388)>
  UV <Vector (0.5296, 0.5302)>
  UV <Vector (0.5327, 0.5348)>
Face 8310
UV Count: 3
  UV <Vector (0.5289, 0.5460)>
  UV <Vector (0.5254, 0.5491)>
  UV <Vector (0.5268, 0.5388)>
Face 8311
UV Count: 3
  UV <Vector (0.5449, 0.5369)>
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Face 8312
UV Count: 3
  UV <Vector (0.5397, 0.5455)>
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5375, 0.5417)>
Face 8313
UV Count: 3
  UV <Vector (0.5400, 0.5330)>
  UV <Vector (0.5399, 0.5305)>
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Face 8314
UV Count: 3
  UV <Vector (0.4470, 0.7866)>
  UV <Vector (0.4498, 0.7703)>
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Face 8315
UV Count: 3
  UV <Vector (0.4580, 0.7811)>
  UV <Vector (0.4610, 0.7707)>
  UV <Vector (0.4645, 0.7911)>
Face 8316
UV Count: 3
  UV <Vector (0.2600, 0.7164)>
  UV <Vector (0.2681, 0.7137)>
  UV <Vector (0.2748, 0.7234)>
Face 8317
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
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Face 8318
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4690, 0.9717)>
  UV <Vector (0.4636, 0.9673)>
Face 8319
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4729, 0.9775)>
  UV <Vector (0.4695, 0.9750)>
Face 8320
UV Count: 3
  UV <Vector (0.4695, 0.9750)>
  UV <Vector (0.4729, 0.9775)>
  UV <Vector (0.4677, 0.9817)>
Face 8321
UV Count: 3
  UV <Vector (0.6464, 0.4847)>
  UV <Vector (0.6453, 0.4855)>
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Face 8322
UV Count: 3
  UV <Vector (0.6416, 0.4839)>
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Face 8323
UV Count: 3
  UV <Vector (0.6448, 0.4875)>
  UV <Vector (0.6438, 0.4875)>
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Face 8324
UV Count: 3
  UV <Vector (0.6428, 0.4859)>
  UV <Vector (0.6443, 0.4856)>
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Face 8325
UV Count: 3
  UV <Vector (0.6455, 0.4870)>
  UV <Vector (0.6448, 0.4875)>
  UV <Vector (0.6453, 0.4855)>
Face 8326
UV Count: 3
  UV <Vector (0.6428, 0.4859)>
  UV <Vector (0.6425, 0.4879)>
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Face 8327
UV Count: 3
  UV <Vector (0.3448, 0.8620)>
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  UV <Vector (0.3470, 0.8580)>
Face 8328
UV Count: 3
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3449, 0.8601)>
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Face 8329
UV Count: 3
  UV <Vector (0.3369, 0.8656)>
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  UV <Vector (0.3416, 0.8653)>
Face 8330
UV Count: 3
  UV <Vector (0.3309, 0.8677)>
  UV <Vector (0.3369, 0.8656)>
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Face 8331
UV Count: 3
  UV <Vector (0.3247, 0.8713)>
  UV <Vector (0.3247, 0.8696)>
  UV <Vector (0.3309, 0.8677)>
Face 8332
UV Count: 3
  UV <Vector (0.3186, 0.8724)>
  UV <Vector (0.3188, 0.8709)>
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Face 8333
UV Count: 3
  UV <Vector (0.3122, 0.8718)>
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3041, 0.8726)>
Face 8334
UV Count: 3
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.2990, 0.8698)>
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Face 8335
UV Count: 3
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.2943, 0.8696)>
Face 8336
UV Count: 3
  UV <Vector (0.2947, 0.8679)>
  UV <Vector (0.2943, 0.8696)>
  UV <Vector (0.2904, 0.8674)>
Face 8337
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2879, 0.8633)>
  UV <Vector (0.2908, 0.8653)>
Face 8338
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2836, 0.8660)>
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Face 8339
UV Count: 3
  UV <Vector (0.3464, 0.8627)>
  UV <Vector (0.3470, 0.8580)>
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Face 8340
UV Count: 3
  UV <Vector (0.2836, 0.8660)>
  UV <Vector (0.2768, 0.8672)>
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Face 8341
UV Count: 3
  UV <Vector (0.4498, 0.7703)>
  UV <Vector (0.4610, 0.7707)>
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Face 8342
UV Count: 3
  UV <Vector (0.2719, 0.8877)>
  UV <Vector (0.2639, 0.8859)>
  UV <Vector (0.2645, 0.8775)>
Face 8343
UV Count: 3
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2808, 0.8900)>
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Face 8344
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2705, 0.8932)>
  UV <Vector (0.2719, 0.8877)>
Face 8345
UV Count: 3
  UV <Vector (0.2705, 0.8932)>
  UV <Vector (0.2628, 0.8916)>
  UV <Vector (0.2639, 0.8859)>
Face 8346
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2779, 0.9012)>
  UV <Vector (0.2698, 0.8995)>
Face 8347
UV Count: 3
  UV <Vector (0.2698, 0.8995)>
  UV <Vector (0.2610, 0.8980)>
  UV <Vector (0.2628, 0.8916)>
Face 8348
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2610, 0.8980)>
  UV <Vector (0.2605, 0.9083)>
Face 8349
UV Count: 3
  UV <Vector (0.2698, 0.8995)>
  UV <Vector (0.2681, 0.9089)>
  UV <Vector (0.2605, 0.9083)>
Face 8350
UV Count: 3
  UV <Vector (0.2779, 0.9012)>
  UV <Vector (0.2780, 0.9102)>
  UV <Vector (0.2681, 0.9089)>
Face 8351
UV Count: 3
  UV <Vector (0.2780, 0.9102)>
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2710, 0.9213)>
Face 8352
UV Count: 3
  UV <Vector (0.2681, 0.9089)>
  UV <Vector (0.2710, 0.9213)>
  UV <Vector (0.2612, 0.9210)>
Face 8353
UV Count: 3
  UV <Vector (0.6298, 0.4134)>
  UV <Vector (0.6316, 0.4133)>
  UV <Vector (0.6318, 0.4219)>
Face 8354
UV Count: 3
  UV <Vector (0.6298, 0.4098)>
  UV <Vector (0.6317, 0.4096)>
  UV <Vector (0.6316, 0.4133)>
Face 8355
UV Count: 3
  UV <Vector (0.6298, 0.4054)>
  UV <Vector (0.6317, 0.4055)>
  UV <Vector (0.6317, 0.4072)>
Face 8356
UV Count: 3
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2573, 0.7778)>
Face 8357
UV Count: 3
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2510, 0.7722)>
Face 8358
UV Count: 3
  UV <Vector (0.2563, 0.7723)>
  UV <Vector (0.2510, 0.7722)>
  UV <Vector (0.2510, 0.7696)>
Face 8359
UV Count: 3
  UV <Vector (0.2563, 0.7696)>
  UV <Vector (0.2510, 0.7696)>
  UV <Vector (0.2509, 0.7662)>
Face 8360
UV Count: 3
  UV <Vector (0.2556, 0.7614)>
  UV <Vector (0.2560, 0.7660)>
  UV <Vector (0.2509, 0.7662)>
Face 8361
UV Count: 3
  UV <Vector (0.2509, 0.7613)>
  UV <Vector (0.2508, 0.7566)>
  UV <Vector (0.2559, 0.7568)>
Face 8362
UV Count: 3
  UV <Vector (0.2562, 0.7532)>
  UV <Vector (0.2559, 0.7568)>
  UV <Vector (0.2508, 0.7566)>
Face 8363
UV Count: 3
  UV <Vector (0.2573, 0.7491)>
  UV <Vector (0.2562, 0.7532)>
  UV <Vector (0.2508, 0.7530)>
Face 8364
UV Count: 3
  UV <Vector (0.2573, 0.7491)>
  UV <Vector (0.2509, 0.7487)>
  UV <Vector (0.2510, 0.7441)>
Face 8365
UV Count: 3
  UV <Vector (0.2591, 0.7349)>
  UV <Vector (0.2588, 0.7400)>
  UV <Vector (0.2511, 0.7392)>
Face 8366
UV Count: 3
  UV <Vector (0.2511, 0.7344)>
  UV <Vector (0.2511, 0.7294)>
  UV <Vector (0.2591, 0.7296)>
Face 8367
UV Count: 3
  UV <Vector (0.2576, 0.7246)>
  UV <Vector (0.2591, 0.7296)>
  UV <Vector (0.2511, 0.7294)>
Face 8368
UV Count: 3
  UV <Vector (0.2600, 0.7164)>
  UV <Vector (0.2626, 0.7221)>
  UV <Vector (0.2510, 0.7201)>
Face 8369
UV Count: 3
  UV <Vector (0.2576, 0.7246)>
  UV <Vector (0.2511, 0.7242)>
  UV <Vector (0.2510, 0.7201)>
Face 8370
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2565, 0.8841)>
  UV <Vector (0.2568, 0.8904)>
Face 8371
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2510, 0.8793)>
  UV <Vector (0.2538, 0.8796)>
Face 8372
UV Count: 3
  UV <Vector (0.2588, 0.8698)>
  UV <Vector (0.2582, 0.8765)>
  UV <Vector (0.2543, 0.8751)>
Face 8373
UV Count: 3
  UV <Vector (0.2546, 0.8697)>
  UV <Vector (0.2546, 0.8645)>
  UV <Vector (0.2589, 0.8644)>
Face 8374
UV Count: 3
  UV <Vector (0.2546, 0.8645)>
  UV <Vector (0.2545, 0.8594)>
  UV <Vector (0.2590, 0.8587)>
Face 8375
UV Count: 3
  UV <Vector (0.2548, 0.8526)>
  UV <Vector (0.2593, 0.8519)>
  UV <Vector (0.2590, 0.8587)>
Face 8376
UV Count: 3
  UV <Vector (0.2548, 0.8526)>
  UV <Vector (0.2549, 0.8461)>
  UV <Vector (0.2593, 0.8454)>
Face 8377
UV Count: 3
  UV <Vector (0.2547, 0.8400)>
  UV <Vector (0.2549, 0.8461)>
  UV <Vector (0.2510, 0.8467)>
Face 8378
UV Count: 3
  UV <Vector (0.2510, 0.8401)>
  UV <Vector (0.2510, 0.8346)>
  UV <Vector (0.2545, 0.8346)>
Face 8379
UV Count: 3
  UV <Vector (0.2542, 0.8304)>
  UV <Vector (0.2545, 0.8346)>
  UV <Vector (0.2510, 0.8346)>
Face 8380
UV Count: 3
  UV <Vector (0.2538, 0.8265)>
  UV <Vector (0.2542, 0.8304)>
  UV <Vector (0.2510, 0.8306)>
Face 8381
UV Count: 3
  UV <Vector (0.2538, 0.8232)>
  UV <Vector (0.2538, 0.8265)>
  UV <Vector (0.2510, 0.8266)>
Face 8382
UV Count: 3
  UV <Vector (0.2536, 0.8169)>
  UV <Vector (0.2536, 0.8186)>
  UV <Vector (0.2510, 0.8187)>
Face 8383
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2540, 0.8135)>
  UV <Vector (0.2539, 0.8152)>
Face 8384
UV Count: 3
  UV <Vector (0.2565, 0.8121)>
  UV <Vector (0.2540, 0.8135)>
  UV <Vector (0.2530, 0.8116)>
Face 8385
UV Count: 3
  UV <Vector (0.2509, 0.8086)>
  UV <Vector (0.2532, 0.8085)>
  UV <Vector (0.2538, 0.8098)>
Face 8386
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2510, 0.8939)>
  UV <Vector (0.2561, 0.8939)>
Face 8387
UV Count: 3
  UV <Vector (0.2510, 0.8902)>
  UV <Vector (0.2568, 0.8904)>
  UV <Vector (0.2561, 0.8939)>
Face 8388
UV Count: 3
  UV <Vector (0.2902, 0.9428)>
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2932, 0.9321)>
Face 8389
UV Count: 3
  UV <Vector (0.2510, 0.9499)>
  UV <Vector (0.2510, 0.9217)>
  UV <Vector (0.2612, 0.9210)>
Face 8390
UV Count: 3
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2902, 0.9428)>
  UV <Vector (0.2692, 0.9442)>
Face 8391
UV Count: 3
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2755, 0.9336)>
Face 8392
UV Count: 3
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2904, 0.9222)>
Face 8393
UV Count: 3
  UV <Vector (0.2755, 0.9336)>
  UV <Vector (0.2692, 0.9442)>
  UV <Vector (0.2612, 0.9210)>
Face 8394
UV Count: 3
  UV <Vector (0.2990, 0.9241)>
  UV <Vector (0.3042, 0.9366)>
  UV <Vector (0.2932, 0.9321)>
Face 8395
UV Count: 3
  UV <Vector (0.2534, 0.8069)>
  UV <Vector (0.2563, 0.8067)>
  UV <Vector (0.2567, 0.8082)>
Face 8396
UV Count: 3
  UV <Vector (0.6298, 0.4225)>
  UV <Vector (0.6318, 0.4219)>
  UV <Vector (0.6340, 0.4344)>
Face 8397
UV Count: 3
  UV <Vector (0.2561, 0.8939)>
  UV <Vector (0.2568, 0.8904)>
  UV <Vector (0.2628, 0.8916)>
Face 8398
UV Count: 3
  UV <Vector (0.4884, 0.9752)>
  UV <Vector (0.4846, 0.9753)>
  UV <Vector (0.4826, 0.9719)>
Face 8399
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
  UV <Vector (0.4100, 0.8647)>
  UV <Vector (0.4078, 0.8713)>
Face 8400
UV Count: 3
  UV <Vector (0.4690, 0.9717)>
  UV <Vector (0.4695, 0.9750)>
  UV <Vector (0.4615, 0.9721)>
Face 8401
UV Count: 3
  UV <Vector (0.4624, 0.9698)>
  UV <Vector (0.4615, 0.9721)>
  UV <Vector (0.4588, 0.9722)>
Face 8402
UV Count: 3
  UV <Vector (0.3115, 0.8629)>
  UV <Vector (0.3048, 0.8627)>
  UV <Vector (0.3051, 0.8601)>
Face 8403
UV Count: 3
  UV <Vector (0.3001, 0.8625)>
  UV <Vector (0.2970, 0.8622)>
  UV <Vector (0.2980, 0.8604)>
Face 8404
UV Count: 3
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2700, 0.9856)>
  UV <Vector (0.2696, 0.9876)>
Face 8405
UV Count: 3
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2647, 0.9834)>
Face 8406
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2649, 0.9871)>
  UV <Vector (0.2646, 0.9862)>
Face 8407
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2679, 0.9862)>
  UV <Vector (0.2696, 0.9876)>
Face 8408
UV Count: 3
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2684, 0.9806)>
Face 8409
UV Count: 3
  UV <Vector (0.2599, 0.8063)>
  UV <Vector (0.2563, 0.8067)>
  UV <Vector (0.2572, 0.8048)>
Face 8410
UV Count: 3
  UV <Vector (0.2681, 0.9775)>
  UV <Vector (0.2699, 0.9753)>
  UV <Vector (0.2734, 0.9765)>
Face 8411
UV Count: 3
  UV <Vector (0.2533, 0.8046)>
  UV <Vector (0.2534, 0.8069)>
  UV <Vector (0.2509, 0.8069)>
Face 8412
UV Count: 3
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2534, 0.8069)>
  UV <Vector (0.2532, 0.8085)>
Face 8413
UV Count: 3
  UV <Vector (0.2549, 0.8046)>
  UV <Vector (0.2572, 0.8048)>
  UV <Vector (0.2563, 0.8067)>
Face 8414
UV Count: 3
  UV <Vector (0.2738, 0.8250)>
  UV <Vector (0.2747, 0.8274)>
  UV <Vector (0.2698, 0.8286)>
Face 8415
UV Count: 3
  UV <Vector (0.2730, 0.8226)>
  UV <Vector (0.2738, 0.8250)>
  UV <Vector (0.2691, 0.8258)>
Face 8416
UV Count: 3
  UV <Vector (0.2704, 0.8160)>
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2670, 0.8184)>
Face 8417
UV Count: 3
  UV <Vector (0.2682, 0.8115)>
  UV <Vector (0.2692, 0.8138)>
  UV <Vector (0.2659, 0.8142)>
Face 8418
UV Count: 3
  UV <Vector (0.2679, 0.8088)>
  UV <Vector (0.2682, 0.8115)>
  UV <Vector (0.2655, 0.8118)>
Face 8419
UV Count: 3
  UV <Vector (0.2601, 0.9887)>
  UV <Vector (0.2622, 0.9915)>
  UV <Vector (0.2606, 0.9954)>
Face 8420
UV Count: 3
  UV <Vector (0.2622, 0.9915)>
  UV <Vector (0.2601, 0.9887)>
  UV <Vector (0.2623, 0.9876)>
Face 8421
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2533, 0.8046)>
  UV <Vector (0.2510, 0.8045)>
Face 8422
UV Count: 3
  UV <Vector (0.2747, 0.8274)>
  UV <Vector (0.2788, 0.8265)>
  UV <Vector (0.2803, 0.8296)>
Face 8423
UV Count: 3
  UV <Vector (0.2683, 0.8231)>
  UV <Vector (0.2691, 0.8258)>
  UV <Vector (0.2646, 0.8263)>
Face 8424
UV Count: 3
  UV <Vector (0.2563, 0.9908)>
  UV <Vector (0.2544, 0.9847)>
  UV <Vector (0.2585, 0.9844)>
Face 8425
UV Count: 3
  UV <Vector (0.2601, 0.9887)>
  UV <Vector (0.2585, 0.9844)>
  UV <Vector (0.2621, 0.9846)>
Face 8426
UV Count: 3
  UV <Vector (0.2698, 0.8286)>
  UV <Vector (0.2713, 0.8323)>
  UV <Vector (0.2667, 0.8333)>
Face 8427
UV Count: 3
  UV <Vector (0.2698, 0.8286)>
  UV <Vector (0.2747, 0.8274)>
  UV <Vector (0.2759, 0.8311)>
Face 8428
UV Count: 3
  UV <Vector (0.2667, 0.8333)>
  UV <Vector (0.2713, 0.8323)>
  UV <Vector (0.2727, 0.8371)>
Face 8429
UV Count: 3
  UV <Vector (0.2713, 0.8323)>
  UV <Vector (0.2759, 0.8311)>
  UV <Vector (0.2774, 0.8354)>
Face 8430
UV Count: 3
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2688, 0.8438)>
  UV <Vector (0.2675, 0.8384)>
Face 8431
UV Count: 3
  UV <Vector (0.2793, 0.8400)>
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2727, 0.8371)>
Face 8432
UV Count: 3
  UV <Vector (0.2572, 0.8048)>
  UV <Vector (0.2549, 0.8046)>
  UV <Vector (0.2573, 0.8025)>
Face 8433
UV Count: 3
  UV <Vector (0.2614, 0.8050)>
  UV <Vector (0.2599, 0.8034)>
  UV <Vector (0.2624, 0.8028)>
Face 8434
UV Count: 3
  UV <Vector (0.2751, 0.9792)>
  UV <Vector (0.2757, 0.9815)>
  UV <Vector (0.2732, 0.9823)>
Face 8435
UV Count: 3
  UV <Vector (0.2599, 0.8034)>
  UV <Vector (0.2614, 0.8050)>
  UV <Vector (0.2601, 0.8055)>
Face 8436
UV Count: 3
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2703, 0.9779)>
  UV <Vector (0.2717, 0.9796)>
Face 8437
UV Count: 3
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2793, 0.8400)>
  UV <Vector (0.2811, 0.8448)>
Face 8438
UV Count: 3
  UV <Vector (0.2760, 0.8473)>
  UV <Vector (0.2811, 0.8448)>
  UV <Vector (0.2836, 0.8492)>
Face 8439
UV Count: 3
  UV <Vector (0.2786, 0.8522)>
  UV <Vector (0.2836, 0.8492)>
  UV <Vector (0.2868, 0.8528)>
Face 8440
UV Count: 3
  UV <Vector (0.2896, 0.8558)>
  UV <Vector (0.2875, 0.8575)>
  UV <Vector (0.2832, 0.8552)>
Face 8441
UV Count: 3
  UV <Vector (0.2906, 0.8589)>
  UV <Vector (0.2875, 0.8575)>
  UV <Vector (0.2896, 0.8558)>
Face 8442
UV Count: 3
  UV <Vector (0.2926, 0.8579)>
  UV <Vector (0.2942, 0.8593)>
  UV <Vector (0.2928, 0.8604)>
Face 8443
UV Count: 3
  UV <Vector (0.2944, 0.8612)>
  UV <Vector (0.2928, 0.8604)>
  UV <Vector (0.2942, 0.8593)>
Face 8444
UV Count: 3
  UV <Vector (0.2952, 0.8606)>
  UV <Vector (0.2970, 0.8622)>
  UV <Vector (0.2967, 0.8632)>
Face 8445
UV Count: 3
  UV <Vector (0.4587, 0.9738)>
  UV <Vector (0.4588, 0.9722)>
  UV <Vector (0.4615, 0.9721)>
Face 8446
UV Count: 3
  UV <Vector (0.4649, 0.9771)>
  UV <Vector (0.4610, 0.9752)>
  UV <Vector (0.4615, 0.9721)>
Face 8447
UV Count: 3
  UV <Vector (0.2637, 0.9894)>
  UV <Vector (0.2623, 0.9876)>
  UV <Vector (0.2649, 0.9871)>
Face 8448
UV Count: 3
  UV <Vector (0.2646, 0.9862)>
  UV <Vector (0.2623, 0.9876)>
  UV <Vector (0.2621, 0.9846)>
Face 8449
UV Count: 3
  UV <Vector (0.1240, 0.6620)>
  UV <Vector (0.1119, 0.6612)>
  UV <Vector (0.1153, 0.6466)>
Face 8450
UV Count: 3
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0894, 0.6449)>
Face 8451
UV Count: 3
  UV <Vector (0.1119, 0.6612)>
  UV <Vector (0.0997, 0.6604)>
  UV <Vector (0.1025, 0.6458)>
Face 8452
UV Count: 3
  UV <Vector (0.0600, 0.6447)>
  UV <Vector (0.0592, 0.6588)>
  UV <Vector (0.0433, 0.6577)>
Face 8453
UV Count: 3
  UV <Vector (0.0440, 0.6440)>
  UV <Vector (0.0433, 0.6577)>
  UV <Vector (0.0275, 0.6540)>
Face 8454
UV Count: 3
  UV <Vector (0.0279, 0.6424)>
  UV <Vector (0.0275, 0.6540)>
  UV <Vector (0.0118, 0.6497)>
Face 8455
UV Count: 3
  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1066, 0.6781)>
  UV <Vector (0.1119, 0.6612)>
Face 8456
UV Count: 3
  UV <Vector (0.0460, 0.8672)>
  UV <Vector (0.0525, 0.8613)>
  UV <Vector (0.0561, 0.8789)>
Face 8457
UV Count: 3
  UV <Vector (0.0267, 0.8384)>
  UV <Vector (0.0353, 0.8332)>
  UV <Vector (0.0362, 0.8545)>
Face 8458
UV Count: 3
  UV <Vector (0.0104, 0.8453)>
  UV <Vector (0.0185, 0.8428)>
  UV <Vector (0.0199, 0.8673)>
Face 8459
UV Count: 3
  UV <Vector (0.0505, 0.8437)>
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0429, 0.8293)>
Face 8460
UV Count: 3
  UV <Vector (0.2137, 0.7279)>
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2037, 0.7396)>
Face 8461
UV Count: 3
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2394, 0.7221)>
  UV <Vector (0.2350, 0.7297)>
Face 8462
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2260, 0.7376)>
  UV <Vector (0.2261, 0.7317)>
Face 8463
UV Count: 3
  UV <Vector (0.2260, 0.7376)>
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2350, 0.7411)>
Face 8464
UV Count: 3
  UV <Vector (0.2218, 0.7548)>
  UV <Vector (0.2142, 0.7588)>
  UV <Vector (0.2117, 0.7547)>
Face 8465
UV Count: 3
  UV <Vector (0.2182, 0.7456)>
  UV <Vector (0.2097, 0.7499)>
  UV <Vector (0.2070, 0.7452)>
Face 8466
UV Count: 3
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2173, 0.7401)>
  UV <Vector (0.2070, 0.7452)>
Face 8467
UV Count: 3
  UV <Vector (0.1963, 0.7521)>
  UV <Vector (0.1904, 0.7474)>
  UV <Vector (0.2037, 0.7396)>
Face 8468
UV Count: 3
  UV <Vector (0.2097, 0.7499)>
  UV <Vector (0.2003, 0.7562)>
  UV <Vector (0.1963, 0.7521)>
Face 8469
UV Count: 3
  UV <Vector (0.2142, 0.7588)>
  UV <Vector (0.2057, 0.7636)>
  UV <Vector (0.2034, 0.7597)>
Face 8470
UV Count: 3
  UV <Vector (0.2160, 0.7635)>
  UV <Vector (0.2084, 0.7673)>
  UV <Vector (0.2057, 0.7636)>
Face 8471
UV Count: 3
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2160, 0.7635)>
  UV <Vector (0.2142, 0.7588)>
Face 8472
UV Count: 3
  UV <Vector (0.2277, 0.7478)>
  UV <Vector (0.2358, 0.7460)>
  UV <Vector (0.2360, 0.7506)>
Face 8473
UV Count: 3
  UV <Vector (0.2291, 0.7522)>
  UV <Vector (0.2360, 0.7506)>
  UV <Vector (0.2376, 0.7548)>
Face 8474
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2335, 0.7644)>
  UV <Vector (0.2321, 0.7606)>
Face 8475
UV Count: 3
  UV <Vector (0.2253, 0.7634)>
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2196, 0.7697)>
Face 8476
UV Count: 3
  UV <Vector (0.2129, 0.7722)>
  UV <Vector (0.2106, 0.7703)>
  UV <Vector (0.2180, 0.7667)>
Face 8477
UV Count: 3
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2285, 0.7755)>
  UV <Vector (0.2221, 0.7765)>
Face 8478
UV Count: 3
  UV <Vector (0.2403, 0.7725)>
  UV <Vector (0.2397, 0.7748)>
  UV <Vector (0.2342, 0.7751)>
Face 8479
UV Count: 3
  UV <Vector (0.2392, 0.7882)>
  UV <Vector (0.2395, 0.7857)>
  UV <Vector (0.2429, 0.7859)>
Face 8480
UV Count: 3
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2308, 0.7867)>
Face 8481
UV Count: 3
  UV <Vector (0.2202, 0.7851)>
  UV <Vector (0.2202, 0.7835)>
  UV <Vector (0.2255, 0.7839)>
Face 8482
UV Count: 3
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2156, 0.7828)>
  UV <Vector (0.2202, 0.7835)>
Face 8483
UV Count: 3
  UV <Vector (0.2118, 0.7873)>
  UV <Vector (0.2179, 0.7889)>
  UV <Vector (0.2155, 0.7924)>
Face 8484
UV Count: 3
  UV <Vector (0.2278, 0.7951)>
  UV <Vector (0.2295, 0.7918)>
  UV <Vector (0.2342, 0.7929)>
Face 8485
UV Count: 3
  UV <Vector (0.2388, 0.7935)>
  UV <Vector (0.2425, 0.7942)>
  UV <Vector (0.2419, 0.7964)>
Face 8486
UV Count: 3
  UV <Vector (0.1829, 0.7963)>
  UV <Vector (0.1892, 0.8020)>
  UV <Vector (0.1853, 0.8057)>
Face 8487
UV Count: 3
  UV <Vector (0.1918, 0.7903)>
  UV <Vector (0.1965, 0.7943)>
  UV <Vector (0.1926, 0.7982)>
Face 8488
UV Count: 3
  UV <Vector (0.2102, 0.8011)>
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.2060, 0.7943)>
Face 8489
UV Count: 3
  UV <Vector (0.2365, 0.8008)>
  UV <Vector (0.2372, 0.7989)>
  UV <Vector (0.2413, 0.7991)>
Face 8490
UV Count: 3
  UV <Vector (0.2262, 0.7993)>
  UV <Vector (0.2321, 0.7993)>
  UV <Vector (0.2309, 0.8019)>
Face 8491
UV Count: 3
  UV <Vector (0.1892, 0.8020)>
  UV <Vector (0.1973, 0.8058)>
  UV <Vector (0.1937, 0.8105)>
Face 8492
UV Count: 3
  UV <Vector (0.2396, 0.8118)>
  UV <Vector (0.2374, 0.8092)>
  UV <Vector (0.2392, 0.8085)>
Face 8493
UV Count: 3
  UV <Vector (0.2421, 0.8233)>
  UV <Vector (0.2452, 0.8232)>
  UV <Vector (0.2448, 0.8266)>
Face 8494
UV Count: 3
  UV <Vector (0.2381, 0.8232)>
  UV <Vector (0.2421, 0.8233)>
  UV <Vector (0.2412, 0.8266)>
Face 8495
UV Count: 3
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.2088, 0.8176)>
  UV <Vector (0.2127, 0.8185)>
Face 8496
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2396, 0.8341)>
  UV <Vector (0.2389, 0.8393)>
Face 8497
UV Count: 3
  UV <Vector (0.2396, 0.8341)>
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2363, 0.8296)>
Face 8498
UV Count: 3
  UV <Vector (0.2403, 0.8302)>
  UV <Vector (0.2442, 0.8304)>
  UV <Vector (0.2437, 0.8346)>
Face 8499
UV Count: 3
  UV <Vector (0.2396, 0.8341)>
  UV <Vector (0.2437, 0.8346)>
  UV <Vector (0.2431, 0.8397)>
Face 8500
UV Count: 3
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2382, 0.8449)>
  UV <Vector (0.2427, 0.8455)>
Face 8501
UV Count: 3
  UV <Vector (0.1601, 0.8889)>
  UV <Vector (0.1705, 0.8932)>
  UV <Vector (0.1689, 0.8992)>
Face 8502
UV Count: 3
  UV <Vector (0.2432, 0.8645)>
  UV <Vector (0.2373, 0.8643)>
  UV <Vector (0.2370, 0.8587)>
Face 8503
UV Count: 3
  UV <Vector (0.1638, 0.8783)>
  UV <Vector (0.1718, 0.8817)>
  UV <Vector (0.1714, 0.8876)>
Face 8504
UV Count: 3
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1851, 0.8791)>
Face 8505
UV Count: 3
  UV <Vector (0.1721, 0.8767)>
  UV <Vector (0.1718, 0.8817)>
  UV <Vector (0.1638, 0.8783)>
Face 8506
UV Count: 3
  UV <Vector (0.1589, 0.8704)>
  UV <Vector (0.1642, 0.8733)>
  UV <Vector (0.1638, 0.8783)>
Face 8507
UV Count: 3
  UV <Vector (0.1596, 0.8671)>
  UV <Vector (0.1650, 0.8702)>
  UV <Vector (0.1642, 0.8733)>
Face 8508
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
  UV <Vector (0.1721, 0.8767)>
  UV <Vector (0.1642, 0.8733)>
Face 8509
UV Count: 3
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1778, 0.8741)>
  UV <Vector (0.1841, 0.8751)>
Face 8510
UV Count: 3
  UV <Vector (0.1654, 0.8659)>
  UV <Vector (0.1603, 0.8636)>
  UV <Vector (0.1604, 0.8623)>
Face 8511
UV Count: 3
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1654, 0.8659)>
  UV <Vector (0.1651, 0.8642)>
Face 8512
UV Count: 3
  UV <Vector (0.1774, 0.8698)>
  UV <Vector (0.1771, 0.8679)>
  UV <Vector (0.1826, 0.8691)>
Face 8513
UV Count: 3
  UV <Vector (0.1962, 0.8698)>
  UV <Vector (0.1971, 0.8714)>
  UV <Vector (0.1897, 0.8716)>
Face 8514
UV Count: 3
  UV <Vector (0.1992, 0.8756)>
  UV <Vector (0.2014, 0.8796)>
  UV <Vector (0.1932, 0.8800)>
Face 8515
UV Count: 3
  UV <Vector (0.2072, 0.8682)>
  UV <Vector (0.2029, 0.8698)>
  UV <Vector (0.2020, 0.8684)>
Face 8516
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2404, 0.7666)>
  UV <Vector (0.2344, 0.7679)>
Face 8517
UV Count: 3
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2207, 0.7718)>
Face 8518
UV Count: 3
  UV <Vector (0.2139, 0.7736)>
  UV <Vector (0.2129, 0.7722)>
  UV <Vector (0.2196, 0.7697)>
Face 8519
UV Count: 3
  UV <Vector (0.2139, 0.7854)>
  UV <Vector (0.2196, 0.7870)>
  UV <Vector (0.2179, 0.7889)>
Face 8520
UV Count: 3
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2342, 0.7929)>
  UV <Vector (0.2295, 0.7918)>
Face 8521
UV Count: 3
  UV <Vector (0.2388, 0.7935)>
  UV <Vector (0.2389, 0.7908)>
  UV <Vector (0.2426, 0.7911)>
Face 8522
UV Count: 3
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2395, 0.7857)>
Face 8523
UV Count: 3
  UV <Vector (0.2342, 0.7929)>
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2389, 0.7908)>
Face 8524
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2342, 0.7929)>
  UV <Vector (0.2388, 0.7935)>
Face 8525
UV Count: 3
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2321, 0.7993)>
  UV <Vector (0.2372, 0.7989)>
Face 8526
UV Count: 3
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2147, 0.8759)>
  UV <Vector (0.2076, 0.8780)>
Face 8527
UV Count: 3
  UV <Vector (0.2412, 0.8266)>
  UV <Vector (0.2448, 0.8266)>
  UV <Vector (0.2442, 0.8304)>
Face 8528
UV Count: 3
  UV <Vector (0.2403, 0.8302)>
  UV <Vector (0.2363, 0.8296)>
  UV <Vector (0.2373, 0.8262)>
Face 8529
UV Count: 3
  UV <Vector (0.2396, 0.8118)>
  UV <Vector (0.2426, 0.8113)>
  UV <Vector (0.2427, 0.8139)>
Face 8530
UV Count: 3
  UV <Vector (0.2364, 0.8118)>
  UV <Vector (0.2355, 0.8092)>
  UV <Vector (0.2374, 0.8092)>
Face 8531
UV Count: 3
  UV <Vector (0.2398, 0.8143)>
  UV <Vector (0.2361, 0.8140)>
  UV <Vector (0.2364, 0.8118)>
Face 8532
UV Count: 3
  UV <Vector (0.2363, 0.8296)>
  UV <Vector (0.2322, 0.8286)>
  UV <Vector (0.2329, 0.8257)>
Face 8533
UV Count: 3
  UV <Vector (0.2197, 0.8338)>
  UV <Vector (0.2215, 0.8298)>
  UV <Vector (0.2258, 0.8313)>
Face 8534
UV Count: 3
  UV <Vector (0.2282, 0.8248)>
  UV <Vector (0.2272, 0.8272)>
  UV <Vector (0.2229, 0.8263)>
Face 8535
UV Count: 3
  UV <Vector (0.2292, 0.8223)>
  UV <Vector (0.2282, 0.8248)>
  UV <Vector (0.2239, 0.8239)>
Face 8536
UV Count: 3
  UV <Vector (0.2317, 0.8106)>
  UV <Vector (0.2338, 0.8115)>
  UV <Vector (0.2328, 0.8135)>
Face 8537
UV Count: 3
  UV <Vector (0.2330, 0.8082)>
  UV <Vector (0.2341, 0.8088)>
  UV <Vector (0.2338, 0.8115)>
Face 8538
UV Count: 3
  UV <Vector (0.2444, 0.8097)>
  UV <Vector (0.2426, 0.8113)>
  UV <Vector (0.2392, 0.8085)>
Face 8539
UV Count: 3
  UV <Vector (0.2314, 0.8054)>
  UV <Vector (0.2278, 0.8059)>
  UV <Vector (0.2286, 0.8047)>
Face 8540
UV Count: 3
  UV <Vector (0.2487, 0.8085)>
  UV <Vector (0.2481, 0.8098)>
  UV <Vector (0.2444, 0.8097)>
Face 8541
UV Count: 3
  UV <Vector (0.2454, 0.8121)>
  UV <Vector (0.2426, 0.8113)>
  UV <Vector (0.2444, 0.8097)>
Face 8542
UV Count: 3
  UV <Vector (0.2453, 0.8144)>
  UV <Vector (0.2427, 0.8139)>
  UV <Vector (0.2426, 0.8113)>
Face 8543
UV Count: 3
  UV <Vector (0.2280, 0.9875)>
  UV <Vector (0.2305, 0.9873)>
  UV <Vector (0.2309, 0.9901)>
Face 8544
UV Count: 3
  UV <Vector (0.2457, 0.9763)>
  UV <Vector (0.2491, 0.9807)>
  UV <Vector (0.2439, 0.9812)>
Face 8545
UV Count: 3
  UV <Vector (0.2439, 0.9812)>
  UV <Vector (0.2491, 0.9807)>
  UV <Vector (0.2496, 0.9845)>
Face 8546
UV Count: 3
  UV <Vector (0.2382, 0.9970)>
  UV <Vector (0.2385, 0.9935)>
  UV <Vector (0.2419, 0.9930)>
Face 8547
UV Count: 3
  UV <Vector (0.2288, 0.9916)>
  UV <Vector (0.2309, 0.9901)>
  UV <Vector (0.2332, 0.9920)>
Face 8548
UV Count: 3
  UV <Vector (0.2382, 0.8449)>
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2320, 0.8502)>
Face 8549
UV Count: 3
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2137, 0.7279)>
  UV <Vector (0.2271, 0.7235)>
Face 8550
UV Count: 3
  UV <Vector (0.2260, 0.7376)>
  UV <Vector (0.2173, 0.7401)>
  UV <Vector (0.2161, 0.7343)>
Face 8551
UV Count: 3
  UV <Vector (0.2267, 0.7428)>
  UV <Vector (0.2182, 0.7456)>
  UV <Vector (0.2173, 0.7401)>
Face 8552
UV Count: 3
  UV <Vector (0.2291, 0.7522)>
  UV <Vector (0.2218, 0.7548)>
  UV <Vector (0.2196, 0.7505)>
Face 8553
UV Count: 3
  UV <Vector (0.2308, 0.7566)>
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2218, 0.7548)>
Face 8554
UV Count: 3
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2253, 0.7634)>
  UV <Vector (0.2321, 0.7606)>
Face 8555
UV Count: 3
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2335, 0.7644)>
Face 8556
UV Count: 3
  UV <Vector (0.2285, 0.7755)>
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2345, 0.7731)>
Face 8557
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.1785, 0.7584)>
  UV <Vector (0.1904, 0.7474)>
Face 8558
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.1963, 0.7521)>
  UV <Vector (0.2003, 0.7562)>
Face 8559
UV Count: 3
  UV <Vector (0.1943, 0.7671)>
  UV <Vector (0.2034, 0.7597)>
  UV <Vector (0.2057, 0.7636)>
Face 8560
UV Count: 3
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.1984, 0.7690)>
  UV <Vector (0.2057, 0.7636)>
Face 8561
UV Count: 3
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1934, 0.7753)>
Face 8562
UV Count: 3
  UV <Vector (0.1838, 0.7737)>
  UV <Vector (0.1806, 0.7812)>
  UV <Vector (0.1733, 0.7817)>
Face 8563
UV Count: 3
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1706, 0.7707)>
  UV <Vector (0.1776, 0.7722)>
Face 8564
UV Count: 3
  UV <Vector (0.1705, 0.8932)>
  UV <Vector (0.1791, 0.8957)>
  UV <Vector (0.1780, 0.9026)>
Face 8565
UV Count: 3
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1714, 0.8876)>
Face 8566
UV Count: 3
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1718, 0.8817)>
Face 8567
UV Count: 3
  UV <Vector (0.1778, 0.8741)>
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1721, 0.8767)>
Face 8568
UV Count: 3
  UV <Vector (0.1774, 0.8698)>
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1704, 0.8659)>
Face 8569
UV Count: 3
  UV <Vector (0.0890, 0.6958)>
  UV <Vector (0.1002, 0.6953)>
  UV <Vector (0.0939, 0.7130)>
Face 8570
UV Count: 3
  UV <Vector (0.0656, 0.6962)>
  UV <Vector (0.0774, 0.6964)>
  UV <Vector (0.0719, 0.7158)>
Face 8571
UV Count: 3
  UV <Vector (0.0528, 0.6955)>
  UV <Vector (0.0491, 0.7169)>
  UV <Vector (0.0356, 0.7156)>
Face 8572
UV Count: 3
  UV <Vector (0.0113, 0.7120)>
  UV <Vector (0.0118, 0.6880)>
  UV <Vector (0.0255, 0.6914)>
Face 8573
UV Count: 3
  UV <Vector (0.0997, 0.6604)>
  UV <Vector (0.1119, 0.6612)>
  UV <Vector (0.1066, 0.6781)>
Face 8574
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0869, 0.6607)>
Face 8575
UV Count: 3
  UV <Vector (0.0416, 0.6745)>
  UV <Vector (0.0433, 0.6577)>
  UV <Vector (0.0592, 0.6588)>
Face 8576
UV Count: 3
  UV <Vector (0.0275, 0.6540)>
  UV <Vector (0.0266, 0.6710)>
  UV <Vector (0.0118, 0.6658)>
Face 8577
UV Count: 3
  UV <Vector (0.0266, 0.6710)>
  UV <Vector (0.0275, 0.6540)>
  UV <Vector (0.0433, 0.6577)>
Face 8578
UV Count: 3
  UV <Vector (0.0391, 0.6938)>
  UV <Vector (0.0356, 0.7156)>
  UV <Vector (0.0236, 0.7138)>
Face 8579
UV Count: 3
  UV <Vector (0.0281, 0.8613)>
  UV <Vector (0.0199, 0.8673)>
  UV <Vector (0.0185, 0.8428)>
Face 8580
UV Count: 3
  UV <Vector (0.1666, 0.9079)>
  UV <Vector (0.1750, 0.9104)>
  UV <Vector (0.1725, 0.9197)>
Face 8581
UV Count: 3
  UV <Vector (0.1564, 0.9035)>
  UV <Vector (0.1666, 0.9079)>
  UV <Vector (0.1647, 0.9164)>
Face 8582
UV Count: 3
  UV <Vector (0.1442, 0.8990)>
  UV <Vector (0.1564, 0.9035)>
  UV <Vector (0.1545, 0.9127)>
Face 8583
UV Count: 3
  UV <Vector (0.1726, 0.8536)>
  UV <Vector (0.1657, 0.8535)>
  UV <Vector (0.1655, 0.8501)>
Face 8584
UV Count: 3
  UV <Vector (0.1729, 0.8487)>
  UV <Vector (0.1807, 0.8492)>
  UV <Vector (0.1794, 0.8546)>
Face 8585
UV Count: 3
  UV <Vector (0.1571, 0.8742)>
  UV <Vector (0.1508, 0.8674)>
  UV <Vector (0.1539, 0.8651)>
Face 8586
UV Count: 3
  UV <Vector (0.1580, 0.8575)>
  UV <Vector (0.1558, 0.8558)>
  UV <Vector (0.1596, 0.8529)>
Face 8587
UV Count: 3
  UV <Vector (0.2332, 0.8439)>
  UV <Vector (0.2320, 0.8502)>
  UV <Vector (0.2260, 0.8474)>
Face 8588
UV Count: 3
  UV <Vector (0.1778, 0.8583)>
  UV <Vector (0.1725, 0.8575)>
  UV <Vector (0.1726, 0.8536)>
Face 8589
UV Count: 3
  UV <Vector (0.1726, 0.8536)>
  UV <Vector (0.1725, 0.8575)>
  UV <Vector (0.1659, 0.8567)>
Face 8590
UV Count: 3
  UV <Vector (0.1768, 0.8658)>
  UV <Vector (0.1764, 0.8636)>
  UV <Vector (0.1809, 0.8644)>
Face 8591
UV Count: 3
  UV <Vector (0.1605, 0.8610)>
  UV <Vector (0.1601, 0.8597)>
  UV <Vector (0.1641, 0.8609)>
Face 8592
UV Count: 3
  UV <Vector (0.1642, 0.8624)>
  UV <Vector (0.1641, 0.8609)>
  UV <Vector (0.1701, 0.8622)>
Face 8593
UV Count: 3
  UV <Vector (0.2004, 0.8653)>
  UV <Vector (0.2053, 0.8642)>
  UV <Vector (0.2062, 0.8650)>
Face 8594
UV Count: 3
  UV <Vector (0.1877, 0.8674)>
  UV <Vector (0.1869, 0.8654)>
  UV <Vector (0.1939, 0.8657)>
Face 8595
UV Count: 3
  UV <Vector (0.1699, 0.8640)>
  UV <Vector (0.1701, 0.8622)>
  UV <Vector (0.1764, 0.8636)>
Face 8596
UV Count: 3
  UV <Vector (0.1604, 0.8562)>
  UV <Vector (0.1615, 0.8583)>
  UV <Vector (0.1601, 0.8597)>
Face 8597
UV Count: 3
  UV <Vector (0.2340, 0.9864)>
  UV <Vector (0.2350, 0.9877)>
  UV <Vector (0.2309, 0.9901)>
Face 8598
UV Count: 3
  UV <Vector (0.2417, 0.9786)>
  UV <Vector (0.2439, 0.9812)>
  UV <Vector (0.2404, 0.9838)>
Face 8599
UV Count: 3
  UV <Vector (0.2446, 0.9848)>
  UV <Vector (0.2407, 0.9856)>
  UV <Vector (0.2404, 0.9838)>
Face 8600
UV Count: 3
  UV <Vector (0.2385, 0.9935)>
  UV <Vector (0.2382, 0.9894)>
  UV <Vector (0.2394, 0.9890)>
Face 8601
UV Count: 3
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6241, 0.4511)>
Face 8602
UV Count: 3
  UV <Vector (0.2281, 0.7777)>
  UV <Vector (0.2222, 0.7780)>
  UV <Vector (0.2221, 0.7765)>
Face 8603
UV Count: 3
  UV <Vector (0.2335, 0.7777)>
  UV <Vector (0.2281, 0.7777)>
  UV <Vector (0.2285, 0.7755)>
Face 8604
UV Count: 3
  UV <Vector (0.2397, 0.7748)>
  UV <Vector (0.2386, 0.7777)>
  UV <Vector (0.2335, 0.7777)>
Face 8605
UV Count: 3
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.1025, 0.6458)>
  UV <Vector (0.0997, 0.6604)>
Face 8606
UV Count: 3
  UV <Vector (0.0869, 0.6607)>
  UV <Vector (0.0997, 0.6604)>
  UV <Vector (0.0947, 0.6782)>
Face 8607
UV Count: 3
  UV <Vector (0.0774, 0.6964)>
  UV <Vector (0.0890, 0.6958)>
  UV <Vector (0.0828, 0.7146)>
Face 8608
UV Count: 3
  UV <Vector (0.0498, 0.8253)>
  UV <Vector (0.0578, 0.8207)>
  UV <Vector (0.0575, 0.8388)>
Face 8609
UV Count: 3
  UV <Vector (0.0525, 0.8613)>
  UV <Vector (0.0588, 0.8558)>
  UV <Vector (0.0615, 0.8731)>
Face 8610
UV Count: 3
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0592, 0.6588)>
Face 8611
UV Count: 3
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0562, 0.6761)>
Face 8612
UV Count: 3
  UV <Vector (0.0656, 0.6962)>
  UV <Vector (0.0609, 0.7160)>
  UV <Vector (0.0491, 0.7169)>
Face 8613
UV Count: 3
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0362, 0.8545)>
  UV <Vector (0.0353, 0.8332)>
Face 8614
UV Count: 3
  UV <Vector (0.0389, 0.8748)>
  UV <Vector (0.0460, 0.8672)>
  UV <Vector (0.0502, 0.8851)>
Face 8615
UV Count: 3
  UV <Vector (0.1750, 0.9104)>
  UV <Vector (0.1853, 0.9127)>
  UV <Vector (0.1813, 0.9223)>
Face 8616
UV Count: 3
  UV <Vector (0.1791, 0.8957)>
  UV <Vector (0.1874, 0.8976)>
  UV <Vector (0.1870, 0.9046)>
Face 8617
UV Count: 3
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1858, 0.8846)>
Face 8618
UV Count: 3
  UV <Vector (0.1850, 0.8597)>
  UV <Vector (0.1778, 0.8583)>
  UV <Vector (0.1794, 0.8546)>
Face 8619
UV Count: 3
  UV <Vector (0.1862, 0.8557)>
  UV <Vector (0.1794, 0.8546)>
  UV <Vector (0.1807, 0.8492)>
Face 8620
UV Count: 3
  UV <Vector (0.2155, 0.7924)>
  UV <Vector (0.2179, 0.7889)>
  UV <Vector (0.2239, 0.7905)>
Face 8621
UV Count: 3
  UV <Vector (0.2250, 0.7883)>
  UV <Vector (0.2239, 0.7905)>
  UV <Vector (0.2179, 0.7889)>
Face 8622
UV Count: 3
  UV <Vector (0.2002, 0.7338)>
  UV <Vector (0.2037, 0.7396)>
  UV <Vector (0.1904, 0.7474)>
Face 8623
UV Count: 3
  UV <Vector (0.0757, 0.6211)>
  UV <Vector (0.0899, 0.6210)>
  UV <Vector (0.0900, 0.6329)>
Face 8624
UV Count: 3
  UV <Vector (0.0606, 0.6211)>
  UV <Vector (0.0757, 0.6211)>
  UV <Vector (0.0755, 0.6330)>
Face 8625
UV Count: 3
  UV <Vector (0.1035, 0.6332)>
  UV <Vector (0.0900, 0.6329)>
  UV <Vector (0.0899, 0.6210)>
Face 8626
UV Count: 3
  UV <Vector (0.1011, 0.6087)>
  UV <Vector (0.1138, 0.6094)>
  UV <Vector (0.1168, 0.6218)>
Face 8627
UV Count: 3
  UV <Vector (0.1168, 0.6338)>
  UV <Vector (0.1035, 0.6332)>
  UV <Vector (0.1033, 0.6212)>
Face 8628
UV Count: 3
  UV <Vector (0.1590, 0.6364)>
  UV <Vector (0.1443, 0.6359)>
  UV <Vector (0.1450, 0.6230)>
Face 8629
UV Count: 3
  UV <Vector (0.1303, 0.6347)>
  UV <Vector (0.1168, 0.6338)>
  UV <Vector (0.1168, 0.6218)>
Face 8630
UV Count: 3
  UV <Vector (0.1742, 0.6361)>
  UV <Vector (0.1590, 0.6364)>
  UV <Vector (0.1600, 0.6234)>
Face 8631
UV Count: 3
  UV <Vector (0.1706, 0.7707)>
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1577, 0.7810)>
Face 8632
UV Count: 3
  UV <Vector (0.1836, 0.7434)>
  UV <Vector (0.1904, 0.7474)>
  UV <Vector (0.1785, 0.7584)>
Face 8633
UV Count: 3
  UV <Vector (0.1740, 0.7375)>
  UV <Vector (0.1836, 0.7434)>
  UV <Vector (0.1711, 0.7552)>
Face 8634
UV Count: 3
  UV <Vector (0.1898, 0.6358)>
  UV <Vector (0.1742, 0.6361)>
  UV <Vector (0.1751, 0.6229)>
Face 8635
UV Count: 3
  UV <Vector (0.0486, 0.7920)>
  UV <Vector (0.0494, 0.8075)>
  UV <Vector (0.0428, 0.8102)>
Face 8636
UV Count: 3
  UV <Vector (0.0360, 0.8130)>
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0277, 0.7935)>
Face 8637
UV Count: 3
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0097, 0.8204)>
  UV <Vector (0.0108, 0.7981)>
Face 8638
UV Count: 3
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0188, 0.7963)>
Face 8639
UV Count: 3
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0494, 0.8075)>
  UV <Vector (0.0486, 0.7920)>
Face 8640
UV Count: 3
  UV <Vector (0.0430, 0.7926)>
  UV <Vector (0.0428, 0.8102)>
  UV <Vector (0.0360, 0.8130)>
Face 8641
UV Count: 3
  UV <Vector (0.2109, 0.8653)>
  UV <Vector (0.2072, 0.8682)>
  UV <Vector (0.2067, 0.8664)>
Face 8642
UV Count: 3
  UV <Vector (0.2062, 0.8650)>
  UV <Vector (0.2053, 0.8642)>
  UV <Vector (0.2075, 0.8623)>
Face 8643
UV Count: 3
  UV <Vector (0.2068, 0.8606)>
  UV <Vector (0.2049, 0.8622)>
  UV <Vector (0.2040, 0.8607)>
Face 8644
UV Count: 3
  UV <Vector (0.2147, 0.8759)>
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2150, 0.8694)>
Face 8645
UV Count: 3
  UV <Vector (0.2455, 0.8067)>
  UV <Vector (0.2451, 0.8082)>
  UV <Vector (0.2417, 0.8073)>
Face 8646
UV Count: 3
  UV <Vector (0.2451, 0.8082)>
  UV <Vector (0.2444, 0.8097)>
  UV <Vector (0.2407, 0.8079)>
Face 8647
UV Count: 3
  UV <Vector (0.2332, 0.9780)>
  UV <Vector (0.2317, 0.9801)>
  UV <Vector (0.2289, 0.9791)>
Face 8648
UV Count: 3
  UV <Vector (0.2340, 0.9751)>
  UV <Vector (0.2384, 0.9740)>
  UV <Vector (0.2387, 0.9772)>
Face 8649
UV Count: 3
  UV <Vector (0.2384, 0.9740)>
  UV <Vector (0.2457, 0.9763)>
  UV <Vector (0.2417, 0.9786)>
Face 8650
UV Count: 3
  UV <Vector (0.2387, 0.9772)>
  UV <Vector (0.2417, 0.9786)>
  UV <Vector (0.2391, 0.9826)>
Face 8651
UV Count: 3
  UV <Vector (0.1555, 0.8631)>
  UV <Vector (0.1596, 0.8671)>
  UV <Vector (0.1589, 0.8704)>
Face 8652
UV Count: 3
  UV <Vector (0.2294, 0.8567)>
  UV <Vector (0.2314, 0.8633)>
  UV <Vector (0.2242, 0.8627)>
Face 8653
UV Count: 3
  UV <Vector (0.1988, 0.8524)>
  UV <Vector (0.1974, 0.8568)>
  UV <Vector (0.1920, 0.8563)>
Face 8654
UV Count: 3
  UV <Vector (0.2370, 0.8587)>
  UV <Vector (0.2373, 0.8643)>
  UV <Vector (0.2314, 0.8633)>
Face 8655
UV Count: 3
  UV <Vector (0.2014, 0.8796)>
  UV <Vector (0.2033, 0.8860)>
  UV <Vector (0.1942, 0.8858)>
Face 8656
UV Count: 3
  UV <Vector (0.2147, 0.8759)>
  UV <Vector (0.2190, 0.8828)>
  UV <Vector (0.2114, 0.8849)>
Face 8657
UV Count: 3
  UV <Vector (0.2033, 0.8860)>
  UV <Vector (0.2049, 0.8928)>
  UV <Vector (0.1955, 0.8928)>
Face 8658
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2432, 0.8699)>
  UV <Vector (0.2437, 0.8766)>
Face 8659
UV Count: 3
  UV <Vector (0.2190, 0.8828)>
  UV <Vector (0.2211, 0.8900)>
  UV <Vector (0.2136, 0.8914)>
Face 8660
UV Count: 3
  UV <Vector (0.2224, 0.8724)>
  UV <Vector (0.2251, 0.8673)>
  UV <Vector (0.2325, 0.8699)>
Face 8661
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2375, 0.8776)>
  UV <Vector (0.2297, 0.8785)>
Face 8662
UV Count: 3
  UV <Vector (0.2380, 0.8860)>
  UV <Vector (0.2375, 0.8776)>
  UV <Vector (0.2437, 0.8766)>
Face 8663
UV Count: 3
  UV <Vector (0.2452, 0.8904)>
  UV <Vector (0.2392, 0.8916)>
  UV <Vector (0.2380, 0.8860)>
Face 8664
UV Count: 3
  UV <Vector (0.1729, 0.8431)>
  UV <Vector (0.1817, 0.8436)>
  UV <Vector (0.1807, 0.8492)>
Face 8665
UV Count: 3
  UV <Vector (0.1729, 0.8487)>
  UV <Vector (0.1655, 0.8501)>
  UV <Vector (0.1652, 0.8447)>
Face 8666
UV Count: 3
  UV <Vector (0.2227, 0.8402)>
  UV <Vector (0.2208, 0.8449)>
  UV <Vector (0.2163, 0.8428)>
Face 8667
UV Count: 3
  UV <Vector (0.1558, 0.8558)>
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1584, 0.8477)>
Face 8668
UV Count: 3
  UV <Vector (0.2222, 0.8583)>
  UV <Vector (0.2187, 0.8553)>
  UV <Vector (0.2233, 0.8523)>
Face 8669
UV Count: 3
  UV <Vector (0.2078, 0.8340)>
  UV <Vector (0.2052, 0.8386)>
  UV <Vector (0.1992, 0.8365)>
Face 8670
UV Count: 3
  UV <Vector (0.2010, 0.8479)>
  UV <Vector (0.1988, 0.8524)>
  UV <Vector (0.1936, 0.8513)>
Face 8671
UV Count: 3
  UV <Vector (0.2181, 0.8384)>
  UV <Vector (0.2163, 0.8428)>
  UV <Vector (0.2109, 0.8408)>
Face 8672
UV Count: 3
  UV <Vector (0.1914, 0.8396)>
  UV <Vector (0.1898, 0.8451)>
  UV <Vector (0.1817, 0.8436)>
Face 8673
UV Count: 3
  UV <Vector (0.2030, 0.8432)>
  UV <Vector (0.2010, 0.8479)>
  UV <Vector (0.1957, 0.8463)>
Face 8674
UV Count: 3
  UV <Vector (0.1898, 0.8451)>
  UV <Vector (0.1880, 0.8503)>
  UV <Vector (0.1807, 0.8492)>
Face 8675
UV Count: 3
  UV <Vector (0.2110, 0.8509)>
  UV <Vector (0.2139, 0.8470)>
  UV <Vector (0.2183, 0.8492)>
Face 8676
UV Count: 3
  UV <Vector (0.2060, 0.8494)>
  UV <Vector (0.2085, 0.8451)>
  UV <Vector (0.2139, 0.8470)>
Face 8677
UV Count: 3
  UV <Vector (0.2110, 0.8509)>
  UV <Vector (0.2084, 0.8546)>
  UV <Vector (0.2037, 0.8534)>
Face 8678
UV Count: 3
  UV <Vector (0.1944, 0.8290)>
  UV <Vector (0.1929, 0.8342)>
  UV <Vector (0.1848, 0.8318)>
Face 8679
UV Count: 3
  UV <Vector (0.2029, 0.9241)>
  UV <Vector (0.1919, 0.9239)>
  UV <Vector (0.1950, 0.9136)>
Face 8680
UV Count: 3
  UV <Vector (0.2510, 0.9217)>
  UV <Vector (0.2407, 0.9210)>
  UV <Vector (0.2414, 0.9082)>
Face 8681
UV Count: 3
  UV <Vector (0.1415, 0.8730)>
  UV <Vector (0.1504, 0.8830)>
  UV <Vector (0.1464, 0.8894)>
Face 8682
UV Count: 3
  UV <Vector (0.1504, 0.8830)>
  UV <Vector (0.1601, 0.8889)>
  UV <Vector (0.1577, 0.8950)>
Face 8683
UV Count: 3
  UV <Vector (0.1623, 0.8839)>
  UV <Vector (0.1544, 0.8790)>
  UV <Vector (0.1571, 0.8742)>
Face 8684
UV Count: 3
  UV <Vector (0.1544, 0.8790)>
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1508, 0.8674)>
Face 8685
UV Count: 3
  UV <Vector (0.2162, 0.7766)>
  UV <Vector (0.2154, 0.7757)>
  UV <Vector (0.2219, 0.7752)>
Face 8686
UV Count: 3
  UV <Vector (0.1970, 0.7868)>
  UV <Vector (0.2008, 0.7906)>
  UV <Vector (0.1965, 0.7943)>
Face 8687
UV Count: 3
  UV <Vector (0.2050, 0.7829)>
  UV <Vector (0.2074, 0.7852)>
  UV <Vector (0.2044, 0.7875)>
Face 8688
UV Count: 3
  UV <Vector (0.2076, 0.7748)>
  UV <Vector (0.2054, 0.7735)>
  UV <Vector (0.2106, 0.7703)>
Face 8689
UV Count: 3
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2076, 0.7748)>
  UV <Vector (0.2129, 0.7722)>
Face 8690
UV Count: 3
  UV <Vector (0.1934, 0.7753)>
  UV <Vector (0.1979, 0.7761)>
  UV <Vector (0.1965, 0.7798)>
Face 8691
UV Count: 3
  UV <Vector (0.2222, 0.7780)>
  UV <Vector (0.2159, 0.7782)>
  UV <Vector (0.2162, 0.7766)>
Face 8692
UV Count: 3
  UV <Vector (0.0178, 0.5409)>
  UV <Vector (0.0256, 0.5247)>
  UV <Vector (0.0289, 0.5271)>
Face 8693
UV Count: 3
  UV <Vector (0.0353, 0.5901)>
  UV <Vector (0.0247, 0.5835)>
  UV <Vector (0.0292, 0.5802)>
Face 8694
UV Count: 3
  UV <Vector (0.0697, 0.5827)>
  UV <Vector (0.0600, 0.5895)>
  UV <Vector (0.0579, 0.5857)>
Face 8695
UV Count: 3
  UV <Vector (0.0814, 0.8630)>
  UV <Vector (0.0817, 0.8566)>
  UV <Vector (0.0851, 0.8556)>
Face 8696
UV Count: 3
  UV <Vector (0.0771, 0.5622)>
  UV <Vector (0.0822, 0.5635)>
  UV <Vector (0.0776, 0.5736)>
Face 8697
UV Count: 3
  UV <Vector (0.0737, 0.5713)>
  UV <Vector (0.0776, 0.5736)>
  UV <Vector (0.0697, 0.5827)>
Face 8698
UV Count: 3
  UV <Vector (0.0791, 0.5502)>
  UV <Vector (0.0784, 0.5390)>
  UV <Vector (0.0827, 0.5375)>
Face 8699
UV Count: 3
  UV <Vector (0.0349, 0.5133)>
  UV <Vector (0.0377, 0.5108)>
  UV <Vector (0.0396, 0.5146)>
Face 8700
UV Count: 3
  UV <Vector (0.1965, 0.9051)>
  UV <Vector (0.2061, 0.9051)>
  UV <Vector (0.2052, 0.9132)>
Face 8701
UV Count: 3
  UV <Vector (0.1780, 0.9026)>
  UV <Vector (0.1870, 0.9046)>
  UV <Vector (0.1853, 0.9127)>
Face 8702
UV Count: 3
  UV <Vector (0.1689, 0.8992)>
  UV <Vector (0.1780, 0.9026)>
  UV <Vector (0.1750, 0.9104)>
Face 8703
UV Count: 3
  UV <Vector (0.1577, 0.8950)>
  UV <Vector (0.1689, 0.8992)>
  UV <Vector (0.1666, 0.9079)>
Face 8704
UV Count: 3
  UV <Vector (0.1464, 0.8894)>
  UV <Vector (0.1577, 0.8950)>
  UV <Vector (0.1564, 0.9035)>
Face 8705
UV Count: 3
  UV <Vector (0.0843, 0.5491)>
  UV <Vector (0.0822, 0.5635)>
  UV <Vector (0.0771, 0.5622)>
Face 8706
UV Count: 3
  UV <Vector (0.0187, 0.5737)>
  UV <Vector (0.0157, 0.5597)>
  UV <Vector (0.0203, 0.5604)>
Face 8707
UV Count: 3
  UV <Vector (0.0505, 0.8437)>
  UV <Vector (0.0575, 0.8388)>
  UV <Vector (0.0588, 0.8558)>
Face 8708
UV Count: 3
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0505, 0.8437)>
  UV <Vector (0.0525, 0.8613)>
Face 8709
UV Count: 3
  UV <Vector (0.0362, 0.8545)>
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0460, 0.8672)>
Face 8710
UV Count: 3
  UV <Vector (0.0389, 0.8748)>
  UV <Vector (0.0314, 0.8831)>
  UV <Vector (0.0281, 0.8613)>
Face 8711
UV Count: 3
  UV <Vector (0.0199, 0.8673)>
  UV <Vector (0.0281, 0.8613)>
  UV <Vector (0.0314, 0.8831)>
Face 8712
UV Count: 3
  UV <Vector (0.1666, 0.6621)>
  UV <Vector (0.1508, 0.6630)>
  UV <Vector (0.1559, 0.6497)>
Face 8713
UV Count: 3
  UV <Vector (0.1859, 0.6612)>
  UV <Vector (0.1666, 0.6621)>
  UV <Vector (0.1718, 0.6493)>
Face 8714
UV Count: 3
  UV <Vector (0.2427, 0.8455)>
  UV <Vector (0.2382, 0.8449)>
  UV <Vector (0.2389, 0.8393)>
Face 8715
UV Count: 3
  UV <Vector (0.2332, 0.8439)>
  UV <Vector (0.2345, 0.8386)>
  UV <Vector (0.2389, 0.8393)>
Face 8716
UV Count: 3
  UV <Vector (0.2181, 0.8384)>
  UV <Vector (0.2197, 0.8338)>
  UV <Vector (0.2244, 0.8356)>
Face 8717
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2078, 0.8340)>
  UV <Vector (0.2013, 0.8316)>
Face 8718
UV Count: 3
  UV <Vector (0.1963, 0.8239)>
  UV <Vector (0.1944, 0.8290)>
  UV <Vector (0.1860, 0.8262)>
Face 8719
UV Count: 3
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.1979, 0.7761)>
  UV <Vector (0.1934, 0.7753)>
Face 8720
UV Count: 3
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1943, 0.7671)>
  UV <Vector (0.1984, 0.7690)>
Face 8721
UV Count: 3
  UV <Vector (0.1901, 0.7648)>
  UV <Vector (0.1838, 0.7737)>
  UV <Vector (0.1776, 0.7722)>
Face 8722
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.1776, 0.7722)>
  UV <Vector (0.1706, 0.7707)>
Face 8723
UV Count: 3
  UV <Vector (0.1625, 0.7687)>
  UV <Vector (0.1711, 0.7552)>
  UV <Vector (0.1785, 0.7584)>
Face 8724
UV Count: 3
  UV <Vector (0.1615, 0.7530)>
  UV <Vector (0.1711, 0.7552)>
  UV <Vector (0.1625, 0.7687)>
Face 8725
UV Count: 3
  UV <Vector (0.1002, 0.6953)>
  UV <Vector (0.1114, 0.6952)>
  UV <Vector (0.1046, 0.7120)>
Face 8726
UV Count: 3
  UV <Vector (0.1370, 0.6628)>
  UV <Vector (0.1508, 0.6630)>
  UV <Vector (0.1435, 0.6787)>
Face 8727
UV Count: 3
  UV <Vector (0.1580, 0.6783)>
  UV <Vector (0.1435, 0.6787)>
  UV <Vector (0.1508, 0.6630)>
Face 8728
UV Count: 3
  UV <Vector (0.1666, 0.6621)>
  UV <Vector (0.1859, 0.6612)>
  UV <Vector (0.1728, 0.6775)>
Face 8729
UV Count: 3
  UV <Vector (0.1234, 0.8128)>
  UV <Vector (0.1345, 0.8113)>
  UV <Vector (0.1342, 0.8203)>
Face 8730
UV Count: 3
  UV <Vector (0.1236, 0.8214)>
  UV <Vector (0.1131, 0.8226)>
  UV <Vector (0.1128, 0.8146)>
Face 8731
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1041, 0.8394)>
  UV <Vector (0.1030, 0.8311)>
Face 8732
UV Count: 3
  UV <Vector (0.0695, 0.5169)>
  UV <Vector (0.0673, 0.5200)>
  UV <Vector (0.0593, 0.5143)>
Face 8733
UV Count: 3
  UV <Vector (0.0494, 0.5078)>
  UV <Vector (0.0589, 0.5090)>
  UV <Vector (0.0593, 0.5143)>
Face 8734
UV Count: 3
  UV <Vector (0.0827, 0.5375)>
  UV <Vector (0.0784, 0.5390)>
  UV <Vector (0.0749, 0.5280)>
Face 8735
UV Count: 3
  UV <Vector (0.0784, 0.5264)>
  UV <Vector (0.0749, 0.5280)>
  UV <Vector (0.0712, 0.5241)>
Face 8736
UV Count: 3
  UV <Vector (0.0414, 0.5082)>
  UV <Vector (0.0494, 0.5078)>
  UV <Vector (0.0511, 0.5116)>
Face 8737
UV Count: 3
  UV <Vector (0.1026, 0.8238)>
  UV <Vector (0.1131, 0.8226)>
  UV <Vector (0.1139, 0.8311)>
Face 8738
UV Count: 3
  UV <Vector (0.1016, 0.8168)>
  UV <Vector (0.1128, 0.8146)>
  UV <Vector (0.1131, 0.8226)>
Face 8739
UV Count: 3
  UV <Vector (0.1438, 0.6082)>
  UV <Vector (0.1599, 0.6079)>
  UV <Vector (0.1600, 0.6234)>
Face 8740
UV Count: 3
  UV <Vector (0.1138, 0.6094)>
  UV <Vector (0.1277, 0.6089)>
  UV <Vector (0.1306, 0.6225)>
Face 8741
UV Count: 3
  UV <Vector (0.1599, 0.6079)>
  UV <Vector (0.1752, 0.6078)>
  UV <Vector (0.1751, 0.6229)>
Face 8742
UV Count: 3
  UV <Vector (0.1752, 0.6078)>
  UV <Vector (0.1891, 0.6078)>
  UV <Vector (0.1901, 0.6226)>
Face 8743
UV Count: 3
  UV <Vector (0.1901, 0.6226)>
  UV <Vector (0.1891, 0.6078)>
  UV <Vector (0.2023, 0.6080)>
Face 8744
UV Count: 3
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.1898, 0.6358)>
  UV <Vector (0.1901, 0.6226)>
Face 8745
UV Count: 3
  UV <Vector (0.1885, 0.6485)>
  UV <Vector (0.2049, 0.6473)>
  UV <Vector (0.2043, 0.6578)>
Face 8746
UV Count: 3
  UV <Vector (0.1893, 0.6902)>
  UV <Vector (0.1763, 0.6919)>
  UV <Vector (0.1841, 0.6787)>
Face 8747
UV Count: 3
  UV <Vector (0.1304, 0.6786)>
  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1240, 0.6620)>
Face 8748
UV Count: 3
  UV <Vector (0.1370, 0.6628)>
  UV <Vector (0.1240, 0.6620)>
  UV <Vector (0.1280, 0.6474)>
Face 8749
UV Count: 3
  UV <Vector (0.1443, 0.6359)>
  UV <Vector (0.1303, 0.6347)>
  UV <Vector (0.1306, 0.6225)>
Face 8750
UV Count: 3
  UV <Vector (0.1277, 0.6089)>
  UV <Vector (0.1438, 0.6082)>
  UV <Vector (0.1450, 0.6230)>
Face 8751
UV Count: 3
  UV <Vector (0.0588, 0.8558)>
  UV <Vector (0.0646, 0.8499)>
  UV <Vector (0.0661, 0.8653)>
Face 8752
UV Count: 3
  UV <Vector (0.0631, 0.8223)>
  UV <Vector (0.0638, 0.8349)>
  UV <Vector (0.0575, 0.8388)>
Face 8753
UV Count: 3
  UV <Vector (0.0732, 0.8540)>
  UV <Vector (0.0782, 0.8488)>
  UV <Vector (0.0784, 0.8516)>
Face 8754
UV Count: 3
  UV <Vector (0.0719, 0.8412)>
  UV <Vector (0.0790, 0.8393)>
  UV <Vector (0.0783, 0.8453)>
Face 8755
UV Count: 3
  UV <Vector (0.0646, 0.8499)>
  UV <Vector (0.0588, 0.8558)>
  UV <Vector (0.0575, 0.8388)>
Face 8756
UV Count: 3
  UV <Vector (0.2074, 0.7852)>
  UV <Vector (0.2050, 0.7829)>
  UV <Vector (0.2072, 0.7817)>
Face 8757
UV Count: 3
  UV <Vector (0.2126, 0.7770)>
  UV <Vector (0.2113, 0.7765)>
  UV <Vector (0.2154, 0.7757)>
Face 8758
UV Count: 3
  UV <Vector (0.2049, 0.7767)>
  UV <Vector (0.2072, 0.7767)>
  UV <Vector (0.2064, 0.7783)>
Face 8759
UV Count: 3
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.2049, 0.7767)>
  UV <Vector (0.2040, 0.7787)>
Face 8760
UV Count: 3
  UV <Vector (0.6176, 0.4476)>
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6208, 0.4505)>
Face 8761
UV Count: 3
  UV <Vector (0.2159, 0.7782)>
  UV <Vector (0.2128, 0.7782)>
  UV <Vector (0.2126, 0.7770)>
Face 8762
UV Count: 3
  UV <Vector (0.2076, 0.7748)>
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2072, 0.7767)>
Face 8763
UV Count: 3
  UV <Vector (0.2049, 0.7767)>
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.2054, 0.7735)>
Face 8764
UV Count: 3
  UV <Vector (0.2362, 0.6464)>
  UV <Vector (0.2510, 0.6464)>
  UV <Vector (0.2510, 0.6579)>
Face 8765
UV Count: 3
  UV <Vector (0.2510, 0.6579)>
  UV <Vector (0.2510, 0.6689)>
  UV <Vector (0.2357, 0.6695)>
Face 8766
UV Count: 3
  UV <Vector (0.2510, 0.6689)>
  UV <Vector (0.2511, 0.6807)>
  UV <Vector (0.2350, 0.6812)>
Face 8767
UV Count: 3
  UV <Vector (0.2219, 0.6361)>
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.2057, 0.6231)>
Face 8768
UV Count: 3
  UV <Vector (0.2353, 0.6216)>
  UV <Vector (0.2509, 0.6217)>
  UV <Vector (0.2511, 0.6344)>
Face 8769
UV Count: 3
  UV <Vector (0.2049, 0.6473)>
  UV <Vector (0.2212, 0.6463)>
  UV <Vector (0.2195, 0.6595)>
Face 8770
UV Count: 3
  UV <Vector (0.2195, 0.6833)>
  UV <Vector (0.2041, 0.6869)>
  UV <Vector (0.2078, 0.6761)>
Face 8771
UV Count: 3
  UV <Vector (0.2350, 0.6812)>
  UV <Vector (0.2511, 0.6807)>
  UV <Vector (0.2509, 0.6919)>
Face 8772
UV Count: 3
  UV <Vector (0.2057, 0.6231)>
  UV <Vector (0.2023, 0.6080)>
  UV <Vector (0.2160, 0.6084)>
Face 8773
UV Count: 3
  UV <Vector (0.2362, 0.6348)>
  UV <Vector (0.2219, 0.6361)>
  UV <Vector (0.2208, 0.6221)>
Face 8774
UV Count: 3
  UV <Vector (0.2359, 0.6582)>
  UV <Vector (0.2195, 0.6595)>
  UV <Vector (0.2212, 0.6463)>
Face 8775
UV Count: 3
  UV <Vector (0.2214, 0.6719)>
  UV <Vector (0.2195, 0.6595)>
  UV <Vector (0.2359, 0.6582)>
Face 8776
UV Count: 3
  UV <Vector (0.2350, 0.6812)>
  UV <Vector (0.2195, 0.6833)>
  UV <Vector (0.2214, 0.6719)>
Face 8777
UV Count: 3
  UV <Vector (0.2342, 0.6926)>
  UV <Vector (0.2170, 0.6952)>
  UV <Vector (0.2195, 0.6833)>
Face 8778
UV Count: 3
  UV <Vector (0.2323, 0.6090)>
  UV <Vector (0.2510, 0.6091)>
  UV <Vector (0.2509, 0.6217)>
Face 8779
UV Count: 3
  UV <Vector (0.2323, 0.6090)>
  UV <Vector (0.2353, 0.6216)>
  UV <Vector (0.2208, 0.6221)>
Face 8780
UV Count: 3
  UV <Vector (0.1836, 0.7434)>
  UV <Vector (0.1740, 0.7375)>
  UV <Vector (0.1957, 0.7262)>
Face 8781
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2338, 0.7136)>
  UV <Vector (0.2271, 0.7235)>
Face 8782
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2137, 0.7279)>
  UV <Vector (0.2002, 0.7338)>
Face 8783
UV Count: 3
  UV <Vector (0.1957, 0.7262)>
  UV <Vector (0.1954, 0.7170)>
  UV <Vector (0.2133, 0.7107)>
Face 8784
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2133, 0.7107)>
  UV <Vector (0.2325, 0.7065)>
Face 8785
UV Count: 3
  UV <Vector (0.2325, 0.7065)>
  UV <Vector (0.2510, 0.7051)>
  UV <Vector (0.2510, 0.7107)>
Face 8786
UV Count: 3
  UV <Vector (0.2195, 0.7818)>
  UV <Vector (0.2202, 0.7835)>
  UV <Vector (0.2156, 0.7828)>
Face 8787
UV Count: 3
  UV <Vector (0.2202, 0.7835)>
  UV <Vector (0.2195, 0.7818)>
  UV <Vector (0.2245, 0.7820)>
Face 8788
UV Count: 3
  UV <Vector (0.2354, 0.7829)>
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2312, 0.7844)>
Face 8789
UV Count: 3
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2354, 0.7829)>
  UV <Vector (0.2394, 0.7833)>
Face 8790
UV Count: 3
  UV <Vector (0.2395, 0.7857)>
  UV <Vector (0.2394, 0.7833)>
  UV <Vector (0.2429, 0.7835)>
Face 8791
UV Count: 3
  UV <Vector (0.6242, 0.4080)>
  UV <Vector (0.6222, 0.4090)>
  UV <Vector (0.6220, 0.4070)>
Face 8792
UV Count: 3
  UV <Vector (0.2354, 0.7829)>
  UV <Vector (0.2348, 0.7806)>
  UV <Vector (0.2388, 0.7807)>
Face 8793
UV Count: 3
  UV <Vector (0.2304, 0.7824)>
  UV <Vector (0.2299, 0.7804)>
  UV <Vector (0.2348, 0.7806)>
Face 8794
UV Count: 3
  UV <Vector (0.6222, 0.4090)>
  UV <Vector (0.6201, 0.4108)>
  UV <Vector (0.6202, 0.4085)>
Face 8795
UV Count: 3
  UV <Vector (0.2394, 0.7833)>
  UV <Vector (0.2388, 0.7807)>
  UV <Vector (0.2425, 0.7807)>
Face 8796
UV Count: 3
  UV <Vector (0.6258, 0.4057)>
  UV <Vector (0.6260, 0.4076)>
  UV <Vector (0.6242, 0.4080)>
Face 8797
UV Count: 3
  UV <Vector (0.6201, 0.4108)>
  UV <Vector (0.6179, 0.4124)>
  UV <Vector (0.6184, 0.4103)>
Face 8798
UV Count: 3
  UV <Vector (0.6179, 0.4124)>
  UV <Vector (0.6165, 0.4128)>
  UV <Vector (0.6172, 0.4110)>
Face 8799
UV Count: 3
  UV <Vector (0.6226, 0.4155)>
  UV <Vector (0.6197, 0.4166)>
  UV <Vector (0.6199, 0.4137)>
Face 8800
UV Count: 3
  UV <Vector (0.6243, 0.4106)>
  UV <Vector (0.6249, 0.4144)>
  UV <Vector (0.6226, 0.4155)>
Face 8801
UV Count: 3
  UV <Vector (0.6262, 0.4099)>
  UV <Vector (0.6267, 0.4136)>
  UV <Vector (0.6249, 0.4144)>
Face 8802
UV Count: 3
  UV <Vector (0.6253, 0.4934)>
  UV <Vector (0.6252, 0.4906)>
  UV <Vector (0.6265, 0.4907)>
Face 8803
UV Count: 3
  UV <Vector (0.6235, 0.4928)>
  UV <Vector (0.6234, 0.4900)>
  UV <Vector (0.6252, 0.4906)>
Face 8804
UV Count: 3
  UV <Vector (0.6217, 0.4922)>
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6234, 0.4900)>
Face 8805
UV Count: 3
  UV <Vector (0.6162, 0.4170)>
  UV <Vector (0.6138, 0.4164)>
  UV <Vector (0.6151, 0.4144)>
Face 8806
UV Count: 3
  UV <Vector (0.6197, 0.4166)>
  UV <Vector (0.6162, 0.4170)>
  UV <Vector (0.6170, 0.4144)>
Face 8807
UV Count: 3
  UV <Vector (0.6257, 0.4225)>
  UV <Vector (0.6256, 0.4344)>
  UV <Vector (0.6222, 0.4350)>
Face 8808
UV Count: 3
  UV <Vector (0.6232, 0.4778)>
  UV <Vector (0.6223, 0.4638)>
  UV <Vector (0.6251, 0.4645)>
Face 8809
UV Count: 3
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6207, 0.4626)>
  UV <Vector (0.6223, 0.4638)>
Face 8810
UV Count: 3
  UV <Vector (0.6222, 0.4350)>
  UV <Vector (0.6191, 0.4360)>
  UV <Vector (0.6199, 0.4228)>
Face 8811
UV Count: 3
  UV <Vector (0.6191, 0.4360)>
  UV <Vector (0.6147, 0.4369)>
  UV <Vector (0.6162, 0.4227)>
Face 8812
UV Count: 3
  UV <Vector (0.6105, 0.4379)>
  UV <Vector (0.6074, 0.4408)>
  UV <Vector (0.6062, 0.4265)>
Face 8813
UV Count: 3
  UV <Vector (0.6100, 0.4712)>
  UV <Vector (0.6122, 0.4580)>
  UV <Vector (0.6170, 0.4619)>
Face 8814
UV Count: 3
  UV <Vector (0.6147, 0.4369)>
  UV <Vector (0.6105, 0.4379)>
  UV <Vector (0.6119, 0.4224)>
Face 8815
UV Count: 3
  UV <Vector (0.6237, 0.4866)>
  UV <Vector (0.6232, 0.4778)>
  UV <Vector (0.6253, 0.4785)>
Face 8816
UV Count: 3
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6232, 0.4778)>
Face 8817
UV Count: 3
  UV <Vector (0.6179, 0.4835)>
  UV <Vector (0.6146, 0.4745)>
  UV <Vector (0.6182, 0.4754)>
Face 8818
UV Count: 3
  UV <Vector (0.6138, 0.4164)>
  UV <Vector (0.6119, 0.4224)>
  UV <Vector (0.6062, 0.4265)>
Face 8819
UV Count: 3
  UV <Vector (0.6162, 0.4170)>
  UV <Vector (0.6162, 0.4227)>
  UV <Vector (0.6119, 0.4224)>
Face 8820
UV Count: 3
  UV <Vector (0.6197, 0.4166)>
  UV <Vector (0.6199, 0.4228)>
  UV <Vector (0.6162, 0.4227)>
Face 8821
UV Count: 3
  UV <Vector (0.6226, 0.4155)>
  UV <Vector (0.6230, 0.4223)>
  UV <Vector (0.6199, 0.4228)>
Face 8822
UV Count: 3
  UV <Vector (0.6249, 0.4144)>
  UV <Vector (0.6257, 0.4225)>
  UV <Vector (0.6230, 0.4223)>
Face 8823
UV Count: 3
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6257, 0.4225)>
  UV <Vector (0.6249, 0.4144)>
Face 8824
UV Count: 3
  UV <Vector (0.6253, 0.4785)>
  UV <Vector (0.6275, 0.4787)>
  UV <Vector (0.6263, 0.4866)>
Face 8825
UV Count: 3
  UV <Vector (0.6208, 0.4505)>
  UV <Vector (0.6241, 0.4511)>
  UV <Vector (0.6223, 0.4638)>
Face 8826
UV Count: 3
  UV <Vector (0.6183, 0.4504)>
  UV <Vector (0.6208, 0.4505)>
  UV <Vector (0.6170, 0.4619)>
Face 8827
UV Count: 3
  UV <Vector (0.6105, 0.4379)>
  UV <Vector (0.6176, 0.4476)>
  UV <Vector (0.6150, 0.4490)>
Face 8828
UV Count: 3
  UV <Vector (0.6147, 0.4369)>
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6176, 0.4476)>
Face 8829
UV Count: 3
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6191, 0.4360)>
Face 8830
UV Count: 3
  UV <Vector (0.1766, 0.8605)>
  UV <Vector (0.1711, 0.8596)>
  UV <Vector (0.1725, 0.8575)>
Face 8831
UV Count: 3
  UV <Vector (0.1711, 0.8596)>
  UV <Vector (0.1655, 0.8589)>
  UV <Vector (0.1659, 0.8567)>
Face 8832
UV Count: 3
  UV <Vector (0.0158, 0.9896)>
  UV <Vector (0.0186, 0.9898)>
  UV <Vector (0.0186, 0.9940)>
Face 8833
UV Count: 3
  UV <Vector (0.0068, 0.9822)>
  UV <Vector (0.0088, 0.9819)>
  UV <Vector (0.0110, 0.9852)>
Face 8834
UV Count: 3
  UV <Vector (0.0335, 0.9837)>
  UV <Vector (0.0371, 0.9789)>
  UV <Vector (0.0398, 0.9762)>
Face 8835
UV Count: 3
  UV <Vector (0.0231, 0.9909)>
  UV <Vector (0.0291, 0.9878)>
  UV <Vector (0.0310, 0.9924)>
Face 8836
UV Count: 3
  UV <Vector (0.0110, 0.9852)>
  UV <Vector (0.0158, 0.9896)>
  UV <Vector (0.0146, 0.9930)>
Face 8837
UV Count: 3
  UV <Vector (0.1615, 0.8583)>
  UV <Vector (0.1628, 0.8592)>
  UV <Vector (0.1615, 0.8598)>
Face 8838
UV Count: 3
  UV <Vector (0.0398, 0.9762)>
  UV <Vector (0.0371, 0.9789)>
  UV <Vector (0.0367, 0.9754)>
Face 8839
UV Count: 3
  UV <Vector (0.1837, 0.8618)>
  UV <Vector (0.1766, 0.8605)>
  UV <Vector (0.1778, 0.8583)>
Face 8840
UV Count: 3
  UV <Vector (0.0168, 0.9627)>
  UV <Vector (0.0123, 0.9678)>
  UV <Vector (0.0094, 0.9653)>
Face 8841
UV Count: 3
  UV <Vector (0.0123, 0.9678)>
  UV <Vector (0.0109, 0.9713)>
  UV <Vector (0.0073, 0.9712)>
Face 8842
UV Count: 3
  UV <Vector (0.0072, 0.9773)>
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0106, 0.9788)>
Face 8843
UV Count: 3
  UV <Vector (0.0088, 0.9819)>
  UV <Vector (0.0106, 0.9788)>
  UV <Vector (0.0130, 0.9824)>
Face 8844
UV Count: 3
  UV <Vector (0.0304, 0.9819)>
  UV <Vector (0.0332, 0.9761)>
  UV <Vector (0.0371, 0.9789)>
Face 8845
UV Count: 3
  UV <Vector (0.0223, 0.9860)>
  UV <Vector (0.0255, 0.9846)>
  UV <Vector (0.0291, 0.9878)>
Face 8846
UV Count: 3
  UV <Vector (0.0130, 0.9824)>
  UV <Vector (0.0171, 0.9847)>
  UV <Vector (0.0158, 0.9896)>
Face 8847
UV Count: 3
  UV <Vector (0.0254, 0.9579)>
  UV <Vector (0.0259, 0.9615)>
  UV <Vector (0.0168, 0.9627)>
Face 8848
UV Count: 3
  UV <Vector (0.0190, 0.9700)>
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0123, 0.9678)>
Face 8849
UV Count: 3
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0146, 0.9729)>
  UV <Vector (0.0109, 0.9713)>
Face 8850
UV Count: 3
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0125, 0.9757)>
  UV <Vector (0.0132, 0.9775)>
Face 8851
UV Count: 3
  UV <Vector (0.0106, 0.9788)>
  UV <Vector (0.0132, 0.9775)>
  UV <Vector (0.0156, 0.9787)>
Face 8852
UV Count: 3
  UV <Vector (0.0223, 0.9860)>
  UV <Vector (0.0202, 0.9785)>
  UV <Vector (0.0223, 0.9777)>
Face 8853
UV Count: 3
  UV <Vector (0.0130, 0.9824)>
  UV <Vector (0.0156, 0.9787)>
  UV <Vector (0.0180, 0.9791)>
Face 8854
UV Count: 3
  UV <Vector (0.0217, 0.9691)>
  UV <Vector (0.0190, 0.9700)>
  UV <Vector (0.0168, 0.9627)>
Face 8855
UV Count: 3
  UV <Vector (0.0217, 0.9691)>
  UV <Vector (0.0250, 0.9693)>
  UV <Vector (0.0253, 0.9769)>
Face 8856
UV Count: 3
  UV <Vector (0.0156, 0.9787)>
  UV <Vector (0.0146, 0.9729)>
  UV <Vector (0.0168, 0.9720)>
Face 8857
UV Count: 3
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0190, 0.9700)>
  UV <Vector (0.0202, 0.9785)>
Face 8858
UV Count: 3
  UV <Vector (0.0132, 0.9775)>
  UV <Vector (0.0125, 0.9757)>
  UV <Vector (0.0146, 0.9729)>
Face 8859
UV Count: 3
  UV <Vector (0.0717, 0.5508)>
  UV <Vector (0.0746, 0.5493)>
  UV <Vector (0.0738, 0.5616)>
Face 8860
UV Count: 3
  UV <Vector (0.0256, 0.5247)>
  UV <Vector (0.0318, 0.5164)>
  UV <Vector (0.0341, 0.5199)>
Face 8861
UV Count: 3
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0713, 0.5614)>
  UV <Vector (0.0738, 0.5616)>
Face 8862
UV Count: 3
  UV <Vector (0.0638, 0.5759)>
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0711, 0.5702)>
Face 8863
UV Count: 3
  UV <Vector (0.0568, 0.5830)>
  UV <Vector (0.0565, 0.5809)>
  UV <Vector (0.0638, 0.5759)>
Face 8864
UV Count: 3
  UV <Vector (0.0317, 0.5782)>
  UV <Vector (0.0334, 0.5760)>
  UV <Vector (0.0402, 0.5806)>
Face 8865
UV Count: 3
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0391, 0.5208)>
Face 8866
UV Count: 3
  UV <Vector (0.0372, 0.5230)>
  UV <Vector (0.0411, 0.5264)>
  UV <Vector (0.0353, 0.5320)>
Face 8867
UV Count: 3
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0294, 0.5445)>
  UV <Vector (0.0262, 0.5438)>
Face 8868
UV Count: 3
  UV <Vector (0.0288, 0.5685)>
  UV <Vector (0.0262, 0.5707)>
  UV <Vector (0.0240, 0.5597)>
Face 8869
UV Count: 3
  UV <Vector (0.0420, 0.5186)>
  UV <Vector (0.0391, 0.5208)>
  UV <Vector (0.0370, 0.5167)>
Face 8870
UV Count: 3
  UV <Vector (0.0341, 0.5199)>
  UV <Vector (0.0372, 0.5230)>
  UV <Vector (0.0319, 0.5295)>
Face 8871
UV Count: 3
  UV <Vector (0.0262, 0.5438)>
  UV <Vector (0.0223, 0.5429)>
  UV <Vector (0.0289, 0.5271)>
Face 8872
UV Count: 3
  UV <Vector (0.0233, 0.5724)>
  UV <Vector (0.0203, 0.5604)>
  UV <Vector (0.0240, 0.5597)>
Face 8873
UV Count: 3
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0317, 0.5782)>
  UV <Vector (0.0393, 0.5831)>
Face 8874
UV Count: 3
  UV <Vector (0.0579, 0.5857)>
  UV <Vector (0.0568, 0.5830)>
  UV <Vector (0.0651, 0.5778)>
Face 8875
UV Count: 3
  UV <Vector (0.0711, 0.5702)>
  UV <Vector (0.0737, 0.5713)>
  UV <Vector (0.0669, 0.5800)>
Face 8876
UV Count: 3
  UV <Vector (0.0711, 0.5702)>
  UV <Vector (0.0738, 0.5616)>
  UV <Vector (0.0771, 0.5622)>
Face 8877
UV Count: 3
  UV <Vector (0.0791, 0.5502)>
  UV <Vector (0.0771, 0.5622)>
  UV <Vector (0.0738, 0.5616)>
Face 8878
UV Count: 3
  UV <Vector (0.0746, 0.5493)>
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0784, 0.5390)>
Face 8879
UV Count: 3
  UV <Vector (0.0294, 0.5445)>
  UV <Vector (0.0268, 0.5590)>
  UV <Vector (0.0240, 0.5597)>
Face 8880
UV Count: 3
  UV <Vector (0.0223, 0.5429)>
  UV <Vector (0.0262, 0.5438)>
  UV <Vector (0.0240, 0.5597)>
Face 8881
UV Count: 3
  UV <Vector (0.0157, 0.5597)>
  UV <Vector (0.0178, 0.5409)>
  UV <Vector (0.0223, 0.5429)>
Face 8882
UV Count: 3
  UV <Vector (0.0547, 0.5453)>
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0475, 0.5424)>
Face 8883
UV Count: 3
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0471, 0.5509)>
  UV <Vector (0.0433, 0.5444)>
Face 8884
UV Count: 3
  UV <Vector (0.0268, 0.5590)>
  UV <Vector (0.0294, 0.5445)>
  UV <Vector (0.0320, 0.5448)>
Face 8885
UV Count: 3
  UV <Vector (0.0749, 0.5280)>
  UV <Vector (0.0784, 0.5390)>
  UV <Vector (0.0733, 0.5391)>
Face 8886
UV Count: 3
  UV <Vector (0.0435, 0.5121)>
  UV <Vector (0.0511, 0.5116)>
  UV <Vector (0.0521, 0.5155)>
Face 8887
UV Count: 3
  UV <Vector (0.0530, 0.5208)>
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0455, 0.5163)>
Face 8888
UV Count: 3
  UV <Vector (0.0511, 0.5116)>
  UV <Vector (0.0593, 0.5143)>
  UV <Vector (0.0593, 0.5175)>
Face 8889
UV Count: 3
  UV <Vector (0.0589, 0.5218)>
  UV <Vector (0.0530, 0.5208)>
  UV <Vector (0.0521, 0.5155)>
Face 8890
UV Count: 3
  UV <Vector (0.0321, 0.5657)>
  UV <Vector (0.0288, 0.5685)>
  UV <Vector (0.0268, 0.5590)>
Face 8891
UV Count: 3
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0550, 0.5535)>
  UV <Vector (0.0514, 0.5560)>
Face 8892
UV Count: 3
  UV <Vector (0.0631, 0.5334)>
  UV <Vector (0.0660, 0.5313)>
  UV <Vector (0.0671, 0.5348)>
Face 8893
UV Count: 3
  UV <Vector (0.0662, 0.5227)>
  UV <Vector (0.0638, 0.5258)>
  UV <Vector (0.0589, 0.5218)>
Face 8894
UV Count: 3
  UV <Vector (0.0593, 0.5175)>
  UV <Vector (0.0593, 0.5143)>
  UV <Vector (0.0673, 0.5200)>
Face 8895
UV Count: 3
  UV <Vector (0.0684, 0.5264)>
  UV <Vector (0.0712, 0.5241)>
  UV <Vector (0.0749, 0.5280)>
Face 8896
UV Count: 3
  UV <Vector (0.0704, 0.5300)>
  UV <Vector (0.0660, 0.5313)>
  UV <Vector (0.0649, 0.5286)>
Face 8897
UV Count: 3
  UV <Vector (0.0623, 0.5313)>
  UV <Vector (0.0649, 0.5286)>
  UV <Vector (0.0660, 0.5313)>
Face 8898
UV Count: 3
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0374, 0.5348)>
  UV <Vector (0.0320, 0.5448)>
Face 8899
UV Count: 3
  UV <Vector (0.0433, 0.5372)>
  UV <Vector (0.0472, 0.5367)>
  UV <Vector (0.0475, 0.5424)>
Face 8900
UV Count: 3
  UV <Vector (0.0600, 0.5325)>
  UV <Vector (0.0623, 0.5313)>
  UV <Vector (0.0631, 0.5334)>
Face 8901
UV Count: 3
  UV <Vector (0.0638, 0.5258)>
  UV <Vector (0.0615, 0.5290)>
  UV <Vector (0.0588, 0.5271)>
Face 8902
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0615, 0.5290)>
  UV <Vector (0.0603, 0.5309)>
Face 8903
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0546, 0.5268)>
  UV <Vector (0.0530, 0.5208)>
Face 8904
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0586, 0.5302)>
  UV <Vector (0.0540, 0.5306)>
Face 8905
UV Count: 3
  UV <Vector (0.0472, 0.5367)>
  UV <Vector (0.0433, 0.5372)>
  UV <Vector (0.0463, 0.5310)>
Face 8906
UV Count: 3
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0496, 0.5291)>
Face 8907
UV Count: 3
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0530, 0.5208)>
  UV <Vector (0.0546, 0.5268)>
Face 8908
UV Count: 3
  UV <Vector (0.0529, 0.5405)>
  UV <Vector (0.0475, 0.5424)>
  UV <Vector (0.0472, 0.5367)>
Face 8909
UV Count: 3
  UV <Vector (0.0619, 0.5383)>
  UV <Vector (0.0580, 0.5400)>
  UV <Vector (0.0547, 0.5358)>
Face 8910
UV Count: 3
  UV <Vector (0.0598, 0.5339)>
  UV <Vector (0.0631, 0.5334)>
  UV <Vector (0.0644, 0.5371)>
Face 8911
UV Count: 3
  UV <Vector (0.0494, 0.8075)>
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0578, 0.8207)>
Face 8912
UV Count: 3
  UV <Vector (0.0428, 0.8102)>
  UV <Vector (0.0494, 0.8075)>
  UV <Vector (0.0498, 0.8253)>
Face 8913
UV Count: 3
  UV <Vector (0.0429, 0.8293)>
  UV <Vector (0.0353, 0.8332)>
  UV <Vector (0.0360, 0.8130)>
Face 8914
UV Count: 3
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0360, 0.8130)>
  UV <Vector (0.0353, 0.8332)>
Face 8915
UV Count: 3
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0267, 0.8384)>
Face 8916
UV Count: 3
  UV <Vector (0.0097, 0.8204)>
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0185, 0.8428)>
Face 8917
UV Count: 3
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0829, 0.8109)>
  UV <Vector (0.0810, 0.8184)>
Face 8918
UV Count: 3
  UV <Vector (0.2372, 0.7989)>
  UV <Vector (0.2381, 0.7962)>
  UV <Vector (0.2419, 0.7964)>
Face 8919
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2381, 0.7962)>
  UV <Vector (0.2372, 0.7989)>
Face 8920
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2321, 0.7993)>
  UV <Vector (0.2262, 0.7993)>
Face 8921
UV Count: 3
  UV <Vector (0.2199, 0.7986)>
  UV <Vector (0.2127, 0.7971)>
  UV <Vector (0.2155, 0.7924)>
Face 8922
UV Count: 3
  UV <Vector (0.2090, 0.7906)>
  UV <Vector (0.2155, 0.7924)>
  UV <Vector (0.2127, 0.7971)>
Face 8923
UV Count: 3
  UV <Vector (0.2016, 0.7846)>
  UV <Vector (0.2044, 0.7875)>
  UV <Vector (0.2008, 0.7906)>
Face 8924
UV Count: 3
  UV <Vector (0.1979, 0.7761)>
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.2010, 0.7791)>
Face 8925
UV Count: 3
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.1979, 0.7761)>
  UV <Vector (0.2023, 0.7713)>
Face 8926
UV Count: 3
  UV <Vector (0.2054, 0.7735)>
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.2084, 0.7673)>
Face 8927
UV Count: 3
  UV <Vector (0.2106, 0.7703)>
  UV <Vector (0.2084, 0.7673)>
  UV <Vector (0.2160, 0.7635)>
Face 8928
UV Count: 3
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2253, 0.7634)>
  UV <Vector (0.2180, 0.7667)>
Face 8929
UV Count: 3
  UV <Vector (0.2321, 0.7606)>
  UV <Vector (0.2253, 0.7634)>
  UV <Vector (0.2242, 0.7595)>
Face 8930
UV Count: 3
  UV <Vector (0.2308, 0.7566)>
  UV <Vector (0.2376, 0.7548)>
  UV <Vector (0.2388, 0.7584)>
Face 8931
UV Count: 3
  UV <Vector (0.2404, 0.7700)>
  UV <Vector (0.2403, 0.7725)>
  UV <Vector (0.2345, 0.7731)>
Face 8932
UV Count: 3
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2349, 0.7708)>
Face 8933
UV Count: 3
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2219, 0.7752)>
Face 8934
UV Count: 3
  UV <Vector (0.2154, 0.7757)>
  UV <Vector (0.2144, 0.7747)>
  UV <Vector (0.2213, 0.7736)>
Face 8935
UV Count: 3
  UV <Vector (0.2113, 0.7765)>
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2144, 0.7747)>
Face 8936
UV Count: 3
  UV <Vector (0.2046, 0.8152)>
  UV <Vector (0.1998, 0.8192)>
  UV <Vector (0.1905, 0.8152)>
Face 8937
UV Count: 3
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2102, 0.8011)>
  UV <Vector (0.2127, 0.7971)>
Face 8938
UV Count: 3
  UV <Vector (0.1973, 0.8058)>
  UV <Vector (0.2050, 0.8098)>
  UV <Vector (0.2046, 0.8152)>
Face 8939
UV Count: 3
  UV <Vector (0.0333, 0.9610)>
  UV <Vector (0.0318, 0.9635)>
  UV <Vector (0.0259, 0.9615)>
Face 8940
UV Count: 3
  UV <Vector (0.1905, 0.8629)>
  UV <Vector (0.1837, 0.8618)>
  UV <Vector (0.1850, 0.8597)>
Face 8941
UV Count: 3
  UV <Vector (0.1920, 0.8563)>
  UV <Vector (0.1911, 0.8601)>
  UV <Vector (0.1850, 0.8597)>
Face 8942
UV Count: 3
  UV <Vector (0.1936, 0.8513)>
  UV <Vector (0.1920, 0.8563)>
  UV <Vector (0.1862, 0.8557)>
Face 8943
UV Count: 3
  UV <Vector (0.1957, 0.8463)>
  UV <Vector (0.1936, 0.8513)>
  UV <Vector (0.1880, 0.8503)>
Face 8944
UV Count: 3
  UV <Vector (0.1974, 0.8414)>
  UV <Vector (0.1957, 0.8463)>
  UV <Vector (0.1898, 0.8451)>
Face 8945
UV Count: 3
  UV <Vector (0.2013, 0.8316)>
  UV <Vector (0.1992, 0.8365)>
  UV <Vector (0.1929, 0.8342)>
Face 8946
UV Count: 3
  UV <Vector (0.2037, 0.8268)>
  UV <Vector (0.2013, 0.8316)>
  UV <Vector (0.1944, 0.8290)>
Face 8947
UV Count: 3
  UV <Vector (0.2088, 0.8176)>
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.1998, 0.8192)>
Face 8948
UV Count: 3
  UV <Vector (0.2248, 0.8022)>
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2199, 0.7986)>
Face 8949
UV Count: 3
  UV <Vector (0.2262, 0.7993)>
  UV <Vector (0.2199, 0.7986)>
  UV <Vector (0.2221, 0.7940)>
Face 8950
UV Count: 3
  UV <Vector (0.2295, 0.7918)>
  UV <Vector (0.2278, 0.7951)>
  UV <Vector (0.2221, 0.7940)>
Face 8951
UV Count: 3
  UV <Vector (0.2304, 0.7894)>
  UV <Vector (0.2295, 0.7918)>
  UV <Vector (0.2239, 0.7905)>
Face 8952
UV Count: 3
  UV <Vector (0.2255, 0.7861)>
  UV <Vector (0.2255, 0.7839)>
  UV <Vector (0.2312, 0.7844)>
Face 8953
UV Count: 3
  UV <Vector (0.2304, 0.7824)>
  UV <Vector (0.2312, 0.7844)>
  UV <Vector (0.2255, 0.7839)>
Face 8954
UV Count: 3
  UV <Vector (0.2299, 0.7804)>
  UV <Vector (0.2304, 0.7824)>
  UV <Vector (0.2245, 0.7820)>
Face 8955
UV Count: 3
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6217, 0.4922)>
  UV <Vector (0.6200, 0.4915)>
Face 8956
UV Count: 3
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6198, 0.4847)>
Face 8957
UV Count: 3
  UV <Vector (0.6207, 0.4626)>
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6182, 0.4754)>
Face 8958
UV Count: 3
  UV <Vector (0.2101, 0.7807)>
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2108, 0.7830)>
Face 8959
UV Count: 3
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2083, 0.7781)>
  UV <Vector (0.2088, 0.7768)>
Face 8960
UV Count: 3
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2113, 0.7765)>
  UV <Vector (0.2099, 0.7771)>
Face 8961
UV Count: 3
  UV <Vector (0.2110, 0.7774)>
  UV <Vector (0.2099, 0.7771)>
  UV <Vector (0.2113, 0.7765)>
Face 8962
UV Count: 3
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2099, 0.7771)>
Face 8963
UV Count: 3
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2101, 0.7807)>
  UV <Vector (0.2110, 0.7801)>
Face 8964
UV Count: 3
  UV <Vector (0.2110, 0.7774)>
  UV <Vector (0.2126, 0.7770)>
  UV <Vector (0.2128, 0.7782)>
Face 8965
UV Count: 3
  UV <Vector (0.6165, 0.4111)>
  UV <Vector (0.6172, 0.4110)>
  UV <Vector (0.6165, 0.4128)>
Face 8966
UV Count: 3
  UV <Vector (0.6140, 0.4138)>
  UV <Vector (0.6151, 0.4144)>
  UV <Vector (0.6138, 0.4164)>
Face 8967
UV Count: 3
  UV <Vector (0.2120, 0.7785)>
  UV <Vector (0.2120, 0.7786)>
  UV <Vector (0.2107, 0.7782)>
Face 8968
UV Count: 3
  UV <Vector (0.2130, 0.7795)>
  UV <Vector (0.2126, 0.7809)>
  UV <Vector (0.2110, 0.7801)>
Face 8969
UV Count: 3
  UV <Vector (0.6140, 0.4874)>
  UV <Vector (0.6141, 0.4871)>
  UV <Vector (0.6147, 0.4886)>
Face 8970
UV Count: 3
  UV <Vector (0.2195, 0.7818)>
  UV <Vector (0.2189, 0.7799)>
  UV <Vector (0.2238, 0.7801)>
Face 8971
UV Count: 3
  UV <Vector (0.2154, 0.7813)>
  UV <Vector (0.2152, 0.7796)>
  UV <Vector (0.2189, 0.7799)>
Face 8972
UV Count: 3
  UV <Vector (0.6154, 0.4887)>
  UV <Vector (0.6148, 0.4874)>
  UV <Vector (0.6158, 0.4874)>
Face 8973
UV Count: 3
  UV <Vector (0.6170, 0.4879)>
  UV <Vector (0.6184, 0.4884)>
  UV <Vector (0.6184, 0.4905)>
Face 8974
UV Count: 3
  UV <Vector (0.0223, 0.9777)>
  UV <Vector (0.0202, 0.9785)>
  UV <Vector (0.0190, 0.9700)>
Face 8975
UV Count: 3
  UV <Vector (0.6198, 0.4847)>
  UV <Vector (0.6201, 0.4884)>
  UV <Vector (0.6184, 0.4884)>
Face 8976
UV Count: 3
  UV <Vector (0.6201, 0.4884)>
  UV <Vector (0.6200, 0.4915)>
  UV <Vector (0.6184, 0.4905)>
Face 8977
UV Count: 3
  UV <Vector (0.6252, 0.4870)>
  UV <Vector (0.6263, 0.4866)>
  UV <Vector (0.6265, 0.4907)>
Face 8978
UV Count: 3
  UV <Vector (0.6237, 0.4866)>
  UV <Vector (0.6252, 0.4870)>
  UV <Vector (0.6252, 0.4906)>
Face 8979
UV Count: 3
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6237, 0.4866)>
Face 8980
UV Count: 3
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6201, 0.4884)>
Face 8981
UV Count: 3
  UV <Vector (0.2427, 0.8163)>
  UV <Vector (0.2456, 0.8166)>
  UV <Vector (0.2456, 0.8186)>
Face 8982
UV Count: 3
  UV <Vector (0.2394, 0.8164)>
  UV <Vector (0.2427, 0.8163)>
  UV <Vector (0.2426, 0.8185)>
Face 8983
UV Count: 3
  UV <Vector (0.2390, 0.8185)>
  UV <Vector (0.2351, 0.8183)>
  UV <Vector (0.2355, 0.8162)>
Face 8984
UV Count: 3
  UV <Vector (0.2316, 0.8157)>
  UV <Vector (0.2310, 0.8178)>
  UV <Vector (0.2268, 0.8170)>
Face 8985
UV Count: 3
  UV <Vector (0.2289, 0.8078)>
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2280, 0.8108)>
Face 8986
UV Count: 3
  UV <Vector (0.2330, 0.8076)>
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2306, 0.8076)>
Face 8987
UV Count: 3
  UV <Vector (0.2326, 0.9951)>
  UV <Vector (0.2332, 0.9920)>
  UV <Vector (0.2360, 0.9929)>
Face 8988
UV Count: 3
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2150, 0.8123)>
  UV <Vector (0.2117, 0.8120)>
Face 8989
UV Count: 3
  UV <Vector (0.2260, 0.8087)>
  UV <Vector (0.2231, 0.8073)>
  UV <Vector (0.2278, 0.8059)>
Face 8990
UV Count: 3
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2253, 0.8129)>
Face 8991
UV Count: 3
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2172, 0.8132)>
Face 8992
UV Count: 3
  UV <Vector (0.2179, 0.8214)>
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2210, 0.8205)>
Face 8993
UV Count: 3
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2179, 0.8214)>
  UV <Vector (0.2172, 0.8218)>
Face 8994
UV Count: 3
  UV <Vector (0.2179, 0.8214)>
  UV <Vector (0.2204, 0.8229)>
  UV <Vector (0.2193, 0.8247)>
Face 8995
UV Count: 3
  UV <Vector (0.2157, 0.8190)>
  UV <Vector (0.2172, 0.8218)>
  UV <Vector (0.2132, 0.8241)>
Face 8996
UV Count: 3
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2132, 0.8241)>
  UV <Vector (0.2172, 0.8218)>
Face 8997
UV Count: 3
  UV <Vector (0.2357, 0.9892)>
  UV <Vector (0.2332, 0.9920)>
  UV <Vector (0.2309, 0.9901)>
Face 8998
UV Count: 3
  UV <Vector (0.2360, 0.9929)>
  UV <Vector (0.2332, 0.9920)>
  UV <Vector (0.2357, 0.9892)>
Face 8999
UV Count: 3
  UV <Vector (0.2362, 0.9861)>
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2382, 0.9872)>
Face 9000
UV Count: 3
  UV <Vector (0.1879, 0.8205)>
  UV <Vector (0.1860, 0.8262)>
  UV <Vector (0.1763, 0.8232)>
Face 9001
UV Count: 3
  UV <Vector (0.1853, 0.8057)>
  UV <Vector (0.1937, 0.8105)>
  UV <Vector (0.1905, 0.8152)>
Face 9002
UV Count: 3
  UV <Vector (0.1775, 0.7993)>
  UV <Vector (0.1853, 0.8057)>
  UV <Vector (0.1811, 0.8105)>
Face 9003
UV Count: 3
  UV <Vector (0.1789, 0.7887)>
  UV <Vector (0.1829, 0.7963)>
  UV <Vector (0.1775, 0.7993)>
Face 9004
UV Count: 3
  UV <Vector (0.1873, 0.7934)>
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1905, 0.7852)>
Face 9005
UV Count: 3
  UV <Vector (0.1918, 0.7903)>
  UV <Vector (0.1905, 0.7852)>
  UV <Vector (0.1957, 0.7833)>
Face 9006
UV Count: 3
  UV <Vector (0.2007, 0.7820)>
  UV <Vector (0.2016, 0.7846)>
  UV <Vector (0.1970, 0.7868)>
Face 9007
UV Count: 3
  UV <Vector (0.2040, 0.7808)>
  UV <Vector (0.2050, 0.7829)>
  UV <Vector (0.2016, 0.7846)>
Face 9008
UV Count: 3
  UV <Vector (0.2064, 0.7799)>
  UV <Vector (0.2072, 0.7817)>
  UV <Vector (0.2050, 0.7829)>
Face 9009
UV Count: 3
  UV <Vector (0.2095, 0.7790)>
  UV <Vector (0.2101, 0.7807)>
  UV <Vector (0.2088, 0.7810)>
Face 9010
UV Count: 3
  UV <Vector (0.2106, 0.7789)>
  UV <Vector (0.2110, 0.7801)>
  UV <Vector (0.2101, 0.7807)>
Face 9011
UV Count: 3
  UV <Vector (0.2121, 0.7793)>
  UV <Vector (0.2110, 0.7801)>
  UV <Vector (0.2106, 0.7789)>
Face 9012
UV Count: 3
  UV <Vector (0.1520, 0.7681)>
  UV <Vector (0.1625, 0.7687)>
  UV <Vector (0.1577, 0.7810)>
Face 9013
UV Count: 3
  UV <Vector (0.1560, 0.7922)>
  UV <Vector (0.1564, 0.8025)>
  UV <Vector (0.1455, 0.8023)>
Face 9014
UV Count: 3
  UV <Vector (0.1455, 0.8023)>
  UV <Vector (0.1347, 0.8026)>
  UV <Vector (0.1348, 0.7928)>
Face 9015
UV Count: 3
  UV <Vector (0.1347, 0.8026)>
  UV <Vector (0.1234, 0.8040)>
  UV <Vector (0.1237, 0.7945)>
Face 9016
UV Count: 3
  UV <Vector (0.1129, 0.7972)>
  UV <Vector (0.1237, 0.7945)>
  UV <Vector (0.1234, 0.8040)>
Face 9017
UV Count: 3
  UV <Vector (0.1016, 0.8015)>
  UV <Vector (0.1129, 0.7972)>
  UV <Vector (0.1125, 0.8063)>
Face 9018
UV Count: 3
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.1059, 0.7788)>
Face 9019
UV Count: 3
  UV <Vector (0.1474, 0.7810)>
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1405, 0.7691)>
Face 9020
UV Count: 3
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1277, 0.7720)>
Face 9021
UV Count: 3
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1170, 0.7752)>
Face 9022
UV Count: 3
  UV <Vector (0.1216, 0.7608)>
  UV <Vector (0.1337, 0.7577)>
  UV <Vector (0.1277, 0.7720)>
Face 9023
UV Count: 3
  UV <Vector (0.1520, 0.7681)>
  UV <Vector (0.1405, 0.7691)>
  UV <Vector (0.1493, 0.7535)>
Face 9024
UV Count: 3
  UV <Vector (0.1337, 0.7577)>
  UV <Vector (0.1493, 0.7535)>
  UV <Vector (0.1405, 0.7691)>
Face 9025
UV Count: 3
  UV <Vector (0.1486, 0.6948)>
  UV <Vector (0.1350, 0.6956)>
  UV <Vector (0.1435, 0.6787)>
Face 9026
UV Count: 3
  UV <Vector (0.1304, 0.6786)>
  UV <Vector (0.1435, 0.6787)>
  UV <Vector (0.1350, 0.6956)>
Face 9027
UV Count: 3
  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1304, 0.6786)>
  UV <Vector (0.1228, 0.6954)>
Face 9028
UV Count: 3
  UV <Vector (0.1066, 0.6781)>
  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1114, 0.6952)>
Face 9029
UV Count: 3
  UV <Vector (0.0947, 0.6782)>
  UV <Vector (0.1066, 0.6781)>
  UV <Vector (0.1002, 0.6953)>
Face 9030
UV Count: 3
  UV <Vector (0.0828, 0.6779)>
  UV <Vector (0.0947, 0.6782)>
  UV <Vector (0.0890, 0.6958)>
Face 9031
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0828, 0.6779)>
  UV <Vector (0.0774, 0.6964)>
Face 9032
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0656, 0.6962)>
  UV <Vector (0.0528, 0.6955)>
Face 9033
UV Count: 3
  UV <Vector (0.0562, 0.6761)>
  UV <Vector (0.0528, 0.6955)>
  UV <Vector (0.0391, 0.6938)>
Face 9034
UV Count: 3
  UV <Vector (0.0416, 0.6745)>
  UV <Vector (0.0391, 0.6938)>
  UV <Vector (0.0255, 0.6914)>
Face 9035
UV Count: 3
  UV <Vector (0.0118, 0.6880)>
  UV <Vector (0.0118, 0.6658)>
  UV <Vector (0.0266, 0.6710)>
Face 9036
UV Count: 3
  UV <Vector (0.1580, 0.6783)>
  UV <Vector (0.1728, 0.6775)>
  UV <Vector (0.1630, 0.6932)>
Face 9037
UV Count: 3
  UV <Vector (0.1438, 0.7334)>
  UV <Vector (0.1590, 0.7293)>
  UV <Vector (0.1555, 0.7411)>
Face 9038
UV Count: 3
  UV <Vector (0.1403, 0.7445)>
  UV <Vector (0.1270, 0.7473)>
  UV <Vector (0.1322, 0.7351)>
Face 9039
UV Count: 3
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1270, 0.7473)>
  UV <Vector (0.1216, 0.7608)>
Face 9040
UV Count: 3
  UV <Vector (0.1092, 0.7647)>
  UV <Vector (0.1216, 0.7608)>
  UV <Vector (0.1170, 0.7752)>
Face 9041
UV Count: 3
  UV <Vector (0.0931, 0.8227)>
  UV <Vector (0.1026, 0.8238)>
  UV <Vector (0.1030, 0.8311)>
Face 9042
UV Count: 3
  UV <Vector (0.0930, 0.8186)>
  UV <Vector (0.1016, 0.8168)>
  UV <Vector (0.1026, 0.8238)>
Face 9043
UV Count: 3
  UV <Vector (0.0922, 0.8066)>
  UV <Vector (0.1016, 0.8015)>
  UV <Vector (0.1015, 0.8099)>
Face 9044
UV Count: 3
  UV <Vector (0.1337, 0.7577)>
  UV <Vector (0.1216, 0.7608)>
  UV <Vector (0.1270, 0.7473)>
Face 9045
UV Count: 3
  UV <Vector (0.1403, 0.7445)>
  UV <Vector (0.1555, 0.7411)>
  UV <Vector (0.1493, 0.7535)>
Face 9046
UV Count: 3
  UV <Vector (0.1615, 0.7530)>
  UV <Vector (0.1493, 0.7535)>
  UV <Vector (0.1555, 0.7411)>
Face 9047
UV Count: 3
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.0973, 0.7819)>
Face 9048
UV Count: 3
  UV <Vector (0.1590, 0.7293)>
  UV <Vector (0.1758, 0.7247)>
  UV <Vector (0.1740, 0.7375)>
Face 9049
UV Count: 3
  UV <Vector (0.1758, 0.7247)>
  UV <Vector (0.1954, 0.7170)>
  UV <Vector (0.1957, 0.7262)>
Face 9050
UV Count: 3
  UV <Vector (0.2510, 0.6992)>
  UV <Vector (0.2510, 0.7051)>
  UV <Vector (0.2325, 0.7065)>
Face 9051
UV Count: 3
  UV <Vector (0.2041, 0.6869)>
  UV <Vector (0.2195, 0.6833)>
  UV <Vector (0.2170, 0.6952)>
Face 9052
UV Count: 3
  UV <Vector (0.1829, 0.7032)>
  UV <Vector (0.1679, 0.7068)>
  UV <Vector (0.1763, 0.6919)>
Face 9053
UV Count: 3
  UV <Vector (0.1350, 0.6956)>
  UV <Vector (0.1486, 0.6948)>
  UV <Vector (0.1412, 0.7111)>
Face 9054
UV Count: 3
  UV <Vector (0.1275, 0.7119)>
  UV <Vector (0.1157, 0.7117)>
  UV <Vector (0.1228, 0.6954)>
Face 9055
UV Count: 3
  UV <Vector (0.1486, 0.6948)>
  UV <Vector (0.1630, 0.6932)>
  UV <Vector (0.1543, 0.7093)>
Face 9056
UV Count: 3
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1177, 0.7379)>
Face 9057
UV Count: 3
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1322, 0.7351)>
Face 9058
UV Count: 3
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1483, 0.7217)>
  UV <Vector (0.1438, 0.7334)>
Face 9059
UV Count: 3
  UV <Vector (0.2324, 0.7003)>
  UV <Vector (0.2325, 0.7065)>
  UV <Vector (0.2133, 0.7107)>
Face 9060
UV Count: 3
  UV <Vector (0.1631, 0.7180)>
  UV <Vector (0.1785, 0.7137)>
  UV <Vector (0.1758, 0.7247)>
Face 9061
UV Count: 3
  UV <Vector (0.1954, 0.7170)>
  UV <Vector (0.1758, 0.7247)>
  UV <Vector (0.1785, 0.7137)>
Face 9062
UV Count: 3
  UV <Vector (0.1954, 0.7170)>
  UV <Vector (0.1971, 0.7084)>
  UV <Vector (0.2144, 0.7041)>
Face 9063
UV Count: 3
  UV <Vector (0.1590, 0.7293)>
  UV <Vector (0.1438, 0.7334)>
  UV <Vector (0.1483, 0.7217)>
Face 9064
UV Count: 3
  UV <Vector (0.2041, 0.6869)>
  UV <Vector (0.1893, 0.6902)>
  UV <Vector (0.1956, 0.6779)>
Face 9065
UV Count: 3
  UV <Vector (0.1893, 0.6902)>
  UV <Vector (0.2041, 0.6869)>
  UV <Vector (0.1998, 0.6990)>
Face 9066
UV Count: 3
  UV <Vector (0.1763, 0.6919)>
  UV <Vector (0.1630, 0.6932)>
  UV <Vector (0.1728, 0.6775)>
Face 9067
UV Count: 3
  UV <Vector (0.1679, 0.7068)>
  UV <Vector (0.1543, 0.7093)>
  UV <Vector (0.1630, 0.6932)>
Face 9068
UV Count: 3
  UV <Vector (0.2078, 0.6761)>
  UV <Vector (0.1956, 0.6779)>
  UV <Vector (0.2015, 0.6669)>
Face 9069
UV Count: 3
  UV <Vector (0.1910, 0.6687)>
  UV <Vector (0.2015, 0.6669)>
  UV <Vector (0.1956, 0.6779)>
Face 9070
UV Count: 3
  UV <Vector (0.2214, 0.6719)>
  UV <Vector (0.2078, 0.6761)>
  UV <Vector (0.2105, 0.6668)>
Face 9071
UV Count: 3
  UV <Vector (0.1910, 0.6687)>
  UV <Vector (0.1841, 0.6787)>
  UV <Vector (0.1728, 0.6775)>
Face 9072
UV Count: 3
  UV <Vector (0.2043, 0.6578)>
  UV <Vector (0.2195, 0.6595)>
  UV <Vector (0.2105, 0.6668)>
Face 9073
UV Count: 3
  UV <Vector (0.2043, 0.6578)>
  UV <Vector (0.2015, 0.6669)>
  UV <Vector (0.1910, 0.6687)>
Face 9074
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.0893, 0.7982)>
  UV <Vector (0.0897, 0.7853)>
Face 9075
UV Count: 3
  UV <Vector (0.1157, 0.7117)>
  UV <Vector (0.1046, 0.7120)>
  UV <Vector (0.1114, 0.6952)>
Face 9076
UV Count: 3
  UV <Vector (0.0837, 0.7738)>
  UV <Vector (0.0909, 0.7706)>
  UV <Vector (0.0897, 0.7853)>
Face 9077
UV Count: 3
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0290, 0.7724)>
  UV <Vector (0.0302, 0.7527)>
Face 9078
UV Count: 3
  UV <Vector (0.0290, 0.7724)>
  UV <Vector (0.0195, 0.7749)>
  UV <Vector (0.0202, 0.7545)>
Face 9079
UV Count: 3
  UV <Vector (0.0202, 0.7545)>
  UV <Vector (0.0195, 0.7749)>
  UV <Vector (0.0104, 0.7771)>
Face 9080
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0432, 0.7506)>
  UV <Vector (0.0302, 0.7527)>
Face 9081
UV Count: 3
  UV <Vector (0.0325, 0.7347)>
  UV <Vector (0.0302, 0.7527)>
  UV <Vector (0.0202, 0.7545)>
Face 9082
UV Count: 3
  UV <Vector (0.0216, 0.7347)>
  UV <Vector (0.0202, 0.7545)>
  UV <Vector (0.0100, 0.7567)>
Face 9083
UV Count: 3
  UV <Vector (0.1508, 0.8674)>
  UV <Vector (0.1475, 0.8591)>
  UV <Vector (0.1512, 0.8590)>
Face 9084
UV Count: 3
  UV <Vector (0.1295, 0.8615)>
  UV <Vector (0.1348, 0.8780)>
  UV <Vector (0.1225, 0.8770)>
Face 9085
UV Count: 3
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.1055, 0.7405)>
Face 9086
UV Count: 3
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0651, 0.7480)>
Face 9087
UV Count: 3
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0752, 0.7459)>
Face 9088
UV Count: 3
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.0949, 0.7426)>
Face 9089
UV Count: 3
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0860, 0.7448)>
Face 9090
UV Count: 3
  UV <Vector (0.1041, 0.8394)>
  UV <Vector (0.0919, 0.8383)>
  UV <Vector (0.0922, 0.8305)>
Face 9091
UV Count: 3
  UV <Vector (0.1020, 0.8759)>
  UV <Vector (0.1046, 0.8896)>
  UV <Vector (0.0959, 0.8900)>
Face 9092
UV Count: 3
  UV <Vector (0.0838, 0.7873)>
  UV <Vector (0.0797, 0.7894)>
  UV <Vector (0.0790, 0.7718)>
Face 9093
UV Count: 3
  UV <Vector (0.0748, 0.7734)>
  UV <Vector (0.0790, 0.7718)>
  UV <Vector (0.0797, 0.7894)>
Face 9094
UV Count: 3
  UV <Vector (0.0799, 0.8289)>
  UV <Vector (0.0729, 0.8303)>
  UV <Vector (0.0747, 0.8197)>
Face 9095
UV Count: 3
  UV <Vector (0.0790, 0.8393)>
  UV <Vector (0.0719, 0.8412)>
  UV <Vector (0.0729, 0.8303)>
Face 9096
UV Count: 3
  UV <Vector (0.1650, 0.8702)>
  UV <Vector (0.1596, 0.8671)>
  UV <Vector (0.1603, 0.8652)>
Face 9097
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
  UV <Vector (0.1650, 0.8702)>
  UV <Vector (0.1658, 0.8679)>
Face 9098
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
  UV <Vector (0.1716, 0.8698)>
  UV <Vector (0.1774, 0.8714)>
Face 9099
UV Count: 3
  UV <Vector (0.1778, 0.8741)>
  UV <Vector (0.1774, 0.8714)>
  UV <Vector (0.1833, 0.8725)>
Face 9100
UV Count: 3
  UV <Vector (0.1992, 0.8756)>
  UV <Vector (0.1916, 0.8762)>
  UV <Vector (0.1904, 0.8731)>
Face 9101
UV Count: 3
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2048, 0.8743)>
  UV <Vector (0.2035, 0.8715)>
Face 9102
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2074, 0.8695)>
Face 9103
UV Count: 3
  UV <Vector (0.2314, 0.8633)>
  UV <Vector (0.2325, 0.8699)>
  UV <Vector (0.2251, 0.8673)>
Face 9104
UV Count: 3
  UV <Vector (0.2373, 0.8643)>
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2325, 0.8699)>
Face 9105
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2373, 0.8643)>
  UV <Vector (0.2432, 0.8645)>
Face 9106
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1603, 0.8652)>
  UV <Vector (0.1596, 0.8671)>
Face 9107
UV Count: 3
  UV <Vector (0.1603, 0.8636)>
  UV <Vector (0.1570, 0.8601)>
  UV <Vector (0.1572, 0.8587)>
Face 9108
UV Count: 3
  UV <Vector (0.1415, 0.6487)>
  UV <Vector (0.1559, 0.6497)>
  UV <Vector (0.1508, 0.6630)>
Face 9109
UV Count: 3
  UV <Vector (0.2404, 0.7666)>
  UV <Vector (0.2404, 0.7700)>
  UV <Vector (0.2349, 0.7708)>
Face 9110
UV Count: 3
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2344, 0.7679)>
Face 9111
UV Count: 3
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2213, 0.7736)>
Face 9112
UV Count: 3
  UV <Vector (0.2144, 0.7747)>
  UV <Vector (0.2139, 0.7736)>
  UV <Vector (0.2207, 0.7718)>
Face 9113
UV Count: 3
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2139, 0.7736)>
Face 9114
UV Count: 3
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2088, 0.7768)>
Face 9115
UV Count: 3
  UV <Vector (0.2083, 0.7781)>
  UV <Vector (0.2064, 0.7783)>
  UV <Vector (0.2072, 0.7767)>
Face 9116
UV Count: 3
  UV <Vector (0.2072, 0.7817)>
  UV <Vector (0.2064, 0.7799)>
  UV <Vector (0.2081, 0.7793)>
Face 9117
UV Count: 3
  UV <Vector (0.2093, 0.7838)>
  UV <Vector (0.2072, 0.7817)>
  UV <Vector (0.2088, 0.7810)>
Face 9118
UV Count: 3
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2202, 0.7851)>
  UV <Vector (0.2196, 0.7870)>
Face 9119
UV Count: 3
  UV <Vector (0.2196, 0.7870)>
  UV <Vector (0.2202, 0.7851)>
  UV <Vector (0.2255, 0.7861)>
Face 9120
UV Count: 3
  UV <Vector (0.2250, 0.7883)>
  UV <Vector (0.2255, 0.7861)>
  UV <Vector (0.2308, 0.7867)>
Face 9121
UV Count: 3
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2304, 0.7894)>
Face 9122
UV Count: 3
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2392, 0.7882)>
Face 9123
UV Count: 3
  UV <Vector (0.2389, 0.7908)>
  UV <Vector (0.2392, 0.7882)>
  UV <Vector (0.2427, 0.7885)>
Face 9124
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2446, 0.8026)>
  UV <Vector (0.2448, 0.7997)>
Face 9125
UV Count: 3
  UV <Vector (0.2482, 0.7964)>
  UV <Vector (0.2481, 0.7995)>
  UV <Vector (0.2448, 0.7997)>
Face 9126
UV Count: 3
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2486, 0.7941)>
  UV <Vector (0.2482, 0.7964)>
Face 9127
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2486, 0.7941)>
  UV <Vector (0.2485, 0.7910)>
Face 9128
UV Count: 3
  UV <Vector (0.2510, 0.7908)>
  UV <Vector (0.2485, 0.7910)>
  UV <Vector (0.2485, 0.7884)>
Face 9129
UV Count: 3
  UV <Vector (0.2510, 0.7884)>
  UV <Vector (0.2485, 0.7884)>
  UV <Vector (0.2485, 0.7860)>
Face 9130
UV Count: 3
  UV <Vector (0.2486, 0.7836)>
  UV <Vector (0.2510, 0.7838)>
  UV <Vector (0.2510, 0.7860)>
Face 9131
UV Count: 3
  UV <Vector (0.2483, 0.7807)>
  UV <Vector (0.2510, 0.7807)>
  UV <Vector (0.2510, 0.7838)>
Face 9132
UV Count: 3
  UV <Vector (0.6298, 0.4912)>
  UV <Vector (0.6298, 0.4940)>
  UV <Vector (0.6287, 0.4939)>
Face 9133
UV Count: 3
  UV <Vector (0.6298, 0.4868)>
  UV <Vector (0.6298, 0.4912)>
  UV <Vector (0.6287, 0.4910)>
Face 9134
UV Count: 3
  UV <Vector (0.6298, 0.4788)>
  UV <Vector (0.6298, 0.4868)>
  UV <Vector (0.6286, 0.4867)>
Face 9135
UV Count: 3
  UV <Vector (0.6298, 0.4647)>
  UV <Vector (0.6298, 0.4788)>
  UV <Vector (0.6275, 0.4787)>
Face 9136
UV Count: 3
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6298, 0.4647)>
  UV <Vector (0.6251, 0.4645)>
Face 9137
UV Count: 3
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6298, 0.4444)>
  UV <Vector (0.6298, 0.4517)>
Face 9138
UV Count: 3
  UV <Vector (0.6298, 0.4340)>
  UV <Vector (0.6298, 0.4444)>
  UV <Vector (0.6248, 0.4448)>
Face 9139
UV Count: 3
  UV <Vector (0.6279, 0.4096)>
  UV <Vector (0.6280, 0.4133)>
  UV <Vector (0.6267, 0.4136)>
Face 9140
UV Count: 3
  UV <Vector (0.6279, 0.4055)>
  UV <Vector (0.6279, 0.4072)>
  UV <Vector (0.6260, 0.4076)>
Face 9141
UV Count: 3
  UV <Vector (0.2453, 0.7748)>
  UV <Vector (0.2446, 0.7777)>
  UV <Vector (0.2386, 0.7777)>
Face 9142
UV Count: 3
  UV <Vector (0.2457, 0.7723)>
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Face 9143
UV Count: 3
  UV <Vector (0.2456, 0.7697)>
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Face 9144
UV Count: 3
  UV <Vector (0.2459, 0.7662)>
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Face 9145
UV Count: 3
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Face 9146
UV Count: 3
  UV <Vector (0.2462, 0.7616)>
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Face 9147
UV Count: 3
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Face 9148
UV Count: 3
  UV <Vector (0.2360, 0.7506)>
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Face 9149
UV Count: 3
  UV <Vector (0.2358, 0.7460)>
  UV <Vector (0.2439, 0.7446)>
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Face 9150
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
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Face 9151
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
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Face 9152
UV Count: 3
  UV <Vector (0.2446, 0.7246)>
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Face 9153
UV Count: 3
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2510, 0.7157)>
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Face 9154
UV Count: 3
  UV <Vector (0.2395, 0.8029)>
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Face 9155
UV Count: 3
  UV <Vector (0.2278, 0.8059)>
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Face 9156
UV Count: 3
  UV <Vector (0.2183, 0.8024)>
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Face 9157
UV Count: 3
  UV <Vector (0.1561, 0.8201)>
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Face 9158
UV Count: 3
  UV <Vector (0.1785, 0.8167)>
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Face 9159
UV Count: 3
  UV <Vector (0.1449, 0.8199)>
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Face 9160
UV Count: 3
  UV <Vector (0.1453, 0.8107)>
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Face 9161
UV Count: 3
  UV <Vector (0.1342, 0.8203)>
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Face 9162
UV Count: 3
  UV <Vector (0.1242, 0.8304)>
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Face 9163
UV Count: 3
  UV <Vector (0.0255, 0.9846)>
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Face 9164
UV Count: 3
  UV <Vector (0.0291, 0.9878)>
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Face 9165
UV Count: 3
  UV <Vector (0.1939, 0.8657)>
  UV <Vector (0.2004, 0.8653)>
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Face 9166
UV Count: 3
  UV <Vector (0.2029, 0.8698)>
  UV <Vector (0.1971, 0.8714)>
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Face 9167
UV Count: 3
  UV <Vector (0.2048, 0.8743)>
  UV <Vector (0.1992, 0.8756)>
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Face 9168
UV Count: 3
  UV <Vector (0.2048, 0.8743)>
  UV <Vector (0.2076, 0.8780)>
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Face 9169
UV Count: 3
  UV <Vector (0.2076, 0.8780)>
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Face 9170
UV Count: 3
  UV <Vector (0.2049, 0.8928)>
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Face 9171
UV Count: 3
  UV <Vector (0.2224, 0.8724)>
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Face 9172
UV Count: 3
  UV <Vector (0.1534, 0.8529)>
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Face 9173
UV Count: 3
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1870, 0.8917)>
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Face 9174
UV Count: 3
  UV <Vector (0.1714, 0.8876)>
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Face 9175
UV Count: 3
  UV <Vector (0.1623, 0.8839)>
  UV <Vector (0.1714, 0.8876)>
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Face 9176
UV Count: 3
  UV <Vector (0.1544, 0.8790)>
  UV <Vector (0.1623, 0.8839)>
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Face 9177
UV Count: 3
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1544, 0.8790)>
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Face 9178
UV Count: 3
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2141, 0.8969)>
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Face 9179
UV Count: 3
  UV <Vector (0.2049, 0.8928)>
  UV <Vector (0.2136, 0.8914)>
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Face 9180
UV Count: 3
  UV <Vector (0.1955, 0.8928)>
  UV <Vector (0.2049, 0.8928)>
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Face 9181
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1177, 0.8503)>
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Face 9182
UV Count: 3
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.0919, 0.8383)>
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Face 9183
UV Count: 3
  UV <Vector (0.2161, 0.8595)>
  UV <Vector (0.2175, 0.8622)>
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Face 9184
UV Count: 3
  UV <Vector (0.2105, 0.8636)>
  UV <Vector (0.2067, 0.8664)>
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Face 9185
UV Count: 3
  UV <Vector (0.2067, 0.8664)>
  UV <Vector (0.2020, 0.8684)>
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Face 9186
UV Count: 3
  UV <Vector (0.1949, 0.8678)>
  UV <Vector (0.2011, 0.8669)>
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Face 9187
UV Count: 3
  UV <Vector (0.1949, 0.8678)>
  UV <Vector (0.1962, 0.8698)>
  UV <Vector (0.1890, 0.8698)>
Face 9188
UV Count: 3
  UV <Vector (0.1771, 0.8679)>
  UV <Vector (0.1768, 0.8658)>
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Face 9189
UV Count: 3
  UV <Vector (0.1704, 0.8659)>
  UV <Vector (0.1699, 0.8640)>
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Face 9190
UV Count: 3
  UV <Vector (0.1704, 0.8659)>
  UV <Vector (0.1651, 0.8642)>
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Face 9191
UV Count: 3
  UV <Vector (0.1651, 0.8642)>
  UV <Vector (0.1604, 0.8623)>
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Face 9192
UV Count: 3
  UV <Vector (0.1580, 0.8575)>
  UV <Vector (0.1605, 0.8610)>
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Face 9193
UV Count: 3
  UV <Vector (0.1558, 0.8558)>
  UV <Vector (0.1580, 0.8575)>
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Face 9194
UV Count: 3
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1558, 0.8558)>
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Face 9195
UV Count: 3
  UV <Vector (0.1495, 0.8504)>
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1512, 0.8590)>
Face 9196
UV Count: 3
  UV <Vector (0.2124, 0.8602)>
  UV <Vector (0.2113, 0.8590)>
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Face 9197
UV Count: 3
  UV <Vector (0.2151, 0.8527)>
  UV <Vector (0.2124, 0.8558)>
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Face 9198
UV Count: 3
  UV <Vector (0.2097, 0.8620)>
  UV <Vector (0.2124, 0.8602)>
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Face 9199
UV Count: 3
  UV <Vector (0.2187, 0.8553)>
  UV <Vector (0.2222, 0.8583)>
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Face 9200
UV Count: 3
  UV <Vector (0.2175, 0.8622)>
  UV <Vector (0.2161, 0.8595)>
  UV <Vector (0.2222, 0.8583)>
Face 9201
UV Count: 3
  UV <Vector (0.2105, 0.8636)>
  UV <Vector (0.2135, 0.8619)>
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Face 9202
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2107, 0.8672)>
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Face 9203
UV Count: 3
  UV <Vector (0.1729, 0.8431)>
  UV <Vector (0.1652, 0.8447)>
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Face 9204
UV Count: 3
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1431, 0.8603)>
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Face 9205
UV Count: 3
  UV <Vector (0.1817, 0.8436)>
  UV <Vector (0.1729, 0.8431)>
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Face 9206
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2183, 0.8660)>
  UV <Vector (0.2251, 0.8673)>
Face 9207
UV Count: 3
  UV <Vector (0.1475, 0.8591)>
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1432, 0.8491)>
Face 9208
UV Count: 3
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1368, 0.8600)>
  UV <Vector (0.1353, 0.8492)>
Face 9209
UV Count: 3
  UV <Vector (0.1093, 0.8629)>
  UV <Vector (0.1070, 0.8504)>
  UV <Vector (0.1177, 0.8503)>
Face 9210
UV Count: 3
  UV <Vector (0.1003, 0.8623)>
  UV <Vector (0.0961, 0.8488)>
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Face 9211
UV Count: 3
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1470, 0.8708)>
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Face 9212
UV Count: 3
  UV <Vector (0.1449, 0.8199)>
  UV <Vector (0.1450, 0.8296)>
  UV <Vector (0.1346, 0.8298)>
Face 9213
UV Count: 3
  UV <Vector (0.1755, 0.8300)>
  UV <Vector (0.1763, 0.8232)>
  UV <Vector (0.1860, 0.8262)>
Face 9214
UV Count: 3
  UV <Vector (0.1741, 0.8368)>
  UV <Vector (0.1755, 0.8300)>
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Face 9215
UV Count: 3
  UV <Vector (0.1929, 0.8342)>
  UV <Vector (0.1914, 0.8396)>
  UV <Vector (0.1830, 0.8378)>
Face 9216
UV Count: 3
  UV <Vector (0.1992, 0.8365)>
  UV <Vector (0.1974, 0.8414)>
  UV <Vector (0.1914, 0.8396)>
Face 9217
UV Count: 3
  UV <Vector (0.2052, 0.8386)>
  UV <Vector (0.2030, 0.8432)>
  UV <Vector (0.1974, 0.8414)>
Face 9218
UV Count: 3
  UV <Vector (0.2163, 0.8428)>
  UV <Vector (0.2139, 0.8470)>
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Face 9219
UV Count: 3
  UV <Vector (0.2208, 0.8449)>
  UV <Vector (0.2183, 0.8492)>
  UV <Vector (0.2139, 0.8470)>
Face 9220
UV Count: 3
  UV <Vector (0.2320, 0.8502)>
  UV <Vector (0.2294, 0.8567)>
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Face 9221
UV Count: 3
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2370, 0.8587)>
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Face 9222
UV Count: 3
  UV <Vector (0.2429, 0.8587)>
  UV <Vector (0.2370, 0.8587)>
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Face 9223
UV Count: 3
  UV <Vector (0.1755, 0.8300)>
  UV <Vector (0.1741, 0.8368)>
  UV <Vector (0.1653, 0.8376)>
Face 9224
UV Count: 3
  UV <Vector (0.1660, 0.8294)>
  UV <Vector (0.1668, 0.8210)>
  UV <Vector (0.1763, 0.8232)>
Face 9225
UV Count: 3
  UV <Vector (0.1561, 0.8201)>
  UV <Vector (0.1559, 0.8298)>
  UV <Vector (0.1450, 0.8296)>
Face 9226
UV Count: 3
  UV <Vector (0.1559, 0.8298)>
  UV <Vector (0.1561, 0.8201)>
  UV <Vector (0.1668, 0.8210)>
Face 9227
UV Count: 3
  UV <Vector (0.1698, 0.8038)>
  UV <Vector (0.1647, 0.7921)>
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Face 9228
UV Count: 3
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1698, 0.8038)>
  UV <Vector (0.1564, 0.8025)>
Face 9229
UV Count: 3
  UV <Vector (0.0109, 0.9713)>
  UV <Vector (0.0097, 0.9755)>
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Face 9230
UV Count: 3
  UV <Vector (0.1659, 0.8567)>
  UV <Vector (0.1655, 0.8589)>
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Face 9231
UV Count: 3
  UV <Vector (0.1657, 0.8535)>
  UV <Vector (0.1659, 0.8567)>
  UV <Vector (0.1615, 0.8583)>
Face 9232
UV Count: 3
  UV <Vector (0.1604, 0.8562)>
  UV <Vector (0.1596, 0.8529)>
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Face 9233
UV Count: 3
  UV <Vector (0.1652, 0.8447)>
  UV <Vector (0.1655, 0.8501)>
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Face 9234
UV Count: 3
  UV <Vector (0.1652, 0.8447)>
  UV <Vector (0.1584, 0.8477)>
  UV <Vector (0.1560, 0.8409)>
Face 9235
UV Count: 3
  UV <Vector (0.1653, 0.8376)>
  UV <Vector (0.1560, 0.8409)>
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Face 9236
UV Count: 3
  UV <Vector (0.1495, 0.8504)>
  UV <Vector (0.1432, 0.8491)>
  UV <Vector (0.1449, 0.8391)>
Face 9237
UV Count: 3
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1450, 0.8296)>
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Face 9238
UV Count: 3
  UV <Vector (0.6170, 0.4879)>
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Face 9239
UV Count: 3
  UV <Vector (0.2126, 0.7809)>
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Face 9240
UV Count: 3
  UV <Vector (0.2154, 0.7813)>
  UV <Vector (0.2156, 0.7828)>
  UV <Vector (0.2118, 0.7820)>
Face 9241
UV Count: 3
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2156, 0.7828)>
  UV <Vector (0.2149, 0.7842)>
Face 9242
UV Count: 3
  UV <Vector (0.2108, 0.7830)>
  UV <Vector (0.2149, 0.7842)>
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Face 9243
UV Count: 3
  UV <Vector (0.2093, 0.7838)>
  UV <Vector (0.2139, 0.7854)>
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Face 9244
UV Count: 3
  UV <Vector (0.2074, 0.7852)>
  UV <Vector (0.2118, 0.7873)>
  UV <Vector (0.2090, 0.7906)>
Face 9245
UV Count: 3
  UV <Vector (0.2044, 0.7875)>
  UV <Vector (0.2090, 0.7906)>
  UV <Vector (0.2060, 0.7943)>
Face 9246
UV Count: 3
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.1965, 0.7943)>
  UV <Vector (0.2008, 0.7906)>
Face 9247
UV Count: 3
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.2102, 0.8011)>
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Face 9248
UV Count: 3
  UV <Vector (0.1965, 0.7943)>
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.1997, 0.8026)>
Face 9249
UV Count: 3
  UV <Vector (0.1348, 0.8390)>
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1432, 0.8491)>
Face 9250
UV Count: 3
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1348, 0.8390)>
  UV <Vector (0.1346, 0.8298)>
Face 9251
UV Count: 3
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1346, 0.8298)>
  UV <Vector (0.1348, 0.8390)>
Face 9252
UV Count: 3
  UV <Vector (0.1353, 0.8492)>
  UV <Vector (0.1267, 0.8494)>
  UV <Vector (0.1250, 0.8393)>
Face 9253
UV Count: 3
  UV <Vector (0.1295, 0.8615)>
  UV <Vector (0.1368, 0.8600)>
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Face 9254
UV Count: 3
  UV <Vector (0.1267, 0.8494)>
  UV <Vector (0.1353, 0.8492)>
  UV <Vector (0.1368, 0.8600)>
Face 9255
UV Count: 3
  UV <Vector (0.1139, 0.8311)>
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1250, 0.8393)>
Face 9256
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1250, 0.8393)>
  UV <Vector (0.1267, 0.8494)>
Face 9257
UV Count: 3
  UV <Vector (0.1177, 0.8503)>
  UV <Vector (0.1267, 0.8494)>
  UV <Vector (0.1295, 0.8615)>
Face 9258
UV Count: 3
  UV <Vector (0.0724, 0.8481)>
  UV <Vector (0.0783, 0.8453)>
  UV <Vector (0.0782, 0.8488)>
Face 9259
UV Count: 3
  UV <Vector (0.0187, 0.5737)>
  UV <Vector (0.0233, 0.5724)>
  UV <Vector (0.0292, 0.5802)>
Face 9260
UV Count: 3
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0233, 0.5724)>
  UV <Vector (0.0262, 0.5707)>
Face 9261
UV Count: 3
  UV <Vector (0.0334, 0.5760)>
  UV <Vector (0.0317, 0.5782)>
  UV <Vector (0.0262, 0.5707)>
Face 9262
UV Count: 3
  UV <Vector (0.0358, 0.5720)>
  UV <Vector (0.0334, 0.5760)>
  UV <Vector (0.0288, 0.5685)>
Face 9263
UV Count: 3
  UV <Vector (0.0550, 0.5535)>
  UV <Vector (0.0601, 0.5566)>
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Face 9264
UV Count: 3
  UV <Vector (0.0750, 0.8593)>
  UV <Vector (0.0784, 0.8516)>
  UV <Vector (0.0797, 0.8541)>
Face 9265
UV Count: 3
  UV <Vector (0.0469, 0.5922)>
  UV <Vector (0.0353, 0.5901)>
  UV <Vector (0.0376, 0.5859)>
Face 9266
UV Count: 3
  UV <Vector (0.0376, 0.5859)>
  UV <Vector (0.0393, 0.5831)>
  UV <Vector (0.0473, 0.5845)>
Face 9267
UV Count: 3
  UV <Vector (0.0393, 0.5831)>
  UV <Vector (0.0402, 0.5806)>
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Face 9268
UV Count: 3
  UV <Vector (0.0473, 0.5845)>
  UV <Vector (0.0476, 0.5819)>
  UV <Vector (0.0565, 0.5809)>
Face 9269
UV Count: 3
  UV <Vector (0.0472, 0.5876)>
  UV <Vector (0.0473, 0.5845)>
  UV <Vector (0.0568, 0.5830)>
Face 9270
UV Count: 3
  UV <Vector (0.0469, 0.5922)>
  UV <Vector (0.0472, 0.5876)>
  UV <Vector (0.0579, 0.5857)>
Face 9271
UV Count: 3
  UV <Vector (0.0781, 0.8622)>
  UV <Vector (0.0797, 0.8541)>
  UV <Vector (0.0817, 0.8566)>
Face 9272
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1093, 0.8629)>
  UV <Vector (0.1204, 0.8628)>
Face 9273
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1020, 0.8759)>
  UV <Vector (0.1003, 0.8623)>
Face 9274
UV Count: 3
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.1003, 0.8623)>
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Face 9275
UV Count: 3
  UV <Vector (0.0958, 0.8620)>
  UV <Vector (0.0918, 0.8648)>
  UV <Vector (0.0892, 0.8534)>
Face 9276
UV Count: 3
  UV <Vector (0.0604, 0.5456)>
  UV <Vector (0.0547, 0.5453)>
  UV <Vector (0.0529, 0.5405)>
Face 9277
UV Count: 3
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0682, 0.5605)>
Face 9278
UV Count: 3
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0569, 0.5596)>
  UV <Vector (0.0601, 0.5566)>
Face 9279
UV Count: 3
  UV <Vector (0.0689, 0.5515)>
  UV <Vector (0.0717, 0.5508)>
  UV <Vector (0.0713, 0.5614)>
Face 9280
UV Count: 3
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0638, 0.5759)>
Face 9281
UV Count: 3
  UV <Vector (0.0565, 0.5809)>
  UV <Vector (0.0553, 0.5781)>
  UV <Vector (0.0622, 0.5733)>
Face 9282
UV Count: 3
  UV <Vector (0.0418, 0.5684)>
  UV <Vector (0.0358, 0.5720)>
  UV <Vector (0.0321, 0.5657)>
Face 9283
UV Count: 3
  UV <Vector (0.0385, 0.5623)>
  UV <Vector (0.0321, 0.5657)>
  UV <Vector (0.0303, 0.5581)>
Face 9284
UV Count: 3
  UV <Vector (0.0320, 0.5448)>
  UV <Vector (0.0355, 0.5447)>
  UV <Vector (0.0360, 0.5555)>
Face 9285
UV Count: 3
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0402, 0.5806)>
  UV <Vector (0.0334, 0.5760)>
Face 9286
UV Count: 3
  UV <Vector (0.0573, 0.5493)>
  UV <Vector (0.0550, 0.5535)>
  UV <Vector (0.0506, 0.5485)>
Face 9287
UV Count: 3
  UV <Vector (0.0402, 0.5806)>
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0478, 0.5788)>
Face 9288
UV Count: 3
  UV <Vector (0.0553, 0.5781)>
  UV <Vector (0.0565, 0.5809)>
  UV <Vector (0.0476, 0.5819)>
Face 9289
UV Count: 3
  UV <Vector (0.0475, 0.5576)>
  UV <Vector (0.0524, 0.5620)>
  UV <Vector (0.0479, 0.5650)>
Face 9290
UV Count: 3
  UV <Vector (0.0475, 0.5576)>
  UV <Vector (0.0440, 0.5597)>
  UV <Vector (0.0409, 0.5534)>
Face 9291
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0404, 0.5306)>
  UV <Vector (0.0411, 0.5264)>
Face 9292
UV Count: 3
  UV <Vector (0.0404, 0.5306)>
  UV <Vector (0.0374, 0.5348)>
  UV <Vector (0.0353, 0.5320)>
Face 9293
UV Count: 3
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0358, 0.5720)>
  UV <Vector (0.0418, 0.5684)>
Face 9294
UV Count: 3
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0644, 0.5587)>
Face 9295
UV Count: 3
  UV <Vector (0.0524, 0.5620)>
  UV <Vector (0.0576, 0.5676)>
  UV <Vector (0.0517, 0.5710)>
Face 9296
UV Count: 3
  UV <Vector (0.0569, 0.5596)>
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0576, 0.5676)>
Face 9297
UV Count: 3
  UV <Vector (0.0514, 0.5560)>
  UV <Vector (0.0569, 0.5596)>
  UV <Vector (0.0524, 0.5620)>
Face 9298
UV Count: 3
  UV <Vector (0.0471, 0.5509)>
  UV <Vector (0.0514, 0.5560)>
  UV <Vector (0.0475, 0.5576)>
Face 9299
UV Count: 3
  UV <Vector (0.0403, 0.5448)>
  UV <Vector (0.0433, 0.5444)>
  UV <Vector (0.0471, 0.5509)>
Face 9300
UV Count: 3
  UV <Vector (0.0414, 0.5364)>
  UV <Vector (0.0433, 0.5372)>
  UV <Vector (0.0433, 0.5444)>
Face 9301
UV Count: 3
  UV <Vector (0.0576, 0.5676)>
  UV <Vector (0.0622, 0.5733)>
  UV <Vector (0.0553, 0.5781)>
Face 9302
UV Count: 3
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0622, 0.5733)>
Face 9303
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1141, 0.8900)>
  UV <Vector (0.1046, 0.8896)>
Face 9304
UV Count: 3
  UV <Vector (0.1225, 0.8770)>
  UV <Vector (0.1236, 0.8908)>
  UV <Vector (0.1141, 0.8900)>
Face 9305
UV Count: 3
  UV <Vector (0.0892, 0.8534)>
  UV <Vector (0.0918, 0.8648)>
  UV <Vector (0.0880, 0.8680)>
Face 9306
UV Count: 3
  UV <Vector (0.0973, 0.8700)>
  UV <Vector (0.0958, 0.8620)>
  UV <Vector (0.1003, 0.8623)>
Face 9307
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0463, 0.5310)>
  UV <Vector (0.0433, 0.5372)>
Face 9308
UV Count: 3
  UV <Vector (0.1225, 0.8770)>
  UV <Vector (0.1348, 0.8780)>
  UV <Vector (0.1345, 0.8931)>
Face 9309
UV Count: 3
  UV <Vector (0.1464, 0.8894)>
  UV <Vector (0.1442, 0.8990)>
  UV <Vector (0.1345, 0.8931)>
Face 9310
UV Count: 3
  UV <Vector (0.0838, 0.7873)>
  UV <Vector (0.0897, 0.7853)>
  UV <Vector (0.0893, 0.7982)>
Face 9311
UV Count: 3
  UV <Vector (0.0845, 0.7986)>
  UV <Vector (0.0807, 0.7997)>
  UV <Vector (0.0797, 0.7894)>
Face 9312
UV Count: 3
  UV <Vector (0.0807, 0.7997)>
  UV <Vector (0.0763, 0.7998)>
  UV <Vector (0.0750, 0.7895)>
Face 9313
UV Count: 3
  UV <Vector (0.0729, 0.8303)>
  UV <Vector (0.0687, 0.8321)>
  UV <Vector (0.0688, 0.8214)>
Face 9314
UV Count: 3
  UV <Vector (0.0687, 0.8321)>
  UV <Vector (0.0729, 0.8303)>
  UV <Vector (0.0719, 0.8412)>
Face 9315
UV Count: 3
  UV <Vector (0.0318, 0.9635)>
  UV <Vector (0.0333, 0.9610)>
  UV <Vector (0.0378, 0.9668)>
Face 9316
UV Count: 3
  UV <Vector (0.1911, 0.8601)>
  UV <Vector (0.1920, 0.8563)>
  UV <Vector (0.1974, 0.8568)>
Face 9317
UV Count: 3
  UV <Vector (0.2040, 0.8607)>
  UV <Vector (0.2015, 0.8605)>
  UV <Vector (0.2019, 0.8572)>
Face 9318
UV Count: 3
  UV <Vector (0.2058, 0.8576)>
  UV <Vector (0.2019, 0.8572)>
  UV <Vector (0.2037, 0.8534)>
Face 9319
UV Count: 3
  UV <Vector (0.2084, 0.8546)>
  UV <Vector (0.2124, 0.8558)>
  UV <Vector (0.2093, 0.8579)>
Face 9320
UV Count: 3
  UV <Vector (0.2097, 0.8620)>
  UV <Vector (0.2075, 0.8623)>
  UV <Vector (0.2075, 0.8612)>
Face 9321
UV Count: 3
  UV <Vector (0.2124, 0.8602)>
  UV <Vector (0.2097, 0.8620)>
  UV <Vector (0.2092, 0.8605)>
Face 9322
UV Count: 3
  UV <Vector (0.2058, 0.8576)>
  UV <Vector (0.2093, 0.8579)>
  UV <Vector (0.2078, 0.8593)>
Face 9323
UV Count: 3
  UV <Vector (0.2075, 0.8623)>
  UV <Vector (0.2053, 0.8642)>
  UV <Vector (0.2052, 0.8632)>
Face 9324
UV Count: 3
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0695, 0.7913)>
  UV <Vector (0.0711, 0.8024)>
Face 9325
UV Count: 3
  UV <Vector (0.1270, 0.7473)>
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1177, 0.7379)>
Face 9326
UV Count: 3
  UV <Vector (0.0750, 0.7895)>
  UV <Vector (0.0695, 0.7913)>
  UV <Vector (0.0700, 0.7790)>
Face 9327
UV Count: 3
  UV <Vector (0.0695, 0.7913)>
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0625, 0.7812)>
Face 9328
UV Count: 3
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0549, 0.7866)>
Face 9329
UV Count: 3
  UV <Vector (0.0631, 0.8223)>
  UV <Vector (0.0688, 0.8214)>
  UV <Vector (0.0687, 0.8321)>
Face 9330
UV Count: 3
  UV <Vector (0.0638, 0.8349)>
  UV <Vector (0.0687, 0.8321)>
  UV <Vector (0.0689, 0.8433)>
Face 9331
UV Count: 3
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1092, 0.7647)>
Face 9332
UV Count: 3
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.1055, 0.7405)>
Face 9333
UV Count: 3
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.0925, 0.7569)>
  UV <Vector (0.0949, 0.7426)>
Face 9334
UV Count: 3
  UV <Vector (0.0860, 0.7448)>
  UV <Vector (0.0949, 0.7426)>
  UV <Vector (0.0925, 0.7569)>
Face 9335
UV Count: 3
  UV <Vector (0.0752, 0.7459)>
  UV <Vector (0.0860, 0.7448)>
  UV <Vector (0.0841, 0.7591)>
Face 9336
UV Count: 3
  UV <Vector (0.0700, 0.7790)>
  UV <Vector (0.0625, 0.7812)>
  UV <Vector (0.0629, 0.7650)>
Face 9337
UV Count: 3
  UV <Vector (0.0725, 0.7615)>
  UV <Vector (0.0629, 0.7650)>
  UV <Vector (0.0651, 0.7480)>
Face 9338
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0544, 0.7502)>
Face 9339
UV Count: 3
  UV <Vector (0.2155, 0.9031)>
  UV <Vector (0.2240, 0.9012)>
  UV <Vector (0.2238, 0.9102)>
Face 9340
UV Count: 3
  UV <Vector (0.2213, 0.9216)>
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2149, 0.9115)>
Face 9341
UV Count: 3
  UV <Vector (0.2061, 0.9051)>
  UV <Vector (0.2155, 0.9031)>
  UV <Vector (0.2149, 0.9115)>
Face 9342
UV Count: 3
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2029, 0.9241)>
  UV <Vector (0.2052, 0.9132)>
Face 9343
UV Count: 3
  UV <Vector (0.2141, 0.8969)>
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2240, 0.9012)>
Face 9344
UV Count: 3
  UV <Vector (0.2056, 0.8982)>
  UV <Vector (0.2141, 0.8969)>
  UV <Vector (0.2155, 0.9031)>
Face 9345
UV Count: 3
  UV <Vector (0.2061, 0.9051)>
  UV <Vector (0.1965, 0.9051)>
  UV <Vector (0.1956, 0.8982)>
Face 9346
UV Count: 3
  UV <Vector (0.1342, 0.9058)>
  UV <Vector (0.1345, 0.8931)>
  UV <Vector (0.1442, 0.8990)>
Face 9347
UV Count: 3
  UV <Vector (0.1342, 0.9058)>
  UV <Vector (0.1250, 0.9038)>
  UV <Vector (0.1236, 0.8908)>
Face 9348
UV Count: 3
  UV <Vector (0.1156, 0.9028)>
  UV <Vector (0.1141, 0.8900)>
  UV <Vector (0.1236, 0.8908)>
Face 9349
UV Count: 3
  UV <Vector (0.0930, 0.8781)>
  UV <Vector (0.0940, 0.8715)>
  UV <Vector (0.0973, 0.8700)>
Face 9350
UV Count: 3
  UV <Vector (0.0102, 0.7352)>
  UV <Vector (0.0113, 0.7120)>
  UV <Vector (0.0236, 0.7138)>
Face 9351
UV Count: 3
  UV <Vector (0.0325, 0.7347)>
  UV <Vector (0.0216, 0.7347)>
  UV <Vector (0.0236, 0.7138)>
Face 9352
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0325, 0.7347)>
  UV <Vector (0.0356, 0.7156)>
Face 9353
UV Count: 3
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0491, 0.7169)>
Face 9354
UV Count: 3
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0609, 0.7160)>
Face 9355
UV Count: 3
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0719, 0.7158)>
Face 9356
UV Count: 3
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0828, 0.7146)>
Face 9357
UV Count: 3
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0939, 0.7130)>
Face 9358
UV Count: 3
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.1046, 0.7120)>
Face 9359
UV Count: 3
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.1157, 0.7117)>
Face 9360
UV Count: 3
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1275, 0.7119)>
Face 9361
UV Count: 3
  UV <Vector (0.1483, 0.7217)>
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1412, 0.7111)>
Face 9362
UV Count: 3
  UV <Vector (0.1631, 0.7180)>
  UV <Vector (0.1483, 0.7217)>
  UV <Vector (0.1543, 0.7093)>
Face 9363
UV Count: 3
  UV <Vector (0.1785, 0.7137)>
  UV <Vector (0.1631, 0.7180)>
  UV <Vector (0.1679, 0.7068)>
Face 9364
UV Count: 3
  UV <Vector (0.1971, 0.7084)>
  UV <Vector (0.1785, 0.7137)>
  UV <Vector (0.1829, 0.7032)>
Face 9365
UV Count: 3
  UV <Vector (0.2144, 0.7041)>
  UV <Vector (0.1971, 0.7084)>
  UV <Vector (0.1998, 0.6990)>
Face 9366
UV Count: 3
  UV <Vector (0.2324, 0.7003)>
  UV <Vector (0.2144, 0.7041)>
  UV <Vector (0.2170, 0.6952)>
Face 9367
UV Count: 3
  UV <Vector (0.2510, 0.6992)>
  UV <Vector (0.2324, 0.7003)>
  UV <Vector (0.2342, 0.6926)>
Face 9368
UV Count: 3
  UV <Vector (0.0188, 0.7963)>
  UV <Vector (0.0108, 0.7981)>
  UV <Vector (0.0104, 0.7771)>
Face 9369
UV Count: 3
  UV <Vector (0.0277, 0.7935)>
  UV <Vector (0.0188, 0.7963)>
  UV <Vector (0.0195, 0.7749)>
Face 9370
UV Count: 3
  UV <Vector (0.0375, 0.7911)>
  UV <Vector (0.0277, 0.7935)>
  UV <Vector (0.0290, 0.7724)>
Face 9371
UV Count: 3
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0432, 0.7506)>
  UV <Vector (0.0544, 0.7502)>
Face 9372
UV Count: 3
  UV <Vector (0.0629, 0.7650)>
  UV <Vector (0.0521, 0.7703)>
  UV <Vector (0.0544, 0.7502)>
Face 9373
UV Count: 3
  UV <Vector (0.1977, 0.9366)>
  UV <Vector (0.1835, 0.9340)>
  UV <Vector (0.1919, 0.9239)>
Face 9374
UV Count: 3
  UV <Vector (0.2247, 0.9719)>
  UV <Vector (0.2123, 0.9620)>
  UV <Vector (0.2327, 0.9442)>
Face 9375
UV Count: 3
  UV <Vector (0.0880, 0.8680)>
  UV <Vector (0.0918, 0.8648)>
  UV <Vector (0.0940, 0.8715)>
Face 9376
UV Count: 3
  UV <Vector (0.0819, 0.8676)>
  UV <Vector (0.0814, 0.8630)>
  UV <Vector (0.0856, 0.8609)>
Face 9377
UV Count: 3
  UV <Vector (0.0848, 0.8796)>
  UV <Vector (0.0819, 0.8676)>
  UV <Vector (0.0880, 0.8680)>
Face 9378
UV Count: 3
  UV <Vector (0.0772, 0.8671)>
  UV <Vector (0.0781, 0.8622)>
  UV <Vector (0.0814, 0.8630)>
Face 9379
UV Count: 3
  UV <Vector (0.0819, 0.8676)>
  UV <Vector (0.0848, 0.8796)>
  UV <Vector (0.0782, 0.8797)>
Face 9380
UV Count: 3
  UV <Vector (0.0702, 0.8773)>
  UV <Vector (0.0650, 0.8871)>
  UV <Vector (0.0615, 0.8731)>
Face 9381
UV Count: 3
  UV <Vector (0.0772, 0.8671)>
  UV <Vector (0.0782, 0.8797)>
  UV <Vector (0.0702, 0.8773)>
Face 9382
UV Count: 3
  UV <Vector (0.0781, 0.8622)>
  UV <Vector (0.0772, 0.8671)>
  UV <Vector (0.0732, 0.8648)>
Face 9383
UV Count: 3
  UV <Vector (0.0750, 0.8593)>
  UV <Vector (0.0732, 0.8648)>
  UV <Vector (0.0707, 0.8577)>
Face 9384
UV Count: 3
  UV <Vector (0.0724, 0.8481)>
  UV <Vector (0.0694, 0.8498)>
  UV <Vector (0.0689, 0.8433)>
Face 9385
UV Count: 3
  UV <Vector (0.0694, 0.8498)>
  UV <Vector (0.0724, 0.8481)>
  UV <Vector (0.0732, 0.8540)>
Face 9386
UV Count: 3
  UV <Vector (0.0646, 0.8499)>
  UV <Vector (0.0694, 0.8498)>
  UV <Vector (0.0707, 0.8577)>
Face 9387
UV Count: 3
  UV <Vector (0.0661, 0.8653)>
  UV <Vector (0.0707, 0.8577)>
  UV <Vector (0.0732, 0.8648)>
Face 9388
UV Count: 3
  UV <Vector (0.1760, 0.9321)>
  UV <Vector (0.1695, 0.9302)>
  UV <Vector (0.1725, 0.9197)>
Face 9389
UV Count: 3
  UV <Vector (0.1647, 0.9164)>
  UV <Vector (0.1725, 0.9197)>
  UV <Vector (0.1695, 0.9302)>
Face 9390
UV Count: 3
  UV <Vector (0.2123, 0.9620)>
  UV <Vector (0.1992, 0.9540)>
  UV <Vector (0.2117, 0.9428)>
Face 9391
UV Count: 3
  UV <Vector (0.1876, 0.9476)>
  UV <Vector (0.1764, 0.9429)>
  UV <Vector (0.1835, 0.9340)>
Face 9392
UV Count: 3
  UV <Vector (0.1545, 0.9127)>
  UV <Vector (0.1647, 0.9164)>
  UV <Vector (0.1619, 0.9274)>
Face 9393
UV Count: 3
  UV <Vector (0.1520, 0.9226)>
  UV <Vector (0.1426, 0.9194)>
  UV <Vector (0.1428, 0.9093)>
Face 9394
UV Count: 3
  UV <Vector (0.0430, 0.7926)>
  UV <Vector (0.0439, 0.7811)>
  UV <Vector (0.0481, 0.7811)>
Face 9395
UV Count: 3
  UV <Vector (0.0625, 0.7812)>
  UV <Vector (0.0549, 0.7866)>
  UV <Vector (0.0521, 0.7703)>
Face 9396
UV Count: 3
  UV <Vector (0.1992, 0.9540)>
  UV <Vector (0.1876, 0.9476)>
  UV <Vector (0.1977, 0.9366)>
Face 9397
UV Count: 3
  UV <Vector (0.0255, 0.9846)>
  UV <Vector (0.0223, 0.9777)>
  UV <Vector (0.0253, 0.9769)>
Face 9398
UV Count: 3
  UV <Vector (0.0454, 0.5737)>
  UV <Vector (0.0418, 0.5684)>
  UV <Vector (0.0479, 0.5650)>
Face 9399
UV Count: 3
  UV <Vector (0.0479, 0.5650)>
  UV <Vector (0.0418, 0.5684)>
  UV <Vector (0.0385, 0.5623)>
Face 9400
UV Count: 3
  UV <Vector (0.0440, 0.5597)>
  UV <Vector (0.0385, 0.5623)>
  UV <Vector (0.0360, 0.5555)>
Face 9401
UV Count: 3
  UV <Vector (0.0355, 0.5447)>
  UV <Vector (0.0403, 0.5448)>
  UV <Vector (0.0409, 0.5534)>
Face 9402
UV Count: 3
  UV <Vector (0.0414, 0.5364)>
  UV <Vector (0.0403, 0.5448)>
  UV <Vector (0.0355, 0.5447)>
Face 9403
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0414, 0.5364)>
  UV <Vector (0.0374, 0.5348)>
Face 9404
UV Count: 3
  UV <Vector (0.0517, 0.5710)>
  UV <Vector (0.0553, 0.5781)>
  UV <Vector (0.0478, 0.5788)>
Face 9405
UV Count: 3
  UV <Vector (0.0683, 0.5400)>
  UV <Vector (0.0708, 0.5463)>
  UV <Vector (0.0679, 0.5462)>
Face 9406
UV Count: 3
  UV <Vector (0.0717, 0.5508)>
  UV <Vector (0.0689, 0.5515)>
  UV <Vector (0.0679, 0.5462)>
Face 9407
UV Count: 3
  UV <Vector (0.0653, 0.5410)>
  UV <Vector (0.0679, 0.5462)>
  UV <Vector (0.0654, 0.5462)>
Face 9408
UV Count: 3
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0679, 0.5462)>
  UV <Vector (0.0689, 0.5515)>
Face 9409
UV Count: 3
  UV <Vector (0.0604, 0.5456)>
  UV <Vector (0.0615, 0.5509)>
  UV <Vector (0.0573, 0.5493)>
Face 9410
UV Count: 3
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0660, 0.5518)>
  UV <Vector (0.0615, 0.5509)>
Face 9411
UV Count: 3
  UV <Vector (0.0660, 0.5518)>
  UV <Vector (0.0689, 0.5515)>
  UV <Vector (0.0682, 0.5605)>
Face 9412
UV Count: 3
  UV <Vector (0.0644, 0.5587)>
  UV <Vector (0.0601, 0.5566)>
  UV <Vector (0.0615, 0.5509)>
Face 9413
UV Count: 3
  UV <Vector (0.0601, 0.5566)>
  UV <Vector (0.0550, 0.5535)>
  UV <Vector (0.0573, 0.5493)>
Face 9414
UV Count: 3
  UV <Vector (0.0644, 0.5371)>
  UV <Vector (0.0671, 0.5348)>
  UV <Vector (0.0683, 0.5400)>
Face 9415
UV Count: 3
  UV <Vector (0.0619, 0.5383)>
  UV <Vector (0.0644, 0.5371)>
  UV <Vector (0.0653, 0.5410)>
Face 9416
UV Count: 3
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0683, 0.5400)>
  UV <Vector (0.0671, 0.5348)>
Face 9417
UV Count: 3
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0746, 0.5493)>
  UV <Vector (0.0708, 0.5463)>
Face 9418
UV Count: 3
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0540, 0.5306)>
  UV <Vector (0.0586, 0.5302)>
Face 9419
UV Count: 3
  UV <Vector (0.0628, 0.5416)>
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0604, 0.5456)>
Face 9420
UV Count: 3
  UV <Vector (0.0586, 0.5302)>
  UV <Vector (0.0603, 0.5309)>
  UV <Vector (0.0600, 0.5325)>
Face 9421
UV Count: 3
  UV <Vector (0.0549, 0.7866)>
  UV <Vector (0.0486, 0.7920)>
  UV <Vector (0.0481, 0.7811)>
Face 9422
UV Count: 3
  UV <Vector (0.0375, 0.7911)>
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0439, 0.7811)>
Face 9423
UV Count: 3
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2338, 0.7136)>
  UV <Vector (0.2420, 0.7163)>
Face 9424
UV Count: 3
  UV <Vector (0.0250, 0.9693)>
  UV <Vector (0.0217, 0.9691)>
  UV <Vector (0.0259, 0.9615)>
Face 9425
UV Count: 3
  UV <Vector (0.0339, 0.9671)>
  UV <Vector (0.0292, 0.9708)>
  UV <Vector (0.0250, 0.9693)>
Face 9426
UV Count: 3
  UV <Vector (0.0290, 0.9747)>
  UV <Vector (0.0253, 0.9769)>
  UV <Vector (0.0250, 0.9693)>
Face 9427
UV Count: 3
  UV <Vector (0.0304, 0.9819)>
  UV <Vector (0.0253, 0.9769)>
  UV <Vector (0.0290, 0.9747)>
Face 9428
UV Count: 3
  UV <Vector (0.6150, 0.4826)>
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6143, 0.4854)>
Face 9429
UV Count: 3
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6150, 0.4826)>
  UV <Vector (0.6179, 0.4835)>
Face 9430
UV Count: 3
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6158, 0.4874)>
  UV <Vector (0.6148, 0.4874)>
Face 9431
UV Count: 3
  UV <Vector (0.6158, 0.4874)>
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6167, 0.4856)>
Face 9432
UV Count: 3
  UV <Vector (0.6167, 0.4856)>
  UV <Vector (0.6179, 0.4835)>
  UV <Vector (0.6184, 0.4884)>
Face 9433
UV Count: 3
  UV <Vector (0.6136, 0.4827)>
  UV <Vector (0.6100, 0.4712)>
  UV <Vector (0.6146, 0.4745)>
Face 9434
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1555, 0.8631)>
  UV <Vector (0.1549, 0.8582)>
Face 9435
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1570, 0.8601)>
  UV <Vector (0.1603, 0.8636)>
Face 9436
UV Count: 3
  UV <Vector (0.1658, 0.8679)>
  UV <Vector (0.1603, 0.8652)>
  UV <Vector (0.1603, 0.8636)>
Face 9437
UV Count: 3
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1716, 0.8698)>
  UV <Vector (0.1658, 0.8679)>
Face 9438
UV Count: 3
  UV <Vector (0.1774, 0.8714)>
  UV <Vector (0.1716, 0.8698)>
  UV <Vector (0.1710, 0.8680)>
Face 9439
UV Count: 3
  UV <Vector (0.1833, 0.8725)>
  UV <Vector (0.1774, 0.8714)>
  UV <Vector (0.1774, 0.8698)>
Face 9440
UV Count: 3
  UV <Vector (0.1978, 0.8725)>
  UV <Vector (0.1904, 0.8731)>
  UV <Vector (0.1897, 0.8716)>
Face 9441
UV Count: 3
  UV <Vector (0.2035, 0.8715)>
  UV <Vector (0.1978, 0.8725)>
  UV <Vector (0.1971, 0.8714)>
Face 9442
UV Count: 3
  UV <Vector (0.2074, 0.8695)>
  UV <Vector (0.2035, 0.8715)>
  UV <Vector (0.2029, 0.8698)>
Face 9443
UV Count: 3
  UV <Vector (0.2107, 0.8672)>
  UV <Vector (0.2074, 0.8695)>
  UV <Vector (0.2072, 0.8682)>
Face 9444
UV Count: 3
  UV <Vector (0.2109, 0.8653)>
  UV <Vector (0.2139, 0.8633)>
  UV <Vector (0.2131, 0.8655)>
Face 9445
UV Count: 3
  UV <Vector (0.2131, 0.8655)>
  UV <Vector (0.2139, 0.8633)>
  UV <Vector (0.2175, 0.8622)>
Face 9446
UV Count: 3
  UV <Vector (0.1512, 0.8590)>
  UV <Vector (0.1549, 0.8582)>
  UV <Vector (0.1555, 0.8631)>
Face 9447
UV Count: 3
  UV <Vector (0.2183, 0.8660)>
  UV <Vector (0.2175, 0.8622)>
  UV <Vector (0.2242, 0.8627)>
Face 9448
UV Count: 3
  UV <Vector (0.0439, 0.7811)>
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0521, 0.7703)>
Face 9449
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2297, 0.8785)>
  UV <Vector (0.2375, 0.8776)>
Face 9450
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2211, 0.8900)>
  UV <Vector (0.2190, 0.8828)>
Face 9451
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2313, 0.8933)>
  UV <Vector (0.2229, 0.8951)>
Face 9452
UV Count: 3
  UV <Vector (0.2380, 0.8860)>
  UV <Vector (0.2392, 0.8916)>
  UV <Vector (0.2313, 0.8933)>
Face 9453
UV Count: 3
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2313, 0.8933)>
  UV <Vector (0.2321, 0.8995)>
Face 9454
UV Count: 3
  UV <Vector (0.2392, 0.8916)>
  UV <Vector (0.2409, 0.8980)>
  UV <Vector (0.2321, 0.8995)>
Face 9455
UV Count: 3
  UV <Vector (0.2414, 0.9082)>
  UV <Vector (0.2409, 0.8980)>
  UV <Vector (0.2510, 0.8990)>
Face 9456
UV Count: 3
  UV <Vector (0.2321, 0.8995)>
  UV <Vector (0.2409, 0.8980)>
  UV <Vector (0.2414, 0.9082)>
Face 9457
UV Count: 3
  UV <Vector (0.2240, 0.9012)>
  UV <Vector (0.2321, 0.8995)>
  UV <Vector (0.2338, 0.9089)>
Face 9458
UV Count: 3
  UV <Vector (0.2238, 0.9102)>
  UV <Vector (0.2338, 0.9089)>
  UV <Vector (0.2309, 0.9213)>
Face 9459
UV Count: 3
  UV <Vector (0.2338, 0.9089)>
  UV <Vector (0.2414, 0.9082)>
  UV <Vector (0.2407, 0.9210)>
Face 9460
UV Count: 3
  UV <Vector (0.6298, 0.4134)>
  UV <Vector (0.6298, 0.4225)>
  UV <Vector (0.6278, 0.4219)>
Face 9461
UV Count: 3
  UV <Vector (0.6298, 0.4098)>
  UV <Vector (0.6298, 0.4134)>
  UV <Vector (0.6280, 0.4133)>
Face 9462
UV Count: 3
  UV <Vector (0.6298, 0.4054)>
  UV <Vector (0.6298, 0.4074)>
  UV <Vector (0.6279, 0.4072)>
Face 9463
UV Count: 3
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2510, 0.7778)>
  UV <Vector (0.2446, 0.7777)>
Face 9464
UV Count: 3
  UV <Vector (0.2510, 0.7722)>
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2453, 0.7748)>
Face 9465
UV Count: 3
  UV <Vector (0.2510, 0.7696)>
  UV <Vector (0.2510, 0.7722)>
  UV <Vector (0.2457, 0.7723)>
Face 9466
UV Count: 3
  UV <Vector (0.2509, 0.7662)>
  UV <Vector (0.2510, 0.7696)>
  UV <Vector (0.2456, 0.7697)>
Face 9467
UV Count: 3
  UV <Vector (0.2462, 0.7616)>
  UV <Vector (0.2509, 0.7613)>
  UV <Vector (0.2509, 0.7662)>
Face 9468
UV Count: 3
  UV <Vector (0.2509, 0.7613)>
  UV <Vector (0.2462, 0.7616)>
  UV <Vector (0.2457, 0.7571)>
Face 9469
UV Count: 3
  UV <Vector (0.2454, 0.7534)>
  UV <Vector (0.2508, 0.7530)>
  UV <Vector (0.2508, 0.7566)>
Face 9470
UV Count: 3
  UV <Vector (0.2509, 0.7487)>
  UV <Vector (0.2508, 0.7530)>
  UV <Vector (0.2454, 0.7534)>
Face 9471
UV Count: 3
  UV <Vector (0.2510, 0.7441)>
  UV <Vector (0.2509, 0.7487)>
  UV <Vector (0.2445, 0.7492)>
Face 9472
UV Count: 3
  UV <Vector (0.2432, 0.7349)>
  UV <Vector (0.2511, 0.7344)>
  UV <Vector (0.2511, 0.7392)>
Face 9473
UV Count: 3
  UV <Vector (0.2511, 0.7344)>
  UV <Vector (0.2432, 0.7349)>
  UV <Vector (0.2431, 0.7296)>
Face 9474
UV Count: 3
  UV <Vector (0.2446, 0.7246)>
  UV <Vector (0.2511, 0.7242)>
  UV <Vector (0.2511, 0.7294)>
Face 9475
UV Count: 3
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2394, 0.7221)>
  UV <Vector (0.2420, 0.7163)>
Face 9476
UV Count: 3
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2511, 0.7242)>
  UV <Vector (0.2446, 0.7246)>
Face 9477
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2510, 0.8902)>
  UV <Vector (0.2452, 0.8904)>
Face 9478
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2455, 0.8842)>
  UV <Vector (0.2482, 0.8796)>
Face 9479
UV Count: 3
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2510, 0.8695)>
  UV <Vector (0.2510, 0.8752)>
Face 9480
UV Count: 3
  UV <Vector (0.2510, 0.8695)>
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2475, 0.8646)>
Face 9481
UV Count: 3
  UV <Vector (0.2510, 0.8646)>
  UV <Vector (0.2475, 0.8646)>
  UV <Vector (0.2475, 0.8594)>
Face 9482
UV Count: 3
  UV <Vector (0.2510, 0.8596)>
  UV <Vector (0.2475, 0.8594)>
  UV <Vector (0.2472, 0.8526)>
Face 9483
UV Count: 3
  UV <Vector (0.2472, 0.8526)>
  UV <Vector (0.2471, 0.8461)>
  UV <Vector (0.2510, 0.8467)>
Face 9484
UV Count: 3
  UV <Vector (0.2431, 0.8397)>
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2471, 0.8461)>
Face 9485
UV Count: 3
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2431, 0.8397)>
  UV <Vector (0.2437, 0.8346)>
Face 9486
UV Count: 3
  UV <Vector (0.2478, 0.8304)>
  UV <Vector (0.2510, 0.8306)>
  UV <Vector (0.2510, 0.8346)>
Face 9487
UV Count: 3
  UV <Vector (0.2481, 0.8265)>
  UV <Vector (0.2510, 0.8266)>
  UV <Vector (0.2510, 0.8306)>
Face 9488
UV Count: 3
  UV <Vector (0.2480, 0.8233)>
  UV <Vector (0.2510, 0.8233)>
  UV <Vector (0.2510, 0.8266)>
Face 9489
UV Count: 3
  UV <Vector (0.2484, 0.8169)>
  UV <Vector (0.2510, 0.8170)>
  UV <Vector (0.2510, 0.8187)>
Face 9490
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2510, 0.8155)>
  UV <Vector (0.2481, 0.8152)>
Face 9491
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2479, 0.8135)>
  UV <Vector (0.2489, 0.8115)>
Face 9492
UV Count: 3
  UV <Vector (0.2509, 0.8086)>
  UV <Vector (0.2509, 0.8098)>
  UV <Vector (0.2481, 0.8098)>
Face 9493
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2409, 0.8980)>
  UV <Vector (0.2458, 0.8939)>
Face 9494
UV Count: 3
  UV <Vector (0.2458, 0.8939)>
  UV <Vector (0.2452, 0.8904)>
  UV <Vector (0.2510, 0.8902)>
Face 9495
UV Count: 3
  UV <Vector (0.2117, 0.9428)>
  UV <Vector (0.1977, 0.9366)>
  UV <Vector (0.2087, 0.9321)>
Face 9496
UV Count: 3
  UV <Vector (0.2510, 0.9499)>
  UV <Vector (0.2327, 0.9442)>
  UV <Vector (0.2407, 0.9210)>
Face 9497
UV Count: 3
  UV <Vector (0.2165, 0.9331)>
  UV <Vector (0.2264, 0.9336)>
  UV <Vector (0.2327, 0.9442)>
Face 9498
UV Count: 3
  UV <Vector (0.2213, 0.9216)>
  UV <Vector (0.2309, 0.9213)>
  UV <Vector (0.2264, 0.9336)>
Face 9499
UV Count: 3
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2213, 0.9216)>
  UV <Vector (0.2165, 0.9331)>
Face 9500
UV Count: 3
  UV <Vector (0.2407, 0.9210)>
  UV <Vector (0.2327, 0.9442)>
  UV <Vector (0.2264, 0.9336)>
Face 9501
UV Count: 3
  UV <Vector (0.2029, 0.9241)>
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2087, 0.9321)>
Face 9502
UV Count: 3
  UV <Vector (0.2451, 0.8082)>
  UV <Vector (0.2455, 0.8067)>
  UV <Vector (0.2485, 0.8069)>
Face 9503
UV Count: 3
  UV <Vector (0.6256, 0.4344)>
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6298, 0.4225)>
Face 9504
UV Count: 3
  UV <Vector (0.2458, 0.8939)>
  UV <Vector (0.2409, 0.8980)>
  UV <Vector (0.2392, 0.8916)>
Face 9505
UV Count: 3
  UV <Vector (0.0146, 0.9729)>
  UV <Vector (0.0125, 0.9757)>
  UV <Vector (0.0097, 0.9755)>
Face 9506
UV Count: 3
  UV <Vector (0.0940, 0.8715)>
  UV <Vector (0.0918, 0.8648)>
  UV <Vector (0.0958, 0.8620)>
Face 9507
UV Count: 3
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0290, 0.9747)>
  UV <Vector (0.0292, 0.9708)>
Face 9508
UV Count: 3
  UV <Vector (0.0393, 0.9722)>
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0350, 0.9696)>
Face 9509
UV Count: 3
  UV <Vector (0.1905, 0.8629)>
  UV <Vector (0.1911, 0.8601)>
  UV <Vector (0.1971, 0.8603)>
Face 9510
UV Count: 3
  UV <Vector (0.2018, 0.8625)>
  UV <Vector (0.2015, 0.8605)>
  UV <Vector (0.2040, 0.8607)>
Face 9511
UV Count: 3
  UV <Vector (0.2364, 0.9871)>
  UV <Vector (0.2350, 0.9877)>
  UV <Vector (0.2340, 0.9864)>
Face 9512
UV Count: 3
  UV <Vector (0.2363, 0.9847)>
  UV <Vector (0.2378, 0.9847)>
  UV <Vector (0.2382, 0.9860)>
Face 9513
UV Count: 3
  UV <Vector (0.2404, 0.9838)>
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2378, 0.9847)>
Face 9514
UV Count: 3
  UV <Vector (0.2364, 0.9871)>
  UV <Vector (0.2382, 0.9872)>
  UV <Vector (0.2381, 0.9877)>
Face 9515
UV Count: 3
  UV <Vector (0.2369, 0.9880)>
  UV <Vector (0.2381, 0.9877)>
  UV <Vector (0.2382, 0.9894)>
Face 9516
UV Count: 3
  UV <Vector (0.2369, 0.9880)>
  UV <Vector (0.2357, 0.9892)>
  UV <Vector (0.2350, 0.9877)>
Face 9517
UV Count: 3
  UV <Vector (0.2362, 0.9861)>
  UV <Vector (0.2340, 0.9864)>
  UV <Vector (0.2349, 0.9842)>
Face 9518
UV Count: 3
  UV <Vector (0.2447, 0.8048)>
  UV <Vector (0.2455, 0.8067)>
  UV <Vector (0.2420, 0.8063)>
Face 9519
UV Count: 3
  UV <Vector (0.2306, 0.9763)>
  UV <Vector (0.2340, 0.9751)>
  UV <Vector (0.2346, 0.9777)>
Face 9520
UV Count: 3
  UV <Vector (0.2487, 0.8085)>
  UV <Vector (0.2485, 0.8069)>
  UV <Vector (0.2509, 0.8069)>
Face 9521
UV Count: 3
  UV <Vector (0.2469, 0.8046)>
  UV <Vector (0.2485, 0.8069)>
  UV <Vector (0.2455, 0.8067)>
Face 9522
UV Count: 3
  UV <Vector (0.2329, 0.8257)>
  UV <Vector (0.2322, 0.8286)>
  UV <Vector (0.2272, 0.8272)>
Face 9523
UV Count: 3
  UV <Vector (0.2292, 0.8223)>
  UV <Vector (0.2338, 0.8229)>
  UV <Vector (0.2329, 0.8257)>
Face 9524
UV Count: 3
  UV <Vector (0.2316, 0.8157)>
  UV <Vector (0.2355, 0.8162)>
  UV <Vector (0.2351, 0.8183)>
Face 9525
UV Count: 3
  UV <Vector (0.2338, 0.8115)>
  UV <Vector (0.2364, 0.8118)>
  UV <Vector (0.2361, 0.8140)>
Face 9526
UV Count: 3
  UV <Vector (0.2341, 0.8088)>
  UV <Vector (0.2355, 0.8092)>
  UV <Vector (0.2364, 0.8118)>
Face 9527
UV Count: 3
  UV <Vector (0.2434, 0.9952)>
  UV <Vector (0.2419, 0.9930)>
  UV <Vector (0.2438, 0.9900)>
Face 9528
UV Count: 3
  UV <Vector (0.2405, 0.9879)>
  UV <Vector (0.2438, 0.9900)>
  UV <Vector (0.2419, 0.9930)>
Face 9529
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2487, 0.8046)>
  UV <Vector (0.2469, 0.8046)>
Face 9530
UV Count: 3
  UV <Vector (0.2272, 0.8272)>
  UV <Vector (0.2258, 0.8313)>
  UV <Vector (0.2215, 0.8298)>
Face 9531
UV Count: 3
  UV <Vector (0.2373, 0.8262)>
  UV <Vector (0.2329, 0.8257)>
  UV <Vector (0.2338, 0.8229)>
Face 9532
UV Count: 3
  UV <Vector (0.2446, 0.9848)>
  UV <Vector (0.2496, 0.9845)>
  UV <Vector (0.2477, 0.9906)>
Face 9533
UV Count: 3
  UV <Vector (0.2407, 0.9856)>
  UV <Vector (0.2446, 0.9848)>
  UV <Vector (0.2438, 0.9900)>
Face 9534
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2306, 0.8325)>
  UV <Vector (0.2322, 0.8286)>
Face 9535
UV Count: 3
  UV <Vector (0.2258, 0.8313)>
  UV <Vector (0.2272, 0.8272)>
  UV <Vector (0.2322, 0.8286)>
Face 9536
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2345, 0.8386)>
  UV <Vector (0.2292, 0.8372)>
Face 9537
UV Count: 3
  UV <Vector (0.2244, 0.8356)>
  UV <Vector (0.2258, 0.8313)>
  UV <Vector (0.2306, 0.8325)>
Face 9538
UV Count: 3
  UV <Vector (0.2277, 0.8421)>
  UV <Vector (0.2292, 0.8372)>
  UV <Vector (0.2345, 0.8386)>
Face 9539
UV Count: 3
  UV <Vector (0.2227, 0.8402)>
  UV <Vector (0.2244, 0.8356)>
  UV <Vector (0.2292, 0.8372)>
Face 9540
UV Count: 3
  UV <Vector (0.2446, 0.8026)>
  UV <Vector (0.2469, 0.8046)>
  UV <Vector (0.2447, 0.8048)>
Face 9541
UV Count: 3
  UV <Vector (0.2377, 0.8051)>
  UV <Vector (0.2354, 0.8033)>
  UV <Vector (0.2395, 0.8029)>
Face 9542
UV Count: 3
  UV <Vector (0.2421, 0.8035)>
  UV <Vector (0.2447, 0.8048)>
  UV <Vector (0.2419, 0.8055)>
Face 9543
UV Count: 3
  UV <Vector (0.2332, 0.9780)>
  UV <Vector (0.2346, 0.9777)>
  UV <Vector (0.2370, 0.9813)>
Face 9544
UV Count: 3
  UV <Vector (0.2305, 0.9873)>
  UV <Vector (0.2302, 0.9852)>
  UV <Vector (0.2322, 0.9848)>
Face 9545
UV Count: 3
  UV <Vector (0.2277, 0.8421)>
  UV <Vector (0.2260, 0.8474)>
  UV <Vector (0.2208, 0.8449)>
Face 9546
UV Count: 3
  UV <Vector (0.2183, 0.8492)>
  UV <Vector (0.2208, 0.8449)>
  UV <Vector (0.2260, 0.8474)>
Face 9547
UV Count: 3
  UV <Vector (0.2151, 0.8527)>
  UV <Vector (0.2183, 0.8492)>
  UV <Vector (0.2233, 0.8523)>
Face 9548
UV Count: 3
  UV <Vector (0.2124, 0.8558)>
  UV <Vector (0.2151, 0.8527)>
  UV <Vector (0.2187, 0.8553)>
Face 9549
UV Count: 3
  UV <Vector (0.2113, 0.8590)>
  UV <Vector (0.2093, 0.8579)>
  UV <Vector (0.2124, 0.8558)>
Face 9550
UV Count: 3
  UV <Vector (0.2093, 0.8579)>
  UV <Vector (0.2113, 0.8590)>
  UV <Vector (0.2092, 0.8605)>
Face 9551
UV Count: 3
  UV <Vector (0.2075, 0.8612)>
  UV <Vector (0.2068, 0.8606)>
  UV <Vector (0.2078, 0.8593)>
Face 9552
UV Count: 3
  UV <Vector (0.2068, 0.8606)>
  UV <Vector (0.2075, 0.8612)>
  UV <Vector (0.2052, 0.8632)>
Face 9553
UV Count: 3
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0393, 0.9722)>
  UV <Vector (0.0395, 0.9737)>
Face 9554
UV Count: 3
  UV <Vector (0.0332, 0.9761)>
  UV <Vector (0.0290, 0.9747)>
  UV <Vector (0.0362, 0.9721)>
Face 9555
UV Count: 3
  UV <Vector (0.2381, 0.9877)>
  UV <Vector (0.2405, 0.9879)>
  UV <Vector (0.2394, 0.9890)>
Face 9556
UV Count: 3
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2407, 0.9856)>
  UV <Vector (0.2405, 0.9879)>
Face 9557
UV Count: 3
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1806, 0.7812)>
Face 9558
UV Count: 3
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1873, 0.7934)>
  UV <Vector (0.1829, 0.7963)>
Face 9559
UV Count: 3
  UV <Vector (0.1873, 0.7934)>
  UV <Vector (0.1926, 0.7982)>
  UV <Vector (0.1892, 0.8020)>
Face 9560
UV Count: 3
  UV <Vector (0.1973, 0.8058)>
  UV <Vector (0.1892, 0.8020)>
  UV <Vector (0.1926, 0.7982)>
Face 9561
UV Count: 3
  UV <Vector (0.1997, 0.8026)>
  UV <Vector (0.2082, 0.8053)>
  UV <Vector (0.2050, 0.8098)>
Face 9562
UV Count: 3
  UV <Vector (0.2082, 0.8053)>
  UV <Vector (0.2170, 0.8067)>
  UV <Vector (0.2117, 0.8120)>
Face 9563
UV Count: 3
  UV <Vector (0.2197, 0.8102)>
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2230, 0.8064)>
Face 9564
UV Count: 3
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2197, 0.8102)>
  UV <Vector (0.2231, 0.8073)>
Face 9565
UV Count: 3
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2260, 0.8087)>
Face 9566
UV Count: 3
  UV <Vector (0.2301, 0.8122)>
  UV <Vector (0.2328, 0.8135)>
  UV <Vector (0.2316, 0.8157)>
Face 9567
UV Count: 3
  UV <Vector (0.2328, 0.8135)>
  UV <Vector (0.2361, 0.8140)>
  UV <Vector (0.2355, 0.8162)>
Face 9568
UV Count: 3
  UV <Vector (0.2394, 0.8164)>
  UV <Vector (0.2355, 0.8162)>
  UV <Vector (0.2361, 0.8140)>
Face 9569
UV Count: 3
  UV <Vector (0.2398, 0.8143)>
  UV <Vector (0.2427, 0.8139)>
  UV <Vector (0.2427, 0.8163)>
Face 9570
UV Count: 3
  UV <Vector (0.2427, 0.8139)>
  UV <Vector (0.2453, 0.8144)>
  UV <Vector (0.2456, 0.8166)>
Face 9571
UV Count: 3
  UV <Vector (0.2510, 0.8155)>
  UV <Vector (0.2510, 0.8170)>
  UV <Vector (0.2484, 0.8169)>
Face 9572
UV Count: 3
  UV <Vector (0.2536, 0.8169)>
  UV <Vector (0.2510, 0.8170)>
  UV <Vector (0.2510, 0.8155)>
Face 9573
UV Count: 3
  UV <Vector (0.2593, 0.8138)>
  UV <Vector (0.2593, 0.8163)>
  UV <Vector (0.2564, 0.8166)>
Face 9574
UV Count: 3
  UV <Vector (0.2622, 0.8144)>
  UV <Vector (0.2625, 0.8166)>
  UV <Vector (0.2593, 0.8163)>
Face 9575
UV Count: 3
  UV <Vector (0.2625, 0.8166)>
  UV <Vector (0.2622, 0.8144)>
  UV <Vector (0.2659, 0.8142)>
Face 9576
UV Count: 3
  UV <Vector (0.2692, 0.8138)>
  UV <Vector (0.2704, 0.8160)>
  UV <Vector (0.2664, 0.8164)>
Face 9577
UV Count: 3
  UV <Vector (0.2720, 0.8125)>
  UV <Vector (0.2737, 0.8148)>
  UV <Vector (0.2704, 0.8160)>
Face 9578
UV Count: 3
  UV <Vector (0.2799, 0.8119)>
  UV <Vector (0.2768, 0.8137)>
  UV <Vector (0.2750, 0.8118)>
Face 9579
UV Count: 3
  UV <Vector (0.2772, 0.8107)>
  UV <Vector (0.2780, 0.8084)>
  UV <Vector (0.2818, 0.8103)>
Face 9580
UV Count: 3
  UV <Vector (0.3145, 0.7932)>
  UV <Vector (0.3190, 0.7962)>
  UV <Vector (0.3127, 0.8020)>
Face 9581
UV Count: 3
  UV <Vector (0.3174, 0.7867)>
  UV <Vector (0.3229, 0.7886)>
  UV <Vector (0.3190, 0.7962)>
Face 9582
UV Count: 3
  UV <Vector (0.3160, 0.7807)>
  UV <Vector (0.3213, 0.7811)>
  UV <Vector (0.3229, 0.7886)>
Face 9583
UV Count: 3
  UV <Vector (0.3074, 0.7665)>
  UV <Vector (0.3112, 0.7641)>
  UV <Vector (0.3181, 0.7734)>
Face 9584
UV Count: 3
  UV <Vector (0.2984, 0.7592)>
  UV <Vector (0.3015, 0.7557)>
  UV <Vector (0.3112, 0.7641)>
Face 9585
UV Count: 3
  UV <Vector (0.2903, 0.7544)>
  UV <Vector (0.2922, 0.7497)>
  UV <Vector (0.3015, 0.7557)>
Face 9586
UV Count: 3
  UV <Vector (0.2922, 0.7497)>
  UV <Vector (0.2903, 0.7544)>
  UV <Vector (0.2823, 0.7504)>
Face 9587
UV Count: 3
  UV <Vector (0.2743, 0.7476)>
  UV <Vector (0.2754, 0.7427)>
  UV <Vector (0.2839, 0.7454)>
Face 9588
UV Count: 3
  UV <Vector (0.2754, 0.7427)>
  UV <Vector (0.2743, 0.7476)>
  UV <Vector (0.2662, 0.7459)>
Face 9589
UV Count: 3
  UV <Vector (0.2672, 0.7410)>
  UV <Vector (0.2662, 0.7459)>
  UV <Vector (0.2581, 0.7447)>
Face 9590
UV Count: 3
  UV <Vector (0.2588, 0.7400)>
  UV <Vector (0.2581, 0.7447)>
  UV <Vector (0.2510, 0.7441)>
Face 9591
UV Count: 3
  UV <Vector (0.2434, 0.7399)>
  UV <Vector (0.2511, 0.7392)>
  UV <Vector (0.2510, 0.7441)>
Face 9592
UV Count: 3
  UV <Vector (0.2350, 0.7411)>
  UV <Vector (0.2434, 0.7399)>
  UV <Vector (0.2439, 0.7446)>
Face 9593
UV Count: 3
  UV <Vector (0.2267, 0.7428)>
  UV <Vector (0.2350, 0.7411)>
  UV <Vector (0.2358, 0.7460)>
Face 9594
UV Count: 3
  UV <Vector (0.2277, 0.7478)>
  UV <Vector (0.2196, 0.7505)>
  UV <Vector (0.2182, 0.7456)>
Face 9595
UV Count: 3
  UV <Vector (0.2097, 0.7499)>
  UV <Vector (0.2182, 0.7456)>
  UV <Vector (0.2196, 0.7505)>
Face 9596
UV Count: 3
  UV <Vector (0.2117, 0.7547)>
  UV <Vector (0.2034, 0.7597)>
  UV <Vector (0.2003, 0.7562)>
Face 9597
UV Count: 3
  UV <Vector (0.1901, 0.7648)>
  UV <Vector (0.2003, 0.7562)>
  UV <Vector (0.2034, 0.7597)>
Face 9598
UV Count: 3
  UV <Vector (0.1943, 0.7671)>
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1838, 0.7737)>
Face 9599
UV Count: 3
  UV <Vector (0.0603, 0.5309)>
  UV <Vector (0.0615, 0.5290)>
  UV <Vector (0.0623, 0.5313)>
Face 9600
UV Count: 3
  UV <Vector (0.0649, 0.5286)>
  UV <Vector (0.0623, 0.5313)>
  UV <Vector (0.0615, 0.5290)>
Face 9601
UV Count: 3
  UV <Vector (0.0684, 0.5264)>
  UV <Vector (0.0649, 0.5286)>
  UV <Vector (0.0638, 0.5258)>
Face 9602
UV Count: 3
  UV <Vector (0.0712, 0.5241)>
  UV <Vector (0.0684, 0.5264)>
  UV <Vector (0.0662, 0.5227)>
Face 9603
UV Count: 3
  UV <Vector (0.0741, 0.5218)>
  UV <Vector (0.0712, 0.5241)>
  UV <Vector (0.0673, 0.5200)>
Face 9604
UV Count: 3
  UV <Vector (0.0929, 0.8143)>
  UV <Vector (0.1015, 0.8099)>
  UV <Vector (0.1016, 0.8168)>
Face 9605
UV Count: 3
  UV <Vector (0.1015, 0.8099)>
  UV <Vector (0.1125, 0.8063)>
  UV <Vector (0.1128, 0.8146)>
Face 9606
UV Count: 3
  UV <Vector (0.1234, 0.8128)>
  UV <Vector (0.1128, 0.8146)>
  UV <Vector (0.1125, 0.8063)>
Face 9607
UV Count: 3
  UV <Vector (0.1345, 0.8113)>
  UV <Vector (0.1234, 0.8128)>
  UV <Vector (0.1234, 0.8040)>
Face 9608
UV Count: 3
  UV <Vector (0.1455, 0.8023)>
  UV <Vector (0.1453, 0.8107)>
  UV <Vector (0.1345, 0.8113)>
Face 9609
UV Count: 3
  UV <Vector (0.1453, 0.8107)>
  UV <Vector (0.1455, 0.8023)>
  UV <Vector (0.1564, 0.8025)>
Face 9610
UV Count: 3
  UV <Vector (0.1564, 0.8111)>
  UV <Vector (0.1564, 0.8025)>
  UV <Vector (0.1698, 0.8038)>
Face 9611
UV Count: 3
  UV <Vector (0.1811, 0.8105)>
  UV <Vector (0.1785, 0.8167)>
  UV <Vector (0.1682, 0.8125)>
Face 9612
UV Count: 3
  UV <Vector (0.1905, 0.8152)>
  UV <Vector (0.1879, 0.8205)>
  UV <Vector (0.1785, 0.8167)>
Face 9613
UV Count: 3
  UV <Vector (0.1998, 0.8192)>
  UV <Vector (0.1963, 0.8239)>
  UV <Vector (0.1879, 0.8205)>
Face 9614
UV Count: 3
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.2037, 0.8268)>
  UV <Vector (0.1963, 0.8239)>
Face 9615
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2037, 0.8268)>
  UV <Vector (0.2063, 0.8224)>
Face 9616
UV Count: 3
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.2979, 0.8265)>
  UV <Vector (0.2908, 0.8290)>
Face 9617
UV Count: 3
  UV <Vector (0.3050, 0.8238)>
  UV <Vector (0.2979, 0.8265)>
  UV <Vector (0.2952, 0.8217)>
Face 9618
UV Count: 3
  UV <Vector (0.3140, 0.8205)>
  UV <Vector (0.3050, 0.8238)>
  UV <Vector (0.3024, 0.8185)>
Face 9619
UV Count: 3
  UV <Vector (0.3234, 0.8166)>
  UV <Vector (0.3140, 0.8205)>
  UV <Vector (0.3114, 0.8151)>
Face 9620
UV Count: 3
  UV <Vector (0.3208, 0.8105)>
  UV <Vector (0.3322, 0.8041)>
  UV <Vector (0.3337, 0.8124)>
Face 9621
UV Count: 3
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3337, 0.8124)>
  UV <Vector (0.3322, 0.8041)>
Face 9622
UV Count: 3
  UV <Vector (0.3566, 0.8107)>
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3456, 0.8024)>
Face 9623
UV Count: 3
  UV <Vector (0.3674, 0.8113)>
  UV <Vector (0.3566, 0.8107)>
  UV <Vector (0.3564, 0.8022)>
Face 9624
UV Count: 3
  UV <Vector (0.3674, 0.8113)>
  UV <Vector (0.3670, 0.8025)>
  UV <Vector (0.3783, 0.8039)>
Face 9625
UV Count: 3
  UV <Vector (0.3889, 0.8062)>
  UV <Vector (0.3887, 0.8145)>
  UV <Vector (0.3783, 0.8127)>
Face 9626
UV Count: 3
  UV <Vector (0.3995, 0.8096)>
  UV <Vector (0.3995, 0.8166)>
  UV <Vector (0.3887, 0.8145)>
Face 9627
UV Count: 3
  UV <Vector (0.4090, 0.8143)>
  UV <Vector (0.4089, 0.8186)>
  UV <Vector (0.3995, 0.8166)>
Face 9628
UV Count: 3
  UV <Vector (0.5328, 0.5195)>
  UV <Vector (0.5288, 0.5241)>
  UV <Vector (0.5259, 0.5218)>
Face 9629
UV Count: 3
  UV <Vector (0.5288, 0.5241)>
  UV <Vector (0.5328, 0.5195)>
  UV <Vector (0.5339, 0.5223)>
Face 9630
UV Count: 3
  UV <Vector (0.5368, 0.5251)>
  UV <Vector (0.5347, 0.5283)>
  UV <Vector (0.5313, 0.5263)>
Face 9631
UV Count: 3
  UV <Vector (0.5347, 0.5283)>
  UV <Vector (0.5368, 0.5251)>
  UV <Vector (0.5387, 0.5282)>
Face 9632
UV Count: 3
  UV <Vector (0.5372, 0.5312)>
  UV <Vector (0.5387, 0.5282)>
  UV <Vector (0.5399, 0.5305)>
Face 9633
UV Count: 3
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2840, 0.8380)>
  UV <Vector (0.2822, 0.8334)>
Face 9634
UV Count: 3
  UV <Vector (0.2540, 0.8135)>
  UV <Vector (0.2565, 0.8121)>
  UV <Vector (0.2566, 0.8144)>
Face 9635
UV Count: 3
  UV <Vector (0.2564, 0.8166)>
  UV <Vector (0.2536, 0.8169)>
  UV <Vector (0.2539, 0.8152)>
Face 9636
UV Count: 3
  UV <Vector (0.2564, 0.8166)>
  UV <Vector (0.2564, 0.8186)>
  UV <Vector (0.2536, 0.8186)>
Face 9637
UV Count: 3
  UV <Vector (0.2568, 0.8232)>
  UV <Vector (0.2566, 0.8264)>
  UV <Vector (0.2538, 0.8265)>
Face 9638
UV Count: 3
  UV <Vector (0.2566, 0.8264)>
  UV <Vector (0.2576, 0.8303)>
  UV <Vector (0.2542, 0.8304)>
Face 9639
UV Count: 3
  UV <Vector (0.2576, 0.8303)>
  UV <Vector (0.2584, 0.8345)>
  UV <Vector (0.2545, 0.8346)>
Face 9640
UV Count: 3
  UV <Vector (0.2442, 0.8304)>
  UV <Vector (0.2478, 0.8304)>
  UV <Vector (0.2476, 0.8346)>
Face 9641
UV Count: 3
  UV <Vector (0.2448, 0.8266)>
  UV <Vector (0.2481, 0.8265)>
  UV <Vector (0.2478, 0.8304)>
Face 9642
UV Count: 3
  UV <Vector (0.2452, 0.8232)>
  UV <Vector (0.2480, 0.8233)>
  UV <Vector (0.2481, 0.8265)>
Face 9643
UV Count: 3
  UV <Vector (0.2456, 0.8166)>
  UV <Vector (0.2484, 0.8169)>
  UV <Vector (0.2484, 0.8186)>
Face 9644
UV Count: 3
  UV <Vector (0.2481, 0.8152)>
  UV <Vector (0.2484, 0.8169)>
  UV <Vector (0.2456, 0.8166)>
Face 9645
UV Count: 3
  UV <Vector (0.2479, 0.8135)>
  UV <Vector (0.2481, 0.8152)>
  UV <Vector (0.2453, 0.8144)>
Face 9646
UV Count: 3
  UV <Vector (0.2547, 0.8400)>
  UV <Vector (0.2545, 0.8346)>
  UV <Vector (0.2584, 0.8345)>
Face 9647
UV Count: 3
  UV <Vector (0.2510, 0.8346)>
  UV <Vector (0.2510, 0.8401)>
  UV <Vector (0.2473, 0.8400)>
Face 9648
UV Count: 3
  UV <Vector (0.2530, 0.8116)>
  UV <Vector (0.2540, 0.8135)>
  UV <Vector (0.2509, 0.8139)>
Face 9649
UV Count: 3
  UV <Vector (0.2489, 0.8115)>
  UV <Vector (0.2479, 0.8135)>
  UV <Vector (0.2454, 0.8121)>
Face 9650
UV Count: 3
  UV <Vector (0.2509, 0.8098)>
  UV <Vector (0.2509, 0.8116)>
  UV <Vector (0.2489, 0.8115)>
Face 9651
UV Count: 3
  UV <Vector (0.2530, 0.8116)>
  UV <Vector (0.2509, 0.8116)>
  UV <Vector (0.2509, 0.8098)>
Face 9652
UV Count: 3
  UV <Vector (0.2788, 0.8265)>
  UV <Vector (0.2824, 0.8249)>
  UV <Vector (0.2848, 0.8276)>
Face 9653
UV Count: 3
  UV <Vector (0.2824, 0.8249)>
  UV <Vector (0.2788, 0.8265)>
  UV <Vector (0.2780, 0.8241)>
Face 9654
UV Count: 3
  UV <Vector (0.2772, 0.8218)>
  UV <Vector (0.2807, 0.8207)>
  UV <Vector (0.2812, 0.8230)>
Face 9655
UV Count: 3
  UV <Vector (0.2783, 0.8161)>
  UV <Vector (0.2752, 0.8173)>
  UV <Vector (0.2737, 0.8148)>
Face 9656
UV Count: 3
  UV <Vector (0.2768, 0.8137)>
  UV <Vector (0.2737, 0.8148)>
  UV <Vector (0.2720, 0.8125)>
Face 9657
UV Count: 3
  UV <Vector (0.2715, 0.8096)>
  UV <Vector (0.2750, 0.8118)>
  UV <Vector (0.2720, 0.8125)>
Face 9658
UV Count: 3
  UV <Vector (0.2715, 0.8096)>
  UV <Vector (0.2703, 0.8106)>
  UV <Vector (0.2689, 0.8082)>
Face 9659
UV Count: 3
  UV <Vector (0.2649, 0.9938)>
  UV <Vector (0.2675, 0.9931)>
  UV <Vector (0.2686, 0.9962)>
Face 9660
UV Count: 3
  UV <Vector (0.2654, 0.9897)>
  UV <Vector (0.2675, 0.9898)>
  UV <Vector (0.2675, 0.9931)>
Face 9661
UV Count: 3
  UV <Vector (0.2382, 0.9894)>
  UV <Vector (0.2385, 0.9935)>
  UV <Vector (0.2360, 0.9929)>
Face 9662
UV Count: 3
  UV <Vector (0.2353, 0.9960)>
  UV <Vector (0.2360, 0.9929)>
  UV <Vector (0.2385, 0.9935)>
Face 9663
UV Count: 3
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2330, 0.8076)>
  UV <Vector (0.2330, 0.8082)>
Face 9664
UV Count: 3
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2317, 0.8106)>
  UV <Vector (0.2301, 0.8122)>
Face 9665
UV Count: 3
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2280, 0.8108)>
  UV <Vector (0.2301, 0.8122)>
Face 9666
UV Count: 3
  UV <Vector (0.2235, 0.8157)>
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2281, 0.8144)>
Face 9667
UV Count: 3
  UV <Vector (0.2204, 0.8229)>
  UV <Vector (0.2210, 0.8205)>
  UV <Vector (0.2248, 0.8214)>
Face 9668
UV Count: 3
  UV <Vector (0.2193, 0.8247)>
  UV <Vector (0.2204, 0.8229)>
  UV <Vector (0.2239, 0.8239)>
Face 9669
UV Count: 3
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2193, 0.8247)>
  UV <Vector (0.2229, 0.8263)>
Face 9670
UV Count: 3
  UV <Vector (0.6449, 0.4886)>
  UV <Vector (0.6455, 0.4870)>
  UV <Vector (0.6456, 0.4874)>
Face 9671
UV Count: 3
  UV <Vector (0.2899, 0.7781)>
  UV <Vector (0.2908, 0.7771)>
  UV <Vector (0.2912, 0.7778)>
Face 9672
UV Count: 3
  UV <Vector (0.2918, 0.7765)>
  UV <Vector (0.2922, 0.7777)>
  UV <Vector (0.2912, 0.7778)>
Face 9673
UV Count: 3
  UV <Vector (0.2930, 0.7763)>
  UV <Vector (0.2936, 0.7777)>
  UV <Vector (0.2922, 0.7777)>
Face 9674
UV Count: 3
  UV <Vector (0.2936, 0.7777)>
  UV <Vector (0.2930, 0.7763)>
  UV <Vector (0.2946, 0.7762)>
Face 9675
UV Count: 3
  UV <Vector (0.2970, 0.7761)>
  UV <Vector (0.2978, 0.7781)>
  UV <Vector (0.2954, 0.7778)>
Face 9676
UV Count: 3
  UV <Vector (0.2999, 0.7759)>
  UV <Vector (0.3009, 0.7787)>
  UV <Vector (0.2978, 0.7781)>
Face 9677
UV Count: 3
  UV <Vector (0.3038, 0.7754)>
  UV <Vector (0.3052, 0.7794)>
  UV <Vector (0.3009, 0.7787)>
Face 9678
UV Count: 3
  UV <Vector (0.3052, 0.7794)>
  UV <Vector (0.3038, 0.7754)>
  UV <Vector (0.3083, 0.7745)>
Face 9679
UV Count: 3
  UV <Vector (0.3160, 0.7807)>
  UV <Vector (0.3105, 0.7800)>
  UV <Vector (0.3083, 0.7745)>
Face 9680
UV Count: 3
  UV <Vector (0.3130, 0.7737)>
  UV <Vector (0.3181, 0.7734)>
  UV <Vector (0.3213, 0.7811)>
Face 9681
UV Count: 3
  UV <Vector (0.3181, 0.7734)>
  UV <Vector (0.3243, 0.7720)>
  UV <Vector (0.3286, 0.7815)>
Face 9682
UV Count: 3
  UV <Vector (0.3364, 0.7813)>
  UV <Vector (0.3286, 0.7815)>
  UV <Vector (0.3243, 0.7720)>
Face 9683
UV Count: 3
  UV <Vector (0.3441, 0.7809)>
  UV <Vector (0.3364, 0.7813)>
  UV <Vector (0.3312, 0.7705)>
Face 9684
UV Count: 3
  UV <Vector (0.3441, 0.7809)>
  UV <Vector (0.3392, 0.7685)>
  UV <Vector (0.3496, 0.7679)>
Face 9685
UV Count: 3
  UV <Vector (0.3611, 0.7691)>
  UV <Vector (0.3654, 0.7819)>
  UV <Vector (0.3543, 0.7809)>
Face 9686
UV Count: 3
  UV <Vector (0.3739, 0.7720)>
  UV <Vector (0.3768, 0.7842)>
  UV <Vector (0.3654, 0.7819)>
Face 9687
UV Count: 3
  UV <Vector (0.3845, 0.7753)>
  UV <Vector (0.3871, 0.7867)>
  UV <Vector (0.3768, 0.7842)>
Face 9688
UV Count: 3
  UV <Vector (0.3954, 0.7787)>
  UV <Vector (0.3976, 0.7904)>
  UV <Vector (0.3871, 0.7867)>
Face 9689
UV Count: 3
  UV <Vector (0.4041, 0.7816)>
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.3976, 0.7904)>
Face 9690
UV Count: 3
  UV <Vector (0.4117, 0.7850)>
  UV <Vector (0.4124, 0.7972)>
  UV <Vector (0.4061, 0.7941)>
Face 9691
UV Count: 3
  UV <Vector (0.4181, 0.7877)>
  UV <Vector (0.4173, 0.7986)>
  UV <Vector (0.4124, 0.7972)>
Face 9692
UV Count: 3
  UV <Vector (0.4173, 0.7986)>
  UV <Vector (0.4181, 0.7877)>
  UV <Vector (0.4222, 0.7892)>
Face 9693
UV Count: 3
  UV <Vector (0.4214, 0.7989)>
  UV <Vector (0.4222, 0.7892)>
  UV <Vector (0.4269, 0.7893)>
Face 9694
UV Count: 3
  UV <Vector (0.6143, 0.4854)>
  UV <Vector (0.6148, 0.4874)>
  UV <Vector (0.6141, 0.4871)>
Face 9695
UV Count: 3
  UV <Vector (0.6147, 0.4886)>
  UV <Vector (0.6141, 0.4871)>
  UV <Vector (0.6148, 0.4874)>
Face 9696
UV Count: 3
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2120, 0.7786)>
  UV <Vector (0.2119, 0.7788)>
Face 9697
UV Count: 3
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2106, 0.7789)>
Face 9698
UV Count: 3
  UV <Vector (0.2083, 0.7781)>
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2095, 0.7790)>
Face 9699
UV Count: 3
  UV <Vector (0.2081, 0.7793)>
  UV <Vector (0.2064, 0.7799)>
  UV <Vector (0.2064, 0.7783)>
Face 9700
UV Count: 3
  UV <Vector (0.2040, 0.7787)>
  UV <Vector (0.2064, 0.7783)>
  UV <Vector (0.2064, 0.7799)>
Face 9701
UV Count: 3
  UV <Vector (0.2010, 0.7791)>
  UV <Vector (0.2040, 0.7787)>
  UV <Vector (0.2040, 0.7808)>
Face 9702
UV Count: 3
  UV <Vector (0.2010, 0.7791)>
  UV <Vector (0.2007, 0.7820)>
  UV <Vector (0.1957, 0.7833)>
Face 9703
UV Count: 3
  UV <Vector (0.1905, 0.7852)>
  UV <Vector (0.1916, 0.7807)>
  UV <Vector (0.1965, 0.7798)>
Face 9704
UV Count: 3
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1916, 0.7807)>
Face 9705
UV Count: 3
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1789, 0.7887)>
Face 9706
UV Count: 3
  UV <Vector (0.1733, 0.7817)>
  UV <Vector (0.1806, 0.7812)>
  UV <Vector (0.1789, 0.7887)>
Face 9707
UV Count: 3
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1733, 0.7817)>
Face 9708
UV Count: 3
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1560, 0.7922)>
Face 9709
UV Count: 3
  UV <Vector (0.1474, 0.7810)>
  UV <Vector (0.1577, 0.7810)>
  UV <Vector (0.1560, 0.7922)>
Face 9710
UV Count: 3
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1474, 0.7810)>
  UV <Vector (0.1456, 0.7921)>
Face 9711
UV Count: 3
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1348, 0.7928)>
Face 9712
UV Count: 3
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1237, 0.7945)>
Face 9713
UV Count: 3
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1129, 0.7972)>
Face 9714
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.1016, 0.8015)>
Face 9715
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.0922, 0.8066)>
  UV <Vector (0.0886, 0.8047)>
Face 9716
UV Count: 3
  UV <Vector (0.0845, 0.7986)>
  UV <Vector (0.0893, 0.7982)>
  UV <Vector (0.0886, 0.8047)>
Face 9717
UV Count: 3
  UV <Vector (0.0849, 0.8052)>
  UV <Vector (0.0812, 0.8047)>
  UV <Vector (0.0807, 0.7997)>
Face 9718
UV Count: 3
  UV <Vector (0.0763, 0.7998)>
  UV <Vector (0.0711, 0.8024)>
  UV <Vector (0.0695, 0.7913)>
Face 9719
UV Count: 3
  UV <Vector (0.2819, 0.8142)>
  UV <Vector (0.2844, 0.8130)>
  UV <Vector (0.2858, 0.8159)>
Face 9720
UV Count: 3
  UV <Vector (0.2833, 0.8164)>
  UV <Vector (0.2799, 0.8182)>
  UV <Vector (0.2783, 0.8161)>
Face 9721
UV Count: 3
  UV <Vector (0.2752, 0.8173)>
  UV <Vector (0.2783, 0.8161)>
  UV <Vector (0.2799, 0.8182)>
Face 9722
UV Count: 3
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2752, 0.8173)>
  UV <Vector (0.2763, 0.8195)>
Face 9723
UV Count: 3
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2721, 0.8203)>
  UV <Vector (0.2677, 0.8207)>
Face 9724
UV Count: 3
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2630, 0.8186)>
  UV <Vector (0.2670, 0.8184)>
Face 9725
UV Count: 3
  UV <Vector (0.2630, 0.8186)>
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2598, 0.8209)>
Face 9726
UV Count: 3
  UV <Vector (0.2594, 0.8186)>
  UV <Vector (0.2598, 0.8209)>
  UV <Vector (0.2566, 0.8207)>
Face 9727
UV Count: 3
  UV <Vector (0.2564, 0.8186)>
  UV <Vector (0.2566, 0.8207)>
  UV <Vector (0.2536, 0.8207)>
Face 9728
UV Count: 3
  UV <Vector (0.2536, 0.8186)>
  UV <Vector (0.2536, 0.8207)>
  UV <Vector (0.2509, 0.8207)>
Face 9729
UV Count: 3
  UV <Vector (0.2484, 0.8186)>
  UV <Vector (0.2510, 0.8187)>
  UV <Vector (0.2509, 0.8207)>
Face 9730
UV Count: 3
  UV <Vector (0.2456, 0.8186)>
  UV <Vector (0.2484, 0.8186)>
  UV <Vector (0.2483, 0.8207)>
Face 9731
UV Count: 3
  UV <Vector (0.2426, 0.8185)>
  UV <Vector (0.2456, 0.8186)>
  UV <Vector (0.2454, 0.8207)>
Face 9732
UV Count: 3
  UV <Vector (0.2390, 0.8185)>
  UV <Vector (0.2426, 0.8185)>
  UV <Vector (0.2422, 0.8208)>
Face 9733
UV Count: 3
  UV <Vector (0.2384, 0.8207)>
  UV <Vector (0.2344, 0.8205)>
  UV <Vector (0.2351, 0.8183)>
Face 9734
UV Count: 3
  UV <Vector (0.2310, 0.8178)>
  UV <Vector (0.2351, 0.8183)>
  UV <Vector (0.2344, 0.8205)>
Face 9735
UV Count: 3
  UV <Vector (0.2310, 0.8178)>
  UV <Vector (0.2300, 0.8199)>
  UV <Vector (0.2257, 0.8192)>
Face 9736
UV Count: 3
  UV <Vector (0.2217, 0.8181)>
  UV <Vector (0.2235, 0.8157)>
  UV <Vector (0.2268, 0.8170)>
Face 9737
UV Count: 3
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2235, 0.8157)>
Face 9738
UV Count: 3
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2161, 0.8161)>
Face 9739
UV Count: 3
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.3886, 0.7512)>
  UV <Vector (0.3995, 0.7544)>
Face 9740
UV Count: 3
  UV <Vector (0.0992, 0.7676)>
  UV <Vector (0.1092, 0.7647)>
  UV <Vector (0.1059, 0.7788)>
Face 9741
UV Count: 3
  UV <Vector (0.0909, 0.7706)>
  UV <Vector (0.0992, 0.7676)>
  UV <Vector (0.0973, 0.7819)>
Face 9742
UV Count: 3
  UV <Vector (0.0925, 0.7569)>
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.0992, 0.7676)>
Face 9743
UV Count: 3
  UV <Vector (0.0841, 0.7591)>
  UV <Vector (0.0925, 0.7569)>
  UV <Vector (0.0909, 0.7706)>
Face 9744
UV Count: 3
  UV <Vector (0.0790, 0.7718)>
  UV <Vector (0.0748, 0.7734)>
  UV <Vector (0.0725, 0.7615)>
Face 9745
UV Count: 3
  UV <Vector (0.4294, 0.7615)>
  UV <Vector (0.4270, 0.7733)>
  UV <Vector (0.4229, 0.7718)>
Face 9746
UV Count: 3
  UV <Vector (0.4256, 0.7996)>
  UV <Vector (0.4269, 0.7893)>
  UV <Vector (0.4324, 0.7913)>
Face 9747
UV Count: 3
  UV <Vector (0.5455, 0.5311)>
  UV <Vector (0.5474, 0.5264)>
  UV <Vector (0.5511, 0.5274)>
Face 9748
UV Count: 3
  UV <Vector (0.5551, 0.5221)>
  UV <Vector (0.5511, 0.5274)>
  UV <Vector (0.5474, 0.5264)>
Face 9749
UV Count: 3
  UV <Vector (0.5513, 0.5208)>
  UV <Vector (0.5544, 0.5153)>
  UV <Vector (0.5583, 0.5175)>
Face 9750
UV Count: 3
  UV <Vector (0.5544, 0.5153)>
  UV <Vector (0.5566, 0.5123)>
  UV <Vector (0.5605, 0.5147)>
Face 9751
UV Count: 3
  UV <Vector (0.5632, 0.5116)>
  UV <Vector (0.5605, 0.5147)>
  UV <Vector (0.5566, 0.5123)>
Face 9752
UV Count: 3
  UV <Vector (0.0377, 0.5108)>
  UV <Vector (0.0414, 0.5082)>
  UV <Vector (0.0435, 0.5121)>
Face 9753
UV Count: 3
  UV <Vector (0.0455, 0.5163)>
  UV <Vector (0.0420, 0.5186)>
  UV <Vector (0.0396, 0.5146)>
Face 9754
UV Count: 3
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0420, 0.5186)>
Face 9755
UV Count: 3
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0513, 0.5278)>
Face 9756
UV Count: 3
  UV <Vector (0.0540, 0.5306)>
  UV <Vector (0.0510, 0.5320)>
  UV <Vector (0.0496, 0.5291)>
Face 9757
UV Count: 3
  UV <Vector (0.4170, 0.8052)>
  UV <Vector (0.4173, 0.7986)>
  UV <Vector (0.4214, 0.7989)>
Face 9758
UV Count: 3
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0812, 0.8047)>
  UV <Vector (0.0838, 0.8083)>
Face 9759
UV Count: 3
  UV <Vector (0.0812, 0.8047)>
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0763, 0.7998)>
Face 9760
UV Count: 3
  UV <Vector (0.4254, 0.8118)>
  UV <Vector (0.4190, 0.8109)>
  UV <Vector (0.4187, 0.8100)>
Face 9761
UV Count: 3
  UV <Vector (0.5692, 0.5180)>
  UV <Vector (0.5668, 0.5212)>
  UV <Vector (0.5631, 0.5173)>
Face 9762
UV Count: 3
  UV <Vector (0.5631, 0.5173)>
  UV <Vector (0.5668, 0.5212)>
  UV <Vector (0.5641, 0.5237)>
Face 9763
UV Count: 3
  UV <Vector (0.5573, 0.5241)>
  UV <Vector (0.5608, 0.5198)>
  UV <Vector (0.5641, 0.5237)>
Face 9764
UV Count: 3
  UV <Vector (0.5590, 0.5264)>
  UV <Vector (0.5551, 0.5320)>
  UV <Vector (0.5530, 0.5296)>
Face 9765
UV Count: 3
  UV <Vector (0.5530, 0.5296)>
  UV <Vector (0.5551, 0.5320)>
  UV <Vector (0.5505, 0.5347)>
Face 9766
UV Count: 3
  UV <Vector (0.0493, 0.5332)>
  UV <Vector (0.0463, 0.5310)>
  UV <Vector (0.0482, 0.5301)>
Face 9767
UV Count: 3
  UV <Vector (0.0411, 0.5264)>
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0482, 0.5301)>
Face 9768
UV Count: 3
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0411, 0.5264)>
  UV <Vector (0.0372, 0.5230)>
Face 9769
UV Count: 3
  UV <Vector (0.0370, 0.5167)>
  UV <Vector (0.0391, 0.5208)>
  UV <Vector (0.0372, 0.5230)>
Face 9770
UV Count: 3
  UV <Vector (0.0318, 0.5164)>
  UV <Vector (0.0349, 0.5133)>
  UV <Vector (0.0370, 0.5167)>
Face 9771
UV Count: 3
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0832, 0.8100)>
Face 9772
UV Count: 3
  UV <Vector (0.4256, 0.7996)>
  UV <Vector (0.4232, 0.8075)>
  UV <Vector (0.4202, 0.8051)>
Face 9773
UV Count: 3
  UV <Vector (0.4254, 0.8118)>
  UV <Vector (0.4232, 0.8075)>
  UV <Vector (0.4306, 0.8025)>
Face 9774
UV Count: 3
  UV <Vector (0.4384, 0.8034)>
  UV <Vector (0.4386, 0.8145)>
  UV <Vector (0.4320, 0.8122)>
Face 9775
UV Count: 3
  UV <Vector (0.0696, 0.8119)>
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0747, 0.8197)>
Face 9776
UV Count: 3
  UV <Vector (0.0632, 0.8143)>
  UV <Vector (0.0696, 0.8119)>
  UV <Vector (0.0688, 0.8214)>
Face 9777
UV Count: 3
  UV <Vector (0.0711, 0.8024)>
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0760, 0.8117)>
Face 9778
UV Count: 3
  UV <Vector (0.4389, 0.7946)>
  UV <Vector (0.4384, 0.8034)>
  UV <Vector (0.4306, 0.8025)>
Face 9779
UV Count: 3
  UV <Vector (0.0635, 0.8033)>
  UV <Vector (0.0711, 0.8024)>
  UV <Vector (0.0696, 0.8119)>
Face 9780
UV Count: 3
  UV <Vector (0.4445, 0.8026)>
  UV <Vector (0.4441, 0.8208)>
  UV <Vector (0.4386, 0.8145)>
Face 9781
UV Count: 3
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0635, 0.8033)>
  UV <Vector (0.0632, 0.8143)>
Face 9782
UV Count: 3
  UV <Vector (0.1153, 0.6466)>
  UV <Vector (0.1025, 0.6458)>
  UV <Vector (0.1035, 0.6332)>
Face 9783
UV Count: 3
  UV <Vector (0.1280, 0.6474)>
  UV <Vector (0.1153, 0.6466)>
  UV <Vector (0.1168, 0.6338)>
Face 9784
UV Count: 3
  UV <Vector (0.1415, 0.6487)>
  UV <Vector (0.1280, 0.6474)>
  UV <Vector (0.1303, 0.6347)>
Face 9785
UV Count: 3
  UV <Vector (0.1559, 0.6497)>
  UV <Vector (0.1415, 0.6487)>
  UV <Vector (0.1443, 0.6359)>
Face 9786
UV Count: 3
  UV <Vector (0.1718, 0.6493)>
  UV <Vector (0.1559, 0.6497)>
  UV <Vector (0.1590, 0.6364)>
Face 9787
UV Count: 3
  UV <Vector (0.1885, 0.6485)>
  UV <Vector (0.1718, 0.6493)>
  UV <Vector (0.1742, 0.6361)>
Face 9788
UV Count: 3
  UV <Vector (0.1898, 0.6358)>
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.2049, 0.6473)>
Face 9789
UV Count: 3
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.2219, 0.6361)>
  UV <Vector (0.2212, 0.6463)>
Face 9790
UV Count: 3
  UV <Vector (0.2362, 0.6464)>
  UV <Vector (0.2212, 0.6463)>
  UV <Vector (0.2219, 0.6361)>
Face 9791
UV Count: 3
  UV <Vector (0.2362, 0.6348)>
  UV <Vector (0.2511, 0.6344)>
  UV <Vector (0.2510, 0.6464)>
Face 9792
UV Count: 3
  UV <Vector (0.2657, 0.6344)>
  UV <Vector (0.2658, 0.6464)>
  UV <Vector (0.2510, 0.6464)>
Face 9793
UV Count: 3
  UV <Vector (0.2658, 0.6464)>
  UV <Vector (0.2657, 0.6344)>
  UV <Vector (0.2802, 0.6352)>
Face 9794
UV Count: 3
  UV <Vector (0.2966, 0.6353)>
  UV <Vector (0.2970, 0.6470)>
  UV <Vector (0.2808, 0.6467)>
Face 9795
UV Count: 3
  UV <Vector (0.3123, 0.6356)>
  UV <Vector (0.3135, 0.6483)>
  UV <Vector (0.2970, 0.6470)>
Face 9796
UV Count: 3
  UV <Vector (0.3135, 0.6483)>
  UV <Vector (0.3123, 0.6356)>
  UV <Vector (0.3278, 0.6358)>
Face 9797
UV Count: 3
  UV <Vector (0.3301, 0.6490)>
  UV <Vector (0.3278, 0.6358)>
  UV <Vector (0.3428, 0.6360)>
Face 9798
UV Count: 3
  UV <Vector (0.3459, 0.6492)>
  UV <Vector (0.3428, 0.6360)>
  UV <Vector (0.3576, 0.6356)>
Face 9799
UV Count: 3
  UV <Vector (0.3714, 0.6350)>
  UV <Vector (0.3736, 0.6475)>
  UV <Vector (0.3603, 0.6485)>
Face 9800
UV Count: 3
  UV <Vector (0.3846, 0.6342)>
  UV <Vector (0.3864, 0.6468)>
  UV <Vector (0.3736, 0.6475)>
Face 9801
UV Count: 3
  UV <Vector (0.3864, 0.6468)>
  UV <Vector (0.3846, 0.6342)>
  UV <Vector (0.3980, 0.6333)>
Face 9802
UV Count: 3
  UV <Vector (0.4116, 0.6330)>
  UV <Vector (0.4124, 0.6449)>
  UV <Vector (0.3992, 0.6458)>
Face 9803
UV Count: 3
  UV <Vector (0.4124, 0.6449)>
  UV <Vector (0.4116, 0.6330)>
  UV <Vector (0.4263, 0.6330)>
Face 9804
UV Count: 3
  UV <Vector (0.4416, 0.6329)>
  UV <Vector (0.4419, 0.6447)>
  UV <Vector (0.4266, 0.6445)>
Face 9805
UV Count: 3
  UV <Vector (0.4574, 0.6328)>
  UV <Vector (0.4579, 0.6439)>
  UV <Vector (0.4419, 0.6447)>
Face 9806
UV Count: 3
  UV <Vector (0.4574, 0.6328)>
  UV <Vector (0.4737, 0.6333)>
  UV <Vector (0.4740, 0.6424)>
Face 9807
UV Count: 3
  UV <Vector (0.4737, 0.6333)>
  UV <Vector (0.4901, 0.6319)>
  UV <Vector (0.4901, 0.6400)>
Face 9808
UV Count: 3
  UV <Vector (0.0282, 0.6333)>
  UV <Vector (0.0279, 0.6424)>
  UV <Vector (0.0118, 0.6400)>
Face 9809
UV Count: 3
  UV <Vector (0.0445, 0.6328)>
  UV <Vector (0.0440, 0.6440)>
  UV <Vector (0.0279, 0.6424)>
Face 9810
UV Count: 3
  UV <Vector (0.0602, 0.6329)>
  UV <Vector (0.0600, 0.6447)>
  UV <Vector (0.0440, 0.6440)>
Face 9811
UV Count: 3
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0600, 0.6447)>
  UV <Vector (0.0602, 0.6329)>
Face 9812
UV Count: 3
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0755, 0.6330)>
Face 9813
UV Count: 3
  UV <Vector (0.1025, 0.6458)>
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.0900, 0.6329)>
Face 9814
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2132, 0.8241)>
  UV <Vector (0.2171, 0.8278)>
Face 9815
UV Count: 3
  UV <Vector (0.2078, 0.8340)>
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2154, 0.8315)>
Face 9816
UV Count: 3
  UV <Vector (0.2848, 0.8276)>
  UV <Vector (0.2887, 0.8241)>
  UV <Vector (0.2908, 0.8290)>
Face 9817
UV Count: 3
  UV <Vector (0.2154, 0.8315)>
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2215, 0.8298)>
Face 9818
UV Count: 3
  UV <Vector (0.2131, 0.8362)>
  UV <Vector (0.2154, 0.8315)>
  UV <Vector (0.2197, 0.8338)>
Face 9819
UV Count: 3
  UV <Vector (0.2941, 0.8338)>
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2866, 0.8313)>
Face 9820
UV Count: 3
  UV <Vector (0.2870, 0.8119)>
  UV <Vector (0.2844, 0.8130)>
  UV <Vector (0.2818, 0.8103)>
Face 9821
UV Count: 3
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2150, 0.8123)>
  UV <Vector (0.2135, 0.8163)>
Face 9822
UV Count: 3
  UV <Vector (0.2437, 0.8766)>
  UV <Vector (0.2477, 0.8752)>
  UV <Vector (0.2482, 0.8796)>
Face 9823
UV Count: 3
  UV <Vector (0.2432, 0.8699)>
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2477, 0.8752)>
Face 9824
UV Count: 3
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2432, 0.8699)>
  UV <Vector (0.2432, 0.8645)>
Face 9825
UV Count: 3
  UV <Vector (0.2475, 0.8646)>
  UV <Vector (0.2432, 0.8645)>
  UV <Vector (0.2429, 0.8587)>
Face 9826
UV Count: 3
  UV <Vector (0.2475, 0.8594)>
  UV <Vector (0.2429, 0.8587)>
  UV <Vector (0.2427, 0.8519)>
Face 9827
UV Count: 3
  UV <Vector (0.2471, 0.8461)>
  UV <Vector (0.2472, 0.8526)>
  UV <Vector (0.2427, 0.8519)>
Face 9828
UV Count: 3
  UV <Vector (0.2546, 0.8697)>
  UV <Vector (0.2543, 0.8751)>
  UV <Vector (0.2510, 0.8752)>
Face 9829
UV Count: 3
  UV <Vector (0.2510, 0.8695)>
  UV <Vector (0.2510, 0.8646)>
  UV <Vector (0.2546, 0.8645)>
Face 9830
UV Count: 3
  UV <Vector (0.2510, 0.8646)>
  UV <Vector (0.2510, 0.8596)>
  UV <Vector (0.2545, 0.8594)>
Face 9831
UV Count: 3
  UV <Vector (0.2510, 0.8531)>
  UV <Vector (0.2548, 0.8526)>
  UV <Vector (0.2545, 0.8594)>
Face 9832
UV Count: 3
  UV <Vector (0.2510, 0.8531)>
  UV <Vector (0.2510, 0.8467)>
  UV <Vector (0.2549, 0.8461)>
Face 9833
UV Count: 3
  UV <Vector (0.2582, 0.8765)>
  UV <Vector (0.2565, 0.8841)>
  UV <Vector (0.2538, 0.8796)>
Face 9834
UV Count: 3
  UV <Vector (0.2549, 0.8461)>
  UV <Vector (0.2547, 0.8400)>
  UV <Vector (0.2589, 0.8396)>
Face 9835
UV Count: 3
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2510, 0.8401)>
  UV <Vector (0.2510, 0.8467)>
Face 9836
UV Count: 3
  UV <Vector (0.2510, 0.8752)>
  UV <Vector (0.2510, 0.8793)>
  UV <Vector (0.2482, 0.8796)>
Face 9837
UV Count: 3
  UV <Vector (0.2538, 0.8796)>
  UV <Vector (0.2510, 0.8793)>
  UV <Vector (0.2510, 0.8752)>
Face 9838
UV Count: 3
  UV <Vector (0.2891, 0.8180)>
  UV <Vector (0.2862, 0.8188)>
  UV <Vector (0.2858, 0.8159)>
Face 9839
UV Count: 3
  UV <Vector (0.2833, 0.8164)>
  UV <Vector (0.2858, 0.8159)>
  UV <Vector (0.2862, 0.8188)>
Face 9840
UV Count: 3
  UV <Vector (0.2834, 0.8192)>
  UV <Vector (0.2807, 0.8207)>
  UV <Vector (0.2799, 0.8182)>
Face 9841
UV Count: 3
  UV <Vector (0.2763, 0.8195)>
  UV <Vector (0.2799, 0.8182)>
  UV <Vector (0.2807, 0.8207)>
Face 9842
UV Count: 3
  UV <Vector (0.2721, 0.8203)>
  UV <Vector (0.2763, 0.8195)>
  UV <Vector (0.2772, 0.8218)>
Face 9843
UV Count: 3
  UV <Vector (0.2721, 0.8203)>
  UV <Vector (0.2730, 0.8226)>
  UV <Vector (0.2683, 0.8231)>
Face 9844
UV Count: 3
  UV <Vector (0.2639, 0.8234)>
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2677, 0.8207)>
Face 9845
UV Count: 3
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2639, 0.8234)>
  UV <Vector (0.2599, 0.8233)>
Face 9846
UV Count: 3
  UV <Vector (0.2598, 0.8209)>
  UV <Vector (0.2599, 0.8233)>
  UV <Vector (0.2568, 0.8232)>
Face 9847
UV Count: 3
  UV <Vector (0.2566, 0.8207)>
  UV <Vector (0.2568, 0.8232)>
  UV <Vector (0.2538, 0.8232)>
Face 9848
UV Count: 3
  UV <Vector (0.2536, 0.8207)>
  UV <Vector (0.2538, 0.8232)>
  UV <Vector (0.2510, 0.8233)>
Face 9849
UV Count: 3
  UV <Vector (0.2483, 0.8207)>
  UV <Vector (0.2509, 0.8207)>
  UV <Vector (0.2510, 0.8233)>
Face 9850
UV Count: 3
  UV <Vector (0.2454, 0.8207)>
  UV <Vector (0.2483, 0.8207)>
  UV <Vector (0.2480, 0.8233)>
Face 9851
UV Count: 3
  UV <Vector (0.2422, 0.8208)>
  UV <Vector (0.2454, 0.8207)>
  UV <Vector (0.2452, 0.8232)>
Face 9852
UV Count: 3
  UV <Vector (0.2384, 0.8207)>
  UV <Vector (0.2422, 0.8208)>
  UV <Vector (0.2421, 0.8233)>
Face 9853
UV Count: 3
  UV <Vector (0.2381, 0.8232)>
  UV <Vector (0.2338, 0.8229)>
  UV <Vector (0.2344, 0.8205)>
Face 9854
UV Count: 3
  UV <Vector (0.2300, 0.8199)>
  UV <Vector (0.2344, 0.8205)>
  UV <Vector (0.2338, 0.8229)>
Face 9855
UV Count: 3
  UV <Vector (0.2300, 0.8199)>
  UV <Vector (0.2292, 0.8223)>
  UV <Vector (0.2248, 0.8214)>
Face 9856
UV Count: 3
  UV <Vector (0.2210, 0.8205)>
  UV <Vector (0.2217, 0.8181)>
  UV <Vector (0.2257, 0.8192)>
Face 9857
UV Count: 3
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2217, 0.8181)>
Face 9858
UV Count: 3
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2157, 0.8190)>
Face 9859
UV Count: 3
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.2970, 0.8090)>
  UV <Vector (0.3000, 0.8136)>
Face 9860
UV Count: 3
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2088, 0.8176)>
  UV <Vector (0.2046, 0.8152)>
Face 9861
UV Count: 3
  UV <Vector (0.2562, 0.7941)>
  UV <Vector (0.2568, 0.7964)>
  UV <Vector (0.2537, 0.7964)>
Face 9862
UV Count: 3
  UV <Vector (0.2568, 0.7964)>
  UV <Vector (0.2571, 0.7996)>
  UV <Vector (0.2538, 0.7996)>
Face 9863
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2538, 0.7996)>
  UV <Vector (0.2571, 0.7996)>
Face 9864
UV Count: 3
  UV <Vector (0.2481, 0.7995)>
  UV <Vector (0.2482, 0.7964)>
  UV <Vector (0.2510, 0.7965)>
Face 9865
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2481, 0.7995)>
  UV <Vector (0.2509, 0.7994)>
Face 9866
UV Count: 3
  UV <Vector (0.2534, 0.7940)>
  UV <Vector (0.2537, 0.7964)>
  UV <Vector (0.2510, 0.7965)>
Face 9867
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2510, 0.7965)>
  UV <Vector (0.2482, 0.7964)>
Face 9868
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2573, 0.8025)>
  UV <Vector (0.2549, 0.8046)>
Face 9869
UV Count: 3
  UV <Vector (0.2510, 0.8020)>
  UV <Vector (0.2510, 0.8045)>
  UV <Vector (0.2487, 0.8046)>
Face 9870
UV Count: 3
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2485, 0.8069)>
  UV <Vector (0.2487, 0.8046)>
Face 9871
UV Count: 3
  UV <Vector (0.2936, 0.8048)>
  UV <Vector (0.2970, 0.8090)>
  UV <Vector (0.2903, 0.8115)>
Face 9872
UV Count: 3
  UV <Vector (0.3018, 0.8019)>
  UV <Vector (0.3045, 0.8057)>
  UV <Vector (0.2970, 0.8090)>
Face 9873
UV Count: 3
  UV <Vector (0.3045, 0.8057)>
  UV <Vector (0.3018, 0.8019)>
  UV <Vector (0.3092, 0.7982)>
Face 9874
UV Count: 3
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.2870, 0.8119)>
  UV <Vector (0.2831, 0.8088)>
Face 9875
UV Count: 3
  UV <Vector (0.2885, 0.8159)>
  UV <Vector (0.2870, 0.8119)>
  UV <Vector (0.2903, 0.8115)>
Face 9876
UV Count: 3
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2197, 0.8102)>
  UV <Vector (0.2172, 0.8132)>
Face 9877
UV Count: 3
  UV <Vector (0.2150, 0.8123)>
  UV <Vector (0.2172, 0.8132)>
  UV <Vector (0.2161, 0.8161)>
Face 9878
UV Count: 3
  UV <Vector (0.2780, 0.8084)>
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2831, 0.8088)>
Face 9879
UV Count: 3
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2780, 0.8084)>
  UV <Vector (0.2732, 0.8059)>
Face 9880
UV Count: 3
  UV <Vector (0.2230, 0.8064)>
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2170, 0.8067)>
Face 9881
UV Count: 3
  UV <Vector (0.2286, 0.8047)>
  UV <Vector (0.2230, 0.8064)>
  UV <Vector (0.2236, 0.8045)>
Face 9882
UV Count: 3
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.2887, 0.8241)>
  UV <Vector (0.2891, 0.8180)>
Face 9883
UV Count: 3
  UV <Vector (0.2127, 0.8185)>
  UV <Vector (0.2135, 0.8163)>
  UV <Vector (0.2161, 0.8161)>
Face 9884
UV Count: 3
  UV <Vector (0.2862, 0.8188)>
  UV <Vector (0.2891, 0.8180)>
  UV <Vector (0.2887, 0.8241)>
Face 9885
UV Count: 3
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2941, 0.8338)>
  UV <Vector (0.2968, 0.8386)>
Face 9886
UV Count: 3
  UV <Vector (0.2910, 0.8407)>
  UV <Vector (0.2968, 0.8386)>
  UV <Vector (0.2989, 0.8432)>
Face 9887
UV Count: 3
  UV <Vector (0.3007, 0.8480)>
  UV <Vector (0.2956, 0.8495)>
  UV <Vector (0.2933, 0.8450)>
Face 9888
UV Count: 3
  UV <Vector (0.2956, 0.8495)>
  UV <Vector (0.3007, 0.8480)>
  UV <Vector (0.3029, 0.8525)>
Face 9889
UV Count: 3
  UV <Vector (0.2980, 0.8535)>
  UV <Vector (0.3029, 0.8525)>
  UV <Vector (0.3044, 0.8567)>
Face 9890
UV Count: 3
  UV <Vector (0.3000, 0.8572)>
  UV <Vector (0.3044, 0.8567)>
  UV <Vector (0.3051, 0.8601)>
Face 9891
UV Count: 3
  UV <Vector (0.3048, 0.8627)>
  UV <Vector (0.3001, 0.8625)>
  UV <Vector (0.3005, 0.8603)>
Face 9892
UV Count: 3
  UV <Vector (0.4603, 0.9668)>
  UV <Vector (0.4636, 0.9673)>
  UV <Vector (0.4624, 0.9698)>
Face 9893
UV Count: 3
  UV <Vector (0.0378, 0.9668)>
  UV <Vector (0.0386, 0.9696)>
  UV <Vector (0.0350, 0.9696)>
Face 9894
UV Count: 3
  UV <Vector (0.1969, 0.8627)>
  UV <Vector (0.1971, 0.8603)>
  UV <Vector (0.2015, 0.8605)>
Face 9895
UV Count: 3
  UV <Vector (0.2019, 0.8572)>
  UV <Vector (0.2015, 0.8605)>
  UV <Vector (0.1971, 0.8603)>
Face 9896
UV Count: 3
  UV <Vector (0.2037, 0.8534)>
  UV <Vector (0.2019, 0.8572)>
  UV <Vector (0.1974, 0.8568)>
Face 9897
UV Count: 3
  UV <Vector (0.2060, 0.8494)>
  UV <Vector (0.2037, 0.8534)>
  UV <Vector (0.1988, 0.8524)>
Face 9898
UV Count: 3
  UV <Vector (0.2010, 0.8479)>
  UV <Vector (0.2030, 0.8432)>
  UV <Vector (0.2085, 0.8451)>
Face 9899
UV Count: 3
  UV <Vector (0.2109, 0.8408)>
  UV <Vector (0.2085, 0.8451)>
  UV <Vector (0.2030, 0.8432)>
Face 9900
UV Count: 3
  UV <Vector (0.2131, 0.8362)>
  UV <Vector (0.2109, 0.8408)>
  UV <Vector (0.2052, 0.8386)>
Face 9901
UV Count: 3
  UV <Vector (0.2236, 0.8045)>
  UV <Vector (0.2170, 0.8067)>
  UV <Vector (0.2183, 0.8024)>
Face 9902
UV Count: 3
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2295, 0.8033)>
  UV <Vector (0.2236, 0.8045)>
Face 9903
UV Count: 3
  UV <Vector (0.2295, 0.8033)>
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2365, 0.8008)>
Face 9904
UV Count: 3
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2780, 0.8046)>
  UV <Vector (0.2848, 0.8067)>
Face 9905
UV Count: 3
  UV <Vector (0.2780, 0.8046)>
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2726, 0.8046)>
Face 9906
UV Count: 3
  UV <Vector (0.2719, 0.8034)>
  UV <Vector (0.2726, 0.8046)>
  UV <Vector (0.2686, 0.8044)>
Face 9907
UV Count: 3
  UV <Vector (0.2327, 0.8042)>
  UV <Vector (0.2286, 0.8047)>
  UV <Vector (0.2295, 0.8033)>
Face 9908
UV Count: 3
  UV <Vector (0.2686, 0.8044)>
  UV <Vector (0.2702, 0.8055)>
  UV <Vector (0.2677, 0.8060)>
Face 9909
UV Count: 3
  UV <Vector (0.2760, 0.9876)>
  UV <Vector (0.2751, 0.9918)>
  UV <Vector (0.2726, 0.9893)>
Face 9910
UV Count: 3
  UV <Vector (0.2354, 0.8033)>
  UV <Vector (0.2377, 0.8051)>
  UV <Vector (0.2362, 0.8055)>
Face 9911
UV Count: 3
  UV <Vector (0.2305, 0.9873)>
  UV <Vector (0.2280, 0.9875)>
  UV <Vector (0.2274, 0.9843)>
Face 9912
UV Count: 3
  UV <Vector (0.2702, 0.8055)>
  UV <Vector (0.2686, 0.8044)>
  UV <Vector (0.2726, 0.8046)>
Face 9913
UV Count: 3
  UV <Vector (0.2327, 0.8042)>
  UV <Vector (0.2362, 0.8055)>
  UV <Vector (0.2342, 0.8060)>
Face 9914
UV Count: 3
  UV <Vector (0.2713, 0.8078)>
  UV <Vector (0.2702, 0.8055)>
  UV <Vector (0.2732, 0.8059)>
Face 9915
UV Count: 3
  UV <Vector (0.2330, 0.8071)>
  UV <Vector (0.2306, 0.8076)>
  UV <Vector (0.2314, 0.8054)>
Face 9916
UV Count: 3
  UV <Vector (0.3184, 0.9340)>
  UV <Vector (0.3101, 0.9239)>
  UV <Vector (0.3206, 0.9224)>
Face 9917
UV Count: 3
  UV <Vector (0.3167, 0.9127)>
  UV <Vector (0.3206, 0.9224)>
  UV <Vector (0.3101, 0.9239)>
Face 9918
UV Count: 3
  UV <Vector (0.3149, 0.9046)>
  UV <Vector (0.3167, 0.9127)>
  UV <Vector (0.3070, 0.9137)>
Face 9919
UV Count: 3
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3149, 0.9046)>
  UV <Vector (0.3054, 0.9051)>
Face 9920
UV Count: 3
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3063, 0.8982)>
Face 9921
UV Count: 3
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3065, 0.8928)>
  UV <Vector (0.3077, 0.8859)>
Face 9922
UV Count: 3
  UV <Vector (0.3088, 0.8801)>
  UV <Vector (0.3168, 0.8792)>
  UV <Vector (0.3161, 0.8847)>
Face 9923
UV Count: 3
  UV <Vector (0.3103, 0.8762)>
  UV <Vector (0.3178, 0.8752)>
  UV <Vector (0.3168, 0.8792)>
Face 9924
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3186, 0.8724)>
  UV <Vector (0.3178, 0.8752)>
Face 9925
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3122, 0.8718)>
  UV <Vector (0.3188, 0.8709)>
Face 9926
UV Count: 3
  UV <Vector (0.3130, 0.8697)>
  UV <Vector (0.3193, 0.8691)>
  UV <Vector (0.3188, 0.8709)>
Face 9927
UV Count: 3
  UV <Vector (0.3193, 0.8691)>
  UV <Vector (0.3130, 0.8697)>
  UV <Vector (0.3142, 0.8674)>
Face 9928
UV Count: 3
  UV <Vector (0.3210, 0.8644)>
  UV <Vector (0.3198, 0.8671)>
  UV <Vector (0.3142, 0.8674)>
Face 9929
UV Count: 3
  UV <Vector (0.4795, 0.9941)>
  UV <Vector (0.4755, 0.9951)>
  UV <Vector (0.4743, 0.9908)>
Face 9930
UV Count: 3
  UV <Vector (0.4784, 0.9896)>
  UV <Vector (0.4743, 0.9908)>
  UV <Vector (0.4759, 0.9862)>
Face 9931
UV Count: 3
  UV <Vector (0.4806, 0.9846)>
  UV <Vector (0.4759, 0.9862)>
  UV <Vector (0.4778, 0.9787)>
Face 9932
UV Count: 3
  UV <Vector (0.0171, 0.9847)>
  UV <Vector (0.0180, 0.9791)>
  UV <Vector (0.0202, 0.9785)>
Face 9933
UV Count: 3
  UV <Vector (0.0186, 0.9898)>
  UV <Vector (0.0171, 0.9847)>
  UV <Vector (0.0223, 0.9860)>
Face 9934
UV Count: 3
  UV <Vector (0.0186, 0.9940)>
  UV <Vector (0.0186, 0.9898)>
  UV <Vector (0.0231, 0.9909)>
Face 9935
UV Count: 3
  UV <Vector (0.1809, 0.8644)>
  UV <Vector (0.1869, 0.8654)>
  UV <Vector (0.1877, 0.8674)>
Face 9936
UV Count: 3
  UV <Vector (0.1826, 0.8691)>
  UV <Vector (0.1821, 0.8667)>
  UV <Vector (0.1877, 0.8674)>
Face 9937
UV Count: 3
  UV <Vector (0.1831, 0.8708)>
  UV <Vector (0.1826, 0.8691)>
  UV <Vector (0.1890, 0.8698)>
Face 9938
UV Count: 3
  UV <Vector (0.1904, 0.8731)>
  UV <Vector (0.1833, 0.8725)>
  UV <Vector (0.1831, 0.8708)>
Face 9939
UV Count: 3
  UV <Vector (0.1841, 0.8751)>
  UV <Vector (0.1833, 0.8725)>
  UV <Vector (0.1904, 0.8731)>
Face 9940
UV Count: 3
  UV <Vector (0.1851, 0.8791)>
  UV <Vector (0.1841, 0.8751)>
  UV <Vector (0.1916, 0.8762)>
Face 9941
UV Count: 3
  UV <Vector (0.1858, 0.8846)>
  UV <Vector (0.1851, 0.8791)>
  UV <Vector (0.1932, 0.8800)>
Face 9942
UV Count: 3
  UV <Vector (0.1870, 0.8917)>
  UV <Vector (0.1858, 0.8846)>
  UV <Vector (0.1942, 0.8858)>
Face 9943
UV Count: 3
  UV <Vector (0.1870, 0.8917)>
  UV <Vector (0.1955, 0.8928)>
  UV <Vector (0.1956, 0.8982)>
Face 9944
UV Count: 3
  UV <Vector (0.1874, 0.8976)>
  UV <Vector (0.1956, 0.8982)>
  UV <Vector (0.1965, 0.9051)>
Face 9945
UV Count: 3
  UV <Vector (0.1870, 0.9046)>
  UV <Vector (0.1965, 0.9051)>
  UV <Vector (0.1950, 0.9136)>
Face 9946
UV Count: 3
  UV <Vector (0.1853, 0.9127)>
  UV <Vector (0.1950, 0.9136)>
  UV <Vector (0.1919, 0.9239)>
Face 9947
UV Count: 3
  UV <Vector (0.1835, 0.9340)>
  UV <Vector (0.1760, 0.9321)>
  UV <Vector (0.1813, 0.9223)>
Face 9948
UV Count: 3
  UV <Vector (0.1760, 0.9321)>
  UV <Vector (0.1835, 0.9340)>
  UV <Vector (0.1764, 0.9429)>
Face 9949
UV Count: 3
  UV <Vector (0.6157, 0.4121)>
  UV <Vector (0.6165, 0.4128)>
  UV <Vector (0.6151, 0.4144)>
Face 9950
UV Count: 3
  UV <Vector (0.6170, 0.4144)>
  UV <Vector (0.6151, 0.4144)>
  UV <Vector (0.6165, 0.4128)>
Face 9951
UV Count: 3
  UV <Vector (0.6199, 0.4137)>
  UV <Vector (0.6170, 0.4144)>
  UV <Vector (0.6179, 0.4124)>
Face 9952
UV Count: 3
  UV <Vector (0.6223, 0.4119)>
  UV <Vector (0.6199, 0.4137)>
  UV <Vector (0.6201, 0.4108)>
Face 9953
UV Count: 3
  UV <Vector (0.6243, 0.4106)>
  UV <Vector (0.6223, 0.4119)>
  UV <Vector (0.6222, 0.4090)>
Face 9954
UV Count: 3
  UV <Vector (0.6262, 0.4099)>
  UV <Vector (0.6243, 0.4106)>
  UV <Vector (0.6242, 0.4080)>
Face 9955
UV Count: 3
  UV <Vector (0.6279, 0.4096)>
  UV <Vector (0.6262, 0.4099)>
  UV <Vector (0.6260, 0.4076)>
Face 9956
UV Count: 3
  UV <Vector (0.6298, 0.4074)>
  UV <Vector (0.6298, 0.4098)>
  UV <Vector (0.6279, 0.4096)>
Face 9957
UV Count: 3
  UV <Vector (0.6298, 0.4074)>
  UV <Vector (0.6317, 0.4072)>
  UV <Vector (0.6317, 0.4096)>
Face 9958
UV Count: 3
  UV <Vector (0.6336, 0.4076)>
  UV <Vector (0.6334, 0.4099)>
  UV <Vector (0.6317, 0.4096)>
Face 9959
UV Count: 3
  UV <Vector (0.6355, 0.4081)>
  UV <Vector (0.6353, 0.4106)>
  UV <Vector (0.6334, 0.4099)>
Face 9960
UV Count: 3
  UV <Vector (0.6374, 0.4091)>
  UV <Vector (0.6373, 0.4119)>
  UV <Vector (0.6353, 0.4106)>
Face 9961
UV Count: 3
  UV <Vector (0.6396, 0.4109)>
  UV <Vector (0.6396, 0.4137)>
  UV <Vector (0.6373, 0.4119)>
Face 9962
UV Count: 3
  UV <Vector (0.6416, 0.4124)>
  UV <Vector (0.6425, 0.4142)>
  UV <Vector (0.6396, 0.4137)>
Face 9963
UV Count: 3
  UV <Vector (0.6431, 0.4129)>
  UV <Vector (0.6444, 0.4144)>
  UV <Vector (0.6425, 0.4142)>
Face 9964
UV Count: 3
  UV <Vector (0.6444, 0.4144)>
  UV <Vector (0.6431, 0.4129)>
  UV <Vector (0.6439, 0.4121)>
Face 9965
UV Count: 3
  UV <Vector (0.6445, 0.4829)>
  UV <Vector (0.6459, 0.4829)>
  UV <Vector (0.6453, 0.4855)>
Face 9966
UV Count: 3
  UV <Vector (0.6450, 0.4746)>
  UV <Vector (0.6496, 0.4712)>
  UV <Vector (0.6459, 0.4829)>
Face 9967
UV Count: 3
  UV <Vector (0.6136, 0.4827)>
  UV <Vector (0.6143, 0.4854)>
  UV <Vector (0.6133, 0.4847)>
Face 9968
UV Count: 3
  UV <Vector (0.6265, 0.4907)>
  UV <Vector (0.6263, 0.4866)>
  UV <Vector (0.6273, 0.4865)>
Face 9969
UV Count: 3
  UV <Vector (0.6265, 0.4936)>
  UV <Vector (0.6265, 0.4907)>
  UV <Vector (0.6275, 0.4908)>
Face 9970
UV Count: 3
  UV <Vector (0.2429, 0.7835)>
  UV <Vector (0.2425, 0.7807)>
  UV <Vector (0.2453, 0.7807)>
Face 9971
UV Count: 3
  UV <Vector (0.2429, 0.7859)>
  UV <Vector (0.2429, 0.7835)>
  UV <Vector (0.2458, 0.7835)>
Face 9972
UV Count: 3
  UV <Vector (0.2456, 0.7885)>
  UV <Vector (0.2427, 0.7885)>
  UV <Vector (0.2429, 0.7859)>
Face 9973
UV Count: 3
  UV <Vector (0.2426, 0.7911)>
  UV <Vector (0.2427, 0.7885)>
  UV <Vector (0.2456, 0.7885)>
Face 9974
UV Count: 3
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2425, 0.7942)>
  UV <Vector (0.2426, 0.7911)>
Face 9975
UV Count: 3
  UV <Vector (0.2425, 0.7942)>
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2452, 0.7965)>
Face 9976
UV Count: 3
  UV <Vector (0.2413, 0.7991)>
  UV <Vector (0.2419, 0.7964)>
  UV <Vector (0.2452, 0.7965)>
Face 9977
UV Count: 3
  UV <Vector (0.2406, 0.8009)>
  UV <Vector (0.2413, 0.7991)>
  UV <Vector (0.2448, 0.7997)>
Face 9978
UV Count: 3
  UV <Vector (0.2421, 0.8035)>
  UV <Vector (0.2395, 0.8029)>
  UV <Vector (0.2406, 0.8009)>
Face 9979
UV Count: 3
  UV <Vector (0.2405, 0.8050)>
  UV <Vector (0.2393, 0.8050)>
  UV <Vector (0.2395, 0.8029)>
Face 9980
UV Count: 3
  UV <Vector (0.2305, 0.9826)>
  UV <Vector (0.2282, 0.9813)>
  UV <Vector (0.2289, 0.9791)>
Face 9981
UV Count: 3
  UV <Vector (0.6334, 0.4861)>
  UV <Vector (0.6321, 0.4786)>
  UV <Vector (0.6343, 0.4784)>
Face 9982
UV Count: 3
  UV <Vector (0.6330, 0.4906)>
  UV <Vector (0.6334, 0.4861)>
  UV <Vector (0.6344, 0.4871)>
Face 9983
UV Count: 3
  UV <Vector (0.6344, 0.4934)>
  UV <Vector (0.6331, 0.4936)>
  UV <Vector (0.6330, 0.4906)>
Face 9984
UV Count: 3
  UV <Vector (0.2626, 0.7833)>
  UV <Vector (0.2591, 0.7836)>
  UV <Vector (0.2594, 0.7807)>
Face 9985
UV Count: 3
  UV <Vector (0.2625, 0.7857)>
  UV <Vector (0.2591, 0.7860)>
  UV <Vector (0.2591, 0.7836)>
Face 9986
UV Count: 3
  UV <Vector (0.2591, 0.7860)>
  UV <Vector (0.2625, 0.7857)>
  UV <Vector (0.2628, 0.7882)>
Face 9987
UV Count: 3
  UV <Vector (0.2593, 0.7886)>
  UV <Vector (0.2628, 0.7882)>
  UV <Vector (0.2630, 0.7909)>
Face 9988
UV Count: 3
  UV <Vector (0.2593, 0.7911)>
  UV <Vector (0.2630, 0.7909)>
  UV <Vector (0.2631, 0.7936)>
Face 9989
UV Count: 3
  UV <Vector (0.2601, 0.7964)>
  UV <Vector (0.2594, 0.7942)>
  UV <Vector (0.2631, 0.7936)>
Face 9990
UV Count: 3
  UV <Vector (0.2607, 0.7991)>
  UV <Vector (0.2601, 0.7964)>
  UV <Vector (0.2638, 0.7962)>
Face 9991
UV Count: 3
  UV <Vector (0.2607, 0.7991)>
  UV <Vector (0.2648, 0.7988)>
  UV <Vector (0.2655, 0.8008)>
Face 9992
UV Count: 3
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2614, 0.8009)>
  UV <Vector (0.2655, 0.8008)>
Face 9993
UV Count: 3
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2663, 0.8034)>
  UV <Vector (0.2642, 0.8051)>
Face 9994
UV Count: 3
  UV <Vector (0.2757, 0.9815)>
  UV <Vector (0.2766, 0.9845)>
  UV <Vector (0.2732, 0.9849)>
Face 9995
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2675, 0.9898)>
  UV <Vector (0.2654, 0.9897)>
Face 9996
UV Count: 3
  UV <Vector (0.2623, 0.9827)>
  UV <Vector (0.2636, 0.9816)>
  UV <Vector (0.2647, 0.9834)>
Face 9997
UV Count: 3
  UV <Vector (0.2349, 0.9842)>
  UV <Vector (0.2327, 0.9833)>
  UV <Vector (0.2332, 0.9815)>
Face 9998
UV Count: 3
  UV <Vector (0.2689, 0.9829)>
  UV <Vector (0.2712, 0.9826)>
  UV <Vector (0.2716, 0.9841)>
Face 9999
UV Count: 3
  UV <Vector (0.2363, 0.9847)>
  UV <Vector (0.2349, 0.9842)>
  UV <Vector (0.2353, 0.9815)>
Face 10000
UV Count: 3
  UV <Vector (0.2378, 0.9847)>
  UV <Vector (0.2363, 0.9847)>
  UV <Vector (0.2370, 0.9813)>
Face 10001
UV Count: 3
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2689, 0.9829)>
Face 10002
UV Count: 3
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2640, 0.9849)>
Face 10003
UV Count: 3
  UV <Vector (0.2353, 0.9815)>
  UV <Vector (0.2332, 0.9815)>
  UV <Vector (0.2317, 0.9801)>
Face 10004
UV Count: 3
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2703, 0.9809)>
  UV <Vector (0.2712, 0.9826)>
Face 10005
UV Count: 3
  UV <Vector (0.2302, 0.9852)>
  UV <Vector (0.2274, 0.9843)>
  UV <Vector (0.2282, 0.9813)>
Face 10006
UV Count: 3
  UV <Vector (0.2322, 0.9848)>
  UV <Vector (0.2327, 0.9833)>
  UV <Vector (0.2349, 0.9842)>
Face 10007
UV Count: 3
  UV <Vector (0.2729, 0.9870)>
  UV <Vector (0.2732, 0.9849)>
  UV <Vector (0.2766, 0.9845)>
Face 10008
UV Count: 3
  UV <Vector (0.2716, 0.9841)>
  UV <Vector (0.2732, 0.9849)>
  UV <Vector (0.2729, 0.9870)>
Face 10009
UV Count: 3
  UV <Vector (0.2322, 0.9848)>
  UV <Vector (0.2302, 0.9852)>
  UV <Vector (0.2305, 0.9826)>
Face 10010
UV Count: 3
  UV <Vector (0.2332, 0.9815)>
  UV <Vector (0.2327, 0.9833)>
  UV <Vector (0.2305, 0.9826)>
Face 10011
UV Count: 3
  UV <Vector (0.2703, 0.9809)>
  UV <Vector (0.2717, 0.9796)>
  UV <Vector (0.2732, 0.9823)>
Face 10012
UV Count: 3
  UV <Vector (0.2712, 0.9826)>
  UV <Vector (0.2732, 0.9823)>
  UV <Vector (0.2732, 0.9849)>
Face 10013
UV Count: 3
  UV <Vector (0.2703, 0.9779)>
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2664, 0.9801)>
Face 10014
UV Count: 3
  UV <Vector (0.2486, 0.7941)>
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2457, 0.7911)>
Face 10015
UV Count: 3
  UV <Vector (0.2485, 0.7910)>
  UV <Vector (0.2457, 0.7911)>
  UV <Vector (0.2456, 0.7885)>
Face 10016
UV Count: 3
  UV <Vector (0.2485, 0.7884)>
  UV <Vector (0.2456, 0.7885)>
  UV <Vector (0.2457, 0.7860)>
Face 10017
UV Count: 3
  UV <Vector (0.2486, 0.7836)>
  UV <Vector (0.2485, 0.7860)>
  UV <Vector (0.2457, 0.7860)>
Face 10018
UV Count: 3
  UV <Vector (0.2483, 0.7807)>
  UV <Vector (0.2486, 0.7836)>
  UV <Vector (0.2458, 0.7835)>
Face 10019
UV Count: 3
  UV <Vector (0.6287, 0.4910)>
  UV <Vector (0.6287, 0.4939)>
  UV <Vector (0.6275, 0.4938)>
Face 10020
UV Count: 3
  UV <Vector (0.6286, 0.4867)>
  UV <Vector (0.6287, 0.4910)>
  UV <Vector (0.6275, 0.4908)>
Face 10021
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2510, 0.7908)>
  UV <Vector (0.2534, 0.7910)>
Face 10022
UV Count: 3
  UV <Vector (0.2510, 0.7908)>
  UV <Vector (0.2510, 0.7884)>
  UV <Vector (0.2535, 0.7885)>
Face 10023
UV Count: 3
  UV <Vector (0.2510, 0.7884)>
  UV <Vector (0.2510, 0.7860)>
  UV <Vector (0.2534, 0.7860)>
Face 10024
UV Count: 3
  UV <Vector (0.2533, 0.7837)>
  UV <Vector (0.2534, 0.7860)>
  UV <Vector (0.2510, 0.7860)>
Face 10025
UV Count: 3
  UV <Vector (0.2536, 0.7807)>
  UV <Vector (0.2533, 0.7837)>
  UV <Vector (0.2510, 0.7838)>
Face 10026
UV Count: 3
  UV <Vector (0.6309, 0.4939)>
  UV <Vector (0.6298, 0.4940)>
  UV <Vector (0.6298, 0.4912)>
Face 10027
UV Count: 3
  UV <Vector (0.6310, 0.4908)>
  UV <Vector (0.6298, 0.4912)>
  UV <Vector (0.6298, 0.4868)>
Face 10028
UV Count: 3
  UV <Vector (0.6310, 0.4860)>
  UV <Vector (0.6298, 0.4868)>
  UV <Vector (0.6298, 0.4788)>
Face 10029
UV Count: 3
  UV <Vector (0.6321, 0.4786)>
  UV <Vector (0.6298, 0.4788)>
  UV <Vector (0.6298, 0.4647)>
Face 10030
UV Count: 3
  UV <Vector (0.2736, 0.8086)>
  UV <Vector (0.2732, 0.8059)>
  UV <Vector (0.2780, 0.8084)>
Face 10031
UV Count: 3
  UV <Vector (0.2736, 0.8086)>
  UV <Vector (0.2772, 0.8107)>
  UV <Vector (0.2750, 0.8118)>
Face 10032
UV Count: 3
  UV <Vector (0.2289, 0.8078)>
  UV <Vector (0.2278, 0.8059)>
  UV <Vector (0.2314, 0.8054)>
Face 10033
UV Count: 3
  UV <Vector (0.6795, 0.9744)>
  UV <Vector (0.6795, 0.9733)>
  UV <Vector (0.6801, 0.9737)>
Face 10034
UV Count: 3
  UV <Vector (0.6810, 0.9742)>
  UV <Vector (0.6803, 0.9745)>
  UV <Vector (0.6801, 0.9737)>
Face 10035
UV Count: 3
  UV <Vector (0.6800, 0.9660)>
  UV <Vector (0.6815, 0.9655)>
  UV <Vector (0.6816, 0.9673)>
Face 10036
UV Count: 3
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6759, 0.9728)>
  UV <Vector (0.6740, 0.9730)>
Face 10037
UV Count: 3
  UV <Vector (0.6733, 0.9713)>
  UV <Vector (0.6740, 0.9730)>
  UV <Vector (0.6735, 0.9719)>
Face 10038
UV Count: 3
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6733, 0.9713)>
  UV <Vector (0.6729, 0.9682)>
Face 10039
UV Count: 3
  UV <Vector (0.6802, 0.9679)>
  UV <Vector (0.6804, 0.9710)>
  UV <Vector (0.6780, 0.9713)>
Face 10040
UV Count: 3
  UV <Vector (0.6805, 0.9781)>
  UV <Vector (0.6806, 0.9760)>
  UV <Vector (0.6813, 0.9760)>
Face 10041
UV Count: 3
  UV <Vector (0.6806, 0.9760)>
  UV <Vector (0.6803, 0.9745)>
  UV <Vector (0.6810, 0.9742)>
Face 10042
UV Count: 3
  UV <Vector (0.6796, 0.9781)>
  UV <Vector (0.6796, 0.9761)>
  UV <Vector (0.6806, 0.9760)>
Face 10043
UV Count: 3
  UV <Vector (0.6796, 0.9761)>
  UV <Vector (0.6795, 0.9744)>
  UV <Vector (0.6803, 0.9745)>
Face 10044
UV Count: 3
  UV <Vector (0.6776, 0.9781)>
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6796, 0.9761)>
Face 10045
UV Count: 3
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6777, 0.9743)>
  UV <Vector (0.6795, 0.9744)>
Face 10046
UV Count: 3
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6756, 0.9743)>
Face 10047
UV Count: 3
  UV <Vector (0.6777, 0.9743)>
  UV <Vector (0.6756, 0.9743)>
  UV <Vector (0.6759, 0.9733)>
Face 10048
UV Count: 3
  UV <Vector (0.6777, 0.9743)>
  UV <Vector (0.6779, 0.9732)>
  UV <Vector (0.6795, 0.9733)>
Face 10049
UV Count: 3
  UV <Vector (0.6759, 0.9733)>
  UV <Vector (0.6759, 0.9728)>
  UV <Vector (0.6780, 0.9726)>
Face 10050
UV Count: 3
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6795, 0.9733)>
Face 10051
UV Count: 3
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6805, 0.9734)>
  UV <Vector (0.6801, 0.9737)>
Face 10052
UV Count: 3
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6780, 0.9713)>
Face 10053
UV Count: 3
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6759, 0.9728)>
  UV <Vector (0.6759, 0.9715)>
Face 10054
UV Count: 3
  UV <Vector (0.6756, 0.9743)>
  UV <Vector (0.6741, 0.9743)>
  UV <Vector (0.6742, 0.9734)>
Face 10055
UV Count: 3
  UV <Vector (0.6742, 0.9734)>
  UV <Vector (0.6740, 0.9730)>
  UV <Vector (0.6759, 0.9728)>
Face 10056
UV Count: 3
  UV <Vector (0.6741, 0.9743)>
  UV <Vector (0.6734, 0.9743)>
  UV <Vector (0.6738, 0.9738)>
Face 10057
UV Count: 3
  UV <Vector (0.6738, 0.9738)>
  UV <Vector (0.6737, 0.9736)>
  UV <Vector (0.6740, 0.9730)>
Face 10058
UV Count: 3
  UV <Vector (0.6730, 0.9758)>
  UV <Vector (0.6725, 0.9758)>
  UV <Vector (0.6730, 0.9742)>
Face 10059
UV Count: 3
  UV <Vector (0.6725, 0.9758)>
  UV <Vector (0.6730, 0.9758)>
  UV <Vector (0.6730, 0.9778)>
Face 10060
UV Count: 3
  UV <Vector (0.6723, 0.9696)>
  UV <Vector (0.6729, 0.9682)>
  UV <Vector (0.6733, 0.9713)>
Face 10061
UV Count: 3
  UV <Vector (0.6740, 0.9818)>
  UV <Vector (0.6739, 0.9803)>
  UV <Vector (0.6753, 0.9804)>
Face 10062
UV Count: 3
  UV <Vector (0.6751, 0.9821)>
  UV <Vector (0.6753, 0.9804)>
  UV <Vector (0.6779, 0.9805)>
Face 10063
UV Count: 3
  UV <Vector (0.6779, 0.9822)>
  UV <Vector (0.6779, 0.9805)>
  UV <Vector (0.6794, 0.9806)>
Face 10064
UV Count: 3
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6814, 0.9798)>
  UV <Vector (0.6816, 0.9808)>
Face 10065
UV Count: 3
  UV <Vector (0.6814, 0.9798)>
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6805, 0.9781)>
Face 10066
UV Count: 3
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6794, 0.9806)>
  UV <Vector (0.6796, 0.9781)>
Face 10067
UV Count: 3
  UV <Vector (0.6796, 0.9781)>
  UV <Vector (0.6794, 0.9806)>
  UV <Vector (0.6779, 0.9805)>
Face 10068
UV Count: 3
  UV <Vector (0.6776, 0.9781)>
  UV <Vector (0.6779, 0.9805)>
  UV <Vector (0.6753, 0.9804)>
Face 10069
UV Count: 3
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6776, 0.9781)>
Face 10070
UV Count: 3
  UV <Vector (0.6738, 0.9760)>
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6753, 0.9780)>
Face 10071
UV Count: 3
  UV <Vector (0.6730, 0.9778)>
  UV <Vector (0.6731, 0.9802)>
  UV <Vector (0.6721, 0.9794)>
Face 10072
UV Count: 3
  UV <Vector (0.6731, 0.9802)>
  UV <Vector (0.6733, 0.9816)>
  UV <Vector (0.6718, 0.9804)>
Face 10073
UV Count: 3
  UV <Vector (0.6725, 0.9647)>
  UV <Vector (0.6741, 0.9651)>
  UV <Vector (0.6734, 0.9664)>
Face 10074
UV Count: 3
  UV <Vector (0.6734, 0.9664)>
  UV <Vector (0.6729, 0.9682)>
  UV <Vector (0.6721, 0.9677)>
Face 10075
UV Count: 3
  UV <Vector (0.6753, 0.9780)>
  UV <Vector (0.6753, 0.9804)>
  UV <Vector (0.6739, 0.9803)>
Face 10076
UV Count: 3
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6738, 0.9760)>
  UV <Vector (0.6741, 0.9743)>
Face 10077
UV Count: 3
  UV <Vector (0.6794, 0.9806)>
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6803, 0.9815)>
Face 10078
UV Count: 3
  UV <Vector (0.6804, 0.9710)>
  UV <Vector (0.6802, 0.9679)>
  UV <Vector (0.6815, 0.9692)>
Face 10079
UV Count: 3
  UV <Vector (0.6741, 0.9651)>
  UV <Vector (0.6765, 0.9651)>
  UV <Vector (0.6766, 0.9657)>
Face 10080
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6765, 0.9651)>
  UV <Vector (0.6794, 0.9651)>
Face 10081
UV Count: 3
  UV <Vector (0.6794, 0.9651)>
  UV <Vector (0.6816, 0.9643)>
  UV <Vector (0.6815, 0.9655)>
Face 10082
UV Count: 3
  UV <Vector (0.6734, 0.9743)>
  UV <Vector (0.6730, 0.9742)>
  UV <Vector (0.6737, 0.9736)>
Face 10083
UV Count: 3
  UV <Vector (0.6734, 0.9743)>
  UV <Vector (0.6741, 0.9743)>
  UV <Vector (0.6738, 0.9760)>
Face 10084
UV Count: 3
  UV <Vector (0.6730, 0.9778)>
  UV <Vector (0.6730, 0.9758)>
  UV <Vector (0.6738, 0.9760)>
Face 10085
UV Count: 3
  UV <Vector (0.6737, 0.9779)>
  UV <Vector (0.6739, 0.9803)>
  UV <Vector (0.6731, 0.9802)>
Face 10086
UV Count: 3
  UV <Vector (0.6733, 0.9816)>
  UV <Vector (0.6731, 0.9802)>
  UV <Vector (0.6739, 0.9803)>
Face 10087
UV Count: 3
  UV <Vector (0.6634, 0.9660)>
  UV <Vector (0.6627, 0.9650)>
  UV <Vector (0.6654, 0.9641)>
Face 10088
UV Count: 3
  UV <Vector (0.6677, 0.9806)>
  UV <Vector (0.6688, 0.9805)>
  UV <Vector (0.6687, 0.9822)>
Face 10089
UV Count: 3
  UV <Vector (0.6663, 0.9827)>
  UV <Vector (0.6662, 0.9806)>
  UV <Vector (0.6677, 0.9806)>
Face 10090
UV Count: 3
  UV <Vector (0.6629, 0.9787)>
  UV <Vector (0.6634, 0.9808)>
  UV <Vector (0.6620, 0.9813)>
Face 10091
UV Count: 3
  UV <Vector (0.6654, 0.9690)>
  UV <Vector (0.6654, 0.9659)>
  UV <Vector (0.6672, 0.9664)>
Face 10092
UV Count: 3
  UV <Vector (0.6634, 0.9660)>
  UV <Vector (0.6654, 0.9659)>
  UV <Vector (0.6654, 0.9690)>
Face 10093
UV Count: 3
  UV <Vector (0.6625, 0.9717)>
  UV <Vector (0.6616, 0.9697)>
  UV <Vector (0.6635, 0.9693)>
Face 10094
UV Count: 3
  UV <Vector (0.6635, 0.9693)>
  UV <Vector (0.6654, 0.9690)>
  UV <Vector (0.6658, 0.9725)>
Face 10095
UV Count: 3
  UV <Vector (0.6658, 0.9725)>
  UV <Vector (0.6654, 0.9690)>
  UV <Vector (0.6678, 0.9694)>
Face 10096
UV Count: 3
  UV <Vector (0.6678, 0.9694)>
  UV <Vector (0.6696, 0.9701)>
  UV <Vector (0.6695, 0.9733)>
Face 10097
UV Count: 3
  UV <Vector (0.6708, 0.9756)>
  UV <Vector (0.6712, 0.9781)>
  UV <Vector (0.6704, 0.9780)>
Face 10098
UV Count: 3
  UV <Vector (0.6708, 0.9756)>
  UV <Vector (0.6701, 0.9758)>
  UV <Vector (0.6695, 0.9740)>
Face 10099
UV Count: 3
  UV <Vector (0.6694, 0.9760)>
  UV <Vector (0.6689, 0.9743)>
  UV <Vector (0.6695, 0.9740)>
Face 10100
UV Count: 3
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6678, 0.9730)>
  UV <Vector (0.6691, 0.9735)>
Face 10101
UV Count: 3
  UV <Vector (0.6691, 0.9735)>
  UV <Vector (0.6678, 0.9730)>
  UV <Vector (0.6679, 0.9727)>
Face 10102
UV Count: 3
  UV <Vector (0.6678, 0.9730)>
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6658, 0.9725)>
Face 10103
UV Count: 3
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6640, 0.9731)>
  UV <Vector (0.6637, 0.9728)>
Face 10104
UV Count: 3
  UV <Vector (0.6637, 0.9728)>
  UV <Vector (0.6640, 0.9731)>
  UV <Vector (0.6631, 0.9738)>
Face 10105
UV Count: 3
  UV <Vector (0.6627, 0.9742)>
  UV <Vector (0.6619, 0.9757)>
  UV <Vector (0.6615, 0.9754)>
Face 10106
UV Count: 3
  UV <Vector (0.6619, 0.9757)>
  UV <Vector (0.6617, 0.9782)>
  UV <Vector (0.6611, 0.9778)>
Face 10107
UV Count: 3
  UV <Vector (0.6617, 0.9782)>
  UV <Vector (0.6620, 0.9813)>
  UV <Vector (0.6611, 0.9807)>
Face 10108
UV Count: 3
  UV <Vector (0.6629, 0.9763)>
  UV <Vector (0.6629, 0.9787)>
  UV <Vector (0.6617, 0.9782)>
Face 10109
UV Count: 3
  UV <Vector (0.6636, 0.9747)>
  UV <Vector (0.6629, 0.9763)>
  UV <Vector (0.6619, 0.9757)>
Face 10110
UV Count: 3
  UV <Vector (0.6644, 0.9739)>
  UV <Vector (0.6636, 0.9747)>
  UV <Vector (0.6631, 0.9738)>
Face 10111
UV Count: 3
  UV <Vector (0.6640, 0.9731)>
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6660, 0.9737)>
Face 10112
UV Count: 3
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6678, 0.9730)>
  UV <Vector (0.6676, 0.9737)>
Face 10113
UV Count: 3
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6678, 0.9759)>
  UV <Vector (0.6661, 0.9758)>
Face 10114
UV Count: 3
  UV <Vector (0.6661, 0.9758)>
  UV <Vector (0.6644, 0.9762)>
  UV <Vector (0.6644, 0.9739)>
Face 10115
UV Count: 3
  UV <Vector (0.6644, 0.9762)>
  UV <Vector (0.6661, 0.9758)>
  UV <Vector (0.6662, 0.9783)>
Face 10116
UV Count: 3
  UV <Vector (0.6643, 0.9785)>
  UV <Vector (0.6629, 0.9787)>
  UV <Vector (0.6629, 0.9763)>
Face 10117
UV Count: 3
  UV <Vector (0.6644, 0.9762)>
  UV <Vector (0.6629, 0.9763)>
  UV <Vector (0.6636, 0.9747)>
Face 10118
UV Count: 3
  UV <Vector (0.6643, 0.9785)>
  UV <Vector (0.6646, 0.9807)>
  UV <Vector (0.6634, 0.9808)>
Face 10119
UV Count: 3
  UV <Vector (0.6638, 0.9824)>
  UV <Vector (0.6634, 0.9808)>
  UV <Vector (0.6646, 0.9807)>
Face 10120
UV Count: 3
  UV <Vector (0.6652, 0.9825)>
  UV <Vector (0.6646, 0.9807)>
  UV <Vector (0.6662, 0.9806)>
Face 10121
UV Count: 3
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6662, 0.9806)>
  UV <Vector (0.6646, 0.9807)>
Face 10122
UV Count: 3
  UV <Vector (0.6662, 0.9806)>
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6680, 0.9783)>
Face 10123
UV Count: 3
  UV <Vector (0.6688, 0.9805)>
  UV <Vector (0.6677, 0.9806)>
  UV <Vector (0.6680, 0.9783)>
Face 10124
UV Count: 3
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6661, 0.9758)>
  UV <Vector (0.6678, 0.9759)>
Face 10125
UV Count: 3
  UV <Vector (0.6680, 0.9783)>
  UV <Vector (0.6678, 0.9759)>
  UV <Vector (0.6694, 0.9760)>
Face 10126
UV Count: 3
  UV <Vector (0.6678, 0.9759)>
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6689, 0.9743)>
Face 10127
UV Count: 3
  UV <Vector (0.6701, 0.9758)>
  UV <Vector (0.6704, 0.9780)>
  UV <Vector (0.6695, 0.9782)>
Face 10128
UV Count: 3
  UV <Vector (0.6695, 0.9782)>
  UV <Vector (0.6704, 0.9780)>
  UV <Vector (0.6698, 0.9806)>
Face 10129
UV Count: 3
  UV <Vector (0.6688, 0.9805)>
  UV <Vector (0.6698, 0.9806)>
  UV <Vector (0.6695, 0.9819)>
Face 10130
UV Count: 3
  UV <Vector (0.6698, 0.9806)>
  UV <Vector (0.6704, 0.9780)>
  UV <Vector (0.6712, 0.9781)>
Face 10131
UV Count: 3
  UV <Vector (0.6672, 0.9664)>
  UV <Vector (0.6654, 0.9659)>
  UV <Vector (0.6654, 0.9641)>
Face 10132
UV Count: 3
  UV <Vector (0.6548, 0.9738)>
  UV <Vector (0.6546, 0.9725)>
  UV <Vector (0.6566, 0.9727)>
Face 10133
UV Count: 3
  UV <Vector (0.6482, 0.9816)>
  UV <Vector (0.6479, 0.9799)>
  UV <Vector (0.6504, 0.9811)>
Face 10134
UV Count: 3
  UV <Vector (0.6532, 0.9760)>
  UV <Vector (0.6552, 0.9761)>
  UV <Vector (0.6553, 0.9779)>
Face 10135
UV Count: 3
  UV <Vector (0.6532, 0.9760)>
  UV <Vector (0.6531, 0.9777)>
  UV <Vector (0.6512, 0.9773)>
Face 10136
UV Count: 3
  UV <Vector (0.6532, 0.9745)>
  UV <Vector (0.6548, 0.9738)>
  UV <Vector (0.6552, 0.9761)>
Face 10137
UV Count: 3
  UV <Vector (0.6500, 0.9691)>
  UV <Vector (0.6539, 0.9674)>
  UV <Vector (0.6542, 0.9701)>
Face 10138
UV Count: 3
  UV <Vector (0.6542, 0.9701)>
  UV <Vector (0.6542, 0.9722)>
  UV <Vector (0.6514, 0.9726)>
Face 10139
UV Count: 3
  UV <Vector (0.6583, 0.9676)>
  UV <Vector (0.6582, 0.9697)>
  UV <Vector (0.6542, 0.9701)>
Face 10140
UV Count: 3
  UV <Vector (0.6599, 0.9772)>
  UV <Vector (0.6586, 0.9774)>
  UV <Vector (0.6586, 0.9755)>
Face 10141
UV Count: 3
  UV <Vector (0.6594, 0.9750)>
  UV <Vector (0.6586, 0.9755)>
  UV <Vector (0.6579, 0.9741)>
Face 10142
UV Count: 3
  UV <Vector (0.6568, 0.9725)>
  UV <Vector (0.6566, 0.9727)>
  UV <Vector (0.6546, 0.9725)>
Face 10143
UV Count: 3
  UV <Vector (0.6548, 0.9738)>
  UV <Vector (0.6532, 0.9745)>
  UV <Vector (0.6524, 0.9734)>
Face 10144
UV Count: 3
  UV <Vector (0.6524, 0.9734)>
  UV <Vector (0.6514, 0.9726)>
  UV <Vector (0.6542, 0.9722)>
Face 10145
UV Count: 3
  UV <Vector (0.6506, 0.9740)>
  UV <Vector (0.6502, 0.9735)>
  UV <Vector (0.6514, 0.9726)>
Face 10146
UV Count: 3
  UV <Vector (0.6506, 0.9740)>
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6492, 0.9760)>
Face 10147
UV Count: 3
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6503, 0.9792)>
  UV <Vector (0.6486, 0.9782)>
Face 10148
UV Count: 3
  UV <Vector (0.6516, 0.9636)>
  UV <Vector (0.6543, 0.9635)>
  UV <Vector (0.6540, 0.9653)>
Face 10149
UV Count: 3
  UV <Vector (0.6508, 0.9653)>
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6539, 0.9674)>
Face 10150
UV Count: 3
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6543, 0.9635)>
  UV <Vector (0.6571, 0.9637)>
Face 10151
UV Count: 3
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6578, 0.9648)>
  UV <Vector (0.6579, 0.9660)>
Face 10152
UV Count: 3
  UV <Vector (0.6581, 0.9812)>
  UV <Vector (0.6603, 0.9802)>
  UV <Vector (0.6605, 0.9814)>
Face 10153
UV Count: 3
  UV <Vector (0.6603, 0.9802)>
  UV <Vector (0.6581, 0.9812)>
  UV <Vector (0.6581, 0.9793)>
Face 10154
UV Count: 3
  UV <Vector (0.6581, 0.9793)>
  UV <Vector (0.6586, 0.9774)>
  UV <Vector (0.6599, 0.9772)>
Face 10155
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6575, 0.9774)>
  UV <Vector (0.6586, 0.9774)>
Face 10156
UV Count: 3
  UV <Vector (0.6575, 0.9774)>
  UV <Vector (0.6570, 0.9755)>
  UV <Vector (0.6586, 0.9755)>
Face 10157
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6553, 0.9796)>
  UV <Vector (0.6553, 0.9779)>
Face 10158
UV Count: 3
  UV <Vector (0.6575, 0.9774)>
  UV <Vector (0.6553, 0.9779)>
  UV <Vector (0.6552, 0.9761)>
Face 10159
UV Count: 3
  UV <Vector (0.6553, 0.9796)>
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6535, 0.9813)>
Face 10160
UV Count: 3
  UV <Vector (0.6533, 0.9793)>
  UV <Vector (0.6531, 0.9777)>
  UV <Vector (0.6553, 0.9779)>
Face 10161
UV Count: 3
  UV <Vector (0.6533, 0.9793)>
  UV <Vector (0.6535, 0.9813)>
  UV <Vector (0.6516, 0.9813)>
Face 10162
UV Count: 3
  UV <Vector (0.6515, 0.9793)>
  UV <Vector (0.6512, 0.9773)>
  UV <Vector (0.6531, 0.9777)>
Face 10163
UV Count: 3
  UV <Vector (0.6504, 0.9811)>
  UV <Vector (0.6503, 0.9792)>
  UV <Vector (0.6515, 0.9793)>
Face 10164
UV Count: 3
  UV <Vector (0.6503, 0.9792)>
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6512, 0.9773)>
Face 10165
UV Count: 3
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6506, 0.9740)>
  UV <Vector (0.6516, 0.9749)>
Face 10166
UV Count: 3
  UV <Vector (0.6479, 0.9799)>
  UV <Vector (0.6486, 0.9782)>
  UV <Vector (0.6503, 0.9792)>
Face 10167
UV Count: 3
  UV <Vector (0.6524, 0.9734)>
  UV <Vector (0.6532, 0.9745)>
  UV <Vector (0.6516, 0.9749)>
Face 10168
UV Count: 3
  UV <Vector (0.6503, 0.9827)>
  UV <Vector (0.6504, 0.9811)>
  UV <Vector (0.6516, 0.9813)>
Face 10169
UV Count: 3
  UV <Vector (0.6519, 0.9837)>
  UV <Vector (0.6516, 0.9813)>
  UV <Vector (0.6535, 0.9813)>
Face 10170
UV Count: 3
  UV <Vector (0.6536, 0.9837)>
  UV <Vector (0.6535, 0.9813)>
  UV <Vector (0.6554, 0.9816)>
Face 10171
UV Count: 3
  UV <Vector (0.6573, 0.9816)>
  UV <Vector (0.6581, 0.9812)>
  UV <Vector (0.6582, 0.9826)>
Face 10172
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6581, 0.9793)>
  UV <Vector (0.6581, 0.9812)>
Face 10173
UV Count: 3
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6553, 0.9796)>
  UV <Vector (0.6572, 0.9793)>
Face 10174
UV Count: 3
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6573, 0.9816)>
  UV <Vector (0.6576, 0.9835)>
Face 10175
UV Count: 3
  UV <Vector (0.6579, 0.9741)>
  UV <Vector (0.6570, 0.9755)>
  UV <Vector (0.6563, 0.9737)>
Face 10176
UV Count: 3
  UV <Vector (0.6583, 0.9733)>
  UV <Vector (0.6579, 0.9741)>
  UV <Vector (0.6566, 0.9727)>
Face 10177
UV Count: 3
  UV <Vector (0.6571, 0.9714)>
  UV <Vector (0.6568, 0.9725)>
  UV <Vector (0.6542, 0.9701)>
Face 10178
UV Count: 3
  UV <Vector (0.6844, 0.9736)>
  UV <Vector (0.6850, 0.9731)>
  UV <Vector (0.6851, 0.9744)>
Face 10179
UV Count: 3
  UV <Vector (0.6844, 0.9736)>
  UV <Vector (0.6841, 0.9746)>
  UV <Vector (0.6832, 0.9741)>
Face 10180
UV Count: 3
  UV <Vector (0.6846, 0.9660)>
  UV <Vector (0.6844, 0.9680)>
  UV <Vector (0.6828, 0.9673)>
Face 10181
UV Count: 3
  UV <Vector (0.6908, 0.9730)>
  UV <Vector (0.6888, 0.9727)>
  UV <Vector (0.6888, 0.9717)>
Face 10182
UV Count: 3
  UV <Vector (0.6910, 0.9717)>
  UV <Vector (0.6914, 0.9714)>
  UV <Vector (0.6912, 0.9726)>
Face 10183
UV Count: 3
  UV <Vector (0.6888, 0.9717)>
  UV <Vector (0.6879, 0.9679)>
  UV <Vector (0.6916, 0.9682)>
Face 10184
UV Count: 3
  UV <Vector (0.6866, 0.9713)>
  UV <Vector (0.6843, 0.9710)>
  UV <Vector (0.6844, 0.9680)>
Face 10185
UV Count: 3
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6828, 0.9780)>
  UV <Vector (0.6828, 0.9760)>
Face 10186
UV Count: 3
  UV <Vector (0.6832, 0.9741)>
  UV <Vector (0.6841, 0.9746)>
  UV <Vector (0.6837, 0.9760)>
Face 10187
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6837, 0.9760)>
Face 10188
UV Count: 3
  UV <Vector (0.6841, 0.9746)>
  UV <Vector (0.6851, 0.9744)>
  UV <Vector (0.6848, 0.9761)>
Face 10189
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6848, 0.9761)>
  UV <Vector (0.6868, 0.9761)>
Face 10190
UV Count: 3
  UV <Vector (0.6848, 0.9761)>
  UV <Vector (0.6851, 0.9744)>
  UV <Vector (0.6868, 0.9743)>
Face 10191
UV Count: 3
  UV <Vector (0.6889, 0.9744)>
  UV <Vector (0.6891, 0.9761)>
  UV <Vector (0.6868, 0.9761)>
Face 10192
UV Count: 3
  UV <Vector (0.6868, 0.9743)>
  UV <Vector (0.6867, 0.9732)>
  UV <Vector (0.6887, 0.9732)>
Face 10193
UV Count: 3
  UV <Vector (0.6868, 0.9743)>
  UV <Vector (0.6851, 0.9744)>
  UV <Vector (0.6850, 0.9731)>
Face 10194
UV Count: 3
  UV <Vector (0.6866, 0.9726)>
  UV <Vector (0.6888, 0.9727)>
  UV <Vector (0.6887, 0.9732)>
Face 10195
UV Count: 3
  UV <Vector (0.6850, 0.9731)>
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6866, 0.9726)>
Face 10196
UV Count: 3
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6850, 0.9731)>
  UV <Vector (0.6844, 0.9736)>
Face 10197
UV Count: 3
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6843, 0.9710)>
  UV <Vector (0.6866, 0.9713)>
Face 10198
UV Count: 3
  UV <Vector (0.6866, 0.9726)>
  UV <Vector (0.6866, 0.9713)>
  UV <Vector (0.6888, 0.9717)>
Face 10199
UV Count: 3
  UV <Vector (0.6905, 0.9733)>
  UV <Vector (0.6903, 0.9744)>
  UV <Vector (0.6889, 0.9744)>
Face 10200
UV Count: 3
  UV <Vector (0.6888, 0.9727)>
  UV <Vector (0.6908, 0.9730)>
  UV <Vector (0.6905, 0.9733)>
Face 10201
UV Count: 3
  UV <Vector (0.6908, 0.9736)>
  UV <Vector (0.6912, 0.9745)>
  UV <Vector (0.6903, 0.9744)>
Face 10202
UV Count: 3
  UV <Vector (0.6908, 0.9730)>
  UV <Vector (0.6910, 0.9735)>
  UV <Vector (0.6908, 0.9736)>
Face 10203
UV Count: 3
  UV <Vector (0.6917, 0.9744)>
  UV <Vector (0.6923, 0.9761)>
  UV <Vector (0.6915, 0.9761)>
Face 10204
UV Count: 3
  UV <Vector (0.6923, 0.9761)>
  UV <Vector (0.6924, 0.9780)>
  UV <Vector (0.6915, 0.9781)>
Face 10205
UV Count: 3
  UV <Vector (0.6923, 0.9696)>
  UV <Vector (0.6914, 0.9714)>
  UV <Vector (0.6910, 0.9717)>
Face 10206
UV Count: 3
  UV <Vector (0.6889, 0.9806)>
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6902, 0.9821)>
Face 10207
UV Count: 3
  UV <Vector (0.6891, 0.9824)>
  UV <Vector (0.6864, 0.9825)>
  UV <Vector (0.6865, 0.9806)>
Face 10208
UV Count: 3
  UV <Vector (0.6864, 0.9825)>
  UV <Vector (0.6848, 0.9823)>
  UV <Vector (0.6850, 0.9806)>
Face 10209
UV Count: 3
  UV <Vector (0.6825, 0.9809)>
  UV <Vector (0.6828, 0.9797)>
  UV <Vector (0.6840, 0.9805)>
Face 10210
UV Count: 3
  UV <Vector (0.6828, 0.9797)>
  UV <Vector (0.6828, 0.9780)>
  UV <Vector (0.6839, 0.9781)>
Face 10211
UV Count: 3
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6850, 0.9806)>
Face 10212
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6867, 0.9782)>
  UV <Vector (0.6865, 0.9806)>
Face 10213
UV Count: 3
  UV <Vector (0.6867, 0.9782)>
  UV <Vector (0.6891, 0.9782)>
  UV <Vector (0.6889, 0.9806)>
Face 10214
UV Count: 3
  UV <Vector (0.6867, 0.9782)>
  UV <Vector (0.6868, 0.9761)>
  UV <Vector (0.6891, 0.9761)>
Face 10215
UV Count: 3
  UV <Vector (0.6891, 0.9782)>
  UV <Vector (0.6891, 0.9761)>
  UV <Vector (0.6906, 0.9762)>
Face 10216
UV Count: 3
  UV <Vector (0.6915, 0.9781)>
  UV <Vector (0.6924, 0.9780)>
  UV <Vector (0.6923, 0.9797)>
Face 10217
UV Count: 3
  UV <Vector (0.6926, 0.9808)>
  UV <Vector (0.6910, 0.9820)>
  UV <Vector (0.6912, 0.9804)>
Face 10218
UV Count: 3
  UV <Vector (0.6911, 0.9664)>
  UV <Vector (0.6904, 0.9650)>
  UV <Vector (0.6920, 0.9646)>
Face 10219
UV Count: 3
  UV <Vector (0.6926, 0.9676)>
  UV <Vector (0.6916, 0.9682)>
  UV <Vector (0.6911, 0.9664)>
Face 10220
UV Count: 3
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6889, 0.9806)>
  UV <Vector (0.6891, 0.9782)>
Face 10221
UV Count: 3
  UV <Vector (0.6903, 0.9744)>
  UV <Vector (0.6906, 0.9762)>
  UV <Vector (0.6891, 0.9761)>
Face 10222
UV Count: 3
  UV <Vector (0.6839, 0.9817)>
  UV <Vector (0.6840, 0.9805)>
  UV <Vector (0.6850, 0.9806)>
Face 10223
UV Count: 3
  UV <Vector (0.6830, 0.9693)>
  UV <Vector (0.6844, 0.9680)>
  UV <Vector (0.6843, 0.9710)>
Face 10224
UV Count: 3
  UV <Vector (0.6904, 0.9650)>
  UV <Vector (0.6911, 0.9664)>
  UV <Vector (0.6880, 0.9657)>
Face 10225
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6846, 0.9660)>
  UV <Vector (0.6851, 0.9650)>
Face 10226
UV Count: 3
  UV <Vector (0.6829, 0.9655)>
  UV <Vector (0.6829, 0.9643)>
  UV <Vector (0.6851, 0.9650)>
Face 10227
UV Count: 3
  UV <Vector (0.6910, 0.9735)>
  UV <Vector (0.6917, 0.9744)>
  UV <Vector (0.6912, 0.9745)>
Face 10228
UV Count: 3
  UV <Vector (0.6906, 0.9762)>
  UV <Vector (0.6903, 0.9744)>
  UV <Vector (0.6912, 0.9745)>
Face 10229
UV Count: 3
  UV <Vector (0.6915, 0.9781)>
  UV <Vector (0.6906, 0.9782)>
  UV <Vector (0.6906, 0.9762)>
Face 10230
UV Count: 3
  UV <Vector (0.6912, 0.9804)>
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6906, 0.9782)>
Face 10231
UV Count: 3
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6912, 0.9804)>
  UV <Vector (0.6910, 0.9820)>
Face 10232
UV Count: 3
  UV <Vector (0.6986, 0.9645)>
  UV <Vector (0.7014, 0.9655)>
  UV <Vector (0.7006, 0.9666)>
Face 10233
UV Count: 3
  UV <Vector (0.6946, 0.9826)>
  UV <Vector (0.6945, 0.9809)>
  UV <Vector (0.6957, 0.9809)>
Face 10234
UV Count: 3
  UV <Vector (0.6957, 0.9809)>
  UV <Vector (0.6973, 0.9810)>
  UV <Vector (0.6970, 0.9831)>
Face 10235
UV Count: 3
  UV <Vector (0.7016, 0.9816)>
  UV <Vector (0.7003, 0.9811)>
  UV <Vector (0.7012, 0.9791)>
Face 10236
UV Count: 3
  UV <Vector (0.6968, 0.9667)>
  UV <Vector (0.6986, 0.9663)>
  UV <Vector (0.6985, 0.9694)>
Face 10237
UV Count: 3
  UV <Vector (0.6985, 0.9694)>
  UV <Vector (0.6986, 0.9663)>
  UV <Vector (0.7006, 0.9666)>
Face 10238
UV Count: 3
  UV <Vector (0.7017, 0.9734)>
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.7003, 0.9697)>
Face 10239
UV Count: 3
  UV <Vector (0.7003, 0.9697)>
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.6983, 0.9728)>
Face 10240
UV Count: 3
  UV <Vector (0.6983, 0.9728)>
  UV <Vector (0.6964, 0.9729)>
  UV <Vector (0.6964, 0.9695)>
Face 10241
UV Count: 3
  UV <Vector (0.6964, 0.9695)>
  UV <Vector (0.6964, 0.9729)>
  UV <Vector (0.6948, 0.9729)>
Face 10242
UV Count: 3
  UV <Vector (0.6948, 0.9699)>
  UV <Vector (0.6937, 0.9701)>
  UV <Vector (0.6938, 0.9676)>
Face 10243
UV Count: 3
  UV <Vector (0.6948, 0.9699)>
  UV <Vector (0.6948, 0.9729)>
  UV <Vector (0.6944, 0.9721)>
Face 10244
UV Count: 3
  UV <Vector (0.6941, 0.9740)>
  UV <Vector (0.6950, 0.9747)>
  UV <Vector (0.6944, 0.9761)>
Face 10245
UV Count: 3
  UV <Vector (0.6951, 0.9736)>
  UV <Vector (0.6964, 0.9734)>
  UV <Vector (0.6965, 0.9743)>
Face 10246
UV Count: 3
  UV <Vector (0.6951, 0.9736)>
  UV <Vector (0.6948, 0.9729)>
  UV <Vector (0.6964, 0.9729)>
Face 10247
UV Count: 3
  UV <Vector (0.6983, 0.9728)>
  UV <Vector (0.6982, 0.9735)>
  UV <Vector (0.6964, 0.9734)>
Face 10248
UV Count: 3
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.7001, 0.9739)>
  UV <Vector (0.6982, 0.9735)>
Face 10249
UV Count: 3
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.7017, 0.9734)>
  UV <Vector (0.7013, 0.9737)>
Face 10250
UV Count: 3
  UV <Vector (0.7021, 0.9703)>
  UV <Vector (0.7029, 0.9703)>
  UV <Vector (0.7022, 0.9729)>
Face 10251
UV Count: 3
  UV <Vector (0.7023, 0.9681)>
  UV <Vector (0.7032, 0.9677)>
  UV <Vector (0.7029, 0.9703)>
Face 10252
UV Count: 3
  UV <Vector (0.7032, 0.9677)>
  UV <Vector (0.7023, 0.9681)>
  UV <Vector (0.7014, 0.9655)>
Face 10253
UV Count: 3
  UV <Vector (0.7025, 0.9787)>
  UV <Vector (0.7012, 0.9791)>
  UV <Vector (0.7014, 0.9767)>
Face 10254
UV Count: 3
  UV <Vector (0.7026, 0.9762)>
  UV <Vector (0.7014, 0.9767)>
  UV <Vector (0.7010, 0.9751)>
Face 10255
UV Count: 3
  UV <Vector (0.7013, 0.9737)>
  UV <Vector (0.7010, 0.9751)>
  UV <Vector (0.6999, 0.9748)>
Face 10256
UV Count: 3
  UV <Vector (0.7001, 0.9739)>
  UV <Vector (0.6999, 0.9748)>
  UV <Vector (0.6981, 0.9743)>
Face 10257
UV Count: 3
  UV <Vector (0.6982, 0.9735)>
  UV <Vector (0.6981, 0.9743)>
  UV <Vector (0.6965, 0.9743)>
Face 10258
UV Count: 3
  UV <Vector (0.6981, 0.9743)>
  UV <Vector (0.6979, 0.9762)>
  UV <Vector (0.6960, 0.9760)>
Face 10259
UV Count: 3
  UV <Vector (0.6999, 0.9748)>
  UV <Vector (0.6999, 0.9766)>
  UV <Vector (0.6979, 0.9762)>
Face 10260
UV Count: 3
  UV <Vector (0.6999, 0.9766)>
  UV <Vector (0.6996, 0.9788)>
  UV <Vector (0.6976, 0.9787)>
Face 10261
UV Count: 3
  UV <Vector (0.7014, 0.9767)>
  UV <Vector (0.7012, 0.9791)>
  UV <Vector (0.6996, 0.9788)>
Face 10262
UV Count: 3
  UV <Vector (0.6999, 0.9766)>
  UV <Vector (0.6999, 0.9748)>
  UV <Vector (0.7010, 0.9751)>
Face 10263
UV Count: 3
  UV <Vector (0.6996, 0.9788)>
  UV <Vector (0.7012, 0.9791)>
  UV <Vector (0.7003, 0.9811)>
Face 10264
UV Count: 3
  UV <Vector (0.6995, 0.9827)>
  UV <Vector (0.6981, 0.9828)>
  UV <Vector (0.6990, 0.9809)>
Face 10265
UV Count: 3
  UV <Vector (0.6981, 0.9828)>
  UV <Vector (0.6970, 0.9831)>
  UV <Vector (0.6973, 0.9810)>
Face 10266
UV Count: 3
  UV <Vector (0.6990, 0.9809)>
  UV <Vector (0.6973, 0.9810)>
  UV <Vector (0.6976, 0.9787)>
Face 10267
UV Count: 3
  UV <Vector (0.6973, 0.9810)>
  UV <Vector (0.6957, 0.9809)>
  UV <Vector (0.6956, 0.9786)>
Face 10268
UV Count: 3
  UV <Vector (0.6956, 0.9786)>
  UV <Vector (0.6957, 0.9809)>
  UV <Vector (0.6945, 0.9809)>
Face 10269
UV Count: 3
  UV <Vector (0.6960, 0.9760)>
  UV <Vector (0.6979, 0.9762)>
  UV <Vector (0.6976, 0.9787)>
Face 10270
UV Count: 3
  UV <Vector (0.6956, 0.9786)>
  UV <Vector (0.6941, 0.9785)>
  UV <Vector (0.6944, 0.9761)>
Face 10271
UV Count: 3
  UV <Vector (0.6950, 0.9747)>
  UV <Vector (0.6965, 0.9743)>
  UV <Vector (0.6960, 0.9760)>
Face 10272
UV Count: 3
  UV <Vector (0.6944, 0.9761)>
  UV <Vector (0.6941, 0.9785)>
  UV <Vector (0.6930, 0.9782)>
Face 10273
UV Count: 3
  UV <Vector (0.6941, 0.9785)>
  UV <Vector (0.6945, 0.9809)>
  UV <Vector (0.6933, 0.9810)>
Face 10274
UV Count: 3
  UV <Vector (0.6945, 0.9809)>
  UV <Vector (0.6946, 0.9826)>
  UV <Vector (0.6937, 0.9823)>
Face 10275
UV Count: 3
  UV <Vector (0.6945, 0.9652)>
  UV <Vector (0.6959, 0.9647)>
  UV <Vector (0.6949, 0.9676)>
Face 10276
UV Count: 3
  UV <Vector (0.6986, 0.9645)>
  UV <Vector (0.6986, 0.9663)>
  UV <Vector (0.6968, 0.9667)>
Face 10277
UV Count: 3
  UV <Vector (0.7083, 0.9745)>
  UV <Vector (0.7071, 0.9745)>
  UV <Vector (0.7067, 0.9731)>
Face 10278
UV Count: 3
  UV <Vector (0.7141, 0.9819)>
  UV <Vector (0.7122, 0.9829)>
  UV <Vector (0.7123, 0.9811)>
Face 10279
UV Count: 3
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7099, 0.9781)>
  UV <Vector (0.7077, 0.9781)>
Face 10280
UV Count: 3
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7111, 0.9757)>
  UV <Vector (0.7113, 0.9778)>
Face 10281
UV Count: 3
  UV <Vector (0.7095, 0.9752)>
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7079, 0.9766)>
Face 10282
UV Count: 3
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7090, 0.9672)>
  UV <Vector (0.7126, 0.9690)>
Face 10283
UV Count: 3
  UV <Vector (0.7116, 0.9732)>
  UV <Vector (0.7091, 0.9727)>
  UV <Vector (0.7085, 0.9697)>
Face 10284
UV Count: 3
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7050, 0.9695)>
  UV <Vector (0.7052, 0.9676)>
Face 10285
UV Count: 3
  UV <Vector (0.7032, 0.9775)>
  UV <Vector (0.7039, 0.9755)>
  UV <Vector (0.7049, 0.9762)>
Face 10286
UV Count: 3
  UV <Vector (0.7039, 0.9755)>
  UV <Vector (0.7052, 0.9738)>
  UV <Vector (0.7059, 0.9748)>
Face 10287
UV Count: 3
  UV <Vector (0.7063, 0.9726)>
  UV <Vector (0.7091, 0.9727)>
  UV <Vector (0.7085, 0.9732)>
Face 10288
UV Count: 3
  UV <Vector (0.7083, 0.9745)>
  UV <Vector (0.7085, 0.9732)>
  UV <Vector (0.7107, 0.9736)>
Face 10289
UV Count: 3
  UV <Vector (0.7107, 0.9736)>
  UV <Vector (0.7085, 0.9732)>
  UV <Vector (0.7091, 0.9727)>
Face 10290
UV Count: 3
  UV <Vector (0.7119, 0.9746)>
  UV <Vector (0.7107, 0.9736)>
  UV <Vector (0.7116, 0.9732)>
Face 10291
UV Count: 3
  UV <Vector (0.7119, 0.9746)>
  UV <Vector (0.7124, 0.9740)>
  UV <Vector (0.7136, 0.9767)>
Face 10292
UV Count: 3
  UV <Vector (0.7138, 0.9787)>
  UV <Vector (0.7124, 0.9796)>
  UV <Vector (0.7124, 0.9774)>
Face 10293
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7093, 0.9640)>
  UV <Vector (0.7122, 0.9643)>
Face 10294
UV Count: 3
  UV <Vector (0.7124, 0.9657)>
  UV <Vector (0.7124, 0.9671)>
  UV <Vector (0.7090, 0.9672)>
Face 10295
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7058, 0.9651)>
  UV <Vector (0.7065, 0.9641)>
Face 10296
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7090, 0.9672)>
  UV <Vector (0.7056, 0.9662)>
Face 10297
UV Count: 3
  UV <Vector (0.7027, 0.9813)>
  UV <Vector (0.7030, 0.9801)>
  UV <Vector (0.7049, 0.9809)>
Face 10298
UV Count: 3
  UV <Vector (0.7030, 0.9801)>
  UV <Vector (0.7031, 0.9791)>
  UV <Vector (0.7049, 0.9795)>
Face 10299
UV Count: 3
  UV <Vector (0.7032, 0.9775)>
  UV <Vector (0.7048, 0.9778)>
  UV <Vector (0.7049, 0.9795)>
Face 10300
UV Count: 3
  UV <Vector (0.7049, 0.9795)>
  UV <Vector (0.7048, 0.9778)>
  UV <Vector (0.7061, 0.9778)>
Face 10301
UV Count: 3
  UV <Vector (0.7049, 0.9762)>
  UV <Vector (0.7065, 0.9762)>
  UV <Vector (0.7061, 0.9778)>
Face 10302
UV Count: 3
  UV <Vector (0.7077, 0.9781)>
  UV <Vector (0.7077, 0.9798)>
  UV <Vector (0.7061, 0.9795)>
Face 10303
UV Count: 3
  UV <Vector (0.7061, 0.9778)>
  UV <Vector (0.7065, 0.9762)>
  UV <Vector (0.7079, 0.9766)>
Face 10304
UV Count: 3
  UV <Vector (0.7077, 0.9798)>
  UV <Vector (0.7096, 0.9797)>
  UV <Vector (0.7094, 0.9813)>
Face 10305
UV Count: 3
  UV <Vector (0.7077, 0.9781)>
  UV <Vector (0.7099, 0.9781)>
  UV <Vector (0.7096, 0.9797)>
Face 10306
UV Count: 3
  UV <Vector (0.7096, 0.9797)>
  UV <Vector (0.7111, 0.9796)>
  UV <Vector (0.7109, 0.9813)>
Face 10307
UV Count: 3
  UV <Vector (0.7099, 0.9781)>
  UV <Vector (0.7113, 0.9778)>
  UV <Vector (0.7111, 0.9796)>
Face 10308
UV Count: 3
  UV <Vector (0.7111, 0.9796)>
  UV <Vector (0.7124, 0.9796)>
  UV <Vector (0.7123, 0.9811)>
Face 10309
UV Count: 3
  UV <Vector (0.7113, 0.9778)>
  UV <Vector (0.7124, 0.9774)>
  UV <Vector (0.7124, 0.9796)>
Face 10310
UV Count: 3
  UV <Vector (0.7111, 0.9757)>
  UV <Vector (0.7119, 0.9746)>
  UV <Vector (0.7124, 0.9774)>
Face 10311
UV Count: 3
  UV <Vector (0.7124, 0.9796)>
  UV <Vector (0.7138, 0.9787)>
  UV <Vector (0.7144, 0.9802)>
Face 10312
UV Count: 3
  UV <Vector (0.7111, 0.9757)>
  UV <Vector (0.7095, 0.9752)>
  UV <Vector (0.7107, 0.9736)>
Face 10313
UV Count: 3
  UV <Vector (0.7109, 0.9813)>
  UV <Vector (0.7123, 0.9811)>
  UV <Vector (0.7122, 0.9829)>
Face 10314
UV Count: 3
  UV <Vector (0.7107, 0.9835)>
  UV <Vector (0.7092, 0.9835)>
  UV <Vector (0.7094, 0.9813)>
Face 10315
UV Count: 3
  UV <Vector (0.7092, 0.9835)>
  UV <Vector (0.7075, 0.9836)>
  UV <Vector (0.7075, 0.9815)>
Face 10316
UV Count: 3
  UV <Vector (0.7060, 0.9813)>
  UV <Vector (0.7055, 0.9832)>
  UV <Vector (0.7045, 0.9825)>
Face 10317
UV Count: 3
  UV <Vector (0.7049, 0.9809)>
  UV <Vector (0.7049, 0.9795)>
  UV <Vector (0.7061, 0.9795)>
Face 10318
UV Count: 3
  UV <Vector (0.7061, 0.9795)>
  UV <Vector (0.7077, 0.9798)>
  UV <Vector (0.7075, 0.9815)>
Face 10319
UV Count: 3
  UV <Vector (0.7055, 0.9832)>
  UV <Vector (0.7060, 0.9813)>
  UV <Vector (0.7075, 0.9815)>
Face 10320
UV Count: 3
  UV <Vector (0.7071, 0.9745)>
  UV <Vector (0.7065, 0.9762)>
  UV <Vector (0.7059, 0.9748)>
Face 10321
UV Count: 3
  UV <Vector (0.7052, 0.9738)>
  UV <Vector (0.7063, 0.9726)>
  UV <Vector (0.7067, 0.9731)>
Face 10322
UV Count: 3
  UV <Vector (0.7061, 0.9715)>
  UV <Vector (0.7050, 0.9695)>
  UV <Vector (0.7085, 0.9697)>
Face 10323
UV Count: 3
  UV <Vector (0.6666, 0.9219)>
  UV <Vector (0.6663, 0.9216)>
  UV <Vector (0.6669, 0.9216)>
Face 10324
UV Count: 3
  UV <Vector (0.6662, 0.9239)>
  UV <Vector (0.6664, 0.9234)>
  UV <Vector (0.6668, 0.9228)>
Face 10325
UV Count: 3
  UV <Vector (0.6713, 0.9146)>
  UV <Vector (0.6717, 0.9164)>
  UV <Vector (0.6700, 0.9162)>
Face 10326
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6681, 0.9138)>
  UV <Vector (0.6697, 0.9137)>
Face 10327
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6661, 0.9163)>
  UV <Vector (0.6663, 0.9139)>
Face 10328
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6708, 0.9258)>
  UV <Vector (0.6706, 0.9279)>
Face 10329
UV Count: 3
  UV <Vector (0.6727, 0.9170)>
  UV <Vector (0.6727, 0.9193)>
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Face 10330
UV Count: 3
  UV <Vector (0.6722, 0.9281)>
  UV <Vector (0.6708, 0.9258)>
  UV <Vector (0.6730, 0.9262)>
Face 10331
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6716, 0.9219)>
  UV <Vector (0.6715, 0.9214)>
Face 10332
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6720, 0.9219)>
  UV <Vector (0.6719, 0.9227)>
Face 10333
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6719, 0.9214)>
  UV <Vector (0.6722, 0.9216)>
Face 10334
UV Count: 3
  UV <Vector (0.6727, 0.9239)>
  UV <Vector (0.6705, 0.9237)>
  UV <Vector (0.6719, 0.9227)>
Face 10335
UV Count: 3
  UV <Vector (0.6660, 0.9195)>
  UV <Vector (0.6651, 0.9197)>
  UV <Vector (0.6653, 0.9168)>
Face 10336
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6666, 0.9194)>
Face 10337
UV Count: 3
  UV <Vector (0.6700, 0.9162)>
  UV <Vector (0.6700, 0.9194)>
  UV <Vector (0.6681, 0.9194)>
Face 10338
UV Count: 3
  UV <Vector (0.6717, 0.9164)>
  UV <Vector (0.6716, 0.9193)>
  UV <Vector (0.6700, 0.9194)>
Face 10339
UV Count: 3
  UV <Vector (0.6724, 0.9152)>
  UV <Vector (0.6727, 0.9170)>
  UV <Vector (0.6717, 0.9164)>
Face 10340
UV Count: 3
  UV <Vector (0.6715, 0.9214)>
  UV <Vector (0.6699, 0.9217)>
  UV <Vector (0.6700, 0.9194)>
Face 10341
UV Count: 3
  UV <Vector (0.6719, 0.9214)>
  UV <Vector (0.6715, 0.9214)>
  UV <Vector (0.6716, 0.9193)>
Face 10342
UV Count: 3
  UV <Vector (0.6727, 0.9193)>
  UV <Vector (0.6722, 0.9216)>
  UV <Vector (0.6719, 0.9214)>
Face 10343
UV Count: 3
  UV <Vector (0.6708, 0.9258)>
  UV <Vector (0.6705, 0.9237)>
  UV <Vector (0.6727, 0.9239)>
Face 10344
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6683, 0.9237)>
  UV <Vector (0.6705, 0.9237)>
Face 10345
UV Count: 3
  UV <Vector (0.6683, 0.9237)>
  UV <Vector (0.6682, 0.9229)>
  UV <Vector (0.6702, 0.9228)>
Face 10346
UV Count: 3
  UV <Vector (0.6670, 0.9220)>
  UV <Vector (0.6682, 0.9222)>
  UV <Vector (0.6682, 0.9229)>
Face 10347
UV Count: 3
  UV <Vector (0.6670, 0.9220)>
  UV <Vector (0.6669, 0.9216)>
  UV <Vector (0.6682, 0.9217)>
Face 10348
UV Count: 3
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6682, 0.9217)>
  UV <Vector (0.6669, 0.9216)>
Face 10349
UV Count: 3
  UV <Vector (0.6663, 0.9221)>
  UV <Vector (0.6659, 0.9218)>
  UV <Vector (0.6663, 0.9216)>
Face 10350
UV Count: 3
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6700, 0.9194)>
  UV <Vector (0.6699, 0.9217)>
Face 10351
UV Count: 3
  UV <Vector (0.6716, 0.9219)>
  UV <Vector (0.6699, 0.9222)>
  UV <Vector (0.6699, 0.9217)>
Face 10352
UV Count: 3
  UV <Vector (0.6702, 0.9228)>
  UV <Vector (0.6699, 0.9222)>
  UV <Vector (0.6716, 0.9219)>
Face 10353
UV Count: 3
  UV <Vector (0.6699, 0.9222)>
  UV <Vector (0.6702, 0.9228)>
  UV <Vector (0.6682, 0.9229)>
Face 10354
UV Count: 3
  UV <Vector (0.6682, 0.9222)>
  UV <Vector (0.6682, 0.9217)>
  UV <Vector (0.6699, 0.9217)>
Face 10355
UV Count: 3
  UV <Vector (0.6668, 0.9228)>
  UV <Vector (0.6663, 0.9221)>
  UV <Vector (0.6666, 0.9219)>
Face 10356
UV Count: 3
  UV <Vector (0.6648, 0.9144)>
  UV <Vector (0.6663, 0.9139)>
  UV <Vector (0.6661, 0.9163)>
Face 10357
UV Count: 3
  UV <Vector (0.6630, 0.9135)>
  UV <Vector (0.6635, 0.9166)>
  UV <Vector (0.6619, 0.9167)>
Face 10358
UV Count: 3
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6609, 0.9234)>
  UV <Vector (0.6593, 0.9234)>
Face 10359
UV Count: 3
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6623, 0.9217)>
  UV <Vector (0.6626, 0.9233)>
Face 10360
UV Count: 3
  UV <Vector (0.6623, 0.9191)>
  UV <Vector (0.6623, 0.9217)>
  UV <Vector (0.6607, 0.9216)>
Face 10361
UV Count: 3
  UV <Vector (0.6572, 0.9174)>
  UV <Vector (0.6565, 0.9177)>
  UV <Vector (0.6569, 0.9146)>
Face 10362
UV Count: 3
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6602, 0.9279)>
  UV <Vector (0.6621, 0.9277)>
Face 10363
UV Count: 3
  UV <Vector (0.6639, 0.9320)>
  UV <Vector (0.6623, 0.9321)>
  UV <Vector (0.6624, 0.9293)>
Face 10364
UV Count: 3
  UV <Vector (0.6650, 0.9295)>
  UV <Vector (0.6650, 0.9325)>
  UV <Vector (0.6639, 0.9320)>
Face 10365
UV Count: 3
  UV <Vector (0.6640, 0.9289)>
  UV <Vector (0.6640, 0.9275)>
  UV <Vector (0.6651, 0.9273)>
Face 10366
UV Count: 3
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6579, 0.9263)>
  UV <Vector (0.6580, 0.9255)>
Face 10367
UV Count: 3
  UV <Vector (0.6593, 0.9234)>
  UV <Vector (0.6591, 0.9238)>
  UV <Vector (0.6578, 0.9221)>
Face 10368
UV Count: 3
  UV <Vector (0.6565, 0.9177)>
  UV <Vector (0.6572, 0.9174)>
  UV <Vector (0.6572, 0.9196)>
Face 10369
UV Count: 3
  UV <Vector (0.6572, 0.9174)>
  UV <Vector (0.6586, 0.9170)>
  UV <Vector (0.6589, 0.9191)>
Face 10370
UV Count: 3
  UV <Vector (0.6601, 0.9168)>
  UV <Vector (0.6606, 0.9190)>
  UV <Vector (0.6589, 0.9191)>
Face 10371
UV Count: 3
  UV <Vector (0.6581, 0.9135)>
  UV <Vector (0.6596, 0.9129)>
  UV <Vector (0.6601, 0.9168)>
Face 10372
UV Count: 3
  UV <Vector (0.6619, 0.9167)>
  UV <Vector (0.6601, 0.9168)>
  UV <Vector (0.6596, 0.9129)>
Face 10373
UV Count: 3
  UV <Vector (0.6635, 0.9166)>
  UV <Vector (0.6639, 0.9192)>
  UV <Vector (0.6623, 0.9191)>
Face 10374
UV Count: 3
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6624, 0.9293)>
  UV <Vector (0.6623, 0.9321)>
Face 10375
UV Count: 3
  UV <Vector (0.6589, 0.9329)>
  UV <Vector (0.6577, 0.9301)>
  UV <Vector (0.6600, 0.9299)>
Face 10376
UV Count: 3
  UV <Vector (0.6644, 0.9165)>
  UV <Vector (0.6644, 0.9192)>
  UV <Vector (0.6639, 0.9192)>
Face 10377
UV Count: 3
  UV <Vector (0.6644, 0.9192)>
  UV <Vector (0.6643, 0.9216)>
  UV <Vector (0.6638, 0.9213)>
Face 10378
UV Count: 3
  UV <Vector (0.6621, 0.9277)>
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6639, 0.9255)>
Face 10379
UV Count: 3
  UV <Vector (0.6626, 0.9233)>
  UV <Vector (0.6628, 0.9237)>
  UV <Vector (0.6610, 0.9238)>
Face 10380
UV Count: 3
  UV <Vector (0.6591, 0.9238)>
  UV <Vector (0.6593, 0.9234)>
  UV <Vector (0.6609, 0.9234)>
Face 10381
UV Count: 3
  UV <Vector (0.6623, 0.9217)>
  UV <Vector (0.6638, 0.9213)>
  UV <Vector (0.6637, 0.9221)>
Face 10382
UV Count: 3
  UV <Vector (0.6637, 0.9221)>
  UV <Vector (0.6640, 0.9222)>
  UV <Vector (0.6628, 0.9237)>
Face 10383
UV Count: 3
  UV <Vector (0.6639, 0.9192)>
  UV <Vector (0.6638, 0.9213)>
  UV <Vector (0.6623, 0.9217)>
Face 10384
UV Count: 3
  UV <Vector (0.6619, 0.9167)>
  UV <Vector (0.6623, 0.9191)>
  UV <Vector (0.6606, 0.9190)>
Face 10385
UV Count: 3
  UV <Vector (0.6580, 0.9219)>
  UV <Vector (0.6576, 0.9211)>
  UV <Vector (0.6594, 0.9214)>
Face 10386
UV Count: 3
  UV <Vector (0.6643, 0.9216)>
  UV <Vector (0.6640, 0.9222)>
  UV <Vector (0.6637, 0.9221)>
Face 10387
UV Count: 3
  UV <Vector (0.6802, 0.9146)>
  UV <Vector (0.6801, 0.9156)>
  UV <Vector (0.6785, 0.9158)>
Face 10388
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6808, 0.9219)>
  UV <Vector (0.6803, 0.9224)>
Face 10389
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6808, 0.9211)>
  UV <Vector (0.6811, 0.9213)>
Face 10390
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6802, 0.9220)>
  UV <Vector (0.6802, 0.9211)>
Face 10391
UV Count: 3
  UV <Vector (0.6767, 0.9157)>
  UV <Vector (0.6746, 0.9158)>
  UV <Vector (0.6745, 0.9145)>
Face 10392
UV Count: 3
  UV <Vector (0.6753, 0.9209)>
  UV <Vector (0.6753, 0.9219)>
  UV <Vector (0.6748, 0.9216)>
Face 10393
UV Count: 3
  UV <Vector (0.6799, 0.9295)>
  UV <Vector (0.6774, 0.9302)>
  UV <Vector (0.6782, 0.9288)>
Face 10394
UV Count: 3
  UV <Vector (0.6808, 0.9237)>
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6803, 0.9224)>
Face 10395
UV Count: 3
  UV <Vector (0.6752, 0.9224)>
  UV <Vector (0.6766, 0.9243)>
  UV <Vector (0.6745, 0.9240)>
Face 10396
UV Count: 3
  UV <Vector (0.6770, 0.9289)>
  UV <Vector (0.6774, 0.9302)>
  UV <Vector (0.6757, 0.9300)>
Face 10397
UV Count: 3
  UV <Vector (0.6746, 0.9300)>
  UV <Vector (0.6743, 0.9283)>
  UV <Vector (0.6753, 0.9285)>
Face 10398
UV Count: 3
  UV <Vector (0.6766, 0.9243)>
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6788, 0.9265)>
Face 10399
UV Count: 3
  UV <Vector (0.6766, 0.9243)>
  UV <Vector (0.6766, 0.9264)>
  UV <Vector (0.6743, 0.9263)>
Face 10400
UV Count: 3
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6752, 0.9224)>
Face 10401
UV Count: 3
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6753, 0.9219)>
Face 10402
UV Count: 3
  UV <Vector (0.6767, 0.9182)>
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6753, 0.9209)>
Face 10403
UV Count: 3
  UV <Vector (0.6746, 0.9210)>
  UV <Vector (0.6742, 0.9182)>
  UV <Vector (0.6750, 0.9181)>
Face 10404
UV Count: 3
  UV <Vector (0.6745, 0.9240)>
  UV <Vector (0.6743, 0.9263)>
  UV <Vector (0.6741, 0.9264)>
Face 10405
UV Count: 3
  UV <Vector (0.6801, 0.9156)>
  UV <Vector (0.6802, 0.9146)>
  UV <Vector (0.6818, 0.9155)>
Face 10406
UV Count: 3
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6808, 0.9237)>
  UV <Vector (0.6809, 0.9266)>
Face 10407
UV Count: 3
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6788, 0.9226)>
  UV <Vector (0.6789, 0.9243)>
Face 10408
UV Count: 3
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6788, 0.9221)>
Face 10409
UV Count: 3
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6788, 0.9212)>
Face 10410
UV Count: 3
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6767, 0.9182)>
  UV <Vector (0.6786, 0.9182)>
Face 10411
UV Count: 3
  UV <Vector (0.6800, 0.9182)>
  UV <Vector (0.6802, 0.9211)>
  UV <Vector (0.6788, 0.9212)>
Face 10412
UV Count: 3
  UV <Vector (0.6807, 0.9183)>
  UV <Vector (0.6808, 0.9211)>
  UV <Vector (0.6802, 0.9211)>
Face 10413
UV Count: 3
  UV <Vector (0.6813, 0.9184)>
  UV <Vector (0.6811, 0.9213)>
  UV <Vector (0.6808, 0.9211)>
Face 10414
UV Count: 3
  UV <Vector (0.6812, 0.9237)>
  UV <Vector (0.6815, 0.9266)>
  UV <Vector (0.6809, 0.9266)>
Face 10415
UV Count: 3
  UV <Vector (0.6802, 0.9220)>
  UV <Vector (0.6788, 0.9221)>
  UV <Vector (0.6788, 0.9212)>
Face 10416
UV Count: 3
  UV <Vector (0.6802, 0.9220)>
  UV <Vector (0.6803, 0.9224)>
  UV <Vector (0.6788, 0.9226)>
Face 10417
UV Count: 3
  UV <Vector (0.6767, 0.9136)>
  UV <Vector (0.6785, 0.9135)>
  UV <Vector (0.6785, 0.9158)>
Face 10418
UV Count: 3
  UV <Vector (0.6748, 0.9216)>
  UV <Vector (0.6745, 0.9219)>
  UV <Vector (0.6743, 0.9213)>
Face 10419
UV Count: 3
  UV <Vector (0.6746, 0.9210)>
  UV <Vector (0.6743, 0.9213)>
  UV <Vector (0.6736, 0.9182)>
Face 10420
UV Count: 3
  UV <Vector (0.6733, 0.9150)>
  UV <Vector (0.6745, 0.9145)>
  UV <Vector (0.6746, 0.9158)>
Face 10421
UV Count: 3
  UV <Vector (0.6753, 0.9219)>
  UV <Vector (0.6752, 0.9224)>
  UV <Vector (0.6745, 0.9219)>
Face 10422
UV Count: 3
  UV <Vector (0.6809, 0.9266)>
  UV <Vector (0.6810, 0.9285)>
  UV <Vector (0.6799, 0.9285)>
Face 10423
UV Count: 3
  UV <Vector (0.6817, 0.9166)>
  UV <Vector (0.6813, 0.9184)>
  UV <Vector (0.6807, 0.9183)>
Face 10424
UV Count: 3
  UV <Vector (0.6800, 0.9182)>
  UV <Vector (0.6786, 0.9182)>
  UV <Vector (0.6785, 0.9158)>
Face 10425
UV Count: 3
  UV <Vector (0.6785, 0.9158)>
  UV <Vector (0.6786, 0.9182)>
  UV <Vector (0.6767, 0.9182)>
Face 10426
UV Count: 3
  UV <Vector (0.6750, 0.9181)>
  UV <Vector (0.6746, 0.9158)>
  UV <Vector (0.6767, 0.9157)>
Face 10427
UV Count: 3
  UV <Vector (0.6733, 0.9166)>
  UV <Vector (0.6746, 0.9158)>
  UV <Vector (0.6742, 0.9182)>
Face 10428
UV Count: 3
  UV <Vector (0.6753, 0.9285)>
  UV <Vector (0.6743, 0.9283)>
  UV <Vector (0.6743, 0.9263)>
Face 10429
UV Count: 3
  UV <Vector (0.6766, 0.9264)>
  UV <Vector (0.6788, 0.9265)>
  UV <Vector (0.6782, 0.9288)>
Face 10430
UV Count: 3
  UV <Vector (0.6675, 0.9283)>
  UV <Vector (0.6665, 0.9290)>
  UV <Vector (0.6661, 0.9262)>
Face 10431
UV Count: 3
  UV <Vector (0.6660, 0.9195)>
  UV <Vector (0.6666, 0.9194)>
  UV <Vector (0.6669, 0.9216)>
Face 10432
UV Count: 3
  UV <Vector (0.6651, 0.9197)>
  UV <Vector (0.6660, 0.9195)>
  UV <Vector (0.6663, 0.9216)>
Face 10433
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6661, 0.9262)>
  UV <Vector (0.6662, 0.9239)>
Face 10434
UV Count: 3
  UV <Vector (0.6723, 0.9309)>
  UV <Vector (0.6695, 0.9310)>
  UV <Vector (0.6702, 0.9294)>
Face 10435
UV Count: 3
  UV <Vector (0.6689, 0.9295)>
  UV <Vector (0.6695, 0.9310)>
  UV <Vector (0.6671, 0.9314)>
Face 10436
UV Count: 3
  UV <Vector (0.6688, 0.9281)>
  UV <Vector (0.6689, 0.9295)>
  UV <Vector (0.6678, 0.9293)>
Face 10437
UV Count: 3
  UV <Vector (0.6688, 0.9281)>
  UV <Vector (0.6706, 0.9279)>
  UV <Vector (0.6702, 0.9294)>
Face 10438
UV Count: 3
  UV <Vector (0.6706, 0.9279)>
  UV <Vector (0.6722, 0.9281)>
  UV <Vector (0.6718, 0.9289)>
Face 10439
UV Count: 3
  UV <Vector (0.6799, 0.9295)>
  UV <Vector (0.6799, 0.9285)>
  UV <Vector (0.6810, 0.9285)>
Face 10440
UV Count: 3
  UV <Vector (0.6572, 0.9215)>
  UV <Vector (0.6576, 0.9211)>
  UV <Vector (0.6580, 0.9219)>
Face 10441
UV Count: 3
  UV <Vector (0.6567, 0.9199)>
  UV <Vector (0.6572, 0.9196)>
  UV <Vector (0.6576, 0.9211)>
Face 10442
UV Count: 3
  UV <Vector (0.6602, 0.9279)>
  UV <Vector (0.6576, 0.9279)>
  UV <Vector (0.6579, 0.9263)>
Face 10443
UV Count: 3
  UV <Vector (0.6589, 0.9191)>
  UV <Vector (0.6594, 0.9214)>
  UV <Vector (0.6576, 0.9211)>
Face 10444
UV Count: 3
  UV <Vector (0.6606, 0.9190)>
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6594, 0.9214)>
Face 10445
UV Count: 3
  UV <Vector (0.6639, 0.9255)>
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6628, 0.9237)>
Face 10446
UV Count: 3
  UV <Vector (0.6976, 0.9213)>
  UV <Vector (0.6972, 0.9215)>
  UV <Vector (0.6972, 0.9209)>
Face 10447
UV Count: 3
  UV <Vector (0.6976, 0.9222)>
  UV <Vector (0.6982, 0.9228)>
  UV <Vector (0.6984, 0.9233)>
Face 10448
UV Count: 3
  UV <Vector (0.6926, 0.9141)>
  UV <Vector (0.6942, 0.9132)>
  UV <Vector (0.6940, 0.9157)>
Face 10449
UV Count: 3
  UV <Vector (0.6942, 0.9132)>
  UV <Vector (0.6958, 0.9131)>
  UV <Vector (0.6958, 0.9155)>
Face 10450
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6958, 0.9131)>
  UV <Vector (0.6976, 0.9132)>
Face 10451
UV Count: 3
  UV <Vector (0.6940, 0.9272)>
  UV <Vector (0.6937, 0.9251)>
  UV <Vector (0.6962, 0.9253)>
Face 10452
UV Count: 3
  UV <Vector (0.6913, 0.9167)>
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6918, 0.9189)>
Face 10453
UV Count: 3
  UV <Vector (0.6925, 0.9274)>
  UV <Vector (0.6921, 0.9281)>
  UV <Vector (0.6915, 0.9256)>
Face 10454
UV Count: 3
  UV <Vector (0.6921, 0.9214)>
  UV <Vector (0.6920, 0.9209)>
  UV <Vector (0.6924, 0.9209)>
Face 10455
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6920, 0.9221)>
  UV <Vector (0.6920, 0.9217)>
Face 10456
UV Count: 3
  UV <Vector (0.6921, 0.9214)>
  UV <Vector (0.6920, 0.9217)>
  UV <Vector (0.6916, 0.9212)>
Face 10457
UV Count: 3
  UV <Vector (0.6920, 0.9221)>
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6916, 0.9233)>
Face 10458
UV Count: 3
  UV <Vector (0.6987, 0.9161)>
  UV <Vector (0.6989, 0.9190)>
  UV <Vector (0.6981, 0.9189)>
Face 10459
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6979, 0.9156)>
  UV <Vector (0.6974, 0.9187)>
Face 10460
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6959, 0.9189)>
  UV <Vector (0.6940, 0.9189)>
Face 10461
UV Count: 3
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6940, 0.9157)>
  UV <Vector (0.6940, 0.9189)>
Face 10462
UV Count: 3
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6913, 0.9167)>
  UV <Vector (0.6915, 0.9148)>
Face 10463
UV Count: 3
  UV <Vector (0.6924, 0.9209)>
  UV <Vector (0.6924, 0.9189)>
  UV <Vector (0.6940, 0.9189)>
Face 10464
UV Count: 3
  UV <Vector (0.6924, 0.9189)>
  UV <Vector (0.6924, 0.9209)>
  UV <Vector (0.6920, 0.9209)>
Face 10465
UV Count: 3
  UV <Vector (0.6918, 0.9189)>
  UV <Vector (0.6920, 0.9209)>
  UV <Vector (0.6916, 0.9212)>
Face 10466
UV Count: 3
  UV <Vector (0.6916, 0.9233)>
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6937, 0.9251)>
Face 10467
UV Count: 3
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6962, 0.9231)>
  UV <Vector (0.6962, 0.9253)>
Face 10468
UV Count: 3
  UV <Vector (0.6962, 0.9231)>
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6939, 0.9223)>
Face 10469
UV Count: 3
  UV <Vector (0.6961, 0.9224)>
  UV <Vector (0.6959, 0.9217)>
  UV <Vector (0.6972, 0.9215)>
Face 10470
UV Count: 3
  UV <Vector (0.6972, 0.9215)>
  UV <Vector (0.6959, 0.9217)>
  UV <Vector (0.6959, 0.9211)>
Face 10471
UV Count: 3
  UV <Vector (0.6959, 0.9189)>
  UV <Vector (0.6974, 0.9187)>
  UV <Vector (0.6972, 0.9209)>
Face 10472
UV Count: 3
  UV <Vector (0.6979, 0.9215)>
  UV <Vector (0.6976, 0.9213)>
  UV <Vector (0.6978, 0.9209)>
Face 10473
UV Count: 3
  UV <Vector (0.6959, 0.9189)>
  UV <Vector (0.6959, 0.9211)>
  UV <Vector (0.6940, 0.9212)>
Face 10474
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6924, 0.9209)>
  UV <Vector (0.6940, 0.9212)>
Face 10475
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6940, 0.9218)>
  UV <Vector (0.6939, 0.9223)>
Face 10476
UV Count: 3
  UV <Vector (0.6940, 0.9218)>
  UV <Vector (0.6959, 0.9217)>
  UV <Vector (0.6961, 0.9224)>
Face 10477
UV Count: 3
  UV <Vector (0.6940, 0.9212)>
  UV <Vector (0.6959, 0.9211)>
  UV <Vector (0.6959, 0.9217)>
Face 10478
UV Count: 3
  UV <Vector (0.6976, 0.9222)>
  UV <Vector (0.6972, 0.9215)>
  UV <Vector (0.6976, 0.9213)>
Face 10479
UV Count: 3
  UV <Vector (0.6991, 0.9137)>
  UV <Vector (0.6987, 0.9161)>
  UV <Vector (0.6979, 0.9156)>
Face 10480
UV Count: 3
  UV <Vector (0.7007, 0.9138)>
  UV <Vector (0.7025, 0.9129)>
  UV <Vector (0.7020, 0.9167)>
Face 10481
UV Count: 3
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7049, 0.9208)>
  UV <Vector (0.7052, 0.9228)>
Face 10482
UV Count: 3
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7036, 0.9231)>
  UV <Vector (0.7021, 0.9230)>
Face 10483
UV Count: 3
  UV <Vector (0.7019, 0.9190)>
  UV <Vector (0.7035, 0.9188)>
  UV <Vector (0.7036, 0.9211)>
Face 10484
UV Count: 3
  UV <Vector (0.7066, 0.9142)>
  UV <Vector (0.7074, 0.9171)>
  UV <Vector (0.7065, 0.9169)>
Face 10485
UV Count: 3
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7024, 0.9295)>
  UV <Vector (0.7026, 0.9278)>
Face 10486
UV Count: 3
  UV <Vector (0.7024, 0.9295)>
  UV <Vector (0.7022, 0.9321)>
  UV <Vector (0.7010, 0.9320)>
Face 10487
UV Count: 3
  UV <Vector (0.6997, 0.9298)>
  UV <Vector (0.7008, 0.9291)>
  UV <Vector (0.7010, 0.9320)>
Face 10488
UV Count: 3
  UV <Vector (0.7008, 0.9291)>
  UV <Vector (0.6997, 0.9298)>
  UV <Vector (0.6996, 0.9276)>
Face 10489
UV Count: 3
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7054, 0.9233)>
  UV <Vector (0.7068, 0.9253)>
Face 10490
UV Count: 3
  UV <Vector (0.7066, 0.9215)>
  UV <Vector (0.7054, 0.9233)>
  UV <Vector (0.7052, 0.9228)>
Face 10491
UV Count: 3
  UV <Vector (0.7067, 0.9190)>
  UV <Vector (0.7065, 0.9169)>
  UV <Vector (0.7074, 0.9171)>
Face 10492
UV Count: 3
  UV <Vector (0.7065, 0.9169)>
  UV <Vector (0.7067, 0.9190)>
  UV <Vector (0.7052, 0.9187)>
Face 10493
UV Count: 3
  UV <Vector (0.7052, 0.9187)>
  UV <Vector (0.7035, 0.9188)>
  UV <Vector (0.7038, 0.9166)>
Face 10494
UV Count: 3
  UV <Vector (0.7054, 0.9133)>
  UV <Vector (0.7052, 0.9166)>
  UV <Vector (0.7038, 0.9166)>
Face 10495
UV Count: 3
  UV <Vector (0.7039, 0.9128)>
  UV <Vector (0.7038, 0.9166)>
  UV <Vector (0.7020, 0.9167)>
Face 10496
UV Count: 3
  UV <Vector (0.7019, 0.9190)>
  UV <Vector (0.7003, 0.9193)>
  UV <Vector (0.7005, 0.9168)>
Face 10497
UV Count: 3
  UV <Vector (0.7022, 0.9321)>
  UV <Vector (0.7024, 0.9295)>
  UV <Vector (0.7045, 0.9299)>
Face 10498
UV Count: 3
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7069, 0.9300)>
  UV <Vector (0.7056, 0.9326)>
Face 10499
UV Count: 3
  UV <Vector (0.7003, 0.9193)>
  UV <Vector (0.6999, 0.9194)>
  UV <Vector (0.6995, 0.9168)>
Face 10500
UV Count: 3
  UV <Vector (0.6999, 0.9194)>
  UV <Vector (0.7003, 0.9193)>
  UV <Vector (0.7005, 0.9212)>
Face 10501
UV Count: 3
  UV <Vector (0.7006, 0.9256)>
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7026, 0.9278)>
Face 10502
UV Count: 3
  UV <Vector (0.7036, 0.9234)>
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7021, 0.9230)>
Face 10503
UV Count: 3
  UV <Vector (0.7036, 0.9231)>
  UV <Vector (0.7052, 0.9228)>
  UV <Vector (0.7054, 0.9233)>
Face 10504
UV Count: 3
  UV <Vector (0.7021, 0.9212)>
  UV <Vector (0.7021, 0.9230)>
  UV <Vector (0.7008, 0.9220)>
Face 10505
UV Count: 3
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7005, 0.9222)>
  UV <Vector (0.7008, 0.9220)>
Face 10506
UV Count: 3
  UV <Vector (0.7021, 0.9212)>
  UV <Vector (0.7005, 0.9212)>
  UV <Vector (0.7003, 0.9193)>
Face 10507
UV Count: 3
  UV <Vector (0.7020, 0.9167)>
  UV <Vector (0.7038, 0.9166)>
  UV <Vector (0.7035, 0.9188)>
Face 10508
UV Count: 3
  UV <Vector (0.7063, 0.9212)>
  UV <Vector (0.7052, 0.9228)>
  UV <Vector (0.7049, 0.9208)>
Face 10509
UV Count: 3
  UV <Vector (0.7008, 0.9220)>
  UV <Vector (0.7005, 0.9222)>
  UV <Vector (0.7001, 0.9216)>
Face 10510
UV Count: 3
  UV <Vector (0.6839, 0.9144)>
  UV <Vector (0.6855, 0.9133)>
  UV <Vector (0.6855, 0.9155)>
Face 10511
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6839, 0.9216)>
  UV <Vector (0.6838, 0.9221)>
Face 10512
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6833, 0.9215)>
  UV <Vector (0.6831, 0.9209)>
Face 10513
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6833, 0.9208)>
  UV <Vector (0.6839, 0.9208)>
Face 10514
UV Count: 3
  UV <Vector (0.6873, 0.9154)>
  UV <Vector (0.6872, 0.9133)>
  UV <Vector (0.6894, 0.9143)>
Face 10515
UV Count: 3
  UV <Vector (0.6892, 0.9213)>
  UV <Vector (0.6886, 0.9215)>
  UV <Vector (0.6887, 0.9207)>
Face 10516
UV Count: 3
  UV <Vector (0.6862, 0.9285)>
  UV <Vector (0.6871, 0.9300)>
  UV <Vector (0.6844, 0.9293)>
Face 10517
UV Count: 3
  UV <Vector (0.6833, 0.9233)>
  UV <Vector (0.6833, 0.9228)>
  UV <Vector (0.6838, 0.9221)>
Face 10518
UV Count: 3
  UV <Vector (0.6897, 0.9235)>
  UV <Vector (0.6876, 0.9239)>
  UV <Vector (0.6888, 0.9222)>
Face 10519
UV Count: 3
  UV <Vector (0.6887, 0.9297)>
  UV <Vector (0.6871, 0.9300)>
  UV <Vector (0.6874, 0.9287)>
Face 10520
UV Count: 3
  UV <Vector (0.6899, 0.9297)>
  UV <Vector (0.6887, 0.9297)>
  UV <Vector (0.6891, 0.9282)>
Face 10521
UV Count: 3
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6852, 0.9239)>
  UV <Vector (0.6876, 0.9239)>
Face 10522
UV Count: 3
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6877, 0.9261)>
  UV <Vector (0.6876, 0.9239)>
Face 10523
UV Count: 3
  UV <Vector (0.6888, 0.9222)>
  UV <Vector (0.6873, 0.9223)>
  UV <Vector (0.6872, 0.9217)>
Face 10524
UV Count: 3
  UV <Vector (0.6886, 0.9215)>
  UV <Vector (0.6872, 0.9217)>
  UV <Vector (0.6872, 0.9209)>
Face 10525
UV Count: 3
  UV <Vector (0.6887, 0.9207)>
  UV <Vector (0.6872, 0.9209)>
  UV <Vector (0.6873, 0.9180)>
Face 10526
UV Count: 3
  UV <Vector (0.6894, 0.9208)>
  UV <Vector (0.6887, 0.9207)>
  UV <Vector (0.6889, 0.9178)>
Face 10527
UV Count: 3
  UV <Vector (0.6903, 0.9260)>
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6897, 0.9235)>
Face 10528
UV Count: 3
  UV <Vector (0.6841, 0.9154)>
  UV <Vector (0.6826, 0.9164)>
  UV <Vector (0.6825, 0.9154)>
Face 10529
UV Count: 3
  UV <Vector (0.6852, 0.9239)>
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6832, 0.9263)>
Face 10530
UV Count: 3
  UV <Vector (0.6852, 0.9239)>
  UV <Vector (0.6853, 0.9222)>
  UV <Vector (0.6873, 0.9223)>
Face 10531
UV Count: 3
  UV <Vector (0.6873, 0.9223)>
  UV <Vector (0.6853, 0.9222)>
  UV <Vector (0.6852, 0.9217)>
Face 10532
UV Count: 3
  UV <Vector (0.6852, 0.9217)>
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6872, 0.9209)>
Face 10533
UV Count: 3
  UV <Vector (0.6872, 0.9209)>
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6855, 0.9179)>
Face 10534
UV Count: 3
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6839, 0.9208)>
  UV <Vector (0.6840, 0.9179)>
Face 10535
UV Count: 3
  UV <Vector (0.6839, 0.9208)>
  UV <Vector (0.6833, 0.9208)>
  UV <Vector (0.6834, 0.9180)>
Face 10536
UV Count: 3
  UV <Vector (0.6833, 0.9208)>
  UV <Vector (0.6831, 0.9209)>
  UV <Vector (0.6828, 0.9180)>
Face 10537
UV Count: 3
  UV <Vector (0.6829, 0.9233)>
  UV <Vector (0.6833, 0.9233)>
  UV <Vector (0.6832, 0.9263)>
Face 10538
UV Count: 3
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6852, 0.9217)>
  UV <Vector (0.6839, 0.9216)>
Face 10539
UV Count: 3
  UV <Vector (0.6839, 0.9216)>
  UV <Vector (0.6852, 0.9217)>
  UV <Vector (0.6853, 0.9222)>
Face 10540
UV Count: 3
  UV <Vector (0.6855, 0.9155)>
  UV <Vector (0.6855, 0.9133)>
  UV <Vector (0.6872, 0.9133)>
Face 10541
UV Count: 3
  UV <Vector (0.6892, 0.9213)>
  UV <Vector (0.6894, 0.9208)>
  UV <Vector (0.6896, 0.9211)>
Face 10542
UV Count: 3
  UV <Vector (0.6894, 0.9208)>
  UV <Vector (0.6897, 0.9179)>
  UV <Vector (0.6902, 0.9179)>
Face 10543
UV Count: 3
  UV <Vector (0.6907, 0.9148)>
  UV <Vector (0.6906, 0.9163)>
  UV <Vector (0.6893, 0.9155)>
Face 10544
UV Count: 3
  UV <Vector (0.6886, 0.9215)>
  UV <Vector (0.6892, 0.9213)>
  UV <Vector (0.6894, 0.9216)>
Face 10545
UV Count: 3
  UV <Vector (0.6832, 0.9263)>
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6843, 0.9282)>
Face 10546
UV Count: 3
  UV <Vector (0.6834, 0.9180)>
  UV <Vector (0.6828, 0.9180)>
  UV <Vector (0.6826, 0.9164)>
Face 10547
UV Count: 3
  UV <Vector (0.6855, 0.9155)>
  UV <Vector (0.6855, 0.9179)>
  UV <Vector (0.6840, 0.9179)>
Face 10548
UV Count: 3
  UV <Vector (0.6873, 0.9154)>
  UV <Vector (0.6873, 0.9180)>
  UV <Vector (0.6855, 0.9179)>
Face 10549
UV Count: 3
  UV <Vector (0.6889, 0.9178)>
  UV <Vector (0.6873, 0.9180)>
  UV <Vector (0.6873, 0.9154)>
Face 10550
UV Count: 3
  UV <Vector (0.6906, 0.9163)>
  UV <Vector (0.6902, 0.9179)>
  UV <Vector (0.6897, 0.9179)>
Face 10551
UV Count: 3
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6902, 0.9280)>
  UV <Vector (0.6891, 0.9282)>
Face 10552
UV Count: 3
  UV <Vector (0.6862, 0.9285)>
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6877, 0.9261)>
Face 10553
UV Count: 3
  UV <Vector (0.6986, 0.9256)>
  UV <Vector (0.6981, 0.9284)>
  UV <Vector (0.6971, 0.9277)>
Face 10554
UV Count: 3
  UV <Vector (0.6972, 0.9209)>
  UV <Vector (0.6974, 0.9187)>
  UV <Vector (0.6981, 0.9189)>
Face 10555
UV Count: 3
  UV <Vector (0.6983, 0.9212)>
  UV <Vector (0.6978, 0.9209)>
  UV <Vector (0.6981, 0.9189)>
Face 10556
UV Count: 3
  UV <Vector (0.6984, 0.9233)>
  UV <Vector (0.6986, 0.9256)>
  UV <Vector (0.6962, 0.9253)>
Face 10557
UV Count: 3
  UV <Vector (0.6923, 0.9302)>
  UV <Vector (0.6929, 0.9282)>
  UV <Vector (0.6945, 0.9288)>
Face 10558
UV Count: 3
  UV <Vector (0.6974, 0.9308)>
  UV <Vector (0.6951, 0.9304)>
  UV <Vector (0.6957, 0.9288)>
Face 10559
UV Count: 3
  UV <Vector (0.6959, 0.9275)>
  UV <Vector (0.6971, 0.9277)>
  UV <Vector (0.6967, 0.9287)>
Face 10560
UV Count: 3
  UV <Vector (0.6945, 0.9288)>
  UV <Vector (0.6940, 0.9272)>
  UV <Vector (0.6959, 0.9275)>
Face 10561
UV Count: 3
  UV <Vector (0.6929, 0.9282)>
  UV <Vector (0.6925, 0.9274)>
  UV <Vector (0.6940, 0.9272)>
Face 10562
UV Count: 3
  UV <Vector (0.6832, 0.9282)>
  UV <Vector (0.6843, 0.9282)>
  UV <Vector (0.6844, 0.9293)>
Face 10563
UV Count: 3
  UV <Vector (0.7070, 0.9207)>
  UV <Vector (0.7066, 0.9215)>
  UV <Vector (0.7063, 0.9212)>
Face 10564
UV Count: 3
  UV <Vector (0.7073, 0.9192)>
  UV <Vector (0.7070, 0.9207)>
  UV <Vector (0.7066, 0.9205)>
Face 10565
UV Count: 3
  UV <Vector (0.7045, 0.9279)>
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7070, 0.9262)>
Face 10566
UV Count: 3
  UV <Vector (0.7052, 0.9187)>
  UV <Vector (0.7067, 0.9190)>
  UV <Vector (0.7066, 0.9205)>
Face 10567
UV Count: 3
  UV <Vector (0.7049, 0.9208)>
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7035, 0.9188)>
Face 10568
UV Count: 3
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7006, 0.9256)>
Face 10569
UV Count: 3
  UV <Vector (0.8150, 0.9709)>
  UV <Vector (0.8157, 0.9736)>
  UV <Vector (0.8063, 0.9735)>
Face 10570
UV Count: 3
  UV <Vector (0.7429, 0.9743)>
  UV <Vector (0.7425, 0.9781)>
  UV <Vector (0.7399, 0.9766)>
Face 10571
UV Count: 3
  UV <Vector (0.7297, 0.9536)>
  UV <Vector (0.7413, 0.9536)>
  UV <Vector (0.7378, 0.9637)>
Face 10572
UV Count: 3
  UV <Vector (0.7532, 0.9624)>
  UV <Vector (0.7492, 0.9536)>
  UV <Vector (0.7572, 0.9536)>
Face 10573
UV Count: 3
  UV <Vector (0.7535, 0.9846)>
  UV <Vector (0.7578, 0.9829)>
  UV <Vector (0.7598, 0.9919)>
Face 10574
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7491, 0.9815)>
  UV <Vector (0.7535, 0.9846)>
Face 10575
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7414, 0.9840)>
Face 10576
UV Count: 3
  UV <Vector (0.7453, 0.9783)>
  UV <Vector (0.7425, 0.9781)>
  UV <Vector (0.7429, 0.9743)>
Face 10577
UV Count: 3
  UV <Vector (0.7452, 0.9741)>
  UV <Vector (0.7469, 0.9737)>
  UV <Vector (0.7478, 0.9766)>
Face 10578
UV Count: 3
  UV <Vector (0.7329, 0.9836)>
  UV <Vector (0.7382, 0.9819)>
  UV <Vector (0.7388, 0.9906)>
Face 10579
UV Count: 3
  UV <Vector (0.7280, 0.9906)>
  UV <Vector (0.7271, 0.9809)>
  UV <Vector (0.7329, 0.9836)>
Face 10580
UV Count: 3
  UV <Vector (0.7328, 0.9739)>
  UV <Vector (0.7357, 0.9729)>
  UV <Vector (0.7367, 0.9764)>
Face 10581
UV Count: 3
  UV <Vector (0.7231, 0.9852)>
  UV <Vector (0.7271, 0.9809)>
  UV <Vector (0.7280, 0.9906)>
Face 10582
UV Count: 3
  UV <Vector (0.7224, 0.9909)>
  UV <Vector (0.7153, 0.9918)>
  UV <Vector (0.7184, 0.9854)>
Face 10583
UV Count: 3
  UV <Vector (0.7148, 0.9978)>
  UV <Vector (0.7092, 0.9978)>
  UV <Vector (0.7087, 0.9930)>
Face 10584
UV Count: 3
  UV <Vector (0.7153, 0.9918)>
  UV <Vector (0.7224, 0.9909)>
  UV <Vector (0.7216, 0.9978)>
Face 10585
UV Count: 3
  UV <Vector (0.7224, 0.9909)>
  UV <Vector (0.7280, 0.9906)>
  UV <Vector (0.7288, 0.9978)>
Face 10586
UV Count: 3
  UV <Vector (0.7288, 0.9978)>
  UV <Vector (0.7280, 0.9906)>
  UV <Vector (0.7328, 0.9911)>
Face 10587
UV Count: 3
  UV <Vector (0.7328, 0.9911)>
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7391, 0.9978)>
Face 10588
UV Count: 3
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7467, 0.9978)>
Face 10589
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7541, 0.9912)>
  UV <Vector (0.7524, 0.9978)>
Face 10590
UV Count: 3
  UV <Vector (0.7087, 0.9930)>
  UV <Vector (0.7092, 0.9978)>
  UV <Vector (0.7039, 0.9979)>
Face 10591
UV Count: 3
  UV <Vector (0.6974, 0.9898)>
  UV <Vector (0.7010, 0.9897)>
  UV <Vector (0.7035, 0.9929)>
Face 10592
UV Count: 3
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6865, 0.9978)>
  UV <Vector (0.6813, 0.9978)>
Face 10593
UV Count: 3
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6921, 0.9933)>
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Face 10594
UV Count: 3
  UV <Vector (0.6968, 0.9933)>
  UV <Vector (0.7035, 0.9929)>
  UV <Vector (0.7039, 0.9979)>
Face 10595
UV Count: 3
  UV <Vector (0.6817, 0.9536)>
  UV <Vector (0.6879, 0.9536)>
  UV <Vector (0.6860, 0.9578)>
Face 10596
UV Count: 3
  UV <Vector (0.7991, 0.9645)>
  UV <Vector (0.7910, 0.9648)>
  UV <Vector (0.7929, 0.9561)>
Face 10597
UV Count: 3
  UV <Vector (0.7840, 0.9630)>
  UV <Vector (0.7864, 0.9540)>
  UV <Vector (0.7929, 0.9561)>
Face 10598
UV Count: 3
  UV <Vector (0.7413, 0.9536)>
  UV <Vector (0.7492, 0.9536)>
  UV <Vector (0.7458, 0.9615)>
Face 10599
UV Count: 3
  UV <Vector (0.7840, 0.9630)>
  UV <Vector (0.7759, 0.9616)>
  UV <Vector (0.7782, 0.9528)>
Face 10600
UV Count: 3
  UV <Vector (0.8061, 0.9693)>
  UV <Vector (0.8063, 0.9735)>
  UV <Vector (0.7979, 0.9734)>
Face 10601
UV Count: 3
  UV <Vector (0.7132, 0.9613)>
  UV <Vector (0.7160, 0.9638)>
  UV <Vector (0.7138, 0.9649)>
Face 10602
UV Count: 3
  UV <Vector (0.7158, 0.9791)>
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7164, 0.9825)>
Face 10603
UV Count: 3
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7214, 0.9777)>
  UV <Vector (0.7247, 0.9758)>
Face 10604
UV Count: 3
  UV <Vector (0.8037, 0.9637)>
  UV <Vector (0.8061, 0.9693)>
  UV <Vector (0.7987, 0.9677)>
Face 10605
UV Count: 3
  UV <Vector (0.7541, 0.9912)>
  UV <Vector (0.7598, 0.9919)>
  UV <Vector (0.7594, 0.9978)>
Face 10606
UV Count: 3
  UV <Vector (0.7243, 0.9718)>
  UV <Vector (0.7247, 0.9700)>
  UV <Vector (0.7256, 0.9703)>
Face 10607
UV Count: 3
  UV <Vector (0.7357, 0.9729)>
  UV <Vector (0.7328, 0.9739)>
  UV <Vector (0.7327, 0.9706)>
Face 10608
UV Count: 3
  UV <Vector (0.7541, 0.9752)>
  UV <Vector (0.7575, 0.9744)>
  UV <Vector (0.7580, 0.9779)>
Face 10609
UV Count: 3
  UV <Vector (0.7409, 0.9735)>
  UV <Vector (0.7397, 0.9710)>
  UV <Vector (0.7430, 0.9707)>
Face 10610
UV Count: 3
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7456, 0.9706)>
  UV <Vector (0.7452, 0.9741)>
Face 10611
UV Count: 3
  UV <Vector (0.7469, 0.9737)>
  UV <Vector (0.7452, 0.9741)>
  UV <Vector (0.7456, 0.9706)>
Face 10612
UV Count: 3
  UV <Vector (0.7493, 0.9708)>
  UV <Vector (0.7491, 0.9751)>
  UV <Vector (0.7469, 0.9737)>
Face 10613
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7590, 0.9711)>
  UV <Vector (0.7575, 0.9744)>
Face 10614
UV Count: 3
  UV <Vector (0.7163, 0.9764)>
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7158, 0.9791)>
Face 10615
UV Count: 3
  UV <Vector (0.7211, 0.9667)>
  UV <Vector (0.7169, 0.9682)>
  UV <Vector (0.7160, 0.9638)>
Face 10616
UV Count: 3
  UV <Vector (0.7213, 0.9622)>
  UV <Vector (0.7251, 0.9633)>
  UV <Vector (0.7237, 0.9677)>
Face 10617
UV Count: 3
  UV <Vector (0.7322, 0.9675)>
  UV <Vector (0.7312, 0.9621)>
  UV <Vector (0.7378, 0.9637)>
Face 10618
UV Count: 3
  UV <Vector (0.7427, 0.9669)>
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7378, 0.9637)>
Face 10619
UV Count: 3
  UV <Vector (0.7425, 0.9620)>
  UV <Vector (0.7458, 0.9615)>
  UV <Vector (0.7451, 0.9669)>
Face 10620
UV Count: 3
  UV <Vector (0.7489, 0.9639)>
  UV <Vector (0.7469, 0.9670)>
  UV <Vector (0.7451, 0.9669)>
Face 10621
UV Count: 3
  UV <Vector (0.7509, 0.9765)>
  UV <Vector (0.7512, 0.9740)>
  UV <Vector (0.7541, 0.9752)>
Face 10622
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7541, 0.9752)>
  UV <Vector (0.7512, 0.9740)>
Face 10623
UV Count: 3
  UV <Vector (0.7532, 0.9624)>
  UV <Vector (0.7537, 0.9671)>
  UV <Vector (0.7509, 0.9685)>
Face 10624
UV Count: 3
  UV <Vector (0.7501, 0.9707)>
  UV <Vector (0.7512, 0.9740)>
  UV <Vector (0.7491, 0.9751)>
Face 10625
UV Count: 3
  UV <Vector (0.7590, 0.9711)>
  UV <Vector (0.7597, 0.9785)>
  UV <Vector (0.7580, 0.9779)>
Face 10626
UV Count: 3
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7357, 0.9729)>
  UV <Vector (0.7373, 0.9703)>
Face 10627
UV Count: 3
  UV <Vector (0.7491, 0.9815)>
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7538, 0.9831)>
Face 10628
UV Count: 3
  UV <Vector (0.7458, 0.9826)>
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7491, 0.9815)>
Face 10629
UV Count: 3
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7458, 0.9826)>
  UV <Vector (0.7458, 0.9838)>
Face 10630
UV Count: 3
  UV <Vector (0.7382, 0.9819)>
  UV <Vector (0.7376, 0.9791)>
  UV <Vector (0.7416, 0.9830)>
Face 10631
UV Count: 3
  UV <Vector (0.7326, 0.9821)>
  UV <Vector (0.7376, 0.9791)>
  UV <Vector (0.7382, 0.9819)>
Face 10632
UV Count: 3
  UV <Vector (0.7271, 0.9809)>
  UV <Vector (0.7270, 0.9794)>
  UV <Vector (0.7326, 0.9821)>
Face 10633
UV Count: 3
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7270, 0.9794)>
  UV <Vector (0.7271, 0.9809)>
Face 10634
UV Count: 3
  UV <Vector (0.7194, 0.9838)>
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7231, 0.9852)>
Face 10635
UV Count: 3
  UV <Vector (0.7397, 0.9710)>
  UV <Vector (0.7409, 0.9735)>
  UV <Vector (0.7381, 0.9734)>
Face 10636
UV Count: 3
  UV <Vector (0.7291, 0.9765)>
  UV <Vector (0.7294, 0.9731)>
  UV <Vector (0.7328, 0.9739)>
Face 10637
UV Count: 3
  UV <Vector (0.7327, 0.9706)>
  UV <Vector (0.7328, 0.9739)>
  UV <Vector (0.7294, 0.9731)>
Face 10638
UV Count: 3
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7277, 0.9710)>
  UV <Vector (0.7294, 0.9731)>
Face 10639
UV Count: 3
  UV <Vector (0.7322, 0.9675)>
  UV <Vector (0.7284, 0.9690)>
  UV <Vector (0.7251, 0.9633)>
Face 10640
UV Count: 3
  UV <Vector (0.7586, 0.9626)>
  UV <Vector (0.7611, 0.9622)>
  UV <Vector (0.7593, 0.9657)>
Face 10641
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7537, 0.9671)>
  UV <Vector (0.7577, 0.9685)>
Face 10642
UV Count: 3
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7537, 0.9671)>
  UV <Vector (0.7547, 0.9717)>
Face 10643
UV Count: 3
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7501, 0.9707)>
  UV <Vector (0.7493, 0.9708)>
Face 10644
UV Count: 3
  UV <Vector (0.7495, 0.9675)>
  UV <Vector (0.7493, 0.9708)>
  UV <Vector (0.7486, 0.9700)>
Face 10645
UV Count: 3
  UV <Vector (0.7456, 0.9706)>
  UV <Vector (0.7451, 0.9669)>
  UV <Vector (0.7469, 0.9670)>
Face 10646
UV Count: 3
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7427, 0.9669)>
  UV <Vector (0.7451, 0.9669)>
Face 10647
UV Count: 3
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7427, 0.9669)>
  UV <Vector (0.7430, 0.9707)>
Face 10648
UV Count: 3
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7397, 0.9710)>
  UV <Vector (0.7384, 0.9703)>
Face 10649
UV Count: 3
  UV <Vector (0.7379, 0.9674)>
  UV <Vector (0.7384, 0.9703)>
  UV <Vector (0.7373, 0.9703)>
Face 10650
UV Count: 3
  UV <Vector (0.7354, 0.9683)>
  UV <Vector (0.7373, 0.9703)>
  UV <Vector (0.7327, 0.9706)>
Face 10651
UV Count: 3
  UV <Vector (0.7284, 0.9690)>
  UV <Vector (0.7322, 0.9675)>
  UV <Vector (0.7327, 0.9706)>
Face 10652
UV Count: 3
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7253, 0.9667)>
  UV <Vector (0.7284, 0.9690)>
Face 10653
UV Count: 3
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7253, 0.9667)>
  UV <Vector (0.7256, 0.9703)>
Face 10654
UV Count: 3
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7247, 0.9700)>
  UV <Vector (0.7205, 0.9698)>
Face 10655
UV Count: 3
  UV <Vector (0.7169, 0.9682)>
  UV <Vector (0.7211, 0.9667)>
  UV <Vector (0.7205, 0.9698)>
Face 10656
UV Count: 3
  UV <Vector (0.7583, 0.9662)>
  UV <Vector (0.7577, 0.9685)>
  UV <Vector (0.7537, 0.9671)>
Face 10657
UV Count: 3
  UV <Vector (0.7214, 0.9777)>
  UV <Vector (0.7201, 0.9729)>
  UV <Vector (0.7225, 0.9725)>
Face 10658
UV Count: 3
  UV <Vector (0.7182, 0.9731)>
  UV <Vector (0.7201, 0.9729)>
  UV <Vector (0.7214, 0.9777)>
Face 10659
UV Count: 3
  UV <Vector (0.7326, 0.9821)>
  UV <Vector (0.7270, 0.9794)>
  UV <Vector (0.7291, 0.9765)>
Face 10660
UV Count: 3
  UV <Vector (0.7329, 0.9773)>
  UV <Vector (0.7367, 0.9764)>
  UV <Vector (0.7376, 0.9791)>
Face 10661
UV Count: 3
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7376, 0.9791)>
  UV <Vector (0.7399, 0.9766)>
Face 10662
UV Count: 3
  UV <Vector (0.7458, 0.9826)>
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7425, 0.9781)>
Face 10663
UV Count: 3
  UV <Vector (0.7453, 0.9783)>
  UV <Vector (0.7478, 0.9766)>
  UV <Vector (0.7492, 0.9798)>
Face 10664
UV Count: 3
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7509, 0.9765)>
  UV <Vector (0.7540, 0.9785)>
Face 10665
UV Count: 3
  UV <Vector (0.7540, 0.9785)>
  UV <Vector (0.7580, 0.9779)>
  UV <Vector (0.7578, 0.9829)>
Face 10666
UV Count: 3
  UV <Vector (0.7593, 0.9805)>
  UV <Vector (0.7578, 0.9829)>
  UV <Vector (0.7580, 0.9779)>
Face 10667
UV Count: 3
  UV <Vector (0.7583, 0.9662)>
  UV <Vector (0.7593, 0.9657)>
  UV <Vector (0.7590, 0.9711)>
Face 10668
UV Count: 3
  UV <Vector (0.7035, 0.9929)>
  UV <Vector (0.7060, 0.9882)>
  UV <Vector (0.7091, 0.9888)>
Face 10669
UV Count: 3
  UV <Vector (0.7093, 0.9604)>
  UV <Vector (0.7094, 0.9631)>
  UV <Vector (0.7073, 0.9632)>
Face 10670
UV Count: 3
  UV <Vector (0.7053, 0.9627)>
  UV <Vector (0.7042, 0.9652)>
  UV <Vector (0.7043, 0.9614)>
Face 10671
UV Count: 3
  UV <Vector (0.7088, 0.9879)>
  UV <Vector (0.7065, 0.9871)>
  UV <Vector (0.7098, 0.9849)>
Face 10672
UV Count: 3
  UV <Vector (0.7060, 0.9882)>
  UV <Vector (0.7065, 0.9871)>
  UV <Vector (0.7088, 0.9879)>
Face 10673
UV Count: 3
  UV <Vector (0.7125, 0.9868)>
  UV <Vector (0.7153, 0.9842)>
  UV <Vector (0.7166, 0.9838)>
Face 10674
UV Count: 3
  UV <Vector (0.7151, 0.9820)>
  UV <Vector (0.7151, 0.9804)>
  UV <Vector (0.7164, 0.9825)>
Face 10675
UV Count: 3
  UV <Vector (0.7111, 0.9617)>
  UV <Vector (0.7132, 0.9613)>
  UV <Vector (0.7129, 0.9635)>
Face 10676
UV Count: 3
  UV <Vector (0.7091, 0.9888)>
  UV <Vector (0.7127, 0.9877)>
  UV <Vector (0.7153, 0.9918)>
Face 10677
UV Count: 3
  UV <Vector (0.6977, 0.9887)>
  UV <Vector (0.7001, 0.9885)>
  UV <Vector (0.7010, 0.9897)>
Face 10678
UV Count: 3
  UV <Vector (0.6924, 0.9866)>
  UV <Vector (0.6934, 0.9855)>
  UV <Vector (0.6947, 0.9874)>
Face 10679
UV Count: 3
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6968, 0.9933)>
  UV <Vector (0.6969, 0.9979)>
Face 10680
UV Count: 3
  UV <Vector (0.6968, 0.9933)>
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6940, 0.9882)>
Face 10681
UV Count: 3
  UV <Vector (0.6947, 0.9874)>
  UV <Vector (0.6977, 0.9887)>
  UV <Vector (0.6974, 0.9898)>
Face 10682
UV Count: 3
  UV <Vector (0.7010, 0.9897)>
  UV <Vector (0.7001, 0.9885)>
  UV <Vector (0.7018, 0.9879)>
Face 10683
UV Count: 3
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7038, 0.9859)>
  UV <Vector (0.7043, 0.9881)>
Face 10684
UV Count: 3
  UV <Vector (0.7033, 0.9636)>
  UV <Vector (0.7032, 0.9614)>
  UV <Vector (0.7043, 0.9614)>
Face 10685
UV Count: 3
  UV <Vector (0.6934, 0.9855)>
  UV <Vector (0.6924, 0.9866)>
  UV <Vector (0.6924, 0.9836)>
Face 10686
UV Count: 3
  UV <Vector (0.6926, 0.9638)>
  UV <Vector (0.6928, 0.9607)>
  UV <Vector (0.6938, 0.9613)>
Face 10687
UV Count: 3
  UV <Vector (0.6947, 0.9874)>
  UV <Vector (0.6960, 0.9840)>
  UV <Vector (0.6978, 0.9845)>
Face 10688
UV Count: 3
  UV <Vector (0.6934, 0.9855)>
  UV <Vector (0.6935, 0.9840)>
  UV <Vector (0.6960, 0.9840)>
Face 10689
UV Count: 3
  UV <Vector (0.7001, 0.9885)>
  UV <Vector (0.6978, 0.9845)>
  UV <Vector (0.7001, 0.9848)>
Face 10690
UV Count: 3
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7018, 0.9879)>
  UV <Vector (0.7001, 0.9848)>
Face 10691
UV Count: 3
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7043, 0.9614)>
  UV <Vector (0.7032, 0.9614)>
Face 10692
UV Count: 3
  UV <Vector (0.7004, 0.9586)>
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7019, 0.9599)>
Face 10693
UV Count: 3
  UV <Vector (0.6938, 0.9613)>
  UV <Vector (0.6928, 0.9607)>
  UV <Vector (0.6935, 0.9591)>
Face 10694
UV Count: 3
  UV <Vector (0.6953, 0.9598)>
  UV <Vector (0.6935, 0.9591)>
  UV <Vector (0.6975, 0.9589)>
Face 10695
UV Count: 3
  UV <Vector (0.6975, 0.9589)>
  UV <Vector (0.7004, 0.9586)>
  UV <Vector (0.6995, 0.9595)>
Face 10696
UV Count: 3
  UV <Vector (0.6953, 0.9598)>
  UV <Vector (0.6972, 0.9594)>
  UV <Vector (0.6954, 0.9631)>
Face 10697
UV Count: 3
  UV <Vector (0.6972, 0.9594)>
  UV <Vector (0.6995, 0.9595)>
  UV <Vector (0.6976, 0.9633)>
Face 10698
UV Count: 3
  UV <Vector (0.6995, 0.9595)>
  UV <Vector (0.7019, 0.9599)>
  UV <Vector (0.7014, 0.9631)>
Face 10699
UV Count: 3
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7063, 0.9593)>
  UV <Vector (0.7055, 0.9611)>
Face 10700
UV Count: 3
  UV <Vector (0.7099, 0.9596)>
  UV <Vector (0.7132, 0.9613)>
  UV <Vector (0.7111, 0.9617)>
Face 10701
UV Count: 3
  UV <Vector (0.7075, 0.9602)>
  UV <Vector (0.7063, 0.9593)>
  UV <Vector (0.7099, 0.9596)>
Face 10702
UV Count: 3
  UV <Vector (0.6891, 0.9894)>
  UV <Vector (0.6886, 0.9882)>
  UV <Vector (0.6911, 0.9860)>
Face 10703
UV Count: 3
  UV <Vector (0.6911, 0.9860)>
  UV <Vector (0.6915, 0.9833)>
  UV <Vector (0.6924, 0.9836)>
Face 10704
UV Count: 3
  UV <Vector (0.6841, 0.9889)>
  UV <Vector (0.6844, 0.9875)>
  UV <Vector (0.6886, 0.9882)>
Face 10705
UV Count: 3
  UV <Vector (0.6841, 0.9889)>
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6830, 0.9853)>
Face 10706
UV Count: 3
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6814, 0.9822)>
  UV <Vector (0.6822, 0.9835)>
Face 10707
UV Count: 3
  UV <Vector (0.6821, 0.9626)>
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6833, 0.9600)>
Face 10708
UV Count: 3
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6860, 0.9578)>
  UV <Vector (0.6862, 0.9595)>
Face 10709
UV Count: 3
  UV <Vector (0.6860, 0.9578)>
  UV <Vector (0.6903, 0.9586)>
  UV <Vector (0.6895, 0.9595)>
Face 10710
UV Count: 3
  UV <Vector (0.6928, 0.9607)>
  UV <Vector (0.6926, 0.9638)>
  UV <Vector (0.6919, 0.9630)>
Face 10711
UV Count: 3
  UV <Vector (0.6917, 0.9607)>
  UV <Vector (0.6895, 0.9595)>
  UV <Vector (0.6903, 0.9586)>
Face 10712
UV Count: 3
  UV <Vector (0.6891, 0.9894)>
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6855, 0.9932)>
Face 10713
UV Count: 3
  UV <Vector (0.6812, 0.9885)>
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6841, 0.9889)>
Face 10714
UV Count: 3
  UV <Vector (0.6862, 0.9595)>
  UV <Vector (0.6895, 0.9595)>
  UV <Vector (0.6892, 0.9630)>
Face 10715
UV Count: 3
  UV <Vector (0.6886, 0.9882)>
  UV <Vector (0.6844, 0.9875)>
  UV <Vector (0.6863, 0.9833)>
Face 10716
UV Count: 3
  UV <Vector (0.6879, 0.9536)>
  UV <Vector (0.6963, 0.9536)>
  UV <Vector (0.6935, 0.9591)>
Face 10717
UV Count: 3
  UV <Vector (0.7058, 0.9536)>
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7004, 0.9586)>
Face 10718
UV Count: 3
  UV <Vector (0.7058, 0.9536)>
  UV <Vector (0.7134, 0.9536)>
  UV <Vector (0.7099, 0.9596)>
Face 10719
UV Count: 3
  UV <Vector (0.8117, 0.9636)>
  UV <Vector (0.8061, 0.9693)>
  UV <Vector (0.8037, 0.9637)>
Face 10720
UV Count: 3
  UV <Vector (0.7161, 0.9726)>
  UV <Vector (0.7163, 0.9764)>
  UV <Vector (0.7144, 0.9753)>
Face 10721
UV Count: 3
  UV <Vector (0.7169, 0.9682)>
  UV <Vector (0.7150, 0.9710)>
  UV <Vector (0.7140, 0.9676)>
Face 10722
UV Count: 3
  UV <Vector (0.7073, 0.9632)>
  UV <Vector (0.7053, 0.9627)>
  UV <Vector (0.7055, 0.9611)>
Face 10723
UV Count: 3
  UV <Vector (0.7055, 0.9866)>
  UV <Vector (0.7043, 0.9881)>
  UV <Vector (0.7038, 0.9859)>
Face 10724
UV Count: 3
  UV <Vector (0.7060, 0.9882)>
  UV <Vector (0.7043, 0.9881)>
  UV <Vector (0.7055, 0.9866)>
Face 10725
UV Count: 3
  UV <Vector (0.7213, 0.9622)>
  UV <Vector (0.7160, 0.9638)>
  UV <Vector (0.7134, 0.9536)>
Face 10726
UV Count: 3
  UV <Vector (0.7251, 0.9633)>
  UV <Vector (0.7213, 0.9622)>
  UV <Vector (0.7198, 0.9536)>
Face 10727
UV Count: 3
  UV <Vector (0.7088, 0.9879)>
  UV <Vector (0.7125, 0.9868)>
  UV <Vector (0.7127, 0.9877)>
Face 10728
UV Count: 3
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7183, 0.9769)>
  UV <Vector (0.7214, 0.9777)>
Face 10729
UV Count: 3
  UV <Vector (0.7194, 0.9838)>
  UV <Vector (0.7184, 0.9854)>
  UV <Vector (0.7166, 0.9838)>
Face 10730
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7823, 0.9733)>
  UV <Vector (0.7840, 0.9630)>
Face 10731
UV Count: 3
  UV <Vector (0.7823, 0.9733)>
  UV <Vector (0.7737, 0.9732)>
  UV <Vector (0.7759, 0.9616)>
Face 10732
UV Count: 3
  UV <Vector (0.7987, 0.9677)>
  UV <Vector (0.7979, 0.9734)>
  UV <Vector (0.7896, 0.9733)>
Face 10733
UV Count: 3
  UV <Vector (0.7636, 0.9575)>
  UV <Vector (0.7635, 0.9605)>
  UV <Vector (0.7611, 0.9622)>
Face 10734
UV Count: 3
  UV <Vector (0.7593, 0.9805)>
  UV <Vector (0.7638, 0.9842)>
  UV <Vector (0.7638, 0.9883)>
Face 10735
UV Count: 3
  UV <Vector (0.7759, 0.9616)>
  UV <Vector (0.7737, 0.9732)>
  UV <Vector (0.7666, 0.9731)>
Face 10736
UV Count: 3
  UV <Vector (0.7682, 0.9594)>
  UV <Vector (0.7710, 0.9508)>
  UV <Vector (0.7782, 0.9528)>
Face 10737
UV Count: 3
  UV <Vector (0.8063, 0.9735)>
  UV <Vector (0.8157, 0.9736)>
  UV <Vector (0.8149, 0.9762)>
Face 10738
UV Count: 3
  UV <Vector (0.6216, 0.9751)>
  UV <Vector (0.6235, 0.9743)>
  UV <Vector (0.6245, 0.9773)>
Face 10739
UV Count: 3
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6220, 0.9536)>
  UV <Vector (0.6323, 0.9536)>
Face 10740
UV Count: 3
  UV <Vector (0.6087, 0.9536)>
  UV <Vector (0.6154, 0.9536)>
  UV <Vector (0.6118, 0.9641)>
Face 10741
UV Count: 3
  UV <Vector (0.6050, 0.9921)>
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6110, 0.9854)>
Face 10742
UV Count: 3
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6104, 0.9916)>
  UV <Vector (0.6110, 0.9854)>
Face 10743
UV Count: 3
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6188, 0.9847)>
  UV <Vector (0.6231, 0.9848)>
Face 10744
UV Count: 3
  UV <Vector (0.6194, 0.9751)>
  UV <Vector (0.6216, 0.9751)>
  UV <Vector (0.6221, 0.9789)>
Face 10745
UV Count: 3
  UV <Vector (0.6170, 0.9777)>
  UV <Vector (0.6178, 0.9748)>
  UV <Vector (0.6194, 0.9751)>
Face 10746
UV Count: 3
  UV <Vector (0.6260, 0.9911)>
  UV <Vector (0.6263, 0.9826)>
  UV <Vector (0.6314, 0.9845)>
Face 10747
UV Count: 3
  UV <Vector (0.6314, 0.9845)>
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6365, 0.9910)>
Face 10748
UV Count: 3
  UV <Vector (0.6274, 0.9769)>
  UV <Vector (0.6283, 0.9733)>
  UV <Vector (0.6310, 0.9742)>
Face 10749
UV Count: 3
  UV <Vector (0.6365, 0.9910)>
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6404, 0.9858)>
Face 10750
UV Count: 3
  UV <Vector (0.6448, 0.9859)>
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6419, 0.9913)>
Face 10751
UV Count: 3
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6552, 0.9979)>
  UV <Vector (0.6499, 0.9978)>
Face 10752
UV Count: 3
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6499, 0.9978)>
  UV <Vector (0.6437, 0.9979)>
Face 10753
UV Count: 3
  UV <Vector (0.6367, 0.9978)>
  UV <Vector (0.6365, 0.9910)>
  UV <Vector (0.6419, 0.9913)>
Face 10754
UV Count: 3
  UV <Vector (0.6367, 0.9978)>
  UV <Vector (0.6321, 0.9978)>
  UV <Vector (0.6320, 0.9915)>
Face 10755
UV Count: 3
  UV <Vector (0.6262, 0.9978)>
  UV <Vector (0.6260, 0.9911)>
  UV <Vector (0.6320, 0.9915)>
Face 10756
UV Count: 3
  UV <Vector (0.6175, 0.9978)>
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6260, 0.9911)>
Face 10757
UV Count: 3
  UV <Vector (0.6111, 0.9978)>
  UV <Vector (0.6104, 0.9916)>
  UV <Vector (0.6165, 0.9914)>
Face 10758
UV Count: 3
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6600, 0.9979)>
Face 10759
UV Count: 3
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6660, 0.9895)>
Face 10760
UV Count: 3
  UV <Vector (0.6813, 0.9978)>
  UV <Vector (0.6762, 0.9978)>
  UV <Vector (0.6771, 0.9931)>
Face 10761
UV Count: 3
  UV <Vector (0.6715, 0.9978)>
  UV <Vector (0.6708, 0.9932)>
  UV <Vector (0.6771, 0.9931)>
Face 10762
UV Count: 3
  UV <Vector (0.6600, 0.9979)>
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6664, 0.9931)>
Face 10763
UV Count: 3
  UV <Vector (0.6817, 0.9536)>
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6780, 0.9580)>
Face 10764
UV Count: 3
  UV <Vector (0.7989, 0.9824)>
  UV <Vector (0.8004, 0.9896)>
  UV <Vector (0.7926, 0.9906)>
Face 10765
UV Count: 3
  UV <Vector (0.7838, 0.9836)>
  UV <Vector (0.7909, 0.9819)>
  UV <Vector (0.7926, 0.9906)>
Face 10766
UV Count: 3
  UV <Vector (0.6220, 0.9536)>
  UV <Vector (0.6215, 0.9625)>
  UV <Vector (0.6184, 0.9622)>
Face 10767
UV Count: 3
  UV <Vector (0.7838, 0.9836)>
  UV <Vector (0.7860, 0.9927)>
  UV <Vector (0.7778, 0.9936)>
Face 10768
UV Count: 3
  UV <Vector (0.7979, 0.9734)>
  UV <Vector (0.8063, 0.9735)>
  UV <Vector (0.8060, 0.9777)>
Face 10769
UV Count: 3
  UV <Vector (0.6493, 0.9645)>
  UV <Vector (0.6471, 0.9637)>
  UV <Vector (0.6502, 0.9610)>
Face 10770
UV Count: 3
  UV <Vector (0.6466, 0.9827)>
  UV <Vector (0.6456, 0.9822)>
  UV <Vector (0.6462, 0.9788)>
Face 10771
UV Count: 3
  UV <Vector (0.6366, 0.9798)>
  UV <Vector (0.6384, 0.9760)>
  UV <Vector (0.6414, 0.9780)>
Face 10772
UV Count: 3
  UV <Vector (0.7986, 0.9792)>
  UV <Vector (0.8060, 0.9777)>
  UV <Vector (0.8036, 0.9832)>
Face 10773
UV Count: 3
  UV <Vector (0.6062, 0.9978)>
  UV <Vector (0.6050, 0.9921)>
  UV <Vector (0.6104, 0.9916)>
Face 10774
UV Count: 3
  UV <Vector (0.6387, 0.9718)>
  UV <Vector (0.6372, 0.9740)>
  UV <Vector (0.6374, 0.9704)>
Face 10775
UV Count: 3
  UV <Vector (0.6309, 0.9707)>
  UV <Vector (0.6310, 0.9742)>
  UV <Vector (0.6283, 0.9733)>
Face 10776
UV Count: 3
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6082, 0.9761)>
  UV <Vector (0.6111, 0.9766)>
Face 10777
UV Count: 3
  UV <Vector (0.6235, 0.9743)>
  UV <Vector (0.6216, 0.9751)>
  UV <Vector (0.6214, 0.9715)>
Face 10778
UV Count: 3
  UV <Vector (0.6194, 0.9751)>
  UV <Vector (0.6190, 0.9715)>
  UV <Vector (0.6214, 0.9715)>
Face 10779
UV Count: 3
  UV <Vector (0.6178, 0.9748)>
  UV <Vector (0.6163, 0.9710)>
  UV <Vector (0.6190, 0.9715)>
Face 10780
UV Count: 3
  UV <Vector (0.6178, 0.9748)>
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6156, 0.9719)>
Face 10781
UV Count: 3
  UV <Vector (0.6082, 0.9761)>
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6109, 0.9732)>
Face 10782
UV Count: 3
  UV <Vector (0.6457, 0.9765)>
  UV <Vector (0.6474, 0.9753)>
  UV <Vector (0.6462, 0.9788)>
Face 10783
UV Count: 3
  UV <Vector (0.6418, 0.9666)>
  UV <Vector (0.6414, 0.9621)>
  UV <Vector (0.6471, 0.9637)>
Face 10784
UV Count: 3
  UV <Vector (0.6391, 0.9677)>
  UV <Vector (0.6376, 0.9632)>
  UV <Vector (0.6414, 0.9621)>
Face 10785
UV Count: 3
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6318, 0.9622)>
  UV <Vector (0.6313, 0.9676)>
Face 10786
UV Count: 3
  UV <Vector (0.6215, 0.9675)>
  UV <Vector (0.6215, 0.9625)>
  UV <Vector (0.6259, 0.9641)>
Face 10787
UV Count: 3
  UV <Vector (0.6193, 0.9678)>
  UV <Vector (0.6184, 0.9622)>
  UV <Vector (0.6215, 0.9625)>
Face 10788
UV Count: 3
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6184, 0.9622)>
  UV <Vector (0.6193, 0.9678)>
Face 10789
UV Count: 3
  UV <Vector (0.6139, 0.9776)>
  UV <Vector (0.6109, 0.9796)>
  UV <Vector (0.6111, 0.9766)>
Face 10790
UV Count: 3
  UV <Vector (0.6137, 0.9752)>
  UV <Vector (0.6111, 0.9766)>
  UV <Vector (0.6109, 0.9732)>
Face 10791
UV Count: 3
  UV <Vector (0.6118, 0.9641)>
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6140, 0.9697)>
Face 10792
UV Count: 3
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6137, 0.9752)>
  UV <Vector (0.6148, 0.9719)>
Face 10793
UV Count: 3
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6082, 0.9761)>
  UV <Vector (0.6067, 0.9786)>
Face 10794
UV Count: 3
  UV <Vector (0.6268, 0.9708)>
  UV <Vector (0.6283, 0.9733)>
  UV <Vector (0.6261, 0.9740)>
Face 10795
UV Count: 3
  UV <Vector (0.6155, 0.9825)>
  UV <Vector (0.6110, 0.9854)>
  UV <Vector (0.6107, 0.9839)>
Face 10796
UV Count: 3
  UV <Vector (0.6155, 0.9825)>
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6188, 0.9836)>
Face 10797
UV Count: 3
  UV <Vector (0.6188, 0.9847)>
  UV <Vector (0.6188, 0.9836)>
  UV <Vector (0.6230, 0.9838)>
Face 10798
UV Count: 3
  UV <Vector (0.6263, 0.9826)>
  UV <Vector (0.6231, 0.9848)>
  UV <Vector (0.6230, 0.9838)>
Face 10799
UV Count: 3
  UV <Vector (0.6263, 0.9826)>
  UV <Vector (0.6267, 0.9798)>
  UV <Vector (0.6315, 0.9826)>
Face 10800
UV Count: 3
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6314, 0.9845)>
  UV <Vector (0.6315, 0.9826)>
Face 10801
UV Count: 3
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6366, 0.9798)>
  UV <Vector (0.6404, 0.9841)>
Face 10802
UV Count: 3
  UV <Vector (0.6439, 0.9843)>
  UV <Vector (0.6448, 0.9859)>
  UV <Vector (0.6404, 0.9858)>
Face 10803
UV Count: 3
  UV <Vector (0.6244, 0.9716)>
  UV <Vector (0.6257, 0.9709)>
  UV <Vector (0.6261, 0.9740)>
Face 10804
UV Count: 3
  UV <Vector (0.6310, 0.9742)>
  UV <Vector (0.6339, 0.9734)>
  UV <Vector (0.6345, 0.9768)>
Face 10805
UV Count: 3
  UV <Vector (0.6339, 0.9734)>
  UV <Vector (0.6310, 0.9742)>
  UV <Vector (0.6309, 0.9707)>
Face 10806
UV Count: 3
  UV <Vector (0.6339, 0.9734)>
  UV <Vector (0.6355, 0.9711)>
  UV <Vector (0.6374, 0.9704)>
Face 10807
UV Count: 3
  UV <Vector (0.6313, 0.9676)>
  UV <Vector (0.6318, 0.9622)>
  UV <Vector (0.6376, 0.9632)>
Face 10808
UV Count: 3
  UV <Vector (0.6058, 0.9739)>
  UV <Vector (0.6057, 0.9695)>
  UV <Vector (0.6068, 0.9677)>
Face 10809
UV Count: 3
  UV <Vector (0.6109, 0.9732)>
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6085, 0.9712)>
Face 10810
UV Count: 3
  UV <Vector (0.6148, 0.9719)>
  UV <Vector (0.6109, 0.9732)>
  UV <Vector (0.6115, 0.9686)>
Face 10811
UV Count: 3
  UV <Vector (0.6153, 0.9686)>
  UV <Vector (0.6156, 0.9719)>
  UV <Vector (0.6148, 0.9719)>
Face 10812
UV Count: 3
  UV <Vector (0.6163, 0.9710)>
  UV <Vector (0.6156, 0.9719)>
  UV <Vector (0.6153, 0.9686)>
Face 10813
UV Count: 3
  UV <Vector (0.6190, 0.9715)>
  UV <Vector (0.6163, 0.9710)>
  UV <Vector (0.6177, 0.9679)>
Face 10814
UV Count: 3
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6190, 0.9715)>
  UV <Vector (0.6193, 0.9678)>
Face 10815
UV Count: 3
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6215, 0.9675)>
  UV <Vector (0.6233, 0.9687)>
Face 10816
UV Count: 3
  UV <Vector (0.6233, 0.9687)>
  UV <Vector (0.6260, 0.9678)>
  UV <Vector (0.6257, 0.9709)>
Face 10817
UV Count: 3
  UV <Vector (0.6260, 0.9678)>
  UV <Vector (0.6283, 0.9686)>
  UV <Vector (0.6268, 0.9708)>
Face 10818
UV Count: 3
  UV <Vector (0.6283, 0.9686)>
  UV <Vector (0.6313, 0.9676)>
  UV <Vector (0.6309, 0.9707)>
Face 10819
UV Count: 3
  UV <Vector (0.6355, 0.9711)>
  UV <Vector (0.6309, 0.9707)>
  UV <Vector (0.6313, 0.9676)>
Face 10820
UV Count: 3
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6355, 0.9711)>
  UV <Vector (0.6346, 0.9690)>
Face 10821
UV Count: 3
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6375, 0.9667)>
  UV <Vector (0.6391, 0.9677)>
Face 10822
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6382, 0.9700)>
  UV <Vector (0.6391, 0.9677)>
Face 10823
UV Count: 3
  UV <Vector (0.6461, 0.9681)>
  UV <Vector (0.6481, 0.9711)>
  UV <Vector (0.6425, 0.9697)>
Face 10824
UV Count: 3
  UV <Vector (0.6070, 0.9708)>
  UV <Vector (0.6118, 0.9641)>
  UV <Vector (0.6115, 0.9686)>
Face 10825
UV Count: 3
  UV <Vector (0.6403, 0.9725)>
  UV <Vector (0.6426, 0.9730)>
  UV <Vector (0.6414, 0.9780)>
Face 10826
UV Count: 3
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6426, 0.9730)>
  UV <Vector (0.6445, 0.9731)>
Face 10827
UV Count: 3
  UV <Vector (0.6315, 0.9826)>
  UV <Vector (0.6311, 0.9778)>
  UV <Vector (0.6345, 0.9768)>
Face 10828
UV Count: 3
  UV <Vector (0.6267, 0.9798)>
  UV <Vector (0.6274, 0.9769)>
  UV <Vector (0.6311, 0.9778)>
Face 10829
UV Count: 3
  UV <Vector (0.6245, 0.9773)>
  UV <Vector (0.6267, 0.9798)>
  UV <Vector (0.6230, 0.9838)>
Face 10830
UV Count: 3
  UV <Vector (0.6188, 0.9836)>
  UV <Vector (0.6193, 0.9792)>
  UV <Vector (0.6221, 0.9789)>
Face 10831
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6170, 0.9777)>
  UV <Vector (0.6193, 0.9792)>
Face 10832
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6107, 0.9839)>
  UV <Vector (0.6109, 0.9796)>
Face 10833
UV Count: 3
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6109, 0.9796)>
Face 10834
UV Count: 3
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6052, 0.9811)>
Face 10835
UV Count: 3
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6058, 0.9739)>
  UV <Vector (0.6070, 0.9708)>
Face 10836
UV Count: 3
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6543, 0.9894)>
Face 10837
UV Count: 3
  UV <Vector (0.6546, 0.9601)>
  UV <Vector (0.6566, 0.9600)>
  UV <Vector (0.6564, 0.9628)>
Face 10838
UV Count: 3
  UV <Vector (0.6586, 0.9628)>
  UV <Vector (0.6587, 0.9610)>
  UV <Vector (0.6600, 0.9615)>
Face 10839
UV Count: 3
  UV <Vector (0.6547, 0.9853)>
  UV <Vector (0.6571, 0.9876)>
  UV <Vector (0.6545, 0.9884)>
Face 10840
UV Count: 3
  UV <Vector (0.6577, 0.9886)>
  UV <Vector (0.6543, 0.9894)>
  UV <Vector (0.6545, 0.9884)>
Face 10841
UV Count: 3
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6481, 0.9844)>
  UV <Vector (0.6507, 0.9871)>
Face 10842
UV Count: 3
  UV <Vector (0.6474, 0.9821)>
  UV <Vector (0.6481, 0.9844)>
  UV <Vector (0.6466, 0.9827)>
Face 10843
UV Count: 3
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6515, 0.9627)>
  UV <Vector (0.6503, 0.9630)>
Face 10844
UV Count: 3
  UV <Vector (0.6543, 0.9894)>
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6487, 0.9921)>
Face 10845
UV Count: 3
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6634, 0.9882)>
  UV <Vector (0.6657, 0.9885)>
Face 10846
UV Count: 3
  UV <Vector (0.6710, 0.9858)>
  UV <Vector (0.6694, 0.9876)>
  UV <Vector (0.6686, 0.9870)>
Face 10847
UV Count: 3
  UV <Vector (0.6664, 0.9979)>
  UV <Vector (0.6664, 0.9931)>
  UV <Vector (0.6708, 0.9932)>
Face 10848
UV Count: 3
  UV <Vector (0.6664, 0.9931)>
  UV <Vector (0.6660, 0.9895)>
  UV <Vector (0.6694, 0.9876)>
Face 10849
UV Count: 3
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6694, 0.9876)>
  UV <Vector (0.6660, 0.9895)>
Face 10850
UV Count: 3
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6594, 0.9882)>
  UV <Vector (0.6618, 0.9876)>
Face 10851
UV Count: 3
  UV <Vector (0.6594, 0.9882)>
  UV <Vector (0.6600, 0.9855)>
  UV <Vector (0.6610, 0.9858)>
Face 10852
UV Count: 3
  UV <Vector (0.6600, 0.9615)>
  UV <Vector (0.6612, 0.9616)>
  UV <Vector (0.6611, 0.9640)>
Face 10853
UV Count: 3
  UV <Vector (0.6701, 0.9849)>
  UV <Vector (0.6706, 0.9832)>
  UV <Vector (0.6713, 0.9836)>
Face 10854
UV Count: 3
  UV <Vector (0.6703, 0.9644)>
  UV <Vector (0.6698, 0.9615)>
  UV <Vector (0.6711, 0.9612)>
Face 10855
UV Count: 3
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6657, 0.9885)>
  UV <Vector (0.6660, 0.9842)>
Face 10856
UV Count: 3
  UV <Vector (0.6701, 0.9849)>
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6678, 0.9837)>
Face 10857
UV Count: 3
  UV <Vector (0.6631, 0.9842)>
  UV <Vector (0.6660, 0.9842)>
  UV <Vector (0.6634, 0.9882)>
Face 10858
UV Count: 3
  UV <Vector (0.6610, 0.9858)>
  UV <Vector (0.6616, 0.9836)>
  UV <Vector (0.6631, 0.9842)>
Face 10859
UV Count: 3
  UV <Vector (0.6612, 0.9616)>
  UV <Vector (0.6600, 0.9615)>
  UV <Vector (0.6608, 0.9594)>
Face 10860
UV Count: 3
  UV <Vector (0.6625, 0.9600)>
  UV <Vector (0.6608, 0.9594)>
  UV <Vector (0.6637, 0.9585)>
Face 10861
UV Count: 3
  UV <Vector (0.6698, 0.9615)>
  UV <Vector (0.6687, 0.9597)>
  UV <Vector (0.6706, 0.9591)>
Face 10862
UV Count: 3
  UV <Vector (0.6687, 0.9597)>
  UV <Vector (0.6669, 0.9590)>
  UV <Vector (0.6667, 0.9585)>
Face 10863
UV Count: 3
  UV <Vector (0.6648, 0.9593)>
  UV <Vector (0.6637, 0.9585)>
  UV <Vector (0.6667, 0.9585)>
Face 10864
UV Count: 3
  UV <Vector (0.6687, 0.9597)>
  UV <Vector (0.6698, 0.9615)>
  UV <Vector (0.6678, 0.9632)>
Face 10865
UV Count: 3
  UV <Vector (0.6669, 0.9590)>
  UV <Vector (0.6678, 0.9632)>
  UV <Vector (0.6665, 0.9628)>
Face 10866
UV Count: 3
  UV <Vector (0.6648, 0.9593)>
  UV <Vector (0.6665, 0.9628)>
  UV <Vector (0.6638, 0.9632)>
Face 10867
UV Count: 3
  UV <Vector (0.6587, 0.9610)>
  UV <Vector (0.6580, 0.9592)>
  UV <Vector (0.6608, 0.9594)>
Face 10868
UV Count: 3
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6502, 0.9610)>
  UV <Vector (0.6539, 0.9594)>
Face 10869
UV Count: 3
  UV <Vector (0.6566, 0.9600)>
  UV <Vector (0.6546, 0.9601)>
  UV <Vector (0.6539, 0.9594)>
Face 10870
UV Count: 3
  UV <Vector (0.6738, 0.9889)>
  UV <Vector (0.6710, 0.9858)>
  UV <Vector (0.6723, 0.9854)>
Face 10871
UV Count: 3
  UV <Vector (0.6713, 0.9836)>
  UV <Vector (0.6720, 0.9827)>
  UV <Vector (0.6723, 0.9854)>
Face 10872
UV Count: 3
  UV <Vector (0.6784, 0.9887)>
  UV <Vector (0.6738, 0.9889)>
  UV <Vector (0.6742, 0.9878)>
Face 10873
UV Count: 3
  UV <Vector (0.6783, 0.9874)>
  UV <Vector (0.6801, 0.9854)>
  UV <Vector (0.6816, 0.9854)>
Face 10874
UV Count: 3
  UV <Vector (0.6808, 0.9834)>
  UV <Vector (0.6814, 0.9822)>
  UV <Vector (0.6816, 0.9854)>
Face 10875
UV Count: 3
  UV <Vector (0.6807, 0.9601)>
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6821, 0.9626)>
Face 10876
UV Count: 3
  UV <Vector (0.6778, 0.9596)>
  UV <Vector (0.6780, 0.9580)>
  UV <Vector (0.6820, 0.9587)>
Face 10877
UV Count: 3
  UV <Vector (0.6744, 0.9600)>
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6780, 0.9580)>
Face 10878
UV Count: 3
  UV <Vector (0.6715, 0.9639)>
  UV <Vector (0.6710, 0.9648)>
  UV <Vector (0.6711, 0.9612)>
Face 10879
UV Count: 3
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6744, 0.9600)>
  UV <Vector (0.6722, 0.9613)>
Face 10880
UV Count: 3
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6708, 0.9932)>
  UV <Vector (0.6738, 0.9889)>
Face 10881
UV Count: 3
  UV <Vector (0.6812, 0.9885)>
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6784, 0.9887)>
Face 10882
UV Count: 3
  UV <Vector (0.6778, 0.9596)>
  UV <Vector (0.6778, 0.9628)>
  UV <Vector (0.6744, 0.9633)>
Face 10883
UV Count: 3
  UV <Vector (0.6767, 0.9833)>
  UV <Vector (0.6783, 0.9874)>
  UV <Vector (0.6742, 0.9878)>
Face 10884
UV Count: 3
  UV <Vector (0.6755, 0.9536)>
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6706, 0.9591)>
Face 10885
UV Count: 3
  UV <Vector (0.6573, 0.9536)>
  UV <Vector (0.6671, 0.9536)>
  UV <Vector (0.6637, 0.9585)>
Face 10886
UV Count: 3
  UV <Vector (0.6573, 0.9536)>
  UV <Vector (0.6580, 0.9592)>
  UV <Vector (0.6539, 0.9594)>
Face 10887
UV Count: 3
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.8060, 0.9777)>
  UV <Vector (0.8115, 0.9835)>
Face 10888
UV Count: 3
  UV <Vector (0.6481, 0.9711)>
  UV <Vector (0.6474, 0.9753)>
  UV <Vector (0.6457, 0.9765)>
Face 10889
UV Count: 3
  UV <Vector (0.6490, 0.9672)>
  UV <Vector (0.6481, 0.9711)>
  UV <Vector (0.6461, 0.9681)>
Face 10890
UV Count: 3
  UV <Vector (0.6564, 0.9628)>
  UV <Vector (0.6566, 0.9600)>
  UV <Vector (0.6587, 0.9610)>
Face 10891
UV Count: 3
  UV <Vector (0.6600, 0.9855)>
  UV <Vector (0.6594, 0.9882)>
  UV <Vector (0.6582, 0.9868)>
Face 10892
UV Count: 3
  UV <Vector (0.6582, 0.9868)>
  UV <Vector (0.6594, 0.9882)>
  UV <Vector (0.6577, 0.9886)>
Face 10893
UV Count: 3
  UV <Vector (0.6490, 0.9536)>
  UV <Vector (0.6471, 0.9637)>
  UV <Vector (0.6414, 0.9621)>
Face 10894
UV Count: 3
  UV <Vector (0.6420, 0.9536)>
  UV <Vector (0.6414, 0.9621)>
  UV <Vector (0.6376, 0.9632)>
Face 10895
UV Count: 3
  UV <Vector (0.6507, 0.9880)>
  UV <Vector (0.6507, 0.9871)>
  UV <Vector (0.6545, 0.9884)>
Face 10896
UV Count: 3
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6442, 0.9771)>
  UV <Vector (0.6456, 0.9822)>
Face 10897
UV Count: 3
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6448, 0.9859)>
  UV <Vector (0.6439, 0.9843)>
Face 10898
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7909, 0.9819)>
  UV <Vector (0.7838, 0.9836)>
Face 10899
UV Count: 3
  UV <Vector (0.7757, 0.9848)>
  UV <Vector (0.7737, 0.9732)>
  UV <Vector (0.7823, 0.9733)>
Face 10900
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7979, 0.9734)>
  UV <Vector (0.7986, 0.9792)>
Face 10901
UV Count: 3
  UV <Vector (0.6057, 0.9695)>
  UV <Vector (0.6014, 0.9637)>
  UV <Vector (0.6014, 0.9602)>
Face 10902
UV Count: 3
  UV <Vector (0.6052, 0.9811)>
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6011, 0.9906)>
Face 10903
UV Count: 3
  UV <Vector (0.7666, 0.9731)>
  UV <Vector (0.7737, 0.9732)>
  UV <Vector (0.7757, 0.9848)>
Face 10904
UV Count: 3
  UV <Vector (0.7680, 0.9869)>
  UV <Vector (0.7757, 0.9848)>
  UV <Vector (0.7778, 0.9936)>
Face 10905
UV Count: 3
  UV <Vector (0.6969, 0.9466)>
  UV <Vector (0.6986, 0.9504)>
  UV <Vector (0.6894, 0.9504)>
Face 10906
UV Count: 3
  UV <Vector (0.6878, 0.9470)>
  UV <Vector (0.6867, 0.9412)>
  UV <Vector (0.6941, 0.9421)>
Face 10907
UV Count: 3
  UV <Vector (0.6819, 0.9466)>
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6867, 0.9412)>
Face 10908
UV Count: 3
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7352, 0.9232)>
  UV <Vector (0.7344, 0.9195)>
Face 10909
UV Count: 3
  UV <Vector (0.7640, 0.9312)>
  UV <Vector (0.7635, 0.9268)>
  UV <Vector (0.7657, 0.9268)>
Face 10910
UV Count: 3
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7190, 0.9418)>
Face 10911
UV Count: 3
  UV <Vector (0.7540, 0.9367)>
  UV <Vector (0.7554, 0.9399)>
  UV <Vector (0.7488, 0.9392)>
Face 10912
UV Count: 3
  UV <Vector (0.7953, 0.9475)>
  UV <Vector (0.7995, 0.9470)>
  UV <Vector (0.8004, 0.9497)>
Face 10913
UV Count: 3
  UV <Vector (0.7683, 0.9359)>
  UV <Vector (0.7658, 0.9315)>
  UV <Vector (0.7692, 0.9313)>
Face 10914
UV Count: 3
  UV <Vector (0.7703, 0.9347)>
  UV <Vector (0.7742, 0.9366)>
  UV <Vector (0.7742, 0.9393)>
Face 10915
UV Count: 3
  UV <Vector (0.7703, 0.9347)>
  UV <Vector (0.7692, 0.9313)>
  UV <Vector (0.7741, 0.9322)>
Face 10916
UV Count: 3
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.8055, 0.9413)>
  UV <Vector (0.8034, 0.9462)>
Face 10917
UV Count: 3
  UV <Vector (0.8034, 0.9462)>
  UV <Vector (0.8042, 0.9492)>
  UV <Vector (0.8004, 0.9497)>
Face 10918
UV Count: 3
  UV <Vector (0.7921, 0.9414)>
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7864, 0.9399)>
Face 10919
UV Count: 3
  UV <Vector (0.8001, 0.9392)>
  UV <Vector (0.8032, 0.9363)>
  UV <Vector (0.8051, 0.9371)>
Face 10920
UV Count: 3
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.7962, 0.9442)>
  UV <Vector (0.7962, 0.9408)>
Face 10921
UV Count: 3
  UV <Vector (0.8069, 0.9340)>
  UV <Vector (0.8090, 0.9321)>
  UV <Vector (0.8096, 0.9348)>
Face 10922
UV Count: 3
  UV <Vector (0.8079, 0.9354)>
  UV <Vector (0.8072, 0.9376)>
  UV <Vector (0.8051, 0.9371)>
Face 10923
UV Count: 3
  UV <Vector (0.8040, 0.9314)>
  UV <Vector (0.8014, 0.9332)>
  UV <Vector (0.8015, 0.9308)>
Face 10924
UV Count: 3
  UV <Vector (0.8050, 0.9300)>
  UV <Vector (0.8069, 0.9305)>
  UV <Vector (0.8051, 0.9322)>
Face 10925
UV Count: 3
  UV <Vector (0.8051, 0.9322)>
  UV <Vector (0.8023, 0.9348)>
  UV <Vector (0.8014, 0.9332)>
Face 10926
UV Count: 3
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7822, 0.9403)>
Face 10927
UV Count: 3
  UV <Vector (0.7590, 0.9063)>
  UV <Vector (0.7569, 0.9136)>
  UV <Vector (0.7507, 0.9131)>
Face 10928
UV Count: 3
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7525, 0.9048)>
  UV <Vector (0.7507, 0.9131)>
Face 10929
UV Count: 3
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7419, 0.9123)>
  UV <Vector (0.7371, 0.9121)>
Face 10930
UV Count: 3
  UV <Vector (0.7413, 0.9175)>
  UV <Vector (0.7411, 0.9220)>
  UV <Vector (0.7378, 0.9220)>
Face 10931
UV Count: 3
  UV <Vector (0.7443, 0.9194)>
  UV <Vector (0.7431, 0.9227)>
  UV <Vector (0.7411, 0.9220)>
Face 10932
UV Count: 3
  UV <Vector (0.7346, 0.9056)>
  UV <Vector (0.7336, 0.9139)>
  UV <Vector (0.7280, 0.9111)>
Face 10933
UV Count: 3
  UV <Vector (0.7280, 0.9111)>
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7218, 0.9054)>
Face 10934
UV Count: 3
  UV <Vector (0.7316, 0.9192)>
  UV <Vector (0.7304, 0.9230)>
  UV <Vector (0.7268, 0.9214)>
Face 10935
UV Count: 3
  UV <Vector (0.7218, 0.9054)>
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7158, 0.9101)>
Face 10936
UV Count: 3
  UV <Vector (0.7113, 0.9103)>
  UV <Vector (0.7089, 0.9047)>
  UV <Vector (0.7154, 0.9049)>
Face 10937
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7038, 0.8991)>
  UV <Vector (0.7091, 0.8991)>
Face 10938
UV Count: 3
  UV <Vector (0.7091, 0.8991)>
  UV <Vector (0.7156, 0.8991)>
  UV <Vector (0.7154, 0.9049)>
Face 10939
UV Count: 3
  UV <Vector (0.7229, 0.8991)>
  UV <Vector (0.7218, 0.9054)>
  UV <Vector (0.7154, 0.9049)>
Face 10940
UV Count: 3
  UV <Vector (0.7229, 0.8991)>
  UV <Vector (0.7286, 0.8991)>
  UV <Vector (0.7276, 0.9051)>
Face 10941
UV Count: 3
  UV <Vector (0.7351, 0.8991)>
  UV <Vector (0.7346, 0.9056)>
  UV <Vector (0.7276, 0.9051)>
Face 10942
UV Count: 3
  UV <Vector (0.7444, 0.8991)>
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7346, 0.9056)>
Face 10943
UV Count: 3
  UV <Vector (0.7444, 0.8991)>
  UV <Vector (0.7533, 0.8991)>
  UV <Vector (0.7525, 0.9048)>
Face 10944
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.7003, 0.8991)>
Face 10945
UV Count: 3
  UV <Vector (0.6943, 0.9042)>
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.6977, 0.9084)>
Face 10946
UV Count: 3
  UV <Vector (0.6821, 0.8991)>
  UV <Vector (0.6861, 0.8991)>
  UV <Vector (0.6856, 0.9046)>
Face 10947
UV Count: 3
  UV <Vector (0.6901, 0.8991)>
  UV <Vector (0.6902, 0.9044)>
  UV <Vector (0.6856, 0.9046)>
Face 10948
UV Count: 3
  UV <Vector (0.7003, 0.8991)>
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.6943, 0.9042)>
Face 10949
UV Count: 3
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6819, 0.9341)>
  UV <Vector (0.6850, 0.9352)>
Face 10950
UV Count: 3
  UV <Vector (0.7084, 0.9504)>
  UV <Vector (0.7056, 0.9466)>
  UV <Vector (0.7190, 0.9418)>
Face 10951
UV Count: 3
  UV <Vector (0.7224, 0.9504)>
  UV <Vector (0.7190, 0.9418)>
  UV <Vector (0.7320, 0.9419)>
Face 10952
UV Count: 3
  UV <Vector (0.7945, 0.9503)>
  UV <Vector (0.7894, 0.9491)>
  UV <Vector (0.7900, 0.9474)>
Face 10953
UV Count: 3
  UV <Vector (0.7953, 0.9475)>
  UV <Vector (0.7900, 0.9474)>
  UV <Vector (0.7914, 0.9445)>
Face 10954
UV Count: 3
  UV <Vector (0.7473, 0.9504)>
  UV <Vector (0.7406, 0.9504)>
  UV <Vector (0.7413, 0.9406)>
Face 10955
UV Count: 3
  UV <Vector (0.7316, 0.9504)>
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7413, 0.9406)>
Face 10956
UV Count: 3
  UV <Vector (0.7900, 0.9474)>
  UV <Vector (0.7894, 0.9491)>
  UV <Vector (0.7859, 0.9480)>
Face 10957
UV Count: 3
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7358, 0.9357)>
  UV <Vector (0.7398, 0.9358)>
Face 10958
UV Count: 3
  UV <Vector (0.7488, 0.9392)>
  UV <Vector (0.7554, 0.9399)>
  UV <Vector (0.7534, 0.9503)>
Face 10959
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7773, 0.9425)>
  UV <Vector (0.7775, 0.9402)>
Face 10960
UV Count: 3
  UV <Vector (0.7828, 0.9371)>
  UV <Vector (0.7865, 0.9370)>
  UV <Vector (0.7864, 0.9399)>
Face 10961
UV Count: 3
  UV <Vector (0.7822, 0.9403)>
  UV <Vector (0.7775, 0.9402)>
  UV <Vector (0.7785, 0.9373)>
Face 10962
UV Count: 3
  UV <Vector (0.7775, 0.9402)>
  UV <Vector (0.7742, 0.9393)>
  UV <Vector (0.7742, 0.9366)>
Face 10963
UV Count: 3
  UV <Vector (0.7785, 0.9373)>
  UV <Vector (0.7779, 0.9329)>
  UV <Vector (0.7818, 0.9332)>
Face 10964
UV Count: 3
  UV <Vector (0.7742, 0.9366)>
  UV <Vector (0.7741, 0.9322)>
  UV <Vector (0.7779, 0.9329)>
Face 10965
UV Count: 3
  UV <Vector (0.7779, 0.9329)>
  UV <Vector (0.7776, 0.9268)>
  UV <Vector (0.7811, 0.9268)>
Face 10966
UV Count: 3
  UV <Vector (0.7741, 0.9322)>
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7776, 0.9268)>
Face 10967
UV Count: 3
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7741, 0.9322)>
  UV <Vector (0.7692, 0.9313)>
Face 10968
UV Count: 3
  UV <Vector (0.7691, 0.9268)>
  UV <Vector (0.7692, 0.9313)>
  UV <Vector (0.7658, 0.9315)>
Face 10969
UV Count: 3
  UV <Vector (0.7848, 0.9268)>
  UV <Vector (0.7855, 0.9332)>
  UV <Vector (0.7818, 0.9332)>
Face 10970
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7892, 0.9329)>
  UV <Vector (0.7855, 0.9332)>
Face 10971
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7922, 0.9267)>
  UV <Vector (0.7924, 0.9301)>
Face 10972
UV Count: 3
  UV <Vector (0.7924, 0.9301)>
  UV <Vector (0.7971, 0.9294)>
  UV <Vector (0.7973, 0.9322)>
Face 10973
UV Count: 3
  UV <Vector (0.7971, 0.9294)>
  UV <Vector (0.8020, 0.9288)>
  UV <Vector (0.8015, 0.9308)>
Face 10974
UV Count: 3
  UV <Vector (0.8020, 0.9288)>
  UV <Vector (0.8065, 0.9284)>
  UV <Vector (0.8050, 0.9300)>
Face 10975
UV Count: 3
  UV <Vector (0.8065, 0.9284)>
  UV <Vector (0.8087, 0.9288)>
  UV <Vector (0.8069, 0.9305)>
Face 10976
UV Count: 3
  UV <Vector (0.8087, 0.9288)>
  UV <Vector (0.8098, 0.9291)>
  UV <Vector (0.8081, 0.9311)>
Face 10977
UV Count: 3
  UV <Vector (0.8098, 0.9291)>
  UV <Vector (0.8107, 0.9298)>
  UV <Vector (0.8090, 0.9321)>
Face 10978
UV Count: 3
  UV <Vector (0.8110, 0.9340)>
  UV <Vector (0.8096, 0.9348)>
  UV <Vector (0.8090, 0.9321)>
Face 10979
UV Count: 3
  UV <Vector (0.8109, 0.9414)>
  UV <Vector (0.8080, 0.9411)>
  UV <Vector (0.8095, 0.9381)>
Face 10980
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8086, 0.9461)>
  UV <Vector (0.8089, 0.9480)>
Face 10981
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8034, 0.9462)>
  UV <Vector (0.8055, 0.9413)>
Face 10982
UV Count: 3
  UV <Vector (0.8067, 0.9490)>
  UV <Vector (0.8042, 0.9492)>
  UV <Vector (0.8034, 0.9462)>
Face 10983
UV Count: 3
  UV <Vector (0.8080, 0.9411)>
  UV <Vector (0.8055, 0.9413)>
  UV <Vector (0.8072, 0.9376)>
Face 10984
UV Count: 3
  UV <Vector (0.8095, 0.9381)>
  UV <Vector (0.8072, 0.9376)>
  UV <Vector (0.8079, 0.9354)>
Face 10985
UV Count: 3
  UV <Vector (0.8059, 0.9330)>
  UV <Vector (0.8051, 0.9322)>
  UV <Vector (0.8069, 0.9305)>
Face 10986
UV Count: 3
  UV <Vector (0.8090, 0.9321)>
  UV <Vector (0.8069, 0.9340)>
  UV <Vector (0.8059, 0.9330)>
Face 10987
UV Count: 3
  UV <Vector (0.8059, 0.9330)>
  UV <Vector (0.8032, 0.9363)>
  UV <Vector (0.8023, 0.9348)>
Face 10988
UV Count: 3
  UV <Vector (0.8069, 0.9340)>
  UV <Vector (0.8051, 0.9371)>
  UV <Vector (0.8032, 0.9363)>
Face 10989
UV Count: 3
  UV <Vector (0.7983, 0.9352)>
  UV <Vector (0.7941, 0.9364)>
  UV <Vector (0.7929, 0.9330)>
Face 10990
UV Count: 3
  UV <Vector (0.7973, 0.9322)>
  UV <Vector (0.8015, 0.9308)>
  UV <Vector (0.8014, 0.9332)>
Face 10991
UV Count: 3
  UV <Vector (0.7991, 0.9371)>
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7941, 0.9364)>
Face 10992
UV Count: 3
  UV <Vector (0.7983, 0.9352)>
  UV <Vector (0.8014, 0.9332)>
  UV <Vector (0.8023, 0.9348)>
Face 10993
UV Count: 3
  UV <Vector (0.8001, 0.9392)>
  UV <Vector (0.7962, 0.9408)>
  UV <Vector (0.7951, 0.9386)>
Face 10994
UV Count: 3
  UV <Vector (0.7991, 0.9371)>
  UV <Vector (0.8023, 0.9348)>
  UV <Vector (0.8032, 0.9363)>
Face 10995
UV Count: 3
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7962, 0.9408)>
  UV <Vector (0.7921, 0.9414)>
Face 10996
UV Count: 3
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7911, 0.9392)>
  UV <Vector (0.7906, 0.9370)>
Face 10997
UV Count: 3
  UV <Vector (0.7911, 0.9392)>
  UV <Vector (0.7864, 0.9399)>
  UV <Vector (0.7865, 0.9370)>
Face 10998
UV Count: 3
  UV <Vector (0.7906, 0.9370)>
  UV <Vector (0.7892, 0.9329)>
  UV <Vector (0.7929, 0.9330)>
Face 10999
UV Count: 3
  UV <Vector (0.7865, 0.9370)>
  UV <Vector (0.7855, 0.9332)>
  UV <Vector (0.7892, 0.9329)>
Face 11000
UV Count: 3
  UV <Vector (0.7855, 0.9332)>
  UV <Vector (0.7865, 0.9370)>
  UV <Vector (0.7828, 0.9371)>
Face 11001
UV Count: 3
  UV <Vector (0.7773, 0.9425)>
  UV <Vector (0.7729, 0.9419)>
  UV <Vector (0.7742, 0.9393)>
Face 11002
UV Count: 3
  UV <Vector (0.7729, 0.9419)>
  UV <Vector (0.7664, 0.9361)>
  UV <Vector (0.7683, 0.9359)>
Face 11003
UV Count: 3
  UV <Vector (0.7664, 0.9361)>
  UV <Vector (0.7640, 0.9312)>
  UV <Vector (0.7658, 0.9315)>
Face 11004
UV Count: 3
  UV <Vector (0.8055, 0.9413)>
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.8051, 0.9371)>
Face 11005
UV Count: 3
  UV <Vector (0.7962, 0.9442)>
  UV <Vector (0.7914, 0.9445)>
  UV <Vector (0.7921, 0.9414)>
Face 11006
UV Count: 3
  UV <Vector (0.6820, 0.9504)>
  UV <Vector (0.6819, 0.9466)>
  UV <Vector (0.6878, 0.9470)>
Face 11007
UV Count: 3
  UV <Vector (0.8106, 0.9469)>
  UV <Vector (0.8089, 0.9480)>
  UV <Vector (0.8086, 0.9461)>
Face 11008
UV Count: 3
  UV <Vector (0.7083, 0.9306)>
  UV <Vector (0.7080, 0.9292)>
  UV <Vector (0.7097, 0.9307)>
Face 11009
UV Count: 3
  UV <Vector (0.7092, 0.9136)>
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7087, 0.9165)>
Face 11010
UV Count: 3
  UV <Vector (0.7183, 0.9191)>
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7161, 0.9113)>
Face 11011
UV Count: 3
  UV <Vector (0.6986, 0.9504)>
  UV <Vector (0.6969, 0.9466)>
  UV <Vector (0.7056, 0.9466)>
Face 11012
UV Count: 3
  UV <Vector (0.8104, 0.9430)>
  UV <Vector (0.8093, 0.9433)>
  UV <Vector (0.8080, 0.9411)>
Face 11013
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8080, 0.9411)>
  UV <Vector (0.8093, 0.9433)>
Face 11014
UV Count: 3
  UV <Vector (0.7617, 0.8990)>
  UV <Vector (0.7590, 0.9063)>
  UV <Vector (0.7525, 0.9048)>
Face 11015
UV Count: 3
  UV <Vector (0.7184, 0.9233)>
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7201, 0.9246)>
Face 11016
UV Count: 3
  UV <Vector (0.7267, 0.9247)>
  UV <Vector (0.7268, 0.9214)>
  UV <Vector (0.7304, 0.9230)>
Face 11017
UV Count: 3
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7559, 0.9224)>
  UV <Vector (0.7509, 0.9217)>
Face 11018
UV Count: 3
  UV <Vector (0.7352, 0.9232)>
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7376, 0.9258)>
Face 11019
UV Count: 3
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7411, 0.9220)>
  UV <Vector (0.7410, 0.9260)>
Face 11020
UV Count: 3
  UV <Vector (0.7431, 0.9227)>
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7410, 0.9260)>
Face 11021
UV Count: 3
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7431, 0.9227)>
  UV <Vector (0.7454, 0.9215)>
Face 11022
UV Count: 3
  UV <Vector (0.7559, 0.9224)>
  UV <Vector (0.7584, 0.9256)>
  UV <Vector (0.7508, 0.9259)>
Face 11023
UV Count: 3
  UV <Vector (0.7099, 0.9190)>
  UV <Vector (0.7084, 0.9197)>
  UV <Vector (0.7087, 0.9165)>
Face 11024
UV Count: 3
  UV <Vector (0.7136, 0.9289)>
  UV <Vector (0.7136, 0.9333)>
  UV <Vector (0.7097, 0.9307)>
Face 11025
UV Count: 3
  UV <Vector (0.7136, 0.9289)>
  UV <Vector (0.7182, 0.9280)>
  UV <Vector (0.7181, 0.9319)>
Face 11026
UV Count: 3
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7236, 0.9347)>
  UV <Vector (0.7263, 0.9289)>
Face 11027
UV Count: 3
  UV <Vector (0.7358, 0.9357)>
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7350, 0.9295)>
Face 11028
UV Count: 3
  UV <Vector (0.7405, 0.9304)>
  UV <Vector (0.7398, 0.9358)>
  UV <Vector (0.7358, 0.9357)>
Face 11029
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7398, 0.9358)>
  UV <Vector (0.7405, 0.9304)>
Face 11030
UV Count: 3
  UV <Vector (0.7467, 0.9197)>
  UV <Vector (0.7507, 0.9179)>
  UV <Vector (0.7509, 0.9217)>
Face 11031
UV Count: 3
  UV <Vector (0.7474, 0.9225)>
  UV <Vector (0.7509, 0.9217)>
  UV <Vector (0.7508, 0.9259)>
Face 11032
UV Count: 3
  UV <Vector (0.7501, 0.9349)>
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7465, 0.9299)>
Face 11033
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7501, 0.9349)>
  UV <Vector (0.7488, 0.9392)>
Face 11034
UV Count: 3
  UV <Vector (0.7452, 0.9254)>
  UV <Vector (0.7454, 0.9215)>
  UV <Vector (0.7474, 0.9225)>
Face 11035
UV Count: 3
  UV <Vector (0.7559, 0.9224)>
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7589, 0.9231)>
Face 11036
UV Count: 3
  UV <Vector (0.7312, 0.9258)>
  UV <Vector (0.7304, 0.9230)>
  UV <Vector (0.7331, 0.9221)>
Face 11037
UV Count: 3
  UV <Vector (0.7569, 0.9136)>
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7509, 0.9140)>
Face 11038
UV Count: 3
  UV <Vector (0.7455, 0.9147)>
  UV <Vector (0.7507, 0.9131)>
  UV <Vector (0.7509, 0.9140)>
Face 11039
UV Count: 3
  UV <Vector (0.7455, 0.9147)>
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7419, 0.9136)>
Face 11040
UV Count: 3
  UV <Vector (0.7419, 0.9123)>
  UV <Vector (0.7419, 0.9136)>
  UV <Vector (0.7374, 0.9137)>
Face 11041
UV Count: 3
  UV <Vector (0.7336, 0.9139)>
  UV <Vector (0.7371, 0.9121)>
  UV <Vector (0.7374, 0.9137)>
Face 11042
UV Count: 3
  UV <Vector (0.7336, 0.9139)>
  UV <Vector (0.7334, 0.9157)>
  UV <Vector (0.7279, 0.9123)>
Face 11043
UV Count: 3
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7280, 0.9111)>
  UV <Vector (0.7279, 0.9123)>
Face 11044
UV Count: 3
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7204, 0.9161)>
  UV <Vector (0.7161, 0.9113)>
Face 11045
UV Count: 3
  UV <Vector (0.7121, 0.9113)>
  UV <Vector (0.7113, 0.9103)>
  UV <Vector (0.7158, 0.9101)>
Face 11046
UV Count: 3
  UV <Vector (0.7328, 0.9259)>
  UV <Vector (0.7331, 0.9221)>
  UV <Vector (0.7352, 0.9232)>
Face 11047
UV Count: 3
  UV <Vector (0.7268, 0.9214)>
  UV <Vector (0.7233, 0.9227)>
  UV <Vector (0.7219, 0.9195)>
Face 11048
UV Count: 3
  UV <Vector (0.7233, 0.9227)>
  UV <Vector (0.7268, 0.9214)>
  UV <Vector (0.7267, 0.9247)>
Face 11049
UV Count: 3
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7233, 0.9227)>
  UV <Vector (0.7219, 0.9249)>
Face 11050
UV Count: 3
  UV <Vector (0.7236, 0.9347)>
  UV <Vector (0.7181, 0.9319)>
  UV <Vector (0.7229, 0.9277)>
Face 11051
UV Count: 3
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7921, 0.9414)>
  UV <Vector (0.7914, 0.9445)>
Face 11052
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7855, 0.9467)>
Face 11053
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7822, 0.9465)>
  UV <Vector (0.7774, 0.9453)>
Face 11054
UV Count: 3
  UV <Vector (0.7559, 0.9308)>
  UV <Vector (0.7592, 0.9281)>
  UV <Vector (0.7596, 0.9344)>
Face 11055
UV Count: 3
  UV <Vector (0.7508, 0.9259)>
  UV <Vector (0.7584, 0.9256)>
  UV <Vector (0.7563, 0.9281)>
Face 11056
UV Count: 3
  UV <Vector (0.7465, 0.9299)>
  UV <Vector (0.7461, 0.9264)>
  UV <Vector (0.7508, 0.9259)>
Face 11057
UV Count: 3
  UV <Vector (0.7450, 0.9301)>
  UV <Vector (0.7452, 0.9254)>
  UV <Vector (0.7461, 0.9264)>
Face 11058
UV Count: 3
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7452, 0.9254)>
  UV <Vector (0.7450, 0.9301)>
Face 11059
UV Count: 3
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7429, 0.9295)>
Face 11060
UV Count: 3
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7405, 0.9304)>
  UV <Vector (0.7371, 0.9300)>
Face 11061
UV Count: 3
  UV <Vector (0.7376, 0.9258)>
  UV <Vector (0.7371, 0.9300)>
  UV <Vector (0.7350, 0.9295)>
Face 11062
UV Count: 3
  UV <Vector (0.7316, 0.9304)>
  UV <Vector (0.7328, 0.9259)>
  UV <Vector (0.7341, 0.9263)>
Face 11063
UV Count: 3
  UV <Vector (0.7316, 0.9304)>
  UV <Vector (0.7293, 0.9285)>
  UV <Vector (0.7312, 0.9258)>
Face 11064
UV Count: 3
  UV <Vector (0.7293, 0.9285)>
  UV <Vector (0.7263, 0.9289)>
  UV <Vector (0.7267, 0.9247)>
Face 11065
UV Count: 3
  UV <Vector (0.7229, 0.9277)>
  UV <Vector (0.7219, 0.9249)>
  UV <Vector (0.7267, 0.9247)>
Face 11066
UV Count: 3
  UV <Vector (0.7201, 0.9246)>
  UV <Vector (0.7219, 0.9249)>
  UV <Vector (0.7229, 0.9277)>
Face 11067
UV Count: 3
  UV <Vector (0.7188, 0.9256)>
  UV <Vector (0.7201, 0.9246)>
  UV <Vector (0.7201, 0.9285)>
Face 11068
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7188, 0.9256)>
  UV <Vector (0.7182, 0.9280)>
Face 11069
UV Count: 3
  UV <Vector (0.7104, 0.9274)>
  UV <Vector (0.7089, 0.9240)>
  UV <Vector (0.7137, 0.9259)>
Face 11070
UV Count: 3
  UV <Vector (0.7559, 0.9308)>
  UV <Vector (0.7501, 0.9349)>
  UV <Vector (0.7508, 0.9302)>
Face 11071
UV Count: 3
  UV <Vector (0.7161, 0.9223)>
  UV <Vector (0.7141, 0.9221)>
  UV <Vector (0.7144, 0.9168)>
Face 11072
UV Count: 3
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7141, 0.9221)>
  UV <Vector (0.7124, 0.9217)>
Face 11073
UV Count: 3
  UV <Vector (0.7272, 0.9172)>
  UV <Vector (0.7219, 0.9195)>
  UV <Vector (0.7204, 0.9161)>
Face 11074
UV Count: 3
  UV <Vector (0.7334, 0.9157)>
  UV <Vector (0.7316, 0.9192)>
  UV <Vector (0.7272, 0.9172)>
Face 11075
UV Count: 3
  UV <Vector (0.7344, 0.9195)>
  UV <Vector (0.7334, 0.9157)>
  UV <Vector (0.7374, 0.9137)>
Face 11076
UV Count: 3
  UV <Vector (0.7419, 0.9136)>
  UV <Vector (0.7413, 0.9175)>
  UV <Vector (0.7378, 0.9178)>
Face 11077
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7443, 0.9194)>
  UV <Vector (0.7413, 0.9175)>
Face 11078
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7509, 0.9140)>
  UV <Vector (0.7507, 0.9179)>
Face 11079
UV Count: 3
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7507, 0.9179)>
Face 11080
UV Count: 3
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7597, 0.9177)>
Face 11081
UV Count: 3
  UV <Vector (0.7584, 0.9256)>
  UV <Vector (0.7592, 0.9281)>
  UV <Vector (0.7559, 0.9308)>
Face 11082
UV Count: 3
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7042, 0.9080)>
Face 11083
UV Count: 3
  UV <Vector (0.7052, 0.9345)>
  UV <Vector (0.7020, 0.9347)>
  UV <Vector (0.7025, 0.9332)>
Face 11084
UV Count: 3
  UV <Vector (0.7000, 0.9333)>
  UV <Vector (0.7004, 0.9345)>
  UV <Vector (0.6995, 0.9342)>
Face 11085
UV Count: 3
  UV <Vector (0.7031, 0.9119)>
  UV <Vector (0.7021, 0.9092)>
  UV <Vector (0.7042, 0.9089)>
Face 11086
UV Count: 3
  UV <Vector (0.7014, 0.9082)>
  UV <Vector (0.7042, 0.9080)>
  UV <Vector (0.7042, 0.9089)>
Face 11087
UV Count: 3
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7096, 0.9122)>
  UV <Vector (0.7084, 0.9123)>
Face 11088
UV Count: 3
  UV <Vector (0.7079, 0.9146)>
  UV <Vector (0.7084, 0.9123)>
  UV <Vector (0.7092, 0.9136)>
Face 11089
UV Count: 3
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7076, 0.9318)>
  UV <Vector (0.7083, 0.9306)>
Face 11090
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7089, 0.9047)>
  UV <Vector (0.7071, 0.9095)>
Face 11091
UV Count: 3
  UV <Vector (0.6947, 0.9085)>
  UV <Vector (0.6977, 0.9084)>
  UV <Vector (0.6972, 0.9095)>
Face 11092
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6924, 0.9094)>
  UV <Vector (0.6930, 0.9106)>
Face 11093
UV Count: 3
  UV <Vector (0.6901, 0.8991)>
  UV <Vector (0.6949, 0.8991)>
  UV <Vector (0.6943, 0.9042)>
Face 11094
UV Count: 3
  UV <Vector (0.6947, 0.9085)>
  UV <Vector (0.6924, 0.9094)>
  UV <Vector (0.6902, 0.9044)>
Face 11095
UV Count: 3
  UV <Vector (0.6924, 0.9094)>
  UV <Vector (0.6947, 0.9085)>
  UV <Vector (0.6949, 0.9096)>
Face 11096
UV Count: 3
  UV <Vector (0.6977, 0.9084)>
  UV <Vector (0.6999, 0.9098)>
  UV <Vector (0.6987, 0.9105)>
Face 11097
UV Count: 3
  UV <Vector (0.6987, 0.9105)>
  UV <Vector (0.6999, 0.9098)>
  UV <Vector (0.7000, 0.9116)>
Face 11098
UV Count: 3
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.7002, 0.9132)>
  UV <Vector (0.6994, 0.9131)>
Face 11099
UV Count: 3
  UV <Vector (0.6991, 0.9325)>
  UV <Vector (0.6995, 0.9342)>
  UV <Vector (0.6987, 0.9338)>
Face 11100
UV Count: 3
  UV <Vector (0.6917, 0.9119)>
  UV <Vector (0.6918, 0.9138)>
  UV <Vector (0.6911, 0.9139)>
Face 11101
UV Count: 3
  UV <Vector (0.6917, 0.9325)>
  UV <Vector (0.6909, 0.9331)>
  UV <Vector (0.6910, 0.9307)>
Face 11102
UV Count: 3
  UV <Vector (0.6949, 0.9096)>
  UV <Vector (0.6963, 0.9122)>
  UV <Vector (0.6947, 0.9126)>
Face 11103
UV Count: 3
  UV <Vector (0.6917, 0.9119)>
  UV <Vector (0.6930, 0.9106)>
  UV <Vector (0.6947, 0.9126)>
Face 11104
UV Count: 3
  UV <Vector (0.6979, 0.9122)>
  UV <Vector (0.6963, 0.9122)>
  UV <Vector (0.6972, 0.9095)>
Face 11105
UV Count: 3
  UV <Vector (0.6992, 0.9115)>
  UV <Vector (0.6994, 0.9131)>
  UV <Vector (0.6979, 0.9122)>
Face 11106
UV Count: 3
  UV <Vector (0.6986, 0.9355)>
  UV <Vector (0.6987, 0.9338)>
  UV <Vector (0.6995, 0.9342)>
Face 11107
UV Count: 3
  UV <Vector (0.6986, 0.9355)>
  UV <Vector (0.7001, 0.9363)>
  UV <Vector (0.6971, 0.9365)>
Face 11108
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6927, 0.9356)>
  UV <Vector (0.6909, 0.9331)>
Face 11109
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6951, 0.9352)>
  UV <Vector (0.6948, 0.9362)>
Face 11110
UV Count: 3
  UV <Vector (0.6968, 0.9354)>
  UV <Vector (0.6971, 0.9365)>
  UV <Vector (0.6948, 0.9362)>
Face 11111
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6917, 0.9325)>
  UV <Vector (0.6943, 0.9318)>
Face 11112
UV Count: 3
  UV <Vector (0.6951, 0.9352)>
  UV <Vector (0.6943, 0.9318)>
  UV <Vector (0.6956, 0.9319)>
Face 11113
UV Count: 3
  UV <Vector (0.6968, 0.9354)>
  UV <Vector (0.6956, 0.9319)>
  UV <Vector (0.6971, 0.9319)>
Face 11114
UV Count: 3
  UV <Vector (0.7004, 0.9345)>
  UV <Vector (0.7020, 0.9363)>
  UV <Vector (0.7001, 0.9363)>
Face 11115
UV Count: 3
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7084, 0.9331)>
  UV <Vector (0.7055, 0.9356)>
Face 11116
UV Count: 3
  UV <Vector (0.7052, 0.9345)>
  UV <Vector (0.7055, 0.9356)>
  UV <Vector (0.7020, 0.9363)>
Face 11117
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6898, 0.9118)>
  UV <Vector (0.6881, 0.9103)>
Face 11118
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6911, 0.9139)>
  UV <Vector (0.6902, 0.9138)>
Face 11119
UV Count: 3
  UV <Vector (0.6883, 0.9093)>
  UV <Vector (0.6881, 0.9103)>
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Face 11120
UV Count: 3
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6821, 0.9119)>
  UV <Vector (0.6849, 0.9091)>
Face 11121
UV Count: 3
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6833, 0.9140)>
  UV <Vector (0.6823, 0.9142)>
Face 11122
UV Count: 3
  UV <Vector (0.6833, 0.9326)>
  UV <Vector (0.6819, 0.9341)>
  UV <Vector (0.6820, 0.9305)>
Face 11123
UV Count: 3
  UV <Vector (0.6850, 0.9334)>
  UV <Vector (0.6850, 0.9352)>
  UV <Vector (0.6819, 0.9341)>
Face 11124
UV Count: 3
  UV <Vector (0.6881, 0.9335)>
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6850, 0.9352)>
Face 11125
UV Count: 3
  UV <Vector (0.6900, 0.9326)>
  UV <Vector (0.6904, 0.9308)>
  UV <Vector (0.6910, 0.9307)>
Face 11126
UV Count: 3
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6881, 0.9335)>
  UV <Vector (0.6900, 0.9326)>
Face 11127
UV Count: 3
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6902, 0.9044)>
  UV <Vector (0.6883, 0.9093)>
Face 11128
UV Count: 3
  UV <Vector (0.6820, 0.9099)>
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6849, 0.9091)>
Face 11129
UV Count: 3
  UV <Vector (0.6850, 0.9334)>
  UV <Vector (0.6852, 0.9305)>
  UV <Vector (0.6877, 0.9311)>
Face 11130
UV Count: 3
  UV <Vector (0.6857, 0.9126)>
  UV <Vector (0.6851, 0.9103)>
  UV <Vector (0.6881, 0.9103)>
Face 11131
UV Count: 3
  UV <Vector (0.6867, 0.9412)>
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6927, 0.9356)>
Face 11132
UV Count: 3
  UV <Vector (0.7962, 0.9442)>
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.7995, 0.9470)>
Face 11133
UV Count: 3
  UV <Vector (0.8101, 0.9452)>
  UV <Vector (0.8086, 0.9461)>
  UV <Vector (0.8093, 0.9433)>
Face 11134
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.6941, 0.9421)>
  UV <Vector (0.6971, 0.9365)>
Face 11135
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.7020, 0.9363)>
  UV <Vector (0.7055, 0.9356)>
Face 11136
UV Count: 3
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.7056, 0.9466)>
  UV <Vector (0.6969, 0.9466)>
Face 11137
UV Count: 3
  UV <Vector (0.7089, 0.9240)>
  UV <Vector (0.7084, 0.9197)>
  UV <Vector (0.7099, 0.9190)>
Face 11138
UV Count: 3
  UV <Vector (0.7082, 0.9268)>
  UV <Vector (0.7089, 0.9240)>
  UV <Vector (0.7104, 0.9274)>
Face 11139
UV Count: 3
  UV <Vector (0.7020, 0.9347)>
  UV <Vector (0.7004, 0.9345)>
  UV <Vector (0.7000, 0.9333)>
Face 11140
UV Count: 3
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.7007, 0.9116)>
  UV <Vector (0.7009, 0.9130)>
Face 11141
UV Count: 3
  UV <Vector (0.7007, 0.9116)>
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.6999, 0.9098)>
Face 11142
UV Count: 3
  UV <Vector (0.7011, 0.9103)>
  UV <Vector (0.6999, 0.9098)>
  UV <Vector (0.7014, 0.9082)>
Face 11143
UV Count: 3
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.7097, 0.9307)>
  UV <Vector (0.7136, 0.9333)>
Face 11144
UV Count: 3
  UV <Vector (0.7113, 0.9391)>
  UV <Vector (0.7136, 0.9333)>
  UV <Vector (0.7181, 0.9319)>
Face 11145
UV Count: 3
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7068, 0.9101)>
  UV <Vector (0.7042, 0.9089)>
Face 11146
UV Count: 3
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7116, 0.9180)>
  UV <Vector (0.7104, 0.9135)>
Face 11147
UV Count: 3
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7096, 0.9122)>
  UV <Vector (0.7113, 0.9103)>
Face 11148
UV Count: 3
  UV <Vector (0.6742, 0.9504)>
  UV <Vector (0.6650, 0.9504)>
  UV <Vector (0.6669, 0.9467)>
Face 11149
UV Count: 3
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6759, 0.9470)>
Face 11150
UV Count: 3
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6819, 0.9466)>
Face 11151
UV Count: 3
  UV <Vector (0.6262, 0.9224)>
  UV <Vector (0.6260, 0.9183)>
  UV <Vector (0.6295, 0.9199)>
Face 11152
UV Count: 3
  UV <Vector (0.7657, 0.9268)>
  UV <Vector (0.7635, 0.9268)>
  UV <Vector (0.7640, 0.9223)>
Face 11153
UV Count: 3
  UV <Vector (0.6453, 0.9417)>
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6341, 0.9344)>
Face 11154
UV Count: 3
  UV <Vector (0.6087, 0.9367)>
  UV <Vector (0.6129, 0.9350)>
  UV <Vector (0.6143, 0.9392)>
Face 11155
UV Count: 3
  UV <Vector (0.7953, 0.9061)>
  UV <Vector (0.7945, 0.9032)>
  UV <Vector (0.8004, 0.9038)>
Face 11156
UV Count: 3
  UV <Vector (0.7692, 0.9222)>
  UV <Vector (0.7658, 0.9220)>
  UV <Vector (0.7683, 0.9176)>
Face 11157
UV Count: 3
  UV <Vector (0.7703, 0.9188)>
  UV <Vector (0.7683, 0.9176)>
  UV <Vector (0.7742, 0.9142)>
Face 11158
UV Count: 3
  UV <Vector (0.7703, 0.9188)>
  UV <Vector (0.7742, 0.9169)>
  UV <Vector (0.7741, 0.9213)>
Face 11159
UV Count: 3
  UV <Vector (0.8034, 0.9073)>
  UV <Vector (0.8055, 0.9123)>
  UV <Vector (0.8019, 0.9118)>
Face 11160
UV Count: 3
  UV <Vector (0.8004, 0.9038)>
  UV <Vector (0.8041, 0.9043)>
  UV <Vector (0.8034, 0.9073)>
Face 11161
UV Count: 3
  UV <Vector (0.7921, 0.9121)>
  UV <Vector (0.7911, 0.9143)>
  UV <Vector (0.7864, 0.9136)>
Face 11162
UV Count: 3
  UV <Vector (0.8000, 0.9143)>
  UV <Vector (0.8019, 0.9118)>
  UV <Vector (0.8051, 0.9164)>
Face 11163
UV Count: 3
  UV <Vector (0.7961, 0.9127)>
  UV <Vector (0.7962, 0.9094)>
  UV <Vector (0.8019, 0.9118)>
Face 11164
UV Count: 3
  UV <Vector (0.8096, 0.9187)>
  UV <Vector (0.8090, 0.9215)>
  UV <Vector (0.8069, 0.9195)>
Face 11165
UV Count: 3
  UV <Vector (0.8079, 0.9181)>
  UV <Vector (0.8069, 0.9195)>
  UV <Vector (0.8051, 0.9164)>
Face 11166
UV Count: 3
  UV <Vector (0.8040, 0.9221)>
  UV <Vector (0.8050, 0.9234)>
  UV <Vector (0.8015, 0.9227)>
Face 11167
UV Count: 3
  UV <Vector (0.8051, 0.9212)>
  UV <Vector (0.8070, 0.9229)>
  UV <Vector (0.8050, 0.9234)>
Face 11168
UV Count: 3
  UV <Vector (0.8015, 0.9203)>
  UV <Vector (0.8024, 0.9186)>
  UV <Vector (0.8051, 0.9212)>
Face 11169
UV Count: 3
  UV <Vector (0.7822, 0.9132)>
  UV <Vector (0.7815, 0.9106)>
  UV <Vector (0.7858, 0.9111)>
Face 11170
UV Count: 3
  UV <Vector (0.6126, 0.9135)>
  UV <Vector (0.6065, 0.9140)>
  UV <Vector (0.6045, 0.9066)>
Face 11171
UV Count: 3
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6179, 0.9151)>
  UV <Vector (0.6126, 0.9135)>
Face 11172
UV Count: 3
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6264, 0.9126)>
Face 11173
UV Count: 3
  UV <Vector (0.6223, 0.9180)>
  UV <Vector (0.6260, 0.9183)>
  UV <Vector (0.6262, 0.9224)>
Face 11174
UV Count: 3
  UV <Vector (0.6226, 0.9224)>
  UV <Vector (0.6204, 0.9230)>
  UV <Vector (0.6191, 0.9198)>
Face 11175
UV Count: 3
  UV <Vector (0.6350, 0.9115)>
  UV <Vector (0.6299, 0.9143)>
  UV <Vector (0.6285, 0.9059)>
Face 11176
UV Count: 3
  UV <Vector (0.6405, 0.9055)>
  UV <Vector (0.6423, 0.9148)>
  UV <Vector (0.6350, 0.9115)>
Face 11177
UV Count: 3
  UV <Vector (0.6371, 0.9217)>
  UV <Vector (0.6339, 0.9233)>
  UV <Vector (0.6324, 0.9196)>
Face 11178
UV Count: 3
  UV <Vector (0.6466, 0.9103)>
  UV <Vector (0.6423, 0.9148)>
  UV <Vector (0.6405, 0.9055)>
Face 11179
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6534, 0.9049)>
  UV <Vector (0.6512, 0.9106)>
Face 11180
UV Count: 3
  UV <Vector (0.6527, 0.8991)>
  UV <Vector (0.6592, 0.8991)>
  UV <Vector (0.6582, 0.9043)>
Face 11181
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6462, 0.8991)>
  UV <Vector (0.6527, 0.8991)>
Face 11182
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6405, 0.9055)>
  UV <Vector (0.6393, 0.8991)>
Face 11183
UV Count: 3
  UV <Vector (0.6393, 0.8991)>
  UV <Vector (0.6405, 0.9055)>
  UV <Vector (0.6351, 0.9053)>
Face 11184
UV Count: 3
  UV <Vector (0.6351, 0.9053)>
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6283, 0.8991)>
Face 11185
UV Count: 3
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6190, 0.8991)>
Face 11186
UV Count: 3
  UV <Vector (0.6190, 0.8991)>
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6111, 0.9050)>
Face 11187
UV Count: 3
  UV <Vector (0.6582, 0.9043)>
  UV <Vector (0.6592, 0.8991)>
  UV <Vector (0.6637, 0.8991)>
Face 11188
UV Count: 3
  UV <Vector (0.6690, 0.9043)>
  UV <Vector (0.6689, 0.9088)>
  UV <Vector (0.6659, 0.9085)>
Face 11189
UV Count: 3
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6779, 0.8991)>
  UV <Vector (0.6821, 0.8991)>
Face 11190
UV Count: 3
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6736, 0.8991)>
Face 11191
UV Count: 3
  UV <Vector (0.6690, 0.9043)>
  UV <Vector (0.6631, 0.9042)>
  UV <Vector (0.6637, 0.8991)>
Face 11192
UV Count: 3
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6789, 0.9353)>
Face 11193
UV Count: 3
  UV <Vector (0.6557, 0.9504)>
  UV <Vector (0.6426, 0.9504)>
  UV <Vector (0.6453, 0.9417)>
Face 11194
UV Count: 3
  UV <Vector (0.6426, 0.9504)>
  UV <Vector (0.6337, 0.9504)>
  UV <Vector (0.6323, 0.9418)>
Face 11195
UV Count: 3
  UV <Vector (0.7945, 0.9032)>
  UV <Vector (0.7953, 0.9061)>
  UV <Vector (0.7900, 0.9061)>
Face 11196
UV Count: 3
  UV <Vector (0.7953, 0.9061)>
  UV <Vector (0.7962, 0.9094)>
  UV <Vector (0.7914, 0.9091)>
Face 11197
UV Count: 3
  UV <Vector (0.6143, 0.9392)>
  UV <Vector (0.6223, 0.9406)>
  UV <Vector (0.6231, 0.9504)>
Face 11198
UV Count: 3
  UV <Vector (0.6223, 0.9406)>
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6337, 0.9504)>
Face 11199
UV Count: 3
  UV <Vector (0.7900, 0.9061)>
  UV <Vector (0.7855, 0.9068)>
  UV <Vector (0.7859, 0.9055)>
Face 11200
UV Count: 3
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6223, 0.9406)>
  UV <Vector (0.6239, 0.9358)>
Face 11201
UV Count: 3
  UV <Vector (0.6159, 0.9504)>
  UV <Vector (0.6095, 0.9503)>
  UV <Vector (0.6076, 0.9399)>
Face 11202
UV Count: 3
  UV <Vector (0.7775, 0.9133)>
  UV <Vector (0.7773, 0.9110)>
  UV <Vector (0.7815, 0.9106)>
Face 11203
UV Count: 3
  UV <Vector (0.7864, 0.9136)>
  UV <Vector (0.7865, 0.9165)>
  UV <Vector (0.7828, 0.9164)>
Face 11204
UV Count: 3
  UV <Vector (0.7822, 0.9132)>
  UV <Vector (0.7828, 0.9164)>
  UV <Vector (0.7785, 0.9162)>
Face 11205
UV Count: 3
  UV <Vector (0.7742, 0.9169)>
  UV <Vector (0.7742, 0.9142)>
  UV <Vector (0.7775, 0.9133)>
Face 11206
UV Count: 3
  UV <Vector (0.7785, 0.9162)>
  UV <Vector (0.7828, 0.9164)>
  UV <Vector (0.7818, 0.9203)>
Face 11207
UV Count: 3
  UV <Vector (0.7779, 0.9207)>
  UV <Vector (0.7741, 0.9213)>
  UV <Vector (0.7742, 0.9169)>
Face 11208
UV Count: 3
  UV <Vector (0.7779, 0.9207)>
  UV <Vector (0.7818, 0.9203)>
  UV <Vector (0.7811, 0.9268)>
Face 11209
UV Count: 3
  UV <Vector (0.7776, 0.9268)>
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7741, 0.9213)>
Face 11210
UV Count: 3
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7691, 0.9268)>
  UV <Vector (0.7692, 0.9222)>
Face 11211
UV Count: 3
  UV <Vector (0.7657, 0.9268)>
  UV <Vector (0.7658, 0.9220)>
  UV <Vector (0.7692, 0.9222)>
Face 11212
UV Count: 3
  UV <Vector (0.7818, 0.9203)>
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7848, 0.9268)>
Face 11213
UV Count: 3
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7893, 0.9206)>
  UV <Vector (0.7882, 0.9268)>
Face 11214
UV Count: 3
  UV <Vector (0.7924, 0.9234)>
  UV <Vector (0.7929, 0.9205)>
  UV <Vector (0.7973, 0.9212)>
Face 11215
UV Count: 3
  UV <Vector (0.7971, 0.9241)>
  UV <Vector (0.7973, 0.9212)>
  UV <Vector (0.8015, 0.9227)>
Face 11216
UV Count: 3
  UV <Vector (0.8020, 0.9246)>
  UV <Vector (0.8015, 0.9227)>
  UV <Vector (0.8050, 0.9234)>
Face 11217
UV Count: 3
  UV <Vector (0.8065, 0.9250)>
  UV <Vector (0.8050, 0.9234)>
  UV <Vector (0.8070, 0.9229)>
Face 11218
UV Count: 3
  UV <Vector (0.8086, 0.9248)>
  UV <Vector (0.8070, 0.9229)>
  UV <Vector (0.8080, 0.9224)>
Face 11219
UV Count: 3
  UV <Vector (0.8099, 0.9244)>
  UV <Vector (0.8080, 0.9224)>
  UV <Vector (0.8090, 0.9215)>
Face 11220
UV Count: 3
  UV <Vector (0.8090, 0.9215)>
  UV <Vector (0.8096, 0.9187)>
  UV <Vector (0.8109, 0.9195)>
Face 11221
UV Count: 3
  UV <Vector (0.8109, 0.9195)>
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8118, 0.9153)>
Face 11222
UV Count: 3
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8080, 0.9124)>
  UV <Vector (0.8109, 0.9122)>
Face 11223
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8066, 0.9045)>
  UV <Vector (0.8089, 0.9055)>
Face 11224
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8080, 0.9124)>
  UV <Vector (0.8055, 0.9123)>
Face 11225
UV Count: 3
  UV <Vector (0.8034, 0.9073)>
  UV <Vector (0.8041, 0.9043)>
  UV <Vector (0.8066, 0.9045)>
Face 11226
UV Count: 3
  UV <Vector (0.8080, 0.9124)>
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8071, 0.9159)>
Face 11227
UV Count: 3
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8096, 0.9187)>
  UV <Vector (0.8079, 0.9181)>
Face 11228
UV Count: 3
  UV <Vector (0.8070, 0.9229)>
  UV <Vector (0.8051, 0.9212)>
  UV <Vector (0.8060, 0.9205)>
Face 11229
UV Count: 3
  UV <Vector (0.8060, 0.9205)>
  UV <Vector (0.8069, 0.9195)>
  UV <Vector (0.8090, 0.9215)>
Face 11230
UV Count: 3
  UV <Vector (0.8060, 0.9205)>
  UV <Vector (0.8051, 0.9212)>
  UV <Vector (0.8024, 0.9186)>
Face 11231
UV Count: 3
  UV <Vector (0.8032, 0.9172)>
  UV <Vector (0.8051, 0.9164)>
  UV <Vector (0.8069, 0.9195)>
Face 11232
UV Count: 3
  UV <Vector (0.7929, 0.9205)>
  UV <Vector (0.7941, 0.9171)>
  UV <Vector (0.7983, 0.9182)>
Face 11233
UV Count: 3
  UV <Vector (0.7973, 0.9212)>
  UV <Vector (0.7983, 0.9182)>
  UV <Vector (0.8015, 0.9203)>
Face 11234
UV Count: 3
  UV <Vector (0.7941, 0.9171)>
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7991, 0.9164)>
Face 11235
UV Count: 3
  UV <Vector (0.7983, 0.9182)>
  UV <Vector (0.7991, 0.9164)>
  UV <Vector (0.8024, 0.9186)>
Face 11236
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7961, 0.9127)>
  UV <Vector (0.8000, 0.9143)>
Face 11237
UV Count: 3
  UV <Vector (0.7991, 0.9164)>
  UV <Vector (0.8000, 0.9143)>
  UV <Vector (0.8032, 0.9172)>
Face 11238
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7911, 0.9143)>
  UV <Vector (0.7921, 0.9121)>
Face 11239
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7941, 0.9171)>
  UV <Vector (0.7906, 0.9165)>
Face 11240
UV Count: 3
  UV <Vector (0.7865, 0.9165)>
  UV <Vector (0.7864, 0.9136)>
  UV <Vector (0.7911, 0.9143)>
Face 11241
UV Count: 3
  UV <Vector (0.7906, 0.9165)>
  UV <Vector (0.7941, 0.9171)>
  UV <Vector (0.7929, 0.9205)>
Face 11242
UV Count: 3
  UV <Vector (0.7893, 0.9206)>
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7865, 0.9165)>
Face 11243
UV Count: 3
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7818, 0.9203)>
  UV <Vector (0.7828, 0.9164)>
Face 11244
UV Count: 3
  UV <Vector (0.7773, 0.9110)>
  UV <Vector (0.7775, 0.9133)>
  UV <Vector (0.7742, 0.9142)>
Face 11245
UV Count: 3
  UV <Vector (0.7729, 0.9116)>
  UV <Vector (0.7742, 0.9142)>
  UV <Vector (0.7683, 0.9176)>
Face 11246
UV Count: 3
  UV <Vector (0.7664, 0.9174)>
  UV <Vector (0.7683, 0.9176)>
  UV <Vector (0.7658, 0.9220)>
Face 11247
UV Count: 3
  UV <Vector (0.8051, 0.9164)>
  UV <Vector (0.8019, 0.9118)>
  UV <Vector (0.8055, 0.9123)>
Face 11248
UV Count: 3
  UV <Vector (0.7962, 0.9094)>
  UV <Vector (0.7961, 0.9127)>
  UV <Vector (0.7921, 0.9121)>
Face 11249
UV Count: 3
  UV <Vector (0.6759, 0.9470)>
  UV <Vector (0.6819, 0.9466)>
  UV <Vector (0.6820, 0.9504)>
Face 11250
UV Count: 3
  UV <Vector (0.8085, 0.9074)>
  UV <Vector (0.8089, 0.9055)>
  UV <Vector (0.8106, 0.9066)>
Face 11251
UV Count: 3
  UV <Vector (0.6566, 0.9314)>
  UV <Vector (0.6564, 0.9335)>
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Face 11252
UV Count: 3
  UV <Vector (0.6551, 0.9165)>
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6539, 0.9138)>
Face 11253
UV Count: 3
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6489, 0.9170)>
  UV <Vector (0.6449, 0.9192)>
Face 11254
UV Count: 3
  UV <Vector (0.6584, 0.9466)>
  UV <Vector (0.6669, 0.9467)>
  UV <Vector (0.6650, 0.9504)>
Face 11255
UV Count: 3
  UV <Vector (0.8104, 0.9105)>
  UV <Vector (0.8109, 0.9122)>
  UV <Vector (0.8080, 0.9124)>
Face 11256
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8085, 0.9074)>
  UV <Vector (0.8093, 0.9102)>
Face 11257
UV Count: 3
  UV <Vector (0.6111, 0.9050)>
  UV <Vector (0.6045, 0.9066)>
  UV <Vector (0.6018, 0.8990)>
Face 11258
UV Count: 3
  UV <Vector (0.6451, 0.9234)>
  UV <Vector (0.6449, 0.9256)>
  UV <Vector (0.6435, 0.9247)>
Face 11259
UV Count: 3
  UV <Vector (0.6339, 0.9233)>
  UV <Vector (0.6371, 0.9217)>
  UV <Vector (0.6374, 0.9251)>
Face 11260
UV Count: 3
  UV <Vector (0.6122, 0.9221)>
  UV <Vector (0.6071, 0.9228)>
  UV <Vector (0.6070, 0.9199)>
Face 11261
UV Count: 3
  UV <Vector (0.6290, 0.9236)>
  UV <Vector (0.6302, 0.9265)>
  UV <Vector (0.6265, 0.9261)>
Face 11262
UV Count: 3
  UV <Vector (0.6265, 0.9261)>
  UV <Vector (0.6226, 0.9263)>
  UV <Vector (0.6226, 0.9224)>
Face 11263
UV Count: 3
  UV <Vector (0.6204, 0.9230)>
  UV <Vector (0.6226, 0.9224)>
  UV <Vector (0.6226, 0.9263)>
Face 11264
UV Count: 3
  UV <Vector (0.6192, 0.9258)>
  UV <Vector (0.6182, 0.9257)>
  UV <Vector (0.6180, 0.9219)>
Face 11265
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6042, 0.9258)>
  UV <Vector (0.6071, 0.9228)>
Face 11266
UV Count: 3
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6551, 0.9165)>
Face 11267
UV Count: 3
  UV <Vector (0.6507, 0.9287)>
  UV <Vector (0.6541, 0.9272)>
  UV <Vector (0.6549, 0.9308)>
Face 11268
UV Count: 3
  UV <Vector (0.6507, 0.9287)>
  UV <Vector (0.6506, 0.9331)>
  UV <Vector (0.6460, 0.9318)>
Face 11269
UV Count: 3
  UV <Vector (0.6379, 0.9292)>
  UV <Vector (0.6407, 0.9348)>
  UV <Vector (0.6341, 0.9344)>
Face 11270
UV Count: 3
  UV <Vector (0.6293, 0.9297)>
  UV <Vector (0.6341, 0.9344)>
  UV <Vector (0.6282, 0.9357)>
Face 11271
UV Count: 3
  UV <Vector (0.6282, 0.9357)>
  UV <Vector (0.6239, 0.9358)>
  UV <Vector (0.6232, 0.9305)>
Face 11272
UV Count: 3
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6207, 0.9297)>
  UV <Vector (0.6232, 0.9305)>
Face 11273
UV Count: 3
  UV <Vector (0.6166, 0.9202)>
  UV <Vector (0.6159, 0.9229)>
  UV <Vector (0.6122, 0.9221)>
Face 11274
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6122, 0.9221)>
  UV <Vector (0.6159, 0.9229)>
Face 11275
UV Count: 3
  UV <Vector (0.6129, 0.9350)>
  UV <Vector (0.6122, 0.9304)>
  UV <Vector (0.6168, 0.9302)>
Face 11276
UV Count: 3
  UV <Vector (0.6143, 0.9392)>
  UV <Vector (0.6129, 0.9350)>
  UV <Vector (0.6198, 0.9344)>
Face 11277
UV Count: 3
  UV <Vector (0.6182, 0.9257)>
  UV <Vector (0.6173, 0.9267)>
  UV <Vector (0.6159, 0.9229)>
Face 11278
UV Count: 3
  UV <Vector (0.6040, 0.9234)>
  UV <Vector (0.6070, 0.9199)>
  UV <Vector (0.6071, 0.9228)>
Face 11279
UV Count: 3
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6339, 0.9233)>
  UV <Vector (0.6331, 0.9261)>
Face 11280
UV Count: 3
  UV <Vector (0.6125, 0.9145)>
  UV <Vector (0.6066, 0.9160)>
  UV <Vector (0.6065, 0.9140)>
Face 11281
UV Count: 3
  UV <Vector (0.6179, 0.9151)>
  UV <Vector (0.6179, 0.9166)>
  UV <Vector (0.6125, 0.9145)>
Face 11282
UV Count: 3
  UV <Vector (0.6215, 0.9141)>
  UV <Vector (0.6179, 0.9166)>
  UV <Vector (0.6179, 0.9151)>
Face 11283
UV Count: 3
  UV <Vector (0.6262, 0.9143)>
  UV <Vector (0.6215, 0.9141)>
  UV <Vector (0.6216, 0.9129)>
Face 11284
UV Count: 3
  UV <Vector (0.6299, 0.9143)>
  UV <Vector (0.6302, 0.9162)>
  UV <Vector (0.6262, 0.9143)>
Face 11285
UV Count: 3
  UV <Vector (0.6352, 0.9126)>
  UV <Vector (0.6302, 0.9162)>
  UV <Vector (0.6299, 0.9143)>
Face 11286
UV Count: 3
  UV <Vector (0.6423, 0.9148)>
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6352, 0.9126)>
Face 11287
UV Count: 3
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6423, 0.9148)>
Face 11288
UV Count: 3
  UV <Vector (0.6505, 0.9117)>
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6466, 0.9103)>
Face 11289
UV Count: 3
  UV <Vector (0.6290, 0.9236)>
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6315, 0.9262)>
Face 11290
UV Count: 3
  UV <Vector (0.6413, 0.9198)>
  UV <Vector (0.6403, 0.9231)>
  UV <Vector (0.6371, 0.9217)>
Face 11291
UV Count: 3
  UV <Vector (0.6374, 0.9251)>
  UV <Vector (0.6371, 0.9217)>
  UV <Vector (0.6403, 0.9231)>
Face 11292
UV Count: 3
  UV <Vector (0.6432, 0.9225)>
  UV <Vector (0.6435, 0.9247)>
  UV <Vector (0.6417, 0.9252)>
Face 11293
UV Count: 3
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6460, 0.9318)>
  UV <Vector (0.6407, 0.9348)>
Face 11294
UV Count: 3
  UV <Vector (0.7858, 0.9111)>
  UV <Vector (0.7855, 0.9068)>
  UV <Vector (0.7914, 0.9091)>
Face 11295
UV Count: 3
  UV <Vector (0.7822, 0.9070)>
  UV <Vector (0.7855, 0.9068)>
  UV <Vector (0.7858, 0.9111)>
Face 11296
UV Count: 3
  UV <Vector (0.7774, 0.9082)>
  UV <Vector (0.7822, 0.9070)>
  UV <Vector (0.7815, 0.9106)>
Face 11297
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6087, 0.9367)>
  UV <Vector (0.6023, 0.9345)>
Face 11298
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6122, 0.9304)>
  UV <Vector (0.6063, 0.9283)>
Face 11299
UV Count: 3
  UV <Vector (0.6168, 0.9302)>
  UV <Vector (0.6122, 0.9304)>
  UV <Vector (0.6122, 0.9262)>
Face 11300
UV Count: 3
  UV <Vector (0.6184, 0.9303)>
  UV <Vector (0.6168, 0.9302)>
  UV <Vector (0.6173, 0.9267)>
Face 11301
UV Count: 3
  UV <Vector (0.6184, 0.9303)>
  UV <Vector (0.6182, 0.9257)>
  UV <Vector (0.6192, 0.9258)>
Face 11302
UV Count: 3
  UV <Vector (0.6226, 0.9263)>
  UV <Vector (0.6232, 0.9305)>
  UV <Vector (0.6207, 0.9297)>
Face 11303
UV Count: 3
  UV <Vector (0.6270, 0.9301)>
  UV <Vector (0.6232, 0.9305)>
  UV <Vector (0.6226, 0.9263)>
Face 11304
UV Count: 3
  UV <Vector (0.6293, 0.9297)>
  UV <Vector (0.6270, 0.9301)>
  UV <Vector (0.6265, 0.9261)>
Face 11305
UV Count: 3
  UV <Vector (0.6302, 0.9265)>
  UV <Vector (0.6315, 0.9262)>
  UV <Vector (0.6328, 0.9306)>
Face 11306
UV Count: 3
  UV <Vector (0.6328, 0.9306)>
  UV <Vector (0.6315, 0.9262)>
  UV <Vector (0.6331, 0.9261)>
Face 11307
UV Count: 3
  UV <Vector (0.6350, 0.9287)>
  UV <Vector (0.6331, 0.9261)>
  UV <Vector (0.6374, 0.9251)>
Face 11308
UV Count: 3
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6379, 0.9292)>
  UV <Vector (0.6374, 0.9251)>
Face 11309
UV Count: 3
  UV <Vector (0.6435, 0.9247)>
  UV <Vector (0.6439, 0.9286)>
  UV <Vector (0.6410, 0.9279)>
Face 11310
UV Count: 3
  UV <Vector (0.6449, 0.9256)>
  UV <Vector (0.6457, 0.9280)>
  UV <Vector (0.6439, 0.9286)>
Face 11311
UV Count: 3
  UV <Vector (0.6457, 0.9280)>
  UV <Vector (0.6449, 0.9256)>
  UV <Vector (0.6504, 0.9257)>
Face 11312
UV Count: 3
  UV <Vector (0.6541, 0.9272)>
  UV <Vector (0.6507, 0.9287)>
  UV <Vector (0.6504, 0.9257)>
Face 11313
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6063, 0.9283)>
  UV <Vector (0.6122, 0.9304)>
Face 11314
UV Count: 3
  UV <Vector (0.6489, 0.9170)>
  UV <Vector (0.6495, 0.9220)>
  UV <Vector (0.6473, 0.9223)>
Face 11315
UV Count: 3
  UV <Vector (0.6514, 0.9216)>
  UV <Vector (0.6495, 0.9220)>
  UV <Vector (0.6489, 0.9170)>
Face 11316
UV Count: 3
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6413, 0.9198)>
  UV <Vector (0.6363, 0.9175)>
Face 11317
UV Count: 3
  UV <Vector (0.6363, 0.9175)>
  UV <Vector (0.6324, 0.9196)>
  UV <Vector (0.6302, 0.9162)>
Face 11318
UV Count: 3
  UV <Vector (0.6260, 0.9183)>
  UV <Vector (0.6262, 0.9143)>
  UV <Vector (0.6302, 0.9162)>
Face 11319
UV Count: 3
  UV <Vector (0.6215, 0.9141)>
  UV <Vector (0.6262, 0.9143)>
  UV <Vector (0.6260, 0.9183)>
Face 11320
UV Count: 3
  UV <Vector (0.6223, 0.9180)>
  UV <Vector (0.6191, 0.9198)>
  UV <Vector (0.6179, 0.9166)>
Face 11321
UV Count: 3
  UV <Vector (0.6166, 0.9202)>
  UV <Vector (0.6126, 0.9183)>
  UV <Vector (0.6125, 0.9145)>
Face 11322
UV Count: 3
  UV <Vector (0.6126, 0.9183)>
  UV <Vector (0.6070, 0.9199)>
  UV <Vector (0.6066, 0.9160)>
Face 11323
UV Count: 3
  UV <Vector (0.6034, 0.9183)>
  UV <Vector (0.6066, 0.9160)>
  UV <Vector (0.6070, 0.9199)>
Face 11324
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6032, 0.9282)>
  UV <Vector (0.6042, 0.9258)>
Face 11325
UV Count: 3
  UV <Vector (0.6631, 0.9042)>
  UV <Vector (0.6617, 0.9084)>
  UV <Vector (0.6588, 0.9084)>
Face 11326
UV Count: 3
  UV <Vector (0.6597, 0.9348)>
  UV <Vector (0.6587, 0.9337)>
  UV <Vector (0.6613, 0.9334)>
Face 11327
UV Count: 3
  UV <Vector (0.6646, 0.9335)>
  UV <Vector (0.6654, 0.9329)>
  UV <Vector (0.6653, 0.9345)>
Face 11328
UV Count: 3
  UV <Vector (0.6588, 0.9092)>
  UV <Vector (0.6612, 0.9093)>
  UV <Vector (0.6608, 0.9120)>
Face 11329
UV Count: 3
  UV <Vector (0.6617, 0.9084)>
  UV <Vector (0.6612, 0.9093)>
  UV <Vector (0.6588, 0.9092)>
Face 11330
UV Count: 3
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6561, 0.9103)>
  UV <Vector (0.6545, 0.9124)>
Face 11331
UV Count: 3
  UV <Vector (0.6554, 0.9146)>
  UV <Vector (0.6554, 0.9160)>
  UV <Vector (0.6539, 0.9138)>
Face 11332
UV Count: 3
  UV <Vector (0.6577, 0.9338)>
  UV <Vector (0.6564, 0.9335)>
  UV <Vector (0.6566, 0.9314)>
Face 11333
UV Count: 3
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6534, 0.9049)>
  UV <Vector (0.6582, 0.9043)>
Face 11334
UV Count: 3
  UV <Vector (0.6689, 0.9088)>
  UV <Vector (0.6687, 0.9099)>
  UV <Vector (0.6665, 0.9097)>
Face 11335
UV Count: 3
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6723, 0.9120)>
  UV <Vector (0.6708, 0.9108)>
Face 11336
UV Count: 3
  UV <Vector (0.6736, 0.8991)>
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6690, 0.9043)>
Face 11337
UV Count: 3
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6712, 0.9097)>
  UV <Vector (0.6689, 0.9088)>
Face 11338
UV Count: 3
  UV <Vector (0.6687, 0.9099)>
  UV <Vector (0.6689, 0.9088)>
  UV <Vector (0.6712, 0.9097)>
Face 11339
UV Count: 3
  UV <Vector (0.6659, 0.9085)>
  UV <Vector (0.6665, 0.9097)>
  UV <Vector (0.6652, 0.9106)>
Face 11340
UV Count: 3
  UV <Vector (0.6652, 0.9106)>
  UV <Vector (0.6648, 0.9117)>
  UV <Vector (0.6642, 0.9117)>
Face 11341
UV Count: 3
  UV <Vector (0.6642, 0.9117)>
  UV <Vector (0.6648, 0.9117)>
  UV <Vector (0.6649, 0.9133)>
Face 11342
UV Count: 3
  UV <Vector (0.6654, 0.9329)>
  UV <Vector (0.6661, 0.9324)>
  UV <Vector (0.6661, 0.9341)>
Face 11343
UV Count: 3
  UV <Vector (0.6723, 0.9120)>
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6733, 0.9139)>
Face 11344
UV Count: 3
  UV <Vector (0.6736, 0.9312)>
  UV <Vector (0.6735, 0.9335)>
  UV <Vector (0.6728, 0.9328)>
Face 11345
UV Count: 3
  UV <Vector (0.6693, 0.9131)>
  UV <Vector (0.6676, 0.9128)>
  UV <Vector (0.6687, 0.9099)>
Face 11346
UV Count: 3
  UV <Vector (0.6723, 0.9120)>
  UV <Vector (0.6725, 0.9138)>
  UV <Vector (0.6693, 0.9131)>
Face 11347
UV Count: 3
  UV <Vector (0.6665, 0.9097)>
  UV <Vector (0.6676, 0.9128)>
  UV <Vector (0.6662, 0.9125)>
Face 11348
UV Count: 3
  UV <Vector (0.6648, 0.9117)>
  UV <Vector (0.6652, 0.9106)>
  UV <Vector (0.6662, 0.9125)>
Face 11349
UV Count: 3
  UV <Vector (0.6663, 0.9357)>
  UV <Vector (0.6647, 0.9364)>
  UV <Vector (0.6653, 0.9345)>
Face 11350
UV Count: 3
  UV <Vector (0.6677, 0.9367)>
  UV <Vector (0.6647, 0.9364)>
  UV <Vector (0.6663, 0.9357)>
Face 11351
UV Count: 3
  UV <Vector (0.6735, 0.9335)>
  UV <Vector (0.6720, 0.9359)>
  UV <Vector (0.6715, 0.9350)>
Face 11352
UV Count: 3
  UV <Vector (0.6715, 0.9350)>
  UV <Vector (0.6720, 0.9359)>
  UV <Vector (0.6700, 0.9364)>
Face 11353
UV Count: 3
  UV <Vector (0.6700, 0.9364)>
  UV <Vector (0.6677, 0.9367)>
  UV <Vector (0.6681, 0.9356)>
Face 11354
UV Count: 3
  UV <Vector (0.6715, 0.9350)>
  UV <Vector (0.6697, 0.9355)>
  UV <Vector (0.6707, 0.9321)>
Face 11355
UV Count: 3
  UV <Vector (0.6697, 0.9355)>
  UV <Vector (0.6681, 0.9356)>
  UV <Vector (0.6692, 0.9320)>
Face 11356
UV Count: 3
  UV <Vector (0.6681, 0.9356)>
  UV <Vector (0.6663, 0.9357)>
  UV <Vector (0.6676, 0.9322)>
Face 11357
UV Count: 3
  UV <Vector (0.6647, 0.9364)>
  UV <Vector (0.6628, 0.9364)>
  UV <Vector (0.6643, 0.9348)>
Face 11358
UV Count: 3
  UV <Vector (0.6594, 0.9359)>
  UV <Vector (0.6564, 0.9335)>
  UV <Vector (0.6577, 0.9338)>
Face 11359
UV Count: 3
  UV <Vector (0.6628, 0.9364)>
  UV <Vector (0.6594, 0.9359)>
  UV <Vector (0.6597, 0.9348)>
Face 11360
UV Count: 3
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6742, 0.9117)>
  UV <Vector (0.6732, 0.9112)>
Face 11361
UV Count: 3
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6742, 0.9117)>
  UV <Vector (0.6741, 0.9137)>
Face 11362
UV Count: 3
  UV <Vector (0.6790, 0.9104)>
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6757, 0.9093)>
Face 11363
UV Count: 3
  UV <Vector (0.6791, 0.9093)>
  UV <Vector (0.6821, 0.9119)>
  UV <Vector (0.6811, 0.9122)>
Face 11364
UV Count: 3
  UV <Vector (0.6811, 0.9122)>
  UV <Vector (0.6821, 0.9119)>
  UV <Vector (0.6823, 0.9142)>
Face 11365
UV Count: 3
  UV <Vector (0.6820, 0.9305)>
  UV <Vector (0.6819, 0.9341)>
  UV <Vector (0.6805, 0.9324)>
Face 11366
UV Count: 3
  UV <Vector (0.6805, 0.9324)>
  UV <Vector (0.6819, 0.9341)>
  UV <Vector (0.6789, 0.9353)>
Face 11367
UV Count: 3
  UV <Vector (0.6789, 0.9353)>
  UV <Vector (0.6753, 0.9353)>
  UV <Vector (0.6760, 0.9335)>
Face 11368
UV Count: 3
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6735, 0.9335)>
  UV <Vector (0.6736, 0.9312)>
Face 11369
UV Count: 3
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6760, 0.9335)>
  UV <Vector (0.6753, 0.9353)>
Face 11370
UV Count: 3
  UV <Vector (0.6757, 0.9093)>
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6780, 0.9046)>
Face 11371
UV Count: 3
  UV <Vector (0.6820, 0.9099)>
  UV <Vector (0.6821, 0.9119)>
  UV <Vector (0.6791, 0.9093)>
Face 11372
UV Count: 3
  UV <Vector (0.6788, 0.9333)>
  UV <Vector (0.6760, 0.9335)>
  UV <Vector (0.6761, 0.9307)>
Face 11373
UV Count: 3
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6790, 0.9104)>
  UV <Vector (0.6788, 0.9129)>
Face 11374
UV Count: 3
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6720, 0.9359)>
Face 11375
UV Count: 3
  UV <Vector (0.7995, 0.9065)>
  UV <Vector (0.8019, 0.9118)>
  UV <Vector (0.7962, 0.9094)>
Face 11376
UV Count: 3
  UV <Vector (0.8101, 0.9084)>
  UV <Vector (0.8104, 0.9105)>
  UV <Vector (0.8093, 0.9102)>
Face 11377
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6647, 0.9364)>
  UV <Vector (0.6677, 0.9367)>
Face 11378
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6594, 0.9359)>
Face 11379
UV Count: 3
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6669, 0.9467)>
Face 11380
UV Count: 3
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6560, 0.9195)>
  UV <Vector (0.6555, 0.9238)>
Face 11381
UV Count: 3
  UV <Vector (0.6541, 0.9272)>
  UV <Vector (0.6555, 0.9238)>
  UV <Vector (0.6566, 0.9273)>
Face 11382
UV Count: 3
  UV <Vector (0.6646, 0.9335)>
  UV <Vector (0.6643, 0.9348)>
  UV <Vector (0.6627, 0.9348)>
Face 11383
UV Count: 3
  UV <Vector (0.6634, 0.9130)>
  UV <Vector (0.6633, 0.9117)>
  UV <Vector (0.6642, 0.9117)>
Face 11384
UV Count: 3
  UV <Vector (0.6633, 0.9117)>
  UV <Vector (0.6626, 0.9104)>
  UV <Vector (0.6639, 0.9099)>
Face 11385
UV Count: 3
  UV <Vector (0.6617, 0.9084)>
  UV <Vector (0.6639, 0.9099)>
  UV <Vector (0.6626, 0.9104)>
Face 11386
UV Count: 3
  UV <Vector (0.6506, 0.9331)>
  UV <Vector (0.6549, 0.9308)>
  UV <Vector (0.6582, 0.9400)>
Face 11387
UV Count: 3
  UV <Vector (0.6460, 0.9318)>
  UV <Vector (0.6506, 0.9331)>
  UV <Vector (0.6527, 0.9391)>
Face 11388
UV Count: 3
  UV <Vector (0.6588, 0.9092)>
  UV <Vector (0.6561, 0.9103)>
  UV <Vector (0.6558, 0.9097)>
Face 11389
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6521, 0.9181)>
  UV <Vector (0.6489, 0.9170)>
Face 11390
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6505, 0.9117)>
  UV <Vector (0.6512, 0.9106)>
Face 11391
UV Count: 3
  UV <Vector (0.7922, 0.9267)>
  UV <Vector (0.7971, 0.9267)>
  UV <Vector (0.7971, 0.9294)>
Face 11392
UV Count: 3
  UV <Vector (0.7971, 0.9267)>
  UV <Vector (0.8022, 0.9267)>
  UV <Vector (0.8020, 0.9288)>
Face 11393
UV Count: 3
  UV <Vector (0.8022, 0.9267)>
  UV <Vector (0.8070, 0.9268)>
  UV <Vector (0.8065, 0.9284)>
Face 11394
UV Count: 3
  UV <Vector (0.8070, 0.9268)>
  UV <Vector (0.8097, 0.9268)>
  UV <Vector (0.8087, 0.9288)>
Face 11395
UV Count: 3
  UV <Vector (0.8097, 0.9268)>
  UV <Vector (0.8110, 0.9268)>
  UV <Vector (0.8098, 0.9291)>
Face 11396
UV Count: 3
  UV <Vector (0.8110, 0.9268)>
  UV <Vector (0.8117, 0.9284)>
  UV <Vector (0.8107, 0.9298)>
Face 11397
UV Count: 3
  UV <Vector (0.8124, 0.9332)>
  UV <Vector (0.8110, 0.9340)>
  UV <Vector (0.8107, 0.9298)>
Face 11398
UV Count: 3
  UV <Vector (0.8107, 0.9237)>
  UV <Vector (0.8109, 0.9195)>
  UV <Vector (0.8124, 0.9203)>
Face 11399
UV Count: 3
  UV <Vector (0.8110, 0.9268)>
  UV <Vector (0.8099, 0.9244)>
  UV <Vector (0.8107, 0.9237)>
Face 11400
UV Count: 3
  UV <Vector (0.8097, 0.9268)>
  UV <Vector (0.8086, 0.9248)>
  UV <Vector (0.8099, 0.9244)>
Face 11401
UV Count: 3
  UV <Vector (0.8070, 0.9268)>
  UV <Vector (0.8065, 0.9250)>
  UV <Vector (0.8086, 0.9248)>
Face 11402
UV Count: 3
  UV <Vector (0.8022, 0.9267)>
  UV <Vector (0.8020, 0.9246)>
  UV <Vector (0.8065, 0.9250)>
Face 11403
UV Count: 3
  UV <Vector (0.7971, 0.9267)>
  UV <Vector (0.7971, 0.9241)>
  UV <Vector (0.8020, 0.9246)>
Face 11404
UV Count: 3
  UV <Vector (0.7922, 0.9267)>
  UV <Vector (0.7924, 0.9234)>
  UV <Vector (0.7971, 0.9241)>
Face 11405
UV Count: 3
  UV <Vector (0.8110, 0.9340)>
  UV <Vector (0.8124, 0.9332)>
  UV <Vector (0.8118, 0.9382)>
Face 11406
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7893, 0.9206)>
  UV <Vector (0.7924, 0.9234)>
Face 11407
UV Count: 3
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7569, 0.9136)>
  UV <Vector (0.7616, 0.9152)>
Face 11408
UV Count: 3
  UV <Vector (0.7596, 0.9344)>
  UV <Vector (0.7616, 0.9380)>
  UV <Vector (0.7554, 0.9399)>
Face 11409
UV Count: 3
  UV <Vector (0.6023, 0.9345)>
  UV <Vector (0.6087, 0.9367)>
  UV <Vector (0.6076, 0.9399)>
Face 11410
UV Count: 3
  UV <Vector (0.6066, 0.9160)>
  UV <Vector (0.6034, 0.9183)>
  UV <Vector (0.6017, 0.9160)>
Face 11411
UV Count: 3
  UV <Vector (0.6095, 0.9503)>
  UV <Vector (0.6017, 0.9504)>
  UV <Vector (0.6016, 0.9380)>
Face 11412
UV Count: 3
  UV <Vector (0.7590, 0.9063)>
  UV <Vector (0.7617, 0.8990)>
  UV <Vector (0.7616, 0.9152)>
Face 11413
UV Count: 3
  UV <Vector (0.6017, 0.9160)>
  UV <Vector (0.6018, 0.8990)>
  UV <Vector (0.6045, 0.9066)>
Face 11414
UV Count: 3
  UV <Vector (0.7616, 0.9380)>
  UV <Vector (0.7618, 0.9504)>
  UV <Vector (0.7534, 0.9503)>
Face 11415
UV Count: 3
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.8116, 0.1350)>
  UV <Vector (0.8064, 0.1464)>
Face 11416
UV Count: 3
  UV <Vector (0.7809, 0.1315)>
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.7911, 0.1457)>
Face 11417
UV Count: 3
  UV <Vector (0.7672, 0.1290)>
  UV <Vector (0.7809, 0.1315)>
  UV <Vector (0.7742, 0.1449)>
Face 11418
UV Count: 3
  UV <Vector (0.7243, 0.1204)>
  UV <Vector (0.7381, 0.1225)>
  UV <Vector (0.7342, 0.1370)>
Face 11419
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6996, 0.1312)>
  UV <Vector (0.6955, 0.1440)>
Face 11420
UV Count: 3
  UV <Vector (0.6845, 0.1702)>
  UV <Vector (0.6620, 0.1654)>
  UV <Vector (0.6681, 0.1529)>
Face 11421
UV Count: 3
  UV <Vector (0.7243, 0.1204)>
  UV <Vector (0.7261, 0.1059)>
  UV <Vector (0.7412, 0.1083)>
Face 11422
UV Count: 3
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.7809, 0.1315)>
Face 11423
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6793, 0.1155)>
  UV <Vector (0.7032, 0.1176)>
Face 11424
UV Count: 3
  UV <Vector (0.6793, 0.1155)>
  UV <Vector (0.6807, 0.1023)>
  UV <Vector (0.7059, 0.1041)>
Face 11425
UV Count: 3
  UV <Vector (0.7266, 0.0925)>
  UV <Vector (0.7276, 0.0782)>
  UV <Vector (0.7450, 0.0798)>
Face 11426
UV Count: 3
  UV <Vector (0.7261, 0.1059)>
  UV <Vector (0.7266, 0.0925)>
  UV <Vector (0.7431, 0.0942)>
Face 11427
UV Count: 3
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7761, 0.0992)>
Face 11428
UV Count: 3
  UV <Vector (0.6807, 0.1023)>
  UV <Vector (0.6808, 0.0882)>
  UV <Vector (0.7074, 0.0905)>
Face 11429
UV Count: 3
  UV <Vector (0.7289, 0.0645)>
  UV <Vector (0.7290, 0.0514)>
  UV <Vector (0.7456, 0.0525)>
Face 11430
UV Count: 3
  UV <Vector (0.7276, 0.0782)>
  UV <Vector (0.7289, 0.0645)>
  UV <Vector (0.7454, 0.0660)>
Face 11431
UV Count: 3
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.7898, 0.1013)>
  UV <Vector (0.7761, 0.0992)>
Face 11432
UV Count: 3
  UV <Vector (0.7890, 0.0706)>
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.7776, 0.0835)>
Face 11433
UV Count: 3
  UV <Vector (0.7772, 0.0689)>
  UV <Vector (0.7772, 0.0551)>
  UV <Vector (0.7911, 0.0565)>
Face 11434
UV Count: 3
  UV <Vector (0.6823, 0.0119)>
  UV <Vector (0.7081, 0.0109)>
  UV <Vector (0.7062, 0.0243)>
Face 11435
UV Count: 3
  UV <Vector (0.6808, 0.0248)>
  UV <Vector (0.7062, 0.0243)>
  UV <Vector (0.7051, 0.0374)>
Face 11436
UV Count: 3
  UV <Vector (0.7052, 0.0501)>
  UV <Vector (0.7051, 0.0374)>
  UV <Vector (0.7289, 0.0386)>
Face 11437
UV Count: 3
  UV <Vector (0.7290, 0.0514)>
  UV <Vector (0.7289, 0.0386)>
  UV <Vector (0.7469, 0.0398)>
Face 11438
UV Count: 3
  UV <Vector (0.7923, 0.0419)>
  UV <Vector (0.7911, 0.0565)>
  UV <Vector (0.7772, 0.0551)>
Face 11439
UV Count: 3
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7289, 0.0386)>
  UV <Vector (0.7051, 0.0374)>
Face 11440
UV Count: 3
  UV <Vector (0.7310, 0.0114)>
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7062, 0.0243)>
Face 11441
UV Count: 3
  UV <Vector (0.7046, 0.1743)>
  UV <Vector (0.7099, 0.1614)>
  UV <Vector (0.7230, 0.1642)>
Face 11442
UV Count: 3
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7310, 0.0114)>
  UV <Vector (0.7467, 0.0118)>
Face 11443
UV Count: 3
  UV <Vector (0.7289, 0.0386)>
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7475, 0.0262)>
Face 11444
UV Count: 3
  UV <Vector (0.7772, 0.0414)>
  UV <Vector (0.7762, 0.0278)>
  UV <Vector (0.7918, 0.0271)>
Face 11445
UV Count: 3
  UV <Vector (0.7230, 0.1642)>
  UV <Vector (0.7099, 0.1614)>
  UV <Vector (0.7151, 0.1475)>
Face 11446
UV Count: 3
  UV <Vector (0.7284, 0.1510)>
  UV <Vector (0.7151, 0.1475)>
  UV <Vector (0.7200, 0.1343)>
Face 11447
UV Count: 3
  UV <Vector (0.7600, 0.1424)>
  UV <Vector (0.7742, 0.1449)>
  UV <Vector (0.7672, 0.1574)>
Face 11448
UV Count: 3
  UV <Vector (0.7522, 0.1557)>
  UV <Vector (0.7672, 0.1574)>
  UV <Vector (0.7602, 0.1709)>
Face 11449
UV Count: 3
  UV <Vector (0.7472, 0.1690)>
  UV <Vector (0.7602, 0.1709)>
  UV <Vector (0.7517, 0.1839)>
Face 11450
UV Count: 3
  UV <Vector (0.7888, 0.0124)>
  UV <Vector (0.7918, 0.0271)>
  UV <Vector (0.7762, 0.0278)>
Face 11451
UV Count: 3
  UV <Vector (0.8100, 0.0127)>
  UV <Vector (0.8093, 0.0277)>
  UV <Vector (0.7918, 0.0271)>
Face 11452
UV Count: 3
  UV <Vector (0.7685, 0.1867)>
  UV <Vector (0.7517, 0.1839)>
  UV <Vector (0.7602, 0.1709)>
Face 11453
UV Count: 3
  UV <Vector (0.7752, 0.1731)>
  UV <Vector (0.7602, 0.1709)>
  UV <Vector (0.7672, 0.1574)>
Face 11454
UV Count: 3
  UV <Vector (0.7830, 0.1588)>
  UV <Vector (0.7672, 0.1574)>
  UV <Vector (0.7742, 0.1449)>
Face 11455
UV Count: 3
  UV <Vector (0.7911, 0.1457)>
  UV <Vector (0.8064, 0.1464)>
  UV <Vector (0.7991, 0.1599)>
Face 11456
UV Count: 3
  UV <Vector (0.7830, 0.1588)>
  UV <Vector (0.7991, 0.1599)>
  UV <Vector (0.7911, 0.1749)>
Face 11457
UV Count: 3
  UV <Vector (0.7752, 0.1731)>
  UV <Vector (0.7911, 0.1749)>
  UV <Vector (0.7842, 0.1891)>
Face 11458
UV Count: 3
  UV <Vector (0.8100, 0.0127)>
  UV <Vector (0.8283, 0.0112)>
  UV <Vector (0.8237, 0.0273)>
Face 11459
UV Count: 3
  UV <Vector (0.8366, 0.0235)>
  UV <Vector (0.8237, 0.0273)>
  UV <Vector (0.8283, 0.0112)>
Face 11460
UV Count: 3
  UV <Vector (0.7962, 0.1908)>
  UV <Vector (0.7842, 0.1891)>
  UV <Vector (0.7911, 0.1749)>
Face 11461
UV Count: 3
  UV <Vector (0.7991, 0.1599)>
  UV <Vector (0.8104, 0.1606)>
  UV <Vector (0.8022, 0.1758)>
Face 11462
UV Count: 3
  UV <Vector (0.8487, 0.0087)>
  UV <Vector (0.8559, 0.0081)>
  UV <Vector (0.8581, 0.0229)>
Face 11463
UV Count: 3
  UV <Vector (0.8464, 0.0323)>
  UV <Vector (0.8470, 0.0226)>
  UV <Vector (0.8581, 0.0229)>
Face 11464
UV Count: 3
  UV <Vector (0.7923, 0.0419)>
  UV <Vector (0.7918, 0.0271)>
  UV <Vector (0.8093, 0.0277)>
Face 11465
UV Count: 3
  UV <Vector (0.7911, 0.0565)>
  UV <Vector (0.7923, 0.0419)>
  UV <Vector (0.8096, 0.0426)>
Face 11466
UV Count: 3
  UV <Vector (0.8219, 0.0439)>
  UV <Vector (0.8207, 0.0626)>
  UV <Vector (0.8088, 0.0594)>
Face 11467
UV Count: 3
  UV <Vector (0.8096, 0.0426)>
  UV <Vector (0.8093, 0.0277)>
  UV <Vector (0.8237, 0.0273)>
Face 11468
UV Count: 3
  UV <Vector (0.8207, 0.0626)>
  UV <Vector (0.8219, 0.0439)>
  UV <Vector (0.8328, 0.0498)>
Face 11469
UV Count: 3
  UV <Vector (0.8577, 0.0342)>
  UV <Vector (0.8553, 0.0439)>
  UV <Vector (0.8449, 0.0417)>
Face 11470
UV Count: 3
  UV <Vector (0.8535, 0.0553)>
  UV <Vector (0.8517, 0.0702)>
  UV <Vector (0.8415, 0.0675)>
Face 11471
UV Count: 3
  UV <Vector (0.8427, 0.0532)>
  UV <Vector (0.8449, 0.0417)>
  UV <Vector (0.8553, 0.0439)>
Face 11472
UV Count: 3
  UV <Vector (0.8517, 0.0702)>
  UV <Vector (0.8504, 0.0864)>
  UV <Vector (0.8400, 0.0837)>
Face 11473
UV Count: 3
  UV <Vector (0.8317, 0.0647)>
  UV <Vector (0.8302, 0.0809)>
  UV <Vector (0.8198, 0.0783)>
Face 11474
UV Count: 3
  UV <Vector (0.8207, 0.0626)>
  UV <Vector (0.8198, 0.0783)>
  UV <Vector (0.8082, 0.0745)>
Face 11475
UV Count: 3
  UV <Vector (0.7890, 0.0706)>
  UV <Vector (0.7911, 0.0565)>
  UV <Vector (0.8088, 0.0594)>
Face 11476
UV Count: 3
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.7890, 0.0706)>
  UV <Vector (0.8082, 0.0745)>
Face 11477
UV Count: 3
  UV <Vector (0.7898, 0.1013)>
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.8072, 0.0896)>
Face 11478
UV Count: 3
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.7809, 0.1315)>
  UV <Vector (0.7860, 0.1166)>
Face 11479
UV Count: 3
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.7898, 0.1013)>
  UV <Vector (0.8062, 0.1041)>
Face 11480
UV Count: 3
  UV <Vector (0.8039, 0.1191)>
  UV <Vector (0.8062, 0.1041)>
  UV <Vector (0.8174, 0.1068)>
Face 11481
UV Count: 3
  UV <Vector (0.8116, 0.1350)>
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.8039, 0.1191)>
Face 11482
UV Count: 3
  UV <Vector (0.8155, 0.1211)>
  UV <Vector (0.8255, 0.1228)>
  UV <Vector (0.8223, 0.1360)>
Face 11483
UV Count: 3
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8255, 0.1228)>
  UV <Vector (0.8155, 0.1211)>
Face 11484
UV Count: 3
  UV <Vector (0.8287, 0.0951)>
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8174, 0.1068)>
Face 11485
UV Count: 3
  UV <Vector (0.8185, 0.0927)>
  UV <Vector (0.8174, 0.1068)>
  UV <Vector (0.8062, 0.1041)>
Face 11486
UV Count: 3
  UV <Vector (0.8072, 0.0896)>
  UV <Vector (0.8082, 0.0745)>
  UV <Vector (0.8198, 0.0783)>
Face 11487
UV Count: 3
  UV <Vector (0.8185, 0.0927)>
  UV <Vector (0.8198, 0.0783)>
  UV <Vector (0.8302, 0.0809)>
Face 11488
UV Count: 3
  UV <Vector (0.8388, 0.0979)>
  UV <Vector (0.8400, 0.0837)>
  UV <Vector (0.8504, 0.0864)>
Face 11489
UV Count: 3
  UV <Vector (0.8370, 0.1113)>
  UV <Vector (0.8388, 0.0979)>
  UV <Vector (0.8492, 0.1006)>
Face 11490
UV Count: 3
  UV <Vector (0.8350, 0.1247)>
  UV <Vector (0.8370, 0.1113)>
  UV <Vector (0.8472, 0.1139)>
Face 11491
UV Count: 3
  UV <Vector (0.8104, 0.1606)>
  UV <Vector (0.7991, 0.1599)>
  UV <Vector (0.8064, 0.1464)>
Face 11492
UV Count: 3
  UV <Vector (0.8179, 0.1471)>
  UV <Vector (0.8064, 0.1464)>
  UV <Vector (0.8116, 0.1350)>
Face 11493
UV Count: 3
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8321, 0.1375)>
  UV <Vector (0.8420, 0.1395)>
Face 11494
UV Count: 3
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8391, 0.1501)>
  UV <Vector (0.8341, 0.1614)>
Face 11495
UV Count: 3
  UV <Vector (0.8217, 0.1607)>
  UV <Vector (0.8341, 0.1614)>
  UV <Vector (0.8252, 0.1764)>
Face 11496
UV Count: 3
  UV <Vector (0.8130, 0.1759)>
  UV <Vector (0.8252, 0.1764)>
  UV <Vector (0.8147, 0.1918)>
Face 11497
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6730, 0.1399)>
  UV <Vector (0.6506, 0.1357)>
Face 11498
UV Count: 3
  UV <Vector (0.6293, 0.1330)>
  UV <Vector (0.6290, 0.1216)>
  UV <Vector (0.6522, 0.1235)>
Face 11499
UV Count: 3
  UV <Vector (0.6266, 0.1580)>
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6474, 0.1488)>
Face 11500
UV Count: 3
  UV <Vector (0.6620, 0.1654)>
  UV <Vector (0.6428, 0.1619)>
  UV <Vector (0.6474, 0.1488)>
Face 11501
UV Count: 3
  UV <Vector (0.6122, 0.1327)>
  UV <Vector (0.6122, 0.1215)>
  UV <Vector (0.6290, 0.1216)>
Face 11502
UV Count: 3
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6266, 0.1580)>
  UV <Vector (0.6114, 0.1561)>
Face 11503
UV Count: 3
  UV <Vector (0.1247, 0.5494)>
  UV <Vector (0.1175, 0.5479)>
  UV <Vector (0.1177, 0.5430)>
Face 11504
UV Count: 3
  UV <Vector (0.1435, 0.5521)>
  UV <Vector (0.1337, 0.5515)>
  UV <Vector (0.1367, 0.5426)>
Face 11505
UV Count: 3
  UV <Vector (0.1293, 0.5275)>
  UV <Vector (0.1280, 0.5368)>
  UV <Vector (0.1179, 0.5385)>
Face 11506
UV Count: 3
  UV <Vector (0.2044, 0.5753)>
  UV <Vector (0.2134, 0.5781)>
  UV <Vector (0.2067, 0.5864)>
Face 11507
UV Count: 3
  UV <Vector (0.1937, 0.5735)>
  UV <Vector (0.1987, 0.5740)>
  UV <Vector (0.1954, 0.5836)>
Face 11508
UV Count: 3
  UV <Vector (0.6410, 0.0237)>
  UV <Vector (0.6276, 0.0222)>
  UV <Vector (0.6281, 0.0119)>
Face 11509
UV Count: 3
  UV <Vector (0.6584, 0.0253)>
  UV <Vector (0.6410, 0.0237)>
  UV <Vector (0.6431, 0.0130)>
Face 11510
UV Count: 3
  UV <Vector (0.1945, 0.5470)>
  UV <Vector (0.1994, 0.5559)>
  UV <Vector (0.1960, 0.5569)>
Face 11511
UV Count: 3
  UV <Vector (0.6350, 0.0608)>
  UV <Vector (0.6209, 0.0581)>
  UV <Vector (0.6236, 0.0420)>
Face 11512
UV Count: 3
  UV <Vector (0.6256, 0.0321)>
  UV <Vector (0.6376, 0.0349)>
  UV <Vector (0.6359, 0.0461)>
Face 11513
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.1971, 0.5645)>
  UV <Vector (0.1960, 0.5569)>
Face 11514
UV Count: 3
  UV <Vector (0.1753, 0.5488)>
  UV <Vector (0.1644, 0.5505)>
  UV <Vector (0.1666, 0.5392)>
Face 11515
UV Count: 3
  UV <Vector (0.1833, 0.5479)>
  UV <Vector (0.1870, 0.5403)>
  UV <Vector (0.1945, 0.5470)>
Face 11516
UV Count: 3
  UV <Vector (0.6209, 0.0581)>
  UV <Vector (0.6350, 0.0608)>
  UV <Vector (0.6332, 0.0741)>
Face 11517
UV Count: 3
  UV <Vector (0.6126, 0.1005)>
  UV <Vector (0.6148, 0.0863)>
  UV <Vector (0.6314, 0.0867)>
Face 11518
UV Count: 3
  UV <Vector (0.6522, 0.0868)>
  UV <Vector (0.6524, 0.1007)>
  UV <Vector (0.6309, 0.1005)>
Face 11519
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1644, 0.5505)>
  UV <Vector (0.1523, 0.5514)>
Face 11520
UV Count: 3
  UV <Vector (0.1466, 0.5417)>
  UV <Vector (0.1561, 0.5398)>
  UV <Vector (0.1523, 0.5514)>
Face 11521
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6290, 0.1216)>
  UV <Vector (0.6122, 0.1215)>
Face 11522
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6113, 0.1131)>
  UV <Vector (0.6126, 0.1005)>
Face 11523
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6309, 0.1005)>
  UV <Vector (0.6524, 0.1007)>
Face 11524
UV Count: 3
  UV <Vector (0.6290, 0.1216)>
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6526, 0.1133)>
Face 11525
UV Count: 3
  UV <Vector (0.6793, 0.1155)>
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6522, 0.1235)>
Face 11526
UV Count: 3
  UV <Vector (0.6526, 0.1133)>
  UV <Vector (0.6524, 0.1007)>
  UV <Vector (0.6807, 0.1023)>
Face 11527
UV Count: 3
  UV <Vector (0.6524, 0.1007)>
  UV <Vector (0.6522, 0.0868)>
  UV <Vector (0.6808, 0.0882)>
Face 11528
UV Count: 3
  UV <Vector (0.2057, 0.5651)>
  UV <Vector (0.2134, 0.5659)>
  UV <Vector (0.2134, 0.5781)>
Face 11529
UV Count: 3
  UV <Vector (0.1971, 0.5645)>
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.1987, 0.5740)>
Face 11530
UV Count: 3
  UV <Vector (0.6376, 0.0349)>
  UV <Vector (0.6256, 0.0321)>
  UV <Vector (0.6276, 0.0222)>
Face 11531
UV Count: 3
  UV <Vector (0.6410, 0.0237)>
  UV <Vector (0.6584, 0.0253)>
  UV <Vector (0.6551, 0.0369)>
Face 11532
UV Count: 3
  UV <Vector (0.6584, 0.0253)>
  UV <Vector (0.6808, 0.0248)>
  UV <Vector (0.6787, 0.0372)>
Face 11533
UV Count: 3
  UV <Vector (0.6602, 0.0131)>
  UV <Vector (0.6823, 0.0119)>
  UV <Vector (0.6808, 0.0248)>
Face 11534
UV Count: 3
  UV <Vector (0.8321, 0.1375)>
  UV <Vector (0.8350, 0.1247)>
  UV <Vector (0.8448, 0.1271)>
Face 11535
UV Count: 3
  UV <Vector (0.8723, 0.0468)>
  UV <Vector (0.8695, 0.0578)>
  UV <Vector (0.8535, 0.0553)>
Face 11536
UV Count: 3
  UV <Vector (0.8695, 0.0578)>
  UV <Vector (0.8664, 0.0724)>
  UV <Vector (0.8517, 0.0702)>
Face 11537
UV Count: 3
  UV <Vector (0.8492, 0.1006)>
  UV <Vector (0.8504, 0.0864)>
  UV <Vector (0.8639, 0.0883)>
Face 11538
UV Count: 3
  UV <Vector (0.8504, 0.0864)>
  UV <Vector (0.8517, 0.0702)>
  UV <Vector (0.8664, 0.0724)>
Face 11539
UV Count: 3
  UV <Vector (0.8623, 0.1029)>
  UV <Vector (0.8607, 0.1164)>
  UV <Vector (0.8472, 0.1139)>
Face 11540
UV Count: 3
  UV <Vector (0.8448, 0.1271)>
  UV <Vector (0.8472, 0.1139)>
  UV <Vector (0.8607, 0.1164)>
Face 11541
UV Count: 3
  UV <Vector (0.6902, 0.1568)>
  UV <Vector (0.6681, 0.1529)>
  UV <Vector (0.6730, 0.1399)>
Face 11542
UV Count: 3
  UV <Vector (0.6474, 0.1488)>
  UV <Vector (0.6506, 0.1357)>
  UV <Vector (0.6730, 0.1399)>
Face 11543
UV Count: 3
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6293, 0.1330)>
  UV <Vector (0.6506, 0.1357)>
Face 11544
UV Count: 3
  UV <Vector (0.6293, 0.1330)>
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6116, 0.1454)>
Face 11545
UV Count: 3
  UV <Vector (0.1337, 0.5515)>
  UV <Vector (0.1247, 0.5494)>
  UV <Vector (0.1272, 0.5433)>
Face 11546
UV Count: 3
  UV <Vector (0.1387, 0.5351)>
  UV <Vector (0.1280, 0.5368)>
  UV <Vector (0.1293, 0.5275)>
Face 11547
UV Count: 3
  UV <Vector (0.7046, 0.1743)>
  UV <Vector (0.6845, 0.1702)>
  UV <Vector (0.6902, 0.1568)>
Face 11548
UV Count: 3
  UV <Vector (0.6332, 0.0741)>
  UV <Vector (0.6525, 0.0742)>
  UV <Vector (0.6522, 0.0868)>
Face 11549
UV Count: 3
  UV <Vector (0.6174, 0.0731)>
  UV <Vector (0.6332, 0.0741)>
  UV <Vector (0.6314, 0.0867)>
Face 11550
UV Count: 3
  UV <Vector (0.1753, 0.5488)>
  UV <Vector (0.1771, 0.5384)>
  UV <Vector (0.1870, 0.5403)>
Face 11551
UV Count: 3
  UV <Vector (0.7151, 0.1475)>
  UV <Vector (0.6955, 0.1440)>
  UV <Vector (0.6996, 0.1312)>
Face 11552
UV Count: 3
  UV <Vector (0.7032, 0.1176)>
  UV <Vector (0.7243, 0.1204)>
  UV <Vector (0.7200, 0.1343)>
Face 11553
UV Count: 3
  UV <Vector (0.7032, 0.1176)>
  UV <Vector (0.7059, 0.1041)>
  UV <Vector (0.7261, 0.1059)>
Face 11554
UV Count: 3
  UV <Vector (0.6955, 0.1440)>
  UV <Vector (0.7151, 0.1475)>
  UV <Vector (0.7099, 0.1614)>
Face 11555
UV Count: 3
  UV <Vector (0.7266, 0.0925)>
  UV <Vector (0.7261, 0.1059)>
  UV <Vector (0.7059, 0.1041)>
Face 11556
UV Count: 3
  UV <Vector (0.7074, 0.0905)>
  UV <Vector (0.7077, 0.0765)>
  UV <Vector (0.7276, 0.0782)>
Face 11557
UV Count: 3
  UV <Vector (0.7290, 0.0514)>
  UV <Vector (0.7289, 0.0645)>
  UV <Vector (0.7065, 0.0630)>
Face 11558
UV Count: 3
  UV <Vector (0.7077, 0.0765)>
  UV <Vector (0.7065, 0.0630)>
  UV <Vector (0.7289, 0.0645)>
Face 11559
UV Count: 3
  UV <Vector (0.8341, 0.1614)>
  UV <Vector (0.8503, 0.1641)>
  UV <Vector (0.8424, 0.1787)>
Face 11560
UV Count: 3
  UV <Vector (0.8252, 0.1764)>
  UV <Vector (0.8424, 0.1787)>
  UV <Vector (0.8338, 0.1950)>
Face 11561
UV Count: 3
  UV <Vector (0.8723, 0.0468)>
  UV <Vector (0.8553, 0.0439)>
  UV <Vector (0.8577, 0.0342)>
Face 11562
UV Count: 3
  UV <Vector (0.8577, 0.0342)>
  UV <Vector (0.8581, 0.0229)>
  UV <Vector (0.8740, 0.0244)>
Face 11563
UV Count: 3
  UV <Vector (0.8708, 0.0088)>
  UV <Vector (0.8740, 0.0244)>
  UV <Vector (0.8581, 0.0229)>
Face 11564
UV Count: 3
  UV <Vector (0.7051, 0.0374)>
  UV <Vector (0.7052, 0.0501)>
  UV <Vector (0.6783, 0.0491)>
Face 11565
UV Count: 3
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.6533, 0.0481)>
  UV <Vector (0.6551, 0.0369)>
Face 11566
UV Count: 3
  UV <Vector (0.6533, 0.0481)>
  UV <Vector (0.6359, 0.0461)>
  UV <Vector (0.6376, 0.0349)>
Face 11567
UV Count: 3
  UV <Vector (0.6359, 0.0461)>
  UV <Vector (0.6533, 0.0481)>
  UV <Vector (0.6529, 0.0612)>
Face 11568
UV Count: 3
  UV <Vector (0.6350, 0.0608)>
  UV <Vector (0.6529, 0.0612)>
  UV <Vector (0.6525, 0.0742)>
Face 11569
UV Count: 3
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.6529, 0.0612)>
Face 11570
UV Count: 3
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.6525, 0.0742)>
Face 11571
UV Count: 3
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.6808, 0.0882)>
  UV <Vector (0.6522, 0.0868)>
Face 11572
UV Count: 3
  UV <Vector (0.6808, 0.0882)>
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.7077, 0.0765)>
Face 11573
UV Count: 3
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.7052, 0.0501)>
Face 11574
UV Count: 3
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.7065, 0.0630)>
Face 11575
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8292, 0.0393)>
  UV <Vector (0.8219, 0.0439)>
Face 11576
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8371, 0.0321)>
  UV <Vector (0.8359, 0.0400)>
Face 11577
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8237, 0.0273)>
  UV <Vector (0.8366, 0.0235)>
Face 11578
UV Count: 3
  UV <Vector (0.8292, 0.0393)>
  UV <Vector (0.8359, 0.0400)>
  UV <Vector (0.8328, 0.0498)>
Face 11579
UV Count: 3
  UV <Vector (0.8223, 0.1360)>
  UV <Vector (0.8255, 0.1228)>
  UV <Vector (0.8350, 0.1247)>
Face 11580
UV Count: 3
  UV <Vector (0.8223, 0.1360)>
  UV <Vector (0.8321, 0.1375)>
  UV <Vector (0.8284, 0.1483)>
Face 11581
UV Count: 3
  UV <Vector (0.8179, 0.1471)>
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8217, 0.1607)>
Face 11582
UV Count: 3
  UV <Vector (0.8104, 0.1606)>
  UV <Vector (0.8217, 0.1607)>
  UV <Vector (0.8130, 0.1759)>
Face 11583
UV Count: 3
  UV <Vector (0.8022, 0.1758)>
  UV <Vector (0.8130, 0.1759)>
  UV <Vector (0.8060, 0.1913)>
Face 11584
UV Count: 3
  UV <Vector (0.8405, 0.0095)>
  UV <Vector (0.8487, 0.0087)>
  UV <Vector (0.8470, 0.0226)>
Face 11585
UV Count: 3
  UV <Vector (0.8371, 0.0321)>
  UV <Vector (0.8366, 0.0235)>
  UV <Vector (0.8470, 0.0226)>
Face 11586
UV Count: 3
  UV <Vector (0.8464, 0.0323)>
  UV <Vector (0.8449, 0.0417)>
  UV <Vector (0.8359, 0.0400)>
Face 11587
UV Count: 3
  UV <Vector (0.8328, 0.0498)>
  UV <Vector (0.8359, 0.0400)>
  UV <Vector (0.8449, 0.0417)>
Face 11588
UV Count: 3
  UV <Vector (0.8317, 0.0647)>
  UV <Vector (0.8328, 0.0498)>
  UV <Vector (0.8427, 0.0532)>
Face 11589
UV Count: 3
  UV <Vector (0.8415, 0.0675)>
  UV <Vector (0.8400, 0.0837)>
  UV <Vector (0.8302, 0.0809)>
Face 11590
UV Count: 3
  UV <Vector (0.8287, 0.0951)>
  UV <Vector (0.8302, 0.0809)>
  UV <Vector (0.8400, 0.0837)>
Face 11591
UV Count: 3
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8287, 0.0951)>
  UV <Vector (0.8388, 0.0979)>
Face 11592
UV Count: 3
  UV <Vector (0.8255, 0.1228)>
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8370, 0.1113)>
Face 11593
UV Count: 3
  UV <Vector (0.1987, 0.5740)>
  UV <Vector (0.2044, 0.5753)>
  UV <Vector (0.1995, 0.5847)>
Face 11594
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.2057, 0.5651)>
  UV <Vector (0.2044, 0.5753)>
Face 11595
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.1994, 0.5559)>
  UV <Vector (0.2037, 0.5543)>
Face 11596
UV Count: 3
  UV <Vector (0.1985, 0.5432)>
  UV <Vector (0.2037, 0.5543)>
  UV <Vector (0.1994, 0.5559)>
Face 11597
UV Count: 3
  UV <Vector (0.1902, 0.5335)>
  UV <Vector (0.1985, 0.5432)>
  UV <Vector (0.1945, 0.5470)>
Face 11598
UV Count: 3
  UV <Vector (0.1771, 0.5384)>
  UV <Vector (0.1795, 0.5300)>
  UV <Vector (0.1902, 0.5335)>
Face 11599
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1686, 0.5305)>
  UV <Vector (0.1795, 0.5300)>
Face 11600
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1561, 0.5398)>
  UV <Vector (0.1584, 0.5317)>
Face 11601
UV Count: 3
  UV <Vector (0.1490, 0.5336)>
  UV <Vector (0.1584, 0.5317)>
  UV <Vector (0.1561, 0.5398)>
Face 11602
UV Count: 3
  UV <Vector (0.1466, 0.5417)>
  UV <Vector (0.1367, 0.5426)>
  UV <Vector (0.1387, 0.5351)>
Face 11603
UV Count: 3
  UV <Vector (0.1280, 0.5368)>
  UV <Vector (0.1387, 0.5351)>
  UV <Vector (0.1367, 0.5426)>
Face 11604
UV Count: 3
  UV <Vector (0.1177, 0.5430)>
  UV <Vector (0.1179, 0.5385)>
  UV <Vector (0.1280, 0.5368)>
Face 11605
UV Count: 3
  UV <Vector (0.8853, 0.0756)>
  UV <Vector (0.8804, 0.0906)>
  UV <Vector (0.8639, 0.0883)>
Face 11606
UV Count: 3
  UV <Vector (0.8883, 0.0610)>
  UV <Vector (0.8853, 0.0756)>
  UV <Vector (0.8664, 0.0724)>
Face 11607
UV Count: 3
  UV <Vector (0.7475, 0.0262)>
  UV <Vector (0.7467, 0.0118)>
  UV <Vector (0.7630, 0.0123)>
Face 11608
UV Count: 3
  UV <Vector (0.7469, 0.0398)>
  UV <Vector (0.7475, 0.0262)>
  UV <Vector (0.7629, 0.0272)>
Face 11609
UV Count: 3
  UV <Vector (0.7456, 0.0525)>
  UV <Vector (0.7469, 0.0398)>
  UV <Vector (0.7627, 0.0408)>
Face 11610
UV Count: 3
  UV <Vector (0.7454, 0.0660)>
  UV <Vector (0.7456, 0.0525)>
  UV <Vector (0.7618, 0.0540)>
Face 11611
UV Count: 3
  UV <Vector (0.7450, 0.0798)>
  UV <Vector (0.7454, 0.0660)>
  UV <Vector (0.7618, 0.0681)>
Face 11612
UV Count: 3
  UV <Vector (0.7431, 0.0942)>
  UV <Vector (0.7450, 0.0798)>
  UV <Vector (0.7625, 0.0819)>
Face 11613
UV Count: 3
  UV <Vector (0.7412, 0.1083)>
  UV <Vector (0.7431, 0.0942)>
  UV <Vector (0.7604, 0.0970)>
Face 11614
UV Count: 3
  UV <Vector (0.7381, 0.1225)>
  UV <Vector (0.7412, 0.1083)>
  UV <Vector (0.7570, 0.1114)>
Face 11615
UV Count: 3
  UV <Vector (0.7342, 0.1370)>
  UV <Vector (0.7381, 0.1225)>
  UV <Vector (0.7527, 0.1257)>
Face 11616
UV Count: 3
  UV <Vector (0.7408, 0.1534)>
  UV <Vector (0.7284, 0.1510)>
  UV <Vector (0.7342, 0.1370)>
Face 11617
UV Count: 3
  UV <Vector (0.7351, 0.1667)>
  UV <Vector (0.7230, 0.1642)>
  UV <Vector (0.7284, 0.1510)>
Face 11618
UV Count: 3
  UV <Vector (0.7181, 0.1776)>
  UV <Vector (0.7230, 0.1642)>
  UV <Vector (0.7351, 0.1667)>
Face 11619
UV Count: 3
  UV <Vector (0.7483, 0.1399)>
  UV <Vector (0.7600, 0.1424)>
  UV <Vector (0.7522, 0.1557)>
Face 11620
UV Count: 3
  UV <Vector (0.7527, 0.1257)>
  UV <Vector (0.7672, 0.1290)>
  UV <Vector (0.7600, 0.1424)>
Face 11621
UV Count: 3
  UV <Vector (0.7570, 0.1114)>
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7672, 0.1290)>
Face 11622
UV Count: 3
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7570, 0.1114)>
  UV <Vector (0.7604, 0.0970)>
Face 11623
UV Count: 3
  UV <Vector (0.7761, 0.0992)>
  UV <Vector (0.7604, 0.0970)>
  UV <Vector (0.7625, 0.0819)>
Face 11624
UV Count: 3
  UV <Vector (0.7772, 0.0689)>
  UV <Vector (0.7776, 0.0835)>
  UV <Vector (0.7625, 0.0819)>
Face 11625
UV Count: 3
  UV <Vector (0.7618, 0.0681)>
  UV <Vector (0.7618, 0.0540)>
  UV <Vector (0.7772, 0.0551)>
Face 11626
UV Count: 3
  UV <Vector (0.7772, 0.0414)>
  UV <Vector (0.7772, 0.0551)>
  UV <Vector (0.7618, 0.0540)>
Face 11627
UV Count: 3
  UV <Vector (0.7762, 0.0278)>
  UV <Vector (0.7772, 0.0414)>
  UV <Vector (0.7627, 0.0408)>
Face 11628
UV Count: 3
  UV <Vector (0.7762, 0.0124)>
  UV <Vector (0.7762, 0.0278)>
  UV <Vector (0.7629, 0.0272)>
Face 11629
UV Count: 3
  UV <Vector (0.7316, 0.1803)>
  UV <Vector (0.7351, 0.1667)>
  UV <Vector (0.7472, 0.1690)>
Face 11630
UV Count: 3
  UV <Vector (0.7408, 0.1534)>
  UV <Vector (0.7522, 0.1557)>
  UV <Vector (0.7472, 0.1690)>
Face 11631
UV Count: 3
  UV <Vector (0.4668, 0.3285)>
  UV <Vector (0.4633, 0.3367)>
  UV <Vector (0.4538, 0.3330)>
Face 11632
UV Count: 3
  UV <Vector (0.4893, 0.3317)>
  UV <Vector (0.4871, 0.3430)>
  UV <Vector (0.4739, 0.3400)>
Face 11633
UV Count: 3
  UV <Vector (0.5029, 0.3335)>
  UV <Vector (0.5029, 0.3455)>
  UV <Vector (0.4871, 0.3430)>
Face 11634
UV Count: 3
  UV <Vector (0.5206, 0.3363)>
  UV <Vector (0.5214, 0.3473)>
  UV <Vector (0.5029, 0.3455)>
Face 11635
UV Count: 3
  UV <Vector (0.4772, 0.3294)>
  UV <Vector (0.4739, 0.3400)>
  UV <Vector (0.4633, 0.3367)>
Face 11636
UV Count: 3
  UV <Vector (0.5210, 0.2581)>
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.4997, 0.2465)>
Face 11637
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4997, 0.2465)>
  UV <Vector (0.4999, 0.2609)>
Face 11638
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4787, 0.2624)>
  UV <Vector (0.4581, 0.2589)>
Face 11639
UV Count: 3
  UV <Vector (0.4377, 0.2537)>
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4579, 0.2457)>
Face 11640
UV Count: 3
  UV <Vector (0.4756, 0.3789)>
  UV <Vector (0.4814, 0.3658)>
  UV <Vector (0.4999, 0.3690)>
Face 11641
UV Count: 3
  UV <Vector (0.4613, 0.3728)>
  UV <Vector (0.4669, 0.3611)>
  UV <Vector (0.4814, 0.3658)>
Face 11642
UV Count: 3
  UV <Vector (0.4438, 0.4004)>
  UV <Vector (0.4551, 0.3868)>
  UV <Vector (0.4690, 0.3939)>
Face 11643
UV Count: 3
  UV <Vector (0.4756, 0.3789)>
  UV <Vector (0.4690, 0.3939)>
  UV <Vector (0.4551, 0.3868)>
Face 11644
UV Count: 3
  UV <Vector (0.4690, 0.3939)>
  UV <Vector (0.4756, 0.3789)>
  UV <Vector (0.4958, 0.3835)>
Face 11645
UV Count: 3
  UV <Vector (0.4600, 0.4083)>
  UV <Vector (0.4690, 0.3939)>
  UV <Vector (0.4895, 0.4005)>
Face 11646
UV Count: 3
  UV <Vector (0.5594, 0.3847)>
  UV <Vector (0.5565, 0.4047)>
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Face 11647
UV Count: 3
  UV <Vector (0.4958, 0.3835)>
  UV <Vector (0.4999, 0.3690)>
  UV <Vector (0.5207, 0.3700)>
Face 11648
UV Count: 3
  UV <Vector (0.4895, 0.4005)>
  UV <Vector (0.4958, 0.3835)>
  UV <Vector (0.5177, 0.3849)>
Face 11649
UV Count: 3
  UV <Vector (0.4291, 0.3820)>
  UV <Vector (0.4362, 0.3725)>
  UV <Vector (0.4448, 0.3795)>
Face 11650
UV Count: 3
  UV <Vector (0.4362, 0.3725)>
  UV <Vector (0.4291, 0.3820)>
  UV <Vector (0.4207, 0.3809)>
Face 11651
UV Count: 3
  UV <Vector (0.4095, 0.3783)>
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.4280, 0.3677)>
Face 11652
UV Count: 3
  UV <Vector (0.4852, 0.3542)>
  UV <Vector (0.4814, 0.3658)>
  UV <Vector (0.4669, 0.3611)>
Face 11653
UV Count: 3
  UV <Vector (0.5023, 0.3568)>
  UV <Vector (0.4999, 0.3690)>
  UV <Vector (0.4814, 0.3658)>
Face 11654
UV Count: 3
  UV <Vector (0.5217, 0.3580)>
  UV <Vector (0.5207, 0.3700)>
  UV <Vector (0.4999, 0.3690)>
Face 11655
UV Count: 3
  UV <Vector (0.5401, 0.3846)>
  UV <Vector (0.5368, 0.4035)>
  UV <Vector (0.5141, 0.4031)>
Face 11656
UV Count: 3
  UV <Vector (0.5177, 0.3849)>
  UV <Vector (0.5207, 0.3700)>
  UV <Vector (0.5421, 0.3698)>
Face 11657
UV Count: 3
  UV <Vector (0.5607, 0.3693)>
  UV <Vector (0.5594, 0.3847)>
  UV <Vector (0.5401, 0.3846)>
Face 11658
UV Count: 3
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.5210, 0.2581)>
  UV <Vector (0.5214, 0.2719)>
Face 11659
UV Count: 3
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.5002, 0.2746)>
  UV <Vector (0.4782, 0.2766)>
Face 11660
UV Count: 3
  UV <Vector (0.4294, 0.3929)>
  UV <Vector (0.4448, 0.3795)>
  UV <Vector (0.4551, 0.3868)>
Face 11661
UV Count: 3
  UV <Vector (0.5023, 0.3568)>
  UV <Vector (0.5029, 0.3455)>
  UV <Vector (0.5214, 0.3473)>
Face 11662
UV Count: 3
  UV <Vector (0.4852, 0.3542)>
  UV <Vector (0.4871, 0.3430)>
  UV <Vector (0.5029, 0.3455)>
Face 11663
UV Count: 3
  UV <Vector (0.4871, 0.3430)>
  UV <Vector (0.4852, 0.3542)>
  UV <Vector (0.4712, 0.3504)>
Face 11664
UV Count: 3
  UV <Vector (0.5141, 0.4031)>
  UV <Vector (0.5084, 0.4286)>
  UV <Vector (0.4807, 0.4188)>
Face 11665
UV Count: 3
  UV <Vector (0.3616, 0.3689)>
  UV <Vector (0.3492, 0.3679)>
  UV <Vector (0.3505, 0.3560)>
Face 11666
UV Count: 3
  UV <Vector (0.3636, 0.3564)>
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3733, 0.3701)>
Face 11667
UV Count: 3
  UV <Vector (0.3571, 0.3826)>
  UV <Vector (0.3456, 0.3814)>
  UV <Vector (0.3492, 0.3679)>
Face 11668
UV Count: 3
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.4095, 0.3783)>
  UV <Vector (0.3965, 0.3735)>
Face 11669
UV Count: 3
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3893, 0.3562)>
  UV <Vector (0.3845, 0.3718)>
Face 11670
UV Count: 3
  UV <Vector (0.3783, 0.3870)>
  UV <Vector (0.3845, 0.3718)>
  UV <Vector (0.3965, 0.3735)>
Face 11671
UV Count: 3
  UV <Vector (0.3616, 0.3689)>
  UV <Vector (0.3733, 0.3701)>
  UV <Vector (0.3674, 0.3848)>
Face 11672
UV Count: 3
  UV <Vector (0.3845, 0.3718)>
  UV <Vector (0.3783, 0.3870)>
  UV <Vector (0.3674, 0.3848)>
Face 11673
UV Count: 3
  UV <Vector (0.4568, 0.3260)>
  UV <Vector (0.4538, 0.3330)>
  UV <Vector (0.4453, 0.3290)>
Face 11674
UV Count: 3
  UV <Vector (0.4453, 0.3290)>
  UV <Vector (0.4415, 0.3355)>
  UV <Vector (0.4333, 0.3306)>
Face 11675
UV Count: 3
  UV <Vector (0.4486, 0.3229)>
  UV <Vector (0.4453, 0.3290)>
  UV <Vector (0.4375, 0.3250)>
Face 11676
UV Count: 3
  UV <Vector (0.5755, 0.3683)>
  UV <Vector (0.5755, 0.3848)>
  UV <Vector (0.5594, 0.3847)>
Face 11677
UV Count: 3
  UV <Vector (0.5755, 0.3848)>
  UV <Vector (0.5744, 0.4049)>
  UV <Vector (0.5565, 0.4047)>
Face 11678
UV Count: 3
  UV <Vector (0.4842, 0.2891)>
  UV <Vector (0.5017, 0.2872)>
  UV <Vector (0.5025, 0.2986)>
Face 11679
UV Count: 3
  UV <Vector (0.5221, 0.2991)>
  UV <Vector (0.5025, 0.2986)>
  UV <Vector (0.5017, 0.2872)>
Face 11680
UV Count: 3
  UV <Vector (0.5025, 0.2986)>
  UV <Vector (0.5221, 0.2991)>
  UV <Vector (0.5217, 0.3129)>
Face 11681
UV Count: 3
  UV <Vector (0.4863, 0.2993)>
  UV <Vector (0.5025, 0.2986)>
  UV <Vector (0.5023, 0.3091)>
Face 11682
UV Count: 3
  UV <Vector (0.3456, 0.3814)>
  UV <Vector (0.3328, 0.3811)>
  UV <Vector (0.3355, 0.3673)>
Face 11683
UV Count: 3
  UV <Vector (0.5415, 0.3585)>
  UV <Vector (0.5421, 0.3698)>
  UV <Vector (0.5207, 0.3700)>
Face 11684
UV Count: 3
  UV <Vector (0.4378, 0.3025)>
  UV <Vector (0.4302, 0.3064)>
  UV <Vector (0.4242, 0.3004)>
Face 11685
UV Count: 3
  UV <Vector (0.5217, 0.3580)>
  UV <Vector (0.5214, 0.3473)>
  UV <Vector (0.5399, 0.3487)>
Face 11686
UV Count: 3
  UV <Vector (0.5421, 0.3698)>
  UV <Vector (0.5415, 0.3585)>
  UV <Vector (0.5600, 0.3582)>
Face 11687
UV Count: 3
  UV <Vector (0.5607, 0.3693)>
  UV <Vector (0.5600, 0.3582)>
  UV <Vector (0.5775, 0.3548)>
Face 11688
UV Count: 3
  UV <Vector (0.5571, 0.3491)>
  UV <Vector (0.5600, 0.3582)>
  UV <Vector (0.5415, 0.3585)>
Face 11689
UV Count: 3
  UV <Vector (0.5385, 0.3394)>
  UV <Vector (0.5543, 0.3403)>
  UV <Vector (0.5571, 0.3491)>
Face 11690
UV Count: 3
  UV <Vector (0.4538, 0.3330)>
  UV <Vector (0.4501, 0.3406)>
  UV <Vector (0.4415, 0.3355)>
Face 11691
UV Count: 3
  UV <Vector (0.4501, 0.3406)>
  UV <Vector (0.4538, 0.3330)>
  UV <Vector (0.4633, 0.3367)>
Face 11692
UV Count: 3
  UV <Vector (0.4415, 0.3355)>
  UV <Vector (0.4376, 0.3436)>
  UV <Vector (0.4288, 0.3391)>
Face 11693
UV Count: 3
  UV <Vector (0.4362, 0.3725)>
  UV <Vector (0.4417, 0.3594)>
  UV <Vector (0.4510, 0.3661)>
Face 11694
UV Count: 3
  UV <Vector (0.4340, 0.3539)>
  UV <Vector (0.4376, 0.3436)>
  UV <Vector (0.4459, 0.3494)>
Face 11695
UV Count: 3
  UV <Vector (0.4501, 0.3406)>
  UV <Vector (0.4459, 0.3494)>
  UV <Vector (0.4376, 0.3436)>
Face 11696
UV Count: 3
  UV <Vector (0.4280, 0.3677)>
  UV <Vector (0.4340, 0.3539)>
  UV <Vector (0.4417, 0.3594)>
Face 11697
UV Count: 3
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.4240, 0.3498)>
  UV <Vector (0.4340, 0.3539)>
Face 11698
UV Count: 3
  UV <Vector (0.4376, 0.3436)>
  UV <Vector (0.4340, 0.3539)>
  UV <Vector (0.4240, 0.3498)>
Face 11699
UV Count: 3
  UV <Vector (0.4598, 0.3456)>
  UV <Vector (0.4556, 0.3555)>
  UV <Vector (0.4459, 0.3494)>
Face 11700
UV Count: 3
  UV <Vector (0.4712, 0.3504)>
  UV <Vector (0.4669, 0.3611)>
  UV <Vector (0.4556, 0.3555)>
Face 11701
UV Count: 3
  UV <Vector (0.4669, 0.3611)>
  UV <Vector (0.4613, 0.3728)>
  UV <Vector (0.4510, 0.3661)>
Face 11702
UV Count: 3
  UV <Vector (0.4448, 0.3795)>
  UV <Vector (0.4510, 0.3661)>
  UV <Vector (0.4613, 0.3728)>
Face 11703
UV Count: 3
  UV <Vector (0.4598, 0.3456)>
  UV <Vector (0.4633, 0.3367)>
  UV <Vector (0.4739, 0.3400)>
Face 11704
UV Count: 3
  UV <Vector (0.4417, 0.3594)>
  UV <Vector (0.4459, 0.3494)>
  UV <Vector (0.4556, 0.3555)>
Face 11705
UV Count: 3
  UV <Vector (0.3328, 0.3811)>
  UV <Vector (0.3173, 0.3812)>
  UV <Vector (0.3188, 0.3680)>
Face 11706
UV Count: 3
  UV <Vector (0.3173, 0.3812)>
  UV <Vector (0.2996, 0.3826)>
  UV <Vector (0.2996, 0.3695)>
Face 11707
UV Count: 3
  UV <Vector (0.4240, 0.3498)>
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.4072, 0.3605)>
Face 11708
UV Count: 3
  UV <Vector (0.4137, 0.3464)>
  UV <Vector (0.4199, 0.3355)>
  UV <Vector (0.4288, 0.3391)>
Face 11709
UV Count: 3
  UV <Vector (0.4255, 0.3269)>
  UV <Vector (0.4304, 0.3203)>
  UV <Vector (0.4375, 0.3250)>
Face 11710
UV Count: 3
  UV <Vector (0.4417, 0.3203)>
  UV <Vector (0.4375, 0.3250)>
  UV <Vector (0.4304, 0.3203)>
Face 11711
UV Count: 3
  UV <Vector (0.4362, 0.3176)>
  UV <Vector (0.4304, 0.3203)>
  UV <Vector (0.4318, 0.3143)>
Face 11712
UV Count: 3
  UV <Vector (0.4333, 0.3306)>
  UV <Vector (0.4288, 0.3391)>
  UV <Vector (0.4199, 0.3355)>
Face 11713
UV Count: 3
  UV <Vector (0.3520, 0.3444)>
  UV <Vector (0.3654, 0.3440)>
  UV <Vector (0.3636, 0.3564)>
Face 11714
UV Count: 3
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3636, 0.3564)>
  UV <Vector (0.3654, 0.3440)>
Face 11715
UV Count: 3
  UV <Vector (0.4233, 0.3169)>
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4125, 0.3194)>
Face 11716
UV Count: 3
  UV <Vector (0.3960, 0.2455)>
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.3817, 0.2492)>
Face 11717
UV Count: 3
  UV <Vector (0.3530, 0.3339)>
  UV <Vector (0.3660, 0.3328)>
  UV <Vector (0.3654, 0.3440)>
Face 11718
UV Count: 3
  UV <Vector (0.3817, 0.2492)>
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.3862, 0.2643)>
Face 11719
UV Count: 3
  UV <Vector (0.3893, 0.3562)>
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3792, 0.3423)>
Face 11720
UV Count: 3
  UV <Vector (0.3893, 0.3562)>
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.4057, 0.3434)>
Face 11721
UV Count: 3
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.4059, 0.3275)>
  UV <Vector (0.4133, 0.3323)>
Face 11722
UV Count: 3
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4133, 0.3323)>
  UV <Vector (0.4059, 0.3275)>
Face 11723
UV Count: 3
  UV <Vector (0.3992, 0.3204)>
  UV <Vector (0.4054, 0.3135)>
  UV <Vector (0.4125, 0.3194)>
Face 11724
UV Count: 3
  UV <Vector (0.4197, 0.3046)>
  UV <Vector (0.4264, 0.3110)>
  UV <Vector (0.4233, 0.3169)>
Face 11725
UV Count: 3
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.4054, 0.2677)>
  UV <Vector (0.3964, 0.2717)>
Face 11726
UV Count: 3
  UV <Vector (0.3492, 0.3679)>
  UV <Vector (0.3355, 0.3673)>
  UV <Vector (0.3366, 0.3551)>
Face 11727
UV Count: 3
  UV <Vector (0.3385, 0.3436)>
  UV <Vector (0.3520, 0.3444)>
  UV <Vector (0.3505, 0.3560)>
Face 11728
UV Count: 3
  UV <Vector (0.3404, 0.3332)>
  UV <Vector (0.3530, 0.3339)>
  UV <Vector (0.3520, 0.3444)>
Face 11729
UV Count: 3
  UV <Vector (0.3366, 0.3551)>
  UV <Vector (0.3355, 0.3673)>
  UV <Vector (0.3188, 0.3680)>
Face 11730
UV Count: 3
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.3183, 0.3537)>
  UV <Vector (0.3188, 0.3680)>
Face 11731
UV Count: 3
  UV <Vector (0.3245, 0.3413)>
  UV <Vector (0.3385, 0.3436)>
  UV <Vector (0.3366, 0.3551)>
Face 11732
UV Count: 3
  UV <Vector (0.3278, 0.3309)>
  UV <Vector (0.3404, 0.3332)>
  UV <Vector (0.3385, 0.3436)>
Face 11733
UV Count: 3
  UV <Vector (0.3095, 0.3460)>
  UV <Vector (0.2996, 0.3466)>
  UV <Vector (0.2996, 0.3371)>
Face 11734
UV Count: 3
  UV <Vector (0.3245, 0.3413)>
  UV <Vector (0.3183, 0.3537)>
  UV <Vector (0.3095, 0.3460)>
Face 11735
UV Count: 3
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.2996, 0.3466)>
  UV <Vector (0.3095, 0.3460)>
Face 11736
UV Count: 3
  UV <Vector (0.3119, 0.3380)>
  UV <Vector (0.3141, 0.3263)>
  UV <Vector (0.3278, 0.3309)>
Face 11737
UV Count: 3
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.3792, 0.3423)>
  UV <Vector (0.3789, 0.3304)>
Face 11738
UV Count: 3
  UV <Vector (0.4059, 0.3275)>
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.3902, 0.3267)>
Face 11739
UV Count: 3
  UV <Vector (0.4054, 0.3135)>
  UV <Vector (0.4091, 0.3054)>
  UV <Vector (0.4164, 0.3116)>
Face 11740
UV Count: 3
  UV <Vector (0.4197, 0.3046)>
  UV <Vector (0.4164, 0.3116)>
  UV <Vector (0.4091, 0.3054)>
Face 11741
UV Count: 3
  UV <Vector (0.3420, 0.3246)>
  UV <Vector (0.3540, 0.3248)>
  UV <Vector (0.3530, 0.3339)>
Face 11742
UV Count: 3
  UV <Vector (0.3812, 0.2695)>
  UV <Vector (0.3725, 0.2643)>
  UV <Vector (0.3764, 0.2579)>
Face 11743
UV Count: 3
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3661, 0.2815)>
  UV <Vector (0.3674, 0.2756)>
Face 11744
UV Count: 3
  UV <Vector (0.3310, 0.3225)>
  UV <Vector (0.3420, 0.3246)>
  UV <Vector (0.3404, 0.3332)>
Face 11745
UV Count: 3
  UV <Vector (0.3158, 0.3134)>
  UV <Vector (0.3092, 0.3169)>
  UV <Vector (0.3073, 0.3102)>
Face 11746
UV Count: 3
  UV <Vector (0.3253, 0.3124)>
  UV <Vector (0.3216, 0.3186)>
  UV <Vector (0.3158, 0.3134)>
Face 11747
UV Count: 3
  UV <Vector (0.3216, 0.3186)>
  UV <Vector (0.3141, 0.3263)>
  UV <Vector (0.3092, 0.3169)>
Face 11748
UV Count: 3
  UV <Vector (0.3253, 0.3124)>
  UV <Vector (0.3334, 0.3151)>
  UV <Vector (0.3310, 0.3225)>
Face 11749
UV Count: 3
  UV <Vector (0.3278, 0.3309)>
  UV <Vector (0.3141, 0.3263)>
  UV <Vector (0.3216, 0.3186)>
Face 11750
UV Count: 3
  UV <Vector (0.3902, 0.3267)>
  UV <Vector (0.3789, 0.3304)>
  UV <Vector (0.3772, 0.3219)>
Face 11751
UV Count: 3
  UV <Vector (0.3931, 0.3144)>
  UV <Vector (0.3980, 0.3086)>
  UV <Vector (0.4054, 0.3135)>
Face 11752
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3772, 0.3219)>
  UV <Vector (0.3659, 0.3239)>
Face 11753
UV Count: 3
  UV <Vector (0.3834, 0.3149)>
  UV <Vector (0.3865, 0.3108)>
  UV <Vector (0.3931, 0.3144)>
Face 11754
UV Count: 3
  UV <Vector (0.3992, 0.3204)>
  UV <Vector (0.3902, 0.3267)>
  UV <Vector (0.3865, 0.3190)>
Face 11755
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3834, 0.3149)>
  UV <Vector (0.3865, 0.3190)>
Face 11756
UV Count: 3
  UV <Vector (0.3980, 0.3086)>
  UV <Vector (0.4008, 0.3016)>
  UV <Vector (0.4091, 0.3054)>
Face 11757
UV Count: 3
  UV <Vector (0.3661, 0.2815)>
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3721, 0.2912)>
Face 11758
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3670, 0.3161)>
  UV <Vector (0.3691, 0.3083)>
Face 11759
UV Count: 3
  UV <Vector (0.3834, 0.3149)>
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3781, 0.3092)>
Face 11760
UV Count: 3
  UV <Vector (0.3781, 0.3092)>
  UV <Vector (0.3691, 0.3083)>
  UV <Vector (0.3708, 0.2989)>
Face 11761
UV Count: 3
  UV <Vector (0.3865, 0.3108)>
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3980, 0.3086)>
Face 11762
UV Count: 3
  UV <Vector (0.3721, 0.2912)>
  UV <Vector (0.3815, 0.2954)>
  UV <Vector (0.3801, 0.3022)>
Face 11763
UV Count: 3
  UV <Vector (0.4107, 0.2956)>
  UV <Vector (0.4091, 0.3054)>
  UV <Vector (0.4008, 0.3016)>
Face 11764
UV Count: 3
  UV <Vector (0.3862, 0.2643)>
  UV <Vector (0.3964, 0.2717)>
  UV <Vector (0.3900, 0.2759)>
Face 11765
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3922, 0.2990)>
  UV <Vector (0.4008, 0.3016)>
Face 11766
UV Count: 3
  UV <Vector (0.3825, 0.2896)>
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3758, 0.2798)>
Face 11767
UV Count: 3
  UV <Vector (0.4068, 0.2854)>
  UV <Vector (0.4107, 0.2956)>
  UV <Vector (0.4006, 0.2943)>
Face 11768
UV Count: 3
  UV <Vector (0.3920, 0.2931)>
  UV <Vector (0.3922, 0.2990)>
  UV <Vector (0.3815, 0.2954)>
Face 11769
UV Count: 3
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3825, 0.2896)>
  UV <Vector (0.3815, 0.2954)>
Face 11770
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3865, 0.3108)>
  UV <Vector (0.3781, 0.3092)>
Face 11771
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3801, 0.3022)>
  UV <Vector (0.3815, 0.2954)>
Face 11772
UV Count: 3
  UV <Vector (0.4006, 0.2943)>
  UV <Vector (0.4008, 0.3016)>
  UV <Vector (0.3922, 0.2990)>
Face 11773
UV Count: 3
  UV <Vector (0.3119, 0.3380)>
  UV <Vector (0.2996, 0.3371)>
  UV <Vector (0.2996, 0.3268)>
Face 11774
UV Count: 3
  UV <Vector (0.2996, 0.3175)>
  UV <Vector (0.2996, 0.3107)>
  UV <Vector (0.3073, 0.3102)>
Face 11775
UV Count: 3
  UV <Vector (0.3092, 0.3169)>
  UV <Vector (0.3141, 0.3263)>
  UV <Vector (0.2996, 0.3268)>
Face 11776
UV Count: 3
  UV <Vector (0.3956, 0.2328)>
  UV <Vector (0.3943, 0.2170)>
  UV <Vector (0.4151, 0.2210)>
Face 11777
UV Count: 3
  UV <Vector (0.4375, 0.2265)>
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4157, 0.2359)>
Face 11778
UV Count: 3
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4375, 0.2265)>
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Face 11779
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4579, 0.2457)>
  UV <Vector (0.4568, 0.2306)>
Face 11780
UV Count: 3
  UV <Vector (0.4997, 0.2465)>
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4782, 0.2317)>
Face 11781
UV Count: 3
  UV <Vector (0.5741, 0.3478)>
  UV <Vector (0.5571, 0.3491)>
  UV <Vector (0.5543, 0.3403)>
Face 11782
UV Count: 3
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4242, 0.3004)>
  UV <Vector (0.4197, 0.3046)>
Face 11783
UV Count: 3
  UV <Vector (0.4068, 0.2854)>
  UV <Vector (0.4150, 0.2840)>
  UV <Vector (0.4187, 0.2925)>
Face 11784
UV Count: 3
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4283, 0.2898)>
  UV <Vector (0.4324, 0.2965)>
Face 11785
UV Count: 3
  UV <Vector (0.5741, 0.3478)>
  UV <Vector (0.5775, 0.3548)>
  UV <Vector (0.5600, 0.3582)>
Face 11786
UV Count: 3
  UV <Vector (0.5385, 0.3394)>
  UV <Vector (0.5399, 0.3487)>
  UV <Vector (0.5214, 0.3473)>
Face 11787
UV Count: 3
  UV <Vector (0.4364, 0.3146)>
  UV <Vector (0.4318, 0.3143)>
  UV <Vector (0.4354, 0.3104)>
Face 11788
UV Count: 3
  UV <Vector (0.4429, 0.3077)>
  UV <Vector (0.4491, 0.3132)>
  UV <Vector (0.4410, 0.3132)>
Face 11789
UV Count: 3
  UV <Vector (0.3758, 0.2798)>
  UV <Vector (0.3674, 0.2756)>
  UV <Vector (0.3698, 0.2701)>
Face 11790
UV Count: 3
  UV <Vector (0.3837, 0.2844)>
  UV <Vector (0.3758, 0.2798)>
  UV <Vector (0.3785, 0.2745)>
Face 11791
UV Count: 3
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.3960, 0.2455)>
  UV <Vector (0.4153, 0.2486)>
Face 11792
UV Count: 3
  UV <Vector (0.3960, 0.2455)>
  UV <Vector (0.3956, 0.2328)>
  UV <Vector (0.4157, 0.2359)>
Face 11793
UV Count: 3
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4377, 0.2537)>
  UV <Vector (0.4153, 0.2486)>
Face 11794
UV Count: 3
  UV <Vector (0.4160, 0.2592)>
  UV <Vector (0.4186, 0.2672)>
  UV <Vector (0.4054, 0.2677)>
Face 11795
UV Count: 3
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.4068, 0.2854)>
  UV <Vector (0.3985, 0.2869)>
Face 11796
UV Count: 3
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.4107, 0.2759)>
  UV <Vector (0.4150, 0.2840)>
Face 11797
UV Count: 3
  UV <Vector (0.4377, 0.2537)>
  UV <Vector (0.4375, 0.2633)>
  UV <Vector (0.4160, 0.2592)>
Face 11798
UV Count: 3
  UV <Vector (0.4375, 0.2633)>
  UV <Vector (0.4373, 0.2690)>
  UV <Vector (0.4186, 0.2672)>
Face 11799
UV Count: 3
  UV <Vector (0.3920, 0.2931)>
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3985, 0.2869)>
Face 11800
UV Count: 3
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3920, 0.2931)>
  UV <Vector (0.3825, 0.2896)>
Face 11801
UV Count: 3
  UV <Vector (0.4221, 0.2752)>
  UV <Vector (0.4254, 0.2826)>
  UV <Vector (0.4150, 0.2840)>
Face 11802
UV Count: 3
  UV <Vector (0.4283, 0.2898)>
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4150, 0.2840)>
Face 11803
UV Count: 3
  UV <Vector (0.4380, 0.2760)>
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4254, 0.2826)>
Face 11804
UV Count: 3
  UV <Vector (0.4433, 0.2952)>
  UV <Vector (0.4465, 0.3011)>
  UV <Vector (0.4378, 0.3025)>
Face 11805
UV Count: 3
  UV <Vector (0.4324, 0.2965)>
  UV <Vector (0.4283, 0.2898)>
  UV <Vector (0.4406, 0.2888)>
Face 11806
UV Count: 3
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4406, 0.2888)>
  UV <Vector (0.4283, 0.2898)>
Face 11807
UV Count: 3
  UV <Vector (0.3698, 0.2701)>
  UV <Vector (0.3725, 0.2643)>
  UV <Vector (0.3812, 0.2695)>
Face 11808
UV Count: 3
  UV <Vector (0.3859, 0.2799)>
  UV <Vector (0.3785, 0.2745)>
  UV <Vector (0.3812, 0.2695)>
Face 11809
UV Count: 3
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3903, 0.2831)>
  UV <Vector (0.3947, 0.2809)>
Face 11810
UV Count: 3
  UV <Vector (0.3903, 0.2831)>
  UV <Vector (0.3859, 0.2799)>
  UV <Vector (0.3900, 0.2759)>
Face 11811
UV Count: 3
  UV <Vector (0.3964, 0.2717)>
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.3947, 0.2809)>
Face 11812
UV Count: 3
  UV <Vector (0.4054, 0.2677)>
  UV <Vector (0.4107, 0.2759)>
  UV <Vector (0.4025, 0.2781)>
Face 11813
UV Count: 3
  UV <Vector (0.4186, 0.2672)>
  UV <Vector (0.4221, 0.2752)>
  UV <Vector (0.4107, 0.2759)>
Face 11814
UV Count: 3
  UV <Vector (0.4373, 0.2690)>
  UV <Vector (0.4380, 0.2760)>
  UV <Vector (0.4221, 0.2752)>
Face 11815
UV Count: 3
  UV <Vector (0.3903, 0.2831)>
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3837, 0.2844)>
Face 11816
UV Count: 3
  UV <Vector (0.4581, 0.2589)>
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4375, 0.2633)>
Face 11817
UV Count: 3
  UV <Vector (0.4787, 0.2624)>
  UV <Vector (0.4782, 0.2766)>
  UV <Vector (0.4559, 0.2703)>
Face 11818
UV Count: 3
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4547, 0.2785)>
  UV <Vector (0.4380, 0.2760)>
Face 11819
UV Count: 3
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4380, 0.2760)>
  UV <Vector (0.4547, 0.2785)>
Face 11820
UV Count: 3
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4782, 0.2766)>
  UV <Vector (0.4681, 0.2828)>
Face 11821
UV Count: 3
  UV <Vector (0.4406, 0.2888)>
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4529, 0.2844)>
Face 11822
UV Count: 3
  UV <Vector (0.4547, 0.2785)>
  UV <Vector (0.4681, 0.2828)>
  UV <Vector (0.4626, 0.2864)>
Face 11823
UV Count: 3
  UV <Vector (0.4433, 0.2952)>
  UV <Vector (0.4406, 0.2888)>
  UV <Vector (0.4533, 0.2899)>
Face 11824
UV Count: 3
  UV <Vector (0.4548, 0.2960)>
  UV <Vector (0.4562, 0.3017)>
  UV <Vector (0.4465, 0.3011)>
Face 11825
UV Count: 3
  UV <Vector (0.4724, 0.3168)>
  UV <Vector (0.4621, 0.3143)>
  UV <Vector (0.4638, 0.3088)>
Face 11826
UV Count: 3
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4753, 0.3070)>
  UV <Vector (0.4736, 0.3117)>
Face 11827
UV Count: 3
  UV <Vector (0.4378, 0.3025)>
  UV <Vector (0.4429, 0.3077)>
  UV <Vector (0.4354, 0.3104)>
Face 11828
UV Count: 3
  UV <Vector (0.4873, 0.3086)>
  UV <Vector (0.4753, 0.3070)>
  UV <Vector (0.4750, 0.2990)>
Face 11829
UV Count: 3
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4650, 0.2975)>
  UV <Vector (0.4750, 0.2990)>
Face 11830
UV Count: 3
  UV <Vector (0.4650, 0.2975)>
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4562, 0.3017)>
Face 11831
UV Count: 3
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4465, 0.3011)>
  UV <Vector (0.4562, 0.3017)>
Face 11832
UV Count: 3
  UV <Vector (0.4562, 0.3017)>
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4638, 0.3088)>
Face 11833
UV Count: 3
  UV <Vector (0.4465, 0.3011)>
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4429, 0.3077)>
Face 11834
UV Count: 3
  UV <Vector (0.4533, 0.2899)>
  UV <Vector (0.4529, 0.2844)>
  UV <Vector (0.4626, 0.2864)>
Face 11835
UV Count: 3
  UV <Vector (0.4548, 0.2960)>
  UV <Vector (0.4533, 0.2899)>
  UV <Vector (0.4642, 0.2913)>
Face 11836
UV Count: 3
  UV <Vector (0.5002, 0.2746)>
  UV <Vector (0.5017, 0.2872)>
  UV <Vector (0.4842, 0.2891)>
Face 11837
UV Count: 3
  UV <Vector (0.5219, 0.2855)>
  UV <Vector (0.5017, 0.2872)>
  UV <Vector (0.5002, 0.2746)>
Face 11838
UV Count: 3
  UV <Vector (0.4750, 0.2990)>
  UV <Vector (0.4736, 0.2905)>
  UV <Vector (0.4842, 0.2891)>
Face 11839
UV Count: 3
  UV <Vector (0.4650, 0.2975)>
  UV <Vector (0.4642, 0.2913)>
  UV <Vector (0.4736, 0.2905)>
Face 11840
UV Count: 3
  UV <Vector (0.4566, 0.3105)>
  UV <Vector (0.4519, 0.3100)>
  UV <Vector (0.4494, 0.3065)>
Face 11841
UV Count: 3
  UV <Vector (0.4491, 0.3132)>
  UV <Vector (0.4519, 0.3100)>
  UV <Vector (0.4566, 0.3105)>
Face 11842
UV Count: 3
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4519, 0.3100)>
  UV <Vector (0.4491, 0.3132)>
Face 11843
UV Count: 3
  UV <Vector (0.4621, 0.3143)>
  UV <Vector (0.4566, 0.3105)>
  UV <Vector (0.4569, 0.3068)>
Face 11844
UV Count: 3
  UV <Vector (0.4642, 0.2913)>
  UV <Vector (0.4626, 0.2864)>
  UV <Vector (0.4681, 0.2828)>
Face 11845
UV Count: 3
  UV <Vector (0.4782, 0.2766)>
  UV <Vector (0.4842, 0.2891)>
  UV <Vector (0.4736, 0.2905)>
Face 11846
UV Count: 3
  UV <Vector (0.4264, 0.3110)>
  UV <Vector (0.4318, 0.3143)>
  UV <Vector (0.4304, 0.3203)>
Face 11847
UV Count: 3
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4233, 0.3169)>
  UV <Vector (0.4304, 0.3203)>
Face 11848
UV Count: 3
  UV <Vector (0.4133, 0.3323)>
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4255, 0.3269)>
Face 11849
UV Count: 3
  UV <Vector (0.4057, 0.3434)>
  UV <Vector (0.4133, 0.3323)>
  UV <Vector (0.4199, 0.3355)>
Face 11850
UV Count: 3
  UV <Vector (0.3997, 0.3582)>
  UV <Vector (0.4057, 0.3434)>
  UV <Vector (0.4137, 0.3464)>
Face 11851
UV Count: 3
  UV <Vector (0.4242, 0.3004)>
  UV <Vector (0.4302, 0.3064)>
  UV <Vector (0.4264, 0.3110)>
Face 11852
UV Count: 3
  UV <Vector (0.4302, 0.3064)>
  UV <Vector (0.4354, 0.3104)>
  UV <Vector (0.4318, 0.3143)>
Face 11853
UV Count: 3
  UV <Vector (0.2996, 0.3107)>
  UV <Vector (0.2996, 0.3050)>
  UV <Vector (0.3069, 0.3047)>
Face 11854
UV Count: 3
  UV <Vector (0.1325, 0.3285)>
  UV <Vector (0.1424, 0.3260)>
  UV <Vector (0.1455, 0.3330)>
Face 11855
UV Count: 3
  UV <Vector (0.1100, 0.3317)>
  UV <Vector (0.1221, 0.3294)>
  UV <Vector (0.1253, 0.3400)>
Face 11856
UV Count: 3
  UV <Vector (0.0964, 0.3335)>
  UV <Vector (0.1100, 0.3317)>
  UV <Vector (0.1122, 0.3430)>
Face 11857
UV Count: 3
  UV <Vector (0.0787, 0.3363)>
  UV <Vector (0.0964, 0.3335)>
  UV <Vector (0.0964, 0.3455)>
Face 11858
UV Count: 3
  UV <Vector (0.1221, 0.3294)>
  UV <Vector (0.1325, 0.3285)>
  UV <Vector (0.1360, 0.3367)>
Face 11859
UV Count: 3
  UV <Vector (0.0782, 0.2581)>
  UV <Vector (0.0784, 0.2439)>
  UV <Vector (0.0996, 0.2465)>
Face 11860
UV Count: 3
  UV <Vector (0.0994, 0.2609)>
  UV <Vector (0.0996, 0.2465)>
  UV <Vector (0.1207, 0.2477)>
Face 11861
UV Count: 3
  UV <Vector (0.1207, 0.2477)>
  UV <Vector (0.1414, 0.2457)>
  UV <Vector (0.1411, 0.2589)>
Face 11862
UV Count: 3
  UV <Vector (0.1414, 0.2457)>
  UV <Vector (0.1613, 0.2412)>
  UV <Vector (0.1616, 0.2537)>
Face 11863
UV Count: 3
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.1035, 0.3835)>
  UV <Vector (0.0994, 0.3690)>
Face 11864
UV Count: 3
  UV <Vector (0.1380, 0.3728)>
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.1179, 0.3658)>
Face 11865
UV Count: 3
  UV <Vector (0.1554, 0.4004)>
  UV <Vector (0.1393, 0.4083)>
  UV <Vector (0.1303, 0.3939)>
Face 11866
UV Count: 3
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.1380, 0.3728)>
  UV <Vector (0.1442, 0.3868)>
Face 11867
UV Count: 3
  UV <Vector (0.1035, 0.3835)>
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.1303, 0.3939)>
Face 11868
UV Count: 3
  UV <Vector (0.1098, 0.4005)>
  UV <Vector (0.1303, 0.3939)>
  UV <Vector (0.1393, 0.4083)>
Face 11869
UV Count: 3
  UV <Vector (0.0625, 0.4035)>
  UV <Vector (0.0428, 0.4047)>
  UV <Vector (0.0399, 0.3847)>
Face 11870
UV Count: 3
  UV <Vector (0.0786, 0.3700)>
  UV <Vector (0.0994, 0.3690)>
  UV <Vector (0.1035, 0.3835)>
Face 11871
UV Count: 3
  UV <Vector (0.0816, 0.3849)>
  UV <Vector (0.1035, 0.3835)>
  UV <Vector (0.1098, 0.4005)>
Face 11872
UV Count: 3
  UV <Vector (0.1702, 0.3820)>
  UV <Vector (0.1698, 0.3929)>
  UV <Vector (0.1545, 0.3795)>
Face 11873
UV Count: 3
  UV <Vector (0.1631, 0.3725)>
  UV <Vector (0.1713, 0.3677)>
  UV <Vector (0.1786, 0.3809)>
Face 11874
UV Count: 3
  UV <Vector (0.1898, 0.3783)>
  UV <Vector (0.1786, 0.3809)>
  UV <Vector (0.1713, 0.3677)>
Face 11875
UV Count: 3
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1323, 0.3611)>
Face 11876
UV Count: 3
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.1179, 0.3658)>
Face 11877
UV Count: 3
  UV <Vector (0.0776, 0.3580)>
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.0994, 0.3690)>
Face 11878
UV Count: 3
  UV <Vector (0.0852, 0.4031)>
  UV <Vector (0.0625, 0.4035)>
  UV <Vector (0.0592, 0.3846)>
Face 11879
UV Count: 3
  UV <Vector (0.0816, 0.3849)>
  UV <Vector (0.0592, 0.3846)>
  UV <Vector (0.0572, 0.3698)>
Face 11880
UV Count: 3
  UV <Vector (0.0386, 0.3693)>
  UV <Vector (0.0572, 0.3698)>
  UV <Vector (0.0592, 0.3846)>
Face 11881
UV Count: 3
  UV <Vector (0.0779, 0.2719)>
  UV <Vector (0.0782, 0.2581)>
  UV <Vector (0.0994, 0.2609)>
Face 11882
UV Count: 3
  UV <Vector (0.0994, 0.2609)>
  UV <Vector (0.1205, 0.2624)>
  UV <Vector (0.1211, 0.2766)>
Face 11883
UV Count: 3
  UV <Vector (0.1698, 0.3929)>
  UV <Vector (0.1554, 0.4004)>
  UV <Vector (0.1442, 0.3868)>
Face 11884
UV Count: 3
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.0776, 0.3580)>
  UV <Vector (0.0779, 0.3473)>
Face 11885
UV Count: 3
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.0964, 0.3455)>
Face 11886
UV Count: 3
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.1122, 0.3430)>
Face 11887
UV Count: 3
  UV <Vector (0.0852, 0.4031)>
  UV <Vector (0.1098, 0.4005)>
  UV <Vector (0.1186, 0.4188)>
Face 11888
UV Count: 3
  UV <Vector (0.2377, 0.3689)>
  UV <Vector (0.2357, 0.3564)>
  UV <Vector (0.2488, 0.3560)>
Face 11889
UV Count: 3
  UV <Vector (0.2357, 0.3564)>
  UV <Vector (0.2377, 0.3689)>
  UV <Vector (0.2260, 0.3701)>
Face 11890
UV Count: 3
  UV <Vector (0.2422, 0.3826)>
  UV <Vector (0.2377, 0.3689)>
  UV <Vector (0.2501, 0.3679)>
Face 11891
UV Count: 3
  UV <Vector (0.2028, 0.3735)>
  UV <Vector (0.1898, 0.3783)>
  UV <Vector (0.1817, 0.3638)>
Face 11892
UV Count: 3
  UV <Vector (0.2226, 0.3562)>
  UV <Vector (0.2260, 0.3701)>
  UV <Vector (0.2147, 0.3718)>
Face 11893
UV Count: 3
  UV <Vector (0.2210, 0.3870)>
  UV <Vector (0.2101, 0.3896)>
  UV <Vector (0.2028, 0.3735)>
Face 11894
UV Count: 3
  UV <Vector (0.1898, 0.3783)>
  UV <Vector (0.2028, 0.3735)>
  UV <Vector (0.2101, 0.3896)>
Face 11895
UV Count: 3
  UV <Vector (0.2318, 0.3848)>
  UV <Vector (0.2260, 0.3701)>
  UV <Vector (0.2377, 0.3689)>
Face 11896
UV Count: 3
  UV <Vector (0.2318, 0.3848)>
  UV <Vector (0.2210, 0.3870)>
  UV <Vector (0.2147, 0.3718)>
Face 11897
UV Count: 3
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1455, 0.3330)>
  UV <Vector (0.1424, 0.3260)>
Face 11898
UV Count: 3
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1618, 0.3250)>
  UV <Vector (0.1660, 0.3306)>
Face 11899
UV Count: 3
  UV <Vector (0.1618, 0.3250)>
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1507, 0.3229)>
Face 11900
UV Count: 3
  UV <Vector (0.0238, 0.3683)>
  UV <Vector (0.0386, 0.3693)>
  UV <Vector (0.0399, 0.3847)>
Face 11901
UV Count: 3
  UV <Vector (0.0238, 0.3848)>
  UV <Vector (0.0399, 0.3847)>
  UV <Vector (0.0428, 0.4047)>
Face 11902
UV Count: 3
  UV <Vector (0.1150, 0.2891)>
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.0968, 0.2986)>
Face 11903
UV Count: 3
  UV <Vector (0.0772, 0.2991)>
  UV <Vector (0.0774, 0.2855)>
  UV <Vector (0.0975, 0.2872)>
Face 11904
UV Count: 3
  UV <Vector (0.0968, 0.2986)>
  UV <Vector (0.0970, 0.3091)>
  UV <Vector (0.0776, 0.3129)>
Face 11905
UV Count: 3
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.1120, 0.3086)>
  UV <Vector (0.0970, 0.3091)>
Face 11906
UV Count: 3
  UV <Vector (0.2537, 0.3814)>
  UV <Vector (0.2501, 0.3679)>
  UV <Vector (0.2638, 0.3673)>
Face 11907
UV Count: 3
  UV <Vector (0.0578, 0.3585)>
  UV <Vector (0.0776, 0.3580)>
  UV <Vector (0.0786, 0.3700)>
Face 11908
UV Count: 3
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1751, 0.3004)>
  UV <Vector (0.1690, 0.3064)>
Face 11909
UV Count: 3
  UV <Vector (0.0594, 0.3487)>
  UV <Vector (0.0779, 0.3473)>
  UV <Vector (0.0776, 0.3580)>
Face 11910
UV Count: 3
  UV <Vector (0.0393, 0.3582)>
  UV <Vector (0.0578, 0.3585)>
  UV <Vector (0.0572, 0.3698)>
Face 11911
UV Count: 3
  UV <Vector (0.0238, 0.3683)>
  UV <Vector (0.0218, 0.3548)>
  UV <Vector (0.0393, 0.3582)>
Face 11912
UV Count: 3
  UV <Vector (0.0578, 0.3585)>
  UV <Vector (0.0393, 0.3582)>
  UV <Vector (0.0422, 0.3491)>
Face 11913
UV Count: 3
  UV <Vector (0.0608, 0.3394)>
  UV <Vector (0.0594, 0.3487)>
  UV <Vector (0.0422, 0.3491)>
Face 11914
UV Count: 3
  UV <Vector (0.1455, 0.3330)>
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1578, 0.3355)>
Face 11915
UV Count: 3
  UV <Vector (0.1360, 0.3367)>
  UV <Vector (0.1455, 0.3330)>
  UV <Vector (0.1492, 0.3406)>
Face 11916
UV Count: 3
  UV <Vector (0.1578, 0.3355)>
  UV <Vector (0.1660, 0.3306)>
  UV <Vector (0.1705, 0.3391)>
Face 11917
UV Count: 3
  UV <Vector (0.1631, 0.3725)>
  UV <Vector (0.1545, 0.3795)>
  UV <Vector (0.1483, 0.3661)>
Face 11918
UV Count: 3
  UV <Vector (0.1653, 0.3539)>
  UV <Vector (0.1576, 0.3594)>
  UV <Vector (0.1534, 0.3494)>
Face 11919
UV Count: 3
  UV <Vector (0.1492, 0.3406)>
  UV <Vector (0.1578, 0.3355)>
  UV <Vector (0.1617, 0.3436)>
Face 11920
UV Count: 3
  UV <Vector (0.1713, 0.3677)>
  UV <Vector (0.1631, 0.3725)>
  UV <Vector (0.1576, 0.3594)>
Face 11921
UV Count: 3
  UV <Vector (0.1817, 0.3638)>
  UV <Vector (0.1713, 0.3677)>
  UV <Vector (0.1653, 0.3539)>
Face 11922
UV Count: 3
  UV <Vector (0.1617, 0.3436)>
  UV <Vector (0.1705, 0.3391)>
  UV <Vector (0.1753, 0.3498)>
Face 11923
UV Count: 3
  UV <Vector (0.1395, 0.3456)>
  UV <Vector (0.1492, 0.3406)>
  UV <Vector (0.1534, 0.3494)>
Face 11924
UV Count: 3
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1395, 0.3456)>
  UV <Vector (0.1437, 0.3555)>
Face 11925
UV Count: 3
  UV <Vector (0.1323, 0.3611)>
  UV <Vector (0.1437, 0.3555)>
  UV <Vector (0.1483, 0.3661)>
Face 11926
UV Count: 3
  UV <Vector (0.1545, 0.3795)>
  UV <Vector (0.1442, 0.3868)>
  UV <Vector (0.1380, 0.3728)>
Face 11927
UV Count: 3
  UV <Vector (0.1395, 0.3456)>
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1253, 0.3400)>
Face 11928
UV Count: 3
  UV <Vector (0.1576, 0.3594)>
  UV <Vector (0.1483, 0.3661)>
  UV <Vector (0.1437, 0.3555)>
Face 11929
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2820, 0.3812)>
  UV <Vector (0.2665, 0.3811)>
Face 11930
UV Count: 3
  UV <Vector (0.2996, 0.3695)>
  UV <Vector (0.2996, 0.3826)>
  UV <Vector (0.2820, 0.3812)>
Face 11931
UV Count: 3
  UV <Vector (0.1921, 0.3605)>
  UV <Vector (0.1817, 0.3638)>
  UV <Vector (0.1753, 0.3498)>
Face 11932
UV Count: 3
  UV <Vector (0.1705, 0.3391)>
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1856, 0.3464)>
Face 11933
UV Count: 3
  UV <Vector (0.1738, 0.3269)>
  UV <Vector (0.1660, 0.3306)>
  UV <Vector (0.1618, 0.3250)>
Face 11934
UV Count: 3
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1618, 0.3250)>
  UV <Vector (0.1576, 0.3203)>
Face 11935
UV Count: 3
  UV <Vector (0.1675, 0.3143)>
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1631, 0.3176)>
Face 11936
UV Count: 3
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1705, 0.3391)>
  UV <Vector (0.1660, 0.3306)>
Face 11937
UV Count: 3
  UV <Vector (0.2473, 0.3444)>
  UV <Vector (0.2488, 0.3560)>
  UV <Vector (0.2357, 0.3564)>
Face 11938
UV Count: 3
  UV <Vector (0.2226, 0.3562)>
  UV <Vector (0.2201, 0.3423)>
  UV <Vector (0.2339, 0.3440)>
Face 11939
UV Count: 3
  UV <Vector (0.1829, 0.3116)>
  UV <Vector (0.1868, 0.3194)>
  UV <Vector (0.1799, 0.3239)>
Face 11940
UV Count: 3
  UV <Vector (0.2033, 0.2455)>
  UV <Vector (0.2186, 0.2430)>
  UV <Vector (0.2175, 0.2492)>
Face 11941
UV Count: 3
  UV <Vector (0.2339, 0.3440)>
  UV <Vector (0.2333, 0.3328)>
  UV <Vector (0.2462, 0.3339)>
Face 11942
UV Count: 3
  UV <Vector (0.2175, 0.2492)>
  UV <Vector (0.2229, 0.2579)>
  UV <Vector (0.2130, 0.2643)>
Face 11943
UV Count: 3
  UV <Vector (0.2100, 0.3562)>
  UV <Vector (0.2046, 0.3389)>
  UV <Vector (0.2201, 0.3423)>
Face 11944
UV Count: 3
  UV <Vector (0.1935, 0.3434)>
  UV <Vector (0.2046, 0.3389)>
  UV <Vector (0.2100, 0.3562)>
Face 11945
UV Count: 3
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.2046, 0.3389)>
Face 11946
UV Count: 3
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.1799, 0.3239)>
Face 11947
UV Count: 3
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.1868, 0.3194)>
Face 11948
UV Count: 3
  UV <Vector (0.1760, 0.3169)>
  UV <Vector (0.1728, 0.3110)>
  UV <Vector (0.1796, 0.3046)>
Face 11949
UV Count: 3
  UV <Vector (0.2029, 0.2572)>
  UV <Vector (0.2130, 0.2643)>
  UV <Vector (0.2029, 0.2717)>
Face 11950
UV Count: 3
  UV <Vector (0.2501, 0.3679)>
  UV <Vector (0.2488, 0.3560)>
  UV <Vector (0.2627, 0.3551)>
Face 11951
UV Count: 3
  UV <Vector (0.2607, 0.3436)>
  UV <Vector (0.2627, 0.3551)>
  UV <Vector (0.2488, 0.3560)>
Face 11952
UV Count: 3
  UV <Vector (0.2473, 0.3444)>
  UV <Vector (0.2462, 0.3339)>
  UV <Vector (0.2589, 0.3332)>
Face 11953
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2638, 0.3673)>
  UV <Vector (0.2627, 0.3551)>
Face 11954
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2809, 0.3537)>
  UV <Vector (0.2996, 0.3574)>
Face 11955
UV Count: 3
  UV <Vector (0.2748, 0.3413)>
  UV <Vector (0.2809, 0.3537)>
  UV <Vector (0.2627, 0.3551)>
Face 11956
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2748, 0.3413)>
  UV <Vector (0.2607, 0.3436)>
Face 11957
UV Count: 3
  UV <Vector (0.2996, 0.3371)>
  UV <Vector (0.2996, 0.3466)>
  UV <Vector (0.2898, 0.3460)>
Face 11958
UV Count: 3
  UV <Vector (0.2898, 0.3460)>
  UV <Vector (0.2809, 0.3537)>
  UV <Vector (0.2748, 0.3413)>
Face 11959
UV Count: 3
  UV <Vector (0.2898, 0.3460)>
  UV <Vector (0.2996, 0.3466)>
  UV <Vector (0.2996, 0.3574)>
Face 11960
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2851, 0.3263)>
  UV <Vector (0.2874, 0.3380)>
Face 11961
UV Count: 3
  UV <Vector (0.2204, 0.3304)>
  UV <Vector (0.2201, 0.3423)>
  UV <Vector (0.2046, 0.3389)>
Face 11962
UV Count: 3
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.2091, 0.3267)>
Face 11963
UV Count: 3
  UV <Vector (0.1829, 0.3116)>
  UV <Vector (0.1902, 0.3054)>
  UV <Vector (0.1939, 0.3135)>
Face 11964
UV Count: 3
  UV <Vector (0.1885, 0.2956)>
  UV <Vector (0.1902, 0.3054)>
  UV <Vector (0.1829, 0.3116)>
Face 11965
UV Count: 3
  UV <Vector (0.2573, 0.3246)>
  UV <Vector (0.2589, 0.3332)>
  UV <Vector (0.2462, 0.3339)>
Face 11966
UV Count: 3
  UV <Vector (0.2229, 0.2579)>
  UV <Vector (0.2268, 0.2643)>
  UV <Vector (0.2180, 0.2695)>
Face 11967
UV Count: 3
  UV <Vector (0.2254, 0.2853)>
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2318, 0.2756)>
Face 11968
UV Count: 3
  UV <Vector (0.2682, 0.3225)>
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2589, 0.3332)>
Face 11969
UV Count: 3
  UV <Vector (0.2835, 0.3134)>
  UV <Vector (0.2862, 0.3084)>
  UV <Vector (0.2920, 0.3102)>
Face 11970
UV Count: 3
  UV <Vector (0.2835, 0.3134)>
  UV <Vector (0.2777, 0.3186)>
  UV <Vector (0.2740, 0.3124)>
Face 11971
UV Count: 3
  UV <Vector (0.2900, 0.3169)>
  UV <Vector (0.2851, 0.3263)>
  UV <Vector (0.2777, 0.3186)>
Face 11972
UV Count: 3
  UV <Vector (0.2740, 0.3124)>
  UV <Vector (0.2777, 0.3186)>
  UV <Vector (0.2682, 0.3225)>
Face 11973
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2682, 0.3225)>
  UV <Vector (0.2777, 0.3186)>
Face 11974
UV Count: 3
  UV <Vector (0.2221, 0.3219)>
  UV <Vector (0.2204, 0.3304)>
  UV <Vector (0.2091, 0.3267)>
Face 11975
UV Count: 3
  UV <Vector (0.2062, 0.3144)>
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.1939, 0.3135)>
Face 11976
UV Count: 3
  UV <Vector (0.2323, 0.3161)>
  UV <Vector (0.2333, 0.3239)>
  UV <Vector (0.2221, 0.3219)>
Face 11977
UV Count: 3
  UV <Vector (0.2158, 0.3149)>
  UV <Vector (0.2128, 0.3190)>
  UV <Vector (0.2062, 0.3144)>
Face 11978
UV Count: 3
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.2062, 0.3144)>
  UV <Vector (0.2128, 0.3190)>
Face 11979
UV Count: 3
  UV <Vector (0.2228, 0.3155)>
  UV <Vector (0.2221, 0.3219)>
  UV <Vector (0.2128, 0.3190)>
Face 11980
UV Count: 3
  UV <Vector (0.1902, 0.3054)>
  UV <Vector (0.1985, 0.3016)>
  UV <Vector (0.2013, 0.3086)>
Face 11981
UV Count: 3
  UV <Vector (0.2332, 0.2815)>
  UV <Vector (0.2348, 0.2880)>
  UV <Vector (0.2272, 0.2912)>
Face 11982
UV Count: 3
  UV <Vector (0.2228, 0.3155)>
  UV <Vector (0.2211, 0.3092)>
  UV <Vector (0.2302, 0.3083)>
Face 11983
UV Count: 3
  UV <Vector (0.2158, 0.3149)>
  UV <Vector (0.2128, 0.3108)>
  UV <Vector (0.2211, 0.3092)>
Face 11984
UV Count: 3
  UV <Vector (0.2285, 0.2989)>
  UV <Vector (0.2302, 0.3083)>
  UV <Vector (0.2211, 0.3092)>
Face 11985
UV Count: 3
  UV <Vector (0.2128, 0.3108)>
  UV <Vector (0.2062, 0.3144)>
  UV <Vector (0.2013, 0.3086)>
Face 11986
UV Count: 3
  UV <Vector (0.2192, 0.3022)>
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2272, 0.2912)>
Face 11987
UV Count: 3
  UV <Vector (0.1987, 0.2943)>
  UV <Vector (0.1985, 0.3016)>
  UV <Vector (0.1902, 0.3054)>
Face 11988
UV Count: 3
  UV <Vector (0.2130, 0.2643)>
  UV <Vector (0.2180, 0.2695)>
  UV <Vector (0.2093, 0.2759)>
Face 11989
UV Count: 3
  UV <Vector (0.2013, 0.3086)>
  UV <Vector (0.1985, 0.3016)>
  UV <Vector (0.2070, 0.2990)>
Face 11990
UV Count: 3
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2254, 0.2853)>
  UV <Vector (0.2167, 0.2896)>
Face 11991
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.2008, 0.2869)>
  UV <Vector (0.1987, 0.2943)>
Face 11992
UV Count: 3
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2070, 0.2990)>
Face 11993
UV Count: 3
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2254, 0.2853)>
Face 11994
UV Count: 3
  UV <Vector (0.2192, 0.3022)>
  UV <Vector (0.2211, 0.3092)>
  UV <Vector (0.2128, 0.3108)>
Face 11995
UV Count: 3
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2192, 0.3022)>
  UV <Vector (0.2094, 0.3051)>
Face 11996
UV Count: 3
  UV <Vector (0.2070, 0.2990)>
  UV <Vector (0.1985, 0.3016)>
  UV <Vector (0.1987, 0.2943)>
Face 11997
UV Count: 3
  UV <Vector (0.2996, 0.3268)>
  UV <Vector (0.2996, 0.3371)>
  UV <Vector (0.2874, 0.3380)>
Face 11998
UV Count: 3
  UV <Vector (0.2996, 0.3175)>
  UV <Vector (0.2900, 0.3169)>
  UV <Vector (0.2920, 0.3102)>
Face 11999
UV Count: 3
  UV <Vector (0.2900, 0.3169)>
  UV <Vector (0.2996, 0.3175)>
  UV <Vector (0.2996, 0.3268)>
Face 12000
UV Count: 3
  UV <Vector (0.1842, 0.2210)>
  UV <Vector (0.2050, 0.2170)>
  UV <Vector (0.2036, 0.2328)>
Face 12001
UV Count: 3
  UV <Vector (0.1836, 0.2359)>
  UV <Vector (0.1613, 0.2412)>
  UV <Vector (0.1617, 0.2265)>
Face 12002
UV Count: 3
  UV <Vector (0.1425, 0.2306)>
  UV <Vector (0.1617, 0.2265)>
  UV <Vector (0.1613, 0.2412)>
Face 12003
UV Count: 3
  UV <Vector (0.1425, 0.2306)>
  UV <Vector (0.1414, 0.2457)>
  UV <Vector (0.1207, 0.2477)>
Face 12004
UV Count: 3
  UV <Vector (0.0996, 0.2465)>
  UV <Vector (0.0996, 0.2314)>
  UV <Vector (0.1211, 0.2317)>
Face 12005
UV Count: 3
  UV <Vector (0.0252, 0.3478)>
  UV <Vector (0.0262, 0.3397)>
  UV <Vector (0.0450, 0.3403)>
Face 12006
UV Count: 3
  UV <Vector (0.1806, 0.2925)>
  UV <Vector (0.1885, 0.2956)>
  UV <Vector (0.1796, 0.3046)>
Face 12007
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.1885, 0.2956)>
  UV <Vector (0.1806, 0.2925)>
Face 12008
UV Count: 3
  UV <Vector (0.1751, 0.3004)>
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1710, 0.2898)>
Face 12009
UV Count: 3
  UV <Vector (0.0252, 0.3478)>
  UV <Vector (0.0422, 0.3491)>
  UV <Vector (0.0393, 0.3582)>
Face 12010
UV Count: 3
  UV <Vector (0.0608, 0.3394)>
  UV <Vector (0.0787, 0.3363)>
  UV <Vector (0.0779, 0.3473)>
Face 12011
UV Count: 3
  UV <Vector (0.1582, 0.3132)>
  UV <Vector (0.1638, 0.3104)>
  UV <Vector (0.1675, 0.3143)>
Face 12012
UV Count: 3
  UV <Vector (0.1564, 0.3077)>
  UV <Vector (0.1638, 0.3104)>
  UV <Vector (0.1582, 0.3132)>
Face 12013
UV Count: 3
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2295, 0.2701)>
Face 12014
UV Count: 3
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2156, 0.2844)>
Face 12015
UV Count: 3
  UV <Vector (0.2029, 0.2572)>
  UV <Vector (0.1832, 0.2592)>
  UV <Vector (0.1839, 0.2486)>
Face 12016
UV Count: 3
  UV <Vector (0.1836, 0.2359)>
  UV <Vector (0.2036, 0.2328)>
  UV <Vector (0.2033, 0.2455)>
Face 12017
UV Count: 3
  UV <Vector (0.1839, 0.2486)>
  UV <Vector (0.1616, 0.2537)>
  UV <Vector (0.1613, 0.2412)>
Face 12018
UV Count: 3
  UV <Vector (0.1832, 0.2592)>
  UV <Vector (0.2029, 0.2572)>
  UV <Vector (0.1939, 0.2677)>
Face 12019
UV Count: 3
  UV <Vector (0.1968, 0.2781)>
  UV <Vector (0.2045, 0.2809)>
  UV <Vector (0.2008, 0.2869)>
Face 12020
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.1843, 0.2840)>
  UV <Vector (0.1886, 0.2759)>
Face 12021
UV Count: 3
  UV <Vector (0.1832, 0.2592)>
  UV <Vector (0.1618, 0.2633)>
  UV <Vector (0.1616, 0.2537)>
Face 12022
UV Count: 3
  UV <Vector (0.1806, 0.2672)>
  UV <Vector (0.1620, 0.2690)>
  UV <Vector (0.1618, 0.2633)>
Face 12023
UV Count: 3
  UV <Vector (0.2072, 0.2931)>
  UV <Vector (0.1987, 0.2943)>
  UV <Vector (0.2008, 0.2869)>
Face 12024
UV Count: 3
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2072, 0.2931)>
  UV <Vector (0.2081, 0.2875)>
Face 12025
UV Count: 3
  UV <Vector (0.1843, 0.2840)>
  UV <Vector (0.1739, 0.2826)>
  UV <Vector (0.1772, 0.2752)>
Face 12026
UV Count: 3
  UV <Vector (0.1739, 0.2826)>
  UV <Vector (0.1843, 0.2840)>
  UV <Vector (0.1806, 0.2925)>
Face 12027
UV Count: 3
  UV <Vector (0.1739, 0.2826)>
  UV <Vector (0.1602, 0.2825)>
  UV <Vector (0.1613, 0.2760)>
Face 12028
UV Count: 3
  UV <Vector (0.1560, 0.2952)>
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1614, 0.3025)>
Face 12029
UV Count: 3
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1560, 0.2952)>
  UV <Vector (0.1586, 0.2888)>
Face 12030
UV Count: 3
  UV <Vector (0.1710, 0.2898)>
  UV <Vector (0.1586, 0.2888)>
  UV <Vector (0.1602, 0.2825)>
Face 12031
UV Count: 3
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2180, 0.2695)>
  UV <Vector (0.2268, 0.2643)>
Face 12032
UV Count: 3
  UV <Vector (0.2180, 0.2695)>
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2133, 0.2799)>
Face 12033
UV Count: 3
  UV <Vector (0.2081, 0.2875)>
  UV <Vector (0.2008, 0.2869)>
  UV <Vector (0.2045, 0.2809)>
Face 12034
UV Count: 3
  UV <Vector (0.2090, 0.2831)>
  UV <Vector (0.2045, 0.2809)>
  UV <Vector (0.2093, 0.2759)>
Face 12035
UV Count: 3
  UV <Vector (0.2029, 0.2717)>
  UV <Vector (0.2093, 0.2759)>
  UV <Vector (0.2045, 0.2809)>
Face 12036
UV Count: 3
  UV <Vector (0.1968, 0.2781)>
  UV <Vector (0.1886, 0.2759)>
  UV <Vector (0.1939, 0.2677)>
Face 12037
UV Count: 3
  UV <Vector (0.1886, 0.2759)>
  UV <Vector (0.1772, 0.2752)>
  UV <Vector (0.1806, 0.2672)>
Face 12038
UV Count: 3
  UV <Vector (0.1772, 0.2752)>
  UV <Vector (0.1613, 0.2760)>
  UV <Vector (0.1620, 0.2690)>
Face 12039
UV Count: 3
  UV <Vector (0.2156, 0.2844)>
  UV <Vector (0.2081, 0.2875)>
  UV <Vector (0.2090, 0.2831)>
Face 12040
UV Count: 3
  UV <Vector (0.1618, 0.2633)>
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1411, 0.2589)>
Face 12041
UV Count: 3
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1211, 0.2766)>
  UV <Vector (0.1205, 0.2624)>
Face 12042
UV Count: 3
  UV <Vector (0.1613, 0.2760)>
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Face 12043
UV Count: 3
  UV <Vector (0.1446, 0.2785)>
  UV <Vector (0.1613, 0.2760)>
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Face 12044
UV Count: 3
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1446, 0.2785)>
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Face 12045
UV Count: 3
  UV <Vector (0.1463, 0.2844)>
  UV <Vector (0.1602, 0.2825)>
  UV <Vector (0.1586, 0.2888)>
Face 12046
UV Count: 3
  UV <Vector (0.1446, 0.2785)>
  UV <Vector (0.1463, 0.2844)>
  UV <Vector (0.1367, 0.2864)>
Face 12047
UV Count: 3
  UV <Vector (0.1560, 0.2952)>
  UV <Vector (0.1444, 0.2960)>
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Face 12048
UV Count: 3
  UV <Vector (0.1528, 0.3011)>
  UV <Vector (0.1431, 0.3017)>
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Face 12049
UV Count: 3
  UV <Vector (0.1268, 0.3168)>
  UV <Vector (0.1257, 0.3117)>
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Face 12050
UV Count: 3
  UV <Vector (0.1355, 0.3088)>
  UV <Vector (0.1257, 0.3117)>
  UV <Vector (0.1240, 0.3070)>
Face 12051
UV Count: 3
  UV <Vector (0.1638, 0.3104)>
  UV <Vector (0.1564, 0.3077)>
  UV <Vector (0.1614, 0.3025)>
Face 12052
UV Count: 3
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.1243, 0.2990)>
  UV <Vector (0.1240, 0.3070)>
Face 12053
UV Count: 3
  UV <Vector (0.1243, 0.2990)>
  UV <Vector (0.1343, 0.2975)>
  UV <Vector (0.1344, 0.3036)>
Face 12054
UV Count: 3
  UV <Vector (0.1431, 0.3017)>
  UV <Vector (0.1344, 0.3036)>
  UV <Vector (0.1343, 0.2975)>
Face 12055
UV Count: 3
  UV <Vector (0.1431, 0.3017)>
  UV <Vector (0.1528, 0.3011)>
  UV <Vector (0.1499, 0.3065)>
Face 12056
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1355, 0.3088)>
  UV <Vector (0.1344, 0.3036)>
Face 12057
UV Count: 3
  UV <Vector (0.1528, 0.3011)>
  UV <Vector (0.1614, 0.3025)>
  UV <Vector (0.1564, 0.3077)>
Face 12058
UV Count: 3
  UV <Vector (0.1367, 0.2864)>
  UV <Vector (0.1463, 0.2844)>
  UV <Vector (0.1460, 0.2899)>
Face 12059
UV Count: 3
  UV <Vector (0.1351, 0.2913)>
  UV <Vector (0.1460, 0.2899)>
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Face 12060
UV Count: 3
  UV <Vector (0.1150, 0.2891)>
  UV <Vector (0.0975, 0.2872)>
  UV <Vector (0.0991, 0.2746)>
Face 12061
UV Count: 3
  UV <Vector (0.0779, 0.2719)>
  UV <Vector (0.0991, 0.2746)>
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Face 12062
UV Count: 3
  UV <Vector (0.1243, 0.2990)>
  UV <Vector (0.1129, 0.2993)>
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Face 12063
UV Count: 3
  UV <Vector (0.1257, 0.2905)>
  UV <Vector (0.1351, 0.2913)>
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Face 12064
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1499, 0.3065)>
  UV <Vector (0.1474, 0.3100)>
Face 12065
UV Count: 3
  UV <Vector (0.1427, 0.3105)>
  UV <Vector (0.1474, 0.3100)>
  UV <Vector (0.1501, 0.3132)>
Face 12066
UV Count: 3
  UV <Vector (0.1499, 0.3065)>
  UV <Vector (0.1564, 0.3077)>
  UV <Vector (0.1501, 0.3132)>
Face 12067
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1427, 0.3105)>
  UV <Vector (0.1372, 0.3143)>
Face 12068
UV Count: 3
  UV <Vector (0.1312, 0.2828)>
  UV <Vector (0.1367, 0.2864)>
  UV <Vector (0.1351, 0.2913)>
Face 12069
UV Count: 3
  UV <Vector (0.1211, 0.2766)>
  UV <Vector (0.1312, 0.2828)>
  UV <Vector (0.1257, 0.2905)>
Face 12070
UV Count: 3
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1675, 0.3143)>
  UV <Vector (0.1728, 0.3110)>
Face 12071
UV Count: 3
  UV <Vector (0.1738, 0.3269)>
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1760, 0.3169)>
Face 12072
UV Count: 3
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1738, 0.3269)>
Face 12073
UV Count: 3
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.1935, 0.3434)>
Face 12074
UV Count: 3
  UV <Vector (0.1856, 0.3464)>
  UV <Vector (0.1935, 0.3434)>
  UV <Vector (0.1996, 0.3582)>
Face 12075
UV Count: 3
  UV <Vector (0.1751, 0.3004)>
  UV <Vector (0.1796, 0.3046)>
  UV <Vector (0.1728, 0.3110)>
Face 12076
UV Count: 3
  UV <Vector (0.1690, 0.3064)>
  UV <Vector (0.1728, 0.3110)>
  UV <Vector (0.1675, 0.3143)>
Face 12077
UV Count: 3
  UV <Vector (0.2996, 0.3107)>
  UV <Vector (0.2920, 0.3102)>
  UV <Vector (0.2924, 0.3047)>
Face 12078
UV Count: 3
  UV <Vector (0.7916, 0.3315)>
  UV <Vector (0.7961, 0.3446)>
  UV <Vector (0.7812, 0.3431)>
Face 12079
UV Count: 3
  UV <Vector (0.8093, 0.3323)>
  UV <Vector (0.8130, 0.3463)>
  UV <Vector (0.7961, 0.3446)>
Face 12080
UV Count: 3
  UV <Vector (0.8227, 0.3317)>
  UV <Vector (0.8263, 0.3462)>
  UV <Vector (0.8130, 0.3463)>
Face 12081
UV Count: 3
  UV <Vector (0.8639, 0.3317)>
  UV <Vector (0.8660, 0.3461)>
  UV <Vector (0.8509, 0.3456)>
Face 12082
UV Count: 3
  UV <Vector (0.9117, 0.3459)>
  UV <Vector (0.9134, 0.3586)>
  UV <Vector (0.8900, 0.3595)>
Face 12083
UV Count: 3
  UV <Vector (0.8951, 0.3867)>
  UV <Vector (0.8929, 0.3731)>
  UV <Vector (0.9160, 0.3716)>
Face 12084
UV Count: 3
  UV <Vector (0.8501, 0.3162)>
  UV <Vector (0.8652, 0.3171)>
  UV <Vector (0.8639, 0.3317)>
Face 12085
UV Count: 3
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8227, 0.3317)>
  UV <Vector (0.8093, 0.3323)>
Face 12086
UV Count: 3
  UV <Vector (0.8857, 0.3327)>
  UV <Vector (0.9115, 0.3334)>
  UV <Vector (0.9117, 0.3459)>
Face 12087
UV Count: 3
  UV <Vector (0.8858, 0.3183)>
  UV <Vector (0.9130, 0.3201)>
  UV <Vector (0.9115, 0.3334)>
Face 12088
UV Count: 3
  UV <Vector (0.8679, 0.3021)>
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8524, 0.2871)>
Face 12089
UV Count: 3
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8679, 0.3021)>
  UV <Vector (0.8652, 0.3171)>
Face 12090
UV Count: 3
  UV <Vector (0.8064, 0.3009)>
  UV <Vector (0.8199, 0.3008)>
  UV <Vector (0.8205, 0.3164)>
Face 12091
UV Count: 3
  UV <Vector (0.8876, 0.3036)>
  UV <Vector (0.9156, 0.3058)>
  UV <Vector (0.9130, 0.3201)>
Face 12092
UV Count: 3
  UV <Vector (0.8714, 0.2745)>
  UV <Vector (0.8546, 0.2735)>
  UV <Vector (0.8570, 0.2600)>
Face 12093
UV Count: 3
  UV <Vector (0.8698, 0.2885)>
  UV <Vector (0.8524, 0.2871)>
  UV <Vector (0.8546, 0.2735)>
Face 12094
UV Count: 3
  UV <Vector (0.8077, 0.2859)>
  UV <Vector (0.8212, 0.2852)>
  UV <Vector (0.8199, 0.3008)>
Face 12095
UV Count: 3
  UV <Vector (0.8095, 0.2713)>
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8212, 0.2852)>
Face 12096
UV Count: 3
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8095, 0.2713)>
  UV <Vector (0.8115, 0.2573)>
Face 12097
UV Count: 3
  UV <Vector (0.9014, 0.2389)>
  UV <Vector (0.9023, 0.2256)>
  UV <Vector (0.9273, 0.2310)>
Face 12098
UV Count: 3
  UV <Vector (0.9264, 0.2439)>
  UV <Vector (0.9264, 0.2559)>
  UV <Vector (0.8999, 0.2514)>
Face 12099
UV Count: 3
  UV <Vector (0.8763, 0.2485)>
  UV <Vector (0.8999, 0.2514)>
  UV <Vector (0.8968, 0.2637)>
Face 12100
UV Count: 3
  UV <Vector (0.8589, 0.2469)>
  UV <Vector (0.8763, 0.2485)>
  UV <Vector (0.8739, 0.2613)>
Face 12101
UV Count: 3
  UV <Vector (0.8266, 0.2576)>
  UV <Vector (0.8115, 0.2573)>
  UV <Vector (0.8145, 0.2426)>
Face 12102
UV Count: 3
  UV <Vector (0.8774, 0.2354)>
  UV <Vector (0.9014, 0.2389)>
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Face 12103
UV Count: 3
  UV <Vector (0.8758, 0.2214)>
  UV <Vector (0.9023, 0.2256)>
  UV <Vector (0.9014, 0.2389)>
Face 12104
UV Count: 3
  UV <Vector (0.8729, 0.3877)>
  UV <Vector (0.8597, 0.3879)>
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Face 12105
UV Count: 3
  UV <Vector (0.8774, 0.2354)>
  UV <Vector (0.8611, 0.2338)>
  UV <Vector (0.8644, 0.2199)>
Face 12106
UV Count: 3
  UV <Vector (0.8611, 0.2338)>
  UV <Vector (0.8774, 0.2354)>
  UV <Vector (0.8763, 0.2485)>
Face 12107
UV Count: 3
  UV <Vector (0.8179, 0.2280)>
  UV <Vector (0.8325, 0.2305)>
  UV <Vector (0.8292, 0.2438)>
Face 12108
UV Count: 3
  UV <Vector (0.8579, 0.3739)>
  UV <Vector (0.8548, 0.3603)>
  UV <Vector (0.8698, 0.3603)>
Face 12109
UV Count: 3
  UV <Vector (0.8548, 0.3603)>
  UV <Vector (0.8509, 0.3456)>
  UV <Vector (0.8660, 0.3461)>
Face 12110
UV Count: 3
  UV <Vector (0.8171, 0.3598)>
  UV <Vector (0.8130, 0.3463)>
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Face 12111
UV Count: 3
  UV <Vector (0.8206, 0.3742)>
  UV <Vector (0.8171, 0.3598)>
  UV <Vector (0.8304, 0.3603)>
Face 12112
UV Count: 3
  UV <Vector (0.8327, 0.3743)>
  UV <Vector (0.8350, 0.3882)>
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Face 12113
UV Count: 3
  UV <Vector (0.8230, 0.2140)>
  UV <Vector (0.8354, 0.2159)>
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Face 12114
UV Count: 3
  UV <Vector (0.8021, 0.2114)>
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Face 12115
UV Count: 3
  UV <Vector (0.8206, 0.3742)>
  UV <Vector (0.8249, 0.3882)>
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Face 12116
UV Count: 3
  UV <Vector (0.8042, 0.3738)>
  UV <Vector (0.8004, 0.3587)>
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Face 12117
UV Count: 3
  UV <Vector (0.8004, 0.3587)>
  UV <Vector (0.7961, 0.3446)>
  UV <Vector (0.8130, 0.3463)>
Face 12118
UV Count: 3
  UV <Vector (0.7855, 0.3575)>
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Face 12119
UV Count: 3
  UV <Vector (0.7893, 0.3732)>
  UV <Vector (0.7855, 0.3575)>
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Face 12120
UV Count: 3
  UV <Vector (0.7919, 0.3879)>
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Face 12121
UV Count: 3
  UV <Vector (0.7856, 0.2242)>
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Face 12122
UV Count: 3
  UV <Vector (0.7842, 0.2074)>
  UV <Vector (0.7856, 0.2242)>
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Face 12123
UV Count: 3
  UV <Vector (0.7893, 0.3732)>
  UV <Vector (0.7919, 0.3879)>
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Face 12124
UV Count: 3
  UV <Vector (0.7785, 0.3726)>
  UV <Vector (0.7740, 0.3565)>
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Face 12125
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7570, 0.1998)>
  UV <Vector (0.7643, 0.2016)>
Face 12126
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7628, 0.2155)>
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Face 12127
UV Count: 3
  UV <Vector (0.8145, 0.2426)>
  UV <Vector (0.7965, 0.2411)>
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Face 12128
UV Count: 3
  UV <Vector (0.8115, 0.2573)>
  UV <Vector (0.7946, 0.2576)>
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Face 12129
UV Count: 3
  UV <Vector (0.7842, 0.2408)>
  UV <Vector (0.7965, 0.2411)>
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Face 12130
UV Count: 3
  UV <Vector (0.7856, 0.2242)>
  UV <Vector (0.7996, 0.2264)>
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Face 12131
UV Count: 3
  UV <Vector (0.7716, 0.2447)>
  UV <Vector (0.7842, 0.2408)>
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Face 12132
UV Count: 3
  UV <Vector (0.7609, 0.2348)>
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Face 12133
UV Count: 3
  UV <Vector (0.7489, 0.2463)>
  UV <Vector (0.7606, 0.2463)>
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Face 12134
UV Count: 3
  UV <Vector (0.7495, 0.2349)>
  UV <Vector (0.7609, 0.2348)>
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Face 12135
UV Count: 3
  UV <Vector (0.7573, 0.2762)>
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Face 12136
UV Count: 3
  UV <Vector (0.7802, 0.2740)>
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Face 12137
UV Count: 3
  UV <Vector (0.7926, 0.2724)>
  UV <Vector (0.7802, 0.2740)>
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Face 12138
UV Count: 3
  UV <Vector (0.8095, 0.2713)>
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Face 12139
UV Count: 3
  UV <Vector (0.8077, 0.2859)>
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Face 12140
UV Count: 3
  UV <Vector (0.8064, 0.3009)>
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Face 12141
UV Count: 3
  UV <Vector (0.7916, 0.3315)>
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Face 12142
UV Count: 3
  UV <Vector (0.7897, 0.3012)>
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Face 12143
UV Count: 3
  UV <Vector (0.7892, 0.3163)>
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Face 12144
UV Count: 3
  UV <Vector (0.7784, 0.3310)>
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Face 12145
UV Count: 3
  UV <Vector (0.7784, 0.3310)>
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Face 12146
UV Count: 3
  UV <Vector (0.7674, 0.3023)>
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Face 12147
UV Count: 3
  UV <Vector (0.7681, 0.2888)>
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Face 12148
UV Count: 3
  UV <Vector (0.7792, 0.2880)>
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  UV <Vector (0.7897, 0.3012)>
Face 12149
UV Count: 3
  UV <Vector (0.7802, 0.2740)>
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Face 12150
UV Count: 3
  UV <Vector (0.7688, 0.2750)>
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Face 12151
UV Count: 3
  UV <Vector (0.7459, 0.2769)>
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Face 12152
UV Count: 3
  UV <Vector (0.7566, 0.3029)>
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Face 12153
UV Count: 3
  UV <Vector (0.7454, 0.3039)>
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Face 12154
UV Count: 3
  UV <Vector (0.7812, 0.3431)>
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Face 12155
UV Count: 3
  UV <Vector (0.7696, 0.3420)>
  UV <Vector (0.7674, 0.3303)>
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Face 12156
UV Count: 3
  UV <Vector (0.7591, 0.3418)>
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Face 12157
UV Count: 3
  UV <Vector (0.7508, 0.3539)>
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Face 12158
UV Count: 3
  UV <Vector (0.7627, 0.3550)>
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Face 12159
UV Count: 3
  UV <Vector (0.7624, 0.3859)>
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Face 12160
UV Count: 3
  UV <Vector (0.9371, 0.3591)>
  UV <Vector (0.9134, 0.3586)>
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Face 12161
UV Count: 3
  UV <Vector (0.9595, 0.3597)>
  UV <Vector (0.9371, 0.3591)>
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Face 12162
UV Count: 3
  UV <Vector (0.9382, 0.3719)>
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Face 12163
UV Count: 3
  UV <Vector (0.9197, 0.3860)>
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Face 12164
UV Count: 3
  UV <Vector (0.9779, 0.3625)>
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Face 12165
UV Count: 3
  UV <Vector (0.9742, 0.3855)>
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Face 12166
UV Count: 3
  UV <Vector (0.4755, 0.5494)>
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Face 12167
UV Count: 3
  UV <Vector (0.4636, 0.5426)>
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Face 12168
UV Count: 3
  UV <Vector (0.4835, 0.5273)>
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Face 12169
UV Count: 3
  UV <Vector (0.3959, 0.5753)>
  UV <Vector (0.4008, 0.5847)>
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Face 12170
UV Count: 3
  UV <Vector (0.4066, 0.5735)>
  UV <Vector (0.4093, 0.5824)>
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Face 12171
UV Count: 3
  UV <Vector (0.9663, 0.2496)>
  UV <Vector (0.9658, 0.2389)>
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Face 12172
UV Count: 3
  UV <Vector (0.9488, 0.2479)>
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Face 12173
UV Count: 3
  UV <Vector (0.4043, 0.5569)>
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Face 12174
UV Count: 3
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Face 12175
UV Count: 3
  UV <Vector (0.9795, 0.2609)>
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Face 12176
UV Count: 3
  UV <Vector (0.3997, 0.5650)>
  UV <Vector (0.4008, 0.5559)>
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Face 12177
UV Count: 3
  UV <Vector (0.4249, 0.5488)>
  UV <Vector (0.4231, 0.5384)>
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Face 12178
UV Count: 3
  UV <Vector (0.4170, 0.5479)>
  UV <Vector (0.4106, 0.5506)>
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Face 12179
UV Count: 3
  UV <Vector (0.9654, 0.3014)>
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Face 12180
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
  UV <Vector (0.9820, 0.3164)>
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Face 12181
UV Count: 3
  UV <Vector (0.9634, 0.3273)>
  UV <Vector (0.9419, 0.3235)>
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Face 12182
UV Count: 3
  UV <Vector (0.4336, 0.5392)>
  UV <Vector (0.4442, 0.5398)>
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Face 12183
UV Count: 3
  UV <Vector (0.4479, 0.5514)>
  UV <Vector (0.4442, 0.5398)>
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Face 12184
UV Count: 3
  UV <Vector (0.9627, 0.3390)>
  UV <Vector (0.9821, 0.3434)>
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Face 12185
UV Count: 3
  UV <Vector (0.9634, 0.3273)>
  UV <Vector (0.9825, 0.3307)>
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Face 12186
UV Count: 3
  UV <Vector (0.9627, 0.3390)>
  UV <Vector (0.9389, 0.3360)>
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Face 12187
UV Count: 3
  UV <Vector (0.9389, 0.3360)>
  UV <Vector (0.9627, 0.3390)>
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Face 12188
UV Count: 3
  UV <Vector (0.9115, 0.3334)>
  UV <Vector (0.9389, 0.3360)>
  UV <Vector (0.9375, 0.3470)>
Face 12189
UV Count: 3
  UV <Vector (0.9130, 0.3201)>
  UV <Vector (0.9419, 0.3235)>
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Face 12190
UV Count: 3
  UV <Vector (0.9156, 0.3058)>
  UV <Vector (0.9443, 0.3098)>
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Face 12191
UV Count: 3
  UV <Vector (0.3945, 0.5651)>
  UV <Vector (0.3959, 0.5753)>
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Face 12192
UV Count: 3
  UV <Vector (0.4032, 0.5645)>
  UV <Vector (0.4066, 0.5735)>
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Face 12193
UV Count: 3
  UV <Vector (0.9674, 0.2612)>
  UV <Vector (0.9663, 0.2496)>
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Face 12194
UV Count: 3
  UV <Vector (0.9500, 0.2599)>
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Face 12195
UV Count: 3
  UV <Vector (0.9264, 0.2559)>
  UV <Vector (0.9264, 0.2439)>
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Face 12196
UV Count: 3
  UV <Vector (0.9264, 0.2439)>
  UV <Vector (0.9273, 0.2310)>
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Face 12197
UV Count: 3
  UV <Vector (0.7463, 0.3177)>
  UV <Vector (0.7567, 0.3169)>
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Face 12198
UV Count: 3
  UV <Vector (0.7489, 0.2463)>
  UV <Vector (0.7322, 0.2458)>
  UV <Vector (0.7316, 0.2345)>
Face 12199
UV Count: 3
  UV <Vector (0.7475, 0.2612)>
  UV <Vector (0.7324, 0.2606)>
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Face 12200
UV Count: 3
  UV <Vector (0.7321, 0.2764)>
  UV <Vector (0.7459, 0.2769)>
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Face 12201
UV Count: 3
  UV <Vector (0.7324, 0.2606)>
  UV <Vector (0.7475, 0.2612)>
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Face 12202
UV Count: 3
  UV <Vector (0.7454, 0.3039)>
  UV <Vector (0.7318, 0.3041)>
  UV <Vector (0.7316, 0.2906)>
Face 12203
UV Count: 3
  UV <Vector (0.7318, 0.3041)>
  UV <Vector (0.7454, 0.3039)>
  UV <Vector (0.7463, 0.3177)>
Face 12204
UV Count: 3
  UV <Vector (0.8929, 0.3731)>
  UV <Vector (0.8900, 0.3595)>
  UV <Vector (0.9134, 0.3586)>
Face 12205
UV Count: 3
  UV <Vector (0.9382, 0.3719)>
  UV <Vector (0.9160, 0.3716)>
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Face 12206
UV Count: 3
  UV <Vector (0.9581, 0.3727)>
  UV <Vector (0.9382, 0.3719)>
  UV <Vector (0.9371, 0.3591)>
Face 12207
UV Count: 3
  UV <Vector (0.9761, 0.3749)>
  UV <Vector (0.9581, 0.3727)>
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Face 12208
UV Count: 3
  UV <Vector (0.4666, 0.5515)>
  UV <Vector (0.4636, 0.5426)>
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Face 12209
UV Count: 3
  UV <Vector (0.4710, 0.5275)>
  UV <Vector (0.4723, 0.5368)>
  UV <Vector (0.4615, 0.5351)>
Face 12210
UV Count: 3
  UV <Vector (0.8729, 0.3877)>
  UV <Vector (0.8716, 0.3741)>
  UV <Vector (0.8929, 0.3731)>
Face 12211
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
  UV <Vector (0.9443, 0.3098)>
  UV <Vector (0.9465, 0.2976)>
Face 12212
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
  UV <Vector (0.9654, 0.3014)>
  UV <Vector (0.9810, 0.3029)>
Face 12213
UV Count: 3
  UV <Vector (0.4133, 0.5403)>
  UV <Vector (0.4231, 0.5384)>
  UV <Vector (0.4249, 0.5488)>
Face 12214
UV Count: 3
  UV <Vector (0.8698, 0.3603)>
  UV <Vector (0.8660, 0.3461)>
  UV <Vector (0.8867, 0.3463)>
Face 12215
UV Count: 3
  UV <Vector (0.8857, 0.3327)>
  UV <Vector (0.8867, 0.3463)>
  UV <Vector (0.8660, 0.3461)>
Face 12216
UV Count: 3
  UV <Vector (0.8652, 0.3171)>
  UV <Vector (0.8858, 0.3183)>
  UV <Vector (0.8857, 0.3327)>
Face 12217
UV Count: 3
  UV <Vector (0.8900, 0.3595)>
  UV <Vector (0.8929, 0.3731)>
  UV <Vector (0.8716, 0.3741)>
Face 12218
UV Count: 3
  UV <Vector (0.8679, 0.3021)>
  UV <Vector (0.8876, 0.3036)>
  UV <Vector (0.8858, 0.3183)>
Face 12219
UV Count: 3
  UV <Vector (0.8698, 0.2885)>
  UV <Vector (0.8898, 0.2898)>
  UV <Vector (0.8876, 0.3036)>
Face 12220
UV Count: 3
  UV <Vector (0.8933, 0.2763)>
  UV <Vector (0.8714, 0.2745)>
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Face 12221
UV Count: 3
  UV <Vector (0.8714, 0.2745)>
  UV <Vector (0.8933, 0.2763)>
  UV <Vector (0.8898, 0.2898)>
Face 12222
UV Count: 3
  UV <Vector (0.7508, 0.3539)>
  UV <Vector (0.7563, 0.3699)>
  UV <Vector (0.7401, 0.3697)>
Face 12223
UV Count: 3
  UV <Vector (0.7563, 0.3699)>
  UV <Vector (0.7624, 0.3859)>
  UV <Vector (0.7442, 0.3862)>
Face 12224
UV Count: 3
  UV <Vector (0.7493, 0.2251)>
  UV <Vector (0.7495, 0.2349)>
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Face 12225
UV Count: 3
  UV <Vector (0.7493, 0.2251)>
  UV <Vector (0.7315, 0.2241)>
  UV <Vector (0.7347, 0.2126)>
Face 12226
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7347, 0.2126)>
  UV <Vector (0.7415, 0.1978)>
Face 12227
UV Count: 3
  UV <Vector (0.8999, 0.2514)>
  UV <Vector (0.9264, 0.2559)>
  UV <Vector (0.9248, 0.2673)>
Face 12228
UV Count: 3
  UV <Vector (0.9248, 0.2673)>
  UV <Vector (0.9264, 0.2559)>
  UV <Vector (0.9500, 0.2599)>
Face 12229
UV Count: 3
  UV <Vector (0.9499, 0.2708)>
  UV <Vector (0.9500, 0.2599)>
  UV <Vector (0.9674, 0.2612)>
Face 12230
UV Count: 3
  UV <Vector (0.9671, 0.2725)>
  UV <Vector (0.9658, 0.2867)>
  UV <Vector (0.9485, 0.2839)>
Face 12231
UV Count: 3
  UV <Vector (0.9658, 0.2867)>
  UV <Vector (0.9654, 0.3014)>
  UV <Vector (0.9465, 0.2976)>
Face 12232
UV Count: 3
  UV <Vector (0.9485, 0.2839)>
  UV <Vector (0.9218, 0.2799)>
  UV <Vector (0.9248, 0.2673)>
Face 12233
UV Count: 3
  UV <Vector (0.9465, 0.2976)>
  UV <Vector (0.9188, 0.2928)>
  UV <Vector (0.9218, 0.2799)>
Face 12234
UV Count: 3
  UV <Vector (0.9443, 0.3098)>
  UV <Vector (0.9156, 0.3058)>
  UV <Vector (0.9188, 0.2928)>
Face 12235
UV Count: 3
  UV <Vector (0.9156, 0.3058)>
  UV <Vector (0.8876, 0.3036)>
  UV <Vector (0.8898, 0.2898)>
Face 12236
UV Count: 3
  UV <Vector (0.8968, 0.2637)>
  UV <Vector (0.9248, 0.2673)>
  UV <Vector (0.9218, 0.2799)>
Face 12237
UV Count: 3
  UV <Vector (0.8933, 0.2763)>
  UV <Vector (0.9218, 0.2799)>
  UV <Vector (0.9188, 0.2928)>
Face 12238
UV Count: 3
  UV <Vector (0.7842, 0.2408)>
  UV <Vector (0.7778, 0.2353)>
  UV <Vector (0.7784, 0.2292)>
Face 12239
UV Count: 3
  UV <Vector (0.7784, 0.2292)>
  UV <Vector (0.7778, 0.2353)>
  UV <Vector (0.7702, 0.2347)>
Face 12240
UV Count: 3
  UV <Vector (0.7733, 0.2183)>
  UV <Vector (0.7856, 0.2242)>
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Face 12241
UV Count: 3
  UV <Vector (0.7778, 0.2353)>
  UV <Vector (0.7842, 0.2408)>
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Face 12242
UV Count: 3
  UV <Vector (0.7567, 0.3169)>
  UV <Vector (0.7668, 0.3165)>
  UV <Vector (0.7674, 0.3303)>
Face 12243
UV Count: 3
  UV <Vector (0.7591, 0.3418)>
  UV <Vector (0.7574, 0.3302)>
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Face 12244
UV Count: 3
  UV <Vector (0.7627, 0.3550)>
  UV <Vector (0.7591, 0.3418)>
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Face 12245
UV Count: 3
  UV <Vector (0.7740, 0.3565)>
  UV <Vector (0.7785, 0.3726)>
  UV <Vector (0.7676, 0.3712)>
Face 12246
UV Count: 3
  UV <Vector (0.7707, 0.3868)>
  UV <Vector (0.7676, 0.3712)>
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Face 12247
UV Count: 3
  UV <Vector (0.7628, 0.2155)>
  UV <Vector (0.7643, 0.2016)>
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Face 12248
UV Count: 3
  UV <Vector (0.7628, 0.2155)>
  UV <Vector (0.7733, 0.2183)>
  UV <Vector (0.7706, 0.2271)>
Face 12249
UV Count: 3
  UV <Vector (0.7702, 0.2347)>
  UV <Vector (0.7609, 0.2348)>
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Face 12250
UV Count: 3
  UV <Vector (0.7609, 0.2348)>
  UV <Vector (0.7702, 0.2347)>
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Face 12251
UV Count: 3
  UV <Vector (0.7606, 0.2463)>
  UV <Vector (0.7716, 0.2447)>
  UV <Vector (0.7700, 0.2595)>
Face 12252
UV Count: 3
  UV <Vector (0.7688, 0.2750)>
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Face 12253
UV Count: 3
  UV <Vector (0.7573, 0.2762)>
  UV <Vector (0.7688, 0.2750)>
  UV <Vector (0.7681, 0.2888)>
Face 12254
UV Count: 3
  UV <Vector (0.7674, 0.3023)>
  UV <Vector (0.7566, 0.3029)>
  UV <Vector (0.7566, 0.2898)>
Face 12255
UV Count: 3
  UV <Vector (0.7566, 0.3029)>
  UV <Vector (0.7674, 0.3023)>
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Face 12256
UV Count: 3
  UV <Vector (0.4016, 0.5740)>
  UV <Vector (0.4049, 0.5836)>
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Face 12257
UV Count: 3
  UV <Vector (0.3997, 0.5650)>
  UV <Vector (0.4016, 0.5740)>
  UV <Vector (0.3959, 0.5753)>
Face 12258
UV Count: 3
  UV <Vector (0.3965, 0.5543)>
  UV <Vector (0.4008, 0.5559)>
  UV <Vector (0.3997, 0.5650)>
Face 12259
UV Count: 3
  UV <Vector (0.4008, 0.5559)>
  UV <Vector (0.3965, 0.5543)>
  UV <Vector (0.4017, 0.5432)>
Face 12260
UV Count: 3
  UV <Vector (0.4058, 0.5470)>
  UV <Vector (0.4017, 0.5432)>
  UV <Vector (0.4101, 0.5335)>
Face 12261
UV Count: 3
  UV <Vector (0.4231, 0.5384)>
  UV <Vector (0.4133, 0.5403)>
  UV <Vector (0.4101, 0.5335)>
Face 12262
UV Count: 3
  UV <Vector (0.4336, 0.5392)>
  UV <Vector (0.4231, 0.5384)>
  UV <Vector (0.4207, 0.5300)>
Face 12263
UV Count: 3
  UV <Vector (0.4316, 0.5305)>
  UV <Vector (0.4419, 0.5317)>
  UV <Vector (0.4442, 0.5398)>
Face 12264
UV Count: 3
  UV <Vector (0.4442, 0.5398)>
  UV <Vector (0.4419, 0.5317)>
  UV <Vector (0.4512, 0.5336)>
Face 12265
UV Count: 3
  UV <Vector (0.4615, 0.5351)>
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  UV <Vector (0.4536, 0.5417)>
Face 12266
UV Count: 3
  UV <Vector (0.4636, 0.5426)>
  UV <Vector (0.4615, 0.5351)>
  UV <Vector (0.4723, 0.5368)>
Face 12267
UV Count: 3
  UV <Vector (0.4825, 0.5430)>
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  UV <Vector (0.4723, 0.5368)>
Face 12268
UV Count: 3
  UV <Vector (0.8416, 0.3603)>
  UV <Vector (0.8375, 0.3458)>
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Face 12269
UV Count: 3
  UV <Vector (0.8509, 0.3456)>
  UV <Vector (0.8375, 0.3458)>
  UV <Vector (0.8360, 0.3312)>
Face 12270
UV Count: 3
  UV <Vector (0.8351, 0.3161)>
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Face 12271
UV Count: 3
  UV <Vector (0.8347, 0.3010)>
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Face 12272
UV Count: 3
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8347, 0.3010)>
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Face 12273
UV Count: 3
  UV <Vector (0.8524, 0.2871)>
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  UV <Vector (0.8387, 0.2716)>
Face 12274
UV Count: 3
  UV <Vector (0.8546, 0.2735)>
  UV <Vector (0.8387, 0.2716)>
  UV <Vector (0.8414, 0.2584)>
Face 12275
UV Count: 3
  UV <Vector (0.8434, 0.2451)>
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Face 12276
UV Count: 3
  UV <Vector (0.8457, 0.2317)>
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Face 12277
UV Count: 3
  UV <Vector (0.8611, 0.2338)>
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  UV <Vector (0.8484, 0.2178)>
Face 12278
UV Count: 3
  UV <Vector (0.8597, 0.3879)>
  UV <Vector (0.8457, 0.3882)>
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Face 12279
UV Count: 3
  UV <Vector (0.8548, 0.3603)>
  UV <Vector (0.8579, 0.3739)>
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Face 12280
UV Count: 3
  UV <Vector (0.8354, 0.2159)>
  UV <Vector (0.8484, 0.2178)>
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Face 12281
UV Count: 3
  UV <Vector (0.8325, 0.2305)>
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Face 12282
UV Count: 3
  UV <Vector (0.8414, 0.2584)>
  UV <Vector (0.8266, 0.2576)>
  UV <Vector (0.8292, 0.2438)>
Face 12283
UV Count: 3
  UV <Vector (0.8387, 0.2716)>
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8266, 0.2576)>
Face 12284
UV Count: 3
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8387, 0.2716)>
  UV <Vector (0.8357, 0.2859)>
Face 12285
UV Count: 3
  UV <Vector (0.8199, 0.3008)>
  UV <Vector (0.8212, 0.2852)>
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Face 12286
UV Count: 3
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8199, 0.3008)>
  UV <Vector (0.8347, 0.3010)>
Face 12287
UV Count: 3
  UV <Vector (0.8360, 0.3312)>
  UV <Vector (0.8227, 0.3317)>
  UV <Vector (0.8205, 0.3164)>
Face 12288
UV Count: 3
  UV <Vector (0.8375, 0.3458)>
  UV <Vector (0.8263, 0.3462)>
  UV <Vector (0.8227, 0.3317)>
Face 12289
UV Count: 3
  UV <Vector (0.8304, 0.3603)>
  UV <Vector (0.8263, 0.3462)>
  UV <Vector (0.8375, 0.3458)>
Face 12290
UV Count: 3
  UV <Vector (0.8445, 0.3743)>
  UV <Vector (0.8327, 0.3743)>
  UV <Vector (0.8304, 0.3603)>
Face 12291
UV Count: 3
  UV <Vector (0.8457, 0.3882)>
  UV <Vector (0.8350, 0.3882)>
  UV <Vector (0.8327, 0.3743)>
Face 12292
UV Count: 3
  UV <Vector (0.7064, 0.5640)>
  UV <Vector (0.7078, 0.5509)>
  UV <Vector (0.7197, 0.5524)>
Face 12293
UV Count: 3
  UV <Vector (0.7182, 0.5648)>
  UV <Vector (0.7179, 0.5781)>
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Face 12294
UV Count: 3
  UV <Vector (0.7060, 0.5914)>
  UV <Vector (0.7059, 0.5780)>
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Face 12295
UV Count: 3
  UV <Vector (0.7249, 0.5310)>
  UV <Vector (0.7221, 0.5413)>
  UV <Vector (0.7094, 0.5395)>
Face 12296
UV Count: 3
  UV <Vector (0.7078, 0.5509)>
  UV <Vector (0.7094, 0.5395)>
  UV <Vector (0.7221, 0.5413)>
Face 12297
UV Count: 3
  UV <Vector (0.7188, 0.5922)>
  UV <Vector (0.7203, 0.6052)>
  UV <Vector (0.7065, 0.6035)>
Face 12298
UV Count: 3
  UV <Vector (0.7060, 0.6142)>
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Face 12299
UV Count: 3
  UV <Vector (0.7287, 0.6741)>
  UV <Vector (0.7290, 0.6871)>
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Face 12300
UV Count: 3
  UV <Vector (0.8449, 0.5402)>
  UV <Vector (0.8531, 0.5416)>
  UV <Vector (0.8577, 0.5566)>
Face 12301
UV Count: 3
  UV <Vector (0.8466, 0.5261)>
  UV <Vector (0.8531, 0.5416)>
  UV <Vector (0.8449, 0.5402)>
Face 12302
UV Count: 3
  UV <Vector (0.8324, 0.5148)>
  UV <Vector (0.8403, 0.5135)>
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Face 12303
UV Count: 3
  UV <Vector (0.8566, 0.6688)>
  UV <Vector (0.8533, 0.6661)>
  UV <Vector (0.8558, 0.6567)>
Face 12304
UV Count: 3
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8605, 0.6584)>
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Face 12305
UV Count: 3
  UV <Vector (0.8667, 0.6214)>
  UV <Vector (0.8651, 0.6358)>
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Face 12306
UV Count: 3
  UV <Vector (0.8666, 0.6051)>
  UV <Vector (0.8667, 0.6214)>
  UV <Vector (0.8599, 0.6206)>
Face 12307
UV Count: 3
  UV <Vector (0.8652, 0.5882)>
  UV <Vector (0.8666, 0.6051)>
  UV <Vector (0.8596, 0.6052)>
Face 12308
UV Count: 3
  UV <Vector (0.8547, 0.5721)>
  UV <Vector (0.8618, 0.5718)>
  UV <Vector (0.8652, 0.5882)>
Face 12309
UV Count: 3
  UV <Vector (0.8618, 0.5718)>
  UV <Vector (0.8547, 0.5721)>
  UV <Vector (0.8502, 0.5561)>
Face 12310
UV Count: 3
  UV <Vector (0.8531, 0.5416)>
  UV <Vector (0.8652, 0.5426)>
  UV <Vector (0.8688, 0.5564)>
Face 12311
UV Count: 3
  UV <Vector (0.8719, 0.5699)>
  UV <Vector (0.8618, 0.5718)>
  UV <Vector (0.8577, 0.5566)>
Face 12312
UV Count: 3
  UV <Vector (0.8841, 0.5659)>
  UV <Vector (0.8719, 0.5699)>
  UV <Vector (0.8688, 0.5564)>
Face 12313
UV Count: 3
  UV <Vector (0.8810, 0.5541)>
  UV <Vector (0.8688, 0.5564)>
  UV <Vector (0.8652, 0.5426)>
Face 12314
UV Count: 3
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.9026, 0.5475)>
  UV <Vector (0.9125, 0.5460)>
Face 12315
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8757, 0.6232)>
  UV <Vector (0.8667, 0.6214)>
Face 12316
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8666, 0.6051)>
  UV <Vector (0.8652, 0.5882)>
Face 12317
UV Count: 3
  UV <Vector (0.8755, 0.5860)>
  UV <Vector (0.8652, 0.5882)>
  UV <Vector (0.8618, 0.5718)>
Face 12318
UV Count: 3
  UV <Vector (0.8878, 0.5767)>
  UV <Vector (0.8755, 0.5860)>
  UV <Vector (0.8719, 0.5699)>
Face 12319
UV Count: 3
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9315, 0.5754)>
Face 12320
UV Count: 3
  UV <Vector (0.9358, 0.6090)>
  UV <Vector (0.9258, 0.6064)>
  UV <Vector (0.9279, 0.5962)>
Face 12321
UV Count: 3
  UV <Vector (0.9243, 0.6293)>
  UV <Vector (0.9169, 0.6255)>
  UV <Vector (0.9247, 0.6169)>
Face 12322
UV Count: 3
  UV <Vector (0.9105, 0.6435)>
  UV <Vector (0.9093, 0.6354)>
  UV <Vector (0.9193, 0.6358)>
Face 12323
UV Count: 3
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8539, 0.4766)>
  UV <Vector (0.8565, 0.4785)>
Face 12324
UV Count: 3
  UV <Vector (0.8892, 0.6714)>
  UV <Vector (0.8883, 0.6772)>
  UV <Vector (0.8851, 0.6768)>
Face 12325
UV Count: 3
  UV <Vector (0.8909, 0.6654)>
  UV <Vector (0.8892, 0.6714)>
  UV <Vector (0.8855, 0.6698)>
Face 12326
UV Count: 3
  UV <Vector (0.8605, 0.6584)>
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8695, 0.6506)>
Face 12327
UV Count: 3
  UV <Vector (0.9191, 0.6853)>
  UV <Vector (0.9166, 0.6876)>
  UV <Vector (0.9153, 0.6866)>
Face 12328
UV Count: 3
  UV <Vector (0.9677, 0.5273)>
  UV <Vector (0.9685, 0.5306)>
  UV <Vector (0.9664, 0.5303)>
Face 12329
UV Count: 3
  UV <Vector (0.9239, 0.4276)>
  UV <Vector (0.9223, 0.4297)>
  UV <Vector (0.9202, 0.4283)>
Face 12330
UV Count: 3
  UV <Vector (0.9515, 0.4454)>
  UV <Vector (0.9491, 0.4478)>
  UV <Vector (0.9471, 0.4462)>
Face 12331
UV Count: 3
  UV <Vector (0.9875, 0.5735)>
  UV <Vector (0.9874, 0.5705)>
  UV <Vector (0.9892, 0.5699)>
Face 12332
UV Count: 3
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9415, 0.6510)>
  UV <Vector (0.9454, 0.6481)>
Face 12333
UV Count: 3
  UV <Vector (0.9056, 0.4467)>
  UV <Vector (0.9014, 0.4523)>
  UV <Vector (0.8979, 0.4493)>
Face 12334
UV Count: 3
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9047, 0.4545)>
  UV <Vector (0.9014, 0.4523)>
Face 12335
UV Count: 3
  UV <Vector (0.9120, 0.4581)>
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9115, 0.4510)>
Face 12336
UV Count: 3
  UV <Vector (0.9406, 0.5274)>
  UV <Vector (0.9407, 0.5233)>
  UV <Vector (0.9476, 0.5229)>
Face 12337
UV Count: 3
  UV <Vector (0.9489, 0.5305)>
  UV <Vector (0.9411, 0.5313)>
  UV <Vector (0.9406, 0.5274)>
Face 12338
UV Count: 3
  UV <Vector (0.9427, 0.5392)>
  UV <Vector (0.9419, 0.5353)>
  UV <Vector (0.9496, 0.5341)>
Face 12339
UV Count: 3
  UV <Vector (0.9526, 0.5480)>
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9451, 0.5473)>
Face 12340
UV Count: 3
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9132, 0.6762)>
  UV <Vector (0.9090, 0.6723)>
Face 12341
UV Count: 3
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9081, 0.6834)>
  UV <Vector (0.9032, 0.6805)>
Face 12342
UV Count: 3
  UV <Vector (0.9081, 0.6834)>
  UV <Vector (0.9057, 0.6858)>
  UV <Vector (0.9013, 0.6840)>
Face 12343
UV Count: 3
  UV <Vector (0.8392, 0.4679)>
  UV <Vector (0.8363, 0.4637)>
  UV <Vector (0.8412, 0.4615)>
Face 12344
UV Count: 3
  UV <Vector (0.8672, 0.6612)>
  UV <Vector (0.8695, 0.6506)>
  UV <Vector (0.8770, 0.6553)>
Face 12345
UV Count: 3
  UV <Vector (0.9093, 0.6354)>
  UV <Vector (0.9105, 0.6435)>
  UV <Vector (0.9034, 0.6479)>
Face 12346
UV Count: 3
  UV <Vector (0.9235, 0.4335)>
  UV <Vector (0.9263, 0.4342)>
  UV <Vector (0.9243, 0.4387)>
Face 12347
UV Count: 3
  UV <Vector (0.9180, 0.4298)>
  UV <Vector (0.9205, 0.4320)>
  UV <Vector (0.9182, 0.4355)>
Face 12348
UV Count: 3
  UV <Vector (0.9126, 0.4298)>
  UV <Vector (0.9165, 0.4269)>
  UV <Vector (0.9180, 0.4298)>
Face 12349
UV Count: 3
  UV <Vector (0.9488, 0.4529)>
  UV <Vector (0.9527, 0.4544)>
  UV <Vector (0.9495, 0.4582)>
Face 12350
UV Count: 3
  UV <Vector (0.9442, 0.4480)>
  UV <Vector (0.9463, 0.4506)>
  UV <Vector (0.9428, 0.4540)>
Face 12351
UV Count: 3
  UV <Vector (0.9387, 0.4477)>
  UV <Vector (0.9427, 0.4448)>
  UV <Vector (0.9442, 0.4480)>
Face 12352
UV Count: 3
  UV <Vector (0.9778, 0.5659)>
  UV <Vector (0.9827, 0.5654)>
  UV <Vector (0.9826, 0.5672)>
Face 12353
UV Count: 3
  UV <Vector (0.9717, 0.4950)>
  UV <Vector (0.9718, 0.4982)>
  UV <Vector (0.9671, 0.4988)>
Face 12354
UV Count: 3
  UV <Vector (0.9851, 0.5755)>
  UV <Vector (0.9865, 0.5774)>
  UV <Vector (0.9819, 0.5796)>
Face 12355
UV Count: 3
  UV <Vector (0.9634, 0.5320)>
  UV <Vector (0.9637, 0.5342)>
  UV <Vector (0.9605, 0.5350)>
Face 12356
UV Count: 3
  UV <Vector (0.9635, 0.5270)>
  UV <Vector (0.9635, 0.5295)>
  UV <Vector (0.9596, 0.5293)>
Face 12357
UV Count: 3
  UV <Vector (0.9645, 0.5243)>
  UV <Vector (0.9635, 0.5270)>
  UV <Vector (0.9596, 0.5262)>
Face 12358
UV Count: 3
  UV <Vector (0.6964, 0.6651)>
  UV <Vector (0.6942, 0.6559)>
  UV <Vector (0.7081, 0.6549)>
Face 12359
UV Count: 3
  UV <Vector (0.7154, 0.6863)>
  UV <Vector (0.7000, 0.6872)>
  UV <Vector (0.6986, 0.6756)>
Face 12360
UV Count: 3
  UV <Vector (0.7120, 0.5286)>
  UV <Vector (0.7094, 0.5395)>
  UV <Vector (0.6944, 0.5387)>
Face 12361
UV Count: 3
  UV <Vector (0.6932, 0.5505)>
  UV <Vector (0.6944, 0.5387)>
  UV <Vector (0.7094, 0.5395)>
Face 12362
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.6932, 0.5505)>
  UV <Vector (0.7078, 0.5509)>
Face 12363
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.7064, 0.5640)>
  UV <Vector (0.7059, 0.5780)>
Face 12364
UV Count: 3
  UV <Vector (0.6912, 0.5776)>
  UV <Vector (0.7059, 0.5780)>
  UV <Vector (0.7060, 0.5914)>
Face 12365
UV Count: 3
  UV <Vector (0.6909, 0.5907)>
  UV <Vector (0.7060, 0.5914)>
  UV <Vector (0.7065, 0.6035)>
Face 12366
UV Count: 3
  UV <Vector (0.6909, 0.6025)>
  UV <Vector (0.7065, 0.6035)>
  UV <Vector (0.7060, 0.6142)>
Face 12367
UV Count: 3
  UV <Vector (0.6425, 0.5934)>
  UV <Vector (0.6290, 0.5931)>
  UV <Vector (0.6300, 0.5794)>
Face 12368
UV Count: 3
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6290, 0.5931)>
  UV <Vector (0.6425, 0.5934)>
Face 12369
UV Count: 3
  UV <Vector (0.6436, 0.5806)>
  UV <Vector (0.6300, 0.5794)>
  UV <Vector (0.6314, 0.5633)>
Face 12370
UV Count: 3
  UV <Vector (0.6607, 0.5259)>
  UV <Vector (0.6429, 0.5242)>
  UV <Vector (0.6425, 0.5138)>
Face 12371
UV Count: 3
  UV <Vector (0.7143, 0.6744)>
  UV <Vector (0.6986, 0.6756)>
  UV <Vector (0.6964, 0.6651)>
Face 12372
UV Count: 3
  UV <Vector (0.7116, 0.6634)>
  UV <Vector (0.7265, 0.6596)>
  UV <Vector (0.7287, 0.6741)>
Face 12373
UV Count: 3
  UV <Vector (0.7290, 0.6054)>
  UV <Vector (0.7319, 0.6186)>
  UV <Vector (0.7214, 0.6190)>
Face 12374
UV Count: 3
  UV <Vector (0.7267, 0.5918)>
  UV <Vector (0.7290, 0.6054)>
  UV <Vector (0.7203, 0.6052)>
Face 12375
UV Count: 3
  UV <Vector (0.7188, 0.5922)>
  UV <Vector (0.7179, 0.5781)>
  UV <Vector (0.7258, 0.5779)>
Face 12376
UV Count: 3
  UV <Vector (0.7457, 0.5541)>
  UV <Vector (0.7450, 0.5686)>
  UV <Vector (0.7396, 0.5633)>
Face 12377
UV Count: 3
  UV <Vector (0.7279, 0.5544)>
  UV <Vector (0.7263, 0.5657)>
  UV <Vector (0.7182, 0.5648)>
Face 12378
UV Count: 3
  UV <Vector (0.7263, 0.5657)>
  UV <Vector (0.7258, 0.5779)>
  UV <Vector (0.7179, 0.5781)>
Face 12379
UV Count: 3
  UV <Vector (0.7302, 0.5445)>
  UV <Vector (0.7279, 0.5544)>
  UV <Vector (0.7197, 0.5524)>
Face 12380
UV Count: 3
  UV <Vector (0.7341, 0.5562)>
  UV <Vector (0.7399, 0.5577)>
  UV <Vector (0.7396, 0.5633)>
Face 12381
UV Count: 3
  UV <Vector (0.7399, 0.5577)>
  UV <Vector (0.7341, 0.5562)>
  UV <Vector (0.7364, 0.5473)>
Face 12382
UV Count: 3
  UV <Vector (0.7396, 0.5633)>
  UV <Vector (0.7450, 0.5686)>
  UV <Vector (0.7340, 0.5757)>
Face 12383
UV Count: 3
  UV <Vector (0.6908, 0.6130)>
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.7048, 0.6230)>
Face 12384
UV Count: 3
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.7214, 0.6190)>
  UV <Vector (0.7147, 0.6246)>
Face 12385
UV Count: 3
  UV <Vector (0.7179, 0.6538)>
  UV <Vector (0.7265, 0.6596)>
  UV <Vector (0.7116, 0.6634)>
Face 12386
UV Count: 3
  UV <Vector (0.7221, 0.5413)>
  UV <Vector (0.7249, 0.5310)>
  UV <Vector (0.7335, 0.5331)>
Face 12387
UV Count: 3
  UV <Vector (0.7374, 0.6742)>
  UV <Vector (0.7386, 0.6882)>
  UV <Vector (0.7290, 0.6871)>
Face 12388
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
  UV <Vector (0.7374, 0.6742)>
  UV <Vector (0.7287, 0.6741)>
Face 12389
UV Count: 3
  UV <Vector (0.7457, 0.5883)>
  UV <Vector (0.7354, 0.5909)>
  UV <Vector (0.7340, 0.5757)>
Face 12390
UV Count: 3
  UV <Vector (0.7457, 0.5883)>
  UV <Vector (0.7480, 0.6037)>
  UV <Vector (0.7380, 0.6053)>
Face 12391
UV Count: 3
  UV <Vector (0.7404, 0.6184)>
  UV <Vector (0.7380, 0.6053)>
  UV <Vector (0.7480, 0.6037)>
Face 12392
UV Count: 3
  UV <Vector (0.7485, 0.5371)>
  UV <Vector (0.7457, 0.5541)>
  UV <Vector (0.7364, 0.5473)>
Face 12393
UV Count: 3
  UV <Vector (0.7539, 0.6875)>
  UV <Vector (0.7455, 0.6873)>
  UV <Vector (0.7446, 0.6732)>
Face 12394
UV Count: 3
  UV <Vector (0.7448, 0.6621)>
  UV <Vector (0.7547, 0.6623)>
  UV <Vector (0.7543, 0.6735)>
Face 12395
UV Count: 3
  UV <Vector (0.7568, 0.5544)>
  UV <Vector (0.7564, 0.5698)>
  UV <Vector (0.7450, 0.5686)>
Face 12396
UV Count: 3
  UV <Vector (0.7564, 0.5698)>
  UV <Vector (0.7577, 0.5863)>
  UV <Vector (0.7457, 0.5883)>
Face 12397
UV Count: 3
  UV <Vector (0.7577, 0.5863)>
  UV <Vector (0.7601, 0.6016)>
  UV <Vector (0.7480, 0.6037)>
Face 12398
UV Count: 3
  UV <Vector (0.7601, 0.6016)>
  UV <Vector (0.7623, 0.6155)>
  UV <Vector (0.7501, 0.6171)>
Face 12399
UV Count: 3
  UV <Vector (0.7568, 0.5544)>
  UV <Vector (0.7457, 0.5541)>
  UV <Vector (0.7485, 0.5371)>
Face 12400
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.6995, 0.5160)>
  UV <Vector (0.7159, 0.5169)>
Face 12401
UV Count: 3
  UV <Vector (0.7289, 0.5185)>
  UV <Vector (0.7249, 0.5310)>
  UV <Vector (0.7120, 0.5286)>
Face 12402
UV Count: 3
  UV <Vector (0.7376, 0.5198)>
  UV <Vector (0.7335, 0.5331)>
  UV <Vector (0.7249, 0.5310)>
Face 12403
UV Count: 3
  UV <Vector (0.7522, 0.5211)>
  UV <Vector (0.7485, 0.5371)>
  UV <Vector (0.7402, 0.5346)>
Face 12404
UV Count: 3
  UV <Vector (0.7596, 0.5384)>
  UV <Vector (0.7485, 0.5371)>
  UV <Vector (0.7522, 0.5211)>
Face 12405
UV Count: 3
  UV <Vector (0.7543, 0.6735)>
  UV <Vector (0.7670, 0.6742)>
  UV <Vector (0.7665, 0.6883)>
Face 12406
UV Count: 3
  UV <Vector (0.7670, 0.6742)>
  UV <Vector (0.7543, 0.6735)>
  UV <Vector (0.7547, 0.6623)>
Face 12407
UV Count: 3
  UV <Vector (0.6292, 0.6167)>
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6422, 0.6051)>
Face 12408
UV Count: 3
  UV <Vector (0.7697, 0.5538)>
  UV <Vector (0.7696, 0.5691)>
  UV <Vector (0.7564, 0.5698)>
Face 12409
UV Count: 3
  UV <Vector (0.7696, 0.5691)>
  UV <Vector (0.7709, 0.5852)>
  UV <Vector (0.7577, 0.5863)>
Face 12410
UV Count: 3
  UV <Vector (0.7709, 0.5852)>
  UV <Vector (0.7732, 0.6014)>
  UV <Vector (0.7601, 0.6016)>
Face 12411
UV Count: 3
  UV <Vector (0.7732, 0.6014)>
  UV <Vector (0.7754, 0.6156)>
  UV <Vector (0.7623, 0.6155)>
Face 12412
UV Count: 3
  UV <Vector (0.7671, 0.6628)>
  UV <Vector (0.7802, 0.6624)>
  UV <Vector (0.7808, 0.6739)>
Face 12413
UV Count: 3
  UV <Vector (0.7670, 0.6742)>
  UV <Vector (0.7808, 0.6739)>
  UV <Vector (0.7817, 0.6871)>
Face 12414
UV Count: 3
  UV <Vector (0.7636, 0.5214)>
  UV <Vector (0.7751, 0.5209)>
  UV <Vector (0.7718, 0.5382)>
Face 12415
UV Count: 3
  UV <Vector (0.7596, 0.5384)>
  UV <Vector (0.7718, 0.5382)>
  UV <Vector (0.7697, 0.5538)>
Face 12416
UV Count: 3
  UV <Vector (0.7836, 0.5524)>
  UV <Vector (0.7842, 0.5681)>
  UV <Vector (0.7696, 0.5691)>
Face 12417
UV Count: 3
  UV <Vector (0.7842, 0.5681)>
  UV <Vector (0.7860, 0.5853)>
  UV <Vector (0.7709, 0.5852)>
Face 12418
UV Count: 3
  UV <Vector (0.7860, 0.5853)>
  UV <Vector (0.7885, 0.6026)>
  UV <Vector (0.7732, 0.6014)>
Face 12419
UV Count: 3
  UV <Vector (0.7885, 0.6026)>
  UV <Vector (0.7908, 0.6169)>
  UV <Vector (0.7754, 0.6156)>
Face 12420
UV Count: 3
  UV <Vector (0.7802, 0.6624)>
  UV <Vector (0.7950, 0.6615)>
  UV <Vector (0.7958, 0.6732)>
Face 12421
UV Count: 3
  UV <Vector (0.7808, 0.6739)>
  UV <Vector (0.7958, 0.6732)>
  UV <Vector (0.7971, 0.6858)>
Face 12422
UV Count: 3
  UV <Vector (0.7751, 0.5209)>
  UV <Vector (0.7858, 0.5210)>
  UV <Vector (0.7844, 0.5370)>
Face 12423
UV Count: 3
  UV <Vector (0.7718, 0.5382)>
  UV <Vector (0.7844, 0.5370)>
  UV <Vector (0.7836, 0.5524)>
Face 12424
UV Count: 3
  UV <Vector (0.7975, 0.5515)>
  UV <Vector (0.7991, 0.5676)>
  UV <Vector (0.7842, 0.5681)>
Face 12425
UV Count: 3
  UV <Vector (0.7991, 0.5676)>
  UV <Vector (0.8021, 0.5857)>
  UV <Vector (0.7860, 0.5853)>
Face 12426
UV Count: 3
  UV <Vector (0.8021, 0.5857)>
  UV <Vector (0.8051, 0.6037)>
  UV <Vector (0.7885, 0.6026)>
Face 12427
UV Count: 3
  UV <Vector (0.8051, 0.6037)>
  UV <Vector (0.8076, 0.6186)>
  UV <Vector (0.7908, 0.6169)>
Face 12428
UV Count: 3
  UV <Vector (0.7950, 0.6615)>
  UV <Vector (0.8100, 0.6615)>
  UV <Vector (0.8107, 0.6730)>
Face 12429
UV Count: 3
  UV <Vector (0.7958, 0.6732)>
  UV <Vector (0.8107, 0.6730)>
  UV <Vector (0.8119, 0.6857)>
Face 12430
UV Count: 3
  UV <Vector (0.7858, 0.5210)>
  UV <Vector (0.7957, 0.5205)>
  UV <Vector (0.7967, 0.5363)>
Face 12431
UV Count: 3
  UV <Vector (0.7844, 0.5370)>
  UV <Vector (0.7967, 0.5363)>
  UV <Vector (0.7975, 0.5515)>
Face 12432
UV Count: 3
  UV <Vector (0.8108, 0.5518)>
  UV <Vector (0.8137, 0.5687)>
  UV <Vector (0.7991, 0.5676)>
Face 12433
UV Count: 3
  UV <Vector (0.8137, 0.5687)>
  UV <Vector (0.8175, 0.5871)>
  UV <Vector (0.8021, 0.5857)>
Face 12434
UV Count: 3
  UV <Vector (0.8175, 0.5871)>
  UV <Vector (0.8208, 0.6054)>
  UV <Vector (0.8051, 0.6037)>
Face 12435
UV Count: 3
  UV <Vector (0.8208, 0.6054)>
  UV <Vector (0.8230, 0.6206)>
  UV <Vector (0.8076, 0.6186)>
Face 12436
UV Count: 3
  UV <Vector (0.8230, 0.6206)>
  UV <Vector (0.8240, 0.6323)>
  UV <Vector (0.8090, 0.6302)>
Face 12437
UV Count: 3
  UV <Vector (0.8100, 0.6615)>
  UV <Vector (0.8240, 0.6617)>
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Face 12438
UV Count: 3
  UV <Vector (0.8107, 0.6730)>
  UV <Vector (0.8245, 0.6727)>
  UV <Vector (0.8257, 0.6850)>
Face 12439
UV Count: 3
  UV <Vector (0.7957, 0.5205)>
  UV <Vector (0.8065, 0.5203)>
  UV <Vector (0.8089, 0.5364)>
Face 12440
UV Count: 3
  UV <Vector (0.7967, 0.5363)>
  UV <Vector (0.8089, 0.5364)>
  UV <Vector (0.8108, 0.5518)>
Face 12441
UV Count: 3
  UV <Vector (0.8231, 0.5522)>
  UV <Vector (0.8270, 0.5693)>
  UV <Vector (0.8137, 0.5687)>
Face 12442
UV Count: 3
  UV <Vector (0.8270, 0.5693)>
  UV <Vector (0.8314, 0.5879)>
  UV <Vector (0.8175, 0.5871)>
Face 12443
UV Count: 3
  UV <Vector (0.8314, 0.5879)>
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8208, 0.6054)>
Face 12444
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8364, 0.6222)>
  UV <Vector (0.8230, 0.6206)>
Face 12445
UV Count: 3
  UV <Vector (0.8364, 0.6222)>
  UV <Vector (0.8372, 0.6343)>
  UV <Vector (0.8240, 0.6323)>
Face 12446
UV Count: 3
  UV <Vector (0.8240, 0.6617)>
  UV <Vector (0.8361, 0.6623)>
  UV <Vector (0.8361, 0.6725)>
Face 12447
UV Count: 3
  UV <Vector (0.8245, 0.6727)>
  UV <Vector (0.8361, 0.6725)>
  UV <Vector (0.8365, 0.6840)>
Face 12448
UV Count: 3
  UV <Vector (0.8065, 0.5203)>
  UV <Vector (0.8169, 0.5217)>
  UV <Vector (0.8199, 0.5368)>
Face 12449
UV Count: 3
  UV <Vector (0.8089, 0.5364)>
  UV <Vector (0.8199, 0.5368)>
  UV <Vector (0.8231, 0.5522)>
Face 12450
UV Count: 3
  UV <Vector (0.8539, 0.6343)>
  UV <Vector (0.8473, 0.6348)>
  UV <Vector (0.8471, 0.6223)>
Face 12451
UV Count: 3
  UV <Vector (0.8460, 0.6065)>
  UV <Vector (0.8534, 0.6056)>
  UV <Vector (0.8541, 0.6211)>
Face 12452
UV Count: 3
  UV <Vector (0.8460, 0.6065)>
  UV <Vector (0.8431, 0.5879)>
  UV <Vector (0.8515, 0.5885)>
Face 12453
UV Count: 3
  UV <Vector (0.8431, 0.5879)>
  UV <Vector (0.8385, 0.5692)>
  UV <Vector (0.8479, 0.5708)>
Face 12454
UV Count: 3
  UV <Vector (0.8385, 0.5692)>
  UV <Vector (0.8335, 0.5525)>
  UV <Vector (0.8429, 0.5544)>
Face 12455
UV Count: 3
  UV <Vector (0.8429, 0.5544)>
  UV <Vector (0.8335, 0.5525)>
  UV <Vector (0.8287, 0.5374)>
Face 12456
UV Count: 3
  UV <Vector (0.8367, 0.5384)>
  UV <Vector (0.8287, 0.5374)>
  UV <Vector (0.8239, 0.5228)>
Face 12457
UV Count: 3
  UV <Vector (0.8517, 0.6871)>
  UV <Vector (0.8442, 0.6851)>
  UV <Vector (0.8451, 0.6743)>
Face 12458
UV Count: 3
  UV <Vector (0.9602, 0.6223)>
  UV <Vector (0.9616, 0.6178)>
  UV <Vector (0.9652, 0.6191)>
Face 12459
UV Count: 3
  UV <Vector (0.9332, 0.4759)>
  UV <Vector (0.9296, 0.4732)>
  UV <Vector (0.9323, 0.4702)>
Face 12460
UV Count: 3
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9268, 0.4707)>
  UV <Vector (0.9240, 0.4681)>
Face 12461
UV Count: 3
  UV <Vector (0.9269, 0.4652)>
  UV <Vector (0.9240, 0.4681)>
  UV <Vector (0.9210, 0.4647)>
Face 12462
UV Count: 3
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9626, 0.5823)>
  UV <Vector (0.9611, 0.5779)>
Face 12463
UV Count: 3
  UV <Vector (0.9596, 0.5734)>
  UV <Vector (0.9583, 0.5695)>
  UV <Vector (0.9648, 0.5681)>
Face 12464
UV Count: 3
  UV <Vector (0.9459, 0.5011)>
  UV <Vector (0.9455, 0.4970)>
  UV <Vector (0.9533, 0.4964)>
Face 12465
UV Count: 3
  UV <Vector (0.9643, 0.5870)>
  UV <Vector (0.9626, 0.5823)>
  UV <Vector (0.9686, 0.5803)>
Face 12466
UV Count: 3
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9619, 0.6699)>
  UV <Vector (0.9596, 0.6676)>
Face 12467
UV Count: 3
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9854, 0.6311)>
  UV <Vector (0.9829, 0.6298)>
Face 12468
UV Count: 3
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9667, 0.5420)>
  UV <Vector (0.9636, 0.5434)>
Face 12469
UV Count: 3
  UV <Vector (0.9845, 0.5748)>
  UV <Vector (0.9815, 0.5752)>
  UV <Vector (0.9798, 0.5725)>
Face 12470
UV Count: 3
  UV <Vector (0.9527, 0.6490)>
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9520, 0.6409)>
Face 12471
UV Count: 3
  UV <Vector (0.9693, 0.6643)>
  UV <Vector (0.9676, 0.6654)>
  UV <Vector (0.9641, 0.6623)>
Face 12472
UV Count: 3
  UV <Vector (0.9681, 0.6715)>
  UV <Vector (0.9645, 0.6734)>
  UV <Vector (0.9645, 0.6715)>
Face 12473
UV Count: 3
  UV <Vector (0.9587, 0.6677)>
  UV <Vector (0.9615, 0.6708)>
  UV <Vector (0.9603, 0.6728)>
Face 12474
UV Count: 3
  UV <Vector (0.9415, 0.6510)>
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9428, 0.6584)>
Face 12475
UV Count: 3
  UV <Vector (0.9634, 0.6128)>
  UV <Vector (0.9655, 0.6082)>
  UV <Vector (0.9686, 0.6105)>
Face 12476
UV Count: 3
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9846, 0.6226)>
  UV <Vector (0.9852, 0.6188)>
Face 12477
UV Count: 3
  UV <Vector (0.9885, 0.6314)>
  UV <Vector (0.9901, 0.6290)>
  UV <Vector (0.9922, 0.6298)>
Face 12478
UV Count: 3
  UV <Vector (0.9818, 0.6301)>
  UV <Vector (0.9853, 0.6319)>
  UV <Vector (0.9843, 0.6339)>
Face 12479
UV Count: 3
  UV <Vector (0.9602, 0.6223)>
  UV <Vector (0.9639, 0.6237)>
  UV <Vector (0.9628, 0.6280)>
Face 12480
UV Count: 3
  UV <Vector (0.9533, 0.4964)>
  UV <Vector (0.9455, 0.4970)>
  UV <Vector (0.9454, 0.4921)>
Face 12481
UV Count: 3
  UV <Vector (0.9721, 0.4916)>
  UV <Vector (0.9717, 0.4950)>
  UV <Vector (0.9668, 0.4951)>
Face 12482
UV Count: 3
  UV <Vector (0.9777, 0.4978)>
  UV <Vector (0.9750, 0.4980)>
  UV <Vector (0.9744, 0.4955)>
Face 12483
UV Count: 3
  UV <Vector (0.9725, 0.5014)>
  UV <Vector (0.9740, 0.5042)>
  UV <Vector (0.9689, 0.5055)>
Face 12484
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9545, 0.5074)>
  UV <Vector (0.9475, 0.5090)>
Face 12485
UV Count: 3
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9427, 0.5392)>
  UV <Vector (0.9500, 0.5375)>
Face 12486
UV Count: 3
  UV <Vector (0.9637, 0.5342)>
  UV <Vector (0.9639, 0.5363)>
  UV <Vector (0.9606, 0.5379)>
Face 12487
UV Count: 3
  UV <Vector (0.9688, 0.5402)>
  UV <Vector (0.9679, 0.5376)>
  UV <Vector (0.9697, 0.5365)>
Face 12488
UV Count: 3
  UV <Vector (0.9672, 0.5425)>
  UV <Vector (0.9687, 0.5439)>
  UV <Vector (0.9650, 0.5466)>
Face 12489
UV Count: 3
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9526, 0.5480)>
  UV <Vector (0.9537, 0.5513)>
Face 12490
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9419, 0.6289)>
  UV <Vector (0.9466, 0.6345)>
Face 12491
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9300, 0.6327)>
  UV <Vector (0.9383, 0.6402)>
Face 12492
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9342, 0.6437)>
  UV <Vector (0.9312, 0.6478)>
Face 12493
UV Count: 3
  UV <Vector (0.8919, 0.4691)>
  UV <Vector (0.8876, 0.4663)>
  UV <Vector (0.8926, 0.4572)>
Face 12494
UV Count: 3
  UV <Vector (0.8961, 0.4710)>
  UV <Vector (0.8919, 0.4691)>
  UV <Vector (0.8972, 0.4600)>
Face 12495
UV Count: 3
  UV <Vector (0.9064, 0.4716)>
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.9049, 0.4632)>
Face 12496
UV Count: 3
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9074, 0.4364)>
  UV <Vector (0.9093, 0.4339)>
Face 12497
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9553, 0.6646)>
  UV <Vector (0.9518, 0.6675)>
Face 12498
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9557, 0.6589)>
  UV <Vector (0.9582, 0.6615)>
Face 12499
UV Count: 3
  UV <Vector (0.9588, 0.6561)>
  UV <Vector (0.9614, 0.6536)>
  UV <Vector (0.9632, 0.6561)>
Face 12500
UV Count: 3
  UV <Vector (0.9201, 0.4460)>
  UV <Vector (0.9170, 0.4440)>
  UV <Vector (0.9186, 0.4419)>
Face 12501
UV Count: 3
  UV <Vector (0.9140, 0.4418)>
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9121, 0.4372)>
Face 12502
UV Count: 3
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9572, 0.6037)>
  UV <Vector (0.9626, 0.6065)>
Face 12503
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9511, 0.6137)>
Face 12504
UV Count: 3
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9553, 0.6255)>
Face 12505
UV Count: 3
  UV <Vector (0.9219, 0.4708)>
  UV <Vector (0.9179, 0.4754)>
  UV <Vector (0.9156, 0.4717)>
Face 12506
UV Count: 3
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9179, 0.4754)>
  UV <Vector (0.9219, 0.4708)>
Face 12507
UV Count: 3
  UV <Vector (0.9271, 0.4823)>
  UV <Vector (0.9231, 0.4803)>
  UV <Vector (0.9275, 0.4756)>
Face 12508
UV Count: 3
  UV <Vector (0.9362, 0.4555)>
  UV <Vector (0.9342, 0.4576)>
  UV <Vector (0.9314, 0.4555)>
Face 12509
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9742, 0.6315)>
  UV <Vector (0.9712, 0.6307)>
Face 12510
UV Count: 3
  UV <Vector (0.9723, 0.6269)>
  UV <Vector (0.9738, 0.6227)>
  UV <Vector (0.9773, 0.6240)>
Face 12511
UV Count: 3
  UV <Vector (0.9751, 0.6188)>
  UV <Vector (0.9768, 0.6153)>
  UV <Vector (0.9795, 0.6165)>
Face 12512
UV Count: 3
  UV <Vector (0.9423, 0.4657)>
  UV <Vector (0.9393, 0.4624)>
  UV <Vector (0.9414, 0.4605)>
Face 12513
UV Count: 3
  UV <Vector (0.9387, 0.4579)>
  UV <Vector (0.9367, 0.4598)>
  UV <Vector (0.9342, 0.4576)>
Face 12514
UV Count: 3
  UV <Vector (0.9522, 0.5756)>
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9455, 0.5713)>
Face 12515
UV Count: 3
  UV <Vector (0.9488, 0.5874)>
  UV <Vector (0.9462, 0.5820)>
  UV <Vector (0.9535, 0.5801)>
Face 12516
UV Count: 3
  UV <Vector (0.9518, 0.5919)>
  UV <Vector (0.9488, 0.5874)>
  UV <Vector (0.9553, 0.5849)>
Face 12517
UV Count: 3
  UV <Vector (0.9380, 0.4981)>
  UV <Vector (0.9309, 0.4997)>
  UV <Vector (0.9313, 0.4944)>
Face 12518
UV Count: 3
  UV <Vector (0.9385, 0.5020)>
  UV <Vector (0.9308, 0.5035)>
  UV <Vector (0.9309, 0.4997)>
Face 12519
UV Count: 3
  UV <Vector (0.9340, 0.5113)>
  UV <Vector (0.9318, 0.5070)>
  UV <Vector (0.9391, 0.5055)>
Face 12520
UV Count: 3
  UV <Vector (0.9601, 0.4958)>
  UV <Vector (0.9569, 0.4962)>
  UV <Vector (0.9565, 0.4920)>
Face 12521
UV Count: 3
  UV <Vector (0.9766, 0.5818)>
  UV <Vector (0.9737, 0.5829)>
  UV <Vector (0.9718, 0.5791)>
Face 12522
UV Count: 3
  UV <Vector (0.9718, 0.5791)>
  UV <Vector (0.9704, 0.5749)>
  UV <Vector (0.9736, 0.5741)>
Face 12523
UV Count: 3
  UV <Vector (0.9691, 0.5706)>
  UV <Vector (0.9682, 0.5674)>
  UV <Vector (0.9715, 0.5669)>
Face 12524
UV Count: 3
  UV <Vector (0.9609, 0.5034)>
  UV <Vector (0.9617, 0.5067)>
  UV <Vector (0.9580, 0.5069)>
Face 12525
UV Count: 3
  UV <Vector (0.9571, 0.5000)>
  UV <Vector (0.9569, 0.4962)>
  UV <Vector (0.9601, 0.4958)>
Face 12526
UV Count: 3
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9306, 0.5483)>
  UV <Vector (0.9288, 0.5419)>
Face 12527
UV Count: 3
  UV <Vector (0.9403, 0.5546)>
  UV <Vector (0.9361, 0.5582)>
  UV <Vector (0.9334, 0.5543)>
Face 12528
UV Count: 3
  UV <Vector (0.9361, 0.5582)>
  UV <Vector (0.9403, 0.5546)>
  UV <Vector (0.9419, 0.5584)>
Face 12529
UV Count: 3
  UV <Vector (0.9291, 0.5278)>
  UV <Vector (0.9298, 0.5244)>
  UV <Vector (0.9343, 0.5242)>
Face 12530
UV Count: 3
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9283, 0.5318)>
  UV <Vector (0.9291, 0.5278)>
Face 12531
UV Count: 3
  UV <Vector (0.9360, 0.5407)>
  UV <Vector (0.9288, 0.5419)>
  UV <Vector (0.9280, 0.5363)>
Face 12532
UV Count: 3
  UV <Vector (0.9545, 0.5264)>
  UV <Vector (0.9519, 0.5267)>
  UV <Vector (0.9514, 0.5227)>
Face 12533
UV Count: 3
  UV <Vector (0.9562, 0.5466)>
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9605, 0.5490)>
Face 12534
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9562, 0.5466)>
  UV <Vector (0.9551, 0.5433)>
Face 12535
UV Count: 3
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9535, 0.5367)>
  UV <Vector (0.9561, 0.5361)>
Face 12536
UV Count: 3
  UV <Vector (0.9561, 0.5361)>
  UV <Vector (0.9535, 0.5367)>
  UV <Vector (0.9529, 0.5335)>
Face 12537
UV Count: 3
  UV <Vector (0.9546, 0.5297)>
  UV <Vector (0.9524, 0.5301)>
  UV <Vector (0.9519, 0.5267)>
Face 12538
UV Count: 3
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.8961, 0.4710)>
  UV <Vector (0.9010, 0.4619)>
Face 12539
UV Count: 3
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9047, 0.4545)>
  UV <Vector (0.9086, 0.4488)>
Face 12540
UV Count: 3
  UV <Vector (0.9186, 0.4419)>
  UV <Vector (0.9170, 0.4440)>
  UV <Vector (0.9140, 0.4418)>
Face 12541
UV Count: 3
  UV <Vector (0.9213, 0.4374)>
  UV <Vector (0.9182, 0.4355)>
  UV <Vector (0.9205, 0.4320)>
Face 12542
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9223, 0.4297)>
  UV <Vector (0.9239, 0.4276)>
Face 12543
UV Count: 3
  UV <Vector (0.9681, 0.6682)>
  UV <Vector (0.9699, 0.6682)>
  UV <Vector (0.9681, 0.6715)>
Face 12544
UV Count: 3
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9614, 0.6649)>
  UV <Vector (0.9642, 0.6633)>
Face 12545
UV Count: 3
  UV <Vector (0.9557, 0.6589)>
  UV <Vector (0.9588, 0.6561)>
  UV <Vector (0.9611, 0.6588)>
Face 12546
UV Count: 3
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9527, 0.6490)>
  UV <Vector (0.9492, 0.6520)>
Face 12547
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9428, 0.6374)>
  UV <Vector (0.9383, 0.6402)>
Face 12548
UV Count: 3
  UV <Vector (0.9231, 0.4803)>
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9247, 0.4732)>
Face 12549
UV Count: 3
  UV <Vector (0.9296, 0.4732)>
  UV <Vector (0.9268, 0.4707)>
  UV <Vector (0.9295, 0.4678)>
Face 12550
UV Count: 3
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9393, 0.4624)>
  UV <Vector (0.9367, 0.4598)>
Face 12551
UV Count: 3
  UV <Vector (0.9457, 0.4566)>
  UV <Vector (0.9428, 0.4540)>
  UV <Vector (0.9463, 0.4506)>
Face 12552
UV Count: 3
  UV <Vector (0.9515, 0.4454)>
  UV <Vector (0.9536, 0.4496)>
  UV <Vector (0.9506, 0.4501)>
Face 12553
UV Count: 3
  UV <Vector (0.9904, 0.6260)>
  UV <Vector (0.9925, 0.6249)>
  UV <Vector (0.9922, 0.6298)>
Face 12554
UV Count: 3
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9834, 0.6262)>
  UV <Vector (0.9852, 0.6235)>
Face 12555
UV Count: 3
  UV <Vector (0.9738, 0.6227)>
  UV <Vector (0.9751, 0.6188)>
  UV <Vector (0.9785, 0.6202)>
Face 12556
UV Count: 3
  UV <Vector (0.9616, 0.6178)>
  UV <Vector (0.9634, 0.6128)>
  UV <Vector (0.9667, 0.6146)>
Face 12557
UV Count: 3
  UV <Vector (0.9511, 0.6137)>
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9602, 0.6112)>
Face 12558
UV Count: 3
  UV <Vector (0.9391, 0.5055)>
  UV <Vector (0.9318, 0.5070)>
  UV <Vector (0.9308, 0.5035)>
Face 12559
UV Count: 3
  UV <Vector (0.9464, 0.5049)>
  UV <Vector (0.9459, 0.5011)>
  UV <Vector (0.9536, 0.5001)>
Face 12560
UV Count: 3
  UV <Vector (0.9575, 0.5036)>
  UV <Vector (0.9571, 0.5000)>
  UV <Vector (0.9604, 0.4998)>
Face 12561
UV Count: 3
  UV <Vector (0.9676, 0.5023)>
  UV <Vector (0.9671, 0.4988)>
  UV <Vector (0.9718, 0.4982)>
Face 12562
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9750, 0.4980)>
  UV <Vector (0.9777, 0.4978)>
Face 12563
UV Count: 3
  UV <Vector (0.9860, 0.5680)>
  UV <Vector (0.9869, 0.5666)>
  UV <Vector (0.9892, 0.5699)>
Face 12564
UV Count: 3
  UV <Vector (0.9833, 0.5716)>
  UV <Vector (0.9798, 0.5725)>
  UV <Vector (0.9796, 0.5694)>
Face 12565
UV Count: 3
  UV <Vector (0.9704, 0.5749)>
  UV <Vector (0.9691, 0.5706)>
  UV <Vector (0.9724, 0.5700)>
Face 12566
UV Count: 3
  UV <Vector (0.9596, 0.5734)>
  UV <Vector (0.9658, 0.5716)>
  UV <Vector (0.9672, 0.5760)>
Face 12567
UV Count: 3
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9522, 0.5756)>
  UV <Vector (0.9535, 0.5801)>
Face 12568
UV Count: 3
  UV <Vector (0.9280, 0.5363)>
  UV <Vector (0.9283, 0.5318)>
  UV <Vector (0.9348, 0.5319)>
Face 12569
UV Count: 3
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9419, 0.5353)>
  UV <Vector (0.9411, 0.5313)>
Face 12570
UV Count: 3
  UV <Vector (0.9553, 0.5329)>
  UV <Vector (0.9529, 0.5335)>
  UV <Vector (0.9524, 0.5301)>
Face 12571
UV Count: 3
  UV <Vector (0.9634, 0.5320)>
  UV <Vector (0.9600, 0.5321)>
  UV <Vector (0.9596, 0.5293)>
Face 12572
UV Count: 3
  UV <Vector (0.9685, 0.5306)>
  UV <Vector (0.9668, 0.5338)>
  UV <Vector (0.9659, 0.5322)>
Face 12573
UV Count: 3
  UV <Vector (0.9662, 0.5359)>
  UV <Vector (0.9668, 0.5338)>
  UV <Vector (0.9697, 0.5365)>
Face 12574
UV Count: 3
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9618, 0.5409)>
  UV <Vector (0.9614, 0.5382)>
Face 12575
UV Count: 3
  UV <Vector (0.9551, 0.5433)>
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9566, 0.5390)>
Face 12576
UV Count: 3
  UV <Vector (0.9451, 0.5473)>
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9504, 0.5409)>
Face 12577
UV Count: 3
  UV <Vector (0.9306, 0.5483)>
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9387, 0.5504)>
Face 12578
UV Count: 3
  UV <Vector (0.9202, 0.4283)>
  UV <Vector (0.9223, 0.4297)>
  UV <Vector (0.9205, 0.4320)>
Face 12579
UV Count: 3
  UV <Vector (0.9165, 0.4269)>
  UV <Vector (0.9205, 0.4262)>
  UV <Vector (0.9202, 0.4283)>
Face 12580
UV Count: 3
  UV <Vector (0.9615, 0.6708)>
  UV <Vector (0.9645, 0.6715)>
  UV <Vector (0.9645, 0.6734)>
Face 12581
UV Count: 3
  UV <Vector (0.9643, 0.6706)>
  UV <Vector (0.9619, 0.6699)>
  UV <Vector (0.9638, 0.6675)>
Face 12582
UV Count: 3
  UV <Vector (0.9673, 0.6681)>
  UV <Vector (0.9659, 0.6694)>
  UV <Vector (0.9638, 0.6675)>
Face 12583
UV Count: 3
  UV <Vector (0.9699, 0.6682)>
  UV <Vector (0.9681, 0.6682)>
  UV <Vector (0.9676, 0.6654)>
Face 12584
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9261, 0.4304)>
  UV <Vector (0.9263, 0.4342)>
Face 12585
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9235, 0.4335)>
  UV <Vector (0.9205, 0.4320)>
Face 12586
UV Count: 3
  UV <Vector (0.9471, 0.4462)>
  UV <Vector (0.9491, 0.4478)>
  UV <Vector (0.9463, 0.4506)>
Face 12587
UV Count: 3
  UV <Vector (0.9427, 0.4448)>
  UV <Vector (0.9476, 0.4437)>
  UV <Vector (0.9471, 0.4462)>
Face 12588
UV Count: 3
  UV <Vector (0.9853, 0.6319)>
  UV <Vector (0.9885, 0.6314)>
  UV <Vector (0.9891, 0.6330)>
Face 12589
UV Count: 3
  UV <Vector (0.9881, 0.6307)>
  UV <Vector (0.9854, 0.6311)>
  UV <Vector (0.9863, 0.6276)>
Face 12590
UV Count: 3
  UV <Vector (0.9897, 0.6263)>
  UV <Vector (0.9891, 0.6286)>
  UV <Vector (0.9863, 0.6276)>
Face 12591
UV Count: 3
  UV <Vector (0.9925, 0.6249)>
  UV <Vector (0.9904, 0.6260)>
  UV <Vector (0.9882, 0.6238)>
Face 12592
UV Count: 3
  UV <Vector (0.9506, 0.4501)>
  UV <Vector (0.9536, 0.4496)>
  UV <Vector (0.9527, 0.4544)>
Face 12593
UV Count: 3
  UV <Vector (0.9506, 0.4501)>
  UV <Vector (0.9488, 0.4529)>
  UV <Vector (0.9463, 0.4506)>
Face 12594
UV Count: 3
  UV <Vector (0.9744, 0.4955)>
  UV <Vector (0.9750, 0.4980)>
  UV <Vector (0.9718, 0.4982)>
Face 12595
UV Count: 3
  UV <Vector (0.9744, 0.4955)>
  UV <Vector (0.9717, 0.4950)>
  UV <Vector (0.9721, 0.4916)>
Face 12596
UV Count: 3
  UV <Vector (0.9875, 0.5735)>
  UV <Vector (0.9891, 0.5740)>
  UV <Vector (0.9865, 0.5774)>
Face 12597
UV Count: 3
  UV <Vector (0.9868, 0.5732)>
  UV <Vector (0.9845, 0.5748)>
  UV <Vector (0.9833, 0.5716)>
Face 12598
UV Count: 3
  UV <Vector (0.9856, 0.5686)>
  UV <Vector (0.9865, 0.5708)>
  UV <Vector (0.9833, 0.5716)>
Face 12599
UV Count: 3
  UV <Vector (0.9827, 0.5654)>
  UV <Vector (0.9869, 0.5666)>
  UV <Vector (0.9860, 0.5680)>
Face 12600
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9772, 0.5015)>
  UV <Vector (0.9740, 0.5042)>
Face 12601
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9725, 0.5014)>
  UV <Vector (0.9718, 0.4982)>
Face 12602
UV Count: 3
  UV <Vector (0.9663, 0.5283)>
  UV <Vector (0.9664, 0.5303)>
  UV <Vector (0.9635, 0.5295)>
Face 12603
UV Count: 3
  UV <Vector (0.9645, 0.5243)>
  UV <Vector (0.9677, 0.5273)>
  UV <Vector (0.9663, 0.5283)>
Face 12604
UV Count: 3
  UV <Vector (0.9688, 0.5402)>
  UV <Vector (0.9705, 0.5400)>
  UV <Vector (0.9687, 0.5439)>
Face 12605
UV Count: 3
  UV <Vector (0.9682, 0.5401)>
  UV <Vector (0.9667, 0.5420)>
  UV <Vector (0.9650, 0.5395)>
Face 12606
UV Count: 3
  UV <Vector (0.9661, 0.5366)>
  UV <Vector (0.9673, 0.5380)>
  UV <Vector (0.9650, 0.5395)>
Face 12607
UV Count: 3
  UV <Vector (0.9668, 0.5338)>
  UV <Vector (0.9662, 0.5359)>
  UV <Vector (0.9639, 0.5363)>
Face 12608
UV Count: 3
  UV <Vector (0.9659, 0.5322)>
  UV <Vector (0.9668, 0.5338)>
  UV <Vector (0.9637, 0.5342)>
Face 12609
UV Count: 3
  UV <Vector (0.9659, 0.5322)>
  UV <Vector (0.9634, 0.5320)>
  UV <Vector (0.9635, 0.5295)>
Face 12610
UV Count: 3
  UV <Vector (0.9519, 0.5267)>
  UV <Vector (0.9483, 0.5269)>
  UV <Vector (0.9476, 0.5229)>
Face 12611
UV Count: 3
  UV <Vector (0.9562, 0.5466)>
  UV <Vector (0.9574, 0.5500)>
  UV <Vector (0.9537, 0.5513)>
Face 12612
UV Count: 3
  UV <Vector (0.9526, 0.5480)>
  UV <Vector (0.9515, 0.5447)>
  UV <Vector (0.9551, 0.5433)>
Face 12613
UV Count: 3
  UV <Vector (0.9504, 0.5409)>
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9551, 0.5433)>
Face 12614
UV Count: 3
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9504, 0.5409)>
  UV <Vector (0.9500, 0.5375)>
Face 12615
UV Count: 3
  UV <Vector (0.9500, 0.5375)>
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9529, 0.5335)>
Face 12616
UV Count: 3
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9489, 0.5305)>
  UV <Vector (0.9524, 0.5301)>
Face 12617
UV Count: 3
  UV <Vector (0.9524, 0.5301)>
  UV <Vector (0.9489, 0.5305)>
  UV <Vector (0.9483, 0.5269)>
Face 12618
UV Count: 3
  UV <Vector (0.9545, 0.5264)>
  UV <Vector (0.9548, 0.5225)>
  UV <Vector (0.9600, 0.5229)>
Face 12619
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9632, 0.5441)>
  UV <Vector (0.9650, 0.5466)>
Face 12620
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9577, 0.5424)>
  UV <Vector (0.9609, 0.5412)>
Face 12621
UV Count: 3
  UV <Vector (0.9566, 0.5390)>
  UV <Vector (0.9606, 0.5379)>
  UV <Vector (0.9609, 0.5412)>
Face 12622
UV Count: 3
  UV <Vector (0.9566, 0.5390)>
  UV <Vector (0.9561, 0.5361)>
  UV <Vector (0.9605, 0.5350)>
Face 12623
UV Count: 3
  UV <Vector (0.9605, 0.5350)>
  UV <Vector (0.9561, 0.5361)>
  UV <Vector (0.9553, 0.5329)>
Face 12624
UV Count: 3
  UV <Vector (0.9600, 0.5321)>
  UV <Vector (0.9553, 0.5329)>
  UV <Vector (0.9546, 0.5297)>
Face 12625
UV Count: 3
  UV <Vector (0.9546, 0.5297)>
  UV <Vector (0.9545, 0.5264)>
  UV <Vector (0.9596, 0.5262)>
Face 12626
UV Count: 3
  UV <Vector (0.9569, 0.4962)>
  UV <Vector (0.9533, 0.4964)>
  UV <Vector (0.9528, 0.4920)>
Face 12627
UV Count: 3
  UV <Vector (0.9704, 0.5842)>
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9718, 0.5791)>
Face 12628
UV Count: 3
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9672, 0.5760)>
  UV <Vector (0.9704, 0.5749)>
Face 12629
UV Count: 3
  UV <Vector (0.9658, 0.5716)>
  UV <Vector (0.9691, 0.5706)>
  UV <Vector (0.9704, 0.5749)>
Face 12630
UV Count: 3
  UV <Vector (0.9658, 0.5716)>
  UV <Vector (0.9648, 0.5681)>
  UV <Vector (0.9682, 0.5674)>
Face 12631
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9575, 0.5036)>
  UV <Vector (0.9580, 0.5069)>
Face 12632
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9536, 0.5001)>
  UV <Vector (0.9571, 0.5000)>
Face 12633
UV Count: 3
  UV <Vector (0.9536, 0.5001)>
  UV <Vector (0.9533, 0.4964)>
  UV <Vector (0.9569, 0.4962)>
Face 12634
UV Count: 3
  UV <Vector (0.9668, 0.4951)>
  UV <Vector (0.9601, 0.4958)>
  UV <Vector (0.9600, 0.4916)>
Face 12635
UV Count: 3
  UV <Vector (0.9819, 0.5796)>
  UV <Vector (0.9766, 0.5818)>
  UV <Vector (0.9750, 0.5780)>
Face 12636
UV Count: 3
  UV <Vector (0.9750, 0.5780)>
  UV <Vector (0.9736, 0.5741)>
  UV <Vector (0.9787, 0.5729)>
Face 12637
UV Count: 3
  UV <Vector (0.9724, 0.5700)>
  UV <Vector (0.9786, 0.5689)>
  UV <Vector (0.9787, 0.5729)>
Face 12638
UV Count: 3
  UV <Vector (0.9786, 0.5689)>
  UV <Vector (0.9724, 0.5700)>
  UV <Vector (0.9715, 0.5669)>
Face 12639
UV Count: 3
  UV <Vector (0.9676, 0.5023)>
  UV <Vector (0.9689, 0.5055)>
  UV <Vector (0.9617, 0.5067)>
Face 12640
UV Count: 3
  UV <Vector (0.9609, 0.5034)>
  UV <Vector (0.9604, 0.4998)>
  UV <Vector (0.9671, 0.4988)>
Face 12641
UV Count: 3
  UV <Vector (0.9604, 0.4998)>
  UV <Vector (0.9601, 0.4958)>
  UV <Vector (0.9668, 0.4951)>
Face 12642
UV Count: 3
  UV <Vector (0.9464, 0.5049)>
  UV <Vector (0.9475, 0.5090)>
  UV <Vector (0.9432, 0.5096)>
Face 12643
UV Count: 3
  UV <Vector (0.9557, 0.5745)>
  UV <Vector (0.9545, 0.5704)>
  UV <Vector (0.9583, 0.5695)>
Face 12644
UV Count: 3
  UV <Vector (0.9571, 0.5789)>
  UV <Vector (0.9557, 0.5745)>
  UV <Vector (0.9596, 0.5734)>
Face 12645
UV Count: 3
  UV <Vector (0.9587, 0.5836)>
  UV <Vector (0.9571, 0.5789)>
  UV <Vector (0.9611, 0.5779)>
Face 12646
UV Count: 3
  UV <Vector (0.9604, 0.5884)>
  UV <Vector (0.9587, 0.5836)>
  UV <Vector (0.9626, 0.5823)>
Face 12647
UV Count: 3
  UV <Vector (0.9455, 0.4970)>
  UV <Vector (0.9414, 0.4975)>
  UV <Vector (0.9409, 0.4923)>
Face 12648
UV Count: 3
  UV <Vector (0.9419, 0.5016)>
  UV <Vector (0.9414, 0.4975)>
  UV <Vector (0.9455, 0.4970)>
Face 12649
UV Count: 3
  UV <Vector (0.9425, 0.5053)>
  UV <Vector (0.9419, 0.5016)>
  UV <Vector (0.9459, 0.5011)>
Face 12650
UV Count: 3
  UV <Vector (0.9414, 0.4975)>
  UV <Vector (0.9380, 0.4981)>
  UV <Vector (0.9373, 0.4932)>
Face 12651
UV Count: 3
  UV <Vector (0.9571, 0.5896)>
  UV <Vector (0.9553, 0.5849)>
  UV <Vector (0.9587, 0.5836)>
Face 12652
UV Count: 3
  UV <Vector (0.9553, 0.5849)>
  UV <Vector (0.9535, 0.5801)>
  UV <Vector (0.9571, 0.5789)>
Face 12653
UV Count: 3
  UV <Vector (0.9557, 0.5745)>
  UV <Vector (0.9571, 0.5789)>
  UV <Vector (0.9535, 0.5801)>
Face 12654
UV Count: 3
  UV <Vector (0.9522, 0.5756)>
  UV <Vector (0.9515, 0.5714)>
  UV <Vector (0.9545, 0.5704)>
Face 12655
UV Count: 3
  UV <Vector (0.9425, 0.5053)>
  UV <Vector (0.9432, 0.5096)>
  UV <Vector (0.9399, 0.5097)>
Face 12656
UV Count: 3
  UV <Vector (0.9391, 0.5055)>
  UV <Vector (0.9385, 0.5020)>
  UV <Vector (0.9419, 0.5016)>
Face 12657
UV Count: 3
  UV <Vector (0.9385, 0.5020)>
  UV <Vector (0.9380, 0.4981)>
  UV <Vector (0.9414, 0.4975)>
Face 12658
UV Count: 3
  UV <Vector (0.9240, 0.4681)>
  UV <Vector (0.9219, 0.4708)>
  UV <Vector (0.9188, 0.4678)>
Face 12659
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9602, 0.6223)>
  UV <Vector (0.9587, 0.6269)>
Face 12660
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9581, 0.6164)>
  UV <Vector (0.9616, 0.6178)>
Face 12661
UV Count: 3
  UV <Vector (0.9634, 0.6128)>
  UV <Vector (0.9616, 0.6178)>
  UV <Vector (0.9581, 0.6164)>
Face 12662
UV Count: 3
  UV <Vector (0.9602, 0.6112)>
  UV <Vector (0.9626, 0.6065)>
  UV <Vector (0.9655, 0.6082)>
Face 12663
UV Count: 3
  UV <Vector (0.9307, 0.4782)>
  UV <Vector (0.9275, 0.4756)>
  UV <Vector (0.9296, 0.4732)>
Face 12664
UV Count: 3
  UV <Vector (0.9275, 0.4756)>
  UV <Vector (0.9247, 0.4732)>
  UV <Vector (0.9268, 0.4707)>
Face 12665
UV Count: 3
  UV <Vector (0.9247, 0.4732)>
  UV <Vector (0.9219, 0.4708)>
  UV <Vector (0.9240, 0.4681)>
Face 12666
UV Count: 3
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9269, 0.4652)>
  UV <Vector (0.9245, 0.4619)>
Face 12667
UV Count: 3
  UV <Vector (0.9639, 0.6237)>
  UV <Vector (0.9692, 0.6258)>
  UV <Vector (0.9684, 0.6297)>
Face 12668
UV Count: 3
  UV <Vector (0.9692, 0.6258)>
  UV <Vector (0.9639, 0.6237)>
  UV <Vector (0.9652, 0.6191)>
Face 12669
UV Count: 3
  UV <Vector (0.9719, 0.6174)>
  UV <Vector (0.9704, 0.6214)>
  UV <Vector (0.9652, 0.6191)>
Face 12670
UV Count: 3
  UV <Vector (0.9667, 0.6146)>
  UV <Vector (0.9686, 0.6105)>
  UV <Vector (0.9740, 0.6140)>
Face 12671
UV Count: 3
  UV <Vector (0.9357, 0.4728)>
  UV <Vector (0.9323, 0.4702)>
  UV <Vector (0.9370, 0.4647)>
Face 12672
UV Count: 3
  UV <Vector (0.9323, 0.4702)>
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9345, 0.4623)>
Face 12673
UV Count: 3
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9269, 0.4652)>
  UV <Vector (0.9320, 0.4602)>
Face 12674
UV Count: 3
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9293, 0.4580)>
  UV <Vector (0.9314, 0.4555)>
Face 12675
UV Count: 3
  UV <Vector (0.9723, 0.6269)>
  UV <Vector (0.9712, 0.6307)>
  UV <Vector (0.9684, 0.6297)>
Face 12676
UV Count: 3
  UV <Vector (0.9692, 0.6258)>
  UV <Vector (0.9704, 0.6214)>
  UV <Vector (0.9738, 0.6227)>
Face 12677
UV Count: 3
  UV <Vector (0.9751, 0.6188)>
  UV <Vector (0.9738, 0.6227)>
  UV <Vector (0.9704, 0.6214)>
Face 12678
UV Count: 3
  UV <Vector (0.9719, 0.6174)>
  UV <Vector (0.9740, 0.6140)>
  UV <Vector (0.9768, 0.6153)>
Face 12679
UV Count: 3
  UV <Vector (0.9398, 0.4678)>
  UV <Vector (0.9370, 0.4647)>
  UV <Vector (0.9393, 0.4624)>
Face 12680
UV Count: 3
  UV <Vector (0.9370, 0.4647)>
  UV <Vector (0.9345, 0.4623)>
  UV <Vector (0.9367, 0.4598)>
Face 12681
UV Count: 3
  UV <Vector (0.9345, 0.4623)>
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9342, 0.4576)>
Face 12682
UV Count: 3
  UV <Vector (0.9403, 0.4514)>
  UV <Vector (0.9362, 0.4555)>
  UV <Vector (0.9338, 0.4527)>
Face 12683
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9818, 0.6301)>
  UV <Vector (0.9798, 0.6330)>
Face 12684
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9773, 0.6240)>
  UV <Vector (0.9823, 0.6258)>
Face 12685
UV Count: 3
  UV <Vector (0.9785, 0.6202)>
  UV <Vector (0.9846, 0.6226)>
  UV <Vector (0.9823, 0.6258)>
Face 12686
UV Count: 3
  UV <Vector (0.9785, 0.6202)>
  UV <Vector (0.9795, 0.6165)>
  UV <Vector (0.9852, 0.6188)>
Face 12687
UV Count: 3
  UV <Vector (0.9447, 0.4632)>
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9457, 0.4566)>
Face 12688
UV Count: 3
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9387, 0.4579)>
  UV <Vector (0.9428, 0.4540)>
Face 12689
UV Count: 3
  UV <Vector (0.9428, 0.4540)>
  UV <Vector (0.9387, 0.4579)>
  UV <Vector (0.9362, 0.4555)>
Face 12690
UV Count: 3
  UV <Vector (0.9093, 0.4415)>
  UV <Vector (0.9056, 0.4467)>
  UV <Vector (0.9024, 0.4445)>
Face 12691
UV Count: 3
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9473, 0.6632)>
Face 12692
UV Count: 3
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9492, 0.6520)>
Face 12693
UV Count: 3
  UV <Vector (0.9564, 0.6534)>
  UV <Vector (0.9531, 0.6561)>
  UV <Vector (0.9492, 0.6520)>
Face 12694
UV Count: 3
  UV <Vector (0.9527, 0.6490)>
  UV <Vector (0.9558, 0.6464)>
  UV <Vector (0.9593, 0.6512)>
Face 12695
UV Count: 3
  UV <Vector (0.9148, 0.4531)>
  UV <Vector (0.9115, 0.4510)>
  UV <Vector (0.9152, 0.4461)>
Face 12696
UV Count: 3
  UV <Vector (0.9152, 0.4461)>
  UV <Vector (0.9115, 0.4510)>
  UV <Vector (0.9086, 0.4488)>
Face 12697
UV Count: 3
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9056, 0.4467)>
  UV <Vector (0.9093, 0.4415)>
Face 12698
UV Count: 3
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.8951, 0.4525)>
  UV <Vector (0.8979, 0.4493)>
Face 12699
UV Count: 3
  UV <Vector (0.9415, 0.6510)>
  UV <Vector (0.9377, 0.6538)>
  UV <Vector (0.9348, 0.6509)>
Face 12700
UV Count: 3
  UV <Vector (0.9384, 0.6477)>
  UV <Vector (0.9424, 0.6447)>
  UV <Vector (0.9454, 0.6481)>
Face 12701
UV Count: 3
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9490, 0.6445)>
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Face 12702
UV Count: 3
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9494, 0.6378)>
Face 12703
UV Count: 3
  UV <Vector (0.9107, 0.4613)>
  UV <Vector (0.9065, 0.4596)>
  UV <Vector (0.9081, 0.4565)>
Face 12704
UV Count: 3
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9065, 0.4596)>
  UV <Vector (0.9029, 0.4577)>
Face 12705
UV Count: 3
  UV <Vector (0.9029, 0.4577)>
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.9014, 0.4523)>
Face 12706
UV Count: 3
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9093, 0.4415)>
  UV <Vector (0.9058, 0.4392)>
Face 12707
UV Count: 3
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9495, 0.6655)>
Face 12708
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9531, 0.6561)>
Face 12709
UV Count: 3
  UV <Vector (0.9588, 0.6561)>
  UV <Vector (0.9557, 0.6589)>
  UV <Vector (0.9531, 0.6561)>
Face 12710
UV Count: 3
  UV <Vector (0.9564, 0.6534)>
  UV <Vector (0.9593, 0.6512)>
  UV <Vector (0.9614, 0.6536)>
Face 12711
UV Count: 3
  UV <Vector (0.9182, 0.4487)>
  UV <Vector (0.9152, 0.4461)>
  UV <Vector (0.9170, 0.4440)>
Face 12712
UV Count: 3
  UV <Vector (0.9170, 0.4440)>
  UV <Vector (0.9152, 0.4461)>
  UV <Vector (0.9124, 0.4437)>
Face 12713
UV Count: 3
  UV <Vector (0.9124, 0.4437)>
  UV <Vector (0.9093, 0.4415)>
  UV <Vector (0.9108, 0.4393)>
Face 12714
UV Count: 3
  UV <Vector (0.9151, 0.4329)>
  UV <Vector (0.9121, 0.4372)>
  UV <Vector (0.9093, 0.4339)>
Face 12715
UV Count: 3
  UV <Vector (0.9553, 0.6646)>
  UV <Vector (0.9587, 0.6677)>
  UV <Vector (0.9561, 0.6704)>
Face 12716
UV Count: 3
  UV <Vector (0.9553, 0.6646)>
  UV <Vector (0.9582, 0.6615)>
  UV <Vector (0.9609, 0.6642)>
Face 12717
UV Count: 3
  UV <Vector (0.9611, 0.6588)>
  UV <Vector (0.9641, 0.6623)>
  UV <Vector (0.9609, 0.6642)>
Face 12718
UV Count: 3
  UV <Vector (0.9611, 0.6588)>
  UV <Vector (0.9632, 0.6561)>
  UV <Vector (0.9664, 0.6602)>
Face 12719
UV Count: 3
  UV <Vector (0.9243, 0.4387)>
  UV <Vector (0.9218, 0.4432)>
  UV <Vector (0.9186, 0.4419)>
Face 12720
UV Count: 3
  UV <Vector (0.9213, 0.4374)>
  UV <Vector (0.9186, 0.4419)>
  UV <Vector (0.9154, 0.4398)>
Face 12721
UV Count: 3
  UV <Vector (0.9182, 0.4355)>
  UV <Vector (0.9154, 0.4398)>
  UV <Vector (0.9121, 0.4372)>
Face 12722
UV Count: 3
  UV <Vector (0.9427, 0.5392)>
  UV <Vector (0.9390, 0.5401)>
  UV <Vector (0.9380, 0.5357)>
Face 12723
UV Count: 3
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9402, 0.5442)>
  UV <Vector (0.9390, 0.5401)>
Face 12724
UV Count: 3
  UV <Vector (0.9416, 0.5488)>
  UV <Vector (0.9402, 0.5442)>
  UV <Vector (0.9437, 0.5432)>
Face 12725
UV Count: 3
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9416, 0.5488)>
Face 12726
UV Count: 3
  UV <Vector (0.9442, 0.5570)>
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9462, 0.5511)>
Face 12727
UV Count: 3
  UV <Vector (0.9371, 0.5277)>
  UV <Vector (0.9369, 0.5238)>
  UV <Vector (0.9407, 0.5233)>
Face 12728
UV Count: 3
  UV <Vector (0.9374, 0.5317)>
  UV <Vector (0.9371, 0.5277)>
  UV <Vector (0.9406, 0.5274)>
Face 12729
UV Count: 3
  UV <Vector (0.9419, 0.5353)>
  UV <Vector (0.9380, 0.5357)>
  UV <Vector (0.9374, 0.5317)>
Face 12730
UV Count: 3
  UV <Vector (0.9347, 0.5279)>
  UV <Vector (0.9343, 0.5242)>
  UV <Vector (0.9369, 0.5238)>
Face 12731
UV Count: 3
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9442, 0.5570)>
  UV <Vector (0.9419, 0.5584)>
Face 12732
UV Count: 3
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9403, 0.5546)>
  UV <Vector (0.9387, 0.5504)>
Face 12733
UV Count: 3
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9402, 0.5442)>
  UV <Vector (0.9416, 0.5488)>
Face 12734
UV Count: 3
  UV <Vector (0.9402, 0.5442)>
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9360, 0.5407)>
Face 12735
UV Count: 3
  UV <Vector (0.9390, 0.5401)>
  UV <Vector (0.9360, 0.5407)>
  UV <Vector (0.9351, 0.5360)>
Face 12736
UV Count: 3
  UV <Vector (0.9380, 0.5357)>
  UV <Vector (0.9351, 0.5360)>
  UV <Vector (0.9348, 0.5319)>
Face 12737
UV Count: 3
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9347, 0.5279)>
  UV <Vector (0.9371, 0.5277)>
Face 12738
UV Count: 3
  UV <Vector (0.9518, 0.5919)>
  UV <Vector (0.9479, 0.5951)>
  UV <Vector (0.9426, 0.5913)>
Face 12739
UV Count: 3
  UV <Vector (0.9309, 0.4997)>
  UV <Vector (0.9215, 0.5013)>
  UV <Vector (0.9246, 0.4951)>
Face 12740
UV Count: 3
  UV <Vector (0.9308, 0.5035)>
  UV <Vector (0.9206, 0.5063)>
  UV <Vector (0.9215, 0.5013)>
Face 12741
UV Count: 3
  UV <Vector (0.9318, 0.5070)>
  UV <Vector (0.9224, 0.5111)>
  UV <Vector (0.9206, 0.5063)>
Face 12742
UV Count: 3
  UV <Vector (0.9268, 0.5160)>
  UV <Vector (0.9224, 0.5111)>
  UV <Vector (0.9318, 0.5070)>
Face 12743
UV Count: 3
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9373, 0.5762)>
  UV <Vector (0.9385, 0.5694)>
Face 12744
UV Count: 3
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9373, 0.5762)>
  UV <Vector (0.9454, 0.5764)>
Face 12745
UV Count: 3
  UV <Vector (0.9426, 0.5913)>
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9462, 0.5820)>
Face 12746
UV Count: 3
  UV <Vector (0.9414, 0.6181)>
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9498, 0.6242)>
Face 12747
UV Count: 3
  UV <Vector (0.9179, 0.4754)>
  UV <Vector (0.9111, 0.4810)>
  UV <Vector (0.9110, 0.4752)>
Face 12748
UV Count: 3
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9125, 0.4856)>
  UV <Vector (0.9111, 0.4810)>
Face 12749
UV Count: 3
  UV <Vector (0.9162, 0.4879)>
  UV <Vector (0.9125, 0.4856)>
  UV <Vector (0.9202, 0.4783)>
Face 12750
UV Count: 3
  UV <Vector (0.9224, 0.4892)>
  UV <Vector (0.9162, 0.4879)>
  UV <Vector (0.9231, 0.4803)>
Face 12751
UV Count: 3
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9458, 0.6035)>
  UV <Vector (0.9511, 0.5993)>
Face 12752
UV Count: 3
  UV <Vector (0.9420, 0.6106)>
  UV <Vector (0.9458, 0.6035)>
  UV <Vector (0.9538, 0.6082)>
Face 12753
UV Count: 3
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9414, 0.6181)>
  UV <Vector (0.9420, 0.6106)>
Face 12754
UV Count: 3
  UV <Vector (0.9107, 0.4613)>
  UV <Vector (0.9093, 0.4648)>
  UV <Vector (0.9049, 0.4632)>
Face 12755
UV Count: 3
  UV <Vector (0.9049, 0.4632)>
  UV <Vector (0.9010, 0.4619)>
  UV <Vector (0.9029, 0.4577)>
Face 12756
UV Count: 3
  UV <Vector (0.9010, 0.4619)>
  UV <Vector (0.8972, 0.4600)>
  UV <Vector (0.8993, 0.4556)>
Face 12757
UV Count: 3
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.8972, 0.4600)>
  UV <Vector (0.8926, 0.4572)>
Face 12758
UV Count: 3
  UV <Vector (0.9342, 0.6437)>
  UV <Vector (0.9384, 0.6477)>
  UV <Vector (0.9348, 0.6509)>
Face 12759
UV Count: 3
  UV <Vector (0.9342, 0.6437)>
  UV <Vector (0.9383, 0.6402)>
  UV <Vector (0.9424, 0.6447)>
Face 12760
UV Count: 3
  UV <Vector (0.9428, 0.6374)>
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9424, 0.6447)>
Face 12761
UV Count: 3
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9428, 0.6374)>
  UV <Vector (0.9466, 0.6345)>
Face 12762
UV Count: 3
  UV <Vector (0.8565, 0.4785)>
  UV <Vector (0.8539, 0.4766)>
  UV <Vector (0.8588, 0.4744)>
Face 12763
UV Count: 3
  UV <Vector (0.8456, 0.4585)>
  UV <Vector (0.8487, 0.4628)>
  UV <Vector (0.8442, 0.4656)>
Face 12764
UV Count: 3
  UV <Vector (0.9191, 0.6853)>
  UV <Vector (0.9174, 0.6841)>
  UV <Vector (0.9185, 0.6818)>
Face 12765
UV Count: 3
  UV <Vector (0.9090, 0.6723)>
  UV <Vector (0.9132, 0.6762)>
  UV <Vector (0.9098, 0.6794)>
Face 12766
UV Count: 3
  UV <Vector (0.8935, 0.6605)>
  UV <Vector (0.8909, 0.6654)>
  UV <Vector (0.8871, 0.6629)>
Face 12767
UV Count: 3
  UV <Vector (0.8695, 0.6506)>
  UV <Vector (0.8738, 0.6390)>
  UV <Vector (0.8812, 0.6476)>
Face 12768
UV Count: 3
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8738, 0.6390)>
Face 12769
UV Count: 3
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8576, 0.6462)>
Face 12770
UV Count: 3
  UV <Vector (0.8351, 0.4540)>
  UV <Vector (0.8383, 0.4574)>
  UV <Vector (0.8341, 0.4599)>
Face 12771
UV Count: 3
  UV <Vector (0.9092, 0.6877)>
  UV <Vector (0.9103, 0.6857)>
  UV <Vector (0.9132, 0.6868)>
Face 12772
UV Count: 3
  UV <Vector (0.9134, 0.6861)>
  UV <Vector (0.9107, 0.6850)>
  UV <Vector (0.9127, 0.6815)>
Face 12773
UV Count: 3
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9152, 0.6784)>
  UV <Vector (0.9168, 0.6804)>
Face 12774
UV Count: 3
  UV <Vector (0.9157, 0.6776)>
  UV <Vector (0.9173, 0.6750)>
  UV <Vector (0.9196, 0.6790)>
Face 12775
UV Count: 3
  UV <Vector (0.8373, 0.4512)>
  UV <Vector (0.8422, 0.4543)>
  UV <Vector (0.8383, 0.4574)>
Face 12776
UV Count: 3
  UV <Vector (0.8539, 0.4766)>
  UV <Vector (0.8503, 0.4731)>
  UV <Vector (0.8550, 0.4712)>
Face 12777
UV Count: 3
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8455, 0.4757)>
  UV <Vector (0.8503, 0.4731)>
Face 12778
UV Count: 3
  UV <Vector (0.8948, 0.6743)>
  UV <Vector (0.8930, 0.6786)>
  UV <Vector (0.8883, 0.6772)>
Face 12779
UV Count: 3
  UV <Vector (0.8970, 0.6692)>
  UV <Vector (0.8948, 0.6743)>
  UV <Vector (0.8892, 0.6714)>
Face 12780
UV Count: 3
  UV <Vector (0.8990, 0.6651)>
  UV <Vector (0.8970, 0.6692)>
  UV <Vector (0.8909, 0.6654)>
Face 12781
UV Count: 3
  UV <Vector (0.8975, 0.6573)>
  UV <Vector (0.9019, 0.6619)>
  UV <Vector (0.8990, 0.6651)>
Face 12782
UV Count: 3
  UV <Vector (0.8441, 0.4830)>
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8508, 0.4818)>
Face 12783
UV Count: 3
  UV <Vector (0.8415, 0.4788)>
  UV <Vector (0.8455, 0.4757)>
  UV <Vector (0.8488, 0.4796)>
Face 12784
UV Count: 3
  UV <Vector (0.8321, 0.4650)>
  UV <Vector (0.8363, 0.4637)>
  UV <Vector (0.8392, 0.4679)>
Face 12785
UV Count: 3
  UV <Vector (0.8321, 0.4560)>
  UV <Vector (0.8341, 0.4599)>
  UV <Vector (0.8302, 0.4610)>
Face 12786
UV Count: 3
  UV <Vector (0.8313, 0.4538)>
  UV <Vector (0.8293, 0.4535)>
  UV <Vector (0.8307, 0.4507)>
Face 12787
UV Count: 3
  UV <Vector (0.8341, 0.4504)>
  UV <Vector (0.8328, 0.4522)>
  UV <Vector (0.8307, 0.4507)>
Face 12788
UV Count: 3
  UV <Vector (0.9173, 0.6750)>
  UV <Vector (0.9199, 0.6721)>
  UV <Vector (0.9222, 0.6776)>
Face 12789
UV Count: 3
  UV <Vector (0.9137, 0.6645)>
  UV <Vector (0.9169, 0.6679)>
  UV <Vector (0.9145, 0.6716)>
Face 12790
UV Count: 3
  UV <Vector (0.9024, 0.6565)>
  UV <Vector (0.9054, 0.6595)>
  UV <Vector (0.9019, 0.6619)>
Face 12791
UV Count: 3
  UV <Vector (0.8321, 0.4560)>
  UV <Vector (0.8313, 0.4538)>
  UV <Vector (0.8328, 0.4522)>
Face 12792
UV Count: 3
  UV <Vector (0.8313, 0.4538)>
  UV <Vector (0.8321, 0.4560)>
  UV <Vector (0.8289, 0.4567)>
Face 12793
UV Count: 3
  UV <Vector (0.9153, 0.6866)>
  UV <Vector (0.9166, 0.6876)>
  UV <Vector (0.9135, 0.6884)>
Face 12794
UV Count: 3
  UV <Vector (0.9150, 0.6829)>
  UV <Vector (0.9167, 0.6838)>
  UV <Vector (0.9151, 0.6861)>
Face 12795
UV Count: 3
  UV <Vector (0.9178, 0.6819)>
  UV <Vector (0.9167, 0.6838)>
  UV <Vector (0.9150, 0.6829)>
Face 12796
UV Count: 3
  UV <Vector (0.9204, 0.6823)>
  UV <Vector (0.9185, 0.6818)>
  UV <Vector (0.9176, 0.6798)>
Face 12797
UV Count: 3
  UV <Vector (0.9223, 0.6809)>
  UV <Vector (0.9204, 0.6823)>
  UV <Vector (0.9196, 0.6790)>
Face 12798
UV Count: 3
  UV <Vector (0.8341, 0.4504)>
  UV <Vector (0.8373, 0.4512)>
  UV <Vector (0.8351, 0.4540)>
Face 12799
UV Count: 3
  UV <Vector (0.9094, 0.6617)>
  UV <Vector (0.9117, 0.6630)>
  UV <Vector (0.9087, 0.6668)>
Face 12800
UV Count: 3
  UV <Vector (0.9064, 0.6652)>
  UV <Vector (0.9087, 0.6668)>
  UV <Vector (0.9067, 0.6705)>
Face 12801
UV Count: 3
  UV <Vector (0.9042, 0.6687)>
  UV <Vector (0.9067, 0.6705)>
  UV <Vector (0.9041, 0.6745)>
Face 12802
UV Count: 3
  UV <Vector (0.9041, 0.6745)>
  UV <Vector (0.9012, 0.6790)>
  UV <Vector (0.8993, 0.6776)>
Face 12803
UV Count: 3
  UV <Vector (0.9012, 0.6790)>
  UV <Vector (0.8989, 0.6826)>
  UV <Vector (0.8968, 0.6810)>
Face 12804
UV Count: 3
  UV <Vector (0.8408, 0.4700)>
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8381, 0.4748)>
Face 12805
UV Count: 3
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8408, 0.4700)>
  UV <Vector (0.8458, 0.4675)>
Face 12806
UV Count: 3
  UV <Vector (0.8505, 0.4650)>
  UV <Vector (0.8521, 0.4674)>
  UV <Vector (0.8474, 0.4696)>
Face 12807
UV Count: 3
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8667, 0.6214)>
  UV <Vector (0.8757, 0.6232)>
Face 12808
UV Count: 3
  UV <Vector (0.8935, 0.6605)>
  UV <Vector (0.8904, 0.6571)>
  UV <Vector (0.8956, 0.6534)>
Face 12809
UV Count: 3
  UV <Vector (0.8403, 0.5135)>
  UV <Vector (0.8324, 0.5148)>
  UV <Vector (0.8275, 0.5077)>
Face 12810
UV Count: 3
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8509, 0.6664)>
  UV <Vector (0.8528, 0.6772)>
Face 12811
UV Count: 3
  UV <Vector (0.8870, 0.6540)>
  UV <Vector (0.8812, 0.6476)>
  UV <Vector (0.8872, 0.6417)>
Face 12812
UV Count: 3
  UV <Vector (0.8870, 0.6540)>
  UV <Vector (0.8833, 0.6605)>
  UV <Vector (0.8770, 0.6553)>
Face 12813
UV Count: 3
  UV <Vector (0.8833, 0.6605)>
  UV <Vector (0.8816, 0.6680)>
  UV <Vector (0.8750, 0.6647)>
Face 12814
UV Count: 3
  UV <Vector (0.8816, 0.6680)>
  UV <Vector (0.8818, 0.6763)>
  UV <Vector (0.8751, 0.6757)>
Face 12815
UV Count: 3
  UV <Vector (0.8548, 0.4886)>
  UV <Vector (0.8448, 0.4927)>
  UV <Vector (0.8457, 0.4878)>
Face 12816
UV Count: 3
  UV <Vector (0.8548, 0.4886)>
  UV <Vector (0.8524, 0.4841)>
  UV <Vector (0.8593, 0.4800)>
Face 12817
UV Count: 3
  UV <Vector (0.8975, 0.6573)>
  UV <Vector (0.8956, 0.6534)>
  UV <Vector (0.9014, 0.6542)>
Face 12818
UV Count: 3
  UV <Vector (0.8659, 0.4825)>
  UV <Vector (0.8593, 0.4800)>
  UV <Vector (0.8637, 0.4760)>
Face 12819
UV Count: 3
  UV <Vector (0.9008, 0.6521)>
  UV <Vector (0.8939, 0.6488)>
  UV <Vector (0.8993, 0.6421)>
Face 12820
UV Count: 3
  UV <Vector (0.8933, 0.6358)>
  UV <Vector (0.8993, 0.6421)>
  UV <Vector (0.8939, 0.6488)>
Face 12821
UV Count: 3
  UV <Vector (0.8521, 0.4674)>
  UV <Vector (0.8550, 0.4712)>
  UV <Vector (0.8503, 0.4731)>
Face 12822
UV Count: 3
  UV <Vector (0.9054, 0.6595)>
  UV <Vector (0.9094, 0.6617)>
  UV <Vector (0.9064, 0.6652)>
Face 12823
UV Count: 3
  UV <Vector (0.9019, 0.6619)>
  UV <Vector (0.9064, 0.6652)>
  UV <Vector (0.9042, 0.6687)>
Face 12824
UV Count: 3
  UV <Vector (0.9042, 0.6687)>
  UV <Vector (0.9021, 0.6728)>
  UV <Vector (0.8970, 0.6692)>
Face 12825
UV Count: 3
  UV <Vector (0.9021, 0.6728)>
  UV <Vector (0.8993, 0.6776)>
  UV <Vector (0.8948, 0.6743)>
Face 12826
UV Count: 3
  UV <Vector (0.8993, 0.6776)>
  UV <Vector (0.8968, 0.6810)>
  UV <Vector (0.8930, 0.6786)>
Face 12827
UV Count: 3
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8455, 0.4757)>
  UV <Vector (0.8415, 0.4788)>
Face 12828
UV Count: 3
  UV <Vector (0.8455, 0.4757)>
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8474, 0.4696)>
Face 12829
UV Count: 3
  UV <Vector (0.8422, 0.4543)>
  UV <Vector (0.8456, 0.4585)>
  UV <Vector (0.8412, 0.4615)>
Face 12830
UV Count: 3
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9169, 0.6679)>
  UV <Vector (0.9199, 0.6721)>
Face 12831
UV Count: 3
  UV <Vector (0.9132, 0.6762)>
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9173, 0.6750)>
Face 12832
UV Count: 3
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9107, 0.6800)>
  UV <Vector (0.9133, 0.6775)>
Face 12833
UV Count: 3
  UV <Vector (0.9090, 0.6834)>
  UV <Vector (0.9107, 0.6800)>
  UV <Vector (0.9127, 0.6815)>
Face 12834
UV Count: 3
  UV <Vector (0.9057, 0.6858)>
  UV <Vector (0.9081, 0.6834)>
  UV <Vector (0.9103, 0.6857)>
Face 12835
UV Count: 3
  UV <Vector (0.8341, 0.4599)>
  UV <Vector (0.8363, 0.4637)>
  UV <Vector (0.8321, 0.4650)>
Face 12836
UV Count: 3
  UV <Vector (0.8383, 0.4574)>
  UV <Vector (0.8412, 0.4615)>
  UV <Vector (0.8363, 0.4637)>
Face 12837
UV Count: 3
  UV <Vector (0.8527, 0.6456)>
  UV <Vector (0.8466, 0.6454)>
  UV <Vector (0.8473, 0.6348)>
Face 12838
UV Count: 3
  UV <Vector (0.8819, 0.6368)>
  UV <Vector (0.8738, 0.6390)>
  UV <Vector (0.8757, 0.6232)>
Face 12839
UV Count: 3
  UV <Vector (0.8819, 0.6368)>
  UV <Vector (0.8872, 0.6417)>
  UV <Vector (0.8812, 0.6476)>
Face 12840
UV Count: 3
  UV <Vector (0.8514, 0.6560)>
  UV <Vector (0.8457, 0.6548)>
  UV <Vector (0.8466, 0.6454)>
Face 12841
UV Count: 3
  UV <Vector (0.8509, 0.6664)>
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8457, 0.6548)>
Face 12842
UV Count: 3
  UV <Vector (0.8876, 0.4663)>
  UV <Vector (0.8919, 0.4691)>
  UV <Vector (0.8870, 0.4739)>
Face 12843
UV Count: 3
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9232, 0.6424)>
Face 12844
UV Count: 3
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9093, 0.6354)>
  UV <Vector (0.9169, 0.6255)>
Face 12845
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9247, 0.6169)>
  UV <Vector (0.9258, 0.6064)>
Face 12846
UV Count: 3
  UV <Vector (0.8870, 0.4739)>
  UV <Vector (0.8919, 0.4691)>
  UV <Vector (0.8961, 0.4710)>
Face 12847
UV Count: 3
  UV <Vector (0.8921, 0.4765)>
  UV <Vector (0.8961, 0.4710)>
  UV <Vector (0.9010, 0.4717)>
Face 12848
UV Count: 3
  UV <Vector (0.8781, 0.4791)>
  UV <Vector (0.8659, 0.4825)>
  UV <Vector (0.8681, 0.4761)>
Face 12849
UV Count: 3
  UV <Vector (0.8830, 0.4828)>
  UV <Vector (0.8701, 0.4878)>
  UV <Vector (0.8659, 0.4825)>
Face 12850
UV Count: 3
  UV <Vector (0.8762, 0.4741)>
  UV <Vector (0.8834, 0.4700)>
  UV <Vector (0.8870, 0.4739)>
Face 12851
UV Count: 3
  UV <Vector (0.9043, 0.4828)>
  UV <Vector (0.9111, 0.4810)>
  UV <Vector (0.9125, 0.4856)>
Face 12852
UV Count: 3
  UV <Vector (0.9119, 0.4939)>
  UV <Vector (0.9062, 0.4894)>
  UV <Vector (0.9125, 0.4856)>
Face 12853
UV Count: 3
  UV <Vector (0.9162, 0.4879)>
  UV <Vector (0.9224, 0.4892)>
  UV <Vector (0.9203, 0.4934)>
Face 12854
UV Count: 3
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9119, 0.4939)>
  UV <Vector (0.9203, 0.4934)>
Face 12855
UV Count: 3
  UV <Vector (0.9215, 0.5013)>
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9214, 0.4955)>
Face 12856
UV Count: 3
  UV <Vector (0.9496, 0.5974)>
  UV <Vector (0.9511, 0.5993)>
  UV <Vector (0.9458, 0.6035)>
Face 12857
UV Count: 3
  UV <Vector (0.9409, 0.5993)>
  UV <Vector (0.9396, 0.5946)>
  UV <Vector (0.9483, 0.5968)>
Face 12858
UV Count: 3
  UV <Vector (0.9483, 0.5968)>
  UV <Vector (0.9396, 0.5946)>
  UV <Vector (0.9426, 0.5913)>
Face 12859
UV Count: 3
  UV <Vector (0.9315, 0.5754)>
  UV <Vector (0.9360, 0.5685)>
  UV <Vector (0.9385, 0.5694)>
Face 12860
UV Count: 3
  UV <Vector (0.9243, 0.5183)>
  UV <Vector (0.9166, 0.5151)>
  UV <Vector (0.9224, 0.5111)>
Face 12861
UV Count: 3
  UV <Vector (0.9231, 0.5210)>
  UV <Vector (0.9161, 0.5223)>
  UV <Vector (0.9166, 0.5151)>
Face 12862
UV Count: 3
  UV <Vector (0.9285, 0.5697)>
  UV <Vector (0.9341, 0.5674)>
  UV <Vector (0.9360, 0.5685)>
Face 12863
UV Count: 3
  UV <Vector (0.9211, 0.5257)>
  UV <Vector (0.9161, 0.5223)>
  UV <Vector (0.9231, 0.5210)>
Face 12864
UV Count: 3
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9343, 0.5658)>
  UV <Vector (0.9341, 0.5674)>
Face 12865
UV Count: 3
  UV <Vector (0.9206, 0.5063)>
  UV <Vector (0.9141, 0.5079)>
  UV <Vector (0.9150, 0.5001)>
Face 12866
UV Count: 3
  UV <Vector (0.9224, 0.5111)>
  UV <Vector (0.9166, 0.5151)>
  UV <Vector (0.9141, 0.5079)>
Face 12867
UV Count: 3
  UV <Vector (0.9188, 0.5300)>
  UV <Vector (0.9122, 0.5286)>
  UV <Vector (0.9161, 0.5223)>
Face 12868
UV Count: 3
  UV <Vector (0.9176, 0.5360)>
  UV <Vector (0.9112, 0.5362)>
  UV <Vector (0.9122, 0.5286)>
Face 12869
UV Count: 3
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9285, 0.5697)>
Face 12870
UV Count: 3
  UV <Vector (0.9214, 0.5532)>
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9211, 0.5650)>
Face 12871
UV Count: 3
  UV <Vector (0.9373, 0.5762)>
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9323, 0.5852)>
Face 12872
UV Count: 3
  UV <Vector (0.9159, 0.5562)>
  UV <Vector (0.9125, 0.5460)>
  UV <Vector (0.9183, 0.5442)>
Face 12873
UV Count: 3
  UV <Vector (0.9183, 0.5442)>
  UV <Vector (0.9125, 0.5460)>
  UV <Vector (0.9112, 0.5362)>
Face 12874
UV Count: 3
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9426, 0.5913)>
  UV <Vector (0.9396, 0.5946)>
Face 12875
UV Count: 3
  UV <Vector (0.9409, 0.5993)>
  UV <Vector (0.9458, 0.6035)>
  UV <Vector (0.9420, 0.6106)>
Face 12876
UV Count: 3
  UV <Vector (0.9358, 0.6090)>
  UV <Vector (0.9420, 0.6106)>
  UV <Vector (0.9414, 0.6181)>
Face 12877
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9243, 0.6293)>
Face 12878
UV Count: 3
  UV <Vector (0.9300, 0.6327)>
  UV <Vector (0.9243, 0.6293)>
  UV <Vector (0.9333, 0.6247)>
Face 12879
UV Count: 3
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.9064, 0.4716)>
  UV <Vector (0.9065, 0.4749)>
Face 12880
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9333, 0.6247)>
  UV <Vector (0.9408, 0.6272)>
Face 12881
UV Count: 3
  UV <Vector (0.9111, 0.4810)>
  UV <Vector (0.9043, 0.4828)>
  UV <Vector (0.9085, 0.4757)>
Face 12882
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9414, 0.6181)>
  UV <Vector (0.9435, 0.6250)>
Face 12883
UV Count: 3
  UV <Vector (0.8995, 0.4783)>
  UV <Vector (0.9065, 0.4749)>
  UV <Vector (0.9085, 0.4757)>
Face 12884
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9414, 0.6259)>
  UV <Vector (0.9408, 0.6272)>
Face 12885
UV Count: 3
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9323, 0.5852)>
Face 12886
UV Count: 3
  UV <Vector (0.9126, 0.5689)>
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.9159, 0.5562)>
Face 12887
UV Count: 3
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9126, 0.5689)>
  UV <Vector (0.9211, 0.5650)>
Face 12888
UV Count: 3
  UV <Vector (0.8781, 0.4791)>
  UV <Vector (0.8870, 0.4739)>
  UV <Vector (0.8921, 0.4765)>
Face 12889
UV Count: 3
  UV <Vector (0.8921, 0.4765)>
  UV <Vector (0.8995, 0.4783)>
  UV <Vector (0.8916, 0.4869)>
Face 12890
UV Count: 3
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.9043, 0.4828)>
  UV <Vector (0.9062, 0.4894)>
Face 12891
UV Count: 3
  UV <Vector (0.9023, 0.5013)>
  UV <Vector (0.8957, 0.4943)>
  UV <Vector (0.9062, 0.4894)>
Face 12892
UV Count: 3
  UV <Vector (0.9023, 0.5013)>
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9141, 0.5079)>
Face 12893
UV Count: 3
  UV <Vector (0.9141, 0.5079)>
  UV <Vector (0.9166, 0.5151)>
  UV <Vector (0.9039, 0.5196)>
Face 12894
UV Count: 3
  UV <Vector (0.8830, 0.4828)>
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.8761, 0.4932)>
Face 12895
UV Count: 3
  UV <Vector (0.9026, 0.5475)>
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.8964, 0.5620)>
Face 12896
UV Count: 3
  UV <Vector (0.8841, 0.5659)>
  UV <Vector (0.8810, 0.5541)>
  UV <Vector (0.8922, 0.5505)>
Face 12897
UV Count: 3
  UV <Vector (0.7284, 0.6302)>
  UV <Vector (0.7171, 0.6312)>
  UV <Vector (0.7147, 0.6246)>
Face 12898
UV Count: 3
  UV <Vector (0.7305, 0.6488)>
  UV <Vector (0.7189, 0.6475)>
  UV <Vector (0.7187, 0.6394)>
Face 12899
UV Count: 3
  UV <Vector (0.7305, 0.6488)>
  UV <Vector (0.7265, 0.6596)>
  UV <Vector (0.7179, 0.6538)>
Face 12900
UV Count: 3
  UV <Vector (0.7066, 0.6471)>
  UV <Vector (0.7189, 0.6475)>
  UV <Vector (0.7179, 0.6538)>
Face 12901
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
  UV <Vector (0.7265, 0.6596)>
  UV <Vector (0.7305, 0.6488)>
Face 12902
UV Count: 3
  UV <Vector (0.7368, 0.6408)>
  UV <Vector (0.7370, 0.6509)>
  UV <Vector (0.7305, 0.6488)>
Face 12903
UV Count: 3
  UV <Vector (0.7319, 0.6186)>
  UV <Vector (0.7354, 0.6292)>
  UV <Vector (0.7284, 0.6302)>
Face 12904
UV Count: 3
  UV <Vector (0.7501, 0.6171)>
  UV <Vector (0.7525, 0.6290)>
  UV <Vector (0.7425, 0.6291)>
Face 12905
UV Count: 3
  UV <Vector (0.7537, 0.6405)>
  UV <Vector (0.7544, 0.6517)>
  UV <Vector (0.7445, 0.6513)>
Face 12906
UV Count: 3
  UV <Vector (0.7547, 0.6623)>
  UV <Vector (0.7448, 0.6621)>
  UV <Vector (0.7445, 0.6513)>
Face 12907
UV Count: 3
  UV <Vector (0.7623, 0.6155)>
  UV <Vector (0.7643, 0.6279)>
  UV <Vector (0.7525, 0.6290)>
Face 12908
UV Count: 3
  UV <Vector (0.7657, 0.6398)>
  UV <Vector (0.7666, 0.6516)>
  UV <Vector (0.7544, 0.6517)>
Face 12909
UV Count: 3
  UV <Vector (0.7544, 0.6517)>
  UV <Vector (0.7666, 0.6516)>
  UV <Vector (0.7671, 0.6628)>
Face 12910
UV Count: 3
  UV <Vector (0.7754, 0.6156)>
  UV <Vector (0.7772, 0.6277)>
  UV <Vector (0.7643, 0.6279)>
Face 12911
UV Count: 3
  UV <Vector (0.7786, 0.6393)>
  UV <Vector (0.7795, 0.6510)>
  UV <Vector (0.7666, 0.6516)>
Face 12912
UV Count: 3
  UV <Vector (0.7666, 0.6516)>
  UV <Vector (0.7795, 0.6510)>
  UV <Vector (0.7802, 0.6624)>
Face 12913
UV Count: 3
  UV <Vector (0.7772, 0.6277)>
  UV <Vector (0.7754, 0.6156)>
  UV <Vector (0.7908, 0.6169)>
Face 12914
UV Count: 3
  UV <Vector (0.8076, 0.6186)>
  UV <Vector (0.8090, 0.6302)>
  UV <Vector (0.7926, 0.6284)>
Face 12915
UV Count: 3
  UV <Vector (0.8090, 0.6302)>
  UV <Vector (0.8240, 0.6323)>
  UV <Vector (0.8243, 0.6424)>
Face 12916
UV Count: 3
  UV <Vector (0.8097, 0.6507)>
  UV <Vector (0.8241, 0.6518)>
  UV <Vector (0.8240, 0.6617)>
Face 12917
UV Count: 3
  UV <Vector (0.8240, 0.6323)>
  UV <Vector (0.8372, 0.6343)>
  UV <Vector (0.8371, 0.6443)>
Face 12918
UV Count: 3
  UV <Vector (0.8241, 0.6518)>
  UV <Vector (0.8366, 0.6532)>
  UV <Vector (0.8361, 0.6623)>
Face 12919
UV Count: 3
  UV <Vector (0.7943, 0.6502)>
  UV <Vector (0.7795, 0.6510)>
  UV <Vector (0.7786, 0.6393)>
Face 12920
UV Count: 3
  UV <Vector (0.7950, 0.6615)>
  UV <Vector (0.7802, 0.6624)>
  UV <Vector (0.7795, 0.6510)>
Face 12921
UV Count: 3
  UV <Vector (0.8243, 0.6424)>
  UV <Vector (0.8371, 0.6443)>
  UV <Vector (0.8366, 0.6532)>
Face 12922
UV Count: 3
  UV <Vector (0.8095, 0.6407)>
  UV <Vector (0.8243, 0.6424)>
  UV <Vector (0.8241, 0.6518)>
Face 12923
UV Count: 3
  UV <Vector (0.7943, 0.6502)>
  UV <Vector (0.8097, 0.6507)>
  UV <Vector (0.8100, 0.6615)>
Face 12924
UV Count: 3
  UV <Vector (0.7936, 0.6394)>
  UV <Vector (0.8095, 0.6407)>
  UV <Vector (0.8097, 0.6507)>
Face 12925
UV Count: 3
  UV <Vector (0.7926, 0.6284)>
  UV <Vector (0.8090, 0.6302)>
  UV <Vector (0.8095, 0.6407)>
Face 12926
UV Count: 3
  UV <Vector (0.7786, 0.6393)>
  UV <Vector (0.7772, 0.6277)>
  UV <Vector (0.7926, 0.6284)>
Face 12927
UV Count: 3
  UV <Vector (0.7657, 0.6398)>
  UV <Vector (0.7643, 0.6279)>
  UV <Vector (0.7772, 0.6277)>
Face 12928
UV Count: 3
  UV <Vector (0.7537, 0.6405)>
  UV <Vector (0.7525, 0.6290)>
  UV <Vector (0.7643, 0.6279)>
Face 12929
UV Count: 3
  UV <Vector (0.7436, 0.6409)>
  UV <Vector (0.7425, 0.6291)>
  UV <Vector (0.7525, 0.6290)>
Face 12930
UV Count: 3
  UV <Vector (0.7308, 0.6397)>
  UV <Vector (0.7284, 0.6302)>
  UV <Vector (0.7354, 0.6292)>
Face 12931
UV Count: 3
  UV <Vector (0.7187, 0.6394)>
  UV <Vector (0.7171, 0.6312)>
  UV <Vector (0.7284, 0.6302)>
Face 12932
UV Count: 3
  UV <Vector (0.6586, 0.6326)>
  UV <Vector (0.6432, 0.6347)>
  UV <Vector (0.6429, 0.6257)>
Face 12933
UV Count: 3
  UV <Vector (0.6917, 0.6392)>
  UV <Vector (0.6910, 0.6311)>
  UV <Vector (0.7050, 0.6310)>
Face 12934
UV Count: 3
  UV <Vector (0.7048, 0.6230)>
  UV <Vector (0.7050, 0.6310)>
  UV <Vector (0.6910, 0.6311)>
Face 12935
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.7066, 0.6471)>
  UV <Vector (0.7081, 0.6549)>
Face 12936
UV Count: 3
  UV <Vector (0.7050, 0.6310)>
  UV <Vector (0.7048, 0.6230)>
  UV <Vector (0.7147, 0.6246)>
Face 12937
UV Count: 3
  UV <Vector (0.7189, 0.6475)>
  UV <Vector (0.7066, 0.6471)>
  UV <Vector (0.7057, 0.6392)>
Face 12938
UV Count: 3
  UV <Vector (0.7171, 0.6312)>
  UV <Vector (0.7187, 0.6394)>
  UV <Vector (0.7057, 0.6392)>
Face 12939
UV Count: 3
  UV <Vector (0.7066, 0.6471)>
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.6917, 0.6392)>
Face 12940
UV Count: 3
  UV <Vector (0.6431, 0.6428)>
  UV <Vector (0.6432, 0.6347)>
  UV <Vector (0.6586, 0.6326)>
Face 12941
UV Count: 3
  UV <Vector (0.6590, 0.6409)>
  UV <Vector (0.6593, 0.6493)>
  UV <Vector (0.6429, 0.6510)>
Face 12942
UV Count: 3
  UV <Vector (0.6608, 0.5388)>
  UV <Vector (0.6439, 0.5376)>
  UV <Vector (0.6429, 0.5242)>
Face 12943
UV Count: 3
  UV <Vector (0.6294, 0.5121)>
  UV <Vector (0.6425, 0.5138)>
  UV <Vector (0.6429, 0.5242)>
Face 12944
UV Count: 3
  UV <Vector (0.6590, 0.6409)>
  UV <Vector (0.6586, 0.6326)>
  UV <Vector (0.6751, 0.6315)>
Face 12945
UV Count: 3
  UV <Vector (0.6598, 0.6578)>
  UV <Vector (0.6593, 0.6493)>
  UV <Vector (0.6765, 0.6482)>
Face 12946
UV Count: 3
  UV <Vector (0.6607, 0.6669)>
  UV <Vector (0.6598, 0.6578)>
  UV <Vector (0.6775, 0.6567)>
Face 12947
UV Count: 3
  UV <Vector (0.6607, 0.6669)>
  UV <Vector (0.6791, 0.6662)>
  UV <Vector (0.6807, 0.6765)>
Face 12948
UV Count: 3
  UV <Vector (0.6821, 0.6880)>
  UV <Vector (0.6632, 0.6875)>
  UV <Vector (0.6619, 0.6767)>
Face 12949
UV Count: 3
  UV <Vector (0.6790, 0.5267)>
  UV <Vector (0.6607, 0.5259)>
  UV <Vector (0.6604, 0.5137)>
Face 12950
UV Count: 3
  UV <Vector (0.6778, 0.5386)>
  UV <Vector (0.6608, 0.5388)>
  UV <Vector (0.6607, 0.5259)>
Face 12951
UV Count: 3
  UV <Vector (0.6753, 0.5780)>
  UV <Vector (0.6593, 0.5797)>
  UV <Vector (0.6602, 0.5658)>
Face 12952
UV Count: 3
  UV <Vector (0.6576, 0.6145)>
  UV <Vector (0.6576, 0.6040)>
  UV <Vector (0.6743, 0.6029)>
Face 12953
UV Count: 3
  UV <Vector (0.6743, 0.6029)>
  UV <Vector (0.6576, 0.6040)>
  UV <Vector (0.6582, 0.5924)>
Face 12954
UV Count: 3
  UV <Vector (0.6746, 0.5911)>
  UV <Vector (0.6582, 0.5924)>
  UV <Vector (0.6593, 0.5797)>
Face 12955
UV Count: 3
  UV <Vector (0.6761, 0.5643)>
  UV <Vector (0.6602, 0.5658)>
  UV <Vector (0.6607, 0.5518)>
Face 12956
UV Count: 3
  UV <Vector (0.6758, 0.6399)>
  UV <Vector (0.6765, 0.6482)>
  UV <Vector (0.6593, 0.6493)>
Face 12957
UV Count: 3
  UV <Vector (0.6746, 0.6229)>
  UV <Vector (0.6751, 0.6315)>
  UV <Vector (0.6586, 0.6326)>
Face 12958
UV Count: 3
  UV <Vector (0.9112, 0.5362)>
  UV <Vector (0.9125, 0.5460)>
  UV <Vector (0.9026, 0.5475)>
Face 12959
UV Count: 3
  UV <Vector (0.9039, 0.5196)>
  UV <Vector (0.9161, 0.5223)>
  UV <Vector (0.9122, 0.5286)>
Face 12960
UV Count: 3
  UV <Vector (0.9001, 0.5281)>
  UV <Vector (0.9122, 0.5286)>
  UV <Vector (0.9112, 0.5362)>
Face 12961
UV Count: 3
  UV <Vector (0.8922, 0.5505)>
  UV <Vector (0.8892, 0.5394)>
  UV <Vector (0.8997, 0.5368)>
Face 12962
UV Count: 3
  UV <Vector (0.8922, 0.5505)>
  UV <Vector (0.8810, 0.5541)>
  UV <Vector (0.8783, 0.5422)>
Face 12963
UV Count: 3
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.8957, 0.4943)>
  UV <Vector (0.8817, 0.4995)>
Face 12964
UV Count: 3
  UV <Vector (0.8864, 0.5062)>
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Face 12965
UV Count: 3
  UV <Vector (0.8957, 0.4943)>
  UV <Vector (0.9023, 0.5013)>
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Face 12966
UV Count: 3
  UV <Vector (0.8884, 0.5296)>
  UV <Vector (0.9001, 0.5281)>
  UV <Vector (0.8997, 0.5368)>
Face 12967
UV Count: 3
  UV <Vector (0.8888, 0.5137)>
  UV <Vector (0.9025, 0.5109)>
  UV <Vector (0.9039, 0.5196)>
Face 12968
UV Count: 3
  UV <Vector (0.9001, 0.5281)>
  UV <Vector (0.8884, 0.5296)>
  UV <Vector (0.8891, 0.5213)>
Face 12969
UV Count: 3
  UV <Vector (0.8672, 0.6612)>
  UV <Vector (0.8653, 0.6751)>
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Face 12970
UV Count: 3
  UV <Vector (0.8653, 0.6751)>
  UV <Vector (0.8672, 0.6612)>
  UV <Vector (0.8750, 0.6647)>
Face 12971
UV Count: 3
  UV <Vector (0.8701, 0.4878)>
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8548, 0.4886)>
Face 12972
UV Count: 3
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8428, 0.5000)>
  UV <Vector (0.8448, 0.4927)>
Face 12973
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8403, 0.5135)>
  UV <Vector (0.8328, 0.5048)>
Face 12974
UV Count: 3
  UV <Vector (0.8610, 0.5258)>
  UV <Vector (0.8652, 0.5426)>
  UV <Vector (0.8531, 0.5416)>
Face 12975
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8610, 0.5258)>
  UV <Vector (0.8466, 0.5261)>
Face 12976
UV Count: 3
  UV <Vector (0.8652, 0.5426)>
  UV <Vector (0.8610, 0.5258)>
  UV <Vector (0.8766, 0.5306)>
Face 12977
UV Count: 3
  UV <Vector (0.8892, 0.5394)>
  UV <Vector (0.8783, 0.5422)>
  UV <Vector (0.8766, 0.5306)>
Face 12978
UV Count: 3
  UV <Vector (0.6178, 0.6636)>
  UV <Vector (0.6176, 0.6564)>
  UV <Vector (0.6286, 0.6540)>
Face 12979
UV Count: 3
  UV <Vector (0.6176, 0.6564)>
  UV <Vector (0.6178, 0.6479)>
  UV <Vector (0.6290, 0.6454)>
Face 12980
UV Count: 3
  UV <Vector (0.6178, 0.6479)>
  UV <Vector (0.6184, 0.6388)>
  UV <Vector (0.6290, 0.6368)>
Face 12981
UV Count: 3
  UV <Vector (0.6184, 0.6388)>
  UV <Vector (0.6188, 0.6289)>
  UV <Vector (0.6292, 0.6275)>
Face 12982
UV Count: 3
  UV <Vector (0.6292, 0.6167)>
  UV <Vector (0.6292, 0.6275)>
  UV <Vector (0.6188, 0.6289)>
Face 12983
UV Count: 3
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6292, 0.6167)>
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Face 12984
UV Count: 3
  UV <Vector (0.6290, 0.5931)>
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6187, 0.6044)>
Face 12985
UV Count: 3
  UV <Vector (0.6300, 0.5794)>
  UV <Vector (0.6290, 0.5931)>
  UV <Vector (0.6195, 0.5911)>
Face 12986
UV Count: 3
  UV <Vector (0.6314, 0.5633)>
  UV <Vector (0.6300, 0.5794)>
  UV <Vector (0.6206, 0.5768)>
Face 12987
UV Count: 3
  UV <Vector (0.6448, 0.5504)>
  UV <Vector (0.6312, 0.5469)>
  UV <Vector (0.6301, 0.5326)>
Face 12988
UV Count: 3
  UV <Vector (0.6439, 0.5376)>
  UV <Vector (0.6301, 0.5326)>
  UV <Vector (0.6291, 0.5203)>
Face 12989
UV Count: 3
  UV <Vector (0.9188, 0.5300)>
  UV <Vector (0.9283, 0.5318)>
  UV <Vector (0.9280, 0.5363)>
Face 12990
UV Count: 3
  UV <Vector (0.9176, 0.5360)>
  UV <Vector (0.9280, 0.5363)>
  UV <Vector (0.9288, 0.5419)>
Face 12991
UV Count: 3
  UV <Vector (0.9214, 0.5532)>
  UV <Vector (0.9183, 0.5442)>
  UV <Vector (0.9288, 0.5419)>
Face 12992
UV Count: 3
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9214, 0.5532)>
  UV <Vector (0.9306, 0.5483)>
Face 12993
UV Count: 3
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9334, 0.5543)>
Face 12994
UV Count: 3
  UV <Vector (0.9343, 0.5658)>
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9361, 0.5582)>
Face 12995
UV Count: 3
  UV <Vector (0.9291, 0.5278)>
  UV <Vector (0.9211, 0.5257)>
  UV <Vector (0.9241, 0.5230)>
Face 12996
UV Count: 3
  UV <Vector (0.9283, 0.5318)>
  UV <Vector (0.9188, 0.5300)>
  UV <Vector (0.9211, 0.5257)>
Face 12997
UV Count: 3
  UV <Vector (0.8466, 0.6454)>
  UV <Vector (0.8371, 0.6443)>
  UV <Vector (0.8372, 0.6343)>
Face 12998
UV Count: 3
  UV <Vector (0.8457, 0.6548)>
  UV <Vector (0.8366, 0.6532)>
  UV <Vector (0.8371, 0.6443)>
Face 12999
UV Count: 3
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8361, 0.6623)>
  UV <Vector (0.8366, 0.6532)>
Face 13000
UV Count: 3
  UV <Vector (0.8361, 0.6623)>
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8451, 0.6743)>
Face 13001
UV Count: 3
  UV <Vector (0.8442, 0.6851)>
  UV <Vector (0.8365, 0.6840)>
  UV <Vector (0.8361, 0.6725)>
Face 13002
UV Count: 3
  UV <Vector (0.8287, 0.5374)>
  UV <Vector (0.8199, 0.5368)>
  UV <Vector (0.8169, 0.5217)>
Face 13003
UV Count: 3
  UV <Vector (0.8335, 0.5525)>
  UV <Vector (0.8231, 0.5522)>
  UV <Vector (0.8199, 0.5368)>
Face 13004
UV Count: 3
  UV <Vector (0.8270, 0.5693)>
  UV <Vector (0.8231, 0.5522)>
  UV <Vector (0.8335, 0.5525)>
Face 13005
UV Count: 3
  UV <Vector (0.8314, 0.5879)>
  UV <Vector (0.8270, 0.5693)>
  UV <Vector (0.8385, 0.5692)>
Face 13006
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8314, 0.5879)>
  UV <Vector (0.8431, 0.5879)>
Face 13007
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8460, 0.6065)>
  UV <Vector (0.8471, 0.6223)>
Face 13008
UV Count: 3
  UV <Vector (0.8473, 0.6348)>
  UV <Vector (0.8372, 0.6343)>
  UV <Vector (0.8364, 0.6222)>
Face 13009
UV Count: 3
  UV <Vector (0.8690, 0.5051)>
  UV <Vector (0.8630, 0.5004)>
  UV <Vector (0.8761, 0.4932)>
Face 13010
UV Count: 3
  UV <Vector (0.8630, 0.5004)>
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8701, 0.4878)>
Face 13011
UV Count: 3
  UV <Vector (0.8764, 0.5150)>
  UV <Vector (0.8888, 0.5137)>
  UV <Vector (0.8891, 0.5213)>
Face 13012
UV Count: 3
  UV <Vector (0.8769, 0.5216)>
  UV <Vector (0.8891, 0.5213)>
  UV <Vector (0.8884, 0.5296)>
Face 13013
UV Count: 3
  UV <Vector (0.8737, 0.5096)>
  UV <Vector (0.8690, 0.5051)>
  UV <Vector (0.8817, 0.4995)>
Face 13014
UV Count: 3
  UV <Vector (0.8764, 0.5150)>
  UV <Vector (0.8737, 0.5096)>
  UV <Vector (0.8864, 0.5062)>
Face 13015
UV Count: 3
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8630, 0.5004)>
  UV <Vector (0.8530, 0.5098)>
Face 13016
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8628, 0.5111)>
  UV <Vector (0.8665, 0.5179)>
Face 13017
UV Count: 3
  UV <Vector (0.8628, 0.5111)>
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8630, 0.5004)>
Face 13018
UV Count: 3
  UV <Vector (0.8766, 0.5306)>
  UV <Vector (0.8610, 0.5258)>
  UV <Vector (0.8665, 0.5179)>
Face 13019
UV Count: 3
  UV <Vector (0.8665, 0.5179)>
  UV <Vector (0.8628, 0.5111)>
  UV <Vector (0.8674, 0.5118)>
Face 13020
UV Count: 3
  UV <Vector (0.8691, 0.5146)>
  UV <Vector (0.8674, 0.5118)>
  UV <Vector (0.8737, 0.5096)>
Face 13021
UV Count: 3
  UV <Vector (0.8674, 0.5118)>
  UV <Vector (0.8628, 0.5111)>
  UV <Vector (0.8690, 0.5051)>
Face 13022
UV Count: 3
  UV <Vector (0.8691, 0.5146)>
  UV <Vector (0.8764, 0.5150)>
  UV <Vector (0.8769, 0.5216)>
Face 13023
UV Count: 3
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.9126, 0.5689)>
  UV <Vector (0.9008, 0.5721)>
Face 13024
UV Count: 3
  UV <Vector (0.9126, 0.5689)>
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9055, 0.5807)>
Face 13025
UV Count: 3
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9100, 0.5888)>
Face 13026
UV Count: 3
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9134, 0.5964)>
Face 13027
UV Count: 3
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9258, 0.6064)>
  UV <Vector (0.9138, 0.6043)>
Face 13028
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9258, 0.6064)>
  UV <Vector (0.9247, 0.6169)>
Face 13029
UV Count: 3
  UV <Vector (0.9120, 0.6124)>
  UV <Vector (0.9247, 0.6169)>
  UV <Vector (0.9169, 0.6255)>
Face 13030
UV Count: 3
  UV <Vector (0.8964, 0.5620)>
  UV <Vector (0.9008, 0.5721)>
  UV <Vector (0.8878, 0.5767)>
Face 13031
UV Count: 3
  UV <Vector (0.9071, 0.6206)>
  UV <Vector (0.9169, 0.6255)>
  UV <Vector (0.9093, 0.6354)>
Face 13032
UV Count: 3
  UV <Vector (0.8985, 0.5941)>
  UV <Vector (0.8931, 0.5853)>
  UV <Vector (0.9055, 0.5807)>
Face 13033
UV Count: 3
  UV <Vector (0.8931, 0.5853)>
  UV <Vector (0.8878, 0.5767)>
  UV <Vector (0.9008, 0.5721)>
Face 13034
UV Count: 3
  UV <Vector (0.9004, 0.6287)>
  UV <Vector (0.9093, 0.6354)>
  UV <Vector (0.8993, 0.6421)>
Face 13035
UV Count: 3
  UV <Vector (0.9004, 0.6287)>
  UV <Vector (0.8914, 0.6229)>
  UV <Vector (0.8978, 0.6138)>
Face 13036
UV Count: 3
  UV <Vector (0.8872, 0.6417)>
  UV <Vector (0.8819, 0.6368)>
  UV <Vector (0.8853, 0.6305)>
Face 13037
UV Count: 3
  UV <Vector (0.8914, 0.6229)>
  UV <Vector (0.9004, 0.6287)>
  UV <Vector (0.8933, 0.6358)>
Face 13038
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8755, 0.5860)>
  UV <Vector (0.8843, 0.5928)>
Face 13039
UV Count: 3
  UV <Vector (0.8843, 0.5928)>
  UV <Vector (0.8755, 0.5860)>
  UV <Vector (0.8878, 0.5767)>
Face 13040
UV Count: 3
  UV <Vector (0.8841, 0.6160)>
  UV <Vector (0.8757, 0.6232)>
  UV <Vector (0.8742, 0.6051)>
Face 13041
UV Count: 3
  UV <Vector (0.8853, 0.6305)>
  UV <Vector (0.8757, 0.6232)>
  UV <Vector (0.8841, 0.6160)>
Face 13042
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.8978, 0.6138)>
  UV <Vector (0.8897, 0.6115)>
Face 13043
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.8893, 0.6041)>
  UV <Vector (0.8899, 0.5966)>
Face 13044
UV Count: 3
  UV <Vector (0.8818, 0.6046)>
  UV <Vector (0.8843, 0.5928)>
  UV <Vector (0.8899, 0.5966)>
Face 13045
UV Count: 3
  UV <Vector (0.8818, 0.6046)>
  UV <Vector (0.8893, 0.6041)>
  UV <Vector (0.8897, 0.6115)>
Face 13046
UV Count: 3
  UV <Vector (0.8899, 0.5966)>
  UV <Vector (0.8843, 0.5928)>
  UV <Vector (0.8931, 0.5853)>
Face 13047
UV Count: 3
  UV <Vector (0.8897, 0.6115)>
  UV <Vector (0.8978, 0.6138)>
  UV <Vector (0.8914, 0.6229)>
Face 13048
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.8985, 0.5941)>
  UV <Vector (0.9054, 0.5979)>
Face 13049
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.9048, 0.6037)>
  UV <Vector (0.9047, 0.6097)>
Face 13050
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9120, 0.6124)>
  UV <Vector (0.9047, 0.6097)>
Face 13051
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9048, 0.6037)>
  UV <Vector (0.9054, 0.5979)>
Face 13052
UV Count: 3
  UV <Vector (0.9054, 0.5979)>
  UV <Vector (0.8985, 0.5941)>
  UV <Vector (0.9100, 0.5888)>
Face 13053
UV Count: 3
  UV <Vector (0.9047, 0.6097)>
  UV <Vector (0.9120, 0.6124)>
  UV <Vector (0.9071, 0.6206)>
Face 13054
UV Count: 3
  UV <Vector (0.6593, 0.6493)>
  UV <Vector (0.6598, 0.6578)>
  UV <Vector (0.6431, 0.6593)>
Face 13055
UV Count: 3
  UV <Vector (0.6290, 0.6368)>
  UV <Vector (0.6292, 0.6275)>
  UV <Vector (0.6429, 0.6257)>
Face 13056
UV Count: 3
  UV <Vector (0.6290, 0.6454)>
  UV <Vector (0.6290, 0.6368)>
  UV <Vector (0.6432, 0.6347)>
Face 13057
UV Count: 3
  UV <Vector (0.6286, 0.6540)>
  UV <Vector (0.6290, 0.6454)>
  UV <Vector (0.6431, 0.6428)>
Face 13058
UV Count: 3
  UV <Vector (0.6429, 0.6510)>
  UV <Vector (0.6431, 0.6593)>
  UV <Vector (0.6282, 0.6622)>
Face 13059
UV Count: 3
  UV <Vector (0.6452, 0.6862)>
  UV <Vector (0.6306, 0.6866)>
  UV <Vector (0.6284, 0.6776)>
Face 13060
UV Count: 3
  UV <Vector (0.6292, 0.6275)>
  UV <Vector (0.6292, 0.6167)>
  UV <Vector (0.6424, 0.6159)>
Face 13061
UV Count: 3
  UV <Vector (0.6761, 0.5643)>
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.6912, 0.5776)>
Face 13062
UV Count: 3
  UV <Vector (0.6753, 0.5780)>
  UV <Vector (0.6912, 0.5776)>
  UV <Vector (0.6909, 0.5907)>
Face 13063
UV Count: 3
  UV <Vector (0.6746, 0.5911)>
  UV <Vector (0.6909, 0.5907)>
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Face 13064
UV Count: 3
  UV <Vector (0.6743, 0.6029)>
  UV <Vector (0.6909, 0.6025)>
  UV <Vector (0.6908, 0.6130)>
Face 13065
UV Count: 3
  UV <Vector (0.6744, 0.6135)>
  UV <Vector (0.6908, 0.6130)>
  UV <Vector (0.6908, 0.6225)>
Face 13066
UV Count: 3
  UV <Vector (0.6908, 0.6225)>
  UV <Vector (0.6910, 0.6311)>
  UV <Vector (0.6751, 0.6315)>
Face 13067
UV Count: 3
  UV <Vector (0.6758, 0.6399)>
  UV <Vector (0.6751, 0.6315)>
  UV <Vector (0.6910, 0.6311)>
Face 13068
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.6765, 0.6482)>
  UV <Vector (0.6758, 0.6399)>
Face 13069
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.6942, 0.6559)>
  UV <Vector (0.6775, 0.6567)>
Face 13070
UV Count: 3
  UV <Vector (0.6791, 0.6662)>
  UV <Vector (0.6775, 0.6567)>
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Face 13071
UV Count: 3
  UV <Vector (0.6986, 0.6756)>
  UV <Vector (0.6807, 0.6765)>
  UV <Vector (0.6791, 0.6662)>
Face 13072
UV Count: 3
  UV <Vector (0.7000, 0.6872)>
  UV <Vector (0.6821, 0.6880)>
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Face 13073
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.6790, 0.5267)>
  UV <Vector (0.6799, 0.5147)>
Face 13074
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.6944, 0.5387)>
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Face 13075
UV Count: 3
  UV <Vector (0.6770, 0.5510)>
  UV <Vector (0.6778, 0.5386)>
  UV <Vector (0.6944, 0.5387)>
Face 13076
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.6761, 0.5643)>
  UV <Vector (0.6770, 0.5510)>
Face 13077
UV Count: 3
  UV <Vector (0.6632, 0.6875)>
  UV <Vector (0.6452, 0.6862)>
  UV <Vector (0.6442, 0.6767)>
Face 13078
UV Count: 3
  UV <Vector (0.6602, 0.5658)>
  UV <Vector (0.6450, 0.5657)>
  UV <Vector (0.6448, 0.5504)>
Face 13079
UV Count: 3
  UV <Vector (0.6593, 0.5797)>
  UV <Vector (0.6436, 0.5806)>
  UV <Vector (0.6450, 0.5657)>
Face 13080
UV Count: 3
  UV <Vector (0.6582, 0.5924)>
  UV <Vector (0.6425, 0.5934)>
  UV <Vector (0.6436, 0.5806)>
Face 13081
UV Count: 3
  UV <Vector (0.6576, 0.6040)>
  UV <Vector (0.6422, 0.6051)>
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Face 13082
UV Count: 3
  UV <Vector (0.6424, 0.6159)>
  UV <Vector (0.6422, 0.6051)>
  UV <Vector (0.6576, 0.6040)>
Face 13083
UV Count: 3
  UV <Vector (0.6746, 0.6229)>
  UV <Vector (0.6580, 0.6239)>
  UV <Vector (0.6576, 0.6145)>
Face 13084
UV Count: 3
  UV <Vector (0.6424, 0.6159)>
  UV <Vector (0.6576, 0.6145)>
  UV <Vector (0.6580, 0.6239)>
Face 13085
UV Count: 3
  UV <Vector (0.6770, 0.5510)>
  UV <Vector (0.6607, 0.5518)>
  UV <Vector (0.6608, 0.5388)>
Face 13086
UV Count: 3
  UV <Vector (0.6439, 0.5376)>
  UV <Vector (0.6608, 0.5388)>
  UV <Vector (0.6607, 0.5518)>
Face 13087
UV Count: 3
  UV <Vector (0.6450, 0.5657)>
  UV <Vector (0.6314, 0.5633)>
  UV <Vector (0.6312, 0.5469)>
Face 13088
UV Count: 3
  UV <Vector (0.6442, 0.6767)>
  UV <Vector (0.6435, 0.6679)>
  UV <Vector (0.6607, 0.6669)>
Face 13089
UV Count: 3
  UV <Vector (0.6435, 0.6679)>
  UV <Vector (0.6431, 0.6593)>
  UV <Vector (0.6598, 0.6578)>
Face 13090
UV Count: 3
  UV <Vector (0.6435, 0.6679)>
  UV <Vector (0.6442, 0.6767)>
  UV <Vector (0.6284, 0.6776)>
Face 13091
UV Count: 3
  UV <Vector (0.6279, 0.6699)>
  UV <Vector (0.6282, 0.6622)>
  UV <Vector (0.6431, 0.6593)>
Face 13092
UV Count: 3
  UV <Vector (0.6312, 0.5469)>
  UV <Vector (0.6213, 0.5424)>
  UV <Vector (0.6211, 0.5286)>
Face 13093
UV Count: 3
  UV <Vector (0.6213, 0.5183)>
  UV <Vector (0.6291, 0.5203)>
  UV <Vector (0.6301, 0.5326)>
Face 13094
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
  UV <Vector (0.6284, 0.6776)>
  UV <Vector (0.6306, 0.6866)>
Face 13095
UV Count: 3
  UV <Vector (0.6213, 0.5424)>
  UV <Vector (0.6312, 0.5469)>
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Face 13096
UV Count: 3
  UV <Vector (0.6183, 0.6708)>
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Face 13097
UV Count: 3
  UV <Vector (0.6221, 0.5112)>
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Face 13098
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
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Face 13099
UV Count: 3
  UV <Vector (0.6137, 0.5388)>
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Face 13100
UV Count: 3
  UV <Vector (0.6138, 0.5745)>
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Face 13101
UV Count: 3
  UV <Vector (0.6126, 0.5891)>
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Face 13102
UV Count: 3
  UV <Vector (0.6108, 0.6029)>
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Face 13103
UV Count: 3
  UV <Vector (0.6113, 0.6160)>
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Face 13104
UV Count: 3
  UV <Vector (0.6117, 0.6289)>
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Face 13105
UV Count: 3
  UV <Vector (0.6120, 0.6396)>
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Face 13106
UV Count: 3
  UV <Vector (0.6114, 0.6496)>
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Face 13107
UV Count: 3
  UV <Vector (0.6100, 0.6585)>
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Face 13108
UV Count: 3
  UV <Vector (0.6100, 0.6649)>
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Face 13109
UV Count: 3
  UV <Vector (0.6106, 0.6714)>
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Face 13110
UV Count: 3
  UV <Vector (0.6103, 0.6798)>
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Face 13111
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
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Face 13112
UV Count: 3
  UV <Vector (0.6149, 0.5088)>
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Face 13113
UV Count: 3
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Face 13114
UV Count: 3
  UV <Vector (0.6213, 0.5424)>
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Face 13115
UV Count: 3
  UV <Vector (0.7354, 0.5909)>
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Face 13116
UV Count: 3
  UV <Vector (0.7319, 0.6186)>
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Face 13117
UV Count: 3
  UV <Vector (0.7354, 0.6292)>
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Face 13118
UV Count: 3
  UV <Vector (0.7354, 0.6292)>
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Face 13119
UV Count: 3
  UV <Vector (0.7445, 0.6513)>
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Face 13120
UV Count: 3
  UV <Vector (0.7448, 0.6621)>
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Face 13121
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
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Face 13122
UV Count: 3
  UV <Vector (0.7455, 0.6873)>
  UV <Vector (0.7386, 0.6882)>
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Face 13123
UV Count: 3
  UV <Vector (0.7402, 0.5346)>
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Face 13124
UV Count: 3
  UV <Vector (0.7302, 0.5445)>
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Face 13125
UV Count: 3
  UV <Vector (0.7279, 0.5544)>
  UV <Vector (0.7302, 0.5445)>
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Face 13126
UV Count: 3
  UV <Vector (0.7341, 0.5562)>
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Face 13127
UV Count: 3
  UV <Vector (0.7263, 0.5657)>
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Face 13128
UV Count: 3
  UV <Vector (0.7354, 0.5909)>
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Face 13129
UV Count: 3
  UV <Vector (0.8502, 0.5561)>
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Face 13130
UV Count: 3
  UV <Vector (0.8547, 0.5721)>
  UV <Vector (0.8580, 0.5889)>
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Face 13131
UV Count: 3
  UV <Vector (0.8580, 0.5889)>
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Face 13132
UV Count: 3
  UV <Vector (0.8599, 0.6206)>
  UV <Vector (0.8541, 0.6211)>
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Face 13133
UV Count: 3
  UV <Vector (0.8590, 0.6345)>
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Face 13134
UV Count: 3
  UV <Vector (0.8539, 0.6343)>
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Face 13135
UV Count: 3
  UV <Vector (0.8527, 0.6456)>
  UV <Vector (0.8576, 0.6462)>
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Face 13136
UV Count: 3
  UV <Vector (0.8533, 0.6661)>
  UV <Vector (0.8509, 0.6664)>
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Face 13137
UV Count: 3
  UV <Vector (0.8324, 0.5148)>
  UV <Vector (0.8238, 0.5148)>
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Face 13138
UV Count: 3
  UV <Vector (0.8238, 0.5148)>
  UV <Vector (0.8324, 0.5148)>
  UV <Vector (0.8382, 0.5250)>
Face 13139
UV Count: 3
  UV <Vector (0.8367, 0.5384)>
  UV <Vector (0.8288, 0.5216)>
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Face 13140
UV Count: 3
  UV <Vector (0.8429, 0.5544)>
  UV <Vector (0.8367, 0.5384)>
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Face 13141
UV Count: 3
  UV <Vector (0.9032, 0.6805)>
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Face 13142
UV Count: 3
  UV <Vector (0.9060, 0.6764)>
  UV <Vector (0.9032, 0.6805)>
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Face 13143
UV Count: 3
  UV <Vector (0.9067, 0.6705)>
  UV <Vector (0.9090, 0.6723)>
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Face 13144
UV Count: 3
  UV <Vector (0.9087, 0.6668)>
  UV <Vector (0.9109, 0.6683)>
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Face 13145
UV Count: 3
  UV <Vector (0.9117, 0.6630)>
  UV <Vector (0.9137, 0.6645)>
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Face 13146
UV Count: 3
  UV <Vector (0.8487, 0.4628)>
  UV <Vector (0.8505, 0.4650)>
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Face 13147
UV Count: 3
  UV <Vector (0.8408, 0.4700)>
  UV <Vector (0.8392, 0.4679)>
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Face 13148
UV Count: 3
  UV <Vector (0.8392, 0.4679)>
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Face 13149
UV Count: 3
  UV <Vector (0.8593, 0.4800)>
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Face 13150
UV Count: 3
  UV <Vector (0.8956, 0.6534)>
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Face 13151
UV Count: 3
  UV <Vector (0.8904, 0.6571)>
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Face 13152
UV Count: 3
  UV <Vector (0.8904, 0.6571)>
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Face 13153
UV Count: 3
  UV <Vector (0.8871, 0.6629)>
  UV <Vector (0.8855, 0.6698)>
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Face 13154
UV Count: 3
  UV <Vector (0.8855, 0.6698)>
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Face 13155
UV Count: 3
  UV <Vector (0.8524, 0.4841)>
  UV <Vector (0.8457, 0.4878)>
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Face 13156
UV Count: 3
  UV <Vector (0.8524, 0.4841)>
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Face 13157
UV Count: 3
  UV <Vector (0.9609, 0.6642)>
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Face 13158
UV Count: 3
  UV <Vector (0.9596, 0.6676)>
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Face 13159
UV Count: 3
  UV <Vector (0.9676, 0.6654)>
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Face 13160
UV Count: 3
  UV <Vector (0.9642, 0.6633)>
  UV <Vector (0.9614, 0.6649)>
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Face 13161
UV Count: 3
  UV <Vector (0.9619, 0.6699)>
  UV <Vector (0.9643, 0.6706)>
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Face 13162
UV Count: 3
  UV <Vector (0.9643, 0.6706)>
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Face 13163
UV Count: 3
  UV <Vector (0.9681, 0.6682)>
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Face 13164
UV Count: 3
  UV <Vector (0.9665, 0.6700)>
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Face 13165
UV Count: 3
  UV <Vector (0.9823, 0.6258)>
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Face 13166
UV Count: 3
  UV <Vector (0.9829, 0.6298)>
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Face 13167
UV Count: 3
  UV <Vector (0.9882, 0.6238)>
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Face 13168
UV Count: 3
  UV <Vector (0.9852, 0.6235)>
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Face 13169
UV Count: 3
  UV <Vector (0.9854, 0.6311)>
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Face 13170
UV Count: 3
  UV <Vector (0.9881, 0.6307)>
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Face 13171
UV Count: 3
  UV <Vector (0.9897, 0.6263)>
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Face 13172
UV Count: 3
  UV <Vector (0.9901, 0.6290)>
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Face 13173
UV Count: 3
  UV <Vector (0.9787, 0.5729)>
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Face 13174
UV Count: 3
  UV <Vector (0.9815, 0.5752)>
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Face 13175
UV Count: 3
  UV <Vector (0.9826, 0.5672)>
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Face 13176
UV Count: 3
  UV <Vector (0.9796, 0.5694)>
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Face 13177
UV Count: 3
  UV <Vector (0.9851, 0.5755)>
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Face 13178
UV Count: 3
  UV <Vector (0.9868, 0.5732)>
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Face 13179
UV Count: 3
  UV <Vector (0.9856, 0.5686)>
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Face 13180
UV Count: 3
  UV <Vector (0.9874, 0.5705)>
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Face 13181
UV Count: 3
  UV <Vector (0.9618, 0.5409)>
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Face 13182
UV Count: 3
  UV <Vector (0.9636, 0.5434)>
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Face 13183
UV Count: 3
  UV <Vector (0.9639, 0.5363)>
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Face 13184
UV Count: 3
  UV <Vector (0.9614, 0.5382)>
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Face 13185
UV Count: 3
  UV <Vector (0.9672, 0.5425)>
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Face 13186
UV Count: 3
  UV <Vector (0.9682, 0.5401)>
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Face 13187
UV Count: 3
  UV <Vector (0.9662, 0.5359)>
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Face 13188
UV Count: 3
  UV <Vector (0.9679, 0.5376)>
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Face 13189
UV Count: 3
  UV <Vector (0.9107, 0.6850)>
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Face 13190
UV Count: 3
  UV <Vector (0.9176, 0.6798)>
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Face 13191
UV Count: 3
  UV <Vector (0.9134, 0.6861)>
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Face 13192
UV Count: 3
  UV <Vector (0.9151, 0.6861)>
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Face 13193
UV Count: 3
  UV <Vector (0.9174, 0.6841)>
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Face 13194
UV Count: 3
  UV <Vector (0.9178, 0.6819)>
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Face 13195
UV Count: 3
  UV <Vector (0.9152, 0.6784)>
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Face 13196
UV Count: 3
  UV <Vector (0.9133, 0.6775)>
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Face 13197
UV Count: 3
  UV <Vector (0.9098, 0.6794)>
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Face 13198
UV Count: 3
  UV <Vector (0.9090, 0.6834)>
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Face 13199
UV Count: 3
  UV <Vector (0.7194, 0.8487)>
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Face 13200
UV Count: 3
  UV <Vector (0.7054, 0.8233)>
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Face 13201
UV Count: 3
  UV <Vector (0.7055, 0.8098)>
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Face 13202
UV Count: 3
  UV <Vector (0.7092, 0.8617)>
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Face 13203
UV Count: 3
  UV <Vector (0.7076, 0.8503)>
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Face 13204
UV Count: 3
  UV <Vector (0.7183, 0.8089)>
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Face 13205
UV Count: 3
  UV <Vector (0.7054, 0.7870)>
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Face 13206
UV Count: 3
  UV <Vector (0.7143, 0.7148)>
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Face 13207
UV Count: 3
  UV <Vector (0.8446, 0.8601)>
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Face 13208
UV Count: 3
  UV <Vector (0.8465, 0.8742)>
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Face 13209
UV Count: 3
  UV <Vector (0.8324, 0.8856)>
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Face 13210
UV Count: 3
  UV <Vector (0.8549, 0.7435)>
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Face 13211
UV Count: 3
  UV <Vector (0.8549, 0.7435)>
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Face 13212
UV Count: 3
  UV <Vector (0.8660, 0.7788)>
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Face 13213
UV Count: 3
  UV <Vector (0.8660, 0.7951)>
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Face 13214
UV Count: 3
  UV <Vector (0.8575, 0.8113)>
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Face 13215
UV Count: 3
  UV <Vector (0.8542, 0.8282)>
  UV <Vector (0.8575, 0.8113)>
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Face 13216
UV Count: 3
  UV <Vector (0.8499, 0.8442)>
  UV <Vector (0.8542, 0.8282)>
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Face 13217
UV Count: 3
  UV <Vector (0.8685, 0.8437)>
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Face 13218
UV Count: 3
  UV <Vector (0.8715, 0.8303)>
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Face 13219
UV Count: 3
  UV <Vector (0.8685, 0.8437)>
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Face 13220
UV Count: 3
  UV <Vector (0.8650, 0.8576)>
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Face 13221
UV Count: 3
  UV <Vector (0.9122, 0.8539)>
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Face 13222
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
  UV <Vector (0.8660, 0.7951)>
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Face 13223
UV Count: 3
  UV <Vector (0.8647, 0.8120)>
  UV <Vector (0.8660, 0.7951)>
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Face 13224
UV Count: 3
  UV <Vector (0.8750, 0.8141)>
  UV <Vector (0.8715, 0.8303)>
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Face 13225
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.8837, 0.8341)>
  UV <Vector (0.8715, 0.8303)>
Face 13226
UV Count: 3
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9195, 0.8230)>
  UV <Vector (0.9221, 0.8132)>
Face 13227
UV Count: 3
  UV <Vector (0.9352, 0.7908)>
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Face 13228
UV Count: 3
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9240, 0.7829)>
Face 13229
UV Count: 3
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9085, 0.7645)>
  UV <Vector (0.9096, 0.7564)>
Face 13230
UV Count: 3
  UV <Vector (0.8566, 0.9217)>
  UV <Vector (0.8540, 0.9237)>
  UV <Vector (0.8489, 0.9207)>
Face 13231
UV Count: 3
  UV <Vector (0.8840, 0.7233)>
  UV <Vector (0.8872, 0.7228)>
  UV <Vector (0.8881, 0.7286)>
Face 13232
UV Count: 3
  UV <Vector (0.8844, 0.7303)>
  UV <Vector (0.8881, 0.7286)>
  UV <Vector (0.8899, 0.7346)>
Face 13233
UV Count: 3
  UV <Vector (0.8686, 0.7496)>
  UV <Vector (0.8621, 0.7527)>
  UV <Vector (0.8596, 0.7418)>
Face 13234
UV Count: 3
  UV <Vector (0.9179, 0.7146)>
  UV <Vector (0.9163, 0.7158)>
  UV <Vector (0.9142, 0.7133)>
Face 13235
UV Count: 3
  UV <Vector (0.9661, 0.8712)>
  UV <Vector (0.9662, 0.8692)>
  UV <Vector (0.9683, 0.8689)>
Face 13236
UV Count: 3
  UV <Vector (0.9244, 0.9722)>
  UV <Vector (0.9210, 0.9736)>
  UV <Vector (0.9207, 0.9715)>
Face 13237
UV Count: 3
  UV <Vector (0.9475, 0.9535)>
  UV <Vector (0.9495, 0.9518)>
  UV <Vector (0.9519, 0.9542)>
Face 13238
UV Count: 3
  UV <Vector (0.9871, 0.8260)>
  UV <Vector (0.9887, 0.8255)>
  UV <Vector (0.9888, 0.8295)>
Face 13239
UV Count: 3
  UV <Vector (0.9449, 0.7445)>
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9445, 0.7516)>
Face 13240
UV Count: 3
  UV <Vector (0.9060, 0.9532)>
  UV <Vector (0.9028, 0.9555)>
  UV <Vector (0.8983, 0.9507)>
Face 13241
UV Count: 3
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9060, 0.9532)>
  UV <Vector (0.9017, 0.9477)>
Face 13242
UV Count: 3
  UV <Vector (0.9119, 0.9489)>
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9123, 0.9418)>
Face 13243
UV Count: 3
  UV <Vector (0.9475, 0.8768)>
  UV <Vector (0.9406, 0.8764)>
  UV <Vector (0.9405, 0.8723)>
Face 13244
UV Count: 3
  UV <Vector (0.9482, 0.8728)>
  UV <Vector (0.9405, 0.8723)>
  UV <Vector (0.9410, 0.8684)>
Face 13245
UV Count: 3
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9418, 0.8644)>
  UV <Vector (0.9424, 0.8605)>
Face 13246
UV Count: 3
  UV <Vector (0.9523, 0.8516)>
  UV <Vector (0.9513, 0.8550)>
  UV <Vector (0.9449, 0.8523)>
Face 13247
UV Count: 3
  UV <Vector (0.9079, 0.7276)>
  UV <Vector (0.9121, 0.7237)>
  UV <Vector (0.9134, 0.7283)>
Face 13248
UV Count: 3
  UV <Vector (0.9021, 0.7194)>
  UV <Vector (0.9069, 0.7165)>
  UV <Vector (0.9087, 0.7206)>
Face 13249
UV Count: 3
  UV <Vector (0.9002, 0.7160)>
  UV <Vector (0.9046, 0.7141)>
  UV <Vector (0.9069, 0.7165)>
Face 13250
UV Count: 3
  UV <Vector (0.8395, 0.9325)>
  UV <Vector (0.8445, 0.9348)>
  UV <Vector (0.8415, 0.9389)>
Face 13251
UV Count: 3
  UV <Vector (0.8663, 0.7390)>
  UV <Vector (0.8740, 0.7354)>
  UV <Vector (0.8761, 0.7448)>
Face 13252
UV Count: 3
  UV <Vector (0.9025, 0.7521)>
  UV <Vector (0.9096, 0.7564)>
  UV <Vector (0.9085, 0.7645)>
Face 13253
UV Count: 3
  UV <Vector (0.9248, 0.9612)>
  UV <Vector (0.9268, 0.9656)>
  UV <Vector (0.9240, 0.9663)>
Face 13254
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9185, 0.9701)>
Face 13255
UV Count: 3
  UV <Vector (0.9131, 0.9701)>
  UV <Vector (0.9155, 0.9670)>
  UV <Vector (0.9185, 0.9701)>
Face 13256
UV Count: 3
  UV <Vector (0.9499, 0.9415)>
  UV <Vector (0.9530, 0.9452)>
  UV <Vector (0.9492, 0.9467)>
Face 13257
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9446, 0.9517)>
Face 13258
UV Count: 3
  UV <Vector (0.9391, 0.9520)>
  UV <Vector (0.9407, 0.9483)>
  UV <Vector (0.9446, 0.9517)>
Face 13259
UV Count: 3
  UV <Vector (0.9775, 0.8335)>
  UV <Vector (0.9782, 0.8305)>
  UV <Vector (0.9822, 0.8323)>
Face 13260
UV Count: 3
  UV <Vector (0.9671, 0.9008)>
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9718, 0.9046)>
Face 13261
UV Count: 3
  UV <Vector (0.9814, 0.8198)>
  UV <Vector (0.9860, 0.8220)>
  UV <Vector (0.9847, 0.8239)>
Face 13262
UV Count: 3
  UV <Vector (0.9598, 0.8674)>
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9636, 0.8653)>
Face 13263
UV Count: 3
  UV <Vector (0.9595, 0.8704)>
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9634, 0.8726)>
Face 13264
UV Count: 3
  UV <Vector (0.9595, 0.8734)>
  UV <Vector (0.9634, 0.8726)>
  UV <Vector (0.9644, 0.8752)>
Face 13265
UV Count: 3
  UV <Vector (0.7072, 0.7463)>
  UV <Vector (0.6932, 0.7454)>
  UV <Vector (0.6954, 0.7362)>
Face 13266
UV Count: 3
  UV <Vector (0.7143, 0.7148)>
  UV <Vector (0.7133, 0.7268)>
  UV <Vector (0.6975, 0.7257)>
Face 13267
UV Count: 3
  UV <Vector (0.6942, 0.8626)>
  UV <Vector (0.7092, 0.8617)>
  UV <Vector (0.7119, 0.8726)>
Face 13268
UV Count: 3
  UV <Vector (0.6930, 0.8508)>
  UV <Vector (0.7076, 0.8503)>
  UV <Vector (0.7092, 0.8617)>
Face 13269
UV Count: 3
  UV <Vector (0.7076, 0.8503)>
  UV <Vector (0.6930, 0.8508)>
  UV <Vector (0.6916, 0.8376)>
Face 13270
UV Count: 3
  UV <Vector (0.6916, 0.8376)>
  UV <Vector (0.6908, 0.8237)>
  UV <Vector (0.7054, 0.8233)>
Face 13271
UV Count: 3
  UV <Vector (0.7055, 0.8098)>
  UV <Vector (0.7054, 0.8233)>
  UV <Vector (0.6908, 0.8237)>
Face 13272
UV Count: 3
  UV <Vector (0.7059, 0.7977)>
  UV <Vector (0.7055, 0.8098)>
  UV <Vector (0.6904, 0.8106)>
Face 13273
UV Count: 3
  UV <Vector (0.7054, 0.7870)>
  UV <Vector (0.7059, 0.7977)>
  UV <Vector (0.6903, 0.7988)>
Face 13274
UV Count: 3
  UV <Vector (0.6420, 0.8082)>
  UV <Vector (0.6431, 0.8210)>
  UV <Vector (0.6295, 0.8223)>
Face 13275
UV Count: 3
  UV <Vector (0.6416, 0.7965)>
  UV <Vector (0.6420, 0.8082)>
  UV <Vector (0.6285, 0.8086)>
Face 13276
UV Count: 3
  UV <Vector (0.6431, 0.8210)>
  UV <Vector (0.6446, 0.8359)>
  UV <Vector (0.6311, 0.8384)>
Face 13277
UV Count: 3
  UV <Vector (0.6606, 0.8756)>
  UV <Vector (0.6604, 0.8878)>
  UV <Vector (0.6425, 0.8878)>
Face 13278
UV Count: 3
  UV <Vector (0.7133, 0.7268)>
  UV <Vector (0.7106, 0.7377)>
  UV <Vector (0.6954, 0.7362)>
Face 13279
UV Count: 3
  UV <Vector (0.7106, 0.7377)>
  UV <Vector (0.7133, 0.7268)>
  UV <Vector (0.7276, 0.7270)>
Face 13280
UV Count: 3
  UV <Vector (0.7284, 0.7957)>
  UV <Vector (0.7196, 0.7959)>
  UV <Vector (0.7207, 0.7821)>
Face 13281
UV Count: 3
  UV <Vector (0.7262, 0.8093)>
  UV <Vector (0.7183, 0.8089)>
  UV <Vector (0.7196, 0.7959)>
Face 13282
UV Count: 3
  UV <Vector (0.7254, 0.8232)>
  UV <Vector (0.7175, 0.8230)>
  UV <Vector (0.7183, 0.8089)>
Face 13283
UV Count: 3
  UV <Vector (0.7393, 0.8377)>
  UV <Vector (0.7446, 0.8324)>
  UV <Vector (0.7454, 0.8469)>
Face 13284
UV Count: 3
  UV <Vector (0.7178, 0.8363)>
  UV <Vector (0.7260, 0.8354)>
  UV <Vector (0.7276, 0.8467)>
Face 13285
UV Count: 3
  UV <Vector (0.7175, 0.8230)>
  UV <Vector (0.7254, 0.8232)>
  UV <Vector (0.7260, 0.8354)>
Face 13286
UV Count: 3
  UV <Vector (0.7300, 0.8566)>
  UV <Vector (0.7219, 0.8598)>
  UV <Vector (0.7194, 0.8487)>
Face 13287
UV Count: 3
  UV <Vector (0.7338, 0.8449)>
  UV <Vector (0.7329, 0.8359)>
  UV <Vector (0.7393, 0.8377)>
Face 13288
UV Count: 3
  UV <Vector (0.7396, 0.8433)>
  UV <Vector (0.7454, 0.8469)>
  UV <Vector (0.7361, 0.8537)>
Face 13289
UV Count: 3
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7446, 0.8324)>
  UV <Vector (0.7393, 0.8377)>
Face 13290
UV Count: 3
  UV <Vector (0.6901, 0.7883)>
  UV <Vector (0.6901, 0.7788)>
  UV <Vector (0.7041, 0.7782)>
Face 13291
UV Count: 3
  UV <Vector (0.7139, 0.7765)>
  UV <Vector (0.7207, 0.7821)>
  UV <Vector (0.7054, 0.7870)>
Face 13292
UV Count: 3
  UV <Vector (0.7106, 0.7377)>
  UV <Vector (0.7256, 0.7415)>
  UV <Vector (0.7170, 0.7474)>
Face 13293
UV Count: 3
  UV <Vector (0.7219, 0.8598)>
  UV <Vector (0.7300, 0.8566)>
  UV <Vector (0.7333, 0.8679)>
Face 13294
UV Count: 3
  UV <Vector (0.7276, 0.7270)>
  UV <Vector (0.7279, 0.7139)>
  UV <Vector (0.7375, 0.7128)>
Face 13295
UV Count: 3
  UV <Vector (0.7360, 0.7390)>
  UV <Vector (0.7256, 0.7415)>
  UV <Vector (0.7276, 0.7270)>
Face 13296
UV Count: 3
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7349, 0.8101)>
  UV <Vector (0.7452, 0.8126)>
Face 13297
UV Count: 3
  UV <Vector (0.7452, 0.8126)>
  UV <Vector (0.7349, 0.8101)>
  UV <Vector (0.7374, 0.7957)>
Face 13298
UV Count: 3
  UV <Vector (0.7397, 0.7826)>
  UV <Vector (0.7494, 0.7839)>
  UV <Vector (0.7474, 0.7972)>
Face 13299
UV Count: 3
  UV <Vector (0.7483, 0.8638)>
  UV <Vector (0.7400, 0.8664)>
  UV <Vector (0.7361, 0.8537)>
Face 13300
UV Count: 3
  UV <Vector (0.7436, 0.7278)>
  UV <Vector (0.7443, 0.7137)>
  UV <Vector (0.7527, 0.7134)>
Face 13301
UV Count: 3
  UV <Vector (0.7532, 0.7274)>
  UV <Vector (0.7538, 0.7386)>
  UV <Vector (0.7438, 0.7389)>
Face 13302
UV Count: 3
  UV <Vector (0.7454, 0.8469)>
  UV <Vector (0.7446, 0.8324)>
  UV <Vector (0.7560, 0.8311)>
Face 13303
UV Count: 3
  UV <Vector (0.7560, 0.8311)>
  UV <Vector (0.7446, 0.8324)>
  UV <Vector (0.7452, 0.8126)>
Face 13304
UV Count: 3
  UV <Vector (0.7474, 0.7972)>
  UV <Vector (0.7595, 0.7993)>
  UV <Vector (0.7572, 0.8146)>
Face 13305
UV Count: 3
  UV <Vector (0.7595, 0.7993)>
  UV <Vector (0.7474, 0.7972)>
  UV <Vector (0.7494, 0.7839)>
Face 13306
UV Count: 3
  UV <Vector (0.7483, 0.8638)>
  UV <Vector (0.7454, 0.8469)>
  UV <Vector (0.7565, 0.8465)>
Face 13307
UV Count: 3
  UV <Vector (0.7158, 0.8842)>
  UV <Vector (0.6995, 0.8853)>
  UV <Vector (0.6965, 0.8738)>
Face 13308
UV Count: 3
  UV <Vector (0.7289, 0.8826)>
  UV <Vector (0.7158, 0.8842)>
  UV <Vector (0.7119, 0.8726)>
Face 13309
UV Count: 3
  UV <Vector (0.7376, 0.8812)>
  UV <Vector (0.7289, 0.8826)>
  UV <Vector (0.7248, 0.8701)>
Face 13310
UV Count: 3
  UV <Vector (0.7521, 0.8798)>
  UV <Vector (0.7441, 0.8807)>
  UV <Vector (0.7400, 0.8664)>
Face 13311
UV Count: 3
  UV <Vector (0.7594, 0.8625)>
  UV <Vector (0.7635, 0.8795)>
  UV <Vector (0.7521, 0.8798)>
Face 13312
UV Count: 3
  UV <Vector (0.7653, 0.7125)>
  UV <Vector (0.7660, 0.7266)>
  UV <Vector (0.7532, 0.7274)>
Face 13313
UV Count: 3
  UV <Vector (0.7538, 0.7386)>
  UV <Vector (0.7532, 0.7274)>
  UV <Vector (0.7660, 0.7266)>
Face 13314
UV Count: 3
  UV <Vector (0.6285, 0.7850)>
  UV <Vector (0.6418, 0.7858)>
  UV <Vector (0.6416, 0.7965)>
Face 13315
UV Count: 3
  UV <Vector (0.7560, 0.8311)>
  UV <Vector (0.7692, 0.8317)>
  UV <Vector (0.7694, 0.8470)>
Face 13316
UV Count: 3
  UV <Vector (0.7572, 0.8146)>
  UV <Vector (0.7704, 0.8156)>
  UV <Vector (0.7692, 0.8317)>
Face 13317
UV Count: 3
  UV <Vector (0.7595, 0.7993)>
  UV <Vector (0.7726, 0.7994)>
  UV <Vector (0.7704, 0.8156)>
Face 13318
UV Count: 3
  UV <Vector (0.7616, 0.7854)>
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7726, 0.7994)>
Face 13319
UV Count: 3
  UV <Vector (0.7661, 0.7380)>
  UV <Vector (0.7660, 0.7266)>
  UV <Vector (0.7798, 0.7268)>
Face 13320
UV Count: 3
  UV <Vector (0.7660, 0.7266)>
  UV <Vector (0.7653, 0.7125)>
  UV <Vector (0.7806, 0.7136)>
Face 13321
UV Count: 3
  UV <Vector (0.7635, 0.8795)>
  UV <Vector (0.7594, 0.8625)>
  UV <Vector (0.7716, 0.8626)>
Face 13322
UV Count: 3
  UV <Vector (0.7594, 0.8625)>
  UV <Vector (0.7565, 0.8465)>
  UV <Vector (0.7694, 0.8470)>
Face 13323
UV Count: 3
  UV <Vector (0.7692, 0.8317)>
  UV <Vector (0.7838, 0.8326)>
  UV <Vector (0.7833, 0.8483)>
Face 13324
UV Count: 3
  UV <Vector (0.7704, 0.8156)>
  UV <Vector (0.7855, 0.8154)>
  UV <Vector (0.7838, 0.8326)>
Face 13325
UV Count: 3
  UV <Vector (0.7726, 0.7994)>
  UV <Vector (0.7879, 0.7981)>
  UV <Vector (0.7855, 0.8154)>
Face 13326
UV Count: 3
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.7879, 0.7981)>
Face 13327
UV Count: 3
  UV <Vector (0.7792, 0.7383)>
  UV <Vector (0.7798, 0.7268)>
  UV <Vector (0.7947, 0.7275)>
Face 13328
UV Count: 3
  UV <Vector (0.7798, 0.7268)>
  UV <Vector (0.7806, 0.7136)>
  UV <Vector (0.7959, 0.7148)>
Face 13329
UV Count: 3
  UV <Vector (0.7750, 0.8799)>
  UV <Vector (0.7716, 0.8626)>
  UV <Vector (0.7843, 0.8637)>
Face 13330
UV Count: 3
  UV <Vector (0.7716, 0.8626)>
  UV <Vector (0.7694, 0.8470)>
  UV <Vector (0.7833, 0.8483)>
Face 13331
UV Count: 3
  UV <Vector (0.7838, 0.8326)>
  UV <Vector (0.7987, 0.8331)>
  UV <Vector (0.7972, 0.8491)>
Face 13332
UV Count: 3
  UV <Vector (0.7855, 0.8154)>
  UV <Vector (0.8016, 0.8149)>
  UV <Vector (0.7987, 0.8331)>
Face 13333
UV Count: 3
  UV <Vector (0.7879, 0.7981)>
  UV <Vector (0.8045, 0.7969)>
  UV <Vector (0.8016, 0.8149)>
Face 13334
UV Count: 3
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.8069, 0.7820)>
  UV <Vector (0.8045, 0.7969)>
Face 13335
UV Count: 3
  UV <Vector (0.7940, 0.7392)>
  UV <Vector (0.7947, 0.7275)>
  UV <Vector (0.8096, 0.7275)>
Face 13336
UV Count: 3
  UV <Vector (0.7947, 0.7275)>
  UV <Vector (0.7959, 0.7148)>
  UV <Vector (0.8108, 0.7149)>
Face 13337
UV Count: 3
  UV <Vector (0.7857, 0.8797)>
  UV <Vector (0.7843, 0.8637)>
  UV <Vector (0.7965, 0.8643)>
Face 13338
UV Count: 3
  UV <Vector (0.7843, 0.8637)>
  UV <Vector (0.7833, 0.8483)>
  UV <Vector (0.7972, 0.8491)>
Face 13339
UV Count: 3
  UV <Vector (0.7987, 0.8331)>
  UV <Vector (0.8133, 0.8318)>
  UV <Vector (0.8105, 0.8488)>
Face 13340
UV Count: 3
  UV <Vector (0.8016, 0.8149)>
  UV <Vector (0.8170, 0.8134)>
  UV <Vector (0.8133, 0.8318)>
Face 13341
UV Count: 3
  UV <Vector (0.8045, 0.7969)>
  UV <Vector (0.8202, 0.7951)>
  UV <Vector (0.8170, 0.8134)>
Face 13342
UV Count: 3
  UV <Vector (0.8069, 0.7820)>
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8202, 0.7951)>
Face 13343
UV Count: 3
  UV <Vector (0.8082, 0.7704)>
  UV <Vector (0.8232, 0.7681)>
  UV <Vector (0.8223, 0.7799)>
Face 13344
UV Count: 3
  UV <Vector (0.8090, 0.7391)>
  UV <Vector (0.8096, 0.7275)>
  UV <Vector (0.8235, 0.7278)>
Face 13345
UV Count: 3
  UV <Vector (0.8096, 0.7275)>
  UV <Vector (0.8108, 0.7149)>
  UV <Vector (0.8246, 0.7154)>
Face 13346
UV Count: 3
  UV <Vector (0.7956, 0.8801)>
  UV <Vector (0.7965, 0.8643)>
  UV <Vector (0.8087, 0.8641)>
Face 13347
UV Count: 3
  UV <Vector (0.7965, 0.8643)>
  UV <Vector (0.7972, 0.8491)>
  UV <Vector (0.8105, 0.8488)>
Face 13348
UV Count: 3
  UV <Vector (0.8133, 0.8318)>
  UV <Vector (0.8266, 0.8311)>
  UV <Vector (0.8228, 0.8482)>
Face 13349
UV Count: 3
  UV <Vector (0.8170, 0.8134)>
  UV <Vector (0.8309, 0.8125)>
  UV <Vector (0.8266, 0.8311)>
Face 13350
UV Count: 3
  UV <Vector (0.8202, 0.7951)>
  UV <Vector (0.8340, 0.7937)>
  UV <Vector (0.8309, 0.8125)>
Face 13351
UV Count: 3
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8357, 0.7782)>
  UV <Vector (0.8340, 0.7937)>
Face 13352
UV Count: 3
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8232, 0.7681)>
  UV <Vector (0.8364, 0.7661)>
Face 13353
UV Count: 3
  UV <Vector (0.8230, 0.7387)>
  UV <Vector (0.8235, 0.7278)>
  UV <Vector (0.8351, 0.7279)>
Face 13354
UV Count: 3
  UV <Vector (0.8235, 0.7278)>
  UV <Vector (0.8246, 0.7154)>
  UV <Vector (0.8354, 0.7164)>
Face 13355
UV Count: 3
  UV <Vector (0.8064, 0.8803)>
  UV <Vector (0.8087, 0.8641)>
  UV <Vector (0.8197, 0.8637)>
Face 13356
UV Count: 3
  UV <Vector (0.8087, 0.8641)>
  UV <Vector (0.8105, 0.8488)>
  UV <Vector (0.8228, 0.8482)>
Face 13357
UV Count: 3
  UV <Vector (0.8464, 0.7781)>
  UV <Vector (0.8465, 0.7655)>
  UV <Vector (0.8531, 0.7660)>
Face 13358
UV Count: 3
  UV <Vector (0.8454, 0.7938)>
  UV <Vector (0.8464, 0.7781)>
  UV <Vector (0.8534, 0.7792)>
Face 13359
UV Count: 3
  UV <Vector (0.8528, 0.7947)>
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Face 13360
UV Count: 3
  UV <Vector (0.8510, 0.8118)>
  UV <Vector (0.8475, 0.8295)>
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Face 13361
UV Count: 3
  UV <Vector (0.8426, 0.8460)>
  UV <Vector (0.8332, 0.8479)>
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Face 13362
UV Count: 3
  UV <Vector (0.8426, 0.8460)>
  UV <Vector (0.8365, 0.8619)>
  UV <Vector (0.8285, 0.8630)>
Face 13363
UV Count: 3
  UV <Vector (0.8365, 0.8619)>
  UV <Vector (0.8287, 0.8788)>
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Face 13364
UV Count: 3
  UV <Vector (0.8440, 0.7260)>
  UV <Vector (0.8431, 0.7153)>
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Face 13365
UV Count: 3
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9609, 0.7818)>
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Face 13366
UV Count: 3
  UV <Vector (0.9325, 0.9296)>
  UV <Vector (0.9299, 0.9266)>
  UV <Vector (0.9334, 0.9239)>
Face 13367
UV Count: 3
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9272, 0.9346)>
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Face 13368
UV Count: 3
  UV <Vector (0.9272, 0.9346)>
  UV <Vector (0.9248, 0.9380)>
  UV <Vector (0.9213, 0.9352)>
Face 13369
UV Count: 3
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9668, 0.8235)>
  UV <Vector (0.9607, 0.8217)>
Face 13370
UV Count: 3
  UV <Vector (0.9645, 0.8314)>
  UV <Vector (0.9579, 0.8301)>
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Face 13371
UV Count: 3
  UV <Vector (0.9534, 0.9033)>
  UV <Vector (0.9456, 0.9027)>
  UV <Vector (0.9459, 0.8986)>
Face 13372
UV Count: 3
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9621, 0.8173)>
  UV <Vector (0.9638, 0.8126)>
Face 13373
UV Count: 3
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9604, 0.7347)>
  UV <Vector (0.9585, 0.7320)>
Face 13374
UV Count: 3
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9826, 0.7732)>
  UV <Vector (0.9822, 0.7696)>
Face 13375
UV Count: 3
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9616, 0.8587)>
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Face 13376
UV Count: 3
  UV <Vector (0.9794, 0.8269)>
  UV <Vector (0.9810, 0.8242)>
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Face 13377
UV Count: 3
  UV <Vector (0.9518, 0.7506)>
  UV <Vector (0.9549, 0.7532)>
  UV <Vector (0.9511, 0.7588)>
Face 13378
UV Count: 3
  UV <Vector (0.9683, 0.7353)>
  UV <Vector (0.9654, 0.7393)>
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Face 13379
UV Count: 3
  UV <Vector (0.9634, 0.7281)>
  UV <Vector (0.9635, 0.7262)>
  UV <Vector (0.9670, 0.7280)>
Face 13380
UV Count: 3
  UV <Vector (0.9577, 0.7319)>
  UV <Vector (0.9551, 0.7292)>
  UV <Vector (0.9593, 0.7268)>
Face 13381
UV Count: 3
  UV <Vector (0.9419, 0.7413)>
  UV <Vector (0.9449, 0.7445)>
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Face 13382
UV Count: 3
  UV <Vector (0.9680, 0.7890)>
  UV <Vector (0.9648, 0.7914)>
  UV <Vector (0.9628, 0.7867)>
Face 13383
UV Count: 3
  UV <Vector (0.9845, 0.7806)>
  UV <Vector (0.9839, 0.7769)>
  UV <Vector (0.9874, 0.7757)>
Face 13384
UV Count: 3
  UV <Vector (0.9877, 0.7681)>
  UV <Vector (0.9883, 0.7664)>
  UV <Vector (0.9915, 0.7696)>
Face 13385
UV Count: 3
  UV <Vector (0.9811, 0.7693)>
  UV <Vector (0.9790, 0.7665)>
  UV <Vector (0.9835, 0.7656)>
Face 13386
UV Count: 3
  UV <Vector (0.9620, 0.7716)>
  UV <Vector (0.9632, 0.7759)>
  UV <Vector (0.9594, 0.7772)>
Face 13387
UV Count: 3
  UV <Vector (0.9534, 0.9033)>
  UV <Vector (0.9529, 0.9076)>
  UV <Vector (0.9455, 0.9076)>
Face 13388
UV Count: 3
  UV <Vector (0.9722, 0.9079)>
  UV <Vector (0.9668, 0.9084)>
  UV <Vector (0.9669, 0.9045)>
Face 13389
UV Count: 3
  UV <Vector (0.9777, 0.9017)>
  UV <Vector (0.9761, 0.9056)>
  UV <Vector (0.9745, 0.9040)>
Face 13390
UV Count: 3
  UV <Vector (0.9689, 0.8940)>
  UV <Vector (0.9740, 0.8953)>
  UV <Vector (0.9725, 0.8981)>
Face 13391
UV Count: 3
  UV <Vector (0.9475, 0.8906)>
  UV <Vector (0.9545, 0.8923)>
  UV <Vector (0.9540, 0.8959)>
Face 13392
UV Count: 3
  UV <Vector (0.9498, 0.8622)>
  UV <Vector (0.9424, 0.8605)>
  UV <Vector (0.9435, 0.8565)>
Face 13393
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9604, 0.8617)>
  UV <Vector (0.9637, 0.8633)>
Face 13394
UV Count: 3
  UV <Vector (0.9686, 0.8594)>
  UV <Vector (0.9703, 0.8596)>
  UV <Vector (0.9696, 0.8631)>
Face 13395
UV Count: 3
  UV <Vector (0.9648, 0.8530)>
  UV <Vector (0.9685, 0.8556)>
  UV <Vector (0.9669, 0.8570)>
Face 13396
UV Count: 3
  UV <Vector (0.9472, 0.8448)>
  UV <Vector (0.9534, 0.8483)>
  UV <Vector (0.9523, 0.8516)>
Face 13397
UV Count: 3
  UV <Vector (0.9457, 0.7651)>
  UV <Vector (0.9411, 0.7708)>
  UV <Vector (0.9356, 0.7695)>
Face 13398
UV Count: 3
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9292, 0.7670)>
  UV <Vector (0.9246, 0.7624)>
Face 13399
UV Count: 3
  UV <Vector (0.9303, 0.7519)>
  UV <Vector (0.9333, 0.7561)>
  UV <Vector (0.9246, 0.7624)>
Face 13400
UV Count: 3
  UV <Vector (0.8930, 0.9428)>
  UV <Vector (0.8879, 0.9338)>
  UV <Vector (0.8921, 0.9310)>
Face 13401
UV Count: 3
  UV <Vector (0.8975, 0.9400)>
  UV <Vector (0.8921, 0.9310)>
  UV <Vector (0.8964, 0.9290)>
Face 13402
UV Count: 3
  UV <Vector (0.9051, 0.9367)>
  UV <Vector (0.9012, 0.9283)>
  UV <Vector (0.9067, 0.9284)>
Face 13403
UV Count: 3
  UV <Vector (0.9126, 0.9627)>
  UV <Vector (0.9098, 0.9660)>
  UV <Vector (0.9079, 0.9635)>
Face 13404
UV Count: 3
  UV <Vector (0.9518, 0.7373)>
  UV <Vector (0.9485, 0.7341)>
  UV <Vector (0.9508, 0.7322)>
Face 13405
UV Count: 3
  UV <Vector (0.9573, 0.7381)>
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9518, 0.7373)>
Face 13406
UV Count: 3
  UV <Vector (0.9623, 0.7435)>
  UV <Vector (0.9604, 0.7460)>
  UV <Vector (0.9579, 0.7435)>
Face 13407
UV Count: 3
  UV <Vector (0.9190, 0.9580)>
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9205, 0.9539)>
Face 13408
UV Count: 3
  UV <Vector (0.9158, 0.9600)>
  UV <Vector (0.9126, 0.9627)>
  UV <Vector (0.9112, 0.9606)>
Face 13409
UV Count: 3
  UV <Vector (0.9619, 0.7931)>
  UV <Vector (0.9566, 0.7959)>
  UV <Vector (0.9532, 0.7915)>
Face 13410
UV Count: 3
  UV <Vector (0.9559, 0.7786)>
  UV <Vector (0.9574, 0.7832)>
  UV <Vector (0.9504, 0.7860)>
Face 13411
UV Count: 3
  UV <Vector (0.9546, 0.7741)>
  UV <Vector (0.9559, 0.7786)>
  UV <Vector (0.9492, 0.7807)>
Face 13412
UV Count: 3
  UV <Vector (0.9221, 0.9291)>
  UV <Vector (0.9190, 0.9321)>
  UV <Vector (0.9158, 0.9282)>
Face 13413
UV Count: 3
  UV <Vector (0.9221, 0.9291)>
  UV <Vector (0.9181, 0.9245)>
  UV <Vector (0.9204, 0.9215)>
Face 13414
UV Count: 3
  UV <Vector (0.9277, 0.9242)>
  UV <Vector (0.9233, 0.9195)>
  UV <Vector (0.9273, 0.9175)>
Face 13415
UV Count: 3
  UV <Vector (0.9366, 0.9442)>
  UV <Vector (0.9341, 0.9470)>
  UV <Vector (0.9317, 0.9443)>
Face 13416
UV Count: 3
  UV <Vector (0.9704, 0.7688)>
  UV <Vector (0.9734, 0.7680)>
  UV <Vector (0.9750, 0.7715)>
Face 13417
UV Count: 3
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9730, 0.7768)>
  UV <Vector (0.9716, 0.7726)>
Face 13418
UV Count: 3
  UV <Vector (0.9788, 0.7830)>
  UV <Vector (0.9761, 0.7842)>
  UV <Vector (0.9744, 0.7807)>
Face 13419
UV Count: 3
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9396, 0.9373)>
  UV <Vector (0.9426, 0.9340)>
Face 13420
UV Count: 3
  UV <Vector (0.9390, 0.9418)>
  UV <Vector (0.9366, 0.9442)>
  UV <Vector (0.9345, 0.9421)>
Face 13421
UV Count: 3
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9511, 0.8283)>
  UV <Vector (0.9451, 0.8284)>
Face 13422
UV Count: 3
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9457, 0.8177)>
  UV <Vector (0.9483, 0.8123)>
Face 13423
UV Count: 3
  UV <Vector (0.9548, 0.8147)>
  UV <Vector (0.9483, 0.8123)>
  UV <Vector (0.9513, 0.8077)>
Face 13424
UV Count: 3
  UV <Vector (0.9381, 0.9016)>
  UV <Vector (0.9374, 0.9065)>
  UV <Vector (0.9314, 0.9054)>
Face 13425
UV Count: 3
  UV <Vector (0.9385, 0.8977)>
  UV <Vector (0.9381, 0.9016)>
  UV <Vector (0.9309, 0.9000)>
Face 13426
UV Count: 3
  UV <Vector (0.9398, 0.8900)>
  UV <Vector (0.9391, 0.8942)>
  UV <Vector (0.9318, 0.8928)>
Face 13427
UV Count: 3
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9601, 0.9079)>
  UV <Vector (0.9566, 0.9076)>
Face 13428
UV Count: 3
  UV <Vector (0.9761, 0.8177)>
  UV <Vector (0.9745, 0.8215)>
  UV <Vector (0.9714, 0.8204)>
Face 13429
UV Count: 3
  UV <Vector (0.9732, 0.8255)>
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9714, 0.8204)>
Face 13430
UV Count: 3
  UV <Vector (0.9711, 0.8327)>
  UV <Vector (0.9678, 0.8321)>
  UV <Vector (0.9687, 0.8289)>
Face 13431
UV Count: 3
  UV <Vector (0.9580, 0.8927)>
  UV <Vector (0.9617, 0.8928)>
  UV <Vector (0.9609, 0.8962)>
Face 13432
UV Count: 3
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9570, 0.9034)>
  UV <Vector (0.9572, 0.8996)>
Face 13433
UV Count: 3
  UV <Vector (0.9368, 0.8543)>
  UV <Vector (0.9358, 0.8591)>
  UV <Vector (0.9286, 0.8579)>
Face 13434
UV Count: 3
  UV <Vector (0.9400, 0.8452)>
  UV <Vector (0.9384, 0.8493)>
  UV <Vector (0.9331, 0.8455)>
Face 13435
UV Count: 3
  UV <Vector (0.9380, 0.8386)>
  UV <Vector (0.9416, 0.8414)>
  UV <Vector (0.9400, 0.8452)>
Face 13436
UV Count: 3
  UV <Vector (0.9342, 0.8755)>
  UV <Vector (0.9297, 0.8754)>
  UV <Vector (0.9289, 0.8720)>
Face 13437
UV Count: 3
  UV <Vector (0.9347, 0.8678)>
  UV <Vector (0.9345, 0.8718)>
  UV <Vector (0.9289, 0.8720)>
Face 13438
UV Count: 3
  UV <Vector (0.9358, 0.8591)>
  UV <Vector (0.9349, 0.8638)>
  UV <Vector (0.9278, 0.8635)>
Face 13439
UV Count: 3
  UV <Vector (0.9544, 0.8733)>
  UV <Vector (0.9547, 0.8771)>
  UV <Vector (0.9513, 0.8770)>
Face 13440
UV Count: 3
  UV <Vector (0.9560, 0.8530)>
  UV <Vector (0.9571, 0.8496)>
  UV <Vector (0.9603, 0.8506)>
Face 13441
UV Count: 3
  UV <Vector (0.9589, 0.8540)>
  UV <Vector (0.9575, 0.8572)>
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Face 13442
UV Count: 3
  UV <Vector (0.9559, 0.8636)>
  UV <Vector (0.9533, 0.8630)>
  UV <Vector (0.9539, 0.8600)>
Face 13443
UV Count: 3
  UV <Vector (0.9559, 0.8636)>
  UV <Vector (0.9551, 0.8667)>
  UV <Vector (0.9527, 0.8661)>
Face 13444
UV Count: 3
  UV <Vector (0.9545, 0.8700)>
  UV <Vector (0.9544, 0.8733)>
  UV <Vector (0.9518, 0.8730)>
Face 13445
UV Count: 3
  UV <Vector (0.9012, 0.9380)>
  UV <Vector (0.8964, 0.9290)>
  UV <Vector (0.9012, 0.9283)>
Face 13446
UV Count: 3
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9050, 0.9454)>
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Face 13447
UV Count: 3
  UV <Vector (0.9158, 0.9600)>
  UV <Vector (0.9144, 0.9581)>
  UV <Vector (0.9174, 0.9559)>
Face 13448
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9186, 0.9644)>
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Face 13449
UV Count: 3
  UV <Vector (0.9244, 0.9722)>
  UV <Vector (0.9228, 0.9702)>
  UV <Vector (0.9248, 0.9687)>
Face 13450
UV Count: 3
  UV <Vector (0.9671, 0.7313)>
  UV <Vector (0.9655, 0.7295)>
  UV <Vector (0.9670, 0.7280)>
Face 13451
UV Count: 3
  UV <Vector (0.9632, 0.7363)>
  UV <Vector (0.9604, 0.7347)>
  UV <Vector (0.9628, 0.7321)>
Face 13452
UV Count: 3
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9573, 0.7381)>
  UV <Vector (0.9601, 0.7408)>
Face 13453
UV Count: 3
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9518, 0.7506)>
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Face 13454
UV Count: 3
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9420, 0.7623)>
  UV <Vector (0.9356, 0.7695)>
Face 13455
UV Count: 3
  UV <Vector (0.9250, 0.9266)>
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9233, 0.9195)>
Face 13456
UV Count: 3
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9270, 0.9291)>
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Face 13457
UV Count: 3
  UV <Vector (0.9417, 0.9392)>
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Face 13458
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9431, 0.9457)>
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Face 13459
UV Count: 3
  UV <Vector (0.9519, 0.9542)>
  UV <Vector (0.9495, 0.9518)>
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Face 13460
UV Count: 3
  UV <Vector (0.9915, 0.7696)>
  UV <Vector (0.9917, 0.7745)>
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Face 13461
UV Count: 3
  UV <Vector (0.9844, 0.7759)>
  UV <Vector (0.9826, 0.7732)>
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Face 13462
UV Count: 3
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9778, 0.7792)>
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Face 13463
UV Count: 3
  UV <Vector (0.9609, 0.7818)>
  UV <Vector (0.9645, 0.7804)>
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Face 13464
UV Count: 3
  UV <Vector (0.9574, 0.7832)>
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Face 13465
UV Count: 3
  UV <Vector (0.9391, 0.8942)>
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Face 13466
UV Count: 3
  UV <Vector (0.9537, 0.8996)>
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Face 13467
UV Count: 3
  UV <Vector (0.9604, 0.8998)>
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Face 13468
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9671, 0.9008)>
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Face 13469
UV Count: 3
  UV <Vector (0.9777, 0.9017)>
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Face 13470
UV Count: 3
  UV <Vector (0.9888, 0.8295)>
  UV <Vector (0.9865, 0.8328)>
  UV <Vector (0.9857, 0.8315)>
Face 13471
UV Count: 3
  UV <Vector (0.9792, 0.8301)>
  UV <Vector (0.9794, 0.8269)>
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Face 13472
UV Count: 3
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9732, 0.8255)>
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Face 13473
UV Count: 3
  UV <Vector (0.9668, 0.8235)>
  UV <Vector (0.9654, 0.8280)>
  UV <Vector (0.9591, 0.8262)>
Face 13474
UV Count: 3
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9449, 0.8233)>
Face 13475
UV Count: 3
  UV <Vector (0.9349, 0.8638)>
  UV <Vector (0.9347, 0.8678)>
  UV <Vector (0.9281, 0.8680)>
Face 13476
UV Count: 3
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9488, 0.8692)>
  UV <Vector (0.9410, 0.8684)>
Face 13477
UV Count: 3
  UV <Vector (0.9551, 0.8667)>
  UV <Vector (0.9545, 0.8700)>
  UV <Vector (0.9522, 0.8695)>
Face 13478
UV Count: 3
  UV <Vector (0.9632, 0.8675)>
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9595, 0.8704)>
Face 13479
UV Count: 3
  UV <Vector (0.9683, 0.8689)>
  UV <Vector (0.9662, 0.8692)>
  UV <Vector (0.9657, 0.8673)>
Face 13480
UV Count: 3
  UV <Vector (0.9696, 0.8631)>
  UV <Vector (0.9667, 0.8658)>
  UV <Vector (0.9661, 0.8637)>
Face 13481
UV Count: 3
  UV <Vector (0.9612, 0.8614)>
  UV <Vector (0.9616, 0.8587)>
  UV <Vector (0.9648, 0.8601)>
Face 13482
UV Count: 3
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9575, 0.8572)>
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Face 13483
UV Count: 3
  UV <Vector (0.9449, 0.8523)>
  UV <Vector (0.9513, 0.8550)>
  UV <Vector (0.9502, 0.8588)>
Face 13484
UV Count: 3
  UV <Vector (0.9384, 0.8493)>
  UV <Vector (0.9368, 0.8543)>
  UV <Vector (0.9304, 0.8515)>
Face 13485
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9228, 0.9702)>
  UV <Vector (0.9207, 0.9715)>
Face 13486
UV Count: 3
  UV <Vector (0.9170, 0.9730)>
  UV <Vector (0.9185, 0.9701)>
  UV <Vector (0.9207, 0.9715)>
Face 13487
UV Count: 3
  UV <Vector (0.9605, 0.7288)>
  UV <Vector (0.9593, 0.7268)>
  UV <Vector (0.9635, 0.7262)>
Face 13488
UV Count: 3
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9608, 0.7297)>
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Face 13489
UV Count: 3
  UV <Vector (0.9663, 0.7315)>
  UV <Vector (0.9658, 0.7339)>
  UV <Vector (0.9628, 0.7321)>
Face 13490
UV Count: 3
  UV <Vector (0.9689, 0.7313)>
  UV <Vector (0.9683, 0.7353)>
  UV <Vector (0.9666, 0.7342)>
Face 13491
UV Count: 3
  UV <Vector (0.9268, 0.9656)>
  UV <Vector (0.9265, 0.9695)>
  UV <Vector (0.9248, 0.9687)>
Face 13492
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9240, 0.9663)>
  UV <Vector (0.9248, 0.9687)>
Face 13493
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9495, 0.9518)>
  UV <Vector (0.9475, 0.9535)>
Face 13494
UV Count: 3
  UV <Vector (0.9431, 0.9549)>
  UV <Vector (0.9446, 0.9517)>
  UV <Vector (0.9475, 0.9535)>
Face 13495
UV Count: 3
  UV <Vector (0.9845, 0.7675)>
  UV <Vector (0.9835, 0.7656)>
  UV <Vector (0.9883, 0.7664)>
Face 13496
UV Count: 3
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9846, 0.7683)>
  UV <Vector (0.9873, 0.7687)>
Face 13497
UV Count: 3
  UV <Vector (0.9889, 0.7731)>
  UV <Vector (0.9870, 0.7750)>
  UV <Vector (0.9855, 0.7719)>
Face 13498
UV Count: 3
  UV <Vector (0.9917, 0.7745)>
  UV <Vector (0.9887, 0.7785)>
  UV <Vector (0.9874, 0.7757)>
Face 13499
UV Count: 3
  UV <Vector (0.9530, 0.9452)>
  UV <Vector (0.9539, 0.9501)>
  UV <Vector (0.9510, 0.9496)>
Face 13500
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9492, 0.9467)>
  UV <Vector (0.9510, 0.9496)>
Face 13501
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9750, 0.9015)>
  UV <Vector (0.9745, 0.9040)>
Face 13502
UV Count: 3
  UV <Vector (0.9722, 0.9079)>
  UV <Vector (0.9718, 0.9046)>
  UV <Vector (0.9745, 0.9040)>
Face 13503
UV Count: 3
  UV <Vector (0.9860, 0.8220)>
  UV <Vector (0.9887, 0.8255)>
  UV <Vector (0.9871, 0.8260)>
Face 13504
UV Count: 3
  UV <Vector (0.9829, 0.8279)>
  UV <Vector (0.9841, 0.8247)>
  UV <Vector (0.9864, 0.8262)>
Face 13505
UV Count: 3
  UV <Vector (0.9852, 0.8308)>
  UV <Vector (0.9822, 0.8313)>
  UV <Vector (0.9829, 0.8279)>
Face 13506
UV Count: 3
  UV <Vector (0.9823, 0.8341)>
  UV <Vector (0.9822, 0.8323)>
  UV <Vector (0.9857, 0.8315)>
Face 13507
UV Count: 3
  UV <Vector (0.9740, 0.8953)>
  UV <Vector (0.9772, 0.8980)>
  UV <Vector (0.9752, 0.8991)>
Face 13508
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9725, 0.8981)>
  UV <Vector (0.9752, 0.8991)>
Face 13509
UV Count: 3
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9662, 0.8692)>
  UV <Vector (0.9661, 0.8712)>
Face 13510
UV Count: 3
  UV <Vector (0.9644, 0.8752)>
  UV <Vector (0.9634, 0.8726)>
  UV <Vector (0.9661, 0.8712)>
Face 13511
UV Count: 3
  UV <Vector (0.9685, 0.8556)>
  UV <Vector (0.9703, 0.8596)>
  UV <Vector (0.9686, 0.8594)>
Face 13512
UV Count: 3
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9664, 0.8575)>
  UV <Vector (0.9681, 0.8594)>
Face 13513
UV Count: 3
  UV <Vector (0.9659, 0.8630)>
  UV <Vector (0.9638, 0.8626)>
  UV <Vector (0.9648, 0.8601)>
Face 13514
UV Count: 3
  UV <Vector (0.9667, 0.8658)>
  UV <Vector (0.9636, 0.8653)>
  UV <Vector (0.9637, 0.8633)>
Face 13515
UV Count: 3
  UV <Vector (0.9636, 0.8653)>
  UV <Vector (0.9667, 0.8658)>
  UV <Vector (0.9657, 0.8673)>
Face 13516
UV Count: 3
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9632, 0.8675)>
  UV <Vector (0.9657, 0.8673)>
Face 13517
UV Count: 3
  UV <Vector (0.9518, 0.8730)>
  UV <Vector (0.9513, 0.8770)>
  UV <Vector (0.9475, 0.8768)>
Face 13518
UV Count: 3
  UV <Vector (0.9534, 0.8483)>
  UV <Vector (0.9571, 0.8496)>
  UV <Vector (0.9560, 0.8530)>
Face 13519
UV Count: 3
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9513, 0.8550)>
  UV <Vector (0.9523, 0.8516)>
Face 13520
UV Count: 3
  UV <Vector (0.9502, 0.8588)>
  UV <Vector (0.9513, 0.8550)>
  UV <Vector (0.9549, 0.8564)>
Face 13521
UV Count: 3
  UV <Vector (0.9539, 0.8600)>
  UV <Vector (0.9533, 0.8630)>
  UV <Vector (0.9498, 0.8622)>
Face 13522
UV Count: 3
  UV <Vector (0.9527, 0.8661)>
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9498, 0.8622)>
Face 13523
UV Count: 3
  UV <Vector (0.9522, 0.8695)>
  UV <Vector (0.9488, 0.8692)>
  UV <Vector (0.9494, 0.8656)>
Face 13524
UV Count: 3
  UV <Vector (0.9522, 0.8695)>
  UV <Vector (0.9518, 0.8730)>
  UV <Vector (0.9482, 0.8728)>
Face 13525
UV Count: 3
  UV <Vector (0.9599, 0.8766)>
  UV <Vector (0.9547, 0.8771)>
  UV <Vector (0.9544, 0.8733)>
Face 13526
UV Count: 3
  UV <Vector (0.9589, 0.8540)>
  UV <Vector (0.9603, 0.8506)>
  UV <Vector (0.9648, 0.8530)>
Face 13527
UV Count: 3
  UV <Vector (0.9607, 0.8584)>
  UV <Vector (0.9575, 0.8572)>
  UV <Vector (0.9589, 0.8540)>
Face 13528
UV Count: 3
  UV <Vector (0.9564, 0.8607)>
  UV <Vector (0.9575, 0.8572)>
  UV <Vector (0.9607, 0.8584)>
Face 13529
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9559, 0.8636)>
  UV <Vector (0.9564, 0.8607)>
Face 13530
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9598, 0.8674)>
  UV <Vector (0.9551, 0.8667)>
Face 13531
UV Count: 3
  UV <Vector (0.9598, 0.8674)>
  UV <Vector (0.9595, 0.8704)>
  UV <Vector (0.9545, 0.8700)>
Face 13532
UV Count: 3
  UV <Vector (0.9595, 0.8734)>
  UV <Vector (0.9544, 0.8733)>
  UV <Vector (0.9545, 0.8700)>
Face 13533
UV Count: 3
  UV <Vector (0.9570, 0.9034)>
  UV <Vector (0.9566, 0.9076)>
  UV <Vector (0.9529, 0.9076)>
Face 13534
UV Count: 3
  UV <Vector (0.9714, 0.8204)>
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9700, 0.8153)>
Face 13535
UV Count: 3
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9668, 0.8235)>
  UV <Vector (0.9682, 0.8192)>
Face 13536
UV Count: 3
  UV <Vector (0.9654, 0.8280)>
  UV <Vector (0.9668, 0.8235)>
  UV <Vector (0.9700, 0.8246)>
Face 13537
UV Count: 3
  UV <Vector (0.9678, 0.8321)>
  UV <Vector (0.9645, 0.8314)>
  UV <Vector (0.9654, 0.8280)>
Face 13538
UV Count: 3
  UV <Vector (0.9540, 0.8959)>
  UV <Vector (0.9545, 0.8923)>
  UV <Vector (0.9580, 0.8927)>
Face 13539
UV Count: 3
  UV <Vector (0.9572, 0.8996)>
  UV <Vector (0.9537, 0.8996)>
  UV <Vector (0.9540, 0.8959)>
Face 13540
UV Count: 3
  UV <Vector (0.9570, 0.9034)>
  UV <Vector (0.9534, 0.9033)>
  UV <Vector (0.9537, 0.8996)>
Face 13541
UV Count: 3
  UV <Vector (0.9668, 0.9084)>
  UV <Vector (0.9601, 0.9079)>
  UV <Vector (0.9602, 0.9038)>
Face 13542
UV Count: 3
  UV <Vector (0.9805, 0.8233)>
  UV <Vector (0.9745, 0.8215)>
  UV <Vector (0.9761, 0.8177)>
Face 13543
UV Count: 3
  UV <Vector (0.9783, 0.8266)>
  UV <Vector (0.9732, 0.8255)>
  UV <Vector (0.9745, 0.8215)>
Face 13544
UV Count: 3
  UV <Vector (0.9720, 0.8295)>
  UV <Vector (0.9732, 0.8255)>
  UV <Vector (0.9783, 0.8266)>
Face 13545
UV Count: 3
  UV <Vector (0.9782, 0.8305)>
  UV <Vector (0.9775, 0.8335)>
  UV <Vector (0.9711, 0.8327)>
Face 13546
UV Count: 3
  UV <Vector (0.9617, 0.8928)>
  UV <Vector (0.9689, 0.8940)>
  UV <Vector (0.9676, 0.8972)>
Face 13547
UV Count: 3
  UV <Vector (0.9671, 0.9008)>
  UV <Vector (0.9604, 0.8998)>
  UV <Vector (0.9609, 0.8962)>
Face 13548
UV Count: 3
  UV <Vector (0.9669, 0.9045)>
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9604, 0.8998)>
Face 13549
UV Count: 3
  UV <Vector (0.9432, 0.8901)>
  UV <Vector (0.9475, 0.8906)>
  UV <Vector (0.9464, 0.8948)>
Face 13550
UV Count: 3
  UV <Vector (0.9579, 0.8301)>
  UV <Vector (0.9541, 0.8292)>
  UV <Vector (0.9553, 0.8251)>
Face 13551
UV Count: 3
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9607, 0.8217)>
  UV <Vector (0.9591, 0.8262)>
Face 13552
UV Count: 3
  UV <Vector (0.9607, 0.8217)>
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9583, 0.8160)>
Face 13553
UV Count: 3
  UV <Vector (0.9621, 0.8173)>
  UV <Vector (0.9583, 0.8160)>
  UV <Vector (0.9599, 0.8112)>
Face 13554
UV Count: 3
  UV <Vector (0.9455, 0.9076)>
  UV <Vector (0.9410, 0.9074)>
  UV <Vector (0.9415, 0.9022)>
Face 13555
UV Count: 3
  UV <Vector (0.9456, 0.9027)>
  UV <Vector (0.9415, 0.9022)>
  UV <Vector (0.9420, 0.8981)>
Face 13556
UV Count: 3
  UV <Vector (0.9459, 0.8986)>
  UV <Vector (0.9420, 0.8981)>
  UV <Vector (0.9425, 0.8944)>
Face 13557
UV Count: 3
  UV <Vector (0.9415, 0.9022)>
  UV <Vector (0.9410, 0.9074)>
  UV <Vector (0.9374, 0.9065)>
Face 13558
UV Count: 3
  UV <Vector (0.9583, 0.8160)>
  UV <Vector (0.9548, 0.8147)>
  UV <Vector (0.9566, 0.8100)>
Face 13559
UV Count: 3
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9548, 0.8147)>
Face 13560
UV Count: 3
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9567, 0.8207)>
Face 13561
UV Count: 3
  UV <Vector (0.9541, 0.8292)>
  UV <Vector (0.9511, 0.8283)>
  UV <Vector (0.9518, 0.8240)>
Face 13562
UV Count: 3
  UV <Vector (0.9391, 0.8942)>
  UV <Vector (0.9398, 0.8900)>
  UV <Vector (0.9432, 0.8901)>
Face 13563
UV Count: 3
  UV <Vector (0.9425, 0.8944)>
  UV <Vector (0.9420, 0.8981)>
  UV <Vector (0.9385, 0.8977)>
Face 13564
UV Count: 3
  UV <Vector (0.9420, 0.8981)>
  UV <Vector (0.9415, 0.9022)>
  UV <Vector (0.9381, 0.9016)>
Face 13565
UV Count: 3
  UV <Vector (0.9243, 0.9317)>
  UV <Vector (0.9213, 0.9352)>
  UV <Vector (0.9190, 0.9321)>
Face 13566
UV Count: 3
  UV <Vector (0.9546, 0.7741)>
  UV <Vector (0.9580, 0.7728)>
  UV <Vector (0.9594, 0.7772)>
Face 13567
UV Count: 3
  UV <Vector (0.9594, 0.7772)>
  UV <Vector (0.9609, 0.7818)>
  UV <Vector (0.9574, 0.7832)>
Face 13568
UV Count: 3
  UV <Vector (0.9574, 0.7832)>
  UV <Vector (0.9609, 0.7818)>
  UV <Vector (0.9628, 0.7867)>
Face 13569
UV Count: 3
  UV <Vector (0.9648, 0.7914)>
  UV <Vector (0.9619, 0.7931)>
  UV <Vector (0.9595, 0.7883)>
Face 13570
UV Count: 3
  UV <Vector (0.9299, 0.9266)>
  UV <Vector (0.9277, 0.9242)>
  UV <Vector (0.9309, 0.9216)>
Face 13571
UV Count: 3
  UV <Vector (0.9270, 0.9291)>
  UV <Vector (0.9250, 0.9266)>
  UV <Vector (0.9277, 0.9242)>
Face 13572
UV Count: 3
  UV <Vector (0.9243, 0.9317)>
  UV <Vector (0.9221, 0.9291)>
  UV <Vector (0.9250, 0.9266)>
Face 13573
UV Count: 3
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9296, 0.9418)>
  UV <Vector (0.9248, 0.9380)>
Face 13574
UV Count: 3
  UV <Vector (0.9620, 0.7716)>
  UV <Vector (0.9676, 0.7698)>
  UV <Vector (0.9685, 0.7737)>
Face 13575
UV Count: 3
  UV <Vector (0.9685, 0.7737)>
  UV <Vector (0.9696, 0.7781)>
  UV <Vector (0.9645, 0.7804)>
Face 13576
UV Count: 3
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9696, 0.7781)>
  UV <Vector (0.9712, 0.7821)>
Face 13577
UV Count: 3
  UV <Vector (0.9734, 0.7855)>
  UV <Vector (0.9680, 0.7890)>
  UV <Vector (0.9660, 0.7849)>
Face 13578
UV Count: 3
  UV <Vector (0.9373, 0.9350)>
  UV <Vector (0.9325, 0.9296)>
  UV <Vector (0.9359, 0.9270)>
Face 13579
UV Count: 3
  UV <Vector (0.9348, 0.9374)>
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9325, 0.9296)>
Face 13580
UV Count: 3
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9272, 0.9346)>
  UV <Vector (0.9297, 0.9320)>
Face 13581
UV Count: 3
  UV <Vector (0.9317, 0.9443)>
  UV <Vector (0.9296, 0.9418)>
  UV <Vector (0.9323, 0.9396)>
Face 13582
UV Count: 3
  UV <Vector (0.9676, 0.7698)>
  UV <Vector (0.9704, 0.7688)>
  UV <Vector (0.9716, 0.7726)>
Face 13583
UV Count: 3
  UV <Vector (0.9730, 0.7768)>
  UV <Vector (0.9696, 0.7781)>
  UV <Vector (0.9685, 0.7737)>
Face 13584
UV Count: 3
  UV <Vector (0.9696, 0.7781)>
  UV <Vector (0.9730, 0.7768)>
  UV <Vector (0.9744, 0.7807)>
Face 13585
UV Count: 3
  UV <Vector (0.9761, 0.7842)>
  UV <Vector (0.9734, 0.7855)>
  UV <Vector (0.9712, 0.7821)>
Face 13586
UV Count: 3
  UV <Vector (0.9396, 0.9373)>
  UV <Vector (0.9373, 0.9350)>
  UV <Vector (0.9401, 0.9319)>
Face 13587
UV Count: 3
  UV <Vector (0.9370, 0.9399)>
  UV <Vector (0.9348, 0.9374)>
  UV <Vector (0.9373, 0.9350)>
Face 13588
UV Count: 3
  UV <Vector (0.9345, 0.9421)>
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9348, 0.9374)>
Face 13589
UV Count: 3
  UV <Vector (0.9407, 0.9483)>
  UV <Vector (0.9391, 0.9520)>
  UV <Vector (0.9341, 0.9470)>
Face 13590
UV Count: 3
  UV <Vector (0.9734, 0.7680)>
  UV <Vector (0.9790, 0.7665)>
  UV <Vector (0.9811, 0.7693)>
Face 13591
UV Count: 3
  UV <Vector (0.9815, 0.7737)>
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9750, 0.7715)>
Face 13592
UV Count: 3
  UV <Vector (0.9778, 0.7792)>
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9815, 0.7737)>
Face 13593
UV Count: 3
  UV <Vector (0.9845, 0.7806)>
  UV <Vector (0.9788, 0.7830)>
  UV <Vector (0.9778, 0.7792)>
Face 13594
UV Count: 3
  UV <Vector (0.9460, 0.9431)>
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9450, 0.9365)>
Face 13595
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9390, 0.9418)>
  UV <Vector (0.9417, 0.9392)>
Face 13596
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9407, 0.9483)>
  UV <Vector (0.9366, 0.9442)>
Face 13597
UV Count: 3
  UV <Vector (0.9097, 0.9585)>
  UV <Vector (0.9062, 0.9607)>
  UV <Vector (0.9028, 0.9555)>
Face 13598
UV Count: 3
  UV <Vector (0.9419, 0.7413)>
  UV <Vector (0.9463, 0.7365)>
  UV <Vector (0.9492, 0.7399)>
Face 13599
UV Count: 3
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9521, 0.7435)>
  UV <Vector (0.9483, 0.7477)>
Face 13600
UV Count: 3
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9521, 0.7435)>
  UV <Vector (0.9555, 0.7462)>
Face 13601
UV Count: 3
  UV <Vector (0.9584, 0.7484)>
  UV <Vector (0.9549, 0.7532)>
  UV <Vector (0.9518, 0.7506)>
Face 13602
UV Count: 3
  UV <Vector (0.9156, 0.9537)>
  UV <Vector (0.9119, 0.9489)>
  UV <Vector (0.9151, 0.9468)>
Face 13603
UV Count: 3
  UV <Vector (0.9156, 0.9537)>
  UV <Vector (0.9129, 0.9562)>
  UV <Vector (0.9090, 0.9511)>
Face 13604
UV Count: 3
  UV <Vector (0.9097, 0.9585)>
  UV <Vector (0.9060, 0.9532)>
  UV <Vector (0.9090, 0.9511)>
Face 13605
UV Count: 3
  UV <Vector (0.8983, 0.9507)>
  UV <Vector (0.8954, 0.9475)>
  UV <Vector (0.8996, 0.9444)>
Face 13606
UV Count: 3
  UV <Vector (0.9339, 0.7488)>
  UV <Vector (0.9368, 0.7459)>
  UV <Vector (0.9406, 0.7488)>
Face 13607
UV Count: 3
  UV <Vector (0.9445, 0.7516)>
  UV <Vector (0.9416, 0.7550)>
  UV <Vector (0.9375, 0.7521)>
Face 13608
UV Count: 3
  UV <Vector (0.9454, 0.7583)>
  UV <Vector (0.9416, 0.7550)>
  UV <Vector (0.9445, 0.7516)>
Face 13609
UV Count: 3
  UV <Vector (0.9482, 0.7551)>
  UV <Vector (0.9511, 0.7588)>
  UV <Vector (0.9486, 0.7619)>
Face 13610
UV Count: 3
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9068, 0.9403)>
  UV <Vector (0.9111, 0.9386)>
Face 13611
UV Count: 3
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9050, 0.9454)>
  UV <Vector (0.9032, 0.9422)>
Face 13612
UV Count: 3
  UV <Vector (0.9017, 0.9477)>
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.9032, 0.9422)>
Face 13613
UV Count: 3
  UV <Vector (0.9112, 0.9606)>
  UV <Vector (0.9079, 0.9635)>
  UV <Vector (0.9062, 0.9607)>
Face 13614
UV Count: 3
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9463, 0.7365)>
  UV <Vector (0.9485, 0.7341)>
Face 13615
UV Count: 3
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9521, 0.7435)>
  UV <Vector (0.9492, 0.7399)>
Face 13616
UV Count: 3
  UV <Vector (0.9521, 0.7435)>
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9579, 0.7435)>
Face 13617
UV Count: 3
  UV <Vector (0.9604, 0.7460)>
  UV <Vector (0.9584, 0.7484)>
  UV <Vector (0.9555, 0.7462)>
Face 13618
UV Count: 3
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9156, 0.9537)>
  UV <Vector (0.9186, 0.9512)>
Face 13619
UV Count: 3
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9144, 0.9581)>
  UV <Vector (0.9129, 0.9562)>
Face 13620
UV Count: 3
  UV <Vector (0.9112, 0.9606)>
  UV <Vector (0.9097, 0.9585)>
  UV <Vector (0.9129, 0.9562)>
Face 13621
UV Count: 3
  UV <Vector (0.9155, 0.9670)>
  UV <Vector (0.9131, 0.9701)>
  UV <Vector (0.9098, 0.9660)>
Face 13622
UV Count: 3
  UV <Vector (0.9543, 0.7350)>
  UV <Vector (0.9508, 0.7322)>
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Face 13623
UV Count: 3
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9573, 0.7381)>
  UV <Vector (0.9543, 0.7350)>
Face 13624
UV Count: 3
  UV <Vector (0.9601, 0.7408)>
  UV <Vector (0.9573, 0.7381)>
  UV <Vector (0.9599, 0.7354)>
Face 13625
UV Count: 3
  UV <Vector (0.9654, 0.7393)>
  UV <Vector (0.9623, 0.7435)>
  UV <Vector (0.9601, 0.7408)>
Face 13626
UV Count: 3
  UV <Vector (0.9218, 0.9624)>
  UV <Vector (0.9190, 0.9580)>
  UV <Vector (0.9222, 0.9567)>
Face 13627
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9158, 0.9600)>
  UV <Vector (0.9190, 0.9580)>
Face 13628
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9155, 0.9670)>
  UV <Vector (0.9126, 0.9627)>
Face 13629
UV Count: 3
  UV <Vector (0.9424, 0.8605)>
  UV <Vector (0.9418, 0.8644)>
  UV <Vector (0.9378, 0.8640)>
Face 13630
UV Count: 3
  UV <Vector (0.9435, 0.8565)>
  UV <Vector (0.9424, 0.8605)>
  UV <Vector (0.9387, 0.8597)>
Face 13631
UV Count: 3
  UV <Vector (0.9413, 0.8509)>
  UV <Vector (0.9449, 0.8523)>
  UV <Vector (0.9435, 0.8565)>
Face 13632
UV Count: 3
  UV <Vector (0.9459, 0.8486)>
  UV <Vector (0.9449, 0.8523)>
  UV <Vector (0.9413, 0.8509)>
Face 13633
UV Count: 3
  UV <Vector (0.9439, 0.8427)>
  UV <Vector (0.9472, 0.8448)>
  UV <Vector (0.9459, 0.8486)>
Face 13634
UV Count: 3
  UV <Vector (0.9406, 0.8764)>
  UV <Vector (0.9368, 0.8760)>
  UV <Vector (0.9370, 0.8720)>
Face 13635
UV Count: 3
  UV <Vector (0.9405, 0.8723)>
  UV <Vector (0.9370, 0.8720)>
  UV <Vector (0.9373, 0.8680)>
Face 13636
UV Count: 3
  UV <Vector (0.9418, 0.8644)>
  UV <Vector (0.9410, 0.8684)>
  UV <Vector (0.9373, 0.8680)>
Face 13637
UV Count: 3
  UV <Vector (0.9368, 0.8760)>
  UV <Vector (0.9342, 0.8755)>
  UV <Vector (0.9345, 0.8718)>
Face 13638
UV Count: 3
  UV <Vector (0.9416, 0.8414)>
  UV <Vector (0.9439, 0.8427)>
  UV <Vector (0.9426, 0.8468)>
Face 13639
UV Count: 3
  UV <Vector (0.9426, 0.8468)>
  UV <Vector (0.9413, 0.8509)>
  UV <Vector (0.9384, 0.8493)>
Face 13640
UV Count: 3
  UV <Vector (0.9368, 0.8543)>
  UV <Vector (0.9384, 0.8493)>
  UV <Vector (0.9413, 0.8509)>
Face 13641
UV Count: 3
  UV <Vector (0.9399, 0.8555)>
  UV <Vector (0.9387, 0.8597)>
  UV <Vector (0.9358, 0.8591)>
Face 13642
UV Count: 3
  UV <Vector (0.9387, 0.8597)>
  UV <Vector (0.9378, 0.8640)>
  UV <Vector (0.9349, 0.8638)>
Face 13643
UV Count: 3
  UV <Vector (0.9378, 0.8640)>
  UV <Vector (0.9373, 0.8680)>
  UV <Vector (0.9347, 0.8678)>
Face 13644
UV Count: 3
  UV <Vector (0.9370, 0.8720)>
  UV <Vector (0.9345, 0.8718)>
  UV <Vector (0.9347, 0.8678)>
Face 13645
UV Count: 3
  UV <Vector (0.9483, 0.8123)>
  UV <Vector (0.9420, 0.8084)>
  UV <Vector (0.9474, 0.8046)>
Face 13646
UV Count: 3
  UV <Vector (0.9309, 0.9000)>
  UV <Vector (0.9314, 0.9054)>
  UV <Vector (0.9247, 0.9047)>
Face 13647
UV Count: 3
  UV <Vector (0.9308, 0.8963)>
  UV <Vector (0.9309, 0.9000)>
  UV <Vector (0.9215, 0.8985)>
Face 13648
UV Count: 3
  UV <Vector (0.9318, 0.8928)>
  UV <Vector (0.9308, 0.8963)>
  UV <Vector (0.9206, 0.8935)>
Face 13649
UV Count: 3
  UV <Vector (0.9267, 0.8838)>
  UV <Vector (0.9340, 0.8885)>
  UV <Vector (0.9318, 0.8928)>
Face 13650
UV Count: 3
  UV <Vector (0.9449, 0.8233)>
  UV <Vector (0.9451, 0.8284)>
  UV <Vector (0.9381, 0.8303)>
Face 13651
UV Count: 3
  UV <Vector (0.9375, 0.8158)>
  UV <Vector (0.9457, 0.8177)>
  UV <Vector (0.9449, 0.8233)>
Face 13652
UV Count: 3
  UV <Vector (0.9457, 0.8177)>
  UV <Vector (0.9375, 0.8158)>
  UV <Vector (0.9420, 0.8084)>
Face 13653
UV Count: 3
  UV <Vector (0.9491, 0.7754)>
  UV <Vector (0.9492, 0.7807)>
  UV <Vector (0.9407, 0.7816)>
Face 13654
UV Count: 3
  UV <Vector (0.9181, 0.9245)>
  UV <Vector (0.9158, 0.9282)>
  UV <Vector (0.9112, 0.9247)>
Face 13655
UV Count: 3
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9181, 0.9245)>
  UV <Vector (0.9112, 0.9189)>
Face 13656
UV Count: 3
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9126, 0.9143)>
  UV <Vector (0.9163, 0.9120)>
Face 13657
UV Count: 3
  UV <Vector (0.9233, 0.9195)>
  UV <Vector (0.9163, 0.9120)>
  UV <Vector (0.9226, 0.9106)>
Face 13658
UV Count: 3
  UV <Vector (0.9566, 0.7959)>
  UV <Vector (0.9505, 0.8003)>
  UV <Vector (0.9452, 0.7962)>
Face 13659
UV Count: 3
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9504, 0.7860)>
  UV <Vector (0.9532, 0.7915)>
Face 13660
UV Count: 3
  UV <Vector (0.9492, 0.7807)>
  UV <Vector (0.9504, 0.7860)>
  UV <Vector (0.9413, 0.7891)>
Face 13661
UV Count: 3
  UV <Vector (0.9111, 0.9386)>
  UV <Vector (0.9068, 0.9403)>
  UV <Vector (0.9051, 0.9367)>
Face 13662
UV Count: 3
  UV <Vector (0.9068, 0.9403)>
  UV <Vector (0.9032, 0.9422)>
  UV <Vector (0.9012, 0.9380)>
Face 13663
UV Count: 3
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.8975, 0.9400)>
  UV <Vector (0.9012, 0.9380)>
Face 13664
UV Count: 3
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.8954, 0.9475)>
  UV <Vector (0.8930, 0.9428)>
Face 13665
UV Count: 3
  UV <Vector (0.9333, 0.7561)>
  UV <Vector (0.9303, 0.7519)>
  UV <Vector (0.9339, 0.7488)>
Face 13666
UV Count: 3
  UV <Vector (0.9416, 0.7550)>
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9333, 0.7561)>
Face 13667
UV Count: 3
  UV <Vector (0.9420, 0.7623)>
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9416, 0.7550)>
Face 13668
UV Count: 3
  UV <Vector (0.9454, 0.7583)>
  UV <Vector (0.9486, 0.7619)>
  UV <Vector (0.9457, 0.7651)>
Face 13669
UV Count: 3
  UV <Vector (0.8566, 0.9217)>
  UV <Vector (0.8615, 0.9246)>
  UV <Vector (0.8590, 0.9258)>
Face 13670
UV Count: 3
  UV <Vector (0.8460, 0.9418)>
  UV <Vector (0.8415, 0.9389)>
  UV <Vector (0.8445, 0.9348)>
Face 13671
UV Count: 3
  UV <Vector (0.9174, 0.7180)>
  UV <Vector (0.9163, 0.7158)>
  UV <Vector (0.9179, 0.7146)>
Face 13672
UV Count: 3
  UV <Vector (0.9079, 0.7276)>
  UV <Vector (0.9049, 0.7235)>
  UV <Vector (0.9087, 0.7206)>
Face 13673
UV Count: 3
  UV <Vector (0.8861, 0.7371)>
  UV <Vector (0.8899, 0.7346)>
  UV <Vector (0.8926, 0.7396)>
Face 13674
UV Count: 3
  UV <Vector (0.8686, 0.7496)>
  UV <Vector (0.8761, 0.7448)>
  UV <Vector (0.8803, 0.7525)>
Face 13675
UV Count: 3
  UV <Vector (0.8621, 0.7527)>
  UV <Vector (0.8686, 0.7496)>
  UV <Vector (0.8730, 0.7611)>
Face 13676
UV Count: 3
  UV <Vector (0.8568, 0.7540)>
  UV <Vector (0.8621, 0.7527)>
  UV <Vector (0.8643, 0.7644)>
Face 13677
UV Count: 3
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8344, 0.9405)>
Face 13678
UV Count: 3
  UV <Vector (0.9121, 0.7131)>
  UV <Vector (0.9092, 0.7142)>
  UV <Vector (0.9081, 0.7122)>
Face 13679
UV Count: 3
  UV <Vector (0.9122, 0.7138)>
  UV <Vector (0.9139, 0.7170)>
  UV <Vector (0.9116, 0.7184)>
Face 13680
UV Count: 3
  UV <Vector (0.9157, 0.7195)>
  UV <Vector (0.9141, 0.7215)>
  UV <Vector (0.9116, 0.7184)>
Face 13681
UV Count: 3
  UV <Vector (0.9185, 0.7208)>
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9146, 0.7222)>
Face 13682
UV Count: 3
  UV <Vector (0.8377, 0.9492)>
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8386, 0.9430)>
Face 13683
UV Count: 3
  UV <Vector (0.8540, 0.9237)>
  UV <Vector (0.8590, 0.9258)>
  UV <Vector (0.8552, 0.9291)>
Face 13684
UV Count: 3
  UV <Vector (0.8540, 0.9237)>
  UV <Vector (0.8506, 0.9272)>
  UV <Vector (0.8457, 0.9246)>
Face 13685
UV Count: 3
  UV <Vector (0.8872, 0.7228)>
  UV <Vector (0.8920, 0.7215)>
  UV <Vector (0.8938, 0.7257)>
Face 13686
UV Count: 3
  UV <Vector (0.8881, 0.7286)>
  UV <Vector (0.8938, 0.7257)>
  UV <Vector (0.8959, 0.7308)>
Face 13687
UV Count: 3
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8899, 0.7346)>
  UV <Vector (0.8959, 0.7308)>
Face 13688
UV Count: 3
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8980, 0.7349)>
Face 13689
UV Count: 3
  UV <Vector (0.8443, 0.9173)>
  UV <Vector (0.8454, 0.9149)>
  UV <Vector (0.8510, 0.9184)>
Face 13690
UV Count: 3
  UV <Vector (0.8417, 0.9216)>
  UV <Vector (0.8443, 0.9173)>
  UV <Vector (0.8489, 0.9207)>
Face 13691
UV Count: 3
  UV <Vector (0.8349, 0.9305)>
  UV <Vector (0.8395, 0.9325)>
  UV <Vector (0.8366, 0.9367)>
Face 13692
UV Count: 3
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8292, 0.9437)>
  UV <Vector (0.8304, 0.9394)>
Face 13693
UV Count: 3
  UV <Vector (0.8311, 0.9497)>
  UV <Vector (0.8297, 0.9469)>
  UV <Vector (0.8316, 0.9466)>
Face 13694
UV Count: 3
  UV <Vector (0.8345, 0.9500)>
  UV <Vector (0.8330, 0.9517)>
  UV <Vector (0.8311, 0.9497)>
Face 13695
UV Count: 3
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9185, 0.7208)>
  UV <Vector (0.9212, 0.7222)>
Face 13696
UV Count: 3
  UV <Vector (0.9127, 0.7354)>
  UV <Vector (0.9099, 0.7316)>
  UV <Vector (0.9134, 0.7283)>
Face 13697
UV Count: 3
  UV <Vector (0.9015, 0.7435)>
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.9009, 0.7380)>
Face 13698
UV Count: 3
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8331, 0.9482)>
Face 13699
UV Count: 3
  UV <Vector (0.8292, 0.9437)>
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8316, 0.9466)>
Face 13700
UV Count: 3
  UV <Vector (0.9123, 0.7115)>
  UV <Vector (0.9154, 0.7123)>
  UV <Vector (0.9142, 0.7133)>
Face 13701
UV Count: 3
  UV <Vector (0.9139, 0.7170)>
  UV <Vector (0.9122, 0.7138)>
  UV <Vector (0.9139, 0.7138)>
Face 13702
UV Count: 3
  UV <Vector (0.9139, 0.7170)>
  UV <Vector (0.9156, 0.7161)>
  UV <Vector (0.9167, 0.7180)>
Face 13703
UV Count: 3
  UV <Vector (0.9165, 0.7201)>
  UV <Vector (0.9174, 0.7180)>
  UV <Vector (0.9193, 0.7175)>
Face 13704
UV Count: 3
  UV <Vector (0.9185, 0.7208)>
  UV <Vector (0.9193, 0.7175)>
  UV <Vector (0.9212, 0.7189)>
Face 13705
UV Count: 3
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8377, 0.9492)>
  UV <Vector (0.8345, 0.9500)>
Face 13706
UV Count: 3
  UV <Vector (0.9084, 0.7382)>
  UV <Vector (0.9054, 0.7348)>
  UV <Vector (0.9077, 0.7332)>
Face 13707
UV Count: 3
  UV <Vector (0.9054, 0.7348)>
  UV <Vector (0.9032, 0.7312)>
  UV <Vector (0.9056, 0.7294)>
Face 13708
UV Count: 3
  UV <Vector (0.9032, 0.7312)>
  UV <Vector (0.9011, 0.7272)>
  UV <Vector (0.9031, 0.7254)>
Face 13709
UV Count: 3
  UV <Vector (0.8983, 0.7224)>
  UV <Vector (0.9001, 0.7210)>
  UV <Vector (0.9031, 0.7254)>
Face 13710
UV Count: 3
  UV <Vector (0.8957, 0.7190)>
  UV <Vector (0.8978, 0.7174)>
  UV <Vector (0.9001, 0.7210)>
Face 13711
UV Count: 3
  UV <Vector (0.8364, 0.9278)>
  UV <Vector (0.8384, 0.9255)>
  UV <Vector (0.8427, 0.9283)>
Face 13712
UV Count: 3
  UV <Vector (0.8427, 0.9283)>
  UV <Vector (0.8476, 0.9307)>
  UV <Vector (0.8461, 0.9328)>
Face 13713
UV Count: 3
  UV <Vector (0.8508, 0.9353)>
  UV <Vector (0.8461, 0.9328)>
  UV <Vector (0.8476, 0.9307)>
Face 13714
UV Count: 3
  UV <Vector (0.8749, 0.7769)>
  UV <Vector (0.8660, 0.7788)>
  UV <Vector (0.8643, 0.7644)>
Face 13715
UV Count: 3
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.8946, 0.7466)>
Face 13716
UV Count: 3
  UV <Vector (0.8275, 0.8927)>
  UV <Vector (0.8324, 0.8856)>
  UV <Vector (0.8402, 0.8869)>
Face 13717
UV Count: 3
  UV <Vector (0.8518, 0.7231)>
  UV <Vector (0.8499, 0.7339)>
  UV <Vector (0.8441, 0.7361)>
Face 13718
UV Count: 3
  UV <Vector (0.8861, 0.7460)>
  UV <Vector (0.8930, 0.7513)>
  UV <Vector (0.8863, 0.7583)>
Face 13719
UV Count: 3
  UV <Vector (0.8761, 0.7448)>
  UV <Vector (0.8823, 0.7395)>
  UV <Vector (0.8861, 0.7460)>
Face 13720
UV Count: 3
  UV <Vector (0.8740, 0.7354)>
  UV <Vector (0.8806, 0.7321)>
  UV <Vector (0.8823, 0.7395)>
Face 13721
UV Count: 3
  UV <Vector (0.8741, 0.7244)>
  UV <Vector (0.8807, 0.7238)>
  UV <Vector (0.8806, 0.7321)>
Face 13722
UV Count: 3
  UV <Vector (0.8458, 0.9125)>
  UV <Vector (0.8449, 0.9076)>
  UV <Vector (0.8549, 0.9117)>
Face 13723
UV Count: 3
  UV <Vector (0.8549, 0.9117)>
  UV <Vector (0.8661, 0.9177)>
  UV <Vector (0.8595, 0.9202)>
Face 13724
UV Count: 3
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.9015, 0.7435)>
  UV <Vector (0.9005, 0.7458)>
Face 13725
UV Count: 3
  UV <Vector (0.8639, 0.9243)>
  UV <Vector (0.8595, 0.9202)>
  UV <Vector (0.8661, 0.9177)>
Face 13726
UV Count: 3
  UV <Vector (0.8999, 0.7479)>
  UV <Vector (0.9025, 0.7521)>
  UV <Vector (0.8984, 0.7579)>
Face 13727
UV Count: 3
  UV <Vector (0.8930, 0.7513)>
  UV <Vector (0.8984, 0.7579)>
  UV <Vector (0.8925, 0.7642)>
Face 13728
UV Count: 3
  UV <Vector (0.8523, 0.9329)>
  UV <Vector (0.8476, 0.9307)>
  UV <Vector (0.8506, 0.9272)>
Face 13729
UV Count: 3
  UV <Vector (0.9045, 0.7404)>
  UV <Vector (0.9009, 0.7380)>
  UV <Vector (0.9054, 0.7348)>
Face 13730
UV Count: 3
  UV <Vector (0.9009, 0.7380)>
  UV <Vector (0.8980, 0.7349)>
  UV <Vector (0.9032, 0.7312)>
Face 13731
UV Count: 3
  UV <Vector (0.8959, 0.7308)>
  UV <Vector (0.9011, 0.7272)>
  UV <Vector (0.9032, 0.7312)>
Face 13732
UV Count: 3
  UV <Vector (0.8938, 0.7257)>
  UV <Vector (0.8983, 0.7224)>
  UV <Vector (0.9011, 0.7272)>
Face 13733
UV Count: 3
  UV <Vector (0.8920, 0.7215)>
  UV <Vector (0.8957, 0.7190)>
  UV <Vector (0.8983, 0.7224)>
Face 13734
UV Count: 3
  UV <Vector (0.8384, 0.9255)>
  UV <Vector (0.8417, 0.9216)>
  UV <Vector (0.8457, 0.9246)>
Face 13735
UV Count: 3
  UV <Vector (0.8506, 0.9272)>
  UV <Vector (0.8476, 0.9307)>
  UV <Vector (0.8427, 0.9283)>
Face 13736
UV Count: 3
  UV <Vector (0.8426, 0.9461)>
  UV <Vector (0.8386, 0.9430)>
  UV <Vector (0.8415, 0.9389)>
Face 13737
UV Count: 3
  UV <Vector (0.9134, 0.7283)>
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9188, 0.7278)>
Face 13738
UV Count: 3
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9134, 0.7283)>
  UV <Vector (0.9121, 0.7237)>
Face 13739
UV Count: 3
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9141, 0.7215)>
  UV <Vector (0.9122, 0.7225)>
Face 13740
UV Count: 3
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9096, 0.7199)>
  UV <Vector (0.9079, 0.7166)>
Face 13741
UV Count: 3
  UV <Vector (0.9092, 0.7142)>
  UV <Vector (0.9069, 0.7165)>
  UV <Vector (0.9046, 0.7141)>
Face 13742
UV Count: 3
  UV <Vector (0.8344, 0.9405)>
  UV <Vector (0.8304, 0.9394)>
  UV <Vector (0.8324, 0.9354)>
Face 13743
UV Count: 3
  UV <Vector (0.8386, 0.9430)>
  UV <Vector (0.8344, 0.9405)>
  UV <Vector (0.8366, 0.9367)>
Face 13744
UV Count: 3
  UV <Vector (0.8465, 0.7655)>
  UV <Vector (0.8457, 0.7549)>
  UV <Vector (0.8518, 0.7547)>
Face 13745
UV Count: 3
  UV <Vector (0.8810, 0.7633)>
  UV <Vector (0.8845, 0.7696)>
  UV <Vector (0.8749, 0.7769)>
Face 13746
UV Count: 3
  UV <Vector (0.8803, 0.7525)>
  UV <Vector (0.8863, 0.7583)>
  UV <Vector (0.8810, 0.7633)>
Face 13747
UV Count: 3
  UV <Vector (0.8504, 0.7443)>
  UV <Vector (0.8518, 0.7547)>
  UV <Vector (0.8457, 0.7549)>
Face 13748
UV Count: 3
  UV <Vector (0.8447, 0.7455)>
  UV <Vector (0.8441, 0.7361)>
  UV <Vector (0.8499, 0.7339)>
Face 13749
UV Count: 3
  UV <Vector (0.8879, 0.9338)>
  UV <Vector (0.8836, 0.9301)>
  UV <Vector (0.8872, 0.9262)>
Face 13750
UV Count: 3
  UV <Vector (0.9223, 0.7575)>
  UV <Vector (0.9246, 0.7624)>
  UV <Vector (0.9185, 0.7641)>
Face 13751
UV Count: 3
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9161, 0.7744)>
Face 13752
UV Count: 3
  UV <Vector (0.9352, 0.7807)>
  UV <Vector (0.9352, 0.7908)>
  UV <Vector (0.9252, 0.7934)>
Face 13753
UV Count: 3
  UV <Vector (0.8964, 0.9290)>
  UV <Vector (0.8921, 0.9310)>
  UV <Vector (0.8872, 0.9262)>
Face 13754
UV Count: 3
  UV <Vector (0.9012, 0.9283)>
  UV <Vector (0.8964, 0.9290)>
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Face 13755
UV Count: 3
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8764, 0.9260)>
  UV <Vector (0.8683, 0.9241)>
Face 13756
UV Count: 3
  UV <Vector (0.8831, 0.9173)>
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8661, 0.9177)>
Face 13757
UV Count: 3
  UV <Vector (0.8764, 0.9260)>
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8872, 0.9262)>
Face 13758
UV Count: 3
  UV <Vector (0.9126, 0.9143)>
  UV <Vector (0.9112, 0.9189)>
  UV <Vector (0.9045, 0.9171)>
Face 13759
UV Count: 3
  UV <Vector (0.9120, 0.9060)>
  UV <Vector (0.9163, 0.9120)>
  UV <Vector (0.9126, 0.9143)>
Face 13760
UV Count: 3
  UV <Vector (0.9163, 0.9120)>
  UV <Vector (0.9120, 0.9060)>
  UV <Vector (0.9204, 0.9064)>
Face 13761
UV Count: 3
  UV <Vector (0.9204, 0.9064)>
  UV <Vector (0.9120, 0.9060)>
  UV <Vector (0.9150, 0.8997)>
Face 13762
UV Count: 3
  UV <Vector (0.9215, 0.9043)>
  UV <Vector (0.9150, 0.8997)>
  UV <Vector (0.9215, 0.8985)>
Face 13763
UV Count: 3
  UV <Vector (0.9452, 0.7962)>
  UV <Vector (0.9505, 0.8003)>
  UV <Vector (0.9491, 0.8022)>
Face 13764
UV Count: 3
  UV <Vector (0.9477, 0.8029)>
  UV <Vector (0.9391, 0.8051)>
  UV <Vector (0.9403, 0.8005)>
Face 13765
UV Count: 3
  UV <Vector (0.9477, 0.8029)>
  UV <Vector (0.9474, 0.8046)>
  UV <Vector (0.9420, 0.8084)>
Face 13766
UV Count: 3
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9368, 0.8235)>
  UV <Vector (0.9381, 0.8303)>
Face 13767
UV Count: 3
  UV <Vector (0.9242, 0.8815)>
  UV <Vector (0.9267, 0.8838)>
  UV <Vector (0.9224, 0.8887)>
Face 13768
UV Count: 3
  UV <Vector (0.9230, 0.8789)>
  UV <Vector (0.9242, 0.8815)>
  UV <Vector (0.9166, 0.8848)>
Face 13769
UV Count: 3
  UV <Vector (0.9281, 0.8301)>
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9357, 0.8312)>
Face 13770
UV Count: 3
  UV <Vector (0.9230, 0.8789)>
  UV <Vector (0.9160, 0.8776)>
  UV <Vector (0.9209, 0.8742)>
Face 13771
UV Count: 3
  UV <Vector (0.9305, 0.8355)>
  UV <Vector (0.9281, 0.8301)>
  UV <Vector (0.9337, 0.8324)>
Face 13772
UV Count: 3
  UV <Vector (0.9150, 0.8997)>
  UV <Vector (0.9141, 0.8920)>
  UV <Vector (0.9206, 0.8935)>
Face 13773
UV Count: 3
  UV <Vector (0.9206, 0.8935)>
  UV <Vector (0.9141, 0.8920)>
  UV <Vector (0.9166, 0.8848)>
Face 13774
UV Count: 3
  UV <Vector (0.9160, 0.8776)>
  UV <Vector (0.9121, 0.8713)>
  UV <Vector (0.9187, 0.8698)>
Face 13775
UV Count: 3
  UV <Vector (0.9121, 0.8713)>
  UV <Vector (0.9111, 0.8637)>
  UV <Vector (0.9175, 0.8638)>
Face 13776
UV Count: 3
  UV <Vector (0.9259, 0.8392)>
  UV <Vector (0.9207, 0.8349)>
  UV <Vector (0.9281, 0.8301)>
Face 13777
UV Count: 3
  UV <Vector (0.9211, 0.8466)>
  UV <Vector (0.9156, 0.8436)>
  UV <Vector (0.9207, 0.8349)>
Face 13778
UV Count: 3
  UV <Vector (0.9368, 0.8235)>
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9318, 0.8146)>
Face 13779
UV Count: 3
  UV <Vector (0.9156, 0.8436)>
  UV <Vector (0.9211, 0.8466)>
  UV <Vector (0.9180, 0.8557)>
Face 13780
UV Count: 3
  UV <Vector (0.9111, 0.8637)>
  UV <Vector (0.9122, 0.8539)>
  UV <Vector (0.9180, 0.8557)>
Face 13781
UV Count: 3
  UV <Vector (0.9375, 0.8158)>
  UV <Vector (0.9318, 0.8146)>
  UV <Vector (0.9391, 0.8051)>
Face 13782
UV Count: 3
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9452, 0.7962)>
  UV <Vector (0.9403, 0.8005)>
Face 13783
UV Count: 3
  UV <Vector (0.9407, 0.7816)>
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9352, 0.7908)>
Face 13784
UV Count: 3
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9246, 0.7624)>
Face 13785
UV Count: 3
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9292, 0.7670)>
Face 13786
UV Count: 3
  UV <Vector (0.9067, 0.9250)>
  UV <Vector (0.9067, 0.9284)>
  UV <Vector (0.9012, 0.9283)>
Face 13787
UV Count: 3
  UV <Vector (0.9356, 0.7695)>
  UV <Vector (0.9411, 0.7708)>
  UV <Vector (0.9400, 0.7725)>
Face 13788
UV Count: 3
  UV <Vector (0.9112, 0.9189)>
  UV <Vector (0.9112, 0.9247)>
  UV <Vector (0.9087, 0.9242)>
Face 13789
UV Count: 3
  UV <Vector (0.9352, 0.7807)>
  UV <Vector (0.9407, 0.7738)>
  UV <Vector (0.9428, 0.7747)>
Face 13790
UV Count: 3
  UV <Vector (0.9087, 0.9242)>
  UV <Vector (0.9067, 0.9250)>
  UV <Vector (0.8997, 0.9217)>
Face 13791
UV Count: 3
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9400, 0.7725)>
  UV <Vector (0.9407, 0.7738)>
Face 13792
UV Count: 3
  UV <Vector (0.9318, 0.8146)>
  UV <Vector (0.9221, 0.8132)>
  UV <Vector (0.9274, 0.8036)>
Face 13793
UV Count: 3
  UV <Vector (0.9156, 0.8436)>
  UV <Vector (0.9070, 0.8411)>
  UV <Vector (0.9122, 0.8310)>
Face 13794
UV Count: 3
  UV <Vector (0.9207, 0.8349)>
  UV <Vector (0.9122, 0.8310)>
  UV <Vector (0.9195, 0.8230)>
Face 13795
UV Count: 3
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8831, 0.9173)>
  UV <Vector (0.8923, 0.9235)>
Face 13796
UV Count: 3
  UV <Vector (0.8917, 0.9132)>
  UV <Vector (0.8997, 0.9217)>
  UV <Vector (0.8923, 0.9235)>
Face 13797
UV Count: 3
  UV <Vector (0.8917, 0.9132)>
  UV <Vector (0.8958, 0.9057)>
  UV <Vector (0.9063, 0.9105)>
Face 13798
UV Count: 3
  UV <Vector (0.9063, 0.9105)>
  UV <Vector (0.8958, 0.9057)>
  UV <Vector (0.9024, 0.8987)>
Face 13799
UV Count: 3
  UV <Vector (0.9024, 0.8987)>
  UV <Vector (0.9025, 0.8891)>
  UV <Vector (0.9141, 0.8920)>
Face 13800
UV Count: 3
  UV <Vector (0.9025, 0.8891)>
  UV <Vector (0.9039, 0.8804)>
  UV <Vector (0.9166, 0.8848)>
Face 13801
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8917, 0.9132)>
  UV <Vector (0.8831, 0.9173)>
Face 13802
UV Count: 3
  UV <Vector (0.9023, 0.8525)>
  UV <Vector (0.8919, 0.8496)>
  UV <Vector (0.8960, 0.8380)>
Face 13803
UV Count: 3
  UV <Vector (0.8919, 0.8496)>
  UV <Vector (0.8807, 0.8460)>
  UV <Vector (0.8837, 0.8341)>
Face 13804
UV Count: 3
  UV <Vector (0.7276, 0.7709)>
  UV <Vector (0.7207, 0.7821)>
  UV <Vector (0.7139, 0.7765)>
Face 13805
UV Count: 3
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7180, 0.7536)>
  UV <Vector (0.7296, 0.7523)>
Face 13806
UV Count: 3
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7180, 0.7536)>
  UV <Vector (0.7170, 0.7474)>
Face 13807
UV Count: 3
  UV <Vector (0.7057, 0.7541)>
  UV <Vector (0.7072, 0.7463)>
  UV <Vector (0.7170, 0.7474)>
Face 13808
UV Count: 3
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7256, 0.7415)>
  UV <Vector (0.7360, 0.7390)>
Face 13809
UV Count: 3
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7300, 0.7614)>
  UV <Vector (0.7296, 0.7523)>
Face 13810
UV Count: 3
  UV <Vector (0.7312, 0.7825)>
  UV <Vector (0.7207, 0.7821)>
  UV <Vector (0.7276, 0.7709)>
Face 13811
UV Count: 3
  UV <Vector (0.7494, 0.7839)>
  UV <Vector (0.7397, 0.7826)>
  UV <Vector (0.7417, 0.7718)>
Face 13812
UV Count: 3
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7427, 0.7601)>
  UV <Vector (0.7436, 0.7497)>
Face 13813
UV Count: 3
  UV <Vector (0.7436, 0.7497)>
  UV <Vector (0.7438, 0.7389)>
  UV <Vector (0.7538, 0.7386)>
Face 13814
UV Count: 3
  UV <Vector (0.7616, 0.7854)>
  UV <Vector (0.7494, 0.7839)>
  UV <Vector (0.7518, 0.7719)>
Face 13815
UV Count: 3
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7535, 0.7493)>
Face 13816
UV Count: 3
  UV <Vector (0.7535, 0.7493)>
  UV <Vector (0.7538, 0.7386)>
  UV <Vector (0.7661, 0.7380)>
Face 13817
UV Count: 3
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7616, 0.7854)>
  UV <Vector (0.7635, 0.7729)>
Face 13818
UV Count: 3
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7657, 0.7492)>
Face 13819
UV Count: 3
  UV <Vector (0.7657, 0.7492)>
  UV <Vector (0.7661, 0.7380)>
  UV <Vector (0.7792, 0.7383)>
Face 13820
UV Count: 3
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7765, 0.7731)>
Face 13821
UV Count: 3
  UV <Vector (0.8069, 0.7820)>
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.7918, 0.7723)>
Face 13822
UV Count: 3
  UV <Vector (0.8082, 0.7704)>
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.8234, 0.7580)>
Face 13823
UV Count: 3
  UV <Vector (0.8088, 0.7498)>
  UV <Vector (0.8090, 0.7391)>
  UV <Vector (0.8230, 0.7387)>
Face 13824
UV Count: 3
  UV <Vector (0.8232, 0.7681)>
  UV <Vector (0.8234, 0.7580)>
  UV <Vector (0.8363, 0.7560)>
Face 13825
UV Count: 3
  UV <Vector (0.8232, 0.7486)>
  UV <Vector (0.8230, 0.7387)>
  UV <Vector (0.8352, 0.7381)>
Face 13826
UV Count: 3
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7786, 0.7498)>
  UV <Vector (0.7934, 0.7505)>
Face 13827
UV Count: 3
  UV <Vector (0.7786, 0.7498)>
  UV <Vector (0.7792, 0.7383)>
  UV <Vector (0.7940, 0.7392)>
Face 13828
UV Count: 3
  UV <Vector (0.8234, 0.7580)>
  UV <Vector (0.8232, 0.7486)>
  UV <Vector (0.8357, 0.7472)>
Face 13829
UV Count: 3
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.8088, 0.7498)>
  UV <Vector (0.8232, 0.7486)>
Face 13830
UV Count: 3
  UV <Vector (0.7934, 0.7505)>
  UV <Vector (0.7940, 0.7392)>
  UV <Vector (0.8090, 0.7391)>
Face 13831
UV Count: 3
  UV <Vector (0.8088, 0.7498)>
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.7928, 0.7613)>
Face 13832
UV Count: 3
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.8082, 0.7704)>
  UV <Vector (0.7918, 0.7723)>
Face 13833
UV Count: 3
  UV <Vector (0.7918, 0.7723)>
  UV <Vector (0.7765, 0.7731)>
  UV <Vector (0.7777, 0.7614)>
Face 13834
UV Count: 3
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7765, 0.7731)>
Face 13835
UV Count: 3
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7635, 0.7729)>
Face 13836
UV Count: 3
  UV <Vector (0.7427, 0.7601)>
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7518, 0.7719)>
Face 13837
UV Count: 3
  UV <Vector (0.7300, 0.7614)>
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7346, 0.7718)>
Face 13838
UV Count: 3
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7300, 0.7614)>
  UV <Vector (0.7276, 0.7709)>
Face 13839
UV Count: 3
  UV <Vector (0.6578, 0.7689)>
  UV <Vector (0.6572, 0.7776)>
  UV <Vector (0.6421, 0.7759)>
Face 13840
UV Count: 3
  UV <Vector (0.7042, 0.7702)>
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.6909, 0.7621)>
Face 13841
UV Count: 3
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.7042, 0.7702)>
  UV <Vector (0.7041, 0.7782)>
Face 13842
UV Count: 3
  UV <Vector (0.6918, 0.7539)>
  UV <Vector (0.6932, 0.7454)>
  UV <Vector (0.7072, 0.7463)>
Face 13843
UV Count: 3
  UV <Vector (0.7042, 0.7702)>
  UV <Vector (0.7163, 0.7700)>
  UV <Vector (0.7139, 0.7765)>
Face 13844
UV Count: 3
  UV <Vector (0.7180, 0.7536)>
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7049, 0.7620)>
Face 13845
UV Count: 3
  UV <Vector (0.7049, 0.7620)>
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7163, 0.7700)>
Face 13846
UV Count: 3
  UV <Vector (0.6909, 0.7621)>
  UV <Vector (0.6918, 0.7539)>
  UV <Vector (0.7057, 0.7541)>
Face 13847
UV Count: 3
  UV <Vector (0.6582, 0.7606)>
  UV <Vector (0.6578, 0.7689)>
  UV <Vector (0.6424, 0.7669)>
Face 13848
UV Count: 3
  UV <Vector (0.6582, 0.7606)>
  UV <Vector (0.6422, 0.7588)>
  UV <Vector (0.6421, 0.7506)>
Face 13849
UV Count: 3
  UV <Vector (0.6428, 0.8774)>
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6606, 0.8627)>
Face 13850
UV Count: 3
  UV <Vector (0.6293, 0.8896)>
  UV <Vector (0.6291, 0.8814)>
  UV <Vector (0.6428, 0.8774)>
Face 13851
UV Count: 3
  UV <Vector (0.6749, 0.7615)>
  UV <Vector (0.6743, 0.7699)>
  UV <Vector (0.6578, 0.7689)>
Face 13852
UV Count: 3
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6757, 0.7532)>
Face 13853
UV Count: 3
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6597, 0.7346)>
Face 13854
UV Count: 3
  UV <Vector (0.6796, 0.7249)>
  UV <Vector (0.6780, 0.7351)>
  UV <Vector (0.6597, 0.7346)>
Face 13855
UV Count: 3
  UV <Vector (0.6810, 0.7133)>
  UV <Vector (0.6796, 0.7249)>
  UV <Vector (0.6609, 0.7248)>
Face 13856
UV Count: 3
  UV <Vector (0.6789, 0.8747)>
  UV <Vector (0.6799, 0.8867)>
  UV <Vector (0.6604, 0.8878)>
Face 13857
UV Count: 3
  UV <Vector (0.6776, 0.8628)>
  UV <Vector (0.6789, 0.8747)>
  UV <Vector (0.6606, 0.8756)>
Face 13858
UV Count: 3
  UV <Vector (0.6748, 0.8234)>
  UV <Vector (0.6757, 0.8371)>
  UV <Vector (0.6599, 0.8357)>
Face 13859
UV Count: 3
  UV <Vector (0.6737, 0.7880)>
  UV <Vector (0.6737, 0.7985)>
  UV <Vector (0.6570, 0.7975)>
Face 13860
UV Count: 3
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6570, 0.7975)>
  UV <Vector (0.6737, 0.7985)>
Face 13861
UV Count: 3
  UV <Vector (0.6588, 0.8218)>
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6741, 0.8103)>
Face 13862
UV Count: 3
  UV <Vector (0.6605, 0.8497)>
  UV <Vector (0.6599, 0.8357)>
  UV <Vector (0.6757, 0.8371)>
Face 13863
UV Count: 3
  UV <Vector (0.6749, 0.7615)>
  UV <Vector (0.6582, 0.7606)>
  UV <Vector (0.6584, 0.7522)>
Face 13864
UV Count: 3
  UV <Vector (0.6572, 0.7776)>
  UV <Vector (0.6578, 0.7689)>
  UV <Vector (0.6743, 0.7699)>
Face 13865
UV Count: 3
  UV <Vector (0.9023, 0.8525)>
  UV <Vector (0.9122, 0.8539)>
  UV <Vector (0.9111, 0.8637)>
Face 13866
UV Count: 3
  UV <Vector (0.9039, 0.8804)>
  UV <Vector (0.9000, 0.8719)>
  UV <Vector (0.9121, 0.8713)>
Face 13867
UV Count: 3
  UV <Vector (0.9000, 0.8719)>
  UV <Vector (0.8996, 0.8632)>
  UV <Vector (0.9111, 0.8637)>
Face 13868
UV Count: 3
  UV <Vector (0.8996, 0.8632)>
  UV <Vector (0.8889, 0.8606)>
  UV <Vector (0.8919, 0.8496)>
Face 13869
UV Count: 3
  UV <Vector (0.8781, 0.8580)>
  UV <Vector (0.8807, 0.8460)>
  UV <Vector (0.8919, 0.8496)>
Face 13870
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8818, 0.9006)>
  UV <Vector (0.8958, 0.9057)>
Face 13871
UV Count: 3
  UV <Vector (0.9025, 0.8891)>
  UV <Vector (0.9024, 0.8987)>
  UV <Vector (0.8864, 0.8938)>
Face 13872
UV Count: 3
  UV <Vector (0.8958, 0.9057)>
  UV <Vector (0.8818, 0.9006)>
  UV <Vector (0.8864, 0.8938)>
Face 13873
UV Count: 3
  UV <Vector (0.8882, 0.8704)>
  UV <Vector (0.8889, 0.8606)>
  UV <Vector (0.8996, 0.8632)>
Face 13874
UV Count: 3
  UV <Vector (0.8887, 0.8864)>
  UV <Vector (0.8890, 0.8787)>
  UV <Vector (0.9039, 0.8804)>
Face 13875
UV Count: 3
  UV <Vector (0.9000, 0.8719)>
  UV <Vector (0.9039, 0.8804)>
  UV <Vector (0.8890, 0.8787)>
Face 13876
UV Count: 3
  UV <Vector (0.8663, 0.7390)>
  UV <Vector (0.8596, 0.7418)>
  UV <Vector (0.8556, 0.7315)>
Face 13877
UV Count: 3
  UV <Vector (0.8642, 0.7251)>
  UV <Vector (0.8741, 0.7244)>
  UV <Vector (0.8740, 0.7354)>
Face 13878
UV Count: 3
  UV <Vector (0.8703, 0.9123)>
  UV <Vector (0.8661, 0.9177)>
  UV <Vector (0.8549, 0.9117)>
Face 13879
UV Count: 3
  UV <Vector (0.8578, 0.9057)>
  UV <Vector (0.8549, 0.9117)>
  UV <Vector (0.8449, 0.9076)>
Face 13880
UV Count: 3
  UV <Vector (0.8530, 0.8905)>
  UV <Vector (0.8429, 0.9004)>
  UV <Vector (0.8328, 0.8956)>
Face 13881
UV Count: 3
  UV <Vector (0.8609, 0.8745)>
  UV <Vector (0.8465, 0.8742)>
  UV <Vector (0.8529, 0.8587)>
Face 13882
UV Count: 3
  UV <Vector (0.8402, 0.8869)>
  UV <Vector (0.8465, 0.8742)>
  UV <Vector (0.8609, 0.8745)>
Face 13883
UV Count: 3
  UV <Vector (0.8650, 0.8576)>
  UV <Vector (0.8781, 0.8580)>
  UV <Vector (0.8765, 0.8695)>
Face 13884
UV Count: 3
  UV <Vector (0.8889, 0.8606)>
  UV <Vector (0.8882, 0.8704)>
  UV <Vector (0.8765, 0.8695)>
Face 13885
UV Count: 3
  UV <Vector (0.6277, 0.7477)>
  UV <Vector (0.6166, 0.7454)>
  UV <Vector (0.6168, 0.7381)>
Face 13886
UV Count: 3
  UV <Vector (0.6281, 0.7563)>
  UV <Vector (0.6169, 0.7538)>
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Face 13887
UV Count: 3
  UV <Vector (0.6282, 0.7649)>
  UV <Vector (0.6176, 0.7630)>
  UV <Vector (0.6169, 0.7538)>
Face 13888
UV Count: 3
  UV <Vector (0.6282, 0.7649)>
  UV <Vector (0.6284, 0.7742)>
  UV <Vector (0.6180, 0.7728)>
Face 13889
UV Count: 3
  UV <Vector (0.6182, 0.7850)>
  UV <Vector (0.6180, 0.7728)>
  UV <Vector (0.6284, 0.7742)>
Face 13890
UV Count: 3
  UV <Vector (0.6282, 0.7959)>
  UV <Vector (0.6180, 0.7974)>
  UV <Vector (0.6182, 0.7850)>
Face 13891
UV Count: 3
  UV <Vector (0.6285, 0.8086)>
  UV <Vector (0.6190, 0.8106)>
  UV <Vector (0.6180, 0.7974)>
Face 13892
UV Count: 3
  UV <Vector (0.6295, 0.8223)>
  UV <Vector (0.6202, 0.8249)>
  UV <Vector (0.6190, 0.8106)>
Face 13893
UV Count: 3
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6213, 0.8421)>
  UV <Vector (0.6202, 0.8249)>
Face 13894
UV Count: 3
  UV <Vector (0.6445, 0.8512)>
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6300, 0.8691)>
Face 13895
UV Count: 3
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6428, 0.8774)>
  UV <Vector (0.6291, 0.8814)>
Face 13896
UV Count: 3
  UV <Vector (0.9278, 0.8635)>
  UV <Vector (0.9281, 0.8680)>
  UV <Vector (0.9187, 0.8698)>
Face 13897
UV Count: 3
  UV <Vector (0.9286, 0.8579)>
  UV <Vector (0.9278, 0.8635)>
  UV <Vector (0.9175, 0.8638)>
Face 13898
UV Count: 3
  UV <Vector (0.9286, 0.8579)>
  UV <Vector (0.9180, 0.8557)>
  UV <Vector (0.9211, 0.8466)>
Face 13899
UV Count: 3
  UV <Vector (0.9259, 0.8392)>
  UV <Vector (0.9331, 0.8455)>
  UV <Vector (0.9304, 0.8515)>
Face 13900
UV Count: 3
  UV <Vector (0.9331, 0.8455)>
  UV <Vector (0.9259, 0.8392)>
  UV <Vector (0.9305, 0.8355)>
Face 13901
UV Count: 3
  UV <Vector (0.9358, 0.8415)>
  UV <Vector (0.9305, 0.8355)>
  UV <Vector (0.9339, 0.8339)>
Face 13902
UV Count: 3
  UV <Vector (0.9289, 0.8720)>
  UV <Vector (0.9297, 0.8754)>
  UV <Vector (0.9240, 0.8768)>
Face 13903
UV Count: 3
  UV <Vector (0.9281, 0.8680)>
  UV <Vector (0.9289, 0.8720)>
  UV <Vector (0.9209, 0.8742)>
Face 13904
UV Count: 3
  UV <Vector (0.8364, 0.7661)>
  UV <Vector (0.8363, 0.7560)>
  UV <Vector (0.8457, 0.7549)>
Face 13905
UV Count: 3
  UV <Vector (0.8447, 0.7455)>
  UV <Vector (0.8457, 0.7549)>
  UV <Vector (0.8363, 0.7560)>
Face 13906
UV Count: 3
  UV <Vector (0.8441, 0.7361)>
  UV <Vector (0.8447, 0.7455)>
  UV <Vector (0.8357, 0.7472)>
Face 13907
UV Count: 3
  UV <Vector (0.8440, 0.7260)>
  UV <Vector (0.8441, 0.7361)>
  UV <Vector (0.8352, 0.7381)>
Face 13908
UV Count: 3
  UV <Vector (0.8431, 0.7153)>
  UV <Vector (0.8440, 0.7260)>
  UV <Vector (0.8351, 0.7279)>
Face 13909
UV Count: 3
  UV <Vector (0.8285, 0.8630)>
  UV <Vector (0.8238, 0.8776)>
  UV <Vector (0.8168, 0.8788)>
Face 13910
UV Count: 3
  UV <Vector (0.8332, 0.8479)>
  UV <Vector (0.8285, 0.8630)>
  UV <Vector (0.8197, 0.8637)>
Face 13911
UV Count: 3
  UV <Vector (0.8332, 0.8479)>
  UV <Vector (0.8228, 0.8482)>
  UV <Vector (0.8266, 0.8311)>
Face 13912
UV Count: 3
  UV <Vector (0.8381, 0.8312)>
  UV <Vector (0.8266, 0.8311)>
  UV <Vector (0.8309, 0.8125)>
Face 13913
UV Count: 3
  UV <Vector (0.8454, 0.7938)>
  UV <Vector (0.8426, 0.8124)>
  UV <Vector (0.8309, 0.8125)>
Face 13914
UV Count: 3
  UV <Vector (0.8340, 0.7937)>
  UV <Vector (0.8357, 0.7782)>
  UV <Vector (0.8464, 0.7781)>
Face 13915
UV Count: 3
  UV <Vector (0.8465, 0.7655)>
  UV <Vector (0.8464, 0.7781)>
  UV <Vector (0.8357, 0.7782)>
Face 13916
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8631, 0.8999)>
  UV <Vector (0.8690, 0.8951)>
Face 13917
UV Count: 3
  UV <Vector (0.8631, 0.8999)>
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8703, 0.9123)>
Face 13918
UV Count: 3
  UV <Vector (0.8890, 0.8787)>
  UV <Vector (0.8887, 0.8864)>
  UV <Vector (0.8763, 0.8851)>
Face 13919
UV Count: 3
  UV <Vector (0.8768, 0.8785)>
  UV <Vector (0.8765, 0.8695)>
  UV <Vector (0.8882, 0.8704)>
Face 13920
UV Count: 3
  UV <Vector (0.8818, 0.9006)>
  UV <Vector (0.8690, 0.8951)>
  UV <Vector (0.8737, 0.8905)>
Face 13921
UV Count: 3
  UV <Vector (0.8864, 0.8938)>
  UV <Vector (0.8737, 0.8905)>
  UV <Vector (0.8763, 0.8851)>
Face 13922
UV Count: 3
  UV <Vector (0.8429, 0.9004)>
  UV <Vector (0.8530, 0.8905)>
  UV <Vector (0.8631, 0.8999)>
Face 13923
UV Count: 3
  UV <Vector (0.8609, 0.8745)>
  UV <Vector (0.8665, 0.8823)>
  UV <Vector (0.8628, 0.8892)>
Face 13924
UV Count: 3
  UV <Vector (0.8631, 0.8999)>
  UV <Vector (0.8530, 0.8905)>
  UV <Vector (0.8628, 0.8892)>
Face 13925
UV Count: 3
  UV <Vector (0.8765, 0.8695)>
  UV <Vector (0.8768, 0.8785)>
  UV <Vector (0.8665, 0.8823)>
Face 13926
UV Count: 3
  UV <Vector (0.8674, 0.8884)>
  UV <Vector (0.8628, 0.8892)>
  UV <Vector (0.8665, 0.8823)>
Face 13927
UV Count: 3
  UV <Vector (0.8737, 0.8905)>
  UV <Vector (0.8674, 0.8884)>
  UV <Vector (0.8691, 0.8855)>
Face 13928
UV Count: 3
  UV <Vector (0.8690, 0.8951)>
  UV <Vector (0.8628, 0.8892)>
  UV <Vector (0.8674, 0.8884)>
Face 13929
UV Count: 3
  UV <Vector (0.8691, 0.8855)>
  UV <Vector (0.8665, 0.8823)>
  UV <Vector (0.8768, 0.8785)>
Face 13930
UV Count: 3
  UV <Vector (0.9004, 0.8279)>
  UV <Vector (0.9122, 0.8310)>
  UV <Vector (0.9070, 0.8411)>
Face 13931
UV Count: 3
  UV <Vector (0.9050, 0.8192)>
  UV <Vector (0.9195, 0.8230)>
  UV <Vector (0.9122, 0.8310)>
Face 13932
UV Count: 3
  UV <Vector (0.9095, 0.8111)>
  UV <Vector (0.9221, 0.8132)>
  UV <Vector (0.9195, 0.8230)>
Face 13933
UV Count: 3
  UV <Vector (0.9128, 0.8035)>
  UV <Vector (0.9274, 0.8036)>
  UV <Vector (0.9221, 0.8132)>
Face 13934
UV Count: 3
  UV <Vector (0.9128, 0.8035)>
  UV <Vector (0.9132, 0.7955)>
  UV <Vector (0.9252, 0.7934)>
Face 13935
UV Count: 3
  UV <Vector (0.9113, 0.7875)>
  UV <Vector (0.9240, 0.7829)>
  UV <Vector (0.9252, 0.7934)>
Face 13936
UV Count: 3
  UV <Vector (0.9161, 0.7744)>
  UV <Vector (0.9240, 0.7829)>
  UV <Vector (0.9113, 0.7875)>
Face 13937
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.9004, 0.8279)>
  UV <Vector (0.8960, 0.8380)>
Face 13938
UV Count: 3
  UV <Vector (0.9085, 0.7645)>
  UV <Vector (0.9161, 0.7744)>
  UV <Vector (0.9064, 0.7794)>
Face 13939
UV Count: 3
  UV <Vector (0.9050, 0.8192)>
  UV <Vector (0.8926, 0.8148)>
  UV <Vector (0.8980, 0.8059)>
Face 13940
UV Count: 3
  UV <Vector (0.9004, 0.8279)>
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.8926, 0.8148)>
Face 13941
UV Count: 3
  UV <Vector (0.8984, 0.7579)>
  UV <Vector (0.9085, 0.7645)>
  UV <Vector (0.8996, 0.7712)>
Face 13942
UV Count: 3
  UV <Vector (0.8996, 0.7712)>
  UV <Vector (0.9064, 0.7794)>
  UV <Vector (0.8971, 0.7862)>
Face 13943
UV Count: 3
  UV <Vector (0.8863, 0.7583)>
  UV <Vector (0.8925, 0.7642)>
  UV <Vector (0.8845, 0.7696)>
Face 13944
UV Count: 3
  UV <Vector (0.8925, 0.7642)>
  UV <Vector (0.8996, 0.7712)>
  UV <Vector (0.8907, 0.7772)>
Face 13945
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
  UV <Vector (0.8812, 0.7955)>
  UV <Vector (0.8838, 0.8073)>
Face 13946
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.8750, 0.8141)>
  UV <Vector (0.8838, 0.8073)>
Face 13947
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
  UV <Vector (0.8749, 0.7769)>
  UV <Vector (0.8834, 0.7840)>
Face 13948
UV Count: 3
  UV <Vector (0.8845, 0.7696)>
  UV <Vector (0.8907, 0.7772)>
  UV <Vector (0.8834, 0.7840)>
Face 13949
UV Count: 3
  UV <Vector (0.8891, 0.7885)>
  UV <Vector (0.8971, 0.7862)>
  UV <Vector (0.8965, 0.7962)>
Face 13950
UV Count: 3
  UV <Vector (0.8965, 0.7962)>
  UV <Vector (0.8980, 0.8059)>
  UV <Vector (0.8893, 0.8035)>
Face 13951
UV Count: 3
  UV <Vector (0.8893, 0.8035)>
  UV <Vector (0.8838, 0.8073)>
  UV <Vector (0.8812, 0.7955)>
Face 13952
UV Count: 3
  UV <Vector (0.8812, 0.7955)>
  UV <Vector (0.8834, 0.7840)>
  UV <Vector (0.8891, 0.7885)>
Face 13953
UV Count: 3
  UV <Vector (0.8893, 0.8035)>
  UV <Vector (0.8980, 0.8059)>
  UV <Vector (0.8926, 0.8148)>
Face 13954
UV Count: 3
  UV <Vector (0.8891, 0.7885)>
  UV <Vector (0.8834, 0.7840)>
  UV <Vector (0.8907, 0.7772)>
Face 13955
UV Count: 3
  UV <Vector (0.9048, 0.8020)>
  UV <Vector (0.8980, 0.8059)>
  UV <Vector (0.8965, 0.7962)>
Face 13956
UV Count: 3
  UV <Vector (0.8965, 0.7962)>
  UV <Vector (0.8971, 0.7862)>
  UV <Vector (0.9041, 0.7902)>
Face 13957
UV Count: 3
  UV <Vector (0.9041, 0.7902)>
  UV <Vector (0.9113, 0.7875)>
  UV <Vector (0.9132, 0.7955)>
Face 13958
UV Count: 3
  UV <Vector (0.9132, 0.7955)>
  UV <Vector (0.9128, 0.8035)>
  UV <Vector (0.9048, 0.8020)>
Face 13959
UV Count: 3
  UV <Vector (0.9095, 0.8111)>
  UV <Vector (0.8980, 0.8059)>
  UV <Vector (0.9048, 0.8020)>
Face 13960
UV Count: 3
  UV <Vector (0.9041, 0.7902)>
  UV <Vector (0.8971, 0.7862)>
  UV <Vector (0.9064, 0.7794)>
Face 13961
UV Count: 3
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6584, 0.7522)>
Face 13962
UV Count: 3
  UV <Vector (0.6424, 0.7669)>
  UV <Vector (0.6421, 0.7759)>
  UV <Vector (0.6284, 0.7742)>
Face 13963
UV Count: 3
  UV <Vector (0.6424, 0.7669)>
  UV <Vector (0.6282, 0.7649)>
  UV <Vector (0.6281, 0.7563)>
Face 13964
UV Count: 3
  UV <Vector (0.6422, 0.7588)>
  UV <Vector (0.6281, 0.7563)>
  UV <Vector (0.6277, 0.7477)>
Face 13965
UV Count: 3
  UV <Vector (0.6273, 0.7396)>
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6421, 0.7506)>
Face 13966
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6295, 0.7151)>
  UV <Vector (0.6440, 0.7154)>
Face 13967
UV Count: 3
  UV <Vector (0.6421, 0.7759)>
  UV <Vector (0.6418, 0.7858)>
  UV <Vector (0.6285, 0.7850)>
Face 13968
UV Count: 3
  UV <Vector (0.6757, 0.8371)>
  UV <Vector (0.6748, 0.8234)>
  UV <Vector (0.6908, 0.8237)>
Face 13969
UV Count: 3
  UV <Vector (0.6904, 0.8106)>
  UV <Vector (0.6908, 0.8237)>
  UV <Vector (0.6748, 0.8234)>
Face 13970
UV Count: 3
  UV <Vector (0.6903, 0.7988)>
  UV <Vector (0.6904, 0.8106)>
  UV <Vector (0.6741, 0.8103)>
Face 13971
UV Count: 3
  UV <Vector (0.6901, 0.7883)>
  UV <Vector (0.6903, 0.7988)>
  UV <Vector (0.6737, 0.7985)>
Face 13972
UV Count: 3
  UV <Vector (0.6737, 0.7880)>
  UV <Vector (0.6739, 0.7785)>
  UV <Vector (0.6901, 0.7788)>
Face 13973
UV Count: 3
  UV <Vector (0.6743, 0.7699)>
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.6901, 0.7788)>
Face 13974
UV Count: 3
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.6743, 0.7699)>
  UV <Vector (0.6749, 0.7615)>
Face 13975
UV Count: 3
  UV <Vector (0.6909, 0.7621)>
  UV <Vector (0.6749, 0.7615)>
  UV <Vector (0.6757, 0.7532)>
Face 13976
UV Count: 3
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6932, 0.7454)>
  UV <Vector (0.6918, 0.7539)>
Face 13977
UV Count: 3
  UV <Vector (0.6932, 0.7454)>
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6780, 0.7351)>
Face 13978
UV Count: 3
  UV <Vector (0.6975, 0.7257)>
  UV <Vector (0.6954, 0.7362)>
  UV <Vector (0.6780, 0.7351)>
Face 13979
UV Count: 3
  UV <Vector (0.6989, 0.7140)>
  UV <Vector (0.6975, 0.7257)>
  UV <Vector (0.6796, 0.7249)>
Face 13980
UV Count: 3
  UV <Vector (0.6965, 0.8738)>
  UV <Vector (0.6995, 0.8853)>
  UV <Vector (0.6799, 0.8867)>
Face 13981
UV Count: 3
  UV <Vector (0.6776, 0.8628)>
  UV <Vector (0.6942, 0.8626)>
  UV <Vector (0.6965, 0.8738)>
Face 13982
UV Count: 3
  UV <Vector (0.6767, 0.8504)>
  UV <Vector (0.6930, 0.8508)>
  UV <Vector (0.6942, 0.8626)>
Face 13983
UV Count: 3
  UV <Vector (0.6916, 0.8376)>
  UV <Vector (0.6930, 0.8508)>
  UV <Vector (0.6767, 0.8504)>
Face 13984
UV Count: 3
  UV <Vector (0.6621, 0.7140)>
  UV <Vector (0.6609, 0.7248)>
  UV <Vector (0.6431, 0.7249)>
Face 13985
UV Count: 3
  UV <Vector (0.6445, 0.8512)>
  UV <Vector (0.6446, 0.8359)>
  UV <Vector (0.6599, 0.8357)>
Face 13986
UV Count: 3
  UV <Vector (0.6588, 0.8218)>
  UV <Vector (0.6599, 0.8357)>
  UV <Vector (0.6446, 0.8359)>
Face 13987
UV Count: 3
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6588, 0.8218)>
  UV <Vector (0.6431, 0.8210)>
Face 13988
UV Count: 3
  UV <Vector (0.6570, 0.7975)>
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6420, 0.8082)>
Face 13989
UV Count: 3
  UV <Vector (0.6569, 0.7870)>
  UV <Vector (0.6570, 0.7975)>
  UV <Vector (0.6416, 0.7965)>
Face 13990
UV Count: 3
  UV <Vector (0.6739, 0.7785)>
  UV <Vector (0.6737, 0.7880)>
  UV <Vector (0.6569, 0.7870)>
Face 13991
UV Count: 3
  UV <Vector (0.6418, 0.7858)>
  UV <Vector (0.6421, 0.7759)>
  UV <Vector (0.6572, 0.7776)>
Face 13992
UV Count: 3
  UV <Vector (0.6767, 0.8504)>
  UV <Vector (0.6776, 0.8628)>
  UV <Vector (0.6606, 0.8627)>
Face 13993
UV Count: 3
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6445, 0.8512)>
  UV <Vector (0.6605, 0.8497)>
Face 13994
UV Count: 3
  UV <Vector (0.6309, 0.8547)>
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6446, 0.8359)>
Face 13995
UV Count: 3
  UV <Vector (0.6597, 0.7346)>
  UV <Vector (0.6425, 0.7337)>
  UV <Vector (0.6431, 0.7249)>
Face 13996
UV Count: 3
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6425, 0.7337)>
Face 13997
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6431, 0.7249)>
  UV <Vector (0.6425, 0.7337)>
Face 13998
UV Count: 3
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6273, 0.7396)>
  UV <Vector (0.6269, 0.7318)>
Face 13999
UV Count: 3
  UV <Vector (0.6309, 0.8547)>
  UV <Vector (0.6300, 0.8691)>
  UV <Vector (0.6210, 0.8732)>
Face 14000
UV Count: 3
  UV <Vector (0.6212, 0.8834)>
  UV <Vector (0.6210, 0.8732)>
  UV <Vector (0.6300, 0.8691)>
Face 14001
UV Count: 3
  UV <Vector (0.6184, 0.7229)>
  UV <Vector (0.6205, 0.7140)>
  UV <Vector (0.6295, 0.7151)>
Face 14002
UV Count: 3
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6309, 0.8547)>
  UV <Vector (0.6211, 0.8594)>
Face 14003
UV Count: 3
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6269, 0.7318)>
  UV <Vector (0.6273, 0.7396)>
Face 14004
UV Count: 3
  UV <Vector (0.6291, 0.8814)>
  UV <Vector (0.6293, 0.8896)>
  UV <Vector (0.6221, 0.8906)>
Face 14005
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6269, 0.7318)>
  UV <Vector (0.6173, 0.7310)>
Face 14006
UV Count: 3
  UV <Vector (0.6213, 0.8421)>
  UV <Vector (0.6211, 0.8594)>
  UV <Vector (0.6135, 0.8630)>
Face 14007
UV Count: 3
  UV <Vector (0.6213, 0.8421)>
  UV <Vector (0.6136, 0.8452)>
  UV <Vector (0.6134, 0.8273)>
Face 14008
UV Count: 3
  UV <Vector (0.6202, 0.8249)>
  UV <Vector (0.6134, 0.8273)>
  UV <Vector (0.6121, 0.8127)>
Face 14009
UV Count: 3
  UV <Vector (0.6190, 0.8106)>
  UV <Vector (0.6121, 0.8127)>
  UV <Vector (0.6102, 0.7989)>
Face 14010
UV Count: 3
  UV <Vector (0.6180, 0.7974)>
  UV <Vector (0.6102, 0.7989)>
  UV <Vector (0.6106, 0.7858)>
Face 14011
UV Count: 3
  UV <Vector (0.6182, 0.7850)>
  UV <Vector (0.6106, 0.7858)>
  UV <Vector (0.6109, 0.7729)>
Face 14012
UV Count: 3
  UV <Vector (0.6180, 0.7728)>
  UV <Vector (0.6109, 0.7729)>
  UV <Vector (0.6111, 0.7622)>
Face 14013
UV Count: 3
  UV <Vector (0.6176, 0.7630)>
  UV <Vector (0.6111, 0.7622)>
  UV <Vector (0.6105, 0.7522)>
Face 14014
UV Count: 3
  UV <Vector (0.6169, 0.7538)>
  UV <Vector (0.6105, 0.7522)>
  UV <Vector (0.6090, 0.7433)>
Face 14015
UV Count: 3
  UV <Vector (0.6166, 0.7454)>
  UV <Vector (0.6090, 0.7433)>
  UV <Vector (0.6090, 0.7369)>
Face 14016
UV Count: 3
  UV <Vector (0.6095, 0.7304)>
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6168, 0.7381)>
Face 14017
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 14021
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 14024
UV Count: 3
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Face 14025
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 14060
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 14078
UV Count: 3
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UV Count: 3
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Face 14080
UV Count: 3
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UV Count: 3
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Face 14082
UV Count: 3
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Face 14083
UV Count: 3
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Face 14084
UV Count: 3
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Face 14085
UV Count: 3
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Face 14086
UV Count: 3
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Face 14087
UV Count: 3
  UV <Vector (0.9870, 0.8289)>
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Face 14088
UV Count: 3
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Face 14089
UV Count: 3
  UV <Vector (0.9669, 0.8570)>
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Face 14090
UV Count: 3
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Face 14091
UV Count: 3
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Face 14092
UV Count: 3
  UV <Vector (0.9669, 0.8570)>
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Face 14093
UV Count: 3
  UV <Vector (0.9677, 0.8620)>
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Face 14094
UV Count: 3
  UV <Vector (0.9661, 0.8637)>
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Face 14095
UV Count: 3
  UV <Vector (0.9677, 0.8620)>
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Face 14096
UV Count: 3
  UV <Vector (0.9121, 0.7131)>
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Face 14097
UV Count: 3
  UV <Vector (0.9165, 0.7201)>
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Face 14098
UV Count: 3
  UV <Vector (0.9142, 0.7133)>
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Face 14099
UV Count: 3
  UV <Vector (0.9163, 0.7158)>
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Face 14100
UV Count: 3
  UV <Vector (0.9163, 0.7158)>
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Face 14101
UV Count: 3
  UV <Vector (0.9165, 0.7201)>
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Face 14102
UV Count: 3
  UV <Vector (0.9121, 0.7237)>
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Face 14103
UV Count: 3
  UV <Vector (0.9087, 0.7206)>
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Face 14104
UV Count: 3
  UV <Vector (0.9087, 0.7206)>
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Face 14105
UV Count: 3
  UV <Vector (0.9092, 0.7142)>
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Triangle: [1658, 1660, 1659]
Triangle: [1656, 1662, 1655]
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Triangle: [1675, 2682, 2608]
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Triangle: [1722, 1285, 1418]
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Triangle: [1730, 1732, 1731]
Triangle: [1734, 1736, 1735]
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Triangle: [1740, 1742, 1741]
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Triangle: [1747, 1745, 1744]
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Triangle: [1372, 1510, 1507]
Triangle: [1371, 1507, 1512]
Triangle: [1707, 1512, 1514]
Triangle: [1744, 1740, 1747]
Triangle: [1753, 1755, 1754]
Triangle: [1243, 1567, 1232]
Triangle: [1246, 1232, 1229]
Triangle: [1237, 1229, 1233]
Triangle: [1233, 1236, 1237]
Triangle: [1240, 1234, 1242]
Triangle: [1757, 2577, 2578]
Triangle: [1759, 2578, 2579]
Triangle: [1368, 1359, 1366]
Triangle: [1469, 1359, 1369]
Triangle: [1675, 1437, 1674]
Triangle: [2406, 1683, 2405]
Triangle: [2404, 1698, 2403]
Triangle: [1475, 1478, 1474]
Triangle: [1479, 1474, 1478]
Triangle: [2388, 1480, 1472]
Triangle: [1472, 1483, 1471]
Triangle: [1605, 1471, 1483]
Triangle: [1609, 1605, 1762]
Triangle: [1490, 1763, 1489]
Triangle: [1765, 1767, 1766]
Triangle: [1768, 1758, 1757]
Triangle: [1757, 1769, 1768]
Triangle: [2397, 1771, 1770]
Triangle: [1770, 2396, 2397]
Triangle: [1779, 1777, 1776]
Triangle: [1783, 1781, 1780]
Triangle: [1784, 1781, 1785]
Triangle: [1745, 1787, 1786]
Triangle: [1786, 2393, 2394]
Triangle: [1751, 1785, 1750]
Triangle: [1788, 1776, 1777]
Triangle: [2395, 1775, 1788]
Triangle: [1599, 1593, 1594]
Triangle: [1588, 1601, 1590]
Triangle: [1598, 1603, 1593]
Triangle: [1600, 1611, 1603]
Triangle: [1611, 1592, 1790]
Triangle: [1791, 1611, 1790]
Triangle: [2579, 1792, 1759]
Triangle: [1793, 1795, 1794]
Triangle: [1766, 1214, 1765]
Triangle: [1765, 2575, 2576]
Triangle: [1595, 1601, 1594]
Triangle: [1597, 1594, 1601]
Triangle: [1567, 1797, 1566]
Triangle: [1800, 1564, 1565]
Triangle: [1802, 1730, 1801]
Triangle: [1804, 1753, 1803]
Triangle: [1798, 1564, 1799]
Triangle: [1719, 1806, 1805]
Triangle: [1807, 1713, 1712]
Triangle: [1809, 2496, 2497]
Triangle: [1813, 2497, 2498]
Triangle: [1815, 1559, 1816]
Triangle: [1725, 1807, 1712]
Triangle: [1720, 1812, 1809]
Triangle: [1809, 1721, 1720]
Triangle: [2582, 2, 1819]
Triangle: [2, 1820, 1819]
Triangle: [3, 1821, 1820]
Triangle: [1822, 1790, 1823]
Triangle: [1824, 1, 1818]
Triangle: [2580, 1825, 1792]
Triangle: [1826, 1828, 1827]
Triangle: [1821, 1067, 1830]
Triangle: [1790, 1602, 1823]
Triangle: [1818, 1823, 1824]
Triangle: [1819, 2581, 2582]
Triangle: [1827, 1819, 1820]
Triangle: [1821, 1827, 1820]
Triangle: [1830, 1826, 1821]
Triangle: [1832, 42, 1824]
Triangle: [1832, 1823, 1602]
Triangle: [1579, 1833, 1248]
Triangle: [1835, 1251, 1247]
Triangle: [1835, 1248, 1833]
Triangle: [1833, 1836, 1835]
Triangle: [1835, 1838, 1834]
Triangle: [1838, 34, 1834]
Triangle: [1840, 1307, 1839]
Triangle: [1304, 1841, 1303]
Triangle: [1842, 1298, 1843]
Triangle: [1301, 1844, 1296]
Triangle: [1296, 2743, 2744]
Triangle: [1847, 1561, 1562]
Triangle: [1842, 1848, 1844]
Triangle: [1843, 1849, 1842]
Triangle: [1846, 1560, 1561]
Triangle: [1844, 2742, 2743]
Triangle: [1563, 1847, 1562]
Triangle: [1851, 1725, 1560]
Triangle: [1854, 1817, 1725]
Triangle: [1857, 2725, 2726]
Triangle: [2727, 1857, 2726]
Triangle: [2728, 1858, 2727]
Triangle: [1848, 2741, 2742]
Triangle: [1849, 1861, 1848]
Triangle: [1850, 1862, 1849]
Triangle: [1865, 2723, 2724]
Triangle: [1856, 2724, 2725]
Triangle: [1866, 1868, 1867]
Triangle: [1870, 1872, 1871]
Triangle: [1874, 1873, 1870]
Triangle: [1868, 1876, 1867]
Triangle: [1871, 1872, 1878]
Triangle: [1879, 1869, 1866]
Triangle: [1880, 1882, 1881]
Triangle: [1877, 1883, 1876]
Triangle: [1888, 1886, 1885]
Triangle: [1886, 1882, 1880]
Triangle: [1884, 1885, 1883]
Triangle: [1889, 1871, 1890]
Triangle: [1891, 1870, 1889]
Triangle: [1892, 1881, 1893]
Triangle: [1864, 1886, 1894]
Triangle: [1865, 1885, 1864]
Triangle: [1856, 1883, 1865]
Triangle: [1857, 1876, 1856]
Triangle: [1858, 1867, 1857]
Triangle: [1879, 1858, 1859]
Triangle: [1871, 2740, 1890]
Triangle: [1873, 1556, 1872]
Triangle: [1559, 1873, 1875]
Triangle: [1816, 1882, 1887]
Triangle: [1888, 1816, 1887]
Triangle: [1884, 1815, 1888]
Triangle: [1877, 1558, 1884]
Triangle: [1557, 1877, 1868]
Triangle: [1869, 1557, 1868]
Triangle: [1897, 1529, 1530]
Triangle: [1896, 1531, 1529]
Triangle: [1900, 2709, 1535]
Triangle: [1538, 1901, 1541]
Triangle: [1904, 1544, 1545]
Triangle: [1899, 1547, 1534]
Triangle: [1901, 1535, 1541]
Triangle: [1548, 1906, 1539]
Triangle: [1544, 1909, 1908]
Triangle: [1910, 1530, 1574]
Triangle: [1912, 1896, 1897]
Triangle: [1911, 1898, 1896]
Triangle: [1900, 1915, 2708]
Triangle: [1906, 1916, 1902]
Triangle: [1902, 1918, 1901]
Triangle: [1920, 1903, 1904]
Triangle: [1914, 1905, 1899]
Triangle: [1918, 1900, 1901]
Triangle: [1907, 1917, 1906]
Triangle: [1903, 1919, 1909]
Triangle: [1910, 1912, 1897]
Triangle: [1924, 1911, 1912]
Triangle: [1923, 1913, 1911]
Triangle: [1917, 1928, 1916]
Triangle: [1916, 1930, 1918]
Triangle: [1914, 1931, 1921]
Triangle: [1918, 1927, 1915]
Triangle: [1932, 1912, 1922]
Triangle: [1932, 1933, 1931]
Triangle: [1930, 1923, 1927]
Triangle: [1923, 1926, 1927]
Triangle: [1928, 1925, 1930]
Triangle: [1938, 1936, 1935]
Triangle: [1729, 1749, 1728]
Triangle: [1940, 1936, 1939]
Triangle: [1941, 1939, 1942]
Triangle: [1944, 1941, 1942]
Triangle: [1948, 1946, 1945]
Triangle: [2550, 2563, 2549]
Triangle: [1951, 1954, 1953]
Triangle: [1954, 1955, 1953]
Triangle: [1960, 1958, 1957]
Triangle: [2549, 2564, 2548]
Triangle: [1749, 1953, 1728]
Triangle: [1955, 1728, 1953]
Triangle: [1754, 1958, 1959]
Triangle: [1732, 1945, 1731]
Triangle: [1736, 1942, 1735]
Triangle: [1939, 1735, 1942]
Triangle: [1939, 1740, 1741]
Triangle: [1747, 1936, 1937]
Triangle: [1937, 1746, 1747]
Triangle: [1956, 1958, 1955]
Triangle: [1727, 1958, 1755]
Triangle: [1756, 1727, 1755]
Triangle: [1965, 1963, 1962]
Triangle: [1964, 1966, 1963]
Triangle: [1957, 1969, 1968]
Triangle: [1787, 1961, 1970]
Triangle: [1750, 1971, 1950]
Triangle: [1972, 1950, 1971]
Triangle: [1785, 1973, 1971]
Triangle: [1974, 1971, 1973]
Triangle: [1975, 1957, 1968]
Triangle: [1964, 1976, 1967]
Triangle: [1981, 1979, 1978]
Triangle: [1983, 1974, 1973]
Triangle: [1973, 1782, 1983]
Triangle: [2392, 1787, 1970]
Triangle: [1970, 2391, 2392]
Triangle: [2390, 1980, 1981]
Triangle: [1954, 1969, 1956]
Triangle: [1987, 1963, 1966]
Triangle: [2389, 1981, 1988]
Triangle: [1982, 1990, 1974]
Triangle: [1990, 1989, 1991]
Triangle: [1990, 1972, 1974]
Triangle: [1990, 1993, 1992]
Triangle: [1986, 1995, 1994]
Triangle: [2562, 2551, 2561]
Triangle: [1949, 1992, 1996]
Triangle: [1996, 1992, 1993]
Triangle: [2552, 2561, 2551]
Triangle: [1962, 1986, 1997]
Triangle: [2000, 1998, 1988]
Triangle: [1988, 1978, 2000]
Triangle: [1623, 2001, 2572]
Triangle: [1615, 1565, 1244]
Triangle: [1614, 1244, 1245]
Triangle: [1245, 1619, 1614]
Triangle: [1618, 1238, 1239]
Triangle: [1621, 1239, 1241]
Triangle: [35, 1241, 680]
Triangle: [2003, 1729, 2002]
Triangle: [2554, 1751, 2547]
Triangle: [1332, 2748, 2749]
Triangle: [1313, 1332, 1337]
Triangle: [1313, 1334, 1312]
Triangle: [2004, 1310, 1576]
Triangle: [1309, 1327, 1328]
Triangle: [1717, 1715, 1714]
Triangle: [1724, 2498, 2499]
Triangle: [1813, 1475, 1721]
Triangle: [1721, 1270, 1284]
Triangle: [1284, 1269, 1281]
Triangle: [1271, 1281, 1269]
Triangle: [1278, 1271, 1274]
Triangle: [1274, 1277, 1278]
Triangle: [2006, 1290, 2005]
Triangle: [1286, 2005, 1290]
Triangle: [2007, 1287, 2008]
Triangle: [1713, 2008, 1287]
Triangle: [1808, 2009, 1713]
Triangle: [2011, 1760, 1338]
Triangle: [2012, 1327, 2004]
Triangle: [2347, 2011, 1338]
Triangle: [2014, 1922, 1910]
Triangle: [2014, 1574, 2016]
Triangle: [1652, 1574, 1573]
Triangle: [1651, 1573, 1575]
Triangle: [1687, 1575, 1690]
Triangle: [1692, 1690, 1688]
Triangle: [1683, 1700, 1701]
Triangle: [2405, 1701, 2404]
Triangle: [1357, 1761, 2011]
Triangle: [1335, 2004, 1334]
Triangle: [1334, 1576, 1312]
Triangle: [1315, 1576, 1577]
Triangle: [1422, 1577, 1578]
Triangle: [1302, 1298, 1299]
Triangle: [1843, 1303, 1841]
Triangle: [1850, 1841, 2018]
Triangle: [1863, 2018, 2019]
Triangle: [1874, 1893, 1881]
Triangle: [1875, 1881, 1882]
Triangle: [2020, 2022, 2021]
Triangle: [2494, 2025, 2024]
Triangle: [2010, 2024, 2025]
Triangle: [2028, 1808, 1807]
Triangle: [2493, 2024, 2028]
Triangle: [2023, 2031, 2030]
Triangle: [2028, 1817, 2032]
Triangle: [2032, 1855, 2033]
Triangle: [2490, 1864, 1894]
Triangle: [2032, 2493, 2028]
Triangle: [2036, 2031, 2035]
Triangle: [2033, 2492, 2032]
Triangle: [1840, 2018, 1841]
Triangle: [1839, 2038, 1840]
Triangle: [2035, 2040, 2036]
Triangle: [2041, 2038, 2039]
Triangle: [1931, 1924, 1932]
Triangle: [1893, 2042, 1892]
Triangle: [2019, 2038, 2042]
Triangle: [1890, 2741, 1861]
Triangle: [1889, 1861, 1862]
Triangle: [1863, 1889, 1862]
Triangle: [1891, 2019, 1893]
Triangle: [1882, 1559, 1875]
Triangle: [2356, 2528, 2529]
Triangle: [2355, 2529, 2530]
Triangle: [2530, 2354, 2355]
Triangle: [2353, 2533, 2352]
Triangle: [2797, 2458, 2044]
Triangle: [2456, 1342, 1343]
Triangle: [1343, 2455, 2456]
Triangle: [2658, 2349, 2017]
Triangle: [2044, 1341, 2797]
Triangle: [2535, 2459, 2534]
Triangle: [2351, 2536, 2350]
Triangle: [2047, 2460, 2461]
Triangle: [2046, 2048, 1356]
Triangle: [2047, 2462, 2048]
Triangle: [1356, 1355, 2666]
Triangle: [2463, 2048, 2462]
Triangle: [2049, 1461, 1549]
Triangle: [2455, 2049, 2454]
Triangle: [2052, 2050, 2053]
Triangle: [2403, 2055, 2402]
Triangle: [1322, 1760, 2054]
Triangle: [1321, 2054, 2056]
Triangle: [2344, 1321, 1481]
Triangle: [1320, 1477, 1324]
Triangle: [1324, 1723, 1714]
Triangle: [1814, 1714, 1723]
Triangle: [1810, 1717, 1814]
Triangle: [1811, 1716, 1810]
Triangle: [2027, 2021, 2026]
Triangle: [2029, 2020, 2027]
Triangle: [2035, 2029, 2034]
Triangle: [2037, 2035, 2034]
Triangle: [1762, 2505, 2506]
Triangle: [1606, 2058, 2057]
Triangle: [2058, 2060, 2057]
Triangle: [1772, 2061, 2060]
Triangle: [2062, 1773, 1774]
Triangle: [2063, 1774, 1789]
Triangle: [2509, 2065, 2064]
Triangle: [2506, 2066, 1762]
Triangle: [2507, 2067, 2066]
Triangle: [2508, 2064, 2067]
Triangle: [2069, 2067, 2064]
Triangle: [1762, 2070, 1609]
Triangle: [2068, 2066, 2067]
Triangle: [2071, 1767, 1768]
Triangle: [1766, 2072, 2073]
Triangle: [1228, 2073, 1764]
Triangle: [1227, 1764, 1490]
Triangle: [1501, 1490, 1487]
Triangle: [1502, 1487, 1494]
Triangle: [1503, 1494, 1491]
Triangle: [1503, 1498, 1504]
Triangle: [1504, 1495, 1505]
Triangle: [1505, 1500, 1506]
Triangle: [788, 1506, 1500]
Triangle: [1768, 2074, 2071]
Triangle: [2075, 2077, 2076]
Triangle: [2076, 2079, 2075]
Triangle: [2081, 2069, 2082]
Triangle: [2082, 2064, 2065]
Triangle: [1786, 1777, 1745]
Triangle: [2394, 1788, 1786]
Triangle: [1780, 1789, 1783]
Triangle: [2068, 2080, 2076]
Triangle: [2076, 2070, 2068]
Triangle: [1609, 2077, 1608]
Triangle: [2510, 2083, 2065]
Triangle: [2078, 1608, 2077]
Triangle: [2084, 1833, 1608]
Triangle: [7, 1838, 2085]
Triangle: [1829, 1831, 2086]
Triangle: [2087, 1796, 1793]
Triangle: [2072, 2090, 2089]
Triangle: [2089, 2073, 2072]
Triangle: [2071, 2092, 2090]
Triangle: [2093, 2095, 2094]
Triangle: [2096, 2079, 2095]
Triangle: [2097, 2075, 2079]
Triangle: [2085, 1836, 2099]
Triangle: [2100, 2084, 2078]
Triangle: [1837, 2101, 2102]
Triangle: [1837, 2099, 1836]
Triangle: [2078, 2098, 2100]
Triangle: [1829, 1794, 1828]
Triangle: [1793, 2086, 2087]
Triangle: [1796, 1769, 1795]
Triangle: [2088, 2074, 1796]
Triangle: [1828, 2104, 2103]
Triangle: [2105, 1794, 1795]
Triangle: [1827, 2103, 1825]
Triangle: [2105, 1769, 1759]
Triangle: [1792, 2103, 2104]
Triangle: [1792, 2105, 1759]
Triangle: [2511, 2106, 2083]
Triangle: [2091, 1764, 2073]
Triangle: [2109, 2106, 2108]
Triangle: [2113, 2111, 2110]
Triangle: [2112, 2114, 2111]
Triangle: [2114, 1068, 817]
Triangle: [2117, 2111, 2116]
Triangle: [2116, 2114, 2118]
Triangle: [2118, 817, 36]
Triangle: [1522, 2119, 1521]
Triangle: [2123, 2122, 2121]
Triangle: [2124, 2094, 2125]
Triangle: [2126, 2128, 2127]
Triangle: [2129, 2130, 2128]
Triangle: [2133, 2125, 2132]
Triangle: [2131, 2132, 2130]
Triangle: [1778, 1745, 1777]
Triangle: [2136, 2135, 2137]
Triangle: [2108, 2140, 2109]
Triangle: [2143, 2141, 2142]
Triangle: [1726, 2002, 1729]
Triangle: [1756, 2144, 1726]
Triangle: [1392, 2146, 2145]
Triangle: [1393, 2145, 2147]
Triangle: [1393, 2148, 1395]
Triangle: [1395, 2713, 2714]
Triangle: [1409, 2149, 2150]
Triangle: [1428, 2152, 2151]
Triangle: [1633, 2151, 2153]
Triangle: [1649, 1666, 1648]
Triangle: [1378, 1665, 1649]
Triangle: [1658, 1375, 1661]
Triangle: [2154, 2156, 2155]
Triangle: [2157, 1391, 1645]
Triangle: [1398, 2155, 1397]
Triangle: [1536, 1526, 1539]
Triangle: [2576, 1758, 1765]
Triangle: [1415, 2005, 1414]
Triangle: [2007, 1414, 2005]
Triangle: [1417, 2008, 1416]
Triangle: [2009, 1416, 2008]
Triangle: [2010, 1418, 2009]
Triangle: [1722, 2025, 1812]
Triangle: [2495, 1812, 2025]
Triangle: [1806, 2026, 2021]
Triangle: [1805, 2021, 2022]
Triangle: [1306, 1419, 1420]
Triangle: [1419, 1302, 1578]
Triangle: [1578, 1299, 1422]
Triangle: [1300, 1422, 1299]
Triangle: [1421, 1297, 1424]
Triangle: [1424, 2745, 2746]
Triangle: [2650, 1331, 2649]
Triangle: [2648, 1331, 1317]
Triangle: [1318, 2648, 1317]
Triangle: [28, 2782, 16]
Triangle: [16, 2783, 858]
Triangle: [858, 2784, 17]
Triangle: [2785, 17, 2784]
Triangle: [2786, 518, 2785]
Triangle: [734, 2786, 2787]
Triangle: [562, 2787, 2788]
Triangle: [520, 2788, 1878]
Triangle: [563, 1878, 1872]
Triangle: [544, 1872, 1556]
Triangle: [1557, 544, 1556]
Triangle: [574, 1557, 1869]
Triangle: [2158, 1879, 1859]
Triangle: [2729, 1859, 2728]
Triangle: [2160, 1853, 1563]
Triangle: [2161, 1563, 1292]
Triangle: [2162, 1292, 1293]
Triangle: [2163, 1293, 2006]
Triangle: [2164, 2006, 1415]
Triangle: [1276, 2164, 1415]
Triangle: [2165, 1277, 2166]
Triangle: [1275, 2166, 1277]
Triangle: [1273, 2167, 1275]
Triangle: [1258, 2168, 1273]
Triangle: [1255, 2382, 2383]
Triangle: [1255, 2171, 2170]
Triangle: [2172, 1253, 1254]
Triangle: [34, 2173, 1834]
Triangle: [2751, 1333, 2750]
Triangle: [1341, 2663, 2664]
Triangle: [2012, 2013, 1326]
Triangle: [2176, 2401, 2175]
Triangle: [2402, 2175, 2401]
Triangle: [2177, 2400, 2176]
Triangle: [2399, 1771, 2398]
Triangle: [1771, 2178, 1770]
Triangle: [2178, 1775, 1770]
Triangle: [1921, 1904, 1905]
Triangle: [1905, 1545, 1547]
Triangle: [1547, 1542, 1546]
Triangle: [1412, 1406, 1411]
Triangle: [1425, 2150, 2152]
Triangle: [1425, 1408, 1409]
Triangle: [1426, 1654, 1408]
Triangle: [1657, 1655, 1662]
Triangle: [1632, 1656, 1427]
Triangle: [1679, 2180, 1678]
Triangle: [1486, 2718, 1485]
Triangle: [1381, 1485, 1373]
Triangle: [1380, 1373, 1374]
Triangle: [1710, 1374, 1708]
Triangle: [1711, 1708, 1709]
Triangle: [2182, 1662, 1663]
Triangle: [1657, 2183, 2184]
Triangle: [1572, 2184, 1571]
Triangle: [1779, 2185, 1778]
Triangle: [2187, 1778, 2185]
Triangle: [2191, 2189, 2188]
Triangle: [1624, 1543, 1626]
Triangle: [1410, 1542, 1543]
Triangle: [1546, 1411, 1406]
Triangle: [1546, 1403, 1533]
Triangle: [1404, 2710, 2711]
Triangle: [1400, 1532, 1404]
Triangle: [1400, 1537, 1540]
Triangle: [1396, 1536, 1537]
Triangle: [1526, 1397, 2155]
Triangle: [1525, 2155, 2156]
Triangle: [1679, 2156, 2119]
Triangle: [2181, 2119, 2120]
Triangle: [2188, 2192, 2191]
Triangle: [1693, 1697, 1696]
Triangle: [1626, 2189, 1624]
Triangle: [1681, 2191, 2192]
Triangle: [2190, 1647, 1648]
Triangle: [2195, 2189, 2190]
Triangle: [1624, 2195, 1625]
Triangle: [1633, 2197, 2196]
Triangle: [1672, 2199, 2198]
Triangle: [1711, 2120, 1522]
Triangle: [1671, 2198, 1689]
Triangle: [1633, 1666, 1632]
Triangle: [2120, 2201, 2181]
Triangle: [2200, 2202, 2201]
Triangle: [2204, 2186, 2121]
Triangle: [2205, 2185, 2204]
Triangle: [2200, 1709, 2203]
Triangle: [2177, 2179, 1771]
Triangle: [2207, 1698, 1699]
Triangle: [2198, 1699, 1689]
Triangle: [1700, 1689, 1699]
Triangle: [1684, 1688, 1700]
Triangle: [1685, 1692, 1684]
Triangle: [1676, 2681, 2682]
Triangle: [1677, 1695, 1676]
Triangle: [1470, 1680, 1528]
Triangle: [1370, 1646, 1470]
Triangle: [1376, 1370, 1367]
Triangle: [2207, 2199, 2208]
Triangle: [2208, 2055, 2207]
Triangle: [2176, 2206, 2177]
Triangle: [2209, 2175, 2208]
Triangle: [2056, 1481, 1321]
Triangle: [1482, 2059, 1606]
Triangle: [1913, 1907, 1898]
Triangle: [1531, 1907, 1548]
Triangle: [1517, 1548, 1523]
Triangle: [1523, 1516, 1517]
Triangle: [1673, 1524, 1678]
Triangle: [1673, 2180, 2199]
Triangle: [2199, 2209, 2208]
Triangle: [2181, 2210, 2180]
Triangle: [2210, 2209, 2180]
Triangle: [2041, 2036, 2040]
Triangle: [2030, 2039, 1839]
Triangle: [1839, 2023, 2030]
Triangle: [2023, 1306, 2022]
Triangle: [2022, 1420, 1805]
Triangle: [1805, 1308, 1719]
Triangle: [1719, 1309, 1718]
Triangle: [1718, 1328, 1715]
Triangle: [1329, 1715, 1328]
Triangle: [1329, 2013, 1339]
Triangle: [1325, 1339, 1323]
Triangle: [2211, 2201, 2202]
Triangle: [2210, 2179, 2206]
Triangle: [2178, 2211, 2212]
Triangle: [2202, 2212, 2211]
Triangle: [2123, 1709, 1706]
Triangle: [2213, 2203, 2123]
Triangle: [1776, 2212, 1779]
Triangle: [1779, 2213, 2186]
Triangle: [2186, 2123, 2121]
Triangle: [1803, 1733, 1802]
Triangle: [1753, 1732, 1733]
Triangle: [1732, 1959, 1948]
Triangle: [1947, 1959, 1960]
Triangle: [2214, 1960, 1975]
Triangle: [1977, 2215, 1976]
Triangle: [1801, 2218, 2217]
Triangle: [2218, 1731, 2219]
Triangle: [1731, 2220, 2219]
Triangle: [1945, 2221, 2220]
Triangle: [2220, 1943, 1944]
Triangle: [2219, 1944, 1736]
Triangle: [2218, 1736, 1737]
Triangle: [2217, 1737, 1738]
Triangle: [2222, 2121, 2122]
Triangle: [2222, 2205, 2204]
Triangle: [2187, 2223, 1743]
Triangle: [2223, 1742, 1743]
Triangle: [2225, 1962, 1999]
Triangle: [1997, 1999, 1962]
Triangle: [1994, 1998, 1997]
Triangle: [1940, 2226, 1935]
Triangle: [2229, 2216, 2228]
Triangle: [2230, 1935, 2226]
Triangle: [2227, 1941, 2231]
Triangle: [1943, 2231, 1941]
Triangle: [2234, 1975, 2233]
Triangle: [2233, 1968, 2235]
Triangle: [1969, 2235, 1968]
Triangle: [1985, 2236, 1969]
Triangle: [2237, 1947, 2214]
Triangle: [2238, 1964, 1965]
Triangle: [1946, 2239, 2221]
Triangle: [2232, 2221, 2239]
Triangle: [2240, 2242, 2241]
Triangle: [2240, 2245, 2244]
Triangle: [2246, 2244, 2245]
Triangle: [2247, 1952, 1995]
Triangle: [2248, 1954, 1952]
Triangle: [2237, 2234, 2249]
Triangle: [2227, 2228, 2226]
Triangle: [2243, 2250, 2242]
Triangle: [2215, 2251, 2243]
Triangle: [1976, 2243, 2240]
Triangle: [1967, 2240, 2244]
Triangle: [2246, 1967, 2244]
Triangle: [2252, 1966, 2246]
Triangle: [2251, 2232, 2250]
Triangle: [2229, 2231, 2251]
Triangle: [2222, 2134, 2136]
Triangle: [2122, 2253, 2222]
Triangle: [1742, 2255, 1739]
Triangle: [2256, 2205, 2136]
Triangle: [2247, 1987, 2252]
Triangle: [2122, 2257, 2254]
Triangle: [1707, 2257, 1706]
Triangle: [2108, 2512, 2513]
Triangle: [2513, 2141, 2108]
Triangle: [2514, 2142, 2141]
Triangle: [2144, 2259, 2002]
Triangle: [2260, 1804, 2261]
Triangle: [2015, 2263, 2262]
Triangle: [2016, 1653, 2264]
Triangle: [1629, 2678, 2265]
Triangle: [2265, 2679, 1697]
Triangle: [1697, 2266, 2265]
Triangle: [1626, 2268, 2267]
Triangle: [2188, 2267, 2193]
Triangle: [2265, 1628, 1629]
Triangle: [1627, 1908, 2268]
Triangle: [2001, 2540, 2572]
Triangle: [2080, 2095, 2079]
Triangle: [2142, 2269, 2143]
Triangle: [2258, 2270, 2269]
Triangle: [2001, 1622, 2270]
Triangle: [1800, 2260, 1799]
Triangle: [1799, 2261, 1798]
Triangle: [2271, 2082, 2538]
Triangle: [2081, 2094, 2095]
Triangle: [2271, 2125, 2094]
Triangle: [2132, 2272, 2273]
Triangle: [2130, 2273, 2274]
Triangle: [2269, 2275, 2274]
Triangle: [2274, 2128, 2130]
Triangle: [2117, 2127, 2110]
Triangle: [2279, 2277, 2276]
Triangle: [2280, 2276, 2277]
Triangle: [1752, 2276, 1703]
Triangle: [2281, 1703, 2276]
Triangle: [2183, 2278, 2279]
Triangle: [2184, 2279, 1752]
Triangle: [1752, 1571, 2184]
Triangle: [2282, 1514, 1513]
Triangle: [2282, 2254, 2257]
Triangle: [2284, 2254, 2283]
Triangle: [2137, 2256, 2136]
Triangle: [36, 1499, 2118]
Triangle: [2116, 1499, 1496]
Triangle: [2117, 1496, 1497]
Triangle: [2126, 1497, 1492]
Triangle: [2129, 1492, 1493]
Triangle: [2131, 1493, 1488]
Triangle: [2133, 1488, 1489]
Triangle: [2124, 1489, 1763]
Triangle: [2093, 1763, 2091]
Triangle: [2096, 2091, 2089]
Triangle: [2097, 2089, 2090]
Triangle: [2098, 2090, 2092]
Triangle: [2100, 2092, 2088]
Triangle: [2101, 2088, 2087]
Triangle: [2102, 2087, 2086]
Triangle: [2099, 2086, 1831]
Triangle: [2085, 1831, 1830]
Triangle: [7, 1830, 1067]
Triangle: [1620, 1068, 2115]
Triangle: [1617, 2115, 2112]
Triangle: [1616, 2112, 2113]
Triangle: [2113, 2127, 2286]
Triangle: [2275, 2127, 2128]
Triangle: [2287, 1568, 1702]
Triangle: [4, 2289, 1074]
Triangle: [2255, 2285, 2137]
Triangle: [2291, 1739, 2255]
Triangle: [2138, 2255, 2137]
Triangle: [2292, 1738, 2291]
Triangle: [2291, 2293, 2292]
Triangle: [2294, 1566, 1797]
Triangle: [2292, 2294, 2295]
Triangle: [2217, 2295, 1801]
Triangle: [1801, 2296, 1802]
Triangle: [1803, 2261, 1804]
Triangle: [2297, 1802, 2296]
Triangle: [1798, 2296, 1797]
Triangle: [1797, 2295, 2294]
Triangle: [2722, 1509, 2721]
Triangle: [1508, 2298, 2299]
Triangle: [2290, 2301, 2289]
Triangle: [2303, 2288, 2287]
Triangle: [1511, 2299, 2305]
Triangle: [2305, 1513, 1511]
Triangle: [1613, 2307, 1612]
Triangle: [2270, 2286, 2275]
Triangle: [2187, 1743, 1744]
Triangle: [2302, 2287, 2301]
Triangle: [1921, 1933, 1920]
Triangle: [2249, 2242, 2250]
Triangle: [2242, 2233, 2241]
Triangle: [2241, 2235, 2245]
Triangle: [2236, 2245, 2235]
Triangle: [2252, 2236, 1985]
Triangle: [2247, 1985, 2248]
Triangle: [2250, 2239, 2249]
Triangle: [2312, 2310, 2309]
Triangle: [1938, 2310, 2311]
Triangle: [2309, 2314, 2313]
Triangle: [2239, 2237, 2249]
Triangle: [2314, 2230, 2315]
Triangle: [2225, 2238, 1965]
Triangle: [2314, 2316, 2225]
Triangle: [2315, 2226, 2228]
Triangle: [2228, 2316, 2315]
Triangle: [2216, 2238, 2316]
Triangle: [1978, 2312, 2309]
Triangle: [2000, 2309, 2313]
Triangle: [1961, 1979, 1970]
Triangle: [1961, 2311, 2312]
Triangle: [1970, 1979, 1980]
Triangle: [2311, 1937, 1938]
Triangle: [1998, 1991, 1988]
Triangle: [2313, 2225, 1999]
Triangle: [1999, 2000, 2313]
Triangle: [1991, 2389, 1988]
Triangle: [1997, 1986, 1994]
Triangle: [2261, 2297, 1798]
Triangle: [1622, 2307, 2286]
Triangle: [1616, 2308, 1613]
Triangle: [1251, 2173, 1254]
Triangle: [1934, 1922, 2015]
Triangle: [2262, 1934, 2015]
Triangle: [2318, 1934, 2317]
Triangle: [1920, 2318, 1919]
Triangle: [2321, 2319, 2739]
Triangle: [2320, 1892, 2322]
Triangle: [2320, 2037, 2319]
Triangle: [2040, 2322, 2041]
Triangle: [2322, 2042, 2041]
Triangle: [2739, 1880, 2321]
Triangle: [1880, 1892, 2321]
Triangle: [2157, 2156, 2154]
Triangle: [2157, 1398, 2146]
Triangle: [2145, 1398, 1399]
Triangle: [1401, 2145, 1399]
Triangle: [2148, 1401, 1405]
Triangle: [2713, 1405, 2712]
Triangle: [2150, 1402, 1407]
Triangle: [2152, 1407, 1412]
Triangle: [2151, 1412, 1413]
Triangle: [2153, 1413, 1625]
Triangle: [1625, 2197, 2153]
Triangle: [2197, 2190, 2196]
Triangle: [2119, 1645, 1521]
Triangle: [2196, 1648, 1666]
Triangle: [2308, 2286, 2307]
Triangle: [2323, 1659, 1667]
Triangle: [2323, 1656, 1664]
Triangle: [2323, 2182, 1663]
Triangle: [1667, 2324, 2323]
Triangle: [2182, 2325, 2278]
Triangle: [1669, 2325, 2324]
Triangle: [1704, 46, 47]
Triangle: [2325, 1704, 2327]
Triangle: [2278, 2327, 2277]
Triangle: [2277, 2328, 2280]
Triangle: [2327, 1705, 2328]
Triangle: [561, 1879, 2158]
Triangle: [2730, 2158, 2729]
Triangle: [41, 2159, 2160]
Triangle: [14, 2160, 2161]
Triangle: [696, 2161, 2162]
Triangle: [843, 2162, 2163]
Triangle: [15, 2163, 2164]
Triangle: [2165, 15, 2164]
Triangle: [27, 2166, 13]
Triangle: [2167, 13, 2166]
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Triangle: [11, 2171, 8]
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Triangle: [9, 2173, 1105]
Triangle: [9, 2172, 1254]
Triangle: [45, 1670, 1668]
Triangle: [45, 2621, 2622]
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Triangle: [32, 2439, 2440]
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Triangle: [1458, 2333, 1457]
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Triangle: [2053, 2336, 2335]
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Triangle: [2335, 1549, 2053]
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Triangle: [2654, 2333, 2338]
Triangle: [1457, 29, 30]
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Triangle: [1451, 2339, 1431]
Triangle: [2340, 1466, 1554]
Triangle: [2650, 2338, 1330]
Triangle: [1443, 1439, 1442]
Triangle: [1353, 2043, 1352]
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Triangle: [1438, 1435, 2341]
Triangle: [1361, 2342, 2341]
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Triangle: [1532, 1535, 2709]
Triangle: [1536, 1539, 1538]
Triangle: [1537, 1538, 1541]
Triangle: [1545, 1544, 1543]
Triangle: [1533, 1534, 1547]
Triangle: [1540, 1541, 1535]
Triangle: [1523, 1548, 1539]
Triangle: [1550, 1549, 1461]
Triangle: [1463, 1464, 1552]
Triangle: [1465, 1553, 1552]
Triangle: [1467, 1555, 1554]
Triangle: [1558, 1557, 1556]
Triangle: [1561, 1560, 1288]
Triangle: [1562, 1561, 1289]
Triangle: [1292, 1563, 1562]
Triangle: [2604, 2573, 1220]
Triangle: [1215, 1220, 1501]
Triangle: [1494, 1487, 1488]
Triangle: [1244, 1565, 1564]
Triangle: [1232, 1567, 1566]
Triangle: [2603, 1218, 1224]
Triangle: [1218, 1503, 1504]
Triangle: [1491, 1492, 1497]
Triangle: [1246, 1237, 1238]
Triangle: [1233, 1229, 1230]
Triangle: [1510, 2720, 2721]
Triangle: [1485, 2718, 2719]
Triangle: [1486, 1386, 2716]
Triangle: [1574, 1530, 1519]
Triangle: [1573, 1519, 1520]
Triangle: [1310, 1311, 1577]
Triangle: [1578, 1577, 1311]
Triangle: [1248, 1249, 1265]
Triangle: [1583, 1585, 1216]
Triangle: [1584, 1583, 1217]
Triangle: [1219, 1216, 1585]
Triangle: [1587, 1588, 1590]
Triangle: [1212, 1219, 1586]
Triangle: [1596, 1595, 1594]
Triangle: [1211, 1212, 1590]
Triangle: [1604, 1596, 1593]
Triangle: [1483, 2504, 2505]
Triangle: [1579, 1265, 1471]
Triangle: [1608, 1579, 1607]
Triangle: [1610, 1604, 1603]
Triangle: [1612, 1615, 1614]
Triangle: [1619, 1618, 1617]
Triangle: [1621, 35, 43]
Triangle: [1618, 1621, 1620]
Triangle: [1623, 1615, 1612]
Triangle: [1613, 1614, 1619]
Triangle: [1625, 1413, 1410]
Triangle: [1543, 1544, 1627]
Triangle: [1631, 1630, 1629]
Triangle: [1427, 1428, 1633]
Triangle: [1634, 1458, 1636]
Triangle: [1458, 1452, 1453]
Triangle: [1637, 1640, 1639]
Triangle: [1635, 1636, 1642]
Triangle: [1636, 1453, 1463]
Triangle: [1642, 1463, 1551]
Triangle: [1645, 1391, 1389]
Triangle: [1646, 1649, 1648]
Triangle: [1650, 1653, 1652]
Triangle: [1377, 1378, 1649]
Triangle: [1408, 1654, 1383]
Triangle: [1427, 1656, 1655]
Triangle: [1654, 1657, 1572]
Triangle: [1658, 1661, 1660]
Triangle: [1656, 1663, 1662]
Triangle: [1632, 1666, 1665]
Triangle: [1658, 1659, 1664]
Triangle: [1667, 1659, 1660]
Triangle: [1670, 1669, 1667]
Triangle: [1672, 1671, 1520]
Triangle: [1515, 1516, 1673]
Triangle: [1674, 1677, 1676]
Triangle: [1525, 1679, 1678]
Triangle: [1647, 1681, 1680]
Triangle: [1682, 1685, 1684]
Triangle: [1686, 1650, 1651]
Triangle: [1675, 1676, 2682]
Triangle: [1688, 1690, 1671]
Triangle: [1691, 1686, 1687]
Triangle: [1690, 1575, 1520]
Triangle: [1696, 1695, 1694]
Triangle: [2680, 2681, 1695]
Triangle: [1696, 1697, 2679]
Triangle: [1701, 1700, 1699]
Triangle: [1702, 1568, 1569]
Triangle: [5, 1705, 1704]
Triangle: [1709, 1708, 1707]
Triangle: [1708, 1374, 1371]
Triangle: [1380, 1710, 1390]
Triangle: [1710, 1711, 1522]
Triangle: [1712, 1713, 1287]
Triangle: [1714, 1715, 1325]
Triangle: [1716, 1719, 1718]
Triangle: [1720, 1721, 1284]
Triangle: [1722, 1720, 1285]
Triangle: [1478, 1724, 2499]
Triangle: [1560, 1725, 1712]
Triangle: [1726, 1729, 1728]
Triangle: [1730, 1733, 1732]
Triangle: [1734, 1737, 1736]
Triangle: [1738, 1737, 1734]
Triangle: [1740, 1743, 1742]
Triangle: [1741, 1742, 1734]
Triangle: [1747, 1746, 1745]
Triangle: [2565, 2547, 2548]
Triangle: [1570, 1752, 1703]
Triangle: [1484, 2719, 2720]
Triangle: [1372, 1484, 1510]
Triangle: [1371, 1372, 1507]
Triangle: [1707, 1371, 1512]
Triangle: [1744, 1743, 1740]
Triangle: [1753, 1756, 1755]
Triangle: [1243, 1564, 1567]
Triangle: [1246, 1243, 1232]
Triangle: [1237, 1246, 1229]
Triangle: [1233, 1234, 1236]
Triangle: [1240, 1236, 1234]
Triangle: [1757, 1758, 2577]
Triangle: [1759, 1757, 2578]
Triangle: [1368, 1369, 1359]
Triangle: [1469, 1358, 1359]
Triangle: [1675, 1436, 1437]
Triangle: [2406, 1682, 1683]
Triangle: [2404, 1701, 1698]
Triangle: [1475, 1724, 1478]
Triangle: [1479, 1473, 1474]
Triangle: [2388, 2343, 1480]
Triangle: [1472, 1480, 1483]
Triangle: [1605, 1607, 1471]
Triangle: [1609, 1607, 1605]
Triangle: [1490, 1764, 1763]
Triangle: [1765, 1758, 1767]
Triangle: [1768, 1767, 1758]
Triangle: [1757, 1759, 1769]
Triangle: [2397, 2398, 1771]
Triangle: [1770, 1775, 2396]
Triangle: [1779, 1778, 1777]
Triangle: [1783, 1782, 1781]
Triangle: [1784, 1780, 1781]
Triangle: [1745, 1746, 1787]
Triangle: [1786, 1787, 2393]
Triangle: [1751, 1784, 1785]
Triangle: [1788, 1775, 1776]
Triangle: [2395, 2396, 1775]
Triangle: [1599, 1598, 1593]
Triangle: [1588, 1597, 1601]
Triangle: [1598, 1600, 1603]
Triangle: [1600, 1591, 1611]
Triangle: [1611, 1591, 1592]
Triangle: [1791, 1610, 1611]
Triangle: [2579, 2580, 1792]
Triangle: [1793, 1796, 1795]
Triangle: [1766, 1228, 1214]
Triangle: [1765, 1214, 2575]
Triangle: [1595, 1211, 1601]
Triangle: [1597, 1599, 1594]
Triangle: [1567, 1798, 1797]
Triangle: [1800, 1799, 1564]
Triangle: [1802, 1733, 1730]
Triangle: [1804, 1756, 1753]
Triangle: [1798, 1567, 1564]
Triangle: [1719, 1716, 1806]
Triangle: [1807, 1808, 1713]
Triangle: [1809, 1812, 2496]
Triangle: [1813, 1809, 2497]
Triangle: [1815, 1558, 1559]
Triangle: [1725, 1817, 1807]
Triangle: [1720, 1722, 1812]
Triangle: [1809, 1813, 1721]
Triangle: [2582, 2583, 2]
Triangle: [2, 3, 1820]
Triangle: [3, 49, 1821]
Triangle: [1822, 1791, 1790]
Triangle: [1824, 42, 1]
Triangle: [2580, 2581, 1825]
Triangle: [1826, 1829, 1828]
Triangle: [1821, 49, 1067]
Triangle: [1790, 1592, 1602]
Triangle: [1818, 1822, 1823]
Triangle: [1819, 1825, 2581]
Triangle: [1827, 1825, 1819]
Triangle: [1821, 1826, 1827]
Triangle: [1830, 1831, 1826]
Triangle: [1832, 50, 42]
Triangle: [1832, 1824, 1823]
Triangle: [1579, 1608, 1833]
Triangle: [1835, 1834, 1251]
Triangle: [1835, 1247, 1248]
Triangle: [1833, 1837, 1836]
Triangle: [1835, 1836, 1838]
Triangle: [1838, 39, 34]
Triangle: [1840, 1304, 1307]
Triangle: [1304, 1840, 1841]
Triangle: [1842, 1301, 1298]
Triangle: [1301, 1842, 1844]
Triangle: [1296, 1844, 2743]
Triangle: [1847, 1846, 1561]
Triangle: [1842, 1849, 1848]
Triangle: [1843, 1850, 1849]
Triangle: [1846, 1851, 1560]
Triangle: [1844, 1848, 2742]
Triangle: [1563, 1853, 1847]
Triangle: [1851, 1854, 1725]
Triangle: [1854, 1855, 1817]
Triangle: [1857, 1856, 2725]
Triangle: [2727, 1858, 1857]
Triangle: [2728, 1859, 1858]
Triangle: [1848, 1861, 2741]
Triangle: [1849, 1862, 1861]
Triangle: [1850, 1863, 1862]
Triangle: [1865, 1864, 2723]
Triangle: [1856, 1865, 2724]
Triangle: [1866, 1869, 1868]
Triangle: [1870, 1873, 1872]
Triangle: [1874, 1875, 1873]
Triangle: [1868, 1877, 1876]
Triangle: [1877, 1884, 1883]
Triangle: [1888, 1887, 1886]
Triangle: [1886, 1887, 1882]
Triangle: [1884, 1888, 1885]
Triangle: [1889, 1870, 1871]
Triangle: [1891, 1874, 1870]
Triangle: [1892, 1880, 1881]
Triangle: [1864, 1885, 1886]
Triangle: [1865, 1883, 1885]
Triangle: [1856, 1876, 1883]
Triangle: [1857, 1867, 1876]
Triangle: [1858, 1866, 1867]
Triangle: [1879, 1866, 1858]
Triangle: [1871, 1878, 2740]
Triangle: [1559, 1556, 1873]
Triangle: [1816, 1559, 1882]
Triangle: [1888, 1815, 1816]
Triangle: [1884, 1558, 1815]
Triangle: [1557, 1558, 1877]
Triangle: [1897, 1896, 1529]
Triangle: [1896, 1898, 1531]
Triangle: [1900, 2708, 2709]
Triangle: [1538, 1902, 1901]
Triangle: [1904, 1903, 1544]
Triangle: [1899, 1905, 1547]
Triangle: [1901, 1900, 1535]
Triangle: [1548, 1907, 1906]
Triangle: [1544, 1903, 1909]
Triangle: [1910, 1897, 1530]
Triangle: [1912, 1911, 1896]
Triangle: [1911, 1913, 1898]
Triangle: [1906, 1917, 1916]
Triangle: [1902, 1916, 1918]
Triangle: [1920, 1919, 1903]
Triangle: [1914, 1921, 1905]
Triangle: [1918, 1915, 1900]
Triangle: [1910, 1922, 1912]
Triangle: [1924, 1923, 1911]
Triangle: [1923, 1925, 1913]
Triangle: [1917, 1929, 1928]
Triangle: [1916, 1928, 1930]
Triangle: [1914, 1926, 1931]
Triangle: [1918, 1930, 1927]
Triangle: [1932, 1924, 1912]
Triangle: [1932, 1934, 1933]
Triangle: [1930, 1925, 1923]
Triangle: [1923, 1924, 1926]
Triangle: [1928, 1929, 1925]
Triangle: [1938, 1937, 1936]
Triangle: [1729, 1748, 1749]
Triangle: [1940, 1935, 1936]
Triangle: [1941, 1940, 1939]
Triangle: [1944, 1943, 1941]
Triangle: [1948, 1947, 1946]
Triangle: [2550, 2562, 2563]
Triangle: [1951, 1952, 1954]
Triangle: [1954, 1956, 1955]
Triangle: [1960, 1959, 1958]
Triangle: [2549, 2563, 2564]
Triangle: [1749, 1951, 1953]
Triangle: [1955, 1727, 1728]
Triangle: [1754, 1755, 1958]
Triangle: [1732, 1948, 1945]
Triangle: [1736, 1944, 1942]
Triangle: [1939, 1741, 1735]
Triangle: [1939, 1936, 1740]
Triangle: [1747, 1740, 1936]
Triangle: [1937, 1961, 1746]
Triangle: [1956, 1957, 1958]
Triangle: [1727, 1955, 1958]
Triangle: [1756, 1726, 1727]
Triangle: [1965, 1964, 1963]
Triangle: [1964, 1967, 1966]
Triangle: [1957, 1956, 1969]
Triangle: [1787, 1746, 1961]
Triangle: [1750, 1785, 1971]
Triangle: [1972, 1949, 1950]
Triangle: [1785, 1781, 1973]
Triangle: [1974, 1972, 1971]
Triangle: [1975, 1960, 1957]
Triangle: [1964, 1977, 1976]
Triangle: [1981, 1980, 1979]
Triangle: [1983, 1982, 1974]
Triangle: [1973, 1781, 1782]
Triangle: [2392, 2393, 1787]
Triangle: [1970, 1980, 2391]
Triangle: [2390, 2391, 1980]
Triangle: [1954, 1985, 1969]
Triangle: [1987, 1986, 1963]
Triangle: [2389, 2390, 1981]
Triangle: [1982, 1984, 1990]
Triangle: [1990, 1984, 1989]
Triangle: [1990, 1992, 1972]
Triangle: [1990, 1991, 1993]
Triangle: [1986, 1987, 1995]
Triangle: [2562, 2550, 2551]
Triangle: [1949, 1972, 1992]
Triangle: [1962, 1963, 1986]
Triangle: [2000, 1999, 1998]
Triangle: [1988, 1981, 1978]
Triangle: [1615, 1623, 1565]
Triangle: [1614, 1615, 1244]
Triangle: [1245, 1238, 1619]
Triangle: [1618, 1619, 1238]
Triangle: [1621, 1618, 1239]
Triangle: [35, 1621, 1241]
Triangle: [2003, 1748, 1729]
Triangle: [1332, 1316, 2748]
Triangle: [1313, 1316, 1332]
Triangle: [1313, 1337, 1334]
Triangle: [2004, 1327, 1310]
Triangle: [1309, 1310, 1327]
Triangle: [1717, 1718, 1715]
Triangle: [1724, 1813, 2498]
Triangle: [1813, 1724, 1475]
Triangle: [1721, 1475, 1270]
Triangle: [1284, 1270, 1269]
Triangle: [1271, 1280, 1281]
Triangle: [1278, 1280, 1271]
Triangle: [1274, 1275, 1277]
Triangle: [2006, 1293, 1290]
Triangle: [1286, 2007, 2005]
Triangle: [2007, 1286, 1287]
Triangle: [1713, 2009, 2008]
Triangle: [1808, 2010, 2009]
Triangle: [2011, 1761, 1760]
Triangle: [2012, 1326, 1327]
Triangle: [2347, 2348, 2011]
Triangle: [2014, 2015, 1922]
Triangle: [2014, 1910, 1574]
Triangle: [1652, 2016, 1574]
Triangle: [1651, 1652, 1573]
Triangle: [1687, 1651, 1575]
Triangle: [1692, 1687, 1690]
Triangle: [1683, 1684, 1700]
Triangle: [2405, 1683, 1701]
Triangle: [1357, 1354, 1761]
Triangle: [1335, 2012, 2004]
Triangle: [1334, 2004, 1576]
Triangle: [1315, 1312, 1576]
Triangle: [1422, 1315, 1577]
Triangle: [1302, 1303, 1298]
Triangle: [1843, 1298, 1303]
Triangle: [1850, 1843, 1841]
Triangle: [1863, 1850, 2018]
Triangle: [1874, 1891, 1893]
Triangle: [1875, 1874, 1881]
Triangle: [2020, 2023, 2022]
Triangle: [2494, 2495, 2025]
Triangle: [2010, 1808, 2024]
Triangle: [2028, 2024, 1808]
Triangle: [2493, 2494, 2024]
Triangle: [2023, 2020, 2031]
Triangle: [2028, 1807, 1817]
Triangle: [2032, 1817, 1855]
Triangle: [2490, 2723, 1864]
Triangle: [2032, 2492, 2493]
Triangle: [2036, 2030, 2031]
Triangle: [2033, 2491, 2492]
Triangle: [1840, 2038, 2018]
Triangle: [1839, 2039, 2038]
Triangle: [2035, 2037, 2040]
Triangle: [2041, 2042, 2038]
Triangle: [1931, 1926, 1924]
Triangle: [1893, 2019, 2042]
Triangle: [2019, 2018, 2038]
Triangle: [1890, 2740, 2741]
Triangle: [1889, 1890, 1861]
Triangle: [1863, 1891, 1889]
Triangle: [1891, 1863, 2019]
Triangle: [2356, 2357, 2528]
Triangle: [2355, 2356, 2529]
Triangle: [2530, 2531, 2354]
Triangle: [2353, 2532, 2533]
Triangle: [2797, 2457, 2458]
Triangle: [2456, 2457, 1342]
Triangle: [1343, 1468, 2455]
Triangle: [2658, 2659, 2349]
Triangle: [2044, 2045, 1341]
Triangle: [2535, 2351, 2459]
Triangle: [2351, 2535, 2536]
Triangle: [2047, 2046, 2460]
Triangle: [2046, 2047, 2048]
Triangle: [2047, 2461, 2462]
Triangle: [1356, 2048, 1355]
Triangle: [2463, 1355, 2048]
Triangle: [2049, 1468, 1461]
Triangle: [2455, 1468, 2049]
Triangle: [2052, 2051, 2050]
Triangle: [2403, 1698, 2055]
Triangle: [1322, 1338, 1760]
Triangle: [1321, 1322, 2054]
Triangle: [2344, 2345, 1321]
Triangle: [1320, 1476, 1477]
Triangle: [1324, 1477, 1723]
Triangle: [1814, 1717, 1714]
Triangle: [1810, 1716, 1717]
Triangle: [1811, 1806, 1716]
Triangle: [2027, 2020, 2021]
Triangle: [2029, 2031, 2020]
Triangle: [2035, 2031, 2029]
Triangle: [1762, 1605, 2505]
Triangle: [1606, 2059, 2058]
Triangle: [2058, 1772, 2060]
Triangle: [1772, 1773, 2061]
Triangle: [2062, 2061, 1773]
Triangle: [2063, 2062, 1774]
Triangle: [2509, 2510, 2065]
Triangle: [2506, 2507, 2066]
Triangle: [2507, 2508, 2067]
Triangle: [2508, 2509, 2064]
Triangle: [2069, 2068, 2067]
Triangle: [1762, 2066, 2070]
Triangle: [2068, 2070, 2066]
Triangle: [2071, 2072, 1767]
Triangle: [1766, 1767, 2072]
Triangle: [1228, 1766, 2073]
Triangle: [1227, 1228, 1764]
Triangle: [1501, 1227, 1490]
Triangle: [1502, 1501, 1487]
Triangle: [1503, 1502, 1494]
Triangle: [1503, 1491, 1498]
Triangle: [1504, 1498, 1495]
Triangle: [1505, 1495, 1500]
Triangle: [788, 37, 1506]
Triangle: [1768, 1769, 2074]
Triangle: [2075, 2078, 2077]
Triangle: [2076, 2080, 2079]
Triangle: [2081, 2080, 2069]
Triangle: [2082, 2069, 2064]
Triangle: [1786, 1788, 1777]
Triangle: [2394, 2395, 1788]
Triangle: [1780, 2063, 1789]
Triangle: [2068, 2069, 2080]
Triangle: [2076, 2077, 2070]
Triangle: [1609, 2070, 2077]
Triangle: [2510, 2511, 2083]
Triangle: [2078, 2084, 1608]
Triangle: [2084, 1837, 1833]
Triangle: [7, 39, 1838]
Triangle: [1829, 1826, 1831]
Triangle: [2087, 2088, 1796]
Triangle: [2072, 2071, 2090]
Triangle: [2089, 2091, 2073]
Triangle: [2071, 2074, 2092]
Triangle: [2093, 2096, 2095]
Triangle: [2096, 2097, 2079]
Triangle: [2097, 2098, 2075]
Triangle: [2085, 1838, 1836]
Triangle: [2100, 2101, 2084]
Triangle: [1837, 2084, 2101]
Triangle: [1837, 2102, 2099]
Triangle: [2078, 2075, 2098]
Triangle: [1829, 1793, 1794]
Triangle: [1793, 1829, 2086]
Triangle: [1796, 2074, 1769]
Triangle: [2088, 2092, 2074]
Triangle: [1828, 1794, 2104]
Triangle: [2105, 2104, 1794]
Triangle: [1827, 1828, 2103]
Triangle: [2105, 1795, 1769]
Triangle: [1792, 1825, 2103]
Triangle: [1792, 2104, 2105]
Triangle: [2511, 2512, 2106]
Triangle: [2091, 1763, 1764]
Triangle: [2109, 2107, 2106]
Triangle: [2113, 2112, 2111]
Triangle: [2112, 2115, 2114]
Triangle: [2114, 2115, 1068]
Triangle: [2117, 2110, 2111]
Triangle: [2116, 2111, 2114]
Triangle: [2118, 2114, 817]
Triangle: [1522, 2120, 2119]
Triangle: [2123, 1706, 2122]
Triangle: [2124, 2093, 2094]
Triangle: [2126, 2129, 2128]
Triangle: [2129, 2131, 2130]
Triangle: [2133, 2124, 2125]
Triangle: [2131, 2133, 2132]
Triangle: [1778, 1744, 1745]
Triangle: [2136, 2134, 2135]
Triangle: [2108, 2141, 2140]
Triangle: [2143, 2140, 2141]
Triangle: [1726, 2144, 2002]
Triangle: [1756, 1804, 2144]
Triangle: [1392, 1391, 2146]
Triangle: [1393, 1392, 2145]
Triangle: [1393, 2147, 2148]
Triangle: [1395, 2148, 2713]
Triangle: [1409, 1394, 2149]
Triangle: [1428, 1425, 2152]
Triangle: [1633, 1428, 2151]
Triangle: [1649, 1665, 1666]
Triangle: [1378, 1658, 1665]
Triangle: [1658, 1378, 1375]
Triangle: [2157, 2146, 1391]
Triangle: [1398, 2154, 2155]
Triangle: [2576, 2577, 1758]
Triangle: [1415, 2006, 2005]
Triangle: [2007, 1417, 1414]
Triangle: [1417, 2007, 2008]
Triangle: [2009, 1418, 1416]
Triangle: [2010, 1722, 1418]
Triangle: [1722, 2010, 2025]
Triangle: [2495, 2496, 1812]
Triangle: [1806, 1811, 2026]
Triangle: [1805, 1806, 2021]
Triangle: [1306, 1305, 1419]
Triangle: [1419, 1305, 1302]
Triangle: [1578, 1302, 1299]
Triangle: [1300, 1421, 1422]
Triangle: [1421, 1300, 1297]
Triangle: [1424, 1297, 2745]
Triangle: [2650, 1330, 1331]
Triangle: [2648, 2649, 1331]
Triangle: [1318, 2652, 2648]
Triangle: [28, 2652, 2782]
Triangle: [16, 2782, 2783]
Triangle: [858, 2783, 2784]
Triangle: [2785, 518, 17]
Triangle: [2786, 535, 518]
Triangle: [734, 535, 2786]
Triangle: [562, 734, 2787]
Triangle: [520, 562, 2788]
Triangle: [563, 520, 1878]
Triangle: [544, 563, 1872]
Triangle: [1557, 543, 544]
Triangle: [574, 543, 1557]
Triangle: [2729, 2158, 1859]
Triangle: [2160, 2159, 1853]
Triangle: [2161, 2160, 1563]
Triangle: [2162, 2161, 1292]
Triangle: [2163, 2162, 1293]
Triangle: [2164, 2163, 2006]
Triangle: [1276, 2165, 2164]
Triangle: [2165, 1276, 1277]
Triangle: [1275, 2167, 2166]
Triangle: [1273, 2168, 2167]
Triangle: [1258, 2169, 2168]
Triangle: [1255, 2170, 2382]
Triangle: [1255, 1253, 2171]
Triangle: [2172, 2171, 1253]
Triangle: [34, 1105, 2173]
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Triangle: [1657, 1654, 1655]
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Triangle: [1679, 2181, 2180]
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Triangle: [1381, 1486, 1485]
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Triangle: [2186, 2213, 2123]
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Triangle: [1753, 1754, 1732]
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Triangle: [2222, 2136, 2205]
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Triangle: [2240, 2241, 2245]
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Triangle: [2227, 2229, 2228]
Triangle: [2243, 2251, 2250]
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Triangle: [2229, 2227, 2231]
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Triangle: [2122, 2254, 2253]
Triangle: [1742, 2224, 2255]
Triangle: [2256, 2223, 2205]
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Triangle: [1707, 1514, 2257]
Triangle: [2108, 2106, 2512]
Triangle: [2513, 2514, 2141]
Triangle: [2514, 2515, 2142]
Triangle: [2144, 2260, 2259]
Triangle: [2260, 2144, 1804]
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Triangle: [1626, 1627, 2268]
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Triangle: [2265, 2266, 1628]
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Triangle: [2080, 2081, 2095]
Triangle: [2142, 2258, 2269]
Triangle: [2258, 2001, 2270]
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Triangle: [2130, 2132, 2273]
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Triangle: [2274, 2275, 2128]
Triangle: [2117, 2126, 2127]
Triangle: [2279, 2278, 2277]
Triangle: [2280, 2281, 2276]
Triangle: [1752, 2279, 2276]
Triangle: [2281, 1702, 1703]
Triangle: [2183, 2182, 2278]
Triangle: [2184, 2183, 2279]
Triangle: [1752, 1570, 1571]
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Triangle: [2284, 2253, 2254]
Triangle: [2137, 2285, 2256]
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Triangle: [2116, 2118, 1499]
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Triangle: [2126, 2117, 1497]
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Triangle: [2287, 2288, 1568]
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Triangle: [2291, 2138, 2293]
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Triangle: [1508, 1509, 2298]
Triangle: [2290, 2302, 2301]
Triangle: [2303, 2304, 2288]
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Triangle: [1613, 2308, 2307]
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Triangle: [2302, 2303, 2287]
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Triangle: [2242, 2234, 2233]
Triangle: [2241, 2233, 2235]
Triangle: [2236, 2246, 2245]
Triangle: [2252, 2246, 2236]
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Triangle: [2312, 2311, 2310]
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Triangle: [2314, 2310, 2230]
Triangle: [2225, 2316, 2238]
Triangle: [2314, 2315, 2316]
Triangle: [2315, 2230, 2226]
Triangle: [2228, 2216, 2316]
Triangle: [2216, 1977, 2238]
Triangle: [1978, 1979, 2312]
Triangle: [2000, 1978, 2309]
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Triangle: [1622, 1612, 2307]
Triangle: [1616, 2113, 2308]
Triangle: [1251, 1834, 2173]
Triangle: [1934, 1932, 1922]
Triangle: [2262, 2317, 1934]
Triangle: [2318, 1933, 1934]
Triangle: [1920, 1933, 2318]
Triangle: [2321, 2320, 2319]
Triangle: [2320, 2321, 1892]
Triangle: [2320, 2040, 2037]
Triangle: [2040, 2320, 2322]
Triangle: [2322, 1892, 2042]
Triangle: [2739, 1886, 1880]
Triangle: [2157, 1645, 2156]
Triangle: [2157, 2154, 1398]
Triangle: [2145, 2146, 1398]
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Triangle: [2323, 1663, 1656]
Triangle: [2323, 2324, 2182]
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Triangle: [6763, 7255, 7258]
Triangle: [6765, 6903, 7258]
Triangle: [6753, 6606, 7261]
Triangle: [6609, 7262, 7261]
Triangle: [6600, 6599, 7263]
Triangle: [6753, 7260, 7263]
Triangle: [6609, 6524, 7266]
Triangle: [6527, 7265, 7266]
Triangle: [6600, 7264, 7267]
Triangle: [6527, 6906, 7267]
Triangle: [6751, 7270, 7269]
Triangle: [6752, 7271, 7270]
Triangle: [6775, 6774, 7272]
Triangle: [6750, 7269, 7272]
Triangle: [6752, 6776, 7275]
Triangle: [6777, 7274, 7275]
Triangle: [6909, 6775, 7273]
Triangle: [6777, 6909, 7276]
Triangle: [6989, 7277, 7280]
Triangle: [6992, 6993, 7282]
Triangle: [6510, 7283, 7277]
Triangle: [6509, 7284, 7283]
Triangle: [6509, 6979, 7285]
Triangle: [6992, 7281, 7285]
Triangle: [6558, 7286, 7282]
Triangle: [6563, 7287, 7286]
Triangle: [6563, 6562, 7288]
Triangle: [6990, 7280, 7288]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.979254
  Group: 'mixamorig:Neck', Weight: 0.020746
Vertex 1:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.853570
  Group: 'mixamorig:Neck', Weight: 0.109388
  Group: 'mixamorig:Head', Weight: 0.037042
Vertex 2:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.583778
  Group: 'mixamorig:Neck', Weight: 0.226368
  Group: 'mixamorig:Head', Weight: 0.189854
Vertex 3:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.449738
  Group: 'mixamorig:Neck', Weight: 0.266426
  Group: 'mixamorig:Head', Weight: 0.283836
Vertex 4:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 5:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 6:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 7:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.125411
  Group: 'mixamorig:Neck', Weight: 0.285736
  Group: 'mixamorig:Head', Weight: 0.588852
Vertex 8:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.133636
  Group: 'mixamorig:Head', Weight: 0.866364
Vertex 9:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001300
  Group: 'mixamorig:Neck', Weight: 0.179936
  Group: 'mixamorig:Head', Weight: 0.818764
Vertex 10:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.077581
  Group: 'mixamorig:Head', Weight: 0.922419
Vertex 11:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.112670
  Group: 'mixamorig:Head', Weight: 0.887330
Vertex 12:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.061839
  Group: 'mixamorig:Head', Weight: 0.938161
Vertex 13:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.032433
  Group: 'mixamorig:Head', Weight: 0.967566
Vertex 14:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.001544
  Group: 'mixamorig:Head', Weight: 0.998456
Vertex 15:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.013083
  Group: 'mixamorig:Head', Weight: 0.986917
Vertex 16:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 17:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.002373
  Group: 'mixamorig:Head', Weight: 0.997627
Vertex 18:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 19:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 20:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 21:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 22:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 23:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 24:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 25:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 26:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 27:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.022321
  Group: 'mixamorig:Head', Weight: 0.977679
Vertex 28:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 29:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 30:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 31:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 32:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 33:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 34:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.028124
  Group: 'mixamorig:Neck', Weight: 0.229404
  Group: 'mixamorig:Head', Weight: 0.742472
Vertex 35:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.030269
  Group: 'mixamorig:Head', Weight: 0.969731
Vertex 36:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.204343
  Group: 'mixamorig:Head', Weight: 0.795657
Vertex 37:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.433311
  Group: 'mixamorig:Neck', Weight: 0.280341
  Group: 'mixamorig:Head', Weight: 0.286348
Vertex 38:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.628659
  Group: 'mixamorig:Neck', Weight: 0.226165
  Group: 'mixamorig:Head', Weight: 0.145177
Vertex 39:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.056481
  Group: 'mixamorig:Neck', Weight: 0.264442
  Group: 'mixamorig:Head', Weight: 0.679077
Vertex 40:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 41:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.000783
  Group: 'mixamorig:Head', Weight: 0.999217
Vertex 42:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.994192
  Group: 'mixamorig:Neck', Weight: 0.005808
Vertex 43:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.060336
  Group: 'mixamorig:Head', Weight: 0.939664
Vertex 44:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 45:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 46:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 47:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 48:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 49:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.308985
  Group: 'mixamorig:Neck', Weight: 0.286352
  Group: 'mixamorig:Head', Weight: 0.404663
Vertex 50:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 51:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 52:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.012840
  Group: 'mixamorig:Head', Weight: 0.987160
Vertex 53:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.025157
  Group: 'mixamorig:Head', Weight: 0.974844
Vertex 54:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.010418
  Group: 'mixamorig:Head', Weight: 0.989582
Vertex 55:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.386858
  Group: 'mixamorig:Neck', Weight: 0.231124
  Group: 'mixamorig:Head', Weight: 0.382018
Vertex 56:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.893760
  Group: 'mixamorig:Neck', Weight: 0.045448
  Group: 'mixamorig:Head', Weight: 0.039887
  Group: 'mixamorig:LeftShoulder', Weight: 0.020905
Vertex 57:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.915022
  Group: 'mixamorig:Neck', Weight: 0.051774
  Group: 'mixamorig:Head', Weight: 0.033204
Vertex 58:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.927436
  Group: 'mixamorig:Neck', Weight: 0.001205
  Group: 'mixamorig:Head', Weight: 0.001249
  Group: 'mixamorig:LeftShoulder', Weight: 0.070111
Vertex 59:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.897788
  Group: 'mixamorig:LeftShoulder', Weight: 0.102013
  Group: 'mixamorig:LeftArm', Weight: 0.000200
Vertex 60:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.730046
  Group: 'mixamorig:Neck', Weight: 0.161630
  Group: 'mixamorig:Head', Weight: 0.108324
Vertex 61:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.916848
  Group: 'mixamorig:Neck', Weight: 0.070216
  Group: 'mixamorig:Head', Weight: 0.005149
  Group: 'mixamorig:LeftShoulder', Weight: 0.007787
Vertex 62:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.934340
  Group: 'mixamorig:Neck', Weight: 0.048861
  Group: 'mixamorig:Head', Weight: 0.016799
Vertex 63:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.963399
  Group: 'mixamorig:Neck', Weight: 0.036601
Vertex 64:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.817972
  Group: 'mixamorig:Neck', Weight: 0.118925
  Group: 'mixamorig:Head', Weight: 0.063103
Vertex 65:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.382014
  Group: 'mixamorig:Neck', Weight: 0.256536
  Group: 'mixamorig:Head', Weight: 0.361450
Vertex 66:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.561427
  Group: 'mixamorig:Neck', Weight: 0.176370
  Group: 'mixamorig:Head', Weight: 0.262203
Vertex 67:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.597031
  Group: 'mixamorig:Neck', Weight: 0.167171
  Group: 'mixamorig:Head', Weight: 0.235798
Vertex 68:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.550355
  Group: 'mixamorig:Neck', Weight: 0.226141
  Group: 'mixamorig:Head', Weight: 0.223503
Vertex 69:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.557461
  Group: 'mixamorig:Neck', Weight: 0.201982
  Group: 'mixamorig:Head', Weight: 0.240558
Vertex 70:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.411057
  Group: 'mixamorig:Neck', Weight: 0.266976
  Group: 'mixamorig:Head', Weight: 0.321968
Vertex 71:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.376125
  Group: 'mixamorig:Neck', Weight: 0.246641
  Group: 'mixamorig:Head', Weight: 0.377234
Vertex 72:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 73:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 74:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 75:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 76:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 77:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 78:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 79:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 80:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 81:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 82:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 83:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 84:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.040019
  Group: 'mixamorig:Head', Weight: 0.959981
Vertex 85:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.024987
  Group: 'mixamorig:Head', Weight: 0.975013
Vertex 86:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.025099
  Group: 'mixamorig:Head', Weight: 0.974901
Vertex 87:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.026162
  Group: 'mixamorig:Head', Weight: 0.973838
Vertex 88:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.029064
  Group: 'mixamorig:Head', Weight: 0.970936
Vertex 89:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 90:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 91:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:Neck', Weight: 0.292678
  Group: 'mixamorig:Head', Weight: 0.707322
Vertex 92:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.154044
  Group: 'mixamorig:Head', Weight: 0.845956
Vertex 93:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.125141
  Group: 'mixamorig:Head', Weight: 0.874859
Vertex 94:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.106070
  Group: 'mixamorig:Head', Weight: 0.893930
Vertex 95:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.119488
  Group: 'mixamorig:Head', Weight: 0.880512
Vertex 96:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.164153
  Group: 'mixamorig:Head', Weight: 0.835847
Vertex 97:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.125408
  Group: 'mixamorig:Head', Weight: 0.874592
Vertex 98:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.104243
  Group: 'mixamorig:Head', Weight: 0.895756
Vertex 99:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.068244
  Group: 'mixamorig:Head', Weight: 0.931756
Vertex 100:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.063905
  Group: 'mixamorig:Head', Weight: 0.936095
Vertex 101:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.057991
  Group: 'mixamorig:Head', Weight: 0.942009
Vertex 102:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.044669
  Group: 'mixamorig:Head', Weight: 0.955331
Vertex 103:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.049170
  Group: 'mixamorig:Head', Weight: 0.950830
Vertex 104:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.098776
  Group: 'mixamorig:Head', Weight: 0.901224
Vertex 105:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.089650
  Group: 'mixamorig:Head', Weight: 0.910350
Vertex 106:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.087666
  Group: 'mixamorig:Head', Weight: 0.912334
Vertex 107:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.096798
  Group: 'mixamorig:Head', Weight: 0.903202
Vertex 108:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.076412
  Group: 'mixamorig:Head', Weight: 0.923588
Vertex 109:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.054186
  Group: 'mixamorig:Head', Weight: 0.945814
Vertex 110:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.149755
  Group: 'mixamorig:Head', Weight: 0.850245
Vertex 111:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.161048
  Group: 'mixamorig:Head', Weight: 0.838952
Vertex 112:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 113:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 114:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 115:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.014502
  Group: 'mixamorig:Head', Weight: 0.985498
Vertex 116:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 117:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.005304
  Group: 'mixamorig:Head', Weight: 0.994696
Vertex 118:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.010636
  Group: 'mixamorig:Head', Weight: 0.989364
Vertex 119:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.042451
  Group: 'mixamorig:Head', Weight: 0.957549
Vertex 120:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.063151
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Vertex 121:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.031570
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Vertex 122:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.024973
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Vertex 123:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.032053
  Group: 'mixamorig:Head', Weight: 0.967947
Vertex 124:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.017954
  Group: 'mixamorig:Head', Weight: 0.982046
Vertex 125:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.022068
  Group: 'mixamorig:Head', Weight: 0.977932
Vertex 126:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.023868
  Group: 'mixamorig:Head', Weight: 0.976132
Vertex 127:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.052949
  Group: 'mixamorig:Head', Weight: 0.947052
Vertex 128:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.027399
  Group: 'mixamorig:Head', Weight: 0.972601
Vertex 129:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.005661
  Group: 'mixamorig:Head', Weight: 0.994339
Vertex 130:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.008296
  Group: 'mixamorig:Head', Weight: 0.991704
Vertex 131:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.011137
  Group: 'mixamorig:Head', Weight: 0.988863
Vertex 132:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.006003
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Vertex 133:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.013277
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Vertex 134:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.001061
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Vertex 135:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.003983
  Group: 'mixamorig:Head', Weight: 0.996017
Vertex 136:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 137:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 138:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.001729
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Vertex 139:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.008252
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Vertex 140:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.008497
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Vertex 141:
Vertex groups: 2
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Vertex 142:
Vertex groups: 2
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Vertex 143:
Vertex groups: 2
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Vertex 144:
Vertex groups: 2
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Vertex 146:
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Vertex 147:
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Vertex 148:
Vertex groups: 2
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Vertex 149:
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Vertex 150:
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Vertex 151:
Vertex groups: 2
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Vertex 152:
Vertex groups: 2
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Vertex 153:
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Vertex 154:
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Vertex 155:
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Vertex 160:
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Vertex 170:
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Vertex 171:
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Vertex 173:
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Vertex 174:
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Vertex 175:
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Vertex 176:
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Vertex 4579:
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Vertex 4636:
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Vertex 4637:
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Vertex 4640:
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Vertex 4644:
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Vertex 4645:
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Vertex 4648:
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Vertex 4649:
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Vertex 4650:
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Vertex 4651:
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Vertex 4655:
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Vertex 4657:
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Vertex 4658:
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Vertex 4659:
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Vertex 4660:
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Vertex 4661:
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Vertex 4662:
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Vertex 4663:
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Vertex 4664:
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Vertex 4665:
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Vertex 4666:
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Vertex 4667:
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Vertex 4668:
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Vertex 4669:
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Vertex 4670:
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Vertex 4671:
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Vertex 4672:
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Vertex 4673:
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Vertex 4674:
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Vertex 4675:
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Vertex 4676:
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Vertex 4677:
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Vertex 4678:
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Vertex 4679:
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Vertex 4680:
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Vertex 4681:
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Vertex 4682:
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Vertex 4683:
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Vertex 4684:
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Vertex 4685:
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Vertex 4686:
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Vertex 4687:
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Vertex 4688:
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Vertex 4689:
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Vertex 4690:
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Vertex 4692:
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Vertex 4693:
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Vertex 4695:
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Vertex 4697:
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Vertex 4698:
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Vertex 4699:
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Vertex 4700:
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Vertex 4701:
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Vertex 4702:
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Vertex 4703:
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Vertex 4704:
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Vertex 4705:
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Vertex 4706:
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Vertex 4707:
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Vertex 4708:
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Vertex 4709:
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Vertex 4710:
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Vertex 4711:
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Vertex 4712:
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Vertex 4713:
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Vertex 4714:
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Vertex 4715:
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Vertex 4716:
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Vertex 4718:
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Vertex 4719:
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Vertex 4720:
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Vertex 4721:
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Vertex 4722:
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Vertex 4723:
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Vertex 4724:
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Vertex 4725:
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Vertex 4726:
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Vertex 4727:
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Vertex 4729:
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Vertex 4730:
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Vertex 4737:
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Vertex 4739:
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Vertex 4740:
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Vertex 4741:
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Vertex 4742:
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Vertex 4743:
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Vertex 4744:
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Vertex 4745:
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Vertex 4748:
Vertex groups: 3
  Group: 'mixamorig:RightLeg', Weight: 0.734220
  Group: 'mixamorig:RightUpLeg', Weight: 0.265197
  Group: 'mixamorig:RightFoot', Weight: 0.000583
Vertex 4749:
Vertex groups: 3
  Group: 'mixamorig:RightLeg', Weight: 0.727564
  Group: 'mixamorig:RightUpLeg', Weight: 0.272027
  Group: 'mixamorig:RightFoot', Weight: 0.000409
Vertex 4750:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4751:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4752:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4753:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.876699
  Group: 'mixamorig:Spine1', Weight: 0.123301
Vertex 4754:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4755:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.088647
  Group: 'mixamorig:LeftShoulder', Weight: 0.361689
  Group: 'mixamorig:LeftArm', Weight: 0.549663
Vertex 4756:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.016998
  Group: 'mixamorig:LeftShoulder', Weight: 0.471784
  Group: 'mixamorig:LeftArm', Weight: 0.511218
Vertex 4757:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.014105
  Group: 'mixamorig:LeftShoulder', Weight: 0.421431
  Group: 'mixamorig:LeftArm', Weight: 0.564464
Vertex 4758:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.028316
  Group: 'mixamorig:LeftShoulder', Weight: 0.441107
  Group: 'mixamorig:LeftArm', Weight: 0.530577
Vertex 4759:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.009219
  Group: 'mixamorig:LeftShoulder', Weight: 0.408250
  Group: 'mixamorig:LeftArm', Weight: 0.582531
Vertex 4760:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.010838
  Group: 'mixamorig:LeftShoulder', Weight: 0.405711
  Group: 'mixamorig:LeftArm', Weight: 0.583451
Vertex 4761:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.023448
  Group: 'mixamorig:LeftShoulder', Weight: 0.400725
  Group: 'mixamorig:LeftArm', Weight: 0.575826
Vertex 4762:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.020863
  Group: 'mixamorig:LeftShoulder', Weight: 0.412583
  Group: 'mixamorig:LeftArm', Weight: 0.566554
Vertex 4763:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.038208
  Group: 'mixamorig:LeftShoulder', Weight: 0.381250
  Group: 'mixamorig:LeftArm', Weight: 0.580542
Vertex 4764:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.057379
  Group: 'mixamorig:LeftShoulder', Weight: 0.373499
  Group: 'mixamorig:LeftArm', Weight: 0.569122
Vertex 4765:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.073084
  Group: 'mixamorig:LeftShoulder', Weight: 0.368327
  Group: 'mixamorig:LeftArm', Weight: 0.558589
Vertex 4766:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.035916
  Group: 'mixamorig:LeftShoulder', Weight: 0.485735
  Group: 'mixamorig:LeftArm', Weight: 0.478349
Vertex 4767:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.010992
  Group: 'mixamorig:LeftShoulder', Weight: 0.437087
  Group: 'mixamorig:LeftArm', Weight: 0.551921
Vertex 4768:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.054466
  Group: 'mixamorig:LeftShoulder', Weight: 0.397515
  Group: 'mixamorig:LeftArm', Weight: 0.539730
  Group: 'mixamorig:Spine1', Weight: 0.008289
Vertex 4769:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.249247
  Group: 'mixamorig:LeftShoulder', Weight: 0.406477
  Group: 'mixamorig:LeftArm', Weight: 0.298964
  Group: 'mixamorig:Spine1', Weight: 0.045312
Vertex 4770:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.206026
  Group: 'mixamorig:LeftShoulder', Weight: 0.424089
  Group: 'mixamorig:LeftArm', Weight: 0.369885
Vertex 4771:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.154336
  Group: 'mixamorig:LeftShoulder', Weight: 0.522915
  Group: 'mixamorig:LeftArm', Weight: 0.322749
Vertex 4772:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.098446
  Group: 'mixamorig:LeftShoulder', Weight: 0.527974
  Group: 'mixamorig:LeftArm', Weight: 0.373580
Vertex 4773:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.085308
  Group: 'mixamorig:LeftShoulder', Weight: 0.547958
  Group: 'mixamorig:LeftArm', Weight: 0.366734
Vertex 4774:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.072066
  Group: 'mixamorig:LeftShoulder', Weight: 0.554476
  Group: 'mixamorig:LeftArm', Weight: 0.373457
Vertex 4775:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.061106
  Group: 'mixamorig:LeftShoulder', Weight: 0.531480
  Group: 'mixamorig:LeftArm', Weight: 0.407413
Vertex 4776:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.063890
  Group: 'mixamorig:LeftShoulder', Weight: 0.551659
  Group: 'mixamorig:LeftArm', Weight: 0.384451
Vertex 4777:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.081282
  Group: 'mixamorig:LeftShoulder', Weight: 0.492622
  Group: 'mixamorig:LeftArm', Weight: 0.426096
Vertex 4778:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.112560
  Group: 'mixamorig:LeftShoulder', Weight: 0.465879
  Group: 'mixamorig:LeftArm', Weight: 0.421561
Vertex 4779:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.157028
  Group: 'mixamorig:LeftShoulder', Weight: 0.442832
  Group: 'mixamorig:LeftArm', Weight: 0.400140
Vertex 4780:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.327418
  Group: 'mixamorig:LeftShoulder', Weight: 0.477579
  Group: 'mixamorig:LeftArm', Weight: 0.101116
  Group: 'mixamorig:Spine1', Weight: 0.093886
Vertex 4781:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.287051
  Group: 'mixamorig:LeftShoulder', Weight: 0.481321
  Group: 'mixamorig:LeftArm', Weight: 0.095308
  Group: 'mixamorig:Spine1', Weight: 0.136321
Vertex 4782:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.225953
  Group: 'mixamorig:LeftShoulder', Weight: 0.528599
  Group: 'mixamorig:LeftArm', Weight: 0.245447
Vertex 4783:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.144880
  Group: 'mixamorig:LeftShoulder', Weight: 0.011644
  Group: 'mixamorig:Spine1', Weight: 0.691062
  Group: 'mixamorig:Spine', Weight: 0.152413
Vertex 4784:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.397785
  Group: 'mixamorig:Spine1', Weight: 0.570628
  Group: 'mixamorig:Spine', Weight: 0.031587
Vertex 4785:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.364148
  Group: 'mixamorig:LeftShoulder', Weight: 0.063473
  Group: 'mixamorig:Spine1', Weight: 0.549153
  Group: 'mixamorig:Spine', Weight: 0.023226
Vertex 4786:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.564870
  Group: 'mixamorig:Spine1', Weight: 0.425024
  Group: 'mixamorig:Spine', Weight: 0.010107
Vertex 4787:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.123264
  Group: 'mixamorig:LeftShoulder', Weight: 0.055846
  Group: 'mixamorig:Spine1', Weight: 0.692322
  Group: 'mixamorig:Spine', Weight: 0.128568
Vertex 4788:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.113451
  Group: 'mixamorig:LeftShoulder', Weight: 0.101866
  Group: 'mixamorig:Spine1', Weight: 0.673987
  Group: 'mixamorig:Spine', Weight: 0.110696
Vertex 4789:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.257571
  Group: 'mixamorig:LeftShoulder', Weight: 0.173724
  Group: 'mixamorig:LeftArm', Weight: 0.006950
  Group: 'mixamorig:Spine1', Weight: 0.547983
  Group: 'mixamorig:Spine', Weight: 0.013772
Vertex 4790:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.181105
  Group: 'mixamorig:LeftShoulder', Weight: 0.273025
  Group: 'mixamorig:LeftArm', Weight: 0.013009
  Group: 'mixamorig:Spine1', Weight: 0.531303
  Group: 'mixamorig:Spine', Weight: 0.001558
Vertex 4791:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.149683
  Group: 'mixamorig:LeftShoulder', Weight: 0.509020
  Group: 'mixamorig:LeftArm', Weight: 0.160181
  Group: 'mixamorig:Spine1', Weight: 0.181116
Vertex 4792:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.211091
  Group: 'mixamorig:LeftShoulder', Weight: 0.405147
  Group: 'mixamorig:LeftArm', Weight: 0.087325
  Group: 'mixamorig:Spine1', Weight: 0.296437
Vertex 4793:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.176629
  Group: 'mixamorig:LeftShoulder', Weight: 0.036488
  Group: 'mixamorig:Spine1', Weight: 0.664664
  Group: 'mixamorig:Spine', Weight: 0.122219
Vertex 4794:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.120588
  Group: 'mixamorig:LeftShoulder', Weight: 0.103012
  Group: 'mixamorig:Spine1', Weight: 0.660860
  Group: 'mixamorig:Spine', Weight: 0.115540
Vertex 4795:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.170604
  Group: 'mixamorig:LeftShoulder', Weight: 0.265422
  Group: 'mixamorig:LeftArm', Weight: 0.008159
  Group: 'mixamorig:Spine1', Weight: 0.548321
  Group: 'mixamorig:Spine', Weight: 0.007494
Vertex 4796:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.218349
  Group: 'mixamorig:LeftShoulder', Weight: 0.501548
  Group: 'mixamorig:LeftArm', Weight: 0.120773
  Group: 'mixamorig:Spine1', Weight: 0.159330
Vertex 4797:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.350537
  Group: 'mixamorig:LeftShoulder', Weight: 0.157044
  Group: 'mixamorig:LeftArm', Weight: 0.001117
  Group: 'mixamorig:Spine1', Weight: 0.480165
  Group: 'mixamorig:Spine', Weight: 0.011137
Vertex 4798:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.443623
  Group: 'mixamorig:LeftShoulder', Weight: 0.025669
  Group: 'mixamorig:Spine1', Weight: 0.509722
  Group: 'mixamorig:Spine', Weight: 0.020987
Vertex 4799:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4800:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4801:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4802:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.917887
  Group: 'mixamorig:Spine1', Weight: 0.082113
Vertex 4803:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.772720
  Group: 'mixamorig:LeftShoulder', Weight: 0.085055
  Group: 'mixamorig:Spine1', Weight: 0.142225
Vertex 4804:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.862312
  Group: 'mixamorig:LeftShoulder', Weight: 0.083534
  Group: 'mixamorig:Spine1', Weight: 0.054153
Vertex 4805:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.946718
  Group: 'mixamorig:LeftShoulder', Weight: 0.053282
Vertex 4806:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.689112
  Group: 'mixamorig:LeftShoulder', Weight: 0.194045
  Group: 'mixamorig:LeftArm', Weight: 0.003203
  Group: 'mixamorig:Spine1', Weight: 0.113640
Vertex 4807:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.827382
  Group: 'mixamorig:LeftShoulder', Weight: 0.170558
  Group: 'mixamorig:LeftArm', Weight: 0.002060
Vertex 4808:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.630860
  Group: 'mixamorig:LeftShoulder', Weight: 0.197039
  Group: 'mixamorig:LeftArm', Weight: 0.003557
  Group: 'mixamorig:Spine1', Weight: 0.168544
Vertex 4809:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.399882
  Group: 'mixamorig:LeftShoulder', Weight: 0.462471
  Group: 'mixamorig:LeftArm', Weight: 0.085050
  Group: 'mixamorig:Spine1', Weight: 0.052597
Vertex 4810:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.318384
  Group: 'mixamorig:LeftShoulder', Weight: 0.262335
  Group: 'mixamorig:LeftArm', Weight: 0.006441
  Group: 'mixamorig:Spine1', Weight: 0.412115
  Group: 'mixamorig:Spine', Weight: 0.000726
Vertex 4811:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4812:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4813:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4814:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4815:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4816:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4817:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.977503
  Group: 'mixamorig:LeftShoulder', Weight: 0.022497
Vertex 4818:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4819:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.213954
  Group: 'mixamorig:LeftShoulder', Weight: 0.628905
  Group: 'mixamorig:LeftArm', Weight: 0.157141
Vertex 4820:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.120994
  Group: 'mixamorig:LeftShoulder', Weight: 0.611035
  Group: 'mixamorig:LeftArm', Weight: 0.267970
Vertex 4821:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.161249
  Group: 'mixamorig:LeftShoulder', Weight: 0.555888
  Group: 'mixamorig:LeftArm', Weight: 0.282864
Vertex 4822:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.275275
  Group: 'mixamorig:LeftShoulder', Weight: 0.560739
  Group: 'mixamorig:LeftArm', Weight: 0.163986
Vertex 4823:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.210047
  Group: 'mixamorig:LeftShoulder', Weight: 0.644471
  Group: 'mixamorig:LeftArm', Weight: 0.145482
Vertex 4824:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.122989
  Group: 'mixamorig:LeftShoulder', Weight: 0.629114
  Group: 'mixamorig:LeftArm', Weight: 0.247897
Vertex 4825:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.302537
  Group: 'mixamorig:LeftShoulder', Weight: 0.604739
  Group: 'mixamorig:LeftArm', Weight: 0.092724
Vertex 4826:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.296151
  Group: 'mixamorig:LeftShoulder', Weight: 0.606794
  Group: 'mixamorig:LeftArm', Weight: 0.097056
Vertex 4827:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.396580
  Group: 'mixamorig:LeftShoulder', Weight: 0.509335
  Group: 'mixamorig:LeftArm', Weight: 0.094084
Vertex 4828:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4829:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 1.000000
  Group: 'mixamorig:LeftShoulder', Weight: 0.000000
Vertex 4830:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.646993
  Group: 'mixamorig:LeftShoulder', Weight: 0.287886
  Group: 'mixamorig:LeftArm', Weight: 0.065120
Vertex 4831:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.903907
  Group: 'mixamorig:LeftShoulder', Weight: 0.096093
Vertex 4832:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.590953
  Group: 'mixamorig:LeftShoulder', Weight: 0.355011
  Group: 'mixamorig:LeftArm', Weight: 0.054036
Vertex 4833:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.363657
  Group: 'mixamorig:LeftShoulder', Weight: 0.488666
  Group: 'mixamorig:LeftArm', Weight: 0.147676
Vertex 4834:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.210384
  Group: 'mixamorig:LeftShoulder', Weight: 0.513076
  Group: 'mixamorig:LeftArm', Weight: 0.276540
Vertex 4835:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.890146
  Group: 'mixamorig:LeftShoulder', Weight: 0.103203
  Group: 'mixamorig:Spine1', Weight: 0.006651
Vertex 4836:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.735889
  Group: 'mixamorig:LeftShoulder', Weight: 0.197648
  Group: 'mixamorig:LeftArm', Weight: 0.003404
  Group: 'mixamorig:Spine1', Weight: 0.063058
Vertex 4837:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.524286
  Group: 'mixamorig:LeftShoulder', Weight: 0.423593
  Group: 'mixamorig:LeftArm', Weight: 0.047255
  Group: 'mixamorig:Spine1', Weight: 0.004866
Vertex 4838:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.370858
  Group: 'mixamorig:LeftShoulder', Weight: 0.516460
  Group: 'mixamorig:LeftArm', Weight: 0.112682
Vertex 4839:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.287574
  Group: 'mixamorig:LeftShoulder', Weight: 0.548907
  Group: 'mixamorig:LeftArm', Weight: 0.163519
Vertex 4840:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.227792
  Group: 'mixamorig:LeftShoulder', Weight: 0.579124
  Group: 'mixamorig:LeftArm', Weight: 0.193084
Vertex 4841:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.478065
  Group: 'mixamorig:LeftShoulder', Weight: 0.487632
  Group: 'mixamorig:LeftArm', Weight: 0.034303
Vertex 4842:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.577713
  Group: 'mixamorig:LeftShoulder', Weight: 0.403837
  Group: 'mixamorig:LeftArm', Weight: 0.018450
Vertex 4843:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.390487
  Group: 'mixamorig:LeftShoulder', Weight: 0.557536
  Group: 'mixamorig:LeftArm', Weight: 0.051977
Vertex 4844:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.288439
  Group: 'mixamorig:LeftShoulder', Weight: 0.606627
  Group: 'mixamorig:LeftArm', Weight: 0.104934
Vertex 4845:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.190349
  Group: 'mixamorig:LeftShoulder', Weight: 0.608676
  Group: 'mixamorig:LeftArm', Weight: 0.200975
Vertex 4846:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.344134
  Group: 'mixamorig:LeftShoulder', Weight: 0.565078
  Group: 'mixamorig:LeftArm', Weight: 0.090788
Vertex 4847:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.457312
  Group: 'mixamorig:LeftShoulder', Weight: 0.504127
  Group: 'mixamorig:LeftArm', Weight: 0.038561
Vertex 4848:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.655195
  Group: 'mixamorig:LeftShoulder', Weight: 0.333691
  Group: 'mixamorig:LeftArm', Weight: 0.011114
Vertex 4849:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.522004
  Group: 'mixamorig:LeftShoulder', Weight: 0.451973
  Group: 'mixamorig:LeftArm', Weight: 0.026023
Vertex 4850:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.908451
  Group: 'mixamorig:LeftShoulder', Weight: 0.091549
Vertex 4851:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.864731
  Group: 'mixamorig:LeftShoulder', Weight: 0.134420
  Group: 'mixamorig:LeftArm', Weight: 0.000849
Vertex 4852:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.413698
  Group: 'mixamorig:LeftShoulder', Weight: 0.522465
  Group: 'mixamorig:LeftArm', Weight: 0.063837
Vertex 4853:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.289181
  Group: 'mixamorig:LeftShoulder', Weight: 0.466613
  Group: 'mixamorig:LeftArm', Weight: 0.244206
Vertex 4854:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.758575
  Group: 'mixamorig:LeftShoulder', Weight: 0.218152
  Group: 'mixamorig:LeftArm', Weight: 0.023272
Vertex 4855:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.495554
  Group: 'mixamorig:LeftShoulder', Weight: 0.394839
  Group: 'mixamorig:LeftArm', Weight: 0.109607
Vertex 4856:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.373038
  Group: 'mixamorig:LeftShoulder', Weight: 0.430662
  Group: 'mixamorig:LeftArm', Weight: 0.196301
Vertex 4857:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.473410
  Group: 'mixamorig:LeftShoulder', Weight: 0.371166
  Group: 'mixamorig:LeftArm', Weight: 0.142642
  Group: 'mixamorig:Spine1', Weight: 0.012782
Vertex 4858:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.785063
  Group: 'mixamorig:LeftShoulder', Weight: 0.183053
  Group: 'mixamorig:LeftArm', Weight: 0.031884
Vertex 4859:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.548373
  Group: 'mixamorig:LeftShoulder', Weight: 0.281909
  Group: 'mixamorig:LeftArm', Weight: 0.065348
  Group: 'mixamorig:Spine1', Weight: 0.104371
Vertex 4860:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.879693
  Group: 'mixamorig:LeftShoulder', Weight: 0.103928
  Group: 'mixamorig:LeftArm', Weight: 0.005921
  Group: 'mixamorig:Spine1', Weight: 0.010458
Vertex 4861:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.337299
  Group: 'mixamorig:LeftShoulder', Weight: 0.237065
  Group: 'mixamorig:LeftArm', Weight: 0.019801
  Group: 'mixamorig:Spine1', Weight: 0.405835
Vertex 4862:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.525247
  Group: 'mixamorig:LeftShoulder', Weight: 0.062899
  Group: 'mixamorig:Spine1', Weight: 0.405256
  Group: 'mixamorig:Spine', Weight: 0.006598
Vertex 4863:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.594385
  Group: 'mixamorig:LeftShoulder', Weight: 0.388703
  Group: 'mixamorig:LeftArm', Weight: 0.016911
Vertex 4864:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.740418
  Group: 'mixamorig:LeftShoulder', Weight: 0.253813
  Group: 'mixamorig:LeftArm', Weight: 0.005769
Vertex 4865:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.499326
  Group: 'mixamorig:LeftShoulder', Weight: 0.464644
  Group: 'mixamorig:LeftArm', Weight: 0.036030
Vertex 4866:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.646012
  Group: 'mixamorig:LeftShoulder', Weight: 0.339221
  Group: 'mixamorig:LeftArm', Weight: 0.014767
Vertex 4867:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.761290
  Group: 'mixamorig:LeftShoulder', Weight: 0.233583
  Group: 'mixamorig:LeftArm', Weight: 0.005126
Vertex 4868:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.829194
  Group: 'mixamorig:LeftShoulder', Weight: 0.169176
  Group: 'mixamorig:LeftArm', Weight: 0.001630
Vertex 4869:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.135688
  Group: 'mixamorig:LeftShoulder', Weight: 0.079301
  Group: 'mixamorig:Spine1', Weight: 0.663977
  Group: 'mixamorig:Spine', Weight: 0.121034
Vertex 4870:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.148283
  Group: 'mixamorig:LeftShoulder', Weight: 0.633036
  Group: 'mixamorig:LeftArm', Weight: 0.218681
Vertex 4871:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.236836
  Group: 'mixamorig:LeftShoulder', Weight: 0.637709
  Group: 'mixamorig:LeftArm', Weight: 0.125455
Vertex 4872:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.352718
  Group: 'mixamorig:LeftShoulder', Weight: 0.580424
  Group: 'mixamorig:LeftArm', Weight: 0.066858
Vertex 4873:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.808636
  Group: 'mixamorig:LeftShoulder', Weight: 0.188503
  Group: 'mixamorig:LeftArm', Weight: 0.002862
Vertex 4874:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.683510
  Group: 'mixamorig:LeftShoulder', Weight: 0.303845
  Group: 'mixamorig:LeftArm', Weight: 0.012645
Vertex 4875:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.569205
  Group: 'mixamorig:LeftShoulder', Weight: 0.367173
  Group: 'mixamorig:LeftArm', Weight: 0.029144
  Group: 'mixamorig:Spine1', Weight: 0.034477
Vertex 4876:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.466076
  Group: 'mixamorig:LeftShoulder', Weight: 0.406255
  Group: 'mixamorig:LeftArm', Weight: 0.045732
  Group: 'mixamorig:Spine1', Weight: 0.081937
Vertex 4877:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4878:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4879:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.927285
  Group: 'mixamorig:LeftShoulder', Weight: 0.072715
Vertex 4880:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4881:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.403408
  Group: 'mixamorig:LeftShoulder', Weight: 0.419547
  Group: 'mixamorig:LeftArm', Weight: 0.047330
  Group: 'mixamorig:Spine1', Weight: 0.129715
Vertex 4882:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.370138
  Group: 'mixamorig:LeftShoulder', Weight: 0.403664
  Group: 'mixamorig:LeftArm', Weight: 0.036429
  Group: 'mixamorig:Spine1', Weight: 0.189769
Vertex 4883:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.488543
  Group: 'mixamorig:LeftShoulder', Weight: 0.088598
  Group: 'mixamorig:Spine1', Weight: 0.415309
  Group: 'mixamorig:Spine', Weight: 0.007550
Vertex 4884:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.411645
  Group: 'mixamorig:LeftShoulder', Weight: 0.236467
  Group: 'mixamorig:LeftArm', Weight: 0.004972
  Group: 'mixamorig:Spine1', Weight: 0.346916
Vertex 4885:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.518410
  Group: 'mixamorig:LeftShoulder', Weight: 0.024671
  Group: 'mixamorig:Spine1', Weight: 0.445186
  Group: 'mixamorig:Spine', Weight: 0.011734
Vertex 4886:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.987709
  Group: 'mixamorig:Spine1', Weight: 0.012291
Vertex 4887:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.883149
  Group: 'mixamorig:Spine1', Weight: 0.116851
Vertex 4888:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4889:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4890:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.929030
  Group: 'mixamorig:LeftShoulder', Weight: 0.070970
Vertex 4891:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.788669
  Group: 'mixamorig:LeftShoulder', Weight: 0.207856
  Group: 'mixamorig:LeftArm', Weight: 0.003476
Vertex 4892:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.608173
  Group: 'mixamorig:LeftShoulder', Weight: 0.315640
  Group: 'mixamorig:LeftArm', Weight: 0.017976
  Group: 'mixamorig:Spine1', Weight: 0.058212
Vertex 4893:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.524175
  Group: 'mixamorig:LeftShoulder', Weight: 0.346413
  Group: 'mixamorig:LeftArm', Weight: 0.022850
  Group: 'mixamorig:Spine1', Weight: 0.106562
Vertex 4894:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.467016
  Group: 'mixamorig:LeftShoulder', Weight: 0.356331
  Group: 'mixamorig:LeftArm', Weight: 0.022725
  Group: 'mixamorig:Spine1', Weight: 0.153928
Vertex 4895:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.452849
  Group: 'mixamorig:LeftShoulder', Weight: 0.228501
  Group: 'mixamorig:LeftArm', Weight: 0.004664
  Group: 'mixamorig:Spine1', Weight: 0.313985
Vertex 4896:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.528987
  Group: 'mixamorig:LeftShoulder', Weight: 0.085767
  Group: 'mixamorig:Spine1', Weight: 0.380205
  Group: 'mixamorig:Spine', Weight: 0.005042
Vertex 4897:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.591551
  Group: 'mixamorig:LeftShoulder', Weight: 0.028534
  Group: 'mixamorig:Spine1', Weight: 0.374706
  Group: 'mixamorig:Spine', Weight: 0.005209
Vertex 4898:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4899:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.974004
  Group: 'mixamorig:Spine1', Weight: 0.025996
Vertex 4900:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.705492
  Group: 'mixamorig:LeftShoulder', Weight: 0.271378
  Group: 'mixamorig:LeftArm', Weight: 0.009797
  Group: 'mixamorig:Spine1', Weight: 0.013332
Vertex 4901:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.447281
  Group: 'mixamorig:LeftShoulder', Weight: 0.337139
  Group: 'mixamorig:LeftArm', Weight: 0.017317
  Group: 'mixamorig:Spine1', Weight: 0.198262
Vertex 4902:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4903:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4904:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4905:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4906:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.914912
  Group: 'mixamorig:LeftShoulder', Weight: 0.085088
Vertex 4907:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.722945
  Group: 'mixamorig:LeftShoulder', Weight: 0.081587
  Group: 'mixamorig:Spine1', Weight: 0.195468
Vertex 4908:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.812588
  Group: 'mixamorig:Spine1', Weight: 0.187412
Vertex 4909:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.936115
  Group: 'mixamorig:Spine1', Weight: 0.063885
Vertex 4910:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.986648
  Group: 'mixamorig:Spine1', Weight: 0.013352
Vertex 4911:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4912:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.774153
  Group: 'mixamorig:LeftShoulder', Weight: 0.201432
  Group: 'mixamorig:LeftArm', Weight: 0.003489
  Group: 'mixamorig:Spine1', Weight: 0.020927
Vertex 4913:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.713598
  Group: 'mixamorig:LeftShoulder', Weight: 0.244502
  Group: 'mixamorig:LeftArm', Weight: 0.006848
  Group: 'mixamorig:Spine1', Weight: 0.035052
Vertex 4914:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.656690
  Group: 'mixamorig:LeftShoulder', Weight: 0.263002
  Group: 'mixamorig:LeftArm', Weight: 0.009250
  Group: 'mixamorig:Spine1', Weight: 0.071058
Vertex 4915:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.588946
  Group: 'mixamorig:LeftShoulder', Weight: 0.280557
  Group: 'mixamorig:LeftArm', Weight: 0.011436
  Group: 'mixamorig:Spine1', Weight: 0.119061
Vertex 4916:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.535388
  Group: 'mixamorig:LeftShoulder', Weight: 0.287062
  Group: 'mixamorig:LeftArm', Weight: 0.011072
  Group: 'mixamorig:Spine1', Weight: 0.166478
Vertex 4917:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.505223
  Group: 'mixamorig:LeftShoulder', Weight: 0.277579
  Group: 'mixamorig:LeftArm', Weight: 0.009335
  Group: 'mixamorig:Spine1', Weight: 0.207863
Vertex 4918:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.578197
  Group: 'mixamorig:LeftShoulder', Weight: 0.200295
  Group: 'mixamorig:LeftArm', Weight: 0.003814
  Group: 'mixamorig:Spine1', Weight: 0.217694
Vertex 4919:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4920:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4921:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.003454
  Group: 'mixamorig:LeftShoulder', Weight: 0.342426
  Group: 'mixamorig:LeftArm', Weight: 0.654121
Vertex 4922:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.003626
  Group: 'mixamorig:LeftShoulder', Weight: 0.397905
  Group: 'mixamorig:LeftArm', Weight: 0.598469
Vertex 4923:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.006375
  Group: 'mixamorig:LeftShoulder', Weight: 0.388926
  Group: 'mixamorig:LeftArm', Weight: 0.604698
Vertex 4924:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.006067
  Group: 'mixamorig:LeftShoulder', Weight: 0.358961
  Group: 'mixamorig:LeftArm', Weight: 0.634973
Vertex 4925:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.002032
  Group: 'mixamorig:LeftShoulder', Weight: 0.333060
  Group: 'mixamorig:LeftArm', Weight: 0.664908
Vertex 4926:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.000878
  Group: 'mixamorig:LeftShoulder', Weight: 0.306317
  Group: 'mixamorig:LeftArm', Weight: 0.692806
Vertex 4927:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001262
  Group: 'mixamorig:LeftShoulder', Weight: 0.294546
  Group: 'mixamorig:LeftArm', Weight: 0.704192
Vertex 4928:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.004455
  Group: 'mixamorig:LeftShoulder', Weight: 0.299546
  Group: 'mixamorig:LeftArm', Weight: 0.695999
Vertex 4929:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.007879
  Group: 'mixamorig:LeftShoulder', Weight: 0.290536
  Group: 'mixamorig:LeftArm', Weight: 0.701586
Vertex 4930:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.014386
  Group: 'mixamorig:LeftShoulder', Weight: 0.279259
  Group: 'mixamorig:LeftArm', Weight: 0.706354
Vertex 4931:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.020248
  Group: 'mixamorig:LeftShoulder', Weight: 0.277641
  Group: 'mixamorig:LeftArm', Weight: 0.702111
Vertex 4932:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.246574
  Group: 'mixamorig:LeftShoulder', Weight: 0.068585
  Group: 'mixamorig:Spine1', Weight: 0.626555
  Group: 'mixamorig:Spine', Weight: 0.058286
Vertex 4933:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.188762
  Group: 'mixamorig:LeftShoulder', Weight: 0.144099
  Group: 'mixamorig:LeftArm', Weight: 0.000183
  Group: 'mixamorig:Spine1', Weight: 0.620050
  Group: 'mixamorig:Spine', Weight: 0.046905
Vertex 4934:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.152940
  Group: 'mixamorig:LeftShoulder', Weight: 0.180628
  Group: 'mixamorig:LeftArm', Weight: 0.003211
  Group: 'mixamorig:Spine1', Weight: 0.619295
  Group: 'mixamorig:Spine', Weight: 0.043925
Vertex 4935:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.155141
  Group: 'mixamorig:LeftShoulder', Weight: 0.178785
  Group: 'mixamorig:LeftArm', Weight: 0.004150
  Group: 'mixamorig:Spine1', Weight: 0.622495
  Group: 'mixamorig:Spine', Weight: 0.039430
Vertex 4936:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.194063
  Group: 'mixamorig:LeftShoulder', Weight: 0.117350
  Group: 'mixamorig:LeftArm', Weight: 0.000639
  Group: 'mixamorig:Spine1', Weight: 0.640569
  Group: 'mixamorig:Spine', Weight: 0.047378
Vertex 4937:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.240533
  Group: 'mixamorig:LeftShoulder', Weight: 0.042464
  Group: 'mixamorig:Spine1', Weight: 0.655159
  Group: 'mixamorig:Spine', Weight: 0.061845
Vertex 4938:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.277927
  Group: 'mixamorig:Spine1', Weight: 0.654702
  Group: 'mixamorig:Spine', Weight: 0.067371
Vertex 4939:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.097812
  Group: 'mixamorig:LeftShoulder', Weight: 0.369783
  Group: 'mixamorig:LeftArm', Weight: 0.520402
  Group: 'mixamorig:Spine1', Weight: 0.012003
Vertex 4940:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.274299
  Group: 'mixamorig:LeftShoulder', Weight: 0.442349
  Group: 'mixamorig:LeftArm', Weight: 0.057014
  Group: 'mixamorig:Spine1', Weight: 0.226339
Vertex 4941:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.189666
  Group: 'mixamorig:LeftShoulder', Weight: 0.476448
  Group: 'mixamorig:LeftArm', Weight: 0.078226
  Group: 'mixamorig:Spine1', Weight: 0.255659
Vertex 4942:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.020851
  Group: 'mixamorig:LeftShoulder', Weight: 0.283601
  Group: 'mixamorig:LeftArm', Weight: 0.695548
Vertex 4943:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.028159
  Group: 'mixamorig:LeftShoulder', Weight: 0.286022
  Group: 'mixamorig:LeftArm', Weight: 0.685819
Vertex 4944:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.029356
  Group: 'mixamorig:LeftShoulder', Weight: 0.301963
  Group: 'mixamorig:LeftArm', Weight: 0.668682
Vertex 4945:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.009942
  Group: 'mixamorig:LeftShoulder', Weight: 0.324660
  Group: 'mixamorig:LeftArm', Weight: 0.665398
Vertex 4946:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001683
  Group: 'mixamorig:LeftShoulder', Weight: 0.372724
  Group: 'mixamorig:LeftArm', Weight: 0.625594
Vertex 4947:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.072257
  Group: 'mixamorig:LeftShoulder', Weight: 0.513494
  Group: 'mixamorig:LeftArm', Weight: 0.344669
  Group: 'mixamorig:Spine1', Weight: 0.069580
Vertex 4948:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.080818
  Group: 'mixamorig:LeftShoulder', Weight: 0.530407
  Group: 'mixamorig:LeftArm', Weight: 0.336464
  Group: 'mixamorig:Spine1', Weight: 0.052311
Vertex 4949:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.006236
  Group: 'mixamorig:LeftShoulder', Weight: 0.446268
  Group: 'mixamorig:LeftArm', Weight: 0.547497
Vertex 4950:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.726937
  Group: 'mixamorig:LeftShoulder', Weight: 0.009707
  Group: 'mixamorig:Spine1', Weight: 0.263356
Vertex 4951:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.641339
  Group: 'mixamorig:LeftShoulder', Weight: 0.098880
  Group: 'mixamorig:Spine1', Weight: 0.259425
  Group: 'mixamorig:Spine', Weight: 0.000356
Vertex 4952:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.538877
  Group: 'mixamorig:LeftShoulder', Weight: 0.203056
  Group: 'mixamorig:LeftArm', Weight: 0.003673
  Group: 'mixamorig:Spine1', Weight: 0.254394
Vertex 4953:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.243726
  Group: 'mixamorig:LeftShoulder', Weight: 0.254159
  Group: 'mixamorig:LeftArm', Weight: 0.005465
  Group: 'mixamorig:Spine1', Weight: 0.493674
  Group: 'mixamorig:Spine', Weight: 0.002976
Vertex 4954:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.383287
  Group: 'mixamorig:LeftShoulder', Weight: 0.019821
  Group: 'mixamorig:Spine1', Weight: 0.561417
  Group: 'mixamorig:Spine', Weight: 0.035476
Vertex 4955:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.309427
  Group: 'mixamorig:LeftShoulder', Weight: 0.102492
  Group: 'mixamorig:Spine1', Weight: 0.559835
  Group: 'mixamorig:Spine', Weight: 0.028246
Vertex 4956:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.229376
  Group: 'mixamorig:LeftShoulder', Weight: 0.192300
  Group: 'mixamorig:LeftArm', Weight: 0.002498
  Group: 'mixamorig:Spine1', Weight: 0.556454
  Group: 'mixamorig:Spine', Weight: 0.019372
Vertex 4957:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.230230
  Group: 'mixamorig:LeftShoulder', Weight: 0.340623
  Group: 'mixamorig:LeftArm', Weight: 0.013053
  Group: 'mixamorig:Spine1', Weight: 0.416093
Vertex 4958:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.438234
  Group: 'mixamorig:LeftShoulder', Weight: 0.308144
  Group: 'mixamorig:LeftArm', Weight: 0.012126
  Group: 'mixamorig:Spine1', Weight: 0.241495
Vertex 4959:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.374570
  Group: 'mixamorig:LeftShoulder', Weight: 0.350432
  Group: 'mixamorig:LeftArm', Weight: 0.018518
  Group: 'mixamorig:Spine1', Weight: 0.256480
Vertex 4960:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.289544
  Group: 'mixamorig:LeftShoulder', Weight: 0.392873
  Group: 'mixamorig:LeftArm', Weight: 0.030338
  Group: 'mixamorig:Spine1', Weight: 0.287245
Vertex 4961:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.179131
  Group: 'mixamorig:LeftShoulder', Weight: 0.331317
  Group: 'mixamorig:LeftArm', Weight: 0.013860
  Group: 'mixamorig:Spine1', Weight: 0.475691
Vertex 4962:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.180609
  Group: 'mixamorig:LeftShoulder', Weight: 0.376177
  Group: 'mixamorig:LeftArm', Weight: 0.022329
  Group: 'mixamorig:Spine1', Weight: 0.420885
Vertex 4963:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.489594
  Group: 'mixamorig:LeftShoulder', Weight: 0.259693
  Group: 'mixamorig:LeftArm', Weight: 0.007381
  Group: 'mixamorig:Spine1', Weight: 0.243333
Vertex 4964:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.208966
  Group: 'mixamorig:LeftShoulder', Weight: 0.432262
  Group: 'mixamorig:LeftArm', Weight: 0.040766
  Group: 'mixamorig:Spine1', Weight: 0.318007
Vertex 4965:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.172349
  Group: 'mixamorig:LeftShoulder', Weight: 0.443147
  Group: 'mixamorig:LeftArm', Weight: 0.060813
  Group: 'mixamorig:Spine1', Weight: 0.323691
Vertex 4966:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.067519
  Group: 'mixamorig:LeftShoulder', Weight: 0.484058
  Group: 'mixamorig:LeftArm', Weight: 0.376197
  Group: 'mixamorig:Spine1', Weight: 0.072227
Vertex 4967:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.122252
  Group: 'mixamorig:LeftShoulder', Weight: 0.493473
  Group: 'mixamorig:LeftArm', Weight: 0.204381
  Group: 'mixamorig:Spine1', Weight: 0.179894
Vertex 4968:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.155254
  Group: 'mixamorig:LeftShoulder', Weight: 0.472599
  Group: 'mixamorig:LeftArm', Weight: 0.110049
  Group: 'mixamorig:Spine1', Weight: 0.262099
Vertex 4969:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.624899
  Group: 'mixamorig:LeftShoulder', Weight: 0.024904
  Group: 'mixamorig:Spine1', Weight: 0.346864
  Group: 'mixamorig:Spine', Weight: 0.003332
Vertex 4970:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.582423
  Group: 'mixamorig:LeftShoulder', Weight: 0.106837
  Group: 'mixamorig:Spine1', Weight: 0.309166
  Group: 'mixamorig:Spine', Weight: 0.001574
Vertex 4971:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.501989
  Group: 'mixamorig:LeftShoulder', Weight: 0.210716
  Group: 'mixamorig:LeftArm', Weight: 0.003879
  Group: 'mixamorig:Spine1', Weight: 0.283415
Vertex 4972:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.476418
  Group: 'mixamorig:LeftShoulder', Weight: 0.249680
  Group: 'mixamorig:LeftArm', Weight: 0.006222
  Group: 'mixamorig:Spine1', Weight: 0.267680
Vertex 4973:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.448492
  Group: 'mixamorig:LeftShoulder', Weight: 0.265432
  Group: 'mixamorig:LeftArm', Weight: 0.007346
  Group: 'mixamorig:Spine1', Weight: 0.278730
Vertex 4974:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.385312
  Group: 'mixamorig:LeftShoulder', Weight: 0.298885
  Group: 'mixamorig:LeftArm', Weight: 0.010005
  Group: 'mixamorig:Spine1', Weight: 0.305798
Vertex 4975:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.295366
  Group: 'mixamorig:LeftShoulder', Weight: 0.354481
  Group: 'mixamorig:LeftArm', Weight: 0.017859
  Group: 'mixamorig:Spine1', Weight: 0.332294
Vertex 4976:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.227811
  Group: 'mixamorig:LeftShoulder', Weight: 0.390121
  Group: 'mixamorig:LeftArm', Weight: 0.023544
  Group: 'mixamorig:Spine1', Weight: 0.358524
Vertex 4977:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.179918
  Group: 'mixamorig:LeftShoulder', Weight: 0.410814
  Group: 'mixamorig:LeftArm', Weight: 0.037454
  Group: 'mixamorig:Spine1', Weight: 0.371813
Vertex 4978:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.184293
  Group: 'mixamorig:LeftShoulder', Weight: 0.350981
  Group: 'mixamorig:LeftArm', Weight: 0.028166
  Group: 'mixamorig:Spine1', Weight: 0.436560
Vertex 4979:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.186114
  Group: 'mixamorig:LeftShoulder', Weight: 0.392128
  Group: 'mixamorig:LeftArm', Weight: 0.051593
  Group: 'mixamorig:Spine1', Weight: 0.370165
Vertex 4980:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.176162
  Group: 'mixamorig:LeftShoulder', Weight: 0.425307
  Group: 'mixamorig:LeftArm', Weight: 0.086235
  Group: 'mixamorig:Spine1', Weight: 0.312295
Vertex 4981:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.257612
  Group: 'mixamorig:LeftShoulder', Weight: 0.350642
  Group: 'mixamorig:LeftArm', Weight: 0.052836
  Group: 'mixamorig:Spine1', Weight: 0.338910
Vertex 4982:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.161139
  Group: 'mixamorig:LeftShoulder', Weight: 0.448722
  Group: 'mixamorig:LeftArm', Weight: 0.141728
  Group: 'mixamorig:Spine1', Weight: 0.248411
Vertex 4983:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.130670
  Group: 'mixamorig:LeftShoulder', Weight: 0.458508
  Group: 'mixamorig:LeftArm', Weight: 0.245597
  Group: 'mixamorig:Spine1', Weight: 0.165225
Vertex 4984:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.141024
  Group: 'mixamorig:LeftShoulder', Weight: 0.428950
  Group: 'mixamorig:LeftArm', Weight: 0.346666
  Group: 'mixamorig:Spine1', Weight: 0.083361
Vertex 4985:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.097998
  Group: 'mixamorig:LeftShoulder', Weight: 0.451383
  Group: 'mixamorig:LeftArm', Weight: 0.357182
  Group: 'mixamorig:Spine1', Weight: 0.093436
Vertex 4986:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.345550
  Group: 'mixamorig:LeftShoulder', Weight: 0.374938
  Group: 'mixamorig:LeftArm', Weight: 0.136759
  Group: 'mixamorig:Spine1', Weight: 0.142753
Vertex 4987:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.207858
  Group: 'mixamorig:LeftShoulder', Weight: 0.428803
  Group: 'mixamorig:LeftArm', Weight: 0.198035
  Group: 'mixamorig:Spine1', Weight: 0.165304
Vertex 4988:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.034138
  Group: 'mixamorig:LeftShoulder', Weight: 0.420222
  Group: 'mixamorig:LeftArm', Weight: 0.542806
  Group: 'mixamorig:Spine1', Weight: 0.002834
Vertex 4989:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.037335
  Group: 'mixamorig:LeftShoulder', Weight: 0.426009
  Group: 'mixamorig:LeftArm', Weight: 0.506407
  Group: 'mixamorig:Spine1', Weight: 0.030249
Vertex 4990:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.218662
  Group: 'mixamorig:LeftShoulder', Weight: 0.416345
  Group: 'mixamorig:LeftArm', Weight: 0.123928
  Group: 'mixamorig:Spine1', Weight: 0.241066
Vertex 4991:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.508612
  Group: 'mixamorig:LeftShoulder', Weight: 0.224649
  Group: 'mixamorig:LeftArm', Weight: 0.028018
  Group: 'mixamorig:Spine1', Weight: 0.238721
Vertex 4992:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.783609
  Group: 'mixamorig:LeftShoulder', Weight: 0.038365
  Group: 'mixamorig:Spine1', Weight: 0.178026
Vertex 4993:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.809098
  Group: 'mixamorig:Spine1', Weight: 0.190902
Vertex 4994:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.341304
  Group: 'mixamorig:LeftShoulder', Weight: 0.337617
  Group: 'mixamorig:LeftArm', Weight: 0.070828
  Group: 'mixamorig:Spine1', Weight: 0.250252
Vertex 4995:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.011565
  Group: 'mixamorig:LeftShoulder', Weight: 0.369765
  Group: 'mixamorig:LeftArm', Weight: 0.618670
Vertex 4996:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.013268
  Group: 'mixamorig:LeftShoulder', Weight: 0.380431
  Group: 'mixamorig:LeftArm', Weight: 0.606302
Vertex 4997:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.165707
  Group: 'mixamorig:LeftShoulder', Weight: 0.521610
  Group: 'mixamorig:LeftArm', Weight: 0.253426
  Group: 'mixamorig:Spine1', Weight: 0.059258
Vertex 4998:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.217816
  Group: 'mixamorig:LeftShoulder', Weight: 0.515890
  Group: 'mixamorig:LeftArm', Weight: 0.221377
  Group: 'mixamorig:Spine1', Weight: 0.044918
Vertex 4999:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.313594
  Group: 'mixamorig:LeftShoulder', Weight: 0.503147
  Group: 'mixamorig:LeftArm', Weight: 0.158265
  Group: 'mixamorig:Spine1', Weight: 0.024994
Vertex 5000:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.446238
  Group: 'mixamorig:LeftShoulder', Weight: 0.477035
  Group: 'mixamorig:LeftArm', Weight: 0.076727
Vertex 5001:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.571168
  Group: 'mixamorig:LeftShoulder', Weight: 0.405682
  Group: 'mixamorig:LeftArm', Weight: 0.023150
Vertex 5002:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.660571
  Group: 'mixamorig:LeftShoulder', Weight: 0.328325
  Group: 'mixamorig:LeftArm', Weight: 0.011104
Vertex 5003:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.942824
  Group: 'mixamorig:Spine1', Weight: 0.057176
Vertex 5004:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.945487
  Group: 'mixamorig:Spine1', Weight: 0.054513
Vertex 5005:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.920950
  Group: 'mixamorig:Spine1', Weight: 0.079050
Vertex 5006:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.000510
  Group: 'mixamorig:RightShoulder', Weight: 0.313771
  Group: 'mixamorig:RightArm', Weight: 0.685719
Vertex 5007:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.011376
  Group: 'mixamorig:RightShoulder', Weight: 0.409978
  Group: 'mixamorig:RightArm', Weight: 0.578646
Vertex 5008:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.012849
  Group: 'mixamorig:RightShoulder', Weight: 0.410212
  Group: 'mixamorig:RightArm', Weight: 0.576939
Vertex 5009:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001303
  Group: 'mixamorig:RightShoulder', Weight: 0.318049
  Group: 'mixamorig:RightArm', Weight: 0.680648
Vertex 5010:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001553
  Group: 'mixamorig:RightShoulder', Weight: 0.316683
  Group: 'mixamorig:RightArm', Weight: 0.681764
Vertex 5011:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.023639
  Group: 'mixamorig:RightShoulder', Weight: 0.393572
  Group: 'mixamorig:RightArm', Weight: 0.582790
Vertex 5012:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.014626
  Group: 'mixamorig:RightShoulder', Weight: 0.410214
  Group: 'mixamorig:RightArm', Weight: 0.575160
Vertex 5013:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.000532
  Group: 'mixamorig:RightShoulder', Weight: 0.321150
  Group: 'mixamorig:RightArm', Weight: 0.678318
Vertex 5014:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.002619
  Group: 'mixamorig:RightShoulder', Weight: 0.298154
  Group: 'mixamorig:RightArm', Weight: 0.699226
Vertex 5015:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.037810
  Group: 'mixamorig:RightShoulder', Weight: 0.378375
  Group: 'mixamorig:RightArm', Weight: 0.583815
Vertex 5016:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.006596
  Group: 'mixamorig:RightShoulder', Weight: 0.301312
  Group: 'mixamorig:RightArm', Weight: 0.692093
Vertex 5017:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.038108
  Group: 'mixamorig:RightShoulder', Weight: 0.389045
  Group: 'mixamorig:RightArm', Weight: 0.572847
Vertex 5018:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.422339
  Group: 'mixamorig:Spine1', Weight: 0.565662
  Group: 'mixamorig:Spine', Weight: 0.011999
Vertex 5019:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.294146
  Group: 'mixamorig:Spine1', Weight: 0.669511
  Group: 'mixamorig:Spine', Weight: 0.036343
Vertex 5020:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.386464
  Group: 'mixamorig:RightShoulder', Weight: 0.039137
  Group: 'mixamorig:Spine1', Weight: 0.566696
  Group: 'mixamorig:Spine', Weight: 0.007702
Vertex 5021:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.275858
  Group: 'mixamorig:RightShoulder', Weight: 0.014713
  Group: 'mixamorig:Spine1', Weight: 0.684392
  Group: 'mixamorig:Spine', Weight: 0.025037
Vertex 5022:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.258045
  Group: 'mixamorig:RightShoulder', Weight: 0.127955
  Group: 'mixamorig:RightArm', Weight: 0.007037
  Group: 'mixamorig:Spine1', Weight: 0.603176
  Group: 'mixamorig:Spine', Weight: 0.003786
Vertex 5023:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.207913
  Group: 'mixamorig:RightShoulder', Weight: 0.070096
  Group: 'mixamorig:Spine1', Weight: 0.708018
  Group: 'mixamorig:Spine', Weight: 0.013973
Vertex 5024:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.150436
  Group: 'mixamorig:RightShoulder', Weight: 0.217868
  Group: 'mixamorig:RightArm', Weight: 0.013644
  Group: 'mixamorig:Spine1', Weight: 0.617933
  Group: 'mixamorig:Spine', Weight: 0.000119
Vertex 5025:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.151799
  Group: 'mixamorig:RightShoulder', Weight: 0.118848
  Group: 'mixamorig:RightArm', Weight: 0.003964
  Group: 'mixamorig:Spine1', Weight: 0.711095
  Group: 'mixamorig:Spine', Weight: 0.014294
Vertex 5026:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.147978
  Group: 'mixamorig:RightShoulder', Weight: 0.194834
  Group: 'mixamorig:RightArm', Weight: 0.009587
  Group: 'mixamorig:Spine1', Weight: 0.643056
  Group: 'mixamorig:Spine', Weight: 0.004546
Vertex 5027:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.147823
  Group: 'mixamorig:RightShoulder', Weight: 0.116711
  Group: 'mixamorig:RightArm', Weight: 0.003510
  Group: 'mixamorig:Spine1', Weight: 0.711143
  Group: 'mixamorig:Spine', Weight: 0.020813
Vertex 5028:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.406316
  Group: 'mixamorig:RightShoulder', Weight: 0.430668
  Group: 'mixamorig:RightArm', Weight: 0.163017
Vertex 5029:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.253859
  Group: 'mixamorig:RightShoulder', Weight: 0.472792
  Group: 'mixamorig:RightArm', Weight: 0.273349
Vertex 5030:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.253109
  Group: 'mixamorig:RightShoulder', Weight: 0.473141
  Group: 'mixamorig:RightArm', Weight: 0.273750
Vertex 5031:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.401921
  Group: 'mixamorig:RightShoulder', Weight: 0.438695
  Group: 'mixamorig:RightArm', Weight: 0.159383
Vertex 5032:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.402559
  Group: 'mixamorig:RightShoulder', Weight: 0.438962
  Group: 'mixamorig:RightArm', Weight: 0.158480
Vertex 5033:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.266573
  Group: 'mixamorig:RightShoulder', Weight: 0.475091
  Group: 'mixamorig:RightArm', Weight: 0.258337
Vertex 5034:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.501194
  Group: 'mixamorig:RightShoulder', Weight: 0.389996
  Group: 'mixamorig:RightArm', Weight: 0.108810
Vertex 5035:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.547453
  Group: 'mixamorig:RightShoulder', Weight: 0.353210
  Group: 'mixamorig:RightArm', Weight: 0.099337
Vertex 5036:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.589323
  Group: 'mixamorig:RightShoulder', Weight: 0.332930
  Group: 'mixamorig:RightArm', Weight: 0.077748
Vertex 5037:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.531950
  Group: 'mixamorig:RightShoulder', Weight: 0.365369
  Group: 'mixamorig:RightArm', Weight: 0.102682
Vertex 5038:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.648737
  Group: 'mixamorig:RightShoulder', Weight: 0.288028
  Group: 'mixamorig:RightArm', Weight: 0.063236
Vertex 5039:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.906764
  Group: 'mixamorig:RightShoulder', Weight: 0.091933
  Group: 'mixamorig:RightArm', Weight: 0.001303
Vertex 5040:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.794256
  Group: 'mixamorig:RightShoulder', Weight: 0.182213
  Group: 'mixamorig:RightArm', Weight: 0.023531
Vertex 5041:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.444761
  Group: 'mixamorig:RightShoulder', Weight: 0.417041
  Group: 'mixamorig:RightArm', Weight: 0.138198
Vertex 5042:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.268754
  Group: 'mixamorig:RightShoulder', Weight: 0.470238
  Group: 'mixamorig:RightArm', Weight: 0.261008
Vertex 5043:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.673733
  Group: 'mixamorig:RightShoulder', Weight: 0.276158
  Group: 'mixamorig:RightArm', Weight: 0.050109
Vertex 5044:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.590076
  Group: 'mixamorig:RightShoulder', Weight: 0.366385
  Group: 'mixamorig:RightArm', Weight: 0.043539
Vertex 5045:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.494100
  Group: 'mixamorig:RightShoulder', Weight: 0.437445
  Group: 'mixamorig:RightArm', Weight: 0.068456
Vertex 5046:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.509575
  Group: 'mixamorig:RightShoulder', Weight: 0.407344
  Group: 'mixamorig:RightArm', Weight: 0.083082
Vertex 5047:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.633551
  Group: 'mixamorig:RightShoulder', Weight: 0.337693
  Group: 'mixamorig:RightArm', Weight: 0.028756
Vertex 5048:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.513794
  Group: 'mixamorig:RightShoulder', Weight: 0.432620
  Group: 'mixamorig:RightArm', Weight: 0.053586
Vertex 5049:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.695182
  Group: 'mixamorig:RightShoulder', Weight: 0.288858
  Group: 'mixamorig:RightArm', Weight: 0.015960
Vertex 5050:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.556256
  Group: 'mixamorig:RightShoulder', Weight: 0.405498
  Group: 'mixamorig:RightArm', Weight: 0.038246
Vertex 5051:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.131099
  Group: 'mixamorig:RightShoulder', Weight: 0.453211
  Group: 'mixamorig:RightArm', Weight: 0.415691
Vertex 5052:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.141014
  Group: 'mixamorig:RightShoulder', Weight: 0.466748
  Group: 'mixamorig:RightArm', Weight: 0.392238
Vertex 5053:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.129905
  Group: 'mixamorig:RightShoulder', Weight: 0.446617
  Group: 'mixamorig:RightArm', Weight: 0.423478
Vertex 5054:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.139382
  Group: 'mixamorig:RightShoulder', Weight: 0.449919
  Group: 'mixamorig:RightArm', Weight: 0.410699
Vertex 5055:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.321680
  Group: 'mixamorig:RightShoulder', Weight: 0.451844
  Group: 'mixamorig:RightArm', Weight: 0.226476
Vertex 5056:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.384440
  Group: 'mixamorig:RightShoulder', Weight: 0.426449
  Group: 'mixamorig:RightArm', Weight: 0.189111
Vertex 5057:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.588113
  Group: 'mixamorig:Spine1', Weight: 0.408750
  Group: 'mixamorig:Spine', Weight: 0.003137
Vertex 5058:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.168997
  Group: 'mixamorig:Spine1', Weight: 0.743898
  Group: 'mixamorig:Spine', Weight: 0.087105
Vertex 5059:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.142944
  Group: 'mixamorig:RightShoulder', Weight: 0.025335
  Group: 'mixamorig:Spine1', Weight: 0.768238
  Group: 'mixamorig:Spine', Weight: 0.063483
Vertex 5060:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.121850
  Group: 'mixamorig:RightShoulder', Weight: 0.054404
  Group: 'mixamorig:Spine1', Weight: 0.766707
  Group: 'mixamorig:Spine', Weight: 0.057039
Vertex 5061:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.125033
  Group: 'mixamorig:RightShoulder', Weight: 0.059766
  Group: 'mixamorig:Spine1', Weight: 0.748744
  Group: 'mixamorig:Spine', Weight: 0.066456
Vertex 5062:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.150532
  Group: 'mixamorig:RightShoulder', Weight: 0.044426
  Group: 'mixamorig:Spine1', Weight: 0.736958
  Group: 'mixamorig:Spine', Weight: 0.068084
Vertex 5063:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.192381
  Group: 'mixamorig:RightShoulder', Weight: 0.011216
  Group: 'mixamorig:Spine1', Weight: 0.689379
  Group: 'mixamorig:Spine', Weight: 0.107023
Vertex 5064:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.544819
  Group: 'mixamorig:RightShoulder', Weight: 0.042879
  Group: 'mixamorig:Spine1', Weight: 0.410281
  Group: 'mixamorig:Spine', Weight: 0.002021
Vertex 5065:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.309959
  Group: 'mixamorig:RightShoulder', Weight: 0.209229
  Group: 'mixamorig:RightArm', Weight: 0.019622
  Group: 'mixamorig:Spine1', Weight: 0.461189
Vertex 5066:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 5067:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 5068:
Vertex groups: 1
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Vertex 5069:
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Vertex 5070:
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Vertex 5071:
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Vertex 5072:
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Vertex 5073:
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Vertex 5074:
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Vertex 5075:
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Vertex 5076:
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Vertex 5077:
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Vertex 5078:
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Vertex 5079:
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Vertex 5080:
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Vertex 5081:
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Vertex 5082:
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Vertex 5083:
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Vertex 5084:
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Vertex 5085:
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Vertex 5086:
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Vertex 5087:
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Vertex 5088:
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Vertex 5089:
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Vertex 5090:
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Vertex 5091:
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Vertex 5092:
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Vertex 5093:
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Vertex 5094:
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Vertex 5095:
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Vertex 5096:
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Vertex 5097:
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Vertex 5098:
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Vertex 5099:
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Vertex 5100:
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Vertex 5101:
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Vertex 5102:
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Vertex 5103:
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Vertex 5104:
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Vertex 5105:
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Vertex 5106:
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Vertex 5107:
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Vertex 5108:
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Vertex 5109:
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Vertex 5110:
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Vertex 5111:
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Vertex 5112:
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Vertex 5113:
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Vertex 5114:
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Vertex 5115:
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Vertex 5116:
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Vertex 5117:
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Vertex 5118:
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Vertex 5119:
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Vertex 5120:
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Vertex 5121:
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Vertex 5122:
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Vertex 5123:
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Vertex 5124:
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Vertex 5125:
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Vertex 5126:
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Vertex 5127:
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Vertex 5128:
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Vertex 5129:
Vertex groups: 5
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Vertex 5130:
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Vertex 5131:
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Vertex 5132:
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Vertex 5133:
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Vertex 5134:
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Vertex 5135:
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Vertex 5136:
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Vertex 5137:
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Vertex 5138:
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Vertex 5139:
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Vertex 5140:
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Vertex 5141:
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Vertex 5142:
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Vertex 5143:
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Vertex 5144:
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Vertex 5145:
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Vertex 5146:
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Vertex 5147:
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Vertex 5148:
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Vertex 5149:
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Vertex 5150:
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Vertex 5151:
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Vertex 5152:
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Vertex 5153:
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Vertex 5154:
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Vertex 5155:
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Vertex 5156:
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Vertex 5157:
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Vertex 5158:
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Vertex 5159:
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Vertex 5160:
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Vertex 5161:
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Vertex 5162:
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Vertex 5163:
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Vertex 5164:
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Vertex 5165:
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Vertex 5166:
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Vertex 5167:
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Vertex 5169:
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Vertex 5170:
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Vertex 5171:
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Vertex 5172:
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Vertex 5174:
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Vertex 5175:
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Vertex 5176:
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Vertex 5177:
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Vertex 5178:
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Vertex 5179:
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Vertex 5180:
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Vertex 5181:
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Vertex 5182:
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Vertex 5183:
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Vertex 5185:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.560777
  Group: 'mixamorig:RightShoulder', Weight: 0.320797
  Group: 'mixamorig:RightArm', Weight: 0.023114
  Group: 'mixamorig:Spine1', Weight: 0.095312
Vertex 5186:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.454861
  Group: 'mixamorig:RightShoulder', Weight: 0.354590
  Group: 'mixamorig:RightArm', Weight: 0.031415
  Group: 'mixamorig:Spine1', Weight: 0.159135
Vertex 5187:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.822114
  Group: 'mixamorig:RightShoulder', Weight: 0.152103
  Group: 'mixamorig:RightArm', Weight: 0.002173
  Group: 'mixamorig:Spine1', Weight: 0.023610
Vertex 5188:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.683039
  Group: 'mixamorig:RightShoulder', Weight: 0.239093
  Group: 'mixamorig:RightArm', Weight: 0.009132
  Group: 'mixamorig:Spine1', Weight: 0.068737
Vertex 5189:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.610564
  Group: 'mixamorig:RightShoulder', Weight: 0.262951
  Group: 'mixamorig:RightArm', Weight: 0.012558
  Group: 'mixamorig:Spine1', Weight: 0.113926
Vertex 5190:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.385831
  Group: 'mixamorig:RightShoulder', Weight: 0.358012
  Group: 'mixamorig:RightArm', Weight: 0.032299
  Group: 'mixamorig:Spine1', Weight: 0.223858
Vertex 5191:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.700314
  Group: 'mixamorig:RightShoulder', Weight: 0.191071
  Group: 'mixamorig:RightArm', Weight: 0.004191
  Group: 'mixamorig:Spine1', Weight: 0.104425
Vertex 5192:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.649911
  Group: 'mixamorig:RightShoulder', Weight: 0.183002
  Group: 'mixamorig:RightArm', Weight: 0.004379
  Group: 'mixamorig:Spine1', Weight: 0.162708
Vertex 5193:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.526764
  Group: 'mixamorig:RightShoulder', Weight: 0.282009
  Group: 'mixamorig:RightArm', Weight: 0.015739
  Group: 'mixamorig:Spine1', Weight: 0.175488
Vertex 5194:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.582054
  Group: 'mixamorig:RightShoulder', Weight: 0.182241
  Group: 'mixamorig:RightArm', Weight: 0.004408
  Group: 'mixamorig:Spine1', Weight: 0.231298
Vertex 5195:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.361080
  Group: 'mixamorig:RightShoulder', Weight: 0.335212
  Group: 'mixamorig:RightArm', Weight: 0.024521
  Group: 'mixamorig:Spine1', Weight: 0.279187
Vertex 5196:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.409190
  Group: 'mixamorig:RightShoulder', Weight: 0.193395
  Group: 'mixamorig:RightArm', Weight: 0.005489
  Group: 'mixamorig:Spine1', Weight: 0.391927
Vertex 5197:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.462556
  Group: 'mixamorig:RightShoulder', Weight: 0.285921
  Group: 'mixamorig:RightArm', Weight: 0.015850
  Group: 'mixamorig:Spine1', Weight: 0.235674
Vertex 5198:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.492557
  Group: 'mixamorig:RightShoulder', Weight: 0.173577
  Group: 'mixamorig:RightArm', Weight: 0.004218
  Group: 'mixamorig:Spine1', Weight: 0.329647
Vertex 5199:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.534283
  Group: 'mixamorig:RightShoulder', Weight: 0.178133
  Group: 'mixamorig:RightArm', Weight: 0.004276
  Group: 'mixamorig:Spine1', Weight: 0.283308
Vertex 5200:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.289510
  Group: 'mixamorig:RightShoulder', Weight: 0.337189
  Group: 'mixamorig:RightArm', Weight: 0.024451
  Group: 'mixamorig:Spine1', Weight: 0.348851
Vertex 5201:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.357399
  Group: 'mixamorig:RightShoulder', Weight: 0.294314
  Group: 'mixamorig:RightArm', Weight: 0.015826
  Group: 'mixamorig:Spine1', Weight: 0.332461
Vertex 5202:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.431826
  Group: 'mixamorig:RightShoulder', Weight: 0.269260
  Group: 'mixamorig:RightArm', Weight: 0.013046
  Group: 'mixamorig:Spine1', Weight: 0.285867
Vertex 5203:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.266749
  Group: 'mixamorig:RightShoulder', Weight: 0.035782
  Group: 'mixamorig:Spine1', Weight: 0.655900
  Group: 'mixamorig:Spine', Weight: 0.041569
Vertex 5204:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.189830
  Group: 'mixamorig:RightShoulder', Weight: 0.083904
  Group: 'mixamorig:RightArm', Weight: 0.000410
  Group: 'mixamorig:Spine1', Weight: 0.698090
  Group: 'mixamorig:Spine', Weight: 0.027766
Vertex 5205:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.109290
  Group: 'mixamorig:RightShoulder', Weight: 0.366354
  Group: 'mixamorig:RightArm', Weight: 0.503995
  Group: 'mixamorig:Spine1', Weight: 0.020361
Vertex 5206:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.044119
  Group: 'mixamorig:RightShoulder', Weight: 0.289479
  Group: 'mixamorig:RightArm', Weight: 0.666402
Vertex 5207:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.182448
  Group: 'mixamorig:RightShoulder', Weight: 0.434398
  Group: 'mixamorig:RightArm', Weight: 0.067329
  Group: 'mixamorig:Spine1', Weight: 0.315826
Vertex 5208:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.201130
  Group: 'mixamorig:RightShoulder', Weight: 0.376226
  Group: 'mixamorig:RightArm', Weight: 0.037231
  Group: 'mixamorig:Spine1', Weight: 0.385413
Vertex 5209:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.128473
  Group: 'mixamorig:RightShoulder', Weight: 0.444641
  Group: 'mixamorig:RightArm', Weight: 0.087516
  Group: 'mixamorig:Spine1', Weight: 0.339371
Vertex 5210:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.010494
  Group: 'mixamorig:RightShoulder', Weight: 0.366213
  Group: 'mixamorig:RightArm', Weight: 0.623293
Vertex 5211:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.041145
  Group: 'mixamorig:RightShoulder', Weight: 0.457249
  Group: 'mixamorig:RightArm', Weight: 0.449850
  Group: 'mixamorig:Spine1', Weight: 0.051757
Vertex 5212:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.028510
  Group: 'mixamorig:RightShoulder', Weight: 0.445226
  Group: 'mixamorig:RightArm', Weight: 0.514124
  Group: 'mixamorig:Spine1', Weight: 0.012140
Vertex 5213:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.013969
  Group: 'mixamorig:RightShoulder', Weight: 0.338671
  Group: 'mixamorig:RightArm', Weight: 0.647360
Vertex 5214:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.619935
  Group: 'mixamorig:RightShoulder', Weight: 0.012882
  Group: 'mixamorig:Spine1', Weight: 0.364799
  Group: 'mixamorig:Spine', Weight: 0.002384
Vertex 5215:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.531299
  Group: 'mixamorig:RightShoulder', Weight: 0.105016
  Group: 'mixamorig:RightArm', Weight: 0.000739
  Group: 'mixamorig:Spine1', Weight: 0.362462
  Group: 'mixamorig:Spine', Weight: 0.000485
Vertex 5216:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.454021
  Group: 'mixamorig:RightShoulder', Weight: 0.180310
  Group: 'mixamorig:RightArm', Weight: 0.004530
  Group: 'mixamorig:Spine1', Weight: 0.361132
  Group: 'mixamorig:Spine', Weight: 0.000006
Vertex 5217:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.212358
  Group: 'mixamorig:RightShoulder', Weight: 0.128245
  Group: 'mixamorig:RightArm', Weight: 0.003189
  Group: 'mixamorig:Spine1', Weight: 0.644712
  Group: 'mixamorig:Spine', Weight: 0.011495
Vertex 5218:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.201907
  Group: 'mixamorig:RightShoulder', Weight: 0.196832
  Group: 'mixamorig:RightArm', Weight: 0.007673
  Group: 'mixamorig:Spine1', Weight: 0.591345
  Group: 'mixamorig:Spine', Weight: 0.002243
Vertex 5219:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.179650
  Group: 'mixamorig:RightShoulder', Weight: 0.273443
  Group: 'mixamorig:RightArm', Weight: 0.014539
  Group: 'mixamorig:Spine1', Weight: 0.532368
Vertex 5220:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.308188
  Group: 'mixamorig:RightShoulder', Weight: 0.278006
  Group: 'mixamorig:RightArm', Weight: 0.013322
  Group: 'mixamorig:Spine1', Weight: 0.400484
Vertex 5221:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.369400
  Group: 'mixamorig:RightShoulder', Weight: 0.249607
  Group: 'mixamorig:RightArm', Weight: 0.010318
  Group: 'mixamorig:Spine1', Weight: 0.370675
Vertex 5222:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.221541
  Group: 'mixamorig:RightShoulder', Weight: 0.310252
  Group: 'mixamorig:RightArm', Weight: 0.019294
  Group: 'mixamorig:Spine1', Weight: 0.448913
Vertex 5223:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.136136
  Group: 'mixamorig:RightShoulder', Weight: 0.274291
  Group: 'mixamorig:RightArm', Weight: 0.017052
  Group: 'mixamorig:Spine1', Weight: 0.572521
Vertex 5224:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.127165
  Group: 'mixamorig:RightShoulder', Weight: 0.323681
  Group: 'mixamorig:RightArm', Weight: 0.024130
  Group: 'mixamorig:Spine1', Weight: 0.525025
Vertex 5225:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.417630
  Group: 'mixamorig:RightShoulder', Weight: 0.246829
  Group: 'mixamorig:RightArm', Weight: 0.010205
  Group: 'mixamorig:Spine1', Weight: 0.325337
Vertex 5226:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.158856
  Group: 'mixamorig:RightShoulder', Weight: 0.344217
  Group: 'mixamorig:RightArm', Weight: 0.027369
  Group: 'mixamorig:Spine1', Weight: 0.469557
Vertex 5227:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.142543
  Group: 'mixamorig:RightShoulder', Weight: 0.401980
  Group: 'mixamorig:RightArm', Weight: 0.050966
  Group: 'mixamorig:Spine1', Weight: 0.404511
Vertex 5228:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.120280
  Group: 'mixamorig:RightShoulder', Weight: 0.368020
  Group: 'mixamorig:RightArm', Weight: 0.039861
  Group: 'mixamorig:Spine1', Weight: 0.471839
Vertex 5229:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.112273
  Group: 'mixamorig:RightShoulder', Weight: 0.410384
  Group: 'mixamorig:RightArm', Weight: 0.063364
  Group: 'mixamorig:Spine1', Weight: 0.413979
Vertex 5230:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.083635
  Group: 'mixamorig:RightShoulder', Weight: 0.472089
  Group: 'mixamorig:RightArm', Weight: 0.191434
  Group: 'mixamorig:Spine1', Weight: 0.252841
Vertex 5231:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.060665
  Group: 'mixamorig:RightShoulder', Weight: 0.462343
  Group: 'mixamorig:RightArm', Weight: 0.336784
  Group: 'mixamorig:Spine1', Weight: 0.140208
Vertex 5232:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.100343
  Group: 'mixamorig:RightShoulder', Weight: 0.449574
  Group: 'mixamorig:RightArm', Weight: 0.105999
  Group: 'mixamorig:Spine1', Weight: 0.344084
Vertex 5233:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.413180
  Group: 'mixamorig:RightShoulder', Weight: 0.225759
  Group: 'mixamorig:RightArm', Weight: 0.008260
  Group: 'mixamorig:Spine1', Weight: 0.352800
Vertex 5234:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.028567
  Group: 'mixamorig:RightShoulder', Weight: 0.309652
  Group: 'mixamorig:RightArm', Weight: 0.661782
Vertex 5235:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.133217
  Group: 'mixamorig:RightShoulder', Weight: 0.311370
  Group: 'mixamorig:RightArm', Weight: 0.029274
  Group: 'mixamorig:Spine1', Weight: 0.526138
Vertex 5236:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.129520
  Group: 'mixamorig:RightShoulder', Weight: 0.362250
  Group: 'mixamorig:RightArm', Weight: 0.051977
  Group: 'mixamorig:Spine1', Weight: 0.456253
Vertex 5237:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.120188
  Group: 'mixamorig:RightShoulder', Weight: 0.401297
  Group: 'mixamorig:RightArm', Weight: 0.083203
  Group: 'mixamorig:Spine1', Weight: 0.395312
Vertex 5238:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.212318
  Group: 'mixamorig:RightShoulder', Weight: 0.324800
  Group: 'mixamorig:RightArm', Weight: 0.059130
  Group: 'mixamorig:Spine1', Weight: 0.403752
Vertex 5239:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.114445
  Group: 'mixamorig:RightShoulder', Weight: 0.427120
  Group: 'mixamorig:RightArm', Weight: 0.135159
  Group: 'mixamorig:Spine1', Weight: 0.323276
Vertex 5240:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.161833
  Group: 'mixamorig:RightShoulder', Weight: 0.381234
  Group: 'mixamorig:RightArm', Weight: 0.091388
  Group: 'mixamorig:Spine1', Weight: 0.365545
Vertex 5241:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.102479
  Group: 'mixamorig:RightShoulder', Weight: 0.437251
  Group: 'mixamorig:RightArm', Weight: 0.233712
  Group: 'mixamorig:Spine1', Weight: 0.226559
Vertex 5242:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.087092
  Group: 'mixamorig:RightShoulder', Weight: 0.431540
  Group: 'mixamorig:RightArm', Weight: 0.336717
  Group: 'mixamorig:Spine1', Weight: 0.144651
Vertex 5243:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.074360
  Group: 'mixamorig:RightShoulder', Weight: 0.375522
  Group: 'mixamorig:RightArm', Weight: 0.528358
  Group: 'mixamorig:Spine1', Weight: 0.021760
Vertex 5244:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.131523
  Group: 'mixamorig:RightShoulder', Weight: 0.404825
  Group: 'mixamorig:RightArm', Weight: 0.346648
  Group: 'mixamorig:Spine1', Weight: 0.117003
Vertex 5245:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.311437
  Group: 'mixamorig:RightShoulder', Weight: 0.362935
  Group: 'mixamorig:RightArm', Weight: 0.143309
  Group: 'mixamorig:Spine1', Weight: 0.182319
Vertex 5246:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.177138
  Group: 'mixamorig:RightShoulder', Weight: 0.405914
  Group: 'mixamorig:RightArm', Weight: 0.204615
  Group: 'mixamorig:Spine1', Weight: 0.212334
Vertex 5247:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.058345
  Group: 'mixamorig:RightShoulder', Weight: 0.400253
  Group: 'mixamorig:RightArm', Weight: 0.494271
  Group: 'mixamorig:Spine1', Weight: 0.047131
Vertex 5248:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.042034
  Group: 'mixamorig:RightShoulder', Weight: 0.423952
  Group: 'mixamorig:RightArm', Weight: 0.486881
  Group: 'mixamorig:Spine1', Weight: 0.047132
Vertex 5249:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.176536
  Group: 'mixamorig:RightShoulder', Weight: 0.394591
  Group: 'mixamorig:RightArm', Weight: 0.125479
  Group: 'mixamorig:Spine1', Weight: 0.303394
Vertex 5250:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.307059
  Group: 'mixamorig:RightShoulder', Weight: 0.316727
  Group: 'mixamorig:RightArm', Weight: 0.072372
  Group: 'mixamorig:Spine1', Weight: 0.303842
Vertex 5251:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.036619
  Group: 'mixamorig:RightShoulder', Weight: 0.365572
  Group: 'mixamorig:RightArm', Weight: 0.597809
Vertex 5252:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.028610
  Group: 'mixamorig:RightShoulder', Weight: 0.372686
  Group: 'mixamorig:RightArm', Weight: 0.583826
  Group: 'mixamorig:Spine1', Weight: 0.014879
Vertex 5253:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.869960
  Group: 'mixamorig:Spine1', Weight: 0.130040
Vertex 5254:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.970743
  Group: 'mixamorig:LeftLeg', Weight: 0.029257
Vertex 5255:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.954964
  Group: 'mixamorig:LeftLeg', Weight: 0.045036
Vertex 5256:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.974554
  Group: 'mixamorig:LeftLeg', Weight: 0.025446
Vertex 5257:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979107
  Group: 'mixamorig:LeftLeg', Weight: 0.020893
Vertex 5258:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.874028
  Group: 'mixamorig:LeftLeg', Weight: 0.125972
Vertex 5259:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.820248
  Group: 'mixamorig:LeftLeg', Weight: 0.179752
Vertex 5260:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.189727
  Group: 'mixamorig:LeftLeg', Weight: 0.809947
  Group: 'mixamorig:LeftFoot', Weight: 0.000326
Vertex 5261:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.187368
  Group: 'mixamorig:LeftLeg', Weight: 0.811990
  Group: 'mixamorig:LeftFoot', Weight: 0.000642
Vertex 5262:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.018921
  Group: 'mixamorig:LeftLeg', Weight: 0.978973
  Group: 'mixamorig:LeftFoot', Weight: 0.001754
  Group: 'mixamorig:LeftToeBase', Weight: 0.000353
Vertex 5263:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.019780
  Group: 'mixamorig:LeftLeg', Weight: 0.976789
  Group: 'mixamorig:LeftFoot', Weight: 0.003019
  Group: 'mixamorig:LeftToeBase', Weight: 0.000413
Vertex 5264:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.005588
  Group: 'mixamorig:LeftLeg', Weight: 0.984815
  Group: 'mixamorig:LeftFoot', Weight: 0.008477
  Group: 'mixamorig:LeftToeBase', Weight: 0.001120
Vertex 5265:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.006499
  Group: 'mixamorig:LeftLeg', Weight: 0.978720
  Group: 'mixamorig:LeftFoot', Weight: 0.013520
  Group: 'mixamorig:LeftToeBase', Weight: 0.001261
Vertex 5266:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.004690
  Group: 'mixamorig:LeftLeg', Weight: 0.988450
  Group: 'mixamorig:LeftFoot', Weight: 0.005828
  Group: 'mixamorig:LeftToeBase', Weight: 0.001032
Vertex 5267:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.001720
  Group: 'mixamorig:LeftLeg', Weight: 0.969880
  Group: 'mixamorig:LeftFoot', Weight: 0.025809
  Group: 'mixamorig:LeftToeBase', Weight: 0.002591
Vertex 5268:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.002081
  Group: 'mixamorig:LeftLeg', Weight: 0.959801
  Group: 'mixamorig:LeftFoot', Weight: 0.035313
  Group: 'mixamorig:LeftToeBase', Weight: 0.002805
Vertex 5269:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.007235
  Group: 'mixamorig:LeftLeg', Weight: 0.963890
  Group: 'mixamorig:LeftFoot', Weight: 0.027390
  Group: 'mixamorig:LeftToeBase', Weight: 0.001485
Vertex 5270:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.006877
  Group: 'mixamorig:LeftLeg', Weight: 0.971146
  Group: 'mixamorig:LeftFoot', Weight: 0.020567
  Group: 'mixamorig:LeftToeBase', Weight: 0.001409
Vertex 5271:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.002376
  Group: 'mixamorig:LeftLeg', Weight: 0.946003
  Group: 'mixamorig:LeftFoot', Weight: 0.048533
  Group: 'mixamorig:LeftToeBase', Weight: 0.003088
Vertex 5272:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.002457
  Group: 'mixamorig:LeftLeg', Weight: 0.929274
  Group: 'mixamorig:LeftFoot', Weight: 0.064832
  Group: 'mixamorig:LeftToeBase', Weight: 0.003436
Vertex 5273:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.002116
  Group: 'mixamorig:LeftLeg', Weight: 0.913609
  Group: 'mixamorig:LeftFoot', Weight: 0.080301
  Group: 'mixamorig:LeftToeBase', Weight: 0.003974
Vertex 5274:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.001956
  Group: 'mixamorig:LeftLeg', Weight: 0.923650
  Group: 'mixamorig:LeftFoot', Weight: 0.070392
  Group: 'mixamorig:LeftToeBase', Weight: 0.004002
Vertex 5275:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.006202
  Group: 'mixamorig:LeftLeg', Weight: 0.969021
  Group: 'mixamorig:LeftFoot', Weight: 0.023417
  Group: 'mixamorig:LeftToeBase', Weight: 0.001360
Vertex 5276:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.006513
  Group: 'mixamorig:LeftLeg', Weight: 0.962036
  Group: 'mixamorig:LeftFoot', Weight: 0.030001
  Group: 'mixamorig:LeftToeBase', Weight: 0.001450
Vertex 5277:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.005268
  Group: 'mixamorig:LeftToeBase', Weight: 0.001007
Vertex 5278:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.000213
Vertex 5279:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.001516
  Group: 'mixamorig:LeftToeBase', Weight: 0.000361
Vertex 5280:
Vertex groups: 2
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Vertex 5281:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.974876
  Group: 'mixamorig:LeftFoot', Weight: 0.021170
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Vertex 5282:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.020825
  Group: 'mixamorig:LeftToeBase', Weight: 0.002599
Vertex 5283:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.001973
  Group: 'mixamorig:LeftToeBase', Weight: 0.000392
Vertex 5284:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.000225
Vertex 5285:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.000426
Vertex 5286:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.003310
  Group: 'mixamorig:LeftToeBase', Weight: 0.000421
Vertex 5287:
Vertex groups: 2
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Vertex 5288:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.006356
  Group: 'mixamorig:LeftToeBase', Weight: 0.001023
Vertex 5289:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.025799
  Group: 'mixamorig:LeftToeBase', Weight: 0.002872
Vertex 5290:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.005803
  Group: 'mixamorig:LeftToeBase', Weight: 0.000459
Vertex 5291:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.001049
Vertex 5292:
Vertex groups: 3
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Vertex 5293:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.008836
  Group: 'mixamorig:LeftToeBase', Weight: 0.000490
Vertex 5294:
Vertex groups: 2
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Vertex 5295:
Vertex groups: 2
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Vertex 5296:
Vertex groups: 2
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Vertex 5297:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.914632
  Group: 'mixamorig:LeftFoot', Weight: 0.079069
  Group: 'mixamorig:LeftToeBase', Weight: 0.003847
Vertex 5298:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.032322
  Group: 'mixamorig:LeftToeBase', Weight: 0.001545
Vertex 5299:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.966515
  Group: 'mixamorig:LeftFoot', Weight: 0.012218
  Group: 'mixamorig:LeftToeBase', Weight: 0.000542
Vertex 5300:
Vertex groups: 3
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  Group: 'mixamorig:LeftLeg', Weight: 0.858812
  Group: 'mixamorig:LeftFoot', Weight: 0.002940
Vertex 5301:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.545957
  Group: 'mixamorig:LeftLeg', Weight: 0.454043
Vertex 5302:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.014125
  Group: 'mixamorig:LeftToeBase', Weight: 0.000605
Vertex 5303:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.965615
  Group: 'mixamorig:LeftFoot', Weight: 0.012851
  Group: 'mixamorig:LeftToeBase', Weight: 0.000628
Vertex 5304:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.142021
  Group: 'mixamorig:LeftLeg', Weight: 0.854362
  Group: 'mixamorig:LeftFoot', Weight: 0.003616
Vertex 5305:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.002710
Vertex 5306:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.969866
  Group: 'mixamorig:LeftFoot', Weight: 0.009396
  Group: 'mixamorig:LeftToeBase', Weight: 0.000601
Vertex 5307:
Vertex groups: 3
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  Group: 'mixamorig:LeftLeg', Weight: 0.857243
  Group: 'mixamorig:LeftFoot', Weight: 0.003625
Vertex 5308:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.537724
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Vertex 5309:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.001560
Vertex 5310:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.974064
  Group: 'mixamorig:LeftFoot', Weight: 0.005595
  Group: 'mixamorig:LeftToeBase', Weight: 0.000512
Vertex 5311:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.690344
  Group: 'mixamorig:LeftLeg', Weight: 0.309656
Vertex 5312:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.614356
  Group: 'mixamorig:LeftLeg', Weight: 0.385645
Vertex 5313:
Vertex groups: 3
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  Group: 'mixamorig:LeftLeg', Weight: 0.435747
  Group: 'mixamorig:LeftFoot', Weight: 0.000114
Vertex 5314:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.836971
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Vertex 5315:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.815063
  Group: 'mixamorig:LeftLeg', Weight: 0.184936
Vertex 5316:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.867389
  Group: 'mixamorig:LeftLeg', Weight: 0.132611
Vertex 5317:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.918255
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Vertex 5318:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.970537
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Vertex 5319:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.960129
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Vertex 5320:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.946062
  Group: 'mixamorig:LeftLeg', Weight: 0.053938
Vertex 5321:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.939206
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Vertex 5322:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.974880
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Vertex 5323:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.975266
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Vertex 5324:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.977452
  Group: 'mixamorig:LeftLeg', Weight: 0.022548
Vertex 5325:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.975647
  Group: 'mixamorig:LeftLeg', Weight: 0.024353
Vertex 5326:
Vertex groups: 2
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Vertex 5327:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.998797
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Vertex 5328:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.998514
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Vertex 5329:
Vertex groups: 2
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Vertex 5330:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.840881
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Vertex 5331:
Vertex groups: 2
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Vertex 5332:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.940116
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Vertex 5333:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.958061
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Vertex 5334:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979622
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Vertex 5335:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979888
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Vertex 5336:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.981006
  Group: 'mixamorig:LeftLeg', Weight: 0.018994
Vertex 5337:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.993565
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Vertex 5338:
Vertex groups: 2
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Vertex 5339:
Vertex groups: 2
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Vertex 5340:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.983206
  Group: 'mixamorig:LeftLeg', Weight: 0.016794
Vertex 5341:
Vertex groups: 1
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Vertex 5342:
Vertex groups: 2
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Vertex 5343:
Vertex groups: 2
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Vertex 5344:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.951454
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Vertex 5345:
Vertex groups: 2
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Vertex 5346:
Vertex groups: 2
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Vertex 5347:
Vertex groups: 2
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Vertex 5348:
Vertex groups: 2
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Vertex 5349:
Vertex groups: 2
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Vertex 5350:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979934
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Vertex 5351:
Vertex groups: 2
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Vertex 5352:
Vertex groups: 2
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Vertex 5353:
Vertex groups: 2
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Vertex 5354:
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Vertex 5355:
Vertex groups: 1
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Vertex 5356:
Vertex groups: 2
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Vertex 5357:
Vertex groups: 2
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Vertex 5358:
Vertex groups: 2
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  Group: 'mixamorig:LeftLeg', Weight: 0.000365
Vertex 5359:
Vertex groups: 2
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Vertex 5360:
Vertex groups: 2
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Vertex 5361:
Vertex groups: 2
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  Group: 'mixamorig:LeftLeg', Weight: 0.000845
Vertex 5362:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.910410
  Group: 'mixamorig:LeftFoot', Weight: 0.083462
  Group: 'mixamorig:LeftToeBase', Weight: 0.005544
Vertex 5363:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.096015
  Group: 'mixamorig:LeftToeBase', Weight: 0.005762
Vertex 5364:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.744219
  Group: 'mixamorig:LeftFoot', Weight: 0.245820
  Group: 'mixamorig:LeftToeBase', Weight: 0.009724
Vertex 5365:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.261973
  Group: 'mixamorig:LeftToeBase', Weight: 0.009281
Vertex 5366:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.154624
  Group: 'mixamorig:LeftToeBase', Weight: 0.007633
Vertex 5367:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.122301
  Group: 'mixamorig:LeftToeBase', Weight: 0.006546
Vertex 5368:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.267903
  Group: 'mixamorig:LeftToeBase', Weight: 0.011597
Vertex 5369:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.674642
  Group: 'mixamorig:LeftFoot', Weight: 0.310732
  Group: 'mixamorig:LeftToeBase', Weight: 0.014293
Vertex 5370:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.518072
  Group: 'mixamorig:LeftToeBase', Weight: 0.010733
Vertex 5371:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.584725
  Group: 'mixamorig:LeftToeBase', Weight: 0.008548
Vertex 5372:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.499960
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Vertex 5373:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.021280
Vertex 5374:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.790102
  Group: 'mixamorig:LeftToeBase', Weight: 0.014450
Vertex 5375:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.796735
  Group: 'mixamorig:LeftToeBase', Weight: 0.029592
Vertex 5376:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.005365
Vertex 5377:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.007274
Vertex 5378:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.886467
  Group: 'mixamorig:LeftToeBase', Weight: 0.006763
Vertex 5379:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.015047
Vertex 5380:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.870283
  Group: 'mixamorig:LeftToeBase', Weight: 0.031979
Vertex 5381:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.094880
Vertex 5382:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.062219
Vertex 5383:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.563905
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Vertex 5384:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.018996
Vertex 5385:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.183566
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Vertex 5386:
Vertex groups: 4
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Vertex 5387:
Vertex groups: 4
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Vertex 5388:
Vertex groups: 4
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Vertex 5389:
Vertex groups: 4
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Vertex 5390:
Vertex groups: 4
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Vertex 5391:
Vertex groups: 4
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Vertex 5392:
Vertex groups: 4
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Vertex 5393:
Vertex groups: 4
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Vertex 5394:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.789428
  Group: 'mixamorig:LeftToeBase', Weight: 0.103738
Vertex 5395:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.817237
  Group: 'mixamorig:LeftToeBase', Weight: 0.075496
Vertex 5396:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.624421
  Group: 'mixamorig:LeftToeBase', Weight: 0.049389
Vertex 5397:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.805867
  Group: 'mixamorig:LeftToeBase', Weight: 0.101370
Vertex 5398:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.149593
Vertex 5399:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.038138
Vertex 5400:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.009279
Vertex 5401:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.867677
  Group: 'mixamorig:LeftToeBase', Weight: 0.016944
Vertex 5402:
Vertex groups: 4
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Vertex 5403:
Vertex groups: 4
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Vertex 5404:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.601275
  Group: 'mixamorig:LeftToeBase', Weight: 0.029498
Vertex 5405:
Vertex groups: 4
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Vertex 5406:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.009278
Vertex 5407:
Vertex groups: 4
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Vertex 5408:
Vertex groups: 4
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Vertex 5409:
Vertex groups: 4
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Vertex 5410:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.007864
Vertex 5411:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.859417
  Group: 'mixamorig:LeftToeBase', Weight: 0.005948
Vertex 5412:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.597397
  Group: 'mixamorig:LeftToeBase', Weight: 0.008877
Vertex 5413:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.265929
  Group: 'mixamorig:LeftToeBase', Weight: 0.009601
Vertex 5414:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.082037
  Group: 'mixamorig:LeftToeBase', Weight: 0.005762
Vertex 5415:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.941460
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Vertex 5416:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.958550
  Group: 'mixamorig:LeftFoot', Weight: 0.036583
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Vertex 5417:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.010091
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Vertex 5418:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.976322
  Group: 'mixamorig:LeftFoot', Weight: 0.016381
  Group: 'mixamorig:LeftToeBase', Weight: 0.001264
Vertex 5419:
Vertex groups: 2
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Vertex 5420:
Vertex groups: 2
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Vertex 5421:
Vertex groups: 2
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Vertex 5422:
Vertex groups: 2
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Vertex 5423:
Vertex groups: 2
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Vertex 5424:
Vertex groups: 2
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Vertex 5425:
Vertex groups: 2
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Vertex 5426:
Vertex groups: 2
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Vertex 5427:
Vertex groups: 2
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Vertex 5428:
Vertex groups: 2
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Vertex 5429:
Vertex groups: 2
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Vertex 5430:
Vertex groups: 2
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Vertex 5431:
Vertex groups: 2
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Vertex 5432:
Vertex groups: 2
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Vertex 5433:
Vertex groups: 2
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Vertex 5434:
Vertex groups: 2
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Vertex 5435:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.679708
  Group: 'mixamorig:LeftToeBase', Weight: 0.025785
Vertex 5436:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.715792
  Group: 'mixamorig:LeftToeBase', Weight: 0.046146
Vertex 5437:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.746607
  Group: 'mixamorig:LeftToeBase', Weight: 0.073520
Vertex 5438:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.737265
  Group: 'mixamorig:LeftToeBase', Weight: 0.079242
Vertex 5439:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.751585
  Group: 'mixamorig:LeftToeBase', Weight: 0.058664
Vertex 5440:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.787183
  Group: 'mixamorig:LeftToeBase', Weight: 0.034155
Vertex 5441:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.798399
  Group: 'mixamorig:LeftToeBase', Weight: 0.017508
Vertex 5442:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.763927
  Group: 'mixamorig:LeftToeBase', Weight: 0.010773
Vertex 5443:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.797000
  Group: 'mixamorig:LeftToeBase', Weight: 0.006648
Vertex 5444:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.247870
  Group: 'mixamorig:LeftFoot', Weight: 0.745567
  Group: 'mixamorig:LeftToeBase', Weight: 0.006564
Vertex 5445:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.716426
  Group: 'mixamorig:LeftToeBase', Weight: 0.008360
Vertex 5446:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.678930
  Group: 'mixamorig:LeftToeBase', Weight: 0.014618
Vertex 5447:
Vertex groups: 2
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  Group: 'mixamorig:Hips', Weight: 0.000920
Vertex 5448:
Vertex groups: 1
  Group: 'mixamorig:LeftUpLeg', Weight: 1.000000
Vertex 5449:
Vertex groups: 2
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  Group: 'mixamorig:Hips', Weight: 0.000721
Vertex 5450:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.999825
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Vertex 5451:
Vertex groups: 1
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Vertex 5452:
Vertex groups: 1
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Vertex 5453:
Vertex groups: 1
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Vertex 5454:
Vertex groups: 1
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Vertex 5455:
Vertex groups: 1
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Vertex 5456:
Vertex groups: 1
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Vertex 5457:
Vertex groups: 1
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Vertex 5458:
Vertex groups: 2
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Vertex 5459:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.940642
  Group: 'mixamorig:LeftFoot', Weight: 0.002838
  Group: 'mixamorig:LeftToeBase', Weight: 0.000117
Vertex 5460:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.937248
  Group: 'mixamorig:LeftFoot', Weight: 0.001403
  Group: 'mixamorig:LeftToeBase', Weight: 0.000067
Vertex 5461:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.000805
  Group: 'mixamorig:LeftToeBase', Weight: 0.000012
Vertex 5462:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.000586
  Group: 'mixamorig:LeftToeBase', Weight: 0.000025
Vertex 5463:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.000683
  Group: 'mixamorig:LeftToeBase', Weight: 0.000046
Vertex 5464:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.954255
  Group: 'mixamorig:LeftFoot', Weight: 0.001234
  Group: 'mixamorig:LeftToeBase', Weight: 0.000057
Vertex 5465:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.948763
  Group: 'mixamorig:LeftFoot', Weight: 0.002470
  Group: 'mixamorig:LeftToeBase', Weight: 0.000107
Vertex 5466:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.945118
  Group: 'mixamorig:LeftFoot', Weight: 0.004124
  Group: 'mixamorig:LeftToeBase', Weight: 0.000154
Vertex 5467:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.937479
  Group: 'mixamorig:LeftFoot', Weight: 0.005784
  Group: 'mixamorig:LeftToeBase', Weight: 0.000168
Vertex 5468:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.934527
  Group: 'mixamorig:LeftFoot', Weight: 0.006904
  Group: 'mixamorig:LeftToeBase', Weight: 0.000183
Vertex 5469:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.936069
  Group: 'mixamorig:LeftFoot', Weight: 0.006693
  Group: 'mixamorig:LeftToeBase', Weight: 0.000200
Vertex 5470:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.939370
  Group: 'mixamorig:LeftFoot', Weight: 0.004949
  Group: 'mixamorig:LeftToeBase', Weight: 0.000181
Vertex 5471:
Vertex groups: 3
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  Group: 'mixamorig:LeftLeg', Weight: 0.697397
  Group: 'mixamorig:LeftFoot', Weight: 0.001624
Vertex 5472:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.283327
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  Group: 'mixamorig:LeftFoot', Weight: 0.001617
Vertex 5473:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.292410
  Group: 'mixamorig:LeftLeg', Weight: 0.706459
  Group: 'mixamorig:LeftFoot', Weight: 0.001131
Vertex 5474:
Vertex groups: 3
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  Group: 'mixamorig:LeftLeg', Weight: 0.677394
  Group: 'mixamorig:LeftFoot', Weight: 0.000646
Vertex 5475:
Vertex groups: 3
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  Group: 'mixamorig:LeftLeg', Weight: 0.642147
  Group: 'mixamorig:LeftFoot', Weight: 0.000248
Vertex 5476:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.433155
  Group: 'mixamorig:LeftLeg', Weight: 0.566826
  Group: 'mixamorig:LeftFoot', Weight: 0.000020
Vertex 5477:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.543551
  Group: 'mixamorig:LeftLeg', Weight: 0.456449
Vertex 5478:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.586019
  Group: 'mixamorig:LeftLeg', Weight: 0.413981
Vertex 5479:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.537310
  Group: 'mixamorig:LeftLeg', Weight: 0.462676
  Group: 'mixamorig:LeftFoot', Weight: 0.000014
Vertex 5480:
Vertex groups: 3
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  Group: 'mixamorig:LeftLeg', Weight: 0.563109
  Group: 'mixamorig:LeftFoot', Weight: 0.000168
Vertex 5481:
Vertex groups: 3
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  Group: 'mixamorig:LeftLeg', Weight: 0.654570
  Group: 'mixamorig:LeftFoot', Weight: 0.000646
Vertex 5482:
Vertex groups: 3
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  Group: 'mixamorig:LeftLeg', Weight: 0.673476
  Group: 'mixamorig:LeftFoot', Weight: 0.001136
Vertex 5483:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.001018
  Group: 'mixamorig:RightArm', Weight: 0.968274
  Group: 'mixamorig:RightForeArm', Weight: 0.030708
Vertex 5484:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.000801
  Group: 'mixamorig:RightArm', Weight: 0.960052
  Group: 'mixamorig:RightForeArm', Weight: 0.039147
Vertex 5485:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.006136
  Group: 'mixamorig:RightArm', Weight: 0.982730
  Group: 'mixamorig:RightForeArm', Weight: 0.011134
Vertex 5486:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.008333
  Group: 'mixamorig:RightArm', Weight: 0.984539
  Group: 'mixamorig:RightForeArm', Weight: 0.007129
Vertex 5487:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.011470
  Group: 'mixamorig:RightArm', Weight: 0.982335
  Group: 'mixamorig:RightForeArm', Weight: 0.006195
Vertex 5488:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.001885
  Group: 'mixamorig:RightArm', Weight: 0.962976
  Group: 'mixamorig:RightForeArm', Weight: 0.035140
Vertex 5489:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.014425
  Group: 'mixamorig:RightArm', Weight: 0.979461
  Group: 'mixamorig:RightForeArm', Weight: 0.006114
Vertex 5490:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.001413
  Group: 'mixamorig:RightArm', Weight: 0.967126
  Group: 'mixamorig:RightForeArm', Weight: 0.031461
Vertex 5491:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.004791
  Group: 'mixamorig:RightArm', Weight: 0.970361
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Vertex 5492:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.005116
  Group: 'mixamorig:RightArm', Weight: 0.977884
  Group: 'mixamorig:RightForeArm', Weight: 0.016999
Vertex 5493:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.944953
  Group: 'mixamorig:RightForeArm', Weight: 0.055047
Vertex 5494:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.000220
  Group: 'mixamorig:RightArm', Weight: 0.929247
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Vertex 5495:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.016042
  Group: 'mixamorig:RightArm', Weight: 0.977622
  Group: 'mixamorig:RightForeArm', Weight: 0.006336
Vertex 5496:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.001964
  Group: 'mixamorig:RightArm', Weight: 0.963926
  Group: 'mixamorig:RightForeArm', Weight: 0.034110
Vertex 5497:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.017418
  Group: 'mixamorig:RightArm', Weight: 0.974192
  Group: 'mixamorig:RightForeArm', Weight: 0.008391
Vertex 5498:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.000654
  Group: 'mixamorig:RightArm', Weight: 0.952761
  Group: 'mixamorig:RightForeArm', Weight: 0.046584
Vertex 5499:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.005411
  Group: 'mixamorig:RightArm', Weight: 0.950679
  Group: 'mixamorig:RightForeArm', Weight: 0.043911
Vertex 5500:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.004890
  Group: 'mixamorig:RightArm', Weight: 0.959329
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Vertex 5501:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.904733
  Group: 'mixamorig:RightForeArm', Weight: 0.095267
Vertex 5502:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.000159
  Group: 'mixamorig:RightArm', Weight: 0.875433
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Vertex 5503:
Vertex groups: 3
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Vertex 5504:
Vertex groups: 4
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.000179
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Vertex 5865:
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Vertex 5975:
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Vertex 5976:
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Vertex 5979:
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Vertex 5980:
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Vertex 5981:
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Vertex 6020:
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Vertex 6021:
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Vertex 6022:
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Vertex 6023:
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Vertex 6024:
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Vertex 6027:
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Vertex 6028:
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Vertex 6029:
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Vertex 6030:
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Vertex 6031:
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Vertex 6032:
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Vertex 6033:
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Vertex 6034:
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Vertex 6036:
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Vertex 6037:
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Vertex 6038:
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Vertex 6039:
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Vertex 6040:
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Vertex 6048:
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Vertex 6087:
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Vertex 6088:
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Vertex 6110:
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Vertex 6173:
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Vertex 6174:
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Vertex 6178:
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Vertex 6180:
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Vertex 6181:
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Vertex 6182:
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Vertex 6183:
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Vertex 6184:
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Vertex 6185:
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Vertex 6186:
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Vertex 6187:
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Vertex 6188:
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Vertex 6189:
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Vertex 6190:
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Vertex 6191:
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Vertex 6192:
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Vertex 6193:
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Vertex 6194:
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Vertex 6195:
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Vertex 6196:
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Vertex 6197:
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Vertex 6198:
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Vertex 6199:
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Vertex 6200:
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Vertex 6201:
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Vertex 6202:
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Vertex 6203:
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Vertex 6204:
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Vertex 6205:
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Vertex 6206:
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Vertex 6207:
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Vertex 6208:
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Vertex 6209:
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Vertex 6210:
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Vertex 6211:
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Vertex 6212:
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Vertex 6213:
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Vertex 6214:
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Vertex 6215:
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Vertex 6216:
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Vertex 6217:
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Vertex 6218:
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Vertex 6219:
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Vertex 6220:
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Vertex 6221:
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Vertex 6222:
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Vertex 6223:
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Vertex 6224:
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Vertex 6225:
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Vertex 6226:
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Vertex 6227:
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Vertex 6228:
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Vertex 6229:
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Vertex 6230:
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Vertex 6231:
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Vertex 6232:
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Vertex 6233:
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Vertex 6234:
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Vertex 6235:
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Vertex 6236:
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Vertex 6237:
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Vertex 6238:
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Vertex 6239:
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Vertex 6240:
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Vertex 6241:
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Vertex 6242:
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Vertex 6244:
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Vertex 6245:
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Vertex 6246:
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Vertex 6247:
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Vertex 6248:
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Vertex 6249:
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Vertex 6250:
Vertex groups: 3
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Vertex 6251:
Vertex groups: 3
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Vertex 6252:
Vertex groups: 3
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Vertex 6253:
Vertex groups: 3
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Vertex 6254:
Vertex groups: 3
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Vertex 6255:
Vertex groups: 3
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Vertex 6256:
Vertex groups: 3
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Vertex 6257:
Vertex groups: 3
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Vertex 6258:
Vertex groups: 3
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Vertex 6259:
Vertex groups: 3
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Vertex 6260:
Vertex groups: 3
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Vertex 6261:
Vertex groups: 3
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Vertex 6262:
Vertex groups: 3
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Vertex 6263:
Vertex groups: 3
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Vertex 6264:
Vertex groups: 3
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Vertex 6265:
Vertex groups: 3
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Vertex 6266:
Vertex groups: 3
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Vertex 6267:
Vertex groups: 4
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Vertex 6268:
Vertex groups: 5
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Vertex 6269:
Vertex groups: 3
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Vertex 6270:
Vertex groups: 3
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  Group: 'mixamorig:RightHand', Weight: 0.000163
Vertex 6271:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.908032
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Vertex 6272:
Vertex groups: 4
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Vertex 6273:
Vertex groups: 4
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Vertex 6274:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.857681
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Vertex 6275:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.014956
  Group: 'mixamorig:RightArm', Weight: 0.962956
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Vertex 6276:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.017017
  Group: 'mixamorig:RightArm', Weight: 0.967093
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Vertex 6277:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.031748
  Group: 'mixamorig:RightArm', Weight: 0.963210
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Vertex 6278:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.028610
  Group: 'mixamorig:RightArm', Weight: 0.963876
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Vertex 6279:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.024852
  Group: 'mixamorig:RightArm', Weight: 0.965473
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Vertex 6280:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.085187
  Group: 'mixamorig:RightArm', Weight: 0.913797
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Vertex 6281:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.140120
  Group: 'mixamorig:RightArm', Weight: 0.859555
  Group: 'mixamorig:RightForeArm', Weight: 0.000322
Vertex 6282:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.129670
  Group: 'mixamorig:RightArm', Weight: 0.869922
  Group: 'mixamorig:RightForeArm', Weight: 0.000405
Vertex 6283:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.076251
  Group: 'mixamorig:RightArm', Weight: 0.922436
  Group: 'mixamorig:RightForeArm', Weight: 0.001313
Vertex 6284:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.070688
  Group: 'mixamorig:RightArm', Weight: 0.928925
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Vertex 6285:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.037029
  Group: 'mixamorig:RightArm', Weight: 0.962664
  Group: 'mixamorig:RightForeArm', Weight: 0.000286
Vertex 6286:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.143823
  Group: 'mixamorig:RightArm', Weight: 0.854360
Vertex 6287:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.135091
  Group: 'mixamorig:RightArm', Weight: 0.861645
Vertex 6288:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.049806
  Group: 'mixamorig:RightArm', Weight: 0.947685
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Vertex 6289:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.054520
  Group: 'mixamorig:RightArm', Weight: 0.943882
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Vertex 6290:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.060950
  Group: 'mixamorig:RightArm', Weight: 0.937514
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Vertex 6291:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.035202
  Group: 'mixamorig:RightArm', Weight: 0.960706
  Group: 'mixamorig:RightForeArm', Weight: 0.004093
Vertex 6292:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.043786
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Vertex 6293:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.967959
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Vertex 6294:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.949881
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Vertex 6295:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.958314
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Vertex 6296:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.023310
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Vertex 6297:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.976319
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Vertex 6298:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.019140
  Group: 'mixamorig:RightArm', Weight: 0.978989
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Vertex 6299:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.020588
  Group: 'mixamorig:RightArm', Weight: 0.978255
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Vertex 6300:
Vertex groups: 4
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Vertex 6301:
Vertex groups: 4
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Vertex 6302:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.944544
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Vertex 6303:
Vertex groups: 4
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Vertex 6304:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.935361
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Vertex 6305:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.066211
  Group: 'mixamorig:RightArm', Weight: 0.933455
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Vertex 6306:
Vertex groups: 4
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Vertex 6307:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.899257
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Vertex 6308:
Vertex groups: 4
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Vertex 6309:
Vertex groups: 4
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Vertex 6310:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.024374
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Vertex 6311:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.957399
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Vertex 6312:
Vertex groups: 4
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Vertex 6313:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.384759
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Vertex 6314:
Vertex groups: 5
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Vertex 6315:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.098639
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Vertex 6316:
Vertex groups: 5
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Vertex 6317:
Vertex groups: 5
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  Group: 'mixamorig:RightHandRing1', Weight: 0.045863
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Vertex 6318:
Vertex groups: 5
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Vertex 6319:
Vertex groups: 5
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Vertex 6320:
Vertex groups: 5
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Vertex 6321:
Vertex groups: 3
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Vertex 6322:
Vertex groups: 4
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Vertex 6323:
Vertex groups: 5
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Vertex 6324:
Vertex groups: 5
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Vertex 6325:
Vertex groups: 5
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Vertex 6326:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.810971
Vertex 6327:
Vertex groups: 4
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Vertex 6328:
Vertex groups: 3
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Vertex 6329:
Vertex groups: 3
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Vertex 6330:
Vertex groups: 4
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Vertex 6331:
Vertex groups: 3
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Vertex 6332:
Vertex groups: 4
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Vertex 6333:
Vertex groups: 3
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Vertex 6334:
Vertex groups: 4
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Vertex 6335:
Vertex groups: 3
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Vertex 6336:
Vertex groups: 3
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Vertex 6337:
Vertex groups: 3
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Vertex 6338:
Vertex groups: 3
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Vertex 6339:
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Vertex 6340:
Vertex groups: 3
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Vertex 6341:
Vertex groups: 4
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Vertex 6342:
Vertex groups: 4
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Vertex 6343:
Vertex groups: 4
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Vertex 6344:
Vertex groups: 3
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Vertex 6345:
Vertex groups: 5
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Vertex 6346:
Vertex groups: 5
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Vertex 6347:
Vertex groups: 5
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Vertex 6348:
Vertex groups: 5
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Vertex 6349:
Vertex groups: 5
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Vertex 6350:
Vertex groups: 5
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Vertex 6351:
Vertex groups: 5
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Vertex 6352:
Vertex groups: 5
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Vertex 6353:
Vertex groups: 5
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Vertex 6354:
Vertex groups: 5
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Vertex 6355:
Vertex groups: 5
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Vertex 6356:
Vertex groups: 5
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Vertex 6357:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.007705
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Vertex 6358:
Vertex groups: 5
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Vertex 6359:
Vertex groups: 4
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  Group: 'mixamorig:RightHandRing1', Weight: 0.001890
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Vertex 6360:
Vertex groups: 5
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  Group: 'mixamorig:RightHand', Weight: 0.860494
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Vertex 6361:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.014493
  Group: 'mixamorig:RightHandRing1', Weight: 0.002793
Vertex 6362:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.010471
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Vertex 6363:
Vertex groups: 5
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  Group: 'mixamorig:RightHand', Weight: 0.947232
  Group: 'mixamorig:RightHandMiddle1', Weight: 0.000000
  Group: 'mixamorig:RightHandRing1', Weight: 0.001061
  Group: 'mixamorig:RightHandIndex1', Weight: 0.042407
Vertex 6364:
Vertex groups: 5
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  Group: 'mixamorig:RightHandMiddle1', Weight: 0.000000
  Group: 'mixamorig:RightHandThumb1', Weight: 0.050413
  Group: 'mixamorig:RightHandIndex1', Weight: 0.029624
Vertex 6365:
Vertex groups: 5
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  Group: 'mixamorig:RightForeArm', Weight: 0.043631
  Group: 'mixamorig:RightHandThumb1', Weight: 0.003391
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.001239
Vertex 6366:
Vertex groups: 5
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  Group: 'mixamorig:RightHand', Weight: 0.965454
  Group: 'mixamorig:RightHandMiddle1', Weight: 0.000000
  Group: 'mixamorig:RightHandPinky1', Weight: 0.003564
  Group: 'mixamorig:RightHandRing1', Weight: 0.000727
Vertex 6367:
Vertex groups: 5
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  Group: 'mixamorig:RightHand', Weight: 0.922244
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  Group: 'mixamorig:RightHandThumb1', Weight: 0.029901
  Group: 'mixamorig:RightHandIndex1', Weight: 0.009304
Vertex 6368:
Vertex groups: 5
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  Group: 'mixamorig:RightForeArm', Weight: 0.021765
  Group: 'mixamorig:RightHandIndex1', Weight: 0.008649
  Group: 'mixamorig:RightHandPinky1', Weight: 0.001960
  Group: 'mixamorig:RightHandThumb1', Weight: 0.001517
Vertex 6369:
Vertex groups: 5
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  Group: 'mixamorig:RightHandThumb1', Weight: 0.008351
  Group: 'mixamorig:RightHandRing1', Weight: 0.000683
Vertex 6370:
Vertex groups: 5
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  Group: 'mixamorig:RightForeArm', Weight: 0.010590
  Group: 'mixamorig:RightHandRing1', Weight: 0.003767
  Group: 'mixamorig:RightHandPinky1', Weight: 0.003259
Vertex 6371:
Vertex groups: 5
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  Group: 'mixamorig:RightForeArm', Weight: 0.019782
  Group: 'mixamorig:RightHandPinky1', Weight: 0.004421
  Group: 'mixamorig:RightHandIndex1', Weight: 0.002728
  Group: 'mixamorig:RightHandRing1', Weight: 0.001764
Vertex 6372:
Vertex groups: 5
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  Group: 'mixamorig:RightHandRing1', Weight: 0.009082
  Group: 'mixamorig:RightHandPinky1', Weight: 0.005580
  Group: 'mixamorig:RightForeArm', Weight: 0.002929
Vertex 6373:
Vertex groups: 5
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  Group: 'mixamorig:RightHandRing1', Weight: 0.012004
  Group: 'mixamorig:RightHandPinky1', Weight: 0.010362
  Group: 'mixamorig:RightForeArm', Weight: 0.003025
Vertex 6374:
Vertex groups: 5
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  Group: 'mixamorig:RightHandRing1', Weight: 0.006117
  Group: 'mixamorig:RightHandPinky1', Weight: 0.003163
  Group: 'mixamorig:RightForeArm', Weight: 0.001300
Vertex 6375:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.108328
  Group: 'mixamorig:RightArm', Weight: 0.891203
  Group: 'mixamorig:RightForeArm', Weight: 0.000467
Vertex 6376:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.082756
  Group: 'mixamorig:RightArm', Weight: 0.916781
  Group: 'mixamorig:RightForeArm', Weight: 0.000415
Vertex 6377:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.159153
  Group: 'mixamorig:RightArm', Weight: 0.839936
Vertex 6378:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.091393
  Group: 'mixamorig:RightArm', Weight: 0.908128
  Group: 'mixamorig:RightForeArm', Weight: 0.000468
Vertex 6379:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.170423
  Group: 'mixamorig:RightArm', Weight: 0.829234
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Vertex 6380:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.213950
  Group: 'mixamorig:RightArm', Weight: 0.772337
Vertex 6381:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.234277
  Group: 'mixamorig:RightArm', Weight: 0.756087
Vertex 6382:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.202383
  Group: 'mixamorig:RightArm', Weight: 0.785535
Vertex 6383:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.232699
  Group: 'mixamorig:RightArm', Weight: 0.763428
Vertex 6384:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.778824
Vertex 6385:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.251638
  Group: 'mixamorig:RightArm', Weight: 0.746639
Vertex 6386:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.165108
  Group: 'mixamorig:LeftArm', Weight: 0.834729
Vertex 6387:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.847134
Vertex 6388:
Vertex groups: 4
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  Group: 'mixamorig:LeftArm', Weight: 0.913658
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Vertex 6389:
Vertex groups: 4
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  Group: 'mixamorig:LeftArm', Weight: 0.901020
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Vertex 6390:
Vertex groups: 4
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  Group: 'mixamorig:LeftArm', Weight: 0.923202
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Vertex 6391:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.819125
Vertex 6392:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.785048
Vertex 6393:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.790796
Vertex 6394:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.223399
  Group: 'mixamorig:LeftArm', Weight: 0.776448
Vertex 6395:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.804405
Vertex 6396:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.180003
  Group: 'mixamorig:LeftArm', Weight: 0.819938
Vertex 6397:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.840097
Vertex 6398:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.826240
Vertex 6399:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.848571
Vertex 6400:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.137760
  Group: 'mixamorig:LeftArm', Weight: 0.860463
Vertex 6401:
Vertex groups: 4
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  Group: 'mixamorig:LeftArm', Weight: 0.928679
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Vertex 6402:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.772324
Vertex 6403:
Vertex groups: 4
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  Group: 'mixamorig:LeftShoulder', Weight: 0.001743
  Group: 'mixamorig:LeftArm', Weight: 0.991285
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Vertex 6404:
Vertex groups: 4
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Vertex 6405:
Vertex groups: 3
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  Group: 'mixamorig:LeftForeArm', Weight: 0.025444
Vertex 6406:
Vertex groups: 2
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  Group: 'mixamorig:LeftForeArm', Weight: 0.028115
Vertex 6407:
Vertex groups: 2
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Vertex 6408:
Vertex groups: 4
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  Group: 'mixamorig:LeftArm', Weight: 0.991891
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Vertex 6409:
Vertex groups: 4
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  Group: 'mixamorig:LeftShoulder', Weight: 0.003906
  Group: 'mixamorig:LeftArm', Weight: 0.990906
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Vertex 6410:
Vertex groups: 2
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Vertex 6411:
Vertex groups: 4
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Vertex 6412:
Vertex groups: 2
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Vertex 6413:
Vertex groups: 3
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Vertex 6414:
Vertex groups: 4
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Vertex 6415:
Vertex groups: 2
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  Group: 'mixamorig:LeftForeArm', Weight: 0.038529
Vertex 6416:
Vertex groups: 4
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Vertex 6417:
Vertex groups: 4
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Vertex 6418:
Vertex groups: 2
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Vertex 6419:
Vertex groups: 4
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  Group: 'mixamorig:LeftArm', Weight: 0.963948
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Vertex 6420:
Vertex groups: 3
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Vertex 6421:
Vertex groups: 2
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Vertex 6422:
Vertex groups: 4
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Vertex 6423:
Vertex groups: 2
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Vertex 6424:
Vertex groups: 4
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Vertex 6425:
Vertex groups: 3
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Vertex 6426:
Vertex groups: 3
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Vertex 6427:
Vertex groups: 2
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Vertex 6428:
Vertex groups: 4
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Vertex 6429:
Vertex groups: 4
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Vertex 6430:
Vertex groups: 4
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Vertex 6431:
Vertex groups: 4
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Vertex 6432:
Vertex groups: 4
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Vertex 6433:
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Vertex 6434:
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Vertex 6435:
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Vertex 6436:
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Vertex 6437:
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Vertex 6438:
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Vertex 6439:
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Vertex 6440:
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Vertex 6441:
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Vertex 6442:
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Vertex 6443:
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Vertex 6444:
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Vertex 6445:
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Vertex 6446:
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Vertex 6447:
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Vertex 6448:
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Vertex 6449:
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Vertex 6450:
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Vertex 6451:
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Vertex 6452:
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Vertex 6453:
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Vertex 6454:
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Vertex 6455:
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Vertex 6456:
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Vertex 6457:
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Vertex 6458:
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Vertex 6459:
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Vertex 6460:
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Vertex 6461:
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Vertex 6462:
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Vertex 6463:
Vertex groups: 4
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Vertex 6464:
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Vertex 6465:
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Vertex 6466:
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Vertex 6467:
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Vertex 6468:
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Vertex 6469:
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Vertex 6470:
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Vertex 6471:
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Vertex 6472:
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Vertex 6473:
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Vertex 6474:
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Vertex 6475:
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Vertex 6476:
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Vertex 6477:
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Vertex 6478:
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Vertex 6479:
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Vertex 6480:
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Vertex 6481:
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Vertex 6482:
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Vertex 6483:
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Vertex 6484:
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Vertex 6485:
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Vertex 6486:
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Vertex 6487:
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Vertex 6488:
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Vertex 6489:
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Vertex 6490:
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Vertex 6491:
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Vertex 6492:
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Vertex 6493:
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Vertex 6494:
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Vertex 6495:
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Vertex 6496:
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Vertex 6497:
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Vertex 6498:
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Vertex 6499:
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Vertex 6500:
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Vertex 6501:
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Vertex 6502:
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Vertex 6503:
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Vertex 6504:
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Vertex 6505:
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Vertex 6506:
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Vertex 6507:
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Vertex 6508:
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Vertex 6509:
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Vertex 6510:
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Vertex 6511:
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Vertex 6512:
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Vertex 6513:
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Vertex 6514:
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Vertex 6515:
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Vertex 6516:
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Vertex 6517:
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Vertex 6518:
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Vertex 6519:
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Vertex 6520:
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Vertex 6521:
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Vertex 6522:
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Vertex 6523:
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Vertex 6524:
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Vertex 6525:
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Vertex 6526:
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Vertex 6527:
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Vertex 6528:
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Vertex 6529:
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Vertex 6530:
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Vertex 6532:
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Vertex 6534:
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Vertex 6536:
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Vertex 6538:
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Vertex 6539:
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Vertex 6541:
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Vertex 6547:
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Vertex 6548:
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Vertex 6549:
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Vertex 6550:
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Vertex 6551:
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Vertex 6552:
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Vertex 6553:
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Vertex 6554:
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Vertex 6555:
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Vertex 6556:
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Vertex 6557:
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Vertex 6558:
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Vertex 6559:
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Vertex 6560:
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Vertex 6561:
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Vertex 6562:
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Vertex 6563:
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Vertex 6564:
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Vertex 6565:
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Vertex 6566:
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Vertex 6567:
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Vertex 6568:
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Vertex 6569:
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Vertex 6570:
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Vertex 6571:
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Vertex 6572:
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Vertex 6573:
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Vertex 6574:
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Vertex 6575:
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Vertex 6576:
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Vertex 6577:
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Vertex 6578:
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Vertex 6579:
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Vertex 6580:
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Vertex 6581:
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Vertex 6582:
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Vertex 6583:
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Vertex 6584:
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Vertex 6585:
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Vertex 6586:
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Vertex 6587:
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Vertex 6588:
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Vertex 6589:
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Vertex 6590:
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Vertex 6591:
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Vertex 6592:
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Vertex 6593:
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Vertex 6594:
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Vertex 6595:
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Vertex 6596:
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Vertex 6597:
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Vertex 6598:
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Vertex 6599:
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Vertex 6600:
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Vertex 6601:
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Vertex 6602:
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Vertex 6603:
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Vertex 6604:
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Vertex 6605:
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Vertex 6606:
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Vertex 6607:
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Vertex 6608:
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Vertex 6609:
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Vertex 6610:
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Vertex 6611:
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Vertex 6612:
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Vertex 6613:
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Vertex 6614:
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Vertex 6615:
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Vertex 6616:
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Vertex 6617:
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Vertex 6618:
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Vertex 6619:
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Vertex 6620:
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Vertex 6621:
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Vertex 6622:
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Vertex 6623:
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Vertex 6624:
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Vertex 6625:
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Vertex 6626:
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Vertex 6627:
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Vertex 6628:
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Vertex 6629:
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Vertex 6630:
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Vertex 6631:
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Vertex 6632:
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Vertex 6633:
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Vertex 6634:
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Vertex 6635:
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Vertex 6636:
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Vertex 6637:
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Vertex 6638:
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Vertex 6639:
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Vertex 6640:
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Vertex 6641:
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Vertex 6642:
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Vertex 6644:
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Vertex 6645:
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Vertex 6646:
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Vertex 6647:
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Vertex 6648:
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Vertex 6649:
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Vertex 6650:
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Vertex 6651:
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Vertex 6652:
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Vertex 6653:
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Vertex 6654:
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Vertex 6655:
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Vertex 6656:
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Vertex 6657:
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Vertex 6658:
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Vertex 6659:
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Vertex 6660:
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Vertex 6661:
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Vertex 6662:
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Vertex 6663:
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Vertex 6664:
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Vertex 6665:
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Vertex 6666:
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Vertex 6667:
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Vertex 6668:
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Vertex 6669:
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Vertex 6670:
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Vertex 6671:
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Vertex 6672:
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Vertex 6673:
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Vertex 6674:
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Vertex 6675:
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Vertex 6676:
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Vertex 6677:
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Vertex 6678:
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Vertex 6679:
Vertex groups: 3
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Vertex 6680:
Vertex groups: 3
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Vertex 6681:
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Vertex 6682:
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Vertex 6683:
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Vertex 6684:
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Vertex 6685:
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Vertex 6686:
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Vertex 6687:
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Vertex 6688:
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Vertex 6689:
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Vertex 6690:
Vertex groups: 3
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Vertex 6691:
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Vertex 6692:
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Vertex 6693:
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Vertex 6694:
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Vertex 6695:
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Vertex 6696:
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Vertex 6697:
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Vertex 6698:
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Vertex 6699:
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Vertex 6700:
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Vertex 6701:
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Vertex 6702:
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Vertex 6703:
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Vertex 6704:
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Vertex 6705:
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Vertex 6706:
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Vertex 6707:
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Vertex 6708:
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Vertex 6709:
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Vertex 6710:
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Vertex 6711:
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Vertex 6712:
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Vertex 6713:
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Vertex 6714:
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Vertex 6715:
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Vertex 6716:
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Vertex 6717:
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Vertex 6718:
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Vertex 6719:
Vertex groups: 3
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Vertex 6720:
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Vertex 6721:
Vertex groups: 3
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Vertex 6722:
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Vertex 6723:
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Vertex 6724:
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Vertex 6725:
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Vertex 6726:
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Vertex 6727:
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Vertex 6728:
Vertex groups: 3
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Vertex 6729:
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Vertex 6730:
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Vertex 6731:
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Vertex 6732:
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Vertex 6733:
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Vertex 6734:
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Vertex 6735:
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Vertex 6736:
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Vertex 6737:
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Vertex 6738:
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Vertex 6739:
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Vertex 6740:
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Vertex 6741:
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Vertex 6742:
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Vertex 6743:
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Vertex 6744:
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Vertex 6745:
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Vertex 6746:
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Vertex 6747:
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Vertex 6748:
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Vertex 6749:
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Vertex 6750:
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Vertex 6751:
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Vertex 6752:
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Vertex 6753:
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Vertex 6754:
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Vertex 6755:
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Vertex 6756:
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Vertex 6757:
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Vertex 6758:
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Vertex 6759:
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Vertex 6760:
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Vertex 6763:
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Vertex 6764:
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Vertex 6765:
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Vertex 6767:
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Vertex 6768:
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Vertex 6769:
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Vertex 6770:
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Vertex 6771:
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Vertex 6772:
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Vertex 6775:
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Vertex 6776:
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Vertex 6777:
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Vertex 6778:
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Vertex 6791:
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Vertex 6792:
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Vertex 6793:
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Vertex 6794:
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Vertex 6795:
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Vertex 6796:
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Vertex 6797:
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Vertex 6798:
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Vertex 6799:
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Vertex 6800:
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Vertex 6801:
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Vertex 6802:
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Vertex 6803:
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Vertex 6804:
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Vertex 6805:
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Vertex 6806:
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Vertex 6807:
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Vertex 6808:
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Vertex 6809:
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Vertex 6810:
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Vertex 6811:
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Vertex 6812:
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Vertex 6813:
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Vertex 6814:
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Vertex 6815:
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Vertex 6816:
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Vertex 6817:
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Vertex 6818:
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Vertex 6819:
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Vertex 6820:
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Vertex 6821:
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Vertex 6822:
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Vertex 6823:
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Vertex 6824:
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Vertex 6825:
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Vertex 6826:
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Vertex 6827:
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Vertex 6828:
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Vertex 6829:
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Vertex 6830:
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Vertex 6831:
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Vertex 6832:
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Vertex 6833:
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Vertex 6834:
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Vertex 6835:
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Vertex 6836:
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Vertex 6837:
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Vertex 6838:
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Vertex 6839:
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Vertex 6840:
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Vertex 6841:
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Vertex 6842:
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Vertex 6843:
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Vertex 6844:
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Vertex 6845:
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Vertex 6846:
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Vertex 6847:
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Vertex 6848:
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Vertex 6849:
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Vertex 6850:
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Vertex 6851:
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Vertex 6852:
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Vertex 6853:
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Vertex 6854:
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Vertex 6855:
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Vertex 6856:
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Vertex 6857:
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Vertex 6858:
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Vertex 6860:
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Vertex 6866:
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Vertex 6867:
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Vertex 6868:
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Vertex 6869:
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Vertex 6870:
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Vertex 6871:
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Vertex 6874:
Vertex groups: 4
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Vertex 6875:
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Vertex 6876:
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Vertex 6877:
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Vertex 6878:
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Vertex 6879:
Vertex groups: 4
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Vertex 6880:
Vertex groups: 4
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Vertex 6881:
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Vertex 6882:
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Vertex 6883:
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Vertex 6884:
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Vertex 6885:
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Vertex 6886:
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Vertex 6887:
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Vertex 6888:
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Vertex 6889:
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Vertex 6890:
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Vertex 6891:
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Vertex 6892:
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Vertex 6893:
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Vertex 6894:
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Vertex 6895:
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Vertex 6896:
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Vertex 6897:
Vertex groups: 3
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Vertex 6898:
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Vertex 6899:
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Vertex 6900:
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Vertex 6901:
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Vertex 6902:
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Vertex 6903:
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Vertex 6904:
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  Group: 'mixamorig:LeftHandRing3', Weight: 1.000000
Vertex 6905:
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Vertex 6906:
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Vertex 6907:
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Vertex 6908:
Vertex groups: 2
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Vertex 6909:
Vertex groups: 2
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Vertex 6910:
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Vertex 6911:
Vertex groups: 2
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Vertex 6912:
Vertex groups: 2
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Vertex 6913:
Vertex groups: 2
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Vertex 6914:
Vertex groups: 2
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Vertex 6915:
Vertex groups: 2
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Vertex 6916:
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Vertex 6917:
Vertex groups: 2
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Vertex 6918:
Vertex groups: 3
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Vertex 6919:
Vertex groups: 3
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Vertex 6920:
Vertex groups: 3
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Vertex 6921:
Vertex groups: 3
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Vertex 6922:
Vertex groups: 3
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Vertex 6923:
Vertex groups: 3
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Vertex 6924:
Vertex groups: 3
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Vertex 6925:
Vertex groups: 3
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Vertex 6926:
Vertex groups: 3
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Vertex 6927:
Vertex groups: 3
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Vertex 6928:
Vertex groups: 3
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Vertex 6929:
Vertex groups: 3
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Vertex 6930:
Vertex groups: 3
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Vertex 6931:
Vertex groups: 3
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Vertex 6932:
Vertex groups: 3
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Vertex 6933:
Vertex groups: 3
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Vertex 6934:
Vertex groups: 4
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Vertex 6935:
Vertex groups: 3
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Vertex 6936:
Vertex groups: 3
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Vertex 6937:
Vertex groups: 3
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Vertex 6938:
Vertex groups: 4
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Vertex 6939:
Vertex groups: 4
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Vertex 6940:
Vertex groups: 4
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Vertex 6941:
Vertex groups: 4
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Vertex 6942:
Vertex groups: 4
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Vertex 6943:
Vertex groups: 3
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Vertex 6944:
Vertex groups: 3
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Vertex 6945:
Vertex groups: 3
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Vertex 6946:
Vertex groups: 4
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Vertex 6947:
Vertex groups: 4
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Vertex 6948:
Vertex groups: 4
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Vertex 6949:
Vertex groups: 3
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Vertex 6950:
Vertex groups: 3
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Vertex 6951:
Vertex groups: 3
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Vertex 6952:
Vertex groups: 3
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Vertex 6953:
Vertex groups: 3
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Vertex 6954:
Vertex groups: 3
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Vertex 6955:
Vertex groups: 4
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Vertex 6956:
Vertex groups: 4
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Vertex 6957:
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Vertex 6958:
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Vertex 6959:
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Vertex 6960:
Vertex groups: 5
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Vertex 6961:
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Vertex 6962:
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Vertex 6963:
Vertex groups: 5
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Vertex 6964:
Vertex groups: 3
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Vertex 6965:
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Vertex 6966:
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Vertex 6967:
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Vertex 6968:
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Vertex 6969:
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Vertex 6970:
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Vertex 6971:
Vertex groups: 5
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Vertex 6972:
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Vertex 6973:
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Vertex 6974:
Vertex groups: 3
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Vertex 6975:
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Vertex 6976:
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Vertex 6977:
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Vertex 6978:
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Vertex 6979:
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Vertex 6980:
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Vertex 6981:
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Vertex 6982:
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Vertex 6983:
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Vertex 6984:
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Vertex 6985:
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Vertex 6986:
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Vertex 6987:
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Vertex 6988:
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Vertex 6989:
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Vertex 6990:
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Vertex 6991:
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Vertex 6992:
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Vertex 6993:
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Vertex 6994:
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Vertex 6995:
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Vertex 6996:
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Vertex 6997:
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Vertex 6998:
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Vertex 6999:
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Vertex 7000:
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Vertex 7001:
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Vertex 7002:
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Vertex 7003:
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Vertex 7004:
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Vertex 7005:
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Vertex 7006:
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Vertex 7007:
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Vertex 7008:
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Vertex 7009:
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Vertex 7010:
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Vertex 7011:
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Vertex 7012:
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Vertex 7013:
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Vertex 7014:
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Vertex 7015:
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Vertex 7016:
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Vertex 7017:
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Vertex 7018:
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Vertex 7019:
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Vertex 7020:
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Vertex 7021:
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Vertex 7022:
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Vertex 7023:
Vertex groups: 3
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Vertex 7024:
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Vertex 7025:
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Vertex 7026:
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Vertex 7027:
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Vertex 7028:
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Vertex 7029:
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Vertex 7030:
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Vertex 7031:
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Vertex 7032:
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Vertex 7033:
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Vertex 7034:
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Vertex 7035:
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Vertex 7036:
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Vertex 7037:
Vertex groups: 5
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Vertex 7038:
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Vertex 7039:
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Vertex 7040:
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Vertex 7041:
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Vertex 7042:
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Vertex 7043:
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Vertex 7044:
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Vertex 7045:
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Vertex 7046:
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Vertex 7047:
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Vertex 7048:
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Vertex 7049:
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Vertex 7050:
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Vertex 7051:
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Vertex 7052:
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Vertex 7053:
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Vertex 7054:
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Vertex 7055:
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Vertex 7056:
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Vertex 7057:
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Vertex 7058:
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Vertex 7059:
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Vertex 7060:
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Vertex 7061:
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Vertex 7062:
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Vertex 7063:
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Vertex 7064:
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Vertex 7065:
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Vertex 7066:
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Vertex 7067:
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Vertex 7068:
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Vertex 7069:
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Vertex 7070:
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Vertex 7071:
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Vertex 7072:
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Vertex 7073:
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Vertex 7074:
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Vertex 7075:
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Vertex 7076:
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Vertex 7077:
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Vertex 7078:
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Vertex 7079:
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Vertex 7080:
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Vertex 7081:
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Vertex 7082:
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Vertex 7083:
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Vertex 7084:
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Vertex 7085:
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Vertex 7086:
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Vertex 7087:
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Vertex 7088:
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Vertex 7089:
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Vertex 7090:
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Vertex 7091:
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Vertex 7092:
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Vertex 7093:
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Vertex 7094:
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Vertex 7095:
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Vertex 7096:
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Vertex 7097:
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Vertex 7098:
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Vertex 7099:
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Vertex 7100:
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Vertex 7101:
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Vertex 7102:
Vertex groups: 4
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Vertex 7103:
Vertex groups: 4
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Vertex 7104:
Vertex groups: 4
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Vertex 7105:
Vertex groups: 3
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Vertex 7106:
Vertex groups: 4
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Vertex 7107:
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Vertex 7108:
Vertex groups: 4
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Vertex 7109:
Vertex groups: 4
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Vertex 7110:
Vertex groups: 4
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Vertex 7111:
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Vertex 7112:
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Vertex 7113:
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Vertex 7114:
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Vertex 7115:
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Vertex 7116:
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Vertex 7117:
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Vertex 7118:
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Vertex 7119:
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Vertex 7120:
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Vertex 7121:
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Vertex 7122:
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Vertex 7123:
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Vertex 7124:
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Vertex 7125:
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Vertex 7126:
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Vertex 7127:
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Vertex 7128:
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Vertex 7129:
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Vertex 7130:
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Vertex 7131:
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Vertex 7132:
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Vertex 7133:
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Vertex 7134:
Vertex groups: 4
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Vertex 7135:
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Vertex 7136:
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Vertex 7137:
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Vertex 7138:
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Vertex 7139:
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Vertex 7140:
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Vertex 7141:
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Vertex 7142:
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Vertex 7143:
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Vertex 7144:
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Vertex 7145:
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Vertex 7146:
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Vertex 7147:
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Vertex 7148:
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Vertex 7149:
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Vertex 7150:
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Vertex 7151:
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Vertex 7152:
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Vertex 7153:
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Vertex 7154:
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Vertex 7155:
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Vertex 7156:
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Vertex 7157:
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Vertex 7158:
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Vertex 7159:
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Vertex 7160:
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Vertex 7161:
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Vertex 7162:
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Vertex 7163:
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Vertex 7164:
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Vertex 7165:
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Vertex 7166:
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Vertex 7167:
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Vertex 7168:
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Vertex 7169:
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Vertex 7170:
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Vertex 7171:
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Vertex 7172:
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Vertex 7173:
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Vertex 7174:
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Vertex 7175:
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Vertex 7176:
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Vertex 7177:
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Vertex 7178:
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Vertex 7179:
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Vertex 7180:
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Vertex 7181:
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Vertex 7182:
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Vertex 7183:
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Vertex 7184:
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Vertex 7185:
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Vertex 7186:
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Vertex 7187:
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Vertex 7188:
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Vertex 7189:
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Vertex 7190:
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Vertex 7191:
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Vertex 7192:
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Vertex 7193:
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Vertex 7194:
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Vertex 7195:
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Vertex 7196:
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Vertex 7197:
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Vertex 7198:
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Vertex 7199:
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Vertex 7200:
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Vertex 7201:
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Vertex 7202:
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Vertex 7203:
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Vertex 7204:
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Vertex 7205:
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Vertex 7206:
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Vertex 7207:
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Vertex 7208:
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Vertex 7209:
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Vertex 7210:
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Vertex 7211:
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Vertex 7212:
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Vertex 7213:
Vertex groups: 3
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Vertex 7214:
Vertex groups: 3
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Vertex 7215:
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Vertex 7216:
Vertex groups: 4
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Vertex 7217:
Vertex groups: 4
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Vertex 7218:
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Vertex 7219:
Vertex groups: 3
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Vertex 7220:
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Vertex 7221:
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Vertex 7222:
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Vertex 7223:
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Vertex 7224:
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Vertex 7225:
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Vertex 7226:
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Vertex 7227:
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Vertex 7228:
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Vertex 7229:
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Vertex 7230:
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Vertex 7231:
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Vertex 7232:
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Vertex 7233:
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Vertex 7234:
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Vertex 7235:
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Vertex 7236:
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Vertex 7237:
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Vertex 7238:
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Vertex 7239:
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Vertex 7240:
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Vertex 7241:
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Vertex 7242:
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Vertex 7243:
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Vertex 7244:
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Vertex 7245:
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Vertex 7246:
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Vertex 7247:
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Vertex 7248:
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Vertex 7249:
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Vertex 7250:
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Vertex 7251:
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Vertex 7252:
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Vertex 7253:
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Vertex 7254:
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Vertex 7255:
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Vertex 7256:
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Vertex 7257:
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Vertex 7258:
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Vertex 7259:
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Vertex 7260:
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Vertex 7261:
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Vertex 7262:
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Vertex 7263:
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Vertex 7264:
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Face 120
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 138
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 229
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Face 240
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Face 250
UV Count: 3
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Face 251
UV Count: 3
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Face 252
UV Count: 3
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UV Count: 3
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Face 254
UV Count: 3
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Face 255
UV Count: 3
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Face 256
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 259
UV Count: 3
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Face 260
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 264
UV Count: 3
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Face 265
UV Count: 3
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Face 266
UV Count: 3
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Face 267
UV Count: 3
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Face 268
UV Count: 3
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Face 269
UV Count: 3
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Face 270
UV Count: 3
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Face 271
UV Count: 3
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Face 272
UV Count: 3
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Face 273
UV Count: 3
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Face 274
UV Count: 3
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Face 275
UV Count: 3
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Face 276
UV Count: 3
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Face 277
UV Count: 3
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Face 278
UV Count: 3
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Face 279
UV Count: 3
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Face 280
UV Count: 3
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UV Count: 3
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Face 282
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 286
UV Count: 3
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Face 287
UV Count: 3
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Face 288
UV Count: 3
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Face 289
UV Count: 3
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Face 290
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 294
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 301
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 309
UV Count: 3
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UV Count: 3
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Face 317
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Face 318
UV Count: 3
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Face 319
UV Count: 3
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Face 321
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Face 322
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Face 323
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Face 324
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Face 325
UV Count: 3
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Face 326
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Face 327
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Face 328
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Face 329
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Face 330
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Face 331
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Face 332
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Face 333
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Face 334
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Face 335
UV Count: 3
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Face 336
UV Count: 3
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Face 337
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Face 338
UV Count: 3
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Face 339
UV Count: 3
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Face 340
UV Count: 3
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Face 341
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Face 342
UV Count: 3
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Face 343
UV Count: 3
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Face 344
UV Count: 3
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Face 345
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Face 346
UV Count: 3
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Face 347
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Face 348
UV Count: 3
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Face 349
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Face 350
UV Count: 3
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Face 351
UV Count: 3
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Face 352
UV Count: 3
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Face 353
UV Count: 3
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Face 354
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Face 355
UV Count: 3
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Face 356
UV Count: 3
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Face 357
UV Count: 3
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Face 358
UV Count: 3
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Face 359
UV Count: 3
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Face 360
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Face 367
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Face 371
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Face 390
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Face 397
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Face 398
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Face 400
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Face 402
UV Count: 3
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Face 403
UV Count: 3
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UV Count: 3
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Face 405
UV Count: 3
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Face 406
UV Count: 3
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Face 407
UV Count: 3
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Face 408
UV Count: 3
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Face 409
UV Count: 3
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Face 410
UV Count: 3
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Face 411
UV Count: 3
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Face 412
UV Count: 3
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Face 413
UV Count: 3
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Face 414
UV Count: 3
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Face 415
UV Count: 3
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Face 416
UV Count: 3
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Face 417
UV Count: 3
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Face 418
UV Count: 3
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Face 419
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Face 420
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 427
UV Count: 3
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Face 428
UV Count: 3
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Face 429
UV Count: 3
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Face 430
UV Count: 3
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Face 431
UV Count: 3
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Face 432
UV Count: 3
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Face 433
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Face 434
UV Count: 3
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UV Count: 3
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Face 440
UV Count: 3
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UV Count: 3
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Face 458
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Face 466
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Face 469
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Face 470
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Face 471
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Face 473
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Face 475
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Face 476
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Face 477
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Face 478
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Face 479
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Face 480
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Face 481
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Face 482
UV Count: 3
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Face 483
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Face 485
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Face 488
UV Count: 3
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Face 489
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UV Count: 3
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Face 491
UV Count: 3
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Face 492
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UV Count: 3
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Face 495
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Face 496
UV Count: 3
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Face 497
UV Count: 3
  UV <Vector (0.3489, 0.5177)>
  UV <Vector (0.3689, 0.5177)>
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Face 498
UV Count: 3
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Face 499
UV Count: 3
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Face 500
UV Count: 3
  UV <Vector (0.2646, 0.6055)>
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Face 501
UV Count: 3
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Face 502
UV Count: 3
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Face 503
UV Count: 3
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Face 504
UV Count: 3
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Face 505
UV Count: 3
  UV <Vector (0.2224, 0.5791)>
  UV <Vector (0.2216, 0.6011)>
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Face 506
UV Count: 3
  UV <Vector (0.3106, 0.6098)>
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Face 507
UV Count: 3
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Face 508
UV Count: 3
  UV <Vector (0.2216, 0.6011)>
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Face 509
UV Count: 3
  UV <Vector (0.2646, 0.6055)>
  UV <Vector (0.2649, 0.5828)>
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Face 510
UV Count: 3
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Face 511
UV Count: 3
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Face 512
UV Count: 3
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Face 513
UV Count: 3
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Face 514
UV Count: 3
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Face 515
UV Count: 3
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Face 516
UV Count: 3
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Face 517
UV Count: 3
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Face 518
UV Count: 3
  UV <Vector (0.3282, 0.7220)>
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Face 519
UV Count: 3
  UV <Vector (0.2331, 0.7217)>
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Face 520
UV Count: 3
  UV <Vector (0.3085, 0.6953)>
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Face 521
UV Count: 3
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Face 522
UV Count: 3
  UV <Vector (0.2868, 0.6953)>
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Face 523
UV Count: 3
  UV <Vector (0.3924, 0.7531)>
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Face 524
UV Count: 3
  UV <Vector (0.3830, 0.7256)>
  UV <Vector (0.3680, 0.7240)>
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Face 525
UV Count: 3
  UV <Vector (0.2861, 0.7203)>
  UV <Vector (0.2674, 0.7203)>
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Face 526
UV Count: 3
  UV <Vector (0.2492, 0.6962)>
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Face 527
UV Count: 3
  UV <Vector (0.3636, 0.7528)>
  UV <Vector (0.3458, 0.7515)>
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Face 528
UV Count: 3
  UV <Vector (0.4027, 0.7017)>
  UV <Vector (0.4160, 0.7043)>
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Face 529
UV Count: 3
  UV <Vector (0.4388, 0.6449)>
  UV <Vector (0.4333, 0.6640)>
  UV <Vector (0.4250, 0.6615)>
Face 530
UV Count: 3
  UV <Vector (0.4229, 0.7332)>
  UV <Vector (0.4198, 0.7477)>
  UV <Vector (0.4070, 0.7451)>
Face 531
UV Count: 3
  UV <Vector (0.2520, 0.8905)>
  UV <Vector (0.2314, 0.8900)>
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Face 532
UV Count: 3
  UV <Vector (0.2314, 0.8900)>
  UV <Vector (0.2520, 0.8905)>
  UV <Vector (0.2443, 0.9154)>
Face 533
UV Count: 3
  UV <Vector (0.1883, 0.9090)>
  UV <Vector (0.1898, 0.8883)>
  UV <Vector (0.2104, 0.8890)>
Face 534
UV Count: 3
  UV <Vector (0.1674, 0.9081)>
  UV <Vector (0.1656, 0.9297)>
  UV <Vector (0.1442, 0.9283)>
Face 535
UV Count: 3
  UV <Vector (0.1214, 0.9057)>
  UV <Vector (0.1212, 0.8859)>
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Face 536
UV Count: 3
  UV <Vector (0.1463, 0.8670)>
  UV <Vector (0.1699, 0.8677)>
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Face 537
UV Count: 3
  UV <Vector (0.1224, 0.9535)>
  UV <Vector (0.1220, 0.9276)>
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Face 538
UV Count: 3
  UV <Vector (0.0800, 0.8831)>
  UV <Vector (0.0754, 0.8627)>
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Face 539
UV Count: 3
  UV <Vector (0.0754, 0.8627)>
  UV <Vector (0.0800, 0.8831)>
  UV <Vector (0.0643, 0.8839)>
Face 540
UV Count: 3
  UV <Vector (0.0693, 0.9053)>
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Face 541
UV Count: 3
  UV <Vector (0.0643, 0.8839)>
  UV <Vector (0.0693, 0.9053)>
  UV <Vector (0.0568, 0.9067)>
Face 542
UV Count: 3
  UV <Vector (0.0207, 0.8381)>
  UV <Vector (0.0361, 0.8480)>
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Face 543
UV Count: 3
  UV <Vector (0.0515, 0.8579)>
  UV <Vector (0.0643, 0.8839)>
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Face 544
UV Count: 3
  UV <Vector (0.0156, 0.8465)>
  UV <Vector (0.0297, 0.8564)>
  UV <Vector (0.0266, 0.8591)>
Face 545
UV Count: 3
  UV <Vector (0.0594, 0.9292)>
  UV <Vector (0.0568, 0.9067)>
  UV <Vector (0.0693, 0.9053)>
Face 546
UV Count: 3
  UV <Vector (0.0723, 0.9279)>
  UV <Vector (0.0693, 0.9053)>
  UV <Vector (0.0835, 0.9042)>
Face 547
UV Count: 3
  UV <Vector (0.2636, 0.8998)>
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Face 548
UV Count: 3
  UV <Vector (0.2180, 0.6750)>
  UV <Vector (0.2105, 0.6755)>
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Face 549
UV Count: 3
  UV <Vector (0.2663, 0.8790)>
  UV <Vector (0.2854, 0.8701)>
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Face 550
UV Count: 3
  UV <Vector (0.2663, 0.8790)>
  UV <Vector (0.2576, 0.8685)>
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Face 551
UV Count: 3
  UV <Vector (0.1883, 0.9090)>
  UV <Vector (0.1864, 0.9310)>
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Face 552
UV Count: 3
  UV <Vector (0.2201, 0.9593)>
  UV <Vector (0.2232, 0.9354)>
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Face 553
UV Count: 3
  UV <Vector (0.2133, 0.8673)>
  UV <Vector (0.2349, 0.8679)>
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Face 554
UV Count: 3
  UV <Vector (0.1916, 0.8673)>
  UV <Vector (0.2133, 0.8673)>
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Face 555
UV Count: 3
  UV <Vector (0.1006, 0.9045)>
  UV <Vector (0.0985, 0.8842)>
  UV <Vector (0.1212, 0.8859)>
Face 556
UV Count: 3
  UV <Vector (0.0835, 0.9042)>
  UV <Vector (0.0800, 0.8831)>
  UV <Vector (0.0985, 0.8842)>
Face 557
UV Count: 3
  UV <Vector (0.0461, 0.9077)>
  UV <Vector (0.0448, 0.8882)>
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Face 558
UV Count: 3
  UV <Vector (0.2081, 0.9105)>
  UV <Vector (0.2057, 0.9330)>
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Face 559
UV Count: 3
  UV <Vector (0.1214, 0.9057)>
  UV <Vector (0.1220, 0.9276)>
  UV <Vector (0.1023, 0.9267)>
Face 560
UV Count: 3
  UV <Vector (0.1439, 0.9819)>
  UV <Vector (0.1438, 0.9785)>
  UV <Vector (0.1658, 0.9790)>
Face 561
UV Count: 3
  UV <Vector (0.2081, 0.9105)>
  UV <Vector (0.2104, 0.8890)>
  UV <Vector (0.2314, 0.8900)>
Face 562
UV Count: 3
  UV <Vector (0.2194, 0.6984)>
  UV <Vector (0.2112, 0.6989)>
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Face 563
UV Count: 3
  UV <Vector (0.2203, 0.7226)>
  UV <Vector (0.2126, 0.7232)>
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Face 564
UV Count: 3
  UV <Vector (0.1898, 0.8883)>
  UV <Vector (0.1883, 0.9090)>
  UV <Vector (0.1674, 0.9081)>
Face 565
UV Count: 3
  UV <Vector (0.1898, 0.8883)>
  UV <Vector (0.1689, 0.8879)>
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Face 566
UV Count: 3
  UV <Vector (0.1660, 0.9825)>
  UV <Vector (0.1658, 0.9790)>
  UV <Vector (0.1846, 0.9796)>
Face 567
UV Count: 3
  UV <Vector (0.2268, 0.9125)>
  UV <Vector (0.2232, 0.9354)>
  UV <Vector (0.2057, 0.9330)>
Face 568
UV Count: 3
  UV <Vector (0.2443, 0.9154)>
  UV <Vector (0.2403, 0.9385)>
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Face 569
UV Count: 3
  UV <Vector (0.0473, 0.9305)>
  UV <Vector (0.0594, 0.9292)>
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Face 570
UV Count: 3
  UV <Vector (0.0985, 0.8842)>
  UV <Vector (0.0956, 0.8647)>
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Face 571
UV Count: 3
  UV <Vector (0.1212, 0.8859)>
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Face 572
UV Count: 3
  UV <Vector (0.0862, 0.9265)>
  UV <Vector (0.0893, 0.9526)>
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Face 573
UV Count: 3
  UV <Vector (0.1039, 0.9527)>
  UV <Vector (0.1045, 0.9677)>
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Face 574
UV Count: 3
  UV <Vector (0.1006, 0.9045)>
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Face 575
UV Count: 3
  UV <Vector (0.1220, 0.9276)>
  UV <Vector (0.1214, 0.9057)>
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Face 576
UV Count: 3
  UV <Vector (0.0568, 0.9067)>
  UV <Vector (0.0594, 0.9292)>
  UV <Vector (0.0473, 0.9305)>
Face 577
UV Count: 3
  UV <Vector (0.1452, 0.9067)>
  UV <Vector (0.1462, 0.8869)>
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Face 578
UV Count: 3
  UV <Vector (0.0268, 0.8229)>
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Face 579
UV Count: 3
  UV <Vector (0.0513, 0.8330)>
  UV <Vector (0.0536, 0.8104)>
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Face 580
UV Count: 3
  UV <Vector (0.2791, 0.8212)>
  UV <Vector (0.3004, 0.8207)>
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Face 581
UV Count: 3
  UV <Vector (0.0943, 0.8433)>
  UV <Vector (0.0956, 0.8647)>
  UV <Vector (0.0754, 0.8627)>
Face 582
UV Count: 3
  UV <Vector (0.0952, 0.8192)>
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Face 583
UV Count: 3
  UV <Vector (0.0943, 0.8433)>
  UV <Vector (0.0952, 0.8192)>
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Face 584
UV Count: 3
  UV <Vector (0.1178, 0.8216)>
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Face 585
UV Count: 3
  UV <Vector (0.0536, 0.8104)>
  UV <Vector (0.0572, 0.7891)>
  UV <Vector (0.0778, 0.7923)>
Face 586
UV Count: 3
  UV <Vector (0.0370, 0.7848)>
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Face 587
UV Count: 3
  UV <Vector (0.2793, 0.8002)>
  UV <Vector (0.2993, 0.8000)>
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Face 588
UV Count: 3
  UV <Vector (0.2791, 0.8212)>
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  UV <Vector (0.2598, 0.8004)>
Face 589
UV Count: 3
  UV <Vector (0.2364, 0.8452)>
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Face 590
UV Count: 3
  UV <Vector (0.2584, 0.8443)>
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  UV <Vector (0.2370, 0.8227)>
Face 591
UV Count: 3
  UV <Vector (0.2166, 0.8221)>
  UV <Vector (0.2172, 0.8000)>
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Face 592
UV Count: 3
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Face 593
UV Count: 3
  UV <Vector (0.2373, 0.8006)>
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Face 594
UV Count: 3
  UV <Vector (0.2175, 0.7784)>
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Face 595
UV Count: 3
  UV <Vector (0.2598, 0.8004)>
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Face 596
UV Count: 3
  UV <Vector (0.1905, 0.8004)>
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Face 597
UV Count: 3
  UV <Vector (0.1662, 0.8004)>
  UV <Vector (0.1655, 0.7776)>
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Face 598
UV Count: 3
  UV <Vector (0.1655, 0.7776)>
  UV <Vector (0.1662, 0.8004)>
  UV <Vector (0.1425, 0.7998)>
Face 599
UV Count: 3
  UV <Vector (0.2180, 0.7600)>
  UV <Vector (0.2178, 0.7692)>
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Face 600
UV Count: 3
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  UV <Vector (0.2178, 0.7692)>
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Face 601
UV Count: 3
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Face 602
UV Count: 3
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Face 603
UV Count: 3
  UV <Vector (0.2795, 0.7789)>
  UV <Vector (0.2793, 0.7684)>
  UV <Vector (0.2968, 0.7681)>
Face 604
UV Count: 3
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Face 605
UV Count: 3
  UV <Vector (0.0810, 0.7701)>
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  UV <Vector (0.0994, 0.7608)>
Face 606
UV Count: 3
  UV <Vector (0.1677, 0.8231)>
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  UV <Vector (0.1457, 0.8457)>
Face 607
UV Count: 3
  UV <Vector (0.1695, 0.8460)>
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  UV <Vector (0.1921, 0.8226)>
Face 608
UV Count: 3
  UV <Vector (0.1677, 0.8231)>
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Face 609
UV Count: 3
  UV <Vector (0.1180, 0.7973)>
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Face 610
UV Count: 3
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  UV <Vector (0.0810, 0.7701)>
  UV <Vector (0.0987, 0.7716)>
Face 611
UV Count: 3
  UV <Vector (0.0778, 0.7923)>
  UV <Vector (0.0572, 0.7891)>
  UV <Vector (0.0615, 0.7680)>
Face 612
UV Count: 3
  UV <Vector (0.1912, 0.7575)>
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  UV <Vector (0.1651, 0.7662)>
Face 613
UV Count: 3
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Face 614
UV Count: 3
  UV <Vector (0.1181, 0.7516)>
  UV <Vector (0.1183, 0.7628)>
  UV <Vector (0.0994, 0.7608)>
Face 615
UV Count: 3
  UV <Vector (0.1662, 0.8004)>
  UV <Vector (0.1677, 0.8231)>
  UV <Vector (0.1434, 0.8228)>
Face 616
UV Count: 3
  UV <Vector (0.1463, 0.8670)>
  UV <Vector (0.1457, 0.8457)>
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Face 617
UV Count: 3
  UV <Vector (0.1408, 0.7527)>
  UV <Vector (0.1414, 0.7644)>
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Face 618
UV Count: 3
  UV <Vector (0.1648, 0.7547)>
  UV <Vector (0.1651, 0.7662)>
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Face 619
UV Count: 3
  UV <Vector (0.0971, 0.7945)>
  UV <Vector (0.0987, 0.7716)>
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Face 620
UV Count: 3
  UV <Vector (0.2152, 0.8449)>
  UV <Vector (0.2364, 0.8452)>
  UV <Vector (0.2349, 0.8679)>
Face 621
UV Count: 3
  UV <Vector (0.0268, 0.8229)>
  UV <Vector (0.0513, 0.8330)>
  UV <Vector (0.0361, 0.8480)>
Face 622
UV Count: 3
  UV <Vector (0.0952, 0.8192)>
  UV <Vector (0.0971, 0.7945)>
  UV <Vector (0.1180, 0.7973)>
Face 623
UV Count: 3
  UV <Vector (0.1924, 0.8452)>
  UV <Vector (0.2152, 0.8449)>
  UV <Vector (0.2133, 0.8673)>
Face 624
UV Count: 3
  UV <Vector (0.0747, 0.8157)>
  UV <Vector (0.0778, 0.7923)>
  UV <Vector (0.0971, 0.7945)>
Face 625
UV Count: 3
  UV <Vector (0.0405, 0.7641)>
  UV <Vector (0.0615, 0.7680)>
  UV <Vector (0.0572, 0.7891)>
Face 626
UV Count: 3
  UV <Vector (0.2592, 0.8222)>
  UV <Vector (0.2791, 0.8212)>
  UV <Vector (0.2794, 0.8417)>
Face 627
UV Count: 3
  UV <Vector (0.1695, 0.8460)>
  UV <Vector (0.1924, 0.8452)>
  UV <Vector (0.1916, 0.8673)>
Face 628
UV Count: 3
  UV <Vector (0.2584, 0.8443)>
  UV <Vector (0.2794, 0.8417)>
  UV <Vector (0.2815, 0.8593)>
Face 629
UV Count: 3
  UV <Vector (0.2576, 0.8685)>
  UV <Vector (0.2349, 0.8679)>
  UV <Vector (0.2364, 0.8452)>
Face 630
UV Count: 3
  UV <Vector (0.1921, 0.8226)>
  UV <Vector (0.2166, 0.8221)>
  UV <Vector (0.2152, 0.8449)>
Face 631
UV Count: 3
  UV <Vector (0.1434, 0.8228)>
  UV <Vector (0.1457, 0.8457)>
  UV <Vector (0.1190, 0.8453)>
Face 632
UV Count: 3
  UV <Vector (0.1190, 0.8453)>
  UV <Vector (0.1199, 0.8665)>
  UV <Vector (0.0956, 0.8647)>
Face 633
UV Count: 3
  UV <Vector (0.1190, 0.8453)>
  UV <Vector (0.1457, 0.8457)>
  UV <Vector (0.1463, 0.8670)>
Face 634
UV Count: 3
  UV <Vector (0.2034, 0.9574)>
  UV <Vector (0.2018, 0.9710)>
  UV <Vector (0.1844, 0.9698)>
Face 635
UV Count: 3
  UV <Vector (0.2201, 0.9593)>
  UV <Vector (0.2184, 0.9727)>
  UV <Vector (0.2018, 0.9710)>
Face 636
UV Count: 3
  UV <Vector (0.1039, 0.9527)>
  UV <Vector (0.1023, 0.9267)>
  UV <Vector (0.1220, 0.9276)>
Face 637
UV Count: 3
  UV <Vector (0.0654, 0.9795)>
  UV <Vector (0.0778, 0.9785)>
  UV <Vector (0.0780, 0.9822)>
Face 638
UV Count: 3
  UV <Vector (0.0735, 0.8396)>
  UV <Vector (0.0754, 0.8627)>
  UV <Vector (0.0515, 0.8579)>
Face 639
UV Count: 3
  UV <Vector (0.1435, 0.9543)>
  UV <Vector (0.1438, 0.9687)>
  UV <Vector (0.1228, 0.9685)>
Face 640
UV Count: 3
  UV <Vector (0.2176, 0.9852)>
  UV <Vector (0.2178, 0.9820)>
  UV <Vector (0.2351, 0.9839)>
Face 641
UV Count: 3
  UV <Vector (0.1435, 0.9543)>
  UV <Vector (0.1442, 0.9283)>
  UV <Vector (0.1656, 0.9297)>
Face 642
UV Count: 3
  UV <Vector (0.2126, 0.7232)>
  UV <Vector (0.2203, 0.7226)>
  UV <Vector (0.2209, 0.7356)>
Face 643
UV Count: 3
  UV <Vector (0.1864, 0.9310)>
  UV <Vector (0.1849, 0.9558)>
  UV <Vector (0.1646, 0.9546)>
Face 644
UV Count: 3
  UV <Vector (0.0778, 0.9785)>
  UV <Vector (0.0907, 0.9784)>
  UV <Vector (0.0908, 0.9822)>
Face 645
UV Count: 3
  UV <Vector (0.0893, 0.9526)>
  UV <Vector (0.0862, 0.9265)>
  UV <Vector (0.1023, 0.9267)>
Face 646
UV Count: 3
  UV <Vector (0.1849, 0.9558)>
  UV <Vector (0.1864, 0.9310)>
  UV <Vector (0.2057, 0.9330)>
Face 647
UV Count: 3
  UV <Vector (0.2232, 0.9354)>
  UV <Vector (0.2201, 0.9593)>
  UV <Vector (0.2034, 0.9574)>
Face 648
UV Count: 3
  UV <Vector (0.1043, 0.9781)>
  UV <Vector (0.1229, 0.9786)>
  UV <Vector (0.1229, 0.9822)>
Face 649
UV Count: 3
  UV <Vector (0.0723, 0.9279)>
  UV <Vector (0.0758, 0.9538)>
  UV <Vector (0.0625, 0.9554)>
Face 650
UV Count: 3
  UV <Vector (0.0437, 0.8663)>
  UV <Vector (0.0530, 0.8866)>
  UV <Vector (0.0448, 0.8882)>
Face 651
UV Count: 3
  UV <Vector (0.0625, 0.9554)>
  UV <Vector (0.0644, 0.9696)>
  UV <Vector (0.0516, 0.9713)>
Face 652
UV Count: 3
  UV <Vector (0.4295, 0.5614)>
  UV <Vector (0.4269, 0.5387)>
  UV <Vector (0.4519, 0.5386)>
Face 653
UV Count: 3
  UV <Vector (0.4502, 0.5173)>
  UV <Vector (0.4511, 0.5280)>
  UV <Vector (0.4261, 0.5279)>
Face 654
UV Count: 3
  UV <Vector (0.1848, 0.5736)>
  UV <Vector (0.2031, 0.5761)>
  UV <Vector (0.2013, 0.5962)>
Face 655
UV Count: 3
  UV <Vector (0.1810, 0.5937)>
  UV <Vector (0.2013, 0.5962)>
  UV <Vector (0.1972, 0.6139)>
Face 656
UV Count: 3
  UV <Vector (0.1785, 0.6109)>
  UV <Vector (0.1972, 0.6139)>
  UV <Vector (0.1918, 0.6248)>
Face 657
UV Count: 3
  UV <Vector (0.1762, 0.6210)>
  UV <Vector (0.1918, 0.6248)>
  UV <Vector (0.1891, 0.6301)>
Face 658
UV Count: 3
  UV <Vector (0.2854, 0.8701)>
  UV <Vector (0.3028, 0.8680)>
  UV <Vector (0.3032, 0.8714)>
Face 659
UV Count: 3
  UV <Vector (0.0615, 0.7680)>
  UV <Vector (0.0405, 0.7641)>
  UV <Vector (0.0424, 0.7537)>
Face 660
UV Count: 3
  UV <Vector (0.2793, 0.8002)>
  UV <Vector (0.2795, 0.7789)>
  UV <Vector (0.2974, 0.7788)>
Face 661
UV Count: 3
  UV <Vector (0.2815, 0.8593)>
  UV <Vector (0.3022, 0.8579)>
  UV <Vector (0.3028, 0.8680)>
Face 662
UV Count: 3
  UV <Vector (0.2794, 0.8417)>
  UV <Vector (0.3015, 0.8410)>
  UV <Vector (0.3022, 0.8579)>
Face 663
UV Count: 3
  UV <Vector (0.2524, 0.9649)>
  UV <Vector (0.2500, 0.9775)>
  UV <Vector (0.2361, 0.9751)>
Face 664
UV Count: 3
  UV <Vector (0.2377, 0.9622)>
  UV <Vector (0.2403, 0.9385)>
  UV <Vector (0.2561, 0.9414)>
Face 665
UV Count: 3
  UV <Vector (0.2403, 0.9385)>
  UV <Vector (0.2443, 0.9154)>
  UV <Vector (0.2599, 0.9192)>
Face 666
UV Count: 3
  UV <Vector (0.2443, 0.9154)>
  UV <Vector (0.2520, 0.8905)>
  UV <Vector (0.2636, 0.8998)>
Face 667
UV Count: 3
  UV <Vector (0.3618, 0.7980)>
  UV <Vector (0.3618, 0.7982)>
  UV <Vector (0.3430, 0.8126)>
Face 668
UV Count: 3
  UV <Vector (0.3844, 0.7954)>
  UV <Vector (0.3618, 0.7982)>
  UV <Vector (0.3618, 0.7980)>
Face 669
UV Count: 3
  UV <Vector (0.4000, 0.8078)>
  UV <Vector (0.3999, 0.8083)>
  UV <Vector (0.3844, 0.7954)>
Face 670
UV Count: 3
  UV <Vector (0.4096, 0.8263)>
  UV <Vector (0.4093, 0.8263)>
  UV <Vector (0.3999, 0.8083)>
Face 671
UV Count: 3
  UV <Vector (0.4087, 0.8459)>
  UV <Vector (0.4093, 0.8263)>
  UV <Vector (0.4096, 0.8263)>
Face 672
UV Count: 3
  UV <Vector (0.4021, 0.8587)>
  UV <Vector (0.4087, 0.8459)>
  UV <Vector (0.4088, 0.8462)>
Face 673
UV Count: 3
  UV <Vector (0.3839, 0.8722)>
  UV <Vector (0.4021, 0.8587)>
  UV <Vector (0.4022, 0.8590)>
Face 674
UV Count: 3
  UV <Vector (0.3649, 0.8752)>
  UV <Vector (0.3839, 0.8722)>
  UV <Vector (0.3839, 0.8726)>
Face 675
UV Count: 3
  UV <Vector (0.3480, 0.8689)>
  UV <Vector (0.3649, 0.8752)>
  UV <Vector (0.3644, 0.8760)>
Face 676
UV Count: 3
  UV <Vector (0.3372, 0.8540)>
  UV <Vector (0.3373, 0.8538)>
  UV <Vector (0.3480, 0.8689)>
Face 677
UV Count: 3
  UV <Vector (0.3340, 0.8347)>
  UV <Vector (0.3344, 0.8345)>
  UV <Vector (0.3373, 0.8538)>
Face 678
UV Count: 3
  UV <Vector (0.3427, 0.8125)>
  UV <Vector (0.3430, 0.8126)>
  UV <Vector (0.3344, 0.8345)>
Face 679
UV Count: 3
  UV <Vector (0.4609, 0.9624)>
  UV <Vector (0.4608, 0.9623)>
  UV <Vector (0.4673, 0.9385)>
Face 680
UV Count: 3
  UV <Vector (0.4436, 0.9778)>
  UV <Vector (0.4608, 0.9623)>
  UV <Vector (0.4609, 0.9624)>
Face 681
UV Count: 3
  UV <Vector (0.4213, 0.9828)>
  UV <Vector (0.4436, 0.9778)>
  UV <Vector (0.4433, 0.9779)>
Face 682
UV Count: 3
  UV <Vector (0.4027, 0.9771)>
  UV <Vector (0.4213, 0.9828)>
  UV <Vector (0.4211, 0.9824)>
Face 683
UV Count: 3
  UV <Vector (0.3913, 0.9631)>
  UV <Vector (0.3911, 0.9628)>
  UV <Vector (0.4027, 0.9771)>
Face 684
UV Count: 3
  UV <Vector (0.3874, 0.9452)>
  UV <Vector (0.3872, 0.9448)>
  UV <Vector (0.3911, 0.9628)>
Face 685
UV Count: 3
  UV <Vector (0.3936, 0.9241)>
  UV <Vector (0.3935, 0.9238)>
  UV <Vector (0.3872, 0.9448)>
Face 686
UV Count: 3
  UV <Vector (0.4056, 0.9104)>
  UV <Vector (0.4055, 0.9101)>
  UV <Vector (0.3935, 0.9238)>
Face 687
UV Count: 3
  UV <Vector (0.4236, 0.9023)>
  UV <Vector (0.4055, 0.9101)>
  UV <Vector (0.4056, 0.9104)>
Face 688
UV Count: 3
  UV <Vector (0.4449, 0.9026)>
  UV <Vector (0.4236, 0.9023)>
  UV <Vector (0.4240, 0.9022)>
Face 689
UV Count: 3
  UV <Vector (0.4615, 0.9142)>
  UV <Vector (0.4449, 0.9026)>
  UV <Vector (0.4456, 0.9026)>
Face 690
UV Count: 3
  UV <Vector (0.4676, 0.9383)>
  UV <Vector (0.4673, 0.9385)>
  UV <Vector (0.4615, 0.9142)>
Face 691
UV Count: 3
  UV <Vector (0.3254, 0.7464)>
  UV <Vector (0.3039, 0.7452)>
  UV <Vector (0.3051, 0.7353)>
Face 692
UV Count: 3
  UV <Vector (0.3039, 0.7452)>
  UV <Vector (0.2855, 0.7444)>
  UV <Vector (0.2857, 0.7346)>
Face 693
UV Count: 3
  UV <Vector (0.3680, 0.7240)>
  UV <Vector (0.3830, 0.7256)>
  UV <Vector (0.3803, 0.7406)>
Face 694
UV Count: 3
  UV <Vector (0.2674, 0.7203)>
  UV <Vector (0.2861, 0.7203)>
  UV <Vector (0.2857, 0.7346)>
Face 695
UV Count: 3
  UV <Vector (0.2500, 0.7208)>
  UV <Vector (0.2674, 0.7203)>
  UV <Vector (0.2677, 0.7341)>
Face 696
UV Count: 3
  UV <Vector (0.4070, 0.7451)>
  UV <Vector (0.4052, 0.7550)>
  UV <Vector (0.3924, 0.7531)>
Face 697
UV Count: 3
  UV <Vector (0.3464, 0.7480)>
  UV <Vector (0.3254, 0.7464)>
  UV <Vector (0.3267, 0.7366)>
Face 698
UV Count: 3
  UV <Vector (0.2503, 0.7435)>
  UV <Vector (0.2342, 0.7438)>
  UV <Vector (0.2339, 0.7349)>
Face 699
UV Count: 3
  UV <Vector (0.2342, 0.7438)>
  UV <Vector (0.2214, 0.7443)>
  UV <Vector (0.2209, 0.7356)>
Face 700
UV Count: 3
  UV <Vector (0.3803, 0.7406)>
  UV <Vector (0.3830, 0.7256)>
  UV <Vector (0.3970, 0.7283)>
Face 701
UV Count: 3
  UV <Vector (0.3494, 0.7232)>
  UV <Vector (0.3680, 0.7240)>
  UV <Vector (0.3657, 0.7390)>
Face 702
UV Count: 3
  UV <Vector (0.4198, 0.7477)>
  UV <Vector (0.4178, 0.7576)>
  UV <Vector (0.4052, 0.7550)>
Face 703
UV Count: 3
  UV <Vector (0.1438, 0.9687)>
  UV <Vector (0.1435, 0.9543)>
  UV <Vector (0.1646, 0.9546)>
Face 704
UV Count: 3
  UV <Vector (0.1652, 0.9690)>
  UV <Vector (0.1646, 0.9546)>
  UV <Vector (0.1849, 0.9558)>
Face 705
UV Count: 3
  UV <Vector (0.0907, 0.9784)>
  UV <Vector (0.0905, 0.9676)>
  UV <Vector (0.1045, 0.9677)>
Face 706
UV Count: 3
  UV <Vector (0.2018, 0.9710)>
  UV <Vector (0.2013, 0.9805)>
  UV <Vector (0.1846, 0.9796)>
Face 707
UV Count: 3
  UV <Vector (0.2184, 0.9727)>
  UV <Vector (0.2178, 0.9820)>
  UV <Vector (0.2013, 0.9805)>
Face 708
UV Count: 3
  UV <Vector (0.0625, 0.9554)>
  UV <Vector (0.0758, 0.9538)>
  UV <Vector (0.0773, 0.9682)>
Face 709
UV Count: 3
  UV <Vector (0.1229, 0.9786)>
  UV <Vector (0.1228, 0.9685)>
  UV <Vector (0.1438, 0.9687)>
Face 710
UV Count: 3
  UV <Vector (0.2184, 0.9727)>
  UV <Vector (0.2201, 0.9593)>
  UV <Vector (0.2377, 0.9622)>
Face 711
UV Count: 3
  UV <Vector (0.2214, 0.7443)>
  UV <Vector (0.2141, 0.7451)>
  UV <Vector (0.2134, 0.7362)>
Face 712
UV Count: 3
  UV <Vector (0.0758, 0.9538)>
  UV <Vector (0.0893, 0.9526)>
  UV <Vector (0.0905, 0.9676)>
Face 713
UV Count: 3
  UV <Vector (0.1045, 0.9677)>
  UV <Vector (0.1039, 0.9527)>
  UV <Vector (0.1224, 0.9535)>
Face 714
UV Count: 3
  UV <Vector (0.0654, 0.9795)>
  UV <Vector (0.0528, 0.9811)>
  UV <Vector (0.0516, 0.9713)>
Face 715
UV Count: 3
  UV <Vector (0.2500, 0.9775)>
  UV <Vector (0.2482, 0.9860)>
  UV <Vector (0.2351, 0.9839)>
Face 716
UV Count: 3
  UV <Vector (0.2175, 0.7784)>
  UV <Vector (0.1902, 0.7783)>
  UV <Vector (0.1907, 0.7679)>
Face 717
UV Count: 3
  UV <Vector (0.2379, 0.7787)>
  UV <Vector (0.2175, 0.7784)>
  UV <Vector (0.2178, 0.7692)>
Face 718
UV Count: 3
  UV <Vector (0.2598, 0.7789)>
  UV <Vector (0.2596, 0.7693)>
  UV <Vector (0.2793, 0.7684)>
Face 719
UV Count: 3
  UV <Vector (0.2793, 0.7684)>
  UV <Vector (0.2791, 0.7579)>
  UV <Vector (0.2962, 0.7575)>
Face 720
UV Count: 3
  UV <Vector (0.0810, 0.7701)>
  UV <Vector (0.0615, 0.7680)>
  UV <Vector (0.0640, 0.7573)>
Face 721
UV Count: 3
  UV <Vector (0.1001, 0.7500)>
  UV <Vector (0.0994, 0.7608)>
  UV <Vector (0.0822, 0.7593)>
Face 722
UV Count: 3
  UV <Vector (0.1907, 0.7679)>
  UV <Vector (0.1902, 0.7783)>
  UV <Vector (0.1655, 0.7776)>
Face 723
UV Count: 3
  UV <Vector (0.2596, 0.7693)>
  UV <Vector (0.2598, 0.7789)>
  UV <Vector (0.2379, 0.7787)>
Face 724
UV Count: 3
  UV <Vector (0.1183, 0.7628)>
  UV <Vector (0.1184, 0.7739)>
  UV <Vector (0.0987, 0.7716)>
Face 725
UV Count: 3
  UV <Vector (0.1414, 0.7644)>
  UV <Vector (0.1420, 0.7761)>
  UV <Vector (0.1184, 0.7739)>
Face 726
UV Count: 3
  UV <Vector (0.1651, 0.7662)>
  UV <Vector (0.1655, 0.7776)>
  UV <Vector (0.1420, 0.7761)>
Face 727
UV Count: 3
  UV <Vector (0.0444, 0.7432)>
  UV <Vector (0.0664, 0.7466)>
  UV <Vector (0.0640, 0.7573)>
Face 728
UV Count: 3
  UV <Vector (0.2710, 0.5199)>
  UV <Vector (0.2959, 0.5201)>
  UV <Vector (0.2947, 0.5311)>
Face 729
UV Count: 3
  UV <Vector (0.2681, 0.5399)>
  UV <Vector (0.2470, 0.5381)>
  UV <Vector (0.2482, 0.5286)>
Face 730
UV Count: 3
  UV <Vector (0.2254, 0.5364)>
  UV <Vector (0.2047, 0.5347)>
  UV <Vector (0.2056, 0.5243)>
Face 731
UV Count: 3
  UV <Vector (0.1924, 0.5226)>
  UV <Vector (0.1932, 0.5119)>
  UV <Vector (0.2066, 0.5139)>
Face 732
UV Count: 3
  UV <Vector (0.4261, 0.5279)>
  UV <Vector (0.4269, 0.5387)>
  UV <Vector (0.4067, 0.5378)>
Face 733
UV Count: 3
  UV <Vector (0.3874, 0.5170)>
  UV <Vector (0.4051, 0.5160)>
  UV <Vector (0.4059, 0.5269)>
Face 734
UV Count: 3
  UV <Vector (0.3195, 0.5428)>
  UV <Vector (0.2935, 0.5422)>
  UV <Vector (0.2947, 0.5311)>
Face 735
UV Count: 3
  UV <Vector (0.2470, 0.5381)>
  UV <Vector (0.2254, 0.5364)>
  UV <Vector (0.2265, 0.5261)>
Face 736
UV Count: 3
  UV <Vector (0.3881, 0.5387)>
  UV <Vector (0.3683, 0.5407)>
  UV <Vector (0.3686, 0.5292)>
Face 737
UV Count: 3
  UV <Vector (0.3683, 0.5407)>
  UV <Vector (0.3443, 0.5420)>
  UV <Vector (0.3466, 0.5299)>
Face 738
UV Count: 3
  UV <Vector (0.3443, 0.5420)>
  UV <Vector (0.3195, 0.5428)>
  UV <Vector (0.3210, 0.5313)>
Face 739
UV Count: 3
  UV <Vector (0.4511, 0.5280)>
  UV <Vector (0.4519, 0.5386)>
  UV <Vector (0.4269, 0.5387)>
Face 740
UV Count: 3
  UV <Vector (0.0361, 0.8480)>
  UV <Vector (0.0515, 0.8579)>
  UV <Vector (0.0437, 0.8663)>
Face 741
UV Count: 3
  UV <Vector (0.4510, 0.6330)>
  UV <Vector (0.4353, 0.6417)>
  UV <Vector (0.4291, 0.6330)>
Face 742
UV Count: 3
  UV <Vector (0.4531, 0.6362)>
  UV <Vector (0.4388, 0.6449)>
  UV <Vector (0.4353, 0.6417)>
Face 743
UV Count: 3
  UV <Vector (0.4319, 0.6072)>
  UV <Vector (0.4584, 0.5987)>
  UV <Vector (0.4634, 0.6148)>
Face 744
UV Count: 3
  UV <Vector (0.0297, 0.8564)>
  UV <Vector (0.0437, 0.8663)>
  UV <Vector (0.0397, 0.8692)>
Face 745
UV Count: 3
  UV <Vector (0.3657, 0.7390)>
  UV <Vector (0.3803, 0.7406)>
  UV <Vector (0.3790, 0.7514)>
Face 746
UV Count: 3
  UV <Vector (0.2857, 0.7346)>
  UV <Vector (0.2855, 0.7444)>
  UV <Vector (0.2670, 0.7436)>
Face 747
UV Count: 3
  UV <Vector (0.2505, 0.7343)>
  UV <Vector (0.2677, 0.7341)>
  UV <Vector (0.2670, 0.7436)>
Face 748
UV Count: 3
  UV <Vector (0.3790, 0.7514)>
  UV <Vector (0.3803, 0.7406)>
  UV <Vector (0.3941, 0.7427)>
Face 749
UV Count: 3
  UV <Vector (0.3479, 0.7381)>
  UV <Vector (0.3657, 0.7390)>
  UV <Vector (0.3642, 0.7492)>
Face 750
UV Count: 3
  UV <Vector (0.1438, 0.9785)>
  UV <Vector (0.1438, 0.9687)>
  UV <Vector (0.1652, 0.9690)>
Face 751
UV Count: 3
  UV <Vector (0.1658, 0.9790)>
  UV <Vector (0.1652, 0.9690)>
  UV <Vector (0.1844, 0.9698)>
Face 752
UV Count: 3
  UV <Vector (0.0644, 0.9696)>
  UV <Vector (0.0773, 0.9682)>
  UV <Vector (0.0778, 0.9785)>
Face 753
UV Count: 3
  UV <Vector (0.2178, 0.9820)>
  UV <Vector (0.2184, 0.9727)>
  UV <Vector (0.2361, 0.9751)>
Face 754
UV Count: 3
  UV <Vector (0.0773, 0.9682)>
  UV <Vector (0.0905, 0.9676)>
  UV <Vector (0.0907, 0.9784)>
Face 755
UV Count: 3
  UV <Vector (0.1043, 0.9781)>
  UV <Vector (0.1045, 0.9677)>
  UV <Vector (0.1228, 0.9685)>
Face 756
UV Count: 3
  UV <Vector (0.3250, 0.7498)>
  UV <Vector (0.3035, 0.7487)>
  UV <Vector (0.3039, 0.7452)>
Face 757
UV Count: 3
  UV <Vector (0.2854, 0.7478)>
  UV <Vector (0.2855, 0.7444)>
  UV <Vector (0.3039, 0.7452)>
Face 758
UV Count: 3
  UV <Vector (0.3918, 0.7567)>
  UV <Vector (0.3924, 0.7531)>
  UV <Vector (0.4052, 0.7550)>
Face 759
UV Count: 3
  UV <Vector (0.3458, 0.7515)>
  UV <Vector (0.3250, 0.7498)>
  UV <Vector (0.3254, 0.7464)>
Face 760
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Triangle: [90, 95, 77]
Triangle: [123, 19, 51]
Triangle: [95, 3, 44]
Triangle: [95, 93, 0]
Triangle: [92, 91, 99]
Triangle: [85, 81, 82]
Triangle: [82, 79, 23]
Triangle: [122, 82, 67]
Triangle: [62, 128, 365]
Triangle: [128, 130, 366]
Triangle: [72, 21, 20]
Triangle: [64, 291, 292]
Triangle: [76, 73, 28]
Triangle: [22, 21, 293]
Triangle: [49, 48, 290]
Triangle: [12, 11, 22]
Triangle: [294, 295, 61]
Triangle: [45, 12, 58]
Triangle: [367, 132, 70]
Triangle: [69, 72, 56]
Triangle: [63, 129, 55]
Triangle: [47, 55, 129]
Triangle: [71, 133, 378]
Triangle: [36, 35, 64]
Triangle: [34, 53, 32]
Triangle: [66, 296, 291]
Triangle: [140, 141, 138]
Triangle: [141, 140, 142]
Triangle: [147, 144, 145]
Triangle: [151, 148, 149]
Triangle: [154, 152, 153]
Triangle: [155, 156, 157]
Triangle: [159, 160, 149]
Triangle: [163, 164, 161]
Triangle: [164, 163, 165]
Triangle: [168, 165, 163]
Triangle: [165, 168, 169]
Triangle: [275, 357, 358]
Triangle: [166, 165, 170]
Triangle: [272, 358, 361]
Triangle: [173, 169, 168]
Triangle: [172, 168, 167]
Triangle: [281, 140, 175]
Triangle: [41, 280, 281]
Triangle: [175, 176, 42]
Triangle: [175, 139, 177]
Triangle: [147, 178, 148]
Triangle: [181, 182, 179]
Triangle: [183, 138, 141]
Triangle: [184, 183, 145]
Triangle: [185, 162, 152]
Triangle: [167, 163, 162]
Triangle: [54, 53, 170]
Triangle: [146, 186, 178]
Triangle: [154, 160, 187]
Triangle: [190, 370, 380]
Triangle: [146, 145, 141]
Triangle: [60, 279, 280]
Triangle: [61, 278, 279]
Triangle: [144, 147, 151]
Triangle: [144, 157, 156]
Triangle: [189, 380, 381]
Triangle: [143, 182, 186]
Triangle: [142, 179, 182]
Triangle: [65, 173, 193]
Triangle: [162, 161, 194]
Triangle: [152, 194, 155]
Triangle: [174, 195, 196]
Triangle: [197, 300, 301]
Triangle: [185, 187, 174]
Triangle: [160, 154, 150]
Triangle: [169, 173, 65]
Triangle: [150, 153, 157]
Triangle: [276, 200, 201]
Triangle: [202, 201, 203]
Triangle: [206, 200, 276]
Triangle: [207, 161, 164]
Triangle: [208, 207, 204]
Triangle: [207, 208, 209]
Triangle: [209, 213, 211]
Triangle: [201, 215, 214]
Triangle: [216, 215, 201]
Triangle: [217, 216, 200]
Triangle: [206, 219, 218]
Triangle: [222, 223, 220]
Triangle: [224, 222, 221]
Triangle: [220, 225, 226]
Triangle: [227, 228, 225]
Triangle: [226, 218, 219]
Triangle: [230, 229, 226]
Triangle: [218, 226, 229]
Triangle: [228, 232, 230]
Triangle: [233, 234, 232]
Triangle: [234, 233, 211]
Triangle: [238, 333, 334]
Triangle: [335, 333, 238]
Triangle: [240, 217, 218]
Triangle: [241, 242, 336]
Triangle: [240, 336, 338]
Triangle: [243, 244, 339]
Triangle: [245, 339, 341]
Triangle: [252, 253, 251]
Triangle: [253, 252, 227]
Triangle: [252, 233, 228]
Triangle: [213, 255, 235]
Triangle: [214, 245, 247]
Triangle: [214, 215, 246]
Triangle: [236, 334, 342]
Triangle: [337, 335, 239]
Triangle: [249, 343, 341]
Triangle: [233, 252, 212]
Triangle: [155, 251, 253]
Triangle: [250, 344, 343]
Triangle: [237, 342, 344]
Triangle: [256, 247, 255]
Triangle: [223, 222, 138]
Triangle: [276, 202, 357]
Triangle: [208, 256, 213]
Triangle: [254, 223, 183]
Triangle: [203, 214, 256]
Triangle: [274, 246, 215]
Triangle: [219, 206, 205]
Triangle: [253, 254, 184]
Triangle: [224, 205, 177]
Triangle: [139, 138, 222]
Triangle: [227, 220, 223]
Triangle: [212, 251, 210]
Triangle: [210, 194, 161]
Triangle: [210, 251, 155]
Triangle: [257, 302, 299]
Triangle: [181, 303, 302]
Triangle: [197, 187, 160]
Triangle: [372, 385, 260]
Triangle: [204, 164, 166]
Triangle: [158, 297, 306]
Triangle: [259, 384, 386]
Triangle: [158, 149, 148]
Triangle: [278, 61, 295]
Triangle: [178, 191, 188]
Triangle: [385, 371, 199]
Triangle: [195, 174, 187]
Triangle: [191, 178, 186]
Triangle: [182, 181, 257]
Triangle: [382, 373, 262]
Triangle: [172, 196, 193]
Triangle: [171, 170, 53]
Triangle: [193, 304, 296]
Triangle: [87, 116, 266]
Triangle: [267, 350, 351]
Triangle: [264, 78, 77]
Triangle: [268, 77, 44]
Triangle: [269, 44, 43]
Triangle: [270, 43, 42]
Triangle: [176, 272, 271]
Triangle: [246, 274, 338]
Triangle: [217, 240, 274]
Triangle: [177, 275, 272]
Triangle: [205, 276, 275]
Triangle: [278, 308, 307]
Triangle: [180, 179, 279]
Triangle: [179, 142, 280]
Triangle: [142, 140, 281]
Triangle: [108, 309, 310]
Triangle: [311, 309, 108]
Triangle: [110, 312, 311]
Triangle: [113, 313, 312]
Triangle: [314, 313, 113]
Triangle: [315, 314, 112]
Triangle: [316, 315, 267]
Triangle: [317, 316, 114]
Triangle: [318, 317, 115]
Triangle: [120, 319, 318]
Triangle: [121, 320, 319]
Triangle: [107, 310, 320]
Triangle: [237, 321, 322]
Triangle: [323, 321, 237]
Triangle: [324, 323, 250]
Triangle: [325, 324, 249]
Triangle: [244, 326, 325]
Triangle: [243, 327, 326]
Triangle: [273, 328, 327]
Triangle: [242, 329, 328]
Triangle: [330, 329, 242]
Triangle: [331, 330, 241]
Triangle: [332, 331, 239]
Triangle: [236, 322, 332]
Triangle: [375, 362, 285]
Triangle: [362, 363, 286]
Triangle: [72, 69, 288]
Triangle: [129, 63, 286]
Triangle: [48, 129, 289]
Triangle: [291, 377, 367]
Triangle: [378, 375, 284]
Triangle: [366, 368, 294]
Triangle: [368, 369, 295]
Triangle: [288, 69, 68]
Triangle: [21, 72, 287]
Triangle: [296, 379, 377]
Triangle: [297, 158, 188]
Triangle: [298, 188, 191]
Triangle: [371, 301, 300]
Triangle: [302, 383, 381]
Triangle: [303, 384, 383]
Triangle: [193, 196, 305]
Triangle: [373, 306, 297]
Triangle: [303, 181, 180]
Triangle: [369, 374, 308]
Triangle: [196, 195, 301]
Triangle: [300, 197, 159]
Triangle: [372, 379, 296]
Triangle: [308, 374, 386]
Triangle: [230, 232, 334]
Triangle: [229, 230, 333]
Triangle: [231, 337, 336]
Triangle: [336, 242, 273]
Triangle: [245, 246, 340]
Triangle: [248, 341, 339]
Triangle: [334, 232, 234]
Triangle: [337, 231, 229]
Triangle: [343, 255, 247]
Triangle: [344, 235, 255]
Triangle: [342, 234, 235]
Triangle: [273, 243, 340]
Triangle: [109, 108, 346]
Triangle: [101, 100, 347]
Triangle: [102, 111, 349]
Triangle: [350, 267, 112]
Triangle: [351, 116, 117]
Triangle: [119, 115, 352]
Triangle: [104, 103, 346]
Triangle: [100, 102, 348]
Triangle: [118, 126, 355]
Triangle: [126, 106, 356]
Triangle: [106, 104, 354]
Triangle: [350, 266, 116]
Triangle: [357, 166, 171]
Triangle: [359, 33, 28]
Triangle: [361, 34, 33]
Triangle: [73, 268, 269]
Triangle: [358, 171, 34]
Triangle: [287, 288, 376]
Triangle: [286, 363, 365]
Triangle: [290, 289, 365]
Triangle: [376, 288, 292]
Triangle: [293, 287, 364]
Triangle: [370, 297, 298]
Triangle: [380, 298, 299]
Triangle: [304, 305, 385]
Triangle: [384, 303, 307]
Triangle: [305, 301, 371]
Triangle: [382, 300, 306]
Triangle: [59, 57, 362]
Triangle: [62, 363, 362]
Triangle: [132, 367, 377]
Triangle: [133, 59, 375]
Triangle: [130, 135, 368]
Triangle: [136, 369, 368]
Triangle: [379, 137, 131]
Triangle: [198, 199, 371]
Triangle: [383, 258, 192]
Triangle: [384, 259, 258]
Triangle: [262, 373, 370]
Triangle: [136, 277, 374]
Triangle: [261, 137, 379]
Triangle: [263, 386, 374]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.109408
  Group: 'mixamorig:LeftUpLeg', Weight: 0.832158
  Group: 'mixamorig:RightUpLeg', Weight: 0.058433
Vertex 1:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.295559
  Group: 'mixamorig:LeftUpLeg', Weight: 0.648880
  Group: 'mixamorig:RightUpLeg', Weight: 0.055562
Vertex 2:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.279581
  Group: 'mixamorig:LeftUpLeg', Weight: 0.536757
  Group: 'mixamorig:RightUpLeg', Weight: 0.183662
Vertex 3:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.076456
  Group: 'mixamorig:LeftUpLeg', Weight: 0.741984
  Group: 'mixamorig:RightUpLeg', Weight: 0.181560
Vertex 4:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.731966
  Group: 'mixamorig:LeftUpLeg', Weight: 0.214141
  Group: 'mixamorig:RightUpLeg', Weight: 0.053893
Vertex 5:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.669130
  Group: 'mixamorig:LeftUpLeg', Weight: 0.327097
  Group: 'mixamorig:RightUpLeg', Weight: 0.003773
Vertex 6:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.271770
  Group: 'mixamorig:LeftUpLeg', Weight: 0.728230
Vertex 7:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.578518
  Group: 'mixamorig:LeftUpLeg', Weight: 0.421482
Vertex 8:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.605308
  Group: 'mixamorig:LeftUpLeg', Weight: 0.394692
Vertex 9:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.273929
  Group: 'mixamorig:LeftUpLeg', Weight: 0.724263
  Group: 'mixamorig:RightUpLeg', Weight: 0.001807
Vertex 10:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.587969
  Group: 'mixamorig:LeftUpLeg', Weight: 0.412031
Vertex 11:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.945454
  Group: 'mixamorig:LeftUpLeg', Weight: 0.054546
Vertex 12:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.929210
  Group: 'mixamorig:LeftUpLeg', Weight: 0.070790
Vertex 13:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.586447
  Group: 'mixamorig:LeftUpLeg', Weight: 0.413553
Vertex 14:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.324524
  Group: 'mixamorig:LeftUpLeg', Weight: 0.675476
Vertex 15:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.585777
  Group: 'mixamorig:LeftUpLeg', Weight: 0.414223
Vertex 16:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.327031
  Group: 'mixamorig:LeftUpLeg', Weight: 0.672969
Vertex 17:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.163114
  Group: 'mixamorig:LeftUpLeg', Weight: 0.836886
Vertex 18:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.301170
  Group: 'mixamorig:LeftUpLeg', Weight: 0.698830
Vertex 19:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.136415
  Group: 'mixamorig:LeftUpLeg', Weight: 0.863585
Vertex 20:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.902863
  Group: 'mixamorig:LeftUpLeg', Weight: 0.097137
Vertex 21:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 22:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 23:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.159196
  Group: 'mixamorig:LeftUpLeg', Weight: 0.834098
  Group: 'mixamorig:RightUpLeg', Weight: 0.006706
Vertex 24:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.118997
  Group: 'mixamorig:LeftUpLeg', Weight: 0.838664
  Group: 'mixamorig:RightUpLeg', Weight: 0.042339
Vertex 25:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.344932
  Group: 'mixamorig:LeftUpLeg', Weight: 0.619104
  Group: 'mixamorig:RightUpLeg', Weight: 0.035964
Vertex 26:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.330421
  Group: 'mixamorig:LeftUpLeg', Weight: 0.669579
Vertex 27:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.359380
  Group: 'mixamorig:LeftUpLeg', Weight: 0.534168
  Group: 'mixamorig:RightUpLeg', Weight: 0.106452
Vertex 28:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.082173
  Group: 'mixamorig:LeftUpLeg', Weight: 0.650912
  Group: 'mixamorig:RightUpLeg', Weight: 0.266915
Vertex 29:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.715528
  Group: 'mixamorig:LeftUpLeg', Weight: 0.261568
  Group: 'mixamorig:RightUpLeg', Weight: 0.022904
Vertex 30:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.645726
  Group: 'mixamorig:LeftUpLeg', Weight: 0.354274
Vertex 31:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.737833
  Group: 'mixamorig:LeftUpLeg', Weight: 0.180884
  Group: 'mixamorig:RightUpLeg', Weight: 0.081282
Vertex 32:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.334732
  Group: 'mixamorig:LeftUpLeg', Weight: 0.448735
  Group: 'mixamorig:RightUpLeg', Weight: 0.216533
Vertex 33:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.109124
  Group: 'mixamorig:LeftUpLeg', Weight: 0.507261
  Group: 'mixamorig:RightUpLeg', Weight: 0.383615
Vertex 34:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.119467
  Group: 'mixamorig:LeftUpLeg', Weight: 0.430759
  Group: 'mixamorig:RightUpLeg', Weight: 0.449775
Vertex 35:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.980508
  Group: 'mixamorig:LeftUpLeg', Weight: 0.019492
Vertex 36:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 37:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.926856
  Group: 'mixamorig:LeftUpLeg', Weight: 0.073144
Vertex 38:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.325467
  Group: 'mixamorig:LeftUpLeg', Weight: 0.382310
  Group: 'mixamorig:RightUpLeg', Weight: 0.292223
Vertex 39:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.108790
  Group: 'mixamorig:LeftUpLeg', Weight: 0.439527
  Group: 'mixamorig:RightUpLeg', Weight: 0.451683
Vertex 40:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.104093
  Group: 'mixamorig:LeftUpLeg', Weight: 0.560112
  Group: 'mixamorig:RightUpLeg', Weight: 0.335795
Vertex 41:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.747985
  Group: 'mixamorig:LeftUpLeg', Weight: 0.138532
  Group: 'mixamorig:RightUpLeg', Weight: 0.113483
Vertex 42:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.043946
  Group: 'mixamorig:LeftUpLeg', Weight: 0.475652
  Group: 'mixamorig:RightUpLeg', Weight: 0.480401
Vertex 43:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.040258
  Group: 'mixamorig:LeftUpLeg', Weight: 0.540121
  Group: 'mixamorig:RightUpLeg', Weight: 0.419621
Vertex 44:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.031233
  Group: 'mixamorig:LeftUpLeg', Weight: 0.714174
  Group: 'mixamorig:RightUpLeg', Weight: 0.254593
Vertex 45:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.924301
  Group: 'mixamorig:LeftUpLeg', Weight: 0.075699
Vertex 46:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 47:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.970366
  Group: 'mixamorig:LeftUpLeg', Weight: 0.029634
Vertex 48:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 49:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 50:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.113846
  Group: 'mixamorig:LeftUpLeg', Weight: 0.876757
  Group: 'mixamorig:RightUpLeg', Weight: 0.009398
Vertex 51:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.118326
  Group: 'mixamorig:LeftUpLeg', Weight: 0.881674
Vertex 52:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.600519
  Group: 'mixamorig:LeftUpLeg', Weight: 0.399481
Vertex 53:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.316827
  Group: 'mixamorig:LeftUpLeg', Weight: 0.338182
  Group: 'mixamorig:RightUpLeg', Weight: 0.344990
Vertex 54:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.715351
  Group: 'mixamorig:LeftUpLeg', Weight: 0.101950
  Group: 'mixamorig:RightUpLeg', Weight: 0.182698
Vertex 55:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.971692
  Group: 'mixamorig:LeftUpLeg', Weight: 0.028308
Vertex 56:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.906746
  Group: 'mixamorig:LeftUpLeg', Weight: 0.093254
Vertex 57:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.897546
  Group: 'mixamorig:Spine', Weight: 0.102454
Vertex 58:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 59:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.843180
  Group: 'mixamorig:Spine', Weight: 0.156820
Vertex 60:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 61:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 62:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.952453
  Group: 'mixamorig:Spine', Weight: 0.047547
Vertex 63:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 64:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.962586
  Group: 'mixamorig:Spine', Weight: 0.037414
Vertex 65:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.985096
  Group: 'mixamorig:RightUpLeg', Weight: 0.014904
Vertex 66:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.973774
  Group: 'mixamorig:Spine', Weight: 0.026226
Vertex 67:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.162388
  Group: 'mixamorig:LeftUpLeg', Weight: 0.837613
Vertex 68:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.974475
  Group: 'mixamorig:Spine', Weight: 0.025525
Vertex 69:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.973205
  Group: 'mixamorig:Spine', Weight: 0.026795
Vertex 70:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.650722
  Group: 'mixamorig:Spine', Weight: 0.349278
Vertex 71:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.698723
  Group: 'mixamorig:Spine', Weight: 0.301277
Vertex 72:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.979875
  Group: 'mixamorig:Spine', Weight: 0.020125
Vertex 73:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.024525
  Group: 'mixamorig:LeftUpLeg', Weight: 0.846324
  Group: 'mixamorig:RightUpLeg', Weight: 0.129150
Vertex 74:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.007417
  Group: 'mixamorig:LeftUpLeg', Weight: 0.947445
  Group: 'mixamorig:RightUpLeg', Weight: 0.045138
Vertex 75:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.010170
  Group: 'mixamorig:LeftUpLeg', Weight: 0.986521
  Group: 'mixamorig:RightUpLeg', Weight: 0.003308
Vertex 76:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.036503
  Group: 'mixamorig:LeftUpLeg', Weight: 0.944042
  Group: 'mixamorig:RightUpLeg', Weight: 0.019455
Vertex 77:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.015364
  Group: 'mixamorig:LeftUpLeg', Weight: 0.863405
  Group: 'mixamorig:RightUpLeg', Weight: 0.121231
Vertex 78:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.004543
  Group: 'mixamorig:LeftUpLeg', Weight: 0.948481
  Group: 'mixamorig:RightUpLeg', Weight: 0.046975
Vertex 79:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.061052
  Group: 'mixamorig:LeftUpLeg', Weight: 0.938948
Vertex 80:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.017666
  Group: 'mixamorig:LeftUpLeg', Weight: 0.982334
Vertex 81:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.025314
  Group: 'mixamorig:LeftUpLeg', Weight: 0.974686
Vertex 82:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.070619
  Group: 'mixamorig:LeftUpLeg', Weight: 0.929381
Vertex 83:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.007694
  Group: 'mixamorig:LeftUpLeg', Weight: 0.992306
Vertex 84:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.005768
  Group: 'mixamorig:LeftUpLeg', Weight: 0.994232
Vertex 85:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.027341
  Group: 'mixamorig:LeftUpLeg', Weight: 0.972659
Vertex 86:
Vertex groups: 1
  Group: 'mixamorig:LeftUpLeg', Weight: 1.000000
Vertex 87:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.997944
  Group: 'mixamorig:RightUpLeg', Weight: 0.002056
Vertex 88:
Vertex groups: 2
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 275
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Face 277
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Face 280
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Face 281
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Face 283
UV Count: 3
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Face 285
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UV Count: 3
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Face 287
UV Count: 3
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UV Count: 3
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Face 289
UV Count: 3
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Face 290
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 294
UV Count: 3
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Face 295
UV Count: 3
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Face 296
UV Count: 3
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Face 297
UV Count: 3
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Face 298
UV Count: 3
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Face 299
UV Count: 3
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Face 300
UV Count: 3
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Face 301
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 306
UV Count: 3
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UV Count: 3
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Face 308
UV Count: 3
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UV Count: 3
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Face 310
UV Count: 3
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Face 311
UV Count: 3
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Face 312
UV Count: 3
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Face 313
UV Count: 3
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Face 314
UV Count: 3
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Face 315
UV Count: 3
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Face 316
UV Count: 3
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Face 317
UV Count: 3
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Face 318
UV Count: 3
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Face 319
UV Count: 3
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Face 320
UV Count: 3
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Face 321
UV Count: 3
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Face 322
UV Count: 3
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Face 323
UV Count: 3
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Face 324
UV Count: 3
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Face 325
UV Count: 3
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Face 326
UV Count: 3
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Face 327
UV Count: 3
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Face 328
UV Count: 3
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Face 329
UV Count: 3
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Face 330
UV Count: 3
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Face 331
UV Count: 3
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Face 332
UV Count: 3
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Face 333
UV Count: 3
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Face 334
UV Count: 3
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Face 335
UV Count: 3
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Face 336
UV Count: 3
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Face 337
UV Count: 3
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Face 338
UV Count: 3
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Face 339
UV Count: 3
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Face 340
UV Count: 3
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Face 341
UV Count: 3
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Face 342
UV Count: 3
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Face 343
UV Count: 3
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UV Count: 3
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Face 345
UV Count: 3
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Face 346
UV Count: 3
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UV Count: 3
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Face 348
UV Count: 3
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UV Count: 3
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Face 350
UV Count: 3
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Face 351
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 355
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 359
UV Count: 3
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Face 360
UV Count: 3
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Face 361
UV Count: 3
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Face 362
UV Count: 3
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Face 363
UV Count: 3
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Face 364
UV Count: 3
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Face 365
UV Count: 3
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Face 366
UV Count: 3
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Face 367
UV Count: 3
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Face 368
UV Count: 3
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Face 369
UV Count: 3
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Face 370
UV Count: 3
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Face 371
UV Count: 3
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Face 372
UV Count: 3
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Face 373
UV Count: 3
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Face 374
UV Count: 3
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Face 375
UV Count: 3
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Face 376
UV Count: 3
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Face 377
UV Count: 3
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Face 378
UV Count: 3
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Face 379
UV Count: 3
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Face 380
UV Count: 3
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Face 381
UV Count: 3
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Face 382
UV Count: 3
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Face 383
UV Count: 3
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Face 384
UV Count: 3
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Face 385
UV Count: 3
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Face 386
UV Count: 3
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Face 387
UV Count: 3
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Face 388
UV Count: 3
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Face 389
UV Count: 3
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Face 390
UV Count: 3
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Face 391
UV Count: 3
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Face 392
UV Count: 3
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Face 393
UV Count: 3
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Face 394
UV Count: 3
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Face 395
UV Count: 3
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Face 396
UV Count: 3
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Face 397
UV Count: 3
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Face 398
UV Count: 3
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Face 399
UV Count: 3
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Face 400
UV Count: 3
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Face 401
UV Count: 3
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Face 402
UV Count: 3
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Face 403
UV Count: 3
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Face 404
UV Count: 3
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Face 405
UV Count: 3
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Face 406
UV Count: 3
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Face 407
UV Count: 3
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Face 408
UV Count: 3
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Face 409
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Face 410
UV Count: 3
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Face 411
UV Count: 3
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Face 412
UV Count: 3
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Face 413
UV Count: 3
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Face 414
UV Count: 3
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Face 415
UV Count: 3
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Face 416
UV Count: 3
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Face 417
UV Count: 3
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Face 418
UV Count: 3
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Face 419
UV Count: 3
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Face 420
UV Count: 3
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Face 421
UV Count: 3
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Face 422
UV Count: 3
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Face 423
UV Count: 3
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Face 424
UV Count: 3
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Face 425
UV Count: 3
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Face 426
UV Count: 3
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Face 427
UV Count: 3
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Face 428
UV Count: 3
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Face 429
UV Count: 3
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Face 430
UV Count: 3
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Face 431
UV Count: 3
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Face 432
UV Count: 3
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Face 433
UV Count: 3
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Face 434
UV Count: 3
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Face 435
UV Count: 3
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Face 436
UV Count: 3
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Face 437
UV Count: 3
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Face 438
UV Count: 3
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Face 439
UV Count: 3
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Face 440
UV Count: 3
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Face 441
UV Count: 3
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Face 442
UV Count: 3
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Face 443
UV Count: 3
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Face 444
UV Count: 3
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Face 445
UV Count: 3
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Face 446
UV Count: 3
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Face 447
UV Count: 3
  UV <Vector (0.5602, 0.7359)>
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Face 448
UV Count: 3
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Face 449
UV Count: 3
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Face 450
UV Count: 3
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Face 451
UV Count: 3
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Face 452
UV Count: 3
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Face 453
UV Count: 3
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Face 454
UV Count: 3
  UV <Vector (0.5701, 0.7163)>
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Face 455
UV Count: 3
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Face 456
UV Count: 3
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Face 457
UV Count: 3
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Face 458
UV Count: 3
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Face 459
UV Count: 3
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Face 460
UV Count: 3
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Face 461
UV Count: 3
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Face 462
UV Count: 3
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Face 463
UV Count: 3
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Face 464
UV Count: 3
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Face 465
UV Count: 3
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Face 466
UV Count: 3
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Face 467
UV Count: 3
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Face 468
UV Count: 3
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Face 469
UV Count: 3
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Face 470
UV Count: 3
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Face 471
UV Count: 3
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Face 472
UV Count: 3
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Face 473
UV Count: 3
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Face 474
UV Count: 3
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Face 475
UV Count: 3
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Face 476
UV Count: 3
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Face 477
UV Count: 3
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Face 478
UV Count: 3
  UV <Vector (0.5818, 0.7248)>
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Face 479
UV Count: 3
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Face 480
UV Count: 3
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Face 481
UV Count: 3
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Face 482
UV Count: 3
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Face 483
UV Count: 3
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Face 484
UV Count: 3
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Face 485
UV Count: 3
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Face 486
UV Count: 3
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Face 487
UV Count: 3
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Face 488
UV Count: 3
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Face 489
UV Count: 3
  UV <Vector (0.5517, 0.7287)>
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Face 490
UV Count: 3
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Face 491
UV Count: 3
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Face 492
UV Count: 3
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Face 493
UV Count: 3
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Face 494
UV Count: 3
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Face 495
UV Count: 3
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Face 496
UV Count: 3
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Face 497
UV Count: 3
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Face 498
UV Count: 3
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Face 499
UV Count: 3
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Face 500
UV Count: 3
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Face 501
UV Count: 3
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Face 502
UV Count: 3
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Face 503
UV Count: 3
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Face 504
UV Count: 3
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Face 505
UV Count: 3
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Face 506
UV Count: 3
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Face 507
UV Count: 3
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Face 508
UV Count: 3
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Face 509
UV Count: 3
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Face 510
UV Count: 3
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Face 511
UV Count: 3
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Face 512
UV Count: 3
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Face 513
UV Count: 3
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Face 514
UV Count: 3
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Face 515
UV Count: 3
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Face 516
UV Count: 3
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Face 517
UV Count: 3
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Face 518
UV Count: 3
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Face 519
UV Count: 3
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Face 520
UV Count: 3
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Face 521
UV Count: 3
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Face 522
UV Count: 3
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Face 523
UV Count: 3
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Face 524
UV Count: 3
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Face 525
UV Count: 3
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Face 526
UV Count: 3
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Face 527
UV Count: 3
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Face 528
UV Count: 3
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Face 529
UV Count: 3
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Face 530
UV Count: 3
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Face 531
UV Count: 3
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Face 532
UV Count: 3
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Face 533
UV Count: 3
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Face 534
UV Count: 3
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Face 535
UV Count: 3
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Face 536
UV Count: 3
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Face 537
UV Count: 3
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Face 538
UV Count: 3
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Face 539
UV Count: 3
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Face 540
UV Count: 3
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Face 541
UV Count: 3
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Face 542
UV Count: 3
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Face 543
UV Count: 3
  UV <Vector (0.5351, 0.8960)>
  UV <Vector (0.5500, 0.8942)>
  UV <Vector (0.5500, 0.8983)>
Face 544
UV Count: 3
  UV <Vector (0.5500, 0.8942)>
  UV <Vector (0.5649, 0.8960)>
  UV <Vector (0.5500, 0.8983)>
Face 545
UV Count: 3
  UV <Vector (0.5637, 0.8921)>
  UV <Vector (0.5784, 0.8891)>
  UV <Vector (0.5649, 0.8960)>
Face 546
UV Count: 3
  UV <Vector (0.5760, 0.8858)>
  UV <Vector (0.5891, 0.8784)>
  UV <Vector (0.5784, 0.8891)>
Face 547
UV Count: 3
  UV <Vector (0.5858, 0.8760)>
  UV <Vector (0.5960, 0.8650)>
  UV <Vector (0.5891, 0.8784)>
Face 548
UV Count: 3
  UV <Vector (0.5921, 0.8637)>
  UV <Vector (0.5983, 0.8500)>
  UV <Vector (0.5960, 0.8650)>
Face 549
UV Count: 3
  UV <Vector (0.5942, 0.8500)>
  UV <Vector (0.5960, 0.8351)>
  UV <Vector (0.5983, 0.8500)>
Face 550
UV Count: 3
  UV <Vector (0.5921, 0.8364)>
  UV <Vector (0.5891, 0.8216)>
  UV <Vector (0.5960, 0.8351)>
Face 551
UV Count: 3
  UV <Vector (0.5891, 0.8216)>
  UV <Vector (0.5760, 0.8143)>
  UV <Vector (0.5784, 0.8109)>
Face 552
UV Count: 3
  UV <Vector (0.5760, 0.8143)>
  UV <Vector (0.5649, 0.8041)>
  UV <Vector (0.5784, 0.8109)>
Face 553
UV Count: 3
  UV <Vector (0.5637, 0.8080)>
  UV <Vector (0.5501, 0.8017)>
  UV <Vector (0.5649, 0.8041)>
Face 554
UV Count: 3
  UV <Vector (0.5500, 0.8058)>
  UV <Vector (0.5351, 0.8041)>
  UV <Vector (0.5501, 0.8017)>
Face 555
UV Count: 3
  UV <Vector (0.5363, 0.8080)>
  UV <Vector (0.5216, 0.8109)>
  UV <Vector (0.5351, 0.8041)>
Face 556
UV Count: 3
  UV <Vector (0.5240, 0.8143)>
  UV <Vector (0.5109, 0.8216)>
  UV <Vector (0.5216, 0.8109)>
Face 557
UV Count: 3
  UV <Vector (0.5109, 0.8216)>
  UV <Vector (0.5080, 0.8364)>
  UV <Vector (0.5040, 0.8351)>
Face 558
UV Count: 3
  UV <Vector (0.5040, 0.8351)>
  UV <Vector (0.5058, 0.8500)>
  UV <Vector (0.5017, 0.8500)>
Face 559
UV Count: 3
  UV <Vector (0.5017, 0.8500)>
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Face 560
UV Count: 3
  UV <Vector (0.5080, 0.8637)>
  UV <Vector (0.5169, 0.8741)>
  UV <Vector (0.5142, 0.8760)>
Face 561
UV Count: 3
  UV <Vector (0.5142, 0.8760)>
  UV <Vector (0.5260, 0.8831)>
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Face 562
UV Count: 3
  UV <Vector (0.5240, 0.8858)>
  UV <Vector (0.5374, 0.8889)>
  UV <Vector (0.5364, 0.8921)>
Face 563
UV Count: 3
  UV <Vector (0.5364, 0.8921)>
  UV <Vector (0.5500, 0.8909)>
  UV <Vector (0.5500, 0.8942)>
Face 564
UV Count: 3
  UV <Vector (0.5500, 0.8909)>
  UV <Vector (0.5637, 0.8921)>
  UV <Vector (0.5500, 0.8942)>
Face 565
UV Count: 3
  UV <Vector (0.5626, 0.8889)>
  UV <Vector (0.5760, 0.8858)>
  UV <Vector (0.5637, 0.8921)>
Face 566
UV Count: 3
  UV <Vector (0.5740, 0.8831)>
  UV <Vector (0.5858, 0.8760)>
  UV <Vector (0.5760, 0.8858)>
Face 567
UV Count: 3
  UV <Vector (0.5831, 0.8741)>
  UV <Vector (0.5921, 0.8637)>
  UV <Vector (0.5858, 0.8760)>
Face 568
UV Count: 3
  UV <Vector (0.5889, 0.8627)>
  UV <Vector (0.5942, 0.8500)>
  UV <Vector (0.5921, 0.8637)>
Face 569
UV Count: 3
  UV <Vector (0.5909, 0.8500)>
  UV <Vector (0.5921, 0.8364)>
  UV <Vector (0.5942, 0.8500)>
Face 570
UV Count: 3
  UV <Vector (0.5889, 0.8374)>
  UV <Vector (0.5858, 0.8240)>
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Face 571
UV Count: 3
  UV <Vector (0.5831, 0.8260)>
  UV <Vector (0.5760, 0.8143)>
  UV <Vector (0.5858, 0.8240)>
Face 572
UV Count: 3
  UV <Vector (0.5740, 0.8170)>
  UV <Vector (0.5637, 0.8080)>
  UV <Vector (0.5760, 0.8143)>
Face 573
UV Count: 3
  UV <Vector (0.5626, 0.8112)>
  UV <Vector (0.5500, 0.8058)>
  UV <Vector (0.5637, 0.8080)>
Face 574
UV Count: 3
  UV <Vector (0.5500, 0.8092)>
  UV <Vector (0.5363, 0.8080)>
  UV <Vector (0.5500, 0.8058)>
Face 575
UV Count: 3
  UV <Vector (0.5374, 0.8112)>
  UV <Vector (0.5240, 0.8143)>
  UV <Vector (0.5363, 0.8080)>
Face 576
UV Count: 3
  UV <Vector (0.5260, 0.8170)>
  UV <Vector (0.5142, 0.8241)>
  UV <Vector (0.5240, 0.8143)>
Face 577
UV Count: 3
  UV <Vector (0.5142, 0.8241)>
  UV <Vector (0.5111, 0.8374)>
  UV <Vector (0.5080, 0.8364)>
Face 578
UV Count: 3
  UV <Vector (0.5080, 0.8364)>
  UV <Vector (0.5091, 0.8501)>
  UV <Vector (0.5058, 0.8500)>
Face 579
UV Count: 3
  UV <Vector (0.5058, 0.8500)>
  UV <Vector (0.5111, 0.8627)>
  UV <Vector (0.5080, 0.8637)>
Face 580
UV Count: 3
  UV <Vector (0.5111, 0.8627)>
  UV <Vector (0.5191, 0.8725)>
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Face 581
UV Count: 3
  UV <Vector (0.5169, 0.8741)>
  UV <Vector (0.5275, 0.8810)>
  UV <Vector (0.5260, 0.8831)>
Face 582
UV Count: 3
  UV <Vector (0.5260, 0.8831)>
  UV <Vector (0.5382, 0.8864)>
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Face 583
UV Count: 3
  UV <Vector (0.5374, 0.8889)>
  UV <Vector (0.5500, 0.8883)>
  UV <Vector (0.5500, 0.8909)>
Face 584
UV Count: 3
  UV <Vector (0.5500, 0.8883)>
  UV <Vector (0.5626, 0.8889)>
  UV <Vector (0.5500, 0.8909)>
Face 585
UV Count: 3
  UV <Vector (0.5618, 0.8864)>
  UV <Vector (0.5740, 0.8831)>
  UV <Vector (0.5626, 0.8889)>
Face 586
UV Count: 3
  UV <Vector (0.5725, 0.8810)>
  UV <Vector (0.5831, 0.8741)>
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Face 587
UV Count: 3
  UV <Vector (0.5810, 0.8725)>
  UV <Vector (0.5889, 0.8627)>
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Face 588
UV Count: 3
  UV <Vector (0.5864, 0.8619)>
  UV <Vector (0.5909, 0.8500)>
  UV <Vector (0.5889, 0.8627)>
Face 589
UV Count: 3
  UV <Vector (0.5883, 0.8501)>
  UV <Vector (0.5889, 0.8374)>
  UV <Vector (0.5909, 0.8500)>
Face 590
UV Count: 3
  UV <Vector (0.5864, 0.8382)>
  UV <Vector (0.5831, 0.8260)>
  UV <Vector (0.5889, 0.8374)>
Face 591
UV Count: 3
  UV <Vector (0.5810, 0.8276)>
  UV <Vector (0.5740, 0.8170)>
  UV <Vector (0.5831, 0.8260)>
Face 592
UV Count: 3
  UV <Vector (0.5725, 0.8191)>
  UV <Vector (0.5626, 0.8112)>
  UV <Vector (0.5740, 0.8170)>
Face 593
UV Count: 3
  UV <Vector (0.5618, 0.8137)>
  UV <Vector (0.5500, 0.8092)>
  UV <Vector (0.5626, 0.8112)>
Face 594
UV Count: 3
  UV <Vector (0.5500, 0.8118)>
  UV <Vector (0.5374, 0.8112)>
  UV <Vector (0.5500, 0.8092)>
Face 595
UV Count: 3
  UV <Vector (0.5374, 0.8112)>
  UV <Vector (0.5275, 0.8191)>
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Face 596
UV Count: 3
  UV <Vector (0.5260, 0.8170)>
  UV <Vector (0.5191, 0.8276)>
  UV <Vector (0.5169, 0.8260)>
Face 597
UV Count: 3
  UV <Vector (0.5169, 0.8260)>
  UV <Vector (0.5136, 0.8382)>
  UV <Vector (0.5111, 0.8374)>
Face 598
UV Count: 3
  UV <Vector (0.5111, 0.8374)>
  UV <Vector (0.5118, 0.8501)>
  UV <Vector (0.5091, 0.8501)>
Face 599
UV Count: 3
  UV <Vector (0.5091, 0.8501)>
  UV <Vector (0.5136, 0.8619)>
  UV <Vector (0.5111, 0.8627)>
Face 600
UV Count: 3
  UV <Vector (0.5136, 0.8619)>
  UV <Vector (0.5207, 0.8713)>
  UV <Vector (0.5191, 0.8725)>
Face 601
UV Count: 3
  UV <Vector (0.5191, 0.8725)>
  UV <Vector (0.5288, 0.8793)>
  UV <Vector (0.5275, 0.8810)>
Face 602
UV Count: 3
  UV <Vector (0.5275, 0.8810)>
  UV <Vector (0.5388, 0.8845)>
  UV <Vector (0.5382, 0.8864)>
Face 603
UV Count: 3
  UV <Vector (0.5382, 0.8864)>
  UV <Vector (0.5500, 0.8862)>
  UV <Vector (0.5500, 0.8883)>
Face 604
UV Count: 3
  UV <Vector (0.5500, 0.8883)>
  UV <Vector (0.5612, 0.8845)>
  UV <Vector (0.5618, 0.8864)>
Face 605
UV Count: 3
  UV <Vector (0.5612, 0.8845)>
  UV <Vector (0.5725, 0.8810)>
  UV <Vector (0.5618, 0.8864)>
Face 606
UV Count: 3
  UV <Vector (0.5713, 0.8793)>
  UV <Vector (0.5810, 0.8725)>
  UV <Vector (0.5725, 0.8810)>
Face 607
UV Count: 3
  UV <Vector (0.5793, 0.8713)>
  UV <Vector (0.5864, 0.8619)>
  UV <Vector (0.5810, 0.8725)>
Face 608
UV Count: 3
  UV <Vector (0.5844, 0.8612)>
  UV <Vector (0.5883, 0.8501)>
  UV <Vector (0.5864, 0.8619)>
Face 609
UV Count: 3
  UV <Vector (0.5862, 0.8501)>
  UV <Vector (0.5864, 0.8382)>
  UV <Vector (0.5883, 0.8501)>
Face 610
UV Count: 3
  UV <Vector (0.5844, 0.8389)>
  UV <Vector (0.5810, 0.8276)>
  UV <Vector (0.5864, 0.8382)>
Face 611
UV Count: 3
  UV <Vector (0.5793, 0.8288)>
  UV <Vector (0.5725, 0.8191)>
  UV <Vector (0.5810, 0.8276)>
Face 612
UV Count: 3
  UV <Vector (0.5713, 0.8208)>
  UV <Vector (0.5618, 0.8137)>
  UV <Vector (0.5725, 0.8191)>
Face 613
UV Count: 3
  UV <Vector (0.5612, 0.8157)>
  UV <Vector (0.5500, 0.8118)>
  UV <Vector (0.5618, 0.8137)>
Face 614
UV Count: 3
  UV <Vector (0.5500, 0.8118)>
  UV <Vector (0.5388, 0.8157)>
  UV <Vector (0.5382, 0.8137)>
Face 615
UV Count: 3
  UV <Vector (0.5382, 0.8137)>
  UV <Vector (0.5288, 0.8208)>
  UV <Vector (0.5275, 0.8191)>
Face 616
UV Count: 3
  UV <Vector (0.5275, 0.8191)>
  UV <Vector (0.5208, 0.8288)>
  UV <Vector (0.5191, 0.8276)>
Face 617
UV Count: 3
  UV <Vector (0.5191, 0.8276)>
  UV <Vector (0.5156, 0.8389)>
  UV <Vector (0.5136, 0.8382)>
Face 618
UV Count: 3
  UV <Vector (0.5136, 0.8382)>
  UV <Vector (0.5138, 0.8501)>
  UV <Vector (0.5118, 0.8501)>
Face 619
UV Count: 3
  UV <Vector (0.5118, 0.8501)>
  UV <Vector (0.5156, 0.8612)>
  UV <Vector (0.5136, 0.8619)>
Face 620
UV Count: 3
  UV <Vector (0.5156, 0.8612)>
  UV <Vector (0.5222, 0.8703)>
  UV <Vector (0.5207, 0.8713)>
Face 621
UV Count: 3
  UV <Vector (0.5207, 0.8713)>
  UV <Vector (0.5298, 0.8779)>
  UV <Vector (0.5288, 0.8793)>
Face 622
UV Count: 3
  UV <Vector (0.5288, 0.8793)>
  UV <Vector (0.5394, 0.8827)>
  UV <Vector (0.5388, 0.8845)>
Face 623
UV Count: 3
  UV <Vector (0.5388, 0.8845)>
  UV <Vector (0.5500, 0.8844)>
  UV <Vector (0.5500, 0.8862)>
Face 624
UV Count: 3
  UV <Vector (0.5500, 0.8862)>
  UV <Vector (0.5606, 0.8827)>
  UV <Vector (0.5612, 0.8845)>
Face 625
UV Count: 3
  UV <Vector (0.5606, 0.8827)>
  UV <Vector (0.5713, 0.8793)>
  UV <Vector (0.5612, 0.8845)>
Face 626
UV Count: 3
  UV <Vector (0.5702, 0.8779)>
  UV <Vector (0.5793, 0.8713)>
  UV <Vector (0.5713, 0.8793)>
Face 627
UV Count: 3
  UV <Vector (0.5778, 0.8703)>
  UV <Vector (0.5844, 0.8612)>
  UV <Vector (0.5793, 0.8713)>
Face 628
UV Count: 3
  UV <Vector (0.5827, 0.8607)>
  UV <Vector (0.5862, 0.8501)>
  UV <Vector (0.5844, 0.8612)>
Face 629
UV Count: 3
  UV <Vector (0.5844, 0.8501)>
  UV <Vector (0.5844, 0.8389)>
  UV <Vector (0.5862, 0.8501)>
Face 630
UV Count: 3
  UV <Vector (0.5827, 0.8394)>
  UV <Vector (0.5793, 0.8288)>
  UV <Vector (0.5844, 0.8389)>
Face 631
UV Count: 3
  UV <Vector (0.5778, 0.8299)>
  UV <Vector (0.5713, 0.8208)>
  UV <Vector (0.5793, 0.8288)>
Face 632
UV Count: 3
  UV <Vector (0.5702, 0.8223)>
  UV <Vector (0.5612, 0.8157)>
  UV <Vector (0.5713, 0.8208)>
Face 633
UV Count: 3
  UV <Vector (0.5606, 0.8174)>
  UV <Vector (0.5500, 0.8139)>
  UV <Vector (0.5612, 0.8157)>
Face 634
UV Count: 3
  UV <Vector (0.5500, 0.8139)>
  UV <Vector (0.5394, 0.8174)>
  UV <Vector (0.5388, 0.8157)>
Face 635
UV Count: 3
  UV <Vector (0.5388, 0.8157)>
  UV <Vector (0.5298, 0.8223)>
  UV <Vector (0.5288, 0.8208)>
Face 636
UV Count: 3
  UV <Vector (0.5288, 0.8208)>
  UV <Vector (0.5222, 0.8299)>
  UV <Vector (0.5208, 0.8288)>
Face 637
UV Count: 3
  UV <Vector (0.5208, 0.8288)>
  UV <Vector (0.5174, 0.8395)>
  UV <Vector (0.5156, 0.8389)>
Face 638
UV Count: 3
  UV <Vector (0.5156, 0.8389)>
  UV <Vector (0.5157, 0.8501)>
  UV <Vector (0.5138, 0.8501)>
Face 639
UV Count: 3
  UV <Vector (0.5138, 0.8501)>
  UV <Vector (0.5174, 0.8607)>
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Face 640
UV Count: 3
  UV <Vector (0.5174, 0.8607)>
  UV <Vector (0.5239, 0.8690)>
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Face 641
UV Count: 3
  UV <Vector (0.5222, 0.8703)>
  UV <Vector (0.5311, 0.8762)>
  UV <Vector (0.5298, 0.8779)>
Face 642
UV Count: 3
  UV <Vector (0.5298, 0.8779)>
  UV <Vector (0.5401, 0.8808)>
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Face 643
UV Count: 3
  UV <Vector (0.5394, 0.8827)>
  UV <Vector (0.5500, 0.8824)>
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Face 644
UV Count: 3
  UV <Vector (0.5500, 0.8844)>
  UV <Vector (0.5600, 0.8808)>
  UV <Vector (0.5606, 0.8827)>
Face 645
UV Count: 3
  UV <Vector (0.5600, 0.8808)>
  UV <Vector (0.5702, 0.8779)>
  UV <Vector (0.5606, 0.8827)>
Face 646
UV Count: 3
  UV <Vector (0.5690, 0.8762)>
  UV <Vector (0.5778, 0.8703)>
  UV <Vector (0.5702, 0.8779)>
Face 647
UV Count: 3
  UV <Vector (0.5761, 0.8690)>
  UV <Vector (0.5827, 0.8607)>
  UV <Vector (0.5778, 0.8703)>
Face 648
UV Count: 3
  UV <Vector (0.5807, 0.8600)>
  UV <Vector (0.5844, 0.8501)>
  UV <Vector (0.5827, 0.8607)>
Face 649
UV Count: 3
  UV <Vector (0.5823, 0.8501)>
  UV <Vector (0.5827, 0.8394)>
  UV <Vector (0.5844, 0.8501)>
Face 650
UV Count: 3
  UV <Vector (0.5807, 0.8401)>
  UV <Vector (0.5778, 0.8299)>
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Face 651
UV Count: 3
  UV <Vector (0.5761, 0.8311)>
  UV <Vector (0.5702, 0.8223)>
  UV <Vector (0.5778, 0.8299)>
Face 652
UV Count: 3
  UV <Vector (0.5690, 0.8240)>
  UV <Vector (0.5606, 0.8174)>
  UV <Vector (0.5702, 0.8223)>
Face 653
UV Count: 3
  UV <Vector (0.5600, 0.8194)>
  UV <Vector (0.5500, 0.8157)>
  UV <Vector (0.5606, 0.8174)>
Face 654
UV Count: 3
  UV <Vector (0.5500, 0.8157)>
  UV <Vector (0.5401, 0.8194)>
  UV <Vector (0.5394, 0.8174)>
Face 655
UV Count: 3
  UV <Vector (0.5394, 0.8174)>
  UV <Vector (0.5311, 0.8240)>
  UV <Vector (0.5298, 0.8223)>
Face 656
UV Count: 3
  UV <Vector (0.5298, 0.8223)>
  UV <Vector (0.5239, 0.8311)>
  UV <Vector (0.5222, 0.8299)>
Face 657
UV Count: 3
  UV <Vector (0.5222, 0.8299)>
  UV <Vector (0.5193, 0.8401)>
  UV <Vector (0.5174, 0.8395)>
Face 658
UV Count: 3
  UV <Vector (0.5174, 0.8395)>
  UV <Vector (0.5178, 0.8501)>
  UV <Vector (0.5157, 0.8501)>
Face 659
UV Count: 3
  UV <Vector (0.5157, 0.8501)>
  UV <Vector (0.5193, 0.8600)>
  UV <Vector (0.5174, 0.8607)>
Face 660
UV Count: 3
  UV <Vector (0.5193, 0.8600)>
  UV <Vector (0.5262, 0.8674)>
  UV <Vector (0.5239, 0.8690)>
Face 661
UV Count: 3
  UV <Vector (0.5239, 0.8690)>
  UV <Vector (0.5327, 0.8740)>
  UV <Vector (0.5311, 0.8762)>
Face 662
UV Count: 3
  UV <Vector (0.5311, 0.8762)>
  UV <Vector (0.5409, 0.8782)>
  UV <Vector (0.5401, 0.8808)>
Face 663
UV Count: 3
  UV <Vector (0.5401, 0.8808)>
  UV <Vector (0.5500, 0.8796)>
  UV <Vector (0.5500, 0.8824)>
Face 664
UV Count: 3
  UV <Vector (0.5500, 0.8824)>
  UV <Vector (0.5592, 0.8781)>
  UV <Vector (0.5600, 0.8808)>
Face 665
UV Count: 3
  UV <Vector (0.5600, 0.8808)>
  UV <Vector (0.5674, 0.8740)>
  UV <Vector (0.5690, 0.8762)>
Face 666
UV Count: 3
  UV <Vector (0.5674, 0.8740)>
  UV <Vector (0.5761, 0.8690)>
  UV <Vector (0.5690, 0.8762)>
Face 667
UV Count: 3
  UV <Vector (0.5739, 0.8674)>
  UV <Vector (0.5807, 0.8600)>
  UV <Vector (0.5761, 0.8690)>
Face 668
UV Count: 3
  UV <Vector (0.5781, 0.8592)>
  UV <Vector (0.5823, 0.8501)>
  UV <Vector (0.5807, 0.8600)>
Face 669
UV Count: 3
  UV <Vector (0.5795, 0.8501)>
  UV <Vector (0.5807, 0.8401)>
  UV <Vector (0.5823, 0.8501)>
Face 670
UV Count: 3
  UV <Vector (0.5781, 0.8409)>
  UV <Vector (0.5761, 0.8311)>
  UV <Vector (0.5807, 0.8401)>
Face 671
UV Count: 3
  UV <Vector (0.5739, 0.8327)>
  UV <Vector (0.5690, 0.8240)>
  UV <Vector (0.5761, 0.8311)>
Face 672
UV Count: 3
  UV <Vector (0.5674, 0.8262)>
  UV <Vector (0.5600, 0.8194)>
  UV <Vector (0.5690, 0.8240)>
Face 673
UV Count: 3
  UV <Vector (0.5591, 0.8220)>
  UV <Vector (0.5500, 0.8178)>
  UV <Vector (0.5600, 0.8194)>
Face 674
UV Count: 3
  UV <Vector (0.5500, 0.8178)>
  UV <Vector (0.5409, 0.8220)>
  UV <Vector (0.5401, 0.8194)>
Face 675
UV Count: 3
  UV <Vector (0.5401, 0.8194)>
  UV <Vector (0.5327, 0.8262)>
  UV <Vector (0.5311, 0.8240)>
Face 676
UV Count: 3
  UV <Vector (0.5311, 0.8240)>
  UV <Vector (0.5262, 0.8327)>
  UV <Vector (0.5239, 0.8311)>
Face 677
UV Count: 3
  UV <Vector (0.5239, 0.8311)>
  UV <Vector (0.5220, 0.8410)>
  UV <Vector (0.5193, 0.8401)>
Face 678
UV Count: 3
  UV <Vector (0.5193, 0.8401)>
  UV <Vector (0.5205, 0.8501)>
  UV <Vector (0.5178, 0.8501)>
Face 679
UV Count: 3
  UV <Vector (0.5178, 0.8501)>
  UV <Vector (0.5220, 0.8592)>
  UV <Vector (0.5193, 0.8600)>
Face 680
UV Count: 3
  UV <Vector (0.5220, 0.8592)>
  UV <Vector (0.5291, 0.8653)>
  UV <Vector (0.5262, 0.8674)>
Face 681
UV Count: 3
  UV <Vector (0.5262, 0.8674)>
  UV <Vector (0.5348, 0.8711)>
  UV <Vector (0.5327, 0.8740)>
Face 682
UV Count: 3
  UV <Vector (0.5327, 0.8740)>
  UV <Vector (0.5420, 0.8748)>
  UV <Vector (0.5409, 0.8782)>
Face 683
UV Count: 3
  UV <Vector (0.5409, 0.8782)>
  UV <Vector (0.5501, 0.8760)>
  UV <Vector (0.5500, 0.8796)>
Face 684
UV Count: 3
  UV <Vector (0.5500, 0.8796)>
  UV <Vector (0.5581, 0.8747)>
  UV <Vector (0.5592, 0.8781)>
Face 685
UV Count: 3
  UV <Vector (0.5592, 0.8781)>
  UV <Vector (0.5653, 0.8711)>
  UV <Vector (0.5674, 0.8740)>
Face 686
UV Count: 3
  UV <Vector (0.5674, 0.8740)>
  UV <Vector (0.5710, 0.8653)>
  UV <Vector (0.5739, 0.8674)>
Face 687
UV Count: 3
  UV <Vector (0.5710, 0.8653)>
  UV <Vector (0.5781, 0.8592)>
  UV <Vector (0.5739, 0.8674)>
Face 688
UV Count: 3
  UV <Vector (0.5747, 0.8581)>
  UV <Vector (0.5795, 0.8501)>
  UV <Vector (0.5781, 0.8592)>
Face 689
UV Count: 3
  UV <Vector (0.5760, 0.8501)>
  UV <Vector (0.5781, 0.8409)>
  UV <Vector (0.5795, 0.8501)>
Face 690
UV Count: 3
  UV <Vector (0.5747, 0.8421)>
  UV <Vector (0.5739, 0.8327)>
  UV <Vector (0.5781, 0.8409)>
Face 691
UV Count: 3
  UV <Vector (0.5710, 0.8348)>
  UV <Vector (0.5674, 0.8262)>
  UV <Vector (0.5739, 0.8327)>
Face 692
UV Count: 3
  UV <Vector (0.5653, 0.8291)>
  UV <Vector (0.5591, 0.8220)>
  UV <Vector (0.5674, 0.8262)>
Face 693
UV Count: 3
  UV <Vector (0.5580, 0.8254)>
  UV <Vector (0.5500, 0.8206)>
  UV <Vector (0.5591, 0.8220)>
Face 694
UV Count: 3
  UV <Vector (0.5500, 0.8206)>
  UV <Vector (0.5420, 0.8254)>
  UV <Vector (0.5409, 0.8220)>
Face 695
UV Count: 3
  UV <Vector (0.5409, 0.8220)>
  UV <Vector (0.5348, 0.8291)>
  UV <Vector (0.5327, 0.8262)>
Face 696
UV Count: 3
  UV <Vector (0.5327, 0.8262)>
  UV <Vector (0.5290, 0.8349)>
  UV <Vector (0.5262, 0.8327)>
Face 697
UV Count: 3
  UV <Vector (0.5262, 0.8327)>
  UV <Vector (0.5254, 0.8421)>
  UV <Vector (0.5220, 0.8410)>
Face 698
UV Count: 3
  UV <Vector (0.5220, 0.8410)>
  UV <Vector (0.5241, 0.8501)>
  UV <Vector (0.5205, 0.8501)>
Face 699
UV Count: 3
  UV <Vector (0.5205, 0.8501)>
  UV <Vector (0.5254, 0.8581)>
  UV <Vector (0.5220, 0.8592)>
Face 700
UV Count: 3
  UV <Vector (0.5289, 0.8570)>
  UV <Vector (0.5291, 0.8653)>
  UV <Vector (0.5254, 0.8581)>
Face 701
UV Count: 3
  UV <Vector (0.5321, 0.8632)>
  UV <Vector (0.5348, 0.8711)>
  UV <Vector (0.5291, 0.8653)>
Face 702
UV Count: 3
  UV <Vector (0.5348, 0.8711)>
  UV <Vector (0.5432, 0.8712)>
  UV <Vector (0.5420, 0.8748)>
Face 703
UV Count: 3
  UV <Vector (0.5420, 0.8748)>
  UV <Vector (0.5501, 0.8723)>
  UV <Vector (0.5501, 0.8760)>
Face 704
UV Count: 3
  UV <Vector (0.5501, 0.8760)>
  UV <Vector (0.5569, 0.8712)>
  UV <Vector (0.5581, 0.8747)>
Face 705
UV Count: 3
  UV <Vector (0.5581, 0.8747)>
  UV <Vector (0.5631, 0.8681)>
  UV <Vector (0.5653, 0.8711)>
Face 706
UV Count: 3
  UV <Vector (0.5653, 0.8711)>
  UV <Vector (0.5680, 0.8631)>
  UV <Vector (0.5710, 0.8653)>
Face 707
UV Count: 3
  UV <Vector (0.5680, 0.8631)>
  UV <Vector (0.5747, 0.8581)>
  UV <Vector (0.5710, 0.8653)>
Face 708
UV Count: 3
  UV <Vector (0.5712, 0.8569)>
  UV <Vector (0.5760, 0.8501)>
  UV <Vector (0.5747, 0.8581)>
Face 709
UV Count: 3
  UV <Vector (0.5723, 0.8501)>
  UV <Vector (0.5747, 0.8421)>
  UV <Vector (0.5760, 0.8501)>
Face 710
UV Count: 3
  UV <Vector (0.5712, 0.8432)>
  UV <Vector (0.5710, 0.8348)>
  UV <Vector (0.5747, 0.8421)>
Face 711
UV Count: 3
  UV <Vector (0.5680, 0.8370)>
  UV <Vector (0.5653, 0.8291)>
  UV <Vector (0.5710, 0.8348)>
Face 712
UV Count: 3
  UV <Vector (0.5631, 0.8321)>
  UV <Vector (0.5580, 0.8254)>
  UV <Vector (0.5653, 0.8291)>
Face 713
UV Count: 3
  UV <Vector (0.5569, 0.8289)>
  UV <Vector (0.5500, 0.8242)>
  UV <Vector (0.5580, 0.8254)>
Face 714
UV Count: 3
  UV <Vector (0.5500, 0.8242)>
  UV <Vector (0.5431, 0.8290)>
  UV <Vector (0.5420, 0.8254)>
Face 715
UV Count: 3
  UV <Vector (0.5420, 0.8254)>
  UV <Vector (0.5370, 0.8321)>
  UV <Vector (0.5348, 0.8291)>
Face 716
UV Count: 3
  UV <Vector (0.5348, 0.8291)>
  UV <Vector (0.5320, 0.8370)>
  UV <Vector (0.5290, 0.8349)>
Face 717
UV Count: 3
  UV <Vector (0.5290, 0.8349)>
  UV <Vector (0.5289, 0.8432)>
  UV <Vector (0.5254, 0.8421)>
Face 718
UV Count: 3
  UV <Vector (0.5254, 0.8421)>
  UV <Vector (0.5278, 0.8501)>
  UV <Vector (0.5241, 0.8501)>
Face 719
UV Count: 3
  UV <Vector (0.5278, 0.8501)>
  UV <Vector (0.5254, 0.8581)>
  UV <Vector (0.5241, 0.8501)>
Face 720
UV Count: 3
  UV <Vector (0.5324, 0.8558)>
  UV <Vector (0.5321, 0.8632)>
  UV <Vector (0.5289, 0.8570)>
Face 721
UV Count: 3
  UV <Vector (0.5350, 0.8610)>
  UV <Vector (0.5370, 0.8681)>
  UV <Vector (0.5321, 0.8632)>
Face 722
UV Count: 3
  UV <Vector (0.5391, 0.8651)>
  UV <Vector (0.5432, 0.8712)>
  UV <Vector (0.5370, 0.8681)>
Face 723
UV Count: 3
  UV <Vector (0.5432, 0.8712)>
  UV <Vector (0.5501, 0.8687)>
  UV <Vector (0.5501, 0.8723)>
Face 724
UV Count: 3
  UV <Vector (0.5501, 0.8723)>
  UV <Vector (0.5558, 0.8678)>
  UV <Vector (0.5569, 0.8712)>
Face 725
UV Count: 3
  UV <Vector (0.5569, 0.8712)>
  UV <Vector (0.5610, 0.8651)>
  UV <Vector (0.5631, 0.8681)>
Face 726
UV Count: 3
  UV <Vector (0.5631, 0.8681)>
  UV <Vector (0.5651, 0.8610)>
  UV <Vector (0.5680, 0.8631)>
Face 727
UV Count: 3
  UV <Vector (0.5651, 0.8610)>
  UV <Vector (0.5712, 0.8569)>
  UV <Vector (0.5680, 0.8631)>
Face 728
UV Count: 3
  UV <Vector (0.5677, 0.8558)>
  UV <Vector (0.5723, 0.8501)>
  UV <Vector (0.5712, 0.8569)>
Face 729
UV Count: 3
  UV <Vector (0.5686, 0.8501)>
  UV <Vector (0.5712, 0.8432)>
  UV <Vector (0.5723, 0.8501)>
Face 730
UV Count: 3
  UV <Vector (0.5677, 0.8443)>
  UV <Vector (0.5680, 0.8370)>
  UV <Vector (0.5712, 0.8432)>
Face 731
UV Count: 3
  UV <Vector (0.5651, 0.8392)>
  UV <Vector (0.5631, 0.8321)>
  UV <Vector (0.5680, 0.8370)>
Face 732
UV Count: 3
  UV <Vector (0.5609, 0.8351)>
  UV <Vector (0.5569, 0.8289)>
  UV <Vector (0.5631, 0.8321)>
Face 733
UV Count: 3
  UV <Vector (0.5558, 0.8324)>
  UV <Vector (0.5500, 0.8279)>
  UV <Vector (0.5569, 0.8289)>
Face 734
UV Count: 3
  UV <Vector (0.5500, 0.8279)>
  UV <Vector (0.5443, 0.8324)>
  UV <Vector (0.5431, 0.8290)>
Face 735
UV Count: 3
  UV <Vector (0.5431, 0.8290)>
  UV <Vector (0.5391, 0.8351)>
  UV <Vector (0.5370, 0.8321)>
Face 736
UV Count: 3
  UV <Vector (0.5370, 0.8321)>
  UV <Vector (0.5350, 0.8392)>
  UV <Vector (0.5320, 0.8370)>
Face 737
UV Count: 3
  UV <Vector (0.5320, 0.8370)>
  UV <Vector (0.5324, 0.8444)>
  UV <Vector (0.5289, 0.8432)>
Face 738
UV Count: 3
  UV <Vector (0.5289, 0.8432)>
  UV <Vector (0.5315, 0.8501)>
  UV <Vector (0.5278, 0.8501)>
Face 739
UV Count: 3
  UV <Vector (0.5315, 0.8501)>
  UV <Vector (0.5289, 0.8570)>
  UV <Vector (0.5278, 0.8501)>
Face 740
UV Count: 3
  UV <Vector (0.5428, 0.8523)>
  UV <Vector (0.5350, 0.8610)>
  UV <Vector (0.5324, 0.8558)>
Face 741
UV Count: 3
  UV <Vector (0.5439, 0.8544)>
  UV <Vector (0.5391, 0.8651)>
  UV <Vector (0.5350, 0.8610)>
Face 742
UV Count: 3
  UV <Vector (0.5455, 0.8561)>
  UV <Vector (0.5443, 0.8678)>
  UV <Vector (0.5391, 0.8651)>
Face 743
UV Count: 3
  UV <Vector (0.5443, 0.8678)>
  UV <Vector (0.5500, 0.8576)>
  UV <Vector (0.5501, 0.8687)>
Face 744
UV Count: 3
  UV <Vector (0.5501, 0.8687)>
  UV <Vector (0.5523, 0.8572)>
  UV <Vector (0.5558, 0.8678)>
Face 745
UV Count: 3
  UV <Vector (0.5558, 0.8678)>
  UV <Vector (0.5544, 0.8561)>
  UV <Vector (0.5610, 0.8651)>
Face 746
UV Count: 3
  UV <Vector (0.5610, 0.8651)>
  UV <Vector (0.5561, 0.8545)>
  UV <Vector (0.5651, 0.8610)>
Face 747
UV Count: 3
  UV <Vector (0.5651, 0.8610)>
  UV <Vector (0.5571, 0.8524)>
  UV <Vector (0.5677, 0.8558)>
Face 748
UV Count: 3
  UV <Vector (0.5571, 0.8524)>
  UV <Vector (0.5686, 0.8501)>
  UV <Vector (0.5677, 0.8558)>
Face 749
UV Count: 3
  UV <Vector (0.5575, 0.8501)>
  UV <Vector (0.5677, 0.8443)>
  UV <Vector (0.5686, 0.8501)>
Face 750
UV Count: 3
  UV <Vector (0.5572, 0.8478)>
  UV <Vector (0.5651, 0.8392)>
  UV <Vector (0.5677, 0.8443)>
Face 751
UV Count: 3
  UV <Vector (0.5561, 0.8457)>
  UV <Vector (0.5609, 0.8351)>
  UV <Vector (0.5651, 0.8392)>
Face 752
UV Count: 3
  UV <Vector (0.5545, 0.8440)>
  UV <Vector (0.5558, 0.8324)>
  UV <Vector (0.5609, 0.8351)>
Face 753
UV Count: 3
  UV <Vector (0.5558, 0.8324)>
  UV <Vector (0.5500, 0.8426)>
  UV <Vector (0.5500, 0.8315)>
Face 754
UV Count: 3
  UV <Vector (0.5500, 0.8315)>
  UV <Vector (0.5477, 0.8429)>
  UV <Vector (0.5443, 0.8324)>
Face 755
UV Count: 3
  UV <Vector (0.5443, 0.8324)>
  UV <Vector (0.5456, 0.8439)>
  UV <Vector (0.5391, 0.8351)>
Face 756
UV Count: 3
  UV <Vector (0.5391, 0.8351)>
  UV <Vector (0.5439, 0.8456)>
  UV <Vector (0.5350, 0.8392)>
Face 757
UV Count: 3
  UV <Vector (0.5350, 0.8392)>
  UV <Vector (0.5429, 0.8477)>
  UV <Vector (0.5324, 0.8444)>
Face 758
UV Count: 3
  UV <Vector (0.5429, 0.8477)>
  UV <Vector (0.5315, 0.8501)>
  UV <Vector (0.5324, 0.8444)>
Face 759
UV Count: 3
  UV <Vector (0.5425, 0.8500)>
  UV <Vector (0.5324, 0.8558)>
  UV <Vector (0.5315, 0.8501)>
Face 760
UV Count: 3
  UV <Vector (0.5726, 0.7304)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5730, 0.7296)>
Face 761
UV Count: 3
  UV <Vector (0.5719, 0.7311)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5726, 0.7304)>
Face 762
UV Count: 3
  UV <Vector (0.5711, 0.7316)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5719, 0.7311)>
Face 763
UV Count: 3
  UV <Vector (0.5701, 0.7317)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5711, 0.7316)>
Face 764
UV Count: 3
  UV <Vector (0.5692, 0.7316)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5701, 0.7317)>
Face 765
UV Count: 3
  UV <Vector (0.5683, 0.7312)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5692, 0.7316)>
Face 766
UV Count: 3
  UV <Vector (0.5676, 0.7305)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5683, 0.7312)>
Face 767
UV Count: 3
  UV <Vector (0.5672, 0.7296)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5676, 0.7305)>
Face 768
UV Count: 3
  UV <Vector (0.5670, 0.7287)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5672, 0.7296)>
Face 769
UV Count: 3
  UV <Vector (0.5672, 0.7277)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5670, 0.7287)>
Face 770
UV Count: 3
  UV <Vector (0.5676, 0.7269)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5672, 0.7277)>
Face 771
UV Count: 3
  UV <Vector (0.5683, 0.7262)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5676, 0.7269)>
Face 772
UV Count: 3
  UV <Vector (0.5691, 0.7258)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5683, 0.7262)>
Face 773
UV Count: 3
  UV <Vector (0.5701, 0.7256)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5691, 0.7258)>
Face 774
UV Count: 3
  UV <Vector (0.5710, 0.7257)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5701, 0.7256)>
Face 775
UV Count: 3
  UV <Vector (0.5719, 0.7262)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5710, 0.7257)>
Face 776
UV Count: 3
  UV <Vector (0.5726, 0.7268)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5719, 0.7262)>
Face 777
UV Count: 3
  UV <Vector (0.5730, 0.7277)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5726, 0.7268)>
Face 778
UV Count: 3
  UV <Vector (0.5732, 0.7286)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5730, 0.7277)>
Face 779
UV Count: 3
  UV <Vector (0.5730, 0.7296)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5732, 0.7286)>
Face 780
UV Count: 3
  UV <Vector (0.5428, 0.8523)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5439, 0.8544)>
Face 781
UV Count: 3
  UV <Vector (0.5439, 0.8544)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5455, 0.8561)>
Face 782
UV Count: 3
  UV <Vector (0.5455, 0.8561)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5476, 0.8572)>
Face 783
UV Count: 3
  UV <Vector (0.5476, 0.8572)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5500, 0.8576)>
Face 784
UV Count: 3
  UV <Vector (0.5500, 0.8576)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5523, 0.8572)>
Face 785
UV Count: 3
  UV <Vector (0.5523, 0.8572)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5544, 0.8561)>
Face 786
UV Count: 3
  UV <Vector (0.5544, 0.8561)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5561, 0.8545)>
Face 787
UV Count: 3
  UV <Vector (0.5561, 0.8545)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5571, 0.8524)>
Face 788
UV Count: 3
  UV <Vector (0.5571, 0.8524)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5575, 0.8501)>
Face 789
UV Count: 3
  UV <Vector (0.5575, 0.8501)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5572, 0.8478)>
Face 790
UV Count: 3
  UV <Vector (0.5572, 0.8478)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5561, 0.8457)>
Face 791
UV Count: 3
  UV <Vector (0.5561, 0.8457)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5545, 0.8440)>
Face 792
UV Count: 3
  UV <Vector (0.5545, 0.8440)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5524, 0.8430)>
Face 793
UV Count: 3
  UV <Vector (0.5524, 0.8430)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5500, 0.8426)>
Face 794
UV Count: 3
  UV <Vector (0.5500, 0.8426)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5477, 0.8429)>
Face 795
UV Count: 3
  UV <Vector (0.5477, 0.8429)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5456, 0.8439)>
Face 796
UV Count: 3
  UV <Vector (0.5456, 0.8439)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5439, 0.8456)>
Face 797
UV Count: 3
  UV <Vector (0.5439, 0.8456)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5429, 0.8477)>
Face 798
UV Count: 3
  UV <Vector (0.5429, 0.8477)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5425, 0.8500)>
Face 799
UV Count: 3
  UV <Vector (0.5425, 0.8500)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5428, 0.8523)>
Face 800
UV Count: 3
  UV <Vector (0.5270, 0.7723)>
  UV <Vector (0.5274, 0.7731)>
  UV <Vector (0.5248, 0.7750)>
Face 801
UV Count: 3
  UV <Vector (0.5274, 0.7731)>
  UV <Vector (0.5281, 0.7738)>
  UV <Vector (0.5262, 0.7764)>
Face 802
UV Count: 3
  UV <Vector (0.5281, 0.7738)>
  UV <Vector (0.5289, 0.7742)>
  UV <Vector (0.5279, 0.7772)>
Face 803
UV Count: 3
  UV <Vector (0.5299, 0.7744)>
  UV <Vector (0.5299, 0.7776)>
  UV <Vector (0.5279, 0.7772)>
Face 804
UV Count: 3
  UV <Vector (0.5308, 0.7743)>
  UV <Vector (0.5318, 0.7773)>
  UV <Vector (0.5299, 0.7776)>
Face 805
UV Count: 3
  UV <Vector (0.5317, 0.7738)>
  UV <Vector (0.5335, 0.7764)>
  UV <Vector (0.5318, 0.7773)>
Face 806
UV Count: 3
  UV <Vector (0.5324, 0.7732)>
  UV <Vector (0.5349, 0.7750)>
  UV <Vector (0.5335, 0.7764)>
Face 807
UV Count: 3
  UV <Vector (0.5328, 0.7723)>
  UV <Vector (0.5358, 0.7733)>
  UV <Vector (0.5349, 0.7750)>
Face 808
UV Count: 3
  UV <Vector (0.5330, 0.7714)>
  UV <Vector (0.5361, 0.7714)>
  UV <Vector (0.5358, 0.7733)>
Face 809
UV Count: 3
  UV <Vector (0.5330, 0.7714)>
  UV <Vector (0.5328, 0.7704)>
  UV <Vector (0.5358, 0.7694)>
Face 810
UV Count: 3
  UV <Vector (0.5328, 0.7704)>
  UV <Vector (0.5324, 0.7696)>
  UV <Vector (0.5349, 0.7677)>
Face 811
UV Count: 3
  UV <Vector (0.5324, 0.7696)>
  UV <Vector (0.5317, 0.7689)>
  UV <Vector (0.5336, 0.7663)>
Face 812
UV Count: 3
  UV <Vector (0.5317, 0.7689)>
  UV <Vector (0.5309, 0.7684)>
  UV <Vector (0.5318, 0.7654)>
Face 813
UV Count: 3
  UV <Vector (0.5299, 0.7683)>
  UV <Vector (0.5299, 0.7651)>
  UV <Vector (0.5318, 0.7654)>
Face 814
UV Count: 3
  UV <Vector (0.5290, 0.7684)>
  UV <Vector (0.5280, 0.7654)>
  UV <Vector (0.5299, 0.7651)>
Face 815
UV Count: 3
  UV <Vector (0.5281, 0.7688)>
  UV <Vector (0.5263, 0.7663)>
  UV <Vector (0.5280, 0.7654)>
Face 816
UV Count: 3
  UV <Vector (0.5274, 0.7695)>
  UV <Vector (0.5249, 0.7677)>
  UV <Vector (0.5263, 0.7663)>
Face 817
UV Count: 3
  UV <Vector (0.5270, 0.7704)>
  UV <Vector (0.5240, 0.7694)>
  UV <Vector (0.5249, 0.7677)>
Face 818
UV Count: 3
  UV <Vector (0.5270, 0.7704)>
  UV <Vector (0.5268, 0.7713)>
  UV <Vector (0.5237, 0.7713)>
Face 819
UV Count: 3
  UV <Vector (0.5268, 0.7713)>
  UV <Vector (0.5270, 0.7723)>
  UV <Vector (0.5240, 0.7732)>
Face 820
UV Count: 3
  UV <Vector (0.5240, 0.7732)>
  UV <Vector (0.5248, 0.7750)>
  UV <Vector (0.5223, 0.7768)>
Face 821
UV Count: 3
  UV <Vector (0.5248, 0.7750)>
  UV <Vector (0.5262, 0.7764)>
  UV <Vector (0.5244, 0.7789)>
Face 822
UV Count: 3
  UV <Vector (0.5262, 0.7764)>
  UV <Vector (0.5279, 0.7772)>
  UV <Vector (0.5270, 0.7802)>
Face 823
UV Count: 3
  UV <Vector (0.5299, 0.7776)>
  UV <Vector (0.5299, 0.7807)>
  UV <Vector (0.5270, 0.7802)>
Face 824
UV Count: 3
  UV <Vector (0.5318, 0.7773)>
  UV <Vector (0.5327, 0.7802)>
  UV <Vector (0.5299, 0.7807)>
Face 825
UV Count: 3
  UV <Vector (0.5335, 0.7764)>
  UV <Vector (0.5354, 0.7789)>
  UV <Vector (0.5327, 0.7802)>
Face 826
UV Count: 3
  UV <Vector (0.5349, 0.7750)>
  UV <Vector (0.5374, 0.7769)>
  UV <Vector (0.5354, 0.7789)>
Face 827
UV Count: 3
  UV <Vector (0.5358, 0.7733)>
  UV <Vector (0.5388, 0.7743)>
  UV <Vector (0.5374, 0.7769)>
Face 828
UV Count: 3
  UV <Vector (0.5361, 0.7714)>
  UV <Vector (0.5392, 0.7714)>
  UV <Vector (0.5388, 0.7743)>
Face 829
UV Count: 3
  UV <Vector (0.5361, 0.7714)>
  UV <Vector (0.5358, 0.7694)>
  UV <Vector (0.5388, 0.7685)>
Face 830
UV Count: 3
  UV <Vector (0.5358, 0.7694)>
  UV <Vector (0.5349, 0.7677)>
  UV <Vector (0.5375, 0.7659)>
Face 831
UV Count: 3
  UV <Vector (0.5349, 0.7677)>
  UV <Vector (0.5336, 0.7663)>
  UV <Vector (0.5354, 0.7638)>
Face 832
UV Count: 3
  UV <Vector (0.5336, 0.7663)>
  UV <Vector (0.5318, 0.7654)>
  UV <Vector (0.5328, 0.7625)>
Face 833
UV Count: 3
  UV <Vector (0.5299, 0.7651)>
  UV <Vector (0.5299, 0.7620)>
  UV <Vector (0.5328, 0.7625)>
Face 834
UV Count: 3
  UV <Vector (0.5280, 0.7654)>
  UV <Vector (0.5270, 0.7625)>
  UV <Vector (0.5299, 0.7620)>
Face 835
UV Count: 3
  UV <Vector (0.5263, 0.7663)>
  UV <Vector (0.5244, 0.7638)>
  UV <Vector (0.5270, 0.7625)>
Face 836
UV Count: 3
  UV <Vector (0.5249, 0.7677)>
  UV <Vector (0.5224, 0.7658)>
  UV <Vector (0.5244, 0.7638)>
Face 837
UV Count: 3
  UV <Vector (0.5240, 0.7694)>
  UV <Vector (0.5210, 0.7684)>
  UV <Vector (0.5224, 0.7658)>
Face 838
UV Count: 3
  UV <Vector (0.5240, 0.7694)>
  UV <Vector (0.5237, 0.7713)>
  UV <Vector (0.5206, 0.7713)>
Face 839
UV Count: 3
  UV <Vector (0.5237, 0.7713)>
  UV <Vector (0.5240, 0.7732)>
  UV <Vector (0.5210, 0.7742)>
Face 840
UV Count: 3
  UV <Vector (0.5210, 0.7742)>
  UV <Vector (0.5223, 0.7768)>
  UV <Vector (0.5199, 0.7786)>
Face 841
UV Count: 3
  UV <Vector (0.5223, 0.7768)>
  UV <Vector (0.5244, 0.7789)>
  UV <Vector (0.5226, 0.7813)>
Face 842
UV Count: 3
  UV <Vector (0.5244, 0.7789)>
  UV <Vector (0.5270, 0.7802)>
  UV <Vector (0.5261, 0.7831)>
Face 843
UV Count: 3
  UV <Vector (0.5299, 0.7807)>
  UV <Vector (0.5299, 0.7837)>
  UV <Vector (0.5261, 0.7831)>
Face 844
UV Count: 3
  UV <Vector (0.5327, 0.7802)>
  UV <Vector (0.5337, 0.7831)>
  UV <Vector (0.5299, 0.7837)>
Face 845
UV Count: 3
  UV <Vector (0.5354, 0.7789)>
  UV <Vector (0.5371, 0.7813)>
  UV <Vector (0.5337, 0.7831)>
Face 846
UV Count: 3
  UV <Vector (0.5374, 0.7769)>
  UV <Vector (0.5398, 0.7786)>
  UV <Vector (0.5371, 0.7813)>
Face 847
UV Count: 3
  UV <Vector (0.5388, 0.7743)>
  UV <Vector (0.5416, 0.7752)>
  UV <Vector (0.5398, 0.7786)>
Face 848
UV Count: 3
  UV <Vector (0.5392, 0.7714)>
  UV <Vector (0.5422, 0.7714)>
  UV <Vector (0.5416, 0.7752)>
Face 849
UV Count: 3
  UV <Vector (0.5388, 0.7685)>
  UV <Vector (0.5416, 0.7676)>
  UV <Vector (0.5422, 0.7714)>
Face 850
UV Count: 3
  UV <Vector (0.5388, 0.7685)>
  UV <Vector (0.5375, 0.7659)>
  UV <Vector (0.5399, 0.7641)>
Face 851
UV Count: 3
  UV <Vector (0.5375, 0.7659)>
  UV <Vector (0.5354, 0.7638)>
  UV <Vector (0.5372, 0.7614)>
Face 852
UV Count: 3
  UV <Vector (0.5354, 0.7638)>
  UV <Vector (0.5328, 0.7625)>
  UV <Vector (0.5337, 0.7596)>
Face 853
UV Count: 3
  UV <Vector (0.5299, 0.7620)>
  UV <Vector (0.5299, 0.7590)>
  UV <Vector (0.5337, 0.7596)>
Face 854
UV Count: 3
  UV <Vector (0.5270, 0.7625)>
  UV <Vector (0.5261, 0.7596)>
  UV <Vector (0.5299, 0.7590)>
Face 855
UV Count: 3
  UV <Vector (0.5244, 0.7638)>
  UV <Vector (0.5227, 0.7614)>
  UV <Vector (0.5261, 0.7596)>
Face 856
UV Count: 3
  UV <Vector (0.5224, 0.7658)>
  UV <Vector (0.5199, 0.7641)>
  UV <Vector (0.5227, 0.7614)>
Face 857
UV Count: 3
  UV <Vector (0.5224, 0.7658)>
  UV <Vector (0.5210, 0.7684)>
  UV <Vector (0.5182, 0.7675)>
Face 858
UV Count: 3
  UV <Vector (0.5210, 0.7684)>
  UV <Vector (0.5206, 0.7713)>
  UV <Vector (0.5176, 0.7713)>
Face 859
UV Count: 3
  UV <Vector (0.5206, 0.7713)>
  UV <Vector (0.5210, 0.7742)>
  UV <Vector (0.5182, 0.7751)>
Face 860
UV Count: 3
  UV <Vector (0.5182, 0.7751)>
  UV <Vector (0.5199, 0.7786)>
  UV <Vector (0.5175, 0.7803)>
Face 861
UV Count: 3
  UV <Vector (0.5199, 0.7786)>
  UV <Vector (0.5226, 0.7813)>
  UV <Vector (0.5209, 0.7837)>
Face 862
UV Count: 3
  UV <Vector (0.5226, 0.7813)>
  UV <Vector (0.5261, 0.7831)>
  UV <Vector (0.5251, 0.7859)>
Face 863
UV Count: 3
  UV <Vector (0.5261, 0.7831)>
  UV <Vector (0.5299, 0.7837)>
  UV <Vector (0.5299, 0.7867)>
Face 864
UV Count: 3
  UV <Vector (0.5337, 0.7831)>
  UV <Vector (0.5346, 0.7859)>
  UV <Vector (0.5299, 0.7867)>
Face 865
UV Count: 3
  UV <Vector (0.5371, 0.7813)>
  UV <Vector (0.5389, 0.7837)>
  UV <Vector (0.5346, 0.7859)>
Face 866
UV Count: 3
  UV <Vector (0.5398, 0.7786)>
  UV <Vector (0.5423, 0.7804)>
  UV <Vector (0.5389, 0.7837)>
Face 867
UV Count: 3
  UV <Vector (0.5416, 0.7752)>
  UV <Vector (0.5445, 0.7761)>
  UV <Vector (0.5423, 0.7804)>
Face 868
UV Count: 3
  UV <Vector (0.5422, 0.7714)>
  UV <Vector (0.5452, 0.7713)>
  UV <Vector (0.5445, 0.7761)>
Face 869
UV Count: 3
  UV <Vector (0.5416, 0.7676)>
  UV <Vector (0.5445, 0.7666)>
  UV <Vector (0.5452, 0.7713)>
Face 870
UV Count: 3
  UV <Vector (0.5416, 0.7676)>
  UV <Vector (0.5399, 0.7641)>
  UV <Vector (0.5423, 0.7623)>
Face 871
UV Count: 3
  UV <Vector (0.5399, 0.7641)>
  UV <Vector (0.5372, 0.7614)>
  UV <Vector (0.5389, 0.7589)>
Face 872
UV Count: 3
  UV <Vector (0.5372, 0.7614)>
  UV <Vector (0.5337, 0.7596)>
  UV <Vector (0.5346, 0.7568)>
Face 873
UV Count: 3
  UV <Vector (0.5299, 0.7590)>
  UV <Vector (0.5299, 0.7560)>
  UV <Vector (0.5346, 0.7568)>
Face 874
UV Count: 3
  UV <Vector (0.5261, 0.7596)>
  UV <Vector (0.5252, 0.7568)>
  UV <Vector (0.5299, 0.7560)>
Face 875
UV Count: 3
  UV <Vector (0.5227, 0.7614)>
  UV <Vector (0.5209, 0.7589)>
  UV <Vector (0.5252, 0.7568)>
Face 876
UV Count: 3
  UV <Vector (0.5199, 0.7641)>
  UV <Vector (0.5175, 0.7623)>
  UV <Vector (0.5209, 0.7589)>
Face 877
UV Count: 3
  UV <Vector (0.5199, 0.7641)>
  UV <Vector (0.5182, 0.7675)>
  UV <Vector (0.5153, 0.7666)>
Face 878
UV Count: 3
  UV <Vector (0.5182, 0.7675)>
  UV <Vector (0.5176, 0.7713)>
  UV <Vector (0.5146, 0.7713)>
Face 879
UV Count: 3
  UV <Vector (0.5176, 0.7713)>
  UV <Vector (0.5182, 0.7751)>
  UV <Vector (0.5153, 0.7761)>
Face 880
UV Count: 3
  UV <Vector (0.5153, 0.7761)>
  UV <Vector (0.5175, 0.7803)>
  UV <Vector (0.5150, 0.7822)>
Face 881
UV Count: 3
  UV <Vector (0.5175, 0.7803)>
  UV <Vector (0.5209, 0.7837)>
  UV <Vector (0.5191, 0.7862)>
Face 882
UV Count: 3
  UV <Vector (0.5209, 0.7837)>
  UV <Vector (0.5251, 0.7859)>
  UV <Vector (0.5242, 0.7888)>
Face 883
UV Count: 3
  UV <Vector (0.5251, 0.7859)>
  UV <Vector (0.5299, 0.7867)>
  UV <Vector (0.5299, 0.7897)>
Face 884
UV Count: 3
  UV <Vector (0.5346, 0.7859)>
  UV <Vector (0.5356, 0.7888)>
  UV <Vector (0.5299, 0.7897)>
Face 885
UV Count: 3
  UV <Vector (0.5389, 0.7837)>
  UV <Vector (0.5407, 0.7862)>
  UV <Vector (0.5356, 0.7888)>
Face 886
UV Count: 3
  UV <Vector (0.5423, 0.7804)>
  UV <Vector (0.5448, 0.7821)>
  UV <Vector (0.5407, 0.7862)>
Face 887
UV Count: 3
  UV <Vector (0.5445, 0.7761)>
  UV <Vector (0.5474, 0.7770)>
  UV <Vector (0.5448, 0.7821)>
Face 888
UV Count: 3
  UV <Vector (0.5452, 0.7713)>
  UV <Vector (0.5483, 0.7713)>
  UV <Vector (0.5474, 0.7770)>
Face 889
UV Count: 3
  UV <Vector (0.5445, 0.7666)>
  UV <Vector (0.5474, 0.7657)>
  UV <Vector (0.5483, 0.7713)>
Face 890
UV Count: 3
  UV <Vector (0.5423, 0.7623)>
  UV <Vector (0.5448, 0.7605)>
  UV <Vector (0.5474, 0.7657)>
Face 891
UV Count: 3
  UV <Vector (0.5423, 0.7623)>
  UV <Vector (0.5389, 0.7589)>
  UV <Vector (0.5407, 0.7565)>
Face 892
UV Count: 3
  UV <Vector (0.5389, 0.7589)>
  UV <Vector (0.5346, 0.7568)>
  UV <Vector (0.5356, 0.7538)>
Face 893
UV Count: 3
  UV <Vector (0.5299, 0.7560)>
  UV <Vector (0.5299, 0.7529)>
  UV <Vector (0.5356, 0.7538)>
Face 894
UV Count: 3
  UV <Vector (0.5252, 0.7568)>
  UV <Vector (0.5242, 0.7538)>
  UV <Vector (0.5299, 0.7529)>
Face 895
UV Count: 3
  UV <Vector (0.5209, 0.7589)>
  UV <Vector (0.5191, 0.7565)>
  UV <Vector (0.5242, 0.7538)>
Face 896
UV Count: 3
  UV <Vector (0.5175, 0.7623)>
  UV <Vector (0.5150, 0.7605)>
  UV <Vector (0.5191, 0.7565)>
Face 897
UV Count: 3
  UV <Vector (0.5175, 0.7623)>
  UV <Vector (0.5153, 0.7666)>
  UV <Vector (0.5124, 0.7657)>
Face 898
UV Count: 3
  UV <Vector (0.5153, 0.7666)>
  UV <Vector (0.5146, 0.7713)>
  UV <Vector (0.5115, 0.7713)>
Face 899
UV Count: 3
  UV <Vector (0.5146, 0.7713)>
  UV <Vector (0.5153, 0.7761)>
  UV <Vector (0.5124, 0.7770)>
Face 900
UV Count: 3
  UV <Vector (0.5124, 0.7770)>
  UV <Vector (0.5150, 0.7822)>
  UV <Vector (0.5125, 0.7840)>
Face 901
UV Count: 3
  UV <Vector (0.5150, 0.7822)>
  UV <Vector (0.5191, 0.7862)>
  UV <Vector (0.5172, 0.7888)>
Face 902
UV Count: 3
  UV <Vector (0.5191, 0.7862)>
  UV <Vector (0.5242, 0.7888)>
  UV <Vector (0.5233, 0.7918)>
Face 903
UV Count: 3
  UV <Vector (0.5242, 0.7888)>
  UV <Vector (0.5299, 0.7897)>
  UV <Vector (0.5299, 0.7929)>
Face 904
UV Count: 3
  UV <Vector (0.5356, 0.7888)>
  UV <Vector (0.5366, 0.7918)>
  UV <Vector (0.5299, 0.7929)>
Face 905
UV Count: 3
  UV <Vector (0.5407, 0.7862)>
  UV <Vector (0.5426, 0.7888)>
  UV <Vector (0.5366, 0.7918)>
Face 906
UV Count: 3
  UV <Vector (0.5448, 0.7821)>
  UV <Vector (0.5473, 0.7840)>
  UV <Vector (0.5426, 0.7888)>
Face 907
UV Count: 3
  UV <Vector (0.5474, 0.7770)>
  UV <Vector (0.5504, 0.7780)>
  UV <Vector (0.5473, 0.7840)>
Face 908
UV Count: 3
  UV <Vector (0.5483, 0.7713)>
  UV <Vector (0.5514, 0.7713)>
  UV <Vector (0.5504, 0.7780)>
Face 909
UV Count: 3
  UV <Vector (0.5474, 0.7657)>
  UV <Vector (0.5504, 0.7647)>
  UV <Vector (0.5514, 0.7713)>
Face 910
UV Count: 3
  UV <Vector (0.5448, 0.7605)>
  UV <Vector (0.5473, 0.7587)>
  UV <Vector (0.5504, 0.7647)>
Face 911
UV Count: 3
  UV <Vector (0.5448, 0.7605)>
  UV <Vector (0.5407, 0.7565)>
  UV <Vector (0.5425, 0.7539)>
Face 912
UV Count: 3
  UV <Vector (0.5407, 0.7565)>
  UV <Vector (0.5356, 0.7538)>
  UV <Vector (0.5365, 0.7509)>
Face 913
UV Count: 3
  UV <Vector (0.5299, 0.7529)>
  UV <Vector (0.5299, 0.7498)>
  UV <Vector (0.5365, 0.7509)>
Face 914
UV Count: 3
  UV <Vector (0.5242, 0.7538)>
  UV <Vector (0.5232, 0.7509)>
  UV <Vector (0.5299, 0.7498)>
Face 915
UV Count: 3
  UV <Vector (0.5191, 0.7565)>
  UV <Vector (0.5172, 0.7539)>
  UV <Vector (0.5232, 0.7509)>
Face 916
UV Count: 3
  UV <Vector (0.5150, 0.7605)>
  UV <Vector (0.5125, 0.7587)>
  UV <Vector (0.5172, 0.7539)>
Face 917
UV Count: 3
  UV <Vector (0.5150, 0.7605)>
  UV <Vector (0.5124, 0.7657)>
  UV <Vector (0.5094, 0.7647)>
Face 918
UV Count: 3
  UV <Vector (0.5124, 0.7657)>
  UV <Vector (0.5115, 0.7713)>
  UV <Vector (0.5084, 0.7714)>
Face 919
UV Count: 3
  UV <Vector (0.5115, 0.7713)>
  UV <Vector (0.5124, 0.7770)>
  UV <Vector (0.5094, 0.7780)>
Face 920
UV Count: 3
  UV <Vector (0.5094, 0.7780)>
  UV <Vector (0.5125, 0.7840)>
  UV <Vector (0.5099, 0.7859)>
Face 921
UV Count: 3
  UV <Vector (0.5125, 0.7840)>
  UV <Vector (0.5172, 0.7888)>
  UV <Vector (0.5154, 0.7914)>
Face 922
UV Count: 3
  UV <Vector (0.5172, 0.7888)>
  UV <Vector (0.5233, 0.7918)>
  UV <Vector (0.5223, 0.7949)>
Face 923
UV Count: 3
  UV <Vector (0.5233, 0.7918)>
  UV <Vector (0.5299, 0.7929)>
  UV <Vector (0.5299, 0.7961)>
Face 924
UV Count: 3
  UV <Vector (0.5366, 0.7918)>
  UV <Vector (0.5376, 0.7949)>
  UV <Vector (0.5299, 0.7961)>
Face 925
UV Count: 3
  UV <Vector (0.5426, 0.7888)>
  UV <Vector (0.5445, 0.7913)>
  UV <Vector (0.5376, 0.7949)>
Face 926
UV Count: 3
  UV <Vector (0.5473, 0.7840)>
  UV <Vector (0.5499, 0.7859)>
  UV <Vector (0.5445, 0.7913)>
Face 927
UV Count: 3
  UV <Vector (0.5504, 0.7780)>
  UV <Vector (0.5534, 0.7790)>
  UV <Vector (0.5499, 0.7859)>
Face 928
UV Count: 3
  UV <Vector (0.5514, 0.7713)>
  UV <Vector (0.5546, 0.7713)>
  UV <Vector (0.5534, 0.7790)>
Face 929
UV Count: 3
  UV <Vector (0.5504, 0.7647)>
  UV <Vector (0.5534, 0.7637)>
  UV <Vector (0.5546, 0.7713)>
Face 930
UV Count: 3
  UV <Vector (0.5473, 0.7587)>
  UV <Vector (0.5499, 0.7568)>
  UV <Vector (0.5534, 0.7637)>
Face 931
UV Count: 3
  UV <Vector (0.5473, 0.7587)>
  UV <Vector (0.5425, 0.7539)>
  UV <Vector (0.5444, 0.7513)>
Face 932
UV Count: 3
  UV <Vector (0.5425, 0.7539)>
  UV <Vector (0.5365, 0.7509)>
  UV <Vector (0.5375, 0.7478)>
Face 933
UV Count: 3
  UV <Vector (0.5299, 0.7498)>
  UV <Vector (0.5299, 0.7466)>
  UV <Vector (0.5375, 0.7478)>
Face 934
UV Count: 3
  UV <Vector (0.5232, 0.7509)>
  UV <Vector (0.5222, 0.7478)>
  UV <Vector (0.5299, 0.7466)>
Face 935
UV Count: 3
  UV <Vector (0.5172, 0.7539)>
  UV <Vector (0.5153, 0.7513)>
  UV <Vector (0.5222, 0.7478)>
Face 936
UV Count: 3
  UV <Vector (0.5125, 0.7587)>
  UV <Vector (0.5099, 0.7568)>
  UV <Vector (0.5153, 0.7513)>
Face 937
UV Count: 3
  UV <Vector (0.5125, 0.7587)>
  UV <Vector (0.5094, 0.7647)>
  UV <Vector (0.5063, 0.7637)>
Face 938
UV Count: 3
  UV <Vector (0.5094, 0.7647)>
  UV <Vector (0.5084, 0.7714)>
  UV <Vector (0.5051, 0.7714)>
Face 939
UV Count: 3
  UV <Vector (0.5084, 0.7714)>
  UV <Vector (0.5094, 0.7780)>
  UV <Vector (0.5064, 0.7790)>
Face 940
UV Count: 3
  UV <Vector (0.5960, 0.9650)>
  UV <Vector (0.5891, 0.9784)>
  UV <Vector (0.5858, 0.9760)>
Face 941
UV Count: 3
  UV <Vector (0.5891, 0.9784)>
  UV <Vector (0.5784, 0.9891)>
  UV <Vector (0.5760, 0.9858)>
Face 942
UV Count: 3
  UV <Vector (0.5784, 0.9891)>
  UV <Vector (0.5649, 0.9960)>
  UV <Vector (0.5636, 0.9921)>
Face 943
UV Count: 3
  UV <Vector (0.5649, 0.9960)>
  UV <Vector (0.5500, 0.9983)>
  UV <Vector (0.5500, 0.9942)>
Face 944
UV Count: 3
  UV <Vector (0.5351, 0.9960)>
  UV <Vector (0.5363, 0.9921)>
  UV <Vector (0.5500, 0.9942)>
Face 945
UV Count: 3
  UV <Vector (0.5216, 0.9891)>
  UV <Vector (0.5240, 0.9858)>
  UV <Vector (0.5363, 0.9921)>
Face 946
UV Count: 3
  UV <Vector (0.5109, 0.9784)>
  UV <Vector (0.5142, 0.9760)>
  UV <Vector (0.5240, 0.9858)>
Face 947
UV Count: 3
  UV <Vector (0.5040, 0.9650)>
  UV <Vector (0.5079, 0.9637)>
  UV <Vector (0.5142, 0.9760)>
Face 948
UV Count: 3
  UV <Vector (0.5017, 0.9500)>
  UV <Vector (0.5058, 0.9500)>
  UV <Vector (0.5079, 0.9637)>
Face 949
UV Count: 3
  UV <Vector (0.5040, 0.9351)>
  UV <Vector (0.5079, 0.9364)>
  UV <Vector (0.5058, 0.9500)>
Face 950
UV Count: 3
  UV <Vector (0.5109, 0.9216)>
  UV <Vector (0.5142, 0.9240)>
  UV <Vector (0.5079, 0.9364)>
Face 951
UV Count: 3
  UV <Vector (0.5109, 0.9216)>
  UV <Vector (0.5216, 0.9109)>
  UV <Vector (0.5240, 0.9143)>
Face 952
UV Count: 3
  UV <Vector (0.5351, 0.9041)>
  UV <Vector (0.5363, 0.9080)>
  UV <Vector (0.5240, 0.9143)>
Face 953
UV Count: 3
  UV <Vector (0.5499, 0.9017)>
  UV <Vector (0.5500, 0.9058)>
  UV <Vector (0.5363, 0.9080)>
Face 954
UV Count: 3
  UV <Vector (0.5649, 0.9041)>
  UV <Vector (0.5637, 0.9080)>
  UV <Vector (0.5500, 0.9058)>
Face 955
UV Count: 3
  UV <Vector (0.5784, 0.9109)>
  UV <Vector (0.5760, 0.9143)>
  UV <Vector (0.5637, 0.9080)>
Face 956
UV Count: 3
  UV <Vector (0.5891, 0.9216)>
  UV <Vector (0.5858, 0.9241)>
  UV <Vector (0.5760, 0.9143)>
Face 957
UV Count: 3
  UV <Vector (0.5891, 0.9216)>
  UV <Vector (0.5960, 0.9351)>
  UV <Vector (0.5920, 0.9364)>
Face 958
UV Count: 3
  UV <Vector (0.5960, 0.9351)>
  UV <Vector (0.5983, 0.9500)>
  UV <Vector (0.5942, 0.9500)>
Face 959
UV Count: 3
  UV <Vector (0.5983, 0.9500)>
  UV <Vector (0.5960, 0.9650)>
  UV <Vector (0.5920, 0.9637)>
Face 960
UV Count: 3
  UV <Vector (0.5920, 0.9637)>
  UV <Vector (0.5858, 0.9760)>
  UV <Vector (0.5831, 0.9741)>
Face 961
UV Count: 3
  UV <Vector (0.5858, 0.9760)>
  UV <Vector (0.5760, 0.9858)>
  UV <Vector (0.5740, 0.9831)>
Face 962
UV Count: 3
  UV <Vector (0.5760, 0.9858)>
  UV <Vector (0.5636, 0.9921)>
  UV <Vector (0.5626, 0.9889)>
Face 963
UV Count: 3
  UV <Vector (0.5636, 0.9921)>
  UV <Vector (0.5500, 0.9942)>
  UV <Vector (0.5500, 0.9909)>
Face 964
UV Count: 3
  UV <Vector (0.5363, 0.9921)>
  UV <Vector (0.5374, 0.9889)>
  UV <Vector (0.5500, 0.9909)>
Face 965
UV Count: 3
  UV <Vector (0.5240, 0.9858)>
  UV <Vector (0.5260, 0.9831)>
  UV <Vector (0.5374, 0.9889)>
Face 966
UV Count: 3
  UV <Vector (0.5142, 0.9760)>
  UV <Vector (0.5169, 0.9741)>
  UV <Vector (0.5260, 0.9831)>
Face 967
UV Count: 3
  UV <Vector (0.5079, 0.9637)>
  UV <Vector (0.5111, 0.9627)>
  UV <Vector (0.5169, 0.9741)>
Face 968
UV Count: 3
  UV <Vector (0.5058, 0.9500)>
  UV <Vector (0.5091, 0.9500)>
  UV <Vector (0.5111, 0.9627)>
Face 969
UV Count: 3
  UV <Vector (0.5079, 0.9364)>
  UV <Vector (0.5111, 0.9374)>
  UV <Vector (0.5091, 0.9500)>
Face 970
UV Count: 3
  UV <Vector (0.5142, 0.9240)>
  UV <Vector (0.5169, 0.9260)>
  UV <Vector (0.5111, 0.9374)>
Face 971
UV Count: 3
  UV <Vector (0.5240, 0.9143)>
  UV <Vector (0.5260, 0.9170)>
  UV <Vector (0.5169, 0.9260)>
Face 972
UV Count: 3
  UV <Vector (0.5363, 0.9080)>
  UV <Vector (0.5374, 0.9112)>
  UV <Vector (0.5260, 0.9170)>
Face 973
UV Count: 3
  UV <Vector (0.5500, 0.9058)>
  UV <Vector (0.5500, 0.9092)>
  UV <Vector (0.5374, 0.9112)>
Face 974
UV Count: 3
  UV <Vector (0.5637, 0.9080)>
  UV <Vector (0.5626, 0.9112)>
  UV <Vector (0.5500, 0.9092)>
Face 975
UV Count: 3
  UV <Vector (0.5760, 0.9143)>
  UV <Vector (0.5740, 0.9170)>
  UV <Vector (0.5626, 0.9112)>
Face 976
UV Count: 3
  UV <Vector (0.5858, 0.9241)>
  UV <Vector (0.5831, 0.9260)>
  UV <Vector (0.5740, 0.9170)>
Face 977
UV Count: 3
  UV <Vector (0.5858, 0.9241)>
  UV <Vector (0.5920, 0.9364)>
  UV <Vector (0.5889, 0.9374)>
Face 978
UV Count: 3
  UV <Vector (0.5920, 0.9364)>
  UV <Vector (0.5942, 0.9500)>
  UV <Vector (0.5909, 0.9501)>
Face 979
UV Count: 3
  UV <Vector (0.5942, 0.9500)>
  UV <Vector (0.5920, 0.9637)>
  UV <Vector (0.5889, 0.9627)>
Face 980
UV Count: 3
  UV <Vector (0.5889, 0.9627)>
  UV <Vector (0.5831, 0.9741)>
  UV <Vector (0.5809, 0.9725)>
Face 981
UV Count: 3
  UV <Vector (0.5831, 0.9741)>
  UV <Vector (0.5740, 0.9831)>
  UV <Vector (0.5725, 0.9810)>
Face 982
UV Count: 3
  UV <Vector (0.5740, 0.9831)>
  UV <Vector (0.5626, 0.9889)>
  UV <Vector (0.5618, 0.9864)>
Face 983
UV Count: 3
  UV <Vector (0.5626, 0.9889)>
  UV <Vector (0.5500, 0.9909)>
  UV <Vector (0.5500, 0.9883)>
Face 984
UV Count: 3
  UV <Vector (0.5374, 0.9889)>
  UV <Vector (0.5382, 0.9864)>
  UV <Vector (0.5500, 0.9883)>
Face 985
UV Count: 3
  UV <Vector (0.5260, 0.9831)>
  UV <Vector (0.5275, 0.9810)>
  UV <Vector (0.5382, 0.9864)>
Face 986
UV Count: 3
  UV <Vector (0.5169, 0.9741)>
  UV <Vector (0.5190, 0.9725)>
  UV <Vector (0.5275, 0.9810)>
Face 987
UV Count: 3
  UV <Vector (0.5111, 0.9627)>
  UV <Vector (0.5136, 0.9619)>
  UV <Vector (0.5190, 0.9725)>
Face 988
UV Count: 3
  UV <Vector (0.5091, 0.9500)>
  UV <Vector (0.5117, 0.9500)>
  UV <Vector (0.5136, 0.9619)>
Face 989
UV Count: 3
  UV <Vector (0.5111, 0.9374)>
  UV <Vector (0.5136, 0.9382)>
  UV <Vector (0.5117, 0.9500)>
Face 990
UV Count: 3
  UV <Vector (0.5169, 0.9260)>
  UV <Vector (0.5190, 0.9276)>
  UV <Vector (0.5136, 0.9382)>
Face 991
UV Count: 3
  UV <Vector (0.5260, 0.9170)>
  UV <Vector (0.5275, 0.9191)>
  UV <Vector (0.5190, 0.9276)>
Face 992
UV Count: 3
  UV <Vector (0.5374, 0.9112)>
  UV <Vector (0.5382, 0.9137)>
  UV <Vector (0.5275, 0.9191)>
Face 993
UV Count: 3
  UV <Vector (0.5500, 0.9092)>
  UV <Vector (0.5500, 0.9118)>
  UV <Vector (0.5382, 0.9137)>
Face 994
UV Count: 3
  UV <Vector (0.5626, 0.9112)>
  UV <Vector (0.5618, 0.9137)>
  UV <Vector (0.5500, 0.9118)>
Face 995
UV Count: 3
  UV <Vector (0.5626, 0.9112)>
  UV <Vector (0.5740, 0.9170)>
  UV <Vector (0.5725, 0.9191)>
Face 996
UV Count: 3
  UV <Vector (0.5740, 0.9170)>
  UV <Vector (0.5831, 0.9260)>
  UV <Vector (0.5809, 0.9276)>
Face 997
UV Count: 3
  UV <Vector (0.5831, 0.9260)>
  UV <Vector (0.5889, 0.9374)>
  UV <Vector (0.5864, 0.9382)>
Face 998
UV Count: 3
  UV <Vector (0.5889, 0.9374)>
  UV <Vector (0.5909, 0.9501)>
  UV <Vector (0.5882, 0.9501)>
Face 999
UV Count: 3
  UV <Vector (0.5909, 0.9501)>
  UV <Vector (0.5889, 0.9627)>
  UV <Vector (0.5864, 0.9619)>
Face 1000
UV Count: 3
  UV <Vector (0.5864, 0.9619)>
  UV <Vector (0.5809, 0.9725)>
  UV <Vector (0.5793, 0.9713)>
Face 1001
UV Count: 3
  UV <Vector (0.5809, 0.9725)>
  UV <Vector (0.5725, 0.9810)>
  UV <Vector (0.5712, 0.9793)>
Face 1002
UV Count: 3
  UV <Vector (0.5725, 0.9810)>
  UV <Vector (0.5618, 0.9864)>
  UV <Vector (0.5612, 0.9845)>
Face 1003
UV Count: 3
  UV <Vector (0.5618, 0.9864)>
  UV <Vector (0.5500, 0.9883)>
  UV <Vector (0.5500, 0.9862)>
Face 1004
UV Count: 3
  UV <Vector (0.5500, 0.9883)>
  UV <Vector (0.5382, 0.9864)>
  UV <Vector (0.5388, 0.9845)>
Face 1005
UV Count: 3
  UV <Vector (0.5275, 0.9810)>
  UV <Vector (0.5287, 0.9793)>
  UV <Vector (0.5388, 0.9845)>
Face 1006
UV Count: 3
  UV <Vector (0.5190, 0.9725)>
  UV <Vector (0.5207, 0.9713)>
  UV <Vector (0.5287, 0.9793)>
Face 1007
UV Count: 3
  UV <Vector (0.5136, 0.9619)>
  UV <Vector (0.5156, 0.9612)>
  UV <Vector (0.5207, 0.9713)>
Face 1008
UV Count: 3
  UV <Vector (0.5117, 0.9500)>
  UV <Vector (0.5138, 0.9501)>
  UV <Vector (0.5156, 0.9612)>
Face 1009
UV Count: 3
  UV <Vector (0.5136, 0.9382)>
  UV <Vector (0.5156, 0.9389)>
  UV <Vector (0.5138, 0.9501)>
Face 1010
UV Count: 3
  UV <Vector (0.5190, 0.9276)>
  UV <Vector (0.5207, 0.9288)>
  UV <Vector (0.5156, 0.9389)>
Face 1011
UV Count: 3
  UV <Vector (0.5275, 0.9191)>
  UV <Vector (0.5287, 0.9208)>
  UV <Vector (0.5207, 0.9288)>
Face 1012
UV Count: 3
  UV <Vector (0.5382, 0.9137)>
  UV <Vector (0.5388, 0.9157)>
  UV <Vector (0.5287, 0.9208)>
Face 1013
UV Count: 3
  UV <Vector (0.5500, 0.9118)>
  UV <Vector (0.5500, 0.9139)>
  UV <Vector (0.5388, 0.9157)>
Face 1014
UV Count: 3
  UV <Vector (0.5500, 0.9118)>
  UV <Vector (0.5618, 0.9137)>
  UV <Vector (0.5612, 0.9157)>
Face 1015
UV Count: 3
  UV <Vector (0.5618, 0.9137)>
  UV <Vector (0.5725, 0.9191)>
  UV <Vector (0.5712, 0.9208)>
Face 1016
UV Count: 3
  UV <Vector (0.5725, 0.9191)>
  UV <Vector (0.5809, 0.9276)>
  UV <Vector (0.5792, 0.9288)>
Face 1017
UV Count: 3
  UV <Vector (0.5809, 0.9276)>
  UV <Vector (0.5864, 0.9382)>
  UV <Vector (0.5844, 0.9389)>
Face 1018
UV Count: 3
  UV <Vector (0.5864, 0.9382)>
  UV <Vector (0.5882, 0.9501)>
  UV <Vector (0.5862, 0.9501)>
Face 1019
UV Count: 3
  UV <Vector (0.5882, 0.9501)>
  UV <Vector (0.5864, 0.9619)>
  UV <Vector (0.5844, 0.9612)>
Face 1020
UV Count: 3
  UV <Vector (0.5844, 0.9612)>
  UV <Vector (0.5793, 0.9713)>
  UV <Vector (0.5778, 0.9703)>
Face 1021
UV Count: 3
  UV <Vector (0.5793, 0.9713)>
  UV <Vector (0.5712, 0.9793)>
  UV <Vector (0.5702, 0.9779)>
Face 1022
UV Count: 3
  UV <Vector (0.5712, 0.9793)>
  UV <Vector (0.5612, 0.9845)>
  UV <Vector (0.5606, 0.9827)>
Face 1023
UV Count: 3
  UV <Vector (0.5612, 0.9845)>
  UV <Vector (0.5500, 0.9862)>
  UV <Vector (0.5500, 0.9844)>
Face 1024
UV Count: 3
  UV <Vector (0.5500, 0.9862)>
  UV <Vector (0.5388, 0.9845)>
  UV <Vector (0.5394, 0.9827)>
Face 1025
UV Count: 3
  UV <Vector (0.5287, 0.9793)>
  UV <Vector (0.5298, 0.9779)>
  UV <Vector (0.5394, 0.9827)>
Face 1026
UV Count: 3
  UV <Vector (0.5207, 0.9713)>
  UV <Vector (0.5222, 0.9703)>
  UV <Vector (0.5298, 0.9779)>
Face 1027
UV Count: 3
  UV <Vector (0.5156, 0.9612)>
  UV <Vector (0.5173, 0.9607)>
  UV <Vector (0.5222, 0.9703)>
Face 1028
UV Count: 3
  UV <Vector (0.5138, 0.9501)>
  UV <Vector (0.5156, 0.9501)>
  UV <Vector (0.5173, 0.9607)>
Face 1029
UV Count: 3
  UV <Vector (0.5156, 0.9389)>
  UV <Vector (0.5173, 0.9394)>
  UV <Vector (0.5156, 0.9501)>
Face 1030
UV Count: 3
  UV <Vector (0.5207, 0.9288)>
  UV <Vector (0.5222, 0.9299)>
  UV <Vector (0.5173, 0.9394)>
Face 1031
UV Count: 3
  UV <Vector (0.5287, 0.9208)>
  UV <Vector (0.5298, 0.9223)>
  UV <Vector (0.5222, 0.9299)>
Face 1032
UV Count: 3
  UV <Vector (0.5388, 0.9157)>
  UV <Vector (0.5394, 0.9174)>
  UV <Vector (0.5298, 0.9223)>
Face 1033
UV Count: 3
  UV <Vector (0.5500, 0.9139)>
  UV <Vector (0.5500, 0.9157)>
  UV <Vector (0.5394, 0.9174)>
Face 1034
UV Count: 3
  UV <Vector (0.5500, 0.9139)>
  UV <Vector (0.5612, 0.9157)>
  UV <Vector (0.5606, 0.9174)>
Face 1035
UV Count: 3
  UV <Vector (0.5612, 0.9157)>
  UV <Vector (0.5712, 0.9208)>
  UV <Vector (0.5702, 0.9223)>
Face 1036
UV Count: 3
  UV <Vector (0.5712, 0.9208)>
  UV <Vector (0.5792, 0.9288)>
  UV <Vector (0.5778, 0.9299)>
Face 1037
UV Count: 3
  UV <Vector (0.5792, 0.9288)>
  UV <Vector (0.5844, 0.9389)>
  UV <Vector (0.5826, 0.9395)>
Face 1038
UV Count: 3
  UV <Vector (0.5844, 0.9389)>
  UV <Vector (0.5862, 0.9501)>
  UV <Vector (0.5843, 0.9501)>
Face 1039
UV Count: 3
  UV <Vector (0.5862, 0.9501)>
  UV <Vector (0.5844, 0.9612)>
  UV <Vector (0.5826, 0.9607)>
Face 1040
UV Count: 3
  UV <Vector (0.5826, 0.9607)>
  UV <Vector (0.5778, 0.9703)>
  UV <Vector (0.5761, 0.9690)>
Face 1041
UV Count: 3
  UV <Vector (0.5778, 0.9703)>
  UV <Vector (0.5702, 0.9779)>
  UV <Vector (0.5689, 0.9762)>
Face 1042
UV Count: 3
  UV <Vector (0.5702, 0.9779)>
  UV <Vector (0.5606, 0.9827)>
  UV <Vector (0.5599, 0.9808)>
Face 1043
UV Count: 3
  UV <Vector (0.5606, 0.9827)>
  UV <Vector (0.5500, 0.9844)>
  UV <Vector (0.5500, 0.9824)>
Face 1044
UV Count: 3
  UV <Vector (0.5500, 0.9844)>
  UV <Vector (0.5394, 0.9827)>
  UV <Vector (0.5400, 0.9808)>
Face 1045
UV Count: 3
  UV <Vector (0.5298, 0.9779)>
  UV <Vector (0.5310, 0.9762)>
  UV <Vector (0.5400, 0.9808)>
Face 1046
UV Count: 3
  UV <Vector (0.5222, 0.9703)>
  UV <Vector (0.5239, 0.9690)>
  UV <Vector (0.5310, 0.9762)>
Face 1047
UV Count: 3
  UV <Vector (0.5173, 0.9607)>
  UV <Vector (0.5193, 0.9600)>
  UV <Vector (0.5239, 0.9690)>
Face 1048
UV Count: 3
  UV <Vector (0.5156, 0.9501)>
  UV <Vector (0.5177, 0.9501)>
  UV <Vector (0.5193, 0.9600)>
Face 1049
UV Count: 3
  UV <Vector (0.5173, 0.9394)>
  UV <Vector (0.5193, 0.9401)>
  UV <Vector (0.5177, 0.9501)>
Face 1050
UV Count: 3
  UV <Vector (0.5222, 0.9299)>
  UV <Vector (0.5239, 0.9311)>
  UV <Vector (0.5193, 0.9401)>
Face 1051
UV Count: 3
  UV <Vector (0.5298, 0.9223)>
  UV <Vector (0.5310, 0.9240)>
  UV <Vector (0.5239, 0.9311)>
Face 1052
UV Count: 3
  UV <Vector (0.5394, 0.9174)>
  UV <Vector (0.5400, 0.9194)>
  UV <Vector (0.5310, 0.9240)>
Face 1053
UV Count: 3
  UV <Vector (0.5500, 0.9157)>
  UV <Vector (0.5500, 0.9178)>
  UV <Vector (0.5400, 0.9194)>
Face 1054
UV Count: 3
  UV <Vector (0.5500, 0.9157)>
  UV <Vector (0.5606, 0.9174)>
  UV <Vector (0.5599, 0.9194)>
Face 1055
UV Count: 3
  UV <Vector (0.5606, 0.9174)>
  UV <Vector (0.5702, 0.9223)>
  UV <Vector (0.5689, 0.9240)>
Face 1056
UV Count: 3
  UV <Vector (0.5702, 0.9223)>
  UV <Vector (0.5778, 0.9299)>
  UV <Vector (0.5761, 0.9311)>
Face 1057
UV Count: 3
  UV <Vector (0.5778, 0.9299)>
  UV <Vector (0.5826, 0.9395)>
  UV <Vector (0.5807, 0.9401)>
Face 1058
UV Count: 3
  UV <Vector (0.5826, 0.9395)>
  UV <Vector (0.5843, 0.9501)>
  UV <Vector (0.5822, 0.9501)>
Face 1059
UV Count: 3
  UV <Vector (0.5843, 0.9501)>
  UV <Vector (0.5826, 0.9607)>
  UV <Vector (0.5807, 0.9600)>
Face 1060
UV Count: 3
  UV <Vector (0.5807, 0.9600)>
  UV <Vector (0.5761, 0.9690)>
  UV <Vector (0.5738, 0.9674)>
Face 1061
UV Count: 3
  UV <Vector (0.5761, 0.9690)>
  UV <Vector (0.5689, 0.9762)>
  UV <Vector (0.5673, 0.9740)>
Face 1062
UV Count: 3
  UV <Vector (0.5689, 0.9762)>
  UV <Vector (0.5599, 0.9808)>
  UV <Vector (0.5591, 0.9782)>
Face 1063
UV Count: 3
  UV <Vector (0.5599, 0.9808)>
  UV <Vector (0.5500, 0.9824)>
  UV <Vector (0.5500, 0.9796)>
Face 1064
UV Count: 3
  UV <Vector (0.5500, 0.9824)>
  UV <Vector (0.5400, 0.9808)>
  UV <Vector (0.5408, 0.9781)>
Face 1065
UV Count: 3
  UV <Vector (0.5400, 0.9808)>
  UV <Vector (0.5310, 0.9762)>
  UV <Vector (0.5326, 0.9740)>
Face 1066
UV Count: 3
  UV <Vector (0.5239, 0.9690)>
  UV <Vector (0.5261, 0.9674)>
  UV <Vector (0.5326, 0.9740)>
Face 1067
UV Count: 3
  UV <Vector (0.5193, 0.9600)>
  UV <Vector (0.5219, 0.9592)>
  UV <Vector (0.5261, 0.9674)>
Face 1068
UV Count: 3
  UV <Vector (0.5177, 0.9501)>
  UV <Vector (0.5205, 0.9501)>
  UV <Vector (0.5219, 0.9592)>
Face 1069
UV Count: 3
  UV <Vector (0.5193, 0.9401)>
  UV <Vector (0.5219, 0.9409)>
  UV <Vector (0.5205, 0.9501)>
Face 1070
UV Count: 3
  UV <Vector (0.5239, 0.9311)>
  UV <Vector (0.5261, 0.9327)>
  UV <Vector (0.5219, 0.9409)>
Face 1071
UV Count: 3
  UV <Vector (0.5310, 0.9240)>
  UV <Vector (0.5326, 0.9262)>
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Face 1072
UV Count: 3
  UV <Vector (0.5400, 0.9194)>
  UV <Vector (0.5409, 0.9220)>
  UV <Vector (0.5326, 0.9262)>
Face 1073
UV Count: 3
  UV <Vector (0.5500, 0.9178)>
  UV <Vector (0.5500, 0.9206)>
  UV <Vector (0.5409, 0.9220)>
Face 1074
UV Count: 3
  UV <Vector (0.5500, 0.9178)>
  UV <Vector (0.5599, 0.9194)>
  UV <Vector (0.5591, 0.9220)>
Face 1075
UV Count: 3
  UV <Vector (0.5599, 0.9194)>
  UV <Vector (0.5689, 0.9240)>
  UV <Vector (0.5673, 0.9262)>
Face 1076
UV Count: 3
  UV <Vector (0.5689, 0.9240)>
  UV <Vector (0.5761, 0.9311)>
  UV <Vector (0.5738, 0.9327)>
Face 1077
UV Count: 3
  UV <Vector (0.5761, 0.9311)>
  UV <Vector (0.5807, 0.9401)>
  UV <Vector (0.5780, 0.9410)>
Face 1078
UV Count: 3
  UV <Vector (0.5807, 0.9401)>
  UV <Vector (0.5822, 0.9501)>
  UV <Vector (0.5795, 0.9501)>
Face 1079
UV Count: 3
  UV <Vector (0.5822, 0.9501)>
  UV <Vector (0.5807, 0.9600)>
  UV <Vector (0.5780, 0.9592)>
Face 1080
UV Count: 3
  UV <Vector (0.5780, 0.9592)>
  UV <Vector (0.5738, 0.9674)>
  UV <Vector (0.5709, 0.9653)>
Face 1081
UV Count: 3
  UV <Vector (0.5738, 0.9674)>
  UV <Vector (0.5673, 0.9740)>
  UV <Vector (0.5652, 0.9711)>
Face 1082
UV Count: 3
  UV <Vector (0.5673, 0.9740)>
  UV <Vector (0.5591, 0.9782)>
  UV <Vector (0.5580, 0.9748)>
Face 1083
UV Count: 3
  UV <Vector (0.5591, 0.9782)>
  UV <Vector (0.5500, 0.9796)>
  UV <Vector (0.5499, 0.9760)>
Face 1084
UV Count: 3
  UV <Vector (0.5500, 0.9796)>
  UV <Vector (0.5408, 0.9781)>
  UV <Vector (0.5419, 0.9747)>
Face 1085
UV Count: 3
  UV <Vector (0.5408, 0.9781)>
  UV <Vector (0.5326, 0.9740)>
  UV <Vector (0.5347, 0.9710)>
Face 1086
UV Count: 3
  UV <Vector (0.5326, 0.9740)>
  UV <Vector (0.5261, 0.9674)>
  UV <Vector (0.5290, 0.9653)>
Face 1087
UV Count: 3
  UV <Vector (0.5219, 0.9592)>
  UV <Vector (0.5253, 0.9581)>
  UV <Vector (0.5290, 0.9653)>
Face 1088
UV Count: 3
  UV <Vector (0.5205, 0.9501)>
  UV <Vector (0.5240, 0.9501)>
  UV <Vector (0.5253, 0.9581)>
Face 1089
UV Count: 3
  UV <Vector (0.5219, 0.9409)>
  UV <Vector (0.5253, 0.9420)>
  UV <Vector (0.5240, 0.9501)>
Face 1090
UV Count: 3
  UV <Vector (0.5261, 0.9327)>
  UV <Vector (0.5290, 0.9348)>
  UV <Vector (0.5253, 0.9420)>
Face 1091
UV Count: 3
  UV <Vector (0.5326, 0.9262)>
  UV <Vector (0.5347, 0.9291)>
  UV <Vector (0.5290, 0.9348)>
Face 1092
UV Count: 3
  UV <Vector (0.5409, 0.9220)>
  UV <Vector (0.5420, 0.9254)>
  UV <Vector (0.5347, 0.9291)>
Face 1093
UV Count: 3
  UV <Vector (0.5500, 0.9206)>
  UV <Vector (0.5500, 0.9242)>
  UV <Vector (0.5420, 0.9254)>
Face 1094
UV Count: 3
  UV <Vector (0.5500, 0.9206)>
  UV <Vector (0.5591, 0.9220)>
  UV <Vector (0.5580, 0.9254)>
Face 1095
UV Count: 3
  UV <Vector (0.5591, 0.9220)>
  UV <Vector (0.5673, 0.9262)>
  UV <Vector (0.5652, 0.9291)>
Face 1096
UV Count: 3
  UV <Vector (0.5673, 0.9262)>
  UV <Vector (0.5738, 0.9327)>
  UV <Vector (0.5710, 0.9349)>
Face 1097
UV Count: 3
  UV <Vector (0.5738, 0.9327)>
  UV <Vector (0.5780, 0.9410)>
  UV <Vector (0.5746, 0.9421)>
Face 1098
UV Count: 3
  UV <Vector (0.5780, 0.9410)>
  UV <Vector (0.5795, 0.9501)>
  UV <Vector (0.5759, 0.9501)>
Face 1099
UV Count: 3
  UV <Vector (0.5795, 0.9501)>
  UV <Vector (0.5780, 0.9592)>
  UV <Vector (0.5746, 0.9581)>
Face 1100
UV Count: 3
  UV <Vector (0.5709, 0.9653)>
  UV <Vector (0.5679, 0.9632)>
  UV <Vector (0.5711, 0.9570)>
Face 1101
UV Count: 3
  UV <Vector (0.5652, 0.9711)>
  UV <Vector (0.5630, 0.9681)>
  UV <Vector (0.5679, 0.9632)>
Face 1102
UV Count: 3
  UV <Vector (0.5652, 0.9711)>
  UV <Vector (0.5580, 0.9748)>
  UV <Vector (0.5568, 0.9712)>
Face 1103
UV Count: 3
  UV <Vector (0.5580, 0.9748)>
  UV <Vector (0.5499, 0.9760)>
  UV <Vector (0.5499, 0.9723)>
Face 1104
UV Count: 3
  UV <Vector (0.5499, 0.9760)>
  UV <Vector (0.5419, 0.9747)>
  UV <Vector (0.5431, 0.9712)>
Face 1105
UV Count: 3
  UV <Vector (0.5419, 0.9747)>
  UV <Vector (0.5347, 0.9710)>
  UV <Vector (0.5369, 0.9681)>
Face 1106
UV Count: 3
  UV <Vector (0.5347, 0.9710)>
  UV <Vector (0.5290, 0.9653)>
  UV <Vector (0.5320, 0.9631)>
Face 1107
UV Count: 3
  UV <Vector (0.5253, 0.9581)>
  UV <Vector (0.5288, 0.9569)>
  UV <Vector (0.5320, 0.9631)>
Face 1108
UV Count: 3
  UV <Vector (0.5240, 0.9501)>
  UV <Vector (0.5277, 0.9501)>
  UV <Vector (0.5288, 0.9569)>
Face 1109
UV Count: 3
  UV <Vector (0.5253, 0.9420)>
  UV <Vector (0.5288, 0.9432)>
  UV <Vector (0.5277, 0.9501)>
Face 1110
UV Count: 3
  UV <Vector (0.5290, 0.9348)>
  UV <Vector (0.5320, 0.9370)>
  UV <Vector (0.5288, 0.9432)>
Face 1111
UV Count: 3
  UV <Vector (0.5347, 0.9291)>
  UV <Vector (0.5369, 0.9321)>
  UV <Vector (0.5320, 0.9370)>
Face 1112
UV Count: 3
  UV <Vector (0.5420, 0.9254)>
  UV <Vector (0.5431, 0.9289)>
  UV <Vector (0.5369, 0.9321)>
Face 1113
UV Count: 3
  UV <Vector (0.5500, 0.9242)>
  UV <Vector (0.5500, 0.9279)>
  UV <Vector (0.5431, 0.9289)>
Face 1114
UV Count: 3
  UV <Vector (0.5500, 0.9242)>
  UV <Vector (0.5580, 0.9254)>
  UV <Vector (0.5569, 0.9290)>
Face 1115
UV Count: 3
  UV <Vector (0.5580, 0.9254)>
  UV <Vector (0.5652, 0.9291)>
  UV <Vector (0.5630, 0.9321)>
Face 1116
UV Count: 3
  UV <Vector (0.5652, 0.9291)>
  UV <Vector (0.5710, 0.9349)>
  UV <Vector (0.5680, 0.9370)>
Face 1117
UV Count: 3
  UV <Vector (0.5710, 0.9349)>
  UV <Vector (0.5746, 0.9421)>
  UV <Vector (0.5711, 0.9432)>
Face 1118
UV Count: 3
  UV <Vector (0.5746, 0.9421)>
  UV <Vector (0.5759, 0.9501)>
  UV <Vector (0.5722, 0.9501)>
Face 1119
UV Count: 3
  UV <Vector (0.5746, 0.9581)>
  UV <Vector (0.5711, 0.9570)>
  UV <Vector (0.5722, 0.9501)>
Face 1120
UV Count: 3
  UV <Vector (0.5679, 0.9632)>
  UV <Vector (0.5650, 0.9610)>
  UV <Vector (0.5676, 0.9558)>
Face 1121
UV Count: 3
  UV <Vector (0.5630, 0.9681)>
  UV <Vector (0.5609, 0.9651)>
  UV <Vector (0.5650, 0.9610)>
Face 1122
UV Count: 3
  UV <Vector (0.5568, 0.9712)>
  UV <Vector (0.5557, 0.9678)>
  UV <Vector (0.5609, 0.9651)>
Face 1123
UV Count: 3
  UV <Vector (0.5568, 0.9712)>
  UV <Vector (0.5499, 0.9723)>
  UV <Vector (0.5499, 0.9687)>
Face 1124
UV Count: 3
  UV <Vector (0.5499, 0.9723)>
  UV <Vector (0.5431, 0.9712)>
  UV <Vector (0.5442, 0.9678)>
Face 1125
UV Count: 3
  UV <Vector (0.5431, 0.9712)>
  UV <Vector (0.5369, 0.9681)>
  UV <Vector (0.5390, 0.9651)>
Face 1126
UV Count: 3
  UV <Vector (0.5369, 0.9681)>
  UV <Vector (0.5320, 0.9631)>
  UV <Vector (0.5349, 0.9610)>
Face 1127
UV Count: 3
  UV <Vector (0.5288, 0.9569)>
  UV <Vector (0.5323, 0.9558)>
  UV <Vector (0.5349, 0.9610)>
Face 1128
UV Count: 3
  UV <Vector (0.5277, 0.9501)>
  UV <Vector (0.5314, 0.9501)>
  UV <Vector (0.5323, 0.9558)>
Face 1129
UV Count: 3
  UV <Vector (0.5288, 0.9432)>
  UV <Vector (0.5323, 0.9443)>
  UV <Vector (0.5314, 0.9501)>
Face 1130
UV Count: 3
  UV <Vector (0.5320, 0.9370)>
  UV <Vector (0.5349, 0.9392)>
  UV <Vector (0.5323, 0.9443)>
Face 1131
UV Count: 3
  UV <Vector (0.5369, 0.9321)>
  UV <Vector (0.5391, 0.9351)>
  UV <Vector (0.5349, 0.9392)>
Face 1132
UV Count: 3
  UV <Vector (0.5431, 0.9289)>
  UV <Vector (0.5442, 0.9324)>
  UV <Vector (0.5391, 0.9351)>
Face 1133
UV Count: 3
  UV <Vector (0.5500, 0.9279)>
  UV <Vector (0.5500, 0.9315)>
  UV <Vector (0.5442, 0.9324)>
Face 1134
UV Count: 3
  UV <Vector (0.5500, 0.9279)>
  UV <Vector (0.5569, 0.9290)>
  UV <Vector (0.5557, 0.9324)>
Face 1135
UV Count: 3
  UV <Vector (0.5569, 0.9290)>
  UV <Vector (0.5630, 0.9321)>
  UV <Vector (0.5609, 0.9351)>
Face 1136
UV Count: 3
  UV <Vector (0.5630, 0.9321)>
  UV <Vector (0.5680, 0.9370)>
  UV <Vector (0.5650, 0.9392)>
Face 1137
UV Count: 3
  UV <Vector (0.5680, 0.9370)>
  UV <Vector (0.5711, 0.9432)>
  UV <Vector (0.5676, 0.9444)>
Face 1138
UV Count: 3
  UV <Vector (0.5711, 0.9432)>
  UV <Vector (0.5722, 0.9501)>
  UV <Vector (0.5685, 0.9501)>
Face 1139
UV Count: 3
  UV <Vector (0.5711, 0.9570)>
  UV <Vector (0.5676, 0.9558)>
  UV <Vector (0.5685, 0.9501)>
Face 1140
UV Count: 3
  UV <Vector (0.5650, 0.9610)>
  UV <Vector (0.5561, 0.9544)>
  UV <Vector (0.5572, 0.9523)>
Face 1141
UV Count: 3
  UV <Vector (0.5609, 0.9651)>
  UV <Vector (0.5545, 0.9561)>
  UV <Vector (0.5561, 0.9544)>
Face 1142
UV Count: 3
  UV <Vector (0.5557, 0.9678)>
  UV <Vector (0.5524, 0.9572)>
  UV <Vector (0.5545, 0.9561)>
Face 1143
UV Count: 3
  UV <Vector (0.5557, 0.9678)>
  UV <Vector (0.5499, 0.9687)>
  UV <Vector (0.5500, 0.9576)>
Face 1144
UV Count: 3
  UV <Vector (0.5499, 0.9687)>
  UV <Vector (0.5442, 0.9678)>
  UV <Vector (0.5477, 0.9572)>
Face 1145
UV Count: 3
  UV <Vector (0.5442, 0.9678)>
  UV <Vector (0.5390, 0.9651)>
  UV <Vector (0.5456, 0.9561)>
Face 1146
UV Count: 3
  UV <Vector (0.5390, 0.9651)>
  UV <Vector (0.5349, 0.9610)>
  UV <Vector (0.5439, 0.9545)>
Face 1147
UV Count: 3
  UV <Vector (0.5349, 0.9610)>
  UV <Vector (0.5323, 0.9558)>
  UV <Vector (0.5429, 0.9524)>
Face 1148
UV Count: 3
  UV <Vector (0.5314, 0.9501)>
  UV <Vector (0.5425, 0.9501)>
  UV <Vector (0.5429, 0.9524)>
Face 1149
UV Count: 3
  UV <Vector (0.5323, 0.9443)>
  UV <Vector (0.5428, 0.9478)>
  UV <Vector (0.5425, 0.9501)>
Face 1150
UV Count: 3
  UV <Vector (0.5349, 0.9392)>
  UV <Vector (0.5439, 0.9457)>
  UV <Vector (0.5428, 0.9478)>
Face 1151
UV Count: 3
  UV <Vector (0.5391, 0.9351)>
  UV <Vector (0.5455, 0.9440)>
  UV <Vector (0.5439, 0.9457)>
Face 1152
UV Count: 3
  UV <Vector (0.5442, 0.9324)>
  UV <Vector (0.5476, 0.9430)>
  UV <Vector (0.5455, 0.9440)>
Face 1153
UV Count: 3
  UV <Vector (0.5442, 0.9324)>
  UV <Vector (0.5500, 0.9315)>
  UV <Vector (0.5500, 0.9426)>
Face 1154
UV Count: 3
  UV <Vector (0.5500, 0.9315)>
  UV <Vector (0.5557, 0.9324)>
  UV <Vector (0.5523, 0.9429)>
Face 1155
UV Count: 3
  UV <Vector (0.5557, 0.9324)>
  UV <Vector (0.5609, 0.9351)>
  UV <Vector (0.5544, 0.9439)>
Face 1156
UV Count: 3
  UV <Vector (0.5609, 0.9351)>
  UV <Vector (0.5650, 0.9392)>
  UV <Vector (0.5561, 0.9456)>
Face 1157
UV Count: 3
  UV <Vector (0.5650, 0.9392)>
  UV <Vector (0.5676, 0.9444)>
  UV <Vector (0.5571, 0.9477)>
Face 1158
UV Count: 3
  UV <Vector (0.5685, 0.9501)>
  UV <Vector (0.5575, 0.9500)>
  UV <Vector (0.5571, 0.9477)>
Face 1159
UV Count: 3
  UV <Vector (0.5676, 0.9558)>
  UV <Vector (0.5572, 0.9523)>
  UV <Vector (0.5575, 0.9500)>
Face 1160
UV Count: 3
  UV <Vector (0.5730, 0.7296)>
  UV <Vector (0.5760, 0.7306)>
  UV <Vector (0.5752, 0.7323)>
Face 1161
UV Count: 3
  UV <Vector (0.5726, 0.7304)>
  UV <Vector (0.5752, 0.7323)>
  UV <Vector (0.5738, 0.7337)>
Face 1162
UV Count: 3
  UV <Vector (0.5719, 0.7311)>
  UV <Vector (0.5738, 0.7337)>
  UV <Vector (0.5721, 0.7346)>
Face 1163
UV Count: 3
  UV <Vector (0.5721, 0.7346)>
  UV <Vector (0.5701, 0.7349)>
  UV <Vector (0.5701, 0.7317)>
Face 1164
UV Count: 3
  UV <Vector (0.5701, 0.7349)>
  UV <Vector (0.5682, 0.7346)>
  UV <Vector (0.5692, 0.7316)>
Face 1165
UV Count: 3
  UV <Vector (0.5682, 0.7346)>
  UV <Vector (0.5665, 0.7337)>
  UV <Vector (0.5683, 0.7312)>
Face 1166
UV Count: 3
  UV <Vector (0.5665, 0.7337)>
  UV <Vector (0.5651, 0.7323)>
  UV <Vector (0.5676, 0.7305)>
Face 1167
UV Count: 3
  UV <Vector (0.5651, 0.7323)>
  UV <Vector (0.5642, 0.7306)>
  UV <Vector (0.5672, 0.7296)>
Face 1168
UV Count: 3
  UV <Vector (0.5642, 0.7306)>
  UV <Vector (0.5639, 0.7287)>
  UV <Vector (0.5670, 0.7287)>
Face 1169
UV Count: 3
  UV <Vector (0.5670, 0.7287)>
  UV <Vector (0.5639, 0.7287)>
  UV <Vector (0.5642, 0.7268)>
Face 1170
UV Count: 3
  UV <Vector (0.5672, 0.7277)>
  UV <Vector (0.5642, 0.7268)>
  UV <Vector (0.5651, 0.7250)>
Face 1171
UV Count: 3
  UV <Vector (0.5676, 0.7269)>
  UV <Vector (0.5651, 0.7250)>
  UV <Vector (0.5664, 0.7237)>
Face 1172
UV Count: 3
  UV <Vector (0.5683, 0.7262)>
  UV <Vector (0.5664, 0.7237)>
  UV <Vector (0.5682, 0.7228)>
Face 1173
UV Count: 3
  UV <Vector (0.5682, 0.7228)>
  UV <Vector (0.5701, 0.7224)>
  UV <Vector (0.5701, 0.7256)>
Face 1174
UV Count: 3
  UV <Vector (0.5701, 0.7224)>
  UV <Vector (0.5720, 0.7227)>
  UV <Vector (0.5710, 0.7257)>
Face 1175
UV Count: 3
  UV <Vector (0.5720, 0.7227)>
  UV <Vector (0.5737, 0.7236)>
  UV <Vector (0.5719, 0.7262)>
Face 1176
UV Count: 3
  UV <Vector (0.5737, 0.7236)>
  UV <Vector (0.5751, 0.7250)>
  UV <Vector (0.5726, 0.7268)>
Face 1177
UV Count: 3
  UV <Vector (0.5751, 0.7250)>
  UV <Vector (0.5760, 0.7267)>
  UV <Vector (0.5730, 0.7277)>
Face 1178
UV Count: 3
  UV <Vector (0.5730, 0.7277)>
  UV <Vector (0.5760, 0.7267)>
  UV <Vector (0.5763, 0.7286)>
Face 1179
UV Count: 3
  UV <Vector (0.5732, 0.7286)>
  UV <Vector (0.5763, 0.7286)>
  UV <Vector (0.5760, 0.7306)>
Face 1180
UV Count: 3
  UV <Vector (0.5760, 0.7306)>
  UV <Vector (0.5790, 0.7315)>
  UV <Vector (0.5777, 0.7341)>
Face 1181
UV Count: 3
  UV <Vector (0.5752, 0.7323)>
  UV <Vector (0.5777, 0.7341)>
  UV <Vector (0.5756, 0.7362)>
Face 1182
UV Count: 3
  UV <Vector (0.5738, 0.7337)>
  UV <Vector (0.5756, 0.7362)>
  UV <Vector (0.5730, 0.7375)>
Face 1183
UV Count: 3
  UV <Vector (0.5730, 0.7375)>
  UV <Vector (0.5701, 0.7380)>
  UV <Vector (0.5701, 0.7349)>
Face 1184
UV Count: 3
  UV <Vector (0.5701, 0.7380)>
  UV <Vector (0.5673, 0.7376)>
  UV <Vector (0.5682, 0.7346)>
Face 1185
UV Count: 3
  UV <Vector (0.5673, 0.7376)>
  UV <Vector (0.5646, 0.7362)>
  UV <Vector (0.5665, 0.7337)>
Face 1186
UV Count: 3
  UV <Vector (0.5646, 0.7362)>
  UV <Vector (0.5626, 0.7342)>
  UV <Vector (0.5651, 0.7323)>
Face 1187
UV Count: 3
  UV <Vector (0.5626, 0.7342)>
  UV <Vector (0.5612, 0.7316)>
  UV <Vector (0.5642, 0.7306)>
Face 1188
UV Count: 3
  UV <Vector (0.5612, 0.7316)>
  UV <Vector (0.5608, 0.7287)>
  UV <Vector (0.5639, 0.7287)>
Face 1189
UV Count: 3
  UV <Vector (0.5639, 0.7287)>
  UV <Vector (0.5608, 0.7287)>
  UV <Vector (0.5612, 0.7258)>
Face 1190
UV Count: 3
  UV <Vector (0.5642, 0.7268)>
  UV <Vector (0.5612, 0.7258)>
  UV <Vector (0.5625, 0.7232)>
Face 1191
UV Count: 3
  UV <Vector (0.5651, 0.7250)>
  UV <Vector (0.5625, 0.7232)>
  UV <Vector (0.5646, 0.7211)>
Face 1192
UV Count: 3
  UV <Vector (0.5664, 0.7237)>
  UV <Vector (0.5646, 0.7211)>
  UV <Vector (0.5672, 0.7198)>
Face 1193
UV Count: 3
  UV <Vector (0.5672, 0.7198)>
  UV <Vector (0.5701, 0.7193)>
  UV <Vector (0.5701, 0.7224)>
Face 1194
UV Count: 3
  UV <Vector (0.5701, 0.7193)>
  UV <Vector (0.5730, 0.7198)>
  UV <Vector (0.5720, 0.7227)>
Face 1195
UV Count: 3
  UV <Vector (0.5730, 0.7198)>
  UV <Vector (0.5756, 0.7211)>
  UV <Vector (0.5737, 0.7236)>
Face 1196
UV Count: 3
  UV <Vector (0.5756, 0.7211)>
  UV <Vector (0.5776, 0.7232)>
  UV <Vector (0.5751, 0.7250)>
Face 1197
UV Count: 3
  UV <Vector (0.5776, 0.7232)>
  UV <Vector (0.5790, 0.7257)>
  UV <Vector (0.5760, 0.7267)>
Face 1198
UV Count: 3
  UV <Vector (0.5760, 0.7267)>
  UV <Vector (0.5790, 0.7257)>
  UV <Vector (0.5794, 0.7286)>
Face 1199
UV Count: 3
  UV <Vector (0.5763, 0.7286)>
  UV <Vector (0.5794, 0.7286)>
  UV <Vector (0.5790, 0.7315)>
Face 1200
UV Count: 3
  UV <Vector (0.5790, 0.7315)>
  UV <Vector (0.5818, 0.7325)>
  UV <Vector (0.5801, 0.7359)>
Face 1201
UV Count: 3
  UV <Vector (0.5777, 0.7341)>
  UV <Vector (0.5801, 0.7359)>
  UV <Vector (0.5774, 0.7386)>
Face 1202
UV Count: 3
  UV <Vector (0.5756, 0.7362)>
  UV <Vector (0.5774, 0.7386)>
  UV <Vector (0.5739, 0.7404)>
Face 1203
UV Count: 3
  UV <Vector (0.5739, 0.7404)>
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  UV <Vector (0.5701, 0.7380)>
Face 1204
UV Count: 3
  UV <Vector (0.5701, 0.7410)>
  UV <Vector (0.5663, 0.7404)>
  UV <Vector (0.5673, 0.7376)>
Face 1205
UV Count: 3
  UV <Vector (0.5663, 0.7404)>
  UV <Vector (0.5629, 0.7386)>
  UV <Vector (0.5646, 0.7362)>
Face 1206
UV Count: 3
  UV <Vector (0.5629, 0.7386)>
  UV <Vector (0.5602, 0.7359)>
  UV <Vector (0.5626, 0.7342)>
Face 1207
UV Count: 3
  UV <Vector (0.5602, 0.7359)>
  UV <Vector (0.5584, 0.7325)>
  UV <Vector (0.5612, 0.7316)>
Face 1208
UV Count: 3
  UV <Vector (0.5584, 0.7325)>
  UV <Vector (0.5578, 0.7287)>
  UV <Vector (0.5608, 0.7287)>
Face 1209
UV Count: 3
  UV <Vector (0.5578, 0.7287)>
  UV <Vector (0.5584, 0.7249)>
  UV <Vector (0.5612, 0.7258)>
Face 1210
UV Count: 3
  UV <Vector (0.5612, 0.7258)>
  UV <Vector (0.5584, 0.7249)>
  UV <Vector (0.5601, 0.7214)>
Face 1211
UV Count: 3
  UV <Vector (0.5625, 0.7232)>
  UV <Vector (0.5601, 0.7214)>
  UV <Vector (0.5628, 0.7187)>
Face 1212
UV Count: 3
  UV <Vector (0.5646, 0.7211)>
  UV <Vector (0.5628, 0.7187)>
  UV <Vector (0.5663, 0.7169)>
Face 1213
UV Count: 3
  UV <Vector (0.5663, 0.7169)>
  UV <Vector (0.5701, 0.7163)>
  UV <Vector (0.5701, 0.7193)>
Face 1214
UV Count: 3
  UV <Vector (0.5701, 0.7163)>
  UV <Vector (0.5739, 0.7169)>
  UV <Vector (0.5730, 0.7198)>
Face 1215
UV Count: 3
  UV <Vector (0.5739, 0.7169)>
  UV <Vector (0.5773, 0.7187)>
  UV <Vector (0.5756, 0.7211)>
Face 1216
UV Count: 3
  UV <Vector (0.5773, 0.7187)>
  UV <Vector (0.5801, 0.7214)>
  UV <Vector (0.5776, 0.7232)>
Face 1217
UV Count: 3
  UV <Vector (0.5776, 0.7232)>
  UV <Vector (0.5801, 0.7214)>
  UV <Vector (0.5818, 0.7248)>
Face 1218
UV Count: 3
  UV <Vector (0.5790, 0.7257)>
  UV <Vector (0.5818, 0.7248)>
  UV <Vector (0.5824, 0.7286)>
Face 1219
UV Count: 3
  UV <Vector (0.5794, 0.7286)>
  UV <Vector (0.5824, 0.7286)>
  UV <Vector (0.5818, 0.7325)>
Face 1220
UV Count: 3
  UV <Vector (0.5818, 0.7325)>
  UV <Vector (0.5847, 0.7334)>
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Face 1221
UV Count: 3
  UV <Vector (0.5801, 0.7359)>
  UV <Vector (0.5825, 0.7377)>
  UV <Vector (0.5791, 0.7411)>
Face 1222
UV Count: 3
  UV <Vector (0.5774, 0.7386)>
  UV <Vector (0.5791, 0.7411)>
  UV <Vector (0.5749, 0.7432)>
Face 1223
UV Count: 3
  UV <Vector (0.5739, 0.7404)>
  UV <Vector (0.5749, 0.7432)>
  UV <Vector (0.5701, 0.7440)>
Face 1224
UV Count: 3
  UV <Vector (0.5701, 0.7440)>
  UV <Vector (0.5654, 0.7432)>
  UV <Vector (0.5663, 0.7404)>
Face 1225
UV Count: 3
  UV <Vector (0.5654, 0.7432)>
  UV <Vector (0.5611, 0.7411)>
  UV <Vector (0.5629, 0.7386)>
Face 1226
UV Count: 3
  UV <Vector (0.5611, 0.7411)>
  UV <Vector (0.5577, 0.7377)>
  UV <Vector (0.5602, 0.7359)>
Face 1227
UV Count: 3
  UV <Vector (0.5577, 0.7377)>
  UV <Vector (0.5555, 0.7334)>
  UV <Vector (0.5584, 0.7325)>
Face 1228
UV Count: 3
  UV <Vector (0.5555, 0.7334)>
  UV <Vector (0.5548, 0.7287)>
  UV <Vector (0.5578, 0.7287)>
Face 1229
UV Count: 3
  UV <Vector (0.5548, 0.7287)>
  UV <Vector (0.5555, 0.7239)>
  UV <Vector (0.5584, 0.7249)>
Face 1230
UV Count: 3
  UV <Vector (0.5584, 0.7249)>
  UV <Vector (0.5555, 0.7239)>
  UV <Vector (0.5577, 0.7197)>
Face 1231
UV Count: 3
  UV <Vector (0.5601, 0.7214)>
  UV <Vector (0.5577, 0.7197)>
  UV <Vector (0.5611, 0.7163)>
Face 1232
UV Count: 3
  UV <Vector (0.5628, 0.7187)>
  UV <Vector (0.5611, 0.7163)>
  UV <Vector (0.5654, 0.7141)>
Face 1233
UV Count: 3
  UV <Vector (0.5654, 0.7141)>
  UV <Vector (0.5701, 0.7133)>
  UV <Vector (0.5701, 0.7163)>
Face 1234
UV Count: 3
  UV <Vector (0.5701, 0.7133)>
  UV <Vector (0.5748, 0.7141)>
  UV <Vector (0.5739, 0.7169)>
Face 1235
UV Count: 3
  UV <Vector (0.5748, 0.7141)>
  UV <Vector (0.5791, 0.7163)>
  UV <Vector (0.5773, 0.7187)>
Face 1236
UV Count: 3
  UV <Vector (0.5791, 0.7163)>
  UV <Vector (0.5825, 0.7196)>
  UV <Vector (0.5801, 0.7214)>
Face 1237
UV Count: 3
  UV <Vector (0.5801, 0.7214)>
  UV <Vector (0.5825, 0.7196)>
  UV <Vector (0.5847, 0.7239)>
Face 1238
UV Count: 3
  UV <Vector (0.5818, 0.7248)>
  UV <Vector (0.5847, 0.7239)>
  UV <Vector (0.5854, 0.7287)>
Face 1239
UV Count: 3
  UV <Vector (0.5824, 0.7286)>
  UV <Vector (0.5854, 0.7287)>
  UV <Vector (0.5847, 0.7334)>
Face 1240
UV Count: 3
  UV <Vector (0.5847, 0.7334)>
  UV <Vector (0.5876, 0.7344)>
  UV <Vector (0.5850, 0.7395)>
Face 1241
UV Count: 3
  UV <Vector (0.5825, 0.7377)>
  UV <Vector (0.5850, 0.7395)>
  UV <Vector (0.5809, 0.7435)>
Face 1242
UV Count: 3
  UV <Vector (0.5791, 0.7411)>
  UV <Vector (0.5809, 0.7435)>
  UV <Vector (0.5758, 0.7462)>
Face 1243
UV Count: 3
  UV <Vector (0.5749, 0.7432)>
  UV <Vector (0.5758, 0.7462)>
  UV <Vector (0.5701, 0.7471)>
Face 1244
UV Count: 3
  UV <Vector (0.5701, 0.7471)>
  UV <Vector (0.5644, 0.7462)>
  UV <Vector (0.5654, 0.7432)>
Face 1245
UV Count: 3
  UV <Vector (0.5644, 0.7462)>
  UV <Vector (0.5593, 0.7435)>
  UV <Vector (0.5611, 0.7411)>
Face 1246
UV Count: 3
  UV <Vector (0.5593, 0.7435)>
  UV <Vector (0.5552, 0.7395)>
  UV <Vector (0.5577, 0.7377)>
Face 1247
UV Count: 3
  UV <Vector (0.5552, 0.7395)>
  UV <Vector (0.5526, 0.7343)>
  UV <Vector (0.5555, 0.7334)>
Face 1248
UV Count: 3
  UV <Vector (0.5526, 0.7343)>
  UV <Vector (0.5517, 0.7287)>
  UV <Vector (0.5548, 0.7287)>
Face 1249
UV Count: 3
  UV <Vector (0.5517, 0.7287)>
  UV <Vector (0.5526, 0.7230)>
  UV <Vector (0.5555, 0.7239)>
Face 1250
UV Count: 3
  UV <Vector (0.5526, 0.7230)>
  UV <Vector (0.5552, 0.7178)>
  UV <Vector (0.5577, 0.7197)>
Face 1251
UV Count: 3
  UV <Vector (0.5577, 0.7197)>
  UV <Vector (0.5552, 0.7178)>
  UV <Vector (0.5593, 0.7138)>
Face 1252
UV Count: 3
  UV <Vector (0.5611, 0.7163)>
  UV <Vector (0.5593, 0.7138)>
  UV <Vector (0.5644, 0.7112)>
Face 1253
UV Count: 3
  UV <Vector (0.5644, 0.7112)>
  UV <Vector (0.5701, 0.7103)>
  UV <Vector (0.5701, 0.7133)>
Face 1254
UV Count: 3
  UV <Vector (0.5701, 0.7103)>
  UV <Vector (0.5758, 0.7112)>
  UV <Vector (0.5748, 0.7141)>
Face 1255
UV Count: 3
  UV <Vector (0.5758, 0.7112)>
  UV <Vector (0.5809, 0.7138)>
  UV <Vector (0.5791, 0.7163)>
Face 1256
UV Count: 3
  UV <Vector (0.5809, 0.7138)>
  UV <Vector (0.5850, 0.7179)>
  UV <Vector (0.5825, 0.7196)>
Face 1257
UV Count: 3
  UV <Vector (0.5825, 0.7196)>
  UV <Vector (0.5850, 0.7179)>
  UV <Vector (0.5876, 0.7230)>
Face 1258
UV Count: 3
  UV <Vector (0.5847, 0.7239)>
  UV <Vector (0.5876, 0.7230)>
  UV <Vector (0.5885, 0.7287)>
Face 1259
UV Count: 3
  UV <Vector (0.5854, 0.7287)>
  UV <Vector (0.5885, 0.7287)>
  UV <Vector (0.5876, 0.7344)>
Face 1260
UV Count: 3
  UV <Vector (0.5876, 0.7344)>
  UV <Vector (0.5906, 0.7353)>
  UV <Vector (0.5875, 0.7413)>
Face 1261
UV Count: 3
  UV <Vector (0.5850, 0.7395)>
  UV <Vector (0.5875, 0.7413)>
  UV <Vector (0.5828, 0.7461)>
Face 1262
UV Count: 3
  UV <Vector (0.5809, 0.7435)>
  UV <Vector (0.5828, 0.7461)>
  UV <Vector (0.5767, 0.7491)>
Face 1263
UV Count: 3
  UV <Vector (0.5758, 0.7462)>
  UV <Vector (0.5767, 0.7491)>
  UV <Vector (0.5701, 0.7502)>
Face 1264
UV Count: 3
  UV <Vector (0.5701, 0.7502)>
  UV <Vector (0.5634, 0.7491)>
  UV <Vector (0.5644, 0.7462)>
Face 1265
UV Count: 3
  UV <Vector (0.5634, 0.7491)>
  UV <Vector (0.5574, 0.7461)>
  UV <Vector (0.5593, 0.7435)>
Face 1266
UV Count: 3
  UV <Vector (0.5574, 0.7461)>
  UV <Vector (0.5527, 0.7413)>
  UV <Vector (0.5552, 0.7395)>
Face 1267
UV Count: 3
  UV <Vector (0.5527, 0.7413)>
  UV <Vector (0.5496, 0.7353)>
  UV <Vector (0.5526, 0.7343)>
Face 1268
UV Count: 3
  UV <Vector (0.5496, 0.7353)>
  UV <Vector (0.5486, 0.7286)>
  UV <Vector (0.5517, 0.7287)>
Face 1269
UV Count: 3
  UV <Vector (0.5486, 0.7286)>
  UV <Vector (0.5496, 0.7220)>
  UV <Vector (0.5526, 0.7230)>
Face 1270
UV Count: 3
  UV <Vector (0.5496, 0.7220)>
  UV <Vector (0.5527, 0.7160)>
  UV <Vector (0.5552, 0.7178)>
Face 1271
UV Count: 3
  UV <Vector (0.5552, 0.7178)>
  UV <Vector (0.5527, 0.7160)>
  UV <Vector (0.5575, 0.7112)>
Face 1272
UV Count: 3
  UV <Vector (0.5593, 0.7138)>
  UV <Vector (0.5575, 0.7112)>
  UV <Vector (0.5635, 0.7082)>
Face 1273
UV Count: 3
  UV <Vector (0.5635, 0.7082)>
  UV <Vector (0.5701, 0.7071)>
  UV <Vector (0.5701, 0.7103)>
Face 1274
UV Count: 3
  UV <Vector (0.5701, 0.7071)>
  UV <Vector (0.5768, 0.7082)>
  UV <Vector (0.5758, 0.7112)>
Face 1275
UV Count: 3
  UV <Vector (0.5768, 0.7082)>
  UV <Vector (0.5828, 0.7112)>
  UV <Vector (0.5809, 0.7138)>
Face 1276
UV Count: 3
  UV <Vector (0.5828, 0.7112)>
  UV <Vector (0.5875, 0.7160)>
  UV <Vector (0.5850, 0.7179)>
Face 1277
UV Count: 3
  UV <Vector (0.5850, 0.7179)>
  UV <Vector (0.5875, 0.7160)>
  UV <Vector (0.5906, 0.7220)>
Face 1278
UV Count: 3
  UV <Vector (0.5876, 0.7230)>
  UV <Vector (0.5906, 0.7220)>
  UV <Vector (0.5916, 0.7287)>
Face 1279
UV Count: 3
  UV <Vector (0.5885, 0.7287)>
  UV <Vector (0.5916, 0.7287)>
  UV <Vector (0.5906, 0.7353)>
Face 1280
UV Count: 3
  UV <Vector (0.5906, 0.7353)>
  UV <Vector (0.5936, 0.7363)>
  UV <Vector (0.5901, 0.7432)>
Face 1281
UV Count: 3
  UV <Vector (0.5875, 0.7413)>
  UV <Vector (0.5901, 0.7432)>
  UV <Vector (0.5846, 0.7487)>
Face 1282
UV Count: 3
  UV <Vector (0.5828, 0.7461)>
  UV <Vector (0.5846, 0.7487)>
  UV <Vector (0.5777, 0.7522)>
Face 1283
UV Count: 3
  UV <Vector (0.5767, 0.7491)>
  UV <Vector (0.5777, 0.7522)>
  UV <Vector (0.5701, 0.7534)>
Face 1284
UV Count: 3
  UV <Vector (0.5701, 0.7534)>
  UV <Vector (0.5624, 0.7522)>
  UV <Vector (0.5634, 0.7491)>
Face 1285
UV Count: 3
  UV <Vector (0.5624, 0.7522)>
  UV <Vector (0.5555, 0.7487)>
  UV <Vector (0.5574, 0.7461)>
Face 1286
UV Count: 3
  UV <Vector (0.5555, 0.7487)>
  UV <Vector (0.5501, 0.7432)>
  UV <Vector (0.5527, 0.7413)>
Face 1287
UV Count: 3
  UV <Vector (0.5501, 0.7432)>
  UV <Vector (0.5466, 0.7363)>
  UV <Vector (0.5496, 0.7353)>
Face 1288
UV Count: 3
  UV <Vector (0.5466, 0.7363)>
  UV <Vector (0.5454, 0.7286)>
  UV <Vector (0.5486, 0.7286)>
Face 1289
UV Count: 3
  UV <Vector (0.5454, 0.7286)>
  UV <Vector (0.5466, 0.7210)>
  UV <Vector (0.5496, 0.7220)>
Face 1290
UV Count: 3
  UV <Vector (0.5466, 0.7210)>
  UV <Vector (0.5501, 0.7141)>
  UV <Vector (0.5527, 0.7160)>
Face 1291
UV Count: 3
  UV <Vector (0.5527, 0.7160)>
  UV <Vector (0.5501, 0.7141)>
  UV <Vector (0.5556, 0.7086)>
Face 1292
UV Count: 3
  UV <Vector (0.5575, 0.7112)>
  UV <Vector (0.5556, 0.7086)>
  UV <Vector (0.5625, 0.7051)>
Face 1293
UV Count: 3
  UV <Vector (0.5625, 0.7051)>
  UV <Vector (0.5701, 0.7039)>
  UV <Vector (0.5701, 0.7071)>
Face 1294
UV Count: 3
  UV <Vector (0.5701, 0.7039)>
  UV <Vector (0.5778, 0.7051)>
  UV <Vector (0.5768, 0.7082)>
Face 1295
UV Count: 3
  UV <Vector (0.5778, 0.7051)>
  UV <Vector (0.5847, 0.7087)>
  UV <Vector (0.5828, 0.7112)>
Face 1296
UV Count: 3
  UV <Vector (0.5847, 0.7087)>
  UV <Vector (0.5901, 0.7141)>
  UV <Vector (0.5875, 0.7160)>
Face 1297
UV Count: 3
  UV <Vector (0.5875, 0.7160)>
  UV <Vector (0.5901, 0.7141)>
  UV <Vector (0.5937, 0.7210)>
Face 1298
UV Count: 3
  UV <Vector (0.5906, 0.7220)>
  UV <Vector (0.5937, 0.7210)>
  UV <Vector (0.5949, 0.7287)>
Face 1299
UV Count: 3
  UV <Vector (0.5916, 0.7287)>
  UV <Vector (0.5949, 0.7287)>
  UV <Vector (0.5936, 0.7363)>
Face 1300
UV Count: 3
  UV <Vector (0.5040, 0.8650)>
  UV <Vector (0.5080, 0.8637)>
  UV <Vector (0.5142, 0.8760)>
Face 1301
UV Count: 3
  UV <Vector (0.5109, 0.8784)>
  UV <Vector (0.5142, 0.8760)>
  UV <Vector (0.5240, 0.8858)>
Face 1302
UV Count: 3
  UV <Vector (0.5216, 0.8891)>
  UV <Vector (0.5240, 0.8858)>
  UV <Vector (0.5364, 0.8921)>
Face 1303
UV Count: 3
  UV <Vector (0.5351, 0.8960)>
  UV <Vector (0.5364, 0.8921)>
  UV <Vector (0.5500, 0.8942)>
Face 1304
UV Count: 3
  UV <Vector (0.5500, 0.8942)>
  UV <Vector (0.5637, 0.8921)>
  UV <Vector (0.5649, 0.8960)>
Face 1305
UV Count: 3
  UV <Vector (0.5637, 0.8921)>
  UV <Vector (0.5760, 0.8858)>
  UV <Vector (0.5784, 0.8891)>
Face 1306
UV Count: 3
  UV <Vector (0.5760, 0.8858)>
  UV <Vector (0.5858, 0.8760)>
  UV <Vector (0.5891, 0.8784)>
Face 1307
UV Count: 3
  UV <Vector (0.5858, 0.8760)>
  UV <Vector (0.5921, 0.8637)>
  UV <Vector (0.5960, 0.8650)>
Face 1308
UV Count: 3
  UV <Vector (0.5921, 0.8637)>
  UV <Vector (0.5942, 0.8500)>
  UV <Vector (0.5983, 0.8500)>
Face 1309
UV Count: 3
  UV <Vector (0.5942, 0.8500)>
  UV <Vector (0.5921, 0.8364)>
  UV <Vector (0.5960, 0.8351)>
Face 1310
UV Count: 3
  UV <Vector (0.5921, 0.8364)>
  UV <Vector (0.5858, 0.8240)>
  UV <Vector (0.5891, 0.8216)>
Face 1311
UV Count: 3
  UV <Vector (0.5891, 0.8216)>
  UV <Vector (0.5858, 0.8240)>
  UV <Vector (0.5760, 0.8143)>
Face 1312
UV Count: 3
  UV <Vector (0.5760, 0.8143)>
  UV <Vector (0.5637, 0.8080)>
  UV <Vector (0.5649, 0.8041)>
Face 1313
UV Count: 3
  UV <Vector (0.5637, 0.8080)>
  UV <Vector (0.5500, 0.8058)>
  UV <Vector (0.5501, 0.8017)>
Face 1314
UV Count: 3
  UV <Vector (0.5500, 0.8058)>
  UV <Vector (0.5363, 0.8080)>
  UV <Vector (0.5351, 0.8041)>
Face 1315
UV Count: 3
  UV <Vector (0.5363, 0.8080)>
  UV <Vector (0.5240, 0.8143)>
  UV <Vector (0.5216, 0.8109)>
Face 1316
UV Count: 3
  UV <Vector (0.5240, 0.8143)>
  UV <Vector (0.5142, 0.8241)>
  UV <Vector (0.5109, 0.8216)>
Face 1317
UV Count: 3
  UV <Vector (0.5109, 0.8216)>
  UV <Vector (0.5142, 0.8241)>
  UV <Vector (0.5080, 0.8364)>
Face 1318
UV Count: 3
  UV <Vector (0.5040, 0.8351)>
  UV <Vector (0.5080, 0.8364)>
  UV <Vector (0.5058, 0.8500)>
Face 1319
UV Count: 3
  UV <Vector (0.5017, 0.8500)>
  UV <Vector (0.5058, 0.8500)>
  UV <Vector (0.5080, 0.8637)>
Face 1320
UV Count: 3
  UV <Vector (0.5080, 0.8637)>
  UV <Vector (0.5111, 0.8627)>
  UV <Vector (0.5169, 0.8741)>
Face 1321
UV Count: 3
  UV <Vector (0.5142, 0.8760)>
  UV <Vector (0.5169, 0.8741)>
  UV <Vector (0.5260, 0.8831)>
Face 1322
UV Count: 3
  UV <Vector (0.5240, 0.8858)>
  UV <Vector (0.5260, 0.8831)>
  UV <Vector (0.5374, 0.8889)>
Face 1323
UV Count: 3
  UV <Vector (0.5364, 0.8921)>
  UV <Vector (0.5374, 0.8889)>
  UV <Vector (0.5500, 0.8909)>
Face 1324
UV Count: 3
  UV <Vector (0.5500, 0.8909)>
  UV <Vector (0.5626, 0.8889)>
  UV <Vector (0.5637, 0.8921)>
Face 1325
UV Count: 3
  UV <Vector (0.5626, 0.8889)>
  UV <Vector (0.5740, 0.8831)>
  UV <Vector (0.5760, 0.8858)>
Face 1326
UV Count: 3
  UV <Vector (0.5740, 0.8831)>
  UV <Vector (0.5831, 0.8741)>
  UV <Vector (0.5858, 0.8760)>
Face 1327
UV Count: 3
  UV <Vector (0.5831, 0.8741)>
  UV <Vector (0.5889, 0.8627)>
  UV <Vector (0.5921, 0.8637)>
Face 1328
UV Count: 3
  UV <Vector (0.5889, 0.8627)>
  UV <Vector (0.5909, 0.8500)>
  UV <Vector (0.5942, 0.8500)>
Face 1329
UV Count: 3
  UV <Vector (0.5909, 0.8500)>
  UV <Vector (0.5889, 0.8374)>
  UV <Vector (0.5921, 0.8364)>
Face 1330
UV Count: 3
  UV <Vector (0.5889, 0.8374)>
  UV <Vector (0.5831, 0.8260)>
  UV <Vector (0.5858, 0.8240)>
Face 1331
UV Count: 3
  UV <Vector (0.5831, 0.8260)>
  UV <Vector (0.5740, 0.8170)>
  UV <Vector (0.5760, 0.8143)>
Face 1332
UV Count: 3
  UV <Vector (0.5740, 0.8170)>
  UV <Vector (0.5626, 0.8112)>
  UV <Vector (0.5637, 0.8080)>
Face 1333
UV Count: 3
  UV <Vector (0.5626, 0.8112)>
  UV <Vector (0.5500, 0.8092)>
  UV <Vector (0.5500, 0.8058)>
Face 1334
UV Count: 3
  UV <Vector (0.5500, 0.8092)>
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Face 1335
UV Count: 3
  UV <Vector (0.5374, 0.8112)>
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Face 1336
UV Count: 3
  UV <Vector (0.5260, 0.8170)>
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Face 1337
UV Count: 3
  UV <Vector (0.5142, 0.8241)>
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Face 1338
UV Count: 3
  UV <Vector (0.5080, 0.8364)>
  UV <Vector (0.5111, 0.8374)>
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Face 1339
UV Count: 3
  UV <Vector (0.5058, 0.8500)>
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Face 1340
UV Count: 3
  UV <Vector (0.5111, 0.8627)>
  UV <Vector (0.5136, 0.8619)>
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Face 1341
UV Count: 3
  UV <Vector (0.5169, 0.8741)>
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Face 1342
UV Count: 3
  UV <Vector (0.5260, 0.8831)>
  UV <Vector (0.5275, 0.8810)>
  UV <Vector (0.5382, 0.8864)>
Face 1343
UV Count: 3
  UV <Vector (0.5374, 0.8889)>
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  UV <Vector (0.5500, 0.8883)>
Face 1344
UV Count: 3
  UV <Vector (0.5500, 0.8883)>
  UV <Vector (0.5618, 0.8864)>
  UV <Vector (0.5626, 0.8889)>
Face 1345
UV Count: 3
  UV <Vector (0.5618, 0.8864)>
  UV <Vector (0.5725, 0.8810)>
  UV <Vector (0.5740, 0.8831)>
Face 1346
UV Count: 3
  UV <Vector (0.5725, 0.8810)>
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Face 1347
UV Count: 3
  UV <Vector (0.5810, 0.8725)>
  UV <Vector (0.5864, 0.8619)>
  UV <Vector (0.5889, 0.8627)>
Face 1348
UV Count: 3
  UV <Vector (0.5864, 0.8619)>
  UV <Vector (0.5883, 0.8501)>
  UV <Vector (0.5909, 0.8500)>
Face 1349
UV Count: 3
  UV <Vector (0.5883, 0.8501)>
  UV <Vector (0.5864, 0.8382)>
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Face 1350
UV Count: 3
  UV <Vector (0.5864, 0.8382)>
  UV <Vector (0.5810, 0.8276)>
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Face 1351
UV Count: 3
  UV <Vector (0.5810, 0.8276)>
  UV <Vector (0.5725, 0.8191)>
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Face 1352
UV Count: 3
  UV <Vector (0.5725, 0.8191)>
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Face 1353
UV Count: 3
  UV <Vector (0.5618, 0.8137)>
  UV <Vector (0.5500, 0.8118)>
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Face 1354
UV Count: 3
  UV <Vector (0.5500, 0.8118)>
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Face 1355
UV Count: 3
  UV <Vector (0.5374, 0.8112)>
  UV <Vector (0.5382, 0.8137)>
  UV <Vector (0.5275, 0.8191)>
Face 1356
UV Count: 3
  UV <Vector (0.5260, 0.8170)>
  UV <Vector (0.5275, 0.8191)>
  UV <Vector (0.5191, 0.8276)>
Face 1357
UV Count: 3
  UV <Vector (0.5169, 0.8260)>
  UV <Vector (0.5191, 0.8276)>
  UV <Vector (0.5136, 0.8382)>
Face 1358
UV Count: 3
  UV <Vector (0.5111, 0.8374)>
  UV <Vector (0.5136, 0.8382)>
  UV <Vector (0.5118, 0.8501)>
Face 1359
UV Count: 3
  UV <Vector (0.5091, 0.8501)>
  UV <Vector (0.5118, 0.8501)>
  UV <Vector (0.5136, 0.8619)>
Face 1360
UV Count: 3
  UV <Vector (0.5136, 0.8619)>
  UV <Vector (0.5156, 0.8612)>
  UV <Vector (0.5207, 0.8713)>
Face 1361
UV Count: 3
  UV <Vector (0.5191, 0.8725)>
  UV <Vector (0.5207, 0.8713)>
  UV <Vector (0.5288, 0.8793)>
Face 1362
UV Count: 3
  UV <Vector (0.5275, 0.8810)>
  UV <Vector (0.5288, 0.8793)>
  UV <Vector (0.5388, 0.8845)>
Face 1363
UV Count: 3
  UV <Vector (0.5382, 0.8864)>
  UV <Vector (0.5388, 0.8845)>
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Face 1364
UV Count: 3
  UV <Vector (0.5500, 0.8883)>
  UV <Vector (0.5500, 0.8862)>
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Face 1365
UV Count: 3
  UV <Vector (0.5612, 0.8845)>
  UV <Vector (0.5713, 0.8793)>
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Face 1366
UV Count: 3
  UV <Vector (0.5713, 0.8793)>
  UV <Vector (0.5793, 0.8713)>
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Face 1367
UV Count: 3
  UV <Vector (0.5793, 0.8713)>
  UV <Vector (0.5844, 0.8612)>
  UV <Vector (0.5864, 0.8619)>
Face 1368
UV Count: 3
  UV <Vector (0.5844, 0.8612)>
  UV <Vector (0.5862, 0.8501)>
  UV <Vector (0.5883, 0.8501)>
Face 1369
UV Count: 3
  UV <Vector (0.5862, 0.8501)>
  UV <Vector (0.5844, 0.8389)>
  UV <Vector (0.5864, 0.8382)>
Face 1370
UV Count: 3
  UV <Vector (0.5844, 0.8389)>
  UV <Vector (0.5793, 0.8288)>
  UV <Vector (0.5810, 0.8276)>
Face 1371
UV Count: 3
  UV <Vector (0.5793, 0.8288)>
  UV <Vector (0.5713, 0.8208)>
  UV <Vector (0.5725, 0.8191)>
Face 1372
UV Count: 3
  UV <Vector (0.5713, 0.8208)>
  UV <Vector (0.5612, 0.8157)>
  UV <Vector (0.5618, 0.8137)>
Face 1373
UV Count: 3
  UV <Vector (0.5612, 0.8157)>
  UV <Vector (0.5500, 0.8139)>
  UV <Vector (0.5500, 0.8118)>
Face 1374
UV Count: 3
  UV <Vector (0.5500, 0.8118)>
  UV <Vector (0.5500, 0.8139)>
  UV <Vector (0.5388, 0.8157)>
Face 1375
UV Count: 3
  UV <Vector (0.5382, 0.8137)>
  UV <Vector (0.5388, 0.8157)>
  UV <Vector (0.5288, 0.8208)>
Face 1376
UV Count: 3
  UV <Vector (0.5275, 0.8191)>
  UV <Vector (0.5288, 0.8208)>
  UV <Vector (0.5208, 0.8288)>
Face 1377
UV Count: 3
  UV <Vector (0.5191, 0.8276)>
  UV <Vector (0.5208, 0.8288)>
  UV <Vector (0.5156, 0.8389)>
Face 1378
UV Count: 3
  UV <Vector (0.5136, 0.8382)>
  UV <Vector (0.5156, 0.8389)>
  UV <Vector (0.5138, 0.8501)>
Face 1379
UV Count: 3
  UV <Vector (0.5118, 0.8501)>
  UV <Vector (0.5138, 0.8501)>
  UV <Vector (0.5156, 0.8612)>
Face 1380
UV Count: 3
  UV <Vector (0.5156, 0.8612)>
  UV <Vector (0.5174, 0.8607)>
  UV <Vector (0.5222, 0.8703)>
Face 1381
UV Count: 3
  UV <Vector (0.5207, 0.8713)>
  UV <Vector (0.5222, 0.8703)>
  UV <Vector (0.5298, 0.8779)>
Face 1382
UV Count: 3
  UV <Vector (0.5288, 0.8793)>
  UV <Vector (0.5298, 0.8779)>
  UV <Vector (0.5394, 0.8827)>
Face 1383
UV Count: 3
  UV <Vector (0.5388, 0.8845)>
  UV <Vector (0.5394, 0.8827)>
  UV <Vector (0.5500, 0.8844)>
Face 1384
UV Count: 3
  UV <Vector (0.5500, 0.8862)>
  UV <Vector (0.5500, 0.8844)>
  UV <Vector (0.5606, 0.8827)>
Face 1385
UV Count: 3
  UV <Vector (0.5606, 0.8827)>
  UV <Vector (0.5702, 0.8779)>
  UV <Vector (0.5713, 0.8793)>
Face 1386
UV Count: 3
  UV <Vector (0.5702, 0.8779)>
  UV <Vector (0.5778, 0.8703)>
  UV <Vector (0.5793, 0.8713)>
Face 1387
UV Count: 3
  UV <Vector (0.5778, 0.8703)>
  UV <Vector (0.5827, 0.8607)>
  UV <Vector (0.5844, 0.8612)>
Face 1388
UV Count: 3
  UV <Vector (0.5827, 0.8607)>
  UV <Vector (0.5844, 0.8501)>
  UV <Vector (0.5862, 0.8501)>
Face 1389
UV Count: 3
  UV <Vector (0.5844, 0.8501)>
  UV <Vector (0.5827, 0.8394)>
  UV <Vector (0.5844, 0.8389)>
Face 1390
UV Count: 3
  UV <Vector (0.5827, 0.8394)>
  UV <Vector (0.5778, 0.8299)>
  UV <Vector (0.5793, 0.8288)>
Face 1391
UV Count: 3
  UV <Vector (0.5778, 0.8299)>
  UV <Vector (0.5702, 0.8223)>
  UV <Vector (0.5713, 0.8208)>
Face 1392
UV Count: 3
  UV <Vector (0.5702, 0.8223)>
  UV <Vector (0.5606, 0.8174)>
  UV <Vector (0.5612, 0.8157)>
Face 1393
UV Count: 3
  UV <Vector (0.5606, 0.8174)>
  UV <Vector (0.5500, 0.8157)>
  UV <Vector (0.5500, 0.8139)>
Face 1394
UV Count: 3
  UV <Vector (0.5500, 0.8139)>
  UV <Vector (0.5500, 0.8157)>
  UV <Vector (0.5394, 0.8174)>
Face 1395
UV Count: 3
  UV <Vector (0.5388, 0.8157)>
  UV <Vector (0.5394, 0.8174)>
  UV <Vector (0.5298, 0.8223)>
Face 1396
UV Count: 3
  UV <Vector (0.5288, 0.8208)>
  UV <Vector (0.5298, 0.8223)>
  UV <Vector (0.5222, 0.8299)>
Face 1397
UV Count: 3
  UV <Vector (0.5208, 0.8288)>
  UV <Vector (0.5222, 0.8299)>
  UV <Vector (0.5174, 0.8395)>
Face 1398
UV Count: 3
  UV <Vector (0.5156, 0.8389)>
  UV <Vector (0.5174, 0.8395)>
  UV <Vector (0.5157, 0.8501)>
Face 1399
UV Count: 3
  UV <Vector (0.5138, 0.8501)>
  UV <Vector (0.5157, 0.8501)>
  UV <Vector (0.5174, 0.8607)>
Face 1400
UV Count: 3
  UV <Vector (0.5174, 0.8607)>
  UV <Vector (0.5193, 0.8600)>
  UV <Vector (0.5239, 0.8690)>
Face 1401
UV Count: 3
  UV <Vector (0.5222, 0.8703)>
  UV <Vector (0.5239, 0.8690)>
  UV <Vector (0.5311, 0.8762)>
Face 1402
UV Count: 3
  UV <Vector (0.5298, 0.8779)>
  UV <Vector (0.5311, 0.8762)>
  UV <Vector (0.5401, 0.8808)>
Face 1403
UV Count: 3
  UV <Vector (0.5394, 0.8827)>
  UV <Vector (0.5401, 0.8808)>
  UV <Vector (0.5500, 0.8824)>
Face 1404
UV Count: 3
  UV <Vector (0.5500, 0.8844)>
  UV <Vector (0.5500, 0.8824)>
  UV <Vector (0.5600, 0.8808)>
Face 1405
UV Count: 3
  UV <Vector (0.5600, 0.8808)>
  UV <Vector (0.5690, 0.8762)>
  UV <Vector (0.5702, 0.8779)>
Face 1406
UV Count: 3
  UV <Vector (0.5690, 0.8762)>
  UV <Vector (0.5761, 0.8690)>
  UV <Vector (0.5778, 0.8703)>
Face 1407
UV Count: 3
  UV <Vector (0.5761, 0.8690)>
  UV <Vector (0.5807, 0.8600)>
  UV <Vector (0.5827, 0.8607)>
Face 1408
UV Count: 3
  UV <Vector (0.5807, 0.8600)>
  UV <Vector (0.5823, 0.8501)>
  UV <Vector (0.5844, 0.8501)>
Face 1409
UV Count: 3
  UV <Vector (0.5823, 0.8501)>
  UV <Vector (0.5807, 0.8401)>
  UV <Vector (0.5827, 0.8394)>
Face 1410
UV Count: 3
  UV <Vector (0.5807, 0.8401)>
  UV <Vector (0.5761, 0.8311)>
  UV <Vector (0.5778, 0.8299)>
Face 1411
UV Count: 3
  UV <Vector (0.5761, 0.8311)>
  UV <Vector (0.5690, 0.8240)>
  UV <Vector (0.5702, 0.8223)>
Face 1412
UV Count: 3
  UV <Vector (0.5690, 0.8240)>
  UV <Vector (0.5600, 0.8194)>
  UV <Vector (0.5606, 0.8174)>
Face 1413
UV Count: 3
  UV <Vector (0.5600, 0.8194)>
  UV <Vector (0.5500, 0.8178)>
  UV <Vector (0.5500, 0.8157)>
Face 1414
UV Count: 3
  UV <Vector (0.5500, 0.8157)>
  UV <Vector (0.5500, 0.8178)>
  UV <Vector (0.5401, 0.8194)>
Face 1415
UV Count: 3
  UV <Vector (0.5394, 0.8174)>
  UV <Vector (0.5401, 0.8194)>
  UV <Vector (0.5311, 0.8240)>
Face 1416
UV Count: 3
  UV <Vector (0.5298, 0.8223)>
  UV <Vector (0.5311, 0.8240)>
  UV <Vector (0.5239, 0.8311)>
Face 1417
UV Count: 3
  UV <Vector (0.5222, 0.8299)>
  UV <Vector (0.5239, 0.8311)>
  UV <Vector (0.5193, 0.8401)>
Face 1418
UV Count: 3
  UV <Vector (0.5174, 0.8395)>
  UV <Vector (0.5193, 0.8401)>
  UV <Vector (0.5178, 0.8501)>
Face 1419
UV Count: 3
  UV <Vector (0.5157, 0.8501)>
  UV <Vector (0.5178, 0.8501)>
  UV <Vector (0.5193, 0.8600)>
Face 1420
UV Count: 3
  UV <Vector (0.5193, 0.8600)>
  UV <Vector (0.5220, 0.8592)>
  UV <Vector (0.5262, 0.8674)>
Face 1421
UV Count: 3
  UV <Vector (0.5239, 0.8690)>
  UV <Vector (0.5262, 0.8674)>
  UV <Vector (0.5327, 0.8740)>
Face 1422
UV Count: 3
  UV <Vector (0.5311, 0.8762)>
  UV <Vector (0.5327, 0.8740)>
  UV <Vector (0.5409, 0.8782)>
Face 1423
UV Count: 3
  UV <Vector (0.5401, 0.8808)>
  UV <Vector (0.5409, 0.8782)>
  UV <Vector (0.5500, 0.8796)>
Face 1424
UV Count: 3
  UV <Vector (0.5500, 0.8824)>
  UV <Vector (0.5500, 0.8796)>
  UV <Vector (0.5592, 0.8781)>
Face 1425
UV Count: 3
  UV <Vector (0.5600, 0.8808)>
  UV <Vector (0.5592, 0.8781)>
  UV <Vector (0.5674, 0.8740)>
Face 1426
UV Count: 3
  UV <Vector (0.5674, 0.8740)>
  UV <Vector (0.5739, 0.8674)>
  UV <Vector (0.5761, 0.8690)>
Face 1427
UV Count: 3
  UV <Vector (0.5739, 0.8674)>
  UV <Vector (0.5781, 0.8592)>
  UV <Vector (0.5807, 0.8600)>
Face 1428
UV Count: 3
  UV <Vector (0.5781, 0.8592)>
  UV <Vector (0.5795, 0.8501)>
  UV <Vector (0.5823, 0.8501)>
Face 1429
UV Count: 3
  UV <Vector (0.5795, 0.8501)>
  UV <Vector (0.5781, 0.8409)>
  UV <Vector (0.5807, 0.8401)>
Face 1430
UV Count: 3
  UV <Vector (0.5781, 0.8409)>
  UV <Vector (0.5739, 0.8327)>
  UV <Vector (0.5761, 0.8311)>
Face 1431
UV Count: 3
  UV <Vector (0.5739, 0.8327)>
  UV <Vector (0.5674, 0.8262)>
  UV <Vector (0.5690, 0.8240)>
Face 1432
UV Count: 3
  UV <Vector (0.5674, 0.8262)>
  UV <Vector (0.5591, 0.8220)>
  UV <Vector (0.5600, 0.8194)>
Face 1433
UV Count: 3
  UV <Vector (0.5591, 0.8220)>
  UV <Vector (0.5500, 0.8206)>
  UV <Vector (0.5500, 0.8178)>
Face 1434
UV Count: 3
  UV <Vector (0.5500, 0.8178)>
  UV <Vector (0.5500, 0.8206)>
  UV <Vector (0.5409, 0.8220)>
Face 1435
UV Count: 3
  UV <Vector (0.5401, 0.8194)>
  UV <Vector (0.5409, 0.8220)>
  UV <Vector (0.5327, 0.8262)>
Face 1436
UV Count: 3
  UV <Vector (0.5311, 0.8240)>
  UV <Vector (0.5327, 0.8262)>
  UV <Vector (0.5262, 0.8327)>
Face 1437
UV Count: 3
  UV <Vector (0.5239, 0.8311)>
  UV <Vector (0.5262, 0.8327)>
  UV <Vector (0.5220, 0.8410)>
Face 1438
UV Count: 3
  UV <Vector (0.5193, 0.8401)>
  UV <Vector (0.5220, 0.8410)>
  UV <Vector (0.5205, 0.8501)>
Face 1439
UV Count: 3
  UV <Vector (0.5178, 0.8501)>
  UV <Vector (0.5205, 0.8501)>
  UV <Vector (0.5220, 0.8592)>
Face 1440
UV Count: 3
  UV <Vector (0.5220, 0.8592)>
  UV <Vector (0.5254, 0.8581)>
  UV <Vector (0.5291, 0.8653)>
Face 1441
UV Count: 3
  UV <Vector (0.5262, 0.8674)>
  UV <Vector (0.5291, 0.8653)>
  UV <Vector (0.5348, 0.8711)>
Face 1442
UV Count: 3
  UV <Vector (0.5327, 0.8740)>
  UV <Vector (0.5348, 0.8711)>
  UV <Vector (0.5420, 0.8748)>
Face 1443
UV Count: 3
  UV <Vector (0.5409, 0.8782)>
  UV <Vector (0.5420, 0.8748)>
  UV <Vector (0.5501, 0.8760)>
Face 1444
UV Count: 3
  UV <Vector (0.5500, 0.8796)>
  UV <Vector (0.5501, 0.8760)>
  UV <Vector (0.5581, 0.8747)>
Face 1445
UV Count: 3
  UV <Vector (0.5592, 0.8781)>
  UV <Vector (0.5581, 0.8747)>
  UV <Vector (0.5653, 0.8711)>
Face 1446
UV Count: 3
  UV <Vector (0.5674, 0.8740)>
  UV <Vector (0.5653, 0.8711)>
  UV <Vector (0.5710, 0.8653)>
Face 1447
UV Count: 3
  UV <Vector (0.5710, 0.8653)>
  UV <Vector (0.5747, 0.8581)>
  UV <Vector (0.5781, 0.8592)>
Face 1448
UV Count: 3
  UV <Vector (0.5747, 0.8581)>
  UV <Vector (0.5760, 0.8501)>
  UV <Vector (0.5795, 0.8501)>
Face 1449
UV Count: 3
  UV <Vector (0.5760, 0.8501)>
  UV <Vector (0.5747, 0.8421)>
  UV <Vector (0.5781, 0.8409)>
Face 1450
UV Count: 3
  UV <Vector (0.5747, 0.8421)>
  UV <Vector (0.5710, 0.8348)>
  UV <Vector (0.5739, 0.8327)>
Face 1451
UV Count: 3
  UV <Vector (0.5710, 0.8348)>
  UV <Vector (0.5653, 0.8291)>
  UV <Vector (0.5674, 0.8262)>
Face 1452
UV Count: 3
  UV <Vector (0.5653, 0.8291)>
  UV <Vector (0.5580, 0.8254)>
  UV <Vector (0.5591, 0.8220)>
Face 1453
UV Count: 3
  UV <Vector (0.5580, 0.8254)>
  UV <Vector (0.5500, 0.8242)>
  UV <Vector (0.5500, 0.8206)>
Face 1454
UV Count: 3
  UV <Vector (0.5500, 0.8206)>
  UV <Vector (0.5500, 0.8242)>
  UV <Vector (0.5420, 0.8254)>
Face 1455
UV Count: 3
  UV <Vector (0.5409, 0.8220)>
  UV <Vector (0.5420, 0.8254)>
  UV <Vector (0.5348, 0.8291)>
Face 1456
UV Count: 3
  UV <Vector (0.5327, 0.8262)>
  UV <Vector (0.5348, 0.8291)>
  UV <Vector (0.5290, 0.8349)>
Face 1457
UV Count: 3
  UV <Vector (0.5262, 0.8327)>
  UV <Vector (0.5290, 0.8349)>
  UV <Vector (0.5254, 0.8421)>
Face 1458
UV Count: 3
  UV <Vector (0.5220, 0.8410)>
  UV <Vector (0.5254, 0.8421)>
  UV <Vector (0.5241, 0.8501)>
Face 1459
UV Count: 3
  UV <Vector (0.5205, 0.8501)>
  UV <Vector (0.5241, 0.8501)>
  UV <Vector (0.5254, 0.8581)>
Face 1460
UV Count: 3
  UV <Vector (0.5289, 0.8570)>
  UV <Vector (0.5321, 0.8632)>
  UV <Vector (0.5291, 0.8653)>
Face 1461
UV Count: 3
  UV <Vector (0.5321, 0.8632)>
  UV <Vector (0.5370, 0.8681)>
  UV <Vector (0.5348, 0.8711)>
Face 1462
UV Count: 3
  UV <Vector (0.5348, 0.8711)>
  UV <Vector (0.5370, 0.8681)>
  UV <Vector (0.5432, 0.8712)>
Face 1463
UV Count: 3
  UV <Vector (0.5420, 0.8748)>
  UV <Vector (0.5432, 0.8712)>
  UV <Vector (0.5501, 0.8723)>
Face 1464
UV Count: 3
  UV <Vector (0.5501, 0.8760)>
  UV <Vector (0.5501, 0.8723)>
  UV <Vector (0.5569, 0.8712)>
Face 1465
UV Count: 3
  UV <Vector (0.5581, 0.8747)>
  UV <Vector (0.5569, 0.8712)>
  UV <Vector (0.5631, 0.8681)>
Face 1466
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Triangle: [74, 75, 55]
Triangle: [75, 76, 56]
Triangle: [76, 77, 57]
Triangle: [77, 78, 58]
Triangle: [78, 79, 59]
Triangle: [79, 80, 60]
Triangle: [60, 80, 81]
Triangle: [61, 81, 82]
Triangle: [62, 82, 83]
Triangle: [63, 83, 84]
Triangle: [64, 84, 85]
Triangle: [85, 66, 46]
Triangle: [86, 87, 67]
Triangle: [87, 88, 68]
Triangle: [88, 89, 69]
Triangle: [69, 89, 90]
Triangle: [70, 90, 91]
Triangle: [71, 91, 92]
Triangle: [72, 92, 93]
Triangle: [93, 94, 74]
Triangle: [94, 95, 75]
Triangle: [95, 96, 76]
Triangle: [96, 97, 77]
Triangle: [97, 98, 78]
Triangle: [98, 99, 79]
Triangle: [99, 100, 80]
Triangle: [80, 100, 101]
Triangle: [81, 101, 102]
Triangle: [82, 102, 103]
Triangle: [83, 103, 104]
Triangle: [84, 104, 105]
Triangle: [105, 86, 66]
Triangle: [106, 107, 87]
Triangle: [107, 108, 88]
Triangle: [108, 109, 89]
Triangle: [89, 109, 110]
Triangle: [90, 110, 111]
Triangle: [91, 111, 112]
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Triangle: [93, 113, 114]
Triangle: [114, 115, 95]
Triangle: [115, 116, 96]
Triangle: [116, 117, 97]
Triangle: [117, 118, 98]
Triangle: [118, 119, 99]
Triangle: [99, 119, 120]
Triangle: [100, 120, 121]
Triangle: [101, 121, 122]
Triangle: [102, 122, 123]
Triangle: [103, 123, 124]
Triangle: [124, 125, 105]
Triangle: [125, 106, 86]
=== Vertex Weights (Max 5 bones per vertex) ===
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Face 417
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Face 418
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Face 419
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Face 420
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Face 421
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Face 423
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Face 424
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Face 425
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Face 426
UV Count: 3
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Face 427
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Face 428
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Face 429
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Face 430
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Face 431
UV Count: 3
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Face 432
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Face 433
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Face 434
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Face 435
UV Count: 3
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Face 438
UV Count: 3
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Face 439
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Face 440
UV Count: 3
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Face 441
UV Count: 3
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Face 442
UV Count: 3
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Face 443
UV Count: 3
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Face 444
UV Count: 3
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Face 445
UV Count: 3
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Face 446
UV Count: 3
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Face 447
UV Count: 3
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Face 448
UV Count: 3
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Face 449
UV Count: 3
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Face 450
UV Count: 3
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UV Count: 3
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Face 452
UV Count: 3
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Face 453
UV Count: 3
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Face 454
UV Count: 3
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Face 455
UV Count: 3
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Face 456
UV Count: 3
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Face 457
UV Count: 3
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Face 458
UV Count: 3
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Face 459
UV Count: 3
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Face 460
UV Count: 3
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Face 461
UV Count: 3
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Face 462
UV Count: 3
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Face 463
UV Count: 3
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Face 464
UV Count: 3
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Face 465
UV Count: 3
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Face 466
UV Count: 3
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Face 467
UV Count: 3
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Face 468
UV Count: 3
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Face 469
UV Count: 3
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Face 470
UV Count: 3
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Face 471
UV Count: 3
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Face 472
UV Count: 3
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Face 473
UV Count: 3
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Face 474
UV Count: 3
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Face 475
UV Count: 3
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Face 476
UV Count: 3
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Face 477
UV Count: 3
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Face 478
UV Count: 3
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Face 479
UV Count: 3
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Face 480
UV Count: 3
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Face 481
UV Count: 3
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Face 482
UV Count: 3
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Face 483
UV Count: 3
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Face 484
UV Count: 3
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Face 485
UV Count: 3
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Face 486
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 489
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 496
UV Count: 3
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Face 497
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 500
UV Count: 3
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Face 501
UV Count: 3
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UV Count: 3
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Face 503
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 506
UV Count: 3
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Face 507
UV Count: 3
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UV Count: 3
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Face 509
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 515
UV Count: 3
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Face 518
UV Count: 3
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Face 519
UV Count: 3
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Face 520
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 526
UV Count: 3
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Face 527
UV Count: 3
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Face 528
UV Count: 3
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Face 529
UV Count: 3
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Face 530
UV Count: 3
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Face 531
UV Count: 3
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Face 532
UV Count: 3
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Face 533
UV Count: 3
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Face 534
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Face 535
UV Count: 3
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Face 536
UV Count: 3
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Face 537
UV Count: 3
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Face 538
UV Count: 3
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Face 539
UV Count: 3
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Face 540
UV Count: 3
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Face 541
UV Count: 3
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Face 542
UV Count: 3
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Face 543
UV Count: 3
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Face 544
UV Count: 3
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Face 545
UV Count: 3
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Face 546
UV Count: 3
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Face 547
UV Count: 3
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Face 548
UV Count: 3
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Face 549
UV Count: 3
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Face 550
UV Count: 3
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Face 551
UV Count: 3
  UV <Vector (0.7651, 0.6354)>
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Face 552
UV Count: 3
  UV <Vector (0.7459, 0.6142)>
  UV <Vector (0.7698, 0.6165)>
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Face 553
UV Count: 3
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Face 554
UV Count: 3
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Face 555
UV Count: 3
  UV <Vector (0.8817, 0.7252)>
  UV <Vector (0.8683, 0.7287)>
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Face 556
UV Count: 3
  UV <Vector (0.8725, 0.7017)>
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Face 557
UV Count: 3
  UV <Vector (0.8960, 0.7229)>
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Face 558
UV Count: 3
  UV <Vector (0.8751, 0.7521)>
  UV <Vector (0.8683, 0.7287)>
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Face 559
UV Count: 3
  UV <Vector (0.9011, 0.7465)>
  UV <Vector (0.8883, 0.7509)>
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Face 560
UV Count: 3
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Face 561
UV Count: 3
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  UV <Vector (0.8429, 0.6610)>
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Face 562
UV Count: 3
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Face 563
UV Count: 3
  UV <Vector (0.8140, 0.6563)>
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Face 564
UV Count: 3
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Face 565
UV Count: 3
  UV <Vector (0.7949, 0.6300)>
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Face 566
UV Count: 3
  UV <Vector (0.8797, 0.7709)>
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Face 567
UV Count: 3
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Face 568
UV Count: 3
  UV <Vector (0.8822, 0.7910)>
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Face 569
UV Count: 3
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Face 570
UV Count: 3
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Face 571
UV Count: 3
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Face 572
UV Count: 3
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  UV <Vector (0.9128, 0.8365)>
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Face 573
UV Count: 3
  UV <Vector (0.8944, 0.8114)>
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Face 574
UV Count: 3
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Face 575
UV Count: 3
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Face 576
UV Count: 3
  UV <Vector (0.8004, 0.9763)>
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Face 577
UV Count: 3
  UV <Vector (0.7738, 0.9535)>
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Face 578
UV Count: 3
  UV <Vector (0.7847, 0.9778)>
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Face 579
UV Count: 3
  UV <Vector (0.8912, 0.8831)>
  UV <Vector (0.8886, 0.8569)>
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Face 580
UV Count: 3
  UV <Vector (0.9059, 0.8859)>
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Face 581
UV Count: 3
  UV <Vector (0.8886, 0.8569)>
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Face 582
UV Count: 3
  UV <Vector (0.7599, 0.9547)>
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Face 583
UV Count: 3
  UV <Vector (0.7715, 0.9787)>
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Face 584
UV Count: 3
  UV <Vector (0.8295, 0.6401)>
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Face 585
UV Count: 3
  UV <Vector (0.8227, 0.6454)>
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Face 586
UV Count: 3
  UV <Vector (0.8572, 0.6451)>
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Face 587
UV Count: 3
  UV <Vector (0.8179, 0.6119)>
  UV <Vector (0.8295, 0.6401)>
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Face 588
UV Count: 3
  UV <Vector (0.8005, 0.6022)>
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Face 589
UV Count: 3
  UV <Vector (0.9314, 0.6145)>
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Face 590
UV Count: 3
  UV <Vector (0.9314, 0.6145)>
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Face 591
UV Count: 3
  UV <Vector (0.9695, 0.5741)>
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Face 592
UV Count: 3
  UV <Vector (0.9485, 0.6101)>
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Face 593
UV Count: 3
  UV <Vector (0.9456, 0.6046)>
  UV <Vector (0.9314, 0.6145)>
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Face 594
UV Count: 3
  UV <Vector (0.9507, 0.5828)>
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Face 595
UV Count: 3
  UV <Vector (0.9488, 0.5607)>
  UV <Vector (0.9794, 0.5527)>
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Face 596
UV Count: 3
  UV <Vector (0.9456, 0.6046)>
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Face 597
UV Count: 3
  UV <Vector (0.6797, 0.6650)>
  UV <Vector (0.6599, 0.6789)>
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Face 598
UV Count: 3
  UV <Vector (0.7038, 0.6535)>
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Face 599
UV Count: 3
  UV <Vector (0.7055, 0.6812)>
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Face 600
UV Count: 3
  UV <Vector (0.6237, 0.7286)>
  UV <Vector (0.6372, 0.7327)>
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Face 601
UV Count: 3
  UV <Vector (0.6170, 0.7520)>
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Face 602
UV Count: 3
  UV <Vector (0.6301, 0.7547)>
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Face 603
UV Count: 3
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Face 604
UV Count: 3
  UV <Vector (0.7078, 0.7083)>
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Face 605
UV Count: 3
  UV <Vector (0.6415, 0.6897)>
  UV <Vector (0.6567, 0.6713)>
  UV <Vector (0.6599, 0.6789)>
Face 606
UV Count: 3
  UV <Vector (0.6599, 0.6789)>
  UV <Vector (0.6797, 0.6650)>
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Face 607
UV Count: 3
  UV <Vector (0.6372, 0.7327)>
  UV <Vector (0.6237, 0.7286)>
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Face 608
UV Count: 3
  UV <Vector (0.6317, 0.7083)>
  UV <Vector (0.6415, 0.6897)>
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Face 609
UV Count: 3
  UV <Vector (0.6493, 0.6958)>
  UV <Vector (0.6599, 0.6789)>
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Face 610
UV Count: 3
  UV <Vector (0.6677, 0.7267)>
  UV <Vector (0.6498, 0.7363)>
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Face 611
UV Count: 3
  UV <Vector (0.6451, 0.7571)>
  UV <Vector (0.6301, 0.7547)>
  UV <Vector (0.6372, 0.7327)>
Face 612
UV Count: 3
  UV <Vector (0.6632, 0.7020)>
  UV <Vector (0.6835, 0.6897)>
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Face 613
UV Count: 3
  UV <Vector (0.6498, 0.7363)>
  UV <Vector (0.6677, 0.7267)>
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Face 614
UV Count: 3
  UV <Vector (0.6904, 0.7367)>
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Face 615
UV Count: 3
  UV <Vector (0.7093, 0.7302)>
  UV <Vector (0.6904, 0.7367)>
  UV <Vector (0.6866, 0.7163)>
Face 616
UV Count: 3
  UV <Vector (0.6256, 0.7725)>
  UV <Vector (0.6423, 0.7742)>
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Face 617
UV Count: 3
  UV <Vector (0.6367, 0.8540)>
  UV <Vector (0.6195, 0.8556)>
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Face 618
UV Count: 3
  UV <Vector (0.6355, 0.8325)>
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  UV <Vector (0.6213, 0.8125)>
Face 619
UV Count: 3
  UV <Vector (0.6234, 0.7921)>
  UV <Vector (0.6394, 0.7926)>
  UV <Vector (0.6374, 0.8122)>
Face 620
UV Count: 3
  UV <Vector (0.6124, 0.7709)>
  UV <Vector (0.6256, 0.7725)>
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Face 621
UV Count: 3
  UV <Vector (0.6451, 0.7571)>
  UV <Vector (0.6545, 0.7546)>
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Face 622
UV Count: 3
  UV <Vector (0.6423, 0.7742)>
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Face 623
UV Count: 3
  UV <Vector (0.6394, 0.7926)>
  UV <Vector (0.6578, 0.7930)>
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Face 624
UV Count: 3
  UV <Vector (0.6568, 0.8316)>
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Face 625
UV Count: 3
  UV <Vector (0.6355, 0.8325)>
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Face 626
UV Count: 3
  UV <Vector (0.6367, 0.8540)>
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Face 627
UV Count: 3
  UV <Vector (0.6838, 0.9164)>
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Face 628
UV Count: 3
  UV <Vector (0.6814, 0.8493)>
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Face 629
UV Count: 3
  UV <Vector (0.6568, 0.8316)>
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Face 630
UV Count: 3
  UV <Vector (0.6746, 0.8095)>
  UV <Vector (0.6564, 0.8116)>
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Face 631
UV Count: 3
  UV <Vector (0.6545, 0.7546)>
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Face 632
UV Count: 3
  UV <Vector (0.6401, 0.8775)>
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Face 633
UV Count: 3
  UV <Vector (0.6583, 0.8512)>
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Face 634
UV Count: 3
  UV <Vector (0.7005, 0.8893)>
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Face 635
UV Count: 3
  UV <Vector (0.7266, 0.6477)>
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Face 636
UV Count: 3
  UV <Vector (0.7267, 0.6354)>
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Face 637
UV Count: 3
  UV <Vector (0.7267, 0.6749)>
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Face 638
UV Count: 3
  UV <Vector (0.7266, 0.6477)>
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Face 639
UV Count: 3
  UV <Vector (0.7275, 0.7043)>
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Face 640
UV Count: 3
  UV <Vector (0.7267, 0.6749)>
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Face 641
UV Count: 3
  UV <Vector (0.7286, 0.7270)>
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Face 642
UV Count: 3
  UV <Vector (0.7275, 0.7043)>
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Face 643
UV Count: 3
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Face 644
UV Count: 3
  UV <Vector (0.6195, 0.8556)>
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Face 645
UV Count: 3
  UV <Vector (0.6036, 0.8569)>
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Face 646
UV Count: 3
  UV <Vector (0.6861, 0.9514)>
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Face 647
UV Count: 3
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Face 648
UV Count: 3
  UV <Vector (0.6073, 0.8349)>
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Face 649
UV Count: 3
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Face 650
UV Count: 3
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Face 651
UV Count: 3
  UV <Vector (0.7318, 0.9397)>
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Face 652
UV Count: 3
  UV <Vector (0.7162, 0.9215)>
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Face 653
UV Count: 3
  UV <Vector (0.7459, 0.9229)>
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Face 654
UV Count: 3
  UV <Vector (0.7315, 0.9226)>
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Face 655
UV Count: 3
  UV <Vector (0.7031, 0.9193)>
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Face 656
UV Count: 3
  UV <Vector (0.7162, 0.9215)>
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Face 657
UV Count: 3
  UV <Vector (0.7459, 0.9229)>
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Face 658
UV Count: 3
  UV <Vector (0.7163, 0.8889)>
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Face 659
UV Count: 3
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Face 660
UV Count: 3
  UV <Vector (0.7326, 0.8892)>
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Face 661
UV Count: 3
  UV <Vector (0.7005, 0.8893)>
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Face 662
UV Count: 3
  UV <Vector (0.7459, 0.8895)>
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Face 663
UV Count: 3
  UV <Vector (0.7163, 0.8889)>
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Face 664
UV Count: 3
  UV <Vector (0.7156, 0.8702)>
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Face 665
UV Count: 3
  UV <Vector (0.7459, 0.8706)>
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Face 666
UV Count: 3
  UV <Vector (0.7324, 0.8291)>
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Face 667
UV Count: 3
  UV <Vector (0.7316, 0.8041)>
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Face 668
UV Count: 3
  UV <Vector (0.7295, 0.7508)>
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Face 669
UV Count: 3
  UV <Vector (0.7459, 0.8031)>
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Face 670
UV Count: 3
  UV <Vector (0.7459, 0.7763)>
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Face 671
UV Count: 3
  UV <Vector (0.7286, 0.7270)>
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Face 672
UV Count: 3
  UV <Vector (0.6946, 0.7589)>
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Face 673
UV Count: 3
  UV <Vector (0.6904, 0.7367)>
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Face 674
UV Count: 3
  UV <Vector (0.7122, 0.7540)>
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Face 675
UV Count: 3
  UV <Vector (0.7137, 0.7780)>
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Face 676
UV Count: 3
  UV <Vector (0.6793, 0.8289)>
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Face 677
UV Count: 3
  UV <Vector (0.7324, 0.8291)>
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Face 678
UV Count: 3
  UV <Vector (0.7161, 0.8055)>
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Face 679
UV Count: 3
  UV <Vector (0.6819, 0.8707)>
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Face 680
UV Count: 3
  UV <Vector (0.6938, 0.8280)>
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Face 681
UV Count: 3
  UV <Vector (0.6814, 0.8493)>
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Face 682
UV Count: 3
  UV <Vector (0.7155, 0.8511)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.6822, 0.7850)>
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UV Count: 3
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UV Count: 3
  UV <Vector (0.6822, 0.7850)>
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UV Count: 3
  UV <Vector (0.6770, 0.7680)>
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Face 689
UV Count: 3
  UV <Vector (0.6946, 0.7589)>
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Face 690
UV Count: 3
  UV <Vector (0.6971, 0.7806)>
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UV Count: 3
  UV <Vector (0.7313, 0.9908)>
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UV Count: 3
  UV <Vector (0.7197, 0.9844)>
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UV Count: 3
  UV <Vector (0.8883, 0.6300)>
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UV Count: 3
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UV Count: 3
  UV <Vector (0.8890, 0.5730)>
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UV Count: 3
  UV <Vector (0.7063, 0.9844)>
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UV Count: 3
  UV <Vector (0.6929, 0.9842)>
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UV Count: 3
  UV <Vector (0.5627, 0.8889)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.5903, 0.7129)>
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Face 706
UV Count: 3
  UV <Vector (0.7863, 0.5291)>
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UV Count: 3
  UV <Vector (0.7991, 0.5504)>
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UV Count: 3
  UV <Vector (0.8022, 0.5734)>
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UV Count: 3
  UV <Vector (0.5734, 0.7884)>
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UV Count: 3
  UV <Vector (0.5643, 0.7863)>
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Face 711
UV Count: 3
  UV <Vector (0.5903, 0.7129)>
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Face 712
UV Count: 3
  UV <Vector (0.6232, 0.6735)>
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Face 713
UV Count: 3
  UV <Vector (0.6410, 0.6556)>
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Face 714
UV Count: 3
  UV <Vector (0.5786, 0.7406)>
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Face 715
UV Count: 3
  UV <Vector (0.5751, 0.7645)>
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UV Count: 3
  UV <Vector (0.6098, 0.7911)>
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UV Count: 3
  UV <Vector (0.5734, 0.7884)>
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UV Count: 3
  UV <Vector (0.5839, 0.7882)>
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UV Count: 3
  UV <Vector (0.6092, 0.8120)>
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UV Count: 3
  UV <Vector (0.7206, 0.5935)>
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UV Count: 3
  UV <Vector (0.7071, 0.9778)>
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UV Count: 3
  UV <Vector (0.5627, 0.8889)>
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UV Count: 3
  UV <Vector (0.5705, 0.8350)>
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UV Count: 3
  UV <Vector (0.5673, 0.8606)>
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UV Count: 3
  UV <Vector (0.5745, 0.8610)>
  UV <Vector (0.5673, 0.8606)>
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UV Count: 3
  UV <Vector (0.7197, 0.9844)>
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UV Count: 3
  UV <Vector (0.7321, 0.9853)>
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UV Count: 3
  UV <Vector (0.7327, 0.9785)>
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UV Count: 3
  UV <Vector (0.6093, 0.6940)>
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Face 730
UV Count: 3
  UV <Vector (0.5816, 0.9130)>
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Face 731
UV Count: 3
  UV <Vector (0.5795, 0.8370)>
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Face 732
UV Count: 3
  UV <Vector (0.7459, 0.6206)>
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Face 733
UV Count: 3
  UV <Vector (0.7459, 0.6142)>
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UV Count: 3
  UV <Vector (0.7319, 0.9669)>
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UV Count: 3
  UV <Vector (0.7459, 0.9664)>
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UV Count: 3
  UV <Vector (0.6106, 0.7247)>
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UV Count: 3
  UV <Vector (0.6194, 0.7016)>
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UV Count: 3
  UV <Vector (0.6194, 0.7016)>
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UV Count: 3
  UV <Vector (0.6106, 0.7247)>
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UV Count: 3
  UV <Vector (0.6106, 0.7247)>
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UV Count: 3
  UV <Vector (0.6322, 0.6820)>
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UV Count: 3
  UV <Vector (0.6322, 0.6820)>
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UV Count: 3
  UV <Vector (0.6489, 0.6610)>
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UV Count: 3
  UV <Vector (0.6969, 0.6300)>
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UV Count: 3
  UV <Vector (0.7238, 0.6226)>
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UV Count: 3
  UV <Vector (0.6969, 0.6300)>
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UV Count: 3
  UV <Vector (0.6038, 0.7506)>
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UV Count: 3
  UV <Vector (0.6038, 0.7506)>
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Face 749
UV Count: 3
  UV <Vector (0.6001, 0.7703)>
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Face 750
UV Count: 3
  UV <Vector (0.6001, 0.7703)>
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UV Count: 3
  UV <Vector (0.5975, 0.8117)>
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Face 752
UV Count: 3
  UV <Vector (0.5980, 0.7904)>
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Face 753
UV Count: 3
  UV <Vector (0.5935, 0.8361)>
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UV Count: 3
  UV <Vector (0.5975, 0.8117)>
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UV Count: 3
  UV <Vector (0.6881, 0.9642)>
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Face 756
UV Count: 3
  UV <Vector (0.5862, 0.8858)>
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UV Count: 3
  UV <Vector (0.6914, 0.9763)>
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Face 758
UV Count: 3
  UV <Vector (0.7051, 0.9659)>
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Face 759
UV Count: 3
  UV <Vector (0.7071, 0.9778)>
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Face 760
UV Count: 3
  UV <Vector (0.5890, 0.8585)>
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Face 761
UV Count: 3
  UV <Vector (0.5862, 0.8858)>
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Face 762
UV Count: 3
  UV <Vector (0.5935, 0.8361)>
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Face 763
UV Count: 3
  UV <Vector (0.7191, 0.9664)>
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Face 764
UV Count: 3
  UV <Vector (0.7202, 0.9787)>
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Face 765
UV Count: 3
  UV <Vector (0.6622, 0.6401)>
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  UV <Vector (0.6489, 0.6610)>
Face 766
UV Count: 3
  UV <Vector (0.6691, 0.6454)>
  UV <Vector (0.6622, 0.6401)>
  UV <Vector (0.6923, 0.6237)>
Face 767
UV Count: 3
  UV <Vector (0.6345, 0.6451)>
  UV <Vector (0.6557, 0.6253)>
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Face 768
UV Count: 3
  UV <Vector (0.6739, 0.6119)>
  UV <Vector (0.6913, 0.6022)>
  UV <Vector (0.6923, 0.6237)>
Face 769
UV Count: 3
  UV <Vector (0.6913, 0.6022)>
  UV <Vector (0.7206, 0.5935)>
  UV <Vector (0.7220, 0.6165)>
Face 770
UV Count: 3
  UV <Vector (0.8456, 0.6134)>
  UV <Vector (0.8502, 0.5947)>
  UV <Vector (0.8695, 0.5975)>
Face 771
UV Count: 3
  UV <Vector (0.8456, 0.6134)>
  UV <Vector (0.8685, 0.6224)>
  UV <Vector (0.8670, 0.6279)>
Face 772
UV Count: 3
  UV <Vector (0.8085, 0.5721)>
  UV <Vector (0.8196, 0.5910)>
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Face 773
UV Count: 3
  UV <Vector (0.8456, 0.6134)>
  UV <Vector (0.8428, 0.6187)>
  UV <Vector (0.8286, 0.6086)>
Face 774
UV Count: 3
  UV <Vector (0.8316, 0.6032)>
  UV <Vector (0.8271, 0.5813)>
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Face 775
UV Count: 3
  UV <Vector (0.8271, 0.5813)>
  UV <Vector (0.8296, 0.5592)>
  UV <Vector (0.8518, 0.5677)>
Face 776
UV Count: 3
  UV <Vector (0.8296, 0.5592)>
  UV <Vector (0.8271, 0.5813)>
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Face 777
UV Count: 3
  UV <Vector (0.8316, 0.6032)>
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  UV <Vector (0.8151, 0.5945)>
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Triangle: [364, 365, 232]
Triangle: [364, 372, 347]
Triangle: [372, 220, 217]
Triangle: [372, 373, 351]
Triangle: [365, 374, 211]
Triangle: [365, 349, 350]
Triangle: [374, 375, 210]
Triangle: [376, 214, 210]
Triangle: [370, 269, 214]
Triangle: [376, 377, 356]
Triangle: [373, 217, 221]
Triangle: [373, 378, 352]
Triangle: [378, 221, 250]
Triangle: [378, 379, 354]
Triangle: [380, 379, 250]
Triangle: [379, 380, 355]
Triangle: [369, 360, 355]
Triangle: [380, 353, 278]
Triangle: [366, 277, 276]
Triangle: [367, 275, 277]
Triangle: [358, 366, 381]
Triangle: [381, 276, 280]
Triangle: [357, 381, 382]
Triangle: [368, 274, 275]
Triangle: [367, 359, 361]
Triangle: [369, 278, 274]
Triangle: [382, 280, 282]
Triangle: [362, 382, 371]
Triangle: [383, 375, 374]
Triangle: [375, 383, 377]
Triangle: [343, 384, 383]
Triangle: [385, 386, 377]
Triangle: [386, 314, 356]
Triangle: [387, 330, 315]
Triangle: [387, 313, 314]
Triangle: [344, 388, 384]
Triangle: [387, 386, 385]
Triangle: [390, 389, 330]
Triangle: [389, 341, 329]
Triangle: [341, 389, 344]
Triangle: [390, 385, 384]
=== Vertex Weights (Max 5 bones per vertex) ===
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Face 283
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Face 284
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Face 285
UV Count: 3
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Face 286
UV Count: 3
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Face 287
UV Count: 3
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Face 288
UV Count: 3
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Face 289
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Face 290
UV Count: 3
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Face 291
UV Count: 3
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Face 292
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Face 293
UV Count: 3
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Face 295
UV Count: 3
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Face 296
UV Count: 3
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Face 297
UV Count: 3
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Face 298
UV Count: 3
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Face 299
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Face 300
UV Count: 3
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Face 301
UV Count: 3
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UV Count: 3
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Face 303
UV Count: 3
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Face 304
UV Count: 3
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Face 305
UV Count: 3
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Face 306
UV Count: 3
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Face 307
UV Count: 3
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Face 308
UV Count: 3
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Face 309
UV Count: 3
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Face 310
UV Count: 3
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Face 311
UV Count: 3
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Face 312
UV Count: 3
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Face 313
UV Count: 3
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Face 314
UV Count: 3
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Face 315
UV Count: 3
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Face 316
UV Count: 3
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Face 317
UV Count: 3
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Face 318
UV Count: 3
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Face 319
UV Count: 3
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Face 320
UV Count: 3
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Face 321
UV Count: 3
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Face 322
UV Count: 3
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Face 323
UV Count: 3
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Face 324
UV Count: 3
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Face 325
UV Count: 3
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Face 326
UV Count: 3
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Face 327
UV Count: 3
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Face 328
UV Count: 3
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Face 329
UV Count: 3
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Face 330
UV Count: 3
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Face 331
UV Count: 3
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Face 332
UV Count: 3
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Face 333
UV Count: 3
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Face 334
UV Count: 3
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Face 335
UV Count: 3
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Face 336
UV Count: 3
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Face 337
UV Count: 3
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Face 338
UV Count: 3
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Face 339
UV Count: 3
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Face 340
UV Count: 3
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Face 341
UV Count: 3
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Face 342
UV Count: 3
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Face 343
UV Count: 3
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Face 344
UV Count: 3
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Face 345
UV Count: 3
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Face 346
UV Count: 3
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Face 347
UV Count: 3
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Face 348
UV Count: 3
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Face 349
UV Count: 3
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Face 350
UV Count: 3
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Face 351
UV Count: 3
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Face 352
UV Count: 3
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Face 353
UV Count: 3
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Face 354
UV Count: 3
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Face 355
UV Count: 3
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UV Count: 3
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Face 357
UV Count: 3
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Face 358
UV Count: 3
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Face 359
UV Count: 3
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Face 360
UV Count: 3
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Face 361
UV Count: 3
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Face 362
UV Count: 3
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Face 363
UV Count: 3
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Face 364
UV Count: 3
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Face 365
UV Count: 3
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Face 366
UV Count: 3
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Face 367
UV Count: 3
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Face 368
UV Count: 3
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Face 369
UV Count: 3
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Face 370
UV Count: 3
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Face 371
UV Count: 3
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Face 372
UV Count: 3
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Face 373
UV Count: 3
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Face 374
UV Count: 3
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Face 375
UV Count: 3
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Face 376
UV Count: 3
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Face 377
UV Count: 3
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Face 378
UV Count: 3
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Face 379
UV Count: 3
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Face 380
UV Count: 3
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Face 381
UV Count: 3
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Face 382
UV Count: 3
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Face 383
UV Count: 3
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Face 384
UV Count: 3
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Face 385
UV Count: 3
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Face 386
UV Count: 3
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Face 387
UV Count: 3
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Face 388
UV Count: 3
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Face 389
UV Count: 3
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Face 390
UV Count: 3
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Face 391
UV Count: 3
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Face 392
UV Count: 3
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Face 393
UV Count: 3
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Face 394
UV Count: 3
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Face 395
UV Count: 3
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Face 396
UV Count: 3
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Face 397
UV Count: 3
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Face 398
UV Count: 3
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Face 399
UV Count: 3
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Face 400
UV Count: 3
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Face 401
UV Count: 3
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Face 402
UV Count: 3
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Face 403
UV Count: 3
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Face 404
UV Count: 3
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Face 405
UV Count: 3
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Face 406
UV Count: 3
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Face 407
UV Count: 3
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Face 408
UV Count: 3
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Face 409
UV Count: 3
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Face 410
UV Count: 3
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Face 411
UV Count: 3
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Face 412
UV Count: 3
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Face 413
UV Count: 3
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Face 414
UV Count: 3
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Face 415
UV Count: 3
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Face 416
UV Count: 3
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Face 417
UV Count: 3
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Face 418
UV Count: 3
  UV <Vector (0.3857, 0.6070)>
  UV <Vector (0.3701, 0.6154)>
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Face 419
UV Count: 3
  UV <Vector (0.3857, 0.6305)>
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Face 420
UV Count: 3
  UV <Vector (0.3857, 0.6154)>
  UV <Vector (0.3701, 0.6305)>
  UV <Vector (0.3857, 0.6305)>
Face 421
UV Count: 3
  UV <Vector (0.4015, 0.6154)>
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Face 422
UV Count: 3
  UV <Vector (0.4007, 0.6074)>
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Face 423
UV Count: 3
  UV <Vector (0.4007, 0.6308)>
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Face 424
UV Count: 3
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.3704, 0.6570)>
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Face 425
UV Count: 3
  UV <Vector (0.3704, 0.6153)>
  UV <Vector (0.3854, 0.6074)>
  UV <Vector (0.3704, 0.6074)>
Face 426
UV Count: 3
  UV <Vector (0.3704, 0.6308)>
  UV <Vector (0.3854, 0.6153)>
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Face 427
UV Count: 3
  UV <Vector (0.3854, 0.6153)>
  UV <Vector (0.4007, 0.6308)>
  UV <Vector (0.4007, 0.6153)>
Face 428
UV Count: 3
  UV <Vector (0.4553, 0.6180)>
  UV <Vector (0.4411, 0.6382)>
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Face 429
UV Count: 3
  UV <Vector (0.4553, 0.6588)>
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Face 430
UV Count: 3
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  UV <Vector (0.4272, 0.6180)>
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Face 431
UV Count: 3
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  UV <Vector (0.4272, 0.6382)>
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Face 432
UV Count: 3
  UV <Vector (0.4408, 0.6082)>
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Face 433
UV Count: 3
  UV <Vector (0.4180, 0.6544)>
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Face 434
UV Count: 3
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  UV <Vector (0.4698, 0.6230)>
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Face 435
UV Count: 3
  UV <Vector (0.4454, 0.6385)>
  UV <Vector (0.4459, 0.6686)>
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Face 436
UV Count: 3
  UV <Vector (0.4665, 0.6205)>
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Face 437
UV Count: 3
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Face 438
UV Count: 3
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Face 439
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
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Face 440
UV Count: 3
  UV <Vector (0.3419, 0.6303)>
  UV <Vector (0.3268, 0.6605)>
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Face 441
UV Count: 3
  UV <Vector (0.3268, 0.6096)>
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Face 442
UV Count: 3
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  UV <Vector (0.3569, 0.6605)>
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Face 443
UV Count: 3
  UV <Vector (0.3569, 0.6096)>
  UV <Vector (0.3419, 0.6303)>
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Face 444
UV Count: 3
  UV <Vector (0.4413, 0.6347)>
  UV <Vector (0.4263, 0.6594)>
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Face 445
UV Count: 3
  UV <Vector (0.4413, 0.6179)>
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Face 446
UV Count: 3
  UV <Vector (0.4413, 0.6347)>
  UV <Vector (0.4564, 0.6594)>
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Face 447
UV Count: 3
  UV <Vector (0.4564, 0.6179)>
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Face 448
UV Count: 3
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  UV <Vector (0.4008, 0.6077)>
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Face 449
UV Count: 3
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Face 450
UV Count: 3
  UV <Vector (0.3706, 0.6311)>
  UV <Vector (0.3855, 0.6077)>
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Face 451
UV Count: 3
  UV <Vector (0.3706, 0.6573)>
  UV <Vector (0.3855, 0.6311)>
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Face 452
UV Count: 3
  UV <Vector (0.4008, 0.6306)>
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Face 453
UV Count: 3
  UV <Vector (0.4008, 0.6567)>
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Face 454
UV Count: 3
  UV <Vector (0.3705, 0.6306)>
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Face 455
UV Count: 3
  UV <Vector (0.3705, 0.6567)>
  UV <Vector (0.3855, 0.6306)>
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Face 456
UV Count: 3
  UV <Vector (0.3854, 0.6191)>
  UV <Vector (0.4006, 0.6074)>
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Face 457
UV Count: 3
  UV <Vector (0.3854, 0.6570)>
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  UV <Vector (0.4006, 0.6570)>
Face 458
UV Count: 3
  UV <Vector (0.3705, 0.6191)>
  UV <Vector (0.3854, 0.6074)>
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Face 459
UV Count: 3
  UV <Vector (0.3705, 0.6570)>
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.3854, 0.6570)>
Face 460
UV Count: 3
  UV <Vector (0.3705, 0.6308)>
  UV <Vector (0.3854, 0.6191)>
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Face 461
UV Count: 3
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.4006, 0.6191)>
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Face 462
UV Count: 3
  UV <Vector (0.3865, 0.6157)>
  UV <Vector (0.4025, 0.6073)>
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Face 463
UV Count: 3
  UV <Vector (0.3865, 0.6569)>
  UV <Vector (0.4025, 0.6307)>
  UV <Vector (0.4025, 0.6569)>
Face 464
UV Count: 3
  UV <Vector (0.3707, 0.6157)>
  UV <Vector (0.3865, 0.6073)>
  UV <Vector (0.3865, 0.6157)>
Face 465
UV Count: 3
  UV <Vector (0.3865, 0.6569)>
  UV <Vector (0.3707, 0.6307)>
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Face 466
UV Count: 3
  UV <Vector (0.3707, 0.6307)>
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  UV <Vector (0.3865, 0.6307)>
Face 467
UV Count: 3
  UV <Vector (0.3865, 0.6307)>
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  UV <Vector (0.4025, 0.6307)>
Face 468
UV Count: 3
  UV <Vector (0.4010, 0.6075)>
  UV <Vector (0.3853, 0.6154)>
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Face 469
UV Count: 3
  UV <Vector (0.4010, 0.6310)>
  UV <Vector (0.3853, 0.6571)>
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Face 470
UV Count: 3
  UV <Vector (0.3699, 0.6571)>
  UV <Vector (0.3853, 0.6310)>
  UV <Vector (0.3853, 0.6571)>
Face 471
UV Count: 3
  UV <Vector (0.3699, 0.6154)>
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Face 472
UV Count: 3
  UV <Vector (0.3699, 0.6310)>
  UV <Vector (0.3853, 0.6154)>
  UV <Vector (0.3853, 0.6310)>
Face 473
UV Count: 3
  UV <Vector (0.4010, 0.6154)>
  UV <Vector (0.3853, 0.6310)>
  UV <Vector (0.3853, 0.6154)>
Face 474
UV Count: 3
  UV <Vector (0.3878, 0.6565)>
  UV <Vector (0.4022, 0.6303)>
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Face 475
UV Count: 3
  UV <Vector (0.3878, 0.6144)>
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Face 476
UV Count: 3
  UV <Vector (0.3878, 0.6303)>
  UV <Vector (0.3727, 0.6565)>
  UV <Vector (0.3878, 0.6565)>
Face 477
UV Count: 3
  UV <Vector (0.3878, 0.6069)>
  UV <Vector (0.3709, 0.6144)>
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Face 478
UV Count: 3
  UV <Vector (0.3878, 0.6144)>
  UV <Vector (0.3696, 0.6303)>
  UV <Vector (0.3878, 0.6303)>
Face 479
UV Count: 3
  UV <Vector (0.4009, 0.6144)>
  UV <Vector (0.3878, 0.6303)>
  UV <Vector (0.4022, 0.6303)>
Face 480
UV Count: 3
  UV <Vector (0.3424, 0.6332)>
  UV <Vector (0.3584, 0.6095)>
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Face 481
UV Count: 3
  UV <Vector (0.3584, 0.6596)>
  UV <Vector (0.3424, 0.6332)>
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Face 482
UV Count: 3
  UV <Vector (0.3424, 0.6332)>
  UV <Vector (0.3267, 0.6095)>
  UV <Vector (0.3424, 0.6095)>
Face 483
UV Count: 3
  UV <Vector (0.3424, 0.6596)>
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  UV <Vector (0.3424, 0.6332)>
Face 484
UV Count: 3
  UV <Vector (0.3392, 0.6112)>
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  UV <Vector (0.3548, 0.6112)>
Face 485
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3555, 0.6603)>
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Face 486
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3256, 0.6603)>
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Face 487
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
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Face 488
UV Count: 3
  UV <Vector (0.3392, 0.6112)>
  UV <Vector (0.3555, 0.6350)>
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Face 489
UV Count: 3
  UV <Vector (0.3555, 0.6350)>
  UV <Vector (0.3392, 0.6603)>
  UV <Vector (0.3555, 0.6603)>
Face 490
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3256, 0.6603)>
  UV <Vector (0.3392, 0.6603)>
Face 491
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
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Face 492
UV Count: 3
  UV <Vector (0.3556, 0.6090)>
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  UV <Vector (0.3551, 0.6340)>
Face 493
UV Count: 3
  UV <Vector (0.3551, 0.6340)>
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Face 494
UV Count: 3
  UV <Vector (0.3390, 0.6340)>
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Face 495
UV Count: 3
  UV <Vector (0.3252, 0.6340)>
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Face 496
UV Count: 3
  UV <Vector (0.3553, 0.6107)>
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Face 497
UV Count: 3
  UV <Vector (0.3553, 0.6341)>
  UV <Vector (0.3401, 0.6602)>
  UV <Vector (0.3553, 0.6602)>
Face 498
UV Count: 3
  UV <Vector (0.3401, 0.6341)>
  UV <Vector (0.3252, 0.6602)>
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Face 499
UV Count: 3
  UV <Vector (0.3401, 0.6341)>
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Face 500
UV Count: 3
  UV <Vector (0.3556, 0.6114)>
  UV <Vector (0.3396, 0.6349)>
  UV <Vector (0.3396, 0.6114)>
Face 501
UV Count: 3
  UV <Vector (0.3563, 0.6599)>
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Face 502
UV Count: 3
  UV <Vector (0.3255, 0.6599)>
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  UV <Vector (0.3396, 0.6599)>
Face 503
UV Count: 3
  UV <Vector (0.3253, 0.6114)>
  UV <Vector (0.3396, 0.6349)>
  UV <Vector (0.3253, 0.6349)>
Face 504
UV Count: 3
  UV <Vector (0.4576, 0.6116)>
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Face 505
UV Count: 3
  UV <Vector (0.4583, 0.6351)>
  UV <Vector (0.4416, 0.6602)>
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Face 506
UV Count: 3
  UV <Vector (0.4276, 0.6602)>
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  UV <Vector (0.4416, 0.6602)>
Face 507
UV Count: 3
  UV <Vector (0.4274, 0.6116)>
  UV <Vector (0.4416, 0.6351)>
  UV <Vector (0.4274, 0.6351)>
Face 508
UV Count: 3
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  UV <Vector (0.3575, 0.6339)>
Face 509
UV Count: 3
  UV <Vector (0.3431, 0.6179)>
  UV <Vector (0.3557, 0.6104)>
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Face 510
UV Count: 3
  UV <Vector (0.3431, 0.6339)>
  UV <Vector (0.3280, 0.6600)>
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Face 511
UV Count: 3
  UV <Vector (0.3268, 0.6104)>
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  UV <Vector (0.3431, 0.6104)>
Face 512
UV Count: 3
  UV <Vector (0.3262, 0.6179)>
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  UV <Vector (0.3431, 0.6179)>
Face 513
UV Count: 3
  UV <Vector (0.3431, 0.6179)>
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Face 514
UV Count: 3
  UV <Vector (0.3553, 0.6092)>
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Face 515
UV Count: 3
  UV <Vector (0.3553, 0.6329)>
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Face 516
UV Count: 3
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Face 517
UV Count: 3
  UV <Vector (0.3250, 0.6329)>
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Face 518
UV Count: 3
  UV <Vector (0.3397, 0.6364)>
  UV <Vector (0.3567, 0.6115)>
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Face 519
UV Count: 3
  UV <Vector (0.3397, 0.6610)>
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  UV <Vector (0.3562, 0.6610)>
Face 520
UV Count: 3
  UV <Vector (0.3397, 0.6364)>
  UV <Vector (0.3255, 0.6115)>
  UV <Vector (0.3397, 0.6115)>
Face 521
UV Count: 3
  UV <Vector (0.3261, 0.6610)>
  UV <Vector (0.3397, 0.6364)>
  UV <Vector (0.3397, 0.6610)>
Face 522
UV Count: 3
  UV <Vector (0.3390, 0.6358)>
  UV <Vector (0.3550, 0.6108)>
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Face 523
UV Count: 3
  UV <Vector (0.3545, 0.6603)>
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Face 524
UV Count: 3
  UV <Vector (0.3390, 0.6358)>
  UV <Vector (0.3258, 0.6108)>
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Face 525
UV Count: 3
  UV <Vector (0.3263, 0.6603)>
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  UV <Vector (0.3390, 0.6603)>
Face 526
UV Count: 3
  UV <Vector (0.3403, 0.6311)>
  UV <Vector (0.3252, 0.6605)>
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Face 527
UV Count: 3
  UV <Vector (0.3403, 0.6311)>
  UV <Vector (0.3252, 0.6111)>
  UV <Vector (0.3403, 0.6111)>
Face 528
UV Count: 3
  UV <Vector (0.3554, 0.6605)>
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  UV <Vector (0.3554, 0.6311)>
Face 529
UV Count: 3
  UV <Vector (0.3554, 0.6111)>
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  UV <Vector (0.3403, 0.6111)>
Face 530
UV Count: 3
  UV <Vector (0.4772, 0.6359)>
  UV <Vector (0.4897, 0.6359)>
  UV <Vector (0.4897, 0.6134)>
Face 531
UV Count: 3
  UV <Vector (0.4877, 0.6359)>
  UV <Vector (0.4771, 0.6359)>
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Face 532
UV Count: 3
  UV <Vector (0.4767, 0.6359)>
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Face 533
UV Count: 3
  UV <Vector (0.4770, 0.6359)>
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4882, 0.6134)>
Face 534
UV Count: 3
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4767, 0.6359)>
  UV <Vector (0.4767, 0.6134)>
Face 535
UV Count: 3
  UV <Vector (0.4877, 0.6359)>
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  UV <Vector (0.4766, 0.6134)>
Face 536
UV Count: 3
  UV <Vector (0.4766, 0.6359)>
  UV <Vector (0.4877, 0.6359)>
  UV <Vector (0.4877, 0.6134)>
Face 537
UV Count: 3
  UV <Vector (0.4764, 0.6359)>
  UV <Vector (0.4876, 0.6359)>
  UV <Vector (0.4876, 0.6134)>
Face 538
UV Count: 3
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4882, 0.6134)>
  UV <Vector (0.4771, 0.6134)>
Face 539
UV Count: 3
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4764, 0.6359)>
  UV <Vector (0.4764, 0.6134)>
Face 540
UV Count: 3
  UV <Vector (0.4763, 0.6359)>
  UV <Vector (0.4874, 0.6359)>
  UV <Vector (0.4874, 0.6134)>
Face 541
UV Count: 3
  UV <Vector (0.4763, 0.6359)>
  UV <Vector (0.4763, 0.6134)>
  UV <Vector (0.4876, 0.6134)>
Face 542
UV Count: 3
  UV <Vector (0.4772, 0.6359)>
  UV <Vector (0.4772, 0.6134)>
  UV <Vector (0.4874, 0.6134)>
Face 543
UV Count: 3
  UV <Vector (0.4882, 0.6627)>
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4770, 0.6359)>
Face 544
UV Count: 3
  UV <Vector (0.4767, 0.6627)>
  UV <Vector (0.4767, 0.6359)>
  UV <Vector (0.4882, 0.6359)>
Face 545
UV Count: 3
  UV <Vector (0.4767, 0.6627)>
  UV <Vector (0.4877, 0.6627)>
  UV <Vector (0.4877, 0.6359)>
Face 546
UV Count: 3
  UV <Vector (0.4877, 0.6627)>
  UV <Vector (0.4766, 0.6627)>
  UV <Vector (0.4766, 0.6359)>
Face 547
UV Count: 3
  UV <Vector (0.4766, 0.6627)>
  UV <Vector (0.4877, 0.6627)>
  UV <Vector (0.4877, 0.6359)>
Face 548
UV Count: 3
  UV <Vector (0.4771, 0.6627)>
  UV <Vector (0.4771, 0.6359)>
  UV <Vector (0.4877, 0.6359)>
Face 549
UV Count: 3
  UV <Vector (0.4882, 0.6627)>
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4771, 0.6359)>
Face 550
UV Count: 3
  UV <Vector (0.4764, 0.6627)>
  UV <Vector (0.4764, 0.6359)>
  UV <Vector (0.4882, 0.6359)>
Face 551
UV Count: 3
  UV <Vector (0.4764, 0.6627)>
  UV <Vector (0.4876, 0.6627)>
  UV <Vector (0.4876, 0.6359)>
Face 552
UV Count: 3
  UV <Vector (0.4876, 0.6627)>
  UV <Vector (0.4763, 0.6627)>
  UV <Vector (0.4763, 0.6359)>
Face 553
UV Count: 3
  UV <Vector (0.4763, 0.6627)>
  UV <Vector (0.4874, 0.6627)>
  UV <Vector (0.4874, 0.6359)>
Face 554
UV Count: 3
  UV <Vector (0.4874, 0.6627)>
  UV <Vector (0.4772, 0.6627)>
  UV <Vector (0.4772, 0.6359)>
Face 555
UV Count: 3
  UV <Vector (0.4772, 0.6627)>
  UV <Vector (0.4897, 0.6627)>
  UV <Vector (0.4897, 0.6359)>
Face 556
UV Count: 3
  UV <Vector (0.3864, 0.6568)>
  UV <Vector (0.3864, 0.6332)>
  UV <Vector (0.4013, 0.6332)>
Face 557
UV Count: 3
  UV <Vector (0.3710, 0.6568)>
  UV <Vector (0.3710, 0.6332)>
  UV <Vector (0.3864, 0.6332)>
Face 558
UV Count: 3
  UV <Vector (0.4013, 0.6185)>
  UV <Vector (0.4013, 0.6332)>
  UV <Vector (0.3864, 0.6332)>
Face 559
UV Count: 3
  UV <Vector (0.3710, 0.6332)>
  UV <Vector (0.3710, 0.6185)>
  UV <Vector (0.3864, 0.6185)>
Face 560
UV Count: 3
  UV <Vector (0.3710, 0.6065)>
  UV <Vector (0.3864, 0.6065)>
  UV <Vector (0.3864, 0.6128)>
Face 561
UV Count: 3
  UV <Vector (0.3864, 0.6065)>
  UV <Vector (0.4013, 0.6065)>
  UV <Vector (0.4013, 0.6128)>
Face 562
UV Count: 3
  UV <Vector (0.3864, 0.6128)>
  UV <Vector (0.3864, 0.6185)>
  UV <Vector (0.3710, 0.6185)>
Face 563
UV Count: 3
  UV <Vector (0.4013, 0.6128)>
  UV <Vector (0.4013, 0.6185)>
  UV <Vector (0.3864, 0.6185)>
Face 564
UV Count: 3
  UV <Vector (0.3863, 0.6116)>
  UV <Vector (0.4015, 0.6116)>
  UV <Vector (0.4015, 0.6069)>
Face 565
UV Count: 3
  UV <Vector (0.4015, 0.6337)>
  UV <Vector (0.3863, 0.6337)>
  UV <Vector (0.3863, 0.6573)>
Face 566
UV Count: 3
  UV <Vector (0.3863, 0.6337)>
  UV <Vector (0.3706, 0.6337)>
  UV <Vector (0.3706, 0.6573)>
Face 567
UV Count: 3
  UV <Vector (0.3706, 0.6116)>
  UV <Vector (0.3863, 0.6116)>
  UV <Vector (0.3863, 0.6069)>
Face 568
UV Count: 3
  UV <Vector (0.3863, 0.6164)>
  UV <Vector (0.4015, 0.6164)>
  UV <Vector (0.4015, 0.6116)>
Face 569
UV Count: 3
  UV <Vector (0.3706, 0.6164)>
  UV <Vector (0.3863, 0.6164)>
  UV <Vector (0.3863, 0.6116)>
Face 570
UV Count: 3
  UV <Vector (0.3863, 0.6337)>
  UV <Vector (0.4015, 0.6337)>
  UV <Vector (0.4015, 0.6164)>
Face 571
UV Count: 3
  UV <Vector (0.3706, 0.6337)>
  UV <Vector (0.3863, 0.6337)>
  UV <Vector (0.3863, 0.6164)>
Face 572
UV Count: 3
  UV <Vector (0.4009, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.3864, 0.6567)>
Face 573
UV Count: 3
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.3714, 0.6336)>
  UV <Vector (0.3714, 0.6567)>
Face 574
UV Count: 3
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.4009, 0.6336)>
  UV <Vector (0.4009, 0.6067)>
Face 575
UV Count: 3
  UV <Vector (0.3714, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.3864, 0.6067)>
Face 576
UV Count: 3
  UV <Vector (0.4949, 0.6406)>
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4778, 0.6637)>
Face 577
UV Count: 3
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4601, 0.6406)>
  UV <Vector (0.4601, 0.6637)>
Face 578
UV Count: 3
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4949, 0.6406)>
  UV <Vector (0.4949, 0.6137)>
Face 579
UV Count: 3
  UV <Vector (0.4601, 0.6406)>
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4778, 0.6137)>
Face 580
UV Count: 3
  UV <Vector (0.4938, 0.6405)>
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4773, 0.6606)>
Face 581
UV Count: 3
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4603, 0.6405)>
  UV <Vector (0.4603, 0.6606)>
Face 582
UV Count: 3
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4938, 0.6405)>
  UV <Vector (0.4938, 0.6171)>
Face 583
UV Count: 3
  UV <Vector (0.4603, 0.6405)>
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4773, 0.6171)>
Face 584
UV Count: 3
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.4040, 0.6246)>
  UV <Vector (0.4079, 0.6123)>
Face 585
UV Count: 3
  UV <Vector (0.3996, 0.6388)>
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3792, 0.6563)>
Face 586
UV Count: 3
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3718, 0.6302)>
  UV <Vector (0.3651, 0.6519)>
Face 587
UV Count: 3
  UV <Vector (0.3762, 0.6160)>
  UV <Vector (0.3904, 0.6204)>
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Face 588
UV Count: 3
  UV <Vector (0.3718, 0.6302)>
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3904, 0.6204)>
Face 589
UV Count: 3
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3996, 0.6388)>
  UV <Vector (0.4040, 0.6246)>
Face 590
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.4011, 0.6068)>
Face 591
UV Count: 3
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6573)>
Face 592
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3718, 0.6573)>
Face 593
UV Count: 3
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6068)>
Face 594
UV Count: 3
  UV <Vector (0.3864, 0.6567)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.4009, 0.6336)>
Face 595
UV Count: 3
  UV <Vector (0.3714, 0.6567)>
  UV <Vector (0.3714, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
Face 596
UV Count: 3
  UV <Vector (0.4009, 0.6067)>
  UV <Vector (0.4009, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
Face 597
UV Count: 3
  UV <Vector (0.3864, 0.6067)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.3714, 0.6336)>
Face 598
UV Count: 3
  UV <Vector (0.4778, 0.6637)>
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4949, 0.6406)>
Face 599
UV Count: 3
  UV <Vector (0.4601, 0.6637)>
  UV <Vector (0.4601, 0.6406)>
  UV <Vector (0.4778, 0.6406)>
Face 600
UV Count: 3
  UV <Vector (0.4949, 0.6137)>
  UV <Vector (0.4949, 0.6406)>
  UV <Vector (0.4778, 0.6406)>
Face 601
UV Count: 3
  UV <Vector (0.4778, 0.6137)>
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4601, 0.6406)>
Face 602
UV Count: 3
  UV <Vector (0.4773, 0.6606)>
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4938, 0.6405)>
Face 603
UV Count: 3
  UV <Vector (0.4603, 0.6606)>
  UV <Vector (0.4603, 0.6405)>
  UV <Vector (0.4773, 0.6405)>
Face 604
UV Count: 3
  UV <Vector (0.4938, 0.6171)>
  UV <Vector (0.4938, 0.6405)>
  UV <Vector (0.4773, 0.6405)>
Face 605
UV Count: 3
  UV <Vector (0.4773, 0.6171)>
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4603, 0.6405)>
Face 606
UV Count: 3
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.3942, 0.6081)>
  UV <Vector (0.4079, 0.6123)>
Face 607
UV Count: 3
  UV <Vector (0.3792, 0.6563)>
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3996, 0.6388)>
Face 608
UV Count: 3
  UV <Vector (0.3651, 0.6519)>
  UV <Vector (0.3718, 0.6302)>
  UV <Vector (0.3859, 0.6346)>
Face 609
UV Count: 3
  UV <Vector (0.3942, 0.6081)>
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.3762, 0.6160)>
Face 610
UV Count: 3
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3718, 0.6302)>
Face 611
UV Count: 3
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.4040, 0.6246)>
Face 612
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.4011, 0.6068)>
Face 613
UV Count: 3
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6573)>
Face 614
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3718, 0.6573)>
Face 615
UV Count: 3
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6068)>
Face 616
UV Count: 3
  UV <Vector (0.3414, 0.6292)>
  UV <Vector (0.3559, 0.6292)>
  UV <Vector (0.3559, 0.6598)>
Face 617
UV Count: 3
  UV <Vector (0.3559, 0.6105)>
  UV <Vector (0.3559, 0.6292)>
  UV <Vector (0.3414, 0.6292)>
Face 618
UV Count: 3
  UV <Vector (0.3414, 0.6292)>
  UV <Vector (0.3414, 0.6598)>
  UV <Vector (0.3259, 0.6598)>
Face 619
UV Count: 3
  UV <Vector (0.3259, 0.6105)>
  UV <Vector (0.3414, 0.6105)>
  UV <Vector (0.3414, 0.6292)>
Face 620
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.4011, 0.6068)>
Face 621
UV Count: 3
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6573)>
Face 622
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3718, 0.6573)>
Face 623
UV Count: 3
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6068)>
Face 624
UV Count: 3
  UV <Vector (0.3873, 0.6245)>
  UV <Vector (0.4014, 0.6245)>
  UV <Vector (0.4014, 0.6575)>
Face 625
UV Count: 3
  UV <Vector (0.4014, 0.6068)>
  UV <Vector (0.4014, 0.6245)>
  UV <Vector (0.3873, 0.6245)>
Face 626
UV Count: 3
  UV <Vector (0.3723, 0.6245)>
  UV <Vector (0.3873, 0.6245)>
  UV <Vector (0.3873, 0.6575)>
Face 627
UV Count: 3
  UV <Vector (0.3723, 0.6068)>
  UV <Vector (0.3873, 0.6068)>
  UV <Vector (0.3873, 0.6245)>
Face 628
UV Count: 3
  UV <Vector (0.3864, 0.6567)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.4009, 0.6336)>
Face 629
UV Count: 3
  UV <Vector (0.3714, 0.6567)>
  UV <Vector (0.3714, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
Face 630
UV Count: 3
  UV <Vector (0.4009, 0.6067)>
  UV <Vector (0.4009, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
Face 631
UV Count: 3
  UV <Vector (0.3864, 0.6067)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.3714, 0.6336)>
Face 632
UV Count: 3
  UV <Vector (0.3707, 0.6072)>
  UV <Vector (0.3864, 0.6072)>
  UV <Vector (0.3864, 0.6306)>
Face 633
UV Count: 3
  UV <Vector (0.3707, 0.6568)>
  UV <Vector (0.3707, 0.6306)>
  UV <Vector (0.3864, 0.6306)>
Face 634
UV Count: 3
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.3864, 0.6072)>
  UV <Vector (0.4018, 0.6072)>
Face 635
UV Count: 3
  UV <Vector (0.3864, 0.6568)>
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.4018, 0.6306)>
Face 636
UV Count: 3
  UV <Vector (0.3703, 0.6074)>
  UV <Vector (0.3859, 0.6074)>
  UV <Vector (0.3859, 0.6308)>
Face 637
UV Count: 3
  UV <Vector (0.3703, 0.6570)>
  UV <Vector (0.3703, 0.6308)>
  UV <Vector (0.3859, 0.6308)>
Face 638
UV Count: 3
  UV <Vector (0.3859, 0.6308)>
  UV <Vector (0.3859, 0.6074)>
  UV <Vector (0.4013, 0.6074)>
Face 639
UV Count: 3
  UV <Vector (0.3859, 0.6570)>
  UV <Vector (0.3859, 0.6308)>
  UV <Vector (0.4013, 0.6308)>
Face 640
UV Count: 3
  UV <Vector (0.3712, 0.6070)>
  UV <Vector (0.3863, 0.6070)>
  UV <Vector (0.3863, 0.6305)>
Face 641
UV Count: 3
  UV <Vector (0.3712, 0.6305)>
  UV <Vector (0.3863, 0.6305)>
  UV <Vector (0.3863, 0.6566)>
Face 642
UV Count: 3
  UV <Vector (0.3863, 0.6305)>
  UV <Vector (0.3863, 0.6070)>
  UV <Vector (0.4011, 0.6070)>
Face 643
UV Count: 3
  UV <Vector (0.3863, 0.6566)>
  UV <Vector (0.3863, 0.6305)>
  UV <Vector (0.4011, 0.6305)>
Face 644
UV Count: 3
  UV <Vector (0.3713, 0.6071)>
  UV <Vector (0.3869, 0.6071)>
  UV <Vector (0.3869, 0.6305)>
Face 645
UV Count: 3
  UV <Vector (0.3713, 0.6565)>
  UV <Vector (0.3713, 0.6305)>
  UV <Vector (0.3869, 0.6305)>
Face 646
UV Count: 3
  UV <Vector (0.3869, 0.6305)>
  UV <Vector (0.3869, 0.6071)>
  UV <Vector (0.4022, 0.6071)>
Face 647
UV Count: 3
  UV <Vector (0.3869, 0.6565)>
  UV <Vector (0.3869, 0.6305)>
  UV <Vector (0.4022, 0.6305)>
Face 648
UV Count: 3
  UV <Vector (0.3707, 0.6072)>
  UV <Vector (0.3864, 0.6072)>
  UV <Vector (0.3864, 0.6306)>
Face 649
UV Count: 3
  UV <Vector (0.3707, 0.6568)>
  UV <Vector (0.3707, 0.6306)>
  UV <Vector (0.3864, 0.6306)>
Face 650
UV Count: 3
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.3864, 0.6072)>
  UV <Vector (0.4018, 0.6072)>
Face 651
UV Count: 3
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.4018, 0.6306)>
  UV <Vector (0.4018, 0.6568)>
Face 652
UV Count: 3
  UV <Vector (0.3411, 0.6316)>
  UV <Vector (0.3559, 0.6316)>
  UV <Vector (0.3559, 0.6621)>
Face 653
UV Count: 3
  UV <Vector (0.3411, 0.6108)>
  UV <Vector (0.3559, 0.6108)>
  UV <Vector (0.3559, 0.6316)>
Face 654
UV Count: 3
  UV <Vector (0.3411, 0.6316)>
  UV <Vector (0.3411, 0.6621)>
  UV <Vector (0.3263, 0.6621)>
Face 655
UV Count: 3
  UV <Vector (0.3263, 0.6108)>
  UV <Vector (0.3411, 0.6108)>
  UV <Vector (0.3411, 0.6316)>
Face 656
UV Count: 3
  UV <Vector (0.3414, 0.6292)>
  UV <Vector (0.3559, 0.6292)>
  UV <Vector (0.3559, 0.6598)>
Face 657
UV Count: 3
  UV <Vector (0.3414, 0.6105)>
  UV <Vector (0.3559, 0.6105)>
  UV <Vector (0.3559, 0.6292)>
Face 658
UV Count: 3
  UV <Vector (0.3414, 0.6292)>
  UV <Vector (0.3414, 0.6598)>
  UV <Vector (0.3259, 0.6598)>
Face 659
UV Count: 3
  UV <Vector (0.3259, 0.6105)>
  UV <Vector (0.3414, 0.6105)>
  UV <Vector (0.3414, 0.6292)>
Face 660
UV Count: 3
  UV <Vector (0.3558, 0.6302)>
  UV <Vector (0.3558, 0.6598)>
  UV <Vector (0.3413, 0.6598)>
Face 661
UV Count: 3
  UV <Vector (0.3558, 0.6099)>
  UV <Vector (0.3558, 0.6302)>
  UV <Vector (0.3413, 0.6302)>
Face 662
UV Count: 3
  UV <Vector (0.3413, 0.6302)>
  UV <Vector (0.3413, 0.6598)>
  UV <Vector (0.3267, 0.6598)>
Face 663
UV Count: 3
  UV <Vector (0.3284, 0.6099)>
  UV <Vector (0.3413, 0.6099)>
  UV <Vector (0.3413, 0.6302)>
Face 664
UV Count: 3
  UV <Vector (0.3424, 0.6390)>
  UV <Vector (0.3276, 0.6370)>
  UV <Vector (0.3313, 0.6097)>
Face 665
UV Count: 3
  UV <Vector (0.3247, 0.6586)>
  UV <Vector (0.3276, 0.6370)>
  UV <Vector (0.3424, 0.6390)>
Face 666
UV Count: 3
  UV <Vector (0.3424, 0.6390)>
  UV <Vector (0.3577, 0.6411)>
  UV <Vector (0.3548, 0.6627)>
Face 667
UV Count: 3
  UV <Vector (0.3577, 0.6411)>
  UV <Vector (0.3424, 0.6390)>
  UV <Vector (0.3461, 0.6117)>
Face 668
UV Count: 3
  UV <Vector (0.4431, 0.6336)>
  UV <Vector (0.4535, 0.6380)>
  UV <Vector (0.4439, 0.6626)>
Face 669
UV Count: 3
  UV <Vector (0.4497, 0.6167)>
  UV <Vector (0.4600, 0.6211)>
  UV <Vector (0.4535, 0.6380)>
Face 670
UV Count: 3
  UV <Vector (0.4322, 0.6295)>
  UV <Vector (0.4431, 0.6336)>
  UV <Vector (0.4336, 0.6583)>
Face 671
UV Count: 3
  UV <Vector (0.4387, 0.6126)>
  UV <Vector (0.4497, 0.6167)>
  UV <Vector (0.4431, 0.6336)>
Face 672
UV Count: 3
  UV <Vector (0.4431, 0.6341)>
  UV <Vector (0.4534, 0.6397)>
  UV <Vector (0.4408, 0.6617)>
Face 673
UV Count: 3
  UV <Vector (0.4518, 0.6181)>
  UV <Vector (0.4621, 0.6237)>
  UV <Vector (0.4534, 0.6397)>
Face 674
UV Count: 3
  UV <Vector (0.4431, 0.6341)>
  UV <Vector (0.4305, 0.6561)>
  UV <Vector (0.4204, 0.6502)>
Face 675
UV Count: 3
  UV <Vector (0.4417, 0.6122)>
  UV <Vector (0.4518, 0.6181)>
  UV <Vector (0.4431, 0.6341)>
Face 676
UV Count: 3
  UV <Vector (0.3869, 0.6246)>
  UV <Vector (0.4018, 0.6246)>
  UV <Vector (0.4018, 0.6573)>
Face 677
UV Count: 3
  UV <Vector (0.4018, 0.6071)>
  UV <Vector (0.4018, 0.6246)>
  UV <Vector (0.3869, 0.6246)>
Face 678
UV Count: 3
  UV <Vector (0.3869, 0.6246)>
  UV <Vector (0.3869, 0.6573)>
  UV <Vector (0.3711, 0.6573)>
Face 679
UV Count: 3
  UV <Vector (0.3869, 0.6071)>
  UV <Vector (0.3869, 0.6246)>
  UV <Vector (0.3711, 0.6246)>
Face 680
UV Count: 3
  UV <Vector (0.3426, 0.6457)>
  UV <Vector (0.3567, 0.6457)>
  UV <Vector (0.3567, 0.6599)>
Face 681
UV Count: 3
  UV <Vector (0.3426, 0.6097)>
  UV <Vector (0.3567, 0.6097)>
  UV <Vector (0.3567, 0.6272)>
Face 682
UV Count: 3
  UV <Vector (0.3426, 0.6457)>
  UV <Vector (0.3426, 0.6599)>
  UV <Vector (0.3276, 0.6599)>
Face 683
UV Count: 3
  UV <Vector (0.3276, 0.6097)>
  UV <Vector (0.3426, 0.6097)>
  UV <Vector (0.3426, 0.6272)>
Face 684
UV Count: 3
  UV <Vector (0.3276, 0.6272)>
  UV <Vector (0.3426, 0.6272)>
  UV <Vector (0.3426, 0.6457)>
Face 685
UV Count: 3
  UV <Vector (0.3426, 0.6272)>
  UV <Vector (0.3567, 0.6272)>
  UV <Vector (0.3567, 0.6457)>
Face 686
UV Count: 3
  UV <Vector (0.4436, 0.6347)>
  UV <Vector (0.4534, 0.6389)>
  UV <Vector (0.4442, 0.6631)>
Face 687
UV Count: 3
  UV <Vector (0.4498, 0.6182)>
  UV <Vector (0.4596, 0.6224)>
  UV <Vector (0.4534, 0.6389)>
Face 688
UV Count: 3
  UV <Vector (0.4312, 0.6300)>
  UV <Vector (0.4436, 0.6347)>
  UV <Vector (0.4344, 0.6589)>
Face 689
UV Count: 3
  UV <Vector (0.4375, 0.6135)>
  UV <Vector (0.4498, 0.6182)>
  UV <Vector (0.4436, 0.6347)>
Face 690
UV Count: 3
  UV <Vector (0.3864, 0.6307)>
  UV <Vector (0.3864, 0.6073)>
  UV <Vector (0.3704, 0.6073)>
Face 691
UV Count: 3
  UV <Vector (0.3704, 0.6569)>
  UV <Vector (0.3864, 0.6569)>
  UV <Vector (0.3864, 0.6307)>
Face 692
UV Count: 3
  UV <Vector (0.3864, 0.6307)>
  UV <Vector (0.4022, 0.6307)>
  UV <Vector (0.4022, 0.6073)>
Face 693
UV Count: 3
  UV <Vector (0.3864, 0.6569)>
  UV <Vector (0.4022, 0.6569)>
  UV <Vector (0.4022, 0.6307)>
Face 694
UV Count: 3
  UV <Vector (0.3866, 0.6310)>
  UV <Vector (0.3866, 0.6075)>
  UV <Vector (0.3713, 0.6075)>
Face 695
UV Count: 3
  UV <Vector (0.3866, 0.6571)>
  UV <Vector (0.3866, 0.6310)>
  UV <Vector (0.3713, 0.6310)>
Face 696
UV Count: 3
  UV <Vector (0.3866, 0.6310)>
  UV <Vector (0.4015, 0.6310)>
  UV <Vector (0.4015, 0.6075)>
Face 697
UV Count: 3
  UV <Vector (0.3866, 0.6571)>
  UV <Vector (0.4015, 0.6571)>
  UV <Vector (0.4015, 0.6310)>
Face 698
UV Count: 3
  UV <Vector (0.3866, 0.6310)>
  UV <Vector (0.3866, 0.6075)>
  UV <Vector (0.3719, 0.6075)>
Face 699
UV Count: 3
  UV <Vector (0.3719, 0.6571)>
  UV <Vector (0.3866, 0.6571)>
  UV <Vector (0.3866, 0.6310)>
Face 700
UV Count: 3
  UV <Vector (0.3866, 0.6310)>
  UV <Vector (0.4009, 0.6310)>
  UV <Vector (0.4009, 0.6075)>
Face 701
UV Count: 3
  UV <Vector (0.3866, 0.6571)>
  UV <Vector (0.4009, 0.6571)>
  UV <Vector (0.4009, 0.6310)>
Face 702
UV Count: 3
  UV <Vector (0.3869, 0.6310)>
  UV <Vector (0.3869, 0.6069)>
  UV <Vector (0.3722, 0.6069)>
Face 703
UV Count: 3
  UV <Vector (0.3869, 0.6577)>
  UV <Vector (0.3869, 0.6310)>
  UV <Vector (0.3722, 0.6310)>
Face 704
UV Count: 3
  UV <Vector (0.3869, 0.6310)>
  UV <Vector (0.4014, 0.6310)>
  UV <Vector (0.4014, 0.6069)>
Face 705
UV Count: 3
  UV <Vector (0.3869, 0.6577)>
  UV <Vector (0.4014, 0.6577)>
  UV <Vector (0.4014, 0.6310)>
Face 706
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6068)>
  UV <Vector (0.4011, 0.6068)>
Face 707
UV Count: 3
  UV <Vector (0.3867, 0.6573)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.4011, 0.6349)>
Face 708
UV Count: 3
  UV <Vector (0.3718, 0.6573)>
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
Face 709
UV Count: 3
  UV <Vector (0.3867, 0.6068)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3718, 0.6349)>
Face 710
UV Count: 3
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.3864, 0.6072)>
  UV <Vector (0.3707, 0.6072)>
Face 711
UV Count: 3
  UV <Vector (0.3707, 0.6568)>
  UV <Vector (0.3864, 0.6568)>
  UV <Vector (0.3864, 0.6306)>
Face 712
UV Count: 3
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.4018, 0.6306)>
  UV <Vector (0.4018, 0.6072)>
Face 713
UV Count: 3
  UV <Vector (0.4018, 0.6568)>
  UV <Vector (0.4018, 0.6306)>
  UV <Vector (0.3864, 0.6306)>
Face 714
UV Count: 3
  UV <Vector (0.3422, 0.6381)>
  UV <Vector (0.3422, 0.6106)>
  UV <Vector (0.3571, 0.6106)>
Face 715
UV Count: 3
  UV <Vector (0.3571, 0.6600)>
  UV <Vector (0.3422, 0.6600)>
  UV <Vector (0.3422, 0.6381)>
Face 716
UV Count: 3
  UV <Vector (0.3267, 0.6600)>
  UV <Vector (0.3267, 0.6381)>
  UV <Vector (0.3422, 0.6381)>
Face 717
UV Count: 3
  UV <Vector (0.3422, 0.6106)>
  UV <Vector (0.3422, 0.6381)>
  UV <Vector (0.3267, 0.6381)>
Face 718
UV Count: 3
  UV <Vector (0.3424, 0.6390)>
  UV <Vector (0.3461, 0.6117)>
  UV <Vector (0.3313, 0.6097)>
Face 719
UV Count: 3
  UV <Vector (0.3247, 0.6586)>
  UV <Vector (0.3395, 0.6606)>
  UV <Vector (0.3424, 0.6390)>
Face 720
UV Count: 3
  UV <Vector (0.3548, 0.6627)>
  UV <Vector (0.3577, 0.6411)>
  UV <Vector (0.3424, 0.6390)>
Face 721
UV Count: 3
  UV <Vector (0.3461, 0.6117)>
  UV <Vector (0.3424, 0.6390)>
  UV <Vector (0.3577, 0.6411)>
Face 722
UV Count: 3
  UV <Vector (0.3865, 0.6254)>
  UV <Vector (0.3865, 0.6568)>
  UV <Vector (0.4010, 0.6568)>
Face 723
UV Count: 3
  UV <Vector (0.3865, 0.6086)>
  UV <Vector (0.3865, 0.6254)>
  UV <Vector (0.4010, 0.6254)>
Face 724
UV Count: 3
  UV <Vector (0.3712, 0.6568)>
  UV <Vector (0.3865, 0.6568)>
  UV <Vector (0.3865, 0.6254)>
Face 725
UV Count: 3
  UV <Vector (0.3712, 0.6086)>
  UV <Vector (0.3712, 0.6254)>
  UV <Vector (0.3865, 0.6254)>
Face 726
UV Count: 3
  UV <Vector (0.3417, 0.6300)>
  UV <Vector (0.3417, 0.6606)>
  UV <Vector (0.3568, 0.6606)>
Face 727
UV Count: 3
  UV <Vector (0.3417, 0.6091)>
  UV <Vector (0.3417, 0.6300)>
  UV <Vector (0.3568, 0.6300)>
Face 728
UV Count: 3
  UV <Vector (0.3266, 0.6606)>
  UV <Vector (0.3417, 0.6606)>
  UV <Vector (0.3417, 0.6300)>
Face 729
UV Count: 3
  UV <Vector (0.3266, 0.6091)>
  UV <Vector (0.3266, 0.6300)>
  UV <Vector (0.3417, 0.6300)>
Face 730
UV Count: 3
  UV <Vector (0.4431, 0.6336)>
  UV <Vector (0.4336, 0.6583)>
  UV <Vector (0.4439, 0.6626)>
Face 731
UV Count: 3
  UV <Vector (0.4497, 0.6167)>
  UV <Vector (0.4431, 0.6336)>
  UV <Vector (0.4535, 0.6380)>
Face 732
UV Count: 3
  UV <Vector (0.4226, 0.6542)>
  UV <Vector (0.4336, 0.6583)>
  UV <Vector (0.4431, 0.6336)>
Face 733
UV Count: 3
  UV <Vector (0.4387, 0.6126)>
  UV <Vector (0.4322, 0.6295)>
  UV <Vector (0.4431, 0.6336)>
Face 734
UV Count: 3
  UV <Vector (0.3868, 0.6271)>
  UV <Vector (0.3868, 0.6569)>
  UV <Vector (0.4019, 0.6569)>
Face 735
UV Count: 3
  UV <Vector (0.3868, 0.6067)>
  UV <Vector (0.3868, 0.6271)>
  UV <Vector (0.4019, 0.6271)>
Face 736
UV Count: 3
  UV <Vector (0.3718, 0.6271)>
  UV <Vector (0.3718, 0.6569)>
  UV <Vector (0.3868, 0.6569)>
Face 737
UV Count: 3
  UV <Vector (0.3718, 0.6067)>
  UV <Vector (0.3718, 0.6271)>
  UV <Vector (0.3868, 0.6271)>
Face 738
UV Count: 3
  UV <Vector (0.4449, 0.6303)>
  UV <Vector (0.4343, 0.6607)>
  UV <Vector (0.4480, 0.6655)>
Face 739
UV Count: 3
  UV <Vector (0.4506, 0.6140)>
  UV <Vector (0.4449, 0.6303)>
  UV <Vector (0.4586, 0.6350)>
Face 740
UV Count: 3
  UV <Vector (0.4304, 0.6252)>
  UV <Vector (0.4198, 0.6556)>
  UV <Vector (0.4343, 0.6607)>
Face 741
UV Count: 3
  UV <Vector (0.4361, 0.6089)>
  UV <Vector (0.4304, 0.6252)>
  UV <Vector (0.4449, 0.6303)>
Face 742
UV Count: 3
  UV <Vector (0.3711, 0.6074)>
  UV <Vector (0.3864, 0.6074)>
  UV <Vector (0.3864, 0.6308)>
Face 743
UV Count: 3
  UV <Vector (0.3711, 0.6570)>
  UV <Vector (0.3711, 0.6308)>
  UV <Vector (0.3864, 0.6308)>
Face 744
UV Count: 3
  UV <Vector (0.3864, 0.6074)>
  UV <Vector (0.4015, 0.6074)>
  UV <Vector (0.4015, 0.6308)>
Face 745
UV Count: 3
  UV <Vector (0.3864, 0.6308)>
  UV <Vector (0.4015, 0.6308)>
  UV <Vector (0.4015, 0.6570)>
Face 746
UV Count: 3
  UV <Vector (0.3721, 0.6313)>
  UV <Vector (0.3721, 0.6074)>
  UV <Vector (0.3866, 0.6074)>
Face 747
UV Count: 3
  UV <Vector (0.3721, 0.6571)>
  UV <Vector (0.3721, 0.6313)>
  UV <Vector (0.3866, 0.6313)>
Face 748
UV Count: 3
  UV <Vector (0.3866, 0.6074)>
  UV <Vector (0.4008, 0.6074)>
  UV <Vector (0.4008, 0.6313)>
Face 749
UV Count: 3
  UV <Vector (0.3866, 0.6313)>
  UV <Vector (0.4008, 0.6313)>
  UV <Vector (0.4008, 0.6571)>
Face 750
UV Count: 3
  UV <Vector (0.3712, 0.6071)>
  UV <Vector (0.3867, 0.6071)>
  UV <Vector (0.3867, 0.6188)>
Face 751
UV Count: 3
  UV <Vector (0.3712, 0.6567)>
  UV <Vector (0.3712, 0.6306)>
  UV <Vector (0.3867, 0.6306)>
Face 752
UV Count: 3
  UV <Vector (0.3867, 0.6071)>
  UV <Vector (0.4019, 0.6071)>
  UV <Vector (0.4019, 0.6188)>
Face 753
UV Count: 3
  UV <Vector (0.3867, 0.6306)>
  UV <Vector (0.4019, 0.6306)>
  UV <Vector (0.4019, 0.6567)>
Face 754
UV Count: 3
  UV <Vector (0.3867, 0.6188)>
  UV <Vector (0.4019, 0.6188)>
  UV <Vector (0.4019, 0.6306)>
Face 755
UV Count: 3
  UV <Vector (0.3712, 0.6188)>
  UV <Vector (0.3867, 0.6188)>
  UV <Vector (0.3867, 0.6306)>
Face 756
UV Count: 3
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4665, 0.6205)>
  UV <Vector (0.4507, 0.6140)>
Face 757
UV Count: 3
  UV <Vector (0.4471, 0.6664)>
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4413, 0.6368)>
Face 758
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4507, 0.6140)>
  UV <Vector (0.4374, 0.6085)>
Face 759
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4280, 0.6313)>
  UV <Vector (0.4184, 0.6545)>
Face 760
UV Count: 3
  UV <Vector (0.3706, 0.6154)>
  UV <Vector (0.3706, 0.6070)>
  UV <Vector (0.3864, 0.6070)>
Face 761
UV Count: 3
  UV <Vector (0.3706, 0.6566)>
  UV <Vector (0.3706, 0.6305)>
  UV <Vector (0.3864, 0.6305)>
Face 762
UV Count: 3
  UV <Vector (0.3864, 0.6070)>
  UV <Vector (0.4020, 0.6070)>
  UV <Vector (0.4020, 0.6154)>
Face 763
UV Count: 3
  UV <Vector (0.3864, 0.6305)>
  UV <Vector (0.4020, 0.6305)>
  UV <Vector (0.4020, 0.6566)>
Face 764
UV Count: 3
  UV <Vector (0.3864, 0.6154)>
  UV <Vector (0.4020, 0.6154)>
  UV <Vector (0.4020, 0.6305)>
Face 765
UV Count: 3
  UV <Vector (0.3706, 0.6154)>
  UV <Vector (0.3864, 0.6154)>
  UV <Vector (0.3864, 0.6305)>
Face 766
UV Count: 3
  UV <Vector (0.3714, 0.6074)>
  UV <Vector (0.3867, 0.6074)>
  UV <Vector (0.3867, 0.6153)>
Face 767
UV Count: 3
  UV <Vector (0.3714, 0.6308)>
  UV <Vector (0.3867, 0.6308)>
  UV <Vector (0.3867, 0.6570)>
Face 768
UV Count: 3
  UV <Vector (0.3867, 0.6308)>
  UV <Vector (0.4017, 0.6308)>
  UV <Vector (0.4017, 0.6570)>
Face 769
UV Count: 3
  UV <Vector (0.4017, 0.6153)>
  UV <Vector (0.3867, 0.6153)>
  UV <Vector (0.3867, 0.6074)>
Face 770
UV Count: 3
  UV <Vector (0.4017, 0.6308)>
  UV <Vector (0.3867, 0.6308)>
  UV <Vector (0.3867, 0.6153)>
Face 771
UV Count: 3
  UV <Vector (0.3714, 0.6153)>
  UV <Vector (0.3867, 0.6153)>
  UV <Vector (0.3867, 0.6308)>
Face 772
UV Count: 3
  UV <Vector (0.4293, 0.6180)>
  UV <Vector (0.4435, 0.6180)>
  UV <Vector (0.4435, 0.6382)>
Face 773
UV Count: 3
  UV <Vector (0.4293, 0.6588)>
  UV <Vector (0.4293, 0.6382)>
  UV <Vector (0.4435, 0.6382)>
Face 774
UV Count: 3
  UV <Vector (0.4435, 0.6382)>
  UV <Vector (0.4435, 0.6180)>
  UV <Vector (0.4574, 0.6180)>
Face 775
UV Count: 3
  UV <Vector (0.4435, 0.6588)>
  UV <Vector (0.4435, 0.6382)>
  UV <Vector (0.4574, 0.6382)>
Face 776
UV Count: 3
  UV <Vector (0.4408, 0.6082)>
  UV <Vector (0.4567, 0.6163)>
  UV <Vector (0.4454, 0.6385)>
Face 777
UV Count: 3
  UV <Vector (0.4180, 0.6544)>
  UV <Vector (0.4300, 0.6307)>
  UV <Vector (0.4454, 0.6385)>
Face 778
UV Count: 3
  UV <Vector (0.4454, 0.6385)>
  UV <Vector (0.4567, 0.6163)>
  UV <Vector (0.4698, 0.6230)>
Face 779
UV Count: 3
  UV <Vector (0.4454, 0.6385)>
  UV <Vector (0.4585, 0.6452)>
  UV <Vector (0.4459, 0.6686)>
Face 780
UV Count: 3
  UV <Vector (0.4665, 0.6205)>
  UV <Vector (0.4507, 0.6140)>
  UV <Vector (0.4413, 0.6368)>
Face 781
UV Count: 3
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4317, 0.6600)>
Face 782
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4507, 0.6140)>
  UV <Vector (0.4374, 0.6085)>
Face 783
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4280, 0.6313)>
  UV <Vector (0.4184, 0.6545)>
Face 784
UV Count: 3
  UV <Vector (0.3414, 0.6303)>
  UV <Vector (0.3564, 0.6303)>
  UV <Vector (0.3564, 0.6605)>
Face 785
UV Count: 3
  UV <Vector (0.3564, 0.6096)>
  UV <Vector (0.3564, 0.6303)>
  UV <Vector (0.3414, 0.6303)>
Face 786
UV Count: 3
  UV <Vector (0.3263, 0.6303)>
  UV <Vector (0.3414, 0.6303)>
  UV <Vector (0.3414, 0.6605)>
Face 787
UV Count: 3
  UV <Vector (0.3263, 0.6096)>
  UV <Vector (0.3414, 0.6096)>
  UV <Vector (0.3414, 0.6303)>
Face 788
UV Count: 3
  UV <Vector (0.4432, 0.6347)>
  UV <Vector (0.4583, 0.6347)>
  UV <Vector (0.4583, 0.6594)>
Face 789
UV Count: 3
  UV <Vector (0.4432, 0.6179)>
  UV <Vector (0.4583, 0.6179)>
  UV <Vector (0.4583, 0.6347)>
Face 790
UV Count: 3
  UV <Vector (0.4432, 0.6347)>
  UV <Vector (0.4432, 0.6594)>
  UV <Vector (0.4282, 0.6594)>
Face 791
UV Count: 3
  UV <Vector (0.4282, 0.6179)>
  UV <Vector (0.4432, 0.6179)>
  UV <Vector (0.4432, 0.6347)>
Face 792
UV Count: 3
  UV <Vector (0.3866, 0.6311)>
  UV <Vector (0.3866, 0.6077)>
  UV <Vector (0.3713, 0.6077)>
Face 793
UV Count: 3
  UV <Vector (0.3866, 0.6573)>
  UV <Vector (0.3866, 0.6311)>
  UV <Vector (0.3713, 0.6311)>
Face 794
UV Count: 3
  UV <Vector (0.4015, 0.6311)>
  UV <Vector (0.4015, 0.6077)>
  UV <Vector (0.3866, 0.6077)>
Face 795
UV Count: 3
  UV <Vector (0.4015, 0.6573)>
  UV <Vector (0.4015, 0.6311)>
  UV <Vector (0.3866, 0.6311)>
Face 796
UV Count: 3
  UV <Vector (0.3713, 0.6306)>
  UV <Vector (0.3866, 0.6306)>
  UV <Vector (0.3866, 0.6065)>
Face 797
UV Count: 3
  UV <Vector (0.3713, 0.6567)>
  UV <Vector (0.3866, 0.6567)>
  UV <Vector (0.3866, 0.6306)>
Face 798
UV Count: 3
  UV <Vector (0.4016, 0.6306)>
  UV <Vector (0.4016, 0.6065)>
  UV <Vector (0.3866, 0.6065)>
Face 799
UV Count: 3
  UV <Vector (0.4016, 0.6567)>
  UV <Vector (0.4016, 0.6306)>
  UV <Vector (0.3866, 0.6306)>
Face 800
UV Count: 3
  UV <Vector (0.3867, 0.6191)>
  UV <Vector (0.3867, 0.6074)>
  UV <Vector (0.3715, 0.6074)>
Face 801
UV Count: 3
  UV <Vector (0.3715, 0.6570)>
  UV <Vector (0.3867, 0.6570)>
  UV <Vector (0.3867, 0.6308)>
Face 802
UV Count: 3
  UV <Vector (0.4016, 0.6191)>
  UV <Vector (0.4016, 0.6074)>
  UV <Vector (0.3867, 0.6074)>
Face 803
UV Count: 3
  UV <Vector (0.4016, 0.6570)>
  UV <Vector (0.4016, 0.6308)>
  UV <Vector (0.3867, 0.6308)>
Face 804
UV Count: 3
  UV <Vector (0.4016, 0.6308)>
  UV <Vector (0.4016, 0.6191)>
  UV <Vector (0.3867, 0.6191)>
Face 805
UV Count: 3
  UV <Vector (0.3867, 0.6308)>
  UV <Vector (0.3867, 0.6191)>
  UV <Vector (0.3715, 0.6191)>
Face 806
UV Count: 3
  UV <Vector (0.3857, 0.6157)>
  UV <Vector (0.3857, 0.6073)>
  UV <Vector (0.3696, 0.6073)>
Face 807
UV Count: 3
  UV <Vector (0.3857, 0.6569)>
  UV <Vector (0.3857, 0.6307)>
  UV <Vector (0.3696, 0.6307)>
Face 808
UV Count: 3
  UV <Vector (0.4014, 0.6157)>
  UV <Vector (0.4014, 0.6073)>
  UV <Vector (0.3857, 0.6073)>
Face 809
UV Count: 3
  UV <Vector (0.3857, 0.6569)>
  UV <Vector (0.4014, 0.6569)>
  UV <Vector (0.4014, 0.6307)>
Face 810
UV Count: 3
  UV <Vector (0.4014, 0.6307)>
  UV <Vector (0.4014, 0.6157)>
  UV <Vector (0.3857, 0.6157)>
Face 811
UV Count: 3
  UV <Vector (0.3857, 0.6307)>
  UV <Vector (0.3857, 0.6157)>
  UV <Vector (0.3696, 0.6157)>
Face 812
UV Count: 3
  UV <Vector (0.3711, 0.6075)>
  UV <Vector (0.3711, 0.6154)>
  UV <Vector (0.3868, 0.6154)>
Face 813
UV Count: 3
  UV <Vector (0.3711, 0.6310)>
  UV <Vector (0.3711, 0.6571)>
  UV <Vector (0.3868, 0.6571)>
Face 814
UV Count: 3
  UV <Vector (0.4022, 0.6571)>
  UV <Vector (0.4022, 0.6310)>
  UV <Vector (0.3868, 0.6310)>
Face 815
UV Count: 3
  UV <Vector (0.4022, 0.6154)>
  UV <Vector (0.4022, 0.6075)>
  UV <Vector (0.3868, 0.6075)>
Face 816
UV Count: 3
  UV <Vector (0.4022, 0.6310)>
  UV <Vector (0.4022, 0.6154)>
  UV <Vector (0.3868, 0.6154)>
Face 817
UV Count: 3
  UV <Vector (0.3711, 0.6154)>
  UV <Vector (0.3711, 0.6310)>
  UV <Vector (0.3868, 0.6310)>
Face 818
UV Count: 3
  UV <Vector (0.3843, 0.6565)>
  UV <Vector (0.3721, 0.6565)>
  UV <Vector (0.3700, 0.6303)>
Face 819
UV Count: 3
  UV <Vector (0.3843, 0.6144)>
  UV <Vector (0.3712, 0.6144)>
  UV <Vector (0.3718, 0.6069)>
Face 820
UV Count: 3
  UV <Vector (0.3843, 0.6303)>
  UV <Vector (0.4025, 0.6303)>
  UV <Vector (0.3994, 0.6565)>
Face 821
UV Count: 3
  UV <Vector (0.3843, 0.6069)>
  UV <Vector (0.4006, 0.6069)>
  UV <Vector (0.4013, 0.6144)>
Face 822
UV Count: 3
  UV <Vector (0.3843, 0.6144)>
  UV <Vector (0.4013, 0.6144)>
  UV <Vector (0.4025, 0.6303)>
Face 823
UV Count: 3
  UV <Vector (0.3712, 0.6144)>
  UV <Vector (0.3843, 0.6144)>
  UV <Vector (0.3843, 0.6303)>
Face 824
UV Count: 3
  UV <Vector (0.3409, 0.6332)>
  UV <Vector (0.3409, 0.6095)>
  UV <Vector (0.3249, 0.6095)>
Face 825
UV Count: 3
  UV <Vector (0.3249, 0.6596)>
  UV <Vector (0.3409, 0.6596)>
  UV <Vector (0.3409, 0.6332)>
Face 826
UV Count: 3
  UV <Vector (0.3409, 0.6332)>
  UV <Vector (0.3565, 0.6332)>
  UV <Vector (0.3565, 0.6095)>
Face 827
UV Count: 3
  UV <Vector (0.3409, 0.6596)>
  UV <Vector (0.3565, 0.6596)>
  UV <Vector (0.3565, 0.6332)>
Face 828
UV Count: 3
  UV <Vector (0.3440, 0.6112)>
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3278, 0.6350)>
Face 829
UV Count: 3
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3440, 0.6603)>
  UV <Vector (0.3278, 0.6603)>
Face 830
UV Count: 3
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3579, 0.6350)>
  UV <Vector (0.3577, 0.6603)>
Face 831
UV Count: 3
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3440, 0.6112)>
  UV <Vector (0.3579, 0.6112)>
Face 832
UV Count: 3
  UV <Vector (0.3440, 0.6112)>
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3278, 0.6350)>
Face 833
UV Count: 3
  UV <Vector (0.3278, 0.6350)>
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3440, 0.6603)>
Face 834
UV Count: 3
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3579, 0.6350)>
  UV <Vector (0.3577, 0.6603)>
Face 835
UV Count: 3
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3440, 0.6112)>
  UV <Vector (0.3579, 0.6112)>
Face 836
UV Count: 3
  UV <Vector (0.3276, 0.6090)>
  UV <Vector (0.3443, 0.6090)>
  UV <Vector (0.3443, 0.6340)>
Face 837
UV Count: 3
  UV <Vector (0.3282, 0.6340)>
  UV <Vector (0.3443, 0.6340)>
  UV <Vector (0.3443, 0.6606)>
Face 838
UV Count: 3
  UV <Vector (0.3443, 0.6340)>
  UV <Vector (0.3580, 0.6340)>
  UV <Vector (0.3575, 0.6606)>
Face 839
UV Count: 3
  UV <Vector (0.3580, 0.6340)>
  UV <Vector (0.3443, 0.6340)>
  UV <Vector (0.3443, 0.6090)>
Face 840
UV Count: 3
  UV <Vector (0.3279, 0.6107)>
  UV <Vector (0.3431, 0.6107)>
  UV <Vector (0.3431, 0.6341)>
Face 841
UV Count: 3
  UV <Vector (0.3279, 0.6341)>
  UV <Vector (0.3431, 0.6341)>
  UV <Vector (0.3431, 0.6602)>
Face 842
UV Count: 3
  UV <Vector (0.3431, 0.6341)>
  UV <Vector (0.3580, 0.6341)>
  UV <Vector (0.3580, 0.6602)>
Face 843
UV Count: 3
  UV <Vector (0.3431, 0.6341)>
  UV <Vector (0.3431, 0.6107)>
  UV <Vector (0.3580, 0.6107)>
Face 844
UV Count: 3
  UV <Vector (0.3277, 0.6114)>
  UV <Vector (0.3270, 0.6349)>
  UV <Vector (0.3436, 0.6349)>
Face 845
UV Count: 3
  UV <Vector (0.3270, 0.6599)>
  UV <Vector (0.3436, 0.6599)>
  UV <Vector (0.3436, 0.6349)>
Face 846
UV Count: 3
  UV <Vector (0.3577, 0.6599)>
  UV <Vector (0.3579, 0.6349)>
  UV <Vector (0.3436, 0.6349)>
Face 847
UV Count: 3
  UV <Vector (0.3579, 0.6114)>
  UV <Vector (0.3436, 0.6114)>
  UV <Vector (0.3436, 0.6349)>
Face 848
UV Count: 3
  UV <Vector (0.4269, 0.6116)>
  UV <Vector (0.4263, 0.6351)>
  UV <Vector (0.4429, 0.6351)>
Face 849
UV Count: 3
  UV <Vector (0.4263, 0.6351)>
  UV <Vector (0.4263, 0.6602)>
  UV <Vector (0.4429, 0.6602)>
Face 850
UV Count: 3
  UV <Vector (0.4570, 0.6602)>
  UV <Vector (0.4572, 0.6351)>
  UV <Vector (0.4429, 0.6351)>
Face 851
UV Count: 3
  UV <Vector (0.4572, 0.6116)>
  UV <Vector (0.4429, 0.6116)>
  UV <Vector (0.4429, 0.6351)>
Face 852
UV Count: 3
  UV <Vector (0.3402, 0.6339)>
  UV <Vector (0.3402, 0.6600)>
  UV <Vector (0.3279, 0.6600)>
Face 853
UV Count: 3
  UV <Vector (0.3402, 0.6179)>
  UV <Vector (0.3270, 0.6179)>
  UV <Vector (0.3276, 0.6104)>
Face 854
UV Count: 3
  UV <Vector (0.3402, 0.6339)>
  UV <Vector (0.3584, 0.6339)>
  UV <Vector (0.3552, 0.6600)>
Face 855
UV Count: 3
  UV <Vector (0.3565, 0.6104)>
  UV <Vector (0.3571, 0.6179)>
  UV <Vector (0.3402, 0.6179)>
Face 856
UV Count: 3
  UV <Vector (0.3571, 0.6179)>
  UV <Vector (0.3584, 0.6339)>
  UV <Vector (0.3402, 0.6339)>
Face 857
UV Count: 3
  UV <Vector (0.3402, 0.6179)>
  UV <Vector (0.3402, 0.6339)>
  UV <Vector (0.3258, 0.6339)>
Face 858
UV Count: 3
  UV <Vector (0.3280, 0.6092)>
  UV <Vector (0.3280, 0.6329)>
  UV <Vector (0.3433, 0.6329)>
Face 859
UV Count: 3
  UV <Vector (0.3280, 0.6329)>
  UV <Vector (0.3280, 0.6592)>
  UV <Vector (0.3433, 0.6592)>
Face 860
UV Count: 3
  UV <Vector (0.3583, 0.6592)>
  UV <Vector (0.3583, 0.6329)>
  UV <Vector (0.3433, 0.6329)>
Face 861
UV Count: 3
  UV <Vector (0.3583, 0.6329)>
  UV <Vector (0.3583, 0.6092)>
  UV <Vector (0.3433, 0.6092)>
Face 862
UV Count: 3
  UV <Vector (0.3411, 0.6316)>
  UV <Vector (0.3411, 0.6621)>
  UV <Vector (0.3559, 0.6621)>
Face 863
UV Count: 3
  UV <Vector (0.3411, 0.6108)>
  UV <Vector (0.3411, 0.6316)>
  UV <Vector (0.3559, 0.6316)>
Face 864
UV Count: 3
  UV <Vector (0.3263, 0.6621)>
  UV <Vector (0.3411, 0.6621)>
  UV <Vector (0.3411, 0.6316)>
Face 865
UV Count: 3
  UV <Vector (0.3263, 0.6108)>
  UV <Vector (0.3263, 0.6316)>
  UV <Vector (0.3411, 0.6316)>
Face 866
UV Count: 3
  UV <Vector (0.3413, 0.6598)>
  UV <Vector (0.3558, 0.6598)>
  UV <Vector (0.3558, 0.6302)>
Face 867
UV Count: 3
  UV <Vector (0.3413, 0.6302)>
  UV <Vector (0.3558, 0.6302)>
  UV <Vector (0.3558, 0.6099)>
Face 868
UV Count: 3
  UV <Vector (0.3267, 0.6598)>
  UV <Vector (0.3413, 0.6598)>
  UV <Vector (0.3413, 0.6302)>
Face 869
UV Count: 3
  UV <Vector (0.3284, 0.6099)>
  UV <Vector (0.3267, 0.6302)>
  UV <Vector (0.3413, 0.6302)>
Face 870
UV Count: 3
  UV <Vector (0.3389, 0.6613)>
  UV <Vector (0.3539, 0.6613)>
  UV <Vector (0.3539, 0.6306)>
Face 871
UV Count: 3
  UV <Vector (0.3389, 0.6306)>
  UV <Vector (0.3539, 0.6306)>
  UV <Vector (0.3539, 0.6096)>
Face 872
UV Count: 3
  UV <Vector (0.3238, 0.6613)>
  UV <Vector (0.3389, 0.6613)>
  UV <Vector (0.3389, 0.6306)>
Face 873
UV Count: 3
  UV <Vector (0.3238, 0.6096)>
  UV <Vector (0.3238, 0.6306)>
  UV <Vector (0.3389, 0.6306)>
Face 874
UV Count: 3
  UV <Vector (0.3865, 0.6254)>
  UV <Vector (0.3865, 0.6568)>
  UV <Vector (0.4010, 0.6568)>
Face 875
UV Count: 3
  UV <Vector (0.3865, 0.6086)>
  UV <Vector (0.3865, 0.6254)>
  UV <Vector (0.4010, 0.6254)>
Face 876
UV Count: 3
  UV <Vector (0.3712, 0.6568)>
  UV <Vector (0.3865, 0.6568)>
  UV <Vector (0.3865, 0.6254)>
Face 877
UV Count: 3
  UV <Vector (0.3712, 0.6086)>
  UV <Vector (0.3712, 0.6254)>
  UV <Vector (0.3865, 0.6254)>
Face 878
UV Count: 3
  UV <Vector (0.3436, 0.6364)>
  UV <Vector (0.3436, 0.6115)>
  UV <Vector (0.3265, 0.6115)>
Face 879
UV Count: 3
  UV <Vector (0.3436, 0.6610)>
  UV <Vector (0.3436, 0.6364)>
  UV <Vector (0.3271, 0.6364)>
Face 880
UV Count: 3
  UV <Vector (0.3436, 0.6364)>
  UV <Vector (0.3577, 0.6364)>
  UV <Vector (0.3577, 0.6115)>
Face 881
UV Count: 3
  UV <Vector (0.3572, 0.6610)>
  UV <Vector (0.3577, 0.6364)>
  UV <Vector (0.3436, 0.6364)>
Face 882
UV Count: 3
  UV <Vector (0.3406, 0.6307)>
  UV <Vector (0.3406, 0.6600)>
  UV <Vector (0.3553, 0.6600)>
Face 883
UV Count: 3
  UV <Vector (0.3406, 0.6106)>
  UV <Vector (0.3406, 0.6307)>
  UV <Vector (0.3553, 0.6307)>
Face 884
UV Count: 3
  UV <Vector (0.3260, 0.6600)>
  UV <Vector (0.3406, 0.6600)>
  UV <Vector (0.3406, 0.6307)>
Face 885
UV Count: 3
  UV <Vector (0.3260, 0.6106)>
  UV <Vector (0.3260, 0.6307)>
  UV <Vector (0.3406, 0.6307)>
Face 886
UV Count: 3
  UV <Vector (0.3443, 0.6358)>
  UV <Vector (0.3443, 0.6108)>
  UV <Vector (0.3283, 0.6108)>
Face 887
UV Count: 3
  UV <Vector (0.3288, 0.6603)>
  UV <Vector (0.3443, 0.6603)>
  UV <Vector (0.3443, 0.6358)>
Face 888
UV Count: 3
  UV <Vector (0.3443, 0.6358)>
  UV <Vector (0.3575, 0.6358)>
  UV <Vector (0.3575, 0.6108)>
Face 889
UV Count: 3
  UV <Vector (0.3570, 0.6603)>
  UV <Vector (0.3575, 0.6358)>
  UV <Vector (0.3443, 0.6358)>
Face 890
UV Count: 3
  UV <Vector (0.3430, 0.6311)>
  UV <Vector (0.3430, 0.6605)>
  UV <Vector (0.3581, 0.6605)>
Face 891
UV Count: 3
  UV <Vector (0.3430, 0.6311)>
  UV <Vector (0.3581, 0.6311)>
  UV <Vector (0.3581, 0.6111)>
Face 892
UV Count: 3
  UV <Vector (0.3278, 0.6605)>
  UV <Vector (0.3430, 0.6605)>
  UV <Vector (0.3430, 0.6311)>
Face 893
UV Count: 3
  UV <Vector (0.3278, 0.6111)>
  UV <Vector (0.3278, 0.6311)>
  UV <Vector (0.3430, 0.6311)>
Face 894
UV Count: 3
  UV <Vector (0.3426, 0.6457)>
  UV <Vector (0.3426, 0.6599)>
  UV <Vector (0.3567, 0.6599)>
Face 895
UV Count: 3
  UV <Vector (0.3426, 0.6097)>
  UV <Vector (0.3426, 0.6272)>
  UV <Vector (0.3567, 0.6272)>
Face 896
UV Count: 3
  UV <Vector (0.3276, 0.6599)>
  UV <Vector (0.3426, 0.6599)>
  UV <Vector (0.3426, 0.6457)>
Face 897
UV Count: 3
  UV <Vector (0.3276, 0.6097)>
  UV <Vector (0.3276, 0.6272)>
  UV <Vector (0.3426, 0.6272)>
Face 898
UV Count: 3
  UV <Vector (0.3276, 0.6272)>
  UV <Vector (0.3276, 0.6457)>
  UV <Vector (0.3426, 0.6457)>
Face 899
UV Count: 3
  UV <Vector (0.3426, 0.6272)>
  UV <Vector (0.3426, 0.6457)>
  UV <Vector (0.3567, 0.6457)>
Face 900
UV Count: 3
  UV <Vector (0.3433, 0.6287)>
  UV <Vector (0.3433, 0.6605)>
  UV <Vector (0.3558, 0.6605)>
Face 901
UV Count: 3
  UV <Vector (0.3433, 0.6287)>
  UV <Vector (0.3558, 0.6287)>
  UV <Vector (0.3558, 0.6117)>
Face 902
UV Count: 3
  UV <Vector (0.3300, 0.6605)>
  UV <Vector (0.3433, 0.6605)>
  UV <Vector (0.3433, 0.6287)>
Face 903
UV Count: 3
  UV <Vector (0.3300, 0.6117)>
  UV <Vector (0.3300, 0.6287)>
  UV <Vector (0.3433, 0.6287)>
Face 904
UV Count: 3
  UV <Vector (0.4436, 0.6347)>
  UV <Vector (0.4344, 0.6589)>
  UV <Vector (0.4442, 0.6631)>
Face 905
UV Count: 3
  UV <Vector (0.4498, 0.6182)>
  UV <Vector (0.4436, 0.6347)>
  UV <Vector (0.4534, 0.6389)>
Face 906
UV Count: 3
  UV <Vector (0.4312, 0.6300)>
  UV <Vector (0.4221, 0.6542)>
  UV <Vector (0.4344, 0.6589)>
Face 907
UV Count: 3
  UV <Vector (0.4375, 0.6135)>
  UV <Vector (0.4312, 0.6300)>
  UV <Vector (0.4436, 0.6347)>
Face 908
UV Count: 3
  UV <Vector (0.3450, 0.6266)>
  UV <Vector (0.3450, 0.6597)>
  UV <Vector (0.3597, 0.6597)>
Face 909
UV Count: 3
  UV <Vector (0.3450, 0.6089)>
  UV <Vector (0.3450, 0.6266)>
  UV <Vector (0.3597, 0.6266)>
Face 910
UV Count: 3
  UV <Vector (0.3294, 0.6597)>
  UV <Vector (0.3450, 0.6597)>
  UV <Vector (0.3450, 0.6266)>
Face 911
UV Count: 3
  UV <Vector (0.3294, 0.6089)>
  UV <Vector (0.3294, 0.6266)>
  UV <Vector (0.3450, 0.6266)>
Face 912
UV Count: 3
  UV <Vector (0.4008, 0.6071)>
  UV <Vector (0.3852, 0.6071)>
  UV <Vector (0.3852, 0.6305)>
Face 913
UV Count: 3
  UV <Vector (0.4008, 0.6305)>
  UV <Vector (0.3852, 0.6305)>
  UV <Vector (0.3852, 0.6565)>
Face 914
UV Count: 3
  UV <Vector (0.3852, 0.6305)>
  UV <Vector (0.3852, 0.6071)>
  UV <Vector (0.3699, 0.6071)>
Face 915
UV Count: 3
  UV <Vector (0.3852, 0.6565)>
  UV <Vector (0.3852, 0.6305)>
  UV <Vector (0.3699, 0.6305)>
Face 916
UV Count: 3
  UV <Vector (0.3421, 0.6316)>
  UV <Vector (0.3273, 0.6316)>
  UV <Vector (0.3273, 0.6621)>
Face 917
UV Count: 3
  UV <Vector (0.3421, 0.6108)>
  UV <Vector (0.3273, 0.6108)>
  UV <Vector (0.3273, 0.6316)>
Face 918
UV Count: 3
  UV <Vector (0.3421, 0.6316)>
  UV <Vector (0.3421, 0.6621)>
  UV <Vector (0.3569, 0.6621)>
Face 919
UV Count: 3
  UV <Vector (0.3569, 0.6108)>
  UV <Vector (0.3421, 0.6108)>
  UV <Vector (0.3421, 0.6316)>
Face 920
UV Count: 3
  UV <Vector (0.3855, 0.6310)>
  UV <Vector (0.3855, 0.6075)>
  UV <Vector (0.4008, 0.6075)>
Face 921
UV Count: 3
  UV <Vector (0.3855, 0.6571)>
  UV <Vector (0.3855, 0.6310)>
  UV <Vector (0.4008, 0.6310)>
Face 922
UV Count: 3
  UV <Vector (0.3855, 0.6310)>
  UV <Vector (0.3706, 0.6310)>
  UV <Vector (0.3706, 0.6075)>
Face 923
UV Count: 3
  UV <Vector (0.3855, 0.6571)>
  UV <Vector (0.3706, 0.6571)>
  UV <Vector (0.3706, 0.6310)>
Face 924
UV Count: 3
  UV <Vector (0.3852, 0.6310)>
  UV <Vector (0.3852, 0.6069)>
  UV <Vector (0.3999, 0.6069)>
Face 925
UV Count: 3
  UV <Vector (0.3852, 0.6577)>
  UV <Vector (0.3852, 0.6310)>
  UV <Vector (0.3999, 0.6310)>
Face 926
UV Count: 3
  UV <Vector (0.3852, 0.6310)>
  UV <Vector (0.3707, 0.6310)>
  UV <Vector (0.3707, 0.6069)>
Face 927
UV Count: 3
  UV <Vector (0.3852, 0.6577)>
  UV <Vector (0.3707, 0.6577)>
  UV <Vector (0.3707, 0.6310)>
Face 928
UV Count: 3
  UV <Vector (0.4011, 0.6074)>
  UV <Vector (0.3857, 0.6074)>
  UV <Vector (0.3857, 0.6308)>
Face 929
UV Count: 3
  UV <Vector (0.4011, 0.6570)>
  UV <Vector (0.4011, 0.6308)>
  UV <Vector (0.3857, 0.6308)>
Face 930
UV Count: 3
  UV <Vector (0.3857, 0.6074)>
  UV <Vector (0.3706, 0.6074)>
  UV <Vector (0.3706, 0.6308)>
Face 931
UV Count: 3
  UV <Vector (0.3857, 0.6308)>
  UV <Vector (0.3706, 0.6308)>
  UV <Vector (0.3706, 0.6570)>
Face 932
UV Count: 3
  UV <Vector (0.4000, 0.6313)>
  UV <Vector (0.4000, 0.6074)>
  UV <Vector (0.3855, 0.6074)>
Face 933
UV Count: 3
  UV <Vector (0.4000, 0.6571)>
  UV <Vector (0.4000, 0.6313)>
  UV <Vector (0.3855, 0.6313)>
Face 934
UV Count: 3
  UV <Vector (0.3855, 0.6074)>
  UV <Vector (0.3713, 0.6074)>
  UV <Vector (0.3713, 0.6313)>
Face 935
UV Count: 3
  UV <Vector (0.3855, 0.6313)>
  UV <Vector (0.3713, 0.6313)>
  UV <Vector (0.3713, 0.6571)>
Face 936
UV Count: 3
  UV <Vector (0.4009, 0.6071)>
  UV <Vector (0.3854, 0.6071)>
  UV <Vector (0.3854, 0.6188)>
Face 937
UV Count: 3
  UV <Vector (0.4009, 0.6567)>
  UV <Vector (0.4009, 0.6306)>
  UV <Vector (0.3854, 0.6306)>
Face 938
UV Count: 3
  UV <Vector (0.3854, 0.6071)>
  UV <Vector (0.3702, 0.6071)>
  UV <Vector (0.3702, 0.6188)>
Face 939
UV Count: 3
  UV <Vector (0.3854, 0.6306)>
  UV <Vector (0.3702, 0.6306)>
  UV <Vector (0.3702, 0.6567)>
Face 940
UV Count: 3
  UV <Vector (0.3854, 0.6188)>
  UV <Vector (0.3702, 0.6188)>
  UV <Vector (0.3702, 0.6306)>
Face 941
UV Count: 3
  UV <Vector (0.4009, 0.6188)>
  UV <Vector (0.3854, 0.6188)>
  UV <Vector (0.3854, 0.6306)>
Face 942
UV Count: 3
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4665, 0.6205)>
  UV <Vector (0.4507, 0.6140)>
Face 943
UV Count: 3
  UV <Vector (0.4471, 0.6664)>
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4413, 0.6368)>
Face 944
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4507, 0.6140)>
  UV <Vector (0.4374, 0.6085)>
Face 945
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4280, 0.6313)>
  UV <Vector (0.4184, 0.6545)>
Face 946
UV Count: 3
  UV <Vector (0.4015, 0.6154)>
  UV <Vector (0.4015, 0.6070)>
  UV <Vector (0.3857, 0.6070)>
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UV Count: 3
  UV <Vector (0.4015, 0.6566)>
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Face 948
UV Count: 3
  UV <Vector (0.3857, 0.6070)>
  UV <Vector (0.3701, 0.6070)>
  UV <Vector (0.3701, 0.6154)>
Face 949
UV Count: 3
  UV <Vector (0.3857, 0.6305)>
  UV <Vector (0.3701, 0.6305)>
  UV <Vector (0.3701, 0.6566)>
Face 950
UV Count: 3
  UV <Vector (0.3857, 0.6154)>
  UV <Vector (0.3701, 0.6154)>
  UV <Vector (0.3701, 0.6305)>
Face 951
UV Count: 3
  UV <Vector (0.4015, 0.6154)>
  UV <Vector (0.3857, 0.6154)>
  UV <Vector (0.3857, 0.6305)>
Face 952
UV Count: 3
  UV <Vector (0.4007, 0.6074)>
  UV <Vector (0.3854, 0.6074)>
  UV <Vector (0.3854, 0.6153)>
Face 953
UV Count: 3
  UV <Vector (0.4007, 0.6308)>
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.3854, 0.6570)>
Face 954
UV Count: 3
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.3704, 0.6308)>
  UV <Vector (0.3704, 0.6570)>
Face 955
UV Count: 3
  UV <Vector (0.3704, 0.6153)>
  UV <Vector (0.3854, 0.6153)>
  UV <Vector (0.3854, 0.6074)>
Face 956
UV Count: 3
  UV <Vector (0.3704, 0.6308)>
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.3854, 0.6153)>
Face 957
UV Count: 3
  UV <Vector (0.3854, 0.6153)>
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.4007, 0.6308)>
Face 958
UV Count: 3
  UV <Vector (0.4553, 0.6180)>
  UV <Vector (0.4411, 0.6180)>
  UV <Vector (0.4411, 0.6382)>
Face 959
UV Count: 3
  UV <Vector (0.4553, 0.6588)>
  UV <Vector (0.4553, 0.6382)>
  UV <Vector (0.4411, 0.6382)>
Face 960
UV Count: 3
  UV <Vector (0.4411, 0.6382)>
  UV <Vector (0.4411, 0.6180)>
  UV <Vector (0.4272, 0.6180)>
Face 961
UV Count: 3
  UV <Vector (0.4411, 0.6588)>
  UV <Vector (0.4411, 0.6382)>
  UV <Vector (0.4272, 0.6382)>
Face 962
UV Count: 3
  UV <Vector (0.4408, 0.6082)>
  UV <Vector (0.4567, 0.6163)>
  UV <Vector (0.4454, 0.6385)>
Face 963
UV Count: 3
  UV <Vector (0.4180, 0.6544)>
  UV <Vector (0.4300, 0.6307)>
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Face 964
UV Count: 3
  UV <Vector (0.4454, 0.6385)>
  UV <Vector (0.4567, 0.6163)>
  UV <Vector (0.4698, 0.6230)>
Face 965
UV Count: 3
  UV <Vector (0.4454, 0.6385)>
  UV <Vector (0.4585, 0.6452)>
  UV <Vector (0.4459, 0.6686)>
Face 966
UV Count: 3
  UV <Vector (0.4665, 0.6205)>
  UV <Vector (0.4507, 0.6140)>
  UV <Vector (0.4413, 0.6368)>
Face 967
UV Count: 3
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4317, 0.6600)>
Face 968
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4507, 0.6140)>
  UV <Vector (0.4374, 0.6085)>
Face 969
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4280, 0.6313)>
  UV <Vector (0.4184, 0.6545)>
Face 970
UV Count: 3
  UV <Vector (0.3419, 0.6303)>
  UV <Vector (0.3268, 0.6303)>
  UV <Vector (0.3268, 0.6605)>
Face 971
UV Count: 3
  UV <Vector (0.3268, 0.6096)>
  UV <Vector (0.3268, 0.6303)>
  UV <Vector (0.3419, 0.6303)>
Face 972
UV Count: 3
  UV <Vector (0.3419, 0.6303)>
  UV <Vector (0.3419, 0.6605)>
  UV <Vector (0.3569, 0.6605)>
Face 973
UV Count: 3
  UV <Vector (0.3569, 0.6096)>
  UV <Vector (0.3419, 0.6096)>
  UV <Vector (0.3419, 0.6303)>
Face 974
UV Count: 3
  UV <Vector (0.4413, 0.6347)>
  UV <Vector (0.4263, 0.6347)>
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Face 975
UV Count: 3
  UV <Vector (0.4413, 0.6179)>
  UV <Vector (0.4263, 0.6179)>
  UV <Vector (0.4263, 0.6347)>
Face 976
UV Count: 3
  UV <Vector (0.4413, 0.6347)>
  UV <Vector (0.4413, 0.6594)>
  UV <Vector (0.4564, 0.6594)>
Face 977
UV Count: 3
  UV <Vector (0.4564, 0.6179)>
  UV <Vector (0.4413, 0.6179)>
  UV <Vector (0.4413, 0.6347)>
Face 978
UV Count: 3
  UV <Vector (0.3855, 0.6311)>
  UV <Vector (0.3855, 0.6077)>
  UV <Vector (0.4008, 0.6077)>
Face 979
UV Count: 3
  UV <Vector (0.3855, 0.6573)>
  UV <Vector (0.3855, 0.6311)>
  UV <Vector (0.4008, 0.6311)>
Face 980
UV Count: 3
  UV <Vector (0.3706, 0.6311)>
  UV <Vector (0.3706, 0.6077)>
  UV <Vector (0.3855, 0.6077)>
Face 981
UV Count: 3
  UV <Vector (0.3706, 0.6573)>
  UV <Vector (0.3706, 0.6311)>
  UV <Vector (0.3855, 0.6311)>
Face 982
UV Count: 3
  UV <Vector (0.4008, 0.6306)>
  UV <Vector (0.3855, 0.6306)>
  UV <Vector (0.3855, 0.6065)>
Face 983
UV Count: 3
  UV <Vector (0.4008, 0.6567)>
  UV <Vector (0.3855, 0.6567)>
  UV <Vector (0.3855, 0.6306)>
Face 984
UV Count: 3
  UV <Vector (0.3705, 0.6306)>
  UV <Vector (0.3705, 0.6065)>
  UV <Vector (0.3855, 0.6065)>
Face 985
UV Count: 3
  UV <Vector (0.3705, 0.6567)>
  UV <Vector (0.3705, 0.6306)>
  UV <Vector (0.3855, 0.6306)>
Face 986
UV Count: 3
  UV <Vector (0.3854, 0.6191)>
  UV <Vector (0.3854, 0.6074)>
  UV <Vector (0.4006, 0.6074)>
Face 987
UV Count: 3
  UV <Vector (0.3854, 0.6570)>
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.4006, 0.6308)>
Face 988
UV Count: 3
  UV <Vector (0.3705, 0.6191)>
  UV <Vector (0.3705, 0.6074)>
  UV <Vector (0.3854, 0.6074)>
Face 989
UV Count: 3
  UV <Vector (0.3705, 0.6570)>
  UV <Vector (0.3705, 0.6308)>
  UV <Vector (0.3854, 0.6308)>
Face 990
UV Count: 3
  UV <Vector (0.3705, 0.6308)>
  UV <Vector (0.3705, 0.6191)>
  UV <Vector (0.3854, 0.6191)>
Face 991
UV Count: 3
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.3854, 0.6191)>
  UV <Vector (0.4006, 0.6191)>
Face 992
UV Count: 3
  UV <Vector (0.3865, 0.6157)>
  UV <Vector (0.3865, 0.6073)>
  UV <Vector (0.4025, 0.6073)>
Face 993
UV Count: 3
  UV <Vector (0.3865, 0.6569)>
  UV <Vector (0.3865, 0.6307)>
  UV <Vector (0.4025, 0.6307)>
Face 994
UV Count: 3
  UV <Vector (0.3707, 0.6157)>
  UV <Vector (0.3707, 0.6073)>
  UV <Vector (0.3865, 0.6073)>
Face 995
UV Count: 3
  UV <Vector (0.3865, 0.6569)>
  UV <Vector (0.3707, 0.6569)>
  UV <Vector (0.3707, 0.6307)>
Face 996
UV Count: 3
  UV <Vector (0.3707, 0.6307)>
  UV <Vector (0.3707, 0.6157)>
  UV <Vector (0.3865, 0.6157)>
Face 997
UV Count: 3
  UV <Vector (0.3865, 0.6307)>
  UV <Vector (0.3865, 0.6157)>
  UV <Vector (0.4025, 0.6157)>
Face 998
UV Count: 3
  UV <Vector (0.4010, 0.6075)>
  UV <Vector (0.4010, 0.6154)>
  UV <Vector (0.3853, 0.6154)>
Face 999
UV Count: 3
  UV <Vector (0.4010, 0.6310)>
  UV <Vector (0.4010, 0.6571)>
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Face 1000
UV Count: 3
  UV <Vector (0.3699, 0.6571)>
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  UV <Vector (0.3853, 0.6310)>
Face 1001
UV Count: 3
  UV <Vector (0.3699, 0.6154)>
  UV <Vector (0.3699, 0.6075)>
  UV <Vector (0.3853, 0.6075)>
Face 1002
UV Count: 3
  UV <Vector (0.3699, 0.6310)>
  UV <Vector (0.3699, 0.6154)>
  UV <Vector (0.3853, 0.6154)>
Face 1003
UV Count: 3
  UV <Vector (0.4010, 0.6154)>
  UV <Vector (0.4010, 0.6310)>
  UV <Vector (0.3853, 0.6310)>
Face 1004
UV Count: 3
  UV <Vector (0.3878, 0.6565)>
  UV <Vector (0.4000, 0.6565)>
  UV <Vector (0.4022, 0.6303)>
Face 1005
UV Count: 3
  UV <Vector (0.3878, 0.6144)>
  UV <Vector (0.4009, 0.6144)>
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Face 1006
UV Count: 3
  UV <Vector (0.3878, 0.6303)>
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Face 1007
UV Count: 3
  UV <Vector (0.3878, 0.6069)>
  UV <Vector (0.3715, 0.6069)>
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Face 1008
UV Count: 3
  UV <Vector (0.3878, 0.6144)>
  UV <Vector (0.3709, 0.6144)>
  UV <Vector (0.3696, 0.6303)>
Face 1009
UV Count: 3
  UV <Vector (0.4009, 0.6144)>
  UV <Vector (0.3878, 0.6144)>
  UV <Vector (0.3878, 0.6303)>
Face 1010
UV Count: 3
  UV <Vector (0.3424, 0.6332)>
  UV <Vector (0.3424, 0.6095)>
  UV <Vector (0.3584, 0.6095)>
Face 1011
UV Count: 3
  UV <Vector (0.3584, 0.6596)>
  UV <Vector (0.3424, 0.6596)>
  UV <Vector (0.3424, 0.6332)>
Face 1012
UV Count: 3
  UV <Vector (0.3424, 0.6332)>
  UV <Vector (0.3267, 0.6332)>
  UV <Vector (0.3267, 0.6095)>
Face 1013
UV Count: 3
  UV <Vector (0.3424, 0.6596)>
  UV <Vector (0.3267, 0.6596)>
  UV <Vector (0.3267, 0.6332)>
Face 1014
UV Count: 3
  UV <Vector (0.3392, 0.6112)>
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3555, 0.6350)>
Face 1015
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3392, 0.6603)>
  UV <Vector (0.3555, 0.6603)>
Face 1016
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3254, 0.6350)>
  UV <Vector (0.3256, 0.6603)>
Face 1017
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3392, 0.6112)>
  UV <Vector (0.3254, 0.6112)>
Face 1018
UV Count: 3
  UV <Vector (0.3392, 0.6112)>
  UV <Vector (0.3392, 0.6350)>
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Face 1019
UV Count: 3
  UV <Vector (0.3555, 0.6350)>
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3392, 0.6603)>
Face 1020
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3254, 0.6350)>
  UV <Vector (0.3256, 0.6603)>
Face 1021
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3392, 0.6112)>
  UV <Vector (0.3254, 0.6112)>
Face 1022
UV Count: 3
  UV <Vector (0.3556, 0.6090)>
  UV <Vector (0.3390, 0.6090)>
  UV <Vector (0.3390, 0.6340)>
Face 1023
UV Count: 3
  UV <Vector (0.3551, 0.6340)>
  UV <Vector (0.3390, 0.6340)>
  UV <Vector (0.3390, 0.6606)>
Face 1024
UV Count: 3
  UV <Vector (0.3390, 0.6340)>
  UV <Vector (0.3252, 0.6340)>
  UV <Vector (0.3258, 0.6606)>
Face 1025
UV Count: 3
  UV <Vector (0.3252, 0.6340)>
  UV <Vector (0.3390, 0.6340)>
  UV <Vector (0.3390, 0.6090)>
Face 1026
UV Count: 3
  UV <Vector (0.3553, 0.6107)>
  UV <Vector (0.3401, 0.6107)>
  UV <Vector (0.3401, 0.6341)>
Face 1027
UV Count: 3
  UV <Vector (0.3553, 0.6341)>
  UV <Vector (0.3401, 0.6341)>
  UV <Vector (0.3401, 0.6602)>
Face 1028
UV Count: 3
  UV <Vector (0.3401, 0.6341)>
  UV <Vector (0.3252, 0.6341)>
  UV <Vector (0.3252, 0.6602)>
Face 1029
UV Count: 3
  UV <Vector (0.3401, 0.6341)>
  UV <Vector (0.3401, 0.6107)>
  UV <Vector (0.3252, 0.6107)>
Face 1030
UV Count: 3
  UV <Vector (0.3556, 0.6114)>
  UV <Vector (0.3563, 0.6349)>
  UV <Vector (0.3396, 0.6349)>
Face 1031
UV Count: 3
  UV <Vector (0.3563, 0.6599)>
  UV <Vector (0.3396, 0.6599)>
  UV <Vector (0.3396, 0.6349)>
Face 1032
UV Count: 3
  UV <Vector (0.3255, 0.6599)>
  UV <Vector (0.3253, 0.6349)>
  UV <Vector (0.3396, 0.6349)>
Face 1033
UV Count: 3
  UV <Vector (0.3253, 0.6114)>
  UV <Vector (0.3396, 0.6114)>
  UV <Vector (0.3396, 0.6349)>
Face 1034
UV Count: 3
  UV <Vector (0.4576, 0.6116)>
  UV <Vector (0.4583, 0.6351)>
  UV <Vector (0.4416, 0.6351)>
Face 1035
UV Count: 3
  UV <Vector (0.4583, 0.6351)>
  UV <Vector (0.4583, 0.6602)>
  UV <Vector (0.4416, 0.6602)>
Face 1036
UV Count: 3
  UV <Vector (0.4276, 0.6602)>
  UV <Vector (0.4274, 0.6351)>
  UV <Vector (0.4416, 0.6351)>
Face 1037
UV Count: 3
  UV <Vector (0.4274, 0.6116)>
  UV <Vector (0.4416, 0.6116)>
  UV <Vector (0.4416, 0.6351)>
Face 1038
UV Count: 3
  UV <Vector (0.3431, 0.6339)>
  UV <Vector (0.3431, 0.6600)>
  UV <Vector (0.3553, 0.6600)>
Face 1039
UV Count: 3
  UV <Vector (0.3431, 0.6179)>
  UV <Vector (0.3563, 0.6179)>
  UV <Vector (0.3557, 0.6104)>
Face 1040
UV Count: 3
  UV <Vector (0.3431, 0.6339)>
  UV <Vector (0.3249, 0.6339)>
  UV <Vector (0.3280, 0.6600)>
Face 1041
UV Count: 3
  UV <Vector (0.3268, 0.6104)>
  UV <Vector (0.3262, 0.6179)>
  UV <Vector (0.3431, 0.6179)>
Face 1042
UV Count: 3
  UV <Vector (0.3262, 0.6179)>
  UV <Vector (0.3249, 0.6339)>
  UV <Vector (0.3431, 0.6339)>
Face 1043
UV Count: 3
  UV <Vector (0.3431, 0.6179)>
  UV <Vector (0.3431, 0.6339)>
  UV <Vector (0.3575, 0.6339)>
Face 1044
UV Count: 3
  UV <Vector (0.3553, 0.6092)>
  UV <Vector (0.3553, 0.6329)>
  UV <Vector (0.3400, 0.6329)>
Face 1045
UV Count: 3
  UV <Vector (0.3553, 0.6329)>
  UV <Vector (0.3553, 0.6592)>
  UV <Vector (0.3400, 0.6592)>
Face 1046
UV Count: 3
  UV <Vector (0.3250, 0.6592)>
  UV <Vector (0.3250, 0.6329)>
  UV <Vector (0.3400, 0.6329)>
Face 1047
UV Count: 3
  UV <Vector (0.3250, 0.6329)>
  UV <Vector (0.3250, 0.6092)>
  UV <Vector (0.3400, 0.6092)>
Face 1048
UV Count: 3
  UV <Vector (0.3397, 0.6364)>
  UV <Vector (0.3397, 0.6115)>
  UV <Vector (0.3567, 0.6115)>
Face 1049
UV Count: 3
  UV <Vector (0.3397, 0.6610)>
  UV <Vector (0.3397, 0.6364)>
  UV <Vector (0.3562, 0.6364)>
Face 1050
UV Count: 3
  UV <Vector (0.3397, 0.6364)>
  UV <Vector (0.3255, 0.6364)>
  UV <Vector (0.3255, 0.6115)>
Face 1051
UV Count: 3
  UV <Vector (0.3261, 0.6610)>
  UV <Vector (0.3255, 0.6364)>
  UV <Vector (0.3397, 0.6364)>
Face 1052
UV Count: 3
  UV <Vector (0.3390, 0.6358)>
  UV <Vector (0.3390, 0.6108)>
  UV <Vector (0.3550, 0.6108)>
Face 1053
UV Count: 3
  UV <Vector (0.3545, 0.6603)>
  UV <Vector (0.3390, 0.6603)>
  UV <Vector (0.3390, 0.6358)>
Face 1054
UV Count: 3
  UV <Vector (0.3390, 0.6358)>
  UV <Vector (0.3258, 0.6358)>
  UV <Vector (0.3258, 0.6108)>
Face 1055
UV Count: 3
  UV <Vector (0.3263, 0.6603)>
  UV <Vector (0.3258, 0.6358)>
  UV <Vector (0.3390, 0.6358)>
Face 1056
UV Count: 3
  UV <Vector (0.3403, 0.6311)>
  UV <Vector (0.3403, 0.6605)>
  UV <Vector (0.3252, 0.6605)>
Face 1057
UV Count: 3
  UV <Vector (0.3403, 0.6311)>
  UV <Vector (0.3252, 0.6311)>
  UV <Vector (0.3252, 0.6111)>
Face 1058
UV Count: 3
  UV <Vector (0.3554, 0.6605)>
  UV <Vector (0.3403, 0.6605)>
  UV <Vector (0.3403, 0.6311)>
Face 1059
UV Count: 3
  UV <Vector (0.3554, 0.6111)>
  UV <Vector (0.3554, 0.6311)>
  UV <Vector (0.3403, 0.6311)>
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Triangle: [1062, 1057, 1056]
Triangle: [1069, 1065, 1066]
Triangle: [1068, 1066, 1067]
Triangle: [1066, 1071, 1072]
Triangle: [1066, 1065, 1073]
Triangle: [1078, 1077, 1075]
Triangle: [1079, 1076, 1075]
Triangle: [1081, 1080, 1075]
Triangle: [1082, 1074, 1075]
Triangle: [1087, 1086, 1084]
Triangle: [1086, 1088, 1085]
Triangle: [1090, 1089, 1084]
Triangle: [1091, 1083, 1084]
Triangle: [1093, 1094, 1095]
Triangle: [1102, 1103, 1097]
Triangle: [1093, 1099, 1098]
Triangle: [1100, 1101, 1102]
Triangle: [1101, 1099, 1093]
Triangle: [1102, 1093, 1096]
Triangle: [1108, 1107, 1105]
Triangle: [1107, 1109, 1106]
Triangle: [1111, 1110, 1105]
Triangle: [1110, 1112, 1104]
Triangle: [1114, 1113, 1118]
Triangle: [1115, 1114, 1117]
Triangle: [1114, 1120, 1119]
Triangle: [1121, 1120, 1114]
Triangle: [1123, 1122, 1127]
Triangle: [1125, 1124, 1123]
Triangle: [1123, 1129, 1128]
Triangle: [1130, 1129, 1123]
Triangle: [1138, 1137, 1134]
Triangle: [1138, 1136, 1132]
Triangle: [1133, 1137, 1138]
Triangle: [1131, 1135, 1138]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.012155
  Group: 'mixamorig:Head', Weight: 0.987845
Vertex 1:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.002760
  Group: 'mixamorig:Head', Weight: 0.997240
Vertex 2:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.005500
  Group: 'mixamorig:Head', Weight: 0.994500
Vertex 3:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.017925
  Group: 'mixamorig:Head', Weight: 0.982075
Vertex 4:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 5:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 6:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 7:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 8:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.004279
  Group: 'mixamorig:Head', Weight: 0.995721
Vertex 9:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.010226
  Group: 'mixamorig:Head', Weight: 0.989774
Vertex 10:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 11:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.002670
  Group: 'mixamorig:Head', Weight: 0.997330
Vertex 12:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 13:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 14:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 15:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 16:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 17:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 18:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 19:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 20:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 21:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 22:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 23:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 24:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 25:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 26:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 27:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 28:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.015550
  Group: 'mixamorig:Head', Weight: 0.984450
Vertex 29:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.004618
  Group: 'mixamorig:Head', Weight: 0.995382
Vertex 30:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.000000
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 31:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 32:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 33:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 34:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 35:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 36:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 37:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 38:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 39:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 40:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 41:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.003422
  Group: 'mixamorig:Head', Weight: 0.996578
Vertex 42:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.186481
  Group: 'mixamorig:Head', Weight: 0.813519
Vertex 43:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.177516
  Group: 'mixamorig:Head', Weight: 0.822484
Vertex 44:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.238309
  Group: 'mixamorig:Head', Weight: 0.761691
Vertex 45:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.173356
  Group: 'mixamorig:Head', Weight: 0.826644
Vertex 46:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.185609
  Group: 'mixamorig:Head', Weight: 0.814391
Vertex 47:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.169465
  Group: 'mixamorig:Head', Weight: 0.830535
Vertex 48:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.243661
  Group: 'mixamorig:Head', Weight: 0.756339
Vertex 49:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.192341
  Group: 'mixamorig:Head', Weight: 0.807659
Vertex 50:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.230434
  Group: 'mixamorig:Head', Weight: 0.769566
Vertex 51:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.224353
  Group: 'mixamorig:Head', Weight: 0.775647
Vertex 52:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.182268
  Group: 'mixamorig:Head', Weight: 0.817733
Vertex 53:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.234142
  Group: 'mixamorig:Head', Weight: 0.765858
Vertex 54:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.213393
  Group: 'mixamorig:Head', Weight: 0.786607
Vertex 55:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.182268
  Group: 'mixamorig:Head', Weight: 0.817733
Vertex 56:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.224665
  Group: 'mixamorig:Head', Weight: 0.775335
Vertex 57:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.115439
  Group: 'mixamorig:Head', Weight: 0.884561
Vertex 58:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143693
  Group: 'mixamorig:Head', Weight: 0.856307
Vertex 59:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.138293
  Group: 'mixamorig:Head', Weight: 0.861707
Vertex 60:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.127518
  Group: 'mixamorig:Head', Weight: 0.872482
Vertex 61:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143068
  Group: 'mixamorig:Head', Weight: 0.856932
Vertex 62:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143716
  Group: 'mixamorig:Head', Weight: 0.856284
Vertex 63:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.110401
  Group: 'mixamorig:Head', Weight: 0.889599
Vertex 64:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.144106
  Group: 'mixamorig:Head', Weight: 0.855894
Vertex 65:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.214080
  Group: 'mixamorig:Head', Weight: 0.785920
Vertex 66:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143785
  Group: 'mixamorig:Head', Weight: 0.856215
Vertex 67:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143677
  Group: 'mixamorig:Head', Weight: 0.856323
Vertex 68:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143972
  Group: 'mixamorig:Head', Weight: 0.856028
Vertex 69:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143897
  Group: 'mixamorig:Head', Weight: 0.856103
Vertex 70:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.142602
  Group: 'mixamorig:Head', Weight: 0.857398
Vertex 71:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143994
  Group: 'mixamorig:Head', Weight: 0.856006
Vertex 72:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.083849
  Group: 'mixamorig:Head', Weight: 0.916151
Vertex 73:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.106803
  Group: 'mixamorig:Head', Weight: 0.893197
Vertex 74:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.137838
  Group: 'mixamorig:Head', Weight: 0.862162
Vertex 75:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.105986
  Group: 'mixamorig:Head', Weight: 0.894014
Vertex 76:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.088321
  Group: 'mixamorig:Head', Weight: 0.911679
Vertex 77:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.083335
  Group: 'mixamorig:Head', Weight: 0.916665
Vertex 78:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.157042
  Group: 'mixamorig:Head', Weight: 0.842958
Vertex 79:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.099879
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Vertex 80:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.135063
  Group: 'mixamorig:Head', Weight: 0.864937
Vertex 81:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.065357
  Group: 'mixamorig:Head', Weight: 0.934643
Vertex 82:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.092879
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Vertex 83:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.120272
  Group: 'mixamorig:Head', Weight: 0.879728
Vertex 84:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.093691
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Vertex 85:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.064023
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Vertex 86:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.068596
  Group: 'mixamorig:Head', Weight: 0.931404
Vertex 87:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.113626
  Group: 'mixamorig:Head', Weight: 0.886374
Vertex 88:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.088340
  Group: 'mixamorig:Head', Weight: 0.911660
Vertex 89:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.118241
  Group: 'mixamorig:Head', Weight: 0.881759
Vertex 90:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.091142
  Group: 'mixamorig:Head', Weight: 0.908859
Vertex 91:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.116065
  Group: 'mixamorig:Head', Weight: 0.883936
Vertex 92:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.137127
  Group: 'mixamorig:Head', Weight: 0.862873
Vertex 93:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.122571
  Group: 'mixamorig:Head', Weight: 0.877429
Vertex 94:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.090925
  Group: 'mixamorig:Head', Weight: 0.909075
Vertex 95:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.088003
  Group: 'mixamorig:Head', Weight: 0.911997
Vertex 96:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.139869
  Group: 'mixamorig:Head', Weight: 0.860131
Vertex 97:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.108111
  Group: 'mixamorig:Head', Weight: 0.891889
Vertex 98:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.138280
  Group: 'mixamorig:Head', Weight: 0.861720
Vertex 99:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.052457
  Group: 'mixamorig:Head', Weight: 0.947543
Vertex 100:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.132771
  Group: 'mixamorig:Head', Weight: 0.867229
Vertex 101:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.079134
  Group: 'mixamorig:Head', Weight: 0.920866
Vertex 102:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.129207
  Group: 'mixamorig:Head', Weight: 0.870793
Vertex 103:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.088195
  Group: 'mixamorig:Head', Weight: 0.911805
Vertex 104:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.057533
  Group: 'mixamorig:Head', Weight: 0.942467
Vertex 105:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.051234
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Vertex 106:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.077103
  Group: 'mixamorig:Head', Weight: 0.922897
Vertex 107:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.125057
  Group: 'mixamorig:Head', Weight: 0.874943
Vertex 108:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.099833
  Group: 'mixamorig:Head', Weight: 0.900167
Vertex 109:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.102815
  Group: 'mixamorig:Head', Weight: 0.897185
Vertex 110:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.108915
  Group: 'mixamorig:Head', Weight: 0.891085
Vertex 111:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.024774
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Vertex 112:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.071217
  Group: 'mixamorig:Head', Weight: 0.928783
Vertex 113:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.046235
  Group: 'mixamorig:Head', Weight: 0.953765
Vertex 114:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.079794
  Group: 'mixamorig:Head', Weight: 0.920206
Vertex 115:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.053973
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Vertex 116:
Vertex groups: 2
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Vertex 117:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.022432
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Vertex 118:
Vertex groups: 2
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Vertex 119:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.060323
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Vertex 120:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.092562
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Vertex 121:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.121192
  Group: 'mixamorig:Head', Weight: 0.878808
Vertex 122:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.161491
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Vertex 123:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.117548
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Vertex 124:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.089953
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Vertex 125:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.095586
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Vertex 126:
Vertex groups: 2
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Vertex 127:
Vertex groups: 2
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Vertex 128:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.147911
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Vertex 129:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.078600
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Vertex 130:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.106496
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Vertex 131:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.141226
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Vertex 132:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.104185
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Vertex 133:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.075958
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Vertex 134:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.080038
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Vertex 135:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.131251
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Vertex 136:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.104549
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Vertex 137:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.137038
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Vertex 138:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.096586
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Vertex 139:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.129638
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Vertex 140:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.160474
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Vertex 141:
Vertex groups: 2
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Vertex 142:
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Vertex 143:
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Vertex 144:
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Vertex 145:
Vertex groups: 2
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Vertex 146:
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Vertex 147:
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Vertex 148:
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Vertex 149:
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Vertex 150:
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Vertex 151:
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Vertex 152:
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Vertex 153:
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Vertex 154:
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Vertex 155:
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Vertex 156:
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Vertex 157:
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Vertex 158:
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Vertex 159:
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Vertex 160:
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Vertex 161:
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Vertex 162:
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Vertex 163:
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Vertex 164:
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Vertex 165:
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Vertex 166:
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Vertex 167:
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Vertex 168:
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Face 25
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Face 26
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Face 28
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Face 29
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Face 32
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Face 33
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Face 49
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 80
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 88
UV Count: 3
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Face 89
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 126
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Face 138
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Face 139
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Face 140
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Face 141
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Face 142
UV Count: 3
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Face 143
UV Count: 3
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Face 144
UV Count: 3
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Face 145
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 150
UV Count: 3
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Face 151
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 292
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Face 298
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Face 300
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Face 305
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Face 310
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Face 311
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Face 312
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Face 313
UV Count: 3
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Face 314
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Face 315
UV Count: 3
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Face 316
UV Count: 3
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Face 317
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Face 318
UV Count: 3
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Face 320
UV Count: 3
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Face 321
UV Count: 3
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Face 322
UV Count: 3
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Face 323
UV Count: 3
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Face 324
UV Count: 3
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Face 325
UV Count: 3
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Face 326
UV Count: 3
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Face 327
UV Count: 3
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Face 328
UV Count: 3
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Face 329
UV Count: 3
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Face 330
UV Count: 3
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Face 331
UV Count: 3
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Face 332
UV Count: 3
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Face 333
UV Count: 3
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Face 334
UV Count: 3
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Face 335
UV Count: 3
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Face 336
UV Count: 3
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Face 337
UV Count: 3
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Face 338
UV Count: 3
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Face 339
UV Count: 3
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Face 340
UV Count: 3
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Face 341
UV Count: 3
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Face 342
UV Count: 3
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Face 343
UV Count: 3
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Face 344
UV Count: 3
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Face 345
UV Count: 3
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Face 346
UV Count: 3
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Face 347
UV Count: 3
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Face 348
UV Count: 3
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Face 349
UV Count: 3
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Face 350
UV Count: 3
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Face 351
UV Count: 3
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Face 352
UV Count: 3
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Face 353
UV Count: 3
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Face 354
UV Count: 3
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Face 355
UV Count: 3
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Face 356
UV Count: 3
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Face 357
UV Count: 3
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Face 358
UV Count: 3
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Face 359
UV Count: 3
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Face 360
UV Count: 3
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Face 361
UV Count: 3
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Face 362
UV Count: 3
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Face 363
UV Count: 3
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Face 364
UV Count: 3
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Face 365
UV Count: 3
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Face 366
UV Count: 3
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Face 367
UV Count: 3
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Face 368
UV Count: 3
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Face 369
UV Count: 3
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Face 370
UV Count: 3
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Face 371
UV Count: 3
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Face 372
UV Count: 3
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Face 373
UV Count: 3
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Face 374
UV Count: 3
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Face 375
UV Count: 3
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Face 376
UV Count: 3
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Face 377
UV Count: 3
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Face 378
UV Count: 3
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Face 379
UV Count: 3
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Face 380
UV Count: 3
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Face 381
UV Count: 3
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Face 382
UV Count: 3
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Face 383
UV Count: 3
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Face 384
UV Count: 3
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Face 385
UV Count: 3
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Face 386
UV Count: 3
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Face 387
UV Count: 3
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Face 388
UV Count: 3
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Face 389
UV Count: 3
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Face 390
UV Count: 3
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Face 391
UV Count: 3
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Face 392
UV Count: 3
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Face 393
UV Count: 3
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Face 394
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Face 395
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Face 396
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Face 397
UV Count: 3
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Face 398
UV Count: 3
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Face 399
UV Count: 3
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Face 400
UV Count: 3
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Face 401
UV Count: 3
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Face 402
UV Count: 3
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Face 403
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Face 404
UV Count: 3
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Face 405
UV Count: 3
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Face 406
UV Count: 3
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Face 407
UV Count: 3
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Face 408
UV Count: 3
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Face 409
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Face 410
UV Count: 3
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Face 411
UV Count: 3
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Face 412
UV Count: 3
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Face 413
UV Count: 3
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Face 414
UV Count: 3
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Face 415
UV Count: 3
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Face 416
UV Count: 3
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Face 417
UV Count: 3
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Face 418
UV Count: 3
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Face 419
UV Count: 3
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Face 420
UV Count: 3
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Face 421
UV Count: 3
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Face 422
UV Count: 3
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Face 423
UV Count: 3
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Face 424
UV Count: 3
  UV <Vector (0.3157, 0.3641)>
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Face 425
UV Count: 3
  UV <Vector (0.3225, 0.3693)>
  UV <Vector (0.3168, 0.3634)>
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Face 426
UV Count: 3
  UV <Vector (0.3277, 0.3813)>
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Face 427
UV Count: 3
  UV <Vector (0.3289, 0.3753)>
  UV <Vector (0.3236, 0.3734)>
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Face 428
UV Count: 3
  UV <Vector (0.3290, 0.3765)>
  UV <Vector (0.3277, 0.3813)>
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Face 429
UV Count: 3
  UV <Vector (0.3277, 0.3813)>
  UV <Vector (0.3331, 0.3878)>
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Face 430
UV Count: 3
  UV <Vector (0.3304, 0.4000)>
  UV <Vector (0.3250, 0.3894)>
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Face 431
UV Count: 3
  UV <Vector (0.3195, 0.3998)>
  UV <Vector (0.3304, 0.4000)>
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Face 432
UV Count: 3
  UV <Vector (0.3824, 0.0905)>
  UV <Vector (0.3781, 0.0881)>
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Face 433
UV Count: 3
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  UV <Vector (0.3690, 0.0838)>
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Face 434
UV Count: 3
  UV <Vector (0.3331, 0.3878)>
  UV <Vector (0.3291, 0.3780)>
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Face 435
UV Count: 3
  UV <Vector (0.3331, 0.3878)>
  UV <Vector (0.3334, 0.4003)>
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Face 436
UV Count: 3
  UV <Vector (0.3690, 0.0838)>
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Face 437
UV Count: 3
  UV <Vector (0.3644, 0.0816)>
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Face 438
UV Count: 3
  UV <Vector (0.3911, 0.0934)>
  UV <Vector (0.3824, 0.0905)>
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Face 439
UV Count: 3
  UV <Vector (0.3051, 0.4073)>
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Face 440
UV Count: 3
  UV <Vector (0.3272, 0.4117)>
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Face 441
UV Count: 3
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Face 442
UV Count: 3
  UV <Vector (0.3272, 0.4117)>
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Face 443
UV Count: 3
  UV <Vector (0.3161, 0.4395)>
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Face 444
UV Count: 3
  UV <Vector (0.3122, 0.4041)>
  UV <Vector (0.3242, 0.4083)>
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Face 445
UV Count: 3
  UV <Vector (0.2986, 0.4095)>
  UV <Vector (0.3075, 0.4205)>
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Face 446
UV Count: 3
  UV <Vector (0.2965, 0.4211)>
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Face 447
UV Count: 3
  UV <Vector (0.4012, 0.1045)>
  UV <Vector (0.4008, 0.0994)>
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Face 448
UV Count: 3
  UV <Vector (0.4008, 0.0994)>
  UV <Vector (0.3977, 0.0951)>
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Face 449
UV Count: 3
  UV <Vector (0.3977, 0.0951)>
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Face 450
UV Count: 3
  UV <Vector (0.3973, 0.1097)>
  UV <Vector (0.4012, 0.1045)>
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Face 451
UV Count: 3
  UV <Vector (0.2906, 0.4104)>
  UV <Vector (0.2866, 0.4200)>
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Face 452
UV Count: 3
  UV <Vector (0.2872, 0.4240)>
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Face 453
UV Count: 3
  UV <Vector (0.2780, 0.4217)>
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Face 454
UV Count: 3
  UV <Vector (0.2872, 0.4240)>
  UV <Vector (0.2959, 0.4438)>
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Face 455
UV Count: 3
  UV <Vector (0.2780, 0.4217)>
  UV <Vector (0.2838, 0.4397)>
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Face 456
UV Count: 3
  UV <Vector (0.2815, 0.4110)>
  UV <Vector (0.2759, 0.4189)>
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Face 457
UV Count: 3
  UV <Vector (0.3919, 0.1232)>
  UV <Vector (0.3942, 0.1163)>
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Face 458
UV Count: 3
  UV <Vector (0.3942, 0.1163)>
  UV <Vector (0.3973, 0.1097)>
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Face 459
UV Count: 3
  UV <Vector (0.2759, 0.4189)>
  UV <Vector (0.2707, 0.4160)>
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Face 460
UV Count: 3
  UV <Vector (0.2640, 0.4248)>
  UV <Vector (0.2780, 0.4217)>
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Face 461
UV Count: 3
  UV <Vector (0.2584, 0.4090)>
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Face 462
UV Count: 3
  UV <Vector (0.2732, 0.4341)>
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Face 463
UV Count: 3
  UV <Vector (0.2480, 0.4374)>
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Face 464
UV Count: 3
  UV <Vector (0.2480, 0.4374)>
  UV <Vector (0.2263, 0.4286)>
  UV <Vector (0.2392, 0.4479)>
Face 465
UV Count: 3
  UV <Vector (0.2172, 0.4383)>
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Face 466
UV Count: 3
  UV <Vector (0.2633, 0.4531)>
  UV <Vector (0.2392, 0.4479)>
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Face 467
UV Count: 3
  UV <Vector (0.2572, 0.4648)>
  UV <Vector (0.2325, 0.4600)>
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Face 468
UV Count: 3
  UV <Vector (0.2263, 0.4286)>
  UV <Vector (0.2074, 0.4130)>
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Face 469
UV Count: 3
  UV <Vector (0.2184, 0.4056)>
  UV <Vector (0.2385, 0.4194)>
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Face 470
UV Count: 3
  UV <Vector (0.2385, 0.4194)>
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  UV <Vector (0.2481, 0.4134)>
Face 471
UV Count: 3
  UV <Vector (0.2340, 0.3985)>
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  UV <Vector (0.2465, 0.3929)>
Face 472
UV Count: 3
  UV <Vector (0.2677, 0.4450)>
  UV <Vector (0.2838, 0.4397)>
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Face 473
UV Count: 3
  UV <Vector (0.2959, 0.4438)>
  UV <Vector (0.2818, 0.4530)>
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Face 474
UV Count: 3
  UV <Vector (0.3064, 0.4440)>
  UV <Vector (0.2966, 0.4571)>
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Face 475
UV Count: 3
  UV <Vector (0.2964, 0.4680)>
  UV <Vector (0.3092, 0.4563)>
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Face 476
UV Count: 3
  UV <Vector (0.2800, 0.4632)>
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Face 477
UV Count: 3
  UV <Vector (0.2818, 0.4530)>
  UV <Vector (0.2633, 0.4531)>
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Face 478
UV Count: 3
  UV <Vector (0.2481, 0.4134)>
  UV <Vector (0.2640, 0.4248)>
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Face 479
UV Count: 3
  UV <Vector (0.2656, 0.4050)>
  UV <Vector (0.2673, 0.4143)>
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Face 480
UV Count: 3
  UV <Vector (0.2705, 0.3877)>
  UV <Vector (0.2646, 0.4027)>
  UV <Vector (0.2741, 0.3863)>
Face 481
UV Count: 3
  UV <Vector (0.2848, 0.3713)>
  UV <Vector (0.2858, 0.3777)>
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Face 482
UV Count: 3
  UV <Vector (0.2939, 0.3733)>
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Face 483
UV Count: 3
  UV <Vector (0.2966, 0.3792)>
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Face 484
UV Count: 3
  UV <Vector (0.2800, 0.3886)>
  UV <Vector (0.2893, 0.3825)>
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Face 485
UV Count: 3
  UV <Vector (0.3780, 0.1396)>
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Face 486
UV Count: 3
  UV <Vector (0.3336, 0.3869)>
  UV <Vector (0.3431, 0.4020)>
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Face 487
UV Count: 3
  UV <Vector (0.3334, 0.4003)>
  UV <Vector (0.3369, 0.4183)>
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Face 488
UV Count: 3
  UV <Vector (0.3431, 0.4020)>
  UV <Vector (0.3556, 0.3847)>
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Face 489
UV Count: 3
  UV <Vector (0.3369, 0.4183)>
  UV <Vector (0.3536, 0.4070)>
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Face 490
UV Count: 3
  UV <Vector (0.3260, 0.4314)>
  UV <Vector (0.3462, 0.4256)>
  UV <Vector (0.3369, 0.4183)>
Face 491
UV Count: 3
  UV <Vector (0.3222, 0.4509)>
  UV <Vector (0.3405, 0.4485)>
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Face 492
UV Count: 3
  UV <Vector (0.3120, 0.4670)>
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Face 493
UV Count: 3
  UV <Vector (0.3169, 0.4813)>
  UV <Vector (0.3270, 0.4602)>
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Face 494
UV Count: 3
  UV <Vector (0.3169, 0.4813)>
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Face 495
UV Count: 3
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Face 496
UV Count: 3
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Face 497
UV Count: 3
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Face 498
UV Count: 3
  UV <Vector (0.3270, 0.4602)>
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Face 499
UV Count: 3
  UV <Vector (0.3411, 0.4848)>
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Face 500
UV Count: 3
  UV <Vector (0.2541, 0.4780)>
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Face 501
UV Count: 3
  UV <Vector (0.2766, 0.4770)>
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Face 502
UV Count: 3
  UV <Vector (0.3120, 0.4670)>
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Face 503
UV Count: 3
  UV <Vector (0.2962, 0.4831)>
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Face 504
UV Count: 3
  UV <Vector (0.2800, 0.4632)>
  UV <Vector (0.2572, 0.4648)>
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Face 505
UV Count: 3
  UV <Vector (0.3161, 0.4395)>
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Face 506
UV Count: 3
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Face 507
UV Count: 3
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Face 508
UV Count: 3
  UV <Vector (0.3462, 0.4256)>
  UV <Vector (0.3624, 0.4116)>
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Face 509
UV Count: 3
  UV <Vector (0.3336, 0.3869)>
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Face 510
UV Count: 3
  UV <Vector (0.3218, 0.3699)>
  UV <Vector (0.3391, 0.3763)>
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Face 511
UV Count: 3
  UV <Vector (0.3380, 0.3562)>
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Face 512
UV Count: 3
  UV <Vector (0.3518, 0.3425)>
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Face 513
UV Count: 3
  UV <Vector (0.3547, 0.3636)>
  UV <Vector (0.3391, 0.3763)>
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Face 514
UV Count: 3
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Face 515
UV Count: 3
  UV <Vector (0.3351, 0.3390)>
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Face 516
UV Count: 3
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Face 517
UV Count: 3
  UV <Vector (0.4137, 0.2898)>
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Face 518
UV Count: 3
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Face 519
UV Count: 3
  UV <Vector (0.3634, 0.0794)>
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Face 520
UV Count: 3
  UV <Vector (0.3151, 0.3755)>
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Face 521
UV Count: 3
  UV <Vector (0.3242, 0.4083)>
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Face 522
UV Count: 3
  UV <Vector (0.3064, 0.4440)>
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Face 523
UV Count: 3
  UV <Vector (0.2964, 0.4252)>
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Face 524
UV Count: 3
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Face 525
UV Count: 3
  UV <Vector (0.3064, 0.4440)>
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Face 526
UV Count: 3
  UV <Vector (0.0546, 0.3059)>
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Face 527
UV Count: 3
  UV <Vector (0.0182, 0.3269)>
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Face 528
UV Count: 3
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Face 529
UV Count: 3
  UV <Vector (0.0155, 0.3580)>
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Face 530
UV Count: 3
  UV <Vector (0.0341, 0.3563)>
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Face 531
UV Count: 3
  UV <Vector (0.0341, 0.3563)>
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Face 532
UV Count: 3
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Face 533
UV Count: 3
  UV <Vector (0.0370, 0.3278)>
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Face 534
UV Count: 3
  UV <Vector (0.0674, 0.3078)>
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Face 535
UV Count: 3
  UV <Vector (0.0651, 0.3270)>
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Face 536
UV Count: 3
  UV <Vector (0.0831, 0.3250)>
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Face 537
UV Count: 3
  UV <Vector (0.0863, 0.3230)>
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Face 538
UV Count: 3
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  UV <Vector (0.0796, 0.3000)>
Face 539
UV Count: 3
  UV <Vector (0.0796, 0.3000)>
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Face 540
UV Count: 3
  UV <Vector (0.0831, 0.3250)>
  UV <Vector (0.0663, 0.3487)>
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Face 541
UV Count: 3
  UV <Vector (0.0831, 0.3250)>
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Face 542
UV Count: 3
  UV <Vector (0.0674, 0.3078)>
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Face 543
UV Count: 3
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Face 544
UV Count: 3
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Face 545
UV Count: 3
  UV <Vector (0.0796, 0.3000)>
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Face 546
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
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Face 547
UV Count: 3
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Face 548
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
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Face 549
UV Count: 3
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  UV <Vector (0.0815, 0.2707)>
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Face 550
UV Count: 3
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0696, 0.2702)>
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Face 551
UV Count: 3
  UV <Vector (0.0644, 0.2911)>
  UV <Vector (0.0674, 0.3078)>
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Face 552
UV Count: 3
  UV <Vector (0.0651, 0.3270)>
  UV <Vector (0.0480, 0.3535)>
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Face 553
UV Count: 3
  UV <Vector (0.0341, 0.3563)>
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Face 554
UV Count: 3
  UV <Vector (0.0465, 0.3929)>
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Face 555
UV Count: 3
  UV <Vector (0.0472, 0.3749)>
  UV <Vector (0.0630, 0.3833)>
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Face 556
UV Count: 3
  UV <Vector (0.0666, 0.3657)>
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  UV <Vector (0.0663, 0.3487)>
Face 557
UV Count: 3
  UV <Vector (0.0156, 0.3827)>
  UV <Vector (0.0025, 0.3601)>
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Face 558
UV Count: 3
  UV <Vector (0.4873, 0.1082)>
  UV <Vector (0.4122, 0.1166)>
  UV <Vector (0.4884, 0.1250)>
Face 559
UV Count: 3
  UV <Vector (0.1957, 0.3950)>
  UV <Vector (0.1849, 0.3691)>
  UV <Vector (0.1984, 0.3684)>
Face 560
UV Count: 3
  UV <Vector (0.1825, 0.3939)>
  UV <Vector (0.1884, 0.4215)>
  UV <Vector (0.1761, 0.4183)>
Face 561
UV Count: 3
  UV <Vector (0.4156, 0.0793)>
  UV <Vector (0.4838, 0.0716)>
  UV <Vector (0.4143, 0.0598)>
Face 562
UV Count: 3
  UV <Vector (0.4150, 0.0987)>
  UV <Vector (0.4855, 0.0907)>
  UV <Vector (0.4156, 0.0793)>
Face 563
UV Count: 3
  UV <Vector (0.0074, 0.4130)>
  UV <Vector (0.0263, 0.4286)>
  UV <Vector (0.0171, 0.4383)>
Face 564
UV Count: 3
  UV <Vector (0.0031, 0.3873)>
  UV <Vector (0.0184, 0.4056)>
  UV <Vector (0.0074, 0.4130)>
Face 565
UV Count: 3
  UV <Vector (0.1763, 0.4467)>
  UV <Vector (0.1761, 0.4183)>
  UV <Vector (0.1884, 0.4215)>
Face 566
UV Count: 3
  UV <Vector (0.4143, 0.0598)>
  UV <Vector (0.4833, 0.0568)>
  UV <Vector (0.4137, 0.0410)>
Face 567
UV Count: 3
  UV <Vector (0.1663, 0.3896)>
  UV <Vector (0.1849, 0.3691)>
  UV <Vector (0.1825, 0.3939)>
Face 568
UV Count: 3
  UV <Vector (0.1556, 0.3847)>
  UV <Vector (0.1669, 0.3678)>
  UV <Vector (0.1663, 0.3896)>
Face 569
UV Count: 3
  UV <Vector (0.1556, 0.3847)>
  UV <Vector (0.1431, 0.4020)>
  UV <Vector (0.1391, 0.3763)>
Face 570
UV Count: 3
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1663, 0.3896)>
  UV <Vector (0.1624, 0.4116)>
Face 571
UV Count: 3
  UV <Vector (0.1391, 0.3763)>
  UV <Vector (0.1547, 0.3636)>
  UV <Vector (0.1556, 0.3847)>
Face 572
UV Count: 3
  UV <Vector (0.1849, 0.3691)>
  UV <Vector (0.1650, 0.3440)>
  UV <Vector (0.1833, 0.3422)>
Face 573
UV Count: 3
  UV <Vector (0.1547, 0.3636)>
  UV <Vector (0.1650, 0.3440)>
  UV <Vector (0.1669, 0.3678)>
Face 574
UV Count: 3
  UV <Vector (0.1624, 0.4116)>
  UV <Vector (0.1825, 0.3939)>
  UV <Vector (0.1761, 0.4183)>
Face 575
UV Count: 3
  UV <Vector (0.1833, 0.3422)>
  UV <Vector (0.1984, 0.3684)>
  UV <Vector (0.1849, 0.3691)>
Face 576
UV Count: 3
  UV <Vector (0.4032, 0.1470)>
  UV <Vector (0.4884, 0.1250)>
  UV <Vector (0.4122, 0.1166)>
Face 577
UV Count: 3
  UV <Vector (0.1781, 0.2744)>
  UV <Vector (0.1759, 0.3094)>
  UV <Vector (0.1658, 0.2819)>
Face 578
UV Count: 3
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1759, 0.3094)>
  UV <Vector (0.1585, 0.3150)>
Face 579
UV Count: 3
  UV <Vector (0.1585, 0.3150)>
  UV <Vector (0.1833, 0.3422)>
  UV <Vector (0.1650, 0.3440)>
Face 580
UV Count: 3
  UV <Vector (0.1884, 0.3052)>
  UV <Vector (0.1833, 0.3422)>
  UV <Vector (0.1759, 0.3094)>
Face 581
UV Count: 3
  UV <Vector (0.3992, 0.1710)>
  UV <Vector (0.4888, 0.1557)>
  UV <Vector (0.4032, 0.1470)>
Face 582
UV Count: 3
  UV <Vector (0.3992, 0.1710)>
  UV <Vector (0.4820, 0.1959)>
  UV <Vector (0.4865, 0.1783)>
Face 583
UV Count: 3
  UV <Vector (0.1546, 0.2616)>
  UV <Vector (0.1781, 0.2744)>
  UV <Vector (0.1658, 0.2819)>
Face 584
UV Count: 3
  UV <Vector (0.0156, 0.3827)>
  UV <Vector (0.0340, 0.3985)>
  UV <Vector (0.0184, 0.4056)>
Face 585
UV Count: 3
  UV <Vector (0.0484, 0.2844)>
  UV <Vector (0.0232, 0.2998)>
  UV <Vector (0.0301, 0.2779)>
Face 586
UV Count: 3
  UV <Vector (0.0696, 0.2702)>
  UV <Vector (0.0484, 0.2844)>
  UV <Vector (0.0559, 0.2662)>
Face 587
UV Count: 3
  UV <Vector (0.0660, 0.2500)>
  UV <Vector (0.0696, 0.2702)>
  UV <Vector (0.0559, 0.2662)>
Face 588
UV Count: 3
  UV <Vector (0.0930, 0.2514)>
  UV <Vector (0.0774, 0.2394)>
  UV <Vector (0.0905, 0.2356)>
Face 589
UV Count: 3
  UV <Vector (0.0660, 0.2500)>
  UV <Vector (0.0774, 0.2394)>
  UV <Vector (0.0787, 0.2548)>
Face 590
UV Count: 3
  UV <Vector (0.0559, 0.2662)>
  UV <Vector (0.0528, 0.2378)>
  UV <Vector (0.0660, 0.2500)>
Face 591
UV Count: 3
  UV <Vector (0.0528, 0.2378)>
  UV <Vector (0.0293, 0.2503)>
  UV <Vector (0.0458, 0.2296)>
Face 592
UV Count: 3
  UV <Vector (0.0660, 0.2500)>
  UV <Vector (0.0696, 0.2231)>
  UV <Vector (0.0774, 0.2394)>
Face 593
UV Count: 3
  UV <Vector (0.0905, 0.2356)>
  UV <Vector (0.0696, 0.2231)>
  UV <Vector (0.0867, 0.2178)>
Face 594
UV Count: 3
  UV <Vector (0.0653, 0.2148)>
  UV <Vector (0.0867, 0.2178)>
  UV <Vector (0.0696, 0.2231)>
Face 595
UV Count: 3
  UV <Vector (0.0696, 0.2231)>
  UV <Vector (0.0458, 0.2296)>
  UV <Vector (0.0653, 0.2148)>
Face 596
UV Count: 3
  UV <Vector (0.4625, 0.2322)>
  UV <Vector (0.4037, 0.2057)>
  UV <Vector (0.4103, 0.2245)>
Face 597
UV Count: 3
  UV <Vector (0.1651, 0.2514)>
  UV <Vector (0.1414, 0.2438)>
  UV <Vector (0.1473, 0.2324)>
Face 598
UV Count: 3
  UV <Vector (0.4740, 0.2137)>
  UV <Vector (0.4004, 0.1876)>
  UV <Vector (0.4037, 0.2057)>
Face 599
UV Count: 3
  UV <Vector (0.1242, 0.2285)>
  UV <Vector (0.1473, 0.2324)>
  UV <Vector (0.1414, 0.2438)>
Face 600
UV Count: 3
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0177, 0.2733)>
  UV <Vector (0.0293, 0.2503)>
Face 601
UV Count: 3
  UV <Vector (0.0301, 0.2779)>
  UV <Vector (0.0101, 0.2974)>
  UV <Vector (0.0177, 0.2733)>
Face 602
UV Count: 3
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0484, 0.2844)>
  UV <Vector (0.0301, 0.2779)>
Face 603
UV Count: 3
  UV <Vector (0.1072, 0.2513)>
  UV <Vector (0.0952, 0.2694)>
  UV <Vector (0.0930, 0.2514)>
Face 604
UV Count: 3
  UV <Vector (0.0968, 0.2851)>
  UV <Vector (0.1079, 0.2679)>
  UV <Vector (0.1110, 0.2842)>
Face 605
UV Count: 3
  UV <Vector (0.1203, 0.2904)>
  UV <Vector (0.1110, 0.2842)>
  UV <Vector (0.1250, 0.2815)>
Face 606
UV Count: 3
  UV <Vector (0.1329, 0.2855)>
  UV <Vector (0.1203, 0.2904)>
  UV <Vector (0.1250, 0.2815)>
Face 607
UV Count: 3
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1396, 0.2956)>
  UV <Vector (0.1277, 0.3016)>
Face 608
UV Count: 3
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1329, 0.2855)>
  UV <Vector (0.1386, 0.2752)>
Face 609
UV Count: 3
  UV <Vector (0.1386, 0.2752)>
  UV <Vector (0.1329, 0.2855)>
  UV <Vector (0.1250, 0.2815)>
Face 610
UV Count: 3
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.1203, 0.2904)>
  UV <Vector (0.1183, 0.2928)>
Face 611
UV Count: 3
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1183, 0.2928)>
  UV <Vector (0.1203, 0.2904)>
Face 612
UV Count: 3
  UV <Vector (0.1386, 0.2752)>
  UV <Vector (0.1183, 0.2648)>
  UV <Vector (0.1292, 0.2581)>
Face 613
UV Count: 3
  UV <Vector (0.1183, 0.2648)>
  UV <Vector (0.1168, 0.2445)>
  UV <Vector (0.1292, 0.2581)>
Face 614
UV Count: 3
  UV <Vector (0.1072, 0.2513)>
  UV <Vector (0.1183, 0.2648)>
  UV <Vector (0.1079, 0.2679)>
Face 615
UV Count: 3
  UV <Vector (0.1110, 0.2842)>
  UV <Vector (0.1183, 0.2648)>
  UV <Vector (0.1250, 0.2815)>
Face 616
UV Count: 3
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.0968, 0.2851)>
  UV <Vector (0.1110, 0.2842)>
Face 617
UV Count: 3
  UV <Vector (0.1037, 0.2371)>
  UV <Vector (0.0930, 0.2514)>
  UV <Vector (0.0905, 0.2356)>
Face 618
UV Count: 3
  UV <Vector (0.1041, 0.2191)>
  UV <Vector (0.1168, 0.2445)>
  UV <Vector (0.1037, 0.2371)>
Face 619
UV Count: 3
  UV <Vector (0.1255, 0.2177)>
  UV <Vector (0.1041, 0.2191)>
  UV <Vector (0.1029, 0.2096)>
Face 620
UV Count: 3
  UV <Vector (0.4209, 0.2384)>
  UV <Vector (0.4625, 0.2322)>
  UV <Vector (0.4103, 0.2245)>
Face 621
UV Count: 3
  UV <Vector (0.4330, 0.2459)>
  UV <Vector (0.4466, 0.2459)>
  UV <Vector (0.4209, 0.2384)>
Face 622
UV Count: 3
  UV <Vector (0.0839, 0.2096)>
  UV <Vector (0.1041, 0.2191)>
  UV <Vector (0.0867, 0.2178)>
Face 623
UV Count: 3
  UV <Vector (0.0867, 0.2178)>
  UV <Vector (0.1037, 0.2371)>
  UV <Vector (0.0905, 0.2356)>
Face 624
UV Count: 3
  UV <Vector (0.1037, 0.2371)>
  UV <Vector (0.1168, 0.2445)>
  UV <Vector (0.1072, 0.2513)>
Face 625
UV Count: 3
  UV <Vector (0.0930, 0.2514)>
  UV <Vector (0.0815, 0.2707)>
  UV <Vector (0.0787, 0.2548)>
Face 626
UV Count: 3
  UV <Vector (0.0815, 0.2707)>
  UV <Vector (0.0696, 0.2702)>
  UV <Vector (0.0787, 0.2548)>
Face 627
UV Count: 3
  UV <Vector (0.0879, 0.3702)>
  UV <Vector (0.0867, 0.3625)>
  UV <Vector (0.0893, 0.3607)>
Face 628
UV Count: 3
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0848, 0.3713)>
  UV <Vector (0.0630, 0.3833)>
Face 629
UV Count: 3
  UV <Vector (0.0857, 0.3461)>
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0663, 0.3487)>
Face 630
UV Count: 3
  UV <Vector (0.0882, 0.3440)>
  UV <Vector (0.0867, 0.3625)>
  UV <Vector (0.0857, 0.3461)>
Face 631
UV Count: 3
  UV <Vector (0.0630, 0.3833)>
  UV <Vector (0.0813, 0.3771)>
  UV <Vector (0.0705, 0.3877)>
Face 632
UV Count: 3
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0848, 0.3713)>
  UV <Vector (0.0879, 0.3702)>
Face 633
UV Count: 3
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0879, 0.3702)>
  UV <Vector (0.0938, 0.3733)>
Face 634
UV Count: 3
  UV <Vector (0.1039, 0.3708)>
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.0938, 0.3733)>
Face 635
UV Count: 3
  UV <Vector (0.1151, 0.3755)>
  UV <Vector (0.1056, 0.3757)>
  UV <Vector (0.1139, 0.3731)>
Face 636
UV Count: 3
  UV <Vector (0.3568, 0.0104)>
  UV <Vector (0.3494, 0.0217)>
  UV <Vector (0.3501, 0.0083)>
Face 637
UV Count: 3
  UV <Vector (0.3644, 0.0199)>
  UV <Vector (0.3558, 0.0239)>
  UV <Vector (0.3634, 0.0177)>
Face 638
UV Count: 3
  UV <Vector (0.1289, 0.3753)>
  UV <Vector (0.1236, 0.3734)>
  UV <Vector (0.1228, 0.3714)>
Face 639
UV Count: 3
  UV <Vector (0.1228, 0.3714)>
  UV <Vector (0.1151, 0.3755)>
  UV <Vector (0.1139, 0.3731)>
Face 640
UV Count: 3
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1056, 0.3757)>
  UV <Vector (0.1039, 0.3708)>
Face 641
UV Count: 3
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1228, 0.3714)>
  UV <Vector (0.1139, 0.3731)>
Face 642
UV Count: 3
  UV <Vector (0.3558, 0.0239)>
  UV <Vector (0.3568, 0.0104)>
  UV <Vector (0.3634, 0.0177)>
Face 643
UV Count: 3
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1289, 0.3753)>
  UV <Vector (0.1228, 0.3714)>
Face 644
UV Count: 3
  UV <Vector (0.1303, 0.3780)>
  UV <Vector (0.1290, 0.3765)>
  UV <Vector (0.1225, 0.3693)>
Face 645
UV Count: 3
  UV <Vector (0.1277, 0.3813)>
  UV <Vector (0.1289, 0.3753)>
  UV <Vector (0.1290, 0.3765)>
Face 646
UV Count: 3
  UV <Vector (0.1290, 0.3765)>
  UV <Vector (0.1303, 0.3780)>
  UV <Vector (0.1277, 0.3813)>
Face 647
UV Count: 3
  UV <Vector (0.1277, 0.3813)>
  UV <Vector (0.1256, 0.3765)>
  UV <Vector (0.1289, 0.3753)>
Face 648
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3494, 0.0217)>
  UV <Vector (0.3558, 0.0239)>
Face 649
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3870, 0.0680)>
  UV <Vector (0.3780, 0.0779)>
Face 650
UV Count: 3
  UV <Vector (0.0800, 0.3886)>
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0893, 0.3825)>
Face 651
UV Count: 3
  UV <Vector (0.0893, 0.3825)>
  UV <Vector (0.0972, 0.3830)>
  UV <Vector (0.0884, 0.3865)>
Face 652
UV Count: 3
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0938, 0.3733)>
Face 653
UV Count: 3
  UV <Vector (0.3781, 0.0820)>
  UV <Vector (0.3785, 0.0812)>
  UV <Vector (0.3780, 0.0779)>
Face 654
UV Count: 3
  UV <Vector (0.0741, 0.3863)>
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0800, 0.3886)>
Face 655
UV Count: 3
  UV <Vector (0.0813, 0.3771)>
  UV <Vector (0.0741, 0.3863)>
  UV <Vector (0.0705, 0.3877)>
Face 656
UV Count: 3
  UV <Vector (0.0705, 0.3877)>
  UV <Vector (0.0646, 0.4027)>
  UV <Vector (0.0656, 0.4050)>
Face 657
UV Count: 3
  UV <Vector (0.0707, 0.4024)>
  UV <Vector (0.0741, 0.3863)>
  UV <Vector (0.0800, 0.3886)>
Face 658
UV Count: 3
  UV <Vector (0.3696, 0.0787)>
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3780, 0.0779)>
Face 659
UV Count: 3
  UV <Vector (0.3785, 0.0812)>
  UV <Vector (0.3696, 0.0787)>
  UV <Vector (0.3780, 0.0779)>
Face 660
UV Count: 3
  UV <Vector (0.3427, 0.0294)>
  UV <Vector (0.3462, 0.0250)>
  UV <Vector (0.3657, 0.0487)>
Face 661
UV Count: 3
  UV <Vector (0.3342, 0.0180)>
  UV <Vector (0.3462, 0.0250)>
  UV <Vector (0.3427, 0.0294)>
Face 662
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3919, 0.0615)>
  UV <Vector (0.3870, 0.0680)>
Face 663
UV Count: 3
  UV <Vector (0.0646, 0.4027)>
  UV <Vector (0.0689, 0.4091)>
  UV <Vector (0.0672, 0.4143)>
Face 664
UV Count: 3
  UV <Vector (0.0656, 0.4050)>
  UV <Vector (0.0672, 0.4143)>
  UV <Vector (0.0707, 0.4160)>
Face 665
UV Count: 3
  UV <Vector (0.0759, 0.4189)>
  UV <Vector (0.0707, 0.4160)>
  UV <Vector (0.0672, 0.4143)>
Face 666
UV Count: 3
  UV <Vector (0.0735, 0.4112)>
  UV <Vector (0.0672, 0.4143)>
  UV <Vector (0.0689, 0.4091)>
Face 667
UV Count: 3
  UV <Vector (0.3942, 0.0546)>
  UV <Vector (0.3919, 0.0615)>
  UV <Vector (0.3657, 0.0487)>
Face 668
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3973, 0.0481)>
  UV <Vector (0.3942, 0.0546)>
Face 669
UV Count: 3
  UV <Vector (0.0815, 0.4110)>
  UV <Vector (0.0759, 0.4189)>
  UV <Vector (0.0735, 0.4112)>
Face 670
UV Count: 3
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0866, 0.4200)>
  UV <Vector (0.0872, 0.4240)>
Face 671
UV Count: 3
  UV <Vector (0.0872, 0.4240)>
  UV <Vector (0.0965, 0.4211)>
  UV <Vector (0.0964, 0.4252)>
Face 672
UV Count: 3
  UV <Vector (0.0866, 0.4200)>
  UV <Vector (0.0905, 0.4104)>
  UV <Vector (0.0965, 0.4211)>
Face 673
UV Count: 3
  UV <Vector (0.4012, 0.0429)>
  UV <Vector (0.3973, 0.0481)>
  UV <Vector (0.3657, 0.0487)>
Face 674
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.4008, 0.0377)>
  UV <Vector (0.4012, 0.0429)>
Face 675
UV Count: 3
  UV <Vector (0.0986, 0.4095)>
  UV <Vector (0.1075, 0.4205)>
  UV <Vector (0.1026, 0.4217)>
Face 676
UV Count: 3
  UV <Vector (0.1051, 0.4073)>
  UV <Vector (0.1149, 0.4158)>
  UV <Vector (0.1075, 0.4205)>
Face 677
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3911, 0.0317)>
  UV <Vector (0.3977, 0.0335)>
Face 678
UV Count: 3
  UV <Vector (0.3977, 0.0335)>
  UV <Vector (0.4008, 0.0377)>
  UV <Vector (0.3657, 0.0487)>
Face 679
UV Count: 3
  UV <Vector (0.1026, 0.4217)>
  UV <Vector (0.1093, 0.4242)>
  UV <Vector (0.1036, 0.4264)>
Face 680
UV Count: 3
  UV <Vector (0.0986, 0.4095)>
  UV <Vector (0.0965, 0.4211)>
  UV <Vector (0.0905, 0.4104)>
Face 681
UV Count: 3
  UV <Vector (0.0964, 0.4252)>
  UV <Vector (0.1026, 0.4217)>
  UV <Vector (0.1036, 0.4264)>
Face 682
UV Count: 3
  UV <Vector (0.3824, 0.0288)>
  UV <Vector (0.3911, 0.0317)>
  UV <Vector (0.3657, 0.0487)>
Face 683
UV Count: 3
  UV <Vector (0.1242, 0.4083)>
  UV <Vector (0.1122, 0.4041)>
  UV <Vector (0.1195, 0.3998)>
Face 684
UV Count: 3
  UV <Vector (0.1149, 0.4158)>
  UV <Vector (0.1272, 0.4117)>
  UV <Vector (0.1168, 0.4207)>
Face 685
UV Count: 3
  UV <Vector (0.1334, 0.4003)>
  UV <Vector (0.1242, 0.4083)>
  UV <Vector (0.1304, 0.4000)>
Face 686
UV Count: 3
  UV <Vector (0.1195, 0.3998)>
  UV <Vector (0.1304, 0.4000)>
  UV <Vector (0.1242, 0.4083)>
Face 687
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3781, 0.0264)>
  UV <Vector (0.3824, 0.0288)>
Face 688
UV Count: 3
  UV <Vector (0.3690, 0.0221)>
  UV <Vector (0.3781, 0.0264)>
  UV <Vector (0.3657, 0.0487)>
Face 689
UV Count: 3
  UV <Vector (0.1250, 0.3894)>
  UV <Vector (0.1304, 0.4000)>
  UV <Vector (0.1232, 0.3959)>
Face 690
UV Count: 3
  UV <Vector (0.1277, 0.3813)>
  UV <Vector (0.1331, 0.3878)>
  UV <Vector (0.1250, 0.3894)>
Face 691
UV Count: 3
  UV <Vector (0.1334, 0.4003)>
  UV <Vector (0.1331, 0.3878)>
  UV <Vector (0.1336, 0.3869)>
Face 692
UV Count: 3
  UV <Vector (0.1291, 0.3780)>
  UV <Vector (0.1331, 0.3878)>
  UV <Vector (0.1303, 0.3780)>
Face 693
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3644, 0.0199)>
  UV <Vector (0.3690, 0.0221)>
Face 694
UV Count: 3
  UV <Vector (0.3558, 0.0239)>
  UV <Vector (0.3644, 0.0199)>
  UV <Vector (0.3657, 0.0487)>
Face 695
UV Count: 3
  UV <Vector (0.3462, 0.0250)>
  UV <Vector (0.3494, 0.0217)>
  UV <Vector (0.3657, 0.0487)>
Face 696
UV Count: 3
  UV <Vector (0.3370, 0.0135)>
  UV <Vector (0.3494, 0.0217)>
  UV <Vector (0.3462, 0.0250)>
Face 697
UV Count: 3
  UV <Vector (0.3501, 0.0083)>
  UV <Vector (0.3494, 0.0217)>
  UV <Vector (0.3438, 0.0091)>
Face 698
UV Count: 3
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.1078, 0.3794)>
  UV <Vector (0.0972, 0.3830)>
Face 699
UV Count: 3
  UV <Vector (0.0938, 0.3733)>
  UV <Vector (0.1017, 0.3582)>
  UV <Vector (0.1039, 0.3708)>
Face 700
UV Count: 3
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.1017, 0.3582)>
  UV <Vector (0.0990, 0.3410)>
Face 701
UV Count: 3
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.1145, 0.3204)>
  UV <Vector (0.1145, 0.3407)>
Face 702
UV Count: 3
  UV <Vector (0.1098, 0.3199)>
  UV <Vector (0.0990, 0.3410)>
  UV <Vector (0.0978, 0.3212)>
Face 703
UV Count: 3
  UV <Vector (0.0882, 0.3440)>
  UV <Vector (0.1017, 0.3582)>
  UV <Vector (0.0893, 0.3607)>
Face 704
UV Count: 3
  UV <Vector (0.0990, 0.3410)>
  UV <Vector (0.0863, 0.3230)>
  UV <Vector (0.0978, 0.3212)>
Face 705
UV Count: 3
  UV <Vector (0.1111, 0.3047)>
  UV <Vector (0.1145, 0.3204)>
  UV <Vector (0.1098, 0.3199)>
Face 706
UV Count: 3
  UV <Vector (0.1156, 0.3053)>
  UV <Vector (0.1151, 0.2973)>
  UV <Vector (0.1192, 0.2977)>
Face 707
UV Count: 3
  UV <Vector (0.1156, 0.3053)>
  UV <Vector (0.1316, 0.3179)>
  UV <Vector (0.1145, 0.3204)>
Face 708
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1145, 0.3204)>
  UV <Vector (0.1316, 0.3179)>
Face 709
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1468, 0.3166)>
  UV <Vector (0.1518, 0.3425)>
Face 710
UV Count: 3
  UV <Vector (0.1277, 0.3016)>
  UV <Vector (0.1468, 0.3166)>
  UV <Vector (0.1316, 0.3179)>
Face 711
UV Count: 3
  UV <Vector (0.1192, 0.2977)>
  UV <Vector (0.1277, 0.3016)>
  UV <Vector (0.1156, 0.3053)>
Face 712
UV Count: 3
  UV <Vector (0.1192, 0.2977)>
  UV <Vector (0.1164, 0.2933)>
  UV <Vector (0.1183, 0.2928)>
Face 713
UV Count: 3
  UV <Vector (0.1164, 0.2933)>
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.1183, 0.2928)>
Face 714
UV Count: 3
  UV <Vector (0.1151, 0.2973)>
  UV <Vector (0.1094, 0.2911)>
  UV <Vector (0.1164, 0.2933)>
Face 715
UV Count: 3
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.1094, 0.2911)>
  UV <Vector (0.1151, 0.2973)>
Face 716
UV Count: 3
  UV <Vector (0.0826, 0.2931)>
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.0796, 0.3000)>
Face 717
UV Count: 3
  UV <Vector (0.0969, 0.2909)>
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.1094, 0.2911)>
Face 718
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0969, 0.2909)>
  UV <Vector (0.0826, 0.2931)>
Face 719
UV Count: 3
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.1111, 0.3047)>
  UV <Vector (0.0972, 0.3054)>
Face 720
UV Count: 3
  UV <Vector (0.0972, 0.3054)>
  UV <Vector (0.1098, 0.3199)>
  UV <Vector (0.0978, 0.3212)>
Face 721
UV Count: 3
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.1145, 0.3407)>
Face 722
UV Count: 3
  UV <Vector (0.1123, 0.3572)>
  UV <Vector (0.1039, 0.3708)>
  UV <Vector (0.1017, 0.3582)>
Face 723
UV Count: 3
  UV <Vector (0.1157, 0.3641)>
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1123, 0.3572)>
Face 724
UV Count: 3
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1157, 0.3641)>
  UV <Vector (0.1123, 0.3572)>
Face 725
UV Count: 3
  UV <Vector (0.1168, 0.3634)>
  UV <Vector (0.1380, 0.3562)>
  UV <Vector (0.1391, 0.3763)>
Face 726
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1145, 0.3407)>
Face 727
UV Count: 3
  UV <Vector (0.1168, 0.3634)>
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1157, 0.3641)>
Face 728
UV Count: 3
  UV <Vector (0.1391, 0.3763)>
  UV <Vector (0.1218, 0.3699)>
  UV <Vector (0.1168, 0.3634)>
Face 729
UV Count: 3
  UV <Vector (0.1303, 0.3780)>
  UV <Vector (0.1218, 0.3699)>
  UV <Vector (0.1291, 0.3780)>
Face 730
UV Count: 3
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1157, 0.3641)>
Face 731
UV Count: 3
  UV <Vector (0.0879, 0.3702)>
  UV <Vector (0.0893, 0.3607)>
  UV <Vector (0.0938, 0.3733)>
Face 732
UV Count: 3
  UV <Vector (0.1658, 0.2819)>
  UV <Vector (0.1386, 0.2752)>
  UV <Vector (0.1546, 0.2616)>
Face 733
UV Count: 3
  UV <Vector (0.1292, 0.2581)>
  UV <Vector (0.1546, 0.2616)>
  UV <Vector (0.1386, 0.2752)>
Face 734
UV Count: 3
  UV <Vector (0.1168, 0.2445)>
  UV <Vector (0.1414, 0.2438)>
  UV <Vector (0.1292, 0.2581)>
Face 735
UV Count: 3
  UV <Vector (0.1396, 0.2956)>
  UV <Vector (0.1585, 0.3150)>
  UV <Vector (0.1468, 0.3166)>
Face 736
UV Count: 3
  UV <Vector (0.1518, 0.3425)>
  UV <Vector (0.1585, 0.3150)>
  UV <Vector (0.1650, 0.3440)>
Face 737
UV Count: 3
  UV <Vector (0.0465, 0.3929)>
  UV <Vector (0.0583, 0.4090)>
  UV <Vector (0.0481, 0.4134)>
Face 738
UV Count: 3
  UV <Vector (0.0481, 0.4134)>
  UV <Vector (0.0640, 0.4248)>
  UV <Vector (0.0550, 0.4316)>
Face 739
UV Count: 3
  UV <Vector (0.0340, 0.3985)>
  UV <Vector (0.0481, 0.4134)>
  UV <Vector (0.0385, 0.4194)>
Face 740
UV Count: 3
  UV <Vector (0.0263, 0.4286)>
  UV <Vector (0.0480, 0.4374)>
  UV <Vector (0.0392, 0.4479)>
Face 741
UV Count: 3
  UV <Vector (0.0392, 0.4479)>
  UV <Vector (0.0633, 0.4531)>
  UV <Vector (0.0571, 0.4648)>
Face 742
UV Count: 3
  UV <Vector (0.0480, 0.4374)>
  UV <Vector (0.0677, 0.4450)>
  UV <Vector (0.0633, 0.4531)>
Face 743
UV Count: 3
  UV <Vector (0.0385, 0.4194)>
  UV <Vector (0.0550, 0.4316)>
  UV <Vector (0.0480, 0.4374)>
Face 744
UV Count: 3
  UV <Vector (0.0550, 0.4316)>
  UV <Vector (0.0732, 0.4341)>
  UV <Vector (0.0677, 0.4450)>
Face 745
UV Count: 3
  UV <Vector (0.0583, 0.4090)>
  UV <Vector (0.0707, 0.4160)>
  UV <Vector (0.0640, 0.4248)>
Face 746
UV Count: 3
  UV <Vector (0.0640, 0.4248)>
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0732, 0.4341)>
Face 747
UV Count: 3
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0838, 0.4397)>
  UV <Vector (0.0732, 0.4341)>
Face 748
UV Count: 3
  UV <Vector (0.0818, 0.4530)>
  UV <Vector (0.0959, 0.4438)>
  UV <Vector (0.0966, 0.4571)>
Face 749
UV Count: 3
  UV <Vector (0.0818, 0.4530)>
  UV <Vector (0.0633, 0.4531)>
  UV <Vector (0.0677, 0.4450)>
Face 750
UV Count: 3
  UV <Vector (0.0800, 0.4632)>
  UV <Vector (0.0966, 0.4571)>
  UV <Vector (0.0964, 0.4680)>
Face 751
UV Count: 3
  UV <Vector (0.0677, 0.4450)>
  UV <Vector (0.0838, 0.4397)>
  UV <Vector (0.0818, 0.4530)>
Face 752
UV Count: 3
  UV <Vector (0.1064, 0.4440)>
  UV <Vector (0.0966, 0.4571)>
  UV <Vector (0.0959, 0.4438)>
Face 753
UV Count: 3
  UV <Vector (0.1064, 0.4440)>
  UV <Vector (0.0964, 0.4252)>
  UV <Vector (0.1036, 0.4264)>
Face 754
UV Count: 3
  UV <Vector (0.0872, 0.4240)>
  UV <Vector (0.0959, 0.4438)>
  UV <Vector (0.0838, 0.4397)>
Face 755
UV Count: 3
  UV <Vector (0.0571, 0.4648)>
  UV <Vector (0.0800, 0.4632)>
  UV <Vector (0.0766, 0.4770)>
Face 756
UV Count: 3
  UV <Vector (0.0325, 0.4600)>
  UV <Vector (0.0571, 0.4648)>
  UV <Vector (0.0541, 0.4780)>
Face 757
UV Count: 3
  UV <Vector (0.0392, 0.4479)>
  UV <Vector (0.0171, 0.4383)>
  UV <Vector (0.0263, 0.4286)>
Face 758
UV Count: 3
  UV <Vector (0.4212, 0.0203)>
  UV <Vector (0.4721, 0.0202)>
  UV <Vector (0.4322, 0.0093)>
Face 759
UV Count: 3
  UV <Vector (0.1500, 0.4602)>
  UV <Vector (0.1763, 0.4467)>
  UV <Vector (0.1596, 0.4695)>
Face 760
UV Count: 3
  UV <Vector (0.1270, 0.4602)>
  UV <Vector (0.1500, 0.4602)>
  UV <Vector (0.1349, 0.4733)>
Face 761
UV Count: 3
  UV <Vector (0.1270, 0.4602)>
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.1120, 0.4670)>
Face 762
UV Count: 3
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1405, 0.4485)>
  UV <Vector (0.1270, 0.4602)>
Face 763
UV Count: 3
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1120, 0.4670)>
  UV <Vector (0.1092, 0.4563)>
Face 764
UV Count: 3
  UV <Vector (0.1596, 0.4695)>
  UV <Vector (0.1349, 0.4733)>
  UV <Vector (0.1500, 0.4602)>
Face 765
UV Count: 3
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.1411, 0.4848)>
  UV <Vector (0.1218, 0.4914)>
Face 766
UV Count: 3
  UV <Vector (0.4474, 0.0062)>
  UV <Vector (0.4721, 0.0202)>
  UV <Vector (0.4617, 0.0106)>
Face 767
UV Count: 3
  UV <Vector (0.1405, 0.4485)>
  UV <Vector (0.1646, 0.4410)>
  UV <Vector (0.1500, 0.4602)>
Face 768
UV Count: 3
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1535, 0.4315)>
  UV <Vector (0.1405, 0.4485)>
Face 769
UV Count: 3
  UV <Vector (0.1761, 0.4183)>
  UV <Vector (0.1535, 0.4315)>
  UV <Vector (0.1624, 0.4116)>
Face 770
UV Count: 3
  UV <Vector (0.1462, 0.4256)>
  UV <Vector (0.1624, 0.4116)>
  UV <Vector (0.1535, 0.4315)>
Face 771
UV Count: 3
  UV <Vector (0.4137, 0.0410)>
  UV <Vector (0.4807, 0.0357)>
  UV <Vector (0.4212, 0.0203)>
Face 772
UV Count: 3
  UV <Vector (0.0766, 0.4770)>
  UV <Vector (0.0541, 0.4780)>
  UV <Vector (0.0571, 0.4648)>
Face 773
UV Count: 3
  UV <Vector (0.0964, 0.4680)>
  UV <Vector (0.0766, 0.4770)>
  UV <Vector (0.0800, 0.4632)>
Face 774
UV Count: 3
  UV <Vector (0.1120, 0.4670)>
  UV <Vector (0.0962, 0.4831)>
  UV <Vector (0.0964, 0.4680)>
Face 775
UV Count: 3
  UV <Vector (0.0772, 0.4899)>
  UV <Vector (0.0962, 0.4831)>
  UV <Vector (0.0973, 0.4940)>
Face 776
UV Count: 3
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.0973, 0.4940)>
  UV <Vector (0.0962, 0.4831)>
Face 777
UV Count: 3
  UV <Vector (0.0184, 0.4056)>
  UV <Vector (0.0385, 0.4194)>
  UV <Vector (0.0263, 0.4286)>
Face 778
UV Count: 3
  UV <Vector (0.0705, 0.3877)>
  UV <Vector (0.0583, 0.4090)>
  UV <Vector (0.0630, 0.3833)>
Face 779
UV Count: 3
  UV <Vector (0.1336, 0.3869)>
  UV <Vector (0.1291, 0.3780)>
  UV <Vector (0.1391, 0.3763)>
Face 780
UV Count: 3
  UV <Vector (0.1336, 0.3869)>
  UV <Vector (0.1431, 0.4020)>
  UV <Vector (0.1334, 0.4003)>
Face 781
UV Count: 3
  UV <Vector (0.1380, 0.3562)>
  UV <Vector (0.1518, 0.3425)>
  UV <Vector (0.1547, 0.3636)>
Face 782
UV Count: 3
  UV <Vector (0.1369, 0.4183)>
  UV <Vector (0.1334, 0.4003)>
  UV <Vector (0.1431, 0.4020)>
Face 783
UV Count: 3
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1369, 0.4183)>
  UV <Vector (0.1462, 0.4256)>
Face 784
UV Count: 3
  UV <Vector (0.1161, 0.4395)>
  UV <Vector (0.1168, 0.4207)>
  UV <Vector (0.1260, 0.4314)>
Face 785
UV Count: 3
  UV <Vector (0.1161, 0.4395)>
  UV <Vector (0.1092, 0.4563)>
  UV <Vector (0.1064, 0.4440)>
Face 786
UV Count: 3
  UV <Vector (0.1260, 0.4314)>
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1161, 0.4395)>
Face 787
UV Count: 3
  UV <Vector (0.1093, 0.4242)>
  UV <Vector (0.1064, 0.4440)>
  UV <Vector (0.1036, 0.4264)>
Face 788
UV Count: 3
  UV <Vector (0.1260, 0.4314)>
  UV <Vector (0.1272, 0.4117)>
  UV <Vector (0.1369, 0.4183)>
Face 789
UV Count: 3
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1369, 0.4183)>
  UV <Vector (0.1431, 0.4020)>
Face 790
UV Count: 3
  UV <Vector (0.1168, 0.4207)>
  UV <Vector (0.1075, 0.4205)>
  UV <Vector (0.1149, 0.4158)>
Face 791
UV Count: 3
  UV <Vector (0.0964, 0.4680)>
  UV <Vector (0.1092, 0.4563)>
  UV <Vector (0.1120, 0.4670)>
Face 792
UV Count: 3
  UV <Vector (0.3114, 0.0223)>
  UV <Vector (0.3049, 0.0262)>
  UV <Vector (0.3044, 0.0219)>
Face 793
UV Count: 3
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.3132, 0.0138)>
  UV <Vector (0.3121, 0.0160)>
Face 794
UV Count: 3
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.3106, 0.0200)>
  UV <Vector (0.3039, 0.0197)>
Face 795
UV Count: 3
  UV <Vector (0.3106, 0.0200)>
  UV <Vector (0.3044, 0.0219)>
  UV <Vector (0.3039, 0.0197)>
Face 796
UV Count: 3
  UV <Vector (0.2675, 0.0221)>
  UV <Vector (0.2881, 0.0262)>
  UV <Vector (0.2672, 0.0264)>
Face 797
UV Count: 3
  UV <Vector (0.2667, 0.0137)>
  UV <Vector (0.2879, 0.0151)>
  UV <Vector (0.2675, 0.0157)>
Face 798
UV Count: 3
  UV <Vector (0.2681, 0.0200)>
  UV <Vector (0.2879, 0.0151)>
  UV <Vector (0.2882, 0.0194)>
Face 799
UV Count: 3
  UV <Vector (0.2675, 0.0221)>
  UV <Vector (0.2882, 0.0194)>
  UV <Vector (0.2885, 0.0219)>
Face 800
UV Count: 3
  UV <Vector (0.3044, 0.0219)>
  UV <Vector (0.2881, 0.0262)>
  UV <Vector (0.2885, 0.0219)>
Face 801
UV Count: 3
  UV <Vector (0.2881, 0.0126)>
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.2879, 0.0151)>
Face 802
UV Count: 3
  UV <Vector (0.2879, 0.0151)>
  UV <Vector (0.3039, 0.0197)>
  UV <Vector (0.2882, 0.0194)>
Face 803
UV Count: 3
  UV <Vector (0.3039, 0.0197)>
  UV <Vector (0.2885, 0.0219)>
  UV <Vector (0.2882, 0.0194)>
Face 804
UV Count: 3
  UV <Vector (0.2672, 0.0264)>
  UV <Vector (0.2649, 0.0224)>
  UV <Vector (0.2675, 0.0221)>
Face 805
UV Count: 3
  UV <Vector (0.2675, 0.0157)>
  UV <Vector (0.2639, 0.0142)>
  UV <Vector (0.2667, 0.0137)>
Face 806
UV Count: 3
  UV <Vector (0.2648, 0.0202)>
  UV <Vector (0.2675, 0.0157)>
  UV <Vector (0.2681, 0.0200)>
Face 807
UV Count: 3
  UV <Vector (0.2649, 0.0224)>
  UV <Vector (0.2681, 0.0200)>
  UV <Vector (0.2675, 0.0221)>
Face 808
UV Count: 3
  UV <Vector (0.2652, 0.0268)>
  UV <Vector (0.2623, 0.0227)>
  UV <Vector (0.2649, 0.0224)>
Face 809
UV Count: 3
  UV <Vector (0.2597, 0.0164)>
  UV <Vector (0.2639, 0.0142)>
  UV <Vector (0.2642, 0.0161)>
Face 810
UV Count: 3
  UV <Vector (0.2608, 0.0210)>
  UV <Vector (0.2642, 0.0161)>
  UV <Vector (0.2648, 0.0202)>
Face 811
UV Count: 3
  UV <Vector (0.2649, 0.0224)>
  UV <Vector (0.2608, 0.0210)>
  UV <Vector (0.2648, 0.0202)>
Face 812
UV Count: 3
  UV <Vector (0.3149, 0.0230)>
  UV <Vector (0.3125, 0.0265)>
  UV <Vector (0.3114, 0.0223)>
Face 813
UV Count: 3
  UV <Vector (0.3132, 0.0138)>
  UV <Vector (0.3174, 0.0163)>
  UV <Vector (0.3121, 0.0160)>
Face 814
UV Count: 3
  UV <Vector (0.3121, 0.0160)>
  UV <Vector (0.3154, 0.0204)>
  UV <Vector (0.3106, 0.0200)>
Face 815
UV Count: 3
  UV <Vector (0.3154, 0.0204)>
  UV <Vector (0.3114, 0.0223)>
  UV <Vector (0.3106, 0.0200)>
Face 816
UV Count: 3
  UV <Vector (0.0247, 0.0409)>
  UV <Vector (0.0301, 0.0441)>
  UV <Vector (0.0240, 0.0451)>
Face 817
UV Count: 3
  UV <Vector (0.0219, 0.0322)>
  UV <Vector (0.0294, 0.0335)>
  UV <Vector (0.0229, 0.0345)>
Face 818
UV Count: 3
  UV <Vector (0.0294, 0.0335)>
  UV <Vector (0.0249, 0.0384)>
  UV <Vector (0.0229, 0.0345)>
Face 819
UV Count: 3
  UV <Vector (0.0249, 0.0384)>
  UV <Vector (0.0305, 0.0399)>
  UV <Vector (0.0247, 0.0409)>
Face 820
UV Count: 3
  UV <Vector (0.0656, 0.0376)>
  UV <Vector (0.0707, 0.0418)>
  UV <Vector (0.0648, 0.0419)>
Face 821
UV Count: 3
  UV <Vector (0.0712, 0.0290)>
  UV <Vector (0.0651, 0.0314)>
  UV <Vector (0.0646, 0.0292)>
Face 822
UV Count: 3
  UV <Vector (0.0703, 0.0312)>
  UV <Vector (0.0660, 0.0354)>
  UV <Vector (0.0651, 0.0314)>
Face 823
UV Count: 3
  UV <Vector (0.0718, 0.0376)>
  UV <Vector (0.0660, 0.0354)>
  UV <Vector (0.0710, 0.0354)>
Face 824
UV Count: 3
  UV <Vector (0.0507, 0.0375)>
  UV <Vector (0.0648, 0.0419)>
  UV <Vector (0.0498, 0.0417)>
Face 825
UV Count: 3
  UV <Vector (0.0646, 0.0292)>
  UV <Vector (0.0492, 0.0309)>
  UV <Vector (0.0489, 0.0285)>
Face 826
UV Count: 3
  UV <Vector (0.0651, 0.0314)>
  UV <Vector (0.0506, 0.0351)>
  UV <Vector (0.0492, 0.0309)>
Face 827
UV Count: 3
  UV <Vector (0.0506, 0.0351)>
  UV <Vector (0.0656, 0.0376)>
  UV <Vector (0.0507, 0.0375)>
Face 828
UV Count: 3
  UV <Vector (0.0750, 0.0423)>
  UV <Vector (0.0718, 0.0376)>
  UV <Vector (0.0761, 0.0381)>
Face 829
UV Count: 3
  UV <Vector (0.0750, 0.0314)>
  UV <Vector (0.0712, 0.0290)>
  UV <Vector (0.0760, 0.0291)>
Face 830
UV Count: 3
  UV <Vector (0.0750, 0.0314)>
  UV <Vector (0.0710, 0.0354)>
  UV <Vector (0.0703, 0.0312)>
Face 831
UV Count: 3
  UV <Vector (0.0753, 0.0357)>
  UV <Vector (0.0718, 0.0376)>
  UV <Vector (0.0710, 0.0354)>
Face 832
UV Count: 3
  UV <Vector (0.0803, 0.0428)>
  UV <Vector (0.0761, 0.0381)>
  UV <Vector (0.0813, 0.0386)>
Face 833
UV Count: 3
  UV <Vector (0.0801, 0.0316)>
  UV <Vector (0.0760, 0.0291)>
  UV <Vector (0.0814, 0.0294)>
Face 834
UV Count: 3
  UV <Vector (0.0801, 0.0316)>
  UV <Vector (0.0753, 0.0357)>
  UV <Vector (0.0750, 0.0314)>
Face 835
UV Count: 3
  UV <Vector (0.0804, 0.0361)>
  UV <Vector (0.0761, 0.0381)>
  UV <Vector (0.0753, 0.0357)>
Face 836
UV Count: 3
  UV <Vector (0.0305, 0.0399)>
  UV <Vector (0.0411, 0.0425)>
  UV <Vector (0.0301, 0.0441)>
Face 837
UV Count: 3
  UV <Vector (0.0396, 0.0298)>
  UV <Vector (0.0294, 0.0335)>
  UV <Vector (0.0281, 0.0313)>
Face 838
UV Count: 3
  UV <Vector (0.0405, 0.0319)>
  UV <Vector (0.0311, 0.0375)>
  UV <Vector (0.0294, 0.0335)>
Face 839
UV Count: 3
  UV <Vector (0.0311, 0.0375)>
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0305, 0.0399)>
Face 840
UV Count: 3
  UV <Vector (0.1564, 0.1867)>
  UV <Vector (0.1508, 0.1898)>
  UV <Vector (0.1567, 0.1910)>
Face 841
UV Count: 3
  UV <Vector (0.1589, 0.1784)>
  UV <Vector (0.1511, 0.1793)>
  UV <Vector (0.1575, 0.1804)>
Face 842
UV Count: 3
  UV <Vector (0.1511, 0.1793)>
  UV <Vector (0.1557, 0.1844)>
  UV <Vector (0.1575, 0.1804)>
Face 843
UV Count: 3
  UV <Vector (0.1564, 0.1867)>
  UV <Vector (0.1496, 0.1834)>
  UV <Vector (0.1508, 0.1856)>
Face 844
UV Count: 3
  UV <Vector (0.1106, 0.1850)>
  UV <Vector (0.1058, 0.1891)>
  UV <Vector (0.1116, 0.1891)>
Face 845
UV Count: 3
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1114, 0.1757)>
  UV <Vector (0.1054, 0.1763)>
Face 846
UV Count: 3
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1105, 0.1825)>
  UV <Vector (0.1114, 0.1783)>
Face 847
UV Count: 3
  UV <Vector (0.1057, 0.1826)>
  UV <Vector (0.1106, 0.1850)>
  UV <Vector (0.1105, 0.1825)>
Face 848
UV Count: 3
  UV <Vector (0.1282, 0.1834)>
  UV <Vector (0.1116, 0.1891)>
  UV <Vector (0.1297, 0.1873)>
Face 849
UV Count: 3
  UV <Vector (0.1298, 0.1752)>
  UV <Vector (0.1114, 0.1783)>
  UV <Vector (0.1301, 0.1774)>
Face 850
UV Count: 3
  UV <Vector (0.1114, 0.1783)>
  UV <Vector (0.1287, 0.1813)>
  UV <Vector (0.1301, 0.1774)>
Face 851
UV Count: 3
  UV <Vector (0.1282, 0.1834)>
  UV <Vector (0.1105, 0.1825)>
  UV <Vector (0.1106, 0.1850)>
Face 852
UV Count: 3
  UV <Vector (0.1004, 0.1851)>
  UV <Vector (0.1058, 0.1891)>
  UV <Vector (0.1049, 0.1848)>
Face 853
UV Count: 3
  UV <Vector (0.1018, 0.1786)>
  UV <Vector (0.1054, 0.1763)>
  UV <Vector (0.1005, 0.1766)>
Face 854
UV Count: 3
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1018, 0.1786)>
Face 855
UV Count: 3
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.1049, 0.1848)>
  UV <Vector (0.1057, 0.1826)>
Face 856
UV Count: 3
  UV <Vector (0.0944, 0.1856)>
  UV <Vector (0.1015, 0.1893)>
  UV <Vector (0.1004, 0.1851)>
Face 857
UV Count: 3
  UV <Vector (0.0961, 0.1789)>
  UV <Vector (0.1005, 0.1766)>
  UV <Vector (0.0943, 0.1772)>
Face 858
UV Count: 3
  UV <Vector (0.0961, 0.1789)>
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.1018, 0.1786)>
Face 859
UV Count: 3
  UV <Vector (0.0944, 0.1856)>
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.0957, 0.1835)>
Face 860
UV Count: 3
  UV <Vector (0.1508, 0.1856)>
  UV <Vector (0.1387, 0.1880)>
  UV <Vector (0.1508, 0.1898)>
Face 861
UV Count: 3
  UV <Vector (0.1400, 0.1757)>
  UV <Vector (0.1511, 0.1793)>
  UV <Vector (0.1530, 0.1776)>
Face 862
UV Count: 3
  UV <Vector (0.1389, 0.1775)>
  UV <Vector (0.1496, 0.1834)>
  UV <Vector (0.1511, 0.1793)>
Face 863
UV Count: 3
  UV <Vector (0.1496, 0.1834)>
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1508, 0.1856)>
Face 864
UV Count: 3
  UV <Vector (0.2436, 0.1537)>
  UV <Vector (0.2361, 0.1567)>
  UV <Vector (0.2442, 0.1580)>
Face 865
UV Count: 3
  UV <Vector (0.2379, 0.1442)>
  UV <Vector (0.2448, 0.1472)>
  UV <Vector (0.2459, 0.1450)>
Face 866
UV Count: 3
  UV <Vector (0.2363, 0.1462)>
  UV <Vector (0.2431, 0.1512)>
  UV <Vector (0.2448, 0.1472)>
Face 867
UV Count: 3
  UV <Vector (0.2436, 0.1537)>
  UV <Vector (0.2350, 0.1503)>
  UV <Vector (0.2360, 0.1524)>
Face 868
UV Count: 3
  UV <Vector (0.1998, 0.1521)>
  UV <Vector (0.1952, 0.1565)>
  UV <Vector (0.2006, 0.1564)>
Face 869
UV Count: 3
  UV <Vector (0.1940, 0.1435)>
  UV <Vector (0.1996, 0.1453)>
  UV <Vector (0.2000, 0.1429)>
Face 870
UV Count: 3
  UV <Vector (0.1948, 0.1458)>
  UV <Vector (0.1993, 0.1497)>
  UV <Vector (0.1996, 0.1453)>
Face 871
UV Count: 3
  UV <Vector (0.1942, 0.1523)>
  UV <Vector (0.1993, 0.1497)>
  UV <Vector (0.1946, 0.1500)>
Face 872
UV Count: 3
  UV <Vector (0.2145, 0.1509)>
  UV <Vector (0.2006, 0.1564)>
  UV <Vector (0.2159, 0.1549)>
Face 873
UV Count: 3
  UV <Vector (0.2000, 0.1429)>
  UV <Vector (0.2159, 0.1445)>
  UV <Vector (0.2159, 0.1422)>
Face 874
UV Count: 3
  UV <Vector (0.1996, 0.1453)>
  UV <Vector (0.2146, 0.1486)>
  UV <Vector (0.2159, 0.1445)>
Face 875
UV Count: 3
  UV <Vector (0.2146, 0.1486)>
  UV <Vector (0.1998, 0.1521)>
  UV <Vector (0.2145, 0.1509)>
Face 876
UV Count: 3
  UV <Vector (0.1909, 0.1575)>
  UV <Vector (0.1942, 0.1523)>
  UV <Vector (0.1898, 0.1532)>
Face 877
UV Count: 3
  UV <Vector (0.1891, 0.1467)>
  UV <Vector (0.1940, 0.1435)>
  UV <Vector (0.1887, 0.1445)>
Face 878
UV Count: 3
  UV <Vector (0.1891, 0.1467)>
  UV <Vector (0.1946, 0.1500)>
  UV <Vector (0.1948, 0.1458)>
Face 879
UV Count: 3
  UV <Vector (0.1895, 0.1508)>
  UV <Vector (0.1942, 0.1523)>
  UV <Vector (0.1946, 0.1500)>
Face 880
UV Count: 3
  UV <Vector (0.1859, 0.1585)>
  UV <Vector (0.1898, 0.1532)>
  UV <Vector (0.1844, 0.1545)>
Face 881
UV Count: 3
  UV <Vector (0.1830, 0.1449)>
  UV <Vector (0.1891, 0.1467)>
  UV <Vector (0.1887, 0.1445)>
Face 882
UV Count: 3
  UV <Vector (0.1843, 0.1472)>
  UV <Vector (0.1895, 0.1508)>
  UV <Vector (0.1891, 0.1467)>
Face 883
UV Count: 3
  UV <Vector (0.1844, 0.1545)>
  UV <Vector (0.1895, 0.1508)>
  UV <Vector (0.1848, 0.1520)>
Face 884
UV Count: 3
  UV <Vector (0.2360, 0.1524)>
  UV <Vector (0.2267, 0.1557)>
  UV <Vector (0.2361, 0.1567)>
Face 885
UV Count: 3
  UV <Vector (0.2278, 0.1430)>
  UV <Vector (0.2363, 0.1462)>
  UV <Vector (0.2379, 0.1442)>
Face 886
UV Count: 3
  UV <Vector (0.2268, 0.1450)>
  UV <Vector (0.2350, 0.1503)>
  UV <Vector (0.2363, 0.1462)>
Face 887
UV Count: 3
  UV <Vector (0.2350, 0.1503)>
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2360, 0.1524)>
Face 888
UV Count: 3
  UV <Vector (0.2619, 0.0575)>
  UV <Vector (0.2834, 0.0594)>
  UV <Vector (0.2608, 0.0616)>
Face 889
UV Count: 3
  UV <Vector (0.2594, 0.0485)>
  UV <Vector (0.2830, 0.0487)>
  UV <Vector (0.2597, 0.0510)>
Face 890
UV Count: 3
  UV <Vector (0.2830, 0.0487)>
  UV <Vector (0.2617, 0.0549)>
  UV <Vector (0.2597, 0.0510)>
Face 891
UV Count: 3
  UV <Vector (0.2619, 0.0575)>
  UV <Vector (0.2842, 0.0528)>
  UV <Vector (0.2841, 0.0551)>
Face 892
UV Count: 3
  UV <Vector (0.3029, 0.0553)>
  UV <Vector (0.3080, 0.0596)>
  UV <Vector (0.3020, 0.0595)>
Face 893
UV Count: 3
  UV <Vector (0.3087, 0.0468)>
  UV <Vector (0.3027, 0.0490)>
  UV <Vector (0.3020, 0.0470)>
Face 894
UV Count: 3
  UV <Vector (0.3078, 0.0490)>
  UV <Vector (0.3036, 0.0532)>
  UV <Vector (0.3027, 0.0490)>
Face 895
UV Count: 3
  UV <Vector (0.3092, 0.0554)>
  UV <Vector (0.3036, 0.0532)>
  UV <Vector (0.3085, 0.0532)>
Face 896
UV Count: 3
  UV <Vector (0.2841, 0.0551)>
  UV <Vector (0.3020, 0.0595)>
  UV <Vector (0.2834, 0.0594)>
Face 897
UV Count: 3
  UV <Vector (0.2825, 0.0465)>
  UV <Vector (0.3027, 0.0490)>
  UV <Vector (0.2830, 0.0487)>
Face 898
UV Count: 3
  UV <Vector (0.3027, 0.0490)>
  UV <Vector (0.2842, 0.0528)>
  UV <Vector (0.2830, 0.0487)>
Face 899
UV Count: 3
  UV <Vector (0.2841, 0.0551)>
  UV <Vector (0.3036, 0.0532)>
  UV <Vector (0.3029, 0.0553)>
Face 900
UV Count: 3
  UV <Vector (0.3124, 0.0601)>
  UV <Vector (0.3092, 0.0554)>
  UV <Vector (0.3135, 0.0559)>
Face 901
UV Count: 3
  UV <Vector (0.3135, 0.0470)>
  UV <Vector (0.3078, 0.0490)>
  UV <Vector (0.3087, 0.0468)>
Face 902
UV Count: 3
  UV <Vector (0.3125, 0.0492)>
  UV <Vector (0.3085, 0.0532)>
  UV <Vector (0.3078, 0.0490)>
Face 903
UV Count: 3
  UV <Vector (0.3135, 0.0559)>
  UV <Vector (0.3085, 0.0532)>
  UV <Vector (0.3128, 0.0536)>
Face 904
UV Count: 3
  UV <Vector (0.3176, 0.0608)>
  UV <Vector (0.3135, 0.0559)>
  UV <Vector (0.3187, 0.0565)>
Face 905
UV Count: 3
  UV <Vector (0.3189, 0.0473)>
  UV <Vector (0.3125, 0.0492)>
  UV <Vector (0.3135, 0.0470)>
Face 906
UV Count: 3
  UV <Vector (0.3178, 0.0540)>
  UV <Vector (0.3125, 0.0492)>
  UV <Vector (0.3176, 0.0495)>
Face 907
UV Count: 3
  UV <Vector (0.3187, 0.0565)>
  UV <Vector (0.3128, 0.0536)>
  UV <Vector (0.3178, 0.0540)>
Face 908
UV Count: 3
  UV <Vector (0.0206, 0.0751)>
  UV <Vector (0.0421, 0.0694)>
  UV <Vector (0.0413, 0.0736)>
Face 909
UV Count: 3
  UV <Vector (0.0194, 0.0622)>
  UV <Vector (0.0407, 0.0630)>
  UV <Vector (0.0193, 0.0647)>
Face 910
UV Count: 3
  UV <Vector (0.0193, 0.0647)>
  UV <Vector (0.0421, 0.0671)>
  UV <Vector (0.0214, 0.0686)>
Face 911
UV Count: 3
  UV <Vector (0.0220, 0.0710)>
  UV <Vector (0.0421, 0.0671)>
  UV <Vector (0.0421, 0.0694)>
Face 912
UV Count: 3
  UV <Vector (0.0578, 0.0688)>
  UV <Vector (0.0631, 0.0727)>
  UV <Vector (0.0573, 0.0731)>
Face 913
UV Count: 3
  UV <Vector (0.0632, 0.0598)>
  UV <Vector (0.0571, 0.0621)>
  UV <Vector (0.0568, 0.0597)>
Face 914
UV Count: 3
  UV <Vector (0.0623, 0.0620)>
  UV <Vector (0.0579, 0.0663)>
  UV <Vector (0.0571, 0.0621)>
Face 915
UV Count: 3
  UV <Vector (0.0630, 0.0662)>
  UV <Vector (0.0578, 0.0688)>
  UV <Vector (0.0579, 0.0663)>
Face 916
UV Count: 3
  UV <Vector (0.0421, 0.0694)>
  UV <Vector (0.0573, 0.0731)>
  UV <Vector (0.0413, 0.0736)>
Face 917
UV Count: 3
  UV <Vector (0.0402, 0.0607)>
  UV <Vector (0.0571, 0.0621)>
  UV <Vector (0.0407, 0.0630)>
Face 918
UV Count: 3
  UV <Vector (0.0571, 0.0621)>
  UV <Vector (0.0421, 0.0671)>
  UV <Vector (0.0407, 0.0630)>
Face 919
UV Count: 3
  UV <Vector (0.0421, 0.0694)>
  UV <Vector (0.0579, 0.0663)>
  UV <Vector (0.0578, 0.0688)>
Face 920
UV Count: 3
  UV <Vector (0.0674, 0.0729)>
  UV <Vector (0.0639, 0.0684)>
  UV <Vector (0.0683, 0.0687)>
Face 921
UV Count: 3
  UV <Vector (0.0670, 0.0621)>
  UV <Vector (0.0632, 0.0598)>
  UV <Vector (0.0679, 0.0598)>
Face 922
UV Count: 3
  UV <Vector (0.0670, 0.0621)>
  UV <Vector (0.0630, 0.0662)>
  UV <Vector (0.0623, 0.0620)>
Face 923
UV Count: 3
  UV <Vector (0.0674, 0.0664)>
  UV <Vector (0.0639, 0.0684)>
  UV <Vector (0.0630, 0.0662)>
Face 924
UV Count: 3
  UV <Vector (0.0726, 0.0733)>
  UV <Vector (0.0683, 0.0687)>
  UV <Vector (0.0735, 0.0690)>
Face 925
UV Count: 3
  UV <Vector (0.0721, 0.0621)>
  UV <Vector (0.0679, 0.0598)>
  UV <Vector (0.0733, 0.0599)>
Face 926
UV Count: 3
  UV <Vector (0.0721, 0.0621)>
  UV <Vector (0.0674, 0.0664)>
  UV <Vector (0.0670, 0.0621)>
Face 927
UV Count: 3
  UV <Vector (0.0735, 0.0690)>
  UV <Vector (0.0674, 0.0664)>
  UV <Vector (0.0724, 0.0666)>
Face 928
UV Count: 3
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0498, 0.0417)>
  UV <Vector (0.0411, 0.0425)>
Face 929
UV Count: 3
  UV <Vector (0.0396, 0.0298)>
  UV <Vector (0.0492, 0.0309)>
  UV <Vector (0.0405, 0.0319)>
Face 930
UV Count: 3
  UV <Vector (0.0492, 0.0309)>
  UV <Vector (0.0421, 0.0359)>
  UV <Vector (0.0405, 0.0319)>
Face 931
UV Count: 3
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0506, 0.0351)>
  UV <Vector (0.0507, 0.0375)>
Face 932
UV Count: 3
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1297, 0.1873)>
  UV <Vector (0.1387, 0.1880)>
Face 933
UV Count: 3
  UV <Vector (0.1400, 0.1757)>
  UV <Vector (0.1301, 0.1774)>
  UV <Vector (0.1389, 0.1775)>
Face 934
UV Count: 3
  UV <Vector (0.1301, 0.1774)>
  UV <Vector (0.1374, 0.1815)>
  UV <Vector (0.1389, 0.1775)>
Face 935
UV Count: 3
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1287, 0.1813)>
  UV <Vector (0.1282, 0.1834)>
Face 936
UV Count: 3
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2159, 0.1549)>
  UV <Vector (0.2267, 0.1557)>
Face 937
UV Count: 3
  UV <Vector (0.2278, 0.1430)>
  UV <Vector (0.2159, 0.1445)>
  UV <Vector (0.2268, 0.1450)>
Face 938
UV Count: 3
  UV <Vector (0.2159, 0.1445)>
  UV <Vector (0.2255, 0.1490)>
  UV <Vector (0.2268, 0.1450)>
Face 939
UV Count: 3
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2146, 0.1486)>
  UV <Vector (0.2145, 0.1509)>
Face 940
UV Count: 3
  UV <Vector (0.2577, 0.0908)>
  UV <Vector (0.2650, 0.0940)>
  UV <Vector (0.2656, 0.0897)>
Face 941
UV Count: 3
  UV <Vector (0.2634, 0.0811)>
  UV <Vector (0.2562, 0.0844)>
  UV <Vector (0.2645, 0.0833)>
Face 942
UV Count: 3
  UV <Vector (0.2645, 0.0833)>
  UV <Vector (0.2581, 0.0884)>
  UV <Vector (0.2661, 0.0873)>
Face 943
UV Count: 3
  UV <Vector (0.2581, 0.0884)>
  UV <Vector (0.2656, 0.0897)>
  UV <Vector (0.2661, 0.0873)>
Face 944
UV Count: 3
  UV <Vector (0.3040, 0.0914)>
  UV <Vector (0.2990, 0.0874)>
  UV <Vector (0.2986, 0.0917)>
Face 945
UV Count: 3
  UV <Vector (0.3036, 0.0807)>
  UV <Vector (0.2982, 0.0780)>
  UV <Vector (0.2987, 0.0805)>
Face 946
UV Count: 3
  UV <Vector (0.3036, 0.0807)>
  UV <Vector (0.2993, 0.0849)>
  UV <Vector (0.3040, 0.0849)>
Face 947
UV Count: 3
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.2993, 0.0849)>
  UV <Vector (0.2990, 0.0874)>
Face 948
UV Count: 3
  UV <Vector (0.2848, 0.0877)>
  UV <Vector (0.2986, 0.0917)>
  UV <Vector (0.2990, 0.0874)>
Face 949
UV Count: 3
  UV <Vector (0.2982, 0.0780)>
  UV <Vector (0.2837, 0.0814)>
  UV <Vector (0.2987, 0.0805)>
Face 950
UV Count: 3
  UV <Vector (0.2987, 0.0805)>
  UV <Vector (0.2850, 0.0854)>
  UV <Vector (0.2993, 0.0849)>
Face 951
UV Count: 3
  UV <Vector (0.2850, 0.0854)>
  UV <Vector (0.2990, 0.0874)>
  UV <Vector (0.2993, 0.0849)>
Face 952
UV Count: 3
  UV <Vector (0.3083, 0.0920)>
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.3040, 0.0914)>
Face 953
UV Count: 3
  UV <Vector (0.3093, 0.0811)>
  UV <Vector (0.3042, 0.0783)>
  UV <Vector (0.3036, 0.0807)>
Face 954
UV Count: 3
  UV <Vector (0.3040, 0.0849)>
  UV <Vector (0.3093, 0.0811)>
  UV <Vector (0.3036, 0.0807)>
Face 955
UV Count: 3
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.3092, 0.0853)>
  UV <Vector (0.3040, 0.0849)>
Face 956
UV Count: 3
  UV <Vector (0.3133, 0.0927)>
  UV <Vector (0.3091, 0.0877)>
  UV <Vector (0.3083, 0.0920)>
Face 957
UV Count: 3
  UV <Vector (0.3093, 0.0811)>
  UV <Vector (0.3152, 0.0789)>
  UV <Vector (0.3095, 0.0790)>
Face 958
UV Count: 3
  UV <Vector (0.3092, 0.0853)>
  UV <Vector (0.3141, 0.0813)>
  UV <Vector (0.3093, 0.0811)>
Face 959
UV Count: 3
  UV <Vector (0.3091, 0.0877)>
  UV <Vector (0.3140, 0.0861)>
  UV <Vector (0.3092, 0.0853)>
Face 960
UV Count: 3
  UV <Vector (0.2656, 0.0897)>
  UV <Vector (0.2840, 0.0919)>
  UV <Vector (0.2848, 0.0877)>
Face 961
UV Count: 3
  UV <Vector (0.2831, 0.0792)>
  UV <Vector (0.2645, 0.0833)>
  UV <Vector (0.2837, 0.0814)>
Face 962
UV Count: 3
  UV <Vector (0.2837, 0.0814)>
  UV <Vector (0.2661, 0.0873)>
  UV <Vector (0.2850, 0.0854)>
Face 963
UV Count: 3
  UV <Vector (0.2661, 0.0873)>
  UV <Vector (0.2848, 0.0877)>
  UV <Vector (0.2850, 0.0854)>
Face 964
UV Count: 3
  UV <Vector (0.0996, 0.1696)>
  UV <Vector (0.1047, 0.1733)>
  UV <Vector (0.1055, 0.1691)>
Face 965
UV Count: 3
  UV <Vector (0.1038, 0.1605)>
  UV <Vector (0.0988, 0.1633)>
  UV <Vector (0.1050, 0.1626)>
Face 966
UV Count: 3
  UV <Vector (0.1050, 0.1626)>
  UV <Vector (0.1004, 0.1674)>
  UV <Vector (0.1065, 0.1666)>
Face 967
UV Count: 3
  UV <Vector (0.1004, 0.1674)>
  UV <Vector (0.1055, 0.1691)>
  UV <Vector (0.1065, 0.1666)>
Face 968
UV Count: 3
  UV <Vector (0.1448, 0.1742)>
  UV <Vector (0.1400, 0.1699)>
  UV <Vector (0.1392, 0.1741)>
Face 969
UV Count: 3
  UV <Vector (0.1399, 0.1630)>
  UV <Vector (0.1458, 0.1614)>
  UV <Vector (0.1398, 0.1605)>
Face 970
UV Count: 3
  UV <Vector (0.1448, 0.1635)>
  UV <Vector (0.1403, 0.1674)>
  UV <Vector (0.1452, 0.1677)>
Face 971
UV Count: 3
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1403, 0.1674)>
  UV <Vector (0.1400, 0.1699)>
Face 972
UV Count: 3
  UV <Vector (0.1400, 0.1699)>
  UV <Vector (0.1231, 0.1721)>
  UV <Vector (0.1392, 0.1741)>
Face 973
UV Count: 3
  UV <Vector (0.1398, 0.1605)>
  UV <Vector (0.1236, 0.1619)>
  UV <Vector (0.1399, 0.1630)>
Face 974
UV Count: 3
  UV <Vector (0.1399, 0.1630)>
  UV <Vector (0.1247, 0.1660)>
  UV <Vector (0.1403, 0.1674)>
Face 975
UV Count: 3
  UV <Vector (0.1247, 0.1660)>
  UV <Vector (0.1400, 0.1699)>
  UV <Vector (0.1403, 0.1674)>
Face 976
UV Count: 3
  UV <Vector (0.1490, 0.1747)>
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1448, 0.1742)>
Face 977
UV Count: 3
  UV <Vector (0.1493, 0.1639)>
  UV <Vector (0.1458, 0.1614)>
  UV <Vector (0.1448, 0.1635)>
Face 978
UV Count: 3
  UV <Vector (0.1452, 0.1677)>
  UV <Vector (0.1493, 0.1639)>
  UV <Vector (0.1448, 0.1635)>
Face 979
UV Count: 3
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1495, 0.1682)>
  UV <Vector (0.1452, 0.1677)>
Face 980
UV Count: 3
  UV <Vector (0.1549, 0.1754)>
  UV <Vector (0.1503, 0.1705)>
  UV <Vector (0.1490, 0.1747)>
Face 981
UV Count: 3
  UV <Vector (0.1493, 0.1639)>
  UV <Vector (0.1568, 0.1629)>
  UV <Vector (0.1507, 0.1620)>
Face 982
UV Count: 3
  UV <Vector (0.1495, 0.1682)>
  UV <Vector (0.1549, 0.1646)>
  UV <Vector (0.1493, 0.1639)>
Face 983
UV Count: 3
  UV <Vector (0.1563, 0.1713)>
  UV <Vector (0.1495, 0.1682)>
  UV <Vector (0.1503, 0.1705)>
Face 984
UV Count: 3
  UV <Vector (0.1055, 0.1691)>
  UV <Vector (0.1231, 0.1721)>
  UV <Vector (0.1243, 0.1681)>
Face 985
UV Count: 3
  UV <Vector (0.1230, 0.1598)>
  UV <Vector (0.1050, 0.1626)>
  UV <Vector (0.1236, 0.1619)>
Face 986
UV Count: 3
  UV <Vector (0.1236, 0.1619)>
  UV <Vector (0.1065, 0.1666)>
  UV <Vector (0.1247, 0.1660)>
Face 987
UV Count: 3
  UV <Vector (0.1065, 0.1666)>
  UV <Vector (0.1243, 0.1681)>
  UV <Vector (0.1247, 0.1660)>
Face 988
UV Count: 3
  UV <Vector (0.0202, 0.1066)>
  UV <Vector (0.0274, 0.1098)>
  UV <Vector (0.0281, 0.1055)>
Face 989
UV Count: 3
  UV <Vector (0.0258, 0.0969)>
  UV <Vector (0.0186, 0.1002)>
  UV <Vector (0.0269, 0.0991)>
Face 990
UV Count: 3
  UV <Vector (0.0269, 0.0991)>
  UV <Vector (0.0205, 0.1042)>
  UV <Vector (0.0286, 0.1031)>
Face 991
UV Count: 3
  UV <Vector (0.0205, 0.1042)>
  UV <Vector (0.0281, 0.1055)>
  UV <Vector (0.0286, 0.1031)>
Face 992
UV Count: 3
  UV <Vector (0.0664, 0.1071)>
  UV <Vector (0.0614, 0.1031)>
  UV <Vector (0.0610, 0.1075)>
Face 993
UV Count: 3
  UV <Vector (0.0611, 0.0963)>
  UV <Vector (0.0666, 0.0941)>
  UV <Vector (0.0606, 0.0938)>
Face 994
UV Count: 3
  UV <Vector (0.0660, 0.0964)>
  UV <Vector (0.0617, 0.1006)>
  UV <Vector (0.0665, 0.1007)>
Face 995
UV Count: 3
  UV <Vector (0.0671, 0.1029)>
  UV <Vector (0.0617, 0.1006)>
  UV <Vector (0.0614, 0.1031)>
Face 996
UV Count: 3
  UV <Vector (0.0472, 0.1035)>
  UV <Vector (0.0610, 0.1075)>
  UV <Vector (0.0614, 0.1031)>
Face 997
UV Count: 3
  UV <Vector (0.0606, 0.0938)>
  UV <Vector (0.0461, 0.0971)>
  UV <Vector (0.0611, 0.0963)>
Face 998
UV Count: 3
  UV <Vector (0.0611, 0.0963)>
  UV <Vector (0.0475, 0.1012)>
  UV <Vector (0.0617, 0.1006)>
Face 999
UV Count: 3
  UV <Vector (0.0475, 0.1012)>
  UV <Vector (0.0614, 0.1031)>
  UV <Vector (0.0617, 0.1006)>
Face 1000
UV Count: 3
  UV <Vector (0.0707, 0.1078)>
  UV <Vector (0.0671, 0.1029)>
  UV <Vector (0.0664, 0.1071)>
Face 1001
UV Count: 3
  UV <Vector (0.0660, 0.0964)>
  UV <Vector (0.0719, 0.0947)>
  UV <Vector (0.0666, 0.0941)>
Face 1002
UV Count: 3
  UV <Vector (0.0665, 0.1007)>
  UV <Vector (0.0717, 0.0969)>
  UV <Vector (0.0660, 0.0964)>
Face 1003
UV Count: 3
  UV <Vector (0.0715, 0.1035)>
  UV <Vector (0.0665, 0.1007)>
  UV <Vector (0.0671, 0.1029)>
Face 1004
UV Count: 3
  UV <Vector (0.0758, 0.1085)>
  UV <Vector (0.0715, 0.1035)>
  UV <Vector (0.0707, 0.1078)>
Face 1005
UV Count: 3
  UV <Vector (0.0717, 0.0969)>
  UV <Vector (0.0777, 0.0947)>
  UV <Vector (0.0719, 0.0947)>
Face 1006
UV Count: 3
  UV <Vector (0.0716, 0.1010)>
  UV <Vector (0.0765, 0.0971)>
  UV <Vector (0.0717, 0.0969)>
Face 1007
UV Count: 3
  UV <Vector (0.0770, 0.1043)>
  UV <Vector (0.0716, 0.1010)>
  UV <Vector (0.0715, 0.1035)>
Face 1008
UV Count: 3
  UV <Vector (0.0281, 0.1055)>
  UV <Vector (0.0465, 0.1077)>
  UV <Vector (0.0472, 0.1035)>
Face 1009
UV Count: 3
  UV <Vector (0.0455, 0.0950)>
  UV <Vector (0.0269, 0.0991)>
  UV <Vector (0.0461, 0.0971)>
Face 1010
UV Count: 3
  UV <Vector (0.0461, 0.0971)>
  UV <Vector (0.0286, 0.1031)>
  UV <Vector (0.0475, 0.1012)>
Face 1011
UV Count: 3
  UV <Vector (0.0286, 0.1031)>
  UV <Vector (0.0472, 0.1035)>
  UV <Vector (0.0475, 0.1012)>
Face 1012
UV Count: 3
  UV <Vector (0.2797, 0.1219)>
  UV <Vector (0.2582, 0.1276)>
  UV <Vector (0.2789, 0.1261)>
Face 1013
UV Count: 3
  UV <Vector (0.2783, 0.1155)>
  UV <Vector (0.2569, 0.1146)>
  UV <Vector (0.2569, 0.1172)>
Face 1014
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2569, 0.1172)>
  UV <Vector (0.2590, 0.1210)>
Face 1015
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2595, 0.1235)>
  UV <Vector (0.2797, 0.1219)>
Face 1016
UV Count: 3
  UV <Vector (0.3007, 0.1252)>
  UV <Vector (0.2954, 0.1212)>
  UV <Vector (0.2949, 0.1256)>
Face 1017
UV Count: 3
  UV <Vector (0.2946, 0.1145)>
  UV <Vector (0.3008, 0.1123)>
  UV <Vector (0.2943, 0.1122)>
Face 1018
UV Count: 3
  UV <Vector (0.2998, 0.1145)>
  UV <Vector (0.2954, 0.1188)>
  UV <Vector (0.3006, 0.1187)>
Face 1019
UV Count: 3
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.2954, 0.1188)>
  UV <Vector (0.2954, 0.1212)>
Face 1020
UV Count: 3
  UV <Vector (0.2797, 0.1219)>
  UV <Vector (0.2949, 0.1256)>
  UV <Vector (0.2954, 0.1212)>
Face 1021
UV Count: 3
  UV <Vector (0.2943, 0.1122)>
  UV <Vector (0.2783, 0.1155)>
  UV <Vector (0.2946, 0.1145)>
Face 1022
UV Count: 3
  UV <Vector (0.2946, 0.1145)>
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2954, 0.1188)>
Face 1023
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2954, 0.1212)>
  UV <Vector (0.2954, 0.1188)>
Face 1024
UV Count: 3
  UV <Vector (0.3050, 0.1254)>
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.3007, 0.1252)>
Face 1025
UV Count: 3
  UV <Vector (0.3046, 0.1146)>
  UV <Vector (0.3008, 0.1123)>
  UV <Vector (0.2998, 0.1145)>
Face 1026
UV Count: 3
  UV <Vector (0.3006, 0.1187)>
  UV <Vector (0.3046, 0.1146)>
  UV <Vector (0.2998, 0.1145)>
Face 1027
UV Count: 3
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.3050, 0.1189)>
  UV <Vector (0.3006, 0.1187)>
Face 1028
UV Count: 3
  UV <Vector (0.3102, 0.1258)>
  UV <Vector (0.3058, 0.1212)>
  UV <Vector (0.3050, 0.1254)>
Face 1029
UV Count: 3
  UV <Vector (0.3046, 0.1146)>
  UV <Vector (0.3109, 0.1124)>
  UV <Vector (0.3055, 0.1123)>
Face 1030
UV Count: 3
  UV <Vector (0.3050, 0.1189)>
  UV <Vector (0.3096, 0.1146)>
  UV <Vector (0.3046, 0.1146)>
Face 1031
UV Count: 3
  UV <Vector (0.3111, 0.1215)>
  UV <Vector (0.3050, 0.1189)>
  UV <Vector (0.3058, 0.1212)>
Face 1032
UV Count: 3
  UV <Vector (0.2595, 0.1392)>
  UV <Vector (0.2789, 0.1418)>
  UV <Vector (0.2797, 0.1376)>
Face 1033
UV Count: 3
  UV <Vector (0.2783, 0.1312)>
  UV <Vector (0.2569, 0.1303)>
  UV <Vector (0.2569, 0.1328)>
Face 1034
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2569, 0.1328)>
  UV <Vector (0.2590, 0.1367)>
Face 1035
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2595, 0.1392)>
  UV <Vector (0.2797, 0.1376)>
Face 1036
UV Count: 3
  UV <Vector (0.3007, 0.1408)>
  UV <Vector (0.2954, 0.1369)>
  UV <Vector (0.2949, 0.1413)>
Face 1037
UV Count: 3
  UV <Vector (0.2946, 0.1302)>
  UV <Vector (0.3008, 0.1279)>
  UV <Vector (0.2943, 0.1279)>
Face 1038
UV Count: 3
  UV <Vector (0.2998, 0.1302)>
  UV <Vector (0.2954, 0.1344)>
  UV <Vector (0.3006, 0.1344)>
Face 1039
UV Count: 3
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.2954, 0.1344)>
  UV <Vector (0.2954, 0.1369)>
Face 1040
UV Count: 3
  UV <Vector (0.2797, 0.1376)>
  UV <Vector (0.2949, 0.1413)>
  UV <Vector (0.2954, 0.1369)>
Face 1041
UV Count: 3
  UV <Vector (0.2943, 0.1279)>
  UV <Vector (0.2783, 0.1312)>
  UV <Vector (0.2946, 0.1302)>
Face 1042
UV Count: 3
  UV <Vector (0.2946, 0.1302)>
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2954, 0.1344)>
Face 1043
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2954, 0.1369)>
  UV <Vector (0.2954, 0.1344)>
Face 1044
UV Count: 3
  UV <Vector (0.3050, 0.1411)>
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.3007, 0.1408)>
Face 1045
UV Count: 3
  UV <Vector (0.3046, 0.1302)>
  UV <Vector (0.3008, 0.1279)>
  UV <Vector (0.2998, 0.1302)>
Face 1046
UV Count: 3
  UV <Vector (0.3006, 0.1344)>
  UV <Vector (0.3046, 0.1302)>
  UV <Vector (0.2998, 0.1302)>
Face 1047
UV Count: 3
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.3050, 0.1346)>
  UV <Vector (0.3006, 0.1344)>
Face 1048
UV Count: 3
  UV <Vector (0.3102, 0.1415)>
  UV <Vector (0.3058, 0.1368)>
  UV <Vector (0.3050, 0.1411)>
Face 1049
UV Count: 3
  UV <Vector (0.3096, 0.1303)>
  UV <Vector (0.3055, 0.1280)>
  UV <Vector (0.3046, 0.1302)>
Face 1050
UV Count: 3
  UV <Vector (0.3050, 0.1346)>
  UV <Vector (0.3096, 0.1303)>
  UV <Vector (0.3046, 0.1302)>
Face 1051
UV Count: 3
  UV <Vector (0.3058, 0.1368)>
  UV <Vector (0.3100, 0.1347)>
  UV <Vector (0.3050, 0.1346)>
Face 1052
UV Count: 3
  UV <Vector (0.1480, 0.0223)>
  UV <Vector (0.1411, 0.0219)>
  UV <Vector (0.1415, 0.0262)>
Face 1053
UV Count: 3
  UV <Vector (0.1419, 0.0132)>
  UV <Vector (0.1412, 0.0156)>
  UV <Vector (0.1488, 0.0160)>
Face 1054
UV Count: 3
  UV <Vector (0.1412, 0.0156)>
  UV <Vector (0.1406, 0.0197)>
  UV <Vector (0.1472, 0.0200)>
Face 1055
UV Count: 3
  UV <Vector (0.1472, 0.0200)>
  UV <Vector (0.1406, 0.0197)>
  UV <Vector (0.1411, 0.0219)>
Face 1056
UV Count: 3
  UV <Vector (0.1248, 0.0262)>
  UV <Vector (0.1252, 0.0219)>
  UV <Vector (0.1042, 0.0221)>
Face 1057
UV Count: 3
  UV <Vector (0.1034, 0.0137)>
  UV <Vector (0.1041, 0.0157)>
  UV <Vector (0.1245, 0.0151)>
Face 1058
UV Count: 3
  UV <Vector (0.1245, 0.0151)>
  UV <Vector (0.1041, 0.0157)>
  UV <Vector (0.1048, 0.0200)>
Face 1059
UV Count: 3
  UV <Vector (0.1249, 0.0194)>
  UV <Vector (0.1048, 0.0200)>
  UV <Vector (0.1042, 0.0221)>
Face 1060
UV Count: 3
  UV <Vector (0.1411, 0.0219)>
  UV <Vector (0.1252, 0.0219)>
  UV <Vector (0.1248, 0.0262)>
Face 1061
UV Count: 3
  UV <Vector (0.1248, 0.0126)>
  UV <Vector (0.1245, 0.0151)>
  UV <Vector (0.1412, 0.0156)>
Face 1062
UV Count: 3
  UV <Vector (0.1406, 0.0197)>
  UV <Vector (0.1412, 0.0156)>
  UV <Vector (0.1245, 0.0151)>
Face 1063
UV Count: 3
  UV <Vector (0.1406, 0.0197)>
  UV <Vector (0.1249, 0.0194)>
  UV <Vector (0.1252, 0.0219)>
Face 1064
UV Count: 3
  UV <Vector (0.1016, 0.0224)>
  UV <Vector (0.1019, 0.0268)>
  UV <Vector (0.1039, 0.0264)>
Face 1065
UV Count: 3
  UV <Vector (0.1005, 0.0142)>
  UV <Vector (0.1009, 0.0161)>
  UV <Vector (0.1041, 0.0157)>
Face 1066
UV Count: 3
  UV <Vector (0.1014, 0.0202)>
  UV <Vector (0.1048, 0.0200)>
  UV <Vector (0.1041, 0.0157)>
Face 1067
UV Count: 3
  UV <Vector (0.1016, 0.0224)>
  UV <Vector (0.1042, 0.0221)>
  UV <Vector (0.1048, 0.0200)>
Face 1068
UV Count: 3
  UV <Vector (0.0989, 0.0227)>
  UV <Vector (0.0989, 0.0270)>
  UV <Vector (0.1019, 0.0268)>
Face 1069
UV Count: 3
  UV <Vector (0.0971, 0.0141)>
  UV <Vector (0.0964, 0.0164)>
  UV <Vector (0.1009, 0.0161)>
Face 1070
UV Count: 3
  UV <Vector (0.0975, 0.0210)>
  UV <Vector (0.1014, 0.0202)>
  UV <Vector (0.1009, 0.0161)>
Face 1071
UV Count: 3
  UV <Vector (0.0989, 0.0227)>
  UV <Vector (0.1016, 0.0224)>
  UV <Vector (0.1014, 0.0202)>
Face 1072
UV Count: 3
  UV <Vector (0.1516, 0.0230)>
  UV <Vector (0.1480, 0.0223)>
  UV <Vector (0.1491, 0.0265)>
Face 1073
UV Count: 3
  UV <Vector (0.1541, 0.0163)>
  UV <Vector (0.1540, 0.0136)>
  UV <Vector (0.1499, 0.0138)>
Face 1074
UV Count: 3
  UV <Vector (0.1521, 0.0204)>
  UV <Vector (0.1541, 0.0163)>
  UV <Vector (0.1488, 0.0160)>
Face 1075
UV Count: 3
  UV <Vector (0.1521, 0.0204)>
  UV <Vector (0.1472, 0.0200)>
  UV <Vector (0.1480, 0.0223)>
Face 1076
UV Count: 3
  UV <Vector (0.1880, 0.0409)>
  UV <Vector (0.1873, 0.0451)>
  UV <Vector (0.1934, 0.0441)>
Face 1077
UV Count: 3
  UV <Vector (0.1914, 0.0313)>
  UV <Vector (0.1853, 0.0322)>
  UV <Vector (0.1862, 0.0345)>
Face 1078
UV Count: 3
  UV <Vector (0.1927, 0.0335)>
  UV <Vector (0.1862, 0.0345)>
  UV <Vector (0.1882, 0.0384)>
Face 1079
UV Count: 3
  UV <Vector (0.1882, 0.0384)>
  UV <Vector (0.1880, 0.0409)>
  UV <Vector (0.1939, 0.0399)>
Face 1080
UV Count: 3
  UV <Vector (0.2341, 0.0418)>
  UV <Vector (0.2351, 0.0376)>
  UV <Vector (0.2289, 0.0376)>
Face 1081
UV Count: 3
  UV <Vector (0.2336, 0.0312)>
  UV <Vector (0.2345, 0.0290)>
  UV <Vector (0.2280, 0.0292)>
Face 1082
UV Count: 3
  UV <Vector (0.2336, 0.0312)>
  UV <Vector (0.2285, 0.0314)>
  UV <Vector (0.2293, 0.0354)>
Face 1083
UV Count: 3
  UV <Vector (0.2289, 0.0376)>
  UV <Vector (0.2351, 0.0376)>
  UV <Vector (0.2343, 0.0354)>
Face 1084
UV Count: 3
  UV <Vector (0.2140, 0.0375)>
  UV <Vector (0.2131, 0.0417)>
  UV <Vector (0.2281, 0.0419)>
Face 1085
UV Count: 3
  UV <Vector (0.2280, 0.0292)>
  UV <Vector (0.2123, 0.0285)>
  UV <Vector (0.2125, 0.0309)>
Face 1086
UV Count: 3
  UV <Vector (0.2285, 0.0314)>
  UV <Vector (0.2125, 0.0309)>
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Face 1087
UV Count: 3
  UV <Vector (0.2139, 0.0351)>
  UV <Vector (0.2140, 0.0375)>
  UV <Vector (0.2289, 0.0376)>
Face 1088
UV Count: 3
  UV <Vector (0.2384, 0.0423)>
  UV <Vector (0.2394, 0.0381)>
  UV <Vector (0.2351, 0.0376)>
Face 1089
UV Count: 3
  UV <Vector (0.2383, 0.0314)>
  UV <Vector (0.2393, 0.0291)>
  UV <Vector (0.2345, 0.0290)>
Face 1090
UV Count: 3
  UV <Vector (0.2343, 0.0354)>
  UV <Vector (0.2387, 0.0357)>
  UV <Vector (0.2383, 0.0314)>
Face 1091
UV Count: 3
  UV <Vector (0.2351, 0.0376)>
  UV <Vector (0.2394, 0.0381)>
  UV <Vector (0.2387, 0.0357)>
Face 1092
UV Count: 3
  UV <Vector (0.2436, 0.0428)>
  UV <Vector (0.2447, 0.0386)>
  UV <Vector (0.2394, 0.0381)>
Face 1093
UV Count: 3
  UV <Vector (0.2434, 0.0316)>
  UV <Vector (0.2447, 0.0294)>
  UV <Vector (0.2393, 0.0291)>
Face 1094
UV Count: 3
  UV <Vector (0.2387, 0.0357)>
  UV <Vector (0.2437, 0.0361)>
  UV <Vector (0.2434, 0.0316)>
Face 1095
UV Count: 3
  UV <Vector (0.2447, 0.0386)>
  UV <Vector (0.2437, 0.0361)>
  UV <Vector (0.2387, 0.0357)>
Face 1096
UV Count: 3
  UV <Vector (0.1939, 0.0399)>
  UV <Vector (0.1934, 0.0441)>
  UV <Vector (0.2045, 0.0425)>
Face 1097
UV Count: 3
  UV <Vector (0.2030, 0.0298)>
  UV <Vector (0.1914, 0.0313)>
  UV <Vector (0.1927, 0.0335)>
Face 1098
UV Count: 3
  UV <Vector (0.2039, 0.0319)>
  UV <Vector (0.1927, 0.0335)>
  UV <Vector (0.1944, 0.0375)>
Face 1099
UV Count: 3
  UV <Vector (0.1944, 0.0375)>
  UV <Vector (0.1939, 0.0399)>
  UV <Vector (0.2051, 0.0383)>
Face 1100
UV Count: 3
  UV <Vector (0.3198, 0.1867)>
  UV <Vector (0.3200, 0.1910)>
  UV <Vector (0.3141, 0.1898)>
Face 1101
UV Count: 3
  UV <Vector (0.3163, 0.1776)>
  UV <Vector (0.3222, 0.1784)>
  UV <Vector (0.3208, 0.1804)>
Face 1102
UV Count: 3
  UV <Vector (0.3144, 0.1793)>
  UV <Vector (0.3208, 0.1804)>
  UV <Vector (0.3190, 0.1844)>
Face 1103
UV Count: 3
  UV <Vector (0.3129, 0.1834)>
  UV <Vector (0.3190, 0.1844)>
  UV <Vector (0.3198, 0.1867)>
Face 1104
UV Count: 3
  UV <Vector (0.2691, 0.1891)>
  UV <Vector (0.2682, 0.1848)>
  UV <Vector (0.2739, 0.1850)>
Face 1105
UV Count: 3
  UV <Vector (0.2697, 0.1784)>
  UV <Vector (0.2688, 0.1763)>
  UV <Vector (0.2747, 0.1757)>
Face 1106
UV Count: 3
  UV <Vector (0.2697, 0.1784)>
  UV <Vector (0.2747, 0.1783)>
  UV <Vector (0.2739, 0.1825)>
Face 1107
UV Count: 3
  UV <Vector (0.2739, 0.1850)>
  UV <Vector (0.2682, 0.1848)>
  UV <Vector (0.2690, 0.1826)>
Face 1108
UV Count: 3
  UV <Vector (0.2916, 0.1834)>
  UV <Vector (0.2930, 0.1873)>
  UV <Vector (0.2749, 0.1891)>
Face 1109
UV Count: 3
  UV <Vector (0.2747, 0.1783)>
  UV <Vector (0.2747, 0.1757)>
  UV <Vector (0.2931, 0.1752)>
Face 1110
UV Count: 3
  UV <Vector (0.2747, 0.1783)>
  UV <Vector (0.2934, 0.1774)>
  UV <Vector (0.2920, 0.1813)>
Face 1111
UV Count: 3
  UV <Vector (0.2739, 0.1825)>
  UV <Vector (0.2920, 0.1813)>
  UV <Vector (0.2916, 0.1834)>
Face 1112
UV Count: 3
  UV <Vector (0.2648, 0.1893)>
  UV <Vector (0.2637, 0.1851)>
  UV <Vector (0.2682, 0.1848)>
Face 1113
UV Count: 3
  UV <Vector (0.2651, 0.1786)>
  UV <Vector (0.2638, 0.1766)>
  UV <Vector (0.2688, 0.1763)>
Face 1114
UV Count: 3
  UV <Vector (0.2690, 0.1826)>
  UV <Vector (0.2647, 0.1829)>
  UV <Vector (0.2651, 0.1786)>
Face 1115
UV Count: 3
  UV <Vector (0.2682, 0.1848)>
  UV <Vector (0.2637, 0.1851)>
  UV <Vector (0.2647, 0.1829)>
Face 1116
UV Count: 3
  UV <Vector (0.2589, 0.1898)>
  UV <Vector (0.2577, 0.1856)>
  UV <Vector (0.2637, 0.1851)>
Face 1117
UV Count: 3
  UV <Vector (0.2651, 0.1786)>
  UV <Vector (0.2595, 0.1789)>
  UV <Vector (0.2577, 0.1772)>
Face 1118
UV Count: 3
  UV <Vector (0.2647, 0.1829)>
  UV <Vector (0.2591, 0.1835)>
  UV <Vector (0.2595, 0.1789)>
Face 1119
UV Count: 3
  UV <Vector (0.2577, 0.1856)>
  UV <Vector (0.2591, 0.1835)>
  UV <Vector (0.2647, 0.1829)>
Face 1120
UV Count: 3
  UV <Vector (0.3142, 0.1856)>
  UV <Vector (0.3141, 0.1898)>
  UV <Vector (0.3020, 0.1880)>
Face 1121
UV Count: 3
  UV <Vector (0.3033, 0.1757)>
  UV <Vector (0.3163, 0.1776)>
  UV <Vector (0.3144, 0.1793)>
Face 1122
UV Count: 3
  UV <Vector (0.3023, 0.1775)>
  UV <Vector (0.3144, 0.1793)>
  UV <Vector (0.3129, 0.1834)>
Face 1123
UV Count: 3
  UV <Vector (0.3129, 0.1834)>
  UV <Vector (0.3142, 0.1856)>
  UV <Vector (0.3013, 0.1838)>
Face 1124
UV Count: 3
  UV <Vector (0.0726, 0.1524)>
  UV <Vector (0.0803, 0.1537)>
  UV <Vector (0.0808, 0.1580)>
Face 1125
UV Count: 3
  UV <Vector (0.0745, 0.1442)>
  UV <Vector (0.0825, 0.1450)>
  UV <Vector (0.0815, 0.1472)>
Face 1126
UV Count: 3
  UV <Vector (0.0717, 0.1503)>
  UV <Vector (0.0730, 0.1462)>
  UV <Vector (0.0815, 0.1472)>
Face 1127
UV Count: 3
  UV <Vector (0.0717, 0.1503)>
  UV <Vector (0.0798, 0.1512)>
  UV <Vector (0.0803, 0.1537)>
Face 1128
UV Count: 3
  UV <Vector (0.0318, 0.1565)>
  UV <Vector (0.0309, 0.1523)>
  UV <Vector (0.0365, 0.1521)>
Face 1129
UV Count: 3
  UV <Vector (0.0315, 0.1458)>
  UV <Vector (0.0307, 0.1435)>
  UV <Vector (0.0366, 0.1429)>
Face 1130
UV Count: 3
  UV <Vector (0.0315, 0.1458)>
  UV <Vector (0.0363, 0.1453)>
  UV <Vector (0.0360, 0.1497)>
Face 1131
UV Count: 3
  UV <Vector (0.0365, 0.1521)>
  UV <Vector (0.0309, 0.1523)>
  UV <Vector (0.0313, 0.1500)>
Face 1132
UV Count: 3
  UV <Vector (0.0512, 0.1509)>
  UV <Vector (0.0526, 0.1549)>
  UV <Vector (0.0372, 0.1564)>
Face 1133
UV Count: 3
  UV <Vector (0.0366, 0.1429)>
  UV <Vector (0.0526, 0.1422)>
  UV <Vector (0.0526, 0.1445)>
Face 1134
UV Count: 3
  UV <Vector (0.0363, 0.1453)>
  UV <Vector (0.0526, 0.1445)>
  UV <Vector (0.0513, 0.1486)>
Face 1135
UV Count: 3
  UV <Vector (0.0360, 0.1497)>
  UV <Vector (0.0513, 0.1486)>
  UV <Vector (0.0512, 0.1509)>
Face 1136
UV Count: 3
  UV <Vector (0.0276, 0.1575)>
  UV <Vector (0.0265, 0.1532)>
  UV <Vector (0.0309, 0.1523)>
Face 1137
UV Count: 3
  UV <Vector (0.0258, 0.1467)>
  UV <Vector (0.0254, 0.1445)>
  UV <Vector (0.0307, 0.1435)>
Face 1138
UV Count: 3
  UV <Vector (0.0313, 0.1500)>
  UV <Vector (0.0262, 0.1508)>
  UV <Vector (0.0258, 0.1467)>
Face 1139
UV Count: 3
  UV <Vector (0.0309, 0.1523)>
  UV <Vector (0.0265, 0.1532)>
  UV <Vector (0.0262, 0.1508)>
Face 1140
UV Count: 3
  UV <Vector (0.0226, 0.1585)>
  UV <Vector (0.0211, 0.1545)>
  UV <Vector (0.0265, 0.1532)>
Face 1141
UV Count: 3
  UV <Vector (0.0258, 0.1467)>
  UV <Vector (0.0210, 0.1472)>
  UV <Vector (0.0197, 0.1449)>
Face 1142
UV Count: 3
  UV <Vector (0.0262, 0.1508)>
  UV <Vector (0.0214, 0.1520)>
  UV <Vector (0.0210, 0.1472)>
Face 1143
UV Count: 3
  UV <Vector (0.0211, 0.1545)>
  UV <Vector (0.0214, 0.1520)>
  UV <Vector (0.0262, 0.1508)>
Face 1144
UV Count: 3
  UV <Vector (0.0726, 0.1524)>
  UV <Vector (0.0728, 0.1567)>
  UV <Vector (0.0634, 0.1557)>
Face 1145
UV Count: 3
  UV <Vector (0.0645, 0.1430)>
  UV <Vector (0.0745, 0.1442)>
  UV <Vector (0.0730, 0.1462)>
Face 1146
UV Count: 3
  UV <Vector (0.0635, 0.1450)>
  UV <Vector (0.0730, 0.1462)>
  UV <Vector (0.0717, 0.1503)>
Face 1147
UV Count: 3
  UV <Vector (0.0717, 0.1503)>
  UV <Vector (0.0726, 0.1524)>
  UV <Vector (0.0627, 0.1514)>
Face 1148
UV Count: 3
  UV <Vector (0.0985, 0.0575)>
  UV <Vector (0.0975, 0.0616)>
  UV <Vector (0.1201, 0.0594)>
Face 1149
UV Count: 3
  UV <Vector (0.1196, 0.0487)>
  UV <Vector (0.1192, 0.0465)>
  UV <Vector (0.0960, 0.0485)>
Face 1150
UV Count: 3
  UV <Vector (0.1196, 0.0487)>
  UV <Vector (0.0964, 0.0510)>
  UV <Vector (0.0984, 0.0549)>
Face 1151
UV Count: 3
  UV <Vector (0.1209, 0.0528)>
  UV <Vector (0.0984, 0.0549)>
  UV <Vector (0.0985, 0.0575)>
Face 1152
UV Count: 3
  UV <Vector (0.1447, 0.0596)>
  UV <Vector (0.1459, 0.0554)>
  UV <Vector (0.1396, 0.0553)>
Face 1153
UV Count: 3
  UV <Vector (0.1445, 0.0490)>
  UV <Vector (0.1454, 0.0468)>
  UV <Vector (0.1387, 0.0470)>
Face 1154
UV Count: 3
  UV <Vector (0.1445, 0.0490)>
  UV <Vector (0.1394, 0.0490)>
  UV <Vector (0.1402, 0.0532)>
Face 1155
UV Count: 3
  UV <Vector (0.1396, 0.0553)>
  UV <Vector (0.1459, 0.0554)>
  UV <Vector (0.1451, 0.0532)>
Face 1156
UV Count: 3
  UV <Vector (0.1208, 0.0551)>
  UV <Vector (0.1201, 0.0594)>
  UV <Vector (0.1387, 0.0595)>
Face 1157
UV Count: 3
  UV <Vector (0.1394, 0.0490)>
  UV <Vector (0.1387, 0.0470)>
  UV <Vector (0.1192, 0.0465)>
Face 1158
UV Count: 3
  UV <Vector (0.1394, 0.0490)>
  UV <Vector (0.1196, 0.0487)>
  UV <Vector (0.1209, 0.0528)>
Face 1159
UV Count: 3
  UV <Vector (0.1402, 0.0532)>
  UV <Vector (0.1209, 0.0528)>
  UV <Vector (0.1208, 0.0551)>
Face 1160
UV Count: 3
  UV <Vector (0.1490, 0.0601)>
  UV <Vector (0.1502, 0.0559)>
  UV <Vector (0.1459, 0.0554)>
Face 1161
UV Count: 3
  UV <Vector (0.1492, 0.0492)>
  UV <Vector (0.1502, 0.0470)>
  UV <Vector (0.1454, 0.0468)>
Face 1162
UV Count: 3
  UV <Vector (0.1451, 0.0532)>
  UV <Vector (0.1495, 0.0536)>
  UV <Vector (0.1492, 0.0492)>
Face 1163
UV Count: 3
  UV <Vector (0.1459, 0.0554)>
  UV <Vector (0.1502, 0.0559)>
  UV <Vector (0.1495, 0.0536)>
Face 1164
UV Count: 3
  UV <Vector (0.1543, 0.0608)>
  UV <Vector (0.1554, 0.0565)>
  UV <Vector (0.1502, 0.0559)>
Face 1165
UV Count: 3
  UV <Vector (0.1492, 0.0492)>
  UV <Vector (0.1542, 0.0495)>
  UV <Vector (0.1556, 0.0473)>
Face 1166
UV Count: 3
  UV <Vector (0.1495, 0.0536)>
  UV <Vector (0.1545, 0.0540)>
  UV <Vector (0.1542, 0.0495)>
Face 1167
UV Count: 3
  UV <Vector (0.1554, 0.0565)>
  UV <Vector (0.1545, 0.0540)>
  UV <Vector (0.1495, 0.0536)>
Face 1168
UV Count: 3
  UV <Vector (0.2054, 0.0694)>
  UV <Vector (0.1853, 0.0710)>
  UV <Vector (0.1839, 0.0751)>
Face 1169
UV Count: 3
  UV <Vector (0.2040, 0.0630)>
  UV <Vector (0.2036, 0.0607)>
  UV <Vector (0.1827, 0.0622)>
Face 1170
UV Count: 3
  UV <Vector (0.2054, 0.0671)>
  UV <Vector (0.2040, 0.0630)>
  UV <Vector (0.1827, 0.0647)>
Face 1171
UV Count: 3
  UV <Vector (0.2054, 0.0671)>
  UV <Vector (0.1848, 0.0686)>
  UV <Vector (0.1853, 0.0710)>
Face 1172
UV Count: 3
  UV <Vector (0.2265, 0.0727)>
  UV <Vector (0.2273, 0.0684)>
  UV <Vector (0.2211, 0.0688)>
Face 1173
UV Count: 3
  UV <Vector (0.2256, 0.0620)>
  UV <Vector (0.2265, 0.0598)>
  UV <Vector (0.2201, 0.0597)>
Face 1174
UV Count: 3
  UV <Vector (0.2256, 0.0620)>
  UV <Vector (0.2204, 0.0621)>
  UV <Vector (0.2212, 0.0663)>
Face 1175
UV Count: 3
  UV <Vector (0.2211, 0.0688)>
  UV <Vector (0.2273, 0.0684)>
  UV <Vector (0.2263, 0.0662)>
Face 1176
UV Count: 3
  UV <Vector (0.2054, 0.0694)>
  UV <Vector (0.2046, 0.0736)>
  UV <Vector (0.2207, 0.0731)>
Face 1177
UV Count: 3
  UV <Vector (0.2204, 0.0621)>
  UV <Vector (0.2201, 0.0597)>
  UV <Vector (0.2036, 0.0607)>
Face 1178
UV Count: 3
  UV <Vector (0.2204, 0.0621)>
  UV <Vector (0.2040, 0.0630)>
  UV <Vector (0.2054, 0.0671)>
Face 1179
UV Count: 3
  UV <Vector (0.2212, 0.0663)>
  UV <Vector (0.2054, 0.0671)>
  UV <Vector (0.2054, 0.0694)>
Face 1180
UV Count: 3
  UV <Vector (0.2307, 0.0729)>
  UV <Vector (0.2316, 0.0687)>
  UV <Vector (0.2273, 0.0684)>
Face 1181
UV Count: 3
  UV <Vector (0.2303, 0.0621)>
  UV <Vector (0.2313, 0.0598)>
  UV <Vector (0.2265, 0.0598)>
Face 1182
UV Count: 3
  UV <Vector (0.2263, 0.0662)>
  UV <Vector (0.2308, 0.0664)>
  UV <Vector (0.2303, 0.0621)>
Face 1183
UV Count: 3
  UV <Vector (0.2273, 0.0684)>
  UV <Vector (0.2316, 0.0687)>
  UV <Vector (0.2308, 0.0664)>
Face 1184
UV Count: 3
  UV <Vector (0.2360, 0.0733)>
  UV <Vector (0.2369, 0.0690)>
  UV <Vector (0.2316, 0.0687)>
Face 1185
UV Count: 3
  UV <Vector (0.2354, 0.0621)>
  UV <Vector (0.2367, 0.0599)>
  UV <Vector (0.2313, 0.0598)>
Face 1186
UV Count: 3
  UV <Vector (0.2308, 0.0664)>
  UV <Vector (0.2358, 0.0666)>
  UV <Vector (0.2354, 0.0621)>
Face 1187
UV Count: 3
  UV <Vector (0.2316, 0.0687)>
  UV <Vector (0.2369, 0.0690)>
  UV <Vector (0.2358, 0.0666)>
Face 1188
UV Count: 3
  UV <Vector (0.2051, 0.0383)>
  UV <Vector (0.2045, 0.0425)>
  UV <Vector (0.2131, 0.0417)>
Face 1189
UV Count: 3
  UV <Vector (0.2125, 0.0309)>
  UV <Vector (0.2123, 0.0285)>
  UV <Vector (0.2030, 0.0298)>
Face 1190
UV Count: 3
  UV <Vector (0.2125, 0.0309)>
  UV <Vector (0.2039, 0.0319)>
  UV <Vector (0.2055, 0.0359)>
Face 1191
UV Count: 3
  UV <Vector (0.2139, 0.0351)>
  UV <Vector (0.2055, 0.0359)>
  UV <Vector (0.2051, 0.0383)>
Face 1192
UV Count: 3
  UV <Vector (0.3013, 0.1838)>
  UV <Vector (0.3020, 0.1880)>
  UV <Vector (0.2930, 0.1873)>
Face 1193
UV Count: 3
  UV <Vector (0.2934, 0.1774)>
  UV <Vector (0.2931, 0.1752)>
  UV <Vector (0.3033, 0.1757)>
Face 1194
UV Count: 3
  UV <Vector (0.2934, 0.1774)>
  UV <Vector (0.3023, 0.1775)>
  UV <Vector (0.3007, 0.1815)>
Face 1195
UV Count: 3
  UV <Vector (0.2920, 0.1813)>
  UV <Vector (0.3007, 0.1815)>
  UV <Vector (0.3013, 0.1838)>
Face 1196
UV Count: 3
  UV <Vector (0.0627, 0.1514)>
  UV <Vector (0.0634, 0.1557)>
  UV <Vector (0.0526, 0.1549)>
Face 1197
UV Count: 3
  UV <Vector (0.0526, 0.1445)>
  UV <Vector (0.0526, 0.1422)>
  UV <Vector (0.0645, 0.1430)>
Face 1198
UV Count: 3
  UV <Vector (0.0526, 0.1445)>
  UV <Vector (0.0635, 0.1450)>
  UV <Vector (0.0621, 0.1490)>
Face 1199
UV Count: 3
  UV <Vector (0.0513, 0.1486)>
  UV <Vector (0.0621, 0.1490)>
  UV <Vector (0.0627, 0.1514)>
Face 1200
UV Count: 3
  UV <Vector (0.0944, 0.0908)>
  UV <Vector (0.1023, 0.0897)>
  UV <Vector (0.1017, 0.0940)>
Face 1201
UV Count: 3
  UV <Vector (0.1001, 0.0811)>
  UV <Vector (0.1012, 0.0833)>
  UV <Vector (0.0929, 0.0844)>
Face 1202
UV Count: 3
  UV <Vector (0.1012, 0.0833)>
  UV <Vector (0.1028, 0.0873)>
  UV <Vector (0.0948, 0.0884)>
Face 1203
UV Count: 3
  UV <Vector (0.0948, 0.0884)>
  UV <Vector (0.1028, 0.0873)>
  UV <Vector (0.1023, 0.0897)>
Face 1204
UV Count: 3
  UV <Vector (0.1357, 0.0874)>
  UV <Vector (0.1413, 0.0871)>
  UV <Vector (0.1406, 0.0914)>
Face 1205
UV Count: 3
  UV <Vector (0.1408, 0.0783)>
  UV <Vector (0.1402, 0.0807)>
  UV <Vector (0.1353, 0.0805)>
Face 1206
UV Count: 3
  UV <Vector (0.1402, 0.0807)>
  UV <Vector (0.1407, 0.0849)>
  UV <Vector (0.1360, 0.0849)>
Face 1207
UV Count: 3
  UV <Vector (0.1413, 0.0871)>
  UV <Vector (0.1357, 0.0874)>
  UV <Vector (0.1360, 0.0849)>
Face 1208
UV Count: 3
  UV <Vector (0.1215, 0.0877)>
  UV <Vector (0.1357, 0.0874)>
  UV <Vector (0.1352, 0.0917)>
Face 1209
UV Count: 3
  UV <Vector (0.1348, 0.0780)>
  UV <Vector (0.1353, 0.0805)>
  UV <Vector (0.1204, 0.0814)>
Face 1210
UV Count: 3
  UV <Vector (0.1353, 0.0805)>
  UV <Vector (0.1360, 0.0849)>
  UV <Vector (0.1217, 0.0854)>
Face 1211
UV Count: 3
  UV <Vector (0.1217, 0.0854)>
  UV <Vector (0.1360, 0.0849)>
  UV <Vector (0.1357, 0.0874)>
Face 1212
UV Count: 3
  UV <Vector (0.1449, 0.0920)>
  UV <Vector (0.1406, 0.0914)>
  UV <Vector (0.1413, 0.0871)>
Face 1213
UV Count: 3
  UV <Vector (0.1459, 0.0811)>
  UV <Vector (0.1402, 0.0807)>
  UV <Vector (0.1408, 0.0783)>
Face 1214
UV Count: 3
  UV <Vector (0.1459, 0.0811)>
  UV <Vector (0.1458, 0.0853)>
  UV <Vector (0.1407, 0.0849)>
Face 1215
UV Count: 3
  UV <Vector (0.1458, 0.0853)>
  UV <Vector (0.1458, 0.0877)>
  UV <Vector (0.1413, 0.0871)>
Face 1216
UV Count: 3
  UV <Vector (0.1500, 0.0927)>
  UV <Vector (0.1449, 0.0920)>
  UV <Vector (0.1458, 0.0877)>
Face 1217
UV Count: 3
  UV <Vector (0.1519, 0.0789)>
  UV <Vector (0.1508, 0.0813)>
  UV <Vector (0.1459, 0.0811)>
Face 1218
UV Count: 3
  UV <Vector (0.1508, 0.0813)>
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Face 1219
UV Count: 3
  UV <Vector (0.1512, 0.0886)>
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Face 1220
UV Count: 3
  UV <Vector (0.1023, 0.0897)>
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Face 1221
UV Count: 3
  UV <Vector (0.1198, 0.0792)>
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Face 1222
UV Count: 3
  UV <Vector (0.1204, 0.0814)>
  UV <Vector (0.1217, 0.0854)>
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Face 1223
UV Count: 3
  UV <Vector (0.1028, 0.0873)>
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Face 1224
UV Count: 3
  UV <Vector (0.2630, 0.1696)>
  UV <Vector (0.2688, 0.1691)>
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Face 1225
UV Count: 3
  UV <Vector (0.2671, 0.1605)>
  UV <Vector (0.2684, 0.1626)>
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Face 1226
UV Count: 3
  UV <Vector (0.2684, 0.1626)>
  UV <Vector (0.2698, 0.1666)>
  UV <Vector (0.2638, 0.1674)>
Face 1227
UV Count: 3
  UV <Vector (0.2638, 0.1674)>
  UV <Vector (0.2698, 0.1666)>
  UV <Vector (0.2688, 0.1691)>
Face 1228
UV Count: 3
  UV <Vector (0.3034, 0.1699)>
  UV <Vector (0.3092, 0.1699)>
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Face 1229
UV Count: 3
  UV <Vector (0.3091, 0.1614)>
  UV <Vector (0.3081, 0.1635)>
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Face 1230
UV Count: 3
  UV <Vector (0.3081, 0.1635)>
  UV <Vector (0.3085, 0.1677)>
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Face 1231
UV Count: 3
  UV <Vector (0.3092, 0.1699)>
  UV <Vector (0.3034, 0.1699)>
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Face 1232
UV Count: 3
  UV <Vector (0.2865, 0.1721)>
  UV <Vector (0.2876, 0.1681)>
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Face 1233
UV Count: 3
  UV <Vector (0.3031, 0.1605)>
  UV <Vector (0.3032, 0.1630)>
  UV <Vector (0.2869, 0.1619)>
Face 1234
UV Count: 3
  UV <Vector (0.2869, 0.1619)>
  UV <Vector (0.3032, 0.1630)>
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Face 1235
UV Count: 3
  UV <Vector (0.2881, 0.1660)>
  UV <Vector (0.3036, 0.1674)>
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Face 1236
UV Count: 3
  UV <Vector (0.3124, 0.1747)>
  UV <Vector (0.3081, 0.1742)>
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Face 1237
UV Count: 3
  UV <Vector (0.3127, 0.1639)>
  UV <Vector (0.3081, 0.1635)>
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Face 1238
UV Count: 3
  UV <Vector (0.3127, 0.1639)>
  UV <Vector (0.3128, 0.1682)>
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Face 1239
UV Count: 3
  UV <Vector (0.3128, 0.1682)>
  UV <Vector (0.3137, 0.1705)>
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Face 1240
UV Count: 3
  UV <Vector (0.3182, 0.1754)>
  UV <Vector (0.3124, 0.1747)>
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Face 1241
UV Count: 3
  UV <Vector (0.3202, 0.1629)>
  UV <Vector (0.3183, 0.1646)>
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Face 1242
UV Count: 3
  UV <Vector (0.3183, 0.1646)>
  UV <Vector (0.3184, 0.1692)>
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Face 1243
UV Count: 3
  UV <Vector (0.3196, 0.1713)>
  UV <Vector (0.3137, 0.1705)>
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Face 1244
UV Count: 3
  UV <Vector (0.2688, 0.1691)>
  UV <Vector (0.2876, 0.1681)>
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Face 1245
UV Count: 3
  UV <Vector (0.2864, 0.1598)>
  UV <Vector (0.2869, 0.1619)>
  UV <Vector (0.2684, 0.1626)>
Face 1246
UV Count: 3
  UV <Vector (0.2869, 0.1619)>
  UV <Vector (0.2881, 0.1660)>
  UV <Vector (0.2698, 0.1666)>
Face 1247
UV Count: 3
  UV <Vector (0.2698, 0.1666)>
  UV <Vector (0.2881, 0.1660)>
  UV <Vector (0.2876, 0.1681)>
Face 1248
UV Count: 3
  UV <Vector (0.1835, 0.1066)>
  UV <Vector (0.1914, 0.1055)>
  UV <Vector (0.1908, 0.1098)>
Face 1249
UV Count: 3
  UV <Vector (0.1892, 0.0969)>
  UV <Vector (0.1903, 0.0991)>
  UV <Vector (0.1820, 0.1002)>
Face 1250
UV Count: 3
  UV <Vector (0.1903, 0.0991)>
  UV <Vector (0.1919, 0.1031)>
  UV <Vector (0.1839, 0.1042)>
Face 1251
UV Count: 3
  UV <Vector (0.1839, 0.1042)>
  UV <Vector (0.1919, 0.1031)>
  UV <Vector (0.1914, 0.1055)>
Face 1252
UV Count: 3
  UV <Vector (0.2248, 0.1031)>
  UV <Vector (0.2304, 0.1029)>
  UV <Vector (0.2297, 0.1071)>
Face 1253
UV Count: 3
  UV <Vector (0.2299, 0.0941)>
  UV <Vector (0.2293, 0.0964)>
  UV <Vector (0.2244, 0.0963)>
Face 1254
UV Count: 3
  UV <Vector (0.2293, 0.0964)>
  UV <Vector (0.2298, 0.1007)>
  UV <Vector (0.2251, 0.1006)>
Face 1255
UV Count: 3
  UV <Vector (0.2304, 0.1029)>
  UV <Vector (0.2248, 0.1031)>
  UV <Vector (0.2251, 0.1006)>
Face 1256
UV Count: 3
  UV <Vector (0.2106, 0.1035)>
  UV <Vector (0.2248, 0.1031)>
  UV <Vector (0.2243, 0.1075)>
Face 1257
UV Count: 3
  UV <Vector (0.2239, 0.0938)>
  UV <Vector (0.2244, 0.0963)>
  UV <Vector (0.2095, 0.0971)>
Face 1258
UV Count: 3
  UV <Vector (0.2244, 0.0963)>
  UV <Vector (0.2251, 0.1006)>
  UV <Vector (0.2108, 0.1012)>
Face 1259
UV Count: 3
  UV <Vector (0.2108, 0.1012)>
  UV <Vector (0.2251, 0.1006)>
  UV <Vector (0.2248, 0.1031)>
Face 1260
UV Count: 3
  UV <Vector (0.2340, 0.1078)>
  UV <Vector (0.2297, 0.1071)>
  UV <Vector (0.2304, 0.1029)>
Face 1261
UV Count: 3
  UV <Vector (0.2353, 0.0947)>
  UV <Vector (0.2350, 0.0969)>
  UV <Vector (0.2293, 0.0964)>
Face 1262
UV Count: 3
  UV <Vector (0.2350, 0.0969)>
  UV <Vector (0.2349, 0.1010)>
  UV <Vector (0.2298, 0.1007)>
Face 1263
UV Count: 3
  UV <Vector (0.2349, 0.1010)>
  UV <Vector (0.2349, 0.1035)>
  UV <Vector (0.2304, 0.1029)>
Face 1264
UV Count: 3
  UV <Vector (0.2403, 0.1043)>
  UV <Vector (0.2391, 0.1085)>
  UV <Vector (0.2340, 0.1078)>
Face 1265
UV Count: 3
  UV <Vector (0.2410, 0.0947)>
  UV <Vector (0.2399, 0.0971)>
  UV <Vector (0.2350, 0.0969)>
Face 1266
UV Count: 3
  UV <Vector (0.2399, 0.0971)>
  UV <Vector (0.2398, 0.1019)>
  UV <Vector (0.2349, 0.1010)>
Face 1267
UV Count: 3
  UV <Vector (0.2403, 0.1043)>
  UV <Vector (0.2349, 0.1035)>
  UV <Vector (0.2349, 0.1010)>
Face 1268
UV Count: 3
  UV <Vector (0.1914, 0.1055)>
  UV <Vector (0.2106, 0.1035)>
  UV <Vector (0.2098, 0.1077)>
Face 1269
UV Count: 3
  UV <Vector (0.2089, 0.0950)>
  UV <Vector (0.2095, 0.0971)>
  UV <Vector (0.1903, 0.0991)>
Face 1270
UV Count: 3
  UV <Vector (0.2095, 0.0971)>
  UV <Vector (0.2108, 0.1012)>
  UV <Vector (0.1919, 0.1031)>
Face 1271
UV Count: 3
  UV <Vector (0.1919, 0.1031)>
  UV <Vector (0.2108, 0.1012)>
  UV <Vector (0.2106, 0.1035)>
Face 1272
UV Count: 3
  UV <Vector (0.0948, 0.1276)>
  UV <Vector (0.0962, 0.1235)>
  UV <Vector (0.1163, 0.1219)>
Face 1273
UV Count: 3
  UV <Vector (0.0936, 0.1146)>
  UV <Vector (0.1145, 0.1132)>
  UV <Vector (0.1149, 0.1155)>
Face 1274
UV Count: 3
  UV <Vector (0.0936, 0.1172)>
  UV <Vector (0.1149, 0.1155)>
  UV <Vector (0.1163, 0.1196)>
Face 1275
UV Count: 3
  UV <Vector (0.0962, 0.1235)>
  UV <Vector (0.0957, 0.1210)>
  UV <Vector (0.1163, 0.1196)>
Face 1276
UV Count: 3
  UV <Vector (0.1320, 0.1212)>
  UV <Vector (0.1382, 0.1209)>
  UV <Vector (0.1374, 0.1252)>
Face 1277
UV Count: 3
  UV <Vector (0.1374, 0.1123)>
  UV <Vector (0.1365, 0.1145)>
  UV <Vector (0.1313, 0.1145)>
Face 1278
UV Count: 3
  UV <Vector (0.1365, 0.1145)>
  UV <Vector (0.1372, 0.1187)>
  UV <Vector (0.1321, 0.1188)>
Face 1279
UV Count: 3
  UV <Vector (0.1382, 0.1209)>
  UV <Vector (0.1320, 0.1212)>
  UV <Vector (0.1321, 0.1188)>
Face 1280
UV Count: 3
  UV <Vector (0.1163, 0.1219)>
  UV <Vector (0.1320, 0.1212)>
  UV <Vector (0.1316, 0.1256)>
Face 1281
UV Count: 3
  UV <Vector (0.1310, 0.1122)>
  UV <Vector (0.1313, 0.1145)>
  UV <Vector (0.1149, 0.1155)>
Face 1282
UV Count: 3
  UV <Vector (0.1313, 0.1145)>
  UV <Vector (0.1321, 0.1188)>
  UV <Vector (0.1163, 0.1196)>
Face 1283
UV Count: 3
  UV <Vector (0.1163, 0.1196)>
  UV <Vector (0.1321, 0.1188)>
  UV <Vector (0.1320, 0.1212)>
Face 1284
UV Count: 3
  UV <Vector (0.1416, 0.1254)>
  UV <Vector (0.1374, 0.1252)>
  UV <Vector (0.1382, 0.1209)>
Face 1285
UV Count: 3
  UV <Vector (0.1412, 0.1146)>
  UV <Vector (0.1365, 0.1145)>
  UV <Vector (0.1374, 0.1123)>
Face 1286
UV Count: 3
  UV <Vector (0.1412, 0.1146)>
  UV <Vector (0.1417, 0.1189)>
  UV <Vector (0.1372, 0.1187)>
Face 1287
UV Count: 3
  UV <Vector (0.1417, 0.1189)>
  UV <Vector (0.1425, 0.1212)>
  UV <Vector (0.1382, 0.1209)>
Face 1288
UV Count: 3
  UV <Vector (0.1469, 0.1258)>
  UV <Vector (0.1416, 0.1254)>
  UV <Vector (0.1425, 0.1212)>
Face 1289
UV Count: 3
  UV <Vector (0.1476, 0.1124)>
  UV <Vector (0.1463, 0.1146)>
  UV <Vector (0.1412, 0.1146)>
Face 1290
UV Count: 3
  UV <Vector (0.1463, 0.1146)>
  UV <Vector (0.1467, 0.1191)>
  UV <Vector (0.1417, 0.1189)>
Face 1291
UV Count: 3
  UV <Vector (0.1478, 0.1215)>
  UV <Vector (0.1425, 0.1212)>
  UV <Vector (0.1417, 0.1189)>
Face 1292
UV Count: 3
  UV <Vector (0.0962, 0.1392)>
  UV <Vector (0.1163, 0.1376)>
  UV <Vector (0.1155, 0.1418)>
Face 1293
UV Count: 3
  UV <Vector (0.0936, 0.1303)>
  UV <Vector (0.1145, 0.1289)>
  UV <Vector (0.1149, 0.1312)>
Face 1294
UV Count: 3
  UV <Vector (0.0936, 0.1328)>
  UV <Vector (0.1149, 0.1312)>
  UV <Vector (0.1163, 0.1352)>
Face 1295
UV Count: 3
  UV <Vector (0.0962, 0.1392)>
  UV <Vector (0.0957, 0.1367)>
  UV <Vector (0.1163, 0.1352)>
Face 1296
UV Count: 3
  UV <Vector (0.1320, 0.1369)>
  UV <Vector (0.1382, 0.1365)>
  UV <Vector (0.1374, 0.1408)>
Face 1297
UV Count: 3
  UV <Vector (0.1374, 0.1279)>
  UV <Vector (0.1365, 0.1302)>
  UV <Vector (0.1313, 0.1302)>
Face 1298
UV Count: 3
  UV <Vector (0.1365, 0.1302)>
  UV <Vector (0.1372, 0.1344)>
  UV <Vector (0.1321, 0.1344)>
Face 1299
UV Count: 3
  UV <Vector (0.1382, 0.1365)>
  UV <Vector (0.1320, 0.1369)>
  UV <Vector (0.1321, 0.1344)>
Face 1300
UV Count: 3
  UV <Vector (0.1163, 0.1376)>
  UV <Vector (0.1320, 0.1369)>
  UV <Vector (0.1316, 0.1413)>
Face 1301
UV Count: 3
  UV <Vector (0.1310, 0.1279)>
  UV <Vector (0.1313, 0.1302)>
  UV <Vector (0.1149, 0.1312)>
Face 1302
UV Count: 3
  UV <Vector (0.1313, 0.1302)>
  UV <Vector (0.1321, 0.1344)>
  UV <Vector (0.1163, 0.1352)>
Face 1303
UV Count: 3
  UV <Vector (0.1163, 0.1352)>
  UV <Vector (0.1321, 0.1344)>
  UV <Vector (0.1320, 0.1369)>
Face 1304
UV Count: 3
  UV <Vector (0.1416, 0.1411)>
  UV <Vector (0.1374, 0.1408)>
  UV <Vector (0.1382, 0.1365)>
Face 1305
UV Count: 3
  UV <Vector (0.1412, 0.1302)>
  UV <Vector (0.1365, 0.1302)>
  UV <Vector (0.1374, 0.1279)>
Face 1306
UV Count: 3
  UV <Vector (0.1417, 0.1346)>
  UV <Vector (0.1372, 0.1344)>
  UV <Vector (0.1365, 0.1302)>
Face 1307
UV Count: 3
  UV <Vector (0.1417, 0.1346)>
  UV <Vector (0.1425, 0.1368)>
  UV <Vector (0.1382, 0.1365)>
Face 1308
UV Count: 3
  UV <Vector (0.1469, 0.1415)>
  UV <Vector (0.1416, 0.1411)>
  UV <Vector (0.1425, 0.1368)>
Face 1309
UV Count: 3
  UV <Vector (0.1476, 0.1280)>
  UV <Vector (0.1463, 0.1303)>
  UV <Vector (0.1412, 0.1302)>
Face 1310
UV Count: 3
  UV <Vector (0.1467, 0.1347)>
  UV <Vector (0.1417, 0.1346)>
  UV <Vector (0.1412, 0.1302)>
Face 1311
UV Count: 3
  UV <Vector (0.1467, 0.1347)>
  UV <Vector (0.1478, 0.1372)>
  UV <Vector (0.1425, 0.1368)>
Face 1312
UV Count: 3
  UV <Vector (0.2696, 0.2702)>
  UV <Vector (0.2559, 0.2662)>
  UV <Vector (0.2484, 0.2844)>
Face 1313
UV Count: 3
  UV <Vector (0.2232, 0.2998)>
  UV <Vector (0.2421, 0.3034)>
  UV <Vector (0.2484, 0.2844)>
Face 1314
UV Count: 3
  UV <Vector (0.2301, 0.2779)>
  UV <Vector (0.2177, 0.2733)>
  UV <Vector (0.2101, 0.2974)>
Face 1315
UV Count: 3
  UV <Vector (0.4888, 0.4045)>
  UV <Vector (0.4865, 0.4271)>
  UV <Vector (0.3992, 0.4197)>
Face 1316
UV Count: 3
  UV <Vector (0.3992, 0.4197)>
  UV <Vector (0.4865, 0.4271)>
  UV <Vector (0.4820, 0.4446)>
Face 1317
UV Count: 3
  UV <Vector (0.4740, 0.4625)>
  UV <Vector (0.4037, 0.4545)>
  UV <Vector (0.4004, 0.4364)>
Face 1318
UV Count: 3
  UV <Vector (0.4625, 0.4810)>
  UV <Vector (0.4103, 0.4732)>
  UV <Vector (0.4037, 0.4545)>
Face 1319
UV Count: 3
  UV <Vector (0.4625, 0.4810)>
  UV <Vector (0.4466, 0.4946)>
  UV <Vector (0.4209, 0.4872)>
Face 1320
UV Count: 3
  UV <Vector (0.3042, 0.2191)>
  UV <Vector (0.3242, 0.2285)>
  UV <Vector (0.3255, 0.2177)>
Face 1321
UV Count: 3
  UV <Vector (0.3042, 0.2191)>
  UV <Vector (0.3029, 0.2096)>
  UV <Vector (0.2839, 0.2096)>
Face 1322
UV Count: 3
  UV <Vector (0.2653, 0.2148)>
  UV <Vector (0.2696, 0.2231)>
  UV <Vector (0.2867, 0.2178)>
Face 1323
UV Count: 3
  UV <Vector (0.3168, 0.2445)>
  UV <Vector (0.3242, 0.2285)>
  UV <Vector (0.3042, 0.2191)>
Face 1324
UV Count: 3
  UV <Vector (0.3037, 0.2371)>
  UV <Vector (0.3042, 0.2191)>
  UV <Vector (0.2867, 0.2178)>
Face 1325
UV Count: 3
  UV <Vector (0.3473, 0.2324)>
  UV <Vector (0.3255, 0.2177)>
  UV <Vector (0.3242, 0.2285)>
Face 1326
UV Count: 3
  UV <Vector (0.3651, 0.2514)>
  UV <Vector (0.3473, 0.2324)>
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Face 1327
UV Count: 3
  UV <Vector (0.3781, 0.2744)>
  UV <Vector (0.3651, 0.2514)>
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Face 1328
UV Count: 3
  UV <Vector (0.3386, 0.2752)>
  UV <Vector (0.3491, 0.2912)>
  UV <Vector (0.3658, 0.2819)>
Face 1329
UV Count: 3
  UV <Vector (0.3292, 0.2581)>
  UV <Vector (0.3386, 0.2752)>
  UV <Vector (0.3546, 0.2616)>
Face 1330
UV Count: 3
  UV <Vector (0.3168, 0.2445)>
  UV <Vector (0.3292, 0.2581)>
  UV <Vector (0.3414, 0.2438)>
Face 1331
UV Count: 3
  UV <Vector (0.2458, 0.2296)>
  UV <Vector (0.2528, 0.2378)>
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Face 1332
UV Count: 3
  UV <Vector (0.2528, 0.2378)>
  UV <Vector (0.2397, 0.2573)>
  UV <Vector (0.2559, 0.2662)>
Face 1333
UV Count: 3
  UV <Vector (0.2528, 0.2378)>
  UV <Vector (0.2660, 0.2500)>
  UV <Vector (0.2774, 0.2394)>
Face 1334
UV Count: 3
  UV <Vector (0.2696, 0.2231)>
  UV <Vector (0.2774, 0.2394)>
  UV <Vector (0.2905, 0.2356)>
Face 1335
UV Count: 3
  UV <Vector (0.2930, 0.2514)>
  UV <Vector (0.2905, 0.2356)>
  UV <Vector (0.2774, 0.2394)>
Face 1336
UV Count: 3
  UV <Vector (0.2660, 0.2500)>
  UV <Vector (0.2559, 0.2662)>
  UV <Vector (0.2696, 0.2702)>
Face 1337
UV Count: 3
  UV <Vector (0.2559, 0.2662)>
  UV <Vector (0.2397, 0.2573)>
  UV <Vector (0.2301, 0.2779)>
Face 1338
UV Count: 3
  UV <Vector (0.2814, 0.2871)>
  UV <Vector (0.2815, 0.2707)>
  UV <Vector (0.2696, 0.2702)>
Face 1339
UV Count: 3
  UV <Vector (0.2528, 0.2378)>
  UV <Vector (0.2458, 0.2296)>
  UV <Vector (0.2293, 0.2503)>
Face 1340
UV Count: 3
  UV <Vector (0.2177, 0.2733)>
  UV <Vector (0.2301, 0.2779)>
  UV <Vector (0.2397, 0.2573)>
Face 1341
UV Count: 3
  UV <Vector (0.3781, 0.2744)>
  UV <Vector (0.3658, 0.2819)>
  UV <Vector (0.3759, 0.3094)>
Face 1342
UV Count: 3
  UV <Vector (0.3884, 0.3052)>
  UV <Vector (0.3759, 0.3094)>
  UV <Vector (0.3833, 0.3422)>
Face 1343
UV Count: 3
  UV <Vector (0.3967, 0.3398)>
  UV <Vector (0.3833, 0.3422)>
  UV <Vector (0.3849, 0.3691)>
Face 1344
UV Count: 3
  UV <Vector (0.3957, 0.3950)>
  UV <Vector (0.3984, 0.3684)>
  UV <Vector (0.3849, 0.3691)>
Face 1345
UV Count: 3
  UV <Vector (0.3884, 0.4215)>
  UV <Vector (0.3957, 0.3950)>
  UV <Vector (0.3826, 0.3939)>
Face 1346
UV Count: 3
  UV <Vector (0.3763, 0.4467)>
  UV <Vector (0.3884, 0.4215)>
  UV <Vector (0.3761, 0.4183)>
Face 1347
UV Count: 3
  UV <Vector (0.3500, 0.4602)>
  UV <Vector (0.3596, 0.4695)>
  UV <Vector (0.3763, 0.4467)>
Face 1348
UV Count: 3
  UV <Vector (0.3405, 0.4485)>
  UV <Vector (0.3500, 0.4602)>
  UV <Vector (0.3646, 0.4410)>
Face 1349
UV Count: 3
  UV <Vector (0.3535, 0.4315)>
  UV <Vector (0.3646, 0.4410)>
  UV <Vector (0.3761, 0.4183)>
Face 1350
UV Count: 3
  UV <Vector (0.4833, 0.3056)>
  UV <Vector (0.4838, 0.3204)>
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Face 1351
UV Count: 3
  UV <Vector (0.4838, 0.3204)>
  UV <Vector (0.4855, 0.3395)>
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Face 1352
UV Count: 3
  UV <Vector (0.3826, 0.3939)>
  UV <Vector (0.3663, 0.3896)>
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Face 1353
UV Count: 3
  UV <Vector (0.3669, 0.3678)>
  UV <Vector (0.3547, 0.3636)>
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Face 1354
UV Count: 3
  UV <Vector (0.3849, 0.3691)>
  UV <Vector (0.3669, 0.3678)>
  UV <Vector (0.3663, 0.3896)>
Face 1355
UV Count: 3
  UV <Vector (0.3536, 0.4070)>
  UV <Vector (0.3624, 0.4116)>
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Face 1356
UV Count: 3
  UV <Vector (0.4122, 0.3653)>
  UV <Vector (0.4150, 0.3475)>
  UV <Vector (0.4873, 0.3570)>
Face 1357
UV Count: 3
  UV <Vector (0.2156, 0.3827)>
  UV <Vector (0.2156, 0.3580)>
  UV <Vector (0.2025, 0.3601)>
Face 1358
UV Count: 3
  UV <Vector (0.2342, 0.3563)>
  UV <Vector (0.2156, 0.3580)>
  UV <Vector (0.2156, 0.3827)>
Face 1359
UV Count: 3
  UV <Vector (0.2342, 0.3563)>
  UV <Vector (0.2327, 0.3788)>
  UV <Vector (0.2472, 0.3749)>
Face 1360
UV Count: 3
  UV <Vector (0.2327, 0.3788)>
  UV <Vector (0.2340, 0.3985)>
  UV <Vector (0.2465, 0.3929)>
Face 1361
UV Count: 3
  UV <Vector (0.2156, 0.3827)>
  UV <Vector (0.2184, 0.4056)>
  UV <Vector (0.2340, 0.3985)>
Face 1362
UV Count: 3
  UV <Vector (0.2156, 0.3580)>
  UV <Vector (0.2342, 0.3563)>
  UV <Vector (0.2370, 0.3278)>
Face 1363
UV Count: 3
  UV <Vector (0.2156, 0.3580)>
  UV <Vector (0.2182, 0.3269)>
  UV <Vector (0.2047, 0.3268)>
Face 1364
UV Count: 3
  UV <Vector (0.2031, 0.3873)>
  UV <Vector (0.2074, 0.4130)>
  UV <Vector (0.2184, 0.4056)>
Face 1365
UV Count: 3
  UV <Vector (0.4150, 0.3475)>
  UV <Vector (0.4156, 0.3280)>
  UV <Vector (0.4855, 0.3395)>
Face 1366
UV Count: 3
  UV <Vector (0.4032, 0.3958)>
  UV <Vector (0.4122, 0.3653)>
  UV <Vector (0.4884, 0.3738)>
Face 1367
UV Count: 3
  UV <Vector (0.3650, 0.3440)>
  UV <Vector (0.3669, 0.3678)>
  UV <Vector (0.3849, 0.3691)>
Face 1368
UV Count: 3
  UV <Vector (0.3518, 0.3425)>
  UV <Vector (0.3650, 0.3440)>
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Face 1369
UV Count: 3
  UV <Vector (0.3397, 0.2956)>
  UV <Vector (0.3468, 0.3166)>
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Face 1370
UV Count: 3
  UV <Vector (0.3468, 0.3166)>
  UV <Vector (0.3397, 0.2956)>
  UV <Vector (0.3277, 0.3016)>
Face 1371
UV Count: 3
  UV <Vector (0.3397, 0.2956)>
  UV <Vector (0.3329, 0.2855)>
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Face 1372
UV Count: 3
  UV <Vector (0.3316, 0.3179)>
  UV <Vector (0.3277, 0.3016)>
  UV <Vector (0.3156, 0.3053)>
Face 1373
UV Count: 3
  UV <Vector (0.3192, 0.2977)>
  UV <Vector (0.3156, 0.3053)>
  UV <Vector (0.3277, 0.3016)>
Face 1374
UV Count: 3
  UV <Vector (0.3468, 0.3166)>
  UV <Vector (0.3316, 0.3179)>
  UV <Vector (0.3351, 0.3390)>
Face 1375
UV Count: 3
  UV <Vector (0.3491, 0.2912)>
  UV <Vector (0.3386, 0.2752)>
  UV <Vector (0.3329, 0.2855)>
Face 1376
UV Count: 3
  UV <Vector (0.3759, 0.3094)>
  UV <Vector (0.3658, 0.2819)>
  UV <Vector (0.3491, 0.2912)>
Face 1377
UV Count: 3
  UV <Vector (0.3833, 0.3422)>
  UV <Vector (0.3759, 0.3094)>
  UV <Vector (0.3585, 0.3150)>
Face 1378
UV Count: 3
  UV <Vector (0.3650, 0.3440)>
  UV <Vector (0.3518, 0.3425)>
  UV <Vector (0.3547, 0.3636)>
Face 1379
UV Count: 3
  UV <Vector (0.2101, 0.2974)>
  UV <Vector (0.2047, 0.3268)>
  UV <Vector (0.2182, 0.3269)>
Face 1380
UV Count: 3
  UV <Vector (0.2421, 0.3034)>
  UV <Vector (0.2232, 0.2998)>
  UV <Vector (0.2182, 0.3269)>
Face 1381
UV Count: 3
  UV <Vector (0.2484, 0.2844)>
  UV <Vector (0.2421, 0.3034)>
  UV <Vector (0.2546, 0.3059)>
Face 1382
UV Count: 3
  UV <Vector (0.2370, 0.3278)>
  UV <Vector (0.2495, 0.3275)>
  UV <Vector (0.2546, 0.3059)>
Face 1383
UV Count: 3
  UV <Vector (0.2480, 0.3535)>
  UV <Vector (0.2663, 0.3487)>
  UV <Vector (0.2651, 0.3270)>
Face 1384
UV Count: 3
  UV <Vector (0.2663, 0.3487)>
  UV <Vector (0.2858, 0.3461)>
  UV <Vector (0.2831, 0.3250)>
Face 1385
UV Count: 3
  UV <Vector (0.2806, 0.3093)>
  UV <Vector (0.2674, 0.3078)>
  UV <Vector (0.2651, 0.3270)>
Face 1386
UV Count: 3
  UV <Vector (0.2843, 0.3073)>
  UV <Vector (0.2806, 0.3093)>
  UV <Vector (0.2831, 0.3250)>
Face 1387
UV Count: 3
  UV <Vector (0.2831, 0.3250)>
  UV <Vector (0.2858, 0.3461)>
  UV <Vector (0.2882, 0.3440)>
Face 1388
UV Count: 3
  UV <Vector (0.2674, 0.3078)>
  UV <Vector (0.2757, 0.3023)>
  UV <Vector (0.2744, 0.2966)>
Face 1389
UV Count: 3
  UV <Vector (0.2495, 0.3275)>
  UV <Vector (0.2651, 0.3270)>
  UV <Vector (0.2674, 0.3078)>
Face 1390
UV Count: 3
  UV <Vector (0.2666, 0.3657)>
  UV <Vector (0.2867, 0.3625)>
  UV <Vector (0.2858, 0.3461)>
Face 1391
UV Count: 3
  UV <Vector (0.2848, 0.3713)>
  UV <Vector (0.2867, 0.3625)>
  UV <Vector (0.2666, 0.3657)>
Face 1392
UV Count: 3
  UV <Vector (0.2813, 0.3771)>
  UV <Vector (0.2848, 0.3713)>
  UV <Vector (0.2630, 0.3833)>
Face 1393
UV Count: 3
  UV <Vector (0.2584, 0.4090)>
  UV <Vector (0.2656, 0.4050)>
  UV <Vector (0.2705, 0.3877)>
Face 1394
UV Count: 3
  UV <Vector (0.2584, 0.4090)>
  UV <Vector (0.2630, 0.3833)>
  UV <Vector (0.2465, 0.3929)>
Face 1395
UV Count: 3
  UV <Vector (0.2472, 0.3749)>
  UV <Vector (0.2465, 0.3929)>
  UV <Vector (0.2630, 0.3833)>
Face 1396
UV Count: 3
  UV <Vector (0.2867, 0.3625)>
  UV <Vector (0.2893, 0.3607)>
  UV <Vector (0.2882, 0.3440)>
Face 1397
UV Count: 3
  UV <Vector (0.2879, 0.3702)>
  UV <Vector (0.2893, 0.3607)>
  UV <Vector (0.2867, 0.3625)>
Face 1398
UV Count: 3
  UV <Vector (0.2666, 0.3657)>
  UV <Vector (0.2663, 0.3487)>
  UV <Vector (0.2480, 0.3535)>
Face 1399
UV Count: 3
  UV <Vector (0.2495, 0.3275)>
  UV <Vector (0.2370, 0.3278)>
  UV <Vector (0.2342, 0.3563)>
Face 1400
UV Count: 3
  UV <Vector (0.2814, 0.2871)>
  UV <Vector (0.2644, 0.2911)>
  UV <Vector (0.2744, 0.2966)>
Face 1401
UV Count: 3
  UV <Vector (0.2969, 0.2896)>
  UV <Vector (0.2968, 0.2851)>
  UV <Vector (0.2814, 0.2871)>
Face 1402
UV Count: 3
  UV <Vector (0.3096, 0.2899)>
  UV <Vector (0.3110, 0.2842)>
  UV <Vector (0.2968, 0.2851)>
Face 1403
UV Count: 3
  UV <Vector (0.2968, 0.2851)>
  UV <Vector (0.2952, 0.2694)>
  UV <Vector (0.2815, 0.2707)>
Face 1404
UV Count: 3
  UV <Vector (0.2815, 0.2707)>
  UV <Vector (0.2952, 0.2694)>
  UV <Vector (0.2930, 0.2514)>
Face 1405
UV Count: 3
  UV <Vector (0.2952, 0.2694)>
  UV <Vector (0.3079, 0.2679)>
  UV <Vector (0.3072, 0.2513)>
Face 1406
UV Count: 3
  UV <Vector (0.3183, 0.2648)>
  UV <Vector (0.3250, 0.2815)>
  UV <Vector (0.3386, 0.2752)>
Face 1407
UV Count: 3
  UV <Vector (0.3329, 0.2855)>
  UV <Vector (0.3250, 0.2815)>
  UV <Vector (0.3203, 0.2904)>
Face 1408
UV Count: 3
  UV <Vector (0.3183, 0.2928)>
  UV <Vector (0.3192, 0.2977)>
  UV <Vector (0.3240, 0.2954)>
Face 1409
UV Count: 3
  UV <Vector (0.3164, 0.2933)>
  UV <Vector (0.3151, 0.2973)>
  UV <Vector (0.3192, 0.2977)>
Face 1410
UV Count: 3
  UV <Vector (0.3096, 0.2899)>
  UV <Vector (0.3094, 0.2911)>
  UV <Vector (0.3164, 0.2933)>
Face 1411
UV Count: 3
  UV <Vector (0.3096, 0.2899)>
  UV <Vector (0.3183, 0.2928)>
  UV <Vector (0.3203, 0.2904)>
Face 1412
UV Count: 3
  UV <Vector (0.2968, 0.2851)>
  UV <Vector (0.3110, 0.2842)>
  UV <Vector (0.3079, 0.2679)>
Face 1413
UV Count: 3
  UV <Vector (0.3183, 0.2648)>
  UV <Vector (0.3079, 0.2679)>
  UV <Vector (0.3110, 0.2842)>
Face 1414
UV Count: 3
  UV <Vector (0.3168, 0.2445)>
  UV <Vector (0.3072, 0.2513)>
  UV <Vector (0.3183, 0.2648)>
Face 1415
UV Count: 3
  UV <Vector (0.3037, 0.2371)>
  UV <Vector (0.2905, 0.2356)>
  UV <Vector (0.2930, 0.2514)>
Face 1416
UV Count: 3
  UV <Vector (0.2969, 0.2909)>
  UV <Vector (0.3094, 0.2911)>
  UV <Vector (0.3096, 0.2899)>
Face 1417
UV Count: 3
  UV <Vector (0.2826, 0.2931)>
  UV <Vector (0.2796, 0.3000)>
  UV <Vector (0.2971, 0.2975)>
Face 1418
UV Count: 3
  UV <Vector (0.2971, 0.2975)>
  UV <Vector (0.2796, 0.3000)>
  UV <Vector (0.2843, 0.3073)>
Face 1419
UV Count: 3
  UV <Vector (0.2972, 0.3054)>
  UV <Vector (0.2979, 0.3212)>
  UV <Vector (0.3098, 0.3199)>
Face 1420
UV Count: 3
  UV <Vector (0.2990, 0.3410)>
  UV <Vector (0.3107, 0.3402)>
  UV <Vector (0.3098, 0.3199)>
Face 1421
UV Count: 3
  UV <Vector (0.2990, 0.3410)>
  UV <Vector (0.2979, 0.3212)>
  UV <Vector (0.2863, 0.3230)>
Face 1422
UV Count: 3
  UV <Vector (0.3107, 0.3402)>
  UV <Vector (0.2990, 0.3410)>
  UV <Vector (0.3017, 0.3582)>
Face 1423
UV Count: 3
  UV <Vector (0.3017, 0.3582)>
  UV <Vector (0.2990, 0.3410)>
  UV <Vector (0.2882, 0.3440)>
Face 1424
UV Count: 3
  UV <Vector (0.3039, 0.3708)>
  UV <Vector (0.3126, 0.3688)>
  UV <Vector (0.3124, 0.3572)>
Face 1425
UV Count: 3
  UV <Vector (0.3056, 0.3757)>
  UV <Vector (0.3139, 0.3731)>
  UV <Vector (0.3126, 0.3688)>
Face 1426
UV Count: 3
  UV <Vector (0.2966, 0.3792)>
  UV <Vector (0.3056, 0.3757)>
  UV <Vector (0.3039, 0.3708)>
Face 1427
UV Count: 3
  UV <Vector (0.3017, 0.3582)>
  UV <Vector (0.2893, 0.3607)>
  UV <Vector (0.2939, 0.3733)>
Face 1428
UV Count: 3
  UV <Vector (0.3107, 0.3402)>
  UV <Vector (0.3124, 0.3572)>
  UV <Vector (0.3147, 0.3565)>
Face 1429
UV Count: 3
  UV <Vector (0.3157, 0.3641)>
  UV <Vector (0.3168, 0.3634)>
  UV <Vector (0.3147, 0.3565)>
Face 1430
UV Count: 3
  UV <Vector (0.2863, 0.3230)>
  UV <Vector (0.2979, 0.3212)>
  UV <Vector (0.2972, 0.3054)>
Face 1431
UV Count: 3
  UV <Vector (0.3111, 0.3047)>
  UV <Vector (0.3098, 0.3199)>
  UV <Vector (0.3145, 0.3204)>
Face 1432
UV Count: 3
  UV <Vector (0.3111, 0.3047)>
  UV <Vector (0.3151, 0.2973)>
  UV <Vector (0.2971, 0.2975)>
Face 1433
UV Count: 3
  UV <Vector (0.3156, 0.3053)>
  UV <Vector (0.3192, 0.2977)>
  UV <Vector (0.3151, 0.2973)>
Face 1434
UV Count: 3
  UV <Vector (0.3107, 0.3402)>
  UV <Vector (0.3145, 0.3407)>
  UV <Vector (0.3145, 0.3204)>
Face 1435
UV Count: 3
  UV <Vector (0.2766, 0.2965)>
  UV <Vector (0.2744, 0.2966)>
  UV <Vector (0.2757, 0.3023)>
Face 1436
UV Count: 3
  UV <Vector (0.2766, 0.2965)>
  UV <Vector (0.2826, 0.2931)>
  UV <Vector (0.2824, 0.2920)>
Face 1437
UV Count: 3
  UV <Vector (0.2969, 0.2909)>
  UV <Vector (0.2969, 0.2896)>
  UV <Vector (0.2824, 0.2920)>
Face 1438
UV Count: 3
  UV <Vector (0.2806, 0.3093)>
  UV <Vector (0.2843, 0.3073)>
  UV <Vector (0.2796, 0.3000)>
Face 1439
UV Count: 3
  UV <Vector (0.3094, 0.2911)>
  UV <Vector (0.2969, 0.2909)>
  UV <Vector (0.2971, 0.2975)>
Face 1440
UV Count: 3
  UV <Vector (0.2741, 0.3863)>
  UV <Vector (0.2858, 0.3777)>
  UV <Vector (0.2813, 0.3771)>
Face 1441
UV Count: 3
  UV <Vector (0.2707, 0.4024)>
  UV <Vector (0.2800, 0.3886)>
  UV <Vector (0.2741, 0.3863)>
Face 1442
UV Count: 3
  UV <Vector (0.2689, 0.4091)>
  UV <Vector (0.2707, 0.4024)>
  UV <Vector (0.2646, 0.4027)>
Face 1443
UV Count: 3
  UV <Vector (0.2673, 0.4143)>
  UV <Vector (0.2759, 0.4189)>
  UV <Vector (0.2735, 0.4112)>
Face 1444
UV Count: 3
  UV <Vector (0.3462, 0.0867)>
  UV <Vector (0.3370, 0.0752)>
  UV <Vector (0.3342, 0.0797)>
Face 1445
UV Count: 3
  UV <Vector (0.3494, 0.0834)>
  UV <Vector (0.3438, 0.0708)>
  UV <Vector (0.3370, 0.0752)>
Face 1446
UV Count: 3
  UV <Vector (0.2893, 0.3825)>
  UV <Vector (0.2884, 0.3865)>
  UV <Vector (0.2972, 0.3830)>
Face 1447
UV Count: 3
  UV <Vector (0.3078, 0.3794)>
  UV <Vector (0.3056, 0.3757)>
  UV <Vector (0.2966, 0.3792)>
Face 1448
UV Count: 3
  UV <Vector (0.3494, 0.0834)>
  UV <Vector (0.3558, 0.0856)>
  UV <Vector (0.3568, 0.0721)>
Face 1449
UV Count: 3
  UV <Vector (0.3229, 0.3714)>
  UV <Vector (0.3289, 0.3753)>
  UV <Vector (0.3290, 0.3765)>
Face 1450
UV Count: 3
  UV <Vector (0.3303, 0.3780)>
  UV <Vector (0.3291, 0.3780)>
  UV <Vector (0.3218, 0.3699)>
Face 1451
UV Count: 3
  UV <Vector (0.3126, 0.3688)>
  UV <Vector (0.3139, 0.3731)>
  UV <Vector (0.3229, 0.3714)>
Face 1452
UV Count: 3
  UV <Vector (0.3225, 0.3693)>
  UV <Vector (0.3218, 0.3699)>
  UV <Vector (0.3168, 0.3634)>
Face 1453
UV Count: 3
  UV <Vector (0.3289, 0.3753)>
  UV <Vector (0.3229, 0.3714)>
  UV <Vector (0.3236, 0.3734)>
Face 1454
UV Count: 3
  UV <Vector (0.3277, 0.3813)>
  UV <Vector (0.3250, 0.3894)>
  UV <Vector (0.3331, 0.3878)>
Face 1455
UV Count: 3
  UV <Vector (0.3304, 0.4000)>
  UV <Vector (0.3331, 0.3878)>
  UV <Vector (0.3250, 0.3894)>
Face 1456
UV Count: 3
  UV <Vector (0.3195, 0.3998)>
  UV <Vector (0.3242, 0.4083)>
  UV <Vector (0.3304, 0.4000)>
Face 1457
UV Count: 3
  UV <Vector (0.3331, 0.3878)>
  UV <Vector (0.3336, 0.3869)>
  UV <Vector (0.3291, 0.3780)>
Face 1458
UV Count: 3
  UV <Vector (0.3331, 0.3878)>
  UV <Vector (0.3304, 0.4000)>
  UV <Vector (0.3334, 0.4003)>
Face 1459
UV Count: 3
  UV <Vector (0.3051, 0.4073)>
  UV <Vector (0.3075, 0.4205)>
  UV <Vector (0.3149, 0.4158)>
Face 1460
UV Count: 3
  UV <Vector (0.3272, 0.4117)>
  UV <Vector (0.3242, 0.4083)>
  UV <Vector (0.3149, 0.4158)>
Face 1461
UV Count: 3
  UV <Vector (0.3075, 0.4205)>
  UV <Vector (0.3094, 0.4242)>
  UV <Vector (0.3168, 0.4207)>
Face 1462
UV Count: 3
  UV <Vector (0.3272, 0.4117)>
  UV <Vector (0.3168, 0.4207)>
  UV <Vector (0.3260, 0.4314)>
Face 1463
UV Count: 3
  UV <Vector (0.3161, 0.4395)>
  UV <Vector (0.3260, 0.4314)>
  UV <Vector (0.3168, 0.4207)>
Face 1464
UV Count: 3
  UV <Vector (0.3122, 0.4041)>
  UV <Vector (0.3149, 0.4158)>
  UV <Vector (0.3242, 0.4083)>
Face 1465
UV Count: 3
  UV <Vector (0.2986, 0.4095)>
  UV <Vector (0.3026, 0.4217)>
  UV <Vector (0.3075, 0.4205)>
Face 1466
UV Count: 3
  UV <Vector (0.2965, 0.4211)>
  UV <Vector (0.3026, 0.4217)>
  UV <Vector (0.2986, 0.4095)>
Face 1467
UV Count: 3
  UV <Vector (0.2906, 0.4104)>
  UV <Vector (0.2815, 0.4110)>
  UV <Vector (0.2866, 0.4200)>
Face 1468
UV Count: 3
  UV <Vector (0.2872, 0.4240)>
  UV <Vector (0.2964, 0.4252)>
  UV <Vector (0.2965, 0.4211)>
Face 1469
UV Count: 3
  UV <Vector (0.2780, 0.4217)>
  UV <Vector (0.2872, 0.4240)>
  UV <Vector (0.2866, 0.4200)>
Face 1470
UV Count: 3
  UV <Vector (0.2872, 0.4240)>
  UV <Vector (0.2838, 0.4397)>
  UV <Vector (0.2959, 0.4438)>
Face 1471
UV Count: 3
  UV <Vector (0.2780, 0.4217)>
  UV <Vector (0.2732, 0.4341)>
  UV <Vector (0.2838, 0.4397)>
Face 1472
UV Count: 3
  UV <Vector (0.2815, 0.4110)>
  UV <Vector (0.2735, 0.4112)>
  UV <Vector (0.2759, 0.4189)>
Face 1473
UV Count: 3
  UV <Vector (0.2759, 0.4189)>
  UV <Vector (0.2673, 0.4143)>
  UV <Vector (0.2707, 0.4160)>
Face 1474
UV Count: 3
  UV <Vector (0.2640, 0.4248)>
  UV <Vector (0.2732, 0.4341)>
  UV <Vector (0.2780, 0.4217)>
Face 1475
UV Count: 3
  UV <Vector (0.2584, 0.4090)>
  UV <Vector (0.2640, 0.4248)>
  UV <Vector (0.2707, 0.4160)>
Face 1476
UV Count: 3
  UV <Vector (0.2732, 0.4341)>
  UV <Vector (0.2640, 0.4248)>
  UV <Vector (0.2550, 0.4316)>
Face 1477
UV Count: 3
  UV <Vector (0.2480, 0.4374)>
  UV <Vector (0.2633, 0.4531)>
  UV <Vector (0.2677, 0.4450)>
Face 1478
UV Count: 3
  UV <Vector (0.2480, 0.4374)>
  UV <Vector (0.2385, 0.4194)>
  UV <Vector (0.2263, 0.4286)>
Face 1479
UV Count: 3
  UV <Vector (0.2172, 0.4383)>
  UV <Vector (0.2325, 0.4600)>
  UV <Vector (0.2392, 0.4479)>
Face 1480
UV Count: 3
  UV <Vector (0.2633, 0.4531)>
  UV <Vector (0.2480, 0.4374)>
  UV <Vector (0.2392, 0.4479)>
Face 1481
UV Count: 3
  UV <Vector (0.2572, 0.4648)>
  UV <Vector (0.2392, 0.4479)>
  UV <Vector (0.2325, 0.4600)>
Face 1482
UV Count: 3
  UV <Vector (0.2263, 0.4286)>
  UV <Vector (0.2184, 0.4056)>
  UV <Vector (0.2074, 0.4130)>
Face 1483
UV Count: 3
  UV <Vector (0.2184, 0.4056)>
  UV <Vector (0.2263, 0.4286)>
  UV <Vector (0.2385, 0.4194)>
Face 1484
UV Count: 3
  UV <Vector (0.2385, 0.4194)>
  UV <Vector (0.2480, 0.4374)>
  UV <Vector (0.2550, 0.4316)>
Face 1485
UV Count: 3
  UV <Vector (0.2340, 0.3985)>
  UV <Vector (0.2385, 0.4194)>
  UV <Vector (0.2481, 0.4134)>
Face 1486
UV Count: 3
  UV <Vector (0.2677, 0.4450)>
  UV <Vector (0.2818, 0.4530)>
  UV <Vector (0.2838, 0.4397)>
Face 1487
UV Count: 3
  UV <Vector (0.2959, 0.4438)>
  UV <Vector (0.2838, 0.4397)>
  UV <Vector (0.2818, 0.4530)>
Face 1488
UV Count: 3
  UV <Vector (0.3064, 0.4440)>
  UV <Vector (0.2959, 0.4438)>
  UV <Vector (0.2966, 0.4571)>
Face 1489
UV Count: 3
  UV <Vector (0.2964, 0.4680)>
  UV <Vector (0.3120, 0.4670)>
  UV <Vector (0.3092, 0.4563)>
Face 1490
UV Count: 3
  UV <Vector (0.2800, 0.4632)>
  UV <Vector (0.2964, 0.4680)>
  UV <Vector (0.2966, 0.4571)>
Face 1491
UV Count: 3
  UV <Vector (0.2818, 0.4530)>
  UV <Vector (0.2677, 0.4450)>
  UV <Vector (0.2633, 0.4531)>
Face 1492
UV Count: 3
  UV <Vector (0.2481, 0.4134)>
  UV <Vector (0.2550, 0.4316)>
  UV <Vector (0.2640, 0.4248)>
Face 1493
UV Count: 3
  UV <Vector (0.2656, 0.4050)>
  UV <Vector (0.2707, 0.4160)>
  UV <Vector (0.2673, 0.4143)>
Face 1494
UV Count: 3
  UV <Vector (0.2705, 0.3877)>
  UV <Vector (0.2656, 0.4050)>
  UV <Vector (0.2646, 0.4027)>
Face 1495
UV Count: 3
  UV <Vector (0.2848, 0.3713)>
  UV <Vector (0.2813, 0.3771)>
  UV <Vector (0.2858, 0.3777)>
Face 1496
UV Count: 3
  UV <Vector (0.2966, 0.3792)>
  UV <Vector (0.2939, 0.3733)>
  UV <Vector (0.2858, 0.3777)>
Face 1497
UV Count: 3
  UV <Vector (0.3336, 0.3869)>
  UV <Vector (0.3334, 0.4003)>
  UV <Vector (0.3431, 0.4020)>
Face 1498
UV Count: 3
  UV <Vector (0.3334, 0.4003)>
  UV <Vector (0.3272, 0.4117)>
  UV <Vector (0.3369, 0.4183)>
Face 1499
UV Count: 3
  UV <Vector (0.3431, 0.4020)>
  UV <Vector (0.3536, 0.4070)>
  UV <Vector (0.3556, 0.3847)>
Face 1500
UV Count: 3
  UV <Vector (0.3369, 0.4183)>
  UV <Vector (0.3462, 0.4256)>
  UV <Vector (0.3536, 0.4070)>
Face 1501
UV Count: 3
  UV <Vector (0.3260, 0.4314)>
  UV <Vector (0.3341, 0.4410)>
  UV <Vector (0.3462, 0.4256)>
Face 1502
UV Count: 3
  UV <Vector (0.3222, 0.4509)>
  UV <Vector (0.3270, 0.4602)>
  UV <Vector (0.3405, 0.4485)>
Face 1503
UV Count: 3
  UV <Vector (0.3120, 0.4670)>
  UV <Vector (0.3270, 0.4602)>
  UV <Vector (0.3222, 0.4509)>
Face 1504
UV Count: 3
  UV <Vector (0.3169, 0.4813)>
  UV <Vector (0.3349, 0.4733)>
  UV <Vector (0.3270, 0.4602)>
Face 1505
UV Count: 3
  UV <Vector (0.3169, 0.4813)>
  UV <Vector (0.2962, 0.4831)>
  UV <Vector (0.2973, 0.4940)>
Face 1506
UV Count: 3
  UV <Vector (0.4474, 0.2549)>
  UV <Vector (0.4617, 0.2593)>
  UV <Vector (0.4721, 0.2689)>
Face 1507
UV Count: 3
  UV <Vector (0.4721, 0.2689)>
  UV <Vector (0.4807, 0.2844)>
  UV <Vector (0.4212, 0.2690)>
Face 1508
UV Count: 3
  UV <Vector (0.3596, 0.4695)>
  UV <Vector (0.3500, 0.4602)>
  UV <Vector (0.3349, 0.4733)>
Face 1509
UV Count: 3
  UV <Vector (0.3270, 0.4602)>
  UV <Vector (0.3349, 0.4733)>
  UV <Vector (0.3500, 0.4602)>
Face 1510
UV Count: 3
  UV <Vector (0.3411, 0.4848)>
  UV <Vector (0.3349, 0.4733)>
  UV <Vector (0.3169, 0.4813)>
Face 1511
UV Count: 3
  UV <Vector (0.2541, 0.4780)>
  UV <Vector (0.2772, 0.4899)>
  UV <Vector (0.2766, 0.4770)>
Face 1512
UV Count: 3
  UV <Vector (0.2766, 0.4770)>
  UV <Vector (0.2962, 0.4831)>
  UV <Vector (0.2964, 0.4680)>
Face 1513
UV Count: 3
  UV <Vector (0.3120, 0.4670)>
  UV <Vector (0.2964, 0.4680)>
  UV <Vector (0.2962, 0.4831)>
Face 1514
UV Count: 3
  UV <Vector (0.2962, 0.4831)>
  UV <Vector (0.2766, 0.4770)>
  UV <Vector (0.2772, 0.4899)>
Face 1515
UV Count: 3
  UV <Vector (0.2800, 0.4632)>
  UV <Vector (0.2633, 0.4531)>
  UV <Vector (0.2572, 0.4648)>
Face 1516
UV Count: 3
  UV <Vector (0.3161, 0.4395)>
  UV <Vector (0.3064, 0.4440)>
  UV <Vector (0.3092, 0.4563)>
Face 1517
UV Count: 3
  UV <Vector (0.3260, 0.4314)>
  UV <Vector (0.3161, 0.4395)>
  UV <Vector (0.3222, 0.4509)>
Face 1518
UV Count: 3
  UV <Vector (0.3535, 0.4315)>
  UV <Vector (0.3462, 0.4256)>
  UV <Vector (0.3341, 0.4410)>
Face 1519
UV Count: 3
  UV <Vector (0.3462, 0.4256)>
  UV <Vector (0.3535, 0.4315)>
  UV <Vector (0.3624, 0.4116)>
Face 1520
UV Count: 3
  UV <Vector (0.3218, 0.3699)>
  UV <Vector (0.3291, 0.3780)>
  UV <Vector (0.3391, 0.3763)>
Face 1521
UV Count: 3
  UV <Vector (0.3380, 0.3562)>
  UV <Vector (0.3147, 0.3565)>
  UV <Vector (0.3168, 0.3634)>
Face 1522
UV Count: 3
  UV <Vector (0.3518, 0.3425)>
  UV <Vector (0.3351, 0.3390)>
  UV <Vector (0.3380, 0.3562)>
Face 1523
UV Count: 3
  UV <Vector (0.3547, 0.3636)>
  UV <Vector (0.3380, 0.3562)>
  UV <Vector (0.3391, 0.3763)>
Face 1524
UV Count: 3
  UV <Vector (0.3147, 0.3565)>
  UV <Vector (0.3380, 0.3562)>
  UV <Vector (0.3351, 0.3390)>
Face 1525
UV Count: 3
  UV <Vector (0.3351, 0.3390)>
  UV <Vector (0.3316, 0.3179)>
  UV <Vector (0.3145, 0.3204)>
Face 1526
UV Count: 3
  UV <Vector (0.4137, 0.2898)>
  UV <Vector (0.4212, 0.2690)>
  UV <Vector (0.4807, 0.2844)>
Face 1527
UV Count: 3
  UV <Vector (0.3151, 0.3755)>
  UV <Vector (0.3139, 0.3731)>
  UV <Vector (0.3056, 0.3757)>
Face 1528
UV Count: 3
  UV <Vector (0.3151, 0.3755)>
  UV <Vector (0.3236, 0.3734)>
  UV <Vector (0.3229, 0.3714)>
Face 1529
UV Count: 3
  UV <Vector (0.3242, 0.4083)>
  UV <Vector (0.3272, 0.4117)>
  UV <Vector (0.3334, 0.4003)>
Face 1530
UV Count: 3
  UV <Vector (0.3064, 0.4440)>
  UV <Vector (0.3036, 0.4264)>
  UV <Vector (0.2964, 0.4252)>
Face 1531
UV Count: 3
  UV <Vector (0.2964, 0.4252)>
  UV <Vector (0.3036, 0.4264)>
  UV <Vector (0.3026, 0.4217)>
Face 1532
UV Count: 3
  UV <Vector (0.3094, 0.4242)>
  UV <Vector (0.3075, 0.4205)>
  UV <Vector (0.3026, 0.4217)>
Face 1533
UV Count: 3
  UV <Vector (0.3064, 0.4440)>
  UV <Vector (0.3161, 0.4395)>
  UV <Vector (0.3094, 0.4242)>
Face 1534
UV Count: 3
  UV <Vector (0.0546, 0.3059)>
  UV <Vector (0.0421, 0.3034)>
  UV <Vector (0.0484, 0.2844)>
Face 1535
UV Count: 3
  UV <Vector (0.0182, 0.3269)>
  UV <Vector (0.0232, 0.2998)>
  UV <Vector (0.0421, 0.3034)>
Face 1536
UV Count: 3
  UV <Vector (0.0101, 0.2974)>
  UV <Vector (0.0232, 0.2998)>
  UV <Vector (0.0182, 0.3269)>
Face 1537
UV Count: 3
  UV <Vector (0.0155, 0.3580)>
  UV <Vector (0.0025, 0.3601)>
  UV <Vector (0.0047, 0.3268)>
Face 1538
UV Count: 3
  UV <Vector (0.0341, 0.3563)>
  UV <Vector (0.0327, 0.3788)>
  UV <Vector (0.0156, 0.3827)>
Face 1539
UV Count: 3
  UV <Vector (0.0341, 0.3563)>
  UV <Vector (0.0370, 0.3278)>
  UV <Vector (0.0495, 0.3275)>
Face 1540
UV Count: 3
  UV <Vector (0.0370, 0.3278)>
  UV <Vector (0.0341, 0.3563)>
  UV <Vector (0.0155, 0.3580)>
Face 1541
UV Count: 3
  UV <Vector (0.0370, 0.3278)>
  UV <Vector (0.0421, 0.3034)>
  UV <Vector (0.0546, 0.3059)>
Face 1542
UV Count: 3
  UV <Vector (0.0674, 0.3078)>
  UV <Vector (0.0651, 0.3270)>
  UV <Vector (0.0495, 0.3275)>
Face 1543
UV Count: 3
  UV <Vector (0.0651, 0.3270)>
  UV <Vector (0.0674, 0.3078)>
  UV <Vector (0.0806, 0.3093)>
Face 1544
UV Count: 3
  UV <Vector (0.0831, 0.3250)>
  UV <Vector (0.0806, 0.3093)>
  UV <Vector (0.0842, 0.3073)>
Face 1545
UV Count: 3
  UV <Vector (0.0863, 0.3230)>
  UV <Vector (0.0842, 0.3073)>
  UV <Vector (0.0972, 0.3054)>
Face 1546
UV Count: 3
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.0972, 0.3054)>
  UV <Vector (0.0842, 0.3073)>
Face 1547
UV Count: 3
  UV <Vector (0.0796, 0.3000)>
  UV <Vector (0.0842, 0.3073)>
  UV <Vector (0.0806, 0.3093)>
Face 1548
UV Count: 3
  UV <Vector (0.0831, 0.3250)>
  UV <Vector (0.0857, 0.3461)>
  UV <Vector (0.0663, 0.3487)>
Face 1549
UV Count: 3
  UV <Vector (0.0831, 0.3250)>
  UV <Vector (0.0863, 0.3230)>
  UV <Vector (0.0882, 0.3440)>
Face 1550
UV Count: 3
  UV <Vector (0.0744, 0.2966)>
  UV <Vector (0.0757, 0.3023)>
  UV <Vector (0.0674, 0.3078)>
Face 1551
UV Count: 3
  UV <Vector (0.0766, 0.2965)>
  UV <Vector (0.0796, 0.3000)>
  UV <Vector (0.0757, 0.3023)>
Face 1552
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0826, 0.2931)>
  UV <Vector (0.0766, 0.2965)>
Face 1553
UV Count: 3
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0744, 0.2966)>
Face 1554
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0968, 0.2851)>
Face 1555
UV Count: 3
  UV <Vector (0.0968, 0.2851)>
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0815, 0.2707)>
Face 1556
UV Count: 3
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0644, 0.2911)>
  UV <Vector (0.0696, 0.2702)>
Face 1557
UV Count: 3
  UV <Vector (0.0651, 0.3270)>
  UV <Vector (0.0663, 0.3487)>
  UV <Vector (0.0480, 0.3535)>
Face 1558
UV Count: 3
  UV <Vector (0.0341, 0.3563)>
  UV <Vector (0.0480, 0.3535)>
  UV <Vector (0.0472, 0.3749)>
Face 1559
UV Count: 3
  UV <Vector (0.0465, 0.3929)>
  UV <Vector (0.0340, 0.3985)>
  UV <Vector (0.0327, 0.3788)>
Face 1560
UV Count: 3
  UV <Vector (0.0472, 0.3749)>
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0630, 0.3833)>
Face 1561
UV Count: 3
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0472, 0.3749)>
  UV <Vector (0.0480, 0.3535)>
Face 1562
UV Count: 3
  UV <Vector (0.0156, 0.3827)>
  UV <Vector (0.0031, 0.3873)>
  UV <Vector (0.0025, 0.3601)>
Face 1563
UV Count: 3
  UV <Vector (0.4873, 0.1082)>
  UV <Vector (0.4150, 0.0987)>
  UV <Vector (0.4122, 0.1166)>
Face 1564
UV Count: 3
  UV <Vector (0.1957, 0.3950)>
  UV <Vector (0.1825, 0.3939)>
  UV <Vector (0.1849, 0.3691)>
Face 1565
UV Count: 3
  UV <Vector (0.1825, 0.3939)>
  UV <Vector (0.1957, 0.3950)>
  UV <Vector (0.1884, 0.4215)>
Face 1566
UV Count: 3
  UV <Vector (0.4156, 0.0793)>
  UV <Vector (0.4855, 0.0907)>
  UV <Vector (0.4838, 0.0716)>
Face 1567
UV Count: 3
  UV <Vector (0.4150, 0.0987)>
  UV <Vector (0.4873, 0.1082)>
  UV <Vector (0.4855, 0.0907)>
Face 1568
UV Count: 3
  UV <Vector (0.0074, 0.4130)>
  UV <Vector (0.0184, 0.4056)>
  UV <Vector (0.0263, 0.4286)>
Face 1569
UV Count: 3
  UV <Vector (0.0031, 0.3873)>
  UV <Vector (0.0156, 0.3827)>
  UV <Vector (0.0184, 0.4056)>
Face 1570
UV Count: 3
  UV <Vector (0.1763, 0.4467)>
  UV <Vector (0.1646, 0.4410)>
  UV <Vector (0.1761, 0.4183)>
Face 1571
UV Count: 3
  UV <Vector (0.4143, 0.0598)>
  UV <Vector (0.4838, 0.0716)>
  UV <Vector (0.4833, 0.0568)>
Face 1572
UV Count: 3
  UV <Vector (0.1663, 0.3896)>
  UV <Vector (0.1669, 0.3678)>
  UV <Vector (0.1849, 0.3691)>
Face 1573
UV Count: 3
  UV <Vector (0.1556, 0.3847)>
  UV <Vector (0.1547, 0.3636)>
  UV <Vector (0.1669, 0.3678)>
Face 1574
UV Count: 3
  UV <Vector (0.1556, 0.3847)>
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1431, 0.4020)>
Face 1575
UV Count: 3
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1556, 0.3847)>
  UV <Vector (0.1663, 0.3896)>
Face 1576
UV Count: 3
  UV <Vector (0.1391, 0.3763)>
  UV <Vector (0.1380, 0.3562)>
  UV <Vector (0.1547, 0.3636)>
Face 1577
UV Count: 3
  UV <Vector (0.1849, 0.3691)>
  UV <Vector (0.1669, 0.3678)>
  UV <Vector (0.1650, 0.3440)>
Face 1578
UV Count: 3
  UV <Vector (0.1547, 0.3636)>
  UV <Vector (0.1518, 0.3425)>
  UV <Vector (0.1650, 0.3440)>
Face 1579
UV Count: 3
  UV <Vector (0.1624, 0.4116)>
  UV <Vector (0.1663, 0.3896)>
  UV <Vector (0.1825, 0.3939)>
Face 1580
UV Count: 3
  UV <Vector (0.1833, 0.3422)>
  UV <Vector (0.1967, 0.3398)>
  UV <Vector (0.1984, 0.3684)>
Face 1581
UV Count: 3
  UV <Vector (0.4032, 0.1470)>
  UV <Vector (0.4888, 0.1557)>
  UV <Vector (0.4884, 0.1250)>
Face 1582
UV Count: 3
  UV <Vector (0.1781, 0.2744)>
  UV <Vector (0.1884, 0.3052)>
  UV <Vector (0.1759, 0.3094)>
Face 1583
UV Count: 3
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1658, 0.2819)>
  UV <Vector (0.1759, 0.3094)>
Face 1584
UV Count: 3
  UV <Vector (0.1585, 0.3150)>
  UV <Vector (0.1759, 0.3094)>
  UV <Vector (0.1833, 0.3422)>
Face 1585
UV Count: 3
  UV <Vector (0.1884, 0.3052)>
  UV <Vector (0.1967, 0.3398)>
  UV <Vector (0.1833, 0.3422)>
Face 1586
UV Count: 3
  UV <Vector (0.3992, 0.1710)>
  UV <Vector (0.4865, 0.1783)>
  UV <Vector (0.4888, 0.1557)>
Face 1587
UV Count: 3
  UV <Vector (0.3992, 0.1710)>
  UV <Vector (0.4004, 0.1876)>
  UV <Vector (0.4820, 0.1959)>
Face 1588
UV Count: 3
  UV <Vector (0.1546, 0.2616)>
  UV <Vector (0.1651, 0.2514)>
  UV <Vector (0.1781, 0.2744)>
Face 1589
UV Count: 3
  UV <Vector (0.0156, 0.3827)>
  UV <Vector (0.0327, 0.3788)>
  UV <Vector (0.0340, 0.3985)>
Face 1590
UV Count: 3
  UV <Vector (0.0484, 0.2844)>
  UV <Vector (0.0421, 0.3034)>
  UV <Vector (0.0232, 0.2998)>
Face 1591
UV Count: 3
  UV <Vector (0.0696, 0.2702)>
  UV <Vector (0.0644, 0.2911)>
  UV <Vector (0.0484, 0.2844)>
Face 1592
UV Count: 3
  UV <Vector (0.0660, 0.2500)>
  UV <Vector (0.0787, 0.2548)>
  UV <Vector (0.0696, 0.2702)>
Face 1593
UV Count: 3
  UV <Vector (0.0930, 0.2514)>
  UV <Vector (0.0787, 0.2548)>
  UV <Vector (0.0774, 0.2394)>
Face 1594
UV Count: 3
  UV <Vector (0.0559, 0.2662)>
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0528, 0.2378)>
Face 1595
UV Count: 3
  UV <Vector (0.0528, 0.2378)>
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0293, 0.2503)>
Face 1596
UV Count: 3
  UV <Vector (0.0660, 0.2500)>
  UV <Vector (0.0528, 0.2378)>
  UV <Vector (0.0696, 0.2231)>
Face 1597
UV Count: 3
  UV <Vector (0.0905, 0.2356)>
  UV <Vector (0.0774, 0.2394)>
  UV <Vector (0.0696, 0.2231)>
Face 1598
UV Count: 3
  UV <Vector (0.0653, 0.2148)>
  UV <Vector (0.0839, 0.2096)>
  UV <Vector (0.0867, 0.2178)>
Face 1599
UV Count: 3
  UV <Vector (0.0696, 0.2231)>
  UV <Vector (0.0528, 0.2378)>
  UV <Vector (0.0458, 0.2296)>
Face 1600
UV Count: 3
  UV <Vector (0.4625, 0.2322)>
  UV <Vector (0.4740, 0.2137)>
  UV <Vector (0.4037, 0.2057)>
Face 1601
UV Count: 3
  UV <Vector (0.1651, 0.2514)>
  UV <Vector (0.1546, 0.2616)>
  UV <Vector (0.1414, 0.2438)>
Face 1602
UV Count: 3
  UV <Vector (0.4740, 0.2137)>
  UV <Vector (0.4820, 0.1959)>
  UV <Vector (0.4004, 0.1876)>
Face 1603
UV Count: 3
  UV <Vector (0.1242, 0.2285)>
  UV <Vector (0.1255, 0.2177)>
  UV <Vector (0.1473, 0.2324)>
Face 1604
UV Count: 3
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0301, 0.2779)>
  UV <Vector (0.0177, 0.2733)>
Face 1605
UV Count: 3
  UV <Vector (0.0301, 0.2779)>
  UV <Vector (0.0232, 0.2998)>
  UV <Vector (0.0101, 0.2974)>
Face 1606
UV Count: 3
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0559, 0.2662)>
  UV <Vector (0.0484, 0.2844)>
Face 1607
UV Count: 3
  UV <Vector (0.1072, 0.2513)>
  UV <Vector (0.1079, 0.2679)>
  UV <Vector (0.0952, 0.2694)>
Face 1608
UV Count: 3
  UV <Vector (0.0968, 0.2851)>
  UV <Vector (0.0952, 0.2694)>
  UV <Vector (0.1079, 0.2679)>
Face 1609
UV Count: 3
  UV <Vector (0.1329, 0.2855)>
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1203, 0.2904)>
Face 1610
UV Count: 3
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1329, 0.2855)>
  UV <Vector (0.1396, 0.2956)>
Face 1611
UV Count: 3
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1396, 0.2956)>
  UV <Vector (0.1329, 0.2855)>
Face 1612
UV Count: 3
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.1110, 0.2842)>
  UV <Vector (0.1203, 0.2904)>
Face 1613
UV Count: 3
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1192, 0.2977)>
  UV <Vector (0.1183, 0.2928)>
Face 1614
UV Count: 3
  UV <Vector (0.1386, 0.2752)>
  UV <Vector (0.1250, 0.2815)>
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Face 1615
UV Count: 3
  UV <Vector (0.1183, 0.2648)>
  UV <Vector (0.1072, 0.2513)>
  UV <Vector (0.1168, 0.2445)>
Face 1616
UV Count: 3
  UV <Vector (0.1110, 0.2842)>
  UV <Vector (0.1079, 0.2679)>
  UV <Vector (0.1183, 0.2648)>
Face 1617
UV Count: 3
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.0969, 0.2896)>
  UV <Vector (0.0968, 0.2851)>
Face 1618
UV Count: 3
  UV <Vector (0.1037, 0.2371)>
  UV <Vector (0.1072, 0.2513)>
  UV <Vector (0.0930, 0.2514)>
Face 1619
UV Count: 3
  UV <Vector (0.1041, 0.2191)>
  UV <Vector (0.1242, 0.2285)>
  UV <Vector (0.1168, 0.2445)>
Face 1620
UV Count: 3
  UV <Vector (0.1255, 0.2177)>
  UV <Vector (0.1242, 0.2285)>
  UV <Vector (0.1041, 0.2191)>
Face 1621
UV Count: 3
  UV <Vector (0.4209, 0.2384)>
  UV <Vector (0.4466, 0.2459)>
  UV <Vector (0.4625, 0.2322)>
Face 1622
UV Count: 3
  UV <Vector (0.0839, 0.2096)>
  UV <Vector (0.1029, 0.2096)>
  UV <Vector (0.1041, 0.2191)>
Face 1623
UV Count: 3
  UV <Vector (0.0867, 0.2178)>
  UV <Vector (0.1041, 0.2191)>
  UV <Vector (0.1037, 0.2371)>
Face 1624
UV Count: 3
  UV <Vector (0.0930, 0.2514)>
  UV <Vector (0.0952, 0.2694)>
  UV <Vector (0.0815, 0.2707)>
Face 1625
UV Count: 3
  UV <Vector (0.0879, 0.3702)>
  UV <Vector (0.0848, 0.3713)>
  UV <Vector (0.0867, 0.3625)>
Face 1626
UV Count: 3
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0867, 0.3625)>
  UV <Vector (0.0848, 0.3713)>
Face 1627
UV Count: 3
  UV <Vector (0.0857, 0.3461)>
  UV <Vector (0.0867, 0.3625)>
  UV <Vector (0.0666, 0.3657)>
Face 1628
UV Count: 3
  UV <Vector (0.0882, 0.3440)>
  UV <Vector (0.0893, 0.3607)>
  UV <Vector (0.0867, 0.3625)>
Face 1629
UV Count: 3
  UV <Vector (0.0630, 0.3833)>
  UV <Vector (0.0848, 0.3713)>
  UV <Vector (0.0813, 0.3771)>
Face 1630
UV Count: 3
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0813, 0.3771)>
  UV <Vector (0.0848, 0.3713)>
Face 1631
UV Count: 3
  UV <Vector (0.1039, 0.3708)>
  UV <Vector (0.1056, 0.3757)>
  UV <Vector (0.0966, 0.3792)>
Face 1632
UV Count: 3
  UV <Vector (0.1151, 0.3755)>
  UV <Vector (0.1078, 0.3794)>
  UV <Vector (0.1056, 0.3757)>
Face 1633
UV Count: 3
  UV <Vector (0.3568, 0.0104)>
  UV <Vector (0.3558, 0.0239)>
  UV <Vector (0.3494, 0.0217)>
Face 1634
UV Count: 3
  UV <Vector (0.1289, 0.3753)>
  UV <Vector (0.1256, 0.3765)>
  UV <Vector (0.1236, 0.3734)>
Face 1635
UV Count: 3
  UV <Vector (0.1228, 0.3714)>
  UV <Vector (0.1236, 0.3734)>
  UV <Vector (0.1151, 0.3755)>
Face 1636
UV Count: 3
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1139, 0.3731)>
  UV <Vector (0.1056, 0.3757)>
Face 1637
UV Count: 3
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1228, 0.3714)>
Face 1638
UV Count: 3
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1290, 0.3765)>
  UV <Vector (0.1289, 0.3753)>
Face 1639
UV Count: 3
  UV <Vector (0.0893, 0.3825)>
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.0972, 0.3830)>
Face 1640
UV Count: 3
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.0893, 0.3825)>
  UV <Vector (0.0858, 0.3777)>
Face 1641
UV Count: 3
  UV <Vector (0.0813, 0.3771)>
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0741, 0.3863)>
Face 1642
UV Count: 3
  UV <Vector (0.0705, 0.3877)>
  UV <Vector (0.0741, 0.3863)>
  UV <Vector (0.0646, 0.4027)>
Face 1643
UV Count: 3
  UV <Vector (0.0707, 0.4024)>
  UV <Vector (0.0646, 0.4027)>
  UV <Vector (0.0741, 0.3863)>
Face 1644
UV Count: 3
  UV <Vector (0.3342, 0.0180)>
  UV <Vector (0.3370, 0.0135)>
  UV <Vector (0.3462, 0.0250)>
Face 1645
UV Count: 3
  UV <Vector (0.0646, 0.4027)>
  UV <Vector (0.0707, 0.4024)>
  UV <Vector (0.0689, 0.4091)>
Face 1646
UV Count: 3
  UV <Vector (0.0656, 0.4050)>
  UV <Vector (0.0646, 0.4027)>
  UV <Vector (0.0672, 0.4143)>
Face 1647
UV Count: 3
  UV <Vector (0.0759, 0.4189)>
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0707, 0.4160)>
Face 1648
UV Count: 3
  UV <Vector (0.0735, 0.4112)>
  UV <Vector (0.0759, 0.4189)>
  UV <Vector (0.0672, 0.4143)>
Face 1649
UV Count: 3
  UV <Vector (0.0815, 0.4110)>
  UV <Vector (0.0866, 0.4200)>
  UV <Vector (0.0759, 0.4189)>
Face 1650
UV Count: 3
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0759, 0.4189)>
  UV <Vector (0.0866, 0.4200)>
Face 1651
UV Count: 3
  UV <Vector (0.0872, 0.4240)>
  UV <Vector (0.0866, 0.4200)>
  UV <Vector (0.0965, 0.4211)>
Face 1652
UV Count: 3
  UV <Vector (0.0866, 0.4200)>
  UV <Vector (0.0815, 0.4110)>
  UV <Vector (0.0905, 0.4104)>
Face 1653
UV Count: 3
  UV <Vector (0.0986, 0.4095)>
  UV <Vector (0.1051, 0.4073)>
  UV <Vector (0.1075, 0.4205)>
Face 1654
UV Count: 3
  UV <Vector (0.1051, 0.4073)>
  UV <Vector (0.1122, 0.4041)>
  UV <Vector (0.1149, 0.4158)>
Face 1655
UV Count: 3
  UV <Vector (0.1026, 0.4217)>
  UV <Vector (0.1075, 0.4205)>
  UV <Vector (0.1093, 0.4242)>
Face 1656
UV Count: 3
  UV <Vector (0.0986, 0.4095)>
  UV <Vector (0.1026, 0.4217)>
  UV <Vector (0.0965, 0.4211)>
Face 1657
UV Count: 3
  UV <Vector (0.0964, 0.4252)>
  UV <Vector (0.0965, 0.4211)>
  UV <Vector (0.1026, 0.4217)>
Face 1658
UV Count: 3
  UV <Vector (0.1242, 0.4083)>
  UV <Vector (0.1149, 0.4158)>
  UV <Vector (0.1122, 0.4041)>
Face 1659
UV Count: 3
  UV <Vector (0.1149, 0.4158)>
  UV <Vector (0.1242, 0.4083)>
  UV <Vector (0.1272, 0.4117)>
Face 1660
UV Count: 3
  UV <Vector (0.1334, 0.4003)>
  UV <Vector (0.1272, 0.4117)>
  UV <Vector (0.1242, 0.4083)>
Face 1661
UV Count: 3
  UV <Vector (0.1195, 0.3998)>
  UV <Vector (0.1232, 0.3959)>
  UV <Vector (0.1304, 0.4000)>
Face 1662
UV Count: 3
  UV <Vector (0.1250, 0.3894)>
  UV <Vector (0.1331, 0.3878)>
  UV <Vector (0.1304, 0.4000)>
Face 1663
UV Count: 3
  UV <Vector (0.1277, 0.3813)>
  UV <Vector (0.1303, 0.3780)>
  UV <Vector (0.1331, 0.3878)>
Face 1664
UV Count: 3
  UV <Vector (0.1334, 0.4003)>
  UV <Vector (0.1304, 0.4000)>
  UV <Vector (0.1331, 0.3878)>
Face 1665
UV Count: 3
  UV <Vector (0.1291, 0.3780)>
  UV <Vector (0.1336, 0.3869)>
  UV <Vector (0.1331, 0.3878)>
Face 1666
UV Count: 3
  UV <Vector (0.3370, 0.0135)>
  UV <Vector (0.3438, 0.0091)>
  UV <Vector (0.3494, 0.0217)>
Face 1667
UV Count: 3
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.1056, 0.3757)>
  UV <Vector (0.1078, 0.3794)>
Face 1668
UV Count: 3
  UV <Vector (0.0938, 0.3733)>
  UV <Vector (0.0893, 0.3607)>
  UV <Vector (0.1017, 0.3582)>
Face 1669
UV Count: 3
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.1123, 0.3572)>
  UV <Vector (0.1017, 0.3582)>
Face 1670
UV Count: 3
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.1098, 0.3199)>
  UV <Vector (0.1145, 0.3204)>
Face 1671
UV Count: 3
  UV <Vector (0.1098, 0.3199)>
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.0990, 0.3410)>
Face 1672
UV Count: 3
  UV <Vector (0.0882, 0.3440)>
  UV <Vector (0.0990, 0.3410)>
  UV <Vector (0.1017, 0.3582)>
Face 1673
UV Count: 3
  UV <Vector (0.0990, 0.3410)>
  UV <Vector (0.0882, 0.3440)>
  UV <Vector (0.0863, 0.3230)>
Face 1674
UV Count: 3
  UV <Vector (0.1111, 0.3047)>
  UV <Vector (0.1156, 0.3053)>
  UV <Vector (0.1145, 0.3204)>
Face 1675
UV Count: 3
  UV <Vector (0.1156, 0.3053)>
  UV <Vector (0.1111, 0.3047)>
  UV <Vector (0.1151, 0.2973)>
Face 1676
UV Count: 3
  UV <Vector (0.1156, 0.3053)>
  UV <Vector (0.1277, 0.3016)>
  UV <Vector (0.1316, 0.3179)>
Face 1677
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1145, 0.3407)>
  UV <Vector (0.1145, 0.3204)>
Face 1678
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1316, 0.3179)>
  UV <Vector (0.1468, 0.3166)>
Face 1679
UV Count: 3
  UV <Vector (0.1277, 0.3016)>
  UV <Vector (0.1396, 0.2956)>
  UV <Vector (0.1468, 0.3166)>
Face 1680
UV Count: 3
  UV <Vector (0.1192, 0.2977)>
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1277, 0.3016)>
Face 1681
UV Count: 3
  UV <Vector (0.1192, 0.2977)>
  UV <Vector (0.1151, 0.2973)>
  UV <Vector (0.1164, 0.2933)>
Face 1682
UV Count: 3
  UV <Vector (0.1164, 0.2933)>
  UV <Vector (0.1094, 0.2911)>
  UV <Vector (0.1095, 0.2899)>
Face 1683
UV Count: 3
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.0969, 0.2909)>
  UV <Vector (0.1094, 0.2911)>
Face 1684
UV Count: 3
  UV <Vector (0.0826, 0.2931)>
  UV <Vector (0.0969, 0.2909)>
  UV <Vector (0.0971, 0.2975)>
Face 1685
UV Count: 3
  UV <Vector (0.0969, 0.2909)>
  UV <Vector (0.0969, 0.2896)>
  UV <Vector (0.1095, 0.2899)>
Face 1686
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0969, 0.2896)>
  UV <Vector (0.0969, 0.2909)>
Face 1687
UV Count: 3
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.1151, 0.2973)>
  UV <Vector (0.1111, 0.3047)>
Face 1688
UV Count: 3
  UV <Vector (0.0972, 0.3054)>
  UV <Vector (0.1111, 0.3047)>
  UV <Vector (0.1098, 0.3199)>
Face 1689
UV Count: 3
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1123, 0.3572)>
  UV <Vector (0.1107, 0.3402)>
Face 1690
UV Count: 3
  UV <Vector (0.1123, 0.3572)>
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1039, 0.3708)>
Face 1691
UV Count: 3
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1168, 0.3634)>
  UV <Vector (0.1157, 0.3641)>
Face 1692
UV Count: 3
  UV <Vector (0.1168, 0.3634)>
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1380, 0.3562)>
Face 1693
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1380, 0.3562)>
  UV <Vector (0.1147, 0.3565)>
Face 1694
UV Count: 3
  UV <Vector (0.1168, 0.3634)>
  UV <Vector (0.1218, 0.3699)>
  UV <Vector (0.1225, 0.3693)>
Face 1695
UV Count: 3
  UV <Vector (0.1391, 0.3763)>
  UV <Vector (0.1291, 0.3780)>
  UV <Vector (0.1218, 0.3699)>
Face 1696
UV Count: 3
  UV <Vector (0.1303, 0.3780)>
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1218, 0.3699)>
Face 1697
UV Count: 3
  UV <Vector (0.1658, 0.2819)>
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1386, 0.2752)>
Face 1698
UV Count: 3
  UV <Vector (0.1292, 0.2581)>
  UV <Vector (0.1414, 0.2438)>
  UV <Vector (0.1546, 0.2616)>
Face 1699
UV Count: 3
  UV <Vector (0.1168, 0.2445)>
  UV <Vector (0.1242, 0.2285)>
  UV <Vector (0.1414, 0.2438)>
Face 1700
UV Count: 3
  UV <Vector (0.1396, 0.2956)>
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1585, 0.3150)>
Face 1701
UV Count: 3
  UV <Vector (0.1518, 0.3425)>
  UV <Vector (0.1468, 0.3166)>
  UV <Vector (0.1585, 0.3150)>
Face 1702
UV Count: 3
  UV <Vector (0.0465, 0.3929)>
  UV <Vector (0.0630, 0.3833)>
  UV <Vector (0.0583, 0.4090)>
Face 1703
UV Count: 3
  UV <Vector (0.0481, 0.4134)>
  UV <Vector (0.0583, 0.4090)>
  UV <Vector (0.0640, 0.4248)>
Face 1704
UV Count: 3
  UV <Vector (0.0340, 0.3985)>
  UV <Vector (0.0465, 0.3929)>
  UV <Vector (0.0481, 0.4134)>
Face 1705
UV Count: 3
  UV <Vector (0.0263, 0.4286)>
  UV <Vector (0.0385, 0.4194)>
  UV <Vector (0.0480, 0.4374)>
Face 1706
UV Count: 3
  UV <Vector (0.0392, 0.4479)>
  UV <Vector (0.0480, 0.4374)>
  UV <Vector (0.0633, 0.4531)>
Face 1707
UV Count: 3
  UV <Vector (0.0480, 0.4374)>
  UV <Vector (0.0550, 0.4316)>
  UV <Vector (0.0677, 0.4450)>
Face 1708
UV Count: 3
  UV <Vector (0.0385, 0.4194)>
  UV <Vector (0.0481, 0.4134)>
  UV <Vector (0.0550, 0.4316)>
Face 1709
UV Count: 3
  UV <Vector (0.0550, 0.4316)>
  UV <Vector (0.0640, 0.4248)>
  UV <Vector (0.0732, 0.4341)>
Face 1710
UV Count: 3
  UV <Vector (0.0583, 0.4090)>
  UV <Vector (0.0656, 0.4050)>
  UV <Vector (0.0707, 0.4160)>
Face 1711
UV Count: 3
  UV <Vector (0.0640, 0.4248)>
  UV <Vector (0.0707, 0.4160)>
  UV <Vector (0.0780, 0.4217)>
Face 1712
UV Count: 3
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0872, 0.4240)>
  UV <Vector (0.0838, 0.4397)>
Face 1713
UV Count: 3
  UV <Vector (0.0818, 0.4530)>
  UV <Vector (0.0838, 0.4397)>
  UV <Vector (0.0959, 0.4438)>
Face 1714
UV Count: 3
  UV <Vector (0.0818, 0.4530)>
  UV <Vector (0.0800, 0.4632)>
  UV <Vector (0.0633, 0.4531)>
Face 1715
UV Count: 3
  UV <Vector (0.0800, 0.4632)>
  UV <Vector (0.0818, 0.4530)>
  UV <Vector (0.0966, 0.4571)>
Face 1716
UV Count: 3
  UV <Vector (0.0677, 0.4450)>
  UV <Vector (0.0732, 0.4341)>
  UV <Vector (0.0838, 0.4397)>
Face 1717
UV Count: 3
  UV <Vector (0.1064, 0.4440)>
  UV <Vector (0.1092, 0.4563)>
  UV <Vector (0.0966, 0.4571)>
Face 1718
UV Count: 3
  UV <Vector (0.1064, 0.4440)>
  UV <Vector (0.0959, 0.4438)>
  UV <Vector (0.0964, 0.4252)>
Face 1719
UV Count: 3
  UV <Vector (0.0872, 0.4240)>
  UV <Vector (0.0964, 0.4252)>
  UV <Vector (0.0959, 0.4438)>
Face 1720
UV Count: 3
  UV <Vector (0.0571, 0.4648)>
  UV <Vector (0.0633, 0.4531)>
  UV <Vector (0.0800, 0.4632)>
Face 1721
UV Count: 3
  UV <Vector (0.0325, 0.4600)>
  UV <Vector (0.0392, 0.4479)>
  UV <Vector (0.0571, 0.4648)>
Face 1722
UV Count: 3
  UV <Vector (0.0392, 0.4479)>
  UV <Vector (0.0325, 0.4600)>
  UV <Vector (0.0171, 0.4383)>
Face 1723
UV Count: 3
  UV <Vector (0.4212, 0.0203)>
  UV <Vector (0.4807, 0.0357)>
  UV <Vector (0.4721, 0.0202)>
Face 1724
UV Count: 3
  UV <Vector (0.1500, 0.4602)>
  UV <Vector (0.1646, 0.4410)>
  UV <Vector (0.1763, 0.4467)>
Face 1725
UV Count: 3
  UV <Vector (0.1270, 0.4602)>
  UV <Vector (0.1405, 0.4485)>
  UV <Vector (0.1500, 0.4602)>
Face 1726
UV Count: 3
  UV <Vector (0.1270, 0.4602)>
  UV <Vector (0.1349, 0.4733)>
  UV <Vector (0.1169, 0.4813)>
Face 1727
UV Count: 3
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1405, 0.4485)>
Face 1728
UV Count: 3
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1270, 0.4602)>
  UV <Vector (0.1120, 0.4670)>
Face 1729
UV Count: 3
  UV <Vector (0.1596, 0.4695)>
  UV <Vector (0.1411, 0.4848)>
  UV <Vector (0.1349, 0.4733)>
Face 1730
UV Count: 3
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.1349, 0.4733)>
  UV <Vector (0.1411, 0.4848)>
Face 1731
UV Count: 3
  UV <Vector (0.4474, 0.0062)>
  UV <Vector (0.4322, 0.0093)>
  UV <Vector (0.4721, 0.0202)>
Face 1732
UV Count: 3
  UV <Vector (0.1405, 0.4485)>
  UV <Vector (0.1535, 0.4315)>
  UV <Vector (0.1646, 0.4410)>
Face 1733
UV Count: 3
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1462, 0.4256)>
  UV <Vector (0.1535, 0.4315)>
Face 1734
UV Count: 3
  UV <Vector (0.1761, 0.4183)>
  UV <Vector (0.1646, 0.4410)>
  UV <Vector (0.1535, 0.4315)>
Face 1735
UV Count: 3
  UV <Vector (0.1462, 0.4256)>
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1624, 0.4116)>
Face 1736
UV Count: 3
  UV <Vector (0.4137, 0.0410)>
  UV <Vector (0.4833, 0.0568)>
  UV <Vector (0.4807, 0.0357)>
Face 1737
UV Count: 3
  UV <Vector (0.0766, 0.4770)>
  UV <Vector (0.0772, 0.4899)>
  UV <Vector (0.0541, 0.4780)>
Face 1738
UV Count: 3
  UV <Vector (0.0964, 0.4680)>
  UV <Vector (0.0962, 0.4831)>
  UV <Vector (0.0766, 0.4770)>
Face 1739
UV Count: 3
  UV <Vector (0.1120, 0.4670)>
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.0962, 0.4831)>
Face 1740
UV Count: 3
  UV <Vector (0.0772, 0.4899)>
  UV <Vector (0.0766, 0.4770)>
  UV <Vector (0.0962, 0.4831)>
Face 1741
UV Count: 3
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.1218, 0.4914)>
  UV <Vector (0.0973, 0.4940)>
Face 1742
UV Count: 3
  UV <Vector (0.0184, 0.4056)>
  UV <Vector (0.0340, 0.3985)>
  UV <Vector (0.0385, 0.4194)>
Face 1743
UV Count: 3
  UV <Vector (0.0705, 0.3877)>
  UV <Vector (0.0656, 0.4050)>
  UV <Vector (0.0583, 0.4090)>
Face 1744
UV Count: 3
  UV <Vector (0.1336, 0.3869)>
  UV <Vector (0.1391, 0.3763)>
  UV <Vector (0.1431, 0.4020)>
Face 1745
UV Count: 3
  UV <Vector (0.1380, 0.3562)>
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1518, 0.3425)>
Face 1746
UV Count: 3
  UV <Vector (0.1369, 0.4183)>
  UV <Vector (0.1272, 0.4117)>
  UV <Vector (0.1334, 0.4003)>
Face 1747
UV Count: 3
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1260, 0.4314)>
  UV <Vector (0.1369, 0.4183)>
Face 1748
UV Count: 3
  UV <Vector (0.1161, 0.4395)>
  UV <Vector (0.1093, 0.4242)>
  UV <Vector (0.1168, 0.4207)>
Face 1749
UV Count: 3
  UV <Vector (0.1161, 0.4395)>
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1092, 0.4563)>
Face 1750
UV Count: 3
  UV <Vector (0.1260, 0.4314)>
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1221, 0.4509)>
Face 1751
UV Count: 3
  UV <Vector (0.1093, 0.4242)>
  UV <Vector (0.1161, 0.4395)>
  UV <Vector (0.1064, 0.4440)>
Face 1752
UV Count: 3
  UV <Vector (0.1260, 0.4314)>
  UV <Vector (0.1168, 0.4207)>
  UV <Vector (0.1272, 0.4117)>
Face 1753
UV Count: 3
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1462, 0.4256)>
  UV <Vector (0.1369, 0.4183)>
Face 1754
UV Count: 3
  UV <Vector (0.1168, 0.4207)>
  UV <Vector (0.1093, 0.4242)>
  UV <Vector (0.1075, 0.4205)>
Face 1755
UV Count: 3
  UV <Vector (0.0964, 0.4680)>
  UV <Vector (0.0966, 0.4571)>
  UV <Vector (0.1092, 0.4563)>
Face 1756
UV Count: 3
  UV <Vector (0.3114, 0.0223)>
  UV <Vector (0.3125, 0.0265)>
  UV <Vector (0.3049, 0.0262)>
Face 1757
UV Count: 3
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.3052, 0.0132)>
  UV <Vector (0.3132, 0.0138)>
Face 1758
UV Count: 3
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.3121, 0.0160)>
  UV <Vector (0.3106, 0.0200)>
Face 1759
UV Count: 3
  UV <Vector (0.3106, 0.0200)>
  UV <Vector (0.3114, 0.0223)>
  UV <Vector (0.3044, 0.0219)>
Face 1760
UV Count: 3
  UV <Vector (0.2675, 0.0221)>
  UV <Vector (0.2885, 0.0219)>
  UV <Vector (0.2881, 0.0262)>
Face 1761
UV Count: 3
  UV <Vector (0.2667, 0.0137)>
  UV <Vector (0.2881, 0.0126)>
  UV <Vector (0.2879, 0.0151)>
Face 1762
UV Count: 3
  UV <Vector (0.2681, 0.0200)>
  UV <Vector (0.2675, 0.0157)>
  UV <Vector (0.2879, 0.0151)>
Face 1763
UV Count: 3
  UV <Vector (0.2675, 0.0221)>
  UV <Vector (0.2681, 0.0200)>
  UV <Vector (0.2882, 0.0194)>
Face 1764
UV Count: 3
  UV <Vector (0.3044, 0.0219)>
  UV <Vector (0.3049, 0.0262)>
  UV <Vector (0.2881, 0.0262)>
Face 1765
UV Count: 3
  UV <Vector (0.2881, 0.0126)>
  UV <Vector (0.3052, 0.0132)>
  UV <Vector (0.3046, 0.0156)>
Face 1766
UV Count: 3
  UV <Vector (0.2879, 0.0151)>
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.3039, 0.0197)>
Face 1767
UV Count: 3
  UV <Vector (0.3039, 0.0197)>
  UV <Vector (0.3044, 0.0219)>
  UV <Vector (0.2885, 0.0219)>
Face 1768
UV Count: 3
  UV <Vector (0.2672, 0.0264)>
  UV <Vector (0.2652, 0.0268)>
  UV <Vector (0.2649, 0.0224)>
Face 1769
UV Count: 3
  UV <Vector (0.2675, 0.0157)>
  UV <Vector (0.2642, 0.0161)>
  UV <Vector (0.2639, 0.0142)>
Face 1770
UV Count: 3
  UV <Vector (0.2648, 0.0202)>
  UV <Vector (0.2642, 0.0161)>
  UV <Vector (0.2675, 0.0157)>
Face 1771
UV Count: 3
  UV <Vector (0.2649, 0.0224)>
  UV <Vector (0.2648, 0.0202)>
  UV <Vector (0.2681, 0.0200)>
Face 1772
UV Count: 3
  UV <Vector (0.2652, 0.0268)>
  UV <Vector (0.2623, 0.0270)>
  UV <Vector (0.2623, 0.0227)>
Face 1773
UV Count: 3
  UV <Vector (0.2597, 0.0164)>
  UV <Vector (0.2605, 0.0141)>
  UV <Vector (0.2639, 0.0142)>
Face 1774
UV Count: 3
  UV <Vector (0.2608, 0.0210)>
  UV <Vector (0.2597, 0.0164)>
  UV <Vector (0.2642, 0.0161)>
Face 1775
UV Count: 3
  UV <Vector (0.2649, 0.0224)>
  UV <Vector (0.2623, 0.0227)>
  UV <Vector (0.2608, 0.0210)>
Face 1776
UV Count: 3
  UV <Vector (0.3149, 0.0230)>
  UV <Vector (0.3164, 0.0272)>
  UV <Vector (0.3125, 0.0265)>
Face 1777
UV Count: 3
  UV <Vector (0.3132, 0.0138)>
  UV <Vector (0.3174, 0.0136)>
  UV <Vector (0.3174, 0.0163)>
Face 1778
UV Count: 3
  UV <Vector (0.3121, 0.0160)>
  UV <Vector (0.3174, 0.0163)>
  UV <Vector (0.3154, 0.0204)>
Face 1779
UV Count: 3
  UV <Vector (0.3154, 0.0204)>
  UV <Vector (0.3149, 0.0230)>
  UV <Vector (0.3114, 0.0223)>
Face 1780
UV Count: 3
  UV <Vector (0.0247, 0.0409)>
  UV <Vector (0.0305, 0.0399)>
  UV <Vector (0.0301, 0.0441)>
Face 1781
UV Count: 3
  UV <Vector (0.0219, 0.0322)>
  UV <Vector (0.0281, 0.0313)>
  UV <Vector (0.0294, 0.0335)>
Face 1782
UV Count: 3
  UV <Vector (0.0294, 0.0335)>
  UV <Vector (0.0311, 0.0375)>
  UV <Vector (0.0249, 0.0384)>
Face 1783
UV Count: 3
  UV <Vector (0.0249, 0.0384)>
  UV <Vector (0.0311, 0.0375)>
  UV <Vector (0.0305, 0.0399)>
Face 1784
UV Count: 3
  UV <Vector (0.0656, 0.0376)>
  UV <Vector (0.0718, 0.0376)>
  UV <Vector (0.0707, 0.0418)>
Face 1785
UV Count: 3
  UV <Vector (0.0712, 0.0290)>
  UV <Vector (0.0703, 0.0312)>
  UV <Vector (0.0651, 0.0314)>
Face 1786
UV Count: 3
  UV <Vector (0.0703, 0.0312)>
  UV <Vector (0.0710, 0.0354)>
  UV <Vector (0.0660, 0.0354)>
Face 1787
UV Count: 3
  UV <Vector (0.0718, 0.0376)>
  UV <Vector (0.0656, 0.0376)>
  UV <Vector (0.0660, 0.0354)>
Face 1788
UV Count: 3
  UV <Vector (0.0507, 0.0375)>
  UV <Vector (0.0656, 0.0376)>
  UV <Vector (0.0648, 0.0419)>
Face 1789
UV Count: 3
  UV <Vector (0.0646, 0.0292)>
  UV <Vector (0.0651, 0.0314)>
  UV <Vector (0.0492, 0.0309)>
Face 1790
UV Count: 3
  UV <Vector (0.0651, 0.0314)>
  UV <Vector (0.0660, 0.0354)>
  UV <Vector (0.0506, 0.0351)>
Face 1791
UV Count: 3
  UV <Vector (0.0506, 0.0351)>
  UV <Vector (0.0660, 0.0354)>
  UV <Vector (0.0656, 0.0376)>
Face 1792
UV Count: 3
  UV <Vector (0.0750, 0.0423)>
  UV <Vector (0.0707, 0.0418)>
  UV <Vector (0.0718, 0.0376)>
Face 1793
UV Count: 3
  UV <Vector (0.0750, 0.0314)>
  UV <Vector (0.0703, 0.0312)>
  UV <Vector (0.0712, 0.0290)>
Face 1794
UV Count: 3
  UV <Vector (0.0750, 0.0314)>
  UV <Vector (0.0753, 0.0357)>
  UV <Vector (0.0710, 0.0354)>
Face 1795
UV Count: 3
  UV <Vector (0.0753, 0.0357)>
  UV <Vector (0.0761, 0.0381)>
  UV <Vector (0.0718, 0.0376)>
Face 1796
UV Count: 3
  UV <Vector (0.0803, 0.0428)>
  UV <Vector (0.0750, 0.0423)>
  UV <Vector (0.0761, 0.0381)>
Face 1797
UV Count: 3
  UV <Vector (0.0801, 0.0316)>
  UV <Vector (0.0750, 0.0314)>
  UV <Vector (0.0760, 0.0291)>
Face 1798
UV Count: 3
  UV <Vector (0.0801, 0.0316)>
  UV <Vector (0.0804, 0.0361)>
  UV <Vector (0.0753, 0.0357)>
Face 1799
UV Count: 3
  UV <Vector (0.0804, 0.0361)>
  UV <Vector (0.0813, 0.0386)>
  UV <Vector (0.0761, 0.0381)>
Face 1800
UV Count: 3
  UV <Vector (0.0305, 0.0399)>
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0411, 0.0425)>
Face 1801
UV Count: 3
  UV <Vector (0.0396, 0.0298)>
  UV <Vector (0.0405, 0.0319)>
  UV <Vector (0.0294, 0.0335)>
Face 1802
UV Count: 3
  UV <Vector (0.0405, 0.0319)>
  UV <Vector (0.0421, 0.0359)>
  UV <Vector (0.0311, 0.0375)>
Face 1803
UV Count: 3
  UV <Vector (0.0311, 0.0375)>
  UV <Vector (0.0421, 0.0359)>
  UV <Vector (0.0418, 0.0383)>
Face 1804
UV Count: 3
  UV <Vector (0.1564, 0.1867)>
  UV <Vector (0.1508, 0.1856)>
  UV <Vector (0.1508, 0.1898)>
Face 1805
UV Count: 3
  UV <Vector (0.1589, 0.1784)>
  UV <Vector (0.1530, 0.1776)>
  UV <Vector (0.1511, 0.1793)>
Face 1806
UV Count: 3
  UV <Vector (0.1511, 0.1793)>
  UV <Vector (0.1496, 0.1834)>
  UV <Vector (0.1557, 0.1844)>
Face 1807
UV Count: 3
  UV <Vector (0.1564, 0.1867)>
  UV <Vector (0.1557, 0.1844)>
  UV <Vector (0.1496, 0.1834)>
Face 1808
UV Count: 3
  UV <Vector (0.1106, 0.1850)>
  UV <Vector (0.1049, 0.1848)>
  UV <Vector (0.1058, 0.1891)>
Face 1809
UV Count: 3
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1114, 0.1783)>
  UV <Vector (0.1114, 0.1757)>
Face 1810
UV Count: 3
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1057, 0.1826)>
  UV <Vector (0.1105, 0.1825)>
Face 1811
UV Count: 3
  UV <Vector (0.1057, 0.1826)>
  UV <Vector (0.1049, 0.1848)>
  UV <Vector (0.1106, 0.1850)>
Face 1812
UV Count: 3
  UV <Vector (0.1282, 0.1834)>
  UV <Vector (0.1106, 0.1850)>
  UV <Vector (0.1116, 0.1891)>
Face 1813
UV Count: 3
  UV <Vector (0.1298, 0.1752)>
  UV <Vector (0.1114, 0.1757)>
  UV <Vector (0.1114, 0.1783)>
Face 1814
UV Count: 3
  UV <Vector (0.1114, 0.1783)>
  UV <Vector (0.1105, 0.1825)>
  UV <Vector (0.1287, 0.1813)>
Face 1815
UV Count: 3
  UV <Vector (0.1282, 0.1834)>
  UV <Vector (0.1287, 0.1813)>
  UV <Vector (0.1105, 0.1825)>
Face 1816
UV Count: 3
  UV <Vector (0.1004, 0.1851)>
  UV <Vector (0.1015, 0.1893)>
  UV <Vector (0.1058, 0.1891)>
Face 1817
UV Count: 3
  UV <Vector (0.1018, 0.1786)>
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1054, 0.1763)>
Face 1818
UV Count: 3
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.1057, 0.1826)>
  UV <Vector (0.1064, 0.1784)>
Face 1819
UV Count: 3
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.1004, 0.1851)>
  UV <Vector (0.1049, 0.1848)>
Face 1820
UV Count: 3
  UV <Vector (0.0944, 0.1856)>
  UV <Vector (0.0956, 0.1898)>
  UV <Vector (0.1015, 0.1893)>
Face 1821
UV Count: 3
  UV <Vector (0.0961, 0.1789)>
  UV <Vector (0.1018, 0.1786)>
  UV <Vector (0.1005, 0.1766)>
Face 1822
UV Count: 3
  UV <Vector (0.0961, 0.1789)>
  UV <Vector (0.0957, 0.1835)>
  UV <Vector (0.1014, 0.1829)>
Face 1823
UV Count: 3
  UV <Vector (0.0944, 0.1856)>
  UV <Vector (0.1004, 0.1851)>
  UV <Vector (0.1014, 0.1829)>
Face 1824
UV Count: 3
  UV <Vector (0.1508, 0.1856)>
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1387, 0.1880)>
Face 1825
UV Count: 3
  UV <Vector (0.1400, 0.1757)>
  UV <Vector (0.1389, 0.1775)>
  UV <Vector (0.1511, 0.1793)>
Face 1826
UV Count: 3
  UV <Vector (0.1389, 0.1775)>
  UV <Vector (0.1374, 0.1815)>
  UV <Vector (0.1496, 0.1834)>
Face 1827
UV Count: 3
  UV <Vector (0.1496, 0.1834)>
  UV <Vector (0.1374, 0.1815)>
  UV <Vector (0.1380, 0.1838)>
Face 1828
UV Count: 3
  UV <Vector (0.2436, 0.1537)>
  UV <Vector (0.2360, 0.1524)>
  UV <Vector (0.2361, 0.1567)>
Face 1829
UV Count: 3
  UV <Vector (0.2379, 0.1442)>
  UV <Vector (0.2363, 0.1462)>
  UV <Vector (0.2448, 0.1472)>
Face 1830
UV Count: 3
  UV <Vector (0.2363, 0.1462)>
  UV <Vector (0.2350, 0.1503)>
  UV <Vector (0.2431, 0.1512)>
Face 1831
UV Count: 3
  UV <Vector (0.2436, 0.1537)>
  UV <Vector (0.2431, 0.1512)>
  UV <Vector (0.2350, 0.1503)>
Face 1832
UV Count: 3
  UV <Vector (0.1998, 0.1521)>
  UV <Vector (0.1942, 0.1523)>
  UV <Vector (0.1952, 0.1565)>
Face 1833
UV Count: 3
  UV <Vector (0.1940, 0.1435)>
  UV <Vector (0.1948, 0.1458)>
  UV <Vector (0.1996, 0.1453)>
Face 1834
UV Count: 3
  UV <Vector (0.1948, 0.1458)>
  UV <Vector (0.1946, 0.1500)>
  UV <Vector (0.1993, 0.1497)>
Face 1835
UV Count: 3
  UV <Vector (0.1942, 0.1523)>
  UV <Vector (0.1998, 0.1521)>
  UV <Vector (0.1993, 0.1497)>
Face 1836
UV Count: 3
  UV <Vector (0.2145, 0.1509)>
  UV <Vector (0.1998, 0.1521)>
  UV <Vector (0.2006, 0.1564)>
Face 1837
UV Count: 3
  UV <Vector (0.2000, 0.1429)>
  UV <Vector (0.1996, 0.1453)>
  UV <Vector (0.2159, 0.1445)>
Face 1838
UV Count: 3
  UV <Vector (0.1996, 0.1453)>
  UV <Vector (0.1993, 0.1497)>
  UV <Vector (0.2146, 0.1486)>
Face 1839
UV Count: 3
  UV <Vector (0.2146, 0.1486)>
  UV <Vector (0.1993, 0.1497)>
  UV <Vector (0.1998, 0.1521)>
Face 1840
UV Count: 3
  UV <Vector (0.1909, 0.1575)>
  UV <Vector (0.1952, 0.1565)>
  UV <Vector (0.1942, 0.1523)>
Face 1841
UV Count: 3
  UV <Vector (0.1891, 0.1467)>
  UV <Vector (0.1948, 0.1458)>
  UV <Vector (0.1940, 0.1435)>
Face 1842
UV Count: 3
  UV <Vector (0.1891, 0.1467)>
  UV <Vector (0.1895, 0.1508)>
  UV <Vector (0.1946, 0.1500)>
Face 1843
UV Count: 3
  UV <Vector (0.1895, 0.1508)>
  UV <Vector (0.1898, 0.1532)>
  UV <Vector (0.1942, 0.1523)>
Face 1844
UV Count: 3
  UV <Vector (0.1859, 0.1585)>
  UV <Vector (0.1909, 0.1575)>
  UV <Vector (0.1898, 0.1532)>
Face 1845
UV Count: 3
  UV <Vector (0.1830, 0.1449)>
  UV <Vector (0.1843, 0.1472)>
  UV <Vector (0.1891, 0.1467)>
Face 1846
UV Count: 3
  UV <Vector (0.1843, 0.1472)>
  UV <Vector (0.1848, 0.1520)>
  UV <Vector (0.1895, 0.1508)>
Face 1847
UV Count: 3
  UV <Vector (0.1844, 0.1545)>
  UV <Vector (0.1898, 0.1532)>
  UV <Vector (0.1895, 0.1508)>
Face 1848
UV Count: 3
  UV <Vector (0.2360, 0.1524)>
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2267, 0.1557)>
Face 1849
UV Count: 3
  UV <Vector (0.2278, 0.1430)>
  UV <Vector (0.2268, 0.1450)>
  UV <Vector (0.2363, 0.1462)>
Face 1850
UV Count: 3
  UV <Vector (0.2268, 0.1450)>
  UV <Vector (0.2255, 0.1490)>
  UV <Vector (0.2350, 0.1503)>
Face 1851
UV Count: 3
  UV <Vector (0.2350, 0.1503)>
  UV <Vector (0.2255, 0.1490)>
  UV <Vector (0.2261, 0.1514)>
Face 1852
UV Count: 3
  UV <Vector (0.2619, 0.0575)>
  UV <Vector (0.2841, 0.0551)>
  UV <Vector (0.2834, 0.0594)>
Face 1853
UV Count: 3
  UV <Vector (0.2594, 0.0485)>
  UV <Vector (0.2825, 0.0465)>
  UV <Vector (0.2830, 0.0487)>
Face 1854
UV Count: 3
  UV <Vector (0.2830, 0.0487)>
  UV <Vector (0.2842, 0.0528)>
  UV <Vector (0.2617, 0.0549)>
Face 1855
UV Count: 3
  UV <Vector (0.2619, 0.0575)>
  UV <Vector (0.2617, 0.0549)>
  UV <Vector (0.2842, 0.0528)>
Face 1856
UV Count: 3
  UV <Vector (0.3029, 0.0553)>
  UV <Vector (0.3092, 0.0554)>
  UV <Vector (0.3080, 0.0596)>
Face 1857
UV Count: 3
  UV <Vector (0.3087, 0.0468)>
  UV <Vector (0.3078, 0.0490)>
  UV <Vector (0.3027, 0.0490)>
Face 1858
UV Count: 3
  UV <Vector (0.3078, 0.0490)>
  UV <Vector (0.3085, 0.0532)>
  UV <Vector (0.3036, 0.0532)>
Face 1859
UV Count: 3
  UV <Vector (0.3092, 0.0554)>
  UV <Vector (0.3029, 0.0553)>
  UV <Vector (0.3036, 0.0532)>
Face 1860
UV Count: 3
  UV <Vector (0.2841, 0.0551)>
  UV <Vector (0.3029, 0.0553)>
  UV <Vector (0.3020, 0.0595)>
Face 1861
UV Count: 3
  UV <Vector (0.2825, 0.0465)>
  UV <Vector (0.3020, 0.0470)>
  UV <Vector (0.3027, 0.0490)>
Face 1862
UV Count: 3
  UV <Vector (0.3027, 0.0490)>
  UV <Vector (0.3036, 0.0532)>
  UV <Vector (0.2842, 0.0528)>
Face 1863
UV Count: 3
  UV <Vector (0.2841, 0.0551)>
  UV <Vector (0.2842, 0.0528)>
  UV <Vector (0.3036, 0.0532)>
Face 1864
UV Count: 3
  UV <Vector (0.3124, 0.0601)>
  UV <Vector (0.3080, 0.0596)>
  UV <Vector (0.3092, 0.0554)>
Face 1865
UV Count: 3
  UV <Vector (0.3135, 0.0470)>
  UV <Vector (0.3125, 0.0492)>
  UV <Vector (0.3078, 0.0490)>
Face 1866
UV Count: 3
  UV <Vector (0.3125, 0.0492)>
  UV <Vector (0.3128, 0.0536)>
  UV <Vector (0.3085, 0.0532)>
Face 1867
UV Count: 3
  UV <Vector (0.3135, 0.0559)>
  UV <Vector (0.3092, 0.0554)>
  UV <Vector (0.3085, 0.0532)>
Face 1868
UV Count: 3
  UV <Vector (0.3176, 0.0608)>
  UV <Vector (0.3124, 0.0601)>
  UV <Vector (0.3135, 0.0559)>
Face 1869
UV Count: 3
  UV <Vector (0.3189, 0.0473)>
  UV <Vector (0.3176, 0.0495)>
  UV <Vector (0.3125, 0.0492)>
Face 1870
UV Count: 3
  UV <Vector (0.3178, 0.0540)>
  UV <Vector (0.3128, 0.0536)>
  UV <Vector (0.3125, 0.0492)>
Face 1871
UV Count: 3
  UV <Vector (0.3187, 0.0565)>
  UV <Vector (0.3135, 0.0559)>
  UV <Vector (0.3128, 0.0536)>
Face 1872
UV Count: 3
  UV <Vector (0.0206, 0.0751)>
  UV <Vector (0.0220, 0.0710)>
  UV <Vector (0.0421, 0.0694)>
Face 1873
UV Count: 3
  UV <Vector (0.0194, 0.0622)>
  UV <Vector (0.0402, 0.0607)>
  UV <Vector (0.0407, 0.0630)>
Face 1874
UV Count: 3
  UV <Vector (0.0193, 0.0647)>
  UV <Vector (0.0407, 0.0630)>
  UV <Vector (0.0421, 0.0671)>
Face 1875
UV Count: 3
  UV <Vector (0.0220, 0.0710)>
  UV <Vector (0.0214, 0.0686)>
  UV <Vector (0.0421, 0.0671)>
Face 1876
UV Count: 3
  UV <Vector (0.0578, 0.0688)>
  UV <Vector (0.0639, 0.0684)>
  UV <Vector (0.0631, 0.0727)>
Face 1877
UV Count: 3
  UV <Vector (0.0632, 0.0598)>
  UV <Vector (0.0623, 0.0620)>
  UV <Vector (0.0571, 0.0621)>
Face 1878
UV Count: 3
  UV <Vector (0.0623, 0.0620)>
  UV <Vector (0.0630, 0.0662)>
  UV <Vector (0.0579, 0.0663)>
Face 1879
UV Count: 3
  UV <Vector (0.0630, 0.0662)>
  UV <Vector (0.0639, 0.0684)>
  UV <Vector (0.0578, 0.0688)>
Face 1880
UV Count: 3
  UV <Vector (0.0421, 0.0694)>
  UV <Vector (0.0578, 0.0688)>
  UV <Vector (0.0573, 0.0731)>
Face 1881
UV Count: 3
  UV <Vector (0.0402, 0.0607)>
  UV <Vector (0.0568, 0.0597)>
  UV <Vector (0.0571, 0.0621)>
Face 1882
UV Count: 3
  UV <Vector (0.0571, 0.0621)>
  UV <Vector (0.0579, 0.0663)>
  UV <Vector (0.0421, 0.0671)>
Face 1883
UV Count: 3
  UV <Vector (0.0421, 0.0694)>
  UV <Vector (0.0421, 0.0671)>
  UV <Vector (0.0579, 0.0663)>
Face 1884
UV Count: 3
  UV <Vector (0.0674, 0.0729)>
  UV <Vector (0.0631, 0.0727)>
  UV <Vector (0.0639, 0.0684)>
Face 1885
UV Count: 3
  UV <Vector (0.0670, 0.0621)>
  UV <Vector (0.0623, 0.0620)>
  UV <Vector (0.0632, 0.0598)>
Face 1886
UV Count: 3
  UV <Vector (0.0670, 0.0621)>
  UV <Vector (0.0674, 0.0664)>
  UV <Vector (0.0630, 0.0662)>
Face 1887
UV Count: 3
  UV <Vector (0.0674, 0.0664)>
  UV <Vector (0.0683, 0.0687)>
  UV <Vector (0.0639, 0.0684)>
Face 1888
UV Count: 3
  UV <Vector (0.0726, 0.0733)>
  UV <Vector (0.0674, 0.0729)>
  UV <Vector (0.0683, 0.0687)>
Face 1889
UV Count: 3
  UV <Vector (0.0721, 0.0621)>
  UV <Vector (0.0670, 0.0621)>
  UV <Vector (0.0679, 0.0598)>
Face 1890
UV Count: 3
  UV <Vector (0.0721, 0.0621)>
  UV <Vector (0.0724, 0.0666)>
  UV <Vector (0.0674, 0.0664)>
Face 1891
UV Count: 3
  UV <Vector (0.0735, 0.0690)>
  UV <Vector (0.0683, 0.0687)>
  UV <Vector (0.0674, 0.0664)>
Face 1892
UV Count: 3
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0507, 0.0375)>
  UV <Vector (0.0498, 0.0417)>
Face 1893
UV Count: 3
  UV <Vector (0.0396, 0.0298)>
  UV <Vector (0.0489, 0.0285)>
  UV <Vector (0.0492, 0.0309)>
Face 1894
UV Count: 3
  UV <Vector (0.0492, 0.0309)>
  UV <Vector (0.0506, 0.0351)>
  UV <Vector (0.0421, 0.0359)>
Face 1895
UV Count: 3
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0421, 0.0359)>
  UV <Vector (0.0506, 0.0351)>
Face 1896
UV Count: 3
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1282, 0.1834)>
  UV <Vector (0.1297, 0.1873)>
Face 1897
UV Count: 3
  UV <Vector (0.1400, 0.1757)>
  UV <Vector (0.1298, 0.1752)>
  UV <Vector (0.1301, 0.1774)>
Face 1898
UV Count: 3
  UV <Vector (0.1301, 0.1774)>
  UV <Vector (0.1287, 0.1813)>
  UV <Vector (0.1374, 0.1815)>
Face 1899
UV Count: 3
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1374, 0.1815)>
  UV <Vector (0.1287, 0.1813)>
Face 1900
UV Count: 3
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2145, 0.1509)>
  UV <Vector (0.2159, 0.1549)>
Face 1901
UV Count: 3
  UV <Vector (0.2278, 0.1430)>
  UV <Vector (0.2159, 0.1422)>
  UV <Vector (0.2159, 0.1445)>
Face 1902
UV Count: 3
  UV <Vector (0.2159, 0.1445)>
  UV <Vector (0.2146, 0.1486)>
  UV <Vector (0.2255, 0.1490)>
Face 1903
UV Count: 3
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2255, 0.1490)>
  UV <Vector (0.2146, 0.1486)>
Face 1904
UV Count: 3
  UV <Vector (0.2577, 0.0908)>
  UV <Vector (0.2570, 0.0950)>
  UV <Vector (0.2650, 0.0940)>
Face 1905
UV Count: 3
  UV <Vector (0.2634, 0.0811)>
  UV <Vector (0.2552, 0.0821)>
  UV <Vector (0.2562, 0.0844)>
Face 1906
UV Count: 3
  UV <Vector (0.2645, 0.0833)>
  UV <Vector (0.2562, 0.0844)>
  UV <Vector (0.2581, 0.0884)>
Face 1907
UV Count: 3
  UV <Vector (0.2581, 0.0884)>
  UV <Vector (0.2577, 0.0908)>
  UV <Vector (0.2656, 0.0897)>
Face 1908
UV Count: 3
  UV <Vector (0.3040, 0.0914)>
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.2990, 0.0874)>
Face 1909
UV Count: 3
  UV <Vector (0.3036, 0.0807)>
  UV <Vector (0.3042, 0.0783)>
  UV <Vector (0.2982, 0.0780)>
Face 1910
UV Count: 3
  UV <Vector (0.3036, 0.0807)>
  UV <Vector (0.2987, 0.0805)>
  UV <Vector (0.2993, 0.0849)>
Face 1911
UV Count: 3
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.3040, 0.0849)>
  UV <Vector (0.2993, 0.0849)>
Face 1912
UV Count: 3
  UV <Vector (0.2848, 0.0877)>
  UV <Vector (0.2840, 0.0919)>
  UV <Vector (0.2986, 0.0917)>
Face 1913
UV Count: 3
  UV <Vector (0.2982, 0.0780)>
  UV <Vector (0.2831, 0.0792)>
  UV <Vector (0.2837, 0.0814)>
Face 1914
UV Count: 3
  UV <Vector (0.2987, 0.0805)>
  UV <Vector (0.2837, 0.0814)>
  UV <Vector (0.2850, 0.0854)>
Face 1915
UV Count: 3
  UV <Vector (0.2850, 0.0854)>
  UV <Vector (0.2848, 0.0877)>
  UV <Vector (0.2990, 0.0874)>
Face 1916
UV Count: 3
  UV <Vector (0.3083, 0.0920)>
  UV <Vector (0.3091, 0.0877)>
  UV <Vector (0.3047, 0.0871)>
Face 1917
UV Count: 3
  UV <Vector (0.3093, 0.0811)>
  UV <Vector (0.3095, 0.0790)>
  UV <Vector (0.3042, 0.0783)>
Face 1918
UV Count: 3
  UV <Vector (0.3040, 0.0849)>
  UV <Vector (0.3092, 0.0853)>
  UV <Vector (0.3093, 0.0811)>
Face 1919
UV Count: 3
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.3091, 0.0877)>
  UV <Vector (0.3092, 0.0853)>
Face 1920
UV Count: 3
  UV <Vector (0.3133, 0.0927)>
  UV <Vector (0.3145, 0.0886)>
  UV <Vector (0.3091, 0.0877)>
Face 1921
UV Count: 3
  UV <Vector (0.3093, 0.0811)>
  UV <Vector (0.3141, 0.0813)>
  UV <Vector (0.3152, 0.0789)>
Face 1922
UV Count: 3
  UV <Vector (0.3092, 0.0853)>
  UV <Vector (0.3140, 0.0861)>
  UV <Vector (0.3141, 0.0813)>
Face 1923
UV Count: 3
  UV <Vector (0.3091, 0.0877)>
  UV <Vector (0.3145, 0.0886)>
  UV <Vector (0.3140, 0.0861)>
Face 1924
UV Count: 3
  UV <Vector (0.2656, 0.0897)>
  UV <Vector (0.2650, 0.0940)>
  UV <Vector (0.2840, 0.0919)>
Face 1925
UV Count: 3
  UV <Vector (0.2831, 0.0792)>
  UV <Vector (0.2634, 0.0811)>
  UV <Vector (0.2645, 0.0833)>
Face 1926
UV Count: 3
  UV <Vector (0.2837, 0.0814)>
  UV <Vector (0.2645, 0.0833)>
  UV <Vector (0.2661, 0.0873)>
Face 1927
UV Count: 3
  UV <Vector (0.2661, 0.0873)>
  UV <Vector (0.2656, 0.0897)>
  UV <Vector (0.2848, 0.0877)>
Face 1928
UV Count: 3
  UV <Vector (0.0996, 0.1696)>
  UV <Vector (0.0989, 0.1737)>
  UV <Vector (0.1047, 0.1733)>
Face 1929
UV Count: 3
  UV <Vector (0.1038, 0.1605)>
  UV <Vector (0.0975, 0.1611)>
  UV <Vector (0.0988, 0.1633)>
Face 1930
UV Count: 3
  UV <Vector (0.1050, 0.1626)>
  UV <Vector (0.0988, 0.1633)>
  UV <Vector (0.1004, 0.1674)>
Face 1931
UV Count: 3
  UV <Vector (0.1004, 0.1674)>
  UV <Vector (0.0996, 0.1696)>
  UV <Vector (0.1055, 0.1691)>
Face 1932
UV Count: 3
  UV <Vector (0.1448, 0.1742)>
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1400, 0.1699)>
Face 1933
UV Count: 3
  UV <Vector (0.1399, 0.1630)>
  UV <Vector (0.1448, 0.1635)>
  UV <Vector (0.1458, 0.1614)>
Face 1934
UV Count: 3
  UV <Vector (0.1448, 0.1635)>
  UV <Vector (0.1399, 0.1630)>
  UV <Vector (0.1403, 0.1674)>
Face 1935
UV Count: 3
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1452, 0.1677)>
  UV <Vector (0.1403, 0.1674)>
Face 1936
UV Count: 3
  UV <Vector (0.1400, 0.1699)>
  UV <Vector (0.1243, 0.1681)>
  UV <Vector (0.1231, 0.1721)>
Face 1937
UV Count: 3
  UV <Vector (0.1398, 0.1605)>
  UV <Vector (0.1230, 0.1598)>
  UV <Vector (0.1236, 0.1619)>
Face 1938
UV Count: 3
  UV <Vector (0.1399, 0.1630)>
  UV <Vector (0.1236, 0.1619)>
  UV <Vector (0.1247, 0.1660)>
Face 1939
UV Count: 3
  UV <Vector (0.1247, 0.1660)>
  UV <Vector (0.1243, 0.1681)>
  UV <Vector (0.1400, 0.1699)>
Face 1940
UV Count: 3
  UV <Vector (0.1490, 0.1747)>
  UV <Vector (0.1503, 0.1705)>
  UV <Vector (0.1458, 0.1699)>
Face 1941
UV Count: 3
  UV <Vector (0.1493, 0.1639)>
  UV <Vector (0.1507, 0.1620)>
  UV <Vector (0.1458, 0.1614)>
Face 1942
UV Count: 3
  UV <Vector (0.1452, 0.1677)>
  UV <Vector (0.1495, 0.1682)>
  UV <Vector (0.1493, 0.1639)>
Face 1943
UV Count: 3
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1503, 0.1705)>
  UV <Vector (0.1495, 0.1682)>
Face 1944
UV Count: 3
  UV <Vector (0.1549, 0.1754)>
  UV <Vector (0.1563, 0.1713)>
  UV <Vector (0.1503, 0.1705)>
Face 1945
UV Count: 3
  UV <Vector (0.1493, 0.1639)>
  UV <Vector (0.1549, 0.1646)>
  UV <Vector (0.1568, 0.1629)>
Face 1946
UV Count: 3
  UV <Vector (0.1495, 0.1682)>
  UV <Vector (0.1551, 0.1692)>
  UV <Vector (0.1549, 0.1646)>
Face 1947
UV Count: 3
  UV <Vector (0.1563, 0.1713)>
  UV <Vector (0.1551, 0.1692)>
  UV <Vector (0.1495, 0.1682)>
Face 1948
UV Count: 3
  UV <Vector (0.1055, 0.1691)>
  UV <Vector (0.1047, 0.1733)>
  UV <Vector (0.1231, 0.1721)>
Face 1949
UV Count: 3
  UV <Vector (0.1230, 0.1598)>
  UV <Vector (0.1038, 0.1605)>
  UV <Vector (0.1050, 0.1626)>
Face 1950
UV Count: 3
  UV <Vector (0.1236, 0.1619)>
  UV <Vector (0.1050, 0.1626)>
  UV <Vector (0.1065, 0.1666)>
Face 1951
UV Count: 3
  UV <Vector (0.1065, 0.1666)>
  UV <Vector (0.1055, 0.1691)>
  UV <Vector (0.1243, 0.1681)>
Face 1952
UV Count: 3
  UV <Vector (0.0202, 0.1066)>
  UV <Vector (0.0194, 0.1108)>
  UV <Vector (0.0274, 0.1098)>
Face 1953
UV Count: 3
  UV <Vector (0.0258, 0.0969)>
  UV <Vector (0.0176, 0.0979)>
  UV <Vector (0.0186, 0.1002)>
Face 1954
UV Count: 3
  UV <Vector (0.0269, 0.0991)>
  UV <Vector (0.0186, 0.1002)>
  UV <Vector (0.0205, 0.1042)>
Face 1955
UV Count: 3
  UV <Vector (0.0205, 0.1042)>
  UV <Vector (0.0202, 0.1066)>
  UV <Vector (0.0281, 0.1055)>
Face 1956
UV Count: 3
  UV <Vector (0.0664, 0.1071)>
  UV <Vector (0.0671, 0.1029)>
  UV <Vector (0.0614, 0.1031)>
Face 1957
UV Count: 3
  UV <Vector (0.0611, 0.0963)>
  UV <Vector (0.0660, 0.0964)>
  UV <Vector (0.0666, 0.0941)>
Face 1958
UV Count: 3
  UV <Vector (0.0660, 0.0964)>
  UV <Vector (0.0611, 0.0963)>
  UV <Vector (0.0617, 0.1006)>
Face 1959
UV Count: 3
  UV <Vector (0.0671, 0.1029)>
  UV <Vector (0.0665, 0.1007)>
  UV <Vector (0.0617, 0.1006)>
Face 1960
UV Count: 3
  UV <Vector (0.0472, 0.1035)>
  UV <Vector (0.0465, 0.1077)>
  UV <Vector (0.0610, 0.1075)>
Face 1961
UV Count: 3
  UV <Vector (0.0606, 0.0938)>
  UV <Vector (0.0455, 0.0950)>
  UV <Vector (0.0461, 0.0971)>
Face 1962
UV Count: 3
  UV <Vector (0.0611, 0.0963)>
  UV <Vector (0.0461, 0.0971)>
  UV <Vector (0.0475, 0.1012)>
Face 1963
UV Count: 3
  UV <Vector (0.0475, 0.1012)>
  UV <Vector (0.0472, 0.1035)>
  UV <Vector (0.0614, 0.1031)>
Face 1964
UV Count: 3
  UV <Vector (0.0707, 0.1078)>
  UV <Vector (0.0715, 0.1035)>
  UV <Vector (0.0671, 0.1029)>
Face 1965
UV Count: 3
  UV <Vector (0.0660, 0.0964)>
  UV <Vector (0.0717, 0.0969)>
  UV <Vector (0.0719, 0.0947)>
Face 1966
UV Count: 3
  UV <Vector (0.0665, 0.1007)>
  UV <Vector (0.0716, 0.1010)>
  UV <Vector (0.0717, 0.0969)>
Face 1967
UV Count: 3
  UV <Vector (0.0715, 0.1035)>
  UV <Vector (0.0716, 0.1010)>
  UV <Vector (0.0665, 0.1007)>
Face 1968
UV Count: 3
  UV <Vector (0.0758, 0.1085)>
  UV <Vector (0.0770, 0.1043)>
  UV <Vector (0.0715, 0.1035)>
Face 1969
UV Count: 3
  UV <Vector (0.0717, 0.0969)>
  UV <Vector (0.0765, 0.0971)>
  UV <Vector (0.0777, 0.0947)>
Face 1970
UV Count: 3
  UV <Vector (0.0716, 0.1010)>
  UV <Vector (0.0764, 0.1019)>
  UV <Vector (0.0765, 0.0971)>
Face 1971
UV Count: 3
  UV <Vector (0.0770, 0.1043)>
  UV <Vector (0.0764, 0.1019)>
  UV <Vector (0.0716, 0.1010)>
Face 1972
UV Count: 3
  UV <Vector (0.0281, 0.1055)>
  UV <Vector (0.0274, 0.1098)>
  UV <Vector (0.0465, 0.1077)>
Face 1973
UV Count: 3
  UV <Vector (0.0455, 0.0950)>
  UV <Vector (0.0258, 0.0969)>
  UV <Vector (0.0269, 0.0991)>
Face 1974
UV Count: 3
  UV <Vector (0.0461, 0.0971)>
  UV <Vector (0.0269, 0.0991)>
  UV <Vector (0.0286, 0.1031)>
Face 1975
UV Count: 3
  UV <Vector (0.0286, 0.1031)>
  UV <Vector (0.0281, 0.1055)>
  UV <Vector (0.0472, 0.1035)>
Face 1976
UV Count: 3
  UV <Vector (0.2797, 0.1219)>
  UV <Vector (0.2595, 0.1235)>
  UV <Vector (0.2582, 0.1276)>
Face 1977
UV Count: 3
  UV <Vector (0.2783, 0.1155)>
  UV <Vector (0.2778, 0.1132)>
  UV <Vector (0.2569, 0.1146)>
Face 1978
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2783, 0.1155)>
  UV <Vector (0.2569, 0.1172)>
Face 1979
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2590, 0.1210)>
  UV <Vector (0.2595, 0.1235)>
Face 1980
UV Count: 3
  UV <Vector (0.3007, 0.1252)>
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.2954, 0.1212)>
Face 1981
UV Count: 3
  UV <Vector (0.2946, 0.1145)>
  UV <Vector (0.2998, 0.1145)>
  UV <Vector (0.3008, 0.1123)>
Face 1982
UV Count: 3
  UV <Vector (0.2998, 0.1145)>
  UV <Vector (0.2946, 0.1145)>
  UV <Vector (0.2954, 0.1188)>
Face 1983
UV Count: 3
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.3006, 0.1187)>
  UV <Vector (0.2954, 0.1188)>
Face 1984
UV Count: 3
  UV <Vector (0.2797, 0.1219)>
  UV <Vector (0.2789, 0.1261)>
  UV <Vector (0.2949, 0.1256)>
Face 1985
UV Count: 3
  UV <Vector (0.2943, 0.1122)>
  UV <Vector (0.2778, 0.1132)>
  UV <Vector (0.2783, 0.1155)>
Face 1986
UV Count: 3
  UV <Vector (0.2946, 0.1145)>
  UV <Vector (0.2783, 0.1155)>
  UV <Vector (0.2797, 0.1196)>
Face 1987
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2797, 0.1219)>
  UV <Vector (0.2954, 0.1212)>
Face 1988
UV Count: 3
  UV <Vector (0.3050, 0.1254)>
  UV <Vector (0.3058, 0.1212)>
  UV <Vector (0.3015, 0.1209)>
Face 1989
UV Count: 3
  UV <Vector (0.3046, 0.1146)>
  UV <Vector (0.3055, 0.1123)>
  UV <Vector (0.3008, 0.1123)>
Face 1990
UV Count: 3
  UV <Vector (0.3006, 0.1187)>
  UV <Vector (0.3050, 0.1189)>
  UV <Vector (0.3046, 0.1146)>
Face 1991
UV Count: 3
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.3058, 0.1212)>
  UV <Vector (0.3050, 0.1189)>
Face 1992
UV Count: 3
  UV <Vector (0.3102, 0.1258)>
  UV <Vector (0.3111, 0.1215)>
  UV <Vector (0.3058, 0.1212)>
Face 1993
UV Count: 3
  UV <Vector (0.3046, 0.1146)>
  UV <Vector (0.3096, 0.1146)>
  UV <Vector (0.3109, 0.1124)>
Face 1994
UV Count: 3
  UV <Vector (0.3050, 0.1189)>
  UV <Vector (0.3100, 0.1191)>
  UV <Vector (0.3096, 0.1146)>
Face 1995
UV Count: 3
  UV <Vector (0.3111, 0.1215)>
  UV <Vector (0.3100, 0.1191)>
  UV <Vector (0.3050, 0.1189)>
Face 1996
UV Count: 3
  UV <Vector (0.2595, 0.1392)>
  UV <Vector (0.2582, 0.1432)>
  UV <Vector (0.2789, 0.1418)>
Face 1997
UV Count: 3
  UV <Vector (0.2783, 0.1312)>
  UV <Vector (0.2778, 0.1289)>
  UV <Vector (0.2569, 0.1303)>
Face 1998
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2783, 0.1312)>
  UV <Vector (0.2569, 0.1328)>
Face 1999
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2590, 0.1367)>
  UV <Vector (0.2595, 0.1392)>
Face 2000
UV Count: 3
  UV <Vector (0.3007, 0.1408)>
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.2954, 0.1369)>
Face 2001
UV Count: 3
  UV <Vector (0.2946, 0.1302)>
  UV <Vector (0.2998, 0.1302)>
  UV <Vector (0.3008, 0.1279)>
Face 2002
UV Count: 3
  UV <Vector (0.2998, 0.1302)>
  UV <Vector (0.2946, 0.1302)>
  UV <Vector (0.2954, 0.1344)>
Face 2003
UV Count: 3
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.3006, 0.1344)>
  UV <Vector (0.2954, 0.1344)>
Face 2004
UV Count: 3
  UV <Vector (0.2797, 0.1376)>
  UV <Vector (0.2789, 0.1418)>
  UV <Vector (0.2949, 0.1413)>
Face 2005
UV Count: 3
  UV <Vector (0.2943, 0.1279)>
  UV <Vector (0.2778, 0.1289)>
  UV <Vector (0.2783, 0.1312)>
Face 2006
UV Count: 3
  UV <Vector (0.2946, 0.1302)>
  UV <Vector (0.2783, 0.1312)>
  UV <Vector (0.2797, 0.1352)>
Face 2007
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2797, 0.1376)>
  UV <Vector (0.2954, 0.1369)>
Face 2008
UV Count: 3
  UV <Vector (0.3050, 0.1411)>
  UV <Vector (0.3058, 0.1368)>
  UV <Vector (0.3015, 0.1365)>
Face 2009
UV Count: 3
  UV <Vector (0.3046, 0.1302)>
  UV <Vector (0.3055, 0.1280)>
  UV <Vector (0.3008, 0.1279)>
Face 2010
UV Count: 3
  UV <Vector (0.3006, 0.1344)>
  UV <Vector (0.3050, 0.1346)>
  UV <Vector (0.3046, 0.1302)>
Face 2011
UV Count: 3
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.3058, 0.1368)>
  UV <Vector (0.3050, 0.1346)>
Face 2012
UV Count: 3
  UV <Vector (0.3102, 0.1415)>
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Face 2013
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Triangle: [701, 696, 705]
Triangle: [702, 701, 706]
Triangle: [708, 709, 707]
Triangle: [710, 708, 706]
Triangle: [711, 712, 708]
Triangle: [709, 708, 712]
Triangle: [713, 712, 714]
Triangle: [712, 711, 716]
Triangle: [717, 718, 719]
Triangle: [718, 721, 722]
Triangle: [720, 719, 723]
Triangle: [717, 720, 714]
Triangle: [715, 714, 720]
Triangle: [726, 722, 721]
Triangle: [722, 726, 727]
Triangle: [729, 727, 726]
Triangle: [725, 731, 730]
Triangle: [732, 733, 730]
Triangle: [687, 693, 733]
Triangle: [729, 730, 733]
Triangle: [735, 734, 733]
Triangle: [698, 681, 684]
Triangle: [678, 677, 681]
Triangle: [676, 671, 736]
Triangle: [737, 738, 736]
Triangle: [737, 740, 741]
Triangle: [740, 737, 739]
Triangle: [579, 739, 736]
Triangle: [739, 579, 571]
Triangle: [743, 744, 741]
Triangle: [744, 743, 745]
Triangle: [744, 658, 746]
Triangle: [747, 742, 741]
Triangle: [747, 746, 748]
Triangle: [658, 657, 748]
Triangle: [662, 656, 658]
Triangle: [662, 745, 749]
Triangle: [749, 750, 661]
Triangle: [575, 751, 750]
Triangle: [582, 751, 575]
Triangle: [751, 586, 661]
Triangle: [583, 586, 751]
Triangle: [575, 745, 743]
Triangle: [572, 743, 740]
Triangle: [752, 738, 737]
Triangle: [738, 690, 679]
Triangle: [752, 754, 753]
Triangle: [754, 752, 618]
Triangle: [747, 618, 752]
Triangle: [754, 755, 691]
Triangle: [616, 735, 755]
Triangle: [693, 691, 755]
Triangle: [624, 626, 659]
Triangle: [664, 648, 630]
Triangle: [665, 649, 648]
Triangle: [657, 626, 627]
Triangle: [621, 748, 627]
Triangle: [592, 594, 756]
Triangle: [757, 756, 758]
Triangle: [591, 592, 757]
Triangle: [606, 760, 761]
Triangle: [762, 761, 763]
Triangle: [761, 759, 765]
Triangle: [760, 757, 759]
Triangle: [759, 758, 766]
Triangle: [756, 702, 707]
Triangle: [758, 707, 709]
Triangle: [709, 713, 767]
Triangle: [768, 767, 769]
Triangle: [768, 771, 763]
Triangle: [771, 768, 770]
Triangle: [765, 766, 767]
Triangle: [774, 773, 770]
Triangle: [774, 769, 715]
Triangle: [713, 715, 769]
Triangle: [764, 763, 771]
Triangle: [609, 762, 764]
Triangle: [762, 609, 604]
Triangle: [777, 776, 778]
Triangle: [780, 608, 607]
Triangle: [781, 782, 780]
Triangle: [781, 783, 784]
Triangle: [787, 786, 782]
Triangle: [787, 781, 785]
Triangle: [777, 779, 783]
Triangle: [784, 783, 779]
Triangle: [788, 779, 778]
Triangle: [782, 790, 608]
Triangle: [786, 791, 790]
Triangle: [602, 608, 790]
Triangle: [791, 614, 617]
Triangle: [607, 609, 776]
Triangle: [775, 778, 776]
Triangle: [772, 792, 775]
Triangle: [785, 784, 792]
Triangle: [778, 775, 792]
Triangle: [784, 788, 789]
Triangle: [605, 591, 760]
Triangle: [674, 702, 756]
Triangle: [734, 616, 615]
Triangle: [618, 747, 621]
Triangle: [793, 727, 729]
Triangle: [786, 794, 793]
Triangle: [795, 723, 728]
Triangle: [795, 787, 773]
Triangle: [794, 786, 787]
Triangle: [723, 795, 774]
Triangle: [794, 728, 727]
Triangle: [614, 791, 793]
Triangle: [728, 723, 719]
Triangle: [772, 770, 773]
Triangle: [796, 797, 808]
Triangle: [809, 808, 797]
Triangle: [809, 798, 799]
Triangle: [799, 796, 811]
Triangle: [807, 803, 800]
Triangle: [804, 800, 801]
Triangle: [806, 805, 801]
Triangle: [807, 806, 802]
Triangle: [811, 808, 800]
Triangle: [800, 808, 809]
Triangle: [801, 809, 810]
Triangle: [810, 811, 803]
Triangle: [804, 812, 815]
Triangle: [805, 813, 812]
Triangle: [814, 813, 805]
Triangle: [815, 814, 806]
Triangle: [812, 816, 819]
Triangle: [817, 816, 812]
Triangle: [818, 817, 813]
Triangle: [815, 819, 818]
Triangle: [820, 821, 797]
Triangle: [797, 821, 822]
Triangle: [798, 822, 823]
Triangle: [823, 820, 796]
Triangle: [824, 851, 848]
Triangle: [825, 848, 849]
Triangle: [849, 850, 827]
Triangle: [827, 850, 851]
Triangle: [831, 835, 832]
Triangle: [832, 833, 829]
Triangle: [833, 834, 830]
Triangle: [835, 831, 830]
Triangle: [839, 831, 828]
Triangle: [828, 829, 837]
Triangle: [829, 830, 838]
Triangle: [838, 830, 831]
Triangle: [840, 832, 835]
Triangle: [841, 833, 832]
Triangle: [841, 842, 834]
Triangle: [842, 843, 835]
Triangle: [844, 840, 843]
Triangle: [845, 841, 840]
Triangle: [845, 846, 842]
Triangle: [846, 847, 843]
Triangle: [851, 956, 957]
Triangle: [957, 958, 849]
Triangle: [958, 959, 850]
Triangle: [850, 959, 956]
Triangle: [852, 879, 876]
Triangle: [853, 876, 877]
Triangle: [877, 878, 855]
Triangle: [852, 855, 878]
Triangle: [859, 863, 860]
Triangle: [861, 857, 856]
Triangle: [861, 862, 858]
Triangle: [862, 863, 859]
Triangle: [867, 859, 856]
Triangle: [864, 856, 857]
Triangle: [857, 858, 866]
Triangle: [867, 866, 858]
Triangle: [871, 868, 860]
Triangle: [869, 861, 860]
Triangle: [870, 862, 861]
Triangle: [870, 871, 863]
Triangle: [875, 872, 868]
Triangle: [873, 869, 868]
Triangle: [873, 874, 870]
Triangle: [875, 871, 870]
Triangle: [879, 960, 961]
Triangle: [961, 962, 877]
Triangle: [962, 963, 878]
Triangle: [878, 963, 960]
Triangle: [880, 907, 904]
Triangle: [904, 905, 882]
Triangle: [905, 906, 883]
Triangle: [880, 883, 906]
Triangle: [887, 891, 888]
Triangle: [888, 889, 885]
Triangle: [889, 890, 886]
Triangle: [891, 887, 886]
Triangle: [895, 887, 884]
Triangle: [884, 885, 893]
Triangle: [885, 886, 894]
Triangle: [894, 886, 887]
Triangle: [896, 888, 891]
Triangle: [897, 889, 888]
Triangle: [897, 898, 890]
Triangle: [898, 899, 891]
Triangle: [900, 896, 899]
Triangle: [900, 901, 897]
Triangle: [901, 902, 898]
Triangle: [903, 899, 898]
Triangle: [907, 964, 965]
Triangle: [965, 966, 905]
Triangle: [966, 967, 906]
Triangle: [906, 967, 964]
Triangle: [908, 923, 920]
Triangle: [909, 920, 921]
Triangle: [921, 922, 911]
Triangle: [908, 911, 922]
Triangle: [915, 919, 916]
Triangle: [916, 917, 913]
Triangle: [917, 918, 914]
Triangle: [919, 915, 914]
Triangle: [923, 915, 912]
Triangle: [920, 912, 913]
Triangle: [913, 914, 922]
Triangle: [923, 922, 914]
Triangle: [924, 916, 919]
Triangle: [924, 925, 917]
Triangle: [925, 926, 918]
Triangle: [927, 919, 918]
Triangle: [928, 924, 927]
Triangle: [928, 929, 925]
Triangle: [930, 926, 925]
Triangle: [931, 927, 926]
Triangle: [933, 932, 947]
Triangle: [933, 944, 945]
Triangle: [934, 945, 946]
Triangle: [932, 935, 946]
Triangle: [939, 943, 940]
Triangle: [940, 941, 937]
Triangle: [941, 942, 938]
Triangle: [942, 943, 939]
Triangle: [947, 939, 936]
Triangle: [944, 936, 937]
Triangle: [937, 938, 946]
Triangle: [947, 946, 938]
Triangle: [948, 940, 943]
Triangle: [949, 941, 940]
Triangle: [949, 950, 942]
Triangle: [950, 951, 943]
Triangle: [952, 948, 951]
Triangle: [953, 949, 948]
Triangle: [953, 954, 950]
Triangle: [955, 951, 950]
Triangle: [956, 839, 836]
Triangle: [957, 836, 837]
Triangle: [837, 838, 959]
Triangle: [956, 959, 838]
Triangle: [960, 867, 864]
Triangle: [961, 864, 865]
Triangle: [865, 866, 963]
Triangle: [960, 963, 866]
Triangle: [964, 895, 892]
Triangle: [965, 892, 893]
Triangle: [893, 894, 967]
Triangle: [964, 967, 894]
Triangle: [968, 969, 992]
Triangle: [992, 969, 970]
Triangle: [993, 970, 971]
Triangle: [971, 968, 995]
Triangle: [976, 979, 975]
Triangle: [977, 976, 972]
Triangle: [977, 973, 974]
Triangle: [979, 978, 974]
Triangle: [983, 980, 972]
Triangle: [972, 980, 981]
Triangle: [973, 981, 982]
Triangle: [982, 983, 975]
Triangle: [984, 987, 979]
Triangle: [985, 984, 976]
Triangle: [978, 986, 985]
Triangle: [979, 987, 986]
Triangle: [988, 991, 987]
Triangle: [985, 989, 988]
Triangle: [986, 990, 989]
Triangle: [987, 991, 990]
Triangle: [995, 992, 980]
Triangle: [980, 992, 993]
Triangle: [981, 993, 994]
Triangle: [994, 995, 983]
Triangle: [996, 997, 1020]
Triangle: [1020, 997, 998]
Triangle: [1021, 998, 999]
Triangle: [999, 996, 1023]
Triangle: [1004, 1007, 1003]
Triangle: [1001, 1005, 1004]
Triangle: [1005, 1001, 1002]
Triangle: [1007, 1006, 1002]
Triangle: [1003, 1011, 1008]
Triangle: [1000, 1008, 1009]
Triangle: [1001, 1009, 1010]
Triangle: [1010, 1011, 1003]
Triangle: [1012, 1015, 1007]
Triangle: [1013, 1012, 1004]
Triangle: [1006, 1014, 1013]
Triangle: [1007, 1015, 1014]
Triangle: [1016, 1019, 1015]
Triangle: [1013, 1017, 1016]
Triangle: [1014, 1018, 1017]
Triangle: [1019, 1018, 1014]
Triangle: [1023, 1020, 1008]
Triangle: [1008, 1020, 1021]
Triangle: [1009, 1021, 1022]
Triangle: [1022, 1023, 1011]
Triangle: [1024, 1025, 1048]
Triangle: [1048, 1025, 1026]
Triangle: [1049, 1026, 1027]
Triangle: [1027, 1024, 1051]
Triangle: [1032, 1035, 1031]
Triangle: [1029, 1033, 1032]
Triangle: [1033, 1029, 1030]
Triangle: [1035, 1034, 1030]
Triangle: [1039, 1036, 1028]
Triangle: [1028, 1036, 1037]
Triangle: [1029, 1037, 1038]
Triangle: [1038, 1039, 1031]
Triangle: [1040, 1043, 1035]
Triangle: [1033, 1041, 1040]
Triangle: [1034, 1042, 1041]
Triangle: [1043, 1042, 1034]
Triangle: [1044, 1047, 1043]
Triangle: [1041, 1045, 1044]
Triangle: [1042, 1046, 1045]
Triangle: [1047, 1046, 1042]
Triangle: [1051, 1048, 1036]
Triangle: [1036, 1048, 1049]
Triangle: [1037, 1049, 1050]
Triangle: [1050, 1051, 1039]
Triangle: [1067, 1052, 1053]
Triangle: [1065, 1064, 1053]
Triangle: [1066, 1065, 1054]
Triangle: [1066, 1055, 1052]
Triangle: [1060, 1063, 1059]
Triangle: [1057, 1061, 1060]
Triangle: [1061, 1057, 1058]
Triangle: [1063, 1062, 1058]
Triangle: [1067, 1064, 1056]
Triangle: [1056, 1064, 1065]
Triangle: [1057, 1065, 1066]
Triangle: [1066, 1067, 1059]
Triangle: [1068, 1071, 1063]
Triangle: [1069, 1068, 1060]
Triangle: [1062, 1070, 1069]
Triangle: [1063, 1071, 1070]
Triangle: [1072, 1075, 1071]
Triangle: [1069, 1073, 1072]
Triangle: [1070, 1074, 1073]
Triangle: [1075, 1074, 1070]
Triangle: [1076, 1077, 1088]
Triangle: [1089, 1088, 1077]
Triangle: [1090, 1089, 1078]
Triangle: [1090, 1079, 1076]
Triangle: [1084, 1087, 1083]
Triangle: [1081, 1085, 1084]
Triangle: [1085, 1081, 1082]
Triangle: [1087, 1086, 1082]
Triangle: [1091, 1088, 1080]
Triangle: [1080, 1088, 1089]
Triangle: [1081, 1089, 1090]
Triangle: [1090, 1091, 1083]
Triangle: [1092, 1095, 1087]
Triangle: [1093, 1092, 1084]
Triangle: [1086, 1094, 1093]
Triangle: [1087, 1095, 1094]
Triangle: [1096, 1099, 1095]
Triangle: [1097, 1096, 1092]
Triangle: [1094, 1098, 1097]
Triangle: [1095, 1099, 1098]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003139
  Group: 'mixamorig:LeftFoot', Weight: 0.540796
  Group: 'mixamorig:LeftToeBase', Weight: 0.456066
Vertex 1:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003566
  Group: 'mixamorig:LeftFoot', Weight: 0.560997
  Group: 'mixamorig:LeftToeBase', Weight: 0.435437
Vertex 2:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003714
  Group: 'mixamorig:LeftFoot', Weight: 0.568168
  Group: 'mixamorig:LeftToeBase', Weight: 0.428118
Vertex 3:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003137
  Group: 'mixamorig:LeftFoot', Weight: 0.540405
  Group: 'mixamorig:LeftToeBase', Weight: 0.456458
Vertex 4:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003649
  Group: 'mixamorig:LeftFoot', Weight: 0.571613
  Group: 'mixamorig:LeftToeBase', Weight: 0.424738
Vertex 5:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003748
  Group: 'mixamorig:LeftFoot', Weight: 0.575884
  Group: 'mixamorig:LeftToeBase', Weight: 0.420368
Vertex 6:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003130
  Group: 'mixamorig:LeftFoot', Weight: 0.548786
  Group: 'mixamorig:LeftToeBase', Weight: 0.448085
Vertex 7:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.002957
  Group: 'mixamorig:LeftFoot', Weight: 0.539880
  Group: 'mixamorig:LeftToeBase', Weight: 0.457164
Vertex 8:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004225
  Group: 'mixamorig:LeftFoot', Weight: 0.577213
  Group: 'mixamorig:LeftToeBase', Weight: 0.418562
Vertex 9:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004469
  Group: 'mixamorig:LeftFoot', Weight: 0.583872
  Group: 'mixamorig:LeftToeBase', Weight: 0.411659
Vertex 10:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003657
  Group: 'mixamorig:LeftFoot', Weight: 0.557870
  Group: 'mixamorig:LeftToeBase', Weight: 0.438473
Vertex 11:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003652
  Group: 'mixamorig:LeftFoot', Weight: 0.557587
  Group: 'mixamorig:LeftToeBase', Weight: 0.438760
Vertex 12:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003450
  Group: 'mixamorig:LeftFoot', Weight: 0.561694
  Group: 'mixamorig:LeftToeBase', Weight: 0.434856
Vertex 13:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003632
  Group: 'mixamorig:LeftFoot', Weight: 0.569175
  Group: 'mixamorig:LeftToeBase', Weight: 0.427192
Vertex 14:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003058
  Group: 'mixamorig:LeftFoot', Weight: 0.545466
  Group: 'mixamorig:LeftToeBase', Weight: 0.451476
Vertex 15:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.002962
  Group: 'mixamorig:LeftFoot', Weight: 0.540354
  Group: 'mixamorig:LeftToeBase', Weight: 0.456683
Vertex 16:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004586
  Group: 'mixamorig:LeftFoot', Weight: 0.585412
  Group: 'mixamorig:LeftToeBase', Weight: 0.410002
Vertex 17:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004820
  Group: 'mixamorig:LeftFoot', Weight: 0.592478
  Group: 'mixamorig:LeftToeBase', Weight: 0.402702
Vertex 18:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003953
  Group: 'mixamorig:LeftFoot', Weight: 0.564484
  Group: 'mixamorig:LeftToeBase', Weight: 0.431562
Vertex 19:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004051
  Group: 'mixamorig:LeftFoot', Weight: 0.568179
  Group: 'mixamorig:LeftToeBase', Weight: 0.427770
Vertex 20:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004683
  Group: 'mixamorig:LeftFoot', Weight: 0.588502
  Group: 'mixamorig:LeftToeBase', Weight: 0.406815
Vertex 21:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004809
  Group: 'mixamorig:LeftFoot', Weight: 0.592948
  Group: 'mixamorig:LeftToeBase', Weight: 0.402243
Vertex 22:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003999
  Group: 'mixamorig:LeftFoot', Weight: 0.567178
  Group: 'mixamorig:LeftToeBase', Weight: 0.428823
Vertex 23:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004066
  Group: 'mixamorig:LeftFoot', Weight: 0.568543
  Group: 'mixamorig:LeftToeBase', Weight: 0.427391
Vertex 24:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003155
  Group: 'mixamorig:LeftFoot', Weight: 0.541279
  Group: 'mixamorig:LeftToeBase', Weight: 0.455566
Vertex 25:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003639
  Group: 'mixamorig:LeftFoot', Weight: 0.564553
  Group: 'mixamorig:LeftToeBase', Weight: 0.431808
Vertex 26:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003717
  Group: 'mixamorig:LeftFoot', Weight: 0.567400
  Group: 'mixamorig:LeftToeBase', Weight: 0.428883
Vertex 27:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003199
  Group: 'mixamorig:LeftFoot', Weight: 0.543473
  Group: 'mixamorig:LeftToeBase', Weight: 0.453328
Vertex 28:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.012047
  Group: 'mixamorig:LeftFoot', Weight: 0.715539
  Group: 'mixamorig:LeftToeBase', Weight: 0.272414
Vertex 29:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.013699
  Group: 'mixamorig:LeftFoot', Weight: 0.732177
  Group: 'mixamorig:LeftToeBase', Weight: 0.254124
Vertex 30:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.013575
  Group: 'mixamorig:LeftFoot', Weight: 0.730832
  Group: 'mixamorig:LeftToeBase', Weight: 0.255592
Vertex 31:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.012060
  Group: 'mixamorig:LeftFoot', Weight: 0.714426
  Group: 'mixamorig:LeftToeBase', Weight: 0.273515
Vertex 32:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.016207
  Group: 'mixamorig:LeftFoot', Weight: 0.752822
  Group: 'mixamorig:LeftToeBase', Weight: 0.230970
Vertex 33:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.016624
  Group: 'mixamorig:LeftFoot', Weight: 0.754711
  Group: 'mixamorig:LeftToeBase', Weight: 0.228665
Vertex 34:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.014265
  Group: 'mixamorig:LeftFoot', Weight: 0.743089
  Group: 'mixamorig:LeftToeBase', Weight: 0.242646
Vertex 35:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.013359
  Group: 'mixamorig:LeftFoot', Weight: 0.736866
  Group: 'mixamorig:LeftToeBase', Weight: 0.249775
Vertex 36:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.016525
  Group: 'mixamorig:LeftFoot', Weight: 0.753166
  Group: 'mixamorig:LeftToeBase', Weight: 0.230309
Vertex 37:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.017591
  Group: 'mixamorig:LeftFoot', Weight: 0.757976
  Group: 'mixamorig:LeftToeBase', Weight: 0.224433
Vertex 38:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.014592
  Group: 'mixamorig:LeftFoot', Weight: 0.743324
  Group: 'mixamorig:LeftToeBase', Weight: 0.242084
Vertex 39:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.014060
  Group: 'mixamorig:LeftFoot', Weight: 0.740882
  Group: 'mixamorig:LeftToeBase', Weight: 0.245058
Vertex 40:
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Vertex 68:
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Vertex 73:
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Vertex 75:
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Vertex 77:
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Vertex 78:
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Vertex 79:
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Vertex 80:
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Vertex 81:
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Vertex 82:
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Vertex 83:
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Vertex 84:
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Vertex 85:
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Vertex 86:
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Vertex 87:
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Vertex 88:
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Vertex 89:
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Vertex 90:
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Vertex 91:
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Vertex 93:
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Vertex 94:
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Vertex 95:
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Vertex 96:
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Vertex 98:
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Vertex 99:
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Vertex 100:
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Vertex 106:
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Vertex 107:
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Vertex 154:
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Vertex 155:
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Vertex 156:
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Vertex 157:
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Vertex 158:
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Vertex 159:
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Vertex 160:
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Vertex 161:
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Vertex 162:
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Vertex 163:
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Vertex 164:
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Vertex 165:
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Vertex 166:
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Vertex 167:
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Vertex 168:
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Vertex 169:
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Vertex 170:
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Vertex 171:
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Vertex 172:
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Vertex 173:
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Vertex 174:
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Vertex 175:
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Vertex 176:
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  Group: 'mixamorig:LeftToeBase', Weight: 0.218767
Vertex 177:
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  Group: 'mixamorig:LeftToeBase', Weight: 0.212294
Vertex 178:
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Vertex 179:
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Vertex 180:
Vertex groups: 3
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Vertex 181:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.198050
Vertex 182:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.218040
Vertex 183:
Vertex groups: 3
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Vertex 184:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.236170
Vertex 185:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.237234
Vertex 186:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.257178
Vertex 187:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.261818
Vertex 188:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.200218
Vertex 189:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.194728
Vertex 190:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.213855
Vertex 191:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.216218
Vertex 192:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.201358
Vertex 193:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.193411
Vertex 194:
Vertex groups: 3
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Vertex 195:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.215315
Vertex 196:
Vertex groups: 3
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Vertex 197:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.262883
Vertex 198:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.280364
Vertex 199:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.276277
Vertex 200:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.173108
Vertex 201:
Vertex groups: 3
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Vertex 202:
Vertex groups: 3
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Vertex 203:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.175716
Vertex 204:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.811677
  Group: 'mixamorig:LeftToeBase', Weight: 0.131171
Vertex 205:
Vertex groups: 3
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Vertex 206:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.140752
Vertex 207:
Vertex groups: 3
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Vertex 208:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.120920
Vertex 209:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.117235
Vertex 210:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.126299
Vertex 211:
Vertex groups: 3
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Vertex 212:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.157640
Vertex 213:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.145747
Vertex 214:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.159928
Vertex 215:
Vertex groups: 3
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Vertex 216:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.109593
Vertex 217:
Vertex groups: 3
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Vertex 218:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.117189
Vertex 219:
Vertex groups: 3
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Vertex 220:
Vertex groups: 3
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Vertex 221:
Vertex groups: 3
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Vertex 222:
Vertex groups: 3
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Vertex 223:
Vertex groups: 3
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Vertex 224:
Vertex groups: 3
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Vertex 225:
Vertex groups: 3
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Vertex 226:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.171557
Vertex 227:
Vertex groups: 3
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Vertex 228:
Vertex groups: 3
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Vertex 229:
Vertex groups: 3
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Vertex 230:
Vertex groups: 3
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Vertex 231:
Vertex groups: 3
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Vertex 232:
Vertex groups: 3
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Vertex 233:
Vertex groups: 3
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Vertex 234:
Vertex groups: 3
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Vertex 235:
Vertex groups: 3
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Vertex 236:
Vertex groups: 3
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Vertex 237:
Vertex groups: 3
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Vertex 238:
Vertex groups: 3
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Vertex 239:
Vertex groups: 3
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Vertex 240:
Vertex groups: 3
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Vertex 241:
Vertex groups: 3
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Vertex 242:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.196519
Vertex 243:
Vertex groups: 3
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Vertex 244:
Vertex groups: 3
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Vertex 245:
Vertex groups: 3
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Vertex 246:
Vertex groups: 3
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Vertex 247:
Vertex groups: 3
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Vertex 248:
Vertex groups: 3
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Vertex 249:
Vertex groups: 3
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Vertex 250:
Vertex groups: 3
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Vertex 251:
Vertex groups: 3
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Vertex 252:
Vertex groups: 3
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Vertex 253:
Vertex groups: 3
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Vertex 254:
Vertex groups: 3
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Vertex 255:
Vertex groups: 3
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Vertex 256:
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Vertex 257:
Vertex groups: 3
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Vertex 258:
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Vertex 259:
Vertex groups: 3
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Vertex 260:
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Vertex 261:
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Vertex 262:
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Vertex 263:
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Vertex 264:
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Vertex 265:
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Vertex 266:
Vertex groups: 3
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Vertex 267:
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Vertex 268:
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Vertex 269:
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Vertex 270:
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Vertex 271:
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Vertex 272:
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Vertex 273:
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Vertex 274:
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Vertex 275:
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Vertex 276:
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Vertex 277:
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Vertex 278:
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Vertex 279:
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Vertex 280:
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Vertex 281:
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Vertex 282:
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Vertex 283:
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Vertex 284:
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Vertex 285:
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Vertex 286:
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Vertex 287:
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Vertex 288:
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Vertex 289:
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Vertex 290:
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Vertex 291:
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Vertex 292:
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Vertex 293:
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Vertex 294:
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Vertex 295:
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Vertex 296:
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Vertex 297:
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Vertex 298:
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Vertex 299:
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Vertex 300:
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Vertex 301:
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Vertex 302:
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Vertex 303:
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Vertex 304:
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Vertex 305:
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Vertex 306:
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Vertex 307:
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Vertex 308:
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Vertex 309:
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Vertex 310:
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Vertex 311:
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Vertex 312:
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Vertex 313:
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Vertex 314:
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Vertex 315:
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Vertex 316:
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Vertex 317:
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Vertex 318:
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Vertex 319:
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Vertex 320:
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Vertex 321:
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Vertex 322:
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Vertex 323:
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Vertex 324:
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Vertex 325:
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Vertex 326:
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Vertex 327:
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Vertex 328:
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Vertex 329:
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Vertex 330:
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Vertex 331:
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Vertex 332:
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Vertex 333:
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Vertex 334:
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Vertex 335:
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Vertex 336:
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Vertex 337:
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Vertex 338:
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Vertex 339:
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Vertex 340:
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Vertex 341:
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Vertex 342:
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Vertex 343:
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Vertex 344:
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Vertex 345:
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Vertex 346:
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Vertex 347:
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Vertex 348:
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Vertex 349:
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Vertex 350:
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Vertex 363:
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Vertex 385:
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Vertex 388:
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Vertex 390:
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Vertex 417:
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Vertex 421:
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Vertex 423:
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Vertex 424:
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Vertex 425:
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Vertex 426:
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Vertex 427:
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Vertex 428:
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Vertex 429:
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Vertex 430:
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Vertex 432:
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Vertex 433:
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Vertex 440:
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Vertex 442:
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Vertex 443:
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Vertex 444:
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Vertex 445:
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Vertex 450:
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Vertex 545:
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Vertex 549:
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Vertex 550:
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Vertex 551:
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Vertex 552:
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Vertex 555:
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Vertex 556:
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Vertex 557:
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Vertex 558:
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Vertex 560:
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Vertex 563:
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Vertex 581:
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Vertex 585:
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Vertex 588:
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Vertex 589:
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Vertex 590:
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Vertex 639:
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Vertex 648:
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Vertex 649:
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Vertex 651:
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Vertex 660:
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Vertex 661:
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Vertex 662:
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Vertex 663:
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Vertex 664:
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Vertex 665:
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Vertex 666:
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Vertex 667:
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Vertex 668:
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Vertex 669:
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Vertex 670:
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Vertex 671:
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Vertex 672:
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Vertex 673:
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Vertex 674:
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Vertex 675:
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Vertex 676:
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Vertex 677:
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Vertex 678:
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Vertex 679:
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Vertex 681:
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Vertex 682:
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Vertex 683:
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Vertex 684:
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Vertex 685:
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Vertex 686:
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Vertex 693:
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Vertex 698:
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Vertex 705:
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Vertex 710:
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Vertex 775:
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Vertex 776:
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Vertex 783:
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Vertex 784:
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Vertex 786:
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Vertex 789:
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Vertex 790:
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Vertex 880:
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Vertex 885:
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Vertex 888:
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Vertex 890:
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Vertex 891:
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Vertex 894:
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Vertex 895:
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Vertex 896:
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Vertex 897:
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Vertex 898:
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Vertex 899:
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Vertex 900:
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Vertex 905:
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Vertex 910:
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 279
UV Count: 3
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UV Count: 3
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Face 282
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 325
UV Count: 3
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Face 326
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Face 328
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Face 329
UV Count: 3
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Face 331
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Face 348
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Face 349
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Face 350
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Face 351
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Face 358
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Face 359
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Face 360
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Face 361
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Face 362
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Face 363
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Face 364
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Face 366
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Face 367
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Face 368
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Face 369
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Face 410
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Face 413
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Face 416
UV Count: 3
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Face 417
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Face 418
UV Count: 3
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Face 419
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 428
UV Count: 3
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Face 429
UV Count: 3
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Face 430
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 438
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Face 440
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Face 491
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Face 500
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UV Count: 3
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Face 505
UV Count: 3
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Face 506
UV Count: 3
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Face 507
UV Count: 3
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Face 508
UV Count: 3
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Face 509
UV Count: 3
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Face 510
UV Count: 3
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Face 511
UV Count: 3
  UV <Vector (0.5700, 0.4932)>
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Face 512
UV Count: 3
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Face 513
UV Count: 3
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Face 514
UV Count: 3
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Face 515
UV Count: 3
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Face 516
UV Count: 3
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Face 517
UV Count: 3
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Face 518
UV Count: 3
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Face 519
UV Count: 3
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Face 520
UV Count: 3
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Face 521
UV Count: 3
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Face 522
UV Count: 3
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Face 523
UV Count: 3
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Face 524
UV Count: 3
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Face 525
UV Count: 3
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Face 526
UV Count: 3
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Face 527
UV Count: 3
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Face 528
UV Count: 3
  UV <Vector (0.6669, 0.2164)>
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Face 529
UV Count: 3
  UV <Vector (0.7324, 0.2405)>
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Face 530
UV Count: 3
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Face 531
UV Count: 3
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Face 532
UV Count: 3
  UV <Vector (0.7764, 0.2644)>
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Face 533
UV Count: 3
  UV <Vector (0.7591, 0.3370)>
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Face 534
UV Count: 3
  UV <Vector (0.6889, 0.4310)>
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Face 535
UV Count: 3
  UV <Vector (0.7059, 0.4947)>
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Face 536
UV Count: 3
  UV <Vector (0.6958, 0.4506)>
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Face 537
UV Count: 3
  UV <Vector (0.8201, 0.0756)>
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Face 538
UV Count: 3
  UV <Vector (0.8809, 0.0521)>
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Face 539
UV Count: 3
  UV <Vector (0.7992, 0.0958)>
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Face 540
UV Count: 3
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  UV <Vector (0.8595, 0.1021)>
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Face 541
UV Count: 3
  UV <Vector (0.8344, 0.1819)>
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Face 542
UV Count: 3
  UV <Vector (0.8587, 0.2037)>
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Face 543
UV Count: 3
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Face 544
UV Count: 3
  UV <Vector (0.8585, 0.3004)>
  UV <Vector (0.8592, 0.2817)>
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Face 545
UV Count: 3
  UV <Vector (0.8778, 0.3011)>
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Face 546
UV Count: 3
  UV <Vector (0.8214, 0.3266)>
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Face 547
UV Count: 3
  UV <Vector (0.7960, 0.0511)>
  UV <Vector (0.7971, 0.0745)>
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Face 548
UV Count: 3
  UV <Vector (0.7325, 0.2859)>
  UV <Vector (0.7111, 0.2884)>
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Face 549
UV Count: 3
  UV <Vector (0.7274, 0.3598)>
  UV <Vector (0.7240, 0.3677)>
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Face 550
UV Count: 3
  UV <Vector (0.8382, 0.1011)>
  UV <Vector (0.8388, 0.1274)>
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Face 551
UV Count: 3
  UV <Vector (0.7120, 0.2163)>
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Face 552
UV Count: 3
  UV <Vector (0.8400, 0.2638)>
  UV <Vector (0.8217, 0.2647)>
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Face 553
UV Count: 3
  UV <Vector (0.7812, 0.3351)>
  UV <Vector (0.7591, 0.3370)>
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Face 554
UV Count: 3
  UV <Vector (0.7748, 0.1639)>
  UV <Vector (0.7772, 0.1481)>
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Face 555
UV Count: 3
  UV <Vector (0.8402, 0.2440)>
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  UV <Vector (0.8209, 0.2273)>
Face 556
UV Count: 3
  UV <Vector (0.8787, 0.2257)>
  UV <Vector (0.8785, 0.2446)>
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Face 557
UV Count: 3
  UV <Vector (0.8589, 0.2255)>
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Face 558
UV Count: 3
  UV <Vector (0.8398, 0.2251)>
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Face 559
UV Count: 3
  UV <Vector (0.7055, 0.3817)>
  UV <Vector (0.7052, 0.3916)>
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Face 560
UV Count: 3
  UV <Vector (0.7085, 0.3462)>
  UV <Vector (0.7073, 0.3563)>
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Face 561
UV Count: 3
  UV <Vector (0.6893, 0.2647)>
  UV <Vector (0.7113, 0.2647)>
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Face 562
UV Count: 3
  UV <Vector (0.6898, 0.2166)>
  UV <Vector (0.7120, 0.2163)>
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Face 563
UV Count: 3
  UV <Vector (0.8401, 0.0769)>
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Face 564
UV Count: 3
  UV <Vector (0.8388, 0.1274)>
  UV <Vector (0.8382, 0.1011)>
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Face 565
UV Count: 3
  UV <Vector (0.8380, 0.2048)>
  UV <Vector (0.8344, 0.1819)>
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Face 566
UV Count: 3
  UV <Vector (0.8398, 0.2251)>
  UV <Vector (0.8380, 0.2048)>
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Face 567
UV Count: 3
  UV <Vector (0.8402, 0.2440)>
  UV <Vector (0.8398, 0.2251)>
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Face 568
UV Count: 3
  UV <Vector (0.8594, 0.2638)>
  UV <Vector (0.8400, 0.2638)>
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Face 569
UV Count: 3
  UV <Vector (0.8353, 0.2981)>
  UV <Vector (0.8585, 0.3004)>
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Face 570
UV Count: 3
  UV <Vector (0.7056, 0.4717)>
  UV <Vector (0.6991, 0.4728)>
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Face 571
UV Count: 3
  UV <Vector (0.6879, 0.1707)>
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Face 572
UV Count: 3
  UV <Vector (0.7340, 0.1929)>
  UV <Vector (0.7098, 0.1922)>
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Face 573
UV Count: 3
  UV <Vector (0.7567, 0.1934)>
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Face 574
UV Count: 3
  UV <Vector (0.7801, 0.1966)>
  UV <Vector (0.7567, 0.1934)>
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Face 575
UV Count: 3
  UV <Vector (0.7926, 0.0283)>
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Face 576
UV Count: 3
  UV <Vector (0.8395, 0.0268)>
  UV <Vector (0.8171, 0.0275)>
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Face 577
UV Count: 3
  UV <Vector (0.8813, 0.0061)>
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Face 578
UV Count: 3
  UV <Vector (0.7098, 0.1922)>
  UV <Vector (0.6885, 0.1922)>
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Face 579
UV Count: 3
  UV <Vector (0.8595, 0.0264)>
  UV <Vector (0.8395, 0.0268)>
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Face 580
UV Count: 3
  UV <Vector (0.6639, 0.3664)>
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Face 581
UV Count: 3
  UV <Vector (0.6436, 0.3407)>
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Face 582
UV Count: 3
  UV <Vector (0.6898, 0.2166)>
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Face 583
UV Count: 3
  UV <Vector (0.6672, 0.1708)>
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Face 584
UV Count: 3
  UV <Vector (0.6849, 0.3738)>
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Face 585
UV Count: 3
  UV <Vector (0.6890, 0.3974)>
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Face 586
UV Count: 3
  UV <Vector (0.6629, 0.3755)>
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Face 587
UV Count: 3
  UV <Vector (0.6841, 0.3834)>
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Face 588
UV Count: 3
  UV <Vector (0.7922, 0.1688)>
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Face 589
UV Count: 3
  UV <Vector (0.8197, 0.0512)>
  UV <Vector (0.8201, 0.0756)>
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Face 590
UV Count: 3
  UV <Vector (0.8171, 0.0275)>
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Face 591
UV Count: 3
  UV <Vector (0.8592, 0.2817)>
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Face 592
UV Count: 3
  UV <Vector (0.8400, 0.2638)>
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Face 593
UV Count: 3
  UV <Vector (0.8391, 0.2810)>
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Face 594
UV Count: 3
  UV <Vector (0.7133, 0.4703)>
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Face 595
UV Count: 3
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Face 596
UV Count: 3
  UV <Vector (0.7194, 0.4481)>
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Face 597
UV Count: 3
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Face 598
UV Count: 3
  UV <Vector (0.8196, 0.0981)>
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Face 599
UV Count: 3
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Face 600
UV Count: 3
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Face 601
UV Count: 3
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Face 602
UV Count: 3
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Face 603
UV Count: 3
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Face 604
UV Count: 3
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Face 605
UV Count: 3
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Face 606
UV Count: 3
  UV <Vector (0.7101, 0.3107)>
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Face 607
UV Count: 3
  UV <Vector (0.7356, 0.3284)>
  UV <Vector (0.7085, 0.3462)>
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Face 608
UV Count: 3
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Face 609
UV Count: 3
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Face 610
UV Count: 3
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Face 611
UV Count: 3
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Face 612
UV Count: 3
  UV <Vector (0.8372, 0.1537)>
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Face 613
UV Count: 3
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Face 614
UV Count: 3
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Face 615
UV Count: 3
  UV <Vector (0.6652, 0.2883)>
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Face 616
UV Count: 3
  UV <Vector (0.6883, 0.2896)>
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Face 617
UV Count: 3
  UV <Vector (0.7101, 0.3107)>
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Face 618
UV Count: 3
  UV <Vector (0.7346, 0.3079)>
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Face 619
UV Count: 3
  UV <Vector (0.7561, 0.3045)>
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Face 620
UV Count: 3
  UV <Vector (0.7775, 0.2847)>
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Face 621
UV Count: 3
  UV <Vector (0.8004, 0.1162)>
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Face 622
UV Count: 3
  UV <Vector (0.8206, 0.1199)>
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Face 623
UV Count: 3
  UV <Vector (0.8180, 0.1412)>
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  UV <Vector (0.8388, 0.1274)>
Face 624
UV Count: 3
  UV <Vector (0.8593, 0.1542)>
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Face 625
UV Count: 3
  UV <Vector (0.8797, 0.1545)>
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Face 626
UV Count: 3
  UV <Vector (0.8595, 0.1021)>
  UV <Vector (0.8594, 0.0774)>
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Face 627
UV Count: 3
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  UV <Vector (0.8401, 0.0769)>
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Face 628
UV Count: 3
  UV <Vector (0.8401, 0.0769)>
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  UV <Vector (0.8196, 0.0981)>
Face 629
UV Count: 3
  UV <Vector (0.8201, 0.0756)>
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Face 630
UV Count: 3
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Face 631
UV Count: 3
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Face 632
UV Count: 3
  UV <Vector (0.7539, 0.2411)>
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Face 633
UV Count: 3
  UV <Vector (0.7113, 0.2647)>
  UV <Vector (0.7109, 0.2417)>
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Face 634
UV Count: 3
  UV <Vector (0.7109, 0.2417)>
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Face 635
UV Count: 3
  UV <Vector (0.6898, 0.2420)>
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Face 636
UV Count: 3
  UV <Vector (0.6666, 0.2414)>
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Face 637
UV Count: 3
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Triangle: [138, 62, 31]
Triangle: [67, 60, 59]
Triangle: [95, 83, 43]
Triangle: [43, 44, 93]
Triangle: [69, 68, 67]
Triangle: [57, 8, 10]
Triangle: [6, 55, 70]
Triangle: [89, 53, 68]
Triangle: [328, 329, 81]
Triangle: [324, 325, 63]
Triangle: [129, 112, 113]
Triangle: [139, 28, 62]
Triangle: [50, 131, 132]
Triangle: [121, 122, 119]
Triangle: [89, 55, 52]
Triangle: [69, 70, 55]
Triangle: [70, 69, 66]
Triangle: [57, 66, 59]
Triangle: [153, 61, 97]
Triangle: [158, 143, 145]
Triangle: [73, 30, 71]
Triangle: [78, 65, 32]
Triangle: [80, 32, 33]
Triangle: [79, 33, 35]
Triangle: [74, 35, 84]
Triangle: [75, 47, 48]
Triangle: [77, 51, 4]
Triangle: [72, 71, 65]
Triangle: [76, 48, 51]
Triangle: [330, 331, 14]
Triangle: [25, 0, 322]
Triangle: [140, 29, 28]
Triangle: [13, 2, 30]
Triangle: [82, 81, 329]
Triangle: [166, 149, 338]
Triangle: [157, 167, 82]
Triangle: [167, 165, 81]
Triangle: [44, 54, 91]
Triangle: [134, 46, 45]
Triangle: [85, 84, 47]
Triangle: [86, 15, 7]
Triangle: [86, 56, 59]
Triangle: [60, 88, 87]
Triangle: [41, 40, 144]
Triangle: [40, 42, 146]
Triangle: [42, 39, 148]
Triangle: [150, 148, 39]
Triangle: [117, 118, 123]
Triangle: [154, 96, 61]
Triangle: [164, 163, 58]
Triangle: [337, 338, 149]
Triangle: [337, 150, 38]
Triangle: [99, 98, 327]
Triangle: [0, 25, 101]
Triangle: [102, 101, 25]
Triangle: [103, 102, 26]
Triangle: [92, 104, 103]
Triangle: [104, 92, 95]
Triangle: [106, 105, 95]
Triangle: [107, 106, 94]
Triangle: [108, 107, 93]
Triangle: [109, 108, 91]
Triangle: [52, 110, 109]
Triangle: [17, 110, 52]
Triangle: [16, 101, 111]
Triangle: [112, 111, 101]
Triangle: [112, 102, 103]
Triangle: [104, 114, 113]
Triangle: [114, 104, 105]
Triangle: [116, 115, 105]
Triangle: [117, 116, 106]
Triangle: [118, 117, 107]
Triangle: [108, 109, 119]
Triangle: [120, 119, 109]
Triangle: [17, 19, 120]
Triangle: [3, 50, 121]
Triangle: [122, 121, 50]
Triangle: [49, 45, 123]
Triangle: [124, 123, 45]
Triangle: [46, 36, 125]
Triangle: [34, 126, 125]
Triangle: [31, 127, 126]
Triangle: [127, 31, 62]
Triangle: [28, 129, 128]
Triangle: [29, 130, 129]
Triangle: [1, 21, 130]
Triangle: [4, 51, 131]
Triangle: [131, 51, 48]
Triangle: [132, 48, 47]
Triangle: [84, 134, 133]
Triangle: [35, 135, 134]
Triangle: [136, 135, 35]
Triangle: [137, 136, 33]
Triangle: [138, 137, 32]
Triangle: [139, 138, 65]
Triangle: [30, 140, 139]
Triangle: [2, 23, 140]
Triangle: [160, 164, 97]
Triangle: [142, 144, 143]
Triangle: [144, 146, 145]
Triangle: [146, 148, 147]
Triangle: [148, 150, 149]
Triangle: [61, 171, 170]
Triangle: [63, 37, 151]
Triangle: [90, 152, 53]
Triangle: [58, 86, 87]
Triangle: [88, 154, 153]
Triangle: [326, 100, 155]
Triangle: [159, 160, 170]
Triangle: [339, 165, 168]
Triangle: [171, 142, 141]
Triangle: [172, 41, 142]
Triangle: [321, 174, 175]
Triangle: [279, 260, 18]
Triangle: [279, 278, 261]
Triangle: [289, 178, 1]
Triangle: [180, 286, 285]
Triangle: [264, 263, 276]
Triangle: [284, 185, 183]
Triangle: [274, 265, 264]
Triangle: [232, 300, 241]
Triangle: [308, 313, 298]
Triangle: [290, 306, 305]
Triangle: [309, 308, 296]
Triangle: [194, 282, 281]
Triangle: [22, 3, 199]
Triangle: [273, 266, 265]
Triangle: [269, 270, 20]
Triangle: [239, 301, 203]
Triangle: [204, 201, 5]
Triangle: [8, 7, 205]
Triangle: [207, 235, 15]
Triangle: [9, 156, 310]
Triangle: [316, 317, 245]
Triangle: [283, 195, 185]
Triangle: [263, 262, 277]
Triangle: [186, 318, 319]
Triangle: [271, 268, 267]
Triangle: [287, 286, 180]
Triangle: [208, 209, 216]
Triangle: [192, 232, 244]
Triangle: [192, 243, 242]
Triangle: [215, 216, 217]
Triangle: [10, 8, 206]
Triangle: [219, 204, 6]
Triangle: [218, 217, 202]
Triangle: [334, 248, 230]
Triangle: [212, 319, 320]
Triangle: [278, 277, 262]
Triangle: [288, 287, 211]
Triangle: [198, 281, 280]
Triangle: [268, 271, 270]
Triangle: [238, 239, 201]
Triangle: [218, 238, 204]
Triangle: [215, 218, 219]
Triangle: [205, 208, 215]
Triangle: [302, 207, 246]
Triangle: [292, 305, 309]
Triangle: [221, 220, 179]
Triangle: [181, 214, 227]
Triangle: [182, 181, 229]
Triangle: [184, 182, 228]
Triangle: [233, 184, 223]
Triangle: [197, 196, 224]
Triangle: [11, 4, 200]
Triangle: [214, 220, 221]
Triangle: [200, 197, 225]
Triangle: [332, 231, 14]
Triangle: [322, 0, 174]
Triangle: [288, 177, 178]
Triangle: [222, 179, 2]
Triangle: [333, 230, 231]
Triangle: [342, 343, 312]
Triangle: [231, 314, 157]
Triangle: [230, 312, 314]
Triangle: [193, 242, 240]
Triangle: [282, 194, 195]
Triangle: [196, 233, 234]
Triangle: [235, 205, 7]
Triangle: [208, 205, 235]
Triangle: [236, 237, 209]
Triangle: [293, 189, 190]
Triangle: [295, 191, 189]
Triangle: [191, 295, 297]
Triangle: [188, 297, 299]
Triangle: [272, 267, 266]
Triangle: [210, 245, 303]
Triangle: [207, 310, 311]
Triangle: [342, 230, 248]
Triangle: [340, 341, 248]
Triangle: [335, 247, 248]
Triangle: [250, 174, 0]
Triangle: [251, 175, 174]
Triangle: [252, 212, 175]
Triangle: [241, 212, 252]
Triangle: [244, 241, 253]
Triangle: [255, 243, 244]
Triangle: [256, 242, 243]
Triangle: [257, 240, 242]
Triangle: [258, 239, 240]
Triangle: [201, 239, 258]
Triangle: [5, 201, 259]
Triangle: [260, 250, 16]
Triangle: [261, 251, 250]
Triangle: [252, 251, 261]
Triangle: [253, 252, 262]
Triangle: [254, 253, 263]
Triangle: [265, 255, 254]
Triangle: [266, 256, 255]
Triangle: [267, 257, 256]
Triangle: [257, 267, 268]
Triangle: [259, 258, 268]
Triangle: [17, 259, 269]
Triangle: [270, 199, 3]
Triangle: [271, 198, 199]
Triangle: [198, 271, 272]
Triangle: [194, 272, 273]
Triangle: [195, 273, 274]
Triangle: [185, 274, 275]
Triangle: [183, 275, 276]
Triangle: [277, 211, 180]
Triangle: [211, 277, 278]
Triangle: [177, 278, 279]
Triangle: [178, 279, 21]
Triangle: [4, 22, 280]
Triangle: [281, 197, 200]
Triangle: [282, 196, 197]
Triangle: [196, 282, 283]
Triangle: [233, 283, 284]
Triangle: [184, 284, 285]
Triangle: [181, 182, 285]
Triangle: [181, 286, 287]
Triangle: [214, 287, 288]
Triangle: [220, 288, 289]
Triangle: [2, 179, 289]
Triangle: [246, 311, 307]
Triangle: [292, 293, 291]
Triangle: [294, 295, 293]
Triangle: [296, 297, 295]
Triangle: [298, 299, 297]
Triangle: [210, 246, 315]
Triangle: [300, 186, 212]
Triangle: [238, 202, 301]
Triangle: [207, 302, 236]
Triangle: [302, 303, 237]
Triangle: [315, 307, 306]
Triangle: [343, 313, 168]
Triangle: [316, 315, 290]
Triangle: [316, 291, 190]
Triangle: [318, 249, 213]
Triangle: [319, 213, 176]
Triangle: [173, 321, 320]
Triangle: [12, 322, 321]
Triangle: [323, 322, 12]
Triangle: [324, 323, 24]
Triangle: [325, 324, 27]
Triangle: [100, 326, 325]
Triangle: [328, 327, 100]
Triangle: [64, 27, 329]
Triangle: [330, 329, 27]
Triangle: [24, 12, 331]
Triangle: [173, 332, 331]
Triangle: [176, 333, 332]
Triangle: [213, 334, 333]
Triangle: [249, 335, 334]
Triangle: [98, 99, 337]
Triangle: [338, 337, 99]
Triangle: [165, 339, 338]
Triangle: [187, 299, 341]
Triangle: [298, 342, 341]
Triangle: [298, 313, 343]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.112140
  Group: 'mixamorig:Spine1', Weight: 0.542302
  Group: 'mixamorig:Spine2', Weight: 0.345558
Vertex 1:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.308145
  Group: 'mixamorig:Hips', Weight: 0.691855
Vertex 2:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 3:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.632198
  Group: 'mixamorig:Spine1', Weight: 0.148781
  Group: 'mixamorig:Hips', Weight: 0.219020
Vertex 4:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 5:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.010567
  Group: 'mixamorig:Spine1', Weight: 0.527808
  Group: 'mixamorig:Spine2', Weight: 0.461625
Vertex 6:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.300411
  Group: 'mixamorig:Spine2', Weight: 0.699589
Vertex 7:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 8:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 9:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 10:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.022781
  Group: 'mixamorig:Spine2', Weight: 0.977219
Vertex 11:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.858961
  Group: 'mixamorig:LeftUpLeg', Weight: 0.046063
  Group: 'mixamorig:RightUpLeg', Weight: 0.094976
Vertex 12:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.019403
  Group: 'mixamorig:Spine1', Weight: 0.380710
  Group: 'mixamorig:Spine2', Weight: 0.599887
Vertex 13:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 14:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.204044
  Group: 'mixamorig:Spine2', Weight: 0.795956
Vertex 15:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 16:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.374074
  Group: 'mixamorig:Spine1', Weight: 0.535194
  Group: 'mixamorig:Spine2', Weight: 0.090731
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 17:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.097728
  Group: 'mixamorig:Spine1', Weight: 0.685746
  Group: 'mixamorig:Spine2', Weight: 0.216526
Vertex 18:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.607148
  Group: 'mixamorig:Spine1', Weight: 0.380064
  Group: 'mixamorig:Spine2', Weight: 0.012777
  Group: 'mixamorig:Hips', Weight: 0.000012
Vertex 19:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.445964
  Group: 'mixamorig:Spine1', Weight: 0.543243
  Group: 'mixamorig:Spine2', Weight: 0.010709
  Group: 'mixamorig:Hips', Weight: 0.000084
Vertex 20:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.628305
  Group: 'mixamorig:Spine1', Weight: 0.366657
  Group: 'mixamorig:Spine2', Weight: 0.000607
  Group: 'mixamorig:Hips', Weight: 0.004431
Vertex 21:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.778041
  Group: 'mixamorig:Spine1', Weight: 0.218219
  Group: 'mixamorig:Spine2', Weight: 0.001071
  Group: 'mixamorig:Hips', Weight: 0.002669
Vertex 22:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.098617
  Group: 'mixamorig:Hips', Weight: 0.901384
Vertex 23:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.044295
  Group: 'mixamorig:Hips', Weight: 0.955705
Vertex 24:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.013224
  Group: 'mixamorig:Spine1', Weight: 0.347388
  Group: 'mixamorig:Spine2', Weight: 0.639388
Vertex 25:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.100493
  Group: 'mixamorig:Spine1', Weight: 0.538064
  Group: 'mixamorig:Spine2', Weight: 0.361443
Vertex 26:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.057684
  Group: 'mixamorig:Spine1', Weight: 0.546139
  Group: 'mixamorig:Spine2', Weight: 0.396178
Vertex 27:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.004447
  Group: 'mixamorig:Spine1', Weight: 0.305815
  Group: 'mixamorig:Spine2', Weight: 0.689738
Vertex 28:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.273185
  Group: 'mixamorig:Hips', Weight: 0.726815
Vertex 29:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.287021
  Group: 'mixamorig:Hips', Weight: 0.712979
Vertex 30:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 31:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.279018
  Group: 'mixamorig:Hips', Weight: 0.720982
Vertex 32:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 33:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.997172
  Group: 'mixamorig:RightUpLeg', Weight: 0.002828
Vertex 34:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.308485
  Group: 'mixamorig:Hips', Weight: 0.691515
Vertex 35:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.998643
  Group: 'mixamorig:RightUpLeg', Weight: 0.001357
Vertex 36:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.385385
  Group: 'mixamorig:Hips', Weight: 0.614615
Vertex 37:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.005936
  Group: 'mixamorig:Spine1', Weight: 0.507381
  Group: 'mixamorig:Spine2', Weight: 0.421167
  Group: 'mixamorig:RightShoulder', Weight: 0.065516
Vertex 38:
Vertex groups: 4
  Group: 'mixamorig:Spine1', Weight: 0.016978
  Group: 'mixamorig:Spine2', Weight: 0.772391
  Group: 'mixamorig:RightShoulder', Weight: 0.204845
  Group: 'mixamorig:RightArm', Weight: 0.005786
Vertex 39:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.698474
  Group: 'mixamorig:RightShoulder', Weight: 0.284981
  Group: 'mixamorig:RightArm', Weight: 0.016545
Vertex 40:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.568376
  Group: 'mixamorig:RightShoulder', Weight: 0.391310
  Group: 'mixamorig:RightArm', Weight: 0.040314
Vertex 41:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.552634
  Group: 'mixamorig:RightShoulder', Weight: 0.368477
  Group: 'mixamorig:RightArm', Weight: 0.078890
Vertex 42:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.621343
  Group: 'mixamorig:RightShoulder', Weight: 0.352735
  Group: 'mixamorig:RightArm', Weight: 0.025922
Vertex 43:
Vertex groups: 5
  Group: 'mixamorig:Spine', Weight: 0.039624
  Group: 'mixamorig:Spine1', Weight: 0.753899
  Group: 'mixamorig:Spine2', Weight: 0.134116
  Group: 'mixamorig:RightShoulder', Weight: 0.072289
  Group: 'mixamorig:RightArm', Weight: 0.000071
Vertex 44:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.020275
  Group: 'mixamorig:Spine1', Weight: 0.728272
  Group: 'mixamorig:Spine2', Weight: 0.196059
  Group: 'mixamorig:RightShoulder', Weight: 0.055394
Vertex 45:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.543188
  Group: 'mixamorig:Spine1', Weight: 0.045861
  Group: 'mixamorig:Hips', Weight: 0.410951
Vertex 46:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.528451
  Group: 'mixamorig:Spine1', Weight: 0.026225
  Group: 'mixamorig:Hips', Weight: 0.445324
Vertex 47:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.945853
  Group: 'mixamorig:RightUpLeg', Weight: 0.054147
Vertex 48:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.955728
  Group: 'mixamorig:RightUpLeg', Weight: 0.044272
Vertex 49:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.620824
  Group: 'mixamorig:Spine1', Weight: 0.085074
  Group: 'mixamorig:Hips', Weight: 0.294102
Vertex 50:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.657012
  Group: 'mixamorig:Spine1', Weight: 0.133350
  Group: 'mixamorig:Hips', Weight: 0.209638
Vertex 51:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.999347
  Group: 'mixamorig:RightUpLeg', Weight: 0.000653
Vertex 52:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.008416
  Group: 'mixamorig:Spine1', Weight: 0.516685
  Group: 'mixamorig:Spine2', Weight: 0.474899
Vertex 53:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.186190
  Group: 'mixamorig:Spine2', Weight: 0.813810
Vertex 54:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.007880
  Group: 'mixamorig:Spine1', Weight: 0.574534
  Group: 'mixamorig:Spine2', Weight: 0.374100
  Group: 'mixamorig:RightShoulder', Weight: 0.043486
Vertex 55:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.276452
  Group: 'mixamorig:Spine2', Weight: 0.723548
Vertex 56:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 57:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 58:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 59:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.979076
  Group: 'mixamorig:RightShoulder', Weight: 0.020924
Vertex 60:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.738009
  Group: 'mixamorig:RightShoulder', Weight: 0.226500
  Group: 'mixamorig:RightArm', Weight: 0.035491
Vertex 61:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.745881
  Group: 'mixamorig:RightShoulder', Weight: 0.218246
  Group: 'mixamorig:RightArm', Weight: 0.035872
Vertex 62:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.278262
  Group: 'mixamorig:Hips', Weight: 0.721738
Vertex 63:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.028423
  Group: 'mixamorig:Spine1', Weight: 0.549010
  Group: 'mixamorig:Spine2', Weight: 0.422567
Vertex 64:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.254874
  Group: 'mixamorig:Spine2', Weight: 0.745126
Vertex 65:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 66:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 67:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.879038
  Group: 'mixamorig:RightShoulder', Weight: 0.117988
  Group: 'mixamorig:RightArm', Weight: 0.002974
Vertex 68:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.966129
  Group: 'mixamorig:RightShoulder', Weight: 0.033871
Vertex 69:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 70:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 71:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 72:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.905008
  Group: 'mixamorig:RightUpLeg', Weight: 0.094992
Vertex 73:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.943238
  Group: 'mixamorig:RightUpLeg', Weight: 0.056762
Vertex 74:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.780320
  Group: 'mixamorig:RightUpLeg', Weight: 0.219680
Vertex 75:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.730933
  Group: 'mixamorig:RightUpLeg', Weight: 0.269067
Vertex 76:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.743821
  Group: 'mixamorig:RightUpLeg', Weight: 0.256179
Vertex 77:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.804098
  Group: 'mixamorig:RightUpLeg', Weight: 0.195902
Vertex 78:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.889277
  Group: 'mixamorig:RightUpLeg', Weight: 0.110723
Vertex 79:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.817111
  Group: 'mixamorig:RightUpLeg', Weight: 0.182889
Vertex 80:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.851413
  Group: 'mixamorig:RightUpLeg', Weight: 0.148587
Vertex 81:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.000714
  Group: 'mixamorig:Spine2', Weight: 0.999286
Vertex 82:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.145787
  Group: 'mixamorig:Spine2', Weight: 0.854213
Vertex 83:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.042244
  Group: 'mixamorig:Spine1', Weight: 0.730631
  Group: 'mixamorig:Spine2', Weight: 0.152471
  Group: 'mixamorig:RightShoulder', Weight: 0.074654
Vertex 84:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.987159
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Vertex 85:
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Vertex 86:
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Vertex 87:
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Vertex 88:
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Vertex 90:
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Vertex 93:
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Vertex 94:
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Vertex 96:
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Vertex 97:
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Vertex 98:
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Vertex 100:
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Vertex 101:
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Vertex 103:
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Vertex 104:
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Vertex 105:
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Vertex 107:
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Vertex 108:
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Vertex 109:
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Vertex 110:
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Vertex 111:
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Vertex 112:
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Vertex 113:
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Vertex 114:
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Vertex 115:
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Vertex 116:
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Vertex 117:
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Vertex 118:
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Vertex 119:
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Vertex 120:
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Vertex 121:
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Vertex 122:
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Vertex 123:
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Vertex 124:
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Vertex 125:
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Vertex 126:
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Vertex 127:
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Vertex 128:
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Vertex 129:
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Vertex 130:
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Vertex 131:
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Vertex 132:
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Vertex 133:
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Vertex 134:
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Vertex 135:
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Vertex 136:
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Vertex 137:
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Vertex 138:
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Vertex 139:
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Vertex 140:
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Vertex 141:
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Vertex 142:
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Vertex 143:
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Vertex 147:
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Vertex 148:
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Vertex 150:
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Vertex 151:
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Vertex 153:
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Vertex 156:
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Vertex 158:
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Vertex 162:
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Vertex 163:
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Vertex 166:
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Vertex 167:
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Vertex 168:
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Vertex 169:
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Vertex 170:
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Vertex 173:
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Vertex 174:
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Vertex 175:
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Vertex 177:
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Vertex 178:
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Vertex 179:
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Vertex 180:
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Vertex 182:
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Vertex 183:
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Vertex 185:
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Vertex 187:
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Vertex 188:
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Vertex 189:
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Vertex 190:
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Vertex 191:
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Vertex 196:
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Vertex 197:
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Vertex 198:
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Vertex 201:
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Vertex 202:
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Vertex 203:
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  Group: 'mixamorig:Spine2', Weight: 0.340728
  Group: 'mixamorig:LeftShoulder', Weight: 0.064550
Vertex 204:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.260846
  Group: 'mixamorig:Spine2', Weight: 0.739154
Vertex 205:
Vertex groups: 1
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Vertex 206:
Vertex groups: 1
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Vertex 207:
Vertex groups: 1
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Vertex 208:
Vertex groups: 2
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  Group: 'mixamorig:LeftShoulder', Weight: 0.021114
Vertex 209:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.248493
  Group: 'mixamorig:LeftArm', Weight: 0.036102
Vertex 210:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.658355
  Group: 'mixamorig:LeftShoulder', Weight: 0.315285
  Group: 'mixamorig:LeftArm', Weight: 0.026360
Vertex 211:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.310336
  Group: 'mixamorig:Hips', Weight: 0.689664
Vertex 212:
Vertex groups: 4
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  Group: 'mixamorig:Spine2', Weight: 0.376598
  Group: 'mixamorig:LeftShoulder', Weight: 0.010084
Vertex 213:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.238362
  Group: 'mixamorig:Spine2', Weight: 0.761638
Vertex 214:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 215:
Vertex groups: 1
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Vertex 216:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.105949
  Group: 'mixamorig:LeftArm', Weight: 0.007345
Vertex 217:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.966359
  Group: 'mixamorig:LeftShoulder', Weight: 0.033641
Vertex 218:
Vertex groups: 1
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Vertex 219:
Vertex groups: 1
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Vertex 220:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 221:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.934454
  Group: 'mixamorig:LeftUpLeg', Weight: 0.065546
Vertex 222:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.984362
  Group: 'mixamorig:LeftUpLeg', Weight: 0.015638
Vertex 223:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.826063
  Group: 'mixamorig:LeftUpLeg', Weight: 0.173937
Vertex 224:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.782177
  Group: 'mixamorig:LeftUpLeg', Weight: 0.217823
Vertex 225:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.817418
  Group: 'mixamorig:LeftUpLeg', Weight: 0.182582
Vertex 226:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.879159
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Vertex 227:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.889903
  Group: 'mixamorig:LeftUpLeg', Weight: 0.110097
Vertex 228:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.849178
  Group: 'mixamorig:LeftUpLeg', Weight: 0.150822
Vertex 229:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.858302
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Vertex 230:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.007771
  Group: 'mixamorig:Spine2', Weight: 0.992229
Vertex 231:
Vertex groups: 2
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  Group: 'mixamorig:Spine2', Weight: 0.844028
Vertex 232:
Vertex groups: 5
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  Group: 'mixamorig:Spine1', Weight: 0.641624
  Group: 'mixamorig:Spine2', Weight: 0.144014
  Group: 'mixamorig:LeftShoulder', Weight: 0.132577
  Group: 'mixamorig:LeftArm', Weight: 0.000940
Vertex 233:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.997070
  Group: 'mixamorig:LeftUpLeg', Weight: 0.002930
Vertex 234:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.792615
  Group: 'mixamorig:LeftUpLeg', Weight: 0.207385
Vertex 235:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 236:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.885380
  Group: 'mixamorig:LeftShoulder', Weight: 0.114620
Vertex 237:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.576965
  Group: 'mixamorig:LeftShoulder', Weight: 0.360658
  Group: 'mixamorig:LeftArm', Weight: 0.062377
Vertex 238:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.198200
  Group: 'mixamorig:Spine2', Weight: 0.801800
Vertex 239:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.019679
  Group: 'mixamorig:Spine1', Weight: 0.505768
  Group: 'mixamorig:Spine2', Weight: 0.474553
Vertex 240:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.088930
  Group: 'mixamorig:Spine1', Weight: 0.685132
  Group: 'mixamorig:Spine2', Weight: 0.224547
  Group: 'mixamorig:LeftShoulder', Weight: 0.001392
Vertex 241:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.106035
  Group: 'mixamorig:Spine1', Weight: 0.662070
  Group: 'mixamorig:Spine2', Weight: 0.179555
  Group: 'mixamorig:LeftShoulder', Weight: 0.052340
Vertex 242:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.166280
  Group: 'mixamorig:Spine1', Weight: 0.691202
  Group: 'mixamorig:Spine2', Weight: 0.105191
  Group: 'mixamorig:LeftShoulder', Weight: 0.037327
Vertex 243:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.198405
  Group: 'mixamorig:Spine1', Weight: 0.680957
  Group: 'mixamorig:Spine2', Weight: 0.074087
  Group: 'mixamorig:LeftShoulder', Weight: 0.046551
Vertex 244:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.192572
  Group: 'mixamorig:Spine1', Weight: 0.663238
  Group: 'mixamorig:Spine2', Weight: 0.092184
  Group: 'mixamorig:LeftShoulder', Weight: 0.052006
Vertex 245:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.396781
  Group: 'mixamorig:LeftShoulder', Weight: 0.517289
  Group: 'mixamorig:LeftArm', Weight: 0.085929
Vertex 246:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.914824
  Group: 'mixamorig:Neck', Weight: 0.003253
  Group: 'mixamorig:LeftShoulder', Weight: 0.081923
Vertex 247:
Vertex groups: 4
  Group: 'mixamorig:Spine1', Weight: 0.062664
  Group: 'mixamorig:Spine2', Weight: 0.782875
  Group: 'mixamorig:LeftShoulder', Weight: 0.154140
  Group: 'mixamorig:LeftArm', Weight: 0.000322
Vertex 248:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.999621
  Group: 'mixamorig:LeftShoulder', Weight: 0.000379
Vertex 249:
Vertex groups: 3
  Group: 'mixamorig:Spine1', Weight: 0.197510
  Group: 'mixamorig:Spine2', Weight: 0.706427
  Group: 'mixamorig:LeftShoulder', Weight: 0.096063
Vertex 250:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.349567
  Group: 'mixamorig:Spine1', Weight: 0.545624
  Group: 'mixamorig:Spine2', Weight: 0.104809
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 251:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.294066
  Group: 'mixamorig:Spine1', Weight: 0.578650
  Group: 'mixamorig:Spine2', Weight: 0.127284
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 252:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.312337
  Group: 'mixamorig:Spine1', Weight: 0.596433
  Group: 'mixamorig:Spine2', Weight: 0.091230
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 253:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.370237
  Group: 'mixamorig:Spine1', Weight: 0.589776
  Group: 'mixamorig:Spine2', Weight: 0.039987
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 254:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.416924
  Group: 'mixamorig:Spine1', Weight: 0.562229
  Group: 'mixamorig:Spine2', Weight: 0.020845
  Group: 'mixamorig:Hips', Weight: 0.000002
Vertex 255:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.413624
  Group: 'mixamorig:Spine1', Weight: 0.571183
  Group: 'mixamorig:Spine2', Weight: 0.015191
  Group: 'mixamorig:Hips', Weight: 0.000002
Vertex 256:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.380153
  Group: 'mixamorig:Spine1', Weight: 0.594444
  Group: 'mixamorig:Spine2', Weight: 0.025402
  Group: 'mixamorig:Hips', Weight: 0.000001
Vertex 257:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.293176
  Group: 'mixamorig:Spine1', Weight: 0.643403
  Group: 'mixamorig:Spine2', Weight: 0.063421
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 258:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.119667
  Group: 'mixamorig:Spine1', Weight: 0.689569
  Group: 'mixamorig:Spine2', Weight: 0.190764
Vertex 259:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.110493
  Group: 'mixamorig:Spine1', Weight: 0.682053
  Group: 'mixamorig:Spine2', Weight: 0.207454
Vertex 260:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.599671
  Group: 'mixamorig:Spine1', Weight: 0.388984
  Group: 'mixamorig:Spine2', Weight: 0.011344
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 261:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.572478
  Group: 'mixamorig:Spine1', Weight: 0.412967
  Group: 'mixamorig:Spine2', Weight: 0.014535
  Group: 'mixamorig:Hips', Weight: 0.000021
Vertex 262:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.576942
  Group: 'mixamorig:Spine1', Weight: 0.413527
  Group: 'mixamorig:Spine2', Weight: 0.009519
  Group: 'mixamorig:Hips', Weight: 0.000012
Vertex 263:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.602158
  Group: 'mixamorig:Spine1', Weight: 0.394459
  Group: 'mixamorig:Spine2', Weight: 0.003377
  Group: 'mixamorig:Hips', Weight: 0.000006
Vertex 264:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.597519
  Group: 'mixamorig:Spine1', Weight: 0.399487
  Group: 'mixamorig:Spine2', Weight: 0.002904
  Group: 'mixamorig:Hips', Weight: 0.000089
Vertex 265:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.586400
  Group: 'mixamorig:Spine1', Weight: 0.411360
  Group: 'mixamorig:Spine2', Weight: 0.002142
  Group: 'mixamorig:Hips', Weight: 0.000098
Vertex 266:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.575474
  Group: 'mixamorig:Spine1', Weight: 0.422477
  Group: 'mixamorig:Spine2', Weight: 0.002009
  Group: 'mixamorig:Hips', Weight: 0.000039
Vertex 267:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.538439
  Group: 'mixamorig:Spine1', Weight: 0.457595
  Group: 'mixamorig:Spine2', Weight: 0.003951
  Group: 'mixamorig:Hips', Weight: 0.000015
Vertex 268:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.465203
  Group: 'mixamorig:Spine1', Weight: 0.524763
  Group: 'mixamorig:Spine2', Weight: 0.010025
  Group: 'mixamorig:Hips', Weight: 0.000010
Vertex 269:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.466095
  Group: 'mixamorig:Spine1', Weight: 0.525554
  Group: 'mixamorig:Spine2', Weight: 0.008326
  Group: 'mixamorig:Hips', Weight: 0.000025
Vertex 270:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.651516
  Group: 'mixamorig:Spine1', Weight: 0.344563
  Group: 'mixamorig:Spine2', Weight: 0.000258
  Group: 'mixamorig:Hips', Weight: 0.003662
Vertex 271:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.670853
  Group: 'mixamorig:Spine1', Weight: 0.327897
  Group: 'mixamorig:Spine2', Weight: 0.000243
  Group: 'mixamorig:Hips', Weight: 0.001007
Vertex 272:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.697905
  Group: 'mixamorig:Spine1', Weight: 0.299793
  Group: 'mixamorig:Spine2', Weight: 0.000185
  Group: 'mixamorig:Hips', Weight: 0.002116
Vertex 273:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.718571
  Group: 'mixamorig:Spine1', Weight: 0.277385
  Group: 'mixamorig:Spine2', Weight: 0.000064
  Group: 'mixamorig:Hips', Weight: 0.003980
Vertex 274:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.729537
  Group: 'mixamorig:Spine1', Weight: 0.264723
  Group: 'mixamorig:Hips', Weight: 0.005740
Vertex 275:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.746490
  Group: 'mixamorig:Spine1', Weight: 0.238314
  Group: 'mixamorig:Hips', Weight: 0.015196
Vertex 276:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.765873
  Group: 'mixamorig:Spine1', Weight: 0.229102
  Group: 'mixamorig:Hips', Weight: 0.005024
Vertex 277:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.760063
  Group: 'mixamorig:Spine1', Weight: 0.231920
  Group: 'mixamorig:Spine2', Weight: 0.000388
  Group: 'mixamorig:Hips', Weight: 0.007630
Vertex 278:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.768230
  Group: 'mixamorig:Spine1', Weight: 0.225175
  Group: 'mixamorig:Spine2', Weight: 0.000894
  Group: 'mixamorig:Hips', Weight: 0.005701
Vertex 279:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.755389
  Group: 'mixamorig:Spine1', Weight: 0.226285
  Group: 'mixamorig:Spine2', Weight: 0.000907
  Group: 'mixamorig:Hips', Weight: 0.017419
Vertex 280:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.097547
  Group: 'mixamorig:Hips', Weight: 0.902453
Vertex 281:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.103092
  Group: 'mixamorig:Hips', Weight: 0.896908
Vertex 282:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.112301
  Group: 'mixamorig:Hips', Weight: 0.887699
Vertex 283:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.085136
  Group: 'mixamorig:Hips', Weight: 0.914864
Vertex 284:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.044690
  Group: 'mixamorig:Hips', Weight: 0.955310
Vertex 285:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.007991
  Group: 'mixamorig:Hips', Weight: 0.992009
Vertex 286:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.004904
  Group: 'mixamorig:Hips', Weight: 0.995096
Vertex 287:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 288:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.000696
  Group: 'mixamorig:Hips', Weight: 0.999304
Vertex 289:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.026561
  Group: 'mixamorig:Hips', Weight: 0.973439
Vertex 290:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.840893
  Group: 'mixamorig:Neck', Weight: 0.043898
  Group: 'mixamorig:Head', Weight: 0.019060
  Group: 'mixamorig:LeftShoulder', Weight: 0.088963
  Group: 'mixamorig:LeftArm', Weight: 0.007186
Vertex 291:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.573947
  Group: 'mixamorig:LeftShoulder', Weight: 0.390893
  Group: 'mixamorig:LeftArm', Weight: 0.035160
Vertex 292:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.698807
  Group: 'mixamorig:LeftShoulder', Weight: 0.293191
  Group: 'mixamorig:LeftArm', Weight: 0.008002
Vertex 293:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.585379
  Group: 'mixamorig:LeftShoulder', Weight: 0.397684
  Group: 'mixamorig:LeftArm', Weight: 0.016937
Vertex 294:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.801333
  Group: 'mixamorig:LeftShoulder', Weight: 0.195765
  Group: 'mixamorig:LeftArm', Weight: 0.002902
Vertex 295:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.700116
  Group: 'mixamorig:LeftShoulder', Weight: 0.291780
  Group: 'mixamorig:LeftArm', Weight: 0.008104
Vertex 296:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.912907
  Group: 'mixamorig:LeftShoulder', Weight: 0.087093
Vertex 297:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.793583
  Group: 'mixamorig:LeftShoulder', Weight: 0.202519
  Group: 'mixamorig:LeftArm', Weight: 0.003898
Vertex 298:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 299:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.905555
  Group: 'mixamorig:LeftShoulder', Weight: 0.094445
Vertex 300:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.032651
  Group: 'mixamorig:Spine1', Weight: 0.579259
  Group: 'mixamorig:Spine2', Weight: 0.269008
  Group: 'mixamorig:LeftShoulder', Weight: 0.119083
Vertex 301:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.007279
  Group: 'mixamorig:Spine1', Weight: 0.399553
  Group: 'mixamorig:Spine2', Weight: 0.568976
  Group: 'mixamorig:LeftShoulder', Weight: 0.024191
Vertex 302:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.800616
  Group: 'mixamorig:LeftShoulder', Weight: 0.190023
  Group: 'mixamorig:LeftArm', Weight: 0.009361
Vertex 303:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.475596
  Group: 'mixamorig:LeftShoulder', Weight: 0.445579
  Group: 'mixamorig:LeftArm', Weight: 0.078825
Vertex 304:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.009025
  Group: 'mixamorig:Spine1', Weight: 0.411289
  Group: 'mixamorig:Spine2', Weight: 0.579686
Vertex 305:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.787146
  Group: 'mixamorig:LeftShoulder', Weight: 0.209876
  Group: 'mixamorig:LeftArm', Weight: 0.002978
Vertex 306:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.931836
  Group: 'mixamorig:Neck', Weight: 0.024214
  Group: 'mixamorig:Head', Weight: 0.010513
  Group: 'mixamorig:LeftShoulder', Weight: 0.032628
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Vertex 307:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.797775
  Group: 'mixamorig:Neck', Weight: 0.125021
  Group: 'mixamorig:Head', Weight: 0.077204
Vertex 308:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.988778
  Group: 'mixamorig:LeftShoulder', Weight: 0.011222
Vertex 309:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.879855
  Group: 'mixamorig:LeftShoulder', Weight: 0.120107
  Group: 'mixamorig:LeftArm', Weight: 0.000038
Vertex 310:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.885587
  Group: 'mixamorig:Neck', Weight: 0.093256
  Group: 'mixamorig:Head', Weight: 0.021157
Vertex 311:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.879210
  Group: 'mixamorig:Neck', Weight: 0.096466
  Group: 'mixamorig:Head', Weight: 0.023417
  Group: 'mixamorig:LeftShoulder', Weight: 0.000907
Vertex 312:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 313:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 314:
Vertex groups: 1
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Vertex 315:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.781043
  Group: 'mixamorig:LeftShoulder', Weight: 0.203950
  Group: 'mixamorig:LeftArm', Weight: 0.015007
Vertex 316:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.551106
  Group: 'mixamorig:LeftShoulder', Weight: 0.407146
  Group: 'mixamorig:LeftArm', Weight: 0.041747
Vertex 317:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.324610
  Group: 'mixamorig:LeftShoulder', Weight: 0.590537
  Group: 'mixamorig:LeftArm', Weight: 0.084852
Vertex 318:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.002589
  Group: 'mixamorig:Spine1', Weight: 0.345398
  Group: 'mixamorig:Spine2', Weight: 0.537305
  Group: 'mixamorig:LeftShoulder', Weight: 0.114708
Vertex 319:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.009427
  Group: 'mixamorig:Spine1', Weight: 0.421687
  Group: 'mixamorig:Spine2', Weight: 0.565180
  Group: 'mixamorig:LeftShoulder', Weight: 0.003706
Vertex 320:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.018536
  Group: 'mixamorig:Spine1', Weight: 0.454266
  Group: 'mixamorig:Spine2', Weight: 0.527198
Vertex 321:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.035571
  Group: 'mixamorig:Spine1', Weight: 0.463443
  Group: 'mixamorig:Spine2', Weight: 0.500987
Vertex 322:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.047562
  Group: 'mixamorig:Spine1', Weight: 0.451707
  Group: 'mixamorig:Spine2', Weight: 0.500731
Vertex 323:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.032845
  Group: 'mixamorig:Spine1', Weight: 0.444337
  Group: 'mixamorig:Spine2', Weight: 0.522818
Vertex 324:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.013493
  Group: 'mixamorig:Spine1', Weight: 0.436061
  Group: 'mixamorig:Spine2', Weight: 0.550446
Vertex 325:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.006323
  Group: 'mixamorig:Spine1', Weight: 0.418146
  Group: 'mixamorig:Spine2', Weight: 0.575532
Vertex 326:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.002001
  Group: 'mixamorig:Spine1', Weight: 0.416048
  Group: 'mixamorig:Spine2', Weight: 0.514839
  Group: 'mixamorig:RightShoulder', Weight: 0.067112
Vertex 327:
Vertex groups: 3
  Group: 'mixamorig:Spine1', Weight: 0.150528
  Group: 'mixamorig:Spine2', Weight: 0.766331
  Group: 'mixamorig:RightShoulder', Weight: 0.083141
Vertex 328:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.091594
  Group: 'mixamorig:Spine2', Weight: 0.908406
Vertex 329:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.176032
  Group: 'mixamorig:Spine2', Weight: 0.823968
Vertex 330:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.002909
  Group: 'mixamorig:Spine1', Weight: 0.256855
  Group: 'mixamorig:Spine2', Weight: 0.740236
Vertex 331:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.004067
  Group: 'mixamorig:Spine1', Weight: 0.301727
  Group: 'mixamorig:Spine2', Weight: 0.694205
Vertex 332:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.002826
  Group: 'mixamorig:Spine1', Weight: 0.273366
  Group: 'mixamorig:Spine2', Weight: 0.723808
Vertex 333:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.184574
  Group: 'mixamorig:Spine2', Weight: 0.815426
Vertex 334:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.039112
  Group: 'mixamorig:Spine2', Weight: 0.960889
Vertex 335:
Vertex groups: 3
  Group: 'mixamorig:Spine1', Weight: 0.114052
  Group: 'mixamorig:Spine2', Weight: 0.765578
  Group: 'mixamorig:LeftShoulder', Weight: 0.120370
Vertex 336:
Vertex groups: 4
  Group: 'mixamorig:Spine1', Weight: 0.041250
  Group: 'mixamorig:Spine2', Weight: 0.791486
  Group: 'mixamorig:RightShoulder', Weight: 0.165238
  Group: 'mixamorig:RightArm', Weight: 0.002026
Vertex 337:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.970780
  Group: 'mixamorig:RightShoulder', Weight: 0.029220
Vertex 338:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 339:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 340:
Vertex groups: 4
  Group: 'mixamorig:Spine1', Weight: 0.024939
  Group: 'mixamorig:Spine2', Weight: 0.792403
  Group: 'mixamorig:LeftShoulder', Weight: 0.180620
  Group: 'mixamorig:LeftArm', Weight: 0.002037
Vertex 341:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.957508
  Group: 'mixamorig:LeftShoulder', Weight: 0.042492
Vertex 342:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 343:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
=== Animation Keyframes ===
=== Bone Transforms per Keyframe ===
Keyframes: 91
Frame: 0
  Bone: mixamorig:Hips
    Location: <Vector (0.9151, 944.1937, 1.9740)>
    Rotation: <Euler (x=-0.0606, y=-0.0945, z=-0.0498), order='XYZ'>
    Matrix:
      <Vector (0.9943, 0.0554, -0.0911, 0.9151)>
      <Vector (-0.0496, 0.9966, 0.0652, 944.1937)>
      <Vector (0.0944, -0.0603, 0.9937, 1.9740)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine
    Location: <Vector (8.1354, 1053.0225, -16.9201)>
    Rotation: <Euler (x=-0.1172, y=-0.0680, z=-0.0123), order='XYZ'>
    Matrix:
      <Vector (0.9976, 0.0202, -0.0660, 8.1354)>
      <Vector (-0.0123, 0.9930, 0.1177, 1053.0225)>
      <Vector (0.0679, -0.1166, 0.9909, -16.9201)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine1
    Location: <Vector (10.7398, 1181.2560, -31.9798)>
    Rotation: <Euler (x=-0.0989, y=-0.0627, z=0.0148), order='XYZ'>
    Matrix:
      <Vector (0.9979, -0.0085, -0.0638, 10.7398)>
      <Vector (0.0148, 0.9951, 0.0978, 1181.2560)>
      <Vector (0.0626, -0.0986, 0.9932, -31.9798)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine2
    Location: <Vector (9.4818, 1328.1215, -46.5298)>
    Rotation: <Euler (x=-0.0810, y=-0.0574, z=0.0421), order='XYZ'>
    Matrix:
      <Vector (0.9975, -0.0373, -0.0606, 9.4818)>
      <Vector (0.0420, 0.9960, 0.0785, 1328.1215)>
      <Vector (0.0574, -0.0808, 0.9951, -46.5298)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Neck
    Location: <Vector (3.2943, 1493.5011, -59.9492)>
    Rotation: <Euler (x=0.1283, y=-0.0600, z=0.0500), order='XYZ'>
    Matrix:
      <Vector (0.9970, -0.0572, -0.0530, 3.2943)>
      <Vector (0.0499, 0.9902, -0.1308, 1493.5011)>
      <Vector (0.0599, 0.1278, 0.9900, -59.9492)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Head
    Location: <Vector (-2.0560, 1552.3878, -19.9936)>
    Rotation: <Euler (x=-0.0036, y=-0.0359, z=0.0485), order='XYZ'>
    Matrix:
      <Vector (0.9982, -0.0484, -0.0360, -2.0560)>
      <Vector (0.0485, 0.9988, 0.0019, 1552.3878)>
      <Vector (0.0359, -0.0036, 0.9993, -19.9936)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.6087, 1771.0323, 89.4498)>
    Rotation: <Euler (x=-0.0036, y=-0.0359, z=0.0485), order='XYZ'>
    Matrix:
      <Vector (0.9982, -0.0484, -0.0360, -16.6087)>
      <Vector (0.0485, 0.9988, 0.0019, 1771.0323)>
      <Vector (0.0359, -0.0036, 0.9993, 89.4498)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.1237, 1477.9667, -56.3850)>
    Rotation: <Euler (x=1.8828, y=1.2545, z=-0.1404), order='XYZ'>
    Matrix:
      <Vector (0.3080, 0.8527, -0.4220, 72.1237)>
      <Vector (-0.0435, -0.4305, -0.9015, 1477.9667)>
      <Vector (-0.9504, 0.2960, -0.0955, -56.3850)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftArm
    Location: <Vector (193.6197, 1416.6222, -14.2050)>
    Rotation: <Euler (x=3.0665, y=0.9582, z=0.0731), order='XYZ'>
    Matrix:
      <Vector (0.5734, 0.1341, -0.8082, 193.6197)>
      <Vector (0.0420, -0.9900, -0.1345, 1416.6222)>
      <Vector (-0.8182, 0.0431, -0.5733, -14.2050)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.6269, 1165.5574, -3.2644)>
    Rotation: <Euler (x=3.0323, y=0.9638, z=0.0281), order='XYZ'>
    Matrix:
      <Vector (0.5702, 0.1174, -0.8131, 227.6269)>
      <Vector (0.0160, -0.9911, -0.1319, 1165.5574)>
      <Vector (-0.8213, 0.0622, -0.5670, -3.2644)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHand
    Location: <Vector (260.9445, 884.3956, 14.3867)>
    Rotation: <Euler (x=-2.9710, y=1.4040, z=0.1719), order='XYZ'>
    Matrix:
      <Vector (0.1635, 0.0036, -0.9865, 260.9445)>
      <Vector (0.0284, -0.9996, 0.0010, 884.3956)>
      <Vector (-0.9861, -0.0282, -0.1636, 14.3867)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.3115, 847.9183, 42.4916)>
    Rotation: <Euler (x=2.4413, y=1.0887, z=-1.0741), order='XYZ'>
    Matrix:
      <Vector (0.2210, -0.4001, -0.8894, 238.3115)>
      <Vector (-0.4076, -0.8664, 0.2885, 847.9183)>
      <Vector (-0.8860, 0.2988, -0.3545, 42.4916)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (220.7872, 815.0194, 59.6819)>
    Rotation: <Euler (x=3.0511, y=1.0778, z=-0.2041), order='XYZ'>
    Matrix:
      <Vector (0.4634, -0.1239, -0.8774, 220.7872)>
      <Vector (-0.0959, -0.9914, 0.0893, 815.0194)>
      <Vector (-0.8809, 0.0428, -0.4713, 59.6819)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.3786, 772.8101, 59.8890)>
    Rotation: <Euler (x=2.5825, y=1.1981, z=-0.4338), order='XYZ'>
    Matrix:
      <Vector (0.3304, 0.0919, -0.9394, 216.3786)>
      <Vector (-0.1530, -0.9769, -0.1494, 772.8101)>
      <Vector (-0.9314, 0.1931, -0.3087, 59.8890)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (220.9447, 737.2728, 63.1931)>
    Rotation: <Euler (x=2.5825, y=1.1981, z=-0.4338), order='XYZ'>
    Matrix:
      <Vector (0.3304, 0.0919, -0.9394, 220.9447)>
      <Vector (-0.1530, -0.9769, -0.1494, 737.2728)>
      <Vector (-0.9314, 0.1931, -0.3087, 63.1931)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.1983, 772.3478, 48.6838)>
    Rotation: <Euler (x=2.7987, y=1.3900, z=-0.4631), order='XYZ'>
    Matrix:
      <Vector (0.1609, -0.1248, -0.9790, 254.1983)>
      <Vector (-0.0803, -0.9903, 0.1130, 772.3478)>
      <Vector (-0.9837, 0.0605, -0.1694, 48.6838)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.3911, 734.5430, 51.2397)>
    Rotation: <Euler (x=0.0765, y=1.7497, z=2.7962), order='XYZ'>
    Matrix:
      <Vector (0.1675, -0.4083, -0.8973, 249.3911)>
      <Vector (-0.0603, -0.9127, 0.4041, 734.5430)>
      <Vector (-0.9840, -0.0136, -0.1774, 51.2397)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.4893, 701.2455, 50.7698)>
    Rotation: <Euler (x=-2.9087, y=1.3915, z=-0.3292), order='XYZ'>
    Matrix:
      <Vector (0.1688, -0.5295, -0.8314, 234.4893)>
      <Vector (-0.0577, -0.8473, 0.5279, 701.2455)>
      <Vector (-0.9840, -0.0412, -0.1735, 50.7698)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.9344, 674.6620, 49.2065)>
    Rotation: <Euler (x=-2.9087, y=1.3915, z=-0.3292), order='XYZ'>
    Matrix:
      <Vector (0.1688, -0.5295, -0.8314, 217.9344)>
      <Vector (-0.0577, -0.8473, 0.5279, 674.6620)>
      <Vector (-0.9840, -0.0412, -0.1735, 49.2065)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (261.7939, 769.3568, 22.5060)>
    Rotation: <Euler (x=-3.0316, y=1.4073, z=-0.1481), order='XYZ'>
    Matrix:
      <Vector (0.1609, -0.2537, -0.9538, 261.7939)>
      <Vector (-0.0240, -0.9671, 0.2532, 769.3568)>
      <Vector (-0.9867, -0.0179, -0.1617, 22.5060)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.4068, 729.8319, 21.8738)>
    Rotation: <Euler (x=-2.6060, y=1.4004, z=-0.0250), order='XYZ'>
    Matrix:
      <Vector (0.1695, -0.5243, -0.8345, 251.4068)>
      <Vector (-0.0042, -0.8472, 0.5313, 729.8319)>
      <Vector (-0.9855, -0.0865, -0.1458, 21.8738)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.6590, 696.2827, 18.3673)>
    Rotation: <Euler (x=-2.1664, y=1.3808, z=0.0947), order='XYZ'>
    Matrix:
      <Vector (0.1880, -0.7562, -0.6268, 230.6590)>
      <Vector (0.0179, -0.6354, 0.7720, 696.2827)>
      <Vector (-0.9820, -0.1563, -0.1059, 18.3673)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.0942, 673.9579, 12.8581)>
    Rotation: <Euler (x=-2.1664, y=1.3808, z=0.0947), order='XYZ'>
    Matrix:
      <Vector (0.1880, -0.7562, -0.6268, 204.0942)>
      <Vector (0.0179, -0.6354, 0.7720, 673.9579)>
      <Vector (-0.9820, -0.1563, -0.1059, 12.8581)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandRing1
    Location: <Vector (264.7567, 766.8854, -0.6081)>
    Rotation: <Euler (x=-2.8423, y=1.4047, z=-0.0524), order='XYZ'>
    Matrix:
      <Vector (0.1651, -0.3405, -0.9257, 264.7567)>
      <Vector (-0.0087, -0.9390, 0.3438, 766.8854)>
      <Vector (-0.9862, -0.0487, -0.1580, -0.6081)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandRing2
    Location: <Vector (251.9786, 731.6890, -2.3390)>
    Rotation: <Euler (x=-2.3483, y=1.3909, z=0.0780), order='XYZ'>
    Matrix:
      <Vector (0.1783, -0.6443, -0.7437, 251.9786)>
      <Vector (0.0139, -0.7540, 0.6567, 731.6890)>
      <Vector (-0.9839, -0.1275, -0.1255, -2.3390)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.7590, 704.5031, -7.0041)>
    Rotation: <Euler (x=-1.9564, y=1.3683, z=0.1592), order='XYZ'>
    Matrix:
      <Vector (0.1986, -0.8366, -0.5106, 228.7590)>
      <Vector (0.0319, -0.5152, 0.8565, 704.5031)>
      <Vector (-0.9796, -0.1863, -0.0756, -7.0041)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.6792, 688.4386, -12.8420)>
    Rotation: <Euler (x=-1.9564, y=1.3683, z=0.1592), order='XYZ'>
    Matrix:
      <Vector (0.1986, -0.8366, -0.5106, 202.6792)>
      <Vector (0.0319, -0.5152, 0.8565, 688.4386)>
      <Vector (-0.9796, -0.1863, -0.0756, -12.8420)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.2135, 785.0360, -25.4592)>
    Rotation: <Euler (x=-2.5628, y=1.3907, z=0.1256), order='XYZ'>
    Matrix:
      <Vector (0.1778, -0.4291, -0.8856, 265.2135)>
      <Vector (0.0224, -0.8979, 0.4396, 785.0360)>
      <Vector (-0.9838, -0.0980, -0.1500, -25.4592)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.4196, 747.8291, -29.4377)>
    Rotation: <Euler (x=-2.1730, y=1.3745, z=0.2127), order='XYZ'>
    Matrix:
      <Vector (0.1907, -0.6705, -0.7170, 247.4196)>
      <Vector (0.0412, -0.7243, 0.6883, 747.8291)>
      <Vector (-0.9808, -0.1608, -0.1105, -29.4377)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.4763, 724.1226, -34.7173)>
    Rotation: <Euler (x=-1.8377, y=1.3543, z=0.2604), order='XYZ'>
    Matrix:
      <Vector (0.2076, -0.8424, -0.4973, 225.4763)>
      <Vector (0.0553, -0.4974, 0.8657, 724.1226)>
      <Vector (-0.9766, -0.2072, -0.0567, -34.7173)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.5367, 709.9815, -40.6746)>
    Rotation: <Euler (x=-1.8377, y=1.3543, z=0.2604), order='XYZ'>
    Matrix:
      <Vector (0.2076, -0.8424, -0.4973, 201.5367)>
      <Vector (0.0553, -0.4974, 0.8657, 709.9815)>
      <Vector (-0.9766, -0.2072, -0.0567, -40.6746)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.9225, 1472.2546, -64.6415)>
    Rotation: <Euler (x=1.7791, y=-1.4131, z=0.3631), order='XYZ'>
    Matrix:
      <Vector (0.1468, -0.8298, 0.5384, -63.9225)>
      <Vector (0.0558, -0.5365, -0.8420, 1472.2546)>
      <Vector (0.9876, 0.1536, -0.0325, -64.6415)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightArm
    Location: <Vector (-182.1597, 1395.8059, -42.7532)>
    Rotation: <Euler (x=3.0855, y=-0.9338, z=-0.1178), order='XYZ'>
    Matrix:
      <Vector (0.5906, -0.1621, 0.7905, -182.1597)>
      <Vector (-0.0699, -0.9862, -0.1500, 1395.8059)>
      <Vector (0.8039, 0.0334, -0.5938, -42.7532)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.2583, 1145.7783, -34.2922)>
    Rotation: <Euler (x=2.9424, y=-0.9268, z=0.0767), order='XYZ'>
    Matrix:
      <Vector (0.5987, -0.0827, 0.7967, -223.2583)>
      <Vector (0.0460, -0.9895, -0.1372, 1145.7783)>
      <Vector (0.7997, 0.1188, -0.5885, -34.2922)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHand
    Location: <Vector (-246.7188, 864.9844, -0.5814)>
    Rotation: <Euler (x=-3.0801, y=-1.1400, z=-0.0743), order='XYZ'>
    Matrix:
      <Vector (0.4165, -0.0184, 0.9090, -246.7188)>
      <Vector (-0.0310, -0.9995, -0.0060, 864.9844)>
      <Vector (0.9086, -0.0257, -0.4168, -0.5814)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.3913, 827.3456, 19.0050)>
    Rotation: <Euler (x=2.7581, y=-0.9042, z=0.8462), order='XYZ'>
    Matrix:
      <Vector (0.4098, 0.4994, 0.7633, -215.3913)>
      <Vector (0.4629, -0.8349, 0.2977, 827.3456)>
      <Vector (0.7860, 0.2313, -0.5734, 19.0050)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.4592, 794.6153, 32.5377)>
    Rotation: <Euler (x=-3.1197, y=-0.8285, z=0.1411), order='XYZ'>
    Matrix:
      <Vector (0.6693, 0.1566, 0.7263, -192.4592)>
      <Vector (0.0951, -0.9876, 0.1253, 794.6153)>
      <Vector (0.7369, -0.0148, -0.6758, 32.5377)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.9050, 752.0526, 29.5406)>
    Rotation: <Euler (x=2.8960, y=-0.9621, z=0.0694), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.6948, 715.9663, 33.2686)>
    Rotation: <Euler (x=2.8960, y=-0.9621, z=0.0694), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.5066, 754.4417, 30.5856)>
    Rotation: <Euler (x=3.0592, y=-1.1310, z=0.2145), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.8615, 714.5737, 32.0546)>
    Rotation: <Euler (x=-2.8927, y=-1.1301, z=0.1847), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-211.5019, 681.4668, 28.1290)>
    Rotation: <Euler (x=-2.7249, y=-1.1259, z=0.1549), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-195.5340, 654.5664, 22.6515)>
    Rotation: <Euler (x=-2.7249, y=-1.1259, z=0.1549), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.0626, 747.5946, 6.9619)>
    Rotation: <Euler (x=-2.9546, y=-1.1393, z=0.0765), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.9165, 707.5884, 3.8989)>
    Rotation: <Euler (x=-2.6264, y=-1.1350, z=0.0508), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.9668, 674.8318, -4.1930)>
    Rotation: <Euler (x=-2.2775, y=-1.1256, z=0.0215), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-191.6557, 653.6625, -15.2279)>
    Rotation: <Euler (x=-2.2775, y=-1.1256, z=0.0215), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.8584, 746.4805, -14.7773)>
    Rotation: <Euler (x=-2.8331, y=-1.1383, z=0.0477), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.3285, 709.9734, -19.6180)>
    Rotation: <Euler (x=-2.4342, y=-1.1292, z=0.0116), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.0992, 683.1671, -29.4897)>
    Rotation: <Euler (x=-2.1035, y=-1.1197, z=-0.0081), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-196.0464, 667.0897, -41.3554)>
    Rotation: <Euler (x=-2.1035, y=-1.1197, z=-0.0081), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.2641, 760.0488, -38.7462)>
    Rotation: <Euler (x=-2.6646, y=-1.1285, z=-0.0223), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.4834, 724.3074, -46.4688)>
    Rotation: <Euler (x=-2.3340, y=-1.1185, z=-0.0510), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.9738, 701.3391, -56.4589)>
    Rotation: <Euler (x=-2.0330, y=-1.1108, z=-0.0642), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-205.0817, 687.8600, -67.3888)>
    Rotation: <Euler (x=-2.0330, y=-1.1108, z=-0.0642), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4830, 878.6600, 8.8788)>
    Rotation: <Euler (x=0.1682, y=-0.1993, z=-3.0543), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.0919, 453.9159, 80.0473)>
    Rotation: <Euler (x=-0.0501, y=-0.2323, z=-3.0343), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9938, 111.4440, 63.2752)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3134, 10.2912, 214.5578)>
    Rotation: <Euler (x=-1.4343, y=-2.7823, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1746, 19.5168, 287.3356)>
    Rotation: <Euler (x=-1.4343, y=-2.7823, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7035, 887.5395, -5.3755)>
    Rotation: <Euler (x=0.0174, y=0.2705, z=3.1342), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.9413, 453.3398, 1.8890)>
    Rotation: <Euler (x=-0.1359, y=0.4424, z=3.1037), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9099, 111.4429, -40.2990)>
    Rotation: <Euler (x=1.0270, y=0.5908, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2777, 10.2911, 92.7563)>
    Rotation: <Euler (x=-1.3789, y=2.5597, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4348, 22.6524, 157.0956)>
    Rotation: <Euler (x=-1.3789, y=2.5597, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 1
  Bone: mixamorig:Hips
    Location: <Vector (0.9215, 944.1602, 1.9827)>
    Rotation: <Euler (x=-0.0603, y=-0.0945, z=-0.0497), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.1253, 1052.9958, -16.8775)>
    Rotation: <Euler (x=-0.1168, y=-0.0680, z=-0.0123), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.7260, 1181.2343, -31.8961)>
    Rotation: <Euler (x=-0.0986, y=-0.0627, z=0.0148), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.4638, 1328.1044, -46.3991)>
    Rotation: <Euler (x=-0.0807, y=-0.0574, z=0.0421), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.2714, 1493.4880, -59.7656)>
    Rotation: <Euler (x=0.1283, y=-0.0600, z=0.0500), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-2.0808, 1552.3752, -19.8107)>
    Rotation: <Euler (x=-0.0029, y=-0.0359, z=0.0483), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.5825, 1770.9442, 89.7902)>
    Rotation: <Euler (x=-0.0029, y=-0.0359, z=0.0483), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.1013, 1477.9546, -56.2053)>
    Rotation: <Euler (x=1.8838, y=1.2545, z=-0.1392), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (193.6124, 1416.6294, -14.0411)>
    Rotation: <Euler (x=3.0681, y=0.9579, z=0.0749), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.7228, 1165.5684, -3.3368)>
    Rotation: <Euler (x=3.0325, y=0.9634, z=0.0278), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (260.9346, 884.3931, 14.2991)>
    Rotation: <Euler (x=-2.9661, y=1.4035, z=0.1767), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.2904, 847.8904, 42.3621)>
    Rotation: <Euler (x=2.4430, y=1.0893, z=-1.0725), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (220.7595, 814.9758, 59.5157)>
    Rotation: <Euler (x=3.0533, y=1.0776, z=-0.2022), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.3526, 772.7661, 59.6805)>
    Rotation: <Euler (x=2.5855, y=1.1982, z=-0.4309), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (220.9201, 737.2258, 62.9501)>
    Rotation: <Euler (x=2.5855, y=1.1982, z=-0.4309), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.1759, 772.3146, 48.4936)>
    Rotation: <Euler (x=2.8043, y=1.3900, z=-0.4577), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.3653, 734.5077, 51.0130)>
    Rotation: <Euler (x=0.0822, y=1.7498, z=2.8017), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.4593, 701.2128, 50.5057)>
    Rotation: <Euler (x=-2.9028, y=1.3914, z=-0.3237), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.8994, 674.6342, 48.9100)>
    Rotation: <Euler (x=-2.9028, y=1.3914, z=-0.3237), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (261.7825, 769.3470, 22.3163)>
    Rotation: <Euler (x=-3.0257, y=1.4071, z=-0.1423), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.3933, 729.8234, 21.6437)>
    Rotation: <Euler (x=-2.6005, y=1.4000, z=-0.0196), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.6424, 696.2802, 18.0972)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.0752, 673.9663, 12.5555)>
    Rotation: <Euler (x=-2.1617, y=1.3803, z=0.0992), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (264.7550, 766.8962, -0.7988)>
    Rotation: <Euler (x=-2.8366, y=1.4044, z=-0.0469), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (251.9755, 731.7023, -2.5671)>
    Rotation: <Euler (x=-2.3433, y=1.3904, z=0.0828), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.7542, 704.5238, -7.2672)>
    Rotation: <Euler (x=-1.9521, y=1.3677, z=0.1632), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.6735, 688.4705, -13.1315)>
    Rotation: <Euler (x=-1.9521, y=1.3677, z=0.1632), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.2219, 785.0690, -25.6336)>
    Rotation: <Euler (x=-2.5580, y=1.3901, z=0.1302), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.4274, 747.8668, -29.6534)>
    Rotation: <Euler (x=-2.1688, y=1.3739, z=0.2166), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.4831, 724.1683, -34.9642)>
    Rotation: <Euler (x=-1.8339, y=1.3536, z=0.2639), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.5430, 710.0380, -40.9451)>
    Rotation: <Euler (x=-1.8339, y=1.3536, z=0.2639), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.9446, 1472.2411, -64.4658)>
    Rotation: <Euler (x=1.7810, y=-1.4136, z=0.3609), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.2117, 1395.8173, -42.6522)>
    Rotation: <Euler (x=3.0858, y=-0.9338, z=-0.1183), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.3699, 1145.7976, -34.2431)>
    Rotation: <Euler (x=2.9429, y=-0.9268, z=0.0760), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.9211, 865.0015, -0.6145)>
    Rotation: <Euler (x=-3.0792, y=-1.1399, z=-0.0755), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.6082, 827.3422, 18.9558)>
    Rotation: <Euler (x=2.7586, y=-0.9045, z=0.8454), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.6889, 794.5972, 32.4748)>
    Rotation: <Euler (x=-3.1190, y=-0.8285, z=0.1402), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-188.1542, 752.0338, 29.4586)>
    Rotation: <Euler (x=2.8969, y=-0.9621, z=0.0681), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.9621, 715.9486, 33.1689)>
    Rotation: <Euler (x=2.8969, y=-0.9621, z=0.0681), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.7530, 754.4404, 30.5092)>
    Rotation: <Euler (x=3.0602, y=-1.1310, z=0.2133), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.1214, 714.5699, 31.9611)>
    Rotation: <Euler (x=-2.8916, y=-1.1302, z=0.1835), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-211.7712, 681.4608, 28.0195)>
    Rotation: <Euler (x=-2.7238, y=-1.1259, z=0.1536), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-195.8092, 654.5599, 22.5275)>
    Rotation: <Euler (x=-2.7238, y=-1.1259, z=0.1536), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.3130, 747.6077, 6.8835)>
    Rotation: <Euler (x=-2.9536, y=-1.1393, z=0.0753), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.1808, 707.5993, 3.8031)>
    Rotation: <Euler (x=-2.6253, y=-1.1350, z=0.0495), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-215.2405, 674.8413, -4.3048)>
    Rotation: <Euler (x=-2.2763, y=-1.1256, z=0.0202), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-191.9344, 653.6726, -15.3516)>
    Rotation: <Euler (x=-2.2763, y=-1.1256, z=0.0202), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.1104, 746.5059, -14.8556)>
    Rotation: <Euler (x=-2.8320, y=-1.1383, z=0.0464), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.5933, 709.9966, -19.7124)>
    Rotation: <Euler (x=-2.4331, y=-1.1291, z=0.0103), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.3718, 683.1890, -29.5975)>
    Rotation: <Euler (x=-2.1024, y=-1.1197, z=-0.0093), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-196.3230, 667.1126, -41.4726)>
    Rotation: <Euler (x=-2.1024, y=-1.1197, z=-0.0093), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.5116, 760.0865, -38.8189)>
    Rotation: <Euler (x=-2.6637, y=-1.1284, z=-0.0235), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.7436, 724.3430, -46.5574)>
    Rotation: <Euler (x=-2.3329, y=-1.1184, z=-0.0522), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.2408, 701.3739, -56.5591)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-205.3521, 687.8960, -67.4968)>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4994, 878.6375, 8.8690)>
    Rotation: <Euler (x=0.1683, y=-0.1992, z=-3.0542), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.1620, 453.9107, 80.1023)>
    Rotation: <Euler (x=-0.0502, y=-0.2323, z=-3.0342), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0870, 111.4438, 63.2715)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4049, 10.2911, 214.5548)>
    Rotation: <Euler (x=-1.4343, y=-2.7823, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2652, 19.5167, 287.3328)>
    Rotation: <Euler (x=-1.4343, y=-2.7823, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.6882, 887.4941, -5.3862)>
    Rotation: <Euler (x=0.0181, y=0.2705, z=3.1341), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.0311, 453.3012, 2.2010)>
    Rotation: <Euler (x=-0.1369, y=0.4423, z=3.1035), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=1.0270, y=0.5908, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2942, 10.2913, 92.7697)>
    Rotation: <Euler (x=-1.3789, y=2.5598, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4490, 22.6527, 157.1105)>
    Rotation: <Euler (x=-1.3789, y=2.5598, z=0.0609), order='XYZ'>
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Frame: 2
  Bone: mixamorig:Hips
    Location: <Vector (0.9330, 944.0908, 2.0078)>
    Rotation: <Euler (x=-0.0600, y=-0.0947, z=-0.0495), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1168, y=-0.0684, z=-0.0124), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=-0.0809, y=-0.0579, z=0.0420), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1280, y=-0.0604, z=0.0501), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0025, y=-0.0364, z=0.0481), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.5877, 1770.8552, 89.8657)>
    Rotation: <Euler (x=-0.0025, y=-0.0364, z=0.0481), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.1313, 1477.8860, -56.1483)>
    Rotation: <Euler (x=1.8835, y=1.2538, z=-0.1389), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (193.6491, 1416.6401, -13.8879)>
    Rotation: <Euler (x=3.0696, y=0.9568, z=0.0768), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.9088, 1165.5912, -3.3775)>
    Rotation: <Euler (x=3.0323, y=0.9621, z=0.0275), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.0411, 884.4098, 14.3095)>
    Rotation: <Euler (x=-2.9613, y=1.4020, z=0.1818), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.3705, 847.8720, 42.3054)>
    Rotation: <Euler (x=2.4465, y=1.0896, z=-1.0692), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (220.8261, 814.9351, 59.4022)>
    Rotation: <Euler (x=3.0564, y=1.0767, z=-0.1990), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.4369, 772.7234, 59.5079)>
    Rotation: <Euler (x=2.5907, y=1.1977, z=-0.4256), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.0203, 737.1807, 62.7289)>
    Rotation: <Euler (x=2.5907, y=1.1977, z=-0.4256), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.2670, 772.2937, 48.3775)>
    Rotation: <Euler (x=2.8130, y=1.3893, z=-0.4492), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.4519, 734.4843, 50.8483)>
    Rotation: <Euler (x=0.0910, y=1.7506, z=2.8100), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.5358, 701.1948, 50.2818)>
    Rotation: <Euler (x=-2.8938, y=1.3905, z=-0.3153), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.9620, 674.6284, 48.6303)>
    Rotation: <Euler (x=-2.8938, y=1.3905, z=-0.3153), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (261.9075, 769.3557, 22.2068)>
    Rotation: <Euler (x=-3.0178, y=1.4060, z=-0.1345), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.5178, 729.8331, 21.4766)>
    Rotation: <Euler (x=-2.5933, y=1.3988, z=-0.0129), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.7606, 696.3010, 17.8633)>
    Rotation: <Euler (x=-2.1557, y=1.3789, z=0.1044), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.1871, 674.0103, 12.2587)>
    Rotation: <Euler (x=-2.1557, y=1.3789, z=0.1044), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (264.9099, 766.9299, -0.9070)>
    Rotation: <Euler (x=-2.8296, y=1.4031, z=-0.0400), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.1313, 731.7384, -2.7312)>
    Rotation: <Euler (x=-2.3373, y=1.3891, z=0.0884), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.9074, 704.5731, -7.4937)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.8245, 688.5430, -13.4121)>
    Rotation: <Euler (x=-1.9470, y=1.3663, z=0.1676), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.4037, 785.1288, -25.7221)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.6130, 747.9318, -29.8064)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.6679, 724.2467, -35.1736)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.7268, 710.1385, -41.2030)>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.9114, 1472.1791, -64.4657)>
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.6105, 1145.8762, -34.2869)>
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.2111, 794.6478, 32.4371)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-188.7180, 752.0811, 29.4043)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-194.5679, 716.0005, 33.0934)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-232.3084, 754.5235, 30.4692)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.6991, 714.6494, 31.9084)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-212.3594, 681.5377, 27.9499)>
    Rotation: <Euler (x=-2.7224, y=-1.1258, z=0.1523), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-196.3995, 654.6393, 22.4396)>
    Rotation: <Euler (x=-2.7224, y=-1.1258, z=0.1523), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.8766, 747.7050, 6.8438)>
    Rotation: <Euler (x=-2.9529, y=-1.1392, z=0.0740), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.7673, 707.6918, 3.7501)>
    Rotation: <Euler (x=-2.6243, y=-1.1349, z=0.0482), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-215.8379, 674.9317, -4.3749)>
    Rotation: <Euler (x=-2.2750, y=-1.1255, z=0.0190), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-192.5343, 653.7685, -15.4374)>
    Rotation: <Euler (x=-2.2750, y=-1.1255, z=0.0190), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.6774, 746.6149, -14.8944)>
    Rotation: <Euler (x=-2.8313, y=-1.1382, z=0.0452), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.1813, 710.1000, -19.7638)>
    Rotation: <Euler (x=-2.4321, y=-1.1290, z=0.0091), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.9693, 683.2903, -29.6635)>
    Rotation: <Euler (x=-2.1011, y=-1.1195, z=-0.0106), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-196.9228, 667.2198, -41.5513)>
    Rotation: <Euler (x=-2.1011, y=-1.1195, z=-0.0106), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.0701, 760.2055, -38.8546)>
    Rotation: <Euler (x=-2.6630, y=-1.1283, z=-0.0247), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.3231, 724.4555, -46.6059)>
    Rotation: <Euler (x=-2.3319, y=-1.1183, z=-0.0534), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.8284, 701.4849, -56.6201)>
    Rotation: <Euler (x=-2.0306, y=-1.1106, z=-0.0666), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-205.9416, 688.0125, -67.5683)>
    Rotation: <Euler (x=-2.0306, y=-1.1106, z=-0.0666), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.5237, 878.5848, 8.8963)>
    Rotation: <Euler (x=0.1689, y=-0.1989, z=-3.0542), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.2036, 453.9030, 80.3843)>
    Rotation: <Euler (x=-0.0511, y=-0.2321, z=-3.0342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0592, 111.4439, 63.2646)>
    Rotation: <Euler (x=1.0226, y=-0.3632, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3647, 10.2911, 214.5522)>
    Rotation: <Euler (x=-1.4343, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2190, 19.5167, 287.3326)>
    Rotation: <Euler (x=-1.4343, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.6630, 887.4069, -5.3908)>
    Rotation: <Euler (x=0.0195, y=0.2706, z=3.1340), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2031, 453.2269, 2.7724)>
    Rotation: <Euler (x=-0.1387, y=0.4423, z=3.1031), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9658, 111.4431, -40.2878)>
    Rotation: <Euler (x=1.0270, y=0.5909, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3387, 10.2913, 92.7642)>
    Rotation: <Euler (x=-1.3789, y=2.5597, z=0.0609), order='XYZ'>
    Matrix:
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      <Vector (-0.0509, 0.1576, 0.9862, 10.2913)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4981, 22.6526, 157.1020)>
    Rotation: <Euler (x=-1.3789, y=2.5597, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 3
  Bone: mixamorig:Hips
    Location: <Vector (0.9653, 944.0473, 2.0459)>
    Rotation: <Euler (x=-0.0599, y=-0.0950, z=-0.0494), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.1379, 1052.8928, -16.7697)>
    Rotation: <Euler (x=-0.1169, y=-0.0690, z=-0.0126), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.7873, 1181.1296, -31.7941)>
    Rotation: <Euler (x=-0.0990, y=-0.0637, z=0.0145), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.5814, 1327.9944, -46.3563)>
    Rotation: <Euler (x=-0.0815, y=-0.0585, z=0.0418), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (3.4537, 1493.3702, -59.8486)>
    Rotation: <Euler (x=0.1273, y=-0.0612, z=0.0502), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.9548, 1552.2957, -19.9578)>
    Rotation: <Euler (x=-0.0024, y=-0.0372, z=0.0478), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.4864, 1770.8152, 89.7376)>
    Rotation: <Euler (x=-0.0024, y=-0.0372, z=0.0478), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.2749, 1477.8187, -56.2006)>
    Rotation: <Euler (x=1.8814, y=1.2528, z=-0.1400), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (193.8027, 1416.7069, -13.7756)>
    Rotation: <Euler (x=3.0719, y=0.9553, z=0.0798), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (228.3459, 1165.6838, -3.5822)>
    Rotation: <Euler (x=3.0310, y=0.9604, z=0.0257), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.2369, 884.4907, 14.3676)>
    Rotation: <Euler (x=-2.9563, y=1.4001, z=0.1870), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.5277, 847.9126, 42.2795)>
    Rotation: <Euler (x=2.4511, y=1.0898, z=-1.0648), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (220.9631, 814.9500, 59.3057)>
    Rotation: <Euler (x=3.0604, y=1.0753, z=-0.1949), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.5976, 772.7357, 59.3366)>
    Rotation: <Euler (x=2.5977, y=1.1969, z=-0.4183), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.2022, 737.1900, 62.4941)>
    Rotation: <Euler (x=2.5977, y=1.1969, z=-0.4183), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.4367, 772.3320, 48.2896)>
    Rotation: <Euler (x=2.8238, y=1.3883, z=-0.4387), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.6109, 734.5201, 50.7020)>
    Rotation: <Euler (x=0.1018, y=1.7519, z=2.8200), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.6749, 701.2409, 50.0603)>
    Rotation: <Euler (x=-2.8823, y=1.3892, z=-0.3052), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.0750, 674.6954, 48.3362)>
    Rotation: <Euler (x=-2.8823, y=1.3892, z=-0.3052), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.1246, 769.4274, 22.1290)>
    Rotation: <Euler (x=-3.0085, y=1.4044, z=-0.1255), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.7298, 729.9077, 21.3282)>
    Rotation: <Euler (x=-2.5849, y=1.3970, z=-0.0053), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9580, 696.3939, 17.6292)>
    Rotation: <Euler (x=-2.1487, y=1.3769, z=0.1102), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.3703, 674.1413, 11.9413)>
    Rotation: <Euler (x=-2.1487, y=1.3769, z=0.1102), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.1688, 767.0303, -0.9823)>
    Rotation: <Euler (x=-2.8213, y=1.4014, z=-0.0320), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.3878, 731.8433, -2.8756)>
    Rotation: <Euler (x=-2.3304, y=1.3871, z=0.0946), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.1553, 704.6996, -7.7191)>
    Rotation: <Euler (x=-1.9410, y=1.3642, z=0.1723), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.0656, 688.7077, -13.7100)>
    Rotation: <Euler (x=-1.9410, y=1.3642, z=0.1723), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.7011, 785.2590, -25.7747)>
    Rotation: <Euler (x=-2.5469, y=1.3868, z=0.1409), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.9118, 748.0704, -29.9398)>
    Rotation: <Euler (x=-2.1591, y=1.3703, z=0.2252), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.9613, 724.4069, -35.3804)>
    Rotation: <Euler (x=-1.8251, y=1.3499, z=0.2708), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0156, 710.3347, -41.4748)>
    Rotation: <Euler (x=-1.8251, y=1.3499, z=0.2708), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.7635, 1472.1401, -64.6081)>
    Rotation: <Euler (x=1.7745, y=-1.4145, z=0.3648), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.2463, 1396.0232, -42.8923)>
    Rotation: <Euler (x=3.0847, y=-0.9345, z=-0.1193), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.8855, 1146.0884, -34.3322)>
    Rotation: <Euler (x=2.9422, y=-0.9274, z=0.0743), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-248.0765, 865.3575, -0.6131)>
    Rotation: <Euler (x=-3.0788, y=-1.1396, z=-0.0779), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.8383, 827.6290, 18.9431)>
    Rotation: <Euler (x=2.7590, y=-0.9044, z=0.8429), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.9848, 794.8334, 32.4510)>
    Rotation: <Euler (x=-3.1179, y=-0.8284, z=0.1368), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-189.5600, 752.2607, 29.4029)>
    Rotation: <Euler (x=2.8992, y=-0.9620, z=0.0632), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-195.4776, 716.1887, 33.0676)>
    Rotation: <Euler (x=2.8992, y=-0.9620, z=0.0632), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.1344, 754.7598, 30.4895)>
    Rotation: <Euler (x=3.0616, y=-1.1309, z=0.2106), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.5595, 714.8806, 31.9191)>
    Rotation: <Euler (x=-2.8894, y=-1.1300, z=0.1807), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-213.2352, 681.7643, 27.9429)>
    Rotation: <Euler (x=-2.7207, y=-1.1257, z=0.1508), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-197.2772, 654.8694, 22.4103)>
    Rotation: <Euler (x=-2.7207, y=-1.1257, z=0.1508), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.7151, 747.9573, 6.8661)>
    Rotation: <Euler (x=-2.9523, y=-1.1391, z=0.0727), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.6411, 707.9361, 3.7620)>
    Rotation: <Euler (x=-2.6232, y=-1.1347, z=0.0468), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-216.7276, 675.1713, -4.3810)>
    Rotation: <Euler (x=-2.2734, y=-1.1253, z=0.0176), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-193.4265, 654.0152, -15.4626)>
    Rotation: <Euler (x=-2.2734, y=-1.1253, z=0.0176), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-255.5206, 746.8798, -14.8706)>
    Rotation: <Euler (x=-2.8308, y=-1.1380, z=0.0438), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.0571, 710.3552, -19.7499)>
    Rotation: <Euler (x=-2.4310, y=-1.1288, z=0.0077), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-221.8587, 683.5406, -29.6655)>
    Rotation: <Euler (x=-2.0995, y=-1.1193, z=-0.0120), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-197.8148, 667.4778, -41.5690)>
    Rotation: <Euler (x=-2.0995, y=-1.1193, z=-0.0120), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.8994, 760.4797, -38.8298)>
    Rotation: <Euler (x=-2.6624, y=-1.1281, z=-0.0260), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.1847, 724.7177, -46.5915)>
    Rotation: <Euler (x=-2.3309, y=-1.1181, z=-0.0547), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-227.7019, 701.7430, -56.6192)>
    Rotation: <Euler (x=-2.0291, y=-1.1104, z=-0.0680), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-206.8172, 688.2777, -67.5802)>
    Rotation: <Euler (x=-2.0291, y=-1.1104, z=-0.0680), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.5640, 878.5531, 8.9467)>
    Rotation: <Euler (x=0.1693, y=-0.1984, z=-3.0542), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.2313, 453.8983, 80.6038)>
    Rotation: <Euler (x=-0.0518, y=-0.2320, z=-3.0342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0150, 111.4438, 63.2536)>
    Rotation: <Euler (x=1.0226, y=-0.3631, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3105, 10.2910, 214.5447)>
    Rotation: <Euler (x=-1.4343, y=-2.7825, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1601, 19.5166, 287.3269)>
    Rotation: <Euler (x=-1.4343, y=-2.7825, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.6201, 887.3508, -5.3868)>
    Rotation: <Euler (x=0.0204, y=0.2709, z=3.1340), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2943, 453.1794, 3.1312)>
    Rotation: <Euler (x=-0.1399, y=0.4424, z=3.1028), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9619, 111.4429, -40.2866)>
    Rotation: <Euler (x=1.0270, y=0.5910, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3466, 10.2910, 92.7579)>
    Rotation: <Euler (x=-1.3788, y=2.5596, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5118, 22.6524, 157.0918)>
    Rotation: <Euler (x=-1.3788, y=2.5596, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 4
  Bone: mixamorig:Hips
    Location: <Vector (1.0055, 944.0022, 2.0845)>
    Rotation: <Euler (x=-0.0598, y=-0.0954, z=-0.0492), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.1701, 1052.8502, -16.7192)>
    Rotation: <Euler (x=-0.1171, y=-0.0698, z=-0.0128), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.8662, 1181.0826, -31.7722)>
    Rotation: <Euler (x=-0.0997, y=-0.0647, z=0.0143), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.7173, 1327.9387, -46.4264)>
    Rotation: <Euler (x=-0.0825, y=-0.0596, z=0.0416), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.6573, 1493.3031, -60.0897)>
    Rotation: <Euler (x=0.1264, y=-0.0624, z=0.0503), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.8036, 1552.2598, -20.2523)>
    Rotation: <Euler (x=-0.0025, y=-0.0382, z=0.0475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.3796, 1770.7844, 89.4271)>
    Rotation: <Euler (x=-0.0025, y=-0.0382, z=0.0475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.4694, 1477.7335, -56.3472)>
    Rotation: <Euler (x=1.8779, y=1.2512, z=-0.1423), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (194.0027, 1416.8079, -13.6710)>
    Rotation: <Euler (x=3.0739, y=0.9533, z=0.0826), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (228.8261, 1165.8127, -3.7409)>
    Rotation: <Euler (x=3.0293, y=0.9582, z=0.0235), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.4594, 884.6106, 14.5353)>
    Rotation: <Euler (x=-2.9520, y=1.3976, z=0.1915), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.6979, 847.9933, 42.3530)>
    Rotation: <Euler (x=2.4566, y=1.0897, z=-1.0596), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.1044, 815.0057, 59.3010)>
    Rotation: <Euler (x=3.0649, y=1.0733, z=-0.1903), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.7652, 772.7887, 59.2482)>
    Rotation: <Euler (x=2.6063, y=1.1956, z=-0.4094), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.3924, 737.2396, 62.3333)>
    Rotation: <Euler (x=2.6063, y=1.1956, z=-0.4094), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.6148, 772.4102, 48.3103)>
    Rotation: <Euler (x=2.8358, y=1.3867, z=-0.4273), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.7700, 734.5968, 50.6610)>
    Rotation: <Euler (x=0.1138, y=1.7537, z=2.8308), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8024, 701.3336, 49.9338)>
    Rotation: <Euler (x=-2.8696, y=1.3874, z=-0.2943), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.1633, 674.8182, 48.1250)>
    Rotation: <Euler (x=-2.8696, y=1.3874, z=-0.2943), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.3625, 769.5385, 22.1637)>
    Rotation: <Euler (x=-2.9989, y=1.4023, z=-0.1164), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.9553, 730.0236, 21.2863)>
    Rotation: <Euler (x=-2.5763, y=1.3947, z=0.0023), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1585, 696.5363, 17.4892)>
    Rotation: <Euler (x=-2.1415, y=1.3744, z=0.1156), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.5475, 674.3371, 11.7025)>
    Rotation: <Euler (x=-2.1415, y=1.3744, z=0.1156), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.4594, 767.1693, -0.9435)>
    Rotation: <Euler (x=-2.8131, y=1.3992, z=-0.0242), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.6701, 731.9895, -2.9130)>
    Rotation: <Euler (x=-2.3234, y=1.3847, z=0.1004), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.4216, 704.8765, -7.8505)>
    Rotation: <Euler (x=-1.9350, y=1.3616, z=0.1765), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.3196, 688.9376, -13.9286)>
    Rotation: <Euler (x=-1.9350, y=1.3616, z=0.1765), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.0424, 785.4273, -25.7132)>
    Rotation: <Euler (x=-2.5414, y=1.3844, z=0.1459), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.2491, 748.2507, -29.9685)>
    Rotation: <Euler (x=-2.1543, y=1.3677, z=0.2289), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.2875, 724.6175, -35.4947)>
    Rotation: <Euler (x=-1.8205, y=1.3473, z=0.2737), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.3326, 710.5949, -41.6672)>
    Rotation: <Euler (x=-1.8205, y=1.3473, z=0.2737), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.5610, 1472.0894, -64.9055)>
    Rotation: <Euler (x=1.7655, y=-1.4152, z=0.3719), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.2135, 1396.2230, -43.2392)>
    Rotation: <Euler (x=3.0837, y=-0.9353, z=-0.1198), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-224.1920, 1146.3500, -34.5329)>
    Rotation: <Euler (x=2.9413, y=-0.9282, z=0.0735), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-248.8432, 865.6732, -0.6966)>
    Rotation: <Euler (x=-3.0791, y=-1.1399, z=-0.0792), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-217.6634, 827.9025, 18.8714)>
    Rotation: <Euler (x=2.7586, y=-0.9045, z=0.8418), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-194.8598, 795.0760, 32.3884)>
    Rotation: <Euler (x=-3.1174, y=-0.8286, z=0.1345), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-190.5144, 752.4962, 29.3256)>
    Rotation: <Euler (x=2.9007, y=-0.9621, z=0.0597), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-196.5137, 716.4344, 32.9575)>
    Rotation: <Euler (x=2.9007, y=-0.9621, z=0.0597), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-234.0658, 755.0579, 30.4221)>
    Rotation: <Euler (x=3.0619, y=-1.1311, z=0.2095), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.5243, 715.1737, 31.8449)>
    Rotation: <Euler (x=-2.8883, y=-1.1302, z=0.1795), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-214.2079, 682.0559, 27.8536)>
    Rotation: <Euler (x=-2.7189, y=-1.1258, z=0.1495), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-198.2406, 655.1708, 22.2998)>
    Rotation: <Euler (x=-2.7189, y=-1.1258, z=0.1495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-246.6505, 748.2706, 6.7965)>
    Rotation: <Euler (x=-2.9519, y=-1.1393, z=0.0714), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.6091, 708.2416, 3.6866)>
    Rotation: <Euler (x=-2.6220, y=-1.1349, z=0.0455), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-217.7021, 675.4763, -4.4694)>
    Rotation: <Euler (x=-2.2715, y=-1.1254, z=0.0162), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-194.3921, 654.3372, -15.5646)>
    Rotation: <Euler (x=-2.2715, y=-1.1254, z=0.0162), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-256.4522, 747.2045, -14.9424)>
    Rotation: <Euler (x=-2.8303, y=-1.1383, z=0.0426), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.0181, 710.6704, -19.8263)>
    Rotation: <Euler (x=-2.4298, y=-1.1290, z=0.0064), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-222.8243, 683.8557, -29.7514)>
    Rotation: <Euler (x=-2.0977, y=-1.1195, z=-0.0133), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-198.7730, 667.8108, -41.6641)>
    Rotation: <Euler (x=-2.0977, y=-1.1195, z=-0.0133), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-263.8060, 760.8121, -38.9050)>
    Rotation: <Euler (x=-2.6620, y=-1.1284, z=-0.0273), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.1194, 725.0386, -46.6703)>
    Rotation: <Euler (x=-2.3297, y=-1.1183, z=-0.0561), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-228.6401, 702.0642, -56.7056)>
    Rotation: <Euler (x=-2.0272, y=-1.1105, z=-0.0693), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-207.7486, 688.6151, -67.6735)>
    Rotation: <Euler (x=-2.0272, y=-1.1105, z=-0.0693), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.6108, 878.5198, 9.0158)>
    Rotation: <Euler (x=0.1697, y=-0.1979, z=-3.0542), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.2757, 453.8929, 80.8398)>
    Rotation: <Euler (x=-0.0524, y=-0.2319, z=-3.0343), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0008, 111.4439, 63.2717)>
    Rotation: <Euler (x=1.0226, y=-0.3631, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2836, 10.2912, 214.5674)>
    Rotation: <Euler (x=-1.4343, y=-2.7825, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1270, 19.5168, 287.3519)>
    Rotation: <Euler (x=-1.4343, y=-2.7825, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5685, 887.2930, -5.3912)>
    Rotation: <Euler (x=0.0212, y=0.2713, z=3.1339), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.3752, 453.1307, 3.4946)>
    Rotation: <Euler (x=-0.1411, y=0.4428, z=3.1026), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9172, 111.4431, -40.2851)>
    Rotation: <Euler (x=1.0270, y=0.5909, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2973, 10.2913, 92.7623)>
    Rotation: <Euler (x=-1.3789, y=2.5596, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4605, 22.6494, 157.0982)>
    Rotation: <Euler (x=-1.3789, y=2.5596, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 5
  Bone: mixamorig:Hips
    Location: <Vector (1.0399, 943.9152, 2.1131)>
    Rotation: <Euler (x=-0.0597, y=-0.0961, z=-0.0490), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.1865, 1052.7659, -16.6827)>
    Rotation: <Euler (x=-0.1174, y=-0.0709, z=-0.0131), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.9354, 1180.9930, -31.7714)>
    Rotation: <Euler (x=-0.1004, y=-0.0659, z=0.0140), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.8509, 1327.8384, -46.5373)>
    Rotation: <Euler (x=-0.0838, y=-0.0610, z=0.0413), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.8693, 1493.1884, -60.4071)>
    Rotation: <Euler (x=0.1254, y=-0.0638, z=0.0504), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-1.6514, 1552.1825, -20.6334)>
    Rotation: <Euler (x=-0.0026, y=-0.0395, z=0.0471), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.2998, 1770.7208, 89.0090)>
    Rotation: <Euler (x=-0.0026, y=-0.0395, z=0.0471), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.6704, 1477.5989, -56.5488)>
    Rotation: <Euler (x=1.8738, y=1.2494, z=-0.1450), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (194.2114, 1416.8925, -13.5830)>
    Rotation: <Euler (x=3.0755, y=0.9512, z=0.0849), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (229.2744, 1165.9230, -3.8521)>
    Rotation: <Euler (x=3.0278, y=0.9558, z=0.0216), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.6753, 884.7144, 14.7342)>
    Rotation: <Euler (x=-2.9481, y=1.3950, z=0.1956), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.8551, 848.0596, 42.4543)>
    Rotation: <Euler (x=2.4624, y=1.0896, z=-1.0543), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.2281, 815.0484, 59.3213)>
    Rotation: <Euler (x=3.0698, y=1.0712, z=-0.1854), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.9164, 772.8288, 59.1784)>
    Rotation: <Euler (x=2.6158, y=1.1943, z=-0.3997), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.5688, 737.2760, 62.1817)>
    Rotation: <Euler (x=2.6158, y=1.1943, z=-0.3997), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.7744, 772.4730, 48.3615)>
    Rotation: <Euler (x=2.8481, y=1.3850, z=-0.4157), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.9017, 734.6594, 50.6482)>
    Rotation: <Euler (x=-3.0153, y=1.3859, z=-0.2999), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8899, 701.4182, 49.8300)>
    Rotation: <Euler (x=-2.8561, y=1.3854, z=-0.2833), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.1978, 674.9426, 47.9298)>
    Rotation: <Euler (x=-2.8561, y=1.3854, z=-0.2833), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.5855, 769.6337, 22.2302)>
    Rotation: <Euler (x=-2.9891, y=1.4000, z=-0.1074), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.1574, 730.1261, 21.2731)>
    Rotation: <Euler (x=-2.5673, y=1.3922, z=0.0096), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3235, 696.6739, 17.3717)>
    Rotation: <Euler (x=-2.1339, y=1.3717, z=0.1208), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.6784, 674.5437, 11.4788)>
    Rotation: <Euler (x=-2.1339, y=1.3717, z=0.1208), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.7385, 767.2921, -0.8722)>
    Rotation: <Euler (x=-2.8048, y=1.3967, z=-0.0167), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.9335, 732.1226, -2.9212)>
    Rotation: <Euler (x=-2.3164, y=1.3821, z=0.1060), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.6596, 705.0499, -7.9590)>
    Rotation: <Euler (x=-1.9287, y=1.3588, z=0.1805), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.5379, 689.1794, -14.1307)>
    Rotation: <Euler (x=-1.9287, y=1.3588, z=0.1805), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.3770, 785.5793, -25.6191)>
    Rotation: <Euler (x=-2.5360, y=1.3818, z=0.1507), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.5724, 748.4190, -29.9687)>
    Rotation: <Euler (x=-2.1494, y=1.3650, z=0.2323), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.5914, 724.8253, -35.5859)>
    Rotation: <Euler (x=-1.8156, y=1.3444, z=0.2762), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.6210, 710.8666, -41.8421)>
    Rotation: <Euler (x=-1.8156, y=1.3444, z=0.2762), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.3498, 1471.9928, -65.2924)>
    Rotation: <Euler (x=1.7544, y=-1.4160, z=0.3807), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.1952, 1396.4095, -43.6938)>
    Rotation: <Euler (x=3.0827, y=-0.9365, z=-0.1204), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-224.5376, 1146.6028, -34.8489)>
    Rotation: <Euler (x=2.9400, y=-0.9291, z=0.0731), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-249.6271, 865.9862, -0.8362)>
    Rotation: <Euler (x=-3.0795, y=-1.1404, z=-0.0801), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-218.5091, 828.1772, 18.7563)>
    Rotation: <Euler (x=2.7578, y=-0.9047, z=0.8411), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-195.7576, 795.3224, 32.2924)>
    Rotation: <Euler (x=-3.1170, y=-0.8291, z=0.1323), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-191.4937, 752.7354, 29.2154)>
    Rotation: <Euler (x=2.9025, y=-0.9625, z=0.0558), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-197.5810, 716.6843, 32.8075)>
    Rotation: <Euler (x=2.9025, y=-0.9625, z=0.0558), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.0175, 755.3577, 30.3149)>
    Rotation: <Euler (x=3.0621, y=-1.1315, z=0.2087), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-229.5021, 715.4697, 31.7337)>
    Rotation: <Euler (x=-2.8872, y=-1.1306, z=0.1786), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-215.1812, 682.3555, 27.7293)>
    Rotation: <Euler (x=-2.7168, y=-1.1263, z=0.1485), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-199.1902, 655.4888, 22.1547)>
    Rotation: <Euler (x=-2.7168, y=-1.1263, z=0.1485), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-247.5993, 748.5824, 6.6843)>
    Rotation: <Euler (x=-2.9516, y=-1.1398, z=0.0705), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-237.5819, 708.5475, 3.5727)>
    Rotation: <Euler (x=-2.6208, y=-1.1354, z=0.0445), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-218.6680, 675.7886, -4.5929)>
    Rotation: <Euler (x=-2.2694, y=-1.1259, z=0.0151), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-195.3357, 654.6795, -15.6982)>
    Rotation: <Euler (x=-2.2694, y=-1.1259, z=0.0151), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.3914, 747.5248, -15.0594)>
    Rotation: <Euler (x=-2.8300, y=-1.1387, z=0.0417), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.9781, 710.9837, -19.9433)>
    Rotation: <Euler (x=-2.4286, y=-1.1294, z=0.0054), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-223.7772, 684.1766, -29.8736)>
    Rotation: <Euler (x=-2.0955, y=-1.1199, z=-0.0144), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-199.7075, 668.1630, -41.7914)>
    Rotation: <Euler (x=-2.0955, y=-1.1199, z=-0.0144), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7141, 761.1372, -39.0288)>
    Rotation: <Euler (x=-2.6615, y=-1.1289, z=-0.0283), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-249.0464, 725.3550, -46.7923)>
    Rotation: <Euler (x=-2.3283, y=-1.1187, z=-0.0572), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-229.5601, 702.3881, -56.8311)>
    Rotation: <Euler (x=-2.0250, y=-1.1109, z=-0.0705), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.6522, 688.9668, -67.8019)>
    Rotation: <Euler (x=-2.0250, y=-1.1109, z=-0.0705), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.6591, 878.4565, 9.0995)>
    Rotation: <Euler (x=0.1703, y=-0.1972, z=-3.0541), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.3666, 453.8801, 81.1912)>
    Rotation: <Euler (x=-0.0535, y=-0.2318, z=-3.0342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0209, 111.4434, 63.2564)>
    Rotation: <Euler (x=1.0226, y=-0.3631, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3063, 10.2906, 214.5510)>
    Rotation: <Euler (x=-1.4343, y=-2.7825, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1510, 19.5162, 287.3351)>
    Rotation: <Euler (x=-1.4343, y=-2.7825, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5130, 887.1807, -5.4251)>
    Rotation: <Euler (x=0.0230, y=0.2719, z=3.1339), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.5379, 453.0367, 4.1804)>
    Rotation: <Euler (x=-0.1434, y=0.4433, z=3.1023), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8399, 111.4430, -40.2855)>
    Rotation: <Euler (x=1.0270, y=0.5910, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2302, 10.2912, 92.7555)>
    Rotation: <Euler (x=-1.3790, y=2.5596, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3987, 22.6444, 157.0887)>
    Rotation: <Euler (x=-1.3790, y=2.5596, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 6
  Bone: mixamorig:Hips
    Location: <Vector (1.0735, 943.7908, 2.1256)>
    Rotation: <Euler (x=-0.0596, y=-0.0969, z=-0.0486), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.1917, 1052.6450, -16.6598)>
    Rotation: <Euler (x=-0.1177, y=-0.0721, z=-0.0133), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.9936, 1180.8673, -31.7801)>
    Rotation: <Euler (x=-0.1012, y=-0.0673, z=0.0138), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.9740, 1327.7013, -46.6628)>
    Rotation: <Euler (x=-0.0851, y=-0.0625, z=0.0410), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1244, y=-0.0654, z=0.0504), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0028, y=-0.0409, z=0.0469), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.2647, 1770.6273, 88.5395)>
    Rotation: <Euler (x=-0.0028, y=-0.0409, z=0.0469), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.8613, 1477.4269, -56.7699)>
    Rotation: <Euler (x=1.8693, y=1.2475, z=-0.1477), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0769, y=0.9492, z=0.0871), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (229.7020, 1166.0199, -3.9569)>
    Rotation: <Euler (x=3.0263, y=0.9536, z=0.0198), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9441, y=1.3926, z=0.1995), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.9930, 848.1161, 42.5524)>
    Rotation: <Euler (x=2.4679, y=1.0894, z=-1.0493), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.3299, 815.0839, 59.3405)>
    Rotation: <Euler (x=3.0748, y=1.0693, z=-0.1804), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.0432, 772.8622, 59.1022)>
    Rotation: <Euler (x=2.6258, y=1.1930, z=-0.3895), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.7211, 737.3051, 62.0134)>
    Rotation: <Euler (x=2.6258, y=1.1930, z=-0.3895), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.9043, 772.5238, 48.4079)>
    Rotation: <Euler (x=2.8602, y=1.3834, z=-0.4047), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.9928, 734.7112, 50.6295)>
    Rotation: <Euler (x=-3.0028, y=1.3840, z=-0.2895), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.9219, 701.4991, 49.7188)>
    Rotation: <Euler (x=-2.8424, y=1.3834, z=-0.2725), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.1607, 675.0742, 47.7250)>
    Rotation: <Euler (x=-2.8424, y=1.3834, z=-0.2725), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.7755, 769.7155, 22.2913)>
    Rotation: <Euler (x=-2.9795, y=1.3979, z=-0.0988), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.3147, 730.2186, 21.2539)>
    Rotation: <Euler (x=-2.5582, y=1.3898, z=0.0168), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.4282, 696.8116, 17.2476)>
    Rotation: <Euler (x=-2.1259, y=1.3691, z=0.1260), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.7352, 674.7678, 11.2485)>
    Rotation: <Euler (x=-2.1259, y=1.3691, z=0.1260), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.9816, 767.4011, -0.8065)>
    Rotation: <Euler (x=-2.7965, y=1.3944, z=-0.0094), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.1502, 732.2460, -2.9351)>
    Rotation: <Euler (x=-2.3090, y=1.3795, z=0.1114), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8383, 705.2248, -8.0730)>
    Rotation: <Euler (x=-1.9219, y=1.3561, z=0.1844), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.6870, 689.4397, -14.3375)>
    Rotation: <Euler (x=-1.9219, y=1.3561, z=0.1844), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.6754, 785.7172, -25.5306)>
    Rotation: <Euler (x=-2.5304, y=1.3793, z=0.1553), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.8481, 748.5789, -29.9742)>
    Rotation: <Euler (x=-2.1440, y=1.3624, z=0.2357), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8367, 725.0353, -35.6819)>
    Rotation: <Euler (x=-1.8102, y=1.3417, z=0.2787), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.8418, 711.1561, -42.0208)>
    Rotation: <Euler (x=-1.8102, y=1.3417, z=0.2787), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.1470, 1471.8568, -65.7177)>
    Rotation: <Euler (x=1.7422, y=-1.4171, z=0.3905), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.1932, 1396.5607, -44.2219)>
    Rotation: <Euler (x=3.0819, y=-0.9380, z=-0.1211), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-224.8670, 1146.8140, -35.2757)>
    Rotation: <Euler (x=2.9384, y=-0.9304, z=0.0733), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.3067, 866.2540, -1.0566)>
    Rotation: <Euler (x=-3.0801, y=-1.1414, z=-0.0807), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.2486, 828.4180, 18.5788)>
    Rotation: <Euler (x=2.7562, y=-0.9051, z=0.8413), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.5456, 795.5433, 32.1479)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-192.3532, 752.9501, 29.0575)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-198.5262, 716.9088, 32.6013)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8459, 755.6198, 30.1435)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-230.3392, 715.7306, 31.5615)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-215.9923, 682.6286, 27.5485)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-199.9553, 655.7930, 21.9566)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.4113, 748.8505, 6.5024)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-238.3983, 708.8142, 3.3944)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.4540, 676.0734, -4.7737)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.0787, 655.0130, -15.8811)>
    Rotation: <Euler (x=-2.2669, y=-1.1268, z=0.0144), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.1827, 747.7965, -15.2508)>
    Rotation: <Euler (x=-2.8297, y=-1.1397, z=0.0412), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-245.7714, 711.2538, -20.1281)>
    Rotation: <Euler (x=-2.4271, y=-1.1304, z=0.0048), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-224.5427, 684.4675, -30.0553)>
    Rotation: <Euler (x=-2.0930, y=-1.1207, z=-0.0151), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.4373, 668.5047, -41.9689)>
    Rotation: <Euler (x=-2.0930, y=-1.1207, z=-0.0151), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.4669, 761.4092, -39.2317)>
    Rotation: <Euler (x=-2.6611, y=-1.1299, z=-0.0289), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-249.7983, 725.6253, -46.9854)>
    Rotation: <Euler (x=-2.3268, y=-1.1197, z=-0.0579), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.2864, 702.6782, -57.0197)>
    Rotation: <Euler (x=-2.0224, y=-1.1118, z=-0.0713), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.3471, 689.3016, -67.9852)>
    Rotation: <Euler (x=-2.0224, y=-1.1118, z=-0.0713), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=0.1713, y=-0.1963, z=-3.0540), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.4776, 453.8665, 81.6829)>
    Rotation: <Euler (x=-0.0549, y=-0.2318, z=-3.0342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0327, 111.4441, 63.3002)>
    Rotation: <Euler (x=1.0226, y=-0.3632, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3311, 10.2913, 214.5903)>
    Rotation: <Euler (x=-1.4343, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1821, 19.5169, 287.3720)>
    Rotation: <Euler (x=-1.4343, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.4498, 887.0197, -5.4926)>
    Rotation: <Euler (x=0.0254, y=0.2727, z=3.1338), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.7962, 452.9044, 5.1478)>
    Rotation: <Euler (x=-0.1465, y=0.4440, z=3.1017), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7902, 111.4433, -40.2723)>
    Rotation: <Euler (x=1.0270, y=0.5912, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2046, 10.2914, 92.7534)>
    Rotation: <Euler (x=-1.3791, y=2.5594, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3856, 22.6335, 157.0804)>
    Rotation: <Euler (x=-1.3791, y=2.5594, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 7
  Bone: mixamorig:Hips
    Location: <Vector (1.1296, 943.7216, 2.1295)>
    Rotation: <Euler (x=-0.0595, y=-0.0978, z=-0.0484), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.2431, 1052.5791, -16.6386)>
    Rotation: <Euler (x=-0.1179, y=-0.0734, z=-0.0136), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.0961, 1180.7975, -31.7826)>
    Rotation: <Euler (x=-0.1020, y=-0.0687, z=0.0135), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.1399, 1327.6202, -46.7803)>
    Rotation: <Euler (x=-0.0865, y=-0.0640, z=0.0408), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.3163, 1492.9374, -61.1017)>
    Rotation: <Euler (x=0.1233, y=-0.0670, z=0.0505), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0031, y=-0.0425, z=0.0468), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.2227, 1770.5966, 88.0515)>
    Rotation: <Euler (x=-0.0031, y=-0.0425, z=0.0468), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.0941, 1477.3109, -56.9867)>
    Rotation: <Euler (x=1.8648, y=1.2457, z=-0.1505), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0783, y=0.9473, z=0.0891), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.1520, 1166.1860, -4.0637)>
    Rotation: <Euler (x=3.0251, y=0.9515, z=0.0181), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.0952, 884.9622, 15.0774)>
    Rotation: <Euler (x=-2.9395, y=1.3903, z=0.2039), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.1517, 848.2418, 42.6081)>
    Rotation: <Euler (x=2.4732, y=1.0895, z=-1.0448), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.4491, 815.1909, 59.3175)>
    Rotation: <Euler (x=3.0802, y=1.0675, z=-0.1752), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.1822, 772.9679, 58.9753)>
    Rotation: <Euler (x=2.6365, y=1.1920, z=-0.3787), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.8837, 737.4054, 61.7808)>
    Rotation: <Euler (x=2.6365, y=1.1920, z=-0.3787), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.0406, 772.6400, 48.4013)>
    Rotation: <Euler (x=2.8724, y=1.3820, z=-0.3940), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.0775, 734.8302, 50.5536)>
    Rotation: <Euler (x=-2.9899, y=1.3824, z=-0.2791), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.9311, 701.6553, 49.5471)>
    Rotation: <Euler (x=-2.8280, y=1.3817, z=-0.2618), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.0840, 675.2925, 47.4567)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.9660, 769.8636, 22.2978)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.4584, 730.3814, 21.1767)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.5024, 697.0310, 17.0636)>
    Rotation: <Euler (x=-2.1168, y=1.3666, z=0.1314), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.7467, 675.0925, 10.9587)>
    Rotation: <Euler (x=-2.1168, y=1.3666, z=0.1314), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.2200, 767.5779, -0.7963)>
    Rotation: <Euler (x=-2.7876, y=1.3923, z=-0.0019), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.3497, 732.4421, -3.0067)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9855, 705.4854, -8.2448)>
    Rotation: <Euler (x=-1.9140, y=1.3536, z=0.1886), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.7938, 689.8041, -14.6005)>
    Rotation: <Euler (x=-1.9140, y=1.3536, z=0.1886), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.9680, 785.9251, -25.4956)>
    Rotation: <Euler (x=-2.5241, y=1.3769, z=0.1603), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.1040, 748.8160, -30.0347)>
    Rotation: <Euler (x=-2.1377, y=1.3599, z=0.2396), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.0496, 725.3348, -35.8327)>
    Rotation: <Euler (x=-1.8036, y=1.3390, z=0.2816), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.0206, 711.5522, -42.2524)>
    Rotation: <Euler (x=-1.8036, y=1.3390, z=0.2816), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.9018, 1471.7751, -66.1423)>
    Rotation: <Euler (x=1.7293, y=-1.4185, z=0.4012), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.1504, 1396.7578, -44.7948)>
    Rotation: <Euler (x=3.0814, y=-0.9398, z=-0.1218), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.1099, 1147.0620, -35.7968)>
    Rotation: <Euler (x=2.9366, y=-0.9319, z=0.0741), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.7912, 866.5519, -1.3506)>
    Rotation: <Euler (x=-3.0807, y=-1.1429, z=-0.0809), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.7895, 828.7012, 18.3453)>
    Rotation: <Euler (x=2.7540, y=-0.9058, z=0.8423), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.1302, 795.8154, 31.9607)>
    Rotation: <Euler (x=-3.1161, y=-0.8314, z=0.1284), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-192.9975, 753.2174, 28.8570)>
    Rotation: <Euler (x=2.9069, y=-0.9646, z=0.0478), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-199.2520, 717.1846, 32.3438)>
    Rotation: <Euler (x=2.9069, y=-0.9646, z=0.0478), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.4561, 755.9192, 29.9129)>
    Rotation: <Euler (x=3.0616, y=-1.1338, z=0.2092), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-230.9396, 716.0315, 31.3327)>
    Rotation: <Euler (x=-2.8851, y=-1.1329, z=0.1786), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.5444, 682.9510, 27.3155)>
    Rotation: <Euler (x=-2.7122, y=-1.1284, z=0.1481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.4390, 656.1592, 21.7097)>
    Rotation: <Euler (x=-2.7122, y=-1.1284, z=0.1481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.9911, 749.1499, 6.2557)>
    Rotation: <Euler (x=-2.9513, y=-1.1423, z=0.0703), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-238.9617, 709.1171, 3.1561)>
    Rotation: <Euler (x=-2.6179, y=-1.1378, z=0.0439), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.9631, 676.4068, -5.0078)>
    Rotation: <Euler (x=-2.2641, y=-1.1281, z=0.0142), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.5239, 655.4143, -16.1090)>
    Rotation: <Euler (x=-2.2641, y=-1.1281, z=0.0142), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.7308, 748.0947, -15.5116)>
    Rotation: <Euler (x=-2.8295, y=-1.1411, z=0.0413), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-246.3017, 711.5564, -20.3765)>
    Rotation: <Euler (x=-2.4256, y=-1.1318, z=0.0047), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.0239, 684.8047, -30.2922)>
    Rotation: <Euler (x=-2.0902, y=-1.1221, z=-0.0153), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.8654, 668.9124, -42.1924)>
    Rotation: <Euler (x=-2.0902, y=-1.1221, z=-0.0153), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.9696, 761.7035, -39.5086)>
    Rotation: <Euler (x=-2.6606, y=-1.1313, z=-0.0290), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-250.2791, 725.9254, -47.2449)>
    Rotation: <Euler (x=-2.3250, y=-1.1211, z=-0.0582), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.7227, 703.0107, -57.2668)>
    Rotation: <Euler (x=-2.0193, y=-1.1132, z=-0.0717), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.7368, 689.6962, -68.2187)>
    Rotation: <Euler (x=-2.0193, y=-1.1132, z=-0.0717), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.7760, 878.3129, 9.2539)>
    Rotation: <Euler (x=0.1718, y=-0.1954, z=-3.0539), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.5605, 453.8598, 82.0134)>
    Rotation: <Euler (x=-0.0558, y=-0.2319, z=-3.0343), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0070, 111.4434, 63.3287)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3296, 10.2906, 214.6103)>
    Rotation: <Euler (x=-1.4343, y=-2.7823, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1921, 19.5157, 287.3876)>
    Rotation: <Euler (x=-1.4343, y=-2.7823, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.3758, 886.9335, -5.5740)>
    Rotation: <Euler (x=0.0268, y=0.2735, z=3.1337), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.9519, 452.8358, 5.6295)>
    Rotation: <Euler (x=-0.1481, y=0.4448, z=3.1014), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7777, 111.4432, -40.2722)>
    Rotation: <Euler (x=1.0270, y=0.5913, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2097, 10.2914, 92.7424)>
    Rotation: <Euler (x=-1.3792, y=2.5592, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3998, 22.6228, 157.0652)>
    Rotation: <Euler (x=-1.3792, y=2.5592, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 8
  Bone: mixamorig:Hips
    Location: <Vector (1.2067, 943.7118, 2.1292)>
    Rotation: <Euler (x=-0.0594, y=-0.0986, z=-0.0485), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.3438, 1052.5701, -16.6259)>
    Rotation: <Euler (x=-0.1181, y=-0.0747, z=-0.0138), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.2496, 1180.7842, -31.7959)>
    Rotation: <Euler (x=-0.1029, y=-0.0701, z=0.0133), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.3596, 1327.5946, -46.9176)>
    Rotation: <Euler (x=-0.0880, y=-0.0656, z=0.0405), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (4.6188, 1492.8931, -61.4856)>
    Rotation: <Euler (x=0.1221, y=-0.0686, z=0.0505), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.0895, 1552.0116, -21.9236)>
    Rotation: <Euler (x=-0.0033, y=-0.0442, z=0.0466), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.1403, 1770.6086, 87.5471)>
    Rotation: <Euler (x=-0.0033, y=-0.0442, z=0.0466), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.8599, y=1.2439, z=-0.1535), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0798, y=0.9453, z=0.0910), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=3.0240, y=0.9493, z=0.0165), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9346, y=1.3880, z=0.2086), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=2.6480, y=1.1911, z=-0.3670), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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    Rotation: <Euler (x=2.8850, y=1.3806, z=-0.3830), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.1790, 735.0084, 50.4104)>
    Rotation: <Euler (x=-2.9763, y=1.3807, z=-0.2684), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.9473, 701.8758, 49.3025)>
    Rotation: <Euler (x=-2.8128, y=1.3799, z=-0.2508), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.0031, 675.5837, 47.1098)>
    Rotation: <Euler (x=-2.8128, y=1.3799, z=-0.2508), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.1790, 770.0722, 22.2414)>
    Rotation: <Euler (x=-2.9588, y=1.3940, z=-0.0810), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.6182, 730.6069, 21.0319)>
    Rotation: <Euler (x=-2.5376, y=1.3854, z=0.0321), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.5826, 697.3206, 16.8068)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.7553, 675.5009, 10.5918)>
    Rotation: <Euler (x=-2.1068, y=1.3642, z=0.1372), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.4806, 767.8171, -0.8489)>
    Rotation: <Euler (x=-2.7783, y=1.3902, z=0.0059), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.5654, 732.7033, -3.1454)>
    Rotation: <Euler (x=-2.2917, y=1.3748, z=0.1233), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.1411, 705.8193, -8.4878)>
    Rotation: <Euler (x=-1.9053, y=1.3510, z=0.1931), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.9025, 690.2552, -14.9376)>
    Rotation: <Euler (x=-1.9053, y=1.3510, z=0.1931), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.2828, 786.1974, -25.5219)>
    Rotation: <Euler (x=-2.5172, y=1.3746, z=0.1656), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.3762, 749.1213, -30.1609)>
    Rotation: <Euler (x=-2.1307, y=1.3574, z=0.2437), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.2718, 725.7104, -36.0526)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.2030, 712.0367, -42.5554)>
    Rotation: <Euler (x=-1.7963, y=1.3363, z=0.2848), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.5988, 1471.7478, -66.6029)>
    Rotation: <Euler (x=1.7154, y=-1.4199, z=0.4127), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.0617, 1397.0273, -45.4127)>
    Rotation: <Euler (x=3.0810, y=-0.9415, z=-0.1225), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.2940, 1147.3799, -36.3764)>
    Rotation: <Euler (x=2.9347, y=-0.9334, z=0.0751), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.1754, 866.9177, -1.6901)>
    Rotation: <Euler (x=-3.0810, y=-1.1444, z=-0.0812), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.2293, 829.0507, 18.0620)>
    Rotation: <Euler (x=2.7519, y=-0.9066, z=0.8432), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.6131, 796.1529, 31.7198)>
    Rotation: <Euler (x=-3.1154, y=-0.8328, z=0.1263), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.5434, 753.5505, 28.5933)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-199.8846, 717.5262, 32.0111)>
    Rotation: <Euler (x=2.9098, y=-0.9658, z=0.0431), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.9637, 756.2834, 29.6240)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-231.4314, 716.3976, 31.0385)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.9791, 683.3436, 27.0087)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.7949, 656.6041, 21.3802)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.4681, 749.5165, 5.9500)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-239.4164, 709.4893, 2.8516)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.3546, 676.8167, -5.3161)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.8435, 655.9050, -16.4179)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-259.1762, 748.4622, -15.8315)>
    Rotation: <Euler (x=-2.8289, y=-1.1426, z=0.0412), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-246.7238, 711.9311, -20.6905)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.3899, 685.2224, -30.6013)>
    Rotation: <Euler (x=-2.0866, y=-1.1234, z=-0.0158), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.1722, 669.4141, -42.4933)>
    Rotation: <Euler (x=-2.0866, y=-1.1234, z=-0.0158), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.3698, 762.0697, -39.8428)>
    Rotation: <Euler (x=-2.6597, y=-1.1328, z=-0.0294), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-250.6523, 726.3011, -47.5683)>
    Rotation: <Euler (x=-2.3226, y=-1.1225, z=-0.0588), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.0453, 703.4268, -57.5835)>
    Rotation: <Euler (x=-2.0156, y=-1.1145, z=-0.0723), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.0077, 690.1863, -68.5259)>
    Rotation: <Euler (x=-2.0156, y=-1.1145, z=-0.0723), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.8425, 878.2968, 9.3216)>
    Rotation: <Euler (x=0.1720, y=-0.1946, z=-3.0538), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.6266, 453.8578, 82.1633)>
    Rotation: <Euler (x=-0.0564, y=-0.2321, z=-3.0344), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9822, 111.4439, 63.2782)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3306, 10.2912, 214.5507)>
    Rotation: <Euler (x=-1.4343, y=-2.7821, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2056, 19.5155, 287.3233)>
    Rotation: <Euler (x=-1.4343, y=-2.7821, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.2960, 886.9305, -5.6550)>
    Rotation: <Euler (x=0.0270, y=0.2743, z=3.1335), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.9757, 452.8362, 5.6194)>
    Rotation: <Euler (x=-0.1481, y=0.4456, z=3.1014), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7639, 111.4433, -40.2736)>
    Rotation: <Euler (x=1.0270, y=0.5912, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1843, 10.2914, 92.7484)>
    Rotation: <Euler (x=-1.3793, y=2.5593, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3691, 22.6193, 157.0755)>
    Rotation: <Euler (x=-1.3793, y=2.5593, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 9
  Bone: mixamorig:Hips
    Location: <Vector (1.2775, 943.6530, 2.1200)>
    Rotation: <Euler (x=-0.0593, y=-0.0995, z=-0.0484), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.4203, 1052.5120, -16.6288)>
    Rotation: <Euler (x=-0.1183, y=-0.0759, z=-0.0141), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.3827, 1180.7212, -31.8287)>
    Rotation: <Euler (x=-0.1038, y=-0.0715, z=0.0130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.5637, 1327.5179, -47.0866)>
    Rotation: <Euler (x=-0.0897, y=-0.0670, z=0.0402), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.9115, 1492.7957, -61.9231)>
    Rotation: <Euler (x=0.1208, y=-0.0701, z=0.0504), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.8516, 1551.9624, -22.4413)>
    Rotation: <Euler (x=-0.0032, y=-0.0461, z=0.0464), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.0706, 1770.5432, 87.0385)>
    Rotation: <Euler (x=-0.0032, y=-0.0461, z=0.0464), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.6642, 1477.1294, -57.5471)>
    Rotation: <Euler (x=1.8545, y=1.2421, z=-0.1569), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (195.3117, 1417.5011, -13.3892)>
    Rotation: <Euler (x=3.0809, y=0.9433, z=0.0926), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.1120, 1166.6096, -4.3575)>
    Rotation: <Euler (x=3.0228, y=0.9471, z=0.0148), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.5757, 885.3658, 15.2778)>
    Rotation: <Euler (x=-2.9298, y=1.3856, z=0.2133), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.5077, 848.5771, 42.6127)>
    Rotation: <Euler (x=2.4840, y=1.0897, z=-1.0355), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.7270, 815.4858, 59.1583)>
    Rotation: <Euler (x=3.0919, y=1.0640, z=-0.1638), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.5106, 773.2602, 58.5859)>
    Rotation: <Euler (x=2.6601, y=1.1901, z=-0.3546), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.2735, 737.6876, 61.1488)>
    Rotation: <Euler (x=2.6601, y=1.1901, z=-0.3546), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.3536, 772.9559, 48.2684)>
    Rotation: <Euler (x=2.8977, y=1.3792, z=-0.3720), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.2732, 735.1534, 50.2705)>
    Rotation: <Euler (x=-2.9625, y=1.3789, z=-0.2577), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.9509, 702.0663, 49.0575)>
    Rotation: <Euler (x=-2.7971, y=1.3781, z=-0.2396), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.9024, 675.8508, 46.7579)>
    Rotation: <Euler (x=-2.7971, y=1.3781, z=-0.2396), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.3879, 770.2480, 22.1909)>
    Rotation: <Euler (x=-2.9482, y=1.3919, z=-0.0720), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.7723, 730.8002, 20.8906)>
    Rotation: <Euler (x=-2.5268, y=1.3831, z=0.0398), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.6523, 697.5825, 16.5493)>
    Rotation: <Euler (x=-2.0967, y=1.3615, z=0.1430), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.7479, 675.8909, 10.2197)>
    Rotation: <Euler (x=-2.0967, y=1.3615, z=0.1430), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.7383, 768.0238, -0.8953)>
    Rotation: <Euler (x=-2.7689, y=1.3880, z=0.0137), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.7770, 732.9328, -3.2802)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.2888, 706.1263, -8.7303)>
    Rotation: <Euler (x=-1.8964, y=1.3483, z=0.1977), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.9997, 690.6884, -15.2772)>
    Rotation: <Euler (x=-1.8964, y=1.3483, z=0.1977), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.5944, 786.4374, -25.5417)>
    Rotation: <Euler (x=-2.5104, y=1.3722, z=0.1709), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.6439, 749.3954, -30.2831)>
    Rotation: <Euler (x=-2.1236, y=1.3548, z=0.2479), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.4864, 726.0596, -36.2716)>
    Rotation: <Euler (x=-1.7888, y=1.3336, z=0.2880), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.3745, 712.5032, -42.8600)>
    Rotation: <Euler (x=-1.7888, y=1.3336, z=0.2880), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.3068, 1471.6692, -67.1092)>
    Rotation: <Euler (x=1.7006, y=-1.4213, z=0.4249), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.9971, 1397.2739, -46.0585)>
    Rotation: <Euler (x=3.0807, y=-0.9432, z=-0.1232), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.4889, 1147.6722, -37.0051)>
    Rotation: <Euler (x=2.9328, y=-0.9347, z=0.0762), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.5167, 867.2552, -2.0641)>
    Rotation: <Euler (x=-3.0810, y=-1.1458, z=-0.0819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.6193, 829.3715, 17.7320)>
    Rotation: <Euler (x=2.7502, y=-0.9074, z=0.8440), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.0408, 796.4613, 31.4225)>
    Rotation: <Euler (x=-3.1142, y=-0.8341, z=0.1239), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.0343, 753.8555, 28.2608)>
    Rotation: <Euler (x=2.9134, y=-0.9668, z=0.0377), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-200.4639, 717.8392, 31.5970)>
    Rotation: <Euler (x=2.9134, y=-0.9668, z=0.0377), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-237.4124, 756.6152, 29.2785)>
    Rotation: <Euler (x=3.0624, y=-1.1365, z=0.2096), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-231.8556, 716.7324, 30.6772)>
    Rotation: <Euler (x=-2.8811, y=-1.1355, z=0.1785), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.3360, 683.7109, 26.6223)>
    Rotation: <Euler (x=-2.7050, y=-1.1310, z=0.1475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.0623, 657.0333, 20.9585)>
    Rotation: <Euler (x=-2.7050, y=-1.1310, z=0.1475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.8898, 749.8538, 5.5887)>
    Rotation: <Euler (x=-2.9496, y=-1.1450, z=0.0699), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-239.8078, 709.8348, 2.4803)>
    Rotation: <Euler (x=-2.6131, y=-1.1405, z=0.0430), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.6736, 677.2089, -5.7046)>
    Rotation: <Euler (x=-2.2563, y=-1.1306, z=0.0130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-197.0838, 656.3929, -16.8191)>
    Rotation: <Euler (x=-2.2563, y=-1.1306, z=0.0130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-259.5699, 748.8033, -16.2055)>
    Rotation: <Euler (x=-2.8276, y=-1.1439, z=0.0407), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.0871, 712.2832, -21.0695)>
    Rotation: <Euler (x=-2.4205, y=-1.1344, z=0.0036), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.6901, 685.6276, -30.9870)>
    Rotation: <Euler (x=-2.0823, y=-1.1245, z=-0.0165), order='XYZ'>
    Matrix:
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      <Vector (-0.0071, -0.5024, 0.8646, 685.6276)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.4086, 669.9187, -42.8806)>
    Rotation: <Euler (x=-2.0823, y=-1.1245, z=-0.0165), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.7238, 762.4130, -40.2274)>
    Rotation: <Euler (x=-2.6583, y=-1.1341, z=-0.0301), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-250.9727, 726.6592, -47.9532)>
    Rotation: <Euler (x=-2.3196, y=-1.1236, z=-0.0596), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.3094, 703.8348, -57.9718)>
    Rotation: <Euler (x=-2.0111, y=-1.1156, z=-0.0732), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.2164, 690.6818, -68.9132)>
    Rotation: <Euler (x=-2.0111, y=-1.1156, z=-0.0732), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.9133, 878.2464, 9.3869)>
    Rotation: <Euler (x=0.1725, y=-0.1938, z=-3.0537), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.7328, 453.8510, 82.4572)>
    Rotation: <Euler (x=-0.0573, y=-0.2321, z=-3.0345), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9817, 111.4438, 63.2690)>
    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3453, 10.2910, 214.5362)>
    Rotation: <Euler (x=-1.4343, y=-2.7820, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2277, 19.5145, 287.3060)>
    Rotation: <Euler (x=-1.4343, y=-2.7820, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.2128, 886.8628, -5.7439)>
    Rotation: <Euler (x=0.0280, y=0.2751, z=3.1334), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.0962, 452.7835, 5.9775)>
    Rotation: <Euler (x=-0.1494, y=0.4463, z=3.1012), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7355, 111.4435, -40.2799)>
    Rotation: <Euler (x=1.0270, y=0.5912, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1576, 10.2917, 92.7410)>
    Rotation: <Euler (x=-1.3793, y=2.5593, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3434, 22.6171, 157.0679)>
    Rotation: <Euler (x=-1.3793, y=2.5593, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 10
  Bone: mixamorig:Hips
    Location: <Vector (1.3231, 943.4563, 2.0924)>
    Rotation: <Euler (x=-0.0593, y=-0.1004, z=-0.0477), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.4143, 1052.3201, -16.6480)>
    Rotation: <Euler (x=-0.1185, y=-0.0770, z=-0.0144), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.4372, 1180.5251, -31.8710)>
    Rotation: <Euler (x=-0.1048, y=-0.0727, z=0.0127), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.6940, 1327.3082, -47.2639)>
    Rotation: <Euler (x=-0.0914, y=-0.0683, z=0.0399), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (5.1364, 1492.5642, -62.3752)>
    Rotation: <Euler (x=0.1194, y=-0.0715, z=0.0503), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.6722, 1551.7820, -22.9766)>
    Rotation: <Euler (x=-0.0030, y=-0.0480, z=0.0462), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.0483, 1770.3373, 86.5322)>
    Rotation: <Euler (x=-0.0030, y=-0.0480, z=0.0462), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.8761, 1476.8744, -57.8806)>
    Rotation: <Euler (x=1.8488, y=1.2406, z=-0.1605), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (195.5807, 1417.5634, -13.4539)>
    Rotation: <Euler (x=3.0813, y=0.9417, z=0.0934), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.4930, 1166.6864, -4.4653)>
    Rotation: <Euler (x=3.0213, y=0.9452, z=0.0130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.7393, 885.4393, 15.4684)>
    Rotation: <Euler (x=-2.9256, y=1.3831, z=0.2172), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing4
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
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  Bone: mixamorig:RightHandIndex4
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
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  Bone: mixamorig:RightHandMiddle3
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  Bone: mixamorig:RightHandMiddle4
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
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  Bone: mixamorig:RightHandRing3
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  Bone: mixamorig:RightHandRing4
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.2425, 726.9029, -48.3559)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.5126, 704.1401, -58.3838)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.3577, 691.0901, -69.3290)>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.9935, 878.1029, 9.4348)>
    Rotation: <Euler (x=0.1740, y=-0.1930, z=-3.0535), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.9238, 453.8309, 83.1404)>
    Rotation: <Euler (x=-0.0592, y=-0.2319, z=-3.0346), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9896, 111.4441, 63.2929)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3454, 10.2913, 214.5627)>
    Rotation: <Euler (x=-1.4343, y=-2.7821, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2241, 19.5139, 287.3342)>
    Rotation: <Euler (x=-1.4343, y=-2.7821, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.1242, 886.6093, -5.8545)>
    Rotation: <Euler (x=0.0317, y=0.2758, z=3.1332), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.4994, 452.5815, 7.3773)>
    Rotation: <Euler (x=-0.1540, y=0.4471, z=3.1004), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7042, 111.4431, -40.2663)>
    Rotation: <Euler (x=1.0270, y=0.5916, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1673, 10.2913, 92.7285)>
    Rotation: <Euler (x=-1.3794, y=2.5590, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3738, 22.6064, 157.0435)>
    Rotation: <Euler (x=-1.3794, y=2.5590, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 11
  Bone: mixamorig:Hips
    Location: <Vector (1.3672, 943.2084, 2.0521)>
    Rotation: <Euler (x=-0.0591, y=-0.1013, z=-0.0469), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.3857, 1052.0811, -16.6638)>
    Rotation: <Euler (x=-0.1185, y=-0.0781, z=-0.0147), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.4667, 1180.2848, -31.8869)>
    Rotation: <Euler (x=-0.1056, y=-0.0739, z=0.0124), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.7974, 1327.0562, -47.3939)>
    Rotation: <Euler (x=-0.0929, y=-0.0695, z=0.0395), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (5.3325, 1492.2915, -62.7623)>
    Rotation: <Euler (x=0.1180, y=-0.0728, z=0.0502), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-0.5155, 1551.5654, -23.4541)>
    Rotation: <Euler (x=-0.0030, y=-0.0496, z=0.0460), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.0110, 1770.1074, 86.0644)>
    Rotation: <Euler (x=-0.0030, y=-0.0496, z=0.0460), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0595, 1476.5779, -58.1592)>
    Rotation: <Euler (x=1.8433, y=1.2395, z=-0.1637), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (195.8467, 1417.5959, -13.5210)>
    Rotation: <Euler (x=3.0813, y=0.9405, z=0.0938), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.8396, 1166.7308, -4.5225)>
    Rotation: <Euler (x=3.0195, y=0.9438, z=0.0108), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.8628, 885.4828, 15.7433)>
    Rotation: <Euler (x=-2.9222, y=1.3806, z=0.2204), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.6602, 848.6337, 42.8820)>
    Rotation: <Euler (x=2.4952, y=1.0894, z=-1.0258), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.7952, 815.5068, 59.2650)>
    Rotation: <Euler (x=3.1040, y=1.0600, z=-0.1519), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.6410, 773.2790, 58.4539)>
    Rotation: <Euler (x=2.6855, y=1.1876, z=-0.3285), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.4808, 737.6989, 60.7550)>
    Rotation: <Euler (x=2.6855, y=1.1876, z=-0.3285), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.4601, 772.9945, 48.4250)>
    Rotation: <Euler (x=2.9226, y=1.3758, z=-0.3509), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.2435, 735.2030, 50.2785)>
    Rotation: <Euler (x=-2.9353, y=1.3750, z=-0.2374), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.7156, 702.2205, 48.8505)>
    Rotation: <Euler (x=-2.7658, y=1.3740, z=-0.2184), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.4317, 676.1802, 46.3286)>
    Rotation: <Euler (x=-2.7658, y=1.3740, z=-0.2184), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.6129, 770.3481, 22.3780)>
    Rotation: <Euler (x=-2.9283, y=1.3874, z=-0.0559), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.8714, 730.9408, 20.8982)>
    Rotation: <Euler (x=-2.5063, y=1.3781, z=0.0535), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.5590, 697.8782, 16.3186)>
    Rotation: <Euler (x=-2.0769, y=1.3559, z=0.1528), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4808, 676.4761, 9.7495)>
    Rotation: <Euler (x=-2.0769, y=1.3559, z=0.1528), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.0685, 768.1796, -0.6980)>
    Rotation: <Euler (x=-2.7516, y=1.3833, z=0.0273), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.0009, 733.1405, -3.2588)>
    Rotation: <Euler (x=-2.2654, y=1.3671, z=0.1398), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.3668, 706.5089, -8.9310)>
    Rotation: <Euler (x=-1.8790, y=1.3426, z=0.2050), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.9639, 691.3554, -15.6812)>
    Rotation: <Euler (x=-1.8790, y=1.3426, z=0.2050), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.0423, 786.6533, -25.2950)>
    Rotation: <Euler (x=-2.4980, y=1.3671, z=0.1796), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.9900, 749.6877, -30.2417)>
    Rotation: <Euler (x=-2.1102, y=1.3493, z=0.2545), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.7108, 726.5204, -36.4297)>
    Rotation: <Euler (x=-1.7740, y=1.3277, z=0.2928), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.5020, 713.2277, -43.1976)>
    Rotation: <Euler (x=-1.7740, y=1.3277, z=0.2928), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.8911, 1471.2090, -68.0564)>
    Rotation: <Euler (x=1.6715, y=-1.4237, z=0.4483), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.0618, 1397.5162, -47.2730)>
    Rotation: <Euler (x=3.0811, y=-0.9462, z=-0.1253), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.0377, 1147.9961, -38.3084)>
    Rotation: <Euler (x=2.9288, y=-0.9370, z=0.0794), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.1550, 867.6558, -2.8223)>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.3206, 829.7595, 17.0480)>
    Rotation: <Euler (x=2.7473, y=-0.9090, z=0.8458), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.7887, 796.8401, 30.7928)>
    Rotation: <Euler (x=-3.1112, y=-0.8363, z=0.1190), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.8872, 754.2313, 27.5420)>
    Rotation: <Euler (x=2.9220, y=-0.9685, z=0.0263), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.4803, 718.2278, 30.6915)>
    Rotation: <Euler (x=2.9220, y=-0.9685, z=0.0263), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.1724, 757.0109, 28.5576)>
    Rotation: <Euler (x=3.0647, y=-1.1388, z=0.2099), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.5225, 717.1395, 29.9111)>
    Rotation: <Euler (x=-2.8750, y=-1.1378, z=0.1782), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.8233, 684.2063, 25.7861)>
    Rotation: <Euler (x=-2.6953, y=-1.1330, z=0.1468), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.3272, 657.6856, 20.0295)>
    Rotation: <Euler (x=-2.6953, y=-1.1330, z=0.1468), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-250.5969, 750.2539, 4.8386)>
    Rotation: <Euler (x=-2.9465, y=-1.1473, z=0.0695), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.4115, 710.2639, 1.6954)>
    Rotation: <Euler (x=-2.6063, y=-1.1427, z=0.0421), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-221.0893, 677.7628, -6.5443)>
    Rotation: <Euler (x=-2.2460, y=-1.1326, z=0.0119), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-197.3107, 657.1872, -17.7040)>
    Rotation: <Euler (x=-2.2460, y=-1.1326, z=0.0119), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.2260, 749.2068, -16.9783)>
    Rotation: <Euler (x=-2.8244, y=-1.1462, z=0.0402), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.6443, 712.7239, -21.8665)>
    Rotation: <Euler (x=-2.4137, y=-1.1365, z=0.0026), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-226.0866, 686.2100, -31.8159)>
    Rotation: <Euler (x=-2.0720, y=-1.1264, z=-0.0177), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.6553, 670.7504, -43.7292)>
    Rotation: <Euler (x=-2.0720, y=-1.1264, z=-0.0177), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.3174, 762.8187, -41.0175)>
    Rotation: <Euler (x=-2.6546, y=-1.1363, z=-0.0310), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.4628, 727.1141, -48.7590)>
    Rotation: <Euler (x=-2.3124, y=-1.1257, z=-0.0608), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.6577, 704.4225, -58.8003)>
    Rotation: <Euler (x=-2.0006, y=-1.1175, z=-0.0746), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.4353, 691.4889, -69.7530)>
    Rotation: <Euler (x=-2.0006, y=-1.1175, z=-0.0746), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.0848, 877.9234, 9.4595)>
    Rotation: <Euler (x=0.1758, y=-0.1922, z=-3.0533), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.1639, 453.8048, 83.9387)>
    Rotation: <Euler (x=-0.0616, y=-0.2317, z=-3.0347), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0033, 111.4439, 63.2948)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3406, 10.2912, 214.5713)>
    Rotation: <Euler (x=-1.4343, y=-2.7822, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2104, 19.5129, 287.3463)>
    Rotation: <Euler (x=-1.4343, y=-2.7822, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.0261, 886.2883, -5.9854)>
    Rotation: <Euler (x=0.0360, y=0.2766, z=3.1331), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.9854, 452.3299, 9.0613)>
    Rotation: <Euler (x=-0.1595, y=0.4478, z=3.0993), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6917, 111.4429, -40.2581)>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2188, 10.2911, 92.6961)>
    Rotation: <Euler (x=-1.3797, y=2.5585, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4577, 22.5851, 156.9933)>
    Rotation: <Euler (x=-1.3797, y=2.5585, z=0.0609), order='XYZ'>
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Frame: 12
  Bone: mixamorig:Hips
    Location: <Vector (1.4488, 943.0999, 2.0139)>
    Rotation: <Euler (x=-0.0587, y=-0.1022, z=-0.0467), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1184, y=-0.0791, z=-0.0150), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.8422, 1770.0452, 85.5889)>
    Rotation: <Euler (x=-0.0031, y=-0.0508, z=0.0457), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.8378, y=1.2384, z=-0.1668), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0813, y=0.9397, z=0.0940), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.0319, 885.6785, 16.0120)>
    Rotation: <Euler (x=-2.9197, y=1.3785, z=0.2227), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.7659, 848.8099, 43.0701)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.8597, 815.6724, 59.3864)>
    Rotation: <Euler (x=3.1096, y=1.0582, z=-0.1463), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.7350, 773.4440, 58.4633)>
    Rotation: <Euler (x=2.6979, y=1.1865, z=-0.3157), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.3872, 706.8463, -8.9396)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.9177, 691.8508, -15.7810)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.1507, 749.9636, -30.1448)>
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  Bone: mixamorig:LeftHandPinky3
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    Rotation: <Euler (x=-1.7670, y=1.3251, z=0.2943), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.5330, 713.7435, -43.2689)>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=1.6575, y=-1.4248, z=0.4593), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.0458, 1397.7726, -47.8043)>
    Rotation: <Euler (x=3.0816, y=-0.9477, z=-0.1267), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.2584, 1148.2908, -38.9398)>
    Rotation: <Euler (x=2.9269, y=-0.9381, z=0.0812), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-3.0801, y=-1.1492, z=-0.0831), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.5592, 830.0822, 16.7088)>
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.1958, 754.5502, 27.1707)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.8728, 718.5531, 30.2142)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.7225, 717.4698, 29.5159)>
    Rotation: <Euler (x=-2.8713, y=-1.1389, z=0.1779), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.9201, 684.5884, 25.3468)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.2986, 658.1584, 19.5341)>
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
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  Bone: mixamorig:RightHandMiddle3
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  Bone: mixamorig:RightHandMiddle4
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.7913, 713.0762, -22.2768)>
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  Bone: mixamorig:RightHandRing3
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  Bone: mixamorig:RightHandRing4
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
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  Bone: mixamorig:RightHandPinky4
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
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  Bone: mixamorig:LeftFoot
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3315, 10.2910, 214.5794)>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1928, 19.5118, 287.3577)>
    Rotation: <Euler (x=-1.4343, y=-2.7823, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=0.0379, y=0.2773, z=3.1329), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.1992, 452.2301, 9.7144)>
    Rotation: <Euler (x=-0.1616, y=0.4485, z=3.0989), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6892, 111.4433, -40.2516)>
    Rotation: <Euler (x=1.0271, y=0.5924, z=-3.0922), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2597, 10.2914, 92.6749)>
    Rotation: <Euler (x=-1.3799, y=2.5582, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5210, 22.5672, 156.9606)>
    Rotation: <Euler (x=-1.3799, y=2.5582, z=0.0608), order='XYZ'>
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Frame: 13
  Bone: mixamorig:Hips
    Location: <Vector (1.5505, 943.0820, 1.9733)>
    Rotation: <Euler (x=-0.0584, y=-0.1029, z=-0.0468), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1183, y=-0.0802, z=-0.0153), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=-0.1070, y=-0.0760, z=0.0118), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.2185, 1326.9207, -47.5865)>
    Rotation: <Euler (x=-0.0960, y=-0.0717, z=0.0390), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (5.9210, 1492.1130, -63.4673)>
    Rotation: <Euler (x=0.1153, y=-0.0751, z=0.0501), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0034, y=-0.0517, z=0.0453), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.5783, 1770.0770, 85.0911)>
    Rotation: <Euler (x=-0.0034, y=-0.0517, z=0.0453), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.6247, 1476.3588, -58.6585)>
    Rotation: <Euler (x=1.8320, y=1.2371, z=-0.1700), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.5902, 1418.0902, -13.5724)>
    Rotation: <Euler (x=3.0816, y=0.9388, z=0.0943), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (232.6376, 1167.2321, -4.5974)>
    Rotation: <Euler (x=3.0170, y=0.9415, z=0.0074), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.2213, 885.9714, 16.1546)>
    Rotation: <Euler (x=-2.9173, y=1.3770, z=0.2247), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.9103, 849.0881, 43.1538)>
    Rotation: <Euler (x=2.5032, y=1.0892, z=-1.0193), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.9742, 815.9428, 59.4213)>
    Rotation: <Euler (x=3.1147, y=1.0571, z=-0.1411), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.8814, 773.7137, 58.3934)>
    Rotation: <Euler (x=2.7097, y=1.1860, z=-0.3034), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.8068, 738.1290, 60.4278)>
    Rotation: <Euler (x=2.7097, y=1.1860, z=-0.3034), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.6525, 773.4313, 48.6198)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.2779, 735.6563, 50.3543)>
    Rotation: <Euler (x=-2.9127, y=1.3720, z=-0.2228), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.5093, 702.7965, 48.7461)>
    Rotation: <Euler (x=-2.7386, y=1.3708, z=-0.2027), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.9517, 676.9594, 46.0321)>
    Rotation: <Euler (x=-2.7386, y=1.3708, z=-0.2027), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.8898, 770.8251, 22.5953)>
    Rotation: <Euler (x=-2.9129, y=1.3842, z=-0.0448), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.9953, 731.4654, 20.9739)>
    Rotation: <Euler (x=-2.4887, y=1.3744, z=0.0633), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.4517, 698.5807, 16.1991)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.1641, 677.5084, 9.4333)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.4202, 768.6942, -0.4728)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.2209, 733.7148, -3.1713)>
    Rotation: <Euler (x=-2.2503, y=1.3631, z=0.1471), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4074, 707.2823, -9.0222)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.8640, 692.4517, -15.9359)>
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  Bone: mixamorig:LeftHandPinky1
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    Rotation: <Euler (x=-2.4880, y=1.3634, z=0.1854), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.3010, 750.3298, -30.1411)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.8696, 727.3531, -36.4884)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.5391, 714.3591, -43.3986)>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.3071, 1471.0679, -68.8524)>
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.7274, 830.4927, 16.3293)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.2334, 797.5640, 30.1138)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.4394, 754.9547, 26.7434)>
    Rotation: <Euler (x=2.9324, y=-0.9700, z=0.0130), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.2054, 718.9644, 29.6698)>
    Rotation: <Euler (x=2.9324, y=-0.9700, z=0.0130), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.6199, 757.7435, 27.7755)>
    Rotation: <Euler (x=3.0684, y=-1.1411, z=0.2096), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.8525, 717.8867, 29.0609)>
    Rotation: <Euler (x=-2.8671, y=-1.1400, z=0.1772), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.9424, 685.0607, 24.8391)>
    Rotation: <Euler (x=-2.6833, y=-1.1350, z=0.1453), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.1902, 658.7275, 18.9623)>
    Rotation: <Euler (x=-2.6833, y=-1.1350, z=0.1453), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-250.9919, 750.9973, 4.0261)>
    Rotation: <Euler (x=-2.9420, y=-1.1496, z=0.0684), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6792, 711.0446, 0.8245)>
    Rotation: <Euler (x=-2.5977, y=-1.1447, z=0.0405), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-221.1386, 678.6949, -7.4960)>
    Rotation: <Euler (x=-2.2336, y=-1.1344, z=0.0100), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-197.1468, 658.4048, -18.7220)>
    Rotation: <Euler (x=-2.2336, y=-1.1344, z=0.0100), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.5718, 749.9597, -17.8129)>
    Rotation: <Euler (x=-2.8197, y=-1.1484, z=0.0390), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.8696, 713.5247, -22.7472)>
    Rotation: <Euler (x=-2.4050, y=-1.1385, z=0.0010), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-226.1270, 687.1824, -32.7501)>
    Rotation: <Euler (x=-2.0596, y=-1.1282, z=-0.0194), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.5286, 672.0183, -44.6995)>
    Rotation: <Euler (x=-2.0596, y=-1.1282, z=-0.0194), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.6058, 763.5812, -41.8635)>
    Rotation: <Euler (x=-2.6496, y=-1.1385, z=-0.0325), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6268, 727.9402, -49.6423)>
    Rotation: <Euler (x=-2.3035, y=-1.1276, z=-0.0627), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.6595, 705.4097, -59.7248)>
    Rotation: <Euler (x=-1.9879, y=-1.1191, z=-0.0765), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.2934, 692.7361, -70.7019)>
    Rotation: <Euler (x=-1.9879, y=-1.1191, z=-0.0765), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.2712, 877.8127, 9.4820)>
    Rotation: <Euler (x=0.1770, y=-0.1909, z=-3.0530), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.4937, 453.8022, 84.4736)>
    Rotation: <Euler (x=-0.0632, y=-0.2315, z=-3.0353), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0104, 111.4439, 63.2987)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3277, 10.2911, 214.5822)>
    Rotation: <Euler (x=-1.4344, y=-2.7823, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1879, 19.5111, 287.3611)>
    Rotation: <Euler (x=-1.4344, y=-2.7823, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.8161, 886.1453, -6.2442)>
    Rotation: <Euler (x=0.0382, y=0.2779, z=3.1327), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.2308, 452.2283, 9.7193)>
    Rotation: <Euler (x=-0.1617, y=0.4492, z=3.0989), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6769, 111.4426, -40.2460)>
    Rotation: <Euler (x=1.0271, y=0.5925, z=-3.0922), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2621, 10.2907, 92.6712)>
    Rotation: <Euler (x=-1.3800, y=2.5580, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5310, 22.5577, 156.9534)>
    Rotation: <Euler (x=-1.3800, y=2.5580, z=0.0608), order='XYZ'>
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Frame: 14
  Bone: mixamorig:Hips
    Location: <Vector (1.6404, 943.0538, 1.9224)>
    Rotation: <Euler (x=-0.0582, y=-0.1036, z=-0.0469), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.6868, 1051.9419, -16.6935)>
    Rotation: <Euler (x=-0.1182, y=-0.0811, z=-0.0156), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.9235, 1180.1471, -31.8714)>
    Rotation: <Euler (x=-0.1077, y=-0.0769, z=0.0115), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.4556, 1326.8859, -47.6911)>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1141, y=-0.0762, z=0.0500), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0035, y=-0.0525, z=0.0450), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.3166, 1770.0859, 84.6182)>
    Rotation: <Euler (x=-0.0035, y=-0.0525, z=0.0450), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.8263, y=1.2358, z=-0.1730), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0824, y=0.9380, z=0.0950), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9149, y=1.3763, z=0.2269), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.1230, 816.2075, 59.3383)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.0659, 773.9774, 58.2116)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.0435, 738.3924, 60.1079)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.7995, 773.6960, 48.5309)>
    Rotation: <Euler (x=2.9482, y=1.3729, z=-0.3318), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.3453, 735.9303, 50.2188)>
    Rotation: <Euler (x=-2.9036, y=1.3715, z=-0.2177), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.4487, 703.1357, 48.5418)>
    Rotation: <Euler (x=-2.7267, y=1.3702, z=-0.1969), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.7442, 677.4070, 45.7526)>
    Rotation: <Euler (x=-2.7267, y=1.3702, z=-0.1969), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.0519, 771.1042, 22.5098)>
    Rotation: <Euler (x=-2.9067, y=1.3835, z=-0.0407), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.0768, 731.7690, 20.8365)>
    Rotation: <Euler (x=-2.4805, y=1.3736, z=0.0673), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.4068, 698.9778, 15.9918)>
    Rotation: <Euler (x=-2.0494, y=1.3505, z=0.1628), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.0021, 678.0797, 9.1588)>
    Rotation: <Euler (x=-2.0494, y=1.3505, z=0.1628), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.5957, 768.9867, -0.5576)>
    Rotation: <Euler (x=-2.7322, y=1.3791, z=0.0403), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.3255, 734.0379, -3.3043)>
    Rotation: <Euler (x=-2.2429, y=1.3622, z=0.1504), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4118, 707.7096, -9.2155)>
    Rotation: <Euler (x=-1.8542, y=1.3369, z=0.2124), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.7875, 693.0491, -16.1811)>
    Rotation: <Euler (x=-1.8542, y=1.3369, z=0.2124), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.6786, 787.5165, -25.1077)>
    Rotation: <Euler (x=-2.4831, y=1.3626, z=0.1882), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.4216, 750.6808, -30.2673)>
    Rotation: <Euler (x=-2.0914, y=1.3441, z=0.2614), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.9036, 727.8037, -36.6670)>
    Rotation: <Euler (x=-1.7517, y=1.3219, z=0.2976), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.5022, 714.9669, -43.6208)>
    Rotation: <Euler (x=-1.7517, y=1.3219, z=0.2976), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.9855, 1471.0331, -69.2426)>
    Rotation: <Euler (x=1.6298, y=-1.4265, z=0.4808), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.9059, 1398.4824, -48.7925)>
    Rotation: <Euler (x=3.0834, y=-0.9504, z=-0.1298), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.5750, 1149.0718, -40.2194)>
    Rotation: <Euler (x=2.9236, y=-0.9401, z=0.0843), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.6241, 868.8151, -4.0301)>
    Rotation: <Euler (x=-3.0781, y=-1.1513, z=-0.0852), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.8661, 830.8943, 15.9118)>
    Rotation: <Euler (x=2.7442, y=-0.9117, z=0.8480), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.3891, 797.9577, 29.7049)>
    Rotation: <Euler (x=-3.1046, y=-0.8395, z=0.1100), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.6530, 755.3493, 26.2595)>
    Rotation: <Euler (x=2.9385, y=-0.9706, z=0.0055), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.5105, 719.3663, 29.0591)>
    Rotation: <Euler (x=2.9385, y=-0.9706, z=0.0055), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.7772, 758.1422, 27.3112)>
    Rotation: <Euler (x=3.0711, y=-1.1422, z=0.2088), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.9458, 718.2932, 28.5497)>
    Rotation: <Euler (x=-2.8622, y=-1.1410, z=0.1761), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.9231, 685.5267, 24.2656)>
    Rotation: <Euler (x=-2.6762, y=-1.1359, z=0.1440), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.0350, 659.2971, 18.3152)>
    Rotation: <Euler (x=-2.6762, y=-1.1359, z=0.1440), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.1264, 751.4069, 3.5468)>
    Rotation: <Euler (x=-2.9389, y=-1.1505, z=0.0672), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.7454, 711.4753, 0.3026)>
    Rotation: <Euler (x=-2.5925, y=-1.1456, z=0.0391), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-221.0891, 679.2100, -8.0726)>
    Rotation: <Euler (x=-2.2263, y=-1.1352, z=0.0086), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.9861, 659.0772, -19.3435)>
    Rotation: <Euler (x=-2.2263, y=-1.1352, z=0.0086), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.6847, 750.3793, -18.3022)>
    Rotation: <Euler (x=-2.8166, y=-1.1493, z=0.0378), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.9184, 713.9717, -23.2721)>
    Rotation: <Euler (x=-2.3997, y=-1.1393, z=-0.0004), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-226.0787, 687.7247, -33.3143)>
    Rotation: <Euler (x=-2.0524, y=-1.1289, z=-0.0209), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.3943, 672.7231, -45.2912)>
    Rotation: <Euler (x=-2.0524, y=-1.1289, z=-0.0209), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.6935, 764.0114, -42.3540)>
    Rotation: <Euler (x=-2.6464, y=-1.1394, z=-0.0338), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6491, 728.4068, -50.1644)>
    Rotation: <Euler (x=-2.2982, y=-1.1284, z=-0.0641), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.5969, 705.9659, -60.2782)>
    Rotation: <Euler (x=-1.9806, y=-1.1198, z=-0.0780), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.1568, 693.4353, -71.2753)>
    Rotation: <Euler (x=-1.9806, y=-1.1198, z=-0.0780), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.3499, 877.7752, 9.4775)>
    Rotation: <Euler (x=0.1774, y=-0.1903, z=-3.0528), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.6335, 453.8041, 84.6494)>
    Rotation: <Euler (x=-0.0637, y=-0.2315, z=-3.0356), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0085, 111.4436, 63.3012)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3272, 10.2908, 214.5842)>
    Rotation: <Euler (x=-1.4344, y=-2.7823, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1881, 19.5101, 287.3629)>
    Rotation: <Euler (x=-1.4344, y=-2.7823, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.7256, 886.1270, -6.3699)>
    Rotation: <Euler (x=0.0387, y=0.2784, z=3.1325), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.2857, 452.2196, 9.7743)>
    Rotation: <Euler (x=-0.1619, y=0.4498, z=3.0989), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=1.0271, y=0.5925, z=-3.0922), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=-1.3801, y=2.5580, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
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    Rotation: <Euler (x=-1.3801, y=2.5580, z=0.0608), order='XYZ'>
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Frame: 15
  Bone: mixamorig:Hips
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    Rotation: <Euler (x=-0.0580, y=-0.1043, z=-0.0468), order='XYZ'>
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1130, y=-0.0770, z=0.0499), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0035, y=-0.0535, z=0.0449), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.1354, 1770.0087, 84.1850)>
    Rotation: <Euler (x=-0.0035, y=-0.0535, z=0.0449), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (75.2217, 1476.1404, -59.2094)>
    Rotation: <Euler (x=1.8206, y=1.2349, z=-0.1760), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (197.3927, 1418.6400, -13.6956)>
    Rotation: <Euler (x=3.0831, y=0.9374, z=0.0956), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (233.4502, 1167.7764, -4.9178)>
    Rotation: <Euler (x=3.0159, y=0.9397, z=0.0052), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.6078, 886.4866, 16.0622)>
    Rotation: <Euler (x=-2.9129, y=1.3760, z=0.2287), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.2609, 849.5845, 43.0047)>
    Rotation: <Euler (x=2.5058, y=1.0897, z=-1.0174), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.2986, 816.4294, 59.2234)>
    Rotation: <Euler (x=3.1239, y=1.0565, z=-0.1314), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
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    Rotation: <Euler (x=2.7317, y=1.1865, z=-0.2799), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.3099, 738.6141, 59.7614)>
    Rotation: <Euler (x=2.7317, y=1.1865, z=-0.2799), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.4305, 736.1600, 50.0515)>
    Rotation: <Euler (x=-2.8955, y=1.3713, z=-0.2140), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3999, 703.4337, 48.3168)>
    Rotation: <Euler (x=-2.7159, y=1.3700, z=-0.1924), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.5415, 677.8187, 45.4629)>
    Rotation: <Euler (x=-2.7159, y=1.3700, z=-0.1924), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.2231, 771.3333, 22.3812)>
    Rotation: <Euler (x=-2.9014, y=1.3834, z=-0.0377), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
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    Rotation: <Euler (x=-2.4729, y=1.3732, z=0.0707), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3590, 699.3297, 15.7660)>
    Rotation: <Euler (x=-2.0403, y=1.3498, z=0.1655), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.8302, 678.6129, 8.8804)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.4244, 734.3082, -3.4704)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4037, 708.0880, -9.4277)>
    Rotation: <Euler (x=-1.8458, y=1.3362, z=0.2145), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.6929, 693.6041, -16.4317)>
    Rotation: <Euler (x=-1.8458, y=1.3362, z=0.2145), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.8609, 787.7659, -25.2282)>
    Rotation: <Euler (x=-2.4785, y=1.3622, z=0.1905), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.5247, 750.9752, -30.4277)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.9137, 728.2010, -36.8667)>
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.8089, 719.7254, 28.4228)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0241, 718.6536, 28.0259)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.8825, 685.9513, 23.6702)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.8526, 659.8325, 17.6369)>
    Rotation: <Euler (x=-2.6686, y=-1.1365, z=0.1424), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.2577, 751.7709, 3.0639)>
    Rotation: <Euler (x=-2.9355, y=-1.1513, z=0.0659), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.8029, 711.8627, -0.2307)>
    Rotation: <Euler (x=-2.5869, y=-1.1463, z=0.0376), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-221.0260, 679.6880, -8.6707)>
    Rotation: <Euler (x=-2.2185, y=-1.1357, z=0.0069), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.8094, 659.7228, -19.9958)>
    Rotation: <Euler (x=-2.2185, y=-1.1357, z=0.0069), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.7997, 750.7545, -18.7927)>
    Rotation: <Euler (x=-2.8132, y=-1.1501, z=0.0364), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.9648, 714.3770, -23.8063)>
    Rotation: <Euler (x=-2.3941, y=-1.1399, z=-0.0019), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-226.0249, 688.2326, -33.8972)>
    Rotation: <Euler (x=-2.0447, y=-1.1293, z=-0.0224), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.2537, 673.4039, -45.9102)>
    Rotation: <Euler (x=-2.0447, y=-1.1293, z=-0.0224), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.7906, 764.3990, -42.8428)>
    Rotation: <Euler (x=-2.6429, y=-1.1400, z=-0.0352), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6770, 728.8345, -50.6933)>
    Rotation: <Euler (x=-2.2925, y=-1.1290, z=-0.0657), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.5376, 706.4899, -60.8468)>
    Rotation: <Euler (x=-1.9729, y=-1.1202, z=-0.0796), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.0232, 694.1116, -71.8713)>
    Rotation: <Euler (x=-1.9729, y=-1.1202, z=-0.0796), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.4040, 877.6941, 9.4595)>
    Rotation: <Euler (x=0.1782, y=-0.1899, z=-3.0526), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7961, 453.7987, 84.9825)>
    Rotation: <Euler (x=-0.0647, y=-0.2314, z=-3.0358), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0102, 111.4442, 63.3034)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3260, 10.2915, 214.5875)>
    Rotation: <Euler (x=-1.4344, y=-2.7823, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1856, 19.5104, 287.3667)>
    Rotation: <Euler (x=-1.4344, y=-2.7823, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.6612, 886.0379, -6.5061)>
    Rotation: <Euler (x=0.0400, y=0.2788, z=3.1323), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.4527, 452.1556, 10.1793)>
    Rotation: <Euler (x=-0.1633, y=0.4503, z=3.0987), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6884, 111.4432, -40.2436)>
    Rotation: <Euler (x=1.0271, y=0.5927, z=-3.0922), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2982, 10.2914, 92.6579)>
    Rotation: <Euler (x=-1.3802, y=2.5578, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5802, 22.5441, 156.9341)>
    Rotation: <Euler (x=-1.3802, y=2.5578, z=0.0608), order='XYZ'>
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Frame: 16
  Bone: mixamorig:Hips
    Location: <Vector (1.7293, 942.8872, 1.7756)>
    Rotation: <Euler (x=-0.0578, y=-0.1049, z=-0.0469), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.7935, 1051.7817, -16.7962)>
    Rotation: <Euler (x=-0.1178, y=-0.0824, z=-0.0164), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.1521, 1179.9896, -31.9247)>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.8409, 1326.7084, -47.9334)>
    Rotation: <Euler (x=-0.1005, y=-0.0740, z=0.0378), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1122, y=-0.0778, z=0.0497), order='XYZ'>
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.9935, 1769.8887, 83.8386)>
    Rotation: <Euler (x=-0.0032, y=-0.0546, z=0.0449), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (75.4915, 1476.0048, -59.5046)>
    Rotation: <Euler (x=1.8148, y=1.2342, z=-0.1790), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (197.7883, 1418.8944, -13.8376)>
    Rotation: <Euler (x=3.0834, y=0.9371, z=0.0960), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (233.8802, 1168.0342, -5.1037)>
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.5113, 816.6815, 59.1968)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.5229, 774.4501, 57.8874)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.6082, 738.8666, 59.5061)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.1673, 774.1595, 48.3671)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.5412, 736.4158, 49.9812)>
    Rotation: <Euler (x=-2.8879, y=1.3712, z=-0.2108), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3687, 703.7623, 48.1913)>
    Rotation: <Euler (x=-2.7054, y=1.3697, z=-0.1884), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.3494, 678.2675, 45.2740)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.4263, 771.5831, 22.3465)>
    Rotation: <Euler (x=-2.8966, y=1.3832, z=-0.0354), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.2737, 732.3013, 20.5951)>
    Rotation: <Euler (x=-2.4657, y=1.3728, z=0.0734), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3283, 699.7101, 15.6411)>
    Rotation: <Euler (x=-2.0316, y=1.3491, z=0.1676), order='XYZ'>
    Matrix:
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      <Vector (0.0367, -0.5842, 0.8107, 699.7101)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.6700, 679.1837, 8.7044)>
    Rotation: <Euler (x=-2.0316, y=1.3491, z=0.1676), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.9760, 769.4813, -0.7214)>
    Rotation: <Euler (x=-2.7225, y=1.3786, z=0.0452), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5486, 734.5983, -3.5387)>
    Rotation: <Euler (x=-2.2292, y=1.3612, z=0.1553), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4149, 708.4921, -9.5399)>
    Rotation: <Euler (x=-1.8377, y=1.3355, z=0.2160), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.6141, 694.1935, -16.5809)>
    Rotation: <Euler (x=-1.8377, y=1.3355, z=0.2160), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.0770, 788.0294, -25.2569)>
    Rotation: <Euler (x=-2.4743, y=1.3619, z=0.1922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.6551, 751.2866, -30.4925)>
    Rotation: <Euler (x=-2.0788, y=1.3430, z=0.2652), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.9458, 728.6211, -36.9686)>
    Rotation: <Euler (x=-1.7360, y=1.3204, z=0.3004), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.3888, 716.1184, -43.9833)>
    Rotation: <Euler (x=-1.7360, y=1.3204, z=0.3004), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.4220, 1470.8647, -70.0147)>
    Rotation: <Euler (x=1.6058, y=-1.4268, z=0.4983), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.8327, 1399.1312, -49.5864)>
    Rotation: <Euler (x=3.0860, y=-0.9522, z=-0.1338), order='XYZ'>
    Matrix:
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      <Vector (-0.0773, -0.9835, -0.1635, 1399.1312)>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.9606, 1149.7894, -41.4224)>
    Rotation: <Euler (x=2.9211, y=-0.9411, z=0.0870), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.8718, 869.5667, -4.8728)>
    Rotation: <Euler (x=-3.0749, y=-1.1525, z=-0.0881), order='XYZ'>
    Matrix:
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      <Vector (-0.0357, -0.9993, -0.0138, 869.5667)>
      <Vector (0.9138, -0.0271, -0.4053, -4.8728)>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.1387, 831.6241, 15.0662)>
    Rotation: <Euler (x=2.7438, y=-0.9135, z=0.8484), order='XYZ'>
    Matrix:
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      <Vector (0.4584, -0.8396, 0.2914, 831.6241)>
      <Vector (0.7916, 0.2367, -0.5633, 15.0662)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.6785, 798.6725, 28.8510)>
    Rotation: <Euler (x=-3.0985, y=-0.8408, z=0.1027), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.0558, 756.0688, 25.2308)>
    Rotation: <Euler (x=2.9519, y=-0.9709, z=-0.0106), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0948, 720.1005, 27.7557)>
    Rotation: <Euler (x=2.9519, y=-0.9709, z=-0.0106), order='XYZ'>
    Matrix:
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      <Vector (-0.0060, -0.9804, -0.1971, 720.1005)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.0610, 758.8575, 26.3565)>
    Rotation: <Euler (x=3.0778, y=-1.1438, z=0.2064), order='XYZ'>
    Matrix:
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      <Vector (0.0849, -0.9887, 0.1238, 758.8575)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0825, 719.0270, 27.4794)>
    Rotation: <Euler (x=-2.8508, y=-1.1424, z=0.1731), order='XYZ'>
    Matrix:
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      <Vector (0.0715, -0.8988, 0.4326, 719.0270)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.8163, 686.3936, 23.0429)>
    Rotation: <Euler (x=-2.6602, y=-1.1371, z=0.1405), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.6393, 660.3928, 16.9178)>
    Rotation: <Euler (x=-2.6602, y=-1.1371, z=0.1405), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.3773, 752.1497, 2.5673)>
    Rotation: <Euler (x=-2.9316, y=-1.1519, z=0.0643), order='XYZ'>
    Matrix:
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      <Vector (0.0261, -0.9638, 0.2654, 752.1497)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.8435, 712.2672, -0.7864)>
    Rotation: <Euler (x=-2.5806, y=-1.1468, z=0.0357), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.9407, 680.1899, -9.3005)>
    Rotation: <Euler (x=-2.2102, y=-1.1360, z=0.0050), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.6075, 660.4023, -20.6875)>
    Rotation: <Euler (x=-2.2102, y=-1.1360, z=0.0050), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.9057, 751.1474, -19.2958)>
    Rotation: <Euler (x=-2.8093, y=-1.1507, z=0.0348), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.9976, 714.8030, -24.3614)>
    Rotation: <Euler (x=-2.3879, y=-1.1404, z=-0.0037), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.9538, 688.7682, -34.5093)>
    Rotation: <Euler (x=-2.0364, y=-1.1296, z=-0.0242), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.0943, 674.1228, -46.5648)>
    Rotation: <Euler (x=-2.0364, y=-1.1296, z=-0.0242), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.8827, 764.8075, -43.3411)>
    Rotation: <Euler (x=-2.6389, y=-1.1406, z=-0.0369), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6958, 729.2870, -51.2404)>
    Rotation: <Euler (x=-2.2863, y=-1.1293, z=-0.0675), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.4662, 707.0455, -61.4408)>
    Rotation: <Euler (x=-1.9646, y=-1.1204, z=-0.0814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.8765, 694.8284, -72.4978)>
    Rotation: <Euler (x=-1.9646, y=-1.1204, z=-0.0814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.4327, 877.6112, 9.4200)>
    Rotation: <Euler (x=0.1791, y=-0.1896, z=-3.0524), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.9507, 453.7928, 85.2872)>
    Rotation: <Euler (x=-0.0656, y=-0.2313, z=-3.0360), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0129, 111.4438, 63.3056)>
    Rotation: <Euler (x=1.0226, y=-0.3632, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3251, 10.2911, 214.5909)>
    Rotation: <Euler (x=-1.4344, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1828, 19.5097, 287.3709)>
    Rotation: <Euler (x=-1.4344, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.6225, 885.9577, -6.6526)>
    Rotation: <Euler (x=0.0412, y=0.2791, z=3.1322), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.6062, 452.0988, 10.5330)>
    Rotation: <Euler (x=-0.1644, y=0.4505, z=3.0986), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6835, 111.4434, -40.2424)>
    Rotation: <Euler (x=1.0271, y=0.5927, z=-3.0922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3032, 10.2916, 92.6528)>
    Rotation: <Euler (x=-1.3803, y=2.5578, z=0.0608), order='XYZ'>
    Matrix:
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      <Vector (-0.0507, 0.1561, 0.9864, 10.2916)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5904, 22.5385, 156.9266)>
    Rotation: <Euler (x=-1.3803, y=2.5578, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 17
  Bone: mixamorig:Hips
    Location: <Vector (1.7614, 942.8460, 1.6939)>
    Rotation: <Euler (x=-0.0574, y=-0.1053, z=-0.0470), order='XYZ'>
    Matrix:
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    Rotation: <Euler (x=-0.1175, y=-0.0829, z=-0.0168), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=-0.1096, y=-0.0788, z=0.0103), order='XYZ'>
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1115, y=-0.0783, z=0.0496), order='XYZ'>
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=-0.0024, y=-0.0556, z=0.0448), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.8088, y=1.2338, z=-0.1822), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0833, y=0.9369, z=0.0961), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=3.0134, y=0.9385, z=0.0020), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9104, y=1.3754, z=0.2303), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.7421, 850.1474, 43.0998)>
    Rotation: <Euler (x=2.5074, y=1.0899, z=-1.0167), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.7463, 816.9964, 59.2896)>
    Rotation: <Euler (x=3.1327, y=1.0562, z=-0.1224), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.7881, 774.7651, 57.8891)>
    Rotation: <Euler (x=2.7537, y=1.1869, z=-0.2565), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.9247, 739.1829, 59.3677)>
    Rotation: <Euler (x=2.7537, y=1.1869, z=-0.2565), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.3875, 774.4630, 48.4593)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.6661, 736.7321, 50.0379)>
    Rotation: <Euler (x=-2.8800, y=1.3708, z=-0.2077), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3458, 704.1555, 48.1895)>
    Rotation: <Euler (x=-2.6946, y=1.3692, z=-0.1845), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.1600, 678.7870, 45.2047)>
    Rotation: <Euler (x=-2.6946, y=1.3692, z=-0.1845), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.6542, 771.8903, 22.4409)>
    Rotation: <Euler (x=-2.8920, y=1.3828, z=-0.0333), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.4037, 732.6381, 20.6513)>
    Rotation: <Euler (x=-2.4586, y=1.3722, z=0.0757), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3113, 700.1552, 15.6402)>
    Rotation: <Euler (x=-2.0231, y=1.3482, z=0.1693), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.5205, 679.8276, 8.6474)>
    Rotation: <Euler (x=-2.0231, y=1.3482, z=0.1693), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.2109, 769.7934, -0.6264)>
    Rotation: <Euler (x=-2.7181, y=1.3782, z=0.0470), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6971, 734.9466, -3.4789)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4464, 708.9601, -9.5282)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.5544, 694.8548, -16.6110)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.3282, 788.3480, -25.1563)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.8160, 751.6561, -30.4304)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (228.0054, 729.1044, -36.9477)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.3682, 716.7800, -43.9966)>
    Rotation: <Euler (x=-1.7284, y=1.3194, z=0.3011), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.1625, 1470.8253, -70.3458)>
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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    Rotation: <Euler (x=2.9202, y=-0.9416, z=0.0881), order='XYZ'>
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.2537, 832.0391, 14.6478)>
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.3616, 720.5174, 27.0631)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.1156, 719.4396, 26.9097)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.7198, 686.8796, 22.3828)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.3907, 661.0037, 16.1581)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.4742, 752.5727, 2.0564)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.8570, 712.7183, -1.3669)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.8232, 680.7448, -9.9636)>
    Rotation: <Euler (x=-2.2010, y=-1.1364, z=0.0026), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.3697, 661.1448, -21.4173)>
    Rotation: <Euler (x=-2.2010, y=-1.1364, z=0.0026), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.9881, 751.5894, -19.8139)>
    Rotation: <Euler (x=-2.8047, y=-1.1513, z=0.0326), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-248.0027, 715.2811, -24.9410)>
    Rotation: <Euler (x=-2.3810, y=-1.1409, z=-0.0060), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.8507, 689.3633, -35.1524)>
    Rotation: <Euler (x=-2.0273, y=-1.1299, z=-0.0265), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.9005, 674.9111, -47.2533)>
    Rotation: <Euler (x=-2.0273, y=-1.1299, z=-0.0265), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.9508, 765.2708, -43.8512)>
    Rotation: <Euler (x=-2.6343, y=-1.1411, z=-0.0391), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6866, 729.7985, -51.8084)>
    Rotation: <Euler (x=-2.2794, y=-1.1298, z=-0.0698), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.3632, 707.6668, -62.0611)>
    Rotation: <Euler (x=-1.9555, y=-1.1207, z=-0.0837), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.6960, 695.6199, -73.1530)>
    Rotation: <Euler (x=-1.9555, y=-1.1207, z=-0.0837), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.4522, 877.5554, 9.3539)>
    Rotation: <Euler (x=0.1796, y=-0.1893, z=-3.0522), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.0842, 453.7942, 85.4604)>
    Rotation: <Euler (x=-0.0661, y=-0.2313, z=-3.0363), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0130, 111.4442, 63.3069)>
    Rotation: <Euler (x=1.0226, y=-0.3632, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3227, 10.2914, 214.5931)>
    Rotation: <Euler (x=-1.4344, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1792, 19.5100, 287.3735)>
    Rotation: <Euler (x=-1.4344, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.5947, 885.9321, -6.7936)>
    Rotation: <Euler (x=0.0417, y=0.2791, z=3.1321), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.6903, 452.0843, 10.6113)>
    Rotation: <Euler (x=-0.1647, y=0.4506, z=3.0987), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6849, 111.4431, -40.2435)>
    Rotation: <Euler (x=1.0271, y=0.5927, z=-3.0922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3042, 10.2913, 92.6519)>
    Rotation: <Euler (x=-1.3804, y=2.5578, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5914, 22.5347, 156.9264)>
    Rotation: <Euler (x=-1.3804, y=2.5578, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 18
  Bone: mixamorig:Hips
    Location: <Vector (1.8003, 942.8268, 1.6220)>
    Rotation: <Euler (x=-0.0570, y=-0.1056, z=-0.0473), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.9124, 1051.7334, -16.8605)>
    Rotation: <Euler (x=-0.1171, y=-0.0831, z=-0.0172), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.3715, 1179.9491, -31.9004)>
    Rotation: <Euler (x=-0.1102, y=-0.0791, z=0.0099), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.1944, 1326.6495, -48.0775)>
    Rotation: <Euler (x=-0.1035, y=-0.0746, z=0.0371), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (7.3425, 1491.7323, -65.1921)>
    Rotation: <Euler (x=0.1108, y=-0.0785, z=0.0495), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (1.3313, 1551.2819, -26.3278)>
    Rotation: <Euler (x=-0.0011, y=-0.0560, z=0.0446), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.5660, 1769.6121, 83.5552)>
    Rotation: <Euler (x=-0.0011, y=-0.0560, z=0.0446), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (75.9925, 1475.8517, -60.0442)>
    Rotation: <Euler (x=1.8026, y=1.2335, z=-0.1857), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (198.5633, 1419.5161, -14.1504)>
    Rotation: <Euler (x=3.0829, y=0.9369, z=0.0960), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (234.7567, 1168.6732, -5.3375)>
    Rotation: <Euler (x=3.0117, y=0.9382, z=0.0001), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.4138, 887.3862, 16.3800)>
    Rotation: <Euler (x=-2.9098, y=1.3749, z=0.2305), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.9988, 850.4888, 43.2697)>
    Rotation: <Euler (x=2.5084, y=1.0899, z=-1.0162), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.9828, 817.3411, 59.4438)>
    Rotation: <Euler (x=3.1370, y=1.0558, z=-0.1178), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.0579, 775.1098, 57.9520)>
    Rotation: <Euler (x=2.7651, y=1.1869, z=-0.2444), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.2488, 739.5298, 59.2898)>
    Rotation: <Euler (x=2.7651, y=1.1869, z=-0.2444), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.6120, 774.7969, 48.6184)>
    Rotation: <Euler (x=2.9683, y=1.3724, z=-0.3217), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.7949, 737.0792, 50.1620)>
    Rotation: <Euler (x=-2.8721, y=1.3703, z=-0.2046), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3254, 704.5812, 48.2539)>
    Rotation: <Euler (x=-2.6837, y=1.3686, z=-0.1806), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.9718, 679.3422, 45.1998)>
    Rotation: <Euler (x=-2.6837, y=1.3686, z=-0.1806), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.8892, 772.2271, 22.6030)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.5406, 733.0049, 20.7754)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3004, 700.6321, 15.7058)>
    Rotation: <Euler (x=-2.0147, y=1.3472, z=0.1707), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.3772, 680.5074, 8.6543)>
    Rotation: <Euler (x=-2.0147, y=1.3472, z=0.1707), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.4553, 770.1342, -0.4632)>
    Rotation: <Euler (x=-2.7140, y=1.3777, z=0.0486), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.8550, 735.3240, -3.3510)>
    Rotation: <Euler (x=-2.2165, y=1.3598, z=0.1585), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4871, 709.4591, -9.4502)>
    Rotation: <Euler (x=-1.8220, y=1.3335, z=0.2178), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.5044, 695.5506, -16.5773)>
    Rotation: <Euler (x=-1.8220, y=1.3335, z=0.2178), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.5906, 788.6940, -24.9883)>
    Rotation: <Euler (x=-2.4669, y=1.3608, z=0.1944), order='XYZ'>
    Matrix:
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      <Vector (0.0403, -0.8842, 0.4653, 788.6940)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.9886, 752.0533, -30.3016)>
    Rotation: <Euler (x=-2.0672, y=1.3415, z=0.2672), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (228.0765, 729.6172, -36.8617)>
    Rotation: <Euler (x=-1.7210, y=1.3184, z=0.3015), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.3598, 717.4742, -43.9468)>
    Rotation: <Euler (x=-1.7210, y=1.3184, z=0.3015), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.9179, 1470.8068, -70.6403)>
    Rotation: <Euler (x=1.5844, y=-1.4262, z=0.5128), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.8189, 1399.9412, -50.1037)>
    Rotation: <Euler (x=3.0893, y=-0.9536, z=-0.1380), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-227.3399, 1150.6550, -42.4386)>
    Rotation: <Euler (x=2.9194, y=-0.9419, z=0.0892), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.0457, 870.4443, -5.6527)>
    Rotation: <Euler (x=-3.0695, y=-1.1537, z=-0.0927), order='XYZ'>
    Matrix:
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      <Vector (-0.0375, -0.9992, -0.0127, 870.4443)>
      <Vector (0.9143, -0.0292, -0.4041, -5.6527)>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.3265, 832.4708, 14.2484)>
    Rotation: <Euler (x=2.7444, y=-0.9159, z=0.8483), order='XYZ'>
    Matrix:
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      <Vector (0.4569, -0.8400, 0.2928, 832.4708)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.8736, 799.4982, 27.9948)>
    Rotation: <Euler (x=-3.0907, y=-0.8421, z=0.0943), order='XYZ'>
    Matrix:
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      <Vector (0.0627, -0.9907, 0.1208, 799.4982)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.3593, 756.9047, 24.1537)>
    Rotation: <Euler (x=2.9676, y=-0.9709, z=-0.0286), order='XYZ'>
    Matrix:
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      <Vector (-0.0161, -0.9804, -0.1963, 756.9047)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.5796, 720.9514, 26.3588)>
    Rotation: <Euler (x=2.9676, y=-0.9709, z=-0.0286), order='XYZ'>
    Matrix:
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      <Vector (-0.0161, -0.9804, -0.1963, 720.9514)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.2392, 759.6752, 25.3648)>
    Rotation: <Euler (x=3.0869, y=-1.1455, z=0.2023), order='XYZ'>
    Matrix:
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      <Vector (0.0829, -0.9881, 0.1292, 759.6752)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0944, 719.8658, 26.3313)>
    Rotation: <Euler (x=-2.8366, y=-1.1440, z=0.1682), order='XYZ'>
    Matrix:
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      <Vector (0.0693, -0.8946, 0.4415, 719.8658)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.5632, 687.3841, 21.7054)>
    Rotation: <Euler (x=-2.6413, y=-1.1383, z=0.1352), order='XYZ'>
    Matrix:
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      <Vector (0.0565, -0.8107, 0.5827, 687.3841)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.0767, 661.6403, 15.3739)>
    Rotation: <Euler (x=-2.6413, y=-1.1383, z=0.1352), order='XYZ'>
    Matrix:
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      <Vector (0.0565, -0.8107, 0.5827, 661.6403)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.5214, 753.0127, 1.5453)>
    Rotation: <Euler (x=-2.9219, y=-1.1533, z=0.0596), order='XYZ'>
    Matrix:
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      <Vector (0.0242, -0.9624, 0.2707, 753.0127)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.8151, 713.1890, -1.9577)>
    Rotation: <Euler (x=-2.5661, y=-1.1480, z=0.0306), order='XYZ'>
    Matrix:
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      <Vector (0.0125, -0.8233, 0.5674, 713.1890)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.6446, 681.3262, -10.6454)>
    Rotation: <Euler (x=-2.1912, y=-1.1368, z=-0.0002), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.0674, 661.9240, -22.1706)>
    Rotation: <Euler (x=-2.1912, y=-1.1368, z=-0.0002), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.0203, 752.0526, -20.3326)>
    Rotation: <Euler (x=-2.7994, y=-1.1520, z=0.0300), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.9525, 715.7839, -25.5301)>
    Rotation: <Euler (x=-2.3734, y=-1.1414, z=-0.0088), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.6879, 689.9907, -35.8117)>
    Rotation: <Euler (x=-2.0176, y=-1.1303, z=-0.0292), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.6445, 675.7419, -47.9612)>
    Rotation: <Euler (x=-2.0176, y=-1.1303, z=-0.0292), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.9696, 765.7604, -44.3587)>
    Rotation: <Euler (x=-2.6290, y=-1.1417, z=-0.0417), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6232, 730.3411, -52.3825)>
    Rotation: <Euler (x=-2.2718, y=-1.1301, z=-0.0725), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.2021, 708.3265, -62.6930)>
    Rotation: <Euler (x=-1.9458, y=-1.1209, z=-0.0864), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.4553, 696.4587, -73.8223)>
    Rotation: <Euler (x=-1.9458, y=-1.1209, z=-0.0864), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.4774, 877.5182, 9.2784)>
    Rotation: <Euler (x=0.1800, y=-0.1891, z=-3.0520), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.2126, 453.7999, 85.5521)>
    Rotation: <Euler (x=-0.0664, y=-0.2313, z=-3.0366), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0115, 111.4441, 63.3079)>
    Rotation: <Euler (x=1.0226, y=-0.3632, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3233, 10.2913, 214.5934)>
    Rotation: <Euler (x=-1.4344, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1808, 19.5102, 287.3734)>
    Rotation: <Euler (x=-1.4344, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.5633, 885.9324, -6.9166)>
    Rotation: <Euler (x=0.0419, y=0.2791, z=3.1320), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.7362, 452.0895, 10.5697)>
    Rotation: <Euler (x=-0.1646, y=0.4507, z=3.0989), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6814, 111.4431, -40.2407)>
    Rotation: <Euler (x=1.0271, y=0.5928, z=-3.0922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3081, 10.2913, 92.6500)>
    Rotation: <Euler (x=-1.3804, y=2.5577, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5991, 22.5314, 156.9225)>
    Rotation: <Euler (x=-1.3804, y=2.5577, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 19
  Bone: mixamorig:Hips
    Location: <Vector (1.8305, 942.7568, 1.5552)>
    Rotation: <Euler (x=-0.0566, y=-0.1059, z=-0.0473), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.9436, 1051.6705, -16.8845)>
    Rotation: <Euler (x=-0.1168, y=-0.0834, z=-0.0176), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4525, 1179.8903, -31.8783)>
    Rotation: <Euler (x=-0.1108, y=-0.0793, z=0.0096), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.3386, 1326.5814, -48.1407)>
    Rotation: <Euler (x=-0.1051, y=-0.0748, z=0.0368), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.5650, 1491.6403, -65.5069)>
    Rotation: <Euler (x=0.1100, y=-0.0786, z=0.0493), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (1.5627, 1551.2205, -26.6881)>
    Rotation: <Euler (x=0.0004, y=-0.0556, z=0.0441), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.1977, 1769.3966, 83.5199)>
    Rotation: <Euler (x=0.0004, y=-0.0556, z=0.0441), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.2068, 1475.7363, -60.3211)>
    Rotation: <Euler (x=1.7963, y=1.2333, z=-0.1893), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (198.9195, 1419.7845, -14.3370)>
    Rotation: <Euler (x=3.0822, y=0.9372, z=0.0954), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.1169, 1168.9457, -5.4269)>
    Rotation: <Euler (x=3.0103, y=0.9382, z=-0.0015), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.6562, 887.6655, 16.5388)>
    Rotation: <Euler (x=-2.9093, y=1.3745, z=0.2308), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.2225, 850.7685, 43.4126)>
    Rotation: <Euler (x=2.5093, y=1.0899, z=-1.0156), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.1926, 817.6219, 59.5736)>
    Rotation: <Euler (x=3.1414, y=1.0554, z=-0.1131), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.3089, 775.3902, 57.9911)>
    Rotation: <Euler (x=2.7765, y=1.1869, z=-0.2320), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.5613, 739.8142, 59.1869)>
    Rotation: <Euler (x=2.7765, y=1.1869, z=-0.2320), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.8161, 775.0720, 48.7529)>
    Rotation: <Euler (x=2.9730, y=1.3721, z=-0.3195), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.9080, 737.3671, 50.2630)>
    Rotation: <Euler (x=-2.8645, y=1.3699, z=-0.2016), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2921, 704.9471, 48.2968)>
    Rotation: <Euler (x=-2.6730, y=1.3681, z=-0.1768), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.7724, 679.8380, 45.1748)>
    Rotation: <Euler (x=-2.6730, y=1.3681, z=-0.1768), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.1025, 772.5051, 22.7401)>
    Rotation: <Euler (x=-2.8832, y=1.3819, z=-0.0296), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6606, 733.3118, 20.8765)>
    Rotation: <Euler (x=-2.4450, y=1.3709, z=0.0799), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.2753, 701.0481, 15.7502)>
    Rotation: <Euler (x=-2.0063, y=1.3463, z=0.1721), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.2213, 681.1262, 8.6423)>
    Rotation: <Euler (x=-2.0063, y=1.3463, z=0.1721), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.6768, 770.4158, -0.3251)>
    Rotation: <Euler (x=-2.7100, y=1.3772, z=0.0501), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.9942, 735.6406, -3.2463)>
    Rotation: <Euler (x=-2.2103, y=1.3591, z=0.1599), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.5114, 709.8959, -9.3934)>
    Rotation: <Euler (x=-1.8142, y=1.3326, z=0.2186), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.4395, 696.1838, -16.5627)>
    Rotation: <Euler (x=-1.8142, y=1.3326, z=0.2186), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.8258, 788.9801, -24.8462)>
    Rotation: <Euler (x=-2.4635, y=1.3603, z=0.1954), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.1380, 752.3884, -30.1964)>
    Rotation: <Euler (x=-2.0616, y=1.3407, z=0.2681), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (228.1264, 730.0665, -36.7974)>
    Rotation: <Euler (x=-1.7137, y=1.3174, z=0.3019), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.3313, 718.1046, -43.9168)>
    Rotation: <Euler (x=-1.7137, y=1.3174, z=0.3019), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.7038, 1470.7371, -70.9368)>
    Rotation: <Euler (x=1.5741, y=-1.4257, z=0.5197), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.8449, 1400.3054, -50.3338)>
    Rotation: <Euler (x=3.0913, y=-0.9543, z=-0.1403), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-227.5480, 1151.0437, -42.9637)>
    Rotation: <Euler (x=2.9186, y=-0.9423, z=0.0905), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.0965, 870.8333, -6.0664)>
    Rotation: <Euler (x=-3.0660, y=-1.1542, z=-0.0955), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.3762, 832.8439, 13.8026)>
    Rotation: <Euler (x=2.7451, y=-0.9173, z=0.8481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.9200, 799.8607, 27.5184)>
    Rotation: <Euler (x=-3.0863, y=-0.8427, z=0.0899), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.4540, 757.2749, 23.5513)>
    Rotation: <Euler (x=2.9761, y=-0.9708, z=-0.0381), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.7609, 721.3288, 25.5820)>
    Rotation: <Euler (x=2.9761, y=-0.9708, z=-0.0381), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.2698, 760.0274, 24.8104)>
    Rotation: <Euler (x=3.0924, y=-1.1464, z=0.1997), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0319, 720.2304, 25.6849)>
    Rotation: <Euler (x=-2.8285, y=-1.1447, z=0.1653), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.3589, 687.8323, 20.9519)>
    Rotation: <Euler (x=-2.6308, y=-1.1389, z=0.1320), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-199.7097, 662.2281, 14.5069)>
    Rotation: <Euler (x=-2.6308, y=-1.1389, z=0.1320), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.5349, 753.3926, 0.9743)>
    Rotation: <Euler (x=-2.9161, y=-1.1540, z=0.0567), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.7328, 713.6027, -2.6172)>
    Rotation: <Euler (x=-2.5578, y=-1.1485, z=0.0274), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.4196, 681.8579, -11.4037)>
    Rotation: <Euler (x=-2.1807, y=-1.1371, z=-0.0033), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-195.7155, 662.6636, -23.0056)>
    Rotation: <Euler (x=-2.1807, y=-1.1371, z=-0.0033), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.0199, 752.4587, -20.9107)>
    Rotation: <Euler (x=-2.7936, y=-1.1526, z=0.0271), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.8638, 716.2333, -26.1869)>
    Rotation: <Euler (x=-2.3653, y=-1.1418, z=-0.0118), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.4820, 690.5726, -36.5452)>
    Rotation: <Euler (x=-2.0072, y=-1.1305, z=-0.0322), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.3437, 676.5373, -48.7474)>
    Rotation: <Euler (x=-2.0072, y=-1.1305, z=-0.0322), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.9593, 766.1964, -44.9227)>
    Rotation: <Euler (x=-2.6232, y=-1.1422, z=-0.0446), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.5249, 730.8348, -53.0211)>
    Rotation: <Euler (x=-2.2637, y=-1.1305, z=-0.0755), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.0024, 708.9447, -63.3952)>
    Rotation: <Euler (x=-1.9354, y=-1.1211, z=-0.0894), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.1748, 697.2650, -74.5652)>
    Rotation: <Euler (x=-1.9354, y=-1.1211, z=-0.0894), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5081, 877.4488, 9.2118)>
    Rotation: <Euler (x=0.1807, y=-0.1889, z=-3.0518), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.3635, 453.7995, 85.7854)>
    Rotation: <Euler (x=-0.0671, y=-0.2314, z=-3.0369), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0060, 111.4447, 63.3117)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3275, 10.2919, 214.5938)>
    Rotation: <Euler (x=-1.4344, y=-2.7823, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1897, 19.5115, 287.3719)>
    Rotation: <Euler (x=-1.4344, y=-2.7823, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.5282, 885.8619, -7.0310)>
    Rotation: <Euler (x=0.0429, y=0.2793, z=3.1319), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.8783, 452.0399, 10.8749)>
    Rotation: <Euler (x=-0.1656, y=0.4508, z=3.0989), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6723, 111.4432, -40.2377)>
    Rotation: <Euler (x=1.0271, y=0.5929, z=-3.0922), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3136, 10.2914, 92.6437)>
    Rotation: <Euler (x=-1.3804, y=2.5576, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.6118, 22.5288, 156.9119)>
    Rotation: <Euler (x=-1.3804, y=2.5576, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 20
  Bone: mixamorig:Hips
    Location: <Vector (1.8410, 942.6229, 1.4843)>
    Rotation: <Euler (x=-0.0563, y=-0.1062, z=-0.0470), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.9300, 1051.5432, -16.9258)>
    Rotation: <Euler (x=-0.1165, y=-0.0836, z=-0.0179), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4839, 1179.7664, -31.8790)>
    Rotation: <Euler (x=-0.1114, y=-0.0796, z=0.0093), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.4273, 1326.4474, -48.2322)>
    Rotation: <Euler (x=-0.1066, y=-0.0749, z=0.0365), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (7.7248, 1491.4811, -65.8545)>
    Rotation: <Euler (x=0.1093, y=-0.0788, z=0.0490), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (1.7380, 1551.0933, -27.0824)>
    Rotation: <Euler (x=0.0016, y=-0.0550, z=0.0435), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.8453, 1769.1379, 83.4106)>
    Rotation: <Euler (x=0.0016, y=-0.0550, z=0.0435), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.3588, 1475.5576, -60.6271)>
    Rotation: <Euler (x=1.7901, y=1.2332, z=-0.1927), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (199.2150, 1419.9930, -14.5566)>
    Rotation: <Euler (x=3.0809, y=0.9377, z=0.0940), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.3262, 1169.1486, -5.4571)>
    Rotation: <Euler (x=3.0094, y=0.9384, z=-0.0023), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.8429, 887.8770, 16.6491)>
    Rotation: <Euler (x=-2.9089, y=1.3744, z=0.2311), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.4047, 850.9780, 43.5164)>
    Rotation: <Euler (x=2.5097, y=1.0899, z=-1.0153), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.3718, 817.8303, 59.6718)>
    Rotation: <Euler (x=-3.1376, y=1.0553, z=-0.1083), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.5379, 775.5974, 58.0022)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.8604, 740.0273, 59.0556)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.9951, 775.2803, 48.8508)>
    Rotation: <Euler (x=2.9770, y=1.3721, z=-0.3178), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.0027, 737.5876, 50.3318)>
    Rotation: <Euler (x=-2.8574, y=1.3696, z=-0.1991), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2448, 705.2440, 48.3140)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.5618, 680.2640, 45.1303)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.7555, 733.5495, 20.9451)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.2288, 701.3922, 15.7703)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.0457, 681.6705, 8.6146)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.8616, 770.6288, -0.2263)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.1019, 735.8864, -3.1746)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.5065, 710.2587, -9.3614)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.3464, 696.7404, -16.5648)>
    Rotation: <Euler (x=-1.8065, y=1.3319, z=0.2195), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.0141, 789.1956, -24.7453)>
    Rotation: <Euler (x=-2.4601, y=1.3600, z=0.1964), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.2455, 752.6495, -30.1247)>
    Rotation: <Euler (x=-2.0560, y=1.3402, z=0.2692), order='XYZ'>
    Matrix:
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      <Vector (0.0608, -0.6786, 0.7320, 752.6495)>
      <Vector (-0.9735, -0.2022, -0.1066, -30.1247)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (228.1362, 730.4386, -36.7590)>
    Rotation: <Euler (x=-1.7062, y=1.3167, z=0.3025), order='XYZ'>
    Matrix:
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      <Vector (0.0749, -0.4146, 0.9069, 730.4386)>
      <Vector (-0.9679, -0.2491, -0.0339, -36.7590)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.2634, 718.6554, -43.9053)>
    Rotation: <Euler (x=-1.7062, y=1.3167, z=0.3025), order='XYZ'>
    Matrix:
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      <Vector (0.0749, -0.4146, 0.9069, 718.6554)>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.5510, 1470.5967, -71.2689)>
    Rotation: <Euler (x=1.5636, y=-1.4253, z=0.5270), order='XYZ'>
    Matrix:
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      <Vector (0.0729, -0.4914, -0.8679, 1470.5967)>
      <Vector (0.9894, 0.1450, 0.0010, -71.2689)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightArm
    Location: <Vector (-181.9214, 1400.5811, -50.6079)>
    Rotation: <Euler (x=3.0936, y=-0.9550, z=-0.1430), order='XYZ'>
    Matrix:
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      <Vector (-0.0823, -0.9831, -0.1637, 1400.5811)>
      <Vector (0.8163, 0.0277, -0.5769, -50.6079)>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-227.8361, 1151.3481, -43.5848)>
    Rotation: <Euler (x=2.9175, y=-0.9427, z=0.0922), order='XYZ'>
    Matrix:
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      <Vector (0.0541, -0.9874, -0.1486, 1151.3481)>
      <Vector (0.8091, 0.1306, -0.5729, -43.5848)>
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.1647, 871.1395, -6.5228)>
    Rotation: <Euler (x=-3.0626, y=-1.1546, z=-0.0981), order='XYZ'>
    Matrix:
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      <Vector (-0.0396, -0.9992, -0.0109, 871.1395)>
      <Vector (0.9146, -0.0319, -0.4030, -6.5228)>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.4379, 833.1379, 13.3128)>
    Rotation: <Euler (x=2.7458, y=-0.9187, z=0.8479), order='XYZ'>
    Matrix:
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      <Vector (0.4551, -0.8402, 0.2949, 833.1379)>
      <Vector (0.7948, 0.2339, -0.5599, 13.3128)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.9742, 800.1469, 26.9974)>
    Rotation: <Euler (x=-3.0819, y=-0.8432, z=0.0855), order='XYZ'>
    Matrix:
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      <Vector (0.0568, -0.9908, 0.1231, 800.1469)>
      <Vector (0.7468, -0.0397, -0.6639, 26.9974)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.5532, 757.5693, 22.9041)>
    Rotation: <Euler (x=2.9848, y=-0.9706, z=-0.0475), order='XYZ'>
    Matrix:
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      <Vector (-0.0268, -0.9805, -0.1947, 757.5693)>
      <Vector (0.8252, 0.0882, -0.5579, 22.9041)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.9444, 721.6310, 24.7601)>
    Rotation: <Euler (x=2.9848, y=-0.9706, z=-0.0475), order='XYZ'>
    Matrix:
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      <Vector (-0.0268, -0.9805, -0.1947, 721.6310)>
      <Vector (0.8252, 0.0882, -0.5579, 24.7601)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.3043, 760.2992, 24.2150)>
    Rotation: <Euler (x=3.0978, y=-1.1472, z=0.1972), order='XYZ'>
    Matrix:
      <Vector (0.4031, 0.1566, 0.9017, -239.3043)>
      <Vector (0.0805, -0.9875, 0.1355, 760.2992)>
      <Vector (0.9116, 0.0180, -0.4107, 24.2150)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.9680, 720.5158, 24.9977)>
    Rotation: <Euler (x=-2.8205, y=-1.1454, z=0.1624), order='XYZ'>
    Matrix:
      <Vector (0.4072, 0.4372, 0.8019, -232.9680)>
      <Vector (0.0667, -0.8899, 0.4513, 720.5158)>
      <Vector (0.9109, -0.1303, -0.3916, 24.9977)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.1485, 688.2050, 20.1569)>
    Rotation: <Euler (x=-2.6203, y=-1.1394, z=0.1290), order='XYZ'>
    Matrix:
      <Vector (0.4147, 0.5602, 0.7171, -217.1485)>
      <Vector (0.0538, -0.8018, 0.5952, 688.2050)>
      <Vector (0.9084, -0.2083, -0.3626, 20.1569)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-199.3331, 662.7454, 13.5973)>
    Rotation: <Euler (x=-2.6203, y=-1.1394, z=0.1290), order='XYZ'>
    Matrix:
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      <Vector (0.0538, -0.8018, 0.5952, 662.7454)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.5533, 753.6904, 0.3634)>
    Rotation: <Euler (x=-2.9104, y=-1.1546, z=0.0540), order='XYZ'>
    Matrix:
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      <Vector (0.0218, -0.9607, 0.2769, 753.6904)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6503, 713.9361, -3.3166)>
    Rotation: <Euler (x=-2.5496, y=-1.1489, z=0.0245), order='XYZ'>
    Matrix:
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      <Vector (0.0100, -0.8171, 0.5763, 713.9361)>
      <Vector (0.9123, -0.2285, -0.3398, -3.3166)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.1903, 682.3135, -12.2029)>
    Rotation: <Euler (x=-2.1702, y=-1.1374, z=-0.0063), order='XYZ'>
    Matrix:
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      <Vector (-0.0026, -0.5689, 0.8224, 682.3135)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-195.3577, 663.3333, -23.8824)>
    Rotation: <Euler (x=-2.1702, y=-1.1374, z=-0.0063), order='XYZ'>
    Matrix:
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      <Vector (-0.0026, -0.5689, 0.8224, 663.3333)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.0258, 752.7810, -21.5281)>
    Rotation: <Euler (x=-2.7879, y=-1.1531, z=0.0243), order='XYZ'>
    Matrix:
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      <Vector (0.0099, -0.9301, 0.3671, 752.7810)>
      <Vector (0.9140, -0.1405, -0.3805, -21.5281)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.7768, 716.6011, -26.8831)>
    Rotation: <Euler (x=-2.3572, y=-1.1421, z=-0.0147), order='XYZ'>
    Matrix:
      <Vector (0.4156, 0.6321, 0.6541, -247.7768)>
      <Vector (-0.0061, -0.7171, 0.6969, 716.6011)>
      <Vector (0.9095, -0.2936, -0.2942, -26.8831)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.2749, 691.0773, -37.3191)>
    Rotation: <Euler (x=-1.9968, y=-1.1307, z=-0.0350), order='XYZ'>
    Matrix:
      <Vector (0.4258, 0.8088, 0.4056, -225.2749)>
      <Vector (-0.0149, -0.4419, 0.8969, 691.0773)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.0412, 677.2614, -49.5747)>
    Rotation: <Euler (x=-1.9968, y=-1.1307, z=-0.0350), order='XYZ'>
    Matrix:
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      <Vector (-0.0149, -0.4419, 0.8969, 677.2614)>
      <Vector (0.9047, -0.3880, -0.1761, -49.5747)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.9582, 766.5473, -45.5256)>
    Rotation: <Euler (x=-2.6174, y=-1.1426, z=-0.0474), order='XYZ'>
    Matrix:
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      <Vector (-0.0197, -0.8863, 0.4626, 766.5473)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.4317, 731.2461, -53.6993)>
    Rotation: <Euler (x=-2.2556, y=-1.1307, z=-0.0783), order='XYZ'>
    Matrix:
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      <Vector (-0.0333, -0.6854, 0.7274, 731.2461)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.8054, 709.4844, -64.1377)>
    Rotation: <Euler (x=-1.9251, y=-1.1212, z=-0.0921), order='XYZ'>
    Matrix:
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      <Vector (-0.0400, -0.4232, 0.9052, 709.4844)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.8966, 697.9979, -75.3490)>
    Rotation: <Euler (x=-1.9251, y=-1.1212, z=-0.0921), order='XYZ'>
    Matrix:
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      <Vector (-0.0400, -0.4232, 0.9052, 697.9979)>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5342, 877.3363, 9.1521)>
    Rotation: <Euler (x=0.1818, y=-0.1887, z=-3.0516), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.5332, 453.7884, 86.1854)>
    Rotation: <Euler (x=-0.0683, y=-0.2314, z=-3.0372), order='XYZ'>
    Matrix:
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      <Vector (-0.1015, -0.9939, -0.0440, 453.7884)>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9983, 111.4437, 63.3188)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
    Matrix:
      <Vector (-0.9339, 0.2812, 0.2209, 169.9983)>
      <Vector (0.0392, -0.5334, 0.8450, 111.4437)>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3323, 10.2909, 214.5965)>
    Rotation: <Euler (x=-1.4343, y=-2.7822, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2005, 19.5128, 287.3720)>
    Rotation: <Euler (x=-1.4343, y=-2.7822, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4992, 885.7051, -7.1455)>
    Rotation: <Euler (x=0.0449, y=0.2795, z=3.1317), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.1483, 451.9245, 11.5838)>
    Rotation: <Euler (x=-0.1679, y=0.4510, z=3.0986), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6664, 111.4436, -40.2396)>
    Rotation: <Euler (x=1.0271, y=0.5929, z=-3.0922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3151, 10.2918, 92.6372)>
    Rotation: <Euler (x=-1.3804, y=2.5575, z=0.0608), order='XYZ'>
    Matrix:
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      <Vector (-0.0507, 0.1560, 0.9865, 10.2918)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.6170, 22.5274, 156.9032)>
    Rotation: <Euler (x=-1.3804, y=2.5575, z=0.0608), order='XYZ'>
    Matrix:
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      <Vector (-0.0507, 0.1560, 0.9865, 22.5274)>
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Frame: 21
  Bone: mixamorig:Hips
    Location: <Vector (1.8381, 942.4789, 1.4176)>
    Rotation: <Euler (x=-0.0561, y=-0.1064, z=-0.0467), order='XYZ'>
    Matrix:
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      <Vector (-0.0464, 0.9971, 0.0609, 942.4789)>
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  Bone: mixamorig:Spine
    Location: <Vector (8.8951, 1051.4062, -16.9634)>
    Rotation: <Euler (x=-0.1161, y=-0.0839, z=-0.0182), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4827, 1179.6333, -31.8750)>
    Rotation: <Euler (x=-0.1120, y=-0.0798, z=0.0091), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.4697, 1326.3047, -48.3155)>
    Rotation: <Euler (x=-0.1082, y=-0.0751, z=0.0363), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.8233, 1491.3131, -66.1876)>
    Rotation: <Euler (x=0.1085, y=-0.0789, z=0.0488), order='XYZ'>
    Matrix:
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      <Vector (0.0486, 0.9925, -0.1120, 1491.3131)>
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  Bone: mixamorig:Head
    Location: <Vector (1.8449, 1550.9546, -27.4592)>
    Rotation: <Euler (x=0.0024, y=-0.0543, z=0.0429), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.5256, 1768.9277, 83.2046)>
    Rotation: <Euler (x=0.0024, y=-0.0543, z=0.0429), order='XYZ'>
    Matrix:
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      <Vector (0.0428, 0.9991, -0.0047, 1768.9277)>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.4512, 1475.3757, -60.9222)>
    Rotation: <Euler (x=1.7839, y=1.2331, z=-0.1961), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0797, y=0.9383, z=0.0927), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=3.0082, y=0.9387, z=-0.0035), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9087, y=1.3747, z=0.2314), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.5215, 851.1941, 43.6515)>
    Rotation: <Euler (x=2.5091, y=1.0900, z=-1.0157), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=2.7984, y=1.1875, z=-0.2076), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.1523, 705.5491, 48.3841)>
    Rotation: <Euler (x=-2.6536, y=1.3678, z=-0.1709), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.3073, 680.6977, 45.1491)>
    Rotation: <Euler (x=-2.6536, y=1.3678, z=-0.1709), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.4038, 772.9340, 22.9696)>
    Rotation: <Euler (x=-2.8763, y=1.3819, z=-0.0272), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.7913, 733.7933, 21.0554)>
    Rotation: <Euler (x=-2.4324, y=1.3705, z=0.0834), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1245, 701.7404, 15.8451)>
    Rotation: <Euler (x=-1.9900, y=1.3454, z=0.1748), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.8121, 682.2173, 8.6555)>
    Rotation: <Euler (x=-1.9900, y=1.3454, z=0.1748), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.9745, 770.8466, -0.0964)>
    Rotation: <Euler (x=-2.7032, y=1.3772, z=0.0524), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.1405, 736.1351, -3.0620)>
    Rotation: <Euler (x=-2.1985, y=1.3586, z=0.1627), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4331, 710.6219, -9.2754)>
    Rotation: <Euler (x=-1.7989, y=1.3316, z=0.2203), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.1840, 697.2955, -16.5001)>
    Rotation: <Euler (x=-1.7989, y=1.3316, z=0.2203), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.1183, 789.4127, -24.6163)>
    Rotation: <Euler (x=-2.4570, y=1.3601, z=0.1974), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.2710, 752.9097, -30.0128)>
    Rotation: <Euler (x=-2.0504, y=1.3402, z=0.2703), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (228.0638, 730.8074, -36.6683)>
    Rotation: <Euler (x=-1.6987, y=1.3164, z=0.3032), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.1125, 719.2009, -43.8297)>
    Rotation: <Euler (x=-1.6987, y=1.3164, z=0.3032), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.4581, 1470.4419, -71.5841)>
    Rotation: <Euler (x=1.5534, y=-1.4249, z=0.5342), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.0438, 1400.8184, -50.8750)>
    Rotation: <Euler (x=3.0957, y=-0.9558, z=-0.1455), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-228.1633, 1151.6145, -44.1698)>
    Rotation: <Euler (x=2.9163, y=-0.9431, z=0.0940), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.2858, 871.4106, -6.9317)>
    Rotation: <Euler (x=-3.0599, y=-1.1551, z=-0.1003), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.5558, 833.4000, 12.8818)>
    Rotation: <Euler (x=2.7463, y=-0.9199, z=0.8480), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.0872, 800.4033, 26.5447)>
    Rotation: <Euler (x=-3.0778, y=-0.8438, z=0.0813), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.7142, 757.8333, 22.3354)>
    Rotation: <Euler (x=2.9930, y=-0.9703, z=-0.0567), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.1927, 721.9047, 24.0242)>
    Rotation: <Euler (x=2.9930, y=-0.9703, z=-0.0567), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.3998, 760.5431, 23.6961)>
    Rotation: <Euler (x=3.1027, y=-1.1480, z=0.1952), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.9665, 720.7737, 24.3972)>
    Rotation: <Euler (x=-2.8130, y=-1.1461, z=0.1601), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.0013, 688.5497, 19.4572)>
    Rotation: <Euler (x=-2.6102, y=-1.1399, z=0.1264), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-199.0201, 663.2350, 12.7902)>
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  Bone: mixamorig:RightHandMiddle1
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    Rotation: <Euler (x=-2.9052, y=-1.1552, z=0.0517), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6292, 714.2353, -3.9280)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.0231, 682.7336, -12.9052)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-195.0627, 663.9661, -24.6558)>
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.7501, 716.9293, -27.4923)>
    Rotation: <Euler (x=-2.3496, y=-1.1425, z=-0.0171), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.1286, 691.5403, -37.9983)>
    Rotation: <Euler (x=-1.9870, y=-1.1309, z=-0.0374), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-199.8002, 677.9421, -50.3020)>
    Rotation: <Euler (x=-1.9870, y=-1.1309, z=-0.0374), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-268.0143, 766.8542, -46.0550)>
    Rotation: <Euler (x=-2.6122, y=-1.1431, z=-0.0497), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.3967, 731.6110, -54.2942)>
    Rotation: <Euler (x=-2.2481, y=-1.1310, z=-0.0806), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.6670, 709.9758, -64.7903)>
    Rotation: <Euler (x=-1.9152, y=-1.1213, z=-0.0945), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.6776, 698.6807, -76.0383)>
    Rotation: <Euler (x=-1.9152, y=-1.1213, z=-0.0945), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5511, 877.2186, 9.0886)>
    Rotation: <Euler (x=0.1829, y=-0.1884, z=-3.0514), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.7091, 453.7769, 86.5953)>
    Rotation: <Euler (x=-0.0695, y=-0.2314, z=-3.0374), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9975, 111.4438, 63.3226)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3439, 10.2911, 214.5958)>
    Rotation: <Euler (x=-1.4343, y=-2.7821, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2180, 19.5154, 287.3688)>
    Rotation: <Euler (x=-1.4343, y=-2.7821, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4812, 885.5333, -7.2477)>
    Rotation: <Euler (x=0.0470, y=0.2796, z=3.1316), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.4385, 451.7977, 12.3445)>
    Rotation: <Euler (x=-0.1704, y=0.4510, z=3.0983), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6735, 111.4434, -40.2466)>
    Rotation: <Euler (x=1.0271, y=0.5929, z=-3.0922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3136, 10.2916, 92.6357)>
    Rotation: <Euler (x=-1.3805, y=2.5576, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.6114, 22.5267, 156.9046)>
    Rotation: <Euler (x=-1.3805, y=2.5576, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 22
  Bone: mixamorig:Hips
    Location: <Vector (1.8395, 942.3840, 1.3717)>
    Rotation: <Euler (x=-0.0556, y=-0.1065, z=-0.0466), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.8762, 1051.3204, -16.9627)>
    Rotation: <Euler (x=-0.1157, y=-0.0839, z=-0.0184), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4862, 1179.5537, -31.8157)>
    Rotation: <Euler (x=-0.1125, y=-0.0799, z=0.0089), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.5037, 1326.2173, -48.3257)>
    Rotation: <Euler (x=-0.1096, y=-0.0751, z=0.0362), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.8984, 1491.2015, -66.4297)>
    Rotation: <Euler (x=0.1080, y=-0.0789, z=0.0488), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (1.9202, 1550.8654, -27.7358)>
    Rotation: <Euler (x=0.0027, y=-0.0536, z=0.0421), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.2118, 1768.8148, 83.0077)>
    Rotation: <Euler (x=0.0027, y=-0.0536, z=0.0421), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.5222, 1475.2548, -61.1385)>
    Rotation: <Euler (x=1.7778, y=1.2331, z=-0.1993), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (199.6938, 1420.4985, -14.9427)>
    Rotation: <Euler (x=3.0791, y=0.9391, z=0.0921), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.6984, 1169.6479, -5.5905)>
    Rotation: <Euler (x=3.0064, y=0.9392, z=-0.0057), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.9595, 888.3866, 16.9804)>
    Rotation: <Euler (x=-2.9088, y=1.3753, z=0.2313), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.5517, 851.4892, 43.8764)>
    Rotation: <Euler (x=2.5078, y=1.0902, z=-1.0168), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.5389, 818.3419, 60.0549)>
    Rotation: <Euler (x=-3.1302, y=1.0562, z=-0.0992), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.8141, 776.1057, 58.2303)>
    Rotation: <Euler (x=2.8087, y=1.1883, z=-0.1959), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.2880, 740.5514, 59.0038)>
    Rotation: <Euler (x=2.8087, y=1.1883, z=-0.1959), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.1595, 775.7953, 49.2122)>
    Rotation: <Euler (x=2.9812, y=1.3729, z=-0.3180), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.0067, 738.1270, 50.6569)>
    Rotation: <Euler (x=-2.8462, y=1.3702, z=-0.1969), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.9671, 705.9355, 48.5672)>
    Rotation: <Euler (x=-2.6452, y=1.3682, z=-0.1694), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.9577, 681.2151, 45.2909)>
    Rotation: <Euler (x=-2.6452, y=1.3682, z=-0.1694), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.4259, 773.2268, 23.1932)>
    Rotation: <Euler (x=-2.8741, y=1.3825, z=-0.0272), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.7271, 734.1124, 21.2681)>
    Rotation: <Euler (x=-2.4269, y=1.3709, z=0.0844), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9164, 702.1654, 16.0347)>
    Rotation: <Euler (x=-1.9823, y=1.3455, z=0.1757), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.4719, 682.8433, 8.8237)>
    Rotation: <Euler (x=-1.9823, y=1.3455, z=0.1757), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.9824, 771.1357, 0.1254)>
    Rotation: <Euler (x=-2.7008, y=1.3777, z=0.0526), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.0711, 736.4558, -2.8478)>
    Rotation: <Euler (x=-2.1931, y=1.3590, z=0.1636), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.2480, 711.0586, -9.0756)>
    Rotation: <Euler (x=-1.7915, y=1.3316, z=0.2208), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.9076, 697.9260, -16.3102)>
    Rotation: <Euler (x=-1.7915, y=1.3316, z=0.2208), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.1096, 789.6976, -24.3985)>
    Rotation: <Euler (x=-2.4542, y=1.3607, z=0.1979), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.1798, 753.2382, -29.8003)>
    Rotation: <Euler (x=-2.0450, y=1.3405, z=0.2712), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.8713, 731.2457, -36.4659)>
    Rotation: <Euler (x=-1.6914, y=1.3165, z=0.3037), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.8391, 719.8177, -43.6320)>
    Rotation: <Euler (x=-1.6914, y=1.3165, z=0.3037), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.3878, 1470.3392, -71.8003)>
    Rotation: <Euler (x=1.5441, y=-1.4245, z=0.5405), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.1816, 1401.0980, -51.0421)>
    Rotation: <Euler (x=3.0975, y=-0.9565, z=-0.1477), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-228.4731, 1151.9191, -44.6033)>
    Rotation: <Euler (x=2.9153, y=-0.9436, z=0.0954), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.4424, 871.7190, -7.2340)>
    Rotation: <Euler (x=-3.0575, y=-1.1556, z=-0.1023), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.7185, 833.6958, 12.5648)>
    Rotation: <Euler (x=2.7465, y=-0.9210, z=0.8480), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.2530, 800.6906, 26.2123)>
    Rotation: <Euler (x=-3.0740, y=-0.8443, z=0.0770), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.9383, 758.1269, 21.8943)>
    Rotation: <Euler (x=3.0009, y=-0.9701, z=-0.0660), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.5130, 722.2113, 23.4213)>
    Rotation: <Euler (x=3.0009, y=-0.9701, z=-0.0660), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.5573, 760.8265, 23.3039)>
    Rotation: <Euler (x=3.1072, y=-1.1488, z=0.1933), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0359, 721.0703, 23.9304)>
    Rotation: <Euler (x=-2.8059, y=-1.1468, z=0.1579), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.9317, 688.9299, 18.8974)>
    Rotation: <Euler (x=-2.6006, y=-1.1404, z=0.1240), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-198.7903, 663.7570, 12.1282)>
    Rotation: <Euler (x=-2.6006, y=-1.1404, z=0.1240), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.7734, 754.2575, -0.5755)>
    Rotation: <Euler (x=-2.9005, y=-1.1558, z=0.0496), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6800, 714.5700, -4.4046)>
    Rotation: <Euler (x=-2.5347, y=-1.1499, z=0.0197), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.9344, 683.1843, -13.4663)>
    Rotation: <Euler (x=-2.1506, y=-1.1380, z=-0.0111), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-194.8508, 664.6239, -25.2834)>
    Rotation: <Euler (x=-2.1506, y=-1.1380, z=-0.0111), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.2186, 753.3857, -22.4803)>
    Rotation: <Euler (x=-2.7779, y=-1.1543, z=0.0199), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.7942, 717.2903, -27.9672)>
    Rotation: <Euler (x=-2.3424, y=-1.1430, z=-0.0193), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.0585, 692.0305, -38.5380)>
    Rotation: <Euler (x=-1.9775, y=-1.1311, z=-0.0396), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-199.6391, 678.6440, -50.8858)>
    Rotation: <Euler (x=-1.9775, y=-1.1311, z=-0.0396), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-268.1295, 767.1950, -46.4594)>
    Rotation: <Euler (x=-2.6074, y=-1.1436, z=-0.0518), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.4285, 732.0051, -54.7574)>
    Rotation: <Euler (x=-2.2409, y=-1.1313, z=-0.0828), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.6000, 710.4908, -65.3067)>
    Rotation: <Euler (x=-1.9057, y=-1.1215, z=-0.0967), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.5331, 699.3818, -76.5880)>
    Rotation: <Euler (x=-1.9057, y=-1.1215, z=-0.0967), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5651, 877.1378, 9.0243)>
    Rotation: <Euler (x=0.1837, y=-0.1883, z=-3.0511), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.8699, 453.7727, 86.8481)>
    Rotation: <Euler (x=-0.0702, y=-0.2313, z=-3.0377), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0071, 111.4437, 63.3225)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3396, 10.2909, 214.6007)>
    Rotation: <Euler (x=-1.4343, y=-2.7822, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2068, 19.5179, 287.3759)>
    Rotation: <Euler (x=-1.4343, y=-2.7822, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4672, 885.4236, -7.3270)>
    Rotation: <Euler (x=0.0483, y=0.2795, z=3.1315), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.6467, 451.7181, 12.8095)>
    Rotation: <Euler (x=-0.1720, y=0.4509, z=3.0982), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6976, 111.4437, -40.2574)>
    Rotation: <Euler (x=1.0271, y=0.5928, z=-3.0922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3206, 10.2918, 92.6358)>
    Rotation: <Euler (x=-1.3805, y=2.5577, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.6100, 22.5279, 156.9101)>
    Rotation: <Euler (x=-1.3805, y=2.5577, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 23
  Bone: mixamorig:Hips
    Location: <Vector (1.8574, 942.3499, 1.3553)>
    Rotation: <Euler (x=-0.0551, y=-0.1066, z=-0.0466), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.8932, 1051.2966, -16.9179)>
    Rotation: <Euler (x=-0.1151, y=-0.0840, z=-0.0186), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.5185, 1179.5375, -31.7021)>
    Rotation: <Euler (x=-0.1129, y=-0.0799, z=0.0088), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.5580, 1326.1935, -48.2783)>
    Rotation: <Euler (x=-0.1110, y=-0.0750, z=0.0361), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (7.9834, 1491.1525, -66.6192)>
    Rotation: <Euler (x=0.1075, y=-0.0788, z=0.0489), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (2.0064, 1550.8350, -27.9538)>
    Rotation: <Euler (x=0.0031, y=-0.0531, z=0.0417), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.9791, 1768.7594, 82.8588)>
    Rotation: <Euler (x=0.0031, y=-0.0531, z=0.0417), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.6042, 1475.2006, -61.3055)>
    Rotation: <Euler (x=1.7716, y=1.2333, z=-0.2023), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (199.9556, 1420.8868, -15.0667)>
    Rotation: <Euler (x=3.0782, y=0.9402, z=0.0910), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.8716, 1170.0282, -5.5930)>
    Rotation: <Euler (x=3.0048, y=0.9399, z=-0.0077), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.9480, 888.7682, 17.2311)>
    Rotation: <Euler (x=-2.9095, y=1.3762, z=0.2306), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.5583, 851.8821, 44.1583)>
    Rotation: <Euler (x=2.5059, y=1.0903, z=-1.0186), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
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    Rotation: <Euler (x=-3.1270, y=1.0569, z=-0.0953), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.8767, 776.5046, 58.4706)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.4202, 740.9584, 59.1094)>
    Rotation: <Euler (x=2.8185, y=1.1891, z=-0.1848), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.9226, 738.5341, 50.9436)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.7351, 706.4229, 48.8315)>
    Rotation: <Euler (x=-2.6378, y=1.3687, z=-0.1689), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.5570, 681.8376, 45.5215)>
    Rotation: <Euler (x=-2.6378, y=1.3687, z=-0.1689), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
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    Rotation: <Euler (x=-2.8726, y=1.3832, z=-0.0281), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6156, 734.5242, 21.5538)>
    Rotation: <Euler (x=-2.4220, y=1.3715, z=0.0846), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.6549, 702.6871, 16.3066)>
    Rotation: <Euler (x=-1.9751, y=1.3458, z=0.1759), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.0747, 683.5709, 9.0831)>
    Rotation: <Euler (x=-1.9751, y=1.3458, z=0.1759), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.9450, 771.5114, 0.4114)>
    Rotation: <Euler (x=-2.6990, y=1.3785, z=0.0520), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.9501, 736.8651, -2.5613)>
    Rotation: <Euler (x=-2.1883, y=1.3595, z=0.1637), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.0063, 711.5878, -8.7946)>
    Rotation: <Euler (x=-1.7846, y=1.3319, z=0.2207), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.5720, 698.6536, -16.0316)>
    Rotation: <Euler (x=-1.7846, y=1.3319, z=0.2207), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.0543, 790.0650, -24.1195)>
    Rotation: <Euler (x=-2.4520, y=1.3614, z=0.1978), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.0346, 753.6517, -29.5173)>
    Rotation: <Euler (x=-2.0400, y=1.3410, z=0.2714), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.6203, 731.7727, -36.1849)>
    Rotation: <Euler (x=-1.6843, y=1.3168, z=0.3036), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.5049, 720.5272, -43.3488)>
    Rotation: <Euler (x=-1.6843, y=1.3168, z=0.3036), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.3067, 1470.2950, -71.9594)>
    Rotation: <Euler (x=1.5352, y=-1.4239, z=0.5462), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.3099, 1401.4534, -51.1126)>
    Rotation: <Euler (x=3.0993, y=-0.9572, z=-0.1497), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-228.7531, 1152.2959, -44.9423)>
    Rotation: <Euler (x=2.9143, y=-0.9440, z=0.0969), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.5470, 872.0977, -7.4427)>
    Rotation: <Euler (x=-3.0550, y=-1.1561, z=-0.1045), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.8329, 834.0566, 12.3371)>
    Rotation: <Euler (x=2.7468, y=-0.9221, z=0.8477), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.3739, 801.0392, 25.9657)>
    Rotation: <Euler (x=-3.0700, y=-0.8448, z=0.0725), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-197.1232, 758.4821, 21.5356)>
    Rotation: <Euler (x=3.0090, y=-0.9697, z=-0.0754), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.7988, 722.5812, 22.8987)>
    Rotation: <Euler (x=3.0090, y=-0.9697, z=-0.0754), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.6751, 761.1765, 22.9971)>
    Rotation: <Euler (x=3.1118, y=-1.1495, z=0.1912), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0704, 721.4329, 23.5460)>
    Rotation: <Euler (x=-2.7985, y=-1.1474, z=0.1554), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.8316, 689.3755, 18.4170)>
    Rotation: <Euler (x=-2.5908, y=-1.1409, z=0.1213), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-198.5341, 664.3444, 11.5434)>
    Rotation: <Euler (x=-2.5908, y=-1.1409, z=0.1213), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.8775, 754.6299, -0.8955)>
    Rotation: <Euler (x=-2.8956, y=-1.1564, z=0.0473), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6985, 714.9736, -4.7986)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.8179, 683.7029, -13.9480)>
    Rotation: <Euler (x=-2.1409, y=-1.1382, z=-0.0137), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-194.6151, 665.3489, -25.8334)>
    Rotation: <Euler (x=-2.1409, y=-1.1382, z=-0.0137), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.3104, 753.7787, -22.8064)>
    Rotation: <Euler (x=-2.7730, y=-1.1548, z=0.0175), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.8070, 717.7228, -28.3589)>
    Rotation: <Euler (x=-2.3350, y=-1.1433, z=-0.0218), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-224.9612, 692.5909, -38.9971)>
    Rotation: <Euler (x=-1.9678, y=-1.1313, z=-0.0421), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-199.4542, 679.4149, -51.3906)>
    Rotation: <Euler (x=-1.9678, y=-1.1313, z=-0.0421), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-268.2083, 767.6107, -46.7761)>
    Rotation: <Euler (x=-2.6025, y=-1.1440, z=-0.0542), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.4288, 732.4728, -55.1363)>
    Rotation: <Euler (x=-2.2335, y=-1.1316, z=-0.0853), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.5052, 711.0784, -65.7409)>
    Rotation: <Euler (x=-1.8961, y=-1.1216, z=-0.0991), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.3637, 700.1545, -77.0568)>
    Rotation: <Euler (x=-1.8961, y=-1.1216, z=-0.0991), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5841, 877.1022, 8.9842)>
    Rotation: <Euler (x=0.1840, y=-0.1882, z=-3.0509), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.0030, 453.7771, 86.9467)>
    Rotation: <Euler (x=-0.0705, y=-0.2312, z=-3.0380), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0192, 111.4444, 63.3194)>
    Rotation: <Euler (x=1.0226, y=-0.3632, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3270, 10.2917, 214.6062)>
    Rotation: <Euler (x=-1.4342, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1824, 19.5212, 287.3857)>
    Rotation: <Euler (x=-1.4342, y=-2.7824, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4461, 885.3913, -7.3882)>
    Rotation: <Euler (x=0.0487, y=0.2795, z=3.1313), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.7499, 451.6967, 12.9199)>
    Rotation: <Euler (x=-0.1724, y=0.4509, z=3.0983), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7178, 111.4437, -40.2673)>
    Rotation: <Euler (x=1.0271, y=0.5926, z=-3.0922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3155, 10.2918, 92.6418)>
    Rotation: <Euler (x=-1.3804, y=2.5579, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5926, 22.5306, 156.9240)>
    Rotation: <Euler (x=-1.3804, y=2.5579, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 24
  Bone: mixamorig:Hips
    Location: <Vector (1.8517, 942.1933, 1.3569)>
    Rotation: <Euler (x=-0.0546, y=-0.1069, z=-0.0461), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.8373, 1051.1516, -16.8670)>
    Rotation: <Euler (x=-0.1148, y=-0.0841, z=-0.0187), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4777, 1179.3972, -31.6054)>
    Rotation: <Euler (x=-0.1136, y=-0.0800, z=0.0087), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.5370, 1326.0422, -48.2785)>
    Rotation: <Euler (x=-0.1127, y=-0.0750, z=0.0360), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.9898, 1490.9711, -66.8958)>
    Rotation: <Euler (x=0.1067, y=-0.0788, z=0.0489), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (2.0175, 1550.6830, -28.2752)>
    Rotation: <Euler (x=0.0036, y=-0.0528, z=0.0417), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.9375, 1768.5486, 82.6570)>
    Rotation: <Euler (x=0.0036, y=-0.0528, z=0.0417), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.6079, 1475.0166, -61.5546)>
    Rotation: <Euler (x=1.7645, y=1.2335, z=-0.2060), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (200.1601, 1421.1875, -15.2855)>
    Rotation: <Euler (x=3.0767, y=0.9414, z=0.0892), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.9423, 1170.3177, -5.5993)>
    Rotation: <Euler (x=3.0034, y=0.9408, z=-0.0092), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.9339, 889.0648, 17.4205)>
    Rotation: <Euler (x=-2.9107, y=1.3773, z=0.2292), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.5640, 852.1964, 44.3891)>
    Rotation: <Euler (x=2.5035, y=1.0905, z=-1.0210), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.5705, 819.0678, 60.6273)>
    Rotation: <Euler (x=-3.1241, y=1.0578, z=-0.0918), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.9325, 776.8297, 58.6749)>
    Rotation: <Euler (x=2.8279, y=1.1901, z=-0.1742), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.5413, 741.2916, 59.1827)>
    Rotation: <Euler (x=2.8279, y=1.1901, z=-0.1742), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.1572, 776.5016, 49.7561)>
    Rotation: <Euler (x=2.9811, y=1.3744, z=-0.3229), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.8260, 738.8625, 51.1926)>
    Rotation: <Euler (x=-2.8388, y=1.3717, z=-0.1989), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4868, 706.8339, 49.0666)>
    Rotation: <Euler (x=-2.6312, y=1.3694, z=-0.1694), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.1375, 682.3866, 45.7308)>
    Rotation: <Euler (x=-2.6312, y=1.3694, z=-0.1694), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.3745, 773.9099, 23.7239)>
    Rotation: <Euler (x=-2.8720, y=1.3842, z=-0.0299), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.4844, 734.8530, 21.8018)>
    Rotation: <Euler (x=-2.4178, y=1.3723, z=0.0840), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.3695, 703.1283, 16.5507)>
    Rotation: <Euler (x=-1.9684, y=1.3464, z=0.1755), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.6513, 684.2212, 9.3242)>
    Rotation: <Euler (x=-1.9684, y=1.3464, z=0.1755), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.8876, 771.7993, 0.6512)>
    Rotation: <Euler (x=-2.6980, y=1.3794, z=0.0505), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.8045, 737.1880, -2.3130)>
    Rotation: <Euler (x=-2.1839, y=1.3603, z=0.1632), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.7362, 712.0333, -8.5427)>
    Rotation: <Euler (x=-1.7781, y=1.3325, z=0.2201), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.2065, 699.3000, -15.7736)>
    Rotation: <Euler (x=-1.7781, y=1.3325, z=0.2201), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.9755, 790.3413, -23.8895)>
    Rotation: <Euler (x=-2.4502, y=1.3624, z=0.1971), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.8608, 753.9758, -29.2740)>
    Rotation: <Euler (x=-2.0353, y=1.3418, z=0.2713), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3371, 732.2124, -35.9351)>
    Rotation: <Euler (x=-1.6776, y=1.3173, z=0.3032), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.1370, 721.1517, -43.0893)>
    Rotation: <Euler (x=-1.6776, y=1.3173, z=0.3032), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.3038, 1470.1157, -72.2020)>
    Rotation: <Euler (x=1.5257, y=-1.4227, z=0.5525), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.5195, 1401.7030, -51.1988)>
    Rotation: <Euler (x=3.1010, y=-0.9579, z=-0.1514), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.0595, 1152.5575, -45.2762)>
    Rotation: <Euler (x=2.9132, y=-0.9444, z=0.0987), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.6081, 872.3596, -7.6123)>
    Rotation: <Euler (x=-3.0521, y=-1.1564, z=-0.1069), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.8895, 834.3060, 12.1363)>
    Rotation: <Euler (x=2.7476, y=-0.9232, z=0.8475), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.4252, 801.2803, 25.7361)>
    Rotation: <Euler (x=-3.0658, y=-0.8451, z=0.0681), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-197.2267, 758.7319, 21.1854)>
    Rotation: <Euler (x=3.0174, y=-0.9691, z=-0.0848), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.9922, 722.8444, 22.3790)>
    Rotation: <Euler (x=3.0174, y=-0.9691, z=-0.0848), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.7122, 761.4082, 22.7059)>
    Rotation: <Euler (x=3.1170, y=-1.1501, z=0.1888), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0125, 721.6794, 23.1688)>
    Rotation: <Euler (x=-2.7907, y=-1.1479, z=0.1527), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.6311, 689.7115, 17.9356)>
    Rotation: <Euler (x=-2.5805, y=-1.1412, z=0.1185), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-198.1721, 664.8301, 10.9507)>
    Rotation: <Euler (x=-2.5805, y=-1.1412, z=0.1185), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.9028, 754.8849, -1.1990)>
    Rotation: <Euler (x=-2.8902, y=-1.1568, z=0.0447), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6271, 715.2643, -5.1855)>
    Rotation: <Euler (x=-2.5193, y=-1.1506, z=0.0143), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.6046, 684.1173, -14.4310)>
    Rotation: <Euler (x=-2.1307, y=-1.1383, z=-0.0164), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-194.2804, 665.9800, -26.3909)>
    Rotation: <Euler (x=-2.1307, y=-1.1383, z=-0.0164), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.3265, 754.0558, -23.1147)>
    Rotation: <Euler (x=-2.7676, y=-1.1552, z=0.0150), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.7346, 718.0448, -28.7417)>
    Rotation: <Euler (x=-2.3272, y=-1.1435, z=-0.0245), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-224.7736, 693.0501, -39.4550)>
    Rotation: <Euler (x=-1.9578, y=-1.1313, z=-0.0446), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-199.1785, 680.0948, -51.8996)>
    Rotation: <Euler (x=-1.9578, y=-1.1313, z=-0.0446), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-268.2192, 767.9130, -47.0714)>
    Rotation: <Euler (x=-2.5971, y=-1.1443, z=-0.0567), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.3523, 732.8340, -55.5028)>
    Rotation: <Euler (x=-2.2258, y=-1.1317, z=-0.0879), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.3296, 711.5681, -66.1695)>
    Rotation: <Euler (x=-1.8861, y=-1.1215, z=-0.1016), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.1133, 700.8383, -77.5245)>
    Rotation: <Euler (x=-1.8861, y=-1.1215, z=-0.1016), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6095, 876.9865, 8.9876)>
    Rotation: <Euler (x=0.1850, y=-0.1878, z=-3.0506), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.1741, 453.7605, 87.3872)>
    Rotation: <Euler (x=-0.0718, y=-0.2310, z=-3.0381), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0266, 111.4441, 63.3219)>
    Rotation: <Euler (x=1.0226, y=-0.3632, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3276, 10.2913, 214.6112)>
    Rotation: <Euler (x=-1.4342, y=-2.7824, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1796, 19.5234, 287.3916)>
    Rotation: <Euler (x=-1.4342, y=-2.7824, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4192, 885.1916, -7.4429)>
    Rotation: <Euler (x=0.0509, y=0.2795, z=3.1311), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-99.0538, 451.5490, 13.7825)>
    Rotation: <Euler (x=-0.1752, y=0.4508, z=3.0979), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7312, 111.4439, -40.2826)>
    Rotation: <Euler (x=1.0271, y=0.5923, z=-3.0922), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2939, 10.2920, 92.6489)>
    Rotation: <Euler (x=-1.3803, y=2.5582, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5534, 22.5384, 156.9414)>
    Rotation: <Euler (x=-1.3803, y=2.5582, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 25
  Bone: mixamorig:Hips
    Location: <Vector (1.8432, 942.0013, 1.3845)>
    Rotation: <Euler (x=-0.0544, y=-0.1074, z=-0.0454), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1147, y=-0.0843, z=-0.0187), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4045, 1179.2155, -31.5404)>
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1056, y=-0.0786, z=0.0487), order='XYZ'>
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.9837, 1768.2690, 82.3608)>
    Rotation: <Euler (x=0.0044, y=-0.0527, z=0.0418), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.7562, y=1.2340, z=-0.2106), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (200.3324, 1421.4733, -15.6518)>
    Rotation: <Euler (x=3.0742, y=0.9431, z=0.0865), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.9571, 1170.5947, -5.6199)>
    Rotation: <Euler (x=3.0022, y=0.9422, z=-0.0100), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.0170, 889.3617, 17.5550)>
    Rotation: <Euler (x=-2.9120, y=1.3788, z=0.2276), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.6759, 852.5162, 44.5798)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.6966, 819.4025, 60.8640)>
    Rotation: <Euler (x=-3.1216, y=1.0592, z=-0.0887), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.0957, 777.1636, 58.8590)>
    Rotation: <Euler (x=2.8368, y=1.1915, z=-0.1642), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.7675, 741.6340, 59.2392)>
    Rotation: <Euler (x=2.8368, y=1.1915, z=-0.1642), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
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    Rotation: <Euler (x=2.9791, y=1.3756, z=-0.3273), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.3401, 707.2521, 49.2865)>
    Rotation: <Euler (x=-2.6258, y=1.3704, z=-0.1710), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
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    Rotation: <Euler (x=-2.6258, y=1.3704, z=-0.1710), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.4442, 735.1836, 22.0221)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.1725, 703.5721, 16.7816)>
    Rotation: <Euler (x=-1.9620, y=1.3473, z=0.1747), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.3145, 684.8745, 9.5669)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.9141, 772.0849, 0.8515)>
    Rotation: <Euler (x=-2.6976, y=1.3808, z=0.0484), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.7401, 737.5091, -2.0932)>
    Rotation: <Euler (x=-2.1800, y=1.3615, z=0.1623), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5447, 712.4773, -8.3050)>
    Rotation: <Euler (x=-1.7718, y=1.3334, z=0.2191), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.9178, 699.9451, -15.5166)>
    Rotation: <Euler (x=-1.7718, y=1.3334, z=0.2191), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.9717, 790.6116, -23.7021)>
    Rotation: <Euler (x=-2.4487, y=1.3638, z=0.1960), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.7585, 754.2943, -29.0600)>
    Rotation: <Euler (x=-2.0308, y=1.3430, z=0.2709), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1226, 732.6468, -35.7016)>
    Rotation: <Euler (x=-1.6710, y=1.3183, z=0.3027), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8360, 721.7708, -42.8339)>
    Rotation: <Euler (x=-1.6710, y=1.3183, z=0.3027), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.3529, 1469.8779, -72.5579)>
    Rotation: <Euler (x=1.5152, y=-1.4211, z=0.5596), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.7763, 1401.9066, -51.3418)>
    Rotation: <Euler (x=3.1025, y=-0.9584, z=-0.1529), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.3541, 1152.7628, -45.6512)>
    Rotation: <Euler (x=2.9118, y=-0.9444, z=0.1012), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.5392, 872.5638, -7.7613)>
    Rotation: <Euler (x=-3.0489, y=-1.1563, z=-0.1090), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.7882, 834.5114, 11.9390)>
    Rotation: <Euler (x=2.7489, y=-0.9242, z=0.8472), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.2956, 801.4877, 25.4968)>
    Rotation: <Euler (x=-3.0612, y=-0.8450, z=0.0640), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-197.1272, 758.9510, 20.8180)>
    Rotation: <Euler (x=3.0259, y=-0.9681, z=-0.0938), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.9621, 723.0733, 21.8404)>
    Rotation: <Euler (x=3.0259, y=-0.9681, z=-0.0938), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.5476, 761.5853, 22.4132)>
    Rotation: <Euler (x=3.1227, y=-1.1504, z=0.1865), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.7316, 721.8753, 22.7816)>
    Rotation: <Euler (x=-2.7824, y=-1.1481, z=0.1501), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.1931, 690.0074, 17.4340)>
    Rotation: <Euler (x=-2.5697, y=-1.1412, z=0.1157), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-197.5637, 665.2877, 10.3285)>
    Rotation: <Euler (x=-2.5697, y=-1.1412, z=0.1157), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.7316, 755.0825, -1.5008)>
    Rotation: <Euler (x=-2.8844, y=-1.1568, z=0.0423), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.3396, 715.5047, -5.5803)>
    Rotation: <Euler (x=-2.5111, y=-1.1506, z=0.0118), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.1627, 684.4947, -14.9335)>
    Rotation: <Euler (x=-2.1201, y=-1.1380, z=-0.0189), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-193.7137, 666.5899, -26.9787)>
    Rotation: <Euler (x=-2.1201, y=-1.1380, z=-0.0189), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.1537, 754.2736, -23.4179)>
    Rotation: <Euler (x=-2.7618, y=-1.1552, z=0.0126), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.4561, 718.3160, -29.1294)>
    Rotation: <Euler (x=-2.3190, y=-1.1433, z=-0.0269), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-224.3714, 693.4730, -39.9292)>
    Rotation: <Euler (x=-1.9474, y=-1.1310, z=-0.0469), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-198.6877, 680.7542, -52.4348)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-268.0576, 768.1559, -47.3568)>
    Rotation: <Euler (x=-2.5914, y=-1.1442, z=-0.0590), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.0878, 733.1465, -55.8705)>
    Rotation: <Euler (x=-2.2177, y=-1.1314, z=-0.0901), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-229.9592, 712.0224, -66.6095)>
    Rotation: <Euler (x=-1.8758, y=-1.1210, z=-0.1038), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-207.6681, 701.5004, -78.0121)>
    Rotation: <Euler (x=-1.8758, y=-1.1210, z=-0.1038), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6460, 876.8553, 9.0363)>
    Rotation: <Euler (x=0.1862, y=-0.1873, z=-3.0504), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.3541, 453.7377, 87.9206)>
    Rotation: <Euler (x=-0.0734, y=-0.2311, z=-3.0383), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0333, 111.4435, 63.3297)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3496, 10.2908, 214.6136)>
    Rotation: <Euler (x=-1.4342, y=-2.7823, z=-0.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2088, 19.5253, 287.3910)>
    Rotation: <Euler (x=-1.4342, y=-2.7823, z=-0.0527), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3816, 884.9349, -7.4680)>
    Rotation: <Euler (x=0.0536, y=0.2798, z=3.1310), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-99.3986, 451.3579, 14.8745)>
    Rotation: <Euler (x=-0.1788, y=0.4508, z=3.0974), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7153, 111.4427, -40.2967)>
    Rotation: <Euler (x=1.0271, y=0.5921, z=-3.0922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2533, 10.2909, 92.6505)>
    Rotation: <Euler (x=-1.3802, y=2.5584, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5000, 22.5493, 156.9493)>
    Rotation: <Euler (x=-1.3802, y=2.5584, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 26
  Bone: mixamorig:Hips
    Location: <Vector (1.8521, 941.8494, 1.4340)>
    Rotation: <Euler (x=-0.0542, y=-0.1077, z=-0.0447), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.6986, 1050.8240, -16.7455)>
    Rotation: <Euler (x=-0.1148, y=-0.0843, z=-0.0187), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.3434, 1179.0690, -31.4884)>
    Rotation: <Euler (x=-0.1157, y=-0.0799, z=0.0088), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.4103, 1325.6790, -48.4667)>
    Rotation: <Euler (x=-0.1168, y=-0.0745, z=0.0362), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.8803, 1490.5300, -67.7632)>
    Rotation: <Euler (x=0.1043, y=-0.0782, z=0.0485), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (1.9567, 1550.3405, -29.2878)>
    Rotation: <Euler (x=0.0052, y=-0.0528, z=0.0417), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.0001, 1768.0247, 81.9997)>
    Rotation: <Euler (x=0.0052, y=-0.0528, z=0.0417), order='XYZ'>
    Matrix:
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      <Vector (0.0416, 0.9991, -0.0074, 1768.0247)>
      <Vector (0.0527, 0.0052, 0.9986, 81.9997)>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.4980, 1474.5879, -62.3815)>
    Rotation: <Euler (x=1.7476, y=1.2346, z=-0.2155), order='XYZ'>
    Matrix:
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      <Vector (-0.0706, -0.3705, -0.9261, 1474.5879)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (200.4913, 1421.7926, -16.1011)>
    Rotation: <Euler (x=3.0712, y=0.9450, z=0.0833), order='XYZ'>
    Matrix:
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      <Vector (0.0488, -0.9893, -0.1374, 1421.7926)>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.9590, 1170.9091, -5.6491)>
    Rotation: <Euler (x=3.0011, y=0.9439, z=-0.0105), order='XYZ'>
    Matrix:
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      <Vector (-0.0062, -0.9913, -0.1316, 1170.9091)>
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.1837, 889.7044, 17.6624)>
    Rotation: <Euler (x=-2.9135, y=1.3807, z=0.2259), order='XYZ'>
    Matrix:
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      <Vector (0.0423, -0.9991, 0.0061, 889.7044)>
      <Vector (-0.9820, -0.0427, -0.1840, 17.6624)>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.8813, 852.8832, 44.7536)>
    Rotation: <Euler (x=2.4961, y=1.0910, z=-1.0281), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.9228, 819.7850, 61.0923)>
    Rotation: <Euler (x=-3.1193, y=1.0608, z=-0.0857), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.3590, 777.5453, 59.0398)>
    Rotation: <Euler (x=2.8453, y=1.1931, z=-0.1546), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.0941, 742.0248, 59.2946)>
    Rotation: <Euler (x=2.8453, y=1.1931, z=-0.1546), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.4525, 777.1873, 50.1688)>
    Rotation: <Euler (x=2.9761, y=1.3771, z=-0.3327), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.9394, 739.5801, 51.6257)>
    Rotation: <Euler (x=-2.8355, y=1.3743, z=-0.2050), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.2959, 707.7177, 49.5050)>
    Rotation: <Euler (x=-2.6211, y=1.3718, z=-0.1732), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.6045, 683.5476, 46.1511)>
    Rotation: <Euler (x=-2.6211, y=1.3718, z=-0.1732), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.5850, 774.5576, 24.1138)>
    Rotation: <Euler (x=-2.8730, y=1.3873, z=-0.0359), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.4953, 735.5601, 22.2317)>
    Rotation: <Euler (x=-2.4109, y=1.3751, z=0.0814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.0679, 704.0602, 17.0126)>
    Rotation: <Euler (x=-1.9558, y=1.3487, z=0.1738), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.0710, 685.5696, 9.8215)>
    Rotation: <Euler (x=-1.9558, y=1.3487, z=0.1738), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.0230, 772.4152, 1.0327)>
    Rotation: <Euler (x=-2.6976, y=1.3825, z=0.0459), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.7591, 737.8740, -1.8848)>
    Rotation: <Euler (x=-2.1762, y=1.3630, z=0.1613), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.4370, 712.9633, -8.0679)>
    Rotation: <Euler (x=-1.7657, y=1.3347, z=0.2182), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.7132, 700.6296, -15.2496)>
    Rotation: <Euler (x=-1.7657, y=1.3347, z=0.2182), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.0418, 790.9248, -23.5354)>
    Rotation: <Euler (x=-2.4473, y=1.3655, z=0.1949), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.7302, 754.6543, -28.8572)>
    Rotation: <Euler (x=-2.0264, y=1.3445, z=0.2706), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.9822, 733.1208, -35.4694)>
    Rotation: <Euler (x=-1.6644, y=1.3196, z=0.3022), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.6092, 722.4271, -42.5702)>
    Rotation: <Euler (x=-1.6644, y=1.3196, z=0.3022), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.4183, 1469.6630, -72.9583)>
    Rotation: <Euler (x=1.5041, y=-1.4195, z=0.5675), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.0421, 1402.1227, -51.5339)>
    Rotation: <Euler (x=3.1041, y=-0.9587, z=-0.1542), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.6251, 1152.9746, -46.0773)>
    Rotation: <Euler (x=2.9102, y=-0.9443, z=0.1041), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.3534, 872.7734, -7.9159)>
    Rotation: <Euler (x=-3.0458, y=-1.1561, z=-0.1105), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.5545, 834.7341, 11.7351)>
    Rotation: <Euler (x=2.7504, y=-0.9251, z=0.8473), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.0206, 801.7211, 25.2502)>
    Rotation: <Euler (x=-3.0568, y=-0.8449, z=0.0604), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.8674, 759.1972, 20.4463)>
    Rotation: <Euler (x=3.0342, y=-0.9670, z=-0.1022), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.7582, 723.3274, 21.3015)>
    Rotation: <Euler (x=3.0342, y=-0.9670, z=-0.1022), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.2240, 761.7745, 22.1196)>
    Rotation: <Euler (x=3.1284, y=-1.1506, z=0.1847), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.2786, 722.0862, 22.3956)>
    Rotation: <Euler (x=-2.7742, y=-1.1481, z=0.1480), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-215.5742, 690.3242, 16.9346)>
    Rotation: <Euler (x=-2.5591, y=-1.1410, z=0.1134), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-196.7689, 665.7729, 9.7095)>
    Rotation: <Euler (x=-2.5591, y=-1.1410, z=0.1134), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.4016, 755.2866, -1.8016)>
    Rotation: <Euler (x=-2.8787, y=-1.1568, z=0.0404), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-239.8809, 715.7557, -5.9726)>
    Rotation: <Euler (x=-2.5030, y=-1.1504, z=0.0097), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-218.5417, 684.8898, -15.4330)>
    Rotation: <Euler (x=-2.1098, y=-1.1376, z=-0.0209), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-192.9656, 667.2252, -27.5633)>
    Rotation: <Euler (x=-2.1098, y=-1.1376, z=-0.0209), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.8243, 754.4935, -23.7190)>
    Rotation: <Euler (x=-2.7562, y=-1.1551, z=0.0108), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.0099, 718.5939, -29.5141)>
    Rotation: <Euler (x=-2.3111, y=-1.1430, z=-0.0288), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-223.7957, 693.9098, -40.4002)>
    Rotation: <Euler (x=-1.9373, y=-1.1305, z=-0.0487), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-198.0225, 681.4349, -52.9673)>
    Rotation: <Euler (x=-1.9373, y=-1.1305, z=-0.0487), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.7468, 768.3970, -47.6402)>
    Rotation: <Euler (x=-2.5859, y=-1.1439, z=-0.0608), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-250.6637, 733.4628, -56.2355)>
    Rotation: <Euler (x=-2.2099, y=-1.1310, z=-0.0919), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-229.4245, 712.4870, -67.0468)>
    Rotation: <Euler (x=-1.8658, y=-1.1205, z=-0.1055), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-207.0581, 702.1790, -78.4975)>
    Rotation: <Euler (x=-1.8658, y=-1.1205, z=-0.1055), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6956, 876.7589, 9.1064)>
    Rotation: <Euler (x=0.1870, y=-0.1869, z=-3.0502), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.5134, 453.7224, 88.3500)>
    Rotation: <Euler (x=-0.0747, y=-0.2312, z=-3.0385), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0172, 111.4435, 63.3377)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3620, 10.2907, 214.6115)>
    Rotation: <Euler (x=-1.4341, y=-2.7821, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2350, 19.5277, 287.3833)>
    Rotation: <Euler (x=-1.4341, y=-2.7821, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3319, 884.7241, -7.4553)>
    Rotation: <Euler (x=0.0557, y=0.2800, z=3.1308), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-99.6936, 451.2021, 15.7629)>
    Rotation: <Euler (x=-0.1818, y=0.4509, z=3.0969), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7330, 111.4435, -40.3063)>
    Rotation: <Euler (x=1.0271, y=0.5920, z=-3.0922), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2569, 10.2917, 92.6499)>
    Rotation: <Euler (x=-1.3801, y=2.5585, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4962, 22.5576, 156.9522)>
    Rotation: <Euler (x=-1.3801, y=2.5585, z=0.0608), order='XYZ'>
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Frame: 27
  Bone: mixamorig:Hips
    Location: <Vector (1.9634, 942.1011, 1.5160)>
    Rotation: <Euler (x=-0.0541, y=-0.1078, z=-0.0455), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1150, y=-0.0841, z=-0.0186), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.5233, 1179.3149, -31.4201)>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.5728, 1325.9043, -48.5765)>
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.7387, y=1.2348, z=-0.2208), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0685, y=0.9467, z=0.0807), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9158, y=1.3824, z=0.2237), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.3714, 820.5598, 61.3788)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.8540, 778.3182, 59.2839)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.6593, 742.8084, 59.4202)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.8834, 777.9529, 50.4368)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.2902, 740.3602, 51.9103)>
    Rotation: <Euler (x=-2.8347, y=1.3755, z=-0.2086), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.5054, 708.5759, 49.7980)>
    Rotation: <Euler (x=-2.6170, y=1.3730, z=-0.1757), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.6532, 684.5383, 46.4398)>
    Rotation: <Euler (x=-2.6170, y=1.3730, z=-0.1757), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.9749, 775.3021, 24.3712)>
    Rotation: <Euler (x=-2.8745, y=1.3887, z=-0.0396), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.7969, 736.3308, 22.5156)>
    Rotation: <Euler (x=-2.4084, y=1.3765, z=0.0795), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.2245, 704.9358, 17.3180)>
    Rotation: <Euler (x=-1.9505, y=1.3498, z=0.1725), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.0973, 686.6428, 10.1479)>
    Rotation: <Euler (x=-1.9505, y=1.3498, z=0.1725), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.3766, 773.1412, 1.2864)>
    Rotation: <Euler (x=-2.6984, y=1.3840, z=0.0429), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.0326, 738.6308, -1.6020)>
    Rotation: <Euler (x=-2.1733, y=1.3644, z=0.1598), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5927, 713.8336, -7.7579)>
    Rotation: <Euler (x=-1.7604, y=1.3359, z=0.2168), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.7786, 701.6890, -14.9128)>
    Rotation: <Euler (x=-1.7604, y=1.3359, z=0.2168), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.3571, 791.6311, -23.2981)>
    Rotation: <Euler (x=-2.4467, y=1.3671, z=0.1933), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.9578, 755.4020, -28.5828)>
    Rotation: <Euler (x=-2.0227, y=1.3459, z=0.2698), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1057, 733.9752, -35.1670)>
    Rotation: <Euler (x=-1.6585, y=1.3208, z=0.3013), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.6523, 723.4552, -42.2394)>
    Rotation: <Euler (x=-1.6585, y=1.3208, z=0.3013), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.2736, 1469.8293, -73.3610)>
    Rotation: <Euler (x=1.4919, y=-1.4182, z=0.5766), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.0927, 1402.6990, -51.7759)>
    Rotation: <Euler (x=3.1053, y=-0.9590, z=-0.1549), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.6319, 1153.5391, -46.4917)>
    Rotation: <Euler (x=2.9084, y=-0.9442, z=0.1072), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.9018, 873.3385, -8.0448)>
    Rotation: <Euler (x=-3.0436, y=-1.1563, z=-0.1112), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.0607, 835.3221, 11.5842)>
    Rotation: <Euler (x=2.7509, y=-0.9259, z=0.8482), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.4890, 802.3267, 25.0789)>
    Rotation: <Euler (x=-3.0531, y=-0.8451, z=0.0574), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.3457, 759.8141, 20.1689)>
    Rotation: <Euler (x=3.0418, y=-0.9663, z=-0.1100), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.2891, 723.9526, 20.8696)>
    Rotation: <Euler (x=3.0418, y=-0.9663, z=-0.1100), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.6400, 762.3325, 21.9012)>
    Rotation: <Euler (x=3.1328, y=-1.1510, z=0.1839), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-231.5641, 722.6668, 22.1038)>
    Rotation: <Euler (x=-2.7672, y=-1.1485, z=0.1469), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-214.6919, 691.0098, 16.5501)>
    Rotation: <Euler (x=-2.5497, y=-1.1412, z=0.1122), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-195.7096, 666.6251, 9.2244)>
    Rotation: <Euler (x=-2.5497, y=-1.1412, z=0.1122), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-250.8013, 755.8492, -2.0295)>
    Rotation: <Euler (x=-2.8741, y=-1.1571, z=0.0395), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-239.1489, 716.3644, -6.2712)>
    Rotation: <Euler (x=-2.4959, y=-1.1506, z=0.0086), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-217.6441, 685.6399, -15.8165)>
    Rotation: <Euler (x=-2.1006, y=-1.1376, z=-0.0219), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-191.9380, 668.2111, -28.0128)>
    Rotation: <Euler (x=-2.1006, y=-1.1376, z=-0.0219), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.2156, 755.0626, -23.9509)>
    Rotation: <Euler (x=-2.7516, y=-1.1554, z=0.0098), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-246.2811, 719.2198, -29.8090)>
    Rotation: <Euler (x=-2.3041, y=-1.1431, z=-0.0298), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-222.9336, 694.6911, -40.7612)>
    Rotation: <Euler (x=-1.9281, y=-1.1304, z=-0.0496), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-197.0678, 682.4549, -53.3728)>
    Rotation: <Euler (x=-1.9281, y=-1.1304, z=-0.0496), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.1479, 768.9776, -47.8625)>
    Rotation: <Euler (x=-2.5813, y=-1.1441, z=-0.0616), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-249.9470, 734.1161, -56.5181)>
    Rotation: <Euler (x=-2.2030, y=-1.1310, z=-0.0928), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-228.5935, 713.2850, -67.3839)>
    Rotation: <Euler (x=-1.8567, y=-1.1203, z=-0.1064), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-206.1490, 703.1863, -78.8681)>
    Rotation: <Euler (x=-1.8567, y=-1.1203, z=-0.1064), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7566, 876.9459, 9.1944)>
    Rotation: <Euler (x=0.1853, y=-0.1868, z=-3.0500), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.5244, 453.7707, 87.7286)>
    Rotation: <Euler (x=-0.0728, y=-0.2314, z=-3.0390), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0126, 111.4442, 63.3587)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3637, 10.2915, 214.6303)>
    Rotation: <Euler (x=-1.4341, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2397, 19.5308, 287.4007)>
    Rotation: <Euler (x=-1.4341, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2622, 885.0448, -7.3939)>
    Rotation: <Euler (x=0.0522, y=0.2802, z=3.1305), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-99.3572, 451.4418, 14.3971)>
    Rotation: <Euler (x=-0.1772, y=0.4512, z=3.0978), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7469, 111.4434, -40.2744)>
    Rotation: <Euler (x=1.0271, y=0.5918, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2488, 10.2916, 92.6957)>
    Rotation: <Euler (x=-1.3800, y=2.5587, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4771, 22.5646, 157.0041)>
    Rotation: <Euler (x=-1.3800, y=2.5587, z=0.0608), order='XYZ'>
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Frame: 28
  Bone: mixamorig:Hips
    Location: <Vector (2.1014, 942.4768, 1.5997)>
    Rotation: <Euler (x=-0.0540, y=-0.1078, z=-0.0467), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.1667, 1051.4410, -16.5578)>
    Rotation: <Euler (x=-0.1153, y=-0.0840, z=-0.0184), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.7742, 1179.6804, -31.3592)>
    Rotation: <Euler (x=-0.1181, y=-0.0793, z=0.0092), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.8005, 1326.2487, -48.6949)>
    Rotation: <Euler (x=-0.1212, y=-0.0736, z=0.0367), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (8.2272, 1491.0118, -68.7187)>
    Rotation: <Euler (x=0.1015, y=-0.0774, z=0.0487), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=0.0061, y=-0.0522, z=0.0410), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.4278, 1768.5287, 81.0741)>
    Rotation: <Euler (x=0.0061, y=-0.0522, z=0.0410), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.8517, 1475.1055, -63.3175)>
    Rotation: <Euler (x=1.7299, y=1.2347, z=-0.2262), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.2238, 1423.3163, -16.9171)>
    Rotation: <Euler (x=3.0664, y=0.9480, z=0.0788), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.5640, 1172.4434, -5.7982)>
    Rotation: <Euler (x=2.9976, y=0.9464, z=-0.0130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.9351, 891.2952, 18.0058)>
    Rotation: <Euler (x=-2.9184, y=1.3836, z=0.2213), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.7128, 854.5096, 45.2141)>
    Rotation: <Euler (x=2.4896, y=1.0910, z=-1.0336), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.8056, 821.4321, 61.6503)>
    Rotation: <Euler (x=-3.1150, y=1.0632, z=-0.0794), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.3469, 779.1880, 59.5097)>
    Rotation: <Euler (x=2.8619, y=1.1953, z=-0.1349), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (227.2309, 743.6909, 59.5307)>
    Rotation: <Euler (x=2.8619, y=1.1953, z=-0.1349), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.3181, 778.8263, 50.7055)>
    Rotation: <Euler (x=2.9705, y=1.3791, z=-0.3422), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.6562, 741.2462, 52.1902)>
    Rotation: <Euler (x=-2.8332, y=1.3763, z=-0.2111), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.7432, 709.5342, 50.0758)>
    Rotation: <Euler (x=-2.6123, y=1.3736, z=-0.1772), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.7424, 685.6223, 46.7023)>
    Rotation: <Euler (x=-2.6123, y=1.3736, z=-0.1772), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.3836, 776.1584, 24.6335)>
    Rotation: <Euler (x=-2.8756, y=1.3897, z=-0.0425), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.1310, 737.2097, 22.7960)>
    Rotation: <Euler (x=-2.4059, y=1.3773, z=0.0779), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4281, 705.9117, 17.6059)>
    Rotation: <Euler (x=-1.9454, y=1.3504, z=0.1713), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.1831, 687.8057, 10.4410)>
    Rotation: <Euler (x=-1.9454, y=1.3504, z=0.1713), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.7623, 773.9814, 1.5470)>
    Rotation: <Euler (x=-2.6991, y=1.3850, z=0.0404), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.3510, 739.4975, -1.3221)>
    Rotation: <Euler (x=-2.1706, y=1.3652, z=0.1584), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8061, 714.8052, -7.4652)>
    Rotation: <Euler (x=-1.7554, y=1.3365, z=0.2155), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.9117, 702.8394, -14.6087)>
    Rotation: <Euler (x=-1.7554, y=1.3365, z=0.2155), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.7124, 792.4535, -23.0522)>
    Rotation: <Euler (x=-2.4465, y=1.3681, z=0.1917), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.2403, 756.2599, -28.3121)>
    Rotation: <Euler (x=-2.0195, y=1.3467, z=0.2689), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.2959, 734.9319, -34.8821)>
    Rotation: <Euler (x=-1.6533, y=1.3214, z=0.3003), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.7713, 724.5760, -41.9401)>
    Rotation: <Euler (x=-1.6533, y=1.3214, z=0.3003), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.0716, 1470.1104, -73.7710)>
    Rotation: <Euler (x=1.4795, y=-1.4172, z=0.5860), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.0839, 1403.3800, -52.0555)>
    Rotation: <Euler (x=3.1059, y=-0.9596, z=-0.1551), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.5435, 1154.2032, -46.8635)>
    Rotation: <Euler (x=2.9067, y=-0.9444, z=0.1101), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.4147, 874.0083, -8.1373)>
    Rotation: <Euler (x=-3.0423, y=-1.1570, z=-0.1113), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.5454, 836.0185, 11.4989)>
    Rotation: <Euler (x=2.7504, y=-0.9268, z=0.8497), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.9465, 803.0428, 24.9965)>
    Rotation: <Euler (x=-3.0500, y=-0.8456, z=0.0547), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.8158, 760.5394, 20.0003)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.8156, 724.6879, 20.5600)>
    Rotation: <Euler (x=3.0486, y=-0.9660, z=-0.1172), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.0494, 763.0054, 21.7709)>
    Rotation: <Euler (x=3.1360, y=-1.1519, z=0.1841), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-230.8501, 723.3617, 21.9204)>
    Rotation: <Euler (x=-2.7614, y=-1.1492, z=0.1467), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-213.8148, 691.8046, 16.2960)>
    Rotation: <Euler (x=-2.5415, y=-1.1418, z=0.1118), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.6594, 667.5801, 8.8902)>
    Rotation: <Euler (x=-2.5415, y=-1.1418, z=0.1118), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-250.1848, 756.5189, -2.1721)>
    Rotation: <Euler (x=-2.8706, y=-1.1579, z=0.0395), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-238.4061, 717.0768, -6.4622)>
    Rotation: <Euler (x=-2.4900, y=-1.1512, z=0.0083), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-216.7386, 686.4860, -16.0688)>
    Rotation: <Euler (x=-2.0924, y=-1.1380, z=-0.0223), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.9030, 669.2820, -28.3108)>
    Rotation: <Euler (x=-2.0924, y=-1.1380, z=-0.0223), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-259.5813, 755.7311, -24.1010)>
    Rotation: <Euler (x=-2.7480, y=-1.1561, z=0.0097), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-245.5306, 719.9405, -30.0006)>
    Rotation: <Euler (x=-2.2982, y=-1.1437, z=-0.0301), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-222.0510, 695.5582, -40.9973)>
    Rotation: <Euler (x=-1.9200, y=-1.1308, z=-0.0499), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-196.0918, 683.5493, -53.6353)>
    Rotation: <Euler (x=-1.9200, y=-1.1308, z=-0.0499), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.5110, 769.6487, -48.0119)>
    Rotation: <Euler (x=-2.5776, y=-1.1448, z=-0.0618), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-249.1949, 734.8537, -56.7052)>
    Rotation: <Euler (x=-2.1971, y=-1.1316, z=-0.0931), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-227.7275, 714.1585, -67.6062)>
    Rotation: <Euler (x=-1.8485, y=-1.1207, z=-0.1066), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-205.2038, 704.2590, -79.1087)>
    Rotation: <Euler (x=-1.8485, y=-1.1207, z=-0.1066), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8146, 877.2169, 9.2731)>
    Rotation: <Euler (x=0.1828, y=-0.1869, z=-3.0498), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.4937, 453.8337, 86.7397)>
    Rotation: <Euler (x=-0.0699, y=-0.2315, z=-3.0395), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0089, 111.4437, 63.3129)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3467, 10.2910, 214.5892)>
    Rotation: <Euler (x=-1.4341, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2161, 19.5327, 287.3618)>
    Rotation: <Euler (x=-1.4341, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1940, 885.5320, -7.3149)>
    Rotation: <Euler (x=0.0467, y=0.2804, z=3.1301), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.7915, 451.8069, 12.1738)>
    Rotation: <Euler (x=-0.1701, y=0.4517, z=3.0992), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7625, 111.4431, -40.3002)>
    Rotation: <Euler (x=1.0270, y=0.5916, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2292, 10.2913, 92.6924)>
    Rotation: <Euler (x=-1.3799, y=2.5589, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4395, 22.5755, 157.0107)>
    Rotation: <Euler (x=-1.3799, y=2.5589, z=0.0608), order='XYZ'>
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Frame: 29
  Bone: mixamorig:Hips
    Location: <Vector (2.1851, 942.6934, 1.6735)>
    Rotation: <Euler (x=-0.0542, y=-0.1078, z=-0.0474), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1156, y=-0.0838, z=-0.0182), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
    Location: <Vector (12.9102, 1326.4299, -48.8772)>
    Rotation: <Euler (x=-0.1235, y=-0.0732, z=0.0370), order='XYZ'>
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=0.0062, y=-0.0516, z=0.0409), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.2484, 1768.7078, 80.4687)>
    Rotation: <Euler (x=0.0062, y=-0.0516, z=0.0409), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.9347, 1475.2631, -63.8532)>
    Rotation: <Euler (x=1.7210, y=1.2343, z=-0.2317), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0637, y=0.9488, z=0.0762), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.6898, 1173.1021, -5.8435)>
    Rotation: <Euler (x=2.9962, y=0.9469, z=-0.0139), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9211, y=1.3842, z=0.2192), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.9433, 855.1990, 45.3990)>
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.8623, 741.9570, 52.4170)>
    Rotation: <Euler (x=-2.8306, y=1.3764, z=-0.2123), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8310, 710.3131, 50.2869)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.6919, 686.5217, 46.8848)>
    Rotation: <Euler (x=-2.6066, y=1.3737, z=-0.1775), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.6405, 776.8462, 24.8553)>
    Rotation: <Euler (x=-2.8760, y=1.3900, z=-0.0445), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.3230, 737.9176, 23.0240)>
    Rotation: <Euler (x=-2.4031, y=1.3776, z=0.0769), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.5016, 706.7114, 17.8246)>
    Rotation: <Euler (x=-1.9404, y=1.3504, z=0.1703), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.1499, 688.7843, 10.6463)>
    Rotation: <Euler (x=-1.9404, y=1.3504, z=0.1703), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.0099, 774.6567, 1.7685)>
    Rotation: <Euler (x=-2.6993, y=1.3854, z=0.0386), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.5407, 740.1965, -1.0935)>
    Rotation: <Euler (x=-2.1679, y=1.3655, z=0.1574), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9016, 715.6032, -7.2412)>
    Rotation: <Euler (x=-1.7506, y=1.3365, z=0.2143), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.9360, 703.8084, -14.3904)>
    Rotation: <Euler (x=-1.7506, y=1.3365, z=0.2143), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.9408, 793.1143, -22.8422)>
    Rotation: <Euler (x=-2.4462, y=1.3685, z=0.1904), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.4070, 756.9526, -28.0930)>
    Rotation: <Euler (x=-2.0166, y=1.3470, z=0.2681), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3804, 735.7180, -34.6648)>
    Rotation: <Euler (x=-1.6483, y=1.3215, z=0.2992), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.7929, 725.5192, -41.7241)>
    Rotation: <Euler (x=-1.6483, y=1.3215, z=0.2992), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-58.9905, 1470.2235, -74.2601)>
    Rotation: <Euler (x=1.4669, y=-1.4159, z=0.5956), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.1923, 1403.8938, -52.4006)>
    Rotation: <Euler (x=3.1060, y=-0.9604, z=-0.1549), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.5891, 1154.7047, -47.2345)>
    Rotation: <Euler (x=2.9044, y=-0.9447, z=0.1133), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.0946, 874.5287, -8.1578)>
    Rotation: <Euler (x=-3.0420, y=-1.1579, z=-0.1107), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.2061, 836.5672, 11.5028)>
    Rotation: <Euler (x=2.7494, y=-0.9274, z=0.8515), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.5874, 803.6122, 25.0180)>
    Rotation: <Euler (x=-3.0476, y=-0.8463, z=0.0524), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.4754, 761.1155, 19.9538)>
    Rotation: <Euler (x=3.0547, y=-0.9658, z=-0.1238), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.5362, 725.2759, 20.3882)>
    Rotation: <Euler (x=3.0547, y=-0.9658, z=-0.1238), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-237.6495, 763.5378, 21.7568)>
    Rotation: <Euler (x=3.1382, y=-1.1527, z=0.1849), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-230.3360, 723.9149, 21.8702)>
    Rotation: <Euler (x=-2.7567, y=-1.1500, z=0.1472), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-213.1464, 692.4515, 16.1907)>
    Rotation: <Euler (x=-2.5345, y=-1.1424, z=0.1121), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.8257, 668.3790, 8.7184)>
    Rotation: <Euler (x=-2.5345, y=-1.1424, z=0.1121), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.7582, 757.0411, -2.1970)>
    Rotation: <Euler (x=-2.8682, y=-1.1587, z=0.0401), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-237.8620, 717.6377, -6.5183)>
    Rotation: <Euler (x=-2.4851, y=-1.1519, z=0.0086), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-216.0402, 687.1713, -16.1707)>
    Rotation: <Euler (x=-2.0853, y=-1.1386, z=-0.0219), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.0811, 670.1793, -28.4474)>
    Rotation: <Euler (x=-2.0853, y=-1.1386, z=-0.0219), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-259.1351, 756.2457, -24.1340)>
    Rotation: <Euler (x=-2.7455, y=-1.1569, z=0.0103), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.9762, 720.5019, -30.0591)>
    Rotation: <Euler (x=-2.2933, y=-1.1444, z=-0.0297), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-221.3710, 696.2556, -41.0872)>
    Rotation: <Euler (x=-1.9130, y=-1.1314, z=-0.0495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.3226, 684.4606, -53.7433)>
    Rotation: <Euler (x=-1.9130, y=-1.1314, z=-0.0495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.0575, 770.1580, -48.0501)>
    Rotation: <Euler (x=-2.5750, y=-1.1456, z=-0.0614), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.6339, 735.4222, -56.7651)>
    Rotation: <Euler (x=-2.1921, y=-1.1322, z=-0.0928), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-227.0579, 714.8530, -67.6903)>
    Rotation: <Euler (x=-1.8414, y=-1.1212, z=-0.1063), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.4585, 705.1407, -79.2041)>
    Rotation: <Euler (x=-1.8414, y=-1.1212, z=-0.1063), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8550, 877.3779, 9.3528)>
    Rotation: <Euler (x=0.1812, y=-0.1870, z=-3.0496), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.5304, 453.8762, 86.1714)>
    Rotation: <Euler (x=-0.0682, y=-0.2315, z=-3.0401), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0044, 111.4442, 63.3130)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3263, 10.2915, 214.5948)>
    Rotation: <Euler (x=-1.4340, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1880, 19.5352, 287.3701)>
    Rotation: <Euler (x=-1.4340, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1487, 885.8077, -7.2298)>
    Rotation: <Euler (x=0.0434, y=0.2805, z=3.1298), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.4715, 452.0158, 10.8713)>
    Rotation: <Euler (x=-0.1659, y=0.4519, z=3.1000), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7839, 111.4434, -40.3040)>
    Rotation: <Euler (x=1.0270, y=0.5913, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2121, 10.2915, 92.7129)>
    Rotation: <Euler (x=-1.3798, y=2.5592, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4032, 22.5854, 157.0423)>
    Rotation: <Euler (x=-1.3798, y=2.5592, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 30
  Bone: mixamorig:Hips
    Location: <Vector (2.2122, 942.7902, 1.7676)>
    Rotation: <Euler (x=-0.0545, y=-0.1078, z=-0.0476), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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    Rotation: <Euler (x=2.4873, y=1.0905, z=-1.0347), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (227.9314, 744.9789, 59.5688)>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.9713, 742.5516, 52.5888)>
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.5541, 687.3016, 46.9937)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.4265, 738.5143, 23.1968)>
    Rotation: <Euler (x=-2.3996, y=1.3775, z=0.0767), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.0393, 689.6470, 10.7743)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.6484, 740.7888, -0.9193)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9198, 716.2930, -7.0828)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.8878, 704.6660, -14.2470)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.4994, 757.5435, -27.9262)>
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.7493, 726.3563, -41.5792)>
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
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  Bone: mixamorig:RightHandIndex4
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.4774, 757.4401, -2.1023)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-237.4707, 718.0729, -6.4489)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-215.5034, 687.7250, -16.1445)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.4293, 670.9362, -28.4567)>
    Rotation: <Euler (x=-2.0788, y=-1.1389, z=-0.0213), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.8400, 756.6337, -24.0450)>
    Rotation: <Euler (x=-2.7435, y=-1.1575, z=0.0112), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.5798, 720.9337, -29.9911)>
    Rotation: <Euler (x=-2.2890, y=-1.1448, z=-0.0289), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.8569, 696.8165, -41.0499)>
    Rotation: <Euler (x=-1.9066, y=-1.1317, z=-0.0487), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.7268, 685.2261, -53.7264)>
    Rotation: <Euler (x=-1.9066, y=-1.1317, z=-0.0487), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.7594, 770.5369, -47.9672)>
    Rotation: <Euler (x=-2.5729, y=-1.1461, z=-0.0605), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.2356, 735.8561, -56.7005)>
    Rotation: <Euler (x=-2.1878, y=-1.1326, z=-0.0921), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5584, 715.4064, -67.6497)>
    Rotation: <Euler (x=-1.8349, y=-1.1215, z=-0.1056), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.8898, 705.8731, -79.1769)>
    Rotation: <Euler (x=-1.8349, y=-1.1215, z=-0.1056), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8680, 877.4586, 9.4649)>
    Rotation: <Euler (x=0.1804, y=-0.1873, z=-3.0493), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.6200, 453.9005, 85.9186)>
    Rotation: <Euler (x=-0.0675, y=-0.2316, z=-3.0405), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0009, 111.4436, 63.3152)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3165, 10.2909, 214.5993)>
    Rotation: <Euler (x=-1.4340, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1751, 19.5364, 287.3755)>
    Rotation: <Euler (x=-1.4340, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1340, 885.9214, -7.1191)>
    Rotation: <Euler (x=0.0418, y=0.2805, z=3.1296), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.3424, 452.1001, 10.3290)>
    Rotation: <Euler (x=-0.1641, y=0.4519, z=3.1003), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7965, 111.4434, -40.3114)>
    Rotation: <Euler (x=1.0270, y=0.5910, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1870, 10.2915, 92.7294)>
    Rotation: <Euler (x=-1.3797, y=2.5595, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3597, 22.5884, 157.0706)>
    Rotation: <Euler (x=-1.3797, y=2.5595, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 31
  Bone: mixamorig:Hips
    Location: <Vector (2.1998, 942.8333, 1.8905)>
    Rotation: <Euler (x=-0.0549, y=-0.1079, z=-0.0476), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.3657, 1051.7759, -16.3573)>
    Rotation: <Euler (x=-0.1167, y=-0.0835, z=-0.0178), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.9036, 1179.9961, -31.3398)>
    Rotation: <Euler (x=-0.1223, y=-0.0786, z=0.0101), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.8404, 1326.4908, -49.2853)>
    Rotation: <Euler (x=-0.1281, y=-0.0724, z=0.0378), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (8.1561, 1491.1088, -70.4460)>
    Rotation: <Euler (x=0.0968, y=-0.0762, z=0.0492), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (2.2892, 1551.2080, -32.4145)>
    Rotation: <Euler (x=0.0061, y=-0.0509, z=0.0413), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.3838, 1768.8033, 79.0844)>
    Rotation: <Euler (x=0.0061, y=-0.0509, z=0.0413), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.7946, 1475.2781, -64.9992)>
    Rotation: <Euler (x=1.7031, y=1.2339, z=-0.2424), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.6883, 1425.0319, -18.3044)>
    Rotation: <Euler (x=3.0569, y=0.9506, z=0.0690), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.5275, 1174.1522, -5.8379)>
    Rotation: <Euler (x=2.9947, y=0.9484, z=-0.0139), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (266.3681, 893.0885, 18.3751)>
    Rotation: <Euler (x=-2.9247, y=1.3847, z=0.2164), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (243.2118, 856.3142, 45.6546)>
    Rotation: <Euler (x=2.4864, y=1.0903, z=-1.0353), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.3567, 823.2390, 62.1523)>
    Rotation: <Euler (x=-3.1068, y=1.0637, z=-0.0678), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.0844, 780.9890, 59.8433)>
    Rotation: <Euler (x=2.8888, y=1.1956, z=-0.1033), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (228.2049, 745.5333, 59.5213)>
    Rotation: <Euler (x=2.8888, y=1.1956, z=-0.1033), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.9079, 780.6563, 51.2366)>
    Rotation: <Euler (x=2.9712, y=1.3795, z=-0.3465), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.0601, 743.1094, 52.7135)>
    Rotation: <Euler (x=-2.8232, y=1.3765, z=-0.2124), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.7979, 711.6015, 50.5342)>
    Rotation: <Euler (x=-2.5935, y=1.3735, z=-0.1760), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.3925, 688.0485, 47.0603)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.9535, 777.9617, 25.1612)>
    Rotation: <Euler (x=-2.8744, y=1.3903, z=-0.0463), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.5055, 739.0750, 23.3220)>
    Rotation: <Euler (x=-2.3959, y=1.3776, z=0.0766), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4542, 708.0522, 18.0832)>
    Rotation: <Euler (x=-1.9294, y=1.3500, z=0.1697), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.9004, 690.4781, 10.8610)>
    Rotation: <Euler (x=-1.9294, y=1.3500, z=0.1697), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.3142, 775.7566, 2.0747)>
    Rotation: <Euler (x=-2.6976, y=1.3857, z=0.0369), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.7290, 741.3457, -0.7930)>
    Rotation: <Euler (x=-2.1610, y=1.3654, z=0.1567), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9082, 716.9505, -6.9693)>
    Rotation: <Euler (x=-1.7402, y=1.3361, z=0.2130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.8096, 705.4926, -14.1447)>
    Rotation: <Euler (x=-1.7402, y=1.3361, z=0.2130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.2216, 794.1957, -22.5508)>
    Rotation: <Euler (x=-2.4441, y=1.3689, z=0.1890), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.5653, 758.1011, -27.8058)>
    Rotation: <Euler (x=-2.0098, y=1.3470, z=0.2673), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3808, 737.0531, -34.3991)>
    Rotation: <Euler (x=-1.6380, y=1.3211, z=0.2979), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.6766, 727.1639, -41.4748)>
    Rotation: <Euler (x=-1.6380, y=1.3211, z=0.2979), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.1356, 1470.1355, -75.2902)>
    Rotation: <Euler (x=1.4429, y=-1.4129, z=0.6141), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.6740, 1404.5616, -53.0679)>
    Rotation: <Euler (x=3.1055, y=-0.9618, z=-0.1541), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.9756, 1155.3564, -47.8310)>
    Rotation: <Euler (x=2.8993, y=-0.9450, z=0.1200), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.7946, 875.2405, -7.9433)>
    Rotation: <Euler (x=-3.0426, y=-1.1590, z=-0.1084), order='XYZ'>
    Matrix:
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      <Vector (-0.0433, -0.9991, -0.0004, 875.2405)>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.8629, 837.3393, 11.7657)>
    Rotation: <Euler (x=2.7476, y=-0.9278, z=0.8546), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.2029, 804.4282, 25.3185)>
    Rotation: <Euler (x=-3.0436, y=-0.8470, z=0.0483), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.1343, 761.9417, 20.1432)>
    Rotation: <Euler (x=3.0653, y=-0.9650, z=-0.1359), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.3155, 726.1274, 20.3595)>
    Rotation: <Euler (x=3.0653, y=-0.9650, z=-0.1359), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-237.1930, 764.2861, 22.0304)>
    Rotation: <Euler (x=3.1415, y=-1.1537, z=0.1874), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-229.6651, 724.7032, 22.0909)>
    Rotation: <Euler (x=-2.7488, y=-1.1509, z=0.1491), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-212.1871, 693.4172, 16.3128)>
    Rotation: <Euler (x=-2.5220, y=-1.1430, z=0.1136), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.5595, 669.6338, 8.7159)>
    Rotation: <Euler (x=-2.5220, y=-1.1430, z=0.1136), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.2645, 757.7593, -1.9341)>
    Rotation: <Euler (x=-2.8646, y=-1.1597, z=0.0422), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-237.1503, 718.4276, -6.3019)>
    Rotation: <Euler (x=-2.4769, y=-1.1527, z=0.0103), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-215.0429, 688.1946, -16.0381)>
    Rotation: <Euler (x=-2.0728, y=-1.1391, z=-0.0203), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.8598, 671.6024, -28.3856)>
    Rotation: <Euler (x=-2.0728, y=-1.1391, z=-0.0203), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.6161, 756.9394, -23.8810)>
    Rotation: <Euler (x=-2.7419, y=-1.1579, z=0.0124), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.2575, 721.2819, -29.8448)>
    Rotation: <Euler (x=-2.2852, y=-1.1451, z=-0.0279), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.4220, 697.2896, -40.9332)>
    Rotation: <Euler (x=-1.9007, y=-1.1318, z=-0.0477), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.2151, 685.8970, -53.6307)>
    Rotation: <Euler (x=-1.9007, y=-1.1318, z=-0.0477), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.5361, 770.8306, -47.8100)>
    Rotation: <Euler (x=-2.5712, y=-1.1465, z=-0.0594), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.9154, 736.2028, -56.5588)>
    Rotation: <Euler (x=-2.1839, y=-1.1329, z=-0.0911), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.1416, 715.8687, -67.5314)>
    Rotation: <Euler (x=-1.8290, y=-1.1216, z=-0.1046), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.4082, 706.5085, -79.0730)>
    Rotation: <Euler (x=-1.8290, y=-1.1216, z=-0.1046), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8528, 877.5024, 9.6238)>
    Rotation: <Euler (x=0.1798, y=-0.1876, z=-3.0490), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.7296, 453.9152, 85.8280)>
    Rotation: <Euler (x=-0.0672, y=-0.2316, z=-3.0409), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0056, 111.4438, 63.3080)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3184, 10.2911, 214.5932)>
    Rotation: <Euler (x=-1.4340, y=-2.7824, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1757, 19.5378, 287.3698)>
    Rotation: <Euler (x=-1.4340, y=-2.7824, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1471, 885.9636, -6.9827)>
    Rotation: <Euler (x=0.0411, y=0.2804, z=3.1296), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.2930, 452.1281, 10.1477)>
    Rotation: <Euler (x=-0.1635, y=0.4519, z=3.1004), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8106, 111.4435, -40.3183)>
    Rotation: <Euler (x=1.0270, y=0.5908, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1698, 10.2917, 92.7423)>
    Rotation: <Euler (x=-1.3797, y=2.5598, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3272, 22.5903, 157.0935)>
    Rotation: <Euler (x=-1.3797, y=2.5598, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 32
  Bone: mixamorig:Hips
    Location: <Vector (2.1812, 942.9019, 2.0227)>
    Rotation: <Euler (x=-0.0553, y=-0.1082, z=-0.0477), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.3686, 1051.8345, -16.2763)>
    Rotation: <Euler (x=-0.1174, y=-0.0833, z=-0.0176), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.8846, 1180.0448, -31.3490)>
    Rotation: <Euler (x=-0.1238, y=-0.0782, z=0.0104), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.7896, 1326.5114, -49.5234)>
    Rotation: <Euler (x=-0.1305, y=-0.0717, z=0.0381), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (8.0619, 1491.0764, -71.0822)>
    Rotation: <Euler (x=0.0949, y=-0.0756, z=0.0494), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=0.0056, y=-0.0509, z=0.0416), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=0.0056, y=-0.0509, z=0.0416), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.7064, 1475.2722, -65.6346)>
    Rotation: <Euler (x=1.6937, y=1.2340, z=-0.2482), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0531, y=0.9519, z=0.0651), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.4482, 1174.6741, -5.9057)>
    Rotation: <Euler (x=2.9939, y=0.9496, z=-0.0136), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9264, y=1.3855, z=0.2146), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (243.4168, 856.8868, 45.6994)>
    Rotation: <Euler (x=2.4847, y=1.0902, z=-1.0369), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.5692, 823.8210, 62.2240)>
    Rotation: <Euler (x=-3.1044, y=1.0643, z=-0.0648), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.3351, 781.5707, 59.8654)>
    Rotation: <Euler (x=2.8970, y=1.1959, z=-0.0940), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (228.5133, 746.1262, 59.4358)>
    Rotation: <Euler (x=2.8970, y=1.1959, z=-0.0940), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.1094, 781.2300, 51.3068)>
    Rotation: <Euler (x=2.9706, y=1.3799, z=-0.3491), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.1875, 743.6968, 52.7854)>
    Rotation: <Euler (x=-2.8207, y=1.3769, z=-0.2138), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8022, 712.2615, 50.5941)>
    Rotation: <Euler (x=-2.5882, y=1.3738, z=-0.1766), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.2604, 688.8307, 47.0977)>
    Rotation: <Euler (x=-2.5882, y=1.3738, z=-0.1766), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.1381, 778.5224, 25.2275)>
    Rotation: <Euler (x=-2.8743, y=1.3909, z=-0.0483), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.6113, 739.6608, 23.3939)>
    Rotation: <Euler (x=-2.3929, y=1.3781, z=0.0756), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4364, 708.7350, 18.1502)>
    Rotation: <Euler (x=-1.9243, y=1.3502, z=0.1688), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.7778, 691.3408, 10.9220)>
    Rotation: <Euler (x=-1.9243, y=1.3502, z=0.1688), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.4838, 776.3063, 2.1399)>
    Rotation: <Euler (x=-2.6972, y=1.3863, z=0.0353), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.8282, 741.9247, -0.7206)>
    Rotation: <Euler (x=-2.1579, y=1.3659, z=0.1558), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9090, 717.6340, -6.8965)>
    Rotation: <Euler (x=-1.7353, y=1.3363, z=0.2120), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.7408, 706.3472, -14.0707)>
    Rotation: <Euler (x=-1.7353, y=1.3363, z=0.2120), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.3772, 794.7338, -22.4947)>
    Rotation: <Euler (x=-2.4433, y=1.3695, z=0.1879), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.6456, 758.6788, -27.7396)>
    Rotation: <Euler (x=-2.0065, y=1.3474, z=0.2666), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3752, 737.7291, -34.3304)>
    Rotation: <Euler (x=-1.6329, y=1.3213, z=0.2970), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.6098, 727.9971, -41.4016)>
    Rotation: <Euler (x=-1.6329, y=1.3213, z=0.2970), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.2284, 1470.0785, -75.8382)>
    Rotation: <Euler (x=1.4316, y=-1.4112, z=0.6231), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.9055, 1404.8403, -53.4070)>
    Rotation: <Euler (x=3.1047, y=-0.9623, z=-0.1533), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-230.1609, 1155.6288, -48.0656)>
    Rotation: <Euler (x=2.8966, y=-0.9449, z=0.1233), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.6654, 875.5505, -7.7454)>
    Rotation: <Euler (x=-3.0434, y=-1.1594, z=-0.1068), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.7092, 837.6824, 11.9888)>
    Rotation: <Euler (x=2.7467, y=-0.9278, z=0.8561), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.0265, 804.7952, 25.5617)>
    Rotation: <Euler (x=-3.0420, y=-0.8472, z=0.0466), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.9772, 762.3130, 20.3398)>
    Rotation: <Euler (x=3.0700, y=-0.9645, z=-0.1413), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.2136, 726.5110, 20.4593)>
    Rotation: <Euler (x=3.0700, y=-0.9645, z=-0.1413), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.9811, 764.6187, 22.2715)>
    Rotation: <Euler (x=-3.1405, y=-1.1540, z=0.1889), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-229.3498, 725.0556, 22.3123)>
    Rotation: <Euler (x=-2.7453, y=-1.1511, z=0.1503), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-211.7350, 693.8545, 16.4906)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.9630, 670.2094, 8.8365)>
    Rotation: <Euler (x=-2.5164, y=-1.1432, z=0.1146), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.0374, 758.0736, -1.6955)>
    Rotation: <Euler (x=-2.8633, y=-1.1600, z=0.0437), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.8188, 718.7761, -6.0806)>
    Rotation: <Euler (x=-2.4734, y=-1.1530, z=0.0115), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.5766, 688.6542, -15.8542)>
    Rotation: <Euler (x=-2.0673, y=-1.1392, z=-0.0192), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.2898, 672.2520, -28.2351)>
    Rotation: <Euler (x=-2.0673, y=-1.1392, z=-0.0192), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.3795, 757.2383, -23.6459)>
    Rotation: <Euler (x=-2.7405, y=-1.1582, z=0.0138), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.9255, 721.6217, -29.6241)>
    Rotation: <Euler (x=-2.2817, y=-1.1454, z=-0.0267), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.9819, 697.7500, -40.7398)>
    Rotation: <Euler (x=-1.8952, y=-1.1319, z=-0.0465), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.7026, 686.5482, -53.4574)>
    Rotation: <Euler (x=-1.8952, y=-1.1319, z=-0.0465), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.3018, 771.1155, -47.5824)>
    Rotation: <Euler (x=-2.5698, y=-1.1469, z=-0.0581), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.5874, 736.5388, -56.3439)>
    Rotation: <Euler (x=-2.1804, y=-1.1331, z=-0.0899), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.7209, 716.3160, -67.3380)>
    Rotation: <Euler (x=-1.8235, y=-1.1217, z=-0.1034), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.9266, 707.1226, -78.8934)>
    Rotation: <Euler (x=-1.8235, y=-1.1217, z=-0.1034), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=0.1790, y=-0.1879, z=-3.0486), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-0.0668, y=-0.2316, z=-3.0412), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=1.0226, y=-0.3632, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3169, 10.2908, 214.5911)>
    Rotation: <Euler (x=-1.4340, y=-2.7824, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1734, 19.5386, 287.3679)>
    Rotation: <Euler (x=-1.4340, y=-2.7824, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=0.0399, y=0.2805, z=3.1295), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.2103, 452.1850, 9.7888)>
    Rotation: <Euler (x=-0.1623, y=0.4521, z=3.1006), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=1.0270, y=0.5906, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1714, 10.2909, 92.7635)>
    Rotation: <Euler (x=-1.3797, y=2.5599, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3202, 22.5903, 157.1202)>
    Rotation: <Euler (x=-1.3797, y=2.5599, z=0.0608), order='XYZ'>
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Frame: 33
  Bone: mixamorig:Hips
    Location: <Vector (2.1731, 942.9929, 2.1393)>
    Rotation: <Euler (x=-0.0558, y=-0.1083, z=-0.0479), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1181, y=-0.0830, z=-0.0174), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.0930, y=-0.0749, z=0.0497), order='XYZ'>
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.6841, y=1.2344, z=-0.2542), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0494, y=0.9533, z=0.0613), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9284, y=1.3867, z=0.2123), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9227, 718.3278, -6.8965)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.6837, 707.2081, -14.0533)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.5422, 795.2790, -22.5450)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.7307, 759.2640, -27.7640)>
    Rotation: <Euler (x=-2.0036, y=1.3484, z=0.2656), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3721, 738.4113, -34.3365)>
    Rotation: <Euler (x=-1.6282, y=1.3221, z=0.2958), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.5441, 728.8326, -41.3887)>
    Rotation: <Euler (x=-1.6282, y=1.3221, z=0.2958), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.3164, 1470.0417, -76.3810)>
    Rotation: <Euler (x=1.4217, y=-1.4092, z=0.6309), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.1030, 1405.0946, -53.7154)>
    Rotation: <Euler (x=3.1038, y=-0.9623, z=-0.1524), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-230.3167, 1155.8782, -48.2425)>
    Rotation: <Euler (x=2.8940, y=-0.9444, z=0.1265), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.5029, 875.8404, -7.4748)>
    Rotation: <Euler (x=-3.0442, y=-1.1596, z=-0.1054), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.5256, 837.9996, 12.2784)>
    Rotation: <Euler (x=2.7461, y=-0.9277, z=0.8573), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.8238, 805.1321, 25.8671)>
    Rotation: <Euler (x=-3.0404, y=-0.8471, z=0.0448), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.8005, 762.6535, 20.6013)>
    Rotation: <Euler (x=3.0744, y=-0.9638, z=-0.1466), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0955, 726.8648, 20.6307)>
    Rotation: <Euler (x=3.0744, y=-0.9638, z=-0.1466), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.7513, 764.9288, 22.5838)>
    Rotation: <Euler (x=-3.1393, y=-1.1542, z=0.1902), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-229.0273, 725.3837, 22.6054)>
    Rotation: <Euler (x=-2.7420, y=-1.1512, z=0.1513), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-211.2880, 694.2615, 16.7395)>
    Rotation: <Euler (x=-2.5111, y=-1.1431, z=0.1155), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.3839, 670.7464, 9.0277)>
    Rotation: <Euler (x=-2.5111, y=-1.1431, z=0.1155), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.7988, 758.3674, -1.3832)>
    Rotation: <Euler (x=-2.8621, y=-1.1602, z=0.0449), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.4874, 719.1008, -5.7861)>
    Rotation: <Euler (x=-2.4701, y=-1.1530, z=0.0126), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.1233, 689.0822, -15.5987)>
    Rotation: <Euler (x=-2.0621, y=-1.1391, z=-0.0182), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.7435, 672.8577, -28.0160)>
    Rotation: <Euler (x=-2.0621, y=-1.1391, z=-0.0182), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.1362, 757.5182, -23.3350)>
    Rotation: <Euler (x=-2.7393, y=-1.1584, z=0.0150), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.5978, 721.9387, -29.3288)>
    Rotation: <Euler (x=-2.2785, y=-1.1454, z=-0.0256), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.5571, 698.1788, -40.4744)>
    Rotation: <Euler (x=-1.8901, y=-1.1319, z=-0.0454), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.2140, 687.1555, -53.2157)>
    Rotation: <Euler (x=-1.8901, y=-1.1319, z=-0.0454), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.0632, 771.3824, -47.2777)>
    Rotation: <Euler (x=-2.5685, y=-1.1470, z=-0.0569), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.2664, 736.8517, -56.0537)>
    Rotation: <Euler (x=-2.1772, y=-1.1332, z=-0.0888), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.3171, 716.7322, -67.0720)>
    Rotation: <Euler (x=-1.8184, y=-1.1216, z=-0.1023), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.4691, 707.6947, -78.6445)>
    Rotation: <Euler (x=-1.8184, y=-1.1216, z=-0.1023), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7954, 877.6329, 9.9636)>
    Rotation: <Euler (x=0.1782, y=-0.1882, z=-3.0483), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.8721, 453.9494, 85.4876)>
    Rotation: <Euler (x=-0.0662, y=-0.2317, z=-3.0415), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0029, 111.4438, 63.3030)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3163, 10.2910, 214.5879)>
    Rotation: <Euler (x=-1.4340, y=-2.7824, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1738, 19.5398, 287.3641)>
    Rotation: <Euler (x=-1.4340, y=-2.7824, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1953, 886.1536, -6.7095)>
    Rotation: <Euler (x=0.0382, y=0.2807, z=3.1294), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.1014, 452.2673, 9.2321)>
    Rotation: <Euler (x=-0.1606, y=0.4523, z=3.1010), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8270, 111.4429, -40.3251)>
    Rotation: <Euler (x=1.0270, y=0.5906, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1581, 10.2911, 92.7535)>
    Rotation: <Euler (x=-1.3797, y=2.5600, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3018, 22.5906, 157.1136)>
    Rotation: <Euler (x=-1.3797, y=2.5600, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 34
  Bone: mixamorig:Hips
    Location: <Vector (2.1706, 943.0814, 2.2305)>
    Rotation: <Euler (x=-0.0563, y=-0.1083, z=-0.0481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.4187, 1051.9929, -16.1688)>
    Rotation: <Euler (x=-0.1188, y=-0.0826, z=-0.0171), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.8779, 1180.1836, -31.4201)>
    Rotation: <Euler (x=-0.1268, y=-0.0770, z=0.0110), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.6981, 1326.5951, -50.0317)>
    Rotation: <Euler (x=-0.1351, y=-0.0700, z=0.0390), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (7.8531, 1491.0565, -72.3417)>
    Rotation: <Euler (x=0.0914, y=-0.0742, z=0.0501), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (2.0223, 1551.3590, -34.6276)>
    Rotation: <Euler (x=0.0036, y=-0.0504, z=0.0425), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.8539, 1769.2209, 76.3226)>
    Rotation: <Euler (x=0.0036, y=-0.0504, z=0.0425), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.5139, 1475.3125, -66.9249)>
    Rotation: <Euler (x=1.6751, y=1.2347, z=-0.2597), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0460, y=0.9545, z=0.0576), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=2.9935, y=0.9521, z=-0.0121), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9308, y=1.3881, z=0.2099), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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    Rotation: <Euler (x=-3.1010, y=1.0664, z=-0.0602), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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    Rotation: <Euler (x=-2.8198, y=1.3787, z=-0.2204), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8904, 713.6135, 50.4992)>
    Rotation: <Euler (x=-2.5818, y=1.3755, z=-0.1813), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.0867, 690.4158, 46.9971)>
    Rotation: <Euler (x=-2.5818, y=1.3755, z=-0.1813), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.5449, 779.6690, 25.0728)>
    Rotation: <Euler (x=-2.8772, y=1.3932, z=-0.0550), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.8609, 740.8563, 23.2833)>
    Rotation: <Euler (x=-2.3892, y=1.3801, z=0.0718), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4436, 710.1157, 18.0744)>
    Rotation: <Euler (x=-1.9160, y=1.3520, z=0.1658), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.5802, 693.0613, 10.8797)>
    Rotation: <Euler (x=-1.9160, y=1.3520, z=0.1658), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.8342, 777.4208, 1.9802)>
    Rotation: <Euler (x=-2.6989, y=1.3886, z=0.0297), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.0366, 743.0962, -0.8330)>
    Rotation: <Euler (x=-2.1535, y=1.3680, z=0.1526), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9224, 719.0040, -6.9650)>
    Rotation: <Euler (x=-1.7271, y=1.3381, z=0.2090), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.6162, 708.0403, -14.0968)>
    Rotation: <Euler (x=-1.7271, y=1.3381, z=0.2090), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.6752, 795.8149, -22.6812)>
    Rotation: <Euler (x=-2.4428, y=1.3719, z=0.1844), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.7896, 759.8360, -27.8661)>
    Rotation: <Euler (x=-2.0010, y=1.3495, z=0.2645), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3476, 739.0728, -34.4126)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.4600, 729.6371, -41.4391)>
    Rotation: <Euler (x=-1.6240, y=1.3231, z=0.2946), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.4335, 1470.0027, -76.8994)>
    Rotation: <Euler (x=1.4137, y=-1.4071, z=0.6373), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.2982, 1405.2998, -53.9674)>
    Rotation: <Euler (x=3.1029, y=-0.9620, z=-0.1515), order='XYZ'>
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  Bone: mixamorig:RightForeArm
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    Rotation: <Euler (x=2.8916, y=-0.9435, z=0.1295), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.3282, 876.0817, -7.1479)>
    Rotation: <Euler (x=-3.0452, y=-1.1595, z=-0.1044), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.3430, 838.2516, 12.6136)>
    Rotation: <Euler (x=2.7460, y=-0.9273, z=0.8575), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.6351, 805.3917, 26.2103)>
    Rotation: <Euler (x=-3.0389, y=-0.8467, z=0.0427), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.6604, 762.9147, 20.9031)>
    Rotation: <Euler (x=3.0785, y=-0.9627, z=-0.1520), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0294, 727.1433, 20.8514)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.5587, 765.1829, 22.9490)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.7671, 725.6510, 22.9510)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.9278, 694.5950, 17.0378)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.9137, 671.1935, 9.2650)>
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.2322, 719.3677, -5.4362)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7716, 689.4356, -15.2929)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.3171, 673.3666, -27.7534)>
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.3533, 722.2009, -28.9758)>
    Rotation: <Euler (x=-2.2755, y=-1.1451, z=-0.0250), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2370, 698.5348, -40.1575)>
    Rotation: <Euler (x=-1.8854, y=-1.1314, z=-0.0448), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.8442, 687.6674, -52.9301)>
    Rotation: <Euler (x=-1.8854, y=-1.1314, z=-0.0448), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.8842, 771.6075, -46.9097)>
    Rotation: <Euler (x=-2.5674, y=-1.1468, z=-0.0561), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.0302, 737.1113, -55.7047)>
    Rotation: <Euler (x=-2.1743, y=-1.1328, z=-0.0881), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0167, 717.0784, -66.7531)>
    Rotation: <Euler (x=-1.8137, y=-1.1212, z=-0.1016), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.1274, 708.1773, -78.3496)>
    Rotation: <Euler (x=-1.8137, y=-1.1212, z=-0.1016), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7754, 877.7023, 10.0831)>
    Rotation: <Euler (x=0.1774, y=-0.1885, z=-3.0481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.9272, 453.9678, 85.2675)>
    Rotation: <Euler (x=-0.0656, y=-0.2317, z=-3.0418), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0075, 111.4440, 63.2984)>
    Rotation: <Euler (x=1.0226, y=-0.3632, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3135, 10.2912, 214.5859)>
    Rotation: <Euler (x=-1.4340, y=-2.7824, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1674, 19.5411, 287.3634)>
    Rotation: <Euler (x=-1.4340, y=-2.7824, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2132, 886.2624, -6.5911)>
    Rotation: <Euler (x=0.0366, y=0.2808, z=3.1292), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.0021, 452.3496, 8.6881)>
    Rotation: <Euler (x=-0.1588, y=0.4525, z=3.1015), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8335, 111.4432, -40.3240)>
    Rotation: <Euler (x=1.0270, y=0.5905, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1620, 10.2914, 92.7562)>
    Rotation: <Euler (x=-1.3797, y=2.5600, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3044, 22.5908, 157.1172)>
    Rotation: <Euler (x=-1.3797, y=2.5600, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 35
  Bone: mixamorig:Hips
    Location: <Vector (2.1801, 943.2159, 2.2987)>
    Rotation: <Euler (x=-0.0567, y=-0.1082, z=-0.0485), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.4722, 1052.1160, -16.1517)>
    Rotation: <Euler (x=-0.1194, y=-0.0821, z=-0.0168), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.8880, 1180.2983, -31.4821)>
    Rotation: <Euler (x=-0.1282, y=-0.0763, z=0.0115), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.6452, 1326.6848, -50.2896)>
    Rotation: <Euler (x=-0.1372, y=-0.0691, z=0.0395), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.7148, 1491.0977, -72.9371)>
    Rotation: <Euler (x=0.0900, y=-0.0733, z=0.0507), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (1.8886, 1551.4513, -35.3043)>
    Rotation: <Euler (x=0.0024, y=-0.0498, z=0.0433), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.0764, 1769.4384, 75.3876)>
    Rotation: <Euler (x=0.0024, y=-0.0498, z=0.0433), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.3867, 1475.3920, -67.5495)>
    Rotation: <Euler (x=1.6666, y=1.2351, z=-0.2646), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (202.0787, 1427.2068, -20.8241)>
    Rotation: <Euler (x=3.0425, y=0.9557, z=0.0538), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.1117, 1176.3243, -6.3482)>
    Rotation: <Euler (x=2.9938, y=0.9533, z=-0.0107), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.1529, 895.3881, 17.8354)>
    Rotation: <Euler (x=-2.9334, y=1.3894, z=0.2072), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.0929, 858.6949, 45.3050)>
    Rotation: <Euler (x=2.4758, y=1.0902, z=-1.0452), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.2907, 825.6707, 61.9614)>
    Rotation: <Euler (x=-3.0996, y=1.0675, z=-0.0582), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.1496, 783.4189, 59.5066)>
    Rotation: <Euler (x=2.9169, y=1.1986, z=-0.0713), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.4774, 748.0052, 58.8006)>
    Rotation: <Euler (x=2.9169, y=1.1986, z=-0.0713), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.7750, 783.0435, 51.0137)>
    Rotation: <Euler (x=2.9614, y=1.3826, z=-0.3637), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.6483, 745.5504, 52.5401)>
    Rotation: <Euler (x=-2.8201, y=1.3796, z=-0.2239), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.9203, 714.3162, 50.3753)>
    Rotation: <Euler (x=-2.5796, y=1.3763, z=-0.1840), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.0005, 691.2229, 46.8744)>
    Rotation: <Euler (x=-2.5796, y=1.3763, z=-0.1840), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.7100, 780.2786, 24.9118)>
    Rotation: <Euler (x=-2.8793, y=1.3942, z=-0.0588), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.9597, 741.4865, 23.1478)>
    Rotation: <Euler (x=-2.3882, y=1.3811, z=0.0695), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4360, 710.8271, 17.9598)>
    Rotation: <Euler (x=-1.9128, y=1.3528, z=0.1641), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.4821, 693.9242, 10.7838)>
    Rotation: <Euler (x=-1.9128, y=1.3528, z=0.1641), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.9730, 778.0131, 1.8171)>
    Rotation: <Euler (x=-2.7004, y=1.3897, z=0.0265), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.1154, 743.7123, -0.9694)>
    Rotation: <Euler (x=-2.1521, y=1.3690, z=0.1507), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9156, 719.7071, -7.0773)>
    Rotation: <Euler (x=-1.7238, y=1.3389, z=0.2072), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.5486, 708.8871, -14.1872)>
    Rotation: <Euler (x=-1.7238, y=1.3389, z=0.2072), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.7864, 796.3892, -22.8588)>
    Rotation: <Euler (x=-2.4433, y=1.3730, z=0.1823), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.8354, 760.4417, -28.0109)>
    Rotation: <Euler (x=-1.9990, y=1.3506, z=0.2632), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3179, 739.7600, -34.5336)>
    Rotation: <Euler (x=-1.6203, y=1.3239, z=0.2932), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.3766, 730.4562, -41.5374)>
    Rotation: <Euler (x=-1.6203, y=1.3239, z=0.2932), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.5674, 1470.0078, -77.3904)>
    Rotation: <Euler (x=1.4075, y=-1.4048, z=0.6421), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.4860, 1405.5159, -54.1590)>
    Rotation: <Euler (x=3.1020, y=-0.9613, z=-0.1507), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-230.6371, 1156.2938, -48.4186)>
    Rotation: <Euler (x=2.8893, y=-0.9422, z=0.1325), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.1421, 876.3365, -6.7597)>
    Rotation: <Euler (x=-3.0465, y=-1.1589, z=-0.1037), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.1620, 838.5011, 12.9995)>
    Rotation: <Euler (x=2.7463, y=-0.9265, z=0.8568), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.4608, 805.6368, 26.5970)>
    Rotation: <Euler (x=-3.0377, y=-0.8459, z=0.0402), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.5593, 763.1592, 21.2551)>
    Rotation: <Euler (x=3.0819, y=-0.9613, z=-0.1573), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0194, 727.4093, 21.1360)>
    Rotation: <Euler (x=3.0819, y=-0.9613, z=-0.1573), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.4058, 765.4451, 23.3806)>
    Rotation: <Euler (x=-3.1371, y=-1.1532, z=0.1909), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.5735, 725.9213, 23.3655)>
    Rotation: <Euler (x=-2.7360, y=-1.1501, z=0.1516), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6613, 694.9167, 17.4032)>
    Rotation: <Euler (x=-2.5014, y=-1.1418, z=0.1156), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.5615, 671.6103, 9.5662)>
    Rotation: <Euler (x=-2.5014, y=-1.1418, z=0.1156), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.4760, 758.8677, -0.5706)>
    Rotation: <Euler (x=-2.8602, y=-1.1592, z=0.0459), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0608, 719.6383, -5.0131)>
    Rotation: <Euler (x=-2.4646, y=-1.1519, z=0.0133), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.5319, 689.7737, -14.9184)>
    Rotation: <Euler (x=-2.0531, y=-1.1378, z=-0.0174), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.0231, 673.8345, -27.4302)>
    Rotation: <Euler (x=-2.0531, y=-1.1378, z=-0.0174), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.8322, 758.0033, -22.5138)>
    Rotation: <Euler (x=-2.7375, y=-1.1575, z=0.0161), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.2017, 722.4681, -28.5466)>
    Rotation: <Euler (x=-2.2731, y=-1.1443, z=-0.0247), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.0337, 698.8751, -39.7710)>
    Rotation: <Euler (x=-1.8812, y=-1.1305, z=-0.0444), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.6074, 688.1379, -52.5844)>
    Rotation: <Euler (x=-1.8812, y=-1.1305, z=-0.0444), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7743, 771.8498, -46.4624)>
    Rotation: <Euler (x=-2.5668, y=-1.1461, z=-0.0557), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.8908, 737.3745, -55.2795)>
    Rotation: <Euler (x=-2.1719, y=-1.1321, z=-0.0877), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.8343, 717.4092, -66.3644)>
    Rotation: <Euler (x=-1.8097, y=-1.1203, z=-0.1012), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.9174, 708.6220, -77.9933)>
    Rotation: <Euler (x=-1.8097, y=-1.1203, z=-0.1012), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7580, 877.8044, 10.1708)>
    Rotation: <Euler (x=0.1763, y=-0.1888, z=-3.0479), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.9386, 453.9921, 84.8938)>
    Rotation: <Euler (x=-0.0645, y=-0.2317, z=-3.0421), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0040, 111.4437, 63.2901)>
    Rotation: <Euler (x=1.0226, y=-0.3631, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2961, 10.2910, 214.5824)>
    Rotation: <Euler (x=-1.4339, y=-2.7825, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1432, 19.5423, 287.3623)>
    Rotation: <Euler (x=-1.4339, y=-2.7825, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2291, 886.4314, -6.4854)>
    Rotation: <Euler (x=0.0343, y=0.2809, z=3.1290), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.8131, 452.4807, 7.8147)>
    Rotation: <Euler (x=-0.1560, y=0.4527, z=3.1022), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8386, 111.4434, -40.3189)>
    Rotation: <Euler (x=1.0270, y=0.5906, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1724, 10.2915, 92.7579)>
    Rotation: <Euler (x=-1.3797, y=2.5600, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3175, 22.5907, 157.1171)>
    Rotation: <Euler (x=-1.3797, y=2.5600, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 36
  Bone: mixamorig:Hips
    Location: <Vector (2.1943, 943.3748, 2.3446)>
    Rotation: <Euler (x=-0.0573, y=-0.1079, z=-0.0489), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.5329, 1052.2618, -16.1639)>
    Rotation: <Euler (x=-0.1200, y=-0.0813, z=-0.0164), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.8903, 1180.4359, -31.5767)>
    Rotation: <Euler (x=-0.1294, y=-0.0753, z=0.0120), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.5656, 1326.7976, -50.5747)>
    Rotation: <Euler (x=-0.1391, y=-0.0679, z=0.0401), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.5262, 1491.1626, -73.5432)>
    Rotation: <Euler (x=0.0887, y=-0.0721, z=0.0512), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (1.7123, 1551.5629, -35.9835)>
    Rotation: <Euler (x=0.0012, y=-0.0490, z=0.0442), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.3512, 1769.6709, 74.4564)>
    Rotation: <Euler (x=0.0012, y=-0.0490, z=0.0442), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.2120, 1475.5024, -68.2017)>
    Rotation: <Euler (x=1.6584, y=1.2356, z=-0.2695), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (202.0992, 1427.7938, -21.5127)>
    Rotation: <Euler (x=3.0386, y=0.9570, z=0.0495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.8701, 1176.9078, -6.4955)>
    Rotation: <Euler (x=2.9943, y=0.9547, z=-0.0091), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.2816, 896.0017, 17.5599)>
    Rotation: <Euler (x=-2.9364, y=1.3905, z=0.2042), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.2456, 859.3304, 45.0790)>
    Rotation: <Euler (x=2.4732, y=1.0901, z=-1.0475), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4015, 711.5427, 17.8132)>
    Rotation: <Euler (x=-1.9102, y=1.3535, z=0.1620), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.3640, 694.7823, 10.6527)>
    Rotation: <Euler (x=-1.9102, y=1.3535, z=0.1620), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.0792, 778.6147, 1.6254)>
    Rotation: <Euler (x=-2.7022, y=1.3906, z=0.0232), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.1646, 744.3365, -1.1358)>
    Rotation: <Euler (x=-2.1512, y=1.3698, z=0.1485), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8848, 720.4135, -7.2223)>
    Rotation: <Euler (x=-1.7211, y=1.3396, z=0.2052), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.4621, 709.7287, -14.3139)>
    Rotation: <Euler (x=-1.7211, y=1.3396, z=0.2052), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.8700, 796.9722, -23.0649)>
    Rotation: <Euler (x=-2.4440, y=1.3740, z=0.1799), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.8572, 761.0547, -28.1864)>
    Rotation: <Euler (x=-1.9975, y=1.3514, z=0.2615), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.2696, 740.4500, -34.6880)>
    Rotation: <Euler (x=-1.6173, y=1.3247, z=0.2916), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.2790, 731.2701, -41.6727)>
    Rotation: <Euler (x=-1.6173, y=1.3247, z=0.2916), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.7503, 1470.0299, -77.8788)>
    Rotation: <Euler (x=1.4027, y=-1.4023, z=0.6457), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.7092, 1405.7332, -54.3256)>
    Rotation: <Euler (x=3.1011, y=-0.9603, z=-0.1498), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-230.8448, 1156.5116, -48.4391)>
    Rotation: <Euler (x=2.8871, y=-0.9406, z=0.1353), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-3.0483, y=-1.1580, z=-0.1025), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.0257, 838.7577, 13.4190)>
    Rotation: <Euler (x=2.7468, y=-0.9254, z=0.8559), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.3272, 805.8906, 27.0142)>
    Rotation: <Euler (x=-3.0368, y=-0.8447, z=0.0379), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.4976, 763.4115, 21.6454)>
    Rotation: <Euler (x=3.0847, y=-0.9596, z=-0.1620), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0442, 727.6824, 21.4721)>
    Rotation: <Euler (x=3.0847, y=-0.9596, z=-0.1620), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.2947, 765.7158, 23.8598)>
    Rotation: <Euler (x=-3.1363, y=-1.1521, z=0.1911), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.4259, 726.1992, 23.8318)>
    Rotation: <Euler (x=-2.7335, y=-1.1490, z=0.1517), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4490, 695.2413, 17.8218)>
    Rotation: <Euler (x=-2.4974, y=-1.1406, z=0.1157), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.2733, 672.0221, 9.9213)>
    Rotation: <Euler (x=-2.4974, y=-1.1406, z=0.1157), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.3913, 759.1299, -0.0757)>
    Rotation: <Euler (x=-2.8598, y=-1.1582, z=0.0465), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.9443, 719.9125, -4.5352)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.3564, 690.1088, -14.4894)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.8025, 674.2882, -27.0560)>
    Rotation: <Euler (x=-2.0496, y=-1.1366, z=-0.0168), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.7693, 758.2569, -22.0093)>
    Rotation: <Euler (x=-2.7372, y=-1.1564, z=0.0168), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.1119, 722.7360, -28.0608)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.9007, 699.2087, -39.3302)>
    Rotation: <Euler (x=-1.8778, y=-1.1294, z=-0.0438), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.4487, 688.5903, -52.1893)>
    Rotation: <Euler (x=-1.8778, y=-1.1294, z=-0.0438), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7279, 772.0923, -45.9595)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.8213, 737.6346, -54.7984)>
    Rotation: <Euler (x=-2.1702, y=-1.1310, z=-0.0870), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.7295, 717.7301, -65.9222)>
    Rotation: <Euler (x=-1.8064, y=-1.1191, z=-0.1005), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.7919, 709.0467, -77.5880)>
    Rotation: <Euler (x=-1.8064, y=-1.1191, z=-0.1005), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7433, 877.9267, 10.2234)>
    Rotation: <Euler (x=0.1751, y=-0.1892, z=-3.0478), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.8880, 454.0198, 84.4343)>
    Rotation: <Euler (x=-0.0631, y=-0.2319, z=-3.0424), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9632, 111.4438, 63.2867)>
    Rotation: <Euler (x=1.0226, y=-0.3632, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2646, 10.2911, 214.5758)>
    Rotation: <Euler (x=-1.4339, y=-2.7824, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1162, 19.5442, 287.3537)>
    Rotation: <Euler (x=-1.4339, y=-2.7824, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2449, 886.6292, -6.3818)>
    Rotation: <Euler (x=0.0315, y=0.2808, z=3.1289), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.5624, 452.6358, 6.7527)>
    Rotation: <Euler (x=-0.1525, y=0.4527, z=3.1029), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8508, 111.4431, -40.3207)>
    Rotation: <Euler (x=1.0270, y=0.5904, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1659, 10.2912, 92.7679)>
    Rotation: <Euler (x=-1.3797, y=2.5601, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3019, 22.5905, 157.1333)>
    Rotation: <Euler (x=-1.3797, y=2.5601, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 37
  Bone: mixamorig:Hips
    Location: <Vector (2.2080, 943.5367, 2.3753)>
    Rotation: <Euler (x=-0.0578, y=-0.1074, z=-0.0493), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.5835, 1052.4108, -16.1946)>
    Rotation: <Euler (x=-0.1207, y=-0.0803, z=-0.0159), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.8701, 1180.5768, -31.6894)>
    Rotation: <Euler (x=-0.1307, y=-0.0741, z=0.0126), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.4490, 1326.9149, -50.8656)>
    Rotation: <Euler (x=-0.1409, y=-0.0664, z=0.0408), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.2840, 1491.2345, -74.1285)>
    Rotation: <Euler (x=0.0876, y=-0.0708, z=0.0517), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (1.4967, 1551.6775, -36.6332)>
    Rotation: <Euler (x=0.0003, y=-0.0483, z=0.0450), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.6670, 1769.8854, 73.5955)>
    Rotation: <Euler (x=0.0003, y=-0.0483, z=0.0450), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (75.9860, 1475.6237, -68.8506)>
    Rotation: <Euler (x=1.6506, y=1.2364, z=-0.2744), order='XYZ'>
    Matrix:
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      <Vector (-0.0889, -0.3318, -0.9391, 1475.6237)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (202.0601, 1428.3425, -22.2314)>
    Rotation: <Euler (x=3.0343, y=0.9584, z=0.0448), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.5482, 1177.4552, -6.6155)>
    Rotation: <Euler (x=2.9951, y=0.9562, z=-0.0070), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.4069, 896.5841, 17.2594)>
    Rotation: <Euler (x=-2.9390, y=1.3915, z=0.2015), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.3890, 859.9363, 44.8248)>
    Rotation: <Euler (x=2.4707, y=1.0900, z=-1.0500), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.6094, 826.9407, 61.5617)>
    Rotation: <Euler (x=-3.0974, y=1.0691, z=-0.0549), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.5186, 784.6878, 59.0623)>
    Rotation: <Euler (x=2.9276, y=1.1999, z=-0.0589), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.9281, 749.2921, 58.2088)>
    Rotation: <Euler (x=2.9276, y=1.1999, z=-0.0589), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.0611, 784.2888, 50.6109)>
    Rotation: <Euler (x=2.9550, y=1.3839, z=-0.3732), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.8168, 746.8198, 52.1733)>
    Rotation: <Euler (x=-2.8210, y=1.3809, z=-0.2310), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8947, 715.7012, 50.0298)>
    Rotation: <Euler (x=-2.5759, y=1.3776, z=-0.1895), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.7628, 692.8016, 46.5308)>
    Rotation: <Euler (x=-2.5759, y=1.3776, z=-0.1895), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.9457, 781.4846, 24.4979)>
    Rotation: <Euler (x=-2.8837, y=1.3959, z=-0.0663), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.0676, 742.7326, 22.7820)>
    Rotation: <Euler (x=-2.3869, y=1.3828, z=0.0645), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.3471, 712.2254, 17.6312)>
    Rotation: <Euler (x=-1.9076, y=1.3542, z=0.1600), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.2298, 695.6020, 10.4865)>
    Rotation: <Euler (x=-1.9076, y=1.3542, z=0.1600), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.1642, 779.1856, 1.4002)>
    Rotation: <Euler (x=-2.7037, y=1.3916, z=0.0200), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.1914, 744.9310, -1.3372)>
    Rotation: <Euler (x=-2.1502, y=1.3707, z=0.1465), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8338, 721.0883, -7.4029)>
    Rotation: <Euler (x=-1.7185, y=1.3403, z=0.2033), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.3582, 710.5331, -14.4762)>
    Rotation: <Euler (x=-1.7185, y=1.3403, z=0.2033), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.9358, 797.5264, -23.3031)>
    Rotation: <Euler (x=-2.4447, y=1.3750, z=0.1777), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.8599, 761.6400, -28.3957)>
    Rotation: <Euler (x=-1.9961, y=1.3523, z=0.2599), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.2039, 741.1105, -34.8768)>
    Rotation: <Euler (x=-1.6144, y=1.3254, z=0.2899), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.1666, 732.0494, -41.8425)>
    Rotation: <Euler (x=-1.6144, y=1.3254, z=0.2899), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.9861, 1470.0553, -78.3349)>
    Rotation: <Euler (x=1.3992, y=-1.3999, z=0.6480), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.9800, 1405.9475, -54.4547)>
    Rotation: <Euler (x=3.1001, y=-0.9591, z=-0.1490), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-231.1008, 1156.7268, -48.4190)>
    Rotation: <Euler (x=2.8852, y=-0.9389, z=0.1377), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.9534, 876.8506, -5.9083)>
    Rotation: <Euler (x=-3.0499, y=-1.1570, z=-0.1010), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9480, 839.0266, 13.8330)>
    Rotation: <Euler (x=2.7475, y=-0.9243, z=0.8555), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.2318, 806.1696, 27.4231)>
    Rotation: <Euler (x=-3.0360, y=-0.8435, z=0.0364), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.4452, 763.6909, 22.0289)>
    Rotation: <Euler (x=3.0872, y=-0.9579, z=-0.1658), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0516, 727.9765, 21.8063)>
    Rotation: <Euler (x=3.0872, y=-0.9579, z=-0.1658), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.1977, 765.9884, 24.3300)>
    Rotation: <Euler (x=-3.1355, y=-1.1510, z=0.1918), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.2728, 726.4830, 24.2889)>
    Rotation: <Euler (x=-2.7312, y=-1.1479, z=0.1523), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.2196, 695.5787, 18.2323)>
    Rotation: <Euler (x=-2.4936, y=-1.1394, z=0.1163), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.9621, 672.4518, 10.2706)>
    Rotation: <Euler (x=-2.4936, y=-1.1394, z=0.1163), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.3177, 759.3880, 0.4103)>
    Rotation: <Euler (x=-2.8594, y=-1.1571, z=0.0476), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.8195, 720.1888, -4.0666)>
    Rotation: <Euler (x=-2.4606, y=-1.1497, z=0.0148), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.1616, 690.4544, -14.0688)>
    Rotation: <Euler (x=-2.0462, y=-1.1354, z=-0.0158), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.5591, 674.7589, -26.6892)>
    Rotation: <Euler (x=-2.0462, y=-1.1354, z=-0.0158), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.7177, 758.5019, -21.5133)>
    Rotation: <Euler (x=-2.7368, y=-1.1554, z=0.0179), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.0161, 723.0025, -27.5841)>
    Rotation: <Euler (x=-2.2694, y=-1.1421, z=-0.0230), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.7532, 699.5500, -38.8980)>
    Rotation: <Euler (x=-1.8746, y=-1.1282, z=-0.0427), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.2734, 689.0565, -51.8024)>
    Rotation: <Euler (x=-1.8746, y=-1.1282, z=-0.0427), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7022, 772.3235, -45.4639)>
    Rotation: <Euler (x=-2.5665, y=-1.1441, z=-0.0536), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.7558, 737.8922, -54.3255)>
    Rotation: <Euler (x=-2.1685, y=-1.1299, z=-0.0857), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.6216, 718.0566, -65.4879)>
    Rotation: <Euler (x=-1.8033, y=-1.1180, z=-0.0992), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.6617, 709.4823, -77.1904)>
    Rotation: <Euler (x=-1.8033, y=-1.1180, z=-0.0992), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7329, 878.0558, 10.2403)>
    Rotation: <Euler (x=0.1738, y=-0.1896, z=-3.0478), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.8405, 454.0487, 83.9035)>
    Rotation: <Euler (x=-0.0615, y=-0.2322, z=-3.0426), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=-1.4339, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1416, 19.5465, 287.3460)>
    Rotation: <Euler (x=-1.4339, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-0.1490, y=0.4524, z=3.1037), order='XYZ'>
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  Bone: mixamorig:RightFoot
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1405, 10.2912, 92.7897)>
    Rotation: <Euler (x=-1.3798, y=2.5604, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2595, 22.5913, 157.1663)>
    Rotation: <Euler (x=-1.3798, y=2.5604, z=0.0608), order='XYZ'>
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Frame: 38
  Bone: mixamorig:Hips
    Location: <Vector (2.2173, 943.6724, 2.3937)>
    Rotation: <Euler (x=-0.0583, y=-0.1066, z=-0.0495), order='XYZ'>
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0299, y=0.9597, z=0.0400), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.6965, 785.2355, 58.7887)>
    Rotation: <Euler (x=2.9326, y=1.2007, z=-0.0534), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.1361, 749.8470, 57.8657)>
    Rotation: <Euler (x=2.9326, y=1.2007, z=-0.0534), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
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  Bone: mixamorig:RightHandIndex4
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
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  Bone: mixamorig:RightHandMiddle3
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  Bone: mixamorig:RightHandMiddle4
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
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  Bone: mixamorig:RightHandRing3
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  Bone: mixamorig:RightHandRing4
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
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  Bone: mixamorig:RightHandPinky4
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
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  Bone: mixamorig:LeftFoot
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1685, 19.5494, 287.3395)>
    Rotation: <Euler (x=-1.4338, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2728, 886.9806, -6.1528)>
    Rotation: <Euler (x=0.0262, y=0.2799, z=3.1286), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.0394, 452.9150, 4.7938)>
    Rotation: <Euler (x=-0.1461, y=0.4520, z=3.1043), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8752, 111.4432, -40.3248)>
    Rotation: <Euler (x=1.0269, y=0.5899, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1239, 10.2913, 92.8059)>
    Rotation: <Euler (x=-1.3797, y=2.5606, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2276, 22.5930, 157.1924)>
    Rotation: <Euler (x=-1.3797, y=2.5606, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 39
  Bone: mixamorig:Hips
    Location: <Vector (2.2297, 943.8009, 2.3921)>
    Rotation: <Euler (x=-0.0588, y=-0.1057, z=-0.0496), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1217, y=-0.0780, z=-0.0148), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.7398, 1180.8099, -31.9112)>
    Rotation: <Euler (x=-0.1326, y=-0.0715, z=0.0139), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.1074, 1327.1096, -51.3727)>
    Rotation: <Euler (x=-0.1437, y=-0.0635, z=0.0422), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (6.6776, 1491.3530, -75.1087)>
    Rotation: <Euler (x=0.0859, y=-0.0679, z=0.0522), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (0.9696, 1551.8628, -37.7092)>
    Rotation: <Euler (x=-0.0010, y=-0.0469, z=0.0465), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.3571, 1770.1987, 72.2433)>
    Rotation: <Euler (x=-0.0010, y=-0.0469, z=0.0465), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (75.4131, 1475.8403, -69.9806)>
    Rotation: <Euler (x=1.6376, y=1.2380, z=-0.2826), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.8048, 1429.2379, -23.5380)>
    Rotation: <Euler (x=3.0259, y=0.9609, z=0.0357), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (234.7842, 1178.3577, -6.7675)>
    Rotation: <Euler (x=2.9979, y=0.9592, z=-0.0012), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.7065, 897.5631, 16.5596)>
    Rotation: <Euler (x=-2.9413, y=1.3938, z=0.1989), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.7351, 860.9477, 44.2067)>
    Rotation: <Euler (x=2.4657, y=1.0903, z=-1.0548), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.9796, 827.9733, 61.0107)>
    Rotation: <Euler (x=-3.0949, y=1.0712, z=-0.0519), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.9220, 785.7209, 58.4624)>
    Rotation: <Euler (x=2.9374, y=1.2016, z=-0.0480), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.3924, 750.3398, 57.4709)>
    Rotation: <Euler (x=2.9374, y=1.2016, z=-0.0480), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.3905, 785.2989, 50.0225)>
    Rotation: <Euler (x=-0.1916, y=1.7560, z=2.7607), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.0438, 747.8508, 51.6074)>
    Rotation: <Euler (x=-2.8209, y=1.3827, z=-0.2362), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.9552, 716.8328, 49.4839)>
    Rotation: <Euler (x=-2.5719, y=1.3793, z=-0.1933), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.6431, 694.0995, 45.9926)>
    Rotation: <Euler (x=-2.5719, y=1.3793, z=-0.1933), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.2166, 782.4695, 23.8946)>
    Rotation: <Euler (x=-2.8858, y=1.3980, z=-0.0712), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.2255, 743.7537, 22.2144)>
    Rotation: <Euler (x=-2.3840, y=1.3848, z=0.0621), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.3345, 713.3792, 17.1008)>
    Rotation: <Euler (x=-1.9014, y=1.3559, z=0.1584), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.0766, 696.9957, 9.9963)>
    Rotation: <Euler (x=-1.9014, y=1.3559, z=0.1584), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.3834, 780.1497, 0.7919)>
    Rotation: <Euler (x=-2.7047, y=1.3937, z=0.0162), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.3080, 745.9369, -1.9062)>
    Rotation: <Euler (x=-2.1466, y=1.3726, z=0.1447), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8130, 722.2358, -7.9279)>
    Rotation: <Euler (x=-1.7123, y=1.3420, z=0.2017), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.2431, 711.9077, -14.9562)>
    Rotation: <Euler (x=-1.7123, y=1.3420, z=0.2017), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.9197, 762.6387, -28.9706)>
    Rotation: <Euler (x=-1.9914, y=1.3542, z=0.2592), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1424, 742.2420, -35.4082)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.0215, 733.3891, -42.3287)>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.5786, 1470.0807, -79.0602)>
    Rotation: <Euler (x=1.3961, y=-1.3952, z=0.6490), order='XYZ'>
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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    Rotation: <Euler (x=2.8825, y=-0.9354, z=0.1414), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-3.0524, y=-1.1550, z=-0.0975), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.8673, 839.4987, 14.6193)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.0834, 806.6797, 28.1874)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.3316, 764.2051, 22.7425)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0066, 728.5079, 22.4336)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.0080, 766.4498, 25.2092)>
    Rotation: <Euler (x=-3.1336, y=-1.1487, z=0.1935), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9479, 726.9719, 25.1364)>
    Rotation: <Euler (x=-2.7268, y=-1.1455, z=0.1539), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.7357, 696.1791, 18.9878)>
    Rotation: <Euler (x=-2.4866, y=-1.1369, z=0.1179), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.3188, 673.2338, 10.9089)>
    Rotation: <Euler (x=-2.4866, y=-1.1369, z=0.1179), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1708, 759.8159, 1.3206)>
    Rotation: <Euler (x=-2.8584, y=-1.1549, z=0.0500), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.5480, 720.6614, -3.1970)>
    Rotation: <Euler (x=-2.4570, y=-1.1474, z=0.0172), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.7448, 691.0709, -13.2952)>
    Rotation: <Euler (x=-2.0402, y=-1.1330, z=-0.0134), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.0494, 675.6196, -26.0204)>
    Rotation: <Euler (x=-2.0402, y=-1.1330, z=-0.0134), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.6164, 758.9010, -20.5823)>
    Rotation: <Euler (x=-2.7359, y=-1.1532, z=0.0205), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.8063, 723.4543, -26.6973)>
    Rotation: <Euler (x=-2.2660, y=-1.1398, z=-0.0204), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.4364, 700.1567, -38.1009)>
    Rotation: <Euler (x=-1.8688, y=-1.1257, z=-0.0400), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-191.9049, 689.9071, -51.0947)>
    Rotation: <Euler (x=-1.8688, y=-1.1257, z=-0.0400), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.6681, 772.6950, -44.5291)>
    Rotation: <Euler (x=-2.5660, y=-1.1419, z=-0.0507), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.6230, 738.3285, -53.4415)>
    Rotation: <Euler (x=-2.1655, y=-1.1276, z=-0.0829), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.4012, 718.6354, -64.6820)>
    Rotation: <Euler (x=-1.7978, y=-1.1155, z=-0.0963), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.4002, 710.2740, -76.4577)>
    Rotation: <Euler (x=-1.7978, y=-1.1155, z=-0.0963), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7419, 878.2932, 10.1700)>
    Rotation: <Euler (x=0.1715, y=-0.1908, z=-3.0476), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.8093, 454.1082, 82.8322)>
    Rotation: <Euler (x=-0.0583, y=-0.2326, z=-3.0433), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9608, 111.4435, 63.2892)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2980, 10.2907, 214.5657)>
    Rotation: <Euler (x=-1.4338, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1665, 19.5541, 287.3358)>
    Rotation: <Euler (x=-1.4338, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2765, 887.1189, -6.0473)>
    Rotation: <Euler (x=0.0241, y=0.2793, z=3.1286), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.8026, 453.0266, 3.9944)>
    Rotation: <Euler (x=-0.1434, y=0.4515, z=3.1048), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8829, 111.4435, -40.3244)>
    Rotation: <Euler (x=1.0269, y=0.5898, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1165, 10.2916, 92.8159)>
    Rotation: <Euler (x=-1.3797, y=2.5607, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2126, 22.5970, 157.2067)>
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Frame: 40
  Bone: mixamorig:Hips
    Location: <Vector (2.2439, 943.9326, 2.3617)>
    Rotation: <Euler (x=-0.0592, y=-0.1047, z=-0.0497), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1220, y=-0.0768, z=-0.0143), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.6894, 750.7703, 57.0089)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.6189, 785.7241, 49.6190)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.2415, 748.2822, 51.2076)>
    Rotation: <Euler (x=-2.8202, y=1.3839, z=-0.2373), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.0923, 717.3009, 49.0929)>
    Rotation: <Euler (x=-2.5695, y=1.3804, z=-0.1938), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.7113, 694.6315, 45.6083)>
    Rotation: <Euler (x=-2.5695, y=1.3804, z=-0.1938), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.4117, 782.8926, 23.4815)>
    Rotation: <Euler (x=-2.8855, y=1.3993, z=-0.0718), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.3845, 744.1884, 21.8122)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4302, 713.8628, 16.7166)>
    Rotation: <Euler (x=-1.8975, y=1.3569, z=0.1594), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.5489, 780.5703, 0.3750)>
    Rotation: <Euler (x=-2.7038, y=1.3949, z=0.0163), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.4402, 746.3711, -2.3089)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8933, 722.7224, -8.3075)>
    Rotation: <Euler (x=-1.7083, y=1.3431, z=0.2026), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.2853, 712.4815, -15.3086)>
    Rotation: <Euler (x=-1.7083, y=1.3431, z=0.2026), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (272.2389, 798.8869, -24.3487)>
    Rotation: <Euler (x=-2.4418, y=1.3784, z=0.1768), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (252.0132, 763.0747, -29.3702)>
    Rotation: <Euler (x=-1.9880, y=1.3554, z=0.2606), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1895, 742.7274, -35.7849)>
    Rotation: <Euler (x=-1.6032, y=1.3281, z=0.2902), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.0345, 733.9546, -42.6786)>
    Rotation: <Euler (x=-1.6032, y=1.3281, z=0.2902), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.8890, 1470.1150, -79.3173)>
    Rotation: <Euler (x=1.3966, y=-1.3931, z=0.6477), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-185.9418, 1406.4774, -54.5056)>
    Rotation: <Euler (x=3.0979, y=-0.9547, z=-0.1469), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-231.9555, 1157.2460, -48.1060)>
    Rotation: <Euler (x=2.8815, y=-0.9334, z=0.1430), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.9211, 877.4487, -4.6793)>
    Rotation: <Euler (x=-3.0535, y=-1.1537, z=-0.0963), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.7973, 839.6889, 14.9985)>
    Rotation: <Euler (x=2.7506, y=-0.9212, z=0.8544), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.9905, 806.8781, 28.5480)>
    Rotation: <Euler (x=-3.0336, y=-0.8397, z=0.0336), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.2698, 764.4043, 23.0815)>
    Rotation: <Euler (x=3.0934, y=-0.9529, z=-0.1739), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.9855, 728.7173, 22.7411)>
    Rotation: <Euler (x=3.0934, y=-0.9529, z=-0.1739), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.9127, 766.6411, 25.6345)>
    Rotation: <Euler (x=-3.1327, y=-1.1474, z=0.1937), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8100, 727.1719, 25.5452)>
    Rotation: <Euler (x=-2.7248, y=-1.1442, z=0.1541), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.5454, 696.4194, 19.3511)>
    Rotation: <Euler (x=-2.4837, y=-1.1355, z=0.1181), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.0741, 673.5426, 11.2155)>
    Rotation: <Euler (x=-2.4837, y=-1.1355, z=0.1181), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1058, 759.9971, 1.7640)>
    Rotation: <Euler (x=-2.8579, y=-1.1536, z=0.0507), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.4466, 720.8568, -2.7756)>
    Rotation: <Euler (x=-2.4555, y=-1.1461, z=0.0178), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.5979, 691.3182, -12.9232)>
    Rotation: <Euler (x=-2.0377, y=-1.1315, z=-0.0126), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-185.8755, 675.9590, -25.7031)>
    Rotation: <Euler (x=-2.0377, y=-1.1315, z=-0.0126), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.5798, 759.0732, -20.1262)>
    Rotation: <Euler (x=-2.7355, y=-1.1519, z=0.0212), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.7395, 723.6434, -26.2656)>
    Rotation: <Euler (x=-2.2646, y=-1.1384, z=-0.0196), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.3385, 700.4017, -37.7166)>
    Rotation: <Euler (x=-1.8664, y=-1.1242, z=-0.0392), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-191.7953, 690.2441, -50.7588)>
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.5945, 738.5123, -53.0094)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.3484, 718.8707, -64.2916)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.3388, 710.5895, -76.1074)>
    Rotation: <Euler (x=-1.7956, y=-1.1141, z=-0.0953), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7528, 878.4125, 10.0702)>
    Rotation: <Euler (x=0.1703, y=-0.1916, z=-3.0476), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.7946, 454.1410, 82.2449)>
    Rotation: <Euler (x=-0.0566, y=-0.2327, z=-3.0436), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9531, 111.4440, 63.2871)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2939, 10.2912, 214.5623)>
    Rotation: <Euler (x=-1.4337, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1640, 19.5577, 287.3315)>
    Rotation: <Euler (x=-1.4337, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2813, 887.2639, -5.9625)>
    Rotation: <Euler (x=0.0218, y=0.2785, z=3.1286), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.5314, 453.1453, 3.1233)>
    Rotation: <Euler (x=-0.1405, y=0.4508, z=3.1053), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8853, 111.4427, -40.3203)>
    Rotation: <Euler (x=1.0269, y=0.5898, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=-1.3797, y=2.5607, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2088, 22.5999, 157.2142)>
    Rotation: <Euler (x=-1.3797, y=2.5607, z=0.0608), order='XYZ'>
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Frame: 41
  Bone: mixamorig:Hips
    Location: <Vector (2.2452, 944.0845, 2.3121)>
    Rotation: <Euler (x=-0.0595, y=-0.1034, z=-0.0500), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1221, y=-0.0754, z=-0.0138), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=-0.1336, y=-0.0687, z=0.0151), order='XYZ'>
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=-0.1454, y=-0.0604, z=0.0436), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.0851, y=-0.0647, z=0.0525), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0018, y=-0.0445, z=0.0473), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.8079, 1770.5100, 71.4201)>
    Rotation: <Euler (x=-0.0018, y=-0.0445, z=0.0473), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.7989, 1476.1324, -70.7937)>
    Rotation: <Euler (x=1.6298, y=1.2395, z=-0.2872), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.4153, 1429.9694, -24.5249)>
    Rotation: <Euler (x=3.0197, y=0.9627, z=0.0290), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (234.0079, 1179.0970, -6.9018)>
    Rotation: <Euler (x=3.0021, y=0.9615, z=0.0058), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.9918, 898.3676, 15.6728)>
    Rotation: <Euler (x=-2.9393, y=1.3967, z=0.2013), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (245.1161, 861.7472, 43.3926)>
    Rotation: <Euler (x=2.4601, y=1.0915, z=-1.0593), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (227.4240, 828.7679, 60.2538)>
    Rotation: <Euler (x=-3.0922, y=1.0739, z=-0.0480), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (224.4214, 786.5147, 57.6533)>
    Rotation: <Euler (x=2.9460, y=1.2040, z=-0.0379), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.9643, 751.1508, 56.5335)>
    Rotation: <Euler (x=2.9460, y=1.2040, z=-0.0379), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.8243, 786.1072, 49.1807)>
    Rotation: <Euler (x=-0.1957, y=1.7534, z=2.7552), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.4304, 748.6688, 50.7754)>
    Rotation: <Euler (x=-2.8202, y=1.3854, z=-0.2386), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2363, 717.7142, 48.6766)>
    Rotation: <Euler (x=-2.5679, y=1.3818, z=-0.1944), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.8008, 695.0941, 45.2072)>
    Rotation: <Euler (x=-2.5679, y=1.3818, z=-0.1944), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.5780, 783.2759, 23.0315)>
    Rotation: <Euler (x=-2.8854, y=1.4008, z=-0.0722), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.5288, 744.5785, 21.3771)>
    Rotation: <Euler (x=-2.3791, y=1.3874, z=0.0637), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.5257, 714.2887, 16.3077)>
    Rotation: <Euler (x=-1.8938, y=1.3582, z=0.1608), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.1662, 698.0686, 9.2619)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.6807, 780.9525, -0.0795)>
    Rotation: <Euler (x=-2.7030, y=1.3964, z=0.0166), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.5507, 746.7612, -2.7449)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9627, 723.1507, -8.7124)>
    Rotation: <Euler (x=-1.7046, y=1.3444, z=0.2040), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.3220, 712.9773, -15.6779)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (272.3264, 799.2670, -24.8060)>
    Rotation: <Euler (x=-2.4397, y=1.3798, z=0.1784), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (252.0750, 763.4656, -29.8014)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.2140, 743.1543, -36.1859)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.0293, 734.4435, -43.0454)>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.2118, 1470.1857, -79.4600)>
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.2345, 764.5654, 23.3725)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.9946, 728.8895, 23.0045)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8473, 766.8066, 26.0140)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7195, 727.3427, 25.9032)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.4210, 696.6202, 19.6602)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-188.9131, 673.7971, 11.4663)>
    Rotation: <Euler (x=-2.4808, y=-1.1339, z=0.1177), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.0765, 760.1603, 2.1627)>
    Rotation: <Euler (x=-2.8571, y=-1.1521, z=0.0506), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.3990, 721.0292, -2.4049)>
    Rotation: <Euler (x=-2.4539, y=-1.1445, z=0.0178), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.5237, 691.5298, -12.6062)>
    Rotation: <Euler (x=-2.0354, y=-1.1299, z=-0.0126), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-185.7875, 676.2432, -25.4441)>
    Rotation: <Euler (x=-2.0354, y=-1.1299, z=-0.0126), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.5829, 759.2340, -19.7133)>
    Rotation: <Euler (x=-2.7349, y=-1.1504, z=0.0213), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.7290, 723.8152, -25.8831)>
    Rotation: <Euler (x=-2.2632, y=-1.1369, z=-0.0195), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.3123, 700.6156, -37.3861)>
    Rotation: <Euler (x=-1.8642, y=-1.1226, z=-0.0390), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-191.7670, 690.5303, -50.4801)>
    Rotation: <Euler (x=-1.8642, y=-1.1226, z=-0.0390), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7015, 773.0157, -43.6475)>
    Rotation: <Euler (x=-2.5654, y=-1.1391, z=-0.0495), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.6223, 738.6837, -52.6234)>
    Rotation: <Euler (x=-2.1631, y=-1.1247, z=-0.0816), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.3651, 719.0811, -63.9515)>
    Rotation: <Euler (x=-1.7935, y=-1.1125, z=-0.0949), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.3551, 710.8632, -75.8106)>
    Rotation: <Euler (x=-1.7935, y=-1.1125, z=-0.0949), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7413, 878.5372, 9.9292)>
    Rotation: <Euler (x=0.1691, y=-0.1926, z=-3.0476), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.7642, 454.1762, 81.5900)>
    Rotation: <Euler (x=-0.0545, y=-0.2329, z=-3.0440), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9514, 111.4441, 63.3249)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2991, 10.2914, 214.5977)>
    Rotation: <Euler (x=-1.4337, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1725, 19.5600, 287.3653)>
    Rotation: <Euler (x=-1.4337, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3099, 887.4448, -5.8848)>
    Rotation: <Euler (x=0.0189, y=0.2774, z=3.1286), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.1907, 453.2959, 2.0003)>
    Rotation: <Euler (x=-0.1368, y=0.4499, z=3.1061), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=1.0269, y=0.5898, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1119, 10.2916, 92.8311)>
    Rotation: <Euler (x=-1.3796, y=2.5608, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2024, 22.6045, 157.2243)>
    Rotation: <Euler (x=-1.3796, y=2.5608, z=0.0608), order='XYZ'>
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Frame: 42
  Bone: mixamorig:Hips
    Location: <Vector (2.2194, 944.2363, 2.2565)>
    Rotation: <Euler (x=-0.0597, y=-0.1020, z=-0.0504), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1221, y=-0.0738, z=-0.0132), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=-0.1456, y=-0.0587, z=0.0443), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.0852, y=-0.0629, z=0.0527), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0021, y=-0.0427, z=0.0474), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.9691, 1770.6821, 71.2179)>
    Rotation: <Euler (x=-0.0021, y=-0.0427, z=0.0474), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.6277, y=1.2403, z=-0.2884), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0174, y=0.9635, z=0.0263), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9390, y=1.3984, z=0.2021), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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    Rotation: <Euler (x=-2.8219, y=1.3869, z=-0.2412), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3151, 718.0579, 48.2959)>
    Rotation: <Euler (x=-2.5682, y=1.3834, z=-0.1962), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.8393, 695.4716, 44.8543)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.6463, 783.5978, 22.5923)>
    Rotation: <Euler (x=-2.8869, y=1.4025, z=-0.0738), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.5879, 744.9023, 20.9648)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.5505, 714.6342, 15.9356)>
    Rotation: <Euler (x=-1.8914, y=1.3598, z=0.1615), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.1544, 698.4628, 8.9358)>
    Rotation: <Euler (x=-1.8914, y=1.3598, z=0.1615), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.7103, 781.2690, -0.5234)>
    Rotation: <Euler (x=-2.7035, y=1.3982, z=0.0159), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.5702, 747.0799, -3.1587)>
    Rotation: <Euler (x=-2.1393, y=1.3769, z=0.1478), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9520, 723.4925, -9.0829)>
    Rotation: <Euler (x=-1.7021, y=1.3459, z=0.2049), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.2841, 713.3651, -16.0032)>
    Rotation: <Euler (x=-1.7021, y=1.3459, z=0.2049), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (272.3037, 799.5764, -25.2565)>
    Rotation: <Euler (x=-2.4387, y=1.3815, z=0.1792), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (252.0380, 763.7777, -30.2129)>
    Rotation: <Euler (x=-1.9822, y=1.3583, z=0.2641), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1487, 743.4881, -36.5562)>
    Rotation: <Euler (x=-1.5960, y=1.3309, z=0.2934), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.9390, 734.8195, -43.3734)>
    Rotation: <Euler (x=-1.5960, y=1.3309, z=0.2934), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.5851, 1470.2684, -79.4898)>
    Rotation: <Euler (x=1.4043, y=-1.3892, z=0.6394), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-186.5814, 1406.7435, -54.1113)>
    Rotation: <Euler (x=3.0982, y=-0.9505, z=-0.1471), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-232.5580, 1157.5051, -47.7154)>
    Rotation: <Euler (x=2.8811, y=-0.9288, z=0.1448), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.8979, 877.7178, -3.9579)>
    Rotation: <Euler (x=-3.0546, y=-1.1506, z=-0.0957), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.7282, 839.9478, 15.6275)>
    Rotation: <Euler (x=2.7543, y=-0.9191, z=0.8510), order='XYZ'>
    Matrix:
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      <Vector (0.4561, -0.8362, 0.3046, 839.9478)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.8926, 807.1293, 29.1099)>
    Rotation: <Euler (x=-3.0319, y=-0.8364, z=0.0309), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.2535, 764.6572, 23.5905)>
    Rotation: <Euler (x=3.0963, y=-0.9489, z=-0.1786), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0554, 728.9919, 23.1977)>
    Rotation: <Euler (x=3.0963, y=-0.9489, z=-0.1786), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8401, 766.9080, 26.3230)>
    Rotation: <Euler (x=-3.1297, y=-1.1444, z=0.1920), order='XYZ'>
    Matrix:
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      <Vector (0.0789, -0.9795, 0.1854, 766.9080)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.6978, 727.4470, 26.1836)>
    Rotation: <Euler (x=-2.7203, y=-1.1410, z=0.1525), order='XYZ'>
    Matrix:
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      <Vector (0.0633, -0.8455, 0.5302, 727.4470)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.3795, 696.7473, 19.8868)>
    Rotation: <Euler (x=-2.4778, y=-1.1322, z=0.1167), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-188.8492, 673.9664, 11.6320)>
    Rotation: <Euler (x=-2.4778, y=-1.1322, z=0.1167), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1103, 760.2659, 2.4916)>
    Rotation: <Euler (x=-2.8560, y=-1.1504, z=0.0500), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.4258, 721.1413, -2.1118)>
    Rotation: <Euler (x=-2.4521, y=-1.1428, z=0.0172), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.5381, 691.6722, -12.3727)>
    Rotation: <Euler (x=-2.0330, y=-1.1282, z=-0.0130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-185.7991, 676.4427, -25.2725)>
    Rotation: <Euler (x=-2.0330, y=-1.1282, z=-0.0130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.6530, 759.3432, -19.3689)>
    Rotation: <Euler (x=-2.7339, y=-1.1487, z=0.0207), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.7962, 723.9323, -25.5766)>
    Rotation: <Euler (x=-2.2616, y=-1.1352, z=-0.0199), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.3755, 700.7654, -37.1370)>
    Rotation: <Euler (x=-1.8620, y=-1.1209, z=-0.0393), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-191.8362, 690.7374, -50.2869)>
    Rotation: <Euler (x=-1.8620, y=-1.1209, z=-0.0393), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.8072, 773.1279, -43.2906)>
    Rotation: <Euler (x=-2.5647, y=-1.1374, z=-0.0498), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.7303, 738.8059, -52.3094)>
    Rotation: <Euler (x=-2.1618, y=-1.1229, z=-0.0817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.4722, 719.2338, -63.6885)>
    Rotation: <Euler (x=-1.7916, y=-1.1107, z=-0.0951), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.4686, 711.0661, -75.5945)>
    Rotation: <Euler (x=-1.7916, y=-1.1107, z=-0.0951), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6997, 878.6564, 9.7676)>
    Rotation: <Euler (x=0.1679, y=-0.1937, z=-3.0476), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.7202, 454.2078, 80.9093)>
    Rotation: <Euler (x=-0.0525, y=-0.2330, z=-3.0444), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9471, 111.4439, 63.3139)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2894, 10.2912, 214.5886)>
    Rotation: <Euler (x=-1.4337, y=-2.7822, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1601, 19.5614, 287.3571)>
    Rotation: <Euler (x=-1.4337, y=-2.7822, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3698, 887.6316, -5.8033)>
    Rotation: <Euler (x=0.0157, y=0.2762, z=3.1287), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.8375, 453.4536, 0.7763)>
    Rotation: <Euler (x=-0.1327, y=0.4488, z=3.1069), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8964, 111.4429, -40.3136)>
    Rotation: <Euler (x=1.0269, y=0.5896, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1035, 10.2910, 92.8434)>
    Rotation: <Euler (x=-1.3795, y=2.5609, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1856, 22.6120, 157.2406)>
    Rotation: <Euler (x=-1.3795, y=2.5609, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 43
  Bone: mixamorig:Hips
    Location: <Vector (2.1660, 944.3604, 2.1986)>
    Rotation: <Euler (x=-0.0600, y=-0.1007, z=-0.0507), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.6266, y=1.2413, z=-0.2891), order='XYZ'>
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9399, y=1.4001, z=0.2020), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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    Rotation: <Euler (x=2.4530, y=1.0924, z=-1.0644), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (231.2149, 751.7038, 55.6678)>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.5541, 749.2427, 49.9474)>
    Rotation: <Euler (x=-2.8250, y=1.3884, z=-0.2446), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3164, 718.3110, 47.9133)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.8159, 695.7432, 44.5048)>
    Rotation: <Euler (x=-2.5701, y=1.3848, z=-0.1990), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.6126, 783.8381, 22.1389)>
    Rotation: <Euler (x=-2.8896, y=1.4040, z=-0.0764), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.5584, 745.1399, 20.5455)>
    Rotation: <Euler (x=-2.3789, y=1.3906, z=0.0627), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.5024, 714.8796, 15.5616)>
    Rotation: <Euler (x=-1.8906, y=1.3614, z=0.1614), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.0814, 698.7344, 8.6098)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.6413, 781.5004, -0.9805)>
    Rotation: <Euler (x=-2.7054, y=1.3997, z=0.0142), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.5030, 747.3079, -3.5801)>
    Rotation: <Euler (x=-2.1392, y=1.3784, z=0.1476), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8672, 723.7286, -9.4575)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.1797, 713.6259, -16.3328)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (272.1824, 799.7963, -25.7233)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.9150, 763.9926, -30.6352)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.0086, 743.7104, -36.9349)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.7806, 735.0643, -43.7100)>
    Rotation: <Euler (x=-1.5944, y=1.3325, z=0.2942), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.0226, 1470.3311, -79.4481)>
    Rotation: <Euler (x=1.4115, y=-1.3871, z=0.6326), order='XYZ'>
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-188.8842, 674.0168, 11.7252)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.2106, 760.2798, 2.7665)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.5311, 721.1587, -1.8798)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.6468, 691.7103, -12.2075)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-185.9179, 676.5217, -25.1764)>
    Rotation: <Euler (x=-2.0309, y=-1.1261, z=-0.0139), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.7969, 759.3651, -19.0752)>
    Rotation: <Euler (x=-2.7327, y=-1.1467, z=0.0197), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.9487, 723.9586, -25.3285)>
    Rotation: <Euler (x=-2.2601, y=-1.1332, z=-0.0207), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.5377, 700.8143, -36.9543)>
    Rotation: <Euler (x=-1.8600, y=-1.1188, z=-0.0400), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.0145, 690.8271, -50.1676)>
    Rotation: <Euler (x=-1.8600, y=-1.1188, z=-0.0400), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.9934, 773.1573, -42.9799)>
    Rotation: <Euler (x=-2.5639, y=-1.1354, z=-0.0504), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.9308, 738.8414, -52.0503)>
    Rotation: <Euler (x=-2.1605, y=-1.1209, z=-0.0823), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.6840, 719.2903, -63.4875)>
    Rotation: <Euler (x=-1.7899, y=-1.1086, z=-0.0955), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.6956, 711.1586, -75.4473)>
    Rotation: <Euler (x=-1.7899, y=-1.1086, z=-0.0955), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6382, 878.7584, 9.6068)>
    Rotation: <Euler (x=0.1669, y=-0.1949, z=-3.0476), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.6649, 454.2321, 80.2789)>
    Rotation: <Euler (x=-0.0509, y=-0.2331, z=-3.0447), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9360, 111.4439, 63.2398)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2652, 10.2912, 214.5191)>
    Rotation: <Euler (x=-1.4337, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1296, 19.5623, 287.2899)>
    Rotation: <Euler (x=-1.4337, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4502, 887.7795, -5.7225)>
    Rotation: <Euler (x=0.0131, y=0.2750, z=3.1288), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.5643, 453.5803, -0.2367)>
    Rotation: <Euler (x=-0.1294, y=0.4478, z=3.1077), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9066, 111.4431, -40.3145)>
    Rotation: <Euler (x=1.0269, y=0.5895, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0927, 10.2913, 92.8557)>
    Rotation: <Euler (x=-1.3793, y=2.5611, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1636, 22.6297, 157.2572)>
    Rotation: <Euler (x=-1.3793, y=2.5611, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 44
  Bone: mixamorig:Hips
    Location: <Vector (2.0831, 944.4489, 2.1387)>
    Rotation: <Euler (x=-0.0604, y=-0.0994, z=-0.0507), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.4932, 1053.2706, -16.7227)>
    Rotation: <Euler (x=-0.1220, y=-0.0706, z=-0.0121), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.1546, 1181.4292, -32.3976)>
    Rotation: <Euler (x=-0.1336, y=-0.0635, z=0.0170), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.9151, 1327.7032, -52.0222)>
    Rotation: <Euler (x=-0.1455, y=-0.0549, z=0.0458), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.7139, 1491.8760, -76.0562)>
    Rotation: <Euler (x=0.0861, y=-0.0589, z=0.0532), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0024, y=-0.0384, z=0.0480), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.4370, 1770.8960, 71.0754)>
    Rotation: <Euler (x=-0.0024, y=-0.0384, z=0.0480), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.5440, 1476.6117, -71.4797)>
    Rotation: <Euler (x=1.6259, y=1.2423, z=-0.2895), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0155, y=0.9647, z=0.0241), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (232.6431, 1179.7656, -7.4051)>
    Rotation: <Euler (x=3.0078, y=0.9640, z=0.0141), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.6776, 899.0867, 14.1703)>
    Rotation: <Euler (x=-2.9414, y=1.4013, z=0.2012), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.9993, 862.4571, 42.0398)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (227.4485, 829.4648, 59.0230)>
    Rotation: <Euler (x=-3.0925, y=1.0783, z=-0.0455), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (224.5518, 787.2037, 56.4317)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (231.2079, 751.8637, 55.2292)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.8833, 786.8560, 47.8548)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.5121, 749.4160, 49.5149)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2741, 718.4823, 47.5126)>
    Rotation: <Euler (x=-2.5726, y=1.3858, z=-0.2017), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.7636, 695.9198, 44.1329)>
    Rotation: <Euler (x=-2.5726, y=1.3858, z=-0.2017), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.4846, 745.3018, 20.1128)>
    Rotation: <Euler (x=-2.3804, y=1.3918, z=0.0613), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4248, 715.0383, 15.1678)>
    Rotation: <Euler (x=-1.8910, y=1.3625, z=0.1608), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.9914, 698.9000, 8.2543)>
    Rotation: <Euler (x=-1.8910, y=1.3625, z=0.1608), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.5283, 781.6588, -1.4471)>
    Rotation: <Euler (x=-2.7078, y=1.4009, z=0.0122), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.4008, 747.4589, -4.0146)>
    Rotation: <Euler (x=-2.1400, y=1.3796, z=0.1468), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.7598, 723.8761, -9.8535)>
    Rotation: <Euler (x=-1.7011, y=1.3486, z=0.2047), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.0616, 713.7799, -16.6936)>
    Rotation: <Euler (x=-1.7011, y=1.3486, z=0.2047), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (272.0266, 799.9423, -26.1999)>
    Rotation: <Euler (x=-2.4401, y=1.3844, z=0.1784), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.7681, 764.1282, -31.0731)>
    Rotation: <Euler (x=-1.9812, y=1.3611, z=0.2648), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8556, 743.8425, -37.3370)>
    Rotation: <Euler (x=-1.5939, y=1.3337, z=0.2943), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.6173, 735.2023, -44.0796)>
    Rotation: <Euler (x=-1.5939, y=1.3337, z=0.2943), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.4991, 1470.3632, -79.3914)>
    Rotation: <Euler (x=1.4200, y=-1.3847, z=0.6250), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.2955, 1406.7258, -53.3201)>
    Rotation: <Euler (x=3.0998, y=-0.9445, z=-0.1487), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.3092, 1157.4896, -47.1127)>
    Rotation: <Euler (x=2.8831, y=-0.9228, z=0.1444), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.0716, 877.6697, -3.3255)>
    Rotation: <Euler (x=-3.0545, y=-1.1461, z=-0.0966), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.8459, 839.8643, 16.1018)>
    Rotation: <Euler (x=2.7604, y=-0.9164, z=0.8453), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.9775, 807.0203, 29.4661)>
    Rotation: <Euler (x=-3.0300, y=-0.8318, z=0.0281), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.4244, 764.5507, 23.8871)>
    Rotation: <Euler (x=3.0979, y=-0.9440, z=-0.1819), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.2973, 728.9033, 23.4702)>
    Rotation: <Euler (x=3.0979, y=-0.9440, z=-0.1819), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.9713, 766.8331, 26.8367)>
    Rotation: <Euler (x=-3.1256, y=-1.1401, z=0.1882), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8320, 727.3719, 26.6256)>
    Rotation: <Euler (x=-2.7156, y=-1.1366, z=0.1490), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.5206, 696.6940, 20.2042)>
    Rotation: <Euler (x=-2.4726, y=-1.1277, z=0.1135), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-188.9947, 673.9587, 11.8136)>
    Rotation: <Euler (x=-2.4726, y=-1.1277, z=0.1135), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.3546, 760.2125, 3.0578)>
    Rotation: <Euler (x=-2.8534, y=-1.1459, z=0.0475), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.6932, 721.0912, -1.6370)>
    Rotation: <Euler (x=-2.4489, y=-1.1383, z=0.0150), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.8307, 691.6525, -12.0403)>
    Rotation: <Euler (x=-2.0293, y=-1.1235, z=-0.0149), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.1281, 676.4863, -25.0893)>
    Rotation: <Euler (x=-2.0293, y=-1.1235, z=-0.0149), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.9966, 759.3079, -18.7597)>
    Rotation: <Euler (x=-2.7316, y=-1.1442, z=0.0186), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.1699, 723.9016, -25.0655)>
    Rotation: <Euler (x=-2.2588, y=-1.1306, z=-0.0216), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.7850, 700.7679, -36.7671)>
    Rotation: <Euler (x=-1.8586, y=-1.1162, z=-0.0408), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.2911, 690.8033, -50.0558)>
    Rotation: <Euler (x=-1.8586, y=-1.1162, z=-0.0408), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.2470, 773.1096, -42.6427)>
    Rotation: <Euler (x=-2.5632, y=-1.1328, z=-0.0512), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.2129, 738.7946, -51.7732)>
    Rotation: <Euler (x=-2.1597, y=-1.1183, z=-0.0829), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.9921, 719.2538, -63.2783)>
    Rotation: <Euler (x=-1.7887, y=-1.1060, z=-0.0961), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.0303, 711.1420, -75.3025)>
    Rotation: <Euler (x=-1.7887, y=-1.1060, z=-0.0961), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5574, 878.8395, 9.4577)>
    Rotation: <Euler (x=0.1660, y=-0.1960, z=-3.0476), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.6006, 454.2533, 79.7565)>
    Rotation: <Euler (x=-0.0492, y=-0.2331, z=-3.0448), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9405, 111.4440, 63.2710)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=-1.4337, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1225, 19.5629, 287.3252)>
    Rotation: <Euler (x=-1.4337, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.5494, 887.8759, -5.6515)>
    Rotation: <Euler (x=0.0113, y=0.2739, z=3.1289), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.3943, 453.6635, -0.9169)>
    Rotation: <Euler (x=-0.1271, y=0.4468, z=3.1083), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=1.0269, y=0.5893, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0805, 10.2916, 92.8715)>
    Rotation: <Euler (x=-1.3791, y=2.5613, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1366, 22.6415, 157.2806)>
    Rotation: <Euler (x=-1.3791, y=2.5613, z=0.0609), order='XYZ'>
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Frame: 45
  Bone: mixamorig:Hips
    Location: <Vector (1.9657, 944.5003, 2.0850)>
    Rotation: <Euler (x=-0.0607, y=-0.0983, z=-0.0507), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.3548, 1053.3171, -16.8127)>
    Rotation: <Euler (x=-0.1220, y=-0.0690, z=-0.0116), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.9298, 1181.4778, -32.4859)>
    Rotation: <Euler (x=-0.1335, y=-0.0618, z=0.0175), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.5770, 1327.7526, -52.0978)>
    Rotation: <Euler (x=-0.1453, y=-0.0530, z=0.0464), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (4.2298, 1491.9237, -76.1045)>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0022, y=-0.0363, z=0.0484), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=-0.0022, y=-0.0363, z=0.0484), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.6255, y=1.2432, z=-0.2899), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0136, y=0.9651, z=0.0220), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=3.0102, y=0.9646, z=0.0175), order='XYZ'>
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.8691, 862.5551, 41.6133)>
    Rotation: <Euler (x=2.4482, y=1.0926, z=-1.0673), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (224.4813, 787.2956, 56.0477)>
    Rotation: <Euler (x=2.9495, y=1.2091, z=-0.0305), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (231.1622, 751.9603, 54.8448)>
    Rotation: <Euler (x=2.9495, y=1.2091, z=-0.0305), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.8031, 786.9658, 47.4458)>
    Rotation: <Euler (x=-0.2133, y=1.7490, z=2.7387), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.4500, 749.5231, 49.1258)>
    Rotation: <Euler (x=-2.8312, y=1.3901, z=-0.2503), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2193, 718.5833, 47.1493)>
    Rotation: <Euler (x=-2.5750, y=1.3865, z=-0.2040), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.7091, 696.0168, 43.7933)>
    Rotation: <Euler (x=-2.5750, y=1.3865, z=-0.2040), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.4245, 784.1097, 21.2604)>
    Rotation: <Euler (x=-2.8954, y=1.4060, z=-0.0812), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.4000, 745.3992, 19.7238)>
    Rotation: <Euler (x=-2.3820, y=1.3926, z=0.0600), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.3448, 715.1268, 14.8096)>
    Rotation: <Euler (x=-1.8918, y=1.3634, z=0.1601), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.9079, 698.9825, 7.9257)>
    Rotation: <Euler (x=-1.8918, y=1.3634, z=0.1601), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.4099, 781.7548, -1.8629)>
    Rotation: <Euler (x=-2.7100, y=1.4017, z=0.0106), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.2953, 747.5473, -4.4050)>
    Rotation: <Euler (x=-2.1411, y=1.3805, z=0.1460), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.6562, 723.9550, -10.2140)>
    Rotation: <Euler (x=-1.7016, y=1.3495, z=0.2043), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.9538, 713.8530, -17.0276)>
    Rotation: <Euler (x=-1.7016, y=1.3495, z=0.2043), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.8764, 800.0285, -26.6235)>
    Rotation: <Euler (x=-2.4412, y=1.3853, z=0.1777), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.6297, 764.2036, -31.4665)>
    Rotation: <Euler (x=-1.9817, y=1.3620, z=0.2646), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.7178, 743.9086, -37.7029)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.4750, 735.2630, -44.4211)>
    Rotation: <Euler (x=-1.5941, y=1.3345, z=0.2943), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.9763, 1470.3702, -79.3139)>
    Rotation: <Euler (x=1.4287, y=-1.3821, z=0.6174), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.6343, 1406.6191, -52.8614)>
    Rotation: <Euler (x=3.1003, y=-0.9410, z=-0.1493), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.6698, 1157.3857, -46.6988)>
    Rotation: <Euler (x=2.8844, y=-0.9193, z=0.1437), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.1767, 877.5486, -2.9192)>
    Rotation: <Euler (x=-3.0545, y=-1.1430, z=-0.0971), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9098, 839.7227, 16.4017)>
    Rotation: <Euler (x=2.7644, y=-0.9146, z=0.8416), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.5044, 764.3953, 24.0830)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.4021, 728.7540, 23.6747)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.0371, 766.6962, 27.1647)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9118, 727.2324, 26.9143)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.6262, 696.5538, 20.4229)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.1276, 673.8217, 11.9571)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.4962, 760.0883, 3.4219)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.8622, 720.9646, -1.3258)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.0374, 691.5260, -11.8121)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.3759, 676.3653, -24.9510)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.2052, 759.1946, -18.3663)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.4097, 723.7857, -24.7303)>
    Rotation: <Euler (x=-2.2580, y=-1.1275, z=-0.0226), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.0653, 700.6525, -36.5167)>
    Rotation: <Euler (x=-1.8577, y=-1.1131, z=-0.0417), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.6128, 690.6934, -49.8919)>
    Rotation: <Euler (x=-1.8577, y=-1.1131, z=-0.0417), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.5220, 773.0067, -42.2230)>
    Rotation: <Euler (x=-2.5627, y=-1.1298, z=-0.0520), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.5274, 738.6890, -51.4211)>
    Rotation: <Euler (x=-2.1592, y=-1.1152, z=-0.0835), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.3457, 719.1490, -63.0027)>
    Rotation: <Euler (x=-1.7882, y=-1.1029, z=-0.0966), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.4213, 711.0422, -75.1013)>
    Rotation: <Euler (x=-1.7882, y=-1.1029, z=-0.0966), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.4480, 878.8928, 9.3271)>
    Rotation: <Euler (x=0.1654, y=-0.1970, z=-3.0476), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.5259, 454.2659, 79.3532)>
    Rotation: <Euler (x=-0.0480, y=-0.2332, z=-3.0449), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9376, 111.4436, 63.2699)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2595, 10.2908, 214.5518)>
    Rotation: <Euler (x=-1.4337, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1203, 19.5630, 287.3237)>
    Rotation: <Euler (x=-1.4337, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.6755, 887.9252, -5.5897)>
    Rotation: <Euler (x=0.0103, y=0.2728, z=3.1291), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2961, 453.7051, -1.2665)>
    Rotation: <Euler (x=-0.1259, y=0.4458, z=3.1086), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9151, 111.4430, -40.3159)>
    Rotation: <Euler (x=1.0269, y=0.5892, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0586, 10.2911, 92.8814)>
    Rotation: <Euler (x=-1.3791, y=2.5614, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1078, 22.6440, 157.2946)>
    Rotation: <Euler (x=-1.3791, y=2.5614, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 46
  Bone: mixamorig:Hips
    Location: <Vector (1.8141, 944.4860, 2.0464)>
    Rotation: <Euler (x=-0.0609, y=-0.0974, z=-0.0505), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.1687, 1053.3002, -16.8799)>
    Rotation: <Euler (x=-0.1219, y=-0.0677, z=-0.0112), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.6692, 1181.4630, -32.5466)>
    Rotation: <Euler (x=-0.1333, y=-0.0603, z=0.0180), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.2203, 1327.7402, -52.1336)>
    Rotation: <Euler (x=-0.1450, y=-0.0513, z=0.0469), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.7517, 1491.9137, -76.0919)>
    Rotation: <Euler (x=0.0870, y=-0.0552, z=0.0534), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-1.5576, 1552.4016, -38.5985)>
    Rotation: <Euler (x=-0.0017, y=-0.0346, z=0.0486), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.0035, 1770.8462, 71.2573)>
    Rotation: <Euler (x=-0.0017, y=-0.0346, z=0.0486), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.6145, 1476.7244, -71.7654)>
    Rotation: <Euler (x=1.6257, y=1.2442, z=-0.2900), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0119, y=0.9655, z=0.0201), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.5166, 1179.8351, -7.4603)>
    Rotation: <Euler (x=3.0120, y=0.9653, z=0.0201), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9438, y=1.4029, z=0.1997), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.7182, 862.5704, 41.3366)>
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  Bone: mixamorig:LeftHandThumb2
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    Rotation: <Euler (x=-3.0939, y=1.0798, z=-0.0458), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (224.3607, 787.3094, 55.8086)>
    Rotation: <Euler (x=2.9484, y=1.2097, z=-0.0313), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (231.0497, 751.9754, 54.6142)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.6774, 786.9874, 47.1813)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.3374, 749.5429, 48.8778)>
    Rotation: <Euler (x=-2.8339, y=1.3906, z=-0.2526), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.1166, 718.5955, 46.9240)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.6131, 696.0194, 43.5900)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.2690, 745.4103, 19.4758)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.2214, 715.1274, 14.5881)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.7863, 698.9687, 7.7299)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.1474, 747.5513, -4.6543)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5129, 723.9475, -10.4379)>
    Rotation: <Euler (x=-1.7025, y=1.3502, z=0.2039), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.8099, 713.8318, -17.2289)>
    Rotation: <Euler (x=-1.7025, y=1.3502, z=0.2039), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.6975, 800.0308, -26.8994)>
    Rotation: <Euler (x=-2.4422, y=1.3860, z=0.1771), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.4590, 764.1980, -31.7177)>
    Rotation: <Euler (x=-1.9823, y=1.3628, z=0.2643), order='XYZ'>
    Matrix:
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      <Vector (0.0540, -0.6204, 0.7824, 764.1980)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.5503, 743.8920, -37.9308)>
    Rotation: <Euler (x=-1.5946, y=1.3353, z=0.2942), order='XYZ'>
    Matrix:
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      <Vector (0.0677, -0.3047, 0.9501, 743.8920)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.3064, 735.2337, -44.6285)>
    Rotation: <Euler (x=-1.5946, y=1.3353, z=0.2942), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.4489, 1470.3275, -79.1949)>
    Rotation: <Euler (x=1.4371, y=-1.3799, z=0.6103), order='XYZ'>
    Matrix:
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      <Vector (0.1087, -0.4484, -0.8872, 1470.3275)>
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.9604, 1406.4324, -52.4019)>
    Rotation: <Euler (x=3.1004, y=-0.9376, z=-0.1494), order='XYZ'>
    Matrix:
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      <Vector (-0.0881, -0.9831, -0.1606, 1406.4324)>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.9796, 1157.1964, -46.2216)>
    Rotation: <Euler (x=2.8855, y=-0.9159, z=0.1431), order='XYZ'>
    Matrix:
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      <Vector (0.0869, -0.9862, -0.1413, 1157.1964)>
      <Vector (0.7931, 0.1543, -0.5892, -46.2216)>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.2496, 877.3451, -2.4382)>
    Rotation: <Euler (x=-3.0546, y=-1.1397, z=-0.0974), order='XYZ'>
    Matrix:
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      <Vector (-0.0406, -0.9992, -0.0015, 877.3451)>
      <Vector (0.9085, -0.0363, -0.4163, -2.4382)>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9318, 839.5027, 16.7676)>
    Rotation: <Euler (x=2.7688, y=-0.9126, z=0.8378), order='XYZ'>
    Matrix:
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      <Vector (0.4546, -0.8373, 0.3039, 839.5027)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.0057, 806.6323, 29.9667)>
    Rotation: <Euler (x=-3.0288, y=-0.8255, z=0.0262), order='XYZ'>
    Matrix:
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      <Vector (0.0178, -0.9911, 0.1317, 806.6323)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.5260, 764.1642, 24.3433)>
    Rotation: <Euler (x=3.0973, y=-0.9376, z=-0.1823), order='XYZ'>
    Matrix:
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      <Vector (-0.1073, -0.9760, -0.1896, 764.1642)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.4357, 728.5257, 23.9558)>
    Rotation: <Euler (x=3.0973, y=-0.9376, z=-0.1823), order='XYZ'>
    Matrix:
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      <Vector (-0.1073, -0.9760, -0.1896, 728.5257)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.0483, 766.4785, 27.5621)>
    Rotation: <Euler (x=-3.1213, y=-1.1339, z=0.1836), order='XYZ'>
    Matrix:
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      <Vector (0.0772, -0.9796, 0.1853, 766.4785)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9388, 727.0116, 27.2736)>
    Rotation: <Euler (x=-2.7118, y=-1.1304, z=0.1449), order='XYZ'>
    Matrix:
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      <Vector (0.0615, -0.8451, 0.5311, 727.0116)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.6875, 696.3271, 20.7136)>
    Rotation: <Euler (x=-2.4692, y=-1.1214, z=0.1099), order='XYZ'>
    Matrix:
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      <Vector (0.0476, -0.7161, 0.6964, 696.3271)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.2273, 673.5880, 12.1744)>
    Rotation: <Euler (x=-2.4692, y=-1.1214, z=0.1099), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.5883, 759.8820, 3.8588)>
    Rotation: <Euler (x=-2.8511, y=-1.1396, z=0.0448), order='XYZ'>
    Matrix:
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      <Vector (0.0187, -0.9455, 0.3251, 759.8820)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.9849, 720.7548, -0.9418)>
    Rotation: <Euler (x=-2.4470, y=-1.1319, z=0.0128), order='XYZ'>
    Matrix:
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      <Vector (0.0054, -0.7609, 0.6489, 720.7548)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.2072, 691.3096, -11.5114)>
    Rotation: <Euler (x=-2.0278, y=-1.1171, z=-0.0167), order='XYZ'>
    Matrix:
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      <Vector (-0.0073, -0.4547, 0.8906, 691.3096)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.5961, 676.1401, -24.7423)>
    Rotation: <Euler (x=-2.0278, y=-1.1171, z=-0.0167), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.3698, 758.9982, -17.8974)>
    Rotation: <Euler (x=-2.7298, y=-1.1378, z=0.0162), order='XYZ'>
    Matrix:
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      <Vector (0.0068, -0.9104, 0.4137, 758.9982)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.6089, 723.5855, -24.3204)>
    Rotation: <Euler (x=-2.2575, y=-1.1242, z=-0.0234), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.3132, 700.4454, -36.1934)>
    Rotation: <Euler (x=-1.8575, y=-1.1098, z=-0.0423), order='XYZ'>
    Matrix:
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      <Vector (-0.0188, -0.3188, 0.9476, 700.4454)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.9096, 690.4777, -49.6586)>
    Rotation: <Euler (x=-1.8575, y=-1.1098, z=-0.0423), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.7609, 772.8198, -41.7256)>
    Rotation: <Euler (x=-2.5624, y=-1.1265, z=-0.0526), order='XYZ'>
    Matrix:
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      <Vector (-0.0226, -0.8617, 0.5069, 772.8198)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.8098, 738.4980, -50.9929)>
    Rotation: <Euler (x=-2.1593, y=-1.1119, z=-0.0839), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.6747, 718.9518, -62.6530)>
    Rotation: <Euler (x=-1.7884, y=-1.0996, z=-0.0969), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.7941, 710.8377, -74.8295)>
    Rotation: <Euler (x=-1.7884, y=-1.0996, z=-0.0969), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.3133, 878.8929, 9.2215)>
    Rotation: <Euler (x=0.1653, y=-0.1977, z=-3.0475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.4637, 454.2672, 79.1987)>
    Rotation: <Euler (x=-0.0476, y=-0.2333, z=-3.0448), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9495, 111.4442, 63.2675)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2796, 10.2915, 214.5464)>
    Rotation: <Euler (x=-1.4336, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1444, 19.5640, 287.3168)>
    Rotation: <Euler (x=-1.4336, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.8256, 887.8956, -5.5313)>
    Rotation: <Euler (x=0.0108, y=0.2719, z=3.1294), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.3640, 453.6761, -1.0219)>
    Rotation: <Euler (x=-0.1267, y=0.4447, z=3.1086), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9305, 111.4436, -40.3203)>
    Rotation: <Euler (x=1.0269, y=0.5891, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0719, 10.2917, 92.8782)>
    Rotation: <Euler (x=-1.3791, y=2.5614, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1198, 22.6465, 157.2919)>
    Rotation: <Euler (x=-1.3791, y=2.5614, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 47
  Bone: mixamorig:Hips
    Location: <Vector (1.6591, 944.4768, 2.0177)>
    Rotation: <Euler (x=-0.0611, y=-0.0966, z=-0.0504), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.9831, 1053.2892, -16.9307)>
    Rotation: <Euler (x=-0.1218, y=-0.0666, z=-0.0109), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.4212, 1181.4547, -32.5855)>
    Rotation: <Euler (x=-0.1330, y=-0.0592, z=0.0184), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.8913, 1327.7372, -52.1273)>
    Rotation: <Euler (x=-0.1445, y=-0.0501, z=0.0473), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (3.3207, 1491.9193, -75.9988)>
    Rotation: <Euler (x=0.0876, y=-0.0539, z=0.0535), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.9447, 1552.3870, -38.4665)>
    Rotation: <Euler (x=-0.0012, y=-0.0338, z=0.0487), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.3138, 1770.7794, 71.5031)>
    Rotation: <Euler (x=-0.0012, y=-0.0338, z=0.0487), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.1955, 1476.7579, -71.7673)>
    Rotation: <Euler (x=1.6269, y=1.2450, z=-0.2892), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.6785, 713.7696, -17.3464)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
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  Bone: mixamorig:RightHandIndex4
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
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  Bone: mixamorig:RightHandMiddle3
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  Bone: mixamorig:RightHandMiddle4
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
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  Bone: mixamorig:RightHandRing3
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.1149, 690.2206, -49.4125)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.9005, 772.6129, -41.2295)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.9937, 738.2856, -50.5621)>
    Rotation: <Euler (x=-2.1597, y=-1.1087, z=-0.0841), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.9088, 718.7267, -62.2958)>
    Rotation: <Euler (x=-1.7892, y=-1.0964, z=-0.0970), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.0748, 710.5931, -74.5465)>
    Rotation: <Euler (x=-1.7892, y=-1.0964, z=-0.0970), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.1736, 878.8975, 9.1392)>
    Rotation: <Euler (x=0.1652, y=-0.1984, z=-3.0475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.3757, 454.2678, 79.0522)>
    Rotation: <Euler (x=-0.0471, y=-0.2334, z=-3.0447), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9305, 111.4437, 63.2709)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2751, 10.2910, 214.5448)>
    Rotation: <Euler (x=-1.4336, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1469, 19.5641, 287.3124)>
    Rotation: <Euler (x=-1.4336, y=-2.7822, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.9777, 887.8716, -5.4832)>
    Rotation: <Euler (x=0.0111, y=0.2712, z=3.1297), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.4314, 453.6523, -0.8356)>
    Rotation: <Euler (x=-0.1273, y=0.4440, z=3.1086), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9327, 111.4432, -40.3247)>
    Rotation: <Euler (x=1.0269, y=0.5891, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0705, 10.2913, 92.8762)>
    Rotation: <Euler (x=-1.3789, y=2.5615, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1160, 22.6555, 157.2896)>
    Rotation: <Euler (x=-1.3789, y=2.5615, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 48
  Bone: mixamorig:Hips
    Location: <Vector (1.4990, 944.4764, 1.9910)>
    Rotation: <Euler (x=-0.0613, y=-0.0961, z=-0.0502), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.7978, 1053.2871, -16.9761)>
    Rotation: <Euler (x=-0.1216, y=-0.0659, z=-0.0106), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.1828, 1181.4558, -32.6129)>
    Rotation: <Euler (x=-0.1326, y=-0.0584, z=0.0187), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.5841, 1327.7462, -52.0891)>
    Rotation: <Euler (x=-0.1437, y=-0.0492, z=0.0476), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (2.9268, 1491.9429, -75.8363)>
    Rotation: <Euler (x=0.0884, y=-0.0531, z=0.0534), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-2.3059, 1552.3829, -38.2549)>
    Rotation: <Euler (x=-0.0008, y=-0.0336, z=0.0486), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.6334, 1770.7334, 71.8035)>
    Rotation: <Euler (x=-0.0008, y=-0.0336, z=0.0486), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.8114, 1476.8057, -71.6784)>
    Rotation: <Euler (x=1.6292, y=1.2457, z=-0.2877), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (198.7091, 1430.5818, -26.2486)>
    Rotation: <Euler (x=3.0144, y=0.9663, z=0.0239), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.1868, 1179.7416, -7.9687)>
    Rotation: <Euler (x=3.0112, y=0.9659, z=0.0198), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.0734, 899.1241, 12.9977)>
    Rotation: <Euler (x=-2.9415, y=1.4038, z=0.2022), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.5059, 862.4826, 40.9414)>
    Rotation: <Euler (x=2.4450, y=1.0933, z=-1.0695), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (227.0350, 829.4788, 57.9843)>
    Rotation: <Euler (x=-3.0948, y=1.0807, z=-0.0466), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (224.1701, 787.2125, 55.4420)>
    Rotation: <Euler (x=2.9455, y=1.2107, z=-0.0343), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.8485, 751.8755, 54.2763)>
    Rotation: <Euler (x=2.9455, y=1.2107, z=-0.0343), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.4917, 786.9030, 46.7562)>
    Rotation: <Euler (x=-0.2184, y=1.7476, z=2.7350), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.1887, 749.4514, 48.4585)>
    Rotation: <Euler (x=-2.8360, y=1.3916, z=-0.2531), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.0155, 718.4730, 46.5286)>
    Rotation: <Euler (x=-2.5804, y=1.3881, z=-0.2066), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.5596, 695.8473, 43.2249)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.0727, 784.0483, 20.5589)>
    Rotation: <Euler (x=-2.8980, y=1.4075, z=-0.0825), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.0946, 745.3209, 19.0543)>
    Rotation: <Euler (x=-2.3840, y=1.3943, z=0.0600), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.0910, 714.9971, 14.1952)>
    Rotation: <Euler (x=-1.8935, y=1.3651, z=0.1611), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.6857, 698.7673, 7.3726)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.0222, 781.6927, -2.5689)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.9469, 747.4655, -5.0769)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.3447, 723.8181, -10.8314)>
    Rotation: <Euler (x=-1.7029, y=1.3513, z=0.2057), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.6579, 713.6353, -17.5906)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.4388, 799.9641, -27.3322)>
    Rotation: <Euler (x=-2.4412, y=1.3869, z=0.1791), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.2295, 764.1122, -32.1323)>
    Rotation: <Euler (x=-1.9818, y=1.3637, z=0.2665), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.3474, 743.7655, -38.3186)>
    Rotation: <Euler (x=-1.5946, y=1.3363, z=0.2964), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.1168, 735.0457, -44.9881)>
    Rotation: <Euler (x=-1.5946, y=1.3363, z=0.2964), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.2625, 1470.3043, -78.8184)>
    Rotation: <Euler (x=1.4535, y=-1.3770, z=0.5969), order='XYZ'>
    Matrix:
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      <Vector (0.1083, -0.4510, -0.8859, 1470.3043)>
      <Vector (0.9813, 0.1913, 0.0225, -78.8184)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightArm
    Location: <Vector (-188.4817, 1406.0383, -51.5601)>
    Rotation: <Euler (x=3.0999, y=-0.9319, z=-0.1486), order='XYZ'>
    Matrix:
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      <Vector (-0.0883, -0.9832, -0.1599, 1406.0383)>
      <Vector (0.8027, 0.0248, -0.5958, -51.5601)>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.3559, 1156.7786, -45.2652)>
    Rotation: <Euler (x=2.8875, y=-0.9103, z=0.1421), order='XYZ'>
    Matrix:
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      <Vector (0.0869, -0.9863, -0.1406, 1156.7786)>
      <Vector (0.7897, 0.1542, -0.5938, -45.2652)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHand
    Location: <Vector (-251.2109, 876.8986, -1.5034)>
    Rotation: <Euler (x=-3.0547, y=-1.1334, z=-0.0976), order='XYZ'>
    Matrix:
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      <Vector (-0.0413, -0.9991, -0.0015, 876.8986)>
      <Vector (0.9059, -0.0368, -0.4220, -1.5034)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.7837, 839.0363, 17.4833)>
    Rotation: <Euler (x=2.7770, y=-0.9088, z=0.8310), order='XYZ'>
    Matrix:
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      <Vector (0.4540, -0.8375, 0.3040, 839.0363)>
      <Vector (0.7888, 0.2192, -0.5743, 17.4833)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.7844, 806.1517, 30.5191)>
    Rotation: <Euler (x=-3.0284, y=-0.8192, z=0.0261), order='XYZ'>
    Matrix:
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      <Vector (0.0178, -0.9911, 0.1318, 806.1517)>
      <Vector (0.7306, -0.0771, -0.6784, 30.5191)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.3340, 763.6844, 24.8770)>
    Rotation: <Euler (x=3.0946, y=-0.9316, z=-0.1796), order='XYZ'>
    Matrix:
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      <Vector (-0.1066, -0.9761, -0.1894, 763.6844)>
      <Vector (0.8026, 0.0280, -0.5959, 24.8770)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.2261, 728.0408, 24.5607)>
    Rotation: <Euler (x=3.0946, y=-0.9316, z=-0.1796), order='XYZ'>
    Matrix:
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      <Vector (-0.1066, -0.9761, -0.1894, 728.0408)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8530, 766.0104, 28.3373)>
    Rotation: <Euler (x=-3.1180, y=-1.1278, z=0.1797), order='XYZ'>
    Matrix:
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      <Vector (0.0766, -0.9798, 0.1847, 766.0104)>
      <Vector (0.9035, -0.0101, -0.4285, 28.3373)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7806, 726.5365, 27.9879)>
    Rotation: <Euler (x=-2.7099, y=-1.1243, z=0.1417), order='XYZ'>
    Matrix:
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      <Vector (0.0610, -0.8459, 0.5299, 726.5365)>
      <Vector (0.9019, -0.1807, -0.3922, 27.9879)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.6161, 695.8245, 21.3170)>
    Rotation: <Euler (x=-2.4686, y=-1.1153, z=0.1072), order='XYZ'>
    Matrix:
      <Vector (0.4374, 0.6403, 0.6315, -209.6161)>
      <Vector (0.0471, -0.7175, 0.6949, 695.8245)>
      <Vector (0.8980, -0.2742, -0.3440, 21.3170)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.2563, 673.0393, 12.6612)>
    Rotation: <Euler (x=-2.4686, y=-1.1153, z=0.1072), order='XYZ'>
    Matrix:
      <Vector (0.4374, 0.6403, 0.6315, -189.2563)>
      <Vector (0.0471, -0.7175, 0.6949, 673.0393)>
      <Vector (0.8980, -0.2742, -0.3440, 12.6612)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.5437, 759.4311, 4.7096)>
    Rotation: <Euler (x=-2.8499, y=-1.1333, z=0.0428), order='XYZ'>
    Matrix:
      <Vector (0.4233, 0.3012, 0.8545, -248.5437)>
      <Vector (0.0181, -0.9457, 0.3244, 759.4311)>
      <Vector (0.9058, -0.1218, -0.4057, 4.7096)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0055, 720.2940, -0.1798)>
    Rotation: <Euler (x=-2.4470, y=-1.1256, z=0.0113), order='XYZ'>
    Matrix:
      <Vector (0.4306, 0.5863, 0.6862, -236.0055)>
      <Vector (0.0048, -0.7618, 0.6478, 720.2940)>
      <Vector (0.9025, -0.2756, -0.3308, -0.1798)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.3383, 690.8141, -10.8895)>
    Rotation: <Euler (x=-2.0289, y=-1.1109, z=-0.0178), order='XYZ'>
    Matrix:
      <Vector (0.4438, 0.7957, 0.4122, -213.3383)>
      <Vector (-0.0079, -0.4565, 0.8897, 690.8141)>
      <Vector (0.8961, -0.3981, -0.1963, -10.8895)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.8419, 675.5839, -24.2798)>
    Rotation: <Euler (x=-2.0289, y=-1.1109, z=-0.0178), order='XYZ'>
    Matrix:
      <Vector (0.4438, 0.7957, 0.4122, -186.8419)>
      <Vector (-0.0079, -0.4565, 0.8897, 675.5839)>
      <Vector (0.8961, -0.3981, -0.1963, -24.2798)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.4622, 758.5625, -16.9852)>
    Rotation: <Euler (x=-2.7289, y=-1.1316, z=0.0146), order='XYZ'>
    Matrix:
      <Vector (0.4252, 0.3763, 0.8232, -258.4622)>
      <Vector (0.0062, -0.9107, 0.4131, 758.5625)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.7733, 723.1384, -23.5095)>
    Rotation: <Euler (x=-2.2580, y=-1.1179, z=-0.0245), order='XYZ'>
    Matrix:
      <Vector (0.4374, 0.6794, 0.5892, -243.7733)>
      <Vector (-0.0107, -0.6512, 0.7588, 723.1384)>
      <Vector (0.8992, -0.3382, -0.2776, -23.5095)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.5870, 699.9613, -35.5327)>
    Rotation: <Euler (x=-1.8589, y=-1.1036, z=-0.0431), order='XYZ'>
    Matrix:
      <Vector (0.4500, 0.8430, 0.2948, -219.5870)>
      <Vector (-0.0194, -0.3208, 0.9470, 699.9613)>
      <Vector (0.8928, -0.4318, -0.1280, -35.5327)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.2888, 689.9332, -49.1583)>
    Rotation: <Euler (x=-1.8589, y=-1.1036, z=-0.0431), order='XYZ'>
    Matrix:
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      <Vector (-0.0194, -0.3208, 0.9470, 689.9332)>
      <Vector (0.8928, -0.4318, -0.1280, -49.1583)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.9991, 772.4000, -40.7585)>
    Rotation: <Euler (x=-2.5626, y=-1.1202, z=-0.0533), order='XYZ'>
    Matrix:
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      <Vector (-0.0232, -0.8621, 0.5063, 772.4000)>
      <Vector (0.9002, -0.2383, -0.3645, -40.7585)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.1370, 738.0646, -50.1469)>
    Rotation: <Euler (x=-2.1606, y=-1.1057, z=-0.0841), order='XYZ'>
    Matrix:
      <Vector (0.4469, 0.6934, 0.5652, -248.1370)>
      <Vector (-0.0377, -0.6167, 0.7863, 738.0646)>
      <Vector (0.8938, -0.3728, -0.2495, -50.1469)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.1046, 718.4847, -61.9441)>
    Rotation: <Euler (x=-1.7906, y=-1.0934, z=-0.0970), order='XYZ'>
    Matrix:
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      <Vector (-0.0445, -0.3010, 0.9526, 718.4847)>
      <Vector (0.8882, -0.4484, -0.1002, -61.9441)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.3177, 710.3180, -74.2604)>
    Rotation: <Euler (x=-1.7906, y=-1.0934, z=-0.0970), order='XYZ'>
    Matrix:
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      <Vector (-0.0445, -0.3010, 0.9526, 710.3180)>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.0263, 878.9095, 9.0754)>
    Rotation: <Euler (x=0.1649, y=-0.1989, z=-3.0474), order='XYZ'>
    Matrix:
      <Vector (-0.9759, 0.1251, 0.1786, 86.0263)>
      <Vector (-0.0922, -0.9790, 0.1818, 878.9095)>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.2769, 454.2677, 78.8769)>
    Rotation: <Euler (x=-0.0466, y=-0.2335, z=-3.0445), order='XYZ'>
    Matrix:
      <Vector (-0.9683, 0.0861, 0.2346, 140.2769)>
      <Vector (-0.0943, -0.9953, -0.0239, 454.2677)>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9260, 111.4438, 63.2707)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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      <Vector (0.0392, -0.5334, 0.8450, 111.4438)>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2826, 10.2911, 214.5403)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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      <Vector (0.0494, 0.1182, 0.9918, 10.2911)>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1601, 19.5650, 287.3057)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
      <Vector (-0.9348, 0.3552, 0.0042, 251.1601)>
      <Vector (0.0494, 0.1182, 0.9918, 19.5650)>
      <Vector (0.3518, 0.9272, -0.1280, 287.3057)>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.1342, 887.8578, -5.4529)>
    Rotation: <Euler (x=0.0113, y=0.2708, z=3.1300), order='XYZ'>
    Matrix:
      <Vector (-0.9635, -0.0147, -0.2673, -89.1342)>
      <Vector (0.0112, -0.9998, 0.0144, 887.8578)>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.4997, 453.6381, -0.7258)>
    Rotation: <Euler (x=-0.1276, y=0.4436, z=3.1087), order='XYZ'>
    Matrix:
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      <Vector (0.0297, -0.9931, -0.1132, 453.6381)>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9242, 111.4438, -40.3288)>
    Rotation: <Euler (x=1.0269, y=0.5890, z=-3.0923), order='XYZ'>
    Matrix:
      <Vector (-0.8305, -0.4493, -0.3292, -87.9242)>
      <Vector (-0.0409, -0.5403, 0.8405, 111.4438)>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0443, 10.2919, 92.8832)>
    Rotation: <Euler (x=-1.3787, y=2.5616, z=0.0609), order='XYZ'>
    Matrix:
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      <Vector (-0.0509, 0.1578, 0.9862, 10.2919)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.0801, 22.6720, 157.3000)>
    Rotation: <Euler (x=-1.3787, y=2.5616, z=0.0609), order='XYZ'>
    Matrix:
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      <Vector (-0.0509, 0.1578, 0.9862, 22.6720)>
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Frame: 49
  Bone: mixamorig:Hips
    Location: <Vector (1.3325, 944.4804, 1.9588)>
    Rotation: <Euler (x=-0.0613, y=-0.0957, z=-0.0501), order='XYZ'>
    Matrix:
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      <Vector (-0.0499, 0.9966, 0.0660, 944.4804)>
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  Bone: mixamorig:Spine
    Location: <Vector (8.6138, 1053.2913, -17.0149)>
    Rotation: <Euler (x=-0.1214, y=-0.0654, z=-0.0103), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.9508, 1181.4651, -32.6176)>
    Rotation: <Euler (x=-0.1320, y=-0.0578, z=0.0190), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.2907, 1327.7667, -52.0045)>
    Rotation: <Euler (x=-0.1427, y=-0.0486, z=0.0480), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (2.5570, 1491.9829, -75.5940)>
    Rotation: <Euler (x=0.0893, y=-0.0525, z=0.0534), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-2.6547, 1552.3884, -37.9542)>
    Rotation: <Euler (x=-0.0008, y=-0.0335, z=0.0486), order='XYZ'>
    Matrix:
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      <Vector (0.0486, 0.9988, -0.0008, 1552.3884)>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.9714, 1770.7393, 72.1048)>
    Rotation: <Euler (x=-0.0008, y=-0.0335, z=0.0486), order='XYZ'>
    Matrix:
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      <Vector (0.0486, 0.9988, -0.0008, 1770.7393)>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.4500, 1476.8674, -71.4960)>
    Rotation: <Euler (x=1.6325, y=1.2462, z=-0.2855), order='XYZ'>
    Matrix:
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      <Vector (-0.0898, -0.3256, -0.9412, 1476.8674)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (198.3122, 1430.4750, -26.1390)>
    Rotation: <Euler (x=3.0187, y=0.9665, z=0.0295), order='XYZ'>
    Matrix:
      <Vector (0.5679, 0.1300, -0.8127, 198.3122)>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.2891, 1179.6554, -8.4806)>
    Rotation: <Euler (x=3.0088, y=0.9658, z=0.0164), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (266.7990, 899.0198, 12.8805)>
    Rotation: <Euler (x=-2.9403, y=1.4040, z=0.2035), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.7083, 747.3530, -5.2092)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.1363, 723.6691, -10.9529)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.4675, 713.4284, -17.7009)>
    Rotation: <Euler (x=-1.7040, y=1.3516, z=0.2066), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
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    Rotation: <Euler (x=-2.4409, y=1.3872, z=0.1800), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.9835, 763.9999, -32.2606)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.1272, 743.6188, -38.4375)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.9118, 734.8458, -45.0975)>
    Rotation: <Euler (x=-1.5956, y=1.3366, z=0.2974), order='XYZ'>
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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    Rotation: <Euler (x=3.0998, y=-0.9295, z=-0.1483), order='XYZ'>
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.2737, 763.4616, 25.1254)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.1373, 727.8105, 24.8568)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7519, 726.3090, 28.3075)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.6371, 695.5748, 21.6031)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.3355, 672.7508, 12.9132)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.5540, 759.2125, 5.0778)>
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  Bone: mixamorig:RightHandMiddle2
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  Bone: mixamorig:RightHandMiddle3
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  Bone: mixamorig:RightHandMiddle4
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.7442, 699.7081, -35.2262)>
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  Bone: mixamorig:RightHandRing4
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.3070, 737.8449, -49.7736)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.3259, 718.2368, -61.6195)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5839, 710.0247, -73.9884)>
    Rotation: <Euler (x=-1.7926, y=-1.0909, z=-0.0968), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.8687, 878.9218, 9.0135)>
    Rotation: <Euler (x=0.1646, y=-0.1993, z=-3.0473), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.1679, 454.2647, 78.6841)>
    Rotation: <Euler (x=-0.0461, y=-0.2335, z=-3.0443), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9363, 111.4438, 63.2394)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2901, 10.2911, 214.5100)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1663, 19.5657, 287.2758)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.2981, 887.8529, -5.4489)>
    Rotation: <Euler (x=0.0113, y=0.2706, z=3.1302), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.5770, 453.6319, -0.7215)>
    Rotation: <Euler (x=-0.1277, y=0.4434, z=3.1089), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9381, 111.4438, -40.3657)>
    Rotation: <Euler (x=1.0269, y=0.5888, z=-3.0924), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0382, 10.2919, 92.8589)>
    Rotation: <Euler (x=-1.3786, y=2.5618, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.0639, 22.6804, 157.2810)>
    Rotation: <Euler (x=-1.3786, y=2.5618, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 50
  Bone: mixamorig:Hips
    Location: <Vector (1.1745, 944.4788, 1.9174)>
    Rotation: <Euler (x=-0.0613, y=-0.0954, z=-0.0500), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.4426, 1053.2910, -17.0534)>
    Rotation: <Euler (x=-0.1210, y=-0.0649, z=-0.0100), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.7347, 1181.4708, -32.6133)>
    Rotation: <Euler (x=-0.1312, y=-0.0573, z=0.0193), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.0177, 1327.7859, -51.8934)>
    Rotation: <Euler (x=-0.1416, y=-0.0481, z=0.0483), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (2.2134, 1492.0258, -75.2977)>
    Rotation: <Euler (x=0.0904, y=-0.0520, z=0.0536), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-2.9931, 1552.3912, -37.5933)>
    Rotation: <Euler (x=-0.0011, y=-0.0332, z=0.0489), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-17.3518, 1770.7721, 72.4004)>
    Rotation: <Euler (x=-0.0011, y=-0.0332, z=0.0489), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.1140, 1476.9298, -71.2547)>
    Rotation: <Euler (x=1.6365, y=1.2466, z=-0.2828), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (197.9291, 1430.3439, -25.9643)>
    Rotation: <Euler (x=3.0224, y=0.9667, z=0.0339), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.2598, 1179.5341, -8.8401)>
    Rotation: <Euler (x=3.0070, y=0.9658, z=0.0136), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (266.4016, 898.8746, 12.8139)>
    Rotation: <Euler (x=-2.9403, y=1.4041, z=0.2039), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (243.8581, 862.2201, 40.7597)>
    Rotation: <Euler (x=2.4445, y=1.0936, z=-1.0695), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.4061, 829.2067, 57.8036)>
    Rotation: <Euler (x=-3.0971, y=1.0811, z=-0.0490), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.5269, 786.9387, 55.3085)>
    Rotation: <Euler (x=2.9386, y=1.2113, z=-0.0416), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.1769, 751.5937, 54.2234)>
    Rotation: <Euler (x=2.9386, y=1.2113, z=-0.0416), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.8766, 786.6461, 46.5585)>
    Rotation: <Euler (x=-0.2204, y=1.7473, z=2.7349), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.6414, 749.1819, 48.2713)>
    Rotation: <Euler (x=-2.8398, y=1.3920, z=-0.2536), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.5654, 718.1417, 46.3687)>
    Rotation: <Euler (x=-2.5860, y=1.3886, z=-0.2075), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.2105, 695.4157, 43.0997)>
    Rotation: <Euler (x=-2.5860, y=1.3886, z=-0.2075), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.4501, 783.7983, 20.3583)>
    Rotation: <Euler (x=-2.8994, y=1.4079, z=-0.0821), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.5409, 745.0474, 18.8665)>
    Rotation: <Euler (x=-2.3869, y=1.3948, z=0.0603), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.6316, 714.6417, 14.0350)>
    Rotation: <Euler (x=-1.8974, y=1.3658, z=0.1619), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.2972, 698.2673, 7.2422)>
    Rotation: <Euler (x=-1.8974, y=1.3658, z=0.1619), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.3931, 781.4470, -2.7708)>
    Rotation: <Euler (x=-2.7128, y=1.4037, z=0.0108), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.3782, 747.1923, -5.2662)>
    Rotation: <Euler (x=-2.1449, y=1.3827, z=0.1474), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.8489, 723.4574, -10.9968)>
    Rotation: <Euler (x=-1.7065, y=1.3519, z=0.2068), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.2058, 713.1378, -17.7337)>
    Rotation: <Euler (x=-1.7065, y=1.3519, z=0.2068), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.7942, 799.7222, -27.5315)>
    Rotation: <Euler (x=-2.4419, y=1.3873, z=0.1801), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.6474, 763.8333, -32.3170)>
    Rotation: <Euler (x=-1.9839, y=1.3642, z=0.2675), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.8277, 743.4041, -38.4826)>
    Rotation: <Euler (x=-1.5980, y=1.3369, z=0.2977), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.6345, 734.5587, -45.1339)>
    Rotation: <Euler (x=-1.5980, y=1.3369, z=0.2977), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.9639, 1470.3450, -78.2419)>
    Rotation: <Euler (x=1.4696, y=-1.3756, z=0.5843), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.9020, 1405.6384, -50.7470)>
    Rotation: <Euler (x=3.0999, y=-0.9276, z=-0.1483), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.6934, 1156.3646, -44.4033)>
    Rotation: <Euler (x=2.8897, y=-0.9062, z=0.1404), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.3483, 876.4501, -0.7857)>
    Rotation: <Euler (x=-3.0550, y=-1.1289, z=-0.0971), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.8301, 838.5870, 18.0478)>
    Rotation: <Euler (x=2.7827, y=-0.9060, z=0.8267), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.7672, 805.7020, 30.9699)>
    Rotation: <Euler (x=-3.0293, y=-0.8149, z=0.0279), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.2921, 763.2336, 25.3469)>
    Rotation: <Euler (x=3.0904, y=-0.9279, z=-0.1742), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.1149, 727.5720, 25.1326)>
    Rotation: <Euler (x=3.0904, y=-0.9279, z=-0.1742), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8386, 765.5551, 28.9506)>
    Rotation: <Euler (x=-3.1170, y=-1.1234, z=0.1777), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8111, 726.0721, 28.5797)>
    Rotation: <Euler (x=-2.7108, y=-1.1199, z=0.1402), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.7474, 695.3107, 21.8629)>
    Rotation: <Euler (x=-2.4714, y=-1.1110, z=0.1062), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.5058, 672.4376, 13.1618)>
    Rotation: <Euler (x=-2.4714, y=-1.1110, z=0.1062), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.6341, 758.9811, 5.3779)>
    Rotation: <Euler (x=-2.8502, y=-1.1289, z=0.0420), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.1606, 719.8286, 0.4470)>
    Rotation: <Euler (x=-2.4493, y=-1.1213, z=0.0109), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.6099, 690.2844, -10.3313)>
    Rotation: <Euler (x=-2.0329, y=-1.1066, z=-0.0178), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.2269, 674.9357, -23.8098)>
    Rotation: <Euler (x=-2.0329, y=-1.1066, z=-0.0178), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.6497, 758.1177, -16.2724)>
    Rotation: <Euler (x=-2.7296, y=-1.1271, z=0.0141), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.0288, 722.6752, -22.8492)>
    Rotation: <Euler (x=-2.2606, y=-1.1136, z=-0.0245), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.9503, 699.4289, -34.9548)>
    Rotation: <Euler (x=-1.8631, y=-1.0993, z=-0.0430), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.7483, 689.2825, -48.6778)>
    Rotation: <Euler (x=-1.8631, y=-1.0993, z=-0.0430), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.2954, 771.9615, -40.0073)>
    Rotation: <Euler (x=-2.5640, y=-1.1157, z=-0.0532), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.5130, 737.6032, -49.4626)>
    Rotation: <Euler (x=-2.1638, y=-1.1013, z=-0.0837), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5792, 717.9594, -61.3371)>
    Rotation: <Euler (x=-1.7953, y=-1.0892, z=-0.0964), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.8768, 709.6893, -73.7401)>
    Rotation: <Euler (x=-1.7953, y=-1.0892, z=-0.0964), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.7174, 878.9260, 8.9454)>
    Rotation: <Euler (x=0.1645, y=-0.1996, z=-3.0472), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.0513, 454.2624, 78.5494)>
    Rotation: <Euler (x=-0.0456, y=-0.2334, z=-3.0441), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9300, 111.4436, 63.2725)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2823, 10.2908, 214.5436)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1577, 19.5661, 287.3096)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.4541, 887.8450, -5.4674)>
    Rotation: <Euler (x=0.0115, y=0.2704, z=3.1304), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.6660, 453.6241, -0.6411)>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9386, 111.4435, -40.3323)>
    Rotation: <Euler (x=1.0269, y=0.5889, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0499, 10.2917, 92.8853)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.0810, 22.6776, 157.3042)>
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Frame: 51
  Bone: mixamorig:Hips
    Location: <Vector (1.0427, 944.4713, 1.8801)>
    Rotation: <Euler (x=-0.0611, y=-0.0953, z=-0.0500), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1206, y=-0.0646, z=-0.0098), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-17.7417, 1770.7930, 72.8456)>
    Rotation: <Euler (x=-0.0013, y=-0.0329, z=0.0496), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.6413, y=1.2472, z=-0.2794), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0259, y=0.9670, z=0.0378), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.1993, 1179.3826, -9.0807)>
    Rotation: <Euler (x=3.0055, y=0.9659, z=0.0111), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9407, y=1.4042, z=0.2039), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (243.4339, 862.0322, 40.7544)>
    Rotation: <Euler (x=2.4443, y=1.0935, z=-1.0693), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.9965, 829.0132, 57.8023)>
    Rotation: <Euler (x=-3.0991, y=1.0812, z=-0.0508), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.1134, 786.7430, 55.3463)>
    Rotation: <Euler (x=2.9334, y=1.2115, z=-0.0468), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.7485, 751.3934, 54.3231)>
    Rotation: <Euler (x=2.9334, y=1.2115, z=-0.0468), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.4834, 786.4653, 46.5584)>
    Rotation: <Euler (x=-0.2223, y=1.7473, z=2.7343), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.2988, 748.9919, 48.2839)>
    Rotation: <Euler (x=-2.8431, y=1.3921, z=-0.2546), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.2933, 717.9073, 46.4030)>
    Rotation: <Euler (x=-2.5906, y=1.3887, z=-0.2089), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.0105, 695.1102, 43.1589)>
    Rotation: <Euler (x=-2.5906, y=1.3887, z=-0.2089), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.0563, 783.6184, 20.3579)>
    Rotation: <Euler (x=-2.9014, y=1.4080, z=-0.0827), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.1991, 744.8497, 18.8796)>
    Rotation: <Euler (x=-2.3900, y=1.3949, z=0.0595), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.3587, 714.3845, 14.0685)>
    Rotation: <Euler (x=-1.9010, y=1.3661, z=0.1615), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.0760, 697.9070, 7.2945)>
    Rotation: <Euler (x=-1.9010, y=1.3661, z=0.1615), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.9987, 781.2665, -2.7712)>
    Rotation: <Euler (x=-2.7147, y=1.4038, z=0.0103), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.0296, 746.9908, -5.2543)>
    Rotation: <Euler (x=-2.1477, y=1.3829, z=0.1469), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.5540, 723.1922, -10.9684)>
    Rotation: <Euler (x=-1.7099, y=1.3522, z=0.2067), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (199.9433, 712.7748, -17.6927)>
    Rotation: <Euler (x=-1.7099, y=1.3522, z=0.2067), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.3907, 799.5397, -27.5335)>
    Rotation: <Euler (x=-2.4436, y=1.3875, z=0.1798), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.2917, 763.6222, -32.3056)>
    Rotation: <Euler (x=-1.9865, y=1.3645, z=0.2673), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.5182, 743.1329, -38.4573)>
    Rotation: <Euler (x=-1.6012, y=1.3373, z=0.2979), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.3529, 734.1978, -45.0986)>
    Rotation: <Euler (x=-1.6012, y=1.3373, z=0.2979), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.2479, 1470.3816, -77.8304)>
    Rotation: <Euler (x=1.4776, y=-1.3757, z=0.5782), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-189.0494, 1405.4155, -50.3318)>
    Rotation: <Euler (x=3.1001, y=-0.9261, z=-0.1484), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.8184, 1156.1370, -44.0165)>
    Rotation: <Euler (x=2.8910, y=-0.9050, z=0.1393), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.4653, 876.1984, -0.5507)>
    Rotation: <Euler (x=-3.0549, y=-1.1277, z=-0.0971), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9184, 838.3370, 18.2381)>
    Rotation: <Euler (x=2.7844, y=-0.9053, z=0.8256), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.8348, 805.4534, 31.1266)>
    Rotation: <Euler (x=-3.0300, y=-0.8138, z=0.0292), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.3310, 762.9842, 25.5232)>
    Rotation: <Euler (x=3.0880, y=-0.9272, z=-0.1709), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.1046, 727.3101, 25.3638)>
    Rotation: <Euler (x=3.0880, y=-0.9272, z=-0.1709), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.9026, 765.3009, 29.1485)>
    Rotation: <Euler (x=-3.1172, y=-1.1222, z=0.1772), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9033, 725.8123, 28.7801)>
    Rotation: <Euler (x=-2.7122, y=-1.1187, z=0.1399), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.8945, 695.0177, 22.0674)>
    Rotation: <Euler (x=-2.4739, y=-1.1099, z=0.1060), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.7163, 672.0856, 13.3745)>
    Rotation: <Euler (x=-2.4739, y=-1.1099, z=0.1060), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.7260, 758.7288, 5.5905)>
    Rotation: <Euler (x=-2.8508, y=-1.1277, z=0.0418), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.2859, 719.5661, 0.6564)>
    Rotation: <Euler (x=-2.4510, y=-1.1201, z=0.0109), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7935, 689.9788, -10.1254)>
    Rotation: <Euler (x=-2.0356, y=-1.1055, z=-0.0178), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.4625, 674.5502, -23.6143)>
    Rotation: <Euler (x=-2.0356, y=-1.1055, z=-0.0178), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.7679, 757.8676, -16.0477)>
    Rotation: <Euler (x=-2.7303, y=-1.1259, z=0.0140), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.1798, 722.4128, -22.6314)>
    Rotation: <Euler (x=-2.2624, y=-1.1124, z=-0.0244), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.1516, 699.1199, -34.7475)>
    Rotation: <Euler (x=-1.8659, y=-1.0982, z=-0.0429), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.9898, 688.8937, -48.4879)>
    Rotation: <Euler (x=-1.8659, y=-1.0982, z=-0.0429), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.4447, 771.7141, -39.7710)>
    Rotation: <Euler (x=-2.5648, y=-1.1145, z=-0.0531), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.6977, 737.3405, -49.2374)>
    Rotation: <Euler (x=-2.1657, y=-1.1002, z=-0.0835), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.8087, 717.6534, -61.1230)>
    Rotation: <Euler (x=-1.7982, y=-1.0881, z=-0.0963), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.1409, 709.3136, -73.5427)>
    Rotation: <Euler (x=-1.7982, y=-1.0881, z=-0.0963), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.5930, 878.9250, 8.8805)>
    Rotation: <Euler (x=0.1644, y=-0.1997, z=-3.0472), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.9343, 454.2568, 78.4505)>
    Rotation: <Euler (x=-0.0453, y=-0.2335, z=-3.0438), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9278, 111.4436, 63.2735)>
    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2885, 10.2908, 214.5417)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1679, 19.5669, 287.3060)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5815, 887.8304, -5.5037)>
    Rotation: <Euler (x=0.0119, y=0.2703, z=3.1306), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.7303, 453.6105, -0.5242)>
    Rotation: <Euler (x=-0.1282, y=0.4432, z=3.1092), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9167, 111.4435, -40.3166)>
    Rotation: <Euler (x=1.0269, y=0.5894, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0915, 10.2917, 92.8609)>
    Rotation: <Euler (x=-1.3789, y=2.5612, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1546, 22.6598, 157.2618)>
    Rotation: <Euler (x=-1.3789, y=2.5612, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 52
  Bone: mixamorig:Hips
    Location: <Vector (0.9367, 944.4679, 1.8559)>
    Rotation: <Euler (x=-0.0608, y=-0.0953, z=-0.0499), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.1804, 1053.2910, -17.0616)>
    Rotation: <Euler (x=-0.1201, y=-0.0645, z=-0.0096), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.4130, 1181.4862, -32.5024)>
    Rotation: <Euler (x=-0.1293, y=-0.0569, z=0.0196), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (8.6188, 1327.8369, -51.5025)>
    Rotation: <Euler (x=-0.1387, y=-0.0477, z=0.0486), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (1.7170, 1492.1398, -74.4307)>
    Rotation: <Euler (x=0.0927, y=-0.0516, z=0.0541), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-3.5063, 1552.4163, -36.5864)>
    Rotation: <Euler (x=-0.0012, y=-0.0328, z=0.0503), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.1075, 1770.7932, 73.3832)>
    Rotation: <Euler (x=-0.0012, y=-0.0328, z=0.0503), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.6276, 1477.0676, -70.4711)>
    Rotation: <Euler (x=1.6466, y=1.2479, z=-0.2757), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (197.3424, 1430.0050, -25.3932)>
    Rotation: <Euler (x=3.0291, y=0.9674, z=0.0414), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.1818, 1179.1986, -9.2440)>
    Rotation: <Euler (x=3.0043, y=0.9660, z=0.0088), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.5995, 898.4821, 12.8285)>
    Rotation: <Euler (x=-2.9414, y=1.4044, z=0.2036), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (243.0902, 861.8166, 40.7876)>
    Rotation: <Euler (x=2.4439, y=1.0935, z=-1.0694), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.6672, 828.7938, 57.8428)>
    Rotation: <Euler (x=-3.1015, y=1.0814, z=-0.0531), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.7747, 786.5215, 55.4347)>
    Rotation: <Euler (x=2.9272, y=1.2119, z=-0.0532), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.3886, 751.1660, 54.4846)>
    Rotation: <Euler (x=2.9272, y=1.2119, z=-0.0532), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.1678, 786.2562, 46.6001)>
    Rotation: <Euler (x=-0.2251, y=1.7473, z=2.7331), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.0380, 748.7731, 48.3428)>
    Rotation: <Euler (x=-2.8473, y=1.3923, z=-0.2563), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.1107, 717.6391, 46.4900)>
    Rotation: <Euler (x=-2.5964, y=1.3890, z=-0.2109), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (211.9093, 694.7618, 43.2776)>
    Rotation: <Euler (x=-2.5964, y=1.3890, z=-0.2109), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.7378, 783.4082, 20.3989)>
    Rotation: <Euler (x=-2.9040, y=1.4082, z=-0.0838), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.9367, 744.6202, 18.9392)>
    Rotation: <Euler (x=-2.3938, y=1.3952, z=0.0583), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.1727, 714.0885, 14.1551)>
    Rotation: <Euler (x=-1.9054, y=1.3665, z=0.1609), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (198.9483, 697.4944, 7.4057)>
    Rotation: <Euler (x=-1.9054, y=1.3665, z=0.1609), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.6775, 781.0540, -2.7303)>
    Rotation: <Euler (x=-2.7172, y=1.4040, z=0.0092), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.7579, 746.7556, -5.1964)>
    Rotation: <Euler (x=-2.1512, y=1.3832, z=0.1461), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.3416, 722.8857, -10.8883)>
    Rotation: <Euler (x=-1.7140, y=1.3526, z=0.2063), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (199.7674, 712.3578, -17.5951)>
    Rotation: <Euler (x=-1.7140, y=1.3526, z=0.2063), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.0592, 799.3239, -27.4953)>
    Rotation: <Euler (x=-2.4457, y=1.3877, z=0.1792), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.0117, 763.3752, -32.2488)>
    Rotation: <Euler (x=-1.9896, y=1.3648, z=0.2669), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.2892, 742.8187, -38.3815)>
    Rotation: <Euler (x=-1.6050, y=1.3377, z=0.2978), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.1553, 733.7819, -45.0089)>
    Rotation: <Euler (x=-1.6050, y=1.3377, z=0.2978), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.4509, 1470.4331, -77.3983)>
    Rotation: <Euler (x=1.4851, y=-1.3763, z=0.5727), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-189.1282, 1405.2034, -49.9654)>
    Rotation: <Euler (x=3.1004, y=-0.9253, z=-0.1485), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.8456, 1155.9143, -43.6873)>
    Rotation: <Euler (x=2.8922, y=-0.9045, z=0.1382), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.5015, 875.9501, -0.3903)>
    Rotation: <Euler (x=-3.0546, y=-1.1270, z=-0.0972), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9389, 838.0875, 18.3699)>
    Rotation: <Euler (x=2.7854, y=-0.9050, z=0.8248), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.8441, 805.2033, 31.2364)>
    Rotation: <Euler (x=-3.0309, y=-0.8132, z=0.0307), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.3073, 762.7327, 25.6582)>
    Rotation: <Euler (x=3.0854, y=-0.9270, z=-0.1673), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0272, 727.0453, 25.5567)>
    Rotation: <Euler (x=3.0854, y=-0.9270, z=-0.1673), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.9106, 765.0484, 29.2787)>
    Rotation: <Euler (x=-3.1178, y=-1.1215, z=0.1768), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9479, 725.5522, 28.9194)>
    Rotation: <Euler (x=-2.7141, y=-1.1181, z=0.1396), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.0012, 694.7174, 22.2253)>
    Rotation: <Euler (x=-2.4770, y=-1.1093, z=0.1059), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.8929, 671.7146, 13.5572)>
    Rotation: <Euler (x=-2.4770, y=-1.1093, z=0.1059), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.7499, 758.4796, 5.7284)>
    Rotation: <Euler (x=-2.8516, y=-1.1270, z=0.0416), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.3493, 719.3036, 0.8002)>
    Rotation: <Euler (x=-2.4530, y=-1.1195, z=0.0108), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9203, 689.6636, -9.9688)>
    Rotation: <Euler (x=-2.0388, y=-1.1050, z=-0.0178), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.6418, 674.1392, -23.4505)>
    Rotation: <Euler (x=-2.0388, y=-1.1050, z=-0.0178), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.8069, 757.6214, -15.9029)>
    Rotation: <Euler (x=-2.7311, y=-1.1252, z=0.0138), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.2559, 722.1508, -22.4835)>
    Rotation: <Euler (x=-2.2645, y=-1.1118, z=-0.0245), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.2801, 698.8010, -34.5939)>
    Rotation: <Euler (x=-1.8691, y=-1.0977, z=-0.0430), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.1564, 688.4792, -48.3354)>
    Rotation: <Euler (x=-1.8691, y=-1.0977, z=-0.0430), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.5012, 771.4715, -39.6183)>
    Rotation: <Euler (x=-2.5657, y=-1.1139, z=-0.0532), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.7923, 737.0781, -49.0842)>
    Rotation: <Euler (x=-2.1678, y=-1.0996, z=-0.0835), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.9489, 717.3386, -60.9665)>
    Rotation: <Euler (x=-1.8014, y=-1.0876, z=-0.0963), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3137, 708.9151, -73.3891)>
    Rotation: <Euler (x=-1.8014, y=-1.0876, z=-0.0963), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4940, 878.9296, 8.8453)>
    Rotation: <Euler (x=0.1643, y=-0.1996, z=-3.0473), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.7944, 454.2483, 78.3673)>
    Rotation: <Euler (x=-0.0451, y=-0.2335, z=-3.0435), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9266, 111.4436, 63.2725)>
    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2896, 10.2908, 214.5399)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1701, 19.5676, 287.3037)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.6805, 887.8187, -5.5501)>
    Rotation: <Euler (x=0.0123, y=0.2705, z=3.1309), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.7621, 453.5995, -0.4162)>
    Rotation: <Euler (x=-0.1284, y=0.4433, z=3.1093), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8675, 111.4435, -40.2865)>
    Rotation: <Euler (x=1.0269, y=0.5901, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1313, 10.2916, 92.8347)>
    Rotation: <Euler (x=-1.3790, y=2.5605, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2384, 22.6472, 157.2086)>
    Rotation: <Euler (x=-1.3790, y=2.5605, z=0.0609), order='XYZ'>
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Frame: 53
  Bone: mixamorig:Hips
    Location: <Vector (0.8537, 944.4785, 1.8507)>
    Rotation: <Euler (x=-0.0606, y=-0.0957, z=-0.0498), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.0927, 1053.3069, -17.0390)>
    Rotation: <Euler (x=-0.1197, y=-0.0648, z=-0.0095), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.3148, 1181.5082, -32.4310)>
    Rotation: <Euler (x=-0.1284, y=-0.0572, z=0.0197), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (8.5053, 1327.8767, -51.2921)>
    Rotation: <Euler (x=-0.1372, y=-0.0480, z=0.0487), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (1.5823, 1492.2134, -73.9708)>
    Rotation: <Euler (x=0.0937, y=-0.0519, z=0.0542), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0008, y=-0.0334, z=0.0508), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.4473, 1770.7659, 74.0002)>
    Rotation: <Euler (x=-0.0008, y=-0.0334, z=0.0508), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.4943, 1477.1465, -70.0165)>
    Rotation: <Euler (x=1.6524, y=1.2485, z=-0.2718), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0320, y=0.9675, z=0.0446), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.2048, 1178.9911, -9.2942)>
    Rotation: <Euler (x=3.0037, y=0.9661, z=0.0075), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9417, y=1.4046, z=0.2034), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.9077, 861.5892, 40.8437)>
    Rotation: <Euler (x=2.4434, y=1.0935, z=-1.0696), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.4938, 828.5651, 57.9056)>
    Rotation: <Euler (x=-3.1041, y=1.0816, z=-0.0559), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.5808, 786.2914, 55.5492)>
    Rotation: <Euler (x=2.9203, y=1.2123, z=-0.0605), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.1626, 750.9277, 54.6798)>
    Rotation: <Euler (x=2.9203, y=1.2123, z=-0.0605), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.9996, 786.0322, 46.6610)>
    Rotation: <Euler (x=-0.2279, y=1.7471, z=2.7317), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.9231, 748.5399, 48.4211)>
    Rotation: <Euler (x=-2.8519, y=1.3925, z=-0.2581), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.0774, 717.3547, 46.5986)>
    Rotation: <Euler (x=-2.6026, y=1.3893, z=-0.2131), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (211.9629, 694.3922, 43.4211)>
    Rotation: <Euler (x=-2.6026, y=1.3893, z=-0.2131), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.5652, 783.1829, 20.4587)>
    Rotation: <Euler (x=-2.9066, y=1.4084, z=-0.0850), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.8185, 744.3763, 19.0179)>
    Rotation: <Euler (x=-2.3978, y=1.3956, z=0.0570), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.1341, 713.7757, 14.2629)>
    Rotation: <Euler (x=-1.9101, y=1.3670, z=0.1602), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (198.9720, 697.0574, 7.5412)>
    Rotation: <Euler (x=-1.9101, y=1.3670, z=0.1602), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.5009, 780.8268, -2.6708)>
    Rotation: <Euler (x=-2.7197, y=1.4042, z=0.0082), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6292, 746.5063, -5.1194)>
    Rotation: <Euler (x=-2.1548, y=1.3836, z=0.1452), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.2747, 722.5624, -10.7870)>
    Rotation: <Euler (x=-1.7184, y=1.3532, z=0.2059), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (199.7395, 711.9167, -17.4742)>
    Rotation: <Euler (x=-1.7184, y=1.3532, z=0.2059), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.8748, 799.0941, -27.4378)>
    Rotation: <Euler (x=-2.4478, y=1.3880, z=0.1786), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.8769, 763.1152, -32.1720)>
    Rotation: <Euler (x=-1.9927, y=1.3653, z=0.2664), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.2076, 742.4888, -38.2840)>
    Rotation: <Euler (x=-1.6090, y=1.3383, z=0.2977), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.1074, 733.3437, -44.8954)>
    Rotation: <Euler (x=-1.6090, y=1.3383, z=0.2977), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.5813, 1470.5001, -76.9889)>
    Rotation: <Euler (x=1.4916, y=-1.3774, z=0.5679), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-189.1531, 1405.0170, -49.6848)>
    Rotation: <Euler (x=3.1008, y=-0.9250, z=-0.1484), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.7755, 1155.7092, -43.4552)>
    Rotation: <Euler (x=2.8931, y=-0.9045, z=0.1375), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.4181, 875.7188, -0.3229)>
    Rotation: <Euler (x=-3.0545, y=-1.1266, z=-0.0973), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.8479, 837.8555, 18.4232)>
    Rotation: <Euler (x=2.7859, y=-0.9048, z=0.8245), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.7476, 804.9709, 31.2791)>
    Rotation: <Euler (x=-3.0321, y=-0.8131, z=0.0325), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.1727, 762.4982, 25.7350)>
    Rotation: <Euler (x=3.0824, y=-0.9273, z=-0.1633), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.8336, 726.7963, 25.6990)>
    Rotation: <Euler (x=3.0824, y=-0.9273, z=-0.1633), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8134, 764.8149, 29.3308)>
    Rotation: <Euler (x=-3.1188, y=-1.1212, z=0.1767), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8936, 725.3100, 28.9899)>
    Rotation: <Euler (x=-2.7166, y=-1.1178, z=0.1397), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.0155, 694.4283, 22.3283)>
    Rotation: <Euler (x=-2.4809, y=-1.1091, z=0.1060), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.9837, 671.3440, 13.7000)>
    Rotation: <Euler (x=-2.4809, y=-1.1091, z=0.1060), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.6604, 758.2478, 5.7843)>
    Rotation: <Euler (x=-2.8528, y=-1.1267, z=0.0416), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.3038, 719.0558, 0.8726)>
    Rotation: <Euler (x=-2.4556, y=-1.1192, z=0.0109), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9428, 689.3542, -9.8685)>
    Rotation: <Euler (x=-2.0427, y=-1.1048, z=-0.0177), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.7188, 673.7192, -23.3281)>
    Rotation: <Euler (x=-2.0427, y=-1.1048, z=-0.0177), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.7245, 757.3912, -15.8438)>
    Rotation: <Euler (x=-2.7323, y=-1.1249, z=0.0138), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.2141, 721.9014, -22.4104)>
    Rotation: <Euler (x=-2.2670, y=-1.1115, z=-0.0244), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.2932, 698.4852, -34.5009)>
    Rotation: <Euler (x=-1.8729, y=-1.0975, z=-0.0429), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.2072, 688.0527, -48.2303)>
    Rotation: <Euler (x=-1.8729, y=-1.0975, z=-0.0429), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.4273, 771.2432, -39.5554)>
    Rotation: <Euler (x=-2.5670, y=-1.1136, z=-0.0532), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.7587, 736.8257, -49.0089)>
    Rotation: <Euler (x=-2.1704, y=-1.0994, z=-0.0835), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.9624, 717.0246, -60.8753)>
    Rotation: <Euler (x=-1.8053, y=-1.0874, z=-0.0962), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3590, 708.5043, -73.2896)>
    Rotation: <Euler (x=-1.8053, y=-1.0874, z=-0.0962), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4154, 878.9473, 8.8545)>
    Rotation: <Euler (x=0.1640, y=-0.1992, z=-3.0473), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.6489, 454.2397, 78.2679)>
    Rotation: <Euler (x=-0.0448, y=-0.2335, z=-3.0431), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9324, 111.4442, 63.2692)>
    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2941, 10.2914, 214.5370)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1740, 19.5689, 287.3010)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7549, 887.8216, -5.6004)>
    Rotation: <Euler (x=0.0124, y=0.2709, z=3.1311), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.7642, 453.6019, -0.4306)>
    Rotation: <Euler (x=-0.1284, y=0.4437, z=3.1094), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8253, 111.4433, -40.2699)>
    Rotation: <Euler (x=1.0270, y=0.5905, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1442, 10.2914, 92.8163)>
    Rotation: <Euler (x=-1.3790, y=2.5601, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2782, 22.6445, 157.1727)>
    Rotation: <Euler (x=-1.3790, y=2.5601, z=0.0609), order='XYZ'>
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Frame: 54
  Bone: mixamorig:Hips
    Location: <Vector (0.8010, 944.5004, 1.8612)>
    Rotation: <Euler (x=-0.0603, y=-0.0962, z=-0.0497), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1194, y=-0.0653, z=-0.0095), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.2575, 1181.5391, -32.3555)>
    Rotation: <Euler (x=-0.1274, y=-0.0578, z=0.0198), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (8.4409, 1327.9250, -51.0800)>
    Rotation: <Euler (x=-0.1356, y=-0.0487, z=0.0488), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (1.5073, 1492.2961, -73.5039)>
    Rotation: <Euler (x=0.0948, y=-0.0525, z=0.0542), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-3.7574, 1552.4907, -35.5351)>
    Rotation: <Euler (x=-0.0001, y=-0.0342, z=0.0509), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.6506, 1770.7206, 74.6872)>
    Rotation: <Euler (x=-0.0001, y=-0.0342, z=0.0509), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.4192, 1477.2332, -69.5329)>
    Rotation: <Euler (x=1.6589, y=1.2488, z=-0.2675), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.9592, 1429.5537, -24.6125)>
    Rotation: <Euler (x=3.0350, y=0.9674, z=0.0484), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.3336, 1178.7670, -9.3092)>
    Rotation: <Euler (x=3.0030, y=0.9660, z=0.0064), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.3602, 898.0189, 12.9694)>
    Rotation: <Euler (x=-2.9414, y=1.4047, z=0.2037), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.8669, 861.3515, 40.9388)>
    Rotation: <Euler (x=2.4432, y=1.0936, z=-1.0698), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.4557, 828.3268, 58.0024)>
    Rotation: <Euler (x=-3.1066, y=1.0818, z=-0.0589), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.5124, 786.0523, 55.6971)>
    Rotation: <Euler (x=2.9131, y=1.2126, z=-0.0685), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.0521, 750.6788, 54.9127)>
    Rotation: <Euler (x=2.9131, y=1.2126, z=-0.0685), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.9603, 785.7946, 46.7519)>
    Rotation: <Euler (x=-0.2301, y=1.7470, z=2.7309), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.9359, 748.2931, 48.5256)>
    Rotation: <Euler (x=-2.8560, y=1.3927, z=-0.2594), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.1750, 717.0551, 46.7312)>
    Rotation: <Euler (x=-2.6086, y=1.3896, z=-0.2150), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.1534, 694.0029, 43.5880)>
    Rotation: <Euler (x=-2.6086, y=1.3896, z=-0.2150), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.5221, 782.9459, 20.5485)>
    Rotation: <Euler (x=-2.9087, y=1.4085, z=-0.0856), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.8288, 744.1213, 19.1224)>
    Rotation: <Euler (x=-2.4015, y=1.3959, z=0.0562), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.2275, 713.4498, 14.3939)>
    Rotation: <Euler (x=-1.9147, y=1.3675, z=0.1598), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.1324, 696.6006, 7.6984)>
    Rotation: <Euler (x=-1.9147, y=1.3675, z=0.1598), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.4546, 780.5904, -2.5816)>
    Rotation: <Euler (x=-2.7216, y=1.4044, z=0.0077), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6298, 746.2487, -5.0165)>
    Rotation: <Euler (x=-2.1581, y=1.3839, z=0.1446), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.3401, 722.2285, -10.6623)>
    Rotation: <Euler (x=-1.7227, y=1.3536, z=0.2059), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (199.8472, 711.4585, -17.3308)>
    Rotation: <Euler (x=-1.7227, y=1.3536, z=0.2059), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.8247, 798.8583, -27.3481)>
    Rotation: <Euler (x=-2.4494, y=1.3882, z=0.1784), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.8757, 762.8503, -32.0673)>
    Rotation: <Euler (x=-1.9957, y=1.3656, z=0.2662), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.2621, 742.1521, -38.1607)>
    Rotation: <Euler (x=-1.6131, y=1.3388, z=0.2979), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.1984, 732.8927, -44.7576)>
    Rotation: <Euler (x=-1.6131, y=1.3388, z=0.2979), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.6513, 1470.5780, -76.5956)>
    Rotation: <Euler (x=1.4974, y=-1.3788, z=0.5640), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-189.1309, 1404.8429, -49.4805)>
    Rotation: <Euler (x=3.1012, y=-0.9253, z=-0.1482), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.6217, 1155.5095, -43.3168)>
    Rotation: <Euler (x=2.8940, y=-0.9051, z=0.1369), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.2444, 875.4899, -0.3662)>
    Rotation: <Euler (x=-3.0548, y=-1.1268, z=-0.0969), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.6728, 837.6329, 18.3899)>
    Rotation: <Euler (x=2.7856, y=-0.9048, z=0.8248), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.5708, 804.7527, 31.2539)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.9482, 762.2763, 25.7598)>
    Rotation: <Euler (x=3.0787, y=-0.9282, z=-0.1584), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.5416, 726.5581, 25.8017)>
    Rotation: <Euler (x=3.0787, y=-0.9282, z=-0.1584), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.6322, 764.5923, 29.3069)>
    Rotation: <Euler (x=-3.1208, y=-1.1213, z=0.1773), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7573, 725.0781, 29.0005)>
    Rotation: <Euler (x=-2.7201, y=-1.1180, z=0.1405), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.9502, 694.1441, 22.3920)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.9975, 670.9689, 13.8241)>
    Rotation: <Euler (x=-2.4858, y=-1.1094, z=0.1069), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.4755, 758.0202, 5.7597)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.1628, 718.8101, 0.8828)>
    Rotation: <Euler (x=-2.4590, y=-1.1195, z=0.0116), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8702, 689.0392, -9.8085)>
    Rotation: <Euler (x=-2.0475, y=-1.1052, z=-0.0171), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.6992, 673.2800, -23.2264)>
    Rotation: <Euler (x=-2.0475, y=-1.1052, z=-0.0171), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.5368, 757.1592, -15.8694)>
    Rotation: <Euler (x=-2.7343, y=-1.1250, z=0.0144), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.0658, 721.6475, -22.4042)>
    Rotation: <Euler (x=-2.2704, y=-1.1118, z=-0.0238), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.1983, 698.1561, -34.4545)>
    Rotation: <Euler (x=-1.8777, y=-1.0979, z=-0.0423), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.1469, 687.5992, -48.1545)>
    Rotation: <Euler (x=-1.8777, y=-1.0979, z=-0.0423), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.2380, 771.0067, -39.5842)>
    Rotation: <Euler (x=-2.5688, y=-1.1138, z=-0.0526), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.6071, 736.5612, -49.0062)>
    Rotation: <Euler (x=-2.1737, y=-1.0997, z=-0.0829), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.8561, 716.6904, -60.8390)>
    Rotation: <Euler (x=-1.8100, y=-1.0878, z=-0.0957), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.2815, 708.0611, -73.2306)>
    Rotation: <Euler (x=-1.8100, y=-1.0878, z=-0.0957), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=0.1636, y=-0.1986, z=-3.0474), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.5127, 454.2318, 78.1551)>
    Rotation: <Euler (x=-0.0444, y=-0.2335, z=-3.0428), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9394, 111.4441, 63.2665)>
    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3015, 10.2914, 214.5342)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1815, 19.5696, 287.2981)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7986, 887.8365, -5.6475)>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.7485, 453.6152, -0.5435)>
    Rotation: <Euler (x=-0.1280, y=0.4443, z=3.1095), order='XYZ'>
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  Bone: mixamorig:RightFoot
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  Bone: mixamorig:RightToeBase
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  Bone: mixamorig:RightToe_End
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Frame: 55
  Bone: mixamorig:Hips
    Location: <Vector (0.7794, 944.5237, 1.8757)>
    Rotation: <Euler (x=-0.0602, y=-0.0967, z=-0.0496), order='XYZ'>
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.4041, 693.5784, 43.8032)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.5219, 782.6904, 20.7030)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.8879, 743.8461, 19.2852)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.3793, 713.0975, 14.5756)>
    Rotation: <Euler (x=-1.9194, y=1.3677, z=0.1597), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.3602, 696.1060, 7.8992)>
    Rotation: <Euler (x=-1.9194, y=1.3677, z=0.1597), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.4570, 780.3382, -2.4271)>
    Rotation: <Euler (x=-2.7230, y=1.4044, z=0.0078), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6847, 745.9733, -4.8549)>
    Rotation: <Euler (x=-2.1614, y=1.3840, z=0.1445), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.4678, 721.8704, -10.4864)>
    Rotation: <Euler (x=-1.7270, y=1.3539, z=0.2061), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.0235, 710.9653, -17.1429)>
    Rotation: <Euler (x=-1.7270, y=1.3539, z=0.2061), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.8291, 798.6096, -27.1910)>
    Rotation: <Euler (x=-2.4508, y=1.3882, z=0.1785), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.9354, 762.5701, -31.9031)>
    Rotation: <Euler (x=-1.9988, y=1.3657, z=0.2662), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.3848, 741.7938, -37.9852)>
    Rotation: <Euler (x=-1.6174, y=1.3390, z=0.2982), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.3636, 732.4103, -44.5741)>
    Rotation: <Euler (x=-1.6174, y=1.3390, z=0.2982), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.6850, 1470.6583, -76.2103)>
    Rotation: <Euler (x=1.5024, y=-1.3807, z=0.5609), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-189.0750, 1404.6508, -49.3501)>
    Rotation: <Euler (x=3.1017, y=-0.9262, z=-0.1480), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.4246, 1155.2894, -43.2783)>
    Rotation: <Euler (x=2.8949, y=-0.9063, z=0.1363), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.0656, 875.2378, -0.5444)>
    Rotation: <Euler (x=-3.0557, y=-1.1278, z=-0.0960), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.5061, 837.3947, 18.2600)>
    Rotation: <Euler (x=2.7839, y=-0.9051, z=0.8263), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.4113, 804.5242, 31.1618)>
    Rotation: <Euler (x=-3.0361, y=-0.8145, z=0.0378), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.7298, 762.0425, 25.7369)>
    Rotation: <Euler (x=3.0744, y=-0.9300, z=-0.1529), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.2478, 726.3065, 25.8671)>
    Rotation: <Euler (x=3.0744, y=-0.9300, z=-0.1529), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.4642, 764.3565, 29.1952)>
    Rotation: <Euler (x=-3.1240, y=-1.1222, z=0.1790), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.6358, 724.8326, 28.9449)>
    Rotation: <Euler (x=-2.7249, y=-1.1190, z=0.1422), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.8989, 693.8409, 22.4186)>
    Rotation: <Euler (x=-2.4922, y=-1.1105, z=0.1087), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.0246, 670.5656, 13.9404)>
    Rotation: <Euler (x=-2.4922, y=-1.1105, z=0.1087), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.2834, 757.7714, 5.6386)>
    Rotation: <Euler (x=-2.8576, y=-1.1279, z=0.0436), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0124, 718.5408, 0.8211)>
    Rotation: <Euler (x=-2.4635, y=-1.1205, z=0.0131), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7843, 688.6926, -9.7884)>
    Rotation: <Euler (x=-2.0534, y=-1.1064, z=-0.0157), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.6596, 672.7957, -23.1340)>
    Rotation: <Euler (x=-2.0534, y=-1.1064, z=-0.0157), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.3234, 756.8987, -16.0000)>
    Rotation: <Euler (x=-2.7371, y=-1.1260, z=0.0158), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.8881, 721.3619, -22.4776)>
    Rotation: <Euler (x=-2.2747, y=-1.1129, z=-0.0224), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.0678, 697.7866, -34.4570)>
    Rotation: <Euler (x=-1.8834, y=-1.0991, z=-0.0411), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.0426, 687.0916, -48.0996)>
    Rotation: <Euler (x=-1.8834, y=-1.0991, z=-0.0411), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.0037, 770.7340, -39.7287)>
    Rotation: <Euler (x=-2.5715, y=-1.1148, z=-0.0515), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.4044, 736.2563, -49.0916)>
    Rotation: <Euler (x=-2.1778, y=-1.1008, z=-0.0817), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.6920, 716.3073, -60.8637)>
    Rotation: <Euler (x=-1.8155, y=-1.0891, z=-0.0946), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.1387, 707.5568, -73.2089)>
    Rotation: <Euler (x=-1.8155, y=-1.0891, z=-0.0946), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.3472, 879.0075, 8.9455)>
    Rotation: <Euler (x=0.1632, y=-0.1980, z=-3.0474), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.3947, 454.2247, 78.0431)>
    Rotation: <Euler (x=-0.0441, y=-0.2335, z=-3.0425), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9511, 111.4437, 63.2656)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3087, 10.2909, 214.5349)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1866, 19.5698, 287.2994)>
    Rotation: <Euler (x=-1.4336, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.8096, 887.8507, -5.6909)>
    Rotation: <Euler (x=0.0121, y=0.2720, z=3.1313), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.7050, 453.6280, -0.6487)>
    Rotation: <Euler (x=-0.1277, y=0.4448, z=3.1095), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8079, 111.4436, -40.2746)>
    Rotation: <Euler (x=1.0270, y=0.5905, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1264, 10.2918, 92.8119)>
    Rotation: <Euler (x=-1.3790, y=2.5601, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2602, 22.6449, 157.1684)>
    Rotation: <Euler (x=-1.3790, y=2.5601, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 56
  Bone: mixamorig:Hips
    Location: <Vector (0.7816, 944.5435, 1.8835)>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9402, y=1.4040, z=0.2050), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.3860, 827.7520, 58.3597)>
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4397, 716.3469, 47.1475)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.6360, 693.0909, 44.0560)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.5148, 712.6902, 14.8001)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.5827, 695.5430, 8.1310)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.7202, 745.6520, -4.6402)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.5867, 721.4579, -10.2680)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.1995, 710.4048, -16.9238)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.1693, 670.1271, 14.0116)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1732, 757.5046, 5.4000)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.9483, 718.2504, 0.6593)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7848, 688.3159, -9.8417)>
    Rotation: <Euler (x=-2.0599, y=-1.1085, z=-0.0143), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.7017, 672.2669, -23.0863)>
    Rotation: <Euler (x=-2.0599, y=-1.1085, z=-0.0143), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.1725, 756.6193, -16.2569)>
    Rotation: <Euler (x=-2.7403, y=-1.1280, z=0.0173), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.7749, 721.0535, -22.6586)>
    Rotation: <Euler (x=-2.2795, y=-1.1149, z=-0.0211), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.9987, 697.3843, -34.5402)>
    Rotation: <Euler (x=-1.8897, y=-1.1013, z=-0.0398), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.9924, 686.5366, -48.0982)>
    Rotation: <Euler (x=-1.8897, y=-1.1013, z=-0.0398), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.8089, 770.4408, -40.0078)>
    Rotation: <Euler (x=-2.5744, y=-1.1168, z=-0.0503), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.2403, 735.9257, -49.2902)>
    Rotation: <Euler (x=-2.1822, y=-1.1029, z=-0.0806), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5627, 715.8892, -60.9775)>
    Rotation: <Euler (x=-1.8215, y=-1.0913, z=-0.0936), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.0237, 707.0049, -73.2532)>
    Rotation: <Euler (x=-1.8215, y=-1.0913, z=-0.0936), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.3510, 879.0328, 8.9845)>
    Rotation: <Euler (x=0.1630, y=-0.1974, z=-3.0476), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.2741, 454.2196, 77.9926)>
    Rotation: <Euler (x=-0.0440, y=-0.2335, z=-3.0423), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9168, 111.4442, 63.2656)>
    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2765, 10.2915, 214.5341)>
    Rotation: <Euler (x=-1.4335, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1553, 19.5710, 287.2982)>
    Rotation: <Euler (x=-1.4335, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7992, 887.8645, -5.7374)>
    Rotation: <Euler (x=0.0119, y=0.2725, z=3.1313), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.6720, 453.6408, -0.7477)>
    Rotation: <Euler (x=-0.1274, y=0.4453, z=3.1094), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8367, 111.4432, -40.2713)>
    Rotation: <Euler (x=1.0270, y=0.5904, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1464, 10.2914, 92.8208)>
    Rotation: <Euler (x=-1.3790, y=2.5602, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2761, 22.6421, 157.1805)>
    Rotation: <Euler (x=-1.3790, y=2.5602, z=0.0609), order='XYZ'>
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Frame: 57
  Bone: mixamorig:Hips
    Location: <Vector (0.8002, 944.5618, 1.8860)>
    Rotation: <Euler (x=-0.0598, y=-0.0977, z=-0.0495), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1186, y=-0.0679, z=-0.0092), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.7157, 1770.6368, 76.7601)>
    Rotation: <Euler (x=0.0018, y=-0.0361, z=0.0497), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.6817, y=1.2477, z=-0.2524), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0431, y=0.9651, z=0.0579), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.5910, 1177.9271, -8.7512)>
    Rotation: <Euler (x=3.0026, y=0.9638, z=0.0047), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9404, y=1.4030, z=0.2051), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.1961, 785.1319, 56.4488)>
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.9327, 747.3576, 49.1725)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4853, 715.9308, 47.4256)>
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.5933, 712.2450, 15.0703)>
    Rotation: <Euler (x=-1.9305, y=1.3670, z=0.1592), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.7584, 694.9305, 8.3980)>
    Rotation: <Euler (x=-1.9305, y=1.3670, z=0.1592), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.3412, 779.7184, -1.9391)>
    Rotation: <Euler (x=-2.7258, y=1.4030, z=0.0087), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.3350, 709.7935, -16.6709)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.7447, 797.9990, -26.6957)>
    Rotation: <Euler (x=-2.4549, y=1.3868, z=0.1781), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.9896, 761.8848, -31.4191)>
    Rotation: <Euler (x=-2.0070, y=1.3647, z=0.2651), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.5932, 740.9296, -37.5080)>
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=1.5117, y=-1.3853, z=0.5559), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.8049, 1404.1957, -49.2234)>
    Rotation: <Euler (x=3.1034, y=-0.9295, z=-0.1486), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.9838, 1154.7969, -43.4261)>
    Rotation: <Euler (x=2.8969, y=-0.9103, z=0.1343), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.9090, 874.6776, -1.2504)>
    Rotation: <Euler (x=-3.0570, y=-1.1320, z=-0.0949), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.4289, 836.8513, 17.7205)>
    Rotation: <Euler (x=2.7779, y=-0.9072, z=0.8310), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.3889, 803.9924, 30.7490)>
    Rotation: <Euler (x=-3.0413, y=-0.8189, z=0.0439), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.5833, 761.4991, 25.4807)>
    Rotation: <Euler (x=3.0654, y=-0.9360, z=-0.1414), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.9486, 725.7280, 25.7885)>
    Rotation: <Euler (x=3.0654, y=-0.9360, z=-0.1414), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.4347, 763.8241, 28.6585)>
    Rotation: <Euler (x=-3.1317, y=-1.1261, z=0.1829), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7257, 724.2762, 28.5450)>
    Rotation: <Euler (x=-2.7360, y=-1.1231, z=0.1463), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.1460, 693.1506, 22.2336)>
    Rotation: <Euler (x=-2.5066, y=-1.1149, z=0.1125), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.4411, 669.6472, 13.9925)>
    Rotation: <Euler (x=-2.5066, y=-1.1149, z=0.1125), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1564, 757.2170, 5.0552)>
    Rotation: <Euler (x=-2.8640, y=-1.1320, z=0.0464), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.9853, 717.9369, 0.3908)>
    Rotation: <Euler (x=-2.4733, y=-1.1249, z=0.0158), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8929, 687.9099, -9.9953)>
    Rotation: <Euler (x=-2.0663, y=-1.1110, z=-0.0133), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.8542, 671.6983, -23.1286)>
    Rotation: <Euler (x=-2.0663, y=-1.1110, z=-0.0133), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.1067, 756.3242, -16.6240)>
    Rotation: <Euler (x=-2.7432, y=-1.1303, z=0.0183), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.7530, 720.7269, -22.9489)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.0248, 696.9570, -34.7251)>
    Rotation: <Euler (x=-1.8959, y=-1.1038, z=-0.0391), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.0378, 685.9462, -48.1880)>
    Rotation: <Euler (x=-1.8959, y=-1.1038, z=-0.0391), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.6881, 770.1371, -40.3974)>
    Rotation: <Euler (x=-2.5769, y=-1.1191, z=-0.0496), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.1550, 735.5818, -49.5970)>
    Rotation: <Euler (x=-2.1865, y=-1.1054, z=-0.0801), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5148, 715.4517, -61.1926)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.9901, 706.4244, -73.3898)>
    Rotation: <Euler (x=-1.8274, y=-1.0939, z=-0.0931), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.3699, 879.0549, 9.0196)>
    Rotation: <Euler (x=0.1628, y=-0.1969, z=-3.0478), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.1638, 454.2145, 77.9608)>
    Rotation: <Euler (x=-0.0439, y=-0.2334, z=-3.0421), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1101, 19.5713, 287.2988)>
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=0.0118, y=0.2730, z=3.1313), order='XYZ'>
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  Bone: mixamorig:RightLeg
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=1.0270, y=0.5904, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1909, 10.2909, 92.8229)>
    Rotation: <Euler (x=-1.3792, y=2.5601, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3228, 22.6325, 157.1829)>
    Rotation: <Euler (x=-1.3792, y=2.5601, z=0.0609), order='XYZ'>
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Frame: 58
  Bone: mixamorig:Hips
    Location: <Vector (0.8400, 944.5780, 1.8872)>
    Rotation: <Euler (x=-0.0596, y=-0.0982, z=-0.0495), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.0855, 1053.4240, -16.8979)>
    Rotation: <Euler (x=-0.1183, y=-0.0688, z=-0.0092), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.3128, 1181.6471, -32.1063)>
    Rotation: <Euler (x=-0.1234, y=-0.0618, z=0.0200), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (8.5114, 1328.1075, -50.2408)>
    Rotation: <Euler (x=-0.1287, y=-0.0535, z=0.0489), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=0.0020, y=-0.0368, z=0.0498), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.6899, y=1.2470, z=-0.2470), order='XYZ'>
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9410, y=1.4018, z=0.2045), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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    Rotation: <Euler (x=-3.1174, y=1.0792, z=-0.0714), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.9366, 784.7748, 56.7669)>
    Rotation: <Euler (x=2.8806, y=1.2106, z=-0.1043), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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    Rotation: <Euler (x=2.9111, y=1.3921, z=-0.4041), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.7939, 746.9933, 49.4714)>
    Rotation: <Euler (x=-2.8685, y=1.3905, z=-0.2580), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4645, 715.4970, 47.7329)>
    Rotation: <Euler (x=-2.6312, y=1.3877, z=-0.2169), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.9179, 692.0096, 44.6722)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.1947, 781.7135, 21.4904)>
    Rotation: <Euler (x=-2.9134, y=1.4059, z=-0.0832), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.7805, 742.7985, 20.0708)>
    Rotation: <Euler (x=-2.4172, y=1.3938, z=0.0544), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.6135, 711.7796, 15.3687)>
    Rotation: <Euler (x=-1.9372, y=1.3662, z=0.1582), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.8815, 694.2921, 8.6882)>
    Rotation: <Euler (x=-1.9372, y=1.3662, z=0.1582), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.1937, 779.3745, -1.6328)>
    Rotation: <Euler (x=-2.7277, y=1.4018, z=0.0088), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6190, 744.9261, -4.0717)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.6751, 720.5323, -9.7150)>
    Rotation: <Euler (x=-1.7442, y=1.3524, z=0.2053), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.4221, 709.1552, -16.3961)>
    Rotation: <Euler (x=-1.7442, y=1.3524, z=0.2053), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.6259, 797.6588, -26.3862)>
    Rotation: <Euler (x=-2.4578, y=1.3857, z=0.1771), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.9451, 761.5056, -31.1214)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.6340, 740.4550, -37.2223)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.7816, 730.6378, -43.8440)>
    Rotation: <Euler (x=-1.6351, y=1.3376, z=0.2968), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.5331, 1470.9059, -75.0730)>
    Rotation: <Euler (x=1.5173, y=-1.3876, z=0.5527), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.6066, 1403.9395, -49.1509)>
    Rotation: <Euler (x=3.1042, y=-0.9311, z=-0.1489), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.7218, 1154.5260, -43.4899)>
    Rotation: <Euler (x=2.8984, y=-0.9124, z=0.1325), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-3.0567, y=-1.1341, z=-0.0953), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.4669, 836.5359, 17.3564)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.4606, 803.6736, 30.4358)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.5962, 761.1760, 25.2343)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.8850, 725.3880, 25.6256)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8733, 723.9506, 28.2088)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.3869, 692.7524, 21.9978)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.7815, 669.1259, 13.8723)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1833, 756.9062, 4.6373)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0748, 717.5992, 0.0369)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0645, 687.4760, -10.2443)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.0793, 671.0948, -23.2729)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.0883, 756.0135, -17.0626)>
    Rotation: <Euler (x=-2.7456, y=-1.1324, z=0.0186), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.7868, 720.3838, -23.3224)>
    Rotation: <Euler (x=-2.2881, y=-1.1196, z=-0.0200), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.1160, 696.5093, -35.0022)>
    Rotation: <Euler (x=-1.9017, y=-1.1062, z=-0.0390), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.1555, 685.3281, -48.3756)>
    Rotation: <Euler (x=-1.9017, y=-1.1062, z=-0.0390), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.6171, 769.8261, -40.8530)>
    Rotation: <Euler (x=-2.5789, y=-1.1213, z=-0.0497), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.1283, 735.2296, -49.9817)>
    Rotation: <Euler (x=-2.1903, y=-1.1076, z=-0.0802), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5338, 715.0026, -61.4933)>
    Rotation: <Euler (x=-1.8330, y=-1.0963, z=-0.0933), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.0296, 705.8260, -73.6169)>
    Rotation: <Euler (x=-1.8330, y=-1.0963, z=-0.0933), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=0.1627, y=-0.1964, z=-3.0480), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.0686, 454.2083, 77.9482)>
    Rotation: <Euler (x=-0.0438, y=-0.2334, z=-3.0419), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.8524, 111.4439, 63.2593)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=-1.4335, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.0752, 19.5718, 287.2975)>
    Rotation: <Euler (x=-1.4335, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7268, 887.8917, -5.8443)>
    Rotation: <Euler (x=0.0117, y=0.2735, z=3.1313), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.5784, 453.6667, -0.9393)>
    Rotation: <Euler (x=-0.1269, y=0.4463, z=3.1090), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=1.0270, y=0.5905, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2207, 10.2918, 92.8122)>
    Rotation: <Euler (x=-1.3793, y=2.5601, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3575, 22.6202, 157.1714)>
    Rotation: <Euler (x=-1.3793, y=2.5601, z=0.0609), order='XYZ'>
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Frame: 59
  Bone: mixamorig:Hips
    Location: <Vector (0.8998, 944.5924, 1.8830)>
    Rotation: <Euler (x=-0.0595, y=-0.0988, z=-0.0495), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1181, y=-0.0697, z=-0.0092), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.6983, y=1.2464, z=-0.2415), order='XYZ'>
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.6790, 784.3954, 57.0189)>
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4472, 715.0371, 47.9651)>
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5420, 744.5331, -3.8447)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.6962, 720.0382, -9.4997)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.5150, 708.4936, -16.1966)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.5136, 797.2999, -26.1438)>
    Rotation: <Euler (x=-2.4601, y=1.3845, z=0.1767), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.9054, 761.1094, -30.8945)>
    Rotation: <Euler (x=-2.0172, y=1.3628, z=0.2627), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.6806, 739.9634, -37.0091)>
    Rotation: <Euler (x=-1.6416, y=1.3368, z=0.2962), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.8920, 729.9922, -43.6489)>
    Rotation: <Euler (x=-1.6416, y=1.3368, z=0.2962), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.4258, 1470.9884, -74.6841)>
    Rotation: <Euler (x=1.5237, y=-1.3897, z=0.5489), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.3658, 1403.6664, -49.0510)>
    Rotation: <Euler (x=3.1050, y=-0.9325, z=-0.1492), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.4081, 1154.2368, -43.5191)>
    Rotation: <Euler (x=2.9002, y=-0.9144, z=0.1304), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.8589, 874.0334, -2.1245)>
    Rotation: <Euler (x=-3.0560, y=-1.1358, z=-0.0962), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.4689, 836.1918, 16.9645)>
    Rotation: <Euler (x=2.7734, y=-0.9098, z=0.8341), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.4939, 803.3217, 30.0794)>
    Rotation: <Euler (x=-3.0456, y=-0.8231, z=0.0492), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.5733, 760.8206, 24.9384)>
    Rotation: <Euler (x=3.0568, y=-0.9415, z=-0.1300), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.7847, 725.0158, 25.4145)>
    Rotation: <Euler (x=3.0568, y=-0.9415, z=-0.1300), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.5502, 763.1716, 27.8391)>
    Rotation: <Euler (x=-3.1375, y=-1.1299, z=0.1843), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9926, 723.5944, 27.8275)>
    Rotation: <Euler (x=-2.7458, y=-1.1270, z=0.1479), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6098, 692.3206, 21.7066)>
    Rotation: <Euler (x=-2.5201, y=-1.1191, z=0.1141), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.1153, 668.5661, 13.6879)>
    Rotation: <Euler (x=-2.5201, y=-1.1191, z=0.1141), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1852, 756.5714, 4.1874)>
    Rotation: <Euler (x=-2.8686, y=-1.1359, z=0.0467), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.1474, 717.2364, -0.3599)>
    Rotation: <Euler (x=-2.4817, y=-1.1290, z=0.0162), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.2310, 687.0134, -10.5483)>
    Rotation: <Euler (x=-2.0783, y=-1.1154, z=-0.0132), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.3109, 670.4556, -23.4829)>
    Rotation: <Euler (x=-2.0783, y=-1.1154, z=-0.0132), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.0534, 755.6838, -17.5295)>
    Rotation: <Euler (x=-2.7476, y=-1.1342, z=0.0183), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.8125, 720.0204, -23.7354)>
    Rotation: <Euler (x=-2.2920, y=-1.1215, z=-0.0202), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.2099, 696.0374, -35.3306)>
    Rotation: <Euler (x=-1.9075, y=-1.1082, z=-0.0393), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.2859, 684.6787, -48.6249)>
    Rotation: <Euler (x=-1.9075, y=-1.1082, z=-0.0393), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.5379, 769.5012, -41.3311)>
    Rotation: <Euler (x=-2.5806, y=-1.1231, z=-0.0501), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.1026, 734.8622, -50.4012)>
    Rotation: <Euler (x=-2.1939, y=-1.1095, z=-0.0806), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5636, 714.5346, -61.8395)>
    Rotation: <Euler (x=-1.8386, y=-1.0983, z=-0.0938), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.0886, 705.2028, -73.8985)>
    Rotation: <Euler (x=-1.8386, y=-1.0983, z=-0.0938), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4664, 879.0909, 9.1010)>
    Rotation: <Euler (x=0.1625, y=-0.1958, z=-3.0482), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.9893, 454.2016, 77.9525)>
    Rotation: <Euler (x=-0.0438, y=-0.2333, z=-3.0417), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.8532, 111.4440, 63.2735)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.1976, 10.2912, 214.5475)>
    Rotation: <Euler (x=-1.4335, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.0691, 19.5723, 287.3142)>
    Rotation: <Euler (x=-1.4335, y=-2.7822, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.6601, 887.9037, -5.9110)>
    Rotation: <Euler (x=0.0117, y=0.2741, z=3.1313), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.5037, 453.6785, -1.0165)>
    Rotation: <Euler (x=-0.1266, y=0.4469, z=3.1088), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9071, 111.4437, -40.2641)>
    Rotation: <Euler (x=1.0270, y=0.5906, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2448, 10.2919, 92.8103)>
    Rotation: <Euler (x=-1.3795, y=2.5599, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3904, 22.6110, 157.1655)>
    Rotation: <Euler (x=-1.3795, y=2.5599, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 60
  Bone: mixamorig:Hips
    Location: <Vector (0.9695, 944.6028, 1.8688)>
    Rotation: <Euler (x=-0.0594, y=-0.0995, z=-0.0495), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1179, y=-0.0707, z=-0.0092), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.4797, 1181.6833, -32.0297)>
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  Bone: mixamorig:Spine2
    Location: <Vector (8.7067, 1328.1832, -49.8459)>
    Rotation: <Euler (x=-0.1249, y=-0.0561, z=0.0488), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (1.8294, 1492.7889, -70.4964)>
    Rotation: <Euler (x=0.1019, y=-0.0596, z=0.0547), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-3.7459, 1552.6901, -32.1101)>
    Rotation: <Euler (x=0.0018, y=-0.0395, z=0.0507), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-19.1759, 1770.6859, 78.5008)>
    Rotation: <Euler (x=0.0018, y=-0.0395, z=0.0507), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.7212, 1477.7190, -66.2157)>
    Rotation: <Euler (x=1.7070, y=1.2458, z=-0.2359), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.2765, 1427.6443, -21.1384)>
    Rotation: <Euler (x=3.0503, y=0.9613, z=0.0654), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.7029, 1176.8862, -7.9042)>
    Rotation: <Euler (x=3.0034, y=0.9603, z=0.0036), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.7286, 896.0286, 14.4983)>
    Rotation: <Euler (x=-2.9403, y=1.3993, z=0.2051), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.0995, 859.3189, 42.3022)>
    Rotation: <Euler (x=2.4545, y=1.0921, z=-1.0595), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.6085, 826.2674, 59.2318)>
    Rotation: <Euler (x=-3.1230, y=1.0770, z=-0.0785), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.4544, 783.9916, 57.2535)>
    Rotation: <Euler (x=2.8627, y=1.2086, z=-0.1245), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (227.6809, 748.5532, 57.1244)>
    Rotation: <Euler (x=2.8627, y=1.2086, z=-0.1245), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.1838, 783.7590, 48.1027)>
    Rotation: <Euler (x=2.9137, y=1.3901, z=-0.3978), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.5561, 746.1866, 49.8999)>
    Rotation: <Euler (x=-2.8734, y=1.3885, z=-0.2553), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4691, 714.5499, 48.1737)>
    Rotation: <Euler (x=-2.6423, y=1.3859, z=-0.2163), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.1968, 690.8215, 45.1418)>
    Rotation: <Euler (x=-2.6423, y=1.3859, z=-0.2163), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.8839, 780.9463, 21.9356)>
    Rotation: <Euler (x=-2.9144, y=1.4036, z=-0.0804), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6182, 741.9847, 20.5016)>
    Rotation: <Euler (x=-2.4253, y=1.3917, z=0.0541), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.6981, 710.7764, 15.7906)>
    Rotation: <Euler (x=-1.9498, y=1.3647, z=0.1573), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.1823, 692.9324, 9.0940)>
    Rotation: <Euler (x=-1.9498, y=1.3647, z=0.1573), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.9383, 778.6213, -1.1817)>
    Rotation: <Euler (x=-2.7299, y=1.3995, z=0.0104), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.4979, 744.1180, -3.6418)>
    Rotation: <Euler (x=-2.1826, y=1.3800, z=0.1420), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.7529, 719.5197, -9.3080)>
    Rotation: <Euler (x=-1.7565, y=1.3509, z=0.2048), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.6463, 707.8027, -16.0191)>
    Rotation: <Euler (x=-1.7565, y=1.3509, z=0.2048), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.4330, 796.9211, -25.9226)>
    Rotation: <Euler (x=-2.4621, y=1.3834, z=0.1766), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.8984, 760.6931, -30.6901)>
    Rotation: <Euler (x=-2.0218, y=1.3619, z=0.2620), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.7623, 739.4496, -36.8178)>
    Rotation: <Euler (x=-1.6479, y=1.3361, z=0.2958), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.0398, 729.3200, -43.4744)>
    Rotation: <Euler (x=-1.6479, y=1.3361, z=0.2958), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.2932, 1471.0710, -74.2929)>
    Rotation: <Euler (x=1.5302, y=-1.3919, z=0.5452), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.0840, 1403.3630, -48.9627)>
    Rotation: <Euler (x=3.1056, y=-0.9339, z=-0.1492), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.0132, 1153.9109, -43.5317)>
    Rotation: <Euler (x=2.9022, y=-0.9163, z=0.1281), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.7302, 873.6613, -2.5643)>
    Rotation: <Euler (x=-3.0555, y=-1.1373, z=-0.0969), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.3789, 835.8102, 16.5699)>
    Rotation: <Euler (x=2.7716, y=-0.9108, z=0.8352), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.4324, 802.9333, 29.7175)>
    Rotation: <Euler (x=-3.0478, y=-0.8248, z=0.0520), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.4544, 760.4283, 24.6416)>
    Rotation: <Euler (x=3.0520, y=-0.9440, z=-0.1239), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.5845, 724.6063, 25.2110)>
    Rotation: <Euler (x=3.0520, y=-0.9440, z=-0.1239), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.4959, 762.7938, 27.4162)>
    Rotation: <Euler (x=-3.1404, y=-1.1314, z=0.1848), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.0201, 723.2010, 27.4531)>
    Rotation: <Euler (x=-2.7508, y=-1.1286, z=0.1485), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.7468, 691.8489, 21.4231)>
    Rotation: <Euler (x=-2.5270, y=-1.1208, z=0.1147), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.3708, 667.9619, 13.5117)>
    Rotation: <Euler (x=-2.5270, y=-1.1208, z=0.1147), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.0970, 756.1981, 3.7451)>
    Rotation: <Euler (x=-2.8709, y=-1.1374, z=0.0467), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.1339, 716.8342, -0.7479)>
    Rotation: <Euler (x=-2.4861, y=-1.1306, z=0.0163), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.3181, 686.5074, -10.8436)>
    Rotation: <Euler (x=-2.0846, y=-1.1171, z=-0.0132), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.4701, 669.7662, -23.6861)>
    Rotation: <Euler (x=-2.0846, y=-1.1171, z=-0.0132), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.9328, 755.3145, -17.9867)>
    Rotation: <Euler (x=-2.7498, y=-1.1357, z=0.0183), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.7563, 719.6160, -24.1381)>
    Rotation: <Euler (x=-2.2962, y=-1.1232, z=-0.0203), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.2281, 695.5200, -35.6501)>
    Rotation: <Euler (x=-1.9136, y=-1.1100, z=-0.0395), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.3467, 683.9766, -48.8681)>
    Rotation: <Euler (x=-1.9136, y=-1.1100, z=-0.0395), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.3778, 769.1351, -41.7987)>
    Rotation: <Euler (x=-2.5826, y=-1.1246, z=-0.0504), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.0003, 734.4519, -50.8104)>
    Rotation: <Euler (x=-2.1978, y=-1.1112, z=-0.0810), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5226, 714.0195, -62.1770)>
    Rotation: <Euler (x=-1.8445, y=-1.1001, z=-0.0942), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.0821, 704.5259, -74.1740)>
    Rotation: <Euler (x=-1.8445, y=-1.1001, z=-0.0942), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.5331, 879.1031, 9.1388)>
    Rotation: <Euler (x=0.1625, y=-0.1952, z=-3.0484), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.9174, 454.1940, 77.9753)>
    Rotation: <Euler (x=-0.0438, y=-0.2332, z=-3.0414), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.8618, 111.4441, 63.2850)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.1928, 10.2914, 214.5637)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.0578, 19.5729, 287.3329)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5832, 887.9122, -5.9945)>
    Rotation: <Euler (x=0.0118, y=0.2748, z=3.1313), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.4227, 453.6873, -1.0699)>
    Rotation: <Euler (x=-0.1265, y=0.4475, z=3.1086), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9090, 111.4440, -40.2584)>
    Rotation: <Euler (x=1.0270, y=0.5908, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2741, 10.2921, 92.7986)>
    Rotation: <Euler (x=-1.3795, y=2.5597, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4331, 22.6068, 157.1455)>
    Rotation: <Euler (x=-1.3795, y=2.5597, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 61
  Bone: mixamorig:Hips
    Location: <Vector (1.0415, 944.6055, 1.8458)>
    Rotation: <Euler (x=-0.0592, y=-0.1002, z=-0.0495), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.3154, 1053.4580, -16.8898)>
    Rotation: <Euler (x=-0.1176, y=-0.0718, z=-0.0092), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.5784, 1181.6917, -32.0041)>
    Rotation: <Euler (x=-0.1201, y=-0.0652, z=0.0198), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (8.8267, 1328.2119, -49.6540)>
    Rotation: <Euler (x=-0.1229, y=-0.0575, z=0.0487), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (1.9761, 1492.8600, -69.9727)>
    Rotation: <Euler (x=0.1031, y=-0.0610, z=0.0549), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-3.6635, 1552.7144, -31.5230)>
    Rotation: <Euler (x=0.0014, y=-0.0412, z=0.0512), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-19.3897, 1770.7347, 78.9977)>
    Rotation: <Euler (x=0.0014, y=-0.0412, z=0.0512), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.8622, 1477.7814, -65.6315)>
    Rotation: <Euler (x=1.7160, y=1.2451, z=-0.2301), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.2199, 1427.2478, -20.5165)>
    Rotation: <Euler (x=3.0527, y=0.9598, z=0.0680), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.7796, 1176.4919, -7.6025)>
    Rotation: <Euler (x=3.0039, y=0.9590, z=0.0036), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.6560, 895.6136, 14.7605)>
    Rotation: <Euler (x=-2.9394, y=1.3981, z=0.2059), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.9906, 858.8950, 42.5230)>
    Rotation: <Euler (x=2.4572, y=1.0919, z=-1.0572), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.4766, 825.8383, 59.4187)>
    Rotation: <Euler (x=-3.1258, y=1.0759, z=-0.0822), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.2750, 783.5634, 57.4972)>
    Rotation: <Euler (x=2.8535, y=1.2075, z=-0.1350), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (227.4346, 748.1131, 57.4914)>
    Rotation: <Euler (x=2.8535, y=1.2075, z=-0.1350), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.0612, 783.3313, 48.3124)>
    Rotation: <Euler (x=2.9151, y=1.3891, z=-0.3944), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.5050, 745.7462, 50.1080)>
    Rotation: <Euler (x=-2.8758, y=1.3876, z=-0.2537), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.5459, 714.0363, 48.3882)>
    Rotation: <Euler (x=-2.6479, y=1.3851, z=-0.2158), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.4193, 690.1823, 45.3723)>
    Rotation: <Euler (x=-2.6479, y=1.3851, z=-0.2158), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.7920, 780.5283, 22.1533)>
    Rotation: <Euler (x=-2.9146, y=1.4025, z=-0.0787), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6044, 741.5425, 20.7105)>
    Rotation: <Euler (x=-2.4292, y=1.3908, z=0.0542), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.8145, 710.2354, 15.9954)>
    Rotation: <Euler (x=-1.9561, y=1.3640, z=0.1572), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.4138, 692.2049, 9.2924)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.8736, 778.2123, -0.9613)>
    Rotation: <Euler (x=-2.7307, y=1.3984, z=0.0115), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5037, 743.6804, -3.4332)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.8636, 718.9752, -9.1104)>
    Rotation: <Euler (x=-1.7626, y=1.3502, z=0.2049), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.8352, 707.0801, -15.8351)>
    Rotation: <Euler (x=-1.7626, y=1.3502, z=0.2049), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.3993, 796.5219, -25.6942)>
    Rotation: <Euler (x=-2.4640, y=1.3823, z=0.1768), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.9411, 760.2549, -30.4792)>
    Rotation: <Euler (x=-2.0264, y=1.3609, z=0.2615), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.8974, 738.9108, -36.6199)>
    Rotation: <Euler (x=-1.6544, y=1.3354, z=0.2956), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.2442, 728.6174, -43.2928)>
    Rotation: <Euler (x=-1.6544, y=1.3354, z=0.2956), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.1413, 1471.1499, -73.9035)>
    Rotation: <Euler (x=1.5365, y=-1.3944, z=0.5420), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.7691, 1403.0193, -48.9195)>
    Rotation: <Euler (x=3.1060, y=-0.9353, z=-0.1490), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-232.5524, 1153.5393, -43.5620)>
    Rotation: <Euler (x=2.9039, y=-0.9182, z=0.1262), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.4977, 873.2472, -2.9875)>
    Rotation: <Euler (x=-3.0556, y=-1.1388, z=-0.0970), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.1832, 835.3931, 16.2006)>
    Rotation: <Euler (x=2.7696, y=-0.9117, z=0.8366), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.2633, 802.5137, 29.3886)>
    Rotation: <Euler (x=-3.0504, y=-0.8265, z=0.0551), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.2233, 760.0040, 24.3900)>
    Rotation: <Euler (x=3.0467, y=-0.9465, z=-0.1171), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.2673, 724.1644, 25.0650)>
    Rotation: <Euler (x=3.0467, y=-0.9465, z=-0.1171), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.3316, 762.3818, 27.0353)>
    Rotation: <Euler (x=3.1394, y=-1.1328, z=0.1859), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9379, 722.7737, 27.1310)>
    Rotation: <Euler (x=-2.7564, y=-1.1301, z=0.1496), order='XYZ'>
    Matrix:
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      <Vector (0.0636, -0.8657, 0.4965, 722.7737)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.7768, 691.3410, 21.2013)>
    Rotation: <Euler (x=-2.5348, y=-1.1225, z=0.1159), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.5234, 667.3173, 13.4055)>
    Rotation: <Euler (x=-2.5348, y=-1.1225, z=0.1159), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-247.8983, 755.7847, 3.3464)>
    Rotation: <Euler (x=-2.8739, y=-1.1390, z=0.0473), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0100, 716.3907, -1.0820)>
    Rotation: <Euler (x=-2.4912, y=-1.1322, z=0.0170), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.2977, 685.9563, -11.0761)>
    Rotation: <Euler (x=-2.0917, y=-1.1190, z=-0.0126), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.5253, 669.0245, -23.8203)>
    Rotation: <Euler (x=-2.0917, y=-1.1190, z=-0.0126), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.7014, 754.8992, -18.4001)>
    Rotation: <Euler (x=-2.7526, y=-1.1373, z=0.0187), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.5896, 719.1642, -24.4878)>
    Rotation: <Euler (x=-2.3011, y=-1.1248, z=-0.0199), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.1382, 694.9507, -35.9093)>
    Rotation: <Euler (x=-1.9205, y=-1.1118, z=-0.0392), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.3020, 683.2151, -49.0464)>
    Rotation: <Euler (x=-1.9205, y=-1.1118, z=-0.0392), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.1076, 768.7172, -42.2257)>
    Rotation: <Euler (x=-2.5851, y=-1.1262, z=-0.0502), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.7883, 733.9875, -51.1699)>
    Rotation: <Euler (x=-2.2025, y=-1.1129, z=-0.0808), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.3737, 713.4459, -62.4585)>
    Rotation: <Euler (x=-1.8512, y=-1.1019, z=-0.0940), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.9701, 703.7840, -74.3898)>
    Rotation: <Euler (x=-1.8512, y=-1.1019, z=-0.0940), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.6014, 879.1068, 9.1678)>
    Rotation: <Euler (x=0.1625, y=-0.1946, z=-3.0486), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.8531, 454.1848, 78.0269)>
    Rotation: <Euler (x=-0.0440, y=-0.2331, z=-3.0412), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.8721, 111.4445, 63.2691)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.1949, 10.2918, 214.5506)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.0560, 19.5736, 287.3212)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5045, 887.9138, -6.0866)>
    Rotation: <Euler (x=0.0120, y=0.2754, z=3.1314), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.3293, 453.6897, -1.0777)>
    Rotation: <Euler (x=-0.1265, y=0.4480, z=3.1083), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8958, 111.4430, -40.2522)>
    Rotation: <Euler (x=1.0270, y=0.5910, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2852, 10.2911, 92.7894)>
    Rotation: <Euler (x=-1.3795, y=2.5595, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4563, 22.6030, 157.1288)>
    Rotation: <Euler (x=-1.3795, y=2.5595, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 62
  Bone: mixamorig:Hips
    Location: <Vector (1.1136, 944.6020, 1.8192)>
    Rotation: <Euler (x=-0.0591, y=-0.1008, z=-0.0495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.3976, 1053.4568, -16.8997)>
    Rotation: <Euler (x=-0.1174, y=-0.0728, z=-0.0092), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.6820, 1181.6940, -31.9806)>
    Rotation: <Euler (x=-0.1190, y=-0.0665, z=0.0197), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (8.9580, 1328.2351, -49.4590)>
    Rotation: <Euler (x=-0.1208, y=-0.0590, z=0.0485), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (2.1415, 1492.9265, -69.4359)>
    Rotation: <Euler (x=0.1041, y=-0.0624, z=0.0548), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-3.5526, 1552.7386, -30.9283)>
    Rotation: <Euler (x=0.0010, y=-0.0427, z=0.0515), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-19.5220, 1770.7954, 79.4856)>
    Rotation: <Euler (x=0.0010, y=-0.0427, z=0.0515), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.0210, 1477.8359, -65.0314)>
    Rotation: <Euler (x=1.7252, y=1.2444, z=-0.2241), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.1767, 1426.8346, -19.8821)>
    Rotation: <Euler (x=3.0545, y=0.9582, z=0.0698), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.7937, 1176.0751, -7.1989)>
    Rotation: <Euler (x=3.0051, y=0.9576, z=0.0045), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.6191, 895.1788, 15.0124)>
    Rotation: <Euler (x=-2.9383, y=1.3968, z=0.2069), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
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  Bone: mixamorig:RightHandIndex4
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
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  Bone: mixamorig:RightHandMiddle3
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  Bone: mixamorig:RightHandMiddle4
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
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  Bone: mixamorig:RightHandRing3
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  Bone: mixamorig:RightHandRing4
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.1549, 712.8422, -62.6560)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.7909, 703.0060, -74.5190)>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.6697, 879.1032, 9.1839)>
    Rotation: <Euler (x=0.1626, y=-0.1941, z=-3.0488), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.8024, 454.1734, 78.0868)>
    Rotation: <Euler (x=-0.0443, y=-0.2331, z=-3.0409), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9017, 111.4437, 63.2535)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2246, 10.2909, 214.5350)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.0856, 19.5731, 287.3056)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.4272, 887.9103, -6.1735)>
    Rotation: <Euler (x=0.0123, y=0.2759, z=3.1315), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2483, 453.6876, -1.0445)>
    Rotation: <Euler (x=-0.1266, y=0.4485, z=3.1081), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8559, 111.4433, -40.2479)>
    Rotation: <Euler (x=1.0270, y=0.5911, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2535, 10.2914, 92.7885)>
    Rotation: <Euler (x=-1.3795, y=2.5595, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4286, 22.6020, 157.1254)>
    Rotation: <Euler (x=-1.3795, y=2.5595, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 63
  Bone: mixamorig:Hips
    Location: <Vector (1.1936, 944.6013, 1.7885)>
    Rotation: <Euler (x=-0.0589, y=-0.1013, z=-0.0495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.4882, 1053.4581, -16.9144)>
    Rotation: <Euler (x=-0.1171, y=-0.0738, z=-0.0094), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.8018, 1181.6987, -31.9615)>
    Rotation: <Euler (x=-0.1178, y=-0.0676, z=0.0195), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.1142, 1328.2611, -49.2646)>
    Rotation: <Euler (x=-0.1187, y=-0.0604, z=0.0483), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (2.3408, 1492.9963, -68.8916)>
    Rotation: <Euler (x=0.1050, y=-0.0637, z=0.0546), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-3.3940, 1552.7715, -30.3329)>
    Rotation: <Euler (x=0.0006, y=-0.0438, z=0.0518), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-19.5321, 1770.8622, 79.9895)>
    Rotation: <Euler (x=0.0006, y=-0.0438, z=0.0518), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.2130, 1477.8885, -64.4324)>
    Rotation: <Euler (x=1.7343, y=1.2438, z=-0.2183), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.1705, 1426.4138, -19.2714)>
    Rotation: <Euler (x=3.0558, y=0.9566, z=0.0709), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.7751, 1175.6445, -6.7488)>
    Rotation: <Euler (x=3.0067, y=0.9563, z=0.0059), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.5969, 894.7308, 15.2461)>
    Rotation: <Euler (x=-2.9374, y=1.3956, z=0.2075), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.8531, 857.9964, 42.9235)>
    Rotation: <Euler (x=2.4626, y=1.0915, z=-1.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.2878, 824.9314, 59.7495)>
    Rotation: <Euler (x=-3.1316, y=1.0736, z=-0.0898), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.9805, 782.6595, 57.9456)>
    Rotation: <Euler (x=2.8345, y=1.2053, z=-0.1569), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.9944, 747.1851, 58.1955)>
    Rotation: <Euler (x=2.8345, y=1.2053, z=-0.1569), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.8845, 782.4225, 48.6871)>
    Rotation: <Euler (x=2.9179, y=1.3872, z=-0.3877), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.4722, 744.8124, 50.4799)>
    Rotation: <Euler (x=-2.8810, y=1.3857, z=-0.2506), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.7758, 712.9544, 48.7757)>
    Rotation: <Euler (x=-2.6597, y=1.3834, z=-0.2149), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.9509, 688.8445, 45.7957)>
    Rotation: <Euler (x=-2.6597, y=1.3834, z=-0.2149), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.6765, 779.6389, 22.5441)>
    Rotation: <Euler (x=-2.9150, y=1.4003, z=-0.0751), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6459, 740.6050, 21.0841)>
    Rotation: <Euler (x=-2.4372, y=1.3888, z=0.0546), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.1238, 709.0971, 16.3631)>
    Rotation: <Euler (x=-1.9691, y=1.3625, z=0.1570), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.9631, 690.6844, 9.6503)>
    Rotation: <Euler (x=-1.9691, y=1.3625, z=0.1570), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.8123, 777.3414, -0.5650)>
    Rotation: <Euler (x=-2.7323, y=1.3962, z=0.0139), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5842, 742.7524, -3.0604)>
    Rotation: <Euler (x=-2.1952, y=1.3772, z=0.1419), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.1600, 717.8298, -8.7577)>
    Rotation: <Euler (x=-1.7753, y=1.3488, z=0.2050), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.2957, 705.5690, -15.5074)>
    Rotation: <Euler (x=-1.7753, y=1.3488, z=0.2050), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.4030, 795.6718, -25.2811)>
    Rotation: <Euler (x=-2.4677, y=1.3801, z=0.1771), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.0989, 759.3272, -30.1008)>
    Rotation: <Euler (x=-2.0358, y=1.3591, z=0.2605), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.2453, 737.7778, -36.2659)>
    Rotation: <Euler (x=-1.6676, y=1.3340, z=0.2952), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.7377, 727.1483, -42.9697)>
    Rotation: <Euler (x=-1.6676, y=1.3340, z=0.2952), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.7690, 1471.3136, -73.0943)>
    Rotation: <Euler (x=1.5495, y=-1.4001, z=0.5354), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.0583, 1402.2986, -48.8908)>
    Rotation: <Euler (x=3.1064, y=-0.9382, z=-0.1481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-231.5575, 1152.7660, -43.6178)>
    Rotation: <Euler (x=2.9064, y=-0.9219, z=0.1234), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-249.8600, 872.4087, -3.6575)>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-218.6128, 834.5600, 15.6506)>
    Rotation: <Euler (x=2.7653, y=-0.9130, z=0.8397), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-195.7416, 801.6838, 28.9306)>
    Rotation: <Euler (x=-3.0566, y=-0.8297, z=0.0624), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-192.5708, 759.1628, 24.1128)>
    Rotation: <Euler (x=3.0344, y=-0.9513, z=-0.1020), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-200.4328, 723.2881, 25.0285)>
    Rotation: <Euler (x=3.0344, y=-0.9513, z=-0.1020), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-234.8167, 761.5632, 26.5001)>
    Rotation: <Euler (x=3.1312, y=-1.1355, z=0.1890), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.5910, 721.9247, 26.7340)>
    Rotation: <Euler (x=-2.7692, y=-1.1329, z=0.1531), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6647, 690.3248, 21.0220)>
    Rotation: <Euler (x=-2.5520, y=-1.1257, z=0.1194), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.6706, 666.0176, 13.4726)>
    Rotation: <Euler (x=-2.5520, y=-1.1257, z=0.1194), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-247.3186, 754.9506, 2.7812)>
    Rotation: <Euler (x=-2.8811, y=-1.1418, z=0.0496), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.5849, 715.4939, -1.4984)>
    Rotation: <Euler (x=-2.5030, y=-1.1353, z=0.0195), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0905, 684.8344, -11.2734)>
    Rotation: <Euler (x=-2.1076, y=-1.1224, z=-0.0104), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.4825, 667.5042, -23.8117)>
    Rotation: <Euler (x=-2.1076, y=-1.1224, z=-0.0104), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.0605, 754.0504, -18.9922)>
    Rotation: <Euler (x=-2.7596, y=-1.1402, z=0.0208), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.0829, 718.2383, -24.9352)>
    Rotation: <Euler (x=-2.3124, y=-1.1281, z=-0.0178), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.7949, 693.7782, -36.1639)>
    Rotation: <Euler (x=-1.9360, y=-1.1154, z=-0.0373), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.0602, 681.6402, -49.1335)>
    Rotation: <Euler (x=-1.9360, y=-1.1154, z=-0.0373), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.3945, 767.8511, -42.8502)>
    Rotation: <Euler (x=-2.5916, y=-1.1292, z=-0.0486), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.1969, 733.0225, -51.6432)>
    Rotation: <Euler (x=-2.2133, y=-1.1162, z=-0.0792), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.9176, 712.2513, -62.7662)>
    Rotation: <Euler (x=-1.8663, y=-1.1056, z=-0.0926), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5972, 702.2363, -74.5616)>
    Rotation: <Euler (x=-1.8663, y=-1.1056, z=-0.0926), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.7454, 879.1010, 9.1897)>
    Rotation: <Euler (x=0.1627, y=-0.1937, z=-3.0490), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7724, 454.1636, 78.1274)>
    Rotation: <Euler (x=-0.0444, y=-0.2331, z=-3.0406), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9631, 111.4440, 63.2520)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2887, 10.2913, 214.5325)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1511, 19.5736, 287.3026)>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.3434, 887.9112, -6.2574)>
    Rotation: <Euler (x=0.0125, y=0.2763, z=3.1316), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.1465, 453.6892, -1.0465)>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8034, 111.4438, -40.2499)>
    Rotation: <Euler (x=1.0270, y=0.5910, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1965, 10.2920, 92.7893)>
    Rotation: <Euler (x=-1.3795, y=2.5595, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3694, 22.6026, 157.1277)>
    Rotation: <Euler (x=-1.3795, y=2.5595, z=0.0609), order='XYZ'>
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Frame: 64
  Bone: mixamorig:Hips
    Location: <Vector (1.2992, 944.6057, 1.7431)>
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-19.3880, 1770.9233, 80.5030)>
    Rotation: <Euler (x=0.0003, y=-0.0446, z=0.0518), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.7434, y=1.2433, z=-0.2127), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0564, y=0.9550, z=0.0709), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9375, y=1.3942, z=0.2071), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.7832, 857.5091, 43.1078)>
    Rotation: <Euler (x=2.4655, y=1.0910, z=-1.0504), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.1855, 824.4443, 59.9003)>
    Rotation: <Euler (x=-3.1349, y=1.0723, z=-0.0941), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.8195, 782.1743, 58.1634)>
    Rotation: <Euler (x=2.8245, y=1.2040, z=-0.1685), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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    Rotation: <Euler (x=-2.7341, y=1.3949, z=0.0141), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6228, 742.2415, -2.8692)>
    Rotation: <Euler (x=-2.2005, y=1.3760, z=0.1408), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.3091, 717.2089, -8.5765)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.5311, 704.7618, -15.3409)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.4107, 795.1956, -25.0756)>
    Rotation: <Euler (x=-2.4706, y=1.3788, z=0.1761), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.4273, 737.1589, -36.0876)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.9965, 726.3580, -42.8093)>
    Rotation: <Euler (x=-1.6754, y=1.3332, z=0.2940), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.4924, 1471.4110, -72.6919)>
    Rotation: <Euler (x=1.5572, y=-1.4027, z=0.5307), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-186.6176, 1401.9801, -48.8521)>
    Rotation: <Euler (x=3.1065, y=-0.9393, z=-0.1477), order='XYZ'>
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  Bone: mixamorig:RightForeArm
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    Rotation: <Euler (x=2.9075, y=-0.9235, z=0.1221), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-3.0577, y=-1.1428, z=-0.0957), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-218.2966, 834.1995, 15.4589)>
    Rotation: <Euler (x=2.7634, y=-0.9134, z=0.8409), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-195.4482, 801.3234, 28.7782)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-192.2145, 758.7968, 24.0522)>
    Rotation: <Euler (x=3.0280, y=-0.9534, z=-0.0942), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-199.9851, 722.9056, 25.0947)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-234.5301, 761.2111, 26.3202)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.3939, 721.5568, 26.6219)>
    Rotation: <Euler (x=-2.7757, y=-1.1341, z=0.1547), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.5935, 689.8708, 21.0161)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.7390, 665.4182, 13.5872)>
    Rotation: <Euler (x=-2.5608, y=-1.1270, z=0.1211), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-247.0068, 754.5917, 2.5899)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.3572, 715.1024, -1.6178)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9815, 684.3267, -11.2873)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.4657, 666.7909, -23.7275)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-256.7243, 753.6849, -19.1941)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.8206, 717.8326, -25.0679)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.6232, 693.2449, -36.2051)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.9482, 680.8987, -49.0962)>
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.4243, 701.5096, -74.5643)>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.8403, 879.0964, 9.1855)>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7323, 454.1564, 78.2109)>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9756, 111.4441, 63.2778)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2968, 10.2914, 214.5599)>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1570, 19.5738, 287.3307)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.2390, 887.9254, -6.3582)>
    Rotation: <Euler (x=0.0124, y=0.2768, z=3.1316), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.0517, 453.7034, -1.1573)>
    Rotation: <Euler (x=-0.1263, y=0.4493, z=3.1077), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8086, 111.4434, -40.2516)>
    Rotation: <Euler (x=1.0270, y=0.5910, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1982, 10.2915, 92.7899)>
    Rotation: <Euler (x=-1.3795, y=2.5595, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3693, 22.6031, 157.1293)>
    Rotation: <Euler (x=-1.3795, y=2.5595, z=0.0609), order='XYZ'>
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Frame: 65
  Bone: mixamorig:Hips
    Location: <Vector (1.4272, 944.6131, 1.6820)>
    Rotation: <Euler (x=-0.0588, y=-0.1024, z=-0.0497), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1167, y=-0.0754, z=-0.0098), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=-0.1155, y=-0.0695, z=0.0189), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.5728, 1328.3180, -48.9642)>
    Rotation: <Euler (x=-0.1145, y=-0.0626, z=0.0476), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (2.9170, 1493.1393, -67.8960)>
    Rotation: <Euler (x=0.1068, y=-0.0657, z=0.0537), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-2.8399, 1552.8451, -29.2333)>
    Rotation: <Euler (x=0.0002, y=-0.0455, z=0.0518), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-19.1729, 1770.9728, 80.9873)>
    Rotation: <Euler (x=0.0002, y=-0.0455, z=0.0518), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.7729, 1477.9795, -63.3611)>
    Rotation: <Euler (x=1.7523, y=1.2429, z=-0.2074), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.3173, 1425.4852, -18.2322)>
    Rotation: <Euler (x=3.0561, y=0.9536, z=0.0699), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.5806, 1174.6682, -5.6980)>
    Rotation: <Euler (x=3.0110, y=0.9540, z=0.0101), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.5442, 893.7228, 15.6711)>
    Rotation: <Euler (x=-2.9388, y=1.3928, z=0.2057), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.7086, 856.9890, 43.2737)>
    Rotation: <Euler (x=2.4681, y=1.0904, z=-1.0483), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.0829, 823.9260, 60.0404)>
    Rotation: <Euler (x=-3.1387, y=1.0710, z=-0.0988), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.6620, 781.6573, 58.3806)>
    Rotation: <Euler (x=2.8137, y=1.2025, z=-0.1807), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.5201, 746.1600, 58.9168)>
    Rotation: <Euler (x=2.8137, y=1.2025, z=-0.1807), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.6913, 781.4061, 49.0558)>
    Rotation: <Euler (x=2.9185, y=1.3847, z=-0.3832), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.4249, 743.7723, 50.8652)>
    Rotation: <Euler (x=-2.8889, y=1.3833, z=-0.2499), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.0005, 711.7631, 49.1912)>
    Rotation: <Euler (x=-2.6745, y=1.3812, z=-0.2166), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.4914, 687.3912, 46.2584)>
    Rotation: <Euler (x=-2.6745, y=1.3812, z=-0.2166), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.5538, 778.6279, 22.9334)>
    Rotation: <Euler (x=-2.9186, y=1.3977, z=-0.0747), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6836, 739.5450, 21.4744)>
    Rotation: <Euler (x=-2.4486, y=1.3866, z=0.0518), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4401, 707.8301, 16.7596)>
    Rotation: <Euler (x=-1.9855, y=1.3609, z=0.1539), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.5342, 689.0220, 10.0410)>
    Rotation: <Euler (x=-1.9855, y=1.3609, z=0.1539), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.7519, 776.3368, -0.1679)>
    Rotation: <Euler (x=-2.7371, y=1.3936, z=0.0132), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6692, 741.6890, -2.6719)>
    Rotation: <Euler (x=-2.2070, y=1.3750, z=0.1387), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.4707, 716.5411, -8.3820)>
    Rotation: <Euler (x=-1.7911, y=1.3472, z=0.2024), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.7826, 703.9008, -15.1566)>
    Rotation: <Euler (x=-1.7911, y=1.3472, z=0.2024), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.4183, 794.6752, -24.8761)>
    Rotation: <Euler (x=-2.4746, y=1.3776, z=0.1743), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.2728, 758.2495, -29.7164)>
    Rotation: <Euler (x=-2.0484, y=1.3570, z=0.2566), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.6184, 736.4869, -35.9002)>
    Rotation: <Euler (x=-1.6840, y=1.3324, z=0.2921), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.2676, 725.5081, -42.6357)>
    Rotation: <Euler (x=-1.6840, y=1.3324, z=0.2921), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.1941, 1471.5071, -72.3291)>
    Rotation: <Euler (x=1.5659, y=-1.4048, z=0.5250), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-186.1484, 1401.6768, -48.7827)>
    Rotation: <Euler (x=3.1066, y=-0.9401, z=-0.1475), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-230.4778, 1152.1130, -43.5486)>
    Rotation: <Euler (x=2.9087, y=-0.9247, z=0.1207), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-249.1649, 871.7075, -4.1081)>
    Rotation: <Euler (x=-3.0583, y=-1.1437, z=-0.0953), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-217.9727, 833.8602, 15.2914)>
    Rotation: <Euler (x=2.7620, y=-0.9138, z=0.8419), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-195.1422, 800.9845, 28.6423)>
    Rotation: <Euler (x=-3.0629, y=-0.8320, z=0.0697), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-191.8438, 758.4530, 24.0060)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-199.5195, 722.5455, 25.1772)>
    Rotation: <Euler (x=3.0215, y=-0.9553, z=-0.0862), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-234.2294, 760.8787, 26.1640)>
    Rotation: <Euler (x=3.1234, y=-1.1373, z=0.1917), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.1819, 721.2090, 26.5300)>
    Rotation: <Euler (x=-2.7820, y=-1.1350, z=0.1562), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.5097, 689.4378, 21.0251)>
    Rotation: <Euler (x=-2.5695, y=-1.1280, z=0.1226), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.7988, 664.8404, 13.7121)>
    Rotation: <Euler (x=-2.5695, y=-1.1280, z=0.1226), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-246.6865, 754.2533, 2.4251)>
    Rotation: <Euler (x=-2.8883, y=-1.1439, z=0.0516), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.1213, 714.7321, -1.7153)>
    Rotation: <Euler (x=-2.5150, y=-1.1376, z=0.0218), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8677, 683.8411, -11.2856)>
    Rotation: <Euler (x=-2.1240, y=-1.1250, z=-0.0082), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.4494, 666.0997, -23.6335)>
    Rotation: <Euler (x=-2.1240, y=-1.1250, z=-0.0082), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-256.3850, 753.3406, -19.3671)>
    Rotation: <Euler (x=-2.7666, y=-1.1423, z=0.0227), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.5561, 717.4491, -25.1768)>
    Rotation: <Euler (x=-2.3240, y=-1.1305, z=-0.0159), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.4531, 692.7344, -36.2289)>
    Rotation: <Euler (x=-1.9521, y=-1.1181, z=-0.0356), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.8428, 680.1798, -49.0472)>
    Rotation: <Euler (x=-1.9521, y=-1.1181, z=-0.0356), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-263.6653, 767.1263, -43.2502)>
    Rotation: <Euler (x=-2.5982, y=-1.1314, z=-0.0471), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.6060, 732.1954, -51.9061)>
    Rotation: <Euler (x=-2.2245, y=-1.1187, z=-0.0777), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.4818, 711.1871, -62.8783)>
    Rotation: <Euler (x=-1.8819, y=-1.1084, z=-0.0912), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.2646, 700.8067, -74.5521)>
    Rotation: <Euler (x=-1.8819, y=-1.1084, z=-0.0912), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.9566, 879.0938, 9.1693)>
    Rotation: <Euler (x=0.1631, y=-0.1930, z=-3.0497), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.6949, 454.1497, 78.2866)>
    Rotation: <Euler (x=-0.0448, y=-0.2330, z=-3.0402), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9733, 111.4434, 63.2893)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2930, 10.2907, 214.5720)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1525, 19.5731, 287.3432)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.1132, 887.9434, -6.4693)>
    Rotation: <Euler (x=0.0124, y=0.2773, z=3.1316), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.9509, 453.7216, -1.2768)>
    Rotation: <Euler (x=-0.1259, y=0.4498, z=3.1075), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8227, 111.4434, -40.2320)>
    Rotation: <Euler (x=1.0270, y=0.5909, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1975, 10.2915, 92.8188)>
    Rotation: <Euler (x=-1.3795, y=2.5597, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3614, 22.6047, 157.1628)>
    Rotation: <Euler (x=-1.3795, y=2.5597, z=0.0609), order='XYZ'>
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Frame: 66
  Bone: mixamorig:Hips
    Location: <Vector (1.5636, 944.6152, 1.6246)>
    Rotation: <Euler (x=-0.0588, y=-0.1028, z=-0.0499), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.9238, 1053.4712, -17.0575)>
    Rotation: <Euler (x=-0.1166, y=-0.0759, z=-0.0101), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.3627, 1181.7170, -32.0402)>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.8244, 1328.3391, -48.8443)>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1080, y=-0.0663, z=0.0530), order='XYZ'>
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=0.0000, y=-0.0463, z=0.0516), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.7610, y=1.2427, z=-0.2026), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0557, y=0.9525, z=0.0686), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9406, y=1.3918, z=0.2039), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.9844, 823.3666, 60.1588)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.5125, 781.0987, 58.5856)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.2976, 745.5920, 59.2754)>
    Rotation: <Euler (x=2.8023, y=1.2014, z=-0.1934), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.6024, 780.8443, 49.2134)>
    Rotation: <Euler (x=2.9165, y=1.3837, z=-0.3829), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.4180, 743.1980, 51.0446)>
    Rotation: <Euler (x=-2.8949, y=1.3824, z=-0.2513), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.1378, 711.1091, 49.4023)>
    Rotation: <Euler (x=-2.6839, y=1.3804, z=-0.2192), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.7941, 686.6011, 46.5086)>
    Rotation: <Euler (x=-2.6839, y=1.3804, z=-0.2192), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.4913, 778.0628, 23.0993)>
    Rotation: <Euler (x=-2.9222, y=1.3967, z=-0.0760), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.7096, 738.9525, 21.6567)>
    Rotation: <Euler (x=-2.4559, y=1.3858, z=0.0492), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.6126, 707.1275, 16.9637)>
    Rotation: <Euler (x=-1.9949, y=1.3604, z=0.1514), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.8394, 688.1119, 10.2595)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.7129, 775.7689, 0.0015)>
    Rotation: <Euler (x=-2.7412, y=1.3927, z=0.0114), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.7097, 741.0881, -2.4913)>
    Rotation: <Euler (x=-2.2142, y=1.3743, z=0.1362), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.6294, 715.8198, -8.1906)>
    Rotation: <Euler (x=-1.8002, y=1.3468, z=0.2004), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.0327, 702.9800, -14.9631)>
    Rotation: <Euler (x=-1.8002, y=1.3468, z=0.2004), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.4051, 794.1044, -24.7081)>
    Rotation: <Euler (x=-2.4792, y=1.3767, z=0.1720), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.3454, 757.6328, -29.5409)>
    Rotation: <Euler (x=-2.0557, y=1.3564, z=0.2540), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.7948, 735.7562, -35.7186)>
    Rotation: <Euler (x=-1.6931, y=1.3321, z=0.2901), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.5250, 724.5936, -42.4567)>
    Rotation: <Euler (x=-1.6931, y=1.3321, z=0.2901), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.8853, 1471.5992, -71.9533)>
    Rotation: <Euler (x=1.5759, y=-1.4064, z=0.5179), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-185.6589, 1401.3802, -48.6289)>
    Rotation: <Euler (x=3.1067, y=-0.9407, z=-0.1473), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.9213, 1151.8043, -43.4146)>
    Rotation: <Euler (x=2.9102, y=-0.9257, z=0.1188), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-248.8287, 871.3713, -4.2756)>
    Rotation: <Euler (x=-3.0588, y=-1.1444, z=-0.0950), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-217.6548, 833.5248, 15.1549)>
    Rotation: <Euler (x=2.7609, y=-0.9140, z=0.8426), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-194.8378, 800.6495, 28.5299)>
    Rotation: <Euler (x=-3.0659, y=-0.8328, z=0.0734), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-191.4731, 758.1138, 23.9798)>
    Rotation: <Euler (x=3.0150, y=-0.9569, z=-0.0781), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-199.0513, 722.1900, 25.2800)>
    Rotation: <Euler (x=3.0150, y=-0.9569, z=-0.0781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.9290, 760.5485, 26.0360)>
    Rotation: <Euler (x=3.1198, y=-1.1379, z=0.1927), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.9693, 720.8640, 26.4618)>
    Rotation: <Euler (x=-2.7881, y=-1.1357, z=0.1574), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4269, 689.0085, 21.0525)>
    Rotation: <Euler (x=-2.5780, y=-1.1289, z=0.1240), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.8627, 664.2676, 13.8506)>
    Rotation: <Euler (x=-2.5780, y=-1.1289, z=0.1240), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-246.3711, 753.9185, 2.2905)>
    Rotation: <Euler (x=-2.8916, y=-1.1446, z=0.0524), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.8905, 714.3663, -1.7881)>
    Rotation: <Euler (x=-2.5208, y=-1.1384, z=0.0227), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7615, 683.3612, -11.2653)>
    Rotation: <Euler (x=-2.1321, y=-1.1260, z=-0.0073), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.4450, 665.4153, -23.5264)>
    Rotation: <Euler (x=-2.1321, y=-1.1260, z=-0.0073), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-256.0552, 753.0013, -19.5079)>
    Rotation: <Euler (x=-2.7699, y=-1.1430, z=0.0235), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.3016, 717.0715, -25.2591)>
    Rotation: <Euler (x=-2.3297, y=-1.1313, z=-0.0151), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2958, 692.2311, -36.2321)>
    Rotation: <Euler (x=-1.9600, y=-1.1191, z=-0.0348), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.7545, 679.4690, -48.9830)>
    Rotation: <Euler (x=-1.9600, y=-1.1191, z=-0.0348), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-263.3175, 766.7817, -43.3996)>
    Rotation: <Euler (x=-2.6013, y=-1.1322, z=-0.0464), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.3293, 731.8015, -51.9959)>
    Rotation: <Euler (x=-2.2300, y=-1.1196, z=-0.0770), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2873, 710.6761, -62.9011)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.1279, 700.1136, -74.5211)>
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.6665, 454.1426, 78.3908)>
    Rotation: <Euler (x=-0.0451, y=-0.2330, z=-3.0401), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9658, 111.4435, 63.2745)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2959, 10.2907, 214.5535)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1605, 19.5730, 287.3227)>
    Rotation: <Euler (x=-1.4335, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.9818, 887.9580, -6.5577)>
    Rotation: <Euler (x=0.0124, y=0.2776, z=3.1315), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8467, 453.7363, -1.3939)>
    Rotation: <Euler (x=-0.1256, y=0.4501, z=3.1072), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=1.0270, y=0.5906, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1695, 10.2918, 92.8352)>
    Rotation: <Euler (x=-1.3795, y=2.5600, z=0.0608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3118, 22.6071, 157.1932)>
    Rotation: <Euler (x=-1.3795, y=2.5600, z=0.0608), order='XYZ'>
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Frame: 67
  Bone: mixamorig:Hips
    Location: <Vector (1.6766, 944.4778, 1.5672)>
    Rotation: <Euler (x=-0.0588, y=-0.1029, z=-0.0497), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1165, y=-0.0761, z=-0.0105), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=-0.1133, y=-0.0703, z=0.0181), order='XYZ'>
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=-0.1103, y=-0.0637, z=0.0466), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1095, y=-0.0665, z=0.0524), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0001, y=-0.0467, z=0.0512), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.5524, 1770.8901, 82.0076)>
    Rotation: <Euler (x=-0.0001, y=-0.0467, z=0.0512), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.3278, 1477.9016, -62.4435)>
    Rotation: <Euler (x=1.7695, y=1.2427, z=-0.1983), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.4328, 1424.2837, -17.4255)>
    Rotation: <Euler (x=3.0558, y=0.9518, z=0.0680), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.2623, 1173.4095, -4.8216)>
    Rotation: <Euler (x=3.0151, y=0.9529, z=0.0140), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.3590, 892.4315, 15.9027)>
    Rotation: <Euler (x=-2.9426, y=1.3913, z=0.2019), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.4774, 855.7093, 43.4825)>
    Rotation: <Euler (x=2.4706, y=1.0893, z=-1.0461), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.8229, 822.6536, 60.2334)>
    Rotation: <Euler (x=3.1357, y=1.0694, z=-0.1090), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.2990, 780.3866, 58.7543)>
    Rotation: <Euler (x=2.7903, y=1.2006, z=-0.2067), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.0108, 744.8715, 59.6007)>
    Rotation: <Euler (x=2.7903, y=1.2006, z=-0.2067), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.4456, 780.1274, 49.3174)>
    Rotation: <Euler (x=2.9130, y=1.3831, z=-0.3841), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.3447, 742.4690, 51.1785)>
    Rotation: <Euler (x=-2.9022, y=1.3819, z=-0.2541), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2093, 710.3002, 49.5807)>
    Rotation: <Euler (x=-2.6946, y=1.3800, z=-0.2229), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.0317, 685.6560, 46.7390)>
    Rotation: <Euler (x=-2.6946, y=1.3800, z=-0.2229), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.3491, 777.3392, 23.2084)>
    Rotation: <Euler (x=-2.9269, y=1.3962, z=-0.0783), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6559, 738.2013, 21.7932)>
    Rotation: <Euler (x=-2.4638, y=1.3855, z=0.0460), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.7049, 706.2655, 17.1374)>
    Rotation: <Euler (x=-2.0047, y=1.3605, z=0.1486), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.0636, 687.0411, 10.4639)>
    Rotation: <Euler (x=-2.0047, y=1.3604, z=0.1486), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.5836, 775.0394, 0.1130)>
    Rotation: <Euler (x=-2.7459, y=1.3922, z=0.0090), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6596, 740.3252, -2.3574)>
    Rotation: <Euler (x=-2.2217, y=1.3741, z=0.1333), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.6962, 714.9356, -8.0305)>
    Rotation: <Euler (x=-1.8094, y=1.3469, z=0.1982), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.1897, 701.8947, -14.7859)>
    Rotation: <Euler (x=-1.8094, y=1.3469, z=0.1982), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.2903, 793.3688, -24.6008)>
    Rotation: <Euler (x=-2.4841, y=1.3763, z=0.1694), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.3150, 756.8503, -29.4122)>
    Rotation: <Euler (x=-2.0630, y=1.3563, z=0.2514), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8666, 734.8585, -35.5696)>
    Rotation: <Euler (x=-1.7022, y=1.3322, z=0.2880), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.6766, 723.5106, -42.2967)>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=1.5872, y=-1.4076, z=0.5094), order='XYZ'>
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  Bone: mixamorig:RightArm
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    Rotation: <Euler (x=3.1066, y=-0.9409, z=-0.1469), order='XYZ'>
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  Bone: mixamorig:RightForeArm
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    Rotation: <Euler (x=2.9121, y=-0.9264, z=0.1164), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-3.0592, y=-1.1449, z=-0.0948), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-194.6065, 800.1804, 28.4445)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-191.1781, 757.6409, 23.9787)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-198.6597, 721.7018, 25.4089)>
    Rotation: <Euler (x=3.0085, y=-0.9582, z=-0.0701), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.7041, 760.0862, 25.9417)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.8346, 720.3866, 26.4242)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4260, 688.4467, 21.1061)>
    Rotation: <Euler (x=-2.5864, y=-1.1295, z=0.1252), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.0133, 663.5621, 14.0112)>
    Rotation: <Euler (x=-2.5864, y=-1.1295, z=0.1252), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-246.1366, 753.4533, 2.1920)>
    Rotation: <Euler (x=-2.8948, y=-1.1451, z=0.0531), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.7439, 713.8697, -1.8287)>
    Rotation: <Euler (x=-2.5265, y=-1.1390, z=0.0236), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7445, 682.7501, -11.2180)>
    Rotation: <Euler (x=-2.1402, y=-1.1268, z=-0.0065), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.5355, 664.5986, -23.3976)>
    Rotation: <Euler (x=-2.1402, y=-1.1268, z=-0.0065), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-255.8109, 752.5331, -19.6106)>
    Rotation: <Euler (x=-2.7731, y=-1.1435, z=0.0241), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.1362, 716.5645, -25.3076)>
    Rotation: <Euler (x=-2.3353, y=-1.1320, z=-0.0144), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2325, 691.5977, -36.2069)>
    Rotation: <Euler (x=-1.9679, y=-1.1200, z=-0.0342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.7654, 678.6266, -48.8953)>
    Rotation: <Euler (x=-1.9679, y=-1.1200, z=-0.0342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-263.0597, 766.3094, -43.5087)>
    Rotation: <Euler (x=-2.6044, y=-1.1327, z=-0.0459), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.1468, 731.2794, -52.0503)>
    Rotation: <Euler (x=-2.2354, y=-1.1203, z=-0.0764), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1914, 710.0362, -62.8935)>
    Rotation: <Euler (x=-1.8975, y=-1.1103, z=-0.0900), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.0944, 699.2904, -74.4641)>
    Rotation: <Euler (x=-1.8975, y=-1.1103, z=-0.0900), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.2054, 878.9628, 9.0988)>
    Rotation: <Euler (x=0.1649, y=-0.1926, z=-3.0504), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7292, 454.1196, 78.9956)>
    Rotation: <Euler (x=-0.0470, y=-0.2330, z=-3.0398), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9703, 111.4435, 63.2497)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3110, 10.2907, 214.5249)>
    Rotation: <Euler (x=-1.4335, y=-2.7822, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1806, 19.5728, 287.2923)>
    Rotation: <Euler (x=-1.4335, y=-2.7822, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.8574, 887.8036, -6.6233)>
    Rotation: <Euler (x=0.0151, y=0.2780, z=3.1314), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.0644, 453.6018, -0.3066)>
    Rotation: <Euler (x=-0.1292, y=0.4502, z=3.1062), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8477, 111.4430, -40.2809)>
    Rotation: <Euler (x=1.0270, y=0.5903, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1501, 10.2911, 92.8158)>
    Rotation: <Euler (x=-1.3795, y=2.5602, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2787, 22.6088, 157.1826)>
    Rotation: <Euler (x=-1.3795, y=2.5602, z=0.0608), order='XYZ'>
    Matrix:
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Frame: 68
  Bone: mixamorig:Hips
    Location: <Vector (1.7964, 944.3693, 1.4990)>
    Rotation: <Euler (x=-0.0589, y=-0.1029, z=-0.0496), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.1290, 1053.2250, -17.1961)>
    Rotation: <Euler (x=-0.1164, y=-0.0762, z=-0.0108), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.6578, 1181.4717, -32.1569)>
    Rotation: <Euler (x=-0.1122, y=-0.0704, z=0.0177), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.2250, 1328.1309, -48.6429)>
    Rotation: <Euler (x=-0.1082, y=-0.0639, z=0.0461), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.7568, 1493.0747, -66.5440)>
    Rotation: <Euler (x=0.1110, y=-0.0666, z=0.0518), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-1.9266, 1552.6278, -27.6357)>
    Rotation: <Euler (x=-0.0002, y=-0.0465, z=0.0507), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.1280, 1770.8086, 82.4992)>
    Rotation: <Euler (x=-0.0002, y=-0.0465, z=0.0507), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.5927, 1477.8158, -62.0371)>
    Rotation: <Euler (x=1.7778, y=1.2429, z=-0.1940), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.4900, 1423.6342, -17.1222)>
    Rotation: <Euler (x=3.0564, y=0.9514, z=0.0679), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.1763, 1172.7366, -4.5910)>
    Rotation: <Euler (x=3.0166, y=0.9529, z=0.0151), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.2482, 891.7380, 15.8943)>
    Rotation: <Euler (x=-2.9444, y=1.3913, z=0.1999), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.3567, 855.0284, 43.4828)>
    Rotation: <Euler (x=2.4705, y=1.0890, z=-1.0463), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.6944, 821.9811, 60.2418)>
    Rotation: <Euler (x=3.1309, y=1.0692, z=-0.1146), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.1119, 779.7156, 58.8615)>
    Rotation: <Euler (x=2.7778, y=1.2001, z=-0.2205), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.7456, 744.1921, 59.8648)>
    Rotation: <Euler (x=2.7778, y=1.2001, z=-0.2205), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.3113, 779.4458, 49.3437)>
    Rotation: <Euler (x=2.9082, y=1.3828, z=-0.3867), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.2896, 741.7763, 51.2401)>
    Rotation: <Euler (x=-2.9105, y=1.3818, z=-0.2578), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2946, 709.5305, 49.6966)>
    Rotation: <Euler (x=-2.7062, y=1.3800, z=-0.2277), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.2799, 684.7534, 46.9174)>
    Rotation: <Euler (x=-2.7062, y=1.3800, z=-0.2277), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.2177, 776.6479, 23.2366)>
    Rotation: <Euler (x=-2.9321, y=1.3961, z=-0.0814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6073, 737.4842, 21.8567)>
    Rotation: <Euler (x=-2.4719, y=1.3856, z=0.0424), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.7966, 705.4408, 17.2504)>
    Rotation: <Euler (x=-2.0146, y=1.3609, z=0.1456), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.2834, 686.0116, 10.6221)>
    Rotation: <Euler (x=-2.0146, y=1.3609, z=0.1456), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.4549, 774.3403, 0.1424)>
    Rotation: <Euler (x=-2.7511, y=1.3922, z=0.0060), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6044, 739.5945, -2.2971)>
    Rotation: <Euler (x=-2.2294, y=1.3743, z=0.1302), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.7527, 714.0869, -7.9312)>
    Rotation: <Euler (x=-1.8187, y=1.3474, z=0.1958), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.3333, 700.8483, -14.6561)>
    Rotation: <Euler (x=-1.8187, y=1.3474, z=0.1958), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.1680, 792.6617, -24.5771)>
    Rotation: <Euler (x=-2.4890, y=1.3764, z=0.1667), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.2702, 756.0989, -29.3564)>
    Rotation: <Euler (x=-2.0702, y=1.3566, z=0.2487), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.9191, 733.9949, -35.4816)>
    Rotation: <Euler (x=-1.7111, y=1.3327, z=0.2860), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8058, 722.4647, -42.1855)>
    Rotation: <Euler (x=-1.7111, y=1.3327, z=0.2860), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.3721, 1471.5400, -71.1789)>
    Rotation: <Euler (x=1.5991, y=-1.4085, z=0.5002), order='XYZ'>
    Matrix:
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      <Vector (0.0775, -0.4980, -0.8637, 1471.5400)>
      <Vector (0.9869, 0.1615, -0.0046, -71.1789)>
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.7745, 1400.5804, -48.1628)>
    Rotation: <Euler (x=3.1064, y=-0.9411, z=-0.1463), order='XYZ'>
    Matrix:
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      <Vector (-0.0859, -0.9845, -0.1526, 1400.5804)>
      <Vector (0.8082, 0.0208, -0.5886, -48.1628)>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-228.8571, 1150.9736, -42.9021)>
    Rotation: <Euler (x=2.9141, y=-0.9270, z=0.1139), order='XYZ'>
    Matrix:
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      <Vector (0.0682, -0.9884, -0.1356, 1150.9736)>
      <Vector (0.7998, 0.1354, -0.5847, -42.9021)>
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  Bone: mixamorig:RightHand
    Location: <Vector (-248.3079, 870.4788, -4.4789)>
    Rotation: <Euler (x=-3.0598, y=-1.1453, z=-0.0946), order='XYZ'>
    Matrix:
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      <Vector (-0.0390, -0.9992, -0.0044, 870.4788)>
      <Vector (0.9108, -0.0337, -0.4114, -4.4789)>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-217.1676, 832.6265, 14.9942)>
    Rotation: <Euler (x=2.7594, y=-0.9142, z=0.8433), order='XYZ'>
    Matrix:
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      <Vector (0.4559, -0.8376, 0.3008, 832.6265)>
      <Vector (0.7921, 0.2277, -0.5664, 14.9942)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-194.3772, 799.7465, 28.4029)>
    Rotation: <Euler (x=-3.0718, y=-0.8339, z=0.0805), order='XYZ'>
    Matrix:
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      <Vector (0.0540, -0.9902, 0.1289, 799.7465)>
      <Vector (0.7406, -0.0469, -0.6703, 28.4029)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-190.8904, 757.2028, 24.0228)>
    Rotation: <Euler (x=3.0018, y=-0.9594, z=-0.0620), order='XYZ'>
    Matrix:
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      <Vector (-0.0356, -0.9813, -0.1893, 757.2028)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-198.2791, 721.2500, 25.5859)>
    Rotation: <Euler (x=3.0018, y=-0.9594, z=-0.0620), order='XYZ'>
    Matrix:
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      <Vector (-0.0356, -0.9813, -0.1893, 721.2500)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.4861, 759.6634, 25.8979)>
    Rotation: <Euler (x=3.1130, y=-1.1386, z=0.1942), order='XYZ'>
    Matrix:
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      <Vector (0.0808, -0.9858, 0.1472, 759.6634)>
      <Vector (0.9080, 0.0120, -0.4187, 25.8979)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.7115, 719.9482, 26.4378)>
    Rotation: <Euler (x=-2.8001, y=-1.1365, z=0.1595), order='XYZ'>
    Matrix:
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      <Vector (0.0668, -0.8820, 0.4664, 719.9482)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4417, 687.9225, 21.2102)>
    Rotation: <Euler (x=-2.5950, y=-1.1301, z=0.1264), order='XYZ'>
    Matrix:
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      <Vector (0.0538, -0.7882, 0.6130, 687.9225)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.1857, 662.8929, 14.2212)>
    Rotation: <Euler (x=-2.5950, y=-1.1301, z=0.1264), order='XYZ'>
    Matrix:
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      <Vector (0.0538, -0.7882, 0.6130, 662.8929)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.9129, 753.0280, 2.1459)>
    Rotation: <Euler (x=-2.8981, y=-1.1454, z=0.0537), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.6134, 713.4119, -1.8168)>
    Rotation: <Euler (x=-2.5323, y=-1.1395, z=0.0244), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7493, 682.1755, -11.1196)>
    Rotation: <Euler (x=-2.1483, y=-1.1275, z=-0.0057), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.6530, 663.8157, -23.2195)>
    Rotation: <Euler (x=-2.1483, y=-1.1275, z=-0.0057), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-255.5804, 752.1050, -19.6596)>
    Rotation: <Euler (x=-2.7763, y=-1.1439, z=0.0247), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.9897, 716.0961, -25.3027)>
    Rotation: <Euler (x=-2.3410, y=-1.1325, z=-0.0137), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.1932, 691.0003, -36.1302)>
    Rotation: <Euler (x=-1.9759, y=-1.1206, z=-0.0336), order='XYZ'>
    Matrix:
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      <Vector (-0.0146, -0.4217, 0.9066, 691.0003)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.8052, 677.8172, -48.7582)>
    Rotation: <Euler (x=-1.9759, y=-1.1206, z=-0.0336), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.8173, 765.8774, -43.5636)>
    Rotation: <Euler (x=-2.6076, y=-1.1331, z=-0.0454), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.9852, 730.7953, -52.0514)>
    Rotation: <Euler (x=-2.2410, y=-1.1209, z=-0.0758), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1210, 709.4319, -62.8341)>
    Rotation: <Euler (x=-1.9055, y=-1.1110, z=-0.0894), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.0906, 698.5000, -74.3572)>
    Rotation: <Euler (x=-1.9055, y=-1.1110, z=-0.0894), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.3313, 878.8631, 9.0381)>
    Rotation: <Euler (x=0.1662, y=-0.1926, z=-3.0509), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7566, 454.0993, 79.4892)>
    Rotation: <Euler (x=-0.0485, y=-0.2329, z=-3.0396), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9722, 111.4437, 63.2529)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3214, 10.2910, 214.5251)>
    Rotation: <Euler (x=-1.4335, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1951, 19.5726, 287.2910)>
    Rotation: <Euler (x=-1.4335, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.7319, 887.6857, -6.6900)>
    Rotation: <Euler (x=0.0173, y=0.2781, z=3.1314), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.1963, 453.5016, 0.5172)>
    Rotation: <Euler (x=-0.1319, y=0.4503, z=3.1054), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8428, 111.4435, -40.2855)>
    Rotation: <Euler (x=1.0270, y=0.5904, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1478, 10.2917, 92.8096)>
    Rotation: <Euler (x=-1.3795, y=2.5602, z=0.0608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2774, 22.6118, 157.1752)>
    Rotation: <Euler (x=-1.3795, y=2.5602, z=0.0608), order='XYZ'>
    Matrix:
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      <Vector (-0.0508, 0.1570, 0.9863, 22.6118)>
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Frame: 69
  Bone: mixamorig:Hips
    Location: <Vector (1.9262, 944.2915, 1.4104)>
    Rotation: <Euler (x=-0.0589, y=-0.1029, z=-0.0495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1164, y=-0.0762, z=-0.0111), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=-0.0003, y=-0.0459, z=0.0501), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.7862, y=1.2435, z=-0.1894), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0566, y=0.9513, z=0.0674), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=3.0185, y=0.9532, z=0.0168), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.1954, 891.0912, 15.7738)>
    Rotation: <Euler (x=-2.9458, y=1.3916, z=0.1983), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.2985, 854.3976, 43.3790)>
    Rotation: <Euler (x=2.4697, y=1.0888, z=-1.0474), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.6292, 821.3613, 60.1523)>
    Rotation: <Euler (x=3.1260, y=1.0694, z=-0.1205), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.9803, 779.0984, 58.8711)>
    Rotation: <Euler (x=2.7652, y=1.2000, z=-0.2346), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.5310, 743.5665, 60.0284)>
    Rotation: <Euler (x=2.7652, y=1.2000, z=-0.2346), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.2286, 778.8111, 49.2577)>
    Rotation: <Euler (x=2.9028, y=1.3829, z=-0.3901), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.2803, 741.1318, 51.1908)>
    Rotation: <Euler (x=-2.9192, y=1.3821, z=-0.2622), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.4197, 708.8127, 49.7075)>
    Rotation: <Euler (x=-2.7182, y=1.3804, z=-0.2329), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.5631, 683.9073, 46.9978)>
    Rotation: <Euler (x=-2.7182, y=1.3804, z=-0.2329), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.1271, 776.0029, 23.1493)>
    Rotation: <Euler (x=-2.9373, y=1.3964, z=-0.0846), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.5921, 736.8156, 21.8083)>
    Rotation: <Euler (x=-2.4799, y=1.3861, z=0.0388), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9146, 704.6695, 17.2599)>
    Rotation: <Euler (x=-2.0241, y=1.3618, z=0.1428), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.5246, 685.0417, 10.6879)>
    Rotation: <Euler (x=-2.0241, y=1.3618, z=0.1428), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.3573, 773.6874, 0.0550)>
    Rotation: <Euler (x=-2.7561, y=1.3925, z=0.0030), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5733, 738.9127, -2.3489)>
    Rotation: <Euler (x=-2.2367, y=1.3749, z=0.1273), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8271, 713.2922, -7.9347)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.4910, 699.8618, -14.6182)>
    Rotation: <Euler (x=-1.8275, y=1.3483, z=0.1938), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.0702, 792.0014, -24.6701)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.2417, 755.3978, -29.4106)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.9819, 733.1864, -35.4947)>
    Rotation: <Euler (x=-1.7194, y=1.3337, z=0.2844), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.9417, 721.4793, -42.1653)>
    Rotation: <Euler (x=-1.7194, y=1.3337, z=0.2844), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.1036, 1471.5536, -70.8004)>
    Rotation: <Euler (x=1.6116, y=-1.4093, z=0.4905), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.3166, 1400.2322, -47.9045)>
    Rotation: <Euler (x=3.1060, y=-0.9411, z=-0.1457), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-228.3128, 1150.6112, -42.5921)>
    Rotation: <Euler (x=2.9160, y=-0.9275, z=0.1114), order='XYZ'>
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-194.1463, 799.3447, 28.3957)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-190.6053, 756.7969, 24.1008)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-197.9038, 720.8317, 25.7980)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.2699, 759.2758, 25.8946)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.5932, 719.5449, 26.4907)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4660, 687.4330, 21.3510)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.3705, 662.2585, 14.4655)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.6952, 752.6389, 2.1422)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.4927, 712.9896, -1.7644)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7680, 681.6359, -10.9837)>
    Rotation: <Euler (x=-2.1565, y=-1.1279, z=-0.0050), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.7890, 663.0670, -23.0072)>
    Rotation: <Euler (x=-2.1565, y=-1.1279, z=-0.0050), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-255.3594, 751.7139, -19.6647)>
    Rotation: <Euler (x=-2.7796, y=-1.1441, z=0.0252), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.8563, 715.6639, -25.2560)>
    Rotation: <Euler (x=-2.3467, y=-1.1329, z=-0.0131), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.1712, 690.4380, -36.0149)>
    Rotation: <Euler (x=-1.9839, y=-1.1212, z=-0.0330), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.8664, 677.0419, -48.5859)>
    Rotation: <Euler (x=-1.9839, y=-1.1212, z=-0.0330), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.5871, 765.4827, -43.5736)>
    Rotation: <Euler (x=-2.6108, y=-1.1334, z=-0.0450), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.8397, 730.3478, -52.0101)>
    Rotation: <Euler (x=-2.2466, y=-1.1213, z=-0.0753), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0706, 708.8632, -62.7353)>
    Rotation: <Euler (x=-1.9134, y=-1.1115, z=-0.0889), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.1104, 697.7444, -74.2136)>
    Rotation: <Euler (x=-1.9134, y=-1.1115, z=-0.0889), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.4633, 878.7883, 8.9513)>
    Rotation: <Euler (x=0.1673, y=-0.1926, z=-3.0513), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7762, 454.0833, 79.8390)>
    Rotation: <Euler (x=-0.0495, y=-0.2328, z=-3.0393), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9818, 111.4437, 63.2517)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3321, 10.2909, 214.5235)>
    Rotation: <Euler (x=-1.4335, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2064, 19.5721, 287.2892)>
    Rotation: <Euler (x=-1.4335, y=-2.7821, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.6004, 887.6047, -6.7737)>
    Rotation: <Euler (x=0.0188, y=0.2781, z=3.1314), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2532, 453.4345, 1.0720)>
    Rotation: <Euler (x=-0.1337, y=0.4501, z=3.1048), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8482, 111.4442, -40.2864)>
    Rotation: <Euler (x=1.0270, y=0.5903, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1496, 10.2923, 92.8109)>
    Rotation: <Euler (x=-1.3794, y=2.5602, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2773, 22.6157, 157.1773)>
    Rotation: <Euler (x=-1.3794, y=2.5602, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 70
  Bone: mixamorig:Hips
    Location: <Vector (2.0553, 944.2390, 1.3136)>
    Rotation: <Euler (x=-0.0590, y=-0.1028, z=-0.0495), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.3859, 1053.0927, -17.3937)>
    Rotation: <Euler (x=-0.1163, y=-0.0761, z=-0.0115), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.9955, 1181.3403, -32.3315)>
    Rotation: <Euler (x=-0.1100, y=-0.0703, z=0.0169), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.6579, 1328.0359, -48.4985)>
    Rotation: <Euler (x=-0.1041, y=-0.0639, z=0.0452), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.3043, 1493.0575, -65.7113)>
    Rotation: <Euler (x=0.1136, y=-0.0662, z=0.0504), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0003, y=-0.0451, z=0.0496), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-17.1043, 1770.7267, 83.4860)>
    Rotation: <Euler (x=-0.0003, y=-0.0451, z=0.0496), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.1300, 1477.7308, -61.2807)>
    Rotation: <Euler (x=1.7946, y=1.2443, z=-0.1848), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.6746, 1422.4658, -16.7154)>
    Rotation: <Euler (x=3.0560, y=0.9513, z=0.0658), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.8996, 1171.5074, -4.1345)>
    Rotation: <Euler (x=3.0211, y=0.9537, z=0.0195), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.1813, 890.4791, 15.5885)>
    Rotation: <Euler (x=-2.9471, y=1.3922, z=0.1965), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.2820, 853.8049, 43.2174)>
    Rotation: <Euler (x=2.4684, y=1.0888, z=-1.0490), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.6065, 820.7820, 60.0107)>
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.3521, 742.9824, 60.1418)>
    Rotation: <Euler (x=2.7524, y=1.2000, z=-0.2490), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.3031, 740.5252, 51.0861)>
    Rotation: <Euler (x=-2.9284, y=1.3826, z=-0.2671), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.5729, 708.1355, 49.6681)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.8713, 683.1055, 47.0332)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.0658, 775.3929, 23.0022)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6015, 736.1833, 21.7042)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.0527, 703.9379, 17.2204)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.7830, 684.1161, 10.7123)>
    Rotation: <Euler (x=-2.0336, y=1.3628, z=0.1399), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.2834, 773.0683, -0.0931)>
    Rotation: <Euler (x=-2.7613, y=1.3931, z=-0.0003), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5616, 738.2662, -2.4568)>
    Rotation: <Euler (x=-2.2440, y=1.3758, z=0.1242), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9168, 712.5361, -7.9873)>
    Rotation: <Euler (x=-1.8362, y=1.3494, z=0.1916), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.6619, 698.9180, -14.6222)>
    Rotation: <Euler (x=-1.8362, y=1.3494, z=0.1916), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.9920, 791.3737, -24.8246)>
    Rotation: <Euler (x=-2.4978, y=1.3775, z=0.1618), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.2278, 754.7314, -29.5205)>
    Rotation: <Euler (x=-2.0834, y=1.3582, z=0.2442), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.0556, 732.4156, -35.5570)>
    Rotation: <Euler (x=-1.7277, y=1.3348, z=0.2827), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0865, 720.5353, -42.1877)>
    Rotation: <Euler (x=-1.7277, y=1.3348, z=0.2827), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.8408, 1471.5902, -70.4233)>
    Rotation: <Euler (x=1.6243, y=-1.4100, z=0.4806), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.8558, 1399.8960, -47.6447)>
    Rotation: <Euler (x=3.1057, y=-0.9410, z=-0.1452), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-227.7908, 1150.2651, -42.2916)>
    Rotation: <Euler (x=2.9179, y=-0.9278, z=0.1089), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-247.7928, 869.7181, -4.5382)>
    Rotation: <Euler (x=-3.0609, y=-1.1455, z=-0.0944), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.6866, 831.8509, 14.9604)>
    Rotation: <Euler (x=2.7586, y=-0.9139, z=0.8431), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.9251, 798.9595, 28.3902)>
    Rotation: <Euler (x=-3.0777, y=-0.8344, z=0.0873), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-190.3324, 756.4076, 24.1787)>
    Rotation: <Euler (x=2.9885, y=-0.9613, z=-0.0460), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-197.5425, 720.4312, 26.0096)>
    Rotation: <Euler (x=2.9885, y=-0.9613, z=-0.0460), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.0652, 758.9061, 25.8972)>
    Rotation: <Euler (x=3.1065, y=-1.1387, z=0.1952), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.4874, 719.1595, 26.5475)>
    Rotation: <Euler (x=-2.8118, y=-1.1368, z=0.1611), order='XYZ'>
    Matrix:
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      <Vector (0.0674, -0.8868, 0.4573, 719.1595)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.5043, 686.9622, 21.4927)>
    Rotation: <Euler (x=-2.6117, y=-1.1306, z=0.1283), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.5714, 661.6446, 14.7075)>
    Rotation: <Euler (x=-2.6117, y=-1.1306, z=0.1283), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.4924, 752.2687, 2.1460)>
    Rotation: <Euler (x=-2.9046, y=-1.1457, z=0.0546), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.3885, 712.5865, -1.7070)>
    Rotation: <Euler (x=-2.5439, y=-1.1400, z=0.0257), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8056, 681.1162, -10.8464)>
    Rotation: <Euler (x=-2.1646, y=-1.1283, z=-0.0043), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.9470, 662.3397, -22.7969)>
    Rotation: <Euler (x=-2.1646, y=-1.1283, z=-0.0043), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-255.1561, 751.3426, -19.6611)>
    Rotation: <Euler (x=-2.7828, y=-1.1442, z=0.0256), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.7425, 715.2516, -25.2034)>
    Rotation: <Euler (x=-2.3523, y=-1.1331, z=-0.0126), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.1711, 689.8965, -35.8973)>
    Rotation: <Euler (x=-1.9919, y=-1.1216, z=-0.0325), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.9528, 676.2885, -48.4144)>
    Rotation: <Euler (x=-1.9919, y=-1.1216, z=-0.0325), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.3772, 765.1086, -43.5735)>
    Rotation: <Euler (x=-2.6139, y=-1.1335, z=-0.0446), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.7168, 729.9209, -51.9620)>
    Rotation: <Euler (x=-2.2522, y=-1.1216, z=-0.0749), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0450, 708.3157, -62.6329)>
    Rotation: <Euler (x=-1.9214, y=-1.1120, z=-0.0885), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.1579, 697.0110, -74.0692)>
    Rotation: <Euler (x=-1.9214, y=-1.1120, z=-0.0885), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5909, 878.7333, 8.8500)>
    Rotation: <Euler (x=0.1681, y=-0.1926, z=-3.0518), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7819, 454.0725, 80.0914)>
    Rotation: <Euler (x=-0.0502, y=-0.2328, z=-3.0392), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9803, 111.4441, 63.2603)>
    Rotation: <Euler (x=1.0226, y=-0.3635, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3361, 10.2914, 214.5302)>
    Rotation: <Euler (x=-1.4335, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2131, 19.5719, 287.2949)>
    Rotation: <Euler (x=-1.4335, y=-2.7821, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4740, 887.5546, -6.8592)>
    Rotation: <Euler (x=0.0198, y=0.2779, z=3.1314), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2377, 453.3940, 1.4080)>
    Rotation: <Euler (x=-0.1348, y=0.4498, z=3.1043), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8517, 111.4437, -40.2831)>
    Rotation: <Euler (x=1.0270, y=0.5903, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1483, 10.2918, 92.8172)>
    Rotation: <Euler (x=-1.3793, y=2.5603, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2733, 22.6209, 157.1843)>
    Rotation: <Euler (x=-1.3793, y=2.5603, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 71
  Bone: mixamorig:Hips
    Location: <Vector (2.1657, 944.1871, 1.2277)>
    Rotation: <Euler (x=-0.0591, y=-0.1025, z=-0.0496), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.4980, 1053.0391, -17.4894)>
    Rotation: <Euler (x=-0.1162, y=-0.0757, z=-0.0118), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.1419, 1181.2872, -32.4173)>
    Rotation: <Euler (x=-0.1090, y=-0.0699, z=0.0165), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.8458, 1328.0005, -48.4275)>
    Rotation: <Euler (x=-0.1020, y=-0.0636, z=0.0447), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1148, y=-0.0658, z=0.0498), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-1.0024, 1552.4723, -26.1581)>
    Rotation: <Euler (x=-0.0002, y=-0.0443, z=0.0491), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.6175, 1770.6906, 83.9872)>
    Rotation: <Euler (x=-0.0002, y=-0.0443, z=0.0491), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.3662, 1477.6989, -60.9301)>
    Rotation: <Euler (x=1.8028, y=1.2452, z=-0.1804), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0558, y=0.9516, z=0.0647), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.7351, 1170.9055, -3.9564)>
    Rotation: <Euler (x=3.0235, y=0.9544, z=0.0218), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.1401, 889.8644, 15.3725)>
    Rotation: <Euler (x=-2.9489, y=1.3929, z=0.1943), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.2424, 853.2132, 43.0333)>
    Rotation: <Euler (x=2.4667, y=1.0887, z=-1.0510), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.5630, 820.2060, 59.8533)>
    Rotation: <Euler (x=3.1157, y=1.0704, z=-0.1328), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.7729, 777.9497, 58.7800)>
    Rotation: <Euler (x=2.7393, y=1.2001, z=-0.2637), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.1529, 742.4030, 60.2466)>
    Rotation: <Euler (x=2.7393, y=1.2001, z=-0.2637), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.1115, 777.6171, 48.9535)>
    Rotation: <Euler (x=2.8897, y=1.3836, z=-0.3994), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.3019, 739.9206, 50.9709)>
    Rotation: <Euler (x=-2.9385, y=1.3832, z=-0.2730), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.7005, 707.4617, 49.6242)>
    Rotation: <Euler (x=-2.7438, y=1.3818, z=-0.2455), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.1525, 682.3094, 47.0696)>
    Rotation: <Euler (x=-2.7438, y=1.3818, z=-0.2455), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.9772, 774.7811, 22.8382)>
    Rotation: <Euler (x=-2.9493, y=1.3976, z=-0.0928), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.5823, 735.5497, 21.5898)>
    Rotation: <Euler (x=-2.4967, y=1.3878, z=0.0303), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1601, 703.2062, 17.1776)>
    Rotation: <Euler (x=-2.0436, y=1.3641, z=0.1364), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.0094, 683.1928, 10.7404)>
    Rotation: <Euler (x=-2.0436, y=1.3641, z=0.1364), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.1785, 772.4445, -0.2580)>
    Rotation: <Euler (x=-2.7672, y=1.3938, z=-0.0043), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5173, 737.6155, -2.5753)>
    Rotation: <Euler (x=-2.2518, y=1.3768, z=0.1205), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9722, 711.7770, -8.0438)>
    Rotation: <Euler (x=-1.8454, y=1.3507, z=0.1889), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.7976, 697.9731, -14.6239)>
    Rotation: <Euler (x=-1.8454, y=1.3507, z=0.1889), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.8791, 790.7382, -24.9984)>
    Rotation: <Euler (x=-2.5027, y=1.3783, z=0.1588), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.1772, 754.0574, -29.6424)>
    Rotation: <Euler (x=-2.0903, y=1.3593, z=0.2414), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.0909, 731.6384, -35.6251)>
    Rotation: <Euler (x=-1.7362, y=1.3362, z=0.2807), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.1920, 719.5865, -42.2103)>
    Rotation: <Euler (x=-1.7362, y=1.3362, z=0.2807), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.6107, 1471.6257, -70.0268)>
    Rotation: <Euler (x=1.6378, y=-1.4106, z=0.4701), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.4165, 1399.5491, -47.3448)>
    Rotation: <Euler (x=3.1054, y=-0.9405, z=-0.1447), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-227.2851, 1149.9077, -41.9374)>
    Rotation: <Euler (x=2.9200, y=-0.9278, z=0.1063), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-247.5695, 869.3340, -4.5342)>
    Rotation: <Euler (x=-3.0614, y=-1.1453, z=-0.0943), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.4760, 831.4567, 14.9650)>
    Rotation: <Euler (x=2.7586, y=-0.9136, z=0.8427), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.7262, 798.5577, 28.3964)>
    Rotation: <Euler (x=-3.0805, y=-0.8343, z=0.0905), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-190.0848, 756.0022, 24.2646)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-197.2081, 720.0155, 26.2283)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-232.8847, 758.5214, 25.9193)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.4061, 718.7594, 26.6199)>
    Rotation: <Euler (x=-2.8174, y=-1.1366, z=0.1616), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.5684, 686.4780, 21.6438)>
    Rotation: <Euler (x=-2.6198, y=-1.1306, z=0.1290), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.8000, 661.0197, 14.9528)>
    Rotation: <Euler (x=-2.6198, y=-1.1306, z=0.1290), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.3199, 751.8849, 2.1719)>
    Rotation: <Euler (x=-2.9076, y=-1.1455, z=0.0549), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.3159, 712.1701, -1.6324)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8772, 680.5850, -10.6989)>
    Rotation: <Euler (x=-2.1725, y=-1.1284, z=-0.0038), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.1429, 661.6036, -22.5834)>
    Rotation: <Euler (x=-2.1725, y=-1.1284, z=-0.0038), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.9886, 750.9589, -19.6329)>
    Rotation: <Euler (x=-2.7858, y=-1.1440, z=0.0258), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.6662, 714.8275, -25.1315)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2115, 689.3446, -35.7675)>
    Rotation: <Euler (x=-1.9997, y=-1.1217, z=-0.0321), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.0839, 675.5273, -48.2374)>
    Rotation: <Euler (x=-1.9997, y=-1.1217, z=-0.0321), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.2086, 764.7236, -43.5464)>
    Rotation: <Euler (x=-2.6170, y=-1.1334, z=-0.0444), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.6376, 729.4836, -51.8929)>
    Rotation: <Euler (x=-2.2577, y=-1.1216, z=-0.0745), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0662, 707.7594, -62.5159)>
    Rotation: <Euler (x=-1.9291, y=-1.1121, z=-0.0881), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.2559, 696.2709, -73.9158)>
    Rotation: <Euler (x=-1.9291, y=-1.1121, z=-0.0881), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6993, 878.6763, 8.7423)>
    Rotation: <Euler (x=0.1690, y=-0.1929, z=-3.0522), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7854, 454.0611, 80.3316)>
    Rotation: <Euler (x=-0.0510, y=-0.2328, z=-3.0390), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9733, 111.4439, 63.2550)>
    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3435, 10.2911, 214.5198)>
    Rotation: <Euler (x=-1.4335, y=-2.7820, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2274, 19.5709, 287.2820)>
    Rotation: <Euler (x=-1.4335, y=-2.7820, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3700, 887.5084, -6.9129)>
    Rotation: <Euler (x=0.0207, y=0.2773, z=3.1316), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.1814, 453.3555, 1.7140)>
    Rotation: <Euler (x=-0.1358, y=0.4492, z=3.1038), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8558, 111.4429, -40.2964)>
    Rotation: <Euler (x=1.0270, y=0.5902, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1431, 10.2910, 92.8099)>
    Rotation: <Euler (x=-1.3793, y=2.5603, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2631, 22.6263, 157.1790)>
    Rotation: <Euler (x=-1.3793, y=2.5603, z=0.0609), order='XYZ'>
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Frame: 72
  Bone: mixamorig:Hips
    Location: <Vector (2.2600, 944.1442, 1.1542)>
    Rotation: <Euler (x=-0.0593, y=-0.1020, z=-0.0497), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.5946, 1052.9923, -17.5831)>
    Rotation: <Euler (x=-0.1162, y=-0.0750, z=-0.0121), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.2669, 1181.2399, -32.5115)>
    Rotation: <Euler (x=-0.1080, y=-0.0692, z=0.0161), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.0064, 1327.9690, -48.3773)>
    Rotation: <Euler (x=-0.1000, y=-0.0629, z=0.0442), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.7507, 1493.0625, -64.9240)>
    Rotation: <Euler (x=0.1162, y=-0.0652, z=0.0494), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0003, y=-0.0434, z=0.0487), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.1684, 1770.6610, 84.4393)>
    Rotation: <Euler (x=-0.0003, y=-0.0434, z=0.0487), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.5707, 1477.6692, -60.6366)>
    Rotation: <Euler (x=1.8103, y=1.2460, z=-0.1769), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.7664, 1421.3180, -16.4678)>
    Rotation: <Euler (x=3.0572, y=0.9521, z=0.0657), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.7416, 1170.3169, -4.0640)>
    Rotation: <Euler (x=3.0241, y=0.9551, z=0.0218), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9515, y=1.3937, z=0.1912), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.1354, 852.6305, 42.8462)>
    Rotation: <Euler (x=2.4647, y=1.0886, z=-1.0532), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.4525, 819.6418, 59.6989)>
    Rotation: <Euler (x=3.1102, y=1.0709, z=-0.1393), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.5923, 777.3893, 58.7377)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.8880, 741.8369, 60.3636)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.9736, 777.0307, 48.8016)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.2315, 739.3266, 50.8694)>
    Rotation: <Euler (x=-2.9493, y=1.3838, z=-0.2797), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.7569, 706.8000, 49.5993)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.3607, 681.5282, 47.1291)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.8196, 774.1750, 22.6826)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.4924, 734.9223, 21.4898)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1949, 702.4823, 17.1547)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.1622, 682.2802, 10.7925)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.4016, 736.9671, -2.6797)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9546, 711.0219, -8.0813)>
    Rotation: <Euler (x=-1.8551, y=1.3521, z=0.1856), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.8598, 697.0347, -14.6033)>
    Rotation: <Euler (x=-1.8551, y=1.3521, z=0.1856), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.6952, 790.1010, -25.1666)>
    Rotation: <Euler (x=-2.5084, y=1.3792, z=0.1550), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.0540, 753.3820, -29.7524)>
    Rotation: <Euler (x=-2.0978, y=1.3604, z=0.2381), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.0523, 730.8609, -35.6772)>
    Rotation: <Euler (x=-1.7452, y=1.3376, z=0.2781), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.2232, 718.6398, -42.2137)>
    Rotation: <Euler (x=-1.7452, y=1.3376, z=0.2781), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.4153, 1471.6620, -69.6416)>
    Rotation: <Euler (x=1.6516, y=-1.4108, z=0.4592), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.0061, 1399.2092, -47.0141)>
    Rotation: <Euler (x=3.1047, y=-0.9397, z=-0.1437), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.7599, 1149.5502, -41.4958)>
    Rotation: <Euler (x=2.9224, y=-0.9277, z=0.1031), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-247.3635, 868.9462, -4.4968)>
    Rotation: <Euler (x=-3.0620, y=-1.1449, z=-0.0943), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.2774, 831.0585, 14.9941)>
    Rotation: <Euler (x=2.7590, y=-0.9132, z=0.8419), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.5356, 798.1519, 28.4203)>
    Rotation: <Euler (x=-3.0832, y=-0.8340, z=0.0936), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-189.8474, 755.5930, 24.3657)>
    Rotation: <Euler (x=2.9755, y=-0.9622, z=-0.0305), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-196.8846, 719.5969, 26.4617)>
    Rotation: <Euler (x=2.9755, y=-0.9622, z=-0.0305), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-232.7130, 758.1323, 25.9691)>
    Rotation: <Euler (x=3.1008, y=-1.1379, z=0.1955), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.3321, 718.3554, 26.7170)>
    Rotation: <Euler (x=-2.8228, y=-1.1362, z=0.1620), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6396, 685.9921, 21.8141)>
    Rotation: <Euler (x=-2.6277, y=-1.1303, z=0.1296), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.0364, 660.3964, 15.2113)>
    Rotation: <Euler (x=-2.6277, y=-1.1303, z=0.1296), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.1624, 751.4973, 2.2289)>
    Rotation: <Euler (x=-2.9106, y=-1.1450, z=0.0551), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.2583, 711.7508, -1.5310)>
    Rotation: <Euler (x=-2.5549, y=-1.1395, z=0.0266), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9649, 680.0532, -10.5313)>
    Rotation: <Euler (x=-2.1803, y=-1.1282, z=-0.0033), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.3578, 660.8710, -22.3570)>
    Rotation: <Euler (x=-2.1803, y=-1.1282, z=-0.0033), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.8420, 750.5717, -19.5711)>
    Rotation: <Euler (x=-2.7887, y=-1.1436, z=0.0260), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.6114, 714.4007, -25.0307)>
    Rotation: <Euler (x=-2.3632, y=-1.1328, z=-0.0118), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2754, 688.7926, -35.6157)>
    Rotation: <Euler (x=-2.0074, y=-1.1216, z=-0.0317), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.2419, 674.7697, -48.0453)>
    Rotation: <Euler (x=-2.0074, y=-1.1216, z=-0.0317), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.0675, 764.3353, -43.4836)>
    Rotation: <Euler (x=-2.6200, y=-1.1330, z=-0.0441), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.5873, 729.0443, -51.7936)>
    Rotation: <Euler (x=-2.2631, y=-1.1213, z=-0.0741), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1183, 707.2032, -62.3749)>
    Rotation: <Euler (x=-1.9369, y=-1.1120, z=-0.0877), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.3881, 695.5343, -73.7443)>
    Rotation: <Euler (x=-1.9369, y=-1.1120, z=-0.0877), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7901, 878.6248, 8.6333)>
    Rotation: <Euler (x=0.1697, y=-0.1935, z=-3.0527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7818, 454.0509, 80.5351)>
    Rotation: <Euler (x=-0.0516, y=-0.2328, z=-3.0389), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9695, 111.4439, 63.2555)>
    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3409, 10.2912, 214.5199)>
    Rotation: <Euler (x=-1.4335, y=-2.7820, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2254, 19.5700, 287.2820)>
    Rotation: <Euler (x=-1.4335, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2865, 887.4746, -6.9294)>
    Rotation: <Euler (x=0.0213, y=0.2766, z=3.1317), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.1108, 453.3271, 1.9582)>
    Rotation: <Euler (x=-0.1365, y=0.4484, z=3.1033), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8558, 111.4433, -40.2975)>
    Rotation: <Euler (x=1.0270, y=0.5902, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1449, 10.2915, 92.8075)>
    Rotation: <Euler (x=-1.3792, y=2.5603, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2654, 22.6322, 157.1754)>
    Rotation: <Euler (x=-1.3792, y=2.5603, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 73
  Bone: mixamorig:Hips
    Location: <Vector (2.3538, 944.1127, 1.0776)>
    Rotation: <Euler (x=-0.0595, y=-0.1014, z=-0.0498), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.6926, 1052.9554, -17.6895)>
    Rotation: <Euler (x=-0.1162, y=-0.0741, z=-0.0123), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.3848, 1181.2017, -32.6258)>
    Rotation: <Euler (x=-0.1070, y=-0.0683, z=0.0157), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.1509, 1327.9454, -48.3580)>
    Rotation: <Euler (x=-0.0981, y=-0.0621, z=0.0437), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.9320, 1493.0712, -64.5936)>
    Rotation: <Euler (x=0.1176, y=-0.0644, z=0.0493), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-0.5322, 1552.3811, -25.2845)>
    Rotation: <Euler (x=-0.0005, y=-0.0425, z=0.0483), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.7591, 1770.6511, 84.8125)>
    Rotation: <Euler (x=-0.0005, y=-0.0425, z=0.0483), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.7510, 1477.6482, -60.3994)>
    Rotation: <Euler (x=1.8174, y=1.2468, z=-0.1736), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0597, y=0.9529, z=0.0684), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9546, y=1.3945, z=0.1877), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.9821, 852.0745, 42.6590)>
    Rotation: <Euler (x=2.4627, y=1.0883, z=-1.0555), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
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    Rotation: <Euler (x=3.1045, y=1.0714, z=-0.1459), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
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    Rotation: <Euler (x=2.7124, y=1.2001, z=-0.2936), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=2.7124, y=1.2001, z=-0.2936), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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    Rotation: <Euler (x=2.8737, y=1.3843, z=-0.4117), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.1120, 738.7601, 50.7766)>
    Rotation: <Euler (x=-2.9605, y=1.3843, z=-0.2868), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.7616, 706.1680, 49.5847)>
    Rotation: <Euler (x=-2.7721, y=1.3831, z=-0.2611), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.5147, 680.7799, 47.1997)>
    Rotation: <Euler (x=-2.7721, y=1.3831, z=-0.2611), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.6149, 773.5938, 22.5333)>
    Rotation: <Euler (x=-2.9644, y=1.3989, z=-0.1042), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.3536, 734.3203, 21.3988)>
    Rotation: <Euler (x=-2.5163, y=1.3897, z=0.0189), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1782, 701.7863, 17.1426)>
    Rotation: <Euler (x=-2.0653, y=1.3667, z=0.1274), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.2622, 681.3997, 10.8563)>
    Rotation: <Euler (x=-2.0653, y=1.3667, z=0.1274), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.7816, 771.2239, -0.5643)>
    Rotation: <Euler (x=-2.7812, y=1.3954, z=-0.0147), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.2373, 736.3424, -2.7752)>
    Rotation: <Euler (x=-2.2694, y=1.3789, z=0.1111), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8866, 710.2927, -8.1085)>
    Rotation: <Euler (x=-1.8652, y=1.3534, z=0.1818), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.8710, 696.1262, -14.5717)>
    Rotation: <Euler (x=-1.8652, y=1.3534, z=0.1818), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.4648, 789.4846, -25.3296)>
    Rotation: <Euler (x=-2.5145, y=1.3801, z=0.1507), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.8826, 752.7281, -29.8549)>
    Rotation: <Euler (x=-2.1056, y=1.3616, z=0.2342), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.9638, 730.1072, -35.7204)>
    Rotation: <Euler (x=-1.7545, y=1.3390, z=0.2751), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.2040, 717.7203, -42.2076)>
    Rotation: <Euler (x=-1.7545, y=1.3390, z=0.2751), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.2453, 1471.7006, -69.2877)>
    Rotation: <Euler (x=1.6653, y=-1.4108, z=0.4483), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.6207, 1398.8824, -46.6858)>
    Rotation: <Euler (x=3.1037, y=-0.9388, z=-0.1422), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.2010, 1149.1967, -41.0057)>
    Rotation: <Euler (x=2.9252, y=-0.9274, z=0.0997), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-247.1397, 868.5598, -4.4473)>
    Rotation: <Euler (x=-3.0625, y=-1.1442, z=-0.0941), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.0534, 830.6656, 15.0305)>
    Rotation: <Euler (x=2.7596, y=-0.9126, z=0.8411), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.3138, 797.7540, 28.4481)>
    Rotation: <Euler (x=-3.0858, y=-0.8334, z=0.0967), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-189.5754, 755.1924, 24.4688)>
    Rotation: <Euler (x=2.9691, y=-0.9622, z=-0.0228), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-196.5237, 719.1868, 26.6961)>
    Rotation: <Euler (x=2.9691, y=-0.9622, z=-0.0228), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-232.5056, 757.7467, 26.0289)>
    Rotation: <Euler (x=3.0981, y=-1.1373, z=0.1956), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.2162, 717.9561, 26.8227)>
    Rotation: <Euler (x=-2.8280, y=-1.1356, z=0.1624), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6639, 685.5146, 21.9895)>
    Rotation: <Euler (x=-2.6353, y=-1.1299, z=0.1303), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.2219, 659.7874, 15.4711)>
    Rotation: <Euler (x=-2.6353, y=-1.1299, z=0.1303), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.9723, 751.1115, 2.2978)>
    Rotation: <Euler (x=-2.9134, y=-1.1444, z=0.0553), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.1625, 711.3352, -1.4198)>
    Rotation: <Euler (x=-2.5602, y=-1.1390, z=0.0271), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0103, 679.5302, -10.3579)>
    Rotation: <Euler (x=-2.1879, y=-1.1279, z=-0.0027), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.5290, 660.1542, -22.1290)>
    Rotation: <Euler (x=-2.1879, y=-1.1279, z=-0.0027), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.6661, 750.1851, -19.4958)>
    Rotation: <Euler (x=-2.7916, y=-1.1430, z=0.0263), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.5225, 713.9769, -24.9189)>
    Rotation: <Euler (x=-2.3685, y=-1.1323, z=-0.0113), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.3024, 688.2488, -35.4569)>
    Rotation: <Euler (x=-2.0150, y=-1.1212, z=-0.0312), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.3632, 674.0273, -47.8504)>
    Rotation: <Euler (x=-2.0150, y=-1.1212, z=-0.0312), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.9023, 763.9468, -43.4061)>
    Rotation: <Euler (x=-2.6229, y=-1.1324, z=-0.0438), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.5089, 728.6075, -51.6826)>
    Rotation: <Euler (x=-2.2684, y=-1.1209, z=-0.0736), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1402, 706.6546, -62.2258)>
    Rotation: <Euler (x=-1.9445, y=-1.1118, z=-0.0871), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.4904, 694.8113, -73.5682)>
    Rotation: <Euler (x=-1.9445, y=-1.1118, z=-0.0871), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8790, 878.5826, 8.5183)>
    Rotation: <Euler (x=0.1704, y=-0.1941, z=-3.0531), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7742, 454.0421, 80.6868)>
    Rotation: <Euler (x=-0.0520, y=-0.2327, z=-3.0388), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3429, 10.2909, 214.5181)>
    Rotation: <Euler (x=-1.4336, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2277, 19.5682, 287.2802)>
    Rotation: <Euler (x=-1.4336, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2061, 887.4546, -6.9358)>
    Rotation: <Euler (x=0.0216, y=0.2760, z=3.1318), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.0348, 453.3103, 2.1060)>
    Rotation: <Euler (x=-0.1369, y=0.4477, z=3.1030), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8541, 111.4432, -40.2969)>
    Rotation: <Euler (x=1.0270, y=0.5903, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1459, 10.2913, 92.8065)>
    Rotation: <Euler (x=-1.3791, y=2.5603, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2675, 22.6344, 157.1731)>
    Rotation: <Euler (x=-1.3791, y=2.5603, z=0.0609), order='XYZ'>
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Frame: 74
  Bone: mixamorig:Hips
    Location: <Vector (2.4422, 944.0880, 0.9881)>
    Rotation: <Euler (x=-0.0598, y=-0.1007, z=-0.0499), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1163, y=-0.0732, z=-0.0125), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4882, 1181.1699, -32.7548)>
    Rotation: <Euler (x=-0.1061, y=-0.0674, z=0.0155), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.2719, 1327.9281, -48.3538)>
    Rotation: <Euler (x=-0.0963, y=-0.0612, z=0.0434), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (5.0780, 1493.0847, -64.2825)>
    Rotation: <Euler (x=0.1190, y=-0.0635, z=0.0492), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-0.3504, 1552.3396, -24.8855)>
    Rotation: <Euler (x=-0.0009, y=-0.0415, z=0.0479), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.3985, 1770.6705, 85.1151)>
    Rotation: <Euler (x=-0.0009, y=-0.0415, z=0.0479), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.8972, 1477.6373, -60.1821)>
    Rotation: <Euler (x=1.8245, y=1.2477, z=-0.1703), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.7391, 1420.2295, -16.3899)>
    Rotation: <Euler (x=3.0618, y=0.9537, z=0.0704), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.9617, 1169.2281, -4.6906)>
    Rotation: <Euler (x=3.0230, y=0.9567, z=0.0189), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.7281, 888.1130, 14.6544)>
    Rotation: <Euler (x=-2.9578, y=1.3955, z=0.1842), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.8436, 851.5491, 42.4414)>
    Rotation: <Euler (x=2.4603, y=1.0881, z=-1.0580), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.1577, 818.6002, 59.3684)>
    Rotation: <Euler (x=3.0988, y=1.0721, z=-0.1525), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.1618, 776.3556, 58.6353)>
    Rotation: <Euler (x=2.6990, y=1.2002, z=-0.3083), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.2954, 740.7952, 60.5779)>
    Rotation: <Euler (x=2.6990, y=1.2002, z=-0.3083), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.6237, 775.9437, 48.4789)>
    Rotation: <Euler (x=2.8650, y=1.3848, z=-0.4185), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.0137, 738.2258, 50.6540)>
    Rotation: <Euler (x=-2.9720, y=1.3850, z=-0.2943), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.7864, 705.5693, 49.5429)>
    Rotation: <Euler (x=-2.7866, y=1.3839, z=-0.2694), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.6871, 680.0677, 47.2459)>
    Rotation: <Euler (x=-2.7866, y=1.3839, z=-0.2694), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.4261, 773.0441, 22.3517)>
    Rotation: <Euler (x=-2.9724, y=1.3997, z=-0.1104), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.3752, 680.5558, 10.8988)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.0851, 735.7489, -2.9008)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8291, 709.5963, -8.1616)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.8914, 695.2535, -14.5610)>
    Rotation: <Euler (x=-1.8751, y=1.3549, z=0.1781), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.7176, 752.1050, -29.9872)>
    Rotation: <Euler (x=-2.1134, y=1.3629, z=0.2305), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8802, 729.3856, -35.7893)>
    Rotation: <Euler (x=-1.7636, y=1.3406, z=0.2722), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.1886, 716.8357, -42.2226)>
    Rotation: <Euler (x=-1.7636, y=1.3406, z=0.2722), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.1089, 1471.7390, -68.9514)>
    Rotation: <Euler (x=1.6789, y=-1.4106, z=0.4376), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.2659, 1398.5575, -46.3613)>
    Rotation: <Euler (x=3.1026, y=-0.9379, z=-0.1406), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.6554, 1148.8424, -40.5108)>
    Rotation: <Euler (x=2.9277, y=-0.9270, z=0.0966), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.8781, 868.1750, -4.3517)>
    Rotation: <Euler (x=-3.0632, y=-1.1434, z=-0.0936), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.7810, 830.2804, 15.1079)>
    Rotation: <Euler (x=2.7604, y=-0.9119, z=0.8403), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.0349, 797.3683, 28.5132)>
    Rotation: <Euler (x=-3.0883, y=-0.8327, z=0.1000), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-189.2409, 754.8047, 24.6081)>
    Rotation: <Euler (x=2.9628, y=-0.9620, z=-0.0151), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-196.0954, 718.7895, 26.9665)>
    Rotation: <Euler (x=2.9628, y=-0.9620, z=-0.0151), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-232.2344, 757.3661, 26.1351)>
    Rotation: <Euler (x=3.0955, y=-1.1364, z=0.1958), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.0273, 717.5635, 26.9737)>
    Rotation: <Euler (x=-2.8331, y=-1.1348, z=0.1630), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6077, 685.0490, 22.2068)>
    Rotation: <Euler (x=-2.6428, y=-1.1292, z=0.1311), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.3209, 659.1970, 15.7686)>
    Rotation: <Euler (x=-2.6428, y=-1.1292, z=0.1311), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.7219, 750.7277, 2.4159)>
    Rotation: <Euler (x=-2.9162, y=-1.1436, z=0.0558), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.9982, 710.9244, -1.2613)>
    Rotation: <Euler (x=-2.5655, y=-1.1383, z=0.0279), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9806, 679.0182, -10.1414)>
    Rotation: <Euler (x=-2.1955, y=-1.1273, z=-0.0019), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.6227, 659.4578, -21.8631)>
    Rotation: <Euler (x=-2.1955, y=-1.1273, z=-0.0019), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.4341, 749.7983, -19.3695)>
    Rotation: <Euler (x=-2.7945, y=-1.1422, z=0.0269), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.3705, 713.5561, -24.7584)>
    Rotation: <Euler (x=-2.3738, y=-1.1316, z=-0.0106), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2619, 687.7149, -35.2540)>
    Rotation: <Euler (x=-2.0225, y=-1.1207, z=-0.0304), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.4160, 673.3039, -47.6162)>
    Rotation: <Euler (x=-2.0225, y=-1.1207, z=-0.0304), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.6883, 763.5562, -43.2766)>
    Rotation: <Euler (x=-2.6259, y=-1.1317, z=-0.0431), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.3753, 728.1725, -51.5225)>
    Rotation: <Euler (x=-2.2738, y=-1.1203, z=-0.0728), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1036, 706.1138, -62.0318)>
    Rotation: <Euler (x=-1.9521, y=-1.1113, z=-0.0863), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5337, 694.1041, -73.3513)>
    Rotation: <Euler (x=-1.9521, y=-1.1113, z=-0.0863), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.9628, 878.5477, 8.3909)>
    Rotation: <Euler (x=0.1710, y=-0.1947, z=-3.0536), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7623, 454.0359, 80.7961)>
    Rotation: <Euler (x=-0.0524, y=-0.2327, z=-3.0387), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9694, 111.4440, 63.2534)>
    Rotation: <Euler (x=1.0226, y=-0.3637, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3488, 10.2913, 214.5150)>
    Rotation: <Euler (x=-1.4336, y=-2.7819, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2372, 19.5645, 287.2762)>
    Rotation: <Euler (x=-1.4336, y=-2.7819, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1311, 887.4408, -6.9504)>
    Rotation: <Euler (x=0.0219, y=0.2755, z=3.1318), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.9578, 453.2991, 2.2152)>
    Rotation: <Euler (x=-0.1372, y=0.4472, z=3.1027), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8439, 111.4435, -40.2913)>
    Rotation: <Euler (x=1.0270, y=0.5904, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1561, 10.2916, 92.7993)>
    Rotation: <Euler (x=-1.3791, y=2.5601, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2874, 22.6354, 157.1592)>
    Rotation: <Euler (x=-1.3791, y=2.5601, z=0.0609), order='XYZ'>
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Frame: 75
  Bone: mixamorig:Hips
    Location: <Vector (2.5073, 944.0736, 0.8966)>
    Rotation: <Euler (x=-0.0601, y=-0.1000, z=-0.0501), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.8555, 1052.9045, -17.9356)>
    Rotation: <Euler (x=-0.1162, y=-0.0724, z=-0.0127), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.5671, 1181.1500, -32.8746)>
    Rotation: <Euler (x=-0.1052, y=-0.0666, z=0.0152), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.3635, 1327.9229, -48.3353)>
    Rotation: <Euler (x=-0.0944, y=-0.0604, z=0.0431), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (5.1863, 1493.1094, -63.9564)>
    Rotation: <Euler (x=0.1205, y=-0.0627, z=0.0490), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-0.1975, 1552.3105, -24.4726)>
    Rotation: <Euler (x=-0.0016, y=-0.0405, z=0.0477), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.0818, 1770.7208, 85.3929)>
    Rotation: <Euler (x=-0.0016, y=-0.0405, z=0.0477), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0062, 1477.6418, -59.9463)>
    Rotation: <Euler (x=1.8316, y=1.2486, z=-0.1668), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.6859, 1419.7340, -16.3582)>
    Rotation: <Euler (x=3.0623, y=0.9545, z=0.0703), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.8053, 1168.7147, -4.7413)>
    Rotation: <Euler (x=3.0245, y=0.9578, z=0.0203), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.6229, 887.5870, 14.3323)>
    Rotation: <Euler (x=-2.9605, y=1.3968, z=0.1813), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.7629, 851.0474, 42.1713)>
    Rotation: <Euler (x=2.4574, y=1.0881, z=-1.0608), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.0897, 818.1140, 59.1417)>
    Rotation: <Euler (x=3.0931, y=1.0730, z=-0.1587), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.0375, 775.8730, 58.5205)>
    Rotation: <Euler (x=2.6857, y=1.2004, z=-0.3228), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.1019, 740.3113, 60.6138)>
    Rotation: <Euler (x=2.6857, y=1.2004, z=-0.3228), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.5336, 775.4426, 48.2426)>
    Rotation: <Euler (x=2.8559, y=1.3855, z=-0.4257), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.9961, 737.7171, 50.4718)>
    Rotation: <Euler (x=-2.9837, y=1.3860, z=-0.3019), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8948, 704.9957, 49.4441)>
    Rotation: <Euler (x=-2.8012, y=1.3850, z=-0.2778), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.9440, 679.3813, 47.2382)>
    Rotation: <Euler (x=-2.8012, y=1.3850, z=-0.2778), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.3049, 772.5233, 22.1083)>
    Rotation: <Euler (x=-2.9804, y=1.4009, z=-0.1164), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.1813, 733.2073, 21.0965)>
    Rotation: <Euler (x=-2.5360, y=1.3921, z=0.0073), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.2492, 700.4871, 17.0102)>
    Rotation: <Euler (x=-2.0866, y=1.3698, z=0.1185), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.5630, 679.7391, 10.8922)>
    Rotation: <Euler (x=-2.0866, y=1.3698, z=0.1185), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.4230, 770.1190, -0.9924)>
    Rotation: <Euler (x=-2.7958, y=1.3975, z=-0.0255), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.9984, 735.1840, -3.0867)>
    Rotation: <Euler (x=-2.2868, y=1.3816, z=0.1018), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8384, 708.9271, -8.2695)>
    Rotation: <Euler (x=-1.8845, y=1.3567, z=0.1749), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.9784, 694.4085, -14.5981)>
    Rotation: <Euler (x=-1.8845, y=1.3567, z=0.1749), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.0673, 788.3442, -25.7847)>
    Rotation: <Euler (x=-2.5261, y=1.3826, z=0.1428), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.6067, 751.5107, -30.1780)>
    Rotation: <Euler (x=-2.1205, y=1.3645, z=0.2274), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8515, 728.6916, -35.9113)>
    Rotation: <Euler (x=-1.7721, y=1.3424, z=0.2700), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.2274, 715.9790, -42.2840)>
    Rotation: <Euler (x=-1.7721, y=1.3424, z=0.2700), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.0089, 1471.7849, -68.6036)>
    Rotation: <Euler (x=1.6922, y=-1.4104, z=0.4271), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.9425, 1398.2379, -46.0136)>
    Rotation: <Euler (x=3.1017, y=-0.9368, z=-0.1392), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.1601, 1148.4965, -40.0183)>
    Rotation: <Euler (x=2.9298, y=-0.9264, z=0.0941), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.5799, 867.8034, -4.1766)>
    Rotation: <Euler (x=-3.0639, y=-1.1423, z=-0.0930), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.4622, 829.9114, 15.2554)>
    Rotation: <Euler (x=2.7616, y=-0.9110, z=0.8394), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.7022, 797.0011, 28.6414)>
    Rotation: <Euler (x=-3.0908, y=-0.8317, z=0.1032), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-188.8508, 754.4363, 24.8067)>
    Rotation: <Euler (x=2.9567, y=-0.9615, z=-0.0074), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-195.6094, 718.4117, 27.2941)>
    Rotation: <Euler (x=2.9567, y=-0.9615, z=-0.0074), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.9057, 756.9998, 26.3149)>
    Rotation: <Euler (x=3.0932, y=-1.1353, z=0.1960), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.7742, 717.1863, 27.1950)>
    Rotation: <Euler (x=-2.8379, y=-1.1337, z=0.1635), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4819, 684.6031, 22.4879)>
    Rotation: <Euler (x=-2.6500, y=-1.1283, z=0.1319), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.3460, 658.6329, 16.1227)>
    Rotation: <Euler (x=-2.6500, y=-1.1283, z=0.1319), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.4200, 750.3573, 2.6109)>
    Rotation: <Euler (x=-2.9189, y=-1.1425, z=0.0563), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.7770, 710.5291, -1.0305)>
    Rotation: <Euler (x=-2.5706, y=-1.1373, z=0.0287), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8900, 678.5273, -9.8602)>
    Rotation: <Euler (x=-2.2028, y=-1.1265, z=-0.0010), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.6546, 658.7909, -21.5407)>
    Rotation: <Euler (x=-2.2028, y=-1.1265, z=-0.0010), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.1566, 749.4240, -19.1634)>
    Rotation: <Euler (x=-2.7973, y=-1.1411, z=0.0275), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.1687, 713.1503, -24.5232)>
    Rotation: <Euler (x=-2.3789, y=-1.1307, z=-0.0098), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.1695, 687.2020, -34.9843)>
    Rotation: <Euler (x=-2.0298, y=-1.1199, z=-0.0296), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.4178, 672.6101, -47.3230)>
    Rotation: <Euler (x=-2.0298, y=-1.1199, z=-0.0296), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.4372, 763.1776, -43.0650)>
    Rotation: <Euler (x=-2.6289, y=-1.1306, z=-0.0424), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.2012, 727.7528, -51.2864)>
    Rotation: <Euler (x=-2.2790, y=-1.1194, z=-0.0720), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0251, 705.5939, -61.7687)>
    Rotation: <Euler (x=-1.9595, y=-1.1105, z=-0.0854), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5360, 693.4250, -73.0721)>
    Rotation: <Euler (x=-1.9595, y=-1.1105, z=-0.0854), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (87.0214, 878.5198, 8.2541)>
    Rotation: <Euler (x=0.1715, y=-0.1954, z=-3.0540), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7440, 454.0319, 80.8544)>
    Rotation: <Euler (x=-0.0525, y=-0.2328, z=-3.0386), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9656, 111.4443, 63.2533)>
    Rotation: <Euler (x=1.0227, y=-0.3638, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3553, 10.2916, 214.5112)>
    Rotation: <Euler (x=-1.4337, y=-2.7819, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2489, 19.5602, 287.2711)>
    Rotation: <Euler (x=-1.4337, y=-2.7819, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.0820, 887.4409, -6.9633)>
    Rotation: <Euler (x=0.0220, y=0.2749, z=3.1319), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8680, 453.2993, 2.2343)>
    Rotation: <Euler (x=-0.1372, y=0.4465, z=3.1026), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8335, 111.4428, -40.2784)>
    Rotation: <Euler (x=1.0270, y=0.5906, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1674, 10.2909, 92.7983)>
    Rotation: <Euler (x=-1.3791, y=2.5600, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3092, 22.6359, 157.1510)>
    Rotation: <Euler (x=-1.3791, y=2.5600, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 76
  Bone: mixamorig:Hips
    Location: <Vector (2.5368, 944.0734, 0.8147)>
    Rotation: <Euler (x=-0.0603, y=-0.0992, z=-0.0503), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.8929, 1052.8995, -18.0423)>
    Rotation: <Euler (x=-0.1162, y=-0.0716, z=-0.0128), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.6106, 1181.1459, -32.9724)>
    Rotation: <Euler (x=-0.1042, y=-0.0658, z=0.0150), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.4174, 1327.9336, -48.2926)>
    Rotation: <Euler (x=-0.0925, y=-0.0596, z=0.0428), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (5.2534, 1493.1492, -63.6085)>
    Rotation: <Euler (x=0.1218, y=-0.0617, z=0.0487), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.0789, 1552.2993, -24.0414)>
    Rotation: <Euler (x=-0.0023, y=-0.0394, z=0.0475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.7968, 1770.7983, 85.6700)>
    Rotation: <Euler (x=-0.0023, y=-0.0394, z=0.0475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0744, 1477.6632, -59.6868)>
    Rotation: <Euler (x=1.8385, y=1.2496, z=-0.1634), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.5964, 1419.2697, -16.3036)>
    Rotation: <Euler (x=3.0620, y=0.9551, z=0.0694), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.5302, 1168.2262, -4.6661)>
    Rotation: <Euler (x=3.0269, y=0.9588, z=0.0229), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.5446, 887.0928, 13.9801)>
    Rotation: <Euler (x=-2.9624, y=1.3983, z=0.1794), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.7278, 850.5683, 41.8743)>
    Rotation: <Euler (x=2.4540, y=1.0882, z=-1.0637), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.0817, 817.6438, 58.8902)>
    Rotation: <Euler (x=3.0876, y=1.0743, z=-0.1645), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.9876, 775.4054, 58.3764)>
    Rotation: <Euler (x=2.6726, y=1.2009, z=-0.3366), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.9966, 739.8445, 60.6121)>
    Rotation: <Euler (x=2.6726, y=1.2009, z=-0.3366), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.5135, 774.9686, 47.9692)>
    Rotation: <Euler (x=2.8466, y=1.3865, z=-0.4327), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.0583, 737.2342, 50.2499)>
    Rotation: <Euler (x=-2.9953, y=1.3872, z=-0.3092), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.0887, 704.4457, 49.3054)>
    Rotation: <Euler (x=-2.8156, y=1.3863, z=-0.2859), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.2893, 678.7182, 47.1913)>
    Rotation: <Euler (x=-2.8156, y=1.3863, z=-0.2859), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.2476, 772.0340, 21.8255)>
    Rotation: <Euler (x=-2.9881, y=1.4022, z=-0.1219), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.2046, 732.6937, 20.8749)>
    Rotation: <Euler (x=-2.5452, y=1.3938, z=0.0023), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.4001, 699.8774, 16.8776)>
    Rotation: <Euler (x=-2.0963, y=1.3718, z=0.1151), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.8306, 678.9479, 10.8519)>
    Rotation: <Euler (x=-2.0963, y=1.3718, z=0.1150), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.3327, 769.6157, -1.2781)>
    Rotation: <Euler (x=-2.8026, y=1.3990, z=-0.0301), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.9781, 734.6503, -3.3128)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9176, 708.2864, -8.4141)>
    Rotation: <Euler (x=-1.8932, y=1.3587, z=0.1726), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.1362, 693.5906, -14.6666)>
    Rotation: <Euler (x=-1.8932, y=1.3587, z=0.1726), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.9398, 787.8258, -26.0825)>
    Rotation: <Euler (x=-2.5311, y=1.3842, z=0.1400), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.5496, 750.9488, -30.4066)>
    Rotation: <Euler (x=-2.1269, y=1.3664, z=0.2253), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8794, 728.0273, -36.0675)>
    Rotation: <Euler (x=-1.7797, y=1.3444, z=0.2686), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.3235, 715.1511, -42.3746)>
    Rotation: <Euler (x=-1.7797, y=1.3444, z=0.2686), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.9492, 1471.8440, -68.2356)>
    Rotation: <Euler (x=1.7052, y=-1.4101, z=0.4170), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.6602, 1397.9358, -45.6435)>
    Rotation: <Euler (x=3.1007, y=-0.9356, z=-0.1377), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-224.6976, 1148.1667, -39.4996)>
    Rotation: <Euler (x=2.9317, y=-0.9256, z=0.0919), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.2704, 867.4496, -3.9398)>
    Rotation: <Euler (x=-3.0646, y=-1.1410, z=-0.0924), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.1259, 829.5607, 15.4551)>
    Rotation: <Euler (x=2.7631, y=-0.9100, z=0.8382), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.3472, 796.6525, 28.8147)>
    Rotation: <Euler (x=-3.0930, y=-0.8304, z=0.1063), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-188.4392, 754.0870, 25.0449)>
    Rotation: <Euler (x=2.9509, y=-0.9607, z=-0.0001), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-195.1024, 718.0534, 27.6572)>
    Rotation: <Euler (x=2.9509, y=-0.9607, z=-0.0001), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.5533, 756.6503, 26.5468)>
    Rotation: <Euler (x=3.0912, y=-1.1339, z=0.1960), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.4930, 716.8268, 27.4633)>
    Rotation: <Euler (x=-2.8423, y=-1.1324, z=0.1639), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.3238, 684.1786, 22.8084)>
    Rotation: <Euler (x=-2.6568, y=-1.1271, z=0.1325), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.3349, 658.0961, 16.5083)>
    Rotation: <Euler (x=-2.6568, y=-1.1271, z=0.1325), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.0997, 750.0045, 2.8607)>
    Rotation: <Euler (x=-2.9214, y=-1.1412, z=0.0567), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.5338, 710.1530, -0.7506)>
    Rotation: <Euler (x=-2.5754, y=-1.1361, z=0.0294), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7745, 678.0607, -9.5381)>
    Rotation: <Euler (x=-2.2098, y=-1.1254, z=-0.0002), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.6606, 658.1565, -21.1854)>
    Rotation: <Euler (x=-2.2098, y=-1.1254, z=-0.0002), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.8659, 749.0681, -18.9002)>
    Rotation: <Euler (x=-2.7998, y=-1.1398, z=0.0279), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.9509, 712.7649, -24.2370)>
    Rotation: <Euler (x=-2.3837, y=-1.1295, z=-0.0091), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.0594, 686.7149, -34.6714)>
    Rotation: <Euler (x=-2.0368, y=-1.1189, z=-0.0288), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.4024, 671.9503, -46.9942)>
    Rotation: <Euler (x=-2.0368, y=-1.1189, z=-0.0288), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.1791, 762.8183, -42.7938)>
    Rotation: <Euler (x=-2.6316, y=-1.1294, z=-0.0417), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.0183, 727.3550, -50.9973)>
    Rotation: <Euler (x=-2.2840, y=-1.1182, z=-0.0711), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.9367, 705.1010, -61.4597)>
    Rotation: <Euler (x=-1.9666, y=-1.1095, z=-0.0845), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5291, 692.7803, -72.7532)>
    Rotation: <Euler (x=-1.9666, y=-1.1095, z=-0.0845), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (87.0429, 878.5031, 8.1160)>
    Rotation: <Euler (x=0.1718, y=-0.1962, z=-3.0543), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7122, 454.0299, 80.8402)>
    Rotation: <Euler (x=-0.0525, y=-0.2328, z=-3.0385), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9643, 111.4444, 63.2516)>
    Rotation: <Euler (x=1.0227, y=-0.3638, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3593, 10.2916, 214.5077)>
    Rotation: <Euler (x=-1.4337, y=-2.7818, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2556, 19.5564, 287.2670)>
    Rotation: <Euler (x=-1.4337, y=-2.7818, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.0706, 887.4584, -6.9631)>
    Rotation: <Euler (x=0.0218, y=0.2741, z=3.1321), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.7618, 453.3134, 2.1398)>
    Rotation: <Euler (x=-0.1369, y=0.4457, z=3.1026), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8210, 111.4430, -40.2772)>
    Rotation: <Euler (x=1.0270, y=0.5907, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1756, 10.2912, 92.7864)>
    Rotation: <Euler (x=-1.3790, y=2.5598, z=0.0609), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3272, 22.6396, 157.1318)>
    Rotation: <Euler (x=-1.3790, y=2.5598, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 77
  Bone: mixamorig:Hips
    Location: <Vector (2.5291, 944.0987, 0.7537)>
    Rotation: <Euler (x=-0.0605, y=-0.0983, z=-0.0505), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.8950, 1052.9213, -18.1200)>
    Rotation: <Euler (x=-0.1161, y=-0.0707, z=-0.0129), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.6113, 1181.1688, -33.0401)>
    Rotation: <Euler (x=-0.1033, y=-0.0649, z=0.0148), order='XYZ'>
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=-0.0907, y=-0.0587, z=0.0426), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1231, y=-0.0608, z=0.0484), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0031, y=-0.0382, z=0.0472), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.5419, 1770.9106, 85.9483)>
    Rotation: <Euler (x=-0.0031, y=-0.0382, z=0.0472), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0842, 1477.7129, -59.4119)>
    Rotation: <Euler (x=1.8451, y=1.2505, z=-0.1600), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0623, y=0.9558, z=0.0692), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.2881, 1167.7999, -4.6378)>
    Rotation: <Euler (x=3.0289, y=0.9598, z=0.0249), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.4433, 886.6610, 13.6716)>
    Rotation: <Euler (x=-2.9639, y=1.3999, z=0.1783), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.6783, 850.1447, 41.6188)>
    Rotation: <Euler (x=2.4507, y=1.0885, z=-1.0664), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.0668, 817.2242, 58.6782)>
    Rotation: <Euler (x=3.0824, y=1.0755, z=-0.1698), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.9408, 774.9878, 58.2652)>
    Rotation: <Euler (x=2.6602, y=1.2015, z=-0.3497), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.9040, 739.4292, 60.6351)>
    Rotation: <Euler (x=2.6602, y=1.2015, z=-0.3497), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.9606, 734.1802, -3.5096)>
    Rotation: <Euler (x=-2.3019, y=1.3852, z=0.0952), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.0010, 707.7094, -8.5319)>
    Rotation: <Euler (x=-1.9011, y=1.3608, z=0.1708), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.2985, 692.8392, -14.7089)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.8062, 787.3744, -26.3459)>
    Rotation: <Euler (x=-2.5355, y=1.3858, z=0.1379), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.4908, 750.4526, -30.6040)>
    Rotation: <Euler (x=-2.1326, y=1.3682, z=0.2238), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.9066, 727.4291, -36.1946)>
    Rotation: <Euler (x=-1.7867, y=1.3465, z=0.2679), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.4193, 714.3915, -42.4365)>
    Rotation: <Euler (x=-1.7867, y=1.3465, z=0.2679), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.9478, 1471.9244, -67.8475)>
    Rotation: <Euler (x=1.7180, y=-1.4099, z=0.4069), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.4449, 1397.6687, -45.2622)>
    Rotation: <Euler (x=3.0997, y=-0.9344, z=-0.1361), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-224.2670, 1147.8669, -38.9483)>
    Rotation: <Euler (x=2.9337, y=-0.9249, z=0.0897), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.9906, 867.1241, -3.6836)>
    Rotation: <Euler (x=-3.0652, y=-1.1396, z=-0.0918), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.8152, 829.2412, 15.6735)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.0147, 796.3373, 29.0061)>
    Rotation: <Euler (x=-3.0951, y=-0.8292, z=0.1093), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-188.0481, 753.7718, 25.2983)>
    Rotation: <Euler (x=2.9454, y=-0.9599, z=0.0070), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-194.6155, 717.7296, 28.0309)>
    Rotation: <Euler (x=2.9454, y=-0.9599, z=0.0070), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.2194, 756.3304, 26.7972)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.2236, 716.4980, 27.7482)>
    Rotation: <Euler (x=-2.8465, y=-1.1311, z=0.1643), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.1703, 683.7892, 23.1425)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.3213, 657.6013, 16.9044)>
    Rotation: <Euler (x=-2.6632, y=-1.1259, z=0.1332), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.7976, 749.6801, 3.1292)>
    Rotation: <Euler (x=-2.9237, y=-1.1398, z=0.0572), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.3022, 709.8074, -0.4536)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.6631, 677.6306, -9.2014)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.6657, 657.5681, -20.8177)>
    Rotation: <Euler (x=-2.2165, y=-1.1243, z=0.0007), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.5934, 748.7399, -18.6182)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.7454, 712.4099, -23.9334)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.9559, 686.2646, -34.3432)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.3901, 671.3368, -46.6515)>
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8496, 726.9874, -50.6907)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.8577, 704.6442, -61.1348)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5287, 692.1801, -72.4197)>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (87.0257, 878.5085, 7.9866)>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.6654, 454.0293, 80.6966)>
    Rotation: <Euler (x=-0.0521, y=-0.2329, z=-3.0384), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9911, 111.4433, 63.2492)>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3933, 10.2906, 214.5027)>
    Rotation: <Euler (x=-1.4338, y=-2.7818, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2931, 19.5527, 287.2610)>
    Rotation: <Euler (x=-1.4338, y=-2.7818, z=-0.0528), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.0989, 887.5050, -6.9388)>
    Rotation: <Euler (x=0.0210, y=0.2732, z=3.1323), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.6034, 453.3508, 1.8613)>
    Rotation: <Euler (x=-0.1359, y=0.4449, z=3.1028), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7802, 111.4428, -40.2703)>
    Rotation: <Euler (x=1.0270, y=0.5909, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1587, 10.2909, 92.7781)>
    Rotation: <Euler (x=-1.3789, y=2.5597, z=0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3212, 22.6490, 157.1144)>
    Rotation: <Euler (x=-1.3789, y=2.5597, z=0.0609), order='XYZ'>
    Matrix:
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Frame: 78
  Bone: mixamorig:Hips
    Location: <Vector (2.4812, 944.1244, 0.7231)>
    Rotation: <Euler (x=-0.0605, y=-0.0974, z=-0.0507), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.8490, 1052.9464, -18.1531)>
    Rotation: <Euler (x=-0.1160, y=-0.0698, z=-0.0130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.5610, 1181.1957, -33.0588)>
    Rotation: <Euler (x=-0.1023, y=-0.0639, z=0.0147), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.3686, 1328.0117, -48.1054)>
    Rotation: <Euler (x=-0.0890, y=-0.0579, z=0.0424), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (5.2153, 1493.2809, -62.8369)>
    Rotation: <Euler (x=0.1242, y=-0.0600, z=0.0482), order='XYZ'>
    Matrix:
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      <Vector (0.0481, 0.9908, -0.1266, 1493.2809)>
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  Bone: mixamorig:Head
    Location: <Vector (-0.0196, 1552.3429, -23.1253)>
    Rotation: <Euler (x=-0.0039, y=-0.0371, z=0.0467), order='XYZ'>
    Matrix:
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      <Vector (0.0467, 0.9989, 0.0022, 1552.3429)>
      <Vector (0.0371, -0.0039, 0.9993, -23.1253)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.3124, 1771.0391, 86.2490)>
    Rotation: <Euler (x=-0.0039, y=-0.0371, z=0.0467), order='XYZ'>
    Matrix:
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      <Vector (0.0467, 0.9989, 0.0022, 1771.0391)>
      <Vector (0.0371, -0.0039, 0.9993, 86.2490)>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0398, 1477.7655, -59.0971)>
    Rotation: <Euler (x=1.8515, y=1.2514, z=-0.1567), order='XYZ'>
    Matrix:
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      <Vector (-0.0490, -0.4160, -0.9080, 1477.7655)>
      <Vector (-0.9494, 0.3017, -0.0870, -59.0971)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.2760, 1418.4843, -16.1135)>
    Rotation: <Euler (x=3.0630, y=0.9565, z=0.0695), order='XYZ'>
    Matrix:
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      <Vector (0.0401, -0.9901, -0.1349, 1418.4843)>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.0648, 1167.4135, -4.6445)>
    Rotation: <Euler (x=3.0300, y=0.9607, z=0.0259), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.2428, 886.2639, 13.4580)>
    Rotation: <Euler (x=-2.9652, y=1.4011, z=0.1771), order='XYZ'>
    Matrix:
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      <Vector (0.0298, -0.9996, 0.0018, 886.2639)>
      <Vector (-0.9856, -0.0296, -0.1663, 13.4580)>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.5129, 849.7576, 41.4471)>
    Rotation: <Euler (x=2.4480, y=1.0887, z=-1.0686), order='XYZ'>
    Matrix:
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      <Vector (-0.4064, -0.8666, 0.2895, 849.7576)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.9238, 816.8430, 58.5408)>
    Rotation: <Euler (x=3.0777, y=1.0765, z=-0.1749), order='XYZ'>
    Matrix:
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      <Vector (-0.0826, -0.9925, 0.0900, 816.8430)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.7601, 774.6095, 58.2205)>
    Rotation: <Euler (x=2.6486, y=1.2017, z=-0.3620), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.6730, 739.0526, 60.7178)>
    Rotation: <Euler (x=2.6486, y=1.2017, z=-0.3620), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.3422, 774.1696, 47.5723)>
    Rotation: <Euler (x=2.8302, y=1.3884, z=-0.4447), order='XYZ'>
    Matrix:
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      <Vector (-0.0780, -0.9889, 0.1261, 774.1696)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.0495, 736.4174, 49.9406)>
    Rotation: <Euler (x=0.1255, y=1.7520, z=2.8198), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.3358, 703.5016, 49.1437)>
    Rotation: <Euler (x=-2.8417, y=1.3888, z=-0.2999), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.8293, 677.5610, 47.1949)>
    Rotation: <Euler (x=-2.8417, y=1.3888, z=-0.2999), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.0083, 771.2128, 21.4111)>
    Rotation: <Euler (x=-3.0016, y=1.4048, z=-0.1311), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.1255, 731.8255, 20.5664)>
    Rotation: <Euler (x=-2.5616, y=1.3968, z=-0.0059), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.5695, 698.8266, 16.7283)>
    Rotation: <Euler (x=-2.1139, y=1.3754, z=0.1095), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.2275, 677.5537, 10.8702)>
    Rotation: <Euler (x=-2.1139, y=1.3754, z=0.1095), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.0334, 768.7736, -1.6983)>
    Rotation: <Euler (x=-2.8144, y=1.4017, z=-0.0376), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.8179, 733.7496, -3.6292)>
    Rotation: <Euler (x=-2.3086, y=1.3866, z=0.0924), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9519, 707.1817, -8.5843)>
    Rotation: <Euler (x=-1.9087, y=1.3624, z=0.1691), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.3250, 692.1504, -14.6976)>
    Rotation: <Euler (x=-1.9087, y=1.3624, z=0.1691), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.5684, 786.9603, -26.5215)>
    Rotation: <Euler (x=-2.5395, y=1.3871, z=0.1358), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.3191, 749.9994, -30.7243)>
    Rotation: <Euler (x=-2.1380, y=1.3697, z=0.2223), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8151, 726.8832, -36.2553)>
    Rotation: <Euler (x=-1.7933, y=1.3482, z=0.2670), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.3936, 713.6968, -42.4421)>
    Rotation: <Euler (x=-1.7933, y=1.3482, z=0.2670), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.0008, 1472.0073, -67.4127)>
    Rotation: <Euler (x=1.7306, y=-1.4097, z=0.3968), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.3015, 1397.4308, -44.8463)>
    Rotation: <Euler (x=3.0987, y=-0.9333, z=-0.1345), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.9278, 1147.5997, -38.3697)>
    Rotation: <Euler (x=2.9355, y=-0.9242, z=0.0875), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.8159, 866.8340, -3.3907)>
    Rotation: <Euler (x=-3.0660, y=-1.1385, z=-0.0909), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.6102, 828.9611, 15.9371)>
    Rotation: <Euler (x=2.7658, y=-0.9080, z=0.8364), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.7875, 796.0643, 29.2495)>
    Rotation: <Euler (x=-3.0973, y=-0.8280, z=0.1124), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.7609, 753.4989, 25.6053)>
    Rotation: <Euler (x=2.9399, y=-0.9591, z=0.0141), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-194.2341, 717.4487, 28.4553)>
    Rotation: <Euler (x=2.9399, y=-0.9591, z=0.0141), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.9874, 756.0497, 27.0965)>
    Rotation: <Euler (x=3.0873, y=-1.1313, z=0.1964), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.0501, 716.2094, 28.0849)>
    Rotation: <Euler (x=-2.8508, y=-1.1299, z=0.1650), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.1044, 683.4440, 23.5314)>
    Rotation: <Euler (x=-2.6696, y=-1.1248, z=0.1341), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.3866, 657.1570, 17.3573)>
    Rotation: <Euler (x=-2.6696, y=-1.1248, z=0.1341), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.5928, 749.3918, 3.4451)>
    Rotation: <Euler (x=-2.9262, y=-1.1387, z=0.0580), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1611, 709.4996, -0.1056)>
    Rotation: <Euler (x=-2.5846, y=-1.1337, z=0.0311), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.6336, 677.2431, -8.8098)>
    Rotation: <Euler (x=-2.2232, y=-1.1233, z=0.0018), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.7453, 657.0309, -20.3912)>
    Rotation: <Euler (x=-2.2232, y=-1.1233, z=0.0018), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.4146, 748.4450, -18.2903)>
    Rotation: <Euler (x=-2.8048, y=-1.1373, z=0.0293), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6270, 712.0899, -23.5801)>
    Rotation: <Euler (x=-2.3930, y=-1.1272, z=-0.0073), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.9320, 685.8549, -33.9610)>
    Rotation: <Euler (x=-2.0501, y=-1.1169, z=-0.0268), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.4515, 670.7724, -46.2509)>
    Rotation: <Euler (x=-2.0501, y=-1.1169, z=-0.0268), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7934, 762.1848, -42.1697)>
    Rotation: <Euler (x=-2.6369, y=-1.1269, z=-0.0401), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.7646, 726.6531, -50.3362)>
    Rotation: <Euler (x=-2.2935, y=-1.1160, z=-0.0691), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.8556, 704.2256, -60.7580)>
    Rotation: <Euler (x=-1.9801, y=-1.1076, z=-0.0823), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.6000, 691.6254, -72.0303)>
    Rotation: <Euler (x=-1.9801, y=-1.1076, z=-0.0823), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.9726, 878.5182, 7.8716)>
    Rotation: <Euler (x=0.1717, y=-0.1980, z=-3.0547), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.5948, 454.0294, 80.5375)>
    Rotation: <Euler (x=-0.0517, y=-0.2330, z=-3.0382), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9966, 111.4436, 63.2232)>
    Rotation: <Euler (x=1.0227, y=-0.3639, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4101, 10.2908, 214.4727)>
    Rotation: <Euler (x=-1.4338, y=-2.7817, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3154, 19.5509, 287.2292)>
    Rotation: <Euler (x=-1.4338, y=-2.7817, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1647, 887.5478, -6.8842)>
    Rotation: <Euler (x=0.0203, y=0.2723, z=3.1325), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.4768, 453.3842, 1.5865)>
    Rotation: <Euler (x=-0.1350, y=0.4440, z=3.1029), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7649, 111.4431, -40.2940)>
    Rotation: <Euler (x=1.0270, y=0.5910, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1558, 10.2913, 92.7466)>
    Rotation: <Euler (x=-1.3786, y=2.5596, z=0.0610), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3230, 22.6671, 157.0764)>
    Rotation: <Euler (x=-1.3786, y=2.5596, z=0.0610), order='XYZ'>
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Frame: 79
  Bone: mixamorig:Hips
    Location: <Vector (2.4021, 944.1024, 0.7167)>
    Rotation: <Euler (x=-0.0604, y=-0.0964, z=-0.0507), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.7491, 1052.9264, -18.1557)>
    Rotation: <Euler (x=-0.1158, y=-0.0689, z=-0.0131), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4551, 1181.1776, -33.0463)>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.2599, 1328.0070, -47.9618)>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1251, y=-0.0591, z=0.0481), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0048, y=-0.0360, z=0.0465), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.2134, 1771.1323, 86.5315)>
    Rotation: <Euler (x=-0.0048, y=-0.0360, z=0.0465), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=1.8576, y=1.2526, z=-0.1533), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0633, y=0.9573, z=0.0693), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9665, y=1.4019, z=0.1756), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.6719, 816.4705, 58.4288)>
    Rotation: <Euler (x=3.0734, y=1.0770, z=-0.1798), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.4604, 774.2411, 58.1929)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.3145, 738.6849, 60.8111)>
    Rotation: <Euler (x=2.6381, y=1.2016, z=-0.3735), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.0731, 773.7859, 47.4508)>
    Rotation: <Euler (x=2.8241, y=1.3889, z=-0.4492), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.8406, 736.0275, 49.8539)>
    Rotation: <Euler (x=0.1170, y=1.7514, z=2.8147), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.2338, 703.0596, 49.1150)>
    Rotation: <Euler (x=-2.8527, y=1.3895, z=-0.3058), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.8552, 677.0282, 47.2321)>
    Rotation: <Euler (x=-2.8527, y=1.3895, z=-0.3058), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.7191, 770.8180, 21.2850)>
    Rotation: <Euler (x=-3.0070, y=1.4055, z=-0.1349), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.8962, 731.4133, 20.4807)>
    Rotation: <Euler (x=-2.5688, y=1.3977, z=-0.0098), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.4453, 698.3390, 16.7032)>
    Rotation: <Euler (x=-2.1219, y=1.3766, z=0.1067), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.2050, 676.9189, 10.9082)>
    Rotation: <Euler (x=-2.1219, y=1.3766, z=0.1067), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.7264, 768.3699, -1.8258)>
    Rotation: <Euler (x=-2.8194, y=1.4025, z=-0.0409), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.5633, 733.3240, -3.7178)>
    Rotation: <Euler (x=-2.3149, y=1.3876, z=0.0894), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.7804, 706.6717, -8.6188)>
    Rotation: <Euler (x=-1.9160, y=1.3637, z=0.1670), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.2237, 691.4962, -14.6813)>
    Rotation: <Euler (x=-1.9160, y=1.3637, z=0.1670), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.2468, 786.5475, -26.6560)>
    Rotation: <Euler (x=-2.5434, y=1.3880, z=0.1336), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.0510, 749.5552, -30.8144)>
    Rotation: <Euler (x=-2.1433, y=1.3708, z=0.2204), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.6185, 726.3582, -36.2977)>
    Rotation: <Euler (x=-1.7999, y=1.3495, z=0.2656), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.2585, 713.0386, -42.4410)>
    Rotation: <Euler (x=-1.7999, y=1.3495, z=0.2656), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.1130, 1472.0416, -66.9626)>
    Rotation: <Euler (x=1.7428, y=-1.4095, z=0.3870), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.2282, 1397.1642, -44.4129)>
    Rotation: <Euler (x=3.0978, y=-0.9324, z=-0.1332), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.7097, 1147.3121, -37.7987)>
    Rotation: <Euler (x=2.9371, y=-0.9237, z=0.0856), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7551, 866.5295, -3.0548)>
    Rotation: <Euler (x=-3.0668, y=-1.1375, z=-0.0898), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.5198, 828.6710, 16.2530)>
    Rotation: <Euler (x=2.7667, y=-0.9072, z=0.8360), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.6746, 795.7844, 29.5521)>
    Rotation: <Euler (x=-3.0995, y=-0.8271, z=0.1155), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.5860, 753.2195, 25.9718)>
    Rotation: <Euler (x=2.9347, y=-0.9586, z=0.0209), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.9660, 717.1619, 28.9348)>
    Rotation: <Euler (x=2.9347, y=-0.9586, z=0.0209), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.8653, 755.7581, 27.4489)>
    Rotation: <Euler (x=3.0851, y=-1.1303, z=0.1971), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9794, 715.9111, 28.4769)>
    Rotation: <Euler (x=-2.8550, y=-1.1290, z=0.1660), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.1315, 683.0938, 23.9780)>
    Rotation: <Euler (x=-2.6759, y=-1.1240, z=0.1353), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.5348, 656.7149, 17.8697)>
    Rotation: <Euler (x=-2.6759, y=-1.1240, z=0.1353), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.4920, 749.0900, 3.8118)>
    Rotation: <Euler (x=-2.9288, y=-1.1377, z=0.0590), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1159, 709.1801, 0.2964)>
    Rotation: <Euler (x=-2.5891, y=-1.1328, z=0.0324), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.6896, 676.8499, -8.3605)>
    Rotation: <Euler (x=-2.2296, y=-1.1225, z=0.0031), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.9013, 656.4979, -19.9031)>
    Rotation: <Euler (x=-2.2296, y=-1.1225, z=0.0031), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.3350, 748.1343, -17.9137)>
    Rotation: <Euler (x=-2.8074, y=-1.1363, z=0.0304), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6000, 711.7565, -23.1744)>
    Rotation: <Euler (x=-2.3976, y=-1.1264, z=-0.0060), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.9902, 685.4382, -33.5222)>
    Rotation: <Euler (x=-2.0565, y=-1.1162, z=-0.0256), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.5878, 670.2111, -45.7890)>
    Rotation: <Euler (x=-2.0565, y=-1.1162, z=-0.0256), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7411, 761.8651, -41.7897)>
    Rotation: <Euler (x=-2.6397, y=-1.1260, z=-0.0389), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.7666, 726.3032, -49.9311)>
    Rotation: <Euler (x=-2.2982, y=-1.1153, z=-0.0678), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.9323, 703.7975, -60.3266)>
    Rotation: <Euler (x=-1.9866, y=-1.1069, z=-0.0810), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.7438, 691.0700, -71.5821)>
    Rotation: <Euler (x=-1.9866, y=-1.1069, z=-0.0810), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.9020, 878.4977, 7.7779)>
    Rotation: <Euler (x=0.1720, y=-0.1989, z=-3.0549), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.5326, 454.0255, 80.5351)>
    Rotation: <Euler (x=-0.0516, y=-0.2330, z=-3.0381), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9959, 111.4439, 63.2493)>
    Rotation: <Euler (x=1.0227, y=-0.3639, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4089, 10.2911, 214.4991)>
    Rotation: <Euler (x=-1.4338, y=-2.7817, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3140, 19.5495, 287.2558)>
    Rotation: <Euler (x=-1.4338, y=-2.7817, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2496, 887.5242, -6.8095)>
    Rotation: <Euler (x=0.0205, y=0.2713, z=3.1327), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.4893, 453.3622, 1.7880)>
    Rotation: <Euler (x=-0.1355, y=0.4430, z=3.1029), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7647, 111.4429, -40.2683)>
    Rotation: <Euler (x=1.0270, y=0.5909, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1432, 10.2911, 92.7802)>
    Rotation: <Euler (x=-1.3785, y=2.5597, z=0.0610), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3034, 22.6802, 157.1121)>
    Rotation: <Euler (x=-1.3785, y=2.5597, z=0.0610), order='XYZ'>
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Frame: 80
  Bone: mixamorig:Hips
    Location: <Vector (2.3024, 944.0382, 0.7299)>
    Rotation: <Euler (x=-0.0603, y=-0.0956, z=-0.0505), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.6100, 1052.8677, -18.1266)>
    Rotation: <Euler (x=-0.1156, y=-0.0681, z=-0.0131), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.3090, 1181.1221, -32.9907)>
    Rotation: <Euler (x=-0.1005, y=-0.0622, z=0.0144), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.1102, 1327.9652, -47.7702)>
    Rotation: <Euler (x=-0.0857, y=-0.0562, z=0.0420), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (4.9622, 1493.2826, -61.9534)>
    Rotation: <Euler (x=0.1259, y=-0.0583, z=0.0481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0055, y=-0.0351, z=0.0468), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.2932, 1771.1614, 86.8926)>
    Rotation: <Euler (x=-0.0055, y=-0.0351, z=0.0468), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.7903, 1477.7423, -58.3888)>
    Rotation: <Euler (x=1.8635, y=1.2537, z=-0.1498), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (195.8329, 1417.7495, -15.8445)>
    Rotation: <Euler (x=3.0630, y=0.9578, z=0.0683), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (229.3447, 1166.6409, -4.3897)>
    Rotation: <Euler (x=3.0332, y=0.9626, z=0.0291), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.7112, 885.4774, 13.1423)>
    Rotation: <Euler (x=-2.9668, y=1.4025, z=0.1750), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.0004, 848.9970, 41.1805)>
    Rotation: <Euler (x=2.4450, y=1.0889, z=-1.0719), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.4176, 816.1000, 58.3147)>
    Rotation: <Euler (x=3.0698, y=1.0775, z=-0.1841), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.1571, 773.8753, 58.1497)>
    Rotation: <Euler (x=2.6289, y=1.2015, z=-0.3838), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.9523, 738.3191, 60.8754)>
    Rotation: <Euler (x=2.6289, y=1.2015, z=-0.3838), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.7995, 773.4039, 47.3228)>
    Rotation: <Euler (x=2.8195, y=1.3894, z=-0.4524), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.6195, 735.6400, 49.7508)>
    Rotation: <Euler (x=0.1102, y=1.7508, z=2.8110), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.1103, 702.6249, 49.0585)>
    Rotation: <Euler (x=-2.8619, y=1.3901, z=-0.3102), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.8501, 676.5110, 47.2308)>
    Rotation: <Euler (x=-2.8619, y=1.3901, z=-0.3102), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.4288, 770.4299, 21.1528)>
    Rotation: <Euler (x=-3.0110, y=1.4061, z=-0.1375), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.6585, 731.0103, 20.3780)>
    Rotation: <Euler (x=-2.5745, y=1.3984, z=-0.0124), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3038, 697.8682, 16.6489)>
    Rotation: <Euler (x=-2.1286, y=1.3775, z=0.1047), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.1583, 676.3140, 10.9066)>
    Rotation: <Euler (x=-2.1286, y=1.3775, z=0.1047), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.4215, 767.9775, -1.9594)>
    Rotation: <Euler (x=-2.8229, y=1.4031, z=-0.0431), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.3043, 732.9129, -3.8230)>
    Rotation: <Euler (x=-2.3199, y=1.3884, z=0.0875), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5978, 706.1848, -8.6805)>
    Rotation: <Euler (x=-1.9220, y=1.3647, z=0.1657), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.1069, 690.8779, -14.7004)>
    Rotation: <Euler (x=-1.9220, y=1.3647, z=0.1657), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.9323, 786.1514, -26.7925)>
    Rotation: <Euler (x=-2.5460, y=1.3888, z=0.1324), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.7837, 749.1322, -30.9182)>
    Rotation: <Euler (x=-2.1475, y=1.3717, z=0.2193), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.4170, 725.8629, -36.3633)>
    Rotation: <Euler (x=-1.8053, y=1.3505, z=0.2649), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.1146, 712.4218, -42.4705)>
    Rotation: <Euler (x=-1.8053, y=1.3505, z=0.2649), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.2663, 1472.0366, -66.4764)>
    Rotation: <Euler (x=1.7543, y=-1.4092, z=0.3777), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.2024, 1396.8718, -43.9375)>
    Rotation: <Euler (x=3.0972, y=-0.9316, z=-0.1323), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.5590, 1147.0011, -37.2257)>
    Rotation: <Euler (x=2.9387, y=-0.9232, z=0.0837), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7661, 866.1998, -2.7360)>
    Rotation: <Euler (x=-3.0671, y=-1.1367, z=-0.0892), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.5036, 828.3517, 16.5483)>
    Rotation: <Euler (x=2.7676, y=-0.9066, z=0.8355), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.6376, 795.4728, 29.8306)>
    Rotation: <Euler (x=-3.1012, y=-0.8263, z=0.1183), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.4887, 752.9094, 26.3018)>
    Rotation: <Euler (x=2.9301, y=-0.9581, z=0.0271), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.7801, 716.8444, 29.3626)>
    Rotation: <Euler (x=2.9301, y=-0.9581, z=0.0271), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.8179, 755.4345, 27.7615)>
    Rotation: <Euler (x=3.0835, y=-1.1295, z=0.1974), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9790, 715.5814, 28.8191)>
    Rotation: <Euler (x=-2.8586, y=-1.1282, z=0.1665), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.2216, 682.7169, 24.3664)>
    Rotation: <Euler (x=-2.6814, y=-1.1233, z=0.1361), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.7374, 656.2542, 18.3167)>
    Rotation: <Euler (x=-2.6814, y=-1.1233, z=0.1361), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.4619, 748.7614, 4.1350)>
    Rotation: <Euler (x=-2.9307, y=-1.1369, z=0.0595), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1363, 708.8361, 0.6457)>
    Rotation: <Euler (x=-2.5929, y=-1.1321, z=0.0331), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8031, 676.4395, -7.9712)>
    Rotation: <Euler (x=-2.2352, y=-1.1219, z=0.0040), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.1075, 655.9597, -19.4784)>
    Rotation: <Euler (x=-2.2352, y=-1.1219, z=0.0040), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.3223, 747.8014, -17.5823)>
    Rotation: <Euler (x=-2.8094, y=-1.1356, z=0.0309), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6349, 711.4039, -22.8218)>
    Rotation: <Euler (x=-2.4014, y=-1.1257, z=-0.0053), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.1035, 685.0104, -33.1414)>
    Rotation: <Euler (x=-2.0621, y=-1.1156, z=-0.0248), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.7730, 669.6512, -45.3864)>
    Rotation: <Euler (x=-2.0621, y=-1.1156, z=-0.0248), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7521, 761.5288, -41.4530)>
    Rotation: <Euler (x=-2.6417, y=-1.1253, z=-0.0383), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8264, 725.9409, -49.5764)>
    Rotation: <Euler (x=-2.3021, y=-1.1146, z=-0.0670), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0607, 703.3647, -59.9496)>
    Rotation: <Euler (x=-1.9923, y=-1.1063, z=-0.0802), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.9340, 690.5209, -71.1891)>
    Rotation: <Euler (x=-1.9923, y=-1.1063, z=-0.0802), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8225, 878.4512, 7.7116)>
    Rotation: <Euler (x=0.1724, y=-0.1996, z=-3.0550), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.4933, 454.0138, 80.6429)>
    Rotation: <Euler (x=-0.0519, y=-0.2329, z=-3.0378), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0265, 111.4442, 63.2480)>
    Rotation: <Euler (x=1.0227, y=-0.3638, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4255, 10.2915, 214.5027)>
    Rotation: <Euler (x=-1.4338, y=-2.7818, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3240, 19.5482, 287.2622)>
    Rotation: <Euler (x=-1.4338, y=-2.7818, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3425, 887.4412, -6.7364)>
    Rotation: <Euler (x=0.0217, y=0.2705, z=3.1330), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.6116, 453.2894, 2.3497)>
    Rotation: <Euler (x=-0.1373, y=0.4421, z=3.1026), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7613, 111.4434, -40.2785)>
    Rotation: <Euler (x=1.0270, y=0.5907, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1135, 10.2915, 92.7867)>
    Rotation: <Euler (x=-1.3783, y=2.5599, z=0.0610), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2602, 22.6907, 157.1257)>
    Rotation: <Euler (x=-1.3783, y=2.5599, z=0.0610), order='XYZ'>
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Frame: 81
  Bone: mixamorig:Hips
    Location: <Vector (2.1987, 943.9858, 0.7660)>
    Rotation: <Euler (x=-0.0601, y=-0.0951, z=-0.0503), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.4738, 1052.8202, -18.0751)>
    Rotation: <Euler (x=-0.1155, y=-0.0675, z=-0.0132), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.1649, 1181.0773, -32.9176)>
    Rotation: <Euler (x=-0.0997, y=-0.0616, z=0.0143), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.9616, 1327.9323, -47.5779)>
    Rotation: <Euler (x=-0.0842, y=-0.0556, z=0.0418), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1267, y=-0.0577, z=0.0481), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0060, y=-0.0346, z=0.0472), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.4401, 1771.1682, 87.2715)>
    Rotation: <Euler (x=-0.0060, y=-0.0346, z=0.0472), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.6453, 1477.7201, -58.0213)>
    Rotation: <Euler (x=1.8687, y=1.2546, z=-0.1467), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (195.6027, 1417.4266, -15.6582)>
    Rotation: <Euler (x=3.0624, y=0.9583, z=0.0672), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=3.0355, y=0.9633, z=0.0318), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-2.9664, y=1.4034, z=0.1752), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.8520, 848.6652, 41.0765)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.2793, 815.7728, 58.2298)>
    Rotation: <Euler (x=3.0663, y=1.0782, z=-0.1881), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.9781, 773.5519, 58.1308)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.7236, 737.9966, 60.9536)>
    Rotation: <Euler (x=2.6200, y=1.2016, z=-0.3936), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.6443, 773.0702, 47.2122)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.5185, 735.3003, 49.6636)>
    Rotation: <Euler (x=0.1034, y=1.7500, z=2.8072), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.1040, 702.2401, 49.0185)>
    Rotation: <Euler (x=-2.8709, y=1.3910, z=-0.3146), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.9569, 676.0479, 47.2470)>
    Rotation: <Euler (x=-2.8709, y=1.3910, z=-0.3146), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.2497, 770.0923, 21.0356)>
    Rotation: <Euler (x=-3.0147, y=1.4070, z=-0.1398), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.5327, 730.6576, 20.2903)>
    Rotation: <Euler (x=-2.5797, y=1.3995, z=-0.0145), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.2704, 697.4505, 16.6122)>
    Rotation: <Euler (x=-2.1345, y=1.3788, z=0.1034), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.2144, 675.7690, 10.9273)>
    Rotation: <Euler (x=-2.1345, y=1.3788, z=0.1034), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.2212, 767.6371, -2.0790)>
    Rotation: <Euler (x=-2.8261, y=1.4040, z=-0.0448), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.1503, 732.5536, -3.9131)>
    Rotation: <Euler (x=-2.3242, y=1.3895, z=0.0862), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5167, 705.7526, -8.7235)>
    Rotation: <Euler (x=-1.9272, y=1.3659, z=0.1651), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.0876, 690.3207, -14.6960)>
    Rotation: <Euler (x=-1.9272, y=1.3659, z=0.1651), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.7126, 785.8083, -26.9144)>
    Rotation: <Euler (x=-2.5480, y=1.3897, z=0.1318), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.6109, 748.7624, -31.0049)>
    Rotation: <Euler (x=-2.1508, y=1.3728, z=0.2189), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.3066, 725.4235, -36.4077)>
    Rotation: <Euler (x=-1.8099, y=1.3518, z=0.2650), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0580, 711.8670, -42.4737)>
    Rotation: <Euler (x=-1.8099, y=1.3518, z=0.2650), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.4168, 1472.0353, -66.0312)>
    Rotation: <Euler (x=1.7642, y=-1.4089, z=0.3699), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.1859, 1396.6074, -43.4902)>
    Rotation: <Euler (x=3.0964, y=-0.9308, z=-0.1311), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.3931, 1146.7147, -36.6567)>
    Rotation: <Euler (x=2.9405, y=-0.9227, z=0.0815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7807, 865.8939, -2.4452)>
    Rotation: <Euler (x=-3.0671, y=-1.1360, z=-0.0890), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.4955, 828.0518, 16.8142)>
    Rotation: <Euler (x=2.7685, y=-0.9062, z=0.8350), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.6122, 795.1773, 30.0778)>
    Rotation: <Euler (x=-3.1027, y=-0.8257, z=0.1207), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.4084, 752.6158, 26.5916)>
    Rotation: <Euler (x=2.9260, y=-0.9578, z=0.0326), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.6187, 716.5441, 29.7385)>
    Rotation: <Euler (x=2.9260, y=-0.9578, z=0.0326), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.7842, 755.1298, 28.0330)>
    Rotation: <Euler (x=3.0822, y=-1.1288, z=0.1973), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9906, 715.2707, 29.1133)>
    Rotation: <Euler (x=-2.8617, y=-1.1276, z=0.1667), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.3185, 682.3627, 24.7005)>
    Rotation: <Euler (x=-2.6862, y=-1.1227, z=0.1365), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.9398, 655.8225, 18.7031)>
    Rotation: <Euler (x=-2.6862, y=-1.1227, z=0.1365), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.4432, 748.4554, 4.4149)>
    Rotation: <Euler (x=-2.9321, y=-1.1362, z=0.0597), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1658, 708.5159, 0.9453)>
    Rotation: <Euler (x=-2.5962, y=-1.1315, z=0.0335), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9202, 676.0582, -7.6373)>
    Rotation: <Euler (x=-2.2401, y=-1.1214, z=0.0045), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.3113, 655.4606, -19.1123)>
    Rotation: <Euler (x=-2.2401, y=-1.1214, z=0.0045), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.3186, 747.4949, -17.2956)>
    Rotation: <Euler (x=-2.8109, y=-1.1349, z=0.0312), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6766, 711.0793, -22.5193)>
    Rotation: <Euler (x=-2.4047, y=-1.1251, z=-0.0049), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2188, 684.6166, -32.8149)>
    Rotation: <Euler (x=-2.0670, y=-1.1151, z=-0.0243), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.9560, 669.1353, -45.0403)>
    Rotation: <Euler (x=-2.0670, y=-1.1151, z=-0.0243), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7684, 761.2223, -41.1600)>
    Rotation: <Euler (x=-2.6433, y=-1.1246, z=-0.0380), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8891, 725.6107, -49.2703)>
    Rotation: <Euler (x=-2.3054, y=-1.1141, z=-0.0666), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1876, 702.9696, -59.6242)>
    Rotation: <Euler (x=-1.9972, y=-1.1059, z=-0.0797), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.1187, 690.0185, -70.8491)>
    Rotation: <Euler (x=-1.9972, y=-1.1059, z=-0.0797), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7363, 878.4154, 7.6930)>
    Rotation: <Euler (x=0.1727, y=-0.2000, z=-3.0550), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.4251, 453.9984, 80.7304)>
    Rotation: <Euler (x=-0.0522, y=-0.2328, z=-3.0374), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0632, 111.4439, 63.2293)>
    Rotation: <Euler (x=1.0227, y=-0.3638, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4574, 10.2911, 214.4857)>
    Rotation: <Euler (x=-1.4339, y=-2.7818, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3535, 19.5460, 287.2463)>
    Rotation: <Euler (x=-1.4339, y=-2.7818, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4380, 887.3710, -6.6640)>
    Rotation: <Euler (x=0.0226, y=0.2701, z=3.1331), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.7307, 453.2277, 2.8031)>
    Rotation: <Euler (x=-0.1388, y=0.4416, z=3.1024), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7337, 111.4425, -40.2868)>
    Rotation: <Euler (x=1.0270, y=0.5906, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0641, 10.2907, 92.7921)>
    Rotation: <Euler (x=-1.3783, y=2.5601, z=0.0610), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1998, 22.6969, 157.1371)>
    Rotation: <Euler (x=-1.3783, y=2.5601, z=0.0610), order='XYZ'>
    Matrix:
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Frame: 82
  Bone: mixamorig:Hips
    Location: <Vector (2.1008, 943.9596, 0.8277)>
    Rotation: <Euler (x=-0.0600, y=-0.0949, z=-0.0501), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1154, y=-0.0671, z=-0.0131), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.0392, 1181.0544, -32.8420)>
    Rotation: <Euler (x=-0.0990, y=-0.0611, z=0.0143), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.8299, 1327.9187, -47.4081)>
    Rotation: <Euler (x=-0.0830, y=-0.0552, z=0.0417), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=0.1274, y=-0.0572, z=0.0481), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0062, y=-0.0342, z=0.0473), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.5263, 1771.1687, 87.6416)>
    Rotation: <Euler (x=-0.0062, y=-0.0342, z=0.0473), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.5163, 1477.7158, -57.7005)>
    Rotation: <Euler (x=1.8732, y=1.2553, z=-0.1442), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (195.3862, 1417.1394, -15.4895)>
    Rotation: <Euler (x=3.0624, y=0.9588, z=0.0670), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (228.6785, 1166.0046, -3.9694)>
    Rotation: <Euler (x=3.0371, y=0.9641, z=0.0336), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.4550, 884.8492, 12.8945)>
    Rotation: <Euler (x=-2.9665, y=1.4048, z=0.1751), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.8002, 848.3834, 40.9967)>
    Rotation: <Euler (x=2.4403, y=1.0896, z=-1.0762), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.2494, 815.4960, 58.1821)>
    Rotation: <Euler (x=3.0626, y=1.0794, z=-0.1922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.9155, 773.2784, 58.1530)>
    Rotation: <Euler (x=2.6109, y=1.2021, z=-0.4034), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.6210, 737.7253, 61.0686)>
    Rotation: <Euler (x=2.6109, y=1.2021, z=-0.4034), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.5979, 772.7893, 47.1302)>
    Rotation: <Euler (x=2.8078, y=1.3912, z=-0.4611), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.5274, 735.0139, 49.6120)>
    Rotation: <Euler (x=0.0953, y=1.7488, z=2.8020), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.2037, 701.9105, 49.0236)>
    Rotation: <Euler (x=-2.8810, y=1.3923, z=-0.3204), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.1630, 675.6447, 47.3169)>
    Rotation: <Euler (x=-2.8810, y=1.3923, z=-0.3204), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.1677, 769.8046, 20.9442)>
    Rotation: <Euler (x=-3.0196, y=1.4083, z=-0.1433), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.5038, 730.3547, 20.2379)>
    Rotation: <Euler (x=-2.5855, y=1.4009, z=-0.0174), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3286, 697.0850, 16.6233)>
    Rotation: <Euler (x=-2.1405, y=1.3805, z=0.1017), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.3549, 675.2828, 11.0089)>
    Rotation: <Euler (x=-2.1405, y=1.3805, z=0.1017), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.1078, 767.3433, -2.1738)>
    Rotation: <Euler (x=-2.8302, y=1.4054, z=-0.0475), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.0826, 732.2408, -3.9682)>
    Rotation: <Euler (x=-2.3289, y=1.3910, z=0.0844), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5167, 705.3694, -8.7186)>
    Rotation: <Euler (x=-1.9324, y=1.3676, z=0.1642), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.1437, 689.8191, -14.6309)>
    Rotation: <Euler (x=-1.9324, y=1.3676, z=0.1642), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.5663, 785.5082, -27.0145)>
    Rotation: <Euler (x=-2.5504, y=1.3912, z=0.1308), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.5098, 748.4349, -31.0571)>
    Rotation: <Euler (x=-2.1541, y=1.3744, z=0.2184), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.2629, 725.0288, -36.4056)>
    Rotation: <Euler (x=-1.8141, y=1.3536, z=0.2650), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0627, 711.3627, -42.4185)>
    Rotation: <Euler (x=-1.8141, y=1.3536, z=0.2650), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.5499, 1472.0476, -65.6528)>
    Rotation: <Euler (x=1.7725, y=-1.4086, z=0.3634), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.1743, 1396.3923, -43.1123)>
    Rotation: <Euler (x=3.0954, y=-0.9299, z=-0.1296), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.2009, 1146.4738, -36.1153)>
    Rotation: <Euler (x=2.9423, y=-0.9222, z=0.0793), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7816, 865.6342, -2.1852)>
    Rotation: <Euler (x=-3.0672, y=-1.1355, z=-0.0887), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.4768, 827.7999, 17.0579)>
    Rotation: <Euler (x=2.7692, y=-0.9058, z=0.8348), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.5784, 794.9313, 30.3096)>
    Rotation: <Euler (x=-3.1041, y=-0.8253, z=0.1230), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.3224, 752.3715, 26.8662)>
    Rotation: <Euler (x=2.9222, y=-0.9576, z=0.0379), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.4573, 716.2939, 30.0939)>
    Rotation: <Euler (x=2.9222, y=-0.9576, z=0.0379), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.7413, 754.8738, 28.2850)>
    Rotation: <Euler (x=3.0809, y=-1.1283, z=0.1975), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9883, 715.0095, 29.3899)>
    Rotation: <Euler (x=-2.8647, y=-1.1271, z=0.1672), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.3933, 682.0618, 25.0182)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.1105, 655.4509, 19.0732)>
    Rotation: <Euler (x=-2.6908, y=-1.1223, z=0.1371), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.4109, 748.1962, 4.6734)>
    Rotation: <Euler (x=-2.9337, y=-1.1357, z=0.0600), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1763, 708.2438, 1.2263)>
    Rotation: <Euler (x=-2.5993, y=-1.1311, z=0.0340), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0092, 675.7299, -7.3197)>
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    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.4785, 655.0240, -18.7602)>
    Rotation: <Euler (x=-2.2448, y=-1.1211, z=0.0051), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.2972, 747.2332, -17.0320)>
    Rotation: <Euler (x=-2.8125, y=-1.1344, z=0.0316), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6952, 710.8011, -22.2368)>
    Rotation: <Euler (x=-2.4079, y=-1.1247, z=-0.0043), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.3032, 684.2748, -32.5055)>
    Rotation: <Euler (x=-2.0717, y=-1.1147, z=-0.0237), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.1010, 668.6813, -44.7084)>
    Rotation: <Euler (x=-2.0717, y=-1.1147, z=-0.0237), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7629, 760.9589, -40.8925)>
    Rotation: <Euler (x=-2.6449, y=-1.1242, z=-0.0375), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.9242, 725.3254, -48.9861)>
    Rotation: <Euler (x=-2.3086, y=-1.1137, z=-0.0660), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2798, 702.6246, -59.3179)>
    Rotation: <Euler (x=-2.0019, y=-1.1056, z=-0.0791), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.2626, 689.5748, -70.5254)>
    Rotation: <Euler (x=-2.0019, y=-1.1056, z=-0.0791), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6485, 878.3997, 7.7287)>
    Rotation: <Euler (x=0.1728, y=-0.2001, z=-3.0551), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.3046, 453.9847, 80.8012)>
    Rotation: <Euler (x=-0.0524, y=-0.2328, z=-3.0370), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0655, 111.4438, 63.2558)>
    Rotation: <Euler (x=1.0227, y=-0.3638, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4622, 10.2911, 214.5113)>
    Rotation: <Euler (x=-1.4339, y=-2.7818, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3597, 19.5435, 287.2717)>
    Rotation: <Euler (x=-1.4339, y=-2.7818, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.5304, 887.3335, -6.5838)>
    Rotation: <Euler (x=0.0230, y=0.2700, z=3.1332), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8258, 453.1941, 3.0571)>
    Rotation: <Euler (x=-0.1396, y=0.4415, z=3.1024), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7428, 111.4425, -40.2836)>
    Rotation: <Euler (x=1.0270, y=0.5905, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0658, 10.2906, 92.8001)>
    Rotation: <Euler (x=-1.3782, y=2.5601, z=0.0610), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1976, 22.7006, 157.1470)>
    Rotation: <Euler (x=-1.3782, y=2.5601, z=0.0610), order='XYZ'>
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Frame: 83
  Bone: mixamorig:Hips
    Location: <Vector (2.0047, 943.9666, 0.9134)>
    Rotation: <Euler (x=-0.0600, y=-0.0947, z=-0.0501), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.2551, 1052.8036, -17.9217)>
    Rotation: <Euler (x=-0.1154, y=-0.0667, z=-0.0131), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.9281, 1181.0615, -32.7597)>
    Rotation: <Euler (x=-0.0985, y=-0.0608, z=0.0143), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.7128, 1327.9331, -47.2521)>
    Rotation: <Euler (x=-0.0819, y=-0.0549, z=0.0417), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.5583, 1493.3016, -60.8226)>
    Rotation: <Euler (x=0.1280, y=-0.0569, z=0.0481), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0062, y=-0.0339, z=0.0470), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.5610, 1771.1740, 88.0108)>
    Rotation: <Euler (x=-0.0062, y=-0.0339, z=0.0470), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.3902, 1477.7429, -57.4126)>
    Rotation: <Euler (x=1.8773, y=1.2558, z=-0.1420), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (195.1743, 1416.9087, -15.3249)>
    Rotation: <Euler (x=3.0635, y=0.9595, z=0.0682), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (228.5768, 1165.7812, -3.9663)>
    Rotation: <Euler (x=3.0373, y=0.9649, z=0.0338), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.3701, 884.6248, 12.8447)>
    Rotation: <Euler (x=-2.9680, y=1.4061, z=0.1737), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.7533, 848.1712, 40.9935)>
    Rotation: <Euler (x=2.4374, y=1.0898, z=-1.0788), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.2261, 815.2913, 58.2172)>
    Rotation: <Euler (x=3.0587, y=1.0805, z=-0.1963), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.8657, 773.0764, 58.2619)>
    Rotation: <Euler (x=2.6018, y=1.2025, z=-0.4129), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.5379, 737.5266, 61.2698)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.5617, 772.5807, 47.1420)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.5444, 734.8007, 49.6605)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.3054, 701.6571, 49.1325)>
    Rotation: <Euler (x=-2.8917, y=1.3934, z=-0.3271), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.3633, 675.3234, 47.4918)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.4846, 730.1194, 20.2867)>
    Rotation: <Euler (x=-2.5922, y=1.4023, z=-0.0215), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3908, 696.7910, 16.7386)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4937, 674.8765, 11.1948)>
    Rotation: <Euler (x=-2.1472, y=1.3821, z=0.0990), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.0077, 767.1119, -2.1732)>
    Rotation: <Euler (x=-2.8354, y=1.4067, z=-0.0514), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.0262, 731.9909, -3.9224)>
    Rotation: <Euler (x=-2.3345, y=1.3925, z=0.0815), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5235, 705.0532, -8.6102)>
    Rotation: <Euler (x=-1.9382, y=1.3693, z=0.1623), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.2025, 689.3925, -14.4623)>
    Rotation: <Euler (x=-1.9382, y=1.3693, z=0.1623), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.4331, 785.2652, -27.0229)>
    Rotation: <Euler (x=-2.5538, y=1.3926, z=0.1287), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.4200, 748.1650, -31.0120)>
    Rotation: <Euler (x=-2.1583, y=1.3760, z=0.2170), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.2266, 724.6953, -36.3041)>
    Rotation: <Euler (x=-1.8189, y=1.3553, z=0.2642), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0713, 710.9270, -42.2638)>
    Rotation: <Euler (x=-1.8189, y=1.3553, z=0.2642), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.6783, 1472.0775, -65.3277)>
    Rotation: <Euler (x=1.7792, y=-1.4085, z=0.3582), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.1819, 1396.2301, -42.7975)>
    Rotation: <Euler (x=3.0943, y=-0.9292, z=-0.1279), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.0072, 1146.2830, -35.6192)>
    Rotation: <Euler (x=2.9439, y=-0.9219, z=0.0775), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7516, 865.4274, -1.9325)>
    Rotation: <Euler (x=-3.0681, y=-1.1352, z=-0.0875), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.4271, 827.6112, 17.3141)>
    Rotation: <Euler (x=2.7691, y=-0.9054, z=0.8352), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.5126, 794.7555, 30.5700)>
    Rotation: <Euler (x=-3.1060, y=-0.8250, z=0.1257), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.2024, 752.1968, 27.1804)>
    Rotation: <Euler (x=2.9181, y=-0.9576, z=0.0432), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.2643, 716.1146, 30.4922)>
    Rotation: <Euler (x=2.9181, y=-0.9576, z=0.0432), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.6611, 754.6827, 28.5701)>
    Rotation: <Euler (x=3.0788, y=-1.1279, z=0.1986), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9393, 714.8150, 29.7117)>
    Rotation: <Euler (x=-2.8683, y=-1.1268, z=0.1684), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4086, 681.8322, 25.3909)>
    Rotation: <Euler (x=-2.6959, y=-1.1221, z=0.1385), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.2081, 655.1580, 19.5055)>
    Rotation: <Euler (x=-2.6959, y=-1.1221, z=0.1385), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.3350, 747.9926, 4.9644)>
    Rotation: <Euler (x=-2.9359, y=-1.1354, z=0.0613), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1328, 708.0289, 1.5528)>
    Rotation: <Euler (x=-2.6030, y=-1.1308, z=0.0354), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0311, 675.4642, -6.9458)>
    Rotation: <Euler (x=-2.2499, y=-1.1209, z=0.0065), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.5667, 654.6600, -18.3444)>
    Rotation: <Euler (x=-2.2499, y=-1.1209, z=0.0065), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.2273, 747.0188, -16.7378)>
    Rotation: <Euler (x=-2.8147, y=-1.1341, z=0.0328), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6554, 710.5718, -21.9111)>
    Rotation: <Euler (x=-2.4115, y=-1.1245, z=-0.0030), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.3175, 683.9876, -32.1426)>
    Rotation: <Euler (x=-2.0767, y=-1.1146, z=-0.0223), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.1660, 668.2921, -44.3151)>
    Rotation: <Euler (x=-2.0767, y=-1.1146, z=-0.0223), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7050, 760.7336, -40.6006)>
    Rotation: <Euler (x=-2.6472, y=-1.1240, z=-0.0363), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8965, 725.0800, -48.6643)>
    Rotation: <Euler (x=-2.3122, y=-1.1135, z=-0.0647), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2990, 702.3246, -58.9650)>
    Rotation: <Euler (x=-2.0069, y=-1.1055, z=-0.0778), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3251, 689.1847, -70.1483)>
    Rotation: <Euler (x=-2.0069, y=-1.1055, z=-0.0778), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5556, 878.4096, 7.8053)>
    Rotation: <Euler (x=0.1726, y=-0.2000, z=-3.0553), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.1470, 453.9742, 80.8049)>
    Rotation: <Euler (x=-0.0524, y=-0.2327, z=-3.0367), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0141, 111.4439, 63.2457)>
    Rotation: <Euler (x=1.0227, y=-0.3637, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3995, 10.2911, 214.5051)>
    Rotation: <Euler (x=-1.4339, y=-2.7819, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2916, 19.5405, 287.2680)>
    Rotation: <Euler (x=-1.4339, y=-2.7819, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.6252, 887.3373, -6.4888)>
    Rotation: <Euler (x=0.0228, y=0.2701, z=3.1333), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8606, 453.1945, 3.0397)>
    Rotation: <Euler (x=-0.1396, y=0.4416, z=3.1024), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7739, 111.4434, -40.3040)>
    Rotation: <Euler (x=1.0270, y=0.5906, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1046, 10.2915, 92.7747)>
    Rotation: <Euler (x=-1.3782, y=2.5601, z=0.0610), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2400, 22.7048, 157.1186)>
    Rotation: <Euler (x=-1.3782, y=2.5601, z=0.0610), order='XYZ'>
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Frame: 84
  Bone: mixamorig:Hips
    Location: <Vector (1.8847, 943.9937, 1.0199)>
    Rotation: <Euler (x=-0.0601, y=-0.0947, z=-0.0501), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.1310, 1052.8298, -17.8215)>
    Rotation: <Euler (x=-0.1155, y=-0.0666, z=-0.0130), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.7888, 1181.0865, -32.6732)>
    Rotation: <Euler (x=-0.0982, y=-0.0607, z=0.0144), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.5570, 1327.9630, -47.1144)>
    Rotation: <Euler (x=-0.0811, y=-0.0549, z=0.0418), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (4.3805, 1493.3416, -60.5527)>
    Rotation: <Euler (x=0.1286, y=-0.0569, z=0.0483), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0060, y=-0.0335, z=0.0467), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.6407, 1771.1754, 88.3565)>
    Rotation: <Euler (x=-0.0060, y=-0.0335, z=0.0467), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.2146, 1477.7889, -57.1612)>
    Rotation: <Euler (x=1.8806, y=1.2561, z=-0.1402), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (194.9181, 1416.7390, -15.1528)>
    Rotation: <Euler (x=3.0647, y=0.9600, z=0.0698), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (228.4726, 1165.6235, -3.9772)>
    Rotation: <Euler (x=3.0368, y=0.9655, z=0.0331), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.2020, 884.4635, 12.9023)>
    Rotation: <Euler (x=-2.9701, y=1.4069, z=0.1718), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.6119, 848.0189, 41.0841)>
    Rotation: <Euler (x=2.4356, y=1.0897, z=-1.0802), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.1033, 815.1436, 58.3356)>
    Rotation: <Euler (x=3.0553, y=1.0810, z=-0.1997), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.7265, 772.9306, 58.4465)>
    Rotation: <Euler (x=2.5942, y=1.2024, z=-0.4209), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.3736, 737.3849, 61.5409)>
    Rotation: <Euler (x=2.5942, y=1.2024, z=-0.4209), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.4397, 772.4344, 47.2575)>
    Rotation: <Euler (x=2.7945, y=1.3925, z=-0.4716), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.4749, 734.6496, 49.8085)>
    Rotation: <Euler (x=0.0791, y=1.7472, z=2.7911), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.3173, 701.4680, 49.3289)>
    Rotation: <Euler (x=-2.9007, y=1.3940, z=-0.3323), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.4684, 675.0713, 47.7406)>
    Rotation: <Euler (x=-2.9007, y=1.3940, z=-0.3323), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.9580, 769.4266, 21.0593)>
    Rotation: <Euler (x=-3.0311, y=1.4101, z=-0.1519), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.3975, 729.9476, 20.4362)>
    Rotation: <Euler (x=-2.5985, y=1.4031, z=-0.0253), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3835, 696.5634, 16.9394)>
    Rotation: <Euler (x=-2.1538, y=1.3830, z=0.0961), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.5611, 674.5445, 11.4471)>
    Rotation: <Euler (x=-2.1538, y=1.3830, z=0.0961), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.8526, 766.9442, -2.0622)>
    Rotation: <Euler (x=-2.8403, y=1.4074, z=-0.0549), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.9169, 731.8046, -3.7753)>
    Rotation: <Euler (x=-2.3400, y=1.3933, z=0.0785), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.4774, 704.8040, -8.4168)>
    Rotation: <Euler (x=-1.9441, y=1.3703, z=0.1602), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.2084, 689.0403, -14.2266)>
    Rotation: <Euler (x=-1.9441, y=1.3703, z=0.1602), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.2572, 785.0858, -26.9209)>
    Rotation: <Euler (x=-2.5576, y=1.3934, z=0.1263), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.2909, 747.9586, -30.8687)>
    Rotation: <Euler (x=-2.1628, y=1.3769, z=0.2150), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.1517, 724.4284, -36.1195)>
    Rotation: <Euler (x=-1.8241, y=1.3563, z=0.2627), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0417, 710.5649, -42.0422)>
    Rotation: <Euler (x=-1.8241, y=1.3563, z=0.2627), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.8538, 1472.1125, -65.0686)>
    Rotation: <Euler (x=1.7840, y=-1.4086, z=0.3548), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.2586, 1396.0972, -42.5849)>
    Rotation: <Euler (x=3.0930, y=-0.9291, z=-0.1261), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-222.8872, 1146.1224, -35.2203)>
    Rotation: <Euler (x=2.9447, y=-0.9219, z=0.0764), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7340, 865.2582, -1.6748)>
    Rotation: <Euler (x=-3.0700, y=-1.1354, z=-0.0853), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.3917, 827.4736, 17.6048)>
    Rotation: <Euler (x=2.7682, y=-0.9048, z=0.8365), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.4615, 794.6403, 30.8891)>
    Rotation: <Euler (x=-3.1084, y=-0.8250, z=0.1288), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.0946, 752.0818, 27.5706)>
    Rotation: <Euler (x=2.9136, y=-0.9578, z=0.0489), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.0863, 715.9964, 30.9740)>
    Rotation: <Euler (x=2.9136, y=-0.9578, z=0.0489), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.5896, 754.5460, 28.9187)>
    Rotation: <Euler (x=3.0756, y=-1.1279, z=0.2010), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.8889, 714.6769, 30.1155)>
    Rotation: <Euler (x=-2.8728, y=-1.1267, z=0.1710), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4084, 681.6633, 25.8619)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.2745, 654.9329, 20.0487)>
    Rotation: <Euler (x=-2.7016, y=-1.1222, z=0.1411), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.2582, 747.8303, 5.3175)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.0768, 707.8566, 1.9616)>
    Rotation: <Euler (x=-2.6075, y=-1.1309, z=0.0379), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0246, 675.2459, -6.4717)>
    Rotation: <Euler (x=-2.2555, y=-1.1211, z=0.0090), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.6120, 654.3528, -17.8140)>
    Rotation: <Euler (x=-2.2555, y=-1.1211, z=0.0090), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.1485, 746.8338, -16.3846)>
    Rotation: <Euler (x=-2.8179, y=-1.1341, z=0.0352), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.5952, 710.3732, -21.5068)>
    Rotation: <Euler (x=-2.4160, y=-1.1246, z=-0.0006), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2974, 683.7361, -31.6842)>
    Rotation: <Euler (x=-2.0822, y=-1.1149, z=-0.0199), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.1846, 667.9479, -43.8135)>
    Rotation: <Euler (x=-2.0822, y=-1.1149, z=-0.0199), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.6314, 760.5256, -40.2591)>
    Rotation: <Euler (x=-2.6503, y=-1.1241, z=-0.0340), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8408, 724.8526, -48.2725)>
    Rotation: <Euler (x=-2.3165, y=-1.1138, z=-0.0624), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2776, 702.0469, -58.5270)>
    Rotation: <Euler (x=-2.0124, y=-1.1059, z=-0.0754), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
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    Rotation: <Euler (x=-2.0124, y=-1.1059, z=-0.0754), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=0.1721, y=-0.2000, z=-3.0552), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-0.0521, y=-0.2326, z=-3.0364), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=-1.4340, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2548, 19.5369, 287.2732)>
    Rotation: <Euler (x=-1.4340, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=0.0220, y=0.2701, z=3.1334), order='XYZ'>
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-0.1392, y=0.4416, z=3.1024), order='XYZ'>
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  Bone: mixamorig:RightFoot
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  Bone: mixamorig:RightToeBase
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2440, 22.7074, 157.0164)>
    Rotation: <Euler (x=-1.3781, y=2.5600, z=0.0610), order='XYZ'>
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Frame: 85
  Bone: mixamorig:Hips
    Location: <Vector (1.7199, 944.0098, 1.1462)>
    Rotation: <Euler (x=-0.0602, y=-0.0945, z=-0.0500), order='XYZ'>
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0651, y=0.9600, z=0.0705), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.1774, 688.7355, -13.9732)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.0520, 784.9503, -26.7116)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.1394, 747.7957, -30.6463)>
    Rotation: <Euler (x=-2.1664, y=1.3769, z=0.2139), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.0580, 724.2086, -35.8843)>
    Rotation: <Euler (x=-1.8285, y=1.3565, z=0.2618), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.9961, 710.2576, -41.7970)>
    Rotation: <Euler (x=-1.8285, y=1.3565, z=0.2618), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.0824, 1472.1278, -64.8610)>
    Rotation: <Euler (x=1.7868, y=-1.4093, z=0.3532), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.4060, 1395.9554, -42.4809)>
    Rotation: <Euler (x=3.0918, y=-0.9295, z=-0.1244), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-222.8611, 1145.9575, -34.9310)>
    Rotation: <Euler (x=2.9448, y=-0.9224, z=0.0763), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7581, 865.0938, -1.4157)>
    Rotation: <Euler (x=-3.0724, y=-1.1360, z=-0.0824), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.4026, 827.3500, 17.9224)>
    Rotation: <Euler (x=2.7663, y=-0.9044, z=0.8386), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.4590, 794.5458, 31.2551)>
    Rotation: <Euler (x=-3.1112, y=-0.8255, z=0.1322), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.0328, 751.9872, 28.0167)>
    Rotation: <Euler (x=2.9089, y=-0.9585, z=0.0547), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-192.9579, 715.8994, 31.5100)>
    Rotation: <Euler (x=2.9089, y=-0.9585, z=0.0547), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.5603, 754.4244, 29.3061)>
    Rotation: <Euler (x=3.0717, y=-1.1282, z=0.2042), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.8709, 714.5557, 30.5686)>
    Rotation: <Euler (x=-2.8777, y=-1.1271, z=0.1743), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4253, 681.5168, 26.3932)>
    Rotation: <Euler (x=-2.7076, y=-1.1226, z=0.1445), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.3414, 654.7390, 20.6610)>
    Rotation: <Euler (x=-2.7076, y=-1.1226, z=0.1445), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.2114, 747.6751, 5.7051)>
    Rotation: <Euler (x=-2.9429, y=-1.1359, z=0.0669), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.0384, 707.6935, 2.4177)>
    Rotation: <Euler (x=-2.6124, y=-1.1314, z=0.0411), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0188, 675.0436, -5.9369)>
    Rotation: <Euler (x=-2.2613, y=-1.1218, z=0.0122), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.6416, 654.0739, -17.2106)>
    Rotation: <Euler (x=-2.2613, y=-1.1218, z=0.0122), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.0887, 746.6488, -16.0016)>
    Rotation: <Euler (x=-2.8217, y=-1.1347, z=0.0384), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.5420, 710.1770, -21.0593)>
    Rotation: <Euler (x=-2.4207, y=-1.1252, z=0.0026), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2687, 683.4945, -31.1690)>
    Rotation: <Euler (x=-2.0879, y=-1.1156, z=-0.0169), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.1805, 667.6261, -43.2423)>
    Rotation: <Euler (x=-2.0879, y=-1.1156, z=-0.0169), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.5669, 760.3099, -39.8951)>
    Rotation: <Euler (x=-2.6539, y=-1.1247, z=-0.0310), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.7809, 724.6204, -47.8433)>
    Rotation: <Euler (x=-2.3211, y=-1.1145, z=-0.0595), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2379, 701.7712, -58.0393)>
    Rotation: <Euler (x=-2.0179, y=-1.1067, z=-0.0725), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3170, 688.4781, -69.1405)>
    Rotation: <Euler (x=-2.0179, y=-1.1067, z=-0.0725), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.2771, 878.4598, 8.0263)>
    Rotation: <Euler (x=0.1717, y=-0.2000, z=-3.0551), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.8509, 453.9564, 80.6417)>
    Rotation: <Euler (x=-0.0519, y=-0.2326, z=-3.0360), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9990, 111.4443, 63.2398)>
    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3612, 10.2916, 214.5074)>
    Rotation: <Euler (x=-1.4340, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2424, 19.5343, 287.2754)>
    Rotation: <Euler (x=-1.4340, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.9076, 887.3729, -6.2286)>
    Rotation: <Euler (x=0.0217, y=0.2699, z=3.1336), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8800, 453.2167, 2.8456)>
    Rotation: <Euler (x=-0.1390, y=0.4415, z=3.1025), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8166, 111.4437, -40.3288)>
    Rotation: <Euler (x=1.0270, y=0.5906, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1510, 10.2919, 92.7476)>
    Rotation: <Euler (x=-1.3781, y=2.5600, z=0.0610), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2879, 22.7090, 157.0898)>
    Rotation: <Euler (x=-1.3781, y=2.5600, z=0.0610), order='XYZ'>
    Matrix:
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Frame: 86
  Bone: mixamorig:Hips
    Location: <Vector (1.5296, 944.0363, 1.2897)>
    Rotation: <Euler (x=-0.0602, y=-0.0943, z=-0.0500), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=-0.1158, y=-0.0669, z=-0.0127), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.3976, 1181.1234, -32.4562)>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.1335, 1328.0050, -46.8426)>
    Rotation: <Euler (x=-0.0801, y=-0.0557, z=0.0420), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.9164, 1493.3958, -60.1100)>
    Rotation: <Euler (x=0.1295, y=-0.0577, z=0.0488), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-1.2733, 1552.2463, -20.0799)>
    Rotation: <Euler (x=-0.0047, y=-0.0327, z=0.0466), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.0688, 1771.0586, 89.1260)>
    Rotation: <Euler (x=-0.0047, y=-0.0327, z=0.0466), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.7526, 1477.8610, -56.6793)>
    Rotation: <Euler (x=1.8855, y=1.2556, z=-0.1376), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (194.3041, 1416.5062, -14.6748)>
    Rotation: <Euler (x=3.0645, y=0.9594, z=0.0697), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.8702, 1165.3937, -3.4696)>
    Rotation: <Euler (x=3.0369, y=0.9651, z=0.0334), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.6408, 884.2383, 13.4052)>
    Rotation: <Euler (x=-2.9717, y=1.4059, z=0.1711), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.0562, 847.7759, 41.5685)>
    Rotation: <Euler (x=2.4373, y=1.0892, z=-1.0777), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.5604, 814.8865, 58.8060)>
    Rotation: <Euler (x=3.0521, y=1.0798, z=-0.2025), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.1818, 772.6740, 58.9853)>
    Rotation: <Euler (x=2.5860, y=1.2006, z=-0.4291), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.8034, 737.1360, 62.2037)>
    Rotation: <Euler (x=2.5860, y=1.2006, z=-0.4291), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.9461, 772.2063, 47.7643)>
    Rotation: <Euler (x=2.7938, y=1.3915, z=-0.4695), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.0818, 734.4095, 50.3316)>
    Rotation: <Euler (x=0.0750, y=1.7481, z=2.7916), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.0746, 701.1593, 49.8758)>
    Rotation: <Euler (x=-2.9077, y=1.3931, z=-0.3329), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.3939, 674.6542, 48.3187)>
    Rotation: <Euler (x=-2.9077, y=1.3931, z=-0.3329), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.4926, 769.2029, 21.5737)>
    Rotation: <Euler (x=-3.0336, y=1.4091, z=-0.1517), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.0399, 729.6949, 20.9628)>
    Rotation: <Euler (x=-2.6044, y=1.4022, z=-0.0265), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1805, 696.2123, 17.4819)>
    Rotation: <Euler (x=-2.1619, y=1.3824, z=0.0945), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.5027, 674.0155, 12.0018)>
    Rotation: <Euler (x=-2.1619, y=1.3824, z=0.0945), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.4119, 766.7209, -1.5448)>
    Rotation: <Euler (x=-2.8434, y=1.4064, z=-0.0552), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.5733, 731.5453, -3.2503)>
    Rotation: <Euler (x=-2.3460, y=1.3926, z=0.0771), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.2605, 704.4340, -7.8846)>
    Rotation: <Euler (x=-1.9519, y=1.3698, z=0.1589), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.0966, 688.4954, -13.6916)>
    Rotation: <Euler (x=-1.9519, y=1.3698, z=0.1589), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.8243, 784.8605, -26.4048)>
    Rotation: <Euler (x=-2.5614, y=1.3926, z=0.1254), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.9626, 747.6824, -30.3485)>
    Rotation: <Euler (x=-2.1689, y=1.3763, z=0.2135), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.9350, 724.0469, -35.5951)>
    Rotation: <Euler (x=-1.8319, y=1.3559, z=0.2615), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.9186, 710.0219, -41.5179)>
    Rotation: <Euler (x=-1.8319, y=1.3559, z=0.2615), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.3076, 1472.1508, -64.7030)>
    Rotation: <Euler (x=1.7877, y=-1.4102, z=0.3533), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.5689, 1395.8445, -42.4503)>
    Rotation: <Euler (x=3.0906, y=-0.9303, z=-0.1229), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-222.9032, 1145.8320, -34.7207)>
    Rotation: <Euler (x=2.9443, y=-0.9232, z=0.0766), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.8513, 864.9771, -1.1664)>
    Rotation: <Euler (x=-3.0747, y=-1.1369, z=-0.0798), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.4888, 827.2719, 18.2355)>
    Rotation: <Euler (x=2.7643, y=-0.9042, z=0.8408), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.5363, 794.4951, 31.6203)>
    Rotation: <Euler (x=-3.1138, y=-0.8261, z=0.1352), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.0569, 751.9365, 28.4558)>
    Rotation: <Euler (x=2.9048, y=-0.9594, z=0.0597), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-192.9247, 715.8469, 32.0266)>
    Rotation: <Euler (x=2.9048, y=-0.9594, z=0.0597), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.6123, 754.3485, 29.6817)>
    Rotation: <Euler (x=3.0680, y=-1.1287, z=0.2074), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9303, 714.4807, 31.0061)>
    Rotation: <Euler (x=-2.8823, y=-1.1278, z=0.1775), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.5108, 681.4211, 26.9050)>
    Rotation: <Euler (x=-2.7131, y=-1.1234, z=0.1478), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.4654, 654.6038, 21.2493)>
    Rotation: <Euler (x=-2.7131, y=-1.1234, z=0.1478), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.2406, 747.5674, 6.0776)>
    Rotation: <Euler (x=-2.9465, y=-1.1366, z=0.0699), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.0714, 707.5795, 2.8559)>
    Rotation: <Euler (x=-2.6168, y=-1.1322, z=0.0442), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0745, 674.8969, -5.4225)>
    Rotation: <Euler (x=-2.2665, y=-1.1226, z=0.0152), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.7224, 653.8630, -16.6284)>
    Rotation: <Euler (x=-2.2665, y=-1.1226, z=0.0152), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.1001, 746.5128, -15.6358)>
    Rotation: <Euler (x=-2.8252, y=-1.1354, z=0.0414), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.5551, 710.0318, -20.6310)>
    Rotation: <Euler (x=-2.4250, y=-1.1261, z=0.0055), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2977, 683.3113, -30.6736)>
    Rotation: <Euler (x=-2.0930, y=-1.1165, z=-0.0140), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.2254, 667.3758, -42.6902)>
    Rotation: <Euler (x=-2.0930, y=-1.1165, z=-0.0140), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.5674, 760.1448, -39.5493)>
    Rotation: <Euler (x=-2.6572, y=-1.1256, z=-0.0282), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.7807, 724.4414, -47.4335)>
    Rotation: <Euler (x=-2.3251, y=-1.1154, z=-0.0567), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2501, 701.5557, -57.5711)>
    Rotation: <Euler (x=-2.0228, y=-1.1077, z=-0.0698), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3421, 688.2029, -68.6249)>
    Rotation: <Euler (x=-2.0228, y=-1.1077, z=-0.0698), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.0876, 878.4859, 8.1562)>
    Rotation: <Euler (x=0.1712, y=-0.2001, z=-3.0550), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.6705, 453.9475, 80.5602)>
    Rotation: <Euler (x=-0.0517, y=-0.2327, z=-3.0357), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9542, 111.4440, 63.2392)>
    Rotation: <Euler (x=1.0226, y=-0.3637, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3278, 10.2912, 214.5028)>
    Rotation: <Euler (x=-1.4341, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2145, 19.5307, 287.2690)>
    Rotation: <Euler (x=-1.4341, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.0999, 887.3999, -6.0638)>
    Rotation: <Euler (x=0.0210, y=0.2697, z=3.1339), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8868, 453.2355, 2.7368)>
    Rotation: <Euler (x=-0.1385, y=0.4414, z=3.1028), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8184, 111.4430, -40.2825)>
    Rotation: <Euler (x=1.0270, y=0.5907, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1645, 10.2911, 92.7865)>
    Rotation: <Euler (x=-1.3781, y=2.5599, z=0.0610), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3070, 22.7082, 157.1249)>
    Rotation: <Euler (x=-1.3781, y=2.5599, z=0.0610), order='XYZ'>
    Matrix:
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Frame: 87
  Bone: mixamorig:Hips
    Location: <Vector (1.3517, 944.0831, 1.4424)>
    Rotation: <Euler (x=-0.0603, y=-0.0942, z=-0.0501), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.5901, 1052.9159, -17.4213)>
    Rotation: <Euler (x=-0.1160, y=-0.0672, z=-0.0126), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.2123, 1181.1655, -32.3401)>
    Rotation: <Euler (x=-0.0979, y=-0.0618, z=0.0147), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.9357, 1328.0465, -46.7315)>
    Rotation: <Euler (x=-0.0800, y=-0.0563, z=0.0422), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.7040, 1493.4387, -59.9730)>
    Rotation: <Euler (x=0.1296, y=-0.0583, z=0.0491), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-1.5271, 1552.2821, -19.9376)>
    Rotation: <Euler (x=-0.0039, y=-0.0330, z=0.0470), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.4233, 1770.9973, 89.4497)>
    Rotation: <Euler (x=-0.0039, y=-0.0330, z=0.0470), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.5402, 1477.9128, -56.5038)>
    Rotation: <Euler (x=1.8865, y=1.2552, z=-0.1372), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (194.0407, 1416.4810, -14.4646)>
    Rotation: <Euler (x=3.0640, y=0.9589, z=0.0693), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.5863, 1165.3695, -3.1735)>
    Rotation: <Euler (x=3.0368, y=0.9646, z=0.0334), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.3876, 884.2195, 13.7308)>
    Rotation: <Euler (x=-2.9716, y=1.4051, z=0.1716), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.7921, 847.7448, 41.8692)>
    Rotation: <Euler (x=2.4391, y=1.0889, z=-1.0758), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.2933, 814.8464, 59.0866)>
    Rotation: <Euler (x=3.0515, y=1.0790, z=-0.2030), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.9150, 772.6339, 59.2807)>
    Rotation: <Euler (x=2.5841, y=1.1996, z=-0.4311), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.5266, 737.0983, 62.5397)>
    Rotation: <Euler (x=2.5841, y=1.1996, z=-0.4311), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.7035, 772.1797, 48.0666)>
    Rotation: <Euler (x=2.7959, y=1.3908, z=-0.4665), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.8755, 734.3781, 50.6303)>
    Rotation: <Euler (x=0.0755, y=1.7489, z=2.7938), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.9245, 701.1027, 50.1689)>
    Rotation: <Euler (x=-2.9082, y=1.3923, z=-0.3311), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.3068, 674.5581, 48.6093)>
    Rotation: <Euler (x=-2.9082, y=1.3923, z=-0.3311), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.2732, 769.1832, 21.8819)>
    Rotation: <Euler (x=-3.0329, y=1.4083, z=-0.1500), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.8613, 729.6646, 21.2627)>
    Rotation: <Euler (x=-2.6053, y=1.4014, z=-0.0257), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.0609, 696.1464, 17.7710)>
    Rotation: <Euler (x=-2.1641, y=1.3817, z=0.0947), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4393, 673.8854, 12.2780)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.2130, 766.7059, -1.2345)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.4116, 731.5173, -2.9503)>
    Rotation: <Euler (x=-2.3473, y=1.3918, z=0.0775), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.1481, 704.3661, -7.5985)>
    Rotation: <Euler (x=-1.9542, y=1.3691, z=0.1590), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.0261, 688.3643, -13.4204)>
    Rotation: <Euler (x=-1.9542, y=1.3691, z=0.1590), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.6401, 784.8497, -26.0912)>
    Rotation: <Euler (x=-2.5620, y=1.3918, z=0.1258), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.8195, 747.6534, -30.0495)>
    Rotation: <Euler (x=-2.1707, y=1.3755, z=0.2134), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.8359, 723.9799, -35.3098)>
    Rotation: <Euler (x=-1.8344, y=1.3552, z=0.2613), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8572, 709.8967, -41.2470)>
    Rotation: <Euler (x=-1.8344, y=1.3552, z=0.2613), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.5144, 1472.1854, -64.6101)>
    Rotation: <Euler (x=1.7871, y=-1.4111, z=0.3548), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.7302, 1395.7737, -42.4778)>
    Rotation: <Euler (x=3.0892, y=-0.9312, z=-0.1214), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-222.9534, 1145.7489, -34.5559)>
    Rotation: <Euler (x=2.9438, y=-0.9241, z=0.0768), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.9780, 864.9055, -0.9578)>
    Rotation: <Euler (x=-3.0765, y=-1.1378, z=-0.0776), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.6125, 827.2323, 18.5014)>
    Rotation: <Euler (x=2.7624, y=-0.9041, z=0.8428), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.6545, 794.4781, 31.9323)>
    Rotation: <Euler (x=-3.1159, y=-0.8269, z=0.1378), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.1305, 751.9200, 28.8276)>
    Rotation: <Euler (x=2.9015, y=-0.9604, z=0.0638), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-192.9519, 715.8289, 32.4589)>
    Rotation: <Euler (x=2.9015, y=-0.9604, z=0.0638), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.7083, 754.3101, 29.9937)>
    Rotation: <Euler (x=3.0650, y=-1.1294, z=0.2100), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.0312, 714.4433, 31.3686)>
    Rotation: <Euler (x=-2.8861, y=-1.1284, z=0.1802), order='XYZ'>
    Matrix:
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      <Vector (0.0767, -0.9109, 0.4054, 714.4433)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6307, 681.3678, 27.3292)>
    Rotation: <Euler (x=-2.7175, y=-1.1241, z=0.1504), order='XYZ'>
    Matrix:
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      <Vector (0.0648, -0.8455, 0.5300, 681.3678)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.6143, 654.5198, 21.7372)>
    Rotation: <Euler (x=-2.7175, y=-1.1241, z=0.1504), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.3133, 747.5031, 6.3846)>
    Rotation: <Euler (x=-2.9493, y=-1.1374, z=0.0724), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1449, 707.5107, 3.2173)>
    Rotation: <Euler (x=-2.6203, y=-1.1330, z=0.0467), order='XYZ'>
    Matrix:
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      <Vector (0.0198, -0.8452, 0.5341, 707.5107)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.1634, 674.8029, -4.9965)>
    Rotation: <Euler (x=-2.2707, y=-1.1235, z=0.0176), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.8282, 653.7189, -16.1434)>
    Rotation: <Euler (x=-2.2707, y=-1.1235, z=0.0176), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.1540, 746.4257, -15.3361)>
    Rotation: <Euler (x=-2.8280, y=-1.1362, z=0.0438), order='XYZ'>
    Matrix:
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      <Vector (0.0184, -0.9381, 0.3460, 746.4257)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6080, 709.9379, -20.2789)>
    Rotation: <Euler (x=-2.4284, y=-1.1269, z=0.0079), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.3603, 683.1880, -30.2637)>
    Rotation: <Euler (x=-2.0970, y=-1.1174, z=-0.0117), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.2977, 667.2000, -42.2299)>
    Rotation: <Euler (x=-2.0970, y=-1.1174, z=-0.0117), order='XYZ'>
    Matrix:
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      <Vector (0.8990, -0.3787, -0.2200, -42.2299)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.6082, 760.0344, -39.2671)>
    Rotation: <Euler (x=-2.6598, y=-1.1265, z=-0.0260), order='XYZ'>
    Matrix:
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      <Vector (-0.0112, -0.8967, 0.4425, 760.0344)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8179, 724.3206, -47.0970)>
    Rotation: <Euler (x=-2.3284, y=-1.1164, z=-0.0545), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2944, 701.4065, -57.1841)>
    Rotation: <Euler (x=-2.0266, y=-1.1087, z=-0.0677), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3939, 688.0070, -68.1955)>
    Rotation: <Euler (x=-2.0266, y=-1.1087, z=-0.0677), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.9072, 878.5288, 8.3016)>
    Rotation: <Euler (x=0.1704, y=-0.2001, z=-3.0549), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.4932, 453.9390, 80.4015)>
    Rotation: <Euler (x=-0.0512, y=-0.2327, z=-3.0353), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9500, 111.4435, 63.2491)>
    Rotation: <Euler (x=1.0226, y=-0.3637, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3271, 10.2907, 214.5115)>
    Rotation: <Euler (x=-1.4341, y=-2.7819, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2154, 19.5301, 287.2771)>
    Rotation: <Euler (x=-1.4341, y=-2.7819, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.2816, 887.4510, -5.8963)>
    Rotation: <Euler (x=0.0199, y=0.2696, z=3.1340), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8604, 453.2747, 2.4390)>
    Rotation: <Euler (x=-0.1375, y=0.4414, z=3.1031), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8248, 111.4432, -40.2742)>
    Rotation: <Euler (x=1.0270, y=0.5908, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1894, 10.2914, 92.7830)>
    Rotation: <Euler (x=-1.3781, y=2.5598, z=0.0610), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3410, 22.7067, 157.1157)>
    Rotation: <Euler (x=-1.3781, y=2.5598, z=0.0610), order='XYZ'>
    Matrix:
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Frame: 88
  Bone: mixamorig:Hips
    Location: <Vector (1.2004, 944.1345, 1.6046)>
    Rotation: <Euler (x=-0.0604, y=-0.0942, z=-0.0501), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.4374, 1052.9661, -17.2670)>
    Rotation: <Euler (x=-0.1164, y=-0.0674, z=-0.0124), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.0415, 1181.2115, -32.2246)>
    Rotation: <Euler (x=-0.0981, y=-0.0620, z=0.0149), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.7438, 1328.0889, -46.6514)>
    Rotation: <Euler (x=-0.0801, y=-0.0566, z=0.0424), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (3.4876, 1493.4778, -59.9224)>
    Rotation: <Euler (x=0.1294, y=-0.0587, z=0.0495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.7849, 1552.3259, -19.8996)>
    Rotation: <Euler (x=-0.0034, y=-0.0336, z=0.0476), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.8903, 1770.9749, 89.5935)>
    Rotation: <Euler (x=-0.0034, y=-0.0336, z=0.0476), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.3253, 1477.9644, -56.4278)>
    Rotation: <Euler (x=1.8861, y=1.2550, z=-0.1376), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (193.8154, 1416.5320, -14.3592)>
    Rotation: <Euler (x=3.0646, y=0.9586, z=0.0704), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.5275, 1165.4391, -3.1512)>
    Rotation: <Euler (x=3.0354, y=0.9643, z=0.0320), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.2350, 884.2915, 13.9787)>
    Rotation: <Euler (x=-2.9717, y=1.4047, z=0.1717), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.6357, 847.8102, 42.1057)>
    Rotation: <Euler (x=2.4399, y=1.0888, z=-1.0748), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9982, 696.1855, 18.0096)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4156, 673.8786, 12.5141)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.3155, 731.5818, -2.7103)>
    Rotation: <Euler (x=-2.3486, y=1.3914, z=0.0775), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.0858, 704.4022, -7.3623)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.9926, 688.3552, -13.1886)>
    Rotation: <Euler (x=-1.9560, y=1.3688, z=0.1589), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.5251, 784.9247, -25.8472)>
    Rotation: <Euler (x=-2.5626, y=1.3914, z=0.1258), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.7320, 747.7158, -29.8101)>
    Rotation: <Euler (x=-2.1721, y=1.3752, z=0.2133), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.7784, 724.0154, -35.0745)>
    Rotation: <Euler (x=-1.8363, y=1.3549, z=0.2612), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8253, 709.8905, -41.0165)>
    Rotation: <Euler (x=-1.8363, y=1.3549, z=0.2612), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.7255, 1472.2119, -64.5783)>
    Rotation: <Euler (x=1.7852, y=-1.4117, z=0.3573), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.9105, 1395.7310, -42.5211)>
    Rotation: <Euler (x=3.0876, y=-0.9320, z=-0.1196), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.0023, 1145.6919, -34.3689)>
    Rotation: <Euler (x=2.9434, y=-0.9249, z=0.0769), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-3.0779, y=-1.1385, z=-0.0759), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.7493, 827.2133, 18.7734)>
    Rotation: <Euler (x=2.7609, y=-0.9041, z=0.8444), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.7863, 794.4774, 32.2402)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.2278, 751.9196, 29.1813)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.0140, 715.8275, 32.8583)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.8220, 754.2917, 30.3022)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.1466, 714.4260, 31.7157)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.7585, 681.3394, 27.7232)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.7621, 654.4696, 22.1795)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.4089, 747.4644, 6.6893)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.2393, 707.4690, 3.5637)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.2673, 674.7433, -4.6009)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.9433, 653.6234, -15.7029)>
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6866, 709.8765, -19.9397)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.4445, 683.1058, -29.8803)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.3880, 667.0800, -41.8083)>
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8849, 724.2380, -46.7698)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.3652, 701.3038, -56.8184)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.4693, 687.8707, -67.7976)>
    Rotation: <Euler (x=-2.0296, y=-1.1094, z=-0.0659), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.7568, 878.5816, 8.4673)>
    Rotation: <Euler (x=0.1695, y=-0.2000, z=-3.0547), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.3618, 453.9296, 80.1863)>
    Rotation: <Euler (x=-0.0506, y=-0.2327, z=-3.0348), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0290, 111.4436, 63.2435)>
    Rotation: <Euler (x=1.0226, y=-0.3636, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3923, 10.2908, 214.5108)>
    Rotation: <Euler (x=-1.4341, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2740, 19.5302, 287.2789)>
    Rotation: <Euler (x=-1.4341, y=-2.7820, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=0.0188, y=0.2698, z=3.1342), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8294, 453.3135, 2.1275)>
    Rotation: <Euler (x=-0.1365, y=0.4417, z=3.1035), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=1.0270, y=0.5908, z=-3.0923), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1606, 10.2909, 92.7842)>
    Rotation: <Euler (x=-1.3782, y=2.5598, z=0.0610), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3142, 22.7024, 157.1162)>
    Rotation: <Euler (x=-1.3782, y=2.5598, z=0.0610), order='XYZ'>
    Matrix:
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Frame: 89
  Bone: mixamorig:Hips
    Location: <Vector (1.0577, 944.1693, 1.7829)>
    Rotation: <Euler (x=-0.0605, y=-0.0943, z=-0.0499), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.2820, 1052.9998, -17.0996)>
    Rotation: <Euler (x=-0.1167, y=-0.0677, z=-0.0122), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.8655, 1181.2400, -32.1058)>
    Rotation: <Euler (x=-0.0985, y=-0.0623, z=0.0151), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.5435, 1328.1116, -46.5891)>
    Rotation: <Euler (x=-0.0805, y=-0.0569, z=0.0426), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.2594, 1493.4943, -59.9251)>
    Rotation: <Euler (x=0.1291, y=-0.0590, z=0.0500), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-2.0562, 1552.3536, -19.9244)>
    Rotation: <Euler (x=-0.0033, y=-0.0345, z=0.0484), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.4320, 1770.9711, 89.5965)>
    Rotation: <Euler (x=-0.0033, y=-0.0345, z=0.0484), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.0992, 1477.9951, -56.4081)>
    Rotation: <Euler (x=1.8849, y=1.2549, z=-0.1384), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (193.6108, 1416.6282, -14.3060)>
    Rotation: <Euler (x=3.0656, y=0.9585, z=0.0720), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.5322, 1165.5573, -3.2376)>
    Rotation: <Euler (x=3.0342, y=0.9642, z=0.0307), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.1573, 884.4124, 14.0980)>
    Rotation: <Euler (x=-2.9709, y=1.4044, z=0.1726), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.5561, 847.9241, 42.2143)>
    Rotation: <Euler (x=2.4405, y=1.0888, z=-1.0742), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.0573, 815.0164, 59.4137)>
    Rotation: <Euler (x=3.0508, y=1.0783, z=-0.2037), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.6761, 772.8043, 59.6247)>
    Rotation: <Euler (x=2.5817, y=1.1986, z=-0.4338), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.2736, 737.2709, 62.9280)>
    Rotation: <Euler (x=2.5817, y=1.1986, z=-0.4338), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.4876, 772.3628, 48.4043)>
    Rotation: <Euler (x=2.7975, y=1.3903, z=-0.4638), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.6994, 734.5558, 50.9641)>
    Rotation: <Euler (x=0.0756, y=1.7494, z=2.7957), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8108, 701.2524, 50.5007)>
    Rotation: <Euler (x=-2.9094, y=1.3918, z=-0.3296), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.2639, 674.6635, 48.9437)>
    Rotation: <Euler (x=-2.9094, y=1.3918, z=-0.3296), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.0742, 769.3745, 22.2236)>
    Rotation: <Euler (x=-3.0322, y=1.4077, z=-0.1482), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.7057, 729.8446, 21.5971)>
    Rotation: <Euler (x=-2.6062, y=1.4008, z=-0.0247), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9698, 696.2870, 18.0996)>
    Rotation: <Euler (x=-2.1662, y=1.3812, z=0.0952), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4100, 673.9537, 12.6009)>
    Rotation: <Euler (x=-2.1662, y=1.3812, z=0.0952), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.0288, 766.9034, -0.8916)>
    Rotation: <Euler (x=-2.8428, y=1.4050, z=-0.0525), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.2668, 731.7009, -2.6159)>
    Rotation: <Euler (x=-2.3485, y=1.3912, z=0.0782), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.0566, 704.5054, -7.2726)>
    Rotation: <Euler (x=-1.9564, y=1.3686, z=0.1595), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.9801, 688.4326, -13.1024)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.4652, 785.0529, -25.7440)>
    Rotation: <Euler (x=-2.5623, y=1.3912, z=0.1266), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.6875, 747.8373, -29.7137)>
    Rotation: <Euler (x=-2.1722, y=1.3750, z=0.2139), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.7512, 724.1219, -34.9826)>
    Rotation: <Euler (x=-1.8368, y=1.3548, z=0.2617), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8131, 709.9732, -40.9281)>
    Rotation: <Euler (x=-1.8368, y=1.3548, z=0.2617), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.9486, 1472.2139, -64.5888)>
    Rotation: <Euler (x=1.7822, y=-1.4122, z=0.3606), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.1204, 1395.6975, -42.5834)>
    Rotation: <Euler (x=3.0863, y=-0.9328, z=-0.1180), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.0977, 1145.6459, -34.2451)>
    Rotation: <Euler (x=2.9429, y=-0.9257, z=0.0772), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.2703, 864.8250, -0.5602)>
    Rotation: <Euler (x=-3.0792, y=-1.1391, z=-0.0746), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.9049, 827.1954, 18.9830)>
    Rotation: <Euler (x=2.7596, y=-0.9040, z=0.8456), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.9427, 794.4721, 32.4817)>
    Rotation: <Euler (x=-3.1188, y=-0.8279, z=0.1410), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.3655, 751.9137, 29.4593)>
    Rotation: <Euler (x=2.8971, y=-0.9616, z=0.0691), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.1327, 715.8220, 33.1698)>
    Rotation: <Euler (x=2.8971, y=-0.9616, z=0.0691), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.9689, 754.2770, 30.5447)>
    Rotation: <Euler (x=3.0608, y=-1.1302, z=0.2138), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.2966, 714.4121, 31.9902)>
    Rotation: <Euler (x=-2.8912, y=-1.1293, z=0.1840), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.9168, 681.3174, 28.0350)>
    Rotation: <Euler (x=-2.7234, y=-1.1251, z=0.1543), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.9327, 654.4327, 22.5284)>
    Rotation: <Euler (x=-2.7234, y=-1.1251, z=0.1543), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.5409, 747.4334, 6.9286)>
    Rotation: <Euler (x=-2.9533, y=-1.1385, z=0.0760), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.3718, 707.4352, 3.8376)>
    Rotation: <Euler (x=-2.6251, y=-1.1342, z=0.0503), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.4056, 674.6964, -4.2875)>
    Rotation: <Euler (x=-2.2761, y=-1.1248, z=0.0211), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-191.0873, 653.5516, -15.3543)>
    Rotation: <Euler (x=-2.2761, y=-1.1248, z=0.0211), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.3545, 746.3234, -14.8028)>
    Rotation: <Euler (x=-2.8319, y=-1.1374, z=0.0473), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.8053, 709.8267, -19.6718)>
    Rotation: <Euler (x=-2.4330, y=-1.1282, z=0.0113), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.5660, 683.0406, -29.5769)>
    Rotation: <Euler (x=-2.1024, y=-1.1188, z=-0.0084), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.5118, 666.9887, -41.4743)>
    Rotation: <Euler (x=-2.1024, y=-1.1188, z=-0.0084), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7881, 759.8981, -38.7594)>
    Rotation: <Euler (x=-2.6634, y=-1.1278, z=-0.0227), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.9910, 724.1707, -46.5127)>
    Rotation: <Euler (x=-2.3327, y=-1.1177, z=-0.0514), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.4729, 701.2214, -56.5301)>
    Rotation: <Euler (x=-2.0317, y=-1.1101, z=-0.0646), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.5785, 687.7650, -67.4835)>
    Rotation: <Euler (x=-2.0317, y=-1.1101, z=-0.0646), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.6221, 878.6286, 8.6622)>
    Rotation: <Euler (x=0.1687, y=-0.1998, z=-3.0544), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.2499, 453.9192, 80.0240)>
    Rotation: <Euler (x=-0.0501, y=-0.2326, z=-3.0344), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.1110, 111.4441, 63.2376)>
    Rotation: <Euler (x=1.0226, y=-0.3634, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4487, 10.2913, 214.5139)>
    Rotation: <Euler (x=-1.4341, y=-2.7822, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3181, 19.5308, 287.2868)>
    Rotation: <Euler (x=-1.4341, y=-2.7822, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5667, 887.5226, -5.5544)>
    Rotation: <Euler (x=0.0180, y=0.2702, z=3.1342), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8631, 453.3285, 1.9993)>
    Rotation: <Euler (x=-0.1362, y=0.4421, z=3.1037), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7976, 111.4426, -40.2714)>
    Rotation: <Euler (x=1.0270, y=0.5908, z=-3.0923), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1665, 10.2907, 92.7831)>
    Rotation: <Euler (x=-1.3783, y=2.5598, z=0.0610), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3214, 22.6885, 157.1169)>
    Rotation: <Euler (x=-1.3783, y=2.5598, z=0.0610), order='XYZ'>
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Frame: 90
  Bone: mixamorig:Hips
    Location: <Vector (0.9107, 944.1916, 1.9757)>
    Rotation: <Euler (x=-0.0605, y=-0.0945, z=-0.0497), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.1190, 1053.0222, -16.9122)>
    Rotation: <Euler (x=-0.1171, y=-0.0679, z=-0.0120), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.6833, 1181.2573, -31.9655)>
    Rotation: <Euler (x=-0.0989, y=-0.0625, z=0.0153), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.3387, 1328.1233, -46.5037)>
    Rotation: <Euler (x=-0.0809, y=-0.0571, z=0.0428), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.0284, 1493.4999, -59.9026)>
    Rotation: <Euler (x=0.1285, y=-0.0595, z=0.0506), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=-0.0033, y=-0.0353, z=0.0491), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.9513, 1770.9811, 89.5820)>
    Rotation: <Euler (x=-0.0033, y=-0.0353, z=0.0491), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.8702, 1478.0142, -56.3639)>
    Rotation: <Euler (x=1.8837, y=1.2549, z=-0.1387), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=3.0672, y=0.9587, z=0.0744), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.6105, 1165.7063, -3.4108)>
    Rotation: <Euler (x=3.0330, y=0.9641, z=0.0293), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.1253, 884.5607, 14.1246)>
    Rotation: <Euler (x=-2.9684, y=1.4043, z=0.1751), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.5263, 848.0577, 42.2235)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.0301, 815.1404, 59.4074)>
    Rotation: <Euler (x=3.0516, y=1.0783, z=-0.2029), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.6528, 772.9278, 59.6029)>
    Rotation: <Euler (x=2.5825, y=1.1987, z=-0.4329), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.2522, 737.3938, 62.8964)>
    Rotation: <Euler (x=2.5825, y=1.1987, z=-0.4329), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.4666, 772.4956, 48.3827)>
    Rotation: <Euler (x=2.7997, y=1.3904, z=-0.4614), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.6858, 734.6866, 50.9267)>
    Rotation: <Euler (x=0.0778, y=1.7493, z=2.7982), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8065, 701.3793, 50.4494)>
    Rotation: <Euler (x=-2.9073, y=1.3919, z=-0.3272), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.2692, 674.7850, 48.8815)>
    Rotation: <Euler (x=-2.9073, y=1.3919, z=-0.3272), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.0557, 769.5195, 22.2013)>
    Rotation: <Euler (x=-3.0297, y=1.4077, z=-0.1455), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.6952, 729.9877, 21.5580)>
    Rotation: <Euler (x=-2.6039, y=1.4008, z=-0.0222), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9690, 696.4257, 18.0458)>
    Rotation: <Euler (x=-2.1643, y=1.3811, z=0.0975), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4176, 674.0849, 12.5370)>
    Rotation: <Euler (x=-2.1643, y=1.3811, z=0.0975), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.0125, 767.0585, -0.9146)>
    Rotation: <Euler (x=-2.8404, y=1.4050, z=-0.0498), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.2578, 731.8541, -2.6543)>
    Rotation: <Euler (x=-2.3464, y=1.3911, z=0.0806), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.0556, 704.6540, -7.3234)>
    Rotation: <Euler (x=-1.9546, y=1.3685, z=0.1616), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.9853, 688.5739, -13.1610)>
    Rotation: <Euler (x=-1.9546, y=1.3685, z=0.1616), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.4489, 785.2186, -25.7593)>
    Rotation: <Euler (x=-2.5601, y=1.3911, z=0.1290), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.6790, 748.0010, -29.7456)>
    Rotation: <Euler (x=-2.1703, y=1.3748, z=0.2159), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.7498, 724.2816, -35.0254)>
    Rotation: <Euler (x=-1.8352, y=1.3546, z=0.2635), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8172, 710.1265, -40.9779)>
    Rotation: <Euler (x=-1.8352, y=1.3546, z=0.2635), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.1747, 1472.2061, -64.5740)>
    Rotation: <Euler (x=1.7793, y=-1.4128, z=0.3637), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.3507, 1395.6741, -42.6461)>
    Rotation: <Euler (x=3.0853, y=-0.9335, z=-0.1169), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.2619, 1145.6167, -34.1544)>
    Rotation: <Euler (x=2.9423, y=-0.9265, z=0.0775), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.5044, 864.8080, -0.4161)>
    Rotation: <Euler (x=-3.0803, y=-1.1397, z=-0.0734), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.1466, 827.1912, 19.1639)>
    Rotation: <Euler (x=2.7584, y=-0.9040, z=0.8466), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.1890, 794.4769, 32.6923)>
    Rotation: <Euler (x=-3.1197, y=-0.8283, z=0.1419), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.6048, 751.9173, 29.6971)>
    Rotation: <Euler (x=2.8959, y=-0.9620, z=0.0702), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.3675, 715.8270, 33.4276)>
    Rotation: <Euler (x=2.8959, y=-0.9620, z=0.0702), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.2107, 754.2775, 30.7547)>
    Rotation: <Euler (x=3.0592, y=-1.1306, z=0.2152), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.5387, 714.4134, 32.2257)>
    Rotation: <Euler (x=-2.8928, y=-1.1298, z=0.1854), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-211.1585, 681.3156, 28.2983)>
    Rotation: <Euler (x=-2.7250, y=-1.1256, z=0.1556), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-195.1747, 654.4252, 22.8178)>
    Rotation: <Euler (x=-2.7250, y=-1.1256, z=0.1556), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.7691, 747.4205, 7.1353)>
    Rotation: <Euler (x=-2.9548, y=-1.1390, z=0.0773), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.5977, 707.4207, 4.0723)>
    Rotation: <Euler (x=-2.6266, y=-1.1347, z=0.0516), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.6288, 674.6760, -4.0227)>
    Rotation: <Euler (x=-2.2776, y=-1.1253, z=0.0223), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-191.3071, 653.5211, -15.0630)>
    Rotation: <Euler (x=-2.2776, y=-1.1253, z=0.0223), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.5706, 746.2983, -14.6009)>
    Rotation: <Euler (x=-2.8333, y=-1.1379, z=0.0486), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.0182, 709.7991, -19.4426)>
    Rotation: <Euler (x=-2.4344, y=-1.1287, z=0.0125), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.7749, 683.0059, -29.3199)>
    Rotation: <Euler (x=-2.1038, y=-1.1193, z=-0.0072), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.7161, 666.9433, -41.1936)>
    Rotation: <Euler (x=-2.1038, y=-1.1193, z=-0.0072), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.9922, 759.8599, -38.5687)>
    Rotation: <Euler (x=-2.6647, y=-1.1283, z=-0.0216), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.1903, 724.1283, -46.2933)>
    Rotation: <Euler (x=-2.3340, y=-1.1183, z=-0.0503), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.6679, 701.1720, -56.2861)>
    Rotation: <Euler (x=-2.0331, y=-1.1107, z=-0.0635), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.7691, 687.7059, -67.2193)>
    Rotation: <Euler (x=-2.0331, y=-1.1107, z=-0.0635), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4859, 878.6673, 8.8793)>
    Rotation: <Euler (x=0.1679, y=-0.1995, z=-3.0542), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.1298, 453.9102, 79.9454)>
    Rotation: <Euler (x=-0.0500, y=-0.2325, z=-3.0341), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0972, 111.4439, 63.1881)>
    Rotation: <Euler (x=1.0226, y=-0.3633, z=3.0996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4209, 10.2911, 214.4693)>
    Rotation: <Euler (x=-1.4341, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2835, 19.5305, 287.2447)>
    Rotation: <Euler (x=-1.4341, y=-2.7823, z=-0.0528), order='XYZ'>
    Matrix:
      <Vector (-0.9348, 0.3550, 0.0044, 251.2835)>
      <Vector (0.0494, 0.1177, 0.9918, 19.5305)>
      <Vector (0.3516, 0.9274, -0.1276, 287.2447)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7012, 887.5273, -5.3794)>
    Rotation: <Euler (x=0.0176, y=0.2705, z=3.1344), order='XYZ'>
    Matrix:
      <Vector (-0.9636, -0.0119, -0.2671, -89.7012)>
      <Vector (0.0069, -0.9998, 0.0195, 887.5273)>
      <Vector (-0.2672, 0.0169, 0.9635, -5.3794)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8674, 453.3282, 1.9701)>
    Rotation: <Euler (x=-0.1362, y=0.4424, z=3.1039), order='XYZ'>
    Matrix:
      <Vector (-0.9031, 0.0207, -0.4290, -94.8674)>
      <Vector (0.0341, -0.9922, -0.1196, 453.3282)>
      <Vector (-0.4281, -0.1227, 0.8953, 1.9701)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7285, 111.4431, -40.2947)>
    Rotation: <Euler (x=1.0270, y=0.5909, z=-3.0923), order='XYZ'>
    Matrix:
      <Vector (-0.8294, -0.4507, -0.3301, -87.7285)>
      <Vector (-0.0409, -0.5403, 0.8405, 111.4431)>
      <Vector (-0.5571, 0.7106, 0.4297, -40.2947)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1076, 10.2913, 92.7534)>
    Rotation: <Euler (x=-1.3787, y=2.5597, z=0.0610), order='XYZ'>
    Matrix:
      <Vector (-0.8339, -0.5502, 0.0450, -172.1076)>
      <Vector (-0.0509, 0.1577, 0.9862, 10.2913)>
      <Vector (-0.5496, 0.8200, -0.1595, 92.7534)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2692, 22.6655, 157.0872)>
    Rotation: <Euler (x=-1.3787, y=2.5597, z=0.0610), order='XYZ'>
    Matrix:
      <Vector (-0.8339, -0.5502, 0.0450, -215.2692)>
      <Vector (-0.0509, 0.1577, 0.9862, 22.6655)>
      <Vector (-0.5496, 0.8200, -0.1595, 157.0872)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
