=== Armature Matrix ===
<Vector (0.0100, 0.0000, 0.0000, 0.0000)>
<Vector (0.0000, 0.0100, 0.0000, 0.0000)>
<Vector (0.0000, 0.0000, 0.0100, 0.0000)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
=== Armature Bones: 65
Bone: mixamorig:Hips
  HEAD_LOCAL: <Vector (-0.0009, -4.0923, 947.5249)>
  TAIL_LOCAL: <Vector (-0.0009, -4.0923, 1055.8671)>
  Length: 108.34216360246165
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 0.0000, -1.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
  Parent: None
  Children: ['mixamorig:Spine', 'mixamorig:LeftUpLeg', 'mixamorig:RightUpLeg']
Bone: mixamorig:Spine
  HEAD_LOCAL: <Vector (-0.0009, 8.2490, 1057.5272)>
  TAIL_LOCAL: <Vector (-0.0009, 22.6471, 1185.8632)>
  Length: 129.14108622261483
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 0.9938, 0.1115)>
    <Vector (0.0000, -0.1115, 0.9938)>
  Parent: mixamorig:Hips
  Children: ['mixamorig:Spine1']
Bone: mixamorig:Spine1
  HEAD_LOCAL: <Vector (-0.0009, 22.6471, 1185.8632)>
  TAIL_LOCAL: <Vector (-0.0009, 39.1022, 1332.5328)>
  Length: 147.5898456626492
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, -0.0000, 1.0000)>
  Parent: mixamorig:Spine
  Children: ['mixamorig:Spine2']
Bone: mixamorig:Spine2
  HEAD_LOCAL: <Vector (-0.0009, 39.1022, 1332.5328)>
  TAIL_LOCAL: <Vector (-0.0009, 57.3685, 1495.3474)>
  Length: 163.83603398738276
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, -0.0000, 1.0000)>
  Parent: mixamorig:Spine1
  Children: ['mixamorig:Neck', 'mixamorig:LeftShoulder', 'mixamorig:RightShoulder']
Bone: mixamorig:Neck
  HEAD_LOCAL: <Vector (-0.0009, 57.6141, 1497.5361)>
  TAIL_LOCAL: <Vector (-0.0009, 57.6141, 1568.8995)>
  Length: 71.36340344716271
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 0.9938, -0.1115)>
    <Vector (0.0000, 0.1115, 0.9938)>
  Parent: mixamorig:Spine2
  Children: ['mixamorig:Head']
Bone: mixamorig:Head
  HEAD_LOCAL: <Vector (-0.0009, 25.4774, 1561.2540)>
  TAIL_LOCAL: <Vector (-0.0009, 25.4775, 1806.1929)>
  Length: 244.9388396237932
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, -0.0000, 1.0000)>
  Parent: mixamorig:Neck
  Children: ['mixamorig:HeadTop_End']
Bone: mixamorig:HeadTop_End
  HEAD_LOCAL: <Vector (-0.0009, -84.8243, 1779.9514)>
  TAIL_LOCAL: <Vector (-0.0009, -84.8243, 2024.8903)>
  Length: 244.9388396237931
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:Head
  Children: []
Bone: mixamorig:LeftShoulder
  HEAD_LOCAL: <Vector (68.2068, 57.3996, 1479.1194)>
  TAIL_LOCAL: <Vector (205.6796, 56.9708, 1441.6415)>
  Length: 142.4904806525943
    <Vector (-0.0272, 0.9648, -0.2616)>
    <Vector (0.0001, -0.2617, -0.9651)>
    <Vector (-0.9996, -0.0263, 0.0070)>
  Parent: mixamorig:Spine2
  Children: ['mixamorig:LeftArm']
Bone: mixamorig:LeftArm
  HEAD_LOCAL: <Vector (205.6796, 56.9708, 1441.6415)>
  TAIL_LOCAL: <Vector (456.8777, 71.7669, 1410.1716)>
  Length: 253.59374581817042
    <Vector (0.9990, 0.0448, 0.0067)>
    <Vector (-0.0453, 0.9881, 0.1468)>
    <Vector (0.0000, -0.1469, 0.9891)>
  Parent: mixamorig:LeftShoulder
  Children: ['mixamorig:LeftForeArm']
Bone: mixamorig:LeftForeArm
  HEAD_LOCAL: <Vector (456.8777, 71.7669, 1410.1716)>
  TAIL_LOCAL: <Vector (740.0933, 55.8459, 1413.1860)>
  Length: 283.6786860214339
    <Vector (0.9917, -0.1275, -0.0156)>
    <Vector (0.1285, 0.9843, 0.1207)>
    <Vector (0.0000, -0.1217, 0.9926)>
  Parent: mixamorig:LeftArm
  Children: ['mixamorig:LeftHand']
Bone: mixamorig:LeftHand
  HEAD_LOCAL: <Vector (740.0933, 55.8459, 1413.1859)>
  TAIL_LOCAL: <Vector (841.6839, 58.3397, 1405.1992)>
  Length: 101.93454691844542
    <Vector (0.9952, 0.0900, -0.0395)>
    <Vector (-0.0928, 0.9928, -0.0758)>
    <Vector (0.0324, 0.0791, 0.9963)>
  Parent: mixamorig:LeftForeArm
  Children: ['mixamorig:LeftHandThumb1', 'mixamorig:LeftHandIndex1', 'mixamorig:LeftHandMiddle1', 'mixamorig:LeftHandRing1', 'mixamorig:LeftHandPinky1']
Bone: mixamorig:LeftHandThumb1
  HEAD_LOCAL: <Vector (775.4174, 21.9947, 1397.7247)>
  TAIL_LOCAL: <Vector (806.9740, -0.5535, 1384.2820)>
  Length: 41.04812793249767
    <Vector (0.8304, -0.5224, 0.1940)>
    <Vector (0.5572, 0.7784, -0.2891)>
    <Vector (0.0000, 0.3482, 0.9374)>
  Parent: mixamorig:LeftHand
  Children: ['mixamorig:LeftHandThumb2']
Bone: mixamorig:LeftHandThumb2
  HEAD_LOCAL: <Vector (803.6766, -5.0862, 1385.3558)>
  TAIL_LOCAL: <Vector (834.6974, -28.1156, 1367.7927)>
  Length: 42.43947501214689
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 0.9955, -0.0944)>
    <Vector (-0.0000, 0.0944, 0.9955)>
  Parent: mixamorig:LeftHandThumb1
  Children: ['mixamorig:LeftHandThumb3']
Bone: mixamorig:LeftHandThumb3
  HEAD_LOCAL: <Vector (835.6271, -26.5730, 1367.5067)>
  TAIL_LOCAL: <Vector (864.0925, -46.4010, 1357.9548)>
  Length: 35.98145674923909
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 0.9871, 0.1598)>
    <Vector (0.0000, -0.1598, 0.9871)>
  Parent: mixamorig:LeftHandThumb2
  Children: ['mixamorig:LeftHandThumb4']
Bone: mixamorig:LeftHandThumb4
  HEAD_LOCAL: <Vector (865.9615, -43.0566, 1357.3687)>
  TAIL_LOCAL: <Vector (894.4269, -62.8846, 1347.8168)>
  Length: 35.981458869607465
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 1.0000, -0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:LeftHandThumb3
  Children: []
Bone: mixamorig:LeftHandIndex1
  HEAD_LOCAL: <Vector (852.0267, 20.7549, 1409.1755)>
  TAIL_LOCAL: <Vector (889.7148, 21.1952, 1402.9904)>
  Length: 38.19481566522077
    <Vector (1.0000, -0.0001, 0.0000)>
    <Vector (0.0001, 0.9964, -0.0851)>
    <Vector (-0.0000, 0.0851, 0.9964)>
  Parent: mixamorig:LeftHand
  Children: ['mixamorig:LeftHandIndex2']
Bone: mixamorig:LeftHandIndex2
  HEAD_LOCAL: <Vector (889.7230, 20.9478, 1403.0273)>
  TAIL_LOCAL: <Vector (925.3397, 21.0578, 1395.1256)>
  Length: 36.48291491195956
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 0.9984, -0.0563)>
    <Vector (0.0000, 0.0563, 0.9984)>
  Parent: mixamorig:LeftHandIndex1
  Children: ['mixamorig:LeftHandIndex3']
Bone: mixamorig:LeftHandIndex3
  HEAD_LOCAL: <Vector (925.3406, 21.0314, 1395.1295)>
  TAIL_LOCAL: <Vector (954.8892, 20.5387, 1384.6492)>
  Length: 31.35595190118658
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 0.9923, -0.1236)>
    <Vector (-0.0000, 0.1236, 0.9923)>
  Parent: mixamorig:LeftHandIndex2
  Children: ['mixamorig:LeftHandIndex4']
Bone: mixamorig:LeftHandIndex4
  HEAD_LOCAL: <Vector (954.8781, 20.8124, 1384.6089)>
  TAIL_LOCAL: <Vector (984.4266, 20.3197, 1374.1285)>
  Length: 31.355951931125812
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (-0.0000, -0.0000, 1.0000)>
  Parent: mixamorig:LeftHandIndex3
  Children: []
Bone: mixamorig:LeftHandMiddle1
  HEAD_LOCAL: <Vector (855.0403, 47.9881, 1408.0835)>
  TAIL_LOCAL: <Vector (895.6593, 47.2029, 1403.6129)>
  Length: 40.8718396548706
    <Vector (0.9993, -0.0385, 0.0014)>
    <Vector (0.0385, 0.9986, -0.0373)>
    <Vector (-0.0000, 0.0373, 0.9993)>
  Parent: mixamorig:LeftHand
  Children: ['mixamorig:LeftHandMiddle2']
Bone: mixamorig:LeftHandMiddle2
  HEAD_LOCAL: <Vector (895.6589, 47.1048, 1403.6278)>
  TAIL_LOCAL: <Vector (934.6884, 45.9980, 1397.0100)>
  Length: 39.602025486701855
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 0.9983, -0.0589)>
    <Vector (0.0000, 0.0589, 0.9983)>
  Parent: mixamorig:LeftHandMiddle1
  Children: ['mixamorig:LeftHandMiddle3']
Bone: mixamorig:LeftHandMiddle3
  HEAD_LOCAL: <Vector (934.6886, 46.0786, 1396.9978)>
  TAIL_LOCAL: <Vector (969.4296, 45.2027, 1391.8273)>
  Length: 35.134547280881044
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 0.9998, 0.0204)>
    <Vector (0.0000, -0.0204, 0.9998)>
  Parent: mixamorig:LeftHandMiddle2
  Children: ['mixamorig:LeftHandMiddle4']
Bone: mixamorig:LeftHandMiddle4
  HEAD_LOCAL: <Vector (969.4296, 45.2202, 1391.8246)>
  TAIL_LOCAL: <Vector (1004.1705, 44.3443, 1386.6541)>
  Length: 35.1345473767315
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:LeftHandMiddle3
  Children: []
Bone: mixamorig:LeftHandRing1
  HEAD_LOCAL: <Vector (857.2678, 70.8772, 1403.5809)>
  TAIL_LOCAL: <Vector (894.6370, 70.7896, 1400.6489)>
  Length: 37.48415135778622
    <Vector (0.9996, -0.0265, 0.0001)>
    <Vector (0.0265, 0.9996, -0.0039)>
    <Vector (-0.0000, 0.0039, 1.0000)>
  Parent: mixamorig:LeftHand
  Children: ['mixamorig:LeftHandRing2']
Bone: mixamorig:LeftHandRing2
  HEAD_LOCAL: <Vector (894.6377, 70.6930, 1400.6635)>
  TAIL_LOCAL: <Vector (930.3521, 70.2885, 1395.7334)>
  Length: 36.05529391934964
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 0.9982, -0.0595)>
    <Vector (-0.0000, 0.0595, 0.9982)>
  Parent: mixamorig:LeftHandRing1
  Children: ['mixamorig:LeftHandRing3']
Bone: mixamorig:LeftHandRing3
  HEAD_LOCAL: <Vector (930.3514, 70.3572, 1395.7230)>
  TAIL_LOCAL: <Vector (961.2893, 70.0655, 1391.8419)>
  Length: 31.18177947656508
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 0.9999, 0.0125)>
    <Vector (0.0000, -0.0125, 0.9999)>
  Parent: mixamorig:LeftHandRing2
  Children: ['mixamorig:LeftHandRing4']
Bone: mixamorig:LeftHandRing4
  HEAD_LOCAL: <Vector (961.2891, 70.0934, 1391.8378)>
  TAIL_LOCAL: <Vector (992.2270, 69.8018, 1387.9567)>
  Length: 31.18177947656508
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, 0.0000)>
    <Vector (-0.0000, -0.0000, 1.0000)>
  Parent: mixamorig:LeftHandRing3
  Children: []
Bone: mixamorig:LeftHandPinky1
  HEAD_LOCAL: <Vector (838.7180, 94.7151, 1397.6740)>
  TAIL_LOCAL: <Vector (880.0744, 94.5577, 1395.1375)>
  Length: 41.43445671455901
    <Vector (0.9995, -0.0305, -0.0004)>
    <Vector (0.0305, 0.9995, 0.0128)>
    <Vector (-0.0000, -0.0128, 0.9999)>
  Parent: mixamorig:LeftHand
  Children: ['mixamorig:LeftHandPinky2']
Bone: mixamorig:LeftHandPinky2
  HEAD_LOCAL: <Vector (880.0747, 94.4747, 1395.1500)>
  TAIL_LOCAL: <Vector (912.6500, 94.1715, 1391.9666)>
  Length: 32.73190545562948
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 0.9993, -0.0366)>
    <Vector (-0.0000, 0.0366, 0.9993)>
  Parent: mixamorig:LeftHandPinky1
  Children: ['mixamorig:LeftHandPinky3']
Bone: mixamorig:LeftHandPinky3
  HEAD_LOCAL: <Vector (912.6500, 94.1893, 1391.9639)>
  TAIL_LOCAL: <Vector (940.8831, 93.8348, 1388.5980)>
  Length: 28.43528695822567
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 0.9998, -0.0215)>
    <Vector (0.0000, 0.0215, 0.9998)>
  Parent: mixamorig:LeftHandPinky2
  Children: ['mixamorig:LeftHandPinky4']
Bone: mixamorig:LeftHandPinky4
  HEAD_LOCAL: <Vector (940.8827, 93.9001, 1388.5881)>
  TAIL_LOCAL: <Vector (969.1158, 93.5457, 1385.2223)>
  Length: 28.43528695822567
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 1.0000, -0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:LeftHandPinky3
  Children: []
Bone: mixamorig:RightShoulder
  HEAD_LOCAL: <Vector (-68.2086, 57.8285, 1479.1194)>
  TAIL_LOCAL: <Vector (-205.6814, 58.2574, 1441.6415)>
  Length: 142.49048064114317
    <Vector (-0.0334, -0.9648, 0.2609)>
    <Vector (-0.0001, -0.2610, -0.9653)>
    <Vector (0.9994, -0.0323, 0.0086)>
  Parent: mixamorig:Spine2
  Children: ['mixamorig:RightArm']
Bone: mixamorig:RightArm
  HEAD_LOCAL: <Vector (-205.6814, 58.2574, 1441.6415)>
  TAIL_LOCAL: <Vector (-456.8796, 71.8095, 1410.1716)>
  Length: 253.52419146013972
    <Vector (0.9994, -0.0338, -0.0050)>
    <Vector (0.0341, 0.9887, 0.1457)>
    <Vector (0.0000, -0.1458, 0.9893)>
  Parent: mixamorig:RightShoulder
  Children: ['mixamorig:RightForeArm']
Bone: mixamorig:RightForeArm
  HEAD_LOCAL: <Vector (-456.8796, 71.8095, 1410.1718)>
  TAIL_LOCAL: <Vector (-740.0951, 54.1489, 1413.1862)>
  Length: 283.78163406552756
    <Vector (0.9915, 0.1291, 0.0158)>
    <Vector (-0.1300, 0.9842, 0.1201)>
    <Vector (-0.0000, -0.1212, 0.9926)>
  Parent: mixamorig:RightArm
  Children: ['mixamorig:RightHand']
Bone: mixamorig:RightHand
  HEAD_LOCAL: <Vector (-740.0952, 54.1489, 1413.1862)>
  TAIL_LOCAL: <Vector (-842.4619, 57.9614, 1397.1484)>
  Length: 103.68556924853802
    <Vector (0.9917, -0.1169, 0.0527)>
    <Vector (0.1235, 0.9814, -0.1471)>
    <Vector (-0.0346, 0.1524, 0.9877)>
  Parent: mixamorig:RightForeArm
  Children: ['mixamorig:RightHandThumb1', 'mixamorig:RightHandIndex1', 'mixamorig:RightHandMiddle1', 'mixamorig:RightHandRing1', 'mixamorig:RightHandPinky1']
Bone: mixamorig:RightHandThumb1
  HEAD_LOCAL: <Vector (-775.0925, 20.6358, 1392.3589)>
  TAIL_LOCAL: <Vector (-805.7463, -2.2355, 1374.5392)>
  Length: 42.193480117244384
    <Vector (0.8290, 0.5145, -0.2192)>
    <Vector (-0.5592, 0.7627, -0.3250)>
    <Vector (-0.0000, 0.3920, 0.9200)>
  Parent: mixamorig:RightHand
  Children: ['mixamorig:RightHandThumb2']
Bone: mixamorig:RightHandThumb2
  HEAD_LOCAL: <Vector (-803.0904, -6.1746, 1375.6971)>
  TAIL_LOCAL: <Vector (-834.8632, -29.4987, 1358.7330)>
  Length: 42.91040996881067
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 0.9995, 0.0304)>
    <Vector (-0.0000, -0.0304, 0.9995)>
  Parent: mixamorig:RightHandThumb1
  Children: ['mixamorig:RightHandThumb3']
Bone: mixamorig:RightHandThumb3
  HEAD_LOCAL: <Vector (-836.3840, -26.7445, 1358.0983)>
  TAIL_LOCAL: <Vector (-862.8564, -46.6304, 1342.1797)>
  Length: 36.7374175453364
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 0.9991, -0.0429)>
    <Vector (0.0000, 0.0429, 0.9991)>
  Parent: mixamorig:RightHandThumb2
  Children: ['mixamorig:RightHandThumb4']
Bone: mixamorig:RightHandThumb4
  HEAD_LOCAL: <Vector (-863.6693, -45.2060, 1341.8401)>
  TAIL_LOCAL: <Vector (-890.1417, -65.0918, 1325.9215)>
  Length: 36.73741879137843
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 1.0000, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:RightHandThumb3
  Children: []
Bone: mixamorig:RightHandIndex1
  HEAD_LOCAL: <Vector (-850.1983, 20.3658, 1400.5963)>
  TAIL_LOCAL: <Vector (-889.9676, 20.5092, 1394.1265)>
  Length: 40.29237758331778
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    <Vector (-0.0000, 0.0111, 0.9999)>
  Parent: mixamorig:RightHand
  Children: ['mixamorig:RightHandIndex2']
Bone: mixamorig:RightHandIndex2
  HEAD_LOCAL: <Vector (-889.9694, 20.4459, 1394.1365)>
  TAIL_LOCAL: <Vector (-925.2111, 20.1019, 1385.4427)>
  Length: 36.299815513989145
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  Parent: mixamorig:RightHandIndex1
  Children: ['mixamorig:RightHandIndex3']
Bone: mixamorig:RightHandIndex3
  HEAD_LOCAL: <Vector (-925.2073, 20.2239, 1385.4233)>
  TAIL_LOCAL: <Vector (-956.5683, 20.3520, 1380.4153)>
  Length: 31.758573187243375
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    <Vector (-0.0000, -0.0845, 0.9964)>
  Parent: mixamorig:RightHandIndex2
  Children: ['mixamorig:RightHandIndex4']
Bone: mixamorig:RightHandIndex4
  HEAD_LOCAL: <Vector (-956.5700, 20.2932, 1380.4248)>
  TAIL_LOCAL: <Vector (-987.9310, 20.4213, 1375.4167)>
  Length: 31.758573179560205
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  Parent: mixamorig:RightHandIndex3
  Children: []
Bone: mixamorig:RightHandMiddle1
  HEAD_LOCAL: <Vector (-856.4011, 47.0157, 1396.8656)>
  TAIL_LOCAL: <Vector (-897.6844, 47.1847, 1393.9528)>
  Length: 41.38624229858994
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    <Vector (-0.0000, -0.0786, 0.9969)>
  Parent: mixamorig:RightHand
  Children: ['mixamorig:RightHandMiddle2']
Bone: mixamorig:RightHandMiddle2
  HEAD_LOCAL: <Vector (-897.6866, 47.0176, 1393.9797)>
  TAIL_LOCAL: <Vector (-935.8987, 46.6247, 1387.8765)>
  Length: 38.69837205776341
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    <Vector (0.0000, 0.0890, 0.9960)>
  Parent: mixamorig:RightHandMiddle1
  Children: ['mixamorig:RightHandMiddle3']
Bone: mixamorig:RightHandMiddle3
  HEAD_LOCAL: <Vector (-935.8979, 46.6732, 1387.8687)>
  TAIL_LOCAL: <Vector (-968.6171, 46.1285, 1381.3513)>
  Length: 33.36646340570782
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    <Vector (0.0000, 0.9993, -0.0387)>
    <Vector (-0.0000, 0.0387, 0.9993)>
  Parent: mixamorig:RightHandMiddle2
  Children: ['mixamorig:RightHandMiddle4']
Bone: mixamorig:RightHandMiddle4
  HEAD_LOCAL: <Vector (-968.6151, 46.2471, 1381.3324)>
  TAIL_LOCAL: <Vector (-1001.3343, 45.7024, 1374.8151)>
  Length: 33.36646340570782
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    <Vector (0.0000, 1.0000, -0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: mixamorig:RightHandMiddle3
  Children: []
Bone: mixamorig:RightHandRing1
  HEAD_LOCAL: <Vector (-856.7634, 70.5339, 1392.7964)>
  TAIL_LOCAL: <Vector (-895.5818, 70.3221, 1390.2910)>
  Length: 38.89976213471039
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    <Vector (-0.0562, 0.9950, 0.0828)>
    <Vector (0.0000, -0.0829, 0.9966)>
  Parent: mixamorig:RightHand
  Children: ['mixamorig:RightHandRing2']
Bone: mixamorig:RightHandRing2
  HEAD_LOCAL: <Vector (-895.5823, 70.2024, 1390.3105)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 490
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Face 491
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Face 492
UV Count: 3
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Face 493
UV Count: 3
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Face 494
UV Count: 3
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Face 495
UV Count: 3
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Face 496
UV Count: 3
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Face 497
UV Count: 3
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Face 498
UV Count: 3
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Face 499
UV Count: 3
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Face 500
UV Count: 3
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Face 501
UV Count: 3
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Face 502
UV Count: 3
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Face 503
UV Count: 3
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Face 504
UV Count: 3
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Face 505
UV Count: 3
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Face 506
UV Count: 3
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Face 507
UV Count: 3
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Face 508
UV Count: 3
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Face 509
UV Count: 3
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Face 510
UV Count: 3
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Face 511
UV Count: 3
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Face 512
UV Count: 3
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Face 513
UV Count: 3
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Face 514
UV Count: 3
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Face 515
UV Count: 3
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Face 516
UV Count: 3
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Face 517
UV Count: 3
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  UV <Vector (0.2716, 0.7822)>
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Face 518
UV Count: 3
  UV <Vector (0.2772, 0.7818)>
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Face 519
UV Count: 3
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Face 520
UV Count: 3
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Face 521
UV Count: 3
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Face 522
UV Count: 3
  UV <Vector (0.2919, 0.7801)>
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Face 523
UV Count: 3
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Face 524
UV Count: 3
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Face 525
UV Count: 3
  UV <Vector (0.2905, 0.7760)>
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Face 526
UV Count: 3
  UV <Vector (0.2922, 0.7777)>
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Face 527
UV Count: 3
  UV <Vector (0.2909, 0.7797)>
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Face 528
UV Count: 3
  UV <Vector (0.2908, 0.7771)>
  UV <Vector (0.2892, 0.7779)>
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Face 529
UV Count: 3
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  UV <Vector (0.6432, 0.4111)>
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Face 530
UV Count: 3
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Face 531
UV Count: 3
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  UV <Vector (0.2913, 0.7786)>
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Face 532
UV Count: 3
  UV <Vector (0.2909, 0.7797)>
  UV <Vector (0.2889, 0.7793)>
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Face 533
UV Count: 3
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Face 534
UV Count: 3
  UV <Vector (0.2781, 0.7801)>
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Face 535
UV Count: 3
  UV <Vector (0.2830, 0.7799)>
  UV <Vector (0.2865, 0.7809)>
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Face 536
UV Count: 3
  UV <Vector (0.6443, 0.4887)>
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Face 537
UV Count: 3
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Face 538
UV Count: 3
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  UV <Vector (0.4761, 0.9780)>
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Face 539
UV Count: 3
  UV <Vector (0.6395, 0.4855)>
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Face 540
UV Count: 3
  UV <Vector (0.6395, 0.4897)>
  UV <Vector (0.6412, 0.4905)>
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Face 541
UV Count: 3
  UV <Vector (0.6330, 0.4906)>
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Face 542
UV Count: 3
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Face 543
UV Count: 3
  UV <Vector (0.6379, 0.4899)>
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Face 544
UV Count: 3
  UV <Vector (0.6395, 0.4897)>
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Face 545
UV Count: 3
  UV <Vector (0.6426, 0.4619)>
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Face 546
UV Count: 3
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Face 547
UV Count: 3
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Face 548
UV Count: 3
  UV <Vector (0.2630, 0.8186)>
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Face 549
UV Count: 3
  UV <Vector (0.2752, 0.8173)>
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Face 550
UV Count: 3
  UV <Vector (0.2713, 0.8078)>
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Face 551
UV Count: 3
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Face 552
UV Count: 3
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Face 553
UV Count: 3
  UV <Vector (0.2858, 0.8159)>
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Face 554
UV Count: 3
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Face 555
UV Count: 3
  UV <Vector (0.2799, 0.8119)>
  UV <Vector (0.2844, 0.8130)>
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Face 556
UV Count: 3
  UV <Vector (0.2807, 0.8207)>
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Face 557
UV Count: 3
  UV <Vector (0.2834, 0.8192)>
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Face 558
UV Count: 3
  UV <Vector (0.2831, 0.8214)>
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Face 559
UV Count: 3
  UV <Vector (0.2803, 0.8296)>
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Face 560
UV Count: 3
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Face 561
UV Count: 3
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Face 562
UV Count: 3
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Face 563
UV Count: 3
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Face 564
UV Count: 3
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Face 565
UV Count: 3
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Face 566
UV Count: 3
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Face 567
UV Count: 3
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Face 568
UV Count: 3
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Face 569
UV Count: 3
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Face 570
UV Count: 3
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Face 571
UV Count: 3
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Face 572
UV Count: 3
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Face 573
UV Count: 3
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Face 574
UV Count: 3
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Face 575
UV Count: 3
  UV <Vector (0.2913, 0.7786)>
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Face 576
UV Count: 3
  UV <Vector (0.6448, 0.4875)>
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Face 577
UV Count: 3
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Face 578
UV Count: 3
  UV <Vector (0.3459, 0.7922)>
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Face 579
UV Count: 3
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Face 580
UV Count: 3
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Face 581
UV Count: 3
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Face 582
UV Count: 3
  UV <Vector (0.3889, 0.8062)>
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Face 583
UV Count: 3
  UV <Vector (0.3976, 0.7904)>
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Face 584
UV Count: 3
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Face 585
UV Count: 3
  UV <Vector (0.3768, 0.7842)>
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Face 586
UV Count: 3
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Face 587
UV Count: 3
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Face 588
UV Count: 3
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Face 589
UV Count: 3
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Face 590
UV Count: 3
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Face 591
UV Count: 3
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Face 592
UV Count: 3
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Face 593
UV Count: 3
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Face 594
UV Count: 3
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Face 595
UV Count: 3
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Face 596
UV Count: 3
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Face 597
UV Count: 3
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Face 598
UV Count: 3
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Face 599
UV Count: 3
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Face 600
UV Count: 3
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Face 601
UV Count: 3
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Face 602
UV Count: 3
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Face 603
UV Count: 3
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Face 604
UV Count: 3
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Face 605
UV Count: 3
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Face 606
UV Count: 3
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Face 607
UV Count: 3
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Face 608
UV Count: 3
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Face 609
UV Count: 3
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Face 610
UV Count: 3
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Face 611
UV Count: 3
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Face 612
UV Count: 3
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Face 613
UV Count: 3
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Face 614
UV Count: 3
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Face 615
UV Count: 3
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Face 616
UV Count: 3
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Face 617
UV Count: 3
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Face 618
UV Count: 3
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Face 619
UV Count: 3
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Face 620
UV Count: 3
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Face 621
UV Count: 3
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Face 622
UV Count: 3
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Face 623
UV Count: 3
  UV <Vector (0.3796, 0.7257)>
  UV <Vector (0.3706, 0.7357)>
  UV <Vector (0.3656, 0.7239)>
Face 624
UV Count: 3
  UV <Vector (0.3656, 0.7239)>
  UV <Vector (0.3574, 0.7333)>
  UV <Vector (0.3527, 0.7215)>
Face 625
UV Count: 3
  UV <Vector (0.2882, 0.7107)>
  UV <Vector (0.2697, 0.7003)>
  UV <Vector (0.2872, 0.7040)>
Face 626
UV Count: 3
  UV <Vector (0.3381, 0.7178)>
  UV <Vector (0.3255, 0.7245)>
  UV <Vector (0.3228, 0.7135)>
Face 627
UV Count: 3
  UV <Vector (0.3228, 0.7135)>
  UV <Vector (0.3060, 0.7170)>
  UV <Vector (0.3044, 0.7083)>
Face 628
UV Count: 3
  UV <Vector (0.3060, 0.7170)>
  UV <Vector (0.2872, 0.7040)>
  UV <Vector (0.3044, 0.7083)>
Face 629
UV Count: 3
  UV <Vector (0.3527, 0.7215)>
  UV <Vector (0.3422, 0.7291)>
  UV <Vector (0.3381, 0.7178)>
Face 630
UV Count: 3
  UV <Vector (0.2971, 0.6865)>
  UV <Vector (0.3057, 0.6778)>
  UV <Vector (0.3118, 0.6897)>
Face 631
UV Count: 3
  UV <Vector (0.3118, 0.6897)>
  UV <Vector (0.3025, 0.6984)>
  UV <Vector (0.2971, 0.6865)>
Face 632
UV Count: 3
  UV <Vector (0.3252, 0.6918)>
  UV <Vector (0.3288, 0.6774)>
  UV <Vector (0.3384, 0.6931)>
Face 633
UV Count: 3
  UV <Vector (0.3333, 0.7065)>
  UV <Vector (0.3384, 0.6931)>
  UV <Vector (0.3469, 0.7092)>
Face 634
UV Count: 3
  UV <Vector (0.3003, 0.6670)>
  UV <Vector (0.2934, 0.6757)>
  UV <Vector (0.2912, 0.6668)>
Face 635
UV Count: 3
  UV <Vector (0.3057, 0.6778)>
  UV <Vector (0.3108, 0.6688)>
  UV <Vector (0.3175, 0.6786)>
Face 636
UV Count: 3
  UV <Vector (0.2912, 0.6668)>
  UV <Vector (0.2801, 0.6715)>
  UV <Vector (0.2823, 0.6595)>
Face 637
UV Count: 3
  UV <Vector (0.3108, 0.6688)>
  UV <Vector (0.3288, 0.6774)>
  UV <Vector (0.3175, 0.6786)>
Face 638
UV Count: 3
  UV <Vector (0.2975, 0.6579)>
  UV <Vector (0.2912, 0.6668)>
  UV <Vector (0.2823, 0.6595)>
Face 639
UV Count: 3
  UV <Vector (0.3108, 0.6688)>
  UV <Vector (0.2975, 0.6579)>
  UV <Vector (0.3158, 0.6612)>
Face 640
UV Count: 3
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.4133, 0.8047)>
  UV <Vector (0.4098, 0.8066)>
Face 641
UV Count: 3
  UV <Vector (0.4106, 0.7706)>
  UV <Vector (0.4041, 0.7816)>
  UV <Vector (0.4023, 0.7675)>
Face 642
UV Count: 3
  UV <Vector (0.3902, 0.6952)>
  UV <Vector (0.3857, 0.7119)>
  UV <Vector (0.3786, 0.6952)>
Face 643
UV Count: 3
  UV <Vector (0.4117, 0.7850)>
  UV <Vector (0.4180, 0.7737)>
  UV <Vector (0.4181, 0.7877)>
Face 644
UV Count: 3
  UV <Vector (0.4717, 0.7527)>
  UV <Vector (0.4610, 0.7707)>
  UV <Vector (0.4587, 0.7506)>
Face 645
UV Count: 3
  UV <Vector (0.4817, 0.7545)>
  UV <Vector (0.4729, 0.7724)>
  UV <Vector (0.4717, 0.7527)>
Face 646
UV Count: 3
  UV <Vector (0.4817, 0.7545)>
  UV <Vector (0.4915, 0.7771)>
  UV <Vector (0.4824, 0.7749)>
Face 647
UV Count: 3
  UV <Vector (0.4694, 0.7347)>
  UV <Vector (0.4587, 0.7506)>
  UV <Vector (0.4569, 0.7351)>
Face 648
UV Count: 3
  UV <Vector (0.4803, 0.7347)>
  UV <Vector (0.4717, 0.7527)>
  UV <Vector (0.4694, 0.7347)>
Face 649
UV Count: 3
  UV <Vector (0.4803, 0.7347)>
  UV <Vector (0.4919, 0.7567)>
  UV <Vector (0.4817, 0.7545)>
Face 650
UV Count: 3
  UV <Vector (0.3507, 0.8591)>
  UV <Vector (0.3511, 0.8674)>
  UV <Vector (0.3480, 0.8651)>
Face 651
UV Count: 3
  UV <Vector (0.3790, 0.8772)>
  UV <Vector (0.3722, 0.8615)>
  UV <Vector (0.3813, 0.8630)>
Face 652
UV Count: 3
  UV <Vector (0.4030, 0.7288)>
  UV <Vector (0.3961, 0.7407)>
  UV <Vector (0.3918, 0.7272)>
Face 653
UV Count: 3
  UV <Vector (0.4448, 0.7330)>
  UV <Vector (0.4368, 0.7481)>
  UV <Vector (0.4338, 0.7319)>
Face 654
UV Count: 3
  UV <Vector (0.4265, 0.7459)>
  UV <Vector (0.4338, 0.7319)>
  UV <Vector (0.4368, 0.7481)>
Face 655
UV Count: 3
  UV <Vector (0.4067, 0.7427)>
  UV <Vector (0.4130, 0.7302)>
  UV <Vector (0.4157, 0.7448)>
Face 656
UV Count: 3
  UV <Vector (0.4157, 0.7448)>
  UV <Vector (0.4232, 0.7309)>
  UV <Vector (0.4265, 0.7459)>
Face 657
UV Count: 3
  UV <Vector (0.3976, 0.8395)>
  UV <Vector (0.4097, 0.8305)>
  UV <Vector (0.4100, 0.8383)>
Face 658
UV Count: 3
  UV <Vector (0.3997, 0.8760)>
  UV <Vector (0.4059, 0.8901)>
  UV <Vector (0.3972, 0.8898)>
Face 659
UV Count: 3
  UV <Vector (0.4229, 0.7718)>
  UV <Vector (0.4181, 0.7877)>
  UV <Vector (0.4180, 0.7737)>
Face 660
UV Count: 3
  UV <Vector (0.4222, 0.7892)>
  UV <Vector (0.4270, 0.7733)>
  UV <Vector (0.4269, 0.7893)>
Face 661
UV Count: 3
  UV <Vector (0.4271, 0.8199)>
  UV <Vector (0.4220, 0.8289)>
  UV <Vector (0.4209, 0.8184)>
Face 662
UV Count: 3
  UV <Vector (0.4285, 0.8306)>
  UV <Vector (0.4229, 0.8393)>
  UV <Vector (0.4220, 0.8289)>
Face 663
UV Count: 3
  UV <Vector (0.3416, 0.8653)>
  UV <Vector (0.3370, 0.8702)>
  UV <Vector (0.3364, 0.8678)>
Face 664
UV Count: 3
  UV <Vector (0.3364, 0.8678)>
  UV <Vector (0.3303, 0.8729)>
  UV <Vector (0.3306, 0.8697)>
Face 665
UV Count: 3
  UV <Vector (0.3247, 0.8713)>
  UV <Vector (0.3303, 0.8729)>
  UV <Vector (0.3242, 0.8740)>
Face 666
UV Count: 3
  UV <Vector (0.3186, 0.8724)>
  UV <Vector (0.3242, 0.8740)>
  UV <Vector (0.3178, 0.8752)>
Face 667
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3027, 0.8756)>
  UV <Vector (0.3041, 0.8726)>
Face 668
UV Count: 3
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.2915, 0.8723)>
  UV <Vector (0.2943, 0.8696)>
Face 669
UV Count: 3
  UV <Vector (0.2904, 0.8674)>
  UV <Vector (0.2915, 0.8723)>
  UV <Vector (0.2869, 0.8694)>
Face 670
UV Count: 3
  UV <Vector (0.2706, 0.8632)>
  UV <Vector (0.2768, 0.8672)>
  UV <Vector (0.2695, 0.8698)>
Face 671
UV Count: 3
  UV <Vector (0.2647, 0.8642)>
  UV <Vector (0.2695, 0.8698)>
  UV <Vector (0.2639, 0.8700)>
Face 672
UV Count: 3
  UV <Vector (0.2589, 0.8644)>
  UV <Vector (0.2639, 0.8700)>
  UV <Vector (0.2588, 0.8698)>
Face 673
UV Count: 3
  UV <Vector (0.3449, 0.8601)>
  UV <Vector (0.3448, 0.8587)>
  UV <Vector (0.3470, 0.8580)>
Face 674
UV Count: 3
  UV <Vector (0.3423, 0.8673)>
  UV <Vector (0.3448, 0.8620)>
  UV <Vector (0.3464, 0.8627)>
Face 675
UV Count: 3
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3448, 0.8587)>
  UV <Vector (0.3449, 0.8601)>
Face 676
UV Count: 3
  UV <Vector (0.3416, 0.8608)>
  UV <Vector (0.3418, 0.8597)>
  UV <Vector (0.3440, 0.8576)>
Face 677
UV Count: 3
  UV <Vector (0.3510, 0.6623)>
  UV <Vector (0.3603, 0.6485)>
  UV <Vector (0.3648, 0.6623)>
Face 678
UV Count: 3
  UV <Vector (0.2670, 0.7704)>
  UV <Vector (0.2615, 0.7662)>
  UV <Vector (0.2675, 0.7674)>
Face 679
UV Count: 3
  UV <Vector (0.2738, 0.7716)>
  UV <Vector (0.2675, 0.7674)>
  UV <Vector (0.2744, 0.7691)>
Face 680
UV Count: 3
  UV <Vector (0.2744, 0.7691)>
  UV <Vector (0.2807, 0.7729)>
  UV <Vector (0.2738, 0.7716)>
Face 681
UV Count: 3
  UV <Vector (0.2876, 0.7741)>
  UV <Vector (0.2813, 0.7710)>
  UV <Vector (0.2882, 0.7730)>
Face 682
UV Count: 3
  UV <Vector (0.2916, 0.7755)>
  UV <Vector (0.2882, 0.7730)>
  UV <Vector (0.2929, 0.7750)>
Face 683
UV Count: 3
  UV <Vector (0.2930, 0.7763)>
  UV <Vector (0.2929, 0.7750)>
  UV <Vector (0.2946, 0.7762)>
Face 684
UV Count: 3
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2954, 0.7778)>
  UV <Vector (0.2954, 0.7794)>
Face 685
UV Count: 3
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2946, 0.7811)>
  UV <Vector (0.2931, 0.7804)>
Face 686
UV Count: 3
  UV <Vector (0.2931, 0.7804)>
  UV <Vector (0.2924, 0.7830)>
  UV <Vector (0.2911, 0.7823)>
Face 687
UV Count: 3
  UV <Vector (0.2829, 0.7859)>
  UV <Vector (0.2872, 0.7832)>
  UV <Vector (0.2882, 0.7846)>
Face 688
UV Count: 3
  UV <Vector (0.2763, 0.7856)>
  UV <Vector (0.2829, 0.7859)>
  UV <Vector (0.2769, 0.7878)>
Face 689
UV Count: 3
  UV <Vector (0.2712, 0.7866)>
  UV <Vector (0.2769, 0.7878)>
  UV <Vector (0.2717, 0.7895)>
Face 690
UV Count: 3
  UV <Vector (0.2667, 0.7875)>
  UV <Vector (0.2717, 0.7895)>
  UV <Vector (0.2671, 0.7902)>
Face 691
UV Count: 3
  UV <Vector (0.2628, 0.7882)>
  UV <Vector (0.2671, 0.7902)>
  UV <Vector (0.2630, 0.7909)>
Face 692
UV Count: 3
  UV <Vector (0.2563, 0.7886)>
  UV <Vector (0.2593, 0.7911)>
  UV <Vector (0.2562, 0.7911)>
Face 693
UV Count: 3
  UV <Vector (0.2510, 0.8020)>
  UV <Vector (0.2538, 0.7996)>
  UV <Vector (0.2535, 0.8021)>
Face 694
UV Count: 3
  UV <Vector (0.2537, 0.7964)>
  UV <Vector (0.2509, 0.7994)>
  UV <Vector (0.2510, 0.7965)>
Face 695
UV Count: 3
  UV <Vector (0.2534, 0.7940)>
  UV <Vector (0.2562, 0.7911)>
  UV <Vector (0.2562, 0.7941)>
Face 696
UV Count: 3
  UV <Vector (0.2534, 0.7910)>
  UV <Vector (0.2563, 0.7886)>
  UV <Vector (0.2562, 0.7911)>
Face 697
UV Count: 3
  UV <Vector (0.2535, 0.7885)>
  UV <Vector (0.2562, 0.7860)>
  UV <Vector (0.2563, 0.7886)>
Face 698
UV Count: 3
  UV <Vector (0.2562, 0.7860)>
  UV <Vector (0.2533, 0.7837)>
  UV <Vector (0.2561, 0.7837)>
Face 699
UV Count: 3
  UV <Vector (0.2561, 0.7837)>
  UV <Vector (0.2536, 0.7807)>
  UV <Vector (0.2566, 0.7807)>
Face 700
UV Count: 3
  UV <Vector (0.6321, 0.4938)>
  UV <Vector (0.6310, 0.4908)>
  UV <Vector (0.6321, 0.4907)>
Face 701
UV Count: 3
  UV <Vector (0.6321, 0.4907)>
  UV <Vector (0.6310, 0.4860)>
  UV <Vector (0.6323, 0.4856)>
Face 702
UV Count: 3
  UV <Vector (0.6321, 0.4786)>
  UV <Vector (0.6323, 0.4856)>
  UV <Vector (0.6310, 0.4860)>
Face 703
UV Count: 3
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6346, 0.4644)>
  UV <Vector (0.6298, 0.4647)>
Face 704
UV Count: 3
  UV <Vector (0.6348, 0.4448)>
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6298, 0.4444)>
Face 705
UV Count: 3
  UV <Vector (0.6298, 0.4340)>
  UV <Vector (0.6348, 0.4448)>
  UV <Vector (0.6298, 0.4444)>
Face 706
UV Count: 3
  UV <Vector (0.6316, 0.4133)>
  UV <Vector (0.6329, 0.4136)>
  UV <Vector (0.6318, 0.4219)>
Face 707
UV Count: 3
  UV <Vector (0.6317, 0.4096)>
  UV <Vector (0.6329, 0.4136)>
  UV <Vector (0.6316, 0.4133)>
Face 708
UV Count: 3
  UV <Vector (0.6317, 0.4055)>
  UV <Vector (0.6336, 0.4076)>
  UV <Vector (0.6317, 0.4072)>
Face 709
UV Count: 3
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2634, 0.7779)>
  UV <Vector (0.2573, 0.7778)>
Face 710
UV Count: 3
  UV <Vector (0.2623, 0.7749)>
  UV <Vector (0.2563, 0.7723)>
  UV <Vector (0.2616, 0.7724)>
Face 711
UV Count: 3
  UV <Vector (0.2616, 0.7724)>
  UV <Vector (0.2563, 0.7696)>
  UV <Vector (0.2615, 0.7698)>
Face 712
UV Count: 3
  UV <Vector (0.2615, 0.7698)>
  UV <Vector (0.2560, 0.7660)>
  UV <Vector (0.2615, 0.7662)>
Face 713
UV Count: 3
  UV <Vector (0.2624, 0.7621)>
  UV <Vector (0.2560, 0.7660)>
  UV <Vector (0.2556, 0.7614)>
Face 714
UV Count: 3
  UV <Vector (0.2556, 0.7614)>
  UV <Vector (0.2629, 0.7579)>
  UV <Vector (0.2624, 0.7621)>
Face 715
UV Count: 3
  UV <Vector (0.2641, 0.7545)>
  UV <Vector (0.2559, 0.7568)>
  UV <Vector (0.2562, 0.7532)>
Face 716
UV Count: 3
  UV <Vector (0.2657, 0.7506)>
  UV <Vector (0.2562, 0.7532)>
  UV <Vector (0.2573, 0.7491)>
Face 717
UV Count: 3
  UV <Vector (0.2662, 0.7459)>
  UV <Vector (0.2573, 0.7491)>
  UV <Vector (0.2581, 0.7447)>
Face 718
UV Count: 3
  UV <Vector (0.2673, 0.7357)>
  UV <Vector (0.2588, 0.7400)>
  UV <Vector (0.2591, 0.7349)>
Face 719
UV Count: 3
  UV <Vector (0.2591, 0.7296)>
  UV <Vector (0.2673, 0.7357)>
  UV <Vector (0.2591, 0.7349)>
Face 720
UV Count: 3
  UV <Vector (0.2672, 0.7297)>
  UV <Vector (0.2576, 0.7246)>
  UV <Vector (0.2626, 0.7221)>
Face 721
UV Count: 3
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2600, 0.7164)>
  UV <Vector (0.2510, 0.7157)>
Face 722
UV Count: 3
  UV <Vector (0.2614, 0.8009)>
  UV <Vector (0.2599, 0.8034)>
  UV <Vector (0.2573, 0.8025)>
Face 723
UV Count: 3
  UV <Vector (0.2663, 0.8034)>
  UV <Vector (0.2709, 0.8018)>
  UV <Vector (0.2719, 0.8034)>
Face 724
UV Count: 3
  UV <Vector (0.2771, 0.8023)>
  UV <Vector (0.2719, 0.8034)>
  UV <Vector (0.2709, 0.8018)>
Face 725
UV Count: 3
  UV <Vector (0.2836, 0.8023)>
  UV <Vector (0.2780, 0.8046)>
  UV <Vector (0.2771, 0.8023)>
Face 726
UV Count: 3
  UV <Vector (0.2836, 0.8023)>
  UV <Vector (0.2936, 0.8048)>
  UV <Vector (0.2848, 0.8067)>
Face 727
UV Count: 3
  UV <Vector (0.3337, 0.8124)>
  UV <Vector (0.3458, 0.8201)>
  UV <Vector (0.3350, 0.8209)>
Face 728
UV Count: 3
  UV <Vector (0.3234, 0.8166)>
  UV <Vector (0.3350, 0.8209)>
  UV <Vector (0.3256, 0.8231)>
Face 729
UV Count: 3
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3570, 0.8199)>
  UV <Vector (0.3458, 0.8201)>
Face 730
UV Count: 3
  UV <Vector (0.3676, 0.8203)>
  UV <Vector (0.3566, 0.8107)>
  UV <Vector (0.3674, 0.8113)>
Face 731
UV Count: 3
  UV <Vector (0.3775, 0.8304)>
  UV <Vector (0.3676, 0.8203)>
  UV <Vector (0.3782, 0.8214)>
Face 732
UV Count: 3
  UV <Vector (0.3775, 0.8304)>
  UV <Vector (0.3886, 0.8226)>
  UV <Vector (0.3878, 0.8311)>
Face 733
UV Count: 3
  UV <Vector (0.4641, 0.9840)>
  UV <Vector (0.4719, 0.9843)>
  UV <Vector (0.4683, 0.9880)>
Face 734
UV Count: 3
  UV <Vector (0.4611, 0.9862)>
  UV <Vector (0.4683, 0.9880)>
  UV <Vector (0.4671, 0.9925)>
Face 735
UV Count: 3
  UV <Vector (0.3007, 0.8669)>
  UV <Vector (0.3081, 0.8657)>
  UV <Vector (0.3068, 0.8677)>
Face 736
UV Count: 3
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.3059, 0.8696)>
  UV <Vector (0.3049, 0.8713)>
Face 737
UV Count: 3
  UV <Vector (0.2971, 0.8743)>
  UV <Vector (0.3041, 0.8726)>
  UV <Vector (0.3027, 0.8756)>
Face 738
UV Count: 3
  UV <Vector (0.3005, 0.8797)>
  UV <Vector (0.2971, 0.8743)>
  UV <Vector (0.3027, 0.8756)>
Face 739
UV Count: 3
  UV <Vector (0.2986, 0.8860)>
  UV <Vector (0.2942, 0.8781)>
  UV <Vector (0.3005, 0.8797)>
Face 740
UV Count: 3
  UV <Vector (0.2906, 0.8848)>
  UV <Vector (0.2970, 0.8927)>
  UV <Vector (0.2883, 0.8914)>
Face 741
UV Count: 3
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2795, 0.8723)>
  UV <Vector (0.2872, 0.8759)>
Face 742
UV Count: 3
  UV <Vector (0.3459, 0.8409)>
  UV <Vector (0.3484, 0.8528)>
  UV <Vector (0.3435, 0.8476)>
Face 743
UV Count: 3
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3224, 0.8900)>
  UV <Vector (0.3228, 0.8957)>
Face 744
UV Count: 3
  UV <Vector (0.3228, 0.8957)>
  UV <Vector (0.3305, 0.8878)>
  UV <Vector (0.3314, 0.8933)>
Face 745
UV Count: 3
  UV <Vector (0.3314, 0.8933)>
  UV <Vector (0.3396, 0.8839)>
  UV <Vector (0.3418, 0.8889)>
Face 746
UV Count: 3
  UV <Vector (0.3418, 0.8889)>
  UV <Vector (0.3475, 0.8790)>
  UV <Vector (0.3514, 0.8831)>
Face 747
UV Count: 3
  UV <Vector (0.3514, 0.8831)>
  UV <Vector (0.3549, 0.8708)>
  UV <Vector (0.3603, 0.8731)>
Face 748
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2883, 0.8914)>
  UV <Vector (0.2878, 0.8969)>
Face 749
UV Count: 3
  UV <Vector (0.2970, 0.8927)>
  UV <Vector (0.2878, 0.8969)>
  UV <Vector (0.2883, 0.8914)>
Face 750
UV Count: 3
  UV <Vector (0.3065, 0.8928)>
  UV <Vector (0.2963, 0.8982)>
  UV <Vector (0.2970, 0.8927)>
Face 751
UV Count: 3
  UV <Vector (0.3946, 0.8507)>
  UV <Vector (0.3865, 0.8399)>
  UV <Vector (0.3976, 0.8395)>
Face 752
UV Count: 3
  UV <Vector (0.3976, 0.8395)>
  UV <Vector (0.4052, 0.8494)>
  UV <Vector (0.3946, 0.8507)>
Face 753
UV Count: 3
  UV <Vector (0.2885, 0.8618)>
  UV <Vector (0.2858, 0.8594)>
  UV <Vector (0.2895, 0.8601)>
Face 754
UV Count: 3
  UV <Vector (0.2955, 0.8650)>
  UV <Vector (0.2914, 0.8636)>
  UV <Vector (0.2921, 0.8619)>
Face 755
UV Count: 3
  UV <Vector (0.3007, 0.8669)>
  UV <Vector (0.2952, 0.8664)>
  UV <Vector (0.2955, 0.8650)>
Face 756
UV Count: 3
  UV <Vector (0.2999, 0.8683)>
  UV <Vector (0.3068, 0.8677)>
  UV <Vector (0.3059, 0.8696)>
Face 757
UV Count: 3
  UV <Vector (0.3068, 0.8677)>
  UV <Vector (0.3130, 0.8697)>
  UV <Vector (0.3059, 0.8696)>
Face 758
UV Count: 3
  UV <Vector (0.3250, 0.8677)>
  UV <Vector (0.3198, 0.8671)>
  UV <Vector (0.3253, 0.8658)>
Face 759
UV Count: 3
  UV <Vector (0.3310, 0.8661)>
  UV <Vector (0.3253, 0.8658)>
  UV <Vector (0.3314, 0.8644)>
Face 760
UV Count: 3
  UV <Vector (0.3374, 0.8626)>
  UV <Vector (0.3310, 0.8661)>
  UV <Vector (0.3314, 0.8644)>
Face 761
UV Count: 3
  UV <Vector (0.3416, 0.8608)>
  UV <Vector (0.3369, 0.8642)>
  UV <Vector (0.3374, 0.8626)>
Face 762
UV Count: 3
  UV <Vector (0.3415, 0.8622)>
  UV <Vector (0.3440, 0.8576)>
  UV <Vector (0.3448, 0.8587)>
Face 763
UV Count: 3
  UV <Vector (0.3448, 0.8587)>
  UV <Vector (0.3461, 0.8558)>
  UV <Vector (0.3470, 0.8580)>
Face 764
UV Count: 3
  UV <Vector (0.3484, 0.8528)>
  UV <Vector (0.3470, 0.8580)>
  UV <Vector (0.3461, 0.8558)>
Face 765
UV Count: 3
  UV <Vector (0.3507, 0.8591)>
  UV <Vector (0.3524, 0.8504)>
  UV <Vector (0.3544, 0.8592)>
Face 766
UV Count: 3
  UV <Vector (0.2875, 0.8575)>
  UV <Vector (0.2895, 0.8601)>
  UV <Vector (0.2858, 0.8594)>
Face 767
UV Count: 3
  UV <Vector (0.2868, 0.8528)>
  UV <Vector (0.2936, 0.8546)>
  UV <Vector (0.2896, 0.8558)>
Face 768
UV Count: 3
  UV <Vector (0.2921, 0.8619)>
  UV <Vector (0.2885, 0.8618)>
  UV <Vector (0.2895, 0.8601)>
Face 769
UV Count: 3
  UV <Vector (0.2858, 0.8594)>
  UV <Vector (0.2832, 0.8552)>
  UV <Vector (0.2875, 0.8575)>
Face 770
UV Count: 3
  UV <Vector (0.2844, 0.8621)>
  UV <Vector (0.2797, 0.8581)>
  UV <Vector (0.2858, 0.8594)>
Face 771
UV Count: 3
  UV <Vector (0.2879, 0.8633)>
  UV <Vector (0.2844, 0.8621)>
  UV <Vector (0.2885, 0.8618)>
Face 772
UV Count: 3
  UV <Vector (0.2879, 0.8633)>
  UV <Vector (0.2914, 0.8636)>
  UV <Vector (0.2908, 0.8653)>
Face 773
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2869, 0.8694)>
  UV <Vector (0.2836, 0.8660)>
Face 774
UV Count: 3
  UV <Vector (0.3367, 0.8376)>
  UV <Vector (0.3291, 0.8431)>
  UV <Vector (0.3280, 0.8368)>
Face 775
UV Count: 3
  UV <Vector (0.3544, 0.8592)>
  UV <Vector (0.3549, 0.8708)>
  UV <Vector (0.3511, 0.8674)>
Face 776
UV Count: 3
  UV <Vector (0.3280, 0.8368)>
  UV <Vector (0.3203, 0.8436)>
  UV <Vector (0.3190, 0.8377)>
Face 777
UV Count: 3
  UV <Vector (0.2869, 0.8694)>
  UV <Vector (0.2768, 0.8672)>
  UV <Vector (0.2836, 0.8660)>
Face 778
UV Count: 3
  UV <Vector (0.3544, 0.8592)>
  UV <Vector (0.3587, 0.8491)>
  UV <Vector (0.3588, 0.8603)>
Face 779
UV Count: 3
  UV <Vector (0.3588, 0.8603)>
  UV <Vector (0.3666, 0.8492)>
  UV <Vector (0.3650, 0.8601)>
Face 780
UV Count: 3
  UV <Vector (0.3924, 0.8631)>
  UV <Vector (0.3840, 0.8504)>
  UV <Vector (0.3946, 0.8507)>
Face 781
UV Count: 3
  UV <Vector (0.3946, 0.8507)>
  UV <Vector (0.4013, 0.8625)>
  UV <Vector (0.3924, 0.8631)>
Face 782
UV Count: 3
  UV <Vector (0.3603, 0.8731)>
  UV <Vector (0.3588, 0.8603)>
  UV <Vector (0.3650, 0.8601)>
Face 783
UV Count: 3
  UV <Vector (0.3673, 0.8298)>
  UV <Vector (0.3570, 0.8199)>
  UV <Vector (0.3676, 0.8203)>
Face 784
UV Count: 3
  UV <Vector (0.3159, 0.8261)>
  UV <Vector (0.3264, 0.8299)>
  UV <Vector (0.3171, 0.8317)>
Face 785
UV Count: 3
  UV <Vector (0.3171, 0.8317)>
  UV <Vector (0.3280, 0.8368)>
  UV <Vector (0.3190, 0.8377)>
Face 786
UV Count: 3
  UV <Vector (0.3091, 0.8342)>
  UV <Vector (0.3190, 0.8377)>
  UV <Vector (0.3106, 0.8395)>
Face 787
UV Count: 3
  UV <Vector (0.3028, 0.8364)>
  UV <Vector (0.3106, 0.8395)>
  UV <Vector (0.3046, 0.8413)>
Face 788
UV Count: 3
  UV <Vector (0.2968, 0.8386)>
  UV <Vector (0.3046, 0.8413)>
  UV <Vector (0.2989, 0.8432)>
Face 789
UV Count: 3
  UV <Vector (0.2857, 0.8427)>
  UV <Vector (0.2933, 0.8450)>
  UV <Vector (0.2880, 0.8469)>
Face 790
UV Count: 3
  UV <Vector (0.2811, 0.8448)>
  UV <Vector (0.2880, 0.8469)>
  UV <Vector (0.2836, 0.8492)>
Face 791
UV Count: 3
  UV <Vector (0.2700, 0.8502)>
  UV <Vector (0.2786, 0.8522)>
  UV <Vector (0.2725, 0.8566)>
Face 792
UV Count: 3
  UV <Vector (0.2700, 0.8502)>
  UV <Vector (0.2649, 0.8587)>
  UV <Vector (0.2644, 0.8513)>
Face 793
UV Count: 3
  UV <Vector (0.2590, 0.8587)>
  UV <Vector (0.2644, 0.8513)>
  UV <Vector (0.2649, 0.8587)>
Face 794
UV Count: 3
  UV <Vector (0.3264, 0.8299)>
  UV <Vector (0.3367, 0.8376)>
  UV <Vector (0.3280, 0.8368)>
Face 795
UV Count: 3
  UV <Vector (0.3256, 0.8231)>
  UV <Vector (0.3358, 0.8293)>
  UV <Vector (0.3264, 0.8299)>
Face 796
UV Count: 3
  UV <Vector (0.3568, 0.8296)>
  UV <Vector (0.3458, 0.8201)>
  UV <Vector (0.3570, 0.8199)>
Face 797
UV Count: 3
  UV <Vector (0.3459, 0.8298)>
  UV <Vector (0.3350, 0.8209)>
  UV <Vector (0.3458, 0.8201)>
Face 798
UV Count: 3
  UV <Vector (0.3300, 0.7904)>
  UV <Vector (0.3322, 0.8041)>
  UV <Vector (0.3244, 0.7993)>
Face 799
UV Count: 3
  UV <Vector (0.3372, 0.7920)>
  UV <Vector (0.3456, 0.8024)>
  UV <Vector (0.3322, 0.8041)>
Face 800
UV Count: 3
  UV <Vector (0.4910, 0.9752)>
  UV <Vector (0.4862, 0.9708)>
  UV <Vector (0.4908, 0.9713)>
Face 801
UV Count: 3
  UV <Vector (0.3358, 0.8564)>
  UV <Vector (0.3391, 0.8592)>
  UV <Vector (0.3364, 0.8589)>
Face 802
UV Count: 3
  UV <Vector (0.3360, 0.8533)>
  UV <Vector (0.3404, 0.8578)>
  UV <Vector (0.3358, 0.8564)>
Face 803
UV Count: 3
  UV <Vector (0.3363, 0.8500)>
  UV <Vector (0.3414, 0.8559)>
  UV <Vector (0.3360, 0.8533)>
Face 804
UV Count: 3
  UV <Vector (0.3435, 0.8476)>
  UV <Vector (0.3363, 0.8500)>
  UV <Vector (0.3369, 0.8445)>
Face 805
UV Count: 3
  UV <Vector (0.3369, 0.8445)>
  UV <Vector (0.3459, 0.8409)>
  UV <Vector (0.3435, 0.8476)>
Face 806
UV Count: 3
  UV <Vector (0.3367, 0.8376)>
  UV <Vector (0.3459, 0.8298)>
  UV <Vector (0.3459, 0.8409)>
Face 807
UV Count: 3
  UV <Vector (0.3524, 0.8504)>
  UV <Vector (0.3570, 0.8391)>
  UV <Vector (0.3587, 0.8491)>
Face 808
UV Count: 3
  UV <Vector (0.3570, 0.8391)>
  UV <Vector (0.3459, 0.8298)>
  UV <Vector (0.3568, 0.8296)>
Face 809
UV Count: 3
  UV <Vector (0.6436, 0.4891)>
  UV <Vector (0.6425, 0.4879)>
  UV <Vector (0.6438, 0.4875)>
Face 810
UV Count: 3
  UV <Vector (0.2867, 0.7796)>
  UV <Vector (0.2895, 0.7804)>
  UV <Vector (0.2865, 0.7809)>
Face 811
UV Count: 3
  UV <Vector (0.2904, 0.7816)>
  UV <Vector (0.2865, 0.7809)>
  UV <Vector (0.2895, 0.7804)>
Face 812
UV Count: 3
  UV <Vector (0.2872, 0.7832)>
  UV <Vector (0.2904, 0.7816)>
  UV <Vector (0.2911, 0.7823)>
Face 813
UV Count: 3
  UV <Vector (0.2882, 0.7846)>
  UV <Vector (0.2911, 0.7823)>
  UV <Vector (0.2924, 0.7830)>
Face 814
UV Count: 3
  UV <Vector (0.2904, 0.7868)>
  UV <Vector (0.2924, 0.7830)>
  UV <Vector (0.2948, 0.7847)>
Face 815
UV Count: 3
  UV <Vector (0.2948, 0.7847)>
  UV <Vector (0.2930, 0.7903)>
  UV <Vector (0.2904, 0.7868)>
Face 816
UV Count: 3
  UV <Vector (0.2960, 0.7940)>
  UV <Vector (0.2978, 0.7872)>
  UV <Vector (0.3013, 0.7906)>
Face 817
UV Count: 3
  UV <Vector (0.2993, 0.7982)>
  UV <Vector (0.3013, 0.7906)>
  UV <Vector (0.3055, 0.7942)>
Face 818
UV Count: 3
  UV <Vector (0.2936, 0.8048)>
  UV <Vector (0.2993, 0.7982)>
  UV <Vector (0.3018, 0.8019)>
Face 819
UV Count: 3
  UV <Vector (0.3055, 0.7942)>
  UV <Vector (0.3018, 0.8019)>
  UV <Vector (0.2993, 0.7982)>
Face 820
UV Count: 3
  UV <Vector (0.3587, 0.8491)>
  UV <Vector (0.3670, 0.8390)>
  UV <Vector (0.3666, 0.8492)>
Face 821
UV Count: 3
  UV <Vector (0.3568, 0.8296)>
  UV <Vector (0.3670, 0.8390)>
  UV <Vector (0.3570, 0.8391)>
Face 822
UV Count: 3
  UV <Vector (0.3670, 0.8390)>
  UV <Vector (0.3775, 0.8304)>
  UV <Vector (0.3768, 0.8394)>
Face 823
UV Count: 3
  UV <Vector (0.3768, 0.8394)>
  UV <Vector (0.3666, 0.8492)>
  UV <Vector (0.3670, 0.8390)>
Face 824
UV Count: 3
  UV <Vector (0.3722, 0.8615)>
  UV <Vector (0.3603, 0.8731)>
  UV <Vector (0.3650, 0.8601)>
Face 825
UV Count: 3
  UV <Vector (0.3750, 0.8494)>
  UV <Vector (0.3650, 0.8601)>
  UV <Vector (0.3666, 0.8492)>
Face 826
UV Count: 3
  UV <Vector (0.3768, 0.8394)>
  UV <Vector (0.3878, 0.8311)>
  UV <Vector (0.3865, 0.8399)>
Face 827
UV Count: 3
  UV <Vector (0.3865, 0.8399)>
  UV <Vector (0.3750, 0.8494)>
  UV <Vector (0.3768, 0.8394)>
Face 828
UV Count: 3
  UV <Vector (0.3840, 0.8504)>
  UV <Vector (0.3722, 0.8615)>
  UV <Vector (0.3750, 0.8494)>
Face 829
UV Count: 3
  UV <Vector (0.4237, 0.8488)>
  UV <Vector (0.4286, 0.8477)>
  UV <Vector (0.4282, 0.8529)>
Face 830
UV Count: 3
  UV <Vector (0.5714, 0.5806)>
  UV <Vector (0.5813, 0.5737)>
  UV <Vector (0.5752, 0.5835)>
Face 831
UV Count: 3
  UV <Vector (0.5734, 0.5703)>
  UV <Vector (0.5714, 0.5806)>
  UV <Vector (0.5682, 0.5774)>
Face 832
UV Count: 3
  UV <Vector (0.5734, 0.5703)>
  UV <Vector (0.5664, 0.5753)>
  UV <Vector (0.5708, 0.5683)>
Face 833
UV Count: 3
  UV <Vector (0.5708, 0.5683)>
  UV <Vector (0.5640, 0.5725)>
  UV <Vector (0.5675, 0.5660)>
Face 834
UV Count: 3
  UV <Vector (0.5452, 0.5535)>
  UV <Vector (0.5433, 0.5597)>
  UV <Vector (0.5400, 0.5567)>
Face 835
UV Count: 3
  UV <Vector (0.4222, 0.8541)>
  UV <Vector (0.4268, 0.8572)>
  UV <Vector (0.4240, 0.8607)>
Face 836
UV Count: 3
  UV <Vector (0.5531, 0.5922)>
  UV <Vector (0.5625, 0.5864)>
  UV <Vector (0.5647, 0.5901)>
Face 837
UV Count: 3
  UV <Vector (0.5521, 0.5848)>
  UV <Vector (0.5625, 0.5864)>
  UV <Vector (0.5526, 0.5879)>
Face 838
UV Count: 3
  UV <Vector (0.5522, 0.5814)>
  UV <Vector (0.5606, 0.5829)>
  UV <Vector (0.5521, 0.5848)>
Face 839
UV Count: 3
  UV <Vector (0.5436, 0.5804)>
  UV <Vector (0.5521, 0.5848)>
  UV <Vector (0.5431, 0.5833)>
Face 840
UV Count: 3
  UV <Vector (0.5431, 0.5833)>
  UV <Vector (0.5526, 0.5879)>
  UV <Vector (0.5419, 0.5862)>
Face 841
UV Count: 3
  UV <Vector (0.5419, 0.5862)>
  UV <Vector (0.5531, 0.5922)>
  UV <Vector (0.5400, 0.5895)>
Face 842
UV Count: 3
  UV <Vector (0.4240, 0.8607)>
  UV <Vector (0.4202, 0.8566)>
  UV <Vector (0.4222, 0.8541)>
Face 843
UV Count: 3
  UV <Vector (0.3813, 0.8630)>
  UV <Vector (0.3895, 0.8769)>
  UV <Vector (0.3790, 0.8772)>
Face 844
UV Count: 3
  UV <Vector (0.3895, 0.8769)>
  UV <Vector (0.4013, 0.8625)>
  UV <Vector (0.3997, 0.8760)>
Face 845
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
  UV <Vector (0.4052, 0.8494)>
  UV <Vector (0.4111, 0.8475)>
Face 846
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
  UV <Vector (0.4127, 0.8534)>
  UV <Vector (0.4100, 0.8647)>
Face 847
UV Count: 3
  UV <Vector (0.5469, 0.5405)>
  UV <Vector (0.5397, 0.5455)>
  UV <Vector (0.5421, 0.5401)>
Face 848
UV Count: 3
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5474, 0.5364)>
  UV <Vector (0.5421, 0.5401)>
Face 849
UV Count: 3
  UV <Vector (0.5505, 0.5347)>
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5475, 0.5329)>
Face 850
UV Count: 3
  UV <Vector (0.5317, 0.5606)>
  UV <Vector (0.5309, 0.5688)>
  UV <Vector (0.5285, 0.5611)>
Face 851
UV Count: 3
  UV <Vector (0.5400, 0.5567)>
  UV <Vector (0.5379, 0.5630)>
  UV <Vector (0.5356, 0.5588)>
Face 852
UV Count: 3
  UV <Vector (0.5310, 0.5517)>
  UV <Vector (0.5285, 0.5611)>
  UV <Vector (0.5279, 0.5510)>
Face 853
UV Count: 3
  UV <Vector (0.5334, 0.5667)>
  UV <Vector (0.5361, 0.5756)>
  UV <Vector (0.5309, 0.5688)>
Face 854
UV Count: 3
  UV <Vector (0.5381, 0.5730)>
  UV <Vector (0.5436, 0.5804)>
  UV <Vector (0.5361, 0.5756)>
Face 855
UV Count: 3
  UV <Vector (0.5675, 0.5660)>
  UV <Vector (0.5587, 0.5685)>
  UV <Vector (0.5623, 0.5628)>
Face 856
UV Count: 3
  UV <Vector (0.5689, 0.5578)>
  UV <Vector (0.5623, 0.5628)>
  UV <Vector (0.5650, 0.5558)>
Face 857
UV Count: 3
  UV <Vector (0.5681, 0.5451)>
  UV <Vector (0.5650, 0.5558)>
  UV <Vector (0.5648, 0.5449)>
Face 858
UV Count: 3
  UV <Vector (0.5641, 0.5348)>
  UV <Vector (0.5681, 0.5451)>
  UV <Vector (0.5648, 0.5449)>
Face 859
UV Count: 3
  UV <Vector (0.5664, 0.5753)>
  UV <Vector (0.5583, 0.5770)>
  UV <Vector (0.5640, 0.5725)>
Face 860
UV Count: 3
  UV <Vector (0.5427, 0.5494)>
  UV <Vector (0.5494, 0.5484)>
  UV <Vector (0.5452, 0.5535)>
Face 861
UV Count: 3
  UV <Vector (0.5596, 0.5795)>
  UV <Vector (0.5524, 0.5780)>
  UV <Vector (0.5583, 0.5770)>
Face 862
UV Count: 3
  UV <Vector (0.5452, 0.5777)>
  UV <Vector (0.5522, 0.5814)>
  UV <Vector (0.5436, 0.5804)>
Face 863
UV Count: 3
  UV <Vector (0.5526, 0.5577)>
  UV <Vector (0.5533, 0.5657)>
  UV <Vector (0.5477, 0.5621)>
Face 864
UV Count: 3
  UV <Vector (0.5607, 0.5539)>
  UV <Vector (0.5526, 0.5577)>
  UV <Vector (0.5567, 0.5519)>
Face 865
UV Count: 3
  UV <Vector (0.5604, 0.5451)>
  UV <Vector (0.5607, 0.5539)>
  UV <Vector (0.5567, 0.5519)>
Face 866
UV Count: 3
  UV <Vector (0.5587, 0.5314)>
  UV <Vector (0.5590, 0.5264)>
  UV <Vector (0.5599, 0.5304)>
Face 867
UV Count: 3
  UV <Vector (0.5599, 0.5304)>
  UV <Vector (0.5656, 0.5333)>
  UV <Vector (0.5641, 0.5348)>
Face 868
UV Count: 3
  UV <Vector (0.5583, 0.5770)>
  UV <Vector (0.5587, 0.5685)>
  UV <Vector (0.5640, 0.5725)>
Face 869
UV Count: 3
  UV <Vector (0.5356, 0.5588)>
  UV <Vector (0.5334, 0.5667)>
  UV <Vector (0.5317, 0.5606)>
Face 870
UV Count: 3
  UV <Vector (0.5477, 0.5621)>
  UV <Vector (0.5494, 0.5724)>
  UV <Vector (0.5425, 0.5680)>
Face 871
UV Count: 3
  UV <Vector (0.5433, 0.5597)>
  UV <Vector (0.5425, 0.5680)>
  UV <Vector (0.5379, 0.5630)>
Face 872
UV Count: 3
  UV <Vector (0.5488, 0.5561)>
  UV <Vector (0.5477, 0.5621)>
  UV <Vector (0.5433, 0.5597)>
Face 873
UV Count: 3
  UV <Vector (0.5531, 0.5509)>
  UV <Vector (0.5526, 0.5577)>
  UV <Vector (0.5488, 0.5561)>
Face 874
UV Count: 3
  UV <Vector (0.5604, 0.5451)>
  UV <Vector (0.5531, 0.5509)>
  UV <Vector (0.5567, 0.5444)>
Face 875
UV Count: 3
  UV <Vector (0.5621, 0.5359)>
  UV <Vector (0.5567, 0.5444)>
  UV <Vector (0.5589, 0.5374)>
Face 876
UV Count: 3
  UV <Vector (0.5452, 0.5777)>
  UV <Vector (0.5425, 0.5680)>
  UV <Vector (0.5494, 0.5724)>
Face 877
UV Count: 3
  UV <Vector (0.5381, 0.5730)>
  UV <Vector (0.5379, 0.5630)>
  UV <Vector (0.5425, 0.5680)>
Face 878
UV Count: 3
  UV <Vector (0.3972, 0.8898)>
  UV <Vector (0.3895, 0.8769)>
  UV <Vector (0.3997, 0.8760)>
Face 879
UV Count: 3
  UV <Vector (0.3875, 0.8902)>
  UV <Vector (0.3790, 0.8772)>
  UV <Vector (0.3895, 0.8769)>
Face 880
UV Count: 3
  UV <Vector (0.4127, 0.8534)>
  UV <Vector (0.4143, 0.8664)>
  UV <Vector (0.4100, 0.8647)>
Face 881
UV Count: 3
  UV <Vector (0.4013, 0.8625)>
  UV <Vector (0.4045, 0.8700)>
  UV <Vector (0.3997, 0.8760)>
Face 882
UV Count: 3
  UV <Vector (0.5587, 0.5314)>
  UV <Vector (0.5589, 0.5374)>
  UV <Vector (0.5551, 0.5320)>
Face 883
UV Count: 3
  UV <Vector (0.3790, 0.8772)>
  UV <Vector (0.3671, 0.8932)>
  UV <Vector (0.3668, 0.8781)>
Face 884
UV Count: 3
  UV <Vector (0.3671, 0.8932)>
  UV <Vector (0.3552, 0.8895)>
  UV <Vector (0.3668, 0.8781)>
Face 885
UV Count: 3
  UV <Vector (0.4173, 0.7986)>
  UV <Vector (0.4133, 0.8047)>
  UV <Vector (0.4124, 0.7972)>
Face 886
UV Count: 3
  UV <Vector (0.4320, 0.8122)>
  UV <Vector (0.4271, 0.8199)>
  UV <Vector (0.4254, 0.8118)>
Face 887
UV Count: 3
  UV <Vector (0.4330, 0.8217)>
  UV <Vector (0.4285, 0.8306)>
  UV <Vector (0.4271, 0.8199)>
Face 888
UV Count: 3
  UV <Vector (0.4330, 0.8322)>
  UV <Vector (0.4290, 0.8413)>
  UV <Vector (0.4285, 0.8306)>
Face 889
UV Count: 3
  UV <Vector (0.4663, 0.9635)>
  UV <Vector (0.4603, 0.9668)>
  UV <Vector (0.4649, 0.9611)>
Face 890
UV Count: 3
  UV <Vector (0.3110, 0.8601)>
  UV <Vector (0.3044, 0.8567)>
  UV <Vector (0.3099, 0.8561)>
Face 891
UV Count: 3
  UV <Vector (0.3000, 0.8572)>
  UV <Vector (0.2980, 0.8604)>
  UV <Vector (0.2963, 0.8576)>
Face 892
UV Count: 3
  UV <Vector (0.2980, 0.8535)>
  UV <Vector (0.2963, 0.8576)>
  UV <Vector (0.2936, 0.8546)>
Face 893
UV Count: 3
  UV <Vector (0.2936, 0.8546)>
  UV <Vector (0.2926, 0.8579)>
  UV <Vector (0.2896, 0.8558)>
Face 894
UV Count: 3
  UV <Vector (0.2921, 0.8619)>
  UV <Vector (0.2944, 0.8612)>
  UV <Vector (0.2943, 0.8621)>
Face 895
UV Count: 3
  UV <Vector (0.2928, 0.8604)>
  UV <Vector (0.2895, 0.8601)>
  UV <Vector (0.2906, 0.8589)>
Face 896
UV Count: 3
  UV <Vector (0.2963, 0.8576)>
  UV <Vector (0.2942, 0.8593)>
  UV <Vector (0.2926, 0.8579)>
Face 897
UV Count: 3
  UV <Vector (0.2967, 0.8632)>
  UV <Vector (0.2943, 0.8621)>
  UV <Vector (0.2944, 0.8612)>
Face 898
UV Count: 3
  UV <Vector (0.4386, 0.8145)>
  UV <Vector (0.4330, 0.8217)>
  UV <Vector (0.4320, 0.8122)>
Face 899
UV Count: 3
  UV <Vector (0.3751, 0.7477)>
  UV <Vector (0.3840, 0.7381)>
  UV <Vector (0.3886, 0.7512)>
Face 900
UV Count: 3
  UV <Vector (0.4269, 0.7893)>
  UV <Vector (0.4319, 0.7790)>
  UV <Vector (0.4324, 0.7913)>
Face 901
UV Count: 3
  UV <Vector (0.4324, 0.7913)>
  UV <Vector (0.4394, 0.7812)>
  UV <Vector (0.4389, 0.7946)>
Face 902
UV Count: 3
  UV <Vector (0.4389, 0.7946)>
  UV <Vector (0.4470, 0.7866)>
  UV <Vector (0.4445, 0.8026)>
Face 903
UV Count: 3
  UV <Vector (0.4388, 0.8225)>
  UV <Vector (0.4330, 0.8322)>
  UV <Vector (0.4330, 0.8217)>
Face 904
UV Count: 3
  UV <Vector (0.4380, 0.8349)>
  UV <Vector (0.4328, 0.8434)>
  UV <Vector (0.4330, 0.8322)>
Face 905
UV Count: 3
  UV <Vector (0.3886, 0.7512)>
  UV <Vector (0.3961, 0.7407)>
  UV <Vector (0.3995, 0.7544)>
Face 906
UV Count: 3
  UV <Vector (0.4091, 0.7569)>
  UV <Vector (0.4023, 0.7675)>
  UV <Vector (0.3995, 0.7544)>
Face 907
UV Count: 3
  UV <Vector (0.4177, 0.7591)>
  UV <Vector (0.4106, 0.7706)>
  UV <Vector (0.4091, 0.7569)>
Face 908
UV Count: 3
  UV <Vector (0.3995, 0.7544)>
  UV <Vector (0.4067, 0.7427)>
  UV <Vector (0.4091, 0.7569)>
Face 909
UV Count: 3
  UV <Vector (0.4157, 0.7448)>
  UV <Vector (0.4091, 0.7569)>
  UV <Vector (0.4067, 0.7427)>
Face 910
UV Count: 3
  UV <Vector (0.4265, 0.7459)>
  UV <Vector (0.4177, 0.7591)>
  UV <Vector (0.4157, 0.7448)>
Face 911
UV Count: 3
  UV <Vector (0.4319, 0.7790)>
  UV <Vector (0.4390, 0.7650)>
  UV <Vector (0.4394, 0.7812)>
Face 912
UV Count: 3
  UV <Vector (0.4294, 0.7615)>
  UV <Vector (0.4368, 0.7481)>
  UV <Vector (0.4390, 0.7650)>
Face 913
UV Count: 3
  UV <Vector (0.4475, 0.7501)>
  UV <Vector (0.4569, 0.7351)>
  UV <Vector (0.4587, 0.7506)>
Face 914
UV Count: 3
  UV <Vector (0.2780, 0.9102)>
  UV <Vector (0.2864, 0.9031)>
  UV <Vector (0.2870, 0.9115)>
Face 915
UV Count: 3
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2870, 0.9115)>
  UV <Vector (0.2904, 0.9222)>
Face 916
UV Count: 3
  UV <Vector (0.2870, 0.9115)>
  UV <Vector (0.2957, 0.9051)>
  UV <Vector (0.2967, 0.9132)>
Face 917
UV Count: 3
  UV <Vector (0.2904, 0.9222)>
  UV <Vector (0.2967, 0.9132)>
  UV <Vector (0.2990, 0.9241)>
Face 918
UV Count: 3
  UV <Vector (0.2878, 0.8969)>
  UV <Vector (0.2779, 0.9012)>
  UV <Vector (0.2790, 0.8951)>
Face 919
UV Count: 3
  UV <Vector (0.2963, 0.8982)>
  UV <Vector (0.2864, 0.9031)>
  UV <Vector (0.2878, 0.8969)>
Face 920
UV Count: 3
  UV <Vector (0.2957, 0.9051)>
  UV <Vector (0.3063, 0.8982)>
  UV <Vector (0.3054, 0.9051)>
Face 921
UV Count: 3
  UV <Vector (0.3574, 0.8991)>
  UV <Vector (0.3674, 0.9059)>
  UV <Vector (0.3590, 0.9094)>
Face 922
UV Count: 3
  UV <Vector (0.3674, 0.9059)>
  UV <Vector (0.3773, 0.8911)>
  UV <Vector (0.3765, 0.9039)>
Face 923
UV Count: 3
  UV <Vector (0.3773, 0.8911)>
  UV <Vector (0.3861, 0.9029)>
  UV <Vector (0.3765, 0.9039)>
Face 924
UV Count: 3
  UV <Vector (0.4045, 0.8700)>
  UV <Vector (0.4090, 0.8779)>
  UV <Vector (0.3997, 0.8760)>
Face 925
UV Count: 3
  UV <Vector (0.4783, 0.7138)>
  UV <Vector (0.4917, 0.7352)>
  UV <Vector (0.4803, 0.7347)>
Face 926
UV Count: 3
  UV <Vector (0.4783, 0.7138)>
  UV <Vector (0.4694, 0.7347)>
  UV <Vector (0.4663, 0.7156)>
Face 927
UV Count: 3
  UV <Vector (0.4663, 0.7156)>
  UV <Vector (0.4569, 0.7351)>
  UV <Vector (0.4528, 0.7169)>
Face 928
UV Count: 3
  UV <Vector (0.4528, 0.7169)>
  UV <Vector (0.4448, 0.7330)>
  UV <Vector (0.4410, 0.7161)>
Face 929
UV Count: 3
  UV <Vector (0.4410, 0.7161)>
  UV <Vector (0.4338, 0.7319)>
  UV <Vector (0.4300, 0.7159)>
Face 930
UV Count: 3
  UV <Vector (0.4300, 0.7159)>
  UV <Vector (0.4232, 0.7309)>
  UV <Vector (0.4190, 0.7147)>
Face 931
UV Count: 3
  UV <Vector (0.4190, 0.7147)>
  UV <Vector (0.4130, 0.7302)>
  UV <Vector (0.4078, 0.7130)>
Face 932
UV Count: 3
  UV <Vector (0.4078, 0.7130)>
  UV <Vector (0.4030, 0.7288)>
  UV <Vector (0.3969, 0.7121)>
Face 933
UV Count: 3
  UV <Vector (0.3969, 0.7121)>
  UV <Vector (0.3918, 0.7272)>
  UV <Vector (0.3857, 0.7119)>
Face 934
UV Count: 3
  UV <Vector (0.3796, 0.7257)>
  UV <Vector (0.3857, 0.7119)>
  UV <Vector (0.3918, 0.7272)>
Face 935
UV Count: 3
  UV <Vector (0.3740, 0.7121)>
  UV <Vector (0.3656, 0.7239)>
  UV <Vector (0.3600, 0.7111)>
Face 936
UV Count: 3
  UV <Vector (0.3600, 0.7111)>
  UV <Vector (0.3527, 0.7215)>
  UV <Vector (0.3469, 0.7092)>
Face 937
UV Count: 3
  UV <Vector (0.3381, 0.7178)>
  UV <Vector (0.3469, 0.7092)>
  UV <Vector (0.3527, 0.7215)>
Face 938
UV Count: 3
  UV <Vector (0.3228, 0.7135)>
  UV <Vector (0.3333, 0.7065)>
  UV <Vector (0.3381, 0.7178)>
Face 939
UV Count: 3
  UV <Vector (0.3185, 0.7028)>
  UV <Vector (0.3044, 0.7083)>
  UV <Vector (0.3025, 0.6984)>
Face 940
UV Count: 3
  UV <Vector (0.3025, 0.6984)>
  UV <Vector (0.2872, 0.7040)>
  UV <Vector (0.2847, 0.6949)>
Face 941
UV Count: 3
  UV <Vector (0.2697, 0.7003)>
  UV <Vector (0.2847, 0.6949)>
  UV <Vector (0.2872, 0.7040)>
Face 942
UV Count: 3
  UV <Vector (0.2678, 0.6925)>
  UV <Vector (0.2510, 0.6992)>
  UV <Vector (0.2509, 0.6919)>
Face 943
UV Count: 3
  UV <Vector (0.4915, 0.7771)>
  UV <Vector (0.4831, 0.7963)>
  UV <Vector (0.4824, 0.7749)>
Face 944
UV Count: 3
  UV <Vector (0.4824, 0.7749)>
  UV <Vector (0.4742, 0.7935)>
  UV <Vector (0.4729, 0.7724)>
Face 945
UV Count: 3
  UV <Vector (0.4729, 0.7724)>
  UV <Vector (0.4645, 0.7911)>
  UV <Vector (0.4610, 0.7707)>
Face 946
UV Count: 3
  UV <Vector (0.4475, 0.7501)>
  UV <Vector (0.4610, 0.7707)>
  UV <Vector (0.4498, 0.7703)>
Face 947
UV Count: 3
  UV <Vector (0.4390, 0.7650)>
  UV <Vector (0.4475, 0.7501)>
  UV <Vector (0.4498, 0.7703)>
Face 948
UV Count: 3
  UV <Vector (0.3042, 0.9366)>
  UV <Vector (0.3101, 0.9239)>
  UV <Vector (0.3184, 0.9340)>
Face 949
UV Count: 3
  UV <Vector (0.2772, 0.9719)>
  UV <Vector (0.2692, 0.9442)>
  UV <Vector (0.2896, 0.9620)>
Face 950
UV Count: 3
  UV <Vector (0.4078, 0.8713)>
  UV <Vector (0.4143, 0.8664)>
  UV <Vector (0.4090, 0.8779)>
Face 951
UV Count: 3
  UV <Vector (0.4198, 0.8671)>
  UV <Vector (0.4156, 0.8594)>
  UV <Vector (0.4200, 0.8622)>
Face 952
UV Count: 3
  UV <Vector (0.4143, 0.8664)>
  UV <Vector (0.4170, 0.8796)>
  UV <Vector (0.4090, 0.8779)>
Face 953
UV Count: 3
  UV <Vector (0.4245, 0.8667)>
  UV <Vector (0.4200, 0.8622)>
  UV <Vector (0.4240, 0.8607)>
Face 954
UV Count: 3
  UV <Vector (0.4236, 0.8797)>
  UV <Vector (0.4198, 0.8671)>
  UV <Vector (0.4245, 0.8667)>
Face 955
UV Count: 3
  UV <Vector (0.4404, 0.8731)>
  UV <Vector (0.4316, 0.8772)>
  UV <Vector (0.4358, 0.8653)>
Face 956
UV Count: 3
  UV <Vector (0.4316, 0.8772)>
  UV <Vector (0.4245, 0.8667)>
  UV <Vector (0.4282, 0.8635)>
Face 957
UV Count: 3
  UV <Vector (0.4240, 0.8607)>
  UV <Vector (0.4282, 0.8635)>
  UV <Vector (0.4245, 0.8667)>
Face 958
UV Count: 3
  UV <Vector (0.4268, 0.8572)>
  UV <Vector (0.4312, 0.8576)>
  UV <Vector (0.4282, 0.8635)>
Face 959
UV Count: 3
  UV <Vector (0.4286, 0.8477)>
  UV <Vector (0.4328, 0.8434)>
  UV <Vector (0.4324, 0.8498)>
Face 960
UV Count: 3
  UV <Vector (0.4324, 0.8498)>
  UV <Vector (0.4282, 0.8529)>
  UV <Vector (0.4286, 0.8477)>
Face 961
UV Count: 3
  UV <Vector (0.4374, 0.8500)>
  UV <Vector (0.4312, 0.8576)>
  UV <Vector (0.4324, 0.8498)>
Face 962
UV Count: 3
  UV <Vector (0.4358, 0.8653)>
  UV <Vector (0.4282, 0.8635)>
  UV <Vector (0.4312, 0.8576)>
Face 963
UV Count: 3
  UV <Vector (0.3259, 0.9323)>
  UV <Vector (0.3295, 0.9198)>
  UV <Vector (0.3326, 0.9304)>
Face 964
UV Count: 3
  UV <Vector (0.3377, 0.9165)>
  UV <Vector (0.3326, 0.9304)>
  UV <Vector (0.3295, 0.9198)>
Face 965
UV Count: 3
  UV <Vector (0.2896, 0.9620)>
  UV <Vector (0.2902, 0.9428)>
  UV <Vector (0.3027, 0.9540)>
Face 966
UV Count: 3
  UV <Vector (0.3143, 0.9476)>
  UV <Vector (0.3184, 0.9340)>
  UV <Vector (0.3255, 0.9429)>
Face 967
UV Count: 3
  UV <Vector (0.3494, 0.9139)>
  UV <Vector (0.3402, 0.9275)>
  UV <Vector (0.3377, 0.9165)>
Face 968
UV Count: 3
  UV <Vector (0.4539, 0.7811)>
  UV <Vector (0.4589, 0.7925)>
  UV <Vector (0.4533, 0.7919)>
Face 969
UV Count: 3
  UV <Vector (0.4394, 0.7812)>
  UV <Vector (0.4498, 0.7703)>
  UV <Vector (0.4470, 0.7866)>
Face 970
UV Count: 3
  UV <Vector (0.4052, 0.8494)>
  UV <Vector (0.4100, 0.8383)>
  UV <Vector (0.4111, 0.8475)>
Face 971
UV Count: 3
  UV <Vector (0.3027, 0.9540)>
  UV <Vector (0.3042, 0.9366)>
  UV <Vector (0.3143, 0.9476)>
Face 972
UV Count: 3
  UV <Vector (0.4729, 0.9775)>
  UV <Vector (0.4719, 0.9843)>
  UV <Vector (0.4677, 0.9817)>
Face 973
UV Count: 3
  UV <Vector (0.5548, 0.5741)>
  UV <Vector (0.5533, 0.5657)>
  UV <Vector (0.5587, 0.5685)>
Face 974
UV Count: 3
  UV <Vector (0.5623, 0.5628)>
  UV <Vector (0.5533, 0.5657)>
  UV <Vector (0.5574, 0.5600)>
Face 975
UV Count: 3
  UV <Vector (0.5650, 0.5558)>
  UV <Vector (0.5574, 0.5600)>
  UV <Vector (0.5607, 0.5539)>
Face 976
UV Count: 3
  UV <Vector (0.5648, 0.5449)>
  UV <Vector (0.5607, 0.5539)>
  UV <Vector (0.5604, 0.5451)>
Face 977
UV Count: 3
  UV <Vector (0.5648, 0.5449)>
  UV <Vector (0.5621, 0.5359)>
  UV <Vector (0.5641, 0.5348)>
Face 978
UV Count: 3
  UV <Vector (0.5641, 0.5348)>
  UV <Vector (0.5587, 0.5314)>
  UV <Vector (0.5599, 0.5304)>
Face 979
UV Count: 3
  UV <Vector (0.5524, 0.5780)>
  UV <Vector (0.5494, 0.5724)>
  UV <Vector (0.5548, 0.5741)>
Face 980
UV Count: 3
  UV <Vector (0.5319, 0.5460)>
  UV <Vector (0.5315, 0.5398)>
  UV <Vector (0.5346, 0.5410)>
Face 981
UV Count: 3
  UV <Vector (0.5279, 0.5510)>
  UV <Vector (0.5319, 0.5460)>
  UV <Vector (0.5310, 0.5517)>
Face 982
UV Count: 3
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5346, 0.5410)>
  UV <Vector (0.5375, 0.5417)>
Face 983
UV Count: 3
  UV <Vector (0.5524, 0.5780)>
  UV <Vector (0.5548, 0.5741)>
  UV <Vector (0.5583, 0.5770)>
Face 984
UV Count: 3
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5310, 0.5517)>
  UV <Vector (0.5319, 0.5460)>
Face 985
UV Count: 3
  UV <Vector (0.5397, 0.5455)>
  UV <Vector (0.5427, 0.5494)>
  UV <Vector (0.5383, 0.5509)>
Face 986
UV Count: 3
  UV <Vector (0.5383, 0.5509)>
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5397, 0.5455)>
Face 987
UV Count: 3
  UV <Vector (0.5341, 0.5521)>
  UV <Vector (0.5317, 0.5606)>
  UV <Vector (0.5310, 0.5517)>
Face 988
UV Count: 3
  UV <Vector (0.5356, 0.5588)>
  UV <Vector (0.5383, 0.5509)>
  UV <Vector (0.5400, 0.5567)>
Face 989
UV Count: 3
  UV <Vector (0.5400, 0.5567)>
  UV <Vector (0.5427, 0.5494)>
  UV <Vector (0.5452, 0.5535)>
Face 990
UV Count: 3
  UV <Vector (0.5355, 0.5371)>
  UV <Vector (0.5315, 0.5398)>
  UV <Vector (0.5327, 0.5348)>
Face 991
UV Count: 3
  UV <Vector (0.5385, 0.5382)>
  UV <Vector (0.5346, 0.5410)>
  UV <Vector (0.5355, 0.5371)>
Face 992
UV Count: 3
  UV <Vector (0.5268, 0.5388)>
  UV <Vector (0.5327, 0.5348)>
  UV <Vector (0.5315, 0.5398)>
Face 993
UV Count: 3
  UV <Vector (0.5289, 0.5460)>
  UV <Vector (0.5268, 0.5388)>
  UV <Vector (0.5315, 0.5398)>
Face 994
UV Count: 3
  UV <Vector (0.5296, 0.5302)>
  UV <Vector (0.5338, 0.5313)>
  UV <Vector (0.5327, 0.5348)>
Face 995
UV Count: 3
  UV <Vector (0.5289, 0.5460)>
  UV <Vector (0.5279, 0.5510)>
  UV <Vector (0.5254, 0.5491)>
Face 996
UV Count: 3
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5426, 0.5309)>
  UV <Vector (0.5455, 0.5311)>
Face 997
UV Count: 3
  UV <Vector (0.5397, 0.5455)>
  UV <Vector (0.5375, 0.5417)>
  UV <Vector (0.5421, 0.5401)>
Face 998
UV Count: 3
  UV <Vector (0.5421, 0.5401)>
  UV <Vector (0.5375, 0.5417)>
  UV <Vector (0.5385, 0.5382)>
Face 999
UV Count: 3
  UV <Vector (0.5400, 0.5330)>
  UV <Vector (0.5426, 0.5309)>
  UV <Vector (0.5405, 0.5347)>
Face 1000
UV Count: 3
  UV <Vector (0.5474, 0.5364)>
  UV <Vector (0.5505, 0.5347)>
  UV <Vector (0.5532, 0.5372)>
Face 1001
UV Count: 3
  UV <Vector (0.4328, 0.8434)>
  UV <Vector (0.4374, 0.8500)>
  UV <Vector (0.4324, 0.8498)>
Face 1002
UV Count: 3
  UV <Vector (0.4470, 0.7866)>
  UV <Vector (0.4539, 0.7811)>
  UV <Vector (0.4533, 0.7919)>
Face 1003
UV Count: 3
  UV <Vector (0.4580, 0.7811)>
  UV <Vector (0.4645, 0.7911)>
  UV <Vector (0.4589, 0.7925)>
Face 1004
UV Count: 3
  UV <Vector (0.2600, 0.7164)>
  UV <Vector (0.2748, 0.7234)>
  UV <Vector (0.2626, 0.7221)>
Face 1005
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4718, 0.9614)>
  UV <Vector (0.4768, 0.9688)>
Face 1006
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4636, 0.9673)>
  UV <Vector (0.4663, 0.9635)>
Face 1007
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4695, 0.9750)>
  UV <Vector (0.4690, 0.9717)>
Face 1008
UV Count: 3
  UV <Vector (0.4695, 0.9750)>
  UV <Vector (0.4677, 0.9817)>
  UV <Vector (0.4649, 0.9771)>
Face 1009
UV Count: 3
  UV <Vector (0.6464, 0.4847)>
  UV <Vector (0.6459, 0.4829)>
  UV <Vector (0.6472, 0.4830)>
Face 1010
UV Count: 3
  UV <Vector (0.6416, 0.4839)>
  UV <Vector (0.6443, 0.4856)>
  UV <Vector (0.6428, 0.4859)>
Face 1011
UV Count: 3
  UV <Vector (0.6448, 0.4875)>
  UV <Vector (0.6443, 0.4856)>
  UV <Vector (0.6453, 0.4855)>
Face 1012
UV Count: 3
  UV <Vector (0.6428, 0.4859)>
  UV <Vector (0.6438, 0.4875)>
  UV <Vector (0.6425, 0.4879)>
Face 1013
UV Count: 3
  UV <Vector (0.6455, 0.4870)>
  UV <Vector (0.6453, 0.4855)>
  UV <Vector (0.6464, 0.4847)>
Face 1014
UV Count: 3
  UV <Vector (0.6428, 0.4859)>
  UV <Vector (0.6410, 0.4886)>
  UV <Vector (0.6416, 0.4839)>
Face 1015
UV Count: 3
  UV <Vector (0.6459, 0.4829)>
  UV <Vector (0.6496, 0.4712)>
  UV <Vector (0.6472, 0.4830)>
Face 1016
UV Count: 3
  UV <Vector (0.6450, 0.4746)>
  UV <Vector (0.6445, 0.4829)>
  UV <Vector (0.6416, 0.4839)>
Face 1017
UV Count: 3
  UV <Vector (0.3448, 0.8620)>
  UV <Vector (0.3470, 0.8580)>
  UV <Vector (0.3464, 0.8627)>
Face 1018
UV Count: 3
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3448, 0.8620)>
  UV <Vector (0.3416, 0.8653)>
Face 1019
UV Count: 3
  UV <Vector (0.3369, 0.8656)>
  UV <Vector (0.3416, 0.8653)>
  UV <Vector (0.3364, 0.8678)>
Face 1020
UV Count: 3
  UV <Vector (0.3309, 0.8677)>
  UV <Vector (0.3364, 0.8678)>
  UV <Vector (0.3306, 0.8697)>
Face 1021
UV Count: 3
  UV <Vector (0.3247, 0.8713)>
  UV <Vector (0.3309, 0.8677)>
  UV <Vector (0.3306, 0.8697)>
Face 1022
UV Count: 3
  UV <Vector (0.3186, 0.8724)>
  UV <Vector (0.3247, 0.8696)>
  UV <Vector (0.3247, 0.8713)>
Face 1023
UV Count: 3
  UV <Vector (0.3122, 0.8718)>
  UV <Vector (0.3041, 0.8726)>
  UV <Vector (0.3049, 0.8713)>
Face 1024
UV Count: 3
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.3049, 0.8713)>
  UV <Vector (0.3041, 0.8726)>
Face 1025
UV Count: 3
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.2943, 0.8696)>
  UV <Vector (0.2947, 0.8679)>
Face 1026
UV Count: 3
  UV <Vector (0.2947, 0.8679)>
  UV <Vector (0.2904, 0.8674)>
  UV <Vector (0.2908, 0.8653)>
Face 1027
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2908, 0.8653)>
  UV <Vector (0.2904, 0.8674)>
Face 1028
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2844, 0.8621)>
  UV <Vector (0.2879, 0.8633)>
Face 1029
UV Count: 3
  UV <Vector (0.3464, 0.8627)>
  UV <Vector (0.3507, 0.8591)>
  UV <Vector (0.3480, 0.8651)>
Face 1030
UV Count: 3
  UV <Vector (0.2836, 0.8660)>
  UV <Vector (0.2778, 0.8625)>
  UV <Vector (0.2844, 0.8621)>
Face 1031
UV Count: 3
  UV <Vector (0.4498, 0.7703)>
  UV <Vector (0.4580, 0.7811)>
  UV <Vector (0.4539, 0.7811)>
Face 1032
UV Count: 3
  UV <Vector (0.2719, 0.8877)>
  UV <Vector (0.2645, 0.8775)>
  UV <Vector (0.2724, 0.8784)>
Face 1033
UV Count: 3
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2719, 0.8877)>
  UV <Vector (0.2724, 0.8784)>
Face 1034
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2719, 0.8877)>
  UV <Vector (0.2808, 0.8900)>
Face 1035
UV Count: 3
  UV <Vector (0.2705, 0.8932)>
  UV <Vector (0.2639, 0.8859)>
  UV <Vector (0.2719, 0.8877)>
Face 1036
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2698, 0.8995)>
  UV <Vector (0.2705, 0.8932)>
Face 1037
UV Count: 3
  UV <Vector (0.2698, 0.8995)>
  UV <Vector (0.2628, 0.8916)>
  UV <Vector (0.2705, 0.8932)>
Face 1038
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2605, 0.9083)>
  UV <Vector (0.2510, 0.9081)>
Face 1039
UV Count: 3
  UV <Vector (0.2698, 0.8995)>
  UV <Vector (0.2605, 0.9083)>
  UV <Vector (0.2610, 0.8980)>
Face 1040
UV Count: 3
  UV <Vector (0.2779, 0.9012)>
  UV <Vector (0.2681, 0.9089)>
  UV <Vector (0.2698, 0.8995)>
Face 1041
UV Count: 3
  UV <Vector (0.2780, 0.9102)>
  UV <Vector (0.2710, 0.9213)>
  UV <Vector (0.2681, 0.9089)>
Face 1042
UV Count: 3
  UV <Vector (0.2681, 0.9089)>
  UV <Vector (0.2612, 0.9210)>
  UV <Vector (0.2605, 0.9083)>
Face 1043
UV Count: 3
  UV <Vector (0.6298, 0.4134)>
  UV <Vector (0.6318, 0.4219)>
  UV <Vector (0.6298, 0.4225)>
Face 1044
UV Count: 3
  UV <Vector (0.6298, 0.4098)>
  UV <Vector (0.6316, 0.4133)>
  UV <Vector (0.6298, 0.4134)>
Face 1045
UV Count: 3
  UV <Vector (0.6298, 0.4054)>
  UV <Vector (0.6317, 0.4072)>
  UV <Vector (0.6298, 0.4074)>
Face 1046
UV Count: 3
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2573, 0.7778)>
  UV <Vector (0.2510, 0.7778)>
Face 1047
UV Count: 3
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2510, 0.7722)>
  UV <Vector (0.2563, 0.7723)>
Face 1048
UV Count: 3
  UV <Vector (0.2563, 0.7723)>
  UV <Vector (0.2510, 0.7696)>
  UV <Vector (0.2563, 0.7696)>
Face 1049
UV Count: 3
  UV <Vector (0.2563, 0.7696)>
  UV <Vector (0.2509, 0.7662)>
  UV <Vector (0.2560, 0.7660)>
Face 1050
UV Count: 3
  UV <Vector (0.2556, 0.7614)>
  UV <Vector (0.2509, 0.7662)>
  UV <Vector (0.2509, 0.7613)>
Face 1051
UV Count: 3
  UV <Vector (0.2509, 0.7613)>
  UV <Vector (0.2559, 0.7568)>
  UV <Vector (0.2556, 0.7614)>
Face 1052
UV Count: 3
  UV <Vector (0.2562, 0.7532)>
  UV <Vector (0.2508, 0.7566)>
  UV <Vector (0.2508, 0.7530)>
Face 1053
UV Count: 3
  UV <Vector (0.2573, 0.7491)>
  UV <Vector (0.2508, 0.7530)>
  UV <Vector (0.2509, 0.7487)>
Face 1054
UV Count: 3
  UV <Vector (0.2573, 0.7491)>
  UV <Vector (0.2510, 0.7441)>
  UV <Vector (0.2581, 0.7447)>
Face 1055
UV Count: 3
  UV <Vector (0.2591, 0.7349)>
  UV <Vector (0.2511, 0.7392)>
  UV <Vector (0.2511, 0.7344)>
Face 1056
UV Count: 3
  UV <Vector (0.2511, 0.7344)>
  UV <Vector (0.2591, 0.7296)>
  UV <Vector (0.2591, 0.7349)>
Face 1057
UV Count: 3
  UV <Vector (0.2576, 0.7246)>
  UV <Vector (0.2511, 0.7294)>
  UV <Vector (0.2511, 0.7242)>
Face 1058
UV Count: 3
  UV <Vector (0.2600, 0.7164)>
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2510, 0.7157)>
Face 1059
UV Count: 3
  UV <Vector (0.2576, 0.7246)>
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2626, 0.7221)>
Face 1060
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2568, 0.8904)>
  UV <Vector (0.2510, 0.8902)>
Face 1061
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2538, 0.8796)>
  UV <Vector (0.2565, 0.8841)>
Face 1062
UV Count: 3
  UV <Vector (0.2588, 0.8698)>
  UV <Vector (0.2543, 0.8751)>
  UV <Vector (0.2546, 0.8697)>
Face 1063
UV Count: 3
  UV <Vector (0.2546, 0.8697)>
  UV <Vector (0.2589, 0.8644)>
  UV <Vector (0.2588, 0.8698)>
Face 1064
UV Count: 3
  UV <Vector (0.2546, 0.8645)>
  UV <Vector (0.2590, 0.8587)>
  UV <Vector (0.2589, 0.8644)>
Face 1065
UV Count: 3
  UV <Vector (0.2548, 0.8526)>
  UV <Vector (0.2590, 0.8587)>
  UV <Vector (0.2545, 0.8594)>
Face 1066
UV Count: 3
  UV <Vector (0.2548, 0.8526)>
  UV <Vector (0.2593, 0.8454)>
  UV <Vector (0.2593, 0.8519)>
Face 1067
UV Count: 3
  UV <Vector (0.2547, 0.8400)>
  UV <Vector (0.2510, 0.8467)>
  UV <Vector (0.2510, 0.8401)>
Face 1068
UV Count: 3
  UV <Vector (0.2510, 0.8401)>
  UV <Vector (0.2545, 0.8346)>
  UV <Vector (0.2547, 0.8400)>
Face 1069
UV Count: 3
  UV <Vector (0.2542, 0.8304)>
  UV <Vector (0.2510, 0.8346)>
  UV <Vector (0.2510, 0.8306)>
Face 1070
UV Count: 3
  UV <Vector (0.2538, 0.8265)>
  UV <Vector (0.2510, 0.8306)>
  UV <Vector (0.2510, 0.8266)>
Face 1071
UV Count: 3
  UV <Vector (0.2538, 0.8232)>
  UV <Vector (0.2510, 0.8266)>
  UV <Vector (0.2510, 0.8233)>
Face 1072
UV Count: 3
  UV <Vector (0.2536, 0.8169)>
  UV <Vector (0.2510, 0.8187)>
  UV <Vector (0.2510, 0.8170)>
Face 1073
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2539, 0.8152)>
  UV <Vector (0.2510, 0.8155)>
Face 1074
UV Count: 3
  UV <Vector (0.2565, 0.8121)>
  UV <Vector (0.2530, 0.8116)>
  UV <Vector (0.2538, 0.8098)>
Face 1075
UV Count: 3
  UV <Vector (0.2509, 0.8086)>
  UV <Vector (0.2538, 0.8098)>
  UV <Vector (0.2509, 0.8098)>
Face 1076
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2561, 0.8939)>
  UV <Vector (0.2610, 0.8980)>
Face 1077
UV Count: 3
  UV <Vector (0.2510, 0.8902)>
  UV <Vector (0.2561, 0.8939)>
  UV <Vector (0.2510, 0.8939)>
Face 1078
UV Count: 3
  UV <Vector (0.2902, 0.9428)>
  UV <Vector (0.2932, 0.9321)>
  UV <Vector (0.3042, 0.9366)>
Face 1079
UV Count: 3
  UV <Vector (0.2510, 0.9499)>
  UV <Vector (0.2612, 0.9210)>
  UV <Vector (0.2692, 0.9442)>
Face 1080
UV Count: 3
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2692, 0.9442)>
  UV <Vector (0.2755, 0.9336)>
Face 1081
UV Count: 3
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2755, 0.9336)>
  UV <Vector (0.2710, 0.9213)>
Face 1082
UV Count: 3
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2904, 0.9222)>
  UV <Vector (0.2932, 0.9321)>
Face 1083
UV Count: 3
  UV <Vector (0.2755, 0.9336)>
  UV <Vector (0.2612, 0.9210)>
  UV <Vector (0.2710, 0.9213)>
Face 1084
UV Count: 3
  UV <Vector (0.2990, 0.9241)>
  UV <Vector (0.2932, 0.9321)>
  UV <Vector (0.2904, 0.9222)>
Face 1085
UV Count: 3
  UV <Vector (0.2534, 0.8069)>
  UV <Vector (0.2567, 0.8082)>
  UV <Vector (0.2532, 0.8085)>
Face 1086
UV Count: 3
  UV <Vector (0.6298, 0.4225)>
  UV <Vector (0.6340, 0.4344)>
  UV <Vector (0.6298, 0.4340)>
Face 1087
UV Count: 3
  UV <Vector (0.2561, 0.8939)>
  UV <Vector (0.2628, 0.8916)>
  UV <Vector (0.2610, 0.8980)>
Face 1088
UV Count: 3
  UV <Vector (0.4884, 0.9752)>
  UV <Vector (0.4826, 0.9719)>
  UV <Vector (0.4862, 0.9708)>
Face 1089
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
  UV <Vector (0.4078, 0.8713)>
  UV <Vector (0.4045, 0.8700)>
Face 1090
UV Count: 3
  UV <Vector (0.4690, 0.9717)>
  UV <Vector (0.4615, 0.9721)>
  UV <Vector (0.4624, 0.9698)>
Face 1091
UV Count: 3
  UV <Vector (0.4624, 0.9698)>
  UV <Vector (0.4588, 0.9722)>
  UV <Vector (0.4595, 0.9697)>
Face 1092
UV Count: 3
  UV <Vector (0.3115, 0.8629)>
  UV <Vector (0.3051, 0.8601)>
  UV <Vector (0.3110, 0.8601)>
Face 1093
UV Count: 3
  UV <Vector (0.3001, 0.8625)>
  UV <Vector (0.2980, 0.8604)>
  UV <Vector (0.3005, 0.8603)>
Face 1094
UV Count: 3
  UV <Vector (0.4909, 0.9774)>
  UV <Vector (0.4913, 0.9822)>
  UV <Vector (0.4888, 0.9823)>
Face 1095
UV Count: 3
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2696, 0.9876)>
  UV <Vector (0.2679, 0.9862)>
Face 1096
UV Count: 3
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2647, 0.9834)>
  UV <Vector (0.2636, 0.9816)>
Face 1097
UV Count: 3
  UV <Vector (0.2621, 0.9846)>
  UV <Vector (0.2623, 0.9827)>
  UV <Vector (0.2640, 0.9849)>
Face 1098
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2646, 0.9862)>
  UV <Vector (0.2679, 0.9862)>
Face 1099
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2684, 0.9895)>
  UV <Vector (0.2675, 0.9898)>
Face 1100
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2696, 0.9876)>
  UV <Vector (0.2684, 0.9895)>
Face 1101
UV Count: 3
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2689, 0.9829)>
Face 1102
UV Count: 3
  UV <Vector (0.2599, 0.8063)>
  UV <Vector (0.2572, 0.8048)>
  UV <Vector (0.2601, 0.8055)>
Face 1103
UV Count: 3
  UV <Vector (0.2681, 0.9775)>
  UV <Vector (0.2734, 0.9765)>
  UV <Vector (0.2703, 0.9779)>
Face 1104
UV Count: 3
  UV <Vector (0.2533, 0.8046)>
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2510, 0.8045)>
Face 1105
UV Count: 3
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2532, 0.8085)>
  UV <Vector (0.2509, 0.8086)>
Face 1106
UV Count: 3
  UV <Vector (0.2549, 0.8046)>
  UV <Vector (0.2563, 0.8067)>
  UV <Vector (0.2534, 0.8069)>
Face 1107
UV Count: 3
  UV <Vector (0.2738, 0.8250)>
  UV <Vector (0.2698, 0.8286)>
  UV <Vector (0.2691, 0.8258)>
Face 1108
UV Count: 3
  UV <Vector (0.2730, 0.8226)>
  UV <Vector (0.2691, 0.8258)>
  UV <Vector (0.2683, 0.8231)>
Face 1109
UV Count: 3
  UV <Vector (0.2704, 0.8160)>
  UV <Vector (0.2670, 0.8184)>
  UV <Vector (0.2664, 0.8164)>
Face 1110
UV Count: 3
  UV <Vector (0.2682, 0.8115)>
  UV <Vector (0.2659, 0.8142)>
  UV <Vector (0.2655, 0.8118)>
Face 1111
UV Count: 3
  UV <Vector (0.2679, 0.8088)>
  UV <Vector (0.2655, 0.8118)>
  UV <Vector (0.2664, 0.8092)>
Face 1112
UV Count: 3
  UV <Vector (0.2601, 0.9887)>
  UV <Vector (0.2606, 0.9954)>
  UV <Vector (0.2563, 0.9908)>
Face 1113
UV Count: 3
  UV <Vector (0.2622, 0.9915)>
  UV <Vector (0.2623, 0.9876)>
  UV <Vector (0.2637, 0.9894)>
Face 1114
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2510, 0.8045)>
  UV <Vector (0.2510, 0.8020)>
Face 1115
UV Count: 3
  UV <Vector (0.2747, 0.8274)>
  UV <Vector (0.2803, 0.8296)>
  UV <Vector (0.2759, 0.8311)>
Face 1116
UV Count: 3
  UV <Vector (0.2683, 0.8231)>
  UV <Vector (0.2646, 0.8263)>
  UV <Vector (0.2639, 0.8234)>
Face 1117
UV Count: 3
  UV <Vector (0.2563, 0.9908)>
  UV <Vector (0.2585, 0.9844)>
  UV <Vector (0.2601, 0.9887)>
Face 1118
UV Count: 3
  UV <Vector (0.2601, 0.9887)>
  UV <Vector (0.2621, 0.9846)>
  UV <Vector (0.2623, 0.9876)>
Face 1119
UV Count: 3
  UV <Vector (0.2698, 0.8286)>
  UV <Vector (0.2667, 0.8333)>
  UV <Vector (0.2656, 0.8295)>
Face 1120
UV Count: 3
  UV <Vector (0.2698, 0.8286)>
  UV <Vector (0.2759, 0.8311)>
  UV <Vector (0.2713, 0.8323)>
Face 1121
UV Count: 3
  UV <Vector (0.2667, 0.8333)>
  UV <Vector (0.2727, 0.8371)>
  UV <Vector (0.2675, 0.8384)>
Face 1122
UV Count: 3
  UV <Vector (0.2713, 0.8323)>
  UV <Vector (0.2774, 0.8354)>
  UV <Vector (0.2727, 0.8371)>
Face 1123
UV Count: 3
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2675, 0.8384)>
  UV <Vector (0.2727, 0.8371)>
Face 1124
UV Count: 3
  UV <Vector (0.2793, 0.8400)>
  UV <Vector (0.2727, 0.8371)>
  UV <Vector (0.2774, 0.8354)>
Face 1125
UV Count: 3
  UV <Vector (0.2572, 0.8048)>
  UV <Vector (0.2573, 0.8025)>
  UV <Vector (0.2599, 0.8034)>
Face 1126
UV Count: 3
  UV <Vector (0.2614, 0.8050)>
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2626, 0.8050)>
Face 1127
UV Count: 3
  UV <Vector (0.2751, 0.9792)>
  UV <Vector (0.2732, 0.9823)>
  UV <Vector (0.2717, 0.9796)>
Face 1128
UV Count: 3
  UV <Vector (0.2599, 0.8034)>
  UV <Vector (0.2601, 0.8055)>
  UV <Vector (0.2572, 0.8048)>
Face 1129
UV Count: 3
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2717, 0.9796)>
  UV <Vector (0.2703, 0.9809)>
Face 1130
UV Count: 3
  UV <Vector (0.2681, 0.9775)>
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2648, 0.9774)>
Face 1131
UV Count: 3
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2811, 0.8448)>
  UV <Vector (0.2760, 0.8473)>
Face 1132
UV Count: 3
  UV <Vector (0.2760, 0.8473)>
  UV <Vector (0.2836, 0.8492)>
  UV <Vector (0.2786, 0.8522)>
Face 1133
UV Count: 3
  UV <Vector (0.2786, 0.8522)>
  UV <Vector (0.2868, 0.8528)>
  UV <Vector (0.2832, 0.8552)>
Face 1134
UV Count: 3
  UV <Vector (0.2896, 0.8558)>
  UV <Vector (0.2832, 0.8552)>
  UV <Vector (0.2868, 0.8528)>
Face 1135
UV Count: 3
  UV <Vector (0.2906, 0.8589)>
  UV <Vector (0.2896, 0.8558)>
  UV <Vector (0.2926, 0.8579)>
Face 1136
UV Count: 3
  UV <Vector (0.2926, 0.8579)>
  UV <Vector (0.2928, 0.8604)>
  UV <Vector (0.2906, 0.8589)>
Face 1137
UV Count: 3
  UV <Vector (0.2944, 0.8612)>
  UV <Vector (0.2942, 0.8593)>
  UV <Vector (0.2952, 0.8606)>
Face 1138
UV Count: 3
  UV <Vector (0.2952, 0.8606)>
  UV <Vector (0.2967, 0.8632)>
  UV <Vector (0.2944, 0.8612)>
Face 1139
UV Count: 3
  UV <Vector (0.4587, 0.9738)>
  UV <Vector (0.4615, 0.9721)>
  UV <Vector (0.4610, 0.9752)>
Face 1140
UV Count: 3
  UV <Vector (0.4649, 0.9771)>
  UV <Vector (0.4615, 0.9721)>
  UV <Vector (0.4695, 0.9750)>
Face 1141
UV Count: 3
  UV <Vector (0.2637, 0.9894)>
  UV <Vector (0.2649, 0.9871)>
  UV <Vector (0.2654, 0.9897)>
Face 1142
UV Count: 3
  UV <Vector (0.2646, 0.9862)>
  UV <Vector (0.2621, 0.9846)>
  UV <Vector (0.2640, 0.9849)>
Face 1143
UV Count: 3
  UV <Vector (0.2623, 0.9876)>
  UV <Vector (0.2646, 0.9862)>
  UV <Vector (0.2649, 0.9871)>
Face 1144
UV Count: 3
  UV <Vector (0.1240, 0.6620)>
  UV <Vector (0.1153, 0.6466)>
  UV <Vector (0.1280, 0.6474)>
Face 1145
UV Count: 3
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.0869, 0.6607)>
Face 1146
UV Count: 3
  UV <Vector (0.1119, 0.6612)>
  UV <Vector (0.1025, 0.6458)>
  UV <Vector (0.1153, 0.6466)>
Face 1147
UV Count: 3
  UV <Vector (0.0600, 0.6447)>
  UV <Vector (0.0433, 0.6577)>
  UV <Vector (0.0440, 0.6440)>
Face 1148
UV Count: 3
  UV <Vector (0.0440, 0.6440)>
  UV <Vector (0.0275, 0.6540)>
  UV <Vector (0.0279, 0.6424)>
Face 1149
UV Count: 3
  UV <Vector (0.0279, 0.6424)>
  UV <Vector (0.0118, 0.6497)>
  UV <Vector (0.0118, 0.6400)>
Face 1150
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  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1119, 0.6612)>
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Face 1151
UV Count: 3
  UV <Vector (0.0460, 0.8672)>
  UV <Vector (0.0561, 0.8789)>
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Face 1152
UV Count: 3
  UV <Vector (0.0267, 0.8384)>
  UV <Vector (0.0362, 0.8545)>
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Face 1153
UV Count: 3
  UV <Vector (0.0104, 0.8453)>
  UV <Vector (0.0199, 0.8673)>
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Face 1154
UV Count: 3
  UV <Vector (0.0505, 0.8437)>
  UV <Vector (0.0429, 0.8293)>
  UV <Vector (0.0498, 0.8253)>
Face 1155
UV Count: 3
  UV <Vector (0.2137, 0.7279)>
  UV <Vector (0.2037, 0.7396)>
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Face 1156
UV Count: 3
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2350, 0.7297)>
  UV <Vector (0.2261, 0.7317)>
Face 1157
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2261, 0.7317)>
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Face 1158
UV Count: 3
  UV <Vector (0.2260, 0.7376)>
  UV <Vector (0.2350, 0.7411)>
  UV <Vector (0.2267, 0.7428)>
Face 1159
UV Count: 3
  UV <Vector (0.2218, 0.7548)>
  UV <Vector (0.2117, 0.7547)>
  UV <Vector (0.2196, 0.7505)>
Face 1160
UV Count: 3
  UV <Vector (0.2182, 0.7456)>
  UV <Vector (0.2070, 0.7452)>
  UV <Vector (0.2173, 0.7401)>
Face 1161
UV Count: 3
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2070, 0.7452)>
  UV <Vector (0.2037, 0.7396)>
Face 1162
UV Count: 3
  UV <Vector (0.1963, 0.7521)>
  UV <Vector (0.2037, 0.7396)>
  UV <Vector (0.2070, 0.7452)>
Face 1163
UV Count: 3
  UV <Vector (0.2097, 0.7499)>
  UV <Vector (0.1963, 0.7521)>
  UV <Vector (0.2070, 0.7452)>
Face 1164
UV Count: 3
  UV <Vector (0.2142, 0.7588)>
  UV <Vector (0.2034, 0.7597)>
  UV <Vector (0.2117, 0.7547)>
Face 1165
UV Count: 3
  UV <Vector (0.2160, 0.7635)>
  UV <Vector (0.2057, 0.7636)>
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Face 1166
UV Count: 3
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2142, 0.7588)>
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Face 1167
UV Count: 3
  UV <Vector (0.2277, 0.7478)>
  UV <Vector (0.2360, 0.7506)>
  UV <Vector (0.2291, 0.7522)>
Face 1168
UV Count: 3
  UV <Vector (0.2291, 0.7522)>
  UV <Vector (0.2376, 0.7548)>
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Face 1169
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2321, 0.7606)>
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Face 1170
UV Count: 3
  UV <Vector (0.2253, 0.7634)>
  UV <Vector (0.2196, 0.7697)>
  UV <Vector (0.2180, 0.7667)>
Face 1171
UV Count: 3
  UV <Vector (0.2129, 0.7722)>
  UV <Vector (0.2180, 0.7667)>
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Face 1172
UV Count: 3
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2221, 0.7765)>
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Face 1173
UV Count: 3
  UV <Vector (0.2403, 0.7725)>
  UV <Vector (0.2342, 0.7751)>
  UV <Vector (0.2345, 0.7731)>
Face 1174
UV Count: 3
  UV <Vector (0.2392, 0.7882)>
  UV <Vector (0.2429, 0.7859)>
  UV <Vector (0.2427, 0.7885)>
Face 1175
UV Count: 3
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2308, 0.7867)>
  UV <Vector (0.2312, 0.7844)>
Face 1176
UV Count: 3
  UV <Vector (0.2202, 0.7851)>
  UV <Vector (0.2255, 0.7839)>
  UV <Vector (0.2255, 0.7861)>
Face 1177
UV Count: 3
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2202, 0.7835)>
  UV <Vector (0.2202, 0.7851)>
Face 1178
UV Count: 3
  UV <Vector (0.2118, 0.7873)>
  UV <Vector (0.2155, 0.7924)>
  UV <Vector (0.2090, 0.7906)>
Face 1179
UV Count: 3
  UV <Vector (0.2278, 0.7951)>
  UV <Vector (0.2342, 0.7929)>
  UV <Vector (0.2332, 0.7960)>
Face 1180
UV Count: 3
  UV <Vector (0.2388, 0.7935)>
  UV <Vector (0.2419, 0.7964)>
  UV <Vector (0.2381, 0.7962)>
Face 1181
UV Count: 3
  UV <Vector (0.1829, 0.7963)>
  UV <Vector (0.1853, 0.8057)>
  UV <Vector (0.1775, 0.7993)>
Face 1182
UV Count: 3
  UV <Vector (0.1918, 0.7903)>
  UV <Vector (0.1926, 0.7982)>
  UV <Vector (0.1873, 0.7934)>
Face 1183
UV Count: 3
  UV <Vector (0.2102, 0.8011)>
  UV <Vector (0.2060, 0.7943)>
  UV <Vector (0.2127, 0.7971)>
Face 1184
UV Count: 3
  UV <Vector (0.2365, 0.8008)>
  UV <Vector (0.2413, 0.7991)>
  UV <Vector (0.2406, 0.8009)>
Face 1185
UV Count: 3
  UV <Vector (0.2262, 0.7993)>
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2248, 0.8022)>
Face 1186
UV Count: 3
  UV <Vector (0.1892, 0.8020)>
  UV <Vector (0.1937, 0.8105)>
  UV <Vector (0.1853, 0.8057)>
Face 1187
UV Count: 3
  UV <Vector (0.2396, 0.8118)>
  UV <Vector (0.2392, 0.8085)>
  UV <Vector (0.2426, 0.8113)>
Face 1188
UV Count: 3
  UV <Vector (0.2421, 0.8233)>
  UV <Vector (0.2448, 0.8266)>
  UV <Vector (0.2412, 0.8266)>
Face 1189
UV Count: 3
  UV <Vector (0.2381, 0.8232)>
  UV <Vector (0.2412, 0.8266)>
  UV <Vector (0.2373, 0.8262)>
Face 1190
UV Count: 3
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.2127, 0.8185)>
  UV <Vector (0.2132, 0.8241)>
Face 1191
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2389, 0.8393)>
  UV <Vector (0.2345, 0.8386)>
Face 1192
UV Count: 3
  UV <Vector (0.2396, 0.8341)>
  UV <Vector (0.2363, 0.8296)>
  UV <Vector (0.2403, 0.8302)>
Face 1193
UV Count: 3
  UV <Vector (0.2403, 0.8302)>
  UV <Vector (0.2437, 0.8346)>
  UV <Vector (0.2396, 0.8341)>
Face 1194
UV Count: 3
  UV <Vector (0.2396, 0.8341)>
  UV <Vector (0.2431, 0.8397)>
  UV <Vector (0.2389, 0.8393)>
Face 1195
UV Count: 3
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2427, 0.8455)>
  UV <Vector (0.2427, 0.8519)>
Face 1196
UV Count: 3
  UV <Vector (0.1601, 0.8889)>
  UV <Vector (0.1689, 0.8992)>
  UV <Vector (0.1577, 0.8950)>
Face 1197
UV Count: 3
  UV <Vector (0.2432, 0.8645)>
  UV <Vector (0.2370, 0.8587)>
  UV <Vector (0.2429, 0.8587)>
Face 1198
UV Count: 3
  UV <Vector (0.1638, 0.8783)>
  UV <Vector (0.1714, 0.8876)>
  UV <Vector (0.1623, 0.8839)>
Face 1199
UV Count: 3
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1851, 0.8791)>
  UV <Vector (0.1858, 0.8846)>
Face 1200
UV Count: 3
  UV <Vector (0.1721, 0.8767)>
  UV <Vector (0.1638, 0.8783)>
  UV <Vector (0.1642, 0.8733)>
Face 1201
UV Count: 3
  UV <Vector (0.1589, 0.8704)>
  UV <Vector (0.1638, 0.8783)>
  UV <Vector (0.1571, 0.8742)>
Face 1202
UV Count: 3
  UV <Vector (0.1596, 0.8671)>
  UV <Vector (0.1642, 0.8733)>
  UV <Vector (0.1589, 0.8704)>
Face 1203
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
  UV <Vector (0.1642, 0.8733)>
  UV <Vector (0.1650, 0.8702)>
Face 1204
UV Count: 3
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1841, 0.8751)>
  UV <Vector (0.1851, 0.8791)>
Face 1205
UV Count: 3
  UV <Vector (0.1654, 0.8659)>
  UV <Vector (0.1604, 0.8623)>
  UV <Vector (0.1651, 0.8642)>
Face 1206
UV Count: 3
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1651, 0.8642)>
  UV <Vector (0.1704, 0.8659)>
Face 1207
UV Count: 3
  UV <Vector (0.1774, 0.8698)>
  UV <Vector (0.1826, 0.8691)>
  UV <Vector (0.1831, 0.8708)>
Face 1208
UV Count: 3
  UV <Vector (0.1962, 0.8698)>
  UV <Vector (0.1897, 0.8716)>
  UV <Vector (0.1890, 0.8698)>
Face 1209
UV Count: 3
  UV <Vector (0.1992, 0.8756)>
  UV <Vector (0.1932, 0.8800)>
  UV <Vector (0.1916, 0.8762)>
Face 1210
UV Count: 3
  UV <Vector (0.2072, 0.8682)>
  UV <Vector (0.2020, 0.8684)>
  UV <Vector (0.2067, 0.8664)>
Face 1211
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2344, 0.7679)>
  UV <Vector (0.2335, 0.7644)>
Face 1212
UV Count: 3
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2207, 0.7718)>
  UV <Vector (0.2196, 0.7697)>
Face 1213
UV Count: 3
  UV <Vector (0.2139, 0.7736)>
  UV <Vector (0.2196, 0.7697)>
  UV <Vector (0.2207, 0.7718)>
Face 1214
UV Count: 3
  UV <Vector (0.2139, 0.7854)>
  UV <Vector (0.2179, 0.7889)>
  UV <Vector (0.2118, 0.7873)>
Face 1215
UV Count: 3
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2295, 0.7918)>
  UV <Vector (0.2304, 0.7894)>
Face 1216
UV Count: 3
  UV <Vector (0.2388, 0.7935)>
  UV <Vector (0.2426, 0.7911)>
  UV <Vector (0.2425, 0.7942)>
Face 1217
UV Count: 3
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2395, 0.7857)>
  UV <Vector (0.2392, 0.7882)>
Face 1218
UV Count: 3
  UV <Vector (0.2342, 0.7929)>
  UV <Vector (0.2389, 0.7908)>
  UV <Vector (0.2388, 0.7935)>
Face 1219
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2388, 0.7935)>
  UV <Vector (0.2381, 0.7962)>
Face 1220
UV Count: 3
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2372, 0.7989)>
  UV <Vector (0.2365, 0.8008)>
Face 1221
UV Count: 3
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2076, 0.8780)>
  UV <Vector (0.2048, 0.8743)>
Face 1222
UV Count: 3
  UV <Vector (0.2412, 0.8266)>
  UV <Vector (0.2442, 0.8304)>
  UV <Vector (0.2403, 0.8302)>
Face 1223
UV Count: 3
  UV <Vector (0.2403, 0.8302)>
  UV <Vector (0.2373, 0.8262)>
  UV <Vector (0.2412, 0.8266)>
Face 1224
UV Count: 3
  UV <Vector (0.2396, 0.8118)>
  UV <Vector (0.2427, 0.8139)>
  UV <Vector (0.2398, 0.8143)>
Face 1225
UV Count: 3
  UV <Vector (0.2364, 0.8118)>
  UV <Vector (0.2374, 0.8092)>
  UV <Vector (0.2396, 0.8118)>
Face 1226
UV Count: 3
  UV <Vector (0.2398, 0.8143)>
  UV <Vector (0.2364, 0.8118)>
  UV <Vector (0.2396, 0.8118)>
Face 1227
UV Count: 3
  UV <Vector (0.2363, 0.8296)>
  UV <Vector (0.2329, 0.8257)>
  UV <Vector (0.2373, 0.8262)>
Face 1228
UV Count: 3
  UV <Vector (0.2197, 0.8338)>
  UV <Vector (0.2258, 0.8313)>
  UV <Vector (0.2244, 0.8356)>
Face 1229
UV Count: 3
  UV <Vector (0.2282, 0.8248)>
  UV <Vector (0.2229, 0.8263)>
  UV <Vector (0.2239, 0.8239)>
Face 1230
UV Count: 3
  UV <Vector (0.2292, 0.8223)>
  UV <Vector (0.2239, 0.8239)>
  UV <Vector (0.2248, 0.8214)>
Face 1231
UV Count: 3
  UV <Vector (0.2317, 0.8106)>
  UV <Vector (0.2328, 0.8135)>
  UV <Vector (0.2301, 0.8122)>
Face 1232
UV Count: 3
  UV <Vector (0.2330, 0.8082)>
  UV <Vector (0.2338, 0.8115)>
  UV <Vector (0.2317, 0.8106)>
Face 1233
UV Count: 3
  UV <Vector (0.2444, 0.8097)>
  UV <Vector (0.2392, 0.8085)>
  UV <Vector (0.2407, 0.8079)>
Face 1234
UV Count: 3
  UV <Vector (0.2314, 0.8054)>
  UV <Vector (0.2286, 0.8047)>
  UV <Vector (0.2327, 0.8042)>
Face 1235
UV Count: 3
  UV <Vector (0.2487, 0.8085)>
  UV <Vector (0.2444, 0.8097)>
  UV <Vector (0.2451, 0.8082)>
Face 1236
UV Count: 3
  UV <Vector (0.2454, 0.8121)>
  UV <Vector (0.2444, 0.8097)>
  UV <Vector (0.2481, 0.8098)>
Face 1237
UV Count: 3
  UV <Vector (0.2453, 0.8144)>
  UV <Vector (0.2426, 0.8113)>
  UV <Vector (0.2454, 0.8121)>
Face 1238
UV Count: 3
  UV <Vector (0.2280, 0.9875)>
  UV <Vector (0.2309, 0.9901)>
  UV <Vector (0.2288, 0.9916)>
Face 1239
UV Count: 3
  UV <Vector (0.2457, 0.9763)>
  UV <Vector (0.2439, 0.9812)>
  UV <Vector (0.2417, 0.9786)>
Face 1240
UV Count: 3
  UV <Vector (0.2439, 0.9812)>
  UV <Vector (0.2496, 0.9845)>
  UV <Vector (0.2446, 0.9848)>
Face 1241
UV Count: 3
  UV <Vector (0.2382, 0.9970)>
  UV <Vector (0.2419, 0.9930)>
  UV <Vector (0.2434, 0.9952)>
Face 1242
UV Count: 3
  UV <Vector (0.2288, 0.9916)>
  UV <Vector (0.2332, 0.9920)>
  UV <Vector (0.2326, 0.9951)>
Face 1243
UV Count: 3
  UV <Vector (0.2382, 0.8449)>
  UV <Vector (0.2320, 0.8502)>
  UV <Vector (0.2332, 0.8439)>
Face 1244
UV Count: 3
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2261, 0.7317)>
Face 1245
UV Count: 3
  UV <Vector (0.2260, 0.7376)>
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2261, 0.7317)>
Face 1246
UV Count: 3
  UV <Vector (0.2267, 0.7428)>
  UV <Vector (0.2173, 0.7401)>
  UV <Vector (0.2260, 0.7376)>
Face 1247
UV Count: 3
  UV <Vector (0.2291, 0.7522)>
  UV <Vector (0.2196, 0.7505)>
  UV <Vector (0.2277, 0.7478)>
Face 1248
UV Count: 3
  UV <Vector (0.2308, 0.7566)>
  UV <Vector (0.2218, 0.7548)>
  UV <Vector (0.2291, 0.7522)>
Face 1249
UV Count: 3
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2321, 0.7606)>
  UV <Vector (0.2335, 0.7644)>
Face 1250
UV Count: 3
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2335, 0.7644)>
  UV <Vector (0.2344, 0.7679)>
Face 1251
UV Count: 3
  UV <Vector (0.2285, 0.7755)>
  UV <Vector (0.2345, 0.7731)>
  UV <Vector (0.2342, 0.7751)>
Face 1252
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.1904, 0.7474)>
  UV <Vector (0.1963, 0.7521)>
Face 1253
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.2003, 0.7562)>
  UV <Vector (0.1901, 0.7648)>
Face 1254
UV Count: 3
  UV <Vector (0.1943, 0.7671)>
  UV <Vector (0.2057, 0.7636)>
  UV <Vector (0.1984, 0.7690)>
Face 1255
UV Count: 3
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.2057, 0.7636)>
  UV <Vector (0.2084, 0.7673)>
Face 1256
UV Count: 3
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1934, 0.7753)>
  UV <Vector (0.1916, 0.7807)>
Face 1257
UV Count: 3
  UV <Vector (0.1838, 0.7737)>
  UV <Vector (0.1733, 0.7817)>
  UV <Vector (0.1776, 0.7722)>
Face 1258
UV Count: 3
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1776, 0.7722)>
  UV <Vector (0.1733, 0.7817)>
Face 1259
UV Count: 3
  UV <Vector (0.1705, 0.8932)>
  UV <Vector (0.1780, 0.9026)>
  UV <Vector (0.1689, 0.8992)>
Face 1260
UV Count: 3
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1714, 0.8876)>
  UV <Vector (0.1718, 0.8817)>
Face 1261
UV Count: 3
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1718, 0.8817)>
  UV <Vector (0.1721, 0.8767)>
Face 1262
UV Count: 3
  UV <Vector (0.1778, 0.8741)>
  UV <Vector (0.1721, 0.8767)>
  UV <Vector (0.1718, 0.8730)>
Face 1263
UV Count: 3
  UV <Vector (0.1774, 0.8698)>
  UV <Vector (0.1704, 0.8659)>
  UV <Vector (0.1771, 0.8679)>
Face 1264
UV Count: 3
  UV <Vector (0.0890, 0.6958)>
  UV <Vector (0.0939, 0.7130)>
  UV <Vector (0.0828, 0.7146)>
Face 1265
UV Count: 3
  UV <Vector (0.0656, 0.6962)>
  UV <Vector (0.0719, 0.7158)>
  UV <Vector (0.0609, 0.7160)>
Face 1266
UV Count: 3
  UV <Vector (0.0528, 0.6955)>
  UV <Vector (0.0356, 0.7156)>
  UV <Vector (0.0391, 0.6938)>
Face 1267
UV Count: 3
  UV <Vector (0.0113, 0.7120)>
  UV <Vector (0.0255, 0.6914)>
  UV <Vector (0.0236, 0.7138)>
Face 1268
UV Count: 3
  UV <Vector (0.0997, 0.6604)>
  UV <Vector (0.1066, 0.6781)>
  UV <Vector (0.0947, 0.6782)>
Face 1269
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0869, 0.6607)>
  UV <Vector (0.0828, 0.6779)>
Face 1270
UV Count: 3
  UV <Vector (0.0416, 0.6745)>
  UV <Vector (0.0592, 0.6588)>
  UV <Vector (0.0562, 0.6761)>
Face 1271
UV Count: 3
  UV <Vector (0.0275, 0.6540)>
  UV <Vector (0.0118, 0.6658)>
  UV <Vector (0.0118, 0.6497)>
Face 1272
UV Count: 3
  UV <Vector (0.0266, 0.6710)>
  UV <Vector (0.0433, 0.6577)>
  UV <Vector (0.0416, 0.6745)>
Face 1273
UV Count: 3
  UV <Vector (0.0391, 0.6938)>
  UV <Vector (0.0236, 0.7138)>
  UV <Vector (0.0255, 0.6914)>
Face 1274
UV Count: 3
  UV <Vector (0.0281, 0.8613)>
  UV <Vector (0.0185, 0.8428)>
  UV <Vector (0.0267, 0.8384)>
Face 1275
UV Count: 3
  UV <Vector (0.1666, 0.9079)>
  UV <Vector (0.1725, 0.9197)>
  UV <Vector (0.1647, 0.9164)>
Face 1276
UV Count: 3
  UV <Vector (0.1564, 0.9035)>
  UV <Vector (0.1647, 0.9164)>
  UV <Vector (0.1545, 0.9127)>
Face 1277
UV Count: 3
  UV <Vector (0.1442, 0.8990)>
  UV <Vector (0.1545, 0.9127)>
  UV <Vector (0.1428, 0.9093)>
Face 1278
UV Count: 3
  UV <Vector (0.1726, 0.8536)>
  UV <Vector (0.1655, 0.8501)>
  UV <Vector (0.1729, 0.8487)>
Face 1279
UV Count: 3
  UV <Vector (0.1729, 0.8487)>
  UV <Vector (0.1794, 0.8546)>
  UV <Vector (0.1726, 0.8536)>
Face 1280
UV Count: 3
  UV <Vector (0.1571, 0.8742)>
  UV <Vector (0.1539, 0.8651)>
  UV <Vector (0.1589, 0.8704)>
Face 1281
UV Count: 3
  UV <Vector (0.1580, 0.8575)>
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Face 1282
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Face 1283
UV Count: 3
  UV <Vector (0.1778, 0.8583)>
  UV <Vector (0.1726, 0.8536)>
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Face 1284
UV Count: 3
  UV <Vector (0.1726, 0.8536)>
  UV <Vector (0.1659, 0.8567)>
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Face 1285
UV Count: 3
  UV <Vector (0.1768, 0.8658)>
  UV <Vector (0.1809, 0.8644)>
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Face 1286
UV Count: 3
  UV <Vector (0.1605, 0.8610)>
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Face 1287
UV Count: 3
  UV <Vector (0.1642, 0.8624)>
  UV <Vector (0.1701, 0.8622)>
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Face 1288
UV Count: 3
  UV <Vector (0.2004, 0.8653)>
  UV <Vector (0.2062, 0.8650)>
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Face 1289
UV Count: 3
  UV <Vector (0.1877, 0.8674)>
  UV <Vector (0.1939, 0.8657)>
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Face 1290
UV Count: 3
  UV <Vector (0.1699, 0.8640)>
  UV <Vector (0.1764, 0.8636)>
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Face 1291
UV Count: 3
  UV <Vector (0.1604, 0.8562)>
  UV <Vector (0.1601, 0.8597)>
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Face 1292
UV Count: 3
  UV <Vector (0.2340, 0.9864)>
  UV <Vector (0.2309, 0.9901)>
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Face 1293
UV Count: 3
  UV <Vector (0.2417, 0.9786)>
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Face 1294
UV Count: 3
  UV <Vector (0.2446, 0.9848)>
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Face 1295
UV Count: 3
  UV <Vector (0.2385, 0.9935)>
  UV <Vector (0.2394, 0.9890)>
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Face 1296
UV Count: 3
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6241, 0.4511)>
  UV <Vector (0.6208, 0.4505)>
Face 1297
UV Count: 3
  UV <Vector (0.2281, 0.7777)>
  UV <Vector (0.2221, 0.7765)>
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Face 1298
UV Count: 3
  UV <Vector (0.2335, 0.7777)>
  UV <Vector (0.2285, 0.7755)>
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Face 1299
UV Count: 3
  UV <Vector (0.2397, 0.7748)>
  UV <Vector (0.2335, 0.7777)>
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Face 1300
UV Count: 3
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.0997, 0.6604)>
  UV <Vector (0.0869, 0.6607)>
Face 1301
UV Count: 3
  UV <Vector (0.0869, 0.6607)>
  UV <Vector (0.0947, 0.6782)>
  UV <Vector (0.0828, 0.6779)>
Face 1302
UV Count: 3
  UV <Vector (0.0774, 0.6964)>
  UV <Vector (0.0828, 0.7146)>
  UV <Vector (0.0719, 0.7158)>
Face 1303
UV Count: 3
  UV <Vector (0.0498, 0.8253)>
  UV <Vector (0.0575, 0.8388)>
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Face 1304
UV Count: 3
  UV <Vector (0.0525, 0.8613)>
  UV <Vector (0.0615, 0.8731)>
  UV <Vector (0.0561, 0.8789)>
Face 1305
UV Count: 3
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0592, 0.6588)>
  UV <Vector (0.0600, 0.6447)>
Face 1306
UV Count: 3
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0562, 0.6761)>
  UV <Vector (0.0592, 0.6588)>
Face 1307
UV Count: 3
  UV <Vector (0.0656, 0.6962)>
  UV <Vector (0.0491, 0.7169)>
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Face 1308
UV Count: 3
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0353, 0.8332)>
  UV <Vector (0.0429, 0.8293)>
Face 1309
UV Count: 3
  UV <Vector (0.0389, 0.8748)>
  UV <Vector (0.0502, 0.8851)>
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Face 1310
UV Count: 3
  UV <Vector (0.1750, 0.9104)>
  UV <Vector (0.1813, 0.9223)>
  UV <Vector (0.1725, 0.9197)>
Face 1311
UV Count: 3
  UV <Vector (0.1791, 0.8957)>
  UV <Vector (0.1870, 0.9046)>
  UV <Vector (0.1780, 0.9026)>
Face 1312
UV Count: 3
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1858, 0.8846)>
  UV <Vector (0.1870, 0.8917)>
Face 1313
UV Count: 3
  UV <Vector (0.1850, 0.8597)>
  UV <Vector (0.1794, 0.8546)>
  UV <Vector (0.1862, 0.8557)>
Face 1314
UV Count: 3
  UV <Vector (0.1862, 0.8557)>
  UV <Vector (0.1807, 0.8492)>
  UV <Vector (0.1880, 0.8503)>
Face 1315
UV Count: 3
  UV <Vector (0.2155, 0.7924)>
  UV <Vector (0.2239, 0.7905)>
  UV <Vector (0.2221, 0.7940)>
Face 1316
UV Count: 3
  UV <Vector (0.2250, 0.7883)>
  UV <Vector (0.2179, 0.7889)>
  UV <Vector (0.2196, 0.7870)>
Face 1317
UV Count: 3
  UV <Vector (0.2002, 0.7338)>
  UV <Vector (0.1904, 0.7474)>
  UV <Vector (0.1836, 0.7434)>
Face 1318
UV Count: 3
  UV <Vector (0.0757, 0.6211)>
  UV <Vector (0.0900, 0.6329)>
  UV <Vector (0.0755, 0.6330)>
Face 1319
UV Count: 3
  UV <Vector (0.0606, 0.6211)>
  UV <Vector (0.0755, 0.6330)>
  UV <Vector (0.0602, 0.6329)>
Face 1320
UV Count: 3
  UV <Vector (0.1035, 0.6332)>
  UV <Vector (0.0899, 0.6210)>
  UV <Vector (0.1033, 0.6212)>
Face 1321
UV Count: 3
  UV <Vector (0.1011, 0.6087)>
  UV <Vector (0.1168, 0.6218)>
  UV <Vector (0.1033, 0.6212)>
Face 1322
UV Count: 3
  UV <Vector (0.1168, 0.6338)>
  UV <Vector (0.1033, 0.6212)>
  UV <Vector (0.1168, 0.6218)>
Face 1323
UV Count: 3
  UV <Vector (0.1590, 0.6364)>
  UV <Vector (0.1450, 0.6230)>
  UV <Vector (0.1600, 0.6234)>
Face 1324
UV Count: 3
  UV <Vector (0.1303, 0.6347)>
  UV <Vector (0.1168, 0.6218)>
  UV <Vector (0.1306, 0.6225)>
Face 1325
UV Count: 3
  UV <Vector (0.1742, 0.6361)>
  UV <Vector (0.1600, 0.6234)>
  UV <Vector (0.1751, 0.6229)>
Face 1326
UV Count: 3
  UV <Vector (0.1706, 0.7707)>
  UV <Vector (0.1577, 0.7810)>
  UV <Vector (0.1625, 0.7687)>
Face 1327
UV Count: 3
  UV <Vector (0.1836, 0.7434)>
  UV <Vector (0.1785, 0.7584)>
  UV <Vector (0.1711, 0.7552)>
Face 1328
UV Count: 3
  UV <Vector (0.1740, 0.7375)>
  UV <Vector (0.1711, 0.7552)>
  UV <Vector (0.1615, 0.7530)>
Face 1329
UV Count: 3
  UV <Vector (0.1898, 0.6358)>
  UV <Vector (0.1751, 0.6229)>
  UV <Vector (0.1901, 0.6226)>
Face 1330
UV Count: 3
  UV <Vector (0.0486, 0.7920)>
  UV <Vector (0.0428, 0.8102)>
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Face 1331
UV Count: 3
  UV <Vector (0.0360, 0.8130)>
  UV <Vector (0.0277, 0.7935)>
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Face 1332
UV Count: 3
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0108, 0.7981)>
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Face 1333
UV Count: 3
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0188, 0.7963)>
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Face 1334
UV Count: 3
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0486, 0.7920)>
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Face 1335
UV Count: 3
  UV <Vector (0.0430, 0.7926)>
  UV <Vector (0.0360, 0.8130)>
  UV <Vector (0.0375, 0.7911)>
Face 1336
UV Count: 3
  UV <Vector (0.2109, 0.8653)>
  UV <Vector (0.2067, 0.8664)>
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Face 1337
UV Count: 3
  UV <Vector (0.2062, 0.8650)>
  UV <Vector (0.2075, 0.8623)>
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Face 1338
UV Count: 3
  UV <Vector (0.2068, 0.8606)>
  UV <Vector (0.2040, 0.8607)>
  UV <Vector (0.2078, 0.8593)>
Face 1339
UV Count: 3
  UV <Vector (0.2147, 0.8759)>
  UV <Vector (0.2150, 0.8694)>
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Face 1340
UV Count: 3
  UV <Vector (0.2455, 0.8067)>
  UV <Vector (0.2417, 0.8073)>
  UV <Vector (0.2420, 0.8063)>
Face 1341
UV Count: 3
  UV <Vector (0.2451, 0.8082)>
  UV <Vector (0.2407, 0.8079)>
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Face 1342
UV Count: 3
  UV <Vector (0.2332, 0.9780)>
  UV <Vector (0.2289, 0.9791)>
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Face 1343
UV Count: 3
  UV <Vector (0.2340, 0.9751)>
  UV <Vector (0.2387, 0.9772)>
  UV <Vector (0.2346, 0.9777)>
Face 1344
UV Count: 3
  UV <Vector (0.2384, 0.9740)>
  UV <Vector (0.2417, 0.9786)>
  UV <Vector (0.2387, 0.9772)>
Face 1345
UV Count: 3
  UV <Vector (0.2387, 0.9772)>
  UV <Vector (0.2391, 0.9826)>
  UV <Vector (0.2370, 0.9813)>
Face 1346
UV Count: 3
  UV <Vector (0.1555, 0.8631)>
  UV <Vector (0.1589, 0.8704)>
  UV <Vector (0.1539, 0.8651)>
Face 1347
UV Count: 3
  UV <Vector (0.2294, 0.8567)>
  UV <Vector (0.2242, 0.8627)>
  UV <Vector (0.2222, 0.8583)>
Face 1348
UV Count: 3
  UV <Vector (0.1988, 0.8524)>
  UV <Vector (0.1920, 0.8563)>
  UV <Vector (0.1936, 0.8513)>
Face 1349
UV Count: 3
  UV <Vector (0.2370, 0.8587)>
  UV <Vector (0.2314, 0.8633)>
  UV <Vector (0.2294, 0.8567)>
Face 1350
UV Count: 3
  UV <Vector (0.2014, 0.8796)>
  UV <Vector (0.1942, 0.8858)>
  UV <Vector (0.1932, 0.8800)>
Face 1351
UV Count: 3
  UV <Vector (0.2147, 0.8759)>
  UV <Vector (0.2114, 0.8849)>
  UV <Vector (0.2076, 0.8780)>
Face 1352
UV Count: 3
  UV <Vector (0.2033, 0.8860)>
  UV <Vector (0.1955, 0.8928)>
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Face 1353
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2437, 0.8766)>
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Face 1354
UV Count: 3
  UV <Vector (0.2190, 0.8828)>
  UV <Vector (0.2136, 0.8914)>
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Face 1355
UV Count: 3
  UV <Vector (0.2224, 0.8724)>
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Face 1356
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
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Face 1357
UV Count: 3
  UV <Vector (0.2380, 0.8860)>
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Face 1358
UV Count: 3
  UV <Vector (0.2452, 0.8904)>
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Face 1359
UV Count: 3
  UV <Vector (0.1729, 0.8431)>
  UV <Vector (0.1807, 0.8492)>
  UV <Vector (0.1729, 0.8487)>
Face 1360
UV Count: 3
  UV <Vector (0.1729, 0.8487)>
  UV <Vector (0.1652, 0.8447)>
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Face 1361
UV Count: 3
  UV <Vector (0.2227, 0.8402)>
  UV <Vector (0.2163, 0.8428)>
  UV <Vector (0.2181, 0.8384)>
Face 1362
UV Count: 3
  UV <Vector (0.1558, 0.8558)>
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Face 1363
UV Count: 3
  UV <Vector (0.2222, 0.8583)>
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Face 1364
UV Count: 3
  UV <Vector (0.2078, 0.8340)>
  UV <Vector (0.1992, 0.8365)>
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Face 1365
UV Count: 3
  UV <Vector (0.2010, 0.8479)>
  UV <Vector (0.1936, 0.8513)>
  UV <Vector (0.1957, 0.8463)>
Face 1366
UV Count: 3
  UV <Vector (0.2181, 0.8384)>
  UV <Vector (0.2109, 0.8408)>
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Face 1367
UV Count: 3
  UV <Vector (0.1914, 0.8396)>
  UV <Vector (0.1817, 0.8436)>
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Face 1368
UV Count: 3
  UV <Vector (0.2030, 0.8432)>
  UV <Vector (0.1957, 0.8463)>
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Face 1369
UV Count: 3
  UV <Vector (0.1898, 0.8451)>
  UV <Vector (0.1807, 0.8492)>
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Face 1370
UV Count: 3
  UV <Vector (0.2110, 0.8509)>
  UV <Vector (0.2183, 0.8492)>
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Face 1371
UV Count: 3
  UV <Vector (0.2060, 0.8494)>
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Face 1372
UV Count: 3
  UV <Vector (0.2110, 0.8509)>
  UV <Vector (0.2037, 0.8534)>
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Face 1373
UV Count: 3
  UV <Vector (0.1944, 0.8290)>
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Face 1374
UV Count: 3
  UV <Vector (0.2029, 0.9241)>
  UV <Vector (0.1950, 0.9136)>
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Face 1375
UV Count: 3
  UV <Vector (0.2510, 0.9217)>
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Face 1376
UV Count: 3
  UV <Vector (0.1415, 0.8730)>
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Face 1377
UV Count: 3
  UV <Vector (0.1504, 0.8830)>
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Face 1378
UV Count: 3
  UV <Vector (0.1623, 0.8839)>
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Face 1379
UV Count: 3
  UV <Vector (0.1544, 0.8790)>
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Face 1380
UV Count: 3
  UV <Vector (0.2162, 0.7766)>
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Face 1381
UV Count: 3
  UV <Vector (0.1970, 0.7868)>
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Face 1382
UV Count: 3
  UV <Vector (0.2050, 0.7829)>
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Face 1383
UV Count: 3
  UV <Vector (0.2076, 0.7748)>
  UV <Vector (0.2106, 0.7703)>
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Face 1384
UV Count: 3
  UV <Vector (0.2091, 0.7755)>
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Face 1385
UV Count: 3
  UV <Vector (0.1934, 0.7753)>
  UV <Vector (0.1965, 0.7798)>
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Face 1386
UV Count: 3
  UV <Vector (0.2222, 0.7780)>
  UV <Vector (0.2162, 0.7766)>
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Face 1387
UV Count: 3
  UV <Vector (0.0178, 0.5409)>
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Face 1388
UV Count: 3
  UV <Vector (0.0353, 0.5901)>
  UV <Vector (0.0292, 0.5802)>
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Face 1389
UV Count: 3
  UV <Vector (0.0697, 0.5827)>
  UV <Vector (0.0579, 0.5857)>
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Face 1390
UV Count: 3
  UV <Vector (0.0814, 0.8630)>
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Face 1391
UV Count: 3
  UV <Vector (0.0771, 0.5622)>
  UV <Vector (0.0776, 0.5736)>
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Face 1392
UV Count: 3
  UV <Vector (0.0737, 0.5713)>
  UV <Vector (0.0697, 0.5827)>
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Face 1393
UV Count: 3
  UV <Vector (0.0856, 0.8609)>
  UV <Vector (0.0851, 0.8556)>
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Face 1394
UV Count: 3
  UV <Vector (0.0791, 0.5502)>
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Face 1395
UV Count: 3
  UV <Vector (0.0349, 0.5133)>
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Face 1396
UV Count: 3
  UV <Vector (0.1965, 0.9051)>
  UV <Vector (0.2052, 0.9132)>
  UV <Vector (0.1950, 0.9136)>
Face 1397
UV Count: 3
  UV <Vector (0.1780, 0.9026)>
  UV <Vector (0.1853, 0.9127)>
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Face 1398
UV Count: 3
  UV <Vector (0.1689, 0.8992)>
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  UV <Vector (0.1666, 0.9079)>
Face 1399
UV Count: 3
  UV <Vector (0.1577, 0.8950)>
  UV <Vector (0.1666, 0.9079)>
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Face 1400
UV Count: 3
  UV <Vector (0.1464, 0.8894)>
  UV <Vector (0.1564, 0.9035)>
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Face 1401
UV Count: 3
  UV <Vector (0.0843, 0.5491)>
  UV <Vector (0.0771, 0.5622)>
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Face 1402
UV Count: 3
  UV <Vector (0.0187, 0.5737)>
  UV <Vector (0.0203, 0.5604)>
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Face 1403
UV Count: 3
  UV <Vector (0.0505, 0.8437)>
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Face 1404
UV Count: 3
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0525, 0.8613)>
  UV <Vector (0.0460, 0.8672)>
Face 1405
UV Count: 3
  UV <Vector (0.0362, 0.8545)>
  UV <Vector (0.0460, 0.8672)>
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Face 1406
UV Count: 3
  UV <Vector (0.0389, 0.8748)>
  UV <Vector (0.0281, 0.8613)>
  UV <Vector (0.0362, 0.8545)>
Face 1407
UV Count: 3
  UV <Vector (0.0199, 0.8673)>
  UV <Vector (0.0314, 0.8831)>
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Face 1408
UV Count: 3
  UV <Vector (0.1666, 0.6621)>
  UV <Vector (0.1559, 0.6497)>
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Face 1409
UV Count: 3
  UV <Vector (0.1859, 0.6612)>
  UV <Vector (0.1718, 0.6493)>
  UV <Vector (0.1885, 0.6485)>
Face 1410
UV Count: 3
  UV <Vector (0.2427, 0.8455)>
  UV <Vector (0.2389, 0.8393)>
  UV <Vector (0.2431, 0.8397)>
Face 1411
UV Count: 3
  UV <Vector (0.2332, 0.8439)>
  UV <Vector (0.2389, 0.8393)>
  UV <Vector (0.2382, 0.8449)>
Face 1412
UV Count: 3
  UV <Vector (0.2181, 0.8384)>
  UV <Vector (0.2244, 0.8356)>
  UV <Vector (0.2227, 0.8402)>
Face 1413
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2013, 0.8316)>
  UV <Vector (0.2037, 0.8268)>
Face 1414
UV Count: 3
  UV <Vector (0.1963, 0.8239)>
  UV <Vector (0.1860, 0.8262)>
  UV <Vector (0.1879, 0.8205)>
Face 1415
UV Count: 3
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.1934, 0.7753)>
  UV <Vector (0.1984, 0.7690)>
Face 1416
UV Count: 3
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1984, 0.7690)>
  UV <Vector (0.1934, 0.7753)>
Face 1417
UV Count: 3
  UV <Vector (0.1901, 0.7648)>
  UV <Vector (0.1776, 0.7722)>
  UV <Vector (0.1850, 0.7617)>
Face 1418
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.1706, 0.7707)>
  UV <Vector (0.1785, 0.7584)>
Face 1419
UV Count: 3
  UV <Vector (0.1625, 0.7687)>
  UV <Vector (0.1785, 0.7584)>
  UV <Vector (0.1706, 0.7707)>
Face 1420
UV Count: 3
  UV <Vector (0.1615, 0.7530)>
  UV <Vector (0.1625, 0.7687)>
  UV <Vector (0.1520, 0.7681)>
Face 1421
UV Count: 3
  UV <Vector (0.1002, 0.6953)>
  UV <Vector (0.1046, 0.7120)>
  UV <Vector (0.0939, 0.7130)>
Face 1422
UV Count: 3
  UV <Vector (0.1370, 0.6628)>
  UV <Vector (0.1435, 0.6787)>
  UV <Vector (0.1304, 0.6786)>
Face 1423
UV Count: 3
  UV <Vector (0.1580, 0.6783)>
  UV <Vector (0.1508, 0.6630)>
  UV <Vector (0.1666, 0.6621)>
Face 1424
UV Count: 3
  UV <Vector (0.1666, 0.6621)>
  UV <Vector (0.1728, 0.6775)>
  UV <Vector (0.1580, 0.6783)>
Face 1425
UV Count: 3
  UV <Vector (0.1234, 0.8128)>
  UV <Vector (0.1342, 0.8203)>
  UV <Vector (0.1236, 0.8214)>
Face 1426
UV Count: 3
  UV <Vector (0.1236, 0.8214)>
  UV <Vector (0.1128, 0.8146)>
  UV <Vector (0.1234, 0.8128)>
Face 1427
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1030, 0.8311)>
  UV <Vector (0.1139, 0.8311)>
Face 1428
UV Count: 3
  UV <Vector (0.0695, 0.5169)>
  UV <Vector (0.0593, 0.5143)>
  UV <Vector (0.0589, 0.5090)>
Face 1429
UV Count: 3
  UV <Vector (0.0494, 0.5078)>
  UV <Vector (0.0593, 0.5143)>
  UV <Vector (0.0511, 0.5116)>
Face 1430
UV Count: 3
  UV <Vector (0.0827, 0.5375)>
  UV <Vector (0.0749, 0.5280)>
  UV <Vector (0.0784, 0.5264)>
Face 1431
UV Count: 3
  UV <Vector (0.0784, 0.5264)>
  UV <Vector (0.0712, 0.5241)>
  UV <Vector (0.0741, 0.5218)>
Face 1432
UV Count: 3
  UV <Vector (0.0414, 0.5082)>
  UV <Vector (0.0511, 0.5116)>
  UV <Vector (0.0435, 0.5121)>
Face 1433
UV Count: 3
  UV <Vector (0.1026, 0.8238)>
  UV <Vector (0.1139, 0.8311)>
  UV <Vector (0.1030, 0.8311)>
Face 1434
UV Count: 3
  UV <Vector (0.1016, 0.8168)>
  UV <Vector (0.1131, 0.8226)>
  UV <Vector (0.1026, 0.8238)>
Face 1435
UV Count: 3
  UV <Vector (0.1438, 0.6082)>
  UV <Vector (0.1600, 0.6234)>
  UV <Vector (0.1450, 0.6230)>
Face 1436
UV Count: 3
  UV <Vector (0.1138, 0.6094)>
  UV <Vector (0.1306, 0.6225)>
  UV <Vector (0.1168, 0.6218)>
Face 1437
UV Count: 3
  UV <Vector (0.1599, 0.6079)>
  UV <Vector (0.1751, 0.6229)>
  UV <Vector (0.1600, 0.6234)>
Face 1438
UV Count: 3
  UV <Vector (0.1752, 0.6078)>
  UV <Vector (0.1901, 0.6226)>
  UV <Vector (0.1751, 0.6229)>
Face 1439
UV Count: 3
  UV <Vector (0.1901, 0.6226)>
  UV <Vector (0.2023, 0.6080)>
  UV <Vector (0.2057, 0.6231)>
Face 1440
UV Count: 3
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.1901, 0.6226)>
  UV <Vector (0.2057, 0.6231)>
Face 1441
UV Count: 3
  UV <Vector (0.1885, 0.6485)>
  UV <Vector (0.2043, 0.6578)>
  UV <Vector (0.1859, 0.6612)>
Face 1442
UV Count: 3
  UV <Vector (0.1893, 0.6902)>
  UV <Vector (0.1841, 0.6787)>
  UV <Vector (0.1956, 0.6779)>
Face 1443
UV Count: 3
  UV <Vector (0.1304, 0.6786)>
  UV <Vector (0.1240, 0.6620)>
  UV <Vector (0.1370, 0.6628)>
Face 1444
UV Count: 3
  UV <Vector (0.1370, 0.6628)>
  UV <Vector (0.1280, 0.6474)>
  UV <Vector (0.1415, 0.6487)>
Face 1445
UV Count: 3
  UV <Vector (0.1443, 0.6359)>
  UV <Vector (0.1306, 0.6225)>
  UV <Vector (0.1450, 0.6230)>
Face 1446
UV Count: 3
  UV <Vector (0.1277, 0.6089)>
  UV <Vector (0.1450, 0.6230)>
  UV <Vector (0.1306, 0.6225)>
Face 1447
UV Count: 3
  UV <Vector (0.0588, 0.8558)>
  UV <Vector (0.0661, 0.8653)>
  UV <Vector (0.0615, 0.8731)>
Face 1448
UV Count: 3
  UV <Vector (0.0631, 0.8223)>
  UV <Vector (0.0575, 0.8388)>
  UV <Vector (0.0578, 0.8207)>
Face 1449
UV Count: 3
  UV <Vector (0.0732, 0.8540)>
  UV <Vector (0.0784, 0.8516)>
  UV <Vector (0.0750, 0.8593)>
Face 1450
UV Count: 3
  UV <Vector (0.0719, 0.8412)>
  UV <Vector (0.0783, 0.8453)>
  UV <Vector (0.0724, 0.8481)>
Face 1451
UV Count: 3
  UV <Vector (0.0646, 0.8499)>
  UV <Vector (0.0575, 0.8388)>
  UV <Vector (0.0638, 0.8349)>
Face 1452
UV Count: 3
  UV <Vector (0.2074, 0.7852)>
  UV <Vector (0.2072, 0.7817)>
  UV <Vector (0.2093, 0.7838)>
Face 1453
UV Count: 3
  UV <Vector (0.2126, 0.7770)>
  UV <Vector (0.2154, 0.7757)>
  UV <Vector (0.2162, 0.7766)>
Face 1454
UV Count: 3
  UV <Vector (0.2049, 0.7767)>
  UV <Vector (0.2064, 0.7783)>
  UV <Vector (0.2040, 0.7787)>
Face 1455
UV Count: 3
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.2040, 0.7787)>
  UV <Vector (0.2010, 0.7791)>
Face 1456
UV Count: 3
  UV <Vector (0.6176, 0.4476)>
  UV <Vector (0.6208, 0.4505)>
  UV <Vector (0.6183, 0.4504)>
Face 1457
UV Count: 3
  UV <Vector (0.2159, 0.7782)>
  UV <Vector (0.2126, 0.7770)>
  UV <Vector (0.2162, 0.7766)>
Face 1458
UV Count: 3
  UV <Vector (0.2076, 0.7748)>
  UV <Vector (0.2072, 0.7767)>
  UV <Vector (0.2049, 0.7767)>
Face 1459
UV Count: 3
  UV <Vector (0.2049, 0.7767)>
  UV <Vector (0.2054, 0.7735)>
  UV <Vector (0.2076, 0.7748)>
Face 1460
UV Count: 3
  UV <Vector (0.2362, 0.6464)>
  UV <Vector (0.2510, 0.6579)>
  UV <Vector (0.2359, 0.6582)>
Face 1461
UV Count: 3
  UV <Vector (0.2510, 0.6579)>
  UV <Vector (0.2357, 0.6695)>
  UV <Vector (0.2359, 0.6582)>
Face 1462
UV Count: 3
  UV <Vector (0.2510, 0.6689)>
  UV <Vector (0.2350, 0.6812)>
  UV <Vector (0.2357, 0.6695)>
Face 1463
UV Count: 3
  UV <Vector (0.2219, 0.6361)>
  UV <Vector (0.2057, 0.6231)>
  UV <Vector (0.2208, 0.6221)>
Face 1464
UV Count: 3
  UV <Vector (0.2353, 0.6216)>
  UV <Vector (0.2511, 0.6344)>
  UV <Vector (0.2362, 0.6348)>
Face 1465
UV Count: 3
  UV <Vector (0.2049, 0.6473)>
  UV <Vector (0.2195, 0.6595)>
  UV <Vector (0.2043, 0.6578)>
Face 1466
UV Count: 3
  UV <Vector (0.2195, 0.6833)>
  UV <Vector (0.2078, 0.6761)>
  UV <Vector (0.2214, 0.6719)>
Face 1467
UV Count: 3
  UV <Vector (0.2350, 0.6812)>
  UV <Vector (0.2509, 0.6919)>
  UV <Vector (0.2342, 0.6926)>
Face 1468
UV Count: 3
  UV <Vector (0.2057, 0.6231)>
  UV <Vector (0.2160, 0.6084)>
  UV <Vector (0.2208, 0.6221)>
Face 1469
UV Count: 3
  UV <Vector (0.2362, 0.6348)>
  UV <Vector (0.2208, 0.6221)>
  UV <Vector (0.2353, 0.6216)>
Face 1470
UV Count: 3
  UV <Vector (0.2359, 0.6582)>
  UV <Vector (0.2212, 0.6463)>
  UV <Vector (0.2362, 0.6464)>
Face 1471
UV Count: 3
  UV <Vector (0.2214, 0.6719)>
  UV <Vector (0.2359, 0.6582)>
  UV <Vector (0.2357, 0.6695)>
Face 1472
UV Count: 3
  UV <Vector (0.2350, 0.6812)>
  UV <Vector (0.2214, 0.6719)>
  UV <Vector (0.2357, 0.6695)>
Face 1473
UV Count: 3
  UV <Vector (0.2342, 0.6926)>
  UV <Vector (0.2195, 0.6833)>
  UV <Vector (0.2350, 0.6812)>
Face 1474
UV Count: 3
  UV <Vector (0.2323, 0.6090)>
  UV <Vector (0.2509, 0.6217)>
  UV <Vector (0.2353, 0.6216)>
Face 1475
UV Count: 3
  UV <Vector (0.2323, 0.6090)>
  UV <Vector (0.2208, 0.6221)>
  UV <Vector (0.2160, 0.6084)>
Face 1476
UV Count: 3
  UV <Vector (0.1836, 0.7434)>
  UV <Vector (0.1957, 0.7262)>
  UV <Vector (0.2002, 0.7338)>
Face 1477
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2137, 0.7279)>
Face 1478
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2002, 0.7338)>
  UV <Vector (0.1957, 0.7262)>
Face 1479
UV Count: 3
  UV <Vector (0.1957, 0.7262)>
  UV <Vector (0.2133, 0.7107)>
  UV <Vector (0.2133, 0.7187)>
Face 1480
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2325, 0.7065)>
  UV <Vector (0.2338, 0.7136)>
Face 1481
UV Count: 3
  UV <Vector (0.2325, 0.7065)>
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2338, 0.7136)>
Face 1482
UV Count: 3
  UV <Vector (0.2195, 0.7818)>
  UV <Vector (0.2156, 0.7828)>
  UV <Vector (0.2154, 0.7813)>
Face 1483
UV Count: 3
  UV <Vector (0.2202, 0.7835)>
  UV <Vector (0.2245, 0.7820)>
  UV <Vector (0.2255, 0.7839)>
Face 1484
UV Count: 3
  UV <Vector (0.2354, 0.7829)>
  UV <Vector (0.2312, 0.7844)>
  UV <Vector (0.2304, 0.7824)>
Face 1485
UV Count: 3
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2394, 0.7833)>
  UV <Vector (0.2395, 0.7857)>
Face 1486
UV Count: 3
  UV <Vector (0.2395, 0.7857)>
  UV <Vector (0.2429, 0.7835)>
  UV <Vector (0.2429, 0.7859)>
Face 1487
UV Count: 3
  UV <Vector (0.6242, 0.4080)>
  UV <Vector (0.6220, 0.4070)>
  UV <Vector (0.6238, 0.4062)>
Face 1488
UV Count: 3
  UV <Vector (0.2354, 0.7829)>
  UV <Vector (0.2388, 0.7807)>
  UV <Vector (0.2394, 0.7833)>
Face 1489
UV Count: 3
  UV <Vector (0.2304, 0.7824)>
  UV <Vector (0.2348, 0.7806)>
  UV <Vector (0.2354, 0.7829)>
Face 1490
UV Count: 3
  UV <Vector (0.6222, 0.4090)>
  UV <Vector (0.6202, 0.4085)>
  UV <Vector (0.6220, 0.4070)>
Face 1491
UV Count: 3
  UV <Vector (0.2394, 0.7833)>
  UV <Vector (0.2425, 0.7807)>
  UV <Vector (0.2429, 0.7835)>
Face 1492
UV Count: 3
  UV <Vector (0.6258, 0.4057)>
  UV <Vector (0.6242, 0.4080)>
  UV <Vector (0.6238, 0.4062)>
Face 1493
UV Count: 3
  UV <Vector (0.6201, 0.4108)>
  UV <Vector (0.6184, 0.4103)>
  UV <Vector (0.6202, 0.4085)>
Face 1494
UV Count: 3
  UV <Vector (0.6179, 0.4124)>
  UV <Vector (0.6172, 0.4110)>
  UV <Vector (0.6184, 0.4103)>
Face 1495
UV Count: 3
  UV <Vector (0.6226, 0.4155)>
  UV <Vector (0.6199, 0.4137)>
  UV <Vector (0.6223, 0.4119)>
Face 1496
UV Count: 3
  UV <Vector (0.6243, 0.4106)>
  UV <Vector (0.6226, 0.4155)>
  UV <Vector (0.6223, 0.4119)>
Face 1497
UV Count: 3
  UV <Vector (0.6262, 0.4099)>
  UV <Vector (0.6249, 0.4144)>
  UV <Vector (0.6243, 0.4106)>
Face 1498
UV Count: 3
  UV <Vector (0.6253, 0.4934)>
  UV <Vector (0.6265, 0.4907)>
  UV <Vector (0.6265, 0.4936)>
Face 1499
UV Count: 3
  UV <Vector (0.6235, 0.4928)>
  UV <Vector (0.6252, 0.4906)>
  UV <Vector (0.6253, 0.4934)>
Face 1500
UV Count: 3
  UV <Vector (0.6217, 0.4922)>
  UV <Vector (0.6234, 0.4900)>
  UV <Vector (0.6235, 0.4928)>
Face 1501
UV Count: 3
  UV <Vector (0.6162, 0.4170)>
  UV <Vector (0.6151, 0.4144)>
  UV <Vector (0.6170, 0.4144)>
Face 1502
UV Count: 3
  UV <Vector (0.6197, 0.4166)>
  UV <Vector (0.6170, 0.4144)>
  UV <Vector (0.6199, 0.4137)>
Face 1503
UV Count: 3
  UV <Vector (0.6257, 0.4225)>
  UV <Vector (0.6222, 0.4350)>
  UV <Vector (0.6230, 0.4223)>
Face 1504
UV Count: 3
  UV <Vector (0.6232, 0.4778)>
  UV <Vector (0.6251, 0.4645)>
  UV <Vector (0.6253, 0.4785)>
Face 1505
UV Count: 3
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6223, 0.4638)>
  UV <Vector (0.6232, 0.4778)>
Face 1506
UV Count: 3
  UV <Vector (0.6222, 0.4350)>
  UV <Vector (0.6199, 0.4228)>
  UV <Vector (0.6230, 0.4223)>
Face 1507
UV Count: 3
  UV <Vector (0.6253, 0.4785)>
  UV <Vector (0.6251, 0.4645)>
  UV <Vector (0.6275, 0.4787)>
Face 1508
UV Count: 3
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6256, 0.4344)>
  UV <Vector (0.6257, 0.4225)>
Face 1509
UV Count: 3
  UV <Vector (0.6146, 0.4745)>
  UV <Vector (0.6170, 0.4619)>
  UV <Vector (0.6182, 0.4754)>
Face 1510
UV Count: 3
  UV <Vector (0.6191, 0.4360)>
  UV <Vector (0.6162, 0.4227)>
  UV <Vector (0.6199, 0.4228)>
Face 1511
UV Count: 3
  UV <Vector (0.6105, 0.4379)>
  UV <Vector (0.6062, 0.4265)>
  UV <Vector (0.6119, 0.4224)>
Face 1512
UV Count: 3
  UV <Vector (0.6100, 0.4712)>
  UV <Vector (0.6170, 0.4619)>
  UV <Vector (0.6146, 0.4745)>
Face 1513
UV Count: 3
  UV <Vector (0.6147, 0.4369)>
  UV <Vector (0.6119, 0.4224)>
  UV <Vector (0.6162, 0.4227)>
Face 1514
UV Count: 3
  UV <Vector (0.6237, 0.4866)>
  UV <Vector (0.6253, 0.4785)>
  UV <Vector (0.6252, 0.4870)>
Face 1515
UV Count: 3
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6232, 0.4778)>
  UV <Vector (0.6237, 0.4866)>
Face 1516
UV Count: 3
  UV <Vector (0.6179, 0.4835)>
  UV <Vector (0.6182, 0.4754)>
  UV <Vector (0.6198, 0.4847)>
Face 1517
UV Count: 3
  UV <Vector (0.6138, 0.4164)>
  UV <Vector (0.6062, 0.4265)>
  UV <Vector (0.6121, 0.4157)>
Face 1518
UV Count: 3
  UV <Vector (0.6162, 0.4170)>
  UV <Vector (0.6119, 0.4224)>
  UV <Vector (0.6138, 0.4164)>
Face 1519
UV Count: 3
  UV <Vector (0.6197, 0.4166)>
  UV <Vector (0.6162, 0.4227)>
  UV <Vector (0.6162, 0.4170)>
Face 1520
UV Count: 3
  UV <Vector (0.6226, 0.4155)>
  UV <Vector (0.6199, 0.4228)>
  UV <Vector (0.6197, 0.4166)>
Face 1521
UV Count: 3
  UV <Vector (0.6249, 0.4144)>
  UV <Vector (0.6230, 0.4223)>
  UV <Vector (0.6226, 0.4155)>
Face 1522
UV Count: 3
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6249, 0.4144)>
  UV <Vector (0.6267, 0.4136)>
Face 1523
UV Count: 3
  UV <Vector (0.6253, 0.4785)>
  UV <Vector (0.6263, 0.4866)>
  UV <Vector (0.6252, 0.4870)>
Face 1524
UV Count: 3
  UV <Vector (0.6223, 0.4638)>
  UV <Vector (0.6241, 0.4511)>
  UV <Vector (0.6251, 0.4645)>
Face 1525
UV Count: 3
  UV <Vector (0.6208, 0.4505)>
  UV <Vector (0.6223, 0.4638)>
  UV <Vector (0.6207, 0.4626)>
Face 1526
UV Count: 3
  UV <Vector (0.6183, 0.4504)>
  UV <Vector (0.6170, 0.4619)>
  UV <Vector (0.6122, 0.4580)>
Face 1527
UV Count: 3
  UV <Vector (0.6105, 0.4379)>
  UV <Vector (0.6150, 0.4490)>
  UV <Vector (0.6074, 0.4408)>
Face 1528
UV Count: 3
  UV <Vector (0.6147, 0.4369)>
  UV <Vector (0.6176, 0.4476)>
  UV <Vector (0.6105, 0.4379)>
Face 1529
UV Count: 3
  UV <Vector (0.6191, 0.4360)>
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6147, 0.4369)>
Face 1530
UV Count: 3
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6191, 0.4360)>
  UV <Vector (0.6222, 0.4350)>
Face 1531
UV Count: 3
  UV <Vector (0.6256, 0.4344)>
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6222, 0.4350)>
Face 1532
UV Count: 3
  UV <Vector (0.1766, 0.8605)>
  UV <Vector (0.1725, 0.8575)>
  UV <Vector (0.1778, 0.8583)>
Face 1533
UV Count: 3
  UV <Vector (0.1711, 0.8596)>
  UV <Vector (0.1659, 0.8567)>
  UV <Vector (0.1725, 0.8575)>
Face 1534
UV Count: 3
  UV <Vector (0.0158, 0.9896)>
  UV <Vector (0.0186, 0.9940)>
  UV <Vector (0.0146, 0.9930)>
Face 1535
UV Count: 3
  UV <Vector (0.0068, 0.9822)>
  UV <Vector (0.0110, 0.9852)>
  UV <Vector (0.0097, 0.9889)>
Face 1536
UV Count: 3
  UV <Vector (0.0335, 0.9837)>
  UV <Vector (0.0398, 0.9762)>
  UV <Vector (0.0371, 0.9861)>
Face 1537
UV Count: 3
  UV <Vector (0.0231, 0.9909)>
  UV <Vector (0.0310, 0.9924)>
  UV <Vector (0.0226, 0.9950)>
Face 1538
UV Count: 3
  UV <Vector (0.0110, 0.9852)>
  UV <Vector (0.0146, 0.9930)>
  UV <Vector (0.0097, 0.9889)>
Face 1539
UV Count: 3
  UV <Vector (0.1615, 0.8583)>
  UV <Vector (0.1615, 0.8598)>
  UV <Vector (0.1601, 0.8597)>
Face 1540
UV Count: 3
  UV <Vector (0.0398, 0.9762)>
  UV <Vector (0.0367, 0.9754)>
  UV <Vector (0.0395, 0.9737)>
Face 1541
UV Count: 3
  UV <Vector (0.1837, 0.8618)>
  UV <Vector (0.1778, 0.8583)>
  UV <Vector (0.1850, 0.8597)>
Face 1542
UV Count: 3
  UV <Vector (0.0168, 0.9627)>
  UV <Vector (0.0094, 0.9653)>
  UV <Vector (0.0168, 0.9592)>
Face 1543
UV Count: 3
  UV <Vector (0.0123, 0.9678)>
  UV <Vector (0.0073, 0.9712)>
  UV <Vector (0.0094, 0.9653)>
Face 1544
UV Count: 3
  UV <Vector (0.0158, 0.9896)>
  UV <Vector (0.0171, 0.9847)>
  UV <Vector (0.0186, 0.9898)>
Face 1545
UV Count: 3
  UV <Vector (0.0072, 0.9773)>
  UV <Vector (0.0106, 0.9788)>
  UV <Vector (0.0088, 0.9819)>
Face 1546
UV Count: 3
  UV <Vector (0.0088, 0.9819)>
  UV <Vector (0.0130, 0.9824)>
  UV <Vector (0.0110, 0.9852)>
Face 1547
UV Count: 3
  UV <Vector (0.0304, 0.9819)>
  UV <Vector (0.0371, 0.9789)>
  UV <Vector (0.0335, 0.9837)>
Face 1548
UV Count: 3
  UV <Vector (0.0223, 0.9860)>
  UV <Vector (0.0291, 0.9878)>
  UV <Vector (0.0231, 0.9909)>
Face 1549
UV Count: 3
  UV <Vector (0.0130, 0.9824)>
  UV <Vector (0.0158, 0.9896)>
  UV <Vector (0.0110, 0.9852)>
Face 1550
UV Count: 3
  UV <Vector (0.0072, 0.9751)>
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0072, 0.9773)>
Face 1551
UV Count: 3
  UV <Vector (0.0371, 0.9789)>
  UV <Vector (0.0332, 0.9761)>
  UV <Vector (0.0367, 0.9754)>
Face 1552
UV Count: 3
  UV <Vector (0.0254, 0.9579)>
  UV <Vector (0.0168, 0.9627)>
  UV <Vector (0.0168, 0.9592)>
Face 1553
UV Count: 3
  UV <Vector (0.0190, 0.9700)>
  UV <Vector (0.0123, 0.9678)>
  UV <Vector (0.0168, 0.9627)>
Face 1554
UV Count: 3
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0109, 0.9713)>
  UV <Vector (0.0123, 0.9678)>
Face 1555
UV Count: 3
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0132, 0.9775)>
  UV <Vector (0.0106, 0.9788)>
Face 1556
UV Count: 3
  UV <Vector (0.0106, 0.9788)>
  UV <Vector (0.0156, 0.9787)>
  UV <Vector (0.0130, 0.9824)>
Face 1557
UV Count: 3
  UV <Vector (0.0223, 0.9860)>
  UV <Vector (0.0223, 0.9777)>
  UV <Vector (0.0255, 0.9846)>
Face 1558
UV Count: 3
  UV <Vector (0.0130, 0.9824)>
  UV <Vector (0.0180, 0.9791)>
  UV <Vector (0.0171, 0.9847)>
Face 1559
UV Count: 3
  UV <Vector (0.0217, 0.9691)>
  UV <Vector (0.0168, 0.9627)>
  UV <Vector (0.0259, 0.9615)>
Face 1560
UV Count: 3
  UV <Vector (0.0217, 0.9691)>
  UV <Vector (0.0253, 0.9769)>
  UV <Vector (0.0223, 0.9777)>
Face 1561
UV Count: 3
  UV <Vector (0.0156, 0.9787)>
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0180, 0.9791)>
Face 1562
UV Count: 3
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0202, 0.9785)>
  UV <Vector (0.0180, 0.9791)>
Face 1563
UV Count: 3
  UV <Vector (0.0132, 0.9775)>
  UV <Vector (0.0146, 0.9729)>
  UV <Vector (0.0156, 0.9787)>
Face 1564
UV Count: 3
  UV <Vector (0.0717, 0.5508)>
  UV <Vector (0.0738, 0.5616)>
  UV <Vector (0.0713, 0.5614)>
Face 1565
UV Count: 3
  UV <Vector (0.0256, 0.5247)>
  UV <Vector (0.0341, 0.5199)>
  UV <Vector (0.0289, 0.5271)>
Face 1566
UV Count: 3
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0738, 0.5616)>
  UV <Vector (0.0711, 0.5702)>
Face 1567
UV Count: 3
  UV <Vector (0.0638, 0.5759)>
  UV <Vector (0.0711, 0.5702)>
  UV <Vector (0.0651, 0.5778)>
Face 1568
UV Count: 3
  UV <Vector (0.0568, 0.5830)>
  UV <Vector (0.0638, 0.5759)>
  UV <Vector (0.0651, 0.5778)>
Face 1569
UV Count: 3
  UV <Vector (0.0317, 0.5782)>
  UV <Vector (0.0402, 0.5806)>
  UV <Vector (0.0393, 0.5831)>
Face 1570
UV Count: 3
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0391, 0.5208)>
  UV <Vector (0.0420, 0.5186)>
Face 1571
UV Count: 3
  UV <Vector (0.0372, 0.5230)>
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0319, 0.5295)>
Face 1572
UV Count: 3
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0262, 0.5438)>
  UV <Vector (0.0319, 0.5295)>
Face 1573
UV Count: 3
  UV <Vector (0.0288, 0.5685)>
  UV <Vector (0.0240, 0.5597)>
  UV <Vector (0.0268, 0.5590)>
Face 1574
UV Count: 3
  UV <Vector (0.0420, 0.5186)>
  UV <Vector (0.0370, 0.5167)>
  UV <Vector (0.0396, 0.5146)>
Face 1575
UV Count: 3
  UV <Vector (0.0341, 0.5199)>
  UV <Vector (0.0319, 0.5295)>
  UV <Vector (0.0289, 0.5271)>
Face 1576
UV Count: 3
  UV <Vector (0.0262, 0.5438)>
  UV <Vector (0.0289, 0.5271)>
  UV <Vector (0.0319, 0.5295)>
Face 1577
UV Count: 3
  UV <Vector (0.0233, 0.5724)>
  UV <Vector (0.0240, 0.5597)>
  UV <Vector (0.0262, 0.5707)>
Face 1578
UV Count: 3
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0393, 0.5831)>
  UV <Vector (0.0376, 0.5859)>
Face 1579
UV Count: 3
  UV <Vector (0.0579, 0.5857)>
  UV <Vector (0.0651, 0.5778)>
  UV <Vector (0.0669, 0.5800)>
Face 1580
UV Count: 3
  UV <Vector (0.0711, 0.5702)>
  UV <Vector (0.0669, 0.5800)>
  UV <Vector (0.0651, 0.5778)>
Face 1581
UV Count: 3
  UV <Vector (0.0711, 0.5702)>
  UV <Vector (0.0771, 0.5622)>
  UV <Vector (0.0737, 0.5713)>
Face 1582
UV Count: 3
  UV <Vector (0.0791, 0.5502)>
  UV <Vector (0.0738, 0.5616)>
  UV <Vector (0.0746, 0.5493)>
Face 1583
UV Count: 3
  UV <Vector (0.0746, 0.5493)>
  UV <Vector (0.0784, 0.5390)>
  UV <Vector (0.0791, 0.5502)>
Face 1584
UV Count: 3
  UV <Vector (0.0294, 0.5445)>
  UV <Vector (0.0240, 0.5597)>
  UV <Vector (0.0262, 0.5438)>
Face 1585
UV Count: 3
  UV <Vector (0.0223, 0.5429)>
  UV <Vector (0.0240, 0.5597)>
  UV <Vector (0.0203, 0.5604)>
Face 1586
UV Count: 3
  UV <Vector (0.0157, 0.5597)>
  UV <Vector (0.0223, 0.5429)>
  UV <Vector (0.0203, 0.5604)>
Face 1587
UV Count: 3
  UV <Vector (0.0547, 0.5453)>
  UV <Vector (0.0475, 0.5424)>
  UV <Vector (0.0529, 0.5405)>
Face 1588
UV Count: 3
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0433, 0.5444)>
  UV <Vector (0.0475, 0.5424)>
Face 1589
UV Count: 3
  UV <Vector (0.0268, 0.5590)>
  UV <Vector (0.0320, 0.5448)>
  UV <Vector (0.0303, 0.5581)>
Face 1590
UV Count: 3
  UV <Vector (0.0749, 0.5280)>
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0704, 0.5300)>
Face 1591
UV Count: 3
  UV <Vector (0.0435, 0.5121)>
  UV <Vector (0.0521, 0.5155)>
  UV <Vector (0.0455, 0.5163)>
Face 1592
UV Count: 3
  UV <Vector (0.0530, 0.5208)>
  UV <Vector (0.0455, 0.5163)>
  UV <Vector (0.0521, 0.5155)>
Face 1593
UV Count: 3
  UV <Vector (0.0511, 0.5116)>
  UV <Vector (0.0593, 0.5175)>
  UV <Vector (0.0521, 0.5155)>
Face 1594
UV Count: 3
  UV <Vector (0.0589, 0.5218)>
  UV <Vector (0.0521, 0.5155)>
  UV <Vector (0.0593, 0.5175)>
Face 1595
UV Count: 3
  UV <Vector (0.0321, 0.5657)>
  UV <Vector (0.0268, 0.5590)>
  UV <Vector (0.0303, 0.5581)>
Face 1596
UV Count: 3
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0514, 0.5560)>
  UV <Vector (0.0471, 0.5509)>
Face 1597
UV Count: 3
  UV <Vector (0.0631, 0.5334)>
  UV <Vector (0.0671, 0.5348)>
  UV <Vector (0.0644, 0.5371)>
Face 1598
UV Count: 3
  UV <Vector (0.0662, 0.5227)>
  UV <Vector (0.0589, 0.5218)>
  UV <Vector (0.0593, 0.5175)>
Face 1599
UV Count: 3
  UV <Vector (0.0593, 0.5175)>
  UV <Vector (0.0673, 0.5200)>
  UV <Vector (0.0662, 0.5227)>
Face 1600
UV Count: 3
  UV <Vector (0.0684, 0.5264)>
  UV <Vector (0.0749, 0.5280)>
  UV <Vector (0.0704, 0.5300)>
Face 1601
UV Count: 3
  UV <Vector (0.0704, 0.5300)>
  UV <Vector (0.0649, 0.5286)>
  UV <Vector (0.0684, 0.5264)>
Face 1602
UV Count: 3
  UV <Vector (0.0623, 0.5313)>
  UV <Vector (0.0660, 0.5313)>
  UV <Vector (0.0631, 0.5334)>
Face 1603
UV Count: 3
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0320, 0.5448)>
  UV <Vector (0.0294, 0.5445)>
Face 1604
UV Count: 3
  UV <Vector (0.0433, 0.5372)>
  UV <Vector (0.0475, 0.5424)>
  UV <Vector (0.0433, 0.5444)>
Face 1605
UV Count: 3
  UV <Vector (0.0600, 0.5325)>
  UV <Vector (0.0631, 0.5334)>
  UV <Vector (0.0598, 0.5339)>
Face 1606
UV Count: 3
  UV <Vector (0.0638, 0.5258)>
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0589, 0.5218)>
Face 1607
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0603, 0.5309)>
  UV <Vector (0.0586, 0.5302)>
Face 1608
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0530, 0.5208)>
  UV <Vector (0.0589, 0.5218)>
Face 1609
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0540, 0.5306)>
  UV <Vector (0.0546, 0.5268)>
Face 1610
UV Count: 3
  UV <Vector (0.0472, 0.5367)>
  UV <Vector (0.0463, 0.5310)>
  UV <Vector (0.0493, 0.5332)>
Face 1611
UV Count: 3
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0496, 0.5291)>
  UV <Vector (0.0482, 0.5301)>
Face 1612
UV Count: 3
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0546, 0.5268)>
  UV <Vector (0.0513, 0.5278)>
Face 1613
UV Count: 3
  UV <Vector (0.0513, 0.5278)>
  UV <Vector (0.0546, 0.5268)>
  UV <Vector (0.0540, 0.5306)>
Face 1614
UV Count: 3
  UV <Vector (0.0510, 0.5320)>
  UV <Vector (0.0482, 0.5301)>
  UV <Vector (0.0496, 0.5291)>
Face 1615
UV Count: 3
  UV <Vector (0.0529, 0.5405)>
  UV <Vector (0.0472, 0.5367)>
  UV <Vector (0.0523, 0.5367)>
Face 1616
UV Count: 3
  UV <Vector (0.0619, 0.5383)>
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0598, 0.5339)>
Face 1617
UV Count: 3
  UV <Vector (0.0598, 0.5339)>
  UV <Vector (0.0644, 0.5371)>
  UV <Vector (0.0619, 0.5383)>
Face 1618
UV Count: 3
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0635, 0.8033)>
Face 1619
UV Count: 3
  UV <Vector (0.0494, 0.8075)>
  UV <Vector (0.0578, 0.8207)>
  UV <Vector (0.0498, 0.8253)>
Face 1620
UV Count: 3
  UV <Vector (0.0428, 0.8102)>
  UV <Vector (0.0498, 0.8253)>
  UV <Vector (0.0429, 0.8293)>
Face 1621
UV Count: 3
  UV <Vector (0.0429, 0.8293)>
  UV <Vector (0.0360, 0.8130)>
  UV <Vector (0.0428, 0.8102)>
Face 1622
UV Count: 3
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0353, 0.8332)>
  UV <Vector (0.0267, 0.8384)>
Face 1623
UV Count: 3
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0267, 0.8384)>
  UV <Vector (0.0185, 0.8428)>
Face 1624
UV Count: 3
  UV <Vector (0.0097, 0.8204)>
  UV <Vector (0.0185, 0.8428)>
  UV <Vector (0.0104, 0.8453)>
Face 1625
UV Count: 3
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0810, 0.8184)>
  UV <Vector (0.0747, 0.8197)>
Face 1626
UV Count: 3
  UV <Vector (0.0812, 0.8047)>
  UV <Vector (0.0849, 0.8052)>
  UV <Vector (0.0838, 0.8083)>
Face 1627
UV Count: 3
  UV <Vector (0.2372, 0.7989)>
  UV <Vector (0.2419, 0.7964)>
  UV <Vector (0.2413, 0.7991)>
Face 1628
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2372, 0.7989)>
  UV <Vector (0.2321, 0.7993)>
Face 1629
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2262, 0.7993)>
  UV <Vector (0.2278, 0.7951)>
Face 1630
UV Count: 3
  UV <Vector (0.2199, 0.7986)>
  UV <Vector (0.2155, 0.7924)>
  UV <Vector (0.2221, 0.7940)>
Face 1631
UV Count: 3
  UV <Vector (0.2090, 0.7906)>
  UV <Vector (0.2127, 0.7971)>
  UV <Vector (0.2060, 0.7943)>
Face 1632
UV Count: 3
  UV <Vector (0.2016, 0.7846)>
  UV <Vector (0.2008, 0.7906)>
  UV <Vector (0.1970, 0.7868)>
Face 1633
UV Count: 3
  UV <Vector (0.1979, 0.7761)>
  UV <Vector (0.2010, 0.7791)>
  UV <Vector (0.1965, 0.7798)>
Face 1634
UV Count: 3
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.2054, 0.7735)>
Face 1635
UV Count: 3
  UV <Vector (0.2054, 0.7735)>
  UV <Vector (0.2084, 0.7673)>
  UV <Vector (0.2106, 0.7703)>
Face 1636
UV Count: 3
  UV <Vector (0.2106, 0.7703)>
  UV <Vector (0.2160, 0.7635)>
  UV <Vector (0.2180, 0.7667)>
Face 1637
UV Count: 3
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2180, 0.7667)>
  UV <Vector (0.2160, 0.7635)>
Face 1638
UV Count: 3
  UV <Vector (0.2321, 0.7606)>
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2308, 0.7566)>
Face 1639
UV Count: 3
  UV <Vector (0.2308, 0.7566)>
  UV <Vector (0.2388, 0.7584)>
  UV <Vector (0.2321, 0.7606)>
Face 1640
UV Count: 3
  UV <Vector (0.2404, 0.7700)>
  UV <Vector (0.2345, 0.7731)>
  UV <Vector (0.2349, 0.7708)>
Face 1641
UV Count: 3
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2349, 0.7708)>
  UV <Vector (0.2345, 0.7731)>
Face 1642
UV Count: 3
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2219, 0.7752)>
  UV <Vector (0.2213, 0.7736)>
Face 1643
UV Count: 3
  UV <Vector (0.2154, 0.7757)>
  UV <Vector (0.2213, 0.7736)>
  UV <Vector (0.2219, 0.7752)>
Face 1644
UV Count: 3
  UV <Vector (0.2113, 0.7765)>
  UV <Vector (0.2144, 0.7747)>
  UV <Vector (0.2154, 0.7757)>
Face 1645
UV Count: 3
  UV <Vector (0.2046, 0.8152)>
  UV <Vector (0.1905, 0.8152)>
  UV <Vector (0.1937, 0.8105)>
Face 1646
UV Count: 3
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2127, 0.7971)>
  UV <Vector (0.2199, 0.7986)>
Face 1647
UV Count: 3
  UV <Vector (0.1973, 0.8058)>
  UV <Vector (0.2046, 0.8152)>
  UV <Vector (0.1937, 0.8105)>
Face 1648
UV Count: 3
  UV <Vector (0.0333, 0.9610)>
  UV <Vector (0.0259, 0.9615)>
  UV <Vector (0.0254, 0.9579)>
Face 1649
UV Count: 3
  UV <Vector (0.1905, 0.8629)>
  UV <Vector (0.1850, 0.8597)>
  UV <Vector (0.1911, 0.8601)>
Face 1650
UV Count: 3
  UV <Vector (0.1920, 0.8563)>
  UV <Vector (0.1850, 0.8597)>
  UV <Vector (0.1862, 0.8557)>
Face 1651
UV Count: 3
  UV <Vector (0.1936, 0.8513)>
  UV <Vector (0.1862, 0.8557)>
  UV <Vector (0.1880, 0.8503)>
Face 1652
UV Count: 3
  UV <Vector (0.1957, 0.8463)>
  UV <Vector (0.1880, 0.8503)>
  UV <Vector (0.1898, 0.8451)>
Face 1653
UV Count: 3
  UV <Vector (0.1974, 0.8414)>
  UV <Vector (0.1898, 0.8451)>
  UV <Vector (0.1914, 0.8396)>
Face 1654
UV Count: 3
  UV <Vector (0.2013, 0.8316)>
  UV <Vector (0.1929, 0.8342)>
  UV <Vector (0.1944, 0.8290)>
Face 1655
UV Count: 3
  UV <Vector (0.2037, 0.8268)>
  UV <Vector (0.1944, 0.8290)>
  UV <Vector (0.1963, 0.8239)>
Face 1656
UV Count: 3
  UV <Vector (0.2088, 0.8176)>
  UV <Vector (0.1998, 0.8192)>
  UV <Vector (0.2046, 0.8152)>
Face 1657
UV Count: 3
  UV <Vector (0.2248, 0.8022)>
  UV <Vector (0.2199, 0.7986)>
  UV <Vector (0.2262, 0.7993)>
Face 1658
UV Count: 3
  UV <Vector (0.2262, 0.7993)>
  UV <Vector (0.2221, 0.7940)>
  UV <Vector (0.2278, 0.7951)>
Face 1659
UV Count: 3
  UV <Vector (0.2295, 0.7918)>
  UV <Vector (0.2221, 0.7940)>
  UV <Vector (0.2239, 0.7905)>
Face 1660
UV Count: 3
  UV <Vector (0.2304, 0.7894)>
  UV <Vector (0.2239, 0.7905)>
  UV <Vector (0.2250, 0.7883)>
Face 1661
UV Count: 3
  UV <Vector (0.2255, 0.7861)>
  UV <Vector (0.2312, 0.7844)>
  UV <Vector (0.2308, 0.7867)>
Face 1662
UV Count: 3
  UV <Vector (0.2304, 0.7824)>
  UV <Vector (0.2255, 0.7839)>
  UV <Vector (0.2245, 0.7820)>
Face 1663
UV Count: 3
  UV <Vector (0.2299, 0.7804)>
  UV <Vector (0.2245, 0.7820)>
  UV <Vector (0.2238, 0.7801)>
Face 1664
UV Count: 3
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6200, 0.4915)>
  UV <Vector (0.6201, 0.4884)>
Face 1665
UV Count: 3
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6198, 0.4847)>
  UV <Vector (0.6182, 0.4754)>
Face 1666
UV Count: 3
  UV <Vector (0.6207, 0.4626)>
  UV <Vector (0.6182, 0.4754)>
  UV <Vector (0.6170, 0.4619)>
Face 1667
UV Count: 3
  UV <Vector (0.2101, 0.7807)>
  UV <Vector (0.2108, 0.7830)>
  UV <Vector (0.2088, 0.7810)>
Face 1668
UV Count: 3
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2088, 0.7768)>
  UV <Vector (0.2099, 0.7771)>
Face 1669
UV Count: 3
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2099, 0.7771)>
  UV <Vector (0.2088, 0.7768)>
Face 1670
UV Count: 3
  UV <Vector (0.2110, 0.7774)>
  UV <Vector (0.2113, 0.7765)>
  UV <Vector (0.2126, 0.7770)>
Face 1671
UV Count: 3
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2099, 0.7771)>
  UV <Vector (0.2110, 0.7774)>
Face 1672
UV Count: 3
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2110, 0.7801)>
  UV <Vector (0.2126, 0.7809)>
Face 1673
UV Count: 3
  UV <Vector (0.2110, 0.7774)>
  UV <Vector (0.2128, 0.7782)>
  UV <Vector (0.2120, 0.7785)>
Face 1674
UV Count: 3
  UV <Vector (0.6165, 0.4111)>
  UV <Vector (0.6165, 0.4128)>
  UV <Vector (0.6157, 0.4121)>
Face 1675
UV Count: 3
  UV <Vector (0.6140, 0.4138)>
  UV <Vector (0.6138, 0.4164)>
  UV <Vector (0.6121, 0.4157)>
Face 1676
UV Count: 3
  UV <Vector (0.2120, 0.7785)>
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2110, 0.7774)>
Face 1677
UV Count: 3
  UV <Vector (0.2130, 0.7795)>
  UV <Vector (0.2110, 0.7801)>
  UV <Vector (0.2121, 0.7793)>
Face 1678
UV Count: 3
  UV <Vector (0.6140, 0.4874)>
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Face 1679
UV Count: 3
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Face 1680
UV Count: 3
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Face 1681
UV Count: 3
  UV <Vector (0.6154, 0.4887)>
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Face 1682
UV Count: 3
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Face 1683
UV Count: 3
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Face 1684
UV Count: 3
  UV <Vector (0.6198, 0.4847)>
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Face 1685
UV Count: 3
  UV <Vector (0.6201, 0.4884)>
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Face 1686
UV Count: 3
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Face 1687
UV Count: 3
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Face 1688
UV Count: 3
  UV <Vector (0.6216, 0.4891)>
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Face 1689
UV Count: 3
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Face 1690
UV Count: 3
  UV <Vector (0.6170, 0.4619)>
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Face 1691
UV Count: 3
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Face 1692
UV Count: 3
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Face 1693
UV Count: 3
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Face 1694
UV Count: 3
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Face 1695
UV Count: 3
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Face 1696
UV Count: 3
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Face 1697
UV Count: 3
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Face 1698
UV Count: 3
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Face 1699
UV Count: 3
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Face 1700
UV Count: 3
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Face 1701
UV Count: 3
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Face 1702
UV Count: 3
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Face 1703
UV Count: 3
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Face 1704
UV Count: 3
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Face 1705
UV Count: 3
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Face 1706
UV Count: 3
  UV <Vector (0.2171, 0.8278)>
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Face 1707
UV Count: 3
  UV <Vector (0.2357, 0.9892)>
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Face 1708
UV Count: 3
  UV <Vector (0.2360, 0.9929)>
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Face 1709
UV Count: 3
  UV <Vector (0.2362, 0.9861)>
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Face 1710
UV Count: 3
  UV <Vector (0.1879, 0.8205)>
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Face 1711
UV Count: 3
  UV <Vector (0.1853, 0.8057)>
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Face 1712
UV Count: 3
  UV <Vector (0.1775, 0.7993)>
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Face 1713
UV Count: 3
  UV <Vector (0.1789, 0.7887)>
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Face 1714
UV Count: 3
  UV <Vector (0.1873, 0.7934)>
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Face 1715
UV Count: 3
  UV <Vector (0.1918, 0.7903)>
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Face 1716
UV Count: 3
  UV <Vector (0.2007, 0.7820)>
  UV <Vector (0.1970, 0.7868)>
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Face 1717
UV Count: 3
  UV <Vector (0.2040, 0.7808)>
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Face 1718
UV Count: 3
  UV <Vector (0.2064, 0.7799)>
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Face 1719
UV Count: 3
  UV <Vector (0.2095, 0.7790)>
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Face 1720
UV Count: 3
  UV <Vector (0.2106, 0.7789)>
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Face 1721
UV Count: 3
  UV <Vector (0.2121, 0.7793)>
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Face 1722
UV Count: 3
  UV <Vector (0.6148, 0.4874)>
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Face 1723
UV Count: 3
  UV <Vector (0.1520, 0.7681)>
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Face 1724
UV Count: 3
  UV <Vector (0.1560, 0.7922)>
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Face 1725
UV Count: 3
  UV <Vector (0.1455, 0.8023)>
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Face 1726
UV Count: 3
  UV <Vector (0.1347, 0.8026)>
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Face 1727
UV Count: 3
  UV <Vector (0.1129, 0.7972)>
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Face 1728
UV Count: 3
  UV <Vector (0.1016, 0.8015)>
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Face 1729
UV Count: 3
  UV <Vector (0.1143, 0.7868)>
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Face 1730
UV Count: 3
  UV <Vector (0.1474, 0.7810)>
  UV <Vector (0.1405, 0.7691)>
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Face 1731
UV Count: 3
  UV <Vector (0.1363, 0.7820)>
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Face 1732
UV Count: 3
  UV <Vector (0.1248, 0.7842)>
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Face 1733
UV Count: 3
  UV <Vector (0.1216, 0.7608)>
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Face 1734
UV Count: 3
  UV <Vector (0.1520, 0.7681)>
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Face 1735
UV Count: 3
  UV <Vector (0.1337, 0.7577)>
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Face 1736
UV Count: 3
  UV <Vector (0.1486, 0.6948)>
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Face 1737
UV Count: 3
  UV <Vector (0.1304, 0.6786)>
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Face 1738
UV Count: 3
  UV <Vector (0.1182, 0.6784)>
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Face 1739
UV Count: 3
  UV <Vector (0.1066, 0.6781)>
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Face 1740
UV Count: 3
  UV <Vector (0.0947, 0.6782)>
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Face 1741
UV Count: 3
  UV <Vector (0.0828, 0.6779)>
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Face 1742
UV Count: 3
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Face 1743
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
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Face 1744
UV Count: 3
  UV <Vector (0.0562, 0.6761)>
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Face 1745
UV Count: 3
  UV <Vector (0.0416, 0.6745)>
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Face 1746
UV Count: 3
  UV <Vector (0.0118, 0.6880)>
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Face 1747
UV Count: 3
  UV <Vector (0.1580, 0.6783)>
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Face 1748
UV Count: 3
  UV <Vector (0.1438, 0.7334)>
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Face 1749
UV Count: 3
  UV <Vector (0.1403, 0.7445)>
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Face 1750
UV Count: 3
  UV <Vector (0.1130, 0.7510)>
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Face 1751
UV Count: 3
  UV <Vector (0.1092, 0.7647)>
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Face 1752
UV Count: 3
  UV <Vector (0.0931, 0.8227)>
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Face 1753
UV Count: 3
  UV <Vector (0.0930, 0.8186)>
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Face 1754
UV Count: 3
  UV <Vector (0.0922, 0.8066)>
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Face 1755
UV Count: 3
  UV <Vector (0.1337, 0.7577)>
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Face 1756
UV Count: 3
  UV <Vector (0.1403, 0.7445)>
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Face 1757
UV Count: 3
  UV <Vector (0.1615, 0.7530)>
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Face 1758
UV Count: 3
  UV <Vector (0.1036, 0.7907)>
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Face 1759
UV Count: 3
  UV <Vector (0.1590, 0.7293)>
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Face 1760
UV Count: 3
  UV <Vector (0.1758, 0.7247)>
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Face 1761
UV Count: 3
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Face 1762
UV Count: 3
  UV <Vector (0.2041, 0.6869)>
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Face 1763
UV Count: 3
  UV <Vector (0.1829, 0.7032)>
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Face 1764
UV Count: 3
  UV <Vector (0.1350, 0.6956)>
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Face 1765
UV Count: 3
  UV <Vector (0.1275, 0.7119)>
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Face 1766
UV Count: 3
  UV <Vector (0.1486, 0.6948)>
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Face 1767
UV Count: 3
  UV <Vector (0.1097, 0.7270)>
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Face 1768
UV Count: 3
  UV <Vector (0.1218, 0.7256)>
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Face 1769
UV Count: 3
  UV <Vector (0.1357, 0.7238)>
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Face 1770
UV Count: 3
  UV <Vector (0.2324, 0.7003)>
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Face 1771
UV Count: 3
  UV <Vector (0.1631, 0.7180)>
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Face 1772
UV Count: 3
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Face 1773
UV Count: 3
  UV <Vector (0.1954, 0.7170)>
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Face 1774
UV Count: 3
  UV <Vector (0.1590, 0.7293)>
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Face 1775
UV Count: 3
  UV <Vector (0.2041, 0.6869)>
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Face 1776
UV Count: 3
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Face 1777
UV Count: 3
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Face 1778
UV Count: 3
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Face 1779
UV Count: 3
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Face 1780
UV Count: 3
  UV <Vector (0.1910, 0.6687)>
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Face 1781
UV Count: 3
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Face 1782
UV Count: 3
  UV <Vector (0.1910, 0.6687)>
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Face 1783
UV Count: 3
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Face 1784
UV Count: 3
  UV <Vector (0.2043, 0.6578)>
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Face 1785
UV Count: 3
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Face 1786
UV Count: 3
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Face 1787
UV Count: 3
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Face 1788
UV Count: 3
  UV <Vector (0.0409, 0.7707)>
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Face 1789
UV Count: 3
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Face 1790
UV Count: 3
  UV <Vector (0.0202, 0.7545)>
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Face 1791
UV Count: 3
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Face 1792
UV Count: 3
  UV <Vector (0.0325, 0.7347)>
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Face 1793
UV Count: 3
  UV <Vector (0.0216, 0.7347)>
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Face 1794
UV Count: 3
  UV <Vector (0.1508, 0.8674)>
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Face 1795
UV Count: 3
  UV <Vector (0.1295, 0.8615)>
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Face 1796
UV Count: 3
  UV <Vector (0.0985, 0.7288)>
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Face 1797
UV Count: 3
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Face 1798
UV Count: 3
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Face 1799
UV Count: 3
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Face 1800
UV Count: 3
  UV <Vector (0.0785, 0.7309)>
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Face 1801
UV Count: 3
  UV <Vector (0.1041, 0.8394)>
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Face 1802
UV Count: 3
  UV <Vector (0.1020, 0.8759)>
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Face 1803
UV Count: 3
  UV <Vector (0.0838, 0.7873)>
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Face 1804
UV Count: 3
  UV <Vector (0.0748, 0.7734)>
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Face 1805
UV Count: 3
  UV <Vector (0.0799, 0.8289)>
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Face 1806
UV Count: 3
  UV <Vector (0.0790, 0.8393)>
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Face 1807
UV Count: 3
  UV <Vector (0.1650, 0.8702)>
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Face 1808
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
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Face 1809
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
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Face 1810
UV Count: 3
  UV <Vector (0.1778, 0.8741)>
  UV <Vector (0.1833, 0.8725)>
  UV <Vector (0.1841, 0.8751)>
Face 1811
UV Count: 3
  UV <Vector (0.1992, 0.8756)>
  UV <Vector (0.1904, 0.8731)>
  UV <Vector (0.1978, 0.8725)>
Face 1812
UV Count: 3
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2035, 0.8715)>
  UV <Vector (0.2074, 0.8695)>
Face 1813
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2074, 0.8695)>
  UV <Vector (0.2107, 0.8672)>
Face 1814
UV Count: 3
  UV <Vector (0.2314, 0.8633)>
  UV <Vector (0.2251, 0.8673)>
  UV <Vector (0.2242, 0.8627)>
Face 1815
UV Count: 3
  UV <Vector (0.2373, 0.8643)>
  UV <Vector (0.2325, 0.8699)>
  UV <Vector (0.2314, 0.8633)>
Face 1816
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2432, 0.8645)>
  UV <Vector (0.2432, 0.8699)>
Face 1817
UV Count: 3
  UV <Vector (0.1570, 0.8601)>
  UV <Vector (0.1549, 0.8582)>
  UV <Vector (0.1572, 0.8587)>
Face 1818
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1596, 0.8671)>
  UV <Vector (0.1555, 0.8631)>
Face 1819
UV Count: 3
  UV <Vector (0.1603, 0.8636)>
  UV <Vector (0.1572, 0.8587)>
  UV <Vector (0.1604, 0.8623)>
Face 1820
UV Count: 3
  UV <Vector (0.1605, 0.8610)>
  UV <Vector (0.1580, 0.8575)>
  UV <Vector (0.1601, 0.8597)>
Face 1821
UV Count: 3
  UV <Vector (0.1415, 0.6487)>
  UV <Vector (0.1508, 0.6630)>
  UV <Vector (0.1370, 0.6628)>
Face 1822
UV Count: 3
  UV <Vector (0.2404, 0.7666)>
  UV <Vector (0.2349, 0.7708)>
  UV <Vector (0.2344, 0.7679)>
Face 1823
UV Count: 3
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2344, 0.7679)>
  UV <Vector (0.2349, 0.7708)>
Face 1824
UV Count: 3
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2213, 0.7736)>
  UV <Vector (0.2207, 0.7718)>
Face 1825
UV Count: 3
  UV <Vector (0.2144, 0.7747)>
  UV <Vector (0.2207, 0.7718)>
  UV <Vector (0.2213, 0.7736)>
Face 1826
UV Count: 3
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2139, 0.7736)>
  UV <Vector (0.2144, 0.7747)>
Face 1827
UV Count: 3
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2088, 0.7768)>
  UV <Vector (0.2072, 0.7767)>
Face 1828
UV Count: 3
  UV <Vector (0.2083, 0.7781)>
  UV <Vector (0.2072, 0.7767)>
  UV <Vector (0.2088, 0.7768)>
Face 1829
UV Count: 3
  UV <Vector (0.2072, 0.7817)>
  UV <Vector (0.2081, 0.7793)>
  UV <Vector (0.2088, 0.7810)>
Face 1830
UV Count: 3
  UV <Vector (0.2093, 0.7838)>
  UV <Vector (0.2088, 0.7810)>
  UV <Vector (0.2108, 0.7830)>
Face 1831
UV Count: 3
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2196, 0.7870)>
  UV <Vector (0.2139, 0.7854)>
Face 1832
UV Count: 3
  UV <Vector (0.2196, 0.7870)>
  UV <Vector (0.2255, 0.7861)>
  UV <Vector (0.2250, 0.7883)>
Face 1833
UV Count: 3
  UV <Vector (0.2250, 0.7883)>
  UV <Vector (0.2308, 0.7867)>
  UV <Vector (0.2304, 0.7894)>
Face 1834
UV Count: 3
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2304, 0.7894)>
  UV <Vector (0.2308, 0.7867)>
Face 1835
UV Count: 3
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2392, 0.7882)>
  UV <Vector (0.2389, 0.7908)>
Face 1836
UV Count: 3
  UV <Vector (0.2389, 0.7908)>
  UV <Vector (0.2427, 0.7885)>
  UV <Vector (0.2426, 0.7911)>
Face 1837
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2448, 0.7997)>
  UV <Vector (0.2481, 0.7995)>
Face 1838
UV Count: 3
  UV <Vector (0.2482, 0.7964)>
  UV <Vector (0.2448, 0.7997)>
  UV <Vector (0.2452, 0.7965)>
Face 1839
UV Count: 3
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2482, 0.7964)>
  UV <Vector (0.2452, 0.7965)>
Face 1840
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2485, 0.7910)>
  UV <Vector (0.2510, 0.7908)>
Face 1841
UV Count: 3
  UV <Vector (0.2510, 0.7908)>
  UV <Vector (0.2485, 0.7884)>
  UV <Vector (0.2510, 0.7884)>
Face 1842
UV Count: 3
  UV <Vector (0.2510, 0.7884)>
  UV <Vector (0.2485, 0.7860)>
  UV <Vector (0.2510, 0.7860)>
Face 1843
UV Count: 3
  UV <Vector (0.2486, 0.7836)>
  UV <Vector (0.2510, 0.7860)>
  UV <Vector (0.2485, 0.7860)>
Face 1844
UV Count: 3
  UV <Vector (0.2483, 0.7807)>
  UV <Vector (0.2510, 0.7838)>
  UV <Vector (0.2486, 0.7836)>
Face 1845
UV Count: 3
  UV <Vector (0.6298, 0.4912)>
  UV <Vector (0.6287, 0.4939)>
  UV <Vector (0.6287, 0.4910)>
Face 1846
UV Count: 3
  UV <Vector (0.6298, 0.4868)>
  UV <Vector (0.6287, 0.4910)>
  UV <Vector (0.6286, 0.4867)>
Face 1847
UV Count: 3
  UV <Vector (0.6298, 0.4788)>
  UV <Vector (0.6286, 0.4867)>
  UV <Vector (0.6275, 0.4787)>
Face 1848
UV Count: 3
  UV <Vector (0.6298, 0.4647)>
  UV <Vector (0.6275, 0.4787)>
  UV <Vector (0.6251, 0.4645)>
Face 1849
UV Count: 3
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6251, 0.4645)>
  UV <Vector (0.6241, 0.4511)>
Face 1850
UV Count: 3
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6241, 0.4511)>
Face 1851
UV Count: 3
  UV <Vector (0.6298, 0.4340)>
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6256, 0.4344)>
Face 1852
UV Count: 3
  UV <Vector (0.6280, 0.4133)>
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6267, 0.4136)>
Face 1853
UV Count: 3
  UV <Vector (0.6279, 0.4096)>
  UV <Vector (0.6267, 0.4136)>
  UV <Vector (0.6262, 0.4099)>
Face 1854
UV Count: 3
  UV <Vector (0.6279, 0.4055)>
  UV <Vector (0.6260, 0.4076)>
  UV <Vector (0.6258, 0.4057)>
Face 1855
UV Count: 3
  UV <Vector (0.2453, 0.7748)>
  UV <Vector (0.2386, 0.7777)>
  UV <Vector (0.2397, 0.7748)>
Face 1856
UV Count: 3
  UV <Vector (0.2457, 0.7723)>
  UV <Vector (0.2397, 0.7748)>
  UV <Vector (0.2403, 0.7725)>
Face 1857
UV Count: 3
  UV <Vector (0.2456, 0.7697)>
  UV <Vector (0.2403, 0.7725)>
  UV <Vector (0.2404, 0.7700)>
Face 1858
UV Count: 3
  UV <Vector (0.2459, 0.7662)>
  UV <Vector (0.2404, 0.7700)>
  UV <Vector (0.2404, 0.7666)>
Face 1859
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2459, 0.7662)>
  UV <Vector (0.2404, 0.7666)>
Face 1860
UV Count: 3
  UV <Vector (0.2462, 0.7616)>
  UV <Vector (0.2388, 0.7584)>
  UV <Vector (0.2457, 0.7571)>
Face 1861
UV Count: 3
  UV <Vector (0.2376, 0.7548)>
  UV <Vector (0.2457, 0.7571)>
  UV <Vector (0.2388, 0.7584)>
Face 1862
UV Count: 3
  UV <Vector (0.2360, 0.7506)>
  UV <Vector (0.2454, 0.7534)>
  UV <Vector (0.2376, 0.7548)>
Face 1863
UV Count: 3
  UV <Vector (0.2358, 0.7460)>
  UV <Vector (0.2445, 0.7492)>
  UV <Vector (0.2360, 0.7506)>
Face 1864
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2434, 0.7399)>
  UV <Vector (0.2350, 0.7411)>
Face 1865
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2431, 0.7296)>
  UV <Vector (0.2432, 0.7349)>
Face 1866
UV Count: 3
  UV <Vector (0.2446, 0.7246)>
  UV <Vector (0.2350, 0.7297)>
  UV <Vector (0.2394, 0.7221)>
Face 1867
UV Count: 3
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2420, 0.7163)>
  UV <Vector (0.2338, 0.7136)>
Face 1868
UV Count: 3
  UV <Vector (0.2395, 0.8029)>
  UV <Vector (0.2365, 0.8008)>
  UV <Vector (0.2406, 0.8009)>
Face 1869
UV Count: 3
  UV <Vector (0.2278, 0.8059)>
  UV <Vector (0.2230, 0.8064)>
  UV <Vector (0.2286, 0.8047)>
Face 1870
UV Count: 3
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2082, 0.8053)>
  UV <Vector (0.2102, 0.8011)>
Face 1871
UV Count: 3
  UV <Vector (0.1561, 0.8201)>
  UV <Vector (0.1682, 0.8125)>
  UV <Vector (0.1668, 0.8210)>
Face 1872
UV Count: 3
  UV <Vector (0.1785, 0.8167)>
  UV <Vector (0.1668, 0.8210)>
  UV <Vector (0.1682, 0.8125)>
Face 1873
UV Count: 3
  UV <Vector (0.1449, 0.8199)>
  UV <Vector (0.1564, 0.8111)>
  UV <Vector (0.1561, 0.8201)>
Face 1874
UV Count: 3
  UV <Vector (0.1453, 0.8107)>
  UV <Vector (0.1342, 0.8203)>
  UV <Vector (0.1345, 0.8113)>
Face 1875
UV Count: 3
  UV <Vector (0.1342, 0.8203)>
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1236, 0.8214)>
Face 1876
UV Count: 3
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1131, 0.8226)>
  UV <Vector (0.1236, 0.8214)>
Face 1877
UV Count: 3
  UV <Vector (0.0255, 0.9846)>
  UV <Vector (0.0335, 0.9837)>
  UV <Vector (0.0291, 0.9878)>
Face 1878
UV Count: 3
  UV <Vector (0.0291, 0.9878)>
  UV <Vector (0.0371, 0.9861)>
  UV <Vector (0.0310, 0.9924)>
Face 1879
UV Count: 3
  UV <Vector (0.1939, 0.8657)>
  UV <Vector (0.2011, 0.8669)>
  UV <Vector (0.1949, 0.8678)>
Face 1880
UV Count: 3
  UV <Vector (0.2029, 0.8698)>
  UV <Vector (0.1962, 0.8698)>
  UV <Vector (0.2020, 0.8684)>
Face 1881
UV Count: 3
  UV <Vector (0.2048, 0.8743)>
  UV <Vector (0.1978, 0.8725)>
  UV <Vector (0.2035, 0.8715)>
Face 1882
UV Count: 3
  UV <Vector (0.2048, 0.8743)>
  UV <Vector (0.2014, 0.8796)>
  UV <Vector (0.1992, 0.8756)>
Face 1883
UV Count: 3
  UV <Vector (0.2076, 0.8780)>
  UV <Vector (0.2033, 0.8860)>
  UV <Vector (0.2014, 0.8796)>
Face 1884
UV Count: 3
  UV <Vector (0.2049, 0.8928)>
  UV <Vector (0.2114, 0.8849)>
  UV <Vector (0.2136, 0.8914)>
Face 1885
UV Count: 3
  UV <Vector (0.2224, 0.8724)>
  UV <Vector (0.2190, 0.8828)>
  UV <Vector (0.2147, 0.8759)>
Face 1886
UV Count: 3
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1560, 0.8409)>
  UV <Vector (0.1584, 0.8477)>
Face 1887
UV Count: 3
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1874, 0.8976)>
  UV <Vector (0.1791, 0.8957)>
Face 1888
UV Count: 3
  UV <Vector (0.1714, 0.8876)>
  UV <Vector (0.1791, 0.8957)>
  UV <Vector (0.1705, 0.8932)>
Face 1889
UV Count: 3
  UV <Vector (0.1623, 0.8839)>
  UV <Vector (0.1705, 0.8932)>
  UV <Vector (0.1601, 0.8889)>
Face 1890
UV Count: 3
  UV <Vector (0.1544, 0.8790)>
  UV <Vector (0.1601, 0.8889)>
  UV <Vector (0.1504, 0.8830)>
Face 1891
UV Count: 3
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1504, 0.8830)>
  UV <Vector (0.1415, 0.8730)>
Face 1892
UV Count: 3
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2136, 0.8914)>
  UV <Vector (0.2211, 0.8900)>
Face 1893
UV Count: 3
  UV <Vector (0.2049, 0.8928)>
  UV <Vector (0.2141, 0.8969)>
  UV <Vector (0.2056, 0.8982)>
Face 1894
UV Count: 3
  UV <Vector (0.1955, 0.8928)>
  UV <Vector (0.2056, 0.8982)>
  UV <Vector (0.1956, 0.8982)>
Face 1895
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1070, 0.8504)>
  UV <Vector (0.1041, 0.8394)>
Face 1896
UV Count: 3
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.1041, 0.8394)>
  UV <Vector (0.1070, 0.8504)>
Face 1897
UV Count: 3
  UV <Vector (0.2161, 0.8595)>
  UV <Vector (0.2135, 0.8619)>
  UV <Vector (0.2124, 0.8602)>
Face 1898
UV Count: 3
  UV <Vector (0.2105, 0.8636)>
  UV <Vector (0.2062, 0.8650)>
  UV <Vector (0.2097, 0.8620)>
Face 1899
UV Count: 3
  UV <Vector (0.2067, 0.8664)>
  UV <Vector (0.2011, 0.8669)>
  UV <Vector (0.2062, 0.8650)>
Face 1900
UV Count: 3
  UV <Vector (0.1949, 0.8678)>
  UV <Vector (0.2020, 0.8684)>
  UV <Vector (0.1962, 0.8698)>
Face 1901
UV Count: 3
  UV <Vector (0.1949, 0.8678)>
  UV <Vector (0.1890, 0.8698)>
  UV <Vector (0.1877, 0.8674)>
Face 1902
UV Count: 3
  UV <Vector (0.1771, 0.8679)>
  UV <Vector (0.1821, 0.8667)>
  UV <Vector (0.1826, 0.8691)>
Face 1903
UV Count: 3
  UV <Vector (0.1704, 0.8659)>
  UV <Vector (0.1768, 0.8658)>
  UV <Vector (0.1771, 0.8679)>
Face 1904
UV Count: 3
  UV <Vector (0.1704, 0.8659)>
  UV <Vector (0.1642, 0.8624)>
  UV <Vector (0.1699, 0.8640)>
Face 1905
UV Count: 3
  UV <Vector (0.1651, 0.8642)>
  UV <Vector (0.1605, 0.8610)>
  UV <Vector (0.1642, 0.8624)>
Face 1906
UV Count: 3
  UV <Vector (0.1580, 0.8575)>
  UV <Vector (0.1604, 0.8623)>
  UV <Vector (0.1572, 0.8587)>
Face 1907
UV Count: 3
  UV <Vector (0.1558, 0.8558)>
  UV <Vector (0.1572, 0.8587)>
  UV <Vector (0.1549, 0.8582)>
Face 1908
UV Count: 3
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1549, 0.8582)>
  UV <Vector (0.1512, 0.8590)>
Face 1909
UV Count: 3
  UV <Vector (0.1495, 0.8504)>
  UV <Vector (0.1512, 0.8590)>
  UV <Vector (0.1475, 0.8591)>
Face 1910
UV Count: 3
  UV <Vector (0.2124, 0.8602)>
  UV <Vector (0.2144, 0.8576)>
  UV <Vector (0.2161, 0.8595)>
Face 1911
UV Count: 3
  UV <Vector (0.2151, 0.8527)>
  UV <Vector (0.2084, 0.8546)>
  UV <Vector (0.2110, 0.8509)>
Face 1912
UV Count: 3
  UV <Vector (0.2097, 0.8620)>
  UV <Vector (0.2135, 0.8619)>
  UV <Vector (0.2105, 0.8636)>
Face 1913
UV Count: 3
  UV <Vector (0.2187, 0.8553)>
  UV <Vector (0.2161, 0.8595)>
  UV <Vector (0.2144, 0.8576)>
Face 1914
UV Count: 3
  UV <Vector (0.2175, 0.8622)>
  UV <Vector (0.2222, 0.8583)>
  UV <Vector (0.2242, 0.8627)>
Face 1915
UV Count: 3
  UV <Vector (0.2139, 0.8633)>
  UV <Vector (0.2135, 0.8619)>
  UV <Vector (0.2175, 0.8622)>
Face 1916
UV Count: 3
  UV <Vector (0.2105, 0.8636)>
  UV <Vector (0.2139, 0.8633)>
  UV <Vector (0.2109, 0.8653)>
Face 1917
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2131, 0.8655)>
  UV <Vector (0.2183, 0.8660)>
Face 1918
UV Count: 3
  UV <Vector (0.1729, 0.8431)>
  UV <Vector (0.1653, 0.8376)>
  UV <Vector (0.1741, 0.8368)>
Face 1919
UV Count: 3
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1475, 0.8591)>
  UV <Vector (0.1508, 0.8674)>
Face 1920
UV Count: 3
  UV <Vector (0.1817, 0.8436)>
  UV <Vector (0.1741, 0.8368)>
  UV <Vector (0.1830, 0.8378)>
Face 1921
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2251, 0.8673)>
  UV <Vector (0.2224, 0.8724)>
Face 1922
UV Count: 3
  UV <Vector (0.1475, 0.8591)>
  UV <Vector (0.1432, 0.8491)>
  UV <Vector (0.1495, 0.8504)>
Face 1923
UV Count: 3
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1353, 0.8492)>
  UV <Vector (0.1432, 0.8491)>
Face 1924
UV Count: 3
  UV <Vector (0.1093, 0.8629)>
  UV <Vector (0.1177, 0.8503)>
  UV <Vector (0.1204, 0.8628)>
Face 1925
UV Count: 3
  UV <Vector (0.1003, 0.8623)>
  UV <Vector (0.1070, 0.8504)>
  UV <Vector (0.1093, 0.8629)>
Face 1926
UV Count: 3
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1415, 0.8730)>
  UV <Vector (0.1368, 0.8600)>
Face 1927
UV Count: 3
  UV <Vector (0.1449, 0.8199)>
  UV <Vector (0.1346, 0.8298)>
  UV <Vector (0.1342, 0.8203)>
Face 1928
UV Count: 3
  UV <Vector (0.1755, 0.8300)>
  UV <Vector (0.1860, 0.8262)>
  UV <Vector (0.1848, 0.8318)>
Face 1929
UV Count: 3
  UV <Vector (0.1741, 0.8368)>
  UV <Vector (0.1848, 0.8318)>
  UV <Vector (0.1830, 0.8378)>
Face 1930
UV Count: 3
  UV <Vector (0.1929, 0.8342)>
  UV <Vector (0.1830, 0.8378)>
  UV <Vector (0.1848, 0.8318)>
Face 1931
UV Count: 3
  UV <Vector (0.1992, 0.8365)>
  UV <Vector (0.1914, 0.8396)>
  UV <Vector (0.1929, 0.8342)>
Face 1932
UV Count: 3
  UV <Vector (0.2052, 0.8386)>
  UV <Vector (0.1974, 0.8414)>
  UV <Vector (0.1992, 0.8365)>
Face 1933
UV Count: 3
  UV <Vector (0.2163, 0.8428)>
  UV <Vector (0.2085, 0.8451)>
  UV <Vector (0.2109, 0.8408)>
Face 1934
UV Count: 3
  UV <Vector (0.2208, 0.8449)>
  UV <Vector (0.2139, 0.8470)>
  UV <Vector (0.2163, 0.8428)>
Face 1935
UV Count: 3
  UV <Vector (0.2320, 0.8502)>
  UV <Vector (0.2233, 0.8523)>
  UV <Vector (0.2260, 0.8474)>
Face 1936
UV Count: 3
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2294, 0.8567)>
  UV <Vector (0.2320, 0.8502)>
Face 1937
UV Count: 3
  UV <Vector (0.2429, 0.8587)>
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2427, 0.8519)>
Face 1938
UV Count: 3
  UV <Vector (0.1755, 0.8300)>
  UV <Vector (0.1653, 0.8376)>
  UV <Vector (0.1660, 0.8294)>
Face 1939
UV Count: 3
  UV <Vector (0.1660, 0.8294)>
  UV <Vector (0.1763, 0.8232)>
  UV <Vector (0.1755, 0.8300)>
Face 1940
UV Count: 3
  UV <Vector (0.1561, 0.8201)>
  UV <Vector (0.1450, 0.8296)>
  UV <Vector (0.1449, 0.8199)>
Face 1941
UV Count: 3
  UV <Vector (0.1559, 0.8298)>
  UV <Vector (0.1668, 0.8210)>
  UV <Vector (0.1660, 0.8294)>
Face 1942
UV Count: 3
  UV <Vector (0.1698, 0.8038)>
  UV <Vector (0.1716, 0.7904)>
  UV <Vector (0.1775, 0.7993)>
Face 1943
UV Count: 3
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1564, 0.8025)>
  UV <Vector (0.1560, 0.7922)>
Face 1944
UV Count: 3
  UV <Vector (0.0109, 0.9713)>
  UV <Vector (0.0072, 0.9751)>
  UV <Vector (0.0073, 0.9712)>
Face 1945
UV Count: 3
  UV <Vector (0.1659, 0.8567)>
  UV <Vector (0.1628, 0.8592)>
  UV <Vector (0.1615, 0.8583)>
Face 1946
UV Count: 3
  UV <Vector (0.1657, 0.8535)>
  UV <Vector (0.1615, 0.8583)>
  UV <Vector (0.1604, 0.8562)>
Face 1947
UV Count: 3
  UV <Vector (0.1604, 0.8562)>
  UV <Vector (0.1655, 0.8501)>
  UV <Vector (0.1657, 0.8535)>
Face 1948
UV Count: 3
  UV <Vector (0.1652, 0.8447)>
  UV <Vector (0.1596, 0.8529)>
  UV <Vector (0.1584, 0.8477)>
Face 1949
UV Count: 3
  UV <Vector (0.1652, 0.8447)>
  UV <Vector (0.1560, 0.8409)>
  UV <Vector (0.1653, 0.8376)>
Face 1950
UV Count: 3
  UV <Vector (0.1653, 0.8376)>
  UV <Vector (0.1559, 0.8298)>
  UV <Vector (0.1660, 0.8294)>
Face 1951
UV Count: 3
  UV <Vector (0.1495, 0.8504)>
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1560, 0.8409)>
Face 1952
UV Count: 3
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1559, 0.8298)>
  UV <Vector (0.1560, 0.8409)>
Face 1953
UV Count: 3
  UV <Vector (0.6170, 0.4879)>
  UV <Vector (0.6161, 0.4891)>
  UV <Vector (0.6158, 0.4874)>
Face 1954
UV Count: 3
  UV <Vector (0.2126, 0.7809)>
  UV <Vector (0.2152, 0.7796)>
  UV <Vector (0.2154, 0.7813)>
Face 1955
UV Count: 3
  UV <Vector (0.2154, 0.7813)>
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2126, 0.7809)>
Face 1956
UV Count: 3
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2108, 0.7830)>
Face 1957
UV Count: 3
  UV <Vector (0.2108, 0.7830)>
  UV <Vector (0.2139, 0.7854)>
  UV <Vector (0.2093, 0.7838)>
Face 1958
UV Count: 3
  UV <Vector (0.2093, 0.7838)>
  UV <Vector (0.2118, 0.7873)>
  UV <Vector (0.2074, 0.7852)>
Face 1959
UV Count: 3
  UV <Vector (0.2074, 0.7852)>
  UV <Vector (0.2090, 0.7906)>
  UV <Vector (0.2044, 0.7875)>
Face 1960
UV Count: 3
  UV <Vector (0.2044, 0.7875)>
  UV <Vector (0.2060, 0.7943)>
  UV <Vector (0.2008, 0.7906)>
Face 1961
UV Count: 3
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.2008, 0.7906)>
  UV <Vector (0.2060, 0.7943)>
Face 1962
UV Count: 3
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.2082, 0.8053)>
  UV <Vector (0.1997, 0.8026)>
Face 1963
UV Count: 3
  UV <Vector (0.1965, 0.7943)>
  UV <Vector (0.1997, 0.8026)>
  UV <Vector (0.1926, 0.7982)>
Face 1964
UV Count: 3
  UV <Vector (0.1348, 0.8390)>
  UV <Vector (0.1432, 0.8491)>
  UV <Vector (0.1353, 0.8492)>
Face 1965
UV Count: 3
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1346, 0.8298)>
  UV <Vector (0.1450, 0.8296)>
Face 1966
UV Count: 3
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1348, 0.8390)>
  UV <Vector (0.1250, 0.8393)>
Face 1967
UV Count: 3
  UV <Vector (0.1353, 0.8492)>
  UV <Vector (0.1250, 0.8393)>
  UV <Vector (0.1348, 0.8390)>
Face 1968
UV Count: 3
  UV <Vector (0.1295, 0.8615)>
  UV <Vector (0.1415, 0.8730)>
  UV <Vector (0.1348, 0.8780)>
Face 1969
UV Count: 3
  UV <Vector (0.1267, 0.8494)>
  UV <Vector (0.1368, 0.8600)>
  UV <Vector (0.1295, 0.8615)>
Face 1970
UV Count: 3
  UV <Vector (0.1139, 0.8311)>
  UV <Vector (0.1250, 0.8393)>
  UV <Vector (0.1153, 0.8399)>
Face 1971
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1267, 0.8494)>
  UV <Vector (0.1177, 0.8503)>
Face 1972
UV Count: 3
  UV <Vector (0.1177, 0.8503)>
  UV <Vector (0.1295, 0.8615)>
  UV <Vector (0.1204, 0.8628)>
Face 1973
UV Count: 3
  UV <Vector (0.0724, 0.8481)>
  UV <Vector (0.0782, 0.8488)>
  UV <Vector (0.0732, 0.8540)>
Face 1974
UV Count: 3
  UV <Vector (0.0187, 0.5737)>
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0247, 0.5835)>
Face 1975
UV Count: 3
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0262, 0.5707)>
  UV <Vector (0.0317, 0.5782)>
Face 1976
UV Count: 3
  UV <Vector (0.0334, 0.5760)>
  UV <Vector (0.0262, 0.5707)>
  UV <Vector (0.0288, 0.5685)>
Face 1977
UV Count: 3
  UV <Vector (0.0358, 0.5720)>
  UV <Vector (0.0288, 0.5685)>
  UV <Vector (0.0321, 0.5657)>
Face 1978
UV Count: 3
  UV <Vector (0.0550, 0.5535)>
  UV <Vector (0.0569, 0.5596)>
  UV <Vector (0.0514, 0.5560)>
Face 1979
UV Count: 3
  UV <Vector (0.0750, 0.8593)>
  UV <Vector (0.0797, 0.8541)>
  UV <Vector (0.0781, 0.8622)>
Face 1980
UV Count: 3
  UV <Vector (0.0469, 0.5922)>
  UV <Vector (0.0376, 0.5859)>
  UV <Vector (0.0472, 0.5876)>
Face 1981
UV Count: 3
  UV <Vector (0.0376, 0.5859)>
  UV <Vector (0.0473, 0.5845)>
  UV <Vector (0.0472, 0.5876)>
Face 1982
UV Count: 3
  UV <Vector (0.0393, 0.5831)>
  UV <Vector (0.0476, 0.5819)>
  UV <Vector (0.0473, 0.5845)>
Face 1983
UV Count: 3
  UV <Vector (0.0473, 0.5845)>
  UV <Vector (0.0565, 0.5809)>
  UV <Vector (0.0568, 0.5830)>
Face 1984
UV Count: 3
  UV <Vector (0.0472, 0.5876)>
  UV <Vector (0.0568, 0.5830)>
  UV <Vector (0.0579, 0.5857)>
Face 1985
UV Count: 3
  UV <Vector (0.0469, 0.5922)>
  UV <Vector (0.0579, 0.5857)>
  UV <Vector (0.0600, 0.5895)>
Face 1986
UV Count: 3
  UV <Vector (0.0781, 0.8622)>
  UV <Vector (0.0817, 0.8566)>
  UV <Vector (0.0814, 0.8630)>
Face 1987
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1204, 0.8628)>
  UV <Vector (0.1225, 0.8770)>
Face 1988
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1003, 0.8623)>
  UV <Vector (0.1093, 0.8629)>
Face 1989
UV Count: 3
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.0958, 0.8620)>
  UV <Vector (0.0909, 0.8475)>
Face 1990
UV Count: 3
  UV <Vector (0.0958, 0.8620)>
  UV <Vector (0.0892, 0.8534)>
  UV <Vector (0.0909, 0.8475)>
Face 1991
UV Count: 3
  UV <Vector (0.0604, 0.5456)>
  UV <Vector (0.0529, 0.5405)>
  UV <Vector (0.0580, 0.5400)>
Face 1992
UV Count: 3
  UV <Vector (0.0523, 0.5367)>
  UV <Vector (0.0580, 0.5400)>
  UV <Vector (0.0529, 0.5405)>
Face 1993
UV Count: 3
  UV <Vector (0.0493, 0.5332)>
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0523, 0.5367)>
Face 1994
UV Count: 3
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0682, 0.5605)>
  UV <Vector (0.0713, 0.5614)>
Face 1995
UV Count: 3
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0601, 0.5566)>
  UV <Vector (0.0644, 0.5587)>
Face 1996
UV Count: 3
  UV <Vector (0.0689, 0.5515)>
  UV <Vector (0.0713, 0.5614)>
  UV <Vector (0.0682, 0.5605)>
Face 1997
UV Count: 3
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0638, 0.5759)>
  UV <Vector (0.0622, 0.5733)>
Face 1998
UV Count: 3
  UV <Vector (0.0565, 0.5809)>
  UV <Vector (0.0622, 0.5733)>
  UV <Vector (0.0638, 0.5759)>
Face 1999
UV Count: 3
  UV <Vector (0.0418, 0.5684)>
  UV <Vector (0.0321, 0.5657)>
  UV <Vector (0.0385, 0.5623)>
Face 2000
UV Count: 3
  UV <Vector (0.0385, 0.5623)>
  UV <Vector (0.0303, 0.5581)>
  UV <Vector (0.0360, 0.5555)>
Face 2001
UV Count: 3
  UV <Vector (0.0320, 0.5448)>
  UV <Vector (0.0360, 0.5555)>
  UV <Vector (0.0303, 0.5581)>
Face 2002
UV Count: 3
  UV <Vector (0.0374, 0.5348)>
  UV <Vector (0.0355, 0.5447)>
  UV <Vector (0.0320, 0.5448)>
Face 2003
UV Count: 3
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0334, 0.5760)>
  UV <Vector (0.0358, 0.5720)>
Face 2004
UV Count: 3
  UV <Vector (0.0573, 0.5493)>
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0547, 0.5453)>
Face 2005
UV Count: 3
  UV <Vector (0.0402, 0.5806)>
  UV <Vector (0.0478, 0.5788)>
  UV <Vector (0.0476, 0.5819)>
Face 2006
UV Count: 3
  UV <Vector (0.0553, 0.5781)>
  UV <Vector (0.0476, 0.5819)>
  UV <Vector (0.0478, 0.5788)>
Face 2007
UV Count: 3
  UV <Vector (0.0475, 0.5576)>
  UV <Vector (0.0479, 0.5650)>
  UV <Vector (0.0440, 0.5597)>
Face 2008
UV Count: 3
  UV <Vector (0.0475, 0.5576)>
  UV <Vector (0.0409, 0.5534)>
  UV <Vector (0.0437, 0.5520)>
Face 2009
UV Count: 3
  UV <Vector (0.0403, 0.5448)>
  UV <Vector (0.0437, 0.5520)>
  UV <Vector (0.0409, 0.5534)>
Face 2010
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0411, 0.5264)>
  UV <Vector (0.0463, 0.5310)>
Face 2011
UV Count: 3
  UV <Vector (0.0404, 0.5306)>
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0411, 0.5264)>
Face 2012
UV Count: 3
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0418, 0.5684)>
  UV <Vector (0.0454, 0.5737)>
Face 2013
UV Count: 3
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0644, 0.5587)>
  UV <Vector (0.0682, 0.5605)>
Face 2014
UV Count: 3
  UV <Vector (0.0524, 0.5620)>
  UV <Vector (0.0517, 0.5710)>
  UV <Vector (0.0479, 0.5650)>
Face 2015
UV Count: 3
  UV <Vector (0.0569, 0.5596)>
  UV <Vector (0.0576, 0.5676)>
  UV <Vector (0.0524, 0.5620)>
Face 2016
UV Count: 3
  UV <Vector (0.0514, 0.5560)>
  UV <Vector (0.0524, 0.5620)>
  UV <Vector (0.0475, 0.5576)>
Face 2017
UV Count: 3
  UV <Vector (0.0471, 0.5509)>
  UV <Vector (0.0475, 0.5576)>
  UV <Vector (0.0437, 0.5520)>
Face 2018
UV Count: 3
  UV <Vector (0.0403, 0.5448)>
  UV <Vector (0.0471, 0.5509)>
  UV <Vector (0.0437, 0.5520)>
Face 2019
UV Count: 3
  UV <Vector (0.0414, 0.5364)>
  UV <Vector (0.0433, 0.5444)>
  UV <Vector (0.0403, 0.5448)>
Face 2020
UV Count: 3
  UV <Vector (0.0576, 0.5676)>
  UV <Vector (0.0553, 0.5781)>
  UV <Vector (0.0517, 0.5710)>
Face 2021
UV Count: 3
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0622, 0.5733)>
  UV <Vector (0.0576, 0.5676)>
Face 2022
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1046, 0.8896)>
  UV <Vector (0.1020, 0.8759)>
Face 2023
UV Count: 3
  UV <Vector (0.1225, 0.8770)>
  UV <Vector (0.1141, 0.8900)>
  UV <Vector (0.1121, 0.8767)>
Face 2024
UV Count: 3
  UV <Vector (0.0892, 0.8534)>
  UV <Vector (0.0880, 0.8680)>
  UV <Vector (0.0856, 0.8609)>
Face 2025
UV Count: 3
  UV <Vector (0.0973, 0.8700)>
  UV <Vector (0.1003, 0.8623)>
  UV <Vector (0.1020, 0.8759)>
Face 2026
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0433, 0.5372)>
  UV <Vector (0.0414, 0.5364)>
Face 2027
UV Count: 3
  UV <Vector (0.1225, 0.8770)>
  UV <Vector (0.1345, 0.8931)>
  UV <Vector (0.1236, 0.8908)>
Face 2028
UV Count: 3
  UV <Vector (0.1464, 0.8894)>
  UV <Vector (0.1345, 0.8931)>
  UV <Vector (0.1348, 0.8780)>
Face 2029
UV Count: 3
  UV <Vector (0.0838, 0.7873)>
  UV <Vector (0.0893, 0.7982)>
  UV <Vector (0.0845, 0.7986)>
Face 2030
UV Count: 3
  UV <Vector (0.0845, 0.7986)>
  UV <Vector (0.0797, 0.7894)>
  UV <Vector (0.0838, 0.7873)>
Face 2031
UV Count: 3
  UV <Vector (0.0807, 0.7997)>
  UV <Vector (0.0750, 0.7895)>
  UV <Vector (0.0797, 0.7894)>
Face 2032
UV Count: 3
  UV <Vector (0.0729, 0.8303)>
  UV <Vector (0.0688, 0.8214)>
  UV <Vector (0.0747, 0.8197)>
Face 2033
UV Count: 3
  UV <Vector (0.0687, 0.8321)>
  UV <Vector (0.0719, 0.8412)>
  UV <Vector (0.0689, 0.8433)>
Face 2034
UV Count: 3
  UV <Vector (0.0318, 0.9635)>
  UV <Vector (0.0378, 0.9668)>
  UV <Vector (0.0339, 0.9671)>
Face 2035
UV Count: 3
  UV <Vector (0.1911, 0.8601)>
  UV <Vector (0.1974, 0.8568)>
  UV <Vector (0.1971, 0.8603)>
Face 2036
UV Count: 3
  UV <Vector (0.2040, 0.8607)>
  UV <Vector (0.2019, 0.8572)>
  UV <Vector (0.2058, 0.8576)>
Face 2037
UV Count: 3
  UV <Vector (0.2058, 0.8576)>
  UV <Vector (0.2037, 0.8534)>
  UV <Vector (0.2084, 0.8546)>
Face 2038
UV Count: 3
  UV <Vector (0.2084, 0.8546)>
  UV <Vector (0.2093, 0.8579)>
  UV <Vector (0.2058, 0.8576)>
Face 2039
UV Count: 3
  UV <Vector (0.2097, 0.8620)>
  UV <Vector (0.2075, 0.8612)>
  UV <Vector (0.2092, 0.8605)>
Face 2040
UV Count: 3
  UV <Vector (0.2124, 0.8602)>
  UV <Vector (0.2092, 0.8605)>
  UV <Vector (0.2113, 0.8590)>
Face 2041
UV Count: 3
  UV <Vector (0.2058, 0.8576)>
  UV <Vector (0.2078, 0.8593)>
  UV <Vector (0.2040, 0.8607)>
Face 2042
UV Count: 3
  UV <Vector (0.2075, 0.8623)>
  UV <Vector (0.2052, 0.8632)>
  UV <Vector (0.2075, 0.8612)>
Face 2043
UV Count: 3
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0711, 0.8024)>
  UV <Vector (0.0635, 0.8033)>
Face 2044
UV Count: 3
  UV <Vector (0.1270, 0.7473)>
  UV <Vector (0.1177, 0.7379)>
  UV <Vector (0.1322, 0.7351)>
Face 2045
UV Count: 3
  UV <Vector (0.0750, 0.7895)>
  UV <Vector (0.0700, 0.7790)>
  UV <Vector (0.0748, 0.7734)>
Face 2046
UV Count: 3
  UV <Vector (0.0695, 0.7913)>
  UV <Vector (0.0625, 0.7812)>
  UV <Vector (0.0700, 0.7790)>
Face 2047
UV Count: 3
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0549, 0.7866)>
  UV <Vector (0.0625, 0.7812)>
Face 2048
UV Count: 3
  UV <Vector (0.0631, 0.8223)>
  UV <Vector (0.0687, 0.8321)>
  UV <Vector (0.0638, 0.8349)>
Face 2049
UV Count: 3
  UV <Vector (0.0638, 0.8349)>
  UV <Vector (0.0689, 0.8433)>
  UV <Vector (0.0646, 0.8499)>
Face 2050
UV Count: 3
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.1092, 0.7647)>
  UV <Vector (0.0992, 0.7676)>
Face 2051
UV Count: 3
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1055, 0.7405)>
  UV <Vector (0.1177, 0.7379)>
Face 2052
UV Count: 3
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.0949, 0.7426)>
  UV <Vector (0.1055, 0.7405)>
Face 2053
UV Count: 3
  UV <Vector (0.0860, 0.7448)>
  UV <Vector (0.0925, 0.7569)>
  UV <Vector (0.0841, 0.7591)>
Face 2054
UV Count: 3
  UV <Vector (0.0752, 0.7459)>
  UV <Vector (0.0841, 0.7591)>
  UV <Vector (0.0725, 0.7615)>
Face 2055
UV Count: 3
  UV <Vector (0.0700, 0.7790)>
  UV <Vector (0.0629, 0.7650)>
  UV <Vector (0.0725, 0.7615)>
Face 2056
UV Count: 3
  UV <Vector (0.0725, 0.7615)>
  UV <Vector (0.0651, 0.7480)>
  UV <Vector (0.0752, 0.7459)>
Face 2057
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0544, 0.7502)>
  UV <Vector (0.0432, 0.7506)>
Face 2058
UV Count: 3
  UV <Vector (0.2155, 0.9031)>
  UV <Vector (0.2238, 0.9102)>
  UV <Vector (0.2149, 0.9115)>
Face 2059
UV Count: 3
  UV <Vector (0.2213, 0.9216)>
  UV <Vector (0.2149, 0.9115)>
  UV <Vector (0.2238, 0.9102)>
Face 2060
UV Count: 3
  UV <Vector (0.2061, 0.9051)>
  UV <Vector (0.2149, 0.9115)>
  UV <Vector (0.2052, 0.9132)>
Face 2061
UV Count: 3
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2052, 0.9132)>
  UV <Vector (0.2149, 0.9115)>
Face 2062
UV Count: 3
  UV <Vector (0.2141, 0.8969)>
  UV <Vector (0.2240, 0.9012)>
  UV <Vector (0.2155, 0.9031)>
Face 2063
UV Count: 3
  UV <Vector (0.2056, 0.8982)>
  UV <Vector (0.2155, 0.9031)>
  UV <Vector (0.2061, 0.9051)>
Face 2064
UV Count: 3
  UV <Vector (0.2061, 0.9051)>
  UV <Vector (0.1956, 0.8982)>
  UV <Vector (0.2056, 0.8982)>
Face 2065
UV Count: 3
  UV <Vector (0.1342, 0.9058)>
  UV <Vector (0.1442, 0.8990)>
  UV <Vector (0.1428, 0.9093)>
Face 2066
UV Count: 3
  UV <Vector (0.1342, 0.9058)>
  UV <Vector (0.1236, 0.8908)>
  UV <Vector (0.1345, 0.8931)>
Face 2067
UV Count: 3
  UV <Vector (0.1156, 0.9028)>
  UV <Vector (0.1236, 0.8908)>
  UV <Vector (0.1250, 0.9038)>
Face 2068
UV Count: 3
  UV <Vector (0.0930, 0.8781)>
  UV <Vector (0.0973, 0.8700)>
  UV <Vector (0.1020, 0.8759)>
Face 2069
UV Count: 3
  UV <Vector (0.0102, 0.7352)>
  UV <Vector (0.0236, 0.7138)>
  UV <Vector (0.0216, 0.7347)>
Face 2070
UV Count: 3
  UV <Vector (0.0325, 0.7347)>
  UV <Vector (0.0236, 0.7138)>
  UV <Vector (0.0356, 0.7156)>
Face 2071
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0356, 0.7156)>
  UV <Vector (0.0491, 0.7169)>
Face 2072
UV Count: 3
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0491, 0.7169)>
  UV <Vector (0.0609, 0.7160)>
Face 2073
UV Count: 3
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0609, 0.7160)>
  UV <Vector (0.0719, 0.7158)>
Face 2074
UV Count: 3
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0719, 0.7158)>
  UV <Vector (0.0828, 0.7146)>
Face 2075
UV Count: 3
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0828, 0.7146)>
  UV <Vector (0.0939, 0.7130)>
Face 2076
UV Count: 3
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.0939, 0.7130)>
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Face 2077
UV Count: 3
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.1046, 0.7120)>
  UV <Vector (0.1157, 0.7117)>
Face 2078
UV Count: 3
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1157, 0.7117)>
  UV <Vector (0.1275, 0.7119)>
Face 2079
UV Count: 3
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1275, 0.7119)>
  UV <Vector (0.1412, 0.7111)>
Face 2080
UV Count: 3
  UV <Vector (0.1483, 0.7217)>
  UV <Vector (0.1412, 0.7111)>
  UV <Vector (0.1543, 0.7093)>
Face 2081
UV Count: 3
  UV <Vector (0.1631, 0.7180)>
  UV <Vector (0.1543, 0.7093)>
  UV <Vector (0.1679, 0.7068)>
Face 2082
UV Count: 3
  UV <Vector (0.1785, 0.7137)>
  UV <Vector (0.1679, 0.7068)>
  UV <Vector (0.1829, 0.7032)>
Face 2083
UV Count: 3
  UV <Vector (0.1971, 0.7084)>
  UV <Vector (0.1829, 0.7032)>
  UV <Vector (0.1998, 0.6990)>
Face 2084
UV Count: 3
  UV <Vector (0.2144, 0.7041)>
  UV <Vector (0.1998, 0.6990)>
  UV <Vector (0.2170, 0.6952)>
Face 2085
UV Count: 3
  UV <Vector (0.2324, 0.7003)>
  UV <Vector (0.2170, 0.6952)>
  UV <Vector (0.2342, 0.6926)>
Face 2086
UV Count: 3
  UV <Vector (0.2510, 0.6992)>
  UV <Vector (0.2342, 0.6926)>
  UV <Vector (0.2509, 0.6919)>
Face 2087
UV Count: 3
  UV <Vector (0.0188, 0.7963)>
  UV <Vector (0.0104, 0.7771)>
  UV <Vector (0.0195, 0.7749)>
Face 2088
UV Count: 3
  UV <Vector (0.0277, 0.7935)>
  UV <Vector (0.0195, 0.7749)>
  UV <Vector (0.0290, 0.7724)>
Face 2089
UV Count: 3
  UV <Vector (0.0375, 0.7911)>
  UV <Vector (0.0290, 0.7724)>
  UV <Vector (0.0409, 0.7707)>
Face 2090
UV Count: 3
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0544, 0.7502)>
  UV <Vector (0.0521, 0.7703)>
Face 2091
UV Count: 3
  UV <Vector (0.0629, 0.7650)>
  UV <Vector (0.0544, 0.7502)>
  UV <Vector (0.0651, 0.7480)>
Face 2092
UV Count: 3
  UV <Vector (0.1977, 0.9366)>
  UV <Vector (0.1919, 0.9239)>
  UV <Vector (0.2029, 0.9241)>
Face 2093
UV Count: 3
  UV <Vector (0.2247, 0.9719)>
  UV <Vector (0.2327, 0.9442)>
  UV <Vector (0.2510, 0.9499)>
Face 2094
UV Count: 3
  UV <Vector (0.0880, 0.8680)>
  UV <Vector (0.0940, 0.8715)>
  UV <Vector (0.0930, 0.8781)>
Face 2095
UV Count: 3
  UV <Vector (0.0819, 0.8676)>
  UV <Vector (0.0856, 0.8609)>
  UV <Vector (0.0880, 0.8680)>
Face 2096
UV Count: 3
  UV <Vector (0.0848, 0.8796)>
  UV <Vector (0.0880, 0.8680)>
  UV <Vector (0.0930, 0.8781)>
Face 2097
UV Count: 3
  UV <Vector (0.0772, 0.8671)>
  UV <Vector (0.0814, 0.8630)>
  UV <Vector (0.0819, 0.8676)>
Face 2098
UV Count: 3
  UV <Vector (0.0819, 0.8676)>
  UV <Vector (0.0782, 0.8797)>
  UV <Vector (0.0772, 0.8671)>
Face 2099
UV Count: 3
  UV <Vector (0.0702, 0.8773)>
  UV <Vector (0.0615, 0.8731)>
  UV <Vector (0.0661, 0.8653)>
Face 2100
UV Count: 3
  UV <Vector (0.0772, 0.8671)>
  UV <Vector (0.0702, 0.8773)>
  UV <Vector (0.0732, 0.8648)>
Face 2101
UV Count: 3
  UV <Vector (0.0781, 0.8622)>
  UV <Vector (0.0732, 0.8648)>
  UV <Vector (0.0750, 0.8593)>
Face 2102
UV Count: 3
  UV <Vector (0.0750, 0.8593)>
  UV <Vector (0.0707, 0.8577)>
  UV <Vector (0.0732, 0.8540)>
Face 2103
UV Count: 3
  UV <Vector (0.0724, 0.8481)>
  UV <Vector (0.0689, 0.8433)>
  UV <Vector (0.0719, 0.8412)>
Face 2104
UV Count: 3
  UV <Vector (0.0694, 0.8498)>
  UV <Vector (0.0732, 0.8540)>
  UV <Vector (0.0707, 0.8577)>
Face 2105
UV Count: 3
  UV <Vector (0.0646, 0.8499)>
  UV <Vector (0.0707, 0.8577)>
  UV <Vector (0.0661, 0.8653)>
Face 2106
UV Count: 3
  UV <Vector (0.0661, 0.8653)>
  UV <Vector (0.0732, 0.8648)>
  UV <Vector (0.0702, 0.8773)>
Face 2107
UV Count: 3
  UV <Vector (0.1760, 0.9321)>
  UV <Vector (0.1725, 0.9197)>
  UV <Vector (0.1813, 0.9223)>
Face 2108
UV Count: 3
  UV <Vector (0.1647, 0.9164)>
  UV <Vector (0.1695, 0.9302)>
  UV <Vector (0.1619, 0.9274)>
Face 2109
UV Count: 3
  UV <Vector (0.2123, 0.9620)>
  UV <Vector (0.2117, 0.9428)>
  UV <Vector (0.2327, 0.9442)>
Face 2110
UV Count: 3
  UV <Vector (0.1876, 0.9476)>
  UV <Vector (0.1835, 0.9340)>
  UV <Vector (0.1977, 0.9366)>
Face 2111
UV Count: 3
  UV <Vector (0.1545, 0.9127)>
  UV <Vector (0.1619, 0.9274)>
  UV <Vector (0.1520, 0.9226)>
Face 2112
UV Count: 3
  UV <Vector (0.1520, 0.9226)>
  UV <Vector (0.1428, 0.9093)>
  UV <Vector (0.1545, 0.9127)>
Face 2113
UV Count: 3
  UV <Vector (0.0430, 0.7926)>
  UV <Vector (0.0481, 0.7811)>
  UV <Vector (0.0486, 0.7920)>
Face 2114
UV Count: 3
  UV <Vector (0.0625, 0.7812)>
  UV <Vector (0.0521, 0.7703)>
  UV <Vector (0.0629, 0.7650)>
Face 2115
UV Count: 3
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.0909, 0.8475)>
  UV <Vector (0.0919, 0.8383)>
Face 2116
UV Count: 3
  UV <Vector (0.1992, 0.9540)>
  UV <Vector (0.1977, 0.9366)>
  UV <Vector (0.2117, 0.9428)>
Face 2117
UV Count: 3
  UV <Vector (0.0255, 0.9846)>
  UV <Vector (0.0253, 0.9769)>
  UV <Vector (0.0304, 0.9819)>
Face 2118
UV Count: 3
  UV <Vector (0.0454, 0.5737)>
  UV <Vector (0.0479, 0.5650)>
  UV <Vector (0.0517, 0.5710)>
Face 2119
UV Count: 3
  UV <Vector (0.0479, 0.5650)>
  UV <Vector (0.0385, 0.5623)>
  UV <Vector (0.0440, 0.5597)>
Face 2120
UV Count: 3
  UV <Vector (0.0440, 0.5597)>
  UV <Vector (0.0360, 0.5555)>
  UV <Vector (0.0409, 0.5534)>
Face 2121
UV Count: 3
  UV <Vector (0.0355, 0.5447)>
  UV <Vector (0.0409, 0.5534)>
  UV <Vector (0.0360, 0.5555)>
Face 2122
UV Count: 3
  UV <Vector (0.0414, 0.5364)>
  UV <Vector (0.0355, 0.5447)>
  UV <Vector (0.0374, 0.5348)>
Face 2123
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0374, 0.5348)>
  UV <Vector (0.0404, 0.5306)>
Face 2124
UV Count: 3
  UV <Vector (0.0517, 0.5710)>
  UV <Vector (0.0478, 0.5788)>
  UV <Vector (0.0454, 0.5737)>
Face 2125
UV Count: 3
  UV <Vector (0.0683, 0.5400)>
  UV <Vector (0.0679, 0.5462)>
  UV <Vector (0.0653, 0.5410)>
Face 2126
UV Count: 3
  UV <Vector (0.0717, 0.5508)>
  UV <Vector (0.0679, 0.5462)>
  UV <Vector (0.0708, 0.5463)>
Face 2127
UV Count: 3
  UV <Vector (0.0653, 0.5410)>
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0628, 0.5416)>
Face 2128
UV Count: 3
  UV <Vector (0.0478, 0.5788)>
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0454, 0.5737)>
Face 2129
UV Count: 3
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0689, 0.5515)>
  UV <Vector (0.0660, 0.5518)>
Face 2130
UV Count: 3
  UV <Vector (0.0604, 0.5456)>
  UV <Vector (0.0573, 0.5493)>
  UV <Vector (0.0547, 0.5453)>
Face 2131
UV Count: 3
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0615, 0.5509)>
  UV <Vector (0.0604, 0.5456)>
Face 2132
UV Count: 3
  UV <Vector (0.0660, 0.5518)>
  UV <Vector (0.0682, 0.5605)>
  UV <Vector (0.0644, 0.5587)>
Face 2133
UV Count: 3
  UV <Vector (0.0644, 0.5587)>
  UV <Vector (0.0615, 0.5509)>
  UV <Vector (0.0660, 0.5518)>
Face 2134
UV Count: 3
  UV <Vector (0.0601, 0.5566)>
  UV <Vector (0.0573, 0.5493)>
  UV <Vector (0.0615, 0.5509)>
Face 2135
UV Count: 3
  UV <Vector (0.0644, 0.5371)>
  UV <Vector (0.0683, 0.5400)>
  UV <Vector (0.0653, 0.5410)>
Face 2136
UV Count: 3
  UV <Vector (0.0619, 0.5383)>
  UV <Vector (0.0653, 0.5410)>
  UV <Vector (0.0628, 0.5416)>
Face 2137
UV Count: 3
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0671, 0.5348)>
  UV <Vector (0.0704, 0.5300)>
Face 2138
UV Count: 3
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0708, 0.5463)>
  UV <Vector (0.0683, 0.5400)>
Face 2139
UV Count: 3
  UV <Vector (0.0704, 0.5300)>
  UV <Vector (0.0671, 0.5348)>
  UV <Vector (0.0660, 0.5313)>
Face 2140
UV Count: 3
  UV <Vector (0.0708, 0.5463)>
  UV <Vector (0.0746, 0.5493)>
  UV <Vector (0.0717, 0.5508)>
Face 2141
UV Count: 3
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0586, 0.5302)>
  UV <Vector (0.0598, 0.5339)>
Face 2142
UV Count: 3
  UV <Vector (0.0628, 0.5416)>
  UV <Vector (0.0604, 0.5456)>
  UV <Vector (0.0580, 0.5400)>
Face 2143
UV Count: 3
  UV <Vector (0.0580, 0.5400)>
  UV <Vector (0.0619, 0.5383)>
  UV <Vector (0.0628, 0.5416)>
Face 2144
UV Count: 3
  UV <Vector (0.0586, 0.5302)>
  UV <Vector (0.0600, 0.5325)>
  UV <Vector (0.0598, 0.5339)>
Face 2145
UV Count: 3
  UV <Vector (0.0523, 0.5367)>
  UV <Vector (0.0472, 0.5367)>
  UV <Vector (0.0493, 0.5332)>
Face 2146
UV Count: 3
  UV <Vector (0.0689, 0.8433)>
  UV <Vector (0.0694, 0.8498)>
  UV <Vector (0.0646, 0.8499)>
Face 2147
UV Count: 3
  UV <Vector (0.0549, 0.7866)>
  UV <Vector (0.0481, 0.7811)>
  UV <Vector (0.0521, 0.7703)>
Face 2148
UV Count: 3
  UV <Vector (0.0375, 0.7911)>
  UV <Vector (0.0439, 0.7811)>
  UV <Vector (0.0430, 0.7926)>
Face 2149
UV Count: 3
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2420, 0.7163)>
  UV <Vector (0.2394, 0.7221)>
Face 2150
UV Count: 3
  UV <Vector (0.0250, 0.9693)>
  UV <Vector (0.0259, 0.9615)>
  UV <Vector (0.0318, 0.9635)>
Face 2151
UV Count: 3
  UV <Vector (0.0339, 0.9671)>
  UV <Vector (0.0250, 0.9693)>
  UV <Vector (0.0318, 0.9635)>
Face 2152
UV Count: 3
  UV <Vector (0.0290, 0.9747)>
  UV <Vector (0.0250, 0.9693)>
  UV <Vector (0.0292, 0.9708)>
Face 2153
UV Count: 3
  UV <Vector (0.0304, 0.9819)>
  UV <Vector (0.0290, 0.9747)>
  UV <Vector (0.0332, 0.9761)>
Face 2154
UV Count: 3
  UV <Vector (0.6150, 0.4826)>
  UV <Vector (0.6143, 0.4854)>
  UV <Vector (0.6136, 0.4827)>
Face 2155
UV Count: 3
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6179, 0.4835)>
  UV <Vector (0.6167, 0.4856)>
Face 2156
UV Count: 3
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6148, 0.4874)>
  UV <Vector (0.6143, 0.4854)>
Face 2157
UV Count: 3
  UV <Vector (0.6158, 0.4874)>
  UV <Vector (0.6167, 0.4856)>
  UV <Vector (0.6170, 0.4879)>
Face 2158
UV Count: 3
  UV <Vector (0.6167, 0.4856)>
  UV <Vector (0.6184, 0.4884)>
  UV <Vector (0.6170, 0.4879)>
Face 2159
UV Count: 3
  UV <Vector (0.6136, 0.4827)>
  UV <Vector (0.6146, 0.4745)>
  UV <Vector (0.6150, 0.4826)>
Face 2160
UV Count: 3
  UV <Vector (0.6146, 0.4745)>
  UV <Vector (0.6179, 0.4835)>
  UV <Vector (0.6150, 0.4826)>
Face 2161
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1549, 0.8582)>
  UV <Vector (0.1570, 0.8601)>
Face 2162
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1603, 0.8636)>
  UV <Vector (0.1603, 0.8652)>
Face 2163
UV Count: 3
  UV <Vector (0.1658, 0.8679)>
  UV <Vector (0.1603, 0.8636)>
  UV <Vector (0.1654, 0.8659)>
Face 2164
UV Count: 3
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1658, 0.8679)>
  UV <Vector (0.1654, 0.8659)>
Face 2165
UV Count: 3
  UV <Vector (0.1774, 0.8714)>
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1774, 0.8698)>
Face 2166
UV Count: 3
  UV <Vector (0.1833, 0.8725)>
  UV <Vector (0.1774, 0.8698)>
  UV <Vector (0.1831, 0.8708)>
Face 2167
UV Count: 3
  UV <Vector (0.1978, 0.8725)>
  UV <Vector (0.1897, 0.8716)>
  UV <Vector (0.1971, 0.8714)>
Face 2168
UV Count: 3
  UV <Vector (0.2035, 0.8715)>
  UV <Vector (0.1971, 0.8714)>
  UV <Vector (0.2029, 0.8698)>
Face 2169
UV Count: 3
  UV <Vector (0.2074, 0.8695)>
  UV <Vector (0.2029, 0.8698)>
  UV <Vector (0.2072, 0.8682)>
Face 2170
UV Count: 3
  UV <Vector (0.2107, 0.8672)>
  UV <Vector (0.2072, 0.8682)>
  UV <Vector (0.2109, 0.8653)>
Face 2171
UV Count: 3
  UV <Vector (0.2109, 0.8653)>
  UV <Vector (0.2131, 0.8655)>
  UV <Vector (0.2107, 0.8672)>
Face 2172
UV Count: 3
  UV <Vector (0.2131, 0.8655)>
  UV <Vector (0.2175, 0.8622)>
  UV <Vector (0.2183, 0.8660)>
Face 2173
UV Count: 3
  UV <Vector (0.1512, 0.8590)>
  UV <Vector (0.1555, 0.8631)>
  UV <Vector (0.1539, 0.8651)>
Face 2174
UV Count: 3
  UV <Vector (0.2183, 0.8660)>
  UV <Vector (0.2242, 0.8627)>
  UV <Vector (0.2251, 0.8673)>
Face 2175
UV Count: 3
  UV <Vector (0.0439, 0.7811)>
  UV <Vector (0.0521, 0.7703)>
  UV <Vector (0.0481, 0.7811)>
Face 2176
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2375, 0.8776)>
  UV <Vector (0.2380, 0.8860)>
Face 2177
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2190, 0.8828)>
  UV <Vector (0.2297, 0.8785)>
Face 2178
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2211, 0.8900)>
Face 2179
UV Count: 3
  UV <Vector (0.2380, 0.8860)>
  UV <Vector (0.2313, 0.8933)>
  UV <Vector (0.2300, 0.8877)>
Face 2180
UV Count: 3
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2321, 0.8995)>
  UV <Vector (0.2240, 0.9012)>
Face 2181
UV Count: 3
  UV <Vector (0.2392, 0.8916)>
  UV <Vector (0.2321, 0.8995)>
  UV <Vector (0.2313, 0.8933)>
Face 2182
UV Count: 3
  UV <Vector (0.2414, 0.9082)>
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2510, 0.9081)>
Face 2183
UV Count: 3
  UV <Vector (0.2321, 0.8995)>
  UV <Vector (0.2414, 0.9082)>
  UV <Vector (0.2338, 0.9089)>
Face 2184
UV Count: 3
  UV <Vector (0.2240, 0.9012)>
  UV <Vector (0.2338, 0.9089)>
  UV <Vector (0.2238, 0.9102)>
Face 2185
UV Count: 3
  UV <Vector (0.2238, 0.9102)>
  UV <Vector (0.2309, 0.9213)>
  UV <Vector (0.2213, 0.9216)>
Face 2186
UV Count: 3
  UV <Vector (0.2338, 0.9089)>
  UV <Vector (0.2407, 0.9210)>
  UV <Vector (0.2309, 0.9213)>
Face 2187
UV Count: 3
  UV <Vector (0.6298, 0.4134)>
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6280, 0.4133)>
Face 2188
UV Count: 3
  UV <Vector (0.6298, 0.4098)>
  UV <Vector (0.6280, 0.4133)>
  UV <Vector (0.6279, 0.4096)>
Face 2189
UV Count: 3
  UV <Vector (0.6298, 0.4054)>
  UV <Vector (0.6279, 0.4072)>
  UV <Vector (0.6279, 0.4055)>
Face 2190
UV Count: 3
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2446, 0.7777)>
  UV <Vector (0.2453, 0.7748)>
Face 2191
UV Count: 3
  UV <Vector (0.2510, 0.7722)>
  UV <Vector (0.2453, 0.7748)>
  UV <Vector (0.2457, 0.7723)>
Face 2192
UV Count: 3
  UV <Vector (0.2510, 0.7696)>
  UV <Vector (0.2457, 0.7723)>
  UV <Vector (0.2456, 0.7697)>
Face 2193
UV Count: 3
  UV <Vector (0.2509, 0.7662)>
  UV <Vector (0.2456, 0.7697)>
  UV <Vector (0.2459, 0.7662)>
Face 2194
UV Count: 3
  UV <Vector (0.2462, 0.7616)>
  UV <Vector (0.2509, 0.7662)>
  UV <Vector (0.2459, 0.7662)>
Face 2195
UV Count: 3
  UV <Vector (0.2509, 0.7613)>
  UV <Vector (0.2457, 0.7571)>
  UV <Vector (0.2508, 0.7566)>
Face 2196
UV Count: 3
  UV <Vector (0.2454, 0.7534)>
  UV <Vector (0.2508, 0.7566)>
  UV <Vector (0.2457, 0.7571)>
Face 2197
UV Count: 3
  UV <Vector (0.2509, 0.7487)>
  UV <Vector (0.2454, 0.7534)>
  UV <Vector (0.2445, 0.7492)>
Face 2198
UV Count: 3
  UV <Vector (0.2510, 0.7441)>
  UV <Vector (0.2445, 0.7492)>
  UV <Vector (0.2439, 0.7446)>
Face 2199
UV Count: 3
  UV <Vector (0.2432, 0.7349)>
  UV <Vector (0.2511, 0.7392)>
  UV <Vector (0.2434, 0.7399)>
Face 2200
UV Count: 3
  UV <Vector (0.2511, 0.7344)>
  UV <Vector (0.2431, 0.7296)>
  UV <Vector (0.2511, 0.7294)>
Face 2201
UV Count: 3
  UV <Vector (0.2446, 0.7246)>
  UV <Vector (0.2511, 0.7294)>
  UV <Vector (0.2431, 0.7296)>
Face 2202
UV Count: 3
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2420, 0.7163)>
  UV <Vector (0.2510, 0.7157)>
Face 2203
UV Count: 3
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2446, 0.7246)>
  UV <Vector (0.2394, 0.7221)>
Face 2204
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2452, 0.8904)>
  UV <Vector (0.2455, 0.8842)>
Face 2205
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2482, 0.8796)>
  UV <Vector (0.2510, 0.8793)>
Face 2206
UV Count: 3
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2510, 0.8752)>
  UV <Vector (0.2477, 0.8752)>
Face 2207
UV Count: 3
  UV <Vector (0.2510, 0.8695)>
  UV <Vector (0.2475, 0.8646)>
  UV <Vector (0.2510, 0.8646)>
Face 2208
UV Count: 3
  UV <Vector (0.2510, 0.8646)>
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Face 2209
UV Count: 3
  UV <Vector (0.2510, 0.8596)>
  UV <Vector (0.2472, 0.8526)>
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Face 2210
UV Count: 3
  UV <Vector (0.2472, 0.8526)>
  UV <Vector (0.2510, 0.8467)>
  UV <Vector (0.2510, 0.8531)>
Face 2211
UV Count: 3
  UV <Vector (0.2431, 0.8397)>
  UV <Vector (0.2471, 0.8461)>
  UV <Vector (0.2427, 0.8455)>
Face 2212
UV Count: 3
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2437, 0.8346)>
  UV <Vector (0.2476, 0.8346)>
Face 2213
UV Count: 3
  UV <Vector (0.2478, 0.8304)>
  UV <Vector (0.2510, 0.8346)>
  UV <Vector (0.2476, 0.8346)>
Face 2214
UV Count: 3
  UV <Vector (0.2481, 0.8265)>
  UV <Vector (0.2510, 0.8306)>
  UV <Vector (0.2478, 0.8304)>
Face 2215
UV Count: 3
  UV <Vector (0.2480, 0.8233)>
  UV <Vector (0.2510, 0.8266)>
  UV <Vector (0.2481, 0.8265)>
Face 2216
UV Count: 3
  UV <Vector (0.2484, 0.8169)>
  UV <Vector (0.2510, 0.8187)>
  UV <Vector (0.2484, 0.8186)>
Face 2217
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2481, 0.8152)>
  UV <Vector (0.2479, 0.8135)>
Face 2218
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2489, 0.8115)>
  UV <Vector (0.2509, 0.8116)>
Face 2219
UV Count: 3
  UV <Vector (0.2509, 0.8086)>
  UV <Vector (0.2481, 0.8098)>
  UV <Vector (0.2487, 0.8085)>
Face 2220
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2458, 0.8939)>
  UV <Vector (0.2510, 0.8939)>
Face 2221
UV Count: 3
  UV <Vector (0.2458, 0.8939)>
  UV <Vector (0.2510, 0.8902)>
  UV <Vector (0.2510, 0.8939)>
Face 2222
UV Count: 3
  UV <Vector (0.2117, 0.9428)>
  UV <Vector (0.2087, 0.9321)>
  UV <Vector (0.2165, 0.9331)>
Face 2223
UV Count: 3
  UV <Vector (0.2510, 0.9499)>
  UV <Vector (0.2407, 0.9210)>
  UV <Vector (0.2510, 0.9217)>
Face 2224
UV Count: 3
  UV <Vector (0.2165, 0.9331)>
  UV <Vector (0.2327, 0.9442)>
  UV <Vector (0.2117, 0.9428)>
Face 2225
UV Count: 3
  UV <Vector (0.2213, 0.9216)>
  UV <Vector (0.2264, 0.9336)>
  UV <Vector (0.2165, 0.9331)>
Face 2226
UV Count: 3
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2165, 0.9331)>
  UV <Vector (0.2087, 0.9321)>
Face 2227
UV Count: 3
  UV <Vector (0.2407, 0.9210)>
  UV <Vector (0.2264, 0.9336)>
  UV <Vector (0.2309, 0.9213)>
Face 2228
UV Count: 3
  UV <Vector (0.2029, 0.9241)>
  UV <Vector (0.2087, 0.9321)>
  UV <Vector (0.1977, 0.9366)>
Face 2229
UV Count: 3
  UV <Vector (0.2451, 0.8082)>
  UV <Vector (0.2485, 0.8069)>
  UV <Vector (0.2487, 0.8085)>
Face 2230
UV Count: 3
  UV <Vector (0.6256, 0.4344)>
  UV <Vector (0.6298, 0.4225)>
  UV <Vector (0.6298, 0.4340)>
Face 2231
UV Count: 3
  UV <Vector (0.2458, 0.8939)>
  UV <Vector (0.2392, 0.8916)>
  UV <Vector (0.2452, 0.8904)>
Face 2232
UV Count: 3
  UV <Vector (0.0146, 0.9729)>
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0109, 0.9713)>
Face 2233
UV Count: 3
  UV <Vector (0.0940, 0.8715)>
  UV <Vector (0.0958, 0.8620)>
  UV <Vector (0.0973, 0.8700)>
Face 2234
UV Count: 3
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0292, 0.9708)>
  UV <Vector (0.0350, 0.9696)>
Face 2235
UV Count: 3
  UV <Vector (0.0393, 0.9722)>
  UV <Vector (0.0350, 0.9696)>
  UV <Vector (0.0386, 0.9696)>
Face 2236
UV Count: 3
  UV <Vector (0.1905, 0.8629)>
  UV <Vector (0.1971, 0.8603)>
  UV <Vector (0.1969, 0.8627)>
Face 2237
UV Count: 3
  UV <Vector (0.2018, 0.8625)>
  UV <Vector (0.2040, 0.8607)>
  UV <Vector (0.2049, 0.8622)>
Face 2238
UV Count: 3
  UV <Vector (0.0072, 0.9773)>
  UV <Vector (0.0068, 0.9822)>
  UV <Vector (0.0050, 0.9771)>
Face 2239
UV Count: 3
  UV <Vector (0.2364, 0.9871)>
  UV <Vector (0.2340, 0.9864)>
  UV <Vector (0.2362, 0.9861)>
Face 2240
UV Count: 3
  UV <Vector (0.2363, 0.9847)>
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2362, 0.9861)>
Face 2241
UV Count: 3
  UV <Vector (0.2404, 0.9838)>
  UV <Vector (0.2378, 0.9847)>
  UV <Vector (0.2391, 0.9826)>
Face 2242
UV Count: 3
  UV <Vector (0.2364, 0.9871)>
  UV <Vector (0.2381, 0.9877)>
  UV <Vector (0.2369, 0.9880)>
Face 2243
UV Count: 3
  UV <Vector (0.2369, 0.9880)>
  UV <Vector (0.2382, 0.9894)>
  UV <Vector (0.2368, 0.9896)>
Face 2244
UV Count: 3
  UV <Vector (0.2369, 0.9880)>
  UV <Vector (0.2350, 0.9877)>
  UV <Vector (0.2364, 0.9871)>
Face 2245
UV Count: 3
  UV <Vector (0.2362, 0.9861)>
  UV <Vector (0.2349, 0.9842)>
  UV <Vector (0.2363, 0.9847)>
Face 2246
UV Count: 3
  UV <Vector (0.2447, 0.8048)>
  UV <Vector (0.2420, 0.8063)>
  UV <Vector (0.2419, 0.8055)>
Face 2247
UV Count: 3
  UV <Vector (0.2306, 0.9763)>
  UV <Vector (0.2346, 0.9777)>
  UV <Vector (0.2332, 0.9780)>
Face 2248
UV Count: 3
  UV <Vector (0.2487, 0.8046)>
  UV <Vector (0.2485, 0.8069)>
  UV <Vector (0.2469, 0.8046)>
Face 2249
UV Count: 3
  UV <Vector (0.2487, 0.8085)>
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2509, 0.8086)>
Face 2250
UV Count: 3
  UV <Vector (0.2469, 0.8046)>
  UV <Vector (0.2455, 0.8067)>
  UV <Vector (0.2447, 0.8048)>
Face 2251
UV Count: 3
  UV <Vector (0.2329, 0.8257)>
  UV <Vector (0.2272, 0.8272)>
  UV <Vector (0.2282, 0.8248)>
Face 2252
UV Count: 3
  UV <Vector (0.2292, 0.8223)>
  UV <Vector (0.2329, 0.8257)>
  UV <Vector (0.2282, 0.8248)>
Face 2253
UV Count: 3
  UV <Vector (0.2316, 0.8157)>
  UV <Vector (0.2351, 0.8183)>
  UV <Vector (0.2310, 0.8178)>
Face 2254
UV Count: 3
  UV <Vector (0.2338, 0.8115)>
  UV <Vector (0.2361, 0.8140)>
  UV <Vector (0.2328, 0.8135)>
Face 2255
UV Count: 3
  UV <Vector (0.2341, 0.8088)>
  UV <Vector (0.2364, 0.8118)>
  UV <Vector (0.2338, 0.8115)>
Face 2256
UV Count: 3
  UV <Vector (0.2434, 0.9952)>
  UV <Vector (0.2438, 0.9900)>
  UV <Vector (0.2477, 0.9906)>
Face 2257
UV Count: 3
  UV <Vector (0.2405, 0.9879)>
  UV <Vector (0.2419, 0.9930)>
  UV <Vector (0.2394, 0.9890)>
Face 2258
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2469, 0.8046)>
  UV <Vector (0.2446, 0.8026)>
Face 2259
UV Count: 3
  UV <Vector (0.2272, 0.8272)>
  UV <Vector (0.2215, 0.8298)>
  UV <Vector (0.2229, 0.8263)>
Face 2260
UV Count: 3
  UV <Vector (0.2373, 0.8262)>
  UV <Vector (0.2338, 0.8229)>
  UV <Vector (0.2381, 0.8232)>
Face 2261
UV Count: 3
  UV <Vector (0.2446, 0.9848)>
  UV <Vector (0.2477, 0.9906)>
  UV <Vector (0.2438, 0.9900)>
Face 2262
UV Count: 3
  UV <Vector (0.2407, 0.9856)>
  UV <Vector (0.2438, 0.9900)>
  UV <Vector (0.2405, 0.9879)>
Face 2263
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2322, 0.8286)>
  UV <Vector (0.2363, 0.8296)>
Face 2264
UV Count: 3
  UV <Vector (0.2258, 0.8313)>
  UV <Vector (0.2322, 0.8286)>
  UV <Vector (0.2306, 0.8325)>
Face 2265
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2292, 0.8372)>
  UV <Vector (0.2306, 0.8325)>
Face 2266
UV Count: 3
  UV <Vector (0.2244, 0.8356)>
  UV <Vector (0.2306, 0.8325)>
  UV <Vector (0.2292, 0.8372)>
Face 2267
UV Count: 3
  UV <Vector (0.2277, 0.8421)>
  UV <Vector (0.2345, 0.8386)>
  UV <Vector (0.2332, 0.8439)>
Face 2268
UV Count: 3
  UV <Vector (0.2227, 0.8402)>
  UV <Vector (0.2292, 0.8372)>
  UV <Vector (0.2277, 0.8421)>
Face 2269
UV Count: 3
  UV <Vector (0.2446, 0.8026)>
  UV <Vector (0.2447, 0.8048)>
  UV <Vector (0.2421, 0.8035)>
Face 2270
UV Count: 3
  UV <Vector (0.2377, 0.8051)>
  UV <Vector (0.2395, 0.8029)>
  UV <Vector (0.2393, 0.8050)>
Face 2271
UV Count: 3
  UV <Vector (0.2421, 0.8035)>
  UV <Vector (0.2419, 0.8055)>
  UV <Vector (0.2405, 0.8050)>
Face 2272
UV Count: 3
  UV <Vector (0.2332, 0.9780)>
  UV <Vector (0.2370, 0.9813)>
  UV <Vector (0.2353, 0.9815)>
Face 2273
UV Count: 3
  UV <Vector (0.2305, 0.9873)>
  UV <Vector (0.2322, 0.9848)>
  UV <Vector (0.2340, 0.9864)>
Face 2274
UV Count: 3
  UV <Vector (0.2277, 0.8421)>
  UV <Vector (0.2208, 0.8449)>
  UV <Vector (0.2227, 0.8402)>
Face 2275
UV Count: 3
  UV <Vector (0.2183, 0.8492)>
  UV <Vector (0.2260, 0.8474)>
  UV <Vector (0.2233, 0.8523)>
Face 2276
UV Count: 3
  UV <Vector (0.2151, 0.8527)>
  UV <Vector (0.2233, 0.8523)>
  UV <Vector (0.2187, 0.8553)>
Face 2277
UV Count: 3
  UV <Vector (0.2124, 0.8558)>
  UV <Vector (0.2187, 0.8553)>
  UV <Vector (0.2144, 0.8576)>
Face 2278
UV Count: 3
  UV <Vector (0.2113, 0.8590)>
  UV <Vector (0.2124, 0.8558)>
  UV <Vector (0.2144, 0.8576)>
Face 2279
UV Count: 3
  UV <Vector (0.2093, 0.8579)>
  UV <Vector (0.2092, 0.8605)>
  UV <Vector (0.2078, 0.8593)>
Face 2280
UV Count: 3
  UV <Vector (0.2075, 0.8612)>
  UV <Vector (0.2078, 0.8593)>
  UV <Vector (0.2092, 0.8605)>
Face 2281
UV Count: 3
  UV <Vector (0.2068, 0.8606)>
  UV <Vector (0.2052, 0.8632)>
  UV <Vector (0.2049, 0.8622)>
Face 2282
UV Count: 3
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0395, 0.9737)>
  UV <Vector (0.0367, 0.9754)>
Face 2283
UV Count: 3
  UV <Vector (0.0332, 0.9761)>
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0367, 0.9754)>
Face 2284
UV Count: 3
  UV <Vector (0.2381, 0.9877)>
  UV <Vector (0.2394, 0.9890)>
  UV <Vector (0.2382, 0.9894)>
Face 2285
UV Count: 3
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2405, 0.9879)>
  UV <Vector (0.2382, 0.9872)>
Face 2286
UV Count: 3
  UV <Vector (0.2405, 0.9879)>
  UV <Vector (0.2381, 0.9877)>
  UV <Vector (0.2382, 0.9872)>
Face 2287
UV Count: 3
  UV <Vector (0.4909, 0.9774)>
  UV <Vector (0.4931, 0.9772)>
  UV <Vector (0.4913, 0.9822)>
Face 2288
UV Count: 3
  UV <Vector (0.0072, 0.9773)>
  UV <Vector (0.0088, 0.9819)>
  UV <Vector (0.0068, 0.9822)>
Face 2289
UV Count: 3
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1806, 0.7812)>
  UV <Vector (0.1838, 0.7737)>
Face 2290
UV Count: 3
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1829, 0.7963)>
  UV <Vector (0.1789, 0.7887)>
Face 2291
UV Count: 3
  UV <Vector (0.1873, 0.7934)>
  UV <Vector (0.1892, 0.8020)>
  UV <Vector (0.1829, 0.7963)>
Face 2292
UV Count: 3
  UV <Vector (0.1973, 0.8058)>
  UV <Vector (0.1926, 0.7982)>
  UV <Vector (0.1997, 0.8026)>
Face 2293
UV Count: 3
  UV <Vector (0.1997, 0.8026)>
  UV <Vector (0.2050, 0.8098)>
  UV <Vector (0.1973, 0.8058)>
Face 2294
UV Count: 3
  UV <Vector (0.2082, 0.8053)>
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2050, 0.8098)>
Face 2295
UV Count: 3
  UV <Vector (0.2197, 0.8102)>
  UV <Vector (0.2230, 0.8064)>
  UV <Vector (0.2231, 0.8073)>
Face 2296
UV Count: 3
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2231, 0.8073)>
  UV <Vector (0.2260, 0.8087)>
Face 2297
UV Count: 3
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2260, 0.8087)>
  UV <Vector (0.2280, 0.8108)>
Face 2298
UV Count: 3
  UV <Vector (0.2301, 0.8122)>
  UV <Vector (0.2316, 0.8157)>
  UV <Vector (0.2281, 0.8144)>
Face 2299
UV Count: 3
  UV <Vector (0.2328, 0.8135)>
  UV <Vector (0.2355, 0.8162)>
  UV <Vector (0.2316, 0.8157)>
Face 2300
UV Count: 3
  UV <Vector (0.2394, 0.8164)>
  UV <Vector (0.2361, 0.8140)>
  UV <Vector (0.2398, 0.8143)>
Face 2301
UV Count: 3
  UV <Vector (0.2398, 0.8143)>
  UV <Vector (0.2427, 0.8163)>
  UV <Vector (0.2394, 0.8164)>
Face 2302
UV Count: 3
  UV <Vector (0.2427, 0.8139)>
  UV <Vector (0.2456, 0.8166)>
  UV <Vector (0.2427, 0.8163)>
Face 2303
UV Count: 3
  UV <Vector (0.2510, 0.8155)>
  UV <Vector (0.2484, 0.8169)>
  UV <Vector (0.2481, 0.8152)>
Face 2304
UV Count: 3
  UV <Vector (0.2536, 0.8169)>
  UV <Vector (0.2510, 0.8155)>
  UV <Vector (0.2539, 0.8152)>
Face 2305
UV Count: 3
  UV <Vector (0.2593, 0.8138)>
  UV <Vector (0.2564, 0.8166)>
  UV <Vector (0.2566, 0.8144)>
Face 2306
UV Count: 3
  UV <Vector (0.2622, 0.8144)>
  UV <Vector (0.2593, 0.8163)>
  UV <Vector (0.2593, 0.8138)>
Face 2307
UV Count: 3
  UV <Vector (0.2625, 0.8166)>
  UV <Vector (0.2659, 0.8142)>
  UV <Vector (0.2664, 0.8164)>
Face 2308
UV Count: 3
  UV <Vector (0.2692, 0.8138)>
  UV <Vector (0.2664, 0.8164)>
  UV <Vector (0.2659, 0.8142)>
Face 2309
UV Count: 3
  UV <Vector (0.2720, 0.8125)>
  UV <Vector (0.2704, 0.8160)>
  UV <Vector (0.2692, 0.8138)>
Face 2310
UV Count: 3
  UV <Vector (0.2799, 0.8119)>
  UV <Vector (0.2750, 0.8118)>
  UV <Vector (0.2772, 0.8107)>
Face 2311
UV Count: 3
  UV <Vector (0.2772, 0.8107)>
  UV <Vector (0.2818, 0.8103)>
  UV <Vector (0.2799, 0.8119)>
Face 2312
UV Count: 3
  UV <Vector (0.3145, 0.7932)>
  UV <Vector (0.3127, 0.8020)>
  UV <Vector (0.3092, 0.7982)>
Face 2313
UV Count: 3
  UV <Vector (0.3174, 0.7867)>
  UV <Vector (0.3190, 0.7962)>
  UV <Vector (0.3145, 0.7932)>
Face 2314
UV Count: 3
  UV <Vector (0.3160, 0.7807)>
  UV <Vector (0.3229, 0.7886)>
  UV <Vector (0.3174, 0.7867)>
Face 2315
UV Count: 3
  UV <Vector (0.3074, 0.7665)>
  UV <Vector (0.3181, 0.7734)>
  UV <Vector (0.3130, 0.7737)>
Face 2316
UV Count: 3
  UV <Vector (0.2984, 0.7592)>
  UV <Vector (0.3112, 0.7641)>
  UV <Vector (0.3074, 0.7665)>
Face 2317
UV Count: 3
  UV <Vector (0.2903, 0.7544)>
  UV <Vector (0.3015, 0.7557)>
  UV <Vector (0.2984, 0.7592)>
Face 2318
UV Count: 3
  UV <Vector (0.2922, 0.7497)>
  UV <Vector (0.2823, 0.7504)>
  UV <Vector (0.2839, 0.7454)>
Face 2319
UV Count: 3
  UV <Vector (0.2743, 0.7476)>
  UV <Vector (0.2839, 0.7454)>
  UV <Vector (0.2823, 0.7504)>
Face 2320
UV Count: 3
  UV <Vector (0.2754, 0.7427)>
  UV <Vector (0.2662, 0.7459)>
  UV <Vector (0.2672, 0.7410)>
Face 2321
UV Count: 3
  UV <Vector (0.2672, 0.7410)>
  UV <Vector (0.2581, 0.7447)>
  UV <Vector (0.2588, 0.7400)>
Face 2322
UV Count: 3
  UV <Vector (0.2588, 0.7400)>
  UV <Vector (0.2510, 0.7441)>
  UV <Vector (0.2511, 0.7392)>
Face 2323
UV Count: 3
  UV <Vector (0.2434, 0.7399)>
  UV <Vector (0.2510, 0.7441)>
  UV <Vector (0.2439, 0.7446)>
Face 2324
UV Count: 3
  UV <Vector (0.2350, 0.7411)>
  UV <Vector (0.2439, 0.7446)>
  UV <Vector (0.2358, 0.7460)>
Face 2325
UV Count: 3
  UV <Vector (0.2267, 0.7428)>
  UV <Vector (0.2358, 0.7460)>
  UV <Vector (0.2277, 0.7478)>
Face 2326
UV Count: 3
  UV <Vector (0.2277, 0.7478)>
  UV <Vector (0.2182, 0.7456)>
  UV <Vector (0.2267, 0.7428)>
Face 2327
UV Count: 3
  UV <Vector (0.2097, 0.7499)>
  UV <Vector (0.2196, 0.7505)>
  UV <Vector (0.2117, 0.7547)>
Face 2328
UV Count: 3
  UV <Vector (0.2117, 0.7547)>
  UV <Vector (0.2003, 0.7562)>
  UV <Vector (0.2097, 0.7499)>
Face 2329
UV Count: 3
  UV <Vector (0.1901, 0.7648)>
  UV <Vector (0.2034, 0.7597)>
  UV <Vector (0.1943, 0.7671)>
Face 2330
UV Count: 3
  UV <Vector (0.1943, 0.7671)>
  UV <Vector (0.1838, 0.7737)>
  UV <Vector (0.1901, 0.7648)>
Face 2331
UV Count: 3
  UV <Vector (0.0603, 0.5309)>
  UV <Vector (0.0623, 0.5313)>
  UV <Vector (0.0600, 0.5325)>
Face 2332
UV Count: 3
  UV <Vector (0.0649, 0.5286)>
  UV <Vector (0.0615, 0.5290)>
  UV <Vector (0.0638, 0.5258)>
Face 2333
UV Count: 3
  UV <Vector (0.0684, 0.5264)>
  UV <Vector (0.0638, 0.5258)>
  UV <Vector (0.0662, 0.5227)>
Face 2334
UV Count: 3
  UV <Vector (0.0712, 0.5241)>
  UV <Vector (0.0662, 0.5227)>
  UV <Vector (0.0673, 0.5200)>
Face 2335
UV Count: 3
  UV <Vector (0.0741, 0.5218)>
  UV <Vector (0.0673, 0.5200)>
  UV <Vector (0.0695, 0.5169)>
Face 2336
UV Count: 3
  UV <Vector (0.0929, 0.8143)>
  UV <Vector (0.1016, 0.8168)>
  UV <Vector (0.0930, 0.8186)>
Face 2337
UV Count: 3
  UV <Vector (0.1015, 0.8099)>
  UV <Vector (0.1128, 0.8146)>
  UV <Vector (0.1016, 0.8168)>
Face 2338
UV Count: 3
  UV <Vector (0.1234, 0.8128)>
  UV <Vector (0.1125, 0.8063)>
  UV <Vector (0.1234, 0.8040)>
Face 2339
UV Count: 3
  UV <Vector (0.1345, 0.8113)>
  UV <Vector (0.1234, 0.8040)>
  UV <Vector (0.1347, 0.8026)>
Face 2340
UV Count: 3
  UV <Vector (0.1455, 0.8023)>
  UV <Vector (0.1345, 0.8113)>
  UV <Vector (0.1347, 0.8026)>
Face 2341
UV Count: 3
  UV <Vector (0.1453, 0.8107)>
  UV <Vector (0.1564, 0.8025)>
  UV <Vector (0.1564, 0.8111)>
Face 2342
UV Count: 3
  UV <Vector (0.1564, 0.8111)>
  UV <Vector (0.1698, 0.8038)>
  UV <Vector (0.1682, 0.8125)>
Face 2343
UV Count: 3
  UV <Vector (0.1811, 0.8105)>
  UV <Vector (0.1682, 0.8125)>
  UV <Vector (0.1698, 0.8038)>
Face 2344
UV Count: 3
  UV <Vector (0.1905, 0.8152)>
  UV <Vector (0.1785, 0.8167)>
  UV <Vector (0.1811, 0.8105)>
Face 2345
UV Count: 3
  UV <Vector (0.1998, 0.8192)>
  UV <Vector (0.1879, 0.8205)>
  UV <Vector (0.1905, 0.8152)>
Face 2346
UV Count: 3
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.1963, 0.8239)>
  UV <Vector (0.1998, 0.8192)>
Face 2347
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.2132, 0.8241)>
Face 2348
UV Count: 3
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.2908, 0.8290)>
  UV <Vector (0.2887, 0.8241)>
Face 2349
UV Count: 3
  UV <Vector (0.3050, 0.8238)>
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.3024, 0.8185)>
Face 2350
UV Count: 3
  UV <Vector (0.3140, 0.8205)>
  UV <Vector (0.3024, 0.8185)>
  UV <Vector (0.3114, 0.8151)>
Face 2351
UV Count: 3
  UV <Vector (0.3234, 0.8166)>
  UV <Vector (0.3114, 0.8151)>
  UV <Vector (0.3208, 0.8105)>
Face 2352
UV Count: 3
  UV <Vector (0.3208, 0.8105)>
  UV <Vector (0.3337, 0.8124)>
  UV <Vector (0.3234, 0.8166)>
Face 2353
UV Count: 3
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3322, 0.8041)>
  UV <Vector (0.3456, 0.8024)>
Face 2354
UV Count: 3
  UV <Vector (0.3566, 0.8107)>
  UV <Vector (0.3456, 0.8024)>
  UV <Vector (0.3564, 0.8022)>
Face 2355
UV Count: 3
  UV <Vector (0.3674, 0.8113)>
  UV <Vector (0.3564, 0.8022)>
  UV <Vector (0.3670, 0.8025)>
Face 2356
UV Count: 3
  UV <Vector (0.3674, 0.8113)>
  UV <Vector (0.3783, 0.8039)>
  UV <Vector (0.3783, 0.8127)>
Face 2357
UV Count: 3
  UV <Vector (0.3889, 0.8062)>
  UV <Vector (0.3783, 0.8127)>
  UV <Vector (0.3783, 0.8039)>
Face 2358
UV Count: 3
  UV <Vector (0.3995, 0.8096)>
  UV <Vector (0.3887, 0.8145)>
  UV <Vector (0.3889, 0.8062)>
Face 2359
UV Count: 3
  UV <Vector (0.4090, 0.8143)>
  UV <Vector (0.3995, 0.8166)>
  UV <Vector (0.3995, 0.8096)>
Face 2360
UV Count: 3
  UV <Vector (0.5328, 0.5195)>
  UV <Vector (0.5259, 0.5218)>
  UV <Vector (0.5305, 0.5169)>
Face 2361
UV Count: 3
  UV <Vector (0.5288, 0.5241)>
  UV <Vector (0.5339, 0.5223)>
  UV <Vector (0.5313, 0.5263)>
Face 2362
UV Count: 3
  UV <Vector (0.5368, 0.5251)>
  UV <Vector (0.5313, 0.5263)>
  UV <Vector (0.5339, 0.5223)>
Face 2363
UV Count: 3
  UV <Vector (0.5347, 0.5283)>
  UV <Vector (0.5387, 0.5282)>
  UV <Vector (0.5372, 0.5312)>
Face 2364
UV Count: 3
  UV <Vector (0.5372, 0.5312)>
  UV <Vector (0.5399, 0.5305)>
  UV <Vector (0.5400, 0.5330)>
Face 2365
UV Count: 3
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2822, 0.8334)>
  UV <Vector (0.2866, 0.8313)>
Face 2366
UV Count: 3
  UV <Vector (0.2540, 0.8135)>
  UV <Vector (0.2566, 0.8144)>
  UV <Vector (0.2539, 0.8152)>
Face 2367
UV Count: 3
  UV <Vector (0.2564, 0.8166)>
  UV <Vector (0.2539, 0.8152)>
  UV <Vector (0.2566, 0.8144)>
Face 2368
UV Count: 3
  UV <Vector (0.2564, 0.8166)>
  UV <Vector (0.2536, 0.8186)>
  UV <Vector (0.2536, 0.8169)>
Face 2369
UV Count: 3
  UV <Vector (0.2568, 0.8232)>
  UV <Vector (0.2538, 0.8265)>
  UV <Vector (0.2538, 0.8232)>
Face 2370
UV Count: 3
  UV <Vector (0.2566, 0.8264)>
  UV <Vector (0.2542, 0.8304)>
  UV <Vector (0.2538, 0.8265)>
Face 2371
UV Count: 3
  UV <Vector (0.2576, 0.8303)>
  UV <Vector (0.2545, 0.8346)>
  UV <Vector (0.2542, 0.8304)>
Face 2372
UV Count: 3
  UV <Vector (0.2442, 0.8304)>
  UV <Vector (0.2476, 0.8346)>
  UV <Vector (0.2437, 0.8346)>
Face 2373
UV Count: 3
  UV <Vector (0.2448, 0.8266)>
  UV <Vector (0.2478, 0.8304)>
  UV <Vector (0.2442, 0.8304)>
Face 2374
UV Count: 3
  UV <Vector (0.2452, 0.8232)>
  UV <Vector (0.2481, 0.8265)>
  UV <Vector (0.2448, 0.8266)>
Face 2375
UV Count: 3
  UV <Vector (0.2456, 0.8166)>
  UV <Vector (0.2484, 0.8186)>
  UV <Vector (0.2456, 0.8186)>
Face 2376
UV Count: 3
  UV <Vector (0.2481, 0.8152)>
  UV <Vector (0.2456, 0.8166)>
  UV <Vector (0.2453, 0.8144)>
Face 2377
UV Count: 3
  UV <Vector (0.2479, 0.8135)>
  UV <Vector (0.2453, 0.8144)>
  UV <Vector (0.2454, 0.8121)>
Face 2378
UV Count: 3
  UV <Vector (0.2547, 0.8400)>
  UV <Vector (0.2584, 0.8345)>
  UV <Vector (0.2589, 0.8396)>
Face 2379
UV Count: 3
  UV <Vector (0.2510, 0.8346)>
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2476, 0.8346)>
Face 2380
UV Count: 3
  UV <Vector (0.2530, 0.8116)>
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2509, 0.8116)>
Face 2381
UV Count: 3
  UV <Vector (0.2489, 0.8115)>
  UV <Vector (0.2454, 0.8121)>
  UV <Vector (0.2481, 0.8098)>
Face 2382
UV Count: 3
  UV <Vector (0.2509, 0.8098)>
  UV <Vector (0.2489, 0.8115)>
  UV <Vector (0.2481, 0.8098)>
Face 2383
UV Count: 3
  UV <Vector (0.2530, 0.8116)>
  UV <Vector (0.2509, 0.8098)>
  UV <Vector (0.2538, 0.8098)>
Face 2384
UV Count: 3
  UV <Vector (0.2788, 0.8265)>
  UV <Vector (0.2848, 0.8276)>
  UV <Vector (0.2803, 0.8296)>
Face 2385
UV Count: 3
  UV <Vector (0.2824, 0.8249)>
  UV <Vector (0.2780, 0.8241)>
  UV <Vector (0.2812, 0.8230)>
Face 2386
UV Count: 3
  UV <Vector (0.2772, 0.8218)>
  UV <Vector (0.2812, 0.8230)>
  UV <Vector (0.2780, 0.8241)>
Face 2387
UV Count: 3
  UV <Vector (0.2783, 0.8161)>
  UV <Vector (0.2737, 0.8148)>
  UV <Vector (0.2768, 0.8137)>
Face 2388
UV Count: 3
  UV <Vector (0.2768, 0.8137)>
  UV <Vector (0.2720, 0.8125)>
  UV <Vector (0.2750, 0.8118)>
Face 2389
UV Count: 3
  UV <Vector (0.2715, 0.8096)>
  UV <Vector (0.2720, 0.8125)>
  UV <Vector (0.2703, 0.8106)>
Face 2390
UV Count: 3
  UV <Vector (0.2715, 0.8096)>
  UV <Vector (0.2689, 0.8082)>
  UV <Vector (0.2689, 0.8076)>
Face 2391
UV Count: 3
  UV <Vector (0.2649, 0.9938)>
  UV <Vector (0.2686, 0.9962)>
  UV <Vector (0.2658, 0.9972)>
Face 2392
UV Count: 3
  UV <Vector (0.2654, 0.9897)>
  UV <Vector (0.2675, 0.9931)>
  UV <Vector (0.2649, 0.9938)>
Face 2393
UV Count: 3
  UV <Vector (0.2382, 0.9894)>
  UV <Vector (0.2360, 0.9929)>
  UV <Vector (0.2368, 0.9896)>
Face 2394
UV Count: 3
  UV <Vector (0.2353, 0.9960)>
  UV <Vector (0.2385, 0.9935)>
  UV <Vector (0.2382, 0.9970)>
Face 2395
UV Count: 3
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2330, 0.8082)>
  UV <Vector (0.2317, 0.8106)>
Face 2396
UV Count: 3
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2301, 0.8122)>
  UV <Vector (0.2280, 0.8108)>
Face 2397
UV Count: 3
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2301, 0.8122)>
  UV <Vector (0.2281, 0.8144)>
Face 2398
UV Count: 3
  UV <Vector (0.2235, 0.8157)>
  UV <Vector (0.2281, 0.8144)>
  UV <Vector (0.2268, 0.8170)>
Face 2399
UV Count: 3
  UV <Vector (0.2204, 0.8229)>
  UV <Vector (0.2248, 0.8214)>
  UV <Vector (0.2239, 0.8239)>
Face 2400
UV Count: 3
  UV <Vector (0.2193, 0.8247)>
  UV <Vector (0.2239, 0.8239)>
  UV <Vector (0.2229, 0.8263)>
Face 2401
UV Count: 3
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2229, 0.8263)>
  UV <Vector (0.2215, 0.8298)>
Face 2402
UV Count: 3
  UV <Vector (0.6464, 0.4847)>
  UV <Vector (0.6456, 0.4874)>
  UV <Vector (0.6455, 0.4870)>
Face 2403
UV Count: 3
  UV <Vector (0.6449, 0.4886)>
  UV <Vector (0.6456, 0.4874)>
  UV <Vector (0.6452, 0.4886)>
Face 2404
UV Count: 3
  UV <Vector (0.2899, 0.7781)>
  UV <Vector (0.2912, 0.7778)>
  UV <Vector (0.2899, 0.7782)>
Face 2405
UV Count: 3
  UV <Vector (0.2918, 0.7765)>
  UV <Vector (0.2912, 0.7778)>
  UV <Vector (0.2908, 0.7771)>
Face 2406
UV Count: 3
  UV <Vector (0.2930, 0.7763)>
  UV <Vector (0.2922, 0.7777)>
  UV <Vector (0.2918, 0.7765)>
Face 2407
UV Count: 3
  UV <Vector (0.2936, 0.7777)>
  UV <Vector (0.2946, 0.7762)>
  UV <Vector (0.2954, 0.7778)>
Face 2408
UV Count: 3
  UV <Vector (0.2970, 0.7761)>
  UV <Vector (0.2954, 0.7778)>
  UV <Vector (0.2946, 0.7762)>
Face 2409
UV Count: 3
  UV <Vector (0.2999, 0.7759)>
  UV <Vector (0.2978, 0.7781)>
  UV <Vector (0.2970, 0.7761)>
Face 2410
UV Count: 3
  UV <Vector (0.3038, 0.7754)>
  UV <Vector (0.3009, 0.7787)>
  UV <Vector (0.2999, 0.7759)>
Face 2411
UV Count: 3
  UV <Vector (0.3052, 0.7794)>
  UV <Vector (0.3083, 0.7745)>
  UV <Vector (0.3105, 0.7800)>
Face 2412
UV Count: 3
  UV <Vector (0.3160, 0.7807)>
  UV <Vector (0.3083, 0.7745)>
  UV <Vector (0.3130, 0.7737)>
Face 2413
UV Count: 3
  UV <Vector (0.3130, 0.7737)>
  UV <Vector (0.3213, 0.7811)>
  UV <Vector (0.3160, 0.7807)>
Face 2414
UV Count: 3
  UV <Vector (0.3181, 0.7734)>
  UV <Vector (0.3286, 0.7815)>
  UV <Vector (0.3213, 0.7811)>
Face 2415
UV Count: 3
  UV <Vector (0.3364, 0.7813)>
  UV <Vector (0.3243, 0.7720)>
  UV <Vector (0.3312, 0.7705)>
Face 2416
UV Count: 3
  UV <Vector (0.3441, 0.7809)>
  UV <Vector (0.3312, 0.7705)>
  UV <Vector (0.3392, 0.7685)>
Face 2417
UV Count: 3
  UV <Vector (0.3441, 0.7809)>
  UV <Vector (0.3496, 0.7679)>
  UV <Vector (0.3543, 0.7809)>
Face 2418
UV Count: 3
  UV <Vector (0.3611, 0.7691)>
  UV <Vector (0.3543, 0.7809)>
  UV <Vector (0.3496, 0.7679)>
Face 2419
UV Count: 3
  UV <Vector (0.3739, 0.7720)>
  UV <Vector (0.3654, 0.7819)>
  UV <Vector (0.3611, 0.7691)>
Face 2420
UV Count: 3
  UV <Vector (0.3845, 0.7753)>
  UV <Vector (0.3768, 0.7842)>
  UV <Vector (0.3739, 0.7720)>
Face 2421
UV Count: 3
  UV <Vector (0.3954, 0.7787)>
  UV <Vector (0.3871, 0.7867)>
  UV <Vector (0.3845, 0.7753)>
Face 2422
UV Count: 3
  UV <Vector (0.4041, 0.7816)>
  UV <Vector (0.3976, 0.7904)>
  UV <Vector (0.3954, 0.7787)>
Face 2423
UV Count: 3
  UV <Vector (0.4117, 0.7850)>
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.4041, 0.7816)>
Face 2424
UV Count: 3
  UV <Vector (0.4181, 0.7877)>
  UV <Vector (0.4124, 0.7972)>
  UV <Vector (0.4117, 0.7850)>
Face 2425
UV Count: 3
  UV <Vector (0.4173, 0.7986)>
  UV <Vector (0.4222, 0.7892)>
  UV <Vector (0.4214, 0.7989)>
Face 2426
UV Count: 3
  UV <Vector (0.4214, 0.7989)>
  UV <Vector (0.4269, 0.7893)>
  UV <Vector (0.4256, 0.7996)>
Face 2427
UV Count: 3
  UV <Vector (0.6143, 0.4854)>
  UV <Vector (0.6141, 0.4871)>
  UV <Vector (0.6133, 0.4847)>
Face 2428
UV Count: 3
  UV <Vector (0.6147, 0.4886)>
  UV <Vector (0.6148, 0.4874)>
  UV <Vector (0.6150, 0.4886)>
Face 2429
UV Count: 3
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2119, 0.7788)>
  UV <Vector (0.2106, 0.7789)>
Face 2430
UV Count: 3
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2106, 0.7789)>
  UV <Vector (0.2095, 0.7790)>
Face 2431
UV Count: 3
  UV <Vector (0.2083, 0.7781)>
  UV <Vector (0.2095, 0.7790)>
  UV <Vector (0.2081, 0.7793)>
Face 2432
UV Count: 3
  UV <Vector (0.2081, 0.7793)>
  UV <Vector (0.2064, 0.7783)>
  UV <Vector (0.2083, 0.7781)>
Face 2433
UV Count: 3
  UV <Vector (0.2040, 0.7787)>
  UV <Vector (0.2064, 0.7799)>
  UV <Vector (0.2040, 0.7808)>
Face 2434
UV Count: 3
  UV <Vector (0.2010, 0.7791)>
  UV <Vector (0.2040, 0.7808)>
  UV <Vector (0.2007, 0.7820)>
Face 2435
UV Count: 3
  UV <Vector (0.2010, 0.7791)>
  UV <Vector (0.1957, 0.7833)>
  UV <Vector (0.1965, 0.7798)>
Face 2436
UV Count: 3
  UV <Vector (0.1905, 0.7852)>
  UV <Vector (0.1965, 0.7798)>
  UV <Vector (0.1957, 0.7833)>
Face 2437
UV Count: 3
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1916, 0.7807)>
  UV <Vector (0.1905, 0.7852)>
Face 2438
UV Count: 3
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1789, 0.7887)>
  UV <Vector (0.1806, 0.7812)>
Face 2439
UV Count: 3
  UV <Vector (0.1733, 0.7817)>
  UV <Vector (0.1789, 0.7887)>
  UV <Vector (0.1716, 0.7904)>
Face 2440
UV Count: 3
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1733, 0.7817)>
  UV <Vector (0.1716, 0.7904)>
Face 2441
UV Count: 3
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1560, 0.7922)>
  UV <Vector (0.1577, 0.7810)>
Face 2442
UV Count: 3
  UV <Vector (0.1474, 0.7810)>
  UV <Vector (0.1560, 0.7922)>
  UV <Vector (0.1456, 0.7921)>
Face 2443
UV Count: 3
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1456, 0.7921)>
  UV <Vector (0.1348, 0.7928)>
Face 2444
UV Count: 3
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1348, 0.7928)>
  UV <Vector (0.1237, 0.7945)>
Face 2445
UV Count: 3
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1237, 0.7945)>
  UV <Vector (0.1129, 0.7972)>
Face 2446
UV Count: 3
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.1129, 0.7972)>
  UV <Vector (0.1016, 0.8015)>
Face 2447
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.1016, 0.8015)>
  UV <Vector (0.0922, 0.8066)>
Face 2448
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.0886, 0.8047)>
  UV <Vector (0.0893, 0.7982)>
Face 2449
UV Count: 3
  UV <Vector (0.0845, 0.7986)>
  UV <Vector (0.0886, 0.8047)>
  UV <Vector (0.0849, 0.8052)>
Face 2450
UV Count: 3
  UV <Vector (0.0849, 0.8052)>
  UV <Vector (0.0807, 0.7997)>
  UV <Vector (0.0845, 0.7986)>
Face 2451
UV Count: 3
  UV <Vector (0.0763, 0.7998)>
  UV <Vector (0.0695, 0.7913)>
  UV <Vector (0.0750, 0.7895)>
Face 2452
UV Count: 3
  UV <Vector (0.2819, 0.8142)>
  UV <Vector (0.2858, 0.8159)>
  UV <Vector (0.2833, 0.8164)>
Face 2453
UV Count: 3
  UV <Vector (0.2833, 0.8164)>
  UV <Vector (0.2783, 0.8161)>
  UV <Vector (0.2819, 0.8142)>
Face 2454
UV Count: 3
  UV <Vector (0.2752, 0.8173)>
  UV <Vector (0.2799, 0.8182)>
  UV <Vector (0.2763, 0.8195)>
Face 2455
UV Count: 3
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2763, 0.8195)>
  UV <Vector (0.2721, 0.8203)>
Face 2456
UV Count: 3
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2677, 0.8207)>
  UV <Vector (0.2670, 0.8184)>
Face 2457
UV Count: 3
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2670, 0.8184)>
  UV <Vector (0.2677, 0.8207)>
Face 2458
UV Count: 3
  UV <Vector (0.2630, 0.8186)>
  UV <Vector (0.2598, 0.8209)>
  UV <Vector (0.2594, 0.8186)>
Face 2459
UV Count: 3
  UV <Vector (0.2594, 0.8186)>
  UV <Vector (0.2566, 0.8207)>
  UV <Vector (0.2564, 0.8186)>
Face 2460
UV Count: 3
  UV <Vector (0.2564, 0.8186)>
  UV <Vector (0.2536, 0.8207)>
  UV <Vector (0.2536, 0.8186)>
Face 2461
UV Count: 3
  UV <Vector (0.2536, 0.8186)>
  UV <Vector (0.2509, 0.8207)>
  UV <Vector (0.2510, 0.8187)>
Face 2462
UV Count: 3
  UV <Vector (0.2484, 0.8186)>
  UV <Vector (0.2509, 0.8207)>
  UV <Vector (0.2483, 0.8207)>
Face 2463
UV Count: 3
  UV <Vector (0.2456, 0.8186)>
  UV <Vector (0.2483, 0.8207)>
  UV <Vector (0.2454, 0.8207)>
Face 2464
UV Count: 3
  UV <Vector (0.2426, 0.8185)>
  UV <Vector (0.2454, 0.8207)>
  UV <Vector (0.2422, 0.8208)>
Face 2465
UV Count: 3
  UV <Vector (0.2390, 0.8185)>
  UV <Vector (0.2422, 0.8208)>
  UV <Vector (0.2384, 0.8207)>
Face 2466
UV Count: 3
  UV <Vector (0.2384, 0.8207)>
  UV <Vector (0.2351, 0.8183)>
  UV <Vector (0.2390, 0.8185)>
Face 2467
UV Count: 3
  UV <Vector (0.2310, 0.8178)>
  UV <Vector (0.2344, 0.8205)>
  UV <Vector (0.2300, 0.8199)>
Face 2468
UV Count: 3
  UV <Vector (0.2310, 0.8178)>
  UV <Vector (0.2257, 0.8192)>
  UV <Vector (0.2268, 0.8170)>
Face 2469
UV Count: 3
  UV <Vector (0.2217, 0.8181)>
  UV <Vector (0.2268, 0.8170)>
  UV <Vector (0.2257, 0.8192)>
Face 2470
UV Count: 3
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2235, 0.8157)>
  UV <Vector (0.2217, 0.8181)>
Face 2471
UV Count: 3
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2161, 0.8161)>
  UV <Vector (0.2172, 0.8132)>
Face 2472
UV Count: 3
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.3995, 0.7544)>
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Face 2473
UV Count: 3
  UV <Vector (0.0992, 0.7676)>
  UV <Vector (0.1059, 0.7788)>
  UV <Vector (0.0973, 0.7819)>
Face 2474
UV Count: 3
  UV <Vector (0.0909, 0.7706)>
  UV <Vector (0.0973, 0.7819)>
  UV <Vector (0.0897, 0.7853)>
Face 2475
UV Count: 3
  UV <Vector (0.0841, 0.7591)>
  UV <Vector (0.0837, 0.7738)>
  UV <Vector (0.0790, 0.7718)>
Face 2476
UV Count: 3
  UV <Vector (0.0925, 0.7569)>
  UV <Vector (0.0992, 0.7676)>
  UV <Vector (0.0909, 0.7706)>
Face 2477
UV Count: 3
  UV <Vector (0.4270, 0.7733)>
  UV <Vector (0.4294, 0.7615)>
  UV <Vector (0.4319, 0.7790)>
Face 2478
UV Count: 3
  UV <Vector (0.0841, 0.7591)>
  UV <Vector (0.0909, 0.7706)>
  UV <Vector (0.0837, 0.7738)>
Face 2479
UV Count: 3
  UV <Vector (0.4177, 0.7591)>
  UV <Vector (0.4229, 0.7718)>
  UV <Vector (0.4180, 0.7737)>
Face 2480
UV Count: 3
  UV <Vector (0.0790, 0.7718)>
  UV <Vector (0.0725, 0.7615)>
  UV <Vector (0.0841, 0.7591)>
Face 2481
UV Count: 3
  UV <Vector (0.0725, 0.7615)>
  UV <Vector (0.0748, 0.7734)>
  UV <Vector (0.0700, 0.7790)>
Face 2482
UV Count: 3
  UV <Vector (0.4294, 0.7615)>
  UV <Vector (0.4229, 0.7718)>
  UV <Vector (0.4177, 0.7591)>
Face 2483
UV Count: 3
  UV <Vector (0.4256, 0.7996)>
  UV <Vector (0.4324, 0.7913)>
  UV <Vector (0.4306, 0.8025)>
Face 2484
UV Count: 3
  UV <Vector (0.5421, 0.5401)>
  UV <Vector (0.5474, 0.5364)>
  UV <Vector (0.5469, 0.5405)>
Face 2485
UV Count: 3
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0580, 0.5400)>
  UV <Vector (0.0523, 0.5367)>
Face 2486
UV Count: 3
  UV <Vector (0.5475, 0.5329)>
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5455, 0.5311)>
Face 2487
UV Count: 3
  UV <Vector (0.5455, 0.5311)>
  UV <Vector (0.5511, 0.5274)>
  UV <Vector (0.5475, 0.5329)>
Face 2488
UV Count: 3
  UV <Vector (0.5551, 0.5221)>
  UV <Vector (0.5474, 0.5264)>
  UV <Vector (0.5513, 0.5208)>
Face 2489
UV Count: 3
  UV <Vector (0.5513, 0.5208)>
  UV <Vector (0.5583, 0.5175)>
  UV <Vector (0.5551, 0.5221)>
Face 2490
UV Count: 3
  UV <Vector (0.5544, 0.5153)>
  UV <Vector (0.5605, 0.5147)>
  UV <Vector (0.5583, 0.5175)>
Face 2491
UV Count: 3
  UV <Vector (0.5632, 0.5116)>
  UV <Vector (0.5566, 0.5123)>
  UV <Vector (0.5597, 0.5085)>
Face 2492
UV Count: 3
  UV <Vector (0.0377, 0.5108)>
  UV <Vector (0.0435, 0.5121)>
  UV <Vector (0.0396, 0.5146)>
Face 2493
UV Count: 3
  UV <Vector (0.0455, 0.5163)>
  UV <Vector (0.0396, 0.5146)>
  UV <Vector (0.0435, 0.5121)>
Face 2494
UV Count: 3
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0420, 0.5186)>
  UV <Vector (0.0455, 0.5163)>
Face 2495
UV Count: 3
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0513, 0.5278)>
  UV <Vector (0.0496, 0.5291)>
Face 2496
UV Count: 3
  UV <Vector (0.0540, 0.5306)>
  UV <Vector (0.0496, 0.5291)>
  UV <Vector (0.0513, 0.5278)>
Face 2497
UV Count: 3
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0510, 0.5320)>
  UV <Vector (0.0540, 0.5306)>
Face 2498
UV Count: 3
  UV <Vector (0.4202, 0.8051)>
  UV <Vector (0.4181, 0.8083)>
  UV <Vector (0.4170, 0.8052)>
Face 2499
UV Count: 3
  UV <Vector (0.4170, 0.8052)>
  UV <Vector (0.4214, 0.7989)>
  UV <Vector (0.4202, 0.8051)>
Face 2500
UV Count: 3
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0838, 0.8083)>
  UV <Vector (0.0832, 0.8100)>
Face 2501
UV Count: 3
  UV <Vector (0.0812, 0.8047)>
  UV <Vector (0.0763, 0.7998)>
  UV <Vector (0.0807, 0.7997)>
Face 2502
UV Count: 3
  UV <Vector (0.5505, 0.5347)>
  UV <Vector (0.5474, 0.5364)>
  UV <Vector (0.5449, 0.5369)>
Face 2503
UV Count: 3
  UV <Vector (0.0493, 0.5332)>
  UV <Vector (0.0510, 0.5320)>
  UV <Vector (0.0547, 0.5358)>
Face 2504
UV Count: 3
  UV <Vector (0.4254, 0.8118)>
  UV <Vector (0.4187, 0.8100)>
  UV <Vector (0.4232, 0.8075)>
Face 2505
UV Count: 3
  UV <Vector (0.5692, 0.5180)>
  UV <Vector (0.5631, 0.5173)>
  UV <Vector (0.5651, 0.5133)>
Face 2506
UV Count: 3
  UV <Vector (0.5631, 0.5173)>
  UV <Vector (0.5641, 0.5237)>
  UV <Vector (0.5608, 0.5198)>
Face 2507
UV Count: 3
  UV <Vector (0.5573, 0.5241)>
  UV <Vector (0.5641, 0.5237)>
  UV <Vector (0.5590, 0.5264)>
Face 2508
UV Count: 3
  UV <Vector (0.5590, 0.5264)>
  UV <Vector (0.5530, 0.5296)>
  UV <Vector (0.5573, 0.5241)>
Face 2509
UV Count: 3
  UV <Vector (0.5530, 0.5296)>
  UV <Vector (0.5505, 0.5347)>
  UV <Vector (0.5475, 0.5329)>
Face 2510
UV Count: 3
  UV <Vector (0.0493, 0.5332)>
  UV <Vector (0.0482, 0.5301)>
  UV <Vector (0.0510, 0.5320)>
Face 2511
UV Count: 3
  UV <Vector (0.0411, 0.5264)>
  UV <Vector (0.0482, 0.5301)>
  UV <Vector (0.0463, 0.5310)>
Face 2512
UV Count: 3
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0372, 0.5230)>
  UV <Vector (0.0391, 0.5208)>
Face 2513
UV Count: 3
  UV <Vector (0.0370, 0.5167)>
  UV <Vector (0.0372, 0.5230)>
  UV <Vector (0.0341, 0.5199)>
Face 2514
UV Count: 3
  UV <Vector (0.0318, 0.5164)>
  UV <Vector (0.0370, 0.5167)>
  UV <Vector (0.0341, 0.5199)>
Face 2515
UV Count: 3
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0832, 0.8100)>
  UV <Vector (0.0829, 0.8109)>
Face 2516
UV Count: 3
  UV <Vector (0.4256, 0.7996)>
  UV <Vector (0.4202, 0.8051)>
  UV <Vector (0.4214, 0.7989)>
Face 2517
UV Count: 3
  UV <Vector (0.0763, 0.7998)>
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0711, 0.8024)>
Face 2518
UV Count: 3
  UV <Vector (0.4254, 0.8118)>
  UV <Vector (0.4306, 0.8025)>
  UV <Vector (0.4320, 0.8122)>
Face 2519
UV Count: 3
  UV <Vector (0.4384, 0.8034)>
  UV <Vector (0.4320, 0.8122)>
  UV <Vector (0.4306, 0.8025)>
Face 2520
UV Count: 3
  UV <Vector (0.0696, 0.8119)>
  UV <Vector (0.0747, 0.8197)>
  UV <Vector (0.0688, 0.8214)>
Face 2521
UV Count: 3
  UV <Vector (0.0632, 0.8143)>
  UV <Vector (0.0688, 0.8214)>
  UV <Vector (0.0631, 0.8223)>
Face 2522
UV Count: 3
  UV <Vector (0.4306, 0.8025)>
  UV <Vector (0.4232, 0.8075)>
  UV <Vector (0.4256, 0.7996)>
Face 2523
UV Count: 3
  UV <Vector (0.0711, 0.8024)>
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0696, 0.8119)>
Face 2524
UV Count: 3
  UV <Vector (0.4389, 0.7946)>
  UV <Vector (0.4306, 0.8025)>
  UV <Vector (0.4324, 0.7913)>
Face 2525
UV Count: 3
  UV <Vector (0.0635, 0.8033)>
  UV <Vector (0.0696, 0.8119)>
  UV <Vector (0.0632, 0.8143)>
Face 2526
UV Count: 3
  UV <Vector (0.4445, 0.8026)>
  UV <Vector (0.4386, 0.8145)>
  UV <Vector (0.4384, 0.8034)>
Face 2527
UV Count: 3
  UV <Vector (0.0578, 0.8207)>
  UV <Vector (0.0632, 0.8143)>
  UV <Vector (0.0631, 0.8223)>
Face 2528
UV Count: 3
  UV <Vector (0.4445, 0.8026)>
  UV <Vector (0.4384, 0.8034)>
  UV <Vector (0.4389, 0.7946)>
Face 2529
UV Count: 3
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0632, 0.8143)>
  UV <Vector (0.0578, 0.8207)>
Face 2530
UV Count: 3
  UV <Vector (0.1153, 0.6466)>
  UV <Vector (0.1035, 0.6332)>
  UV <Vector (0.1168, 0.6338)>
Face 2531
UV Count: 3
  UV <Vector (0.1280, 0.6474)>
  UV <Vector (0.1168, 0.6338)>
  UV <Vector (0.1303, 0.6347)>
Face 2532
UV Count: 3
  UV <Vector (0.1415, 0.6487)>
  UV <Vector (0.1303, 0.6347)>
  UV <Vector (0.1443, 0.6359)>
Face 2533
UV Count: 3
  UV <Vector (0.1559, 0.6497)>
  UV <Vector (0.1443, 0.6359)>
  UV <Vector (0.1590, 0.6364)>
Face 2534
UV Count: 3
  UV <Vector (0.1718, 0.6493)>
  UV <Vector (0.1590, 0.6364)>
  UV <Vector (0.1742, 0.6361)>
Face 2535
UV Count: 3
  UV <Vector (0.1885, 0.6485)>
  UV <Vector (0.1742, 0.6361)>
  UV <Vector (0.1898, 0.6358)>
Face 2536
UV Count: 3
  UV <Vector (0.1898, 0.6358)>
  UV <Vector (0.2049, 0.6473)>
  UV <Vector (0.1885, 0.6485)>
Face 2537
UV Count: 3
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.2212, 0.6463)>
  UV <Vector (0.2049, 0.6473)>
Face 2538
UV Count: 3
  UV <Vector (0.2362, 0.6464)>
  UV <Vector (0.2219, 0.6361)>
  UV <Vector (0.2362, 0.6348)>
Face 2539
UV Count: 3
  UV <Vector (0.2362, 0.6348)>
  UV <Vector (0.2510, 0.6464)>
  UV <Vector (0.2362, 0.6464)>
Face 2540
UV Count: 3
  UV <Vector (0.2657, 0.6344)>
  UV <Vector (0.2510, 0.6464)>
  UV <Vector (0.2511, 0.6344)>
Face 2541
UV Count: 3
  UV <Vector (0.2658, 0.6464)>
  UV <Vector (0.2802, 0.6352)>
  UV <Vector (0.2808, 0.6467)>
Face 2542
UV Count: 3
  UV <Vector (0.2966, 0.6353)>
  UV <Vector (0.2808, 0.6467)>
  UV <Vector (0.2802, 0.6352)>
Face 2543
UV Count: 3
  UV <Vector (0.3123, 0.6356)>
  UV <Vector (0.2970, 0.6470)>
  UV <Vector (0.2966, 0.6353)>
Face 2544
UV Count: 3
  UV <Vector (0.3135, 0.6483)>
  UV <Vector (0.3278, 0.6358)>
  UV <Vector (0.3301, 0.6490)>
Face 2545
UV Count: 3
  UV <Vector (0.3301, 0.6490)>
  UV <Vector (0.3428, 0.6360)>
  UV <Vector (0.3459, 0.6492)>
Face 2546
UV Count: 3
  UV <Vector (0.3459, 0.6492)>
  UV <Vector (0.3576, 0.6356)>
  UV <Vector (0.3603, 0.6485)>
Face 2547
UV Count: 3
  UV <Vector (0.3714, 0.6350)>
  UV <Vector (0.3603, 0.6485)>
  UV <Vector (0.3576, 0.6356)>
Face 2548
UV Count: 3
  UV <Vector (0.3846, 0.6342)>
  UV <Vector (0.3736, 0.6475)>
  UV <Vector (0.3714, 0.6350)>
Face 2549
UV Count: 3
  UV <Vector (0.3864, 0.6468)>
  UV <Vector (0.3980, 0.6333)>
  UV <Vector (0.3992, 0.6458)>
Face 2550
UV Count: 3
  UV <Vector (0.4116, 0.6330)>
  UV <Vector (0.3992, 0.6458)>
  UV <Vector (0.3980, 0.6333)>
Face 2551
UV Count: 3
  UV <Vector (0.4124, 0.6449)>
  UV <Vector (0.4263, 0.6330)>
  UV <Vector (0.4266, 0.6445)>
Face 2552
UV Count: 3
  UV <Vector (0.4416, 0.6329)>
  UV <Vector (0.4266, 0.6445)>
  UV <Vector (0.4263, 0.6330)>
Face 2553
UV Count: 3
  UV <Vector (0.4574, 0.6328)>
  UV <Vector (0.4419, 0.6447)>
  UV <Vector (0.4416, 0.6329)>
Face 2554
UV Count: 3
  UV <Vector (0.4574, 0.6328)>
  UV <Vector (0.4740, 0.6424)>
  UV <Vector (0.4579, 0.6439)>
Face 2555
UV Count: 3
  UV <Vector (0.4737, 0.6333)>
  UV <Vector (0.4901, 0.6400)>
  UV <Vector (0.4740, 0.6424)>
Face 2556
UV Count: 3
  UV <Vector (0.0282, 0.6333)>
  UV <Vector (0.0118, 0.6400)>
  UV <Vector (0.0118, 0.6333)>
Face 2557
UV Count: 3
  UV <Vector (0.0445, 0.6328)>
  UV <Vector (0.0279, 0.6424)>
  UV <Vector (0.0282, 0.6333)>
Face 2558
UV Count: 3
  UV <Vector (0.0602, 0.6329)>
  UV <Vector (0.0440, 0.6440)>
  UV <Vector (0.0445, 0.6328)>
Face 2559
UV Count: 3
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0602, 0.6329)>
  UV <Vector (0.0755, 0.6330)>
Face 2560
UV Count: 3
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.0755, 0.6330)>
  UV <Vector (0.0900, 0.6329)>
Face 2561
UV Count: 3
  UV <Vector (0.1025, 0.6458)>
  UV <Vector (0.0900, 0.6329)>
  UV <Vector (0.1035, 0.6332)>
Face 2562
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2154, 0.8315)>
Face 2563
UV Count: 3
  UV <Vector (0.2078, 0.8340)>
  UV <Vector (0.2154, 0.8315)>
  UV <Vector (0.2131, 0.8362)>
Face 2564
UV Count: 3
  UV <Vector (0.2848, 0.8276)>
  UV <Vector (0.2908, 0.8290)>
  UV <Vector (0.2866, 0.8313)>
Face 2565
UV Count: 3
  UV <Vector (0.2154, 0.8315)>
  UV <Vector (0.2215, 0.8298)>
  UV <Vector (0.2197, 0.8338)>
Face 2566
UV Count: 3
  UV <Vector (0.2131, 0.8362)>
  UV <Vector (0.2197, 0.8338)>
  UV <Vector (0.2181, 0.8384)>
Face 2567
UV Count: 3
  UV <Vector (0.2941, 0.8338)>
  UV <Vector (0.2866, 0.8313)>
  UV <Vector (0.2908, 0.8290)>
Face 2568
UV Count: 3
  UV <Vector (0.2870, 0.8119)>
  UV <Vector (0.2818, 0.8103)>
  UV <Vector (0.2831, 0.8088)>
Face 2569
UV Count: 3
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2135, 0.8163)>
  UV <Vector (0.2088, 0.8176)>
Face 2570
UV Count: 3
  UV <Vector (0.2437, 0.8766)>
  UV <Vector (0.2482, 0.8796)>
  UV <Vector (0.2455, 0.8842)>
Face 2571
UV Count: 3
  UV <Vector (0.2432, 0.8699)>
  UV <Vector (0.2477, 0.8752)>
  UV <Vector (0.2437, 0.8766)>
Face 2572
UV Count: 3
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2432, 0.8645)>
  UV <Vector (0.2475, 0.8646)>
Face 2573
UV Count: 3
  UV <Vector (0.2475, 0.8646)>
  UV <Vector (0.2429, 0.8587)>
  UV <Vector (0.2475, 0.8594)>
Face 2574
UV Count: 3
  UV <Vector (0.2475, 0.8594)>
  UV <Vector (0.2427, 0.8519)>
  UV <Vector (0.2472, 0.8526)>
Face 2575
UV Count: 3
  UV <Vector (0.2471, 0.8461)>
  UV <Vector (0.2427, 0.8519)>
  UV <Vector (0.2427, 0.8455)>
Face 2576
UV Count: 3
  UV <Vector (0.2546, 0.8697)>
  UV <Vector (0.2510, 0.8752)>
  UV <Vector (0.2510, 0.8695)>
Face 2577
UV Count: 3
  UV <Vector (0.2510, 0.8695)>
  UV <Vector (0.2546, 0.8645)>
  UV <Vector (0.2546, 0.8697)>
Face 2578
UV Count: 3
  UV <Vector (0.2510, 0.8646)>
  UV <Vector (0.2545, 0.8594)>
  UV <Vector (0.2546, 0.8645)>
Face 2579
UV Count: 3
  UV <Vector (0.2510, 0.8531)>
  UV <Vector (0.2545, 0.8594)>
  UV <Vector (0.2510, 0.8596)>
Face 2580
UV Count: 3
  UV <Vector (0.2510, 0.8531)>
  UV <Vector (0.2549, 0.8461)>
  UV <Vector (0.2548, 0.8526)>
Face 2581
UV Count: 3
  UV <Vector (0.2582, 0.8765)>
  UV <Vector (0.2538, 0.8796)>
  UV <Vector (0.2543, 0.8751)>
Face 2582
UV Count: 3
  UV <Vector (0.2549, 0.8461)>
  UV <Vector (0.2589, 0.8396)>
  UV <Vector (0.2593, 0.8454)>
Face 2583
UV Count: 3
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2510, 0.8467)>
  UV <Vector (0.2471, 0.8461)>
Face 2584
UV Count: 3
  UV <Vector (0.2510, 0.8752)>
  UV <Vector (0.2482, 0.8796)>
  UV <Vector (0.2477, 0.8752)>
Face 2585
UV Count: 3
  UV <Vector (0.2538, 0.8796)>
  UV <Vector (0.2510, 0.8752)>
  UV <Vector (0.2543, 0.8751)>
Face 2586
UV Count: 3
  UV <Vector (0.2891, 0.8180)>
  UV <Vector (0.2858, 0.8159)>
  UV <Vector (0.2885, 0.8159)>
Face 2587
UV Count: 3
  UV <Vector (0.2833, 0.8164)>
  UV <Vector (0.2862, 0.8188)>
  UV <Vector (0.2834, 0.8192)>
Face 2588
UV Count: 3
  UV <Vector (0.2834, 0.8192)>
  UV <Vector (0.2799, 0.8182)>
  UV <Vector (0.2833, 0.8164)>
Face 2589
UV Count: 3
  UV <Vector (0.2763, 0.8195)>
  UV <Vector (0.2807, 0.8207)>
  UV <Vector (0.2772, 0.8218)>
Face 2590
UV Count: 3
  UV <Vector (0.2721, 0.8203)>
  UV <Vector (0.2772, 0.8218)>
  UV <Vector (0.2730, 0.8226)>
Face 2591
UV Count: 3
  UV <Vector (0.2721, 0.8203)>
  UV <Vector (0.2683, 0.8231)>
  UV <Vector (0.2677, 0.8207)>
Face 2592
UV Count: 3
  UV <Vector (0.2639, 0.8234)>
  UV <Vector (0.2677, 0.8207)>
  UV <Vector (0.2683, 0.8231)>
Face 2593
UV Count: 3
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2599, 0.8233)>
  UV <Vector (0.2598, 0.8209)>
Face 2594
UV Count: 3
  UV <Vector (0.2598, 0.8209)>
  UV <Vector (0.2568, 0.8232)>
  UV <Vector (0.2566, 0.8207)>
Face 2595
UV Count: 3
  UV <Vector (0.2566, 0.8207)>
  UV <Vector (0.2538, 0.8232)>
  UV <Vector (0.2536, 0.8207)>
Face 2596
UV Count: 3
  UV <Vector (0.2536, 0.8207)>
  UV <Vector (0.2510, 0.8233)>
  UV <Vector (0.2509, 0.8207)>
Face 2597
UV Count: 3
  UV <Vector (0.2483, 0.8207)>
  UV <Vector (0.2510, 0.8233)>
  UV <Vector (0.2480, 0.8233)>
Face 2598
UV Count: 3
  UV <Vector (0.2454, 0.8207)>
  UV <Vector (0.2480, 0.8233)>
  UV <Vector (0.2452, 0.8232)>
Face 2599
UV Count: 3
  UV <Vector (0.2422, 0.8208)>
  UV <Vector (0.2452, 0.8232)>
  UV <Vector (0.2421, 0.8233)>
Face 2600
UV Count: 3
  UV <Vector (0.2384, 0.8207)>
  UV <Vector (0.2421, 0.8233)>
  UV <Vector (0.2381, 0.8232)>
Face 2601
UV Count: 3
  UV <Vector (0.2381, 0.8232)>
  UV <Vector (0.2344, 0.8205)>
  UV <Vector (0.2384, 0.8207)>
Face 2602
UV Count: 3
  UV <Vector (0.2300, 0.8199)>
  UV <Vector (0.2338, 0.8229)>
  UV <Vector (0.2292, 0.8223)>
Face 2603
UV Count: 3
  UV <Vector (0.2300, 0.8199)>
  UV <Vector (0.2248, 0.8214)>
  UV <Vector (0.2257, 0.8192)>
Face 2604
UV Count: 3
  UV <Vector (0.2210, 0.8205)>
  UV <Vector (0.2257, 0.8192)>
  UV <Vector (0.2248, 0.8214)>
Face 2605
UV Count: 3
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2217, 0.8181)>
  UV <Vector (0.2210, 0.8205)>
Face 2606
UV Count: 3
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2157, 0.8190)>
  UV <Vector (0.2161, 0.8161)>
Face 2607
UV Count: 3
  UV <Vector (0.2088, 0.8176)>
  UV <Vector (0.2135, 0.8163)>
  UV <Vector (0.2127, 0.8185)>
Face 2608
UV Count: 3
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.3000, 0.8136)>
  UV <Vector (0.2930, 0.8167)>
Face 2609
UV Count: 3
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2046, 0.8152)>
  UV <Vector (0.2050, 0.8098)>
Face 2610
UV Count: 3
  UV <Vector (0.2562, 0.7941)>
  UV <Vector (0.2537, 0.7964)>
  UV <Vector (0.2534, 0.7940)>
Face 2611
UV Count: 3
  UV <Vector (0.2568, 0.7964)>
  UV <Vector (0.2538, 0.7996)>
  UV <Vector (0.2537, 0.7964)>
Face 2612
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2571, 0.7996)>
  UV <Vector (0.2573, 0.8025)>
Face 2613
UV Count: 3
  UV <Vector (0.2481, 0.7995)>
  UV <Vector (0.2510, 0.7965)>
  UV <Vector (0.2509, 0.7994)>
Face 2614
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2509, 0.7994)>
  UV <Vector (0.2510, 0.8020)>
Face 2615
UV Count: 3
  UV <Vector (0.2534, 0.7940)>
  UV <Vector (0.2510, 0.7965)>
  UV <Vector (0.2510, 0.7941)>
Face 2616
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2482, 0.7964)>
  UV <Vector (0.2486, 0.7941)>
Face 2617
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2549, 0.8046)>
  UV <Vector (0.2533, 0.8046)>
Face 2618
UV Count: 3
  UV <Vector (0.2534, 0.8069)>
  UV <Vector (0.2533, 0.8046)>
  UV <Vector (0.2549, 0.8046)>
Face 2619
UV Count: 3
  UV <Vector (0.2510, 0.8020)>
  UV <Vector (0.2487, 0.8046)>
  UV <Vector (0.2484, 0.8021)>
Face 2620
UV Count: 3
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2487, 0.8046)>
  UV <Vector (0.2510, 0.8045)>
Face 2621
UV Count: 3
  UV <Vector (0.2936, 0.8048)>
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.2848, 0.8067)>
Face 2622
UV Count: 3
  UV <Vector (0.3018, 0.8019)>
  UV <Vector (0.2970, 0.8090)>
  UV <Vector (0.2936, 0.8048)>
Face 2623
UV Count: 3
  UV <Vector (0.3045, 0.8057)>
  UV <Vector (0.3092, 0.7982)>
  UV <Vector (0.3127, 0.8020)>
Face 2624
UV Count: 3
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.2831, 0.8088)>
  UV <Vector (0.2848, 0.8067)>
Face 2625
UV Count: 3
  UV <Vector (0.2885, 0.8159)>
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.2930, 0.8167)>
Face 2626
UV Count: 3
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2172, 0.8132)>
  UV <Vector (0.2150, 0.8123)>
Face 2627
UV Count: 3
  UV <Vector (0.2150, 0.8123)>
  UV <Vector (0.2161, 0.8161)>
  UV <Vector (0.2135, 0.8163)>
Face 2628
UV Count: 3
  UV <Vector (0.2780, 0.8084)>
  UV <Vector (0.2831, 0.8088)>
  UV <Vector (0.2818, 0.8103)>
Face 2629
UV Count: 3
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2732, 0.8059)>
  UV <Vector (0.2726, 0.8046)>
Face 2630
UV Count: 3
  UV <Vector (0.2230, 0.8064)>
  UV <Vector (0.2170, 0.8067)>
  UV <Vector (0.2236, 0.8045)>
Face 2631
UV Count: 3
  UV <Vector (0.2286, 0.8047)>
  UV <Vector (0.2236, 0.8045)>
  UV <Vector (0.2295, 0.8033)>
Face 2632
UV Count: 3
  UV <Vector (0.2930, 0.8167)>
  UV <Vector (0.2891, 0.8180)>
  UV <Vector (0.2885, 0.8159)>
Face 2633
UV Count: 3
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.2891, 0.8180)>
  UV <Vector (0.2930, 0.8167)>
Face 2634
UV Count: 3
  UV <Vector (0.2127, 0.8185)>
  UV <Vector (0.2161, 0.8161)>
  UV <Vector (0.2157, 0.8190)>
Face 2635
UV Count: 3
  UV <Vector (0.2862, 0.8188)>
  UV <Vector (0.2887, 0.8241)>
  UV <Vector (0.2853, 0.8227)>
Face 2636
UV Count: 3
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2968, 0.8386)>
  UV <Vector (0.2910, 0.8407)>
Face 2637
UV Count: 3
  UV <Vector (0.2910, 0.8407)>
  UV <Vector (0.2989, 0.8432)>
  UV <Vector (0.2933, 0.8450)>
Face 2638
UV Count: 3
  UV <Vector (0.3007, 0.8480)>
  UV <Vector (0.2933, 0.8450)>
  UV <Vector (0.2989, 0.8432)>
Face 2639
UV Count: 3
  UV <Vector (0.2956, 0.8495)>
  UV <Vector (0.3029, 0.8525)>
  UV <Vector (0.2980, 0.8535)>
Face 2640
UV Count: 3
  UV <Vector (0.2980, 0.8535)>
  UV <Vector (0.3044, 0.8567)>
  UV <Vector (0.3000, 0.8572)>
Face 2641
UV Count: 3
  UV <Vector (0.3000, 0.8572)>
  UV <Vector (0.3051, 0.8601)>
  UV <Vector (0.3005, 0.8603)>
Face 2642
UV Count: 3
  UV <Vector (0.3048, 0.8627)>
  UV <Vector (0.3005, 0.8603)>
  UV <Vector (0.3051, 0.8601)>
Face 2643
UV Count: 3
  UV <Vector (0.4603, 0.9668)>
  UV <Vector (0.4624, 0.9698)>
  UV <Vector (0.4595, 0.9697)>
Face 2644
UV Count: 3
  UV <Vector (0.4636, 0.9673)>
  UV <Vector (0.4690, 0.9717)>
  UV <Vector (0.4624, 0.9698)>
Face 2645
UV Count: 3
  UV <Vector (0.0339, 0.9671)>
  UV <Vector (0.0350, 0.9696)>
  UV <Vector (0.0292, 0.9708)>
Face 2646
UV Count: 3
  UV <Vector (0.0378, 0.9668)>
  UV <Vector (0.0350, 0.9696)>
  UV <Vector (0.0339, 0.9671)>
Face 2647
UV Count: 3
  UV <Vector (0.1969, 0.8627)>
  UV <Vector (0.2015, 0.8605)>
  UV <Vector (0.2018, 0.8625)>
Face 2648
UV Count: 3
  UV <Vector (0.2019, 0.8572)>
  UV <Vector (0.1971, 0.8603)>
  UV <Vector (0.1974, 0.8568)>
Face 2649
UV Count: 3
  UV <Vector (0.2037, 0.8534)>
  UV <Vector (0.1974, 0.8568)>
  UV <Vector (0.1988, 0.8524)>
Face 2650
UV Count: 3
  UV <Vector (0.2060, 0.8494)>
  UV <Vector (0.1988, 0.8524)>
  UV <Vector (0.2010, 0.8479)>
Face 2651
UV Count: 3
  UV <Vector (0.2010, 0.8479)>
  UV <Vector (0.2085, 0.8451)>
  UV <Vector (0.2060, 0.8494)>
Face 2652
UV Count: 3
  UV <Vector (0.2109, 0.8408)>
  UV <Vector (0.2030, 0.8432)>
  UV <Vector (0.2052, 0.8386)>
Face 2653
UV Count: 3
  UV <Vector (0.2131, 0.8362)>
  UV <Vector (0.2052, 0.8386)>
  UV <Vector (0.2078, 0.8340)>
Face 2654
UV Count: 3
  UV <Vector (0.2236, 0.8045)>
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2248, 0.8022)>
Face 2655
UV Count: 3
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2236, 0.8045)>
  UV <Vector (0.2248, 0.8022)>
Face 2656
UV Count: 3
  UV <Vector (0.2295, 0.8033)>
  UV <Vector (0.2365, 0.8008)>
  UV <Vector (0.2354, 0.8033)>
Face 2657
UV Count: 3
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2848, 0.8067)>
  UV <Vector (0.2831, 0.8088)>
Face 2658
UV Count: 3
  UV <Vector (0.2780, 0.8046)>
  UV <Vector (0.2726, 0.8046)>
  UV <Vector (0.2719, 0.8034)>
Face 2659
UV Count: 3
  UV <Vector (0.2719, 0.8034)>
  UV <Vector (0.2686, 0.8044)>
  UV <Vector (0.2663, 0.8034)>
Face 2660
UV Count: 3
  UV <Vector (0.2327, 0.8042)>
  UV <Vector (0.2295, 0.8033)>
  UV <Vector (0.2354, 0.8033)>
Face 2661
UV Count: 3
  UV <Vector (0.2686, 0.8044)>
  UV <Vector (0.2677, 0.8060)>
  UV <Vector (0.2657, 0.8055)>
Face 2662
UV Count: 3
  UV <Vector (0.2760, 0.9876)>
  UV <Vector (0.2726, 0.9893)>
  UV <Vector (0.2729, 0.9870)>
Face 2663
UV Count: 3
  UV <Vector (0.2354, 0.8033)>
  UV <Vector (0.2362, 0.8055)>
  UV <Vector (0.2327, 0.8042)>
Face 2664
UV Count: 3
  UV <Vector (0.2305, 0.9873)>
  UV <Vector (0.2274, 0.9843)>
  UV <Vector (0.2302, 0.9852)>
Face 2665
UV Count: 3
  UV <Vector (0.2702, 0.8055)>
  UV <Vector (0.2726, 0.8046)>
  UV <Vector (0.2732, 0.8059)>
Face 2666
UV Count: 3
  UV <Vector (0.2327, 0.8042)>
  UV <Vector (0.2342, 0.8060)>
  UV <Vector (0.2314, 0.8054)>
Face 2667
UV Count: 3
  UV <Vector (0.2713, 0.8078)>
  UV <Vector (0.2732, 0.8059)>
  UV <Vector (0.2736, 0.8086)>
Face 2668
UV Count: 3
  UV <Vector (0.2330, 0.8071)>
  UV <Vector (0.2314, 0.8054)>
  UV <Vector (0.2342, 0.8060)>
Face 2669
UV Count: 3
  UV <Vector (0.3184, 0.9340)>
  UV <Vector (0.3206, 0.9224)>
  UV <Vector (0.3259, 0.9323)>
Face 2670
UV Count: 3
  UV <Vector (0.3167, 0.9127)>
  UV <Vector (0.3101, 0.9239)>
  UV <Vector (0.3070, 0.9137)>
Face 2671
UV Count: 3
  UV <Vector (0.3149, 0.9046)>
  UV <Vector (0.3070, 0.9137)>
  UV <Vector (0.3054, 0.9051)>
Face 2672
UV Count: 3
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3054, 0.9051)>
  UV <Vector (0.3063, 0.8982)>
Face 2673
UV Count: 3
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3063, 0.8982)>
  UV <Vector (0.3065, 0.8928)>
Face 2674
UV Count: 3
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3077, 0.8859)>
  UV <Vector (0.3161, 0.8847)>
Face 2675
UV Count: 3
  UV <Vector (0.3088, 0.8801)>
  UV <Vector (0.3161, 0.8847)>
  UV <Vector (0.3077, 0.8859)>
Face 2676
UV Count: 3
  UV <Vector (0.3103, 0.8762)>
  UV <Vector (0.3168, 0.8792)>
  UV <Vector (0.3088, 0.8801)>
Face 2677
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3178, 0.8752)>
  UV <Vector (0.3103, 0.8762)>
Face 2678
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3188, 0.8709)>
  UV <Vector (0.3186, 0.8724)>
Face 2679
UV Count: 3
  UV <Vector (0.3130, 0.8697)>
  UV <Vector (0.3188, 0.8709)>
  UV <Vector (0.3122, 0.8718)>
Face 2680
UV Count: 3
  UV <Vector (0.3193, 0.8691)>
  UV <Vector (0.3142, 0.8674)>
  UV <Vector (0.3198, 0.8671)>
Face 2681
UV Count: 3
  UV <Vector (0.3210, 0.8644)>
  UV <Vector (0.3142, 0.8674)>
  UV <Vector (0.3148, 0.8654)>
Face 2682
UV Count: 3
  UV <Vector (0.4795, 0.9941)>
  UV <Vector (0.4743, 0.9908)>
  UV <Vector (0.4784, 0.9896)>
Face 2683
UV Count: 3
  UV <Vector (0.4784, 0.9896)>
  UV <Vector (0.4759, 0.9862)>
  UV <Vector (0.4806, 0.9846)>
Face 2684
UV Count: 3
  UV <Vector (0.4806, 0.9846)>
  UV <Vector (0.4778, 0.9787)>
  UV <Vector (0.4798, 0.9799)>
Face 2685
UV Count: 3
  UV <Vector (0.0171, 0.9847)>
  UV <Vector (0.0202, 0.9785)>
  UV <Vector (0.0223, 0.9860)>
Face 2686
UV Count: 3
  UV <Vector (0.0186, 0.9898)>
  UV <Vector (0.0223, 0.9860)>
  UV <Vector (0.0231, 0.9909)>
Face 2687
UV Count: 3
  UV <Vector (0.0186, 0.9940)>
  UV <Vector (0.0231, 0.9909)>
  UV <Vector (0.0226, 0.9950)>
Face 2688
UV Count: 3
  UV <Vector (0.1809, 0.8644)>
  UV <Vector (0.1877, 0.8674)>
  UV <Vector (0.1821, 0.8667)>
Face 2689
UV Count: 3
  UV <Vector (0.1826, 0.8691)>
  UV <Vector (0.1877, 0.8674)>
  UV <Vector (0.1890, 0.8698)>
Face 2690
UV Count: 3
  UV <Vector (0.1831, 0.8708)>
  UV <Vector (0.1890, 0.8698)>
  UV <Vector (0.1897, 0.8716)>
Face 2691
UV Count: 3
  UV <Vector (0.1904, 0.8731)>
  UV <Vector (0.1831, 0.8708)>
  UV <Vector (0.1897, 0.8716)>
Face 2692
UV Count: 3
  UV <Vector (0.1841, 0.8751)>
  UV <Vector (0.1904, 0.8731)>
  UV <Vector (0.1916, 0.8762)>
Face 2693
UV Count: 3
  UV <Vector (0.1851, 0.8791)>
  UV <Vector (0.1916, 0.8762)>
  UV <Vector (0.1932, 0.8800)>
Face 2694
UV Count: 3
  UV <Vector (0.1858, 0.8846)>
  UV <Vector (0.1932, 0.8800)>
  UV <Vector (0.1942, 0.8858)>
Face 2695
UV Count: 3
  UV <Vector (0.1870, 0.8917)>
  UV <Vector (0.1942, 0.8858)>
  UV <Vector (0.1955, 0.8928)>
Face 2696
UV Count: 3
  UV <Vector (0.1870, 0.8917)>
  UV <Vector (0.1956, 0.8982)>
  UV <Vector (0.1874, 0.8976)>
Face 2697
UV Count: 3
  UV <Vector (0.1874, 0.8976)>
  UV <Vector (0.1965, 0.9051)>
  UV <Vector (0.1870, 0.9046)>
Face 2698
UV Count: 3
  UV <Vector (0.1870, 0.9046)>
  UV <Vector (0.1950, 0.9136)>
  UV <Vector (0.1853, 0.9127)>
Face 2699
UV Count: 3
  UV <Vector (0.1853, 0.9127)>
  UV <Vector (0.1919, 0.9239)>
  UV <Vector (0.1813, 0.9223)>
Face 2700
UV Count: 3
  UV <Vector (0.1835, 0.9340)>
  UV <Vector (0.1813, 0.9223)>
  UV <Vector (0.1919, 0.9239)>
Face 2701
UV Count: 3
  UV <Vector (0.1760, 0.9321)>
  UV <Vector (0.1764, 0.9429)>
  UV <Vector (0.1659, 0.9386)>
Face 2702
UV Count: 3
  UV <Vector (0.6140, 0.4874)>
  UV <Vector (0.6133, 0.4847)>
  UV <Vector (0.6141, 0.4871)>
Face 2703
UV Count: 3
  UV <Vector (0.6157, 0.4121)>
  UV <Vector (0.6151, 0.4144)>
  UV <Vector (0.6140, 0.4138)>
Face 2704
UV Count: 3
  UV <Vector (0.6170, 0.4144)>
  UV <Vector (0.6165, 0.4128)>
  UV <Vector (0.6179, 0.4124)>
Face 2705
UV Count: 3
  UV <Vector (0.6199, 0.4137)>
  UV <Vector (0.6179, 0.4124)>
  UV <Vector (0.6201, 0.4108)>
Face 2706
UV Count: 3
  UV <Vector (0.6223, 0.4119)>
  UV <Vector (0.6201, 0.4108)>
  UV <Vector (0.6222, 0.4090)>
Face 2707
UV Count: 3
  UV <Vector (0.6243, 0.4106)>
  UV <Vector (0.6222, 0.4090)>
  UV <Vector (0.6242, 0.4080)>
Face 2708
UV Count: 3
  UV <Vector (0.6262, 0.4099)>
  UV <Vector (0.6242, 0.4080)>
  UV <Vector (0.6260, 0.4076)>
Face 2709
UV Count: 3
  UV <Vector (0.6279, 0.4096)>
  UV <Vector (0.6260, 0.4076)>
  UV <Vector (0.6279, 0.4072)>
Face 2710
UV Count: 3
  UV <Vector (0.6298, 0.4074)>
  UV <Vector (0.6279, 0.4096)>
  UV <Vector (0.6279, 0.4072)>
Face 2711
UV Count: 3
  UV <Vector (0.6298, 0.4074)>
  UV <Vector (0.6317, 0.4096)>
  UV <Vector (0.6298, 0.4098)>
Face 2712
UV Count: 3
  UV <Vector (0.6336, 0.4076)>
  UV <Vector (0.6317, 0.4096)>
  UV <Vector (0.6317, 0.4072)>
Face 2713
UV Count: 3
  UV <Vector (0.6355, 0.4081)>
  UV <Vector (0.6334, 0.4099)>
  UV <Vector (0.6336, 0.4076)>
Face 2714
UV Count: 3
  UV <Vector (0.6374, 0.4091)>
  UV <Vector (0.6353, 0.4106)>
  UV <Vector (0.6355, 0.4081)>
Face 2715
UV Count: 3
  UV <Vector (0.6396, 0.4109)>
  UV <Vector (0.6373, 0.4119)>
  UV <Vector (0.6374, 0.4091)>
Face 2716
UV Count: 3
  UV <Vector (0.6416, 0.4124)>
  UV <Vector (0.6396, 0.4137)>
  UV <Vector (0.6396, 0.4109)>
Face 2717
UV Count: 3
  UV <Vector (0.6431, 0.4129)>
  UV <Vector (0.6425, 0.4142)>
  UV <Vector (0.6416, 0.4124)>
Face 2718
UV Count: 3
  UV <Vector (0.6444, 0.4144)>
  UV <Vector (0.6439, 0.4121)>
  UV <Vector (0.6456, 0.4138)>
Face 2719
UV Count: 3
  UV <Vector (0.6445, 0.4829)>
  UV <Vector (0.6453, 0.4855)>
  UV <Vector (0.6443, 0.4856)>
Face 2720
UV Count: 3
  UV <Vector (0.6450, 0.4746)>
  UV <Vector (0.6459, 0.4829)>
  UV <Vector (0.6445, 0.4829)>
Face 2721
UV Count: 3
  UV <Vector (0.6136, 0.4827)>
  UV <Vector (0.6133, 0.4847)>
  UV <Vector (0.6124, 0.4830)>
Face 2722
UV Count: 3
  UV <Vector (0.6100, 0.4712)>
  UV <Vector (0.6136, 0.4827)>
  UV <Vector (0.6124, 0.4830)>
Face 2723
UV Count: 3
  UV <Vector (0.6263, 0.4866)>
  UV <Vector (0.6275, 0.4787)>
  UV <Vector (0.6273, 0.4865)>
Face 2724
UV Count: 3
  UV <Vector (0.6265, 0.4907)>
  UV <Vector (0.6273, 0.4865)>
  UV <Vector (0.6275, 0.4908)>
Face 2725
UV Count: 3
  UV <Vector (0.6265, 0.4936)>
  UV <Vector (0.6275, 0.4908)>
  UV <Vector (0.6275, 0.4938)>
Face 2726
UV Count: 3
  UV <Vector (0.2429, 0.7835)>
  UV <Vector (0.2453, 0.7807)>
  UV <Vector (0.2458, 0.7835)>
Face 2727
UV Count: 3
  UV <Vector (0.2429, 0.7859)>
  UV <Vector (0.2458, 0.7835)>
  UV <Vector (0.2457, 0.7860)>
Face 2728
UV Count: 3
  UV <Vector (0.2456, 0.7885)>
  UV <Vector (0.2429, 0.7859)>
  UV <Vector (0.2457, 0.7860)>
Face 2729
UV Count: 3
  UV <Vector (0.2426, 0.7911)>
  UV <Vector (0.2456, 0.7885)>
  UV <Vector (0.2457, 0.7911)>
Face 2730
UV Count: 3
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2426, 0.7911)>
  UV <Vector (0.2457, 0.7911)>
Face 2731
UV Count: 3
  UV <Vector (0.2425, 0.7942)>
  UV <Vector (0.2452, 0.7965)>
  UV <Vector (0.2419, 0.7964)>
Face 2732
UV Count: 3
  UV <Vector (0.2413, 0.7991)>
  UV <Vector (0.2452, 0.7965)>
  UV <Vector (0.2448, 0.7997)>
Face 2733
UV Count: 3
  UV <Vector (0.2406, 0.8009)>
  UV <Vector (0.2448, 0.7997)>
  UV <Vector (0.2446, 0.8026)>
Face 2734
UV Count: 3
  UV <Vector (0.2421, 0.8035)>
  UV <Vector (0.2406, 0.8009)>
  UV <Vector (0.2446, 0.8026)>
Face 2735
UV Count: 3
  UV <Vector (0.2405, 0.8050)>
  UV <Vector (0.2395, 0.8029)>
  UV <Vector (0.2421, 0.8035)>
Face 2736
UV Count: 3
  UV <Vector (0.2305, 0.9826)>
  UV <Vector (0.2289, 0.9791)>
  UV <Vector (0.2317, 0.9801)>
Face 2737
UV Count: 3
  UV <Vector (0.6334, 0.4861)>
  UV <Vector (0.6343, 0.4784)>
  UV <Vector (0.6344, 0.4871)>
Face 2738
UV Count: 3
  UV <Vector (0.6330, 0.4906)>
  UV <Vector (0.6344, 0.4871)>
  UV <Vector (0.6344, 0.4907)>
Face 2739
UV Count: 3
  UV <Vector (0.6344, 0.4934)>
  UV <Vector (0.6330, 0.4906)>
  UV <Vector (0.6344, 0.4907)>
Face 2740
UV Count: 3
  UV <Vector (0.2626, 0.7833)>
  UV <Vector (0.2594, 0.7807)>
  UV <Vector (0.2631, 0.7807)>
Face 2741
UV Count: 3
  UV <Vector (0.2625, 0.7857)>
  UV <Vector (0.2591, 0.7836)>
  UV <Vector (0.2626, 0.7833)>
Face 2742
UV Count: 3
  UV <Vector (0.2591, 0.7860)>
  UV <Vector (0.2628, 0.7882)>
  UV <Vector (0.2593, 0.7886)>
Face 2743
UV Count: 3
  UV <Vector (0.2593, 0.7886)>
  UV <Vector (0.2630, 0.7909)>
  UV <Vector (0.2593, 0.7911)>
Face 2744
UV Count: 3
  UV <Vector (0.2593, 0.7911)>
  UV <Vector (0.2631, 0.7936)>
  UV <Vector (0.2594, 0.7942)>
Face 2745
UV Count: 3
  UV <Vector (0.2601, 0.7964)>
  UV <Vector (0.2631, 0.7936)>
  UV <Vector (0.2638, 0.7962)>
Face 2746
UV Count: 3
  UV <Vector (0.2607, 0.7991)>
  UV <Vector (0.2638, 0.7962)>
  UV <Vector (0.2648, 0.7988)>
Face 2747
UV Count: 3
  UV <Vector (0.2607, 0.7991)>
  UV <Vector (0.2655, 0.8008)>
  UV <Vector (0.2614, 0.8009)>
Face 2748
UV Count: 3
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2655, 0.8008)>
  UV <Vector (0.2663, 0.8034)>
Face 2749
UV Count: 3
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2642, 0.8051)>
  UV <Vector (0.2626, 0.8050)>
Face 2750
UV Count: 3
  UV <Vector (0.2757, 0.9815)>
  UV <Vector (0.2732, 0.9849)>
  UV <Vector (0.2732, 0.9823)>
Face 2751
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2654, 0.9897)>
  UV <Vector (0.2649, 0.9871)>
Face 2752
UV Count: 3
  UV <Vector (0.2368, 0.9896)>
  UV <Vector (0.2357, 0.9892)>
  UV <Vector (0.2369, 0.9880)>
Face 2753
UV Count: 3
  UV <Vector (0.2407, 0.9856)>
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2404, 0.9838)>
Face 2754
UV Count: 3
  UV <Vector (0.2623, 0.9827)>
  UV <Vector (0.2647, 0.9834)>
  UV <Vector (0.2640, 0.9849)>
Face 2755
UV Count: 3
  UV <Vector (0.2349, 0.9842)>
  UV <Vector (0.2332, 0.9815)>
  UV <Vector (0.2353, 0.9815)>
Face 2756
UV Count: 3
  UV <Vector (0.2689, 0.9829)>
  UV <Vector (0.2716, 0.9841)>
  UV <Vector (0.2700, 0.9856)>
Face 2757
UV Count: 3
  UV <Vector (0.2363, 0.9847)>
  UV <Vector (0.2353, 0.9815)>
  UV <Vector (0.2370, 0.9813)>
Face 2758
UV Count: 3
  UV <Vector (0.2378, 0.9847)>
  UV <Vector (0.2370, 0.9813)>
  UV <Vector (0.2391, 0.9826)>
Face 2759
UV Count: 3
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2689, 0.9829)>
  UV <Vector (0.2700, 0.9856)>
Face 2760
UV Count: 3
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2640, 0.9849)>
  UV <Vector (0.2647, 0.9834)>
Face 2761
UV Count: 3
  UV <Vector (0.2353, 0.9815)>
  UV <Vector (0.2317, 0.9801)>
  UV <Vector (0.2332, 0.9780)>
Face 2762
UV Count: 3
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2712, 0.9826)>
  UV <Vector (0.2689, 0.9829)>
Face 2763
UV Count: 3
  UV <Vector (0.2302, 0.9852)>
  UV <Vector (0.2282, 0.9813)>
  UV <Vector (0.2305, 0.9826)>
Face 2764
UV Count: 3
  UV <Vector (0.2322, 0.9848)>
  UV <Vector (0.2349, 0.9842)>
  UV <Vector (0.2340, 0.9864)>
Face 2765
UV Count: 3
  UV <Vector (0.2729, 0.9870)>
  UV <Vector (0.2766, 0.9845)>
  UV <Vector (0.2760, 0.9876)>
Face 2766
UV Count: 3
  UV <Vector (0.2716, 0.9841)>
  UV <Vector (0.2729, 0.9870)>
  UV <Vector (0.2700, 0.9856)>
Face 2767
UV Count: 3
  UV <Vector (0.2322, 0.9848)>
  UV <Vector (0.2305, 0.9826)>
  UV <Vector (0.2327, 0.9833)>
Face 2768
UV Count: 3
  UV <Vector (0.2332, 0.9815)>
  UV <Vector (0.2305, 0.9826)>
  UV <Vector (0.2317, 0.9801)>
Face 2769
UV Count: 3
  UV <Vector (0.2703, 0.9809)>
  UV <Vector (0.2732, 0.9823)>
  UV <Vector (0.2712, 0.9826)>
Face 2770
UV Count: 3
  UV <Vector (0.2712, 0.9826)>
  UV <Vector (0.2732, 0.9849)>
  UV <Vector (0.2716, 0.9841)>
Face 2771
UV Count: 3
  UV <Vector (0.2370, 0.9813)>
  UV <Vector (0.2346, 0.9777)>
  UV <Vector (0.2387, 0.9772)>
Face 2772
UV Count: 3
  UV <Vector (0.2703, 0.9779)>
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2681, 0.9775)>
Face 2773
UV Count: 3
  UV <Vector (0.2486, 0.7941)>
  UV <Vector (0.2457, 0.7911)>
  UV <Vector (0.2485, 0.7910)>
Face 2774
UV Count: 3
  UV <Vector (0.2485, 0.7910)>
  UV <Vector (0.2456, 0.7885)>
  UV <Vector (0.2485, 0.7884)>
Face 2775
UV Count: 3
  UV <Vector (0.2485, 0.7884)>
  UV <Vector (0.2457, 0.7860)>
  UV <Vector (0.2485, 0.7860)>
Face 2776
UV Count: 3
  UV <Vector (0.2486, 0.7836)>
  UV <Vector (0.2457, 0.7860)>
  UV <Vector (0.2458, 0.7835)>
Face 2777
UV Count: 3
  UV <Vector (0.2483, 0.7807)>
  UV <Vector (0.2458, 0.7835)>
  UV <Vector (0.2453, 0.7807)>
Face 2778
UV Count: 3
  UV <Vector (0.6287, 0.4910)>
  UV <Vector (0.6275, 0.4938)>
  UV <Vector (0.6275, 0.4908)>
Face 2779
UV Count: 3
  UV <Vector (0.6286, 0.4867)>
  UV <Vector (0.6275, 0.4908)>
  UV <Vector (0.6273, 0.4865)>
Face 2780
UV Count: 3
  UV <Vector (0.6275, 0.4787)>
  UV <Vector (0.6286, 0.4867)>
  UV <Vector (0.6273, 0.4865)>
Face 2781
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2534, 0.7910)>
  UV <Vector (0.2534, 0.7940)>
Face 2782
UV Count: 3
  UV <Vector (0.2510, 0.7908)>
  UV <Vector (0.2535, 0.7885)>
  UV <Vector (0.2534, 0.7910)>
Face 2783
UV Count: 3
  UV <Vector (0.2510, 0.7884)>
  UV <Vector (0.2534, 0.7860)>
  UV <Vector (0.2535, 0.7885)>
Face 2784
UV Count: 3
  UV <Vector (0.2533, 0.7837)>
  UV <Vector (0.2510, 0.7860)>
  UV <Vector (0.2510, 0.7838)>
Face 2785
UV Count: 3
  UV <Vector (0.2536, 0.7807)>
  UV <Vector (0.2510, 0.7838)>
  UV <Vector (0.2510, 0.7807)>
Face 2786
UV Count: 3
  UV <Vector (0.6309, 0.4939)>
  UV <Vector (0.6298, 0.4912)>
  UV <Vector (0.6310, 0.4908)>
Face 2787
UV Count: 3
  UV <Vector (0.6310, 0.4908)>
  UV <Vector (0.6298, 0.4868)>
  UV <Vector (0.6310, 0.4860)>
Face 2788
UV Count: 3
  UV <Vector (0.6310, 0.4860)>
  UV <Vector (0.6298, 0.4788)>
  UV <Vector (0.6321, 0.4786)>
Face 2789
UV Count: 3
  UV <Vector (0.6321, 0.4786)>
  UV <Vector (0.6298, 0.4647)>
  UV <Vector (0.6346, 0.4644)>
Face 2790
UV Count: 3
  UV <Vector (0.2736, 0.8086)>
  UV <Vector (0.2780, 0.8084)>
  UV <Vector (0.2772, 0.8107)>
Face 2791
UV Count: 3
  UV <Vector (0.2736, 0.8086)>
  UV <Vector (0.2750, 0.8118)>
  UV <Vector (0.2715, 0.8096)>
Face 2792
UV Count: 3
  UV <Vector (0.2289, 0.8078)>
  UV <Vector (0.2314, 0.8054)>
  UV <Vector (0.2306, 0.8076)>
Face 2793
UV Count: 3
  UV <Vector (0.2306, 0.8076)>
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2289, 0.8078)>
Face 2794
UV Count: 3
  UV <Vector (0.6795, 0.9744)>
  UV <Vector (0.6801, 0.9737)>
  UV <Vector (0.6803, 0.9745)>
Face 2795
UV Count: 3
  UV <Vector (0.6810, 0.9742)>
  UV <Vector (0.6801, 0.9737)>
  UV <Vector (0.6805, 0.9734)>
Face 2796
UV Count: 3
  UV <Vector (0.6800, 0.9660)>
  UV <Vector (0.6816, 0.9673)>
  UV <Vector (0.6802, 0.9679)>
Face 2797
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6800, 0.9660)>
  UV <Vector (0.6802, 0.9679)>
Face 2798
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6729, 0.9682)>
  UV <Vector (0.6734, 0.9664)>
Face 2799
UV Count: 3
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6740, 0.9730)>
  UV <Vector (0.6733, 0.9713)>
Face 2800
UV Count: 3
  UV <Vector (0.6733, 0.9713)>
  UV <Vector (0.6735, 0.9719)>
  UV <Vector (0.6730, 0.9712)>
Face 2801
UV Count: 3
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6729, 0.9682)>
  UV <Vector (0.6767, 0.9679)>
Face 2802
UV Count: 3
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6767, 0.9679)>
  UV <Vector (0.6780, 0.9713)>
Face 2803
UV Count: 3
  UV <Vector (0.6802, 0.9679)>
  UV <Vector (0.6780, 0.9713)>
  UV <Vector (0.6767, 0.9679)>
Face 2804
UV Count: 3
  UV <Vector (0.6802, 0.9679)>
  UV <Vector (0.6816, 0.9673)>
  UV <Vector (0.6815, 0.9692)>
Face 2805
UV Count: 3
  UV <Vector (0.6805, 0.9781)>
  UV <Vector (0.6813, 0.9760)>
  UV <Vector (0.6813, 0.9780)>
Face 2806
UV Count: 3
  UV <Vector (0.6806, 0.9760)>
  UV <Vector (0.6810, 0.9742)>
  UV <Vector (0.6813, 0.9760)>
Face 2807
UV Count: 3
  UV <Vector (0.6796, 0.9781)>
  UV <Vector (0.6806, 0.9760)>
  UV <Vector (0.6805, 0.9781)>
Face 2808
UV Count: 3
  UV <Vector (0.6796, 0.9761)>
  UV <Vector (0.6803, 0.9745)>
  UV <Vector (0.6806, 0.9760)>
Face 2809
UV Count: 3
  UV <Vector (0.6776, 0.9781)>
  UV <Vector (0.6796, 0.9761)>
  UV <Vector (0.6796, 0.9781)>
Face 2810
UV Count: 3
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6795, 0.9744)>
  UV <Vector (0.6796, 0.9761)>
Face 2811
UV Count: 3
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6756, 0.9743)>
  UV <Vector (0.6777, 0.9743)>
Face 2812
UV Count: 3
  UV <Vector (0.6777, 0.9743)>
  UV <Vector (0.6759, 0.9733)>
  UV <Vector (0.6779, 0.9732)>
Face 2813
UV Count: 3
  UV <Vector (0.6777, 0.9743)>
  UV <Vector (0.6795, 0.9733)>
  UV <Vector (0.6795, 0.9744)>
Face 2814
UV Count: 3
  UV <Vector (0.6759, 0.9733)>
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6779, 0.9732)>
Face 2815
UV Count: 3
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6795, 0.9733)>
  UV <Vector (0.6779, 0.9732)>
Face 2816
UV Count: 3
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6801, 0.9737)>
  UV <Vector (0.6795, 0.9733)>
Face 2817
UV Count: 3
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6780, 0.9713)>
  UV <Vector (0.6804, 0.9710)>
Face 2818
UV Count: 3
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6804, 0.9710)>
  UV <Vector (0.6806, 0.9718)>
Face 2819
UV Count: 3
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6780, 0.9713)>
Face 2820
UV Count: 3
  UV <Vector (0.6756, 0.9743)>
  UV <Vector (0.6742, 0.9734)>
  UV <Vector (0.6759, 0.9733)>
Face 2821
UV Count: 3
  UV <Vector (0.6742, 0.9734)>
  UV <Vector (0.6759, 0.9728)>
  UV <Vector (0.6759, 0.9733)>
Face 2822
UV Count: 3
  UV <Vector (0.6741, 0.9743)>
  UV <Vector (0.6738, 0.9738)>
  UV <Vector (0.6742, 0.9734)>
Face 2823
UV Count: 3
  UV <Vector (0.6738, 0.9738)>
  UV <Vector (0.6740, 0.9730)>
  UV <Vector (0.6742, 0.9734)>
Face 2824
UV Count: 3
  UV <Vector (0.6730, 0.9758)>
  UV <Vector (0.6730, 0.9742)>
  UV <Vector (0.6734, 0.9743)>
Face 2825
UV Count: 3
  UV <Vector (0.6725, 0.9758)>
  UV <Vector (0.6730, 0.9778)>
  UV <Vector (0.6723, 0.9777)>
Face 2826
UV Count: 3
  UV <Vector (0.6723, 0.9696)>
  UV <Vector (0.6721, 0.9677)>
  UV <Vector (0.6729, 0.9682)>
Face 2827
UV Count: 3
  UV <Vector (0.6723, 0.9696)>
  UV <Vector (0.6733, 0.9713)>
  UV <Vector (0.6730, 0.9712)>
Face 2828
UV Count: 3
  UV <Vector (0.6740, 0.9818)>
  UV <Vector (0.6753, 0.9804)>
  UV <Vector (0.6751, 0.9821)>
Face 2829
UV Count: 3
  UV <Vector (0.6751, 0.9821)>
  UV <Vector (0.6779, 0.9805)>
  UV <Vector (0.6779, 0.9822)>
Face 2830
UV Count: 3
  UV <Vector (0.6779, 0.9822)>
  UV <Vector (0.6794, 0.9806)>
  UV <Vector (0.6794, 0.9821)>
Face 2831
UV Count: 3
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6816, 0.9808)>
  UV <Vector (0.6803, 0.9815)>
Face 2832
UV Count: 3
  UV <Vector (0.6814, 0.9798)>
  UV <Vector (0.6805, 0.9781)>
  UV <Vector (0.6813, 0.9780)>
Face 2833
UV Count: 3
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6796, 0.9781)>
  UV <Vector (0.6805, 0.9781)>
Face 2834
UV Count: 3
  UV <Vector (0.6796, 0.9781)>
  UV <Vector (0.6779, 0.9805)>
  UV <Vector (0.6776, 0.9781)>
Face 2835
UV Count: 3
  UV <Vector (0.6776, 0.9781)>
  UV <Vector (0.6753, 0.9804)>
  UV <Vector (0.6753, 0.9780)>
Face 2836
UV Count: 3
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6776, 0.9781)>
  UV <Vector (0.6753, 0.9780)>
Face 2837
UV Count: 3
  UV <Vector (0.6738, 0.9760)>
  UV <Vector (0.6753, 0.9780)>
  UV <Vector (0.6737, 0.9779)>
Face 2838
UV Count: 3
  UV <Vector (0.6730, 0.9778)>
  UV <Vector (0.6721, 0.9794)>
  UV <Vector (0.6723, 0.9777)>
Face 2839
UV Count: 3
  UV <Vector (0.6731, 0.9802)>
  UV <Vector (0.6718, 0.9804)>
  UV <Vector (0.6721, 0.9794)>
Face 2840
UV Count: 3
  UV <Vector (0.6725, 0.9647)>
  UV <Vector (0.6734, 0.9664)>
  UV <Vector (0.6722, 0.9658)>
Face 2841
UV Count: 3
  UV <Vector (0.6734, 0.9664)>
  UV <Vector (0.6721, 0.9677)>
  UV <Vector (0.6722, 0.9658)>
Face 2842
UV Count: 3
  UV <Vector (0.6753, 0.9780)>
  UV <Vector (0.6739, 0.9803)>
  UV <Vector (0.6737, 0.9779)>
Face 2843
UV Count: 3
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6741, 0.9743)>
  UV <Vector (0.6756, 0.9743)>
Face 2844
UV Count: 3
  UV <Vector (0.6794, 0.9806)>
  UV <Vector (0.6803, 0.9815)>
  UV <Vector (0.6794, 0.9821)>
Face 2845
UV Count: 3
  UV <Vector (0.6804, 0.9710)>
  UV <Vector (0.6815, 0.9692)>
  UV <Vector (0.6812, 0.9711)>
Face 2846
UV Count: 3
  UV <Vector (0.6812, 0.9711)>
  UV <Vector (0.6806, 0.9718)>
  UV <Vector (0.6804, 0.9710)>
Face 2847
UV Count: 3
  UV <Vector (0.6741, 0.9651)>
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6734, 0.9664)>
Face 2848
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6794, 0.9651)>
  UV <Vector (0.6800, 0.9660)>
Face 2849
UV Count: 3
  UV <Vector (0.6794, 0.9651)>
  UV <Vector (0.6815, 0.9655)>
  UV <Vector (0.6800, 0.9660)>
Face 2850
UV Count: 3
  UV <Vector (0.6734, 0.9743)>
  UV <Vector (0.6737, 0.9736)>
  UV <Vector (0.6738, 0.9738)>
Face 2851
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6767, 0.9679)>
  UV <Vector (0.6729, 0.9682)>
Face 2852
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6802, 0.9679)>
  UV <Vector (0.6767, 0.9679)>
Face 2853
UV Count: 3
  UV <Vector (0.6734, 0.9743)>
  UV <Vector (0.6738, 0.9760)>
  UV <Vector (0.6730, 0.9758)>
Face 2854
UV Count: 3
  UV <Vector (0.6730, 0.9778)>
  UV <Vector (0.6738, 0.9760)>
  UV <Vector (0.6737, 0.9779)>
Face 2855
UV Count: 3
  UV <Vector (0.6737, 0.9779)>
  UV <Vector (0.6731, 0.9802)>
  UV <Vector (0.6730, 0.9778)>
Face 2856
UV Count: 3
  UV <Vector (0.6733, 0.9816)>
  UV <Vector (0.6739, 0.9803)>
  UV <Vector (0.6740, 0.9818)>
Face 2857
UV Count: 3
  UV <Vector (0.6634, 0.9660)>
  UV <Vector (0.6654, 0.9641)>
  UV <Vector (0.6654, 0.9659)>
Face 2858
UV Count: 3
  UV <Vector (0.6684, 0.9641)>
  UV <Vector (0.6695, 0.9674)>
  UV <Vector (0.6672, 0.9664)>
Face 2859
UV Count: 3
  UV <Vector (0.6677, 0.9806)>
  UV <Vector (0.6687, 0.9822)>
  UV <Vector (0.6675, 0.9826)>
Face 2860
UV Count: 3
  UV <Vector (0.6663, 0.9827)>
  UV <Vector (0.6677, 0.9806)>
  UV <Vector (0.6675, 0.9826)>
Face 2861
UV Count: 3
  UV <Vector (0.6689, 0.9743)>
  UV <Vector (0.6691, 0.9735)>
  UV <Vector (0.6695, 0.9740)>
Face 2862
UV Count: 3
  UV <Vector (0.6629, 0.9787)>
  UV <Vector (0.6620, 0.9813)>
  UV <Vector (0.6617, 0.9782)>
Face 2863
UV Count: 3
  UV <Vector (0.6620, 0.9813)>
  UV <Vector (0.6634, 0.9808)>
  UV <Vector (0.6638, 0.9824)>
Face 2864
UV Count: 3
  UV <Vector (0.6654, 0.9690)>
  UV <Vector (0.6672, 0.9664)>
  UV <Vector (0.6678, 0.9694)>
Face 2865
UV Count: 3
  UV <Vector (0.6678, 0.9694)>
  UV <Vector (0.6672, 0.9664)>
  UV <Vector (0.6695, 0.9674)>
Face 2866
UV Count: 3
  UV <Vector (0.6635, 0.9693)>
  UV <Vector (0.6613, 0.9675)>
  UV <Vector (0.6634, 0.9660)>
Face 2867
UV Count: 3
  UV <Vector (0.6634, 0.9660)>
  UV <Vector (0.6654, 0.9690)>
  UV <Vector (0.6635, 0.9693)>
Face 2868
UV Count: 3
  UV <Vector (0.6625, 0.9717)>
  UV <Vector (0.6635, 0.9693)>
  UV <Vector (0.6637, 0.9728)>
Face 2869
UV Count: 3
  UV <Vector (0.6635, 0.9693)>
  UV <Vector (0.6658, 0.9725)>
  UV <Vector (0.6637, 0.9728)>
Face 2870
UV Count: 3
  UV <Vector (0.6635, 0.9693)>
  UV <Vector (0.6616, 0.9697)>
  UV <Vector (0.6613, 0.9675)>
Face 2871
UV Count: 3
  UV <Vector (0.6658, 0.9725)>
  UV <Vector (0.6678, 0.9694)>
  UV <Vector (0.6679, 0.9727)>
Face 2872
UV Count: 3
  UV <Vector (0.6678, 0.9694)>
  UV <Vector (0.6695, 0.9733)>
  UV <Vector (0.6679, 0.9727)>
Face 2873
UV Count: 3
  UV <Vector (0.6678, 0.9694)>
  UV <Vector (0.6695, 0.9674)>
  UV <Vector (0.6696, 0.9701)>
Face 2874
UV Count: 3
  UV <Vector (0.6708, 0.9756)>
  UV <Vector (0.6704, 0.9780)>
  UV <Vector (0.6701, 0.9758)>
Face 2875
UV Count: 3
  UV <Vector (0.6708, 0.9756)>
  UV <Vector (0.6695, 0.9740)>
  UV <Vector (0.6695, 0.9733)>
Face 2876
UV Count: 3
  UV <Vector (0.6694, 0.9760)>
  UV <Vector (0.6695, 0.9740)>
  UV <Vector (0.6701, 0.9758)>
Face 2877
UV Count: 3
  UV <Vector (0.6695, 0.9740)>
  UV <Vector (0.6691, 0.9735)>
  UV <Vector (0.6695, 0.9733)>
Face 2878
UV Count: 3
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6691, 0.9735)>
  UV <Vector (0.6689, 0.9743)>
Face 2879
UV Count: 3
  UV <Vector (0.6691, 0.9735)>
  UV <Vector (0.6679, 0.9727)>
  UV <Vector (0.6695, 0.9733)>
Face 2880
UV Count: 3
  UV <Vector (0.6678, 0.9730)>
  UV <Vector (0.6658, 0.9725)>
  UV <Vector (0.6679, 0.9727)>
Face 2881
UV Count: 3
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6637, 0.9728)>
  UV <Vector (0.6658, 0.9725)>
Face 2882
UV Count: 3
  UV <Vector (0.6637, 0.9728)>
  UV <Vector (0.6631, 0.9738)>
  UV <Vector (0.6626, 0.9737)>
Face 2883
UV Count: 3
  UV <Vector (0.6627, 0.9742)>
  UV <Vector (0.6615, 0.9754)>
  UV <Vector (0.6626, 0.9737)>
Face 2884
UV Count: 3
  UV <Vector (0.6619, 0.9757)>
  UV <Vector (0.6611, 0.9778)>
  UV <Vector (0.6615, 0.9754)>
Face 2885
UV Count: 3
  UV <Vector (0.6613, 0.9675)>
  UV <Vector (0.6627, 0.9650)>
  UV <Vector (0.6634, 0.9660)>
Face 2886
UV Count: 3
  UV <Vector (0.6617, 0.9782)>
  UV <Vector (0.6611, 0.9807)>
  UV <Vector (0.6611, 0.9778)>
Face 2887
UV Count: 3
  UV <Vector (0.6629, 0.9763)>
  UV <Vector (0.6617, 0.9782)>
  UV <Vector (0.6619, 0.9757)>
Face 2888
UV Count: 3
  UV <Vector (0.6636, 0.9747)>
  UV <Vector (0.6619, 0.9757)>
  UV <Vector (0.6627, 0.9742)>
Face 2889
UV Count: 3
  UV <Vector (0.6644, 0.9739)>
  UV <Vector (0.6631, 0.9738)>
  UV <Vector (0.6640, 0.9731)>
Face 2890
UV Count: 3
  UV <Vector (0.6640, 0.9731)>
  UV <Vector (0.6660, 0.9737)>
  UV <Vector (0.6644, 0.9739)>
Face 2891
UV Count: 3
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6660, 0.9737)>
Face 2892
UV Count: 3
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6661, 0.9758)>
  UV <Vector (0.6660, 0.9737)>
Face 2893
UV Count: 3
  UV <Vector (0.6661, 0.9758)>
  UV <Vector (0.6644, 0.9739)>
  UV <Vector (0.6660, 0.9737)>
Face 2894
UV Count: 3
  UV <Vector (0.6644, 0.9762)>
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6643, 0.9785)>
Face 2895
UV Count: 3
  UV <Vector (0.6643, 0.9785)>
  UV <Vector (0.6629, 0.9763)>
  UV <Vector (0.6644, 0.9762)>
Face 2896
UV Count: 3
  UV <Vector (0.6644, 0.9762)>
  UV <Vector (0.6636, 0.9747)>
  UV <Vector (0.6644, 0.9739)>
Face 2897
UV Count: 3
  UV <Vector (0.6643, 0.9785)>
  UV <Vector (0.6634, 0.9808)>
  UV <Vector (0.6629, 0.9787)>
Face 2898
UV Count: 3
  UV <Vector (0.6638, 0.9824)>
  UV <Vector (0.6646, 0.9807)>
  UV <Vector (0.6652, 0.9825)>
Face 2899
UV Count: 3
  UV <Vector (0.6652, 0.9825)>
  UV <Vector (0.6662, 0.9806)>
  UV <Vector (0.6663, 0.9827)>
Face 2900
UV Count: 3
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6646, 0.9807)>
  UV <Vector (0.6643, 0.9785)>
Face 2901
UV Count: 3
  UV <Vector (0.6662, 0.9806)>
  UV <Vector (0.6680, 0.9783)>
  UV <Vector (0.6677, 0.9806)>
Face 2902
UV Count: 3
  UV <Vector (0.6688, 0.9805)>
  UV <Vector (0.6680, 0.9783)>
  UV <Vector (0.6695, 0.9782)>
Face 2903
UV Count: 3
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6678, 0.9759)>
  UV <Vector (0.6680, 0.9783)>
Face 2904
UV Count: 3
  UV <Vector (0.6680, 0.9783)>
  UV <Vector (0.6694, 0.9760)>
  UV <Vector (0.6695, 0.9782)>
Face 2905
UV Count: 3
  UV <Vector (0.6678, 0.9759)>
  UV <Vector (0.6689, 0.9743)>
  UV <Vector (0.6694, 0.9760)>
Face 2906
UV Count: 3
  UV <Vector (0.6701, 0.9758)>
  UV <Vector (0.6695, 0.9782)>
  UV <Vector (0.6694, 0.9760)>
Face 2907
UV Count: 3
  UV <Vector (0.6695, 0.9782)>
  UV <Vector (0.6698, 0.9806)>
  UV <Vector (0.6688, 0.9805)>
Face 2908
UV Count: 3
  UV <Vector (0.6688, 0.9805)>
  UV <Vector (0.6695, 0.9819)>
  UV <Vector (0.6687, 0.9822)>
Face 2909
UV Count: 3
  UV <Vector (0.6695, 0.9819)>
  UV <Vector (0.6698, 0.9806)>
  UV <Vector (0.6706, 0.9815)>
Face 2910
UV Count: 3
  UV <Vector (0.6698, 0.9806)>
  UV <Vector (0.6712, 0.9781)>
  UV <Vector (0.6706, 0.9815)>
Face 2911
UV Count: 3
  UV <Vector (0.6672, 0.9664)>
  UV <Vector (0.6654, 0.9641)>
  UV <Vector (0.6684, 0.9641)>
Face 2912
UV Count: 3
  UV <Vector (0.6631, 0.9738)>
  UV <Vector (0.6636, 0.9747)>
  UV <Vector (0.6627, 0.9742)>
Face 2913
UV Count: 3
  UV <Vector (0.6626, 0.9737)>
  UV <Vector (0.6631, 0.9738)>
  UV <Vector (0.6627, 0.9742)>
Face 2914
UV Count: 3
  UV <Vector (0.6568, 0.9725)>
  UV <Vector (0.6542, 0.9722)>
  UV <Vector (0.6542, 0.9701)>
Face 2915
UV Count: 3
  UV <Vector (0.6570, 0.9755)>
  UV <Vector (0.6579, 0.9741)>
  UV <Vector (0.6586, 0.9755)>
Face 2916
UV Count: 3
  UV <Vector (0.6563, 0.9737)>
  UV <Vector (0.6552, 0.9761)>
  UV <Vector (0.6548, 0.9738)>
Face 2917
UV Count: 3
  UV <Vector (0.6548, 0.9738)>
  UV <Vector (0.6566, 0.9727)>
  UV <Vector (0.6563, 0.9737)>
Face 2918
UV Count: 3
  UV <Vector (0.6482, 0.9816)>
  UV <Vector (0.6504, 0.9811)>
  UV <Vector (0.6503, 0.9827)>
Face 2919
UV Count: 3
  UV <Vector (0.6532, 0.9760)>
  UV <Vector (0.6553, 0.9779)>
  UV <Vector (0.6531, 0.9777)>
Face 2920
UV Count: 3
  UV <Vector (0.6532, 0.9760)>
  UV <Vector (0.6512, 0.9773)>
  UV <Vector (0.6516, 0.9749)>
Face 2921
UV Count: 3
  UV <Vector (0.6532, 0.9745)>
  UV <Vector (0.6552, 0.9761)>
  UV <Vector (0.6532, 0.9760)>
Face 2922
UV Count: 3
  UV <Vector (0.6500, 0.9691)>
  UV <Vector (0.6542, 0.9701)>
  UV <Vector (0.6511, 0.9717)>
Face 2923
UV Count: 3
  UV <Vector (0.6542, 0.9701)>
  UV <Vector (0.6514, 0.9726)>
  UV <Vector (0.6511, 0.9717)>
Face 2924
UV Count: 3
  UV <Vector (0.6539, 0.9674)>
  UV <Vector (0.6500, 0.9691)>
  UV <Vector (0.6501, 0.9671)>
Face 2925
UV Count: 3
  UV <Vector (0.6539, 0.9674)>
  UV <Vector (0.6579, 0.9660)>
  UV <Vector (0.6583, 0.9676)>
Face 2926
UV Count: 3
  UV <Vector (0.6583, 0.9676)>
  UV <Vector (0.6542, 0.9701)>
  UV <Vector (0.6539, 0.9674)>
Face 2927
UV Count: 3
  UV <Vector (0.6599, 0.9772)>
  UV <Vector (0.6586, 0.9755)>
  UV <Vector (0.6594, 0.9750)>
Face 2928
UV Count: 3
  UV <Vector (0.6594, 0.9750)>
  UV <Vector (0.6579, 0.9741)>
  UV <Vector (0.6583, 0.9733)>
Face 2929
UV Count: 3
  UV <Vector (0.6568, 0.9725)>
  UV <Vector (0.6546, 0.9725)>
  UV <Vector (0.6542, 0.9722)>
Face 2930
UV Count: 3
  UV <Vector (0.6548, 0.9738)>
  UV <Vector (0.6524, 0.9734)>
  UV <Vector (0.6546, 0.9725)>
Face 2931
UV Count: 3
  UV <Vector (0.6524, 0.9734)>
  UV <Vector (0.6542, 0.9722)>
  UV <Vector (0.6546, 0.9725)>
Face 2932
UV Count: 3
  UV <Vector (0.6506, 0.9740)>
  UV <Vector (0.6514, 0.9726)>
  UV <Vector (0.6524, 0.9734)>
Face 2933
UV Count: 3
  UV <Vector (0.6506, 0.9740)>
  UV <Vector (0.6492, 0.9760)>
  UV <Vector (0.6502, 0.9735)>
Face 2934
UV Count: 3
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6486, 0.9782)>
  UV <Vector (0.6492, 0.9760)>
Face 2935
UV Count: 3
  UV <Vector (0.6516, 0.9636)>
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6508, 0.9653)>
Face 2936
UV Count: 3
  UV <Vector (0.6508, 0.9653)>
  UV <Vector (0.6539, 0.9674)>
  UV <Vector (0.6501, 0.9671)>
Face 2937
UV Count: 3
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6571, 0.9637)>
  UV <Vector (0.6578, 0.9648)>
Face 2938
UV Count: 3
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6579, 0.9660)>
  UV <Vector (0.6539, 0.9674)>
Face 2939
UV Count: 3
  UV <Vector (0.6581, 0.9812)>
  UV <Vector (0.6605, 0.9814)>
  UV <Vector (0.6582, 0.9826)>
Face 2940
UV Count: 3
  UV <Vector (0.6603, 0.9802)>
  UV <Vector (0.6581, 0.9793)>
  UV <Vector (0.6601, 0.9792)>
Face 2941
UV Count: 3
  UV <Vector (0.6581, 0.9793)>
  UV <Vector (0.6599, 0.9772)>
  UV <Vector (0.6601, 0.9792)>
Face 2942
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6586, 0.9774)>
  UV <Vector (0.6581, 0.9793)>
Face 2943
UV Count: 3
  UV <Vector (0.6575, 0.9774)>
  UV <Vector (0.6586, 0.9755)>
  UV <Vector (0.6586, 0.9774)>
Face 2944
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6553, 0.9779)>
  UV <Vector (0.6575, 0.9774)>
Face 2945
UV Count: 3
  UV <Vector (0.6575, 0.9774)>
  UV <Vector (0.6552, 0.9761)>
  UV <Vector (0.6570, 0.9755)>
Face 2946
UV Count: 3
  UV <Vector (0.6553, 0.9796)>
  UV <Vector (0.6535, 0.9813)>
  UV <Vector (0.6533, 0.9793)>
Face 2947
UV Count: 3
  UV <Vector (0.6533, 0.9793)>
  UV <Vector (0.6553, 0.9779)>
  UV <Vector (0.6553, 0.9796)>
Face 2948
UV Count: 3
  UV <Vector (0.6533, 0.9793)>
  UV <Vector (0.6516, 0.9813)>
  UV <Vector (0.6515, 0.9793)>
Face 2949
UV Count: 3
  UV <Vector (0.6515, 0.9793)>
  UV <Vector (0.6531, 0.9777)>
  UV <Vector (0.6533, 0.9793)>
Face 2950
UV Count: 3
  UV <Vector (0.6504, 0.9811)>
  UV <Vector (0.6515, 0.9793)>
  UV <Vector (0.6516, 0.9813)>
Face 2951
UV Count: 3
  UV <Vector (0.6503, 0.9792)>
  UV <Vector (0.6512, 0.9773)>
  UV <Vector (0.6515, 0.9793)>
Face 2952
UV Count: 3
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6516, 0.9749)>
  UV <Vector (0.6512, 0.9773)>
Face 2953
UV Count: 3
  UV <Vector (0.6479, 0.9799)>
  UV <Vector (0.6503, 0.9792)>
  UV <Vector (0.6504, 0.9811)>
Face 2954
UV Count: 3
  UV <Vector (0.6524, 0.9734)>
  UV <Vector (0.6516, 0.9749)>
  UV <Vector (0.6506, 0.9740)>
Face 2955
UV Count: 3
  UV <Vector (0.6503, 0.9827)>
  UV <Vector (0.6516, 0.9813)>
  UV <Vector (0.6519, 0.9837)>
Face 2956
UV Count: 3
  UV <Vector (0.6519, 0.9837)>
  UV <Vector (0.6535, 0.9813)>
  UV <Vector (0.6536, 0.9837)>
Face 2957
UV Count: 3
  UV <Vector (0.6536, 0.9837)>
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6554, 0.9839)>
Face 2958
UV Count: 3
  UV <Vector (0.6573, 0.9816)>
  UV <Vector (0.6582, 0.9826)>
  UV <Vector (0.6576, 0.9835)>
Face 2959
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6581, 0.9812)>
  UV <Vector (0.6573, 0.9816)>
Face 2960
UV Count: 3
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6573, 0.9816)>
Face 2961
UV Count: 3
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6576, 0.9835)>
  UV <Vector (0.6554, 0.9839)>
Face 2962
UV Count: 3
  UV <Vector (0.6570, 0.9755)>
  UV <Vector (0.6552, 0.9761)>
  UV <Vector (0.6563, 0.9737)>
Face 2963
UV Count: 3
  UV <Vector (0.6579, 0.9741)>
  UV <Vector (0.6563, 0.9737)>
  UV <Vector (0.6566, 0.9727)>
Face 2964
UV Count: 3
  UV <Vector (0.6583, 0.9733)>
  UV <Vector (0.6566, 0.9727)>
  UV <Vector (0.6568, 0.9725)>
Face 2965
UV Count: 3
  UV <Vector (0.6571, 0.9714)>
  UV <Vector (0.6542, 0.9701)>
  UV <Vector (0.6582, 0.9697)>
Face 2966
UV Count: 3
  UV <Vector (0.6532, 0.9760)>
  UV <Vector (0.6516, 0.9749)>
  UV <Vector (0.6532, 0.9745)>
Face 2967
UV Count: 3
  UV <Vector (0.6844, 0.9736)>
  UV <Vector (0.6851, 0.9744)>
  UV <Vector (0.6841, 0.9746)>
Face 2968
UV Count: 3
  UV <Vector (0.6844, 0.9736)>
  UV <Vector (0.6832, 0.9741)>
  UV <Vector (0.6838, 0.9732)>
Face 2969
UV Count: 3
  UV <Vector (0.6846, 0.9660)>
  UV <Vector (0.6828, 0.9673)>
  UV <Vector (0.6829, 0.9655)>
Face 2970
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6844, 0.9680)>
  UV <Vector (0.6846, 0.9660)>
Face 2971
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6911, 0.9664)>
  UV <Vector (0.6916, 0.9682)>
Face 2972
UV Count: 3
  UV <Vector (0.6908, 0.9730)>
  UV <Vector (0.6888, 0.9717)>
  UV <Vector (0.6910, 0.9717)>
Face 2973
UV Count: 3
  UV <Vector (0.6910, 0.9717)>
  UV <Vector (0.6912, 0.9726)>
  UV <Vector (0.6908, 0.9730)>
Face 2974
UV Count: 3
  UV <Vector (0.6888, 0.9717)>
  UV <Vector (0.6916, 0.9682)>
  UV <Vector (0.6910, 0.9717)>
Face 2975
UV Count: 3
  UV <Vector (0.6888, 0.9717)>
  UV <Vector (0.6866, 0.9713)>
  UV <Vector (0.6879, 0.9679)>
Face 2976
UV Count: 3
  UV <Vector (0.6866, 0.9713)>
  UV <Vector (0.6844, 0.9680)>
  UV <Vector (0.6879, 0.9679)>
Face 2977
UV Count: 3
  UV <Vector (0.6844, 0.9680)>
  UV <Vector (0.6830, 0.9693)>
  UV <Vector (0.6828, 0.9673)>
Face 2978
UV Count: 3
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6828, 0.9760)>
  UV <Vector (0.6837, 0.9760)>
Face 2979
UV Count: 3
  UV <Vector (0.6832, 0.9741)>
  UV <Vector (0.6837, 0.9760)>
  UV <Vector (0.6828, 0.9760)>
Face 2980
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6837, 0.9760)>
  UV <Vector (0.6848, 0.9761)>
Face 2981
UV Count: 3
  UV <Vector (0.6841, 0.9746)>
  UV <Vector (0.6848, 0.9761)>
  UV <Vector (0.6837, 0.9760)>
Face 2982
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6868, 0.9761)>
  UV <Vector (0.6867, 0.9782)>
Face 2983
UV Count: 3
  UV <Vector (0.6848, 0.9761)>
  UV <Vector (0.6868, 0.9743)>
  UV <Vector (0.6868, 0.9761)>
Face 2984
UV Count: 3
  UV <Vector (0.6889, 0.9744)>
  UV <Vector (0.6868, 0.9761)>
  UV <Vector (0.6868, 0.9743)>
Face 2985
UV Count: 3
  UV <Vector (0.6868, 0.9743)>
  UV <Vector (0.6887, 0.9732)>
  UV <Vector (0.6889, 0.9744)>
Face 2986
UV Count: 3
  UV <Vector (0.6868, 0.9743)>
  UV <Vector (0.6850, 0.9731)>
  UV <Vector (0.6867, 0.9732)>
Face 2987
UV Count: 3
  UV <Vector (0.6866, 0.9726)>
  UV <Vector (0.6887, 0.9732)>
  UV <Vector (0.6867, 0.9732)>
Face 2988
UV Count: 3
  UV <Vector (0.6850, 0.9731)>
  UV <Vector (0.6866, 0.9726)>
  UV <Vector (0.6867, 0.9732)>
Face 2989
UV Count: 3
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6844, 0.9736)>
  UV <Vector (0.6838, 0.9732)>
Face 2990
UV Count: 3
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6866, 0.9713)>
  UV <Vector (0.6866, 0.9726)>
Face 2991
UV Count: 3
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6840, 0.9720)>
  UV <Vector (0.6843, 0.9710)>
Face 2992
UV Count: 3
  UV <Vector (0.6866, 0.9726)>
  UV <Vector (0.6888, 0.9717)>
  UV <Vector (0.6888, 0.9727)>
Face 2993
UV Count: 3
  UV <Vector (0.6905, 0.9733)>
  UV <Vector (0.6889, 0.9744)>
  UV <Vector (0.6887, 0.9732)>
Face 2994
UV Count: 3
  UV <Vector (0.6888, 0.9727)>
  UV <Vector (0.6905, 0.9733)>
  UV <Vector (0.6887, 0.9732)>
Face 2995
UV Count: 3
  UV <Vector (0.6908, 0.9736)>
  UV <Vector (0.6903, 0.9744)>
  UV <Vector (0.6905, 0.9733)>
Face 2996
UV Count: 3
  UV <Vector (0.6908, 0.9730)>
  UV <Vector (0.6908, 0.9736)>
  UV <Vector (0.6905, 0.9733)>
Face 2997
UV Count: 3
  UV <Vector (0.6917, 0.9744)>
  UV <Vector (0.6915, 0.9761)>
  UV <Vector (0.6912, 0.9745)>
Face 2998
UV Count: 3
  UV <Vector (0.6923, 0.9761)>
  UV <Vector (0.6915, 0.9781)>
  UV <Vector (0.6915, 0.9761)>
Face 2999
UV Count: 3
  UV <Vector (0.6923, 0.9696)>
  UV <Vector (0.6916, 0.9682)>
  UV <Vector (0.6926, 0.9676)>
Face 3000
UV Count: 3
  UV <Vector (0.6923, 0.9696)>
  UV <Vector (0.6910, 0.9717)>
  UV <Vector (0.6916, 0.9682)>
Face 3001
UV Count: 3
  UV <Vector (0.6889, 0.9806)>
  UV <Vector (0.6902, 0.9821)>
  UV <Vector (0.6891, 0.9824)>
Face 3002
UV Count: 3
  UV <Vector (0.6891, 0.9824)>
  UV <Vector (0.6865, 0.9806)>
  UV <Vector (0.6889, 0.9806)>
Face 3003
UV Count: 3
  UV <Vector (0.6864, 0.9825)>
  UV <Vector (0.6850, 0.9806)>
  UV <Vector (0.6865, 0.9806)>
Face 3004
UV Count: 3
  UV <Vector (0.6825, 0.9809)>
  UV <Vector (0.6840, 0.9805)>
  UV <Vector (0.6839, 0.9817)>
Face 3005
UV Count: 3
  UV <Vector (0.6828, 0.9797)>
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6840, 0.9805)>
Face 3006
UV Count: 3
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6850, 0.9806)>
  UV <Vector (0.6840, 0.9805)>
Face 3007
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6865, 0.9806)>
  UV <Vector (0.6850, 0.9806)>
Face 3008
UV Count: 3
  UV <Vector (0.6867, 0.9782)>
  UV <Vector (0.6889, 0.9806)>
  UV <Vector (0.6865, 0.9806)>
Face 3009
UV Count: 3
  UV <Vector (0.6867, 0.9782)>
  UV <Vector (0.6891, 0.9761)>
  UV <Vector (0.6891, 0.9782)>
Face 3010
UV Count: 3
  UV <Vector (0.6891, 0.9782)>
  UV <Vector (0.6906, 0.9762)>
  UV <Vector (0.6906, 0.9782)>
Face 3011
UV Count: 3
  UV <Vector (0.6915, 0.9781)>
  UV <Vector (0.6923, 0.9797)>
  UV <Vector (0.6912, 0.9804)>
Face 3012
UV Count: 3
  UV <Vector (0.6926, 0.9808)>
  UV <Vector (0.6912, 0.9804)>
  UV <Vector (0.6923, 0.9797)>
Face 3013
UV Count: 3
  UV <Vector (0.6911, 0.9664)>
  UV <Vector (0.6920, 0.9646)>
  UV <Vector (0.6925, 0.9658)>
Face 3014
UV Count: 3
  UV <Vector (0.6926, 0.9676)>
  UV <Vector (0.6911, 0.9664)>
  UV <Vector (0.6925, 0.9658)>
Face 3015
UV Count: 3
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6891, 0.9782)>
  UV <Vector (0.6906, 0.9782)>
Face 3016
UV Count: 3
  UV <Vector (0.6903, 0.9744)>
  UV <Vector (0.6891, 0.9761)>
  UV <Vector (0.6889, 0.9744)>
Face 3017
UV Count: 3
  UV <Vector (0.6839, 0.9817)>
  UV <Vector (0.6850, 0.9806)>
  UV <Vector (0.6848, 0.9823)>
Face 3018
UV Count: 3
  UV <Vector (0.6830, 0.9693)>
  UV <Vector (0.6843, 0.9710)>
  UV <Vector (0.6833, 0.9711)>
Face 3019
UV Count: 3
  UV <Vector (0.6833, 0.9711)>
  UV <Vector (0.6843, 0.9710)>
  UV <Vector (0.6840, 0.9720)>
Face 3020
UV Count: 3
  UV <Vector (0.6904, 0.9650)>
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6881, 0.9650)>
Face 3021
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6851, 0.9650)>
  UV <Vector (0.6881, 0.9650)>
Face 3022
UV Count: 3
  UV <Vector (0.6829, 0.9655)>
  UV <Vector (0.6851, 0.9650)>
  UV <Vector (0.6846, 0.9660)>
Face 3023
UV Count: 3
  UV <Vector (0.6910, 0.9735)>
  UV <Vector (0.6912, 0.9745)>
  UV <Vector (0.6908, 0.9736)>
Face 3024
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6916, 0.9682)>
  UV <Vector (0.6879, 0.9679)>
Face 3025
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6879, 0.9679)>
  UV <Vector (0.6844, 0.9680)>
Face 3026
UV Count: 3
  UV <Vector (0.6906, 0.9762)>
  UV <Vector (0.6912, 0.9745)>
  UV <Vector (0.6915, 0.9761)>
Face 3027
UV Count: 3
  UV <Vector (0.6915, 0.9781)>
  UV <Vector (0.6906, 0.9762)>
  UV <Vector (0.6915, 0.9761)>
Face 3028
UV Count: 3
  UV <Vector (0.6912, 0.9804)>
  UV <Vector (0.6906, 0.9782)>
  UV <Vector (0.6915, 0.9781)>
Face 3029
UV Count: 3
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6910, 0.9820)>
  UV <Vector (0.6902, 0.9821)>
Face 3030
UV Count: 3
  UV <Vector (0.6986, 0.9645)>
  UV <Vector (0.7006, 0.9666)>
  UV <Vector (0.6986, 0.9663)>
Face 3031
UV Count: 3
  UV <Vector (0.6959, 0.9647)>
  UV <Vector (0.6968, 0.9667)>
  UV <Vector (0.6949, 0.9676)>
Face 3032
UV Count: 3
  UV <Vector (0.6946, 0.9826)>
  UV <Vector (0.6957, 0.9809)>
  UV <Vector (0.6958, 0.9830)>
Face 3033
UV Count: 3
  UV <Vector (0.6957, 0.9809)>
  UV <Vector (0.6970, 0.9831)>
  UV <Vector (0.6958, 0.9830)>
Face 3034
UV Count: 3
  UV <Vector (0.6950, 0.9747)>
  UV <Vector (0.6941, 0.9740)>
  UV <Vector (0.6951, 0.9736)>
Face 3035
UV Count: 3
  UV <Vector (0.7016, 0.9816)>
  UV <Vector (0.7012, 0.9791)>
  UV <Vector (0.7025, 0.9787)>
Face 3036
UV Count: 3
  UV <Vector (0.7016, 0.9816)>
  UV <Vector (0.6995, 0.9827)>
  UV <Vector (0.7003, 0.9811)>
Face 3037
UV Count: 3
  UV <Vector (0.6968, 0.9667)>
  UV <Vector (0.6985, 0.9694)>
  UV <Vector (0.6964, 0.9695)>
Face 3038
UV Count: 3
  UV <Vector (0.6964, 0.9695)>
  UV <Vector (0.6949, 0.9676)>
  UV <Vector (0.6968, 0.9667)>
Face 3039
UV Count: 3
  UV <Vector (0.7003, 0.9697)>
  UV <Vector (0.7006, 0.9666)>
  UV <Vector (0.7023, 0.9681)>
Face 3040
UV Count: 3
  UV <Vector (0.6985, 0.9694)>
  UV <Vector (0.7006, 0.9666)>
  UV <Vector (0.7003, 0.9697)>
Face 3041
UV Count: 3
  UV <Vector (0.7017, 0.9734)>
  UV <Vector (0.7003, 0.9697)>
  UV <Vector (0.7021, 0.9703)>
Face 3042
UV Count: 3
  UV <Vector (0.7003, 0.9697)>
  UV <Vector (0.6983, 0.9728)>
  UV <Vector (0.6985, 0.9694)>
Face 3043
UV Count: 3
  UV <Vector (0.7003, 0.9697)>
  UV <Vector (0.7023, 0.9681)>
  UV <Vector (0.7021, 0.9703)>
Face 3044
UV Count: 3
  UV <Vector (0.6983, 0.9728)>
  UV <Vector (0.6964, 0.9695)>
  UV <Vector (0.6985, 0.9694)>
Face 3045
UV Count: 3
  UV <Vector (0.6964, 0.9695)>
  UV <Vector (0.6948, 0.9729)>
  UV <Vector (0.6948, 0.9699)>
Face 3046
UV Count: 3
  UV <Vector (0.6964, 0.9695)>
  UV <Vector (0.6948, 0.9699)>
  UV <Vector (0.6949, 0.9676)>
Face 3047
UV Count: 3
  UV <Vector (0.6948, 0.9699)>
  UV <Vector (0.6938, 0.9676)>
  UV <Vector (0.6949, 0.9676)>
Face 3048
UV Count: 3
  UV <Vector (0.6948, 0.9699)>
  UV <Vector (0.6944, 0.9721)>
  UV <Vector (0.6937, 0.9701)>
Face 3049
UV Count: 3
  UV <Vector (0.6941, 0.9740)>
  UV <Vector (0.6944, 0.9761)>
  UV <Vector (0.6934, 0.9759)>
Face 3050
UV Count: 3
  UV <Vector (0.6941, 0.9740)>
  UV <Vector (0.6948, 0.9729)>
  UV <Vector (0.6951, 0.9736)>
Face 3051
UV Count: 3
  UV <Vector (0.6951, 0.9736)>
  UV <Vector (0.6965, 0.9743)>
  UV <Vector (0.6950, 0.9747)>
Face 3052
UV Count: 3
  UV <Vector (0.6951, 0.9736)>
  UV <Vector (0.6964, 0.9729)>
  UV <Vector (0.6964, 0.9734)>
Face 3053
UV Count: 3
  UV <Vector (0.6983, 0.9728)>
  UV <Vector (0.6964, 0.9734)>
  UV <Vector (0.6964, 0.9729)>
Face 3054
UV Count: 3
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.6982, 0.9735)>
  UV <Vector (0.6983, 0.9728)>
Face 3055
UV Count: 3
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.7013, 0.9737)>
  UV <Vector (0.7001, 0.9739)>
Face 3056
UV Count: 3
  UV <Vector (0.7021, 0.9703)>
  UV <Vector (0.7022, 0.9729)>
  UV <Vector (0.7017, 0.9734)>
Face 3057
UV Count: 3
  UV <Vector (0.7023, 0.9681)>
  UV <Vector (0.7029, 0.9703)>
  UV <Vector (0.7021, 0.9703)>
Face 3058
UV Count: 3
  UV <Vector (0.7023, 0.9681)>
  UV <Vector (0.7006, 0.9666)>
  UV <Vector (0.7014, 0.9655)>
Face 3059
UV Count: 3
  UV <Vector (0.7032, 0.9677)>
  UV <Vector (0.7014, 0.9655)>
  UV <Vector (0.7023, 0.9649)>
Face 3060
UV Count: 3
  UV <Vector (0.7025, 0.9787)>
  UV <Vector (0.7014, 0.9767)>
  UV <Vector (0.7026, 0.9762)>
Face 3061
UV Count: 3
  UV <Vector (0.7026, 0.9762)>
  UV <Vector (0.7010, 0.9751)>
  UV <Vector (0.7020, 0.9739)>
Face 3062
UV Count: 3
  UV <Vector (0.7013, 0.9737)>
  UV <Vector (0.6999, 0.9748)>
  UV <Vector (0.7001, 0.9739)>
Face 3063
UV Count: 3
  UV <Vector (0.7001, 0.9739)>
  UV <Vector (0.6981, 0.9743)>
  UV <Vector (0.6982, 0.9735)>
Face 3064
UV Count: 3
  UV <Vector (0.6982, 0.9735)>
  UV <Vector (0.6965, 0.9743)>
  UV <Vector (0.6964, 0.9734)>
Face 3065
UV Count: 3
  UV <Vector (0.6981, 0.9743)>
  UV <Vector (0.6960, 0.9760)>
  UV <Vector (0.6965, 0.9743)>
Face 3066
UV Count: 3
  UV <Vector (0.6999, 0.9748)>
  UV <Vector (0.6979, 0.9762)>
  UV <Vector (0.6981, 0.9743)>
Face 3067
UV Count: 3
  UV <Vector (0.6999, 0.9766)>
  UV <Vector (0.6976, 0.9787)>
  UV <Vector (0.6979, 0.9762)>
Face 3068
UV Count: 3
  UV <Vector (0.7014, 0.9767)>
  UV <Vector (0.6996, 0.9788)>
  UV <Vector (0.6999, 0.9766)>
Face 3069
UV Count: 3
  UV <Vector (0.6999, 0.9766)>
  UV <Vector (0.7010, 0.9751)>
  UV <Vector (0.7014, 0.9767)>
Face 3070
UV Count: 3
  UV <Vector (0.6996, 0.9788)>
  UV <Vector (0.7003, 0.9811)>
  UV <Vector (0.6990, 0.9809)>
Face 3071
UV Count: 3
  UV <Vector (0.6995, 0.9827)>
  UV <Vector (0.6990, 0.9809)>
  UV <Vector (0.7003, 0.9811)>
Face 3072
UV Count: 3
  UV <Vector (0.6981, 0.9828)>
  UV <Vector (0.6973, 0.9810)>
  UV <Vector (0.6990, 0.9809)>
Face 3073
UV Count: 3
  UV <Vector (0.6990, 0.9809)>
  UV <Vector (0.6976, 0.9787)>
  UV <Vector (0.6996, 0.9788)>
Face 3074
UV Count: 3
  UV <Vector (0.6973, 0.9810)>
  UV <Vector (0.6956, 0.9786)>
  UV <Vector (0.6976, 0.9787)>
Face 3075
UV Count: 3
  UV <Vector (0.6956, 0.9786)>
  UV <Vector (0.6945, 0.9809)>
  UV <Vector (0.6941, 0.9785)>
Face 3076
UV Count: 3
  UV <Vector (0.6960, 0.9760)>
  UV <Vector (0.6976, 0.9787)>
  UV <Vector (0.6956, 0.9786)>
Face 3077
UV Count: 3
  UV <Vector (0.6956, 0.9786)>
  UV <Vector (0.6944, 0.9761)>
  UV <Vector (0.6960, 0.9760)>
Face 3078
UV Count: 3
  UV <Vector (0.6950, 0.9747)>
  UV <Vector (0.6960, 0.9760)>
  UV <Vector (0.6944, 0.9761)>
Face 3079
UV Count: 3
  UV <Vector (0.6944, 0.9761)>
  UV <Vector (0.6930, 0.9782)>
  UV <Vector (0.6934, 0.9759)>
Face 3080
UV Count: 3
  UV <Vector (0.6941, 0.9785)>
  UV <Vector (0.6933, 0.9810)>
  UV <Vector (0.6930, 0.9782)>
Face 3081
UV Count: 3
  UV <Vector (0.6945, 0.9809)>
  UV <Vector (0.6937, 0.9823)>
  UV <Vector (0.6933, 0.9810)>
Face 3082
UV Count: 3
  UV <Vector (0.6950, 0.9640)>
  UV <Vector (0.6959, 0.9647)>
  UV <Vector (0.6945, 0.9652)>
Face 3083
UV Count: 3
  UV <Vector (0.6945, 0.9652)>
  UV <Vector (0.6949, 0.9676)>
  UV <Vector (0.6938, 0.9676)>
Face 3084
UV Count: 3
  UV <Vector (0.6986, 0.9645)>
  UV <Vector (0.6968, 0.9667)>
  UV <Vector (0.6959, 0.9647)>
Face 3085
UV Count: 3
  UV <Vector (0.7013, 0.9737)>
  UV <Vector (0.7020, 0.9739)>
  UV <Vector (0.7010, 0.9751)>
Face 3086
UV Count: 3
  UV <Vector (0.7017, 0.9734)>
  UV <Vector (0.7020, 0.9739)>
  UV <Vector (0.7013, 0.9737)>
Face 3087
UV Count: 3
  UV <Vector (0.7063, 0.9726)>
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7091, 0.9727)>
Face 3088
UV Count: 3
  UV <Vector (0.7065, 0.9762)>
  UV <Vector (0.7049, 0.9762)>
  UV <Vector (0.7059, 0.9748)>
Face 3089
UV Count: 3
  UV <Vector (0.7071, 0.9745)>
  UV <Vector (0.7083, 0.9745)>
  UV <Vector (0.7079, 0.9766)>
Face 3090
UV Count: 3
  UV <Vector (0.7083, 0.9745)>
  UV <Vector (0.7067, 0.9731)>
  UV <Vector (0.7085, 0.9732)>
Face 3091
UV Count: 3
  UV <Vector (0.7141, 0.9819)>
  UV <Vector (0.7123, 0.9811)>
  UV <Vector (0.7144, 0.9802)>
Face 3092
UV Count: 3
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7077, 0.9781)>
  UV <Vector (0.7079, 0.9766)>
Face 3093
UV Count: 3
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7113, 0.9778)>
  UV <Vector (0.7099, 0.9781)>
Face 3094
UV Count: 3
  UV <Vector (0.7095, 0.9752)>
  UV <Vector (0.7079, 0.9766)>
  UV <Vector (0.7083, 0.9745)>
Face 3095
UV Count: 3
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7126, 0.9690)>
  UV <Vector (0.7122, 0.9714)>
Face 3096
UV Count: 3
  UV <Vector (0.7116, 0.9732)>
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7122, 0.9714)>
Face 3097
UV Count: 3
  UV <Vector (0.7090, 0.9672)>
  UV <Vector (0.7124, 0.9671)>
  UV <Vector (0.7126, 0.9690)>
Face 3098
UV Count: 3
  UV <Vector (0.7090, 0.9672)>
  UV <Vector (0.7052, 0.9676)>
  UV <Vector (0.7056, 0.9662)>
Face 3099
UV Count: 3
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7052, 0.9676)>
  UV <Vector (0.7090, 0.9672)>
Face 3100
UV Count: 3
  UV <Vector (0.7032, 0.9775)>
  UV <Vector (0.7049, 0.9762)>
  UV <Vector (0.7048, 0.9778)>
Face 3101
UV Count: 3
  UV <Vector (0.7039, 0.9755)>
  UV <Vector (0.7059, 0.9748)>
  UV <Vector (0.7049, 0.9762)>
Face 3102
UV Count: 3
  UV <Vector (0.7063, 0.9726)>
  UV <Vector (0.7085, 0.9732)>
  UV <Vector (0.7067, 0.9731)>
Face 3103
UV Count: 3
  UV <Vector (0.7083, 0.9745)>
  UV <Vector (0.7107, 0.9736)>
  UV <Vector (0.7095, 0.9752)>
Face 3104
UV Count: 3
  UV <Vector (0.7107, 0.9736)>
  UV <Vector (0.7091, 0.9727)>
  UV <Vector (0.7116, 0.9732)>
Face 3105
UV Count: 3
  UV <Vector (0.7119, 0.9746)>
  UV <Vector (0.7116, 0.9732)>
  UV <Vector (0.7124, 0.9740)>
Face 3106
UV Count: 3
  UV <Vector (0.7119, 0.9746)>
  UV <Vector (0.7136, 0.9767)>
  UV <Vector (0.7124, 0.9774)>
Face 3107
UV Count: 3
  UV <Vector (0.7138, 0.9787)>
  UV <Vector (0.7124, 0.9774)>
  UV <Vector (0.7136, 0.9767)>
Face 3108
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7122, 0.9643)>
  UV <Vector (0.7124, 0.9657)>
Face 3109
UV Count: 3
  UV <Vector (0.7124, 0.9657)>
  UV <Vector (0.7090, 0.9672)>
  UV <Vector (0.7093, 0.9657)>
Face 3110
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7065, 0.9641)>
  UV <Vector (0.7093, 0.9640)>
Face 3111
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7056, 0.9662)>
  UV <Vector (0.7058, 0.9651)>
Face 3112
UV Count: 3
  UV <Vector (0.7027, 0.9813)>
  UV <Vector (0.7049, 0.9809)>
  UV <Vector (0.7045, 0.9825)>
Face 3113
UV Count: 3
  UV <Vector (0.7030, 0.9801)>
  UV <Vector (0.7049, 0.9795)>
  UV <Vector (0.7049, 0.9809)>
Face 3114
UV Count: 3
  UV <Vector (0.7032, 0.9775)>
  UV <Vector (0.7049, 0.9795)>
  UV <Vector (0.7031, 0.9791)>
Face 3115
UV Count: 3
  UV <Vector (0.7049, 0.9795)>
  UV <Vector (0.7061, 0.9778)>
  UV <Vector (0.7061, 0.9795)>
Face 3116
UV Count: 3
  UV <Vector (0.7049, 0.9762)>
  UV <Vector (0.7061, 0.9778)>
  UV <Vector (0.7048, 0.9778)>
Face 3117
UV Count: 3
  UV <Vector (0.7077, 0.9781)>
  UV <Vector (0.7061, 0.9795)>
  UV <Vector (0.7061, 0.9778)>
Face 3118
UV Count: 3
  UV <Vector (0.7061, 0.9778)>
  UV <Vector (0.7079, 0.9766)>
  UV <Vector (0.7077, 0.9781)>
Face 3119
UV Count: 3
  UV <Vector (0.7077, 0.9798)>
  UV <Vector (0.7094, 0.9813)>
  UV <Vector (0.7075, 0.9815)>
Face 3120
UV Count: 3
  UV <Vector (0.7077, 0.9781)>
  UV <Vector (0.7096, 0.9797)>
  UV <Vector (0.7077, 0.9798)>
Face 3121
UV Count: 3
  UV <Vector (0.7096, 0.9797)>
  UV <Vector (0.7109, 0.9813)>
  UV <Vector (0.7094, 0.9813)>
Face 3122
UV Count: 3
  UV <Vector (0.7099, 0.9781)>
  UV <Vector (0.7111, 0.9796)>
  UV <Vector (0.7096, 0.9797)>
Face 3123
UV Count: 3
  UV <Vector (0.7111, 0.9796)>
  UV <Vector (0.7123, 0.9811)>
  UV <Vector (0.7109, 0.9813)>
Face 3124
UV Count: 3
  UV <Vector (0.7113, 0.9778)>
  UV <Vector (0.7124, 0.9796)>
  UV <Vector (0.7111, 0.9796)>
Face 3125
UV Count: 3
  UV <Vector (0.7111, 0.9757)>
  UV <Vector (0.7124, 0.9774)>
  UV <Vector (0.7113, 0.9778)>
Face 3126
UV Count: 3
  UV <Vector (0.7124, 0.9796)>
  UV <Vector (0.7144, 0.9802)>
  UV <Vector (0.7123, 0.9811)>
Face 3127
UV Count: 3
  UV <Vector (0.7111, 0.9757)>
  UV <Vector (0.7107, 0.9736)>
  UV <Vector (0.7119, 0.9746)>
Face 3128
UV Count: 3
  UV <Vector (0.7109, 0.9813)>
  UV <Vector (0.7122, 0.9829)>
  UV <Vector (0.7107, 0.9835)>
Face 3129
UV Count: 3
  UV <Vector (0.7107, 0.9835)>
  UV <Vector (0.7094, 0.9813)>
  UV <Vector (0.7109, 0.9813)>
Face 3130
UV Count: 3
  UV <Vector (0.7092, 0.9835)>
  UV <Vector (0.7075, 0.9815)>
  UV <Vector (0.7094, 0.9813)>
Face 3131
UV Count: 3
  UV <Vector (0.7060, 0.9813)>
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  UV <Vector (0.7049, 0.9809)>
Face 3132
UV Count: 3
  UV <Vector (0.7049, 0.9809)>
  UV <Vector (0.7061, 0.9795)>
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Face 3133
UV Count: 3
  UV <Vector (0.7061, 0.9795)>
  UV <Vector (0.7075, 0.9815)>
  UV <Vector (0.7060, 0.9813)>
Face 3134
UV Count: 3
  UV <Vector (0.7055, 0.9832)>
  UV <Vector (0.7075, 0.9815)>
  UV <Vector (0.7075, 0.9836)>
Face 3135
UV Count: 3
  UV <Vector (0.7065, 0.9762)>
  UV <Vector (0.7071, 0.9745)>
  UV <Vector (0.7079, 0.9766)>
Face 3136
UV Count: 3
  UV <Vector (0.7071, 0.9745)>
  UV <Vector (0.7059, 0.9748)>
  UV <Vector (0.7067, 0.9731)>
Face 3137
UV Count: 3
  UV <Vector (0.7052, 0.9738)>
  UV <Vector (0.7067, 0.9731)>
  UV <Vector (0.7059, 0.9748)>
Face 3138
UV Count: 3
  UV <Vector (0.7061, 0.9715)>
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7063, 0.9726)>
Face 3139
UV Count: 3
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7095, 0.9752)>
  UV <Vector (0.7111, 0.9757)>
Face 3140
UV Count: 3
  UV <Vector (0.6666, 0.9219)>
  UV <Vector (0.6669, 0.9216)>
  UV <Vector (0.6670, 0.9220)>
Face 3141
UV Count: 3
  UV <Vector (0.6662, 0.9239)>
  UV <Vector (0.6668, 0.9228)>
  UV <Vector (0.6683, 0.9237)>
Face 3142
UV Count: 3
  UV <Vector (0.6713, 0.9146)>
  UV <Vector (0.6700, 0.9162)>
  UV <Vector (0.6697, 0.9137)>
Face 3143
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6697, 0.9137)>
  UV <Vector (0.6700, 0.9162)>
Face 3144
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6663, 0.9139)>
  UV <Vector (0.6681, 0.9138)>
Face 3145
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6706, 0.9279)>
  UV <Vector (0.6688, 0.9281)>
Face 3146
UV Count: 3
  UV <Vector (0.6727, 0.9170)>
  UV <Vector (0.6722, 0.9193)>
  UV <Vector (0.6717, 0.9164)>
Face 3147
UV Count: 3
  UV <Vector (0.6722, 0.9281)>
  UV <Vector (0.6730, 0.9262)>
  UV <Vector (0.6726, 0.9288)>
Face 3148
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6715, 0.9214)>
  UV <Vector (0.6719, 0.9214)>
Face 3149
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6719, 0.9227)>
  UV <Vector (0.6716, 0.9219)>
Face 3150
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6722, 0.9216)>
  UV <Vector (0.6720, 0.9219)>
Face 3151
UV Count: 3
  UV <Vector (0.6727, 0.9239)>
  UV <Vector (0.6719, 0.9227)>
  UV <Vector (0.6725, 0.9235)>
Face 3152
UV Count: 3
  UV <Vector (0.6660, 0.9195)>
  UV <Vector (0.6653, 0.9168)>
  UV <Vector (0.6661, 0.9163)>
Face 3153
UV Count: 3
  UV <Vector (0.6661, 0.9163)>
  UV <Vector (0.6666, 0.9194)>
  UV <Vector (0.6660, 0.9195)>
Face 3154
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6666, 0.9194)>
  UV <Vector (0.6661, 0.9163)>
Face 3155
UV Count: 3
  UV <Vector (0.6700, 0.9162)>
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6681, 0.9161)>
Face 3156
UV Count: 3
  UV <Vector (0.6717, 0.9164)>
  UV <Vector (0.6700, 0.9194)>
  UV <Vector (0.6700, 0.9162)>
Face 3157
UV Count: 3
  UV <Vector (0.6724, 0.9152)>
  UV <Vector (0.6717, 0.9164)>
  UV <Vector (0.6713, 0.9146)>
Face 3158
UV Count: 3
  UV <Vector (0.6717, 0.9164)>
  UV <Vector (0.6722, 0.9193)>
  UV <Vector (0.6716, 0.9193)>
Face 3159
UV Count: 3
  UV <Vector (0.6715, 0.9214)>
  UV <Vector (0.6700, 0.9194)>
  UV <Vector (0.6716, 0.9193)>
Face 3160
UV Count: 3
  UV <Vector (0.6719, 0.9214)>
  UV <Vector (0.6716, 0.9193)>
  UV <Vector (0.6722, 0.9193)>
Face 3161
UV Count: 3
  UV <Vector (0.6727, 0.9193)>
  UV <Vector (0.6719, 0.9214)>
  UV <Vector (0.6722, 0.9193)>
Face 3162
UV Count: 3
  UV <Vector (0.6708, 0.9258)>
  UV <Vector (0.6727, 0.9239)>
  UV <Vector (0.6730, 0.9262)>
Face 3163
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6705, 0.9237)>
  UV <Vector (0.6708, 0.9258)>
Face 3164
UV Count: 3
  UV <Vector (0.6683, 0.9237)>
  UV <Vector (0.6702, 0.9228)>
  UV <Vector (0.6705, 0.9237)>
Face 3165
UV Count: 3
  UV <Vector (0.6683, 0.9237)>
  UV <Vector (0.6668, 0.9228)>
  UV <Vector (0.6682, 0.9229)>
Face 3166
UV Count: 3
  UV <Vector (0.6670, 0.9220)>
  UV <Vector (0.6682, 0.9229)>
  UV <Vector (0.6668, 0.9228)>
Face 3167
UV Count: 3
  UV <Vector (0.6670, 0.9220)>
  UV <Vector (0.6682, 0.9217)>
  UV <Vector (0.6682, 0.9222)>
Face 3168
UV Count: 3
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6669, 0.9216)>
  UV <Vector (0.6666, 0.9194)>
Face 3169
UV Count: 3
  UV <Vector (0.6663, 0.9221)>
  UV <Vector (0.6663, 0.9216)>
  UV <Vector (0.6666, 0.9219)>
Face 3170
UV Count: 3
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6699, 0.9217)>
  UV <Vector (0.6682, 0.9217)>
Face 3171
UV Count: 3
  UV <Vector (0.6716, 0.9219)>
  UV <Vector (0.6699, 0.9217)>
  UV <Vector (0.6715, 0.9214)>
Face 3172
UV Count: 3
  UV <Vector (0.6702, 0.9228)>
  UV <Vector (0.6716, 0.9219)>
  UV <Vector (0.6719, 0.9227)>
Face 3173
UV Count: 3
  UV <Vector (0.6705, 0.9237)>
  UV <Vector (0.6702, 0.9228)>
  UV <Vector (0.6719, 0.9227)>
Face 3174
UV Count: 3
  UV <Vector (0.6699, 0.9222)>
  UV <Vector (0.6682, 0.9229)>
  UV <Vector (0.6682, 0.9222)>
Face 3175
UV Count: 3
  UV <Vector (0.6682, 0.9222)>
  UV <Vector (0.6699, 0.9217)>
  UV <Vector (0.6699, 0.9222)>
Face 3176
UV Count: 3
  UV <Vector (0.6668, 0.9228)>
  UV <Vector (0.6666, 0.9219)>
  UV <Vector (0.6670, 0.9220)>
Face 3177
UV Count: 3
  UV <Vector (0.6648, 0.9144)>
  UV <Vector (0.6661, 0.9163)>
  UV <Vector (0.6653, 0.9168)>
Face 3178
UV Count: 3
  UV <Vector (0.6630, 0.9135)>
  UV <Vector (0.6619, 0.9167)>
  UV <Vector (0.6610, 0.9128)>
Face 3179
UV Count: 3
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6593, 0.9234)>
  UV <Vector (0.6594, 0.9214)>
Face 3180
UV Count: 3
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6626, 0.9233)>
  UV <Vector (0.6609, 0.9234)>
Face 3181
UV Count: 3
  UV <Vector (0.6623, 0.9191)>
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6606, 0.9190)>
Face 3182
UV Count: 3
  UV <Vector (0.6572, 0.9174)>
  UV <Vector (0.6569, 0.9146)>
  UV <Vector (0.6581, 0.9135)>
Face 3183
UV Count: 3
  UV <Vector (0.6581, 0.9135)>
  UV <Vector (0.6586, 0.9170)>
  UV <Vector (0.6572, 0.9174)>
Face 3184
UV Count: 3
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6621, 0.9277)>
  UV <Vector (0.6624, 0.9293)>
Face 3185
UV Count: 3
  UV <Vector (0.6639, 0.9320)>
  UV <Vector (0.6624, 0.9293)>
  UV <Vector (0.6640, 0.9289)>
Face 3186
UV Count: 3
  UV <Vector (0.6650, 0.9295)>
  UV <Vector (0.6639, 0.9320)>
  UV <Vector (0.6640, 0.9289)>
Face 3187
UV Count: 3
  UV <Vector (0.6640, 0.9289)>
  UV <Vector (0.6651, 0.9273)>
  UV <Vector (0.6650, 0.9295)>
Face 3188
UV Count: 3
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6580, 0.9255)>
  UV <Vector (0.6591, 0.9238)>
Face 3189
UV Count: 3
  UV <Vector (0.6593, 0.9234)>
  UV <Vector (0.6578, 0.9221)>
  UV <Vector (0.6580, 0.9219)>
Face 3190
UV Count: 3
  UV <Vector (0.6565, 0.9177)>
  UV <Vector (0.6572, 0.9196)>
  UV <Vector (0.6567, 0.9199)>
Face 3191
UV Count: 3
  UV <Vector (0.6572, 0.9174)>
  UV <Vector (0.6589, 0.9191)>
  UV <Vector (0.6572, 0.9196)>
Face 3192
UV Count: 3
  UV <Vector (0.6601, 0.9168)>
  UV <Vector (0.6589, 0.9191)>
  UV <Vector (0.6586, 0.9170)>
Face 3193
UV Count: 3
  UV <Vector (0.6581, 0.9135)>
  UV <Vector (0.6601, 0.9168)>
  UV <Vector (0.6586, 0.9170)>
Face 3194
UV Count: 3
  UV <Vector (0.6619, 0.9167)>
  UV <Vector (0.6596, 0.9129)>
  UV <Vector (0.6610, 0.9128)>
Face 3195
UV Count: 3
  UV <Vector (0.6635, 0.9166)>
  UV <Vector (0.6623, 0.9191)>
  UV <Vector (0.6619, 0.9167)>
Face 3196
UV Count: 3
  UV <Vector (0.6635, 0.9166)>
  UV <Vector (0.6630, 0.9135)>
  UV <Vector (0.6644, 0.9165)>
Face 3197
UV Count: 3
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6623, 0.9321)>
  UV <Vector (0.6602, 0.9327)>
Face 3198
UV Count: 3
  UV <Vector (0.6589, 0.9329)>
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6602, 0.9327)>
Face 3199
UV Count: 3
  UV <Vector (0.6644, 0.9165)>
  UV <Vector (0.6639, 0.9192)>
  UV <Vector (0.6635, 0.9166)>
Face 3200
UV Count: 3
  UV <Vector (0.6644, 0.9192)>
  UV <Vector (0.6638, 0.9213)>
  UV <Vector (0.6639, 0.9192)>
Face 3201
UV Count: 3
  UV <Vector (0.6651, 0.9273)>
  UV <Vector (0.6640, 0.9275)>
  UV <Vector (0.6639, 0.9255)>
Face 3202
UV Count: 3
  UV <Vector (0.6621, 0.9277)>
  UV <Vector (0.6639, 0.9255)>
  UV <Vector (0.6640, 0.9275)>
Face 3203
UV Count: 3
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6621, 0.9277)>
  UV <Vector (0.6602, 0.9279)>
Face 3204
UV Count: 3
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6610, 0.9238)>
  UV <Vector (0.6628, 0.9237)>
Face 3205
UV Count: 3
  UV <Vector (0.6626, 0.9233)>
  UV <Vector (0.6610, 0.9238)>
  UV <Vector (0.6609, 0.9234)>
Face 3206
UV Count: 3
  UV <Vector (0.6591, 0.9238)>
  UV <Vector (0.6609, 0.9234)>
  UV <Vector (0.6610, 0.9238)>
Face 3207
UV Count: 3
  UV <Vector (0.6610, 0.9238)>
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6591, 0.9238)>
Face 3208
UV Count: 3
  UV <Vector (0.6623, 0.9217)>
  UV <Vector (0.6637, 0.9221)>
  UV <Vector (0.6626, 0.9233)>
Face 3209
UV Count: 3
  UV <Vector (0.6637, 0.9221)>
  UV <Vector (0.6628, 0.9237)>
  UV <Vector (0.6626, 0.9233)>
Face 3210
UV Count: 3
  UV <Vector (0.6639, 0.9192)>
  UV <Vector (0.6623, 0.9217)>
  UV <Vector (0.6623, 0.9191)>
Face 3211
UV Count: 3
  UV <Vector (0.6619, 0.9167)>
  UV <Vector (0.6606, 0.9190)>
  UV <Vector (0.6601, 0.9168)>
Face 3212
UV Count: 3
  UV <Vector (0.6580, 0.9219)>
  UV <Vector (0.6594, 0.9214)>
  UV <Vector (0.6593, 0.9234)>
Face 3213
UV Count: 3
  UV <Vector (0.6643, 0.9216)>
  UV <Vector (0.6637, 0.9221)>
  UV <Vector (0.6638, 0.9213)>
Face 3214
UV Count: 3
  UV <Vector (0.6802, 0.9146)>
  UV <Vector (0.6785, 0.9158)>
  UV <Vector (0.6785, 0.9135)>
Face 3215
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6803, 0.9224)>
  UV <Vector (0.6802, 0.9220)>
Face 3216
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6811, 0.9213)>
  UV <Vector (0.6808, 0.9219)>
Face 3217
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6802, 0.9211)>
  UV <Vector (0.6808, 0.9211)>
Face 3218
UV Count: 3
  UV <Vector (0.6767, 0.9157)>
  UV <Vector (0.6745, 0.9145)>
  UV <Vector (0.6767, 0.9136)>
Face 3219
UV Count: 3
  UV <Vector (0.6753, 0.9209)>
  UV <Vector (0.6748, 0.9216)>
  UV <Vector (0.6746, 0.9210)>
Face 3220
UV Count: 3
  UV <Vector (0.6745, 0.9231)>
  UV <Vector (0.6745, 0.9240)>
  UV <Vector (0.6741, 0.9235)>
Face 3221
UV Count: 3
  UV <Vector (0.6799, 0.9295)>
  UV <Vector (0.6782, 0.9288)>
  UV <Vector (0.6799, 0.9285)>
Face 3222
UV Count: 3
  UV <Vector (0.6808, 0.9237)>
  UV <Vector (0.6807, 0.9231)>
  UV <Vector (0.6812, 0.9237)>
Face 3223
UV Count: 3
  UV <Vector (0.6808, 0.9237)>
  UV <Vector (0.6803, 0.9224)>
  UV <Vector (0.6807, 0.9231)>
Face 3224
UV Count: 3
  UV <Vector (0.6752, 0.9224)>
  UV <Vector (0.6745, 0.9240)>
  UV <Vector (0.6745, 0.9231)>
Face 3225
UV Count: 3
  UV <Vector (0.6770, 0.9289)>
  UV <Vector (0.6757, 0.9300)>
  UV <Vector (0.6753, 0.9285)>
Face 3226
UV Count: 3
  UV <Vector (0.6746, 0.9300)>
  UV <Vector (0.6753, 0.9285)>
  UV <Vector (0.6757, 0.9300)>
Face 3227
UV Count: 3
  UV <Vector (0.6766, 0.9243)>
  UV <Vector (0.6788, 0.9265)>
  UV <Vector (0.6766, 0.9264)>
Face 3228
UV Count: 3
  UV <Vector (0.6766, 0.9243)>
  UV <Vector (0.6743, 0.9263)>
  UV <Vector (0.6745, 0.9240)>
Face 3229
UV Count: 3
  UV <Vector (0.6752, 0.9224)>
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6766, 0.9243)>
Face 3230
UV Count: 3
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6752, 0.9224)>
  UV <Vector (0.6753, 0.9219)>
Face 3231
UV Count: 3
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6753, 0.9219)>
  UV <Vector (0.6753, 0.9209)>
Face 3232
UV Count: 3
  UV <Vector (0.6767, 0.9182)>
  UV <Vector (0.6753, 0.9209)>
  UV <Vector (0.6750, 0.9181)>
Face 3233
UV Count: 3
  UV <Vector (0.6746, 0.9210)>
  UV <Vector (0.6750, 0.9181)>
  UV <Vector (0.6753, 0.9209)>
Face 3234
UV Count: 3
  UV <Vector (0.6745, 0.9240)>
  UV <Vector (0.6741, 0.9264)>
  UV <Vector (0.6741, 0.9235)>
Face 3235
UV Count: 3
  UV <Vector (0.6801, 0.9156)>
  UV <Vector (0.6818, 0.9155)>
  UV <Vector (0.6817, 0.9166)>
Face 3236
UV Count: 3
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6809, 0.9266)>
  UV <Vector (0.6788, 0.9265)>
Face 3237
UV Count: 3
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6766, 0.9243)>
Face 3238
UV Count: 3
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6788, 0.9221)>
  UV <Vector (0.6788, 0.9226)>
Face 3239
UV Count: 3
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6788, 0.9212)>
  UV <Vector (0.6788, 0.9221)>
Face 3240
UV Count: 3
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6786, 0.9182)>
  UV <Vector (0.6788, 0.9212)>
Face 3241
UV Count: 3
  UV <Vector (0.6800, 0.9182)>
  UV <Vector (0.6788, 0.9212)>
  UV <Vector (0.6786, 0.9182)>
Face 3242
UV Count: 3
  UV <Vector (0.6807, 0.9183)>
  UV <Vector (0.6802, 0.9211)>
  UV <Vector (0.6800, 0.9182)>
Face 3243
UV Count: 3
  UV <Vector (0.6813, 0.9184)>
  UV <Vector (0.6808, 0.9211)>
  UV <Vector (0.6807, 0.9183)>
Face 3244
UV Count: 3
  UV <Vector (0.6812, 0.9237)>
  UV <Vector (0.6809, 0.9266)>
  UV <Vector (0.6808, 0.9237)>
Face 3245
UV Count: 3
  UV <Vector (0.6802, 0.9220)>
  UV <Vector (0.6788, 0.9212)>
  UV <Vector (0.6802, 0.9211)>
Face 3246
UV Count: 3
  UV <Vector (0.6802, 0.9220)>
  UV <Vector (0.6788, 0.9226)>
  UV <Vector (0.6788, 0.9221)>
Face 3247
UV Count: 3
  UV <Vector (0.6803, 0.9224)>
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6788, 0.9226)>
Face 3248
UV Count: 3
  UV <Vector (0.6774, 0.9302)>
  UV <Vector (0.6770, 0.9289)>
  UV <Vector (0.6782, 0.9288)>
Face 3249
UV Count: 3
  UV <Vector (0.6767, 0.9136)>
  UV <Vector (0.6785, 0.9158)>
  UV <Vector (0.6767, 0.9157)>
Face 3250
UV Count: 3
  UV <Vector (0.6748, 0.9216)>
  UV <Vector (0.6743, 0.9213)>
  UV <Vector (0.6746, 0.9210)>
Face 3251
UV Count: 3
  UV <Vector (0.6746, 0.9210)>
  UV <Vector (0.6736, 0.9182)>
  UV <Vector (0.6742, 0.9182)>
Face 3252
UV Count: 3
  UV <Vector (0.6733, 0.9150)>
  UV <Vector (0.6746, 0.9158)>
  UV <Vector (0.6733, 0.9166)>
Face 3253
UV Count: 3
  UV <Vector (0.6753, 0.9219)>
  UV <Vector (0.6745, 0.9219)>
  UV <Vector (0.6748, 0.9216)>
Face 3254
UV Count: 3
  UV <Vector (0.6809, 0.9266)>
  UV <Vector (0.6799, 0.9285)>
  UV <Vector (0.6788, 0.9265)>
Face 3255
UV Count: 3
  UV <Vector (0.6810, 0.9285)>
  UV <Vector (0.6809, 0.9266)>
  UV <Vector (0.6815, 0.9266)>
Face 3256
UV Count: 3
  UV <Vector (0.6817, 0.9166)>
  UV <Vector (0.6807, 0.9183)>
  UV <Vector (0.6801, 0.9156)>
Face 3257
UV Count: 3
  UV <Vector (0.6801, 0.9156)>
  UV <Vector (0.6807, 0.9183)>
  UV <Vector (0.6800, 0.9182)>
Face 3258
UV Count: 3
  UV <Vector (0.6800, 0.9182)>
  UV <Vector (0.6785, 0.9158)>
  UV <Vector (0.6801, 0.9156)>
Face 3259
UV Count: 3
  UV <Vector (0.6785, 0.9158)>
  UV <Vector (0.6767, 0.9182)>
  UV <Vector (0.6767, 0.9157)>
Face 3260
UV Count: 3
  UV <Vector (0.6750, 0.9181)>
  UV <Vector (0.6767, 0.9157)>
  UV <Vector (0.6767, 0.9182)>
Face 3261
UV Count: 3
  UV <Vector (0.6746, 0.9158)>
  UV <Vector (0.6750, 0.9181)>
  UV <Vector (0.6742, 0.9182)>
Face 3262
UV Count: 3
  UV <Vector (0.6733, 0.9166)>
  UV <Vector (0.6742, 0.9182)>
  UV <Vector (0.6736, 0.9182)>
Face 3263
UV Count: 3
  UV <Vector (0.6743, 0.9263)>
  UV <Vector (0.6743, 0.9283)>
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Face 3264
UV Count: 3
  UV <Vector (0.6753, 0.9285)>
  UV <Vector (0.6743, 0.9263)>
  UV <Vector (0.6766, 0.9264)>
Face 3265
UV Count: 3
  UV <Vector (0.6766, 0.9264)>
  UV <Vector (0.6770, 0.9289)>
  UV <Vector (0.6753, 0.9285)>
Face 3266
UV Count: 3
  UV <Vector (0.6766, 0.9264)>
  UV <Vector (0.6782, 0.9288)>
  UV <Vector (0.6770, 0.9289)>
Face 3267
UV Count: 3
  UV <Vector (0.6799, 0.9285)>
  UV <Vector (0.6782, 0.9288)>
  UV <Vector (0.6788, 0.9265)>
Face 3268
UV Count: 3
  UV <Vector (0.6706, 0.9279)>
  UV <Vector (0.6708, 0.9258)>
  UV <Vector (0.6722, 0.9281)>
Face 3269
UV Count: 3
  UV <Vector (0.6675, 0.9283)>
  UV <Vector (0.6661, 0.9262)>
  UV <Vector (0.6684, 0.9259)>
Face 3270
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6688, 0.9281)>
  UV <Vector (0.6675, 0.9283)>
Face 3271
UV Count: 3
  UV <Vector (0.6660, 0.9195)>
  UV <Vector (0.6669, 0.9216)>
  UV <Vector (0.6663, 0.9216)>
Face 3272
UV Count: 3
  UV <Vector (0.6651, 0.9197)>
  UV <Vector (0.6663, 0.9216)>
  UV <Vector (0.6659, 0.9218)>
Face 3273
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6662, 0.9239)>
  UV <Vector (0.6683, 0.9237)>
Face 3274
UV Count: 3
  UV <Vector (0.6723, 0.9309)>
  UV <Vector (0.6718, 0.9289)>
  UV <Vector (0.6726, 0.9288)>
Face 3275
UV Count: 3
  UV <Vector (0.6723, 0.9309)>
  UV <Vector (0.6702, 0.9294)>
  UV <Vector (0.6718, 0.9289)>
Face 3276
UV Count: 3
  UV <Vector (0.6695, 0.9310)>
  UV <Vector (0.6689, 0.9295)>
  UV <Vector (0.6702, 0.9294)>
Face 3277
UV Count: 3
  UV <Vector (0.6689, 0.9295)>
  UV <Vector (0.6671, 0.9314)>
  UV <Vector (0.6678, 0.9293)>
Face 3278
UV Count: 3
  UV <Vector (0.6671, 0.9314)>
  UV <Vector (0.6665, 0.9290)>
  UV <Vector (0.6678, 0.9293)>
Face 3279
UV Count: 3
  UV <Vector (0.6675, 0.9283)>
  UV <Vector (0.6678, 0.9293)>
  UV <Vector (0.6665, 0.9290)>
Face 3280
UV Count: 3
  UV <Vector (0.6688, 0.9281)>
  UV <Vector (0.6678, 0.9293)>
  UV <Vector (0.6675, 0.9283)>
Face 3281
UV Count: 3
  UV <Vector (0.6688, 0.9281)>
  UV <Vector (0.6702, 0.9294)>
  UV <Vector (0.6689, 0.9295)>
Face 3282
UV Count: 3
  UV <Vector (0.6706, 0.9279)>
  UV <Vector (0.6718, 0.9289)>
  UV <Vector (0.6702, 0.9294)>
Face 3283
UV Count: 3
  UV <Vector (0.6718, 0.9289)>
  UV <Vector (0.6722, 0.9281)>
  UV <Vector (0.6726, 0.9288)>
Face 3284
UV Count: 3
  UV <Vector (0.6799, 0.9295)>
  UV <Vector (0.6810, 0.9285)>
  UV <Vector (0.6810, 0.9297)>
Face 3285
UV Count: 3
  UV <Vector (0.6572, 0.9215)>
  UV <Vector (0.6580, 0.9219)>
  UV <Vector (0.6578, 0.9221)>
Face 3286
UV Count: 3
  UV <Vector (0.6567, 0.9199)>
  UV <Vector (0.6576, 0.9211)>
  UV <Vector (0.6572, 0.9215)>
Face 3287
UV Count: 3
  UV <Vector (0.6602, 0.9279)>
  UV <Vector (0.6579, 0.9263)>
  UV <Vector (0.6612, 0.9251)>
Face 3288
UV Count: 3
  UV <Vector (0.6589, 0.9191)>
  UV <Vector (0.6576, 0.9211)>
  UV <Vector (0.6572, 0.9196)>
Face 3289
UV Count: 3
  UV <Vector (0.6606, 0.9190)>
  UV <Vector (0.6594, 0.9214)>
  UV <Vector (0.6589, 0.9191)>
Face 3290
UV Count: 3
  UV <Vector (0.6639, 0.9255)>
  UV <Vector (0.6628, 0.9237)>
  UV <Vector (0.6640, 0.9248)>
Face 3291
UV Count: 3
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6577, 0.9301)>
  UV <Vector (0.6576, 0.9279)>
Face 3292
UV Count: 3
  UV <Vector (0.6602, 0.9279)>
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6576, 0.9279)>
Face 3293
UV Count: 3
  UV <Vector (0.6624, 0.9293)>
  UV <Vector (0.6621, 0.9277)>
  UV <Vector (0.6640, 0.9275)>
Face 3294
UV Count: 3
  UV <Vector (0.6640, 0.9289)>
  UV <Vector (0.6624, 0.9293)>
  UV <Vector (0.6640, 0.9275)>
Face 3295
UV Count: 3
  UV <Vector (0.6976, 0.9213)>
  UV <Vector (0.6972, 0.9209)>
  UV <Vector (0.6978, 0.9209)>
Face 3296
UV Count: 3
  UV <Vector (0.6976, 0.9222)>
  UV <Vector (0.6984, 0.9233)>
  UV <Vector (0.6962, 0.9231)>
Face 3297
UV Count: 3
  UV <Vector (0.6926, 0.9141)>
  UV <Vector (0.6940, 0.9157)>
  UV <Vector (0.6923, 0.9160)>
Face 3298
UV Count: 3
  UV <Vector (0.6942, 0.9132)>
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6940, 0.9157)>
Face 3299
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6976, 0.9132)>
  UV <Vector (0.6979, 0.9156)>
Face 3300
UV Count: 3
  UV <Vector (0.6940, 0.9272)>
  UV <Vector (0.6962, 0.9253)>
  UV <Vector (0.6959, 0.9275)>
Face 3301
UV Count: 3
  UV <Vector (0.6913, 0.9167)>
  UV <Vector (0.6918, 0.9189)>
  UV <Vector (0.6912, 0.9190)>
Face 3302
UV Count: 3
  UV <Vector (0.6925, 0.9274)>
  UV <Vector (0.6915, 0.9256)>
  UV <Vector (0.6937, 0.9251)>
Face 3303
UV Count: 3
  UV <Vector (0.6921, 0.9214)>
  UV <Vector (0.6924, 0.9209)>
  UV <Vector (0.6923, 0.9217)>
Face 3304
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6920, 0.9217)>
  UV <Vector (0.6921, 0.9214)>
Face 3305
UV Count: 3
  UV <Vector (0.6921, 0.9214)>
  UV <Vector (0.6916, 0.9212)>
  UV <Vector (0.6920, 0.9209)>
Face 3306
UV Count: 3
  UV <Vector (0.6920, 0.9221)>
  UV <Vector (0.6916, 0.9233)>
  UV <Vector (0.6919, 0.9226)>
Face 3307
UV Count: 3
  UV <Vector (0.6987, 0.9161)>
  UV <Vector (0.6981, 0.9189)>
  UV <Vector (0.6979, 0.9156)>
Face 3308
UV Count: 3
  UV <Vector (0.6979, 0.9156)>
  UV <Vector (0.6981, 0.9189)>
  UV <Vector (0.6974, 0.9187)>
Face 3309
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6974, 0.9187)>
  UV <Vector (0.6959, 0.9189)>
Face 3310
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6940, 0.9189)>
  UV <Vector (0.6940, 0.9157)>
Face 3311
UV Count: 3
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6940, 0.9189)>
  UV <Vector (0.6924, 0.9189)>
Face 3312
UV Count: 3
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6915, 0.9148)>
  UV <Vector (0.6926, 0.9141)>
Face 3313
UV Count: 3
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6924, 0.9189)>
  UV <Vector (0.6918, 0.9189)>
Face 3314
UV Count: 3
  UV <Vector (0.6924, 0.9209)>
  UV <Vector (0.6940, 0.9189)>
  UV <Vector (0.6940, 0.9212)>
Face 3315
UV Count: 3
  UV <Vector (0.6924, 0.9189)>
  UV <Vector (0.6920, 0.9209)>
  UV <Vector (0.6918, 0.9189)>
Face 3316
UV Count: 3
  UV <Vector (0.6918, 0.9189)>
  UV <Vector (0.6916, 0.9212)>
  UV <Vector (0.6912, 0.9190)>
Face 3317
UV Count: 3
  UV <Vector (0.6916, 0.9233)>
  UV <Vector (0.6937, 0.9251)>
  UV <Vector (0.6915, 0.9256)>
Face 3318
UV Count: 3
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6962, 0.9253)>
  UV <Vector (0.6937, 0.9251)>
Face 3319
UV Count: 3
  UV <Vector (0.6962, 0.9231)>
  UV <Vector (0.6939, 0.9223)>
  UV <Vector (0.6961, 0.9224)>
Face 3320
UV Count: 3
  UV <Vector (0.6962, 0.9231)>
  UV <Vector (0.6961, 0.9224)>
  UV <Vector (0.6976, 0.9222)>
Face 3321
UV Count: 3
  UV <Vector (0.6961, 0.9224)>
  UV <Vector (0.6972, 0.9215)>
  UV <Vector (0.6976, 0.9222)>
Face 3322
UV Count: 3
  UV <Vector (0.6972, 0.9215)>
  UV <Vector (0.6959, 0.9211)>
  UV <Vector (0.6972, 0.9209)>
Face 3323
UV Count: 3
  UV <Vector (0.6959, 0.9189)>
  UV <Vector (0.6972, 0.9209)>
  UV <Vector (0.6959, 0.9211)>
Face 3324
UV Count: 3
  UV <Vector (0.6979, 0.9215)>
  UV <Vector (0.6978, 0.9209)>
  UV <Vector (0.6983, 0.9212)>
Face 3325
UV Count: 3
  UV <Vector (0.6959, 0.9189)>
  UV <Vector (0.6940, 0.9212)>
  UV <Vector (0.6940, 0.9189)>
Face 3326
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6940, 0.9212)>
  UV <Vector (0.6940, 0.9218)>
Face 3327
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6939, 0.9223)>
  UV <Vector (0.6920, 0.9221)>
Face 3328
UV Count: 3
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6920, 0.9221)>
  UV <Vector (0.6939, 0.9223)>
Face 3329
UV Count: 3
  UV <Vector (0.6940, 0.9218)>
  UV <Vector (0.6961, 0.9224)>
  UV <Vector (0.6939, 0.9223)>
Face 3330
UV Count: 3
  UV <Vector (0.6940, 0.9212)>
  UV <Vector (0.6959, 0.9217)>
  UV <Vector (0.6940, 0.9218)>
Face 3331
UV Count: 3
  UV <Vector (0.6976, 0.9222)>
  UV <Vector (0.6976, 0.9213)>
  UV <Vector (0.6979, 0.9215)>
Face 3332
UV Count: 3
  UV <Vector (0.6991, 0.9137)>
  UV <Vector (0.6979, 0.9156)>
  UV <Vector (0.6976, 0.9132)>
Face 3333
UV Count: 3
  UV <Vector (0.7007, 0.9138)>
  UV <Vector (0.7020, 0.9167)>
  UV <Vector (0.7005, 0.9168)>
Face 3334
UV Count: 3
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7052, 0.9228)>
  UV <Vector (0.7036, 0.9231)>
Face 3335
UV Count: 3
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7021, 0.9230)>
  UV <Vector (0.7021, 0.9212)>
Face 3336
UV Count: 3
  UV <Vector (0.7019, 0.9190)>
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7021, 0.9212)>
Face 3337
UV Count: 3
  UV <Vector (0.7066, 0.9142)>
  UV <Vector (0.7065, 0.9169)>
  UV <Vector (0.7054, 0.9133)>
Face 3338
UV Count: 3
  UV <Vector (0.7054, 0.9133)>
  UV <Vector (0.7065, 0.9169)>
  UV <Vector (0.7052, 0.9166)>
Face 3339
UV Count: 3
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7026, 0.9278)>
  UV <Vector (0.7045, 0.9279)>
Face 3340
UV Count: 3
  UV <Vector (0.7024, 0.9295)>
  UV <Vector (0.7010, 0.9320)>
  UV <Vector (0.7008, 0.9291)>
Face 3341
UV Count: 3
  UV <Vector (0.6997, 0.9298)>
  UV <Vector (0.7010, 0.9320)>
  UV <Vector (0.6999, 0.9326)>
Face 3342
UV Count: 3
  UV <Vector (0.7008, 0.9291)>
  UV <Vector (0.6996, 0.9276)>
  UV <Vector (0.7007, 0.9278)>
Face 3343
UV Count: 3
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7068, 0.9253)>
  UV <Vector (0.7070, 0.9262)>
Face 3344
UV Count: 3
  UV <Vector (0.7066, 0.9215)>
  UV <Vector (0.7052, 0.9228)>
  UV <Vector (0.7063, 0.9212)>
Face 3345
UV Count: 3
  UV <Vector (0.7067, 0.9190)>
  UV <Vector (0.7074, 0.9171)>
  UV <Vector (0.7073, 0.9192)>
Face 3346
UV Count: 3
  UV <Vector (0.7065, 0.9169)>
  UV <Vector (0.7052, 0.9187)>
  UV <Vector (0.7052, 0.9166)>
Face 3347
UV Count: 3
  UV <Vector (0.7052, 0.9187)>
  UV <Vector (0.7038, 0.9166)>
  UV <Vector (0.7052, 0.9166)>
Face 3348
UV Count: 3
  UV <Vector (0.7054, 0.9133)>
  UV <Vector (0.7038, 0.9166)>
  UV <Vector (0.7039, 0.9128)>
Face 3349
UV Count: 3
  UV <Vector (0.7039, 0.9128)>
  UV <Vector (0.7020, 0.9167)>
  UV <Vector (0.7025, 0.9129)>
Face 3350
UV Count: 3
  UV <Vector (0.7019, 0.9190)>
  UV <Vector (0.7005, 0.9168)>
  UV <Vector (0.7020, 0.9167)>
Face 3351
UV Count: 3
  UV <Vector (0.7005, 0.9168)>
  UV <Vector (0.6995, 0.9168)>
  UV <Vector (0.7007, 0.9138)>
Face 3352
UV Count: 3
  UV <Vector (0.7022, 0.9321)>
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7041, 0.9325)>
Face 3353
UV Count: 3
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7056, 0.9326)>
  UV <Vector (0.7041, 0.9325)>
Face 3354
UV Count: 3
  UV <Vector (0.7003, 0.9193)>
  UV <Vector (0.6995, 0.9168)>
  UV <Vector (0.7005, 0.9168)>
Face 3355
UV Count: 3
  UV <Vector (0.6999, 0.9194)>
  UV <Vector (0.7005, 0.9212)>
  UV <Vector (0.7001, 0.9216)>
Face 3356
UV Count: 3
  UV <Vector (0.6996, 0.9276)>
  UV <Vector (0.7006, 0.9256)>
  UV <Vector (0.7007, 0.9278)>
Face 3357
UV Count: 3
  UV <Vector (0.7006, 0.9256)>
  UV <Vector (0.7026, 0.9278)>
  UV <Vector (0.7007, 0.9278)>
Face 3358
UV Count: 3
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7045, 0.9279)>
  UV <Vector (0.7026, 0.9278)>
Face 3359
UV Count: 3
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7036, 0.9234)>
Face 3360
UV Count: 3
  UV <Vector (0.7036, 0.9234)>
  UV <Vector (0.7021, 0.9230)>
  UV <Vector (0.7036, 0.9231)>
Face 3361
UV Count: 3
  UV <Vector (0.7036, 0.9231)>
  UV <Vector (0.7054, 0.9233)>
  UV <Vector (0.7036, 0.9234)>
Face 3362
UV Count: 3
  UV <Vector (0.7036, 0.9234)>
  UV <Vector (0.7054, 0.9233)>
  UV <Vector (0.7036, 0.9252)>
Face 3363
UV Count: 3
  UV <Vector (0.7021, 0.9212)>
  UV <Vector (0.7008, 0.9220)>
  UV <Vector (0.7005, 0.9212)>
Face 3364
UV Count: 3
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7008, 0.9220)>
  UV <Vector (0.7021, 0.9230)>
Face 3365
UV Count: 3
  UV <Vector (0.7021, 0.9212)>
  UV <Vector (0.7003, 0.9193)>
  UV <Vector (0.7019, 0.9190)>
Face 3366
UV Count: 3
  UV <Vector (0.7020, 0.9167)>
  UV <Vector (0.7035, 0.9188)>
  UV <Vector (0.7019, 0.9190)>
Face 3367
UV Count: 3
  UV <Vector (0.7063, 0.9212)>
  UV <Vector (0.7049, 0.9208)>
  UV <Vector (0.7066, 0.9205)>
Face 3368
UV Count: 3
  UV <Vector (0.7008, 0.9220)>
  UV <Vector (0.7001, 0.9216)>
  UV <Vector (0.7005, 0.9212)>
Face 3369
UV Count: 3
  UV <Vector (0.6839, 0.9144)>
  UV <Vector (0.6855, 0.9155)>
  UV <Vector (0.6841, 0.9154)>
Face 3370
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6838, 0.9221)>
  UV <Vector (0.6833, 0.9215)>
Face 3371
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6831, 0.9209)>
  UV <Vector (0.6833, 0.9208)>
Face 3372
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6839, 0.9208)>
  UV <Vector (0.6839, 0.9216)>
Face 3373
UV Count: 3
  UV <Vector (0.6873, 0.9154)>
  UV <Vector (0.6894, 0.9143)>
  UV <Vector (0.6893, 0.9155)>
Face 3374
UV Count: 3
  UV <Vector (0.6892, 0.9213)>
  UV <Vector (0.6887, 0.9207)>
  UV <Vector (0.6894, 0.9208)>
Face 3375
UV Count: 3
  UV <Vector (0.6896, 0.9227)>
  UV <Vector (0.6900, 0.9231)>
  UV <Vector (0.6897, 0.9235)>
Face 3376
UV Count: 3
  UV <Vector (0.6862, 0.9285)>
  UV <Vector (0.6844, 0.9293)>
  UV <Vector (0.6843, 0.9282)>
Face 3377
UV Count: 3
  UV <Vector (0.6833, 0.9233)>
  UV <Vector (0.6829, 0.9233)>
  UV <Vector (0.6833, 0.9228)>
Face 3378
UV Count: 3
  UV <Vector (0.6833, 0.9233)>
  UV <Vector (0.6838, 0.9221)>
  UV <Vector (0.6852, 0.9239)>
Face 3379
UV Count: 3
  UV <Vector (0.6897, 0.9235)>
  UV <Vector (0.6888, 0.9222)>
  UV <Vector (0.6896, 0.9227)>
Face 3380
UV Count: 3
  UV <Vector (0.6887, 0.9297)>
  UV <Vector (0.6874, 0.9287)>
  UV <Vector (0.6891, 0.9282)>
Face 3381
UV Count: 3
  UV <Vector (0.6899, 0.9297)>
  UV <Vector (0.6891, 0.9282)>
  UV <Vector (0.6902, 0.9280)>
Face 3382
UV Count: 3
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6876, 0.9239)>
  UV <Vector (0.6877, 0.9261)>
Face 3383
UV Count: 3
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6876, 0.9239)>
  UV <Vector (0.6897, 0.9235)>
Face 3384
UV Count: 3
  UV <Vector (0.6888, 0.9222)>
  UV <Vector (0.6876, 0.9239)>
  UV <Vector (0.6873, 0.9223)>
Face 3385
UV Count: 3
  UV <Vector (0.6888, 0.9222)>
  UV <Vector (0.6872, 0.9217)>
  UV <Vector (0.6886, 0.9215)>
Face 3386
UV Count: 3
  UV <Vector (0.6886, 0.9215)>
  UV <Vector (0.6872, 0.9209)>
  UV <Vector (0.6887, 0.9207)>
Face 3387
UV Count: 3
  UV <Vector (0.6887, 0.9207)>
  UV <Vector (0.6873, 0.9180)>
  UV <Vector (0.6889, 0.9178)>
Face 3388
UV Count: 3
  UV <Vector (0.6894, 0.9208)>
  UV <Vector (0.6889, 0.9178)>
  UV <Vector (0.6897, 0.9179)>
Face 3389
UV Count: 3
  UV <Vector (0.6903, 0.9260)>
  UV <Vector (0.6897, 0.9235)>
  UV <Vector (0.6900, 0.9231)>
Face 3390
UV Count: 3
  UV <Vector (0.6841, 0.9154)>
  UV <Vector (0.6825, 0.9154)>
  UV <Vector (0.6839, 0.9144)>
Face 3391
UV Count: 3
  UV <Vector (0.6852, 0.9239)>
  UV <Vector (0.6832, 0.9263)>
  UV <Vector (0.6833, 0.9233)>
Face 3392
UV Count: 3
  UV <Vector (0.6852, 0.9239)>
  UV <Vector (0.6873, 0.9223)>
  UV <Vector (0.6876, 0.9239)>
Face 3393
UV Count: 3
  UV <Vector (0.6873, 0.9223)>
  UV <Vector (0.6852, 0.9217)>
  UV <Vector (0.6872, 0.9217)>
Face 3394
UV Count: 3
  UV <Vector (0.6852, 0.9217)>
  UV <Vector (0.6872, 0.9209)>
  UV <Vector (0.6872, 0.9217)>
Face 3395
UV Count: 3
  UV <Vector (0.6872, 0.9209)>
  UV <Vector (0.6855, 0.9179)>
  UV <Vector (0.6873, 0.9180)>
Face 3396
UV Count: 3
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6840, 0.9179)>
  UV <Vector (0.6855, 0.9179)>
Face 3397
UV Count: 3
  UV <Vector (0.6839, 0.9208)>
  UV <Vector (0.6834, 0.9180)>
  UV <Vector (0.6840, 0.9179)>
Face 3398
UV Count: 3
  UV <Vector (0.6833, 0.9208)>
  UV <Vector (0.6828, 0.9180)>
  UV <Vector (0.6834, 0.9180)>
Face 3399
UV Count: 3
  UV <Vector (0.6829, 0.9233)>
  UV <Vector (0.6832, 0.9263)>
  UV <Vector (0.6827, 0.9263)>
Face 3400
UV Count: 3
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6839, 0.9216)>
  UV <Vector (0.6839, 0.9208)>
Face 3401
UV Count: 3
  UV <Vector (0.6839, 0.9216)>
  UV <Vector (0.6853, 0.9222)>
  UV <Vector (0.6838, 0.9221)>
Face 3402
UV Count: 3
  UV <Vector (0.6838, 0.9221)>
  UV <Vector (0.6853, 0.9222)>
  UV <Vector (0.6852, 0.9239)>
Face 3403
UV Count: 3
  UV <Vector (0.6871, 0.9300)>
  UV <Vector (0.6862, 0.9285)>
  UV <Vector (0.6874, 0.9287)>
Face 3404
UV Count: 3
  UV <Vector (0.6855, 0.9155)>
  UV <Vector (0.6872, 0.9133)>
  UV <Vector (0.6873, 0.9154)>
Face 3405
UV Count: 3
  UV <Vector (0.6892, 0.9213)>
  UV <Vector (0.6896, 0.9211)>
  UV <Vector (0.6894, 0.9216)>
Face 3406
UV Count: 3
  UV <Vector (0.6894, 0.9208)>
  UV <Vector (0.6902, 0.9179)>
  UV <Vector (0.6896, 0.9211)>
Face 3407
UV Count: 3
  UV <Vector (0.6907, 0.9148)>
  UV <Vector (0.6893, 0.9155)>
  UV <Vector (0.6894, 0.9143)>
Face 3408
UV Count: 3
  UV <Vector (0.6886, 0.9215)>
  UV <Vector (0.6894, 0.9216)>
  UV <Vector (0.6888, 0.9222)>
Face 3409
UV Count: 3
  UV <Vector (0.6832, 0.9263)>
  UV <Vector (0.6843, 0.9282)>
  UV <Vector (0.6832, 0.9282)>
Face 3410
UV Count: 3
  UV <Vector (0.6832, 0.9282)>
  UV <Vector (0.6827, 0.9263)>
  UV <Vector (0.6832, 0.9263)>
Face 3411
UV Count: 3
  UV <Vector (0.6834, 0.9180)>
  UV <Vector (0.6826, 0.9164)>
  UV <Vector (0.6841, 0.9154)>
Face 3412
UV Count: 3
  UV <Vector (0.6841, 0.9154)>
  UV <Vector (0.6840, 0.9179)>
  UV <Vector (0.6834, 0.9180)>
Face 3413
UV Count: 3
  UV <Vector (0.6855, 0.9155)>
  UV <Vector (0.6840, 0.9179)>
  UV <Vector (0.6841, 0.9154)>
Face 3414
UV Count: 3
  UV <Vector (0.6873, 0.9154)>
  UV <Vector (0.6855, 0.9179)>
  UV <Vector (0.6855, 0.9155)>
Face 3415
UV Count: 3
  UV <Vector (0.6889, 0.9178)>
  UV <Vector (0.6873, 0.9154)>
  UV <Vector (0.6893, 0.9155)>
Face 3416
UV Count: 3
  UV <Vector (0.6893, 0.9155)>
  UV <Vector (0.6897, 0.9179)>
  UV <Vector (0.6889, 0.9178)>
Face 3417
UV Count: 3
  UV <Vector (0.6906, 0.9163)>
  UV <Vector (0.6897, 0.9179)>
  UV <Vector (0.6893, 0.9155)>
Face 3418
UV Count: 3
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6903, 0.9260)>
  UV <Vector (0.6902, 0.9280)>
Face 3419
UV Count: 3
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6891, 0.9282)>
  UV <Vector (0.6877, 0.9261)>
Face 3420
UV Count: 3
  UV <Vector (0.6877, 0.9261)>
  UV <Vector (0.6891, 0.9282)>
  UV <Vector (0.6874, 0.9287)>
Face 3421
UV Count: 3
  UV <Vector (0.6862, 0.9285)>
  UV <Vector (0.6877, 0.9261)>
  UV <Vector (0.6874, 0.9287)>
Face 3422
UV Count: 3
  UV <Vector (0.6843, 0.9282)>
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6862, 0.9285)>
Face 3423
UV Count: 3
  UV <Vector (0.6940, 0.9272)>
  UV <Vector (0.6925, 0.9274)>
  UV <Vector (0.6937, 0.9251)>
Face 3424
UV Count: 3
  UV <Vector (0.6986, 0.9256)>
  UV <Vector (0.6971, 0.9277)>
  UV <Vector (0.6962, 0.9253)>
Face 3425
UV Count: 3
  UV <Vector (0.6962, 0.9253)>
  UV <Vector (0.6971, 0.9277)>
  UV <Vector (0.6959, 0.9275)>
Face 3426
UV Count: 3
  UV <Vector (0.6972, 0.9209)>
  UV <Vector (0.6981, 0.9189)>
  UV <Vector (0.6978, 0.9209)>
Face 3427
UV Count: 3
  UV <Vector (0.6983, 0.9212)>
  UV <Vector (0.6981, 0.9189)>
  UV <Vector (0.6989, 0.9190)>
Face 3428
UV Count: 3
  UV <Vector (0.6984, 0.9233)>
  UV <Vector (0.6962, 0.9253)>
  UV <Vector (0.6962, 0.9231)>
Face 3429
UV Count: 3
  UV <Vector (0.6923, 0.9302)>
  UV <Vector (0.6921, 0.9281)>
  UV <Vector (0.6929, 0.9282)>
Face 3430
UV Count: 3
  UV <Vector (0.6923, 0.9302)>
  UV <Vector (0.6945, 0.9288)>
  UV <Vector (0.6951, 0.9304)>
Face 3431
UV Count: 3
  UV <Vector (0.6951, 0.9304)>
  UV <Vector (0.6945, 0.9288)>
  UV <Vector (0.6957, 0.9288)>
Face 3432
UV Count: 3
  UV <Vector (0.6974, 0.9308)>
  UV <Vector (0.6957, 0.9288)>
  UV <Vector (0.6967, 0.9287)>
Face 3433
UV Count: 3
  UV <Vector (0.6974, 0.9308)>
  UV <Vector (0.6967, 0.9287)>
  UV <Vector (0.6981, 0.9284)>
Face 3434
UV Count: 3
  UV <Vector (0.6971, 0.9277)>
  UV <Vector (0.6981, 0.9284)>
  UV <Vector (0.6967, 0.9287)>
Face 3435
UV Count: 3
  UV <Vector (0.6959, 0.9275)>
  UV <Vector (0.6967, 0.9287)>
  UV <Vector (0.6957, 0.9288)>
Face 3436
UV Count: 3
  UV <Vector (0.6945, 0.9288)>
  UV <Vector (0.6959, 0.9275)>
  UV <Vector (0.6957, 0.9288)>
Face 3437
UV Count: 3
  UV <Vector (0.6929, 0.9282)>
  UV <Vector (0.6940, 0.9272)>
  UV <Vector (0.6945, 0.9288)>
Face 3438
UV Count: 3
  UV <Vector (0.6929, 0.9282)>
  UV <Vector (0.6921, 0.9281)>
  UV <Vector (0.6925, 0.9274)>
Face 3439
UV Count: 3
  UV <Vector (0.6832, 0.9282)>
  UV <Vector (0.6844, 0.9293)>
  UV <Vector (0.6832, 0.9294)>
Face 3440
UV Count: 3
  UV <Vector (0.7070, 0.9207)>
  UV <Vector (0.7063, 0.9212)>
  UV <Vector (0.7066, 0.9205)>
Face 3441
UV Count: 3
  UV <Vector (0.7073, 0.9192)>
  UV <Vector (0.7066, 0.9205)>
  UV <Vector (0.7067, 0.9190)>
Face 3442
UV Count: 3
  UV <Vector (0.7045, 0.9279)>
  UV <Vector (0.7070, 0.9262)>
  UV <Vector (0.7072, 0.9278)>
Face 3443
UV Count: 3
  UV <Vector (0.7052, 0.9187)>
  UV <Vector (0.7066, 0.9205)>
  UV <Vector (0.7049, 0.9208)>
Face 3444
UV Count: 3
  UV <Vector (0.7049, 0.9208)>
  UV <Vector (0.7035, 0.9188)>
  UV <Vector (0.7052, 0.9187)>
Face 3445
UV Count: 3
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7006, 0.9256)>
  UV <Vector (0.7006, 0.9248)>
Face 3446
UV Count: 3
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7072, 0.9278)>
  UV <Vector (0.7069, 0.9300)>
Face 3447
UV Count: 3
  UV <Vector (0.7045, 0.9279)>
  UV <Vector (0.7072, 0.9278)>
  UV <Vector (0.7045, 0.9299)>
Face 3448
UV Count: 3
  UV <Vector (0.7024, 0.9295)>
  UV <Vector (0.7007, 0.9278)>
  UV <Vector (0.7026, 0.9278)>
Face 3449
UV Count: 3
  UV <Vector (0.7008, 0.9291)>
  UV <Vector (0.7007, 0.9278)>
  UV <Vector (0.7024, 0.9295)>
Face 3450
UV Count: 3
  UV <Vector (0.8061, 0.9693)>
  UV <Vector (0.8135, 0.9676)>
  UV <Vector (0.8150, 0.9709)>
Face 3451
UV Count: 3
  UV <Vector (0.8150, 0.9709)>
  UV <Vector (0.8063, 0.9735)>
  UV <Vector (0.8061, 0.9693)>
Face 3452
UV Count: 3
  UV <Vector (0.7429, 0.9743)>
  UV <Vector (0.7399, 0.9766)>
  UV <Vector (0.7409, 0.9735)>
Face 3453
UV Count: 3
  UV <Vector (0.7297, 0.9536)>
  UV <Vector (0.7378, 0.9637)>
  UV <Vector (0.7312, 0.9621)>
Face 3454
UV Count: 3
  UV <Vector (0.7532, 0.9624)>
  UV <Vector (0.7572, 0.9536)>
  UV <Vector (0.7586, 0.9626)>
Face 3455
UV Count: 3
  UV <Vector (0.7535, 0.9846)>
  UV <Vector (0.7598, 0.9919)>
  UV <Vector (0.7541, 0.9912)>
Face 3456
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7535, 0.9846)>
  UV <Vector (0.7541, 0.9912)>
Face 3457
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7458, 0.9838)>
  UV <Vector (0.7491, 0.9815)>
Face 3458
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7414, 0.9840)>
  UV <Vector (0.7458, 0.9838)>
Face 3459
UV Count: 3
  UV <Vector (0.7453, 0.9783)>
  UV <Vector (0.7429, 0.9743)>
  UV <Vector (0.7452, 0.9741)>
Face 3460
UV Count: 3
  UV <Vector (0.7452, 0.9741)>
  UV <Vector (0.7478, 0.9766)>
  UV <Vector (0.7453, 0.9783)>
Face 3461
UV Count: 3
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7382, 0.9819)>
  UV <Vector (0.7414, 0.9840)>
Face 3462
UV Count: 3
  UV <Vector (0.7329, 0.9836)>
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7328, 0.9911)>
Face 3463
UV Count: 3
  UV <Vector (0.7280, 0.9906)>
  UV <Vector (0.7329, 0.9836)>
  UV <Vector (0.7328, 0.9911)>
Face 3464
UV Count: 3
  UV <Vector (0.7328, 0.9739)>
  UV <Vector (0.7367, 0.9764)>
  UV <Vector (0.7329, 0.9773)>
Face 3465
UV Count: 3
  UV <Vector (0.7231, 0.9852)>
  UV <Vector (0.7280, 0.9906)>
  UV <Vector (0.7224, 0.9909)>
Face 3466
UV Count: 3
  UV <Vector (0.7224, 0.9909)>
  UV <Vector (0.7184, 0.9854)>
  UV <Vector (0.7231, 0.9852)>
Face 3467
UV Count: 3
  UV <Vector (0.7148, 0.9978)>
  UV <Vector (0.7087, 0.9930)>
  UV <Vector (0.7153, 0.9918)>
Face 3468
UV Count: 3
  UV <Vector (0.7153, 0.9918)>
  UV <Vector (0.7216, 0.9978)>
  UV <Vector (0.7148, 0.9978)>
Face 3469
UV Count: 3
  UV <Vector (0.7224, 0.9909)>
  UV <Vector (0.7288, 0.9978)>
  UV <Vector (0.7216, 0.9978)>
Face 3470
UV Count: 3
  UV <Vector (0.7288, 0.9978)>
  UV <Vector (0.7328, 0.9911)>
  UV <Vector (0.7335, 0.9978)>
Face 3471
UV Count: 3
  UV <Vector (0.7328, 0.9911)>
  UV <Vector (0.7391, 0.9978)>
  UV <Vector (0.7335, 0.9978)>
Face 3472
UV Count: 3
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7467, 0.9978)>
  UV <Vector (0.7391, 0.9978)>
Face 3473
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7524, 0.9978)>
  UV <Vector (0.7467, 0.9978)>
Face 3474
UV Count: 3
  UV <Vector (0.7087, 0.9930)>
  UV <Vector (0.7039, 0.9979)>
  UV <Vector (0.7035, 0.9929)>
Face 3475
UV Count: 3
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6924, 0.9866)>
  UV <Vector (0.6940, 0.9882)>
Face 3476
UV Count: 3
  UV <Vector (0.6974, 0.9898)>
  UV <Vector (0.7035, 0.9929)>
  UV <Vector (0.6968, 0.9933)>
Face 3477
UV Count: 3
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6813, 0.9978)>
  UV <Vector (0.6813, 0.9922)>
Face 3478
UV Count: 3
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6915, 0.9978)>
  UV <Vector (0.6865, 0.9978)>
Face 3479
UV Count: 3
  UV <Vector (0.6968, 0.9933)>
  UV <Vector (0.7039, 0.9979)>
  UV <Vector (0.6969, 0.9979)>
Face 3480
UV Count: 3
  UV <Vector (0.6817, 0.9536)>
  UV <Vector (0.6860, 0.9578)>
  UV <Vector (0.6820, 0.9587)>
Face 3481
UV Count: 3
  UV <Vector (0.6860, 0.9578)>
  UV <Vector (0.6879, 0.9536)>
  UV <Vector (0.6903, 0.9586)>
Face 3482
UV Count: 3
  UV <Vector (0.8007, 0.9573)>
  UV <Vector (0.8062, 0.9585)>
  UV <Vector (0.8037, 0.9637)>
Face 3483
UV Count: 3
  UV <Vector (0.8037, 0.9637)>
  UV <Vector (0.8062, 0.9585)>
  UV <Vector (0.8089, 0.9610)>
Face 3484
UV Count: 3
  UV <Vector (0.7991, 0.9645)>
  UV <Vector (0.8007, 0.9573)>
  UV <Vector (0.8037, 0.9637)>
Face 3485
UV Count: 3
  UV <Vector (0.7991, 0.9645)>
  UV <Vector (0.7929, 0.9561)>
  UV <Vector (0.8007, 0.9573)>
Face 3486
UV Count: 3
  UV <Vector (0.7840, 0.9630)>
  UV <Vector (0.7929, 0.9561)>
  UV <Vector (0.7910, 0.9648)>
Face 3487
UV Count: 3
  UV <Vector (0.7413, 0.9536)>
  UV <Vector (0.7425, 0.9620)>
  UV <Vector (0.7378, 0.9637)>
Face 3488
UV Count: 3
  UV <Vector (0.7413, 0.9536)>
  UV <Vector (0.7458, 0.9615)>
  UV <Vector (0.7425, 0.9620)>
Face 3489
UV Count: 3
  UV <Vector (0.7492, 0.9536)>
  UV <Vector (0.7489, 0.9639)>
  UV <Vector (0.7458, 0.9615)>
Face 3490
UV Count: 3
  UV <Vector (0.7840, 0.9630)>
  UV <Vector (0.7782, 0.9528)>
  UV <Vector (0.7864, 0.9540)>
Face 3491
UV Count: 3
  UV <Vector (0.7312, 0.9621)>
  UV <Vector (0.7251, 0.9633)>
  UV <Vector (0.7297, 0.9536)>
Face 3492
UV Count: 3
  UV <Vector (0.8061, 0.9693)>
  UV <Vector (0.7979, 0.9734)>
  UV <Vector (0.7987, 0.9677)>
Face 3493
UV Count: 3
  UV <Vector (0.7132, 0.9613)>
  UV <Vector (0.7138, 0.9649)>
  UV <Vector (0.7129, 0.9635)>
Face 3494
UV Count: 3
  UV <Vector (0.7158, 0.9791)>
  UV <Vector (0.7164, 0.9825)>
  UV <Vector (0.7151, 0.9804)>
Face 3495
UV Count: 3
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7163, 0.9764)>
  UV <Vector (0.7183, 0.9769)>
Face 3496
UV Count: 3
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7247, 0.9758)>
  UV <Vector (0.7270, 0.9794)>
Face 3497
UV Count: 3
  UV <Vector (0.8037, 0.9637)>
  UV <Vector (0.7987, 0.9677)>
  UV <Vector (0.7991, 0.9645)>
Face 3498
UV Count: 3
  UV <Vector (0.7541, 0.9912)>
  UV <Vector (0.7594, 0.9978)>
  UV <Vector (0.7524, 0.9978)>
Face 3499
UV Count: 3
  UV <Vector (0.7478, 0.9766)>
  UV <Vector (0.7469, 0.9737)>
  UV <Vector (0.7491, 0.9751)>
Face 3500
UV Count: 3
  UV <Vector (0.7243, 0.9718)>
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7259, 0.9739)>
Face 3501
UV Count: 3
  UV <Vector (0.7357, 0.9729)>
  UV <Vector (0.7327, 0.9706)>
  UV <Vector (0.7373, 0.9703)>
Face 3502
UV Count: 3
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7225, 0.9725)>
  UV <Vector (0.7201, 0.9729)>
Face 3503
UV Count: 3
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7182, 0.9731)>
  UV <Vector (0.7161, 0.9726)>
Face 3504
UV Count: 3
  UV <Vector (0.7541, 0.9752)>
  UV <Vector (0.7580, 0.9779)>
  UV <Vector (0.7540, 0.9785)>
Face 3505
UV Count: 3
  UV <Vector (0.7409, 0.9735)>
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7429, 0.9743)>
Face 3506
UV Count: 3
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7452, 0.9741)>
  UV <Vector (0.7429, 0.9743)>
Face 3507
UV Count: 3
  UV <Vector (0.7469, 0.9737)>
  UV <Vector (0.7456, 0.9706)>
  UV <Vector (0.7486, 0.9700)>
Face 3508
UV Count: 3
  UV <Vector (0.7493, 0.9708)>
  UV <Vector (0.7469, 0.9737)>
  UV <Vector (0.7486, 0.9700)>
Face 3509
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7575, 0.9744)>
  UV <Vector (0.7541, 0.9752)>
Face 3510
UV Count: 3
  UV <Vector (0.7163, 0.9764)>
  UV <Vector (0.7158, 0.9791)>
  UV <Vector (0.7144, 0.9753)>
Face 3511
UV Count: 3
  UV <Vector (0.7211, 0.9667)>
  UV <Vector (0.7160, 0.9638)>
  UV <Vector (0.7213, 0.9622)>
Face 3512
UV Count: 3
  UV <Vector (0.7213, 0.9622)>
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7211, 0.9667)>
Face 3513
UV Count: 3
  UV <Vector (0.7253, 0.9667)>
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7251, 0.9633)>
Face 3514
UV Count: 3
  UV <Vector (0.7322, 0.9675)>
  UV <Vector (0.7378, 0.9637)>
  UV <Vector (0.7354, 0.9683)>
Face 3515
UV Count: 3
  UV <Vector (0.7427, 0.9669)>
  UV <Vector (0.7378, 0.9637)>
  UV <Vector (0.7425, 0.9620)>
Face 3516
UV Count: 3
  UV <Vector (0.7425, 0.9620)>
  UV <Vector (0.7451, 0.9669)>
  UV <Vector (0.7427, 0.9669)>
Face 3517
UV Count: 3
  UV <Vector (0.7489, 0.9639)>
  UV <Vector (0.7451, 0.9669)>
  UV <Vector (0.7458, 0.9615)>
Face 3518
UV Count: 3
  UV <Vector (0.7489, 0.9639)>
  UV <Vector (0.7495, 0.9675)>
  UV <Vector (0.7469, 0.9670)>
Face 3519
UV Count: 3
  UV <Vector (0.7586, 0.9626)>
  UV <Vector (0.7583, 0.9662)>
  UV <Vector (0.7532, 0.9624)>
Face 3520
UV Count: 3
  UV <Vector (0.7509, 0.9765)>
  UV <Vector (0.7541, 0.9752)>
  UV <Vector (0.7540, 0.9785)>
Face 3521
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7512, 0.9740)>
  UV <Vector (0.7501, 0.9707)>
Face 3522
UV Count: 3
  UV <Vector (0.7532, 0.9624)>
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7489, 0.9639)>
Face 3523
UV Count: 3
  UV <Vector (0.7492, 0.9536)>
  UV <Vector (0.7532, 0.9624)>
  UV <Vector (0.7489, 0.9639)>
Face 3524
UV Count: 3
  UV <Vector (0.7491, 0.9751)>
  UV <Vector (0.7512, 0.9740)>
  UV <Vector (0.7509, 0.9765)>
Face 3525
UV Count: 3
  UV <Vector (0.7501, 0.9707)>
  UV <Vector (0.7491, 0.9751)>
  UV <Vector (0.7493, 0.9708)>
Face 3526
UV Count: 3
  UV <Vector (0.7590, 0.9711)>
  UV <Vector (0.7580, 0.9779)>
  UV <Vector (0.7575, 0.9744)>
Face 3527
UV Count: 3
  UV <Vector (0.7357, 0.9729)>
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7367, 0.9764)>
Face 3528
UV Count: 3
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7373, 0.9703)>
  UV <Vector (0.7384, 0.9703)>
Face 3529
UV Count: 3
  UV <Vector (0.7535, 0.9846)>
  UV <Vector (0.7538, 0.9831)>
  UV <Vector (0.7578, 0.9829)>
Face 3530
UV Count: 3
  UV <Vector (0.7491, 0.9815)>
  UV <Vector (0.7538, 0.9831)>
  UV <Vector (0.7535, 0.9846)>
Face 3531
UV Count: 3
  UV <Vector (0.7458, 0.9826)>
  UV <Vector (0.7491, 0.9815)>
  UV <Vector (0.7458, 0.9838)>
Face 3532
UV Count: 3
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7458, 0.9838)>
  UV <Vector (0.7414, 0.9840)>
Face 3533
UV Count: 3
  UV <Vector (0.7382, 0.9819)>
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7414, 0.9840)>
Face 3534
UV Count: 3
  UV <Vector (0.7326, 0.9821)>
  UV <Vector (0.7382, 0.9819)>
  UV <Vector (0.7329, 0.9836)>
Face 3535
UV Count: 3
  UV <Vector (0.7271, 0.9809)>
  UV <Vector (0.7326, 0.9821)>
  UV <Vector (0.7329, 0.9836)>
Face 3536
UV Count: 3
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7271, 0.9809)>
  UV <Vector (0.7231, 0.9852)>
Face 3537
UV Count: 3
  UV <Vector (0.7194, 0.9838)>
  UV <Vector (0.7231, 0.9852)>
  UV <Vector (0.7184, 0.9854)>
Face 3538
UV Count: 3
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7409, 0.9735)>
  UV <Vector (0.7399, 0.9766)>
Face 3539
UV Count: 3
  UV <Vector (0.7397, 0.9710)>
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7384, 0.9703)>
Face 3540
UV Count: 3
  UV <Vector (0.7291, 0.9765)>
  UV <Vector (0.7328, 0.9739)>
  UV <Vector (0.7329, 0.9773)>
Face 3541
UV Count: 3
  UV <Vector (0.7327, 0.9706)>
  UV <Vector (0.7294, 0.9731)>
  UV <Vector (0.7277, 0.9710)>
Face 3542
UV Count: 3
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7294, 0.9731)>
  UV <Vector (0.7259, 0.9739)>
Face 3543
UV Count: 3
  UV <Vector (0.7322, 0.9675)>
  UV <Vector (0.7251, 0.9633)>
  UV <Vector (0.7312, 0.9621)>
Face 3544
UV Count: 3
  UV <Vector (0.7379, 0.9674)>
  UV <Vector (0.7354, 0.9683)>
  UV <Vector (0.7378, 0.9637)>
Face 3545
UV Count: 3
  UV <Vector (0.7270, 0.9794)>
  UV <Vector (0.7259, 0.9739)>
  UV <Vector (0.7291, 0.9765)>
Face 3546
UV Count: 3
  UV <Vector (0.7270, 0.9794)>
  UV <Vector (0.7247, 0.9758)>
  UV <Vector (0.7259, 0.9739)>
Face 3547
UV Count: 3
  UV <Vector (0.7586, 0.9626)>
  UV <Vector (0.7593, 0.9657)>
  UV <Vector (0.7583, 0.9662)>
Face 3548
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7577, 0.9685)>
  UV <Vector (0.7590, 0.9711)>
Face 3549
UV Count: 3
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7501, 0.9707)>
Face 3550
UV Count: 3
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7493, 0.9708)>
  UV <Vector (0.7495, 0.9675)>
Face 3551
UV Count: 3
  UV <Vector (0.7495, 0.9675)>
  UV <Vector (0.7486, 0.9700)>
  UV <Vector (0.7469, 0.9670)>
Face 3552
UV Count: 3
  UV <Vector (0.7456, 0.9706)>
  UV <Vector (0.7469, 0.9670)>
  UV <Vector (0.7486, 0.9700)>
Face 3553
UV Count: 3
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7451, 0.9669)>
  UV <Vector (0.7456, 0.9706)>
Face 3554
UV Count: 3
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7397, 0.9710)>
Face 3555
UV Count: 3
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7384, 0.9703)>
  UV <Vector (0.7379, 0.9674)>
Face 3556
UV Count: 3
  UV <Vector (0.7379, 0.9674)>
  UV <Vector (0.7373, 0.9703)>
  UV <Vector (0.7354, 0.9683)>
Face 3557
UV Count: 3
  UV <Vector (0.7354, 0.9683)>
  UV <Vector (0.7327, 0.9706)>
  UV <Vector (0.7322, 0.9675)>
Face 3558
UV Count: 3
  UV <Vector (0.7284, 0.9690)>
  UV <Vector (0.7327, 0.9706)>
  UV <Vector (0.7277, 0.9710)>
Face 3559
UV Count: 3
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7284, 0.9690)>
  UV <Vector (0.7277, 0.9710)>
Face 3560
UV Count: 3
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7247, 0.9700)>
Face 3561
UV Count: 3
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7211, 0.9667)>
Face 3562
UV Count: 3
  UV <Vector (0.7169, 0.9682)>
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7150, 0.9710)>
Face 3563
UV Count: 3
  UV <Vector (0.7138, 0.9649)>
  UV <Vector (0.7160, 0.9638)>
  UV <Vector (0.7140, 0.9676)>
Face 3564
UV Count: 3
  UV <Vector (0.7284, 0.9690)>
  UV <Vector (0.7253, 0.9667)>
  UV <Vector (0.7251, 0.9633)>
Face 3565
UV Count: 3
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7379, 0.9674)>
  UV <Vector (0.7378, 0.9637)>
Face 3566
UV Count: 3
  UV <Vector (0.7489, 0.9639)>
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7495, 0.9675)>
Face 3567
UV Count: 3
  UV <Vector (0.7583, 0.9662)>
  UV <Vector (0.7537, 0.9671)>
  UV <Vector (0.7532, 0.9624)>
Face 3568
UV Count: 3
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7194, 0.9838)>
  UV <Vector (0.7214, 0.9777)>
Face 3569
UV Count: 3
  UV <Vector (0.7247, 0.9758)>
  UV <Vector (0.7225, 0.9725)>
  UV <Vector (0.7243, 0.9718)>
Face 3570
UV Count: 3
  UV <Vector (0.7214, 0.9777)>
  UV <Vector (0.7225, 0.9725)>
  UV <Vector (0.7247, 0.9758)>
Face 3571
UV Count: 3
  UV <Vector (0.7182, 0.9731)>
  UV <Vector (0.7214, 0.9777)>
  UV <Vector (0.7183, 0.9769)>
Face 3572
UV Count: 3
  UV <Vector (0.7161, 0.9726)>
  UV <Vector (0.7182, 0.9731)>
  UV <Vector (0.7183, 0.9769)>
Face 3573
UV Count: 3
  UV <Vector (0.7326, 0.9821)>
  UV <Vector (0.7291, 0.9765)>
  UV <Vector (0.7329, 0.9773)>
Face 3574
UV Count: 3
  UV <Vector (0.7329, 0.9773)>
  UV <Vector (0.7376, 0.9791)>
  UV <Vector (0.7326, 0.9821)>
Face 3575
UV Count: 3
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7399, 0.9766)>
  UV <Vector (0.7425, 0.9781)>
Face 3576
UV Count: 3
  UV <Vector (0.7458, 0.9826)>
  UV <Vector (0.7425, 0.9781)>
  UV <Vector (0.7453, 0.9783)>
Face 3577
UV Count: 3
  UV <Vector (0.7453, 0.9783)>
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7458, 0.9826)>
Face 3578
UV Count: 3
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7540, 0.9785)>
  UV <Vector (0.7538, 0.9831)>
Face 3579
UV Count: 3
  UV <Vector (0.7540, 0.9785)>
  UV <Vector (0.7578, 0.9829)>
  UV <Vector (0.7538, 0.9831)>
Face 3580
UV Count: 3
  UV <Vector (0.7593, 0.9805)>
  UV <Vector (0.7580, 0.9779)>
  UV <Vector (0.7597, 0.9785)>
Face 3581
UV Count: 3
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7376, 0.9791)>
  UV <Vector (0.7367, 0.9764)>
Face 3582
UV Count: 3
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7399, 0.9766)>
  UV <Vector (0.7376, 0.9791)>
Face 3583
UV Count: 3
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7478, 0.9766)>
  UV <Vector (0.7491, 0.9751)>
Face 3584
UV Count: 3
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7491, 0.9751)>
  UV <Vector (0.7509, 0.9765)>
Face 3585
UV Count: 3
  UV <Vector (0.7583, 0.9662)>
  UV <Vector (0.7590, 0.9711)>
  UV <Vector (0.7577, 0.9685)>
Face 3586
UV Count: 3
  UV <Vector (0.7259, 0.9739)>
  UV <Vector (0.7294, 0.9731)>
  UV <Vector (0.7291, 0.9765)>
Face 3587
UV Count: 3
  UV <Vector (0.7247, 0.9758)>
  UV <Vector (0.7243, 0.9718)>
  UV <Vector (0.7259, 0.9739)>
Face 3588
UV Count: 3
  UV <Vector (0.7035, 0.9929)>
  UV <Vector (0.7091, 0.9888)>
  UV <Vector (0.7087, 0.9930)>
Face 3589
UV Count: 3
  UV <Vector (0.7093, 0.9604)>
  UV <Vector (0.7073, 0.9632)>
  UV <Vector (0.7075, 0.9602)>
Face 3590
UV Count: 3
  UV <Vector (0.7117, 0.9634)>
  UV <Vector (0.7094, 0.9631)>
  UV <Vector (0.7111, 0.9617)>
Face 3591
UV Count: 3
  UV <Vector (0.7053, 0.9627)>
  UV <Vector (0.7043, 0.9614)>
  UV <Vector (0.7055, 0.9611)>
Face 3592
UV Count: 3
  UV <Vector (0.7088, 0.9879)>
  UV <Vector (0.7098, 0.9849)>
  UV <Vector (0.7129, 0.9840)>
Face 3593
UV Count: 3
  UV <Vector (0.7129, 0.9840)>
  UV <Vector (0.7153, 0.9842)>
  UV <Vector (0.7125, 0.9868)>
Face 3594
UV Count: 3
  UV <Vector (0.7153, 0.9842)>
  UV <Vector (0.7129, 0.9840)>
  UV <Vector (0.7151, 0.9820)>
Face 3595
UV Count: 3
  UV <Vector (0.7060, 0.9882)>
  UV <Vector (0.7088, 0.9879)>
  UV <Vector (0.7091, 0.9888)>
Face 3596
UV Count: 3
  UV <Vector (0.7125, 0.9868)>
  UV <Vector (0.7166, 0.9838)>
  UV <Vector (0.7127, 0.9877)>
Face 3597
UV Count: 3
  UV <Vector (0.7151, 0.9820)>
  UV <Vector (0.7164, 0.9825)>
  UV <Vector (0.7153, 0.9842)>
Face 3598
UV Count: 3
  UV <Vector (0.7111, 0.9617)>
  UV <Vector (0.7129, 0.9635)>
  UV <Vector (0.7117, 0.9634)>
Face 3599
UV Count: 3
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7166, 0.9838)>
  UV <Vector (0.7164, 0.9825)>
Face 3600
UV Count: 3
  UV <Vector (0.7153, 0.9842)>
  UV <Vector (0.7164, 0.9825)>
  UV <Vector (0.7166, 0.9838)>
Face 3601
UV Count: 3
  UV <Vector (0.7091, 0.9888)>
  UV <Vector (0.7153, 0.9918)>
  UV <Vector (0.7087, 0.9930)>
Face 3602
UV Count: 3
  UV <Vector (0.6977, 0.9887)>
  UV <Vector (0.7010, 0.9897)>
  UV <Vector (0.6974, 0.9898)>
Face 3603
UV Count: 3
  UV <Vector (0.6924, 0.9866)>
  UV <Vector (0.6947, 0.9874)>
  UV <Vector (0.6940, 0.9882)>
Face 3604
UV Count: 3
  UV <Vector (0.7010, 0.9897)>
  UV <Vector (0.7043, 0.9881)>
  UV <Vector (0.7035, 0.9929)>
Face 3605
UV Count: 3
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6969, 0.9979)>
  UV <Vector (0.6915, 0.9978)>
Face 3606
UV Count: 3
  UV <Vector (0.6968, 0.9933)>
  UV <Vector (0.6940, 0.9882)>
  UV <Vector (0.6974, 0.9898)>
Face 3607
UV Count: 3
  UV <Vector (0.6947, 0.9874)>
  UV <Vector (0.6974, 0.9898)>
  UV <Vector (0.6940, 0.9882)>
Face 3608
UV Count: 3
  UV <Vector (0.7010, 0.9897)>
  UV <Vector (0.7018, 0.9879)>
  UV <Vector (0.7043, 0.9881)>
Face 3609
UV Count: 3
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7043, 0.9881)>
  UV <Vector (0.7018, 0.9879)>
Face 3610
UV Count: 3
  UV <Vector (0.7038, 0.9859)>
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7030, 0.9840)>
Face 3611
UV Count: 3
  UV <Vector (0.7033, 0.9636)>
  UV <Vector (0.7043, 0.9614)>
  UV <Vector (0.7042, 0.9652)>
Face 3612
UV Count: 3
  UV <Vector (0.6934, 0.9855)>
  UV <Vector (0.6924, 0.9836)>
  UV <Vector (0.6935, 0.9840)>
Face 3613
UV Count: 3
  UV <Vector (0.6926, 0.9638)>
  UV <Vector (0.6938, 0.9613)>
  UV <Vector (0.6935, 0.9641)>
Face 3614
UV Count: 3
  UV <Vector (0.6947, 0.9874)>
  UV <Vector (0.6978, 0.9845)>
  UV <Vector (0.6977, 0.9887)>
Face 3615
UV Count: 3
  UV <Vector (0.6978, 0.9845)>
  UV <Vector (0.7001, 0.9885)>
  UV <Vector (0.6977, 0.9887)>
Face 3616
UV Count: 3
  UV <Vector (0.6934, 0.9855)>
  UV <Vector (0.6960, 0.9840)>
  UV <Vector (0.6947, 0.9874)>
Face 3617
UV Count: 3
  UV <Vector (0.6954, 0.9631)>
  UV <Vector (0.6935, 0.9641)>
  UV <Vector (0.6938, 0.9613)>
Face 3618
UV Count: 3
  UV <Vector (0.7001, 0.9885)>
  UV <Vector (0.7001, 0.9848)>
  UV <Vector (0.7018, 0.9879)>
Face 3619
UV Count: 3
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7001, 0.9848)>
  UV <Vector (0.7017, 0.9845)>
Face 3620
UV Count: 3
  UV <Vector (0.7014, 0.9631)>
  UV <Vector (0.7032, 0.9614)>
  UV <Vector (0.7033, 0.9636)>
Face 3621
UV Count: 3
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7032, 0.9614)>
  UV <Vector (0.7019, 0.9599)>
Face 3622
UV Count: 3
  UV <Vector (0.7004, 0.9586)>
  UV <Vector (0.7019, 0.9599)>
  UV <Vector (0.6995, 0.9595)>
Face 3623
UV Count: 3
  UV <Vector (0.6938, 0.9613)>
  UV <Vector (0.6935, 0.9591)>
  UV <Vector (0.6953, 0.9598)>
Face 3624
UV Count: 3
  UV <Vector (0.6953, 0.9598)>
  UV <Vector (0.6975, 0.9589)>
  UV <Vector (0.6972, 0.9594)>
Face 3625
UV Count: 3
  UV <Vector (0.6975, 0.9589)>
  UV <Vector (0.6995, 0.9595)>
  UV <Vector (0.6972, 0.9594)>
Face 3626
UV Count: 3
  UV <Vector (0.6953, 0.9598)>
  UV <Vector (0.6954, 0.9631)>
  UV <Vector (0.6938, 0.9613)>
Face 3627
UV Count: 3
  UV <Vector (0.6972, 0.9594)>
  UV <Vector (0.6976, 0.9633)>
  UV <Vector (0.6954, 0.9631)>
Face 3628
UV Count: 3
  UV <Vector (0.6995, 0.9595)>
  UV <Vector (0.7014, 0.9631)>
  UV <Vector (0.6976, 0.9633)>
Face 3629
UV Count: 3
  UV <Vector (0.7032, 0.9614)>
  UV <Vector (0.7014, 0.9631)>
  UV <Vector (0.7019, 0.9599)>
Face 3630
UV Count: 3
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7055, 0.9611)>
  UV <Vector (0.7043, 0.9614)>
Face 3631
UV Count: 3
  UV <Vector (0.7099, 0.9596)>
  UV <Vector (0.7111, 0.9617)>
  UV <Vector (0.7093, 0.9604)>
Face 3632
UV Count: 3
  UV <Vector (0.7075, 0.9602)>
  UV <Vector (0.7099, 0.9596)>
  UV <Vector (0.7093, 0.9604)>
Face 3633
UV Count: 3
  UV <Vector (0.6891, 0.9894)>
  UV <Vector (0.6911, 0.9860)>
  UV <Vector (0.6924, 0.9866)>
Face 3634
UV Count: 3
  UV <Vector (0.6911, 0.9860)>
  UV <Vector (0.6924, 0.9836)>
  UV <Vector (0.6924, 0.9866)>
Face 3635
UV Count: 3
  UV <Vector (0.6841, 0.9889)>
  UV <Vector (0.6886, 0.9882)>
  UV <Vector (0.6891, 0.9894)>
Face 3636
UV Count: 3
  UV <Vector (0.6841, 0.9889)>
  UV <Vector (0.6830, 0.9853)>
  UV <Vector (0.6844, 0.9875)>
Face 3637
UV Count: 3
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6822, 0.9835)>
  UV <Vector (0.6830, 0.9853)>
Face 3638
UV Count: 3
  UV <Vector (0.6821, 0.9626)>
  UV <Vector (0.6833, 0.9600)>
  UV <Vector (0.6830, 0.9638)>
Face 3639
UV Count: 3
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6862, 0.9595)>
  UV <Vector (0.6833, 0.9600)>
Face 3640
UV Count: 3
  UV <Vector (0.6860, 0.9578)>
  UV <Vector (0.6895, 0.9595)>
  UV <Vector (0.6862, 0.9595)>
Face 3641
UV Count: 3
  UV <Vector (0.6928, 0.9607)>
  UV <Vector (0.6919, 0.9630)>
  UV <Vector (0.6917, 0.9607)>
Face 3642
UV Count: 3
  UV <Vector (0.6917, 0.9607)>
  UV <Vector (0.6903, 0.9586)>
  UV <Vector (0.6928, 0.9607)>
Face 3643
UV Count: 3
  UV <Vector (0.6891, 0.9894)>
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6841, 0.9889)>
Face 3644
UV Count: 3
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6891, 0.9894)>
  UV <Vector (0.6924, 0.9866)>
Face 3645
UV Count: 3
  UV <Vector (0.6812, 0.9885)>
  UV <Vector (0.6841, 0.9889)>
  UV <Vector (0.6855, 0.9932)>
Face 3646
UV Count: 3
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6813, 0.9922)>
  UV <Vector (0.6812, 0.9885)>
Face 3647
UV Count: 3
  UV <Vector (0.6822, 0.9835)>
  UV <Vector (0.6863, 0.9833)>
  UV <Vector (0.6830, 0.9853)>
Face 3648
UV Count: 3
  UV <Vector (0.6864, 0.9629)>
  UV <Vector (0.6830, 0.9638)>
  UV <Vector (0.6833, 0.9600)>
Face 3649
UV Count: 3
  UV <Vector (0.6862, 0.9595)>
  UV <Vector (0.6892, 0.9630)>
  UV <Vector (0.6864, 0.9629)>
Face 3650
UV Count: 3
  UV <Vector (0.6886, 0.9882)>
  UV <Vector (0.6863, 0.9833)>
  UV <Vector (0.6889, 0.9835)>
Face 3651
UV Count: 3
  UV <Vector (0.6895, 0.9595)>
  UV <Vector (0.6917, 0.9607)>
  UV <Vector (0.6892, 0.9630)>
Face 3652
UV Count: 3
  UV <Vector (0.6886, 0.9882)>
  UV <Vector (0.6889, 0.9835)>
  UV <Vector (0.6911, 0.9860)>
Face 3653
UV Count: 3
  UV <Vector (0.6903, 0.9586)>
  UV <Vector (0.6935, 0.9591)>
  UV <Vector (0.6928, 0.9607)>
Face 3654
UV Count: 3
  UV <Vector (0.6879, 0.9536)>
  UV <Vector (0.6935, 0.9591)>
  UV <Vector (0.6903, 0.9586)>
Face 3655
UV Count: 3
  UV <Vector (0.6935, 0.9591)>
  UV <Vector (0.6963, 0.9536)>
  UV <Vector (0.6975, 0.9589)>
Face 3656
UV Count: 3
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7201, 0.9729)>
  UV <Vector (0.7182, 0.9731)>
Face 3657
UV Count: 3
  UV <Vector (0.7150, 0.9710)>
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7161, 0.9726)>
Face 3658
UV Count: 3
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7247, 0.9700)>
  UV <Vector (0.7243, 0.9718)>
Face 3659
UV Count: 3
  UV <Vector (0.7205, 0.9698)>
  UV <Vector (0.7243, 0.9718)>
  UV <Vector (0.7225, 0.9725)>
Face 3660
UV Count: 3
  UV <Vector (0.7058, 0.9536)>
  UV <Vector (0.7004, 0.9586)>
  UV <Vector (0.6963, 0.9536)>
Face 3661
UV Count: 3
  UV <Vector (0.7058, 0.9536)>
  UV <Vector (0.7099, 0.9596)>
  UV <Vector (0.7063, 0.9593)>
Face 3662
UV Count: 3
  UV <Vector (0.8117, 0.9636)>
  UV <Vector (0.8037, 0.9637)>
  UV <Vector (0.8089, 0.9610)>
Face 3663
UV Count: 3
  UV <Vector (0.7163, 0.9764)>
  UV <Vector (0.7161, 0.9726)>
  UV <Vector (0.7183, 0.9769)>
Face 3664
UV Count: 3
  UV <Vector (0.7161, 0.9726)>
  UV <Vector (0.7144, 0.9753)>
  UV <Vector (0.7150, 0.9710)>
Face 3665
UV Count: 3
  UV <Vector (0.7169, 0.9682)>
  UV <Vector (0.7140, 0.9676)>
  UV <Vector (0.7160, 0.9638)>
Face 3666
UV Count: 3
  UV <Vector (0.7127, 0.9877)>
  UV <Vector (0.7166, 0.9838)>
  UV <Vector (0.7153, 0.9918)>
Face 3667
UV Count: 3
  UV <Vector (0.7073, 0.9632)>
  UV <Vector (0.7055, 0.9611)>
  UV <Vector (0.7075, 0.9602)>
Face 3668
UV Count: 3
  UV <Vector (0.7063, 0.9593)>
  UV <Vector (0.7075, 0.9602)>
  UV <Vector (0.7055, 0.9611)>
Face 3669
UV Count: 3
  UV <Vector (0.7030, 0.9840)>
  UV <Vector (0.7049, 0.9857)>
  UV <Vector (0.7038, 0.9859)>
Face 3670
UV Count: 3
  UV <Vector (0.7055, 0.9866)>
  UV <Vector (0.7038, 0.9859)>
  UV <Vector (0.7049, 0.9857)>
Face 3671
UV Count: 3
  UV <Vector (0.7060, 0.9882)>
  UV <Vector (0.7055, 0.9866)>
  UV <Vector (0.7065, 0.9871)>
Face 3672
UV Count: 3
  UV <Vector (0.7035, 0.9929)>
  UV <Vector (0.7043, 0.9881)>
  UV <Vector (0.7060, 0.9882)>
Face 3673
UV Count: 3
  UV <Vector (0.6863, 0.9833)>
  UV <Vector (0.6844, 0.9875)>
  UV <Vector (0.6830, 0.9853)>
Face 3674
UV Count: 3
  UV <Vector (0.6864, 0.9629)>
  UV <Vector (0.6833, 0.9600)>
  UV <Vector (0.6862, 0.9595)>
Face 3675
UV Count: 3
  UV <Vector (0.6889, 0.9835)>
  UV <Vector (0.6915, 0.9833)>
  UV <Vector (0.6911, 0.9860)>
Face 3676
UV Count: 3
  UV <Vector (0.6917, 0.9607)>
  UV <Vector (0.6919, 0.9630)>
  UV <Vector (0.6892, 0.9630)>
Face 3677
UV Count: 3
  UV <Vector (0.8117, 0.9636)>
  UV <Vector (0.8135, 0.9676)>
  UV <Vector (0.8061, 0.9693)>
Face 3678
UV Count: 3
  UV <Vector (0.7099, 0.9596)>
  UV <Vector (0.7134, 0.9536)>
  UV <Vector (0.7132, 0.9613)>
Face 3679
UV Count: 3
  UV <Vector (0.7134, 0.9536)>
  UV <Vector (0.7160, 0.9638)>
  UV <Vector (0.7132, 0.9613)>
Face 3680
UV Count: 3
  UV <Vector (0.7213, 0.9622)>
  UV <Vector (0.7134, 0.9536)>
  UV <Vector (0.7198, 0.9536)>
Face 3681
UV Count: 3
  UV <Vector (0.7251, 0.9633)>
  UV <Vector (0.7198, 0.9536)>
  UV <Vector (0.7297, 0.9536)>
Face 3682
UV Count: 3
  UV <Vector (0.6963, 0.9536)>
  UV <Vector (0.7004, 0.9586)>
  UV <Vector (0.6975, 0.9589)>
Face 3683
UV Count: 3
  UV <Vector (0.7058, 0.9536)>
  UV <Vector (0.7063, 0.9593)>
  UV <Vector (0.7035, 0.9594)>
Face 3684
UV Count: 3
  UV <Vector (0.7055, 0.9866)>
  UV <Vector (0.7049, 0.9857)>
  UV <Vector (0.7098, 0.9849)>
Face 3685
UV Count: 3
  UV <Vector (0.7098, 0.9849)>
  UV <Vector (0.7049, 0.9857)>
  UV <Vector (0.7060, 0.9842)>
Face 3686
UV Count: 3
  UV <Vector (0.7065, 0.9871)>
  UV <Vector (0.7055, 0.9866)>
  UV <Vector (0.7098, 0.9849)>
Face 3687
UV Count: 3
  UV <Vector (0.7094, 0.9631)>
  UV <Vector (0.7093, 0.9604)>
  UV <Vector (0.7111, 0.9617)>
Face 3688
UV Count: 3
  UV <Vector (0.7129, 0.9840)>
  UV <Vector (0.7125, 0.9868)>
  UV <Vector (0.7088, 0.9879)>
Face 3689
UV Count: 3
  UV <Vector (0.7088, 0.9879)>
  UV <Vector (0.7127, 0.9877)>
  UV <Vector (0.7091, 0.9888)>
Face 3690
UV Count: 3
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7214, 0.9777)>
  UV <Vector (0.7194, 0.9838)>
Face 3691
UV Count: 3
  UV <Vector (0.7194, 0.9838)>
  UV <Vector (0.7166, 0.9838)>
  UV <Vector (0.7174, 0.9818)>
Face 3692
UV Count: 3
  UV <Vector (0.7166, 0.9838)>
  UV <Vector (0.7184, 0.9854)>
  UV <Vector (0.7153, 0.9918)>
Face 3693
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7840, 0.9630)>
  UV <Vector (0.7910, 0.9648)>
Face 3694
UV Count: 3
  UV <Vector (0.7823, 0.9733)>
  UV <Vector (0.7759, 0.9616)>
  UV <Vector (0.7840, 0.9630)>
Face 3695
UV Count: 3
  UV <Vector (0.7987, 0.9677)>
  UV <Vector (0.7910, 0.9648)>
  UV <Vector (0.7991, 0.9645)>
Face 3696
UV Count: 3
  UV <Vector (0.7987, 0.9677)>
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7910, 0.9648)>
Face 3697
UV Count: 3
  UV <Vector (0.7636, 0.9575)>
  UV <Vector (0.7586, 0.9626)>
  UV <Vector (0.7572, 0.9536)>
Face 3698
UV Count: 3
  UV <Vector (0.7636, 0.9575)>
  UV <Vector (0.7611, 0.9622)>
  UV <Vector (0.7586, 0.9626)>
Face 3699
UV Count: 3
  UV <Vector (0.7593, 0.9805)>
  UV <Vector (0.7638, 0.9883)>
  UV <Vector (0.7578, 0.9829)>
Face 3700
UV Count: 3
  UV <Vector (0.7638, 0.9883)>
  UV <Vector (0.7598, 0.9919)>
  UV <Vector (0.7578, 0.9829)>
Face 3701
UV Count: 3
  UV <Vector (0.7638, 0.9978)>
  UV <Vector (0.7594, 0.9978)>
  UV <Vector (0.7598, 0.9919)>
Face 3702
UV Count: 3
  UV <Vector (0.7598, 0.9919)>
  UV <Vector (0.7638, 0.9883)>
  UV <Vector (0.7638, 0.9978)>
Face 3703
UV Count: 3
  UV <Vector (0.7572, 0.9536)>
  UV <Vector (0.7636, 0.9536)>
  UV <Vector (0.7636, 0.9575)>
Face 3704
UV Count: 3
  UV <Vector (0.7759, 0.9616)>
  UV <Vector (0.7666, 0.9731)>
  UV <Vector (0.7682, 0.9594)>
Face 3705
UV Count: 3
  UV <Vector (0.7682, 0.9594)>
  UV <Vector (0.7782, 0.9528)>
  UV <Vector (0.7759, 0.9616)>
Face 3706
UV Count: 3
  UV <Vector (0.7030, 0.9840)>
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7017, 0.9845)>
Face 3707
UV Count: 3
  UV <Vector (0.7030, 0.9840)>
  UV <Vector (0.7060, 0.9842)>
  UV <Vector (0.7049, 0.9857)>
Face 3708
UV Count: 3
  UV <Vector (0.8060, 0.9777)>
  UV <Vector (0.8149, 0.9762)>
  UV <Vector (0.8134, 0.9795)>
Face 3709
UV Count: 3
  UV <Vector (0.8063, 0.9735)>
  UV <Vector (0.8149, 0.9762)>
  UV <Vector (0.8060, 0.9777)>
Face 3710
UV Count: 3
  UV <Vector (0.6216, 0.9751)>
  UV <Vector (0.6245, 0.9773)>
  UV <Vector (0.6221, 0.9789)>
Face 3711
UV Count: 3
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6323, 0.9536)>
  UV <Vector (0.6318, 0.9622)>
Face 3712
UV Count: 3
  UV <Vector (0.6087, 0.9536)>
  UV <Vector (0.6118, 0.9641)>
  UV <Vector (0.6068, 0.9677)>
Face 3713
UV Count: 3
  UV <Vector (0.6050, 0.9921)>
  UV <Vector (0.6110, 0.9854)>
  UV <Vector (0.6104, 0.9916)>
Face 3714
UV Count: 3
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6110, 0.9854)>
  UV <Vector (0.6155, 0.9825)>
Face 3715
UV Count: 3
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6155, 0.9825)>
  UV <Vector (0.6188, 0.9847)>
Face 3716
UV Count: 3
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6231, 0.9848)>
  UV <Vector (0.6260, 0.9911)>
Face 3717
UV Count: 3
  UV <Vector (0.6194, 0.9751)>
  UV <Vector (0.6221, 0.9789)>
  UV <Vector (0.6193, 0.9792)>
Face 3718
UV Count: 3
  UV <Vector (0.6170, 0.9777)>
  UV <Vector (0.6194, 0.9751)>
  UV <Vector (0.6193, 0.9792)>
Face 3719
UV Count: 3
  UV <Vector (0.6260, 0.9911)>
  UV <Vector (0.6231, 0.9848)>
  UV <Vector (0.6263, 0.9826)>
Face 3720
UV Count: 3
  UV <Vector (0.6260, 0.9911)>
  UV <Vector (0.6314, 0.9845)>
  UV <Vector (0.6320, 0.9915)>
Face 3721
UV Count: 3
  UV <Vector (0.6314, 0.9845)>
  UV <Vector (0.6365, 0.9910)>
  UV <Vector (0.6320, 0.9915)>
Face 3722
UV Count: 3
  UV <Vector (0.6274, 0.9769)>
  UV <Vector (0.6310, 0.9742)>
  UV <Vector (0.6311, 0.9778)>
Face 3723
UV Count: 3
  UV <Vector (0.6365, 0.9910)>
  UV <Vector (0.6404, 0.9858)>
  UV <Vector (0.6419, 0.9913)>
Face 3724
UV Count: 3
  UV <Vector (0.6448, 0.9859)>
  UV <Vector (0.6419, 0.9913)>
  UV <Vector (0.6404, 0.9858)>
Face 3725
UV Count: 3
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6499, 0.9978)>
  UV <Vector (0.6487, 0.9921)>
Face 3726
UV Count: 3
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6437, 0.9979)>
  UV <Vector (0.6419, 0.9913)>
Face 3727
UV Count: 3
  UV <Vector (0.6367, 0.9978)>
  UV <Vector (0.6419, 0.9913)>
  UV <Vector (0.6437, 0.9979)>
Face 3728
UV Count: 3
  UV <Vector (0.6367, 0.9978)>
  UV <Vector (0.6320, 0.9915)>
  UV <Vector (0.6365, 0.9910)>
Face 3729
UV Count: 3
  UV <Vector (0.6262, 0.9978)>
  UV <Vector (0.6320, 0.9915)>
  UV <Vector (0.6321, 0.9978)>
Face 3730
UV Count: 3
  UV <Vector (0.6175, 0.9978)>
  UV <Vector (0.6260, 0.9911)>
  UV <Vector (0.6262, 0.9978)>
Face 3731
UV Count: 3
  UV <Vector (0.6111, 0.9978)>
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6175, 0.9978)>
Face 3732
UV Count: 3
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6600, 0.9979)>
  UV <Vector (0.6552, 0.9979)>
Face 3733
UV Count: 3
  UV <Vector (0.6708, 0.9932)>
  UV <Vector (0.6694, 0.9876)>
  UV <Vector (0.6710, 0.9858)>
Face 3734
UV Count: 3
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6660, 0.9895)>
  UV <Vector (0.6664, 0.9931)>
Face 3735
UV Count: 3
  UV <Vector (0.6813, 0.9978)>
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6813, 0.9922)>
Face 3736
UV Count: 3
  UV <Vector (0.6715, 0.9978)>
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6762, 0.9978)>
Face 3737
UV Count: 3
  UV <Vector (0.6600, 0.9979)>
  UV <Vector (0.6664, 0.9931)>
  UV <Vector (0.6664, 0.9979)>
Face 3738
UV Count: 3
  UV <Vector (0.6817, 0.9536)>
  UV <Vector (0.6780, 0.9580)>
  UV <Vector (0.6755, 0.9536)>
Face 3739
UV Count: 3
  UV <Vector (0.6780, 0.9580)>
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6755, 0.9536)>
Face 3740
UV Count: 3
  UV <Vector (0.8004, 0.9896)>
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.8059, 0.9884)>
Face 3741
UV Count: 3
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.8087, 0.9861)>
  UV <Vector (0.8059, 0.9884)>
Face 3742
UV Count: 3
  UV <Vector (0.7989, 0.9824)>
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.8004, 0.9896)>
Face 3743
UV Count: 3
  UV <Vector (0.7989, 0.9824)>
  UV <Vector (0.7926, 0.9906)>
  UV <Vector (0.7909, 0.9819)>
Face 3744
UV Count: 3
  UV <Vector (0.7838, 0.9836)>
  UV <Vector (0.7926, 0.9906)>
  UV <Vector (0.7860, 0.9927)>
Face 3745
UV Count: 3
  UV <Vector (0.6220, 0.9536)>
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6215, 0.9625)>
Face 3746
UV Count: 3
  UV <Vector (0.6220, 0.9536)>
  UV <Vector (0.6184, 0.9622)>
  UV <Vector (0.6154, 0.9536)>
Face 3747
UV Count: 3
  UV <Vector (0.6154, 0.9536)>
  UV <Vector (0.6184, 0.9622)>
  UV <Vector (0.6158, 0.9649)>
Face 3748
UV Count: 3
  UV <Vector (0.7838, 0.9836)>
  UV <Vector (0.7778, 0.9936)>
  UV <Vector (0.7757, 0.9848)>
Face 3749
UV Count: 3
  UV <Vector (0.6318, 0.9622)>
  UV <Vector (0.6323, 0.9536)>
  UV <Vector (0.6376, 0.9632)>
Face 3750
UV Count: 3
  UV <Vector (0.7979, 0.9734)>
  UV <Vector (0.8060, 0.9777)>
  UV <Vector (0.7986, 0.9792)>
Face 3751
UV Count: 3
  UV <Vector (0.6493, 0.9645)>
  UV <Vector (0.6502, 0.9610)>
  UV <Vector (0.6503, 0.9630)>
Face 3752
UV Count: 3
  UV <Vector (0.6466, 0.9827)>
  UV <Vector (0.6462, 0.9788)>
  UV <Vector (0.6470, 0.9802)>
Face 3753
UV Count: 3
  UV <Vector (0.6456, 0.9822)>
  UV <Vector (0.6442, 0.9771)>
  UV <Vector (0.6457, 0.9765)>
Face 3754
UV Count: 3
  UV <Vector (0.6366, 0.9798)>
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6404, 0.9841)>
Face 3755
UV Count: 3
  UV <Vector (0.7986, 0.9792)>
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.7989, 0.9824)>
Face 3756
UV Count: 3
  UV <Vector (0.6062, 0.9978)>
  UV <Vector (0.6104, 0.9916)>
  UV <Vector (0.6111, 0.9978)>
Face 3757
UV Count: 3
  UV <Vector (0.6170, 0.9777)>
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6178, 0.9748)>
Face 3758
UV Count: 3
  UV <Vector (0.6387, 0.9718)>
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6382, 0.9700)>
Face 3759
UV Count: 3
  UV <Vector (0.6309, 0.9707)>
  UV <Vector (0.6283, 0.9733)>
  UV <Vector (0.6268, 0.9708)>
Face 3760
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6426, 0.9730)>
  UV <Vector (0.6403, 0.9725)>
Face 3761
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6465, 0.9725)>
  UV <Vector (0.6445, 0.9731)>
Face 3762
UV Count: 3
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6111, 0.9766)>
  UV <Vector (0.6109, 0.9796)>
Face 3763
UV Count: 3
  UV <Vector (0.6235, 0.9743)>
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6244, 0.9716)>
Face 3764
UV Count: 3
  UV <Vector (0.6194, 0.9751)>
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6216, 0.9751)>
Face 3765
UV Count: 3
  UV <Vector (0.6178, 0.9748)>
  UV <Vector (0.6190, 0.9715)>
  UV <Vector (0.6194, 0.9751)>
Face 3766
UV Count: 3
  UV <Vector (0.6178, 0.9748)>
  UV <Vector (0.6156, 0.9719)>
  UV <Vector (0.6163, 0.9710)>
Face 3767
UV Count: 3
  UV <Vector (0.6082, 0.9761)>
  UV <Vector (0.6109, 0.9732)>
  UV <Vector (0.6111, 0.9766)>
Face 3768
UV Count: 3
  UV <Vector (0.6457, 0.9765)>
  UV <Vector (0.6462, 0.9788)>
  UV <Vector (0.6456, 0.9822)>
Face 3769
UV Count: 3
  UV <Vector (0.6418, 0.9666)>
  UV <Vector (0.6471, 0.9637)>
  UV <Vector (0.6461, 0.9681)>
Face 3770
UV Count: 3
  UV <Vector (0.6391, 0.9677)>
  UV <Vector (0.6414, 0.9621)>
  UV <Vector (0.6418, 0.9666)>
Face 3771
UV Count: 3
  UV <Vector (0.6375, 0.9667)>
  UV <Vector (0.6376, 0.9632)>
  UV <Vector (0.6391, 0.9677)>
Face 3772
UV Count: 3
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6313, 0.9676)>
  UV <Vector (0.6283, 0.9686)>
Face 3773
UV Count: 3
  UV <Vector (0.6215, 0.9675)>
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6233, 0.9687)>
Face 3774
UV Count: 3
  UV <Vector (0.6193, 0.9678)>
  UV <Vector (0.6215, 0.9625)>
  UV <Vector (0.6215, 0.9675)>
Face 3775
UV Count: 3
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6193, 0.9678)>
  UV <Vector (0.6177, 0.9679)>
Face 3776
UV Count: 3
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6177, 0.9679)>
  UV <Vector (0.6153, 0.9686)>
Face 3777
UV Count: 3
  UV <Vector (0.6068, 0.9677)>
  UV <Vector (0.6118, 0.9641)>
  UV <Vector (0.6070, 0.9708)>
Face 3778
UV Count: 3
  UV <Vector (0.6139, 0.9776)>
  UV <Vector (0.6111, 0.9766)>
  UV <Vector (0.6137, 0.9752)>
Face 3779
UV Count: 3
  UV <Vector (0.6137, 0.9752)>
  UV <Vector (0.6109, 0.9732)>
  UV <Vector (0.6148, 0.9719)>
Face 3780
UV Count: 3
  UV <Vector (0.6118, 0.9641)>
  UV <Vector (0.6140, 0.9697)>
  UV <Vector (0.6115, 0.9686)>
Face 3781
UV Count: 3
  UV <Vector (0.6154, 0.9536)>
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6118, 0.9641)>
Face 3782
UV Count: 3
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6139, 0.9776)>
  UV <Vector (0.6137, 0.9752)>
Face 3783
UV Count: 3
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6148, 0.9719)>
  UV <Vector (0.6156, 0.9719)>
Face 3784
UV Count: 3
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6058, 0.9739)>
Face 3785
UV Count: 3
  UV <Vector (0.6283, 0.9733)>
  UV <Vector (0.6274, 0.9769)>
  UV <Vector (0.6261, 0.9740)>
Face 3786
UV Count: 3
  UV <Vector (0.6268, 0.9708)>
  UV <Vector (0.6261, 0.9740)>
  UV <Vector (0.6257, 0.9709)>
Face 3787
UV Count: 3
  UV <Vector (0.6110, 0.9854)>
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6107, 0.9839)>
Face 3788
UV Count: 3
  UV <Vector (0.6155, 0.9825)>
  UV <Vector (0.6107, 0.9839)>
  UV <Vector (0.6155, 0.9808)>
Face 3789
UV Count: 3
  UV <Vector (0.6155, 0.9825)>
  UV <Vector (0.6188, 0.9836)>
  UV <Vector (0.6188, 0.9847)>
Face 3790
UV Count: 3
  UV <Vector (0.6188, 0.9847)>
  UV <Vector (0.6230, 0.9838)>
  UV <Vector (0.6231, 0.9848)>
Face 3791
UV Count: 3
  UV <Vector (0.6263, 0.9826)>
  UV <Vector (0.6230, 0.9838)>
  UV <Vector (0.6267, 0.9798)>
Face 3792
UV Count: 3
  UV <Vector (0.6263, 0.9826)>
  UV <Vector (0.6315, 0.9826)>
  UV <Vector (0.6314, 0.9845)>
Face 3793
UV Count: 3
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6315, 0.9826)>
  UV <Vector (0.6366, 0.9798)>
Face 3794
UV Count: 3
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6404, 0.9841)>
  UV <Vector (0.6404, 0.9858)>
Face 3795
UV Count: 3
  UV <Vector (0.6439, 0.9843)>
  UV <Vector (0.6404, 0.9858)>
  UV <Vector (0.6404, 0.9841)>
Face 3796
UV Count: 3
  UV <Vector (0.6261, 0.9740)>
  UV <Vector (0.6245, 0.9773)>
  UV <Vector (0.6235, 0.9743)>
Face 3797
UV Count: 3
  UV <Vector (0.6244, 0.9716)>
  UV <Vector (0.6261, 0.9740)>
  UV <Vector (0.6235, 0.9743)>
Face 3798
UV Count: 3
  UV <Vector (0.6310, 0.9742)>
  UV <Vector (0.6345, 0.9768)>
  UV <Vector (0.6311, 0.9778)>
Face 3799
UV Count: 3
  UV <Vector (0.6339, 0.9734)>
  UV <Vector (0.6309, 0.9707)>
  UV <Vector (0.6355, 0.9711)>
Face 3800
UV Count: 3
  UV <Vector (0.6339, 0.9734)>
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6372, 0.9740)>
Face 3801
UV Count: 3
  UV <Vector (0.6313, 0.9676)>
  UV <Vector (0.6376, 0.9632)>
  UV <Vector (0.6346, 0.9690)>
Face 3802
UV Count: 3
  UV <Vector (0.6260, 0.9678)>
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6283, 0.9686)>
Face 3803
UV Count: 3
  UV <Vector (0.6366, 0.9798)>
  UV <Vector (0.6345, 0.9768)>
  UV <Vector (0.6372, 0.9740)>
Face 3804
UV Count: 3
  UV <Vector (0.6366, 0.9798)>
  UV <Vector (0.6372, 0.9740)>
  UV <Vector (0.6384, 0.9760)>
Face 3805
UV Count: 3
  UV <Vector (0.6058, 0.9739)>
  UV <Vector (0.6068, 0.9677)>
  UV <Vector (0.6070, 0.9708)>
Face 3806
UV Count: 3
  UV <Vector (0.6109, 0.9732)>
  UV <Vector (0.6085, 0.9712)>
  UV <Vector (0.6115, 0.9686)>
Face 3807
UV Count: 3
  UV <Vector (0.6148, 0.9719)>
  UV <Vector (0.6115, 0.9686)>
  UV <Vector (0.6140, 0.9697)>
Face 3808
UV Count: 3
  UV <Vector (0.6153, 0.9686)>
  UV <Vector (0.6148, 0.9719)>
  UV <Vector (0.6140, 0.9697)>
Face 3809
UV Count: 3
  UV <Vector (0.6163, 0.9710)>
  UV <Vector (0.6153, 0.9686)>
  UV <Vector (0.6177, 0.9679)>
Face 3810
UV Count: 3
  UV <Vector (0.6190, 0.9715)>
  UV <Vector (0.6177, 0.9679)>
  UV <Vector (0.6193, 0.9678)>
Face 3811
UV Count: 3
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6193, 0.9678)>
  UV <Vector (0.6215, 0.9675)>
Face 3812
UV Count: 3
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6233, 0.9687)>
  UV <Vector (0.6244, 0.9716)>
Face 3813
UV Count: 3
  UV <Vector (0.6233, 0.9687)>
  UV <Vector (0.6257, 0.9709)>
  UV <Vector (0.6244, 0.9716)>
Face 3814
UV Count: 3
  UV <Vector (0.6260, 0.9678)>
  UV <Vector (0.6268, 0.9708)>
  UV <Vector (0.6257, 0.9709)>
Face 3815
UV Count: 3
  UV <Vector (0.6283, 0.9686)>
  UV <Vector (0.6309, 0.9707)>
  UV <Vector (0.6268, 0.9708)>
Face 3816
UV Count: 3
  UV <Vector (0.6355, 0.9711)>
  UV <Vector (0.6313, 0.9676)>
  UV <Vector (0.6346, 0.9690)>
Face 3817
UV Count: 3
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6346, 0.9690)>
  UV <Vector (0.6375, 0.9667)>
Face 3818
UV Count: 3
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6391, 0.9677)>
  UV <Vector (0.6382, 0.9700)>
Face 3819
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6391, 0.9677)>
  UV <Vector (0.6418, 0.9666)>
Face 3820
UV Count: 3
  UV <Vector (0.6461, 0.9681)>
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6418, 0.9666)>
Face 3821
UV Count: 3
  UV <Vector (0.6493, 0.9645)>
  UV <Vector (0.6490, 0.9672)>
  UV <Vector (0.6471, 0.9637)>
Face 3822
UV Count: 3
  UV <Vector (0.6346, 0.9690)>
  UV <Vector (0.6376, 0.9632)>
  UV <Vector (0.6375, 0.9667)>
Face 3823
UV Count: 3
  UV <Vector (0.6233, 0.9687)>
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6260, 0.9678)>
Face 3824
UV Count: 3
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6153, 0.9686)>
  UV <Vector (0.6140, 0.9697)>
Face 3825
UV Count: 3
  UV <Vector (0.6070, 0.9708)>
  UV <Vector (0.6115, 0.9686)>
  UV <Vector (0.6085, 0.9712)>
Face 3826
UV Count: 3
  UV <Vector (0.6404, 0.9841)>
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6439, 0.9843)>
Face 3827
UV Count: 3
  UV <Vector (0.6384, 0.9760)>
  UV <Vector (0.6387, 0.9718)>
  UV <Vector (0.6403, 0.9725)>
Face 3828
UV Count: 3
  UV <Vector (0.6403, 0.9725)>
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6384, 0.9760)>
Face 3829
UV Count: 3
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6445, 0.9731)>
  UV <Vector (0.6442, 0.9771)>
Face 3830
UV Count: 3
  UV <Vector (0.6465, 0.9725)>
  UV <Vector (0.6442, 0.9771)>
  UV <Vector (0.6445, 0.9731)>
Face 3831
UV Count: 3
  UV <Vector (0.6315, 0.9826)>
  UV <Vector (0.6345, 0.9768)>
  UV <Vector (0.6366, 0.9798)>
Face 3832
UV Count: 3
  UV <Vector (0.6267, 0.9798)>
  UV <Vector (0.6311, 0.9778)>
  UV <Vector (0.6315, 0.9826)>
Face 3833
UV Count: 3
  UV <Vector (0.6245, 0.9773)>
  UV <Vector (0.6230, 0.9838)>
  UV <Vector (0.6221, 0.9789)>
Face 3834
UV Count: 3
  UV <Vector (0.6188, 0.9836)>
  UV <Vector (0.6221, 0.9789)>
  UV <Vector (0.6230, 0.9838)>
Face 3835
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6193, 0.9792)>
  UV <Vector (0.6188, 0.9836)>
Face 3836
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6109, 0.9796)>
  UV <Vector (0.6139, 0.9776)>
Face 3837
UV Count: 3
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6109, 0.9796)>
  UV <Vector (0.6107, 0.9839)>
Face 3838
UV Count: 3
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6052, 0.9811)>
  UV <Vector (0.6058, 0.9739)>
Face 3839
UV Count: 3
  UV <Vector (0.6261, 0.9740)>
  UV <Vector (0.6274, 0.9769)>
  UV <Vector (0.6267, 0.9798)>
Face 3840
UV Count: 3
  UV <Vector (0.6261, 0.9740)>
  UV <Vector (0.6267, 0.9798)>
  UV <Vector (0.6245, 0.9773)>
Face 3841
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6170, 0.9777)>
Face 3842
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6139, 0.9776)>
  UV <Vector (0.6158, 0.9761)>
Face 3843
UV Count: 3
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6070, 0.9708)>
  UV <Vector (0.6085, 0.9712)>
Face 3844
UV Count: 3
  UV <Vector (0.6372, 0.9740)>
  UV <Vector (0.6345, 0.9768)>
  UV <Vector (0.6339, 0.9734)>
Face 3845
UV Count: 3
  UV <Vector (0.6384, 0.9760)>
  UV <Vector (0.6372, 0.9740)>
  UV <Vector (0.6387, 0.9718)>
Face 3846
UV Count: 3
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6543, 0.9894)>
  UV <Vector (0.6577, 0.9886)>
Face 3847
UV Count: 3
  UV <Vector (0.6546, 0.9601)>
  UV <Vector (0.6564, 0.9628)>
  UV <Vector (0.6543, 0.9625)>
Face 3848
UV Count: 3
  UV <Vector (0.6515, 0.9627)>
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6543, 0.9625)>
Face 3849
UV Count: 3
  UV <Vector (0.6586, 0.9628)>
  UV <Vector (0.6600, 0.9615)>
  UV <Vector (0.6600, 0.9653)>
Face 3850
UV Count: 3
  UV <Vector (0.6547, 0.9853)>
  UV <Vector (0.6545, 0.9884)>
  UV <Vector (0.6508, 0.9847)>
Face 3851
UV Count: 3
  UV <Vector (0.6508, 0.9847)>
  UV <Vector (0.6507, 0.9871)>
  UV <Vector (0.6481, 0.9844)>
Face 3852
UV Count: 3
  UV <Vector (0.6481, 0.9844)>
  UV <Vector (0.6474, 0.9821)>
  UV <Vector (0.6508, 0.9847)>
Face 3853
UV Count: 3
  UV <Vector (0.6577, 0.9886)>
  UV <Vector (0.6545, 0.9884)>
  UV <Vector (0.6571, 0.9876)>
Face 3854
UV Count: 3
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6507, 0.9871)>
  UV <Vector (0.6507, 0.9880)>
Face 3855
UV Count: 3
  UV <Vector (0.6474, 0.9821)>
  UV <Vector (0.6466, 0.9827)>
  UV <Vector (0.6470, 0.9802)>
Face 3856
UV Count: 3
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6503, 0.9630)>
  UV <Vector (0.6502, 0.9610)>
Face 3857
UV Count: 3
  UV <Vector (0.6456, 0.9822)>
  UV <Vector (0.6466, 0.9827)>
  UV <Vector (0.6467, 0.9842)>
Face 3858
UV Count: 3
  UV <Vector (0.6481, 0.9844)>
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6466, 0.9827)>
Face 3859
UV Count: 3
  UV <Vector (0.6543, 0.9894)>
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6507, 0.9880)>
Face 3860
UV Count: 3
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6657, 0.9885)>
  UV <Vector (0.6660, 0.9895)>
Face 3861
UV Count: 3
  UV <Vector (0.6710, 0.9858)>
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6701, 0.9849)>
Face 3862
UV Count: 3
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6594, 0.9882)>
Face 3863
UV Count: 3
  UV <Vector (0.6664, 0.9979)>
  UV <Vector (0.6708, 0.9932)>
  UV <Vector (0.6715, 0.9978)>
Face 3864
UV Count: 3
  UV <Vector (0.6664, 0.9931)>
  UV <Vector (0.6694, 0.9876)>
  UV <Vector (0.6708, 0.9932)>
Face 3865
UV Count: 3
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6660, 0.9895)>
  UV <Vector (0.6657, 0.9885)>
Face 3866
UV Count: 3
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6618, 0.9876)>
  UV <Vector (0.6634, 0.9882)>
Face 3867
UV Count: 3
  UV <Vector (0.6594, 0.9882)>
  UV <Vector (0.6610, 0.9858)>
  UV <Vector (0.6618, 0.9876)>
Face 3868
UV Count: 3
  UV <Vector (0.6600, 0.9855)>
  UV <Vector (0.6605, 0.9832)>
  UV <Vector (0.6610, 0.9858)>
Face 3869
UV Count: 3
  UV <Vector (0.6600, 0.9615)>
  UV <Vector (0.6611, 0.9640)>
  UV <Vector (0.6600, 0.9653)>
Face 3870
UV Count: 3
  UV <Vector (0.6701, 0.9849)>
  UV <Vector (0.6713, 0.9836)>
  UV <Vector (0.6710, 0.9858)>
Face 3871
UV Count: 3
  UV <Vector (0.6703, 0.9644)>
  UV <Vector (0.6711, 0.9612)>
  UV <Vector (0.6710, 0.9648)>
Face 3872
UV Count: 3
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6660, 0.9842)>
  UV <Vector (0.6678, 0.9837)>
Face 3873
UV Count: 3
  UV <Vector (0.6660, 0.9842)>
  UV <Vector (0.6657, 0.9885)>
  UV <Vector (0.6634, 0.9882)>
Face 3874
UV Count: 3
  UV <Vector (0.6701, 0.9849)>
  UV <Vector (0.6678, 0.9837)>
  UV <Vector (0.6706, 0.9832)>
Face 3875
UV Count: 3
  UV <Vector (0.6678, 0.9632)>
  UV <Vector (0.6698, 0.9615)>
  UV <Vector (0.6703, 0.9644)>
Face 3876
UV Count: 3
  UV <Vector (0.6631, 0.9842)>
  UV <Vector (0.6634, 0.9882)>
  UV <Vector (0.6618, 0.9876)>
Face 3877
UV Count: 3
  UV <Vector (0.6610, 0.9858)>
  UV <Vector (0.6631, 0.9842)>
  UV <Vector (0.6618, 0.9876)>
Face 3878
UV Count: 3
  UV <Vector (0.6638, 0.9632)>
  UV <Vector (0.6611, 0.9640)>
  UV <Vector (0.6612, 0.9616)>
Face 3879
UV Count: 3
  UV <Vector (0.6612, 0.9616)>
  UV <Vector (0.6608, 0.9594)>
  UV <Vector (0.6625, 0.9600)>
Face 3880
UV Count: 3
  UV <Vector (0.6625, 0.9600)>
  UV <Vector (0.6637, 0.9585)>
  UV <Vector (0.6648, 0.9593)>
Face 3881
UV Count: 3
  UV <Vector (0.6698, 0.9615)>
  UV <Vector (0.6706, 0.9591)>
  UV <Vector (0.6711, 0.9612)>
Face 3882
UV Count: 3
  UV <Vector (0.6687, 0.9597)>
  UV <Vector (0.6667, 0.9585)>
  UV <Vector (0.6706, 0.9591)>
Face 3883
UV Count: 3
  UV <Vector (0.6648, 0.9593)>
  UV <Vector (0.6667, 0.9585)>
  UV <Vector (0.6669, 0.9590)>
Face 3884
UV Count: 3
  UV <Vector (0.6687, 0.9597)>
  UV <Vector (0.6678, 0.9632)>
  UV <Vector (0.6669, 0.9590)>
Face 3885
UV Count: 3
  UV <Vector (0.6669, 0.9590)>
  UV <Vector (0.6665, 0.9628)>
  UV <Vector (0.6648, 0.9593)>
Face 3886
UV Count: 3
  UV <Vector (0.6648, 0.9593)>
  UV <Vector (0.6638, 0.9632)>
  UV <Vector (0.6625, 0.9600)>
Face 3887
UV Count: 3
  UV <Vector (0.6612, 0.9616)>
  UV <Vector (0.6625, 0.9600)>
  UV <Vector (0.6638, 0.9632)>
Face 3888
UV Count: 3
  UV <Vector (0.6587, 0.9610)>
  UV <Vector (0.6608, 0.9594)>
  UV <Vector (0.6600, 0.9615)>
Face 3889
UV Count: 3
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6539, 0.9594)>
  UV <Vector (0.6546, 0.9601)>
Face 3890
UV Count: 3
  UV <Vector (0.6566, 0.9600)>
  UV <Vector (0.6539, 0.9594)>
  UV <Vector (0.6580, 0.9592)>
Face 3891
UV Count: 3
  UV <Vector (0.6738, 0.9889)>
  UV <Vector (0.6723, 0.9854)>
  UV <Vector (0.6742, 0.9878)>
Face 3892
UV Count: 3
  UV <Vector (0.6713, 0.9836)>
  UV <Vector (0.6723, 0.9854)>
  UV <Vector (0.6710, 0.9858)>
Face 3893
UV Count: 3
  UV <Vector (0.6784, 0.9887)>
  UV <Vector (0.6742, 0.9878)>
  UV <Vector (0.6783, 0.9874)>
Face 3894
UV Count: 3
  UV <Vector (0.6783, 0.9874)>
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6784, 0.9887)>
Face 3895
UV Count: 3
  UV <Vector (0.6808, 0.9834)>
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6801, 0.9854)>
Face 3896
UV Count: 3
  UV <Vector (0.6807, 0.9601)>
  UV <Vector (0.6821, 0.9626)>
  UV <Vector (0.6811, 0.9637)>
Face 3897
UV Count: 3
  UV <Vector (0.6778, 0.9596)>
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6807, 0.9601)>
Face 3898
UV Count: 3
  UV <Vector (0.6744, 0.9600)>
  UV <Vector (0.6780, 0.9580)>
  UV <Vector (0.6778, 0.9596)>
Face 3899
UV Count: 3
  UV <Vector (0.6715, 0.9639)>
  UV <Vector (0.6711, 0.9612)>
  UV <Vector (0.6722, 0.9613)>
Face 3900
UV Count: 3
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6722, 0.9613)>
  UV <Vector (0.6711, 0.9612)>
Face 3901
UV Count: 3
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6738, 0.9889)>
  UV <Vector (0.6784, 0.9887)>
Face 3902
UV Count: 3
  UV <Vector (0.6708, 0.9932)>
  UV <Vector (0.6710, 0.9858)>
  UV <Vector (0.6738, 0.9889)>
Face 3903
UV Count: 3
  UV <Vector (0.6812, 0.9885)>
  UV <Vector (0.6784, 0.9887)>
  UV <Vector (0.6816, 0.9854)>
Face 3904
UV Count: 3
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6812, 0.9885)>
  UV <Vector (0.6813, 0.9922)>
Face 3905
UV Count: 3
  UV <Vector (0.6808, 0.9834)>
  UV <Vector (0.6801, 0.9854)>
  UV <Vector (0.6767, 0.9833)>
Face 3906
UV Count: 3
  UV <Vector (0.6778, 0.9628)>
  UV <Vector (0.6807, 0.9601)>
  UV <Vector (0.6811, 0.9637)>
Face 3907
UV Count: 3
  UV <Vector (0.6778, 0.9596)>
  UV <Vector (0.6744, 0.9633)>
  UV <Vector (0.6744, 0.9600)>
Face 3908
UV Count: 3
  UV <Vector (0.6767, 0.9833)>
  UV <Vector (0.6742, 0.9878)>
  UV <Vector (0.6746, 0.9828)>
Face 3909
UV Count: 3
  UV <Vector (0.6744, 0.9600)>
  UV <Vector (0.6744, 0.9633)>
  UV <Vector (0.6722, 0.9613)>
Face 3910
UV Count: 3
  UV <Vector (0.6742, 0.9878)>
  UV <Vector (0.6723, 0.9854)>
  UV <Vector (0.6746, 0.9828)>
Face 3911
UV Count: 3
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6711, 0.9612)>
  UV <Vector (0.6706, 0.9591)>
Face 3912
UV Count: 3
  UV <Vector (0.6755, 0.9536)>
  UV <Vector (0.6706, 0.9591)>
  UV <Vector (0.6671, 0.9536)>
Face 3913
UV Count: 3
  UV <Vector (0.6706, 0.9591)>
  UV <Vector (0.6667, 0.9585)>
  UV <Vector (0.6671, 0.9536)>
Face 3914
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6445, 0.9731)>
  UV <Vector (0.6426, 0.9730)>
Face 3915
UV Count: 3
  UV <Vector (0.6481, 0.9711)>
  UV <Vector (0.6465, 0.9725)>
  UV <Vector (0.6425, 0.9697)>
Face 3916
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6387, 0.9718)>
  UV <Vector (0.6382, 0.9700)>
Face 3917
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6403, 0.9725)>
  UV <Vector (0.6387, 0.9718)>
Face 3918
UV Count: 3
  UV <Vector (0.6573, 0.9536)>
  UV <Vector (0.6637, 0.9585)>
  UV <Vector (0.6608, 0.9594)>
Face 3919
UV Count: 3
  UV <Vector (0.6573, 0.9536)>
  UV <Vector (0.6539, 0.9594)>
  UV <Vector (0.6490, 0.9536)>
Face 3920
UV Count: 3
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.8115, 0.9835)>
  UV <Vector (0.8087, 0.9861)>
Face 3921
UV Count: 3
  UV <Vector (0.6457, 0.9765)>
  UV <Vector (0.6442, 0.9771)>
  UV <Vector (0.6465, 0.9725)>
Face 3922
UV Count: 3
  UV <Vector (0.6481, 0.9711)>
  UV <Vector (0.6457, 0.9765)>
  UV <Vector (0.6465, 0.9725)>
Face 3923
UV Count: 3
  UV <Vector (0.6490, 0.9672)>
  UV <Vector (0.6461, 0.9681)>
  UV <Vector (0.6471, 0.9637)>
Face 3924
UV Count: 3
  UV <Vector (0.6507, 0.9880)>
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6467, 0.9842)>
Face 3925
UV Count: 3
  UV <Vector (0.6564, 0.9628)>
  UV <Vector (0.6587, 0.9610)>
  UV <Vector (0.6586, 0.9628)>
Face 3926
UV Count: 3
  UV <Vector (0.6580, 0.9592)>
  UV <Vector (0.6587, 0.9610)>
  UV <Vector (0.6566, 0.9600)>
Face 3927
UV Count: 3
  UV <Vector (0.6605, 0.9832)>
  UV <Vector (0.6600, 0.9855)>
  UV <Vector (0.6589, 0.9855)>
Face 3928
UV Count: 3
  UV <Vector (0.6600, 0.9855)>
  UV <Vector (0.6582, 0.9868)>
  UV <Vector (0.6589, 0.9855)>
Face 3929
UV Count: 3
  UV <Vector (0.6582, 0.9868)>
  UV <Vector (0.6577, 0.9886)>
  UV <Vector (0.6571, 0.9876)>
Face 3930
UV Count: 3
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6577, 0.9886)>
  UV <Vector (0.6594, 0.9882)>
Face 3931
UV Count: 3
  UV <Vector (0.6767, 0.9833)>
  UV <Vector (0.6801, 0.9854)>
  UV <Vector (0.6783, 0.9874)>
Face 3932
UV Count: 3
  UV <Vector (0.6778, 0.9628)>
  UV <Vector (0.6778, 0.9596)>
  UV <Vector (0.6807, 0.9601)>
Face 3933
UV Count: 3
  UV <Vector (0.6746, 0.9828)>
  UV <Vector (0.6723, 0.9854)>
  UV <Vector (0.6720, 0.9827)>
Face 3934
UV Count: 3
  UV <Vector (0.6722, 0.9613)>
  UV <Vector (0.6744, 0.9633)>
  UV <Vector (0.6715, 0.9639)>
Face 3935
UV Count: 3
  UV <Vector (0.8115, 0.9835)>
  UV <Vector (0.8060, 0.9777)>
  UV <Vector (0.8134, 0.9795)>
Face 3936
UV Count: 3
  UV <Vector (0.6539, 0.9594)>
  UV <Vector (0.6502, 0.9610)>
  UV <Vector (0.6490, 0.9536)>
Face 3937
UV Count: 3
  UV <Vector (0.6490, 0.9536)>
  UV <Vector (0.6502, 0.9610)>
  UV <Vector (0.6471, 0.9637)>
Face 3938
UV Count: 3
  UV <Vector (0.6490, 0.9536)>
  UV <Vector (0.6414, 0.9621)>
  UV <Vector (0.6420, 0.9536)>
Face 3939
UV Count: 3
  UV <Vector (0.6420, 0.9536)>
  UV <Vector (0.6376, 0.9632)>
  UV <Vector (0.6323, 0.9536)>
Face 3940
UV Count: 3
  UV <Vector (0.6671, 0.9536)>
  UV <Vector (0.6667, 0.9585)>
  UV <Vector (0.6637, 0.9585)>
Face 3941
UV Count: 3
  UV <Vector (0.6573, 0.9536)>
  UV <Vector (0.6608, 0.9594)>
  UV <Vector (0.6580, 0.9592)>
Face 3942
UV Count: 3
  UV <Vector (0.6582, 0.9868)>
  UV <Vector (0.6547, 0.9853)>
  UV <Vector (0.6589, 0.9855)>
Face 3943
UV Count: 3
  UV <Vector (0.6547, 0.9853)>
  UV <Vector (0.6581, 0.9840)>
  UV <Vector (0.6589, 0.9855)>
Face 3944
UV Count: 3
  UV <Vector (0.6571, 0.9876)>
  UV <Vector (0.6547, 0.9853)>
  UV <Vector (0.6582, 0.9868)>
Face 3945
UV Count: 3
  UV <Vector (0.6543, 0.9625)>
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6546, 0.9601)>
Face 3946
UV Count: 3
  UV <Vector (0.6508, 0.9847)>
  UV <Vector (0.6545, 0.9884)>
  UV <Vector (0.6507, 0.9871)>
Face 3947
UV Count: 3
  UV <Vector (0.6507, 0.9880)>
  UV <Vector (0.6545, 0.9884)>
  UV <Vector (0.6543, 0.9894)>
Face 3948
UV Count: 3
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6456, 0.9822)>
  UV <Vector (0.6439, 0.9843)>
Face 3949
UV Count: 3
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6439, 0.9843)>
  UV <Vector (0.6456, 0.9822)>
Face 3950
UV Count: 3
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6448, 0.9859)>
Face 3951
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7838, 0.9836)>
  UV <Vector (0.7823, 0.9733)>
Face 3952
UV Count: 3
  UV <Vector (0.7757, 0.9848)>
  UV <Vector (0.7823, 0.9733)>
  UV <Vector (0.7838, 0.9836)>
Face 3953
UV Count: 3
  UV <Vector (0.7986, 0.9792)>
  UV <Vector (0.7989, 0.9824)>
  UV <Vector (0.7909, 0.9819)>
Face 3954
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7986, 0.9792)>
  UV <Vector (0.7909, 0.9819)>
Face 3955
UV Count: 3
  UV <Vector (0.6014, 0.9602)>
  UV <Vector (0.6087, 0.9536)>
  UV <Vector (0.6068, 0.9677)>
Face 3956
UV Count: 3
  UV <Vector (0.6057, 0.9695)>
  UV <Vector (0.6014, 0.9602)>
  UV <Vector (0.6068, 0.9677)>
Face 3957
UV Count: 3
  UV <Vector (0.6052, 0.9811)>
  UV <Vector (0.6011, 0.9906)>
  UV <Vector (0.6010, 0.9881)>
Face 3958
UV Count: 3
  UV <Vector (0.6011, 0.9906)>
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6050, 0.9921)>
Face 3959
UV Count: 3
  UV <Vector (0.6011, 0.9978)>
  UV <Vector (0.6050, 0.9921)>
  UV <Vector (0.6062, 0.9978)>
Face 3960
UV Count: 3
  UV <Vector (0.6050, 0.9921)>
  UV <Vector (0.6011, 0.9978)>
  UV <Vector (0.6011, 0.9906)>
Face 3961
UV Count: 3
  UV <Vector (0.6087, 0.9536)>
  UV <Vector (0.6014, 0.9602)>
  UV <Vector (0.6014, 0.9536)>
Face 3962
UV Count: 3
  UV <Vector (0.7666, 0.9731)>
  UV <Vector (0.7757, 0.9848)>
  UV <Vector (0.7680, 0.9869)>
Face 3963
UV Count: 3
  UV <Vector (0.7680, 0.9869)>
  UV <Vector (0.7778, 0.9936)>
  UV <Vector (0.7706, 0.9956)>
Face 3964
UV Count: 3
  UV <Vector (0.6605, 0.9832)>
  UV <Vector (0.6616, 0.9836)>
  UV <Vector (0.6610, 0.9858)>
Face 3965
UV Count: 3
  UV <Vector (0.6605, 0.9832)>
  UV <Vector (0.6589, 0.9855)>
  UV <Vector (0.6581, 0.9840)>
Face 3966
UV Count: 3
  UV <Vector (0.6969, 0.9466)>
  UV <Vector (0.6894, 0.9504)>
  UV <Vector (0.6878, 0.9470)>
Face 3967
UV Count: 3
  UV <Vector (0.6878, 0.9470)>
  UV <Vector (0.6941, 0.9421)>
  UV <Vector (0.6969, 0.9466)>
Face 3968
UV Count: 3
  UV <Vector (0.6819, 0.9466)>
  UV <Vector (0.6867, 0.9412)>
  UV <Vector (0.6878, 0.9470)>
Face 3969
UV Count: 3
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7344, 0.9195)>
  UV <Vector (0.7378, 0.9178)>
Face 3970
UV Count: 3
  UV <Vector (0.7640, 0.9312)>
  UV <Vector (0.7657, 0.9268)>
  UV <Vector (0.7658, 0.9315)>
Face 3971
UV Count: 3
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7190, 0.9418)>
  UV <Vector (0.7236, 0.9347)>
Face 3972
UV Count: 3
  UV <Vector (0.7822, 0.9465)>
  UV <Vector (0.7855, 0.9467)>
  UV <Vector (0.7859, 0.9480)>
Face 3973
UV Count: 3
  UV <Vector (0.7540, 0.9367)>
  UV <Vector (0.7488, 0.9392)>
  UV <Vector (0.7501, 0.9349)>
Face 3974
UV Count: 3
  UV <Vector (0.7953, 0.9475)>
  UV <Vector (0.8004, 0.9497)>
  UV <Vector (0.7945, 0.9503)>
Face 3975
UV Count: 3
  UV <Vector (0.7683, 0.9359)>
  UV <Vector (0.7692, 0.9313)>
  UV <Vector (0.7703, 0.9347)>
Face 3976
UV Count: 3
  UV <Vector (0.7703, 0.9347)>
  UV <Vector (0.7742, 0.9393)>
  UV <Vector (0.7683, 0.9359)>
Face 3977
UV Count: 3
  UV <Vector (0.7703, 0.9347)>
  UV <Vector (0.7741, 0.9322)>
  UV <Vector (0.7742, 0.9366)>
Face 3978
UV Count: 3
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.8034, 0.9462)>
  UV <Vector (0.7995, 0.9470)>
Face 3979
UV Count: 3
  UV <Vector (0.8034, 0.9462)>
  UV <Vector (0.8004, 0.9497)>
  UV <Vector (0.7995, 0.9470)>
Face 3980
UV Count: 3
  UV <Vector (0.7921, 0.9414)>
  UV <Vector (0.7864, 0.9399)>
  UV <Vector (0.7911, 0.9392)>
Face 3981
UV Count: 3
  UV <Vector (0.8001, 0.9392)>
  UV <Vector (0.8051, 0.9371)>
  UV <Vector (0.8019, 0.9417)>
Face 3982
UV Count: 3
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.7962, 0.9408)>
  UV <Vector (0.8001, 0.9392)>
Face 3983
UV Count: 3
  UV <Vector (0.8069, 0.9340)>
  UV <Vector (0.8096, 0.9348)>
  UV <Vector (0.8079, 0.9354)>
Face 3984
UV Count: 3
  UV <Vector (0.8079, 0.9354)>
  UV <Vector (0.8051, 0.9371)>
  UV <Vector (0.8069, 0.9340)>
Face 3985
UV Count: 3
  UV <Vector (0.8040, 0.9314)>
  UV <Vector (0.8015, 0.9308)>
  UV <Vector (0.8050, 0.9300)>
Face 3986
UV Count: 3
  UV <Vector (0.8050, 0.9300)>
  UV <Vector (0.8051, 0.9322)>
  UV <Vector (0.8040, 0.9314)>
Face 3987
UV Count: 3
  UV <Vector (0.8051, 0.9322)>
  UV <Vector (0.8014, 0.9332)>
  UV <Vector (0.8040, 0.9314)>
Face 3988
UV Count: 3
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7822, 0.9403)>
  UV <Vector (0.7864, 0.9399)>
Face 3989
UV Count: 3
  UV <Vector (0.7590, 0.9063)>
  UV <Vector (0.7507, 0.9131)>
  UV <Vector (0.7525, 0.9048)>
Face 3990
UV Count: 3
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7507, 0.9131)>
  UV <Vector (0.7455, 0.9147)>
Face 3991
UV Count: 3
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7455, 0.9147)>
  UV <Vector (0.7419, 0.9123)>
Face 3992
UV Count: 3
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7371, 0.9121)>
  UV <Vector (0.7346, 0.9056)>
Face 3993
UV Count: 3
  UV <Vector (0.7413, 0.9175)>
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7378, 0.9178)>
Face 3994
UV Count: 3
  UV <Vector (0.7443, 0.9194)>
  UV <Vector (0.7411, 0.9220)>
  UV <Vector (0.7413, 0.9175)>
Face 3995
UV Count: 3
  UV <Vector (0.7346, 0.9056)>
  UV <Vector (0.7371, 0.9121)>
  UV <Vector (0.7336, 0.9139)>
Face 3996
UV Count: 3
  UV <Vector (0.7346, 0.9056)>
  UV <Vector (0.7280, 0.9111)>
  UV <Vector (0.7276, 0.9051)>
Face 3997
UV Count: 3
  UV <Vector (0.7280, 0.9111)>
  UV <Vector (0.7218, 0.9054)>
  UV <Vector (0.7276, 0.9051)>
Face 3998
UV Count: 3
  UV <Vector (0.7316, 0.9192)>
  UV <Vector (0.7268, 0.9214)>
  UV <Vector (0.7272, 0.9172)>
Face 3999
UV Count: 3
  UV <Vector (0.7218, 0.9054)>
  UV <Vector (0.7158, 0.9101)>
  UV <Vector (0.7154, 0.9049)>
Face 4000
UV Count: 3
  UV <Vector (0.7113, 0.9103)>
  UV <Vector (0.7154, 0.9049)>
  UV <Vector (0.7158, 0.9101)>
Face 4001
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7091, 0.8991)>
  UV <Vector (0.7089, 0.9047)>
Face 4002
UV Count: 3
  UV <Vector (0.7091, 0.8991)>
  UV <Vector (0.7154, 0.9049)>
  UV <Vector (0.7089, 0.9047)>
Face 4003
UV Count: 3
  UV <Vector (0.7229, 0.8991)>
  UV <Vector (0.7154, 0.9049)>
  UV <Vector (0.7156, 0.8991)>
Face 4004
UV Count: 3
  UV <Vector (0.7229, 0.8991)>
  UV <Vector (0.7276, 0.9051)>
  UV <Vector (0.7218, 0.9054)>
Face 4005
UV Count: 3
  UV <Vector (0.7351, 0.8991)>
  UV <Vector (0.7276, 0.9051)>
  UV <Vector (0.7286, 0.8991)>
Face 4006
UV Count: 3
  UV <Vector (0.7444, 0.8991)>
  UV <Vector (0.7346, 0.9056)>
  UV <Vector (0.7351, 0.8991)>
Face 4007
UV Count: 3
  UV <Vector (0.7444, 0.8991)>
  UV <Vector (0.7525, 0.9048)>
  UV <Vector (0.7450, 0.9054)>
Face 4008
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7003, 0.8991)>
  UV <Vector (0.7038, 0.8991)>
Face 4009
UV Count: 3
  UV <Vector (0.6902, 0.9044)>
  UV <Vector (0.6924, 0.9094)>
  UV <Vector (0.6907, 0.9112)>
Face 4010
UV Count: 3
  UV <Vector (0.6943, 0.9042)>
  UV <Vector (0.6977, 0.9084)>
  UV <Vector (0.6947, 0.9085)>
Face 4011
UV Count: 3
  UV <Vector (0.6821, 0.8991)>
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6818, 0.9051)>
Face 4012
UV Count: 3
  UV <Vector (0.6901, 0.8991)>
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6861, 0.8991)>
Face 4013
UV Count: 3
  UV <Vector (0.7003, 0.8991)>
  UV <Vector (0.6943, 0.9042)>
  UV <Vector (0.6949, 0.8991)>
Face 4014
UV Count: 3
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6850, 0.9352)>
  UV <Vector (0.6867, 0.9412)>
Face 4015
UV Count: 3
  UV <Vector (0.6850, 0.9352)>
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6867, 0.9412)>
Face 4016
UV Count: 3
  UV <Vector (0.7190, 0.9418)>
  UV <Vector (0.7056, 0.9466)>
  UV <Vector (0.7113, 0.9391)>
Face 4017
UV Count: 3
  UV <Vector (0.7056, 0.9466)>
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.7113, 0.9391)>
Face 4018
UV Count: 3
  UV <Vector (0.7084, 0.9504)>
  UV <Vector (0.7190, 0.9418)>
  UV <Vector (0.7224, 0.9504)>
Face 4019
UV Count: 3
  UV <Vector (0.7224, 0.9504)>
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7316, 0.9504)>
Face 4020
UV Count: 3
  UV <Vector (0.7945, 0.9503)>
  UV <Vector (0.7900, 0.9474)>
  UV <Vector (0.7953, 0.9475)>
Face 4021
UV Count: 3
  UV <Vector (0.7953, 0.9475)>
  UV <Vector (0.7914, 0.9445)>
  UV <Vector (0.7962, 0.9442)>
Face 4022
UV Count: 3
  UV <Vector (0.7473, 0.9504)>
  UV <Vector (0.7413, 0.9406)>
  UV <Vector (0.7488, 0.9392)>
Face 4023
UV Count: 3
  UV <Vector (0.7316, 0.9504)>
  UV <Vector (0.7413, 0.9406)>
  UV <Vector (0.7406, 0.9504)>
Face 4024
UV Count: 3
  UV <Vector (0.7900, 0.9474)>
  UV <Vector (0.7859, 0.9480)>
  UV <Vector (0.7855, 0.9467)>
Face 4025
UV Count: 3
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7358, 0.9357)>
Face 4026
UV Count: 3
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7398, 0.9358)>
  UV <Vector (0.7413, 0.9406)>
Face 4027
UV Count: 3
  UV <Vector (0.7413, 0.9406)>
  UV <Vector (0.7398, 0.9358)>
  UV <Vector (0.7437, 0.9342)>
Face 4028
UV Count: 3
  UV <Vector (0.7488, 0.9392)>
  UV <Vector (0.7534, 0.9503)>
  UV <Vector (0.7473, 0.9504)>
Face 4029
UV Count: 3
  UV <Vector (0.7236, 0.9347)>
  UV <Vector (0.7190, 0.9418)>
  UV <Vector (0.7181, 0.9319)>
Face 4030
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7775, 0.9402)>
  UV <Vector (0.7822, 0.9403)>
Face 4031
UV Count: 3
  UV <Vector (0.7828, 0.9371)>
  UV <Vector (0.7864, 0.9399)>
  UV <Vector (0.7822, 0.9403)>
Face 4032
UV Count: 3
  UV <Vector (0.7822, 0.9403)>
  UV <Vector (0.7785, 0.9373)>
  UV <Vector (0.7828, 0.9371)>
Face 4033
UV Count: 3
  UV <Vector (0.7775, 0.9402)>
  UV <Vector (0.7742, 0.9366)>
  UV <Vector (0.7785, 0.9373)>
Face 4034
UV Count: 3
  UV <Vector (0.7785, 0.9373)>
  UV <Vector (0.7818, 0.9332)>
  UV <Vector (0.7828, 0.9371)>
Face 4035
UV Count: 3
  UV <Vector (0.7742, 0.9366)>
  UV <Vector (0.7779, 0.9329)>
  UV <Vector (0.7785, 0.9373)>
Face 4036
UV Count: 3
  UV <Vector (0.7779, 0.9329)>
  UV <Vector (0.7811, 0.9268)>
  UV <Vector (0.7818, 0.9332)>
Face 4037
UV Count: 3
  UV <Vector (0.7741, 0.9322)>
  UV <Vector (0.7776, 0.9268)>
  UV <Vector (0.7779, 0.9329)>
Face 4038
UV Count: 3
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7692, 0.9313)>
  UV <Vector (0.7691, 0.9268)>
Face 4039
UV Count: 3
  UV <Vector (0.7691, 0.9268)>
  UV <Vector (0.7658, 0.9315)>
  UV <Vector (0.7657, 0.9268)>
Face 4040
UV Count: 3
  UV <Vector (0.7848, 0.9268)>
  UV <Vector (0.7818, 0.9332)>
  UV <Vector (0.7811, 0.9268)>
Face 4041
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7855, 0.9332)>
  UV <Vector (0.7848, 0.9268)>
Face 4042
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7924, 0.9301)>
  UV <Vector (0.7892, 0.9329)>
Face 4043
UV Count: 3
  UV <Vector (0.7924, 0.9301)>
  UV <Vector (0.7973, 0.9322)>
  UV <Vector (0.7929, 0.9330)>
Face 4044
UV Count: 3
  UV <Vector (0.7971, 0.9294)>
  UV <Vector (0.8015, 0.9308)>
  UV <Vector (0.7973, 0.9322)>
Face 4045
UV Count: 3
  UV <Vector (0.8020, 0.9288)>
  UV <Vector (0.8050, 0.9300)>
  UV <Vector (0.8015, 0.9308)>
Face 4046
UV Count: 3
  UV <Vector (0.8065, 0.9284)>
  UV <Vector (0.8069, 0.9305)>
  UV <Vector (0.8050, 0.9300)>
Face 4047
UV Count: 3
  UV <Vector (0.8087, 0.9288)>
  UV <Vector (0.8081, 0.9311)>
  UV <Vector (0.8069, 0.9305)>
Face 4048
UV Count: 3
  UV <Vector (0.8098, 0.9291)>
  UV <Vector (0.8090, 0.9321)>
  UV <Vector (0.8081, 0.9311)>
Face 4049
UV Count: 3
  UV <Vector (0.8110, 0.9340)>
  UV <Vector (0.8090, 0.9321)>
  UV <Vector (0.8107, 0.9298)>
Face 4050
UV Count: 3
  UV <Vector (0.8095, 0.9381)>
  UV <Vector (0.8096, 0.9348)>
  UV <Vector (0.8110, 0.9340)>
Face 4051
UV Count: 3
  UV <Vector (0.8109, 0.9414)>
  UV <Vector (0.8095, 0.9381)>
  UV <Vector (0.8118, 0.9382)>
Face 4052
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8089, 0.9480)>
  UV <Vector (0.8067, 0.9490)>
Face 4053
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8055, 0.9413)>
  UV <Vector (0.8080, 0.9411)>
Face 4054
UV Count: 3
  UV <Vector (0.8067, 0.9490)>
  UV <Vector (0.8034, 0.9462)>
  UV <Vector (0.8062, 0.9467)>
Face 4055
UV Count: 3
  UV <Vector (0.8080, 0.9411)>
  UV <Vector (0.8072, 0.9376)>
  UV <Vector (0.8095, 0.9381)>
Face 4056
UV Count: 3
  UV <Vector (0.8095, 0.9381)>
  UV <Vector (0.8079, 0.9354)>
  UV <Vector (0.8096, 0.9348)>
Face 4057
UV Count: 3
  UV <Vector (0.8059, 0.9330)>
  UV <Vector (0.8069, 0.9305)>
  UV <Vector (0.8081, 0.9311)>
Face 4058
UV Count: 3
  UV <Vector (0.8090, 0.9321)>
  UV <Vector (0.8059, 0.9330)>
  UV <Vector (0.8081, 0.9311)>
Face 4059
UV Count: 3
  UV <Vector (0.8059, 0.9330)>
  UV <Vector (0.8023, 0.9348)>
  UV <Vector (0.8051, 0.9322)>
Face 4060
UV Count: 3
  UV <Vector (0.8069, 0.9340)>
  UV <Vector (0.8032, 0.9363)>
  UV <Vector (0.8059, 0.9330)>
Face 4061
UV Count: 3
  UV <Vector (0.7983, 0.9352)>
  UV <Vector (0.7929, 0.9330)>
  UV <Vector (0.7973, 0.9322)>
Face 4062
UV Count: 3
  UV <Vector (0.7973, 0.9322)>
  UV <Vector (0.8014, 0.9332)>
  UV <Vector (0.7983, 0.9352)>
Face 4063
UV Count: 3
  UV <Vector (0.7991, 0.9371)>
  UV <Vector (0.7941, 0.9364)>
  UV <Vector (0.7983, 0.9352)>
Face 4064
UV Count: 3
  UV <Vector (0.7983, 0.9352)>
  UV <Vector (0.8023, 0.9348)>
  UV <Vector (0.7991, 0.9371)>
Face 4065
UV Count: 3
  UV <Vector (0.8001, 0.9392)>
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7991, 0.9371)>
Face 4066
UV Count: 3
  UV <Vector (0.7991, 0.9371)>
  UV <Vector (0.8032, 0.9363)>
  UV <Vector (0.8001, 0.9392)>
Face 4067
UV Count: 3
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7921, 0.9414)>
  UV <Vector (0.7911, 0.9392)>
Face 4068
UV Count: 3
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7906, 0.9370)>
  UV <Vector (0.7941, 0.9364)>
Face 4069
UV Count: 3
  UV <Vector (0.7911, 0.9392)>
  UV <Vector (0.7865, 0.9370)>
  UV <Vector (0.7906, 0.9370)>
Face 4070
UV Count: 3
  UV <Vector (0.7906, 0.9370)>
  UV <Vector (0.7929, 0.9330)>
  UV <Vector (0.7941, 0.9364)>
Face 4071
UV Count: 3
  UV <Vector (0.7865, 0.9370)>
  UV <Vector (0.7892, 0.9329)>
  UV <Vector (0.7906, 0.9370)>
Face 4072
UV Count: 3
  UV <Vector (0.7855, 0.9332)>
  UV <Vector (0.7828, 0.9371)>
  UV <Vector (0.7818, 0.9332)>
Face 4073
UV Count: 3
  UV <Vector (0.7773, 0.9425)>
  UV <Vector (0.7742, 0.9393)>
  UV <Vector (0.7775, 0.9402)>
Face 4074
UV Count: 3
  UV <Vector (0.7729, 0.9419)>
  UV <Vector (0.7683, 0.9359)>
  UV <Vector (0.7742, 0.9393)>
Face 4075
UV Count: 3
  UV <Vector (0.7664, 0.9361)>
  UV <Vector (0.7658, 0.9315)>
  UV <Vector (0.7683, 0.9359)>
Face 4076
UV Count: 3
  UV <Vector (0.8055, 0.9413)>
  UV <Vector (0.8051, 0.9371)>
  UV <Vector (0.8072, 0.9376)>
Face 4077
UV Count: 3
  UV <Vector (0.7962, 0.9442)>
  UV <Vector (0.7921, 0.9414)>
  UV <Vector (0.7962, 0.9408)>
Face 4078
UV Count: 3
  UV <Vector (0.6820, 0.9504)>
  UV <Vector (0.6878, 0.9470)>
  UV <Vector (0.6894, 0.9504)>
Face 4079
UV Count: 3
  UV <Vector (0.8106, 0.9469)>
  UV <Vector (0.8086, 0.9461)>
  UV <Vector (0.8101, 0.9452)>
Face 4080
UV Count: 3
  UV <Vector (0.7083, 0.9306)>
  UV <Vector (0.7097, 0.9307)>
  UV <Vector (0.7084, 0.9331)>
Face 4081
UV Count: 3
  UV <Vector (0.7092, 0.9136)>
  UV <Vector (0.7087, 0.9165)>
  UV <Vector (0.7083, 0.9158)>
Face 4082
UV Count: 3
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7116, 0.9180)>
  UV <Vector (0.7099, 0.9190)>
Face 4083
UV Count: 3
  UV <Vector (0.7183, 0.9191)>
  UV <Vector (0.7161, 0.9113)>
  UV <Vector (0.7204, 0.9161)>
Face 4084
UV Count: 3
  UV <Vector (0.6986, 0.9504)>
  UV <Vector (0.7056, 0.9466)>
  UV <Vector (0.7084, 0.9504)>
Face 4085
UV Count: 3
  UV <Vector (0.8104, 0.9430)>
  UV <Vector (0.8080, 0.9411)>
  UV <Vector (0.8109, 0.9414)>
Face 4086
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8093, 0.9433)>
  UV <Vector (0.8086, 0.9461)>
Face 4087
UV Count: 3
  UV <Vector (0.7617, 0.8990)>
  UV <Vector (0.7525, 0.9048)>
  UV <Vector (0.7533, 0.8991)>
Face 4088
UV Count: 3
  UV <Vector (0.7443, 0.9194)>
  UV <Vector (0.7454, 0.9215)>
  UV <Vector (0.7431, 0.9227)>
Face 4089
UV Count: 3
  UV <Vector (0.7184, 0.9233)>
  UV <Vector (0.7201, 0.9246)>
  UV <Vector (0.7188, 0.9256)>
Face 4090
UV Count: 3
  UV <Vector (0.7267, 0.9247)>
  UV <Vector (0.7304, 0.9230)>
  UV <Vector (0.7312, 0.9258)>
Face 4091
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7141, 0.9221)>
  UV <Vector (0.7161, 0.9223)>
Face 4092
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7104, 0.9222)>
  UV <Vector (0.7124, 0.9217)>
Face 4093
UV Count: 3
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7509, 0.9217)>
  UV <Vector (0.7507, 0.9179)>
Face 4094
UV Count: 3
  UV <Vector (0.7352, 0.9232)>
  UV <Vector (0.7376, 0.9258)>
  UV <Vector (0.7341, 0.9263)>
Face 4095
UV Count: 3
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7376, 0.9258)>
Face 4096
UV Count: 3
  UV <Vector (0.7431, 0.9227)>
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7411, 0.9220)>
Face 4097
UV Count: 3
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7454, 0.9215)>
  UV <Vector (0.7452, 0.9254)>
Face 4098
UV Count: 3
  UV <Vector (0.7559, 0.9224)>
  UV <Vector (0.7508, 0.9259)>
  UV <Vector (0.7509, 0.9217)>
Face 4099
UV Count: 3
  UV <Vector (0.7099, 0.9190)>
  UV <Vector (0.7087, 0.9165)>
  UV <Vector (0.7104, 0.9135)>
Face 4100
UV Count: 3
  UV <Vector (0.7136, 0.9289)>
  UV <Vector (0.7097, 0.9307)>
  UV <Vector (0.7104, 0.9274)>
Face 4101
UV Count: 3
  UV <Vector (0.7136, 0.9289)>
  UV <Vector (0.7181, 0.9319)>
  UV <Vector (0.7136, 0.9333)>
Face 4102
UV Count: 3
  UV <Vector (0.7201, 0.9285)>
  UV <Vector (0.7181, 0.9319)>
  UV <Vector (0.7182, 0.9280)>
Face 4103
UV Count: 3
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7263, 0.9289)>
  UV <Vector (0.7293, 0.9285)>
Face 4104
UV Count: 3
  UV <Vector (0.7358, 0.9357)>
  UV <Vector (0.7350, 0.9295)>
  UV <Vector (0.7371, 0.9300)>
Face 4105
UV Count: 3
  UV <Vector (0.7405, 0.9304)>
  UV <Vector (0.7358, 0.9357)>
  UV <Vector (0.7371, 0.9300)>
Face 4106
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7405, 0.9304)>
  UV <Vector (0.7429, 0.9295)>
Face 4107
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7429, 0.9295)>
  UV <Vector (0.7450, 0.9301)>
Face 4108
UV Count: 3
  UV <Vector (0.7540, 0.9367)>
  UV <Vector (0.7501, 0.9349)>
  UV <Vector (0.7559, 0.9308)>
Face 4109
UV Count: 3
  UV <Vector (0.7467, 0.9197)>
  UV <Vector (0.7509, 0.9217)>
  UV <Vector (0.7474, 0.9225)>
Face 4110
UV Count: 3
  UV <Vector (0.7474, 0.9225)>
  UV <Vector (0.7508, 0.9259)>
  UV <Vector (0.7461, 0.9264)>
Face 4111
UV Count: 3
  UV <Vector (0.7501, 0.9349)>
  UV <Vector (0.7465, 0.9299)>
  UV <Vector (0.7508, 0.9302)>
Face 4112
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7488, 0.9392)>
  UV <Vector (0.7413, 0.9406)>
Face 4113
UV Count: 3
  UV <Vector (0.7454, 0.9215)>
  UV <Vector (0.7467, 0.9197)>
  UV <Vector (0.7474, 0.9225)>
Face 4114
UV Count: 3
  UV <Vector (0.7452, 0.9254)>
  UV <Vector (0.7474, 0.9225)>
  UV <Vector (0.7461, 0.9264)>
Face 4115
UV Count: 3
  UV <Vector (0.7559, 0.9224)>
  UV <Vector (0.7589, 0.9231)>
  UV <Vector (0.7584, 0.9256)>
Face 4116
UV Count: 3
  UV <Vector (0.7304, 0.9230)>
  UV <Vector (0.7316, 0.9192)>
  UV <Vector (0.7331, 0.9221)>
Face 4117
UV Count: 3
  UV <Vector (0.7312, 0.9258)>
  UV <Vector (0.7331, 0.9221)>
  UV <Vector (0.7328, 0.9259)>
Face 4118
UV Count: 3
  UV <Vector (0.7569, 0.9136)>
  UV <Vector (0.7509, 0.9140)>
  UV <Vector (0.7507, 0.9131)>
Face 4119
UV Count: 3
  UV <Vector (0.7455, 0.9147)>
  UV <Vector (0.7509, 0.9140)>
  UV <Vector (0.7455, 0.9162)>
Face 4120
UV Count: 3
  UV <Vector (0.7455, 0.9147)>
  UV <Vector (0.7419, 0.9136)>
  UV <Vector (0.7419, 0.9123)>
Face 4121
UV Count: 3
  UV <Vector (0.7419, 0.9123)>
  UV <Vector (0.7374, 0.9137)>
  UV <Vector (0.7371, 0.9121)>
Face 4122
UV Count: 3
  UV <Vector (0.7336, 0.9139)>
  UV <Vector (0.7374, 0.9137)>
  UV <Vector (0.7334, 0.9157)>
Face 4123
UV Count: 3
  UV <Vector (0.7336, 0.9139)>
  UV <Vector (0.7279, 0.9123)>
  UV <Vector (0.7280, 0.9111)>
Face 4124
UV Count: 3
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7279, 0.9123)>
  UV <Vector (0.7204, 0.9161)>
Face 4125
UV Count: 3
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7161, 0.9113)>
  UV <Vector (0.7158, 0.9101)>
Face 4126
UV Count: 3
  UV <Vector (0.7121, 0.9113)>
  UV <Vector (0.7158, 0.9101)>
  UV <Vector (0.7161, 0.9113)>
Face 4127
UV Count: 3
  UV <Vector (0.7331, 0.9221)>
  UV <Vector (0.7344, 0.9195)>
  UV <Vector (0.7352, 0.9232)>
Face 4128
UV Count: 3
  UV <Vector (0.7328, 0.9259)>
  UV <Vector (0.7352, 0.9232)>
  UV <Vector (0.7341, 0.9263)>
Face 4129
UV Count: 3
  UV <Vector (0.7268, 0.9214)>
  UV <Vector (0.7219, 0.9195)>
  UV <Vector (0.7272, 0.9172)>
Face 4130
UV Count: 3
  UV <Vector (0.7233, 0.9227)>
  UV <Vector (0.7267, 0.9247)>
  UV <Vector (0.7219, 0.9249)>
Face 4131
UV Count: 3
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7219, 0.9249)>
  UV <Vector (0.7201, 0.9246)>
Face 4132
UV Count: 3
  UV <Vector (0.7236, 0.9347)>
  UV <Vector (0.7229, 0.9277)>
  UV <Vector (0.7263, 0.9289)>
Face 4133
UV Count: 3
  UV <Vector (0.7316, 0.9304)>
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7293, 0.9285)>
Face 4134
UV Count: 3
  UV <Vector (0.7204, 0.9161)>
  UV <Vector (0.7219, 0.9195)>
  UV <Vector (0.7202, 0.9223)>
Face 4135
UV Count: 3
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7914, 0.9445)>
  UV <Vector (0.7855, 0.9467)>
Face 4136
UV Count: 3
  UV <Vector (0.7855, 0.9467)>
  UV <Vector (0.7914, 0.9445)>
  UV <Vector (0.7900, 0.9474)>
Face 4137
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7855, 0.9467)>
  UV <Vector (0.7822, 0.9465)>
Face 4138
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7774, 0.9453)>
  UV <Vector (0.7773, 0.9425)>
Face 4139
UV Count: 3
  UV <Vector (0.7774, 0.9453)>
  UV <Vector (0.7729, 0.9419)>
  UV <Vector (0.7773, 0.9425)>
Face 4140
UV Count: 3
  UV <Vector (0.7204, 0.9161)>
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7183, 0.9191)>
Face 4141
UV Count: 3
  UV <Vector (0.7559, 0.9308)>
  UV <Vector (0.7596, 0.9344)>
  UV <Vector (0.7540, 0.9367)>
Face 4142
UV Count: 3
  UV <Vector (0.7508, 0.9259)>
  UV <Vector (0.7563, 0.9281)>
  UV <Vector (0.7508, 0.9302)>
Face 4143
UV Count: 3
  UV <Vector (0.7465, 0.9299)>
  UV <Vector (0.7508, 0.9259)>
  UV <Vector (0.7508, 0.9302)>
Face 4144
UV Count: 3
  UV <Vector (0.7450, 0.9301)>
  UV <Vector (0.7461, 0.9264)>
  UV <Vector (0.7465, 0.9299)>
Face 4145
UV Count: 3
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7450, 0.9301)>
  UV <Vector (0.7429, 0.9295)>
Face 4146
UV Count: 3
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7429, 0.9295)>
  UV <Vector (0.7405, 0.9304)>
Face 4147
UV Count: 3
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7371, 0.9300)>
  UV <Vector (0.7376, 0.9258)>
Face 4148
UV Count: 3
  UV <Vector (0.7376, 0.9258)>
  UV <Vector (0.7350, 0.9295)>
  UV <Vector (0.7341, 0.9263)>
Face 4149
UV Count: 3
  UV <Vector (0.7316, 0.9304)>
  UV <Vector (0.7341, 0.9263)>
  UV <Vector (0.7350, 0.9295)>
Face 4150
UV Count: 3
  UV <Vector (0.7316, 0.9304)>
  UV <Vector (0.7312, 0.9258)>
  UV <Vector (0.7328, 0.9259)>
Face 4151
UV Count: 3
  UV <Vector (0.7293, 0.9285)>
  UV <Vector (0.7267, 0.9247)>
  UV <Vector (0.7312, 0.9258)>
Face 4152
UV Count: 3
  UV <Vector (0.7229, 0.9277)>
  UV <Vector (0.7267, 0.9247)>
  UV <Vector (0.7263, 0.9289)>
Face 4153
UV Count: 3
  UV <Vector (0.7201, 0.9246)>
  UV <Vector (0.7229, 0.9277)>
  UV <Vector (0.7201, 0.9285)>
Face 4154
UV Count: 3
  UV <Vector (0.7188, 0.9256)>
  UV <Vector (0.7201, 0.9285)>
  UV <Vector (0.7182, 0.9280)>
Face 4155
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7182, 0.9280)>
  UV <Vector (0.7136, 0.9289)>
Face 4156
UV Count: 3
  UV <Vector (0.7104, 0.9274)>
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7136, 0.9289)>
Face 4157
UV Count: 3
  UV <Vector (0.7080, 0.9292)>
  UV <Vector (0.7082, 0.9268)>
  UV <Vector (0.7097, 0.9307)>
Face 4158
UV Count: 3
  UV <Vector (0.7229, 0.9277)>
  UV <Vector (0.7181, 0.9319)>
  UV <Vector (0.7201, 0.9285)>
Face 4159
UV Count: 3
  UV <Vector (0.7350, 0.9295)>
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7316, 0.9304)>
Face 4160
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7450, 0.9301)>
  UV <Vector (0.7465, 0.9299)>
Face 4161
UV Count: 3
  UV <Vector (0.7559, 0.9308)>
  UV <Vector (0.7508, 0.9302)>
  UV <Vector (0.7563, 0.9281)>
Face 4162
UV Count: 3
  UV <Vector (0.7161, 0.9113)>
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7121, 0.9113)>
Face 4163
UV Count: 3
  UV <Vector (0.7183, 0.9191)>
  UV <Vector (0.7184, 0.9233)>
  UV <Vector (0.7161, 0.9223)>
Face 4164
UV Count: 3
  UV <Vector (0.7161, 0.9223)>
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7183, 0.9191)>
Face 4165
UV Count: 3
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7124, 0.9217)>
  UV <Vector (0.7116, 0.9180)>
Face 4166
UV Count: 3
  UV <Vector (0.7104, 0.9222)>
  UV <Vector (0.7116, 0.9180)>
  UV <Vector (0.7124, 0.9217)>
Face 4167
UV Count: 3
  UV <Vector (0.7272, 0.9172)>
  UV <Vector (0.7204, 0.9161)>
  UV <Vector (0.7279, 0.9123)>
Face 4168
UV Count: 3
  UV <Vector (0.7334, 0.9157)>
  UV <Vector (0.7272, 0.9172)>
  UV <Vector (0.7279, 0.9123)>
Face 4169
UV Count: 3
  UV <Vector (0.7344, 0.9195)>
  UV <Vector (0.7374, 0.9137)>
  UV <Vector (0.7378, 0.9178)>
Face 4170
UV Count: 3
  UV <Vector (0.7419, 0.9136)>
  UV <Vector (0.7378, 0.9178)>
  UV <Vector (0.7374, 0.9137)>
Face 4171
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7413, 0.9175)>
  UV <Vector (0.7419, 0.9136)>
Face 4172
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7507, 0.9179)>
  UV <Vector (0.7467, 0.9197)>
Face 4173
UV Count: 3
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7507, 0.9179)>
  UV <Vector (0.7509, 0.9140)>
Face 4174
UV Count: 3
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7597, 0.9177)>
  UV <Vector (0.7589, 0.9231)>
Face 4175
UV Count: 3
  UV <Vector (0.7331, 0.9221)>
  UV <Vector (0.7316, 0.9192)>
  UV <Vector (0.7334, 0.9157)>
Face 4176
UV Count: 3
  UV <Vector (0.7331, 0.9221)>
  UV <Vector (0.7334, 0.9157)>
  UV <Vector (0.7344, 0.9195)>
Face 4177
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7454, 0.9215)>
  UV <Vector (0.7443, 0.9194)>
Face 4178
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7467, 0.9197)>
  UV <Vector (0.7454, 0.9215)>
Face 4179
UV Count: 3
  UV <Vector (0.7584, 0.9256)>
  UV <Vector (0.7559, 0.9308)>
  UV <Vector (0.7563, 0.9281)>
Face 4180
UV Count: 3
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7219, 0.9195)>
  UV <Vector (0.7233, 0.9227)>
Face 4181
UV Count: 3
  UV <Vector (0.7183, 0.9191)>
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7184, 0.9233)>
Face 4182
UV Count: 3
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.7042, 0.9080)>
  UV <Vector (0.7014, 0.9082)>
Face 4183
UV Count: 3
  UV <Vector (0.7052, 0.9345)>
  UV <Vector (0.7025, 0.9332)>
  UV <Vector (0.7055, 0.9336)>
Face 4184
UV Count: 3
  UV <Vector (0.7076, 0.9318)>
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7055, 0.9336)>
Face 4185
UV Count: 3
  UV <Vector (0.7000, 0.9333)>
  UV <Vector (0.6995, 0.9342)>
  UV <Vector (0.6991, 0.9325)>
Face 4186
UV Count: 3
  UV <Vector (0.7031, 0.9119)>
  UV <Vector (0.7042, 0.9089)>
  UV <Vector (0.7048, 0.9120)>
Face 4187
UV Count: 3
  UV <Vector (0.7048, 0.9120)>
  UV <Vector (0.7068, 0.9101)>
  UV <Vector (0.7084, 0.9123)>
Face 4188
UV Count: 3
  UV <Vector (0.7084, 0.9123)>
  UV <Vector (0.7079, 0.9146)>
  UV <Vector (0.7048, 0.9120)>
Face 4189
UV Count: 3
  UV <Vector (0.7014, 0.9082)>
  UV <Vector (0.7042, 0.9089)>
  UV <Vector (0.7021, 0.9092)>
Face 4190
UV Count: 3
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7084, 0.9123)>
  UV <Vector (0.7068, 0.9101)>
Face 4191
UV Count: 3
  UV <Vector (0.7079, 0.9146)>
  UV <Vector (0.7092, 0.9136)>
  UV <Vector (0.7083, 0.9158)>
Face 4192
UV Count: 3
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7083, 0.9306)>
  UV <Vector (0.7084, 0.9331)>
Face 4193
UV Count: 3
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7092, 0.9136)>
  UV <Vector (0.7096, 0.9122)>
Face 4194
UV Count: 3
  UV <Vector (0.7084, 0.9123)>
  UV <Vector (0.7096, 0.9122)>
  UV <Vector (0.7092, 0.9136)>
Face 4195
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7042, 0.9080)>
Face 4196
UV Count: 3
  UV <Vector (0.6947, 0.9085)>
  UV <Vector (0.6972, 0.9095)>
  UV <Vector (0.6949, 0.9096)>
Face 4197
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6930, 0.9106)>
  UV <Vector (0.6917, 0.9119)>
Face 4198
UV Count: 3
  UV <Vector (0.6977, 0.9084)>
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.6999, 0.9098)>
Face 4199
UV Count: 3
  UV <Vector (0.6901, 0.8991)>
  UV <Vector (0.6943, 0.9042)>
  UV <Vector (0.6902, 0.9044)>
Face 4200
UV Count: 3
  UV <Vector (0.6947, 0.9085)>
  UV <Vector (0.6902, 0.9044)>
  UV <Vector (0.6943, 0.9042)>
Face 4201
UV Count: 3
  UV <Vector (0.6924, 0.9094)>
  UV <Vector (0.6949, 0.9096)>
  UV <Vector (0.6930, 0.9106)>
Face 4202
UV Count: 3
  UV <Vector (0.6977, 0.9084)>
  UV <Vector (0.6987, 0.9105)>
  UV <Vector (0.6972, 0.9095)>
Face 4203
UV Count: 3
  UV <Vector (0.6987, 0.9105)>
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.6992, 0.9115)>
Face 4204
UV Count: 3
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.6994, 0.9131)>
  UV <Vector (0.6992, 0.9115)>
Face 4205
UV Count: 3
  UV <Vector (0.6991, 0.9325)>
  UV <Vector (0.6987, 0.9338)>
  UV <Vector (0.6987, 0.9322)>
Face 4206
UV Count: 3
  UV <Vector (0.6917, 0.9119)>
  UV <Vector (0.6911, 0.9139)>
  UV <Vector (0.6907, 0.9112)>
Face 4207
UV Count: 3
  UV <Vector (0.6917, 0.9325)>
  UV <Vector (0.6910, 0.9307)>
  UV <Vector (0.6916, 0.9308)>
Face 4208
UV Count: 3
  UV <Vector (0.6949, 0.9096)>
  UV <Vector (0.6947, 0.9126)>
  UV <Vector (0.6930, 0.9106)>
Face 4209
UV Count: 3
  UV <Vector (0.6963, 0.9122)>
  UV <Vector (0.6949, 0.9096)>
  UV <Vector (0.6972, 0.9095)>
Face 4210
UV Count: 3
  UV <Vector (0.6917, 0.9119)>
  UV <Vector (0.6947, 0.9126)>
  UV <Vector (0.6918, 0.9138)>
Face 4211
UV Count: 3
  UV <Vector (0.6943, 0.9318)>
  UV <Vector (0.6917, 0.9325)>
  UV <Vector (0.6916, 0.9308)>
Face 4212
UV Count: 3
  UV <Vector (0.6979, 0.9122)>
  UV <Vector (0.6972, 0.9095)>
  UV <Vector (0.6987, 0.9105)>
Face 4213
UV Count: 3
  UV <Vector (0.6992, 0.9115)>
  UV <Vector (0.6979, 0.9122)>
  UV <Vector (0.6987, 0.9105)>
Face 4214
UV Count: 3
  UV <Vector (0.6971, 0.9319)>
  UV <Vector (0.6987, 0.9322)>
  UV <Vector (0.6987, 0.9338)>
Face 4215
UV Count: 3
  UV <Vector (0.6986, 0.9355)>
  UV <Vector (0.6995, 0.9342)>
  UV <Vector (0.7001, 0.9363)>
Face 4216
UV Count: 3
  UV <Vector (0.6986, 0.9355)>
  UV <Vector (0.6971, 0.9365)>
  UV <Vector (0.6968, 0.9354)>
Face 4217
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6909, 0.9331)>
  UV <Vector (0.6917, 0.9325)>
Face 4218
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6948, 0.9362)>
  UV <Vector (0.6927, 0.9356)>
Face 4219
UV Count: 3
  UV <Vector (0.6968, 0.9354)>
  UV <Vector (0.6948, 0.9362)>
  UV <Vector (0.6951, 0.9352)>
Face 4220
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6943, 0.9318)>
  UV <Vector (0.6951, 0.9352)>
Face 4221
UV Count: 3
  UV <Vector (0.6951, 0.9352)>
  UV <Vector (0.6956, 0.9319)>
  UV <Vector (0.6968, 0.9354)>
Face 4222
UV Count: 3
  UV <Vector (0.6968, 0.9354)>
  UV <Vector (0.6971, 0.9319)>
  UV <Vector (0.6986, 0.9355)>
Face 4223
UV Count: 3
  UV <Vector (0.6987, 0.9338)>
  UV <Vector (0.6986, 0.9355)>
  UV <Vector (0.6971, 0.9319)>
Face 4224
UV Count: 3
  UV <Vector (0.7004, 0.9345)>
  UV <Vector (0.7001, 0.9363)>
  UV <Vector (0.6995, 0.9342)>
Face 4225
UV Count: 3
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7055, 0.9356)>
  UV <Vector (0.7052, 0.9345)>
Face 4226
UV Count: 3
  UV <Vector (0.7052, 0.9345)>
  UV <Vector (0.7020, 0.9363)>
  UV <Vector (0.7020, 0.9347)>
Face 4227
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6881, 0.9103)>
  UV <Vector (0.6883, 0.9093)>
Face 4228
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6902, 0.9138)>
  UV <Vector (0.6898, 0.9118)>
Face 4229
UV Count: 3
  UV <Vector (0.6883, 0.9093)>
  UV <Vector (0.6851, 0.9103)>
  UV <Vector (0.6849, 0.9091)>
Face 4230
UV Count: 3
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6849, 0.9091)>
  UV <Vector (0.6851, 0.9103)>
Face 4231
UV Count: 3
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6823, 0.9142)>
  UV <Vector (0.6821, 0.9119)>
Face 4232
UV Count: 3
  UV <Vector (0.6833, 0.9326)>
  UV <Vector (0.6820, 0.9305)>
  UV <Vector (0.6829, 0.9307)>
Face 4233
UV Count: 3
  UV <Vector (0.6850, 0.9334)>
  UV <Vector (0.6819, 0.9341)>
  UV <Vector (0.6833, 0.9326)>
Face 4234
UV Count: 3
  UV <Vector (0.6881, 0.9335)>
  UV <Vector (0.6850, 0.9352)>
  UV <Vector (0.6850, 0.9334)>
Face 4235
UV Count: 3
  UV <Vector (0.6900, 0.9326)>
  UV <Vector (0.6910, 0.9307)>
  UV <Vector (0.6909, 0.9331)>
Face 4236
UV Count: 3
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6900, 0.9326)>
  UV <Vector (0.6909, 0.9331)>
Face 4237
UV Count: 3
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6883, 0.9093)>
  UV <Vector (0.6849, 0.9091)>
Face 4238
UV Count: 3
  UV <Vector (0.6902, 0.9044)>
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6883, 0.9093)>
Face 4239
UV Count: 3
  UV <Vector (0.6820, 0.9099)>
  UV <Vector (0.6849, 0.9091)>
  UV <Vector (0.6821, 0.9119)>
Face 4240
UV Count: 3
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6820, 0.9099)>
  UV <Vector (0.6818, 0.9051)>
Face 4241
UV Count: 3
  UV <Vector (0.6833, 0.9140)>
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6857, 0.9126)>
Face 4242
UV Count: 3
  UV <Vector (0.6852, 0.9305)>
  UV <Vector (0.6833, 0.9326)>
  UV <Vector (0.6829, 0.9307)>
Face 4243
UV Count: 3
  UV <Vector (0.6850, 0.9334)>
  UV <Vector (0.6877, 0.9311)>
  UV <Vector (0.6881, 0.9335)>
Face 4244
UV Count: 3
  UV <Vector (0.6857, 0.9126)>
  UV <Vector (0.6881, 0.9103)>
  UV <Vector (0.6877, 0.9128)>
Face 4245
UV Count: 3
  UV <Vector (0.6881, 0.9335)>
  UV <Vector (0.6877, 0.9311)>
  UV <Vector (0.6900, 0.9326)>
Face 4246
UV Count: 3
  UV <Vector (0.6881, 0.9103)>
  UV <Vector (0.6898, 0.9118)>
  UV <Vector (0.6877, 0.9128)>
Face 4247
UV Count: 3
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6909, 0.9331)>
  UV <Vector (0.6927, 0.9356)>
Face 4248
UV Count: 3
  UV <Vector (0.6867, 0.9412)>
  UV <Vector (0.6927, 0.9356)>
  UV <Vector (0.6941, 0.9421)>
Face 4249
UV Count: 3
  UV <Vector (0.6927, 0.9356)>
  UV <Vector (0.6948, 0.9362)>
  UV <Vector (0.6941, 0.9421)>
Face 4250
UV Count: 3
  UV <Vector (0.7962, 0.9442)>
  UV <Vector (0.7995, 0.9470)>
  UV <Vector (0.7953, 0.9475)>
Face 4251
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7124, 0.9217)>
  UV <Vector (0.7141, 0.9221)>
Face 4252
UV Count: 3
  UV <Vector (0.7089, 0.9240)>
  UV <Vector (0.7104, 0.9222)>
  UV <Vector (0.7137, 0.9259)>
Face 4253
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7184, 0.9233)>
  UV <Vector (0.7188, 0.9256)>
Face 4254
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7161, 0.9223)>
  UV <Vector (0.7184, 0.9233)>
Face 4255
UV Count: 3
  UV <Vector (0.8101, 0.9452)>
  UV <Vector (0.8093, 0.9433)>
  UV <Vector (0.8104, 0.9430)>
Face 4256
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.6971, 0.9365)>
  UV <Vector (0.7001, 0.9363)>
Face 4257
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.7055, 0.9356)>
  UV <Vector (0.7058, 0.9400)>
Face 4258
UV Count: 3
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.6969, 0.9466)>
  UV <Vector (0.6992, 0.9414)>
Face 4259
UV Count: 3
  UV <Vector (0.7099, 0.9190)>
  UV <Vector (0.7116, 0.9180)>
  UV <Vector (0.7104, 0.9222)>
Face 4260
UV Count: 3
  UV <Vector (0.7089, 0.9240)>
  UV <Vector (0.7099, 0.9190)>
  UV <Vector (0.7104, 0.9222)>
Face 4261
UV Count: 3
  UV <Vector (0.7082, 0.9268)>
  UV <Vector (0.7104, 0.9274)>
  UV <Vector (0.7097, 0.9307)>
Face 4262
UV Count: 3
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7089, 0.9047)>
  UV <Vector (0.7096, 0.9122)>
Face 4263
UV Count: 3
  UV <Vector (0.7020, 0.9347)>
  UV <Vector (0.7000, 0.9333)>
  UV <Vector (0.7025, 0.9332)>
Face 4264
UV Count: 3
  UV <Vector (0.7020, 0.9363)>
  UV <Vector (0.7004, 0.9345)>
  UV <Vector (0.7020, 0.9347)>
Face 4265
UV Count: 3
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.7009, 0.9130)>
  UV <Vector (0.7002, 0.9132)>
Face 4266
UV Count: 3
  UV <Vector (0.7007, 0.9116)>
  UV <Vector (0.6999, 0.9098)>
  UV <Vector (0.7011, 0.9103)>
Face 4267
UV Count: 3
  UV <Vector (0.7011, 0.9103)>
  UV <Vector (0.7014, 0.9082)>
  UV <Vector (0.7021, 0.9092)>
Face 4268
UV Count: 3
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.7014, 0.9082)>
  UV <Vector (0.6999, 0.9098)>
Face 4269
UV Count: 3
  UV <Vector (0.6857, 0.9126)>
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6851, 0.9103)>
Face 4270
UV Count: 3
  UV <Vector (0.6852, 0.9305)>
  UV <Vector (0.6850, 0.9334)>
  UV <Vector (0.6833, 0.9326)>
Face 4271
UV Count: 3
  UV <Vector (0.6877, 0.9128)>
  UV <Vector (0.6898, 0.9118)>
  UV <Vector (0.6902, 0.9138)>
Face 4272
UV Count: 3
  UV <Vector (0.6900, 0.9326)>
  UV <Vector (0.6877, 0.9311)>
  UV <Vector (0.6904, 0.9308)>
Face 4273
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.6969, 0.9466)>
  UV <Vector (0.6941, 0.9421)>
Face 4274
UV Count: 3
  UV <Vector (0.7055, 0.9356)>
  UV <Vector (0.7084, 0.9331)>
  UV <Vector (0.7058, 0.9400)>
Face 4275
UV Count: 3
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.7084, 0.9331)>
  UV <Vector (0.7097, 0.9307)>
Face 4276
UV Count: 3
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.7136, 0.9333)>
  UV <Vector (0.7113, 0.9391)>
Face 4277
UV Count: 3
  UV <Vector (0.7113, 0.9391)>
  UV <Vector (0.7181, 0.9319)>
  UV <Vector (0.7190, 0.9418)>
Face 4278
UV Count: 3
  UV <Vector (0.6941, 0.9421)>
  UV <Vector (0.6948, 0.9362)>
  UV <Vector (0.6971, 0.9365)>
Face 4279
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.7001, 0.9363)>
  UV <Vector (0.7020, 0.9363)>
Face 4280
UV Count: 3
  UV <Vector (0.7011, 0.9103)>
  UV <Vector (0.7031, 0.9119)>
  UV <Vector (0.7007, 0.9116)>
Face 4281
UV Count: 3
  UV <Vector (0.7031, 0.9119)>
  UV <Vector (0.7009, 0.9130)>
  UV <Vector (0.7007, 0.9116)>
Face 4282
UV Count: 3
  UV <Vector (0.7021, 0.9092)>
  UV <Vector (0.7031, 0.9119)>
  UV <Vector (0.7011, 0.9103)>
Face 4283
UV Count: 3
  UV <Vector (0.7055, 0.9336)>
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7052, 0.9345)>
Face 4284
UV Count: 3
  UV <Vector (0.7048, 0.9120)>
  UV <Vector (0.7042, 0.9089)>
  UV <Vector (0.7068, 0.9101)>
Face 4285
UV Count: 3
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7042, 0.9089)>
  UV <Vector (0.7042, 0.9080)>
Face 4286
UV Count: 3
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7121, 0.9113)>
Face 4287
UV Count: 3
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7113, 0.9103)>
  UV <Vector (0.7121, 0.9113)>
Face 4288
UV Count: 3
  UV <Vector (0.7096, 0.9122)>
  UV <Vector (0.7089, 0.9047)>
  UV <Vector (0.7113, 0.9103)>
Face 4289
UV Count: 3
  UV <Vector (0.6742, 0.9504)>
  UV <Vector (0.6669, 0.9467)>
  UV <Vector (0.6759, 0.9470)>
Face 4290
UV Count: 3
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6759, 0.9470)>
  UV <Vector (0.6669, 0.9467)>
Face 4291
UV Count: 3
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6819, 0.9466)>
  UV <Vector (0.6759, 0.9470)>
Face 4292
UV Count: 3
  UV <Vector (0.6262, 0.9224)>
  UV <Vector (0.6295, 0.9199)>
  UV <Vector (0.6290, 0.9236)>
Face 4293
UV Count: 3
  UV <Vector (0.7657, 0.9268)>
  UV <Vector (0.7640, 0.9223)>
  UV <Vector (0.7658, 0.9220)>
Face 4294
UV Count: 3
  UV <Vector (0.6453, 0.9417)>
  UV <Vector (0.6341, 0.9344)>
  UV <Vector (0.6407, 0.9348)>
Face 4295
UV Count: 3
  UV <Vector (0.7822, 0.9070)>
  UV <Vector (0.7859, 0.9055)>
  UV <Vector (0.7855, 0.9068)>
Face 4296
UV Count: 3
  UV <Vector (0.6087, 0.9367)>
  UV <Vector (0.6143, 0.9392)>
  UV <Vector (0.6076, 0.9399)>
Face 4297
UV Count: 3
  UV <Vector (0.7953, 0.9061)>
  UV <Vector (0.8004, 0.9038)>
  UV <Vector (0.7995, 0.9065)>
Face 4298
UV Count: 3
  UV <Vector (0.7692, 0.9222)>
  UV <Vector (0.7683, 0.9176)>
  UV <Vector (0.7703, 0.9188)>
Face 4299
UV Count: 3
  UV <Vector (0.7703, 0.9188)>
  UV <Vector (0.7742, 0.9142)>
  UV <Vector (0.7742, 0.9169)>
Face 4300
UV Count: 3
  UV <Vector (0.7703, 0.9188)>
  UV <Vector (0.7741, 0.9213)>
  UV <Vector (0.7692, 0.9222)>
Face 4301
UV Count: 3
  UV <Vector (0.8034, 0.9073)>
  UV <Vector (0.8019, 0.9118)>
  UV <Vector (0.7995, 0.9065)>
Face 4302
UV Count: 3
  UV <Vector (0.8004, 0.9038)>
  UV <Vector (0.8034, 0.9073)>
  UV <Vector (0.7995, 0.9065)>
Face 4303
UV Count: 3
  UV <Vector (0.7921, 0.9121)>
  UV <Vector (0.7864, 0.9136)>
  UV <Vector (0.7858, 0.9111)>
Face 4304
UV Count: 3
  UV <Vector (0.8000, 0.9143)>
  UV <Vector (0.8051, 0.9164)>
  UV <Vector (0.8032, 0.9172)>
Face 4305
UV Count: 3
  UV <Vector (0.7961, 0.9127)>
  UV <Vector (0.8019, 0.9118)>
  UV <Vector (0.8000, 0.9143)>
Face 4306
UV Count: 3
  UV <Vector (0.8096, 0.9187)>
  UV <Vector (0.8069, 0.9195)>
  UV <Vector (0.8079, 0.9181)>
Face 4307
UV Count: 3
  UV <Vector (0.8079, 0.9181)>
  UV <Vector (0.8051, 0.9164)>
  UV <Vector (0.8071, 0.9159)>
Face 4308
UV Count: 3
  UV <Vector (0.8040, 0.9221)>
  UV <Vector (0.8015, 0.9227)>
  UV <Vector (0.8015, 0.9203)>
Face 4309
UV Count: 3
  UV <Vector (0.8051, 0.9212)>
  UV <Vector (0.8050, 0.9234)>
  UV <Vector (0.8040, 0.9221)>
Face 4310
UV Count: 3
  UV <Vector (0.8015, 0.9203)>
  UV <Vector (0.8051, 0.9212)>
  UV <Vector (0.8040, 0.9221)>
Face 4311
UV Count: 3
  UV <Vector (0.7822, 0.9132)>
  UV <Vector (0.7858, 0.9111)>
  UV <Vector (0.7864, 0.9136)>
Face 4312
UV Count: 3
  UV <Vector (0.6126, 0.9135)>
  UV <Vector (0.6045, 0.9066)>
  UV <Vector (0.6111, 0.9050)>
Face 4313
UV Count: 3
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6126, 0.9135)>
  UV <Vector (0.6111, 0.9050)>
Face 4314
UV Count: 3
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6216, 0.9129)>
  UV <Vector (0.6179, 0.9151)>
Face 4315
UV Count: 3
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6264, 0.9126)>
  UV <Vector (0.6216, 0.9129)>
Face 4316
UV Count: 3
  UV <Vector (0.6223, 0.9180)>
  UV <Vector (0.6262, 0.9224)>
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Face 4317
UV Count: 3
  UV <Vector (0.6226, 0.9224)>
  UV <Vector (0.6191, 0.9198)>
  UV <Vector (0.6223, 0.9180)>
Face 4318
UV Count: 3
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6299, 0.9143)>
  UV <Vector (0.6264, 0.9126)>
Face 4319
UV Count: 3
  UV <Vector (0.6350, 0.9115)>
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6351, 0.9053)>
Face 4320
UV Count: 3
  UV <Vector (0.6405, 0.9055)>
  UV <Vector (0.6350, 0.9115)>
  UV <Vector (0.6351, 0.9053)>
Face 4321
UV Count: 3
  UV <Vector (0.6371, 0.9217)>
  UV <Vector (0.6324, 0.9196)>
  UV <Vector (0.6363, 0.9175)>
Face 4322
UV Count: 3
  UV <Vector (0.6466, 0.9103)>
  UV <Vector (0.6405, 0.9055)>
  UV <Vector (0.6467, 0.9050)>
Face 4323
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6512, 0.9106)>
  UV <Vector (0.6466, 0.9103)>
Face 4324
UV Count: 3
  UV <Vector (0.6527, 0.8991)>
  UV <Vector (0.6582, 0.9043)>
  UV <Vector (0.6534, 0.9049)>
Face 4325
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6527, 0.8991)>
  UV <Vector (0.6534, 0.9049)>
Face 4326
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6393, 0.8991)>
  UV <Vector (0.6462, 0.8991)>
Face 4327
UV Count: 3
  UV <Vector (0.6393, 0.8991)>
  UV <Vector (0.6351, 0.9053)>
  UV <Vector (0.6342, 0.8991)>
Face 4328
UV Count: 3
  UV <Vector (0.6351, 0.9053)>
  UV <Vector (0.6283, 0.8991)>
  UV <Vector (0.6342, 0.8991)>
Face 4329
UV Count: 3
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6190, 0.8991)>
  UV <Vector (0.6283, 0.8991)>
Face 4330
UV Count: 3
  UV <Vector (0.6190, 0.8991)>
  UV <Vector (0.6111, 0.9050)>
  UV <Vector (0.6107, 0.8991)>
Face 4331
UV Count: 3
  UV <Vector (0.6582, 0.9043)>
  UV <Vector (0.6637, 0.8991)>
  UV <Vector (0.6631, 0.9042)>
Face 4332
UV Count: 3
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6712, 0.9097)>
Face 4333
UV Count: 3
  UV <Vector (0.6690, 0.9043)>
  UV <Vector (0.6659, 0.9085)>
  UV <Vector (0.6631, 0.9042)>
Face 4334
UV Count: 3
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6821, 0.8991)>
  UV <Vector (0.6818, 0.9051)>
Face 4335
UV Count: 3
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6736, 0.8991)>
  UV <Vector (0.6779, 0.8991)>
Face 4336
UV Count: 3
  UV <Vector (0.6690, 0.9043)>
  UV <Vector (0.6637, 0.8991)>
  UV <Vector (0.6684, 0.8991)>
Face 4337
UV Count: 3
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6789, 0.9353)>
  UV <Vector (0.6819, 0.9341)>
Face 4338
UV Count: 3
  UV <Vector (0.6789, 0.9353)>
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6753, 0.9353)>
Face 4339
UV Count: 3
  UV <Vector (0.6453, 0.9417)>
  UV <Vector (0.6527, 0.9391)>
  UV <Vector (0.6584, 0.9466)>
Face 4340
UV Count: 3
  UV <Vector (0.6584, 0.9466)>
  UV <Vector (0.6527, 0.9391)>
  UV <Vector (0.6582, 0.9400)>
Face 4341
UV Count: 3
  UV <Vector (0.6557, 0.9504)>
  UV <Vector (0.6453, 0.9417)>
  UV <Vector (0.6584, 0.9466)>
Face 4342
UV Count: 3
  UV <Vector (0.6426, 0.9504)>
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6453, 0.9417)>
Face 4343
UV Count: 3
  UV <Vector (0.7945, 0.9032)>
  UV <Vector (0.7900, 0.9061)>
  UV <Vector (0.7894, 0.9044)>
Face 4344
UV Count: 3
  UV <Vector (0.7953, 0.9061)>
  UV <Vector (0.7914, 0.9091)>
  UV <Vector (0.7900, 0.9061)>
Face 4345
UV Count: 3
  UV <Vector (0.6143, 0.9392)>
  UV <Vector (0.6231, 0.9504)>
  UV <Vector (0.6159, 0.9504)>
Face 4346
UV Count: 3
  UV <Vector (0.6223, 0.9406)>
  UV <Vector (0.6337, 0.9504)>
  UV <Vector (0.6231, 0.9504)>
Face 4347
UV Count: 3
  UV <Vector (0.7900, 0.9061)>
  UV <Vector (0.7859, 0.9055)>
  UV <Vector (0.7894, 0.9044)>
Face 4348
UV Count: 3
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6282, 0.9357)>
  UV <Vector (0.6341, 0.9344)>
Face 4349
UV Count: 3
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6239, 0.9358)>
  UV <Vector (0.6282, 0.9357)>
Face 4350
UV Count: 3
  UV <Vector (0.6223, 0.9406)>
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6239, 0.9358)>
Face 4351
UV Count: 3
  UV <Vector (0.6159, 0.9504)>
  UV <Vector (0.6076, 0.9399)>
  UV <Vector (0.6143, 0.9392)>
Face 4352
UV Count: 3
  UV <Vector (0.6407, 0.9348)>
  UV <Vector (0.6460, 0.9318)>
  UV <Vector (0.6453, 0.9417)>
Face 4353
UV Count: 3
  UV <Vector (0.7775, 0.9133)>
  UV <Vector (0.7815, 0.9106)>
  UV <Vector (0.7822, 0.9132)>
Face 4354
UV Count: 3
  UV <Vector (0.7864, 0.9136)>
  UV <Vector (0.7828, 0.9164)>
  UV <Vector (0.7822, 0.9132)>
Face 4355
UV Count: 3
  UV <Vector (0.7822, 0.9132)>
  UV <Vector (0.7785, 0.9162)>
  UV <Vector (0.7775, 0.9133)>
Face 4356
UV Count: 3
  UV <Vector (0.7742, 0.9169)>
  UV <Vector (0.7775, 0.9133)>
  UV <Vector (0.7785, 0.9162)>
Face 4357
UV Count: 3
  UV <Vector (0.7785, 0.9162)>
  UV <Vector (0.7818, 0.9203)>
  UV <Vector (0.7779, 0.9207)>
Face 4358
UV Count: 3
  UV <Vector (0.7779, 0.9207)>
  UV <Vector (0.7742, 0.9169)>
  UV <Vector (0.7785, 0.9162)>
Face 4359
UV Count: 3
  UV <Vector (0.7779, 0.9207)>
  UV <Vector (0.7811, 0.9268)>
  UV <Vector (0.7776, 0.9268)>
Face 4360
UV Count: 3
  UV <Vector (0.7776, 0.9268)>
  UV <Vector (0.7741, 0.9213)>
  UV <Vector (0.7779, 0.9207)>
Face 4361
UV Count: 3
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7692, 0.9222)>
  UV <Vector (0.7741, 0.9213)>
Face 4362
UV Count: 3
  UV <Vector (0.7657, 0.9268)>
  UV <Vector (0.7692, 0.9222)>
  UV <Vector (0.7691, 0.9268)>
Face 4363
UV Count: 3
  UV <Vector (0.7818, 0.9203)>
  UV <Vector (0.7848, 0.9268)>
  UV <Vector (0.7811, 0.9268)>
Face 4364
UV Count: 3
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7848, 0.9268)>
Face 4365
UV Count: 3
  UV <Vector (0.7924, 0.9234)>
  UV <Vector (0.7893, 0.9206)>
  UV <Vector (0.7929, 0.9205)>
Face 4366
UV Count: 3
  UV <Vector (0.7924, 0.9234)>
  UV <Vector (0.7973, 0.9212)>
  UV <Vector (0.7971, 0.9241)>
Face 4367
UV Count: 3
  UV <Vector (0.7971, 0.9241)>
  UV <Vector (0.8015, 0.9227)>
  UV <Vector (0.8020, 0.9246)>
Face 4368
UV Count: 3
  UV <Vector (0.8020, 0.9246)>
  UV <Vector (0.8050, 0.9234)>
  UV <Vector (0.8065, 0.9250)>
Face 4369
UV Count: 3
  UV <Vector (0.8065, 0.9250)>
  UV <Vector (0.8070, 0.9229)>
  UV <Vector (0.8086, 0.9248)>
Face 4370
UV Count: 3
  UV <Vector (0.8086, 0.9248)>
  UV <Vector (0.8080, 0.9224)>
  UV <Vector (0.8099, 0.9244)>
Face 4371
UV Count: 3
  UV <Vector (0.8099, 0.9244)>
  UV <Vector (0.8090, 0.9215)>
  UV <Vector (0.8107, 0.9237)>
Face 4372
UV Count: 3
  UV <Vector (0.8090, 0.9215)>
  UV <Vector (0.8109, 0.9195)>
  UV <Vector (0.8107, 0.9237)>
Face 4373
UV Count: 3
  UV <Vector (0.8109, 0.9195)>
  UV <Vector (0.8118, 0.9153)>
  UV <Vector (0.8124, 0.9203)>
Face 4374
UV Count: 3
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8109, 0.9122)>
  UV <Vector (0.8118, 0.9153)>
Face 4375
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8089, 0.9055)>
  UV <Vector (0.8085, 0.9074)>
Face 4376
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8055, 0.9123)>
  UV <Vector (0.8034, 0.9073)>
Face 4377
UV Count: 3
  UV <Vector (0.8034, 0.9073)>
  UV <Vector (0.8066, 0.9045)>
  UV <Vector (0.8062, 0.9068)>
Face 4378
UV Count: 3
  UV <Vector (0.8080, 0.9124)>
  UV <Vector (0.8071, 0.9159)>
  UV <Vector (0.8055, 0.9123)>
Face 4379
UV Count: 3
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8079, 0.9181)>
  UV <Vector (0.8071, 0.9159)>
Face 4380
UV Count: 3
  UV <Vector (0.8070, 0.9229)>
  UV <Vector (0.8060, 0.9205)>
  UV <Vector (0.8080, 0.9224)>
Face 4381
UV Count: 3
  UV <Vector (0.8060, 0.9205)>
  UV <Vector (0.8090, 0.9215)>
  UV <Vector (0.8080, 0.9224)>
Face 4382
UV Count: 3
  UV <Vector (0.8060, 0.9205)>
  UV <Vector (0.8024, 0.9186)>
  UV <Vector (0.8032, 0.9172)>
Face 4383
UV Count: 3
  UV <Vector (0.8032, 0.9172)>
  UV <Vector (0.8069, 0.9195)>
  UV <Vector (0.8060, 0.9205)>
Face 4384
UV Count: 3
  UV <Vector (0.7929, 0.9205)>
  UV <Vector (0.7983, 0.9182)>
  UV <Vector (0.7973, 0.9212)>
Face 4385
UV Count: 3
  UV <Vector (0.7973, 0.9212)>
  UV <Vector (0.8015, 0.9203)>
  UV <Vector (0.8015, 0.9227)>
Face 4386
UV Count: 3
  UV <Vector (0.7941, 0.9171)>
  UV <Vector (0.7991, 0.9164)>
  UV <Vector (0.7983, 0.9182)>
Face 4387
UV Count: 3
  UV <Vector (0.7983, 0.9182)>
  UV <Vector (0.8024, 0.9186)>
  UV <Vector (0.8015, 0.9203)>
Face 4388
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.8000, 0.9143)>
  UV <Vector (0.7991, 0.9164)>
Face 4389
UV Count: 3
  UV <Vector (0.7991, 0.9164)>
  UV <Vector (0.8032, 0.9172)>
  UV <Vector (0.8024, 0.9186)>
Face 4390
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7921, 0.9121)>
  UV <Vector (0.7961, 0.9127)>
Face 4391
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7906, 0.9165)>
  UV <Vector (0.7911, 0.9143)>
Face 4392
UV Count: 3
  UV <Vector (0.7865, 0.9165)>
  UV <Vector (0.7911, 0.9143)>
  UV <Vector (0.7906, 0.9165)>
Face 4393
UV Count: 3
  UV <Vector (0.7906, 0.9165)>
  UV <Vector (0.7929, 0.9205)>
  UV <Vector (0.7893, 0.9206)>
Face 4394
UV Count: 3
  UV <Vector (0.7893, 0.9206)>
  UV <Vector (0.7865, 0.9165)>
  UV <Vector (0.7906, 0.9165)>
Face 4395
UV Count: 3
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7828, 0.9164)>
  UV <Vector (0.7865, 0.9165)>
Face 4396
UV Count: 3
  UV <Vector (0.7773, 0.9110)>
  UV <Vector (0.7742, 0.9142)>
  UV <Vector (0.7729, 0.9116)>
Face 4397
UV Count: 3
  UV <Vector (0.7729, 0.9116)>
  UV <Vector (0.7683, 0.9176)>
  UV <Vector (0.7664, 0.9174)>
Face 4398
UV Count: 3
  UV <Vector (0.7664, 0.9174)>
  UV <Vector (0.7658, 0.9220)>
  UV <Vector (0.7640, 0.9223)>
Face 4399
UV Count: 3
  UV <Vector (0.8051, 0.9164)>
  UV <Vector (0.8055, 0.9123)>
  UV <Vector (0.8071, 0.9159)>
Face 4400
UV Count: 3
  UV <Vector (0.7962, 0.9094)>
  UV <Vector (0.7921, 0.9121)>
  UV <Vector (0.7914, 0.9091)>
Face 4401
UV Count: 3
  UV <Vector (0.6759, 0.9470)>
  UV <Vector (0.6820, 0.9504)>
  UV <Vector (0.6742, 0.9504)>
Face 4402
UV Count: 3
  UV <Vector (0.8085, 0.9074)>
  UV <Vector (0.8106, 0.9066)>
  UV <Vector (0.8101, 0.9084)>
Face 4403
UV Count: 3
  UV <Vector (0.6566, 0.9314)>
  UV <Vector (0.6549, 0.9308)>
  UV <Vector (0.6568, 0.9300)>
Face 4404
UV Count: 3
  UV <Vector (0.6551, 0.9165)>
  UV <Vector (0.6539, 0.9138)>
  UV <Vector (0.6554, 0.9160)>
Face 4405
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6521, 0.9181)>
Face 4406
UV Count: 3
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6449, 0.9192)>
  UV <Vector (0.6425, 0.9164)>
Face 4407
UV Count: 3
  UV <Vector (0.6584, 0.9466)>
  UV <Vector (0.6650, 0.9504)>
  UV <Vector (0.6557, 0.9504)>
Face 4408
UV Count: 3
  UV <Vector (0.8104, 0.9105)>
  UV <Vector (0.8080, 0.9124)>
  UV <Vector (0.8093, 0.9102)>
Face 4409
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8093, 0.9102)>
  UV <Vector (0.8080, 0.9124)>
Face 4410
UV Count: 3
  UV <Vector (0.6111, 0.9050)>
  UV <Vector (0.6018, 0.8990)>
  UV <Vector (0.6107, 0.8991)>
Face 4411
UV Count: 3
  UV <Vector (0.6191, 0.9198)>
  UV <Vector (0.6204, 0.9230)>
  UV <Vector (0.6180, 0.9219)>
Face 4412
UV Count: 3
  UV <Vector (0.6451, 0.9234)>
  UV <Vector (0.6435, 0.9247)>
  UV <Vector (0.6432, 0.9225)>
Face 4413
UV Count: 3
  UV <Vector (0.6339, 0.9233)>
  UV <Vector (0.6374, 0.9251)>
  UV <Vector (0.6331, 0.9261)>
Face 4414
UV Count: 3
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6473, 0.9223)>
  UV <Vector (0.6495, 0.9220)>
Face 4415
UV Count: 3
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6514, 0.9216)>
  UV <Vector (0.6537, 0.9222)>
Face 4416
UV Count: 3
  UV <Vector (0.6122, 0.9221)>
  UV <Vector (0.6070, 0.9199)>
  UV <Vector (0.6126, 0.9183)>
Face 4417
UV Count: 3
  UV <Vector (0.6290, 0.9236)>
  UV <Vector (0.6265, 0.9261)>
  UV <Vector (0.6262, 0.9224)>
Face 4418
UV Count: 3
  UV <Vector (0.6265, 0.9261)>
  UV <Vector (0.6226, 0.9224)>
  UV <Vector (0.6262, 0.9224)>
Face 4419
UV Count: 3
  UV <Vector (0.6204, 0.9230)>
  UV <Vector (0.6226, 0.9263)>
  UV <Vector (0.6192, 0.9258)>
Face 4420
UV Count: 3
  UV <Vector (0.6192, 0.9258)>
  UV <Vector (0.6180, 0.9219)>
  UV <Vector (0.6204, 0.9230)>
Face 4421
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6071, 0.9228)>
  UV <Vector (0.6122, 0.9221)>
Face 4422
UV Count: 3
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6551, 0.9165)>
  UV <Vector (0.6560, 0.9195)>
Face 4423
UV Count: 3
  UV <Vector (0.6507, 0.9287)>
  UV <Vector (0.6549, 0.9308)>
  UV <Vector (0.6506, 0.9331)>
Face 4424
UV Count: 3
  UV <Vector (0.6507, 0.9287)>
  UV <Vector (0.6460, 0.9318)>
  UV <Vector (0.6457, 0.9280)>
Face 4425
UV Count: 3
  UV <Vector (0.6439, 0.9286)>
  UV <Vector (0.6457, 0.9280)>
  UV <Vector (0.6460, 0.9318)>
Face 4426
UV Count: 3
  UV <Vector (0.6379, 0.9292)>
  UV <Vector (0.6341, 0.9344)>
  UV <Vector (0.6350, 0.9287)>
Face 4427
UV Count: 3
  UV <Vector (0.6293, 0.9297)>
  UV <Vector (0.6282, 0.9357)>
  UV <Vector (0.6270, 0.9301)>
Face 4428
UV Count: 3
  UV <Vector (0.6282, 0.9357)>
  UV <Vector (0.6232, 0.9305)>
  UV <Vector (0.6270, 0.9301)>
Face 4429
UV Count: 3
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6232, 0.9305)>
  UV <Vector (0.6239, 0.9358)>
Face 4430
UV Count: 3
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6184, 0.9303)>
  UV <Vector (0.6207, 0.9297)>
Face 4431
UV Count: 3
  UV <Vector (0.6087, 0.9367)>
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6129, 0.9350)>
Face 4432
UV Count: 3
  UV <Vector (0.6166, 0.9202)>
  UV <Vector (0.6122, 0.9221)>
  UV <Vector (0.6126, 0.9183)>
Face 4433
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6159, 0.9229)>
  UV <Vector (0.6173, 0.9267)>
Face 4434
UV Count: 3
  UV <Vector (0.6129, 0.9350)>
  UV <Vector (0.6168, 0.9302)>
  UV <Vector (0.6198, 0.9344)>
Face 4435
UV Count: 3
  UV <Vector (0.6143, 0.9392)>
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6223, 0.9406)>
Face 4436
UV Count: 3
  UV <Vector (0.6180, 0.9219)>
  UV <Vector (0.6159, 0.9229)>
  UV <Vector (0.6166, 0.9202)>
Face 4437
UV Count: 3
  UV <Vector (0.6182, 0.9257)>
  UV <Vector (0.6159, 0.9229)>
  UV <Vector (0.6180, 0.9219)>
Face 4438
UV Count: 3
  UV <Vector (0.6040, 0.9234)>
  UV <Vector (0.6071, 0.9228)>
  UV <Vector (0.6042, 0.9258)>
Face 4439
UV Count: 3
  UV <Vector (0.6339, 0.9233)>
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6324, 0.9196)>
Face 4440
UV Count: 3
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6331, 0.9261)>
  UV <Vector (0.6315, 0.9262)>
Face 4441
UV Count: 3
  UV <Vector (0.6125, 0.9145)>
  UV <Vector (0.6065, 0.9140)>
  UV <Vector (0.6126, 0.9135)>
Face 4442
UV Count: 3
  UV <Vector (0.6179, 0.9151)>
  UV <Vector (0.6125, 0.9145)>
  UV <Vector (0.6126, 0.9135)>
Face 4443
UV Count: 3
  UV <Vector (0.6215, 0.9141)>
  UV <Vector (0.6179, 0.9151)>
  UV <Vector (0.6216, 0.9129)>
Face 4444
UV Count: 3
  UV <Vector (0.6262, 0.9143)>
  UV <Vector (0.6216, 0.9129)>
  UV <Vector (0.6264, 0.9126)>
Face 4445
UV Count: 3
  UV <Vector (0.6299, 0.9143)>
  UV <Vector (0.6262, 0.9143)>
  UV <Vector (0.6264, 0.9126)>
Face 4446
UV Count: 3
  UV <Vector (0.6352, 0.9126)>
  UV <Vector (0.6299, 0.9143)>
  UV <Vector (0.6350, 0.9115)>
Face 4447
UV Count: 3
  UV <Vector (0.6423, 0.9148)>
  UV <Vector (0.6352, 0.9126)>
  UV <Vector (0.6350, 0.9115)>
Face 4448
UV Count: 3
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6423, 0.9148)>
  UV <Vector (0.6466, 0.9103)>
Face 4449
UV Count: 3
  UV <Vector (0.6505, 0.9117)>
  UV <Vector (0.6466, 0.9103)>
  UV <Vector (0.6512, 0.9106)>
Face 4450
UV Count: 3
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6290, 0.9236)>
  UV <Vector (0.6295, 0.9199)>
Face 4451
UV Count: 3
  UV <Vector (0.6290, 0.9236)>
  UV <Vector (0.6315, 0.9262)>
  UV <Vector (0.6302, 0.9265)>
Face 4452
UV Count: 3
  UV <Vector (0.6413, 0.9198)>
  UV <Vector (0.6371, 0.9217)>
  UV <Vector (0.6363, 0.9175)>
Face 4453
UV Count: 3
  UV <Vector (0.6374, 0.9251)>
  UV <Vector (0.6403, 0.9231)>
  UV <Vector (0.6417, 0.9252)>
Face 4454
UV Count: 3
  UV <Vector (0.6432, 0.9225)>
  UV <Vector (0.6417, 0.9252)>
  UV <Vector (0.6403, 0.9231)>
Face 4455
UV Count: 3
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6407, 0.9348)>
  UV <Vector (0.6379, 0.9292)>
Face 4456
UV Count: 3
  UV <Vector (0.6328, 0.9306)>
  UV <Vector (0.6350, 0.9287)>
  UV <Vector (0.6341, 0.9344)>
Face 4457
UV Count: 3
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6432, 0.9225)>
  UV <Vector (0.6413, 0.9198)>
Face 4458
UV Count: 3
  UV <Vector (0.7858, 0.9111)>
  UV <Vector (0.7914, 0.9091)>
  UV <Vector (0.7921, 0.9121)>
Face 4459
UV Count: 3
  UV <Vector (0.7855, 0.9068)>
  UV <Vector (0.7900, 0.9061)>
  UV <Vector (0.7914, 0.9091)>
Face 4460
UV Count: 3
  UV <Vector (0.7822, 0.9070)>
  UV <Vector (0.7858, 0.9111)>
  UV <Vector (0.7815, 0.9106)>
Face 4461
UV Count: 3
  UV <Vector (0.7774, 0.9082)>
  UV <Vector (0.7815, 0.9106)>
  UV <Vector (0.7773, 0.9110)>
Face 4462
UV Count: 3
  UV <Vector (0.7774, 0.9082)>
  UV <Vector (0.7773, 0.9110)>
  UV <Vector (0.7729, 0.9116)>
Face 4463
UV Count: 3
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6449, 0.9192)>
  UV <Vector (0.6432, 0.9225)>
Face 4464
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6023, 0.9345)>
  UV <Vector (0.6032, 0.9282)>
Face 4465
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6063, 0.9283)>
  UV <Vector (0.6042, 0.9258)>
Face 4466
UV Count: 3
  UV <Vector (0.6168, 0.9302)>
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6173, 0.9267)>
Face 4467
UV Count: 3
  UV <Vector (0.6184, 0.9303)>
  UV <Vector (0.6173, 0.9267)>
  UV <Vector (0.6182, 0.9257)>
Face 4468
UV Count: 3
  UV <Vector (0.6184, 0.9303)>
  UV <Vector (0.6192, 0.9258)>
  UV <Vector (0.6207, 0.9297)>
Face 4469
UV Count: 3
  UV <Vector (0.6226, 0.9263)>
  UV <Vector (0.6207, 0.9297)>
  UV <Vector (0.6192, 0.9258)>
Face 4470
UV Count: 3
  UV <Vector (0.6270, 0.9301)>
  UV <Vector (0.6226, 0.9263)>
  UV <Vector (0.6265, 0.9261)>
Face 4471
UV Count: 3
  UV <Vector (0.6293, 0.9297)>
  UV <Vector (0.6265, 0.9261)>
  UV <Vector (0.6302, 0.9265)>
Face 4472
UV Count: 3
  UV <Vector (0.6302, 0.9265)>
  UV <Vector (0.6328, 0.9306)>
  UV <Vector (0.6293, 0.9297)>
Face 4473
UV Count: 3
  UV <Vector (0.6328, 0.9306)>
  UV <Vector (0.6331, 0.9261)>
  UV <Vector (0.6350, 0.9287)>
Face 4474
UV Count: 3
  UV <Vector (0.6350, 0.9287)>
  UV <Vector (0.6374, 0.9251)>
  UV <Vector (0.6379, 0.9292)>
Face 4475
UV Count: 3
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6374, 0.9251)>
  UV <Vector (0.6417, 0.9252)>
Face 4476
UV Count: 3
  UV <Vector (0.6435, 0.9247)>
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6417, 0.9252)>
Face 4477
UV Count: 3
  UV <Vector (0.6449, 0.9256)>
  UV <Vector (0.6439, 0.9286)>
  UV <Vector (0.6435, 0.9247)>
Face 4478
UV Count: 3
  UV <Vector (0.6457, 0.9280)>
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6507, 0.9287)>
Face 4479
UV Count: 3
  UV <Vector (0.6541, 0.9272)>
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6555, 0.9238)>
Face 4480
UV Count: 3
  UV <Vector (0.6568, 0.9300)>
  UV <Vector (0.6549, 0.9308)>
  UV <Vector (0.6566, 0.9273)>
Face 4481
UV Count: 3
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6439, 0.9286)>
  UV <Vector (0.6460, 0.9318)>
Face 4482
UV Count: 3
  UV <Vector (0.6293, 0.9297)>
  UV <Vector (0.6328, 0.9306)>
  UV <Vector (0.6341, 0.9344)>
Face 4483
UV Count: 3
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6168, 0.9302)>
  UV <Vector (0.6184, 0.9303)>
Face 4484
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6122, 0.9304)>
  UV <Vector (0.6129, 0.9350)>
Face 4485
UV Count: 3
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6505, 0.9117)>
  UV <Vector (0.6489, 0.9170)>
Face 4486
UV Count: 3
  UV <Vector (0.6449, 0.9192)>
  UV <Vector (0.6473, 0.9223)>
  UV <Vector (0.6451, 0.9234)>
Face 4487
UV Count: 3
  UV <Vector (0.6489, 0.9170)>
  UV <Vector (0.6473, 0.9223)>
  UV <Vector (0.6449, 0.9192)>
Face 4488
UV Count: 3
  UV <Vector (0.6514, 0.9216)>
  UV <Vector (0.6489, 0.9170)>
  UV <Vector (0.6521, 0.9181)>
Face 4489
UV Count: 3
  UV <Vector (0.6537, 0.9222)>
  UV <Vector (0.6514, 0.9216)>
  UV <Vector (0.6521, 0.9181)>
Face 4490
UV Count: 3
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6363, 0.9175)>
  UV <Vector (0.6352, 0.9126)>
Face 4491
UV Count: 3
  UV <Vector (0.6363, 0.9175)>
  UV <Vector (0.6302, 0.9162)>
  UV <Vector (0.6352, 0.9126)>
Face 4492
UV Count: 3
  UV <Vector (0.6260, 0.9183)>
  UV <Vector (0.6302, 0.9162)>
  UV <Vector (0.6295, 0.9199)>
Face 4493
UV Count: 3
  UV <Vector (0.6215, 0.9141)>
  UV <Vector (0.6260, 0.9183)>
  UV <Vector (0.6223, 0.9180)>
Face 4494
UV Count: 3
  UV <Vector (0.6223, 0.9180)>
  UV <Vector (0.6179, 0.9166)>
  UV <Vector (0.6215, 0.9141)>
Face 4495
UV Count: 3
  UV <Vector (0.6166, 0.9202)>
  UV <Vector (0.6125, 0.9145)>
  UV <Vector (0.6179, 0.9166)>
Face 4496
UV Count: 3
  UV <Vector (0.6126, 0.9183)>
  UV <Vector (0.6066, 0.9160)>
  UV <Vector (0.6125, 0.9145)>
Face 4497
UV Count: 3
  UV <Vector (0.6034, 0.9183)>
  UV <Vector (0.6070, 0.9199)>
  UV <Vector (0.6040, 0.9234)>
Face 4498
UV Count: 3
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6302, 0.9162)>
  UV <Vector (0.6324, 0.9196)>
Face 4499
UV Count: 3
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6295, 0.9199)>
  UV <Vector (0.6302, 0.9162)>
Face 4500
UV Count: 3
  UV <Vector (0.6179, 0.9166)>
  UV <Vector (0.6191, 0.9198)>
  UV <Vector (0.6180, 0.9219)>
Face 4501
UV Count: 3
  UV <Vector (0.6179, 0.9166)>
  UV <Vector (0.6180, 0.9219)>
  UV <Vector (0.6166, 0.9202)>
Face 4502
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6042, 0.9258)>
  UV <Vector (0.6063, 0.9283)>
Face 4503
UV Count: 3
  UV <Vector (0.6432, 0.9225)>
  UV <Vector (0.6403, 0.9231)>
  UV <Vector (0.6413, 0.9198)>
Face 4504
UV Count: 3
  UV <Vector (0.6449, 0.9192)>
  UV <Vector (0.6451, 0.9234)>
  UV <Vector (0.6432, 0.9225)>
Face 4505
UV Count: 3
  UV <Vector (0.6631, 0.9042)>
  UV <Vector (0.6588, 0.9084)>
  UV <Vector (0.6582, 0.9043)>
Face 4506
UV Count: 3
  UV <Vector (0.6597, 0.9348)>
  UV <Vector (0.6613, 0.9334)>
  UV <Vector (0.6627, 0.9348)>
Face 4507
UV Count: 3
  UV <Vector (0.6575, 0.9319)>
  UV <Vector (0.6587, 0.9337)>
  UV <Vector (0.6577, 0.9338)>
Face 4508
UV Count: 3
  UV <Vector (0.6646, 0.9335)>
  UV <Vector (0.6653, 0.9345)>
  UV <Vector (0.6643, 0.9348)>
Face 4509
UV Count: 3
  UV <Vector (0.6588, 0.9092)>
  UV <Vector (0.6608, 0.9120)>
  UV <Vector (0.6585, 0.9123)>
Face 4510
UV Count: 3
  UV <Vector (0.6585, 0.9123)>
  UV <Vector (0.6545, 0.9124)>
  UV <Vector (0.6561, 0.9103)>
Face 4511
UV Count: 3
  UV <Vector (0.6545, 0.9124)>
  UV <Vector (0.6585, 0.9123)>
  UV <Vector (0.6554, 0.9146)>
Face 4512
UV Count: 3
  UV <Vector (0.6617, 0.9084)>
  UV <Vector (0.6588, 0.9092)>
  UV <Vector (0.6588, 0.9084)>
Face 4513
UV Count: 3
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6545, 0.9124)>
  UV <Vector (0.6533, 0.9124)>
Face 4514
UV Count: 3
  UV <Vector (0.6554, 0.9146)>
  UV <Vector (0.6539, 0.9138)>
  UV <Vector (0.6545, 0.9124)>
Face 4515
UV Count: 3
  UV <Vector (0.6577, 0.9338)>
  UV <Vector (0.6566, 0.9314)>
  UV <Vector (0.6575, 0.9319)>
Face 4516
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6533, 0.9124)>
  UV <Vector (0.6539, 0.9138)>
Face 4517
UV Count: 3
  UV <Vector (0.6545, 0.9124)>
  UV <Vector (0.6539, 0.9138)>
  UV <Vector (0.6533, 0.9124)>
Face 4518
UV Count: 3
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6582, 0.9043)>
  UV <Vector (0.6588, 0.9084)>
Face 4519
UV Count: 3
  UV <Vector (0.6689, 0.9088)>
  UV <Vector (0.6665, 0.9097)>
  UV <Vector (0.6659, 0.9085)>
Face 4520
UV Count: 3
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6708, 0.9108)>
  UV <Vector (0.6712, 0.9097)>
Face 4521
UV Count: 3
  UV <Vector (0.6659, 0.9085)>
  UV <Vector (0.6639, 0.9099)>
  UV <Vector (0.6631, 0.9042)>
Face 4522
UV Count: 3
  UV <Vector (0.6736, 0.8991)>
  UV <Vector (0.6690, 0.9043)>
  UV <Vector (0.6684, 0.8991)>
Face 4523
UV Count: 3
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6689, 0.9088)>
  UV <Vector (0.6690, 0.9043)>
Face 4524
UV Count: 3
  UV <Vector (0.6687, 0.9099)>
  UV <Vector (0.6712, 0.9097)>
  UV <Vector (0.6708, 0.9108)>
Face 4525
UV Count: 3
  UV <Vector (0.6659, 0.9085)>
  UV <Vector (0.6652, 0.9106)>
  UV <Vector (0.6639, 0.9099)>
Face 4526
UV Count: 3
  UV <Vector (0.6652, 0.9106)>
  UV <Vector (0.6642, 0.9117)>
  UV <Vector (0.6639, 0.9099)>
Face 4527
UV Count: 3
  UV <Vector (0.6642, 0.9117)>
  UV <Vector (0.6649, 0.9133)>
  UV <Vector (0.6641, 0.9134)>
Face 4528
UV Count: 3
  UV <Vector (0.6654, 0.9329)>
  UV <Vector (0.6661, 0.9341)>
  UV <Vector (0.6653, 0.9345)>
Face 4529
UV Count: 3
  UV <Vector (0.6723, 0.9120)>
  UV <Vector (0.6733, 0.9139)>
  UV <Vector (0.6725, 0.9138)>
Face 4530
UV Count: 3
  UV <Vector (0.6736, 0.9312)>
  UV <Vector (0.6728, 0.9328)>
  UV <Vector (0.6728, 0.9312)>
Face 4531
UV Count: 3
  UV <Vector (0.6693, 0.9131)>
  UV <Vector (0.6687, 0.9099)>
  UV <Vector (0.6708, 0.9108)>
Face 4532
UV Count: 3
  UV <Vector (0.6676, 0.9128)>
  UV <Vector (0.6665, 0.9097)>
  UV <Vector (0.6687, 0.9099)>
Face 4533
UV Count: 3
  UV <Vector (0.6723, 0.9120)>
  UV <Vector (0.6693, 0.9131)>
  UV <Vector (0.6708, 0.9108)>
Face 4534
UV Count: 3
  UV <Vector (0.6707, 0.9321)>
  UV <Vector (0.6728, 0.9312)>
  UV <Vector (0.6728, 0.9328)>
Face 4535
UV Count: 3
  UV <Vector (0.6665, 0.9097)>
  UV <Vector (0.6662, 0.9125)>
  UV <Vector (0.6652, 0.9106)>
Face 4536
UV Count: 3
  UV <Vector (0.6648, 0.9117)>
  UV <Vector (0.6662, 0.9125)>
  UV <Vector (0.6649, 0.9133)>
Face 4537
UV Count: 3
  UV <Vector (0.6676, 0.9322)>
  UV <Vector (0.6661, 0.9341)>
  UV <Vector (0.6661, 0.9324)>
Face 4538
UV Count: 3
  UV <Vector (0.6663, 0.9357)>
  UV <Vector (0.6653, 0.9345)>
  UV <Vector (0.6661, 0.9341)>
Face 4539
UV Count: 3
  UV <Vector (0.6677, 0.9367)>
  UV <Vector (0.6663, 0.9357)>
  UV <Vector (0.6681, 0.9356)>
Face 4540
UV Count: 3
  UV <Vector (0.6735, 0.9335)>
  UV <Vector (0.6715, 0.9350)>
  UV <Vector (0.6728, 0.9328)>
Face 4541
UV Count: 3
  UV <Vector (0.6715, 0.9350)>
  UV <Vector (0.6700, 0.9364)>
  UV <Vector (0.6697, 0.9355)>
Face 4542
UV Count: 3
  UV <Vector (0.6700, 0.9364)>
  UV <Vector (0.6681, 0.9356)>
  UV <Vector (0.6697, 0.9355)>
Face 4543
UV Count: 3
  UV <Vector (0.6715, 0.9350)>
  UV <Vector (0.6707, 0.9321)>
  UV <Vector (0.6728, 0.9328)>
Face 4544
UV Count: 3
  UV <Vector (0.6697, 0.9355)>
  UV <Vector (0.6692, 0.9320)>
  UV <Vector (0.6707, 0.9321)>
Face 4545
UV Count: 3
  UV <Vector (0.6681, 0.9356)>
  UV <Vector (0.6676, 0.9322)>
  UV <Vector (0.6692, 0.9320)>
Face 4546
UV Count: 3
  UV <Vector (0.6661, 0.9341)>
  UV <Vector (0.6676, 0.9322)>
  UV <Vector (0.6663, 0.9357)>
Face 4547
UV Count: 3
  UV <Vector (0.6647, 0.9364)>
  UV <Vector (0.6643, 0.9348)>
  UV <Vector (0.6653, 0.9345)>
Face 4548
UV Count: 3
  UV <Vector (0.6594, 0.9359)>
  UV <Vector (0.6577, 0.9338)>
  UV <Vector (0.6597, 0.9348)>
Face 4549
UV Count: 3
  UV <Vector (0.6628, 0.9364)>
  UV <Vector (0.6597, 0.9348)>
  UV <Vector (0.6627, 0.9348)>
Face 4550
UV Count: 3
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6757, 0.9093)>
Face 4551
UV Count: 3
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6741, 0.9137)>
  UV <Vector (0.6733, 0.9139)>
Face 4552
UV Count: 3
  UV <Vector (0.6790, 0.9104)>
  UV <Vector (0.6757, 0.9093)>
  UV <Vector (0.6791, 0.9093)>
Face 4553
UV Count: 3
  UV <Vector (0.6791, 0.9093)>
  UV <Vector (0.6811, 0.9122)>
  UV <Vector (0.6790, 0.9104)>
Face 4554
UV Count: 3
  UV <Vector (0.6811, 0.9122)>
  UV <Vector (0.6823, 0.9142)>
  UV <Vector (0.6813, 0.9142)>
Face 4555
UV Count: 3
  UV <Vector (0.6820, 0.9305)>
  UV <Vector (0.6805, 0.9324)>
  UV <Vector (0.6810, 0.9305)>
Face 4556
UV Count: 3
  UV <Vector (0.6805, 0.9324)>
  UV <Vector (0.6789, 0.9353)>
  UV <Vector (0.6788, 0.9333)>
Face 4557
UV Count: 3
  UV <Vector (0.6789, 0.9353)>
  UV <Vector (0.6760, 0.9335)>
  UV <Vector (0.6788, 0.9333)>
Face 4558
UV Count: 3
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6736, 0.9312)>
  UV <Vector (0.6742, 0.9311)>
Face 4559
UV Count: 3
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6753, 0.9353)>
  UV <Vector (0.6735, 0.9335)>
Face 4560
UV Count: 3
  UV <Vector (0.6757, 0.9093)>
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6791, 0.9093)>
Face 4561
UV Count: 3
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6757, 0.9093)>
  UV <Vector (0.6732, 0.9112)>
Face 4562
UV Count: 3
  UV <Vector (0.6820, 0.9099)>
  UV <Vector (0.6791, 0.9093)>
  UV <Vector (0.6780, 0.9046)>
Face 4563
UV Count: 3
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6818, 0.9051)>
  UV <Vector (0.6820, 0.9099)>
Face 4564
UV Count: 3
  UV <Vector (0.6813, 0.9142)>
  UV <Vector (0.6788, 0.9129)>
  UV <Vector (0.6811, 0.9122)>
Face 4565
UV Count: 3
  UV <Vector (0.6781, 0.9307)>
  UV <Vector (0.6810, 0.9305)>
  UV <Vector (0.6805, 0.9324)>
Face 4566
UV Count: 3
  UV <Vector (0.6788, 0.9333)>
  UV <Vector (0.6761, 0.9307)>
  UV <Vector (0.6781, 0.9307)>
Face 4567
UV Count: 3
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6788, 0.9129)>
  UV <Vector (0.6764, 0.9128)>
Face 4568
UV Count: 3
  UV <Vector (0.6760, 0.9335)>
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6761, 0.9307)>
Face 4569
UV Count: 3
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6764, 0.9128)>
  UV <Vector (0.6742, 0.9117)>
Face 4570
UV Count: 3
  UV <Vector (0.6753, 0.9353)>
  UV <Vector (0.6720, 0.9359)>
  UV <Vector (0.6735, 0.9335)>
Face 4571
UV Count: 3
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6720, 0.9359)>
  UV <Vector (0.6753, 0.9353)>
Face 4572
UV Count: 3
  UV <Vector (0.6720, 0.9359)>
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6700, 0.9364)>
Face 4573
UV Count: 3
  UV <Vector (0.7995, 0.9065)>
  UV <Vector (0.7962, 0.9094)>
  UV <Vector (0.7953, 0.9061)>
Face 4574
UV Count: 3
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6495, 0.9220)>
  UV <Vector (0.6514, 0.9216)>
Face 4575
UV Count: 3
  UV <Vector (0.6555, 0.9238)>
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6537, 0.9222)>
Face 4576
UV Count: 3
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6449, 0.9256)>
  UV <Vector (0.6451, 0.9234)>
Face 4577
UV Count: 3
  UV <Vector (0.6504, 0.9257)>
  UV <Vector (0.6451, 0.9234)>
  UV <Vector (0.6473, 0.9223)>
Face 4578
UV Count: 3
  UV <Vector (0.8101, 0.9084)>
  UV <Vector (0.8093, 0.9102)>
  UV <Vector (0.8085, 0.9074)>
Face 4579
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6677, 0.9367)>
  UV <Vector (0.6696, 0.9423)>
Face 4580
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6594, 0.9359)>
  UV <Vector (0.6628, 0.9364)>
Face 4581
UV Count: 3
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6669, 0.9467)>
  UV <Vector (0.6584, 0.9466)>
Face 4582
UV Count: 3
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6537, 0.9222)>
  UV <Vector (0.6521, 0.9181)>
Face 4583
UV Count: 3
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6555, 0.9238)>
  UV <Vector (0.6537, 0.9222)>
Face 4584
UV Count: 3
  UV <Vector (0.6541, 0.9272)>
  UV <Vector (0.6566, 0.9273)>
  UV <Vector (0.6549, 0.9308)>
Face 4585
UV Count: 3
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6533, 0.9124)>
  UV <Vector (0.6534, 0.9049)>
Face 4586
UV Count: 3
  UV <Vector (0.6646, 0.9335)>
  UV <Vector (0.6627, 0.9348)>
  UV <Vector (0.6613, 0.9334)>
Face 4587
UV Count: 3
  UV <Vector (0.6628, 0.9364)>
  UV <Vector (0.6627, 0.9348)>
  UV <Vector (0.6643, 0.9348)>
Face 4588
UV Count: 3
  UV <Vector (0.6634, 0.9130)>
  UV <Vector (0.6642, 0.9117)>
  UV <Vector (0.6641, 0.9134)>
Face 4589
UV Count: 3
  UV <Vector (0.6633, 0.9117)>
  UV <Vector (0.6639, 0.9099)>
  UV <Vector (0.6642, 0.9117)>
Face 4590
UV Count: 3
  UV <Vector (0.6617, 0.9084)>
  UV <Vector (0.6626, 0.9104)>
  UV <Vector (0.6612, 0.9093)>
Face 4591
UV Count: 3
  UV <Vector (0.6631, 0.9042)>
  UV <Vector (0.6639, 0.9099)>
  UV <Vector (0.6617, 0.9084)>
Face 4592
UV Count: 3
  UV <Vector (0.6788, 0.9129)>
  UV <Vector (0.6790, 0.9104)>
  UV <Vector (0.6811, 0.9122)>
Face 4593
UV Count: 3
  UV <Vector (0.6781, 0.9307)>
  UV <Vector (0.6805, 0.9324)>
  UV <Vector (0.6788, 0.9333)>
Face 4594
UV Count: 3
  UV <Vector (0.6764, 0.9128)>
  UV <Vector (0.6741, 0.9137)>
  UV <Vector (0.6742, 0.9117)>
Face 4595
UV Count: 3
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6742, 0.9311)>
  UV <Vector (0.6761, 0.9307)>
Face 4596
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6669, 0.9467)>
Face 4597
UV Count: 3
  UV <Vector (0.6594, 0.9359)>
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6564, 0.9335)>
Face 4598
UV Count: 3
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6549, 0.9308)>
  UV <Vector (0.6564, 0.9335)>
Face 4599
UV Count: 3
  UV <Vector (0.6506, 0.9331)>
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6527, 0.9391)>
Face 4600
UV Count: 3
  UV <Vector (0.6460, 0.9318)>
  UV <Vector (0.6527, 0.9391)>
  UV <Vector (0.6453, 0.9417)>
Face 4601
UV Count: 3
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6677, 0.9367)>
  UV <Vector (0.6700, 0.9364)>
Face 4602
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6628, 0.9364)>
  UV <Vector (0.6647, 0.9364)>
Face 4603
UV Count: 3
  UV <Vector (0.6626, 0.9104)>
  UV <Vector (0.6633, 0.9117)>
  UV <Vector (0.6608, 0.9120)>
Face 4604
UV Count: 3
  UV <Vector (0.6608, 0.9120)>
  UV <Vector (0.6633, 0.9117)>
  UV <Vector (0.6634, 0.9130)>
Face 4605
UV Count: 3
  UV <Vector (0.6612, 0.9093)>
  UV <Vector (0.6626, 0.9104)>
  UV <Vector (0.6608, 0.9120)>
Face 4606
UV Count: 3
  UV <Vector (0.6587, 0.9337)>
  UV <Vector (0.6597, 0.9348)>
  UV <Vector (0.6577, 0.9338)>
Face 4607
UV Count: 3
  UV <Vector (0.6585, 0.9123)>
  UV <Vector (0.6561, 0.9103)>
  UV <Vector (0.6588, 0.9092)>
Face 4608
UV Count: 3
  UV <Vector (0.6588, 0.9092)>
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6588, 0.9084)>
Face 4609
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6489, 0.9170)>
  UV <Vector (0.6505, 0.9117)>
Face 4610
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6512, 0.9106)>
  UV <Vector (0.6533, 0.9124)>
Face 4611
UV Count: 3
  UV <Vector (0.6533, 0.9124)>
  UV <Vector (0.6512, 0.9106)>
  UV <Vector (0.6534, 0.9049)>
Face 4612
UV Count: 3
  UV <Vector (0.7922, 0.9267)>
  UV <Vector (0.7971, 0.9294)>
  UV <Vector (0.7924, 0.9301)>
Face 4613
UV Count: 3
  UV <Vector (0.7971, 0.9267)>
  UV <Vector (0.8020, 0.9288)>
  UV <Vector (0.7971, 0.9294)>
Face 4614
UV Count: 3
  UV <Vector (0.8022, 0.9267)>
  UV <Vector (0.8065, 0.9284)>
  UV <Vector (0.8020, 0.9288)>
Face 4615
UV Count: 3
  UV <Vector (0.8070, 0.9268)>
  UV <Vector (0.8087, 0.9288)>
  UV <Vector (0.8065, 0.9284)>
Face 4616
UV Count: 3
  UV <Vector (0.8097, 0.9268)>
  UV <Vector (0.8098, 0.9291)>
  UV <Vector (0.8087, 0.9288)>
Face 4617
UV Count: 3
  UV <Vector (0.8110, 0.9268)>
  UV <Vector (0.8107, 0.9298)>
  UV <Vector (0.8098, 0.9291)>
Face 4618
UV Count: 3
  UV <Vector (0.8124, 0.9332)>
  UV <Vector (0.8107, 0.9298)>
  UV <Vector (0.8117, 0.9284)>
Face 4619
UV Count: 3
  UV <Vector (0.8107, 0.9237)>
  UV <Vector (0.8124, 0.9203)>
  UV <Vector (0.8117, 0.9251)>
Face 4620
UV Count: 3
  UV <Vector (0.8110, 0.9268)>
  UV <Vector (0.8107, 0.9237)>
  UV <Vector (0.8117, 0.9251)>
Face 4621
UV Count: 3
  UV <Vector (0.8097, 0.9268)>
  UV <Vector (0.8099, 0.9244)>
  UV <Vector (0.8110, 0.9268)>
Face 4622
UV Count: 3
  UV <Vector (0.8070, 0.9268)>
  UV <Vector (0.8086, 0.9248)>
  UV <Vector (0.8097, 0.9268)>
Face 4623
UV Count: 3
  UV <Vector (0.8022, 0.9267)>
  UV <Vector (0.8065, 0.9250)>
  UV <Vector (0.8070, 0.9268)>
Face 4624
UV Count: 3
  UV <Vector (0.7971, 0.9267)>
  UV <Vector (0.8020, 0.9246)>
  UV <Vector (0.8022, 0.9267)>
Face 4625
UV Count: 3
  UV <Vector (0.7922, 0.9267)>
  UV <Vector (0.7971, 0.9241)>
  UV <Vector (0.7971, 0.9267)>
Face 4626
UV Count: 3
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8109, 0.9195)>
  UV <Vector (0.8096, 0.9187)>
Face 4627
UV Count: 3
  UV <Vector (0.8110, 0.9340)>
  UV <Vector (0.8118, 0.9382)>
  UV <Vector (0.8095, 0.9381)>
Face 4628
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7924, 0.9234)>
  UV <Vector (0.7922, 0.9267)>
Face 4629
UV Count: 3
  UV <Vector (0.7892, 0.9329)>
  UV <Vector (0.7924, 0.9301)>
  UV <Vector (0.7929, 0.9330)>
Face 4630
UV Count: 3
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7616, 0.9152)>
  UV <Vector (0.7597, 0.9177)>
Face 4631
UV Count: 3
  UV <Vector (0.7596, 0.9344)>
  UV <Vector (0.7554, 0.9399)>
  UV <Vector (0.7540, 0.9367)>
Face 4632
UV Count: 3
  UV <Vector (0.6023, 0.9345)>
  UV <Vector (0.6076, 0.9399)>
  UV <Vector (0.6016, 0.9380)>
Face 4633
UV Count: 3
  UV <Vector (0.6066, 0.9160)>
  UV <Vector (0.6017, 0.9160)>
  UV <Vector (0.6065, 0.9140)>
Face 4634
UV Count: 3
  UV <Vector (0.6095, 0.9503)>
  UV <Vector (0.6016, 0.9380)>
  UV <Vector (0.6076, 0.9399)>
Face 4635
UV Count: 3
  UV <Vector (0.7590, 0.9063)>
  UV <Vector (0.7616, 0.9152)>
  UV <Vector (0.7569, 0.9136)>
Face 4636
UV Count: 3
  UV <Vector (0.6017, 0.9160)>
  UV <Vector (0.6045, 0.9066)>
  UV <Vector (0.6065, 0.9140)>
Face 4637
UV Count: 3
  UV <Vector (0.7616, 0.9380)>
  UV <Vector (0.7534, 0.9503)>
  UV <Vector (0.7554, 0.9399)>
Face 4638
UV Count: 3
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.8064, 0.1464)>
  UV <Vector (0.7911, 0.1457)>
Face 4639
UV Count: 3
  UV <Vector (0.7809, 0.1315)>
  UV <Vector (0.7911, 0.1457)>
  UV <Vector (0.7742, 0.1449)>
Face 4640
UV Count: 3
  UV <Vector (0.7672, 0.1290)>
  UV <Vector (0.7742, 0.1449)>
  UV <Vector (0.7600, 0.1424)>
Face 4641
UV Count: 3
  UV <Vector (0.7243, 0.1204)>
  UV <Vector (0.7342, 0.1370)>
  UV <Vector (0.7200, 0.1343)>
Face 4642
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6955, 0.1440)>
  UV <Vector (0.6730, 0.1399)>
Face 4643
UV Count: 3
  UV <Vector (0.6845, 0.1702)>
  UV <Vector (0.6681, 0.1529)>
  UV <Vector (0.6902, 0.1568)>
Face 4644
UV Count: 3
  UV <Vector (0.7243, 0.1204)>
  UV <Vector (0.7412, 0.1083)>
  UV <Vector (0.7381, 0.1225)>
Face 4645
UV Count: 3
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7809, 0.1315)>
  UV <Vector (0.7672, 0.1290)>
Face 4646
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.7032, 0.1176)>
  UV <Vector (0.6996, 0.1312)>
Face 4647
UV Count: 3
  UV <Vector (0.6793, 0.1155)>
  UV <Vector (0.7059, 0.1041)>
  UV <Vector (0.7032, 0.1176)>
Face 4648
UV Count: 3
  UV <Vector (0.7266, 0.0925)>
  UV <Vector (0.7450, 0.0798)>
  UV <Vector (0.7431, 0.0942)>
Face 4649
UV Count: 3
  UV <Vector (0.7261, 0.1059)>
  UV <Vector (0.7431, 0.0942)>
  UV <Vector (0.7412, 0.1083)>
Face 4650
UV Count: 3
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.7761, 0.0992)>
  UV <Vector (0.7898, 0.1013)>
Face 4651
UV Count: 3
  UV <Vector (0.6807, 0.1023)>
  UV <Vector (0.7074, 0.0905)>
  UV <Vector (0.7059, 0.1041)>
Face 4652
UV Count: 3
  UV <Vector (0.7289, 0.0645)>
  UV <Vector (0.7456, 0.0525)>
  UV <Vector (0.7454, 0.0660)>
Face 4653
UV Count: 3
  UV <Vector (0.7276, 0.0782)>
  UV <Vector (0.7454, 0.0660)>
  UV <Vector (0.7450, 0.0798)>
Face 4654
UV Count: 3
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.7761, 0.0992)>
  UV <Vector (0.7776, 0.0835)>
Face 4655
UV Count: 3
  UV <Vector (0.7890, 0.0706)>
  UV <Vector (0.7776, 0.0835)>
  UV <Vector (0.7772, 0.0689)>
Face 4656
UV Count: 3
  UV <Vector (0.7772, 0.0689)>
  UV <Vector (0.7911, 0.0565)>
  UV <Vector (0.7890, 0.0706)>
Face 4657
UV Count: 3
  UV <Vector (0.6823, 0.0119)>
  UV <Vector (0.7062, 0.0243)>
  UV <Vector (0.6808, 0.0248)>
Face 4658
UV Count: 3
  UV <Vector (0.6808, 0.0248)>
  UV <Vector (0.7051, 0.0374)>
  UV <Vector (0.6787, 0.0372)>
Face 4659
UV Count: 3
  UV <Vector (0.7052, 0.0501)>
  UV <Vector (0.7289, 0.0386)>
  UV <Vector (0.7290, 0.0514)>
Face 4660
UV Count: 3
  UV <Vector (0.7290, 0.0514)>
  UV <Vector (0.7469, 0.0398)>
  UV <Vector (0.7456, 0.0525)>
Face 4661
UV Count: 3
  UV <Vector (0.7923, 0.0419)>
  UV <Vector (0.7772, 0.0551)>
  UV <Vector (0.7772, 0.0414)>
Face 4662
UV Count: 3
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7051, 0.0374)>
  UV <Vector (0.7062, 0.0243)>
Face 4663
UV Count: 3
  UV <Vector (0.7310, 0.0114)>
  UV <Vector (0.7062, 0.0243)>
  UV <Vector (0.7081, 0.0109)>
Face 4664
UV Count: 3
  UV <Vector (0.7046, 0.1743)>
  UV <Vector (0.7230, 0.1642)>
  UV <Vector (0.7181, 0.1776)>
Face 4665
UV Count: 3
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7467, 0.0118)>
  UV <Vector (0.7475, 0.0262)>
Face 4666
UV Count: 3
  UV <Vector (0.7289, 0.0386)>
  UV <Vector (0.7475, 0.0262)>
  UV <Vector (0.7469, 0.0398)>
Face 4667
UV Count: 3
  UV <Vector (0.7772, 0.0414)>
  UV <Vector (0.7918, 0.0271)>
  UV <Vector (0.7923, 0.0419)>
Face 4668
UV Count: 3
  UV <Vector (0.7230, 0.1642)>
  UV <Vector (0.7151, 0.1475)>
  UV <Vector (0.7284, 0.1510)>
Face 4669
UV Count: 3
  UV <Vector (0.7284, 0.1510)>
  UV <Vector (0.7200, 0.1343)>
  UV <Vector (0.7342, 0.1370)>
Face 4670
UV Count: 3
  UV <Vector (0.7600, 0.1424)>
  UV <Vector (0.7672, 0.1574)>
  UV <Vector (0.7522, 0.1557)>
Face 4671
UV Count: 3
  UV <Vector (0.7522, 0.1557)>
  UV <Vector (0.7602, 0.1709)>
  UV <Vector (0.7472, 0.1690)>
Face 4672
UV Count: 3
  UV <Vector (0.7472, 0.1690)>
  UV <Vector (0.7517, 0.1839)>
  UV <Vector (0.7419, 0.1821)>
Face 4673
UV Count: 3
  UV <Vector (0.7888, 0.0124)>
  UV <Vector (0.7762, 0.0278)>
  UV <Vector (0.7762, 0.0124)>
Face 4674
UV Count: 3
  UV <Vector (0.8100, 0.0127)>
  UV <Vector (0.7918, 0.0271)>
  UV <Vector (0.7888, 0.0124)>
Face 4675
UV Count: 3
  UV <Vector (0.7685, 0.1867)>
  UV <Vector (0.7602, 0.1709)>
  UV <Vector (0.7752, 0.1731)>
Face 4676
UV Count: 3
  UV <Vector (0.7752, 0.1731)>
  UV <Vector (0.7672, 0.1574)>
  UV <Vector (0.7830, 0.1588)>
Face 4677
UV Count: 3
  UV <Vector (0.7830, 0.1588)>
  UV <Vector (0.7742, 0.1449)>
  UV <Vector (0.7911, 0.1457)>
Face 4678
UV Count: 3
  UV <Vector (0.7911, 0.1457)>
  UV <Vector (0.7991, 0.1599)>
  UV <Vector (0.7830, 0.1588)>
Face 4679
UV Count: 3
  UV <Vector (0.7830, 0.1588)>
  UV <Vector (0.7911, 0.1749)>
  UV <Vector (0.7752, 0.1731)>
Face 4680
UV Count: 3
  UV <Vector (0.7752, 0.1731)>
  UV <Vector (0.7842, 0.1891)>
  UV <Vector (0.7685, 0.1867)>
Face 4681
UV Count: 3
  UV <Vector (0.8100, 0.0127)>
  UV <Vector (0.8237, 0.0273)>
  UV <Vector (0.8093, 0.0277)>
Face 4682
UV Count: 3
  UV <Vector (0.8366, 0.0235)>
  UV <Vector (0.8283, 0.0112)>
  UV <Vector (0.8405, 0.0095)>
Face 4683
UV Count: 3
  UV <Vector (0.7962, 0.1908)>
  UV <Vector (0.7911, 0.1749)>
  UV <Vector (0.8022, 0.1758)>
Face 4684
UV Count: 3
  UV <Vector (0.7991, 0.1599)>
  UV <Vector (0.8022, 0.1758)>
  UV <Vector (0.7911, 0.1749)>
Face 4685
UV Count: 3
  UV <Vector (0.8487, 0.0087)>
  UV <Vector (0.8581, 0.0229)>
  UV <Vector (0.8470, 0.0226)>
Face 4686
UV Count: 3
  UV <Vector (0.8464, 0.0323)>
  UV <Vector (0.8581, 0.0229)>
  UV <Vector (0.8577, 0.0342)>
Face 4687
UV Count: 3
  UV <Vector (0.7923, 0.0419)>
  UV <Vector (0.8093, 0.0277)>
  UV <Vector (0.8096, 0.0426)>
Face 4688
UV Count: 3
  UV <Vector (0.7911, 0.0565)>
  UV <Vector (0.8096, 0.0426)>
  UV <Vector (0.8088, 0.0594)>
Face 4689
UV Count: 3
  UV <Vector (0.8219, 0.0439)>
  UV <Vector (0.8088, 0.0594)>
  UV <Vector (0.8096, 0.0426)>
Face 4690
UV Count: 3
  UV <Vector (0.8096, 0.0426)>
  UV <Vector (0.8237, 0.0273)>
  UV <Vector (0.8219, 0.0439)>
Face 4691
UV Count: 3
  UV <Vector (0.8207, 0.0626)>
  UV <Vector (0.8328, 0.0498)>
  UV <Vector (0.8317, 0.0647)>
Face 4692
UV Count: 3
  UV <Vector (0.8577, 0.0342)>
  UV <Vector (0.8449, 0.0417)>
  UV <Vector (0.8464, 0.0323)>
Face 4693
UV Count: 3
  UV <Vector (0.8535, 0.0553)>
  UV <Vector (0.8415, 0.0675)>
  UV <Vector (0.8427, 0.0532)>
Face 4694
UV Count: 3
  UV <Vector (0.8427, 0.0532)>
  UV <Vector (0.8553, 0.0439)>
  UV <Vector (0.8535, 0.0553)>
Face 4695
UV Count: 3
  UV <Vector (0.8517, 0.0702)>
  UV <Vector (0.8400, 0.0837)>
  UV <Vector (0.8415, 0.0675)>
Face 4696
UV Count: 3
  UV <Vector (0.8317, 0.0647)>
  UV <Vector (0.8198, 0.0783)>
  UV <Vector (0.8207, 0.0626)>
Face 4697
UV Count: 3
  UV <Vector (0.8207, 0.0626)>
  UV <Vector (0.8082, 0.0745)>
  UV <Vector (0.8088, 0.0594)>
Face 4698
UV Count: 3
  UV <Vector (0.7890, 0.0706)>
  UV <Vector (0.8088, 0.0594)>
  UV <Vector (0.8082, 0.0745)>
Face 4699
UV Count: 3
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.8082, 0.0745)>
  UV <Vector (0.8072, 0.0896)>
Face 4700
UV Count: 3
  UV <Vector (0.7898, 0.1013)>
  UV <Vector (0.8072, 0.0896)>
  UV <Vector (0.8062, 0.1041)>
Face 4701
UV Count: 3
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.8039, 0.1191)>
Face 4702
UV Count: 3
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.8062, 0.1041)>
  UV <Vector (0.8039, 0.1191)>
Face 4703
UV Count: 3
  UV <Vector (0.8039, 0.1191)>
  UV <Vector (0.8174, 0.1068)>
  UV <Vector (0.8155, 0.1211)>
Face 4704
UV Count: 3
  UV <Vector (0.8116, 0.1350)>
  UV <Vector (0.8039, 0.1191)>
  UV <Vector (0.8155, 0.1211)>
Face 4705
UV Count: 3
  UV <Vector (0.8155, 0.1211)>
  UV <Vector (0.8223, 0.1360)>
  UV <Vector (0.8116, 0.1350)>
Face 4706
UV Count: 3
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8155, 0.1211)>
  UV <Vector (0.8174, 0.1068)>
Face 4707
UV Count: 3
  UV <Vector (0.8287, 0.0951)>
  UV <Vector (0.8174, 0.1068)>
  UV <Vector (0.8185, 0.0927)>
Face 4708
UV Count: 3
  UV <Vector (0.8185, 0.0927)>
  UV <Vector (0.8062, 0.1041)>
  UV <Vector (0.8072, 0.0896)>
Face 4709
UV Count: 3
  UV <Vector (0.8072, 0.0896)>
  UV <Vector (0.8198, 0.0783)>
  UV <Vector (0.8185, 0.0927)>
Face 4710
UV Count: 3
  UV <Vector (0.8185, 0.0927)>
  UV <Vector (0.8302, 0.0809)>
  UV <Vector (0.8287, 0.0951)>
Face 4711
UV Count: 3
  UV <Vector (0.8388, 0.0979)>
  UV <Vector (0.8504, 0.0864)>
  UV <Vector (0.8492, 0.1006)>
Face 4712
UV Count: 3
  UV <Vector (0.8370, 0.1113)>
  UV <Vector (0.8492, 0.1006)>
  UV <Vector (0.8472, 0.1139)>
Face 4713
UV Count: 3
  UV <Vector (0.8350, 0.1247)>
  UV <Vector (0.8472, 0.1139)>
  UV <Vector (0.8448, 0.1271)>
Face 4714
UV Count: 3
  UV <Vector (0.8104, 0.1606)>
  UV <Vector (0.8064, 0.1464)>
  UV <Vector (0.8179, 0.1471)>
Face 4715
UV Count: 3
  UV <Vector (0.8179, 0.1471)>
  UV <Vector (0.8116, 0.1350)>
  UV <Vector (0.8223, 0.1360)>
Face 4716
UV Count: 3
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8420, 0.1395)>
  UV <Vector (0.8391, 0.1501)>
Face 4717
UV Count: 3
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8341, 0.1614)>
  UV <Vector (0.8217, 0.1607)>
Face 4718
UV Count: 3
  UV <Vector (0.8217, 0.1607)>
  UV <Vector (0.8252, 0.1764)>
  UV <Vector (0.8130, 0.1759)>
Face 4719
UV Count: 3
  UV <Vector (0.8130, 0.1759)>
  UV <Vector (0.8147, 0.1918)>
  UV <Vector (0.8060, 0.1913)>
Face 4720
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6506, 0.1357)>
  UV <Vector (0.6522, 0.1235)>
Face 4721
UV Count: 3
  UV <Vector (0.6293, 0.1330)>
  UV <Vector (0.6522, 0.1235)>
  UV <Vector (0.6506, 0.1357)>
Face 4722
UV Count: 3
  UV <Vector (0.6266, 0.1580)>
  UV <Vector (0.6474, 0.1488)>
  UV <Vector (0.6428, 0.1619)>
Face 4723
UV Count: 3
  UV <Vector (0.6620, 0.1654)>
  UV <Vector (0.6474, 0.1488)>
  UV <Vector (0.6681, 0.1529)>
Face 4724
UV Count: 3
  UV <Vector (0.6122, 0.1327)>
  UV <Vector (0.6290, 0.1216)>
  UV <Vector (0.6293, 0.1330)>
Face 4725
UV Count: 3
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6114, 0.1561)>
  UV <Vector (0.6116, 0.1454)>
Face 4726
UV Count: 3
  UV <Vector (0.1247, 0.5494)>
  UV <Vector (0.1177, 0.5430)>
  UV <Vector (0.1272, 0.5433)>
Face 4727
UV Count: 3
  UV <Vector (0.1435, 0.5521)>
  UV <Vector (0.1367, 0.5426)>
  UV <Vector (0.1466, 0.5417)>
Face 4728
UV Count: 3
  UV <Vector (0.1293, 0.5275)>
  UV <Vector (0.1179, 0.5385)>
  UV <Vector (0.1167, 0.5273)>
Face 4729
UV Count: 3
  UV <Vector (0.2044, 0.5753)>
  UV <Vector (0.2067, 0.5864)>
  UV <Vector (0.1995, 0.5847)>
Face 4730
UV Count: 3
  UV <Vector (0.1937, 0.5735)>
  UV <Vector (0.1954, 0.5836)>
  UV <Vector (0.1909, 0.5824)>
Face 4731
UV Count: 3
  UV <Vector (0.6410, 0.0237)>
  UV <Vector (0.6281, 0.0119)>
  UV <Vector (0.6431, 0.0130)>
Face 4732
UV Count: 3
  UV <Vector (0.6584, 0.0253)>
  UV <Vector (0.6431, 0.0130)>
  UV <Vector (0.6602, 0.0131)>
Face 4733
UV Count: 3
  UV <Vector (0.1945, 0.5470)>
  UV <Vector (0.1960, 0.5569)>
  UV <Vector (0.1896, 0.5506)>
Face 4734
UV Count: 3
  UV <Vector (0.6350, 0.0608)>
  UV <Vector (0.6236, 0.0420)>
  UV <Vector (0.6359, 0.0461)>
Face 4735
UV Count: 3
  UV <Vector (0.6256, 0.0321)>
  UV <Vector (0.6359, 0.0461)>
  UV <Vector (0.6236, 0.0420)>
Face 4736
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.1960, 0.5569)>
  UV <Vector (0.1994, 0.5559)>
Face 4737
UV Count: 3
  UV <Vector (0.1753, 0.5488)>
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1771, 0.5384)>
Face 4738
UV Count: 3
  UV <Vector (0.1833, 0.5479)>
  UV <Vector (0.1945, 0.5470)>
  UV <Vector (0.1896, 0.5506)>
Face 4739
UV Count: 3
  UV <Vector (0.6209, 0.0581)>
  UV <Vector (0.6332, 0.0741)>
  UV <Vector (0.6174, 0.0731)>
Face 4740
UV Count: 3
  UV <Vector (0.6126, 0.1005)>
  UV <Vector (0.6314, 0.0867)>
  UV <Vector (0.6309, 0.1005)>
Face 4741
UV Count: 3
  UV <Vector (0.6522, 0.0868)>
  UV <Vector (0.6309, 0.1005)>
  UV <Vector (0.6314, 0.0867)>
Face 4742
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1523, 0.5514)>
  UV <Vector (0.1561, 0.5398)>
Face 4743
UV Count: 3
  UV <Vector (0.1466, 0.5417)>
  UV <Vector (0.1523, 0.5514)>
  UV <Vector (0.1435, 0.5521)>
Face 4744
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6122, 0.1215)>
  UV <Vector (0.6113, 0.1131)>
Face 4745
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6126, 0.1005)>
  UV <Vector (0.6309, 0.1005)>
Face 4746
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6524, 0.1007)>
  UV <Vector (0.6526, 0.1133)>
Face 4747
UV Count: 3
  UV <Vector (0.6290, 0.1216)>
  UV <Vector (0.6526, 0.1133)>
  UV <Vector (0.6522, 0.1235)>
Face 4748
UV Count: 3
  UV <Vector (0.6793, 0.1155)>
  UV <Vector (0.6522, 0.1235)>
  UV <Vector (0.6526, 0.1133)>
Face 4749
UV Count: 3
  UV <Vector (0.6526, 0.1133)>
  UV <Vector (0.6807, 0.1023)>
  UV <Vector (0.6793, 0.1155)>
Face 4750
UV Count: 3
  UV <Vector (0.6524, 0.1007)>
  UV <Vector (0.6808, 0.0882)>
  UV <Vector (0.6807, 0.1023)>
Face 4751
UV Count: 3
  UV <Vector (0.2057, 0.5651)>
  UV <Vector (0.2134, 0.5781)>
  UV <Vector (0.2044, 0.5753)>
Face 4752
UV Count: 3
  UV <Vector (0.1971, 0.5645)>
  UV <Vector (0.1987, 0.5740)>
  UV <Vector (0.1937, 0.5735)>
Face 4753
UV Count: 3
  UV <Vector (0.6376, 0.0349)>
  UV <Vector (0.6276, 0.0222)>
  UV <Vector (0.6410, 0.0237)>
Face 4754
UV Count: 3
  UV <Vector (0.6410, 0.0237)>
  UV <Vector (0.6551, 0.0369)>
  UV <Vector (0.6376, 0.0349)>
Face 4755
UV Count: 3
  UV <Vector (0.6584, 0.0253)>
  UV <Vector (0.6787, 0.0372)>
  UV <Vector (0.6551, 0.0369)>
Face 4756
UV Count: 3
  UV <Vector (0.6602, 0.0131)>
  UV <Vector (0.6808, 0.0248)>
  UV <Vector (0.6584, 0.0253)>
Face 4757
UV Count: 3
  UV <Vector (0.8321, 0.1375)>
  UV <Vector (0.8448, 0.1271)>
  UV <Vector (0.8420, 0.1395)>
Face 4758
UV Count: 3
  UV <Vector (0.8723, 0.0468)>
  UV <Vector (0.8535, 0.0553)>
  UV <Vector (0.8553, 0.0439)>
Face 4759
UV Count: 3
  UV <Vector (0.8695, 0.0578)>
  UV <Vector (0.8517, 0.0702)>
  UV <Vector (0.8535, 0.0553)>
Face 4760
UV Count: 3
  UV <Vector (0.8492, 0.1006)>
  UV <Vector (0.8639, 0.0883)>
  UV <Vector (0.8623, 0.1029)>
Face 4761
UV Count: 3
  UV <Vector (0.8504, 0.0864)>
  UV <Vector (0.8664, 0.0724)>
  UV <Vector (0.8639, 0.0883)>
Face 4762
UV Count: 3
  UV <Vector (0.8623, 0.1029)>
  UV <Vector (0.8472, 0.1139)>
  UV <Vector (0.8492, 0.1006)>
Face 4763
UV Count: 3
  UV <Vector (0.8448, 0.1271)>
  UV <Vector (0.8607, 0.1164)>
  UV <Vector (0.8590, 0.1296)>
Face 4764
UV Count: 3
  UV <Vector (0.6902, 0.1568)>
  UV <Vector (0.6730, 0.1399)>
  UV <Vector (0.6955, 0.1440)>
Face 4765
UV Count: 3
  UV <Vector (0.6474, 0.1488)>
  UV <Vector (0.6730, 0.1399)>
  UV <Vector (0.6681, 0.1529)>
Face 4766
UV Count: 3
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6506, 0.1357)>
  UV <Vector (0.6474, 0.1488)>
Face 4767
UV Count: 3
  UV <Vector (0.6293, 0.1330)>
  UV <Vector (0.6116, 0.1454)>
  UV <Vector (0.6122, 0.1327)>
Face 4768
UV Count: 3
  UV <Vector (0.1337, 0.5515)>
  UV <Vector (0.1272, 0.5433)>
  UV <Vector (0.1367, 0.5426)>
Face 4769
UV Count: 3
  UV <Vector (0.1387, 0.5351)>
  UV <Vector (0.1293, 0.5275)>
  UV <Vector (0.1404, 0.5263)>
Face 4770
UV Count: 3
  UV <Vector (0.7046, 0.1743)>
  UV <Vector (0.6902, 0.1568)>
  UV <Vector (0.7099, 0.1614)>
Face 4771
UV Count: 3
  UV <Vector (0.6332, 0.0741)>
  UV <Vector (0.6522, 0.0868)>
  UV <Vector (0.6314, 0.0867)>
Face 4772
UV Count: 3
  UV <Vector (0.6174, 0.0731)>
  UV <Vector (0.6314, 0.0867)>
  UV <Vector (0.6148, 0.0863)>
Face 4773
UV Count: 3
  UV <Vector (0.1753, 0.5488)>
  UV <Vector (0.1870, 0.5403)>
  UV <Vector (0.1833, 0.5479)>
Face 4774
UV Count: 3
  UV <Vector (0.7151, 0.1475)>
  UV <Vector (0.6996, 0.1312)>
  UV <Vector (0.7200, 0.1343)>
Face 4775
UV Count: 3
  UV <Vector (0.7032, 0.1176)>
  UV <Vector (0.7200, 0.1343)>
  UV <Vector (0.6996, 0.1312)>
Face 4776
UV Count: 3
  UV <Vector (0.7032, 0.1176)>
  UV <Vector (0.7261, 0.1059)>
  UV <Vector (0.7243, 0.1204)>
Face 4777
UV Count: 3
  UV <Vector (0.6955, 0.1440)>
  UV <Vector (0.7099, 0.1614)>
  UV <Vector (0.6902, 0.1568)>
Face 4778
UV Count: 3
  UV <Vector (0.7266, 0.0925)>
  UV <Vector (0.7059, 0.1041)>
  UV <Vector (0.7074, 0.0905)>
Face 4779
UV Count: 3
  UV <Vector (0.7074, 0.0905)>
  UV <Vector (0.7276, 0.0782)>
  UV <Vector (0.7266, 0.0925)>
Face 4780
UV Count: 3
  UV <Vector (0.7290, 0.0514)>
  UV <Vector (0.7065, 0.0630)>
  UV <Vector (0.7052, 0.0501)>
Face 4781
UV Count: 3
  UV <Vector (0.7077, 0.0765)>
  UV <Vector (0.7289, 0.0645)>
  UV <Vector (0.7276, 0.0782)>
Face 4782
UV Count: 3
  UV <Vector (0.8341, 0.1614)>
  UV <Vector (0.8424, 0.1787)>
  UV <Vector (0.8252, 0.1764)>
Face 4783
UV Count: 3
  UV <Vector (0.8252, 0.1764)>
  UV <Vector (0.8338, 0.1950)>
  UV <Vector (0.8147, 0.1918)>
Face 4784
UV Count: 3
  UV <Vector (0.8723, 0.0468)>
  UV <Vector (0.8577, 0.0342)>
  UV <Vector (0.8745, 0.0366)>
Face 4785
UV Count: 3
  UV <Vector (0.8577, 0.0342)>
  UV <Vector (0.8740, 0.0244)>
  UV <Vector (0.8745, 0.0366)>
Face 4786
UV Count: 3
  UV <Vector (0.8708, 0.0088)>
  UV <Vector (0.8581, 0.0229)>
  UV <Vector (0.8559, 0.0081)>
Face 4787
UV Count: 3
  UV <Vector (0.7051, 0.0374)>
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.6787, 0.0372)>
Face 4788
UV Count: 3
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.6551, 0.0369)>
  UV <Vector (0.6787, 0.0372)>
Face 4789
UV Count: 3
  UV <Vector (0.6533, 0.0481)>
  UV <Vector (0.6376, 0.0349)>
  UV <Vector (0.6551, 0.0369)>
Face 4790
UV Count: 3
  UV <Vector (0.6359, 0.0461)>
  UV <Vector (0.6529, 0.0612)>
  UV <Vector (0.6350, 0.0608)>
Face 4791
UV Count: 3
  UV <Vector (0.6350, 0.0608)>
  UV <Vector (0.6525, 0.0742)>
  UV <Vector (0.6332, 0.0741)>
Face 4792
UV Count: 3
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.6529, 0.0612)>
  UV <Vector (0.6533, 0.0481)>
Face 4793
UV Count: 3
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.6525, 0.0742)>
  UV <Vector (0.6529, 0.0612)>
Face 4794
UV Count: 3
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.6522, 0.0868)>
  UV <Vector (0.6525, 0.0742)>
Face 4795
UV Count: 3
  UV <Vector (0.6808, 0.0882)>
  UV <Vector (0.7077, 0.0765)>
  UV <Vector (0.7074, 0.0905)>
Face 4796
UV Count: 3
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.7052, 0.0501)>
  UV <Vector (0.7065, 0.0630)>
Face 4797
UV Count: 3
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.7065, 0.0630)>
  UV <Vector (0.7077, 0.0765)>
Face 4798
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8219, 0.0439)>
  UV <Vector (0.8237, 0.0273)>
Face 4799
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8359, 0.0400)>
  UV <Vector (0.8292, 0.0393)>
Face 4800
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8366, 0.0235)>
  UV <Vector (0.8371, 0.0321)>
Face 4801
UV Count: 3
  UV <Vector (0.8292, 0.0393)>
  UV <Vector (0.8328, 0.0498)>
  UV <Vector (0.8219, 0.0439)>
Face 4802
UV Count: 3
  UV <Vector (0.8223, 0.1360)>
  UV <Vector (0.8350, 0.1247)>
  UV <Vector (0.8321, 0.1375)>
Face 4803
UV Count: 3
  UV <Vector (0.8223, 0.1360)>
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8179, 0.1471)>
Face 4804
UV Count: 3
  UV <Vector (0.8179, 0.1471)>
  UV <Vector (0.8217, 0.1607)>
  UV <Vector (0.8104, 0.1606)>
Face 4805
UV Count: 3
  UV <Vector (0.8104, 0.1606)>
  UV <Vector (0.8130, 0.1759)>
  UV <Vector (0.8022, 0.1758)>
Face 4806
UV Count: 3
  UV <Vector (0.8022, 0.1758)>
  UV <Vector (0.8060, 0.1913)>
  UV <Vector (0.7962, 0.1908)>
Face 4807
UV Count: 3
  UV <Vector (0.8405, 0.0095)>
  UV <Vector (0.8470, 0.0226)>
  UV <Vector (0.8366, 0.0235)>
Face 4808
UV Count: 3
  UV <Vector (0.8371, 0.0321)>
  UV <Vector (0.8470, 0.0226)>
  UV <Vector (0.8464, 0.0323)>
Face 4809
UV Count: 3
  UV <Vector (0.8464, 0.0323)>
  UV <Vector (0.8359, 0.0400)>
  UV <Vector (0.8371, 0.0321)>
Face 4810
UV Count: 3
  UV <Vector (0.8328, 0.0498)>
  UV <Vector (0.8449, 0.0417)>
  UV <Vector (0.8427, 0.0532)>
Face 4811
UV Count: 3
  UV <Vector (0.8317, 0.0647)>
  UV <Vector (0.8427, 0.0532)>
  UV <Vector (0.8415, 0.0675)>
Face 4812
UV Count: 3
  UV <Vector (0.8415, 0.0675)>
  UV <Vector (0.8302, 0.0809)>
  UV <Vector (0.8317, 0.0647)>
Face 4813
UV Count: 3
  UV <Vector (0.8287, 0.0951)>
  UV <Vector (0.8400, 0.0837)>
  UV <Vector (0.8388, 0.0979)>
Face 4814
UV Count: 3
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8388, 0.0979)>
  UV <Vector (0.8370, 0.1113)>
Face 4815
UV Count: 3
  UV <Vector (0.8255, 0.1228)>
  UV <Vector (0.8370, 0.1113)>
  UV <Vector (0.8350, 0.1247)>
Face 4816
UV Count: 3
  UV <Vector (0.1987, 0.5740)>
  UV <Vector (0.1995, 0.5847)>
  UV <Vector (0.1954, 0.5836)>
Face 4817
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.2044, 0.5753)>
  UV <Vector (0.1987, 0.5740)>
Face 4818
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.2037, 0.5543)>
  UV <Vector (0.2057, 0.5651)>
Face 4819
UV Count: 3
  UV <Vector (0.1985, 0.5432)>
  UV <Vector (0.1994, 0.5559)>
  UV <Vector (0.1945, 0.5470)>
Face 4820
UV Count: 3
  UV <Vector (0.1902, 0.5335)>
  UV <Vector (0.1945, 0.5470)>
  UV <Vector (0.1870, 0.5403)>
Face 4821
UV Count: 3
  UV <Vector (0.1771, 0.5384)>
  UV <Vector (0.1902, 0.5335)>
  UV <Vector (0.1870, 0.5403)>
Face 4822
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1795, 0.5300)>
  UV <Vector (0.1771, 0.5384)>
Face 4823
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1584, 0.5317)>
  UV <Vector (0.1686, 0.5305)>
Face 4824
UV Count: 3
  UV <Vector (0.1490, 0.5336)>
  UV <Vector (0.1561, 0.5398)>
  UV <Vector (0.1466, 0.5417)>
Face 4825
UV Count: 3
  UV <Vector (0.1466, 0.5417)>
  UV <Vector (0.1387, 0.5351)>
  UV <Vector (0.1490, 0.5336)>
Face 4826
UV Count: 3
  UV <Vector (0.1280, 0.5368)>
  UV <Vector (0.1367, 0.5426)>
  UV <Vector (0.1272, 0.5433)>
Face 4827
UV Count: 3
  UV <Vector (0.1177, 0.5430)>
  UV <Vector (0.1280, 0.5368)>
  UV <Vector (0.1272, 0.5433)>
Face 4828
UV Count: 3
  UV <Vector (0.8853, 0.0756)>
  UV <Vector (0.8639, 0.0883)>
  UV <Vector (0.8664, 0.0724)>
Face 4829
UV Count: 3
  UV <Vector (0.8883, 0.0610)>
  UV <Vector (0.8664, 0.0724)>
  UV <Vector (0.8695, 0.0578)>
Face 4830
UV Count: 3
  UV <Vector (0.7475, 0.0262)>
  UV <Vector (0.7630, 0.0123)>
  UV <Vector (0.7629, 0.0272)>
Face 4831
UV Count: 3
  UV <Vector (0.7469, 0.0398)>
  UV <Vector (0.7629, 0.0272)>
  UV <Vector (0.7627, 0.0408)>
Face 4832
UV Count: 3
  UV <Vector (0.7456, 0.0525)>
  UV <Vector (0.7627, 0.0408)>
  UV <Vector (0.7618, 0.0540)>
Face 4833
UV Count: 3
  UV <Vector (0.7454, 0.0660)>
  UV <Vector (0.7618, 0.0540)>
  UV <Vector (0.7618, 0.0681)>
Face 4834
UV Count: 3
  UV <Vector (0.7450, 0.0798)>
  UV <Vector (0.7618, 0.0681)>
  UV <Vector (0.7625, 0.0819)>
Face 4835
UV Count: 3
  UV <Vector (0.7431, 0.0942)>
  UV <Vector (0.7625, 0.0819)>
  UV <Vector (0.7604, 0.0970)>
Face 4836
UV Count: 3
  UV <Vector (0.7412, 0.1083)>
  UV <Vector (0.7604, 0.0970)>
  UV <Vector (0.7570, 0.1114)>
Face 4837
UV Count: 3
  UV <Vector (0.7381, 0.1225)>
  UV <Vector (0.7570, 0.1114)>
  UV <Vector (0.7527, 0.1257)>
Face 4838
UV Count: 3
  UV <Vector (0.7342, 0.1370)>
  UV <Vector (0.7527, 0.1257)>
  UV <Vector (0.7483, 0.1399)>
Face 4839
UV Count: 3
  UV <Vector (0.7408, 0.1534)>
  UV <Vector (0.7342, 0.1370)>
  UV <Vector (0.7483, 0.1399)>
Face 4840
UV Count: 3
  UV <Vector (0.7351, 0.1667)>
  UV <Vector (0.7284, 0.1510)>
  UV <Vector (0.7408, 0.1534)>
Face 4841
UV Count: 3
  UV <Vector (0.7181, 0.1776)>
  UV <Vector (0.7351, 0.1667)>
  UV <Vector (0.7316, 0.1803)>
Face 4842
UV Count: 3
  UV <Vector (0.7483, 0.1399)>
  UV <Vector (0.7522, 0.1557)>
  UV <Vector (0.7408, 0.1534)>
Face 4843
UV Count: 3
  UV <Vector (0.7527, 0.1257)>
  UV <Vector (0.7600, 0.1424)>
  UV <Vector (0.7483, 0.1399)>
Face 4844
UV Count: 3
  UV <Vector (0.7570, 0.1114)>
  UV <Vector (0.7672, 0.1290)>
  UV <Vector (0.7527, 0.1257)>
Face 4845
UV Count: 3
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7604, 0.0970)>
  UV <Vector (0.7761, 0.0992)>
Face 4846
UV Count: 3
  UV <Vector (0.7761, 0.0992)>
  UV <Vector (0.7625, 0.0819)>
  UV <Vector (0.7776, 0.0835)>
Face 4847
UV Count: 3
  UV <Vector (0.7772, 0.0689)>
  UV <Vector (0.7625, 0.0819)>
  UV <Vector (0.7618, 0.0681)>
Face 4848
UV Count: 3
  UV <Vector (0.7618, 0.0681)>
  UV <Vector (0.7772, 0.0551)>
  UV <Vector (0.7772, 0.0689)>
Face 4849
UV Count: 3
  UV <Vector (0.7772, 0.0414)>
  UV <Vector (0.7618, 0.0540)>
  UV <Vector (0.7627, 0.0408)>
Face 4850
UV Count: 3
  UV <Vector (0.7762, 0.0278)>
  UV <Vector (0.7627, 0.0408)>
  UV <Vector (0.7629, 0.0272)>
Face 4851
UV Count: 3
  UV <Vector (0.7762, 0.0124)>
  UV <Vector (0.7629, 0.0272)>
  UV <Vector (0.7630, 0.0123)>
Face 4852
UV Count: 3
  UV <Vector (0.7316, 0.1803)>
  UV <Vector (0.7472, 0.1690)>
  UV <Vector (0.7419, 0.1821)>
Face 4853
UV Count: 3
  UV <Vector (0.7408, 0.1534)>
  UV <Vector (0.7472, 0.1690)>
  UV <Vector (0.7351, 0.1667)>
Face 4854
UV Count: 3
  UV <Vector (0.4668, 0.3285)>
  UV <Vector (0.4538, 0.3330)>
  UV <Vector (0.4568, 0.3260)>
Face 4855
UV Count: 3
  UV <Vector (0.4893, 0.3317)>
  UV <Vector (0.4739, 0.3400)>
  UV <Vector (0.4772, 0.3294)>
Face 4856
UV Count: 3
  UV <Vector (0.5029, 0.3335)>
  UV <Vector (0.4871, 0.3430)>
  UV <Vector (0.4893, 0.3317)>
Face 4857
UV Count: 3
  UV <Vector (0.5206, 0.3363)>
  UV <Vector (0.5029, 0.3455)>
  UV <Vector (0.5029, 0.3335)>
Face 4858
UV Count: 3
  UV <Vector (0.4772, 0.3294)>
  UV <Vector (0.4633, 0.3367)>
  UV <Vector (0.4668, 0.3285)>
Face 4859
UV Count: 3
  UV <Vector (0.5210, 0.2581)>
  UV <Vector (0.4997, 0.2465)>
  UV <Vector (0.5209, 0.2439)>
Face 4860
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.4787, 0.2624)>
Face 4861
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4581, 0.2589)>
  UV <Vector (0.4579, 0.2457)>
Face 4862
UV Count: 3
  UV <Vector (0.4377, 0.2537)>
  UV <Vector (0.4579, 0.2457)>
  UV <Vector (0.4581, 0.2589)>
Face 4863
UV Count: 3
  UV <Vector (0.4756, 0.3789)>
  UV <Vector (0.4999, 0.3690)>
  UV <Vector (0.4958, 0.3835)>
Face 4864
UV Count: 3
  UV <Vector (0.4613, 0.3728)>
  UV <Vector (0.4814, 0.3658)>
  UV <Vector (0.4756, 0.3789)>
Face 4865
UV Count: 3
  UV <Vector (0.4438, 0.4004)>
  UV <Vector (0.4690, 0.3939)>
  UV <Vector (0.4600, 0.4083)>
Face 4866
UV Count: 3
  UV <Vector (0.4756, 0.3789)>
  UV <Vector (0.4551, 0.3868)>
  UV <Vector (0.4613, 0.3728)>
Face 4867
UV Count: 3
  UV <Vector (0.4690, 0.3939)>
  UV <Vector (0.4958, 0.3835)>
  UV <Vector (0.4895, 0.4005)>
Face 4868
UV Count: 3
  UV <Vector (0.4600, 0.4083)>
  UV <Vector (0.4895, 0.4005)>
  UV <Vector (0.4807, 0.4188)>
Face 4869
UV Count: 3
  UV <Vector (0.5594, 0.3847)>
  UV <Vector (0.5368, 0.4035)>
  UV <Vector (0.5401, 0.3846)>
Face 4870
UV Count: 3
  UV <Vector (0.4958, 0.3835)>
  UV <Vector (0.5207, 0.3700)>
  UV <Vector (0.5177, 0.3849)>
Face 4871
UV Count: 3
  UV <Vector (0.4895, 0.4005)>
  UV <Vector (0.5177, 0.3849)>
  UV <Vector (0.5141, 0.4031)>
Face 4872
UV Count: 3
  UV <Vector (0.4291, 0.3820)>
  UV <Vector (0.4448, 0.3795)>
  UV <Vector (0.4294, 0.3929)>
Face 4873
UV Count: 3
  UV <Vector (0.4362, 0.3725)>
  UV <Vector (0.4207, 0.3809)>
  UV <Vector (0.4280, 0.3677)>
Face 4874
UV Count: 3
  UV <Vector (0.4095, 0.3783)>
  UV <Vector (0.4280, 0.3677)>
  UV <Vector (0.4207, 0.3809)>
Face 4875
UV Count: 3
  UV <Vector (0.4852, 0.3542)>
  UV <Vector (0.4669, 0.3611)>
  UV <Vector (0.4712, 0.3504)>
Face 4876
UV Count: 3
  UV <Vector (0.5023, 0.3568)>
  UV <Vector (0.4814, 0.3658)>
  UV <Vector (0.4852, 0.3542)>
Face 4877
UV Count: 3
  UV <Vector (0.5217, 0.3580)>
  UV <Vector (0.4999, 0.3690)>
  UV <Vector (0.5023, 0.3568)>
Face 4878
UV Count: 3
  UV <Vector (0.5401, 0.3846)>
  UV <Vector (0.5141, 0.4031)>
  UV <Vector (0.5177, 0.3849)>
Face 4879
UV Count: 3
  UV <Vector (0.5177, 0.3849)>
  UV <Vector (0.5421, 0.3698)>
  UV <Vector (0.5401, 0.3846)>
Face 4880
UV Count: 3
  UV <Vector (0.5607, 0.3693)>
  UV <Vector (0.5401, 0.3846)>
  UV <Vector (0.5421, 0.3698)>
Face 4881
UV Count: 3
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.5214, 0.2719)>
  UV <Vector (0.5002, 0.2746)>
Face 4882
UV Count: 3
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.4782, 0.2766)>
  UV <Vector (0.4787, 0.2624)>
Face 4883
UV Count: 3
  UV <Vector (0.4294, 0.3929)>
  UV <Vector (0.4551, 0.3868)>
  UV <Vector (0.4438, 0.4004)>
Face 4884
UV Count: 3
  UV <Vector (0.5023, 0.3568)>
  UV <Vector (0.5214, 0.3473)>
  UV <Vector (0.5217, 0.3580)>
Face 4885
UV Count: 3
  UV <Vector (0.4852, 0.3542)>
  UV <Vector (0.5029, 0.3455)>
  UV <Vector (0.5023, 0.3568)>
Face 4886
UV Count: 3
  UV <Vector (0.4871, 0.3430)>
  UV <Vector (0.4712, 0.3504)>
  UV <Vector (0.4739, 0.3400)>
Face 4887
UV Count: 3
  UV <Vector (0.5141, 0.4031)>
  UV <Vector (0.4807, 0.4188)>
  UV <Vector (0.4895, 0.4005)>
Face 4888
UV Count: 3
  UV <Vector (0.3616, 0.3689)>
  UV <Vector (0.3505, 0.3560)>
  UV <Vector (0.3636, 0.3564)>
Face 4889
UV Count: 3
  UV <Vector (0.3636, 0.3564)>
  UV <Vector (0.3733, 0.3701)>
  UV <Vector (0.3616, 0.3689)>
Face 4890
UV Count: 3
  UV <Vector (0.3571, 0.3826)>
  UV <Vector (0.3492, 0.3679)>
  UV <Vector (0.3616, 0.3689)>
Face 4891
UV Count: 3
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.3965, 0.3735)>
  UV <Vector (0.4072, 0.3605)>
Face 4892
UV Count: 3
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3845, 0.3718)>
  UV <Vector (0.3733, 0.3701)>
Face 4893
UV Count: 3
  UV <Vector (0.3783, 0.3870)>
  UV <Vector (0.3965, 0.3735)>
  UV <Vector (0.3892, 0.3896)>
Face 4894
UV Count: 3
  UV <Vector (0.3616, 0.3689)>
  UV <Vector (0.3674, 0.3848)>
  UV <Vector (0.3571, 0.3826)>
Face 4895
UV Count: 3
  UV <Vector (0.3845, 0.3718)>
  UV <Vector (0.3674, 0.3848)>
  UV <Vector (0.3733, 0.3701)>
Face 4896
UV Count: 3
  UV <Vector (0.4568, 0.3260)>
  UV <Vector (0.4453, 0.3290)>
  UV <Vector (0.4486, 0.3229)>
Face 4897
UV Count: 3
  UV <Vector (0.4453, 0.3290)>
  UV <Vector (0.4333, 0.3306)>
  UV <Vector (0.4375, 0.3250)>
Face 4898
UV Count: 3
  UV <Vector (0.4486, 0.3229)>
  UV <Vector (0.4375, 0.3250)>
  UV <Vector (0.4417, 0.3203)>
Face 4899
UV Count: 3
  UV <Vector (0.5755, 0.3683)>
  UV <Vector (0.5594, 0.3847)>
  UV <Vector (0.5607, 0.3693)>
Face 4900
UV Count: 3
  UV <Vector (0.5755, 0.3848)>
  UV <Vector (0.5565, 0.4047)>
  UV <Vector (0.5594, 0.3847)>
Face 4901
UV Count: 3
  UV <Vector (0.4842, 0.2891)>
  UV <Vector (0.5025, 0.2986)>
  UV <Vector (0.4863, 0.2993)>
Face 4902
UV Count: 3
  UV <Vector (0.5221, 0.2991)>
  UV <Vector (0.5017, 0.2872)>
  UV <Vector (0.5219, 0.2855)>
Face 4903
UV Count: 3
  UV <Vector (0.5025, 0.2986)>
  UV <Vector (0.5217, 0.3129)>
  UV <Vector (0.5023, 0.3091)>
Face 4904
UV Count: 3
  UV <Vector (0.4863, 0.2993)>
  UV <Vector (0.5023, 0.3091)>
  UV <Vector (0.4873, 0.3086)>
Face 4905
UV Count: 3
  UV <Vector (0.3456, 0.3814)>
  UV <Vector (0.3355, 0.3673)>
  UV <Vector (0.3492, 0.3679)>
Face 4906
UV Count: 3
  UV <Vector (0.5415, 0.3585)>
  UV <Vector (0.5207, 0.3700)>
  UV <Vector (0.5217, 0.3580)>
Face 4907
UV Count: 3
  UV <Vector (0.4378, 0.3025)>
  UV <Vector (0.4242, 0.3004)>
  UV <Vector (0.4324, 0.2965)>
Face 4908
UV Count: 3
  UV <Vector (0.5217, 0.3580)>
  UV <Vector (0.5399, 0.3487)>
  UV <Vector (0.5415, 0.3585)>
Face 4909
UV Count: 3
  UV <Vector (0.5421, 0.3698)>
  UV <Vector (0.5600, 0.3582)>
  UV <Vector (0.5607, 0.3693)>
Face 4910
UV Count: 3
  UV <Vector (0.5607, 0.3693)>
  UV <Vector (0.5775, 0.3548)>
  UV <Vector (0.5755, 0.3683)>
Face 4911
UV Count: 3
  UV <Vector (0.5571, 0.3491)>
  UV <Vector (0.5415, 0.3585)>
  UV <Vector (0.5399, 0.3487)>
Face 4912
UV Count: 3
  UV <Vector (0.5385, 0.3394)>
  UV <Vector (0.5571, 0.3491)>
  UV <Vector (0.5399, 0.3487)>
Face 4913
UV Count: 3
  UV <Vector (0.4538, 0.3330)>
  UV <Vector (0.4415, 0.3355)>
  UV <Vector (0.4453, 0.3290)>
Face 4914
UV Count: 3
  UV <Vector (0.4501, 0.3406)>
  UV <Vector (0.4633, 0.3367)>
  UV <Vector (0.4598, 0.3456)>
Face 4915
UV Count: 3
  UV <Vector (0.4415, 0.3355)>
  UV <Vector (0.4288, 0.3391)>
  UV <Vector (0.4333, 0.3306)>
Face 4916
UV Count: 3
  UV <Vector (0.4362, 0.3725)>
  UV <Vector (0.4510, 0.3661)>
  UV <Vector (0.4448, 0.3795)>
Face 4917
UV Count: 3
  UV <Vector (0.4340, 0.3539)>
  UV <Vector (0.4459, 0.3494)>
  UV <Vector (0.4417, 0.3594)>
Face 4918
UV Count: 3
  UV <Vector (0.4501, 0.3406)>
  UV <Vector (0.4376, 0.3436)>
  UV <Vector (0.4415, 0.3355)>
Face 4919
UV Count: 3
  UV <Vector (0.4280, 0.3677)>
  UV <Vector (0.4417, 0.3594)>
  UV <Vector (0.4362, 0.3725)>
Face 4920
UV Count: 3
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.4340, 0.3539)>
  UV <Vector (0.4280, 0.3677)>
Face 4921
UV Count: 3
  UV <Vector (0.4376, 0.3436)>
  UV <Vector (0.4240, 0.3498)>
  UV <Vector (0.4288, 0.3391)>
Face 4922
UV Count: 3
  UV <Vector (0.4598, 0.3456)>
  UV <Vector (0.4459, 0.3494)>
  UV <Vector (0.4501, 0.3406)>
Face 4923
UV Count: 3
  UV <Vector (0.4712, 0.3504)>
  UV <Vector (0.4556, 0.3555)>
  UV <Vector (0.4598, 0.3456)>
Face 4924
UV Count: 3
  UV <Vector (0.4669, 0.3611)>
  UV <Vector (0.4510, 0.3661)>
  UV <Vector (0.4556, 0.3555)>
Face 4925
UV Count: 3
  UV <Vector (0.4448, 0.3795)>
  UV <Vector (0.4613, 0.3728)>
  UV <Vector (0.4551, 0.3868)>
Face 4926
UV Count: 3
  UV <Vector (0.4598, 0.3456)>
  UV <Vector (0.4739, 0.3400)>
  UV <Vector (0.4712, 0.3504)>
Face 4927
UV Count: 3
  UV <Vector (0.4417, 0.3594)>
  UV <Vector (0.4556, 0.3555)>
  UV <Vector (0.4510, 0.3661)>
Face 4928
UV Count: 3
  UV <Vector (0.3328, 0.3811)>
  UV <Vector (0.3188, 0.3680)>
  UV <Vector (0.3355, 0.3673)>
Face 4929
UV Count: 3
  UV <Vector (0.3173, 0.3812)>
  UV <Vector (0.2996, 0.3695)>
  UV <Vector (0.3188, 0.3680)>
Face 4930
UV Count: 3
  UV <Vector (0.4240, 0.3498)>
  UV <Vector (0.4072, 0.3605)>
  UV <Vector (0.4137, 0.3464)>
Face 4931
UV Count: 3
  UV <Vector (0.4137, 0.3464)>
  UV <Vector (0.4288, 0.3391)>
  UV <Vector (0.4240, 0.3498)>
Face 4932
UV Count: 3
  UV <Vector (0.4255, 0.3269)>
  UV <Vector (0.4375, 0.3250)>
  UV <Vector (0.4333, 0.3306)>
Face 4933
UV Count: 3
  UV <Vector (0.4417, 0.3203)>
  UV <Vector (0.4304, 0.3203)>
  UV <Vector (0.4362, 0.3176)>
Face 4934
UV Count: 3
  UV <Vector (0.4362, 0.3176)>
  UV <Vector (0.4318, 0.3143)>
  UV <Vector (0.4364, 0.3146)>
Face 4935
UV Count: 3
  UV <Vector (0.4333, 0.3306)>
  UV <Vector (0.4199, 0.3355)>
  UV <Vector (0.4255, 0.3269)>
Face 4936
UV Count: 3
  UV <Vector (0.3520, 0.3444)>
  UV <Vector (0.3636, 0.3564)>
  UV <Vector (0.3505, 0.3560)>
Face 4937
UV Count: 3
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3654, 0.3440)>
  UV <Vector (0.3792, 0.3423)>
Face 4938
UV Count: 3
  UV <Vector (0.4233, 0.3169)>
  UV <Vector (0.4125, 0.3194)>
  UV <Vector (0.4164, 0.3116)>
Face 4939
UV Count: 3
  UV <Vector (0.3960, 0.2455)>
  UV <Vector (0.3817, 0.2492)>
  UV <Vector (0.3807, 0.2430)>
Face 4940
UV Count: 3
  UV <Vector (0.3530, 0.3339)>
  UV <Vector (0.3654, 0.3440)>
  UV <Vector (0.3520, 0.3444)>
Face 4941
UV Count: 3
  UV <Vector (0.3817, 0.2492)>
  UV <Vector (0.3862, 0.2643)>
  UV <Vector (0.3764, 0.2579)>
Face 4942
UV Count: 3
  UV <Vector (0.3893, 0.3562)>
  UV <Vector (0.3792, 0.3423)>
  UV <Vector (0.3947, 0.3389)>
Face 4943
UV Count: 3
  UV <Vector (0.3893, 0.3562)>
  UV <Vector (0.4057, 0.3434)>
  UV <Vector (0.3997, 0.3582)>
Face 4944
UV Count: 3
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.4133, 0.3323)>
  UV <Vector (0.4057, 0.3434)>
Face 4945
UV Count: 3
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4059, 0.3275)>
  UV <Vector (0.4125, 0.3194)>
Face 4946
UV Count: 3
  UV <Vector (0.3992, 0.3204)>
  UV <Vector (0.4125, 0.3194)>
  UV <Vector (0.4059, 0.3275)>
Face 4947
UV Count: 3
  UV <Vector (0.4197, 0.3046)>
  UV <Vector (0.4233, 0.3169)>
  UV <Vector (0.4164, 0.3116)>
Face 4948
UV Count: 3
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.3964, 0.2717)>
  UV <Vector (0.3862, 0.2643)>
Face 4949
UV Count: 3
  UV <Vector (0.3492, 0.3679)>
  UV <Vector (0.3366, 0.3551)>
  UV <Vector (0.3505, 0.3560)>
Face 4950
UV Count: 3
  UV <Vector (0.3385, 0.3436)>
  UV <Vector (0.3505, 0.3560)>
  UV <Vector (0.3366, 0.3551)>
Face 4951
UV Count: 3
  UV <Vector (0.3404, 0.3332)>
  UV <Vector (0.3520, 0.3444)>
  UV <Vector (0.3385, 0.3436)>
Face 4952
UV Count: 3
  UV <Vector (0.3366, 0.3551)>
  UV <Vector (0.3188, 0.3680)>
  UV <Vector (0.3183, 0.3537)>
Face 4953
UV Count: 3
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.3188, 0.3680)>
  UV <Vector (0.2996, 0.3695)>
Face 4954
UV Count: 3
  UV <Vector (0.3245, 0.3413)>
  UV <Vector (0.3366, 0.3551)>
  UV <Vector (0.3183, 0.3537)>
Face 4955
UV Count: 3
  UV <Vector (0.3278, 0.3309)>
  UV <Vector (0.3385, 0.3436)>
  UV <Vector (0.3245, 0.3413)>
Face 4956
UV Count: 3
  UV <Vector (0.3095, 0.3460)>
  UV <Vector (0.2996, 0.3371)>
  UV <Vector (0.3119, 0.3380)>
Face 4957
UV Count: 3
  UV <Vector (0.3245, 0.3413)>
  UV <Vector (0.3095, 0.3460)>
  UV <Vector (0.3119, 0.3380)>
Face 4958
UV Count: 3
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.3095, 0.3460)>
  UV <Vector (0.3183, 0.3537)>
Face 4959
UV Count: 3
  UV <Vector (0.3119, 0.3380)>
  UV <Vector (0.3278, 0.3309)>
  UV <Vector (0.3245, 0.3413)>
Face 4960
UV Count: 3
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.3789, 0.3304)>
  UV <Vector (0.3902, 0.3267)>
Face 4961
UV Count: 3
  UV <Vector (0.4059, 0.3275)>
  UV <Vector (0.3902, 0.3267)>
  UV <Vector (0.3992, 0.3204)>
Face 4962
UV Count: 3
  UV <Vector (0.4054, 0.3135)>
  UV <Vector (0.4164, 0.3116)>
  UV <Vector (0.4125, 0.3194)>
Face 4963
UV Count: 3
  UV <Vector (0.4197, 0.3046)>
  UV <Vector (0.4091, 0.3054)>
  UV <Vector (0.4107, 0.2956)>
Face 4964
UV Count: 3
  UV <Vector (0.3420, 0.3246)>
  UV <Vector (0.3530, 0.3339)>
  UV <Vector (0.3404, 0.3332)>
Face 4965
UV Count: 3
  UV <Vector (0.3812, 0.2695)>
  UV <Vector (0.3764, 0.2579)>
  UV <Vector (0.3862, 0.2643)>
Face 4966
UV Count: 3
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3674, 0.2756)>
  UV <Vector (0.3758, 0.2798)>
Face 4967
UV Count: 3
  UV <Vector (0.3310, 0.3225)>
  UV <Vector (0.3404, 0.3332)>
  UV <Vector (0.3278, 0.3309)>
Face 4968
UV Count: 3
  UV <Vector (0.3158, 0.3134)>
  UV <Vector (0.3073, 0.3102)>
  UV <Vector (0.3131, 0.3084)>
Face 4969
UV Count: 3
  UV <Vector (0.3253, 0.3124)>
  UV <Vector (0.3158, 0.3134)>
  UV <Vector (0.3196, 0.3093)>
Face 4970
UV Count: 3
  UV <Vector (0.3216, 0.3186)>
  UV <Vector (0.3092, 0.3169)>
  UV <Vector (0.3158, 0.3134)>
Face 4971
UV Count: 3
  UV <Vector (0.3253, 0.3124)>
  UV <Vector (0.3310, 0.3225)>
  UV <Vector (0.3216, 0.3186)>
Face 4972
UV Count: 3
  UV <Vector (0.3278, 0.3309)>
  UV <Vector (0.3216, 0.3186)>
  UV <Vector (0.3310, 0.3225)>
Face 4973
UV Count: 3
  UV <Vector (0.3902, 0.3267)>
  UV <Vector (0.3772, 0.3219)>
  UV <Vector (0.3865, 0.3190)>
Face 4974
UV Count: 3
  UV <Vector (0.3931, 0.3144)>
  UV <Vector (0.4054, 0.3135)>
  UV <Vector (0.3992, 0.3204)>
Face 4975
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3659, 0.3239)>
  UV <Vector (0.3670, 0.3161)>
Face 4976
UV Count: 3
  UV <Vector (0.3834, 0.3149)>
  UV <Vector (0.3931, 0.3144)>
  UV <Vector (0.3865, 0.3190)>
Face 4977
UV Count: 3
  UV <Vector (0.3992, 0.3204)>
  UV <Vector (0.3865, 0.3190)>
  UV <Vector (0.3931, 0.3144)>
Face 4978
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3865, 0.3190)>
  UV <Vector (0.3772, 0.3219)>
Face 4979
UV Count: 3
  UV <Vector (0.3980, 0.3086)>
  UV <Vector (0.4091, 0.3054)>
  UV <Vector (0.4054, 0.3135)>
Face 4980
UV Count: 3
  UV <Vector (0.3661, 0.2815)>
  UV <Vector (0.3721, 0.2912)>
  UV <Vector (0.3645, 0.2880)>
Face 4981
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3691, 0.3083)>
  UV <Vector (0.3781, 0.3092)>
Face 4982
UV Count: 3
  UV <Vector (0.3834, 0.3149)>
  UV <Vector (0.3781, 0.3092)>
  UV <Vector (0.3865, 0.3108)>
Face 4983
UV Count: 3
  UV <Vector (0.3781, 0.3092)>
  UV <Vector (0.3708, 0.2989)>
  UV <Vector (0.3801, 0.3022)>
Face 4984
UV Count: 3
  UV <Vector (0.3865, 0.3108)>
  UV <Vector (0.3980, 0.3086)>
  UV <Vector (0.3931, 0.3144)>
Face 4985
UV Count: 3
  UV <Vector (0.3721, 0.2912)>
  UV <Vector (0.3801, 0.3022)>
  UV <Vector (0.3708, 0.2989)>
Face 4986
UV Count: 3
  UV <Vector (0.4107, 0.2956)>
  UV <Vector (0.4008, 0.3016)>
  UV <Vector (0.4006, 0.2943)>
Face 4987
UV Count: 3
  UV <Vector (0.3862, 0.2643)>
  UV <Vector (0.3900, 0.2759)>
  UV <Vector (0.3812, 0.2695)>
Face 4988
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.4008, 0.3016)>
  UV <Vector (0.3980, 0.3086)>
Face 4989
UV Count: 3
  UV <Vector (0.3825, 0.2896)>
  UV <Vector (0.3758, 0.2798)>
  UV <Vector (0.3837, 0.2844)>
Face 4990
UV Count: 3
  UV <Vector (0.4068, 0.2854)>
  UV <Vector (0.4006, 0.2943)>
  UV <Vector (0.3985, 0.2869)>
Face 4991
UV Count: 3
  UV <Vector (0.3920, 0.2931)>
  UV <Vector (0.3815, 0.2954)>
  UV <Vector (0.3825, 0.2896)>
Face 4992
UV Count: 3
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3815, 0.2954)>
  UV <Vector (0.3721, 0.2912)>
Face 4993
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3781, 0.3092)>
  UV <Vector (0.3801, 0.3022)>
Face 4994
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3815, 0.2954)>
  UV <Vector (0.3922, 0.2990)>
Face 4995
UV Count: 3
  UV <Vector (0.4006, 0.2943)>
  UV <Vector (0.3922, 0.2990)>
  UV <Vector (0.3920, 0.2931)>
Face 4996
UV Count: 3
  UV <Vector (0.3119, 0.3380)>
  UV <Vector (0.2996, 0.3268)>
  UV <Vector (0.3141, 0.3263)>
Face 4997
UV Count: 3
  UV <Vector (0.2996, 0.3175)>
  UV <Vector (0.3073, 0.3102)>
  UV <Vector (0.3092, 0.3169)>
Face 4998
UV Count: 3
  UV <Vector (0.3092, 0.3169)>
  UV <Vector (0.2996, 0.3268)>
  UV <Vector (0.2996, 0.3175)>
Face 4999
UV Count: 3
  UV <Vector (0.3956, 0.2328)>
  UV <Vector (0.4151, 0.2210)>
  UV <Vector (0.4157, 0.2359)>
Face 5000
UV Count: 3
  UV <Vector (0.4375, 0.2265)>
  UV <Vector (0.4157, 0.2359)>
  UV <Vector (0.4151, 0.2210)>
Face 5001
UV Count: 3
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4568, 0.2306)>
  UV <Vector (0.4579, 0.2457)>
Face 5002
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4568, 0.2306)>
  UV <Vector (0.4782, 0.2317)>
Face 5003
UV Count: 3
  UV <Vector (0.4997, 0.2465)>
  UV <Vector (0.4782, 0.2317)>
  UV <Vector (0.4997, 0.2314)>
Face 5004
UV Count: 3
  UV <Vector (0.5741, 0.3478)>
  UV <Vector (0.5543, 0.3403)>
  UV <Vector (0.5731, 0.3397)>
Face 5005
UV Count: 3
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4197, 0.3046)>
  UV <Vector (0.4107, 0.2956)>
Face 5006
UV Count: 3
  UV <Vector (0.4068, 0.2854)>
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4107, 0.2956)>
Face 5007
UV Count: 3
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4324, 0.2965)>
  UV <Vector (0.4242, 0.3004)>
Face 5008
UV Count: 3
  UV <Vector (0.5741, 0.3478)>
  UV <Vector (0.5600, 0.3582)>
  UV <Vector (0.5571, 0.3491)>
Face 5009
UV Count: 3
  UV <Vector (0.5385, 0.3394)>
  UV <Vector (0.5214, 0.3473)>
  UV <Vector (0.5206, 0.3363)>
Face 5010
UV Count: 3
  UV <Vector (0.4364, 0.3146)>
  UV <Vector (0.4354, 0.3104)>
  UV <Vector (0.4410, 0.3132)>
Face 5011
UV Count: 3
  UV <Vector (0.4429, 0.3077)>
  UV <Vector (0.4410, 0.3132)>
  UV <Vector (0.4354, 0.3104)>
Face 5012
UV Count: 3
  UV <Vector (0.3758, 0.2798)>
  UV <Vector (0.3698, 0.2701)>
  UV <Vector (0.3785, 0.2745)>
Face 5013
UV Count: 3
  UV <Vector (0.3837, 0.2844)>
  UV <Vector (0.3785, 0.2745)>
  UV <Vector (0.3859, 0.2799)>
Face 5014
UV Count: 3
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.4153, 0.2486)>
  UV <Vector (0.4160, 0.2592)>
Face 5015
UV Count: 3
  UV <Vector (0.3960, 0.2455)>
  UV <Vector (0.4157, 0.2359)>
  UV <Vector (0.4153, 0.2486)>
Face 5016
UV Count: 3
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4153, 0.2486)>
  UV <Vector (0.4157, 0.2359)>
Face 5017
UV Count: 3
  UV <Vector (0.4160, 0.2592)>
  UV <Vector (0.4054, 0.2677)>
  UV <Vector (0.3964, 0.2572)>
Face 5018
UV Count: 3
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.3985, 0.2869)>
  UV <Vector (0.3947, 0.2809)>
Face 5019
UV Count: 3
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.4150, 0.2840)>
  UV <Vector (0.4068, 0.2854)>
Face 5020
UV Count: 3
  UV <Vector (0.4377, 0.2537)>
  UV <Vector (0.4160, 0.2592)>
  UV <Vector (0.4153, 0.2486)>
Face 5021
UV Count: 3
  UV <Vector (0.4375, 0.2633)>
  UV <Vector (0.4186, 0.2672)>
  UV <Vector (0.4160, 0.2592)>
Face 5022
UV Count: 3
  UV <Vector (0.3920, 0.2931)>
  UV <Vector (0.3985, 0.2869)>
  UV <Vector (0.4006, 0.2943)>
Face 5023
UV Count: 3
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3825, 0.2896)>
  UV <Vector (0.3837, 0.2844)>
Face 5024
UV Count: 3
  UV <Vector (0.4221, 0.2752)>
  UV <Vector (0.4150, 0.2840)>
  UV <Vector (0.4107, 0.2759)>
Face 5025
UV Count: 3
  UV <Vector (0.4283, 0.2898)>
  UV <Vector (0.4150, 0.2840)>
  UV <Vector (0.4254, 0.2826)>
Face 5026
UV Count: 3
  UV <Vector (0.4380, 0.2760)>
  UV <Vector (0.4254, 0.2826)>
  UV <Vector (0.4221, 0.2752)>
Face 5027
UV Count: 3
  UV <Vector (0.4433, 0.2952)>
  UV <Vector (0.4378, 0.3025)>
  UV <Vector (0.4324, 0.2965)>
Face 5028
UV Count: 3
  UV <Vector (0.4324, 0.2965)>
  UV <Vector (0.4406, 0.2888)>
  UV <Vector (0.4433, 0.2952)>
Face 5029
UV Count: 3
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4283, 0.2898)>
  UV <Vector (0.4254, 0.2826)>
Face 5030
UV Count: 3
  UV <Vector (0.3698, 0.2701)>
  UV <Vector (0.3812, 0.2695)>
  UV <Vector (0.3785, 0.2745)>
Face 5031
UV Count: 3
  UV <Vector (0.3859, 0.2799)>
  UV <Vector (0.3812, 0.2695)>
  UV <Vector (0.3900, 0.2759)>
Face 5032
UV Count: 3
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3947, 0.2809)>
  UV <Vector (0.3985, 0.2869)>
Face 5033
UV Count: 3
  UV <Vector (0.3903, 0.2831)>
  UV <Vector (0.3900, 0.2759)>
  UV <Vector (0.3947, 0.2809)>
Face 5034
UV Count: 3
  UV <Vector (0.3964, 0.2717)>
  UV <Vector (0.3947, 0.2809)>
  UV <Vector (0.3900, 0.2759)>
Face 5035
UV Count: 3
  UV <Vector (0.4054, 0.2677)>
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.3964, 0.2717)>
Face 5036
UV Count: 3
  UV <Vector (0.4186, 0.2672)>
  UV <Vector (0.4107, 0.2759)>
  UV <Vector (0.4054, 0.2677)>
Face 5037
UV Count: 3
  UV <Vector (0.4373, 0.2690)>
  UV <Vector (0.4221, 0.2752)>
  UV <Vector (0.4186, 0.2672)>
Face 5038
UV Count: 3
  UV <Vector (0.3903, 0.2831)>
  UV <Vector (0.3837, 0.2844)>
  UV <Vector (0.3859, 0.2799)>
Face 5039
UV Count: 3
  UV <Vector (0.4581, 0.2589)>
  UV <Vector (0.4375, 0.2633)>
  UV <Vector (0.4377, 0.2537)>
Face 5040
UV Count: 3
  UV <Vector (0.4787, 0.2624)>
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4581, 0.2589)>
Face 5041
UV Count: 3
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4380, 0.2760)>
  UV <Vector (0.4373, 0.2690)>
Face 5042
UV Count: 3
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4547, 0.2785)>
  UV <Vector (0.4529, 0.2844)>
Face 5043
UV Count: 3
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4681, 0.2828)>
  UV <Vector (0.4547, 0.2785)>
Face 5044
UV Count: 3
  UV <Vector (0.4406, 0.2888)>
  UV <Vector (0.4529, 0.2844)>
  UV <Vector (0.4533, 0.2899)>
Face 5045
UV Count: 3
  UV <Vector (0.4547, 0.2785)>
  UV <Vector (0.4626, 0.2864)>
  UV <Vector (0.4529, 0.2844)>
Face 5046
UV Count: 3
  UV <Vector (0.4433, 0.2952)>
  UV <Vector (0.4533, 0.2899)>
  UV <Vector (0.4548, 0.2960)>
Face 5047
UV Count: 3
  UV <Vector (0.4548, 0.2960)>
  UV <Vector (0.4465, 0.3011)>
  UV <Vector (0.4433, 0.2952)>
Face 5048
UV Count: 3
  UV <Vector (0.4724, 0.3168)>
  UV <Vector (0.4638, 0.3088)>
  UV <Vector (0.4736, 0.3117)>
Face 5049
UV Count: 3
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4736, 0.3117)>
  UV <Vector (0.4638, 0.3088)>
Face 5050
UV Count: 3
  UV <Vector (0.4378, 0.3025)>
  UV <Vector (0.4354, 0.3104)>
  UV <Vector (0.4302, 0.3064)>
Face 5051
UV Count: 3
  UV <Vector (0.4873, 0.3086)>
  UV <Vector (0.4750, 0.2990)>
  UV <Vector (0.4863, 0.2993)>
Face 5052
UV Count: 3
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4750, 0.2990)>
  UV <Vector (0.4753, 0.3070)>
Face 5053
UV Count: 3
  UV <Vector (0.4650, 0.2975)>
  UV <Vector (0.4562, 0.3017)>
  UV <Vector (0.4548, 0.2960)>
Face 5054
UV Count: 3
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4562, 0.3017)>
  UV <Vector (0.4569, 0.3068)>
Face 5055
UV Count: 3
  UV <Vector (0.4562, 0.3017)>
  UV <Vector (0.4638, 0.3088)>
  UV <Vector (0.4569, 0.3068)>
Face 5056
UV Count: 3
  UV <Vector (0.4465, 0.3011)>
  UV <Vector (0.4429, 0.3077)>
  UV <Vector (0.4378, 0.3025)>
Face 5057
UV Count: 3
  UV <Vector (0.4533, 0.2899)>
  UV <Vector (0.4626, 0.2864)>
  UV <Vector (0.4642, 0.2913)>
Face 5058
UV Count: 3
  UV <Vector (0.4548, 0.2960)>
  UV <Vector (0.4642, 0.2913)>
  UV <Vector (0.4650, 0.2975)>
Face 5059
UV Count: 3
  UV <Vector (0.5002, 0.2746)>
  UV <Vector (0.4842, 0.2891)>
  UV <Vector (0.4782, 0.2766)>
Face 5060
UV Count: 3
  UV <Vector (0.5219, 0.2855)>
  UV <Vector (0.5002, 0.2746)>
  UV <Vector (0.5214, 0.2719)>
Face 5061
UV Count: 3
  UV <Vector (0.4750, 0.2990)>
  UV <Vector (0.4842, 0.2891)>
  UV <Vector (0.4863, 0.2993)>
Face 5062
UV Count: 3
  UV <Vector (0.4650, 0.2975)>
  UV <Vector (0.4736, 0.2905)>
  UV <Vector (0.4750, 0.2990)>
Face 5063
UV Count: 3
  UV <Vector (0.4566, 0.3105)>
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4569, 0.3068)>
Face 5064
UV Count: 3
  UV <Vector (0.4491, 0.3132)>
  UV <Vector (0.4566, 0.3105)>
  UV <Vector (0.4621, 0.3143)>
Face 5065
UV Count: 3
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4491, 0.3132)>
  UV <Vector (0.4429, 0.3077)>
Face 5066
UV Count: 3
  UV <Vector (0.4621, 0.3143)>
  UV <Vector (0.4569, 0.3068)>
  UV <Vector (0.4638, 0.3088)>
Face 5067
UV Count: 3
  UV <Vector (0.4642, 0.2913)>
  UV <Vector (0.4681, 0.2828)>
  UV <Vector (0.4736, 0.2905)>
Face 5068
UV Count: 3
  UV <Vector (0.4782, 0.2766)>
  UV <Vector (0.4736, 0.2905)>
  UV <Vector (0.4681, 0.2828)>
Face 5069
UV Count: 3
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4373, 0.2690)>
  UV <Vector (0.4375, 0.2633)>
Face 5070
UV Count: 3
  UV <Vector (0.4264, 0.3110)>
  UV <Vector (0.4304, 0.3203)>
  UV <Vector (0.4233, 0.3169)>
Face 5071
UV Count: 3
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4304, 0.3203)>
  UV <Vector (0.4255, 0.3269)>
Face 5072
UV Count: 3
  UV <Vector (0.4133, 0.3323)>
  UV <Vector (0.4255, 0.3269)>
  UV <Vector (0.4199, 0.3355)>
Face 5073
UV Count: 3
  UV <Vector (0.4057, 0.3434)>
  UV <Vector (0.4199, 0.3355)>
  UV <Vector (0.4137, 0.3464)>
Face 5074
UV Count: 3
  UV <Vector (0.3997, 0.3582)>
  UV <Vector (0.4137, 0.3464)>
  UV <Vector (0.4072, 0.3605)>
Face 5075
UV Count: 3
  UV <Vector (0.4242, 0.3004)>
  UV <Vector (0.4264, 0.3110)>
  UV <Vector (0.4197, 0.3046)>
Face 5076
UV Count: 3
  UV <Vector (0.4302, 0.3064)>
  UV <Vector (0.4318, 0.3143)>
  UV <Vector (0.4264, 0.3110)>
Face 5077
UV Count: 3
  UV <Vector (0.3965, 0.3735)>
  UV <Vector (0.3997, 0.3582)>
  UV <Vector (0.4072, 0.3605)>
Face 5078
UV Count: 3
  UV <Vector (0.2996, 0.3107)>
  UV <Vector (0.3069, 0.3047)>
  UV <Vector (0.3073, 0.3102)>
Face 5079
UV Count: 3
  UV <Vector (0.1325, 0.3285)>
  UV <Vector (0.1455, 0.3330)>
  UV <Vector (0.1360, 0.3367)>
Face 5080
UV Count: 3
  UV <Vector (0.1100, 0.3317)>
  UV <Vector (0.1253, 0.3400)>
  UV <Vector (0.1122, 0.3430)>
Face 5081
UV Count: 3
  UV <Vector (0.0964, 0.3335)>
  UV <Vector (0.1122, 0.3430)>
  UV <Vector (0.0964, 0.3455)>
Face 5082
UV Count: 3
  UV <Vector (0.0787, 0.3363)>
  UV <Vector (0.0964, 0.3455)>
  UV <Vector (0.0779, 0.3473)>
Face 5083
UV Count: 3
  UV <Vector (0.1221, 0.3294)>
  UV <Vector (0.1360, 0.3367)>
  UV <Vector (0.1253, 0.3400)>
Face 5084
UV Count: 3
  UV <Vector (0.0782, 0.2581)>
  UV <Vector (0.0996, 0.2465)>
  UV <Vector (0.0994, 0.2609)>
Face 5085
UV Count: 3
  UV <Vector (0.0994, 0.2609)>
  UV <Vector (0.1207, 0.2477)>
  UV <Vector (0.1205, 0.2624)>
Face 5086
UV Count: 3
  UV <Vector (0.1207, 0.2477)>
  UV <Vector (0.1411, 0.2589)>
  UV <Vector (0.1205, 0.2624)>
Face 5087
UV Count: 3
  UV <Vector (0.1414, 0.2457)>
  UV <Vector (0.1616, 0.2537)>
  UV <Vector (0.1411, 0.2589)>
Face 5088
UV Count: 3
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.0994, 0.3690)>
  UV <Vector (0.1179, 0.3658)>
Face 5089
UV Count: 3
  UV <Vector (0.1380, 0.3728)>
  UV <Vector (0.1179, 0.3658)>
  UV <Vector (0.1323, 0.3611)>
Face 5090
UV Count: 3
  UV <Vector (0.1554, 0.4004)>
  UV <Vector (0.1303, 0.3939)>
  UV <Vector (0.1442, 0.3868)>
Face 5091
UV Count: 3
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.1442, 0.3868)>
  UV <Vector (0.1303, 0.3939)>
Face 5092
UV Count: 3
  UV <Vector (0.1035, 0.3835)>
  UV <Vector (0.1303, 0.3939)>
  UV <Vector (0.1098, 0.4005)>
Face 5093
UV Count: 3
  UV <Vector (0.1098, 0.4005)>
  UV <Vector (0.1393, 0.4083)>
  UV <Vector (0.1186, 0.4188)>
Face 5094
UV Count: 3
  UV <Vector (0.0625, 0.4035)>
  UV <Vector (0.0399, 0.3847)>
  UV <Vector (0.0592, 0.3846)>
Face 5095
UV Count: 3
  UV <Vector (0.0786, 0.3700)>
  UV <Vector (0.1035, 0.3835)>
  UV <Vector (0.0816, 0.3849)>
Face 5096
UV Count: 3
  UV <Vector (0.0816, 0.3849)>
  UV <Vector (0.1098, 0.4005)>
  UV <Vector (0.0852, 0.4031)>
Face 5097
UV Count: 3
  UV <Vector (0.1702, 0.3820)>
  UV <Vector (0.1545, 0.3795)>
  UV <Vector (0.1631, 0.3725)>
Face 5098
UV Count: 3
  UV <Vector (0.1631, 0.3725)>
  UV <Vector (0.1786, 0.3809)>
  UV <Vector (0.1702, 0.3820)>
Face 5099
UV Count: 3
  UV <Vector (0.1898, 0.3783)>
  UV <Vector (0.1713, 0.3677)>
  UV <Vector (0.1817, 0.3638)>
Face 5100
UV Count: 3
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.1323, 0.3611)>
  UV <Vector (0.1179, 0.3658)>
Face 5101
UV Count: 3
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.1179, 0.3658)>
  UV <Vector (0.0994, 0.3690)>
Face 5102
UV Count: 3
  UV <Vector (0.0776, 0.3580)>
  UV <Vector (0.0994, 0.3690)>
  UV <Vector (0.0786, 0.3700)>
Face 5103
UV Count: 3
  UV <Vector (0.0852, 0.4031)>
  UV <Vector (0.0592, 0.3846)>
  UV <Vector (0.0816, 0.3849)>
Face 5104
UV Count: 3
  UV <Vector (0.0816, 0.3849)>
  UV <Vector (0.0572, 0.3698)>
  UV <Vector (0.0786, 0.3700)>
Face 5105
UV Count: 3
  UV <Vector (0.0386, 0.3693)>
  UV <Vector (0.0592, 0.3846)>
  UV <Vector (0.0399, 0.3847)>
Face 5106
UV Count: 3
  UV <Vector (0.0779, 0.2719)>
  UV <Vector (0.0994, 0.2609)>
  UV <Vector (0.0991, 0.2746)>
Face 5107
UV Count: 3
  UV <Vector (0.0994, 0.2609)>
  UV <Vector (0.1211, 0.2766)>
  UV <Vector (0.0991, 0.2746)>
Face 5108
UV Count: 3
  UV <Vector (0.1698, 0.3929)>
  UV <Vector (0.1442, 0.3868)>
  UV <Vector (0.1545, 0.3795)>
Face 5109
UV Count: 3
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.0779, 0.3473)>
  UV <Vector (0.0964, 0.3455)>
Face 5110
UV Count: 3
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.0964, 0.3455)>
  UV <Vector (0.1122, 0.3430)>
Face 5111
UV Count: 3
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1122, 0.3430)>
  UV <Vector (0.1253, 0.3400)>
Face 5112
UV Count: 3
  UV <Vector (0.0852, 0.4031)>
  UV <Vector (0.1186, 0.4188)>
  UV <Vector (0.0908, 0.4286)>
Face 5113
UV Count: 3
  UV <Vector (0.2377, 0.3689)>
  UV <Vector (0.2488, 0.3560)>
  UV <Vector (0.2501, 0.3679)>
Face 5114
UV Count: 3
  UV <Vector (0.2357, 0.3564)>
  UV <Vector (0.2260, 0.3701)>
  UV <Vector (0.2226, 0.3562)>
Face 5115
UV Count: 3
  UV <Vector (0.2422, 0.3826)>
  UV <Vector (0.2501, 0.3679)>
  UV <Vector (0.2537, 0.3814)>
Face 5116
UV Count: 3
  UV <Vector (0.2028, 0.3735)>
  UV <Vector (0.1817, 0.3638)>
  UV <Vector (0.1921, 0.3605)>
Face 5117
UV Count: 3
  UV <Vector (0.2226, 0.3562)>
  UV <Vector (0.2147, 0.3718)>
  UV <Vector (0.2100, 0.3562)>
Face 5118
UV Count: 3
  UV <Vector (0.2210, 0.3870)>
  UV <Vector (0.2028, 0.3735)>
  UV <Vector (0.2147, 0.3718)>
Face 5119
UV Count: 3
  UV <Vector (0.1898, 0.3783)>
  UV <Vector (0.2101, 0.3896)>
  UV <Vector (0.1988, 0.3924)>
Face 5120
UV Count: 3
  UV <Vector (0.2318, 0.3848)>
  UV <Vector (0.2377, 0.3689)>
  UV <Vector (0.2422, 0.3826)>
Face 5121
UV Count: 3
  UV <Vector (0.2318, 0.3848)>
  UV <Vector (0.2147, 0.3718)>
  UV <Vector (0.2260, 0.3701)>
Face 5122
UV Count: 3
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1424, 0.3260)>
  UV <Vector (0.1507, 0.3229)>
Face 5123
UV Count: 3
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1660, 0.3306)>
  UV <Vector (0.1578, 0.3355)>
Face 5124
UV Count: 3
  UV <Vector (0.1618, 0.3250)>
  UV <Vector (0.1507, 0.3229)>
  UV <Vector (0.1576, 0.3203)>
Face 5125
UV Count: 3
  UV <Vector (0.0238, 0.3683)>
  UV <Vector (0.0399, 0.3847)>
  UV <Vector (0.0238, 0.3848)>
Face 5126
UV Count: 3
  UV <Vector (0.0238, 0.3848)>
  UV <Vector (0.0428, 0.4047)>
  UV <Vector (0.0249, 0.4049)>
Face 5127
UV Count: 3
  UV <Vector (0.1150, 0.2891)>
  UV <Vector (0.0968, 0.2986)>
  UV <Vector (0.0975, 0.2872)>
Face 5128
UV Count: 3
  UV <Vector (0.0772, 0.2991)>
  UV <Vector (0.0975, 0.2872)>
  UV <Vector (0.0968, 0.2986)>
Face 5129
UV Count: 3
  UV <Vector (0.0968, 0.2986)>
  UV <Vector (0.0776, 0.3129)>
  UV <Vector (0.0772, 0.2991)>
Face 5130
UV Count: 3
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.0970, 0.3091)>
  UV <Vector (0.0968, 0.2986)>
Face 5131
UV Count: 3
  UV <Vector (0.2537, 0.3814)>
  UV <Vector (0.2638, 0.3673)>
  UV <Vector (0.2665, 0.3811)>
Face 5132
UV Count: 3
  UV <Vector (0.0578, 0.3585)>
  UV <Vector (0.0786, 0.3700)>
  UV <Vector (0.0572, 0.3698)>
Face 5133
UV Count: 3
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1690, 0.3064)>
  UV <Vector (0.1614, 0.3025)>
Face 5134
UV Count: 3
  UV <Vector (0.0594, 0.3487)>
  UV <Vector (0.0776, 0.3580)>
  UV <Vector (0.0578, 0.3585)>
Face 5135
UV Count: 3
  UV <Vector (0.0393, 0.3582)>
  UV <Vector (0.0572, 0.3698)>
  UV <Vector (0.0386, 0.3693)>
Face 5136
UV Count: 3
  UV <Vector (0.0238, 0.3683)>
  UV <Vector (0.0393, 0.3582)>
  UV <Vector (0.0386, 0.3693)>
Face 5137
UV Count: 3
  UV <Vector (0.0578, 0.3585)>
  UV <Vector (0.0422, 0.3491)>
  UV <Vector (0.0594, 0.3487)>
Face 5138
UV Count: 3
  UV <Vector (0.0608, 0.3394)>
  UV <Vector (0.0422, 0.3491)>
  UV <Vector (0.0450, 0.3403)>
Face 5139
UV Count: 3
  UV <Vector (0.1455, 0.3330)>
  UV <Vector (0.1578, 0.3355)>
  UV <Vector (0.1492, 0.3406)>
Face 5140
UV Count: 3
  UV <Vector (0.1360, 0.3367)>
  UV <Vector (0.1492, 0.3406)>
  UV <Vector (0.1395, 0.3456)>
Face 5141
UV Count: 3
  UV <Vector (0.1578, 0.3355)>
  UV <Vector (0.1705, 0.3391)>
  UV <Vector (0.1617, 0.3436)>
Face 5142
UV Count: 3
  UV <Vector (0.1631, 0.3725)>
  UV <Vector (0.1483, 0.3661)>
  UV <Vector (0.1576, 0.3594)>
Face 5143
UV Count: 3
  UV <Vector (0.1653, 0.3539)>
  UV <Vector (0.1534, 0.3494)>
  UV <Vector (0.1617, 0.3436)>
Face 5144
UV Count: 3
  UV <Vector (0.1492, 0.3406)>
  UV <Vector (0.1617, 0.3436)>
  UV <Vector (0.1534, 0.3494)>
Face 5145
UV Count: 3
  UV <Vector (0.1713, 0.3677)>
  UV <Vector (0.1576, 0.3594)>
  UV <Vector (0.1653, 0.3539)>
Face 5146
UV Count: 3
  UV <Vector (0.1817, 0.3638)>
  UV <Vector (0.1653, 0.3539)>
  UV <Vector (0.1753, 0.3498)>
Face 5147
UV Count: 3
  UV <Vector (0.1617, 0.3436)>
  UV <Vector (0.1753, 0.3498)>
  UV <Vector (0.1653, 0.3539)>
Face 5148
UV Count: 3
  UV <Vector (0.1395, 0.3456)>
  UV <Vector (0.1534, 0.3494)>
  UV <Vector (0.1437, 0.3555)>
Face 5149
UV Count: 3
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1437, 0.3555)>
  UV <Vector (0.1323, 0.3611)>
Face 5150
UV Count: 3
  UV <Vector (0.1323, 0.3611)>
  UV <Vector (0.1483, 0.3661)>
  UV <Vector (0.1380, 0.3728)>
Face 5151
UV Count: 3
  UV <Vector (0.1545, 0.3795)>
  UV <Vector (0.1380, 0.3728)>
  UV <Vector (0.1483, 0.3661)>
Face 5152
UV Count: 3
  UV <Vector (0.1395, 0.3456)>
  UV <Vector (0.1253, 0.3400)>
  UV <Vector (0.1360, 0.3367)>
Face 5153
UV Count: 3
  UV <Vector (0.1576, 0.3594)>
  UV <Vector (0.1437, 0.3555)>
  UV <Vector (0.1534, 0.3494)>
Face 5154
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2665, 0.3811)>
  UV <Vector (0.2638, 0.3673)>
Face 5155
UV Count: 3
  UV <Vector (0.2996, 0.3695)>
  UV <Vector (0.2820, 0.3812)>
  UV <Vector (0.2804, 0.3680)>
Face 5156
UV Count: 3
  UV <Vector (0.1921, 0.3605)>
  UV <Vector (0.1753, 0.3498)>
  UV <Vector (0.1856, 0.3464)>
Face 5157
UV Count: 3
  UV <Vector (0.1705, 0.3391)>
  UV <Vector (0.1856, 0.3464)>
  UV <Vector (0.1753, 0.3498)>
Face 5158
UV Count: 3
  UV <Vector (0.1738, 0.3269)>
  UV <Vector (0.1618, 0.3250)>
  UV <Vector (0.1689, 0.3203)>
Face 5159
UV Count: 3
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1576, 0.3203)>
  UV <Vector (0.1631, 0.3176)>
Face 5160
UV Count: 3
  UV <Vector (0.1675, 0.3143)>
  UV <Vector (0.1631, 0.3176)>
  UV <Vector (0.1629, 0.3146)>
Face 5161
UV Count: 3
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1660, 0.3306)>
  UV <Vector (0.1738, 0.3269)>
Face 5162
UV Count: 3
  UV <Vector (0.2473, 0.3444)>
  UV <Vector (0.2357, 0.3564)>
  UV <Vector (0.2339, 0.3440)>
Face 5163
UV Count: 3
  UV <Vector (0.2226, 0.3562)>
  UV <Vector (0.2339, 0.3440)>
  UV <Vector (0.2357, 0.3564)>
Face 5164
UV Count: 3
  UV <Vector (0.1829, 0.3116)>
  UV <Vector (0.1799, 0.3239)>
  UV <Vector (0.1760, 0.3169)>
Face 5165
UV Count: 3
  UV <Vector (0.2033, 0.2455)>
  UV <Vector (0.2175, 0.2492)>
  UV <Vector (0.2029, 0.2572)>
Face 5166
UV Count: 3
  UV <Vector (0.2339, 0.3440)>
  UV <Vector (0.2462, 0.3339)>
  UV <Vector (0.2473, 0.3444)>
Face 5167
UV Count: 3
  UV <Vector (0.2175, 0.2492)>
  UV <Vector (0.2130, 0.2643)>
  UV <Vector (0.2029, 0.2572)>
Face 5168
UV Count: 3
  UV <Vector (0.2100, 0.3562)>
  UV <Vector (0.2201, 0.3423)>
  UV <Vector (0.2226, 0.3562)>
Face 5169
UV Count: 3
  UV <Vector (0.1935, 0.3434)>
  UV <Vector (0.2100, 0.3562)>
  UV <Vector (0.1996, 0.3582)>
Face 5170
UV Count: 3
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.2046, 0.3389)>
  UV <Vector (0.1935, 0.3434)>
Face 5171
UV Count: 3
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.1799, 0.3239)>
  UV <Vector (0.1868, 0.3194)>
Face 5172
UV Count: 3
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.1868, 0.3194)>
  UV <Vector (0.1939, 0.3135)>
Face 5173
UV Count: 3
  UV <Vector (0.1760, 0.3169)>
  UV <Vector (0.1796, 0.3046)>
  UV <Vector (0.1829, 0.3116)>
Face 5174
UV Count: 3
  UV <Vector (0.2029, 0.2572)>
  UV <Vector (0.2029, 0.2717)>
  UV <Vector (0.1939, 0.2677)>
Face 5175
UV Count: 3
  UV <Vector (0.2501, 0.3679)>
  UV <Vector (0.2627, 0.3551)>
  UV <Vector (0.2638, 0.3673)>
Face 5176
UV Count: 3
  UV <Vector (0.2607, 0.3436)>
  UV <Vector (0.2488, 0.3560)>
  UV <Vector (0.2473, 0.3444)>
Face 5177
UV Count: 3
  UV <Vector (0.2473, 0.3444)>
  UV <Vector (0.2589, 0.3332)>
  UV <Vector (0.2607, 0.3436)>
Face 5178
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2627, 0.3551)>
  UV <Vector (0.2809, 0.3537)>
Face 5179
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.2996, 0.3695)>
Face 5180
UV Count: 3
  UV <Vector (0.2748, 0.3413)>
  UV <Vector (0.2627, 0.3551)>
  UV <Vector (0.2607, 0.3436)>
Face 5181
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2607, 0.3436)>
  UV <Vector (0.2589, 0.3332)>
Face 5182
UV Count: 3
  UV <Vector (0.2996, 0.3371)>
  UV <Vector (0.2898, 0.3460)>
  UV <Vector (0.2874, 0.3380)>
Face 5183
UV Count: 3
  UV <Vector (0.2898, 0.3460)>
  UV <Vector (0.2748, 0.3413)>
  UV <Vector (0.2874, 0.3380)>
Face 5184
UV Count: 3
  UV <Vector (0.2898, 0.3460)>
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.2809, 0.3537)>
Face 5185
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2874, 0.3380)>
  UV <Vector (0.2748, 0.3413)>
Face 5186
UV Count: 3
  UV <Vector (0.2204, 0.3304)>
  UV <Vector (0.2046, 0.3389)>
  UV <Vector (0.2091, 0.3267)>
Face 5187
UV Count: 3
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.2091, 0.3267)>
  UV <Vector (0.2046, 0.3389)>
Face 5188
UV Count: 3
  UV <Vector (0.1829, 0.3116)>
  UV <Vector (0.1939, 0.3135)>
  UV <Vector (0.1868, 0.3194)>
Face 5189
UV Count: 3
  UV <Vector (0.1885, 0.2956)>
  UV <Vector (0.1829, 0.3116)>
  UV <Vector (0.1796, 0.3046)>
Face 5190
UV Count: 3
  UV <Vector (0.2573, 0.3246)>
  UV <Vector (0.2462, 0.3339)>
  UV <Vector (0.2452, 0.3248)>
Face 5191
UV Count: 3
  UV <Vector (0.2229, 0.2579)>
  UV <Vector (0.2180, 0.2695)>
  UV <Vector (0.2130, 0.2643)>
Face 5192
UV Count: 3
  UV <Vector (0.2254, 0.2853)>
  UV <Vector (0.2318, 0.2756)>
  UV <Vector (0.2332, 0.2815)>
Face 5193
UV Count: 3
  UV <Vector (0.2682, 0.3225)>
  UV <Vector (0.2589, 0.3332)>
  UV <Vector (0.2573, 0.3246)>
Face 5194
UV Count: 3
  UV <Vector (0.2835, 0.3134)>
  UV <Vector (0.2920, 0.3102)>
  UV <Vector (0.2900, 0.3169)>
Face 5195
UV Count: 3
  UV <Vector (0.2835, 0.3134)>
  UV <Vector (0.2740, 0.3124)>
  UV <Vector (0.2796, 0.3093)>
Face 5196
UV Count: 3
  UV <Vector (0.2900, 0.3169)>
  UV <Vector (0.2777, 0.3186)>
  UV <Vector (0.2835, 0.3134)>
Face 5197
UV Count: 3
  UV <Vector (0.2740, 0.3124)>
  UV <Vector (0.2682, 0.3225)>
  UV <Vector (0.2658, 0.3151)>
Face 5198
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2777, 0.3186)>
  UV <Vector (0.2851, 0.3263)>
Face 5199
UV Count: 3
  UV <Vector (0.2221, 0.3219)>
  UV <Vector (0.2091, 0.3267)>
  UV <Vector (0.2128, 0.3190)>
Face 5200
UV Count: 3
  UV <Vector (0.2062, 0.3144)>
  UV <Vector (0.1939, 0.3135)>
  UV <Vector (0.2013, 0.3086)>
Face 5201
UV Count: 3
  UV <Vector (0.2323, 0.3161)>
  UV <Vector (0.2221, 0.3219)>
  UV <Vector (0.2228, 0.3155)>
Face 5202
UV Count: 3
  UV <Vector (0.2158, 0.3149)>
  UV <Vector (0.2062, 0.3144)>
  UV <Vector (0.2128, 0.3108)>
Face 5203
UV Count: 3
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.2128, 0.3190)>
  UV <Vector (0.2091, 0.3267)>
Face 5204
UV Count: 3
  UV <Vector (0.2228, 0.3155)>
  UV <Vector (0.2128, 0.3190)>
  UV <Vector (0.2158, 0.3149)>
Face 5205
UV Count: 3
  UV <Vector (0.1902, 0.3054)>
  UV <Vector (0.2013, 0.3086)>
  UV <Vector (0.1939, 0.3135)>
Face 5206
UV Count: 3
  UV <Vector (0.2332, 0.2815)>
  UV <Vector (0.2272, 0.2912)>
  UV <Vector (0.2254, 0.2853)>
Face 5207
UV Count: 3
  UV <Vector (0.2228, 0.3155)>
  UV <Vector (0.2302, 0.3083)>
  UV <Vector (0.2323, 0.3161)>
Face 5208
UV Count: 3
  UV <Vector (0.2158, 0.3149)>
  UV <Vector (0.2211, 0.3092)>
  UV <Vector (0.2228, 0.3155)>
Face 5209
UV Count: 3
  UV <Vector (0.2285, 0.2989)>
  UV <Vector (0.2211, 0.3092)>
  UV <Vector (0.2192, 0.3022)>
Face 5210
UV Count: 3
  UV <Vector (0.2128, 0.3108)>
  UV <Vector (0.2013, 0.3086)>
  UV <Vector (0.2094, 0.3051)>
Face 5211
UV Count: 3
  UV <Vector (0.2192, 0.3022)>
  UV <Vector (0.2272, 0.2912)>
  UV <Vector (0.2285, 0.2989)>
Face 5212
UV Count: 3
  UV <Vector (0.1987, 0.2943)>
  UV <Vector (0.1902, 0.3054)>
  UV <Vector (0.1885, 0.2956)>
Face 5213
UV Count: 3
  UV <Vector (0.2130, 0.2643)>
  UV <Vector (0.2093, 0.2759)>
  UV <Vector (0.2029, 0.2717)>
Face 5214
UV Count: 3
  UV <Vector (0.2013, 0.3086)>
  UV <Vector (0.2070, 0.2990)>
  UV <Vector (0.2094, 0.3051)>
Face 5215
UV Count: 3
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2156, 0.2844)>
Face 5216
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.1987, 0.2943)>
  UV <Vector (0.1885, 0.2956)>
Face 5217
UV Count: 3
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2070, 0.2990)>
  UV <Vector (0.2072, 0.2931)>
Face 5218
UV Count: 3
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2254, 0.2853)>
  UV <Vector (0.2272, 0.2912)>
Face 5219
UV Count: 3
  UV <Vector (0.2192, 0.3022)>
  UV <Vector (0.2128, 0.3108)>
  UV <Vector (0.2094, 0.3051)>
Face 5220
UV Count: 3
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2094, 0.3051)>
  UV <Vector (0.2070, 0.2990)>
Face 5221
UV Count: 3
  UV <Vector (0.2070, 0.2990)>
  UV <Vector (0.1987, 0.2943)>
  UV <Vector (0.2072, 0.2931)>
Face 5222
UV Count: 3
  UV <Vector (0.2996, 0.3268)>
  UV <Vector (0.2874, 0.3380)>
  UV <Vector (0.2851, 0.3263)>
Face 5223
UV Count: 3
  UV <Vector (0.2996, 0.3175)>
  UV <Vector (0.2920, 0.3102)>
  UV <Vector (0.2996, 0.3107)>
Face 5224
UV Count: 3
  UV <Vector (0.2900, 0.3169)>
  UV <Vector (0.2996, 0.3268)>
  UV <Vector (0.2851, 0.3263)>
Face 5225
UV Count: 3
  UV <Vector (0.1842, 0.2210)>
  UV <Vector (0.2036, 0.2328)>
  UV <Vector (0.1836, 0.2359)>
Face 5226
UV Count: 3
  UV <Vector (0.1836, 0.2359)>
  UV <Vector (0.1617, 0.2265)>
  UV <Vector (0.1842, 0.2210)>
Face 5227
UV Count: 3
  UV <Vector (0.1425, 0.2306)>
  UV <Vector (0.1613, 0.2412)>
  UV <Vector (0.1414, 0.2457)>
Face 5228
UV Count: 3
  UV <Vector (0.1425, 0.2306)>
  UV <Vector (0.1207, 0.2477)>
  UV <Vector (0.1211, 0.2317)>
Face 5229
UV Count: 3
  UV <Vector (0.0996, 0.2465)>
  UV <Vector (0.1211, 0.2317)>
  UV <Vector (0.1207, 0.2477)>
Face 5230
UV Count: 3
  UV <Vector (0.0252, 0.3478)>
  UV <Vector (0.0450, 0.3403)>
  UV <Vector (0.0422, 0.3491)>
Face 5231
UV Count: 3
  UV <Vector (0.1806, 0.2925)>
  UV <Vector (0.1796, 0.3046)>
  UV <Vector (0.1751, 0.3004)>
Face 5232
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.1806, 0.2925)>
  UV <Vector (0.1843, 0.2840)>
Face 5233
UV Count: 3
  UV <Vector (0.1751, 0.3004)>
  UV <Vector (0.1710, 0.2898)>
  UV <Vector (0.1806, 0.2925)>
Face 5234
UV Count: 3
  UV <Vector (0.0252, 0.3478)>
  UV <Vector (0.0393, 0.3582)>
  UV <Vector (0.0218, 0.3548)>
Face 5235
UV Count: 3
  UV <Vector (0.0608, 0.3394)>
  UV <Vector (0.0779, 0.3473)>
  UV <Vector (0.0594, 0.3487)>
Face 5236
UV Count: 3
  UV <Vector (0.1582, 0.3132)>
  UV <Vector (0.1675, 0.3143)>
  UV <Vector (0.1629, 0.3146)>
Face 5237
UV Count: 3
  UV <Vector (0.1564, 0.3077)>
  UV <Vector (0.1582, 0.3132)>
  UV <Vector (0.1501, 0.3132)>
Face 5238
UV Count: 3
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2295, 0.2701)>
  UV <Vector (0.2318, 0.2756)>
Face 5239
UV Count: 3
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2156, 0.2844)>
  UV <Vector (0.2133, 0.2799)>
Face 5240
UV Count: 3
  UV <Vector (0.2029, 0.2572)>
  UV <Vector (0.1839, 0.2486)>
  UV <Vector (0.2033, 0.2455)>
Face 5241
UV Count: 3
  UV <Vector (0.1836, 0.2359)>
  UV <Vector (0.2033, 0.2455)>
  UV <Vector (0.1839, 0.2486)>
Face 5242
UV Count: 3
  UV <Vector (0.1839, 0.2486)>
  UV <Vector (0.1613, 0.2412)>
  UV <Vector (0.1836, 0.2359)>
Face 5243
UV Count: 3
  UV <Vector (0.1832, 0.2592)>
  UV <Vector (0.1939, 0.2677)>
  UV <Vector (0.1806, 0.2672)>
Face 5244
UV Count: 3
  UV <Vector (0.1968, 0.2781)>
  UV <Vector (0.2008, 0.2869)>
  UV <Vector (0.1924, 0.2854)>
Face 5245
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.1886, 0.2759)>
  UV <Vector (0.1968, 0.2781)>
Face 5246
UV Count: 3
  UV <Vector (0.1832, 0.2592)>
  UV <Vector (0.1616, 0.2537)>
  UV <Vector (0.1839, 0.2486)>
Face 5247
UV Count: 3
  UV <Vector (0.1806, 0.2672)>
  UV <Vector (0.1618, 0.2633)>
  UV <Vector (0.1832, 0.2592)>
Face 5248
UV Count: 3
  UV <Vector (0.2072, 0.2931)>
  UV <Vector (0.2008, 0.2869)>
  UV <Vector (0.2081, 0.2875)>
Face 5249
UV Count: 3
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2081, 0.2875)>
  UV <Vector (0.2156, 0.2844)>
Face 5250
UV Count: 3
  UV <Vector (0.1843, 0.2840)>
  UV <Vector (0.1772, 0.2752)>
  UV <Vector (0.1886, 0.2759)>
Face 5251
UV Count: 3
  UV <Vector (0.1739, 0.2826)>
  UV <Vector (0.1806, 0.2925)>
  UV <Vector (0.1710, 0.2898)>
Face 5252
UV Count: 3
  UV <Vector (0.1739, 0.2826)>
  UV <Vector (0.1613, 0.2760)>
  UV <Vector (0.1772, 0.2752)>
Face 5253
UV Count: 3
  UV <Vector (0.1560, 0.2952)>
  UV <Vector (0.1614, 0.3025)>
  UV <Vector (0.1528, 0.3011)>
Face 5254
UV Count: 3
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1586, 0.2888)>
  UV <Vector (0.1710, 0.2898)>
Face 5255
UV Count: 3
  UV <Vector (0.1710, 0.2898)>
  UV <Vector (0.1602, 0.2825)>
  UV <Vector (0.1739, 0.2826)>
Face 5256
UV Count: 3
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2268, 0.2643)>
  UV <Vector (0.2295, 0.2701)>
Face 5257
UV Count: 3
  UV <Vector (0.2180, 0.2695)>
  UV <Vector (0.2133, 0.2799)>
  UV <Vector (0.2093, 0.2759)>
Face 5258
UV Count: 3
  UV <Vector (0.2081, 0.2875)>
  UV <Vector (0.2045, 0.2809)>
  UV <Vector (0.2090, 0.2831)>
Face 5259
UV Count: 3
  UV <Vector (0.2090, 0.2831)>
  UV <Vector (0.2093, 0.2759)>
  UV <Vector (0.2133, 0.2799)>
Face 5260
UV Count: 3
  UV <Vector (0.2029, 0.2717)>
  UV <Vector (0.2045, 0.2809)>
  UV <Vector (0.1968, 0.2781)>
Face 5261
UV Count: 3
  UV <Vector (0.1968, 0.2781)>
  UV <Vector (0.1939, 0.2677)>
  UV <Vector (0.2029, 0.2717)>
Face 5262
UV Count: 3
  UV <Vector (0.1886, 0.2759)>
  UV <Vector (0.1806, 0.2672)>
  UV <Vector (0.1939, 0.2677)>
Face 5263
UV Count: 3
  UV <Vector (0.1772, 0.2752)>
  UV <Vector (0.1620, 0.2690)>
  UV <Vector (0.1806, 0.2672)>
Face 5264
UV Count: 3
  UV <Vector (0.2156, 0.2844)>
  UV <Vector (0.2090, 0.2831)>
  UV <Vector (0.2133, 0.2799)>
Face 5265
UV Count: 3
  UV <Vector (0.1618, 0.2633)>
  UV <Vector (0.1411, 0.2589)>
  UV <Vector (0.1616, 0.2537)>
Face 5266
UV Count: 3
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1205, 0.2624)>
  UV <Vector (0.1411, 0.2589)>
Face 5267
UV Count: 3
  UV <Vector (0.1613, 0.2760)>
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1620, 0.2690)>
Face 5268
UV Count: 3
  UV <Vector (0.1446, 0.2785)>
  UV <Vector (0.1602, 0.2825)>
  UV <Vector (0.1463, 0.2844)>
Face 5269
UV Count: 3
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1312, 0.2828)>
  UV <Vector (0.1211, 0.2766)>
Face 5270
UV Count: 3
  UV <Vector (0.1463, 0.2844)>
  UV <Vector (0.1586, 0.2888)>
  UV <Vector (0.1460, 0.2899)>
Face 5271
UV Count: 3
  UV <Vector (0.1446, 0.2785)>
  UV <Vector (0.1367, 0.2864)>
  UV <Vector (0.1312, 0.2828)>
Face 5272
UV Count: 3
  UV <Vector (0.1560, 0.2952)>
  UV <Vector (0.1460, 0.2899)>
  UV <Vector (0.1586, 0.2888)>
Face 5273
UV Count: 3
  UV <Vector (0.1528, 0.3011)>
  UV <Vector (0.1444, 0.2960)>
  UV <Vector (0.1560, 0.2952)>
Face 5274
UV Count: 3
  UV <Vector (0.1268, 0.3168)>
  UV <Vector (0.1355, 0.3088)>
  UV <Vector (0.1372, 0.3143)>
Face 5275
UV Count: 3
  UV <Vector (0.1355, 0.3088)>
  UV <Vector (0.1240, 0.3070)>
  UV <Vector (0.1344, 0.3036)>
Face 5276
UV Count: 3
  UV <Vector (0.1638, 0.3104)>
  UV <Vector (0.1614, 0.3025)>
  UV <Vector (0.1690, 0.3064)>
Face 5277
UV Count: 3
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.1240, 0.3070)>
  UV <Vector (0.1120, 0.3086)>
Face 5278
UV Count: 3
  UV <Vector (0.1243, 0.2990)>
  UV <Vector (0.1344, 0.3036)>
  UV <Vector (0.1240, 0.3070)>
Face 5279
UV Count: 3
  UV <Vector (0.1431, 0.3017)>
  UV <Vector (0.1343, 0.2975)>
  UV <Vector (0.1444, 0.2960)>
Face 5280
UV Count: 3
  UV <Vector (0.1431, 0.3017)>
  UV <Vector (0.1499, 0.3065)>
  UV <Vector (0.1424, 0.3068)>
Face 5281
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1344, 0.3036)>
  UV <Vector (0.1431, 0.3017)>
Face 5282
UV Count: 3
  UV <Vector (0.1528, 0.3011)>
  UV <Vector (0.1564, 0.3077)>
  UV <Vector (0.1499, 0.3065)>
Face 5283
UV Count: 3
  UV <Vector (0.1367, 0.2864)>
  UV <Vector (0.1460, 0.2899)>
  UV <Vector (0.1351, 0.2913)>
Face 5284
UV Count: 3
  UV <Vector (0.1351, 0.2913)>
  UV <Vector (0.1444, 0.2960)>
  UV <Vector (0.1343, 0.2975)>
Face 5285
UV Count: 3
  UV <Vector (0.1150, 0.2891)>
  UV <Vector (0.0991, 0.2746)>
  UV <Vector (0.1211, 0.2766)>
Face 5286
UV Count: 3
  UV <Vector (0.0779, 0.2719)>
  UV <Vector (0.0975, 0.2872)>
  UV <Vector (0.0774, 0.2855)>
Face 5287
UV Count: 3
  UV <Vector (0.1243, 0.2990)>
  UV <Vector (0.1150, 0.2891)>
  UV <Vector (0.1257, 0.2905)>
Face 5288
UV Count: 3
  UV <Vector (0.1257, 0.2905)>
  UV <Vector (0.1343, 0.2975)>
  UV <Vector (0.1243, 0.2990)>
Face 5289
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1474, 0.3100)>
  UV <Vector (0.1427, 0.3105)>
Face 5290
UV Count: 3
  UV <Vector (0.1427, 0.3105)>
  UV <Vector (0.1501, 0.3132)>
  UV <Vector (0.1372, 0.3143)>
Face 5291
UV Count: 3
  UV <Vector (0.1499, 0.3065)>
  UV <Vector (0.1501, 0.3132)>
  UV <Vector (0.1474, 0.3100)>
Face 5292
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1372, 0.3143)>
  UV <Vector (0.1355, 0.3088)>
Face 5293
UV Count: 3
  UV <Vector (0.1312, 0.2828)>
  UV <Vector (0.1351, 0.2913)>
  UV <Vector (0.1257, 0.2905)>
Face 5294
UV Count: 3
  UV <Vector (0.1211, 0.2766)>
  UV <Vector (0.1257, 0.2905)>
  UV <Vector (0.1150, 0.2891)>
Face 5295
UV Count: 3
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1618, 0.2633)>
  UV <Vector (0.1620, 0.2690)>
Face 5296
UV Count: 3
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1728, 0.3110)>
  UV <Vector (0.1760, 0.3169)>
Face 5297
UV Count: 3
  UV <Vector (0.1738, 0.3269)>
  UV <Vector (0.1760, 0.3169)>
  UV <Vector (0.1799, 0.3239)>
Face 5298
UV Count: 3
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.1738, 0.3269)>
  UV <Vector (0.1799, 0.3239)>
Face 5299
UV Count: 3
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1935, 0.3434)>
  UV <Vector (0.1856, 0.3464)>
Face 5300
UV Count: 3
  UV <Vector (0.1856, 0.3464)>
  UV <Vector (0.1996, 0.3582)>
  UV <Vector (0.1921, 0.3605)>
Face 5301
UV Count: 3
  UV <Vector (0.1751, 0.3004)>
  UV <Vector (0.1728, 0.3110)>
  UV <Vector (0.1690, 0.3064)>
Face 5302
UV Count: 3
  UV <Vector (0.1690, 0.3064)>
  UV <Vector (0.1675, 0.3143)>
  UV <Vector (0.1638, 0.3104)>
Face 5303
UV Count: 3
  UV <Vector (0.2028, 0.3735)>
  UV <Vector (0.1921, 0.3605)>
  UV <Vector (0.1996, 0.3582)>
Face 5304
UV Count: 3
  UV <Vector (0.2996, 0.3107)>
  UV <Vector (0.2924, 0.3047)>
  UV <Vector (0.2996, 0.3050)>
Face 5305
UV Count: 3
  UV <Vector (0.7916, 0.3315)>
  UV <Vector (0.7812, 0.3431)>
  UV <Vector (0.7784, 0.3310)>
Face 5306
UV Count: 3
  UV <Vector (0.8093, 0.3323)>
  UV <Vector (0.7961, 0.3446)>
  UV <Vector (0.7916, 0.3315)>
Face 5307
UV Count: 3
  UV <Vector (0.8227, 0.3317)>
  UV <Vector (0.8130, 0.3463)>
  UV <Vector (0.8093, 0.3323)>
Face 5308
UV Count: 3
  UV <Vector (0.8639, 0.3317)>
  UV <Vector (0.8509, 0.3456)>
  UV <Vector (0.8497, 0.3309)>
Face 5309
UV Count: 3
  UV <Vector (0.9117, 0.3459)>
  UV <Vector (0.8900, 0.3595)>
  UV <Vector (0.8867, 0.3463)>
Face 5310
UV Count: 3
  UV <Vector (0.8951, 0.3867)>
  UV <Vector (0.9160, 0.3716)>
  UV <Vector (0.9197, 0.3860)>
Face 5311
UV Count: 3
  UV <Vector (0.8501, 0.3162)>
  UV <Vector (0.8639, 0.3317)>
  UV <Vector (0.8497, 0.3309)>
Face 5312
UV Count: 3
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8093, 0.3323)>
  UV <Vector (0.8073, 0.3167)>
Face 5313
UV Count: 3
  UV <Vector (0.8857, 0.3327)>
  UV <Vector (0.9117, 0.3459)>
  UV <Vector (0.8867, 0.3463)>
Face 5314
UV Count: 3
  UV <Vector (0.8858, 0.3183)>
  UV <Vector (0.9115, 0.3334)>
  UV <Vector (0.8857, 0.3327)>
Face 5315
UV Count: 3
  UV <Vector (0.8679, 0.3021)>
  UV <Vector (0.8524, 0.2871)>
  UV <Vector (0.8698, 0.2885)>
Face 5316
UV Count: 3
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8652, 0.3171)>
  UV <Vector (0.8501, 0.3162)>
Face 5317
UV Count: 3
  UV <Vector (0.8064, 0.3009)>
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8073, 0.3167)>
Face 5318
UV Count: 3
  UV <Vector (0.8876, 0.3036)>
  UV <Vector (0.9130, 0.3201)>
  UV <Vector (0.8858, 0.3183)>
Face 5319
UV Count: 3
  UV <Vector (0.8714, 0.2745)>
  UV <Vector (0.8570, 0.2600)>
  UV <Vector (0.8739, 0.2613)>
Face 5320
UV Count: 3
  UV <Vector (0.8698, 0.2885)>
  UV <Vector (0.8546, 0.2735)>
  UV <Vector (0.8714, 0.2745)>
Face 5321
UV Count: 3
  UV <Vector (0.8077, 0.2859)>
  UV <Vector (0.8199, 0.3008)>
  UV <Vector (0.8064, 0.3009)>
Face 5322
UV Count: 3
  UV <Vector (0.8095, 0.2713)>
  UV <Vector (0.8212, 0.2852)>
  UV <Vector (0.8077, 0.2859)>
Face 5323
UV Count: 3
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8115, 0.2573)>
  UV <Vector (0.8266, 0.2576)>
Face 5324
UV Count: 3
  UV <Vector (0.9014, 0.2389)>
  UV <Vector (0.9273, 0.2310)>
  UV <Vector (0.9264, 0.2439)>
Face 5325
UV Count: 3
  UV <Vector (0.9264, 0.2439)>
  UV <Vector (0.8999, 0.2514)>
  UV <Vector (0.9014, 0.2389)>
Face 5326
UV Count: 3
  UV <Vector (0.8763, 0.2485)>
  UV <Vector (0.8968, 0.2637)>
  UV <Vector (0.8739, 0.2613)>
Face 5327
UV Count: 3
  UV <Vector (0.8589, 0.2469)>
  UV <Vector (0.8739, 0.2613)>
  UV <Vector (0.8570, 0.2600)>
Face 5328
UV Count: 3
  UV <Vector (0.8266, 0.2576)>
  UV <Vector (0.8145, 0.2426)>
  UV <Vector (0.8292, 0.2438)>
Face 5329
UV Count: 3
  UV <Vector (0.8774, 0.2354)>
  UV <Vector (0.8999, 0.2514)>
  UV <Vector (0.8763, 0.2485)>
Face 5330
UV Count: 3
  UV <Vector (0.8758, 0.2214)>
  UV <Vector (0.9014, 0.2389)>
  UV <Vector (0.8774, 0.2354)>
Face 5331
UV Count: 3
  UV <Vector (0.8729, 0.3877)>
  UV <Vector (0.8579, 0.3739)>
  UV <Vector (0.8716, 0.3741)>
Face 5332
UV Count: 3
  UV <Vector (0.8774, 0.2354)>
  UV <Vector (0.8644, 0.2199)>
  UV <Vector (0.8758, 0.2214)>
Face 5333
UV Count: 3
  UV <Vector (0.8611, 0.2338)>
  UV <Vector (0.8763, 0.2485)>
  UV <Vector (0.8589, 0.2469)>
Face 5334
UV Count: 3
  UV <Vector (0.8179, 0.2280)>
  UV <Vector (0.8292, 0.2438)>
  UV <Vector (0.8145, 0.2426)>
Face 5335
UV Count: 3
  UV <Vector (0.8579, 0.3739)>
  UV <Vector (0.8698, 0.3603)>
  UV <Vector (0.8716, 0.3741)>
Face 5336
UV Count: 3
  UV <Vector (0.8548, 0.3603)>
  UV <Vector (0.8660, 0.3461)>
  UV <Vector (0.8698, 0.3603)>
Face 5337
UV Count: 3
  UV <Vector (0.8171, 0.3598)>
  UV <Vector (0.8263, 0.3462)>
  UV <Vector (0.8304, 0.3603)>
Face 5338
UV Count: 3
  UV <Vector (0.8206, 0.3742)>
  UV <Vector (0.8304, 0.3603)>
  UV <Vector (0.8327, 0.3743)>
Face 5339
UV Count: 3
  UV <Vector (0.8327, 0.3743)>
  UV <Vector (0.8249, 0.3882)>
  UV <Vector (0.8206, 0.3742)>
Face 5340
UV Count: 3
  UV <Vector (0.8230, 0.2140)>
  UV <Vector (0.8325, 0.2305)>
  UV <Vector (0.8179, 0.2280)>
Face 5341
UV Count: 3
  UV <Vector (0.8021, 0.2114)>
  UV <Vector (0.8179, 0.2280)>
  UV <Vector (0.7996, 0.2264)>
Face 5342
UV Count: 3
  UV <Vector (0.8206, 0.3742)>
  UV <Vector (0.8077, 0.3881)>
  UV <Vector (0.8042, 0.3738)>
Face 5343
UV Count: 3
  UV <Vector (0.8042, 0.3738)>
  UV <Vector (0.8171, 0.3598)>
  UV <Vector (0.8206, 0.3742)>
Face 5344
UV Count: 3
  UV <Vector (0.8004, 0.3587)>
  UV <Vector (0.8130, 0.3463)>
  UV <Vector (0.8171, 0.3598)>
Face 5345
UV Count: 3
  UV <Vector (0.7855, 0.3575)>
  UV <Vector (0.7961, 0.3446)>
  UV <Vector (0.8004, 0.3587)>
Face 5346
UV Count: 3
  UV <Vector (0.7893, 0.3732)>
  UV <Vector (0.8004, 0.3587)>
  UV <Vector (0.8042, 0.3738)>
Face 5347
UV Count: 3
  UV <Vector (0.7919, 0.3879)>
  UV <Vector (0.8042, 0.3738)>
  UV <Vector (0.8077, 0.3881)>
Face 5348
UV Count: 3
  UV <Vector (0.7856, 0.2242)>
  UV <Vector (0.8021, 0.2114)>
  UV <Vector (0.7996, 0.2264)>
Face 5349
UV Count: 3
  UV <Vector (0.7842, 0.2074)>
  UV <Vector (0.7733, 0.2183)>
  UV <Vector (0.7724, 0.2037)>
Face 5350
UV Count: 3
  UV <Vector (0.7893, 0.3732)>
  UV <Vector (0.7800, 0.3878)>
  UV <Vector (0.7785, 0.3726)>
Face 5351
UV Count: 3
  UV <Vector (0.7785, 0.3726)>
  UV <Vector (0.7855, 0.3575)>
  UV <Vector (0.7893, 0.3732)>
Face 5352
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7643, 0.2016)>
  UV <Vector (0.7628, 0.2155)>
Face 5353
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7615, 0.2256)>
  UV <Vector (0.7493, 0.2251)>
Face 5354
UV Count: 3
  UV <Vector (0.8145, 0.2426)>
  UV <Vector (0.7996, 0.2264)>
  UV <Vector (0.8179, 0.2280)>
Face 5355
UV Count: 3
  UV <Vector (0.8115, 0.2573)>
  UV <Vector (0.7965, 0.2411)>
  UV <Vector (0.8145, 0.2426)>
Face 5356
UV Count: 3
  UV <Vector (0.7842, 0.2408)>
  UV <Vector (0.7946, 0.2576)>
  UV <Vector (0.7820, 0.2590)>
Face 5357
UV Count: 3
  UV <Vector (0.7856, 0.2242)>
  UV <Vector (0.7965, 0.2411)>
  UV <Vector (0.7842, 0.2408)>
Face 5358
UV Count: 3
  UV <Vector (0.7716, 0.2447)>
  UV <Vector (0.7820, 0.2590)>
  UV <Vector (0.7700, 0.2595)>
Face 5359
UV Count: 3
  UV <Vector (0.7609, 0.2348)>
  UV <Vector (0.7493, 0.2251)>
  UV <Vector (0.7615, 0.2256)>
Face 5360
UV Count: 3
  UV <Vector (0.7489, 0.2463)>
  UV <Vector (0.7587, 0.2606)>
  UV <Vector (0.7475, 0.2612)>
Face 5361
UV Count: 3
  UV <Vector (0.7495, 0.2349)>
  UV <Vector (0.7606, 0.2463)>
  UV <Vector (0.7489, 0.2463)>
Face 5362
UV Count: 3
  UV <Vector (0.7573, 0.2762)>
  UV <Vector (0.7475, 0.2612)>
  UV <Vector (0.7587, 0.2606)>
Face 5363
UV Count: 3
  UV <Vector (0.7802, 0.2740)>
  UV <Vector (0.7700, 0.2595)>
  UV <Vector (0.7820, 0.2590)>
Face 5364
UV Count: 3
  UV <Vector (0.7926, 0.2724)>
  UV <Vector (0.7820, 0.2590)>
  UV <Vector (0.7946, 0.2576)>
Face 5365
UV Count: 3
  UV <Vector (0.8095, 0.2713)>
  UV <Vector (0.7946, 0.2576)>
  UV <Vector (0.8115, 0.2573)>
Face 5366
UV Count: 3
  UV <Vector (0.8077, 0.2859)>
  UV <Vector (0.7926, 0.2724)>
  UV <Vector (0.8095, 0.2713)>
Face 5367
UV Count: 3
  UV <Vector (0.8064, 0.3009)>
  UV <Vector (0.7912, 0.2868)>
  UV <Vector (0.8077, 0.2859)>
Face 5368
UV Count: 3
  UV <Vector (0.7916, 0.3315)>
  UV <Vector (0.8073, 0.3167)>
  UV <Vector (0.8093, 0.3323)>
Face 5369
UV Count: 3
  UV <Vector (0.7897, 0.3012)>
  UV <Vector (0.8073, 0.3167)>
  UV <Vector (0.7892, 0.3163)>
Face 5370
UV Count: 3
  UV <Vector (0.7892, 0.3163)>
  UV <Vector (0.7778, 0.3020)>
  UV <Vector (0.7897, 0.3012)>
Face 5371
UV Count: 3
  UV <Vector (0.7784, 0.3310)>
  UV <Vector (0.7892, 0.3163)>
  UV <Vector (0.7916, 0.3315)>
Face 5372
UV Count: 3
  UV <Vector (0.7784, 0.3310)>
  UV <Vector (0.7668, 0.3165)>
  UV <Vector (0.7773, 0.3165)>
Face 5373
UV Count: 3
  UV <Vector (0.7674, 0.3023)>
  UV <Vector (0.7773, 0.3165)>
  UV <Vector (0.7668, 0.3165)>
Face 5374
UV Count: 3
  UV <Vector (0.7681, 0.2888)>
  UV <Vector (0.7778, 0.3020)>
  UV <Vector (0.7674, 0.3023)>
Face 5375
UV Count: 3
  UV <Vector (0.7792, 0.2880)>
  UV <Vector (0.7897, 0.3012)>
  UV <Vector (0.7778, 0.3020)>
Face 5376
UV Count: 3
  UV <Vector (0.7802, 0.2740)>
  UV <Vector (0.7912, 0.2868)>
  UV <Vector (0.7792, 0.2880)>
Face 5377
UV Count: 3
  UV <Vector (0.7688, 0.2750)>
  UV <Vector (0.7792, 0.2880)>
  UV <Vector (0.7681, 0.2888)>
Face 5378
UV Count: 3
  UV <Vector (0.7459, 0.2769)>
  UV <Vector (0.7566, 0.2898)>
  UV <Vector (0.7450, 0.2906)>
Face 5379
UV Count: 3
  UV <Vector (0.7566, 0.3029)>
  UV <Vector (0.7450, 0.2906)>
  UV <Vector (0.7566, 0.2898)>
Face 5380
UV Count: 3
  UV <Vector (0.7454, 0.3039)>
  UV <Vector (0.7567, 0.3169)>
  UV <Vector (0.7463, 0.3177)>
Face 5381
UV Count: 3
  UV <Vector (0.7812, 0.3431)>
  UV <Vector (0.7740, 0.3565)>
  UV <Vector (0.7696, 0.3420)>
Face 5382
UV Count: 3
  UV <Vector (0.7696, 0.3420)>
  UV <Vector (0.7784, 0.3310)>
  UV <Vector (0.7812, 0.3431)>
Face 5383
UV Count: 3
  UV <Vector (0.7591, 0.3418)>
  UV <Vector (0.7471, 0.3308)>
  UV <Vector (0.7574, 0.3302)>
Face 5384
UV Count: 3
  UV <Vector (0.7508, 0.3539)>
  UV <Vector (0.7591, 0.3418)>
  UV <Vector (0.7627, 0.3550)>
Face 5385
UV Count: 3
  UV <Vector (0.7627, 0.3550)>
  UV <Vector (0.7563, 0.3699)>
  UV <Vector (0.7508, 0.3539)>
Face 5386
UV Count: 3
  UV <Vector (0.7624, 0.3859)>
  UV <Vector (0.7676, 0.3712)>
  UV <Vector (0.7707, 0.3868)>
Face 5387
UV Count: 3
  UV <Vector (0.9371, 0.3591)>
  UV <Vector (0.9117, 0.3459)>
  UV <Vector (0.9375, 0.3470)>
Face 5388
UV Count: 3
  UV <Vector (0.9595, 0.3597)>
  UV <Vector (0.9375, 0.3470)>
  UV <Vector (0.9610, 0.3492)>
Face 5389
UV Count: 3
  UV <Vector (0.9382, 0.3719)>
  UV <Vector (0.9586, 0.3848)>
  UV <Vector (0.9409, 0.3859)>
Face 5390
UV Count: 3
  UV <Vector (0.9197, 0.3860)>
  UV <Vector (0.9382, 0.3719)>
  UV <Vector (0.9409, 0.3859)>
Face 5391
UV Count: 3
  UV <Vector (0.9779, 0.3625)>
  UV <Vector (0.9610, 0.3492)>
  UV <Vector (0.9799, 0.3515)>
Face 5392
UV Count: 3
  UV <Vector (0.9742, 0.3855)>
  UV <Vector (0.9581, 0.3727)>
  UV <Vector (0.9761, 0.3749)>
Face 5393
UV Count: 3
  UV <Vector (0.4755, 0.5494)>
  UV <Vector (0.4825, 0.5430)>
  UV <Vector (0.4827, 0.5479)>
Face 5394
UV Count: 3
  UV <Vector (0.4636, 0.5426)>
  UV <Vector (0.4568, 0.5521)>
  UV <Vector (0.4536, 0.5417)>
Face 5395
UV Count: 3
  UV <Vector (0.4835, 0.5273)>
  UV <Vector (0.4723, 0.5368)>
  UV <Vector (0.4710, 0.5275)>
Face 5396
UV Count: 3
  UV <Vector (0.3959, 0.5753)>
  UV <Vector (0.3935, 0.5864)>
  UV <Vector (0.3868, 0.5781)>
Face 5397
UV Count: 3
  UV <Vector (0.4066, 0.5735)>
  UV <Vector (0.4049, 0.5836)>
  UV <Vector (0.4016, 0.5740)>
Face 5398
UV Count: 3
  UV <Vector (0.9663, 0.2496)>
  UV <Vector (0.9807, 0.2404)>
  UV <Vector (0.9793, 0.2507)>
Face 5399
UV Count: 3
  UV <Vector (0.9488, 0.2479)>
  UV <Vector (0.9658, 0.2389)>
  UV <Vector (0.9663, 0.2496)>
Face 5400
UV Count: 3
  UV <Vector (0.4043, 0.5569)>
  UV <Vector (0.4058, 0.5470)>
  UV <Vector (0.4106, 0.5506)>
Face 5401
UV Count: 3
  UV <Vector (0.9671, 0.2725)>
  UV <Vector (0.9796, 0.2875)>
  UV <Vector (0.9658, 0.2867)>
Face 5402
UV Count: 3
  UV <Vector (0.9795, 0.2609)>
  UV <Vector (0.9671, 0.2725)>
  UV <Vector (0.9674, 0.2612)>
Face 5403
UV Count: 3
  UV <Vector (0.3997, 0.5650)>
  UV <Vector (0.4043, 0.5569)>
  UV <Vector (0.4032, 0.5645)>
Face 5404
UV Count: 3
  UV <Vector (0.4249, 0.5488)>
  UV <Vector (0.4336, 0.5392)>
  UV <Vector (0.4359, 0.5505)>
Face 5405
UV Count: 3
  UV <Vector (0.4170, 0.5479)>
  UV <Vector (0.4058, 0.5470)>
  UV <Vector (0.4133, 0.5403)>
Face 5406
UV Count: 3
  UV <Vector (0.9654, 0.3014)>
  UV <Vector (0.9796, 0.2875)>
  UV <Vector (0.9810, 0.3029)>
Face 5407
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
  UV <Vector (0.9825, 0.3307)>
  UV <Vector (0.9634, 0.3273)>
Face 5408
UV Count: 3
  UV <Vector (0.9634, 0.3273)>
  UV <Vector (0.9443, 0.3098)>
  UV <Vector (0.9651, 0.3134)>
Face 5409
UV Count: 3
  UV <Vector (0.4336, 0.5392)>
  UV <Vector (0.4479, 0.5514)>
  UV <Vector (0.4359, 0.5505)>
Face 5410
UV Count: 3
  UV <Vector (0.4479, 0.5514)>
  UV <Vector (0.4536, 0.5417)>
  UV <Vector (0.4568, 0.5521)>
Face 5411
UV Count: 3
  UV <Vector (0.9627, 0.3390)>
  UV <Vector (0.9799, 0.3515)>
  UV <Vector (0.9610, 0.3492)>
Face 5412
UV Count: 3
  UV <Vector (0.9634, 0.3273)>
  UV <Vector (0.9821, 0.3434)>
  UV <Vector (0.9627, 0.3390)>
Face 5413
UV Count: 3
  UV <Vector (0.9627, 0.3390)>
  UV <Vector (0.9419, 0.3235)>
  UV <Vector (0.9634, 0.3273)>
Face 5414
UV Count: 3
  UV <Vector (0.9389, 0.3360)>
  UV <Vector (0.9610, 0.3492)>
  UV <Vector (0.9375, 0.3470)>
Face 5415
UV Count: 3
  UV <Vector (0.9115, 0.3334)>
  UV <Vector (0.9375, 0.3470)>
  UV <Vector (0.9117, 0.3459)>
Face 5416
UV Count: 3
  UV <Vector (0.9130, 0.3201)>
  UV <Vector (0.9389, 0.3360)>
  UV <Vector (0.9115, 0.3334)>
Face 5417
UV Count: 3
  UV <Vector (0.9156, 0.3058)>
  UV <Vector (0.9419, 0.3235)>
  UV <Vector (0.9130, 0.3201)>
Face 5418
UV Count: 3
  UV <Vector (0.3945, 0.5651)>
  UV <Vector (0.3868, 0.5781)>
  UV <Vector (0.3868, 0.5659)>
Face 5419
UV Count: 3
  UV <Vector (0.4032, 0.5645)>
  UV <Vector (0.4016, 0.5740)>
  UV <Vector (0.3997, 0.5650)>
Face 5420
UV Count: 3
  UV <Vector (0.9674, 0.2612)>
  UV <Vector (0.9793, 0.2507)>
  UV <Vector (0.9795, 0.2609)>
Face 5421
UV Count: 3
  UV <Vector (0.9500, 0.2599)>
  UV <Vector (0.9663, 0.2496)>
  UV <Vector (0.9674, 0.2612)>
Face 5422
UV Count: 3
  UV <Vector (0.9264, 0.2559)>
  UV <Vector (0.9488, 0.2479)>
  UV <Vector (0.9500, 0.2599)>
Face 5423
UV Count: 3
  UV <Vector (0.9264, 0.2439)>
  UV <Vector (0.9488, 0.2360)>
  UV <Vector (0.9488, 0.2479)>
Face 5424
UV Count: 3
  UV <Vector (0.7463, 0.3177)>
  UV <Vector (0.7574, 0.3302)>
  UV <Vector (0.7471, 0.3308)>
Face 5425
UV Count: 3
  UV <Vector (0.7489, 0.2463)>
  UV <Vector (0.7316, 0.2345)>
  UV <Vector (0.7495, 0.2349)>
Face 5426
UV Count: 3
  UV <Vector (0.7475, 0.2612)>
  UV <Vector (0.7322, 0.2458)>
  UV <Vector (0.7489, 0.2463)>
Face 5427
UV Count: 3
  UV <Vector (0.7321, 0.2764)>
  UV <Vector (0.7450, 0.2906)>
  UV <Vector (0.7316, 0.2906)>
Face 5428
UV Count: 3
  UV <Vector (0.7324, 0.2606)>
  UV <Vector (0.7459, 0.2769)>
  UV <Vector (0.7321, 0.2764)>
Face 5429
UV Count: 3
  UV <Vector (0.7454, 0.3039)>
  UV <Vector (0.7316, 0.2906)>
  UV <Vector (0.7450, 0.2906)>
Face 5430
UV Count: 3
  UV <Vector (0.7318, 0.3041)>
  UV <Vector (0.7463, 0.3177)>
  UV <Vector (0.7322, 0.3178)>
Face 5431
UV Count: 3
  UV <Vector (0.8929, 0.3731)>
  UV <Vector (0.9134, 0.3586)>
  UV <Vector (0.9160, 0.3716)>
Face 5432
UV Count: 3
  UV <Vector (0.9382, 0.3719)>
  UV <Vector (0.9134, 0.3586)>
  UV <Vector (0.9371, 0.3591)>
Face 5433
UV Count: 3
  UV <Vector (0.9581, 0.3727)>
  UV <Vector (0.9371, 0.3591)>
  UV <Vector (0.9595, 0.3597)>
Face 5434
UV Count: 3
  UV <Vector (0.9761, 0.3749)>
  UV <Vector (0.9595, 0.3597)>
  UV <Vector (0.9779, 0.3625)>
Face 5435
UV Count: 3
  UV <Vector (0.4666, 0.5515)>
  UV <Vector (0.4731, 0.5433)>
  UV <Vector (0.4755, 0.5494)>
Face 5436
UV Count: 3
  UV <Vector (0.4710, 0.5275)>
  UV <Vector (0.4615, 0.5351)>
  UV <Vector (0.4599, 0.5263)>
Face 5437
UV Count: 3
  UV <Vector (0.8729, 0.3877)>
  UV <Vector (0.8929, 0.3731)>
  UV <Vector (0.8951, 0.3867)>
Face 5438
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
  UV <Vector (0.9465, 0.2976)>
  UV <Vector (0.9654, 0.3014)>
Face 5439
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
  UV <Vector (0.9810, 0.3029)>
  UV <Vector (0.9820, 0.3164)>
Face 5440
UV Count: 3
  UV <Vector (0.4133, 0.5403)>
  UV <Vector (0.4249, 0.5488)>
  UV <Vector (0.4170, 0.5479)>
Face 5441
UV Count: 3
  UV <Vector (0.8698, 0.3603)>
  UV <Vector (0.8867, 0.3463)>
  UV <Vector (0.8900, 0.3595)>
Face 5442
UV Count: 3
  UV <Vector (0.8857, 0.3327)>
  UV <Vector (0.8660, 0.3461)>
  UV <Vector (0.8639, 0.3317)>
Face 5443
UV Count: 3
  UV <Vector (0.8652, 0.3171)>
  UV <Vector (0.8857, 0.3327)>
  UV <Vector (0.8639, 0.3317)>
Face 5444
UV Count: 3
  UV <Vector (0.8900, 0.3595)>
  UV <Vector (0.8716, 0.3741)>
  UV <Vector (0.8698, 0.3603)>
Face 5445
UV Count: 3
  UV <Vector (0.8679, 0.3021)>
  UV <Vector (0.8858, 0.3183)>
  UV <Vector (0.8652, 0.3171)>
Face 5446
UV Count: 3
  UV <Vector (0.8698, 0.2885)>
  UV <Vector (0.8876, 0.3036)>
  UV <Vector (0.8679, 0.3021)>
Face 5447
UV Count: 3
  UV <Vector (0.8933, 0.2763)>
  UV <Vector (0.8739, 0.2613)>
  UV <Vector (0.8968, 0.2637)>
Face 5448
UV Count: 3
  UV <Vector (0.8714, 0.2745)>
  UV <Vector (0.8898, 0.2898)>
  UV <Vector (0.8698, 0.2885)>
Face 5449
UV Count: 3
  UV <Vector (0.7508, 0.3539)>
  UV <Vector (0.7401, 0.3697)>
  UV <Vector (0.7353, 0.3543)>
Face 5450
UV Count: 3
  UV <Vector (0.7563, 0.3699)>
  UV <Vector (0.7442, 0.3862)>
  UV <Vector (0.7401, 0.3697)>
Face 5451
UV Count: 3
  UV <Vector (0.7493, 0.2251)>
  UV <Vector (0.7316, 0.2345)>
  UV <Vector (0.7315, 0.2241)>
Face 5452
UV Count: 3
  UV <Vector (0.7493, 0.2251)>
  UV <Vector (0.7347, 0.2126)>
  UV <Vector (0.7516, 0.2140)>
Face 5453
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7415, 0.1978)>
  UV <Vector (0.7570, 0.1998)>
Face 5454
UV Count: 3
  UV <Vector (0.8999, 0.2514)>
  UV <Vector (0.9248, 0.2673)>
  UV <Vector (0.8968, 0.2637)>
Face 5455
UV Count: 3
  UV <Vector (0.9248, 0.2673)>
  UV <Vector (0.9500, 0.2599)>
  UV <Vector (0.9499, 0.2708)>
Face 5456
UV Count: 3
  UV <Vector (0.9499, 0.2708)>
  UV <Vector (0.9674, 0.2612)>
  UV <Vector (0.9671, 0.2725)>
Face 5457
UV Count: 3
  UV <Vector (0.9671, 0.2725)>
  UV <Vector (0.9485, 0.2839)>
  UV <Vector (0.9499, 0.2708)>
Face 5458
UV Count: 3
  UV <Vector (0.9658, 0.2867)>
  UV <Vector (0.9465, 0.2976)>
  UV <Vector (0.9485, 0.2839)>
Face 5459
UV Count: 3
  UV <Vector (0.9485, 0.2839)>
  UV <Vector (0.9248, 0.2673)>
  UV <Vector (0.9499, 0.2708)>
Face 5460
UV Count: 3
  UV <Vector (0.9465, 0.2976)>
  UV <Vector (0.9218, 0.2799)>
  UV <Vector (0.9485, 0.2839)>
Face 5461
UV Count: 3
  UV <Vector (0.9443, 0.3098)>
  UV <Vector (0.9188, 0.2928)>
  UV <Vector (0.9465, 0.2976)>
Face 5462
UV Count: 3
  UV <Vector (0.9156, 0.3058)>
  UV <Vector (0.8898, 0.2898)>
  UV <Vector (0.9188, 0.2928)>
Face 5463
UV Count: 3
  UV <Vector (0.8968, 0.2637)>
  UV <Vector (0.9218, 0.2799)>
  UV <Vector (0.8933, 0.2763)>
Face 5464
UV Count: 3
  UV <Vector (0.8933, 0.2763)>
  UV <Vector (0.9188, 0.2928)>
  UV <Vector (0.8898, 0.2898)>
Face 5465
UV Count: 3
  UV <Vector (0.7842, 0.2408)>
  UV <Vector (0.7784, 0.2292)>
  UV <Vector (0.7856, 0.2242)>
Face 5466
UV Count: 3
  UV <Vector (0.7784, 0.2292)>
  UV <Vector (0.7702, 0.2347)>
  UV <Vector (0.7706, 0.2271)>
Face 5467
UV Count: 3
  UV <Vector (0.7733, 0.2183)>
  UV <Vector (0.7784, 0.2292)>
  UV <Vector (0.7706, 0.2271)>
Face 5468
UV Count: 3
  UV <Vector (0.7778, 0.2353)>
  UV <Vector (0.7716, 0.2447)>
  UV <Vector (0.7702, 0.2347)>
Face 5469
UV Count: 3
  UV <Vector (0.7567, 0.3169)>
  UV <Vector (0.7674, 0.3303)>
  UV <Vector (0.7574, 0.3302)>
Face 5470
UV Count: 3
  UV <Vector (0.7591, 0.3418)>
  UV <Vector (0.7674, 0.3303)>
  UV <Vector (0.7696, 0.3420)>
Face 5471
UV Count: 3
  UV <Vector (0.7627, 0.3550)>
  UV <Vector (0.7696, 0.3420)>
  UV <Vector (0.7740, 0.3565)>
Face 5472
UV Count: 3
  UV <Vector (0.7740, 0.3565)>
  UV <Vector (0.7676, 0.3712)>
  UV <Vector (0.7627, 0.3550)>
Face 5473
UV Count: 3
  UV <Vector (0.7707, 0.3868)>
  UV <Vector (0.7785, 0.3726)>
  UV <Vector (0.7800, 0.3878)>
Face 5474
UV Count: 3
  UV <Vector (0.7628, 0.2155)>
  UV <Vector (0.7724, 0.2037)>
  UV <Vector (0.7733, 0.2183)>
Face 5475
UV Count: 3
  UV <Vector (0.7628, 0.2155)>
  UV <Vector (0.7706, 0.2271)>
  UV <Vector (0.7615, 0.2256)>
Face 5476
UV Count: 3
  UV <Vector (0.7702, 0.2347)>
  UV <Vector (0.7615, 0.2256)>
  UV <Vector (0.7706, 0.2271)>
Face 5477
UV Count: 3
  UV <Vector (0.7609, 0.2348)>
  UV <Vector (0.7716, 0.2447)>
  UV <Vector (0.7606, 0.2463)>
Face 5478
UV Count: 3
  UV <Vector (0.7606, 0.2463)>
  UV <Vector (0.7700, 0.2595)>
  UV <Vector (0.7587, 0.2606)>
Face 5479
UV Count: 3
  UV <Vector (0.7688, 0.2750)>
  UV <Vector (0.7587, 0.2606)>
  UV <Vector (0.7700, 0.2595)>
Face 5480
UV Count: 3
  UV <Vector (0.7573, 0.2762)>
  UV <Vector (0.7681, 0.2888)>
  UV <Vector (0.7566, 0.2898)>
Face 5481
UV Count: 3
  UV <Vector (0.7674, 0.3023)>
  UV <Vector (0.7566, 0.2898)>
  UV <Vector (0.7681, 0.2888)>
Face 5482
UV Count: 3
  UV <Vector (0.7566, 0.3029)>
  UV <Vector (0.7668, 0.3165)>
  UV <Vector (0.7567, 0.3169)>
Face 5483
UV Count: 3
  UV <Vector (0.4016, 0.5740)>
  UV <Vector (0.4008, 0.5847)>
  UV <Vector (0.3959, 0.5753)>
Face 5484
UV Count: 3
  UV <Vector (0.3997, 0.5650)>
  UV <Vector (0.3959, 0.5753)>
  UV <Vector (0.3945, 0.5651)>
Face 5485
UV Count: 3
  UV <Vector (0.3965, 0.5543)>
  UV <Vector (0.3997, 0.5650)>
  UV <Vector (0.3945, 0.5651)>
Face 5486
UV Count: 3
  UV <Vector (0.4008, 0.5559)>
  UV <Vector (0.4017, 0.5432)>
  UV <Vector (0.4058, 0.5470)>
Face 5487
UV Count: 3
  UV <Vector (0.4058, 0.5470)>
  UV <Vector (0.4101, 0.5335)>
  UV <Vector (0.4133, 0.5403)>
Face 5488
UV Count: 3
  UV <Vector (0.4231, 0.5384)>
  UV <Vector (0.4101, 0.5335)>
  UV <Vector (0.4207, 0.5300)>
Face 5489
UV Count: 3
  UV <Vector (0.4336, 0.5392)>
  UV <Vector (0.4207, 0.5300)>
  UV <Vector (0.4316, 0.5305)>
Face 5490
UV Count: 3
  UV <Vector (0.4316, 0.5305)>
  UV <Vector (0.4442, 0.5398)>
  UV <Vector (0.4336, 0.5392)>
Face 5491
UV Count: 3
  UV <Vector (0.4442, 0.5398)>
  UV <Vector (0.4512, 0.5336)>
  UV <Vector (0.4536, 0.5417)>
Face 5492
UV Count: 3
  UV <Vector (0.4615, 0.5351)>
  UV <Vector (0.4536, 0.5417)>
  UV <Vector (0.4512, 0.5336)>
Face 5493
UV Count: 3
  UV <Vector (0.4636, 0.5426)>
  UV <Vector (0.4723, 0.5368)>
  UV <Vector (0.4731, 0.5433)>
Face 5494
UV Count: 3
  UV <Vector (0.4825, 0.5430)>
  UV <Vector (0.4723, 0.5368)>
  UV <Vector (0.4823, 0.5385)>
Face 5495
UV Count: 3
  UV <Vector (0.8416, 0.3603)>
  UV <Vector (0.8509, 0.3456)>
  UV <Vector (0.8548, 0.3603)>
Face 5496
UV Count: 3
  UV <Vector (0.8509, 0.3456)>
  UV <Vector (0.8360, 0.3312)>
  UV <Vector (0.8497, 0.3309)>
Face 5497
UV Count: 3
  UV <Vector (0.8351, 0.3161)>
  UV <Vector (0.8497, 0.3309)>
  UV <Vector (0.8360, 0.3312)>
Face 5498
UV Count: 3
  UV <Vector (0.8347, 0.3010)>
  UV <Vector (0.8501, 0.3162)>
  UV <Vector (0.8351, 0.3161)>
Face 5499
UV Count: 3
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8357, 0.2859)>
  UV <Vector (0.8524, 0.2871)>
Face 5500
UV Count: 3
  UV <Vector (0.8524, 0.2871)>
  UV <Vector (0.8387, 0.2716)>
  UV <Vector (0.8546, 0.2735)>
Face 5501
UV Count: 3
  UV <Vector (0.8546, 0.2735)>
  UV <Vector (0.8414, 0.2584)>
  UV <Vector (0.8570, 0.2600)>
Face 5502
UV Count: 3
  UV <Vector (0.8434, 0.2451)>
  UV <Vector (0.8570, 0.2600)>
  UV <Vector (0.8414, 0.2584)>
Face 5503
UV Count: 3
  UV <Vector (0.8457, 0.2317)>
  UV <Vector (0.8589, 0.2469)>
  UV <Vector (0.8434, 0.2451)>
Face 5504
UV Count: 3
  UV <Vector (0.8611, 0.2338)>
  UV <Vector (0.8484, 0.2178)>
  UV <Vector (0.8644, 0.2199)>
Face 5505
UV Count: 3
  UV <Vector (0.8597, 0.3879)>
  UV <Vector (0.8445, 0.3743)>
  UV <Vector (0.8579, 0.3739)>
Face 5506
UV Count: 3
  UV <Vector (0.8548, 0.3603)>
  UV <Vector (0.8445, 0.3743)>
  UV <Vector (0.8416, 0.3603)>
Face 5507
UV Count: 3
  UV <Vector (0.8354, 0.2159)>
  UV <Vector (0.8457, 0.2317)>
  UV <Vector (0.8325, 0.2305)>
Face 5508
UV Count: 3
  UV <Vector (0.8325, 0.2305)>
  UV <Vector (0.8434, 0.2451)>
  UV <Vector (0.8292, 0.2438)>
Face 5509
UV Count: 3
  UV <Vector (0.8414, 0.2584)>
  UV <Vector (0.8292, 0.2438)>
  UV <Vector (0.8434, 0.2451)>
Face 5510
UV Count: 3
  UV <Vector (0.8387, 0.2716)>
  UV <Vector (0.8266, 0.2576)>
  UV <Vector (0.8414, 0.2584)>
Face 5511
UV Count: 3
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8357, 0.2859)>
  UV <Vector (0.8212, 0.2852)>
Face 5512
UV Count: 3
  UV <Vector (0.8199, 0.3008)>
  UV <Vector (0.8357, 0.2859)>
  UV <Vector (0.8347, 0.3010)>
Face 5513
UV Count: 3
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8347, 0.3010)>
  UV <Vector (0.8351, 0.3161)>
Face 5514
UV Count: 3
  UV <Vector (0.8360, 0.3312)>
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8351, 0.3161)>
Face 5515
UV Count: 3
  UV <Vector (0.8375, 0.3458)>
  UV <Vector (0.8227, 0.3317)>
  UV <Vector (0.8360, 0.3312)>
Face 5516
UV Count: 3
  UV <Vector (0.8304, 0.3603)>
  UV <Vector (0.8375, 0.3458)>
  UV <Vector (0.8416, 0.3603)>
Face 5517
UV Count: 3
  UV <Vector (0.8445, 0.3743)>
  UV <Vector (0.8304, 0.3603)>
  UV <Vector (0.8416, 0.3603)>
Face 5518
UV Count: 3
  UV <Vector (0.8457, 0.3882)>
  UV <Vector (0.8327, 0.3743)>
  UV <Vector (0.8445, 0.3743)>
Face 5519
UV Count: 3
  UV <Vector (0.7064, 0.5640)>
  UV <Vector (0.7197, 0.5524)>
  UV <Vector (0.7182, 0.5648)>
Face 5520
UV Count: 3
  UV <Vector (0.7182, 0.5648)>
  UV <Vector (0.7059, 0.5780)>
  UV <Vector (0.7064, 0.5640)>
Face 5521
UV Count: 3
  UV <Vector (0.7060, 0.5914)>
  UV <Vector (0.7179, 0.5781)>
  UV <Vector (0.7188, 0.5922)>
Face 5522
UV Count: 3
  UV <Vector (0.7249, 0.5310)>
  UV <Vector (0.7094, 0.5395)>
  UV <Vector (0.7120, 0.5286)>
Face 5523
UV Count: 3
  UV <Vector (0.7078, 0.5509)>
  UV <Vector (0.7221, 0.5413)>
  UV <Vector (0.7197, 0.5524)>
Face 5524
UV Count: 3
  UV <Vector (0.7188, 0.5922)>
  UV <Vector (0.7065, 0.6035)>
  UV <Vector (0.7060, 0.5914)>
Face 5525
UV Count: 3
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.7203, 0.6052)>
  UV <Vector (0.7214, 0.6190)>
Face 5526
UV Count: 3
  UV <Vector (0.7287, 0.6741)>
  UV <Vector (0.7154, 0.6863)>
  UV <Vector (0.7143, 0.6744)>
Face 5527
UV Count: 3
  UV <Vector (0.8449, 0.5402)>
  UV <Vector (0.8577, 0.5566)>
  UV <Vector (0.8502, 0.5561)>
Face 5528
UV Count: 3
  UV <Vector (0.8466, 0.5261)>
  UV <Vector (0.8449, 0.5402)>
  UV <Vector (0.8382, 0.5250)>
Face 5529
UV Count: 3
  UV <Vector (0.8324, 0.5148)>
  UV <Vector (0.8466, 0.5261)>
  UV <Vector (0.8382, 0.5250)>
Face 5530
UV Count: 3
  UV <Vector (0.8566, 0.6688)>
  UV <Vector (0.8558, 0.6567)>
  UV <Vector (0.8605, 0.6584)>
Face 5531
UV Count: 3
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8558, 0.6567)>
  UV <Vector (0.8576, 0.6462)>
Face 5532
UV Count: 3
  UV <Vector (0.8667, 0.6214)>
  UV <Vector (0.8590, 0.6345)>
  UV <Vector (0.8599, 0.6206)>
Face 5533
UV Count: 3
  UV <Vector (0.8666, 0.6051)>
  UV <Vector (0.8599, 0.6206)>
  UV <Vector (0.8596, 0.6052)>
Face 5534
UV Count: 3
  UV <Vector (0.8652, 0.5882)>
  UV <Vector (0.8596, 0.6052)>
  UV <Vector (0.8580, 0.5889)>
Face 5535
UV Count: 3
  UV <Vector (0.8547, 0.5721)>
  UV <Vector (0.8652, 0.5882)>
  UV <Vector (0.8580, 0.5889)>
Face 5536
UV Count: 3
  UV <Vector (0.8618, 0.5718)>
  UV <Vector (0.8502, 0.5561)>
  UV <Vector (0.8577, 0.5566)>
Face 5537
UV Count: 3
  UV <Vector (0.8531, 0.5416)>
  UV <Vector (0.8688, 0.5564)>
  UV <Vector (0.8577, 0.5566)>
Face 5538
UV Count: 3
  UV <Vector (0.8719, 0.5699)>
  UV <Vector (0.8577, 0.5566)>
  UV <Vector (0.8688, 0.5564)>
Face 5539
UV Count: 3
  UV <Vector (0.8841, 0.5659)>
  UV <Vector (0.8688, 0.5564)>
  UV <Vector (0.8810, 0.5541)>
Face 5540
UV Count: 3
  UV <Vector (0.8810, 0.5541)>
  UV <Vector (0.8652, 0.5426)>
  UV <Vector (0.8783, 0.5422)>
Face 5541
UV Count: 3
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.9125, 0.5460)>
  UV <Vector (0.9159, 0.5562)>
Face 5542
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8667, 0.6214)>
  UV <Vector (0.8666, 0.6051)>
Face 5543
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8652, 0.5882)>
  UV <Vector (0.8755, 0.5860)>
Face 5544
UV Count: 3
  UV <Vector (0.8755, 0.5860)>
  UV <Vector (0.8618, 0.5718)>
  UV <Vector (0.8719, 0.5699)>
Face 5545
UV Count: 3
  UV <Vector (0.8878, 0.5767)>
  UV <Vector (0.8719, 0.5699)>
  UV <Vector (0.8841, 0.5659)>
Face 5546
UV Count: 3
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9315, 0.5754)>
  UV <Vector (0.9323, 0.5852)>
Face 5547
UV Count: 3
  UV <Vector (0.9358, 0.6090)>
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9409, 0.5993)>
Face 5548
UV Count: 3
  UV <Vector (0.9243, 0.6293)>
  UV <Vector (0.9247, 0.6169)>
  UV <Vector (0.9333, 0.6247)>
Face 5549
UV Count: 3
  UV <Vector (0.9105, 0.6435)>
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9180, 0.6415)>
Face 5550
UV Count: 3
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8565, 0.4785)>
  UV <Vector (0.8508, 0.4818)>
Face 5551
UV Count: 3
  UV <Vector (0.8892, 0.6714)>
  UV <Vector (0.8851, 0.6768)>
  UV <Vector (0.8855, 0.6698)>
Face 5552
UV Count: 3
  UV <Vector (0.8909, 0.6654)>
  UV <Vector (0.8855, 0.6698)>
  UV <Vector (0.8871, 0.6629)>
Face 5553
UV Count: 3
  UV <Vector (0.8605, 0.6584)>
  UV <Vector (0.8695, 0.6506)>
  UV <Vector (0.8672, 0.6612)>
Face 5554
UV Count: 3
  UV <Vector (0.9191, 0.6853)>
  UV <Vector (0.9153, 0.6866)>
  UV <Vector (0.9174, 0.6841)>
Face 5555
UV Count: 3
  UV <Vector (0.9677, 0.5273)>
  UV <Vector (0.9664, 0.5303)>
  UV <Vector (0.9663, 0.5283)>
Face 5556
UV Count: 3
  UV <Vector (0.9239, 0.4276)>
  UV <Vector (0.9202, 0.4283)>
  UV <Vector (0.9205, 0.4262)>
Face 5557
UV Count: 3
  UV <Vector (0.9515, 0.4454)>
  UV <Vector (0.9471, 0.4462)>
  UV <Vector (0.9476, 0.4437)>
Face 5558
UV Count: 3
  UV <Vector (0.9875, 0.5735)>
  UV <Vector (0.9892, 0.5699)>
  UV <Vector (0.9891, 0.5740)>
Face 5559
UV Count: 3
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9454, 0.6481)>
  UV <Vector (0.9492, 0.6520)>
Face 5560
UV Count: 3
  UV <Vector (0.9056, 0.4467)>
  UV <Vector (0.8979, 0.4493)>
  UV <Vector (0.9024, 0.4445)>
Face 5561
UV Count: 3
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9014, 0.4523)>
  UV <Vector (0.9056, 0.4467)>
Face 5562
UV Count: 3
  UV <Vector (0.9120, 0.4581)>
  UV <Vector (0.9115, 0.4510)>
  UV <Vector (0.9148, 0.4531)>
Face 5563
UV Count: 3
  UV <Vector (0.9406, 0.5274)>
  UV <Vector (0.9476, 0.5229)>
  UV <Vector (0.9483, 0.5269)>
Face 5564
UV Count: 3
  UV <Vector (0.9489, 0.5305)>
  UV <Vector (0.9406, 0.5274)>
  UV <Vector (0.9483, 0.5269)>
Face 5565
UV Count: 3
  UV <Vector (0.9427, 0.5392)>
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9500, 0.5375)>
Face 5566
UV Count: 3
  UV <Vector (0.9526, 0.5480)>
  UV <Vector (0.9451, 0.5473)>
  UV <Vector (0.9515, 0.5447)>
Face 5567
UV Count: 3
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9090, 0.6723)>
  UV <Vector (0.9109, 0.6683)>
Face 5568
UV Count: 3
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9032, 0.6805)>
  UV <Vector (0.9060, 0.6764)>
Face 5569
UV Count: 3
  UV <Vector (0.9081, 0.6834)>
  UV <Vector (0.9013, 0.6840)>
  UV <Vector (0.9032, 0.6805)>
Face 5570
UV Count: 3
  UV <Vector (0.8392, 0.4679)>
  UV <Vector (0.8412, 0.4615)>
  UV <Vector (0.8442, 0.4656)>
Face 5571
UV Count: 3
  UV <Vector (0.8672, 0.6612)>
  UV <Vector (0.8770, 0.6553)>
  UV <Vector (0.8750, 0.6647)>
Face 5572
UV Count: 3
  UV <Vector (0.9093, 0.6354)>
  UV <Vector (0.9034, 0.6479)>
  UV <Vector (0.8993, 0.6421)>
Face 5573
UV Count: 3
  UV <Vector (0.9235, 0.4335)>
  UV <Vector (0.9243, 0.4387)>
  UV <Vector (0.9213, 0.4374)>
Face 5574
UV Count: 3
  UV <Vector (0.9180, 0.4298)>
  UV <Vector (0.9182, 0.4355)>
  UV <Vector (0.9151, 0.4329)>
Face 5575
UV Count: 3
  UV <Vector (0.9126, 0.4298)>
  UV <Vector (0.9180, 0.4298)>
  UV <Vector (0.9151, 0.4329)>
Face 5576
UV Count: 3
  UV <Vector (0.9488, 0.4529)>
  UV <Vector (0.9495, 0.4582)>
  UV <Vector (0.9457, 0.4566)>
Face 5577
UV Count: 3
  UV <Vector (0.9442, 0.4480)>
  UV <Vector (0.9428, 0.4540)>
  UV <Vector (0.9403, 0.4514)>
Face 5578
UV Count: 3
  UV <Vector (0.9387, 0.4477)>
  UV <Vector (0.9442, 0.4480)>
  UV <Vector (0.9403, 0.4514)>
Face 5579
UV Count: 3
  UV <Vector (0.9778, 0.5659)>
  UV <Vector (0.9826, 0.5672)>
  UV <Vector (0.9786, 0.5689)>
Face 5580
UV Count: 3
  UV <Vector (0.9717, 0.4950)>
  UV <Vector (0.9671, 0.4988)>
  UV <Vector (0.9668, 0.4951)>
Face 5581
UV Count: 3
  UV <Vector (0.9851, 0.5755)>
  UV <Vector (0.9819, 0.5796)>
  UV <Vector (0.9810, 0.5762)>
Face 5582
UV Count: 3
  UV <Vector (0.9634, 0.5320)>
  UV <Vector (0.9605, 0.5350)>
  UV <Vector (0.9600, 0.5321)>
Face 5583
UV Count: 3
  UV <Vector (0.9635, 0.5270)>
  UV <Vector (0.9596, 0.5293)>
  UV <Vector (0.9596, 0.5262)>
Face 5584
UV Count: 3
  UV <Vector (0.9645, 0.5243)>
  UV <Vector (0.9596, 0.5262)>
  UV <Vector (0.9600, 0.5229)>
Face 5585
UV Count: 3
  UV <Vector (0.6964, 0.6651)>
  UV <Vector (0.7081, 0.6549)>
  UV <Vector (0.7116, 0.6634)>
Face 5586
UV Count: 3
  UV <Vector (0.7154, 0.6863)>
  UV <Vector (0.6986, 0.6756)>
  UV <Vector (0.7143, 0.6744)>
Face 5587
UV Count: 3
  UV <Vector (0.7120, 0.5286)>
  UV <Vector (0.6944, 0.5387)>
  UV <Vector (0.6966, 0.5275)>
Face 5588
UV Count: 3
  UV <Vector (0.6932, 0.5505)>
  UV <Vector (0.7094, 0.5395)>
  UV <Vector (0.7078, 0.5509)>
Face 5589
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.7078, 0.5509)>
  UV <Vector (0.7064, 0.5640)>
Face 5590
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.7059, 0.5780)>
  UV <Vector (0.6912, 0.5776)>
Face 5591
UV Count: 3
  UV <Vector (0.6912, 0.5776)>
  UV <Vector (0.7060, 0.5914)>
  UV <Vector (0.6909, 0.5907)>
Face 5592
UV Count: 3
  UV <Vector (0.6909, 0.5907)>
  UV <Vector (0.7065, 0.6035)>
  UV <Vector (0.6909, 0.6025)>
Face 5593
UV Count: 3
  UV <Vector (0.6909, 0.6025)>
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.6908, 0.6130)>
Face 5594
UV Count: 3
  UV <Vector (0.6425, 0.5934)>
  UV <Vector (0.6300, 0.5794)>
  UV <Vector (0.6436, 0.5806)>
Face 5595
UV Count: 3
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6425, 0.5934)>
  UV <Vector (0.6422, 0.6051)>
Face 5596
UV Count: 3
  UV <Vector (0.6436, 0.5806)>
  UV <Vector (0.6314, 0.5633)>
  UV <Vector (0.6450, 0.5657)>
Face 5597
UV Count: 3
  UV <Vector (0.6607, 0.5259)>
  UV <Vector (0.6425, 0.5138)>
  UV <Vector (0.6604, 0.5137)>
Face 5598
UV Count: 3
  UV <Vector (0.7143, 0.6744)>
  UV <Vector (0.6964, 0.6651)>
  UV <Vector (0.7116, 0.6634)>
Face 5599
UV Count: 3
  UV <Vector (0.7116, 0.6634)>
  UV <Vector (0.7287, 0.6741)>
  UV <Vector (0.7143, 0.6744)>
Face 5600
UV Count: 3
  UV <Vector (0.7290, 0.6054)>
  UV <Vector (0.7214, 0.6190)>
  UV <Vector (0.7203, 0.6052)>
Face 5601
UV Count: 3
  UV <Vector (0.7267, 0.5918)>
  UV <Vector (0.7203, 0.6052)>
  UV <Vector (0.7188, 0.5922)>
Face 5602
UV Count: 3
  UV <Vector (0.7188, 0.5922)>
  UV <Vector (0.7258, 0.5779)>
  UV <Vector (0.7267, 0.5918)>
Face 5603
UV Count: 3
  UV <Vector (0.7457, 0.5541)>
  UV <Vector (0.7396, 0.5633)>
  UV <Vector (0.7399, 0.5577)>
Face 5604
UV Count: 3
  UV <Vector (0.7279, 0.5544)>
  UV <Vector (0.7182, 0.5648)>
  UV <Vector (0.7197, 0.5524)>
Face 5605
UV Count: 3
  UV <Vector (0.7263, 0.5657)>
  UV <Vector (0.7179, 0.5781)>
  UV <Vector (0.7182, 0.5648)>
Face 5606
UV Count: 3
  UV <Vector (0.7302, 0.5445)>
  UV <Vector (0.7197, 0.5524)>
  UV <Vector (0.7221, 0.5413)>
Face 5607
UV Count: 3
  UV <Vector (0.7341, 0.5562)>
  UV <Vector (0.7396, 0.5633)>
  UV <Vector (0.7333, 0.5652)>
Face 5608
UV Count: 3
  UV <Vector (0.7399, 0.5577)>
  UV <Vector (0.7364, 0.5473)>
  UV <Vector (0.7457, 0.5541)>
Face 5609
UV Count: 3
  UV <Vector (0.7396, 0.5633)>
  UV <Vector (0.7340, 0.5757)>
  UV <Vector (0.7333, 0.5652)>
Face 5610
UV Count: 3
  UV <Vector (0.6908, 0.6130)>
  UV <Vector (0.7048, 0.6230)>
  UV <Vector (0.6908, 0.6225)>
Face 5611
UV Count: 3
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.7147, 0.6246)>
  UV <Vector (0.7048, 0.6230)>
Face 5612
UV Count: 3
  UV <Vector (0.7179, 0.6538)>
  UV <Vector (0.7116, 0.6634)>
  UV <Vector (0.7081, 0.6549)>
Face 5613
UV Count: 3
  UV <Vector (0.7221, 0.5413)>
  UV <Vector (0.7335, 0.5331)>
  UV <Vector (0.7302, 0.5445)>
Face 5614
UV Count: 3
  UV <Vector (0.7374, 0.6742)>
  UV <Vector (0.7290, 0.6871)>
  UV <Vector (0.7287, 0.6741)>
Face 5615
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
  UV <Vector (0.7287, 0.6741)>
  UV <Vector (0.7265, 0.6596)>
Face 5616
UV Count: 3
  UV <Vector (0.7457, 0.5883)>
  UV <Vector (0.7340, 0.5757)>
  UV <Vector (0.7450, 0.5686)>
Face 5617
UV Count: 3
  UV <Vector (0.7457, 0.5883)>
  UV <Vector (0.7380, 0.6053)>
  UV <Vector (0.7354, 0.5909)>
Face 5618
UV Count: 3
  UV <Vector (0.7404, 0.6184)>
  UV <Vector (0.7480, 0.6037)>
  UV <Vector (0.7501, 0.6171)>
Face 5619
UV Count: 3
  UV <Vector (0.7485, 0.5371)>
  UV <Vector (0.7364, 0.5473)>
  UV <Vector (0.7402, 0.5346)>
Face 5620
UV Count: 3
  UV <Vector (0.7539, 0.6875)>
  UV <Vector (0.7446, 0.6732)>
  UV <Vector (0.7543, 0.6735)>
Face 5621
UV Count: 3
  UV <Vector (0.7448, 0.6621)>
  UV <Vector (0.7543, 0.6735)>
  UV <Vector (0.7446, 0.6732)>
Face 5622
UV Count: 3
  UV <Vector (0.7568, 0.5544)>
  UV <Vector (0.7450, 0.5686)>
  UV <Vector (0.7457, 0.5541)>
Face 5623
UV Count: 3
  UV <Vector (0.7564, 0.5698)>
  UV <Vector (0.7457, 0.5883)>
  UV <Vector (0.7450, 0.5686)>
Face 5624
UV Count: 3
  UV <Vector (0.7577, 0.5863)>
  UV <Vector (0.7480, 0.6037)>
  UV <Vector (0.7457, 0.5883)>
Face 5625
UV Count: 3
  UV <Vector (0.7601, 0.6016)>
  UV <Vector (0.7501, 0.6171)>
  UV <Vector (0.7480, 0.6037)>
Face 5626
UV Count: 3
  UV <Vector (0.7568, 0.5544)>
  UV <Vector (0.7485, 0.5371)>
  UV <Vector (0.7596, 0.5384)>
Face 5627
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.7159, 0.5169)>
  UV <Vector (0.7120, 0.5286)>
Face 5628
UV Count: 3
  UV <Vector (0.7289, 0.5185)>
  UV <Vector (0.7120, 0.5286)>
  UV <Vector (0.7159, 0.5169)>
Face 5629
UV Count: 3
  UV <Vector (0.7376, 0.5198)>
  UV <Vector (0.7249, 0.5310)>
  UV <Vector (0.7289, 0.5185)>
Face 5630
UV Count: 3
  UV <Vector (0.7522, 0.5211)>
  UV <Vector (0.7402, 0.5346)>
  UV <Vector (0.7441, 0.5203)>
Face 5631
UV Count: 3
  UV <Vector (0.7596, 0.5384)>
  UV <Vector (0.7522, 0.5211)>
  UV <Vector (0.7636, 0.5214)>
Face 5632
UV Count: 3
  UV <Vector (0.7543, 0.6735)>
  UV <Vector (0.7665, 0.6883)>
  UV <Vector (0.7539, 0.6875)>
Face 5633
UV Count: 3
  UV <Vector (0.7670, 0.6742)>
  UV <Vector (0.7547, 0.6623)>
  UV <Vector (0.7671, 0.6628)>
Face 5634
UV Count: 3
  UV <Vector (0.6292, 0.6167)>
  UV <Vector (0.6422, 0.6051)>
  UV <Vector (0.6424, 0.6159)>
Face 5635
UV Count: 3
  UV <Vector (0.7697, 0.5538)>
  UV <Vector (0.7564, 0.5698)>
  UV <Vector (0.7568, 0.5544)>
Face 5636
UV Count: 3
  UV <Vector (0.7696, 0.5691)>
  UV <Vector (0.7577, 0.5863)>
  UV <Vector (0.7564, 0.5698)>
Face 5637
UV Count: 3
  UV <Vector (0.7709, 0.5852)>
  UV <Vector (0.7601, 0.6016)>
  UV <Vector (0.7577, 0.5863)>
Face 5638
UV Count: 3
  UV <Vector (0.7732, 0.6014)>
  UV <Vector (0.7623, 0.6155)>
  UV <Vector (0.7601, 0.6016)>
Face 5639
UV Count: 3
  UV <Vector (0.7671, 0.6628)>
  UV <Vector (0.7808, 0.6739)>
  UV <Vector (0.7670, 0.6742)>
Face 5640
UV Count: 3
  UV <Vector (0.7670, 0.6742)>
  UV <Vector (0.7817, 0.6871)>
  UV <Vector (0.7665, 0.6883)>
Face 5641
UV Count: 3
  UV <Vector (0.7636, 0.5214)>
  UV <Vector (0.7718, 0.5382)>
  UV <Vector (0.7596, 0.5384)>
Face 5642
UV Count: 3
  UV <Vector (0.7596, 0.5384)>
  UV <Vector (0.7697, 0.5538)>
  UV <Vector (0.7568, 0.5544)>
Face 5643
UV Count: 3
  UV <Vector (0.7836, 0.5524)>
  UV <Vector (0.7696, 0.5691)>
  UV <Vector (0.7697, 0.5538)>
Face 5644
UV Count: 3
  UV <Vector (0.7842, 0.5681)>
  UV <Vector (0.7709, 0.5852)>
  UV <Vector (0.7696, 0.5691)>
Face 5645
UV Count: 3
  UV <Vector (0.7860, 0.5853)>
  UV <Vector (0.7732, 0.6014)>
  UV <Vector (0.7709, 0.5852)>
Face 5646
UV Count: 3
  UV <Vector (0.7885, 0.6026)>
  UV <Vector (0.7754, 0.6156)>
  UV <Vector (0.7732, 0.6014)>
Face 5647
UV Count: 3
  UV <Vector (0.7802, 0.6624)>
  UV <Vector (0.7958, 0.6732)>
  UV <Vector (0.7808, 0.6739)>
Face 5648
UV Count: 3
  UV <Vector (0.7808, 0.6739)>
  UV <Vector (0.7971, 0.6858)>
  UV <Vector (0.7817, 0.6871)>
Face 5649
UV Count: 3
  UV <Vector (0.7751, 0.5209)>
  UV <Vector (0.7844, 0.5370)>
  UV <Vector (0.7718, 0.5382)>
Face 5650
UV Count: 3
  UV <Vector (0.7718, 0.5382)>
  UV <Vector (0.7836, 0.5524)>
  UV <Vector (0.7697, 0.5538)>
Face 5651
UV Count: 3
  UV <Vector (0.7975, 0.5515)>
  UV <Vector (0.7842, 0.5681)>
  UV <Vector (0.7836, 0.5524)>
Face 5652
UV Count: 3
  UV <Vector (0.7991, 0.5676)>
  UV <Vector (0.7860, 0.5853)>
  UV <Vector (0.7842, 0.5681)>
Face 5653
UV Count: 3
  UV <Vector (0.8021, 0.5857)>
  UV <Vector (0.7885, 0.6026)>
  UV <Vector (0.7860, 0.5853)>
Face 5654
UV Count: 3
  UV <Vector (0.8051, 0.6037)>
  UV <Vector (0.7908, 0.6169)>
  UV <Vector (0.7885, 0.6026)>
Face 5655
UV Count: 3
  UV <Vector (0.7950, 0.6615)>
  UV <Vector (0.8107, 0.6730)>
  UV <Vector (0.7958, 0.6732)>
Face 5656
UV Count: 3
  UV <Vector (0.7958, 0.6732)>
  UV <Vector (0.8119, 0.6857)>
  UV <Vector (0.7971, 0.6858)>
Face 5657
UV Count: 3
  UV <Vector (0.7858, 0.5210)>
  UV <Vector (0.7967, 0.5363)>
  UV <Vector (0.7844, 0.5370)>
Face 5658
UV Count: 3
  UV <Vector (0.7844, 0.5370)>
  UV <Vector (0.7975, 0.5515)>
  UV <Vector (0.7836, 0.5524)>
Face 5659
UV Count: 3
  UV <Vector (0.8108, 0.5518)>
  UV <Vector (0.7991, 0.5676)>
  UV <Vector (0.7975, 0.5515)>
Face 5660
UV Count: 3
  UV <Vector (0.8137, 0.5687)>
  UV <Vector (0.8021, 0.5857)>
  UV <Vector (0.7991, 0.5676)>
Face 5661
UV Count: 3
  UV <Vector (0.8175, 0.5871)>
  UV <Vector (0.8051, 0.6037)>
  UV <Vector (0.8021, 0.5857)>
Face 5662
UV Count: 3
  UV <Vector (0.8208, 0.6054)>
  UV <Vector (0.8076, 0.6186)>
  UV <Vector (0.8051, 0.6037)>
Face 5663
UV Count: 3
  UV <Vector (0.8230, 0.6206)>
  UV <Vector (0.8090, 0.6302)>
  UV <Vector (0.8076, 0.6186)>
Face 5664
UV Count: 3
  UV <Vector (0.8100, 0.6615)>
  UV <Vector (0.8245, 0.6727)>
  UV <Vector (0.8107, 0.6730)>
Face 5665
UV Count: 3
  UV <Vector (0.8107, 0.6730)>
  UV <Vector (0.8257, 0.6850)>
  UV <Vector (0.8119, 0.6857)>
Face 5666
UV Count: 3
  UV <Vector (0.7957, 0.5205)>
  UV <Vector (0.8089, 0.5364)>
  UV <Vector (0.7967, 0.5363)>
Face 5667
UV Count: 3
  UV <Vector (0.7967, 0.5363)>
  UV <Vector (0.8108, 0.5518)>
  UV <Vector (0.7975, 0.5515)>
Face 5668
UV Count: 3
  UV <Vector (0.8231, 0.5522)>
  UV <Vector (0.8137, 0.5687)>
  UV <Vector (0.8108, 0.5518)>
Face 5669
UV Count: 3
  UV <Vector (0.8270, 0.5693)>
  UV <Vector (0.8175, 0.5871)>
  UV <Vector (0.8137, 0.5687)>
Face 5670
UV Count: 3
  UV <Vector (0.8314, 0.5879)>
  UV <Vector (0.8208, 0.6054)>
  UV <Vector (0.8175, 0.5871)>
Face 5671
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8230, 0.6206)>
  UV <Vector (0.8208, 0.6054)>
Face 5672
UV Count: 3
  UV <Vector (0.8364, 0.6222)>
  UV <Vector (0.8240, 0.6323)>
  UV <Vector (0.8230, 0.6206)>
Face 5673
UV Count: 3
  UV <Vector (0.8240, 0.6617)>
  UV <Vector (0.8361, 0.6725)>
  UV <Vector (0.8245, 0.6727)>
Face 5674
UV Count: 3
  UV <Vector (0.8245, 0.6727)>
  UV <Vector (0.8365, 0.6840)>
  UV <Vector (0.8257, 0.6850)>
Face 5675
UV Count: 3
  UV <Vector (0.8065, 0.5203)>
  UV <Vector (0.8199, 0.5368)>
  UV <Vector (0.8089, 0.5364)>
Face 5676
UV Count: 3
  UV <Vector (0.8089, 0.5364)>
  UV <Vector (0.8231, 0.5522)>
  UV <Vector (0.8108, 0.5518)>
Face 5677
UV Count: 3
  UV <Vector (0.8539, 0.6343)>
  UV <Vector (0.8471, 0.6223)>
  UV <Vector (0.8541, 0.6211)>
Face 5678
UV Count: 3
  UV <Vector (0.8460, 0.6065)>
  UV <Vector (0.8541, 0.6211)>
  UV <Vector (0.8471, 0.6223)>
Face 5679
UV Count: 3
  UV <Vector (0.8460, 0.6065)>
  UV <Vector (0.8515, 0.5885)>
  UV <Vector (0.8534, 0.6056)>
Face 5680
UV Count: 3
  UV <Vector (0.8431, 0.5879)>
  UV <Vector (0.8479, 0.5708)>
  UV <Vector (0.8515, 0.5885)>
Face 5681
UV Count: 3
  UV <Vector (0.8385, 0.5692)>
  UV <Vector (0.8429, 0.5544)>
  UV <Vector (0.8479, 0.5708)>
Face 5682
UV Count: 3
  UV <Vector (0.8429, 0.5544)>
  UV <Vector (0.8287, 0.5374)>
  UV <Vector (0.8367, 0.5384)>
Face 5683
UV Count: 3
  UV <Vector (0.8367, 0.5384)>
  UV <Vector (0.8239, 0.5228)>
  UV <Vector (0.8288, 0.5216)>
Face 5684
UV Count: 3
  UV <Vector (0.8517, 0.6871)>
  UV <Vector (0.8451, 0.6743)>
  UV <Vector (0.8528, 0.6772)>
Face 5685
UV Count: 3
  UV <Vector (0.9602, 0.6223)>
  UV <Vector (0.9652, 0.6191)>
  UV <Vector (0.9639, 0.6237)>
Face 5686
UV Count: 3
  UV <Vector (0.9332, 0.4759)>
  UV <Vector (0.9323, 0.4702)>
  UV <Vector (0.9357, 0.4728)>
Face 5687
UV Count: 3
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9240, 0.4681)>
  UV <Vector (0.9269, 0.4652)>
Face 5688
UV Count: 3
  UV <Vector (0.9269, 0.4652)>
  UV <Vector (0.9210, 0.4647)>
  UV <Vector (0.9245, 0.4619)>
Face 5689
UV Count: 3
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9611, 0.5779)>
  UV <Vector (0.9672, 0.5760)>
Face 5690
UV Count: 3
  UV <Vector (0.9596, 0.5734)>
  UV <Vector (0.9648, 0.5681)>
  UV <Vector (0.9658, 0.5716)>
Face 5691
UV Count: 3
  UV <Vector (0.9459, 0.5011)>
  UV <Vector (0.9533, 0.4964)>
  UV <Vector (0.9536, 0.5001)>
Face 5692
UV Count: 3
  UV <Vector (0.9643, 0.5870)>
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9704, 0.5842)>
Face 5693
UV Count: 3
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9596, 0.6676)>
  UV <Vector (0.9614, 0.6649)>
Face 5694
UV Count: 3
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9829, 0.6298)>
  UV <Vector (0.9834, 0.6262)>
Face 5695
UV Count: 3
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9636, 0.5434)>
  UV <Vector (0.9618, 0.5409)>
Face 5696
UV Count: 3
  UV <Vector (0.9845, 0.5748)>
  UV <Vector (0.9798, 0.5725)>
  UV <Vector (0.9833, 0.5716)>
Face 5697
UV Count: 3
  UV <Vector (0.9527, 0.6490)>
  UV <Vector (0.9520, 0.6409)>
  UV <Vector (0.9558, 0.6464)>
Face 5698
UV Count: 3
  UV <Vector (0.9693, 0.6643)>
  UV <Vector (0.9641, 0.6623)>
  UV <Vector (0.9664, 0.6602)>
Face 5699
UV Count: 3
  UV <Vector (0.9681, 0.6715)>
  UV <Vector (0.9645, 0.6715)>
  UV <Vector (0.9665, 0.6700)>
Face 5700
UV Count: 3
  UV <Vector (0.9587, 0.6677)>
  UV <Vector (0.9603, 0.6728)>
  UV <Vector (0.9561, 0.6704)>
Face 5701
UV Count: 3
  UV <Vector (0.9415, 0.6510)>
  UV <Vector (0.9428, 0.6584)>
  UV <Vector (0.9377, 0.6538)>
Face 5702
UV Count: 3
  UV <Vector (0.9634, 0.6128)>
  UV <Vector (0.9686, 0.6105)>
  UV <Vector (0.9667, 0.6146)>
Face 5703
UV Count: 3
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9852, 0.6188)>
  UV <Vector (0.9894, 0.6210)>
Face 5704
UV Count: 3
  UV <Vector (0.9885, 0.6314)>
  UV <Vector (0.9922, 0.6298)>
  UV <Vector (0.9891, 0.6330)>
Face 5705
UV Count: 3
  UV <Vector (0.9818, 0.6301)>
  UV <Vector (0.9843, 0.6339)>
  UV <Vector (0.9798, 0.6330)>
Face 5706
UV Count: 3
  UV <Vector (0.9602, 0.6223)>
  UV <Vector (0.9628, 0.6280)>
  UV <Vector (0.9587, 0.6269)>
Face 5707
UV Count: 3
  UV <Vector (0.9533, 0.4964)>
  UV <Vector (0.9454, 0.4921)>
  UV <Vector (0.9528, 0.4920)>
Face 5708
UV Count: 3
  UV <Vector (0.9721, 0.4916)>
  UV <Vector (0.9668, 0.4951)>
  UV <Vector (0.9667, 0.4911)>
Face 5709
UV Count: 3
  UV <Vector (0.9777, 0.4978)>
  UV <Vector (0.9744, 0.4955)>
  UV <Vector (0.9760, 0.4939)>
Face 5710
UV Count: 3
  UV <Vector (0.9725, 0.5014)>
  UV <Vector (0.9689, 0.5055)>
  UV <Vector (0.9676, 0.5023)>
Face 5711
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9475, 0.5090)>
  UV <Vector (0.9464, 0.5049)>
Face 5712
UV Count: 3
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9500, 0.5375)>
  UV <Vector (0.9504, 0.5409)>
Face 5713
UV Count: 3
  UV <Vector (0.9637, 0.5342)>
  UV <Vector (0.9606, 0.5379)>
  UV <Vector (0.9605, 0.5350)>
Face 5714
UV Count: 3
  UV <Vector (0.9688, 0.5402)>
  UV <Vector (0.9697, 0.5365)>
  UV <Vector (0.9705, 0.5400)>
Face 5715
UV Count: 3
  UV <Vector (0.9672, 0.5425)>
  UV <Vector (0.9650, 0.5466)>
  UV <Vector (0.9632, 0.5441)>
Face 5716
UV Count: 3
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9537, 0.5513)>
  UV <Vector (0.9475, 0.5548)>
Face 5717
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9466, 0.6345)>
  UV <Vector (0.9428, 0.6374)>
Face 5718
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9383, 0.6402)>
  UV <Vector (0.9342, 0.6437)>
Face 5719
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9312, 0.6478)>
  UV <Vector (0.9232, 0.6424)>
Face 5720
UV Count: 3
  UV <Vector (0.8919, 0.4691)>
  UV <Vector (0.8926, 0.4572)>
  UV <Vector (0.8972, 0.4600)>
Face 5721
UV Count: 3
  UV <Vector (0.8961, 0.4710)>
  UV <Vector (0.8972, 0.4600)>
  UV <Vector (0.9010, 0.4619)>
Face 5722
UV Count: 3
  UV <Vector (0.9064, 0.4716)>
  UV <Vector (0.9049, 0.4632)>
  UV <Vector (0.9093, 0.4648)>
Face 5723
UV Count: 3
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9093, 0.4339)>
  UV <Vector (0.9121, 0.4372)>
Face 5724
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9518, 0.6675)>
  UV <Vector (0.9495, 0.6655)>
Face 5725
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9582, 0.6615)>
  UV <Vector (0.9553, 0.6646)>
Face 5726
UV Count: 3
  UV <Vector (0.9588, 0.6561)>
  UV <Vector (0.9632, 0.6561)>
  UV <Vector (0.9611, 0.6588)>
Face 5727
UV Count: 3
  UV <Vector (0.9201, 0.4460)>
  UV <Vector (0.9186, 0.4419)>
  UV <Vector (0.9218, 0.4432)>
Face 5728
UV Count: 3
  UV <Vector (0.9140, 0.4418)>
  UV <Vector (0.9121, 0.4372)>
  UV <Vector (0.9154, 0.4398)>
Face 5729
UV Count: 3
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9626, 0.6065)>
  UV <Vector (0.9602, 0.6112)>
Face 5730
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9511, 0.6137)>
  UV <Vector (0.9581, 0.6164)>
Face 5731
UV Count: 3
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9553, 0.6255)>
  UV <Vector (0.9498, 0.6242)>
Face 5732
UV Count: 3
  UV <Vector (0.9219, 0.4708)>
  UV <Vector (0.9156, 0.4717)>
  UV <Vector (0.9188, 0.4678)>
Face 5733
UV Count: 3
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9219, 0.4708)>
  UV <Vector (0.9247, 0.4732)>
Face 5734
UV Count: 3
  UV <Vector (0.9271, 0.4823)>
  UV <Vector (0.9275, 0.4756)>
  UV <Vector (0.9307, 0.4782)>
Face 5735
UV Count: 3
  UV <Vector (0.9362, 0.4555)>
  UV <Vector (0.9314, 0.4555)>
  UV <Vector (0.9338, 0.4527)>
Face 5736
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9712, 0.6307)>
  UV <Vector (0.9723, 0.6269)>
Face 5737
UV Count: 3
  UV <Vector (0.9723, 0.6269)>
  UV <Vector (0.9773, 0.6240)>
  UV <Vector (0.9758, 0.6280)>
Face 5738
UV Count: 3
  UV <Vector (0.9751, 0.6188)>
  UV <Vector (0.9795, 0.6165)>
  UV <Vector (0.9785, 0.6202)>
Face 5739
UV Count: 3
  UV <Vector (0.9423, 0.4657)>
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9447, 0.4632)>
Face 5740
UV Count: 3
  UV <Vector (0.9387, 0.4579)>
  UV <Vector (0.9342, 0.4576)>
  UV <Vector (0.9362, 0.4555)>
Face 5741
UV Count: 3
  UV <Vector (0.9522, 0.5756)>
  UV <Vector (0.9455, 0.5713)>
  UV <Vector (0.9515, 0.5714)>
Face 5742
UV Count: 3
  UV <Vector (0.9488, 0.5874)>
  UV <Vector (0.9535, 0.5801)>
  UV <Vector (0.9553, 0.5849)>
Face 5743
UV Count: 3
  UV <Vector (0.9518, 0.5919)>
  UV <Vector (0.9553, 0.5849)>
  UV <Vector (0.9571, 0.5896)>
Face 5744
UV Count: 3
  UV <Vector (0.9380, 0.4981)>
  UV <Vector (0.9313, 0.4944)>
  UV <Vector (0.9373, 0.4932)>
Face 5745
UV Count: 3
  UV <Vector (0.9385, 0.5020)>
  UV <Vector (0.9309, 0.4997)>
  UV <Vector (0.9380, 0.4981)>
Face 5746
UV Count: 3
  UV <Vector (0.9340, 0.5113)>
  UV <Vector (0.9391, 0.5055)>
  UV <Vector (0.9399, 0.5097)>
Face 5747
UV Count: 3
  UV <Vector (0.9601, 0.4958)>
  UV <Vector (0.9565, 0.4920)>
  UV <Vector (0.9600, 0.4916)>
Face 5748
UV Count: 3
  UV <Vector (0.9766, 0.5818)>
  UV <Vector (0.9718, 0.5791)>
  UV <Vector (0.9750, 0.5780)>
Face 5749
UV Count: 3
  UV <Vector (0.9718, 0.5791)>
  UV <Vector (0.9736, 0.5741)>
  UV <Vector (0.9750, 0.5780)>
Face 5750
UV Count: 3
  UV <Vector (0.9691, 0.5706)>
  UV <Vector (0.9715, 0.5669)>
  UV <Vector (0.9724, 0.5700)>
Face 5751
UV Count: 3
  UV <Vector (0.9609, 0.5034)>
  UV <Vector (0.9580, 0.5069)>
  UV <Vector (0.9575, 0.5036)>
Face 5752
UV Count: 3
  UV <Vector (0.9571, 0.5000)>
  UV <Vector (0.9601, 0.4958)>
  UV <Vector (0.9604, 0.4998)>
Face 5753
UV Count: 3
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9288, 0.5419)>
  UV <Vector (0.9360, 0.5407)>
Face 5754
UV Count: 3
  UV <Vector (0.9403, 0.5546)>
  UV <Vector (0.9334, 0.5543)>
  UV <Vector (0.9387, 0.5504)>
Face 5755
UV Count: 3
  UV <Vector (0.9361, 0.5582)>
  UV <Vector (0.9419, 0.5584)>
  UV <Vector (0.9384, 0.5612)>
Face 5756
UV Count: 3
  UV <Vector (0.9291, 0.5278)>
  UV <Vector (0.9343, 0.5242)>
  UV <Vector (0.9347, 0.5279)>
Face 5757
UV Count: 3
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9291, 0.5278)>
  UV <Vector (0.9347, 0.5279)>
Face 5758
UV Count: 3
  UV <Vector (0.9360, 0.5407)>
  UV <Vector (0.9280, 0.5363)>
  UV <Vector (0.9351, 0.5360)>
Face 5759
UV Count: 3
  UV <Vector (0.9545, 0.5264)>
  UV <Vector (0.9514, 0.5227)>
  UV <Vector (0.9548, 0.5225)>
Face 5760
UV Count: 3
  UV <Vector (0.9562, 0.5466)>
  UV <Vector (0.9605, 0.5490)>
  UV <Vector (0.9574, 0.5500)>
Face 5761
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9551, 0.5433)>
  UV <Vector (0.9577, 0.5424)>
Face 5762
UV Count: 3
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9561, 0.5361)>
  UV <Vector (0.9566, 0.5390)>
Face 5763
UV Count: 3
  UV <Vector (0.9561, 0.5361)>
  UV <Vector (0.9529, 0.5335)>
  UV <Vector (0.9553, 0.5329)>
Face 5764
UV Count: 3
  UV <Vector (0.9546, 0.5297)>
  UV <Vector (0.9519, 0.5267)>
  UV <Vector (0.9545, 0.5264)>
Face 5765
UV Count: 3
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.9010, 0.4619)>
  UV <Vector (0.9049, 0.4632)>
Face 5766
UV Count: 3
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9115, 0.4510)>
Face 5767
UV Count: 3
  UV <Vector (0.9186, 0.4419)>
  UV <Vector (0.9140, 0.4418)>
  UV <Vector (0.9154, 0.4398)>
Face 5768
UV Count: 3
  UV <Vector (0.9213, 0.4374)>
  UV <Vector (0.9205, 0.4320)>
  UV <Vector (0.9235, 0.4335)>
Face 5769
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9239, 0.4276)>
  UV <Vector (0.9261, 0.4304)>
Face 5770
UV Count: 3
  UV <Vector (0.9681, 0.6682)>
  UV <Vector (0.9681, 0.6715)>
  UV <Vector (0.9665, 0.6700)>
Face 5771
UV Count: 3
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9642, 0.6633)>
  UV <Vector (0.9668, 0.6657)>
Face 5772
UV Count: 3
  UV <Vector (0.9557, 0.6589)>
  UV <Vector (0.9611, 0.6588)>
  UV <Vector (0.9582, 0.6615)>
Face 5773
UV Count: 3
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9492, 0.6520)>
  UV <Vector (0.9454, 0.6481)>
Face 5774
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9383, 0.6402)>
  UV <Vector (0.9300, 0.6327)>
Face 5775
UV Count: 3
  UV <Vector (0.9231, 0.4803)>
  UV <Vector (0.9247, 0.4732)>
  UV <Vector (0.9275, 0.4756)>
Face 5776
UV Count: 3
  UV <Vector (0.9296, 0.4732)>
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9323, 0.4702)>
Face 5777
UV Count: 3
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9367, 0.4598)>
  UV <Vector (0.9387, 0.4579)>
Face 5778
UV Count: 3
  UV <Vector (0.9457, 0.4566)>
  UV <Vector (0.9463, 0.4506)>
  UV <Vector (0.9488, 0.4529)>
Face 5779
UV Count: 3
  UV <Vector (0.9515, 0.4454)>
  UV <Vector (0.9506, 0.4501)>
  UV <Vector (0.9491, 0.4478)>
Face 5780
UV Count: 3
  UV <Vector (0.9904, 0.6260)>
  UV <Vector (0.9922, 0.6298)>
  UV <Vector (0.9901, 0.6290)>
Face 5781
UV Count: 3
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9852, 0.6235)>
  UV <Vector (0.9877, 0.6245)>
Face 5782
UV Count: 3
  UV <Vector (0.9738, 0.6227)>
  UV <Vector (0.9785, 0.6202)>
  UV <Vector (0.9773, 0.6240)>
Face 5783
UV Count: 3
  UV <Vector (0.9616, 0.6178)>
  UV <Vector (0.9667, 0.6146)>
  UV <Vector (0.9652, 0.6191)>
Face 5784
UV Count: 3
  UV <Vector (0.9511, 0.6137)>
  UV <Vector (0.9602, 0.6112)>
  UV <Vector (0.9581, 0.6164)>
Face 5785
UV Count: 3
  UV <Vector (0.9391, 0.5055)>
  UV <Vector (0.9308, 0.5035)>
  UV <Vector (0.9385, 0.5020)>
Face 5786
UV Count: 3
  UV <Vector (0.9464, 0.5049)>
  UV <Vector (0.9536, 0.5001)>
  UV <Vector (0.9540, 0.5037)>
Face 5787
UV Count: 3
  UV <Vector (0.9575, 0.5036)>
  UV <Vector (0.9604, 0.4998)>
  UV <Vector (0.9609, 0.5034)>
Face 5788
UV Count: 3
  UV <Vector (0.9676, 0.5023)>
  UV <Vector (0.9718, 0.4982)>
  UV <Vector (0.9725, 0.5014)>
Face 5789
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9777, 0.4978)>
  UV <Vector (0.9772, 0.5015)>
Face 5790
UV Count: 3
  UV <Vector (0.9860, 0.5680)>
  UV <Vector (0.9892, 0.5699)>
  UV <Vector (0.9874, 0.5705)>
Face 5791
UV Count: 3
  UV <Vector (0.9833, 0.5716)>
  UV <Vector (0.9796, 0.5694)>
  UV <Vector (0.9826, 0.5681)>
Face 5792
UV Count: 3
  UV <Vector (0.9704, 0.5749)>
  UV <Vector (0.9724, 0.5700)>
  UV <Vector (0.9736, 0.5741)>
Face 5793
UV Count: 3
  UV <Vector (0.9596, 0.5734)>
  UV <Vector (0.9672, 0.5760)>
  UV <Vector (0.9611, 0.5779)>
Face 5794
UV Count: 3
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9535, 0.5801)>
  UV <Vector (0.9462, 0.5820)>
Face 5795
UV Count: 3
  UV <Vector (0.9280, 0.5363)>
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9351, 0.5360)>
Face 5796
UV Count: 3
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9411, 0.5313)>
  UV <Vector (0.9489, 0.5305)>
Face 5797
UV Count: 3
  UV <Vector (0.9553, 0.5329)>
  UV <Vector (0.9524, 0.5301)>
  UV <Vector (0.9546, 0.5297)>
Face 5798
UV Count: 3
  UV <Vector (0.9634, 0.5320)>
  UV <Vector (0.9596, 0.5293)>
  UV <Vector (0.9635, 0.5295)>
Face 5799
UV Count: 3
  UV <Vector (0.9685, 0.5306)>
  UV <Vector (0.9659, 0.5322)>
  UV <Vector (0.9664, 0.5303)>
Face 5800
UV Count: 3
  UV <Vector (0.9662, 0.5359)>
  UV <Vector (0.9697, 0.5365)>
  UV <Vector (0.9679, 0.5376)>
Face 5801
UV Count: 3
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9614, 0.5382)>
  UV <Vector (0.9640, 0.5369)>
Face 5802
UV Count: 3
  UV <Vector (0.9551, 0.5433)>
  UV <Vector (0.9566, 0.5390)>
  UV <Vector (0.9577, 0.5424)>
Face 5803
UV Count: 3
  UV <Vector (0.9451, 0.5473)>
  UV <Vector (0.9504, 0.5409)>
  UV <Vector (0.9515, 0.5447)>
Face 5804
UV Count: 3
  UV <Vector (0.9306, 0.5483)>
  UV <Vector (0.9387, 0.5504)>
  UV <Vector (0.9334, 0.5543)>
Face 5805
UV Count: 3
  UV <Vector (0.9202, 0.4283)>
  UV <Vector (0.9205, 0.4320)>
  UV <Vector (0.9180, 0.4298)>
Face 5806
UV Count: 3
  UV <Vector (0.9165, 0.4269)>
  UV <Vector (0.9202, 0.4283)>
  UV <Vector (0.9180, 0.4298)>
Face 5807
UV Count: 3
  UV <Vector (0.9615, 0.6708)>
  UV <Vector (0.9645, 0.6734)>
  UV <Vector (0.9603, 0.6728)>
Face 5808
UV Count: 3
  UV <Vector (0.9643, 0.6706)>
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9659, 0.6694)>
Face 5809
UV Count: 3
  UV <Vector (0.9673, 0.6681)>
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9668, 0.6657)>
Face 5810
UV Count: 3
  UV <Vector (0.9699, 0.6682)>
  UV <Vector (0.9676, 0.6654)>
  UV <Vector (0.9693, 0.6643)>
Face 5811
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9263, 0.4342)>
  UV <Vector (0.9235, 0.4335)>
Face 5812
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9205, 0.4320)>
  UV <Vector (0.9223, 0.4297)>
Face 5813
UV Count: 3
  UV <Vector (0.9471, 0.4462)>
  UV <Vector (0.9463, 0.4506)>
  UV <Vector (0.9442, 0.4480)>
Face 5814
UV Count: 3
  UV <Vector (0.9427, 0.4448)>
  UV <Vector (0.9471, 0.4462)>
  UV <Vector (0.9442, 0.4480)>
Face 5815
UV Count: 3
  UV <Vector (0.9853, 0.6319)>
  UV <Vector (0.9891, 0.6330)>
  UV <Vector (0.9843, 0.6339)>
Face 5816
UV Count: 3
  UV <Vector (0.9881, 0.6307)>
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9891, 0.6286)>
Face 5817
UV Count: 3
  UV <Vector (0.9897, 0.6263)>
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9877, 0.6245)>
Face 5818
UV Count: 3
  UV <Vector (0.9925, 0.6249)>
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9894, 0.6210)>
Face 5819
UV Count: 3
  UV <Vector (0.9506, 0.4501)>
  UV <Vector (0.9527, 0.4544)>
  UV <Vector (0.9488, 0.4529)>
Face 5820
UV Count: 3
  UV <Vector (0.9506, 0.4501)>
  UV <Vector (0.9463, 0.4506)>
  UV <Vector (0.9491, 0.4478)>
Face 5821
UV Count: 3
  UV <Vector (0.9744, 0.4955)>
  UV <Vector (0.9718, 0.4982)>
  UV <Vector (0.9717, 0.4950)>
Face 5822
UV Count: 3
  UV <Vector (0.9744, 0.4955)>
  UV <Vector (0.9721, 0.4916)>
  UV <Vector (0.9760, 0.4939)>
Face 5823
UV Count: 3
  UV <Vector (0.9875, 0.5735)>
  UV <Vector (0.9865, 0.5774)>
  UV <Vector (0.9851, 0.5755)>
Face 5824
UV Count: 3
  UV <Vector (0.9868, 0.5732)>
  UV <Vector (0.9833, 0.5716)>
  UV <Vector (0.9865, 0.5708)>
Face 5825
UV Count: 3
  UV <Vector (0.9856, 0.5686)>
  UV <Vector (0.9833, 0.5716)>
  UV <Vector (0.9826, 0.5681)>
Face 5826
UV Count: 3
  UV <Vector (0.9827, 0.5654)>
  UV <Vector (0.9860, 0.5680)>
  UV <Vector (0.9826, 0.5672)>
Face 5827
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9740, 0.5042)>
  UV <Vector (0.9725, 0.5014)>
Face 5828
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9718, 0.4982)>
  UV <Vector (0.9750, 0.4980)>
Face 5829
UV Count: 3
  UV <Vector (0.9663, 0.5283)>
  UV <Vector (0.9635, 0.5295)>
  UV <Vector (0.9635, 0.5270)>
Face 5830
UV Count: 3
  UV <Vector (0.9645, 0.5243)>
  UV <Vector (0.9663, 0.5283)>
  UV <Vector (0.9635, 0.5270)>
Face 5831
UV Count: 3
  UV <Vector (0.9688, 0.5402)>
  UV <Vector (0.9687, 0.5439)>
  UV <Vector (0.9672, 0.5425)>
Face 5832
UV Count: 3
  UV <Vector (0.9682, 0.5401)>
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9673, 0.5380)>
Face 5833
UV Count: 3
  UV <Vector (0.9661, 0.5366)>
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9640, 0.5369)>
Face 5834
UV Count: 3
  UV <Vector (0.9668, 0.5338)>
  UV <Vector (0.9639, 0.5363)>
  UV <Vector (0.9637, 0.5342)>
Face 5835
UV Count: 3
  UV <Vector (0.9659, 0.5322)>
  UV <Vector (0.9637, 0.5342)>
  UV <Vector (0.9634, 0.5320)>
Face 5836
UV Count: 3
  UV <Vector (0.9659, 0.5322)>
  UV <Vector (0.9635, 0.5295)>
  UV <Vector (0.9664, 0.5303)>
Face 5837
UV Count: 3
  UV <Vector (0.9519, 0.5267)>
  UV <Vector (0.9476, 0.5229)>
  UV <Vector (0.9514, 0.5227)>
Face 5838
UV Count: 3
  UV <Vector (0.9562, 0.5466)>
  UV <Vector (0.9537, 0.5513)>
  UV <Vector (0.9526, 0.5480)>
Face 5839
UV Count: 3
  UV <Vector (0.9526, 0.5480)>
  UV <Vector (0.9551, 0.5433)>
  UV <Vector (0.9562, 0.5466)>
Face 5840
UV Count: 3
  UV <Vector (0.9504, 0.5409)>
  UV <Vector (0.9551, 0.5433)>
  UV <Vector (0.9515, 0.5447)>
Face 5841
UV Count: 3
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9500, 0.5375)>
  UV <Vector (0.9535, 0.5367)>
Face 5842
UV Count: 3
  UV <Vector (0.9500, 0.5375)>
  UV <Vector (0.9529, 0.5335)>
  UV <Vector (0.9535, 0.5367)>
Face 5843
UV Count: 3
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9524, 0.5301)>
  UV <Vector (0.9529, 0.5335)>
Face 5844
UV Count: 3
  UV <Vector (0.9524, 0.5301)>
  UV <Vector (0.9483, 0.5269)>
  UV <Vector (0.9519, 0.5267)>
Face 5845
UV Count: 3
  UV <Vector (0.9545, 0.5264)>
  UV <Vector (0.9600, 0.5229)>
  UV <Vector (0.9596, 0.5262)>
Face 5846
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9650, 0.5466)>
  UV <Vector (0.9605, 0.5490)>
Face 5847
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9609, 0.5412)>
  UV <Vector (0.9632, 0.5441)>
Face 5848
UV Count: 3
  UV <Vector (0.9566, 0.5390)>
  UV <Vector (0.9609, 0.5412)>
  UV <Vector (0.9577, 0.5424)>
Face 5849
UV Count: 3
  UV <Vector (0.9566, 0.5390)>
  UV <Vector (0.9605, 0.5350)>
  UV <Vector (0.9606, 0.5379)>
Face 5850
UV Count: 3
  UV <Vector (0.9605, 0.5350)>
  UV <Vector (0.9553, 0.5329)>
  UV <Vector (0.9600, 0.5321)>
Face 5851
UV Count: 3
  UV <Vector (0.9600, 0.5321)>
  UV <Vector (0.9546, 0.5297)>
  UV <Vector (0.9596, 0.5293)>
Face 5852
UV Count: 3
  UV <Vector (0.9546, 0.5297)>
  UV <Vector (0.9596, 0.5262)>
  UV <Vector (0.9596, 0.5293)>
Face 5853
UV Count: 3
  UV <Vector (0.9569, 0.4962)>
  UV <Vector (0.9528, 0.4920)>
  UV <Vector (0.9565, 0.4920)>
Face 5854
UV Count: 3
  UV <Vector (0.9704, 0.5842)>
  UV <Vector (0.9718, 0.5791)>
  UV <Vector (0.9737, 0.5829)>
Face 5855
UV Count: 3
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9704, 0.5749)>
  UV <Vector (0.9718, 0.5791)>
Face 5856
UV Count: 3
  UV <Vector (0.9658, 0.5716)>
  UV <Vector (0.9704, 0.5749)>
  UV <Vector (0.9672, 0.5760)>
Face 5857
UV Count: 3
  UV <Vector (0.9658, 0.5716)>
  UV <Vector (0.9682, 0.5674)>
  UV <Vector (0.9691, 0.5706)>
Face 5858
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9580, 0.5069)>
  UV <Vector (0.9545, 0.5074)>
Face 5859
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9571, 0.5000)>
  UV <Vector (0.9575, 0.5036)>
Face 5860
UV Count: 3
  UV <Vector (0.9536, 0.5001)>
  UV <Vector (0.9569, 0.4962)>
  UV <Vector (0.9571, 0.5000)>
Face 5861
UV Count: 3
  UV <Vector (0.9668, 0.4951)>
  UV <Vector (0.9600, 0.4916)>
  UV <Vector (0.9667, 0.4911)>
Face 5862
UV Count: 3
  UV <Vector (0.9819, 0.5796)>
  UV <Vector (0.9750, 0.5780)>
  UV <Vector (0.9810, 0.5762)>
Face 5863
UV Count: 3
  UV <Vector (0.9750, 0.5780)>
  UV <Vector (0.9787, 0.5729)>
  UV <Vector (0.9810, 0.5762)>
Face 5864
UV Count: 3
  UV <Vector (0.9724, 0.5700)>
  UV <Vector (0.9787, 0.5729)>
  UV <Vector (0.9736, 0.5741)>
Face 5865
UV Count: 3
  UV <Vector (0.9786, 0.5689)>
  UV <Vector (0.9715, 0.5669)>
  UV <Vector (0.9778, 0.5659)>
Face 5866
UV Count: 3
  UV <Vector (0.9676, 0.5023)>
  UV <Vector (0.9617, 0.5067)>
  UV <Vector (0.9609, 0.5034)>
Face 5867
UV Count: 3
  UV <Vector (0.9609, 0.5034)>
  UV <Vector (0.9671, 0.4988)>
  UV <Vector (0.9676, 0.5023)>
Face 5868
UV Count: 3
  UV <Vector (0.9604, 0.4998)>
  UV <Vector (0.9668, 0.4951)>
  UV <Vector (0.9671, 0.4988)>
Face 5869
UV Count: 3
  UV <Vector (0.9464, 0.5049)>
  UV <Vector (0.9432, 0.5096)>
  UV <Vector (0.9425, 0.5053)>
Face 5870
UV Count: 3
  UV <Vector (0.9557, 0.5745)>
  UV <Vector (0.9583, 0.5695)>
  UV <Vector (0.9596, 0.5734)>
Face 5871
UV Count: 3
  UV <Vector (0.9571, 0.5789)>
  UV <Vector (0.9596, 0.5734)>
  UV <Vector (0.9611, 0.5779)>
Face 5872
UV Count: 3
  UV <Vector (0.9587, 0.5836)>
  UV <Vector (0.9611, 0.5779)>
  UV <Vector (0.9626, 0.5823)>
Face 5873
UV Count: 3
  UV <Vector (0.9604, 0.5884)>
  UV <Vector (0.9626, 0.5823)>
  UV <Vector (0.9643, 0.5870)>
Face 5874
UV Count: 3
  UV <Vector (0.9455, 0.4970)>
  UV <Vector (0.9409, 0.4923)>
  UV <Vector (0.9454, 0.4921)>
Face 5875
UV Count: 3
  UV <Vector (0.9419, 0.5016)>
  UV <Vector (0.9455, 0.4970)>
  UV <Vector (0.9459, 0.5011)>
Face 5876
UV Count: 3
  UV <Vector (0.9425, 0.5053)>
  UV <Vector (0.9459, 0.5011)>
  UV <Vector (0.9464, 0.5049)>
Face 5877
UV Count: 3
  UV <Vector (0.9414, 0.4975)>
  UV <Vector (0.9373, 0.4932)>
  UV <Vector (0.9409, 0.4923)>
Face 5878
UV Count: 3
  UV <Vector (0.9571, 0.5896)>
  UV <Vector (0.9587, 0.5836)>
  UV <Vector (0.9604, 0.5884)>
Face 5879
UV Count: 3
  UV <Vector (0.9553, 0.5849)>
  UV <Vector (0.9571, 0.5789)>
  UV <Vector (0.9587, 0.5836)>
Face 5880
UV Count: 3
  UV <Vector (0.9557, 0.5745)>
  UV <Vector (0.9535, 0.5801)>
  UV <Vector (0.9522, 0.5756)>
Face 5881
UV Count: 3
  UV <Vector (0.9522, 0.5756)>
  UV <Vector (0.9545, 0.5704)>
  UV <Vector (0.9557, 0.5745)>
Face 5882
UV Count: 3
  UV <Vector (0.9425, 0.5053)>
  UV <Vector (0.9399, 0.5097)>
  UV <Vector (0.9391, 0.5055)>
Face 5883
UV Count: 3
  UV <Vector (0.9391, 0.5055)>
  UV <Vector (0.9419, 0.5016)>
  UV <Vector (0.9425, 0.5053)>
Face 5884
UV Count: 3
  UV <Vector (0.9385, 0.5020)>
  UV <Vector (0.9414, 0.4975)>
  UV <Vector (0.9419, 0.5016)>
Face 5885
UV Count: 3
  UV <Vector (0.9240, 0.4681)>
  UV <Vector (0.9188, 0.4678)>
  UV <Vector (0.9210, 0.4647)>
Face 5886
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9587, 0.6269)>
  UV <Vector (0.9553, 0.6255)>
Face 5887
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9616, 0.6178)>
  UV <Vector (0.9602, 0.6223)>
Face 5888
UV Count: 3
  UV <Vector (0.9634, 0.6128)>
  UV <Vector (0.9581, 0.6164)>
  UV <Vector (0.9602, 0.6112)>
Face 5889
UV Count: 3
  UV <Vector (0.9602, 0.6112)>
  UV <Vector (0.9655, 0.6082)>
  UV <Vector (0.9634, 0.6128)>
Face 5890
UV Count: 3
  UV <Vector (0.9307, 0.4782)>
  UV <Vector (0.9296, 0.4732)>
  UV <Vector (0.9332, 0.4759)>
Face 5891
UV Count: 3
  UV <Vector (0.9275, 0.4756)>
  UV <Vector (0.9268, 0.4707)>
  UV <Vector (0.9296, 0.4732)>
Face 5892
UV Count: 3
  UV <Vector (0.9247, 0.4732)>
  UV <Vector (0.9240, 0.4681)>
  UV <Vector (0.9268, 0.4707)>
Face 5893
UV Count: 3
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9245, 0.4619)>
  UV <Vector (0.9293, 0.4580)>
Face 5894
UV Count: 3
  UV <Vector (0.9639, 0.6237)>
  UV <Vector (0.9684, 0.6297)>
  UV <Vector (0.9628, 0.6280)>
Face 5895
UV Count: 3
  UV <Vector (0.9692, 0.6258)>
  UV <Vector (0.9652, 0.6191)>
  UV <Vector (0.9704, 0.6214)>
Face 5896
UV Count: 3
  UV <Vector (0.9719, 0.6174)>
  UV <Vector (0.9652, 0.6191)>
  UV <Vector (0.9667, 0.6146)>
Face 5897
UV Count: 3
  UV <Vector (0.9667, 0.6146)>
  UV <Vector (0.9740, 0.6140)>
  UV <Vector (0.9719, 0.6174)>
Face 5898
UV Count: 3
  UV <Vector (0.9357, 0.4728)>
  UV <Vector (0.9370, 0.4647)>
  UV <Vector (0.9398, 0.4678)>
Face 5899
UV Count: 3
  UV <Vector (0.9323, 0.4702)>
  UV <Vector (0.9345, 0.4623)>
  UV <Vector (0.9370, 0.4647)>
Face 5900
UV Count: 3
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9345, 0.4623)>
Face 5901
UV Count: 3
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9314, 0.4555)>
  UV <Vector (0.9342, 0.4576)>
Face 5902
UV Count: 3
  UV <Vector (0.9723, 0.6269)>
  UV <Vector (0.9684, 0.6297)>
  UV <Vector (0.9692, 0.6258)>
Face 5903
UV Count: 3
  UV <Vector (0.9692, 0.6258)>
  UV <Vector (0.9738, 0.6227)>
  UV <Vector (0.9723, 0.6269)>
Face 5904
UV Count: 3
  UV <Vector (0.9751, 0.6188)>
  UV <Vector (0.9704, 0.6214)>
  UV <Vector (0.9719, 0.6174)>
Face 5905
UV Count: 3
  UV <Vector (0.9719, 0.6174)>
  UV <Vector (0.9768, 0.6153)>
  UV <Vector (0.9751, 0.6188)>
Face 5906
UV Count: 3
  UV <Vector (0.9398, 0.4678)>
  UV <Vector (0.9393, 0.4624)>
  UV <Vector (0.9423, 0.4657)>
Face 5907
UV Count: 3
  UV <Vector (0.9370, 0.4647)>
  UV <Vector (0.9367, 0.4598)>
  UV <Vector (0.9393, 0.4624)>
Face 5908
UV Count: 3
  UV <Vector (0.9345, 0.4623)>
  UV <Vector (0.9342, 0.4576)>
  UV <Vector (0.9367, 0.4598)>
Face 5909
UV Count: 3
  UV <Vector (0.9403, 0.4514)>
  UV <Vector (0.9338, 0.4527)>
  UV <Vector (0.9387, 0.4477)>
Face 5910
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9798, 0.6330)>
  UV <Vector (0.9742, 0.6315)>
Face 5911
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9823, 0.6258)>
  UV <Vector (0.9818, 0.6301)>
Face 5912
UV Count: 3
  UV <Vector (0.9785, 0.6202)>
  UV <Vector (0.9823, 0.6258)>
  UV <Vector (0.9773, 0.6240)>
Face 5913
UV Count: 3
  UV <Vector (0.9785, 0.6202)>
  UV <Vector (0.9852, 0.6188)>
  UV <Vector (0.9846, 0.6226)>
Face 5914
UV Count: 3
  UV <Vector (0.9447, 0.4632)>
  UV <Vector (0.9457, 0.4566)>
  UV <Vector (0.9495, 0.4582)>
Face 5915
UV Count: 3
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9428, 0.4540)>
  UV <Vector (0.9457, 0.4566)>
Face 5916
UV Count: 3
  UV <Vector (0.9428, 0.4540)>
  UV <Vector (0.9362, 0.4555)>
  UV <Vector (0.9403, 0.4514)>
Face 5917
UV Count: 3
  UV <Vector (0.9093, 0.4415)>
  UV <Vector (0.9024, 0.4445)>
  UV <Vector (0.9058, 0.4392)>
Face 5918
UV Count: 3
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9473, 0.6632)>
  UV <Vector (0.9428, 0.6584)>
Face 5919
UV Count: 3
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9492, 0.6520)>
  UV <Vector (0.9531, 0.6561)>
Face 5920
UV Count: 3
  UV <Vector (0.9564, 0.6534)>
  UV <Vector (0.9492, 0.6520)>
  UV <Vector (0.9527, 0.6490)>
Face 5921
UV Count: 3
  UV <Vector (0.9527, 0.6490)>
  UV <Vector (0.9593, 0.6512)>
  UV <Vector (0.9564, 0.6534)>
Face 5922
UV Count: 3
  UV <Vector (0.9148, 0.4531)>
  UV <Vector (0.9152, 0.4461)>
  UV <Vector (0.9182, 0.4487)>
Face 5923
UV Count: 3
  UV <Vector (0.9152, 0.4461)>
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9124, 0.4437)>
Face 5924
UV Count: 3
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9093, 0.4415)>
  UV <Vector (0.9124, 0.4437)>
Face 5925
UV Count: 3
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.8979, 0.4493)>
  UV <Vector (0.9014, 0.4523)>
Face 5926
UV Count: 3
  UV <Vector (0.9415, 0.6510)>
  UV <Vector (0.9348, 0.6509)>
  UV <Vector (0.9384, 0.6477)>
Face 5927
UV Count: 3
  UV <Vector (0.9384, 0.6477)>
  UV <Vector (0.9454, 0.6481)>
  UV <Vector (0.9415, 0.6510)>
Face 5928
UV Count: 3
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9454, 0.6481)>
  UV <Vector (0.9424, 0.6447)>
Face 5929
UV Count: 3
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9494, 0.6378)>
  UV <Vector (0.9520, 0.6409)>
Face 5930
UV Count: 3
  UV <Vector (0.9107, 0.4613)>
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9120, 0.4581)>
Face 5931
UV Count: 3
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9029, 0.4577)>
  UV <Vector (0.9047, 0.4545)>
Face 5932
UV Count: 3
  UV <Vector (0.9029, 0.4577)>
  UV <Vector (0.9014, 0.4523)>
  UV <Vector (0.9047, 0.4545)>
Face 5933
UV Count: 3
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9058, 0.4392)>
  UV <Vector (0.9074, 0.4364)>
Face 5934
UV Count: 3
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9495, 0.6655)>
  UV <Vector (0.9473, 0.6632)>
Face 5935
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9531, 0.6561)>
  UV <Vector (0.9557, 0.6589)>
Face 5936
UV Count: 3
  UV <Vector (0.9588, 0.6561)>
  UV <Vector (0.9531, 0.6561)>
  UV <Vector (0.9564, 0.6534)>
Face 5937
UV Count: 3
  UV <Vector (0.9564, 0.6534)>
  UV <Vector (0.9614, 0.6536)>
  UV <Vector (0.9588, 0.6561)>
Face 5938
UV Count: 3
  UV <Vector (0.9182, 0.4487)>
  UV <Vector (0.9170, 0.4440)>
  UV <Vector (0.9201, 0.4460)>
Face 5939
UV Count: 3
  UV <Vector (0.9170, 0.4440)>
  UV <Vector (0.9124, 0.4437)>
  UV <Vector (0.9140, 0.4418)>
Face 5940
UV Count: 3
  UV <Vector (0.9124, 0.4437)>
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9140, 0.4418)>
Face 5941
UV Count: 3
  UV <Vector (0.9151, 0.4329)>
  UV <Vector (0.9093, 0.4339)>
  UV <Vector (0.9126, 0.4298)>
Face 5942
UV Count: 3
  UV <Vector (0.9553, 0.6646)>
  UV <Vector (0.9561, 0.6704)>
  UV <Vector (0.9518, 0.6675)>
Face 5943
UV Count: 3
  UV <Vector (0.9553, 0.6646)>
  UV <Vector (0.9609, 0.6642)>
  UV <Vector (0.9587, 0.6677)>
Face 5944
UV Count: 3
  UV <Vector (0.9611, 0.6588)>
  UV <Vector (0.9609, 0.6642)>
  UV <Vector (0.9582, 0.6615)>
Face 5945
UV Count: 3
  UV <Vector (0.9611, 0.6588)>
  UV <Vector (0.9664, 0.6602)>
  UV <Vector (0.9641, 0.6623)>
Face 5946
UV Count: 3
  UV <Vector (0.9243, 0.4387)>
  UV <Vector (0.9186, 0.4419)>
  UV <Vector (0.9213, 0.4374)>
Face 5947
UV Count: 3
  UV <Vector (0.9213, 0.4374)>
  UV <Vector (0.9154, 0.4398)>
  UV <Vector (0.9182, 0.4355)>
Face 5948
UV Count: 3
  UV <Vector (0.9182, 0.4355)>
  UV <Vector (0.9121, 0.4372)>
  UV <Vector (0.9151, 0.4329)>
Face 5949
UV Count: 3
  UV <Vector (0.9427, 0.5392)>
  UV <Vector (0.9380, 0.5357)>
  UV <Vector (0.9419, 0.5353)>
Face 5950
UV Count: 3
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9390, 0.5401)>
  UV <Vector (0.9427, 0.5392)>
Face 5951
UV Count: 3
  UV <Vector (0.9416, 0.5488)>
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9451, 0.5473)>
Face 5952
UV Count: 3
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9416, 0.5488)>
  UV <Vector (0.9451, 0.5473)>
Face 5953
UV Count: 3
  UV <Vector (0.9442, 0.5570)>
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9475, 0.5548)>
Face 5954
UV Count: 3
  UV <Vector (0.9371, 0.5277)>
  UV <Vector (0.9407, 0.5233)>
  UV <Vector (0.9406, 0.5274)>
Face 5955
UV Count: 3
  UV <Vector (0.9374, 0.5317)>
  UV <Vector (0.9406, 0.5274)>
  UV <Vector (0.9411, 0.5313)>
Face 5956
UV Count: 3
  UV <Vector (0.9419, 0.5353)>
  UV <Vector (0.9374, 0.5317)>
  UV <Vector (0.9411, 0.5313)>
Face 5957
UV Count: 3
  UV <Vector (0.9347, 0.5279)>
  UV <Vector (0.9369, 0.5238)>
  UV <Vector (0.9371, 0.5277)>
Face 5958
UV Count: 3
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9419, 0.5584)>
  UV <Vector (0.9403, 0.5546)>
Face 5959
UV Count: 3
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9387, 0.5504)>
  UV <Vector (0.9416, 0.5488)>
Face 5960
UV Count: 3
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9416, 0.5488)>
  UV <Vector (0.9387, 0.5504)>
Face 5961
UV Count: 3
  UV <Vector (0.9402, 0.5442)>
  UV <Vector (0.9360, 0.5407)>
  UV <Vector (0.9390, 0.5401)>
Face 5962
UV Count: 3
  UV <Vector (0.9390, 0.5401)>
  UV <Vector (0.9351, 0.5360)>
  UV <Vector (0.9380, 0.5357)>
Face 5963
UV Count: 3
  UV <Vector (0.9380, 0.5357)>
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9374, 0.5317)>
Face 5964
UV Count: 3
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9371, 0.5277)>
  UV <Vector (0.9374, 0.5317)>
Face 5965
UV Count: 3
  UV <Vector (0.9518, 0.5919)>
  UV <Vector (0.9426, 0.5913)>
  UV <Vector (0.9488, 0.5874)>
Face 5966
UV Count: 3
  UV <Vector (0.9309, 0.4997)>
  UV <Vector (0.9246, 0.4951)>
  UV <Vector (0.9313, 0.4944)>
Face 5967
UV Count: 3
  UV <Vector (0.9308, 0.5035)>
  UV <Vector (0.9215, 0.5013)>
  UV <Vector (0.9309, 0.4997)>
Face 5968
UV Count: 3
  UV <Vector (0.9318, 0.5070)>
  UV <Vector (0.9206, 0.5063)>
  UV <Vector (0.9308, 0.5035)>
Face 5969
UV Count: 3
  UV <Vector (0.9268, 0.5160)>
  UV <Vector (0.9318, 0.5070)>
  UV <Vector (0.9340, 0.5113)>
Face 5970
UV Count: 3
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9385, 0.5694)>
  UV <Vector (0.9455, 0.5713)>
Face 5971
UV Count: 3
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9462, 0.5820)>
Face 5972
UV Count: 3
  UV <Vector (0.9426, 0.5913)>
  UV <Vector (0.9462, 0.5820)>
  UV <Vector (0.9488, 0.5874)>
Face 5973
UV Count: 3
  UV <Vector (0.9414, 0.6181)>
  UV <Vector (0.9498, 0.6242)>
  UV <Vector (0.9435, 0.6250)>
Face 5974
UV Count: 3
  UV <Vector (0.9179, 0.4754)>
  UV <Vector (0.9110, 0.4752)>
  UV <Vector (0.9156, 0.4717)>
Face 5975
UV Count: 3
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9111, 0.4810)>
  UV <Vector (0.9179, 0.4754)>
Face 5976
UV Count: 3
  UV <Vector (0.9162, 0.4879)>
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9231, 0.4803)>
Face 5977
UV Count: 3
  UV <Vector (0.9224, 0.4892)>
  UV <Vector (0.9231, 0.4803)>
  UV <Vector (0.9271, 0.4823)>
Face 5978
UV Count: 3
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9511, 0.5993)>
  UV <Vector (0.9572, 0.6037)>
Face 5979
UV Count: 3
  UV <Vector (0.9420, 0.6106)>
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9511, 0.6137)>
Face 5980
UV Count: 3
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9420, 0.6106)>
  UV <Vector (0.9511, 0.6137)>
Face 5981
UV Count: 3
  UV <Vector (0.9107, 0.4613)>
  UV <Vector (0.9049, 0.4632)>
  UV <Vector (0.9065, 0.4596)>
Face 5982
UV Count: 3
  UV <Vector (0.9049, 0.4632)>
  UV <Vector (0.9029, 0.4577)>
  UV <Vector (0.9065, 0.4596)>
Face 5983
UV Count: 3
  UV <Vector (0.9010, 0.4619)>
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.9029, 0.4577)>
Face 5984
UV Count: 3
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.8926, 0.4572)>
  UV <Vector (0.8951, 0.4525)>
Face 5985
UV Count: 3
  UV <Vector (0.9342, 0.6437)>
  UV <Vector (0.9348, 0.6509)>
  UV <Vector (0.9312, 0.6478)>
Face 5986
UV Count: 3
  UV <Vector (0.9342, 0.6437)>
  UV <Vector (0.9424, 0.6447)>
  UV <Vector (0.9384, 0.6477)>
Face 5987
UV Count: 3
  UV <Vector (0.9428, 0.6374)>
  UV <Vector (0.9424, 0.6447)>
  UV <Vector (0.9383, 0.6402)>
Face 5988
UV Count: 3
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9466, 0.6345)>
  UV <Vector (0.9494, 0.6378)>
Face 5989
UV Count: 3
  UV <Vector (0.8565, 0.4785)>
  UV <Vector (0.8588, 0.4744)>
  UV <Vector (0.8613, 0.4757)>
Face 5990
UV Count: 3
  UV <Vector (0.8456, 0.4585)>
  UV <Vector (0.8442, 0.4656)>
  UV <Vector (0.8412, 0.4615)>
Face 5991
UV Count: 3
  UV <Vector (0.9191, 0.6853)>
  UV <Vector (0.9185, 0.6818)>
  UV <Vector (0.9204, 0.6823)>
Face 5992
UV Count: 3
  UV <Vector (0.9090, 0.6723)>
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9060, 0.6764)>
Face 5993
UV Count: 3
  UV <Vector (0.8935, 0.6605)>
  UV <Vector (0.8871, 0.6629)>
  UV <Vector (0.8904, 0.6571)>
Face 5994
UV Count: 3
  UV <Vector (0.8695, 0.6506)>
  UV <Vector (0.8812, 0.6476)>
  UV <Vector (0.8770, 0.6553)>
Face 5995
UV Count: 3
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8738, 0.6390)>
  UV <Vector (0.8695, 0.6506)>
Face 5996
UV Count: 3
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8576, 0.6462)>
  UV <Vector (0.8590, 0.6345)>
Face 5997
UV Count: 3
  UV <Vector (0.8351, 0.4540)>
  UV <Vector (0.8341, 0.4599)>
  UV <Vector (0.8321, 0.4560)>
Face 5998
UV Count: 3
  UV <Vector (0.9092, 0.6877)>
  UV <Vector (0.9132, 0.6868)>
  UV <Vector (0.9135, 0.6884)>
Face 5999
UV Count: 3
  UV <Vector (0.9134, 0.6861)>
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9150, 0.6829)>
Face 6000
UV Count: 3
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9168, 0.6804)>
  UV <Vector (0.9150, 0.6829)>
Face 6001
UV Count: 3
  UV <Vector (0.9157, 0.6776)>
  UV <Vector (0.9196, 0.6790)>
  UV <Vector (0.9176, 0.6798)>
Face 6002
UV Count: 3
  UV <Vector (0.8373, 0.4512)>
  UV <Vector (0.8383, 0.4574)>
  UV <Vector (0.8351, 0.4540)>
Face 6003
UV Count: 3
  UV <Vector (0.8539, 0.4766)>
  UV <Vector (0.8550, 0.4712)>
  UV <Vector (0.8588, 0.4744)>
Face 6004
UV Count: 3
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8503, 0.4731)>
  UV <Vector (0.8539, 0.4766)>
Face 6005
UV Count: 3
  UV <Vector (0.8948, 0.6743)>
  UV <Vector (0.8883, 0.6772)>
  UV <Vector (0.8892, 0.6714)>
Face 6006
UV Count: 3
  UV <Vector (0.8970, 0.6692)>
  UV <Vector (0.8892, 0.6714)>
  UV <Vector (0.8909, 0.6654)>
Face 6007
UV Count: 3
  UV <Vector (0.8990, 0.6651)>
  UV <Vector (0.8909, 0.6654)>
  UV <Vector (0.8935, 0.6605)>
Face 6008
UV Count: 3
  UV <Vector (0.8975, 0.6573)>
  UV <Vector (0.8990, 0.6651)>
  UV <Vector (0.8935, 0.6605)>
Face 6009
UV Count: 3
  UV <Vector (0.8441, 0.4830)>
  UV <Vector (0.8508, 0.4818)>
  UV <Vector (0.8453, 0.4855)>
Face 6010
UV Count: 3
  UV <Vector (0.8415, 0.4788)>
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8441, 0.4830)>
Face 6011
UV Count: 3
  UV <Vector (0.8321, 0.4650)>
  UV <Vector (0.8392, 0.4679)>
  UV <Vector (0.8346, 0.4699)>
Face 6012
UV Count: 3
  UV <Vector (0.8321, 0.4560)>
  UV <Vector (0.8302, 0.4610)>
  UV <Vector (0.8289, 0.4567)>
Face 6013
UV Count: 3
  UV <Vector (0.8313, 0.4538)>
  UV <Vector (0.8307, 0.4507)>
  UV <Vector (0.8328, 0.4522)>
Face 6014
UV Count: 3
  UV <Vector (0.8341, 0.4504)>
  UV <Vector (0.8307, 0.4507)>
  UV <Vector (0.8326, 0.4487)>
Face 6015
UV Count: 3
  UV <Vector (0.9173, 0.6750)>
  UV <Vector (0.9222, 0.6776)>
  UV <Vector (0.9196, 0.6790)>
Face 6016
UV Count: 3
  UV <Vector (0.9137, 0.6645)>
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9109, 0.6683)>
Face 6017
UV Count: 3
  UV <Vector (0.9024, 0.6565)>
  UV <Vector (0.9019, 0.6619)>
  UV <Vector (0.8975, 0.6573)>
Face 6018
UV Count: 3
  UV <Vector (0.8321, 0.4560)>
  UV <Vector (0.8328, 0.4522)>
  UV <Vector (0.8351, 0.4540)>
Face 6019
UV Count: 3
  UV <Vector (0.8313, 0.4538)>
  UV <Vector (0.8289, 0.4567)>
  UV <Vector (0.8293, 0.4535)>
Face 6020
UV Count: 3
  UV <Vector (0.9153, 0.6866)>
  UV <Vector (0.9135, 0.6884)>
  UV <Vector (0.9132, 0.6868)>
Face 6021
UV Count: 3
  UV <Vector (0.9150, 0.6829)>
  UV <Vector (0.9151, 0.6861)>
  UV <Vector (0.9134, 0.6861)>
Face 6022
UV Count: 3
  UV <Vector (0.9178, 0.6819)>
  UV <Vector (0.9150, 0.6829)>
  UV <Vector (0.9168, 0.6804)>
Face 6023
UV Count: 3
  UV <Vector (0.9204, 0.6823)>
  UV <Vector (0.9176, 0.6798)>
  UV <Vector (0.9196, 0.6790)>
Face 6024
UV Count: 3
  UV <Vector (0.9223, 0.6809)>
  UV <Vector (0.9196, 0.6790)>
  UV <Vector (0.9222, 0.6776)>
Face 6025
UV Count: 3
  UV <Vector (0.8341, 0.4504)>
  UV <Vector (0.8351, 0.4540)>
  UV <Vector (0.8328, 0.4522)>
Face 6026
UV Count: 3
  UV <Vector (0.9094, 0.6617)>
  UV <Vector (0.9087, 0.6668)>
  UV <Vector (0.9064, 0.6652)>
Face 6027
UV Count: 3
  UV <Vector (0.9064, 0.6652)>
  UV <Vector (0.9067, 0.6705)>
  UV <Vector (0.9042, 0.6687)>
Face 6028
UV Count: 3
  UV <Vector (0.9042, 0.6687)>
  UV <Vector (0.9041, 0.6745)>
  UV <Vector (0.9021, 0.6728)>
Face 6029
UV Count: 3
  UV <Vector (0.9041, 0.6745)>
  UV <Vector (0.8993, 0.6776)>
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Face 6030
UV Count: 3
  UV <Vector (0.9012, 0.6790)>
  UV <Vector (0.8968, 0.6810)>
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Face 6031
UV Count: 3
  UV <Vector (0.8408, 0.4700)>
  UV <Vector (0.8381, 0.4748)>
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Face 6032
UV Count: 3
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8458, 0.4675)>
  UV <Vector (0.8474, 0.4696)>
Face 6033
UV Count: 3
  UV <Vector (0.8505, 0.4650)>
  UV <Vector (0.8474, 0.4696)>
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Face 6034
UV Count: 3
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8757, 0.6232)>
  UV <Vector (0.8738, 0.6390)>
Face 6035
UV Count: 3
  UV <Vector (0.8935, 0.6605)>
  UV <Vector (0.8956, 0.6534)>
  UV <Vector (0.8975, 0.6573)>
Face 6036
UV Count: 3
  UV <Vector (0.8403, 0.5135)>
  UV <Vector (0.8275, 0.5077)>
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Face 6037
UV Count: 3
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8528, 0.6772)>
  UV <Vector (0.8451, 0.6743)>
Face 6038
UV Count: 3
  UV <Vector (0.8870, 0.6540)>
  UV <Vector (0.8872, 0.6417)>
  UV <Vector (0.8939, 0.6488)>
Face 6039
UV Count: 3
  UV <Vector (0.8870, 0.6540)>
  UV <Vector (0.8770, 0.6553)>
  UV <Vector (0.8812, 0.6476)>
Face 6040
UV Count: 3
  UV <Vector (0.8833, 0.6605)>
  UV <Vector (0.8750, 0.6647)>
  UV <Vector (0.8770, 0.6553)>
Face 6041
UV Count: 3
  UV <Vector (0.8816, 0.6680)>
  UV <Vector (0.8751, 0.6757)>
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Face 6042
UV Count: 3
  UV <Vector (0.8548, 0.4886)>
  UV <Vector (0.8457, 0.4878)>
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Face 6043
UV Count: 3
  UV <Vector (0.8548, 0.4886)>
  UV <Vector (0.8593, 0.4800)>
  UV <Vector (0.8659, 0.4825)>
Face 6044
UV Count: 3
  UV <Vector (0.8975, 0.6573)>
  UV <Vector (0.9014, 0.6542)>
  UV <Vector (0.9024, 0.6565)>
Face 6045
UV Count: 3
  UV <Vector (0.8659, 0.4825)>
  UV <Vector (0.8637, 0.4760)>
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Face 6046
UV Count: 3
  UV <Vector (0.9008, 0.6521)>
  UV <Vector (0.8993, 0.6421)>
  UV <Vector (0.9034, 0.6479)>
Face 6047
UV Count: 3
  UV <Vector (0.8933, 0.6358)>
  UV <Vector (0.8939, 0.6488)>
  UV <Vector (0.8872, 0.6417)>
Face 6048
UV Count: 3
  UV <Vector (0.8521, 0.4674)>
  UV <Vector (0.8503, 0.4731)>
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Face 6049
UV Count: 3
  UV <Vector (0.9054, 0.6595)>
  UV <Vector (0.9064, 0.6652)>
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Face 6050
UV Count: 3
  UV <Vector (0.9019, 0.6619)>
  UV <Vector (0.9042, 0.6687)>
  UV <Vector (0.8990, 0.6651)>
Face 6051
UV Count: 3
  UV <Vector (0.9042, 0.6687)>
  UV <Vector (0.8970, 0.6692)>
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Face 6052
UV Count: 3
  UV <Vector (0.9021, 0.6728)>
  UV <Vector (0.8948, 0.6743)>
  UV <Vector (0.8970, 0.6692)>
Face 6053
UV Count: 3
  UV <Vector (0.8993, 0.6776)>
  UV <Vector (0.8930, 0.6786)>
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Face 6054
UV Count: 3
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8415, 0.4788)>
  UV <Vector (0.8381, 0.4748)>
Face 6055
UV Count: 3
  UV <Vector (0.8455, 0.4757)>
  UV <Vector (0.8474, 0.4696)>
  UV <Vector (0.8503, 0.4731)>
Face 6056
UV Count: 3
  UV <Vector (0.8422, 0.4543)>
  UV <Vector (0.8412, 0.4615)>
  UV <Vector (0.8383, 0.4574)>
Face 6057
UV Count: 3
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9199, 0.6721)>
  UV <Vector (0.9173, 0.6750)>
Face 6058
UV Count: 3
  UV <Vector (0.9132, 0.6762)>
  UV <Vector (0.9173, 0.6750)>
  UV <Vector (0.9157, 0.6776)>
Face 6059
UV Count: 3
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9133, 0.6775)>
  UV <Vector (0.9152, 0.6784)>
Face 6060
UV Count: 3
  UV <Vector (0.9090, 0.6834)>
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9107, 0.6850)>
Face 6061
UV Count: 3
  UV <Vector (0.9057, 0.6858)>
  UV <Vector (0.9103, 0.6857)>
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Face 6062
UV Count: 3
  UV <Vector (0.8341, 0.4599)>
  UV <Vector (0.8321, 0.4650)>
  UV <Vector (0.8302, 0.4610)>
Face 6063
UV Count: 3
  UV <Vector (0.8383, 0.4574)>
  UV <Vector (0.8363, 0.4637)>
  UV <Vector (0.8341, 0.4599)>
Face 6064
UV Count: 3
  UV <Vector (0.8527, 0.6456)>
  UV <Vector (0.8473, 0.6348)>
  UV <Vector (0.8539, 0.6343)>
Face 6065
UV Count: 3
  UV <Vector (0.8819, 0.6368)>
  UV <Vector (0.8757, 0.6232)>
  UV <Vector (0.8853, 0.6305)>
Face 6066
UV Count: 3
  UV <Vector (0.8819, 0.6368)>
  UV <Vector (0.8812, 0.6476)>
  UV <Vector (0.8738, 0.6390)>
Face 6067
UV Count: 3
  UV <Vector (0.8514, 0.6560)>
  UV <Vector (0.8466, 0.6454)>
  UV <Vector (0.8527, 0.6456)>
Face 6068
UV Count: 3
  UV <Vector (0.8509, 0.6664)>
  UV <Vector (0.8457, 0.6548)>
  UV <Vector (0.8514, 0.6560)>
Face 6069
UV Count: 3
  UV <Vector (0.8876, 0.4663)>
  UV <Vector (0.8870, 0.4739)>
  UV <Vector (0.8834, 0.4700)>
Face 6070
UV Count: 3
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9232, 0.6424)>
  UV <Vector (0.9180, 0.6415)>
Face 6071
UV Count: 3
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9169, 0.6255)>
  UV <Vector (0.9243, 0.6293)>
Face 6072
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9258, 0.6064)>
  UV <Vector (0.9358, 0.6090)>
Face 6073
UV Count: 3
  UV <Vector (0.8870, 0.4739)>
  UV <Vector (0.8961, 0.4710)>
  UV <Vector (0.8921, 0.4765)>
Face 6074
UV Count: 3
  UV <Vector (0.8921, 0.4765)>
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.8995, 0.4783)>
Face 6075
UV Count: 3
  UV <Vector (0.8781, 0.4791)>
  UV <Vector (0.8681, 0.4761)>
  UV <Vector (0.8762, 0.4741)>
Face 6076
UV Count: 3
  UV <Vector (0.8830, 0.4828)>
  UV <Vector (0.8659, 0.4825)>
  UV <Vector (0.8781, 0.4791)>
Face 6077
UV Count: 3
  UV <Vector (0.8762, 0.4741)>
  UV <Vector (0.8870, 0.4739)>
  UV <Vector (0.8781, 0.4791)>
Face 6078
UV Count: 3
  UV <Vector (0.9043, 0.4828)>
  UV <Vector (0.9125, 0.4856)>
  UV <Vector (0.9062, 0.4894)>
Face 6079
UV Count: 3
  UV <Vector (0.9119, 0.4939)>
  UV <Vector (0.9125, 0.4856)>
  UV <Vector (0.9162, 0.4879)>
Face 6080
UV Count: 3
  UV <Vector (0.9162, 0.4879)>
  UV <Vector (0.9203, 0.4934)>
  UV <Vector (0.9119, 0.4939)>
Face 6081
UV Count: 3
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9203, 0.4934)>
  UV <Vector (0.9214, 0.4955)>
Face 6082
UV Count: 3
  UV <Vector (0.9215, 0.5013)>
  UV <Vector (0.9214, 0.4955)>
  UV <Vector (0.9246, 0.4951)>
Face 6083
UV Count: 3
  UV <Vector (0.9496, 0.5974)>
  UV <Vector (0.9458, 0.6035)>
  UV <Vector (0.9409, 0.5993)>
Face 6084
UV Count: 3
  UV <Vector (0.9409, 0.5993)>
  UV <Vector (0.9483, 0.5968)>
  UV <Vector (0.9496, 0.5974)>
Face 6085
UV Count: 3
  UV <Vector (0.9483, 0.5968)>
  UV <Vector (0.9426, 0.5913)>
  UV <Vector (0.9479, 0.5951)>
Face 6086
UV Count: 3
  UV <Vector (0.9315, 0.5754)>
  UV <Vector (0.9385, 0.5694)>
  UV <Vector (0.9373, 0.5762)>
Face 6087
UV Count: 3
  UV <Vector (0.9243, 0.5183)>
  UV <Vector (0.9224, 0.5111)>
  UV <Vector (0.9268, 0.5160)>
Face 6088
UV Count: 3
  UV <Vector (0.9231, 0.5210)>
  UV <Vector (0.9166, 0.5151)>
  UV <Vector (0.9243, 0.5183)>
Face 6089
UV Count: 3
  UV <Vector (0.9285, 0.5697)>
  UV <Vector (0.9360, 0.5685)>
  UV <Vector (0.9315, 0.5754)>
Face 6090
UV Count: 3
  UV <Vector (0.9211, 0.5257)>
  UV <Vector (0.9231, 0.5210)>
  UV <Vector (0.9241, 0.5230)>
Face 6091
UV Count: 3
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9341, 0.5674)>
  UV <Vector (0.9285, 0.5697)>
Face 6092
UV Count: 3
  UV <Vector (0.9206, 0.5063)>
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9215, 0.5013)>
Face 6093
UV Count: 3
  UV <Vector (0.9224, 0.5111)>
  UV <Vector (0.9141, 0.5079)>
  UV <Vector (0.9206, 0.5063)>
Face 6094
UV Count: 3
  UV <Vector (0.9188, 0.5300)>
  UV <Vector (0.9161, 0.5223)>
  UV <Vector (0.9211, 0.5257)>
Face 6095
UV Count: 3
  UV <Vector (0.9176, 0.5360)>
  UV <Vector (0.9122, 0.5286)>
  UV <Vector (0.9188, 0.5300)>
Face 6096
UV Count: 3
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9285, 0.5697)>
  UV <Vector (0.9211, 0.5650)>
Face 6097
UV Count: 3
  UV <Vector (0.9214, 0.5532)>
  UV <Vector (0.9211, 0.5650)>
  UV <Vector (0.9159, 0.5562)>
Face 6098
UV Count: 3
  UV <Vector (0.9373, 0.5762)>
  UV <Vector (0.9323, 0.5852)>
  UV <Vector (0.9315, 0.5754)>
Face 6099
UV Count: 3
  UV <Vector (0.9159, 0.5562)>
  UV <Vector (0.9183, 0.5442)>
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Face 6100
UV Count: 3
  UV <Vector (0.9183, 0.5442)>
  UV <Vector (0.9112, 0.5362)>
  UV <Vector (0.9176, 0.5360)>
Face 6101
UV Count: 3
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9396, 0.5946)>
  UV <Vector (0.9323, 0.5852)>
Face 6102
UV Count: 3
  UV <Vector (0.9409, 0.5993)>
  UV <Vector (0.9420, 0.6106)>
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Face 6103
UV Count: 3
  UV <Vector (0.9358, 0.6090)>
  UV <Vector (0.9414, 0.6181)>
  UV <Vector (0.9359, 0.6191)>
Face 6104
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9243, 0.6293)>
  UV <Vector (0.9300, 0.6327)>
Face 6105
UV Count: 3
  UV <Vector (0.9300, 0.6327)>
  UV <Vector (0.9333, 0.6247)>
  UV <Vector (0.9364, 0.6302)>
Face 6106
UV Count: 3
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.9065, 0.4749)>
  UV <Vector (0.8995, 0.4783)>
Face 6107
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9408, 0.6272)>
  UV <Vector (0.9419, 0.6289)>
Face 6108
UV Count: 3
  UV <Vector (0.9111, 0.4810)>
  UV <Vector (0.9085, 0.4757)>
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Face 6109
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9435, 0.6250)>
  UV <Vector (0.9414, 0.6259)>
Face 6110
UV Count: 3
  UV <Vector (0.8995, 0.4783)>
  UV <Vector (0.9085, 0.4757)>
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Face 6111
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9408, 0.6272)>
  UV <Vector (0.9333, 0.6247)>
Face 6112
UV Count: 3
  UV <Vector (0.9333, 0.6247)>
  UV <Vector (0.9247, 0.6169)>
  UV <Vector (0.9359, 0.6191)>
Face 6113
UV Count: 3
  UV <Vector (0.9409, 0.5993)>
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9396, 0.5946)>
Face 6114
UV Count: 3
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9323, 0.5852)>
  UV <Vector (0.9396, 0.5946)>
Face 6115
UV Count: 3
  UV <Vector (0.9315, 0.5754)>
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9285, 0.5697)>
Face 6116
UV Count: 3
  UV <Vector (0.9126, 0.5689)>
  UV <Vector (0.9159, 0.5562)>
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Face 6117
UV Count: 3
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9211, 0.5650)>
  UV <Vector (0.9285, 0.5697)>
Face 6118
UV Count: 3
  UV <Vector (0.8781, 0.4791)>
  UV <Vector (0.8921, 0.4765)>
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Face 6119
UV Count: 3
  UV <Vector (0.8921, 0.4765)>
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.8830, 0.4828)>
Face 6120
UV Count: 3
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.9062, 0.4894)>
  UV <Vector (0.8957, 0.4943)>
Face 6121
UV Count: 3
  UV <Vector (0.9043, 0.4828)>
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.8995, 0.4783)>
Face 6122
UV Count: 3
  UV <Vector (0.9023, 0.5013)>
  UV <Vector (0.9062, 0.4894)>
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Face 6123
UV Count: 3
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9023, 0.5013)>
  UV <Vector (0.9119, 0.4939)>
Face 6124
UV Count: 3
  UV <Vector (0.9023, 0.5013)>
  UV <Vector (0.9141, 0.5079)>
  UV <Vector (0.9025, 0.5109)>
Face 6125
UV Count: 3
  UV <Vector (0.9141, 0.5079)>
  UV <Vector (0.9039, 0.5196)>
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Face 6126
UV Count: 3
  UV <Vector (0.9039, 0.5196)>
  UV <Vector (0.9166, 0.5151)>
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Face 6127
UV Count: 3
  UV <Vector (0.8830, 0.4828)>
  UV <Vector (0.8761, 0.4932)>
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Face 6128
UV Count: 3
  UV <Vector (0.9026, 0.5475)>
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Face 6129
UV Count: 3
  UV <Vector (0.8841, 0.5659)>
  UV <Vector (0.8922, 0.5505)>
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Face 6130
UV Count: 3
  UV <Vector (0.7284, 0.6302)>
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Face 6131
UV Count: 3
  UV <Vector (0.7305, 0.6488)>
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  UV <Vector (0.7308, 0.6397)>
Face 6132
UV Count: 3
  UV <Vector (0.7305, 0.6488)>
  UV <Vector (0.7179, 0.6538)>
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Face 6133
UV Count: 3
  UV <Vector (0.7066, 0.6471)>
  UV <Vector (0.7179, 0.6538)>
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Face 6134
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
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Face 6135
UV Count: 3
  UV <Vector (0.7368, 0.6408)>
  UV <Vector (0.7305, 0.6488)>
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Face 6136
UV Count: 3
  UV <Vector (0.7319, 0.6186)>
  UV <Vector (0.7284, 0.6302)>
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Face 6137
UV Count: 3
  UV <Vector (0.7501, 0.6171)>
  UV <Vector (0.7425, 0.6291)>
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Face 6138
UV Count: 3
  UV <Vector (0.7537, 0.6405)>
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Face 6139
UV Count: 3
  UV <Vector (0.7547, 0.6623)>
  UV <Vector (0.7445, 0.6513)>
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Face 6140
UV Count: 3
  UV <Vector (0.7623, 0.6155)>
  UV <Vector (0.7525, 0.6290)>
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Face 6141
UV Count: 3
  UV <Vector (0.7657, 0.6398)>
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  UV <Vector (0.7537, 0.6405)>
Face 6142
UV Count: 3
  UV <Vector (0.7544, 0.6517)>
  UV <Vector (0.7671, 0.6628)>
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Face 6143
UV Count: 3
  UV <Vector (0.7754, 0.6156)>
  UV <Vector (0.7643, 0.6279)>
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Face 6144
UV Count: 3
  UV <Vector (0.7786, 0.6393)>
  UV <Vector (0.7666, 0.6516)>
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Face 6145
UV Count: 3
  UV <Vector (0.7666, 0.6516)>
  UV <Vector (0.7802, 0.6624)>
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Face 6146
UV Count: 3
  UV <Vector (0.7772, 0.6277)>
  UV <Vector (0.7908, 0.6169)>
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Face 6147
UV Count: 3
  UV <Vector (0.8076, 0.6186)>
  UV <Vector (0.7926, 0.6284)>
  UV <Vector (0.7908, 0.6169)>
Face 6148
UV Count: 3
  UV <Vector (0.8090, 0.6302)>
  UV <Vector (0.8243, 0.6424)>
  UV <Vector (0.8095, 0.6407)>
Face 6149
UV Count: 3
  UV <Vector (0.8097, 0.6507)>
  UV <Vector (0.8240, 0.6617)>
  UV <Vector (0.8100, 0.6615)>
Face 6150
UV Count: 3
  UV <Vector (0.8240, 0.6323)>
  UV <Vector (0.8371, 0.6443)>
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Face 6151
UV Count: 3
  UV <Vector (0.8241, 0.6518)>
  UV <Vector (0.8361, 0.6623)>
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Face 6152
UV Count: 3
  UV <Vector (0.7943, 0.6502)>
  UV <Vector (0.7786, 0.6393)>
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Face 6153
UV Count: 3
  UV <Vector (0.7950, 0.6615)>
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Face 6154
UV Count: 3
  UV <Vector (0.8243, 0.6424)>
  UV <Vector (0.8366, 0.6532)>
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Face 6155
UV Count: 3
  UV <Vector (0.8095, 0.6407)>
  UV <Vector (0.8241, 0.6518)>
  UV <Vector (0.8097, 0.6507)>
Face 6156
UV Count: 3
  UV <Vector (0.7943, 0.6502)>
  UV <Vector (0.8100, 0.6615)>
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Face 6157
UV Count: 3
  UV <Vector (0.7936, 0.6394)>
  UV <Vector (0.8097, 0.6507)>
  UV <Vector (0.7943, 0.6502)>
Face 6158
UV Count: 3
  UV <Vector (0.7926, 0.6284)>
  UV <Vector (0.8095, 0.6407)>
  UV <Vector (0.7936, 0.6394)>
Face 6159
UV Count: 3
  UV <Vector (0.7786, 0.6393)>
  UV <Vector (0.7926, 0.6284)>
  UV <Vector (0.7936, 0.6394)>
Face 6160
UV Count: 3
  UV <Vector (0.7657, 0.6398)>
  UV <Vector (0.7772, 0.6277)>
  UV <Vector (0.7786, 0.6393)>
Face 6161
UV Count: 3
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Face 6162
UV Count: 3
  UV <Vector (0.7436, 0.6409)>
  UV <Vector (0.7525, 0.6290)>
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Face 6163
UV Count: 3
  UV <Vector (0.7308, 0.6397)>
  UV <Vector (0.7354, 0.6292)>
  UV <Vector (0.7368, 0.6408)>
Face 6164
UV Count: 3
  UV <Vector (0.7187, 0.6394)>
  UV <Vector (0.7284, 0.6302)>
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Face 6165
UV Count: 3
  UV <Vector (0.6586, 0.6326)>
  UV <Vector (0.6429, 0.6257)>
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Face 6166
UV Count: 3
  UV <Vector (0.6917, 0.6392)>
  UV <Vector (0.7050, 0.6310)>
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Face 6167
UV Count: 3
  UV <Vector (0.7048, 0.6230)>
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Face 6168
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.7081, 0.6549)>
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Face 6169
UV Count: 3
  UV <Vector (0.7050, 0.6310)>
  UV <Vector (0.7147, 0.6246)>
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Face 6170
UV Count: 3
  UV <Vector (0.7189, 0.6475)>
  UV <Vector (0.7057, 0.6392)>
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Face 6171
UV Count: 3
  UV <Vector (0.7171, 0.6312)>
  UV <Vector (0.7057, 0.6392)>
  UV <Vector (0.7050, 0.6310)>
Face 6172
UV Count: 3
  UV <Vector (0.7066, 0.6471)>
  UV <Vector (0.6917, 0.6392)>
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Face 6173
UV Count: 3
  UV <Vector (0.6431, 0.6428)>
  UV <Vector (0.6586, 0.6326)>
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Face 6174
UV Count: 3
  UV <Vector (0.6590, 0.6409)>
  UV <Vector (0.6429, 0.6510)>
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Face 6175
UV Count: 3
  UV <Vector (0.6608, 0.5388)>
  UV <Vector (0.6429, 0.5242)>
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Face 6176
UV Count: 3
  UV <Vector (0.6294, 0.5121)>
  UV <Vector (0.6429, 0.5242)>
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Face 6177
UV Count: 3
  UV <Vector (0.6590, 0.6409)>
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Face 6178
UV Count: 3
  UV <Vector (0.6598, 0.6578)>
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Face 6179
UV Count: 3
  UV <Vector (0.6607, 0.6669)>
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Face 6180
UV Count: 3
  UV <Vector (0.6607, 0.6669)>
  UV <Vector (0.6807, 0.6765)>
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Face 6181
UV Count: 3
  UV <Vector (0.6821, 0.6880)>
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Face 6182
UV Count: 3
  UV <Vector (0.6790, 0.5267)>
  UV <Vector (0.6604, 0.5137)>
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Face 6183
UV Count: 3
  UV <Vector (0.6778, 0.5386)>
  UV <Vector (0.6607, 0.5259)>
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Face 6184
UV Count: 3
  UV <Vector (0.6753, 0.5780)>
  UV <Vector (0.6602, 0.5658)>
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Face 6185
UV Count: 3
  UV <Vector (0.6576, 0.6145)>
  UV <Vector (0.6743, 0.6029)>
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Face 6186
UV Count: 3
  UV <Vector (0.6743, 0.6029)>
  UV <Vector (0.6582, 0.5924)>
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Face 6187
UV Count: 3
  UV <Vector (0.6746, 0.5911)>
  UV <Vector (0.6593, 0.5797)>
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Face 6188
UV Count: 3
  UV <Vector (0.6761, 0.5643)>
  UV <Vector (0.6607, 0.5518)>
  UV <Vector (0.6770, 0.5510)>
Face 6189
UV Count: 3
  UV <Vector (0.6758, 0.6399)>
  UV <Vector (0.6593, 0.6493)>
  UV <Vector (0.6590, 0.6409)>
Face 6190
UV Count: 3
  UV <Vector (0.6746, 0.6229)>
  UV <Vector (0.6586, 0.6326)>
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Face 6191
UV Count: 3
  UV <Vector (0.9112, 0.5362)>
  UV <Vector (0.9026, 0.5475)>
  UV <Vector (0.8997, 0.5368)>
Face 6192
UV Count: 3
  UV <Vector (0.9039, 0.5196)>
  UV <Vector (0.9122, 0.5286)>
  UV <Vector (0.9001, 0.5281)>
Face 6193
UV Count: 3
  UV <Vector (0.9001, 0.5281)>
  UV <Vector (0.9112, 0.5362)>
  UV <Vector (0.8997, 0.5368)>
Face 6194
UV Count: 3
  UV <Vector (0.8922, 0.5505)>
  UV <Vector (0.8997, 0.5368)>
  UV <Vector (0.9026, 0.5475)>
Face 6195
UV Count: 3
  UV <Vector (0.8922, 0.5505)>
  UV <Vector (0.8783, 0.5422)>
  UV <Vector (0.8892, 0.5394)>
Face 6196
UV Count: 3
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.8817, 0.4995)>
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Face 6197
UV Count: 3
  UV <Vector (0.8864, 0.5062)>
  UV <Vector (0.9025, 0.5109)>
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Face 6198
UV Count: 3
  UV <Vector (0.8957, 0.4943)>
  UV <Vector (0.8864, 0.5062)>
  UV <Vector (0.8817, 0.4995)>
Face 6199
UV Count: 3
  UV <Vector (0.8884, 0.5296)>
  UV <Vector (0.8997, 0.5368)>
  UV <Vector (0.8892, 0.5394)>
Face 6200
UV Count: 3
  UV <Vector (0.8888, 0.5137)>
  UV <Vector (0.9039, 0.5196)>
  UV <Vector (0.8891, 0.5213)>
Face 6201
UV Count: 3
  UV <Vector (0.9001, 0.5281)>
  UV <Vector (0.8891, 0.5213)>
  UV <Vector (0.9039, 0.5196)>
Face 6202
UV Count: 3
  UV <Vector (0.8672, 0.6612)>
  UV <Vector (0.8566, 0.6688)>
  UV <Vector (0.8605, 0.6584)>
Face 6203
UV Count: 3
  UV <Vector (0.8653, 0.6751)>
  UV <Vector (0.8750, 0.6647)>
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Face 6204
UV Count: 3
  UV <Vector (0.8701, 0.4878)>
  UV <Vector (0.8548, 0.4886)>
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Face 6205
UV Count: 3
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8448, 0.4927)>
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Face 6206
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8328, 0.5048)>
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Face 6207
UV Count: 3
  UV <Vector (0.8610, 0.5258)>
  UV <Vector (0.8531, 0.5416)>
  UV <Vector (0.8466, 0.5261)>
Face 6208
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8466, 0.5261)>
  UV <Vector (0.8403, 0.5135)>
Face 6209
UV Count: 3
  UV <Vector (0.8652, 0.5426)>
  UV <Vector (0.8766, 0.5306)>
  UV <Vector (0.8783, 0.5422)>
Face 6210
UV Count: 3
  UV <Vector (0.8892, 0.5394)>
  UV <Vector (0.8766, 0.5306)>
  UV <Vector (0.8884, 0.5296)>
Face 6211
UV Count: 3
  UV <Vector (0.6178, 0.6636)>
  UV <Vector (0.6286, 0.6540)>
  UV <Vector (0.6282, 0.6622)>
Face 6212
UV Count: 3
  UV <Vector (0.6176, 0.6564)>
  UV <Vector (0.6290, 0.6454)>
  UV <Vector (0.6286, 0.6540)>
Face 6213
UV Count: 3
  UV <Vector (0.6178, 0.6479)>
  UV <Vector (0.6290, 0.6368)>
  UV <Vector (0.6290, 0.6454)>
Face 6214
UV Count: 3
  UV <Vector (0.6184, 0.6388)>
  UV <Vector (0.6292, 0.6275)>
  UV <Vector (0.6290, 0.6368)>
Face 6215
UV Count: 3
  UV <Vector (0.6292, 0.6167)>
  UV <Vector (0.6188, 0.6289)>
  UV <Vector (0.6189, 0.6167)>
Face 6216
UV Count: 3
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6189, 0.6167)>
  UV <Vector (0.6187, 0.6044)>
Face 6217
UV Count: 3
  UV <Vector (0.6290, 0.5931)>
  UV <Vector (0.6187, 0.6044)>
  UV <Vector (0.6195, 0.5911)>
Face 6218
UV Count: 3
  UV <Vector (0.6300, 0.5794)>
  UV <Vector (0.6195, 0.5911)>
  UV <Vector (0.6206, 0.5768)>
Face 6219
UV Count: 3
  UV <Vector (0.6314, 0.5633)>
  UV <Vector (0.6206, 0.5768)>
  UV <Vector (0.6216, 0.5596)>
Face 6220
UV Count: 3
  UV <Vector (0.6448, 0.5504)>
  UV <Vector (0.6301, 0.5326)>
  UV <Vector (0.6439, 0.5376)>
Face 6221
UV Count: 3
  UV <Vector (0.6439, 0.5376)>
  UV <Vector (0.6291, 0.5203)>
  UV <Vector (0.6429, 0.5242)>
Face 6222
UV Count: 3
  UV <Vector (0.9188, 0.5300)>
  UV <Vector (0.9280, 0.5363)>
  UV <Vector (0.9176, 0.5360)>
Face 6223
UV Count: 3
  UV <Vector (0.9176, 0.5360)>
  UV <Vector (0.9288, 0.5419)>
  UV <Vector (0.9183, 0.5442)>
Face 6224
UV Count: 3
  UV <Vector (0.9214, 0.5532)>
  UV <Vector (0.9288, 0.5419)>
  UV <Vector (0.9306, 0.5483)>
Face 6225
UV Count: 3
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9306, 0.5483)>
  UV <Vector (0.9334, 0.5543)>
Face 6226
UV Count: 3
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9334, 0.5543)>
  UV <Vector (0.9361, 0.5582)>
Face 6227
UV Count: 3
  UV <Vector (0.9343, 0.5658)>
  UV <Vector (0.9361, 0.5582)>
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Face 6228
UV Count: 3
  UV <Vector (0.9291, 0.5278)>
  UV <Vector (0.9241, 0.5230)>
  UV <Vector (0.9298, 0.5244)>
Face 6229
UV Count: 3
  UV <Vector (0.9283, 0.5318)>
  UV <Vector (0.9211, 0.5257)>
  UV <Vector (0.9291, 0.5278)>
Face 6230
UV Count: 3
  UV <Vector (0.8466, 0.6454)>
  UV <Vector (0.8372, 0.6343)>
  UV <Vector (0.8473, 0.6348)>
Face 6231
UV Count: 3
  UV <Vector (0.8457, 0.6548)>
  UV <Vector (0.8371, 0.6443)>
  UV <Vector (0.8466, 0.6454)>
Face 6232
UV Count: 3
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8366, 0.6532)>
  UV <Vector (0.8457, 0.6548)>
Face 6233
UV Count: 3
  UV <Vector (0.8361, 0.6623)>
  UV <Vector (0.8451, 0.6743)>
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Face 6234
UV Count: 3
  UV <Vector (0.8442, 0.6851)>
  UV <Vector (0.8361, 0.6725)>
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Face 6235
UV Count: 3
  UV <Vector (0.8287, 0.5374)>
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Face 6236
UV Count: 3
  UV <Vector (0.8335, 0.5525)>
  UV <Vector (0.8199, 0.5368)>
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Face 6237
UV Count: 3
  UV <Vector (0.8270, 0.5693)>
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  UV <Vector (0.8385, 0.5692)>
Face 6238
UV Count: 3
  UV <Vector (0.8314, 0.5879)>
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Face 6239
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
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Face 6240
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8471, 0.6223)>
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Face 6241
UV Count: 3
  UV <Vector (0.8473, 0.6348)>
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Face 6242
UV Count: 3
  UV <Vector (0.8690, 0.5051)>
  UV <Vector (0.8761, 0.4932)>
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Face 6243
UV Count: 3
  UV <Vector (0.8630, 0.5004)>
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Face 6244
UV Count: 3
  UV <Vector (0.8764, 0.5150)>
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  UV <Vector (0.8769, 0.5216)>
Face 6245
UV Count: 3
  UV <Vector (0.8769, 0.5216)>
  UV <Vector (0.8884, 0.5296)>
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Face 6246
UV Count: 3
  UV <Vector (0.8737, 0.5096)>
  UV <Vector (0.8817, 0.4995)>
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Face 6247
UV Count: 3
  UV <Vector (0.8764, 0.5150)>
  UV <Vector (0.8864, 0.5062)>
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Face 6248
UV Count: 3
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8530, 0.5098)>
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Face 6249
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
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Face 6250
UV Count: 3
  UV <Vector (0.8628, 0.5111)>
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Face 6251
UV Count: 3
  UV <Vector (0.8766, 0.5306)>
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Face 6252
UV Count: 3
  UV <Vector (0.8665, 0.5179)>
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  UV <Vector (0.8691, 0.5146)>
Face 6253
UV Count: 3
  UV <Vector (0.8691, 0.5146)>
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Face 6254
UV Count: 3
  UV <Vector (0.8674, 0.5118)>
  UV <Vector (0.8690, 0.5051)>
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Face 6255
UV Count: 3
  UV <Vector (0.8691, 0.5146)>
  UV <Vector (0.8769, 0.5216)>
  UV <Vector (0.8665, 0.5179)>
Face 6256
UV Count: 3
  UV <Vector (0.9074, 0.5589)>
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Face 6257
UV Count: 3
  UV <Vector (0.9126, 0.5689)>
  UV <Vector (0.9055, 0.5807)>
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Face 6258
UV Count: 3
  UV <Vector (0.9199, 0.5768)>
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Face 6259
UV Count: 3
  UV <Vector (0.9226, 0.5867)>
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Face 6260
UV Count: 3
  UV <Vector (0.9279, 0.5962)>
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Face 6261
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9247, 0.6169)>
  UV <Vector (0.9120, 0.6124)>
Face 6262
UV Count: 3
  UV <Vector (0.9120, 0.6124)>
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Face 6263
UV Count: 3
  UV <Vector (0.8964, 0.5620)>
  UV <Vector (0.8878, 0.5767)>
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Face 6264
UV Count: 3
  UV <Vector (0.9071, 0.6206)>
  UV <Vector (0.9093, 0.6354)>
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Face 6265
UV Count: 3
  UV <Vector (0.8985, 0.5941)>
  UV <Vector (0.9055, 0.5807)>
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Face 6266
UV Count: 3
  UV <Vector (0.8931, 0.5853)>
  UV <Vector (0.9008, 0.5721)>
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Face 6267
UV Count: 3
  UV <Vector (0.9004, 0.6287)>
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  UV <Vector (0.8933, 0.6358)>
Face 6268
UV Count: 3
  UV <Vector (0.9004, 0.6287)>
  UV <Vector (0.8978, 0.6138)>
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Face 6269
UV Count: 3
  UV <Vector (0.8872, 0.6417)>
  UV <Vector (0.8853, 0.6305)>
  UV <Vector (0.8933, 0.6358)>
Face 6270
UV Count: 3
  UV <Vector (0.8914, 0.6229)>
  UV <Vector (0.8933, 0.6358)>
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Face 6271
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
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Face 6272
UV Count: 3
  UV <Vector (0.8843, 0.5928)>
  UV <Vector (0.8878, 0.5767)>
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Face 6273
UV Count: 3
  UV <Vector (0.8841, 0.6160)>
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Face 6274
UV Count: 3
  UV <Vector (0.8853, 0.6305)>
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Face 6275
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
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Face 6276
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
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Face 6277
UV Count: 3
  UV <Vector (0.8818, 0.6046)>
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Face 6278
UV Count: 3
  UV <Vector (0.8818, 0.6046)>
  UV <Vector (0.8897, 0.6115)>
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Face 6279
UV Count: 3
  UV <Vector (0.8899, 0.5966)>
  UV <Vector (0.8931, 0.5853)>
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Face 6280
UV Count: 3
  UV <Vector (0.8897, 0.6115)>
  UV <Vector (0.8914, 0.6229)>
  UV <Vector (0.8841, 0.6160)>
Face 6281
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
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Face 6282
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.9047, 0.6097)>
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Face 6283
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9047, 0.6097)>
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Face 6284
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9054, 0.5979)>
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Face 6285
UV Count: 3
  UV <Vector (0.9054, 0.5979)>
  UV <Vector (0.9100, 0.5888)>
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Face 6286
UV Count: 3
  UV <Vector (0.9047, 0.6097)>
  UV <Vector (0.9071, 0.6206)>
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Face 6287
UV Count: 3
  UV <Vector (0.6593, 0.6493)>
  UV <Vector (0.6431, 0.6593)>
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Face 6288
UV Count: 3
  UV <Vector (0.6290, 0.6368)>
  UV <Vector (0.6429, 0.6257)>
  UV <Vector (0.6432, 0.6347)>
Face 6289
UV Count: 3
  UV <Vector (0.6290, 0.6454)>
  UV <Vector (0.6432, 0.6347)>
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Face 6290
UV Count: 3
  UV <Vector (0.6286, 0.6540)>
  UV <Vector (0.6431, 0.6428)>
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Face 6291
UV Count: 3
  UV <Vector (0.6429, 0.6510)>
  UV <Vector (0.6282, 0.6622)>
  UV <Vector (0.6286, 0.6540)>
Face 6292
UV Count: 3
  UV <Vector (0.6452, 0.6862)>
  UV <Vector (0.6284, 0.6776)>
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Face 6293
UV Count: 3
  UV <Vector (0.6292, 0.6275)>
  UV <Vector (0.6424, 0.6159)>
  UV <Vector (0.6429, 0.6257)>
Face 6294
UV Count: 3
  UV <Vector (0.6761, 0.5643)>
  UV <Vector (0.6912, 0.5776)>
  UV <Vector (0.6753, 0.5780)>
Face 6295
UV Count: 3
  UV <Vector (0.6753, 0.5780)>
  UV <Vector (0.6909, 0.5907)>
  UV <Vector (0.6746, 0.5911)>
Face 6296
UV Count: 3
  UV <Vector (0.6746, 0.5911)>
  UV <Vector (0.6909, 0.6025)>
  UV <Vector (0.6743, 0.6029)>
Face 6297
UV Count: 3
  UV <Vector (0.6743, 0.6029)>
  UV <Vector (0.6908, 0.6130)>
  UV <Vector (0.6744, 0.6135)>
Face 6298
UV Count: 3
  UV <Vector (0.6744, 0.6135)>
  UV <Vector (0.6908, 0.6225)>
  UV <Vector (0.6746, 0.6229)>
Face 6299
UV Count: 3
  UV <Vector (0.6908, 0.6225)>
  UV <Vector (0.6751, 0.6315)>
  UV <Vector (0.6746, 0.6229)>
Face 6300
UV Count: 3
  UV <Vector (0.6758, 0.6399)>
  UV <Vector (0.6910, 0.6311)>
  UV <Vector (0.6917, 0.6392)>
Face 6301
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.6758, 0.6399)>
  UV <Vector (0.6917, 0.6392)>
Face 6302
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.6775, 0.6567)>
  UV <Vector (0.6765, 0.6482)>
Face 6303
UV Count: 3
  UV <Vector (0.6791, 0.6662)>
  UV <Vector (0.6942, 0.6559)>
  UV <Vector (0.6964, 0.6651)>
Face 6304
UV Count: 3
  UV <Vector (0.6986, 0.6756)>
  UV <Vector (0.6791, 0.6662)>
  UV <Vector (0.6964, 0.6651)>
Face 6305
UV Count: 3
  UV <Vector (0.7000, 0.6872)>
  UV <Vector (0.6807, 0.6765)>
  UV <Vector (0.6986, 0.6756)>
Face 6306
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.6799, 0.5147)>
  UV <Vector (0.6995, 0.5160)>
Face 6307
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.6778, 0.5386)>
  UV <Vector (0.6790, 0.5267)>
Face 6308
UV Count: 3
  UV <Vector (0.6770, 0.5510)>
  UV <Vector (0.6944, 0.5387)>
  UV <Vector (0.6932, 0.5505)>
Face 6309
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.6770, 0.5510)>
  UV <Vector (0.6932, 0.5505)>
Face 6310
UV Count: 3
  UV <Vector (0.6632, 0.6875)>
  UV <Vector (0.6442, 0.6767)>
  UV <Vector (0.6619, 0.6767)>
Face 6311
UV Count: 3
  UV <Vector (0.6602, 0.5658)>
  UV <Vector (0.6448, 0.5504)>
  UV <Vector (0.6607, 0.5518)>
Face 6312
UV Count: 3
  UV <Vector (0.6593, 0.5797)>
  UV <Vector (0.6450, 0.5657)>
  UV <Vector (0.6602, 0.5658)>
Face 6313
UV Count: 3
  UV <Vector (0.6582, 0.5924)>
  UV <Vector (0.6436, 0.5806)>
  UV <Vector (0.6593, 0.5797)>
Face 6314
UV Count: 3
  UV <Vector (0.6576, 0.6040)>
  UV <Vector (0.6425, 0.5934)>
  UV <Vector (0.6582, 0.5924)>
Face 6315
UV Count: 3
  UV <Vector (0.6424, 0.6159)>
  UV <Vector (0.6576, 0.6040)>
  UV <Vector (0.6576, 0.6145)>
Face 6316
UV Count: 3
  UV <Vector (0.6746, 0.6229)>
  UV <Vector (0.6576, 0.6145)>
  UV <Vector (0.6744, 0.6135)>
Face 6317
UV Count: 3
  UV <Vector (0.6424, 0.6159)>
  UV <Vector (0.6580, 0.6239)>
  UV <Vector (0.6429, 0.6257)>
Face 6318
UV Count: 3
  UV <Vector (0.6770, 0.5510)>
  UV <Vector (0.6608, 0.5388)>
  UV <Vector (0.6778, 0.5386)>
Face 6319
UV Count: 3
  UV <Vector (0.6439, 0.5376)>
  UV <Vector (0.6607, 0.5518)>
  UV <Vector (0.6448, 0.5504)>
Face 6320
UV Count: 3
  UV <Vector (0.6450, 0.5657)>
  UV <Vector (0.6312, 0.5469)>
  UV <Vector (0.6448, 0.5504)>
Face 6321
UV Count: 3
  UV <Vector (0.6442, 0.6767)>
  UV <Vector (0.6607, 0.6669)>
  UV <Vector (0.6619, 0.6767)>
Face 6322
UV Count: 3
  UV <Vector (0.6435, 0.6679)>
  UV <Vector (0.6598, 0.6578)>
  UV <Vector (0.6607, 0.6669)>
Face 6323
UV Count: 3
  UV <Vector (0.6435, 0.6679)>
  UV <Vector (0.6284, 0.6776)>
  UV <Vector (0.6279, 0.6699)>
Face 6324
UV Count: 3
  UV <Vector (0.6279, 0.6699)>
  UV <Vector (0.6431, 0.6593)>
  UV <Vector (0.6435, 0.6679)>
Face 6325
UV Count: 3
  UV <Vector (0.6312, 0.5469)>
  UV <Vector (0.6211, 0.5286)>
  UV <Vector (0.6301, 0.5326)>
Face 6326
UV Count: 3
  UV <Vector (0.6213, 0.5183)>
  UV <Vector (0.6301, 0.5326)>
  UV <Vector (0.6211, 0.5286)>
Face 6327
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
  UV <Vector (0.6306, 0.6866)>
  UV <Vector (0.6217, 0.6878)>
Face 6328
UV Count: 3
  UV <Vector (0.6213, 0.5424)>
  UV <Vector (0.6314, 0.5633)>
  UV <Vector (0.6216, 0.5596)>
Face 6329
UV Count: 3
  UV <Vector (0.6183, 0.6708)>
  UV <Vector (0.6282, 0.6622)>
  UV <Vector (0.6279, 0.6699)>
Face 6330
UV Count: 3
  UV <Vector (0.6221, 0.5112)>
  UV <Vector (0.6291, 0.5203)>
  UV <Vector (0.6213, 0.5183)>
Face 6331
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
  UV <Vector (0.6279, 0.6699)>
  UV <Vector (0.6284, 0.6776)>
Face 6332
UV Count: 3
  UV <Vector (0.6137, 0.5388)>
  UV <Vector (0.6216, 0.5596)>
  UV <Vector (0.6139, 0.5566)>
Face 6333
UV Count: 3
  UV <Vector (0.6138, 0.5745)>
  UV <Vector (0.6216, 0.5596)>
  UV <Vector (0.6206, 0.5768)>
Face 6334
UV Count: 3
  UV <Vector (0.6126, 0.5891)>
  UV <Vector (0.6206, 0.5768)>
  UV <Vector (0.6195, 0.5911)>
Face 6335
UV Count: 3
  UV <Vector (0.6108, 0.6029)>
  UV <Vector (0.6195, 0.5911)>
  UV <Vector (0.6187, 0.6044)>
Face 6336
UV Count: 3
  UV <Vector (0.6113, 0.6160)>
  UV <Vector (0.6187, 0.6044)>
  UV <Vector (0.6189, 0.6167)>
Face 6337
UV Count: 3
  UV <Vector (0.6117, 0.6289)>
  UV <Vector (0.6189, 0.6167)>
  UV <Vector (0.6188, 0.6289)>
Face 6338
UV Count: 3
  UV <Vector (0.6120, 0.6396)>
  UV <Vector (0.6188, 0.6289)>
  UV <Vector (0.6184, 0.6388)>
Face 6339
UV Count: 3
  UV <Vector (0.6114, 0.6496)>
  UV <Vector (0.6184, 0.6388)>
  UV <Vector (0.6178, 0.6479)>
Face 6340
UV Count: 3
  UV <Vector (0.6100, 0.6585)>
  UV <Vector (0.6178, 0.6479)>
  UV <Vector (0.6176, 0.6564)>
Face 6341
UV Count: 3
  UV <Vector (0.6100, 0.6649)>
  UV <Vector (0.6176, 0.6564)>
  UV <Vector (0.6178, 0.6636)>
Face 6342
UV Count: 3
  UV <Vector (0.6106, 0.6714)>
  UV <Vector (0.6178, 0.6636)>
  UV <Vector (0.6183, 0.6708)>
Face 6343
UV Count: 3
  UV <Vector (0.6103, 0.6798)>
  UV <Vector (0.6183, 0.6708)>
  UV <Vector (0.6195, 0.6789)>
Face 6344
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
  UV <Vector (0.6124, 0.6882)>
  UV <Vector (0.6103, 0.6798)>
Face 6345
UV Count: 3
  UV <Vector (0.6149, 0.5088)>
  UV <Vector (0.6213, 0.5183)>
  UV <Vector (0.6144, 0.5157)>
Face 6346
UV Count: 3
  UV <Vector (0.6144, 0.5157)>
  UV <Vector (0.6211, 0.5286)>
  UV <Vector (0.6141, 0.5253)>
Face 6347
UV Count: 3
  UV <Vector (0.6213, 0.5424)>
  UV <Vector (0.6141, 0.5253)>
  UV <Vector (0.6211, 0.5286)>
Face 6348
UV Count: 3
  UV <Vector (0.7354, 0.5909)>
  UV <Vector (0.7290, 0.6054)>
  UV <Vector (0.7267, 0.5918)>
Face 6349
UV Count: 3
  UV <Vector (0.7319, 0.6186)>
  UV <Vector (0.7380, 0.6053)>
  UV <Vector (0.7404, 0.6184)>
Face 6350
UV Count: 3
  UV <Vector (0.7354, 0.6292)>
  UV <Vector (0.7404, 0.6184)>
  UV <Vector (0.7425, 0.6291)>
Face 6351
UV Count: 3
  UV <Vector (0.7354, 0.6292)>
  UV <Vector (0.7436, 0.6409)>
  UV <Vector (0.7368, 0.6408)>
Face 6352
UV Count: 3
  UV <Vector (0.7445, 0.6513)>
  UV <Vector (0.7368, 0.6408)>
  UV <Vector (0.7436, 0.6409)>
Face 6353
UV Count: 3
  UV <Vector (0.7448, 0.6621)>
  UV <Vector (0.7370, 0.6509)>
  UV <Vector (0.7445, 0.6513)>
Face 6354
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
  UV <Vector (0.7446, 0.6732)>
  UV <Vector (0.7374, 0.6742)>
Face 6355
UV Count: 3
  UV <Vector (0.7455, 0.6873)>
  UV <Vector (0.7374, 0.6742)>
  UV <Vector (0.7446, 0.6732)>
Face 6356
UV Count: 3
  UV <Vector (0.7402, 0.5346)>
  UV <Vector (0.7376, 0.5198)>
  UV <Vector (0.7441, 0.5203)>
Face 6357
UV Count: 3
  UV <Vector (0.7302, 0.5445)>
  UV <Vector (0.7402, 0.5346)>
  UV <Vector (0.7364, 0.5473)>
Face 6358
UV Count: 3
  UV <Vector (0.7279, 0.5544)>
  UV <Vector (0.7364, 0.5473)>
  UV <Vector (0.7341, 0.5562)>
Face 6359
UV Count: 3
  UV <Vector (0.7341, 0.5562)>
  UV <Vector (0.7263, 0.5657)>
  UV <Vector (0.7279, 0.5544)>
Face 6360
UV Count: 3
  UV <Vector (0.7263, 0.5657)>
  UV <Vector (0.7340, 0.5757)>
  UV <Vector (0.7258, 0.5779)>
Face 6361
UV Count: 3
  UV <Vector (0.7354, 0.5909)>
  UV <Vector (0.7258, 0.5779)>
  UV <Vector (0.7340, 0.5757)>
Face 6362
UV Count: 3
  UV <Vector (0.8502, 0.5561)>
  UV <Vector (0.8479, 0.5708)>
  UV <Vector (0.8429, 0.5544)>
Face 6363
UV Count: 3
  UV <Vector (0.8547, 0.5721)>
  UV <Vector (0.8515, 0.5885)>
  UV <Vector (0.8479, 0.5708)>
Face 6364
UV Count: 3
  UV <Vector (0.8580, 0.5889)>
  UV <Vector (0.8534, 0.6056)>
  UV <Vector (0.8515, 0.5885)>
Face 6365
UV Count: 3
  UV <Vector (0.8599, 0.6206)>
  UV <Vector (0.8534, 0.6056)>
  UV <Vector (0.8596, 0.6052)>
Face 6366
UV Count: 3
  UV <Vector (0.8590, 0.6345)>
  UV <Vector (0.8541, 0.6211)>
  UV <Vector (0.8599, 0.6206)>
Face 6367
UV Count: 3
  UV <Vector (0.8539, 0.6343)>
  UV <Vector (0.8576, 0.6462)>
  UV <Vector (0.8527, 0.6456)>
Face 6368
UV Count: 3
  UV <Vector (0.8527, 0.6456)>
  UV <Vector (0.8558, 0.6567)>
  UV <Vector (0.8514, 0.6560)>
Face 6369
UV Count: 3
  UV <Vector (0.8533, 0.6661)>
  UV <Vector (0.8514, 0.6560)>
  UV <Vector (0.8558, 0.6567)>
Face 6370
UV Count: 3
  UV <Vector (0.8324, 0.5148)>
  UV <Vector (0.8211, 0.5096)>
  UV <Vector (0.8275, 0.5077)>
Face 6371
UV Count: 3
  UV <Vector (0.8238, 0.5148)>
  UV <Vector (0.8382, 0.5250)>
  UV <Vector (0.8288, 0.5216)>
Face 6372
UV Count: 3
  UV <Vector (0.8367, 0.5384)>
  UV <Vector (0.8382, 0.5250)>
  UV <Vector (0.8449, 0.5402)>
Face 6373
UV Count: 3
  UV <Vector (0.8429, 0.5544)>
  UV <Vector (0.8449, 0.5402)>
  UV <Vector (0.8502, 0.5561)>
Face 6374
UV Count: 3
  UV <Vector (0.9032, 0.6805)>
  UV <Vector (0.8989, 0.6826)>
  UV <Vector (0.9012, 0.6790)>
Face 6375
UV Count: 3
  UV <Vector (0.9060, 0.6764)>
  UV <Vector (0.9012, 0.6790)>
  UV <Vector (0.9041, 0.6745)>
Face 6376
UV Count: 3
  UV <Vector (0.9067, 0.6705)>
  UV <Vector (0.9060, 0.6764)>
  UV <Vector (0.9041, 0.6745)>
Face 6377
UV Count: 3
  UV <Vector (0.9087, 0.6668)>
  UV <Vector (0.9090, 0.6723)>
  UV <Vector (0.9067, 0.6705)>
Face 6378
UV Count: 3
  UV <Vector (0.9117, 0.6630)>
  UV <Vector (0.9109, 0.6683)>
  UV <Vector (0.9087, 0.6668)>
Face 6379
UV Count: 3
  UV <Vector (0.8487, 0.4628)>
  UV <Vector (0.8458, 0.4675)>
  UV <Vector (0.8442, 0.4656)>
Face 6380
UV Count: 3
  UV <Vector (0.8408, 0.4700)>
  UV <Vector (0.8442, 0.4656)>
  UV <Vector (0.8458, 0.4675)>
Face 6381
UV Count: 3
  UV <Vector (0.8392, 0.4679)>
  UV <Vector (0.8362, 0.4726)>
  UV <Vector (0.8346, 0.4699)>
Face 6382
UV Count: 3
  UV <Vector (0.8593, 0.4800)>
  UV <Vector (0.8613, 0.4757)>
  UV <Vector (0.8637, 0.4760)>
Face 6383
UV Count: 3
  UV <Vector (0.8956, 0.6534)>
  UV <Vector (0.9008, 0.6521)>
  UV <Vector (0.9014, 0.6542)>
Face 6384
UV Count: 3
  UV <Vector (0.8904, 0.6571)>
  UV <Vector (0.8939, 0.6488)>
  UV <Vector (0.8956, 0.6534)>
Face 6385
UV Count: 3
  UV <Vector (0.8904, 0.6571)>
  UV <Vector (0.8833, 0.6605)>
  UV <Vector (0.8870, 0.6540)>
Face 6386
UV Count: 3
  UV <Vector (0.8871, 0.6629)>
  UV <Vector (0.8816, 0.6680)>
  UV <Vector (0.8833, 0.6605)>
Face 6387
UV Count: 3
  UV <Vector (0.8855, 0.6698)>
  UV <Vector (0.8818, 0.6763)>
  UV <Vector (0.8816, 0.6680)>
Face 6388
UV Count: 3
  UV <Vector (0.8524, 0.4841)>
  UV <Vector (0.8453, 0.4855)>
  UV <Vector (0.8508, 0.4818)>
Face 6389
UV Count: 3
  UV <Vector (0.8524, 0.4841)>
  UV <Vector (0.8565, 0.4785)>
  UV <Vector (0.8593, 0.4800)>
Face 6390
UV Count: 3
  UV <Vector (0.9609, 0.6642)>
  UV <Vector (0.9596, 0.6676)>
  UV <Vector (0.9587, 0.6677)>
Face 6391
UV Count: 3
  UV <Vector (0.9596, 0.6676)>
  UV <Vector (0.9615, 0.6708)>
  UV <Vector (0.9587, 0.6677)>
Face 6392
UV Count: 3
  UV <Vector (0.9676, 0.6654)>
  UV <Vector (0.9642, 0.6633)>
  UV <Vector (0.9641, 0.6623)>
Face 6393
UV Count: 3
  UV <Vector (0.9642, 0.6633)>
  UV <Vector (0.9609, 0.6642)>
  UV <Vector (0.9641, 0.6623)>
Face 6394
UV Count: 3
  UV <Vector (0.9619, 0.6699)>
  UV <Vector (0.9645, 0.6715)>
  UV <Vector (0.9615, 0.6708)>
Face 6395
UV Count: 3
  UV <Vector (0.9643, 0.6706)>
  UV <Vector (0.9665, 0.6700)>
  UV <Vector (0.9645, 0.6715)>
Face 6396
UV Count: 3
  UV <Vector (0.9681, 0.6682)>
  UV <Vector (0.9668, 0.6657)>
  UV <Vector (0.9676, 0.6654)>
Face 6397
UV Count: 3
  UV <Vector (0.9665, 0.6700)>
  UV <Vector (0.9673, 0.6681)>
  UV <Vector (0.9681, 0.6682)>
Face 6398
UV Count: 3
  UV <Vector (0.9823, 0.6258)>
  UV <Vector (0.9829, 0.6298)>
  UV <Vector (0.9818, 0.6301)>
Face 6399
UV Count: 3
  UV <Vector (0.9829, 0.6298)>
  UV <Vector (0.9853, 0.6319)>
  UV <Vector (0.9818, 0.6301)>
Face 6400
UV Count: 3
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9852, 0.6235)>
  UV <Vector (0.9846, 0.6226)>
Face 6401
UV Count: 3
  UV <Vector (0.9852, 0.6235)>
  UV <Vector (0.9823, 0.6258)>
  UV <Vector (0.9846, 0.6226)>
Face 6402
UV Count: 3
  UV <Vector (0.9854, 0.6311)>
  UV <Vector (0.9885, 0.6314)>
  UV <Vector (0.9853, 0.6319)>
Face 6403
UV Count: 3
  UV <Vector (0.9881, 0.6307)>
  UV <Vector (0.9901, 0.6290)>
  UV <Vector (0.9885, 0.6314)>
Face 6404
UV Count: 3
  UV <Vector (0.9897, 0.6263)>
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9904, 0.6260)>
Face 6405
UV Count: 3
  UV <Vector (0.9901, 0.6290)>
  UV <Vector (0.9897, 0.6263)>
  UV <Vector (0.9904, 0.6260)>
Face 6406
UV Count: 3
  UV <Vector (0.9787, 0.5729)>
  UV <Vector (0.9815, 0.5752)>
  UV <Vector (0.9810, 0.5762)>
Face 6407
UV Count: 3
  UV <Vector (0.9815, 0.5752)>
  UV <Vector (0.9851, 0.5755)>
  UV <Vector (0.9810, 0.5762)>
Face 6408
UV Count: 3
  UV <Vector (0.9826, 0.5672)>
  UV <Vector (0.9796, 0.5694)>
  UV <Vector (0.9786, 0.5689)>
Face 6409
UV Count: 3
  UV <Vector (0.9796, 0.5694)>
  UV <Vector (0.9787, 0.5729)>
  UV <Vector (0.9786, 0.5689)>
Face 6410
UV Count: 3
  UV <Vector (0.9851, 0.5755)>
  UV <Vector (0.9868, 0.5732)>
  UV <Vector (0.9875, 0.5735)>
Face 6411
UV Count: 3
  UV <Vector (0.9868, 0.5732)>
  UV <Vector (0.9874, 0.5705)>
  UV <Vector (0.9875, 0.5735)>
Face 6412
UV Count: 3
  UV <Vector (0.9856, 0.5686)>
  UV <Vector (0.9826, 0.5672)>
  UV <Vector (0.9860, 0.5680)>
Face 6413
UV Count: 3
  UV <Vector (0.9874, 0.5705)>
  UV <Vector (0.9856, 0.5686)>
  UV <Vector (0.9860, 0.5680)>
Face 6414
UV Count: 3
  UV <Vector (0.9618, 0.5409)>
  UV <Vector (0.9632, 0.5441)>
  UV <Vector (0.9609, 0.5412)>
Face 6415
UV Count: 3
  UV <Vector (0.9636, 0.5434)>
  UV <Vector (0.9672, 0.5425)>
  UV <Vector (0.9632, 0.5441)>
Face 6416
UV Count: 3
  UV <Vector (0.9639, 0.5363)>
  UV <Vector (0.9614, 0.5382)>
  UV <Vector (0.9606, 0.5379)>
Face 6417
UV Count: 3
  UV <Vector (0.9614, 0.5382)>
  UV <Vector (0.9609, 0.5412)>
  UV <Vector (0.9606, 0.5379)>
Face 6418
UV Count: 3
  UV <Vector (0.9672, 0.5425)>
  UV <Vector (0.9682, 0.5401)>
  UV <Vector (0.9688, 0.5402)>
Face 6419
UV Count: 3
  UV <Vector (0.9682, 0.5401)>
  UV <Vector (0.9679, 0.5376)>
  UV <Vector (0.9688, 0.5402)>
Face 6420
UV Count: 3
  UV <Vector (0.9662, 0.5359)>
  UV <Vector (0.9640, 0.5369)>
  UV <Vector (0.9639, 0.5363)>
Face 6421
UV Count: 3
  UV <Vector (0.9679, 0.5376)>
  UV <Vector (0.9661, 0.5366)>
  UV <Vector (0.9662, 0.5359)>
Face 6422
UV Count: 3
  UV <Vector (0.9107, 0.6850)>
  UV <Vector (0.9132, 0.6868)>
  UV <Vector (0.9103, 0.6857)>
Face 6423
UV Count: 3
  UV <Vector (0.9176, 0.6798)>
  UV <Vector (0.9152, 0.6784)>
  UV <Vector (0.9157, 0.6776)>
Face 6424
UV Count: 3
  UV <Vector (0.9134, 0.6861)>
  UV <Vector (0.9153, 0.6866)>
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Face 6425
UV Count: 3
  UV <Vector (0.9151, 0.6861)>
  UV <Vector (0.9174, 0.6841)>
  UV <Vector (0.9153, 0.6866)>
Face 6426
UV Count: 3
  UV <Vector (0.9174, 0.6841)>
  UV <Vector (0.9178, 0.6819)>
  UV <Vector (0.9185, 0.6818)>
Face 6427
UV Count: 3
  UV <Vector (0.9178, 0.6819)>
  UV <Vector (0.9176, 0.6798)>
  UV <Vector (0.9185, 0.6818)>
Face 6428
UV Count: 3
  UV <Vector (0.9152, 0.6784)>
  UV <Vector (0.9132, 0.6762)>
  UV <Vector (0.9157, 0.6776)>
Face 6429
UV Count: 3
  UV <Vector (0.9133, 0.6775)>
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9132, 0.6762)>
Face 6430
UV Count: 3
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9090, 0.6834)>
  UV <Vector (0.9081, 0.6834)>
Face 6431
UV Count: 3
  UV <Vector (0.9090, 0.6834)>
  UV <Vector (0.9103, 0.6857)>
  UV <Vector (0.9081, 0.6834)>
Face 6432
UV Count: 3
  UV <Vector (0.7194, 0.8487)>
  UV <Vector (0.7061, 0.8372)>
  UV <Vector (0.7178, 0.8363)>
Face 6433
UV Count: 3
  UV <Vector (0.7054, 0.8233)>
  UV <Vector (0.7178, 0.8363)>
  UV <Vector (0.7061, 0.8372)>
Face 6434
UV Count: 3
  UV <Vector (0.7055, 0.8098)>
  UV <Vector (0.7175, 0.8230)>
  UV <Vector (0.7054, 0.8233)>
Face 6435
UV Count: 3
  UV <Vector (0.7092, 0.8617)>
  UV <Vector (0.7248, 0.8701)>
  UV <Vector (0.7119, 0.8726)>
Face 6436
UV Count: 3
  UV <Vector (0.7076, 0.8503)>
  UV <Vector (0.7219, 0.8598)>
  UV <Vector (0.7092, 0.8617)>
Face 6437
UV Count: 3
  UV <Vector (0.7183, 0.8089)>
  UV <Vector (0.7059, 0.7977)>
  UV <Vector (0.7196, 0.7959)>
Face 6438
UV Count: 3
  UV <Vector (0.7054, 0.7870)>
  UV <Vector (0.7196, 0.7959)>
  UV <Vector (0.7059, 0.7977)>
Face 6439
UV Count: 3
  UV <Vector (0.7143, 0.7148)>
  UV <Vector (0.7276, 0.7270)>
  UV <Vector (0.7133, 0.7268)>
Face 6440
UV Count: 3
  UV <Vector (0.8446, 0.8601)>
  UV <Vector (0.8574, 0.8437)>
  UV <Vector (0.8529, 0.8587)>
Face 6441
UV Count: 3
  UV <Vector (0.8465, 0.8742)>
  UV <Vector (0.8446, 0.8601)>
  UV <Vector (0.8529, 0.8587)>
Face 6442
UV Count: 3
  UV <Vector (0.8324, 0.8856)>
  UV <Vector (0.8465, 0.8742)>
  UV <Vector (0.8402, 0.8869)>
Face 6443
UV Count: 3
  UV <Vector (0.8549, 0.7435)>
  UV <Vector (0.8556, 0.7315)>
  UV <Vector (0.8596, 0.7418)>
Face 6444
UV Count: 3
  UV <Vector (0.8549, 0.7435)>
  UV <Vector (0.8621, 0.7527)>
  UV <Vector (0.8568, 0.7540)>
Face 6445
UV Count: 3
  UV <Vector (0.8660, 0.7788)>
  UV <Vector (0.8583, 0.7657)>
  UV <Vector (0.8643, 0.7644)>
Face 6446
UV Count: 3
  UV <Vector (0.8660, 0.7951)>
  UV <Vector (0.8592, 0.7796)>
  UV <Vector (0.8660, 0.7788)>
Face 6447
UV Count: 3
  UV <Vector (0.8575, 0.8113)>
  UV <Vector (0.8660, 0.7951)>
  UV <Vector (0.8647, 0.8120)>
Face 6448
UV Count: 3
  UV <Vector (0.8542, 0.8282)>
  UV <Vector (0.8647, 0.8120)>
  UV <Vector (0.8614, 0.8285)>
Face 6449
UV Count: 3
  UV <Vector (0.8499, 0.8442)>
  UV <Vector (0.8614, 0.8285)>
  UV <Vector (0.8574, 0.8437)>
Face 6450
UV Count: 3
  UV <Vector (0.8685, 0.8437)>
  UV <Vector (0.8529, 0.8587)>
  UV <Vector (0.8574, 0.8437)>
Face 6451
UV Count: 3
  UV <Vector (0.8715, 0.8303)>
  UV <Vector (0.8574, 0.8437)>
  UV <Vector (0.8614, 0.8285)>
Face 6452
UV Count: 3
  UV <Vector (0.8685, 0.8437)>
  UV <Vector (0.8837, 0.8341)>
  UV <Vector (0.8807, 0.8460)>
Face 6453
UV Count: 3
  UV <Vector (0.8650, 0.8576)>
  UV <Vector (0.8807, 0.8460)>
  UV <Vector (0.8781, 0.8580)>
Face 6454
UV Count: 3
  UV <Vector (0.9122, 0.8539)>
  UV <Vector (0.9070, 0.8411)>
  UV <Vector (0.9156, 0.8436)>
Face 6455
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
  UV <Vector (0.8660, 0.7788)>
  UV <Vector (0.8749, 0.7769)>
Face 6456
UV Count: 3
  UV <Vector (0.8647, 0.8120)>
  UV <Vector (0.8736, 0.7951)>
  UV <Vector (0.8750, 0.8141)>
Face 6457
UV Count: 3
  UV <Vector (0.8750, 0.8141)>
  UV <Vector (0.8614, 0.8285)>
  UV <Vector (0.8647, 0.8120)>
Face 6458
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.8715, 0.8303)>
  UV <Vector (0.8750, 0.8141)>
Face 6459
UV Count: 3
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9221, 0.8132)>
  UV <Vector (0.9318, 0.8146)>
Face 6460
UV Count: 3
  UV <Vector (0.9352, 0.7908)>
  UV <Vector (0.9274, 0.8036)>
  UV <Vector (0.9252, 0.7934)>
Face 6461
UV Count: 3
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9240, 0.7829)>
  UV <Vector (0.9161, 0.7744)>
Face 6462
UV Count: 3
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9096, 0.7564)>
  UV <Vector (0.9172, 0.7584)>
Face 6463
UV Count: 3
  UV <Vector (0.8566, 0.9217)>
  UV <Vector (0.8489, 0.9207)>
  UV <Vector (0.8510, 0.9184)>
Face 6464
UV Count: 3
  UV <Vector (0.8840, 0.7233)>
  UV <Vector (0.8881, 0.7286)>
  UV <Vector (0.8844, 0.7303)>
Face 6465
UV Count: 3
  UV <Vector (0.8844, 0.7303)>
  UV <Vector (0.8899, 0.7346)>
  UV <Vector (0.8861, 0.7371)>
Face 6466
UV Count: 3
  UV <Vector (0.8686, 0.7496)>
  UV <Vector (0.8596, 0.7418)>
  UV <Vector (0.8663, 0.7390)>
Face 6467
UV Count: 3
  UV <Vector (0.9179, 0.7146)>
  UV <Vector (0.9142, 0.7133)>
  UV <Vector (0.9154, 0.7123)>
Face 6468
UV Count: 3
  UV <Vector (0.9661, 0.8712)>
  UV <Vector (0.9683, 0.8689)>
  UV <Vector (0.9676, 0.8722)>
Face 6469
UV Count: 3
  UV <Vector (0.9244, 0.9722)>
  UV <Vector (0.9207, 0.9715)>
  UV <Vector (0.9228, 0.9702)>
Face 6470
UV Count: 3
  UV <Vector (0.9475, 0.9535)>
  UV <Vector (0.9519, 0.9542)>
  UV <Vector (0.9480, 0.9560)>
Face 6471
UV Count: 3
  UV <Vector (0.9871, 0.8260)>
  UV <Vector (0.9888, 0.8295)>
  UV <Vector (0.9870, 0.8289)>
Face 6472
UV Count: 3
  UV <Vector (0.9449, 0.7445)>
  UV <Vector (0.9445, 0.7516)>
  UV <Vector (0.9406, 0.7488)>
Face 6473
UV Count: 3
  UV <Vector (0.9060, 0.9532)>
  UV <Vector (0.8983, 0.9507)>
  UV <Vector (0.9017, 0.9477)>
Face 6474
UV Count: 3
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9017, 0.9477)>
  UV <Vector (0.9050, 0.9454)>
Face 6475
UV Count: 3
  UV <Vector (0.9119, 0.9489)>
  UV <Vector (0.9123, 0.9418)>
  UV <Vector (0.9151, 0.9468)>
Face 6476
UV Count: 3
  UV <Vector (0.9475, 0.8768)>
  UV <Vector (0.9405, 0.8723)>
  UV <Vector (0.9482, 0.8728)>
Face 6477
UV Count: 3
  UV <Vector (0.9482, 0.8728)>
  UV <Vector (0.9410, 0.8684)>
  UV <Vector (0.9488, 0.8692)>
Face 6478
UV Count: 3
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9424, 0.8605)>
  UV <Vector (0.9498, 0.8622)>
Face 6479
UV Count: 3
  UV <Vector (0.9523, 0.8516)>
  UV <Vector (0.9449, 0.8523)>
  UV <Vector (0.9459, 0.8486)>
Face 6480
UV Count: 3
  UV <Vector (0.9079, 0.7276)>
  UV <Vector (0.9134, 0.7283)>
  UV <Vector (0.9099, 0.7316)>
Face 6481
UV Count: 3
  UV <Vector (0.9021, 0.7194)>
  UV <Vector (0.9087, 0.7206)>
  UV <Vector (0.9049, 0.7235)>
Face 6482
UV Count: 3
  UV <Vector (0.9002, 0.7160)>
  UV <Vector (0.9069, 0.7165)>
  UV <Vector (0.9021, 0.7194)>
Face 6483
UV Count: 3
  UV <Vector (0.8395, 0.9325)>
  UV <Vector (0.8415, 0.9389)>
  UV <Vector (0.8366, 0.9367)>
Face 6484
UV Count: 3
  UV <Vector (0.8663, 0.7390)>
  UV <Vector (0.8761, 0.7448)>
  UV <Vector (0.8686, 0.7496)>
Face 6485
UV Count: 3
  UV <Vector (0.9025, 0.7521)>
  UV <Vector (0.9085, 0.7645)>
  UV <Vector (0.8984, 0.7579)>
Face 6486
UV Count: 3
  UV <Vector (0.9248, 0.9612)>
  UV <Vector (0.9240, 0.9663)>
  UV <Vector (0.9218, 0.9624)>
Face 6487
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9185, 0.9701)>
  UV <Vector (0.9155, 0.9670)>
Face 6488
UV Count: 3
  UV <Vector (0.9131, 0.9701)>
  UV <Vector (0.9185, 0.9701)>
  UV <Vector (0.9170, 0.9730)>
Face 6489
UV Count: 3
  UV <Vector (0.9499, 0.9415)>
  UV <Vector (0.9492, 0.9467)>
  UV <Vector (0.9460, 0.9431)>
Face 6490
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9446, 0.9517)>
  UV <Vector (0.9407, 0.9483)>
Face 6491
UV Count: 3
  UV <Vector (0.9391, 0.9520)>
  UV <Vector (0.9446, 0.9517)>
  UV <Vector (0.9431, 0.9549)>
Face 6492
UV Count: 3
  UV <Vector (0.9775, 0.8335)>
  UV <Vector (0.9822, 0.8323)>
  UV <Vector (0.9823, 0.8341)>
Face 6493
UV Count: 3
  UV <Vector (0.9671, 0.9008)>
  UV <Vector (0.9718, 0.9046)>
  UV <Vector (0.9669, 0.9045)>
Face 6494
UV Count: 3
  UV <Vector (0.9814, 0.8198)>
  UV <Vector (0.9847, 0.8239)>
  UV <Vector (0.9805, 0.8233)>
Face 6495
UV Count: 3
  UV <Vector (0.9598, 0.8674)>
  UV <Vector (0.9636, 0.8653)>
  UV <Vector (0.9632, 0.8675)>
Face 6496
UV Count: 3
  UV <Vector (0.9595, 0.8704)>
  UV <Vector (0.9634, 0.8726)>
  UV <Vector (0.9595, 0.8734)>
Face 6497
UV Count: 3
  UV <Vector (0.9595, 0.8734)>
  UV <Vector (0.9644, 0.8752)>
  UV <Vector (0.9599, 0.8766)>
Face 6498
UV Count: 3
  UV <Vector (0.7072, 0.7463)>
  UV <Vector (0.6954, 0.7362)>
  UV <Vector (0.7106, 0.7377)>
Face 6499
UV Count: 3
  UV <Vector (0.7143, 0.7148)>
  UV <Vector (0.6975, 0.7257)>
  UV <Vector (0.6989, 0.7140)>
Face 6500
UV Count: 3
  UV <Vector (0.6942, 0.8626)>
  UV <Vector (0.7119, 0.8726)>
  UV <Vector (0.6965, 0.8738)>
Face 6501
UV Count: 3
  UV <Vector (0.6930, 0.8508)>
  UV <Vector (0.7092, 0.8617)>
  UV <Vector (0.6942, 0.8626)>
Face 6502
UV Count: 3
  UV <Vector (0.7076, 0.8503)>
  UV <Vector (0.6916, 0.8376)>
  UV <Vector (0.7061, 0.8372)>
Face 6503
UV Count: 3
  UV <Vector (0.6916, 0.8376)>
  UV <Vector (0.7054, 0.8233)>
  UV <Vector (0.7061, 0.8372)>
Face 6504
UV Count: 3
  UV <Vector (0.7055, 0.8098)>
  UV <Vector (0.6908, 0.8237)>
  UV <Vector (0.6904, 0.8106)>
Face 6505
UV Count: 3
  UV <Vector (0.7059, 0.7977)>
  UV <Vector (0.6904, 0.8106)>
  UV <Vector (0.6903, 0.7988)>
Face 6506
UV Count: 3
  UV <Vector (0.7054, 0.7870)>
  UV <Vector (0.6903, 0.7988)>
  UV <Vector (0.6901, 0.7883)>
Face 6507
UV Count: 3
  UV <Vector (0.6420, 0.8082)>
  UV <Vector (0.6295, 0.8223)>
  UV <Vector (0.6285, 0.8086)>
Face 6508
UV Count: 3
  UV <Vector (0.6416, 0.7965)>
  UV <Vector (0.6285, 0.8086)>
  UV <Vector (0.6282, 0.7959)>
Face 6509
UV Count: 3
  UV <Vector (0.6431, 0.8210)>
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6295, 0.8223)>
Face 6510
UV Count: 3
  UV <Vector (0.6606, 0.8756)>
  UV <Vector (0.6425, 0.8878)>
  UV <Vector (0.6428, 0.8774)>
Face 6511
UV Count: 3
  UV <Vector (0.7133, 0.7268)>
  UV <Vector (0.6954, 0.7362)>
  UV <Vector (0.6975, 0.7257)>
Face 6512
UV Count: 3
  UV <Vector (0.7106, 0.7377)>
  UV <Vector (0.7276, 0.7270)>
  UV <Vector (0.7256, 0.7415)>
Face 6513
UV Count: 3
  UV <Vector (0.7284, 0.7957)>
  UV <Vector (0.7207, 0.7821)>
  UV <Vector (0.7312, 0.7825)>
Face 6514
UV Count: 3
  UV <Vector (0.7262, 0.8093)>
  UV <Vector (0.7196, 0.7959)>
  UV <Vector (0.7284, 0.7957)>
Face 6515
UV Count: 3
  UV <Vector (0.7254, 0.8232)>
  UV <Vector (0.7183, 0.8089)>
  UV <Vector (0.7262, 0.8093)>
Face 6516
UV Count: 3
  UV <Vector (0.7393, 0.8377)>
  UV <Vector (0.7454, 0.8469)>
  UV <Vector (0.7396, 0.8433)>
Face 6517
UV Count: 3
  UV <Vector (0.7178, 0.8363)>
  UV <Vector (0.7276, 0.8467)>
  UV <Vector (0.7194, 0.8487)>
Face 6518
UV Count: 3
  UV <Vector (0.7175, 0.8230)>
  UV <Vector (0.7260, 0.8354)>
  UV <Vector (0.7178, 0.8363)>
Face 6519
UV Count: 3
  UV <Vector (0.7300, 0.8566)>
  UV <Vector (0.7194, 0.8487)>
  UV <Vector (0.7276, 0.8467)>
Face 6520
UV Count: 3
  UV <Vector (0.7338, 0.8449)>
  UV <Vector (0.7393, 0.8377)>
  UV <Vector (0.7396, 0.8433)>
Face 6521
UV Count: 3
  UV <Vector (0.7396, 0.8433)>
  UV <Vector (0.7361, 0.8537)>
  UV <Vector (0.7338, 0.8449)>
Face 6522
UV Count: 3
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7393, 0.8377)>
  UV <Vector (0.7329, 0.8359)>
Face 6523
UV Count: 3
  UV <Vector (0.6901, 0.7883)>
  UV <Vector (0.7041, 0.7782)>
  UV <Vector (0.7054, 0.7870)>
Face 6524
UV Count: 3
  UV <Vector (0.7139, 0.7765)>
  UV <Vector (0.7054, 0.7870)>
  UV <Vector (0.7041, 0.7782)>
Face 6525
UV Count: 3
  UV <Vector (0.7106, 0.7377)>
  UV <Vector (0.7170, 0.7474)>
  UV <Vector (0.7072, 0.7463)>
Face 6526
UV Count: 3
  UV <Vector (0.7219, 0.8598)>
  UV <Vector (0.7333, 0.8679)>
  UV <Vector (0.7248, 0.8701)>
Face 6527
UV Count: 3
  UV <Vector (0.7276, 0.7270)>
  UV <Vector (0.7375, 0.7128)>
  UV <Vector (0.7364, 0.7268)>
Face 6528
UV Count: 3
  UV <Vector (0.7360, 0.7390)>
  UV <Vector (0.7276, 0.7270)>
  UV <Vector (0.7364, 0.7268)>
Face 6529
UV Count: 3
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7452, 0.8126)>
  UV <Vector (0.7446, 0.8324)>
Face 6530
UV Count: 3
  UV <Vector (0.7452, 0.8126)>
  UV <Vector (0.7374, 0.7957)>
  UV <Vector (0.7474, 0.7972)>
Face 6531
UV Count: 3
  UV <Vector (0.7397, 0.7826)>
  UV <Vector (0.7474, 0.7972)>
  UV <Vector (0.7374, 0.7957)>
Face 6532
UV Count: 3
  UV <Vector (0.7483, 0.8638)>
  UV <Vector (0.7361, 0.8537)>
  UV <Vector (0.7454, 0.8469)>
Face 6533
UV Count: 3
  UV <Vector (0.7436, 0.7278)>
  UV <Vector (0.7527, 0.7134)>
  UV <Vector (0.7532, 0.7274)>
Face 6534
UV Count: 3
  UV <Vector (0.7532, 0.7274)>
  UV <Vector (0.7438, 0.7389)>
  UV <Vector (0.7436, 0.7278)>
Face 6535
UV Count: 3
  UV <Vector (0.7454, 0.8469)>
  UV <Vector (0.7560, 0.8311)>
  UV <Vector (0.7565, 0.8465)>
Face 6536
UV Count: 3
  UV <Vector (0.7560, 0.8311)>
  UV <Vector (0.7452, 0.8126)>
  UV <Vector (0.7572, 0.8146)>
Face 6537
UV Count: 3
  UV <Vector (0.7474, 0.7972)>
  UV <Vector (0.7572, 0.8146)>
  UV <Vector (0.7452, 0.8126)>
Face 6538
UV Count: 3
  UV <Vector (0.7595, 0.7993)>
  UV <Vector (0.7494, 0.7839)>
  UV <Vector (0.7616, 0.7854)>
Face 6539
UV Count: 3
  UV <Vector (0.7483, 0.8638)>
  UV <Vector (0.7565, 0.8465)>
  UV <Vector (0.7594, 0.8625)>
Face 6540
UV Count: 3
  UV <Vector (0.7158, 0.8842)>
  UV <Vector (0.6965, 0.8738)>
  UV <Vector (0.7119, 0.8726)>
Face 6541
UV Count: 3
  UV <Vector (0.7289, 0.8826)>
  UV <Vector (0.7119, 0.8726)>
  UV <Vector (0.7248, 0.8701)>
Face 6542
UV Count: 3
  UV <Vector (0.7376, 0.8812)>
  UV <Vector (0.7248, 0.8701)>
  UV <Vector (0.7333, 0.8679)>
Face 6543
UV Count: 3
  UV <Vector (0.7521, 0.8798)>
  UV <Vector (0.7400, 0.8664)>
  UV <Vector (0.7483, 0.8638)>
Face 6544
UV Count: 3
  UV <Vector (0.7594, 0.8625)>
  UV <Vector (0.7521, 0.8798)>
  UV <Vector (0.7483, 0.8638)>
Face 6545
UV Count: 3
  UV <Vector (0.7653, 0.7125)>
  UV <Vector (0.7532, 0.7274)>
  UV <Vector (0.7527, 0.7134)>
Face 6546
UV Count: 3
  UV <Vector (0.7538, 0.7386)>
  UV <Vector (0.7660, 0.7266)>
  UV <Vector (0.7661, 0.7380)>
Face 6547
UV Count: 3
  UV <Vector (0.6285, 0.7850)>
  UV <Vector (0.6416, 0.7965)>
  UV <Vector (0.6282, 0.7959)>
Face 6548
UV Count: 3
  UV <Vector (0.7560, 0.8311)>
  UV <Vector (0.7694, 0.8470)>
  UV <Vector (0.7565, 0.8465)>
Face 6549
UV Count: 3
  UV <Vector (0.7572, 0.8146)>
  UV <Vector (0.7692, 0.8317)>
  UV <Vector (0.7560, 0.8311)>
Face 6550
UV Count: 3
  UV <Vector (0.7595, 0.7993)>
  UV <Vector (0.7704, 0.8156)>
  UV <Vector (0.7572, 0.8146)>
Face 6551
UV Count: 3
  UV <Vector (0.7616, 0.7854)>
  UV <Vector (0.7726, 0.7994)>
  UV <Vector (0.7595, 0.7993)>
Face 6552
UV Count: 3
  UV <Vector (0.7661, 0.7380)>
  UV <Vector (0.7798, 0.7268)>
  UV <Vector (0.7792, 0.7383)>
Face 6553
UV Count: 3
  UV <Vector (0.7660, 0.7266)>
  UV <Vector (0.7806, 0.7136)>
  UV <Vector (0.7798, 0.7268)>
Face 6554
UV Count: 3
  UV <Vector (0.7635, 0.8795)>
  UV <Vector (0.7716, 0.8626)>
  UV <Vector (0.7750, 0.8799)>
Face 6555
UV Count: 3
  UV <Vector (0.7594, 0.8625)>
  UV <Vector (0.7694, 0.8470)>
  UV <Vector (0.7716, 0.8626)>
Face 6556
UV Count: 3
  UV <Vector (0.7692, 0.8317)>
  UV <Vector (0.7833, 0.8483)>
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Face 6557
UV Count: 3
  UV <Vector (0.7704, 0.8156)>
  UV <Vector (0.7838, 0.8326)>
  UV <Vector (0.7692, 0.8317)>
Face 6558
UV Count: 3
  UV <Vector (0.7726, 0.7994)>
  UV <Vector (0.7855, 0.8154)>
  UV <Vector (0.7704, 0.8156)>
Face 6559
UV Count: 3
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7879, 0.7981)>
  UV <Vector (0.7726, 0.7994)>
Face 6560
UV Count: 3
  UV <Vector (0.7792, 0.7383)>
  UV <Vector (0.7947, 0.7275)>
  UV <Vector (0.7940, 0.7392)>
Face 6561
UV Count: 3
  UV <Vector (0.7798, 0.7268)>
  UV <Vector (0.7959, 0.7148)>
  UV <Vector (0.7947, 0.7275)>
Face 6562
UV Count: 3
  UV <Vector (0.7750, 0.8799)>
  UV <Vector (0.7843, 0.8637)>
  UV <Vector (0.7857, 0.8797)>
Face 6563
UV Count: 3
  UV <Vector (0.7716, 0.8626)>
  UV <Vector (0.7833, 0.8483)>
  UV <Vector (0.7843, 0.8637)>
Face 6564
UV Count: 3
  UV <Vector (0.7838, 0.8326)>
  UV <Vector (0.7972, 0.8491)>
  UV <Vector (0.7833, 0.8483)>
Face 6565
UV Count: 3
  UV <Vector (0.7855, 0.8154)>
  UV <Vector (0.7987, 0.8331)>
  UV <Vector (0.7838, 0.8326)>
Face 6566
UV Count: 3
  UV <Vector (0.7879, 0.7981)>
  UV <Vector (0.8016, 0.8149)>
  UV <Vector (0.7855, 0.8154)>
Face 6567
UV Count: 3
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.8045, 0.7969)>
  UV <Vector (0.7879, 0.7981)>
Face 6568
UV Count: 3
  UV <Vector (0.7940, 0.7392)>
  UV <Vector (0.8096, 0.7275)>
  UV <Vector (0.8090, 0.7391)>
Face 6569
UV Count: 3
  UV <Vector (0.7947, 0.7275)>
  UV <Vector (0.8108, 0.7149)>
  UV <Vector (0.8096, 0.7275)>
Face 6570
UV Count: 3
  UV <Vector (0.7857, 0.8797)>
  UV <Vector (0.7965, 0.8643)>
  UV <Vector (0.7956, 0.8801)>
Face 6571
UV Count: 3
  UV <Vector (0.7843, 0.8637)>
  UV <Vector (0.7972, 0.8491)>
  UV <Vector (0.7965, 0.8643)>
Face 6572
UV Count: 3
  UV <Vector (0.7987, 0.8331)>
  UV <Vector (0.8105, 0.8488)>
  UV <Vector (0.7972, 0.8491)>
Face 6573
UV Count: 3
  UV <Vector (0.8016, 0.8149)>
  UV <Vector (0.8133, 0.8318)>
  UV <Vector (0.7987, 0.8331)>
Face 6574
UV Count: 3
  UV <Vector (0.8045, 0.7969)>
  UV <Vector (0.8170, 0.8134)>
  UV <Vector (0.8016, 0.8149)>
Face 6575
UV Count: 3
  UV <Vector (0.8069, 0.7820)>
  UV <Vector (0.8202, 0.7951)>
  UV <Vector (0.8045, 0.7969)>
Face 6576
UV Count: 3
  UV <Vector (0.8082, 0.7704)>
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8069, 0.7820)>
Face 6577
UV Count: 3
  UV <Vector (0.8090, 0.7391)>
  UV <Vector (0.8235, 0.7278)>
  UV <Vector (0.8230, 0.7387)>
Face 6578
UV Count: 3
  UV <Vector (0.8096, 0.7275)>
  UV <Vector (0.8246, 0.7154)>
  UV <Vector (0.8235, 0.7278)>
Face 6579
UV Count: 3
  UV <Vector (0.7956, 0.8801)>
  UV <Vector (0.8087, 0.8641)>
  UV <Vector (0.8064, 0.8803)>
Face 6580
UV Count: 3
  UV <Vector (0.7965, 0.8643)>
  UV <Vector (0.8105, 0.8488)>
  UV <Vector (0.8087, 0.8641)>
Face 6581
UV Count: 3
  UV <Vector (0.8133, 0.8318)>
  UV <Vector (0.8228, 0.8482)>
  UV <Vector (0.8105, 0.8488)>
Face 6582
UV Count: 3
  UV <Vector (0.8170, 0.8134)>
  UV <Vector (0.8266, 0.8311)>
  UV <Vector (0.8133, 0.8318)>
Face 6583
UV Count: 3
  UV <Vector (0.8202, 0.7951)>
  UV <Vector (0.8309, 0.8125)>
  UV <Vector (0.8170, 0.8134)>
Face 6584
UV Count: 3
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8340, 0.7937)>
  UV <Vector (0.8202, 0.7951)>
Face 6585
UV Count: 3
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8364, 0.7661)>
  UV <Vector (0.8357, 0.7782)>
Face 6586
UV Count: 3
  UV <Vector (0.8230, 0.7387)>
  UV <Vector (0.8351, 0.7279)>
  UV <Vector (0.8352, 0.7381)>
Face 6587
UV Count: 3
  UV <Vector (0.8235, 0.7278)>
  UV <Vector (0.8354, 0.7164)>
  UV <Vector (0.8351, 0.7279)>
Face 6588
UV Count: 3
  UV <Vector (0.8064, 0.8803)>
  UV <Vector (0.8197, 0.8637)>
  UV <Vector (0.8168, 0.8788)>
Face 6589
UV Count: 3
  UV <Vector (0.8087, 0.8641)>
  UV <Vector (0.8228, 0.8482)>
  UV <Vector (0.8197, 0.8637)>
Face 6590
UV Count: 3
  UV <Vector (0.8464, 0.7781)>
  UV <Vector (0.8531, 0.7660)>
  UV <Vector (0.8534, 0.7792)>
Face 6591
UV Count: 3
  UV <Vector (0.8454, 0.7938)>
  UV <Vector (0.8534, 0.7792)>
  UV <Vector (0.8528, 0.7947)>
Face 6592
UV Count: 3
  UV <Vector (0.8528, 0.7947)>
  UV <Vector (0.8426, 0.8124)>
  UV <Vector (0.8454, 0.7938)>
Face 6593
UV Count: 3
  UV <Vector (0.8510, 0.8118)>
  UV <Vector (0.8381, 0.8312)>
  UV <Vector (0.8426, 0.8124)>
Face 6594
UV Count: 3
  UV <Vector (0.8426, 0.8460)>
  UV <Vector (0.8381, 0.8312)>
  UV <Vector (0.8475, 0.8295)>
Face 6595
UV Count: 3
  UV <Vector (0.8426, 0.8460)>
  UV <Vector (0.8285, 0.8630)>
  UV <Vector (0.8332, 0.8479)>
Face 6596
UV Count: 3
  UV <Vector (0.8365, 0.8619)>
  UV <Vector (0.8238, 0.8776)>
  UV <Vector (0.8285, 0.8630)>
Face 6597
UV Count: 3
  UV <Vector (0.8440, 0.7260)>
  UV <Vector (0.8506, 0.7132)>
  UV <Vector (0.8518, 0.7231)>
Face 6598
UV Count: 3
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9594, 0.7772)>
  UV <Vector (0.9632, 0.7759)>
Face 6599
UV Count: 3
  UV <Vector (0.9325, 0.9296)>
  UV <Vector (0.9334, 0.9239)>
  UV <Vector (0.9359, 0.9270)>
Face 6600
UV Count: 3
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9243, 0.9317)>
  UV <Vector (0.9270, 0.9291)>
Face 6601
UV Count: 3
  UV <Vector (0.9272, 0.9346)>
  UV <Vector (0.9213, 0.9352)>
  UV <Vector (0.9243, 0.9317)>
Face 6602
UV Count: 3
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9607, 0.8217)>
  UV <Vector (0.9621, 0.8173)>
Face 6603
UV Count: 3
  UV <Vector (0.9645, 0.8314)>
  UV <Vector (0.9591, 0.8262)>
  UV <Vector (0.9654, 0.8280)>
Face 6604
UV Count: 3
  UV <Vector (0.9534, 0.9033)>
  UV <Vector (0.9459, 0.8986)>
  UV <Vector (0.9537, 0.8996)>
Face 6605
UV Count: 3
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9638, 0.8126)>
  UV <Vector (0.9700, 0.8153)>
Face 6606
UV Count: 3
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9585, 0.7320)>
  UV <Vector (0.9608, 0.7297)>
Face 6607
UV Count: 3
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9822, 0.7696)>
  UV <Vector (0.9846, 0.7683)>
Face 6608
UV Count: 3
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9634, 0.8562)>
  UV <Vector (0.9664, 0.8575)>
Face 6609
UV Count: 3
  UV <Vector (0.9794, 0.8269)>
  UV <Vector (0.9841, 0.8247)>
  UV <Vector (0.9829, 0.8279)>
Face 6610
UV Count: 3
  UV <Vector (0.9518, 0.7506)>
  UV <Vector (0.9511, 0.7588)>
  UV <Vector (0.9482, 0.7551)>
Face 6611
UV Count: 3
  UV <Vector (0.9683, 0.7353)>
  UV <Vector (0.9631, 0.7372)>
  UV <Vector (0.9666, 0.7342)>
Face 6612
UV Count: 3
  UV <Vector (0.9634, 0.7281)>
  UV <Vector (0.9670, 0.7280)>
  UV <Vector (0.9655, 0.7295)>
Face 6613
UV Count: 3
  UV <Vector (0.9577, 0.7319)>
  UV <Vector (0.9593, 0.7268)>
  UV <Vector (0.9605, 0.7288)>
Face 6614
UV Count: 3
  UV <Vector (0.9419, 0.7413)>
  UV <Vector (0.9406, 0.7488)>
  UV <Vector (0.9368, 0.7459)>
Face 6615
UV Count: 3
  UV <Vector (0.9680, 0.7890)>
  UV <Vector (0.9628, 0.7867)>
  UV <Vector (0.9660, 0.7849)>
Face 6616
UV Count: 3
  UV <Vector (0.9845, 0.7806)>
  UV <Vector (0.9874, 0.7757)>
  UV <Vector (0.9887, 0.7785)>
Face 6617
UV Count: 3
  UV <Vector (0.9877, 0.7681)>
  UV <Vector (0.9915, 0.7696)>
  UV <Vector (0.9893, 0.7704)>
Face 6618
UV Count: 3
  UV <Vector (0.9811, 0.7693)>
  UV <Vector (0.9835, 0.7656)>
  UV <Vector (0.9845, 0.7675)>
Face 6619
UV Count: 3
  UV <Vector (0.9620, 0.7716)>
  UV <Vector (0.9594, 0.7772)>
  UV <Vector (0.9580, 0.7728)>
Face 6620
UV Count: 3
  UV <Vector (0.9534, 0.9033)>
  UV <Vector (0.9455, 0.9076)>
  UV <Vector (0.9456, 0.9027)>
Face 6621
UV Count: 3
  UV <Vector (0.9722, 0.9079)>
  UV <Vector (0.9669, 0.9045)>
  UV <Vector (0.9718, 0.9046)>
Face 6622
UV Count: 3
  UV <Vector (0.9777, 0.9017)>
  UV <Vector (0.9745, 0.9040)>
  UV <Vector (0.9750, 0.9015)>
Face 6623
UV Count: 3
  UV <Vector (0.9689, 0.8940)>
  UV <Vector (0.9725, 0.8981)>
  UV <Vector (0.9676, 0.8972)>
Face 6624
UV Count: 3
  UV <Vector (0.9475, 0.8906)>
  UV <Vector (0.9540, 0.8959)>
  UV <Vector (0.9464, 0.8948)>
Face 6625
UV Count: 3
  UV <Vector (0.9498, 0.8622)>
  UV <Vector (0.9435, 0.8565)>
  UV <Vector (0.9502, 0.8588)>
Face 6626
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9637, 0.8633)>
  UV <Vector (0.9636, 0.8653)>
Face 6627
UV Count: 3
  UV <Vector (0.9686, 0.8594)>
  UV <Vector (0.9696, 0.8631)>
  UV <Vector (0.9677, 0.8620)>
Face 6628
UV Count: 3
  UV <Vector (0.9648, 0.8530)>
  UV <Vector (0.9669, 0.8570)>
  UV <Vector (0.9629, 0.8555)>
Face 6629
UV Count: 3
  UV <Vector (0.9472, 0.8448)>
  UV <Vector (0.9523, 0.8516)>
  UV <Vector (0.9459, 0.8486)>
Face 6630
UV Count: 3
  UV <Vector (0.9457, 0.7651)>
  UV <Vector (0.9356, 0.7695)>
  UV <Vector (0.9420, 0.7623)>
Face 6631
UV Count: 3
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9246, 0.7624)>
  UV <Vector (0.9333, 0.7561)>
Face 6632
UV Count: 3
  UV <Vector (0.9303, 0.7519)>
  UV <Vector (0.9246, 0.7624)>
  UV <Vector (0.9223, 0.7575)>
Face 6633
UV Count: 3
  UV <Vector (0.8930, 0.9428)>
  UV <Vector (0.8921, 0.9310)>
  UV <Vector (0.8975, 0.9400)>
Face 6634
UV Count: 3
  UV <Vector (0.8975, 0.9400)>
  UV <Vector (0.8964, 0.9290)>
  UV <Vector (0.9012, 0.9380)>
Face 6635
UV Count: 3
  UV <Vector (0.9051, 0.9367)>
  UV <Vector (0.9067, 0.9284)>
  UV <Vector (0.9096, 0.9351)>
Face 6636
UV Count: 3
  UV <Vector (0.9126, 0.9627)>
  UV <Vector (0.9079, 0.9635)>
  UV <Vector (0.9112, 0.9606)>
Face 6637
UV Count: 3
  UV <Vector (0.9518, 0.7373)>
  UV <Vector (0.9508, 0.7322)>
  UV <Vector (0.9543, 0.7350)>
Face 6638
UV Count: 3
  UV <Vector (0.9573, 0.7381)>
  UV <Vector (0.9518, 0.7373)>
  UV <Vector (0.9543, 0.7350)>
Face 6639
UV Count: 3
  UV <Vector (0.9623, 0.7435)>
  UV <Vector (0.9579, 0.7435)>
  UV <Vector (0.9601, 0.7408)>
Face 6640
UV Count: 3
  UV <Vector (0.9190, 0.9580)>
  UV <Vector (0.9205, 0.9539)>
  UV <Vector (0.9222, 0.9567)>
Face 6641
UV Count: 3
  UV <Vector (0.9158, 0.9600)>
  UV <Vector (0.9112, 0.9606)>
  UV <Vector (0.9144, 0.9581)>
Face 6642
UV Count: 3
  UV <Vector (0.9619, 0.7931)>
  UV <Vector (0.9532, 0.7915)>
  UV <Vector (0.9595, 0.7883)>
Face 6643
UV Count: 3
  UV <Vector (0.9559, 0.7786)>
  UV <Vector (0.9504, 0.7860)>
  UV <Vector (0.9492, 0.7807)>
Face 6644
UV Count: 3
  UV <Vector (0.9546, 0.7741)>
  UV <Vector (0.9492, 0.7807)>
  UV <Vector (0.9491, 0.7754)>
Face 6645
UV Count: 3
  UV <Vector (0.9221, 0.9291)>
  UV <Vector (0.9158, 0.9282)>
  UV <Vector (0.9181, 0.9245)>
Face 6646
UV Count: 3
  UV <Vector (0.9221, 0.9291)>
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9250, 0.9266)>
Face 6647
UV Count: 3
  UV <Vector (0.9277, 0.9242)>
  UV <Vector (0.9273, 0.9175)>
  UV <Vector (0.9309, 0.9216)>
Face 6648
UV Count: 3
  UV <Vector (0.9366, 0.9442)>
  UV <Vector (0.9317, 0.9443)>
  UV <Vector (0.9345, 0.9421)>
Face 6649
UV Count: 3
  UV <Vector (0.9704, 0.7688)>
  UV <Vector (0.9750, 0.7715)>
  UV <Vector (0.9716, 0.7726)>
Face 6650
UV Count: 3
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9716, 0.7726)>
  UV <Vector (0.9750, 0.7715)>
Face 6651
UV Count: 3
  UV <Vector (0.9788, 0.7830)>
  UV <Vector (0.9744, 0.7807)>
  UV <Vector (0.9778, 0.7792)>
Face 6652
UV Count: 3
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9426, 0.9340)>
  UV <Vector (0.9450, 0.9365)>
Face 6653
UV Count: 3
  UV <Vector (0.9390, 0.9418)>
  UV <Vector (0.9345, 0.9421)>
  UV <Vector (0.9370, 0.9399)>
Face 6654
UV Count: 3
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9451, 0.8284)>
  UV <Vector (0.9449, 0.8233)>
Face 6655
UV Count: 3
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9483, 0.8123)>
  UV <Vector (0.9548, 0.8147)>
Face 6656
UV Count: 3
  UV <Vector (0.9548, 0.8147)>
  UV <Vector (0.9513, 0.8077)>
  UV <Vector (0.9566, 0.8100)>
Face 6657
UV Count: 3
  UV <Vector (0.9381, 0.9016)>
  UV <Vector (0.9314, 0.9054)>
  UV <Vector (0.9309, 0.9000)>
Face 6658
UV Count: 3
  UV <Vector (0.9385, 0.8977)>
  UV <Vector (0.9309, 0.9000)>
  UV <Vector (0.9308, 0.8963)>
Face 6659
UV Count: 3
  UV <Vector (0.9398, 0.8900)>
  UV <Vector (0.9318, 0.8928)>
  UV <Vector (0.9340, 0.8885)>
Face 6660
UV Count: 3
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9566, 0.9076)>
  UV <Vector (0.9570, 0.9034)>
Face 6661
UV Count: 3
  UV <Vector (0.9761, 0.8177)>
  UV <Vector (0.9714, 0.8204)>
  UV <Vector (0.9732, 0.8166)>
Face 6662
UV Count: 3
  UV <Vector (0.9732, 0.8255)>
  UV <Vector (0.9714, 0.8204)>
  UV <Vector (0.9745, 0.8215)>
Face 6663
UV Count: 3
  UV <Vector (0.9711, 0.8327)>
  UV <Vector (0.9687, 0.8289)>
  UV <Vector (0.9720, 0.8295)>
Face 6664
UV Count: 3
  UV <Vector (0.9580, 0.8927)>
  UV <Vector (0.9609, 0.8962)>
  UV <Vector (0.9576, 0.8960)>
Face 6665
UV Count: 3
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9572, 0.8996)>
  UV <Vector (0.9604, 0.8998)>
Face 6666
UV Count: 3
  UV <Vector (0.9368, 0.8543)>
  UV <Vector (0.9286, 0.8579)>
  UV <Vector (0.9304, 0.8515)>
Face 6667
UV Count: 3
  UV <Vector (0.9400, 0.8452)>
  UV <Vector (0.9331, 0.8455)>
  UV <Vector (0.9358, 0.8415)>
Face 6668
UV Count: 3
  UV <Vector (0.9380, 0.8386)>
  UV <Vector (0.9400, 0.8452)>
  UV <Vector (0.9358, 0.8415)>
Face 6669
UV Count: 3
  UV <Vector (0.9342, 0.8755)>
  UV <Vector (0.9289, 0.8720)>
  UV <Vector (0.9345, 0.8718)>
Face 6670
UV Count: 3
  UV <Vector (0.9347, 0.8678)>
  UV <Vector (0.9289, 0.8720)>
  UV <Vector (0.9281, 0.8680)>
Face 6671
UV Count: 3
  UV <Vector (0.9358, 0.8591)>
  UV <Vector (0.9278, 0.8635)>
  UV <Vector (0.9286, 0.8579)>
Face 6672
UV Count: 3
  UV <Vector (0.9544, 0.8733)>
  UV <Vector (0.9513, 0.8770)>
  UV <Vector (0.9518, 0.8730)>
Face 6673
UV Count: 3
  UV <Vector (0.9560, 0.8530)>
  UV <Vector (0.9603, 0.8506)>
  UV <Vector (0.9589, 0.8540)>
Face 6674
UV Count: 3
  UV <Vector (0.9589, 0.8540)>
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9560, 0.8530)>
Face 6675
UV Count: 3
  UV <Vector (0.9559, 0.8636)>
  UV <Vector (0.9539, 0.8600)>
  UV <Vector (0.9564, 0.8607)>
Face 6676
UV Count: 3
  UV <Vector (0.9559, 0.8636)>
  UV <Vector (0.9527, 0.8661)>
  UV <Vector (0.9533, 0.8630)>
Face 6677
UV Count: 3
  UV <Vector (0.9545, 0.8700)>
  UV <Vector (0.9518, 0.8730)>
  UV <Vector (0.9522, 0.8695)>
Face 6678
UV Count: 3
  UV <Vector (0.9012, 0.9380)>
  UV <Vector (0.9012, 0.9283)>
  UV <Vector (0.9051, 0.9367)>
Face 6679
UV Count: 3
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9119, 0.9489)>
Face 6680
UV Count: 3
  UV <Vector (0.9158, 0.9600)>
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9190, 0.9580)>
Face 6681
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9218, 0.9624)>
  UV <Vector (0.9240, 0.9663)>
Face 6682
UV Count: 3
  UV <Vector (0.9244, 0.9722)>
  UV <Vector (0.9248, 0.9687)>
  UV <Vector (0.9265, 0.9695)>
Face 6683
UV Count: 3
  UV <Vector (0.9671, 0.7313)>
  UV <Vector (0.9670, 0.7280)>
  UV <Vector (0.9689, 0.7313)>
Face 6684
UV Count: 3
  UV <Vector (0.9632, 0.7363)>
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9658, 0.7339)>
Face 6685
UV Count: 3
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9601, 0.7408)>
  UV <Vector (0.9579, 0.7435)>
Face 6686
UV Count: 3
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9482, 0.7551)>
  UV <Vector (0.9445, 0.7516)>
Face 6687
UV Count: 3
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9356, 0.7695)>
  UV <Vector (0.9292, 0.7670)>
Face 6688
UV Count: 3
  UV <Vector (0.9250, 0.9266)>
  UV <Vector (0.9233, 0.9195)>
  UV <Vector (0.9277, 0.9242)>
Face 6689
UV Count: 3
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9299, 0.9266)>
  UV <Vector (0.9325, 0.9296)>
Face 6690
UV Count: 3
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9370, 0.9399)>
  UV <Vector (0.9396, 0.9373)>
Face 6691
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9460, 0.9431)>
  UV <Vector (0.9492, 0.9467)>
Face 6692
UV Count: 3
  UV <Vector (0.9519, 0.9542)>
  UV <Vector (0.9510, 0.9496)>
  UV <Vector (0.9539, 0.9501)>
Face 6693
UV Count: 3
  UV <Vector (0.9915, 0.7696)>
  UV <Vector (0.9896, 0.7734)>
  UV <Vector (0.9893, 0.7704)>
Face 6694
UV Count: 3
  UV <Vector (0.9844, 0.7759)>
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9870, 0.7750)>
Face 6695
UV Count: 3
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9744, 0.7807)>
  UV <Vector (0.9730, 0.7768)>
Face 6696
UV Count: 3
  UV <Vector (0.9609, 0.7818)>
  UV <Vector (0.9660, 0.7849)>
  UV <Vector (0.9628, 0.7867)>
Face 6697
UV Count: 3
  UV <Vector (0.9574, 0.7832)>
  UV <Vector (0.9532, 0.7915)>
  UV <Vector (0.9504, 0.7860)>
Face 6698
UV Count: 3
  UV <Vector (0.9391, 0.8942)>
  UV <Vector (0.9308, 0.8963)>
  UV <Vector (0.9318, 0.8928)>
Face 6699
UV Count: 3
  UV <Vector (0.9537, 0.8996)>
  UV <Vector (0.9464, 0.8948)>
  UV <Vector (0.9540, 0.8959)>
Face 6700
UV Count: 3
  UV <Vector (0.9604, 0.8998)>
  UV <Vector (0.9576, 0.8960)>
  UV <Vector (0.9609, 0.8962)>
Face 6701
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9676, 0.8972)>
  UV <Vector (0.9725, 0.8981)>
Face 6702
UV Count: 3
  UV <Vector (0.9777, 0.9017)>
  UV <Vector (0.9752, 0.8991)>
  UV <Vector (0.9772, 0.8980)>
Face 6703
UV Count: 3
  UV <Vector (0.9888, 0.8295)>
  UV <Vector (0.9857, 0.8315)>
  UV <Vector (0.9870, 0.8289)>
Face 6704
UV Count: 3
  UV <Vector (0.9792, 0.8301)>
  UV <Vector (0.9829, 0.8279)>
  UV <Vector (0.9822, 0.8313)>
Face 6705
UV Count: 3
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9720, 0.8295)>
  UV <Vector (0.9687, 0.8289)>
Face 6706
UV Count: 3
  UV <Vector (0.9668, 0.8235)>
  UV <Vector (0.9591, 0.8262)>
  UV <Vector (0.9607, 0.8217)>
Face 6707
UV Count: 3
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9449, 0.8233)>
  UV <Vector (0.9457, 0.8177)>
Face 6708
UV Count: 3
  UV <Vector (0.9349, 0.8638)>
  UV <Vector (0.9281, 0.8680)>
  UV <Vector (0.9278, 0.8635)>
Face 6709
UV Count: 3
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9410, 0.8684)>
  UV <Vector (0.9418, 0.8644)>
Face 6710
UV Count: 3
  UV <Vector (0.9551, 0.8667)>
  UV <Vector (0.9522, 0.8695)>
  UV <Vector (0.9527, 0.8661)>
Face 6711
UV Count: 3
  UV <Vector (0.9632, 0.8675)>
  UV <Vector (0.9595, 0.8704)>
  UV <Vector (0.9598, 0.8674)>
Face 6712
UV Count: 3
  UV <Vector (0.9683, 0.8689)>
  UV <Vector (0.9657, 0.8673)>
  UV <Vector (0.9667, 0.8658)>
Face 6713
UV Count: 3
  UV <Vector (0.9696, 0.8631)>
  UV <Vector (0.9661, 0.8637)>
  UV <Vector (0.9677, 0.8620)>
Face 6714
UV Count: 3
  UV <Vector (0.9612, 0.8614)>
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9638, 0.8626)>
Face 6715
UV Count: 3
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9564, 0.8607)>
  UV <Vector (0.9539, 0.8600)>
Face 6716
UV Count: 3
  UV <Vector (0.9449, 0.8523)>
  UV <Vector (0.9502, 0.8588)>
  UV <Vector (0.9435, 0.8565)>
Face 6717
UV Count: 3
  UV <Vector (0.9384, 0.8493)>
  UV <Vector (0.9304, 0.8515)>
  UV <Vector (0.9331, 0.8455)>
Face 6718
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9207, 0.9715)>
  UV <Vector (0.9185, 0.9701)>
Face 6719
UV Count: 3
  UV <Vector (0.9170, 0.9730)>
  UV <Vector (0.9207, 0.9715)>
  UV <Vector (0.9210, 0.9736)>
Face 6720
UV Count: 3
  UV <Vector (0.9605, 0.7288)>
  UV <Vector (0.9635, 0.7262)>
  UV <Vector (0.9634, 0.7281)>
Face 6721
UV Count: 3
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9633, 0.7289)>
  UV <Vector (0.9648, 0.7302)>
Face 6722
UV Count: 3
  UV <Vector (0.9663, 0.7315)>
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9648, 0.7302)>
Face 6723
UV Count: 3
  UV <Vector (0.9689, 0.7313)>
  UV <Vector (0.9666, 0.7342)>
  UV <Vector (0.9671, 0.7313)>
Face 6724
UV Count: 3
  UV <Vector (0.9268, 0.9656)>
  UV <Vector (0.9248, 0.9687)>
  UV <Vector (0.9240, 0.9663)>
Face 6725
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9248, 0.9687)>
  UV <Vector (0.9228, 0.9702)>
Face 6726
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9475, 0.9535)>
  UV <Vector (0.9446, 0.9517)>
Face 6727
UV Count: 3
  UV <Vector (0.9431, 0.9549)>
  UV <Vector (0.9475, 0.9535)>
  UV <Vector (0.9480, 0.9560)>
Face 6728
UV Count: 3
  UV <Vector (0.9845, 0.7675)>
  UV <Vector (0.9883, 0.7664)>
  UV <Vector (0.9877, 0.7681)>
Face 6729
UV Count: 3
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9873, 0.7687)>
  UV <Vector (0.9884, 0.7708)>
Face 6730
UV Count: 3
  UV <Vector (0.9889, 0.7731)>
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9884, 0.7708)>
Face 6731
UV Count: 3
  UV <Vector (0.9917, 0.7745)>
  UV <Vector (0.9874, 0.7757)>
  UV <Vector (0.9896, 0.7734)>
Face 6732
UV Count: 3
  UV <Vector (0.9530, 0.9452)>
  UV <Vector (0.9510, 0.9496)>
  UV <Vector (0.9492, 0.9467)>
Face 6733
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9510, 0.9496)>
  UV <Vector (0.9495, 0.9518)>
Face 6734
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9745, 0.9040)>
  UV <Vector (0.9718, 0.9046)>
Face 6735
UV Count: 3
  UV <Vector (0.9722, 0.9079)>
  UV <Vector (0.9745, 0.9040)>
  UV <Vector (0.9761, 0.9056)>
Face 6736
UV Count: 3
  UV <Vector (0.9860, 0.8220)>
  UV <Vector (0.9871, 0.8260)>
  UV <Vector (0.9847, 0.8239)>
Face 6737
UV Count: 3
  UV <Vector (0.9829, 0.8279)>
  UV <Vector (0.9864, 0.8262)>
  UV <Vector (0.9861, 0.8287)>
Face 6738
UV Count: 3
  UV <Vector (0.9852, 0.8308)>
  UV <Vector (0.9829, 0.8279)>
  UV <Vector (0.9861, 0.8287)>
Face 6739
UV Count: 3
  UV <Vector (0.9823, 0.8341)>
  UV <Vector (0.9857, 0.8315)>
  UV <Vector (0.9865, 0.8328)>
Face 6740
UV Count: 3
  UV <Vector (0.9740, 0.8953)>
  UV <Vector (0.9752, 0.8991)>
  UV <Vector (0.9725, 0.8981)>
Face 6741
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9752, 0.8991)>
  UV <Vector (0.9750, 0.9015)>
Face 6742
UV Count: 3
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9661, 0.8712)>
  UV <Vector (0.9634, 0.8726)>
Face 6743
UV Count: 3
  UV <Vector (0.9644, 0.8752)>
  UV <Vector (0.9661, 0.8712)>
  UV <Vector (0.9676, 0.8722)>
Face 6744
UV Count: 3
  UV <Vector (0.9685, 0.8556)>
  UV <Vector (0.9686, 0.8594)>
  UV <Vector (0.9669, 0.8570)>
Face 6745
UV Count: 3
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9681, 0.8594)>
  UV <Vector (0.9671, 0.8615)>
Face 6746
UV Count: 3
  UV <Vector (0.9659, 0.8630)>
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9671, 0.8615)>
Face 6747
UV Count: 3
  UV <Vector (0.9667, 0.8658)>
  UV <Vector (0.9637, 0.8633)>
  UV <Vector (0.9661, 0.8637)>
Face 6748
UV Count: 3
  UV <Vector (0.9636, 0.8653)>
  UV <Vector (0.9657, 0.8673)>
  UV <Vector (0.9632, 0.8675)>
Face 6749
UV Count: 3
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9657, 0.8673)>
  UV <Vector (0.9662, 0.8692)>
Face 6750
UV Count: 3
  UV <Vector (0.9518, 0.8730)>
  UV <Vector (0.9475, 0.8768)>
  UV <Vector (0.9482, 0.8728)>
Face 6751
UV Count: 3
  UV <Vector (0.9534, 0.8483)>
  UV <Vector (0.9560, 0.8530)>
  UV <Vector (0.9523, 0.8516)>
Face 6752
UV Count: 3
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9523, 0.8516)>
  UV <Vector (0.9560, 0.8530)>
Face 6753
UV Count: 3
  UV <Vector (0.9502, 0.8588)>
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9539, 0.8600)>
Face 6754
UV Count: 3
  UV <Vector (0.9539, 0.8600)>
  UV <Vector (0.9498, 0.8622)>
  UV <Vector (0.9502, 0.8588)>
Face 6755
UV Count: 3
  UV <Vector (0.9527, 0.8661)>
  UV <Vector (0.9498, 0.8622)>
  UV <Vector (0.9533, 0.8630)>
Face 6756
UV Count: 3
  UV <Vector (0.9522, 0.8695)>
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9527, 0.8661)>
Face 6757
UV Count: 3
  UV <Vector (0.9522, 0.8695)>
  UV <Vector (0.9482, 0.8728)>
  UV <Vector (0.9488, 0.8692)>
Face 6758
UV Count: 3
  UV <Vector (0.9599, 0.8766)>
  UV <Vector (0.9544, 0.8733)>
  UV <Vector (0.9595, 0.8734)>
Face 6759
UV Count: 3
  UV <Vector (0.9589, 0.8540)>
  UV <Vector (0.9648, 0.8530)>
  UV <Vector (0.9629, 0.8555)>
Face 6760
UV Count: 3
  UV <Vector (0.9607, 0.8584)>
  UV <Vector (0.9589, 0.8540)>
  UV <Vector (0.9629, 0.8555)>
Face 6761
UV Count: 3
  UV <Vector (0.9564, 0.8607)>
  UV <Vector (0.9607, 0.8584)>
  UV <Vector (0.9604, 0.8617)>
Face 6762
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9564, 0.8607)>
  UV <Vector (0.9604, 0.8617)>
Face 6763
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9551, 0.8667)>
  UV <Vector (0.9559, 0.8636)>
Face 6764
UV Count: 3
  UV <Vector (0.9598, 0.8674)>
  UV <Vector (0.9545, 0.8700)>
  UV <Vector (0.9551, 0.8667)>
Face 6765
UV Count: 3
  UV <Vector (0.9595, 0.8734)>
  UV <Vector (0.9545, 0.8700)>
  UV <Vector (0.9595, 0.8704)>
Face 6766
UV Count: 3
  UV <Vector (0.9570, 0.9034)>
  UV <Vector (0.9529, 0.9076)>
  UV <Vector (0.9534, 0.9033)>
Face 6767
UV Count: 3
  UV <Vector (0.9714, 0.8204)>
  UV <Vector (0.9700, 0.8153)>
  UV <Vector (0.9732, 0.8166)>
Face 6768
UV Count: 3
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9714, 0.8204)>
Face 6769
UV Count: 3
  UV <Vector (0.9654, 0.8280)>
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9687, 0.8289)>
Face 6770
UV Count: 3
  UV <Vector (0.9678, 0.8321)>
  UV <Vector (0.9654, 0.8280)>
  UV <Vector (0.9687, 0.8289)>
Face 6771
UV Count: 3
  UV <Vector (0.9540, 0.8959)>
  UV <Vector (0.9580, 0.8927)>
  UV <Vector (0.9576, 0.8960)>
Face 6772
UV Count: 3
  UV <Vector (0.9572, 0.8996)>
  UV <Vector (0.9540, 0.8959)>
  UV <Vector (0.9576, 0.8960)>
Face 6773
UV Count: 3
  UV <Vector (0.9570, 0.9034)>
  UV <Vector (0.9537, 0.8996)>
  UV <Vector (0.9572, 0.8996)>
Face 6774
UV Count: 3
  UV <Vector (0.9668, 0.9084)>
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9669, 0.9045)>
Face 6775
UV Count: 3
  UV <Vector (0.9805, 0.8233)>
  UV <Vector (0.9761, 0.8177)>
  UV <Vector (0.9814, 0.8198)>
Face 6776
UV Count: 3
  UV <Vector (0.9783, 0.8266)>
  UV <Vector (0.9745, 0.8215)>
  UV <Vector (0.9805, 0.8233)>
Face 6777
UV Count: 3
  UV <Vector (0.9720, 0.8295)>
  UV <Vector (0.9783, 0.8266)>
  UV <Vector (0.9782, 0.8305)>
Face 6778
UV Count: 3
  UV <Vector (0.9782, 0.8305)>
  UV <Vector (0.9711, 0.8327)>
  UV <Vector (0.9720, 0.8295)>
Face 6779
UV Count: 3
  UV <Vector (0.9617, 0.8928)>
  UV <Vector (0.9676, 0.8972)>
  UV <Vector (0.9609, 0.8962)>
Face 6780
UV Count: 3
  UV <Vector (0.9671, 0.9008)>
  UV <Vector (0.9609, 0.8962)>
  UV <Vector (0.9676, 0.8972)>
Face 6781
UV Count: 3
  UV <Vector (0.9669, 0.9045)>
  UV <Vector (0.9604, 0.8998)>
  UV <Vector (0.9671, 0.9008)>
Face 6782
UV Count: 3
  UV <Vector (0.9432, 0.8901)>
  UV <Vector (0.9464, 0.8948)>
  UV <Vector (0.9425, 0.8944)>
Face 6783
UV Count: 3
  UV <Vector (0.9579, 0.8301)>
  UV <Vector (0.9553, 0.8251)>
  UV <Vector (0.9591, 0.8262)>
Face 6784
UV Count: 3
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9591, 0.8262)>
  UV <Vector (0.9553, 0.8251)>
Face 6785
UV Count: 3
  UV <Vector (0.9607, 0.8217)>
  UV <Vector (0.9583, 0.8160)>
  UV <Vector (0.9621, 0.8173)>
Face 6786
UV Count: 3
  UV <Vector (0.9621, 0.8173)>
  UV <Vector (0.9599, 0.8112)>
  UV <Vector (0.9638, 0.8126)>
Face 6787
UV Count: 3
  UV <Vector (0.9455, 0.9076)>
  UV <Vector (0.9415, 0.9022)>
  UV <Vector (0.9456, 0.9027)>
Face 6788
UV Count: 3
  UV <Vector (0.9456, 0.9027)>
  UV <Vector (0.9420, 0.8981)>
  UV <Vector (0.9459, 0.8986)>
Face 6789
UV Count: 3
  UV <Vector (0.9459, 0.8986)>
  UV <Vector (0.9425, 0.8944)>
  UV <Vector (0.9464, 0.8948)>
Face 6790
UV Count: 3
  UV <Vector (0.9415, 0.9022)>
  UV <Vector (0.9374, 0.9065)>
  UV <Vector (0.9381, 0.9016)>
Face 6791
UV Count: 3
  UV <Vector (0.9583, 0.8160)>
  UV <Vector (0.9566, 0.8100)>
  UV <Vector (0.9599, 0.8112)>
Face 6792
UV Count: 3
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9548, 0.8147)>
  UV <Vector (0.9583, 0.8160)>
Face 6793
UV Count: 3
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9553, 0.8251)>
Face 6794
UV Count: 3
  UV <Vector (0.9541, 0.8292)>
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9553, 0.8251)>
Face 6795
UV Count: 3
  UV <Vector (0.9391, 0.8942)>
  UV <Vector (0.9432, 0.8901)>
  UV <Vector (0.9425, 0.8944)>
Face 6796
UV Count: 3
  UV <Vector (0.9425, 0.8944)>
  UV <Vector (0.9385, 0.8977)>
  UV <Vector (0.9391, 0.8942)>
Face 6797
UV Count: 3
  UV <Vector (0.9420, 0.8981)>
  UV <Vector (0.9381, 0.9016)>
  UV <Vector (0.9385, 0.8977)>
Face 6798
UV Count: 3
  UV <Vector (0.9243, 0.9317)>
  UV <Vector (0.9190, 0.9321)>
  UV <Vector (0.9221, 0.9291)>
Face 6799
UV Count: 3
  UV <Vector (0.9546, 0.7741)>
  UV <Vector (0.9594, 0.7772)>
  UV <Vector (0.9559, 0.7786)>
Face 6800
UV Count: 3
  UV <Vector (0.9594, 0.7772)>
  UV <Vector (0.9574, 0.7832)>
  UV <Vector (0.9559, 0.7786)>
Face 6801
UV Count: 3
  UV <Vector (0.9574, 0.7832)>
  UV <Vector (0.9628, 0.7867)>
  UV <Vector (0.9595, 0.7883)>
Face 6802
UV Count: 3
  UV <Vector (0.9648, 0.7914)>
  UV <Vector (0.9595, 0.7883)>
  UV <Vector (0.9628, 0.7867)>
Face 6803
UV Count: 3
  UV <Vector (0.9299, 0.9266)>
  UV <Vector (0.9309, 0.9216)>
  UV <Vector (0.9334, 0.9239)>
Face 6804
UV Count: 3
  UV <Vector (0.9270, 0.9291)>
  UV <Vector (0.9277, 0.9242)>
  UV <Vector (0.9299, 0.9266)>
Face 6805
UV Count: 3
  UV <Vector (0.9243, 0.9317)>
  UV <Vector (0.9250, 0.9266)>
  UV <Vector (0.9270, 0.9291)>
Face 6806
UV Count: 3
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9248, 0.9380)>
  UV <Vector (0.9272, 0.9346)>
Face 6807
UV Count: 3
  UV <Vector (0.9620, 0.7716)>
  UV <Vector (0.9685, 0.7737)>
  UV <Vector (0.9632, 0.7759)>
Face 6808
UV Count: 3
  UV <Vector (0.9685, 0.7737)>
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9632, 0.7759)>
Face 6809
UV Count: 3
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9712, 0.7821)>
  UV <Vector (0.9660, 0.7849)>
Face 6810
UV Count: 3
  UV <Vector (0.9734, 0.7855)>
  UV <Vector (0.9660, 0.7849)>
  UV <Vector (0.9712, 0.7821)>
Face 6811
UV Count: 3
  UV <Vector (0.9373, 0.9350)>
  UV <Vector (0.9359, 0.9270)>
  UV <Vector (0.9401, 0.9319)>
Face 6812
UV Count: 3
  UV <Vector (0.9348, 0.9374)>
  UV <Vector (0.9325, 0.9296)>
  UV <Vector (0.9373, 0.9350)>
Face 6813
UV Count: 3
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9348, 0.9374)>
Face 6814
UV Count: 3
  UV <Vector (0.9317, 0.9443)>
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9345, 0.9421)>
Face 6815
UV Count: 3
  UV <Vector (0.9676, 0.7698)>
  UV <Vector (0.9716, 0.7726)>
  UV <Vector (0.9685, 0.7737)>
Face 6816
UV Count: 3
  UV <Vector (0.9730, 0.7768)>
  UV <Vector (0.9685, 0.7737)>
  UV <Vector (0.9716, 0.7726)>
Face 6817
UV Count: 3
  UV <Vector (0.9696, 0.7781)>
  UV <Vector (0.9744, 0.7807)>
  UV <Vector (0.9712, 0.7821)>
Face 6818
UV Count: 3
  UV <Vector (0.9761, 0.7842)>
  UV <Vector (0.9712, 0.7821)>
  UV <Vector (0.9744, 0.7807)>
Face 6819
UV Count: 3
  UV <Vector (0.9396, 0.9373)>
  UV <Vector (0.9401, 0.9319)>
  UV <Vector (0.9426, 0.9340)>
Face 6820
UV Count: 3
  UV <Vector (0.9370, 0.9399)>
  UV <Vector (0.9373, 0.9350)>
  UV <Vector (0.9396, 0.9373)>
Face 6821
UV Count: 3
  UV <Vector (0.9345, 0.9421)>
  UV <Vector (0.9348, 0.9374)>
  UV <Vector (0.9370, 0.9399)>
Face 6822
UV Count: 3
  UV <Vector (0.9407, 0.9483)>
  UV <Vector (0.9341, 0.9470)>
  UV <Vector (0.9366, 0.9442)>
Face 6823
UV Count: 3
  UV <Vector (0.9734, 0.7680)>
  UV <Vector (0.9811, 0.7693)>
  UV <Vector (0.9750, 0.7715)>
Face 6824
UV Count: 3
  UV <Vector (0.9815, 0.7737)>
  UV <Vector (0.9750, 0.7715)>
  UV <Vector (0.9811, 0.7693)>
Face 6825
UV Count: 3
  UV <Vector (0.9778, 0.7792)>
  UV <Vector (0.9815, 0.7737)>
  UV <Vector (0.9839, 0.7769)>
Face 6826
UV Count: 3
  UV <Vector (0.9845, 0.7806)>
  UV <Vector (0.9778, 0.7792)>
  UV <Vector (0.9839, 0.7769)>
Face 6827
UV Count: 3
  UV <Vector (0.9460, 0.9431)>
  UV <Vector (0.9450, 0.9365)>
  UV <Vector (0.9499, 0.9415)>
Face 6828
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9460, 0.9431)>
Face 6829
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9366, 0.9442)>
  UV <Vector (0.9390, 0.9418)>
Face 6830
UV Count: 3
  UV <Vector (0.9097, 0.9585)>
  UV <Vector (0.9028, 0.9555)>
  UV <Vector (0.9060, 0.9532)>
Face 6831
UV Count: 3
  UV <Vector (0.9419, 0.7413)>
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9449, 0.7445)>
Face 6832
UV Count: 3
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9449, 0.7445)>
Face 6833
UV Count: 3
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9555, 0.7462)>
  UV <Vector (0.9518, 0.7506)>
Face 6834
UV Count: 3
  UV <Vector (0.9584, 0.7484)>
  UV <Vector (0.9518, 0.7506)>
  UV <Vector (0.9555, 0.7462)>
Face 6835
UV Count: 3
  UV <Vector (0.9156, 0.9537)>
  UV <Vector (0.9151, 0.9468)>
  UV <Vector (0.9186, 0.9512)>
Face 6836
UV Count: 3
  UV <Vector (0.9156, 0.9537)>
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9119, 0.9489)>
Face 6837
UV Count: 3
  UV <Vector (0.9097, 0.9585)>
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9129, 0.9562)>
Face 6838
UV Count: 3
  UV <Vector (0.8983, 0.9507)>
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.9017, 0.9477)>
Face 6839
UV Count: 3
  UV <Vector (0.9339, 0.7488)>
  UV <Vector (0.9406, 0.7488)>
  UV <Vector (0.9375, 0.7521)>
Face 6840
UV Count: 3
  UV <Vector (0.9445, 0.7516)>
  UV <Vector (0.9375, 0.7521)>
  UV <Vector (0.9406, 0.7488)>
Face 6841
UV Count: 3
  UV <Vector (0.9454, 0.7583)>
  UV <Vector (0.9445, 0.7516)>
  UV <Vector (0.9482, 0.7551)>
Face 6842
UV Count: 3
  UV <Vector (0.9482, 0.7551)>
  UV <Vector (0.9486, 0.7619)>
  UV <Vector (0.9454, 0.7583)>
Face 6843
UV Count: 3
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9111, 0.9386)>
  UV <Vector (0.9123, 0.9418)>
Face 6844
UV Count: 3
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9032, 0.9422)>
  UV <Vector (0.9068, 0.9403)>
Face 6845
UV Count: 3
  UV <Vector (0.9017, 0.9477)>
  UV <Vector (0.9032, 0.9422)>
  UV <Vector (0.9050, 0.9454)>
Face 6846
UV Count: 3
  UV <Vector (0.9112, 0.9606)>
  UV <Vector (0.9062, 0.9607)>
  UV <Vector (0.9097, 0.9585)>
Face 6847
UV Count: 3
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9485, 0.7341)>
  UV <Vector (0.9518, 0.7373)>
Face 6848
UV Count: 3
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9518, 0.7373)>
Face 6849
UV Count: 3
  UV <Vector (0.9521, 0.7435)>
  UV <Vector (0.9579, 0.7435)>
  UV <Vector (0.9555, 0.7462)>
Face 6850
UV Count: 3
  UV <Vector (0.9604, 0.7460)>
  UV <Vector (0.9555, 0.7462)>
  UV <Vector (0.9579, 0.7435)>
Face 6851
UV Count: 3
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9186, 0.9512)>
  UV <Vector (0.9205, 0.9539)>
Face 6852
UV Count: 3
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9129, 0.9562)>
  UV <Vector (0.9156, 0.9537)>
Face 6853
UV Count: 3
  UV <Vector (0.9112, 0.9606)>
  UV <Vector (0.9129, 0.9562)>
  UV <Vector (0.9144, 0.9581)>
Face 6854
UV Count: 3
  UV <Vector (0.9155, 0.9670)>
  UV <Vector (0.9098, 0.9660)>
  UV <Vector (0.9126, 0.9627)>
Face 6855
UV Count: 3
  UV <Vector (0.9543, 0.7350)>
  UV <Vector (0.9551, 0.7292)>
  UV <Vector (0.9577, 0.7319)>
Face 6856
UV Count: 3
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9543, 0.7350)>
  UV <Vector (0.9577, 0.7319)>
Face 6857
UV Count: 3
  UV <Vector (0.9601, 0.7408)>
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9631, 0.7372)>
Face 6858
UV Count: 3
  UV <Vector (0.9654, 0.7393)>
  UV <Vector (0.9601, 0.7408)>
  UV <Vector (0.9631, 0.7372)>
Face 6859
UV Count: 3
  UV <Vector (0.9218, 0.9624)>
  UV <Vector (0.9222, 0.9567)>
  UV <Vector (0.9248, 0.9612)>
Face 6860
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9190, 0.9580)>
  UV <Vector (0.9218, 0.9624)>
Face 6861
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9126, 0.9627)>
  UV <Vector (0.9158, 0.9600)>
Face 6862
UV Count: 3
  UV <Vector (0.9424, 0.8605)>
  UV <Vector (0.9378, 0.8640)>
  UV <Vector (0.9387, 0.8597)>
Face 6863
UV Count: 3
  UV <Vector (0.9435, 0.8565)>
  UV <Vector (0.9387, 0.8597)>
  UV <Vector (0.9399, 0.8555)>
Face 6864
UV Count: 3
  UV <Vector (0.9413, 0.8509)>
  UV <Vector (0.9435, 0.8565)>
  UV <Vector (0.9399, 0.8555)>
Face 6865
UV Count: 3
  UV <Vector (0.9459, 0.8486)>
  UV <Vector (0.9413, 0.8509)>
  UV <Vector (0.9426, 0.8468)>
Face 6866
UV Count: 3
  UV <Vector (0.9439, 0.8427)>
  UV <Vector (0.9459, 0.8486)>
  UV <Vector (0.9426, 0.8468)>
Face 6867
UV Count: 3
  UV <Vector (0.9406, 0.8764)>
  UV <Vector (0.9370, 0.8720)>
  UV <Vector (0.9405, 0.8723)>
Face 6868
UV Count: 3
  UV <Vector (0.9405, 0.8723)>
  UV <Vector (0.9373, 0.8680)>
  UV <Vector (0.9410, 0.8684)>
Face 6869
UV Count: 3
  UV <Vector (0.9418, 0.8644)>
  UV <Vector (0.9373, 0.8680)>
  UV <Vector (0.9378, 0.8640)>
Face 6870
UV Count: 3
  UV <Vector (0.9368, 0.8760)>
  UV <Vector (0.9345, 0.8718)>
  UV <Vector (0.9370, 0.8720)>
Face 6871
UV Count: 3
  UV <Vector (0.9416, 0.8414)>
  UV <Vector (0.9426, 0.8468)>
  UV <Vector (0.9400, 0.8452)>
Face 6872
UV Count: 3
  UV <Vector (0.9426, 0.8468)>
  UV <Vector (0.9384, 0.8493)>
  UV <Vector (0.9400, 0.8452)>
Face 6873
UV Count: 3
  UV <Vector (0.9368, 0.8543)>
  UV <Vector (0.9413, 0.8509)>
  UV <Vector (0.9399, 0.8555)>
Face 6874
UV Count: 3
  UV <Vector (0.9399, 0.8555)>
  UV <Vector (0.9358, 0.8591)>
  UV <Vector (0.9368, 0.8543)>
Face 6875
UV Count: 3
  UV <Vector (0.9387, 0.8597)>
  UV <Vector (0.9349, 0.8638)>
  UV <Vector (0.9358, 0.8591)>
Face 6876
UV Count: 3
  UV <Vector (0.9378, 0.8640)>
  UV <Vector (0.9347, 0.8678)>
  UV <Vector (0.9349, 0.8638)>
Face 6877
UV Count: 3
  UV <Vector (0.9370, 0.8720)>
  UV <Vector (0.9347, 0.8678)>
  UV <Vector (0.9373, 0.8680)>
Face 6878
UV Count: 3
  UV <Vector (0.9483, 0.8123)>
  UV <Vector (0.9474, 0.8046)>
  UV <Vector (0.9513, 0.8077)>
Face 6879
UV Count: 3
  UV <Vector (0.9309, 0.9000)>
  UV <Vector (0.9247, 0.9047)>
  UV <Vector (0.9215, 0.8985)>
Face 6880
UV Count: 3
  UV <Vector (0.9308, 0.8963)>
  UV <Vector (0.9215, 0.8985)>
  UV <Vector (0.9206, 0.8935)>
Face 6881
UV Count: 3
  UV <Vector (0.9318, 0.8928)>
  UV <Vector (0.9206, 0.8935)>
  UV <Vector (0.9224, 0.8887)>
Face 6882
UV Count: 3
  UV <Vector (0.9267, 0.8838)>
  UV <Vector (0.9318, 0.8928)>
  UV <Vector (0.9224, 0.8887)>
Face 6883
UV Count: 3
  UV <Vector (0.9449, 0.8233)>
  UV <Vector (0.9381, 0.8303)>
  UV <Vector (0.9368, 0.8235)>
Face 6884
UV Count: 3
  UV <Vector (0.9375, 0.8158)>
  UV <Vector (0.9449, 0.8233)>
  UV <Vector (0.9368, 0.8235)>
Face 6885
UV Count: 3
  UV <Vector (0.9457, 0.8177)>
  UV <Vector (0.9420, 0.8084)>
  UV <Vector (0.9483, 0.8123)>
Face 6886
UV Count: 3
  UV <Vector (0.9491, 0.7754)>
  UV <Vector (0.9407, 0.7816)>
  UV <Vector (0.9428, 0.7747)>
Face 6887
UV Count: 3
  UV <Vector (0.9181, 0.9245)>
  UV <Vector (0.9112, 0.9247)>
  UV <Vector (0.9112, 0.9189)>
Face 6888
UV Count: 3
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9112, 0.9189)>
  UV <Vector (0.9126, 0.9143)>
Face 6889
UV Count: 3
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9163, 0.9120)>
  UV <Vector (0.9233, 0.9195)>
Face 6890
UV Count: 3
  UV <Vector (0.9233, 0.9195)>
  UV <Vector (0.9226, 0.9106)>
  UV <Vector (0.9273, 0.9175)>
Face 6891
UV Count: 3
  UV <Vector (0.9566, 0.7959)>
  UV <Vector (0.9452, 0.7962)>
  UV <Vector (0.9532, 0.7915)>
Face 6892
UV Count: 3
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9532, 0.7915)>
  UV <Vector (0.9452, 0.7962)>
Face 6893
UV Count: 3
  UV <Vector (0.9492, 0.7807)>
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9407, 0.7816)>
Face 6894
UV Count: 3
  UV <Vector (0.9111, 0.9386)>
  UV <Vector (0.9051, 0.9367)>
  UV <Vector (0.9096, 0.9351)>
Face 6895
UV Count: 3
  UV <Vector (0.9068, 0.9403)>
  UV <Vector (0.9012, 0.9380)>
  UV <Vector (0.9051, 0.9367)>
Face 6896
UV Count: 3
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.9012, 0.9380)>
  UV <Vector (0.9032, 0.9422)>
Face 6897
UV Count: 3
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.8930, 0.9428)>
  UV <Vector (0.8975, 0.9400)>
Face 6898
UV Count: 3
  UV <Vector (0.9333, 0.7561)>
  UV <Vector (0.9339, 0.7488)>
  UV <Vector (0.9375, 0.7521)>
Face 6899
UV Count: 3
  UV <Vector (0.9416, 0.7550)>
  UV <Vector (0.9333, 0.7561)>
  UV <Vector (0.9375, 0.7521)>
Face 6900
UV Count: 3
  UV <Vector (0.9420, 0.7623)>
  UV <Vector (0.9416, 0.7550)>
  UV <Vector (0.9454, 0.7583)>
Face 6901
UV Count: 3
  UV <Vector (0.9454, 0.7583)>
  UV <Vector (0.9457, 0.7651)>
  UV <Vector (0.9420, 0.7623)>
Face 6902
UV Count: 3
  UV <Vector (0.8566, 0.9217)>
  UV <Vector (0.8590, 0.9258)>
  UV <Vector (0.8540, 0.9237)>
Face 6903
UV Count: 3
  UV <Vector (0.8460, 0.9418)>
  UV <Vector (0.8445, 0.9348)>
  UV <Vector (0.8490, 0.9375)>
Face 6904
UV Count: 3
  UV <Vector (0.9174, 0.7180)>
  UV <Vector (0.9179, 0.7146)>
  UV <Vector (0.9193, 0.7175)>
Face 6905
UV Count: 3
  UV <Vector (0.9079, 0.7276)>
  UV <Vector (0.9087, 0.7206)>
  UV <Vector (0.9121, 0.7237)>
Face 6906
UV Count: 3
  UV <Vector (0.8861, 0.7371)>
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8895, 0.7429)>
Face 6907
UV Count: 3
  UV <Vector (0.8686, 0.7496)>
  UV <Vector (0.8803, 0.7525)>
  UV <Vector (0.8730, 0.7611)>
Face 6908
UV Count: 3
  UV <Vector (0.8621, 0.7527)>
  UV <Vector (0.8730, 0.7611)>
  UV <Vector (0.8643, 0.7644)>
Face 6909
UV Count: 3
  UV <Vector (0.8568, 0.7540)>
  UV <Vector (0.8643, 0.7644)>
  UV <Vector (0.8583, 0.7657)>
Face 6910
UV Count: 3
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8344, 0.9405)>
  UV <Vector (0.8386, 0.9430)>
Face 6911
UV Count: 3
  UV <Vector (0.9121, 0.7131)>
  UV <Vector (0.9081, 0.7122)>
  UV <Vector (0.9123, 0.7115)>
Face 6912
UV Count: 3
  UV <Vector (0.9122, 0.7138)>
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9096, 0.7149)>
Face 6913
UV Count: 3
  UV <Vector (0.9157, 0.7195)>
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9139, 0.7170)>
Face 6914
UV Count: 3
  UV <Vector (0.9185, 0.7208)>
  UV <Vector (0.9146, 0.7222)>
  UV <Vector (0.9165, 0.7201)>
Face 6915
UV Count: 3
  UV <Vector (0.8377, 0.9492)>
  UV <Vector (0.8386, 0.9430)>
  UV <Vector (0.8426, 0.9461)>
Face 6916
UV Count: 3
  UV <Vector (0.8540, 0.9237)>
  UV <Vector (0.8552, 0.9291)>
  UV <Vector (0.8506, 0.9272)>
Face 6917
UV Count: 3
  UV <Vector (0.8540, 0.9237)>
  UV <Vector (0.8457, 0.9246)>
  UV <Vector (0.8489, 0.9207)>
Face 6918
UV Count: 3
  UV <Vector (0.8872, 0.7228)>
  UV <Vector (0.8938, 0.7257)>
  UV <Vector (0.8881, 0.7286)>
Face 6919
UV Count: 3
  UV <Vector (0.8881, 0.7286)>
  UV <Vector (0.8959, 0.7308)>
  UV <Vector (0.8899, 0.7346)>
Face 6920
UV Count: 3
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8959, 0.7308)>
  UV <Vector (0.8980, 0.7349)>
Face 6921
UV Count: 3
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.8980, 0.7349)>
  UV <Vector (0.9009, 0.7380)>
Face 6922
UV Count: 3
  UV <Vector (0.8443, 0.9173)>
  UV <Vector (0.8510, 0.9184)>
  UV <Vector (0.8489, 0.9207)>
Face 6923
UV Count: 3
  UV <Vector (0.8417, 0.9216)>
  UV <Vector (0.8489, 0.9207)>
  UV <Vector (0.8457, 0.9246)>
Face 6924
UV Count: 3
  UV <Vector (0.8349, 0.9305)>
  UV <Vector (0.8366, 0.9367)>
  UV <Vector (0.8324, 0.9354)>
Face 6925
UV Count: 3
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8304, 0.9394)>
  UV <Vector (0.8344, 0.9405)>
Face 6926
UV Count: 3
  UV <Vector (0.8311, 0.9497)>
  UV <Vector (0.8316, 0.9466)>
  UV <Vector (0.8331, 0.9482)>
Face 6927
UV Count: 3
  UV <Vector (0.8345, 0.9500)>
  UV <Vector (0.8311, 0.9497)>
  UV <Vector (0.8331, 0.9482)>
Face 6928
UV Count: 3
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9212, 0.7222)>
  UV <Vector (0.9188, 0.7278)>
Face 6929
UV Count: 3
  UV <Vector (0.9127, 0.7354)>
  UV <Vector (0.9134, 0.7283)>
  UV <Vector (0.9159, 0.7320)>
Face 6930
UV Count: 3
  UV <Vector (0.9015, 0.7435)>
  UV <Vector (0.9009, 0.7380)>
  UV <Vector (0.9045, 0.7404)>
Face 6931
UV Count: 3
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8331, 0.9482)>
  UV <Vector (0.8316, 0.9466)>
Face 6932
UV Count: 3
  UV <Vector (0.8292, 0.9437)>
  UV <Vector (0.8316, 0.9466)>
  UV <Vector (0.8297, 0.9469)>
Face 6933
UV Count: 3
  UV <Vector (0.9123, 0.7115)>
  UV <Vector (0.9142, 0.7133)>
  UV <Vector (0.9121, 0.7131)>
Face 6934
UV Count: 3
  UV <Vector (0.9139, 0.7170)>
  UV <Vector (0.9139, 0.7138)>
  UV <Vector (0.9156, 0.7161)>
Face 6935
UV Count: 3
  UV <Vector (0.9139, 0.7170)>
  UV <Vector (0.9167, 0.7180)>
  UV <Vector (0.9157, 0.7195)>
Face 6936
UV Count: 3
  UV <Vector (0.9165, 0.7201)>
  UV <Vector (0.9193, 0.7175)>
  UV <Vector (0.9185, 0.7208)>
Face 6937
UV Count: 3
  UV <Vector (0.9185, 0.7208)>
  UV <Vector (0.9212, 0.7189)>
  UV <Vector (0.9212, 0.7222)>
Face 6938
UV Count: 3
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8345, 0.9500)>
  UV <Vector (0.8331, 0.9482)>
Face 6939
UV Count: 3
  UV <Vector (0.9084, 0.7382)>
  UV <Vector (0.9077, 0.7332)>
  UV <Vector (0.9107, 0.7369)>
Face 6940
UV Count: 3
  UV <Vector (0.9054, 0.7348)>
  UV <Vector (0.9056, 0.7294)>
  UV <Vector (0.9077, 0.7332)>
Face 6941
UV Count: 3
  UV <Vector (0.9032, 0.7312)>
  UV <Vector (0.9031, 0.7254)>
  UV <Vector (0.9056, 0.7294)>
Face 6942
UV Count: 3
  UV <Vector (0.8983, 0.7224)>
  UV <Vector (0.9031, 0.7254)>
  UV <Vector (0.9011, 0.7272)>
Face 6943
UV Count: 3
  UV <Vector (0.8957, 0.7190)>
  UV <Vector (0.9001, 0.7210)>
  UV <Vector (0.8983, 0.7224)>
Face 6944
UV Count: 3
  UV <Vector (0.8364, 0.9278)>
  UV <Vector (0.8427, 0.9283)>
  UV <Vector (0.8411, 0.9304)>
Face 6945
UV Count: 3
  UV <Vector (0.8427, 0.9283)>
  UV <Vector (0.8461, 0.9328)>
  UV <Vector (0.8411, 0.9304)>
Face 6946
UV Count: 3
  UV <Vector (0.8508, 0.9353)>
  UV <Vector (0.8476, 0.9307)>
  UV <Vector (0.8523, 0.9329)>
Face 6947
UV Count: 3
  UV <Vector (0.8749, 0.7769)>
  UV <Vector (0.8643, 0.7644)>
  UV <Vector (0.8730, 0.7611)>
Face 6948
UV Count: 3
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8946, 0.7466)>
  UV <Vector (0.8895, 0.7429)>
Face 6949
UV Count: 3
  UV <Vector (0.8275, 0.8927)>
  UV <Vector (0.8402, 0.8869)>
  UV <Vector (0.8328, 0.8956)>
Face 6950
UV Count: 3
  UV <Vector (0.8518, 0.7231)>
  UV <Vector (0.8441, 0.7361)>
  UV <Vector (0.8440, 0.7260)>
Face 6951
UV Count: 3
  UV <Vector (0.8861, 0.7460)>
  UV <Vector (0.8863, 0.7583)>
  UV <Vector (0.8803, 0.7525)>
Face 6952
UV Count: 3
  UV <Vector (0.8761, 0.7448)>
  UV <Vector (0.8861, 0.7460)>
  UV <Vector (0.8803, 0.7525)>
Face 6953
UV Count: 3
  UV <Vector (0.8740, 0.7354)>
  UV <Vector (0.8823, 0.7395)>
  UV <Vector (0.8761, 0.7448)>
Face 6954
UV Count: 3
  UV <Vector (0.8741, 0.7244)>
  UV <Vector (0.8806, 0.7321)>
  UV <Vector (0.8740, 0.7354)>
Face 6955
UV Count: 3
  UV <Vector (0.8458, 0.9125)>
  UV <Vector (0.8549, 0.9117)>
  UV <Vector (0.8526, 0.9162)>
Face 6956
UV Count: 3
  UV <Vector (0.8549, 0.9117)>
  UV <Vector (0.8595, 0.9202)>
  UV <Vector (0.8526, 0.9162)>
Face 6957
UV Count: 3
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.9005, 0.7458)>
  UV <Vector (0.8946, 0.7466)>
Face 6958
UV Count: 3
  UV <Vector (0.8639, 0.9243)>
  UV <Vector (0.8661, 0.9177)>
  UV <Vector (0.8683, 0.9241)>
Face 6959
UV Count: 3
  UV <Vector (0.8999, 0.7479)>
  UV <Vector (0.8984, 0.7579)>
  UV <Vector (0.8930, 0.7513)>
Face 6960
UV Count: 3
  UV <Vector (0.8930, 0.7513)>
  UV <Vector (0.8925, 0.7642)>
  UV <Vector (0.8863, 0.7583)>
Face 6961
UV Count: 3
  UV <Vector (0.8523, 0.9329)>
  UV <Vector (0.8506, 0.9272)>
  UV <Vector (0.8552, 0.9291)>
Face 6962
UV Count: 3
  UV <Vector (0.9045, 0.7404)>
  UV <Vector (0.9054, 0.7348)>
  UV <Vector (0.9084, 0.7382)>
Face 6963
UV Count: 3
  UV <Vector (0.9009, 0.7380)>
  UV <Vector (0.9032, 0.7312)>
  UV <Vector (0.9054, 0.7348)>
Face 6964
UV Count: 3
  UV <Vector (0.8959, 0.7308)>
  UV <Vector (0.9032, 0.7312)>
  UV <Vector (0.8980, 0.7349)>
Face 6965
UV Count: 3
  UV <Vector (0.8938, 0.7257)>
  UV <Vector (0.9011, 0.7272)>
  UV <Vector (0.8959, 0.7308)>
Face 6966
UV Count: 3
  UV <Vector (0.8920, 0.7215)>
  UV <Vector (0.8983, 0.7224)>
  UV <Vector (0.8938, 0.7257)>
Face 6967
UV Count: 3
  UV <Vector (0.8384, 0.9255)>
  UV <Vector (0.8457, 0.9246)>
  UV <Vector (0.8427, 0.9283)>
Face 6968
UV Count: 3
  UV <Vector (0.8506, 0.9272)>
  UV <Vector (0.8427, 0.9283)>
  UV <Vector (0.8457, 0.9246)>
Face 6969
UV Count: 3
  UV <Vector (0.8426, 0.9461)>
  UV <Vector (0.8415, 0.9389)>
  UV <Vector (0.8460, 0.9418)>
Face 6970
UV Count: 3
  UV <Vector (0.9134, 0.7283)>
  UV <Vector (0.9188, 0.7278)>
  UV <Vector (0.9159, 0.7320)>
Face 6971
UV Count: 3
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9121, 0.7237)>
  UV <Vector (0.9146, 0.7222)>
Face 6972
UV Count: 3
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9122, 0.7225)>
  UV <Vector (0.9096, 0.7199)>
Face 6973
UV Count: 3
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9079, 0.7166)>
  UV <Vector (0.9096, 0.7149)>
Face 6974
UV Count: 3
  UV <Vector (0.9092, 0.7142)>
  UV <Vector (0.9046, 0.7141)>
  UV <Vector (0.9081, 0.7122)>
Face 6975
UV Count: 3
  UV <Vector (0.8344, 0.9405)>
  UV <Vector (0.8324, 0.9354)>
  UV <Vector (0.8366, 0.9367)>
Face 6976
UV Count: 3
  UV <Vector (0.8386, 0.9430)>
  UV <Vector (0.8366, 0.9367)>
  UV <Vector (0.8415, 0.9389)>
Face 6977
UV Count: 3
  UV <Vector (0.8465, 0.7655)>
  UV <Vector (0.8518, 0.7547)>
  UV <Vector (0.8531, 0.7660)>
Face 6978
UV Count: 3
  UV <Vector (0.8810, 0.7633)>
  UV <Vector (0.8749, 0.7769)>
  UV <Vector (0.8730, 0.7611)>
Face 6979
UV Count: 3
  UV <Vector (0.8803, 0.7525)>
  UV <Vector (0.8810, 0.7633)>
  UV <Vector (0.8730, 0.7611)>
Face 6980
UV Count: 3
  UV <Vector (0.8504, 0.7443)>
  UV <Vector (0.8457, 0.7549)>
  UV <Vector (0.8447, 0.7455)>
Face 6981
UV Count: 3
  UV <Vector (0.8447, 0.7455)>
  UV <Vector (0.8499, 0.7339)>
  UV <Vector (0.8504, 0.7443)>
Face 6982
UV Count: 3
  UV <Vector (0.8879, 0.9338)>
  UV <Vector (0.8872, 0.9262)>
  UV <Vector (0.8921, 0.9310)>
Face 6983
UV Count: 3
  UV <Vector (0.9223, 0.7575)>
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9172, 0.7584)>
Face 6984
UV Count: 3
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9161, 0.7744)>
  UV <Vector (0.9085, 0.7645)>
Face 6985
UV Count: 3
  UV <Vector (0.9352, 0.7807)>
  UV <Vector (0.9252, 0.7934)>
  UV <Vector (0.9240, 0.7829)>
Face 6986
UV Count: 3
  UV <Vector (0.8964, 0.9290)>
  UV <Vector (0.8872, 0.9262)>
  UV <Vector (0.8923, 0.9235)>
Face 6987
UV Count: 3
  UV <Vector (0.9012, 0.9283)>
  UV <Vector (0.8923, 0.9235)>
  UV <Vector (0.8997, 0.9217)>
Face 6988
UV Count: 3
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8683, 0.9241)>
  UV <Vector (0.8661, 0.9177)>
Face 6989
UV Count: 3
  UV <Vector (0.8831, 0.9173)>
  UV <Vector (0.8661, 0.9177)>
  UV <Vector (0.8703, 0.9123)>
Face 6990
UV Count: 3
  UV <Vector (0.8764, 0.9260)>
  UV <Vector (0.8872, 0.9262)>
  UV <Vector (0.8836, 0.9301)>
Face 6991
UV Count: 3
  UV <Vector (0.9126, 0.9143)>
  UV <Vector (0.9045, 0.9171)>
  UV <Vector (0.9063, 0.9105)>
Face 6992
UV Count: 3
  UV <Vector (0.9120, 0.9060)>
  UV <Vector (0.9126, 0.9143)>
  UV <Vector (0.9063, 0.9105)>
Face 6993
UV Count: 3
  UV <Vector (0.9163, 0.9120)>
  UV <Vector (0.9204, 0.9064)>
  UV <Vector (0.9226, 0.9106)>
Face 6994
UV Count: 3
  UV <Vector (0.9204, 0.9064)>
  UV <Vector (0.9150, 0.8997)>
  UV <Vector (0.9215, 0.9043)>
Face 6995
UV Count: 3
  UV <Vector (0.9215, 0.9043)>
  UV <Vector (0.9215, 0.8985)>
  UV <Vector (0.9247, 0.9047)>
Face 6996
UV Count: 3
  UV <Vector (0.9452, 0.7962)>
  UV <Vector (0.9491, 0.8022)>
  UV <Vector (0.9403, 0.8005)>
Face 6997
UV Count: 3
  UV <Vector (0.9477, 0.8029)>
  UV <Vector (0.9403, 0.8005)>
  UV <Vector (0.9491, 0.8022)>
Face 6998
UV Count: 3
  UV <Vector (0.9477, 0.8029)>
  UV <Vector (0.9420, 0.8084)>
  UV <Vector (0.9391, 0.8051)>
Face 6999
UV Count: 3
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9381, 0.8303)>
  UV <Vector (0.9357, 0.8312)>
Face 7000
UV Count: 3
  UV <Vector (0.9242, 0.8815)>
  UV <Vector (0.9224, 0.8887)>
  UV <Vector (0.9166, 0.8848)>
Face 7001
UV Count: 3
  UV <Vector (0.9230, 0.8789)>
  UV <Vector (0.9166, 0.8848)>
  UV <Vector (0.9160, 0.8776)>
Face 7002
UV Count: 3
  UV <Vector (0.9281, 0.8301)>
  UV <Vector (0.9357, 0.8312)>
  UV <Vector (0.9337, 0.8324)>
Face 7003
UV Count: 3
  UV <Vector (0.9230, 0.8789)>
  UV <Vector (0.9209, 0.8742)>
  UV <Vector (0.9240, 0.8768)>
Face 7004
UV Count: 3
  UV <Vector (0.9305, 0.8355)>
  UV <Vector (0.9337, 0.8324)>
  UV <Vector (0.9339, 0.8339)>
Face 7005
UV Count: 3
  UV <Vector (0.9150, 0.8997)>
  UV <Vector (0.9206, 0.8935)>
  UV <Vector (0.9215, 0.8985)>
Face 7006
UV Count: 3
  UV <Vector (0.9206, 0.8935)>
  UV <Vector (0.9166, 0.8848)>
  UV <Vector (0.9224, 0.8887)>
Face 7007
UV Count: 3
  UV <Vector (0.9160, 0.8776)>
  UV <Vector (0.9187, 0.8698)>
  UV <Vector (0.9209, 0.8742)>
Face 7008
UV Count: 3
  UV <Vector (0.9121, 0.8713)>
  UV <Vector (0.9175, 0.8638)>
  UV <Vector (0.9187, 0.8698)>
Face 7009
UV Count: 3
  UV <Vector (0.9259, 0.8392)>
  UV <Vector (0.9281, 0.8301)>
  UV <Vector (0.9305, 0.8355)>
Face 7010
UV Count: 3
  UV <Vector (0.9211, 0.8466)>
  UV <Vector (0.9207, 0.8349)>
  UV <Vector (0.9259, 0.8392)>
Face 7011
UV Count: 3
  UV <Vector (0.9368, 0.8235)>
  UV <Vector (0.9318, 0.8146)>
  UV <Vector (0.9375, 0.8158)>
Face 7012
UV Count: 3
  UV <Vector (0.9156, 0.8436)>
  UV <Vector (0.9180, 0.8557)>
  UV <Vector (0.9122, 0.8539)>
Face 7013
UV Count: 3
  UV <Vector (0.9111, 0.8637)>
  UV <Vector (0.9180, 0.8557)>
  UV <Vector (0.9175, 0.8638)>
Face 7014
UV Count: 3
  UV <Vector (0.9375, 0.8158)>
  UV <Vector (0.9391, 0.8051)>
  UV <Vector (0.9420, 0.8084)>
Face 7015
UV Count: 3
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9403, 0.8005)>
  UV <Vector (0.9352, 0.7908)>
Face 7016
UV Count: 3
  UV <Vector (0.9407, 0.7816)>
  UV <Vector (0.9352, 0.7908)>
  UV <Vector (0.9352, 0.7807)>
Face 7017
UV Count: 3
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9246, 0.7624)>
  UV <Vector (0.9292, 0.7670)>
Face 7018
UV Count: 3
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9292, 0.7670)>
  UV <Vector (0.9356, 0.7695)>
Face 7019
UV Count: 3
  UV <Vector (0.9067, 0.9250)>
  UV <Vector (0.9012, 0.9283)>
  UV <Vector (0.8997, 0.9217)>
Face 7020
UV Count: 3
  UV <Vector (0.9356, 0.7695)>
  UV <Vector (0.9400, 0.7725)>
  UV <Vector (0.9325, 0.7751)>
Face 7021
UV Count: 3
  UV <Vector (0.9112, 0.9189)>
  UV <Vector (0.9087, 0.9242)>
  UV <Vector (0.9045, 0.9171)>
Face 7022
UV Count: 3
  UV <Vector (0.9352, 0.7807)>
  UV <Vector (0.9428, 0.7747)>
  UV <Vector (0.9407, 0.7816)>
Face 7023
UV Count: 3
  UV <Vector (0.9087, 0.9242)>
  UV <Vector (0.8997, 0.9217)>
  UV <Vector (0.9045, 0.9171)>
Face 7024
UV Count: 3
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9407, 0.7738)>
  UV <Vector (0.9352, 0.7807)>
Face 7025
UV Count: 3
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9352, 0.7807)>
  UV <Vector (0.9240, 0.7829)>
Face 7026
UV Count: 3
  UV <Vector (0.9403, 0.8005)>
  UV <Vector (0.9391, 0.8051)>
  UV <Vector (0.9274, 0.8036)>
Face 7027
UV Count: 3
  UV <Vector (0.9318, 0.8146)>
  UV <Vector (0.9274, 0.8036)>
  UV <Vector (0.9391, 0.8051)>
Face 7028
UV Count: 3
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9281, 0.8301)>
  UV <Vector (0.9195, 0.8230)>
Face 7029
UV Count: 3
  UV <Vector (0.9156, 0.8436)>
  UV <Vector (0.9122, 0.8310)>
  UV <Vector (0.9207, 0.8349)>
Face 7030
UV Count: 3
  UV <Vector (0.9207, 0.8349)>
  UV <Vector (0.9195, 0.8230)>
  UV <Vector (0.9281, 0.8301)>
Face 7031
UV Count: 3
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8923, 0.9235)>
  UV <Vector (0.8872, 0.9262)>
Face 7032
UV Count: 3
  UV <Vector (0.8917, 0.9132)>
  UV <Vector (0.8923, 0.9235)>
  UV <Vector (0.8831, 0.9173)>
Face 7033
UV Count: 3
  UV <Vector (0.8917, 0.9132)>
  UV <Vector (0.9063, 0.9105)>
  UV <Vector (0.9045, 0.9171)>
Face 7034
UV Count: 3
  UV <Vector (0.9045, 0.9171)>
  UV <Vector (0.8997, 0.9217)>
  UV <Vector (0.8917, 0.9132)>
Face 7035
UV Count: 3
  UV <Vector (0.9063, 0.9105)>
  UV <Vector (0.9024, 0.8987)>
  UV <Vector (0.9120, 0.9060)>
Face 7036
UV Count: 3
  UV <Vector (0.9150, 0.8997)>
  UV <Vector (0.9120, 0.9060)>
  UV <Vector (0.9024, 0.8987)>
Face 7037
UV Count: 3
  UV <Vector (0.9024, 0.8987)>
  UV <Vector (0.9141, 0.8920)>
  UV <Vector (0.9150, 0.8997)>
Face 7038
UV Count: 3
  UV <Vector (0.9025, 0.8891)>
  UV <Vector (0.9166, 0.8848)>
  UV <Vector (0.9141, 0.8920)>
Face 7039
UV Count: 3
  UV <Vector (0.9039, 0.8804)>
  UV <Vector (0.9160, 0.8776)>
  UV <Vector (0.9166, 0.8848)>
Face 7040
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8831, 0.9173)>
  UV <Vector (0.8703, 0.9123)>
Face 7041
UV Count: 3
  UV <Vector (0.9023, 0.8525)>
  UV <Vector (0.8960, 0.8380)>
  UV <Vector (0.9070, 0.8411)>
Face 7042
UV Count: 3
  UV <Vector (0.8919, 0.8496)>
  UV <Vector (0.8837, 0.8341)>
  UV <Vector (0.8960, 0.8380)>
Face 7043
UV Count: 3
  UV <Vector (0.7276, 0.7709)>
  UV <Vector (0.7139, 0.7765)>
  UV <Vector (0.7163, 0.7700)>
Face 7044
UV Count: 3
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7300, 0.7614)>
Face 7045
UV Count: 3
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7170, 0.7474)>
  UV <Vector (0.7256, 0.7415)>
Face 7046
UV Count: 3
  UV <Vector (0.7057, 0.7541)>
  UV <Vector (0.7170, 0.7474)>
  UV <Vector (0.7180, 0.7536)>
Face 7047
UV Count: 3
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7360, 0.7390)>
  UV <Vector (0.7361, 0.7501)>
Face 7048
UV Count: 3
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7361, 0.7501)>
Face 7049
UV Count: 3
  UV <Vector (0.7312, 0.7825)>
  UV <Vector (0.7276, 0.7709)>
  UV <Vector (0.7346, 0.7718)>
Face 7050
UV Count: 3
  UV <Vector (0.7494, 0.7839)>
  UV <Vector (0.7417, 0.7718)>
  UV <Vector (0.7518, 0.7719)>
Face 7051
UV Count: 3
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7436, 0.7497)>
  UV <Vector (0.7535, 0.7493)>
Face 7052
UV Count: 3
  UV <Vector (0.7436, 0.7497)>
  UV <Vector (0.7538, 0.7386)>
  UV <Vector (0.7535, 0.7493)>
Face 7053
UV Count: 3
  UV <Vector (0.7616, 0.7854)>
  UV <Vector (0.7518, 0.7719)>
  UV <Vector (0.7635, 0.7729)>
Face 7054
UV Count: 3
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7535, 0.7493)>
  UV <Vector (0.7657, 0.7492)>
Face 7055
UV Count: 3
  UV <Vector (0.7535, 0.7493)>
  UV <Vector (0.7661, 0.7380)>
  UV <Vector (0.7657, 0.7492)>
Face 7056
UV Count: 3
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7635, 0.7729)>
  UV <Vector (0.7765, 0.7731)>
Face 7057
UV Count: 3
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7657, 0.7492)>
  UV <Vector (0.7786, 0.7498)>
Face 7058
UV Count: 3
  UV <Vector (0.7657, 0.7492)>
  UV <Vector (0.7792, 0.7383)>
  UV <Vector (0.7786, 0.7498)>
Face 7059
UV Count: 3
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.7765, 0.7731)>
  UV <Vector (0.7918, 0.7723)>
Face 7060
UV Count: 3
  UV <Vector (0.8069, 0.7820)>
  UV <Vector (0.7918, 0.7723)>
  UV <Vector (0.8082, 0.7704)>
Face 7061
UV Count: 3
  UV <Vector (0.8082, 0.7704)>
  UV <Vector (0.8234, 0.7580)>
  UV <Vector (0.8232, 0.7681)>
Face 7062
UV Count: 3
  UV <Vector (0.8088, 0.7498)>
  UV <Vector (0.8230, 0.7387)>
  UV <Vector (0.8232, 0.7486)>
Face 7063
UV Count: 3
  UV <Vector (0.8232, 0.7681)>
  UV <Vector (0.8363, 0.7560)>
  UV <Vector (0.8364, 0.7661)>
Face 7064
UV Count: 3
  UV <Vector (0.8232, 0.7486)>
  UV <Vector (0.8352, 0.7381)>
  UV <Vector (0.8357, 0.7472)>
Face 7065
UV Count: 3
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7934, 0.7505)>
  UV <Vector (0.7928, 0.7613)>
Face 7066
UV Count: 3
  UV <Vector (0.7786, 0.7498)>
  UV <Vector (0.7940, 0.7392)>
  UV <Vector (0.7934, 0.7505)>
Face 7067
UV Count: 3
  UV <Vector (0.8234, 0.7580)>
  UV <Vector (0.8357, 0.7472)>
  UV <Vector (0.8363, 0.7560)>
Face 7068
UV Count: 3
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.8232, 0.7486)>
  UV <Vector (0.8234, 0.7580)>
Face 7069
UV Count: 3
  UV <Vector (0.7934, 0.7505)>
  UV <Vector (0.8090, 0.7391)>
  UV <Vector (0.8088, 0.7498)>
Face 7070
UV Count: 3
  UV <Vector (0.8088, 0.7498)>
  UV <Vector (0.7928, 0.7613)>
  UV <Vector (0.7934, 0.7505)>
Face 7071
UV Count: 3
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.7918, 0.7723)>
  UV <Vector (0.7928, 0.7613)>
Face 7072
UV Count: 3
  UV <Vector (0.7918, 0.7723)>
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7928, 0.7613)>
Face 7073
UV Count: 3
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7765, 0.7731)>
  UV <Vector (0.7635, 0.7729)>
Face 7074
UV Count: 3
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7635, 0.7729)>
  UV <Vector (0.7518, 0.7719)>
Face 7075
UV Count: 3
  UV <Vector (0.7427, 0.7601)>
  UV <Vector (0.7518, 0.7719)>
  UV <Vector (0.7417, 0.7718)>
Face 7076
UV Count: 3
  UV <Vector (0.7300, 0.7614)>
  UV <Vector (0.7346, 0.7718)>
  UV <Vector (0.7276, 0.7709)>
Face 7077
UV Count: 3
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7276, 0.7709)>
  UV <Vector (0.7163, 0.7700)>
Face 7078
UV Count: 3
  UV <Vector (0.6578, 0.7689)>
  UV <Vector (0.6421, 0.7759)>
  UV <Vector (0.6424, 0.7669)>
Face 7079
UV Count: 3
  UV <Vector (0.7042, 0.7702)>
  UV <Vector (0.6909, 0.7621)>
  UV <Vector (0.7049, 0.7620)>
Face 7080
UV Count: 3
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.7041, 0.7782)>
  UV <Vector (0.6901, 0.7788)>
Face 7081
UV Count: 3
  UV <Vector (0.6918, 0.7539)>
  UV <Vector (0.7072, 0.7463)>
  UV <Vector (0.7057, 0.7541)>
Face 7082
UV Count: 3
  UV <Vector (0.7042, 0.7702)>
  UV <Vector (0.7139, 0.7765)>
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Face 7083
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Face 7084
UV Count: 3
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Face 7085
UV Count: 3
  UV <Vector (0.6909, 0.7621)>
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Face 7086
UV Count: 3
  UV <Vector (0.6582, 0.7606)>
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Face 7087
UV Count: 3
  UV <Vector (0.6582, 0.7606)>
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Face 7088
UV Count: 3
  UV <Vector (0.6428, 0.8774)>
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Face 7089
UV Count: 3
  UV <Vector (0.6293, 0.8896)>
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Face 7090
UV Count: 3
  UV <Vector (0.6749, 0.7615)>
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Face 7091
UV Count: 3
  UV <Vector (0.6589, 0.7437)>
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Face 7092
UV Count: 3
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6597, 0.7346)>
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Face 7093
UV Count: 3
  UV <Vector (0.6796, 0.7249)>
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Face 7094
UV Count: 3
  UV <Vector (0.6810, 0.7133)>
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Face 7095
UV Count: 3
  UV <Vector (0.6789, 0.8747)>
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Face 7096
UV Count: 3
  UV <Vector (0.6776, 0.8628)>
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Face 7097
UV Count: 3
  UV <Vector (0.6748, 0.8234)>
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Face 7098
UV Count: 3
  UV <Vector (0.6737, 0.7880)>
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Face 7099
UV Count: 3
  UV <Vector (0.6576, 0.8091)>
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Face 7100
UV Count: 3
  UV <Vector (0.6588, 0.8218)>
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Face 7101
UV Count: 3
  UV <Vector (0.6605, 0.8497)>
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Face 7102
UV Count: 3
  UV <Vector (0.6749, 0.7615)>
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Face 7103
UV Count: 3
  UV <Vector (0.6572, 0.7776)>
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Face 7104
UV Count: 3
  UV <Vector (0.9023, 0.8525)>
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Face 7105
UV Count: 3
  UV <Vector (0.9039, 0.8804)>
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Face 7106
UV Count: 3
  UV <Vector (0.9000, 0.8719)>
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Face 7107
UV Count: 3
  UV <Vector (0.8996, 0.8632)>
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Face 7108
UV Count: 3
  UV <Vector (0.8781, 0.8580)>
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Face 7109
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
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Face 7110
UV Count: 3
  UV <Vector (0.9025, 0.8891)>
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Face 7111
UV Count: 3
  UV <Vector (0.8958, 0.9057)>
  UV <Vector (0.8864, 0.8938)>
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Face 7112
UV Count: 3
  UV <Vector (0.8882, 0.8704)>
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Face 7113
UV Count: 3
  UV <Vector (0.8887, 0.8864)>
  UV <Vector (0.9039, 0.8804)>
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Face 7114
UV Count: 3
  UV <Vector (0.9000, 0.8719)>
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Face 7115
UV Count: 3
  UV <Vector (0.8663, 0.7390)>
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Face 7116
UV Count: 3
  UV <Vector (0.8642, 0.7251)>
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Face 7117
UV Count: 3
  UV <Vector (0.8703, 0.9123)>
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Face 7118
UV Count: 3
  UV <Vector (0.8578, 0.9057)>
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Face 7119
UV Count: 3
  UV <Vector (0.8530, 0.8905)>
  UV <Vector (0.8328, 0.8956)>
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Face 7120
UV Count: 3
  UV <Vector (0.8609, 0.8745)>
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Face 7121
UV Count: 3
  UV <Vector (0.8402, 0.8869)>
  UV <Vector (0.8609, 0.8745)>
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Face 7122
UV Count: 3
  UV <Vector (0.8650, 0.8576)>
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Face 7123
UV Count: 3
  UV <Vector (0.8889, 0.8606)>
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Face 7124
UV Count: 3
  UV <Vector (0.6277, 0.7477)>
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Face 7125
UV Count: 3
  UV <Vector (0.6281, 0.7563)>
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Face 7126
UV Count: 3
  UV <Vector (0.6282, 0.7649)>
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Face 7127
UV Count: 3
  UV <Vector (0.6282, 0.7649)>
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Face 7128
UV Count: 3
  UV <Vector (0.6182, 0.7850)>
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Face 7129
UV Count: 3
  UV <Vector (0.6282, 0.7959)>
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Face 7130
UV Count: 3
  UV <Vector (0.6285, 0.8086)>
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Face 7131
UV Count: 3
  UV <Vector (0.6295, 0.8223)>
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Face 7132
UV Count: 3
  UV <Vector (0.6311, 0.8384)>
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Face 7133
UV Count: 3
  UV <Vector (0.6445, 0.8512)>
  UV <Vector (0.6300, 0.8691)>
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Face 7134
UV Count: 3
  UV <Vector (0.6438, 0.8640)>
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Face 7135
UV Count: 3
  UV <Vector (0.9278, 0.8635)>
  UV <Vector (0.9187, 0.8698)>
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Face 7136
UV Count: 3
  UV <Vector (0.9286, 0.8579)>
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Face 7137
UV Count: 3
  UV <Vector (0.9286, 0.8579)>
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Face 7138
UV Count: 3
  UV <Vector (0.9259, 0.8392)>
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Face 7139
UV Count: 3
  UV <Vector (0.9331, 0.8455)>
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Face 7140
UV Count: 3
  UV <Vector (0.9358, 0.8415)>
  UV <Vector (0.9339, 0.8339)>
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Face 7141
UV Count: 3
  UV <Vector (0.9289, 0.8720)>
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Face 7142
UV Count: 3
  UV <Vector (0.9281, 0.8680)>
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Face 7143
UV Count: 3
  UV <Vector (0.8364, 0.7661)>
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Face 7144
UV Count: 3
  UV <Vector (0.8447, 0.7455)>
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Face 7145
UV Count: 3
  UV <Vector (0.8441, 0.7361)>
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Face 7146
UV Count: 3
  UV <Vector (0.8440, 0.7260)>
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Face 7147
UV Count: 3
  UV <Vector (0.8431, 0.7153)>
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Face 7148
UV Count: 3
  UV <Vector (0.8285, 0.8630)>
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Face 7149
UV Count: 3
  UV <Vector (0.8332, 0.8479)>
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Face 7150
UV Count: 3
  UV <Vector (0.8332, 0.8479)>
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Face 7151
UV Count: 3
  UV <Vector (0.8381, 0.8312)>
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Face 7152
UV Count: 3
  UV <Vector (0.8454, 0.7938)>
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Face 7153
UV Count: 3
  UV <Vector (0.8340, 0.7937)>
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Face 7154
UV Count: 3
  UV <Vector (0.8465, 0.7655)>
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Face 7155
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
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Face 7156
UV Count: 3
  UV <Vector (0.8631, 0.8999)>
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Face 7157
UV Count: 3
  UV <Vector (0.8890, 0.8787)>
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Face 7158
UV Count: 3
  UV <Vector (0.8768, 0.8785)>
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Face 7159
UV Count: 3
  UV <Vector (0.8818, 0.9006)>
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Face 7160
UV Count: 3
  UV <Vector (0.8864, 0.8938)>
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Face 7161
UV Count: 3
  UV <Vector (0.8429, 0.9004)>
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Face 7162
UV Count: 3
  UV <Vector (0.8609, 0.8745)>
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Face 7163
UV Count: 3
  UV <Vector (0.8631, 0.8999)>
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Face 7164
UV Count: 3
  UV <Vector (0.8765, 0.8695)>
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Face 7165
UV Count: 3
  UV <Vector (0.8674, 0.8884)>
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Face 7166
UV Count: 3
  UV <Vector (0.8737, 0.8905)>
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Face 7167
UV Count: 3
  UV <Vector (0.8690, 0.8951)>
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Face 7168
UV Count: 3
  UV <Vector (0.8691, 0.8855)>
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Face 7169
UV Count: 3
  UV <Vector (0.9004, 0.8279)>
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Face 7170
UV Count: 3
  UV <Vector (0.9050, 0.8192)>
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Face 7171
UV Count: 3
  UV <Vector (0.9095, 0.8111)>
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Face 7172
UV Count: 3
  UV <Vector (0.9128, 0.8035)>
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Face 7173
UV Count: 3
  UV <Vector (0.9128, 0.8035)>
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Face 7174
UV Count: 3
  UV <Vector (0.9113, 0.7875)>
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Face 7175
UV Count: 3
  UV <Vector (0.9161, 0.7744)>
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Face 7176
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
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Face 7177
UV Count: 3
  UV <Vector (0.9085, 0.7645)>
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Face 7178
UV Count: 3
  UV <Vector (0.9050, 0.8192)>
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Face 7179
UV Count: 3
  UV <Vector (0.9004, 0.8279)>
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Face 7180
UV Count: 3
  UV <Vector (0.8984, 0.7579)>
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Face 7181
UV Count: 3
  UV <Vector (0.8996, 0.7712)>
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Face 7182
UV Count: 3
  UV <Vector (0.8863, 0.7583)>
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Face 7183
UV Count: 3
  UV <Vector (0.8925, 0.7642)>
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Face 7184
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
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Face 7185
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
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Face 7186
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
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Face 7187
UV Count: 3
  UV <Vector (0.8845, 0.7696)>
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Face 7188
UV Count: 3
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Face 7189
UV Count: 3
  UV <Vector (0.8965, 0.7962)>
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Face 7190
UV Count: 3
  UV <Vector (0.8893, 0.8035)>
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Face 7191
UV Count: 3
  UV <Vector (0.8812, 0.7955)>
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Face 7192
UV Count: 3
  UV <Vector (0.8893, 0.8035)>
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Face 7193
UV Count: 3
  UV <Vector (0.8891, 0.7885)>
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Face 7194
UV Count: 3
  UV <Vector (0.9048, 0.8020)>
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Face 7195
UV Count: 3
  UV <Vector (0.8965, 0.7962)>
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Face 7196
UV Count: 3
  UV <Vector (0.9041, 0.7902)>
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Face 7197
UV Count: 3
  UV <Vector (0.9132, 0.7955)>
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Face 7198
UV Count: 3
  UV <Vector (0.9095, 0.8111)>
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Face 7199
UV Count: 3
  UV <Vector (0.9041, 0.7902)>
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Face 7200
UV Count: 3
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Face 7201
UV Count: 3
  UV <Vector (0.6424, 0.7669)>
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Face 7202
UV Count: 3
  UV <Vector (0.6424, 0.7669)>
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Face 7203
UV Count: 3
  UV <Vector (0.6422, 0.7588)>
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Face 7204
UV Count: 3
  UV <Vector (0.6273, 0.7396)>
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Face 7205
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
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Face 7206
UV Count: 3
  UV <Vector (0.6421, 0.7759)>
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Face 7207
UV Count: 3
  UV <Vector (0.6757, 0.8371)>
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Face 7208
UV Count: 3
  UV <Vector (0.6904, 0.8106)>
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Face 7209
UV Count: 3
  UV <Vector (0.6903, 0.7988)>
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Face 7210
UV Count: 3
  UV <Vector (0.6901, 0.7883)>
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Face 7211
UV Count: 3
  UV <Vector (0.6737, 0.7880)>
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Face 7212
UV Count: 3
  UV <Vector (0.6743, 0.7699)>
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Face 7213
UV Count: 3
  UV <Vector (0.6903, 0.7702)>
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Face 7214
UV Count: 3
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Face 7215
UV Count: 3
  UV <Vector (0.6766, 0.7447)>
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Face 7216
UV Count: 3
  UV <Vector (0.6932, 0.7454)>
  UV <Vector (0.6780, 0.7351)>
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Face 7217
UV Count: 3
  UV <Vector (0.6975, 0.7257)>
  UV <Vector (0.6780, 0.7351)>
  UV <Vector (0.6796, 0.7249)>
Face 7218
UV Count: 3
  UV <Vector (0.6989, 0.7140)>
  UV <Vector (0.6796, 0.7249)>
  UV <Vector (0.6810, 0.7133)>
Face 7219
UV Count: 3
  UV <Vector (0.6965, 0.8738)>
  UV <Vector (0.6799, 0.8867)>
  UV <Vector (0.6789, 0.8747)>
Face 7220
UV Count: 3
  UV <Vector (0.6776, 0.8628)>
  UV <Vector (0.6965, 0.8738)>
  UV <Vector (0.6789, 0.8747)>
Face 7221
UV Count: 3
  UV <Vector (0.6767, 0.8504)>
  UV <Vector (0.6942, 0.8626)>
  UV <Vector (0.6776, 0.8628)>
Face 7222
UV Count: 3
  UV <Vector (0.6916, 0.8376)>
  UV <Vector (0.6767, 0.8504)>
  UV <Vector (0.6757, 0.8371)>
Face 7223
UV Count: 3
  UV <Vector (0.6621, 0.7140)>
  UV <Vector (0.6431, 0.7249)>
  UV <Vector (0.6440, 0.7154)>
Face 7224
UV Count: 3
  UV <Vector (0.6445, 0.8512)>
  UV <Vector (0.6599, 0.8357)>
  UV <Vector (0.6605, 0.8497)>
Face 7225
UV Count: 3
  UV <Vector (0.6588, 0.8218)>
  UV <Vector (0.6446, 0.8359)>
  UV <Vector (0.6431, 0.8210)>
Face 7226
UV Count: 3
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6431, 0.8210)>
  UV <Vector (0.6420, 0.8082)>
Face 7227
UV Count: 3
  UV <Vector (0.6570, 0.7975)>
  UV <Vector (0.6420, 0.8082)>
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Face 7228
UV Count: 3
  UV <Vector (0.6569, 0.7870)>
  UV <Vector (0.6416, 0.7965)>
  UV <Vector (0.6418, 0.7858)>
Face 7229
UV Count: 3
  UV <Vector (0.6739, 0.7785)>
  UV <Vector (0.6569, 0.7870)>
  UV <Vector (0.6572, 0.7776)>
Face 7230
UV Count: 3
  UV <Vector (0.6418, 0.7858)>
  UV <Vector (0.6572, 0.7776)>
  UV <Vector (0.6569, 0.7870)>
Face 7231
UV Count: 3
  UV <Vector (0.6767, 0.8504)>
  UV <Vector (0.6606, 0.8627)>
  UV <Vector (0.6605, 0.8497)>
Face 7232
UV Count: 3
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6605, 0.8497)>
  UV <Vector (0.6606, 0.8627)>
Face 7233
UV Count: 3
  UV <Vector (0.6309, 0.8547)>
  UV <Vector (0.6446, 0.8359)>
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Face 7234
UV Count: 3
  UV <Vector (0.6597, 0.7346)>
  UV <Vector (0.6431, 0.7249)>
  UV <Vector (0.6609, 0.7248)>
Face 7235
UV Count: 3
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6425, 0.7337)>
  UV <Vector (0.6597, 0.7346)>
Face 7236
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6425, 0.7337)>
  UV <Vector (0.6269, 0.7318)>
Face 7237
UV Count: 3
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6269, 0.7318)>
  UV <Vector (0.6425, 0.7337)>
Face 7238
UV Count: 3
  UV <Vector (0.6309, 0.8547)>
  UV <Vector (0.6210, 0.8732)>
  UV <Vector (0.6211, 0.8594)>
Face 7239
UV Count: 3
  UV <Vector (0.6212, 0.8834)>
  UV <Vector (0.6300, 0.8691)>
  UV <Vector (0.6291, 0.8814)>
Face 7240
UV Count: 3
  UV <Vector (0.6184, 0.7229)>
  UV <Vector (0.6295, 0.7151)>
  UV <Vector (0.6273, 0.7241)>
Face 7241
UV Count: 3
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6211, 0.8594)>
  UV <Vector (0.6213, 0.8421)>
Face 7242
UV Count: 3
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6273, 0.7396)>
  UV <Vector (0.6168, 0.7381)>
Face 7243
UV Count: 3
  UV <Vector (0.6291, 0.8814)>
  UV <Vector (0.6221, 0.8906)>
  UV <Vector (0.6212, 0.8834)>
Face 7244
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6184, 0.7229)>
Face 7245
UV Count: 3
  UV <Vector (0.6213, 0.8421)>
  UV <Vector (0.6135, 0.8630)>
  UV <Vector (0.6136, 0.8452)>
Face 7246
UV Count: 3
  UV <Vector (0.6213, 0.8421)>
  UV <Vector (0.6134, 0.8273)>
  UV <Vector (0.6202, 0.8249)>
Face 7247
UV Count: 3
  UV <Vector (0.6202, 0.8249)>
  UV <Vector (0.6121, 0.8127)>
  UV <Vector (0.6190, 0.8106)>
Face 7248
UV Count: 3
  UV <Vector (0.6190, 0.8106)>
  UV <Vector (0.6102, 0.7989)>
  UV <Vector (0.6180, 0.7974)>
Face 7249
UV Count: 3
  UV <Vector (0.6180, 0.7974)>
  UV <Vector (0.6106, 0.7858)>
  UV <Vector (0.6182, 0.7850)>
Face 7250
UV Count: 3
  UV <Vector (0.6182, 0.7850)>
  UV <Vector (0.6109, 0.7729)>
  UV <Vector (0.6180, 0.7728)>
Face 7251
UV Count: 3
  UV <Vector (0.6180, 0.7728)>
  UV <Vector (0.6111, 0.7622)>
  UV <Vector (0.6176, 0.7630)>
Face 7252
UV Count: 3
  UV <Vector (0.6176, 0.7630)>
  UV <Vector (0.6105, 0.7522)>
  UV <Vector (0.6169, 0.7538)>
Face 7253
UV Count: 3
  UV <Vector (0.6169, 0.7538)>
  UV <Vector (0.6090, 0.7433)>
  UV <Vector (0.6166, 0.7454)>
Face 7254
UV Count: 3
  UV <Vector (0.6166, 0.7454)>
  UV <Vector (0.6090, 0.7369)>
  UV <Vector (0.6168, 0.7381)>
Face 7255
UV Count: 3
  UV <Vector (0.6095, 0.7304)>
  UV <Vector (0.6168, 0.7381)>
  UV <Vector (0.6090, 0.7369)>
Face 7256
UV Count: 3
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6092, 0.7221)>
  UV <Vector (0.6184, 0.7229)>
Face 7257
UV Count: 3
  UV <Vector (0.6092, 0.7221)>
  UV <Vector (0.6205, 0.7140)>
  UV <Vector (0.6184, 0.7229)>
Face 7258
UV Count: 3
  UV <Vector (0.6212, 0.8834)>
  UV <Vector (0.6149, 0.8930)>
  UV <Vector (0.6144, 0.8861)>
Face 7259
UV Count: 3
  UV <Vector (0.6144, 0.8861)>
  UV <Vector (0.6210, 0.8732)>
  UV <Vector (0.6212, 0.8834)>
Face 7260
UV Count: 3
  UV <Vector (0.6211, 0.8594)>
  UV <Vector (0.6140, 0.8766)>
  UV <Vector (0.6135, 0.8630)>
Face 7261
UV Count: 3
  UV <Vector (0.7349, 0.8101)>
  UV <Vector (0.7284, 0.7957)>
  UV <Vector (0.7374, 0.7957)>
Face 7262
UV Count: 3
  UV <Vector (0.7312, 0.7825)>
  UV <Vector (0.7374, 0.7957)>
  UV <Vector (0.7284, 0.7957)>
Face 7263
UV Count: 3
  UV <Vector (0.7397, 0.7826)>
  UV <Vector (0.7346, 0.7718)>
  UV <Vector (0.7417, 0.7718)>
Face 7264
UV Count: 3
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7417, 0.7718)>
  UV <Vector (0.7346, 0.7718)>
Face 7265
UV Count: 3
  UV <Vector (0.7436, 0.7497)>
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7361, 0.7501)>
Face 7266
UV Count: 3
  UV <Vector (0.7438, 0.7389)>
  UV <Vector (0.7361, 0.7501)>
  UV <Vector (0.7360, 0.7390)>
Face 7267
UV Count: 3
  UV <Vector (0.7436, 0.7278)>
  UV <Vector (0.7360, 0.7390)>
  UV <Vector (0.7364, 0.7268)>
Face 7268
UV Count: 3
  UV <Vector (0.7443, 0.7137)>
  UV <Vector (0.7364, 0.7268)>
  UV <Vector (0.7375, 0.7128)>
Face 7269
UV Count: 3
  UV <Vector (0.7400, 0.8664)>
  UV <Vector (0.7376, 0.8812)>
  UV <Vector (0.7333, 0.8679)>
Face 7270
UV Count: 3
  UV <Vector (0.7400, 0.8664)>
  UV <Vector (0.7300, 0.8566)>
  UV <Vector (0.7361, 0.8537)>
Face 7271
UV Count: 3
  UV <Vector (0.7361, 0.8537)>
  UV <Vector (0.7276, 0.8467)>
  UV <Vector (0.7338, 0.8449)>
Face 7272
UV Count: 3
  UV <Vector (0.7260, 0.8354)>
  UV <Vector (0.7338, 0.8449)>
  UV <Vector (0.7276, 0.8467)>
Face 7273
UV Count: 3
  UV <Vector (0.7260, 0.8354)>
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7329, 0.8359)>
Face 7274
UV Count: 3
  UV <Vector (0.7349, 0.8101)>
  UV <Vector (0.7254, 0.8232)>
  UV <Vector (0.7262, 0.8093)>
Face 7275
UV Count: 3
  UV <Vector (0.8499, 0.8442)>
  UV <Vector (0.8475, 0.8295)>
  UV <Vector (0.8542, 0.8282)>
Face 7276
UV Count: 3
  UV <Vector (0.8510, 0.8118)>
  UV <Vector (0.8542, 0.8282)>
  UV <Vector (0.8475, 0.8295)>
Face 7277
UV Count: 3
  UV <Vector (0.8510, 0.8118)>
  UV <Vector (0.8590, 0.7951)>
  UV <Vector (0.8575, 0.8113)>
Face 7278
UV Count: 3
  UV <Vector (0.8592, 0.7796)>
  UV <Vector (0.8528, 0.7947)>
  UV <Vector (0.8534, 0.7792)>
Face 7279
UV Count: 3
  UV <Vector (0.8583, 0.7657)>
  UV <Vector (0.8534, 0.7792)>
  UV <Vector (0.8531, 0.7660)>
Face 7280
UV Count: 3
  UV <Vector (0.8531, 0.7660)>
  UV <Vector (0.8568, 0.7540)>
  UV <Vector (0.8583, 0.7657)>
Face 7281
UV Count: 3
  UV <Vector (0.8518, 0.7547)>
  UV <Vector (0.8549, 0.7435)>
  UV <Vector (0.8568, 0.7540)>
Face 7282
UV Count: 3
  UV <Vector (0.8523, 0.7342)>
  UV <Vector (0.8504, 0.7443)>
  UV <Vector (0.8499, 0.7339)>
Face 7283
UV Count: 3
  UV <Vector (0.8324, 0.8856)>
  UV <Vector (0.8211, 0.8909)>
  UV <Vector (0.8238, 0.8856)>
Face 7284
UV Count: 3
  UV <Vector (0.8238, 0.8856)>
  UV <Vector (0.8381, 0.8754)>
  UV <Vector (0.8324, 0.8856)>
Face 7285
UV Count: 3
  UV <Vector (0.8446, 0.8601)>
  UV <Vector (0.8287, 0.8788)>
  UV <Vector (0.8365, 0.8619)>
Face 7286
UV Count: 3
  UV <Vector (0.8499, 0.8442)>
  UV <Vector (0.8365, 0.8619)>
  UV <Vector (0.8426, 0.8460)>
Face 7287
UV Count: 3
  UV <Vector (0.8978, 0.7174)>
  UV <Vector (0.9021, 0.7194)>
  UV <Vector (0.9001, 0.7210)>
Face 7288
UV Count: 3
  UV <Vector (0.9001, 0.7210)>
  UV <Vector (0.9049, 0.7235)>
  UV <Vector (0.9031, 0.7254)>
Face 7289
UV Count: 3
  UV <Vector (0.9056, 0.7294)>
  UV <Vector (0.9049, 0.7235)>
  UV <Vector (0.9079, 0.7276)>
Face 7290
UV Count: 3
  UV <Vector (0.9077, 0.7332)>
  UV <Vector (0.9079, 0.7276)>
  UV <Vector (0.9099, 0.7316)>
Face 7291
UV Count: 3
  UV <Vector (0.9107, 0.7369)>
  UV <Vector (0.9099, 0.7316)>
  UV <Vector (0.9127, 0.7354)>
Face 7292
UV Count: 3
  UV <Vector (0.8490, 0.9375)>
  UV <Vector (0.8461, 0.9328)>
  UV <Vector (0.8508, 0.9353)>
Face 7293
UV Count: 3
  UV <Vector (0.8411, 0.9304)>
  UV <Vector (0.8445, 0.9348)>
  UV <Vector (0.8395, 0.9325)>
Face 7294
UV Count: 3
  UV <Vector (0.8349, 0.9305)>
  UV <Vector (0.8411, 0.9304)>
  UV <Vector (0.8395, 0.9325)>
Face 7295
UV Count: 3
  UV <Vector (0.8595, 0.9202)>
  UV <Vector (0.8615, 0.9246)>
  UV <Vector (0.8566, 0.9217)>
Face 7296
UV Count: 3
  UV <Vector (0.8946, 0.7466)>
  UV <Vector (0.8999, 0.7479)>
  UV <Vector (0.8930, 0.7513)>
Face 7297
UV Count: 3
  UV <Vector (0.8895, 0.7429)>
  UV <Vector (0.8930, 0.7513)>
  UV <Vector (0.8861, 0.7460)>
Face 7298
UV Count: 3
  UV <Vector (0.8823, 0.7395)>
  UV <Vector (0.8895, 0.7429)>
  UV <Vector (0.8861, 0.7460)>
Face 7299
UV Count: 3
  UV <Vector (0.8806, 0.7321)>
  UV <Vector (0.8861, 0.7371)>
  UV <Vector (0.8823, 0.7395)>
Face 7300
UV Count: 3
  UV <Vector (0.8807, 0.7238)>
  UV <Vector (0.8844, 0.7303)>
  UV <Vector (0.8806, 0.7321)>
Face 7301
UV Count: 3
  UV <Vector (0.8454, 0.9149)>
  UV <Vector (0.8526, 0.9162)>
  UV <Vector (0.8510, 0.9184)>
Face 7302
UV Count: 3
  UV <Vector (0.8595, 0.9202)>
  UV <Vector (0.8510, 0.9184)>
  UV <Vector (0.8526, 0.9162)>
Face 7303
UV Count: 3
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9585, 0.7320)>
  UV <Vector (0.9604, 0.7347)>
Face 7304
UV Count: 3
  UV <Vector (0.9605, 0.7288)>
  UV <Vector (0.9585, 0.7320)>
  UV <Vector (0.9577, 0.7319)>
Face 7305
UV Count: 3
  UV <Vector (0.9666, 0.7342)>
  UV <Vector (0.9632, 0.7363)>
  UV <Vector (0.9658, 0.7339)>
Face 7306
UV Count: 3
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9632, 0.7363)>
  UV <Vector (0.9631, 0.7372)>
Face 7307
UV Count: 3
  UV <Vector (0.9634, 0.7281)>
  UV <Vector (0.9608, 0.7297)>
  UV <Vector (0.9605, 0.7288)>
Face 7308
UV Count: 3
  UV <Vector (0.9655, 0.7295)>
  UV <Vector (0.9633, 0.7289)>
  UV <Vector (0.9634, 0.7281)>
Face 7309
UV Count: 3
  UV <Vector (0.9671, 0.7313)>
  UV <Vector (0.9658, 0.7339)>
  UV <Vector (0.9663, 0.7315)>
Face 7310
UV Count: 3
  UV <Vector (0.9655, 0.7295)>
  UV <Vector (0.9663, 0.7315)>
  UV <Vector (0.9648, 0.7302)>
Face 7311
UV Count: 3
  UV <Vector (0.9815, 0.7737)>
  UV <Vector (0.9822, 0.7696)>
  UV <Vector (0.9826, 0.7732)>
Face 7312
UV Count: 3
  UV <Vector (0.9845, 0.7675)>
  UV <Vector (0.9822, 0.7696)>
  UV <Vector (0.9811, 0.7693)>
Face 7313
UV Count: 3
  UV <Vector (0.9874, 0.7757)>
  UV <Vector (0.9844, 0.7759)>
  UV <Vector (0.9870, 0.7750)>
Face 7314
UV Count: 3
  UV <Vector (0.9815, 0.7737)>
  UV <Vector (0.9844, 0.7759)>
  UV <Vector (0.9839, 0.7769)>
Face 7315
UV Count: 3
  UV <Vector (0.9877, 0.7681)>
  UV <Vector (0.9846, 0.7683)>
  UV <Vector (0.9845, 0.7675)>
Face 7316
UV Count: 3
  UV <Vector (0.9893, 0.7704)>
  UV <Vector (0.9873, 0.7687)>
  UV <Vector (0.9877, 0.7681)>
Face 7317
UV Count: 3
  UV <Vector (0.9874, 0.7757)>
  UV <Vector (0.9889, 0.7731)>
  UV <Vector (0.9896, 0.7734)>
Face 7318
UV Count: 3
  UV <Vector (0.9893, 0.7704)>
  UV <Vector (0.9889, 0.7731)>
  UV <Vector (0.9884, 0.7708)>
Face 7319
UV Count: 3
  UV <Vector (0.9783, 0.8266)>
  UV <Vector (0.9810, 0.8242)>
  UV <Vector (0.9794, 0.8269)>
Face 7320
UV Count: 3
  UV <Vector (0.9847, 0.8239)>
  UV <Vector (0.9810, 0.8242)>
  UV <Vector (0.9805, 0.8233)>
Face 7321
UV Count: 3
  UV <Vector (0.9822, 0.8323)>
  UV <Vector (0.9792, 0.8301)>
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Face 7322
UV Count: 3
  UV <Vector (0.9783, 0.8266)>
  UV <Vector (0.9792, 0.8301)>
  UV <Vector (0.9782, 0.8305)>
Face 7323
UV Count: 3
  UV <Vector (0.9847, 0.8239)>
  UV <Vector (0.9864, 0.8262)>
  UV <Vector (0.9841, 0.8247)>
Face 7324
UV Count: 3
  UV <Vector (0.9870, 0.8289)>
  UV <Vector (0.9864, 0.8262)>
  UV <Vector (0.9871, 0.8260)>
Face 7325
UV Count: 3
  UV <Vector (0.9822, 0.8323)>
  UV <Vector (0.9852, 0.8308)>
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Face 7326
UV Count: 3
  UV <Vector (0.9870, 0.8289)>
  UV <Vector (0.9852, 0.8308)>
  UV <Vector (0.9861, 0.8287)>
Face 7327
UV Count: 3
  UV <Vector (0.9629, 0.8555)>
  UV <Vector (0.9616, 0.8587)>
  UV <Vector (0.9607, 0.8584)>
Face 7328
UV Count: 3
  UV <Vector (0.9669, 0.8570)>
  UV <Vector (0.9634, 0.8562)>
  UV <Vector (0.9629, 0.8555)>
Face 7329
UV Count: 3
  UV <Vector (0.9637, 0.8633)>
  UV <Vector (0.9612, 0.8614)>
  UV <Vector (0.9638, 0.8626)>
Face 7330
UV Count: 3
  UV <Vector (0.9607, 0.8584)>
  UV <Vector (0.9612, 0.8614)>
  UV <Vector (0.9604, 0.8617)>
Face 7331
UV Count: 3
  UV <Vector (0.9669, 0.8570)>
  UV <Vector (0.9681, 0.8594)>
  UV <Vector (0.9664, 0.8575)>
Face 7332
UV Count: 3
  UV <Vector (0.9677, 0.8620)>
  UV <Vector (0.9681, 0.8594)>
  UV <Vector (0.9686, 0.8594)>
Face 7333
UV Count: 3
  UV <Vector (0.9661, 0.8637)>
  UV <Vector (0.9638, 0.8626)>
  UV <Vector (0.9659, 0.8630)>
Face 7334
UV Count: 3
  UV <Vector (0.9677, 0.8620)>
  UV <Vector (0.9659, 0.8630)>
  UV <Vector (0.9671, 0.8615)>
Face 7335
UV Count: 3
  UV <Vector (0.9121, 0.7131)>
  UV <Vector (0.9096, 0.7149)>
  UV <Vector (0.9092, 0.7142)>
Face 7336
UV Count: 3
  UV <Vector (0.9165, 0.7201)>
  UV <Vector (0.9141, 0.7215)>
  UV <Vector (0.9157, 0.7195)>
Face 7337
UV Count: 3
  UV <Vector (0.9142, 0.7133)>
  UV <Vector (0.9122, 0.7138)>
  UV <Vector (0.9121, 0.7131)>
Face 7338
UV Count: 3
  UV <Vector (0.9163, 0.7158)>
  UV <Vector (0.9139, 0.7138)>
  UV <Vector (0.9142, 0.7133)>
Face 7339
UV Count: 3
  UV <Vector (0.9163, 0.7158)>
  UV <Vector (0.9167, 0.7180)>
  UV <Vector (0.9156, 0.7161)>
Face 7340
UV Count: 3
  UV <Vector (0.9165, 0.7201)>
  UV <Vector (0.9167, 0.7180)>
  UV <Vector (0.9174, 0.7180)>
Face 7341
UV Count: 3
  UV <Vector (0.9121, 0.7237)>
  UV <Vector (0.9141, 0.7215)>
  UV <Vector (0.9146, 0.7222)>
Face 7342
UV Count: 3
  UV <Vector (0.9087, 0.7206)>
  UV <Vector (0.9122, 0.7225)>
  UV <Vector (0.9121, 0.7237)>
Face 7343
UV Count: 3
  UV <Vector (0.9087, 0.7206)>
  UV <Vector (0.9079, 0.7166)>
  UV <Vector (0.9096, 0.7199)>
Face 7344
UV Count: 3
  UV <Vector (0.9092, 0.7142)>
  UV <Vector (0.9079, 0.7166)>
  UV <Vector (0.9069, 0.7165)>
Face 7345
UV Count: 3
  UV <Vector (0.3864, 0.6468)>
  UV <Vector (0.3899, 0.6611)>
  UV <Vector (0.3776, 0.6618)>
Face 7346
UV Count: 3
  UV <Vector (0.4124, 0.6449)>
  UV <Vector (0.4266, 0.6445)>
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Face 7347
UV Count: 3
  UV <Vector (0.3899, 0.6611)>
  UV <Vector (0.3864, 0.6468)>
  UV <Vector (0.3992, 0.6458)>
Face 7348
UV Count: 3
  UV <Vector (0.4419, 0.6447)>
  UV <Vector (0.4579, 0.6439)>
  UV <Vector (0.4586, 0.6576)>
Face 7349
UV Count: 3
  UV <Vector (0.4579, 0.6439)>
  UV <Vector (0.4740, 0.6424)>
  UV <Vector (0.4744, 0.6542)>
Face 7350
UV Count: 3
  UV <Vector (0.4740, 0.6424)>
  UV <Vector (0.4901, 0.6400)>
  UV <Vector (0.4901, 0.6497)>
Face 7351
UV Count: 3
  UV <Vector (0.3899, 0.6611)>
  UV <Vector (0.3951, 0.6780)>
  UV <Vector (0.3834, 0.6783)>
Face 7352
UV Count: 3
  UV <Vector (0.4559, 0.8672)>
  UV <Vector (0.4518, 0.8851)>
  UV <Vector (0.4458, 0.8789)>
Face 7353
UV Count: 3
  UV <Vector (0.4657, 0.8544)>
  UV <Vector (0.4666, 0.8332)>
  UV <Vector (0.4752, 0.8384)>
Face 7354
UV Count: 3
  UV <Vector (0.4915, 0.8453)>
  UV <Vector (0.4909, 0.8720)>
  UV <Vector (0.4820, 0.8673)>
Face 7355
UV Count: 3
  UV <Vector (0.4514, 0.8437)>
  UV <Vector (0.4521, 0.8253)>
  UV <Vector (0.4590, 0.8294)>
Face 7356
UV Count: 3
  UV <Vector (0.2881, 0.7277)>
  UV <Vector (0.3014, 0.7334)>
  UV <Vector (0.2981, 0.7392)>
Face 7357
UV Count: 3
  UV <Vector (0.2748, 0.7234)>
  UV <Vector (0.2759, 0.7316)>
  UV <Vector (0.2672, 0.7297)>
Face 7358
UV Count: 3
  UV <Vector (0.2673, 0.7357)>
  UV <Vector (0.2672, 0.7297)>
  UV <Vector (0.2759, 0.7316)>
Face 7359
UV Count: 3
  UV <Vector (0.2761, 0.7374)>
  UV <Vector (0.2754, 0.7427)>
  UV <Vector (0.2672, 0.7410)>
Face 7360
UV Count: 3
  UV <Vector (0.2903, 0.7544)>
  UV <Vector (0.2878, 0.7584)>
  UV <Vector (0.2801, 0.7546)>
Face 7361
UV Count: 3
  UV <Vector (0.2949, 0.7449)>
  UV <Vector (0.2922, 0.7497)>
  UV <Vector (0.2839, 0.7454)>
Face 7362
UV Count: 3
  UV <Vector (0.2858, 0.7340)>
  UV <Vector (0.2981, 0.7392)>
  UV <Vector (0.2949, 0.7449)>
Face 7363
UV Count: 3
  UV <Vector (0.2981, 0.7392)>
  UV <Vector (0.3113, 0.7469)>
  UV <Vector (0.3053, 0.7517)>
Face 7364
UV Count: 3
  UV <Vector (0.2922, 0.7497)>
  UV <Vector (0.2949, 0.7449)>
  UV <Vector (0.3053, 0.7517)>
Face 7365
UV Count: 3
  UV <Vector (0.2878, 0.7584)>
  UV <Vector (0.2903, 0.7544)>
  UV <Vector (0.2984, 0.7592)>
Face 7366
UV Count: 3
  UV <Vector (0.2860, 0.7631)>
  UV <Vector (0.2878, 0.7584)>
  UV <Vector (0.2963, 0.7633)>
Face 7367
UV Count: 3
  UV <Vector (0.2878, 0.7584)>
  UV <Vector (0.2860, 0.7631)>
  UV <Vector (0.2778, 0.7591)>
Face 7368
UV Count: 3
  UV <Vector (0.2657, 0.7506)>
  UV <Vector (0.2662, 0.7459)>
  UV <Vector (0.2743, 0.7476)>
Face 7369
UV Count: 3
  UV <Vector (0.2641, 0.7545)>
  UV <Vector (0.2657, 0.7506)>
  UV <Vector (0.2727, 0.7521)>
Face 7370
UV Count: 3
  UV <Vector (0.2624, 0.7621)>
  UV <Vector (0.2629, 0.7579)>
  UV <Vector (0.2698, 0.7600)>
Face 7371
UV Count: 3
  UV <Vector (0.2768, 0.7625)>
  UV <Vector (0.2842, 0.7658)>
  UV <Vector (0.2825, 0.7687)>
Face 7372
UV Count: 3
  UV <Vector (0.2842, 0.7658)>
  UV <Vector (0.2916, 0.7696)>
  UV <Vector (0.2894, 0.7714)>
Face 7373
UV Count: 3
  UV <Vector (0.2737, 0.7738)>
  UV <Vector (0.2802, 0.7746)>
  UV <Vector (0.2798, 0.7761)>
Face 7374
UV Count: 3
  UV <Vector (0.2677, 0.7751)>
  UV <Vector (0.2623, 0.7749)>
  UV <Vector (0.2616, 0.7724)>
Face 7375
UV Count: 3
  UV <Vector (0.2563, 0.7886)>
  UV <Vector (0.2562, 0.7860)>
  UV <Vector (0.2591, 0.7860)>
Face 7376
UV Count: 3
  UV <Vector (0.2712, 0.7866)>
  UV <Vector (0.2667, 0.7875)>
  UV <Vector (0.2663, 0.7851)>
Face 7377
UV Count: 3
  UV <Vector (0.2765, 0.7837)>
  UV <Vector (0.2817, 0.7829)>
  UV <Vector (0.2820, 0.7842)>
Face 7378
UV Count: 3
  UV <Vector (0.2872, 0.7832)>
  UV <Vector (0.2820, 0.7842)>
  UV <Vector (0.2817, 0.7829)>
Face 7379
UV Count: 3
  UV <Vector (0.2904, 0.7868)>
  UV <Vector (0.2930, 0.7903)>
  UV <Vector (0.2867, 0.7924)>
Face 7380
UV Count: 3
  UV <Vector (0.2742, 0.7950)>
  UV <Vector (0.2688, 0.7960)>
  UV <Vector (0.2677, 0.7929)>
Face 7381
UV Count: 3
  UV <Vector (0.2568, 0.7964)>
  UV <Vector (0.2562, 0.7941)>
  UV <Vector (0.2594, 0.7942)>
Face 7382
UV Count: 3
  UV <Vector (0.3190, 0.7962)>
  UV <Vector (0.3244, 0.7993)>
  UV <Vector (0.3166, 0.8056)>
Face 7383
UV Count: 3
  UV <Vector (0.3100, 0.7899)>
  UV <Vector (0.3145, 0.7932)>
  UV <Vector (0.3092, 0.7982)>
Face 7384
UV Count: 3
  UV <Vector (0.2916, 0.8008)>
  UV <Vector (0.2893, 0.7969)>
  UV <Vector (0.2960, 0.7940)>
Face 7385
UV Count: 3
  UV <Vector (0.2571, 0.7996)>
  UV <Vector (0.2607, 0.7991)>
  UV <Vector (0.2614, 0.8009)>
Face 7386
UV Count: 3
  UV <Vector (0.2771, 0.8023)>
  UV <Vector (0.2709, 0.8018)>
  UV <Vector (0.2699, 0.7995)>
Face 7387
UV Count: 3
  UV <Vector (0.3082, 0.8105)>
  UV <Vector (0.3045, 0.8057)>
  UV <Vector (0.3127, 0.8020)>
Face 7388
UV Count: 3
  UV <Vector (0.2702, 0.8055)>
  UV <Vector (0.2713, 0.8078)>
  UV <Vector (0.2689, 0.8071)>
Face 7389
UV Count: 3
  UV <Vector (0.2627, 0.8085)>
  UV <Vector (0.2645, 0.8092)>
  UV <Vector (0.2623, 0.8119)>
Face 7390
UV Count: 3
  UV <Vector (0.2599, 0.8233)>
  UV <Vector (0.2603, 0.8265)>
  UV <Vector (0.2566, 0.8264)>
Face 7391
UV Count: 3
  UV <Vector (0.2639, 0.8234)>
  UV <Vector (0.2646, 0.8263)>
  UV <Vector (0.2603, 0.8265)>
Face 7392
UV Count: 3
  UV <Vector (0.2631, 0.8391)>
  UV <Vector (0.2624, 0.8340)>
  UV <Vector (0.2667, 0.8333)>
Face 7393
UV Count: 3
  UV <Vector (0.2656, 0.8295)>
  UV <Vector (0.2667, 0.8333)>
  UV <Vector (0.2624, 0.8340)>
Face 7394
UV Count: 3
  UV <Vector (0.2584, 0.8345)>
  UV <Vector (0.2576, 0.8303)>
  UV <Vector (0.2614, 0.8300)>
Face 7395
UV Count: 3
  UV <Vector (0.2589, 0.8396)>
  UV <Vector (0.2584, 0.8345)>
  UV <Vector (0.2624, 0.8340)>
Face 7396
UV Count: 3
  UV <Vector (0.2593, 0.8519)>
  UV <Vector (0.2593, 0.8454)>
  UV <Vector (0.2638, 0.8447)>
Face 7397
UV Count: 3
  UV <Vector (0.3330, 0.8992)>
  UV <Vector (0.3314, 0.8933)>
  UV <Vector (0.3418, 0.8889)>
Face 7398
UV Count: 3
  UV <Vector (0.2589, 0.8644)>
  UV <Vector (0.2590, 0.8587)>
  UV <Vector (0.2649, 0.8587)>
Face 7399
UV Count: 3
  UV <Vector (0.3381, 0.8783)>
  UV <Vector (0.3396, 0.8839)>
  UV <Vector (0.3305, 0.8878)>
Face 7400
UV Count: 3
  UV <Vector (0.3168, 0.8792)>
  UV <Vector (0.3236, 0.8780)>
  UV <Vector (0.3230, 0.8835)>
Face 7401
UV Count: 3
  UV <Vector (0.3381, 0.8783)>
  UV <Vector (0.3301, 0.8816)>
  UV <Vector (0.3298, 0.8766)>
Face 7402
UV Count: 3
  UV <Vector (0.3430, 0.8700)>
  UV <Vector (0.3448, 0.8741)>
  UV <Vector (0.3381, 0.8783)>
Face 7403
UV Count: 3
  UV <Vector (0.3423, 0.8673)>
  UV <Vector (0.3430, 0.8700)>
  UV <Vector (0.3377, 0.8733)>
Face 7404
UV Count: 3
  UV <Vector (0.3370, 0.8702)>
  UV <Vector (0.3377, 0.8733)>
  UV <Vector (0.3298, 0.8766)>
Face 7405
UV Count: 3
  UV <Vector (0.3178, 0.8752)>
  UV <Vector (0.3242, 0.8740)>
  UV <Vector (0.3236, 0.8780)>
Face 7406
UV Count: 3
  UV <Vector (0.3415, 0.8622)>
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3369, 0.8656)>
Face 7407
UV Count: 3
  UV <Vector (0.3369, 0.8642)>
  UV <Vector (0.3369, 0.8656)>
  UV <Vector (0.3309, 0.8677)>
Face 7408
UV Count: 3
  UV <Vector (0.3193, 0.8691)>
  UV <Vector (0.3250, 0.8677)>
  UV <Vector (0.3247, 0.8696)>
Face 7409
UV Count: 3
  UV <Vector (0.3059, 0.8696)>
  UV <Vector (0.3130, 0.8697)>
  UV <Vector (0.3122, 0.8718)>
Face 7410
UV Count: 3
  UV <Vector (0.3088, 0.8801)>
  UV <Vector (0.3005, 0.8797)>
  UV <Vector (0.3027, 0.8756)>
Face 7411
UV Count: 3
  UV <Vector (0.2999, 0.8683)>
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.2947, 0.8679)>
Face 7412
UV Count: 3
  UV <Vector (0.2675, 0.7674)>
  UV <Vector (0.2615, 0.7662)>
  UV <Vector (0.2624, 0.7621)>
Face 7413
UV Count: 3
  UV <Vector (0.2754, 0.7660)>
  UV <Vector (0.2825, 0.7687)>
  UV <Vector (0.2813, 0.7710)>
Face 7414
UV Count: 3
  UV <Vector (0.2825, 0.7687)>
  UV <Vector (0.2894, 0.7714)>
  UV <Vector (0.2882, 0.7730)>
Face 7415
UV Count: 3
  UV <Vector (0.2846, 0.7881)>
  UV <Vector (0.2829, 0.7859)>
  UV <Vector (0.2882, 0.7846)>
Face 7416
UV Count: 3
  UV <Vector (0.2671, 0.7902)>
  UV <Vector (0.2717, 0.7895)>
  UV <Vector (0.2726, 0.7918)>
Face 7417
UV Count: 3
  UV <Vector (0.2562, 0.7941)>
  UV <Vector (0.2562, 0.7911)>
  UV <Vector (0.2593, 0.7911)>
Face 7418
UV Count: 3
  UV <Vector (0.2625, 0.7857)>
  UV <Vector (0.2663, 0.7851)>
  UV <Vector (0.2667, 0.7875)>
Face 7419
UV Count: 3
  UV <Vector (0.2630, 0.7909)>
  UV <Vector (0.2671, 0.7902)>
  UV <Vector (0.2677, 0.7929)>
Face 7420
UV Count: 3
  UV <Vector (0.2631, 0.7936)>
  UV <Vector (0.2677, 0.7929)>
  UV <Vector (0.2688, 0.7960)>
Face 7421
UV Count: 3
  UV <Vector (0.2648, 0.7988)>
  UV <Vector (0.2699, 0.7995)>
  UV <Vector (0.2709, 0.8018)>
Face 7422
UV Count: 3
  UV <Vector (0.2942, 0.8781)>
  UV <Vector (0.2872, 0.8759)>
  UV <Vector (0.2915, 0.8723)>
Face 7423
UV Count: 3
  UV <Vector (0.2576, 0.8303)>
  UV <Vector (0.2566, 0.8264)>
  UV <Vector (0.2603, 0.8265)>
Face 7424
UV Count: 3
  UV <Vector (0.2646, 0.8263)>
  UV <Vector (0.2656, 0.8295)>
  UV <Vector (0.2614, 0.8300)>
Face 7425
UV Count: 3
  UV <Vector (0.2623, 0.8119)>
  UV <Vector (0.2622, 0.8144)>
  UV <Vector (0.2593, 0.8138)>
Face 7426
UV Count: 3
  UV <Vector (0.2645, 0.8092)>
  UV <Vector (0.2664, 0.8092)>
  UV <Vector (0.2655, 0.8118)>
Face 7427
UV Count: 3
  UV <Vector (0.2622, 0.8144)>
  UV <Vector (0.2623, 0.8119)>
  UV <Vector (0.2655, 0.8118)>
Face 7428
UV Count: 3
  UV <Vector (0.2656, 0.8295)>
  UV <Vector (0.2646, 0.8263)>
  UV <Vector (0.2691, 0.8258)>
Face 7429
UV Count: 3
  UV <Vector (0.2822, 0.8334)>
  UV <Vector (0.2774, 0.8354)>
  UV <Vector (0.2759, 0.8311)>
Face 7430
UV Count: 3
  UV <Vector (0.2738, 0.8250)>
  UV <Vector (0.2780, 0.8241)>
  UV <Vector (0.2788, 0.8265)>
Face 7431
UV Count: 3
  UV <Vector (0.2780, 0.8241)>
  UV <Vector (0.2738, 0.8250)>
  UV <Vector (0.2730, 0.8226)>
Face 7432
UV Count: 3
  UV <Vector (0.2703, 0.8106)>
  UV <Vector (0.2720, 0.8125)>
  UV <Vector (0.2692, 0.8138)>
Face 7433
UV Count: 3
  UV <Vector (0.2689, 0.8082)>
  UV <Vector (0.2703, 0.8106)>
  UV <Vector (0.2682, 0.8115)>
Face 7434
UV Count: 3
  UV <Vector (0.2575, 0.8097)>
  UV <Vector (0.2612, 0.8079)>
  UV <Vector (0.2627, 0.8085)>
Face 7435
UV Count: 3
  UV <Vector (0.2663, 0.8034)>
  UV <Vector (0.2686, 0.8044)>
  UV <Vector (0.2657, 0.8055)>
Face 7436
UV Count: 3
  UV <Vector (0.2532, 0.8085)>
  UV <Vector (0.2567, 0.8082)>
  UV <Vector (0.2575, 0.8097)>
Face 7437
UV Count: 3
  UV <Vector (0.2565, 0.8121)>
  UV <Vector (0.2538, 0.8098)>
  UV <Vector (0.2575, 0.8097)>
Face 7438
UV Count: 3
  UV <Vector (0.2594, 0.8112)>
  UV <Vector (0.2593, 0.8138)>
  UV <Vector (0.2566, 0.8144)>
Face 7439
UV Count: 3
  UV <Vector (0.2583, 0.9765)>
  UV <Vector (0.2612, 0.9792)>
  UV <Vector (0.2592, 0.9814)>
Face 7440
UV Count: 3
  UV <Vector (0.2592, 0.9814)>
  UV <Vector (0.2585, 0.9844)>
  UV <Vector (0.2544, 0.9847)>
Face 7441
UV Count: 3
  UV <Vector (0.2606, 0.9954)>
  UV <Vector (0.2622, 0.9915)>
  UV <Vector (0.2649, 0.9938)>
Face 7442
UV Count: 3
  UV <Vector (0.2698, 0.9920)>
  UV <Vector (0.2726, 0.9893)>
  UV <Vector (0.2751, 0.9918)>
Face 7443
UV Count: 3
  UV <Vector (0.2638, 0.8447)>
  UV <Vector (0.2688, 0.8438)>
  UV <Vector (0.2700, 0.8502)>
Face 7444
UV Count: 3
  UV <Vector (0.2748, 0.7234)>
  UV <Vector (0.2881, 0.7277)>
  UV <Vector (0.2858, 0.7340)>
Face 7445
UV Count: 3
  UV <Vector (0.2761, 0.7374)>
  UV <Vector (0.2759, 0.7316)>
  UV <Vector (0.2858, 0.7340)>
Face 7446
UV Count: 3
  UV <Vector (0.2754, 0.7427)>
  UV <Vector (0.2761, 0.7374)>
  UV <Vector (0.2848, 0.7400)>
Face 7447
UV Count: 3
  UV <Vector (0.2727, 0.7521)>
  UV <Vector (0.2743, 0.7476)>
  UV <Vector (0.2823, 0.7504)>
Face 7448
UV Count: 3
  UV <Vector (0.2711, 0.7563)>
  UV <Vector (0.2727, 0.7521)>
  UV <Vector (0.2801, 0.7546)>
Face 7449
UV Count: 3
  UV <Vector (0.2684, 0.7637)>
  UV <Vector (0.2698, 0.7600)>
  UV <Vector (0.2768, 0.7625)>
Face 7450
UV Count: 3
  UV <Vector (0.2684, 0.7637)>
  UV <Vector (0.2754, 0.7660)>
  UV <Vector (0.2744, 0.7691)>
Face 7451
UV Count: 3
  UV <Vector (0.2673, 0.7728)>
  UV <Vector (0.2737, 0.7738)>
  UV <Vector (0.2735, 0.7755)>
Face 7452
UV Count: 3
  UV <Vector (0.3113, 0.7469)>
  UV <Vector (0.3232, 0.7580)>
  UV <Vector (0.3160, 0.7612)>
Face 7453
UV Count: 3
  UV <Vector (0.3015, 0.7557)>
  UV <Vector (0.3053, 0.7517)>
  UV <Vector (0.3160, 0.7612)>
Face 7454
UV Count: 3
  UV <Vector (0.3074, 0.7665)>
  UV <Vector (0.3035, 0.7688)>
  UV <Vector (0.2963, 0.7633)>
Face 7455
UV Count: 3
  UV <Vector (0.2963, 0.7633)>
  UV <Vector (0.3035, 0.7688)>
  UV <Vector (0.2997, 0.7710)>
Face 7456
UV Count: 3
  UV <Vector (0.3174, 0.7867)>
  UV <Vector (0.3114, 0.7850)>
  UV <Vector (0.3105, 0.7800)>
Face 7457
UV Count: 3
  UV <Vector (0.3213, 0.7811)>
  UV <Vector (0.3286, 0.7815)>
  UV <Vector (0.3300, 0.7904)>
Face 7458
UV Count: 3
  UV <Vector (0.3372, 0.7920)>
  UV <Vector (0.3300, 0.7904)>
  UV <Vector (0.3286, 0.7815)>
Face 7459
UV Count: 3
  UV <Vector (0.3239, 0.9027)>
  UV <Vector (0.3228, 0.8957)>
  UV <Vector (0.3314, 0.8933)>
Face 7460
UV Count: 3
  UV <Vector (0.3305, 0.8878)>
  UV <Vector (0.3224, 0.8900)>
  UV <Vector (0.3230, 0.8835)>
Face 7461
UV Count: 3
  UV <Vector (0.3301, 0.8816)>
  UV <Vector (0.3230, 0.8835)>
  UV <Vector (0.3236, 0.8780)>
Face 7462
UV Count: 3
  UV <Vector (0.3298, 0.8766)>
  UV <Vector (0.3236, 0.8780)>
  UV <Vector (0.3242, 0.8740)>
Face 7463
UV Count: 3
  UV <Vector (0.3247, 0.8696)>
  UV <Vector (0.3250, 0.8677)>
  UV <Vector (0.3310, 0.8661)>
Face 7464
UV Count: 3
  UV <Vector (0.4127, 0.6957)>
  UV <Vector (0.4190, 0.7147)>
  UV <Vector (0.4078, 0.7130)>
Face 7465
UV Count: 3
  UV <Vector (0.4363, 0.6962)>
  UV <Vector (0.4410, 0.7161)>
  UV <Vector (0.4300, 0.7159)>
Face 7466
UV Count: 3
  UV <Vector (0.4628, 0.6938)>
  UV <Vector (0.4663, 0.7156)>
  UV <Vector (0.4528, 0.7169)>
Face 7467
UV Count: 3
  UV <Vector (0.4783, 0.7138)>
  UV <Vector (0.4764, 0.6916)>
  UV <Vector (0.4901, 0.6880)>
Face 7468
UV Count: 3
  UV <Vector (0.4021, 0.6605)>
  UV <Vector (0.4070, 0.6781)>
  UV <Vector (0.3951, 0.6780)>
Face 7469
UV Count: 3
  UV <Vector (0.4149, 0.6607)>
  UV <Vector (0.4277, 0.6589)>
  UV <Vector (0.4317, 0.6769)>
Face 7470
UV Count: 3
  UV <Vector (0.4428, 0.6588)>
  UV <Vector (0.4586, 0.6576)>
  UV <Vector (0.4603, 0.6745)>
Face 7471
UV Count: 3
  UV <Vector (0.4744, 0.6542)>
  UV <Vector (0.4901, 0.6497)>
  UV <Vector (0.4901, 0.6658)>
Face 7472
UV Count: 3
  UV <Vector (0.4586, 0.6576)>
  UV <Vector (0.4744, 0.6542)>
  UV <Vector (0.4753, 0.6711)>
Face 7473
UV Count: 3
  UV <Vector (0.4764, 0.6916)>
  UV <Vector (0.4783, 0.7138)>
  UV <Vector (0.4663, 0.7156)>
Face 7474
UV Count: 3
  UV <Vector (0.4739, 0.8613)>
  UV <Vector (0.4752, 0.8384)>
  UV <Vector (0.4834, 0.8428)>
Face 7475
UV Count: 3
  UV <Vector (0.3355, 0.9079)>
  UV <Vector (0.3377, 0.9165)>
  UV <Vector (0.3295, 0.9198)>
Face 7476
UV Count: 3
  UV <Vector (0.3377, 0.9165)>
  UV <Vector (0.3355, 0.9079)>
  UV <Vector (0.3462, 0.9035)>
Face 7477
UV Count: 3
  UV <Vector (0.3494, 0.9139)>
  UV <Vector (0.3462, 0.9035)>
  UV <Vector (0.3574, 0.8991)>
Face 7478
UV Count: 3
  UV <Vector (0.3363, 0.8500)>
  UV <Vector (0.3360, 0.8533)>
  UV <Vector (0.3291, 0.8535)>
Face 7479
UV Count: 3
  UV <Vector (0.3221, 0.8542)>
  UV <Vector (0.3211, 0.8490)>
  UV <Vector (0.3290, 0.8487)>
Face 7480
UV Count: 3
  UV <Vector (0.3448, 0.8741)>
  UV <Vector (0.3430, 0.8700)>
  UV <Vector (0.3480, 0.8651)>
Face 7481
UV Count: 3
  UV <Vector (0.3422, 0.8527)>
  UV <Vector (0.3461, 0.8558)>
  UV <Vector (0.3440, 0.8576)>
Face 7482
UV Count: 3
  UV <Vector (0.2688, 0.8438)>
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2760, 0.8473)>
Face 7483
UV Count: 3
  UV <Vector (0.3291, 0.8535)>
  UV <Vector (0.3300, 0.8571)>
  UV <Vector (0.3236, 0.8579)>
Face 7484
UV Count: 3
  UV <Vector (0.3360, 0.8533)>
  UV <Vector (0.3358, 0.8564)>
  UV <Vector (0.3300, 0.8571)>
Face 7485
UV Count: 3
  UV <Vector (0.3253, 0.8658)>
  UV <Vector (0.3198, 0.8671)>
  UV <Vector (0.3210, 0.8644)>
Face 7486
UV Count: 3
  UV <Vector (0.3416, 0.8608)>
  UV <Vector (0.3374, 0.8626)>
  UV <Vector (0.3379, 0.8609)>
Face 7487
UV Count: 3
  UV <Vector (0.3374, 0.8626)>
  UV <Vector (0.3314, 0.8644)>
  UV <Vector (0.3318, 0.8622)>
Face 7488
UV Count: 3
  UV <Vector (0.2955, 0.8650)>
  UV <Vector (0.2966, 0.8642)>
  UV <Vector (0.3015, 0.8653)>
Face 7489
UV Count: 3
  UV <Vector (0.3142, 0.8674)>
  UV <Vector (0.3068, 0.8677)>
  UV <Vector (0.3081, 0.8657)>
Face 7490
UV Count: 3
  UV <Vector (0.3314, 0.8644)>
  UV <Vector (0.3253, 0.8658)>
  UV <Vector (0.3255, 0.8636)>
Face 7491
UV Count: 3
  UV <Vector (0.3414, 0.8559)>
  UV <Vector (0.3440, 0.8576)>
  UV <Vector (0.3418, 0.8597)>
Face 7492
UV Count: 3
  UV <Vector (0.2729, 0.9870)>
  UV <Vector (0.2726, 0.9893)>
  UV <Vector (0.2696, 0.9876)>
Face 7493
UV Count: 3
  UV <Vector (0.2612, 0.9792)>
  UV <Vector (0.2636, 0.9816)>
  UV <Vector (0.2623, 0.9827)>
Face 7494
UV Count: 3
  UV <Vector (0.2585, 0.9844)>
  UV <Vector (0.2592, 0.9814)>
  UV <Vector (0.2623, 0.9827)>
Face 7495
UV Count: 3
  UV <Vector (0.2649, 0.9938)>
  UV <Vector (0.2622, 0.9915)>
  UV <Vector (0.2637, 0.9894)>
Face 7496
UV Count: 3
  UV <Vector (0.6387, 0.4467)>
  UV <Vector (0.6388, 0.4505)>
  UV <Vector (0.6356, 0.4511)>
Face 7497
UV Count: 3
  UV <Vector (0.2798, 0.7761)>
  UV <Vector (0.2797, 0.7778)>
  UV <Vector (0.2738, 0.7778)>
Face 7498
UV Count: 3
  UV <Vector (0.2684, 0.7779)>
  UV <Vector (0.2677, 0.7751)>
  UV <Vector (0.2735, 0.7755)>
Face 7499
UV Count: 3
  UV <Vector (0.2623, 0.7749)>
  UV <Vector (0.2677, 0.7751)>
  UV <Vector (0.2684, 0.7779)>
Face 7500
UV Count: 3
  UV <Vector (0.4124, 0.6449)>
  UV <Vector (0.4149, 0.6607)>
  UV <Vector (0.4021, 0.6605)>
Face 7501
UV Count: 3
  UV <Vector (0.4070, 0.6781)>
  UV <Vector (0.4021, 0.6605)>
  UV <Vector (0.4149, 0.6607)>
Face 7502
UV Count: 3
  UV <Vector (0.4243, 0.6966)>
  UV <Vector (0.4300, 0.7159)>
  UV <Vector (0.4190, 0.7147)>
Face 7503
UV Count: 3
  UV <Vector (0.4444, 0.8389)>
  UV <Vector (0.4441, 0.8208)>
  UV <Vector (0.4521, 0.8253)>
Face 7504
UV Count: 3
  UV <Vector (0.4494, 0.8614)>
  UV <Vector (0.4458, 0.8789)>
  UV <Vector (0.4404, 0.8731)>
Face 7505
UV Count: 3
  UV <Vector (0.4419, 0.6447)>
  UV <Vector (0.4428, 0.6588)>
  UV <Vector (0.4277, 0.6589)>
Face 7506
UV Count: 3
  UV <Vector (0.4428, 0.6588)>
  UV <Vector (0.4457, 0.6760)>
  UV <Vector (0.4317, 0.6769)>
Face 7507
UV Count: 3
  UV <Vector (0.4491, 0.6954)>
  UV <Vector (0.4528, 0.7169)>
  UV <Vector (0.4410, 0.7161)>
Face 7508
UV Count: 3
  UV <Vector (0.4666, 0.8332)>
  UV <Vector (0.4657, 0.8544)>
  UV <Vector (0.4583, 0.8487)>
Face 7509
UV Count: 3
  UV <Vector (0.4630, 0.8748)>
  UV <Vector (0.4579, 0.8934)>
  UV <Vector (0.4518, 0.8851)>
Face 7510
UV Count: 3
  UV <Vector (0.3206, 0.9224)>
  UV <Vector (0.3167, 0.9127)>
  UV <Vector (0.3269, 0.9104)>
Face 7511
UV Count: 3
  UV <Vector (0.3149, 0.9046)>
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3228, 0.8957)>
Face 7512
UV Count: 3
  UV <Vector (0.3224, 0.8900)>
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3161, 0.8847)>
Face 7513
UV Count: 3
  UV <Vector (0.3221, 0.8542)>
  UV <Vector (0.3236, 0.8579)>
  UV <Vector (0.3165, 0.8593)>
Face 7514
UV Count: 3
  UV <Vector (0.3211, 0.8490)>
  UV <Vector (0.3221, 0.8542)>
  UV <Vector (0.3157, 0.8552)>
Face 7515
UV Count: 3
  UV <Vector (0.2867, 0.7924)>
  UV <Vector (0.2800, 0.7940)>
  UV <Vector (0.2783, 0.7903)>
Face 7516
UV Count: 3
  UV <Vector (0.2769, 0.7878)>
  UV <Vector (0.2829, 0.7859)>
  UV <Vector (0.2846, 0.7881)>
Face 7517
UV Count: 3
  UV <Vector (0.3113, 0.7469)>
  UV <Vector (0.2981, 0.7392)>
  UV <Vector (0.3014, 0.7334)>
Face 7518
UV Count: 3
  UV <Vector (0.4261, 0.6211)>
  UV <Vector (0.4263, 0.6330)>
  UV <Vector (0.4116, 0.6330)>
Face 7519
UV Count: 3
  UV <Vector (0.4263, 0.6330)>
  UV <Vector (0.4261, 0.6211)>
  UV <Vector (0.4414, 0.6211)>
Face 7520
UV Count: 3
  UV <Vector (0.3980, 0.6333)>
  UV <Vector (0.3981, 0.6212)>
  UV <Vector (0.4117, 0.6209)>
Face 7521
UV Count: 3
  UV <Vector (0.4008, 0.6087)>
  UV <Vector (0.3981, 0.6212)>
  UV <Vector (0.3849, 0.6221)>
Face 7522
UV Count: 3
  UV <Vector (0.3981, 0.6212)>
  UV <Vector (0.3980, 0.6333)>
  UV <Vector (0.3846, 0.6342)>
Face 7523
UV Count: 3
  UV <Vector (0.3568, 0.6219)>
  UV <Vector (0.3576, 0.6356)>
  UV <Vector (0.3428, 0.6360)>
Face 7524
UV Count: 3
  UV <Vector (0.3714, 0.6350)>
  UV <Vector (0.3715, 0.6219)>
  UV <Vector (0.3849, 0.6221)>
Face 7525
UV Count: 3
  UV <Vector (0.3417, 0.6224)>
  UV <Vector (0.3428, 0.6360)>
  UV <Vector (0.3278, 0.6358)>
Face 7526
UV Count: 3
  UV <Vector (0.3459, 0.7922)>
  UV <Vector (0.3372, 0.7920)>
  UV <Vector (0.3364, 0.7813)>
Face 7527
UV Count: 3
  UV <Vector (0.3178, 0.7430)>
  UV <Vector (0.3304, 0.7548)>
  UV <Vector (0.3232, 0.7580)>
Face 7528
UV Count: 3
  UV <Vector (0.3272, 0.7372)>
  UV <Vector (0.3399, 0.7528)>
  UV <Vector (0.3304, 0.7548)>
Face 7529
UV Count: 3
  UV <Vector (0.3123, 0.6356)>
  UV <Vector (0.3121, 0.6223)>
  UV <Vector (0.3270, 0.6224)>
Face 7530
UV Count: 3
  UV <Vector (0.4533, 0.7919)>
  UV <Vector (0.4589, 0.7925)>
  UV <Vector (0.4591, 0.8102)>
Face 7531
UV Count: 3
  UV <Vector (0.4742, 0.7935)>
  UV <Vector (0.4745, 0.8158)>
  UV <Vector (0.4659, 0.8129)>
Face 7532
UV Count: 3
  UV <Vector (0.4911, 0.7981)>
  UV <Vector (0.4922, 0.8204)>
  UV <Vector (0.4838, 0.8189)>
Face 7533
UV Count: 3
  UV <Vector (0.4831, 0.7963)>
  UV <Vector (0.4838, 0.8189)>
  UV <Vector (0.4745, 0.8158)>
Face 7534
UV Count: 3
  UV <Vector (0.4533, 0.7919)>
  UV <Vector (0.4525, 0.8075)>
  UV <Vector (0.4445, 0.8026)>
Face 7535
UV Count: 3
  UV <Vector (0.4589, 0.7925)>
  UV <Vector (0.4645, 0.7911)>
  UV <Vector (0.4659, 0.8129)>
Face 7536
UV Count: 3
  UV <Vector (0.2952, 0.8664)>
  UV <Vector (0.2947, 0.8679)>
  UV <Vector (0.2908, 0.8653)>
Face 7537
UV Count: 3
  UV <Vector (0.2955, 0.8650)>
  UV <Vector (0.2921, 0.8619)>
  UV <Vector (0.2943, 0.8621)>
Face 7538
UV Count: 3
  UV <Vector (0.2980, 0.8604)>
  UV <Vector (0.2970, 0.8622)>
  UV <Vector (0.2952, 0.8606)>
Face 7539
UV Count: 3
  UV <Vector (0.2869, 0.8694)>
  UV <Vector (0.2915, 0.8723)>
  UV <Vector (0.2872, 0.8759)>
Face 7540
UV Count: 3
  UV <Vector (0.2563, 0.8067)>
  UV <Vector (0.2599, 0.8063)>
  UV <Vector (0.2602, 0.8073)>
Face 7541
UV Count: 3
  UV <Vector (0.2567, 0.8082)>
  UV <Vector (0.2602, 0.8073)>
  UV <Vector (0.2612, 0.8079)>
Face 7542
UV Count: 3
  UV <Vector (0.2703, 0.9779)>
  UV <Vector (0.2734, 0.9765)>
  UV <Vector (0.2751, 0.9792)>
Face 7543
UV Count: 3
  UV <Vector (0.2648, 0.9774)>
  UV <Vector (0.2656, 0.9742)>
  UV <Vector (0.2699, 0.9753)>
Face 7544
UV Count: 3
  UV <Vector (0.2656, 0.9742)>
  UV <Vector (0.2648, 0.9774)>
  UV <Vector (0.2612, 0.9792)>
Face 7545
UV Count: 3
  UV <Vector (0.2648, 0.9774)>
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2636, 0.9816)>
Face 7546
UV Count: 3
  UV <Vector (0.3430, 0.8700)>
  UV <Vector (0.3423, 0.8673)>
  UV <Vector (0.3464, 0.8627)>
Face 7547
UV Count: 3
  UV <Vector (0.2797, 0.8581)>
  UV <Vector (0.2778, 0.8625)>
  UV <Vector (0.2706, 0.8632)>
Face 7548
UV Count: 3
  UV <Vector (0.3029, 0.8525)>
  UV <Vector (0.3083, 0.8513)>
  UV <Vector (0.3099, 0.8561)>
Face 7549
UV Count: 3
  UV <Vector (0.2706, 0.8632)>
  UV <Vector (0.2647, 0.8642)>
  UV <Vector (0.2649, 0.8587)>
Face 7550
UV Count: 3
  UV <Vector (0.3077, 0.8859)>
  UV <Vector (0.2986, 0.8860)>
  UV <Vector (0.3005, 0.8797)>
Face 7551
UV Count: 3
  UV <Vector (0.2906, 0.8848)>
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2872, 0.8759)>
Face 7552
UV Count: 3
  UV <Vector (0.3065, 0.8928)>
  UV <Vector (0.2970, 0.8927)>
  UV <Vector (0.2986, 0.8860)>
Face 7553
UV Count: 3
  UV <Vector (0.2639, 0.8700)>
  UV <Vector (0.2645, 0.8775)>
  UV <Vector (0.2582, 0.8765)>
Face 7554
UV Count: 3
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2906, 0.8848)>
  UV <Vector (0.2883, 0.8914)>
Face 7555
UV Count: 3
  UV <Vector (0.2795, 0.8723)>
  UV <Vector (0.2724, 0.8784)>
  UV <Vector (0.2695, 0.8698)>
Face 7556
UV Count: 3
  UV <Vector (0.2724, 0.8784)>
  UV <Vector (0.2645, 0.8775)>
  UV <Vector (0.2639, 0.8700)>
Face 7557
UV Count: 3
  UV <Vector (0.2639, 0.8859)>
  UV <Vector (0.2565, 0.8841)>
  UV <Vector (0.2582, 0.8765)>
Face 7558
UV Count: 3
  UV <Vector (0.2639, 0.8859)>
  UV <Vector (0.2628, 0.8916)>
  UV <Vector (0.2568, 0.8904)>
Face 7559
UV Count: 3
  UV <Vector (0.3211, 0.8490)>
  UV <Vector (0.3203, 0.8436)>
  UV <Vector (0.3291, 0.8431)>
Face 7560
UV Count: 3
  UV <Vector (0.3369, 0.8445)>
  UV <Vector (0.3363, 0.8500)>
  UV <Vector (0.3290, 0.8487)>
Face 7561
UV Count: 3
  UV <Vector (0.2793, 0.8400)>
  UV <Vector (0.2840, 0.8380)>
  UV <Vector (0.2857, 0.8427)>
Face 7562
UV Count: 3
  UV <Vector (0.3461, 0.8558)>
  UV <Vector (0.3422, 0.8527)>
  UV <Vector (0.3435, 0.8476)>
Face 7563
UV Count: 3
  UV <Vector (0.2797, 0.8581)>
  UV <Vector (0.2725, 0.8566)>
  UV <Vector (0.2786, 0.8522)>
Face 7564
UV Count: 3
  UV <Vector (0.2941, 0.8338)>
  UV <Vector (0.3006, 0.8314)>
  UV <Vector (0.3028, 0.8364)>
Face 7565
UV Count: 3
  UV <Vector (0.3007, 0.8480)>
  UV <Vector (0.3063, 0.8462)>
  UV <Vector (0.3083, 0.8513)>
Face 7566
UV Count: 3
  UV <Vector (0.2840, 0.8380)>
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2910, 0.8407)>
Face 7567
UV Count: 3
  UV <Vector (0.3106, 0.8395)>
  UV <Vector (0.3190, 0.8377)>
  UV <Vector (0.3203, 0.8436)>
Face 7568
UV Count: 3
  UV <Vector (0.2989, 0.8432)>
  UV <Vector (0.3046, 0.8413)>
  UV <Vector (0.3063, 0.8462)>
Face 7569
UV Count: 3
  UV <Vector (0.3122, 0.8450)>
  UV <Vector (0.3203, 0.8436)>
  UV <Vector (0.3211, 0.8490)>
Face 7570
UV Count: 3
  UV <Vector (0.2836, 0.8492)>
  UV <Vector (0.2880, 0.8469)>
  UV <Vector (0.2908, 0.8510)>
Face 7571
UV Count: 3
  UV <Vector (0.2956, 0.8495)>
  UV <Vector (0.2908, 0.8510)>
  UV <Vector (0.2880, 0.8469)>
Face 7572
UV Count: 3
  UV <Vector (0.2908, 0.8510)>
  UV <Vector (0.2956, 0.8495)>
  UV <Vector (0.2980, 0.8535)>
Face 7573
UV Count: 3
  UV <Vector (0.3171, 0.8317)>
  UV <Vector (0.3091, 0.8342)>
  UV <Vector (0.3075, 0.8289)>
Face 7574
UV Count: 3
  UV <Vector (0.2990, 0.9241)>
  UV <Vector (0.2967, 0.9132)>
  UV <Vector (0.3070, 0.9137)>
Face 7575
UV Count: 3
  UV <Vector (0.2510, 0.9217)>
  UV <Vector (0.2510, 0.9081)>
  UV <Vector (0.2605, 0.9083)>
Face 7576
UV Count: 3
  UV <Vector (0.3552, 0.8895)>
  UV <Vector (0.3514, 0.8831)>
  UV <Vector (0.3603, 0.8731)>
Face 7577
UV Count: 3
  UV <Vector (0.3441, 0.8950)>
  UV <Vector (0.3418, 0.8889)>
  UV <Vector (0.3514, 0.8831)>
Face 7578
UV Count: 3
  UV <Vector (0.3396, 0.8839)>
  UV <Vector (0.3381, 0.8783)>
  UV <Vector (0.3448, 0.8741)>
Face 7579
UV Count: 3
  UV <Vector (0.3475, 0.8790)>
  UV <Vector (0.3448, 0.8741)>
  UV <Vector (0.3511, 0.8674)>
Face 7580
UV Count: 3
  UV <Vector (0.2860, 0.7764)>
  UV <Vector (0.2798, 0.7761)>
  UV <Vector (0.2802, 0.7746)>
Face 7581
UV Count: 3
  UV <Vector (0.3050, 0.7865)>
  UV <Vector (0.3100, 0.7899)>
  UV <Vector (0.3055, 0.7942)>
Face 7582
UV Count: 3
  UV <Vector (0.2970, 0.7823)>
  UV <Vector (0.3004, 0.7841)>
  UV <Vector (0.2978, 0.7872)>
Face 7583
UV Count: 3
  UV <Vector (0.2945, 0.7742)>
  UV <Vector (0.2894, 0.7714)>
  UV <Vector (0.2916, 0.7696)>
Face 7584
UV Count: 3
  UV <Vector (0.2929, 0.7750)>
  UV <Vector (0.2882, 0.7730)>
  UV <Vector (0.2894, 0.7714)>
Face 7585
UV Count: 3
  UV <Vector (0.3114, 0.7850)>
  UV <Vector (0.3062, 0.7829)>
  UV <Vector (0.3052, 0.7794)>
Face 7586
UV Count: 3
  UV <Vector (0.2860, 0.7764)>
  UV <Vector (0.2860, 0.7779)>
  UV <Vector (0.2797, 0.7778)>
Face 7587
UV Count: 3
  UV <Vector (0.5822, 0.5409)>
  UV <Vector (0.5773, 0.5428)>
  UV <Vector (0.5705, 0.5281)>
Face 7588
UV Count: 3
  UV <Vector (0.5647, 0.5901)>
  UV <Vector (0.5625, 0.5864)>
  UV <Vector (0.5714, 0.5806)>
Face 7589
UV Count: 3
  UV <Vector (0.5303, 0.5827)>
  UV <Vector (0.5329, 0.5799)>
  UV <Vector (0.5419, 0.5862)>
Face 7590
UV Count: 3
  UV <Vector (0.4200, 0.8622)>
  UV <Vector (0.4156, 0.8594)>
  UV <Vector (0.4168, 0.8556)>
Face 7591
UV Count: 3
  UV <Vector (0.5224, 0.5624)>
  UV <Vector (0.5263, 0.5716)>
  UV <Vector (0.5224, 0.5736)>
Face 7592
UV Count: 3
  UV <Vector (0.5303, 0.5827)>
  UV <Vector (0.5224, 0.5736)>
  UV <Vector (0.5263, 0.5716)>
Face 7593
UV Count: 3
  UV <Vector (0.5173, 0.5375)>
  UV <Vector (0.5217, 0.5391)>
  UV <Vector (0.5207, 0.5497)>
Face 7594
UV Count: 3
  UV <Vector (0.5651, 0.5133)>
  UV <Vector (0.5631, 0.5173)>
  UV <Vector (0.5605, 0.5147)>
Face 7595
UV Count: 3
  UV <Vector (0.2967, 0.9132)>
  UV <Vector (0.2957, 0.9051)>
  UV <Vector (0.3054, 0.9051)>
Face 7596
UV Count: 3
  UV <Vector (0.3167, 0.9127)>
  UV <Vector (0.3149, 0.9046)>
  UV <Vector (0.3239, 0.9027)>
Face 7597
UV Count: 3
  UV <Vector (0.3330, 0.8992)>
  UV <Vector (0.3355, 0.9079)>
  UV <Vector (0.3269, 0.9104)>
Face 7598
UV Count: 3
  UV <Vector (0.3355, 0.9079)>
  UV <Vector (0.3330, 0.8992)>
  UV <Vector (0.3441, 0.8950)>
Face 7599
UV Count: 3
  UV <Vector (0.3462, 0.9035)>
  UV <Vector (0.3441, 0.8950)>
  UV <Vector (0.3552, 0.8895)>
Face 7600
UV Count: 3
  UV <Vector (0.5224, 0.5624)>
  UV <Vector (0.5178, 0.5635)>
  UV <Vector (0.5157, 0.5491)>
Face 7601
UV Count: 3
  UV <Vector (0.5813, 0.5737)>
  UV <Vector (0.5763, 0.5721)>
  UV <Vector (0.5801, 0.5604)>
Face 7602
UV Count: 3
  UV <Vector (0.4514, 0.8437)>
  UV <Vector (0.4494, 0.8614)>
  UV <Vector (0.4432, 0.8559)>
Face 7603
UV Count: 3
  UV <Vector (0.4583, 0.8487)>
  UV <Vector (0.4559, 0.8672)>
  UV <Vector (0.4494, 0.8614)>
Face 7604
UV Count: 3
  UV <Vector (0.4657, 0.8544)>
  UV <Vector (0.4630, 0.8748)>
  UV <Vector (0.4559, 0.8672)>
Face 7605
UV Count: 3
  UV <Vector (0.4739, 0.8613)>
  UV <Vector (0.4705, 0.8831)>
  UV <Vector (0.4630, 0.8748)>
Face 7606
UV Count: 3
  UV <Vector (0.4705, 0.8831)>
  UV <Vector (0.4739, 0.8613)>
  UV <Vector (0.4820, 0.8673)>
Face 7607
UV Count: 3
  UV <Vector (0.3351, 0.6619)>
  UV <Vector (0.3301, 0.6490)>
  UV <Vector (0.3459, 0.6492)>
Face 7608
UV Count: 3
  UV <Vector (0.3158, 0.6612)>
  UV <Vector (0.3135, 0.6483)>
  UV <Vector (0.3301, 0.6490)>
Face 7609
UV Count: 3
  UV <Vector (0.2593, 0.8454)>
  UV <Vector (0.2589, 0.8396)>
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Face 7610
UV Count: 3
  UV <Vector (0.2688, 0.8438)>
  UV <Vector (0.2638, 0.8447)>
  UV <Vector (0.2631, 0.8391)>
Face 7611
UV Count: 3
  UV <Vector (0.2840, 0.8380)>
  UV <Vector (0.2793, 0.8400)>
  UV <Vector (0.2774, 0.8354)>
Face 7612
UV Count: 3
  UV <Vector (0.2908, 0.8290)>
  UV <Vector (0.2979, 0.8265)>
  UV <Vector (0.3006, 0.8314)>
Face 7613
UV Count: 3
  UV <Vector (0.3159, 0.8261)>
  UV <Vector (0.3075, 0.8289)>
  UV <Vector (0.3050, 0.8238)>
Face 7614
UV Count: 3
  UV <Vector (0.2997, 0.7710)>
  UV <Vector (0.3035, 0.7688)>
  UV <Vector (0.3083, 0.7745)>
Face 7615
UV Count: 3
  UV <Vector (0.3130, 0.7737)>
  UV <Vector (0.3083, 0.7745)>
  UV <Vector (0.3035, 0.7688)>
Face 7616
UV Count: 3
  UV <Vector (0.3112, 0.7641)>
  UV <Vector (0.3160, 0.7612)>
  UV <Vector (0.3243, 0.7720)>
Face 7617
UV Count: 3
  UV <Vector (0.3312, 0.7705)>
  UV <Vector (0.3243, 0.7720)>
  UV <Vector (0.3160, 0.7612)>
Face 7618
UV Count: 3
  UV <Vector (0.3392, 0.7685)>
  UV <Vector (0.3312, 0.7705)>
  UV <Vector (0.3232, 0.7580)>
Face 7619
UV Count: 3
  UV <Vector (0.3399, 0.7528)>
  UV <Vector (0.3496, 0.7679)>
  UV <Vector (0.3392, 0.7685)>
Face 7620
UV Count: 3
  UV <Vector (0.4014, 0.6953)>
  UV <Vector (0.4078, 0.7130)>
  UV <Vector (0.3969, 0.7121)>
Face 7621
UV Count: 3
  UV <Vector (0.3648, 0.6623)>
  UV <Vector (0.3711, 0.6784)>
  UV <Vector (0.3581, 0.6785)>
Face 7622
UV Count: 3
  UV <Vector (0.3437, 0.6781)>
  UV <Vector (0.3351, 0.6619)>
  UV <Vector (0.3510, 0.6623)>
Face 7623
UV Count: 3
  UV <Vector (0.3351, 0.6619)>
  UV <Vector (0.3437, 0.6781)>
  UV <Vector (0.3288, 0.6774)>
Face 7624
UV Count: 3
  UV <Vector (0.3676, 0.8203)>
  UV <Vector (0.3674, 0.8113)>
  UV <Vector (0.3783, 0.8127)>
Face 7625
UV Count: 3
  UV <Vector (0.3887, 0.8145)>
  UV <Vector (0.3886, 0.8226)>
  UV <Vector (0.3782, 0.8214)>
Face 7626
UV Count: 3
  UV <Vector (0.3987, 0.8311)>
  UV <Vector (0.3976, 0.8395)>
  UV <Vector (0.3865, 0.8399)>
Face 7627
UV Count: 3
  UV <Vector (0.5405, 0.5140)>
  UV <Vector (0.5328, 0.5195)>
  UV <Vector (0.5305, 0.5169)>
Face 7628
UV Count: 3
  UV <Vector (0.5506, 0.5078)>
  UV <Vector (0.5495, 0.5109)>
  UV <Vector (0.5405, 0.5140)>
Face 7629
UV Count: 3
  UV <Vector (0.5250, 0.5286)>
  UV <Vector (0.5217, 0.5391)>
  UV <Vector (0.5173, 0.5375)>
Face 7630
UV Count: 3
  UV <Vector (0.5288, 0.5241)>
  UV <Vector (0.5250, 0.5286)>
  UV <Vector (0.5216, 0.5264)>
Face 7631
UV Count: 3
  UV <Vector (0.5597, 0.5085)>
  UV <Vector (0.5566, 0.5123)>
  UV <Vector (0.5495, 0.5109)>
Face 7632
UV Count: 3
  UV <Vector (0.3878, 0.8311)>
  UV <Vector (0.3886, 0.8226)>
  UV <Vector (0.3988, 0.8237)>
Face 7633
UV Count: 3
  UV <Vector (0.3995, 0.8166)>
  UV <Vector (0.3988, 0.8237)>
  UV <Vector (0.3886, 0.8226)>
Face 7634
UV Count: 3
  UV <Vector (0.3417, 0.6224)>
  UV <Vector (0.3420, 0.6079)>
  UV <Vector (0.3581, 0.6082)>
Face 7635
UV Count: 3
  UV <Vector (0.3715, 0.6219)>
  UV <Vector (0.3742, 0.6089)>
  UV <Vector (0.3881, 0.6094)>
Face 7636
UV Count: 3
  UV <Vector (0.3270, 0.6224)>
  UV <Vector (0.3267, 0.6078)>
  UV <Vector (0.3420, 0.6079)>
Face 7637
UV Count: 3
  UV <Vector (0.3121, 0.6223)>
  UV <Vector (0.3128, 0.6078)>
  UV <Vector (0.3267, 0.6078)>
Face 7638
UV Count: 3
  UV <Vector (0.3121, 0.6223)>
  UV <Vector (0.2963, 0.6230)>
  UV <Vector (0.2996, 0.6080)>
Face 7639
UV Count: 3
  UV <Vector (0.2966, 0.6353)>
  UV <Vector (0.2963, 0.6230)>
  UV <Vector (0.3121, 0.6223)>
Face 7640
UV Count: 3
  UV <Vector (0.3135, 0.6483)>
  UV <Vector (0.3158, 0.6612)>
  UV <Vector (0.2975, 0.6579)>
Face 7641
UV Count: 3
  UV <Vector (0.3118, 0.6897)>
  UV <Vector (0.3057, 0.6778)>
  UV <Vector (0.3175, 0.6786)>
Face 7642
UV Count: 3
  UV <Vector (0.3776, 0.6618)>
  UV <Vector (0.3834, 0.6783)>
  UV <Vector (0.3711, 0.6784)>
Face 7643
UV Count: 3
  UV <Vector (0.3736, 0.6475)>
  UV <Vector (0.3776, 0.6618)>
  UV <Vector (0.3648, 0.6623)>
Face 7644
UV Count: 3
  UV <Vector (0.3576, 0.6356)>
  UV <Vector (0.3568, 0.6219)>
  UV <Vector (0.3715, 0.6219)>
Face 7645
UV Count: 3
  UV <Vector (0.3742, 0.6089)>
  UV <Vector (0.3715, 0.6219)>
  UV <Vector (0.3568, 0.6219)>
Face 7646
UV Count: 3
  UV <Vector (0.4432, 0.8559)>
  UV <Vector (0.4404, 0.8731)>
  UV <Vector (0.4358, 0.8653)>
Face 7647
UV Count: 3
  UV <Vector (0.4444, 0.8389)>
  UV <Vector (0.4380, 0.8349)>
  UV <Vector (0.4388, 0.8225)>
Face 7648
UV Count: 3
  UV <Vector (0.4236, 0.8516)>
  UV <Vector (0.4237, 0.8488)>
  UV <Vector (0.4282, 0.8529)>
Face 7649
UV Count: 3
  UV <Vector (0.4236, 0.8453)>
  UV <Vector (0.4229, 0.8393)>
  UV <Vector (0.4290, 0.8413)>
Face 7650
UV Count: 3
  UV <Vector (0.4444, 0.8389)>
  UV <Vector (0.4432, 0.8559)>
  UV <Vector (0.4374, 0.8500)>
Face 7651
UV Count: 3
  UV <Vector (0.2948, 0.7847)>
  UV <Vector (0.2924, 0.7830)>
  UV <Vector (0.2946, 0.7811)>
Face 7652
UV Count: 3
  UV <Vector (0.2894, 0.7766)>
  UV <Vector (0.2860, 0.7764)>
  UV <Vector (0.2869, 0.7752)>
Face 7653
UV Count: 3
  UV <Vector (0.2978, 0.7781)>
  UV <Vector (0.2979, 0.7801)>
  UV <Vector (0.2954, 0.7794)>
Face 7654
UV Count: 3
  UV <Vector (0.3009, 0.7787)>
  UV <Vector (0.3012, 0.7814)>
  UV <Vector (0.2979, 0.7801)>
Face 7655
UV Count: 3
  UV <Vector (0.6421, 0.4476)>
  UV <Vector (0.6413, 0.4504)>
  UV <Vector (0.6388, 0.4505)>
Face 7656
UV Count: 3
  UV <Vector (0.2860, 0.7779)>
  UV <Vector (0.2860, 0.7764)>
  UV <Vector (0.2894, 0.7766)>
Face 7657
UV Count: 3
  UV <Vector (0.2945, 0.7742)>
  UV <Vector (0.2970, 0.7761)>
  UV <Vector (0.2946, 0.7762)>
Face 7658
UV Count: 3
  UV <Vector (0.2967, 0.7729)>
  UV <Vector (0.2999, 0.7759)>
  UV <Vector (0.2970, 0.7761)>
Face 7659
UV Count: 3
  UV <Vector (0.2658, 0.6464)>
  UV <Vector (0.2660, 0.6582)>
  UV <Vector (0.2510, 0.6579)>
Face 7660
UV Count: 3
  UV <Vector (0.2661, 0.6694)>
  UV <Vector (0.2510, 0.6689)>
  UV <Vector (0.2510, 0.6579)>
Face 7661
UV Count: 3
  UV <Vector (0.2661, 0.6694)>
  UV <Vector (0.2668, 0.6812)>
  UV <Vector (0.2511, 0.6807)>
Face 7662
UV Count: 3
  UV <Vector (0.2802, 0.6352)>
  UV <Vector (0.2810, 0.6222)>
  UV <Vector (0.2963, 0.6230)>
Face 7663
UV Count: 3
  UV <Vector (0.2664, 0.6215)>
  UV <Vector (0.2657, 0.6344)>
  UV <Vector (0.2511, 0.6344)>
Face 7664
UV Count: 3
  UV <Vector (0.2970, 0.6470)>
  UV <Vector (0.2975, 0.6579)>
  UV <Vector (0.2823, 0.6595)>
Face 7665
UV Count: 3
  UV <Vector (0.2821, 0.6831)>
  UV <Vector (0.2801, 0.6715)>
  UV <Vector (0.2934, 0.6757)>
Face 7666
UV Count: 3
  UV <Vector (0.2668, 0.6812)>
  UV <Vector (0.2678, 0.6925)>
  UV <Vector (0.2509, 0.6919)>
Face 7667
UV Count: 3
  UV <Vector (0.2963, 0.6230)>
  UV <Vector (0.2810, 0.6222)>
  UV <Vector (0.2859, 0.6084)>
Face 7668
UV Count: 3
  UV <Vector (0.2657, 0.6344)>
  UV <Vector (0.2664, 0.6215)>
  UV <Vector (0.2810, 0.6222)>
Face 7669
UV Count: 3
  UV <Vector (0.2660, 0.6582)>
  UV <Vector (0.2658, 0.6464)>
  UV <Vector (0.2808, 0.6467)>
Face 7670
UV Count: 3
  UV <Vector (0.2660, 0.6582)>
  UV <Vector (0.2823, 0.6595)>
  UV <Vector (0.2801, 0.6715)>
Face 7671
UV Count: 3
  UV <Vector (0.2668, 0.6812)>
  UV <Vector (0.2661, 0.6694)>
  UV <Vector (0.2801, 0.6715)>
Face 7672
UV Count: 3
  UV <Vector (0.2678, 0.6925)>
  UV <Vector (0.2668, 0.6812)>
  UV <Vector (0.2821, 0.6831)>
Face 7673
UV Count: 3
  UV <Vector (0.2697, 0.6090)>
  UV <Vector (0.2664, 0.6215)>
  UV <Vector (0.2509, 0.6217)>
Face 7674
UV Count: 3
  UV <Vector (0.2810, 0.6222)>
  UV <Vector (0.2664, 0.6215)>
  UV <Vector (0.2697, 0.6090)>
Face 7675
UV Count: 3
  UV <Vector (0.3058, 0.7259)>
  UV <Vector (0.3272, 0.7372)>
  UV <Vector (0.3178, 0.7430)>
Face 7676
UV Count: 3
  UV <Vector (0.2748, 0.7234)>
  UV <Vector (0.2681, 0.7137)>
  UV <Vector (0.2883, 0.7188)>
Face 7677
UV Count: 3
  UV <Vector (0.2883, 0.7188)>
  UV <Vector (0.3058, 0.7259)>
  UV <Vector (0.3014, 0.7334)>
Face 7678
UV Count: 3
  UV <Vector (0.2882, 0.7107)>
  UV <Vector (0.3060, 0.7170)>
  UV <Vector (0.3058, 0.7259)>
Face 7679
UV Count: 3
  UV <Vector (0.2883, 0.7188)>
  UV <Vector (0.2681, 0.7137)>
  UV <Vector (0.2694, 0.7066)>
Face 7680
UV Count: 3
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2510, 0.7051)>
  UV <Vector (0.2694, 0.7066)>
Face 7681
UV Count: 3
  UV <Vector (0.2865, 0.7821)>
  UV <Vector (0.2817, 0.7829)>
  UV <Vector (0.2824, 0.7815)>
Face 7682
UV Count: 3
  UV <Vector (0.2817, 0.7829)>
  UV <Vector (0.2765, 0.7837)>
  UV <Vector (0.2772, 0.7818)>
Face 7683
UV Count: 3
  UV <Vector (0.2666, 0.7828)>
  UV <Vector (0.2716, 0.7822)>
  UV <Vector (0.2708, 0.7842)>
Face 7684
UV Count: 3
  UV <Vector (0.2626, 0.7833)>
  UV <Vector (0.2666, 0.7828)>
  UV <Vector (0.2663, 0.7851)>
Face 7685
UV Count: 3
  UV <Vector (0.2591, 0.7860)>
  UV <Vector (0.2562, 0.7860)>
  UV <Vector (0.2561, 0.7837)>
Face 7686
UV Count: 3
  UV <Vector (0.6376, 0.4070)>
  UV <Vector (0.6374, 0.4091)>
  UV <Vector (0.6355, 0.4081)>
Face 7687
UV Count: 3
  UV <Vector (0.2666, 0.7828)>
  UV <Vector (0.2626, 0.7833)>
  UV <Vector (0.2631, 0.7807)>
Face 7688
UV Count: 3
  UV <Vector (0.2716, 0.7822)>
  UV <Vector (0.2666, 0.7828)>
  UV <Vector (0.2671, 0.7806)>
Face 7689
UV Count: 3
  UV <Vector (0.6395, 0.4085)>
  UV <Vector (0.6396, 0.4109)>
  UV <Vector (0.6374, 0.4091)>
Face 7690
UV Count: 3
  UV <Vector (0.2591, 0.7836)>
  UV <Vector (0.2561, 0.7837)>
  UV <Vector (0.2566, 0.7807)>
Face 7691
UV Count: 3
  UV <Vector (0.6338, 0.4057)>
  UV <Vector (0.6358, 0.4062)>
  UV <Vector (0.6355, 0.4081)>
Face 7692
UV Count: 3
  UV <Vector (0.6412, 0.4103)>
  UV <Vector (0.6416, 0.4124)>
  UV <Vector (0.6396, 0.4109)>
Face 7693
UV Count: 3
  UV <Vector (0.6424, 0.4110)>
  UV <Vector (0.6431, 0.4129)>
  UV <Vector (0.6416, 0.4124)>
Face 7694
UV Count: 3
  UV <Vector (0.6396, 0.4137)>
  UV <Vector (0.6399, 0.4165)>
  UV <Vector (0.6370, 0.4154)>
Face 7695
UV Count: 3
  UV <Vector (0.6353, 0.4106)>
  UV <Vector (0.6373, 0.4119)>
  UV <Vector (0.6370, 0.4154)>
Face 7696
UV Count: 3
  UV <Vector (0.6334, 0.4099)>
  UV <Vector (0.6353, 0.4106)>
  UV <Vector (0.6346, 0.4143)>
Face 7697
UV Count: 3
  UV <Vector (0.6331, 0.4936)>
  UV <Vector (0.6321, 0.4938)>
  UV <Vector (0.6321, 0.4907)>
Face 7698
UV Count: 3
  UV <Vector (0.6362, 0.4928)>
  UV <Vector (0.6344, 0.4934)>
  UV <Vector (0.6344, 0.4907)>
Face 7699
UV Count: 3
  UV <Vector (0.6379, 0.4922)>
  UV <Vector (0.6362, 0.4928)>
  UV <Vector (0.6362, 0.4903)>
Face 7700
UV Count: 3
  UV <Vector (0.6444, 0.4144)>
  UV <Vector (0.6457, 0.4162)>
  UV <Vector (0.6434, 0.4168)>
Face 7701
UV Count: 3
  UV <Vector (0.6425, 0.4142)>
  UV <Vector (0.6434, 0.4168)>
  UV <Vector (0.6399, 0.4165)>
Face 7702
UV Count: 3
  UV <Vector (0.6339, 0.4225)>
  UV <Vector (0.6366, 0.4223)>
  UV <Vector (0.6374, 0.4350)>
Face 7703
UV Count: 3
  UV <Vector (0.6364, 0.4778)>
  UV <Vector (0.6343, 0.4784)>
  UV <Vector (0.6346, 0.4644)>
Face 7704
UV Count: 3
  UV <Vector (0.6388, 0.4766)>
  UV <Vector (0.6364, 0.4778)>
  UV <Vector (0.6373, 0.4638)>
Face 7705
UV Count: 3
  UV <Vector (0.6397, 0.4228)>
  UV <Vector (0.6406, 0.4360)>
  UV <Vector (0.6374, 0.4350)>
Face 7706
UV Count: 3
  UV <Vector (0.6434, 0.4227)>
  UV <Vector (0.6449, 0.4369)>
  UV <Vector (0.6406, 0.4360)>
Face 7707
UV Count: 3
  UV <Vector (0.6534, 0.4265)>
  UV <Vector (0.6522, 0.4408)>
  UV <Vector (0.6491, 0.4379)>
Face 7708
UV Count: 3
  UV <Vector (0.6496, 0.4712)>
  UV <Vector (0.6450, 0.4746)>
  UV <Vector (0.6426, 0.4619)>
Face 7709
UV Count: 3
  UV <Vector (0.6476, 0.4223)>
  UV <Vector (0.6491, 0.4379)>
  UV <Vector (0.6449, 0.4369)>
Face 7710
UV Count: 3
  UV <Vector (0.6360, 0.4866)>
  UV <Vector (0.6344, 0.4871)>
  UV <Vector (0.6343, 0.4784)>
Face 7711
UV Count: 3
  UV <Vector (0.6377, 0.4863)>
  UV <Vector (0.6360, 0.4866)>
  UV <Vector (0.6364, 0.4778)>
Face 7712
UV Count: 3
  UV <Vector (0.6416, 0.4839)>
  UV <Vector (0.6395, 0.4855)>
  UV <Vector (0.6414, 0.4754)>
Face 7713
UV Count: 3
  UV <Vector (0.6457, 0.4162)>
  UV <Vector (0.6475, 0.4157)>
  UV <Vector (0.6534, 0.4265)>
Face 7714
UV Count: 3
  UV <Vector (0.6434, 0.4168)>
  UV <Vector (0.6457, 0.4162)>
  UV <Vector (0.6476, 0.4223)>
Face 7715
UV Count: 3
  UV <Vector (0.6399, 0.4165)>
  UV <Vector (0.6434, 0.4168)>
  UV <Vector (0.6434, 0.4227)>
Face 7716
UV Count: 3
  UV <Vector (0.6370, 0.4154)>
  UV <Vector (0.6399, 0.4165)>
  UV <Vector (0.6397, 0.4228)>
Face 7717
UV Count: 3
  UV <Vector (0.6346, 0.4143)>
  UV <Vector (0.6370, 0.4154)>
  UV <Vector (0.6366, 0.4223)>
Face 7718
UV Count: 3
  UV <Vector (0.6346, 0.4143)>
  UV <Vector (0.6339, 0.4225)>
  UV <Vector (0.6318, 0.4219)>
Face 7719
UV Count: 3
  UV <Vector (0.6373, 0.4638)>
  UV <Vector (0.6356, 0.4511)>
  UV <Vector (0.6388, 0.4505)>
Face 7720
UV Count: 3
  UV <Vector (0.6426, 0.4619)>
  UV <Vector (0.6388, 0.4505)>
  UV <Vector (0.6413, 0.4504)>
Face 7721
UV Count: 3
  UV <Vector (0.6491, 0.4379)>
  UV <Vector (0.6522, 0.4408)>
  UV <Vector (0.6446, 0.4490)>
Face 7722
UV Count: 3
  UV <Vector (0.6449, 0.4369)>
  UV <Vector (0.6491, 0.4379)>
  UV <Vector (0.6421, 0.4476)>
Face 7723
UV Count: 3
  UV <Vector (0.6406, 0.4360)>
  UV <Vector (0.6387, 0.4467)>
  UV <Vector (0.6348, 0.4448)>
Face 7724
UV Count: 3
  UV <Vector (0.3300, 0.8571)>
  UV <Vector (0.3316, 0.8596)>
  UV <Vector (0.3251, 0.8605)>
Face 7725
UV Count: 3
  UV <Vector (0.3358, 0.8564)>
  UV <Vector (0.3364, 0.8589)>
  UV <Vector (0.3316, 0.8596)>
Face 7726
UV Count: 3
  UV <Vector (0.4795, 0.9941)>
  UV <Vector (0.4784, 0.9896)>
  UV <Vector (0.4812, 0.9895)>
Face 7727
UV Count: 3
  UV <Vector (0.4913, 0.9822)>
  UV <Vector (0.4884, 0.9890)>
  UV <Vector (0.4870, 0.9866)>
Face 7728
UV Count: 3
  UV <Vector (0.4583, 0.9763)>
  UV <Vector (0.4614, 0.9784)>
  UV <Vector (0.4641, 0.9840)>
Face 7729
UV Count: 3
  UV <Vector (0.4671, 0.9925)>
  UV <Vector (0.4683, 0.9880)>
  UV <Vector (0.4743, 0.9908)>
Face 7730
UV Count: 3
  UV <Vector (0.4836, 0.9931)>
  UV <Vector (0.4812, 0.9895)>
  UV <Vector (0.4870, 0.9866)>
Face 7731
UV Count: 3
  UV <Vector (0.3404, 0.8578)>
  UV <Vector (0.3418, 0.8597)>
  UV <Vector (0.3404, 0.8598)>
Face 7732
UV Count: 3
  UV <Vector (0.4583, 0.9763)>
  UV <Vector (0.4587, 0.9738)>
  UV <Vector (0.4610, 0.9752)>
Face 7733
UV Count: 3
  UV <Vector (0.3236, 0.8579)>
  UV <Vector (0.3251, 0.8605)>
  UV <Vector (0.3180, 0.8620)>
Face 7734
UV Count: 3
  UV <Vector (0.4887, 0.9654)>
  UV <Vector (0.4854, 0.9665)>
  UV <Vector (0.4797, 0.9620)>
Face 7735
UV Count: 3
  UV <Vector (0.4908, 0.9713)>
  UV <Vector (0.4862, 0.9708)>
  UV <Vector (0.4854, 0.9665)>
Face 7736
UV Count: 3
  UV <Vector (0.4909, 0.9774)>
  UV <Vector (0.4888, 0.9823)>
  UV <Vector (0.4871, 0.9793)>
Face 7737
UV Count: 3
  UV <Vector (0.4888, 0.9823)>
  UV <Vector (0.4870, 0.9866)>
  UV <Vector (0.4844, 0.9834)>
Face 7738
UV Count: 3
  UV <Vector (0.4614, 0.9784)>
  UV <Vector (0.4649, 0.9771)>
  UV <Vector (0.4677, 0.9817)>
Face 7739
UV Count: 3
  UV <Vector (0.4683, 0.9880)>
  UV <Vector (0.4719, 0.9843)>
  UV <Vector (0.4759, 0.9862)>
Face 7740
UV Count: 3
  UV <Vector (0.4812, 0.9895)>
  UV <Vector (0.4806, 0.9846)>
  UV <Vector (0.4844, 0.9834)>
Face 7741
UV Count: 3
  UV <Vector (0.4727, 0.9580)>
  UV <Vector (0.4813, 0.9593)>
  UV <Vector (0.4797, 0.9620)>
Face 7742
UV Count: 3
  UV <Vector (0.4854, 0.9665)>
  UV <Vector (0.4807, 0.9714)>
  UV <Vector (0.4794, 0.9696)>
Face 7743
UV Count: 3
  UV <Vector (0.4862, 0.9708)>
  UV <Vector (0.4826, 0.9719)>
  UV <Vector (0.4807, 0.9714)>
Face 7744
UV Count: 3
  UV <Vector (0.4884, 0.9752)>
  UV <Vector (0.4871, 0.9793)>
  UV <Vector (0.4843, 0.9773)>
Face 7745
UV Count: 3
  UV <Vector (0.4871, 0.9793)>
  UV <Vector (0.4844, 0.9834)>
  UV <Vector (0.4809, 0.9798)>
Face 7746
UV Count: 3
  UV <Vector (0.4759, 0.9862)>
  UV <Vector (0.4719, 0.9843)>
  UV <Vector (0.4761, 0.9780)>
Face 7747
UV Count: 3
  UV <Vector (0.4844, 0.9834)>
  UV <Vector (0.4806, 0.9846)>
  UV <Vector (0.4798, 0.9799)>
Face 7748
UV Count: 3
  UV <Vector (0.4797, 0.9620)>
  UV <Vector (0.4794, 0.9696)>
  UV <Vector (0.4768, 0.9688)>
Face 7749
UV Count: 3
  UV <Vector (0.4768, 0.9688)>
  UV <Vector (0.4761, 0.9780)>
  UV <Vector (0.4729, 0.9775)>
Face 7750
UV Count: 3
  UV <Vector (0.4807, 0.9714)>
  UV <Vector (0.4826, 0.9719)>
  UV <Vector (0.4809, 0.9798)>
Face 7751
UV Count: 3
  UV <Vector (0.4778, 0.9787)>
  UV <Vector (0.4794, 0.9696)>
  UV <Vector (0.4807, 0.9714)>
Face 7752
UV Count: 3
  UV <Vector (0.4826, 0.9719)>
  UV <Vector (0.4846, 0.9753)>
  UV <Vector (0.4843, 0.9773)>
Face 7753
UV Count: 3
  UV <Vector (0.5264, 0.5617)>
  UV <Vector (0.5254, 0.5491)>
  UV <Vector (0.5279, 0.5510)>
Face 7754
UV Count: 3
  UV <Vector (0.5744, 0.5247)>
  UV <Vector (0.5705, 0.5281)>
  UV <Vector (0.5668, 0.5212)>
Face 7755
UV Count: 3
  UV <Vector (0.5264, 0.5617)>
  UV <Vector (0.5285, 0.5611)>
  UV <Vector (0.5309, 0.5688)>
Face 7756
UV Count: 3
  UV <Vector (0.5361, 0.5756)>
  UV <Vector (0.5347, 0.5781)>
  UV <Vector (0.5289, 0.5704)>
Face 7757
UV Count: 3
  UV <Vector (0.5361, 0.5756)>
  UV <Vector (0.5436, 0.5804)>
  UV <Vector (0.5431, 0.5833)>
Face 7758
UV Count: 3
  UV <Vector (0.5596, 0.5795)>
  UV <Vector (0.5664, 0.5753)>
  UV <Vector (0.5682, 0.5774)>
Face 7759
UV Count: 3
  UV <Vector (0.5551, 0.5221)>
  UV <Vector (0.5583, 0.5175)>
  UV <Vector (0.5608, 0.5198)>
Face 7760
UV Count: 3
  UV <Vector (0.5656, 0.5333)>
  UV <Vector (0.5590, 0.5264)>
  UV <Vector (0.5641, 0.5237)>
Face 7761
UV Count: 3
  UV <Vector (0.5656, 0.5333)>
  UV <Vector (0.5687, 0.5312)>
  UV <Vector (0.5733, 0.5438)>
Face 7762
UV Count: 3
  UV <Vector (0.5753, 0.5595)>
  UV <Vector (0.5734, 0.5703)>
  UV <Vector (0.5708, 0.5683)>
Face 7763
UV Count: 3
  UV <Vector (0.5583, 0.5175)>
  UV <Vector (0.5605, 0.5147)>
  UV <Vector (0.5631, 0.5173)>
Face 7764
UV Count: 3
  UV <Vector (0.5687, 0.5312)>
  UV <Vector (0.5641, 0.5237)>
  UV <Vector (0.5668, 0.5212)>
Face 7765
UV Count: 3
  UV <Vector (0.5733, 0.5438)>
  UV <Vector (0.5687, 0.5312)>
  UV <Vector (0.5705, 0.5281)>
Face 7766
UV Count: 3
  UV <Vector (0.5753, 0.5595)>
  UV <Vector (0.5801, 0.5604)>
  UV <Vector (0.5763, 0.5721)>
Face 7767
UV Count: 3
  UV <Vector (0.5606, 0.5829)>
  UV <Vector (0.5682, 0.5774)>
  UV <Vector (0.5714, 0.5806)>
Face 7768
UV Count: 3
  UV <Vector (0.5347, 0.5781)>
  UV <Vector (0.5431, 0.5833)>
  UV <Vector (0.5419, 0.5862)>
Face 7769
UV Count: 3
  UV <Vector (0.5289, 0.5704)>
  UV <Vector (0.5347, 0.5781)>
  UV <Vector (0.5329, 0.5799)>
Face 7770
UV Count: 3
  UV <Vector (0.5224, 0.5624)>
  UV <Vector (0.5264, 0.5617)>
  UV <Vector (0.5289, 0.5704)>
Face 7771
UV Count: 3
  UV <Vector (0.5264, 0.5617)>
  UV <Vector (0.5224, 0.5624)>
  UV <Vector (0.5207, 0.5497)>
Face 7772
UV Count: 3
  UV <Vector (0.5217, 0.5391)>
  UV <Vector (0.5268, 0.5388)>
  UV <Vector (0.5254, 0.5491)>
Face 7773
UV Count: 3
  UV <Vector (0.5703, 0.5445)>
  UV <Vector (0.5733, 0.5438)>
  UV <Vector (0.5753, 0.5595)>
Face 7774
UV Count: 3
  UV <Vector (0.5753, 0.5595)>
  UV <Vector (0.5733, 0.5438)>
  UV <Vector (0.5773, 0.5428)>
Face 7775
UV Count: 3
  UV <Vector (0.5843, 0.5597)>
  UV <Vector (0.5801, 0.5604)>
  UV <Vector (0.5773, 0.5428)>
Face 7776
UV Count: 3
  UV <Vector (0.5525, 0.5424)>
  UV <Vector (0.5494, 0.5484)>
  UV <Vector (0.5452, 0.5452)>
Face 7777
UV Count: 3
  UV <Vector (0.5567, 0.5444)>
  UV <Vector (0.5531, 0.5509)>
  UV <Vector (0.5494, 0.5484)>
Face 7778
UV Count: 3
  UV <Vector (0.5719, 0.5587)>
  UV <Vector (0.5689, 0.5578)>
  UV <Vector (0.5681, 0.5451)>
Face 7779
UV Count: 3
  UV <Vector (0.5250, 0.5286)>
  UV <Vector (0.5296, 0.5302)>
  UV <Vector (0.5268, 0.5388)>
Face 7780
UV Count: 3
  UV <Vector (0.5566, 0.5123)>
  UV <Vector (0.5544, 0.5153)>
  UV <Vector (0.5486, 0.5148)>
Face 7781
UV Count: 3
  UV <Vector (0.5544, 0.5153)>
  UV <Vector (0.5513, 0.5208)>
  UV <Vector (0.5469, 0.5201)>
Face 7782
UV Count: 3
  UV <Vector (0.5407, 0.5175)>
  UV <Vector (0.5405, 0.5140)>
  UV <Vector (0.5495, 0.5109)>
Face 7783
UV Count: 3
  UV <Vector (0.5486, 0.5148)>
  UV <Vector (0.5469, 0.5201)>
  UV <Vector (0.5410, 0.5218)>
Face 7784
UV Count: 3
  UV <Vector (0.5719, 0.5587)>
  UV <Vector (0.5708, 0.5683)>
  UV <Vector (0.5675, 0.5660)>
Face 7785
UV Count: 3
  UV <Vector (0.5488, 0.5561)>
  UV <Vector (0.5452, 0.5535)>
  UV <Vector (0.5494, 0.5484)>
Face 7786
UV Count: 3
  UV <Vector (0.5327, 0.5348)>
  UV <Vector (0.5338, 0.5313)>
  UV <Vector (0.5365, 0.5338)>
Face 7787
UV Count: 3
  UV <Vector (0.5410, 0.5218)>
  UV <Vector (0.5368, 0.5251)>
  UV <Vector (0.5339, 0.5223)>
Face 7788
UV Count: 3
  UV <Vector (0.5328, 0.5195)>
  UV <Vector (0.5405, 0.5140)>
  UV <Vector (0.5407, 0.5175)>
Face 7789
UV Count: 3
  UV <Vector (0.5250, 0.5286)>
  UV <Vector (0.5288, 0.5241)>
  UV <Vector (0.5313, 0.5263)>
Face 7790
UV Count: 3
  UV <Vector (0.5347, 0.5283)>
  UV <Vector (0.5338, 0.5313)>
  UV <Vector (0.5296, 0.5302)>
Face 7791
UV Count: 3
  UV <Vector (0.5338, 0.5313)>
  UV <Vector (0.5347, 0.5283)>
  UV <Vector (0.5372, 0.5312)>
Face 7792
UV Count: 3
  UV <Vector (0.5681, 0.5451)>
  UV <Vector (0.5641, 0.5348)>
  UV <Vector (0.5656, 0.5333)>
Face 7793
UV Count: 3
  UV <Vector (0.5525, 0.5424)>
  UV <Vector (0.5532, 0.5372)>
  UV <Vector (0.5589, 0.5374)>
Face 7794
UV Count: 3
  UV <Vector (0.5365, 0.5338)>
  UV <Vector (0.5372, 0.5312)>
  UV <Vector (0.5400, 0.5330)>
Face 7795
UV Count: 3
  UV <Vector (0.5420, 0.5270)>
  UV <Vector (0.5387, 0.5282)>
  UV <Vector (0.5368, 0.5251)>
Face 7796
UV Count: 3
  UV <Vector (0.5399, 0.5305)>
  UV <Vector (0.5387, 0.5282)>
  UV <Vector (0.5420, 0.5270)>
Face 7797
UV Count: 3
  UV <Vector (0.5420, 0.5270)>
  UV <Vector (0.5410, 0.5218)>
  UV <Vector (0.5469, 0.5201)>
Face 7798
UV Count: 3
  UV <Vector (0.5455, 0.5311)>
  UV <Vector (0.5426, 0.5309)>
  UV <Vector (0.5420, 0.5270)>
Face 7799
UV Count: 3
  UV <Vector (0.5551, 0.5320)>
  UV <Vector (0.5589, 0.5374)>
  UV <Vector (0.5532, 0.5372)>
Face 7800
UV Count: 3
  UV <Vector (0.5573, 0.5241)>
  UV <Vector (0.5530, 0.5296)>
  UV <Vector (0.5511, 0.5274)>
Face 7801
UV Count: 3
  UV <Vector (0.5513, 0.5208)>
  UV <Vector (0.5474, 0.5264)>
  UV <Vector (0.5447, 0.5265)>
Face 7802
UV Count: 3
  UV <Vector (0.5532, 0.5372)>
  UV <Vector (0.5525, 0.5424)>
  UV <Vector (0.5469, 0.5405)>
Face 7803
UV Count: 3
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5421, 0.5401)>
  UV <Vector (0.5385, 0.5382)>
Face 7804
UV Count: 3
  UV <Vector (0.5355, 0.5371)>
  UV <Vector (0.5365, 0.5338)>
  UV <Vector (0.5405, 0.5347)>
Face 7805
UV Count: 3
  UV <Vector (0.4441, 0.8208)>
  UV <Vector (0.4445, 0.8026)>
  UV <Vector (0.4525, 0.8075)>
Face 7806
UV Count: 3
  UV <Vector (0.4521, 0.8253)>
  UV <Vector (0.4525, 0.8075)>
  UV <Vector (0.4591, 0.8102)>
Face 7807
UV Count: 3
  UV <Vector (0.4659, 0.8129)>
  UV <Vector (0.4666, 0.8332)>
  UV <Vector (0.4590, 0.8294)>
Face 7808
UV Count: 3
  UV <Vector (0.4666, 0.8332)>
  UV <Vector (0.4659, 0.8129)>
  UV <Vector (0.4745, 0.8158)>
Face 7809
UV Count: 3
  UV <Vector (0.4752, 0.8384)>
  UV <Vector (0.4745, 0.8158)>
  UV <Vector (0.4838, 0.8189)>
Face 7810
UV Count: 3
  UV <Vector (0.4922, 0.8204)>
  UV <Vector (0.4915, 0.8453)>
  UV <Vector (0.4834, 0.8428)>
Face 7811
UV Count: 3
  UV <Vector (0.4209, 0.8184)>
  UV <Vector (0.4190, 0.8109)>
  UV <Vector (0.4254, 0.8118)>
Face 7812
UV Count: 3
  UV <Vector (0.4232, 0.8075)>
  UV <Vector (0.4187, 0.8100)>
  UV <Vector (0.4181, 0.8083)>
Face 7813
UV Count: 3
  UV <Vector (0.2571, 0.7996)>
  UV <Vector (0.2568, 0.7964)>
  UV <Vector (0.2601, 0.7964)>
Face 7814
UV Count: 3
  UV <Vector (0.2648, 0.7988)>
  UV <Vector (0.2638, 0.7962)>
  UV <Vector (0.2688, 0.7960)>
Face 7815
UV Count: 3
  UV <Vector (0.2758, 0.7992)>
  UV <Vector (0.2699, 0.7995)>
  UV <Vector (0.2688, 0.7960)>
Face 7816
UV Count: 3
  UV <Vector (0.2800, 0.7940)>
  UV <Vector (0.2867, 0.7924)>
  UV <Vector (0.2893, 0.7969)>
Face 7817
UV Count: 3
  UV <Vector (0.2893, 0.7969)>
  UV <Vector (0.2867, 0.7924)>
  UV <Vector (0.2930, 0.7903)>
Face 7818
UV Count: 3
  UV <Vector (0.3004, 0.7841)>
  UV <Vector (0.3050, 0.7865)>
  UV <Vector (0.3013, 0.7906)>
Face 7819
UV Count: 3
  UV <Vector (0.3062, 0.7829)>
  UV <Vector (0.3012, 0.7814)>
  UV <Vector (0.3009, 0.7787)>
Face 7820
UV Count: 3
  UV <Vector (0.2997, 0.7710)>
  UV <Vector (0.3038, 0.7754)>
  UV <Vector (0.2999, 0.7759)>
Face 7821
UV Count: 3
  UV <Vector (0.2937, 0.7670)>
  UV <Vector (0.2997, 0.7710)>
  UV <Vector (0.2967, 0.7729)>
Face 7822
UV Count: 3
  UV <Vector (0.2860, 0.7631)>
  UV <Vector (0.2937, 0.7670)>
  UV <Vector (0.2916, 0.7696)>
Face 7823
UV Count: 3
  UV <Vector (0.2778, 0.7591)>
  UV <Vector (0.2860, 0.7631)>
  UV <Vector (0.2842, 0.7658)>
Face 7824
UV Count: 3
  UV <Vector (0.2698, 0.7600)>
  UV <Vector (0.2711, 0.7563)>
  UV <Vector (0.2778, 0.7591)>
Face 7825
UV Count: 3
  UV <Vector (0.2629, 0.7579)>
  UV <Vector (0.2641, 0.7545)>
  UV <Vector (0.2711, 0.7563)>
Face 7826
UV Count: 3
  UV <Vector (0.2673, 0.7728)>
  UV <Vector (0.2616, 0.7724)>
  UV <Vector (0.2615, 0.7698)>
Face 7827
UV Count: 3
  UV <Vector (0.2737, 0.7738)>
  UV <Vector (0.2673, 0.7728)>
  UV <Vector (0.2670, 0.7704)>
Face 7828
UV Count: 3
  UV <Vector (0.2738, 0.7716)>
  UV <Vector (0.2807, 0.7729)>
  UV <Vector (0.2802, 0.7746)>
Face 7829
UV Count: 3
  UV <Vector (0.2869, 0.7752)>
  UV <Vector (0.2802, 0.7746)>
  UV <Vector (0.2807, 0.7729)>
Face 7830
UV Count: 3
  UV <Vector (0.2905, 0.7760)>
  UV <Vector (0.2869, 0.7752)>
  UV <Vector (0.2876, 0.7741)>
Face 7831
UV Count: 3
  UV <Vector (0.3114, 0.8151)>
  UV <Vector (0.3024, 0.8185)>
  UV <Vector (0.3000, 0.8136)>
Face 7832
UV Count: 3
  UV <Vector (0.2822, 0.7985)>
  UV <Vector (0.2893, 0.7969)>
  UV <Vector (0.2916, 0.8008)>
Face 7833
UV Count: 3
  UV <Vector (0.3045, 0.8057)>
  UV <Vector (0.3082, 0.8105)>
  UV <Vector (0.3000, 0.8136)>
Face 7834
UV Count: 3
  UV <Vector (0.4649, 0.9611)>
  UV <Vector (0.4727, 0.9580)>
  UV <Vector (0.4718, 0.9614)>
Face 7835
UV Count: 3
  UV <Vector (0.3165, 0.8593)>
  UV <Vector (0.3180, 0.8620)>
  UV <Vector (0.3115, 0.8629)>
Face 7836
UV Count: 3
  UV <Vector (0.3099, 0.8561)>
  UV <Vector (0.3157, 0.8552)>
  UV <Vector (0.3165, 0.8593)>
Face 7837
UV Count: 3
  UV <Vector (0.3083, 0.8513)>
  UV <Vector (0.3139, 0.8503)>
  UV <Vector (0.3157, 0.8552)>
Face 7838
UV Count: 3
  UV <Vector (0.3063, 0.8462)>
  UV <Vector (0.3122, 0.8450)>
  UV <Vector (0.3139, 0.8503)>
Face 7839
UV Count: 3
  UV <Vector (0.3046, 0.8413)>
  UV <Vector (0.3106, 0.8395)>
  UV <Vector (0.3122, 0.8450)>
Face 7840
UV Count: 3
  UV <Vector (0.3091, 0.8342)>
  UV <Vector (0.3028, 0.8364)>
  UV <Vector (0.3006, 0.8314)>
Face 7841
UV Count: 3
  UV <Vector (0.3075, 0.8289)>
  UV <Vector (0.3006, 0.8314)>
  UV <Vector (0.2979, 0.8265)>
Face 7842
UV Count: 3
  UV <Vector (0.3024, 0.8185)>
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.2930, 0.8167)>
Face 7843
UV Count: 3
  UV <Vector (0.2758, 0.7992)>
  UV <Vector (0.2822, 0.7985)>
  UV <Vector (0.2836, 0.8023)>
Face 7844
UV Count: 3
  UV <Vector (0.2742, 0.7950)>
  UV <Vector (0.2800, 0.7940)>
  UV <Vector (0.2822, 0.7985)>
Face 7845
UV Count: 3
  UV <Vector (0.2800, 0.7940)>
  UV <Vector (0.2742, 0.7950)>
  UV <Vector (0.2726, 0.7918)>
Face 7846
UV Count: 3
  UV <Vector (0.2717, 0.7895)>
  UV <Vector (0.2769, 0.7878)>
  UV <Vector (0.2783, 0.7903)>
Face 7847
UV Count: 3
  UV <Vector (0.2708, 0.7842)>
  UV <Vector (0.2765, 0.7837)>
  UV <Vector (0.2763, 0.7856)>
Face 7848
UV Count: 3
  UV <Vector (0.2765, 0.7837)>
  UV <Vector (0.2708, 0.7842)>
  UV <Vector (0.2716, 0.7822)>
Face 7849
UV Count: 3
  UV <Vector (0.2772, 0.7818)>
  UV <Vector (0.2716, 0.7822)>
  UV <Vector (0.2720, 0.7804)>
Face 7850
UV Count: 3
  UV <Vector (0.6396, 0.4915)>
  UV <Vector (0.6379, 0.4922)>
  UV <Vector (0.6379, 0.4899)>
Face 7851
UV Count: 3
  UV <Vector (0.6395, 0.4855)>
  UV <Vector (0.6377, 0.4863)>
  UV <Vector (0.6388, 0.4766)>
Face 7852
UV Count: 3
  UV <Vector (0.6414, 0.4754)>
  UV <Vector (0.6388, 0.4766)>
  UV <Vector (0.6389, 0.4627)>
Face 7853
UV Count: 3
  UV <Vector (0.2919, 0.7801)>
  UV <Vector (0.2931, 0.7804)>
  UV <Vector (0.2911, 0.7823)>
Face 7854
UV Count: 3
  UV <Vector (0.2936, 0.7777)>
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2923, 0.7787)>
Face 7855
UV Count: 3
  UV <Vector (0.2918, 0.7765)>
  UV <Vector (0.2905, 0.7760)>
  UV <Vector (0.2916, 0.7755)>
Face 7856
UV Count: 3
  UV <Vector (0.2905, 0.7760)>
  UV <Vector (0.2918, 0.7765)>
  UV <Vector (0.2908, 0.7771)>
Face 7857
UV Count: 3
  UV <Vector (0.2922, 0.7777)>
  UV <Vector (0.2923, 0.7787)>
  UV <Vector (0.2913, 0.7786)>
Face 7858
UV Count: 3
  UV <Vector (0.2909, 0.7797)>
  UV <Vector (0.2919, 0.7801)>
  UV <Vector (0.2904, 0.7816)>
Face 7859
UV Count: 3
  UV <Vector (0.2908, 0.7771)>
  UV <Vector (0.2899, 0.7781)>
  UV <Vector (0.2892, 0.7779)>
Face 7860
UV Count: 3
  UV <Vector (0.6431, 0.4129)>
  UV <Vector (0.6424, 0.4110)>
  UV <Vector (0.6432, 0.4111)>
Face 7861
UV Count: 3
  UV <Vector (0.6457, 0.4162)>
  UV <Vector (0.6444, 0.4144)>
  UV <Vector (0.6456, 0.4138)>
Face 7862
UV Count: 3
  UV <Vector (0.2899, 0.7782)>
  UV <Vector (0.2912, 0.7778)>
  UV <Vector (0.2913, 0.7786)>
Face 7863
UV Count: 3
  UV <Vector (0.2909, 0.7797)>
  UV <Vector (0.2895, 0.7804)>
  UV <Vector (0.2889, 0.7793)>
Face 7864
UV Count: 3
  UV <Vector (0.6449, 0.4886)>
  UV <Vector (0.6447, 0.4886)>
  UV <Vector (0.6448, 0.4875)>
Face 7865
UV Count: 3
  UV <Vector (0.2781, 0.7801)>
  UV <Vector (0.2830, 0.7799)>
  UV <Vector (0.2824, 0.7815)>
Face 7866
UV Count: 3
  UV <Vector (0.2830, 0.7799)>
  UV <Vector (0.2867, 0.7796)>
  UV <Vector (0.2865, 0.7809)>
Face 7867
UV Count: 3
  UV <Vector (0.6443, 0.4887)>
  UV <Vector (0.6436, 0.4891)>
  UV <Vector (0.6438, 0.4875)>
Face 7868
UV Count: 3
  UV <Vector (0.6425, 0.4879)>
  UV <Vector (0.6425, 0.4897)>
  UV <Vector (0.6412, 0.4905)>
Face 7869
UV Count: 3
  UV <Vector (0.4794, 0.9696)>
  UV <Vector (0.4778, 0.9787)>
  UV <Vector (0.4761, 0.9780)>
Face 7870
UV Count: 3
  UV <Vector (0.6395, 0.4855)>
  UV <Vector (0.6416, 0.4839)>
  UV <Vector (0.6410, 0.4886)>
Face 7871
UV Count: 3
  UV <Vector (0.6395, 0.4897)>
  UV <Vector (0.6410, 0.4886)>
  UV <Vector (0.6412, 0.4905)>
Face 7872
UV Count: 3
  UV <Vector (0.6330, 0.4906)>
  UV <Vector (0.6321, 0.4907)>
  UV <Vector (0.6323, 0.4856)>
Face 7873
UV Count: 3
  UV <Vector (0.6344, 0.4907)>
  UV <Vector (0.6344, 0.4871)>
  UV <Vector (0.6360, 0.4866)>
Face 7874
UV Count: 3
  UV <Vector (0.6379, 0.4899)>
  UV <Vector (0.6362, 0.4903)>
  UV <Vector (0.6360, 0.4866)>
Face 7875
UV Count: 3
  UV <Vector (0.6395, 0.4897)>
  UV <Vector (0.6379, 0.4899)>
  UV <Vector (0.6377, 0.4863)>
Face 7876
UV Count: 3
  UV <Vector (0.2593, 0.8163)>
  UV <Vector (0.2594, 0.8186)>
  UV <Vector (0.2564, 0.8186)>
Face 7877
UV Count: 3
  UV <Vector (0.2625, 0.8166)>
  UV <Vector (0.2630, 0.8186)>
  UV <Vector (0.2594, 0.8186)>
Face 7878
UV Count: 3
  UV <Vector (0.2630, 0.8186)>
  UV <Vector (0.2625, 0.8166)>
  UV <Vector (0.2664, 0.8164)>
Face 7879
UV Count: 3
  UV <Vector (0.2752, 0.8173)>
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2704, 0.8160)>
Face 7880
UV Count: 3
  UV <Vector (0.2713, 0.8078)>
  UV <Vector (0.2715, 0.8096)>
  UV <Vector (0.2689, 0.8076)>
Face 7881
UV Count: 3
  UV <Vector (0.2675, 0.9931)>
  UV <Vector (0.2698, 0.9920)>
  UV <Vector (0.2714, 0.9952)>
Face 7882
UV Count: 3
  UV <Vector (0.2858, 0.8159)>
  UV <Vector (0.2844, 0.8130)>
  UV <Vector (0.2870, 0.8119)>
Face 7883
UV Count: 3
  UV <Vector (0.2819, 0.8142)>
  UV <Vector (0.2783, 0.8161)>
  UV <Vector (0.2768, 0.8137)>
Face 7884
UV Count: 3
  UV <Vector (0.2799, 0.8119)>
  UV <Vector (0.2818, 0.8103)>
  UV <Vector (0.2844, 0.8130)>
Face 7885
UV Count: 3
  UV <Vector (0.2807, 0.8207)>
  UV <Vector (0.2834, 0.8192)>
  UV <Vector (0.2831, 0.8214)>
Face 7886
UV Count: 3
  UV <Vector (0.2834, 0.8192)>
  UV <Vector (0.2862, 0.8188)>
  UV <Vector (0.2853, 0.8227)>
Face 7887
UV Count: 3
  UV <Vector (0.2831, 0.8214)>
  UV <Vector (0.2853, 0.8227)>
  UV <Vector (0.2824, 0.8249)>
Face 7888
UV Count: 3
  UV <Vector (0.2803, 0.8296)>
  UV <Vector (0.2848, 0.8276)>
  UV <Vector (0.2866, 0.8313)>
Face 7889
UV Count: 3
  UV <Vector (0.2848, 0.8276)>
  UV <Vector (0.2824, 0.8249)>
  UV <Vector (0.2853, 0.8227)>
Face 7890
UV Count: 3
  UV <Vector (0.2684, 0.9895)>
  UV <Vector (0.2696, 0.9876)>
  UV <Vector (0.2726, 0.9893)>
Face 7891
UV Count: 3
  UV <Vector (0.2675, 0.9898)>
  UV <Vector (0.2684, 0.9895)>
  UV <Vector (0.2698, 0.9920)>
Face 7892
UV Count: 3
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2679, 0.9862)>
  UV <Vector (0.2646, 0.9862)>
Face 7893
UV Count: 3
  UV <Vector (0.3256, 0.8231)>
  UV <Vector (0.3159, 0.8261)>
  UV <Vector (0.3140, 0.8205)>
Face 7894
UV Count: 3
  UV <Vector (0.3114, 0.8151)>
  UV <Vector (0.3082, 0.8105)>
  UV <Vector (0.3166, 0.8056)>
Face 7895
UV Count: 3
  UV <Vector (0.3244, 0.7993)>
  UV <Vector (0.3322, 0.8041)>
  UV <Vector (0.3208, 0.8105)>
Face 7896
UV Count: 3
  UV <Vector (0.3229, 0.7886)>
  UV <Vector (0.3300, 0.7904)>
  UV <Vector (0.3244, 0.7993)>
Face 7897
UV Count: 3
  UV <Vector (0.3145, 0.7932)>
  UV <Vector (0.3100, 0.7899)>
  UV <Vector (0.3114, 0.7850)>
Face 7898
UV Count: 3
  UV <Vector (0.3100, 0.7899)>
  UV <Vector (0.3050, 0.7865)>
  UV <Vector (0.3062, 0.7829)>
Face 7899
UV Count: 3
  UV <Vector (0.3012, 0.7814)>
  UV <Vector (0.3062, 0.7829)>
  UV <Vector (0.3050, 0.7865)>
Face 7900
UV Count: 3
  UV <Vector (0.2979, 0.7801)>
  UV <Vector (0.3012, 0.7814)>
  UV <Vector (0.3004, 0.7841)>
Face 7901
UV Count: 3
  UV <Vector (0.2954, 0.7794)>
  UV <Vector (0.2979, 0.7801)>
  UV <Vector (0.2970, 0.7823)>
Face 7902
UV Count: 3
  UV <Vector (0.2923, 0.7787)>
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2931, 0.7804)>
Face 7903
UV Count: 3
  UV <Vector (0.2913, 0.7786)>
  UV <Vector (0.2923, 0.7787)>
  UV <Vector (0.2919, 0.7801)>
Face 7904
UV Count: 3
  UV <Vector (0.2913, 0.7786)>
  UV <Vector (0.2909, 0.7797)>
  UV <Vector (0.2898, 0.7790)>
Face 7905
UV Count: 3
  UV <Vector (0.3459, 0.7922)>
  UV <Vector (0.3441, 0.7809)>
  UV <Vector (0.3543, 0.7809)>
Face 7906
UV Count: 3
  UV <Vector (0.3459, 0.7922)>
  UV <Vector (0.3562, 0.7921)>
  UV <Vector (0.3564, 0.8022)>
Face 7907
UV Count: 3
  UV <Vector (0.3669, 0.7928)>
  UV <Vector (0.3670, 0.8025)>
  UV <Vector (0.3564, 0.8022)>
Face 7908
UV Count: 3
  UV <Vector (0.3779, 0.7945)>
  UV <Vector (0.3783, 0.8039)>
  UV <Vector (0.3670, 0.8025)>
Face 7909
UV Count: 3
  UV <Vector (0.3783, 0.8039)>
  UV <Vector (0.3779, 0.7945)>
  UV <Vector (0.3885, 0.7970)>
Face 7910
UV Count: 3
  UV <Vector (0.3889, 0.8062)>
  UV <Vector (0.3885, 0.7970)>
  UV <Vector (0.3993, 0.8010)>
Face 7911
UV Count: 3
  UV <Vector (0.3976, 0.7904)>
  UV <Vector (0.3993, 0.8010)>
  UV <Vector (0.3885, 0.7970)>
Face 7912
UV Count: 3
  UV <Vector (0.3654, 0.7819)>
  UV <Vector (0.3669, 0.7928)>
  UV <Vector (0.3562, 0.7921)>
Face 7913
UV Count: 3
  UV <Vector (0.3768, 0.7842)>
  UV <Vector (0.3779, 0.7945)>
  UV <Vector (0.3669, 0.7928)>
Face 7914
UV Count: 3
  UV <Vector (0.3871, 0.7867)>
  UV <Vector (0.3885, 0.7970)>
  UV <Vector (0.3779, 0.7945)>
Face 7915
UV Count: 3
  UV <Vector (0.3739, 0.7720)>
  UV <Vector (0.3677, 0.7577)>
  UV <Vector (0.3800, 0.7611)>
Face 7916
UV Count: 3
  UV <Vector (0.3521, 0.7534)>
  UV <Vector (0.3611, 0.7691)>
  UV <Vector (0.3496, 0.7679)>
Face 7917
UV Count: 3
  UV <Vector (0.3611, 0.7691)>
  UV <Vector (0.3521, 0.7534)>
  UV <Vector (0.3677, 0.7577)>
Face 7918
UV Count: 3
  UV <Vector (0.3527, 0.6947)>
  UV <Vector (0.3437, 0.6781)>
  UV <Vector (0.3581, 0.6785)>
Face 7919
UV Count: 3
  UV <Vector (0.3664, 0.6955)>
  UV <Vector (0.3581, 0.6785)>
  UV <Vector (0.3711, 0.6784)>
Face 7920
UV Count: 3
  UV <Vector (0.3834, 0.6783)>
  UV <Vector (0.3902, 0.6952)>
  UV <Vector (0.3786, 0.6952)>
Face 7921
UV Count: 3
  UV <Vector (0.3951, 0.6780)>
  UV <Vector (0.4014, 0.6953)>
  UV <Vector (0.3902, 0.6952)>
Face 7922
UV Count: 3
  UV <Vector (0.4070, 0.6781)>
  UV <Vector (0.4127, 0.6957)>
  UV <Vector (0.4014, 0.6953)>
Face 7923
UV Count: 3
  UV <Vector (0.4190, 0.6778)>
  UV <Vector (0.4243, 0.6966)>
  UV <Vector (0.4127, 0.6957)>
Face 7924
UV Count: 3
  UV <Vector (0.4317, 0.6769)>
  UV <Vector (0.4363, 0.6962)>
  UV <Vector (0.4243, 0.6966)>
Face 7925
UV Count: 3
  UV <Vector (0.4457, 0.6760)>
  UV <Vector (0.4491, 0.6954)>
  UV <Vector (0.4363, 0.6962)>
Face 7926
UV Count: 3
  UV <Vector (0.4603, 0.6745)>
  UV <Vector (0.4628, 0.6938)>
  UV <Vector (0.4491, 0.6954)>
Face 7927
UV Count: 3
  UV <Vector (0.4753, 0.6711)>
  UV <Vector (0.4764, 0.6916)>
  UV <Vector (0.4628, 0.6938)>
Face 7928
UV Count: 3
  UV <Vector (0.4764, 0.6916)>
  UV <Vector (0.4753, 0.6711)>
  UV <Vector (0.4901, 0.6658)>
Face 7929
UV Count: 3
  UV <Vector (0.3384, 0.6931)>
  UV <Vector (0.3288, 0.6774)>
  UV <Vector (0.3437, 0.6781)>
Face 7930
UV Count: 3
  UV <Vector (0.3574, 0.7333)>
  UV <Vector (0.3610, 0.7444)>
  UV <Vector (0.3456, 0.7409)>
Face 7931
UV Count: 3
  UV <Vector (0.3610, 0.7444)>
  UV <Vector (0.3574, 0.7333)>
  UV <Vector (0.3706, 0.7357)>
Face 7932
UV Count: 3
  UV <Vector (0.3886, 0.7512)>
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.3800, 0.7611)>
Face 7933
UV Count: 3
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.3954, 0.7787)>
  UV <Vector (0.3845, 0.7753)>
Face 7934
UV Count: 3
  UV <Vector (0.4088, 0.8227)>
  UV <Vector (0.4097, 0.8305)>
  UV <Vector (0.3987, 0.8311)>
Face 7935
UV Count: 3
  UV <Vector (0.4089, 0.8186)>
  UV <Vector (0.4088, 0.8227)>
  UV <Vector (0.3988, 0.8237)>
Face 7936
UV Count: 3
  UV <Vector (0.3995, 0.8096)>
  UV <Vector (0.3993, 0.8010)>
  UV <Vector (0.4098, 0.8066)>
Face 7937
UV Count: 3
  UV <Vector (0.3677, 0.7577)>
  UV <Vector (0.3610, 0.7444)>
  UV <Vector (0.3751, 0.7477)>
Face 7938
UV Count: 3
  UV <Vector (0.3610, 0.7444)>
  UV <Vector (0.3677, 0.7577)>
  UV <Vector (0.3521, 0.7534)>
Face 7939
UV Count: 3
  UV <Vector (0.3456, 0.7409)>
  UV <Vector (0.3521, 0.7534)>
  UV <Vector (0.3399, 0.7528)>
Face 7940
UV Count: 3
  UV <Vector (0.3954, 0.7787)>
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.4023, 0.7675)>
Face 7941
UV Count: 3
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.4098, 0.8066)>
  UV <Vector (0.3993, 0.8010)>
Face 7942
UV Count: 3
  UV <Vector (0.3272, 0.7372)>
  UV <Vector (0.3255, 0.7245)>
  UV <Vector (0.3422, 0.7291)>
Face 7943
UV Count: 3
  UV <Vector (0.3058, 0.7259)>
  UV <Vector (0.3060, 0.7170)>
  UV <Vector (0.3255, 0.7245)>
Face 7944
UV Count: 3
  UV <Vector (0.2697, 0.7003)>
  UV <Vector (0.2694, 0.7066)>
  UV <Vector (0.2510, 0.7051)>
Face 7945
UV Count: 3
  UV <Vector (0.2971, 0.6865)>
  UV <Vector (0.3025, 0.6984)>
  UV <Vector (0.2847, 0.6949)>
Face 7946
UV Count: 3
  UV <Vector (0.3185, 0.7028)>
  UV <Vector (0.3118, 0.6897)>
  UV <Vector (0.3252, 0.6918)>
Face 7947
UV Count: 3
  UV <Vector (0.3664, 0.6955)>
  UV <Vector (0.3740, 0.7121)>
  UV <Vector (0.3600, 0.7111)>
Face 7948
UV Count: 3
  UV <Vector (0.3740, 0.7121)>
  UV <Vector (0.3664, 0.6955)>
  UV <Vector (0.3786, 0.6952)>
Face 7949
UV Count: 3
  UV <Vector (0.3527, 0.6947)>
  UV <Vector (0.3600, 0.7111)>
  UV <Vector (0.3469, 0.7092)>
Face 7950
UV Count: 3
  UV <Vector (0.3918, 0.7272)>
  UV <Vector (0.3961, 0.7407)>
  UV <Vector (0.3840, 0.7381)>
Face 7951
UV Count: 3
  UV <Vector (0.3796, 0.7257)>
  UV <Vector (0.3840, 0.7381)>
  UV <Vector (0.3706, 0.7357)>
Face 7952
UV Count: 3
  UV <Vector (0.3656, 0.7239)>
  UV <Vector (0.3706, 0.7357)>
  UV <Vector (0.3574, 0.7333)>
Face 7953
UV Count: 3
  UV <Vector (0.2882, 0.7107)>
  UV <Vector (0.2694, 0.7066)>
  UV <Vector (0.2697, 0.7003)>
Face 7954
UV Count: 3
  UV <Vector (0.3381, 0.7178)>
  UV <Vector (0.3422, 0.7291)>
  UV <Vector (0.3255, 0.7245)>
Face 7955
UV Count: 3
  UV <Vector (0.3228, 0.7135)>
  UV <Vector (0.3255, 0.7245)>
  UV <Vector (0.3060, 0.7170)>
Face 7956
UV Count: 3
  UV <Vector (0.3060, 0.7170)>
  UV <Vector (0.2882, 0.7107)>
  UV <Vector (0.2872, 0.7040)>
Face 7957
UV Count: 3
  UV <Vector (0.3527, 0.7215)>
  UV <Vector (0.3574, 0.7333)>
  UV <Vector (0.3422, 0.7291)>
Face 7958
UV Count: 3
  UV <Vector (0.2971, 0.6865)>
  UV <Vector (0.2934, 0.6757)>
  UV <Vector (0.3057, 0.6778)>
Face 7959
UV Count: 3
  UV <Vector (0.3118, 0.6897)>
  UV <Vector (0.3185, 0.7028)>
  UV <Vector (0.3025, 0.6984)>
Face 7960
UV Count: 3
  UV <Vector (0.3252, 0.6918)>
  UV <Vector (0.3175, 0.6786)>
  UV <Vector (0.3288, 0.6774)>
Face 7961
UV Count: 3
  UV <Vector (0.3333, 0.7065)>
  UV <Vector (0.3252, 0.6918)>
  UV <Vector (0.3384, 0.6931)>
Face 7962
UV Count: 3
  UV <Vector (0.3003, 0.6670)>
  UV <Vector (0.3057, 0.6778)>
  UV <Vector (0.2934, 0.6757)>
Face 7963
UV Count: 3
  UV <Vector (0.3057, 0.6778)>
  UV <Vector (0.3003, 0.6670)>
  UV <Vector (0.3108, 0.6688)>
Face 7964
UV Count: 3
  UV <Vector (0.2912, 0.6668)>
  UV <Vector (0.2934, 0.6757)>
  UV <Vector (0.2801, 0.6715)>
Face 7965
UV Count: 3
  UV <Vector (0.3108, 0.6688)>
  UV <Vector (0.3158, 0.6612)>
  UV <Vector (0.3288, 0.6774)>
Face 7966
UV Count: 3
  UV <Vector (0.2975, 0.6579)>
  UV <Vector (0.3003, 0.6670)>
  UV <Vector (0.2912, 0.6668)>
Face 7967
UV Count: 3
  UV <Vector (0.3108, 0.6688)>
  UV <Vector (0.3003, 0.6670)>
  UV <Vector (0.2975, 0.6579)>
Face 7968
UV Count: 3
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.4124, 0.7972)>
  UV <Vector (0.4133, 0.8047)>
Face 7969
UV Count: 3
  UV <Vector (0.4106, 0.7706)>
  UV <Vector (0.4117, 0.7850)>
  UV <Vector (0.4041, 0.7816)>
Face 7970
UV Count: 3
  UV <Vector (0.3902, 0.6952)>
  UV <Vector (0.3969, 0.7121)>
  UV <Vector (0.3857, 0.7119)>
Face 7971
UV Count: 3
  UV <Vector (0.4117, 0.7850)>
  UV <Vector (0.4106, 0.7706)>
  UV <Vector (0.4180, 0.7737)>
Face 7972
UV Count: 3
  UV <Vector (0.4717, 0.7527)>
  UV <Vector (0.4729, 0.7724)>
  UV <Vector (0.4610, 0.7707)>
Face 7973
UV Count: 3
  UV <Vector (0.4817, 0.7545)>
  UV <Vector (0.4824, 0.7749)>
  UV <Vector (0.4729, 0.7724)>
Face 7974
UV Count: 3
  UV <Vector (0.4817, 0.7545)>
  UV <Vector (0.4919, 0.7567)>
  UV <Vector (0.4915, 0.7771)>
Face 7975
UV Count: 3
  UV <Vector (0.4694, 0.7347)>
  UV <Vector (0.4717, 0.7527)>
  UV <Vector (0.4587, 0.7506)>
Face 7976
UV Count: 3
  UV <Vector (0.4803, 0.7347)>
  UV <Vector (0.4817, 0.7545)>
  UV <Vector (0.4717, 0.7527)>
Face 7977
UV Count: 3
  UV <Vector (0.4803, 0.7347)>
  UV <Vector (0.4917, 0.7352)>
  UV <Vector (0.4919, 0.7567)>
Face 7978
UV Count: 3
  UV <Vector (0.3507, 0.8591)>
  UV <Vector (0.3544, 0.8592)>
  UV <Vector (0.3511, 0.8674)>
Face 7979
UV Count: 3
  UV <Vector (0.3790, 0.8772)>
  UV <Vector (0.3668, 0.8781)>
  UV <Vector (0.3722, 0.8615)>
Face 7980
UV Count: 3
  UV <Vector (0.4030, 0.7288)>
  UV <Vector (0.4067, 0.7427)>
  UV <Vector (0.3961, 0.7407)>
Face 7981
UV Count: 3
  UV <Vector (0.4448, 0.7330)>
  UV <Vector (0.4475, 0.7501)>
  UV <Vector (0.4368, 0.7481)>
Face 7982
UV Count: 3
  UV <Vector (0.4265, 0.7459)>
  UV <Vector (0.4232, 0.7309)>
  UV <Vector (0.4338, 0.7319)>
Face 7983
UV Count: 3
  UV <Vector (0.4067, 0.7427)>
  UV <Vector (0.4030, 0.7288)>
  UV <Vector (0.4130, 0.7302)>
Face 7984
UV Count: 3
  UV <Vector (0.4157, 0.7448)>
  UV <Vector (0.4130, 0.7302)>
  UV <Vector (0.4232, 0.7309)>
Face 7985
UV Count: 3
  UV <Vector (0.3976, 0.8395)>
  UV <Vector (0.3987, 0.8311)>
  UV <Vector (0.4097, 0.8305)>
Face 7986
UV Count: 3
  UV <Vector (0.3997, 0.8760)>
  UV <Vector (0.4090, 0.8779)>
  UV <Vector (0.4059, 0.8901)>
Face 7987
UV Count: 3
  UV <Vector (0.4229, 0.7718)>
  UV <Vector (0.4222, 0.7892)>
  UV <Vector (0.4181, 0.7877)>
Face 7988
UV Count: 3
  UV <Vector (0.4222, 0.7892)>
  UV <Vector (0.4229, 0.7718)>
  UV <Vector (0.4270, 0.7733)>
Face 7989
UV Count: 3
  UV <Vector (0.4271, 0.8199)>
  UV <Vector (0.4285, 0.8306)>
  UV <Vector (0.4220, 0.8289)>
Face 7990
UV Count: 3
  UV <Vector (0.4285, 0.8306)>
  UV <Vector (0.4290, 0.8413)>
  UV <Vector (0.4229, 0.8393)>
Face 7991
UV Count: 3
  UV <Vector (0.3416, 0.8653)>
  UV <Vector (0.3423, 0.8673)>
  UV <Vector (0.3370, 0.8702)>
Face 7992
UV Count: 3
  UV <Vector (0.3364, 0.8678)>
  UV <Vector (0.3370, 0.8702)>
  UV <Vector (0.3303, 0.8729)>
Face 7993
UV Count: 3
  UV <Vector (0.3247, 0.8713)>
  UV <Vector (0.3306, 0.8697)>
  UV <Vector (0.3303, 0.8729)>
Face 7994
UV Count: 3
  UV <Vector (0.3186, 0.8724)>
  UV <Vector (0.3247, 0.8713)>
  UV <Vector (0.3242, 0.8740)>
Face 7995
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3103, 0.8762)>
  UV <Vector (0.3027, 0.8756)>
Face 7996
UV Count: 3
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.2971, 0.8743)>
  UV <Vector (0.2915, 0.8723)>
Face 7997
UV Count: 3
  UV <Vector (0.2904, 0.8674)>
  UV <Vector (0.2943, 0.8696)>
  UV <Vector (0.2915, 0.8723)>
Face 7998
UV Count: 3
  UV <Vector (0.2706, 0.8632)>
  UV <Vector (0.2778, 0.8625)>
  UV <Vector (0.2768, 0.8672)>
Face 7999
UV Count: 3
  UV <Vector (0.2647, 0.8642)>
  UV <Vector (0.2706, 0.8632)>
  UV <Vector (0.2695, 0.8698)>
Face 8000
UV Count: 3
  UV <Vector (0.2589, 0.8644)>
  UV <Vector (0.2647, 0.8642)>
  UV <Vector (0.2639, 0.8700)>
Face 8001
UV Count: 3
  UV <Vector (0.3423, 0.8673)>
  UV <Vector (0.3416, 0.8653)>
  UV <Vector (0.3448, 0.8620)>
Face 8002
UV Count: 3
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3415, 0.8622)>
  UV <Vector (0.3448, 0.8587)>
Face 8003
UV Count: 3
  UV <Vector (0.3510, 0.6623)>
  UV <Vector (0.3459, 0.6492)>
  UV <Vector (0.3603, 0.6485)>
Face 8004
UV Count: 3
  UV <Vector (0.2670, 0.7704)>
  UV <Vector (0.2615, 0.7698)>
  UV <Vector (0.2615, 0.7662)>
Face 8005
UV Count: 3
  UV <Vector (0.2738, 0.7716)>
  UV <Vector (0.2670, 0.7704)>
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Face 8006
UV Count: 3
  UV <Vector (0.2744, 0.7691)>
  UV <Vector (0.2813, 0.7710)>
  UV <Vector (0.2807, 0.7729)>
Face 8007
UV Count: 3
  UV <Vector (0.2876, 0.7741)>
  UV <Vector (0.2807, 0.7729)>
  UV <Vector (0.2813, 0.7710)>
Face 8008
UV Count: 3
  UV <Vector (0.2916, 0.7755)>
  UV <Vector (0.2876, 0.7741)>
  UV <Vector (0.2882, 0.7730)>
Face 8009
UV Count: 3
  UV <Vector (0.2930, 0.7763)>
  UV <Vector (0.2916, 0.7755)>
  UV <Vector (0.2929, 0.7750)>
Face 8010
UV Count: 3
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2936, 0.7777)>
  UV <Vector (0.2954, 0.7778)>
Face 8011
UV Count: 3
  UV <Vector (0.2937, 0.7789)>
  UV <Vector (0.2954, 0.7794)>
  UV <Vector (0.2946, 0.7811)>
Face 8012
UV Count: 3
  UV <Vector (0.2931, 0.7804)>
  UV <Vector (0.2946, 0.7811)>
  UV <Vector (0.2924, 0.7830)>
Face 8013
UV Count: 3
  UV <Vector (0.2829, 0.7859)>
  UV <Vector (0.2820, 0.7842)>
  UV <Vector (0.2872, 0.7832)>
Face 8014
UV Count: 3
  UV <Vector (0.2763, 0.7856)>
  UV <Vector (0.2820, 0.7842)>
  UV <Vector (0.2829, 0.7859)>
Face 8015
UV Count: 3
  UV <Vector (0.2712, 0.7866)>
  UV <Vector (0.2763, 0.7856)>
  UV <Vector (0.2769, 0.7878)>
Face 8016
UV Count: 3
  UV <Vector (0.2667, 0.7875)>
  UV <Vector (0.2712, 0.7866)>
  UV <Vector (0.2717, 0.7895)>
Face 8017
UV Count: 3
  UV <Vector (0.2628, 0.7882)>
  UV <Vector (0.2667, 0.7875)>
  UV <Vector (0.2671, 0.7902)>
Face 8018
UV Count: 3
  UV <Vector (0.2563, 0.7886)>
  UV <Vector (0.2593, 0.7886)>
  UV <Vector (0.2593, 0.7911)>
Face 8019
UV Count: 3
  UV <Vector (0.2510, 0.8020)>
  UV <Vector (0.2509, 0.7994)>
  UV <Vector (0.2538, 0.7996)>
Face 8020
UV Count: 3
  UV <Vector (0.2537, 0.7964)>
  UV <Vector (0.2538, 0.7996)>
  UV <Vector (0.2509, 0.7994)>
Face 8021
UV Count: 3
  UV <Vector (0.2534, 0.7940)>
  UV <Vector (0.2534, 0.7910)>
  UV <Vector (0.2562, 0.7911)>
Face 8022
UV Count: 3
  UV <Vector (0.2534, 0.7910)>
  UV <Vector (0.2535, 0.7885)>
  UV <Vector (0.2563, 0.7886)>
Face 8023
UV Count: 3
  UV <Vector (0.2535, 0.7885)>
  UV <Vector (0.2534, 0.7860)>
  UV <Vector (0.2562, 0.7860)>
Face 8024
UV Count: 3
  UV <Vector (0.2562, 0.7860)>
  UV <Vector (0.2534, 0.7860)>
  UV <Vector (0.2533, 0.7837)>
Face 8025
UV Count: 3
  UV <Vector (0.2561, 0.7837)>
  UV <Vector (0.2533, 0.7837)>
  UV <Vector (0.2536, 0.7807)>
Face 8026
UV Count: 3
  UV <Vector (0.6321, 0.4938)>
  UV <Vector (0.6309, 0.4939)>
  UV <Vector (0.6310, 0.4908)>
Face 8027
UV Count: 3
  UV <Vector (0.6321, 0.4907)>
  UV <Vector (0.6310, 0.4908)>
  UV <Vector (0.6310, 0.4860)>
Face 8028
UV Count: 3
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6356, 0.4511)>
  UV <Vector (0.6346, 0.4644)>
Face 8029
UV Count: 3
  UV <Vector (0.6348, 0.4448)>
  UV <Vector (0.6356, 0.4511)>
  UV <Vector (0.6298, 0.4517)>
Face 8030
UV Count: 3
  UV <Vector (0.6298, 0.4340)>
  UV <Vector (0.6340, 0.4344)>
  UV <Vector (0.6348, 0.4448)>
Face 8031
UV Count: 3
  UV <Vector (0.6317, 0.4096)>
  UV <Vector (0.6334, 0.4099)>
  UV <Vector (0.6329, 0.4136)>
Face 8032
UV Count: 3
  UV <Vector (0.6317, 0.4055)>
  UV <Vector (0.6338, 0.4057)>
  UV <Vector (0.6336, 0.4076)>
Face 8033
UV Count: 3
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2623, 0.7749)>
  UV <Vector (0.2634, 0.7779)>
Face 8034
UV Count: 3
  UV <Vector (0.2623, 0.7749)>
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2563, 0.7723)>
Face 8035
UV Count: 3
  UV <Vector (0.2616, 0.7724)>
  UV <Vector (0.2563, 0.7723)>
  UV <Vector (0.2563, 0.7696)>
Face 8036
UV Count: 3
  UV <Vector (0.2615, 0.7698)>
  UV <Vector (0.2563, 0.7696)>
  UV <Vector (0.2560, 0.7660)>
Face 8037
UV Count: 3
  UV <Vector (0.2624, 0.7621)>
  UV <Vector (0.2615, 0.7662)>
  UV <Vector (0.2560, 0.7660)>
Face 8038
UV Count: 3
  UV <Vector (0.2556, 0.7614)>
  UV <Vector (0.2559, 0.7568)>
  UV <Vector (0.2629, 0.7579)>
Face 8039
UV Count: 3
  UV <Vector (0.2641, 0.7545)>
  UV <Vector (0.2629, 0.7579)>
  UV <Vector (0.2559, 0.7568)>
Face 8040
UV Count: 3
  UV <Vector (0.2657, 0.7506)>
  UV <Vector (0.2641, 0.7545)>
  UV <Vector (0.2562, 0.7532)>
Face 8041
UV Count: 3
  UV <Vector (0.2662, 0.7459)>
  UV <Vector (0.2657, 0.7506)>
  UV <Vector (0.2573, 0.7491)>
Face 8042
UV Count: 3
  UV <Vector (0.2673, 0.7357)>
  UV <Vector (0.2672, 0.7410)>
  UV <Vector (0.2588, 0.7400)>
Face 8043
UV Count: 3
  UV <Vector (0.2591, 0.7296)>
  UV <Vector (0.2672, 0.7297)>
  UV <Vector (0.2673, 0.7357)>
Face 8044
UV Count: 3
  UV <Vector (0.2672, 0.7297)>
  UV <Vector (0.2591, 0.7296)>
  UV <Vector (0.2576, 0.7246)>
Face 8045
UV Count: 3
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2681, 0.7137)>
  UV <Vector (0.2600, 0.7164)>
Face 8046
UV Count: 3
  UV <Vector (0.2614, 0.8009)>
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2599, 0.8034)>
Face 8047
UV Count: 3
  UV <Vector (0.2663, 0.8034)>
  UV <Vector (0.2655, 0.8008)>
  UV <Vector (0.2709, 0.8018)>
Face 8048
UV Count: 3
  UV <Vector (0.2771, 0.8023)>
  UV <Vector (0.2780, 0.8046)>
  UV <Vector (0.2719, 0.8034)>
Face 8049
UV Count: 3
  UV <Vector (0.2836, 0.8023)>
  UV <Vector (0.2848, 0.8067)>
  UV <Vector (0.2780, 0.8046)>
Face 8050
UV Count: 3
  UV <Vector (0.2836, 0.8023)>
  UV <Vector (0.2916, 0.8008)>
  UV <Vector (0.2936, 0.8048)>
Face 8051
UV Count: 3
  UV <Vector (0.3337, 0.8124)>
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3458, 0.8201)>
Face 8052
UV Count: 3
  UV <Vector (0.3234, 0.8166)>
  UV <Vector (0.3337, 0.8124)>
  UV <Vector (0.3350, 0.8209)>
Face 8053
UV Count: 3
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3566, 0.8107)>
  UV <Vector (0.3570, 0.8199)>
Face 8054
UV Count: 3
  UV <Vector (0.3676, 0.8203)>
  UV <Vector (0.3570, 0.8199)>
  UV <Vector (0.3566, 0.8107)>
Face 8055
UV Count: 3
  UV <Vector (0.3775, 0.8304)>
  UV <Vector (0.3673, 0.8298)>
  UV <Vector (0.3676, 0.8203)>
Face 8056
UV Count: 3
  UV <Vector (0.3775, 0.8304)>
  UV <Vector (0.3782, 0.8214)>
  UV <Vector (0.3886, 0.8226)>
Face 8057
UV Count: 3
  UV <Vector (0.4641, 0.9840)>
  UV <Vector (0.4677, 0.9817)>
  UV <Vector (0.4719, 0.9843)>
Face 8058
UV Count: 3
  UV <Vector (0.4611, 0.9862)>
  UV <Vector (0.4641, 0.9840)>
  UV <Vector (0.4683, 0.9880)>
Face 8059
UV Count: 3
  UV <Vector (0.3007, 0.8669)>
  UV <Vector (0.3015, 0.8653)>
  UV <Vector (0.3081, 0.8657)>
Face 8060
UV Count: 3
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.2999, 0.8683)>
  UV <Vector (0.3059, 0.8696)>
Face 8061
UV Count: 3
  UV <Vector (0.2971, 0.8743)>
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.3041, 0.8726)>
Face 8062
UV Count: 3
  UV <Vector (0.3005, 0.8797)>
  UV <Vector (0.2942, 0.8781)>
  UV <Vector (0.2971, 0.8743)>
Face 8063
UV Count: 3
  UV <Vector (0.2986, 0.8860)>
  UV <Vector (0.2906, 0.8848)>
  UV <Vector (0.2942, 0.8781)>
Face 8064
UV Count: 3
  UV <Vector (0.2906, 0.8848)>
  UV <Vector (0.2986, 0.8860)>
  UV <Vector (0.2970, 0.8927)>
Face 8065
UV Count: 3
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2724, 0.8784)>
  UV <Vector (0.2795, 0.8723)>
Face 8066
UV Count: 3
  UV <Vector (0.3459, 0.8409)>
  UV <Vector (0.3524, 0.8504)>
  UV <Vector (0.3484, 0.8528)>
Face 8067
UV Count: 3
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3224, 0.8900)>
Face 8068
UV Count: 3
  UV <Vector (0.3228, 0.8957)>
  UV <Vector (0.3224, 0.8900)>
  UV <Vector (0.3305, 0.8878)>
Face 8069
UV Count: 3
  UV <Vector (0.3314, 0.8933)>
  UV <Vector (0.3305, 0.8878)>
  UV <Vector (0.3396, 0.8839)>
Face 8070
UV Count: 3
  UV <Vector (0.3418, 0.8889)>
  UV <Vector (0.3396, 0.8839)>
  UV <Vector (0.3475, 0.8790)>
Face 8071
UV Count: 3
  UV <Vector (0.3514, 0.8831)>
  UV <Vector (0.3475, 0.8790)>
  UV <Vector (0.3549, 0.8708)>
Face 8072
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2808, 0.8900)>
  UV <Vector (0.2883, 0.8914)>
Face 8073
UV Count: 3
  UV <Vector (0.2970, 0.8927)>
  UV <Vector (0.2963, 0.8982)>
  UV <Vector (0.2878, 0.8969)>
Face 8074
UV Count: 3
  UV <Vector (0.3065, 0.8928)>
  UV <Vector (0.3063, 0.8982)>
  UV <Vector (0.2963, 0.8982)>
Face 8075
UV Count: 3
  UV <Vector (0.3946, 0.8507)>
  UV <Vector (0.3840, 0.8504)>
  UV <Vector (0.3865, 0.8399)>
Face 8076
UV Count: 3
  UV <Vector (0.3976, 0.8395)>
  UV <Vector (0.4100, 0.8383)>
  UV <Vector (0.4052, 0.8494)>
Face 8077
UV Count: 3
  UV <Vector (0.2885, 0.8618)>
  UV <Vector (0.2844, 0.8621)>
  UV <Vector (0.2858, 0.8594)>
Face 8078
UV Count: 3
  UV <Vector (0.2955, 0.8650)>
  UV <Vector (0.2952, 0.8664)>
  UV <Vector (0.2914, 0.8636)>
Face 8079
UV Count: 3
  UV <Vector (0.3007, 0.8669)>
  UV <Vector (0.2999, 0.8683)>
  UV <Vector (0.2952, 0.8664)>
Face 8080
UV Count: 3
  UV <Vector (0.2999, 0.8683)>
  UV <Vector (0.3007, 0.8669)>
  UV <Vector (0.3068, 0.8677)>
Face 8081
UV Count: 3
  UV <Vector (0.3068, 0.8677)>
  UV <Vector (0.3142, 0.8674)>
  UV <Vector (0.3130, 0.8697)>
Face 8082
UV Count: 3
  UV <Vector (0.3250, 0.8677)>
  UV <Vector (0.3193, 0.8691)>
  UV <Vector (0.3198, 0.8671)>
Face 8083
UV Count: 3
  UV <Vector (0.3310, 0.8661)>
  UV <Vector (0.3250, 0.8677)>
  UV <Vector (0.3253, 0.8658)>
Face 8084
UV Count: 3
  UV <Vector (0.3374, 0.8626)>
  UV <Vector (0.3369, 0.8642)>
  UV <Vector (0.3310, 0.8661)>
Face 8085
UV Count: 3
  UV <Vector (0.3416, 0.8608)>
  UV <Vector (0.3415, 0.8622)>
  UV <Vector (0.3369, 0.8642)>
Face 8086
UV Count: 3
  UV <Vector (0.3415, 0.8622)>
  UV <Vector (0.3416, 0.8608)>
  UV <Vector (0.3440, 0.8576)>
Face 8087
UV Count: 3
  UV <Vector (0.3448, 0.8587)>
  UV <Vector (0.3440, 0.8576)>
  UV <Vector (0.3461, 0.8558)>
Face 8088
UV Count: 3
  UV <Vector (0.3484, 0.8528)>
  UV <Vector (0.3507, 0.8591)>
  UV <Vector (0.3470, 0.8580)>
Face 8089
UV Count: 3
  UV <Vector (0.3507, 0.8591)>
  UV <Vector (0.3484, 0.8528)>
  UV <Vector (0.3524, 0.8504)>
Face 8090
UV Count: 3
  UV <Vector (0.2875, 0.8575)>
  UV <Vector (0.2906, 0.8589)>
  UV <Vector (0.2895, 0.8601)>
Face 8091
UV Count: 3
  UV <Vector (0.2868, 0.8528)>
  UV <Vector (0.2908, 0.8510)>
  UV <Vector (0.2936, 0.8546)>
Face 8092
UV Count: 3
  UV <Vector (0.2921, 0.8619)>
  UV <Vector (0.2914, 0.8636)>
  UV <Vector (0.2885, 0.8618)>
Face 8093
UV Count: 3
  UV <Vector (0.2858, 0.8594)>
  UV <Vector (0.2797, 0.8581)>
  UV <Vector (0.2832, 0.8552)>
Face 8094
UV Count: 3
  UV <Vector (0.2844, 0.8621)>
  UV <Vector (0.2778, 0.8625)>
  UV <Vector (0.2797, 0.8581)>
Face 8095
UV Count: 3
  UV <Vector (0.2879, 0.8633)>
  UV <Vector (0.2885, 0.8618)>
  UV <Vector (0.2914, 0.8636)>
Face 8096
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2904, 0.8674)>
  UV <Vector (0.2869, 0.8694)>
Face 8097
UV Count: 3
  UV <Vector (0.3367, 0.8376)>
  UV <Vector (0.3369, 0.8445)>
  UV <Vector (0.3291, 0.8431)>
Face 8098
UV Count: 3
  UV <Vector (0.3544, 0.8592)>
  UV <Vector (0.3588, 0.8603)>
  UV <Vector (0.3549, 0.8708)>
Face 8099
UV Count: 3
  UV <Vector (0.3280, 0.8368)>
  UV <Vector (0.3291, 0.8431)>
  UV <Vector (0.3203, 0.8436)>
Face 8100
UV Count: 3
  UV <Vector (0.2869, 0.8694)>
  UV <Vector (0.2795, 0.8723)>
  UV <Vector (0.2768, 0.8672)>
Face 8101
UV Count: 3
  UV <Vector (0.3544, 0.8592)>
  UV <Vector (0.3524, 0.8504)>
  UV <Vector (0.3587, 0.8491)>
Face 8102
UV Count: 3
  UV <Vector (0.3588, 0.8603)>
  UV <Vector (0.3587, 0.8491)>
  UV <Vector (0.3666, 0.8492)>
Face 8103
UV Count: 3
  UV <Vector (0.3924, 0.8631)>
  UV <Vector (0.3813, 0.8630)>
  UV <Vector (0.3840, 0.8504)>
Face 8104
UV Count: 3
  UV <Vector (0.3946, 0.8507)>
  UV <Vector (0.4052, 0.8494)>
  UV <Vector (0.4013, 0.8625)>
Face 8105
UV Count: 3
  UV <Vector (0.3603, 0.8731)>
  UV <Vector (0.3549, 0.8708)>
  UV <Vector (0.3588, 0.8603)>
Face 8106
UV Count: 3
  UV <Vector (0.3673, 0.8298)>
  UV <Vector (0.3568, 0.8296)>
  UV <Vector (0.3570, 0.8199)>
Face 8107
UV Count: 3
  UV <Vector (0.3159, 0.8261)>
  UV <Vector (0.3256, 0.8231)>
  UV <Vector (0.3264, 0.8299)>
Face 8108
UV Count: 3
  UV <Vector (0.3171, 0.8317)>
  UV <Vector (0.3264, 0.8299)>
  UV <Vector (0.3280, 0.8368)>
Face 8109
UV Count: 3
  UV <Vector (0.3091, 0.8342)>
  UV <Vector (0.3171, 0.8317)>
  UV <Vector (0.3190, 0.8377)>
Face 8110
UV Count: 3
  UV <Vector (0.3028, 0.8364)>
  UV <Vector (0.3091, 0.8342)>
  UV <Vector (0.3106, 0.8395)>
Face 8111
UV Count: 3
  UV <Vector (0.2968, 0.8386)>
  UV <Vector (0.3028, 0.8364)>
  UV <Vector (0.3046, 0.8413)>
Face 8112
UV Count: 3
  UV <Vector (0.2857, 0.8427)>
  UV <Vector (0.2910, 0.8407)>
  UV <Vector (0.2933, 0.8450)>
Face 8113
UV Count: 3
  UV <Vector (0.2811, 0.8448)>
  UV <Vector (0.2857, 0.8427)>
  UV <Vector (0.2880, 0.8469)>
Face 8114
UV Count: 3
  UV <Vector (0.2700, 0.8502)>
  UV <Vector (0.2760, 0.8473)>
  UV <Vector (0.2786, 0.8522)>
Face 8115
UV Count: 3
  UV <Vector (0.2700, 0.8502)>
  UV <Vector (0.2725, 0.8566)>
  UV <Vector (0.2649, 0.8587)>
Face 8116
UV Count: 3
  UV <Vector (0.2590, 0.8587)>
  UV <Vector (0.2593, 0.8519)>
  UV <Vector (0.2644, 0.8513)>
Face 8117
UV Count: 3
  UV <Vector (0.3264, 0.8299)>
  UV <Vector (0.3358, 0.8293)>
  UV <Vector (0.3367, 0.8376)>
Face 8118
UV Count: 3
  UV <Vector (0.3256, 0.8231)>
  UV <Vector (0.3350, 0.8209)>
  UV <Vector (0.3358, 0.8293)>
Face 8119
UV Count: 3
  UV <Vector (0.3568, 0.8296)>
  UV <Vector (0.3459, 0.8298)>
  UV <Vector (0.3458, 0.8201)>
Face 8120
UV Count: 3
  UV <Vector (0.3459, 0.8298)>
  UV <Vector (0.3358, 0.8293)>
  UV <Vector (0.3350, 0.8209)>
Face 8121
UV Count: 3
  UV <Vector (0.3300, 0.7904)>
  UV <Vector (0.3372, 0.7920)>
  UV <Vector (0.3322, 0.8041)>
Face 8122
UV Count: 3
  UV <Vector (0.3372, 0.7920)>
  UV <Vector (0.3459, 0.7922)>
  UV <Vector (0.3456, 0.8024)>
Face 8123
UV Count: 3
  UV <Vector (0.4910, 0.9752)>
  UV <Vector (0.4884, 0.9752)>
  UV <Vector (0.4862, 0.9708)>
Face 8124
UV Count: 3
  UV <Vector (0.3358, 0.8564)>
  UV <Vector (0.3404, 0.8578)>
  UV <Vector (0.3391, 0.8592)>
Face 8125
UV Count: 3
  UV <Vector (0.3360, 0.8533)>
  UV <Vector (0.3414, 0.8559)>
  UV <Vector (0.3404, 0.8578)>
Face 8126
UV Count: 3
  UV <Vector (0.3363, 0.8500)>
  UV <Vector (0.3422, 0.8527)>
  UV <Vector (0.3414, 0.8559)>
Face 8127
UV Count: 3
  UV <Vector (0.3435, 0.8476)>
  UV <Vector (0.3422, 0.8527)>
  UV <Vector (0.3363, 0.8500)>
Face 8128
UV Count: 3
  UV <Vector (0.3369, 0.8445)>
  UV <Vector (0.3367, 0.8376)>
  UV <Vector (0.3459, 0.8409)>
Face 8129
UV Count: 3
  UV <Vector (0.3367, 0.8376)>
  UV <Vector (0.3358, 0.8293)>
  UV <Vector (0.3459, 0.8298)>
Face 8130
UV Count: 3
  UV <Vector (0.3524, 0.8504)>
  UV <Vector (0.3459, 0.8409)>
  UV <Vector (0.3570, 0.8391)>
Face 8131
UV Count: 3
  UV <Vector (0.3570, 0.8391)>
  UV <Vector (0.3459, 0.8409)>
  UV <Vector (0.3459, 0.8298)>
Face 8132
UV Count: 3
  UV <Vector (0.6436, 0.4891)>
  UV <Vector (0.6425, 0.4897)>
  UV <Vector (0.6425, 0.4879)>
Face 8133
UV Count: 3
  UV <Vector (0.2867, 0.7796)>
  UV <Vector (0.2889, 0.7793)>
  UV <Vector (0.2895, 0.7804)>
Face 8134
UV Count: 3
  UV <Vector (0.2904, 0.7816)>
  UV <Vector (0.2865, 0.7821)>
  UV <Vector (0.2865, 0.7809)>
Face 8135
UV Count: 3
  UV <Vector (0.2872, 0.7832)>
  UV <Vector (0.2865, 0.7821)>
  UV <Vector (0.2904, 0.7816)>
Face 8136
UV Count: 3
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Face 8137
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Face 8138
UV Count: 3
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Face 8139
UV Count: 3
  UV <Vector (0.2960, 0.7940)>
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Face 8140
UV Count: 3
  UV <Vector (0.2993, 0.7982)>
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Face 8141
UV Count: 3
  UV <Vector (0.2936, 0.8048)>
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Face 8142
UV Count: 3
  UV <Vector (0.3055, 0.7942)>
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Face 8143
UV Count: 3
  UV <Vector (0.3587, 0.8491)>
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Face 8144
UV Count: 3
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Face 8145
UV Count: 3
  UV <Vector (0.3670, 0.8390)>
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Face 8146
UV Count: 3
  UV <Vector (0.3768, 0.8394)>
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Face 8147
UV Count: 3
  UV <Vector (0.3722, 0.8615)>
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Face 8148
UV Count: 3
  UV <Vector (0.3750, 0.8494)>
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Face 8149
UV Count: 3
  UV <Vector (0.3768, 0.8394)>
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Face 8150
UV Count: 3
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Face 8151
UV Count: 3
  UV <Vector (0.3840, 0.8504)>
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Face 8152
UV Count: 3
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Face 8153
UV Count: 3
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Face 8154
UV Count: 3
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Face 8155
UV Count: 3
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Face 8156
UV Count: 3
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Face 8157
UV Count: 3
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Face 8158
UV Count: 3
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Face 8159
UV Count: 3
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Face 8160
UV Count: 3
  UV <Vector (0.5521, 0.5848)>
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Face 8161
UV Count: 3
  UV <Vector (0.5522, 0.5814)>
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Face 8162
UV Count: 3
  UV <Vector (0.5436, 0.5804)>
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Face 8163
UV Count: 3
  UV <Vector (0.5431, 0.5833)>
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Face 8164
UV Count: 3
  UV <Vector (0.5419, 0.5862)>
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Face 8165
UV Count: 3
  UV <Vector (0.4240, 0.8607)>
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Face 8166
UV Count: 3
  UV <Vector (0.3813, 0.8630)>
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Face 8167
UV Count: 3
  UV <Vector (0.3895, 0.8769)>
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Face 8168
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
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Face 8169
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
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Face 8170
UV Count: 3
  UV <Vector (0.5469, 0.5405)>
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Face 8171
UV Count: 3
  UV <Vector (0.5317, 0.5606)>
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Face 8172
UV Count: 3
  UV <Vector (0.5400, 0.5567)>
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Face 8173
UV Count: 3
  UV <Vector (0.5310, 0.5517)>
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Face 8174
UV Count: 3
  UV <Vector (0.5334, 0.5667)>
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Face 8175
UV Count: 3
  UV <Vector (0.5381, 0.5730)>
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Face 8176
UV Count: 3
  UV <Vector (0.5675, 0.5660)>
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Face 8177
UV Count: 3
  UV <Vector (0.5689, 0.5578)>
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Face 8178
UV Count: 3
  UV <Vector (0.5681, 0.5451)>
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Face 8179
UV Count: 3
  UV <Vector (0.5664, 0.5753)>
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Face 8180
UV Count: 3
  UV <Vector (0.5427, 0.5494)>
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Face 8181
UV Count: 3
  UV <Vector (0.5596, 0.5795)>
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Face 8182
UV Count: 3
  UV <Vector (0.5452, 0.5777)>
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Face 8183
UV Count: 3
  UV <Vector (0.5526, 0.5577)>
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Face 8184
UV Count: 3
  UV <Vector (0.5607, 0.5539)>
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Face 8185
UV Count: 3
  UV <Vector (0.5587, 0.5314)>
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Face 8186
UV Count: 3
  UV <Vector (0.5599, 0.5304)>
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Face 8187
UV Count: 3
  UV <Vector (0.5583, 0.5770)>
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Face 8188
UV Count: 3
  UV <Vector (0.5356, 0.5588)>
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Face 8189
UV Count: 3
  UV <Vector (0.5477, 0.5621)>
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Face 8190
UV Count: 3
  UV <Vector (0.5433, 0.5597)>
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Face 8191
UV Count: 3
  UV <Vector (0.5488, 0.5561)>
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Face 8192
UV Count: 3
  UV <Vector (0.5531, 0.5509)>
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Face 8193
UV Count: 3
  UV <Vector (0.5604, 0.5451)>
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Face 8194
UV Count: 3
  UV <Vector (0.5621, 0.5359)>
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Face 8195
UV Count: 3
  UV <Vector (0.5452, 0.5777)>
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Face 8196
UV Count: 3
  UV <Vector (0.5381, 0.5730)>
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Face 8197
UV Count: 3
  UV <Vector (0.3972, 0.8898)>
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Face 8198
UV Count: 3
  UV <Vector (0.3875, 0.8902)>
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Face 8199
UV Count: 3
  UV <Vector (0.4127, 0.8534)>
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Face 8200
UV Count: 3
  UV <Vector (0.4013, 0.8625)>
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Face 8201
UV Count: 3
  UV <Vector (0.5587, 0.5314)>
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Face 8202
UV Count: 3
  UV <Vector (0.3790, 0.8772)>
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Face 8203
UV Count: 3
  UV <Vector (0.3671, 0.8932)>
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Face 8204
UV Count: 3
  UV <Vector (0.4173, 0.7986)>
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Face 8205
UV Count: 3
  UV <Vector (0.4320, 0.8122)>
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Face 8206
UV Count: 3
  UV <Vector (0.4330, 0.8217)>
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Face 8207
UV Count: 3
  UV <Vector (0.4330, 0.8322)>
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Face 8208
UV Count: 3
  UV <Vector (0.4663, 0.9635)>
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Face 8209
UV Count: 3
  UV <Vector (0.3110, 0.8601)>
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Face 8210
UV Count: 3
  UV <Vector (0.3000, 0.8572)>
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Face 8211
UV Count: 3
  UV <Vector (0.2980, 0.8535)>
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Face 8212
UV Count: 3
  UV <Vector (0.2936, 0.8546)>
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Face 8213
UV Count: 3
  UV <Vector (0.2921, 0.8619)>
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Face 8214
UV Count: 3
  UV <Vector (0.2928, 0.8604)>
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Face 8215
UV Count: 3
  UV <Vector (0.2963, 0.8576)>
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Face 8216
UV Count: 3
  UV <Vector (0.2967, 0.8632)>
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Face 8217
UV Count: 3
  UV <Vector (0.4386, 0.8145)>
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Face 8218
UV Count: 3
  UV <Vector (0.3751, 0.7477)>
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Face 8219
UV Count: 3
  UV <Vector (0.4269, 0.7893)>
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Face 8220
UV Count: 3
  UV <Vector (0.4324, 0.7913)>
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Face 8221
UV Count: 3
  UV <Vector (0.4389, 0.7946)>
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Face 8222
UV Count: 3
  UV <Vector (0.4388, 0.8225)>
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Face 8223
UV Count: 3
  UV <Vector (0.4380, 0.8349)>
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Face 8224
UV Count: 3
  UV <Vector (0.3886, 0.7512)>
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Face 8225
UV Count: 3
  UV <Vector (0.4091, 0.7569)>
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Face 8226
UV Count: 3
  UV <Vector (0.4177, 0.7591)>
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Face 8227
UV Count: 3
  UV <Vector (0.3995, 0.7544)>
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Face 8228
UV Count: 3
  UV <Vector (0.4157, 0.7448)>
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Face 8229
UV Count: 3
  UV <Vector (0.4265, 0.7459)>
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Face 8230
UV Count: 3
  UV <Vector (0.4319, 0.7790)>
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Face 8231
UV Count: 3
  UV <Vector (0.4294, 0.7615)>
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Face 8232
UV Count: 3
  UV <Vector (0.4475, 0.7501)>
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Face 8233
UV Count: 3
  UV <Vector (0.2780, 0.9102)>
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Face 8234
UV Count: 3
  UV <Vector (0.2805, 0.9216)>
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Face 8235
UV Count: 3
  UV <Vector (0.2870, 0.9115)>
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Face 8236
UV Count: 3
  UV <Vector (0.2904, 0.9222)>
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Face 8237
UV Count: 3
  UV <Vector (0.2878, 0.8969)>
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Face 8238
UV Count: 3
  UV <Vector (0.2963, 0.8982)>
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Face 8239
UV Count: 3
  UV <Vector (0.2957, 0.9051)>
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Face 8240
UV Count: 3
  UV <Vector (0.3574, 0.8991)>
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Face 8241
UV Count: 3
  UV <Vector (0.3674, 0.9059)>
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Face 8242
UV Count: 3
  UV <Vector (0.3773, 0.8911)>
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Face 8243
UV Count: 3
  UV <Vector (0.4045, 0.8700)>
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Face 8244
UV Count: 3
  UV <Vector (0.4783, 0.7138)>
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Face 8245
UV Count: 3
  UV <Vector (0.4783, 0.7138)>
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Face 8246
UV Count: 3
  UV <Vector (0.4663, 0.7156)>
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Face 8247
UV Count: 3
  UV <Vector (0.4528, 0.7169)>
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Face 8248
UV Count: 3
  UV <Vector (0.4410, 0.7161)>
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Face 8249
UV Count: 3
  UV <Vector (0.4300, 0.7159)>
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Face 8250
UV Count: 3
  UV <Vector (0.4190, 0.7147)>
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Face 8251
UV Count: 3
  UV <Vector (0.4078, 0.7130)>
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Face 8252
UV Count: 3
  UV <Vector (0.3969, 0.7121)>
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Face 8253
UV Count: 3
  UV <Vector (0.3796, 0.7257)>
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Face 8254
UV Count: 3
  UV <Vector (0.3740, 0.7121)>
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Face 8255
UV Count: 3
  UV <Vector (0.3600, 0.7111)>
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Face 8256
UV Count: 3
  UV <Vector (0.3381, 0.7178)>
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Face 8257
UV Count: 3
  UV <Vector (0.3228, 0.7135)>
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Face 8258
UV Count: 3
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Face 8259
UV Count: 3
  UV <Vector (0.3025, 0.6984)>
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Face 8260
UV Count: 3
  UV <Vector (0.2697, 0.7003)>
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Face 8261
UV Count: 3
  UV <Vector (0.2678, 0.6925)>
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Face 8262
UV Count: 3
  UV <Vector (0.4915, 0.7771)>
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Face 8263
UV Count: 3
  UV <Vector (0.4824, 0.7749)>
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Face 8264
UV Count: 3
  UV <Vector (0.4729, 0.7724)>
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Face 8265
UV Count: 3
  UV <Vector (0.4475, 0.7501)>
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Face 8266
UV Count: 3
  UV <Vector (0.4390, 0.7650)>
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Face 8267
UV Count: 3
  UV <Vector (0.3042, 0.9366)>
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Face 8268
UV Count: 3
  UV <Vector (0.2772, 0.9719)>
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Face 8269
UV Count: 3
  UV <Vector (0.4078, 0.8713)>
  UV <Vector (0.4100, 0.8647)>
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Face 8270
UV Count: 3
  UV <Vector (0.4198, 0.8671)>
  UV <Vector (0.4143, 0.8664)>
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Face 8271
UV Count: 3
  UV <Vector (0.4143, 0.8664)>
  UV <Vector (0.4198, 0.8671)>
  UV <Vector (0.4170, 0.8796)>
Face 8272
UV Count: 3
  UV <Vector (0.4245, 0.8667)>
  UV <Vector (0.4198, 0.8671)>
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Face 8273
UV Count: 3
  UV <Vector (0.4236, 0.8797)>
  UV <Vector (0.4170, 0.8796)>
  UV <Vector (0.4198, 0.8671)>
Face 8274
UV Count: 3
  UV <Vector (0.4404, 0.8731)>
  UV <Vector (0.4369, 0.8872)>
  UV <Vector (0.4316, 0.8772)>
Face 8275
UV Count: 3
  UV <Vector (0.4316, 0.8772)>
  UV <Vector (0.4236, 0.8797)>
  UV <Vector (0.4245, 0.8667)>
Face 8276
UV Count: 3
  UV <Vector (0.4240, 0.8607)>
  UV <Vector (0.4268, 0.8572)>
  UV <Vector (0.4282, 0.8635)>
Face 8277
UV Count: 3
  UV <Vector (0.4268, 0.8572)>
  UV <Vector (0.4282, 0.8529)>
  UV <Vector (0.4312, 0.8576)>
Face 8278
UV Count: 3
  UV <Vector (0.4286, 0.8477)>
  UV <Vector (0.4290, 0.8413)>
  UV <Vector (0.4328, 0.8434)>
Face 8279
UV Count: 3
  UV <Vector (0.4324, 0.8498)>
  UV <Vector (0.4312, 0.8576)>
  UV <Vector (0.4282, 0.8529)>
Face 8280
UV Count: 3
  UV <Vector (0.4374, 0.8500)>
  UV <Vector (0.4358, 0.8653)>
  UV <Vector (0.4312, 0.8576)>
Face 8281
UV Count: 3
  UV <Vector (0.4358, 0.8653)>
  UV <Vector (0.4316, 0.8772)>
  UV <Vector (0.4282, 0.8635)>
Face 8282
UV Count: 3
  UV <Vector (0.3259, 0.9323)>
  UV <Vector (0.3206, 0.9224)>
  UV <Vector (0.3295, 0.9198)>
Face 8283
UV Count: 3
  UV <Vector (0.3377, 0.9165)>
  UV <Vector (0.3402, 0.9275)>
  UV <Vector (0.3326, 0.9304)>
Face 8284
UV Count: 3
  UV <Vector (0.2896, 0.9620)>
  UV <Vector (0.2692, 0.9442)>
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Face 8285
UV Count: 3
  UV <Vector (0.3143, 0.9476)>
  UV <Vector (0.3042, 0.9366)>
  UV <Vector (0.3184, 0.9340)>
Face 8286
UV Count: 3
  UV <Vector (0.3494, 0.9139)>
  UV <Vector (0.3510, 0.9226)>
  UV <Vector (0.3402, 0.9275)>
Face 8287
UV Count: 3
  UV <Vector (0.4539, 0.7811)>
  UV <Vector (0.4580, 0.7811)>
  UV <Vector (0.4589, 0.7925)>
Face 8288
UV Count: 3
  UV <Vector (0.4394, 0.7812)>
  UV <Vector (0.4390, 0.7650)>
  UV <Vector (0.4498, 0.7703)>
Face 8289
UV Count: 3
  UV <Vector (0.3027, 0.9540)>
  UV <Vector (0.2902, 0.9428)>
  UV <Vector (0.3042, 0.9366)>
Face 8290
UV Count: 3
  UV <Vector (0.4729, 0.9775)>
  UV <Vector (0.4761, 0.9780)>
  UV <Vector (0.4719, 0.9843)>
Face 8291
UV Count: 3
  UV <Vector (0.5548, 0.5741)>
  UV <Vector (0.5494, 0.5724)>
  UV <Vector (0.5533, 0.5657)>
Face 8292
UV Count: 3
  UV <Vector (0.5623, 0.5628)>
  UV <Vector (0.5587, 0.5685)>
  UV <Vector (0.5533, 0.5657)>
Face 8293
UV Count: 3
  UV <Vector (0.5650, 0.5558)>
  UV <Vector (0.5623, 0.5628)>
  UV <Vector (0.5574, 0.5600)>
Face 8294
UV Count: 3
  UV <Vector (0.5648, 0.5449)>
  UV <Vector (0.5650, 0.5558)>
  UV <Vector (0.5607, 0.5539)>
Face 8295
UV Count: 3
  UV <Vector (0.5648, 0.5449)>
  UV <Vector (0.5604, 0.5451)>
  UV <Vector (0.5621, 0.5359)>
Face 8296
UV Count: 3
  UV <Vector (0.5641, 0.5348)>
  UV <Vector (0.5621, 0.5359)>
  UV <Vector (0.5587, 0.5314)>
Face 8297
UV Count: 3
  UV <Vector (0.5524, 0.5780)>
  UV <Vector (0.5452, 0.5777)>
  UV <Vector (0.5494, 0.5724)>
Face 8298
UV Count: 3
  UV <Vector (0.5319, 0.5460)>
  UV <Vector (0.5289, 0.5460)>
  UV <Vector (0.5315, 0.5398)>
Face 8299
UV Count: 3
  UV <Vector (0.5279, 0.5510)>
  UV <Vector (0.5289, 0.5460)>
  UV <Vector (0.5319, 0.5460)>
Face 8300
UV Count: 3
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5319, 0.5460)>
  UV <Vector (0.5346, 0.5410)>
Face 8301
UV Count: 3
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5341, 0.5521)>
  UV <Vector (0.5310, 0.5517)>
Face 8302
UV Count: 3
  UV <Vector (0.5397, 0.5455)>
  UV <Vector (0.5452, 0.5452)>
  UV <Vector (0.5427, 0.5494)>
Face 8303
UV Count: 3
  UV <Vector (0.5383, 0.5509)>
  UV <Vector (0.5341, 0.5521)>
  UV <Vector (0.5349, 0.5464)>
Face 8304
UV Count: 3
  UV <Vector (0.5341, 0.5521)>
  UV <Vector (0.5356, 0.5588)>
  UV <Vector (0.5317, 0.5606)>
Face 8305
UV Count: 3
  UV <Vector (0.5356, 0.5588)>
  UV <Vector (0.5341, 0.5521)>
  UV <Vector (0.5383, 0.5509)>
Face 8306
UV Count: 3
  UV <Vector (0.5400, 0.5567)>
  UV <Vector (0.5383, 0.5509)>
  UV <Vector (0.5427, 0.5494)>
Face 8307
UV Count: 3
  UV <Vector (0.5355, 0.5371)>
  UV <Vector (0.5346, 0.5410)>
  UV <Vector (0.5315, 0.5398)>
Face 8308
UV Count: 3
  UV <Vector (0.5385, 0.5382)>
  UV <Vector (0.5375, 0.5417)>
  UV <Vector (0.5346, 0.5410)>
Face 8309
UV Count: 3
  UV <Vector (0.5268, 0.5388)>
  UV <Vector (0.5296, 0.5302)>
  UV <Vector (0.5327, 0.5348)>
Face 8310
UV Count: 3
  UV <Vector (0.5289, 0.5460)>
  UV <Vector (0.5254, 0.5491)>
  UV <Vector (0.5268, 0.5388)>
Face 8311
UV Count: 3
  UV <Vector (0.5449, 0.5369)>
  UV <Vector (0.5405, 0.5347)>
  UV <Vector (0.5426, 0.5309)>
Face 8312
UV Count: 3
  UV <Vector (0.5397, 0.5455)>
  UV <Vector (0.5349, 0.5464)>
  UV <Vector (0.5375, 0.5417)>
Face 8313
UV Count: 3
  UV <Vector (0.5400, 0.5330)>
  UV <Vector (0.5399, 0.5305)>
  UV <Vector (0.5426, 0.5309)>
Face 8314
UV Count: 3
  UV <Vector (0.4470, 0.7866)>
  UV <Vector (0.4498, 0.7703)>
  UV <Vector (0.4539, 0.7811)>
Face 8315
UV Count: 3
  UV <Vector (0.4580, 0.7811)>
  UV <Vector (0.4610, 0.7707)>
  UV <Vector (0.4645, 0.7911)>
Face 8316
UV Count: 3
  UV <Vector (0.2600, 0.7164)>
  UV <Vector (0.2681, 0.7137)>
  UV <Vector (0.2748, 0.7234)>
Face 8317
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4663, 0.9635)>
  UV <Vector (0.4718, 0.9614)>
Face 8318
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4690, 0.9717)>
  UV <Vector (0.4636, 0.9673)>
Face 8319
UV Count: 3
  UV <Vector (0.4734, 0.9691)>
  UV <Vector (0.4729, 0.9775)>
  UV <Vector (0.4695, 0.9750)>
Face 8320
UV Count: 3
  UV <Vector (0.4695, 0.9750)>
  UV <Vector (0.4729, 0.9775)>
  UV <Vector (0.4677, 0.9817)>
Face 8321
UV Count: 3
  UV <Vector (0.6464, 0.4847)>
  UV <Vector (0.6453, 0.4855)>
  UV <Vector (0.6459, 0.4829)>
Face 8322
UV Count: 3
  UV <Vector (0.6416, 0.4839)>
  UV <Vector (0.6445, 0.4829)>
  UV <Vector (0.6443, 0.4856)>
Face 8323
UV Count: 3
  UV <Vector (0.6448, 0.4875)>
  UV <Vector (0.6438, 0.4875)>
  UV <Vector (0.6443, 0.4856)>
Face 8324
UV Count: 3
  UV <Vector (0.6428, 0.4859)>
  UV <Vector (0.6443, 0.4856)>
  UV <Vector (0.6438, 0.4875)>
Face 8325
UV Count: 3
  UV <Vector (0.6455, 0.4870)>
  UV <Vector (0.6448, 0.4875)>
  UV <Vector (0.6453, 0.4855)>
Face 8326
UV Count: 3
  UV <Vector (0.6428, 0.4859)>
  UV <Vector (0.6425, 0.4879)>
  UV <Vector (0.6410, 0.4886)>
Face 8327
UV Count: 3
  UV <Vector (0.3448, 0.8620)>
  UV <Vector (0.3449, 0.8601)>
  UV <Vector (0.3470, 0.8580)>
Face 8328
UV Count: 3
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3449, 0.8601)>
  UV <Vector (0.3448, 0.8620)>
Face 8329
UV Count: 3
  UV <Vector (0.3369, 0.8656)>
  UV <Vector (0.3415, 0.8634)>
  UV <Vector (0.3416, 0.8653)>
Face 8330
UV Count: 3
  UV <Vector (0.3309, 0.8677)>
  UV <Vector (0.3369, 0.8656)>
  UV <Vector (0.3364, 0.8678)>
Face 8331
UV Count: 3
  UV <Vector (0.3247, 0.8713)>
  UV <Vector (0.3247, 0.8696)>
  UV <Vector (0.3309, 0.8677)>
Face 8332
UV Count: 3
  UV <Vector (0.3186, 0.8724)>
  UV <Vector (0.3188, 0.8709)>
  UV <Vector (0.3247, 0.8696)>
Face 8333
UV Count: 3
  UV <Vector (0.3122, 0.8718)>
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3041, 0.8726)>
Face 8334
UV Count: 3
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.3049, 0.8713)>
Face 8335
UV Count: 3
  UV <Vector (0.2990, 0.8698)>
  UV <Vector (0.2987, 0.8714)>
  UV <Vector (0.2943, 0.8696)>
Face 8336
UV Count: 3
  UV <Vector (0.2947, 0.8679)>
  UV <Vector (0.2943, 0.8696)>
  UV <Vector (0.2904, 0.8674)>
Face 8337
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2879, 0.8633)>
  UV <Vector (0.2908, 0.8653)>
Face 8338
UV Count: 3
  UV <Vector (0.2879, 0.8657)>
  UV <Vector (0.2836, 0.8660)>
  UV <Vector (0.2844, 0.8621)>
Face 8339
UV Count: 3
  UV <Vector (0.3464, 0.8627)>
  UV <Vector (0.3470, 0.8580)>
  UV <Vector (0.3507, 0.8591)>
Face 8340
UV Count: 3
  UV <Vector (0.2836, 0.8660)>
  UV <Vector (0.2768, 0.8672)>
  UV <Vector (0.2778, 0.8625)>
Face 8341
UV Count: 3
  UV <Vector (0.4498, 0.7703)>
  UV <Vector (0.4610, 0.7707)>
  UV <Vector (0.4580, 0.7811)>
Face 8342
UV Count: 3
  UV <Vector (0.2719, 0.8877)>
  UV <Vector (0.2639, 0.8859)>
  UV <Vector (0.2645, 0.8775)>
Face 8343
UV Count: 3
  UV <Vector (0.2829, 0.8827)>
  UV <Vector (0.2808, 0.8900)>
  UV <Vector (0.2719, 0.8877)>
Face 8344
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2705, 0.8932)>
  UV <Vector (0.2719, 0.8877)>
Face 8345
UV Count: 3
  UV <Vector (0.2705, 0.8932)>
  UV <Vector (0.2628, 0.8916)>
  UV <Vector (0.2639, 0.8859)>
Face 8346
UV Count: 3
  UV <Vector (0.2790, 0.8951)>
  UV <Vector (0.2779, 0.9012)>
  UV <Vector (0.2698, 0.8995)>
Face 8347
UV Count: 3
  UV <Vector (0.2698, 0.8995)>
  UV <Vector (0.2610, 0.8980)>
  UV <Vector (0.2628, 0.8916)>
Face 8348
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2610, 0.8980)>
  UV <Vector (0.2605, 0.9083)>
Face 8349
UV Count: 3
  UV <Vector (0.2698, 0.8995)>
  UV <Vector (0.2681, 0.9089)>
  UV <Vector (0.2605, 0.9083)>
Face 8350
UV Count: 3
  UV <Vector (0.2779, 0.9012)>
  UV <Vector (0.2780, 0.9102)>
  UV <Vector (0.2681, 0.9089)>
Face 8351
UV Count: 3
  UV <Vector (0.2780, 0.9102)>
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2710, 0.9213)>
Face 8352
UV Count: 3
  UV <Vector (0.2681, 0.9089)>
  UV <Vector (0.2710, 0.9213)>
  UV <Vector (0.2612, 0.9210)>
Face 8353
UV Count: 3
  UV <Vector (0.6298, 0.4134)>
  UV <Vector (0.6316, 0.4133)>
  UV <Vector (0.6318, 0.4219)>
Face 8354
UV Count: 3
  UV <Vector (0.6298, 0.4098)>
  UV <Vector (0.6317, 0.4096)>
  UV <Vector (0.6316, 0.4133)>
Face 8355
UV Count: 3
  UV <Vector (0.6298, 0.4054)>
  UV <Vector (0.6317, 0.4055)>
  UV <Vector (0.6317, 0.4072)>
Face 8356
UV Count: 3
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2573, 0.7778)>
Face 8357
UV Count: 3
  UV <Vector (0.2566, 0.7749)>
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2510, 0.7722)>
Face 8358
UV Count: 3
  UV <Vector (0.2563, 0.7723)>
  UV <Vector (0.2510, 0.7722)>
  UV <Vector (0.2510, 0.7696)>
Face 8359
UV Count: 3
  UV <Vector (0.2563, 0.7696)>
  UV <Vector (0.2510, 0.7696)>
  UV <Vector (0.2509, 0.7662)>
Face 8360
UV Count: 3
  UV <Vector (0.2556, 0.7614)>
  UV <Vector (0.2560, 0.7660)>
  UV <Vector (0.2509, 0.7662)>
Face 8361
UV Count: 3
  UV <Vector (0.2509, 0.7613)>
  UV <Vector (0.2508, 0.7566)>
  UV <Vector (0.2559, 0.7568)>
Face 8362
UV Count: 3
  UV <Vector (0.2562, 0.7532)>
  UV <Vector (0.2559, 0.7568)>
  UV <Vector (0.2508, 0.7566)>
Face 8363
UV Count: 3
  UV <Vector (0.2573, 0.7491)>
  UV <Vector (0.2562, 0.7532)>
  UV <Vector (0.2508, 0.7530)>
Face 8364
UV Count: 3
  UV <Vector (0.2573, 0.7491)>
  UV <Vector (0.2509, 0.7487)>
  UV <Vector (0.2510, 0.7441)>
Face 8365
UV Count: 3
  UV <Vector (0.2591, 0.7349)>
  UV <Vector (0.2588, 0.7400)>
  UV <Vector (0.2511, 0.7392)>
Face 8366
UV Count: 3
  UV <Vector (0.2511, 0.7344)>
  UV <Vector (0.2511, 0.7294)>
  UV <Vector (0.2591, 0.7296)>
Face 8367
UV Count: 3
  UV <Vector (0.2576, 0.7246)>
  UV <Vector (0.2591, 0.7296)>
  UV <Vector (0.2511, 0.7294)>
Face 8368
UV Count: 3
  UV <Vector (0.2600, 0.7164)>
  UV <Vector (0.2626, 0.7221)>
  UV <Vector (0.2510, 0.7201)>
Face 8369
UV Count: 3
  UV <Vector (0.2576, 0.7246)>
  UV <Vector (0.2511, 0.7242)>
  UV <Vector (0.2510, 0.7201)>
Face 8370
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2565, 0.8841)>
  UV <Vector (0.2568, 0.8904)>
Face 8371
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2510, 0.8793)>
  UV <Vector (0.2538, 0.8796)>
Face 8372
UV Count: 3
  UV <Vector (0.2588, 0.8698)>
  UV <Vector (0.2582, 0.8765)>
  UV <Vector (0.2543, 0.8751)>
Face 8373
UV Count: 3
  UV <Vector (0.2546, 0.8697)>
  UV <Vector (0.2546, 0.8645)>
  UV <Vector (0.2589, 0.8644)>
Face 8374
UV Count: 3
  UV <Vector (0.2546, 0.8645)>
  UV <Vector (0.2545, 0.8594)>
  UV <Vector (0.2590, 0.8587)>
Face 8375
UV Count: 3
  UV <Vector (0.2548, 0.8526)>
  UV <Vector (0.2593, 0.8519)>
  UV <Vector (0.2590, 0.8587)>
Face 8376
UV Count: 3
  UV <Vector (0.2548, 0.8526)>
  UV <Vector (0.2549, 0.8461)>
  UV <Vector (0.2593, 0.8454)>
Face 8377
UV Count: 3
  UV <Vector (0.2547, 0.8400)>
  UV <Vector (0.2549, 0.8461)>
  UV <Vector (0.2510, 0.8467)>
Face 8378
UV Count: 3
  UV <Vector (0.2510, 0.8401)>
  UV <Vector (0.2510, 0.8346)>
  UV <Vector (0.2545, 0.8346)>
Face 8379
UV Count: 3
  UV <Vector (0.2542, 0.8304)>
  UV <Vector (0.2545, 0.8346)>
  UV <Vector (0.2510, 0.8346)>
Face 8380
UV Count: 3
  UV <Vector (0.2538, 0.8265)>
  UV <Vector (0.2542, 0.8304)>
  UV <Vector (0.2510, 0.8306)>
Face 8381
UV Count: 3
  UV <Vector (0.2538, 0.8232)>
  UV <Vector (0.2538, 0.8265)>
  UV <Vector (0.2510, 0.8266)>
Face 8382
UV Count: 3
  UV <Vector (0.2536, 0.8169)>
  UV <Vector (0.2536, 0.8186)>
  UV <Vector (0.2510, 0.8187)>
Face 8383
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2540, 0.8135)>
  UV <Vector (0.2539, 0.8152)>
Face 8384
UV Count: 3
  UV <Vector (0.2565, 0.8121)>
  UV <Vector (0.2540, 0.8135)>
  UV <Vector (0.2530, 0.8116)>
Face 8385
UV Count: 3
  UV <Vector (0.2509, 0.8086)>
  UV <Vector (0.2532, 0.8085)>
  UV <Vector (0.2538, 0.8098)>
Face 8386
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2510, 0.8939)>
  UV <Vector (0.2561, 0.8939)>
Face 8387
UV Count: 3
  UV <Vector (0.2510, 0.8902)>
  UV <Vector (0.2568, 0.8904)>
  UV <Vector (0.2561, 0.8939)>
Face 8388
UV Count: 3
  UV <Vector (0.2902, 0.9428)>
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2932, 0.9321)>
Face 8389
UV Count: 3
  UV <Vector (0.2510, 0.9499)>
  UV <Vector (0.2510, 0.9217)>
  UV <Vector (0.2612, 0.9210)>
Face 8390
UV Count: 3
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2902, 0.9428)>
  UV <Vector (0.2692, 0.9442)>
Face 8391
UV Count: 3
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2755, 0.9336)>
Face 8392
UV Count: 3
  UV <Vector (0.2854, 0.9331)>
  UV <Vector (0.2805, 0.9216)>
  UV <Vector (0.2904, 0.9222)>
Face 8393
UV Count: 3
  UV <Vector (0.2755, 0.9336)>
  UV <Vector (0.2692, 0.9442)>
  UV <Vector (0.2612, 0.9210)>
Face 8394
UV Count: 3
  UV <Vector (0.2990, 0.9241)>
  UV <Vector (0.3042, 0.9366)>
  UV <Vector (0.2932, 0.9321)>
Face 8395
UV Count: 3
  UV <Vector (0.2534, 0.8069)>
  UV <Vector (0.2563, 0.8067)>
  UV <Vector (0.2567, 0.8082)>
Face 8396
UV Count: 3
  UV <Vector (0.6298, 0.4225)>
  UV <Vector (0.6318, 0.4219)>
  UV <Vector (0.6340, 0.4344)>
Face 8397
UV Count: 3
  UV <Vector (0.2561, 0.8939)>
  UV <Vector (0.2568, 0.8904)>
  UV <Vector (0.2628, 0.8916)>
Face 8398
UV Count: 3
  UV <Vector (0.4884, 0.9752)>
  UV <Vector (0.4846, 0.9753)>
  UV <Vector (0.4826, 0.9719)>
Face 8399
UV Count: 3
  UV <Vector (0.4060, 0.8622)>
  UV <Vector (0.4100, 0.8647)>
  UV <Vector (0.4078, 0.8713)>
Face 8400
UV Count: 3
  UV <Vector (0.4690, 0.9717)>
  UV <Vector (0.4695, 0.9750)>
  UV <Vector (0.4615, 0.9721)>
Face 8401
UV Count: 3
  UV <Vector (0.4624, 0.9698)>
  UV <Vector (0.4615, 0.9721)>
  UV <Vector (0.4588, 0.9722)>
Face 8402
UV Count: 3
  UV <Vector (0.3115, 0.8629)>
  UV <Vector (0.3048, 0.8627)>
  UV <Vector (0.3051, 0.8601)>
Face 8403
UV Count: 3
  UV <Vector (0.3001, 0.8625)>
  UV <Vector (0.2970, 0.8622)>
  UV <Vector (0.2980, 0.8604)>
Face 8404
UV Count: 3
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2700, 0.9856)>
  UV <Vector (0.2696, 0.9876)>
Face 8405
UV Count: 3
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2647, 0.9834)>
Face 8406
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2649, 0.9871)>
  UV <Vector (0.2646, 0.9862)>
Face 8407
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2679, 0.9862)>
  UV <Vector (0.2696, 0.9876)>
Face 8408
UV Count: 3
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2664, 0.9801)>
  UV <Vector (0.2684, 0.9806)>
Face 8409
UV Count: 3
  UV <Vector (0.2599, 0.8063)>
  UV <Vector (0.2563, 0.8067)>
  UV <Vector (0.2572, 0.8048)>
Face 8410
UV Count: 3
  UV <Vector (0.2681, 0.9775)>
  UV <Vector (0.2699, 0.9753)>
  UV <Vector (0.2734, 0.9765)>
Face 8411
UV Count: 3
  UV <Vector (0.2533, 0.8046)>
  UV <Vector (0.2534, 0.8069)>
  UV <Vector (0.2509, 0.8069)>
Face 8412
UV Count: 3
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2534, 0.8069)>
  UV <Vector (0.2532, 0.8085)>
Face 8413
UV Count: 3
  UV <Vector (0.2549, 0.8046)>
  UV <Vector (0.2572, 0.8048)>
  UV <Vector (0.2563, 0.8067)>
Face 8414
UV Count: 3
  UV <Vector (0.2738, 0.8250)>
  UV <Vector (0.2747, 0.8274)>
  UV <Vector (0.2698, 0.8286)>
Face 8415
UV Count: 3
  UV <Vector (0.2730, 0.8226)>
  UV <Vector (0.2738, 0.8250)>
  UV <Vector (0.2691, 0.8258)>
Face 8416
UV Count: 3
  UV <Vector (0.2704, 0.8160)>
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2670, 0.8184)>
Face 8417
UV Count: 3
  UV <Vector (0.2682, 0.8115)>
  UV <Vector (0.2692, 0.8138)>
  UV <Vector (0.2659, 0.8142)>
Face 8418
UV Count: 3
  UV <Vector (0.2679, 0.8088)>
  UV <Vector (0.2682, 0.8115)>
  UV <Vector (0.2655, 0.8118)>
Face 8419
UV Count: 3
  UV <Vector (0.2601, 0.9887)>
  UV <Vector (0.2622, 0.9915)>
  UV <Vector (0.2606, 0.9954)>
Face 8420
UV Count: 3
  UV <Vector (0.2622, 0.9915)>
  UV <Vector (0.2601, 0.9887)>
  UV <Vector (0.2623, 0.9876)>
Face 8421
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2533, 0.8046)>
  UV <Vector (0.2510, 0.8045)>
Face 8422
UV Count: 3
  UV <Vector (0.2747, 0.8274)>
  UV <Vector (0.2788, 0.8265)>
  UV <Vector (0.2803, 0.8296)>
Face 8423
UV Count: 3
  UV <Vector (0.2683, 0.8231)>
  UV <Vector (0.2691, 0.8258)>
  UV <Vector (0.2646, 0.8263)>
Face 8424
UV Count: 3
  UV <Vector (0.2563, 0.9908)>
  UV <Vector (0.2544, 0.9847)>
  UV <Vector (0.2585, 0.9844)>
Face 8425
UV Count: 3
  UV <Vector (0.2601, 0.9887)>
  UV <Vector (0.2585, 0.9844)>
  UV <Vector (0.2621, 0.9846)>
Face 8426
UV Count: 3
  UV <Vector (0.2698, 0.8286)>
  UV <Vector (0.2713, 0.8323)>
  UV <Vector (0.2667, 0.8333)>
Face 8427
UV Count: 3
  UV <Vector (0.2698, 0.8286)>
  UV <Vector (0.2747, 0.8274)>
  UV <Vector (0.2759, 0.8311)>
Face 8428
UV Count: 3
  UV <Vector (0.2667, 0.8333)>
  UV <Vector (0.2713, 0.8323)>
  UV <Vector (0.2727, 0.8371)>
Face 8429
UV Count: 3
  UV <Vector (0.2713, 0.8323)>
  UV <Vector (0.2759, 0.8311)>
  UV <Vector (0.2774, 0.8354)>
Face 8430
UV Count: 3
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2688, 0.8438)>
  UV <Vector (0.2675, 0.8384)>
Face 8431
UV Count: 3
  UV <Vector (0.2793, 0.8400)>
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2727, 0.8371)>
Face 8432
UV Count: 3
  UV <Vector (0.2572, 0.8048)>
  UV <Vector (0.2549, 0.8046)>
  UV <Vector (0.2573, 0.8025)>
Face 8433
UV Count: 3
  UV <Vector (0.2614, 0.8050)>
  UV <Vector (0.2599, 0.8034)>
  UV <Vector (0.2624, 0.8028)>
Face 8434
UV Count: 3
  UV <Vector (0.2751, 0.9792)>
  UV <Vector (0.2757, 0.9815)>
  UV <Vector (0.2732, 0.9823)>
Face 8435
UV Count: 3
  UV <Vector (0.2599, 0.8034)>
  UV <Vector (0.2614, 0.8050)>
  UV <Vector (0.2601, 0.8055)>
Face 8436
UV Count: 3
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2703, 0.9779)>
  UV <Vector (0.2717, 0.9796)>
Face 8437
UV Count: 3
  UV <Vector (0.2743, 0.8419)>
  UV <Vector (0.2793, 0.8400)>
  UV <Vector (0.2811, 0.8448)>
Face 8438
UV Count: 3
  UV <Vector (0.2760, 0.8473)>
  UV <Vector (0.2811, 0.8448)>
  UV <Vector (0.2836, 0.8492)>
Face 8439
UV Count: 3
  UV <Vector (0.2786, 0.8522)>
  UV <Vector (0.2836, 0.8492)>
  UV <Vector (0.2868, 0.8528)>
Face 8440
UV Count: 3
  UV <Vector (0.2896, 0.8558)>
  UV <Vector (0.2875, 0.8575)>
  UV <Vector (0.2832, 0.8552)>
Face 8441
UV Count: 3
  UV <Vector (0.2906, 0.8589)>
  UV <Vector (0.2875, 0.8575)>
  UV <Vector (0.2896, 0.8558)>
Face 8442
UV Count: 3
  UV <Vector (0.2926, 0.8579)>
  UV <Vector (0.2942, 0.8593)>
  UV <Vector (0.2928, 0.8604)>
Face 8443
UV Count: 3
  UV <Vector (0.2944, 0.8612)>
  UV <Vector (0.2928, 0.8604)>
  UV <Vector (0.2942, 0.8593)>
Face 8444
UV Count: 3
  UV <Vector (0.2952, 0.8606)>
  UV <Vector (0.2970, 0.8622)>
  UV <Vector (0.2967, 0.8632)>
Face 8445
UV Count: 3
  UV <Vector (0.4587, 0.9738)>
  UV <Vector (0.4588, 0.9722)>
  UV <Vector (0.4615, 0.9721)>
Face 8446
UV Count: 3
  UV <Vector (0.4649, 0.9771)>
  UV <Vector (0.4610, 0.9752)>
  UV <Vector (0.4615, 0.9721)>
Face 8447
UV Count: 3
  UV <Vector (0.2637, 0.9894)>
  UV <Vector (0.2623, 0.9876)>
  UV <Vector (0.2649, 0.9871)>
Face 8448
UV Count: 3
  UV <Vector (0.2646, 0.9862)>
  UV <Vector (0.2623, 0.9876)>
  UV <Vector (0.2621, 0.9846)>
Face 8449
UV Count: 3
  UV <Vector (0.1240, 0.6620)>
  UV <Vector (0.1119, 0.6612)>
  UV <Vector (0.1153, 0.6466)>
Face 8450
UV Count: 3
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0894, 0.6449)>
Face 8451
UV Count: 3
  UV <Vector (0.1119, 0.6612)>
  UV <Vector (0.0997, 0.6604)>
  UV <Vector (0.1025, 0.6458)>
Face 8452
UV Count: 3
  UV <Vector (0.0600, 0.6447)>
  UV <Vector (0.0592, 0.6588)>
  UV <Vector (0.0433, 0.6577)>
Face 8453
UV Count: 3
  UV <Vector (0.0440, 0.6440)>
  UV <Vector (0.0433, 0.6577)>
  UV <Vector (0.0275, 0.6540)>
Face 8454
UV Count: 3
  UV <Vector (0.0279, 0.6424)>
  UV <Vector (0.0275, 0.6540)>
  UV <Vector (0.0118, 0.6497)>
Face 8455
UV Count: 3
  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1066, 0.6781)>
  UV <Vector (0.1119, 0.6612)>
Face 8456
UV Count: 3
  UV <Vector (0.0460, 0.8672)>
  UV <Vector (0.0525, 0.8613)>
  UV <Vector (0.0561, 0.8789)>
Face 8457
UV Count: 3
  UV <Vector (0.0267, 0.8384)>
  UV <Vector (0.0353, 0.8332)>
  UV <Vector (0.0362, 0.8545)>
Face 8458
UV Count: 3
  UV <Vector (0.0104, 0.8453)>
  UV <Vector (0.0185, 0.8428)>
  UV <Vector (0.0199, 0.8673)>
Face 8459
UV Count: 3
  UV <Vector (0.0505, 0.8437)>
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0429, 0.8293)>
Face 8460
UV Count: 3
  UV <Vector (0.2137, 0.7279)>
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2037, 0.7396)>
Face 8461
UV Count: 3
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2394, 0.7221)>
  UV <Vector (0.2350, 0.7297)>
Face 8462
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2260, 0.7376)>
  UV <Vector (0.2261, 0.7317)>
Face 8463
UV Count: 3
  UV <Vector (0.2260, 0.7376)>
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2350, 0.7411)>
Face 8464
UV Count: 3
  UV <Vector (0.2218, 0.7548)>
  UV <Vector (0.2142, 0.7588)>
  UV <Vector (0.2117, 0.7547)>
Face 8465
UV Count: 3
  UV <Vector (0.2182, 0.7456)>
  UV <Vector (0.2097, 0.7499)>
  UV <Vector (0.2070, 0.7452)>
Face 8466
UV Count: 3
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2173, 0.7401)>
  UV <Vector (0.2070, 0.7452)>
Face 8467
UV Count: 3
  UV <Vector (0.1963, 0.7521)>
  UV <Vector (0.1904, 0.7474)>
  UV <Vector (0.2037, 0.7396)>
Face 8468
UV Count: 3
  UV <Vector (0.2097, 0.7499)>
  UV <Vector (0.2003, 0.7562)>
  UV <Vector (0.1963, 0.7521)>
Face 8469
UV Count: 3
  UV <Vector (0.2142, 0.7588)>
  UV <Vector (0.2057, 0.7636)>
  UV <Vector (0.2034, 0.7597)>
Face 8470
UV Count: 3
  UV <Vector (0.2160, 0.7635)>
  UV <Vector (0.2084, 0.7673)>
  UV <Vector (0.2057, 0.7636)>
Face 8471
UV Count: 3
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2160, 0.7635)>
  UV <Vector (0.2142, 0.7588)>
Face 8472
UV Count: 3
  UV <Vector (0.2277, 0.7478)>
  UV <Vector (0.2358, 0.7460)>
  UV <Vector (0.2360, 0.7506)>
Face 8473
UV Count: 3
  UV <Vector (0.2291, 0.7522)>
  UV <Vector (0.2360, 0.7506)>
  UV <Vector (0.2376, 0.7548)>
Face 8474
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2335, 0.7644)>
  UV <Vector (0.2321, 0.7606)>
Face 8475
UV Count: 3
  UV <Vector (0.2253, 0.7634)>
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2196, 0.7697)>
Face 8476
UV Count: 3
  UV <Vector (0.2129, 0.7722)>
  UV <Vector (0.2106, 0.7703)>
  UV <Vector (0.2180, 0.7667)>
Face 8477
UV Count: 3
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2285, 0.7755)>
  UV <Vector (0.2221, 0.7765)>
Face 8478
UV Count: 3
  UV <Vector (0.2403, 0.7725)>
  UV <Vector (0.2397, 0.7748)>
  UV <Vector (0.2342, 0.7751)>
Face 8479
UV Count: 3
  UV <Vector (0.2392, 0.7882)>
  UV <Vector (0.2395, 0.7857)>
  UV <Vector (0.2429, 0.7859)>
Face 8480
UV Count: 3
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2308, 0.7867)>
Face 8481
UV Count: 3
  UV <Vector (0.2202, 0.7851)>
  UV <Vector (0.2202, 0.7835)>
  UV <Vector (0.2255, 0.7839)>
Face 8482
UV Count: 3
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2156, 0.7828)>
  UV <Vector (0.2202, 0.7835)>
Face 8483
UV Count: 3
  UV <Vector (0.2118, 0.7873)>
  UV <Vector (0.2179, 0.7889)>
  UV <Vector (0.2155, 0.7924)>
Face 8484
UV Count: 3
  UV <Vector (0.2278, 0.7951)>
  UV <Vector (0.2295, 0.7918)>
  UV <Vector (0.2342, 0.7929)>
Face 8485
UV Count: 3
  UV <Vector (0.2388, 0.7935)>
  UV <Vector (0.2425, 0.7942)>
  UV <Vector (0.2419, 0.7964)>
Face 8486
UV Count: 3
  UV <Vector (0.1829, 0.7963)>
  UV <Vector (0.1892, 0.8020)>
  UV <Vector (0.1853, 0.8057)>
Face 8487
UV Count: 3
  UV <Vector (0.1918, 0.7903)>
  UV <Vector (0.1965, 0.7943)>
  UV <Vector (0.1926, 0.7982)>
Face 8488
UV Count: 3
  UV <Vector (0.2102, 0.8011)>
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.2060, 0.7943)>
Face 8489
UV Count: 3
  UV <Vector (0.2365, 0.8008)>
  UV <Vector (0.2372, 0.7989)>
  UV <Vector (0.2413, 0.7991)>
Face 8490
UV Count: 3
  UV <Vector (0.2262, 0.7993)>
  UV <Vector (0.2321, 0.7993)>
  UV <Vector (0.2309, 0.8019)>
Face 8491
UV Count: 3
  UV <Vector (0.1892, 0.8020)>
  UV <Vector (0.1973, 0.8058)>
  UV <Vector (0.1937, 0.8105)>
Face 8492
UV Count: 3
  UV <Vector (0.2396, 0.8118)>
  UV <Vector (0.2374, 0.8092)>
  UV <Vector (0.2392, 0.8085)>
Face 8493
UV Count: 3
  UV <Vector (0.2421, 0.8233)>
  UV <Vector (0.2452, 0.8232)>
  UV <Vector (0.2448, 0.8266)>
Face 8494
UV Count: 3
  UV <Vector (0.2381, 0.8232)>
  UV <Vector (0.2421, 0.8233)>
  UV <Vector (0.2412, 0.8266)>
Face 8495
UV Count: 3
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.2088, 0.8176)>
  UV <Vector (0.2127, 0.8185)>
Face 8496
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2396, 0.8341)>
  UV <Vector (0.2389, 0.8393)>
Face 8497
UV Count: 3
  UV <Vector (0.2396, 0.8341)>
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2363, 0.8296)>
Face 8498
UV Count: 3
  UV <Vector (0.2403, 0.8302)>
  UV <Vector (0.2442, 0.8304)>
  UV <Vector (0.2437, 0.8346)>
Face 8499
UV Count: 3
  UV <Vector (0.2396, 0.8341)>
  UV <Vector (0.2437, 0.8346)>
  UV <Vector (0.2431, 0.8397)>
Face 8500
UV Count: 3
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2382, 0.8449)>
  UV <Vector (0.2427, 0.8455)>
Face 8501
UV Count: 3
  UV <Vector (0.1601, 0.8889)>
  UV <Vector (0.1705, 0.8932)>
  UV <Vector (0.1689, 0.8992)>
Face 8502
UV Count: 3
  UV <Vector (0.2432, 0.8645)>
  UV <Vector (0.2373, 0.8643)>
  UV <Vector (0.2370, 0.8587)>
Face 8503
UV Count: 3
  UV <Vector (0.1638, 0.8783)>
  UV <Vector (0.1718, 0.8817)>
  UV <Vector (0.1714, 0.8876)>
Face 8504
UV Count: 3
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1851, 0.8791)>
Face 8505
UV Count: 3
  UV <Vector (0.1721, 0.8767)>
  UV <Vector (0.1718, 0.8817)>
  UV <Vector (0.1638, 0.8783)>
Face 8506
UV Count: 3
  UV <Vector (0.1589, 0.8704)>
  UV <Vector (0.1642, 0.8733)>
  UV <Vector (0.1638, 0.8783)>
Face 8507
UV Count: 3
  UV <Vector (0.1596, 0.8671)>
  UV <Vector (0.1650, 0.8702)>
  UV <Vector (0.1642, 0.8733)>
Face 8508
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
  UV <Vector (0.1721, 0.8767)>
  UV <Vector (0.1642, 0.8733)>
Face 8509
UV Count: 3
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1778, 0.8741)>
  UV <Vector (0.1841, 0.8751)>
Face 8510
UV Count: 3
  UV <Vector (0.1654, 0.8659)>
  UV <Vector (0.1603, 0.8636)>
  UV <Vector (0.1604, 0.8623)>
Face 8511
UV Count: 3
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1654, 0.8659)>
  UV <Vector (0.1651, 0.8642)>
Face 8512
UV Count: 3
  UV <Vector (0.1774, 0.8698)>
  UV <Vector (0.1771, 0.8679)>
  UV <Vector (0.1826, 0.8691)>
Face 8513
UV Count: 3
  UV <Vector (0.1962, 0.8698)>
  UV <Vector (0.1971, 0.8714)>
  UV <Vector (0.1897, 0.8716)>
Face 8514
UV Count: 3
  UV <Vector (0.1992, 0.8756)>
  UV <Vector (0.2014, 0.8796)>
  UV <Vector (0.1932, 0.8800)>
Face 8515
UV Count: 3
  UV <Vector (0.2072, 0.8682)>
  UV <Vector (0.2029, 0.8698)>
  UV <Vector (0.2020, 0.8684)>
Face 8516
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2404, 0.7666)>
  UV <Vector (0.2344, 0.7679)>
Face 8517
UV Count: 3
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2207, 0.7718)>
Face 8518
UV Count: 3
  UV <Vector (0.2139, 0.7736)>
  UV <Vector (0.2129, 0.7722)>
  UV <Vector (0.2196, 0.7697)>
Face 8519
UV Count: 3
  UV <Vector (0.2139, 0.7854)>
  UV <Vector (0.2196, 0.7870)>
  UV <Vector (0.2179, 0.7889)>
Face 8520
UV Count: 3
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2342, 0.7929)>
  UV <Vector (0.2295, 0.7918)>
Face 8521
UV Count: 3
  UV <Vector (0.2388, 0.7935)>
  UV <Vector (0.2389, 0.7908)>
  UV <Vector (0.2426, 0.7911)>
Face 8522
UV Count: 3
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2395, 0.7857)>
Face 8523
UV Count: 3
  UV <Vector (0.2342, 0.7929)>
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2389, 0.7908)>
Face 8524
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2342, 0.7929)>
  UV <Vector (0.2388, 0.7935)>
Face 8525
UV Count: 3
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2321, 0.7993)>
  UV <Vector (0.2372, 0.7989)>
Face 8526
UV Count: 3
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2147, 0.8759)>
  UV <Vector (0.2076, 0.8780)>
Face 8527
UV Count: 3
  UV <Vector (0.2412, 0.8266)>
  UV <Vector (0.2448, 0.8266)>
  UV <Vector (0.2442, 0.8304)>
Face 8528
UV Count: 3
  UV <Vector (0.2403, 0.8302)>
  UV <Vector (0.2363, 0.8296)>
  UV <Vector (0.2373, 0.8262)>
Face 8529
UV Count: 3
  UV <Vector (0.2396, 0.8118)>
  UV <Vector (0.2426, 0.8113)>
  UV <Vector (0.2427, 0.8139)>
Face 8530
UV Count: 3
  UV <Vector (0.2364, 0.8118)>
  UV <Vector (0.2355, 0.8092)>
  UV <Vector (0.2374, 0.8092)>
Face 8531
UV Count: 3
  UV <Vector (0.2398, 0.8143)>
  UV <Vector (0.2361, 0.8140)>
  UV <Vector (0.2364, 0.8118)>
Face 8532
UV Count: 3
  UV <Vector (0.2363, 0.8296)>
  UV <Vector (0.2322, 0.8286)>
  UV <Vector (0.2329, 0.8257)>
Face 8533
UV Count: 3
  UV <Vector (0.2197, 0.8338)>
  UV <Vector (0.2215, 0.8298)>
  UV <Vector (0.2258, 0.8313)>
Face 8534
UV Count: 3
  UV <Vector (0.2282, 0.8248)>
  UV <Vector (0.2272, 0.8272)>
  UV <Vector (0.2229, 0.8263)>
Face 8535
UV Count: 3
  UV <Vector (0.2292, 0.8223)>
  UV <Vector (0.2282, 0.8248)>
  UV <Vector (0.2239, 0.8239)>
Face 8536
UV Count: 3
  UV <Vector (0.2317, 0.8106)>
  UV <Vector (0.2338, 0.8115)>
  UV <Vector (0.2328, 0.8135)>
Face 8537
UV Count: 3
  UV <Vector (0.2330, 0.8082)>
  UV <Vector (0.2341, 0.8088)>
  UV <Vector (0.2338, 0.8115)>
Face 8538
UV Count: 3
  UV <Vector (0.2444, 0.8097)>
  UV <Vector (0.2426, 0.8113)>
  UV <Vector (0.2392, 0.8085)>
Face 8539
UV Count: 3
  UV <Vector (0.2314, 0.8054)>
  UV <Vector (0.2278, 0.8059)>
  UV <Vector (0.2286, 0.8047)>
Face 8540
UV Count: 3
  UV <Vector (0.2487, 0.8085)>
  UV <Vector (0.2481, 0.8098)>
  UV <Vector (0.2444, 0.8097)>
Face 8541
UV Count: 3
  UV <Vector (0.2454, 0.8121)>
  UV <Vector (0.2426, 0.8113)>
  UV <Vector (0.2444, 0.8097)>
Face 8542
UV Count: 3
  UV <Vector (0.2453, 0.8144)>
  UV <Vector (0.2427, 0.8139)>
  UV <Vector (0.2426, 0.8113)>
Face 8543
UV Count: 3
  UV <Vector (0.2280, 0.9875)>
  UV <Vector (0.2305, 0.9873)>
  UV <Vector (0.2309, 0.9901)>
Face 8544
UV Count: 3
  UV <Vector (0.2457, 0.9763)>
  UV <Vector (0.2491, 0.9807)>
  UV <Vector (0.2439, 0.9812)>
Face 8545
UV Count: 3
  UV <Vector (0.2439, 0.9812)>
  UV <Vector (0.2491, 0.9807)>
  UV <Vector (0.2496, 0.9845)>
Face 8546
UV Count: 3
  UV <Vector (0.2382, 0.9970)>
  UV <Vector (0.2385, 0.9935)>
  UV <Vector (0.2419, 0.9930)>
Face 8547
UV Count: 3
  UV <Vector (0.2288, 0.9916)>
  UV <Vector (0.2309, 0.9901)>
  UV <Vector (0.2332, 0.9920)>
Face 8548
UV Count: 3
  UV <Vector (0.2382, 0.8449)>
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2320, 0.8502)>
Face 8549
UV Count: 3
  UV <Vector (0.2161, 0.7343)>
  UV <Vector (0.2137, 0.7279)>
  UV <Vector (0.2271, 0.7235)>
Face 8550
UV Count: 3
  UV <Vector (0.2260, 0.7376)>
  UV <Vector (0.2173, 0.7401)>
  UV <Vector (0.2161, 0.7343)>
Face 8551
UV Count: 3
  UV <Vector (0.2267, 0.7428)>
  UV <Vector (0.2182, 0.7456)>
  UV <Vector (0.2173, 0.7401)>
Face 8552
UV Count: 3
  UV <Vector (0.2291, 0.7522)>
  UV <Vector (0.2218, 0.7548)>
  UV <Vector (0.2196, 0.7505)>
Face 8553
UV Count: 3
  UV <Vector (0.2308, 0.7566)>
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2218, 0.7548)>
Face 8554
UV Count: 3
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2253, 0.7634)>
  UV <Vector (0.2321, 0.7606)>
Face 8555
UV Count: 3
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2268, 0.7668)>
  UV <Vector (0.2335, 0.7644)>
Face 8556
UV Count: 3
  UV <Vector (0.2285, 0.7755)>
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2345, 0.7731)>
Face 8557
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.1785, 0.7584)>
  UV <Vector (0.1904, 0.7474)>
Face 8558
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.1963, 0.7521)>
  UV <Vector (0.2003, 0.7562)>
Face 8559
UV Count: 3
  UV <Vector (0.1943, 0.7671)>
  UV <Vector (0.2034, 0.7597)>
  UV <Vector (0.2057, 0.7636)>
Face 8560
UV Count: 3
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.1984, 0.7690)>
  UV <Vector (0.2057, 0.7636)>
Face 8561
UV Count: 3
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1934, 0.7753)>
Face 8562
UV Count: 3
  UV <Vector (0.1838, 0.7737)>
  UV <Vector (0.1806, 0.7812)>
  UV <Vector (0.1733, 0.7817)>
Face 8563
UV Count: 3
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1706, 0.7707)>
  UV <Vector (0.1776, 0.7722)>
Face 8564
UV Count: 3
  UV <Vector (0.1705, 0.8932)>
  UV <Vector (0.1791, 0.8957)>
  UV <Vector (0.1780, 0.9026)>
Face 8565
UV Count: 3
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1714, 0.8876)>
Face 8566
UV Count: 3
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1718, 0.8817)>
Face 8567
UV Count: 3
  UV <Vector (0.1778, 0.8741)>
  UV <Vector (0.1783, 0.8781)>
  UV <Vector (0.1721, 0.8767)>
Face 8568
UV Count: 3
  UV <Vector (0.1774, 0.8698)>
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1704, 0.8659)>
Face 8569
UV Count: 3
  UV <Vector (0.0890, 0.6958)>
  UV <Vector (0.1002, 0.6953)>
  UV <Vector (0.0939, 0.7130)>
Face 8570
UV Count: 3
  UV <Vector (0.0656, 0.6962)>
  UV <Vector (0.0774, 0.6964)>
  UV <Vector (0.0719, 0.7158)>
Face 8571
UV Count: 3
  UV <Vector (0.0528, 0.6955)>
  UV <Vector (0.0491, 0.7169)>
  UV <Vector (0.0356, 0.7156)>
Face 8572
UV Count: 3
  UV <Vector (0.0113, 0.7120)>
  UV <Vector (0.0118, 0.6880)>
  UV <Vector (0.0255, 0.6914)>
Face 8573
UV Count: 3
  UV <Vector (0.0997, 0.6604)>
  UV <Vector (0.1119, 0.6612)>
  UV <Vector (0.1066, 0.6781)>
Face 8574
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0869, 0.6607)>
Face 8575
UV Count: 3
  UV <Vector (0.0416, 0.6745)>
  UV <Vector (0.0433, 0.6577)>
  UV <Vector (0.0592, 0.6588)>
Face 8576
UV Count: 3
  UV <Vector (0.0275, 0.6540)>
  UV <Vector (0.0266, 0.6710)>
  UV <Vector (0.0118, 0.6658)>
Face 8577
UV Count: 3
  UV <Vector (0.0266, 0.6710)>
  UV <Vector (0.0275, 0.6540)>
  UV <Vector (0.0433, 0.6577)>
Face 8578
UV Count: 3
  UV <Vector (0.0391, 0.6938)>
  UV <Vector (0.0356, 0.7156)>
  UV <Vector (0.0236, 0.7138)>
Face 8579
UV Count: 3
  UV <Vector (0.0281, 0.8613)>
  UV <Vector (0.0199, 0.8673)>
  UV <Vector (0.0185, 0.8428)>
Face 8580
UV Count: 3
  UV <Vector (0.1666, 0.9079)>
  UV <Vector (0.1750, 0.9104)>
  UV <Vector (0.1725, 0.9197)>
Face 8581
UV Count: 3
  UV <Vector (0.1564, 0.9035)>
  UV <Vector (0.1666, 0.9079)>
  UV <Vector (0.1647, 0.9164)>
Face 8582
UV Count: 3
  UV <Vector (0.1442, 0.8990)>
  UV <Vector (0.1564, 0.9035)>
  UV <Vector (0.1545, 0.9127)>
Face 8583
UV Count: 3
  UV <Vector (0.1726, 0.8536)>
  UV <Vector (0.1657, 0.8535)>
  UV <Vector (0.1655, 0.8501)>
Face 8584
UV Count: 3
  UV <Vector (0.1729, 0.8487)>
  UV <Vector (0.1807, 0.8492)>
  UV <Vector (0.1794, 0.8546)>
Face 8585
UV Count: 3
  UV <Vector (0.1571, 0.8742)>
  UV <Vector (0.1508, 0.8674)>
  UV <Vector (0.1539, 0.8651)>
Face 8586
UV Count: 3
  UV <Vector (0.1580, 0.8575)>
  UV <Vector (0.1558, 0.8558)>
  UV <Vector (0.1596, 0.8529)>
Face 8587
UV Count: 3
  UV <Vector (0.2332, 0.8439)>
  UV <Vector (0.2320, 0.8502)>
  UV <Vector (0.2260, 0.8474)>
Face 8588
UV Count: 3
  UV <Vector (0.1778, 0.8583)>
  UV <Vector (0.1725, 0.8575)>
  UV <Vector (0.1726, 0.8536)>
Face 8589
UV Count: 3
  UV <Vector (0.1726, 0.8536)>
  UV <Vector (0.1725, 0.8575)>
  UV <Vector (0.1659, 0.8567)>
Face 8590
UV Count: 3
  UV <Vector (0.1768, 0.8658)>
  UV <Vector (0.1764, 0.8636)>
  UV <Vector (0.1809, 0.8644)>
Face 8591
UV Count: 3
  UV <Vector (0.1605, 0.8610)>
  UV <Vector (0.1601, 0.8597)>
  UV <Vector (0.1641, 0.8609)>
Face 8592
UV Count: 3
  UV <Vector (0.1642, 0.8624)>
  UV <Vector (0.1641, 0.8609)>
  UV <Vector (0.1701, 0.8622)>
Face 8593
UV Count: 3
  UV <Vector (0.2004, 0.8653)>
  UV <Vector (0.2053, 0.8642)>
  UV <Vector (0.2062, 0.8650)>
Face 8594
UV Count: 3
  UV <Vector (0.1877, 0.8674)>
  UV <Vector (0.1869, 0.8654)>
  UV <Vector (0.1939, 0.8657)>
Face 8595
UV Count: 3
  UV <Vector (0.1699, 0.8640)>
  UV <Vector (0.1701, 0.8622)>
  UV <Vector (0.1764, 0.8636)>
Face 8596
UV Count: 3
  UV <Vector (0.1604, 0.8562)>
  UV <Vector (0.1615, 0.8583)>
  UV <Vector (0.1601, 0.8597)>
Face 8597
UV Count: 3
  UV <Vector (0.2340, 0.9864)>
  UV <Vector (0.2350, 0.9877)>
  UV <Vector (0.2309, 0.9901)>
Face 8598
UV Count: 3
  UV <Vector (0.2417, 0.9786)>
  UV <Vector (0.2439, 0.9812)>
  UV <Vector (0.2404, 0.9838)>
Face 8599
UV Count: 3
  UV <Vector (0.2446, 0.9848)>
  UV <Vector (0.2407, 0.9856)>
  UV <Vector (0.2404, 0.9838)>
Face 8600
UV Count: 3
  UV <Vector (0.2385, 0.9935)>
  UV <Vector (0.2382, 0.9894)>
  UV <Vector (0.2394, 0.9890)>
Face 8601
UV Count: 3
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6241, 0.4511)>
Face 8602
UV Count: 3
  UV <Vector (0.2281, 0.7777)>
  UV <Vector (0.2222, 0.7780)>
  UV <Vector (0.2221, 0.7765)>
Face 8603
UV Count: 3
  UV <Vector (0.2335, 0.7777)>
  UV <Vector (0.2281, 0.7777)>
  UV <Vector (0.2285, 0.7755)>
Face 8604
UV Count: 3
  UV <Vector (0.2397, 0.7748)>
  UV <Vector (0.2386, 0.7777)>
  UV <Vector (0.2335, 0.7777)>
Face 8605
UV Count: 3
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.1025, 0.6458)>
  UV <Vector (0.0997, 0.6604)>
Face 8606
UV Count: 3
  UV <Vector (0.0869, 0.6607)>
  UV <Vector (0.0997, 0.6604)>
  UV <Vector (0.0947, 0.6782)>
Face 8607
UV Count: 3
  UV <Vector (0.0774, 0.6964)>
  UV <Vector (0.0890, 0.6958)>
  UV <Vector (0.0828, 0.7146)>
Face 8608
UV Count: 3
  UV <Vector (0.0498, 0.8253)>
  UV <Vector (0.0578, 0.8207)>
  UV <Vector (0.0575, 0.8388)>
Face 8609
UV Count: 3
  UV <Vector (0.0525, 0.8613)>
  UV <Vector (0.0588, 0.8558)>
  UV <Vector (0.0615, 0.8731)>
Face 8610
UV Count: 3
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0592, 0.6588)>
Face 8611
UV Count: 3
  UV <Vector (0.0744, 0.6587)>
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0562, 0.6761)>
Face 8612
UV Count: 3
  UV <Vector (0.0656, 0.6962)>
  UV <Vector (0.0609, 0.7160)>
  UV <Vector (0.0491, 0.7169)>
Face 8613
UV Count: 3
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0362, 0.8545)>
  UV <Vector (0.0353, 0.8332)>
Face 8614
UV Count: 3
  UV <Vector (0.0389, 0.8748)>
  UV <Vector (0.0460, 0.8672)>
  UV <Vector (0.0502, 0.8851)>
Face 8615
UV Count: 3
  UV <Vector (0.1750, 0.9104)>
  UV <Vector (0.1853, 0.9127)>
  UV <Vector (0.1813, 0.9223)>
Face 8616
UV Count: 3
  UV <Vector (0.1791, 0.8957)>
  UV <Vector (0.1874, 0.8976)>
  UV <Vector (0.1870, 0.9046)>
Face 8617
UV Count: 3
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1789, 0.8835)>
  UV <Vector (0.1858, 0.8846)>
Face 8618
UV Count: 3
  UV <Vector (0.1850, 0.8597)>
  UV <Vector (0.1778, 0.8583)>
  UV <Vector (0.1794, 0.8546)>
Face 8619
UV Count: 3
  UV <Vector (0.1862, 0.8557)>
  UV <Vector (0.1794, 0.8546)>
  UV <Vector (0.1807, 0.8492)>
Face 8620
UV Count: 3
  UV <Vector (0.2155, 0.7924)>
  UV <Vector (0.2179, 0.7889)>
  UV <Vector (0.2239, 0.7905)>
Face 8621
UV Count: 3
  UV <Vector (0.2250, 0.7883)>
  UV <Vector (0.2239, 0.7905)>
  UV <Vector (0.2179, 0.7889)>
Face 8622
UV Count: 3
  UV <Vector (0.2002, 0.7338)>
  UV <Vector (0.2037, 0.7396)>
  UV <Vector (0.1904, 0.7474)>
Face 8623
UV Count: 3
  UV <Vector (0.0757, 0.6211)>
  UV <Vector (0.0899, 0.6210)>
  UV <Vector (0.0900, 0.6329)>
Face 8624
UV Count: 3
  UV <Vector (0.0606, 0.6211)>
  UV <Vector (0.0757, 0.6211)>
  UV <Vector (0.0755, 0.6330)>
Face 8625
UV Count: 3
  UV <Vector (0.1035, 0.6332)>
  UV <Vector (0.0900, 0.6329)>
  UV <Vector (0.0899, 0.6210)>
Face 8626
UV Count: 3
  UV <Vector (0.1011, 0.6087)>
  UV <Vector (0.1138, 0.6094)>
  UV <Vector (0.1168, 0.6218)>
Face 8627
UV Count: 3
  UV <Vector (0.1168, 0.6338)>
  UV <Vector (0.1035, 0.6332)>
  UV <Vector (0.1033, 0.6212)>
Face 8628
UV Count: 3
  UV <Vector (0.1590, 0.6364)>
  UV <Vector (0.1443, 0.6359)>
  UV <Vector (0.1450, 0.6230)>
Face 8629
UV Count: 3
  UV <Vector (0.1303, 0.6347)>
  UV <Vector (0.1168, 0.6338)>
  UV <Vector (0.1168, 0.6218)>
Face 8630
UV Count: 3
  UV <Vector (0.1742, 0.6361)>
  UV <Vector (0.1590, 0.6364)>
  UV <Vector (0.1600, 0.6234)>
Face 8631
UV Count: 3
  UV <Vector (0.1706, 0.7707)>
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1577, 0.7810)>
Face 8632
UV Count: 3
  UV <Vector (0.1836, 0.7434)>
  UV <Vector (0.1904, 0.7474)>
  UV <Vector (0.1785, 0.7584)>
Face 8633
UV Count: 3
  UV <Vector (0.1740, 0.7375)>
  UV <Vector (0.1836, 0.7434)>
  UV <Vector (0.1711, 0.7552)>
Face 8634
UV Count: 3
  UV <Vector (0.1898, 0.6358)>
  UV <Vector (0.1742, 0.6361)>
  UV <Vector (0.1751, 0.6229)>
Face 8635
UV Count: 3
  UV <Vector (0.0486, 0.7920)>
  UV <Vector (0.0494, 0.8075)>
  UV <Vector (0.0428, 0.8102)>
Face 8636
UV Count: 3
  UV <Vector (0.0360, 0.8130)>
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0277, 0.7935)>
Face 8637
UV Count: 3
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0097, 0.8204)>
  UV <Vector (0.0108, 0.7981)>
Face 8638
UV Count: 3
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0188, 0.7963)>
Face 8639
UV Count: 3
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0494, 0.8075)>
  UV <Vector (0.0486, 0.7920)>
Face 8640
UV Count: 3
  UV <Vector (0.0430, 0.7926)>
  UV <Vector (0.0428, 0.8102)>
  UV <Vector (0.0360, 0.8130)>
Face 8641
UV Count: 3
  UV <Vector (0.2109, 0.8653)>
  UV <Vector (0.2072, 0.8682)>
  UV <Vector (0.2067, 0.8664)>
Face 8642
UV Count: 3
  UV <Vector (0.2062, 0.8650)>
  UV <Vector (0.2053, 0.8642)>
  UV <Vector (0.2075, 0.8623)>
Face 8643
UV Count: 3
  UV <Vector (0.2068, 0.8606)>
  UV <Vector (0.2049, 0.8622)>
  UV <Vector (0.2040, 0.8607)>
Face 8644
UV Count: 3
  UV <Vector (0.2147, 0.8759)>
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2150, 0.8694)>
Face 8645
UV Count: 3
  UV <Vector (0.2455, 0.8067)>
  UV <Vector (0.2451, 0.8082)>
  UV <Vector (0.2417, 0.8073)>
Face 8646
UV Count: 3
  UV <Vector (0.2451, 0.8082)>
  UV <Vector (0.2444, 0.8097)>
  UV <Vector (0.2407, 0.8079)>
Face 8647
UV Count: 3
  UV <Vector (0.2332, 0.9780)>
  UV <Vector (0.2317, 0.9801)>
  UV <Vector (0.2289, 0.9791)>
Face 8648
UV Count: 3
  UV <Vector (0.2340, 0.9751)>
  UV <Vector (0.2384, 0.9740)>
  UV <Vector (0.2387, 0.9772)>
Face 8649
UV Count: 3
  UV <Vector (0.2384, 0.9740)>
  UV <Vector (0.2457, 0.9763)>
  UV <Vector (0.2417, 0.9786)>
Face 8650
UV Count: 3
  UV <Vector (0.2387, 0.9772)>
  UV <Vector (0.2417, 0.9786)>
  UV <Vector (0.2391, 0.9826)>
Face 8651
UV Count: 3
  UV <Vector (0.1555, 0.8631)>
  UV <Vector (0.1596, 0.8671)>
  UV <Vector (0.1589, 0.8704)>
Face 8652
UV Count: 3
  UV <Vector (0.2294, 0.8567)>
  UV <Vector (0.2314, 0.8633)>
  UV <Vector (0.2242, 0.8627)>
Face 8653
UV Count: 3
  UV <Vector (0.1988, 0.8524)>
  UV <Vector (0.1974, 0.8568)>
  UV <Vector (0.1920, 0.8563)>
Face 8654
UV Count: 3
  UV <Vector (0.2370, 0.8587)>
  UV <Vector (0.2373, 0.8643)>
  UV <Vector (0.2314, 0.8633)>
Face 8655
UV Count: 3
  UV <Vector (0.2014, 0.8796)>
  UV <Vector (0.2033, 0.8860)>
  UV <Vector (0.1942, 0.8858)>
Face 8656
UV Count: 3
  UV <Vector (0.2147, 0.8759)>
  UV <Vector (0.2190, 0.8828)>
  UV <Vector (0.2114, 0.8849)>
Face 8657
UV Count: 3
  UV <Vector (0.2033, 0.8860)>
  UV <Vector (0.2049, 0.8928)>
  UV <Vector (0.1955, 0.8928)>
Face 8658
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2432, 0.8699)>
  UV <Vector (0.2437, 0.8766)>
Face 8659
UV Count: 3
  UV <Vector (0.2190, 0.8828)>
  UV <Vector (0.2211, 0.8900)>
  UV <Vector (0.2136, 0.8914)>
Face 8660
UV Count: 3
  UV <Vector (0.2224, 0.8724)>
  UV <Vector (0.2251, 0.8673)>
  UV <Vector (0.2325, 0.8699)>
Face 8661
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2375, 0.8776)>
  UV <Vector (0.2297, 0.8785)>
Face 8662
UV Count: 3
  UV <Vector (0.2380, 0.8860)>
  UV <Vector (0.2375, 0.8776)>
  UV <Vector (0.2437, 0.8766)>
Face 8663
UV Count: 3
  UV <Vector (0.2452, 0.8904)>
  UV <Vector (0.2392, 0.8916)>
  UV <Vector (0.2380, 0.8860)>
Face 8664
UV Count: 3
  UV <Vector (0.1729, 0.8431)>
  UV <Vector (0.1817, 0.8436)>
  UV <Vector (0.1807, 0.8492)>
Face 8665
UV Count: 3
  UV <Vector (0.1729, 0.8487)>
  UV <Vector (0.1655, 0.8501)>
  UV <Vector (0.1652, 0.8447)>
Face 8666
UV Count: 3
  UV <Vector (0.2227, 0.8402)>
  UV <Vector (0.2208, 0.8449)>
  UV <Vector (0.2163, 0.8428)>
Face 8667
UV Count: 3
  UV <Vector (0.1558, 0.8558)>
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1584, 0.8477)>
Face 8668
UV Count: 3
  UV <Vector (0.2222, 0.8583)>
  UV <Vector (0.2187, 0.8553)>
  UV <Vector (0.2233, 0.8523)>
Face 8669
UV Count: 3
  UV <Vector (0.2078, 0.8340)>
  UV <Vector (0.2052, 0.8386)>
  UV <Vector (0.1992, 0.8365)>
Face 8670
UV Count: 3
  UV <Vector (0.2010, 0.8479)>
  UV <Vector (0.1988, 0.8524)>
  UV <Vector (0.1936, 0.8513)>
Face 8671
UV Count: 3
  UV <Vector (0.2181, 0.8384)>
  UV <Vector (0.2163, 0.8428)>
  UV <Vector (0.2109, 0.8408)>
Face 8672
UV Count: 3
  UV <Vector (0.1914, 0.8396)>
  UV <Vector (0.1898, 0.8451)>
  UV <Vector (0.1817, 0.8436)>
Face 8673
UV Count: 3
  UV <Vector (0.2030, 0.8432)>
  UV <Vector (0.2010, 0.8479)>
  UV <Vector (0.1957, 0.8463)>
Face 8674
UV Count: 3
  UV <Vector (0.1898, 0.8451)>
  UV <Vector (0.1880, 0.8503)>
  UV <Vector (0.1807, 0.8492)>
Face 8675
UV Count: 3
  UV <Vector (0.2110, 0.8509)>
  UV <Vector (0.2139, 0.8470)>
  UV <Vector (0.2183, 0.8492)>
Face 8676
UV Count: 3
  UV <Vector (0.2060, 0.8494)>
  UV <Vector (0.2085, 0.8451)>
  UV <Vector (0.2139, 0.8470)>
Face 8677
UV Count: 3
  UV <Vector (0.2110, 0.8509)>
  UV <Vector (0.2084, 0.8546)>
  UV <Vector (0.2037, 0.8534)>
Face 8678
UV Count: 3
  UV <Vector (0.1944, 0.8290)>
  UV <Vector (0.1929, 0.8342)>
  UV <Vector (0.1848, 0.8318)>
Face 8679
UV Count: 3
  UV <Vector (0.2029, 0.9241)>
  UV <Vector (0.1919, 0.9239)>
  UV <Vector (0.1950, 0.9136)>
Face 8680
UV Count: 3
  UV <Vector (0.2510, 0.9217)>
  UV <Vector (0.2407, 0.9210)>
  UV <Vector (0.2414, 0.9082)>
Face 8681
UV Count: 3
  UV <Vector (0.1415, 0.8730)>
  UV <Vector (0.1504, 0.8830)>
  UV <Vector (0.1464, 0.8894)>
Face 8682
UV Count: 3
  UV <Vector (0.1504, 0.8830)>
  UV <Vector (0.1601, 0.8889)>
  UV <Vector (0.1577, 0.8950)>
Face 8683
UV Count: 3
  UV <Vector (0.1623, 0.8839)>
  UV <Vector (0.1544, 0.8790)>
  UV <Vector (0.1571, 0.8742)>
Face 8684
UV Count: 3
  UV <Vector (0.1544, 0.8790)>
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1508, 0.8674)>
Face 8685
UV Count: 3
  UV <Vector (0.2162, 0.7766)>
  UV <Vector (0.2154, 0.7757)>
  UV <Vector (0.2219, 0.7752)>
Face 8686
UV Count: 3
  UV <Vector (0.1970, 0.7868)>
  UV <Vector (0.2008, 0.7906)>
  UV <Vector (0.1965, 0.7943)>
Face 8687
UV Count: 3
  UV <Vector (0.2050, 0.7829)>
  UV <Vector (0.2074, 0.7852)>
  UV <Vector (0.2044, 0.7875)>
Face 8688
UV Count: 3
  UV <Vector (0.2076, 0.7748)>
  UV <Vector (0.2054, 0.7735)>
  UV <Vector (0.2106, 0.7703)>
Face 8689
UV Count: 3
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2076, 0.7748)>
  UV <Vector (0.2129, 0.7722)>
Face 8690
UV Count: 3
  UV <Vector (0.1934, 0.7753)>
  UV <Vector (0.1979, 0.7761)>
  UV <Vector (0.1965, 0.7798)>
Face 8691
UV Count: 3
  UV <Vector (0.2222, 0.7780)>
  UV <Vector (0.2159, 0.7782)>
  UV <Vector (0.2162, 0.7766)>
Face 8692
UV Count: 3
  UV <Vector (0.0178, 0.5409)>
  UV <Vector (0.0256, 0.5247)>
  UV <Vector (0.0289, 0.5271)>
Face 8693
UV Count: 3
  UV <Vector (0.0353, 0.5901)>
  UV <Vector (0.0247, 0.5835)>
  UV <Vector (0.0292, 0.5802)>
Face 8694
UV Count: 3
  UV <Vector (0.0697, 0.5827)>
  UV <Vector (0.0600, 0.5895)>
  UV <Vector (0.0579, 0.5857)>
Face 8695
UV Count: 3
  UV <Vector (0.0814, 0.8630)>
  UV <Vector (0.0817, 0.8566)>
  UV <Vector (0.0851, 0.8556)>
Face 8696
UV Count: 3
  UV <Vector (0.0771, 0.5622)>
  UV <Vector (0.0822, 0.5635)>
  UV <Vector (0.0776, 0.5736)>
Face 8697
UV Count: 3
  UV <Vector (0.0737, 0.5713)>
  UV <Vector (0.0776, 0.5736)>
  UV <Vector (0.0697, 0.5827)>
Face 8698
UV Count: 3
  UV <Vector (0.0791, 0.5502)>
  UV <Vector (0.0784, 0.5390)>
  UV <Vector (0.0827, 0.5375)>
Face 8699
UV Count: 3
  UV <Vector (0.0349, 0.5133)>
  UV <Vector (0.0377, 0.5108)>
  UV <Vector (0.0396, 0.5146)>
Face 8700
UV Count: 3
  UV <Vector (0.1965, 0.9051)>
  UV <Vector (0.2061, 0.9051)>
  UV <Vector (0.2052, 0.9132)>
Face 8701
UV Count: 3
  UV <Vector (0.1780, 0.9026)>
  UV <Vector (0.1870, 0.9046)>
  UV <Vector (0.1853, 0.9127)>
Face 8702
UV Count: 3
  UV <Vector (0.1689, 0.8992)>
  UV <Vector (0.1780, 0.9026)>
  UV <Vector (0.1750, 0.9104)>
Face 8703
UV Count: 3
  UV <Vector (0.1577, 0.8950)>
  UV <Vector (0.1689, 0.8992)>
  UV <Vector (0.1666, 0.9079)>
Face 8704
UV Count: 3
  UV <Vector (0.1464, 0.8894)>
  UV <Vector (0.1577, 0.8950)>
  UV <Vector (0.1564, 0.9035)>
Face 8705
UV Count: 3
  UV <Vector (0.0843, 0.5491)>
  UV <Vector (0.0822, 0.5635)>
  UV <Vector (0.0771, 0.5622)>
Face 8706
UV Count: 3
  UV <Vector (0.0187, 0.5737)>
  UV <Vector (0.0157, 0.5597)>
  UV <Vector (0.0203, 0.5604)>
Face 8707
UV Count: 3
  UV <Vector (0.0505, 0.8437)>
  UV <Vector (0.0575, 0.8388)>
  UV <Vector (0.0588, 0.8558)>
Face 8708
UV Count: 3
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0505, 0.8437)>
  UV <Vector (0.0525, 0.8613)>
Face 8709
UV Count: 3
  UV <Vector (0.0362, 0.8545)>
  UV <Vector (0.0436, 0.8487)>
  UV <Vector (0.0460, 0.8672)>
Face 8710
UV Count: 3
  UV <Vector (0.0389, 0.8748)>
  UV <Vector (0.0314, 0.8831)>
  UV <Vector (0.0281, 0.8613)>
Face 8711
UV Count: 3
  UV <Vector (0.0199, 0.8673)>
  UV <Vector (0.0281, 0.8613)>
  UV <Vector (0.0314, 0.8831)>
Face 8712
UV Count: 3
  UV <Vector (0.1666, 0.6621)>
  UV <Vector (0.1508, 0.6630)>
  UV <Vector (0.1559, 0.6497)>
Face 8713
UV Count: 3
  UV <Vector (0.1859, 0.6612)>
  UV <Vector (0.1666, 0.6621)>
  UV <Vector (0.1718, 0.6493)>
Face 8714
UV Count: 3
  UV <Vector (0.2427, 0.8455)>
  UV <Vector (0.2382, 0.8449)>
  UV <Vector (0.2389, 0.8393)>
Face 8715
UV Count: 3
  UV <Vector (0.2332, 0.8439)>
  UV <Vector (0.2345, 0.8386)>
  UV <Vector (0.2389, 0.8393)>
Face 8716
UV Count: 3
  UV <Vector (0.2181, 0.8384)>
  UV <Vector (0.2197, 0.8338)>
  UV <Vector (0.2244, 0.8356)>
Face 8717
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2078, 0.8340)>
  UV <Vector (0.2013, 0.8316)>
Face 8718
UV Count: 3
  UV <Vector (0.1963, 0.8239)>
  UV <Vector (0.1944, 0.8290)>
  UV <Vector (0.1860, 0.8262)>
Face 8719
UV Count: 3
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.1979, 0.7761)>
  UV <Vector (0.1934, 0.7753)>
Face 8720
UV Count: 3
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1943, 0.7671)>
  UV <Vector (0.1984, 0.7690)>
Face 8721
UV Count: 3
  UV <Vector (0.1901, 0.7648)>
  UV <Vector (0.1838, 0.7737)>
  UV <Vector (0.1776, 0.7722)>
Face 8722
UV Count: 3
  UV <Vector (0.1850, 0.7617)>
  UV <Vector (0.1776, 0.7722)>
  UV <Vector (0.1706, 0.7707)>
Face 8723
UV Count: 3
  UV <Vector (0.1625, 0.7687)>
  UV <Vector (0.1711, 0.7552)>
  UV <Vector (0.1785, 0.7584)>
Face 8724
UV Count: 3
  UV <Vector (0.1615, 0.7530)>
  UV <Vector (0.1711, 0.7552)>
  UV <Vector (0.1625, 0.7687)>
Face 8725
UV Count: 3
  UV <Vector (0.1002, 0.6953)>
  UV <Vector (0.1114, 0.6952)>
  UV <Vector (0.1046, 0.7120)>
Face 8726
UV Count: 3
  UV <Vector (0.1370, 0.6628)>
  UV <Vector (0.1508, 0.6630)>
  UV <Vector (0.1435, 0.6787)>
Face 8727
UV Count: 3
  UV <Vector (0.1580, 0.6783)>
  UV <Vector (0.1435, 0.6787)>
  UV <Vector (0.1508, 0.6630)>
Face 8728
UV Count: 3
  UV <Vector (0.1666, 0.6621)>
  UV <Vector (0.1859, 0.6612)>
  UV <Vector (0.1728, 0.6775)>
Face 8729
UV Count: 3
  UV <Vector (0.1234, 0.8128)>
  UV <Vector (0.1345, 0.8113)>
  UV <Vector (0.1342, 0.8203)>
Face 8730
UV Count: 3
  UV <Vector (0.1236, 0.8214)>
  UV <Vector (0.1131, 0.8226)>
  UV <Vector (0.1128, 0.8146)>
Face 8731
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1041, 0.8394)>
  UV <Vector (0.1030, 0.8311)>
Face 8732
UV Count: 3
  UV <Vector (0.0695, 0.5169)>
  UV <Vector (0.0673, 0.5200)>
  UV <Vector (0.0593, 0.5143)>
Face 8733
UV Count: 3
  UV <Vector (0.0494, 0.5078)>
  UV <Vector (0.0589, 0.5090)>
  UV <Vector (0.0593, 0.5143)>
Face 8734
UV Count: 3
  UV <Vector (0.0827, 0.5375)>
  UV <Vector (0.0784, 0.5390)>
  UV <Vector (0.0749, 0.5280)>
Face 8735
UV Count: 3
  UV <Vector (0.0784, 0.5264)>
  UV <Vector (0.0749, 0.5280)>
  UV <Vector (0.0712, 0.5241)>
Face 8736
UV Count: 3
  UV <Vector (0.0414, 0.5082)>
  UV <Vector (0.0494, 0.5078)>
  UV <Vector (0.0511, 0.5116)>
Face 8737
UV Count: 3
  UV <Vector (0.1026, 0.8238)>
  UV <Vector (0.1131, 0.8226)>
  UV <Vector (0.1139, 0.8311)>
Face 8738
UV Count: 3
  UV <Vector (0.1016, 0.8168)>
  UV <Vector (0.1128, 0.8146)>
  UV <Vector (0.1131, 0.8226)>
Face 8739
UV Count: 3
  UV <Vector (0.1438, 0.6082)>
  UV <Vector (0.1599, 0.6079)>
  UV <Vector (0.1600, 0.6234)>
Face 8740
UV Count: 3
  UV <Vector (0.1138, 0.6094)>
  UV <Vector (0.1277, 0.6089)>
  UV <Vector (0.1306, 0.6225)>
Face 8741
UV Count: 3
  UV <Vector (0.1599, 0.6079)>
  UV <Vector (0.1752, 0.6078)>
  UV <Vector (0.1751, 0.6229)>
Face 8742
UV Count: 3
  UV <Vector (0.1752, 0.6078)>
  UV <Vector (0.1891, 0.6078)>
  UV <Vector (0.1901, 0.6226)>
Face 8743
UV Count: 3
  UV <Vector (0.1901, 0.6226)>
  UV <Vector (0.1891, 0.6078)>
  UV <Vector (0.2023, 0.6080)>
Face 8744
UV Count: 3
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.1898, 0.6358)>
  UV <Vector (0.1901, 0.6226)>
Face 8745
UV Count: 3
  UV <Vector (0.1885, 0.6485)>
  UV <Vector (0.2049, 0.6473)>
  UV <Vector (0.2043, 0.6578)>
Face 8746
UV Count: 3
  UV <Vector (0.1893, 0.6902)>
  UV <Vector (0.1763, 0.6919)>
  UV <Vector (0.1841, 0.6787)>
Face 8747
UV Count: 3
  UV <Vector (0.1304, 0.6786)>
  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1240, 0.6620)>
Face 8748
UV Count: 3
  UV <Vector (0.1370, 0.6628)>
  UV <Vector (0.1240, 0.6620)>
  UV <Vector (0.1280, 0.6474)>
Face 8749
UV Count: 3
  UV <Vector (0.1443, 0.6359)>
  UV <Vector (0.1303, 0.6347)>
  UV <Vector (0.1306, 0.6225)>
Face 8750
UV Count: 3
  UV <Vector (0.1277, 0.6089)>
  UV <Vector (0.1438, 0.6082)>
  UV <Vector (0.1450, 0.6230)>
Face 8751
UV Count: 3
  UV <Vector (0.0588, 0.8558)>
  UV <Vector (0.0646, 0.8499)>
  UV <Vector (0.0661, 0.8653)>
Face 8752
UV Count: 3
  UV <Vector (0.0631, 0.8223)>
  UV <Vector (0.0638, 0.8349)>
  UV <Vector (0.0575, 0.8388)>
Face 8753
UV Count: 3
  UV <Vector (0.0732, 0.8540)>
  UV <Vector (0.0782, 0.8488)>
  UV <Vector (0.0784, 0.8516)>
Face 8754
UV Count: 3
  UV <Vector (0.0719, 0.8412)>
  UV <Vector (0.0790, 0.8393)>
  UV <Vector (0.0783, 0.8453)>
Face 8755
UV Count: 3
  UV <Vector (0.0646, 0.8499)>
  UV <Vector (0.0588, 0.8558)>
  UV <Vector (0.0575, 0.8388)>
Face 8756
UV Count: 3
  UV <Vector (0.2074, 0.7852)>
  UV <Vector (0.2050, 0.7829)>
  UV <Vector (0.2072, 0.7817)>
Face 8757
UV Count: 3
  UV <Vector (0.2126, 0.7770)>
  UV <Vector (0.2113, 0.7765)>
  UV <Vector (0.2154, 0.7757)>
Face 8758
UV Count: 3
  UV <Vector (0.2049, 0.7767)>
  UV <Vector (0.2072, 0.7767)>
  UV <Vector (0.2064, 0.7783)>
Face 8759
UV Count: 3
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.2049, 0.7767)>
  UV <Vector (0.2040, 0.7787)>
Face 8760
UV Count: 3
  UV <Vector (0.6176, 0.4476)>
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6208, 0.4505)>
Face 8761
UV Count: 3
  UV <Vector (0.2159, 0.7782)>
  UV <Vector (0.2128, 0.7782)>
  UV <Vector (0.2126, 0.7770)>
Face 8762
UV Count: 3
  UV <Vector (0.2076, 0.7748)>
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2072, 0.7767)>
Face 8763
UV Count: 3
  UV <Vector (0.2049, 0.7767)>
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.2054, 0.7735)>
Face 8764
UV Count: 3
  UV <Vector (0.2362, 0.6464)>
  UV <Vector (0.2510, 0.6464)>
  UV <Vector (0.2510, 0.6579)>
Face 8765
UV Count: 3
  UV <Vector (0.2510, 0.6579)>
  UV <Vector (0.2510, 0.6689)>
  UV <Vector (0.2357, 0.6695)>
Face 8766
UV Count: 3
  UV <Vector (0.2510, 0.6689)>
  UV <Vector (0.2511, 0.6807)>
  UV <Vector (0.2350, 0.6812)>
Face 8767
UV Count: 3
  UV <Vector (0.2219, 0.6361)>
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.2057, 0.6231)>
Face 8768
UV Count: 3
  UV <Vector (0.2353, 0.6216)>
  UV <Vector (0.2509, 0.6217)>
  UV <Vector (0.2511, 0.6344)>
Face 8769
UV Count: 3
  UV <Vector (0.2049, 0.6473)>
  UV <Vector (0.2212, 0.6463)>
  UV <Vector (0.2195, 0.6595)>
Face 8770
UV Count: 3
  UV <Vector (0.2195, 0.6833)>
  UV <Vector (0.2041, 0.6869)>
  UV <Vector (0.2078, 0.6761)>
Face 8771
UV Count: 3
  UV <Vector (0.2350, 0.6812)>
  UV <Vector (0.2511, 0.6807)>
  UV <Vector (0.2509, 0.6919)>
Face 8772
UV Count: 3
  UV <Vector (0.2057, 0.6231)>
  UV <Vector (0.2023, 0.6080)>
  UV <Vector (0.2160, 0.6084)>
Face 8773
UV Count: 3
  UV <Vector (0.2362, 0.6348)>
  UV <Vector (0.2219, 0.6361)>
  UV <Vector (0.2208, 0.6221)>
Face 8774
UV Count: 3
  UV <Vector (0.2359, 0.6582)>
  UV <Vector (0.2195, 0.6595)>
  UV <Vector (0.2212, 0.6463)>
Face 8775
UV Count: 3
  UV <Vector (0.2214, 0.6719)>
  UV <Vector (0.2195, 0.6595)>
  UV <Vector (0.2359, 0.6582)>
Face 8776
UV Count: 3
  UV <Vector (0.2350, 0.6812)>
  UV <Vector (0.2195, 0.6833)>
  UV <Vector (0.2214, 0.6719)>
Face 8777
UV Count: 3
  UV <Vector (0.2342, 0.6926)>
  UV <Vector (0.2170, 0.6952)>
  UV <Vector (0.2195, 0.6833)>
Face 8778
UV Count: 3
  UV <Vector (0.2323, 0.6090)>
  UV <Vector (0.2510, 0.6091)>
  UV <Vector (0.2509, 0.6217)>
Face 8779
UV Count: 3
  UV <Vector (0.2323, 0.6090)>
  UV <Vector (0.2353, 0.6216)>
  UV <Vector (0.2208, 0.6221)>
Face 8780
UV Count: 3
  UV <Vector (0.1836, 0.7434)>
  UV <Vector (0.1740, 0.7375)>
  UV <Vector (0.1957, 0.7262)>
Face 8781
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2338, 0.7136)>
  UV <Vector (0.2271, 0.7235)>
Face 8782
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2137, 0.7279)>
  UV <Vector (0.2002, 0.7338)>
Face 8783
UV Count: 3
  UV <Vector (0.1957, 0.7262)>
  UV <Vector (0.1954, 0.7170)>
  UV <Vector (0.2133, 0.7107)>
Face 8784
UV Count: 3
  UV <Vector (0.2133, 0.7187)>
  UV <Vector (0.2133, 0.7107)>
  UV <Vector (0.2325, 0.7065)>
Face 8785
UV Count: 3
  UV <Vector (0.2325, 0.7065)>
  UV <Vector (0.2510, 0.7051)>
  UV <Vector (0.2510, 0.7107)>
Face 8786
UV Count: 3
  UV <Vector (0.2195, 0.7818)>
  UV <Vector (0.2202, 0.7835)>
  UV <Vector (0.2156, 0.7828)>
Face 8787
UV Count: 3
  UV <Vector (0.2202, 0.7835)>
  UV <Vector (0.2195, 0.7818)>
  UV <Vector (0.2245, 0.7820)>
Face 8788
UV Count: 3
  UV <Vector (0.2354, 0.7829)>
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2312, 0.7844)>
Face 8789
UV Count: 3
  UV <Vector (0.2357, 0.7851)>
  UV <Vector (0.2354, 0.7829)>
  UV <Vector (0.2394, 0.7833)>
Face 8790
UV Count: 3
  UV <Vector (0.2395, 0.7857)>
  UV <Vector (0.2394, 0.7833)>
  UV <Vector (0.2429, 0.7835)>
Face 8791
UV Count: 3
  UV <Vector (0.6242, 0.4080)>
  UV <Vector (0.6222, 0.4090)>
  UV <Vector (0.6220, 0.4070)>
Face 8792
UV Count: 3
  UV <Vector (0.2354, 0.7829)>
  UV <Vector (0.2348, 0.7806)>
  UV <Vector (0.2388, 0.7807)>
Face 8793
UV Count: 3
  UV <Vector (0.2304, 0.7824)>
  UV <Vector (0.2299, 0.7804)>
  UV <Vector (0.2348, 0.7806)>
Face 8794
UV Count: 3
  UV <Vector (0.6222, 0.4090)>
  UV <Vector (0.6201, 0.4108)>
  UV <Vector (0.6202, 0.4085)>
Face 8795
UV Count: 3
  UV <Vector (0.2394, 0.7833)>
  UV <Vector (0.2388, 0.7807)>
  UV <Vector (0.2425, 0.7807)>
Face 8796
UV Count: 3
  UV <Vector (0.6258, 0.4057)>
  UV <Vector (0.6260, 0.4076)>
  UV <Vector (0.6242, 0.4080)>
Face 8797
UV Count: 3
  UV <Vector (0.6201, 0.4108)>
  UV <Vector (0.6179, 0.4124)>
  UV <Vector (0.6184, 0.4103)>
Face 8798
UV Count: 3
  UV <Vector (0.6179, 0.4124)>
  UV <Vector (0.6165, 0.4128)>
  UV <Vector (0.6172, 0.4110)>
Face 8799
UV Count: 3
  UV <Vector (0.6226, 0.4155)>
  UV <Vector (0.6197, 0.4166)>
  UV <Vector (0.6199, 0.4137)>
Face 8800
UV Count: 3
  UV <Vector (0.6243, 0.4106)>
  UV <Vector (0.6249, 0.4144)>
  UV <Vector (0.6226, 0.4155)>
Face 8801
UV Count: 3
  UV <Vector (0.6262, 0.4099)>
  UV <Vector (0.6267, 0.4136)>
  UV <Vector (0.6249, 0.4144)>
Face 8802
UV Count: 3
  UV <Vector (0.6253, 0.4934)>
  UV <Vector (0.6252, 0.4906)>
  UV <Vector (0.6265, 0.4907)>
Face 8803
UV Count: 3
  UV <Vector (0.6235, 0.4928)>
  UV <Vector (0.6234, 0.4900)>
  UV <Vector (0.6252, 0.4906)>
Face 8804
UV Count: 3
  UV <Vector (0.6217, 0.4922)>
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6234, 0.4900)>
Face 8805
UV Count: 3
  UV <Vector (0.6162, 0.4170)>
  UV <Vector (0.6138, 0.4164)>
  UV <Vector (0.6151, 0.4144)>
Face 8806
UV Count: 3
  UV <Vector (0.6197, 0.4166)>
  UV <Vector (0.6162, 0.4170)>
  UV <Vector (0.6170, 0.4144)>
Face 8807
UV Count: 3
  UV <Vector (0.6257, 0.4225)>
  UV <Vector (0.6256, 0.4344)>
  UV <Vector (0.6222, 0.4350)>
Face 8808
UV Count: 3
  UV <Vector (0.6232, 0.4778)>
  UV <Vector (0.6223, 0.4638)>
  UV <Vector (0.6251, 0.4645)>
Face 8809
UV Count: 3
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6207, 0.4626)>
  UV <Vector (0.6223, 0.4638)>
Face 8810
UV Count: 3
  UV <Vector (0.6222, 0.4350)>
  UV <Vector (0.6191, 0.4360)>
  UV <Vector (0.6199, 0.4228)>
Face 8811
UV Count: 3
  UV <Vector (0.6191, 0.4360)>
  UV <Vector (0.6147, 0.4369)>
  UV <Vector (0.6162, 0.4227)>
Face 8812
UV Count: 3
  UV <Vector (0.6105, 0.4379)>
  UV <Vector (0.6074, 0.4408)>
  UV <Vector (0.6062, 0.4265)>
Face 8813
UV Count: 3
  UV <Vector (0.6100, 0.4712)>
  UV <Vector (0.6122, 0.4580)>
  UV <Vector (0.6170, 0.4619)>
Face 8814
UV Count: 3
  UV <Vector (0.6147, 0.4369)>
  UV <Vector (0.6105, 0.4379)>
  UV <Vector (0.6119, 0.4224)>
Face 8815
UV Count: 3
  UV <Vector (0.6237, 0.4866)>
  UV <Vector (0.6232, 0.4778)>
  UV <Vector (0.6253, 0.4785)>
Face 8816
UV Count: 3
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6232, 0.4778)>
Face 8817
UV Count: 3
  UV <Vector (0.6179, 0.4835)>
  UV <Vector (0.6146, 0.4745)>
  UV <Vector (0.6182, 0.4754)>
Face 8818
UV Count: 3
  UV <Vector (0.6138, 0.4164)>
  UV <Vector (0.6119, 0.4224)>
  UV <Vector (0.6062, 0.4265)>
Face 8819
UV Count: 3
  UV <Vector (0.6162, 0.4170)>
  UV <Vector (0.6162, 0.4227)>
  UV <Vector (0.6119, 0.4224)>
Face 8820
UV Count: 3
  UV <Vector (0.6197, 0.4166)>
  UV <Vector (0.6199, 0.4228)>
  UV <Vector (0.6162, 0.4227)>
Face 8821
UV Count: 3
  UV <Vector (0.6226, 0.4155)>
  UV <Vector (0.6230, 0.4223)>
  UV <Vector (0.6199, 0.4228)>
Face 8822
UV Count: 3
  UV <Vector (0.6249, 0.4144)>
  UV <Vector (0.6257, 0.4225)>
  UV <Vector (0.6230, 0.4223)>
Face 8823
UV Count: 3
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6257, 0.4225)>
  UV <Vector (0.6249, 0.4144)>
Face 8824
UV Count: 3
  UV <Vector (0.6253, 0.4785)>
  UV <Vector (0.6275, 0.4787)>
  UV <Vector (0.6263, 0.4866)>
Face 8825
UV Count: 3
  UV <Vector (0.6208, 0.4505)>
  UV <Vector (0.6241, 0.4511)>
  UV <Vector (0.6223, 0.4638)>
Face 8826
UV Count: 3
  UV <Vector (0.6183, 0.4504)>
  UV <Vector (0.6208, 0.4505)>
  UV <Vector (0.6170, 0.4619)>
Face 8827
UV Count: 3
  UV <Vector (0.6105, 0.4379)>
  UV <Vector (0.6176, 0.4476)>
  UV <Vector (0.6150, 0.4490)>
Face 8828
UV Count: 3
  UV <Vector (0.6147, 0.4369)>
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6176, 0.4476)>
Face 8829
UV Count: 3
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6209, 0.4467)>
  UV <Vector (0.6191, 0.4360)>
Face 8830
UV Count: 3
  UV <Vector (0.1766, 0.8605)>
  UV <Vector (0.1711, 0.8596)>
  UV <Vector (0.1725, 0.8575)>
Face 8831
UV Count: 3
  UV <Vector (0.1711, 0.8596)>
  UV <Vector (0.1655, 0.8589)>
  UV <Vector (0.1659, 0.8567)>
Face 8832
UV Count: 3
  UV <Vector (0.0158, 0.9896)>
  UV <Vector (0.0186, 0.9898)>
  UV <Vector (0.0186, 0.9940)>
Face 8833
UV Count: 3
  UV <Vector (0.0068, 0.9822)>
  UV <Vector (0.0088, 0.9819)>
  UV <Vector (0.0110, 0.9852)>
Face 8834
UV Count: 3
  UV <Vector (0.0335, 0.9837)>
  UV <Vector (0.0371, 0.9789)>
  UV <Vector (0.0398, 0.9762)>
Face 8835
UV Count: 3
  UV <Vector (0.0231, 0.9909)>
  UV <Vector (0.0291, 0.9878)>
  UV <Vector (0.0310, 0.9924)>
Face 8836
UV Count: 3
  UV <Vector (0.0110, 0.9852)>
  UV <Vector (0.0158, 0.9896)>
  UV <Vector (0.0146, 0.9930)>
Face 8837
UV Count: 3
  UV <Vector (0.1615, 0.8583)>
  UV <Vector (0.1628, 0.8592)>
  UV <Vector (0.1615, 0.8598)>
Face 8838
UV Count: 3
  UV <Vector (0.0398, 0.9762)>
  UV <Vector (0.0371, 0.9789)>
  UV <Vector (0.0367, 0.9754)>
Face 8839
UV Count: 3
  UV <Vector (0.1837, 0.8618)>
  UV <Vector (0.1766, 0.8605)>
  UV <Vector (0.1778, 0.8583)>
Face 8840
UV Count: 3
  UV <Vector (0.0168, 0.9627)>
  UV <Vector (0.0123, 0.9678)>
  UV <Vector (0.0094, 0.9653)>
Face 8841
UV Count: 3
  UV <Vector (0.0123, 0.9678)>
  UV <Vector (0.0109, 0.9713)>
  UV <Vector (0.0073, 0.9712)>
Face 8842
UV Count: 3
  UV <Vector (0.0072, 0.9773)>
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0106, 0.9788)>
Face 8843
UV Count: 3
  UV <Vector (0.0088, 0.9819)>
  UV <Vector (0.0106, 0.9788)>
  UV <Vector (0.0130, 0.9824)>
Face 8844
UV Count: 3
  UV <Vector (0.0304, 0.9819)>
  UV <Vector (0.0332, 0.9761)>
  UV <Vector (0.0371, 0.9789)>
Face 8845
UV Count: 3
  UV <Vector (0.0223, 0.9860)>
  UV <Vector (0.0255, 0.9846)>
  UV <Vector (0.0291, 0.9878)>
Face 8846
UV Count: 3
  UV <Vector (0.0130, 0.9824)>
  UV <Vector (0.0171, 0.9847)>
  UV <Vector (0.0158, 0.9896)>
Face 8847
UV Count: 3
  UV <Vector (0.0254, 0.9579)>
  UV <Vector (0.0259, 0.9615)>
  UV <Vector (0.0168, 0.9627)>
Face 8848
UV Count: 3
  UV <Vector (0.0190, 0.9700)>
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0123, 0.9678)>
Face 8849
UV Count: 3
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0146, 0.9729)>
  UV <Vector (0.0109, 0.9713)>
Face 8850
UV Count: 3
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0125, 0.9757)>
  UV <Vector (0.0132, 0.9775)>
Face 8851
UV Count: 3
  UV <Vector (0.0106, 0.9788)>
  UV <Vector (0.0132, 0.9775)>
  UV <Vector (0.0156, 0.9787)>
Face 8852
UV Count: 3
  UV <Vector (0.0223, 0.9860)>
  UV <Vector (0.0202, 0.9785)>
  UV <Vector (0.0223, 0.9777)>
Face 8853
UV Count: 3
  UV <Vector (0.0130, 0.9824)>
  UV <Vector (0.0156, 0.9787)>
  UV <Vector (0.0180, 0.9791)>
Face 8854
UV Count: 3
  UV <Vector (0.0217, 0.9691)>
  UV <Vector (0.0190, 0.9700)>
  UV <Vector (0.0168, 0.9627)>
Face 8855
UV Count: 3
  UV <Vector (0.0217, 0.9691)>
  UV <Vector (0.0250, 0.9693)>
  UV <Vector (0.0253, 0.9769)>
Face 8856
UV Count: 3
  UV <Vector (0.0156, 0.9787)>
  UV <Vector (0.0146, 0.9729)>
  UV <Vector (0.0168, 0.9720)>
Face 8857
UV Count: 3
  UV <Vector (0.0168, 0.9720)>
  UV <Vector (0.0190, 0.9700)>
  UV <Vector (0.0202, 0.9785)>
Face 8858
UV Count: 3
  UV <Vector (0.0132, 0.9775)>
  UV <Vector (0.0125, 0.9757)>
  UV <Vector (0.0146, 0.9729)>
Face 8859
UV Count: 3
  UV <Vector (0.0717, 0.5508)>
  UV <Vector (0.0746, 0.5493)>
  UV <Vector (0.0738, 0.5616)>
Face 8860
UV Count: 3
  UV <Vector (0.0256, 0.5247)>
  UV <Vector (0.0318, 0.5164)>
  UV <Vector (0.0341, 0.5199)>
Face 8861
UV Count: 3
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0713, 0.5614)>
  UV <Vector (0.0738, 0.5616)>
Face 8862
UV Count: 3
  UV <Vector (0.0638, 0.5759)>
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0711, 0.5702)>
Face 8863
UV Count: 3
  UV <Vector (0.0568, 0.5830)>
  UV <Vector (0.0565, 0.5809)>
  UV <Vector (0.0638, 0.5759)>
Face 8864
UV Count: 3
  UV <Vector (0.0317, 0.5782)>
  UV <Vector (0.0334, 0.5760)>
  UV <Vector (0.0402, 0.5806)>
Face 8865
UV Count: 3
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0391, 0.5208)>
Face 8866
UV Count: 3
  UV <Vector (0.0372, 0.5230)>
  UV <Vector (0.0411, 0.5264)>
  UV <Vector (0.0353, 0.5320)>
Face 8867
UV Count: 3
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0294, 0.5445)>
  UV <Vector (0.0262, 0.5438)>
Face 8868
UV Count: 3
  UV <Vector (0.0288, 0.5685)>
  UV <Vector (0.0262, 0.5707)>
  UV <Vector (0.0240, 0.5597)>
Face 8869
UV Count: 3
  UV <Vector (0.0420, 0.5186)>
  UV <Vector (0.0391, 0.5208)>
  UV <Vector (0.0370, 0.5167)>
Face 8870
UV Count: 3
  UV <Vector (0.0341, 0.5199)>
  UV <Vector (0.0372, 0.5230)>
  UV <Vector (0.0319, 0.5295)>
Face 8871
UV Count: 3
  UV <Vector (0.0262, 0.5438)>
  UV <Vector (0.0223, 0.5429)>
  UV <Vector (0.0289, 0.5271)>
Face 8872
UV Count: 3
  UV <Vector (0.0233, 0.5724)>
  UV <Vector (0.0203, 0.5604)>
  UV <Vector (0.0240, 0.5597)>
Face 8873
UV Count: 3
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0317, 0.5782)>
  UV <Vector (0.0393, 0.5831)>
Face 8874
UV Count: 3
  UV <Vector (0.0579, 0.5857)>
  UV <Vector (0.0568, 0.5830)>
  UV <Vector (0.0651, 0.5778)>
Face 8875
UV Count: 3
  UV <Vector (0.0711, 0.5702)>
  UV <Vector (0.0737, 0.5713)>
  UV <Vector (0.0669, 0.5800)>
Face 8876
UV Count: 3
  UV <Vector (0.0711, 0.5702)>
  UV <Vector (0.0738, 0.5616)>
  UV <Vector (0.0771, 0.5622)>
Face 8877
UV Count: 3
  UV <Vector (0.0791, 0.5502)>
  UV <Vector (0.0771, 0.5622)>
  UV <Vector (0.0738, 0.5616)>
Face 8878
UV Count: 3
  UV <Vector (0.0746, 0.5493)>
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0784, 0.5390)>
Face 8879
UV Count: 3
  UV <Vector (0.0294, 0.5445)>
  UV <Vector (0.0268, 0.5590)>
  UV <Vector (0.0240, 0.5597)>
Face 8880
UV Count: 3
  UV <Vector (0.0223, 0.5429)>
  UV <Vector (0.0262, 0.5438)>
  UV <Vector (0.0240, 0.5597)>
Face 8881
UV Count: 3
  UV <Vector (0.0157, 0.5597)>
  UV <Vector (0.0178, 0.5409)>
  UV <Vector (0.0223, 0.5429)>
Face 8882
UV Count: 3
  UV <Vector (0.0547, 0.5453)>
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0475, 0.5424)>
Face 8883
UV Count: 3
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0471, 0.5509)>
  UV <Vector (0.0433, 0.5444)>
Face 8884
UV Count: 3
  UV <Vector (0.0268, 0.5590)>
  UV <Vector (0.0294, 0.5445)>
  UV <Vector (0.0320, 0.5448)>
Face 8885
UV Count: 3
  UV <Vector (0.0749, 0.5280)>
  UV <Vector (0.0784, 0.5390)>
  UV <Vector (0.0733, 0.5391)>
Face 8886
UV Count: 3
  UV <Vector (0.0435, 0.5121)>
  UV <Vector (0.0511, 0.5116)>
  UV <Vector (0.0521, 0.5155)>
Face 8887
UV Count: 3
  UV <Vector (0.0530, 0.5208)>
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0455, 0.5163)>
Face 8888
UV Count: 3
  UV <Vector (0.0511, 0.5116)>
  UV <Vector (0.0593, 0.5143)>
  UV <Vector (0.0593, 0.5175)>
Face 8889
UV Count: 3
  UV <Vector (0.0589, 0.5218)>
  UV <Vector (0.0530, 0.5208)>
  UV <Vector (0.0521, 0.5155)>
Face 8890
UV Count: 3
  UV <Vector (0.0321, 0.5657)>
  UV <Vector (0.0288, 0.5685)>
  UV <Vector (0.0268, 0.5590)>
Face 8891
UV Count: 3
  UV <Vector (0.0506, 0.5485)>
  UV <Vector (0.0550, 0.5535)>
  UV <Vector (0.0514, 0.5560)>
Face 8892
UV Count: 3
  UV <Vector (0.0631, 0.5334)>
  UV <Vector (0.0660, 0.5313)>
  UV <Vector (0.0671, 0.5348)>
Face 8893
UV Count: 3
  UV <Vector (0.0662, 0.5227)>
  UV <Vector (0.0638, 0.5258)>
  UV <Vector (0.0589, 0.5218)>
Face 8894
UV Count: 3
  UV <Vector (0.0593, 0.5175)>
  UV <Vector (0.0593, 0.5143)>
  UV <Vector (0.0673, 0.5200)>
Face 8895
UV Count: 3
  UV <Vector (0.0684, 0.5264)>
  UV <Vector (0.0712, 0.5241)>
  UV <Vector (0.0749, 0.5280)>
Face 8896
UV Count: 3
  UV <Vector (0.0704, 0.5300)>
  UV <Vector (0.0660, 0.5313)>
  UV <Vector (0.0649, 0.5286)>
Face 8897
UV Count: 3
  UV <Vector (0.0623, 0.5313)>
  UV <Vector (0.0649, 0.5286)>
  UV <Vector (0.0660, 0.5313)>
Face 8898
UV Count: 3
  UV <Vector (0.0353, 0.5320)>
  UV <Vector (0.0374, 0.5348)>
  UV <Vector (0.0320, 0.5448)>
Face 8899
UV Count: 3
  UV <Vector (0.0433, 0.5372)>
  UV <Vector (0.0472, 0.5367)>
  UV <Vector (0.0475, 0.5424)>
Face 8900
UV Count: 3
  UV <Vector (0.0600, 0.5325)>
  UV <Vector (0.0623, 0.5313)>
  UV <Vector (0.0631, 0.5334)>
Face 8901
UV Count: 3
  UV <Vector (0.0638, 0.5258)>
  UV <Vector (0.0615, 0.5290)>
  UV <Vector (0.0588, 0.5271)>
Face 8902
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0615, 0.5290)>
  UV <Vector (0.0603, 0.5309)>
Face 8903
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0546, 0.5268)>
  UV <Vector (0.0530, 0.5208)>
Face 8904
UV Count: 3
  UV <Vector (0.0588, 0.5271)>
  UV <Vector (0.0586, 0.5302)>
  UV <Vector (0.0540, 0.5306)>
Face 8905
UV Count: 3
  UV <Vector (0.0472, 0.5367)>
  UV <Vector (0.0433, 0.5372)>
  UV <Vector (0.0463, 0.5310)>
Face 8906
UV Count: 3
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0496, 0.5291)>
Face 8907
UV Count: 3
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0530, 0.5208)>
  UV <Vector (0.0546, 0.5268)>
Face 8908
UV Count: 3
  UV <Vector (0.0529, 0.5405)>
  UV <Vector (0.0475, 0.5424)>
  UV <Vector (0.0472, 0.5367)>
Face 8909
UV Count: 3
  UV <Vector (0.0619, 0.5383)>
  UV <Vector (0.0580, 0.5400)>
  UV <Vector (0.0547, 0.5358)>
Face 8910
UV Count: 3
  UV <Vector (0.0598, 0.5339)>
  UV <Vector (0.0631, 0.5334)>
  UV <Vector (0.0644, 0.5371)>
Face 8911
UV Count: 3
  UV <Vector (0.0494, 0.8075)>
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0578, 0.8207)>
Face 8912
UV Count: 3
  UV <Vector (0.0428, 0.8102)>
  UV <Vector (0.0494, 0.8075)>
  UV <Vector (0.0498, 0.8253)>
Face 8913
UV Count: 3
  UV <Vector (0.0429, 0.8293)>
  UV <Vector (0.0353, 0.8332)>
  UV <Vector (0.0360, 0.8130)>
Face 8914
UV Count: 3
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0360, 0.8130)>
  UV <Vector (0.0353, 0.8332)>
Face 8915
UV Count: 3
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0274, 0.8158)>
  UV <Vector (0.0267, 0.8384)>
Face 8916
UV Count: 3
  UV <Vector (0.0097, 0.8204)>
  UV <Vector (0.0181, 0.8189)>
  UV <Vector (0.0185, 0.8428)>
Face 8917
UV Count: 3
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0829, 0.8109)>
  UV <Vector (0.0810, 0.8184)>
Face 8918
UV Count: 3
  UV <Vector (0.2372, 0.7989)>
  UV <Vector (0.2381, 0.7962)>
  UV <Vector (0.2419, 0.7964)>
Face 8919
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2381, 0.7962)>
  UV <Vector (0.2372, 0.7989)>
Face 8920
UV Count: 3
  UV <Vector (0.2332, 0.7960)>
  UV <Vector (0.2321, 0.7993)>
  UV <Vector (0.2262, 0.7993)>
Face 8921
UV Count: 3
  UV <Vector (0.2199, 0.7986)>
  UV <Vector (0.2127, 0.7971)>
  UV <Vector (0.2155, 0.7924)>
Face 8922
UV Count: 3
  UV <Vector (0.2090, 0.7906)>
  UV <Vector (0.2155, 0.7924)>
  UV <Vector (0.2127, 0.7971)>
Face 8923
UV Count: 3
  UV <Vector (0.2016, 0.7846)>
  UV <Vector (0.2044, 0.7875)>
  UV <Vector (0.2008, 0.7906)>
Face 8924
UV Count: 3
  UV <Vector (0.1979, 0.7761)>
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.2010, 0.7791)>
Face 8925
UV Count: 3
  UV <Vector (0.2021, 0.7764)>
  UV <Vector (0.1979, 0.7761)>
  UV <Vector (0.2023, 0.7713)>
Face 8926
UV Count: 3
  UV <Vector (0.2054, 0.7735)>
  UV <Vector (0.2023, 0.7713)>
  UV <Vector (0.2084, 0.7673)>
Face 8927
UV Count: 3
  UV <Vector (0.2106, 0.7703)>
  UV <Vector (0.2084, 0.7673)>
  UV <Vector (0.2160, 0.7635)>
Face 8928
UV Count: 3
  UV <Vector (0.2242, 0.7595)>
  UV <Vector (0.2253, 0.7634)>
  UV <Vector (0.2180, 0.7667)>
Face 8929
UV Count: 3
  UV <Vector (0.2321, 0.7606)>
  UV <Vector (0.2253, 0.7634)>
  UV <Vector (0.2242, 0.7595)>
Face 8930
UV Count: 3
  UV <Vector (0.2308, 0.7566)>
  UV <Vector (0.2376, 0.7548)>
  UV <Vector (0.2388, 0.7584)>
Face 8931
UV Count: 3
  UV <Vector (0.2404, 0.7700)>
  UV <Vector (0.2403, 0.7725)>
  UV <Vector (0.2345, 0.7731)>
Face 8932
UV Count: 3
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2349, 0.7708)>
Face 8933
UV Count: 3
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2282, 0.7743)>
  UV <Vector (0.2219, 0.7752)>
Face 8934
UV Count: 3
  UV <Vector (0.2154, 0.7757)>
  UV <Vector (0.2144, 0.7747)>
  UV <Vector (0.2213, 0.7736)>
Face 8935
UV Count: 3
  UV <Vector (0.2113, 0.7765)>
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2144, 0.7747)>
Face 8936
UV Count: 3
  UV <Vector (0.2046, 0.8152)>
  UV <Vector (0.1998, 0.8192)>
  UV <Vector (0.1905, 0.8152)>
Face 8937
UV Count: 3
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2102, 0.8011)>
  UV <Vector (0.2127, 0.7971)>
Face 8938
UV Count: 3
  UV <Vector (0.1973, 0.8058)>
  UV <Vector (0.2050, 0.8098)>
  UV <Vector (0.2046, 0.8152)>
Face 8939
UV Count: 3
  UV <Vector (0.0333, 0.9610)>
  UV <Vector (0.0318, 0.9635)>
  UV <Vector (0.0259, 0.9615)>
Face 8940
UV Count: 3
  UV <Vector (0.1905, 0.8629)>
  UV <Vector (0.1837, 0.8618)>
  UV <Vector (0.1850, 0.8597)>
Face 8941
UV Count: 3
  UV <Vector (0.1920, 0.8563)>
  UV <Vector (0.1911, 0.8601)>
  UV <Vector (0.1850, 0.8597)>
Face 8942
UV Count: 3
  UV <Vector (0.1936, 0.8513)>
  UV <Vector (0.1920, 0.8563)>
  UV <Vector (0.1862, 0.8557)>
Face 8943
UV Count: 3
  UV <Vector (0.1957, 0.8463)>
  UV <Vector (0.1936, 0.8513)>
  UV <Vector (0.1880, 0.8503)>
Face 8944
UV Count: 3
  UV <Vector (0.1974, 0.8414)>
  UV <Vector (0.1957, 0.8463)>
  UV <Vector (0.1898, 0.8451)>
Face 8945
UV Count: 3
  UV <Vector (0.2013, 0.8316)>
  UV <Vector (0.1992, 0.8365)>
  UV <Vector (0.1929, 0.8342)>
Face 8946
UV Count: 3
  UV <Vector (0.2037, 0.8268)>
  UV <Vector (0.2013, 0.8316)>
  UV <Vector (0.1944, 0.8290)>
Face 8947
UV Count: 3
  UV <Vector (0.2088, 0.8176)>
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.1998, 0.8192)>
Face 8948
UV Count: 3
  UV <Vector (0.2248, 0.8022)>
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2199, 0.7986)>
Face 8949
UV Count: 3
  UV <Vector (0.2262, 0.7993)>
  UV <Vector (0.2199, 0.7986)>
  UV <Vector (0.2221, 0.7940)>
Face 8950
UV Count: 3
  UV <Vector (0.2295, 0.7918)>
  UV <Vector (0.2278, 0.7951)>
  UV <Vector (0.2221, 0.7940)>
Face 8951
UV Count: 3
  UV <Vector (0.2304, 0.7894)>
  UV <Vector (0.2295, 0.7918)>
  UV <Vector (0.2239, 0.7905)>
Face 8952
UV Count: 3
  UV <Vector (0.2255, 0.7861)>
  UV <Vector (0.2255, 0.7839)>
  UV <Vector (0.2312, 0.7844)>
Face 8953
UV Count: 3
  UV <Vector (0.2304, 0.7824)>
  UV <Vector (0.2312, 0.7844)>
  UV <Vector (0.2255, 0.7839)>
Face 8954
UV Count: 3
  UV <Vector (0.2299, 0.7804)>
  UV <Vector (0.2304, 0.7824)>
  UV <Vector (0.2245, 0.7820)>
Face 8955
UV Count: 3
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6217, 0.4922)>
  UV <Vector (0.6200, 0.4915)>
Face 8956
UV Count: 3
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6198, 0.4847)>
Face 8957
UV Count: 3
  UV <Vector (0.6207, 0.4626)>
  UV <Vector (0.6209, 0.4767)>
  UV <Vector (0.6182, 0.4754)>
Face 8958
UV Count: 3
  UV <Vector (0.2101, 0.7807)>
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2108, 0.7830)>
Face 8959
UV Count: 3
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2083, 0.7781)>
  UV <Vector (0.2088, 0.7768)>
Face 8960
UV Count: 3
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2113, 0.7765)>
  UV <Vector (0.2099, 0.7771)>
Face 8961
UV Count: 3
  UV <Vector (0.2110, 0.7774)>
  UV <Vector (0.2099, 0.7771)>
  UV <Vector (0.2113, 0.7765)>
Face 8962
UV Count: 3
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2099, 0.7771)>
Face 8963
UV Count: 3
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2101, 0.7807)>
  UV <Vector (0.2110, 0.7801)>
Face 8964
UV Count: 3
  UV <Vector (0.2110, 0.7774)>
  UV <Vector (0.2126, 0.7770)>
  UV <Vector (0.2128, 0.7782)>
Face 8965
UV Count: 3
  UV <Vector (0.6165, 0.4111)>
  UV <Vector (0.6172, 0.4110)>
  UV <Vector (0.6165, 0.4128)>
Face 8966
UV Count: 3
  UV <Vector (0.6140, 0.4138)>
  UV <Vector (0.6151, 0.4144)>
  UV <Vector (0.6138, 0.4164)>
Face 8967
UV Count: 3
  UV <Vector (0.2120, 0.7785)>
  UV <Vector (0.2120, 0.7786)>
  UV <Vector (0.2107, 0.7782)>
Face 8968
UV Count: 3
  UV <Vector (0.2130, 0.7795)>
  UV <Vector (0.2126, 0.7809)>
  UV <Vector (0.2110, 0.7801)>
Face 8969
UV Count: 3
  UV <Vector (0.6140, 0.4874)>
  UV <Vector (0.6141, 0.4871)>
  UV <Vector (0.6147, 0.4886)>
Face 8970
UV Count: 3
  UV <Vector (0.2195, 0.7818)>
  UV <Vector (0.2189, 0.7799)>
  UV <Vector (0.2238, 0.7801)>
Face 8971
UV Count: 3
  UV <Vector (0.2154, 0.7813)>
  UV <Vector (0.2152, 0.7796)>
  UV <Vector (0.2189, 0.7799)>
Face 8972
UV Count: 3
  UV <Vector (0.6154, 0.4887)>
  UV <Vector (0.6148, 0.4874)>
  UV <Vector (0.6158, 0.4874)>
Face 8973
UV Count: 3
  UV <Vector (0.6170, 0.4879)>
  UV <Vector (0.6184, 0.4884)>
  UV <Vector (0.6184, 0.4905)>
Face 8974
UV Count: 3
  UV <Vector (0.0223, 0.9777)>
  UV <Vector (0.0202, 0.9785)>
  UV <Vector (0.0190, 0.9700)>
Face 8975
UV Count: 3
  UV <Vector (0.6198, 0.4847)>
  UV <Vector (0.6201, 0.4884)>
  UV <Vector (0.6184, 0.4884)>
Face 8976
UV Count: 3
  UV <Vector (0.6201, 0.4884)>
  UV <Vector (0.6200, 0.4915)>
  UV <Vector (0.6184, 0.4905)>
Face 8977
UV Count: 3
  UV <Vector (0.6252, 0.4870)>
  UV <Vector (0.6263, 0.4866)>
  UV <Vector (0.6265, 0.4907)>
Face 8978
UV Count: 3
  UV <Vector (0.6237, 0.4866)>
  UV <Vector (0.6252, 0.4870)>
  UV <Vector (0.6252, 0.4906)>
Face 8979
UV Count: 3
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6237, 0.4866)>
Face 8980
UV Count: 3
  UV <Vector (0.6220, 0.4860)>
  UV <Vector (0.6216, 0.4891)>
  UV <Vector (0.6201, 0.4884)>
Face 8981
UV Count: 3
  UV <Vector (0.2427, 0.8163)>
  UV <Vector (0.2456, 0.8166)>
  UV <Vector (0.2456, 0.8186)>
Face 8982
UV Count: 3
  UV <Vector (0.2394, 0.8164)>
  UV <Vector (0.2427, 0.8163)>
  UV <Vector (0.2426, 0.8185)>
Face 8983
UV Count: 3
  UV <Vector (0.2390, 0.8185)>
  UV <Vector (0.2351, 0.8183)>
  UV <Vector (0.2355, 0.8162)>
Face 8984
UV Count: 3
  UV <Vector (0.2316, 0.8157)>
  UV <Vector (0.2310, 0.8178)>
  UV <Vector (0.2268, 0.8170)>
Face 8985
UV Count: 3
  UV <Vector (0.2289, 0.8078)>
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2280, 0.8108)>
Face 8986
UV Count: 3
  UV <Vector (0.2330, 0.8076)>
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2306, 0.8076)>
Face 8987
UV Count: 3
  UV <Vector (0.2326, 0.9951)>
  UV <Vector (0.2332, 0.9920)>
  UV <Vector (0.2360, 0.9929)>
Face 8988
UV Count: 3
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2150, 0.8123)>
  UV <Vector (0.2117, 0.8120)>
Face 8989
UV Count: 3
  UV <Vector (0.2260, 0.8087)>
  UV <Vector (0.2231, 0.8073)>
  UV <Vector (0.2278, 0.8059)>
Face 8990
UV Count: 3
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2253, 0.8129)>
Face 8991
UV Count: 3
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2172, 0.8132)>
Face 8992
UV Count: 3
  UV <Vector (0.2179, 0.8214)>
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2210, 0.8205)>
Face 8993
UV Count: 3
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2179, 0.8214)>
  UV <Vector (0.2172, 0.8218)>
Face 8994
UV Count: 3
  UV <Vector (0.2179, 0.8214)>
  UV <Vector (0.2204, 0.8229)>
  UV <Vector (0.2193, 0.8247)>
Face 8995
UV Count: 3
  UV <Vector (0.2157, 0.8190)>
  UV <Vector (0.2172, 0.8218)>
  UV <Vector (0.2132, 0.8241)>
Face 8996
UV Count: 3
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2132, 0.8241)>
  UV <Vector (0.2172, 0.8218)>
Face 8997
UV Count: 3
  UV <Vector (0.2357, 0.9892)>
  UV <Vector (0.2332, 0.9920)>
  UV <Vector (0.2309, 0.9901)>
Face 8998
UV Count: 3
  UV <Vector (0.2360, 0.9929)>
  UV <Vector (0.2332, 0.9920)>
  UV <Vector (0.2357, 0.9892)>
Face 8999
UV Count: 3
  UV <Vector (0.2362, 0.9861)>
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2382, 0.9872)>
Face 9000
UV Count: 3
  UV <Vector (0.1879, 0.8205)>
  UV <Vector (0.1860, 0.8262)>
  UV <Vector (0.1763, 0.8232)>
Face 9001
UV Count: 3
  UV <Vector (0.1853, 0.8057)>
  UV <Vector (0.1937, 0.8105)>
  UV <Vector (0.1905, 0.8152)>
Face 9002
UV Count: 3
  UV <Vector (0.1775, 0.7993)>
  UV <Vector (0.1853, 0.8057)>
  UV <Vector (0.1811, 0.8105)>
Face 9003
UV Count: 3
  UV <Vector (0.1789, 0.7887)>
  UV <Vector (0.1829, 0.7963)>
  UV <Vector (0.1775, 0.7993)>
Face 9004
UV Count: 3
  UV <Vector (0.1873, 0.7934)>
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1905, 0.7852)>
Face 9005
UV Count: 3
  UV <Vector (0.1918, 0.7903)>
  UV <Vector (0.1905, 0.7852)>
  UV <Vector (0.1957, 0.7833)>
Face 9006
UV Count: 3
  UV <Vector (0.2007, 0.7820)>
  UV <Vector (0.2016, 0.7846)>
  UV <Vector (0.1970, 0.7868)>
Face 9007
UV Count: 3
  UV <Vector (0.2040, 0.7808)>
  UV <Vector (0.2050, 0.7829)>
  UV <Vector (0.2016, 0.7846)>
Face 9008
UV Count: 3
  UV <Vector (0.2064, 0.7799)>
  UV <Vector (0.2072, 0.7817)>
  UV <Vector (0.2050, 0.7829)>
Face 9009
UV Count: 3
  UV <Vector (0.2095, 0.7790)>
  UV <Vector (0.2101, 0.7807)>
  UV <Vector (0.2088, 0.7810)>
Face 9010
UV Count: 3
  UV <Vector (0.2106, 0.7789)>
  UV <Vector (0.2110, 0.7801)>
  UV <Vector (0.2101, 0.7807)>
Face 9011
UV Count: 3
  UV <Vector (0.2121, 0.7793)>
  UV <Vector (0.2110, 0.7801)>
  UV <Vector (0.2106, 0.7789)>
Face 9012
UV Count: 3
  UV <Vector (0.1520, 0.7681)>
  UV <Vector (0.1625, 0.7687)>
  UV <Vector (0.1577, 0.7810)>
Face 9013
UV Count: 3
  UV <Vector (0.1560, 0.7922)>
  UV <Vector (0.1564, 0.8025)>
  UV <Vector (0.1455, 0.8023)>
Face 9014
UV Count: 3
  UV <Vector (0.1455, 0.8023)>
  UV <Vector (0.1347, 0.8026)>
  UV <Vector (0.1348, 0.7928)>
Face 9015
UV Count: 3
  UV <Vector (0.1347, 0.8026)>
  UV <Vector (0.1234, 0.8040)>
  UV <Vector (0.1237, 0.7945)>
Face 9016
UV Count: 3
  UV <Vector (0.1129, 0.7972)>
  UV <Vector (0.1237, 0.7945)>
  UV <Vector (0.1234, 0.8040)>
Face 9017
UV Count: 3
  UV <Vector (0.1016, 0.8015)>
  UV <Vector (0.1129, 0.7972)>
  UV <Vector (0.1125, 0.8063)>
Face 9018
UV Count: 3
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.1059, 0.7788)>
Face 9019
UV Count: 3
  UV <Vector (0.1474, 0.7810)>
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1405, 0.7691)>
Face 9020
UV Count: 3
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1277, 0.7720)>
Face 9021
UV Count: 3
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1170, 0.7752)>
Face 9022
UV Count: 3
  UV <Vector (0.1216, 0.7608)>
  UV <Vector (0.1337, 0.7577)>
  UV <Vector (0.1277, 0.7720)>
Face 9023
UV Count: 3
  UV <Vector (0.1520, 0.7681)>
  UV <Vector (0.1405, 0.7691)>
  UV <Vector (0.1493, 0.7535)>
Face 9024
UV Count: 3
  UV <Vector (0.1337, 0.7577)>
  UV <Vector (0.1493, 0.7535)>
  UV <Vector (0.1405, 0.7691)>
Face 9025
UV Count: 3
  UV <Vector (0.1486, 0.6948)>
  UV <Vector (0.1350, 0.6956)>
  UV <Vector (0.1435, 0.6787)>
Face 9026
UV Count: 3
  UV <Vector (0.1304, 0.6786)>
  UV <Vector (0.1435, 0.6787)>
  UV <Vector (0.1350, 0.6956)>
Face 9027
UV Count: 3
  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1304, 0.6786)>
  UV <Vector (0.1228, 0.6954)>
Face 9028
UV Count: 3
  UV <Vector (0.1066, 0.6781)>
  UV <Vector (0.1182, 0.6784)>
  UV <Vector (0.1114, 0.6952)>
Face 9029
UV Count: 3
  UV <Vector (0.0947, 0.6782)>
  UV <Vector (0.1066, 0.6781)>
  UV <Vector (0.1002, 0.6953)>
Face 9030
UV Count: 3
  UV <Vector (0.0828, 0.6779)>
  UV <Vector (0.0947, 0.6782)>
  UV <Vector (0.0890, 0.6958)>
Face 9031
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0828, 0.6779)>
  UV <Vector (0.0774, 0.6964)>
Face 9032
UV Count: 3
  UV <Vector (0.0702, 0.6769)>
  UV <Vector (0.0656, 0.6962)>
  UV <Vector (0.0528, 0.6955)>
Face 9033
UV Count: 3
  UV <Vector (0.0562, 0.6761)>
  UV <Vector (0.0528, 0.6955)>
  UV <Vector (0.0391, 0.6938)>
Face 9034
UV Count: 3
  UV <Vector (0.0416, 0.6745)>
  UV <Vector (0.0391, 0.6938)>
  UV <Vector (0.0255, 0.6914)>
Face 9035
UV Count: 3
  UV <Vector (0.0118, 0.6880)>
  UV <Vector (0.0118, 0.6658)>
  UV <Vector (0.0266, 0.6710)>
Face 9036
UV Count: 3
  UV <Vector (0.1580, 0.6783)>
  UV <Vector (0.1728, 0.6775)>
  UV <Vector (0.1630, 0.6932)>
Face 9037
UV Count: 3
  UV <Vector (0.1438, 0.7334)>
  UV <Vector (0.1590, 0.7293)>
  UV <Vector (0.1555, 0.7411)>
Face 9038
UV Count: 3
  UV <Vector (0.1403, 0.7445)>
  UV <Vector (0.1270, 0.7473)>
  UV <Vector (0.1322, 0.7351)>
Face 9039
UV Count: 3
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1270, 0.7473)>
  UV <Vector (0.1216, 0.7608)>
Face 9040
UV Count: 3
  UV <Vector (0.1092, 0.7647)>
  UV <Vector (0.1216, 0.7608)>
  UV <Vector (0.1170, 0.7752)>
Face 9041
UV Count: 3
  UV <Vector (0.0931, 0.8227)>
  UV <Vector (0.1026, 0.8238)>
  UV <Vector (0.1030, 0.8311)>
Face 9042
UV Count: 3
  UV <Vector (0.0930, 0.8186)>
  UV <Vector (0.1016, 0.8168)>
  UV <Vector (0.1026, 0.8238)>
Face 9043
UV Count: 3
  UV <Vector (0.0922, 0.8066)>
  UV <Vector (0.1016, 0.8015)>
  UV <Vector (0.1015, 0.8099)>
Face 9044
UV Count: 3
  UV <Vector (0.1337, 0.7577)>
  UV <Vector (0.1216, 0.7608)>
  UV <Vector (0.1270, 0.7473)>
Face 9045
UV Count: 3
  UV <Vector (0.1403, 0.7445)>
  UV <Vector (0.1555, 0.7411)>
  UV <Vector (0.1493, 0.7535)>
Face 9046
UV Count: 3
  UV <Vector (0.1615, 0.7530)>
  UV <Vector (0.1493, 0.7535)>
  UV <Vector (0.1555, 0.7411)>
Face 9047
UV Count: 3
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.0973, 0.7819)>
Face 9048
UV Count: 3
  UV <Vector (0.1590, 0.7293)>
  UV <Vector (0.1758, 0.7247)>
  UV <Vector (0.1740, 0.7375)>
Face 9049
UV Count: 3
  UV <Vector (0.1758, 0.7247)>
  UV <Vector (0.1954, 0.7170)>
  UV <Vector (0.1957, 0.7262)>
Face 9050
UV Count: 3
  UV <Vector (0.2510, 0.6992)>
  UV <Vector (0.2510, 0.7051)>
  UV <Vector (0.2325, 0.7065)>
Face 9051
UV Count: 3
  UV <Vector (0.2041, 0.6869)>
  UV <Vector (0.2195, 0.6833)>
  UV <Vector (0.2170, 0.6952)>
Face 9052
UV Count: 3
  UV <Vector (0.1829, 0.7032)>
  UV <Vector (0.1679, 0.7068)>
  UV <Vector (0.1763, 0.6919)>
Face 9053
UV Count: 3
  UV <Vector (0.1350, 0.6956)>
  UV <Vector (0.1486, 0.6948)>
  UV <Vector (0.1412, 0.7111)>
Face 9054
UV Count: 3
  UV <Vector (0.1275, 0.7119)>
  UV <Vector (0.1157, 0.7117)>
  UV <Vector (0.1228, 0.6954)>
Face 9055
UV Count: 3
  UV <Vector (0.1486, 0.6948)>
  UV <Vector (0.1630, 0.6932)>
  UV <Vector (0.1543, 0.7093)>
Face 9056
UV Count: 3
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1177, 0.7379)>
Face 9057
UV Count: 3
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1322, 0.7351)>
Face 9058
UV Count: 3
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1483, 0.7217)>
  UV <Vector (0.1438, 0.7334)>
Face 9059
UV Count: 3
  UV <Vector (0.2324, 0.7003)>
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Face 9060
UV Count: 3
  UV <Vector (0.1631, 0.7180)>
  UV <Vector (0.1785, 0.7137)>
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Face 9061
UV Count: 3
  UV <Vector (0.1954, 0.7170)>
  UV <Vector (0.1758, 0.7247)>
  UV <Vector (0.1785, 0.7137)>
Face 9062
UV Count: 3
  UV <Vector (0.1954, 0.7170)>
  UV <Vector (0.1971, 0.7084)>
  UV <Vector (0.2144, 0.7041)>
Face 9063
UV Count: 3
  UV <Vector (0.1590, 0.7293)>
  UV <Vector (0.1438, 0.7334)>
  UV <Vector (0.1483, 0.7217)>
Face 9064
UV Count: 3
  UV <Vector (0.2041, 0.6869)>
  UV <Vector (0.1893, 0.6902)>
  UV <Vector (0.1956, 0.6779)>
Face 9065
UV Count: 3
  UV <Vector (0.1893, 0.6902)>
  UV <Vector (0.2041, 0.6869)>
  UV <Vector (0.1998, 0.6990)>
Face 9066
UV Count: 3
  UV <Vector (0.1763, 0.6919)>
  UV <Vector (0.1630, 0.6932)>
  UV <Vector (0.1728, 0.6775)>
Face 9067
UV Count: 3
  UV <Vector (0.1679, 0.7068)>
  UV <Vector (0.1543, 0.7093)>
  UV <Vector (0.1630, 0.6932)>
Face 9068
UV Count: 3
  UV <Vector (0.2078, 0.6761)>
  UV <Vector (0.1956, 0.6779)>
  UV <Vector (0.2015, 0.6669)>
Face 9069
UV Count: 3
  UV <Vector (0.1910, 0.6687)>
  UV <Vector (0.2015, 0.6669)>
  UV <Vector (0.1956, 0.6779)>
Face 9070
UV Count: 3
  UV <Vector (0.2214, 0.6719)>
  UV <Vector (0.2078, 0.6761)>
  UV <Vector (0.2105, 0.6668)>
Face 9071
UV Count: 3
  UV <Vector (0.1910, 0.6687)>
  UV <Vector (0.1841, 0.6787)>
  UV <Vector (0.1728, 0.6775)>
Face 9072
UV Count: 3
  UV <Vector (0.2043, 0.6578)>
  UV <Vector (0.2195, 0.6595)>
  UV <Vector (0.2105, 0.6668)>
Face 9073
UV Count: 3
  UV <Vector (0.2043, 0.6578)>
  UV <Vector (0.2015, 0.6669)>
  UV <Vector (0.1910, 0.6687)>
Face 9074
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.0893, 0.7982)>
  UV <Vector (0.0897, 0.7853)>
Face 9075
UV Count: 3
  UV <Vector (0.1157, 0.7117)>
  UV <Vector (0.1046, 0.7120)>
  UV <Vector (0.1114, 0.6952)>
Face 9076
UV Count: 3
  UV <Vector (0.0837, 0.7738)>
  UV <Vector (0.0909, 0.7706)>
  UV <Vector (0.0897, 0.7853)>
Face 9077
UV Count: 3
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0290, 0.7724)>
  UV <Vector (0.0302, 0.7527)>
Face 9078
UV Count: 3
  UV <Vector (0.0290, 0.7724)>
  UV <Vector (0.0195, 0.7749)>
  UV <Vector (0.0202, 0.7545)>
Face 9079
UV Count: 3
  UV <Vector (0.0202, 0.7545)>
  UV <Vector (0.0195, 0.7749)>
  UV <Vector (0.0104, 0.7771)>
Face 9080
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0432, 0.7506)>
  UV <Vector (0.0302, 0.7527)>
Face 9081
UV Count: 3
  UV <Vector (0.0325, 0.7347)>
  UV <Vector (0.0302, 0.7527)>
  UV <Vector (0.0202, 0.7545)>
Face 9082
UV Count: 3
  UV <Vector (0.0216, 0.7347)>
  UV <Vector (0.0202, 0.7545)>
  UV <Vector (0.0100, 0.7567)>
Face 9083
UV Count: 3
  UV <Vector (0.1508, 0.8674)>
  UV <Vector (0.1475, 0.8591)>
  UV <Vector (0.1512, 0.8590)>
Face 9084
UV Count: 3
  UV <Vector (0.1295, 0.8615)>
  UV <Vector (0.1348, 0.8780)>
  UV <Vector (0.1225, 0.8770)>
Face 9085
UV Count: 3
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.1055, 0.7405)>
Face 9086
UV Count: 3
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0651, 0.7480)>
Face 9087
UV Count: 3
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0752, 0.7459)>
Face 9088
UV Count: 3
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.0949, 0.7426)>
Face 9089
UV Count: 3
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0860, 0.7448)>
Face 9090
UV Count: 3
  UV <Vector (0.1041, 0.8394)>
  UV <Vector (0.0919, 0.8383)>
  UV <Vector (0.0922, 0.8305)>
Face 9091
UV Count: 3
  UV <Vector (0.1020, 0.8759)>
  UV <Vector (0.1046, 0.8896)>
  UV <Vector (0.0959, 0.8900)>
Face 9092
UV Count: 3
  UV <Vector (0.0838, 0.7873)>
  UV <Vector (0.0797, 0.7894)>
  UV <Vector (0.0790, 0.7718)>
Face 9093
UV Count: 3
  UV <Vector (0.0748, 0.7734)>
  UV <Vector (0.0790, 0.7718)>
  UV <Vector (0.0797, 0.7894)>
Face 9094
UV Count: 3
  UV <Vector (0.0799, 0.8289)>
  UV <Vector (0.0729, 0.8303)>
  UV <Vector (0.0747, 0.8197)>
Face 9095
UV Count: 3
  UV <Vector (0.0790, 0.8393)>
  UV <Vector (0.0719, 0.8412)>
  UV <Vector (0.0729, 0.8303)>
Face 9096
UV Count: 3
  UV <Vector (0.1650, 0.8702)>
  UV <Vector (0.1596, 0.8671)>
  UV <Vector (0.1603, 0.8652)>
Face 9097
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
  UV <Vector (0.1650, 0.8702)>
  UV <Vector (0.1658, 0.8679)>
Face 9098
UV Count: 3
  UV <Vector (0.1718, 0.8730)>
  UV <Vector (0.1716, 0.8698)>
  UV <Vector (0.1774, 0.8714)>
Face 9099
UV Count: 3
  UV <Vector (0.1778, 0.8741)>
  UV <Vector (0.1774, 0.8714)>
  UV <Vector (0.1833, 0.8725)>
Face 9100
UV Count: 3
  UV <Vector (0.1992, 0.8756)>
  UV <Vector (0.1916, 0.8762)>
  UV <Vector (0.1904, 0.8731)>
Face 9101
UV Count: 3
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2048, 0.8743)>
  UV <Vector (0.2035, 0.8715)>
Face 9102
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2104, 0.8723)>
  UV <Vector (0.2074, 0.8695)>
Face 9103
UV Count: 3
  UV <Vector (0.2314, 0.8633)>
  UV <Vector (0.2325, 0.8699)>
  UV <Vector (0.2251, 0.8673)>
Face 9104
UV Count: 3
  UV <Vector (0.2373, 0.8643)>
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2325, 0.8699)>
Face 9105
UV Count: 3
  UV <Vector (0.2382, 0.8701)>
  UV <Vector (0.2373, 0.8643)>
  UV <Vector (0.2432, 0.8645)>
Face 9106
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1603, 0.8652)>
  UV <Vector (0.1596, 0.8671)>
Face 9107
UV Count: 3
  UV <Vector (0.1603, 0.8636)>
  UV <Vector (0.1570, 0.8601)>
  UV <Vector (0.1572, 0.8587)>
Face 9108
UV Count: 3
  UV <Vector (0.1415, 0.6487)>
  UV <Vector (0.1559, 0.6497)>
  UV <Vector (0.1508, 0.6630)>
Face 9109
UV Count: 3
  UV <Vector (0.2404, 0.7666)>
  UV <Vector (0.2404, 0.7700)>
  UV <Vector (0.2349, 0.7708)>
Face 9110
UV Count: 3
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2344, 0.7679)>
Face 9111
UV Count: 3
  UV <Vector (0.2277, 0.7699)>
  UV <Vector (0.2283, 0.7721)>
  UV <Vector (0.2213, 0.7736)>
Face 9112
UV Count: 3
  UV <Vector (0.2144, 0.7747)>
  UV <Vector (0.2139, 0.7736)>
  UV <Vector (0.2207, 0.7718)>
Face 9113
UV Count: 3
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2139, 0.7736)>
Face 9114
UV Count: 3
  UV <Vector (0.2091, 0.7755)>
  UV <Vector (0.2103, 0.7761)>
  UV <Vector (0.2088, 0.7768)>
Face 9115
UV Count: 3
  UV <Vector (0.2083, 0.7781)>
  UV <Vector (0.2064, 0.7783)>
  UV <Vector (0.2072, 0.7767)>
Face 9116
UV Count: 3
  UV <Vector (0.2072, 0.7817)>
  UV <Vector (0.2064, 0.7799)>
  UV <Vector (0.2081, 0.7793)>
Face 9117
UV Count: 3
  UV <Vector (0.2093, 0.7838)>
  UV <Vector (0.2072, 0.7817)>
  UV <Vector (0.2088, 0.7810)>
Face 9118
UV Count: 3
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2202, 0.7851)>
  UV <Vector (0.2196, 0.7870)>
Face 9119
UV Count: 3
  UV <Vector (0.2196, 0.7870)>
  UV <Vector (0.2202, 0.7851)>
  UV <Vector (0.2255, 0.7861)>
Face 9120
UV Count: 3
  UV <Vector (0.2250, 0.7883)>
  UV <Vector (0.2255, 0.7861)>
  UV <Vector (0.2308, 0.7867)>
Face 9121
UV Count: 3
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2304, 0.7894)>
Face 9122
UV Count: 3
  UV <Vector (0.2349, 0.7903)>
  UV <Vector (0.2353, 0.7875)>
  UV <Vector (0.2392, 0.7882)>
Face 9123
UV Count: 3
  UV <Vector (0.2389, 0.7908)>
  UV <Vector (0.2392, 0.7882)>
  UV <Vector (0.2427, 0.7885)>
Face 9124
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2446, 0.8026)>
  UV <Vector (0.2448, 0.7997)>
Face 9125
UV Count: 3
  UV <Vector (0.2482, 0.7964)>
  UV <Vector (0.2481, 0.7995)>
  UV <Vector (0.2448, 0.7997)>
Face 9126
UV Count: 3
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2486, 0.7941)>
  UV <Vector (0.2482, 0.7964)>
Face 9127
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2486, 0.7941)>
  UV <Vector (0.2485, 0.7910)>
Face 9128
UV Count: 3
  UV <Vector (0.2510, 0.7908)>
  UV <Vector (0.2485, 0.7910)>
  UV <Vector (0.2485, 0.7884)>
Face 9129
UV Count: 3
  UV <Vector (0.2510, 0.7884)>
  UV <Vector (0.2485, 0.7884)>
  UV <Vector (0.2485, 0.7860)>
Face 9130
UV Count: 3
  UV <Vector (0.2486, 0.7836)>
  UV <Vector (0.2510, 0.7838)>
  UV <Vector (0.2510, 0.7860)>
Face 9131
UV Count: 3
  UV <Vector (0.2483, 0.7807)>
  UV <Vector (0.2510, 0.7807)>
  UV <Vector (0.2510, 0.7838)>
Face 9132
UV Count: 3
  UV <Vector (0.6298, 0.4912)>
  UV <Vector (0.6298, 0.4940)>
  UV <Vector (0.6287, 0.4939)>
Face 9133
UV Count: 3
  UV <Vector (0.6298, 0.4868)>
  UV <Vector (0.6298, 0.4912)>
  UV <Vector (0.6287, 0.4910)>
Face 9134
UV Count: 3
  UV <Vector (0.6298, 0.4788)>
  UV <Vector (0.6298, 0.4868)>
  UV <Vector (0.6286, 0.4867)>
Face 9135
UV Count: 3
  UV <Vector (0.6298, 0.4647)>
  UV <Vector (0.6298, 0.4788)>
  UV <Vector (0.6275, 0.4787)>
Face 9136
UV Count: 3
  UV <Vector (0.6298, 0.4517)>
  UV <Vector (0.6298, 0.4647)>
  UV <Vector (0.6251, 0.4645)>
Face 9137
UV Count: 3
  UV <Vector (0.6248, 0.4448)>
  UV <Vector (0.6298, 0.4444)>
  UV <Vector (0.6298, 0.4517)>
Face 9138
UV Count: 3
  UV <Vector (0.6298, 0.4340)>
  UV <Vector (0.6298, 0.4444)>
  UV <Vector (0.6248, 0.4448)>
Face 9139
UV Count: 3
  UV <Vector (0.6279, 0.4096)>
  UV <Vector (0.6280, 0.4133)>
  UV <Vector (0.6267, 0.4136)>
Face 9140
UV Count: 3
  UV <Vector (0.6279, 0.4055)>
  UV <Vector (0.6279, 0.4072)>
  UV <Vector (0.6260, 0.4076)>
Face 9141
UV Count: 3
  UV <Vector (0.2453, 0.7748)>
  UV <Vector (0.2446, 0.7777)>
  UV <Vector (0.2386, 0.7777)>
Face 9142
UV Count: 3
  UV <Vector (0.2457, 0.7723)>
  UV <Vector (0.2453, 0.7748)>
  UV <Vector (0.2397, 0.7748)>
Face 9143
UV Count: 3
  UV <Vector (0.2456, 0.7697)>
  UV <Vector (0.2457, 0.7723)>
  UV <Vector (0.2403, 0.7725)>
Face 9144
UV Count: 3
  UV <Vector (0.2459, 0.7662)>
  UV <Vector (0.2456, 0.7697)>
  UV <Vector (0.2404, 0.7700)>
Face 9145
UV Count: 3
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2462, 0.7616)>
  UV <Vector (0.2459, 0.7662)>
Face 9146
UV Count: 3
  UV <Vector (0.2462, 0.7616)>
  UV <Vector (0.2394, 0.7627)>
  UV <Vector (0.2388, 0.7584)>
Face 9147
UV Count: 3
  UV <Vector (0.2376, 0.7548)>
  UV <Vector (0.2454, 0.7534)>
  UV <Vector (0.2457, 0.7571)>
Face 9148
UV Count: 3
  UV <Vector (0.2360, 0.7506)>
  UV <Vector (0.2445, 0.7492)>
  UV <Vector (0.2454, 0.7534)>
Face 9149
UV Count: 3
  UV <Vector (0.2358, 0.7460)>
  UV <Vector (0.2439, 0.7446)>
  UV <Vector (0.2445, 0.7492)>
Face 9150
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2432, 0.7349)>
  UV <Vector (0.2434, 0.7399)>
Face 9151
UV Count: 3
  UV <Vector (0.2351, 0.7357)>
  UV <Vector (0.2350, 0.7297)>
  UV <Vector (0.2431, 0.7296)>
Face 9152
UV Count: 3
  UV <Vector (0.2446, 0.7246)>
  UV <Vector (0.2431, 0.7296)>
  UV <Vector (0.2350, 0.7297)>
Face 9153
UV Count: 3
  UV <Vector (0.2510, 0.7107)>
  UV <Vector (0.2510, 0.7157)>
  UV <Vector (0.2420, 0.7163)>
Face 9154
UV Count: 3
  UV <Vector (0.2395, 0.8029)>
  UV <Vector (0.2354, 0.8033)>
  UV <Vector (0.2365, 0.8008)>
Face 9155
UV Count: 3
  UV <Vector (0.2278, 0.8059)>
  UV <Vector (0.2231, 0.8073)>
  UV <Vector (0.2230, 0.8064)>
Face 9156
UV Count: 3
  UV <Vector (0.2183, 0.8024)>
  UV <Vector (0.2170, 0.8067)>
  UV <Vector (0.2082, 0.8053)>
Face 9157
UV Count: 3
  UV <Vector (0.1561, 0.8201)>
  UV <Vector (0.1564, 0.8111)>
  UV <Vector (0.1682, 0.8125)>
Face 9158
UV Count: 3
  UV <Vector (0.1785, 0.8167)>
  UV <Vector (0.1763, 0.8232)>
  UV <Vector (0.1668, 0.8210)>
Face 9159
UV Count: 3
  UV <Vector (0.1449, 0.8199)>
  UV <Vector (0.1453, 0.8107)>
  UV <Vector (0.1564, 0.8111)>
Face 9160
UV Count: 3
  UV <Vector (0.1453, 0.8107)>
  UV <Vector (0.1449, 0.8199)>
  UV <Vector (0.1342, 0.8203)>
Face 9161
UV Count: 3
  UV <Vector (0.1342, 0.8203)>
  UV <Vector (0.1346, 0.8298)>
  UV <Vector (0.1242, 0.8304)>
Face 9162
UV Count: 3
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1139, 0.8311)>
  UV <Vector (0.1131, 0.8226)>
Face 9163
UV Count: 3
  UV <Vector (0.0255, 0.9846)>
  UV <Vector (0.0304, 0.9819)>
  UV <Vector (0.0335, 0.9837)>
Face 9164
UV Count: 3
  UV <Vector (0.0291, 0.9878)>
  UV <Vector (0.0335, 0.9837)>
  UV <Vector (0.0371, 0.9861)>
Face 9165
UV Count: 3
  UV <Vector (0.1939, 0.8657)>
  UV <Vector (0.2004, 0.8653)>
  UV <Vector (0.2011, 0.8669)>
Face 9166
UV Count: 3
  UV <Vector (0.2029, 0.8698)>
  UV <Vector (0.1971, 0.8714)>
  UV <Vector (0.1962, 0.8698)>
Face 9167
UV Count: 3
  UV <Vector (0.2048, 0.8743)>
  UV <Vector (0.1992, 0.8756)>
  UV <Vector (0.1978, 0.8725)>
Face 9168
UV Count: 3
  UV <Vector (0.2048, 0.8743)>
  UV <Vector (0.2076, 0.8780)>
  UV <Vector (0.2014, 0.8796)>
Face 9169
UV Count: 3
  UV <Vector (0.2076, 0.8780)>
  UV <Vector (0.2114, 0.8849)>
  UV <Vector (0.2033, 0.8860)>
Face 9170
UV Count: 3
  UV <Vector (0.2049, 0.8928)>
  UV <Vector (0.2033, 0.8860)>
  UV <Vector (0.2114, 0.8849)>
Face 9171
UV Count: 3
  UV <Vector (0.2224, 0.8724)>
  UV <Vector (0.2297, 0.8785)>
  UV <Vector (0.2190, 0.8828)>
Face 9172
UV Count: 3
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1495, 0.8504)>
  UV <Vector (0.1560, 0.8409)>
Face 9173
UV Count: 3
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1870, 0.8917)>
  UV <Vector (0.1874, 0.8976)>
Face 9174
UV Count: 3
  UV <Vector (0.1714, 0.8876)>
  UV <Vector (0.1795, 0.8900)>
  UV <Vector (0.1791, 0.8957)>
Face 9175
UV Count: 3
  UV <Vector (0.1623, 0.8839)>
  UV <Vector (0.1714, 0.8876)>
  UV <Vector (0.1705, 0.8932)>
Face 9176
UV Count: 3
  UV <Vector (0.1544, 0.8790)>
  UV <Vector (0.1623, 0.8839)>
  UV <Vector (0.1601, 0.8889)>
Face 9177
UV Count: 3
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1544, 0.8790)>
  UV <Vector (0.1504, 0.8830)>
Face 9178
UV Count: 3
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2141, 0.8969)>
  UV <Vector (0.2136, 0.8914)>
Face 9179
UV Count: 3
  UV <Vector (0.2049, 0.8928)>
  UV <Vector (0.2136, 0.8914)>
  UV <Vector (0.2141, 0.8969)>
Face 9180
UV Count: 3
  UV <Vector (0.1955, 0.8928)>
  UV <Vector (0.2049, 0.8928)>
  UV <Vector (0.2056, 0.8982)>
Face 9181
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1177, 0.8503)>
  UV <Vector (0.1070, 0.8504)>
Face 9182
UV Count: 3
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.0919, 0.8383)>
  UV <Vector (0.1041, 0.8394)>
Face 9183
UV Count: 3
  UV <Vector (0.2161, 0.8595)>
  UV <Vector (0.2175, 0.8622)>
  UV <Vector (0.2135, 0.8619)>
Face 9184
UV Count: 3
  UV <Vector (0.2105, 0.8636)>
  UV <Vector (0.2067, 0.8664)>
  UV <Vector (0.2062, 0.8650)>
Face 9185
UV Count: 3
  UV <Vector (0.2067, 0.8664)>
  UV <Vector (0.2020, 0.8684)>
  UV <Vector (0.2011, 0.8669)>
Face 9186
UV Count: 3
  UV <Vector (0.1949, 0.8678)>
  UV <Vector (0.2011, 0.8669)>
  UV <Vector (0.2020, 0.8684)>
Face 9187
UV Count: 3
  UV <Vector (0.1949, 0.8678)>
  UV <Vector (0.1962, 0.8698)>
  UV <Vector (0.1890, 0.8698)>
Face 9188
UV Count: 3
  UV <Vector (0.1771, 0.8679)>
  UV <Vector (0.1768, 0.8658)>
  UV <Vector (0.1821, 0.8667)>
Face 9189
UV Count: 3
  UV <Vector (0.1704, 0.8659)>
  UV <Vector (0.1699, 0.8640)>
  UV <Vector (0.1768, 0.8658)>
Face 9190
UV Count: 3
  UV <Vector (0.1704, 0.8659)>
  UV <Vector (0.1651, 0.8642)>
  UV <Vector (0.1642, 0.8624)>
Face 9191
UV Count: 3
  UV <Vector (0.1651, 0.8642)>
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Face 9192
UV Count: 3
  UV <Vector (0.1580, 0.8575)>
  UV <Vector (0.1605, 0.8610)>
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Face 9193
UV Count: 3
  UV <Vector (0.1558, 0.8558)>
  UV <Vector (0.1580, 0.8575)>
  UV <Vector (0.1572, 0.8587)>
Face 9194
UV Count: 3
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1558, 0.8558)>
  UV <Vector (0.1549, 0.8582)>
Face 9195
UV Count: 3
  UV <Vector (0.1495, 0.8504)>
  UV <Vector (0.1534, 0.8529)>
  UV <Vector (0.1512, 0.8590)>
Face 9196
UV Count: 3
  UV <Vector (0.2124, 0.8602)>
  UV <Vector (0.2113, 0.8590)>
  UV <Vector (0.2144, 0.8576)>
Face 9197
UV Count: 3
  UV <Vector (0.2151, 0.8527)>
  UV <Vector (0.2124, 0.8558)>
  UV <Vector (0.2084, 0.8546)>
Face 9198
UV Count: 3
  UV <Vector (0.2097, 0.8620)>
  UV <Vector (0.2124, 0.8602)>
  UV <Vector (0.2135, 0.8619)>
Face 9199
UV Count: 3
  UV <Vector (0.2187, 0.8553)>
  UV <Vector (0.2222, 0.8583)>
  UV <Vector (0.2161, 0.8595)>
Face 9200
UV Count: 3
  UV <Vector (0.2175, 0.8622)>
  UV <Vector (0.2161, 0.8595)>
  UV <Vector (0.2222, 0.8583)>
Face 9201
UV Count: 3
  UV <Vector (0.2105, 0.8636)>
  UV <Vector (0.2135, 0.8619)>
  UV <Vector (0.2139, 0.8633)>
Face 9202
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2107, 0.8672)>
  UV <Vector (0.2131, 0.8655)>
Face 9203
UV Count: 3
  UV <Vector (0.1729, 0.8431)>
  UV <Vector (0.1652, 0.8447)>
  UV <Vector (0.1653, 0.8376)>
Face 9204
UV Count: 3
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1475, 0.8591)>
Face 9205
UV Count: 3
  UV <Vector (0.1817, 0.8436)>
  UV <Vector (0.1729, 0.8431)>
  UV <Vector (0.1741, 0.8368)>
Face 9206
UV Count: 3
  UV <Vector (0.2150, 0.8694)>
  UV <Vector (0.2183, 0.8660)>
  UV <Vector (0.2251, 0.8673)>
Face 9207
UV Count: 3
  UV <Vector (0.1475, 0.8591)>
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1432, 0.8491)>
Face 9208
UV Count: 3
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1368, 0.8600)>
  UV <Vector (0.1353, 0.8492)>
Face 9209
UV Count: 3
  UV <Vector (0.1093, 0.8629)>
  UV <Vector (0.1070, 0.8504)>
  UV <Vector (0.1177, 0.8503)>
Face 9210
UV Count: 3
  UV <Vector (0.1003, 0.8623)>
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.1070, 0.8504)>
Face 9211
UV Count: 3
  UV <Vector (0.1431, 0.8603)>
  UV <Vector (0.1470, 0.8708)>
  UV <Vector (0.1415, 0.8730)>
Face 9212
UV Count: 3
  UV <Vector (0.1449, 0.8199)>
  UV <Vector (0.1450, 0.8296)>
  UV <Vector (0.1346, 0.8298)>
Face 9213
UV Count: 3
  UV <Vector (0.1755, 0.8300)>
  UV <Vector (0.1763, 0.8232)>
  UV <Vector (0.1860, 0.8262)>
Face 9214
UV Count: 3
  UV <Vector (0.1741, 0.8368)>
  UV <Vector (0.1755, 0.8300)>
  UV <Vector (0.1848, 0.8318)>
Face 9215
UV Count: 3
  UV <Vector (0.1929, 0.8342)>
  UV <Vector (0.1914, 0.8396)>
  UV <Vector (0.1830, 0.8378)>
Face 9216
UV Count: 3
  UV <Vector (0.1992, 0.8365)>
  UV <Vector (0.1974, 0.8414)>
  UV <Vector (0.1914, 0.8396)>
Face 9217
UV Count: 3
  UV <Vector (0.2052, 0.8386)>
  UV <Vector (0.2030, 0.8432)>
  UV <Vector (0.1974, 0.8414)>
Face 9218
UV Count: 3
  UV <Vector (0.2163, 0.8428)>
  UV <Vector (0.2139, 0.8470)>
  UV <Vector (0.2085, 0.8451)>
Face 9219
UV Count: 3
  UV <Vector (0.2208, 0.8449)>
  UV <Vector (0.2183, 0.8492)>
  UV <Vector (0.2139, 0.8470)>
Face 9220
UV Count: 3
  UV <Vector (0.2320, 0.8502)>
  UV <Vector (0.2294, 0.8567)>
  UV <Vector (0.2233, 0.8523)>
Face 9221
UV Count: 3
  UV <Vector (0.2376, 0.8513)>
  UV <Vector (0.2370, 0.8587)>
  UV <Vector (0.2294, 0.8567)>
Face 9222
UV Count: 3
  UV <Vector (0.2429, 0.8587)>
  UV <Vector (0.2370, 0.8587)>
  UV <Vector (0.2376, 0.8513)>
Face 9223
UV Count: 3
  UV <Vector (0.1755, 0.8300)>
  UV <Vector (0.1741, 0.8368)>
  UV <Vector (0.1653, 0.8376)>
Face 9224
UV Count: 3
  UV <Vector (0.1660, 0.8294)>
  UV <Vector (0.1668, 0.8210)>
  UV <Vector (0.1763, 0.8232)>
Face 9225
UV Count: 3
  UV <Vector (0.1561, 0.8201)>
  UV <Vector (0.1559, 0.8298)>
  UV <Vector (0.1450, 0.8296)>
Face 9226
UV Count: 3
  UV <Vector (0.1559, 0.8298)>
  UV <Vector (0.1561, 0.8201)>
  UV <Vector (0.1668, 0.8210)>
Face 9227
UV Count: 3
  UV <Vector (0.1698, 0.8038)>
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1716, 0.7904)>
Face 9228
UV Count: 3
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1698, 0.8038)>
  UV <Vector (0.1564, 0.8025)>
Face 9229
UV Count: 3
  UV <Vector (0.0109, 0.9713)>
  UV <Vector (0.0097, 0.9755)>
  UV <Vector (0.0072, 0.9751)>
Face 9230
UV Count: 3
  UV <Vector (0.1659, 0.8567)>
  UV <Vector (0.1655, 0.8589)>
  UV <Vector (0.1628, 0.8592)>
Face 9231
UV Count: 3
  UV <Vector (0.1657, 0.8535)>
  UV <Vector (0.1659, 0.8567)>
  UV <Vector (0.1615, 0.8583)>
Face 9232
UV Count: 3
  UV <Vector (0.1604, 0.8562)>
  UV <Vector (0.1596, 0.8529)>
  UV <Vector (0.1655, 0.8501)>
Face 9233
UV Count: 3
  UV <Vector (0.1652, 0.8447)>
  UV <Vector (0.1655, 0.8501)>
  UV <Vector (0.1596, 0.8529)>
Face 9234
UV Count: 3
  UV <Vector (0.1652, 0.8447)>
  UV <Vector (0.1584, 0.8477)>
  UV <Vector (0.1560, 0.8409)>
Face 9235
UV Count: 3
  UV <Vector (0.1653, 0.8376)>
  UV <Vector (0.1560, 0.8409)>
  UV <Vector (0.1559, 0.8298)>
Face 9236
UV Count: 3
  UV <Vector (0.1495, 0.8504)>
  UV <Vector (0.1432, 0.8491)>
  UV <Vector (0.1449, 0.8391)>
Face 9237
UV Count: 3
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1450, 0.8296)>
  UV <Vector (0.1559, 0.8298)>
Face 9238
UV Count: 3
  UV <Vector (0.6170, 0.4879)>
  UV <Vector (0.6171, 0.4897)>
  UV <Vector (0.6161, 0.4891)>
Face 9239
UV Count: 3
  UV <Vector (0.2126, 0.7809)>
  UV <Vector (0.2130, 0.7795)>
  UV <Vector (0.2152, 0.7796)>
Face 9240
UV Count: 3
  UV <Vector (0.2154, 0.7813)>
  UV <Vector (0.2156, 0.7828)>
  UV <Vector (0.2118, 0.7820)>
Face 9241
UV Count: 3
  UV <Vector (0.2118, 0.7820)>
  UV <Vector (0.2156, 0.7828)>
  UV <Vector (0.2149, 0.7842)>
Face 9242
UV Count: 3
  UV <Vector (0.2108, 0.7830)>
  UV <Vector (0.2149, 0.7842)>
  UV <Vector (0.2139, 0.7854)>
Face 9243
UV Count: 3
  UV <Vector (0.2093, 0.7838)>
  UV <Vector (0.2139, 0.7854)>
  UV <Vector (0.2118, 0.7873)>
Face 9244
UV Count: 3
  UV <Vector (0.2074, 0.7852)>
  UV <Vector (0.2118, 0.7873)>
  UV <Vector (0.2090, 0.7906)>
Face 9245
UV Count: 3
  UV <Vector (0.2044, 0.7875)>
  UV <Vector (0.2090, 0.7906)>
  UV <Vector (0.2060, 0.7943)>
Face 9246
UV Count: 3
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.1965, 0.7943)>
  UV <Vector (0.2008, 0.7906)>
Face 9247
UV Count: 3
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.2102, 0.8011)>
  UV <Vector (0.2082, 0.8053)>
Face 9248
UV Count: 3
  UV <Vector (0.1965, 0.7943)>
  UV <Vector (0.2024, 0.7985)>
  UV <Vector (0.1997, 0.8026)>
Face 9249
UV Count: 3
  UV <Vector (0.1348, 0.8390)>
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1432, 0.8491)>
Face 9250
UV Count: 3
  UV <Vector (0.1449, 0.8391)>
  UV <Vector (0.1348, 0.8390)>
  UV <Vector (0.1346, 0.8298)>
Face 9251
UV Count: 3
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1346, 0.8298)>
  UV <Vector (0.1348, 0.8390)>
Face 9252
UV Count: 3
  UV <Vector (0.1353, 0.8492)>
  UV <Vector (0.1267, 0.8494)>
  UV <Vector (0.1250, 0.8393)>
Face 9253
UV Count: 3
  UV <Vector (0.1295, 0.8615)>
  UV <Vector (0.1368, 0.8600)>
  UV <Vector (0.1415, 0.8730)>
Face 9254
UV Count: 3
  UV <Vector (0.1267, 0.8494)>
  UV <Vector (0.1353, 0.8492)>
  UV <Vector (0.1368, 0.8600)>
Face 9255
UV Count: 3
  UV <Vector (0.1139, 0.8311)>
  UV <Vector (0.1242, 0.8304)>
  UV <Vector (0.1250, 0.8393)>
Face 9256
UV Count: 3
  UV <Vector (0.1153, 0.8399)>
  UV <Vector (0.1250, 0.8393)>
  UV <Vector (0.1267, 0.8494)>
Face 9257
UV Count: 3
  UV <Vector (0.1177, 0.8503)>
  UV <Vector (0.1267, 0.8494)>
  UV <Vector (0.1295, 0.8615)>
Face 9258
UV Count: 3
  UV <Vector (0.0724, 0.8481)>
  UV <Vector (0.0783, 0.8453)>
  UV <Vector (0.0782, 0.8488)>
Face 9259
UV Count: 3
  UV <Vector (0.0187, 0.5737)>
  UV <Vector (0.0233, 0.5724)>
  UV <Vector (0.0292, 0.5802)>
Face 9260
UV Count: 3
  UV <Vector (0.0292, 0.5802)>
  UV <Vector (0.0233, 0.5724)>
  UV <Vector (0.0262, 0.5707)>
Face 9261
UV Count: 3
  UV <Vector (0.0334, 0.5760)>
  UV <Vector (0.0317, 0.5782)>
  UV <Vector (0.0262, 0.5707)>
Face 9262
UV Count: 3
  UV <Vector (0.0358, 0.5720)>
  UV <Vector (0.0334, 0.5760)>
  UV <Vector (0.0288, 0.5685)>
Face 9263
UV Count: 3
  UV <Vector (0.0550, 0.5535)>
  UV <Vector (0.0601, 0.5566)>
  UV <Vector (0.0569, 0.5596)>
Face 9264
UV Count: 3
  UV <Vector (0.0750, 0.8593)>
  UV <Vector (0.0784, 0.8516)>
  UV <Vector (0.0797, 0.8541)>
Face 9265
UV Count: 3
  UV <Vector (0.0469, 0.5922)>
  UV <Vector (0.0353, 0.5901)>
  UV <Vector (0.0376, 0.5859)>
Face 9266
UV Count: 3
  UV <Vector (0.0376, 0.5859)>
  UV <Vector (0.0393, 0.5831)>
  UV <Vector (0.0473, 0.5845)>
Face 9267
UV Count: 3
  UV <Vector (0.0393, 0.5831)>
  UV <Vector (0.0402, 0.5806)>
  UV <Vector (0.0476, 0.5819)>
Face 9268
UV Count: 3
  UV <Vector (0.0473, 0.5845)>
  UV <Vector (0.0476, 0.5819)>
  UV <Vector (0.0565, 0.5809)>
Face 9269
UV Count: 3
  UV <Vector (0.0472, 0.5876)>
  UV <Vector (0.0473, 0.5845)>
  UV <Vector (0.0568, 0.5830)>
Face 9270
UV Count: 3
  UV <Vector (0.0469, 0.5922)>
  UV <Vector (0.0472, 0.5876)>
  UV <Vector (0.0579, 0.5857)>
Face 9271
UV Count: 3
  UV <Vector (0.0781, 0.8622)>
  UV <Vector (0.0797, 0.8541)>
  UV <Vector (0.0817, 0.8566)>
Face 9272
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1093, 0.8629)>
  UV <Vector (0.1204, 0.8628)>
Face 9273
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1020, 0.8759)>
  UV <Vector (0.1003, 0.8623)>
Face 9274
UV Count: 3
  UV <Vector (0.0961, 0.8488)>
  UV <Vector (0.1003, 0.8623)>
  UV <Vector (0.0958, 0.8620)>
Face 9275
UV Count: 3
  UV <Vector (0.0958, 0.8620)>
  UV <Vector (0.0918, 0.8648)>
  UV <Vector (0.0892, 0.8534)>
Face 9276
UV Count: 3
  UV <Vector (0.0604, 0.5456)>
  UV <Vector (0.0547, 0.5453)>
  UV <Vector (0.0529, 0.5405)>
Face 9277
UV Count: 3
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0682, 0.5605)>
Face 9278
UV Count: 3
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0569, 0.5596)>
  UV <Vector (0.0601, 0.5566)>
Face 9279
UV Count: 3
  UV <Vector (0.0689, 0.5515)>
  UV <Vector (0.0717, 0.5508)>
  UV <Vector (0.0713, 0.5614)>
Face 9280
UV Count: 3
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0691, 0.5691)>
  UV <Vector (0.0638, 0.5759)>
Face 9281
UV Count: 3
  UV <Vector (0.0565, 0.5809)>
  UV <Vector (0.0553, 0.5781)>
  UV <Vector (0.0622, 0.5733)>
Face 9282
UV Count: 3
  UV <Vector (0.0418, 0.5684)>
  UV <Vector (0.0358, 0.5720)>
  UV <Vector (0.0321, 0.5657)>
Face 9283
UV Count: 3
  UV <Vector (0.0385, 0.5623)>
  UV <Vector (0.0321, 0.5657)>
  UV <Vector (0.0303, 0.5581)>
Face 9284
UV Count: 3
  UV <Vector (0.0320, 0.5448)>
  UV <Vector (0.0355, 0.5447)>
  UV <Vector (0.0360, 0.5555)>
Face 9285
UV Count: 3
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0402, 0.5806)>
  UV <Vector (0.0334, 0.5760)>
Face 9286
UV Count: 3
  UV <Vector (0.0573, 0.5493)>
  UV <Vector (0.0550, 0.5535)>
  UV <Vector (0.0506, 0.5485)>
Face 9287
UV Count: 3
  UV <Vector (0.0402, 0.5806)>
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0478, 0.5788)>
Face 9288
UV Count: 3
  UV <Vector (0.0553, 0.5781)>
  UV <Vector (0.0565, 0.5809)>
  UV <Vector (0.0476, 0.5819)>
Face 9289
UV Count: 3
  UV <Vector (0.0475, 0.5576)>
  UV <Vector (0.0524, 0.5620)>
  UV <Vector (0.0479, 0.5650)>
Face 9290
UV Count: 3
  UV <Vector (0.0475, 0.5576)>
  UV <Vector (0.0440, 0.5597)>
  UV <Vector (0.0409, 0.5534)>
Face 9291
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0404, 0.5306)>
  UV <Vector (0.0411, 0.5264)>
Face 9292
UV Count: 3
  UV <Vector (0.0404, 0.5306)>
  UV <Vector (0.0374, 0.5348)>
  UV <Vector (0.0353, 0.5320)>
Face 9293
UV Count: 3
  UV <Vector (0.0412, 0.5770)>
  UV <Vector (0.0358, 0.5720)>
  UV <Vector (0.0418, 0.5684)>
Face 9294
UV Count: 3
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0644, 0.5587)>
Face 9295
UV Count: 3
  UV <Vector (0.0524, 0.5620)>
  UV <Vector (0.0576, 0.5676)>
  UV <Vector (0.0517, 0.5710)>
Face 9296
UV Count: 3
  UV <Vector (0.0569, 0.5596)>
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0576, 0.5676)>
Face 9297
UV Count: 3
  UV <Vector (0.0514, 0.5560)>
  UV <Vector (0.0569, 0.5596)>
  UV <Vector (0.0524, 0.5620)>
Face 9298
UV Count: 3
  UV <Vector (0.0471, 0.5509)>
  UV <Vector (0.0514, 0.5560)>
  UV <Vector (0.0475, 0.5576)>
Face 9299
UV Count: 3
  UV <Vector (0.0403, 0.5448)>
  UV <Vector (0.0433, 0.5444)>
  UV <Vector (0.0471, 0.5509)>
Face 9300
UV Count: 3
  UV <Vector (0.0414, 0.5364)>
  UV <Vector (0.0433, 0.5372)>
  UV <Vector (0.0433, 0.5444)>
Face 9301
UV Count: 3
  UV <Vector (0.0576, 0.5676)>
  UV <Vector (0.0622, 0.5733)>
  UV <Vector (0.0553, 0.5781)>
Face 9302
UV Count: 3
  UV <Vector (0.0622, 0.5627)>
  UV <Vector (0.0668, 0.5666)>
  UV <Vector (0.0622, 0.5733)>
Face 9303
UV Count: 3
  UV <Vector (0.1121, 0.8767)>
  UV <Vector (0.1141, 0.8900)>
  UV <Vector (0.1046, 0.8896)>
Face 9304
UV Count: 3
  UV <Vector (0.1225, 0.8770)>
  UV <Vector (0.1236, 0.8908)>
  UV <Vector (0.1141, 0.8900)>
Face 9305
UV Count: 3
  UV <Vector (0.0892, 0.8534)>
  UV <Vector (0.0918, 0.8648)>
  UV <Vector (0.0880, 0.8680)>
Face 9306
UV Count: 3
  UV <Vector (0.0973, 0.8700)>
  UV <Vector (0.0958, 0.8620)>
  UV <Vector (0.1003, 0.8623)>
Face 9307
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0463, 0.5310)>
  UV <Vector (0.0433, 0.5372)>
Face 9308
UV Count: 3
  UV <Vector (0.1225, 0.8770)>
  UV <Vector (0.1348, 0.8780)>
  UV <Vector (0.1345, 0.8931)>
Face 9309
UV Count: 3
  UV <Vector (0.1464, 0.8894)>
  UV <Vector (0.1442, 0.8990)>
  UV <Vector (0.1345, 0.8931)>
Face 9310
UV Count: 3
  UV <Vector (0.0838, 0.7873)>
  UV <Vector (0.0897, 0.7853)>
  UV <Vector (0.0893, 0.7982)>
Face 9311
UV Count: 3
  UV <Vector (0.0845, 0.7986)>
  UV <Vector (0.0807, 0.7997)>
  UV <Vector (0.0797, 0.7894)>
Face 9312
UV Count: 3
  UV <Vector (0.0807, 0.7997)>
  UV <Vector (0.0763, 0.7998)>
  UV <Vector (0.0750, 0.7895)>
Face 9313
UV Count: 3
  UV <Vector (0.0729, 0.8303)>
  UV <Vector (0.0687, 0.8321)>
  UV <Vector (0.0688, 0.8214)>
Face 9314
UV Count: 3
  UV <Vector (0.0687, 0.8321)>
  UV <Vector (0.0729, 0.8303)>
  UV <Vector (0.0719, 0.8412)>
Face 9315
UV Count: 3
  UV <Vector (0.0318, 0.9635)>
  UV <Vector (0.0333, 0.9610)>
  UV <Vector (0.0378, 0.9668)>
Face 9316
UV Count: 3
  UV <Vector (0.1911, 0.8601)>
  UV <Vector (0.1920, 0.8563)>
  UV <Vector (0.1974, 0.8568)>
Face 9317
UV Count: 3
  UV <Vector (0.2040, 0.8607)>
  UV <Vector (0.2015, 0.8605)>
  UV <Vector (0.2019, 0.8572)>
Face 9318
UV Count: 3
  UV <Vector (0.2058, 0.8576)>
  UV <Vector (0.2019, 0.8572)>
  UV <Vector (0.2037, 0.8534)>
Face 9319
UV Count: 3
  UV <Vector (0.2084, 0.8546)>
  UV <Vector (0.2124, 0.8558)>
  UV <Vector (0.2093, 0.8579)>
Face 9320
UV Count: 3
  UV <Vector (0.2097, 0.8620)>
  UV <Vector (0.2075, 0.8623)>
  UV <Vector (0.2075, 0.8612)>
Face 9321
UV Count: 3
  UV <Vector (0.2124, 0.8602)>
  UV <Vector (0.2097, 0.8620)>
  UV <Vector (0.2092, 0.8605)>
Face 9322
UV Count: 3
  UV <Vector (0.2058, 0.8576)>
  UV <Vector (0.2093, 0.8579)>
  UV <Vector (0.2078, 0.8593)>
Face 9323
UV Count: 3
  UV <Vector (0.2075, 0.8623)>
  UV <Vector (0.2053, 0.8642)>
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Face 9324
UV Count: 3
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0695, 0.7913)>
  UV <Vector (0.0711, 0.8024)>
Face 9325
UV Count: 3
  UV <Vector (0.1270, 0.7473)>
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1177, 0.7379)>
Face 9326
UV Count: 3
  UV <Vector (0.0750, 0.7895)>
  UV <Vector (0.0695, 0.7913)>
  UV <Vector (0.0700, 0.7790)>
Face 9327
UV Count: 3
  UV <Vector (0.0695, 0.7913)>
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0625, 0.7812)>
Face 9328
UV Count: 3
  UV <Vector (0.0630, 0.7945)>
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0549, 0.7866)>
Face 9329
UV Count: 3
  UV <Vector (0.0631, 0.8223)>
  UV <Vector (0.0688, 0.8214)>
  UV <Vector (0.0687, 0.8321)>
Face 9330
UV Count: 3
  UV <Vector (0.0638, 0.8349)>
  UV <Vector (0.0687, 0.8321)>
  UV <Vector (0.0689, 0.8433)>
Face 9331
UV Count: 3
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1092, 0.7647)>
Face 9332
UV Count: 3
  UV <Vector (0.1130, 0.7510)>
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.1055, 0.7405)>
Face 9333
UV Count: 3
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.0925, 0.7569)>
  UV <Vector (0.0949, 0.7426)>
Face 9334
UV Count: 3
  UV <Vector (0.0860, 0.7448)>
  UV <Vector (0.0949, 0.7426)>
  UV <Vector (0.0925, 0.7569)>
Face 9335
UV Count: 3
  UV <Vector (0.0752, 0.7459)>
  UV <Vector (0.0860, 0.7448)>
  UV <Vector (0.0841, 0.7591)>
Face 9336
UV Count: 3
  UV <Vector (0.0700, 0.7790)>
  UV <Vector (0.0625, 0.7812)>
  UV <Vector (0.0629, 0.7650)>
Face 9337
UV Count: 3
  UV <Vector (0.0725, 0.7615)>
  UV <Vector (0.0629, 0.7650)>
  UV <Vector (0.0651, 0.7480)>
Face 9338
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0544, 0.7502)>
Face 9339
UV Count: 3
  UV <Vector (0.2155, 0.9031)>
  UV <Vector (0.2240, 0.9012)>
  UV <Vector (0.2238, 0.9102)>
Face 9340
UV Count: 3
  UV <Vector (0.2213, 0.9216)>
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2149, 0.9115)>
Face 9341
UV Count: 3
  UV <Vector (0.2061, 0.9051)>
  UV <Vector (0.2155, 0.9031)>
  UV <Vector (0.2149, 0.9115)>
Face 9342
UV Count: 3
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2029, 0.9241)>
  UV <Vector (0.2052, 0.9132)>
Face 9343
UV Count: 3
  UV <Vector (0.2141, 0.8969)>
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2240, 0.9012)>
Face 9344
UV Count: 3
  UV <Vector (0.2056, 0.8982)>
  UV <Vector (0.2141, 0.8969)>
  UV <Vector (0.2155, 0.9031)>
Face 9345
UV Count: 3
  UV <Vector (0.2061, 0.9051)>
  UV <Vector (0.1965, 0.9051)>
  UV <Vector (0.1956, 0.8982)>
Face 9346
UV Count: 3
  UV <Vector (0.1342, 0.9058)>
  UV <Vector (0.1345, 0.8931)>
  UV <Vector (0.1442, 0.8990)>
Face 9347
UV Count: 3
  UV <Vector (0.1342, 0.9058)>
  UV <Vector (0.1250, 0.9038)>
  UV <Vector (0.1236, 0.8908)>
Face 9348
UV Count: 3
  UV <Vector (0.1156, 0.9028)>
  UV <Vector (0.1141, 0.8900)>
  UV <Vector (0.1236, 0.8908)>
Face 9349
UV Count: 3
  UV <Vector (0.0930, 0.8781)>
  UV <Vector (0.0940, 0.8715)>
  UV <Vector (0.0973, 0.8700)>
Face 9350
UV Count: 3
  UV <Vector (0.0102, 0.7352)>
  UV <Vector (0.0113, 0.7120)>
  UV <Vector (0.0236, 0.7138)>
Face 9351
UV Count: 3
  UV <Vector (0.0325, 0.7347)>
  UV <Vector (0.0216, 0.7347)>
  UV <Vector (0.0236, 0.7138)>
Face 9352
UV Count: 3
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0325, 0.7347)>
  UV <Vector (0.0356, 0.7156)>
Face 9353
UV Count: 3
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0450, 0.7350)>
  UV <Vector (0.0491, 0.7169)>
Face 9354
UV Count: 3
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0571, 0.7330)>
  UV <Vector (0.0609, 0.7160)>
Face 9355
UV Count: 3
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0680, 0.7319)>
  UV <Vector (0.0719, 0.7158)>
Face 9356
UV Count: 3
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0785, 0.7309)>
  UV <Vector (0.0828, 0.7146)>
Face 9357
UV Count: 3
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.0887, 0.7301)>
  UV <Vector (0.0939, 0.7130)>
Face 9358
UV Count: 3
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.0985, 0.7288)>
  UV <Vector (0.1046, 0.7120)>
Face 9359
UV Count: 3
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1097, 0.7270)>
  UV <Vector (0.1157, 0.7117)>
Face 9360
UV Count: 3
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1218, 0.7256)>
  UV <Vector (0.1275, 0.7119)>
Face 9361
UV Count: 3
  UV <Vector (0.1483, 0.7217)>
  UV <Vector (0.1357, 0.7238)>
  UV <Vector (0.1412, 0.7111)>
Face 9362
UV Count: 3
  UV <Vector (0.1631, 0.7180)>
  UV <Vector (0.1483, 0.7217)>
  UV <Vector (0.1543, 0.7093)>
Face 9363
UV Count: 3
  UV <Vector (0.1785, 0.7137)>
  UV <Vector (0.1631, 0.7180)>
  UV <Vector (0.1679, 0.7068)>
Face 9364
UV Count: 3
  UV <Vector (0.1971, 0.7084)>
  UV <Vector (0.1785, 0.7137)>
  UV <Vector (0.1829, 0.7032)>
Face 9365
UV Count: 3
  UV <Vector (0.2144, 0.7041)>
  UV <Vector (0.1971, 0.7084)>
  UV <Vector (0.1998, 0.6990)>
Face 9366
UV Count: 3
  UV <Vector (0.2324, 0.7003)>
  UV <Vector (0.2144, 0.7041)>
  UV <Vector (0.2170, 0.6952)>
Face 9367
UV Count: 3
  UV <Vector (0.2510, 0.6992)>
  UV <Vector (0.2324, 0.7003)>
  UV <Vector (0.2342, 0.6926)>
Face 9368
UV Count: 3
  UV <Vector (0.0188, 0.7963)>
  UV <Vector (0.0108, 0.7981)>
  UV <Vector (0.0104, 0.7771)>
Face 9369
UV Count: 3
  UV <Vector (0.0277, 0.7935)>
  UV <Vector (0.0188, 0.7963)>
  UV <Vector (0.0195, 0.7749)>
Face 9370
UV Count: 3
  UV <Vector (0.0375, 0.7911)>
  UV <Vector (0.0277, 0.7935)>
  UV <Vector (0.0290, 0.7724)>
Face 9371
UV Count: 3
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0432, 0.7506)>
  UV <Vector (0.0544, 0.7502)>
Face 9372
UV Count: 3
  UV <Vector (0.0629, 0.7650)>
  UV <Vector (0.0521, 0.7703)>
  UV <Vector (0.0544, 0.7502)>
Face 9373
UV Count: 3
  UV <Vector (0.1977, 0.9366)>
  UV <Vector (0.1835, 0.9340)>
  UV <Vector (0.1919, 0.9239)>
Face 9374
UV Count: 3
  UV <Vector (0.2247, 0.9719)>
  UV <Vector (0.2123, 0.9620)>
  UV <Vector (0.2327, 0.9442)>
Face 9375
UV Count: 3
  UV <Vector (0.0880, 0.8680)>
  UV <Vector (0.0918, 0.8648)>
  UV <Vector (0.0940, 0.8715)>
Face 9376
UV Count: 3
  UV <Vector (0.0819, 0.8676)>
  UV <Vector (0.0814, 0.8630)>
  UV <Vector (0.0856, 0.8609)>
Face 9377
UV Count: 3
  UV <Vector (0.0848, 0.8796)>
  UV <Vector (0.0819, 0.8676)>
  UV <Vector (0.0880, 0.8680)>
Face 9378
UV Count: 3
  UV <Vector (0.0772, 0.8671)>
  UV <Vector (0.0781, 0.8622)>
  UV <Vector (0.0814, 0.8630)>
Face 9379
UV Count: 3
  UV <Vector (0.0819, 0.8676)>
  UV <Vector (0.0848, 0.8796)>
  UV <Vector (0.0782, 0.8797)>
Face 9380
UV Count: 3
  UV <Vector (0.0702, 0.8773)>
  UV <Vector (0.0650, 0.8871)>
  UV <Vector (0.0615, 0.8731)>
Face 9381
UV Count: 3
  UV <Vector (0.0772, 0.8671)>
  UV <Vector (0.0782, 0.8797)>
  UV <Vector (0.0702, 0.8773)>
Face 9382
UV Count: 3
  UV <Vector (0.0781, 0.8622)>
  UV <Vector (0.0772, 0.8671)>
  UV <Vector (0.0732, 0.8648)>
Face 9383
UV Count: 3
  UV <Vector (0.0750, 0.8593)>
  UV <Vector (0.0732, 0.8648)>
  UV <Vector (0.0707, 0.8577)>
Face 9384
UV Count: 3
  UV <Vector (0.0724, 0.8481)>
  UV <Vector (0.0694, 0.8498)>
  UV <Vector (0.0689, 0.8433)>
Face 9385
UV Count: 3
  UV <Vector (0.0694, 0.8498)>
  UV <Vector (0.0724, 0.8481)>
  UV <Vector (0.0732, 0.8540)>
Face 9386
UV Count: 3
  UV <Vector (0.0646, 0.8499)>
  UV <Vector (0.0694, 0.8498)>
  UV <Vector (0.0707, 0.8577)>
Face 9387
UV Count: 3
  UV <Vector (0.0661, 0.8653)>
  UV <Vector (0.0707, 0.8577)>
  UV <Vector (0.0732, 0.8648)>
Face 9388
UV Count: 3
  UV <Vector (0.1760, 0.9321)>
  UV <Vector (0.1695, 0.9302)>
  UV <Vector (0.1725, 0.9197)>
Face 9389
UV Count: 3
  UV <Vector (0.1647, 0.9164)>
  UV <Vector (0.1725, 0.9197)>
  UV <Vector (0.1695, 0.9302)>
Face 9390
UV Count: 3
  UV <Vector (0.2123, 0.9620)>
  UV <Vector (0.1992, 0.9540)>
  UV <Vector (0.2117, 0.9428)>
Face 9391
UV Count: 3
  UV <Vector (0.1876, 0.9476)>
  UV <Vector (0.1764, 0.9429)>
  UV <Vector (0.1835, 0.9340)>
Face 9392
UV Count: 3
  UV <Vector (0.1545, 0.9127)>
  UV <Vector (0.1647, 0.9164)>
  UV <Vector (0.1619, 0.9274)>
Face 9393
UV Count: 3
  UV <Vector (0.1520, 0.9226)>
  UV <Vector (0.1426, 0.9194)>
  UV <Vector (0.1428, 0.9093)>
Face 9394
UV Count: 3
  UV <Vector (0.0430, 0.7926)>
  UV <Vector (0.0439, 0.7811)>
  UV <Vector (0.0481, 0.7811)>
Face 9395
UV Count: 3
  UV <Vector (0.0625, 0.7812)>
  UV <Vector (0.0549, 0.7866)>
  UV <Vector (0.0521, 0.7703)>
Face 9396
UV Count: 3
  UV <Vector (0.1992, 0.9540)>
  UV <Vector (0.1876, 0.9476)>
  UV <Vector (0.1977, 0.9366)>
Face 9397
UV Count: 3
  UV <Vector (0.0255, 0.9846)>
  UV <Vector (0.0223, 0.9777)>
  UV <Vector (0.0253, 0.9769)>
Face 9398
UV Count: 3
  UV <Vector (0.0454, 0.5737)>
  UV <Vector (0.0418, 0.5684)>
  UV <Vector (0.0479, 0.5650)>
Face 9399
UV Count: 3
  UV <Vector (0.0479, 0.5650)>
  UV <Vector (0.0418, 0.5684)>
  UV <Vector (0.0385, 0.5623)>
Face 9400
UV Count: 3
  UV <Vector (0.0440, 0.5597)>
  UV <Vector (0.0385, 0.5623)>
  UV <Vector (0.0360, 0.5555)>
Face 9401
UV Count: 3
  UV <Vector (0.0355, 0.5447)>
  UV <Vector (0.0403, 0.5448)>
  UV <Vector (0.0409, 0.5534)>
Face 9402
UV Count: 3
  UV <Vector (0.0414, 0.5364)>
  UV <Vector (0.0403, 0.5448)>
  UV <Vector (0.0355, 0.5447)>
Face 9403
UV Count: 3
  UV <Vector (0.0426, 0.5326)>
  UV <Vector (0.0414, 0.5364)>
  UV <Vector (0.0374, 0.5348)>
Face 9404
UV Count: 3
  UV <Vector (0.0517, 0.5710)>
  UV <Vector (0.0553, 0.5781)>
  UV <Vector (0.0478, 0.5788)>
Face 9405
UV Count: 3
  UV <Vector (0.0683, 0.5400)>
  UV <Vector (0.0708, 0.5463)>
  UV <Vector (0.0679, 0.5462)>
Face 9406
UV Count: 3
  UV <Vector (0.0717, 0.5508)>
  UV <Vector (0.0689, 0.5515)>
  UV <Vector (0.0679, 0.5462)>
Face 9407
UV Count: 3
  UV <Vector (0.0653, 0.5410)>
  UV <Vector (0.0679, 0.5462)>
  UV <Vector (0.0654, 0.5462)>
Face 9408
UV Count: 3
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0679, 0.5462)>
  UV <Vector (0.0689, 0.5515)>
Face 9409
UV Count: 3
  UV <Vector (0.0604, 0.5456)>
  UV <Vector (0.0615, 0.5509)>
  UV <Vector (0.0573, 0.5493)>
Face 9410
UV Count: 3
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0660, 0.5518)>
  UV <Vector (0.0615, 0.5509)>
Face 9411
UV Count: 3
  UV <Vector (0.0660, 0.5518)>
  UV <Vector (0.0689, 0.5515)>
  UV <Vector (0.0682, 0.5605)>
Face 9412
UV Count: 3
  UV <Vector (0.0644, 0.5587)>
  UV <Vector (0.0601, 0.5566)>
  UV <Vector (0.0615, 0.5509)>
Face 9413
UV Count: 3
  UV <Vector (0.0601, 0.5566)>
  UV <Vector (0.0550, 0.5535)>
  UV <Vector (0.0573, 0.5493)>
Face 9414
UV Count: 3
  UV <Vector (0.0644, 0.5371)>
  UV <Vector (0.0671, 0.5348)>
  UV <Vector (0.0683, 0.5400)>
Face 9415
UV Count: 3
  UV <Vector (0.0619, 0.5383)>
  UV <Vector (0.0644, 0.5371)>
  UV <Vector (0.0653, 0.5410)>
Face 9416
UV Count: 3
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0683, 0.5400)>
  UV <Vector (0.0671, 0.5348)>
Face 9417
UV Count: 3
  UV <Vector (0.0733, 0.5391)>
  UV <Vector (0.0746, 0.5493)>
  UV <Vector (0.0708, 0.5463)>
Face 9418
UV Count: 3
  UV <Vector (0.0547, 0.5358)>
  UV <Vector (0.0540, 0.5306)>
  UV <Vector (0.0586, 0.5302)>
Face 9419
UV Count: 3
  UV <Vector (0.0628, 0.5416)>
  UV <Vector (0.0654, 0.5462)>
  UV <Vector (0.0604, 0.5456)>
Face 9420
UV Count: 3
  UV <Vector (0.0586, 0.5302)>
  UV <Vector (0.0603, 0.5309)>
  UV <Vector (0.0600, 0.5325)>
Face 9421
UV Count: 3
  UV <Vector (0.0549, 0.7866)>
  UV <Vector (0.0486, 0.7920)>
  UV <Vector (0.0481, 0.7811)>
Face 9422
UV Count: 3
  UV <Vector (0.0375, 0.7911)>
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0439, 0.7811)>
Face 9423
UV Count: 3
  UV <Vector (0.2271, 0.7235)>
  UV <Vector (0.2338, 0.7136)>
  UV <Vector (0.2420, 0.7163)>
Face 9424
UV Count: 3
  UV <Vector (0.0250, 0.9693)>
  UV <Vector (0.0217, 0.9691)>
  UV <Vector (0.0259, 0.9615)>
Face 9425
UV Count: 3
  UV <Vector (0.0339, 0.9671)>
  UV <Vector (0.0292, 0.9708)>
  UV <Vector (0.0250, 0.9693)>
Face 9426
UV Count: 3
  UV <Vector (0.0290, 0.9747)>
  UV <Vector (0.0253, 0.9769)>
  UV <Vector (0.0250, 0.9693)>
Face 9427
UV Count: 3
  UV <Vector (0.0304, 0.9819)>
  UV <Vector (0.0253, 0.9769)>
  UV <Vector (0.0290, 0.9747)>
Face 9428
UV Count: 3
  UV <Vector (0.6150, 0.4826)>
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6143, 0.4854)>
Face 9429
UV Count: 3
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6150, 0.4826)>
  UV <Vector (0.6179, 0.4835)>
Face 9430
UV Count: 3
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6158, 0.4874)>
  UV <Vector (0.6148, 0.4874)>
Face 9431
UV Count: 3
  UV <Vector (0.6158, 0.4874)>
  UV <Vector (0.6153, 0.4855)>
  UV <Vector (0.6167, 0.4856)>
Face 9432
UV Count: 3
  UV <Vector (0.6167, 0.4856)>
  UV <Vector (0.6179, 0.4835)>
  UV <Vector (0.6184, 0.4884)>
Face 9433
UV Count: 3
  UV <Vector (0.6136, 0.4827)>
  UV <Vector (0.6100, 0.4712)>
  UV <Vector (0.6146, 0.4745)>
Face 9434
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1555, 0.8631)>
  UV <Vector (0.1549, 0.8582)>
Face 9435
UV Count: 3
  UV <Vector (0.1571, 0.8620)>
  UV <Vector (0.1570, 0.8601)>
  UV <Vector (0.1603, 0.8636)>
Face 9436
UV Count: 3
  UV <Vector (0.1658, 0.8679)>
  UV <Vector (0.1603, 0.8652)>
  UV <Vector (0.1603, 0.8636)>
Face 9437
UV Count: 3
  UV <Vector (0.1710, 0.8680)>
  UV <Vector (0.1716, 0.8698)>
  UV <Vector (0.1658, 0.8679)>
Face 9438
UV Count: 3
  UV <Vector (0.1774, 0.8714)>
  UV <Vector (0.1716, 0.8698)>
  UV <Vector (0.1710, 0.8680)>
Face 9439
UV Count: 3
  UV <Vector (0.1833, 0.8725)>
  UV <Vector (0.1774, 0.8714)>
  UV <Vector (0.1774, 0.8698)>
Face 9440
UV Count: 3
  UV <Vector (0.1978, 0.8725)>
  UV <Vector (0.1904, 0.8731)>
  UV <Vector (0.1897, 0.8716)>
Face 9441
UV Count: 3
  UV <Vector (0.2035, 0.8715)>
  UV <Vector (0.1978, 0.8725)>
  UV <Vector (0.1971, 0.8714)>
Face 9442
UV Count: 3
  UV <Vector (0.2074, 0.8695)>
  UV <Vector (0.2035, 0.8715)>
  UV <Vector (0.2029, 0.8698)>
Face 9443
UV Count: 3
  UV <Vector (0.2107, 0.8672)>
  UV <Vector (0.2074, 0.8695)>
  UV <Vector (0.2072, 0.8682)>
Face 9444
UV Count: 3
  UV <Vector (0.2109, 0.8653)>
  UV <Vector (0.2139, 0.8633)>
  UV <Vector (0.2131, 0.8655)>
Face 9445
UV Count: 3
  UV <Vector (0.2131, 0.8655)>
  UV <Vector (0.2139, 0.8633)>
  UV <Vector (0.2175, 0.8622)>
Face 9446
UV Count: 3
  UV <Vector (0.1512, 0.8590)>
  UV <Vector (0.1549, 0.8582)>
  UV <Vector (0.1555, 0.8631)>
Face 9447
UV Count: 3
  UV <Vector (0.2183, 0.8660)>
  UV <Vector (0.2175, 0.8622)>
  UV <Vector (0.2242, 0.8627)>
Face 9448
UV Count: 3
  UV <Vector (0.0439, 0.7811)>
  UV <Vector (0.0409, 0.7707)>
  UV <Vector (0.0521, 0.7703)>
Face 9449
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2297, 0.8785)>
  UV <Vector (0.2375, 0.8776)>
Face 9450
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2211, 0.8900)>
  UV <Vector (0.2190, 0.8828)>
Face 9451
UV Count: 3
  UV <Vector (0.2300, 0.8877)>
  UV <Vector (0.2313, 0.8933)>
  UV <Vector (0.2229, 0.8951)>
Face 9452
UV Count: 3
  UV <Vector (0.2380, 0.8860)>
  UV <Vector (0.2392, 0.8916)>
  UV <Vector (0.2313, 0.8933)>
Face 9453
UV Count: 3
  UV <Vector (0.2229, 0.8951)>
  UV <Vector (0.2313, 0.8933)>
  UV <Vector (0.2321, 0.8995)>
Face 9454
UV Count: 3
  UV <Vector (0.2392, 0.8916)>
  UV <Vector (0.2409, 0.8980)>
  UV <Vector (0.2321, 0.8995)>
Face 9455
UV Count: 3
  UV <Vector (0.2414, 0.9082)>
  UV <Vector (0.2409, 0.8980)>
  UV <Vector (0.2510, 0.8990)>
Face 9456
UV Count: 3
  UV <Vector (0.2321, 0.8995)>
  UV <Vector (0.2409, 0.8980)>
  UV <Vector (0.2414, 0.9082)>
Face 9457
UV Count: 3
  UV <Vector (0.2240, 0.9012)>
  UV <Vector (0.2321, 0.8995)>
  UV <Vector (0.2338, 0.9089)>
Face 9458
UV Count: 3
  UV <Vector (0.2238, 0.9102)>
  UV <Vector (0.2338, 0.9089)>
  UV <Vector (0.2309, 0.9213)>
Face 9459
UV Count: 3
  UV <Vector (0.2338, 0.9089)>
  UV <Vector (0.2414, 0.9082)>
  UV <Vector (0.2407, 0.9210)>
Face 9460
UV Count: 3
  UV <Vector (0.6298, 0.4134)>
  UV <Vector (0.6298, 0.4225)>
  UV <Vector (0.6278, 0.4219)>
Face 9461
UV Count: 3
  UV <Vector (0.6298, 0.4098)>
  UV <Vector (0.6298, 0.4134)>
  UV <Vector (0.6280, 0.4133)>
Face 9462
UV Count: 3
  UV <Vector (0.6298, 0.4054)>
  UV <Vector (0.6298, 0.4074)>
  UV <Vector (0.6279, 0.4072)>
Face 9463
UV Count: 3
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2510, 0.7778)>
  UV <Vector (0.2446, 0.7777)>
Face 9464
UV Count: 3
  UV <Vector (0.2510, 0.7722)>
  UV <Vector (0.2510, 0.7748)>
  UV <Vector (0.2453, 0.7748)>
Face 9465
UV Count: 3
  UV <Vector (0.2510, 0.7696)>
  UV <Vector (0.2510, 0.7722)>
  UV <Vector (0.2457, 0.7723)>
Face 9466
UV Count: 3
  UV <Vector (0.2509, 0.7662)>
  UV <Vector (0.2510, 0.7696)>
  UV <Vector (0.2456, 0.7697)>
Face 9467
UV Count: 3
  UV <Vector (0.2462, 0.7616)>
  UV <Vector (0.2509, 0.7613)>
  UV <Vector (0.2509, 0.7662)>
Face 9468
UV Count: 3
  UV <Vector (0.2509, 0.7613)>
  UV <Vector (0.2462, 0.7616)>
  UV <Vector (0.2457, 0.7571)>
Face 9469
UV Count: 3
  UV <Vector (0.2454, 0.7534)>
  UV <Vector (0.2508, 0.7530)>
  UV <Vector (0.2508, 0.7566)>
Face 9470
UV Count: 3
  UV <Vector (0.2509, 0.7487)>
  UV <Vector (0.2508, 0.7530)>
  UV <Vector (0.2454, 0.7534)>
Face 9471
UV Count: 3
  UV <Vector (0.2510, 0.7441)>
  UV <Vector (0.2509, 0.7487)>
  UV <Vector (0.2445, 0.7492)>
Face 9472
UV Count: 3
  UV <Vector (0.2432, 0.7349)>
  UV <Vector (0.2511, 0.7344)>
  UV <Vector (0.2511, 0.7392)>
Face 9473
UV Count: 3
  UV <Vector (0.2511, 0.7344)>
  UV <Vector (0.2432, 0.7349)>
  UV <Vector (0.2431, 0.7296)>
Face 9474
UV Count: 3
  UV <Vector (0.2446, 0.7246)>
  UV <Vector (0.2511, 0.7242)>
  UV <Vector (0.2511, 0.7294)>
Face 9475
UV Count: 3
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2394, 0.7221)>
  UV <Vector (0.2420, 0.7163)>
Face 9476
UV Count: 3
  UV <Vector (0.2510, 0.7201)>
  UV <Vector (0.2511, 0.7242)>
  UV <Vector (0.2446, 0.7246)>
Face 9477
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2510, 0.8902)>
  UV <Vector (0.2452, 0.8904)>
Face 9478
UV Count: 3
  UV <Vector (0.2510, 0.8843)>
  UV <Vector (0.2455, 0.8842)>
  UV <Vector (0.2482, 0.8796)>
Face 9479
UV Count: 3
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2510, 0.8695)>
  UV <Vector (0.2510, 0.8752)>
Face 9480
UV Count: 3
  UV <Vector (0.2510, 0.8695)>
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2475, 0.8646)>
Face 9481
UV Count: 3
  UV <Vector (0.2510, 0.8646)>
  UV <Vector (0.2475, 0.8646)>
  UV <Vector (0.2475, 0.8594)>
Face 9482
UV Count: 3
  UV <Vector (0.2510, 0.8596)>
  UV <Vector (0.2475, 0.8594)>
  UV <Vector (0.2472, 0.8526)>
Face 9483
UV Count: 3
  UV <Vector (0.2472, 0.8526)>
  UV <Vector (0.2471, 0.8461)>
  UV <Vector (0.2510, 0.8467)>
Face 9484
UV Count: 3
  UV <Vector (0.2431, 0.8397)>
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2471, 0.8461)>
Face 9485
UV Count: 3
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2431, 0.8397)>
  UV <Vector (0.2437, 0.8346)>
Face 9486
UV Count: 3
  UV <Vector (0.2478, 0.8304)>
  UV <Vector (0.2510, 0.8306)>
  UV <Vector (0.2510, 0.8346)>
Face 9487
UV Count: 3
  UV <Vector (0.2481, 0.8265)>
  UV <Vector (0.2510, 0.8266)>
  UV <Vector (0.2510, 0.8306)>
Face 9488
UV Count: 3
  UV <Vector (0.2480, 0.8233)>
  UV <Vector (0.2510, 0.8233)>
  UV <Vector (0.2510, 0.8266)>
Face 9489
UV Count: 3
  UV <Vector (0.2484, 0.8169)>
  UV <Vector (0.2510, 0.8170)>
  UV <Vector (0.2510, 0.8187)>
Face 9490
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2510, 0.8155)>
  UV <Vector (0.2481, 0.8152)>
Face 9491
UV Count: 3
  UV <Vector (0.2509, 0.8139)>
  UV <Vector (0.2479, 0.8135)>
  UV <Vector (0.2489, 0.8115)>
Face 9492
UV Count: 3
  UV <Vector (0.2509, 0.8086)>
  UV <Vector (0.2509, 0.8098)>
  UV <Vector (0.2481, 0.8098)>
Face 9493
UV Count: 3
  UV <Vector (0.2510, 0.8990)>
  UV <Vector (0.2409, 0.8980)>
  UV <Vector (0.2458, 0.8939)>
Face 9494
UV Count: 3
  UV <Vector (0.2458, 0.8939)>
  UV <Vector (0.2452, 0.8904)>
  UV <Vector (0.2510, 0.8902)>
Face 9495
UV Count: 3
  UV <Vector (0.2117, 0.9428)>
  UV <Vector (0.1977, 0.9366)>
  UV <Vector (0.2087, 0.9321)>
Face 9496
UV Count: 3
  UV <Vector (0.2510, 0.9499)>
  UV <Vector (0.2327, 0.9442)>
  UV <Vector (0.2407, 0.9210)>
Face 9497
UV Count: 3
  UV <Vector (0.2165, 0.9331)>
  UV <Vector (0.2264, 0.9336)>
  UV <Vector (0.2327, 0.9442)>
Face 9498
UV Count: 3
  UV <Vector (0.2213, 0.9216)>
  UV <Vector (0.2309, 0.9213)>
  UV <Vector (0.2264, 0.9336)>
Face 9499
UV Count: 3
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2213, 0.9216)>
  UV <Vector (0.2165, 0.9331)>
Face 9500
UV Count: 3
  UV <Vector (0.2407, 0.9210)>
  UV <Vector (0.2327, 0.9442)>
  UV <Vector (0.2264, 0.9336)>
Face 9501
UV Count: 3
  UV <Vector (0.2029, 0.9241)>
  UV <Vector (0.2115, 0.9222)>
  UV <Vector (0.2087, 0.9321)>
Face 9502
UV Count: 3
  UV <Vector (0.2451, 0.8082)>
  UV <Vector (0.2455, 0.8067)>
  UV <Vector (0.2485, 0.8069)>
Face 9503
UV Count: 3
  UV <Vector (0.6256, 0.4344)>
  UV <Vector (0.6278, 0.4219)>
  UV <Vector (0.6298, 0.4225)>
Face 9504
UV Count: 3
  UV <Vector (0.2458, 0.8939)>
  UV <Vector (0.2409, 0.8980)>
  UV <Vector (0.2392, 0.8916)>
Face 9505
UV Count: 3
  UV <Vector (0.0146, 0.9729)>
  UV <Vector (0.0125, 0.9757)>
  UV <Vector (0.0097, 0.9755)>
Face 9506
UV Count: 3
  UV <Vector (0.0940, 0.8715)>
  UV <Vector (0.0918, 0.8648)>
  UV <Vector (0.0958, 0.8620)>
Face 9507
UV Count: 3
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0290, 0.9747)>
  UV <Vector (0.0292, 0.9708)>
Face 9508
UV Count: 3
  UV <Vector (0.0393, 0.9722)>
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0350, 0.9696)>
Face 9509
UV Count: 3
  UV <Vector (0.1905, 0.8629)>
  UV <Vector (0.1911, 0.8601)>
  UV <Vector (0.1971, 0.8603)>
Face 9510
UV Count: 3
  UV <Vector (0.2018, 0.8625)>
  UV <Vector (0.2015, 0.8605)>
  UV <Vector (0.2040, 0.8607)>
Face 9511
UV Count: 3
  UV <Vector (0.2364, 0.9871)>
  UV <Vector (0.2350, 0.9877)>
  UV <Vector (0.2340, 0.9864)>
Face 9512
UV Count: 3
  UV <Vector (0.2363, 0.9847)>
  UV <Vector (0.2378, 0.9847)>
  UV <Vector (0.2382, 0.9860)>
Face 9513
UV Count: 3
  UV <Vector (0.2404, 0.9838)>
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2378, 0.9847)>
Face 9514
UV Count: 3
  UV <Vector (0.2364, 0.9871)>
  UV <Vector (0.2382, 0.9872)>
  UV <Vector (0.2381, 0.9877)>
Face 9515
UV Count: 3
  UV <Vector (0.2369, 0.9880)>
  UV <Vector (0.2381, 0.9877)>
  UV <Vector (0.2382, 0.9894)>
Face 9516
UV Count: 3
  UV <Vector (0.2369, 0.9880)>
  UV <Vector (0.2357, 0.9892)>
  UV <Vector (0.2350, 0.9877)>
Face 9517
UV Count: 3
  UV <Vector (0.2362, 0.9861)>
  UV <Vector (0.2340, 0.9864)>
  UV <Vector (0.2349, 0.9842)>
Face 9518
UV Count: 3
  UV <Vector (0.2447, 0.8048)>
  UV <Vector (0.2455, 0.8067)>
  UV <Vector (0.2420, 0.8063)>
Face 9519
UV Count: 3
  UV <Vector (0.2306, 0.9763)>
  UV <Vector (0.2340, 0.9751)>
  UV <Vector (0.2346, 0.9777)>
Face 9520
UV Count: 3
  UV <Vector (0.2487, 0.8085)>
  UV <Vector (0.2485, 0.8069)>
  UV <Vector (0.2509, 0.8069)>
Face 9521
UV Count: 3
  UV <Vector (0.2469, 0.8046)>
  UV <Vector (0.2485, 0.8069)>
  UV <Vector (0.2455, 0.8067)>
Face 9522
UV Count: 3
  UV <Vector (0.2329, 0.8257)>
  UV <Vector (0.2322, 0.8286)>
  UV <Vector (0.2272, 0.8272)>
Face 9523
UV Count: 3
  UV <Vector (0.2292, 0.8223)>
  UV <Vector (0.2338, 0.8229)>
  UV <Vector (0.2329, 0.8257)>
Face 9524
UV Count: 3
  UV <Vector (0.2316, 0.8157)>
  UV <Vector (0.2355, 0.8162)>
  UV <Vector (0.2351, 0.8183)>
Face 9525
UV Count: 3
  UV <Vector (0.2338, 0.8115)>
  UV <Vector (0.2364, 0.8118)>
  UV <Vector (0.2361, 0.8140)>
Face 9526
UV Count: 3
  UV <Vector (0.2341, 0.8088)>
  UV <Vector (0.2355, 0.8092)>
  UV <Vector (0.2364, 0.8118)>
Face 9527
UV Count: 3
  UV <Vector (0.2434, 0.9952)>
  UV <Vector (0.2419, 0.9930)>
  UV <Vector (0.2438, 0.9900)>
Face 9528
UV Count: 3
  UV <Vector (0.2405, 0.9879)>
  UV <Vector (0.2438, 0.9900)>
  UV <Vector (0.2419, 0.9930)>
Face 9529
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2487, 0.8046)>
  UV <Vector (0.2469, 0.8046)>
Face 9530
UV Count: 3
  UV <Vector (0.2272, 0.8272)>
  UV <Vector (0.2258, 0.8313)>
  UV <Vector (0.2215, 0.8298)>
Face 9531
UV Count: 3
  UV <Vector (0.2373, 0.8262)>
  UV <Vector (0.2329, 0.8257)>
  UV <Vector (0.2338, 0.8229)>
Face 9532
UV Count: 3
  UV <Vector (0.2446, 0.9848)>
  UV <Vector (0.2496, 0.9845)>
  UV <Vector (0.2477, 0.9906)>
Face 9533
UV Count: 3
  UV <Vector (0.2407, 0.9856)>
  UV <Vector (0.2446, 0.9848)>
  UV <Vector (0.2438, 0.9900)>
Face 9534
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2306, 0.8325)>
  UV <Vector (0.2322, 0.8286)>
Face 9535
UV Count: 3
  UV <Vector (0.2258, 0.8313)>
  UV <Vector (0.2272, 0.8272)>
  UV <Vector (0.2322, 0.8286)>
Face 9536
UV Count: 3
  UV <Vector (0.2353, 0.8335)>
  UV <Vector (0.2345, 0.8386)>
  UV <Vector (0.2292, 0.8372)>
Face 9537
UV Count: 3
  UV <Vector (0.2244, 0.8356)>
  UV <Vector (0.2258, 0.8313)>
  UV <Vector (0.2306, 0.8325)>
Face 9538
UV Count: 3
  UV <Vector (0.2277, 0.8421)>
  UV <Vector (0.2292, 0.8372)>
  UV <Vector (0.2345, 0.8386)>
Face 9539
UV Count: 3
  UV <Vector (0.2227, 0.8402)>
  UV <Vector (0.2244, 0.8356)>
  UV <Vector (0.2292, 0.8372)>
Face 9540
UV Count: 3
  UV <Vector (0.2446, 0.8026)>
  UV <Vector (0.2469, 0.8046)>
  UV <Vector (0.2447, 0.8048)>
Face 9541
UV Count: 3
  UV <Vector (0.2377, 0.8051)>
  UV <Vector (0.2354, 0.8033)>
  UV <Vector (0.2395, 0.8029)>
Face 9542
UV Count: 3
  UV <Vector (0.2421, 0.8035)>
  UV <Vector (0.2447, 0.8048)>
  UV <Vector (0.2419, 0.8055)>
Face 9543
UV Count: 3
  UV <Vector (0.2332, 0.9780)>
  UV <Vector (0.2346, 0.9777)>
  UV <Vector (0.2370, 0.9813)>
Face 9544
UV Count: 3
  UV <Vector (0.2305, 0.9873)>
  UV <Vector (0.2302, 0.9852)>
  UV <Vector (0.2322, 0.9848)>
Face 9545
UV Count: 3
  UV <Vector (0.2277, 0.8421)>
  UV <Vector (0.2260, 0.8474)>
  UV <Vector (0.2208, 0.8449)>
Face 9546
UV Count: 3
  UV <Vector (0.2183, 0.8492)>
  UV <Vector (0.2208, 0.8449)>
  UV <Vector (0.2260, 0.8474)>
Face 9547
UV Count: 3
  UV <Vector (0.2151, 0.8527)>
  UV <Vector (0.2183, 0.8492)>
  UV <Vector (0.2233, 0.8523)>
Face 9548
UV Count: 3
  UV <Vector (0.2124, 0.8558)>
  UV <Vector (0.2151, 0.8527)>
  UV <Vector (0.2187, 0.8553)>
Face 9549
UV Count: 3
  UV <Vector (0.2113, 0.8590)>
  UV <Vector (0.2093, 0.8579)>
  UV <Vector (0.2124, 0.8558)>
Face 9550
UV Count: 3
  UV <Vector (0.2093, 0.8579)>
  UV <Vector (0.2113, 0.8590)>
  UV <Vector (0.2092, 0.8605)>
Face 9551
UV Count: 3
  UV <Vector (0.2075, 0.8612)>
  UV <Vector (0.2068, 0.8606)>
  UV <Vector (0.2078, 0.8593)>
Face 9552
UV Count: 3
  UV <Vector (0.2068, 0.8606)>
  UV <Vector (0.2075, 0.8612)>
  UV <Vector (0.2052, 0.8632)>
Face 9553
UV Count: 3
  UV <Vector (0.0362, 0.9721)>
  UV <Vector (0.0393, 0.9722)>
  UV <Vector (0.0395, 0.9737)>
Face 9554
UV Count: 3
  UV <Vector (0.0332, 0.9761)>
  UV <Vector (0.0290, 0.9747)>
  UV <Vector (0.0362, 0.9721)>
Face 9555
UV Count: 3
  UV <Vector (0.2381, 0.9877)>
  UV <Vector (0.2405, 0.9879)>
  UV <Vector (0.2394, 0.9890)>
Face 9556
UV Count: 3
  UV <Vector (0.2382, 0.9860)>
  UV <Vector (0.2407, 0.9856)>
  UV <Vector (0.2405, 0.9879)>
Face 9557
UV Count: 3
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1806, 0.7812)>
Face 9558
UV Count: 3
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1873, 0.7934)>
  UV <Vector (0.1829, 0.7963)>
Face 9559
UV Count: 3
  UV <Vector (0.1873, 0.7934)>
  UV <Vector (0.1926, 0.7982)>
  UV <Vector (0.1892, 0.8020)>
Face 9560
UV Count: 3
  UV <Vector (0.1973, 0.8058)>
  UV <Vector (0.1892, 0.8020)>
  UV <Vector (0.1926, 0.7982)>
Face 9561
UV Count: 3
  UV <Vector (0.1997, 0.8026)>
  UV <Vector (0.2082, 0.8053)>
  UV <Vector (0.2050, 0.8098)>
Face 9562
UV Count: 3
  UV <Vector (0.2082, 0.8053)>
  UV <Vector (0.2170, 0.8067)>
  UV <Vector (0.2117, 0.8120)>
Face 9563
UV Count: 3
  UV <Vector (0.2197, 0.8102)>
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2230, 0.8064)>
Face 9564
UV Count: 3
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2197, 0.8102)>
  UV <Vector (0.2231, 0.8073)>
Face 9565
UV Count: 3
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2226, 0.8110)>
  UV <Vector (0.2260, 0.8087)>
Face 9566
UV Count: 3
  UV <Vector (0.2301, 0.8122)>
  UV <Vector (0.2328, 0.8135)>
  UV <Vector (0.2316, 0.8157)>
Face 9567
UV Count: 3
  UV <Vector (0.2328, 0.8135)>
  UV <Vector (0.2361, 0.8140)>
  UV <Vector (0.2355, 0.8162)>
Face 9568
UV Count: 3
  UV <Vector (0.2394, 0.8164)>
  UV <Vector (0.2355, 0.8162)>
  UV <Vector (0.2361, 0.8140)>
Face 9569
UV Count: 3
  UV <Vector (0.2398, 0.8143)>
  UV <Vector (0.2427, 0.8139)>
  UV <Vector (0.2427, 0.8163)>
Face 9570
UV Count: 3
  UV <Vector (0.2427, 0.8139)>
  UV <Vector (0.2453, 0.8144)>
  UV <Vector (0.2456, 0.8166)>
Face 9571
UV Count: 3
  UV <Vector (0.2510, 0.8155)>
  UV <Vector (0.2510, 0.8170)>
  UV <Vector (0.2484, 0.8169)>
Face 9572
UV Count: 3
  UV <Vector (0.2536, 0.8169)>
  UV <Vector (0.2510, 0.8170)>
  UV <Vector (0.2510, 0.8155)>
Face 9573
UV Count: 3
  UV <Vector (0.2593, 0.8138)>
  UV <Vector (0.2593, 0.8163)>
  UV <Vector (0.2564, 0.8166)>
Face 9574
UV Count: 3
  UV <Vector (0.2622, 0.8144)>
  UV <Vector (0.2625, 0.8166)>
  UV <Vector (0.2593, 0.8163)>
Face 9575
UV Count: 3
  UV <Vector (0.2625, 0.8166)>
  UV <Vector (0.2622, 0.8144)>
  UV <Vector (0.2659, 0.8142)>
Face 9576
UV Count: 3
  UV <Vector (0.2692, 0.8138)>
  UV <Vector (0.2704, 0.8160)>
  UV <Vector (0.2664, 0.8164)>
Face 9577
UV Count: 3
  UV <Vector (0.2720, 0.8125)>
  UV <Vector (0.2737, 0.8148)>
  UV <Vector (0.2704, 0.8160)>
Face 9578
UV Count: 3
  UV <Vector (0.2799, 0.8119)>
  UV <Vector (0.2768, 0.8137)>
  UV <Vector (0.2750, 0.8118)>
Face 9579
UV Count: 3
  UV <Vector (0.2772, 0.8107)>
  UV <Vector (0.2780, 0.8084)>
  UV <Vector (0.2818, 0.8103)>
Face 9580
UV Count: 3
  UV <Vector (0.3145, 0.7932)>
  UV <Vector (0.3190, 0.7962)>
  UV <Vector (0.3127, 0.8020)>
Face 9581
UV Count: 3
  UV <Vector (0.3174, 0.7867)>
  UV <Vector (0.3229, 0.7886)>
  UV <Vector (0.3190, 0.7962)>
Face 9582
UV Count: 3
  UV <Vector (0.3160, 0.7807)>
  UV <Vector (0.3213, 0.7811)>
  UV <Vector (0.3229, 0.7886)>
Face 9583
UV Count: 3
  UV <Vector (0.3074, 0.7665)>
  UV <Vector (0.3112, 0.7641)>
  UV <Vector (0.3181, 0.7734)>
Face 9584
UV Count: 3
  UV <Vector (0.2984, 0.7592)>
  UV <Vector (0.3015, 0.7557)>
  UV <Vector (0.3112, 0.7641)>
Face 9585
UV Count: 3
  UV <Vector (0.2903, 0.7544)>
  UV <Vector (0.2922, 0.7497)>
  UV <Vector (0.3015, 0.7557)>
Face 9586
UV Count: 3
  UV <Vector (0.2922, 0.7497)>
  UV <Vector (0.2903, 0.7544)>
  UV <Vector (0.2823, 0.7504)>
Face 9587
UV Count: 3
  UV <Vector (0.2743, 0.7476)>
  UV <Vector (0.2754, 0.7427)>
  UV <Vector (0.2839, 0.7454)>
Face 9588
UV Count: 3
  UV <Vector (0.2754, 0.7427)>
  UV <Vector (0.2743, 0.7476)>
  UV <Vector (0.2662, 0.7459)>
Face 9589
UV Count: 3
  UV <Vector (0.2672, 0.7410)>
  UV <Vector (0.2662, 0.7459)>
  UV <Vector (0.2581, 0.7447)>
Face 9590
UV Count: 3
  UV <Vector (0.2588, 0.7400)>
  UV <Vector (0.2581, 0.7447)>
  UV <Vector (0.2510, 0.7441)>
Face 9591
UV Count: 3
  UV <Vector (0.2434, 0.7399)>
  UV <Vector (0.2511, 0.7392)>
  UV <Vector (0.2510, 0.7441)>
Face 9592
UV Count: 3
  UV <Vector (0.2350, 0.7411)>
  UV <Vector (0.2434, 0.7399)>
  UV <Vector (0.2439, 0.7446)>
Face 9593
UV Count: 3
  UV <Vector (0.2267, 0.7428)>
  UV <Vector (0.2350, 0.7411)>
  UV <Vector (0.2358, 0.7460)>
Face 9594
UV Count: 3
  UV <Vector (0.2277, 0.7478)>
  UV <Vector (0.2196, 0.7505)>
  UV <Vector (0.2182, 0.7456)>
Face 9595
UV Count: 3
  UV <Vector (0.2097, 0.7499)>
  UV <Vector (0.2182, 0.7456)>
  UV <Vector (0.2196, 0.7505)>
Face 9596
UV Count: 3
  UV <Vector (0.2117, 0.7547)>
  UV <Vector (0.2034, 0.7597)>
  UV <Vector (0.2003, 0.7562)>
Face 9597
UV Count: 3
  UV <Vector (0.1901, 0.7648)>
  UV <Vector (0.2003, 0.7562)>
  UV <Vector (0.2034, 0.7597)>
Face 9598
UV Count: 3
  UV <Vector (0.1943, 0.7671)>
  UV <Vector (0.1889, 0.7748)>
  UV <Vector (0.1838, 0.7737)>
Face 9599
UV Count: 3
  UV <Vector (0.0603, 0.5309)>
  UV <Vector (0.0615, 0.5290)>
  UV <Vector (0.0623, 0.5313)>
Face 9600
UV Count: 3
  UV <Vector (0.0649, 0.5286)>
  UV <Vector (0.0623, 0.5313)>
  UV <Vector (0.0615, 0.5290)>
Face 9601
UV Count: 3
  UV <Vector (0.0684, 0.5264)>
  UV <Vector (0.0649, 0.5286)>
  UV <Vector (0.0638, 0.5258)>
Face 9602
UV Count: 3
  UV <Vector (0.0712, 0.5241)>
  UV <Vector (0.0684, 0.5264)>
  UV <Vector (0.0662, 0.5227)>
Face 9603
UV Count: 3
  UV <Vector (0.0741, 0.5218)>
  UV <Vector (0.0712, 0.5241)>
  UV <Vector (0.0673, 0.5200)>
Face 9604
UV Count: 3
  UV <Vector (0.0929, 0.8143)>
  UV <Vector (0.1015, 0.8099)>
  UV <Vector (0.1016, 0.8168)>
Face 9605
UV Count: 3
  UV <Vector (0.1015, 0.8099)>
  UV <Vector (0.1125, 0.8063)>
  UV <Vector (0.1128, 0.8146)>
Face 9606
UV Count: 3
  UV <Vector (0.1234, 0.8128)>
  UV <Vector (0.1128, 0.8146)>
  UV <Vector (0.1125, 0.8063)>
Face 9607
UV Count: 3
  UV <Vector (0.1345, 0.8113)>
  UV <Vector (0.1234, 0.8128)>
  UV <Vector (0.1234, 0.8040)>
Face 9608
UV Count: 3
  UV <Vector (0.1455, 0.8023)>
  UV <Vector (0.1453, 0.8107)>
  UV <Vector (0.1345, 0.8113)>
Face 9609
UV Count: 3
  UV <Vector (0.1453, 0.8107)>
  UV <Vector (0.1455, 0.8023)>
  UV <Vector (0.1564, 0.8025)>
Face 9610
UV Count: 3
  UV <Vector (0.1564, 0.8111)>
  UV <Vector (0.1564, 0.8025)>
  UV <Vector (0.1698, 0.8038)>
Face 9611
UV Count: 3
  UV <Vector (0.1811, 0.8105)>
  UV <Vector (0.1785, 0.8167)>
  UV <Vector (0.1682, 0.8125)>
Face 9612
UV Count: 3
  UV <Vector (0.1905, 0.8152)>
  UV <Vector (0.1879, 0.8205)>
  UV <Vector (0.1785, 0.8167)>
Face 9613
UV Count: 3
  UV <Vector (0.1998, 0.8192)>
  UV <Vector (0.1963, 0.8239)>
  UV <Vector (0.1879, 0.8205)>
Face 9614
UV Count: 3
  UV <Vector (0.2063, 0.8224)>
  UV <Vector (0.2037, 0.8268)>
  UV <Vector (0.1963, 0.8239)>
Face 9615
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2037, 0.8268)>
  UV <Vector (0.2063, 0.8224)>
Face 9616
UV Count: 3
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.2979, 0.8265)>
  UV <Vector (0.2908, 0.8290)>
Face 9617
UV Count: 3
  UV <Vector (0.3050, 0.8238)>
  UV <Vector (0.2979, 0.8265)>
  UV <Vector (0.2952, 0.8217)>
Face 9618
UV Count: 3
  UV <Vector (0.3140, 0.8205)>
  UV <Vector (0.3050, 0.8238)>
  UV <Vector (0.3024, 0.8185)>
Face 9619
UV Count: 3
  UV <Vector (0.3234, 0.8166)>
  UV <Vector (0.3140, 0.8205)>
  UV <Vector (0.3114, 0.8151)>
Face 9620
UV Count: 3
  UV <Vector (0.3208, 0.8105)>
  UV <Vector (0.3322, 0.8041)>
  UV <Vector (0.3337, 0.8124)>
Face 9621
UV Count: 3
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3337, 0.8124)>
  UV <Vector (0.3322, 0.8041)>
Face 9622
UV Count: 3
  UV <Vector (0.3566, 0.8107)>
  UV <Vector (0.3455, 0.8111)>
  UV <Vector (0.3456, 0.8024)>
Face 9623
UV Count: 3
  UV <Vector (0.3674, 0.8113)>
  UV <Vector (0.3566, 0.8107)>
  UV <Vector (0.3564, 0.8022)>
Face 9624
UV Count: 3
  UV <Vector (0.3674, 0.8113)>
  UV <Vector (0.3670, 0.8025)>
  UV <Vector (0.3783, 0.8039)>
Face 9625
UV Count: 3
  UV <Vector (0.3889, 0.8062)>
  UV <Vector (0.3887, 0.8145)>
  UV <Vector (0.3783, 0.8127)>
Face 9626
UV Count: 3
  UV <Vector (0.3995, 0.8096)>
  UV <Vector (0.3995, 0.8166)>
  UV <Vector (0.3887, 0.8145)>
Face 9627
UV Count: 3
  UV <Vector (0.4090, 0.8143)>
  UV <Vector (0.4089, 0.8186)>
  UV <Vector (0.3995, 0.8166)>
Face 9628
UV Count: 3
  UV <Vector (0.5328, 0.5195)>
  UV <Vector (0.5288, 0.5241)>
  UV <Vector (0.5259, 0.5218)>
Face 9629
UV Count: 3
  UV <Vector (0.5288, 0.5241)>
  UV <Vector (0.5328, 0.5195)>
  UV <Vector (0.5339, 0.5223)>
Face 9630
UV Count: 3
  UV <Vector (0.5368, 0.5251)>
  UV <Vector (0.5347, 0.5283)>
  UV <Vector (0.5313, 0.5263)>
Face 9631
UV Count: 3
  UV <Vector (0.5347, 0.5283)>
  UV <Vector (0.5368, 0.5251)>
  UV <Vector (0.5387, 0.5282)>
Face 9632
UV Count: 3
  UV <Vector (0.5372, 0.5312)>
  UV <Vector (0.5387, 0.5282)>
  UV <Vector (0.5399, 0.5305)>
Face 9633
UV Count: 3
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2840, 0.8380)>
  UV <Vector (0.2822, 0.8334)>
Face 9634
UV Count: 3
  UV <Vector (0.2540, 0.8135)>
  UV <Vector (0.2565, 0.8121)>
  UV <Vector (0.2566, 0.8144)>
Face 9635
UV Count: 3
  UV <Vector (0.2564, 0.8166)>
  UV <Vector (0.2536, 0.8169)>
  UV <Vector (0.2539, 0.8152)>
Face 9636
UV Count: 3
  UV <Vector (0.2564, 0.8166)>
  UV <Vector (0.2564, 0.8186)>
  UV <Vector (0.2536, 0.8186)>
Face 9637
UV Count: 3
  UV <Vector (0.2568, 0.8232)>
  UV <Vector (0.2566, 0.8264)>
  UV <Vector (0.2538, 0.8265)>
Face 9638
UV Count: 3
  UV <Vector (0.2566, 0.8264)>
  UV <Vector (0.2576, 0.8303)>
  UV <Vector (0.2542, 0.8304)>
Face 9639
UV Count: 3
  UV <Vector (0.2576, 0.8303)>
  UV <Vector (0.2584, 0.8345)>
  UV <Vector (0.2545, 0.8346)>
Face 9640
UV Count: 3
  UV <Vector (0.2442, 0.8304)>
  UV <Vector (0.2478, 0.8304)>
  UV <Vector (0.2476, 0.8346)>
Face 9641
UV Count: 3
  UV <Vector (0.2448, 0.8266)>
  UV <Vector (0.2481, 0.8265)>
  UV <Vector (0.2478, 0.8304)>
Face 9642
UV Count: 3
  UV <Vector (0.2452, 0.8232)>
  UV <Vector (0.2480, 0.8233)>
  UV <Vector (0.2481, 0.8265)>
Face 9643
UV Count: 3
  UV <Vector (0.2456, 0.8166)>
  UV <Vector (0.2484, 0.8169)>
  UV <Vector (0.2484, 0.8186)>
Face 9644
UV Count: 3
  UV <Vector (0.2481, 0.8152)>
  UV <Vector (0.2484, 0.8169)>
  UV <Vector (0.2456, 0.8166)>
Face 9645
UV Count: 3
  UV <Vector (0.2479, 0.8135)>
  UV <Vector (0.2481, 0.8152)>
  UV <Vector (0.2453, 0.8144)>
Face 9646
UV Count: 3
  UV <Vector (0.2547, 0.8400)>
  UV <Vector (0.2545, 0.8346)>
  UV <Vector (0.2584, 0.8345)>
Face 9647
UV Count: 3
  UV <Vector (0.2510, 0.8346)>
  UV <Vector (0.2510, 0.8401)>
  UV <Vector (0.2473, 0.8400)>
Face 9648
UV Count: 3
  UV <Vector (0.2530, 0.8116)>
  UV <Vector (0.2540, 0.8135)>
  UV <Vector (0.2509, 0.8139)>
Face 9649
UV Count: 3
  UV <Vector (0.2489, 0.8115)>
  UV <Vector (0.2479, 0.8135)>
  UV <Vector (0.2454, 0.8121)>
Face 9650
UV Count: 3
  UV <Vector (0.2509, 0.8098)>
  UV <Vector (0.2509, 0.8116)>
  UV <Vector (0.2489, 0.8115)>
Face 9651
UV Count: 3
  UV <Vector (0.2530, 0.8116)>
  UV <Vector (0.2509, 0.8116)>
  UV <Vector (0.2509, 0.8098)>
Face 9652
UV Count: 3
  UV <Vector (0.2788, 0.8265)>
  UV <Vector (0.2824, 0.8249)>
  UV <Vector (0.2848, 0.8276)>
Face 9653
UV Count: 3
  UV <Vector (0.2824, 0.8249)>
  UV <Vector (0.2788, 0.8265)>
  UV <Vector (0.2780, 0.8241)>
Face 9654
UV Count: 3
  UV <Vector (0.2772, 0.8218)>
  UV <Vector (0.2807, 0.8207)>
  UV <Vector (0.2812, 0.8230)>
Face 9655
UV Count: 3
  UV <Vector (0.2783, 0.8161)>
  UV <Vector (0.2752, 0.8173)>
  UV <Vector (0.2737, 0.8148)>
Face 9656
UV Count: 3
  UV <Vector (0.2768, 0.8137)>
  UV <Vector (0.2737, 0.8148)>
  UV <Vector (0.2720, 0.8125)>
Face 9657
UV Count: 3
  UV <Vector (0.2715, 0.8096)>
  UV <Vector (0.2750, 0.8118)>
  UV <Vector (0.2720, 0.8125)>
Face 9658
UV Count: 3
  UV <Vector (0.2715, 0.8096)>
  UV <Vector (0.2703, 0.8106)>
  UV <Vector (0.2689, 0.8082)>
Face 9659
UV Count: 3
  UV <Vector (0.2649, 0.9938)>
  UV <Vector (0.2675, 0.9931)>
  UV <Vector (0.2686, 0.9962)>
Face 9660
UV Count: 3
  UV <Vector (0.2654, 0.9897)>
  UV <Vector (0.2675, 0.9898)>
  UV <Vector (0.2675, 0.9931)>
Face 9661
UV Count: 3
  UV <Vector (0.2382, 0.9894)>
  UV <Vector (0.2385, 0.9935)>
  UV <Vector (0.2360, 0.9929)>
Face 9662
UV Count: 3
  UV <Vector (0.2353, 0.9960)>
  UV <Vector (0.2360, 0.9929)>
  UV <Vector (0.2385, 0.9935)>
Face 9663
UV Count: 3
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2330, 0.8076)>
  UV <Vector (0.2330, 0.8082)>
Face 9664
UV Count: 3
  UV <Vector (0.2305, 0.8096)>
  UV <Vector (0.2317, 0.8106)>
  UV <Vector (0.2301, 0.8122)>
Face 9665
UV Count: 3
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2280, 0.8108)>
  UV <Vector (0.2301, 0.8122)>
Face 9666
UV Count: 3
  UV <Vector (0.2235, 0.8157)>
  UV <Vector (0.2253, 0.8129)>
  UV <Vector (0.2281, 0.8144)>
Face 9667
UV Count: 3
  UV <Vector (0.2204, 0.8229)>
  UV <Vector (0.2210, 0.8205)>
  UV <Vector (0.2248, 0.8214)>
Face 9668
UV Count: 3
  UV <Vector (0.2193, 0.8247)>
  UV <Vector (0.2204, 0.8229)>
  UV <Vector (0.2239, 0.8239)>
Face 9669
UV Count: 3
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2193, 0.8247)>
  UV <Vector (0.2229, 0.8263)>
Face 9670
UV Count: 3
  UV <Vector (0.6449, 0.4886)>
  UV <Vector (0.6455, 0.4870)>
  UV <Vector (0.6456, 0.4874)>
Face 9671
UV Count: 3
  UV <Vector (0.2899, 0.7781)>
  UV <Vector (0.2908, 0.7771)>
  UV <Vector (0.2912, 0.7778)>
Face 9672
UV Count: 3
  UV <Vector (0.2918, 0.7765)>
  UV <Vector (0.2922, 0.7777)>
  UV <Vector (0.2912, 0.7778)>
Face 9673
UV Count: 3
  UV <Vector (0.2930, 0.7763)>
  UV <Vector (0.2936, 0.7777)>
  UV <Vector (0.2922, 0.7777)>
Face 9674
UV Count: 3
  UV <Vector (0.2936, 0.7777)>
  UV <Vector (0.2930, 0.7763)>
  UV <Vector (0.2946, 0.7762)>
Face 9675
UV Count: 3
  UV <Vector (0.2970, 0.7761)>
  UV <Vector (0.2978, 0.7781)>
  UV <Vector (0.2954, 0.7778)>
Face 9676
UV Count: 3
  UV <Vector (0.2999, 0.7759)>
  UV <Vector (0.3009, 0.7787)>
  UV <Vector (0.2978, 0.7781)>
Face 9677
UV Count: 3
  UV <Vector (0.3038, 0.7754)>
  UV <Vector (0.3052, 0.7794)>
  UV <Vector (0.3009, 0.7787)>
Face 9678
UV Count: 3
  UV <Vector (0.3052, 0.7794)>
  UV <Vector (0.3038, 0.7754)>
  UV <Vector (0.3083, 0.7745)>
Face 9679
UV Count: 3
  UV <Vector (0.3160, 0.7807)>
  UV <Vector (0.3105, 0.7800)>
  UV <Vector (0.3083, 0.7745)>
Face 9680
UV Count: 3
  UV <Vector (0.3130, 0.7737)>
  UV <Vector (0.3181, 0.7734)>
  UV <Vector (0.3213, 0.7811)>
Face 9681
UV Count: 3
  UV <Vector (0.3181, 0.7734)>
  UV <Vector (0.3243, 0.7720)>
  UV <Vector (0.3286, 0.7815)>
Face 9682
UV Count: 3
  UV <Vector (0.3364, 0.7813)>
  UV <Vector (0.3286, 0.7815)>
  UV <Vector (0.3243, 0.7720)>
Face 9683
UV Count: 3
  UV <Vector (0.3441, 0.7809)>
  UV <Vector (0.3364, 0.7813)>
  UV <Vector (0.3312, 0.7705)>
Face 9684
UV Count: 3
  UV <Vector (0.3441, 0.7809)>
  UV <Vector (0.3392, 0.7685)>
  UV <Vector (0.3496, 0.7679)>
Face 9685
UV Count: 3
  UV <Vector (0.3611, 0.7691)>
  UV <Vector (0.3654, 0.7819)>
  UV <Vector (0.3543, 0.7809)>
Face 9686
UV Count: 3
  UV <Vector (0.3739, 0.7720)>
  UV <Vector (0.3768, 0.7842)>
  UV <Vector (0.3654, 0.7819)>
Face 9687
UV Count: 3
  UV <Vector (0.3845, 0.7753)>
  UV <Vector (0.3871, 0.7867)>
  UV <Vector (0.3768, 0.7842)>
Face 9688
UV Count: 3
  UV <Vector (0.3954, 0.7787)>
  UV <Vector (0.3976, 0.7904)>
  UV <Vector (0.3871, 0.7867)>
Face 9689
UV Count: 3
  UV <Vector (0.4041, 0.7816)>
  UV <Vector (0.4061, 0.7941)>
  UV <Vector (0.3976, 0.7904)>
Face 9690
UV Count: 3
  UV <Vector (0.4117, 0.7850)>
  UV <Vector (0.4124, 0.7972)>
  UV <Vector (0.4061, 0.7941)>
Face 9691
UV Count: 3
  UV <Vector (0.4181, 0.7877)>
  UV <Vector (0.4173, 0.7986)>
  UV <Vector (0.4124, 0.7972)>
Face 9692
UV Count: 3
  UV <Vector (0.4173, 0.7986)>
  UV <Vector (0.4181, 0.7877)>
  UV <Vector (0.4222, 0.7892)>
Face 9693
UV Count: 3
  UV <Vector (0.4214, 0.7989)>
  UV <Vector (0.4222, 0.7892)>
  UV <Vector (0.4269, 0.7893)>
Face 9694
UV Count: 3
  UV <Vector (0.6143, 0.4854)>
  UV <Vector (0.6148, 0.4874)>
  UV <Vector (0.6141, 0.4871)>
Face 9695
UV Count: 3
  UV <Vector (0.6147, 0.4886)>
  UV <Vector (0.6141, 0.4871)>
  UV <Vector (0.6148, 0.4874)>
Face 9696
UV Count: 3
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2120, 0.7786)>
  UV <Vector (0.2119, 0.7788)>
Face 9697
UV Count: 3
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2107, 0.7782)>
  UV <Vector (0.2106, 0.7789)>
Face 9698
UV Count: 3
  UV <Vector (0.2083, 0.7781)>
  UV <Vector (0.2096, 0.7781)>
  UV <Vector (0.2095, 0.7790)>
Face 9699
UV Count: 3
  UV <Vector (0.2081, 0.7793)>
  UV <Vector (0.2064, 0.7799)>
  UV <Vector (0.2064, 0.7783)>
Face 9700
UV Count: 3
  UV <Vector (0.2040, 0.7787)>
  UV <Vector (0.2064, 0.7783)>
  UV <Vector (0.2064, 0.7799)>
Face 9701
UV Count: 3
  UV <Vector (0.2010, 0.7791)>
  UV <Vector (0.2040, 0.7787)>
  UV <Vector (0.2040, 0.7808)>
Face 9702
UV Count: 3
  UV <Vector (0.2010, 0.7791)>
  UV <Vector (0.2007, 0.7820)>
  UV <Vector (0.1957, 0.7833)>
Face 9703
UV Count: 3
  UV <Vector (0.1905, 0.7852)>
  UV <Vector (0.1916, 0.7807)>
  UV <Vector (0.1965, 0.7798)>
Face 9704
UV Count: 3
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1916, 0.7807)>
Face 9705
UV Count: 3
  UV <Vector (0.1859, 0.7809)>
  UV <Vector (0.1844, 0.7868)>
  UV <Vector (0.1789, 0.7887)>
Face 9706
UV Count: 3
  UV <Vector (0.1733, 0.7817)>
  UV <Vector (0.1806, 0.7812)>
  UV <Vector (0.1789, 0.7887)>
Face 9707
UV Count: 3
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1733, 0.7817)>
Face 9708
UV Count: 3
  UV <Vector (0.1655, 0.7814)>
  UV <Vector (0.1647, 0.7921)>
  UV <Vector (0.1560, 0.7922)>
Face 9709
UV Count: 3
  UV <Vector (0.1474, 0.7810)>
  UV <Vector (0.1577, 0.7810)>
  UV <Vector (0.1560, 0.7922)>
Face 9710
UV Count: 3
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1474, 0.7810)>
  UV <Vector (0.1456, 0.7921)>
Face 9711
UV Count: 3
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1363, 0.7820)>
  UV <Vector (0.1348, 0.7928)>
Face 9712
UV Count: 3
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1248, 0.7842)>
  UV <Vector (0.1237, 0.7945)>
Face 9713
UV Count: 3
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.1143, 0.7868)>
  UV <Vector (0.1129, 0.7972)>
Face 9714
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.1036, 0.7907)>
  UV <Vector (0.1016, 0.8015)>
Face 9715
UV Count: 3
  UV <Vector (0.0955, 0.7950)>
  UV <Vector (0.0922, 0.8066)>
  UV <Vector (0.0886, 0.8047)>
Face 9716
UV Count: 3
  UV <Vector (0.0845, 0.7986)>
  UV <Vector (0.0893, 0.7982)>
  UV <Vector (0.0886, 0.8047)>
Face 9717
UV Count: 3
  UV <Vector (0.0849, 0.8052)>
  UV <Vector (0.0812, 0.8047)>
  UV <Vector (0.0807, 0.7997)>
Face 9718
UV Count: 3
  UV <Vector (0.0763, 0.7998)>
  UV <Vector (0.0711, 0.8024)>
  UV <Vector (0.0695, 0.7913)>
Face 9719
UV Count: 3
  UV <Vector (0.2819, 0.8142)>
  UV <Vector (0.2844, 0.8130)>
  UV <Vector (0.2858, 0.8159)>
Face 9720
UV Count: 3
  UV <Vector (0.2833, 0.8164)>
  UV <Vector (0.2799, 0.8182)>
  UV <Vector (0.2783, 0.8161)>
Face 9721
UV Count: 3
  UV <Vector (0.2752, 0.8173)>
  UV <Vector (0.2783, 0.8161)>
  UV <Vector (0.2799, 0.8182)>
Face 9722
UV Count: 3
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2752, 0.8173)>
  UV <Vector (0.2763, 0.8195)>
Face 9723
UV Count: 3
  UV <Vector (0.2711, 0.8181)>
  UV <Vector (0.2721, 0.8203)>
  UV <Vector (0.2677, 0.8207)>
Face 9724
UV Count: 3
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2630, 0.8186)>
  UV <Vector (0.2670, 0.8184)>
Face 9725
UV Count: 3
  UV <Vector (0.2630, 0.8186)>
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2598, 0.8209)>
Face 9726
UV Count: 3
  UV <Vector (0.2594, 0.8186)>
  UV <Vector (0.2598, 0.8209)>
  UV <Vector (0.2566, 0.8207)>
Face 9727
UV Count: 3
  UV <Vector (0.2564, 0.8186)>
  UV <Vector (0.2566, 0.8207)>
  UV <Vector (0.2536, 0.8207)>
Face 9728
UV Count: 3
  UV <Vector (0.2536, 0.8186)>
  UV <Vector (0.2536, 0.8207)>
  UV <Vector (0.2509, 0.8207)>
Face 9729
UV Count: 3
  UV <Vector (0.2484, 0.8186)>
  UV <Vector (0.2510, 0.8187)>
  UV <Vector (0.2509, 0.8207)>
Face 9730
UV Count: 3
  UV <Vector (0.2456, 0.8186)>
  UV <Vector (0.2484, 0.8186)>
  UV <Vector (0.2483, 0.8207)>
Face 9731
UV Count: 3
  UV <Vector (0.2426, 0.8185)>
  UV <Vector (0.2456, 0.8186)>
  UV <Vector (0.2454, 0.8207)>
Face 9732
UV Count: 3
  UV <Vector (0.2390, 0.8185)>
  UV <Vector (0.2426, 0.8185)>
  UV <Vector (0.2422, 0.8208)>
Face 9733
UV Count: 3
  UV <Vector (0.2384, 0.8207)>
  UV <Vector (0.2344, 0.8205)>
  UV <Vector (0.2351, 0.8183)>
Face 9734
UV Count: 3
  UV <Vector (0.2310, 0.8178)>
  UV <Vector (0.2351, 0.8183)>
  UV <Vector (0.2344, 0.8205)>
Face 9735
UV Count: 3
  UV <Vector (0.2310, 0.8178)>
  UV <Vector (0.2300, 0.8199)>
  UV <Vector (0.2257, 0.8192)>
Face 9736
UV Count: 3
  UV <Vector (0.2217, 0.8181)>
  UV <Vector (0.2235, 0.8157)>
  UV <Vector (0.2268, 0.8170)>
Face 9737
UV Count: 3
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2235, 0.8157)>
Face 9738
UV Count: 3
  UV <Vector (0.2202, 0.8140)>
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2161, 0.8161)>
Face 9739
UV Count: 3
  UV <Vector (0.3922, 0.7646)>
  UV <Vector (0.3886, 0.7512)>
  UV <Vector (0.3995, 0.7544)>
Face 9740
UV Count: 3
  UV <Vector (0.0992, 0.7676)>
  UV <Vector (0.1092, 0.7647)>
  UV <Vector (0.1059, 0.7788)>
Face 9741
UV Count: 3
  UV <Vector (0.0909, 0.7706)>
  UV <Vector (0.0992, 0.7676)>
  UV <Vector (0.0973, 0.7819)>
Face 9742
UV Count: 3
  UV <Vector (0.0925, 0.7569)>
  UV <Vector (0.1021, 0.7543)>
  UV <Vector (0.0992, 0.7676)>
Face 9743
UV Count: 3
  UV <Vector (0.0841, 0.7591)>
  UV <Vector (0.0925, 0.7569)>
  UV <Vector (0.0909, 0.7706)>
Face 9744
UV Count: 3
  UV <Vector (0.0790, 0.7718)>
  UV <Vector (0.0748, 0.7734)>
  UV <Vector (0.0725, 0.7615)>
Face 9745
UV Count: 3
  UV <Vector (0.4294, 0.7615)>
  UV <Vector (0.4270, 0.7733)>
  UV <Vector (0.4229, 0.7718)>
Face 9746
UV Count: 3
  UV <Vector (0.4256, 0.7996)>
  UV <Vector (0.4269, 0.7893)>
  UV <Vector (0.4324, 0.7913)>
Face 9747
UV Count: 3
  UV <Vector (0.5455, 0.5311)>
  UV <Vector (0.5474, 0.5264)>
  UV <Vector (0.5511, 0.5274)>
Face 9748
UV Count: 3
  UV <Vector (0.5551, 0.5221)>
  UV <Vector (0.5511, 0.5274)>
  UV <Vector (0.5474, 0.5264)>
Face 9749
UV Count: 3
  UV <Vector (0.5513, 0.5208)>
  UV <Vector (0.5544, 0.5153)>
  UV <Vector (0.5583, 0.5175)>
Face 9750
UV Count: 3
  UV <Vector (0.5544, 0.5153)>
  UV <Vector (0.5566, 0.5123)>
  UV <Vector (0.5605, 0.5147)>
Face 9751
UV Count: 3
  UV <Vector (0.5632, 0.5116)>
  UV <Vector (0.5605, 0.5147)>
  UV <Vector (0.5566, 0.5123)>
Face 9752
UV Count: 3
  UV <Vector (0.0377, 0.5108)>
  UV <Vector (0.0414, 0.5082)>
  UV <Vector (0.0435, 0.5121)>
Face 9753
UV Count: 3
  UV <Vector (0.0455, 0.5163)>
  UV <Vector (0.0420, 0.5186)>
  UV <Vector (0.0396, 0.5146)>
Face 9754
UV Count: 3
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0420, 0.5186)>
Face 9755
UV Count: 3
  UV <Vector (0.0451, 0.5230)>
  UV <Vector (0.0484, 0.5217)>
  UV <Vector (0.0513, 0.5278)>
Face 9756
UV Count: 3
  UV <Vector (0.0540, 0.5306)>
  UV <Vector (0.0510, 0.5320)>
  UV <Vector (0.0496, 0.5291)>
Face 9757
UV Count: 3
  UV <Vector (0.4170, 0.8052)>
  UV <Vector (0.4173, 0.7986)>
  UV <Vector (0.4214, 0.7989)>
Face 9758
UV Count: 3
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0812, 0.8047)>
  UV <Vector (0.0838, 0.8083)>
Face 9759
UV Count: 3
  UV <Vector (0.0812, 0.8047)>
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0763, 0.7998)>
Face 9760
UV Count: 3
  UV <Vector (0.4254, 0.8118)>
  UV <Vector (0.4190, 0.8109)>
  UV <Vector (0.4187, 0.8100)>
Face 9761
UV Count: 3
  UV <Vector (0.5692, 0.5180)>
  UV <Vector (0.5668, 0.5212)>
  UV <Vector (0.5631, 0.5173)>
Face 9762
UV Count: 3
  UV <Vector (0.5631, 0.5173)>
  UV <Vector (0.5668, 0.5212)>
  UV <Vector (0.5641, 0.5237)>
Face 9763
UV Count: 3
  UV <Vector (0.5573, 0.5241)>
  UV <Vector (0.5608, 0.5198)>
  UV <Vector (0.5641, 0.5237)>
Face 9764
UV Count: 3
  UV <Vector (0.5590, 0.5264)>
  UV <Vector (0.5551, 0.5320)>
  UV <Vector (0.5530, 0.5296)>
Face 9765
UV Count: 3
  UV <Vector (0.5530, 0.5296)>
  UV <Vector (0.5551, 0.5320)>
  UV <Vector (0.5505, 0.5347)>
Face 9766
UV Count: 3
  UV <Vector (0.0493, 0.5332)>
  UV <Vector (0.0463, 0.5310)>
  UV <Vector (0.0482, 0.5301)>
Face 9767
UV Count: 3
  UV <Vector (0.0411, 0.5264)>
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0482, 0.5301)>
Face 9768
UV Count: 3
  UV <Vector (0.0425, 0.5249)>
  UV <Vector (0.0411, 0.5264)>
  UV <Vector (0.0372, 0.5230)>
Face 9769
UV Count: 3
  UV <Vector (0.0370, 0.5167)>
  UV <Vector (0.0391, 0.5208)>
  UV <Vector (0.0372, 0.5230)>
Face 9770
UV Count: 3
  UV <Vector (0.0318, 0.5164)>
  UV <Vector (0.0349, 0.5133)>
  UV <Vector (0.0370, 0.5167)>
Face 9771
UV Count: 3
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0832, 0.8100)>
Face 9772
UV Count: 3
  UV <Vector (0.4256, 0.7996)>
  UV <Vector (0.4232, 0.8075)>
  UV <Vector (0.4202, 0.8051)>
Face 9773
UV Count: 3
  UV <Vector (0.4254, 0.8118)>
  UV <Vector (0.4232, 0.8075)>
  UV <Vector (0.4306, 0.8025)>
Face 9774
UV Count: 3
  UV <Vector (0.4384, 0.8034)>
  UV <Vector (0.4386, 0.8145)>
  UV <Vector (0.4320, 0.8122)>
Face 9775
UV Count: 3
  UV <Vector (0.0696, 0.8119)>
  UV <Vector (0.0760, 0.8117)>
  UV <Vector (0.0747, 0.8197)>
Face 9776
UV Count: 3
  UV <Vector (0.0632, 0.8143)>
  UV <Vector (0.0696, 0.8119)>
  UV <Vector (0.0688, 0.8214)>
Face 9777
UV Count: 3
  UV <Vector (0.0711, 0.8024)>
  UV <Vector (0.0776, 0.8064)>
  UV <Vector (0.0760, 0.8117)>
Face 9778
UV Count: 3
  UV <Vector (0.4389, 0.7946)>
  UV <Vector (0.4384, 0.8034)>
  UV <Vector (0.4306, 0.8025)>
Face 9779
UV Count: 3
  UV <Vector (0.0635, 0.8033)>
  UV <Vector (0.0711, 0.8024)>
  UV <Vector (0.0696, 0.8119)>
Face 9780
UV Count: 3
  UV <Vector (0.4445, 0.8026)>
  UV <Vector (0.4441, 0.8208)>
  UV <Vector (0.4386, 0.8145)>
Face 9781
UV Count: 3
  UV <Vector (0.0574, 0.8026)>
  UV <Vector (0.0635, 0.8033)>
  UV <Vector (0.0632, 0.8143)>
Face 9782
UV Count: 3
  UV <Vector (0.1153, 0.6466)>
  UV <Vector (0.1025, 0.6458)>
  UV <Vector (0.1035, 0.6332)>
Face 9783
UV Count: 3
  UV <Vector (0.1280, 0.6474)>
  UV <Vector (0.1153, 0.6466)>
  UV <Vector (0.1168, 0.6338)>
Face 9784
UV Count: 3
  UV <Vector (0.1415, 0.6487)>
  UV <Vector (0.1280, 0.6474)>
  UV <Vector (0.1303, 0.6347)>
Face 9785
UV Count: 3
  UV <Vector (0.1559, 0.6497)>
  UV <Vector (0.1415, 0.6487)>
  UV <Vector (0.1443, 0.6359)>
Face 9786
UV Count: 3
  UV <Vector (0.1718, 0.6493)>
  UV <Vector (0.1559, 0.6497)>
  UV <Vector (0.1590, 0.6364)>
Face 9787
UV Count: 3
  UV <Vector (0.1885, 0.6485)>
  UV <Vector (0.1718, 0.6493)>
  UV <Vector (0.1742, 0.6361)>
Face 9788
UV Count: 3
  UV <Vector (0.1898, 0.6358)>
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.2049, 0.6473)>
Face 9789
UV Count: 3
  UV <Vector (0.2056, 0.6356)>
  UV <Vector (0.2219, 0.6361)>
  UV <Vector (0.2212, 0.6463)>
Face 9790
UV Count: 3
  UV <Vector (0.2362, 0.6464)>
  UV <Vector (0.2212, 0.6463)>
  UV <Vector (0.2219, 0.6361)>
Face 9791
UV Count: 3
  UV <Vector (0.2362, 0.6348)>
  UV <Vector (0.2511, 0.6344)>
  UV <Vector (0.2510, 0.6464)>
Face 9792
UV Count: 3
  UV <Vector (0.2657, 0.6344)>
  UV <Vector (0.2658, 0.6464)>
  UV <Vector (0.2510, 0.6464)>
Face 9793
UV Count: 3
  UV <Vector (0.2658, 0.6464)>
  UV <Vector (0.2657, 0.6344)>
  UV <Vector (0.2802, 0.6352)>
Face 9794
UV Count: 3
  UV <Vector (0.2966, 0.6353)>
  UV <Vector (0.2970, 0.6470)>
  UV <Vector (0.2808, 0.6467)>
Face 9795
UV Count: 3
  UV <Vector (0.3123, 0.6356)>
  UV <Vector (0.3135, 0.6483)>
  UV <Vector (0.2970, 0.6470)>
Face 9796
UV Count: 3
  UV <Vector (0.3135, 0.6483)>
  UV <Vector (0.3123, 0.6356)>
  UV <Vector (0.3278, 0.6358)>
Face 9797
UV Count: 3
  UV <Vector (0.3301, 0.6490)>
  UV <Vector (0.3278, 0.6358)>
  UV <Vector (0.3428, 0.6360)>
Face 9798
UV Count: 3
  UV <Vector (0.3459, 0.6492)>
  UV <Vector (0.3428, 0.6360)>
  UV <Vector (0.3576, 0.6356)>
Face 9799
UV Count: 3
  UV <Vector (0.3714, 0.6350)>
  UV <Vector (0.3736, 0.6475)>
  UV <Vector (0.3603, 0.6485)>
Face 9800
UV Count: 3
  UV <Vector (0.3846, 0.6342)>
  UV <Vector (0.3864, 0.6468)>
  UV <Vector (0.3736, 0.6475)>
Face 9801
UV Count: 3
  UV <Vector (0.3864, 0.6468)>
  UV <Vector (0.3846, 0.6342)>
  UV <Vector (0.3980, 0.6333)>
Face 9802
UV Count: 3
  UV <Vector (0.4116, 0.6330)>
  UV <Vector (0.4124, 0.6449)>
  UV <Vector (0.3992, 0.6458)>
Face 9803
UV Count: 3
  UV <Vector (0.4124, 0.6449)>
  UV <Vector (0.4116, 0.6330)>
  UV <Vector (0.4263, 0.6330)>
Face 9804
UV Count: 3
  UV <Vector (0.4416, 0.6329)>
  UV <Vector (0.4419, 0.6447)>
  UV <Vector (0.4266, 0.6445)>
Face 9805
UV Count: 3
  UV <Vector (0.4574, 0.6328)>
  UV <Vector (0.4579, 0.6439)>
  UV <Vector (0.4419, 0.6447)>
Face 9806
UV Count: 3
  UV <Vector (0.4574, 0.6328)>
  UV <Vector (0.4737, 0.6333)>
  UV <Vector (0.4740, 0.6424)>
Face 9807
UV Count: 3
  UV <Vector (0.4737, 0.6333)>
  UV <Vector (0.4901, 0.6319)>
  UV <Vector (0.4901, 0.6400)>
Face 9808
UV Count: 3
  UV <Vector (0.0282, 0.6333)>
  UV <Vector (0.0279, 0.6424)>
  UV <Vector (0.0118, 0.6400)>
Face 9809
UV Count: 3
  UV <Vector (0.0445, 0.6328)>
  UV <Vector (0.0440, 0.6440)>
  UV <Vector (0.0279, 0.6424)>
Face 9810
UV Count: 3
  UV <Vector (0.0602, 0.6329)>
  UV <Vector (0.0600, 0.6447)>
  UV <Vector (0.0440, 0.6440)>
Face 9811
UV Count: 3
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0600, 0.6447)>
  UV <Vector (0.0602, 0.6329)>
Face 9812
UV Count: 3
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.0753, 0.6444)>
  UV <Vector (0.0755, 0.6330)>
Face 9813
UV Count: 3
  UV <Vector (0.1025, 0.6458)>
  UV <Vector (0.0894, 0.6449)>
  UV <Vector (0.0900, 0.6329)>
Face 9814
UV Count: 3
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2132, 0.8241)>
  UV <Vector (0.2171, 0.8278)>
Face 9815
UV Count: 3
  UV <Vector (0.2078, 0.8340)>
  UV <Vector (0.2110, 0.8292)>
  UV <Vector (0.2154, 0.8315)>
Face 9816
UV Count: 3
  UV <Vector (0.2848, 0.8276)>
  UV <Vector (0.2887, 0.8241)>
  UV <Vector (0.2908, 0.8290)>
Face 9817
UV Count: 3
  UV <Vector (0.2154, 0.8315)>
  UV <Vector (0.2171, 0.8278)>
  UV <Vector (0.2215, 0.8298)>
Face 9818
UV Count: 3
  UV <Vector (0.2131, 0.8362)>
  UV <Vector (0.2154, 0.8315)>
  UV <Vector (0.2197, 0.8338)>
Face 9819
UV Count: 3
  UV <Vector (0.2941, 0.8338)>
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2866, 0.8313)>
Face 9820
UV Count: 3
  UV <Vector (0.2870, 0.8119)>
  UV <Vector (0.2844, 0.8130)>
  UV <Vector (0.2818, 0.8103)>
Face 9821
UV Count: 3
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2150, 0.8123)>
  UV <Vector (0.2135, 0.8163)>
Face 9822
UV Count: 3
  UV <Vector (0.2437, 0.8766)>
  UV <Vector (0.2477, 0.8752)>
  UV <Vector (0.2482, 0.8796)>
Face 9823
UV Count: 3
  UV <Vector (0.2432, 0.8699)>
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2477, 0.8752)>
Face 9824
UV Count: 3
  UV <Vector (0.2474, 0.8698)>
  UV <Vector (0.2432, 0.8699)>
  UV <Vector (0.2432, 0.8645)>
Face 9825
UV Count: 3
  UV <Vector (0.2475, 0.8646)>
  UV <Vector (0.2432, 0.8645)>
  UV <Vector (0.2429, 0.8587)>
Face 9826
UV Count: 3
  UV <Vector (0.2475, 0.8594)>
  UV <Vector (0.2429, 0.8587)>
  UV <Vector (0.2427, 0.8519)>
Face 9827
UV Count: 3
  UV <Vector (0.2471, 0.8461)>
  UV <Vector (0.2472, 0.8526)>
  UV <Vector (0.2427, 0.8519)>
Face 9828
UV Count: 3
  UV <Vector (0.2546, 0.8697)>
  UV <Vector (0.2543, 0.8751)>
  UV <Vector (0.2510, 0.8752)>
Face 9829
UV Count: 3
  UV <Vector (0.2510, 0.8695)>
  UV <Vector (0.2510, 0.8646)>
  UV <Vector (0.2546, 0.8645)>
Face 9830
UV Count: 3
  UV <Vector (0.2510, 0.8646)>
  UV <Vector (0.2510, 0.8596)>
  UV <Vector (0.2545, 0.8594)>
Face 9831
UV Count: 3
  UV <Vector (0.2510, 0.8531)>
  UV <Vector (0.2548, 0.8526)>
  UV <Vector (0.2545, 0.8594)>
Face 9832
UV Count: 3
  UV <Vector (0.2510, 0.8531)>
  UV <Vector (0.2510, 0.8467)>
  UV <Vector (0.2549, 0.8461)>
Face 9833
UV Count: 3
  UV <Vector (0.2582, 0.8765)>
  UV <Vector (0.2565, 0.8841)>
  UV <Vector (0.2538, 0.8796)>
Face 9834
UV Count: 3
  UV <Vector (0.2549, 0.8461)>
  UV <Vector (0.2547, 0.8400)>
  UV <Vector (0.2589, 0.8396)>
Face 9835
UV Count: 3
  UV <Vector (0.2473, 0.8400)>
  UV <Vector (0.2510, 0.8401)>
  UV <Vector (0.2510, 0.8467)>
Face 9836
UV Count: 3
  UV <Vector (0.2510, 0.8752)>
  UV <Vector (0.2510, 0.8793)>
  UV <Vector (0.2482, 0.8796)>
Face 9837
UV Count: 3
  UV <Vector (0.2538, 0.8796)>
  UV <Vector (0.2510, 0.8793)>
  UV <Vector (0.2510, 0.8752)>
Face 9838
UV Count: 3
  UV <Vector (0.2891, 0.8180)>
  UV <Vector (0.2862, 0.8188)>
  UV <Vector (0.2858, 0.8159)>
Face 9839
UV Count: 3
  UV <Vector (0.2833, 0.8164)>
  UV <Vector (0.2858, 0.8159)>
  UV <Vector (0.2862, 0.8188)>
Face 9840
UV Count: 3
  UV <Vector (0.2834, 0.8192)>
  UV <Vector (0.2807, 0.8207)>
  UV <Vector (0.2799, 0.8182)>
Face 9841
UV Count: 3
  UV <Vector (0.2763, 0.8195)>
  UV <Vector (0.2799, 0.8182)>
  UV <Vector (0.2807, 0.8207)>
Face 9842
UV Count: 3
  UV <Vector (0.2721, 0.8203)>
  UV <Vector (0.2763, 0.8195)>
  UV <Vector (0.2772, 0.8218)>
Face 9843
UV Count: 3
  UV <Vector (0.2721, 0.8203)>
  UV <Vector (0.2730, 0.8226)>
  UV <Vector (0.2683, 0.8231)>
Face 9844
UV Count: 3
  UV <Vector (0.2639, 0.8234)>
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2677, 0.8207)>
Face 9845
UV Count: 3
  UV <Vector (0.2636, 0.8209)>
  UV <Vector (0.2639, 0.8234)>
  UV <Vector (0.2599, 0.8233)>
Face 9846
UV Count: 3
  UV <Vector (0.2598, 0.8209)>
  UV <Vector (0.2599, 0.8233)>
  UV <Vector (0.2568, 0.8232)>
Face 9847
UV Count: 3
  UV <Vector (0.2566, 0.8207)>
  UV <Vector (0.2568, 0.8232)>
  UV <Vector (0.2538, 0.8232)>
Face 9848
UV Count: 3
  UV <Vector (0.2536, 0.8207)>
  UV <Vector (0.2538, 0.8232)>
  UV <Vector (0.2510, 0.8233)>
Face 9849
UV Count: 3
  UV <Vector (0.2483, 0.8207)>
  UV <Vector (0.2509, 0.8207)>
  UV <Vector (0.2510, 0.8233)>
Face 9850
UV Count: 3
  UV <Vector (0.2454, 0.8207)>
  UV <Vector (0.2483, 0.8207)>
  UV <Vector (0.2480, 0.8233)>
Face 9851
UV Count: 3
  UV <Vector (0.2422, 0.8208)>
  UV <Vector (0.2454, 0.8207)>
  UV <Vector (0.2452, 0.8232)>
Face 9852
UV Count: 3
  UV <Vector (0.2384, 0.8207)>
  UV <Vector (0.2422, 0.8208)>
  UV <Vector (0.2421, 0.8233)>
Face 9853
UV Count: 3
  UV <Vector (0.2381, 0.8232)>
  UV <Vector (0.2338, 0.8229)>
  UV <Vector (0.2344, 0.8205)>
Face 9854
UV Count: 3
  UV <Vector (0.2300, 0.8199)>
  UV <Vector (0.2344, 0.8205)>
  UV <Vector (0.2338, 0.8229)>
Face 9855
UV Count: 3
  UV <Vector (0.2300, 0.8199)>
  UV <Vector (0.2292, 0.8223)>
  UV <Vector (0.2248, 0.8214)>
Face 9856
UV Count: 3
  UV <Vector (0.2210, 0.8205)>
  UV <Vector (0.2217, 0.8181)>
  UV <Vector (0.2257, 0.8192)>
Face 9857
UV Count: 3
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2217, 0.8181)>
Face 9858
UV Count: 3
  UV <Vector (0.2185, 0.8163)>
  UV <Vector (0.2179, 0.8191)>
  UV <Vector (0.2157, 0.8190)>
Face 9859
UV Count: 3
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.2970, 0.8090)>
  UV <Vector (0.3000, 0.8136)>
Face 9860
UV Count: 3
  UV <Vector (0.2117, 0.8120)>
  UV <Vector (0.2088, 0.8176)>
  UV <Vector (0.2046, 0.8152)>
Face 9861
UV Count: 3
  UV <Vector (0.2562, 0.7941)>
  UV <Vector (0.2568, 0.7964)>
  UV <Vector (0.2537, 0.7964)>
Face 9862
UV Count: 3
  UV <Vector (0.2568, 0.7964)>
  UV <Vector (0.2571, 0.7996)>
  UV <Vector (0.2538, 0.7996)>
Face 9863
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2538, 0.7996)>
  UV <Vector (0.2571, 0.7996)>
Face 9864
UV Count: 3
  UV <Vector (0.2481, 0.7995)>
  UV <Vector (0.2482, 0.7964)>
  UV <Vector (0.2510, 0.7965)>
Face 9865
UV Count: 3
  UV <Vector (0.2484, 0.8021)>
  UV <Vector (0.2481, 0.7995)>
  UV <Vector (0.2509, 0.7994)>
Face 9866
UV Count: 3
  UV <Vector (0.2534, 0.7940)>
  UV <Vector (0.2537, 0.7964)>
  UV <Vector (0.2510, 0.7965)>
Face 9867
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2510, 0.7965)>
  UV <Vector (0.2482, 0.7964)>
Face 9868
UV Count: 3
  UV <Vector (0.2535, 0.8021)>
  UV <Vector (0.2573, 0.8025)>
  UV <Vector (0.2549, 0.8046)>
Face 9869
UV Count: 3
  UV <Vector (0.2510, 0.8020)>
  UV <Vector (0.2510, 0.8045)>
  UV <Vector (0.2487, 0.8046)>
Face 9870
UV Count: 3
  UV <Vector (0.2509, 0.8069)>
  UV <Vector (0.2485, 0.8069)>
  UV <Vector (0.2487, 0.8046)>
Face 9871
UV Count: 3
  UV <Vector (0.2936, 0.8048)>
  UV <Vector (0.2970, 0.8090)>
  UV <Vector (0.2903, 0.8115)>
Face 9872
UV Count: 3
  UV <Vector (0.3018, 0.8019)>
  UV <Vector (0.3045, 0.8057)>
  UV <Vector (0.2970, 0.8090)>
Face 9873
UV Count: 3
  UV <Vector (0.3045, 0.8057)>
  UV <Vector (0.3018, 0.8019)>
  UV <Vector (0.3092, 0.7982)>
Face 9874
UV Count: 3
  UV <Vector (0.2903, 0.8115)>
  UV <Vector (0.2870, 0.8119)>
  UV <Vector (0.2831, 0.8088)>
Face 9875
UV Count: 3
  UV <Vector (0.2885, 0.8159)>
  UV <Vector (0.2870, 0.8119)>
  UV <Vector (0.2903, 0.8115)>
Face 9876
UV Count: 3
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2197, 0.8102)>
  UV <Vector (0.2172, 0.8132)>
Face 9877
UV Count: 3
  UV <Vector (0.2150, 0.8123)>
  UV <Vector (0.2172, 0.8132)>
  UV <Vector (0.2161, 0.8161)>
Face 9878
UV Count: 3
  UV <Vector (0.2780, 0.8084)>
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2831, 0.8088)>
Face 9879
UV Count: 3
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2780, 0.8084)>
  UV <Vector (0.2732, 0.8059)>
Face 9880
UV Count: 3
  UV <Vector (0.2230, 0.8064)>
  UV <Vector (0.2186, 0.8089)>
  UV <Vector (0.2170, 0.8067)>
Face 9881
UV Count: 3
  UV <Vector (0.2286, 0.8047)>
  UV <Vector (0.2230, 0.8064)>
  UV <Vector (0.2236, 0.8045)>
Face 9882
UV Count: 3
  UV <Vector (0.2952, 0.8217)>
  UV <Vector (0.2887, 0.8241)>
  UV <Vector (0.2891, 0.8180)>
Face 9883
UV Count: 3
  UV <Vector (0.2127, 0.8185)>
  UV <Vector (0.2135, 0.8163)>
  UV <Vector (0.2161, 0.8161)>
Face 9884
UV Count: 3
  UV <Vector (0.2862, 0.8188)>
  UV <Vector (0.2891, 0.8180)>
  UV <Vector (0.2887, 0.8241)>
Face 9885
UV Count: 3
  UV <Vector (0.2889, 0.8360)>
  UV <Vector (0.2941, 0.8338)>
  UV <Vector (0.2968, 0.8386)>
Face 9886
UV Count: 3
  UV <Vector (0.2910, 0.8407)>
  UV <Vector (0.2968, 0.8386)>
  UV <Vector (0.2989, 0.8432)>
Face 9887
UV Count: 3
  UV <Vector (0.3007, 0.8480)>
  UV <Vector (0.2956, 0.8495)>
  UV <Vector (0.2933, 0.8450)>
Face 9888
UV Count: 3
  UV <Vector (0.2956, 0.8495)>
  UV <Vector (0.3007, 0.8480)>
  UV <Vector (0.3029, 0.8525)>
Face 9889
UV Count: 3
  UV <Vector (0.2980, 0.8535)>
  UV <Vector (0.3029, 0.8525)>
  UV <Vector (0.3044, 0.8567)>
Face 9890
UV Count: 3
  UV <Vector (0.3000, 0.8572)>
  UV <Vector (0.3044, 0.8567)>
  UV <Vector (0.3051, 0.8601)>
Face 9891
UV Count: 3
  UV <Vector (0.3048, 0.8627)>
  UV <Vector (0.3001, 0.8625)>
  UV <Vector (0.3005, 0.8603)>
Face 9892
UV Count: 3
  UV <Vector (0.4603, 0.9668)>
  UV <Vector (0.4636, 0.9673)>
  UV <Vector (0.4624, 0.9698)>
Face 9893
UV Count: 3
  UV <Vector (0.0378, 0.9668)>
  UV <Vector (0.0386, 0.9696)>
  UV <Vector (0.0350, 0.9696)>
Face 9894
UV Count: 3
  UV <Vector (0.1969, 0.8627)>
  UV <Vector (0.1971, 0.8603)>
  UV <Vector (0.2015, 0.8605)>
Face 9895
UV Count: 3
  UV <Vector (0.2019, 0.8572)>
  UV <Vector (0.2015, 0.8605)>
  UV <Vector (0.1971, 0.8603)>
Face 9896
UV Count: 3
  UV <Vector (0.2037, 0.8534)>
  UV <Vector (0.2019, 0.8572)>
  UV <Vector (0.1974, 0.8568)>
Face 9897
UV Count: 3
  UV <Vector (0.2060, 0.8494)>
  UV <Vector (0.2037, 0.8534)>
  UV <Vector (0.1988, 0.8524)>
Face 9898
UV Count: 3
  UV <Vector (0.2010, 0.8479)>
  UV <Vector (0.2030, 0.8432)>
  UV <Vector (0.2085, 0.8451)>
Face 9899
UV Count: 3
  UV <Vector (0.2109, 0.8408)>
  UV <Vector (0.2085, 0.8451)>
  UV <Vector (0.2030, 0.8432)>
Face 9900
UV Count: 3
  UV <Vector (0.2131, 0.8362)>
  UV <Vector (0.2109, 0.8408)>
  UV <Vector (0.2052, 0.8386)>
Face 9901
UV Count: 3
  UV <Vector (0.2236, 0.8045)>
  UV <Vector (0.2170, 0.8067)>
  UV <Vector (0.2183, 0.8024)>
Face 9902
UV Count: 3
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2295, 0.8033)>
  UV <Vector (0.2236, 0.8045)>
Face 9903
UV Count: 3
  UV <Vector (0.2295, 0.8033)>
  UV <Vector (0.2309, 0.8019)>
  UV <Vector (0.2365, 0.8008)>
Face 9904
UV Count: 3
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2780, 0.8046)>
  UV <Vector (0.2848, 0.8067)>
Face 9905
UV Count: 3
  UV <Vector (0.2780, 0.8046)>
  UV <Vector (0.2782, 0.8067)>
  UV <Vector (0.2726, 0.8046)>
Face 9906
UV Count: 3
  UV <Vector (0.2719, 0.8034)>
  UV <Vector (0.2726, 0.8046)>
  UV <Vector (0.2686, 0.8044)>
Face 9907
UV Count: 3
  UV <Vector (0.2327, 0.8042)>
  UV <Vector (0.2286, 0.8047)>
  UV <Vector (0.2295, 0.8033)>
Face 9908
UV Count: 3
  UV <Vector (0.2686, 0.8044)>
  UV <Vector (0.2702, 0.8055)>
  UV <Vector (0.2677, 0.8060)>
Face 9909
UV Count: 3
  UV <Vector (0.2760, 0.9876)>
  UV <Vector (0.2751, 0.9918)>
  UV <Vector (0.2726, 0.9893)>
Face 9910
UV Count: 3
  UV <Vector (0.2354, 0.8033)>
  UV <Vector (0.2377, 0.8051)>
  UV <Vector (0.2362, 0.8055)>
Face 9911
UV Count: 3
  UV <Vector (0.2305, 0.9873)>
  UV <Vector (0.2280, 0.9875)>
  UV <Vector (0.2274, 0.9843)>
Face 9912
UV Count: 3
  UV <Vector (0.2702, 0.8055)>
  UV <Vector (0.2686, 0.8044)>
  UV <Vector (0.2726, 0.8046)>
Face 9913
UV Count: 3
  UV <Vector (0.2327, 0.8042)>
  UV <Vector (0.2362, 0.8055)>
  UV <Vector (0.2342, 0.8060)>
Face 9914
UV Count: 3
  UV <Vector (0.2713, 0.8078)>
  UV <Vector (0.2702, 0.8055)>
  UV <Vector (0.2732, 0.8059)>
Face 9915
UV Count: 3
  UV <Vector (0.2330, 0.8071)>
  UV <Vector (0.2306, 0.8076)>
  UV <Vector (0.2314, 0.8054)>
Face 9916
UV Count: 3
  UV <Vector (0.3184, 0.9340)>
  UV <Vector (0.3101, 0.9239)>
  UV <Vector (0.3206, 0.9224)>
Face 9917
UV Count: 3
  UV <Vector (0.3167, 0.9127)>
  UV <Vector (0.3206, 0.9224)>
  UV <Vector (0.3101, 0.9239)>
Face 9918
UV Count: 3
  UV <Vector (0.3149, 0.9046)>
  UV <Vector (0.3167, 0.9127)>
  UV <Vector (0.3070, 0.9137)>
Face 9919
UV Count: 3
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3149, 0.9046)>
  UV <Vector (0.3054, 0.9051)>
Face 9920
UV Count: 3
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3144, 0.8976)>
  UV <Vector (0.3063, 0.8982)>
Face 9921
UV Count: 3
  UV <Vector (0.3149, 0.8917)>
  UV <Vector (0.3065, 0.8928)>
  UV <Vector (0.3077, 0.8859)>
Face 9922
UV Count: 3
  UV <Vector (0.3088, 0.8801)>
  UV <Vector (0.3168, 0.8792)>
  UV <Vector (0.3161, 0.8847)>
Face 9923
UV Count: 3
  UV <Vector (0.3103, 0.8762)>
  UV <Vector (0.3178, 0.8752)>
  UV <Vector (0.3168, 0.8792)>
Face 9924
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3186, 0.8724)>
  UV <Vector (0.3178, 0.8752)>
Face 9925
UV Count: 3
  UV <Vector (0.3115, 0.8731)>
  UV <Vector (0.3122, 0.8718)>
  UV <Vector (0.3188, 0.8709)>
Face 9926
UV Count: 3
  UV <Vector (0.3130, 0.8697)>
  UV <Vector (0.3193, 0.8691)>
  UV <Vector (0.3188, 0.8709)>
Face 9927
UV Count: 3
  UV <Vector (0.3193, 0.8691)>
  UV <Vector (0.3130, 0.8697)>
  UV <Vector (0.3142, 0.8674)>
Face 9928
UV Count: 3
  UV <Vector (0.3210, 0.8644)>
  UV <Vector (0.3198, 0.8671)>
  UV <Vector (0.3142, 0.8674)>
Face 9929
UV Count: 3
  UV <Vector (0.4795, 0.9941)>
  UV <Vector (0.4755, 0.9951)>
  UV <Vector (0.4743, 0.9908)>
Face 9930
UV Count: 3
  UV <Vector (0.4784, 0.9896)>
  UV <Vector (0.4743, 0.9908)>
  UV <Vector (0.4759, 0.9862)>
Face 9931
UV Count: 3
  UV <Vector (0.4806, 0.9846)>
  UV <Vector (0.4759, 0.9862)>
  UV <Vector (0.4778, 0.9787)>
Face 9932
UV Count: 3
  UV <Vector (0.0171, 0.9847)>
  UV <Vector (0.0180, 0.9791)>
  UV <Vector (0.0202, 0.9785)>
Face 9933
UV Count: 3
  UV <Vector (0.0186, 0.9898)>
  UV <Vector (0.0171, 0.9847)>
  UV <Vector (0.0223, 0.9860)>
Face 9934
UV Count: 3
  UV <Vector (0.0186, 0.9940)>
  UV <Vector (0.0186, 0.9898)>
  UV <Vector (0.0231, 0.9909)>
Face 9935
UV Count: 3
  UV <Vector (0.1809, 0.8644)>
  UV <Vector (0.1869, 0.8654)>
  UV <Vector (0.1877, 0.8674)>
Face 9936
UV Count: 3
  UV <Vector (0.1826, 0.8691)>
  UV <Vector (0.1821, 0.8667)>
  UV <Vector (0.1877, 0.8674)>
Face 9937
UV Count: 3
  UV <Vector (0.1831, 0.8708)>
  UV <Vector (0.1826, 0.8691)>
  UV <Vector (0.1890, 0.8698)>
Face 9938
UV Count: 3
  UV <Vector (0.1904, 0.8731)>
  UV <Vector (0.1833, 0.8725)>
  UV <Vector (0.1831, 0.8708)>
Face 9939
UV Count: 3
  UV <Vector (0.1841, 0.8751)>
  UV <Vector (0.1833, 0.8725)>
  UV <Vector (0.1904, 0.8731)>
Face 9940
UV Count: 3
  UV <Vector (0.1851, 0.8791)>
  UV <Vector (0.1841, 0.8751)>
  UV <Vector (0.1916, 0.8762)>
Face 9941
UV Count: 3
  UV <Vector (0.1858, 0.8846)>
  UV <Vector (0.1851, 0.8791)>
  UV <Vector (0.1932, 0.8800)>
Face 9942
UV Count: 3
  UV <Vector (0.1870, 0.8917)>
  UV <Vector (0.1858, 0.8846)>
  UV <Vector (0.1942, 0.8858)>
Face 9943
UV Count: 3
  UV <Vector (0.1870, 0.8917)>
  UV <Vector (0.1955, 0.8928)>
  UV <Vector (0.1956, 0.8982)>
Face 9944
UV Count: 3
  UV <Vector (0.1874, 0.8976)>
  UV <Vector (0.1956, 0.8982)>
  UV <Vector (0.1965, 0.9051)>
Face 9945
UV Count: 3
  UV <Vector (0.1870, 0.9046)>
  UV <Vector (0.1965, 0.9051)>
  UV <Vector (0.1950, 0.9136)>
Face 9946
UV Count: 3
  UV <Vector (0.1853, 0.9127)>
  UV <Vector (0.1950, 0.9136)>
  UV <Vector (0.1919, 0.9239)>
Face 9947
UV Count: 3
  UV <Vector (0.1835, 0.9340)>
  UV <Vector (0.1760, 0.9321)>
  UV <Vector (0.1813, 0.9223)>
Face 9948
UV Count: 3
  UV <Vector (0.1760, 0.9321)>
  UV <Vector (0.1835, 0.9340)>
  UV <Vector (0.1764, 0.9429)>
Face 9949
UV Count: 3
  UV <Vector (0.6157, 0.4121)>
  UV <Vector (0.6165, 0.4128)>
  UV <Vector (0.6151, 0.4144)>
Face 9950
UV Count: 3
  UV <Vector (0.6170, 0.4144)>
  UV <Vector (0.6151, 0.4144)>
  UV <Vector (0.6165, 0.4128)>
Face 9951
UV Count: 3
  UV <Vector (0.6199, 0.4137)>
  UV <Vector (0.6170, 0.4144)>
  UV <Vector (0.6179, 0.4124)>
Face 9952
UV Count: 3
  UV <Vector (0.6223, 0.4119)>
  UV <Vector (0.6199, 0.4137)>
  UV <Vector (0.6201, 0.4108)>
Face 9953
UV Count: 3
  UV <Vector (0.6243, 0.4106)>
  UV <Vector (0.6223, 0.4119)>
  UV <Vector (0.6222, 0.4090)>
Face 9954
UV Count: 3
  UV <Vector (0.6262, 0.4099)>
  UV <Vector (0.6243, 0.4106)>
  UV <Vector (0.6242, 0.4080)>
Face 9955
UV Count: 3
  UV <Vector (0.6279, 0.4096)>
  UV <Vector (0.6262, 0.4099)>
  UV <Vector (0.6260, 0.4076)>
Face 9956
UV Count: 3
  UV <Vector (0.6298, 0.4074)>
  UV <Vector (0.6298, 0.4098)>
  UV <Vector (0.6279, 0.4096)>
Face 9957
UV Count: 3
  UV <Vector (0.6298, 0.4074)>
  UV <Vector (0.6317, 0.4072)>
  UV <Vector (0.6317, 0.4096)>
Face 9958
UV Count: 3
  UV <Vector (0.6336, 0.4076)>
  UV <Vector (0.6334, 0.4099)>
  UV <Vector (0.6317, 0.4096)>
Face 9959
UV Count: 3
  UV <Vector (0.6355, 0.4081)>
  UV <Vector (0.6353, 0.4106)>
  UV <Vector (0.6334, 0.4099)>
Face 9960
UV Count: 3
  UV <Vector (0.6374, 0.4091)>
  UV <Vector (0.6373, 0.4119)>
  UV <Vector (0.6353, 0.4106)>
Face 9961
UV Count: 3
  UV <Vector (0.6396, 0.4109)>
  UV <Vector (0.6396, 0.4137)>
  UV <Vector (0.6373, 0.4119)>
Face 9962
UV Count: 3
  UV <Vector (0.6416, 0.4124)>
  UV <Vector (0.6425, 0.4142)>
  UV <Vector (0.6396, 0.4137)>
Face 9963
UV Count: 3
  UV <Vector (0.6431, 0.4129)>
  UV <Vector (0.6444, 0.4144)>
  UV <Vector (0.6425, 0.4142)>
Face 9964
UV Count: 3
  UV <Vector (0.6444, 0.4144)>
  UV <Vector (0.6431, 0.4129)>
  UV <Vector (0.6439, 0.4121)>
Face 9965
UV Count: 3
  UV <Vector (0.6445, 0.4829)>
  UV <Vector (0.6459, 0.4829)>
  UV <Vector (0.6453, 0.4855)>
Face 9966
UV Count: 3
  UV <Vector (0.6450, 0.4746)>
  UV <Vector (0.6496, 0.4712)>
  UV <Vector (0.6459, 0.4829)>
Face 9967
UV Count: 3
  UV <Vector (0.6136, 0.4827)>
  UV <Vector (0.6143, 0.4854)>
  UV <Vector (0.6133, 0.4847)>
Face 9968
UV Count: 3
  UV <Vector (0.6265, 0.4907)>
  UV <Vector (0.6263, 0.4866)>
  UV <Vector (0.6273, 0.4865)>
Face 9969
UV Count: 3
  UV <Vector (0.6265, 0.4936)>
  UV <Vector (0.6265, 0.4907)>
  UV <Vector (0.6275, 0.4908)>
Face 9970
UV Count: 3
  UV <Vector (0.2429, 0.7835)>
  UV <Vector (0.2425, 0.7807)>
  UV <Vector (0.2453, 0.7807)>
Face 9971
UV Count: 3
  UV <Vector (0.2429, 0.7859)>
  UV <Vector (0.2429, 0.7835)>
  UV <Vector (0.2458, 0.7835)>
Face 9972
UV Count: 3
  UV <Vector (0.2456, 0.7885)>
  UV <Vector (0.2427, 0.7885)>
  UV <Vector (0.2429, 0.7859)>
Face 9973
UV Count: 3
  UV <Vector (0.2426, 0.7911)>
  UV <Vector (0.2427, 0.7885)>
  UV <Vector (0.2456, 0.7885)>
Face 9974
UV Count: 3
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2425, 0.7942)>
  UV <Vector (0.2426, 0.7911)>
Face 9975
UV Count: 3
  UV <Vector (0.2425, 0.7942)>
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2452, 0.7965)>
Face 9976
UV Count: 3
  UV <Vector (0.2413, 0.7991)>
  UV <Vector (0.2419, 0.7964)>
  UV <Vector (0.2452, 0.7965)>
Face 9977
UV Count: 3
  UV <Vector (0.2406, 0.8009)>
  UV <Vector (0.2413, 0.7991)>
  UV <Vector (0.2448, 0.7997)>
Face 9978
UV Count: 3
  UV <Vector (0.2421, 0.8035)>
  UV <Vector (0.2395, 0.8029)>
  UV <Vector (0.2406, 0.8009)>
Face 9979
UV Count: 3
  UV <Vector (0.2405, 0.8050)>
  UV <Vector (0.2393, 0.8050)>
  UV <Vector (0.2395, 0.8029)>
Face 9980
UV Count: 3
  UV <Vector (0.2305, 0.9826)>
  UV <Vector (0.2282, 0.9813)>
  UV <Vector (0.2289, 0.9791)>
Face 9981
UV Count: 3
  UV <Vector (0.6334, 0.4861)>
  UV <Vector (0.6321, 0.4786)>
  UV <Vector (0.6343, 0.4784)>
Face 9982
UV Count: 3
  UV <Vector (0.6330, 0.4906)>
  UV <Vector (0.6334, 0.4861)>
  UV <Vector (0.6344, 0.4871)>
Face 9983
UV Count: 3
  UV <Vector (0.6344, 0.4934)>
  UV <Vector (0.6331, 0.4936)>
  UV <Vector (0.6330, 0.4906)>
Face 9984
UV Count: 3
  UV <Vector (0.2626, 0.7833)>
  UV <Vector (0.2591, 0.7836)>
  UV <Vector (0.2594, 0.7807)>
Face 9985
UV Count: 3
  UV <Vector (0.2625, 0.7857)>
  UV <Vector (0.2591, 0.7860)>
  UV <Vector (0.2591, 0.7836)>
Face 9986
UV Count: 3
  UV <Vector (0.2591, 0.7860)>
  UV <Vector (0.2625, 0.7857)>
  UV <Vector (0.2628, 0.7882)>
Face 9987
UV Count: 3
  UV <Vector (0.2593, 0.7886)>
  UV <Vector (0.2628, 0.7882)>
  UV <Vector (0.2630, 0.7909)>
Face 9988
UV Count: 3
  UV <Vector (0.2593, 0.7911)>
  UV <Vector (0.2630, 0.7909)>
  UV <Vector (0.2631, 0.7936)>
Face 9989
UV Count: 3
  UV <Vector (0.2601, 0.7964)>
  UV <Vector (0.2594, 0.7942)>
  UV <Vector (0.2631, 0.7936)>
Face 9990
UV Count: 3
  UV <Vector (0.2607, 0.7991)>
  UV <Vector (0.2601, 0.7964)>
  UV <Vector (0.2638, 0.7962)>
Face 9991
UV Count: 3
  UV <Vector (0.2607, 0.7991)>
  UV <Vector (0.2648, 0.7988)>
  UV <Vector (0.2655, 0.8008)>
Face 9992
UV Count: 3
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2614, 0.8009)>
  UV <Vector (0.2655, 0.8008)>
Face 9993
UV Count: 3
  UV <Vector (0.2624, 0.8028)>
  UV <Vector (0.2663, 0.8034)>
  UV <Vector (0.2642, 0.8051)>
Face 9994
UV Count: 3
  UV <Vector (0.2757, 0.9815)>
  UV <Vector (0.2766, 0.9845)>
  UV <Vector (0.2732, 0.9849)>
Face 9995
UV Count: 3
  UV <Vector (0.2670, 0.9874)>
  UV <Vector (0.2675, 0.9898)>
  UV <Vector (0.2654, 0.9897)>
Face 9996
UV Count: 3
  UV <Vector (0.2623, 0.9827)>
  UV <Vector (0.2636, 0.9816)>
  UV <Vector (0.2647, 0.9834)>
Face 9997
UV Count: 3
  UV <Vector (0.2349, 0.9842)>
  UV <Vector (0.2327, 0.9833)>
  UV <Vector (0.2332, 0.9815)>
Face 9998
UV Count: 3
  UV <Vector (0.2689, 0.9829)>
  UV <Vector (0.2712, 0.9826)>
  UV <Vector (0.2716, 0.9841)>
Face 9999
UV Count: 3
  UV <Vector (0.2363, 0.9847)>
  UV <Vector (0.2349, 0.9842)>
  UV <Vector (0.2353, 0.9815)>
Face 10000
UV Count: 3
  UV <Vector (0.2378, 0.9847)>
  UV <Vector (0.2363, 0.9847)>
  UV <Vector (0.2370, 0.9813)>
Face 10001
UV Count: 3
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2689, 0.9829)>
Face 10002
UV Count: 3
  UV <Vector (0.2678, 0.9834)>
  UV <Vector (0.2685, 0.9854)>
  UV <Vector (0.2640, 0.9849)>
Face 10003
UV Count: 3
  UV <Vector (0.2353, 0.9815)>
  UV <Vector (0.2332, 0.9815)>
  UV <Vector (0.2317, 0.9801)>
Face 10004
UV Count: 3
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2703, 0.9809)>
  UV <Vector (0.2712, 0.9826)>
Face 10005
UV Count: 3
  UV <Vector (0.2302, 0.9852)>
  UV <Vector (0.2274, 0.9843)>
  UV <Vector (0.2282, 0.9813)>
Face 10006
UV Count: 3
  UV <Vector (0.2322, 0.9848)>
  UV <Vector (0.2327, 0.9833)>
  UV <Vector (0.2349, 0.9842)>
Face 10007
UV Count: 3
  UV <Vector (0.2729, 0.9870)>
  UV <Vector (0.2732, 0.9849)>
  UV <Vector (0.2766, 0.9845)>
Face 10008
UV Count: 3
  UV <Vector (0.2716, 0.9841)>
  UV <Vector (0.2732, 0.9849)>
  UV <Vector (0.2729, 0.9870)>
Face 10009
UV Count: 3
  UV <Vector (0.2322, 0.9848)>
  UV <Vector (0.2302, 0.9852)>
  UV <Vector (0.2305, 0.9826)>
Face 10010
UV Count: 3
  UV <Vector (0.2332, 0.9815)>
  UV <Vector (0.2327, 0.9833)>
  UV <Vector (0.2305, 0.9826)>
Face 10011
UV Count: 3
  UV <Vector (0.2703, 0.9809)>
  UV <Vector (0.2717, 0.9796)>
  UV <Vector (0.2732, 0.9823)>
Face 10012
UV Count: 3
  UV <Vector (0.2712, 0.9826)>
  UV <Vector (0.2732, 0.9823)>
  UV <Vector (0.2732, 0.9849)>
Face 10013
UV Count: 3
  UV <Vector (0.2703, 0.9779)>
  UV <Vector (0.2684, 0.9806)>
  UV <Vector (0.2664, 0.9801)>
Face 10014
UV Count: 3
  UV <Vector (0.2486, 0.7941)>
  UV <Vector (0.2457, 0.7941)>
  UV <Vector (0.2457, 0.7911)>
Face 10015
UV Count: 3
  UV <Vector (0.2485, 0.7910)>
  UV <Vector (0.2457, 0.7911)>
  UV <Vector (0.2456, 0.7885)>
Face 10016
UV Count: 3
  UV <Vector (0.2485, 0.7884)>
  UV <Vector (0.2456, 0.7885)>
  UV <Vector (0.2457, 0.7860)>
Face 10017
UV Count: 3
  UV <Vector (0.2486, 0.7836)>
  UV <Vector (0.2485, 0.7860)>
  UV <Vector (0.2457, 0.7860)>
Face 10018
UV Count: 3
  UV <Vector (0.2483, 0.7807)>
  UV <Vector (0.2486, 0.7836)>
  UV <Vector (0.2458, 0.7835)>
Face 10019
UV Count: 3
  UV <Vector (0.6287, 0.4910)>
  UV <Vector (0.6287, 0.4939)>
  UV <Vector (0.6275, 0.4938)>
Face 10020
UV Count: 3
  UV <Vector (0.6286, 0.4867)>
  UV <Vector (0.6287, 0.4910)>
  UV <Vector (0.6275, 0.4908)>
Face 10021
UV Count: 3
  UV <Vector (0.2510, 0.7941)>
  UV <Vector (0.2510, 0.7908)>
  UV <Vector (0.2534, 0.7910)>
Face 10022
UV Count: 3
  UV <Vector (0.2510, 0.7908)>
  UV <Vector (0.2510, 0.7884)>
  UV <Vector (0.2535, 0.7885)>
Face 10023
UV Count: 3
  UV <Vector (0.2510, 0.7884)>
  UV <Vector (0.2510, 0.7860)>
  UV <Vector (0.2534, 0.7860)>
Face 10024
UV Count: 3
  UV <Vector (0.2533, 0.7837)>
  UV <Vector (0.2534, 0.7860)>
  UV <Vector (0.2510, 0.7860)>
Face 10025
UV Count: 3
  UV <Vector (0.2536, 0.7807)>
  UV <Vector (0.2533, 0.7837)>
  UV <Vector (0.2510, 0.7838)>
Face 10026
UV Count: 3
  UV <Vector (0.6309, 0.4939)>
  UV <Vector (0.6298, 0.4940)>
  UV <Vector (0.6298, 0.4912)>
Face 10027
UV Count: 3
  UV <Vector (0.6310, 0.4908)>
  UV <Vector (0.6298, 0.4912)>
  UV <Vector (0.6298, 0.4868)>
Face 10028
UV Count: 3
  UV <Vector (0.6310, 0.4860)>
  UV <Vector (0.6298, 0.4868)>
  UV <Vector (0.6298, 0.4788)>
Face 10029
UV Count: 3
  UV <Vector (0.6321, 0.4786)>
  UV <Vector (0.6298, 0.4788)>
  UV <Vector (0.6298, 0.4647)>
Face 10030
UV Count: 3
  UV <Vector (0.2736, 0.8086)>
  UV <Vector (0.2732, 0.8059)>
  UV <Vector (0.2780, 0.8084)>
Face 10031
UV Count: 3
  UV <Vector (0.2736, 0.8086)>
  UV <Vector (0.2772, 0.8107)>
  UV <Vector (0.2750, 0.8118)>
Face 10032
UV Count: 3
  UV <Vector (0.2289, 0.8078)>
  UV <Vector (0.2278, 0.8059)>
  UV <Vector (0.2314, 0.8054)>
Face 10033
UV Count: 3
  UV <Vector (0.6795, 0.9744)>
  UV <Vector (0.6795, 0.9733)>
  UV <Vector (0.6801, 0.9737)>
Face 10034
UV Count: 3
  UV <Vector (0.6810, 0.9742)>
  UV <Vector (0.6803, 0.9745)>
  UV <Vector (0.6801, 0.9737)>
Face 10035
UV Count: 3
  UV <Vector (0.6800, 0.9660)>
  UV <Vector (0.6815, 0.9655)>
  UV <Vector (0.6816, 0.9673)>
Face 10036
UV Count: 3
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6759, 0.9728)>
  UV <Vector (0.6740, 0.9730)>
Face 10037
UV Count: 3
  UV <Vector (0.6733, 0.9713)>
  UV <Vector (0.6740, 0.9730)>
  UV <Vector (0.6735, 0.9719)>
Face 10038
UV Count: 3
  UV <Vector (0.6759, 0.9715)>
  UV <Vector (0.6733, 0.9713)>
  UV <Vector (0.6729, 0.9682)>
Face 10039
UV Count: 3
  UV <Vector (0.6802, 0.9679)>
  UV <Vector (0.6804, 0.9710)>
  UV <Vector (0.6780, 0.9713)>
Face 10040
UV Count: 3
  UV <Vector (0.6805, 0.9781)>
  UV <Vector (0.6806, 0.9760)>
  UV <Vector (0.6813, 0.9760)>
Face 10041
UV Count: 3
  UV <Vector (0.6806, 0.9760)>
  UV <Vector (0.6803, 0.9745)>
  UV <Vector (0.6810, 0.9742)>
Face 10042
UV Count: 3
  UV <Vector (0.6796, 0.9781)>
  UV <Vector (0.6796, 0.9761)>
  UV <Vector (0.6806, 0.9760)>
Face 10043
UV Count: 3
  UV <Vector (0.6796, 0.9761)>
  UV <Vector (0.6795, 0.9744)>
  UV <Vector (0.6803, 0.9745)>
Face 10044
UV Count: 3
  UV <Vector (0.6776, 0.9781)>
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6796, 0.9761)>
Face 10045
UV Count: 3
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6777, 0.9743)>
  UV <Vector (0.6795, 0.9744)>
Face 10046
UV Count: 3
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6756, 0.9743)>
Face 10047
UV Count: 3
  UV <Vector (0.6777, 0.9743)>
  UV <Vector (0.6756, 0.9743)>
  UV <Vector (0.6759, 0.9733)>
Face 10048
UV Count: 3
  UV <Vector (0.6777, 0.9743)>
  UV <Vector (0.6779, 0.9732)>
  UV <Vector (0.6795, 0.9733)>
Face 10049
UV Count: 3
  UV <Vector (0.6759, 0.9733)>
  UV <Vector (0.6759, 0.9728)>
  UV <Vector (0.6780, 0.9726)>
Face 10050
UV Count: 3
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6795, 0.9733)>
Face 10051
UV Count: 3
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6805, 0.9734)>
  UV <Vector (0.6801, 0.9737)>
Face 10052
UV Count: 3
  UV <Vector (0.6798, 0.9726)>
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6780, 0.9713)>
Face 10053
UV Count: 3
  UV <Vector (0.6780, 0.9726)>
  UV <Vector (0.6759, 0.9728)>
  UV <Vector (0.6759, 0.9715)>
Face 10054
UV Count: 3
  UV <Vector (0.6756, 0.9743)>
  UV <Vector (0.6741, 0.9743)>
  UV <Vector (0.6742, 0.9734)>
Face 10055
UV Count: 3
  UV <Vector (0.6742, 0.9734)>
  UV <Vector (0.6740, 0.9730)>
  UV <Vector (0.6759, 0.9728)>
Face 10056
UV Count: 3
  UV <Vector (0.6741, 0.9743)>
  UV <Vector (0.6734, 0.9743)>
  UV <Vector (0.6738, 0.9738)>
Face 10057
UV Count: 3
  UV <Vector (0.6738, 0.9738)>
  UV <Vector (0.6737, 0.9736)>
  UV <Vector (0.6740, 0.9730)>
Face 10058
UV Count: 3
  UV <Vector (0.6730, 0.9758)>
  UV <Vector (0.6725, 0.9758)>
  UV <Vector (0.6730, 0.9742)>
Face 10059
UV Count: 3
  UV <Vector (0.6725, 0.9758)>
  UV <Vector (0.6730, 0.9758)>
  UV <Vector (0.6730, 0.9778)>
Face 10060
UV Count: 3
  UV <Vector (0.6723, 0.9696)>
  UV <Vector (0.6729, 0.9682)>
  UV <Vector (0.6733, 0.9713)>
Face 10061
UV Count: 3
  UV <Vector (0.6740, 0.9818)>
  UV <Vector (0.6739, 0.9803)>
  UV <Vector (0.6753, 0.9804)>
Face 10062
UV Count: 3
  UV <Vector (0.6751, 0.9821)>
  UV <Vector (0.6753, 0.9804)>
  UV <Vector (0.6779, 0.9805)>
Face 10063
UV Count: 3
  UV <Vector (0.6779, 0.9822)>
  UV <Vector (0.6779, 0.9805)>
  UV <Vector (0.6794, 0.9806)>
Face 10064
UV Count: 3
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6814, 0.9798)>
  UV <Vector (0.6816, 0.9808)>
Face 10065
UV Count: 3
  UV <Vector (0.6814, 0.9798)>
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6805, 0.9781)>
Face 10066
UV Count: 3
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6794, 0.9806)>
  UV <Vector (0.6796, 0.9781)>
Face 10067
UV Count: 3
  UV <Vector (0.6796, 0.9781)>
  UV <Vector (0.6794, 0.9806)>
  UV <Vector (0.6779, 0.9805)>
Face 10068
UV Count: 3
  UV <Vector (0.6776, 0.9781)>
  UV <Vector (0.6779, 0.9805)>
  UV <Vector (0.6753, 0.9804)>
Face 10069
UV Count: 3
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6776, 0.9760)>
  UV <Vector (0.6776, 0.9781)>
Face 10070
UV Count: 3
  UV <Vector (0.6738, 0.9760)>
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6753, 0.9780)>
Face 10071
UV Count: 3
  UV <Vector (0.6730, 0.9778)>
  UV <Vector (0.6731, 0.9802)>
  UV <Vector (0.6721, 0.9794)>
Face 10072
UV Count: 3
  UV <Vector (0.6731, 0.9802)>
  UV <Vector (0.6733, 0.9816)>
  UV <Vector (0.6718, 0.9804)>
Face 10073
UV Count: 3
  UV <Vector (0.6725, 0.9647)>
  UV <Vector (0.6741, 0.9651)>
  UV <Vector (0.6734, 0.9664)>
Face 10074
UV Count: 3
  UV <Vector (0.6734, 0.9664)>
  UV <Vector (0.6729, 0.9682)>
  UV <Vector (0.6721, 0.9677)>
Face 10075
UV Count: 3
  UV <Vector (0.6753, 0.9780)>
  UV <Vector (0.6753, 0.9804)>
  UV <Vector (0.6739, 0.9803)>
Face 10076
UV Count: 3
  UV <Vector (0.6753, 0.9760)>
  UV <Vector (0.6738, 0.9760)>
  UV <Vector (0.6741, 0.9743)>
Face 10077
UV Count: 3
  UV <Vector (0.6794, 0.9806)>
  UV <Vector (0.6803, 0.9805)>
  UV <Vector (0.6803, 0.9815)>
Face 10078
UV Count: 3
  UV <Vector (0.6804, 0.9710)>
  UV <Vector (0.6802, 0.9679)>
  UV <Vector (0.6815, 0.9692)>
Face 10079
UV Count: 3
  UV <Vector (0.6741, 0.9651)>
  UV <Vector (0.6765, 0.9651)>
  UV <Vector (0.6766, 0.9657)>
Face 10080
UV Count: 3
  UV <Vector (0.6766, 0.9657)>
  UV <Vector (0.6765, 0.9651)>
  UV <Vector (0.6794, 0.9651)>
Face 10081
UV Count: 3
  UV <Vector (0.6794, 0.9651)>
  UV <Vector (0.6816, 0.9643)>
  UV <Vector (0.6815, 0.9655)>
Face 10082
UV Count: 3
  UV <Vector (0.6734, 0.9743)>
  UV <Vector (0.6730, 0.9742)>
  UV <Vector (0.6737, 0.9736)>
Face 10083
UV Count: 3
  UV <Vector (0.6734, 0.9743)>
  UV <Vector (0.6741, 0.9743)>
  UV <Vector (0.6738, 0.9760)>
Face 10084
UV Count: 3
  UV <Vector (0.6730, 0.9778)>
  UV <Vector (0.6730, 0.9758)>
  UV <Vector (0.6738, 0.9760)>
Face 10085
UV Count: 3
  UV <Vector (0.6737, 0.9779)>
  UV <Vector (0.6739, 0.9803)>
  UV <Vector (0.6731, 0.9802)>
Face 10086
UV Count: 3
  UV <Vector (0.6733, 0.9816)>
  UV <Vector (0.6731, 0.9802)>
  UV <Vector (0.6739, 0.9803)>
Face 10087
UV Count: 3
  UV <Vector (0.6634, 0.9660)>
  UV <Vector (0.6627, 0.9650)>
  UV <Vector (0.6654, 0.9641)>
Face 10088
UV Count: 3
  UV <Vector (0.6677, 0.9806)>
  UV <Vector (0.6688, 0.9805)>
  UV <Vector (0.6687, 0.9822)>
Face 10089
UV Count: 3
  UV <Vector (0.6663, 0.9827)>
  UV <Vector (0.6662, 0.9806)>
  UV <Vector (0.6677, 0.9806)>
Face 10090
UV Count: 3
  UV <Vector (0.6629, 0.9787)>
  UV <Vector (0.6634, 0.9808)>
  UV <Vector (0.6620, 0.9813)>
Face 10091
UV Count: 3
  UV <Vector (0.6654, 0.9690)>
  UV <Vector (0.6654, 0.9659)>
  UV <Vector (0.6672, 0.9664)>
Face 10092
UV Count: 3
  UV <Vector (0.6634, 0.9660)>
  UV <Vector (0.6654, 0.9659)>
  UV <Vector (0.6654, 0.9690)>
Face 10093
UV Count: 3
  UV <Vector (0.6625, 0.9717)>
  UV <Vector (0.6616, 0.9697)>
  UV <Vector (0.6635, 0.9693)>
Face 10094
UV Count: 3
  UV <Vector (0.6635, 0.9693)>
  UV <Vector (0.6654, 0.9690)>
  UV <Vector (0.6658, 0.9725)>
Face 10095
UV Count: 3
  UV <Vector (0.6658, 0.9725)>
  UV <Vector (0.6654, 0.9690)>
  UV <Vector (0.6678, 0.9694)>
Face 10096
UV Count: 3
  UV <Vector (0.6678, 0.9694)>
  UV <Vector (0.6696, 0.9701)>
  UV <Vector (0.6695, 0.9733)>
Face 10097
UV Count: 3
  UV <Vector (0.6708, 0.9756)>
  UV <Vector (0.6712, 0.9781)>
  UV <Vector (0.6704, 0.9780)>
Face 10098
UV Count: 3
  UV <Vector (0.6708, 0.9756)>
  UV <Vector (0.6701, 0.9758)>
  UV <Vector (0.6695, 0.9740)>
Face 10099
UV Count: 3
  UV <Vector (0.6694, 0.9760)>
  UV <Vector (0.6689, 0.9743)>
  UV <Vector (0.6695, 0.9740)>
Face 10100
UV Count: 3
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6678, 0.9730)>
  UV <Vector (0.6691, 0.9735)>
Face 10101
UV Count: 3
  UV <Vector (0.6691, 0.9735)>
  UV <Vector (0.6678, 0.9730)>
  UV <Vector (0.6679, 0.9727)>
Face 10102
UV Count: 3
  UV <Vector (0.6678, 0.9730)>
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6658, 0.9725)>
Face 10103
UV Count: 3
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6640, 0.9731)>
  UV <Vector (0.6637, 0.9728)>
Face 10104
UV Count: 3
  UV <Vector (0.6637, 0.9728)>
  UV <Vector (0.6640, 0.9731)>
  UV <Vector (0.6631, 0.9738)>
Face 10105
UV Count: 3
  UV <Vector (0.6627, 0.9742)>
  UV <Vector (0.6619, 0.9757)>
  UV <Vector (0.6615, 0.9754)>
Face 10106
UV Count: 3
  UV <Vector (0.6619, 0.9757)>
  UV <Vector (0.6617, 0.9782)>
  UV <Vector (0.6611, 0.9778)>
Face 10107
UV Count: 3
  UV <Vector (0.6617, 0.9782)>
  UV <Vector (0.6620, 0.9813)>
  UV <Vector (0.6611, 0.9807)>
Face 10108
UV Count: 3
  UV <Vector (0.6629, 0.9763)>
  UV <Vector (0.6629, 0.9787)>
  UV <Vector (0.6617, 0.9782)>
Face 10109
UV Count: 3
  UV <Vector (0.6636, 0.9747)>
  UV <Vector (0.6629, 0.9763)>
  UV <Vector (0.6619, 0.9757)>
Face 10110
UV Count: 3
  UV <Vector (0.6644, 0.9739)>
  UV <Vector (0.6636, 0.9747)>
  UV <Vector (0.6631, 0.9738)>
Face 10111
UV Count: 3
  UV <Vector (0.6640, 0.9731)>
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6660, 0.9737)>
Face 10112
UV Count: 3
  UV <Vector (0.6659, 0.9730)>
  UV <Vector (0.6678, 0.9730)>
  UV <Vector (0.6676, 0.9737)>
Face 10113
UV Count: 3
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6678, 0.9759)>
  UV <Vector (0.6661, 0.9758)>
Face 10114
UV Count: 3
  UV <Vector (0.6661, 0.9758)>
  UV <Vector (0.6644, 0.9762)>
  UV <Vector (0.6644, 0.9739)>
Face 10115
UV Count: 3
  UV <Vector (0.6644, 0.9762)>
  UV <Vector (0.6661, 0.9758)>
  UV <Vector (0.6662, 0.9783)>
Face 10116
UV Count: 3
  UV <Vector (0.6643, 0.9785)>
  UV <Vector (0.6629, 0.9787)>
  UV <Vector (0.6629, 0.9763)>
Face 10117
UV Count: 3
  UV <Vector (0.6644, 0.9762)>
  UV <Vector (0.6629, 0.9763)>
  UV <Vector (0.6636, 0.9747)>
Face 10118
UV Count: 3
  UV <Vector (0.6643, 0.9785)>
  UV <Vector (0.6646, 0.9807)>
  UV <Vector (0.6634, 0.9808)>
Face 10119
UV Count: 3
  UV <Vector (0.6638, 0.9824)>
  UV <Vector (0.6634, 0.9808)>
  UV <Vector (0.6646, 0.9807)>
Face 10120
UV Count: 3
  UV <Vector (0.6652, 0.9825)>
  UV <Vector (0.6646, 0.9807)>
  UV <Vector (0.6662, 0.9806)>
Face 10121
UV Count: 3
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6662, 0.9806)>
  UV <Vector (0.6646, 0.9807)>
Face 10122
UV Count: 3
  UV <Vector (0.6662, 0.9806)>
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6680, 0.9783)>
Face 10123
UV Count: 3
  UV <Vector (0.6688, 0.9805)>
  UV <Vector (0.6677, 0.9806)>
  UV <Vector (0.6680, 0.9783)>
Face 10124
UV Count: 3
  UV <Vector (0.6662, 0.9783)>
  UV <Vector (0.6661, 0.9758)>
  UV <Vector (0.6678, 0.9759)>
Face 10125
UV Count: 3
  UV <Vector (0.6680, 0.9783)>
  UV <Vector (0.6678, 0.9759)>
  UV <Vector (0.6694, 0.9760)>
Face 10126
UV Count: 3
  UV <Vector (0.6678, 0.9759)>
  UV <Vector (0.6676, 0.9737)>
  UV <Vector (0.6689, 0.9743)>
Face 10127
UV Count: 3
  UV <Vector (0.6701, 0.9758)>
  UV <Vector (0.6704, 0.9780)>
  UV <Vector (0.6695, 0.9782)>
Face 10128
UV Count: 3
  UV <Vector (0.6695, 0.9782)>
  UV <Vector (0.6704, 0.9780)>
  UV <Vector (0.6698, 0.9806)>
Face 10129
UV Count: 3
  UV <Vector (0.6688, 0.9805)>
  UV <Vector (0.6698, 0.9806)>
  UV <Vector (0.6695, 0.9819)>
Face 10130
UV Count: 3
  UV <Vector (0.6698, 0.9806)>
  UV <Vector (0.6704, 0.9780)>
  UV <Vector (0.6712, 0.9781)>
Face 10131
UV Count: 3
  UV <Vector (0.6672, 0.9664)>
  UV <Vector (0.6654, 0.9659)>
  UV <Vector (0.6654, 0.9641)>
Face 10132
UV Count: 3
  UV <Vector (0.6548, 0.9738)>
  UV <Vector (0.6546, 0.9725)>
  UV <Vector (0.6566, 0.9727)>
Face 10133
UV Count: 3
  UV <Vector (0.6482, 0.9816)>
  UV <Vector (0.6479, 0.9799)>
  UV <Vector (0.6504, 0.9811)>
Face 10134
UV Count: 3
  UV <Vector (0.6532, 0.9760)>
  UV <Vector (0.6552, 0.9761)>
  UV <Vector (0.6553, 0.9779)>
Face 10135
UV Count: 3
  UV <Vector (0.6532, 0.9760)>
  UV <Vector (0.6531, 0.9777)>
  UV <Vector (0.6512, 0.9773)>
Face 10136
UV Count: 3
  UV <Vector (0.6532, 0.9745)>
  UV <Vector (0.6548, 0.9738)>
  UV <Vector (0.6552, 0.9761)>
Face 10137
UV Count: 3
  UV <Vector (0.6500, 0.9691)>
  UV <Vector (0.6539, 0.9674)>
  UV <Vector (0.6542, 0.9701)>
Face 10138
UV Count: 3
  UV <Vector (0.6542, 0.9701)>
  UV <Vector (0.6542, 0.9722)>
  UV <Vector (0.6514, 0.9726)>
Face 10139
UV Count: 3
  UV <Vector (0.6583, 0.9676)>
  UV <Vector (0.6582, 0.9697)>
  UV <Vector (0.6542, 0.9701)>
Face 10140
UV Count: 3
  UV <Vector (0.6599, 0.9772)>
  UV <Vector (0.6586, 0.9774)>
  UV <Vector (0.6586, 0.9755)>
Face 10141
UV Count: 3
  UV <Vector (0.6594, 0.9750)>
  UV <Vector (0.6586, 0.9755)>
  UV <Vector (0.6579, 0.9741)>
Face 10142
UV Count: 3
  UV <Vector (0.6568, 0.9725)>
  UV <Vector (0.6566, 0.9727)>
  UV <Vector (0.6546, 0.9725)>
Face 10143
UV Count: 3
  UV <Vector (0.6548, 0.9738)>
  UV <Vector (0.6532, 0.9745)>
  UV <Vector (0.6524, 0.9734)>
Face 10144
UV Count: 3
  UV <Vector (0.6524, 0.9734)>
  UV <Vector (0.6514, 0.9726)>
  UV <Vector (0.6542, 0.9722)>
Face 10145
UV Count: 3
  UV <Vector (0.6506, 0.9740)>
  UV <Vector (0.6502, 0.9735)>
  UV <Vector (0.6514, 0.9726)>
Face 10146
UV Count: 3
  UV <Vector (0.6506, 0.9740)>
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6492, 0.9760)>
Face 10147
UV Count: 3
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6503, 0.9792)>
  UV <Vector (0.6486, 0.9782)>
Face 10148
UV Count: 3
  UV <Vector (0.6516, 0.9636)>
  UV <Vector (0.6543, 0.9635)>
  UV <Vector (0.6540, 0.9653)>
Face 10149
UV Count: 3
  UV <Vector (0.6508, 0.9653)>
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6539, 0.9674)>
Face 10150
UV Count: 3
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6543, 0.9635)>
  UV <Vector (0.6571, 0.9637)>
Face 10151
UV Count: 3
  UV <Vector (0.6540, 0.9653)>
  UV <Vector (0.6578, 0.9648)>
  UV <Vector (0.6579, 0.9660)>
Face 10152
UV Count: 3
  UV <Vector (0.6581, 0.9812)>
  UV <Vector (0.6603, 0.9802)>
  UV <Vector (0.6605, 0.9814)>
Face 10153
UV Count: 3
  UV <Vector (0.6603, 0.9802)>
  UV <Vector (0.6581, 0.9812)>
  UV <Vector (0.6581, 0.9793)>
Face 10154
UV Count: 3
  UV <Vector (0.6581, 0.9793)>
  UV <Vector (0.6586, 0.9774)>
  UV <Vector (0.6599, 0.9772)>
Face 10155
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6575, 0.9774)>
  UV <Vector (0.6586, 0.9774)>
Face 10156
UV Count: 3
  UV <Vector (0.6575, 0.9774)>
  UV <Vector (0.6570, 0.9755)>
  UV <Vector (0.6586, 0.9755)>
Face 10157
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6553, 0.9796)>
  UV <Vector (0.6553, 0.9779)>
Face 10158
UV Count: 3
  UV <Vector (0.6575, 0.9774)>
  UV <Vector (0.6553, 0.9779)>
  UV <Vector (0.6552, 0.9761)>
Face 10159
UV Count: 3
  UV <Vector (0.6553, 0.9796)>
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6535, 0.9813)>
Face 10160
UV Count: 3
  UV <Vector (0.6533, 0.9793)>
  UV <Vector (0.6531, 0.9777)>
  UV <Vector (0.6553, 0.9779)>
Face 10161
UV Count: 3
  UV <Vector (0.6533, 0.9793)>
  UV <Vector (0.6535, 0.9813)>
  UV <Vector (0.6516, 0.9813)>
Face 10162
UV Count: 3
  UV <Vector (0.6515, 0.9793)>
  UV <Vector (0.6512, 0.9773)>
  UV <Vector (0.6531, 0.9777)>
Face 10163
UV Count: 3
  UV <Vector (0.6504, 0.9811)>
  UV <Vector (0.6503, 0.9792)>
  UV <Vector (0.6515, 0.9793)>
Face 10164
UV Count: 3
  UV <Vector (0.6503, 0.9792)>
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6512, 0.9773)>
Face 10165
UV Count: 3
  UV <Vector (0.6500, 0.9766)>
  UV <Vector (0.6506, 0.9740)>
  UV <Vector (0.6516, 0.9749)>
Face 10166
UV Count: 3
  UV <Vector (0.6479, 0.9799)>
  UV <Vector (0.6486, 0.9782)>
  UV <Vector (0.6503, 0.9792)>
Face 10167
UV Count: 3
  UV <Vector (0.6524, 0.9734)>
  UV <Vector (0.6532, 0.9745)>
  UV <Vector (0.6516, 0.9749)>
Face 10168
UV Count: 3
  UV <Vector (0.6503, 0.9827)>
  UV <Vector (0.6504, 0.9811)>
  UV <Vector (0.6516, 0.9813)>
Face 10169
UV Count: 3
  UV <Vector (0.6519, 0.9837)>
  UV <Vector (0.6516, 0.9813)>
  UV <Vector (0.6535, 0.9813)>
Face 10170
UV Count: 3
  UV <Vector (0.6536, 0.9837)>
  UV <Vector (0.6535, 0.9813)>
  UV <Vector (0.6554, 0.9816)>
Face 10171
UV Count: 3
  UV <Vector (0.6573, 0.9816)>
  UV <Vector (0.6581, 0.9812)>
  UV <Vector (0.6582, 0.9826)>
Face 10172
UV Count: 3
  UV <Vector (0.6572, 0.9793)>
  UV <Vector (0.6581, 0.9793)>
  UV <Vector (0.6581, 0.9812)>
Face 10173
UV Count: 3
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6553, 0.9796)>
  UV <Vector (0.6572, 0.9793)>
Face 10174
UV Count: 3
  UV <Vector (0.6554, 0.9816)>
  UV <Vector (0.6573, 0.9816)>
  UV <Vector (0.6576, 0.9835)>
Face 10175
UV Count: 3
  UV <Vector (0.6579, 0.9741)>
  UV <Vector (0.6570, 0.9755)>
  UV <Vector (0.6563, 0.9737)>
Face 10176
UV Count: 3
  UV <Vector (0.6583, 0.9733)>
  UV <Vector (0.6579, 0.9741)>
  UV <Vector (0.6566, 0.9727)>
Face 10177
UV Count: 3
  UV <Vector (0.6571, 0.9714)>
  UV <Vector (0.6568, 0.9725)>
  UV <Vector (0.6542, 0.9701)>
Face 10178
UV Count: 3
  UV <Vector (0.6844, 0.9736)>
  UV <Vector (0.6850, 0.9731)>
  UV <Vector (0.6851, 0.9744)>
Face 10179
UV Count: 3
  UV <Vector (0.6844, 0.9736)>
  UV <Vector (0.6841, 0.9746)>
  UV <Vector (0.6832, 0.9741)>
Face 10180
UV Count: 3
  UV <Vector (0.6846, 0.9660)>
  UV <Vector (0.6844, 0.9680)>
  UV <Vector (0.6828, 0.9673)>
Face 10181
UV Count: 3
  UV <Vector (0.6908, 0.9730)>
  UV <Vector (0.6888, 0.9727)>
  UV <Vector (0.6888, 0.9717)>
Face 10182
UV Count: 3
  UV <Vector (0.6910, 0.9717)>
  UV <Vector (0.6914, 0.9714)>
  UV <Vector (0.6912, 0.9726)>
Face 10183
UV Count: 3
  UV <Vector (0.6888, 0.9717)>
  UV <Vector (0.6879, 0.9679)>
  UV <Vector (0.6916, 0.9682)>
Face 10184
UV Count: 3
  UV <Vector (0.6866, 0.9713)>
  UV <Vector (0.6843, 0.9710)>
  UV <Vector (0.6844, 0.9680)>
Face 10185
UV Count: 3
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6828, 0.9780)>
  UV <Vector (0.6828, 0.9760)>
Face 10186
UV Count: 3
  UV <Vector (0.6832, 0.9741)>
  UV <Vector (0.6841, 0.9746)>
  UV <Vector (0.6837, 0.9760)>
Face 10187
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6837, 0.9760)>
Face 10188
UV Count: 3
  UV <Vector (0.6841, 0.9746)>
  UV <Vector (0.6851, 0.9744)>
  UV <Vector (0.6848, 0.9761)>
Face 10189
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6848, 0.9761)>
  UV <Vector (0.6868, 0.9761)>
Face 10190
UV Count: 3
  UV <Vector (0.6848, 0.9761)>
  UV <Vector (0.6851, 0.9744)>
  UV <Vector (0.6868, 0.9743)>
Face 10191
UV Count: 3
  UV <Vector (0.6889, 0.9744)>
  UV <Vector (0.6891, 0.9761)>
  UV <Vector (0.6868, 0.9761)>
Face 10192
UV Count: 3
  UV <Vector (0.6868, 0.9743)>
  UV <Vector (0.6867, 0.9732)>
  UV <Vector (0.6887, 0.9732)>
Face 10193
UV Count: 3
  UV <Vector (0.6868, 0.9743)>
  UV <Vector (0.6851, 0.9744)>
  UV <Vector (0.6850, 0.9731)>
Face 10194
UV Count: 3
  UV <Vector (0.6866, 0.9726)>
  UV <Vector (0.6888, 0.9727)>
  UV <Vector (0.6887, 0.9732)>
Face 10195
UV Count: 3
  UV <Vector (0.6850, 0.9731)>
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6866, 0.9726)>
Face 10196
UV Count: 3
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6850, 0.9731)>
  UV <Vector (0.6844, 0.9736)>
Face 10197
UV Count: 3
  UV <Vector (0.6847, 0.9726)>
  UV <Vector (0.6843, 0.9710)>
  UV <Vector (0.6866, 0.9713)>
Face 10198
UV Count: 3
  UV <Vector (0.6866, 0.9726)>
  UV <Vector (0.6866, 0.9713)>
  UV <Vector (0.6888, 0.9717)>
Face 10199
UV Count: 3
  UV <Vector (0.6905, 0.9733)>
  UV <Vector (0.6903, 0.9744)>
  UV <Vector (0.6889, 0.9744)>
Face 10200
UV Count: 3
  UV <Vector (0.6888, 0.9727)>
  UV <Vector (0.6908, 0.9730)>
  UV <Vector (0.6905, 0.9733)>
Face 10201
UV Count: 3
  UV <Vector (0.6908, 0.9736)>
  UV <Vector (0.6912, 0.9745)>
  UV <Vector (0.6903, 0.9744)>
Face 10202
UV Count: 3
  UV <Vector (0.6908, 0.9730)>
  UV <Vector (0.6910, 0.9735)>
  UV <Vector (0.6908, 0.9736)>
Face 10203
UV Count: 3
  UV <Vector (0.6917, 0.9744)>
  UV <Vector (0.6923, 0.9761)>
  UV <Vector (0.6915, 0.9761)>
Face 10204
UV Count: 3
  UV <Vector (0.6923, 0.9761)>
  UV <Vector (0.6924, 0.9780)>
  UV <Vector (0.6915, 0.9781)>
Face 10205
UV Count: 3
  UV <Vector (0.6923, 0.9696)>
  UV <Vector (0.6914, 0.9714)>
  UV <Vector (0.6910, 0.9717)>
Face 10206
UV Count: 3
  UV <Vector (0.6889, 0.9806)>
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6902, 0.9821)>
Face 10207
UV Count: 3
  UV <Vector (0.6891, 0.9824)>
  UV <Vector (0.6864, 0.9825)>
  UV <Vector (0.6865, 0.9806)>
Face 10208
UV Count: 3
  UV <Vector (0.6864, 0.9825)>
  UV <Vector (0.6848, 0.9823)>
  UV <Vector (0.6850, 0.9806)>
Face 10209
UV Count: 3
  UV <Vector (0.6825, 0.9809)>
  UV <Vector (0.6828, 0.9797)>
  UV <Vector (0.6840, 0.9805)>
Face 10210
UV Count: 3
  UV <Vector (0.6828, 0.9797)>
  UV <Vector (0.6828, 0.9780)>
  UV <Vector (0.6839, 0.9781)>
Face 10211
UV Count: 3
  UV <Vector (0.6839, 0.9781)>
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6850, 0.9806)>
Face 10212
UV Count: 3
  UV <Vector (0.6848, 0.9781)>
  UV <Vector (0.6867, 0.9782)>
  UV <Vector (0.6865, 0.9806)>
Face 10213
UV Count: 3
  UV <Vector (0.6867, 0.9782)>
  UV <Vector (0.6891, 0.9782)>
  UV <Vector (0.6889, 0.9806)>
Face 10214
UV Count: 3
  UV <Vector (0.6867, 0.9782)>
  UV <Vector (0.6868, 0.9761)>
  UV <Vector (0.6891, 0.9761)>
Face 10215
UV Count: 3
  UV <Vector (0.6891, 0.9782)>
  UV <Vector (0.6891, 0.9761)>
  UV <Vector (0.6906, 0.9762)>
Face 10216
UV Count: 3
  UV <Vector (0.6915, 0.9781)>
  UV <Vector (0.6924, 0.9780)>
  UV <Vector (0.6923, 0.9797)>
Face 10217
UV Count: 3
  UV <Vector (0.6926, 0.9808)>
  UV <Vector (0.6910, 0.9820)>
  UV <Vector (0.6912, 0.9804)>
Face 10218
UV Count: 3
  UV <Vector (0.6911, 0.9664)>
  UV <Vector (0.6904, 0.9650)>
  UV <Vector (0.6920, 0.9646)>
Face 10219
UV Count: 3
  UV <Vector (0.6926, 0.9676)>
  UV <Vector (0.6916, 0.9682)>
  UV <Vector (0.6911, 0.9664)>
Face 10220
UV Count: 3
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6889, 0.9806)>
  UV <Vector (0.6891, 0.9782)>
Face 10221
UV Count: 3
  UV <Vector (0.6903, 0.9744)>
  UV <Vector (0.6906, 0.9762)>
  UV <Vector (0.6891, 0.9761)>
Face 10222
UV Count: 3
  UV <Vector (0.6839, 0.9817)>
  UV <Vector (0.6840, 0.9805)>
  UV <Vector (0.6850, 0.9806)>
Face 10223
UV Count: 3
  UV <Vector (0.6830, 0.9693)>
  UV <Vector (0.6844, 0.9680)>
  UV <Vector (0.6843, 0.9710)>
Face 10224
UV Count: 3
  UV <Vector (0.6904, 0.9650)>
  UV <Vector (0.6911, 0.9664)>
  UV <Vector (0.6880, 0.9657)>
Face 10225
UV Count: 3
  UV <Vector (0.6880, 0.9657)>
  UV <Vector (0.6846, 0.9660)>
  UV <Vector (0.6851, 0.9650)>
Face 10226
UV Count: 3
  UV <Vector (0.6829, 0.9655)>
  UV <Vector (0.6829, 0.9643)>
  UV <Vector (0.6851, 0.9650)>
Face 10227
UV Count: 3
  UV <Vector (0.6910, 0.9735)>
  UV <Vector (0.6917, 0.9744)>
  UV <Vector (0.6912, 0.9745)>
Face 10228
UV Count: 3
  UV <Vector (0.6906, 0.9762)>
  UV <Vector (0.6903, 0.9744)>
  UV <Vector (0.6912, 0.9745)>
Face 10229
UV Count: 3
  UV <Vector (0.6915, 0.9781)>
  UV <Vector (0.6906, 0.9782)>
  UV <Vector (0.6906, 0.9762)>
Face 10230
UV Count: 3
  UV <Vector (0.6912, 0.9804)>
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6906, 0.9782)>
Face 10231
UV Count: 3
  UV <Vector (0.6903, 0.9805)>
  UV <Vector (0.6912, 0.9804)>
  UV <Vector (0.6910, 0.9820)>
Face 10232
UV Count: 3
  UV <Vector (0.6986, 0.9645)>
  UV <Vector (0.7014, 0.9655)>
  UV <Vector (0.7006, 0.9666)>
Face 10233
UV Count: 3
  UV <Vector (0.6946, 0.9826)>
  UV <Vector (0.6945, 0.9809)>
  UV <Vector (0.6957, 0.9809)>
Face 10234
UV Count: 3
  UV <Vector (0.6957, 0.9809)>
  UV <Vector (0.6973, 0.9810)>
  UV <Vector (0.6970, 0.9831)>
Face 10235
UV Count: 3
  UV <Vector (0.7016, 0.9816)>
  UV <Vector (0.7003, 0.9811)>
  UV <Vector (0.7012, 0.9791)>
Face 10236
UV Count: 3
  UV <Vector (0.6968, 0.9667)>
  UV <Vector (0.6986, 0.9663)>
  UV <Vector (0.6985, 0.9694)>
Face 10237
UV Count: 3
  UV <Vector (0.6985, 0.9694)>
  UV <Vector (0.6986, 0.9663)>
  UV <Vector (0.7006, 0.9666)>
Face 10238
UV Count: 3
  UV <Vector (0.7017, 0.9734)>
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.7003, 0.9697)>
Face 10239
UV Count: 3
  UV <Vector (0.7003, 0.9697)>
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.6983, 0.9728)>
Face 10240
UV Count: 3
  UV <Vector (0.6983, 0.9728)>
  UV <Vector (0.6964, 0.9729)>
  UV <Vector (0.6964, 0.9695)>
Face 10241
UV Count: 3
  UV <Vector (0.6964, 0.9695)>
  UV <Vector (0.6964, 0.9729)>
  UV <Vector (0.6948, 0.9729)>
Face 10242
UV Count: 3
  UV <Vector (0.6948, 0.9699)>
  UV <Vector (0.6937, 0.9701)>
  UV <Vector (0.6938, 0.9676)>
Face 10243
UV Count: 3
  UV <Vector (0.6948, 0.9699)>
  UV <Vector (0.6948, 0.9729)>
  UV <Vector (0.6944, 0.9721)>
Face 10244
UV Count: 3
  UV <Vector (0.6941, 0.9740)>
  UV <Vector (0.6950, 0.9747)>
  UV <Vector (0.6944, 0.9761)>
Face 10245
UV Count: 3
  UV <Vector (0.6951, 0.9736)>
  UV <Vector (0.6964, 0.9734)>
  UV <Vector (0.6965, 0.9743)>
Face 10246
UV Count: 3
  UV <Vector (0.6951, 0.9736)>
  UV <Vector (0.6948, 0.9729)>
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Face 10247
UV Count: 3
  UV <Vector (0.6983, 0.9728)>
  UV <Vector (0.6982, 0.9735)>
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Face 10248
UV Count: 3
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.7001, 0.9739)>
  UV <Vector (0.6982, 0.9735)>
Face 10249
UV Count: 3
  UV <Vector (0.7003, 0.9732)>
  UV <Vector (0.7017, 0.9734)>
  UV <Vector (0.7013, 0.9737)>
Face 10250
UV Count: 3
  UV <Vector (0.7021, 0.9703)>
  UV <Vector (0.7029, 0.9703)>
  UV <Vector (0.7022, 0.9729)>
Face 10251
UV Count: 3
  UV <Vector (0.7023, 0.9681)>
  UV <Vector (0.7032, 0.9677)>
  UV <Vector (0.7029, 0.9703)>
Face 10252
UV Count: 3
  UV <Vector (0.7032, 0.9677)>
  UV <Vector (0.7023, 0.9681)>
  UV <Vector (0.7014, 0.9655)>
Face 10253
UV Count: 3
  UV <Vector (0.7025, 0.9787)>
  UV <Vector (0.7012, 0.9791)>
  UV <Vector (0.7014, 0.9767)>
Face 10254
UV Count: 3
  UV <Vector (0.7026, 0.9762)>
  UV <Vector (0.7014, 0.9767)>
  UV <Vector (0.7010, 0.9751)>
Face 10255
UV Count: 3
  UV <Vector (0.7013, 0.9737)>
  UV <Vector (0.7010, 0.9751)>
  UV <Vector (0.6999, 0.9748)>
Face 10256
UV Count: 3
  UV <Vector (0.7001, 0.9739)>
  UV <Vector (0.6999, 0.9748)>
  UV <Vector (0.6981, 0.9743)>
Face 10257
UV Count: 3
  UV <Vector (0.6982, 0.9735)>
  UV <Vector (0.6981, 0.9743)>
  UV <Vector (0.6965, 0.9743)>
Face 10258
UV Count: 3
  UV <Vector (0.6981, 0.9743)>
  UV <Vector (0.6979, 0.9762)>
  UV <Vector (0.6960, 0.9760)>
Face 10259
UV Count: 3
  UV <Vector (0.6999, 0.9748)>
  UV <Vector (0.6999, 0.9766)>
  UV <Vector (0.6979, 0.9762)>
Face 10260
UV Count: 3
  UV <Vector (0.6999, 0.9766)>
  UV <Vector (0.6996, 0.9788)>
  UV <Vector (0.6976, 0.9787)>
Face 10261
UV Count: 3
  UV <Vector (0.7014, 0.9767)>
  UV <Vector (0.7012, 0.9791)>
  UV <Vector (0.6996, 0.9788)>
Face 10262
UV Count: 3
  UV <Vector (0.6999, 0.9766)>
  UV <Vector (0.6999, 0.9748)>
  UV <Vector (0.7010, 0.9751)>
Face 10263
UV Count: 3
  UV <Vector (0.6996, 0.9788)>
  UV <Vector (0.7012, 0.9791)>
  UV <Vector (0.7003, 0.9811)>
Face 10264
UV Count: 3
  UV <Vector (0.6995, 0.9827)>
  UV <Vector (0.6981, 0.9828)>
  UV <Vector (0.6990, 0.9809)>
Face 10265
UV Count: 3
  UV <Vector (0.6981, 0.9828)>
  UV <Vector (0.6970, 0.9831)>
  UV <Vector (0.6973, 0.9810)>
Face 10266
UV Count: 3
  UV <Vector (0.6990, 0.9809)>
  UV <Vector (0.6973, 0.9810)>
  UV <Vector (0.6976, 0.9787)>
Face 10267
UV Count: 3
  UV <Vector (0.6973, 0.9810)>
  UV <Vector (0.6957, 0.9809)>
  UV <Vector (0.6956, 0.9786)>
Face 10268
UV Count: 3
  UV <Vector (0.6956, 0.9786)>
  UV <Vector (0.6957, 0.9809)>
  UV <Vector (0.6945, 0.9809)>
Face 10269
UV Count: 3
  UV <Vector (0.6960, 0.9760)>
  UV <Vector (0.6979, 0.9762)>
  UV <Vector (0.6976, 0.9787)>
Face 10270
UV Count: 3
  UV <Vector (0.6956, 0.9786)>
  UV <Vector (0.6941, 0.9785)>
  UV <Vector (0.6944, 0.9761)>
Face 10271
UV Count: 3
  UV <Vector (0.6950, 0.9747)>
  UV <Vector (0.6965, 0.9743)>
  UV <Vector (0.6960, 0.9760)>
Face 10272
UV Count: 3
  UV <Vector (0.6944, 0.9761)>
  UV <Vector (0.6941, 0.9785)>
  UV <Vector (0.6930, 0.9782)>
Face 10273
UV Count: 3
  UV <Vector (0.6941, 0.9785)>
  UV <Vector (0.6945, 0.9809)>
  UV <Vector (0.6933, 0.9810)>
Face 10274
UV Count: 3
  UV <Vector (0.6945, 0.9809)>
  UV <Vector (0.6946, 0.9826)>
  UV <Vector (0.6937, 0.9823)>
Face 10275
UV Count: 3
  UV <Vector (0.6945, 0.9652)>
  UV <Vector (0.6959, 0.9647)>
  UV <Vector (0.6949, 0.9676)>
Face 10276
UV Count: 3
  UV <Vector (0.6986, 0.9645)>
  UV <Vector (0.6986, 0.9663)>
  UV <Vector (0.6968, 0.9667)>
Face 10277
UV Count: 3
  UV <Vector (0.7083, 0.9745)>
  UV <Vector (0.7071, 0.9745)>
  UV <Vector (0.7067, 0.9731)>
Face 10278
UV Count: 3
  UV <Vector (0.7141, 0.9819)>
  UV <Vector (0.7122, 0.9829)>
  UV <Vector (0.7123, 0.9811)>
Face 10279
UV Count: 3
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7099, 0.9781)>
  UV <Vector (0.7077, 0.9781)>
Face 10280
UV Count: 3
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7111, 0.9757)>
  UV <Vector (0.7113, 0.9778)>
Face 10281
UV Count: 3
  UV <Vector (0.7095, 0.9752)>
  UV <Vector (0.7098, 0.9765)>
  UV <Vector (0.7079, 0.9766)>
Face 10282
UV Count: 3
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7090, 0.9672)>
  UV <Vector (0.7126, 0.9690)>
Face 10283
UV Count: 3
  UV <Vector (0.7116, 0.9732)>
  UV <Vector (0.7091, 0.9727)>
  UV <Vector (0.7085, 0.9697)>
Face 10284
UV Count: 3
  UV <Vector (0.7085, 0.9697)>
  UV <Vector (0.7050, 0.9695)>
  UV <Vector (0.7052, 0.9676)>
Face 10285
UV Count: 3
  UV <Vector (0.7032, 0.9775)>
  UV <Vector (0.7039, 0.9755)>
  UV <Vector (0.7049, 0.9762)>
Face 10286
UV Count: 3
  UV <Vector (0.7039, 0.9755)>
  UV <Vector (0.7052, 0.9738)>
  UV <Vector (0.7059, 0.9748)>
Face 10287
UV Count: 3
  UV <Vector (0.7063, 0.9726)>
  UV <Vector (0.7091, 0.9727)>
  UV <Vector (0.7085, 0.9732)>
Face 10288
UV Count: 3
  UV <Vector (0.7083, 0.9745)>
  UV <Vector (0.7085, 0.9732)>
  UV <Vector (0.7107, 0.9736)>
Face 10289
UV Count: 3
  UV <Vector (0.7107, 0.9736)>
  UV <Vector (0.7085, 0.9732)>
  UV <Vector (0.7091, 0.9727)>
Face 10290
UV Count: 3
  UV <Vector (0.7119, 0.9746)>
  UV <Vector (0.7107, 0.9736)>
  UV <Vector (0.7116, 0.9732)>
Face 10291
UV Count: 3
  UV <Vector (0.7119, 0.9746)>
  UV <Vector (0.7124, 0.9740)>
  UV <Vector (0.7136, 0.9767)>
Face 10292
UV Count: 3
  UV <Vector (0.7138, 0.9787)>
  UV <Vector (0.7124, 0.9796)>
  UV <Vector (0.7124, 0.9774)>
Face 10293
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7093, 0.9640)>
  UV <Vector (0.7122, 0.9643)>
Face 10294
UV Count: 3
  UV <Vector (0.7124, 0.9657)>
  UV <Vector (0.7124, 0.9671)>
  UV <Vector (0.7090, 0.9672)>
Face 10295
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7058, 0.9651)>
  UV <Vector (0.7065, 0.9641)>
Face 10296
UV Count: 3
  UV <Vector (0.7093, 0.9657)>
  UV <Vector (0.7090, 0.9672)>
  UV <Vector (0.7056, 0.9662)>
Face 10297
UV Count: 3
  UV <Vector (0.7027, 0.9813)>
  UV <Vector (0.7030, 0.9801)>
  UV <Vector (0.7049, 0.9809)>
Face 10298
UV Count: 3
  UV <Vector (0.7030, 0.9801)>
  UV <Vector (0.7031, 0.9791)>
  UV <Vector (0.7049, 0.9795)>
Face 10299
UV Count: 3
  UV <Vector (0.7032, 0.9775)>
  UV <Vector (0.7048, 0.9778)>
  UV <Vector (0.7049, 0.9795)>
Face 10300
UV Count: 3
  UV <Vector (0.7049, 0.9795)>
  UV <Vector (0.7048, 0.9778)>
  UV <Vector (0.7061, 0.9778)>
Face 10301
UV Count: 3
  UV <Vector (0.7049, 0.9762)>
  UV <Vector (0.7065, 0.9762)>
  UV <Vector (0.7061, 0.9778)>
Face 10302
UV Count: 3
  UV <Vector (0.7077, 0.9781)>
  UV <Vector (0.7077, 0.9798)>
  UV <Vector (0.7061, 0.9795)>
Face 10303
UV Count: 3
  UV <Vector (0.7061, 0.9778)>
  UV <Vector (0.7065, 0.9762)>
  UV <Vector (0.7079, 0.9766)>
Face 10304
UV Count: 3
  UV <Vector (0.7077, 0.9798)>
  UV <Vector (0.7096, 0.9797)>
  UV <Vector (0.7094, 0.9813)>
Face 10305
UV Count: 3
  UV <Vector (0.7077, 0.9781)>
  UV <Vector (0.7099, 0.9781)>
  UV <Vector (0.7096, 0.9797)>
Face 10306
UV Count: 3
  UV <Vector (0.7096, 0.9797)>
  UV <Vector (0.7111, 0.9796)>
  UV <Vector (0.7109, 0.9813)>
Face 10307
UV Count: 3
  UV <Vector (0.7099, 0.9781)>
  UV <Vector (0.7113, 0.9778)>
  UV <Vector (0.7111, 0.9796)>
Face 10308
UV Count: 3
  UV <Vector (0.7111, 0.9796)>
  UV <Vector (0.7124, 0.9796)>
  UV <Vector (0.7123, 0.9811)>
Face 10309
UV Count: 3
  UV <Vector (0.7113, 0.9778)>
  UV <Vector (0.7124, 0.9774)>
  UV <Vector (0.7124, 0.9796)>
Face 10310
UV Count: 3
  UV <Vector (0.7111, 0.9757)>
  UV <Vector (0.7119, 0.9746)>
  UV <Vector (0.7124, 0.9774)>
Face 10311
UV Count: 3
  UV <Vector (0.7124, 0.9796)>
  UV <Vector (0.7138, 0.9787)>
  UV <Vector (0.7144, 0.9802)>
Face 10312
UV Count: 3
  UV <Vector (0.7111, 0.9757)>
  UV <Vector (0.7095, 0.9752)>
  UV <Vector (0.7107, 0.9736)>
Face 10313
UV Count: 3
  UV <Vector (0.7109, 0.9813)>
  UV <Vector (0.7123, 0.9811)>
  UV <Vector (0.7122, 0.9829)>
Face 10314
UV Count: 3
  UV <Vector (0.7107, 0.9835)>
  UV <Vector (0.7092, 0.9835)>
  UV <Vector (0.7094, 0.9813)>
Face 10315
UV Count: 3
  UV <Vector (0.7092, 0.9835)>
  UV <Vector (0.7075, 0.9836)>
  UV <Vector (0.7075, 0.9815)>
Face 10316
UV Count: 3
  UV <Vector (0.7060, 0.9813)>
  UV <Vector (0.7055, 0.9832)>
  UV <Vector (0.7045, 0.9825)>
Face 10317
UV Count: 3
  UV <Vector (0.7049, 0.9809)>
  UV <Vector (0.7049, 0.9795)>
  UV <Vector (0.7061, 0.9795)>
Face 10318
UV Count: 3
  UV <Vector (0.7061, 0.9795)>
  UV <Vector (0.7077, 0.9798)>
  UV <Vector (0.7075, 0.9815)>
Face 10319
UV Count: 3
  UV <Vector (0.7055, 0.9832)>
  UV <Vector (0.7060, 0.9813)>
  UV <Vector (0.7075, 0.9815)>
Face 10320
UV Count: 3
  UV <Vector (0.7071, 0.9745)>
  UV <Vector (0.7065, 0.9762)>
  UV <Vector (0.7059, 0.9748)>
Face 10321
UV Count: 3
  UV <Vector (0.7052, 0.9738)>
  UV <Vector (0.7063, 0.9726)>
  UV <Vector (0.7067, 0.9731)>
Face 10322
UV Count: 3
  UV <Vector (0.7061, 0.9715)>
  UV <Vector (0.7050, 0.9695)>
  UV <Vector (0.7085, 0.9697)>
Face 10323
UV Count: 3
  UV <Vector (0.6666, 0.9219)>
  UV <Vector (0.6663, 0.9216)>
  UV <Vector (0.6669, 0.9216)>
Face 10324
UV Count: 3
  UV <Vector (0.6662, 0.9239)>
  UV <Vector (0.6664, 0.9234)>
  UV <Vector (0.6668, 0.9228)>
Face 10325
UV Count: 3
  UV <Vector (0.6713, 0.9146)>
  UV <Vector (0.6717, 0.9164)>
  UV <Vector (0.6700, 0.9162)>
Face 10326
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6681, 0.9138)>
  UV <Vector (0.6697, 0.9137)>
Face 10327
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6661, 0.9163)>
  UV <Vector (0.6663, 0.9139)>
Face 10328
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6708, 0.9258)>
  UV <Vector (0.6706, 0.9279)>
Face 10329
UV Count: 3
  UV <Vector (0.6727, 0.9170)>
  UV <Vector (0.6727, 0.9193)>
  UV <Vector (0.6722, 0.9193)>
Face 10330
UV Count: 3
  UV <Vector (0.6722, 0.9281)>
  UV <Vector (0.6708, 0.9258)>
  UV <Vector (0.6730, 0.9262)>
Face 10331
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6716, 0.9219)>
  UV <Vector (0.6715, 0.9214)>
Face 10332
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6720, 0.9219)>
  UV <Vector (0.6719, 0.9227)>
Face 10333
UV Count: 3
  UV <Vector (0.6718, 0.9217)>
  UV <Vector (0.6719, 0.9214)>
  UV <Vector (0.6722, 0.9216)>
Face 10334
UV Count: 3
  UV <Vector (0.6727, 0.9239)>
  UV <Vector (0.6705, 0.9237)>
  UV <Vector (0.6719, 0.9227)>
Face 10335
UV Count: 3
  UV <Vector (0.6660, 0.9195)>
  UV <Vector (0.6651, 0.9197)>
  UV <Vector (0.6653, 0.9168)>
Face 10336
UV Count: 3
  UV <Vector (0.6681, 0.9161)>
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6666, 0.9194)>
Face 10337
UV Count: 3
  UV <Vector (0.6700, 0.9162)>
  UV <Vector (0.6700, 0.9194)>
  UV <Vector (0.6681, 0.9194)>
Face 10338
UV Count: 3
  UV <Vector (0.6717, 0.9164)>
  UV <Vector (0.6716, 0.9193)>
  UV <Vector (0.6700, 0.9194)>
Face 10339
UV Count: 3
  UV <Vector (0.6724, 0.9152)>
  UV <Vector (0.6727, 0.9170)>
  UV <Vector (0.6717, 0.9164)>
Face 10340
UV Count: 3
  UV <Vector (0.6715, 0.9214)>
  UV <Vector (0.6699, 0.9217)>
  UV <Vector (0.6700, 0.9194)>
Face 10341
UV Count: 3
  UV <Vector (0.6719, 0.9214)>
  UV <Vector (0.6715, 0.9214)>
  UV <Vector (0.6716, 0.9193)>
Face 10342
UV Count: 3
  UV <Vector (0.6727, 0.9193)>
  UV <Vector (0.6722, 0.9216)>
  UV <Vector (0.6719, 0.9214)>
Face 10343
UV Count: 3
  UV <Vector (0.6708, 0.9258)>
  UV <Vector (0.6705, 0.9237)>
  UV <Vector (0.6727, 0.9239)>
Face 10344
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6683, 0.9237)>
  UV <Vector (0.6705, 0.9237)>
Face 10345
UV Count: 3
  UV <Vector (0.6683, 0.9237)>
  UV <Vector (0.6682, 0.9229)>
  UV <Vector (0.6702, 0.9228)>
Face 10346
UV Count: 3
  UV <Vector (0.6670, 0.9220)>
  UV <Vector (0.6682, 0.9222)>
  UV <Vector (0.6682, 0.9229)>
Face 10347
UV Count: 3
  UV <Vector (0.6670, 0.9220)>
  UV <Vector (0.6669, 0.9216)>
  UV <Vector (0.6682, 0.9217)>
Face 10348
UV Count: 3
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6682, 0.9217)>
  UV <Vector (0.6669, 0.9216)>
Face 10349
UV Count: 3
  UV <Vector (0.6663, 0.9221)>
  UV <Vector (0.6659, 0.9218)>
  UV <Vector (0.6663, 0.9216)>
Face 10350
UV Count: 3
  UV <Vector (0.6681, 0.9194)>
  UV <Vector (0.6700, 0.9194)>
  UV <Vector (0.6699, 0.9217)>
Face 10351
UV Count: 3
  UV <Vector (0.6716, 0.9219)>
  UV <Vector (0.6699, 0.9222)>
  UV <Vector (0.6699, 0.9217)>
Face 10352
UV Count: 3
  UV <Vector (0.6702, 0.9228)>
  UV <Vector (0.6699, 0.9222)>
  UV <Vector (0.6716, 0.9219)>
Face 10353
UV Count: 3
  UV <Vector (0.6699, 0.9222)>
  UV <Vector (0.6702, 0.9228)>
  UV <Vector (0.6682, 0.9229)>
Face 10354
UV Count: 3
  UV <Vector (0.6682, 0.9222)>
  UV <Vector (0.6682, 0.9217)>
  UV <Vector (0.6699, 0.9217)>
Face 10355
UV Count: 3
  UV <Vector (0.6668, 0.9228)>
  UV <Vector (0.6663, 0.9221)>
  UV <Vector (0.6666, 0.9219)>
Face 10356
UV Count: 3
  UV <Vector (0.6648, 0.9144)>
  UV <Vector (0.6663, 0.9139)>
  UV <Vector (0.6661, 0.9163)>
Face 10357
UV Count: 3
  UV <Vector (0.6630, 0.9135)>
  UV <Vector (0.6635, 0.9166)>
  UV <Vector (0.6619, 0.9167)>
Face 10358
UV Count: 3
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6609, 0.9234)>
  UV <Vector (0.6593, 0.9234)>
Face 10359
UV Count: 3
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6623, 0.9217)>
  UV <Vector (0.6626, 0.9233)>
Face 10360
UV Count: 3
  UV <Vector (0.6623, 0.9191)>
  UV <Vector (0.6623, 0.9217)>
  UV <Vector (0.6607, 0.9216)>
Face 10361
UV Count: 3
  UV <Vector (0.6572, 0.9174)>
  UV <Vector (0.6565, 0.9177)>
  UV <Vector (0.6569, 0.9146)>
Face 10362
UV Count: 3
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6602, 0.9279)>
  UV <Vector (0.6621, 0.9277)>
Face 10363
UV Count: 3
  UV <Vector (0.6639, 0.9320)>
  UV <Vector (0.6623, 0.9321)>
  UV <Vector (0.6624, 0.9293)>
Face 10364
UV Count: 3
  UV <Vector (0.6650, 0.9295)>
  UV <Vector (0.6650, 0.9325)>
  UV <Vector (0.6639, 0.9320)>
Face 10365
UV Count: 3
  UV <Vector (0.6640, 0.9289)>
  UV <Vector (0.6640, 0.9275)>
  UV <Vector (0.6651, 0.9273)>
Face 10366
UV Count: 3
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6579, 0.9263)>
  UV <Vector (0.6580, 0.9255)>
Face 10367
UV Count: 3
  UV <Vector (0.6593, 0.9234)>
  UV <Vector (0.6591, 0.9238)>
  UV <Vector (0.6578, 0.9221)>
Face 10368
UV Count: 3
  UV <Vector (0.6565, 0.9177)>
  UV <Vector (0.6572, 0.9174)>
  UV <Vector (0.6572, 0.9196)>
Face 10369
UV Count: 3
  UV <Vector (0.6572, 0.9174)>
  UV <Vector (0.6586, 0.9170)>
  UV <Vector (0.6589, 0.9191)>
Face 10370
UV Count: 3
  UV <Vector (0.6601, 0.9168)>
  UV <Vector (0.6606, 0.9190)>
  UV <Vector (0.6589, 0.9191)>
Face 10371
UV Count: 3
  UV <Vector (0.6581, 0.9135)>
  UV <Vector (0.6596, 0.9129)>
  UV <Vector (0.6601, 0.9168)>
Face 10372
UV Count: 3
  UV <Vector (0.6619, 0.9167)>
  UV <Vector (0.6601, 0.9168)>
  UV <Vector (0.6596, 0.9129)>
Face 10373
UV Count: 3
  UV <Vector (0.6635, 0.9166)>
  UV <Vector (0.6639, 0.9192)>
  UV <Vector (0.6623, 0.9191)>
Face 10374
UV Count: 3
  UV <Vector (0.6600, 0.9299)>
  UV <Vector (0.6624, 0.9293)>
  UV <Vector (0.6623, 0.9321)>
Face 10375
UV Count: 3
  UV <Vector (0.6589, 0.9329)>
  UV <Vector (0.6577, 0.9301)>
  UV <Vector (0.6600, 0.9299)>
Face 10376
UV Count: 3
  UV <Vector (0.6644, 0.9165)>
  UV <Vector (0.6644, 0.9192)>
  UV <Vector (0.6639, 0.9192)>
Face 10377
UV Count: 3
  UV <Vector (0.6644, 0.9192)>
  UV <Vector (0.6643, 0.9216)>
  UV <Vector (0.6638, 0.9213)>
Face 10378
UV Count: 3
  UV <Vector (0.6621, 0.9277)>
  UV <Vector (0.6612, 0.9251)>
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Face 10379
UV Count: 3
  UV <Vector (0.6626, 0.9233)>
  UV <Vector (0.6628, 0.9237)>
  UV <Vector (0.6610, 0.9238)>
Face 10380
UV Count: 3
  UV <Vector (0.6591, 0.9238)>
  UV <Vector (0.6593, 0.9234)>
  UV <Vector (0.6609, 0.9234)>
Face 10381
UV Count: 3
  UV <Vector (0.6623, 0.9217)>
  UV <Vector (0.6638, 0.9213)>
  UV <Vector (0.6637, 0.9221)>
Face 10382
UV Count: 3
  UV <Vector (0.6637, 0.9221)>
  UV <Vector (0.6640, 0.9222)>
  UV <Vector (0.6628, 0.9237)>
Face 10383
UV Count: 3
  UV <Vector (0.6639, 0.9192)>
  UV <Vector (0.6638, 0.9213)>
  UV <Vector (0.6623, 0.9217)>
Face 10384
UV Count: 3
  UV <Vector (0.6619, 0.9167)>
  UV <Vector (0.6623, 0.9191)>
  UV <Vector (0.6606, 0.9190)>
Face 10385
UV Count: 3
  UV <Vector (0.6580, 0.9219)>
  UV <Vector (0.6576, 0.9211)>
  UV <Vector (0.6594, 0.9214)>
Face 10386
UV Count: 3
  UV <Vector (0.6643, 0.9216)>
  UV <Vector (0.6640, 0.9222)>
  UV <Vector (0.6637, 0.9221)>
Face 10387
UV Count: 3
  UV <Vector (0.6802, 0.9146)>
  UV <Vector (0.6801, 0.9156)>
  UV <Vector (0.6785, 0.9158)>
Face 10388
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6808, 0.9219)>
  UV <Vector (0.6803, 0.9224)>
Face 10389
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6808, 0.9211)>
  UV <Vector (0.6811, 0.9213)>
Face 10390
UV Count: 3
  UV <Vector (0.6806, 0.9217)>
  UV <Vector (0.6802, 0.9220)>
  UV <Vector (0.6802, 0.9211)>
Face 10391
UV Count: 3
  UV <Vector (0.6767, 0.9157)>
  UV <Vector (0.6746, 0.9158)>
  UV <Vector (0.6745, 0.9145)>
Face 10392
UV Count: 3
  UV <Vector (0.6753, 0.9209)>
  UV <Vector (0.6753, 0.9219)>
  UV <Vector (0.6748, 0.9216)>
Face 10393
UV Count: 3
  UV <Vector (0.6799, 0.9295)>
  UV <Vector (0.6774, 0.9302)>
  UV <Vector (0.6782, 0.9288)>
Face 10394
UV Count: 3
  UV <Vector (0.6808, 0.9237)>
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6803, 0.9224)>
Face 10395
UV Count: 3
  UV <Vector (0.6752, 0.9224)>
  UV <Vector (0.6766, 0.9243)>
  UV <Vector (0.6745, 0.9240)>
Face 10396
UV Count: 3
  UV <Vector (0.6770, 0.9289)>
  UV <Vector (0.6774, 0.9302)>
  UV <Vector (0.6757, 0.9300)>
Face 10397
UV Count: 3
  UV <Vector (0.6746, 0.9300)>
  UV <Vector (0.6743, 0.9283)>
  UV <Vector (0.6753, 0.9285)>
Face 10398
UV Count: 3
  UV <Vector (0.6766, 0.9243)>
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6788, 0.9265)>
Face 10399
UV Count: 3
  UV <Vector (0.6766, 0.9243)>
  UV <Vector (0.6766, 0.9264)>
  UV <Vector (0.6743, 0.9263)>
Face 10400
UV Count: 3
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6752, 0.9224)>
Face 10401
UV Count: 3
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6753, 0.9219)>
Face 10402
UV Count: 3
  UV <Vector (0.6767, 0.9182)>
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6753, 0.9209)>
Face 10403
UV Count: 3
  UV <Vector (0.6746, 0.9210)>
  UV <Vector (0.6742, 0.9182)>
  UV <Vector (0.6750, 0.9181)>
Face 10404
UV Count: 3
  UV <Vector (0.6745, 0.9240)>
  UV <Vector (0.6743, 0.9263)>
  UV <Vector (0.6741, 0.9264)>
Face 10405
UV Count: 3
  UV <Vector (0.6801, 0.9156)>
  UV <Vector (0.6802, 0.9146)>
  UV <Vector (0.6818, 0.9155)>
Face 10406
UV Count: 3
  UV <Vector (0.6789, 0.9243)>
  UV <Vector (0.6808, 0.9237)>
  UV <Vector (0.6809, 0.9266)>
Face 10407
UV Count: 3
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6788, 0.9226)>
  UV <Vector (0.6789, 0.9243)>
Face 10408
UV Count: 3
  UV <Vector (0.6768, 0.9226)>
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6788, 0.9221)>
Face 10409
UV Count: 3
  UV <Vector (0.6768, 0.9221)>
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6788, 0.9212)>
Face 10410
UV Count: 3
  UV <Vector (0.6769, 0.9212)>
  UV <Vector (0.6767, 0.9182)>
  UV <Vector (0.6786, 0.9182)>
Face 10411
UV Count: 3
  UV <Vector (0.6800, 0.9182)>
  UV <Vector (0.6802, 0.9211)>
  UV <Vector (0.6788, 0.9212)>
Face 10412
UV Count: 3
  UV <Vector (0.6807, 0.9183)>
  UV <Vector (0.6808, 0.9211)>
  UV <Vector (0.6802, 0.9211)>
Face 10413
UV Count: 3
  UV <Vector (0.6813, 0.9184)>
  UV <Vector (0.6811, 0.9213)>
  UV <Vector (0.6808, 0.9211)>
Face 10414
UV Count: 3
  UV <Vector (0.6812, 0.9237)>
  UV <Vector (0.6815, 0.9266)>
  UV <Vector (0.6809, 0.9266)>
Face 10415
UV Count: 3
  UV <Vector (0.6802, 0.9220)>
  UV <Vector (0.6788, 0.9221)>
  UV <Vector (0.6788, 0.9212)>
Face 10416
UV Count: 3
  UV <Vector (0.6802, 0.9220)>
  UV <Vector (0.6803, 0.9224)>
  UV <Vector (0.6788, 0.9226)>
Face 10417
UV Count: 3
  UV <Vector (0.6767, 0.9136)>
  UV <Vector (0.6785, 0.9135)>
  UV <Vector (0.6785, 0.9158)>
Face 10418
UV Count: 3
  UV <Vector (0.6748, 0.9216)>
  UV <Vector (0.6745, 0.9219)>
  UV <Vector (0.6743, 0.9213)>
Face 10419
UV Count: 3
  UV <Vector (0.6746, 0.9210)>
  UV <Vector (0.6743, 0.9213)>
  UV <Vector (0.6736, 0.9182)>
Face 10420
UV Count: 3
  UV <Vector (0.6733, 0.9150)>
  UV <Vector (0.6745, 0.9145)>
  UV <Vector (0.6746, 0.9158)>
Face 10421
UV Count: 3
  UV <Vector (0.6753, 0.9219)>
  UV <Vector (0.6752, 0.9224)>
  UV <Vector (0.6745, 0.9219)>
Face 10422
UV Count: 3
  UV <Vector (0.6809, 0.9266)>
  UV <Vector (0.6810, 0.9285)>
  UV <Vector (0.6799, 0.9285)>
Face 10423
UV Count: 3
  UV <Vector (0.6817, 0.9166)>
  UV <Vector (0.6813, 0.9184)>
  UV <Vector (0.6807, 0.9183)>
Face 10424
UV Count: 3
  UV <Vector (0.6800, 0.9182)>
  UV <Vector (0.6786, 0.9182)>
  UV <Vector (0.6785, 0.9158)>
Face 10425
UV Count: 3
  UV <Vector (0.6785, 0.9158)>
  UV <Vector (0.6786, 0.9182)>
  UV <Vector (0.6767, 0.9182)>
Face 10426
UV Count: 3
  UV <Vector (0.6750, 0.9181)>
  UV <Vector (0.6746, 0.9158)>
  UV <Vector (0.6767, 0.9157)>
Face 10427
UV Count: 3
  UV <Vector (0.6733, 0.9166)>
  UV <Vector (0.6746, 0.9158)>
  UV <Vector (0.6742, 0.9182)>
Face 10428
UV Count: 3
  UV <Vector (0.6753, 0.9285)>
  UV <Vector (0.6743, 0.9283)>
  UV <Vector (0.6743, 0.9263)>
Face 10429
UV Count: 3
  UV <Vector (0.6766, 0.9264)>
  UV <Vector (0.6788, 0.9265)>
  UV <Vector (0.6782, 0.9288)>
Face 10430
UV Count: 3
  UV <Vector (0.6675, 0.9283)>
  UV <Vector (0.6665, 0.9290)>
  UV <Vector (0.6661, 0.9262)>
Face 10431
UV Count: 3
  UV <Vector (0.6660, 0.9195)>
  UV <Vector (0.6666, 0.9194)>
  UV <Vector (0.6669, 0.9216)>
Face 10432
UV Count: 3
  UV <Vector (0.6651, 0.9197)>
  UV <Vector (0.6660, 0.9195)>
  UV <Vector (0.6663, 0.9216)>
Face 10433
UV Count: 3
  UV <Vector (0.6684, 0.9259)>
  UV <Vector (0.6661, 0.9262)>
  UV <Vector (0.6662, 0.9239)>
Face 10434
UV Count: 3
  UV <Vector (0.6723, 0.9309)>
  UV <Vector (0.6695, 0.9310)>
  UV <Vector (0.6702, 0.9294)>
Face 10435
UV Count: 3
  UV <Vector (0.6689, 0.9295)>
  UV <Vector (0.6695, 0.9310)>
  UV <Vector (0.6671, 0.9314)>
Face 10436
UV Count: 3
  UV <Vector (0.6688, 0.9281)>
  UV <Vector (0.6689, 0.9295)>
  UV <Vector (0.6678, 0.9293)>
Face 10437
UV Count: 3
  UV <Vector (0.6688, 0.9281)>
  UV <Vector (0.6706, 0.9279)>
  UV <Vector (0.6702, 0.9294)>
Face 10438
UV Count: 3
  UV <Vector (0.6706, 0.9279)>
  UV <Vector (0.6722, 0.9281)>
  UV <Vector (0.6718, 0.9289)>
Face 10439
UV Count: 3
  UV <Vector (0.6799, 0.9295)>
  UV <Vector (0.6799, 0.9285)>
  UV <Vector (0.6810, 0.9285)>
Face 10440
UV Count: 3
  UV <Vector (0.6572, 0.9215)>
  UV <Vector (0.6576, 0.9211)>
  UV <Vector (0.6580, 0.9219)>
Face 10441
UV Count: 3
  UV <Vector (0.6567, 0.9199)>
  UV <Vector (0.6572, 0.9196)>
  UV <Vector (0.6576, 0.9211)>
Face 10442
UV Count: 3
  UV <Vector (0.6602, 0.9279)>
  UV <Vector (0.6576, 0.9279)>
  UV <Vector (0.6579, 0.9263)>
Face 10443
UV Count: 3
  UV <Vector (0.6589, 0.9191)>
  UV <Vector (0.6594, 0.9214)>
  UV <Vector (0.6576, 0.9211)>
Face 10444
UV Count: 3
  UV <Vector (0.6606, 0.9190)>
  UV <Vector (0.6607, 0.9216)>
  UV <Vector (0.6594, 0.9214)>
Face 10445
UV Count: 3
  UV <Vector (0.6639, 0.9255)>
  UV <Vector (0.6612, 0.9251)>
  UV <Vector (0.6628, 0.9237)>
Face 10446
UV Count: 3
  UV <Vector (0.6976, 0.9213)>
  UV <Vector (0.6972, 0.9215)>
  UV <Vector (0.6972, 0.9209)>
Face 10447
UV Count: 3
  UV <Vector (0.6976, 0.9222)>
  UV <Vector (0.6982, 0.9228)>
  UV <Vector (0.6984, 0.9233)>
Face 10448
UV Count: 3
  UV <Vector (0.6926, 0.9141)>
  UV <Vector (0.6942, 0.9132)>
  UV <Vector (0.6940, 0.9157)>
Face 10449
UV Count: 3
  UV <Vector (0.6942, 0.9132)>
  UV <Vector (0.6958, 0.9131)>
  UV <Vector (0.6958, 0.9155)>
Face 10450
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6958, 0.9131)>
  UV <Vector (0.6976, 0.9132)>
Face 10451
UV Count: 3
  UV <Vector (0.6940, 0.9272)>
  UV <Vector (0.6937, 0.9251)>
  UV <Vector (0.6962, 0.9253)>
Face 10452
UV Count: 3
  UV <Vector (0.6913, 0.9167)>
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6918, 0.9189)>
Face 10453
UV Count: 3
  UV <Vector (0.6925, 0.9274)>
  UV <Vector (0.6921, 0.9281)>
  UV <Vector (0.6915, 0.9256)>
Face 10454
UV Count: 3
  UV <Vector (0.6921, 0.9214)>
  UV <Vector (0.6920, 0.9209)>
  UV <Vector (0.6924, 0.9209)>
Face 10455
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6920, 0.9221)>
  UV <Vector (0.6920, 0.9217)>
Face 10456
UV Count: 3
  UV <Vector (0.6921, 0.9214)>
  UV <Vector (0.6920, 0.9217)>
  UV <Vector (0.6916, 0.9212)>
Face 10457
UV Count: 3
  UV <Vector (0.6920, 0.9221)>
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6916, 0.9233)>
Face 10458
UV Count: 3
  UV <Vector (0.6987, 0.9161)>
  UV <Vector (0.6989, 0.9190)>
  UV <Vector (0.6981, 0.9189)>
Face 10459
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6979, 0.9156)>
  UV <Vector (0.6974, 0.9187)>
Face 10460
UV Count: 3
  UV <Vector (0.6958, 0.9155)>
  UV <Vector (0.6959, 0.9189)>
  UV <Vector (0.6940, 0.9189)>
Face 10461
UV Count: 3
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6940, 0.9157)>
  UV <Vector (0.6940, 0.9189)>
Face 10462
UV Count: 3
  UV <Vector (0.6923, 0.9160)>
  UV <Vector (0.6913, 0.9167)>
  UV <Vector (0.6915, 0.9148)>
Face 10463
UV Count: 3
  UV <Vector (0.6924, 0.9209)>
  UV <Vector (0.6924, 0.9189)>
  UV <Vector (0.6940, 0.9189)>
Face 10464
UV Count: 3
  UV <Vector (0.6924, 0.9189)>
  UV <Vector (0.6924, 0.9209)>
  UV <Vector (0.6920, 0.9209)>
Face 10465
UV Count: 3
  UV <Vector (0.6918, 0.9189)>
  UV <Vector (0.6920, 0.9209)>
  UV <Vector (0.6916, 0.9212)>
Face 10466
UV Count: 3
  UV <Vector (0.6916, 0.9233)>
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6937, 0.9251)>
Face 10467
UV Count: 3
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6962, 0.9231)>
  UV <Vector (0.6962, 0.9253)>
Face 10468
UV Count: 3
  UV <Vector (0.6962, 0.9231)>
  UV <Vector (0.6939, 0.9231)>
  UV <Vector (0.6939, 0.9223)>
Face 10469
UV Count: 3
  UV <Vector (0.6961, 0.9224)>
  UV <Vector (0.6959, 0.9217)>
  UV <Vector (0.6972, 0.9215)>
Face 10470
UV Count: 3
  UV <Vector (0.6972, 0.9215)>
  UV <Vector (0.6959, 0.9217)>
  UV <Vector (0.6959, 0.9211)>
Face 10471
UV Count: 3
  UV <Vector (0.6959, 0.9189)>
  UV <Vector (0.6974, 0.9187)>
  UV <Vector (0.6972, 0.9209)>
Face 10472
UV Count: 3
  UV <Vector (0.6979, 0.9215)>
  UV <Vector (0.6976, 0.9213)>
  UV <Vector (0.6978, 0.9209)>
Face 10473
UV Count: 3
  UV <Vector (0.6959, 0.9189)>
  UV <Vector (0.6959, 0.9211)>
  UV <Vector (0.6940, 0.9212)>
Face 10474
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6924, 0.9209)>
  UV <Vector (0.6940, 0.9212)>
Face 10475
UV Count: 3
  UV <Vector (0.6923, 0.9217)>
  UV <Vector (0.6940, 0.9218)>
  UV <Vector (0.6939, 0.9223)>
Face 10476
UV Count: 3
  UV <Vector (0.6940, 0.9218)>
  UV <Vector (0.6959, 0.9217)>
  UV <Vector (0.6961, 0.9224)>
Face 10477
UV Count: 3
  UV <Vector (0.6940, 0.9212)>
  UV <Vector (0.6959, 0.9211)>
  UV <Vector (0.6959, 0.9217)>
Face 10478
UV Count: 3
  UV <Vector (0.6976, 0.9222)>
  UV <Vector (0.6972, 0.9215)>
  UV <Vector (0.6976, 0.9213)>
Face 10479
UV Count: 3
  UV <Vector (0.6991, 0.9137)>
  UV <Vector (0.6987, 0.9161)>
  UV <Vector (0.6979, 0.9156)>
Face 10480
UV Count: 3
  UV <Vector (0.7007, 0.9138)>
  UV <Vector (0.7025, 0.9129)>
  UV <Vector (0.7020, 0.9167)>
Face 10481
UV Count: 3
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7049, 0.9208)>
  UV <Vector (0.7052, 0.9228)>
Face 10482
UV Count: 3
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7036, 0.9231)>
  UV <Vector (0.7021, 0.9230)>
Face 10483
UV Count: 3
  UV <Vector (0.7019, 0.9190)>
  UV <Vector (0.7035, 0.9188)>
  UV <Vector (0.7036, 0.9211)>
Face 10484
UV Count: 3
  UV <Vector (0.7066, 0.9142)>
  UV <Vector (0.7074, 0.9171)>
  UV <Vector (0.7065, 0.9169)>
Face 10485
UV Count: 3
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7024, 0.9295)>
  UV <Vector (0.7026, 0.9278)>
Face 10486
UV Count: 3
  UV <Vector (0.7024, 0.9295)>
  UV <Vector (0.7022, 0.9321)>
  UV <Vector (0.7010, 0.9320)>
Face 10487
UV Count: 3
  UV <Vector (0.6997, 0.9298)>
  UV <Vector (0.7008, 0.9291)>
  UV <Vector (0.7010, 0.9320)>
Face 10488
UV Count: 3
  UV <Vector (0.7008, 0.9291)>
  UV <Vector (0.6997, 0.9298)>
  UV <Vector (0.6996, 0.9276)>
Face 10489
UV Count: 3
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7054, 0.9233)>
  UV <Vector (0.7068, 0.9253)>
Face 10490
UV Count: 3
  UV <Vector (0.7066, 0.9215)>
  UV <Vector (0.7054, 0.9233)>
  UV <Vector (0.7052, 0.9228)>
Face 10491
UV Count: 3
  UV <Vector (0.7067, 0.9190)>
  UV <Vector (0.7065, 0.9169)>
  UV <Vector (0.7074, 0.9171)>
Face 10492
UV Count: 3
  UV <Vector (0.7065, 0.9169)>
  UV <Vector (0.7067, 0.9190)>
  UV <Vector (0.7052, 0.9187)>
Face 10493
UV Count: 3
  UV <Vector (0.7052, 0.9187)>
  UV <Vector (0.7035, 0.9188)>
  UV <Vector (0.7038, 0.9166)>
Face 10494
UV Count: 3
  UV <Vector (0.7054, 0.9133)>
  UV <Vector (0.7052, 0.9166)>
  UV <Vector (0.7038, 0.9166)>
Face 10495
UV Count: 3
  UV <Vector (0.7039, 0.9128)>
  UV <Vector (0.7038, 0.9166)>
  UV <Vector (0.7020, 0.9167)>
Face 10496
UV Count: 3
  UV <Vector (0.7019, 0.9190)>
  UV <Vector (0.7003, 0.9193)>
  UV <Vector (0.7005, 0.9168)>
Face 10497
UV Count: 3
  UV <Vector (0.7022, 0.9321)>
  UV <Vector (0.7024, 0.9295)>
  UV <Vector (0.7045, 0.9299)>
Face 10498
UV Count: 3
  UV <Vector (0.7045, 0.9299)>
  UV <Vector (0.7069, 0.9300)>
  UV <Vector (0.7056, 0.9326)>
Face 10499
UV Count: 3
  UV <Vector (0.7003, 0.9193)>
  UV <Vector (0.6999, 0.9194)>
  UV <Vector (0.6995, 0.9168)>
Face 10500
UV Count: 3
  UV <Vector (0.6999, 0.9194)>
  UV <Vector (0.7003, 0.9193)>
  UV <Vector (0.7005, 0.9212)>
Face 10501
UV Count: 3
  UV <Vector (0.7006, 0.9256)>
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7026, 0.9278)>
Face 10502
UV Count: 3
  UV <Vector (0.7036, 0.9234)>
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7021, 0.9230)>
Face 10503
UV Count: 3
  UV <Vector (0.7036, 0.9231)>
  UV <Vector (0.7052, 0.9228)>
  UV <Vector (0.7054, 0.9233)>
Face 10504
UV Count: 3
  UV <Vector (0.7021, 0.9212)>
  UV <Vector (0.7021, 0.9230)>
  UV <Vector (0.7008, 0.9220)>
Face 10505
UV Count: 3
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7005, 0.9222)>
  UV <Vector (0.7008, 0.9220)>
Face 10506
UV Count: 3
  UV <Vector (0.7021, 0.9212)>
  UV <Vector (0.7005, 0.9212)>
  UV <Vector (0.7003, 0.9193)>
Face 10507
UV Count: 3
  UV <Vector (0.7020, 0.9167)>
  UV <Vector (0.7038, 0.9166)>
  UV <Vector (0.7035, 0.9188)>
Face 10508
UV Count: 3
  UV <Vector (0.7063, 0.9212)>
  UV <Vector (0.7052, 0.9228)>
  UV <Vector (0.7049, 0.9208)>
Face 10509
UV Count: 3
  UV <Vector (0.7008, 0.9220)>
  UV <Vector (0.7005, 0.9222)>
  UV <Vector (0.7001, 0.9216)>
Face 10510
UV Count: 3
  UV <Vector (0.6839, 0.9144)>
  UV <Vector (0.6855, 0.9133)>
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Face 10511
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6839, 0.9216)>
  UV <Vector (0.6838, 0.9221)>
Face 10512
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6833, 0.9215)>
  UV <Vector (0.6831, 0.9209)>
Face 10513
UV Count: 3
  UV <Vector (0.6835, 0.9213)>
  UV <Vector (0.6833, 0.9208)>
  UV <Vector (0.6839, 0.9208)>
Face 10514
UV Count: 3
  UV <Vector (0.6873, 0.9154)>
  UV <Vector (0.6872, 0.9133)>
  UV <Vector (0.6894, 0.9143)>
Face 10515
UV Count: 3
  UV <Vector (0.6892, 0.9213)>
  UV <Vector (0.6886, 0.9215)>
  UV <Vector (0.6887, 0.9207)>
Face 10516
UV Count: 3
  UV <Vector (0.6862, 0.9285)>
  UV <Vector (0.6871, 0.9300)>
  UV <Vector (0.6844, 0.9293)>
Face 10517
UV Count: 3
  UV <Vector (0.6833, 0.9233)>
  UV <Vector (0.6833, 0.9228)>
  UV <Vector (0.6838, 0.9221)>
Face 10518
UV Count: 3
  UV <Vector (0.6897, 0.9235)>
  UV <Vector (0.6876, 0.9239)>
  UV <Vector (0.6888, 0.9222)>
Face 10519
UV Count: 3
  UV <Vector (0.6887, 0.9297)>
  UV <Vector (0.6871, 0.9300)>
  UV <Vector (0.6874, 0.9287)>
Face 10520
UV Count: 3
  UV <Vector (0.6899, 0.9297)>
  UV <Vector (0.6887, 0.9297)>
  UV <Vector (0.6891, 0.9282)>
Face 10521
UV Count: 3
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6852, 0.9239)>
  UV <Vector (0.6876, 0.9239)>
Face 10522
UV Count: 3
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6877, 0.9261)>
  UV <Vector (0.6876, 0.9239)>
Face 10523
UV Count: 3
  UV <Vector (0.6888, 0.9222)>
  UV <Vector (0.6873, 0.9223)>
  UV <Vector (0.6872, 0.9217)>
Face 10524
UV Count: 3
  UV <Vector (0.6886, 0.9215)>
  UV <Vector (0.6872, 0.9217)>
  UV <Vector (0.6872, 0.9209)>
Face 10525
UV Count: 3
  UV <Vector (0.6887, 0.9207)>
  UV <Vector (0.6872, 0.9209)>
  UV <Vector (0.6873, 0.9180)>
Face 10526
UV Count: 3
  UV <Vector (0.6894, 0.9208)>
  UV <Vector (0.6887, 0.9207)>
  UV <Vector (0.6889, 0.9178)>
Face 10527
UV Count: 3
  UV <Vector (0.6903, 0.9260)>
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6897, 0.9235)>
Face 10528
UV Count: 3
  UV <Vector (0.6841, 0.9154)>
  UV <Vector (0.6826, 0.9164)>
  UV <Vector (0.6825, 0.9154)>
Face 10529
UV Count: 3
  UV <Vector (0.6852, 0.9239)>
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6832, 0.9263)>
Face 10530
UV Count: 3
  UV <Vector (0.6852, 0.9239)>
  UV <Vector (0.6853, 0.9222)>
  UV <Vector (0.6873, 0.9223)>
Face 10531
UV Count: 3
  UV <Vector (0.6873, 0.9223)>
  UV <Vector (0.6853, 0.9222)>
  UV <Vector (0.6852, 0.9217)>
Face 10532
UV Count: 3
  UV <Vector (0.6852, 0.9217)>
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6872, 0.9209)>
Face 10533
UV Count: 3
  UV <Vector (0.6872, 0.9209)>
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6855, 0.9179)>
Face 10534
UV Count: 3
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6839, 0.9208)>
  UV <Vector (0.6840, 0.9179)>
Face 10535
UV Count: 3
  UV <Vector (0.6839, 0.9208)>
  UV <Vector (0.6833, 0.9208)>
  UV <Vector (0.6834, 0.9180)>
Face 10536
UV Count: 3
  UV <Vector (0.6833, 0.9208)>
  UV <Vector (0.6831, 0.9209)>
  UV <Vector (0.6828, 0.9180)>
Face 10537
UV Count: 3
  UV <Vector (0.6829, 0.9233)>
  UV <Vector (0.6833, 0.9233)>
  UV <Vector (0.6832, 0.9263)>
Face 10538
UV Count: 3
  UV <Vector (0.6853, 0.9209)>
  UV <Vector (0.6852, 0.9217)>
  UV <Vector (0.6839, 0.9216)>
Face 10539
UV Count: 3
  UV <Vector (0.6839, 0.9216)>
  UV <Vector (0.6852, 0.9217)>
  UV <Vector (0.6853, 0.9222)>
Face 10540
UV Count: 3
  UV <Vector (0.6855, 0.9155)>
  UV <Vector (0.6855, 0.9133)>
  UV <Vector (0.6872, 0.9133)>
Face 10541
UV Count: 3
  UV <Vector (0.6892, 0.9213)>
  UV <Vector (0.6894, 0.9208)>
  UV <Vector (0.6896, 0.9211)>
Face 10542
UV Count: 3
  UV <Vector (0.6894, 0.9208)>
  UV <Vector (0.6897, 0.9179)>
  UV <Vector (0.6902, 0.9179)>
Face 10543
UV Count: 3
  UV <Vector (0.6907, 0.9148)>
  UV <Vector (0.6906, 0.9163)>
  UV <Vector (0.6893, 0.9155)>
Face 10544
UV Count: 3
  UV <Vector (0.6886, 0.9215)>
  UV <Vector (0.6892, 0.9213)>
  UV <Vector (0.6894, 0.9216)>
Face 10545
UV Count: 3
  UV <Vector (0.6832, 0.9263)>
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6843, 0.9282)>
Face 10546
UV Count: 3
  UV <Vector (0.6834, 0.9180)>
  UV <Vector (0.6828, 0.9180)>
  UV <Vector (0.6826, 0.9164)>
Face 10547
UV Count: 3
  UV <Vector (0.6855, 0.9155)>
  UV <Vector (0.6855, 0.9179)>
  UV <Vector (0.6840, 0.9179)>
Face 10548
UV Count: 3
  UV <Vector (0.6873, 0.9154)>
  UV <Vector (0.6873, 0.9180)>
  UV <Vector (0.6855, 0.9179)>
Face 10549
UV Count: 3
  UV <Vector (0.6889, 0.9178)>
  UV <Vector (0.6873, 0.9180)>
  UV <Vector (0.6873, 0.9154)>
Face 10550
UV Count: 3
  UV <Vector (0.6906, 0.9163)>
  UV <Vector (0.6902, 0.9179)>
  UV <Vector (0.6897, 0.9179)>
Face 10551
UV Count: 3
  UV <Vector (0.6900, 0.9259)>
  UV <Vector (0.6902, 0.9280)>
  UV <Vector (0.6891, 0.9282)>
Face 10552
UV Count: 3
  UV <Vector (0.6862, 0.9285)>
  UV <Vector (0.6854, 0.9261)>
  UV <Vector (0.6877, 0.9261)>
Face 10553
UV Count: 3
  UV <Vector (0.6986, 0.9256)>
  UV <Vector (0.6981, 0.9284)>
  UV <Vector (0.6971, 0.9277)>
Face 10554
UV Count: 3
  UV <Vector (0.6972, 0.9209)>
  UV <Vector (0.6974, 0.9187)>
  UV <Vector (0.6981, 0.9189)>
Face 10555
UV Count: 3
  UV <Vector (0.6983, 0.9212)>
  UV <Vector (0.6978, 0.9209)>
  UV <Vector (0.6981, 0.9189)>
Face 10556
UV Count: 3
  UV <Vector (0.6984, 0.9233)>
  UV <Vector (0.6986, 0.9256)>
  UV <Vector (0.6962, 0.9253)>
Face 10557
UV Count: 3
  UV <Vector (0.6923, 0.9302)>
  UV <Vector (0.6929, 0.9282)>
  UV <Vector (0.6945, 0.9288)>
Face 10558
UV Count: 3
  UV <Vector (0.6974, 0.9308)>
  UV <Vector (0.6951, 0.9304)>
  UV <Vector (0.6957, 0.9288)>
Face 10559
UV Count: 3
  UV <Vector (0.6959, 0.9275)>
  UV <Vector (0.6971, 0.9277)>
  UV <Vector (0.6967, 0.9287)>
Face 10560
UV Count: 3
  UV <Vector (0.6945, 0.9288)>
  UV <Vector (0.6940, 0.9272)>
  UV <Vector (0.6959, 0.9275)>
Face 10561
UV Count: 3
  UV <Vector (0.6929, 0.9282)>
  UV <Vector (0.6925, 0.9274)>
  UV <Vector (0.6940, 0.9272)>
Face 10562
UV Count: 3
  UV <Vector (0.6832, 0.9282)>
  UV <Vector (0.6843, 0.9282)>
  UV <Vector (0.6844, 0.9293)>
Face 10563
UV Count: 3
  UV <Vector (0.7070, 0.9207)>
  UV <Vector (0.7066, 0.9215)>
  UV <Vector (0.7063, 0.9212)>
Face 10564
UV Count: 3
  UV <Vector (0.7073, 0.9192)>
  UV <Vector (0.7070, 0.9207)>
  UV <Vector (0.7066, 0.9205)>
Face 10565
UV Count: 3
  UV <Vector (0.7045, 0.9279)>
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7070, 0.9262)>
Face 10566
UV Count: 3
  UV <Vector (0.7052, 0.9187)>
  UV <Vector (0.7067, 0.9190)>
  UV <Vector (0.7066, 0.9205)>
Face 10567
UV Count: 3
  UV <Vector (0.7049, 0.9208)>
  UV <Vector (0.7036, 0.9211)>
  UV <Vector (0.7035, 0.9188)>
Face 10568
UV Count: 3
  UV <Vector (0.7020, 0.9234)>
  UV <Vector (0.7036, 0.9252)>
  UV <Vector (0.7006, 0.9256)>
Face 10569
UV Count: 3
  UV <Vector (0.8150, 0.9709)>
  UV <Vector (0.8157, 0.9736)>
  UV <Vector (0.8063, 0.9735)>
Face 10570
UV Count: 3
  UV <Vector (0.7429, 0.9743)>
  UV <Vector (0.7425, 0.9781)>
  UV <Vector (0.7399, 0.9766)>
Face 10571
UV Count: 3
  UV <Vector (0.7297, 0.9536)>
  UV <Vector (0.7413, 0.9536)>
  UV <Vector (0.7378, 0.9637)>
Face 10572
UV Count: 3
  UV <Vector (0.7532, 0.9624)>
  UV <Vector (0.7492, 0.9536)>
  UV <Vector (0.7572, 0.9536)>
Face 10573
UV Count: 3
  UV <Vector (0.7535, 0.9846)>
  UV <Vector (0.7578, 0.9829)>
  UV <Vector (0.7598, 0.9919)>
Face 10574
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7491, 0.9815)>
  UV <Vector (0.7535, 0.9846)>
Face 10575
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7414, 0.9840)>
Face 10576
UV Count: 3
  UV <Vector (0.7453, 0.9783)>
  UV <Vector (0.7425, 0.9781)>
  UV <Vector (0.7429, 0.9743)>
Face 10577
UV Count: 3
  UV <Vector (0.7452, 0.9741)>
  UV <Vector (0.7469, 0.9737)>
  UV <Vector (0.7478, 0.9766)>
Face 10578
UV Count: 3
  UV <Vector (0.7329, 0.9836)>
  UV <Vector (0.7382, 0.9819)>
  UV <Vector (0.7388, 0.9906)>
Face 10579
UV Count: 3
  UV <Vector (0.7280, 0.9906)>
  UV <Vector (0.7271, 0.9809)>
  UV <Vector (0.7329, 0.9836)>
Face 10580
UV Count: 3
  UV <Vector (0.7328, 0.9739)>
  UV <Vector (0.7357, 0.9729)>
  UV <Vector (0.7367, 0.9764)>
Face 10581
UV Count: 3
  UV <Vector (0.7231, 0.9852)>
  UV <Vector (0.7271, 0.9809)>
  UV <Vector (0.7280, 0.9906)>
Face 10582
UV Count: 3
  UV <Vector (0.7224, 0.9909)>
  UV <Vector (0.7153, 0.9918)>
  UV <Vector (0.7184, 0.9854)>
Face 10583
UV Count: 3
  UV <Vector (0.7148, 0.9978)>
  UV <Vector (0.7092, 0.9978)>
  UV <Vector (0.7087, 0.9930)>
Face 10584
UV Count: 3
  UV <Vector (0.7153, 0.9918)>
  UV <Vector (0.7224, 0.9909)>
  UV <Vector (0.7216, 0.9978)>
Face 10585
UV Count: 3
  UV <Vector (0.7224, 0.9909)>
  UV <Vector (0.7280, 0.9906)>
  UV <Vector (0.7288, 0.9978)>
Face 10586
UV Count: 3
  UV <Vector (0.7288, 0.9978)>
  UV <Vector (0.7280, 0.9906)>
  UV <Vector (0.7328, 0.9911)>
Face 10587
UV Count: 3
  UV <Vector (0.7328, 0.9911)>
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7391, 0.9978)>
Face 10588
UV Count: 3
  UV <Vector (0.7388, 0.9906)>
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7467, 0.9978)>
Face 10589
UV Count: 3
  UV <Vector (0.7478, 0.9909)>
  UV <Vector (0.7541, 0.9912)>
  UV <Vector (0.7524, 0.9978)>
Face 10590
UV Count: 3
  UV <Vector (0.7087, 0.9930)>
  UV <Vector (0.7092, 0.9978)>
  UV <Vector (0.7039, 0.9979)>
Face 10591
UV Count: 3
  UV <Vector (0.6974, 0.9898)>
  UV <Vector (0.7010, 0.9897)>
  UV <Vector (0.7035, 0.9929)>
Face 10592
UV Count: 3
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6865, 0.9978)>
  UV <Vector (0.6813, 0.9978)>
Face 10593
UV Count: 3
  UV <Vector (0.6855, 0.9932)>
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6915, 0.9978)>
Face 10594
UV Count: 3
  UV <Vector (0.6968, 0.9933)>
  UV <Vector (0.7035, 0.9929)>
  UV <Vector (0.7039, 0.9979)>
Face 10595
UV Count: 3
  UV <Vector (0.6817, 0.9536)>
  UV <Vector (0.6879, 0.9536)>
  UV <Vector (0.6860, 0.9578)>
Face 10596
UV Count: 3
  UV <Vector (0.7991, 0.9645)>
  UV <Vector (0.7910, 0.9648)>
  UV <Vector (0.7929, 0.9561)>
Face 10597
UV Count: 3
  UV <Vector (0.7840, 0.9630)>
  UV <Vector (0.7864, 0.9540)>
  UV <Vector (0.7929, 0.9561)>
Face 10598
UV Count: 3
  UV <Vector (0.7413, 0.9536)>
  UV <Vector (0.7492, 0.9536)>
  UV <Vector (0.7458, 0.9615)>
Face 10599
UV Count: 3
  UV <Vector (0.7840, 0.9630)>
  UV <Vector (0.7759, 0.9616)>
  UV <Vector (0.7782, 0.9528)>
Face 10600
UV Count: 3
  UV <Vector (0.8061, 0.9693)>
  UV <Vector (0.8063, 0.9735)>
  UV <Vector (0.7979, 0.9734)>
Face 10601
UV Count: 3
  UV <Vector (0.7132, 0.9613)>
  UV <Vector (0.7160, 0.9638)>
  UV <Vector (0.7138, 0.9649)>
Face 10602
UV Count: 3
  UV <Vector (0.7158, 0.9791)>
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7164, 0.9825)>
Face 10603
UV Count: 3
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7214, 0.9777)>
  UV <Vector (0.7247, 0.9758)>
Face 10604
UV Count: 3
  UV <Vector (0.8037, 0.9637)>
  UV <Vector (0.8061, 0.9693)>
  UV <Vector (0.7987, 0.9677)>
Face 10605
UV Count: 3
  UV <Vector (0.7541, 0.9912)>
  UV <Vector (0.7598, 0.9919)>
  UV <Vector (0.7594, 0.9978)>
Face 10606
UV Count: 3
  UV <Vector (0.7243, 0.9718)>
  UV <Vector (0.7247, 0.9700)>
  UV <Vector (0.7256, 0.9703)>
Face 10607
UV Count: 3
  UV <Vector (0.7357, 0.9729)>
  UV <Vector (0.7328, 0.9739)>
  UV <Vector (0.7327, 0.9706)>
Face 10608
UV Count: 3
  UV <Vector (0.7541, 0.9752)>
  UV <Vector (0.7575, 0.9744)>
  UV <Vector (0.7580, 0.9779)>
Face 10609
UV Count: 3
  UV <Vector (0.7409, 0.9735)>
  UV <Vector (0.7397, 0.9710)>
  UV <Vector (0.7430, 0.9707)>
Face 10610
UV Count: 3
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7456, 0.9706)>
  UV <Vector (0.7452, 0.9741)>
Face 10611
UV Count: 3
  UV <Vector (0.7469, 0.9737)>
  UV <Vector (0.7452, 0.9741)>
  UV <Vector (0.7456, 0.9706)>
Face 10612
UV Count: 3
  UV <Vector (0.7493, 0.9708)>
  UV <Vector (0.7491, 0.9751)>
  UV <Vector (0.7469, 0.9737)>
Face 10613
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7590, 0.9711)>
  UV <Vector (0.7575, 0.9744)>
Face 10614
UV Count: 3
  UV <Vector (0.7163, 0.9764)>
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7158, 0.9791)>
Face 10615
UV Count: 3
  UV <Vector (0.7211, 0.9667)>
  UV <Vector (0.7169, 0.9682)>
  UV <Vector (0.7160, 0.9638)>
Face 10616
UV Count: 3
  UV <Vector (0.7213, 0.9622)>
  UV <Vector (0.7251, 0.9633)>
  UV <Vector (0.7237, 0.9677)>
Face 10617
UV Count: 3
  UV <Vector (0.7322, 0.9675)>
  UV <Vector (0.7312, 0.9621)>
  UV <Vector (0.7378, 0.9637)>
Face 10618
UV Count: 3
  UV <Vector (0.7427, 0.9669)>
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7378, 0.9637)>
Face 10619
UV Count: 3
  UV <Vector (0.7425, 0.9620)>
  UV <Vector (0.7458, 0.9615)>
  UV <Vector (0.7451, 0.9669)>
Face 10620
UV Count: 3
  UV <Vector (0.7489, 0.9639)>
  UV <Vector (0.7469, 0.9670)>
  UV <Vector (0.7451, 0.9669)>
Face 10621
UV Count: 3
  UV <Vector (0.7509, 0.9765)>
  UV <Vector (0.7512, 0.9740)>
  UV <Vector (0.7541, 0.9752)>
Face 10622
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7541, 0.9752)>
  UV <Vector (0.7512, 0.9740)>
Face 10623
UV Count: 3
  UV <Vector (0.7532, 0.9624)>
  UV <Vector (0.7537, 0.9671)>
  UV <Vector (0.7509, 0.9685)>
Face 10624
UV Count: 3
  UV <Vector (0.7501, 0.9707)>
  UV <Vector (0.7512, 0.9740)>
  UV <Vector (0.7491, 0.9751)>
Face 10625
UV Count: 3
  UV <Vector (0.7590, 0.9711)>
  UV <Vector (0.7597, 0.9785)>
  UV <Vector (0.7580, 0.9779)>
Face 10626
UV Count: 3
  UV <Vector (0.7381, 0.9734)>
  UV <Vector (0.7357, 0.9729)>
  UV <Vector (0.7373, 0.9703)>
Face 10627
UV Count: 3
  UV <Vector (0.7491, 0.9815)>
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7538, 0.9831)>
Face 10628
UV Count: 3
  UV <Vector (0.7458, 0.9826)>
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7491, 0.9815)>
Face 10629
UV Count: 3
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7458, 0.9826)>
  UV <Vector (0.7458, 0.9838)>
Face 10630
UV Count: 3
  UV <Vector (0.7382, 0.9819)>
  UV <Vector (0.7376, 0.9791)>
  UV <Vector (0.7416, 0.9830)>
Face 10631
UV Count: 3
  UV <Vector (0.7326, 0.9821)>
  UV <Vector (0.7376, 0.9791)>
  UV <Vector (0.7382, 0.9819)>
Face 10632
UV Count: 3
  UV <Vector (0.7271, 0.9809)>
  UV <Vector (0.7270, 0.9794)>
  UV <Vector (0.7326, 0.9821)>
Face 10633
UV Count: 3
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7270, 0.9794)>
  UV <Vector (0.7271, 0.9809)>
Face 10634
UV Count: 3
  UV <Vector (0.7194, 0.9838)>
  UV <Vector (0.7229, 0.9836)>
  UV <Vector (0.7231, 0.9852)>
Face 10635
UV Count: 3
  UV <Vector (0.7397, 0.9710)>
  UV <Vector (0.7409, 0.9735)>
  UV <Vector (0.7381, 0.9734)>
Face 10636
UV Count: 3
  UV <Vector (0.7291, 0.9765)>
  UV <Vector (0.7294, 0.9731)>
  UV <Vector (0.7328, 0.9739)>
Face 10637
UV Count: 3
  UV <Vector (0.7327, 0.9706)>
  UV <Vector (0.7328, 0.9739)>
  UV <Vector (0.7294, 0.9731)>
Face 10638
UV Count: 3
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7277, 0.9710)>
  UV <Vector (0.7294, 0.9731)>
Face 10639
UV Count: 3
  UV <Vector (0.7322, 0.9675)>
  UV <Vector (0.7284, 0.9690)>
  UV <Vector (0.7251, 0.9633)>
Face 10640
UV Count: 3
  UV <Vector (0.7586, 0.9626)>
  UV <Vector (0.7611, 0.9622)>
  UV <Vector (0.7593, 0.9657)>
Face 10641
UV Count: 3
  UV <Vector (0.7547, 0.9717)>
  UV <Vector (0.7537, 0.9671)>
  UV <Vector (0.7577, 0.9685)>
Face 10642
UV Count: 3
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7537, 0.9671)>
  UV <Vector (0.7547, 0.9717)>
Face 10643
UV Count: 3
  UV <Vector (0.7509, 0.9685)>
  UV <Vector (0.7501, 0.9707)>
  UV <Vector (0.7493, 0.9708)>
Face 10644
UV Count: 3
  UV <Vector (0.7495, 0.9675)>
  UV <Vector (0.7493, 0.9708)>
  UV <Vector (0.7486, 0.9700)>
Face 10645
UV Count: 3
  UV <Vector (0.7456, 0.9706)>
  UV <Vector (0.7451, 0.9669)>
  UV <Vector (0.7469, 0.9670)>
Face 10646
UV Count: 3
  UV <Vector (0.7430, 0.9707)>
  UV <Vector (0.7427, 0.9669)>
  UV <Vector (0.7451, 0.9669)>
Face 10647
UV Count: 3
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7427, 0.9669)>
  UV <Vector (0.7430, 0.9707)>
Face 10648
UV Count: 3
  UV <Vector (0.7408, 0.9681)>
  UV <Vector (0.7397, 0.9710)>
  UV <Vector (0.7384, 0.9703)>
Face 10649
UV Count: 3
  UV <Vector (0.7379, 0.9674)>
  UV <Vector (0.7384, 0.9703)>
  UV <Vector (0.7373, 0.9703)>
Face 10650
UV Count: 3
  UV <Vector (0.7354, 0.9683)>
  UV <Vector (0.7373, 0.9703)>
  UV <Vector (0.7327, 0.9706)>
Face 10651
UV Count: 3
  UV <Vector (0.7284, 0.9690)>
  UV <Vector (0.7322, 0.9675)>
  UV <Vector (0.7327, 0.9706)>
Face 10652
UV Count: 3
  UV <Vector (0.7256, 0.9703)>
  UV <Vector (0.7253, 0.9667)>
  UV <Vector (0.7284, 0.9690)>
Face 10653
UV Count: 3
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7253, 0.9667)>
  UV <Vector (0.7256, 0.9703)>
Face 10654
UV Count: 3
  UV <Vector (0.7237, 0.9677)>
  UV <Vector (0.7247, 0.9700)>
  UV <Vector (0.7205, 0.9698)>
Face 10655
UV Count: 3
  UV <Vector (0.7169, 0.9682)>
  UV <Vector (0.7211, 0.9667)>
  UV <Vector (0.7205, 0.9698)>
Face 10656
UV Count: 3
  UV <Vector (0.7583, 0.9662)>
  UV <Vector (0.7577, 0.9685)>
  UV <Vector (0.7537, 0.9671)>
Face 10657
UV Count: 3
  UV <Vector (0.7214, 0.9777)>
  UV <Vector (0.7201, 0.9729)>
  UV <Vector (0.7225, 0.9725)>
Face 10658
UV Count: 3
  UV <Vector (0.7182, 0.9731)>
  UV <Vector (0.7201, 0.9729)>
  UV <Vector (0.7214, 0.9777)>
Face 10659
UV Count: 3
  UV <Vector (0.7326, 0.9821)>
  UV <Vector (0.7270, 0.9794)>
  UV <Vector (0.7291, 0.9765)>
Face 10660
UV Count: 3
  UV <Vector (0.7329, 0.9773)>
  UV <Vector (0.7367, 0.9764)>
  UV <Vector (0.7376, 0.9791)>
Face 10661
UV Count: 3
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7376, 0.9791)>
  UV <Vector (0.7399, 0.9766)>
Face 10662
UV Count: 3
  UV <Vector (0.7458, 0.9826)>
  UV <Vector (0.7416, 0.9830)>
  UV <Vector (0.7425, 0.9781)>
Face 10663
UV Count: 3
  UV <Vector (0.7453, 0.9783)>
  UV <Vector (0.7478, 0.9766)>
  UV <Vector (0.7492, 0.9798)>
Face 10664
UV Count: 3
  UV <Vector (0.7492, 0.9798)>
  UV <Vector (0.7509, 0.9765)>
  UV <Vector (0.7540, 0.9785)>
Face 10665
UV Count: 3
  UV <Vector (0.7540, 0.9785)>
  UV <Vector (0.7580, 0.9779)>
  UV <Vector (0.7578, 0.9829)>
Face 10666
UV Count: 3
  UV <Vector (0.7593, 0.9805)>
  UV <Vector (0.7578, 0.9829)>
  UV <Vector (0.7580, 0.9779)>
Face 10667
UV Count: 3
  UV <Vector (0.7583, 0.9662)>
  UV <Vector (0.7593, 0.9657)>
  UV <Vector (0.7590, 0.9711)>
Face 10668
UV Count: 3
  UV <Vector (0.7035, 0.9929)>
  UV <Vector (0.7060, 0.9882)>
  UV <Vector (0.7091, 0.9888)>
Face 10669
UV Count: 3
  UV <Vector (0.7093, 0.9604)>
  UV <Vector (0.7094, 0.9631)>
  UV <Vector (0.7073, 0.9632)>
Face 10670
UV Count: 3
  UV <Vector (0.7053, 0.9627)>
  UV <Vector (0.7042, 0.9652)>
  UV <Vector (0.7043, 0.9614)>
Face 10671
UV Count: 3
  UV <Vector (0.7088, 0.9879)>
  UV <Vector (0.7065, 0.9871)>
  UV <Vector (0.7098, 0.9849)>
Face 10672
UV Count: 3
  UV <Vector (0.7060, 0.9882)>
  UV <Vector (0.7065, 0.9871)>
  UV <Vector (0.7088, 0.9879)>
Face 10673
UV Count: 3
  UV <Vector (0.7125, 0.9868)>
  UV <Vector (0.7153, 0.9842)>
  UV <Vector (0.7166, 0.9838)>
Face 10674
UV Count: 3
  UV <Vector (0.7151, 0.9820)>
  UV <Vector (0.7151, 0.9804)>
  UV <Vector (0.7164, 0.9825)>
Face 10675
UV Count: 3
  UV <Vector (0.7111, 0.9617)>
  UV <Vector (0.7132, 0.9613)>
  UV <Vector (0.7129, 0.9635)>
Face 10676
UV Count: 3
  UV <Vector (0.7091, 0.9888)>
  UV <Vector (0.7127, 0.9877)>
  UV <Vector (0.7153, 0.9918)>
Face 10677
UV Count: 3
  UV <Vector (0.6977, 0.9887)>
  UV <Vector (0.7001, 0.9885)>
  UV <Vector (0.7010, 0.9897)>
Face 10678
UV Count: 3
  UV <Vector (0.6924, 0.9866)>
  UV <Vector (0.6934, 0.9855)>
  UV <Vector (0.6947, 0.9874)>
Face 10679
UV Count: 3
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6968, 0.9933)>
  UV <Vector (0.6969, 0.9979)>
Face 10680
UV Count: 3
  UV <Vector (0.6968, 0.9933)>
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6940, 0.9882)>
Face 10681
UV Count: 3
  UV <Vector (0.6947, 0.9874)>
  UV <Vector (0.6977, 0.9887)>
  UV <Vector (0.6974, 0.9898)>
Face 10682
UV Count: 3
  UV <Vector (0.7010, 0.9897)>
  UV <Vector (0.7001, 0.9885)>
  UV <Vector (0.7018, 0.9879)>
Face 10683
UV Count: 3
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7038, 0.9859)>
  UV <Vector (0.7043, 0.9881)>
Face 10684
UV Count: 3
  UV <Vector (0.7033, 0.9636)>
  UV <Vector (0.7032, 0.9614)>
  UV <Vector (0.7043, 0.9614)>
Face 10685
UV Count: 3
  UV <Vector (0.6934, 0.9855)>
  UV <Vector (0.6924, 0.9866)>
  UV <Vector (0.6924, 0.9836)>
Face 10686
UV Count: 3
  UV <Vector (0.6926, 0.9638)>
  UV <Vector (0.6928, 0.9607)>
  UV <Vector (0.6938, 0.9613)>
Face 10687
UV Count: 3
  UV <Vector (0.6947, 0.9874)>
  UV <Vector (0.6960, 0.9840)>
  UV <Vector (0.6978, 0.9845)>
Face 10688
UV Count: 3
  UV <Vector (0.6934, 0.9855)>
  UV <Vector (0.6935, 0.9840)>
  UV <Vector (0.6960, 0.9840)>
Face 10689
UV Count: 3
  UV <Vector (0.7001, 0.9885)>
  UV <Vector (0.6978, 0.9845)>
  UV <Vector (0.7001, 0.9848)>
Face 10690
UV Count: 3
  UV <Vector (0.7026, 0.9863)>
  UV <Vector (0.7018, 0.9879)>
  UV <Vector (0.7001, 0.9848)>
Face 10691
UV Count: 3
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7043, 0.9614)>
  UV <Vector (0.7032, 0.9614)>
Face 10692
UV Count: 3
  UV <Vector (0.7004, 0.9586)>
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7019, 0.9599)>
Face 10693
UV Count: 3
  UV <Vector (0.6938, 0.9613)>
  UV <Vector (0.6928, 0.9607)>
  UV <Vector (0.6935, 0.9591)>
Face 10694
UV Count: 3
  UV <Vector (0.6953, 0.9598)>
  UV <Vector (0.6935, 0.9591)>
  UV <Vector (0.6975, 0.9589)>
Face 10695
UV Count: 3
  UV <Vector (0.6975, 0.9589)>
  UV <Vector (0.7004, 0.9586)>
  UV <Vector (0.6995, 0.9595)>
Face 10696
UV Count: 3
  UV <Vector (0.6953, 0.9598)>
  UV <Vector (0.6972, 0.9594)>
  UV <Vector (0.6954, 0.9631)>
Face 10697
UV Count: 3
  UV <Vector (0.6972, 0.9594)>
  UV <Vector (0.6995, 0.9595)>
  UV <Vector (0.6976, 0.9633)>
Face 10698
UV Count: 3
  UV <Vector (0.6995, 0.9595)>
  UV <Vector (0.7019, 0.9599)>
  UV <Vector (0.7014, 0.9631)>
Face 10699
UV Count: 3
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7063, 0.9593)>
  UV <Vector (0.7055, 0.9611)>
Face 10700
UV Count: 3
  UV <Vector (0.7099, 0.9596)>
  UV <Vector (0.7132, 0.9613)>
  UV <Vector (0.7111, 0.9617)>
Face 10701
UV Count: 3
  UV <Vector (0.7075, 0.9602)>
  UV <Vector (0.7063, 0.9593)>
  UV <Vector (0.7099, 0.9596)>
Face 10702
UV Count: 3
  UV <Vector (0.6891, 0.9894)>
  UV <Vector (0.6886, 0.9882)>
  UV <Vector (0.6911, 0.9860)>
Face 10703
UV Count: 3
  UV <Vector (0.6911, 0.9860)>
  UV <Vector (0.6915, 0.9833)>
  UV <Vector (0.6924, 0.9836)>
Face 10704
UV Count: 3
  UV <Vector (0.6841, 0.9889)>
  UV <Vector (0.6844, 0.9875)>
  UV <Vector (0.6886, 0.9882)>
Face 10705
UV Count: 3
  UV <Vector (0.6841, 0.9889)>
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6830, 0.9853)>
Face 10706
UV Count: 3
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6814, 0.9822)>
  UV <Vector (0.6822, 0.9835)>
Face 10707
UV Count: 3
  UV <Vector (0.6821, 0.9626)>
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6833, 0.9600)>
Face 10708
UV Count: 3
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6860, 0.9578)>
  UV <Vector (0.6862, 0.9595)>
Face 10709
UV Count: 3
  UV <Vector (0.6860, 0.9578)>
  UV <Vector (0.6903, 0.9586)>
  UV <Vector (0.6895, 0.9595)>
Face 10710
UV Count: 3
  UV <Vector (0.6928, 0.9607)>
  UV <Vector (0.6926, 0.9638)>
  UV <Vector (0.6919, 0.9630)>
Face 10711
UV Count: 3
  UV <Vector (0.6917, 0.9607)>
  UV <Vector (0.6895, 0.9595)>
  UV <Vector (0.6903, 0.9586)>
Face 10712
UV Count: 3
  UV <Vector (0.6891, 0.9894)>
  UV <Vector (0.6921, 0.9933)>
  UV <Vector (0.6855, 0.9932)>
Face 10713
UV Count: 3
  UV <Vector (0.6812, 0.9885)>
  UV <Vector (0.6816, 0.9854)>
  UV <Vector (0.6841, 0.9889)>
Face 10714
UV Count: 3
  UV <Vector (0.6862, 0.9595)>
  UV <Vector (0.6895, 0.9595)>
  UV <Vector (0.6892, 0.9630)>
Face 10715
UV Count: 3
  UV <Vector (0.6886, 0.9882)>
  UV <Vector (0.6844, 0.9875)>
  UV <Vector (0.6863, 0.9833)>
Face 10716
UV Count: 3
  UV <Vector (0.6879, 0.9536)>
  UV <Vector (0.6963, 0.9536)>
  UV <Vector (0.6935, 0.9591)>
Face 10717
UV Count: 3
  UV <Vector (0.7058, 0.9536)>
  UV <Vector (0.7035, 0.9594)>
  UV <Vector (0.7004, 0.9586)>
Face 10718
UV Count: 3
  UV <Vector (0.7058, 0.9536)>
  UV <Vector (0.7134, 0.9536)>
  UV <Vector (0.7099, 0.9596)>
Face 10719
UV Count: 3
  UV <Vector (0.8117, 0.9636)>
  UV <Vector (0.8061, 0.9693)>
  UV <Vector (0.8037, 0.9637)>
Face 10720
UV Count: 3
  UV <Vector (0.7161, 0.9726)>
  UV <Vector (0.7163, 0.9764)>
  UV <Vector (0.7144, 0.9753)>
Face 10721
UV Count: 3
  UV <Vector (0.7169, 0.9682)>
  UV <Vector (0.7150, 0.9710)>
  UV <Vector (0.7140, 0.9676)>
Face 10722
UV Count: 3
  UV <Vector (0.7073, 0.9632)>
  UV <Vector (0.7053, 0.9627)>
  UV <Vector (0.7055, 0.9611)>
Face 10723
UV Count: 3
  UV <Vector (0.7055, 0.9866)>
  UV <Vector (0.7043, 0.9881)>
  UV <Vector (0.7038, 0.9859)>
Face 10724
UV Count: 3
  UV <Vector (0.7060, 0.9882)>
  UV <Vector (0.7043, 0.9881)>
  UV <Vector (0.7055, 0.9866)>
Face 10725
UV Count: 3
  UV <Vector (0.7213, 0.9622)>
  UV <Vector (0.7160, 0.9638)>
  UV <Vector (0.7134, 0.9536)>
Face 10726
UV Count: 3
  UV <Vector (0.7251, 0.9633)>
  UV <Vector (0.7213, 0.9622)>
  UV <Vector (0.7198, 0.9536)>
Face 10727
UV Count: 3
  UV <Vector (0.7088, 0.9879)>
  UV <Vector (0.7125, 0.9868)>
  UV <Vector (0.7127, 0.9877)>
Face 10728
UV Count: 3
  UV <Vector (0.7174, 0.9818)>
  UV <Vector (0.7183, 0.9769)>
  UV <Vector (0.7214, 0.9777)>
Face 10729
UV Count: 3
  UV <Vector (0.7194, 0.9838)>
  UV <Vector (0.7184, 0.9854)>
  UV <Vector (0.7166, 0.9838)>
Face 10730
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7823, 0.9733)>
  UV <Vector (0.7840, 0.9630)>
Face 10731
UV Count: 3
  UV <Vector (0.7823, 0.9733)>
  UV <Vector (0.7737, 0.9732)>
  UV <Vector (0.7759, 0.9616)>
Face 10732
UV Count: 3
  UV <Vector (0.7987, 0.9677)>
  UV <Vector (0.7979, 0.9734)>
  UV <Vector (0.7896, 0.9733)>
Face 10733
UV Count: 3
  UV <Vector (0.7636, 0.9575)>
  UV <Vector (0.7635, 0.9605)>
  UV <Vector (0.7611, 0.9622)>
Face 10734
UV Count: 3
  UV <Vector (0.7593, 0.9805)>
  UV <Vector (0.7638, 0.9842)>
  UV <Vector (0.7638, 0.9883)>
Face 10735
UV Count: 3
  UV <Vector (0.7759, 0.9616)>
  UV <Vector (0.7737, 0.9732)>
  UV <Vector (0.7666, 0.9731)>
Face 10736
UV Count: 3
  UV <Vector (0.7682, 0.9594)>
  UV <Vector (0.7710, 0.9508)>
  UV <Vector (0.7782, 0.9528)>
Face 10737
UV Count: 3
  UV <Vector (0.8063, 0.9735)>
  UV <Vector (0.8157, 0.9736)>
  UV <Vector (0.8149, 0.9762)>
Face 10738
UV Count: 3
  UV <Vector (0.6216, 0.9751)>
  UV <Vector (0.6235, 0.9743)>
  UV <Vector (0.6245, 0.9773)>
Face 10739
UV Count: 3
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6220, 0.9536)>
  UV <Vector (0.6323, 0.9536)>
Face 10740
UV Count: 3
  UV <Vector (0.6087, 0.9536)>
  UV <Vector (0.6154, 0.9536)>
  UV <Vector (0.6118, 0.9641)>
Face 10741
UV Count: 3
  UV <Vector (0.6050, 0.9921)>
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6110, 0.9854)>
Face 10742
UV Count: 3
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6104, 0.9916)>
  UV <Vector (0.6110, 0.9854)>
Face 10743
UV Count: 3
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6188, 0.9847)>
  UV <Vector (0.6231, 0.9848)>
Face 10744
UV Count: 3
  UV <Vector (0.6194, 0.9751)>
  UV <Vector (0.6216, 0.9751)>
  UV <Vector (0.6221, 0.9789)>
Face 10745
UV Count: 3
  UV <Vector (0.6170, 0.9777)>
  UV <Vector (0.6178, 0.9748)>
  UV <Vector (0.6194, 0.9751)>
Face 10746
UV Count: 3
  UV <Vector (0.6260, 0.9911)>
  UV <Vector (0.6263, 0.9826)>
  UV <Vector (0.6314, 0.9845)>
Face 10747
UV Count: 3
  UV <Vector (0.6314, 0.9845)>
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6365, 0.9910)>
Face 10748
UV Count: 3
  UV <Vector (0.6274, 0.9769)>
  UV <Vector (0.6283, 0.9733)>
  UV <Vector (0.6310, 0.9742)>
Face 10749
UV Count: 3
  UV <Vector (0.6365, 0.9910)>
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6404, 0.9858)>
Face 10750
UV Count: 3
  UV <Vector (0.6448, 0.9859)>
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6419, 0.9913)>
Face 10751
UV Count: 3
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6552, 0.9979)>
  UV <Vector (0.6499, 0.9978)>
Face 10752
UV Count: 3
  UV <Vector (0.6487, 0.9921)>
  UV <Vector (0.6499, 0.9978)>
  UV <Vector (0.6437, 0.9979)>
Face 10753
UV Count: 3
  UV <Vector (0.6367, 0.9978)>
  UV <Vector (0.6365, 0.9910)>
  UV <Vector (0.6419, 0.9913)>
Face 10754
UV Count: 3
  UV <Vector (0.6367, 0.9978)>
  UV <Vector (0.6321, 0.9978)>
  UV <Vector (0.6320, 0.9915)>
Face 10755
UV Count: 3
  UV <Vector (0.6262, 0.9978)>
  UV <Vector (0.6260, 0.9911)>
  UV <Vector (0.6320, 0.9915)>
Face 10756
UV Count: 3
  UV <Vector (0.6175, 0.9978)>
  UV <Vector (0.6165, 0.9914)>
  UV <Vector (0.6260, 0.9911)>
Face 10757
UV Count: 3
  UV <Vector (0.6111, 0.9978)>
  UV <Vector (0.6104, 0.9916)>
  UV <Vector (0.6165, 0.9914)>
Face 10758
UV Count: 3
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6600, 0.9979)>
Face 10759
UV Count: 3
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6660, 0.9895)>
Face 10760
UV Count: 3
  UV <Vector (0.6813, 0.9978)>
  UV <Vector (0.6762, 0.9978)>
  UV <Vector (0.6771, 0.9931)>
Face 10761
UV Count: 3
  UV <Vector (0.6715, 0.9978)>
  UV <Vector (0.6708, 0.9932)>
  UV <Vector (0.6771, 0.9931)>
Face 10762
UV Count: 3
  UV <Vector (0.6600, 0.9979)>
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6664, 0.9931)>
Face 10763
UV Count: 3
  UV <Vector (0.6817, 0.9536)>
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6780, 0.9580)>
Face 10764
UV Count: 3
  UV <Vector (0.7989, 0.9824)>
  UV <Vector (0.8004, 0.9896)>
  UV <Vector (0.7926, 0.9906)>
Face 10765
UV Count: 3
  UV <Vector (0.7838, 0.9836)>
  UV <Vector (0.7909, 0.9819)>
  UV <Vector (0.7926, 0.9906)>
Face 10766
UV Count: 3
  UV <Vector (0.6220, 0.9536)>
  UV <Vector (0.6215, 0.9625)>
  UV <Vector (0.6184, 0.9622)>
Face 10767
UV Count: 3
  UV <Vector (0.7838, 0.9836)>
  UV <Vector (0.7860, 0.9927)>
  UV <Vector (0.7778, 0.9936)>
Face 10768
UV Count: 3
  UV <Vector (0.7979, 0.9734)>
  UV <Vector (0.8063, 0.9735)>
  UV <Vector (0.8060, 0.9777)>
Face 10769
UV Count: 3
  UV <Vector (0.6493, 0.9645)>
  UV <Vector (0.6471, 0.9637)>
  UV <Vector (0.6502, 0.9610)>
Face 10770
UV Count: 3
  UV <Vector (0.6466, 0.9827)>
  UV <Vector (0.6456, 0.9822)>
  UV <Vector (0.6462, 0.9788)>
Face 10771
UV Count: 3
  UV <Vector (0.6366, 0.9798)>
  UV <Vector (0.6384, 0.9760)>
  UV <Vector (0.6414, 0.9780)>
Face 10772
UV Count: 3
  UV <Vector (0.7986, 0.9792)>
  UV <Vector (0.8060, 0.9777)>
  UV <Vector (0.8036, 0.9832)>
Face 10773
UV Count: 3
  UV <Vector (0.6062, 0.9978)>
  UV <Vector (0.6050, 0.9921)>
  UV <Vector (0.6104, 0.9916)>
Face 10774
UV Count: 3
  UV <Vector (0.6387, 0.9718)>
  UV <Vector (0.6372, 0.9740)>
  UV <Vector (0.6374, 0.9704)>
Face 10775
UV Count: 3
  UV <Vector (0.6309, 0.9707)>
  UV <Vector (0.6310, 0.9742)>
  UV <Vector (0.6283, 0.9733)>
Face 10776
UV Count: 3
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6082, 0.9761)>
  UV <Vector (0.6111, 0.9766)>
Face 10777
UV Count: 3
  UV <Vector (0.6235, 0.9743)>
  UV <Vector (0.6216, 0.9751)>
  UV <Vector (0.6214, 0.9715)>
Face 10778
UV Count: 3
  UV <Vector (0.6194, 0.9751)>
  UV <Vector (0.6190, 0.9715)>
  UV <Vector (0.6214, 0.9715)>
Face 10779
UV Count: 3
  UV <Vector (0.6178, 0.9748)>
  UV <Vector (0.6163, 0.9710)>
  UV <Vector (0.6190, 0.9715)>
Face 10780
UV Count: 3
  UV <Vector (0.6178, 0.9748)>
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6156, 0.9719)>
Face 10781
UV Count: 3
  UV <Vector (0.6082, 0.9761)>
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6109, 0.9732)>
Face 10782
UV Count: 3
  UV <Vector (0.6457, 0.9765)>
  UV <Vector (0.6474, 0.9753)>
  UV <Vector (0.6462, 0.9788)>
Face 10783
UV Count: 3
  UV <Vector (0.6418, 0.9666)>
  UV <Vector (0.6414, 0.9621)>
  UV <Vector (0.6471, 0.9637)>
Face 10784
UV Count: 3
  UV <Vector (0.6391, 0.9677)>
  UV <Vector (0.6376, 0.9632)>
  UV <Vector (0.6414, 0.9621)>
Face 10785
UV Count: 3
  UV <Vector (0.6259, 0.9641)>
  UV <Vector (0.6318, 0.9622)>
  UV <Vector (0.6313, 0.9676)>
Face 10786
UV Count: 3
  UV <Vector (0.6215, 0.9675)>
  UV <Vector (0.6215, 0.9625)>
  UV <Vector (0.6259, 0.9641)>
Face 10787
UV Count: 3
  UV <Vector (0.6193, 0.9678)>
  UV <Vector (0.6184, 0.9622)>
  UV <Vector (0.6215, 0.9625)>
Face 10788
UV Count: 3
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6184, 0.9622)>
  UV <Vector (0.6193, 0.9678)>
Face 10789
UV Count: 3
  UV <Vector (0.6139, 0.9776)>
  UV <Vector (0.6109, 0.9796)>
  UV <Vector (0.6111, 0.9766)>
Face 10790
UV Count: 3
  UV <Vector (0.6137, 0.9752)>
  UV <Vector (0.6111, 0.9766)>
  UV <Vector (0.6109, 0.9732)>
Face 10791
UV Count: 3
  UV <Vector (0.6118, 0.9641)>
  UV <Vector (0.6158, 0.9649)>
  UV <Vector (0.6140, 0.9697)>
Face 10792
UV Count: 3
  UV <Vector (0.6158, 0.9761)>
  UV <Vector (0.6137, 0.9752)>
  UV <Vector (0.6148, 0.9719)>
Face 10793
UV Count: 3
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6082, 0.9761)>
  UV <Vector (0.6067, 0.9786)>
Face 10794
UV Count: 3
  UV <Vector (0.6268, 0.9708)>
  UV <Vector (0.6283, 0.9733)>
  UV <Vector (0.6261, 0.9740)>
Face 10795
UV Count: 3
  UV <Vector (0.6155, 0.9825)>
  UV <Vector (0.6110, 0.9854)>
  UV <Vector (0.6107, 0.9839)>
Face 10796
UV Count: 3
  UV <Vector (0.6155, 0.9825)>
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6188, 0.9836)>
Face 10797
UV Count: 3
  UV <Vector (0.6188, 0.9847)>
  UV <Vector (0.6188, 0.9836)>
  UV <Vector (0.6230, 0.9838)>
Face 10798
UV Count: 3
  UV <Vector (0.6263, 0.9826)>
  UV <Vector (0.6231, 0.9848)>
  UV <Vector (0.6230, 0.9838)>
Face 10799
UV Count: 3
  UV <Vector (0.6263, 0.9826)>
  UV <Vector (0.6267, 0.9798)>
  UV <Vector (0.6315, 0.9826)>
Face 10800
UV Count: 3
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6314, 0.9845)>
  UV <Vector (0.6315, 0.9826)>
Face 10801
UV Count: 3
  UV <Vector (0.6365, 0.9813)>
  UV <Vector (0.6366, 0.9798)>
  UV <Vector (0.6404, 0.9841)>
Face 10802
UV Count: 3
  UV <Vector (0.6439, 0.9843)>
  UV <Vector (0.6448, 0.9859)>
  UV <Vector (0.6404, 0.9858)>
Face 10803
UV Count: 3
  UV <Vector (0.6244, 0.9716)>
  UV <Vector (0.6257, 0.9709)>
  UV <Vector (0.6261, 0.9740)>
Face 10804
UV Count: 3
  UV <Vector (0.6310, 0.9742)>
  UV <Vector (0.6339, 0.9734)>
  UV <Vector (0.6345, 0.9768)>
Face 10805
UV Count: 3
  UV <Vector (0.6339, 0.9734)>
  UV <Vector (0.6310, 0.9742)>
  UV <Vector (0.6309, 0.9707)>
Face 10806
UV Count: 3
  UV <Vector (0.6339, 0.9734)>
  UV <Vector (0.6355, 0.9711)>
  UV <Vector (0.6374, 0.9704)>
Face 10807
UV Count: 3
  UV <Vector (0.6313, 0.9676)>
  UV <Vector (0.6318, 0.9622)>
  UV <Vector (0.6376, 0.9632)>
Face 10808
UV Count: 3
  UV <Vector (0.6058, 0.9739)>
  UV <Vector (0.6057, 0.9695)>
  UV <Vector (0.6068, 0.9677)>
Face 10809
UV Count: 3
  UV <Vector (0.6109, 0.9732)>
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6085, 0.9712)>
Face 10810
UV Count: 3
  UV <Vector (0.6148, 0.9719)>
  UV <Vector (0.6109, 0.9732)>
  UV <Vector (0.6115, 0.9686)>
Face 10811
UV Count: 3
  UV <Vector (0.6153, 0.9686)>
  UV <Vector (0.6156, 0.9719)>
  UV <Vector (0.6148, 0.9719)>
Face 10812
UV Count: 3
  UV <Vector (0.6163, 0.9710)>
  UV <Vector (0.6156, 0.9719)>
  UV <Vector (0.6153, 0.9686)>
Face 10813
UV Count: 3
  UV <Vector (0.6190, 0.9715)>
  UV <Vector (0.6163, 0.9710)>
  UV <Vector (0.6177, 0.9679)>
Face 10814
UV Count: 3
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6190, 0.9715)>
  UV <Vector (0.6193, 0.9678)>
Face 10815
UV Count: 3
  UV <Vector (0.6214, 0.9715)>
  UV <Vector (0.6215, 0.9675)>
  UV <Vector (0.6233, 0.9687)>
Face 10816
UV Count: 3
  UV <Vector (0.6233, 0.9687)>
  UV <Vector (0.6260, 0.9678)>
  UV <Vector (0.6257, 0.9709)>
Face 10817
UV Count: 3
  UV <Vector (0.6260, 0.9678)>
  UV <Vector (0.6283, 0.9686)>
  UV <Vector (0.6268, 0.9708)>
Face 10818
UV Count: 3
  UV <Vector (0.6283, 0.9686)>
  UV <Vector (0.6313, 0.9676)>
  UV <Vector (0.6309, 0.9707)>
Face 10819
UV Count: 3
  UV <Vector (0.6355, 0.9711)>
  UV <Vector (0.6309, 0.9707)>
  UV <Vector (0.6313, 0.9676)>
Face 10820
UV Count: 3
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6355, 0.9711)>
  UV <Vector (0.6346, 0.9690)>
Face 10821
UV Count: 3
  UV <Vector (0.6374, 0.9704)>
  UV <Vector (0.6375, 0.9667)>
  UV <Vector (0.6391, 0.9677)>
Face 10822
UV Count: 3
  UV <Vector (0.6425, 0.9697)>
  UV <Vector (0.6382, 0.9700)>
  UV <Vector (0.6391, 0.9677)>
Face 10823
UV Count: 3
  UV <Vector (0.6461, 0.9681)>
  UV <Vector (0.6481, 0.9711)>
  UV <Vector (0.6425, 0.9697)>
Face 10824
UV Count: 3
  UV <Vector (0.6070, 0.9708)>
  UV <Vector (0.6118, 0.9641)>
  UV <Vector (0.6115, 0.9686)>
Face 10825
UV Count: 3
  UV <Vector (0.6403, 0.9725)>
  UV <Vector (0.6426, 0.9730)>
  UV <Vector (0.6414, 0.9780)>
Face 10826
UV Count: 3
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6426, 0.9730)>
  UV <Vector (0.6445, 0.9731)>
Face 10827
UV Count: 3
  UV <Vector (0.6315, 0.9826)>
  UV <Vector (0.6311, 0.9778)>
  UV <Vector (0.6345, 0.9768)>
Face 10828
UV Count: 3
  UV <Vector (0.6267, 0.9798)>
  UV <Vector (0.6274, 0.9769)>
  UV <Vector (0.6311, 0.9778)>
Face 10829
UV Count: 3
  UV <Vector (0.6245, 0.9773)>
  UV <Vector (0.6267, 0.9798)>
  UV <Vector (0.6230, 0.9838)>
Face 10830
UV Count: 3
  UV <Vector (0.6188, 0.9836)>
  UV <Vector (0.6193, 0.9792)>
  UV <Vector (0.6221, 0.9789)>
Face 10831
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6170, 0.9777)>
  UV <Vector (0.6193, 0.9792)>
Face 10832
UV Count: 3
  UV <Vector (0.6155, 0.9808)>
  UV <Vector (0.6107, 0.9839)>
  UV <Vector (0.6109, 0.9796)>
Face 10833
UV Count: 3
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6109, 0.9796)>
Face 10834
UV Count: 3
  UV <Vector (0.6067, 0.9786)>
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6052, 0.9811)>
Face 10835
UV Count: 3
  UV <Vector (0.6075, 0.9736)>
  UV <Vector (0.6058, 0.9739)>
  UV <Vector (0.6070, 0.9708)>
Face 10836
UV Count: 3
  UV <Vector (0.6601, 0.9929)>
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6543, 0.9894)>
Face 10837
UV Count: 3
  UV <Vector (0.6546, 0.9601)>
  UV <Vector (0.6566, 0.9600)>
  UV <Vector (0.6564, 0.9628)>
Face 10838
UV Count: 3
  UV <Vector (0.6586, 0.9628)>
  UV <Vector (0.6587, 0.9610)>
  UV <Vector (0.6600, 0.9615)>
Face 10839
UV Count: 3
  UV <Vector (0.6547, 0.9853)>
  UV <Vector (0.6571, 0.9876)>
  UV <Vector (0.6545, 0.9884)>
Face 10840
UV Count: 3
  UV <Vector (0.6577, 0.9886)>
  UV <Vector (0.6543, 0.9894)>
  UV <Vector (0.6545, 0.9884)>
Face 10841
UV Count: 3
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6481, 0.9844)>
  UV <Vector (0.6507, 0.9871)>
Face 10842
UV Count: 3
  UV <Vector (0.6474, 0.9821)>
  UV <Vector (0.6481, 0.9844)>
  UV <Vector (0.6466, 0.9827)>
Face 10843
UV Count: 3
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6515, 0.9627)>
  UV <Vector (0.6503, 0.9630)>
Face 10844
UV Count: 3
  UV <Vector (0.6543, 0.9894)>
  UV <Vector (0.6551, 0.9932)>
  UV <Vector (0.6487, 0.9921)>
Face 10845
UV Count: 3
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6634, 0.9882)>
  UV <Vector (0.6657, 0.9885)>
Face 10846
UV Count: 3
  UV <Vector (0.6710, 0.9858)>
  UV <Vector (0.6694, 0.9876)>
  UV <Vector (0.6686, 0.9870)>
Face 10847
UV Count: 3
  UV <Vector (0.6664, 0.9979)>
  UV <Vector (0.6664, 0.9931)>
  UV <Vector (0.6708, 0.9932)>
Face 10848
UV Count: 3
  UV <Vector (0.6664, 0.9931)>
  UV <Vector (0.6660, 0.9895)>
  UV <Vector (0.6694, 0.9876)>
Face 10849
UV Count: 3
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6694, 0.9876)>
  UV <Vector (0.6660, 0.9895)>
Face 10850
UV Count: 3
  UV <Vector (0.6625, 0.9896)>
  UV <Vector (0.6594, 0.9882)>
  UV <Vector (0.6618, 0.9876)>
Face 10851
UV Count: 3
  UV <Vector (0.6594, 0.9882)>
  UV <Vector (0.6600, 0.9855)>
  UV <Vector (0.6610, 0.9858)>
Face 10852
UV Count: 3
  UV <Vector (0.6600, 0.9615)>
  UV <Vector (0.6612, 0.9616)>
  UV <Vector (0.6611, 0.9640)>
Face 10853
UV Count: 3
  UV <Vector (0.6701, 0.9849)>
  UV <Vector (0.6706, 0.9832)>
  UV <Vector (0.6713, 0.9836)>
Face 10854
UV Count: 3
  UV <Vector (0.6703, 0.9644)>
  UV <Vector (0.6698, 0.9615)>
  UV <Vector (0.6711, 0.9612)>
Face 10855
UV Count: 3
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6657, 0.9885)>
  UV <Vector (0.6660, 0.9842)>
Face 10856
UV Count: 3
  UV <Vector (0.6701, 0.9849)>
  UV <Vector (0.6686, 0.9870)>
  UV <Vector (0.6678, 0.9837)>
Face 10857
UV Count: 3
  UV <Vector (0.6631, 0.9842)>
  UV <Vector (0.6660, 0.9842)>
  UV <Vector (0.6634, 0.9882)>
Face 10858
UV Count: 3
  UV <Vector (0.6610, 0.9858)>
  UV <Vector (0.6616, 0.9836)>
  UV <Vector (0.6631, 0.9842)>
Face 10859
UV Count: 3
  UV <Vector (0.6612, 0.9616)>
  UV <Vector (0.6600, 0.9615)>
  UV <Vector (0.6608, 0.9594)>
Face 10860
UV Count: 3
  UV <Vector (0.6625, 0.9600)>
  UV <Vector (0.6608, 0.9594)>
  UV <Vector (0.6637, 0.9585)>
Face 10861
UV Count: 3
  UV <Vector (0.6698, 0.9615)>
  UV <Vector (0.6687, 0.9597)>
  UV <Vector (0.6706, 0.9591)>
Face 10862
UV Count: 3
  UV <Vector (0.6687, 0.9597)>
  UV <Vector (0.6669, 0.9590)>
  UV <Vector (0.6667, 0.9585)>
Face 10863
UV Count: 3
  UV <Vector (0.6648, 0.9593)>
  UV <Vector (0.6637, 0.9585)>
  UV <Vector (0.6667, 0.9585)>
Face 10864
UV Count: 3
  UV <Vector (0.6687, 0.9597)>
  UV <Vector (0.6698, 0.9615)>
  UV <Vector (0.6678, 0.9632)>
Face 10865
UV Count: 3
  UV <Vector (0.6669, 0.9590)>
  UV <Vector (0.6678, 0.9632)>
  UV <Vector (0.6665, 0.9628)>
Face 10866
UV Count: 3
  UV <Vector (0.6648, 0.9593)>
  UV <Vector (0.6665, 0.9628)>
  UV <Vector (0.6638, 0.9632)>
Face 10867
UV Count: 3
  UV <Vector (0.6587, 0.9610)>
  UV <Vector (0.6580, 0.9592)>
  UV <Vector (0.6608, 0.9594)>
Face 10868
UV Count: 3
  UV <Vector (0.6524, 0.9612)>
  UV <Vector (0.6502, 0.9610)>
  UV <Vector (0.6539, 0.9594)>
Face 10869
UV Count: 3
  UV <Vector (0.6566, 0.9600)>
  UV <Vector (0.6546, 0.9601)>
  UV <Vector (0.6539, 0.9594)>
Face 10870
UV Count: 3
  UV <Vector (0.6738, 0.9889)>
  UV <Vector (0.6710, 0.9858)>
  UV <Vector (0.6723, 0.9854)>
Face 10871
UV Count: 3
  UV <Vector (0.6713, 0.9836)>
  UV <Vector (0.6720, 0.9827)>
  UV <Vector (0.6723, 0.9854)>
Face 10872
UV Count: 3
  UV <Vector (0.6784, 0.9887)>
  UV <Vector (0.6738, 0.9889)>
  UV <Vector (0.6742, 0.9878)>
Face 10873
UV Count: 3
  UV <Vector (0.6783, 0.9874)>
  UV <Vector (0.6801, 0.9854)>
  UV <Vector (0.6816, 0.9854)>
Face 10874
UV Count: 3
  UV <Vector (0.6808, 0.9834)>
  UV <Vector (0.6814, 0.9822)>
  UV <Vector (0.6816, 0.9854)>
Face 10875
UV Count: 3
  UV <Vector (0.6807, 0.9601)>
  UV <Vector (0.6820, 0.9587)>
  UV <Vector (0.6821, 0.9626)>
Face 10876
UV Count: 3
  UV <Vector (0.6778, 0.9596)>
  UV <Vector (0.6780, 0.9580)>
  UV <Vector (0.6820, 0.9587)>
Face 10877
UV Count: 3
  UV <Vector (0.6744, 0.9600)>
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6780, 0.9580)>
Face 10878
UV Count: 3
  UV <Vector (0.6715, 0.9639)>
  UV <Vector (0.6710, 0.9648)>
  UV <Vector (0.6711, 0.9612)>
Face 10879
UV Count: 3
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6744, 0.9600)>
  UV <Vector (0.6722, 0.9613)>
Face 10880
UV Count: 3
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6708, 0.9932)>
  UV <Vector (0.6738, 0.9889)>
Face 10881
UV Count: 3
  UV <Vector (0.6812, 0.9885)>
  UV <Vector (0.6771, 0.9931)>
  UV <Vector (0.6784, 0.9887)>
Face 10882
UV Count: 3
  UV <Vector (0.6778, 0.9596)>
  UV <Vector (0.6778, 0.9628)>
  UV <Vector (0.6744, 0.9633)>
Face 10883
UV Count: 3
  UV <Vector (0.6767, 0.9833)>
  UV <Vector (0.6783, 0.9874)>
  UV <Vector (0.6742, 0.9878)>
Face 10884
UV Count: 3
  UV <Vector (0.6755, 0.9536)>
  UV <Vector (0.6737, 0.9589)>
  UV <Vector (0.6706, 0.9591)>
Face 10885
UV Count: 3
  UV <Vector (0.6573, 0.9536)>
  UV <Vector (0.6671, 0.9536)>
  UV <Vector (0.6637, 0.9585)>
Face 10886
UV Count: 3
  UV <Vector (0.6573, 0.9536)>
  UV <Vector (0.6580, 0.9592)>
  UV <Vector (0.6539, 0.9594)>
Face 10887
UV Count: 3
  UV <Vector (0.8036, 0.9832)>
  UV <Vector (0.8060, 0.9777)>
  UV <Vector (0.8115, 0.9835)>
Face 10888
UV Count: 3
  UV <Vector (0.6481, 0.9711)>
  UV <Vector (0.6474, 0.9753)>
  UV <Vector (0.6457, 0.9765)>
Face 10889
UV Count: 3
  UV <Vector (0.6490, 0.9672)>
  UV <Vector (0.6481, 0.9711)>
  UV <Vector (0.6461, 0.9681)>
Face 10890
UV Count: 3
  UV <Vector (0.6564, 0.9628)>
  UV <Vector (0.6566, 0.9600)>
  UV <Vector (0.6587, 0.9610)>
Face 10891
UV Count: 3
  UV <Vector (0.6600, 0.9855)>
  UV <Vector (0.6594, 0.9882)>
  UV <Vector (0.6582, 0.9868)>
Face 10892
UV Count: 3
  UV <Vector (0.6582, 0.9868)>
  UV <Vector (0.6594, 0.9882)>
  UV <Vector (0.6577, 0.9886)>
Face 10893
UV Count: 3
  UV <Vector (0.6490, 0.9536)>
  UV <Vector (0.6471, 0.9637)>
  UV <Vector (0.6414, 0.9621)>
Face 10894
UV Count: 3
  UV <Vector (0.6420, 0.9536)>
  UV <Vector (0.6414, 0.9621)>
  UV <Vector (0.6376, 0.9632)>
Face 10895
UV Count: 3
  UV <Vector (0.6507, 0.9880)>
  UV <Vector (0.6507, 0.9871)>
  UV <Vector (0.6545, 0.9884)>
Face 10896
UV Count: 3
  UV <Vector (0.6414, 0.9780)>
  UV <Vector (0.6442, 0.9771)>
  UV <Vector (0.6456, 0.9822)>
Face 10897
UV Count: 3
  UV <Vector (0.6467, 0.9842)>
  UV <Vector (0.6448, 0.9859)>
  UV <Vector (0.6439, 0.9843)>
Face 10898
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7909, 0.9819)>
  UV <Vector (0.7838, 0.9836)>
Face 10899
UV Count: 3
  UV <Vector (0.7757, 0.9848)>
  UV <Vector (0.7737, 0.9732)>
  UV <Vector (0.7823, 0.9733)>
Face 10900
UV Count: 3
  UV <Vector (0.7896, 0.9733)>
  UV <Vector (0.7979, 0.9734)>
  UV <Vector (0.7986, 0.9792)>
Face 10901
UV Count: 3
  UV <Vector (0.6057, 0.9695)>
  UV <Vector (0.6014, 0.9637)>
  UV <Vector (0.6014, 0.9602)>
Face 10902
UV Count: 3
  UV <Vector (0.6052, 0.9811)>
  UV <Vector (0.6067, 0.9829)>
  UV <Vector (0.6011, 0.9906)>
Face 10903
UV Count: 3
  UV <Vector (0.7666, 0.9731)>
  UV <Vector (0.7737, 0.9732)>
  UV <Vector (0.7757, 0.9848)>
Face 10904
UV Count: 3
  UV <Vector (0.7680, 0.9869)>
  UV <Vector (0.7757, 0.9848)>
  UV <Vector (0.7778, 0.9936)>
Face 10905
UV Count: 3
  UV <Vector (0.6969, 0.9466)>
  UV <Vector (0.6986, 0.9504)>
  UV <Vector (0.6894, 0.9504)>
Face 10906
UV Count: 3
  UV <Vector (0.6878, 0.9470)>
  UV <Vector (0.6867, 0.9412)>
  UV <Vector (0.6941, 0.9421)>
Face 10907
UV Count: 3
  UV <Vector (0.6819, 0.9466)>
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6867, 0.9412)>
Face 10908
UV Count: 3
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7352, 0.9232)>
  UV <Vector (0.7344, 0.9195)>
Face 10909
UV Count: 3
  UV <Vector (0.7640, 0.9312)>
  UV <Vector (0.7635, 0.9268)>
  UV <Vector (0.7657, 0.9268)>
Face 10910
UV Count: 3
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7190, 0.9418)>
Face 10911
UV Count: 3
  UV <Vector (0.7540, 0.9367)>
  UV <Vector (0.7554, 0.9399)>
  UV <Vector (0.7488, 0.9392)>
Face 10912
UV Count: 3
  UV <Vector (0.7953, 0.9475)>
  UV <Vector (0.7995, 0.9470)>
  UV <Vector (0.8004, 0.9497)>
Face 10913
UV Count: 3
  UV <Vector (0.7683, 0.9359)>
  UV <Vector (0.7658, 0.9315)>
  UV <Vector (0.7692, 0.9313)>
Face 10914
UV Count: 3
  UV <Vector (0.7703, 0.9347)>
  UV <Vector (0.7742, 0.9366)>
  UV <Vector (0.7742, 0.9393)>
Face 10915
UV Count: 3
  UV <Vector (0.7703, 0.9347)>
  UV <Vector (0.7692, 0.9313)>
  UV <Vector (0.7741, 0.9322)>
Face 10916
UV Count: 3
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.8055, 0.9413)>
  UV <Vector (0.8034, 0.9462)>
Face 10917
UV Count: 3
  UV <Vector (0.8034, 0.9462)>
  UV <Vector (0.8042, 0.9492)>
  UV <Vector (0.8004, 0.9497)>
Face 10918
UV Count: 3
  UV <Vector (0.7921, 0.9414)>
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7864, 0.9399)>
Face 10919
UV Count: 3
  UV <Vector (0.8001, 0.9392)>
  UV <Vector (0.8032, 0.9363)>
  UV <Vector (0.8051, 0.9371)>
Face 10920
UV Count: 3
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.7962, 0.9442)>
  UV <Vector (0.7962, 0.9408)>
Face 10921
UV Count: 3
  UV <Vector (0.8069, 0.9340)>
  UV <Vector (0.8090, 0.9321)>
  UV <Vector (0.8096, 0.9348)>
Face 10922
UV Count: 3
  UV <Vector (0.8079, 0.9354)>
  UV <Vector (0.8072, 0.9376)>
  UV <Vector (0.8051, 0.9371)>
Face 10923
UV Count: 3
  UV <Vector (0.8040, 0.9314)>
  UV <Vector (0.8014, 0.9332)>
  UV <Vector (0.8015, 0.9308)>
Face 10924
UV Count: 3
  UV <Vector (0.8050, 0.9300)>
  UV <Vector (0.8069, 0.9305)>
  UV <Vector (0.8051, 0.9322)>
Face 10925
UV Count: 3
  UV <Vector (0.8051, 0.9322)>
  UV <Vector (0.8023, 0.9348)>
  UV <Vector (0.8014, 0.9332)>
Face 10926
UV Count: 3
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7822, 0.9403)>
Face 10927
UV Count: 3
  UV <Vector (0.7590, 0.9063)>
  UV <Vector (0.7569, 0.9136)>
  UV <Vector (0.7507, 0.9131)>
Face 10928
UV Count: 3
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7525, 0.9048)>
  UV <Vector (0.7507, 0.9131)>
Face 10929
UV Count: 3
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7419, 0.9123)>
  UV <Vector (0.7371, 0.9121)>
Face 10930
UV Count: 3
  UV <Vector (0.7413, 0.9175)>
  UV <Vector (0.7411, 0.9220)>
  UV <Vector (0.7378, 0.9220)>
Face 10931
UV Count: 3
  UV <Vector (0.7443, 0.9194)>
  UV <Vector (0.7431, 0.9227)>
  UV <Vector (0.7411, 0.9220)>
Face 10932
UV Count: 3
  UV <Vector (0.7346, 0.9056)>
  UV <Vector (0.7336, 0.9139)>
  UV <Vector (0.7280, 0.9111)>
Face 10933
UV Count: 3
  UV <Vector (0.7280, 0.9111)>
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7218, 0.9054)>
Face 10934
UV Count: 3
  UV <Vector (0.7316, 0.9192)>
  UV <Vector (0.7304, 0.9230)>
  UV <Vector (0.7268, 0.9214)>
Face 10935
UV Count: 3
  UV <Vector (0.7218, 0.9054)>
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7158, 0.9101)>
Face 10936
UV Count: 3
  UV <Vector (0.7113, 0.9103)>
  UV <Vector (0.7089, 0.9047)>
  UV <Vector (0.7154, 0.9049)>
Face 10937
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7038, 0.8991)>
  UV <Vector (0.7091, 0.8991)>
Face 10938
UV Count: 3
  UV <Vector (0.7091, 0.8991)>
  UV <Vector (0.7156, 0.8991)>
  UV <Vector (0.7154, 0.9049)>
Face 10939
UV Count: 3
  UV <Vector (0.7229, 0.8991)>
  UV <Vector (0.7218, 0.9054)>
  UV <Vector (0.7154, 0.9049)>
Face 10940
UV Count: 3
  UV <Vector (0.7229, 0.8991)>
  UV <Vector (0.7286, 0.8991)>
  UV <Vector (0.7276, 0.9051)>
Face 10941
UV Count: 3
  UV <Vector (0.7351, 0.8991)>
  UV <Vector (0.7346, 0.9056)>
  UV <Vector (0.7276, 0.9051)>
Face 10942
UV Count: 3
  UV <Vector (0.7444, 0.8991)>
  UV <Vector (0.7450, 0.9054)>
  UV <Vector (0.7346, 0.9056)>
Face 10943
UV Count: 3
  UV <Vector (0.7444, 0.8991)>
  UV <Vector (0.7533, 0.8991)>
  UV <Vector (0.7525, 0.9048)>
Face 10944
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.7003, 0.8991)>
Face 10945
UV Count: 3
  UV <Vector (0.6943, 0.9042)>
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.6977, 0.9084)>
Face 10946
UV Count: 3
  UV <Vector (0.6821, 0.8991)>
  UV <Vector (0.6861, 0.8991)>
  UV <Vector (0.6856, 0.9046)>
Face 10947
UV Count: 3
  UV <Vector (0.6901, 0.8991)>
  UV <Vector (0.6902, 0.9044)>
  UV <Vector (0.6856, 0.9046)>
Face 10948
UV Count: 3
  UV <Vector (0.7003, 0.8991)>
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.6943, 0.9042)>
Face 10949
UV Count: 3
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6819, 0.9341)>
  UV <Vector (0.6850, 0.9352)>
Face 10950
UV Count: 3
  UV <Vector (0.7084, 0.9504)>
  UV <Vector (0.7056, 0.9466)>
  UV <Vector (0.7190, 0.9418)>
Face 10951
UV Count: 3
  UV <Vector (0.7224, 0.9504)>
  UV <Vector (0.7190, 0.9418)>
  UV <Vector (0.7320, 0.9419)>
Face 10952
UV Count: 3
  UV <Vector (0.7945, 0.9503)>
  UV <Vector (0.7894, 0.9491)>
  UV <Vector (0.7900, 0.9474)>
Face 10953
UV Count: 3
  UV <Vector (0.7953, 0.9475)>
  UV <Vector (0.7900, 0.9474)>
  UV <Vector (0.7914, 0.9445)>
Face 10954
UV Count: 3
  UV <Vector (0.7473, 0.9504)>
  UV <Vector (0.7406, 0.9504)>
  UV <Vector (0.7413, 0.9406)>
Face 10955
UV Count: 3
  UV <Vector (0.7316, 0.9504)>
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7413, 0.9406)>
Face 10956
UV Count: 3
  UV <Vector (0.7900, 0.9474)>
  UV <Vector (0.7894, 0.9491)>
  UV <Vector (0.7859, 0.9480)>
Face 10957
UV Count: 3
  UV <Vector (0.7320, 0.9419)>
  UV <Vector (0.7358, 0.9357)>
  UV <Vector (0.7398, 0.9358)>
Face 10958
UV Count: 3
  UV <Vector (0.7488, 0.9392)>
  UV <Vector (0.7554, 0.9399)>
  UV <Vector (0.7534, 0.9503)>
Face 10959
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7773, 0.9425)>
  UV <Vector (0.7775, 0.9402)>
Face 10960
UV Count: 3
  UV <Vector (0.7828, 0.9371)>
  UV <Vector (0.7865, 0.9370)>
  UV <Vector (0.7864, 0.9399)>
Face 10961
UV Count: 3
  UV <Vector (0.7822, 0.9403)>
  UV <Vector (0.7775, 0.9402)>
  UV <Vector (0.7785, 0.9373)>
Face 10962
UV Count: 3
  UV <Vector (0.7775, 0.9402)>
  UV <Vector (0.7742, 0.9393)>
  UV <Vector (0.7742, 0.9366)>
Face 10963
UV Count: 3
  UV <Vector (0.7785, 0.9373)>
  UV <Vector (0.7779, 0.9329)>
  UV <Vector (0.7818, 0.9332)>
Face 10964
UV Count: 3
  UV <Vector (0.7742, 0.9366)>
  UV <Vector (0.7741, 0.9322)>
  UV <Vector (0.7779, 0.9329)>
Face 10965
UV Count: 3
  UV <Vector (0.7779, 0.9329)>
  UV <Vector (0.7776, 0.9268)>
  UV <Vector (0.7811, 0.9268)>
Face 10966
UV Count: 3
  UV <Vector (0.7741, 0.9322)>
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7776, 0.9268)>
Face 10967
UV Count: 3
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7741, 0.9322)>
  UV <Vector (0.7692, 0.9313)>
Face 10968
UV Count: 3
  UV <Vector (0.7691, 0.9268)>
  UV <Vector (0.7692, 0.9313)>
  UV <Vector (0.7658, 0.9315)>
Face 10969
UV Count: 3
  UV <Vector (0.7848, 0.9268)>
  UV <Vector (0.7855, 0.9332)>
  UV <Vector (0.7818, 0.9332)>
Face 10970
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7892, 0.9329)>
  UV <Vector (0.7855, 0.9332)>
Face 10971
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7922, 0.9267)>
  UV <Vector (0.7924, 0.9301)>
Face 10972
UV Count: 3
  UV <Vector (0.7924, 0.9301)>
  UV <Vector (0.7971, 0.9294)>
  UV <Vector (0.7973, 0.9322)>
Face 10973
UV Count: 3
  UV <Vector (0.7971, 0.9294)>
  UV <Vector (0.8020, 0.9288)>
  UV <Vector (0.8015, 0.9308)>
Face 10974
UV Count: 3
  UV <Vector (0.8020, 0.9288)>
  UV <Vector (0.8065, 0.9284)>
  UV <Vector (0.8050, 0.9300)>
Face 10975
UV Count: 3
  UV <Vector (0.8065, 0.9284)>
  UV <Vector (0.8087, 0.9288)>
  UV <Vector (0.8069, 0.9305)>
Face 10976
UV Count: 3
  UV <Vector (0.8087, 0.9288)>
  UV <Vector (0.8098, 0.9291)>
  UV <Vector (0.8081, 0.9311)>
Face 10977
UV Count: 3
  UV <Vector (0.8098, 0.9291)>
  UV <Vector (0.8107, 0.9298)>
  UV <Vector (0.8090, 0.9321)>
Face 10978
UV Count: 3
  UV <Vector (0.8110, 0.9340)>
  UV <Vector (0.8096, 0.9348)>
  UV <Vector (0.8090, 0.9321)>
Face 10979
UV Count: 3
  UV <Vector (0.8109, 0.9414)>
  UV <Vector (0.8080, 0.9411)>
  UV <Vector (0.8095, 0.9381)>
Face 10980
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8086, 0.9461)>
  UV <Vector (0.8089, 0.9480)>
Face 10981
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8034, 0.9462)>
  UV <Vector (0.8055, 0.9413)>
Face 10982
UV Count: 3
  UV <Vector (0.8067, 0.9490)>
  UV <Vector (0.8042, 0.9492)>
  UV <Vector (0.8034, 0.9462)>
Face 10983
UV Count: 3
  UV <Vector (0.8080, 0.9411)>
  UV <Vector (0.8055, 0.9413)>
  UV <Vector (0.8072, 0.9376)>
Face 10984
UV Count: 3
  UV <Vector (0.8095, 0.9381)>
  UV <Vector (0.8072, 0.9376)>
  UV <Vector (0.8079, 0.9354)>
Face 10985
UV Count: 3
  UV <Vector (0.8059, 0.9330)>
  UV <Vector (0.8051, 0.9322)>
  UV <Vector (0.8069, 0.9305)>
Face 10986
UV Count: 3
  UV <Vector (0.8090, 0.9321)>
  UV <Vector (0.8069, 0.9340)>
  UV <Vector (0.8059, 0.9330)>
Face 10987
UV Count: 3
  UV <Vector (0.8059, 0.9330)>
  UV <Vector (0.8032, 0.9363)>
  UV <Vector (0.8023, 0.9348)>
Face 10988
UV Count: 3
  UV <Vector (0.8069, 0.9340)>
  UV <Vector (0.8051, 0.9371)>
  UV <Vector (0.8032, 0.9363)>
Face 10989
UV Count: 3
  UV <Vector (0.7983, 0.9352)>
  UV <Vector (0.7941, 0.9364)>
  UV <Vector (0.7929, 0.9330)>
Face 10990
UV Count: 3
  UV <Vector (0.7973, 0.9322)>
  UV <Vector (0.8015, 0.9308)>
  UV <Vector (0.8014, 0.9332)>
Face 10991
UV Count: 3
  UV <Vector (0.7991, 0.9371)>
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7941, 0.9364)>
Face 10992
UV Count: 3
  UV <Vector (0.7983, 0.9352)>
  UV <Vector (0.8014, 0.9332)>
  UV <Vector (0.8023, 0.9348)>
Face 10993
UV Count: 3
  UV <Vector (0.8001, 0.9392)>
  UV <Vector (0.7962, 0.9408)>
  UV <Vector (0.7951, 0.9386)>
Face 10994
UV Count: 3
  UV <Vector (0.7991, 0.9371)>
  UV <Vector (0.8023, 0.9348)>
  UV <Vector (0.8032, 0.9363)>
Face 10995
UV Count: 3
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7962, 0.9408)>
  UV <Vector (0.7921, 0.9414)>
Face 10996
UV Count: 3
  UV <Vector (0.7951, 0.9386)>
  UV <Vector (0.7911, 0.9392)>
  UV <Vector (0.7906, 0.9370)>
Face 10997
UV Count: 3
  UV <Vector (0.7911, 0.9392)>
  UV <Vector (0.7864, 0.9399)>
  UV <Vector (0.7865, 0.9370)>
Face 10998
UV Count: 3
  UV <Vector (0.7906, 0.9370)>
  UV <Vector (0.7892, 0.9329)>
  UV <Vector (0.7929, 0.9330)>
Face 10999
UV Count: 3
  UV <Vector (0.7865, 0.9370)>
  UV <Vector (0.7855, 0.9332)>
  UV <Vector (0.7892, 0.9329)>
Face 11000
UV Count: 3
  UV <Vector (0.7855, 0.9332)>
  UV <Vector (0.7865, 0.9370)>
  UV <Vector (0.7828, 0.9371)>
Face 11001
UV Count: 3
  UV <Vector (0.7773, 0.9425)>
  UV <Vector (0.7729, 0.9419)>
  UV <Vector (0.7742, 0.9393)>
Face 11002
UV Count: 3
  UV <Vector (0.7729, 0.9419)>
  UV <Vector (0.7664, 0.9361)>
  UV <Vector (0.7683, 0.9359)>
Face 11003
UV Count: 3
  UV <Vector (0.7664, 0.9361)>
  UV <Vector (0.7640, 0.9312)>
  UV <Vector (0.7658, 0.9315)>
Face 11004
UV Count: 3
  UV <Vector (0.8055, 0.9413)>
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.8051, 0.9371)>
Face 11005
UV Count: 3
  UV <Vector (0.7962, 0.9442)>
  UV <Vector (0.7914, 0.9445)>
  UV <Vector (0.7921, 0.9414)>
Face 11006
UV Count: 3
  UV <Vector (0.6820, 0.9504)>
  UV <Vector (0.6819, 0.9466)>
  UV <Vector (0.6878, 0.9470)>
Face 11007
UV Count: 3
  UV <Vector (0.8106, 0.9469)>
  UV <Vector (0.8089, 0.9480)>
  UV <Vector (0.8086, 0.9461)>
Face 11008
UV Count: 3
  UV <Vector (0.7083, 0.9306)>
  UV <Vector (0.7080, 0.9292)>
  UV <Vector (0.7097, 0.9307)>
Face 11009
UV Count: 3
  UV <Vector (0.7092, 0.9136)>
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7087, 0.9165)>
Face 11010
UV Count: 3
  UV <Vector (0.7183, 0.9191)>
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7161, 0.9113)>
Face 11011
UV Count: 3
  UV <Vector (0.6986, 0.9504)>
  UV <Vector (0.6969, 0.9466)>
  UV <Vector (0.7056, 0.9466)>
Face 11012
UV Count: 3
  UV <Vector (0.8104, 0.9430)>
  UV <Vector (0.8093, 0.9433)>
  UV <Vector (0.8080, 0.9411)>
Face 11013
UV Count: 3
  UV <Vector (0.8062, 0.9467)>
  UV <Vector (0.8080, 0.9411)>
  UV <Vector (0.8093, 0.9433)>
Face 11014
UV Count: 3
  UV <Vector (0.7617, 0.8990)>
  UV <Vector (0.7590, 0.9063)>
  UV <Vector (0.7525, 0.9048)>
Face 11015
UV Count: 3
  UV <Vector (0.7184, 0.9233)>
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7201, 0.9246)>
Face 11016
UV Count: 3
  UV <Vector (0.7267, 0.9247)>
  UV <Vector (0.7268, 0.9214)>
  UV <Vector (0.7304, 0.9230)>
Face 11017
UV Count: 3
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7559, 0.9224)>
  UV <Vector (0.7509, 0.9217)>
Face 11018
UV Count: 3
  UV <Vector (0.7352, 0.9232)>
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7376, 0.9258)>
Face 11019
UV Count: 3
  UV <Vector (0.7378, 0.9220)>
  UV <Vector (0.7411, 0.9220)>
  UV <Vector (0.7410, 0.9260)>
Face 11020
UV Count: 3
  UV <Vector (0.7431, 0.9227)>
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7410, 0.9260)>
Face 11021
UV Count: 3
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7431, 0.9227)>
  UV <Vector (0.7454, 0.9215)>
Face 11022
UV Count: 3
  UV <Vector (0.7559, 0.9224)>
  UV <Vector (0.7584, 0.9256)>
  UV <Vector (0.7508, 0.9259)>
Face 11023
UV Count: 3
  UV <Vector (0.7099, 0.9190)>
  UV <Vector (0.7084, 0.9197)>
  UV <Vector (0.7087, 0.9165)>
Face 11024
UV Count: 3
  UV <Vector (0.7136, 0.9289)>
  UV <Vector (0.7136, 0.9333)>
  UV <Vector (0.7097, 0.9307)>
Face 11025
UV Count: 3
  UV <Vector (0.7136, 0.9289)>
  UV <Vector (0.7182, 0.9280)>
  UV <Vector (0.7181, 0.9319)>
Face 11026
UV Count: 3
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7236, 0.9347)>
  UV <Vector (0.7263, 0.9289)>
Face 11027
UV Count: 3
  UV <Vector (0.7358, 0.9357)>
  UV <Vector (0.7302, 0.9343)>
  UV <Vector (0.7350, 0.9295)>
Face 11028
UV Count: 3
  UV <Vector (0.7405, 0.9304)>
  UV <Vector (0.7398, 0.9358)>
  UV <Vector (0.7358, 0.9357)>
Face 11029
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7398, 0.9358)>
  UV <Vector (0.7405, 0.9304)>
Face 11030
UV Count: 3
  UV <Vector (0.7467, 0.9197)>
  UV <Vector (0.7507, 0.9179)>
  UV <Vector (0.7509, 0.9217)>
Face 11031
UV Count: 3
  UV <Vector (0.7474, 0.9225)>
  UV <Vector (0.7509, 0.9217)>
  UV <Vector (0.7508, 0.9259)>
Face 11032
UV Count: 3
  UV <Vector (0.7501, 0.9349)>
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7465, 0.9299)>
Face 11033
UV Count: 3
  UV <Vector (0.7437, 0.9342)>
  UV <Vector (0.7501, 0.9349)>
  UV <Vector (0.7488, 0.9392)>
Face 11034
UV Count: 3
  UV <Vector (0.7452, 0.9254)>
  UV <Vector (0.7454, 0.9215)>
  UV <Vector (0.7474, 0.9225)>
Face 11035
UV Count: 3
  UV <Vector (0.7559, 0.9224)>
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7589, 0.9231)>
Face 11036
UV Count: 3
  UV <Vector (0.7312, 0.9258)>
  UV <Vector (0.7304, 0.9230)>
  UV <Vector (0.7331, 0.9221)>
Face 11037
UV Count: 3
  UV <Vector (0.7569, 0.9136)>
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7509, 0.9140)>
Face 11038
UV Count: 3
  UV <Vector (0.7455, 0.9147)>
  UV <Vector (0.7507, 0.9131)>
  UV <Vector (0.7509, 0.9140)>
Face 11039
UV Count: 3
  UV <Vector (0.7455, 0.9147)>
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7419, 0.9136)>
Face 11040
UV Count: 3
  UV <Vector (0.7419, 0.9123)>
  UV <Vector (0.7419, 0.9136)>
  UV <Vector (0.7374, 0.9137)>
Face 11041
UV Count: 3
  UV <Vector (0.7336, 0.9139)>
  UV <Vector (0.7371, 0.9121)>
  UV <Vector (0.7374, 0.9137)>
Face 11042
UV Count: 3
  UV <Vector (0.7336, 0.9139)>
  UV <Vector (0.7334, 0.9157)>
  UV <Vector (0.7279, 0.9123)>
Face 11043
UV Count: 3
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7280, 0.9111)>
  UV <Vector (0.7279, 0.9123)>
Face 11044
UV Count: 3
  UV <Vector (0.7205, 0.9146)>
  UV <Vector (0.7204, 0.9161)>
  UV <Vector (0.7161, 0.9113)>
Face 11045
UV Count: 3
  UV <Vector (0.7121, 0.9113)>
  UV <Vector (0.7113, 0.9103)>
  UV <Vector (0.7158, 0.9101)>
Face 11046
UV Count: 3
  UV <Vector (0.7328, 0.9259)>
  UV <Vector (0.7331, 0.9221)>
  UV <Vector (0.7352, 0.9232)>
Face 11047
UV Count: 3
  UV <Vector (0.7268, 0.9214)>
  UV <Vector (0.7233, 0.9227)>
  UV <Vector (0.7219, 0.9195)>
Face 11048
UV Count: 3
  UV <Vector (0.7233, 0.9227)>
  UV <Vector (0.7268, 0.9214)>
  UV <Vector (0.7267, 0.9247)>
Face 11049
UV Count: 3
  UV <Vector (0.7202, 0.9223)>
  UV <Vector (0.7233, 0.9227)>
  UV <Vector (0.7219, 0.9249)>
Face 11050
UV Count: 3
  UV <Vector (0.7236, 0.9347)>
  UV <Vector (0.7181, 0.9319)>
  UV <Vector (0.7229, 0.9277)>
Face 11051
UV Count: 3
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7921, 0.9414)>
  UV <Vector (0.7914, 0.9445)>
Face 11052
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7858, 0.9424)>
  UV <Vector (0.7855, 0.9467)>
Face 11053
UV Count: 3
  UV <Vector (0.7815, 0.9429)>
  UV <Vector (0.7822, 0.9465)>
  UV <Vector (0.7774, 0.9453)>
Face 11054
UV Count: 3
  UV <Vector (0.7559, 0.9308)>
  UV <Vector (0.7592, 0.9281)>
  UV <Vector (0.7596, 0.9344)>
Face 11055
UV Count: 3
  UV <Vector (0.7508, 0.9259)>
  UV <Vector (0.7584, 0.9256)>
  UV <Vector (0.7563, 0.9281)>
Face 11056
UV Count: 3
  UV <Vector (0.7465, 0.9299)>
  UV <Vector (0.7461, 0.9264)>
  UV <Vector (0.7508, 0.9259)>
Face 11057
UV Count: 3
  UV <Vector (0.7450, 0.9301)>
  UV <Vector (0.7452, 0.9254)>
  UV <Vector (0.7461, 0.9264)>
Face 11058
UV Count: 3
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7452, 0.9254)>
  UV <Vector (0.7450, 0.9301)>
Face 11059
UV Count: 3
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7442, 0.9255)>
  UV <Vector (0.7429, 0.9295)>
Face 11060
UV Count: 3
  UV <Vector (0.7410, 0.9260)>
  UV <Vector (0.7405, 0.9304)>
  UV <Vector (0.7371, 0.9300)>
Face 11061
UV Count: 3
  UV <Vector (0.7376, 0.9258)>
  UV <Vector (0.7371, 0.9300)>
  UV <Vector (0.7350, 0.9295)>
Face 11062
UV Count: 3
  UV <Vector (0.7316, 0.9304)>
  UV <Vector (0.7328, 0.9259)>
  UV <Vector (0.7341, 0.9263)>
Face 11063
UV Count: 3
  UV <Vector (0.7316, 0.9304)>
  UV <Vector (0.7293, 0.9285)>
  UV <Vector (0.7312, 0.9258)>
Face 11064
UV Count: 3
  UV <Vector (0.7293, 0.9285)>
  UV <Vector (0.7263, 0.9289)>
  UV <Vector (0.7267, 0.9247)>
Face 11065
UV Count: 3
  UV <Vector (0.7229, 0.9277)>
  UV <Vector (0.7219, 0.9249)>
  UV <Vector (0.7267, 0.9247)>
Face 11066
UV Count: 3
  UV <Vector (0.7201, 0.9246)>
  UV <Vector (0.7219, 0.9249)>
  UV <Vector (0.7229, 0.9277)>
Face 11067
UV Count: 3
  UV <Vector (0.7188, 0.9256)>
  UV <Vector (0.7201, 0.9246)>
  UV <Vector (0.7201, 0.9285)>
Face 11068
UV Count: 3
  UV <Vector (0.7137, 0.9259)>
  UV <Vector (0.7188, 0.9256)>
  UV <Vector (0.7182, 0.9280)>
Face 11069
UV Count: 3
  UV <Vector (0.7104, 0.9274)>
  UV <Vector (0.7089, 0.9240)>
  UV <Vector (0.7137, 0.9259)>
Face 11070
UV Count: 3
  UV <Vector (0.7559, 0.9308)>
  UV <Vector (0.7501, 0.9349)>
  UV <Vector (0.7508, 0.9302)>
Face 11071
UV Count: 3
  UV <Vector (0.7161, 0.9223)>
  UV <Vector (0.7141, 0.9221)>
  UV <Vector (0.7144, 0.9168)>
Face 11072
UV Count: 3
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7141, 0.9221)>
  UV <Vector (0.7124, 0.9217)>
Face 11073
UV Count: 3
  UV <Vector (0.7272, 0.9172)>
  UV <Vector (0.7219, 0.9195)>
  UV <Vector (0.7204, 0.9161)>
Face 11074
UV Count: 3
  UV <Vector (0.7334, 0.9157)>
  UV <Vector (0.7316, 0.9192)>
  UV <Vector (0.7272, 0.9172)>
Face 11075
UV Count: 3
  UV <Vector (0.7344, 0.9195)>
  UV <Vector (0.7334, 0.9157)>
  UV <Vector (0.7374, 0.9137)>
Face 11076
UV Count: 3
  UV <Vector (0.7419, 0.9136)>
  UV <Vector (0.7413, 0.9175)>
  UV <Vector (0.7378, 0.9178)>
Face 11077
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7443, 0.9194)>
  UV <Vector (0.7413, 0.9175)>
Face 11078
UV Count: 3
  UV <Vector (0.7455, 0.9162)>
  UV <Vector (0.7509, 0.9140)>
  UV <Vector (0.7507, 0.9179)>
Face 11079
UV Count: 3
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7507, 0.9179)>
Face 11080
UV Count: 3
  UV <Vector (0.7561, 0.9195)>
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7597, 0.9177)>
Face 11081
UV Count: 3
  UV <Vector (0.7584, 0.9256)>
  UV <Vector (0.7592, 0.9281)>
  UV <Vector (0.7559, 0.9308)>
Face 11082
UV Count: 3
  UV <Vector (0.6999, 0.9041)>
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7042, 0.9080)>
Face 11083
UV Count: 3
  UV <Vector (0.7052, 0.9345)>
  UV <Vector (0.7020, 0.9347)>
  UV <Vector (0.7025, 0.9332)>
Face 11084
UV Count: 3
  UV <Vector (0.7000, 0.9333)>
  UV <Vector (0.7004, 0.9345)>
  UV <Vector (0.6995, 0.9342)>
Face 11085
UV Count: 3
  UV <Vector (0.7031, 0.9119)>
  UV <Vector (0.7021, 0.9092)>
  UV <Vector (0.7042, 0.9089)>
Face 11086
UV Count: 3
  UV <Vector (0.7014, 0.9082)>
  UV <Vector (0.7042, 0.9080)>
  UV <Vector (0.7042, 0.9089)>
Face 11087
UV Count: 3
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7096, 0.9122)>
  UV <Vector (0.7084, 0.9123)>
Face 11088
UV Count: 3
  UV <Vector (0.7079, 0.9146)>
  UV <Vector (0.7084, 0.9123)>
  UV <Vector (0.7092, 0.9136)>
Face 11089
UV Count: 3
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7076, 0.9318)>
  UV <Vector (0.7083, 0.9306)>
Face 11090
UV Count: 3
  UV <Vector (0.7044, 0.9042)>
  UV <Vector (0.7089, 0.9047)>
  UV <Vector (0.7071, 0.9095)>
Face 11091
UV Count: 3
  UV <Vector (0.6947, 0.9085)>
  UV <Vector (0.6977, 0.9084)>
  UV <Vector (0.6972, 0.9095)>
Face 11092
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6924, 0.9094)>
  UV <Vector (0.6930, 0.9106)>
Face 11093
UV Count: 3
  UV <Vector (0.6901, 0.8991)>
  UV <Vector (0.6949, 0.8991)>
  UV <Vector (0.6943, 0.9042)>
Face 11094
UV Count: 3
  UV <Vector (0.6947, 0.9085)>
  UV <Vector (0.6924, 0.9094)>
  UV <Vector (0.6902, 0.9044)>
Face 11095
UV Count: 3
  UV <Vector (0.6924, 0.9094)>
  UV <Vector (0.6947, 0.9085)>
  UV <Vector (0.6949, 0.9096)>
Face 11096
UV Count: 3
  UV <Vector (0.6977, 0.9084)>
  UV <Vector (0.6999, 0.9098)>
  UV <Vector (0.6987, 0.9105)>
Face 11097
UV Count: 3
  UV <Vector (0.6987, 0.9105)>
  UV <Vector (0.6999, 0.9098)>
  UV <Vector (0.7000, 0.9116)>
Face 11098
UV Count: 3
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.7002, 0.9132)>
  UV <Vector (0.6994, 0.9131)>
Face 11099
UV Count: 3
  UV <Vector (0.6991, 0.9325)>
  UV <Vector (0.6995, 0.9342)>
  UV <Vector (0.6987, 0.9338)>
Face 11100
UV Count: 3
  UV <Vector (0.6917, 0.9119)>
  UV <Vector (0.6918, 0.9138)>
  UV <Vector (0.6911, 0.9139)>
Face 11101
UV Count: 3
  UV <Vector (0.6917, 0.9325)>
  UV <Vector (0.6909, 0.9331)>
  UV <Vector (0.6910, 0.9307)>
Face 11102
UV Count: 3
  UV <Vector (0.6949, 0.9096)>
  UV <Vector (0.6963, 0.9122)>
  UV <Vector (0.6947, 0.9126)>
Face 11103
UV Count: 3
  UV <Vector (0.6917, 0.9119)>
  UV <Vector (0.6930, 0.9106)>
  UV <Vector (0.6947, 0.9126)>
Face 11104
UV Count: 3
  UV <Vector (0.6979, 0.9122)>
  UV <Vector (0.6963, 0.9122)>
  UV <Vector (0.6972, 0.9095)>
Face 11105
UV Count: 3
  UV <Vector (0.6992, 0.9115)>
  UV <Vector (0.6994, 0.9131)>
  UV <Vector (0.6979, 0.9122)>
Face 11106
UV Count: 3
  UV <Vector (0.6986, 0.9355)>
  UV <Vector (0.6987, 0.9338)>
  UV <Vector (0.6995, 0.9342)>
Face 11107
UV Count: 3
  UV <Vector (0.6986, 0.9355)>
  UV <Vector (0.7001, 0.9363)>
  UV <Vector (0.6971, 0.9365)>
Face 11108
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6927, 0.9356)>
  UV <Vector (0.6909, 0.9331)>
Face 11109
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6951, 0.9352)>
  UV <Vector (0.6948, 0.9362)>
Face 11110
UV Count: 3
  UV <Vector (0.6968, 0.9354)>
  UV <Vector (0.6971, 0.9365)>
  UV <Vector (0.6948, 0.9362)>
Face 11111
UV Count: 3
  UV <Vector (0.6932, 0.9347)>
  UV <Vector (0.6917, 0.9325)>
  UV <Vector (0.6943, 0.9318)>
Face 11112
UV Count: 3
  UV <Vector (0.6951, 0.9352)>
  UV <Vector (0.6943, 0.9318)>
  UV <Vector (0.6956, 0.9319)>
Face 11113
UV Count: 3
  UV <Vector (0.6968, 0.9354)>
  UV <Vector (0.6956, 0.9319)>
  UV <Vector (0.6971, 0.9319)>
Face 11114
UV Count: 3
  UV <Vector (0.7004, 0.9345)>
  UV <Vector (0.7020, 0.9363)>
  UV <Vector (0.7001, 0.9363)>
Face 11115
UV Count: 3
  UV <Vector (0.7073, 0.9333)>
  UV <Vector (0.7084, 0.9331)>
  UV <Vector (0.7055, 0.9356)>
Face 11116
UV Count: 3
  UV <Vector (0.7052, 0.9345)>
  UV <Vector (0.7055, 0.9356)>
  UV <Vector (0.7020, 0.9363)>
Face 11117
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6898, 0.9118)>
  UV <Vector (0.6881, 0.9103)>
Face 11118
UV Count: 3
  UV <Vector (0.6907, 0.9112)>
  UV <Vector (0.6911, 0.9139)>
  UV <Vector (0.6902, 0.9138)>
Face 11119
UV Count: 3
  UV <Vector (0.6883, 0.9093)>
  UV <Vector (0.6881, 0.9103)>
  UV <Vector (0.6851, 0.9103)>
Face 11120
UV Count: 3
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6821, 0.9119)>
  UV <Vector (0.6849, 0.9091)>
Face 11121
UV Count: 3
  UV <Vector (0.6832, 0.9121)>
  UV <Vector (0.6833, 0.9140)>
  UV <Vector (0.6823, 0.9142)>
Face 11122
UV Count: 3
  UV <Vector (0.6833, 0.9326)>
  UV <Vector (0.6819, 0.9341)>
  UV <Vector (0.6820, 0.9305)>
Face 11123
UV Count: 3
  UV <Vector (0.6850, 0.9334)>
  UV <Vector (0.6850, 0.9352)>
  UV <Vector (0.6819, 0.9341)>
Face 11124
UV Count: 3
  UV <Vector (0.6881, 0.9335)>
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6850, 0.9352)>
Face 11125
UV Count: 3
  UV <Vector (0.6900, 0.9326)>
  UV <Vector (0.6904, 0.9308)>
  UV <Vector (0.6910, 0.9307)>
Face 11126
UV Count: 3
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6881, 0.9335)>
  UV <Vector (0.6900, 0.9326)>
Face 11127
UV Count: 3
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6902, 0.9044)>
  UV <Vector (0.6883, 0.9093)>
Face 11128
UV Count: 3
  UV <Vector (0.6820, 0.9099)>
  UV <Vector (0.6856, 0.9046)>
  UV <Vector (0.6849, 0.9091)>
Face 11129
UV Count: 3
  UV <Vector (0.6850, 0.9334)>
  UV <Vector (0.6852, 0.9305)>
  UV <Vector (0.6877, 0.9311)>
Face 11130
UV Count: 3
  UV <Vector (0.6857, 0.9126)>
  UV <Vector (0.6851, 0.9103)>
  UV <Vector (0.6881, 0.9103)>
Face 11131
UV Count: 3
  UV <Vector (0.6867, 0.9412)>
  UV <Vector (0.6889, 0.9351)>
  UV <Vector (0.6927, 0.9356)>
Face 11132
UV Count: 3
  UV <Vector (0.7962, 0.9442)>
  UV <Vector (0.8019, 0.9417)>
  UV <Vector (0.7995, 0.9470)>
Face 11133
UV Count: 3
  UV <Vector (0.8101, 0.9452)>
  UV <Vector (0.8086, 0.9461)>
  UV <Vector (0.8093, 0.9433)>
Face 11134
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.6941, 0.9421)>
  UV <Vector (0.6971, 0.9365)>
Face 11135
UV Count: 3
  UV <Vector (0.6992, 0.9414)>
  UV <Vector (0.7020, 0.9363)>
  UV <Vector (0.7055, 0.9356)>
Face 11136
UV Count: 3
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.7056, 0.9466)>
  UV <Vector (0.6969, 0.9466)>
Face 11137
UV Count: 3
  UV <Vector (0.7089, 0.9240)>
  UV <Vector (0.7084, 0.9197)>
  UV <Vector (0.7099, 0.9190)>
Face 11138
UV Count: 3
  UV <Vector (0.7082, 0.9268)>
  UV <Vector (0.7089, 0.9240)>
  UV <Vector (0.7104, 0.9274)>
Face 11139
UV Count: 3
  UV <Vector (0.7020, 0.9347)>
  UV <Vector (0.7004, 0.9345)>
  UV <Vector (0.7000, 0.9333)>
Face 11140
UV Count: 3
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.7007, 0.9116)>
  UV <Vector (0.7009, 0.9130)>
Face 11141
UV Count: 3
  UV <Vector (0.7007, 0.9116)>
  UV <Vector (0.7000, 0.9116)>
  UV <Vector (0.6999, 0.9098)>
Face 11142
UV Count: 3
  UV <Vector (0.7011, 0.9103)>
  UV <Vector (0.6999, 0.9098)>
  UV <Vector (0.7014, 0.9082)>
Face 11143
UV Count: 3
  UV <Vector (0.7058, 0.9400)>
  UV <Vector (0.7097, 0.9307)>
  UV <Vector (0.7136, 0.9333)>
Face 11144
UV Count: 3
  UV <Vector (0.7113, 0.9391)>
  UV <Vector (0.7136, 0.9333)>
  UV <Vector (0.7181, 0.9319)>
Face 11145
UV Count: 3
  UV <Vector (0.7071, 0.9095)>
  UV <Vector (0.7068, 0.9101)>
  UV <Vector (0.7042, 0.9089)>
Face 11146
UV Count: 3
  UV <Vector (0.7144, 0.9168)>
  UV <Vector (0.7116, 0.9180)>
  UV <Vector (0.7104, 0.9135)>
Face 11147
UV Count: 3
  UV <Vector (0.7104, 0.9135)>
  UV <Vector (0.7096, 0.9122)>
  UV <Vector (0.7113, 0.9103)>
Face 11148
UV Count: 3
  UV <Vector (0.6742, 0.9504)>
  UV <Vector (0.6650, 0.9504)>
  UV <Vector (0.6669, 0.9467)>
Face 11149
UV Count: 3
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6759, 0.9470)>
Face 11150
UV Count: 3
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6819, 0.9466)>
Face 11151
UV Count: 3
  UV <Vector (0.6262, 0.9224)>
  UV <Vector (0.6260, 0.9183)>
  UV <Vector (0.6295, 0.9199)>
Face 11152
UV Count: 3
  UV <Vector (0.7657, 0.9268)>
  UV <Vector (0.7635, 0.9268)>
  UV <Vector (0.7640, 0.9223)>
Face 11153
UV Count: 3
  UV <Vector (0.6453, 0.9417)>
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6341, 0.9344)>
Face 11154
UV Count: 3
  UV <Vector (0.6087, 0.9367)>
  UV <Vector (0.6129, 0.9350)>
  UV <Vector (0.6143, 0.9392)>
Face 11155
UV Count: 3
  UV <Vector (0.7953, 0.9061)>
  UV <Vector (0.7945, 0.9032)>
  UV <Vector (0.8004, 0.9038)>
Face 11156
UV Count: 3
  UV <Vector (0.7692, 0.9222)>
  UV <Vector (0.7658, 0.9220)>
  UV <Vector (0.7683, 0.9176)>
Face 11157
UV Count: 3
  UV <Vector (0.7703, 0.9188)>
  UV <Vector (0.7683, 0.9176)>
  UV <Vector (0.7742, 0.9142)>
Face 11158
UV Count: 3
  UV <Vector (0.7703, 0.9188)>
  UV <Vector (0.7742, 0.9169)>
  UV <Vector (0.7741, 0.9213)>
Face 11159
UV Count: 3
  UV <Vector (0.8034, 0.9073)>
  UV <Vector (0.8055, 0.9123)>
  UV <Vector (0.8019, 0.9118)>
Face 11160
UV Count: 3
  UV <Vector (0.8004, 0.9038)>
  UV <Vector (0.8041, 0.9043)>
  UV <Vector (0.8034, 0.9073)>
Face 11161
UV Count: 3
  UV <Vector (0.7921, 0.9121)>
  UV <Vector (0.7911, 0.9143)>
  UV <Vector (0.7864, 0.9136)>
Face 11162
UV Count: 3
  UV <Vector (0.8000, 0.9143)>
  UV <Vector (0.8019, 0.9118)>
  UV <Vector (0.8051, 0.9164)>
Face 11163
UV Count: 3
  UV <Vector (0.7961, 0.9127)>
  UV <Vector (0.7962, 0.9094)>
  UV <Vector (0.8019, 0.9118)>
Face 11164
UV Count: 3
  UV <Vector (0.8096, 0.9187)>
  UV <Vector (0.8090, 0.9215)>
  UV <Vector (0.8069, 0.9195)>
Face 11165
UV Count: 3
  UV <Vector (0.8079, 0.9181)>
  UV <Vector (0.8069, 0.9195)>
  UV <Vector (0.8051, 0.9164)>
Face 11166
UV Count: 3
  UV <Vector (0.8040, 0.9221)>
  UV <Vector (0.8050, 0.9234)>
  UV <Vector (0.8015, 0.9227)>
Face 11167
UV Count: 3
  UV <Vector (0.8051, 0.9212)>
  UV <Vector (0.8070, 0.9229)>
  UV <Vector (0.8050, 0.9234)>
Face 11168
UV Count: 3
  UV <Vector (0.8015, 0.9203)>
  UV <Vector (0.8024, 0.9186)>
  UV <Vector (0.8051, 0.9212)>
Face 11169
UV Count: 3
  UV <Vector (0.7822, 0.9132)>
  UV <Vector (0.7815, 0.9106)>
  UV <Vector (0.7858, 0.9111)>
Face 11170
UV Count: 3
  UV <Vector (0.6126, 0.9135)>
  UV <Vector (0.6065, 0.9140)>
  UV <Vector (0.6045, 0.9066)>
Face 11171
UV Count: 3
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6179, 0.9151)>
  UV <Vector (0.6126, 0.9135)>
Face 11172
UV Count: 3
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6264, 0.9126)>
Face 11173
UV Count: 3
  UV <Vector (0.6223, 0.9180)>
  UV <Vector (0.6260, 0.9183)>
  UV <Vector (0.6262, 0.9224)>
Face 11174
UV Count: 3
  UV <Vector (0.6226, 0.9224)>
  UV <Vector (0.6204, 0.9230)>
  UV <Vector (0.6191, 0.9198)>
Face 11175
UV Count: 3
  UV <Vector (0.6350, 0.9115)>
  UV <Vector (0.6299, 0.9143)>
  UV <Vector (0.6285, 0.9059)>
Face 11176
UV Count: 3
  UV <Vector (0.6405, 0.9055)>
  UV <Vector (0.6423, 0.9148)>
  UV <Vector (0.6350, 0.9115)>
Face 11177
UV Count: 3
  UV <Vector (0.6371, 0.9217)>
  UV <Vector (0.6339, 0.9233)>
  UV <Vector (0.6324, 0.9196)>
Face 11178
UV Count: 3
  UV <Vector (0.6466, 0.9103)>
  UV <Vector (0.6423, 0.9148)>
  UV <Vector (0.6405, 0.9055)>
Face 11179
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6534, 0.9049)>
  UV <Vector (0.6512, 0.9106)>
Face 11180
UV Count: 3
  UV <Vector (0.6527, 0.8991)>
  UV <Vector (0.6592, 0.8991)>
  UV <Vector (0.6582, 0.9043)>
Face 11181
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6462, 0.8991)>
  UV <Vector (0.6527, 0.8991)>
Face 11182
UV Count: 3
  UV <Vector (0.6467, 0.9050)>
  UV <Vector (0.6405, 0.9055)>
  UV <Vector (0.6393, 0.8991)>
Face 11183
UV Count: 3
  UV <Vector (0.6393, 0.8991)>
  UV <Vector (0.6405, 0.9055)>
  UV <Vector (0.6351, 0.9053)>
Face 11184
UV Count: 3
  UV <Vector (0.6351, 0.9053)>
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6283, 0.8991)>
Face 11185
UV Count: 3
  UV <Vector (0.6285, 0.9059)>
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6190, 0.8991)>
Face 11186
UV Count: 3
  UV <Vector (0.6190, 0.8991)>
  UV <Vector (0.6185, 0.9057)>
  UV <Vector (0.6111, 0.9050)>
Face 11187
UV Count: 3
  UV <Vector (0.6582, 0.9043)>
  UV <Vector (0.6592, 0.8991)>
  UV <Vector (0.6637, 0.8991)>
Face 11188
UV Count: 3
  UV <Vector (0.6690, 0.9043)>
  UV <Vector (0.6689, 0.9088)>
  UV <Vector (0.6659, 0.9085)>
Face 11189
UV Count: 3
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6779, 0.8991)>
  UV <Vector (0.6821, 0.8991)>
Face 11190
UV Count: 3
  UV <Vector (0.6780, 0.9046)>
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6736, 0.8991)>
Face 11191
UV Count: 3
  UV <Vector (0.6690, 0.9043)>
  UV <Vector (0.6631, 0.9042)>
  UV <Vector (0.6637, 0.8991)>
Face 11192
UV Count: 3
  UV <Vector (0.6818, 0.9401)>
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6789, 0.9353)>
Face 11193
UV Count: 3
  UV <Vector (0.6557, 0.9504)>
  UV <Vector (0.6426, 0.9504)>
  UV <Vector (0.6453, 0.9417)>
Face 11194
UV Count: 3
  UV <Vector (0.6426, 0.9504)>
  UV <Vector (0.6337, 0.9504)>
  UV <Vector (0.6323, 0.9418)>
Face 11195
UV Count: 3
  UV <Vector (0.7945, 0.9032)>
  UV <Vector (0.7953, 0.9061)>
  UV <Vector (0.7900, 0.9061)>
Face 11196
UV Count: 3
  UV <Vector (0.7953, 0.9061)>
  UV <Vector (0.7962, 0.9094)>
  UV <Vector (0.7914, 0.9091)>
Face 11197
UV Count: 3
  UV <Vector (0.6143, 0.9392)>
  UV <Vector (0.6223, 0.9406)>
  UV <Vector (0.6231, 0.9504)>
Face 11198
UV Count: 3
  UV <Vector (0.6223, 0.9406)>
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6337, 0.9504)>
Face 11199
UV Count: 3
  UV <Vector (0.7900, 0.9061)>
  UV <Vector (0.7855, 0.9068)>
  UV <Vector (0.7859, 0.9055)>
Face 11200
UV Count: 3
  UV <Vector (0.6323, 0.9418)>
  UV <Vector (0.6223, 0.9406)>
  UV <Vector (0.6239, 0.9358)>
Face 11201
UV Count: 3
  UV <Vector (0.6159, 0.9504)>
  UV <Vector (0.6095, 0.9503)>
  UV <Vector (0.6076, 0.9399)>
Face 11202
UV Count: 3
  UV <Vector (0.7775, 0.9133)>
  UV <Vector (0.7773, 0.9110)>
  UV <Vector (0.7815, 0.9106)>
Face 11203
UV Count: 3
  UV <Vector (0.7864, 0.9136)>
  UV <Vector (0.7865, 0.9165)>
  UV <Vector (0.7828, 0.9164)>
Face 11204
UV Count: 3
  UV <Vector (0.7822, 0.9132)>
  UV <Vector (0.7828, 0.9164)>
  UV <Vector (0.7785, 0.9162)>
Face 11205
UV Count: 3
  UV <Vector (0.7742, 0.9169)>
  UV <Vector (0.7742, 0.9142)>
  UV <Vector (0.7775, 0.9133)>
Face 11206
UV Count: 3
  UV <Vector (0.7785, 0.9162)>
  UV <Vector (0.7828, 0.9164)>
  UV <Vector (0.7818, 0.9203)>
Face 11207
UV Count: 3
  UV <Vector (0.7779, 0.9207)>
  UV <Vector (0.7741, 0.9213)>
  UV <Vector (0.7742, 0.9169)>
Face 11208
UV Count: 3
  UV <Vector (0.7779, 0.9207)>
  UV <Vector (0.7818, 0.9203)>
  UV <Vector (0.7811, 0.9268)>
Face 11209
UV Count: 3
  UV <Vector (0.7776, 0.9268)>
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7741, 0.9213)>
Face 11210
UV Count: 3
  UV <Vector (0.7739, 0.9268)>
  UV <Vector (0.7691, 0.9268)>
  UV <Vector (0.7692, 0.9222)>
Face 11211
UV Count: 3
  UV <Vector (0.7657, 0.9268)>
  UV <Vector (0.7658, 0.9220)>
  UV <Vector (0.7692, 0.9222)>
Face 11212
UV Count: 3
  UV <Vector (0.7818, 0.9203)>
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7848, 0.9268)>
Face 11213
UV Count: 3
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7893, 0.9206)>
  UV <Vector (0.7882, 0.9268)>
Face 11214
UV Count: 3
  UV <Vector (0.7924, 0.9234)>
  UV <Vector (0.7929, 0.9205)>
  UV <Vector (0.7973, 0.9212)>
Face 11215
UV Count: 3
  UV <Vector (0.7971, 0.9241)>
  UV <Vector (0.7973, 0.9212)>
  UV <Vector (0.8015, 0.9227)>
Face 11216
UV Count: 3
  UV <Vector (0.8020, 0.9246)>
  UV <Vector (0.8015, 0.9227)>
  UV <Vector (0.8050, 0.9234)>
Face 11217
UV Count: 3
  UV <Vector (0.8065, 0.9250)>
  UV <Vector (0.8050, 0.9234)>
  UV <Vector (0.8070, 0.9229)>
Face 11218
UV Count: 3
  UV <Vector (0.8086, 0.9248)>
  UV <Vector (0.8070, 0.9229)>
  UV <Vector (0.8080, 0.9224)>
Face 11219
UV Count: 3
  UV <Vector (0.8099, 0.9244)>
  UV <Vector (0.8080, 0.9224)>
  UV <Vector (0.8090, 0.9215)>
Face 11220
UV Count: 3
  UV <Vector (0.8090, 0.9215)>
  UV <Vector (0.8096, 0.9187)>
  UV <Vector (0.8109, 0.9195)>
Face 11221
UV Count: 3
  UV <Vector (0.8109, 0.9195)>
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8118, 0.9153)>
Face 11222
UV Count: 3
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8080, 0.9124)>
  UV <Vector (0.8109, 0.9122)>
Face 11223
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8066, 0.9045)>
  UV <Vector (0.8089, 0.9055)>
Face 11224
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8080, 0.9124)>
  UV <Vector (0.8055, 0.9123)>
Face 11225
UV Count: 3
  UV <Vector (0.8034, 0.9073)>
  UV <Vector (0.8041, 0.9043)>
  UV <Vector (0.8066, 0.9045)>
Face 11226
UV Count: 3
  UV <Vector (0.8080, 0.9124)>
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8071, 0.9159)>
Face 11227
UV Count: 3
  UV <Vector (0.8094, 0.9154)>
  UV <Vector (0.8096, 0.9187)>
  UV <Vector (0.8079, 0.9181)>
Face 11228
UV Count: 3
  UV <Vector (0.8070, 0.9229)>
  UV <Vector (0.8051, 0.9212)>
  UV <Vector (0.8060, 0.9205)>
Face 11229
UV Count: 3
  UV <Vector (0.8060, 0.9205)>
  UV <Vector (0.8069, 0.9195)>
  UV <Vector (0.8090, 0.9215)>
Face 11230
UV Count: 3
  UV <Vector (0.8060, 0.9205)>
  UV <Vector (0.8051, 0.9212)>
  UV <Vector (0.8024, 0.9186)>
Face 11231
UV Count: 3
  UV <Vector (0.8032, 0.9172)>
  UV <Vector (0.8051, 0.9164)>
  UV <Vector (0.8069, 0.9195)>
Face 11232
UV Count: 3
  UV <Vector (0.7929, 0.9205)>
  UV <Vector (0.7941, 0.9171)>
  UV <Vector (0.7983, 0.9182)>
Face 11233
UV Count: 3
  UV <Vector (0.7973, 0.9212)>
  UV <Vector (0.7983, 0.9182)>
  UV <Vector (0.8015, 0.9203)>
Face 11234
UV Count: 3
  UV <Vector (0.7941, 0.9171)>
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7991, 0.9164)>
Face 11235
UV Count: 3
  UV <Vector (0.7983, 0.9182)>
  UV <Vector (0.7991, 0.9164)>
  UV <Vector (0.8024, 0.9186)>
Face 11236
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7961, 0.9127)>
  UV <Vector (0.8000, 0.9143)>
Face 11237
UV Count: 3
  UV <Vector (0.7991, 0.9164)>
  UV <Vector (0.8000, 0.9143)>
  UV <Vector (0.8032, 0.9172)>
Face 11238
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7911, 0.9143)>
  UV <Vector (0.7921, 0.9121)>
Face 11239
UV Count: 3
  UV <Vector (0.7951, 0.9150)>
  UV <Vector (0.7941, 0.9171)>
  UV <Vector (0.7906, 0.9165)>
Face 11240
UV Count: 3
  UV <Vector (0.7865, 0.9165)>
  UV <Vector (0.7864, 0.9136)>
  UV <Vector (0.7911, 0.9143)>
Face 11241
UV Count: 3
  UV <Vector (0.7906, 0.9165)>
  UV <Vector (0.7941, 0.9171)>
  UV <Vector (0.7929, 0.9205)>
Face 11242
UV Count: 3
  UV <Vector (0.7893, 0.9206)>
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7865, 0.9165)>
Face 11243
UV Count: 3
  UV <Vector (0.7855, 0.9203)>
  UV <Vector (0.7818, 0.9203)>
  UV <Vector (0.7828, 0.9164)>
Face 11244
UV Count: 3
  UV <Vector (0.7773, 0.9110)>
  UV <Vector (0.7775, 0.9133)>
  UV <Vector (0.7742, 0.9142)>
Face 11245
UV Count: 3
  UV <Vector (0.7729, 0.9116)>
  UV <Vector (0.7742, 0.9142)>
  UV <Vector (0.7683, 0.9176)>
Face 11246
UV Count: 3
  UV <Vector (0.7664, 0.9174)>
  UV <Vector (0.7683, 0.9176)>
  UV <Vector (0.7658, 0.9220)>
Face 11247
UV Count: 3
  UV <Vector (0.8051, 0.9164)>
  UV <Vector (0.8019, 0.9118)>
  UV <Vector (0.8055, 0.9123)>
Face 11248
UV Count: 3
  UV <Vector (0.7962, 0.9094)>
  UV <Vector (0.7961, 0.9127)>
  UV <Vector (0.7921, 0.9121)>
Face 11249
UV Count: 3
  UV <Vector (0.6759, 0.9470)>
  UV <Vector (0.6819, 0.9466)>
  UV <Vector (0.6820, 0.9504)>
Face 11250
UV Count: 3
  UV <Vector (0.8085, 0.9074)>
  UV <Vector (0.8089, 0.9055)>
  UV <Vector (0.8106, 0.9066)>
Face 11251
UV Count: 3
  UV <Vector (0.6566, 0.9314)>
  UV <Vector (0.6564, 0.9335)>
  UV <Vector (0.6549, 0.9308)>
Face 11252
UV Count: 3
  UV <Vector (0.6551, 0.9165)>
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6539, 0.9138)>
Face 11253
UV Count: 3
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6489, 0.9170)>
  UV <Vector (0.6449, 0.9192)>
Face 11254
UV Count: 3
  UV <Vector (0.6584, 0.9466)>
  UV <Vector (0.6669, 0.9467)>
  UV <Vector (0.6650, 0.9504)>
Face 11255
UV Count: 3
  UV <Vector (0.8104, 0.9105)>
  UV <Vector (0.8109, 0.9122)>
  UV <Vector (0.8080, 0.9124)>
Face 11256
UV Count: 3
  UV <Vector (0.8062, 0.9068)>
  UV <Vector (0.8085, 0.9074)>
  UV <Vector (0.8093, 0.9102)>
Face 11257
UV Count: 3
  UV <Vector (0.6111, 0.9050)>
  UV <Vector (0.6045, 0.9066)>
  UV <Vector (0.6018, 0.8990)>
Face 11258
UV Count: 3
  UV <Vector (0.6451, 0.9234)>
  UV <Vector (0.6449, 0.9256)>
  UV <Vector (0.6435, 0.9247)>
Face 11259
UV Count: 3
  UV <Vector (0.6339, 0.9233)>
  UV <Vector (0.6371, 0.9217)>
  UV <Vector (0.6374, 0.9251)>
Face 11260
UV Count: 3
  UV <Vector (0.6122, 0.9221)>
  UV <Vector (0.6071, 0.9228)>
  UV <Vector (0.6070, 0.9199)>
Face 11261
UV Count: 3
  UV <Vector (0.6290, 0.9236)>
  UV <Vector (0.6302, 0.9265)>
  UV <Vector (0.6265, 0.9261)>
Face 11262
UV Count: 3
  UV <Vector (0.6265, 0.9261)>
  UV <Vector (0.6226, 0.9263)>
  UV <Vector (0.6226, 0.9224)>
Face 11263
UV Count: 3
  UV <Vector (0.6204, 0.9230)>
  UV <Vector (0.6226, 0.9224)>
  UV <Vector (0.6226, 0.9263)>
Face 11264
UV Count: 3
  UV <Vector (0.6192, 0.9258)>
  UV <Vector (0.6182, 0.9257)>
  UV <Vector (0.6180, 0.9219)>
Face 11265
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6042, 0.9258)>
  UV <Vector (0.6071, 0.9228)>
Face 11266
UV Count: 3
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6551, 0.9165)>
Face 11267
UV Count: 3
  UV <Vector (0.6507, 0.9287)>
  UV <Vector (0.6541, 0.9272)>
  UV <Vector (0.6549, 0.9308)>
Face 11268
UV Count: 3
  UV <Vector (0.6507, 0.9287)>
  UV <Vector (0.6506, 0.9331)>
  UV <Vector (0.6460, 0.9318)>
Face 11269
UV Count: 3
  UV <Vector (0.6379, 0.9292)>
  UV <Vector (0.6407, 0.9348)>
  UV <Vector (0.6341, 0.9344)>
Face 11270
UV Count: 3
  UV <Vector (0.6293, 0.9297)>
  UV <Vector (0.6341, 0.9344)>
  UV <Vector (0.6282, 0.9357)>
Face 11271
UV Count: 3
  UV <Vector (0.6282, 0.9357)>
  UV <Vector (0.6239, 0.9358)>
  UV <Vector (0.6232, 0.9305)>
Face 11272
UV Count: 3
  UV <Vector (0.6198, 0.9344)>
  UV <Vector (0.6207, 0.9297)>
  UV <Vector (0.6232, 0.9305)>
Face 11273
UV Count: 3
  UV <Vector (0.6166, 0.9202)>
  UV <Vector (0.6159, 0.9229)>
  UV <Vector (0.6122, 0.9221)>
Face 11274
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6122, 0.9221)>
  UV <Vector (0.6159, 0.9229)>
Face 11275
UV Count: 3
  UV <Vector (0.6129, 0.9350)>
  UV <Vector (0.6122, 0.9304)>
  UV <Vector (0.6168, 0.9302)>
Face 11276
UV Count: 3
  UV <Vector (0.6143, 0.9392)>
  UV <Vector (0.6129, 0.9350)>
  UV <Vector (0.6198, 0.9344)>
Face 11277
UV Count: 3
  UV <Vector (0.6182, 0.9257)>
  UV <Vector (0.6173, 0.9267)>
  UV <Vector (0.6159, 0.9229)>
Face 11278
UV Count: 3
  UV <Vector (0.6040, 0.9234)>
  UV <Vector (0.6070, 0.9199)>
  UV <Vector (0.6071, 0.9228)>
Face 11279
UV Count: 3
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6339, 0.9233)>
  UV <Vector (0.6331, 0.9261)>
Face 11280
UV Count: 3
  UV <Vector (0.6125, 0.9145)>
  UV <Vector (0.6066, 0.9160)>
  UV <Vector (0.6065, 0.9140)>
Face 11281
UV Count: 3
  UV <Vector (0.6179, 0.9151)>
  UV <Vector (0.6179, 0.9166)>
  UV <Vector (0.6125, 0.9145)>
Face 11282
UV Count: 3
  UV <Vector (0.6215, 0.9141)>
  UV <Vector (0.6179, 0.9166)>
  UV <Vector (0.6179, 0.9151)>
Face 11283
UV Count: 3
  UV <Vector (0.6262, 0.9143)>
  UV <Vector (0.6215, 0.9141)>
  UV <Vector (0.6216, 0.9129)>
Face 11284
UV Count: 3
  UV <Vector (0.6299, 0.9143)>
  UV <Vector (0.6302, 0.9162)>
  UV <Vector (0.6262, 0.9143)>
Face 11285
UV Count: 3
  UV <Vector (0.6352, 0.9126)>
  UV <Vector (0.6302, 0.9162)>
  UV <Vector (0.6299, 0.9143)>
Face 11286
UV Count: 3
  UV <Vector (0.6423, 0.9148)>
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6352, 0.9126)>
Face 11287
UV Count: 3
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6423, 0.9148)>
Face 11288
UV Count: 3
  UV <Vector (0.6505, 0.9117)>
  UV <Vector (0.6464, 0.9114)>
  UV <Vector (0.6466, 0.9103)>
Face 11289
UV Count: 3
  UV <Vector (0.6290, 0.9236)>
  UV <Vector (0.6311, 0.9224)>
  UV <Vector (0.6315, 0.9262)>
Face 11290
UV Count: 3
  UV <Vector (0.6413, 0.9198)>
  UV <Vector (0.6403, 0.9231)>
  UV <Vector (0.6371, 0.9217)>
Face 11291
UV Count: 3
  UV <Vector (0.6374, 0.9251)>
  UV <Vector (0.6371, 0.9217)>
  UV <Vector (0.6403, 0.9231)>
Face 11292
UV Count: 3
  UV <Vector (0.6432, 0.9225)>
  UV <Vector (0.6435, 0.9247)>
  UV <Vector (0.6417, 0.9252)>
Face 11293
UV Count: 3
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6460, 0.9318)>
  UV <Vector (0.6407, 0.9348)>
Face 11294
UV Count: 3
  UV <Vector (0.7858, 0.9111)>
  UV <Vector (0.7855, 0.9068)>
  UV <Vector (0.7914, 0.9091)>
Face 11295
UV Count: 3
  UV <Vector (0.7822, 0.9070)>
  UV <Vector (0.7855, 0.9068)>
  UV <Vector (0.7858, 0.9111)>
Face 11296
UV Count: 3
  UV <Vector (0.7774, 0.9082)>
  UV <Vector (0.7822, 0.9070)>
  UV <Vector (0.7815, 0.9106)>
Face 11297
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6087, 0.9367)>
  UV <Vector (0.6023, 0.9345)>
Face 11298
UV Count: 3
  UV <Vector (0.6122, 0.9262)>
  UV <Vector (0.6122, 0.9304)>
  UV <Vector (0.6063, 0.9283)>
Face 11299
UV Count: 3
  UV <Vector (0.6168, 0.9302)>
  UV <Vector (0.6122, 0.9304)>
  UV <Vector (0.6122, 0.9262)>
Face 11300
UV Count: 3
  UV <Vector (0.6184, 0.9303)>
  UV <Vector (0.6168, 0.9302)>
  UV <Vector (0.6173, 0.9267)>
Face 11301
UV Count: 3
  UV <Vector (0.6184, 0.9303)>
  UV <Vector (0.6182, 0.9257)>
  UV <Vector (0.6192, 0.9258)>
Face 11302
UV Count: 3
  UV <Vector (0.6226, 0.9263)>
  UV <Vector (0.6232, 0.9305)>
  UV <Vector (0.6207, 0.9297)>
Face 11303
UV Count: 3
  UV <Vector (0.6270, 0.9301)>
  UV <Vector (0.6232, 0.9305)>
  UV <Vector (0.6226, 0.9263)>
Face 11304
UV Count: 3
  UV <Vector (0.6293, 0.9297)>
  UV <Vector (0.6270, 0.9301)>
  UV <Vector (0.6265, 0.9261)>
Face 11305
UV Count: 3
  UV <Vector (0.6302, 0.9265)>
  UV <Vector (0.6315, 0.9262)>
  UV <Vector (0.6328, 0.9306)>
Face 11306
UV Count: 3
  UV <Vector (0.6328, 0.9306)>
  UV <Vector (0.6315, 0.9262)>
  UV <Vector (0.6331, 0.9261)>
Face 11307
UV Count: 3
  UV <Vector (0.6350, 0.9287)>
  UV <Vector (0.6331, 0.9261)>
  UV <Vector (0.6374, 0.9251)>
Face 11308
UV Count: 3
  UV <Vector (0.6410, 0.9279)>
  UV <Vector (0.6379, 0.9292)>
  UV <Vector (0.6374, 0.9251)>
Face 11309
UV Count: 3
  UV <Vector (0.6435, 0.9247)>
  UV <Vector (0.6439, 0.9286)>
  UV <Vector (0.6410, 0.9279)>
Face 11310
UV Count: 3
  UV <Vector (0.6449, 0.9256)>
  UV <Vector (0.6457, 0.9280)>
  UV <Vector (0.6439, 0.9286)>
Face 11311
UV Count: 3
  UV <Vector (0.6457, 0.9280)>
  UV <Vector (0.6449, 0.9256)>
  UV <Vector (0.6504, 0.9257)>
Face 11312
UV Count: 3
  UV <Vector (0.6541, 0.9272)>
  UV <Vector (0.6507, 0.9287)>
  UV <Vector (0.6504, 0.9257)>
Face 11313
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6063, 0.9283)>
  UV <Vector (0.6122, 0.9304)>
Face 11314
UV Count: 3
  UV <Vector (0.6489, 0.9170)>
  UV <Vector (0.6495, 0.9220)>
  UV <Vector (0.6473, 0.9223)>
Face 11315
UV Count: 3
  UV <Vector (0.6514, 0.9216)>
  UV <Vector (0.6495, 0.9220)>
  UV <Vector (0.6489, 0.9170)>
Face 11316
UV Count: 3
  UV <Vector (0.6425, 0.9164)>
  UV <Vector (0.6413, 0.9198)>
  UV <Vector (0.6363, 0.9175)>
Face 11317
UV Count: 3
  UV <Vector (0.6363, 0.9175)>
  UV <Vector (0.6324, 0.9196)>
  UV <Vector (0.6302, 0.9162)>
Face 11318
UV Count: 3
  UV <Vector (0.6260, 0.9183)>
  UV <Vector (0.6262, 0.9143)>
  UV <Vector (0.6302, 0.9162)>
Face 11319
UV Count: 3
  UV <Vector (0.6215, 0.9141)>
  UV <Vector (0.6262, 0.9143)>
  UV <Vector (0.6260, 0.9183)>
Face 11320
UV Count: 3
  UV <Vector (0.6223, 0.9180)>
  UV <Vector (0.6191, 0.9198)>
  UV <Vector (0.6179, 0.9166)>
Face 11321
UV Count: 3
  UV <Vector (0.6166, 0.9202)>
  UV <Vector (0.6126, 0.9183)>
  UV <Vector (0.6125, 0.9145)>
Face 11322
UV Count: 3
  UV <Vector (0.6126, 0.9183)>
  UV <Vector (0.6070, 0.9199)>
  UV <Vector (0.6066, 0.9160)>
Face 11323
UV Count: 3
  UV <Vector (0.6034, 0.9183)>
  UV <Vector (0.6066, 0.9160)>
  UV <Vector (0.6070, 0.9199)>
Face 11324
UV Count: 3
  UV <Vector (0.6066, 0.9309)>
  UV <Vector (0.6032, 0.9282)>
  UV <Vector (0.6042, 0.9258)>
Face 11325
UV Count: 3
  UV <Vector (0.6631, 0.9042)>
  UV <Vector (0.6617, 0.9084)>
  UV <Vector (0.6588, 0.9084)>
Face 11326
UV Count: 3
  UV <Vector (0.6597, 0.9348)>
  UV <Vector (0.6587, 0.9337)>
  UV <Vector (0.6613, 0.9334)>
Face 11327
UV Count: 3
  UV <Vector (0.6646, 0.9335)>
  UV <Vector (0.6654, 0.9329)>
  UV <Vector (0.6653, 0.9345)>
Face 11328
UV Count: 3
  UV <Vector (0.6588, 0.9092)>
  UV <Vector (0.6612, 0.9093)>
  UV <Vector (0.6608, 0.9120)>
Face 11329
UV Count: 3
  UV <Vector (0.6617, 0.9084)>
  UV <Vector (0.6612, 0.9093)>
  UV <Vector (0.6588, 0.9092)>
Face 11330
UV Count: 3
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6561, 0.9103)>
  UV <Vector (0.6545, 0.9124)>
Face 11331
UV Count: 3
  UV <Vector (0.6554, 0.9146)>
  UV <Vector (0.6554, 0.9160)>
  UV <Vector (0.6539, 0.9138)>
Face 11332
UV Count: 3
  UV <Vector (0.6577, 0.9338)>
  UV <Vector (0.6564, 0.9335)>
  UV <Vector (0.6566, 0.9314)>
Face 11333
UV Count: 3
  UV <Vector (0.6558, 0.9097)>
  UV <Vector (0.6534, 0.9049)>
  UV <Vector (0.6582, 0.9043)>
Face 11334
UV Count: 3
  UV <Vector (0.6689, 0.9088)>
  UV <Vector (0.6687, 0.9099)>
  UV <Vector (0.6665, 0.9097)>
Face 11335
UV Count: 3
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6723, 0.9120)>
  UV <Vector (0.6708, 0.9108)>
Face 11336
UV Count: 3
  UV <Vector (0.6736, 0.8991)>
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6690, 0.9043)>
Face 11337
UV Count: 3
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6712, 0.9097)>
  UV <Vector (0.6689, 0.9088)>
Face 11338
UV Count: 3
  UV <Vector (0.6687, 0.9099)>
  UV <Vector (0.6689, 0.9088)>
  UV <Vector (0.6712, 0.9097)>
Face 11339
UV Count: 3
  UV <Vector (0.6659, 0.9085)>
  UV <Vector (0.6665, 0.9097)>
  UV <Vector (0.6652, 0.9106)>
Face 11340
UV Count: 3
  UV <Vector (0.6652, 0.9106)>
  UV <Vector (0.6648, 0.9117)>
  UV <Vector (0.6642, 0.9117)>
Face 11341
UV Count: 3
  UV <Vector (0.6642, 0.9117)>
  UV <Vector (0.6648, 0.9117)>
  UV <Vector (0.6649, 0.9133)>
Face 11342
UV Count: 3
  UV <Vector (0.6654, 0.9329)>
  UV <Vector (0.6661, 0.9324)>
  UV <Vector (0.6661, 0.9341)>
Face 11343
UV Count: 3
  UV <Vector (0.6723, 0.9120)>
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6733, 0.9139)>
Face 11344
UV Count: 3
  UV <Vector (0.6736, 0.9312)>
  UV <Vector (0.6735, 0.9335)>
  UV <Vector (0.6728, 0.9328)>
Face 11345
UV Count: 3
  UV <Vector (0.6693, 0.9131)>
  UV <Vector (0.6676, 0.9128)>
  UV <Vector (0.6687, 0.9099)>
Face 11346
UV Count: 3
  UV <Vector (0.6723, 0.9120)>
  UV <Vector (0.6725, 0.9138)>
  UV <Vector (0.6693, 0.9131)>
Face 11347
UV Count: 3
  UV <Vector (0.6665, 0.9097)>
  UV <Vector (0.6676, 0.9128)>
  UV <Vector (0.6662, 0.9125)>
Face 11348
UV Count: 3
  UV <Vector (0.6648, 0.9117)>
  UV <Vector (0.6652, 0.9106)>
  UV <Vector (0.6662, 0.9125)>
Face 11349
UV Count: 3
  UV <Vector (0.6663, 0.9357)>
  UV <Vector (0.6647, 0.9364)>
  UV <Vector (0.6653, 0.9345)>
Face 11350
UV Count: 3
  UV <Vector (0.6677, 0.9367)>
  UV <Vector (0.6647, 0.9364)>
  UV <Vector (0.6663, 0.9357)>
Face 11351
UV Count: 3
  UV <Vector (0.6735, 0.9335)>
  UV <Vector (0.6720, 0.9359)>
  UV <Vector (0.6715, 0.9350)>
Face 11352
UV Count: 3
  UV <Vector (0.6715, 0.9350)>
  UV <Vector (0.6720, 0.9359)>
  UV <Vector (0.6700, 0.9364)>
Face 11353
UV Count: 3
  UV <Vector (0.6700, 0.9364)>
  UV <Vector (0.6677, 0.9367)>
  UV <Vector (0.6681, 0.9356)>
Face 11354
UV Count: 3
  UV <Vector (0.6715, 0.9350)>
  UV <Vector (0.6697, 0.9355)>
  UV <Vector (0.6707, 0.9321)>
Face 11355
UV Count: 3
  UV <Vector (0.6697, 0.9355)>
  UV <Vector (0.6681, 0.9356)>
  UV <Vector (0.6692, 0.9320)>
Face 11356
UV Count: 3
  UV <Vector (0.6681, 0.9356)>
  UV <Vector (0.6663, 0.9357)>
  UV <Vector (0.6676, 0.9322)>
Face 11357
UV Count: 3
  UV <Vector (0.6647, 0.9364)>
  UV <Vector (0.6628, 0.9364)>
  UV <Vector (0.6643, 0.9348)>
Face 11358
UV Count: 3
  UV <Vector (0.6594, 0.9359)>
  UV <Vector (0.6564, 0.9335)>
  UV <Vector (0.6577, 0.9338)>
Face 11359
UV Count: 3
  UV <Vector (0.6628, 0.9364)>
  UV <Vector (0.6594, 0.9359)>
  UV <Vector (0.6597, 0.9348)>
Face 11360
UV Count: 3
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6742, 0.9117)>
  UV <Vector (0.6732, 0.9112)>
Face 11361
UV Count: 3
  UV <Vector (0.6732, 0.9112)>
  UV <Vector (0.6742, 0.9117)>
  UV <Vector (0.6741, 0.9137)>
Face 11362
UV Count: 3
  UV <Vector (0.6790, 0.9104)>
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6757, 0.9093)>
Face 11363
UV Count: 3
  UV <Vector (0.6791, 0.9093)>
  UV <Vector (0.6821, 0.9119)>
  UV <Vector (0.6811, 0.9122)>
Face 11364
UV Count: 3
  UV <Vector (0.6811, 0.9122)>
  UV <Vector (0.6821, 0.9119)>
  UV <Vector (0.6823, 0.9142)>
Face 11365
UV Count: 3
  UV <Vector (0.6820, 0.9305)>
  UV <Vector (0.6819, 0.9341)>
  UV <Vector (0.6805, 0.9324)>
Face 11366
UV Count: 3
  UV <Vector (0.6805, 0.9324)>
  UV <Vector (0.6819, 0.9341)>
  UV <Vector (0.6789, 0.9353)>
Face 11367
UV Count: 3
  UV <Vector (0.6789, 0.9353)>
  UV <Vector (0.6753, 0.9353)>
  UV <Vector (0.6760, 0.9335)>
Face 11368
UV Count: 3
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6735, 0.9335)>
  UV <Vector (0.6736, 0.9312)>
Face 11369
UV Count: 3
  UV <Vector (0.6744, 0.9329)>
  UV <Vector (0.6760, 0.9335)>
  UV <Vector (0.6753, 0.9353)>
Face 11370
UV Count: 3
  UV <Vector (0.6757, 0.9093)>
  UV <Vector (0.6733, 0.9045)>
  UV <Vector (0.6780, 0.9046)>
Face 11371
UV Count: 3
  UV <Vector (0.6820, 0.9099)>
  UV <Vector (0.6821, 0.9119)>
  UV <Vector (0.6791, 0.9093)>
Face 11372
UV Count: 3
  UV <Vector (0.6788, 0.9333)>
  UV <Vector (0.6760, 0.9335)>
  UV <Vector (0.6761, 0.9307)>
Face 11373
UV Count: 3
  UV <Vector (0.6759, 0.9104)>
  UV <Vector (0.6790, 0.9104)>
  UV <Vector (0.6788, 0.9129)>
Face 11374
UV Count: 3
  UV <Vector (0.6770, 0.9413)>
  UV <Vector (0.6696, 0.9423)>
  UV <Vector (0.6720, 0.9359)>
Face 11375
UV Count: 3
  UV <Vector (0.7995, 0.9065)>
  UV <Vector (0.8019, 0.9118)>
  UV <Vector (0.7962, 0.9094)>
Face 11376
UV Count: 3
  UV <Vector (0.8101, 0.9084)>
  UV <Vector (0.8104, 0.9105)>
  UV <Vector (0.8093, 0.9102)>
Face 11377
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6647, 0.9364)>
  UV <Vector (0.6677, 0.9367)>
Face 11378
UV Count: 3
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6594, 0.9359)>
Face 11379
UV Count: 3
  UV <Vector (0.6582, 0.9400)>
  UV <Vector (0.6646, 0.9415)>
  UV <Vector (0.6669, 0.9467)>
Face 11380
UV Count: 3
  UV <Vector (0.6542, 0.9190)>
  UV <Vector (0.6560, 0.9195)>
  UV <Vector (0.6555, 0.9238)>
Face 11381
UV Count: 3
  UV <Vector (0.6541, 0.9272)>
  UV <Vector (0.6555, 0.9238)>
  UV <Vector (0.6566, 0.9273)>
Face 11382
UV Count: 3
  UV <Vector (0.6646, 0.9335)>
  UV <Vector (0.6643, 0.9348)>
  UV <Vector (0.6627, 0.9348)>
Face 11383
UV Count: 3
  UV <Vector (0.6634, 0.9130)>
  UV <Vector (0.6633, 0.9117)>
  UV <Vector (0.6642, 0.9117)>
Face 11384
UV Count: 3
  UV <Vector (0.6633, 0.9117)>
  UV <Vector (0.6626, 0.9104)>
  UV <Vector (0.6639, 0.9099)>
Face 11385
UV Count: 3
  UV <Vector (0.6617, 0.9084)>
  UV <Vector (0.6639, 0.9099)>
  UV <Vector (0.6626, 0.9104)>
Face 11386
UV Count: 3
  UV <Vector (0.6506, 0.9331)>
  UV <Vector (0.6549, 0.9308)>
  UV <Vector (0.6582, 0.9400)>
Face 11387
UV Count: 3
  UV <Vector (0.6460, 0.9318)>
  UV <Vector (0.6506, 0.9331)>
  UV <Vector (0.6527, 0.9391)>
Face 11388
UV Count: 3
  UV <Vector (0.6588, 0.9092)>
  UV <Vector (0.6561, 0.9103)>
  UV <Vector (0.6558, 0.9097)>
Face 11389
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6521, 0.9181)>
  UV <Vector (0.6489, 0.9170)>
Face 11390
UV Count: 3
  UV <Vector (0.6526, 0.9138)>
  UV <Vector (0.6505, 0.9117)>
  UV <Vector (0.6512, 0.9106)>
Face 11391
UV Count: 3
  UV <Vector (0.7922, 0.9267)>
  UV <Vector (0.7971, 0.9267)>
  UV <Vector (0.7971, 0.9294)>
Face 11392
UV Count: 3
  UV <Vector (0.7971, 0.9267)>
  UV <Vector (0.8022, 0.9267)>
  UV <Vector (0.8020, 0.9288)>
Face 11393
UV Count: 3
  UV <Vector (0.8022, 0.9267)>
  UV <Vector (0.8070, 0.9268)>
  UV <Vector (0.8065, 0.9284)>
Face 11394
UV Count: 3
  UV <Vector (0.8070, 0.9268)>
  UV <Vector (0.8097, 0.9268)>
  UV <Vector (0.8087, 0.9288)>
Face 11395
UV Count: 3
  UV <Vector (0.8097, 0.9268)>
  UV <Vector (0.8110, 0.9268)>
  UV <Vector (0.8098, 0.9291)>
Face 11396
UV Count: 3
  UV <Vector (0.8110, 0.9268)>
  UV <Vector (0.8117, 0.9284)>
  UV <Vector (0.8107, 0.9298)>
Face 11397
UV Count: 3
  UV <Vector (0.8124, 0.9332)>
  UV <Vector (0.8110, 0.9340)>
  UV <Vector (0.8107, 0.9298)>
Face 11398
UV Count: 3
  UV <Vector (0.8107, 0.9237)>
  UV <Vector (0.8109, 0.9195)>
  UV <Vector (0.8124, 0.9203)>
Face 11399
UV Count: 3
  UV <Vector (0.8110, 0.9268)>
  UV <Vector (0.8099, 0.9244)>
  UV <Vector (0.8107, 0.9237)>
Face 11400
UV Count: 3
  UV <Vector (0.8097, 0.9268)>
  UV <Vector (0.8086, 0.9248)>
  UV <Vector (0.8099, 0.9244)>
Face 11401
UV Count: 3
  UV <Vector (0.8070, 0.9268)>
  UV <Vector (0.8065, 0.9250)>
  UV <Vector (0.8086, 0.9248)>
Face 11402
UV Count: 3
  UV <Vector (0.8022, 0.9267)>
  UV <Vector (0.8020, 0.9246)>
  UV <Vector (0.8065, 0.9250)>
Face 11403
UV Count: 3
  UV <Vector (0.7971, 0.9267)>
  UV <Vector (0.7971, 0.9241)>
  UV <Vector (0.8020, 0.9246)>
Face 11404
UV Count: 3
  UV <Vector (0.7922, 0.9267)>
  UV <Vector (0.7924, 0.9234)>
  UV <Vector (0.7971, 0.9241)>
Face 11405
UV Count: 3
  UV <Vector (0.8110, 0.9340)>
  UV <Vector (0.8124, 0.9332)>
  UV <Vector (0.8118, 0.9382)>
Face 11406
UV Count: 3
  UV <Vector (0.7882, 0.9268)>
  UV <Vector (0.7893, 0.9206)>
  UV <Vector (0.7924, 0.9234)>
Face 11407
UV Count: 3
  UV <Vector (0.7567, 0.9155)>
  UV <Vector (0.7569, 0.9136)>
  UV <Vector (0.7616, 0.9152)>
Face 11408
UV Count: 3
  UV <Vector (0.7596, 0.9344)>
  UV <Vector (0.7616, 0.9380)>
  UV <Vector (0.7554, 0.9399)>
Face 11409
UV Count: 3
  UV <Vector (0.6023, 0.9345)>
  UV <Vector (0.6087, 0.9367)>
  UV <Vector (0.6076, 0.9399)>
Face 11410
UV Count: 3
  UV <Vector (0.6066, 0.9160)>
  UV <Vector (0.6034, 0.9183)>
  UV <Vector (0.6017, 0.9160)>
Face 11411
UV Count: 3
  UV <Vector (0.6095, 0.9503)>
  UV <Vector (0.6017, 0.9504)>
  UV <Vector (0.6016, 0.9380)>
Face 11412
UV Count: 3
  UV <Vector (0.7590, 0.9063)>
  UV <Vector (0.7617, 0.8990)>
  UV <Vector (0.7616, 0.9152)>
Face 11413
UV Count: 3
  UV <Vector (0.6017, 0.9160)>
  UV <Vector (0.6018, 0.8990)>
  UV <Vector (0.6045, 0.9066)>
Face 11414
UV Count: 3
  UV <Vector (0.7616, 0.9380)>
  UV <Vector (0.7618, 0.9504)>
  UV <Vector (0.7534, 0.9503)>
Face 11415
UV Count: 3
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.8116, 0.1350)>
  UV <Vector (0.8064, 0.1464)>
Face 11416
UV Count: 3
  UV <Vector (0.7809, 0.1315)>
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.7911, 0.1457)>
Face 11417
UV Count: 3
  UV <Vector (0.7672, 0.1290)>
  UV <Vector (0.7809, 0.1315)>
  UV <Vector (0.7742, 0.1449)>
Face 11418
UV Count: 3
  UV <Vector (0.7243, 0.1204)>
  UV <Vector (0.7381, 0.1225)>
  UV <Vector (0.7342, 0.1370)>
Face 11419
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6996, 0.1312)>
  UV <Vector (0.6955, 0.1440)>
Face 11420
UV Count: 3
  UV <Vector (0.6845, 0.1702)>
  UV <Vector (0.6620, 0.1654)>
  UV <Vector (0.6681, 0.1529)>
Face 11421
UV Count: 3
  UV <Vector (0.7243, 0.1204)>
  UV <Vector (0.7261, 0.1059)>
  UV <Vector (0.7412, 0.1083)>
Face 11422
UV Count: 3
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.7809, 0.1315)>
Face 11423
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6793, 0.1155)>
  UV <Vector (0.7032, 0.1176)>
Face 11424
UV Count: 3
  UV <Vector (0.6793, 0.1155)>
  UV <Vector (0.6807, 0.1023)>
  UV <Vector (0.7059, 0.1041)>
Face 11425
UV Count: 3
  UV <Vector (0.7266, 0.0925)>
  UV <Vector (0.7276, 0.0782)>
  UV <Vector (0.7450, 0.0798)>
Face 11426
UV Count: 3
  UV <Vector (0.7261, 0.1059)>
  UV <Vector (0.7266, 0.0925)>
  UV <Vector (0.7431, 0.0942)>
Face 11427
UV Count: 3
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7761, 0.0992)>
Face 11428
UV Count: 3
  UV <Vector (0.6807, 0.1023)>
  UV <Vector (0.6808, 0.0882)>
  UV <Vector (0.7074, 0.0905)>
Face 11429
UV Count: 3
  UV <Vector (0.7289, 0.0645)>
  UV <Vector (0.7290, 0.0514)>
  UV <Vector (0.7456, 0.0525)>
Face 11430
UV Count: 3
  UV <Vector (0.7276, 0.0782)>
  UV <Vector (0.7289, 0.0645)>
  UV <Vector (0.7454, 0.0660)>
Face 11431
UV Count: 3
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.7898, 0.1013)>
  UV <Vector (0.7761, 0.0992)>
Face 11432
UV Count: 3
  UV <Vector (0.7890, 0.0706)>
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.7776, 0.0835)>
Face 11433
UV Count: 3
  UV <Vector (0.7772, 0.0689)>
  UV <Vector (0.7772, 0.0551)>
  UV <Vector (0.7911, 0.0565)>
Face 11434
UV Count: 3
  UV <Vector (0.6823, 0.0119)>
  UV <Vector (0.7081, 0.0109)>
  UV <Vector (0.7062, 0.0243)>
Face 11435
UV Count: 3
  UV <Vector (0.6808, 0.0248)>
  UV <Vector (0.7062, 0.0243)>
  UV <Vector (0.7051, 0.0374)>
Face 11436
UV Count: 3
  UV <Vector (0.7052, 0.0501)>
  UV <Vector (0.7051, 0.0374)>
  UV <Vector (0.7289, 0.0386)>
Face 11437
UV Count: 3
  UV <Vector (0.7290, 0.0514)>
  UV <Vector (0.7289, 0.0386)>
  UV <Vector (0.7469, 0.0398)>
Face 11438
UV Count: 3
  UV <Vector (0.7923, 0.0419)>
  UV <Vector (0.7911, 0.0565)>
  UV <Vector (0.7772, 0.0551)>
Face 11439
UV Count: 3
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7289, 0.0386)>
  UV <Vector (0.7051, 0.0374)>
Face 11440
UV Count: 3
  UV <Vector (0.7310, 0.0114)>
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7062, 0.0243)>
Face 11441
UV Count: 3
  UV <Vector (0.7046, 0.1743)>
  UV <Vector (0.7099, 0.1614)>
  UV <Vector (0.7230, 0.1642)>
Face 11442
UV Count: 3
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7310, 0.0114)>
  UV <Vector (0.7467, 0.0118)>
Face 11443
UV Count: 3
  UV <Vector (0.7289, 0.0386)>
  UV <Vector (0.7299, 0.0247)>
  UV <Vector (0.7475, 0.0262)>
Face 11444
UV Count: 3
  UV <Vector (0.7772, 0.0414)>
  UV <Vector (0.7762, 0.0278)>
  UV <Vector (0.7918, 0.0271)>
Face 11445
UV Count: 3
  UV <Vector (0.7230, 0.1642)>
  UV <Vector (0.7099, 0.1614)>
  UV <Vector (0.7151, 0.1475)>
Face 11446
UV Count: 3
  UV <Vector (0.7284, 0.1510)>
  UV <Vector (0.7151, 0.1475)>
  UV <Vector (0.7200, 0.1343)>
Face 11447
UV Count: 3
  UV <Vector (0.7600, 0.1424)>
  UV <Vector (0.7742, 0.1449)>
  UV <Vector (0.7672, 0.1574)>
Face 11448
UV Count: 3
  UV <Vector (0.7522, 0.1557)>
  UV <Vector (0.7672, 0.1574)>
  UV <Vector (0.7602, 0.1709)>
Face 11449
UV Count: 3
  UV <Vector (0.7472, 0.1690)>
  UV <Vector (0.7602, 0.1709)>
  UV <Vector (0.7517, 0.1839)>
Face 11450
UV Count: 3
  UV <Vector (0.7888, 0.0124)>
  UV <Vector (0.7918, 0.0271)>
  UV <Vector (0.7762, 0.0278)>
Face 11451
UV Count: 3
  UV <Vector (0.8100, 0.0127)>
  UV <Vector (0.8093, 0.0277)>
  UV <Vector (0.7918, 0.0271)>
Face 11452
UV Count: 3
  UV <Vector (0.7685, 0.1867)>
  UV <Vector (0.7517, 0.1839)>
  UV <Vector (0.7602, 0.1709)>
Face 11453
UV Count: 3
  UV <Vector (0.7752, 0.1731)>
  UV <Vector (0.7602, 0.1709)>
  UV <Vector (0.7672, 0.1574)>
Face 11454
UV Count: 3
  UV <Vector (0.7830, 0.1588)>
  UV <Vector (0.7672, 0.1574)>
  UV <Vector (0.7742, 0.1449)>
Face 11455
UV Count: 3
  UV <Vector (0.7911, 0.1457)>
  UV <Vector (0.8064, 0.1464)>
  UV <Vector (0.7991, 0.1599)>
Face 11456
UV Count: 3
  UV <Vector (0.7830, 0.1588)>
  UV <Vector (0.7991, 0.1599)>
  UV <Vector (0.7911, 0.1749)>
Face 11457
UV Count: 3
  UV <Vector (0.7752, 0.1731)>
  UV <Vector (0.7911, 0.1749)>
  UV <Vector (0.7842, 0.1891)>
Face 11458
UV Count: 3
  UV <Vector (0.8100, 0.0127)>
  UV <Vector (0.8283, 0.0112)>
  UV <Vector (0.8237, 0.0273)>
Face 11459
UV Count: 3
  UV <Vector (0.8366, 0.0235)>
  UV <Vector (0.8237, 0.0273)>
  UV <Vector (0.8283, 0.0112)>
Face 11460
UV Count: 3
  UV <Vector (0.7962, 0.1908)>
  UV <Vector (0.7842, 0.1891)>
  UV <Vector (0.7911, 0.1749)>
Face 11461
UV Count: 3
  UV <Vector (0.7991, 0.1599)>
  UV <Vector (0.8104, 0.1606)>
  UV <Vector (0.8022, 0.1758)>
Face 11462
UV Count: 3
  UV <Vector (0.8487, 0.0087)>
  UV <Vector (0.8559, 0.0081)>
  UV <Vector (0.8581, 0.0229)>
Face 11463
UV Count: 3
  UV <Vector (0.8464, 0.0323)>
  UV <Vector (0.8470, 0.0226)>
  UV <Vector (0.8581, 0.0229)>
Face 11464
UV Count: 3
  UV <Vector (0.7923, 0.0419)>
  UV <Vector (0.7918, 0.0271)>
  UV <Vector (0.8093, 0.0277)>
Face 11465
UV Count: 3
  UV <Vector (0.7911, 0.0565)>
  UV <Vector (0.7923, 0.0419)>
  UV <Vector (0.8096, 0.0426)>
Face 11466
UV Count: 3
  UV <Vector (0.8219, 0.0439)>
  UV <Vector (0.8207, 0.0626)>
  UV <Vector (0.8088, 0.0594)>
Face 11467
UV Count: 3
  UV <Vector (0.8096, 0.0426)>
  UV <Vector (0.8093, 0.0277)>
  UV <Vector (0.8237, 0.0273)>
Face 11468
UV Count: 3
  UV <Vector (0.8207, 0.0626)>
  UV <Vector (0.8219, 0.0439)>
  UV <Vector (0.8328, 0.0498)>
Face 11469
UV Count: 3
  UV <Vector (0.8577, 0.0342)>
  UV <Vector (0.8553, 0.0439)>
  UV <Vector (0.8449, 0.0417)>
Face 11470
UV Count: 3
  UV <Vector (0.8535, 0.0553)>
  UV <Vector (0.8517, 0.0702)>
  UV <Vector (0.8415, 0.0675)>
Face 11471
UV Count: 3
  UV <Vector (0.8427, 0.0532)>
  UV <Vector (0.8449, 0.0417)>
  UV <Vector (0.8553, 0.0439)>
Face 11472
UV Count: 3
  UV <Vector (0.8517, 0.0702)>
  UV <Vector (0.8504, 0.0864)>
  UV <Vector (0.8400, 0.0837)>
Face 11473
UV Count: 3
  UV <Vector (0.8317, 0.0647)>
  UV <Vector (0.8302, 0.0809)>
  UV <Vector (0.8198, 0.0783)>
Face 11474
UV Count: 3
  UV <Vector (0.8207, 0.0626)>
  UV <Vector (0.8198, 0.0783)>
  UV <Vector (0.8082, 0.0745)>
Face 11475
UV Count: 3
  UV <Vector (0.7890, 0.0706)>
  UV <Vector (0.7911, 0.0565)>
  UV <Vector (0.8088, 0.0594)>
Face 11476
UV Count: 3
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.7890, 0.0706)>
  UV <Vector (0.8082, 0.0745)>
Face 11477
UV Count: 3
  UV <Vector (0.7898, 0.1013)>
  UV <Vector (0.7902, 0.0862)>
  UV <Vector (0.8072, 0.0896)>
Face 11478
UV Count: 3
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.7809, 0.1315)>
  UV <Vector (0.7860, 0.1166)>
Face 11479
UV Count: 3
  UV <Vector (0.7860, 0.1166)>
  UV <Vector (0.7898, 0.1013)>
  UV <Vector (0.8062, 0.1041)>
Face 11480
UV Count: 3
  UV <Vector (0.8039, 0.1191)>
  UV <Vector (0.8062, 0.1041)>
  UV <Vector (0.8174, 0.1068)>
Face 11481
UV Count: 3
  UV <Vector (0.8116, 0.1350)>
  UV <Vector (0.7988, 0.1336)>
  UV <Vector (0.8039, 0.1191)>
Face 11482
UV Count: 3
  UV <Vector (0.8155, 0.1211)>
  UV <Vector (0.8255, 0.1228)>
  UV <Vector (0.8223, 0.1360)>
Face 11483
UV Count: 3
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8255, 0.1228)>
  UV <Vector (0.8155, 0.1211)>
Face 11484
UV Count: 3
  UV <Vector (0.8287, 0.0951)>
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8174, 0.1068)>
Face 11485
UV Count: 3
  UV <Vector (0.8185, 0.0927)>
  UV <Vector (0.8174, 0.1068)>
  UV <Vector (0.8062, 0.1041)>
Face 11486
UV Count: 3
  UV <Vector (0.8072, 0.0896)>
  UV <Vector (0.8082, 0.0745)>
  UV <Vector (0.8198, 0.0783)>
Face 11487
UV Count: 3
  UV <Vector (0.8185, 0.0927)>
  UV <Vector (0.8198, 0.0783)>
  UV <Vector (0.8302, 0.0809)>
Face 11488
UV Count: 3
  UV <Vector (0.8388, 0.0979)>
  UV <Vector (0.8400, 0.0837)>
  UV <Vector (0.8504, 0.0864)>
Face 11489
UV Count: 3
  UV <Vector (0.8370, 0.1113)>
  UV <Vector (0.8388, 0.0979)>
  UV <Vector (0.8492, 0.1006)>
Face 11490
UV Count: 3
  UV <Vector (0.8350, 0.1247)>
  UV <Vector (0.8370, 0.1113)>
  UV <Vector (0.8472, 0.1139)>
Face 11491
UV Count: 3
  UV <Vector (0.8104, 0.1606)>
  UV <Vector (0.7991, 0.1599)>
  UV <Vector (0.8064, 0.1464)>
Face 11492
UV Count: 3
  UV <Vector (0.8179, 0.1471)>
  UV <Vector (0.8064, 0.1464)>
  UV <Vector (0.8116, 0.1350)>
Face 11493
UV Count: 3
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8321, 0.1375)>
  UV <Vector (0.8420, 0.1395)>
Face 11494
UV Count: 3
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8391, 0.1501)>
  UV <Vector (0.8341, 0.1614)>
Face 11495
UV Count: 3
  UV <Vector (0.8217, 0.1607)>
  UV <Vector (0.8341, 0.1614)>
  UV <Vector (0.8252, 0.1764)>
Face 11496
UV Count: 3
  UV <Vector (0.8130, 0.1759)>
  UV <Vector (0.8252, 0.1764)>
  UV <Vector (0.8147, 0.1918)>
Face 11497
UV Count: 3
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6730, 0.1399)>
  UV <Vector (0.6506, 0.1357)>
Face 11498
UV Count: 3
  UV <Vector (0.6293, 0.1330)>
  UV <Vector (0.6290, 0.1216)>
  UV <Vector (0.6522, 0.1235)>
Face 11499
UV Count: 3
  UV <Vector (0.6266, 0.1580)>
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6474, 0.1488)>
Face 11500
UV Count: 3
  UV <Vector (0.6620, 0.1654)>
  UV <Vector (0.6428, 0.1619)>
  UV <Vector (0.6474, 0.1488)>
Face 11501
UV Count: 3
  UV <Vector (0.6122, 0.1327)>
  UV <Vector (0.6122, 0.1215)>
  UV <Vector (0.6290, 0.1216)>
Face 11502
UV Count: 3
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6266, 0.1580)>
  UV <Vector (0.6114, 0.1561)>
Face 11503
UV Count: 3
  UV <Vector (0.1247, 0.5494)>
  UV <Vector (0.1175, 0.5479)>
  UV <Vector (0.1177, 0.5430)>
Face 11504
UV Count: 3
  UV <Vector (0.1435, 0.5521)>
  UV <Vector (0.1337, 0.5515)>
  UV <Vector (0.1367, 0.5426)>
Face 11505
UV Count: 3
  UV <Vector (0.1293, 0.5275)>
  UV <Vector (0.1280, 0.5368)>
  UV <Vector (0.1179, 0.5385)>
Face 11506
UV Count: 3
  UV <Vector (0.2044, 0.5753)>
  UV <Vector (0.2134, 0.5781)>
  UV <Vector (0.2067, 0.5864)>
Face 11507
UV Count: 3
  UV <Vector (0.1937, 0.5735)>
  UV <Vector (0.1987, 0.5740)>
  UV <Vector (0.1954, 0.5836)>
Face 11508
UV Count: 3
  UV <Vector (0.6410, 0.0237)>
  UV <Vector (0.6276, 0.0222)>
  UV <Vector (0.6281, 0.0119)>
Face 11509
UV Count: 3
  UV <Vector (0.6584, 0.0253)>
  UV <Vector (0.6410, 0.0237)>
  UV <Vector (0.6431, 0.0130)>
Face 11510
UV Count: 3
  UV <Vector (0.1945, 0.5470)>
  UV <Vector (0.1994, 0.5559)>
  UV <Vector (0.1960, 0.5569)>
Face 11511
UV Count: 3
  UV <Vector (0.6350, 0.0608)>
  UV <Vector (0.6209, 0.0581)>
  UV <Vector (0.6236, 0.0420)>
Face 11512
UV Count: 3
  UV <Vector (0.6256, 0.0321)>
  UV <Vector (0.6376, 0.0349)>
  UV <Vector (0.6359, 0.0461)>
Face 11513
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.1971, 0.5645)>
  UV <Vector (0.1960, 0.5569)>
Face 11514
UV Count: 3
  UV <Vector (0.1753, 0.5488)>
  UV <Vector (0.1644, 0.5505)>
  UV <Vector (0.1666, 0.5392)>
Face 11515
UV Count: 3
  UV <Vector (0.1833, 0.5479)>
  UV <Vector (0.1870, 0.5403)>
  UV <Vector (0.1945, 0.5470)>
Face 11516
UV Count: 3
  UV <Vector (0.6209, 0.0581)>
  UV <Vector (0.6350, 0.0608)>
  UV <Vector (0.6332, 0.0741)>
Face 11517
UV Count: 3
  UV <Vector (0.6126, 0.1005)>
  UV <Vector (0.6148, 0.0863)>
  UV <Vector (0.6314, 0.0867)>
Face 11518
UV Count: 3
  UV <Vector (0.6522, 0.0868)>
  UV <Vector (0.6524, 0.1007)>
  UV <Vector (0.6309, 0.1005)>
Face 11519
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1644, 0.5505)>
  UV <Vector (0.1523, 0.5514)>
Face 11520
UV Count: 3
  UV <Vector (0.1466, 0.5417)>
  UV <Vector (0.1561, 0.5398)>
  UV <Vector (0.1523, 0.5514)>
Face 11521
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6290, 0.1216)>
  UV <Vector (0.6122, 0.1215)>
Face 11522
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6113, 0.1131)>
  UV <Vector (0.6126, 0.1005)>
Face 11523
UV Count: 3
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6309, 0.1005)>
  UV <Vector (0.6524, 0.1007)>
Face 11524
UV Count: 3
  UV <Vector (0.6290, 0.1216)>
  UV <Vector (0.6293, 0.1131)>
  UV <Vector (0.6526, 0.1133)>
Face 11525
UV Count: 3
  UV <Vector (0.6793, 0.1155)>
  UV <Vector (0.6765, 0.1277)>
  UV <Vector (0.6522, 0.1235)>
Face 11526
UV Count: 3
  UV <Vector (0.6526, 0.1133)>
  UV <Vector (0.6524, 0.1007)>
  UV <Vector (0.6807, 0.1023)>
Face 11527
UV Count: 3
  UV <Vector (0.6524, 0.1007)>
  UV <Vector (0.6522, 0.0868)>
  UV <Vector (0.6808, 0.0882)>
Face 11528
UV Count: 3
  UV <Vector (0.2057, 0.5651)>
  UV <Vector (0.2134, 0.5659)>
  UV <Vector (0.2134, 0.5781)>
Face 11529
UV Count: 3
  UV <Vector (0.1971, 0.5645)>
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.1987, 0.5740)>
Face 11530
UV Count: 3
  UV <Vector (0.6376, 0.0349)>
  UV <Vector (0.6256, 0.0321)>
  UV <Vector (0.6276, 0.0222)>
Face 11531
UV Count: 3
  UV <Vector (0.6410, 0.0237)>
  UV <Vector (0.6584, 0.0253)>
  UV <Vector (0.6551, 0.0369)>
Face 11532
UV Count: 3
  UV <Vector (0.6584, 0.0253)>
  UV <Vector (0.6808, 0.0248)>
  UV <Vector (0.6787, 0.0372)>
Face 11533
UV Count: 3
  UV <Vector (0.6602, 0.0131)>
  UV <Vector (0.6823, 0.0119)>
  UV <Vector (0.6808, 0.0248)>
Face 11534
UV Count: 3
  UV <Vector (0.8321, 0.1375)>
  UV <Vector (0.8350, 0.1247)>
  UV <Vector (0.8448, 0.1271)>
Face 11535
UV Count: 3
  UV <Vector (0.8723, 0.0468)>
  UV <Vector (0.8695, 0.0578)>
  UV <Vector (0.8535, 0.0553)>
Face 11536
UV Count: 3
  UV <Vector (0.8695, 0.0578)>
  UV <Vector (0.8664, 0.0724)>
  UV <Vector (0.8517, 0.0702)>
Face 11537
UV Count: 3
  UV <Vector (0.8492, 0.1006)>
  UV <Vector (0.8504, 0.0864)>
  UV <Vector (0.8639, 0.0883)>
Face 11538
UV Count: 3
  UV <Vector (0.8504, 0.0864)>
  UV <Vector (0.8517, 0.0702)>
  UV <Vector (0.8664, 0.0724)>
Face 11539
UV Count: 3
  UV <Vector (0.8623, 0.1029)>
  UV <Vector (0.8607, 0.1164)>
  UV <Vector (0.8472, 0.1139)>
Face 11540
UV Count: 3
  UV <Vector (0.8448, 0.1271)>
  UV <Vector (0.8472, 0.1139)>
  UV <Vector (0.8607, 0.1164)>
Face 11541
UV Count: 3
  UV <Vector (0.6902, 0.1568)>
  UV <Vector (0.6681, 0.1529)>
  UV <Vector (0.6730, 0.1399)>
Face 11542
UV Count: 3
  UV <Vector (0.6474, 0.1488)>
  UV <Vector (0.6506, 0.1357)>
  UV <Vector (0.6730, 0.1399)>
Face 11543
UV Count: 3
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6293, 0.1330)>
  UV <Vector (0.6506, 0.1357)>
Face 11544
UV Count: 3
  UV <Vector (0.6293, 0.1330)>
  UV <Vector (0.6283, 0.1461)>
  UV <Vector (0.6116, 0.1454)>
Face 11545
UV Count: 3
  UV <Vector (0.1337, 0.5515)>
  UV <Vector (0.1247, 0.5494)>
  UV <Vector (0.1272, 0.5433)>
Face 11546
UV Count: 3
  UV <Vector (0.1387, 0.5351)>
  UV <Vector (0.1280, 0.5368)>
  UV <Vector (0.1293, 0.5275)>
Face 11547
UV Count: 3
  UV <Vector (0.7046, 0.1743)>
  UV <Vector (0.6845, 0.1702)>
  UV <Vector (0.6902, 0.1568)>
Face 11548
UV Count: 3
  UV <Vector (0.6332, 0.0741)>
  UV <Vector (0.6525, 0.0742)>
  UV <Vector (0.6522, 0.0868)>
Face 11549
UV Count: 3
  UV <Vector (0.6174, 0.0731)>
  UV <Vector (0.6332, 0.0741)>
  UV <Vector (0.6314, 0.0867)>
Face 11550
UV Count: 3
  UV <Vector (0.1753, 0.5488)>
  UV <Vector (0.1771, 0.5384)>
  UV <Vector (0.1870, 0.5403)>
Face 11551
UV Count: 3
  UV <Vector (0.7151, 0.1475)>
  UV <Vector (0.6955, 0.1440)>
  UV <Vector (0.6996, 0.1312)>
Face 11552
UV Count: 3
  UV <Vector (0.7032, 0.1176)>
  UV <Vector (0.7243, 0.1204)>
  UV <Vector (0.7200, 0.1343)>
Face 11553
UV Count: 3
  UV <Vector (0.7032, 0.1176)>
  UV <Vector (0.7059, 0.1041)>
  UV <Vector (0.7261, 0.1059)>
Face 11554
UV Count: 3
  UV <Vector (0.6955, 0.1440)>
  UV <Vector (0.7151, 0.1475)>
  UV <Vector (0.7099, 0.1614)>
Face 11555
UV Count: 3
  UV <Vector (0.7266, 0.0925)>
  UV <Vector (0.7261, 0.1059)>
  UV <Vector (0.7059, 0.1041)>
Face 11556
UV Count: 3
  UV <Vector (0.7074, 0.0905)>
  UV <Vector (0.7077, 0.0765)>
  UV <Vector (0.7276, 0.0782)>
Face 11557
UV Count: 3
  UV <Vector (0.7290, 0.0514)>
  UV <Vector (0.7289, 0.0645)>
  UV <Vector (0.7065, 0.0630)>
Face 11558
UV Count: 3
  UV <Vector (0.7077, 0.0765)>
  UV <Vector (0.7065, 0.0630)>
  UV <Vector (0.7289, 0.0645)>
Face 11559
UV Count: 3
  UV <Vector (0.8341, 0.1614)>
  UV <Vector (0.8503, 0.1641)>
  UV <Vector (0.8424, 0.1787)>
Face 11560
UV Count: 3
  UV <Vector (0.8252, 0.1764)>
  UV <Vector (0.8424, 0.1787)>
  UV <Vector (0.8338, 0.1950)>
Face 11561
UV Count: 3
  UV <Vector (0.8723, 0.0468)>
  UV <Vector (0.8553, 0.0439)>
  UV <Vector (0.8577, 0.0342)>
Face 11562
UV Count: 3
  UV <Vector (0.8577, 0.0342)>
  UV <Vector (0.8581, 0.0229)>
  UV <Vector (0.8740, 0.0244)>
Face 11563
UV Count: 3
  UV <Vector (0.8708, 0.0088)>
  UV <Vector (0.8740, 0.0244)>
  UV <Vector (0.8581, 0.0229)>
Face 11564
UV Count: 3
  UV <Vector (0.7051, 0.0374)>
  UV <Vector (0.7052, 0.0501)>
  UV <Vector (0.6783, 0.0491)>
Face 11565
UV Count: 3
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.6533, 0.0481)>
  UV <Vector (0.6551, 0.0369)>
Face 11566
UV Count: 3
  UV <Vector (0.6533, 0.0481)>
  UV <Vector (0.6359, 0.0461)>
  UV <Vector (0.6376, 0.0349)>
Face 11567
UV Count: 3
  UV <Vector (0.6359, 0.0461)>
  UV <Vector (0.6533, 0.0481)>
  UV <Vector (0.6529, 0.0612)>
Face 11568
UV Count: 3
  UV <Vector (0.6350, 0.0608)>
  UV <Vector (0.6529, 0.0612)>
  UV <Vector (0.6525, 0.0742)>
Face 11569
UV Count: 3
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.6529, 0.0612)>
Face 11570
UV Count: 3
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.6525, 0.0742)>
Face 11571
UV Count: 3
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.6808, 0.0882)>
  UV <Vector (0.6522, 0.0868)>
Face 11572
UV Count: 3
  UV <Vector (0.6808, 0.0882)>
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.7077, 0.0765)>
Face 11573
UV Count: 3
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.6783, 0.0491)>
  UV <Vector (0.7052, 0.0501)>
Face 11574
UV Count: 3
  UV <Vector (0.6803, 0.0748)>
  UV <Vector (0.6794, 0.0620)>
  UV <Vector (0.7065, 0.0630)>
Face 11575
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8292, 0.0393)>
  UV <Vector (0.8219, 0.0439)>
Face 11576
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8371, 0.0321)>
  UV <Vector (0.8359, 0.0400)>
Face 11577
UV Count: 3
  UV <Vector (0.8300, 0.0335)>
  UV <Vector (0.8237, 0.0273)>
  UV <Vector (0.8366, 0.0235)>
Face 11578
UV Count: 3
  UV <Vector (0.8292, 0.0393)>
  UV <Vector (0.8359, 0.0400)>
  UV <Vector (0.8328, 0.0498)>
Face 11579
UV Count: 3
  UV <Vector (0.8223, 0.1360)>
  UV <Vector (0.8255, 0.1228)>
  UV <Vector (0.8350, 0.1247)>
Face 11580
UV Count: 3
  UV <Vector (0.8223, 0.1360)>
  UV <Vector (0.8321, 0.1375)>
  UV <Vector (0.8284, 0.1483)>
Face 11581
UV Count: 3
  UV <Vector (0.8179, 0.1471)>
  UV <Vector (0.8284, 0.1483)>
  UV <Vector (0.8217, 0.1607)>
Face 11582
UV Count: 3
  UV <Vector (0.8104, 0.1606)>
  UV <Vector (0.8217, 0.1607)>
  UV <Vector (0.8130, 0.1759)>
Face 11583
UV Count: 3
  UV <Vector (0.8022, 0.1758)>
  UV <Vector (0.8130, 0.1759)>
  UV <Vector (0.8060, 0.1913)>
Face 11584
UV Count: 3
  UV <Vector (0.8405, 0.0095)>
  UV <Vector (0.8487, 0.0087)>
  UV <Vector (0.8470, 0.0226)>
Face 11585
UV Count: 3
  UV <Vector (0.8371, 0.0321)>
  UV <Vector (0.8366, 0.0235)>
  UV <Vector (0.8470, 0.0226)>
Face 11586
UV Count: 3
  UV <Vector (0.8464, 0.0323)>
  UV <Vector (0.8449, 0.0417)>
  UV <Vector (0.8359, 0.0400)>
Face 11587
UV Count: 3
  UV <Vector (0.8328, 0.0498)>
  UV <Vector (0.8359, 0.0400)>
  UV <Vector (0.8449, 0.0417)>
Face 11588
UV Count: 3
  UV <Vector (0.8317, 0.0647)>
  UV <Vector (0.8328, 0.0498)>
  UV <Vector (0.8427, 0.0532)>
Face 11589
UV Count: 3
  UV <Vector (0.8415, 0.0675)>
  UV <Vector (0.8400, 0.0837)>
  UV <Vector (0.8302, 0.0809)>
Face 11590
UV Count: 3
  UV <Vector (0.8287, 0.0951)>
  UV <Vector (0.8302, 0.0809)>
  UV <Vector (0.8400, 0.0837)>
Face 11591
UV Count: 3
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8287, 0.0951)>
  UV <Vector (0.8388, 0.0979)>
Face 11592
UV Count: 3
  UV <Vector (0.8255, 0.1228)>
  UV <Vector (0.8272, 0.1089)>
  UV <Vector (0.8370, 0.1113)>
Face 11593
UV Count: 3
  UV <Vector (0.1987, 0.5740)>
  UV <Vector (0.2044, 0.5753)>
  UV <Vector (0.1995, 0.5847)>
Face 11594
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.2057, 0.5651)>
  UV <Vector (0.2044, 0.5753)>
Face 11595
UV Count: 3
  UV <Vector (0.2006, 0.5650)>
  UV <Vector (0.1994, 0.5559)>
  UV <Vector (0.2037, 0.5543)>
Face 11596
UV Count: 3
  UV <Vector (0.1985, 0.5432)>
  UV <Vector (0.2037, 0.5543)>
  UV <Vector (0.1994, 0.5559)>
Face 11597
UV Count: 3
  UV <Vector (0.1902, 0.5335)>
  UV <Vector (0.1985, 0.5432)>
  UV <Vector (0.1945, 0.5470)>
Face 11598
UV Count: 3
  UV <Vector (0.1771, 0.5384)>
  UV <Vector (0.1795, 0.5300)>
  UV <Vector (0.1902, 0.5335)>
Face 11599
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1686, 0.5305)>
  UV <Vector (0.1795, 0.5300)>
Face 11600
UV Count: 3
  UV <Vector (0.1666, 0.5392)>
  UV <Vector (0.1561, 0.5398)>
  UV <Vector (0.1584, 0.5317)>
Face 11601
UV Count: 3
  UV <Vector (0.1490, 0.5336)>
  UV <Vector (0.1584, 0.5317)>
  UV <Vector (0.1561, 0.5398)>
Face 11602
UV Count: 3
  UV <Vector (0.1466, 0.5417)>
  UV <Vector (0.1367, 0.5426)>
  UV <Vector (0.1387, 0.5351)>
Face 11603
UV Count: 3
  UV <Vector (0.1280, 0.5368)>
  UV <Vector (0.1387, 0.5351)>
  UV <Vector (0.1367, 0.5426)>
Face 11604
UV Count: 3
  UV <Vector (0.1177, 0.5430)>
  UV <Vector (0.1179, 0.5385)>
  UV <Vector (0.1280, 0.5368)>
Face 11605
UV Count: 3
  UV <Vector (0.8853, 0.0756)>
  UV <Vector (0.8804, 0.0906)>
  UV <Vector (0.8639, 0.0883)>
Face 11606
UV Count: 3
  UV <Vector (0.8883, 0.0610)>
  UV <Vector (0.8853, 0.0756)>
  UV <Vector (0.8664, 0.0724)>
Face 11607
UV Count: 3
  UV <Vector (0.7475, 0.0262)>
  UV <Vector (0.7467, 0.0118)>
  UV <Vector (0.7630, 0.0123)>
Face 11608
UV Count: 3
  UV <Vector (0.7469, 0.0398)>
  UV <Vector (0.7475, 0.0262)>
  UV <Vector (0.7629, 0.0272)>
Face 11609
UV Count: 3
  UV <Vector (0.7456, 0.0525)>
  UV <Vector (0.7469, 0.0398)>
  UV <Vector (0.7627, 0.0408)>
Face 11610
UV Count: 3
  UV <Vector (0.7454, 0.0660)>
  UV <Vector (0.7456, 0.0525)>
  UV <Vector (0.7618, 0.0540)>
Face 11611
UV Count: 3
  UV <Vector (0.7450, 0.0798)>
  UV <Vector (0.7454, 0.0660)>
  UV <Vector (0.7618, 0.0681)>
Face 11612
UV Count: 3
  UV <Vector (0.7431, 0.0942)>
  UV <Vector (0.7450, 0.0798)>
  UV <Vector (0.7625, 0.0819)>
Face 11613
UV Count: 3
  UV <Vector (0.7412, 0.1083)>
  UV <Vector (0.7431, 0.0942)>
  UV <Vector (0.7604, 0.0970)>
Face 11614
UV Count: 3
  UV <Vector (0.7381, 0.1225)>
  UV <Vector (0.7412, 0.1083)>
  UV <Vector (0.7570, 0.1114)>
Face 11615
UV Count: 3
  UV <Vector (0.7342, 0.1370)>
  UV <Vector (0.7381, 0.1225)>
  UV <Vector (0.7527, 0.1257)>
Face 11616
UV Count: 3
  UV <Vector (0.7408, 0.1534)>
  UV <Vector (0.7284, 0.1510)>
  UV <Vector (0.7342, 0.1370)>
Face 11617
UV Count: 3
  UV <Vector (0.7351, 0.1667)>
  UV <Vector (0.7230, 0.1642)>
  UV <Vector (0.7284, 0.1510)>
Face 11618
UV Count: 3
  UV <Vector (0.7181, 0.1776)>
  UV <Vector (0.7230, 0.1642)>
  UV <Vector (0.7351, 0.1667)>
Face 11619
UV Count: 3
  UV <Vector (0.7483, 0.1399)>
  UV <Vector (0.7600, 0.1424)>
  UV <Vector (0.7522, 0.1557)>
Face 11620
UV Count: 3
  UV <Vector (0.7527, 0.1257)>
  UV <Vector (0.7672, 0.1290)>
  UV <Vector (0.7600, 0.1424)>
Face 11621
UV Count: 3
  UV <Vector (0.7570, 0.1114)>
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7672, 0.1290)>
Face 11622
UV Count: 3
  UV <Vector (0.7727, 0.1145)>
  UV <Vector (0.7570, 0.1114)>
  UV <Vector (0.7604, 0.0970)>
Face 11623
UV Count: 3
  UV <Vector (0.7761, 0.0992)>
  UV <Vector (0.7604, 0.0970)>
  UV <Vector (0.7625, 0.0819)>
Face 11624
UV Count: 3
  UV <Vector (0.7772, 0.0689)>
  UV <Vector (0.7776, 0.0835)>
  UV <Vector (0.7625, 0.0819)>
Face 11625
UV Count: 3
  UV <Vector (0.7618, 0.0681)>
  UV <Vector (0.7618, 0.0540)>
  UV <Vector (0.7772, 0.0551)>
Face 11626
UV Count: 3
  UV <Vector (0.7772, 0.0414)>
  UV <Vector (0.7772, 0.0551)>
  UV <Vector (0.7618, 0.0540)>
Face 11627
UV Count: 3
  UV <Vector (0.7762, 0.0278)>
  UV <Vector (0.7772, 0.0414)>
  UV <Vector (0.7627, 0.0408)>
Face 11628
UV Count: 3
  UV <Vector (0.7762, 0.0124)>
  UV <Vector (0.7762, 0.0278)>
  UV <Vector (0.7629, 0.0272)>
Face 11629
UV Count: 3
  UV <Vector (0.7316, 0.1803)>
  UV <Vector (0.7351, 0.1667)>
  UV <Vector (0.7472, 0.1690)>
Face 11630
UV Count: 3
  UV <Vector (0.7408, 0.1534)>
  UV <Vector (0.7522, 0.1557)>
  UV <Vector (0.7472, 0.1690)>
Face 11631
UV Count: 3
  UV <Vector (0.4668, 0.3285)>
  UV <Vector (0.4633, 0.3367)>
  UV <Vector (0.4538, 0.3330)>
Face 11632
UV Count: 3
  UV <Vector (0.4893, 0.3317)>
  UV <Vector (0.4871, 0.3430)>
  UV <Vector (0.4739, 0.3400)>
Face 11633
UV Count: 3
  UV <Vector (0.5029, 0.3335)>
  UV <Vector (0.5029, 0.3455)>
  UV <Vector (0.4871, 0.3430)>
Face 11634
UV Count: 3
  UV <Vector (0.5206, 0.3363)>
  UV <Vector (0.5214, 0.3473)>
  UV <Vector (0.5029, 0.3455)>
Face 11635
UV Count: 3
  UV <Vector (0.4772, 0.3294)>
  UV <Vector (0.4739, 0.3400)>
  UV <Vector (0.4633, 0.3367)>
Face 11636
UV Count: 3
  UV <Vector (0.5210, 0.2581)>
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.4997, 0.2465)>
Face 11637
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4997, 0.2465)>
  UV <Vector (0.4999, 0.2609)>
Face 11638
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4787, 0.2624)>
  UV <Vector (0.4581, 0.2589)>
Face 11639
UV Count: 3
  UV <Vector (0.4377, 0.2537)>
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4579, 0.2457)>
Face 11640
UV Count: 3
  UV <Vector (0.4756, 0.3789)>
  UV <Vector (0.4814, 0.3658)>
  UV <Vector (0.4999, 0.3690)>
Face 11641
UV Count: 3
  UV <Vector (0.4613, 0.3728)>
  UV <Vector (0.4669, 0.3611)>
  UV <Vector (0.4814, 0.3658)>
Face 11642
UV Count: 3
  UV <Vector (0.4438, 0.4004)>
  UV <Vector (0.4551, 0.3868)>
  UV <Vector (0.4690, 0.3939)>
Face 11643
UV Count: 3
  UV <Vector (0.4756, 0.3789)>
  UV <Vector (0.4690, 0.3939)>
  UV <Vector (0.4551, 0.3868)>
Face 11644
UV Count: 3
  UV <Vector (0.4690, 0.3939)>
  UV <Vector (0.4756, 0.3789)>
  UV <Vector (0.4958, 0.3835)>
Face 11645
UV Count: 3
  UV <Vector (0.4600, 0.4083)>
  UV <Vector (0.4690, 0.3939)>
  UV <Vector (0.4895, 0.4005)>
Face 11646
UV Count: 3
  UV <Vector (0.5594, 0.3847)>
  UV <Vector (0.5565, 0.4047)>
  UV <Vector (0.5368, 0.4035)>
Face 11647
UV Count: 3
  UV <Vector (0.4958, 0.3835)>
  UV <Vector (0.4999, 0.3690)>
  UV <Vector (0.5207, 0.3700)>
Face 11648
UV Count: 3
  UV <Vector (0.4895, 0.4005)>
  UV <Vector (0.4958, 0.3835)>
  UV <Vector (0.5177, 0.3849)>
Face 11649
UV Count: 3
  UV <Vector (0.4291, 0.3820)>
  UV <Vector (0.4362, 0.3725)>
  UV <Vector (0.4448, 0.3795)>
Face 11650
UV Count: 3
  UV <Vector (0.4362, 0.3725)>
  UV <Vector (0.4291, 0.3820)>
  UV <Vector (0.4207, 0.3809)>
Face 11651
UV Count: 3
  UV <Vector (0.4095, 0.3783)>
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.4280, 0.3677)>
Face 11652
UV Count: 3
  UV <Vector (0.4852, 0.3542)>
  UV <Vector (0.4814, 0.3658)>
  UV <Vector (0.4669, 0.3611)>
Face 11653
UV Count: 3
  UV <Vector (0.5023, 0.3568)>
  UV <Vector (0.4999, 0.3690)>
  UV <Vector (0.4814, 0.3658)>
Face 11654
UV Count: 3
  UV <Vector (0.5217, 0.3580)>
  UV <Vector (0.5207, 0.3700)>
  UV <Vector (0.4999, 0.3690)>
Face 11655
UV Count: 3
  UV <Vector (0.5401, 0.3846)>
  UV <Vector (0.5368, 0.4035)>
  UV <Vector (0.5141, 0.4031)>
Face 11656
UV Count: 3
  UV <Vector (0.5177, 0.3849)>
  UV <Vector (0.5207, 0.3700)>
  UV <Vector (0.5421, 0.3698)>
Face 11657
UV Count: 3
  UV <Vector (0.5607, 0.3693)>
  UV <Vector (0.5594, 0.3847)>
  UV <Vector (0.5401, 0.3846)>
Face 11658
UV Count: 3
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.5210, 0.2581)>
  UV <Vector (0.5214, 0.2719)>
Face 11659
UV Count: 3
  UV <Vector (0.4999, 0.2609)>
  UV <Vector (0.5002, 0.2746)>
  UV <Vector (0.4782, 0.2766)>
Face 11660
UV Count: 3
  UV <Vector (0.4294, 0.3929)>
  UV <Vector (0.4448, 0.3795)>
  UV <Vector (0.4551, 0.3868)>
Face 11661
UV Count: 3
  UV <Vector (0.5023, 0.3568)>
  UV <Vector (0.5029, 0.3455)>
  UV <Vector (0.5214, 0.3473)>
Face 11662
UV Count: 3
  UV <Vector (0.4852, 0.3542)>
  UV <Vector (0.4871, 0.3430)>
  UV <Vector (0.5029, 0.3455)>
Face 11663
UV Count: 3
  UV <Vector (0.4871, 0.3430)>
  UV <Vector (0.4852, 0.3542)>
  UV <Vector (0.4712, 0.3504)>
Face 11664
UV Count: 3
  UV <Vector (0.5141, 0.4031)>
  UV <Vector (0.5084, 0.4286)>
  UV <Vector (0.4807, 0.4188)>
Face 11665
UV Count: 3
  UV <Vector (0.3616, 0.3689)>
  UV <Vector (0.3492, 0.3679)>
  UV <Vector (0.3505, 0.3560)>
Face 11666
UV Count: 3
  UV <Vector (0.3636, 0.3564)>
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3733, 0.3701)>
Face 11667
UV Count: 3
  UV <Vector (0.3571, 0.3826)>
  UV <Vector (0.3456, 0.3814)>
  UV <Vector (0.3492, 0.3679)>
Face 11668
UV Count: 3
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.4095, 0.3783)>
  UV <Vector (0.3965, 0.3735)>
Face 11669
UV Count: 3
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3893, 0.3562)>
  UV <Vector (0.3845, 0.3718)>
Face 11670
UV Count: 3
  UV <Vector (0.3783, 0.3870)>
  UV <Vector (0.3845, 0.3718)>
  UV <Vector (0.3965, 0.3735)>
Face 11671
UV Count: 3
  UV <Vector (0.3616, 0.3689)>
  UV <Vector (0.3733, 0.3701)>
  UV <Vector (0.3674, 0.3848)>
Face 11672
UV Count: 3
  UV <Vector (0.3845, 0.3718)>
  UV <Vector (0.3783, 0.3870)>
  UV <Vector (0.3674, 0.3848)>
Face 11673
UV Count: 3
  UV <Vector (0.4568, 0.3260)>
  UV <Vector (0.4538, 0.3330)>
  UV <Vector (0.4453, 0.3290)>
Face 11674
UV Count: 3
  UV <Vector (0.4453, 0.3290)>
  UV <Vector (0.4415, 0.3355)>
  UV <Vector (0.4333, 0.3306)>
Face 11675
UV Count: 3
  UV <Vector (0.4486, 0.3229)>
  UV <Vector (0.4453, 0.3290)>
  UV <Vector (0.4375, 0.3250)>
Face 11676
UV Count: 3
  UV <Vector (0.5755, 0.3683)>
  UV <Vector (0.5755, 0.3848)>
  UV <Vector (0.5594, 0.3847)>
Face 11677
UV Count: 3
  UV <Vector (0.5755, 0.3848)>
  UV <Vector (0.5744, 0.4049)>
  UV <Vector (0.5565, 0.4047)>
Face 11678
UV Count: 3
  UV <Vector (0.4842, 0.2891)>
  UV <Vector (0.5017, 0.2872)>
  UV <Vector (0.5025, 0.2986)>
Face 11679
UV Count: 3
  UV <Vector (0.5221, 0.2991)>
  UV <Vector (0.5025, 0.2986)>
  UV <Vector (0.5017, 0.2872)>
Face 11680
UV Count: 3
  UV <Vector (0.5025, 0.2986)>
  UV <Vector (0.5221, 0.2991)>
  UV <Vector (0.5217, 0.3129)>
Face 11681
UV Count: 3
  UV <Vector (0.4863, 0.2993)>
  UV <Vector (0.5025, 0.2986)>
  UV <Vector (0.5023, 0.3091)>
Face 11682
UV Count: 3
  UV <Vector (0.3456, 0.3814)>
  UV <Vector (0.3328, 0.3811)>
  UV <Vector (0.3355, 0.3673)>
Face 11683
UV Count: 3
  UV <Vector (0.5415, 0.3585)>
  UV <Vector (0.5421, 0.3698)>
  UV <Vector (0.5207, 0.3700)>
Face 11684
UV Count: 3
  UV <Vector (0.4378, 0.3025)>
  UV <Vector (0.4302, 0.3064)>
  UV <Vector (0.4242, 0.3004)>
Face 11685
UV Count: 3
  UV <Vector (0.5217, 0.3580)>
  UV <Vector (0.5214, 0.3473)>
  UV <Vector (0.5399, 0.3487)>
Face 11686
UV Count: 3
  UV <Vector (0.5421, 0.3698)>
  UV <Vector (0.5415, 0.3585)>
  UV <Vector (0.5600, 0.3582)>
Face 11687
UV Count: 3
  UV <Vector (0.5607, 0.3693)>
  UV <Vector (0.5600, 0.3582)>
  UV <Vector (0.5775, 0.3548)>
Face 11688
UV Count: 3
  UV <Vector (0.5571, 0.3491)>
  UV <Vector (0.5600, 0.3582)>
  UV <Vector (0.5415, 0.3585)>
Face 11689
UV Count: 3
  UV <Vector (0.5385, 0.3394)>
  UV <Vector (0.5543, 0.3403)>
  UV <Vector (0.5571, 0.3491)>
Face 11690
UV Count: 3
  UV <Vector (0.4538, 0.3330)>
  UV <Vector (0.4501, 0.3406)>
  UV <Vector (0.4415, 0.3355)>
Face 11691
UV Count: 3
  UV <Vector (0.4501, 0.3406)>
  UV <Vector (0.4538, 0.3330)>
  UV <Vector (0.4633, 0.3367)>
Face 11692
UV Count: 3
  UV <Vector (0.4415, 0.3355)>
  UV <Vector (0.4376, 0.3436)>
  UV <Vector (0.4288, 0.3391)>
Face 11693
UV Count: 3
  UV <Vector (0.4362, 0.3725)>
  UV <Vector (0.4417, 0.3594)>
  UV <Vector (0.4510, 0.3661)>
Face 11694
UV Count: 3
  UV <Vector (0.4340, 0.3539)>
  UV <Vector (0.4376, 0.3436)>
  UV <Vector (0.4459, 0.3494)>
Face 11695
UV Count: 3
  UV <Vector (0.4501, 0.3406)>
  UV <Vector (0.4459, 0.3494)>
  UV <Vector (0.4376, 0.3436)>
Face 11696
UV Count: 3
  UV <Vector (0.4280, 0.3677)>
  UV <Vector (0.4340, 0.3539)>
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Face 11697
UV Count: 3
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.4240, 0.3498)>
  UV <Vector (0.4340, 0.3539)>
Face 11698
UV Count: 3
  UV <Vector (0.4376, 0.3436)>
  UV <Vector (0.4340, 0.3539)>
  UV <Vector (0.4240, 0.3498)>
Face 11699
UV Count: 3
  UV <Vector (0.4598, 0.3456)>
  UV <Vector (0.4556, 0.3555)>
  UV <Vector (0.4459, 0.3494)>
Face 11700
UV Count: 3
  UV <Vector (0.4712, 0.3504)>
  UV <Vector (0.4669, 0.3611)>
  UV <Vector (0.4556, 0.3555)>
Face 11701
UV Count: 3
  UV <Vector (0.4669, 0.3611)>
  UV <Vector (0.4613, 0.3728)>
  UV <Vector (0.4510, 0.3661)>
Face 11702
UV Count: 3
  UV <Vector (0.4448, 0.3795)>
  UV <Vector (0.4510, 0.3661)>
  UV <Vector (0.4613, 0.3728)>
Face 11703
UV Count: 3
  UV <Vector (0.4598, 0.3456)>
  UV <Vector (0.4633, 0.3367)>
  UV <Vector (0.4739, 0.3400)>
Face 11704
UV Count: 3
  UV <Vector (0.4417, 0.3594)>
  UV <Vector (0.4459, 0.3494)>
  UV <Vector (0.4556, 0.3555)>
Face 11705
UV Count: 3
  UV <Vector (0.3328, 0.3811)>
  UV <Vector (0.3173, 0.3812)>
  UV <Vector (0.3188, 0.3680)>
Face 11706
UV Count: 3
  UV <Vector (0.3173, 0.3812)>
  UV <Vector (0.2996, 0.3826)>
  UV <Vector (0.2996, 0.3695)>
Face 11707
UV Count: 3
  UV <Vector (0.4240, 0.3498)>
  UV <Vector (0.4176, 0.3638)>
  UV <Vector (0.4072, 0.3605)>
Face 11708
UV Count: 3
  UV <Vector (0.4137, 0.3464)>
  UV <Vector (0.4199, 0.3355)>
  UV <Vector (0.4288, 0.3391)>
Face 11709
UV Count: 3
  UV <Vector (0.4255, 0.3269)>
  UV <Vector (0.4304, 0.3203)>
  UV <Vector (0.4375, 0.3250)>
Face 11710
UV Count: 3
  UV <Vector (0.4417, 0.3203)>
  UV <Vector (0.4375, 0.3250)>
  UV <Vector (0.4304, 0.3203)>
Face 11711
UV Count: 3
  UV <Vector (0.4362, 0.3176)>
  UV <Vector (0.4304, 0.3203)>
  UV <Vector (0.4318, 0.3143)>
Face 11712
UV Count: 3
  UV <Vector (0.4333, 0.3306)>
  UV <Vector (0.4288, 0.3391)>
  UV <Vector (0.4199, 0.3355)>
Face 11713
UV Count: 3
  UV <Vector (0.3520, 0.3444)>
  UV <Vector (0.3654, 0.3440)>
  UV <Vector (0.3636, 0.3564)>
Face 11714
UV Count: 3
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3636, 0.3564)>
  UV <Vector (0.3654, 0.3440)>
Face 11715
UV Count: 3
  UV <Vector (0.4233, 0.3169)>
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4125, 0.3194)>
Face 11716
UV Count: 3
  UV <Vector (0.3960, 0.2455)>
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.3817, 0.2492)>
Face 11717
UV Count: 3
  UV <Vector (0.3530, 0.3339)>
  UV <Vector (0.3660, 0.3328)>
  UV <Vector (0.3654, 0.3440)>
Face 11718
UV Count: 3
  UV <Vector (0.3817, 0.2492)>
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.3862, 0.2643)>
Face 11719
UV Count: 3
  UV <Vector (0.3893, 0.3562)>
  UV <Vector (0.3767, 0.3562)>
  UV <Vector (0.3792, 0.3423)>
Face 11720
UV Count: 3
  UV <Vector (0.3893, 0.3562)>
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.4057, 0.3434)>
Face 11721
UV Count: 3
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.4059, 0.3275)>
  UV <Vector (0.4133, 0.3323)>
Face 11722
UV Count: 3
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4133, 0.3323)>
  UV <Vector (0.4059, 0.3275)>
Face 11723
UV Count: 3
  UV <Vector (0.3992, 0.3204)>
  UV <Vector (0.4054, 0.3135)>
  UV <Vector (0.4125, 0.3194)>
Face 11724
UV Count: 3
  UV <Vector (0.4197, 0.3046)>
  UV <Vector (0.4264, 0.3110)>
  UV <Vector (0.4233, 0.3169)>
Face 11725
UV Count: 3
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.4054, 0.2677)>
  UV <Vector (0.3964, 0.2717)>
Face 11726
UV Count: 3
  UV <Vector (0.3492, 0.3679)>
  UV <Vector (0.3355, 0.3673)>
  UV <Vector (0.3366, 0.3551)>
Face 11727
UV Count: 3
  UV <Vector (0.3385, 0.3436)>
  UV <Vector (0.3520, 0.3444)>
  UV <Vector (0.3505, 0.3560)>
Face 11728
UV Count: 3
  UV <Vector (0.3404, 0.3332)>
  UV <Vector (0.3530, 0.3339)>
  UV <Vector (0.3520, 0.3444)>
Face 11729
UV Count: 3
  UV <Vector (0.3366, 0.3551)>
  UV <Vector (0.3355, 0.3673)>
  UV <Vector (0.3188, 0.3680)>
Face 11730
UV Count: 3
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.3183, 0.3537)>
  UV <Vector (0.3188, 0.3680)>
Face 11731
UV Count: 3
  UV <Vector (0.3245, 0.3413)>
  UV <Vector (0.3385, 0.3436)>
  UV <Vector (0.3366, 0.3551)>
Face 11732
UV Count: 3
  UV <Vector (0.3278, 0.3309)>
  UV <Vector (0.3404, 0.3332)>
  UV <Vector (0.3385, 0.3436)>
Face 11733
UV Count: 3
  UV <Vector (0.3095, 0.3460)>
  UV <Vector (0.2996, 0.3466)>
  UV <Vector (0.2996, 0.3371)>
Face 11734
UV Count: 3
  UV <Vector (0.3245, 0.3413)>
  UV <Vector (0.3183, 0.3537)>
  UV <Vector (0.3095, 0.3460)>
Face 11735
UV Count: 3
  UV <Vector (0.2996, 0.3574)>
  UV <Vector (0.2996, 0.3466)>
  UV <Vector (0.3095, 0.3460)>
Face 11736
UV Count: 3
  UV <Vector (0.3119, 0.3380)>
  UV <Vector (0.3141, 0.3263)>
  UV <Vector (0.3278, 0.3309)>
Face 11737
UV Count: 3
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.3792, 0.3423)>
  UV <Vector (0.3789, 0.3304)>
Face 11738
UV Count: 3
  UV <Vector (0.4059, 0.3275)>
  UV <Vector (0.3947, 0.3389)>
  UV <Vector (0.3902, 0.3267)>
Face 11739
UV Count: 3
  UV <Vector (0.4054, 0.3135)>
  UV <Vector (0.4091, 0.3054)>
  UV <Vector (0.4164, 0.3116)>
Face 11740
UV Count: 3
  UV <Vector (0.4197, 0.3046)>
  UV <Vector (0.4164, 0.3116)>
  UV <Vector (0.4091, 0.3054)>
Face 11741
UV Count: 3
  UV <Vector (0.3420, 0.3246)>
  UV <Vector (0.3540, 0.3248)>
  UV <Vector (0.3530, 0.3339)>
Face 11742
UV Count: 3
  UV <Vector (0.3812, 0.2695)>
  UV <Vector (0.3725, 0.2643)>
  UV <Vector (0.3764, 0.2579)>
Face 11743
UV Count: 3
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3661, 0.2815)>
  UV <Vector (0.3674, 0.2756)>
Face 11744
UV Count: 3
  UV <Vector (0.3310, 0.3225)>
  UV <Vector (0.3420, 0.3246)>
  UV <Vector (0.3404, 0.3332)>
Face 11745
UV Count: 3
  UV <Vector (0.3158, 0.3134)>
  UV <Vector (0.3092, 0.3169)>
  UV <Vector (0.3073, 0.3102)>
Face 11746
UV Count: 3
  UV <Vector (0.3253, 0.3124)>
  UV <Vector (0.3216, 0.3186)>
  UV <Vector (0.3158, 0.3134)>
Face 11747
UV Count: 3
  UV <Vector (0.3216, 0.3186)>
  UV <Vector (0.3141, 0.3263)>
  UV <Vector (0.3092, 0.3169)>
Face 11748
UV Count: 3
  UV <Vector (0.3253, 0.3124)>
  UV <Vector (0.3334, 0.3151)>
  UV <Vector (0.3310, 0.3225)>
Face 11749
UV Count: 3
  UV <Vector (0.3278, 0.3309)>
  UV <Vector (0.3141, 0.3263)>
  UV <Vector (0.3216, 0.3186)>
Face 11750
UV Count: 3
  UV <Vector (0.3902, 0.3267)>
  UV <Vector (0.3789, 0.3304)>
  UV <Vector (0.3772, 0.3219)>
Face 11751
UV Count: 3
  UV <Vector (0.3931, 0.3144)>
  UV <Vector (0.3980, 0.3086)>
  UV <Vector (0.4054, 0.3135)>
Face 11752
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3772, 0.3219)>
  UV <Vector (0.3659, 0.3239)>
Face 11753
UV Count: 3
  UV <Vector (0.3834, 0.3149)>
  UV <Vector (0.3865, 0.3108)>
  UV <Vector (0.3931, 0.3144)>
Face 11754
UV Count: 3
  UV <Vector (0.3992, 0.3204)>
  UV <Vector (0.3902, 0.3267)>
  UV <Vector (0.3865, 0.3190)>
Face 11755
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3834, 0.3149)>
  UV <Vector (0.3865, 0.3190)>
Face 11756
UV Count: 3
  UV <Vector (0.3980, 0.3086)>
  UV <Vector (0.4008, 0.3016)>
  UV <Vector (0.4091, 0.3054)>
Face 11757
UV Count: 3
  UV <Vector (0.3661, 0.2815)>
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3721, 0.2912)>
Face 11758
UV Count: 3
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3670, 0.3161)>
  UV <Vector (0.3691, 0.3083)>
Face 11759
UV Count: 3
  UV <Vector (0.3834, 0.3149)>
  UV <Vector (0.3765, 0.3155)>
  UV <Vector (0.3781, 0.3092)>
Face 11760
UV Count: 3
  UV <Vector (0.3781, 0.3092)>
  UV <Vector (0.3691, 0.3083)>
  UV <Vector (0.3708, 0.2989)>
Face 11761
UV Count: 3
  UV <Vector (0.3865, 0.3108)>
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3980, 0.3086)>
Face 11762
UV Count: 3
  UV <Vector (0.3721, 0.2912)>
  UV <Vector (0.3815, 0.2954)>
  UV <Vector (0.3801, 0.3022)>
Face 11763
UV Count: 3
  UV <Vector (0.4107, 0.2956)>
  UV <Vector (0.4091, 0.3054)>
  UV <Vector (0.4008, 0.3016)>
Face 11764
UV Count: 3
  UV <Vector (0.3862, 0.2643)>
  UV <Vector (0.3964, 0.2717)>
  UV <Vector (0.3900, 0.2759)>
Face 11765
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3922, 0.2990)>
  UV <Vector (0.4008, 0.3016)>
Face 11766
UV Count: 3
  UV <Vector (0.3825, 0.2896)>
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3758, 0.2798)>
Face 11767
UV Count: 3
  UV <Vector (0.4068, 0.2854)>
  UV <Vector (0.4107, 0.2956)>
  UV <Vector (0.4006, 0.2943)>
Face 11768
UV Count: 3
  UV <Vector (0.3920, 0.2931)>
  UV <Vector (0.3922, 0.2990)>
  UV <Vector (0.3815, 0.2954)>
Face 11769
UV Count: 3
  UV <Vector (0.3738, 0.2853)>
  UV <Vector (0.3825, 0.2896)>
  UV <Vector (0.3815, 0.2954)>
Face 11770
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3865, 0.3108)>
  UV <Vector (0.3781, 0.3092)>
Face 11771
UV Count: 3
  UV <Vector (0.3899, 0.3051)>
  UV <Vector (0.3801, 0.3022)>
  UV <Vector (0.3815, 0.2954)>
Face 11772
UV Count: 3
  UV <Vector (0.4006, 0.2943)>
  UV <Vector (0.4008, 0.3016)>
  UV <Vector (0.3922, 0.2990)>
Face 11773
UV Count: 3
  UV <Vector (0.3119, 0.3380)>
  UV <Vector (0.2996, 0.3371)>
  UV <Vector (0.2996, 0.3268)>
Face 11774
UV Count: 3
  UV <Vector (0.2996, 0.3175)>
  UV <Vector (0.2996, 0.3107)>
  UV <Vector (0.3073, 0.3102)>
Face 11775
UV Count: 3
  UV <Vector (0.3092, 0.3169)>
  UV <Vector (0.3141, 0.3263)>
  UV <Vector (0.2996, 0.3268)>
Face 11776
UV Count: 3
  UV <Vector (0.3956, 0.2328)>
  UV <Vector (0.3943, 0.2170)>
  UV <Vector (0.4151, 0.2210)>
Face 11777
UV Count: 3
  UV <Vector (0.4375, 0.2265)>
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4157, 0.2359)>
Face 11778
UV Count: 3
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4375, 0.2265)>
  UV <Vector (0.4568, 0.2306)>
Face 11779
UV Count: 3
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4579, 0.2457)>
  UV <Vector (0.4568, 0.2306)>
Face 11780
UV Count: 3
  UV <Vector (0.4997, 0.2465)>
  UV <Vector (0.4785, 0.2477)>
  UV <Vector (0.4782, 0.2317)>
Face 11781
UV Count: 3
  UV <Vector (0.5741, 0.3478)>
  UV <Vector (0.5571, 0.3491)>
  UV <Vector (0.5543, 0.3403)>
Face 11782
UV Count: 3
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4242, 0.3004)>
  UV <Vector (0.4197, 0.3046)>
Face 11783
UV Count: 3
  UV <Vector (0.4068, 0.2854)>
  UV <Vector (0.4150, 0.2840)>
  UV <Vector (0.4187, 0.2925)>
Face 11784
UV Count: 3
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4283, 0.2898)>
  UV <Vector (0.4324, 0.2965)>
Face 11785
UV Count: 3
  UV <Vector (0.5741, 0.3478)>
  UV <Vector (0.5775, 0.3548)>
  UV <Vector (0.5600, 0.3582)>
Face 11786
UV Count: 3
  UV <Vector (0.5385, 0.3394)>
  UV <Vector (0.5399, 0.3487)>
  UV <Vector (0.5214, 0.3473)>
Face 11787
UV Count: 3
  UV <Vector (0.4364, 0.3146)>
  UV <Vector (0.4318, 0.3143)>
  UV <Vector (0.4354, 0.3104)>
Face 11788
UV Count: 3
  UV <Vector (0.4429, 0.3077)>
  UV <Vector (0.4491, 0.3132)>
  UV <Vector (0.4410, 0.3132)>
Face 11789
UV Count: 3
  UV <Vector (0.3758, 0.2798)>
  UV <Vector (0.3674, 0.2756)>
  UV <Vector (0.3698, 0.2701)>
Face 11790
UV Count: 3
  UV <Vector (0.3837, 0.2844)>
  UV <Vector (0.3758, 0.2798)>
  UV <Vector (0.3785, 0.2745)>
Face 11791
UV Count: 3
  UV <Vector (0.3964, 0.2572)>
  UV <Vector (0.3960, 0.2455)>
  UV <Vector (0.4153, 0.2486)>
Face 11792
UV Count: 3
  UV <Vector (0.3960, 0.2455)>
  UV <Vector (0.3956, 0.2328)>
  UV <Vector (0.4157, 0.2359)>
Face 11793
UV Count: 3
  UV <Vector (0.4379, 0.2412)>
  UV <Vector (0.4377, 0.2537)>
  UV <Vector (0.4153, 0.2486)>
Face 11794
UV Count: 3
  UV <Vector (0.4160, 0.2592)>
  UV <Vector (0.4186, 0.2672)>
  UV <Vector (0.4054, 0.2677)>
Face 11795
UV Count: 3
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.4068, 0.2854)>
  UV <Vector (0.3985, 0.2869)>
Face 11796
UV Count: 3
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.4107, 0.2759)>
  UV <Vector (0.4150, 0.2840)>
Face 11797
UV Count: 3
  UV <Vector (0.4377, 0.2537)>
  UV <Vector (0.4375, 0.2633)>
  UV <Vector (0.4160, 0.2592)>
Face 11798
UV Count: 3
  UV <Vector (0.4375, 0.2633)>
  UV <Vector (0.4373, 0.2690)>
  UV <Vector (0.4186, 0.2672)>
Face 11799
UV Count: 3
  UV <Vector (0.3920, 0.2931)>
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3985, 0.2869)>
Face 11800
UV Count: 3
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3920, 0.2931)>
  UV <Vector (0.3825, 0.2896)>
Face 11801
UV Count: 3
  UV <Vector (0.4221, 0.2752)>
  UV <Vector (0.4254, 0.2826)>
  UV <Vector (0.4150, 0.2840)>
Face 11802
UV Count: 3
  UV <Vector (0.4283, 0.2898)>
  UV <Vector (0.4187, 0.2925)>
  UV <Vector (0.4150, 0.2840)>
Face 11803
UV Count: 3
  UV <Vector (0.4380, 0.2760)>
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4254, 0.2826)>
Face 11804
UV Count: 3
  UV <Vector (0.4433, 0.2952)>
  UV <Vector (0.4465, 0.3011)>
  UV <Vector (0.4378, 0.3025)>
Face 11805
UV Count: 3
  UV <Vector (0.4324, 0.2965)>
  UV <Vector (0.4283, 0.2898)>
  UV <Vector (0.4406, 0.2888)>
Face 11806
UV Count: 3
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4406, 0.2888)>
  UV <Vector (0.4283, 0.2898)>
Face 11807
UV Count: 3
  UV <Vector (0.3698, 0.2701)>
  UV <Vector (0.3725, 0.2643)>
  UV <Vector (0.3812, 0.2695)>
Face 11808
UV Count: 3
  UV <Vector (0.3859, 0.2799)>
  UV <Vector (0.3785, 0.2745)>
  UV <Vector (0.3812, 0.2695)>
Face 11809
UV Count: 3
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3903, 0.2831)>
  UV <Vector (0.3947, 0.2809)>
Face 11810
UV Count: 3
  UV <Vector (0.3903, 0.2831)>
  UV <Vector (0.3859, 0.2799)>
  UV <Vector (0.3900, 0.2759)>
Face 11811
UV Count: 3
  UV <Vector (0.3964, 0.2717)>
  UV <Vector (0.4025, 0.2781)>
  UV <Vector (0.3947, 0.2809)>
Face 11812
UV Count: 3
  UV <Vector (0.4054, 0.2677)>
  UV <Vector (0.4107, 0.2759)>
  UV <Vector (0.4025, 0.2781)>
Face 11813
UV Count: 3
  UV <Vector (0.4186, 0.2672)>
  UV <Vector (0.4221, 0.2752)>
  UV <Vector (0.4107, 0.2759)>
Face 11814
UV Count: 3
  UV <Vector (0.4373, 0.2690)>
  UV <Vector (0.4380, 0.2760)>
  UV <Vector (0.4221, 0.2752)>
Face 11815
UV Count: 3
  UV <Vector (0.3903, 0.2831)>
  UV <Vector (0.3911, 0.2875)>
  UV <Vector (0.3837, 0.2844)>
Face 11816
UV Count: 3
  UV <Vector (0.4581, 0.2589)>
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4375, 0.2633)>
Face 11817
UV Count: 3
  UV <Vector (0.4787, 0.2624)>
  UV <Vector (0.4782, 0.2766)>
  UV <Vector (0.4559, 0.2703)>
Face 11818
UV Count: 3
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4547, 0.2785)>
  UV <Vector (0.4380, 0.2760)>
Face 11819
UV Count: 3
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4380, 0.2760)>
  UV <Vector (0.4547, 0.2785)>
Face 11820
UV Count: 3
  UV <Vector (0.4559, 0.2703)>
  UV <Vector (0.4782, 0.2766)>
  UV <Vector (0.4681, 0.2828)>
Face 11821
UV Count: 3
  UV <Vector (0.4406, 0.2888)>
  UV <Vector (0.4390, 0.2825)>
  UV <Vector (0.4529, 0.2844)>
Face 11822
UV Count: 3
  UV <Vector (0.4547, 0.2785)>
  UV <Vector (0.4681, 0.2828)>
  UV <Vector (0.4626, 0.2864)>
Face 11823
UV Count: 3
  UV <Vector (0.4433, 0.2952)>
  UV <Vector (0.4406, 0.2888)>
  UV <Vector (0.4533, 0.2899)>
Face 11824
UV Count: 3
  UV <Vector (0.4548, 0.2960)>
  UV <Vector (0.4562, 0.3017)>
  UV <Vector (0.4465, 0.3011)>
Face 11825
UV Count: 3
  UV <Vector (0.4724, 0.3168)>
  UV <Vector (0.4621, 0.3143)>
  UV <Vector (0.4638, 0.3088)>
Face 11826
UV Count: 3
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4753, 0.3070)>
  UV <Vector (0.4736, 0.3117)>
Face 11827
UV Count: 3
  UV <Vector (0.4378, 0.3025)>
  UV <Vector (0.4429, 0.3077)>
  UV <Vector (0.4354, 0.3104)>
Face 11828
UV Count: 3
  UV <Vector (0.4873, 0.3086)>
  UV <Vector (0.4753, 0.3070)>
  UV <Vector (0.4750, 0.2990)>
Face 11829
UV Count: 3
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4650, 0.2975)>
  UV <Vector (0.4750, 0.2990)>
Face 11830
UV Count: 3
  UV <Vector (0.4650, 0.2975)>
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4562, 0.3017)>
Face 11831
UV Count: 3
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4465, 0.3011)>
  UV <Vector (0.4562, 0.3017)>
Face 11832
UV Count: 3
  UV <Vector (0.4562, 0.3017)>
  UV <Vector (0.4649, 0.3036)>
  UV <Vector (0.4638, 0.3088)>
Face 11833
UV Count: 3
  UV <Vector (0.4465, 0.3011)>
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4429, 0.3077)>
Face 11834
UV Count: 3
  UV <Vector (0.4533, 0.2899)>
  UV <Vector (0.4529, 0.2844)>
  UV <Vector (0.4626, 0.2864)>
Face 11835
UV Count: 3
  UV <Vector (0.4548, 0.2960)>
  UV <Vector (0.4533, 0.2899)>
  UV <Vector (0.4642, 0.2913)>
Face 11836
UV Count: 3
  UV <Vector (0.5002, 0.2746)>
  UV <Vector (0.5017, 0.2872)>
  UV <Vector (0.4842, 0.2891)>
Face 11837
UV Count: 3
  UV <Vector (0.5219, 0.2855)>
  UV <Vector (0.5017, 0.2872)>
  UV <Vector (0.5002, 0.2746)>
Face 11838
UV Count: 3
  UV <Vector (0.4750, 0.2990)>
  UV <Vector (0.4736, 0.2905)>
  UV <Vector (0.4842, 0.2891)>
Face 11839
UV Count: 3
  UV <Vector (0.4650, 0.2975)>
  UV <Vector (0.4642, 0.2913)>
  UV <Vector (0.4736, 0.2905)>
Face 11840
UV Count: 3
  UV <Vector (0.4566, 0.3105)>
  UV <Vector (0.4519, 0.3100)>
  UV <Vector (0.4494, 0.3065)>
Face 11841
UV Count: 3
  UV <Vector (0.4491, 0.3132)>
  UV <Vector (0.4519, 0.3100)>
  UV <Vector (0.4566, 0.3105)>
Face 11842
UV Count: 3
  UV <Vector (0.4494, 0.3065)>
  UV <Vector (0.4519, 0.3100)>
  UV <Vector (0.4491, 0.3132)>
Face 11843
UV Count: 3
  UV <Vector (0.4621, 0.3143)>
  UV <Vector (0.4566, 0.3105)>
  UV <Vector (0.4569, 0.3068)>
Face 11844
UV Count: 3
  UV <Vector (0.4642, 0.2913)>
  UV <Vector (0.4626, 0.2864)>
  UV <Vector (0.4681, 0.2828)>
Face 11845
UV Count: 3
  UV <Vector (0.4782, 0.2766)>
  UV <Vector (0.4842, 0.2891)>
  UV <Vector (0.4736, 0.2905)>
Face 11846
UV Count: 3
  UV <Vector (0.4264, 0.3110)>
  UV <Vector (0.4318, 0.3143)>
  UV <Vector (0.4304, 0.3203)>
Face 11847
UV Count: 3
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4233, 0.3169)>
  UV <Vector (0.4304, 0.3203)>
Face 11848
UV Count: 3
  UV <Vector (0.4133, 0.3323)>
  UV <Vector (0.4194, 0.3239)>
  UV <Vector (0.4255, 0.3269)>
Face 11849
UV Count: 3
  UV <Vector (0.4057, 0.3434)>
  UV <Vector (0.4133, 0.3323)>
  UV <Vector (0.4199, 0.3355)>
Face 11850
UV Count: 3
  UV <Vector (0.3997, 0.3582)>
  UV <Vector (0.4057, 0.3434)>
  UV <Vector (0.4137, 0.3464)>
Face 11851
UV Count: 3
  UV <Vector (0.4242, 0.3004)>
  UV <Vector (0.4302, 0.3064)>
  UV <Vector (0.4264, 0.3110)>
Face 11852
UV Count: 3
  UV <Vector (0.4302, 0.3064)>
  UV <Vector (0.4354, 0.3104)>
  UV <Vector (0.4318, 0.3143)>
Face 11853
UV Count: 3
  UV <Vector (0.2996, 0.3107)>
  UV <Vector (0.2996, 0.3050)>
  UV <Vector (0.3069, 0.3047)>
Face 11854
UV Count: 3
  UV <Vector (0.1325, 0.3285)>
  UV <Vector (0.1424, 0.3260)>
  UV <Vector (0.1455, 0.3330)>
Face 11855
UV Count: 3
  UV <Vector (0.1100, 0.3317)>
  UV <Vector (0.1221, 0.3294)>
  UV <Vector (0.1253, 0.3400)>
Face 11856
UV Count: 3
  UV <Vector (0.0964, 0.3335)>
  UV <Vector (0.1100, 0.3317)>
  UV <Vector (0.1122, 0.3430)>
Face 11857
UV Count: 3
  UV <Vector (0.0787, 0.3363)>
  UV <Vector (0.0964, 0.3335)>
  UV <Vector (0.0964, 0.3455)>
Face 11858
UV Count: 3
  UV <Vector (0.1221, 0.3294)>
  UV <Vector (0.1325, 0.3285)>
  UV <Vector (0.1360, 0.3367)>
Face 11859
UV Count: 3
  UV <Vector (0.0782, 0.2581)>
  UV <Vector (0.0784, 0.2439)>
  UV <Vector (0.0996, 0.2465)>
Face 11860
UV Count: 3
  UV <Vector (0.0994, 0.2609)>
  UV <Vector (0.0996, 0.2465)>
  UV <Vector (0.1207, 0.2477)>
Face 11861
UV Count: 3
  UV <Vector (0.1207, 0.2477)>
  UV <Vector (0.1414, 0.2457)>
  UV <Vector (0.1411, 0.2589)>
Face 11862
UV Count: 3
  UV <Vector (0.1414, 0.2457)>
  UV <Vector (0.1613, 0.2412)>
  UV <Vector (0.1616, 0.2537)>
Face 11863
UV Count: 3
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.1035, 0.3835)>
  UV <Vector (0.0994, 0.3690)>
Face 11864
UV Count: 3
  UV <Vector (0.1380, 0.3728)>
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.1179, 0.3658)>
Face 11865
UV Count: 3
  UV <Vector (0.1554, 0.4004)>
  UV <Vector (0.1393, 0.4083)>
  UV <Vector (0.1303, 0.3939)>
Face 11866
UV Count: 3
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.1380, 0.3728)>
  UV <Vector (0.1442, 0.3868)>
Face 11867
UV Count: 3
  UV <Vector (0.1035, 0.3835)>
  UV <Vector (0.1236, 0.3789)>
  UV <Vector (0.1303, 0.3939)>
Face 11868
UV Count: 3
  UV <Vector (0.1098, 0.4005)>
  UV <Vector (0.1303, 0.3939)>
  UV <Vector (0.1393, 0.4083)>
Face 11869
UV Count: 3
  UV <Vector (0.0625, 0.4035)>
  UV <Vector (0.0428, 0.4047)>
  UV <Vector (0.0399, 0.3847)>
Face 11870
UV Count: 3
  UV <Vector (0.0786, 0.3700)>
  UV <Vector (0.0994, 0.3690)>
  UV <Vector (0.1035, 0.3835)>
Face 11871
UV Count: 3
  UV <Vector (0.0816, 0.3849)>
  UV <Vector (0.1035, 0.3835)>
  UV <Vector (0.1098, 0.4005)>
Face 11872
UV Count: 3
  UV <Vector (0.1702, 0.3820)>
  UV <Vector (0.1698, 0.3929)>
  UV <Vector (0.1545, 0.3795)>
Face 11873
UV Count: 3
  UV <Vector (0.1631, 0.3725)>
  UV <Vector (0.1713, 0.3677)>
  UV <Vector (0.1786, 0.3809)>
Face 11874
UV Count: 3
  UV <Vector (0.1898, 0.3783)>
  UV <Vector (0.1786, 0.3809)>
  UV <Vector (0.1713, 0.3677)>
Face 11875
UV Count: 3
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1323, 0.3611)>
Face 11876
UV Count: 3
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.1179, 0.3658)>
Face 11877
UV Count: 3
  UV <Vector (0.0776, 0.3580)>
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.0994, 0.3690)>
Face 11878
UV Count: 3
  UV <Vector (0.0852, 0.4031)>
  UV <Vector (0.0625, 0.4035)>
  UV <Vector (0.0592, 0.3846)>
Face 11879
UV Count: 3
  UV <Vector (0.0816, 0.3849)>
  UV <Vector (0.0592, 0.3846)>
  UV <Vector (0.0572, 0.3698)>
Face 11880
UV Count: 3
  UV <Vector (0.0386, 0.3693)>
  UV <Vector (0.0572, 0.3698)>
  UV <Vector (0.0592, 0.3846)>
Face 11881
UV Count: 3
  UV <Vector (0.0779, 0.2719)>
  UV <Vector (0.0782, 0.2581)>
  UV <Vector (0.0994, 0.2609)>
Face 11882
UV Count: 3
  UV <Vector (0.0994, 0.2609)>
  UV <Vector (0.1205, 0.2624)>
  UV <Vector (0.1211, 0.2766)>
Face 11883
UV Count: 3
  UV <Vector (0.1698, 0.3929)>
  UV <Vector (0.1554, 0.4004)>
  UV <Vector (0.1442, 0.3868)>
Face 11884
UV Count: 3
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.0776, 0.3580)>
  UV <Vector (0.0779, 0.3473)>
Face 11885
UV Count: 3
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.0970, 0.3568)>
  UV <Vector (0.0964, 0.3455)>
Face 11886
UV Count: 3
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1141, 0.3542)>
  UV <Vector (0.1122, 0.3430)>
Face 11887
UV Count: 3
  UV <Vector (0.0852, 0.4031)>
  UV <Vector (0.1098, 0.4005)>
  UV <Vector (0.1186, 0.4188)>
Face 11888
UV Count: 3
  UV <Vector (0.2377, 0.3689)>
  UV <Vector (0.2357, 0.3564)>
  UV <Vector (0.2488, 0.3560)>
Face 11889
UV Count: 3
  UV <Vector (0.2357, 0.3564)>
  UV <Vector (0.2377, 0.3689)>
  UV <Vector (0.2260, 0.3701)>
Face 11890
UV Count: 3
  UV <Vector (0.2422, 0.3826)>
  UV <Vector (0.2377, 0.3689)>
  UV <Vector (0.2501, 0.3679)>
Face 11891
UV Count: 3
  UV <Vector (0.2028, 0.3735)>
  UV <Vector (0.1898, 0.3783)>
  UV <Vector (0.1817, 0.3638)>
Face 11892
UV Count: 3
  UV <Vector (0.2226, 0.3562)>
  UV <Vector (0.2260, 0.3701)>
  UV <Vector (0.2147, 0.3718)>
Face 11893
UV Count: 3
  UV <Vector (0.2210, 0.3870)>
  UV <Vector (0.2101, 0.3896)>
  UV <Vector (0.2028, 0.3735)>
Face 11894
UV Count: 3
  UV <Vector (0.1898, 0.3783)>
  UV <Vector (0.2028, 0.3735)>
  UV <Vector (0.2101, 0.3896)>
Face 11895
UV Count: 3
  UV <Vector (0.2318, 0.3848)>
  UV <Vector (0.2260, 0.3701)>
  UV <Vector (0.2377, 0.3689)>
Face 11896
UV Count: 3
  UV <Vector (0.2318, 0.3848)>
  UV <Vector (0.2210, 0.3870)>
  UV <Vector (0.2147, 0.3718)>
Face 11897
UV Count: 3
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1455, 0.3330)>
  UV <Vector (0.1424, 0.3260)>
Face 11898
UV Count: 3
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1618, 0.3250)>
  UV <Vector (0.1660, 0.3306)>
Face 11899
UV Count: 3
  UV <Vector (0.1618, 0.3250)>
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1507, 0.3229)>
Face 11900
UV Count: 3
  UV <Vector (0.0238, 0.3683)>
  UV <Vector (0.0386, 0.3693)>
  UV <Vector (0.0399, 0.3847)>
Face 11901
UV Count: 3
  UV <Vector (0.0238, 0.3848)>
  UV <Vector (0.0399, 0.3847)>
  UV <Vector (0.0428, 0.4047)>
Face 11902
UV Count: 3
  UV <Vector (0.1150, 0.2891)>
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.0968, 0.2986)>
Face 11903
UV Count: 3
  UV <Vector (0.0772, 0.2991)>
  UV <Vector (0.0774, 0.2855)>
  UV <Vector (0.0975, 0.2872)>
Face 11904
UV Count: 3
  UV <Vector (0.0968, 0.2986)>
  UV <Vector (0.0970, 0.3091)>
  UV <Vector (0.0776, 0.3129)>
Face 11905
UV Count: 3
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.1120, 0.3086)>
  UV <Vector (0.0970, 0.3091)>
Face 11906
UV Count: 3
  UV <Vector (0.2537, 0.3814)>
  UV <Vector (0.2501, 0.3679)>
  UV <Vector (0.2638, 0.3673)>
Face 11907
UV Count: 3
  UV <Vector (0.0578, 0.3585)>
  UV <Vector (0.0776, 0.3580)>
  UV <Vector (0.0786, 0.3700)>
Face 11908
UV Count: 3
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1751, 0.3004)>
  UV <Vector (0.1690, 0.3064)>
Face 11909
UV Count: 3
  UV <Vector (0.0594, 0.3487)>
  UV <Vector (0.0779, 0.3473)>
  UV <Vector (0.0776, 0.3580)>
Face 11910
UV Count: 3
  UV <Vector (0.0393, 0.3582)>
  UV <Vector (0.0578, 0.3585)>
  UV <Vector (0.0572, 0.3698)>
Face 11911
UV Count: 3
  UV <Vector (0.0238, 0.3683)>
  UV <Vector (0.0218, 0.3548)>
  UV <Vector (0.0393, 0.3582)>
Face 11912
UV Count: 3
  UV <Vector (0.0578, 0.3585)>
  UV <Vector (0.0393, 0.3582)>
  UV <Vector (0.0422, 0.3491)>
Face 11913
UV Count: 3
  UV <Vector (0.0608, 0.3394)>
  UV <Vector (0.0594, 0.3487)>
  UV <Vector (0.0422, 0.3491)>
Face 11914
UV Count: 3
  UV <Vector (0.1455, 0.3330)>
  UV <Vector (0.1540, 0.3290)>
  UV <Vector (0.1578, 0.3355)>
Face 11915
UV Count: 3
  UV <Vector (0.1360, 0.3367)>
  UV <Vector (0.1455, 0.3330)>
  UV <Vector (0.1492, 0.3406)>
Face 11916
UV Count: 3
  UV <Vector (0.1578, 0.3355)>
  UV <Vector (0.1660, 0.3306)>
  UV <Vector (0.1705, 0.3391)>
Face 11917
UV Count: 3
  UV <Vector (0.1631, 0.3725)>
  UV <Vector (0.1545, 0.3795)>
  UV <Vector (0.1483, 0.3661)>
Face 11918
UV Count: 3
  UV <Vector (0.1653, 0.3539)>
  UV <Vector (0.1576, 0.3594)>
  UV <Vector (0.1534, 0.3494)>
Face 11919
UV Count: 3
  UV <Vector (0.1492, 0.3406)>
  UV <Vector (0.1578, 0.3355)>
  UV <Vector (0.1617, 0.3436)>
Face 11920
UV Count: 3
  UV <Vector (0.1713, 0.3677)>
  UV <Vector (0.1631, 0.3725)>
  UV <Vector (0.1576, 0.3594)>
Face 11921
UV Count: 3
  UV <Vector (0.1817, 0.3638)>
  UV <Vector (0.1713, 0.3677)>
  UV <Vector (0.1653, 0.3539)>
Face 11922
UV Count: 3
  UV <Vector (0.1617, 0.3436)>
  UV <Vector (0.1705, 0.3391)>
  UV <Vector (0.1753, 0.3498)>
Face 11923
UV Count: 3
  UV <Vector (0.1395, 0.3456)>
  UV <Vector (0.1492, 0.3406)>
  UV <Vector (0.1534, 0.3494)>
Face 11924
UV Count: 3
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1395, 0.3456)>
  UV <Vector (0.1437, 0.3555)>
Face 11925
UV Count: 3
  UV <Vector (0.1323, 0.3611)>
  UV <Vector (0.1437, 0.3555)>
  UV <Vector (0.1483, 0.3661)>
Face 11926
UV Count: 3
  UV <Vector (0.1545, 0.3795)>
  UV <Vector (0.1442, 0.3868)>
  UV <Vector (0.1380, 0.3728)>
Face 11927
UV Count: 3
  UV <Vector (0.1395, 0.3456)>
  UV <Vector (0.1280, 0.3504)>
  UV <Vector (0.1253, 0.3400)>
Face 11928
UV Count: 3
  UV <Vector (0.1576, 0.3594)>
  UV <Vector (0.1483, 0.3661)>
  UV <Vector (0.1437, 0.3555)>
Face 11929
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2820, 0.3812)>
  UV <Vector (0.2665, 0.3811)>
Face 11930
UV Count: 3
  UV <Vector (0.2996, 0.3695)>
  UV <Vector (0.2996, 0.3826)>
  UV <Vector (0.2820, 0.3812)>
Face 11931
UV Count: 3
  UV <Vector (0.1921, 0.3605)>
  UV <Vector (0.1817, 0.3638)>
  UV <Vector (0.1753, 0.3498)>
Face 11932
UV Count: 3
  UV <Vector (0.1705, 0.3391)>
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1856, 0.3464)>
Face 11933
UV Count: 3
  UV <Vector (0.1738, 0.3269)>
  UV <Vector (0.1660, 0.3306)>
  UV <Vector (0.1618, 0.3250)>
Face 11934
UV Count: 3
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1618, 0.3250)>
  UV <Vector (0.1576, 0.3203)>
Face 11935
UV Count: 3
  UV <Vector (0.1675, 0.3143)>
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1631, 0.3176)>
Face 11936
UV Count: 3
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1705, 0.3391)>
  UV <Vector (0.1660, 0.3306)>
Face 11937
UV Count: 3
  UV <Vector (0.2473, 0.3444)>
  UV <Vector (0.2488, 0.3560)>
  UV <Vector (0.2357, 0.3564)>
Face 11938
UV Count: 3
  UV <Vector (0.2226, 0.3562)>
  UV <Vector (0.2201, 0.3423)>
  UV <Vector (0.2339, 0.3440)>
Face 11939
UV Count: 3
  UV <Vector (0.1829, 0.3116)>
  UV <Vector (0.1868, 0.3194)>
  UV <Vector (0.1799, 0.3239)>
Face 11940
UV Count: 3
  UV <Vector (0.2033, 0.2455)>
  UV <Vector (0.2186, 0.2430)>
  UV <Vector (0.2175, 0.2492)>
Face 11941
UV Count: 3
  UV <Vector (0.2339, 0.3440)>
  UV <Vector (0.2333, 0.3328)>
  UV <Vector (0.2462, 0.3339)>
Face 11942
UV Count: 3
  UV <Vector (0.2175, 0.2492)>
  UV <Vector (0.2229, 0.2579)>
  UV <Vector (0.2130, 0.2643)>
Face 11943
UV Count: 3
  UV <Vector (0.2100, 0.3562)>
  UV <Vector (0.2046, 0.3389)>
  UV <Vector (0.2201, 0.3423)>
Face 11944
UV Count: 3
  UV <Vector (0.1935, 0.3434)>
  UV <Vector (0.2046, 0.3389)>
  UV <Vector (0.2100, 0.3562)>
Face 11945
UV Count: 3
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.2046, 0.3389)>
Face 11946
UV Count: 3
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.1799, 0.3239)>
Face 11947
UV Count: 3
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.1868, 0.3194)>
Face 11948
UV Count: 3
  UV <Vector (0.1760, 0.3169)>
  UV <Vector (0.1728, 0.3110)>
  UV <Vector (0.1796, 0.3046)>
Face 11949
UV Count: 3
  UV <Vector (0.2029, 0.2572)>
  UV <Vector (0.2130, 0.2643)>
  UV <Vector (0.2029, 0.2717)>
Face 11950
UV Count: 3
  UV <Vector (0.2501, 0.3679)>
  UV <Vector (0.2488, 0.3560)>
  UV <Vector (0.2627, 0.3551)>
Face 11951
UV Count: 3
  UV <Vector (0.2607, 0.3436)>
  UV <Vector (0.2627, 0.3551)>
  UV <Vector (0.2488, 0.3560)>
Face 11952
UV Count: 3
  UV <Vector (0.2473, 0.3444)>
  UV <Vector (0.2462, 0.3339)>
  UV <Vector (0.2589, 0.3332)>
Face 11953
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2638, 0.3673)>
  UV <Vector (0.2627, 0.3551)>
Face 11954
UV Count: 3
  UV <Vector (0.2804, 0.3680)>
  UV <Vector (0.2809, 0.3537)>
  UV <Vector (0.2996, 0.3574)>
Face 11955
UV Count: 3
  UV <Vector (0.2748, 0.3413)>
  UV <Vector (0.2809, 0.3537)>
  UV <Vector (0.2627, 0.3551)>
Face 11956
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2748, 0.3413)>
  UV <Vector (0.2607, 0.3436)>
Face 11957
UV Count: 3
  UV <Vector (0.2996, 0.3371)>
  UV <Vector (0.2996, 0.3466)>
  UV <Vector (0.2898, 0.3460)>
Face 11958
UV Count: 3
  UV <Vector (0.2898, 0.3460)>
  UV <Vector (0.2809, 0.3537)>
  UV <Vector (0.2748, 0.3413)>
Face 11959
UV Count: 3
  UV <Vector (0.2898, 0.3460)>
  UV <Vector (0.2996, 0.3466)>
  UV <Vector (0.2996, 0.3574)>
Face 11960
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2851, 0.3263)>
  UV <Vector (0.2874, 0.3380)>
Face 11961
UV Count: 3
  UV <Vector (0.2204, 0.3304)>
  UV <Vector (0.2201, 0.3423)>
  UV <Vector (0.2046, 0.3389)>
Face 11962
UV Count: 3
  UV <Vector (0.1934, 0.3275)>
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.2091, 0.3267)>
Face 11963
UV Count: 3
  UV <Vector (0.1829, 0.3116)>
  UV <Vector (0.1902, 0.3054)>
  UV <Vector (0.1939, 0.3135)>
Face 11964
UV Count: 3
  UV <Vector (0.1885, 0.2956)>
  UV <Vector (0.1902, 0.3054)>
  UV <Vector (0.1829, 0.3116)>
Face 11965
UV Count: 3
  UV <Vector (0.2573, 0.3246)>
  UV <Vector (0.2589, 0.3332)>
  UV <Vector (0.2462, 0.3339)>
Face 11966
UV Count: 3
  UV <Vector (0.2229, 0.2579)>
  UV <Vector (0.2268, 0.2643)>
  UV <Vector (0.2180, 0.2695)>
Face 11967
UV Count: 3
  UV <Vector (0.2254, 0.2853)>
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2318, 0.2756)>
Face 11968
UV Count: 3
  UV <Vector (0.2682, 0.3225)>
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2589, 0.3332)>
Face 11969
UV Count: 3
  UV <Vector (0.2835, 0.3134)>
  UV <Vector (0.2862, 0.3084)>
  UV <Vector (0.2920, 0.3102)>
Face 11970
UV Count: 3
  UV <Vector (0.2835, 0.3134)>
  UV <Vector (0.2777, 0.3186)>
  UV <Vector (0.2740, 0.3124)>
Face 11971
UV Count: 3
  UV <Vector (0.2900, 0.3169)>
  UV <Vector (0.2851, 0.3263)>
  UV <Vector (0.2777, 0.3186)>
Face 11972
UV Count: 3
  UV <Vector (0.2740, 0.3124)>
  UV <Vector (0.2777, 0.3186)>
  UV <Vector (0.2682, 0.3225)>
Face 11973
UV Count: 3
  UV <Vector (0.2715, 0.3309)>
  UV <Vector (0.2682, 0.3225)>
  UV <Vector (0.2777, 0.3186)>
Face 11974
UV Count: 3
  UV <Vector (0.2221, 0.3219)>
  UV <Vector (0.2204, 0.3304)>
  UV <Vector (0.2091, 0.3267)>
Face 11975
UV Count: 3
  UV <Vector (0.2062, 0.3144)>
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.1939, 0.3135)>
Face 11976
UV Count: 3
  UV <Vector (0.2323, 0.3161)>
  UV <Vector (0.2333, 0.3239)>
  UV <Vector (0.2221, 0.3219)>
Face 11977
UV Count: 3
  UV <Vector (0.2158, 0.3149)>
  UV <Vector (0.2128, 0.3190)>
  UV <Vector (0.2062, 0.3144)>
Face 11978
UV Count: 3
  UV <Vector (0.2001, 0.3204)>
  UV <Vector (0.2062, 0.3144)>
  UV <Vector (0.2128, 0.3190)>
Face 11979
UV Count: 3
  UV <Vector (0.2228, 0.3155)>
  UV <Vector (0.2221, 0.3219)>
  UV <Vector (0.2128, 0.3190)>
Face 11980
UV Count: 3
  UV <Vector (0.1902, 0.3054)>
  UV <Vector (0.1985, 0.3016)>
  UV <Vector (0.2013, 0.3086)>
Face 11981
UV Count: 3
  UV <Vector (0.2332, 0.2815)>
  UV <Vector (0.2348, 0.2880)>
  UV <Vector (0.2272, 0.2912)>
Face 11982
UV Count: 3
  UV <Vector (0.2228, 0.3155)>
  UV <Vector (0.2211, 0.3092)>
  UV <Vector (0.2302, 0.3083)>
Face 11983
UV Count: 3
  UV <Vector (0.2158, 0.3149)>
  UV <Vector (0.2128, 0.3108)>
  UV <Vector (0.2211, 0.3092)>
Face 11984
UV Count: 3
  UV <Vector (0.2285, 0.2989)>
  UV <Vector (0.2302, 0.3083)>
  UV <Vector (0.2211, 0.3092)>
Face 11985
UV Count: 3
  UV <Vector (0.2128, 0.3108)>
  UV <Vector (0.2062, 0.3144)>
  UV <Vector (0.2013, 0.3086)>
Face 11986
UV Count: 3
  UV <Vector (0.2192, 0.3022)>
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2272, 0.2912)>
Face 11987
UV Count: 3
  UV <Vector (0.1987, 0.2943)>
  UV <Vector (0.1985, 0.3016)>
  UV <Vector (0.1902, 0.3054)>
Face 11988
UV Count: 3
  UV <Vector (0.2130, 0.2643)>
  UV <Vector (0.2180, 0.2695)>
  UV <Vector (0.2093, 0.2759)>
Face 11989
UV Count: 3
  UV <Vector (0.2013, 0.3086)>
  UV <Vector (0.1985, 0.3016)>
  UV <Vector (0.2070, 0.2990)>
Face 11990
UV Count: 3
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2254, 0.2853)>
  UV <Vector (0.2167, 0.2896)>
Face 11991
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.2008, 0.2869)>
  UV <Vector (0.1987, 0.2943)>
Face 11992
UV Count: 3
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2070, 0.2990)>
Face 11993
UV Count: 3
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2254, 0.2853)>
Face 11994
UV Count: 3
  UV <Vector (0.2192, 0.3022)>
  UV <Vector (0.2211, 0.3092)>
  UV <Vector (0.2128, 0.3108)>
Face 11995
UV Count: 3
  UV <Vector (0.2177, 0.2954)>
  UV <Vector (0.2192, 0.3022)>
  UV <Vector (0.2094, 0.3051)>
Face 11996
UV Count: 3
  UV <Vector (0.2070, 0.2990)>
  UV <Vector (0.1985, 0.3016)>
  UV <Vector (0.1987, 0.2943)>
Face 11997
UV Count: 3
  UV <Vector (0.2996, 0.3268)>
  UV <Vector (0.2996, 0.3371)>
  UV <Vector (0.2874, 0.3380)>
Face 11998
UV Count: 3
  UV <Vector (0.2996, 0.3175)>
  UV <Vector (0.2900, 0.3169)>
  UV <Vector (0.2920, 0.3102)>
Face 11999
UV Count: 3
  UV <Vector (0.2900, 0.3169)>
  UV <Vector (0.2996, 0.3175)>
  UV <Vector (0.2996, 0.3268)>
Face 12000
UV Count: 3
  UV <Vector (0.1842, 0.2210)>
  UV <Vector (0.2050, 0.2170)>
  UV <Vector (0.2036, 0.2328)>
Face 12001
UV Count: 3
  UV <Vector (0.1836, 0.2359)>
  UV <Vector (0.1613, 0.2412)>
  UV <Vector (0.1617, 0.2265)>
Face 12002
UV Count: 3
  UV <Vector (0.1425, 0.2306)>
  UV <Vector (0.1617, 0.2265)>
  UV <Vector (0.1613, 0.2412)>
Face 12003
UV Count: 3
  UV <Vector (0.1425, 0.2306)>
  UV <Vector (0.1414, 0.2457)>
  UV <Vector (0.1207, 0.2477)>
Face 12004
UV Count: 3
  UV <Vector (0.0996, 0.2465)>
  UV <Vector (0.0996, 0.2314)>
  UV <Vector (0.1211, 0.2317)>
Face 12005
UV Count: 3
  UV <Vector (0.0252, 0.3478)>
  UV <Vector (0.0262, 0.3397)>
  UV <Vector (0.0450, 0.3403)>
Face 12006
UV Count: 3
  UV <Vector (0.1806, 0.2925)>
  UV <Vector (0.1885, 0.2956)>
  UV <Vector (0.1796, 0.3046)>
Face 12007
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.1885, 0.2956)>
  UV <Vector (0.1806, 0.2925)>
Face 12008
UV Count: 3
  UV <Vector (0.1751, 0.3004)>
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1710, 0.2898)>
Face 12009
UV Count: 3
  UV <Vector (0.0252, 0.3478)>
  UV <Vector (0.0422, 0.3491)>
  UV <Vector (0.0393, 0.3582)>
Face 12010
UV Count: 3
  UV <Vector (0.0608, 0.3394)>
  UV <Vector (0.0787, 0.3363)>
  UV <Vector (0.0779, 0.3473)>
Face 12011
UV Count: 3
  UV <Vector (0.1582, 0.3132)>
  UV <Vector (0.1638, 0.3104)>
  UV <Vector (0.1675, 0.3143)>
Face 12012
UV Count: 3
  UV <Vector (0.1564, 0.3077)>
  UV <Vector (0.1638, 0.3104)>
  UV <Vector (0.1582, 0.3132)>
Face 12013
UV Count: 3
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2295, 0.2701)>
Face 12014
UV Count: 3
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2235, 0.2798)>
  UV <Vector (0.2156, 0.2844)>
Face 12015
UV Count: 3
  UV <Vector (0.2029, 0.2572)>
  UV <Vector (0.1832, 0.2592)>
  UV <Vector (0.1839, 0.2486)>
Face 12016
UV Count: 3
  UV <Vector (0.1836, 0.2359)>
  UV <Vector (0.2036, 0.2328)>
  UV <Vector (0.2033, 0.2455)>
Face 12017
UV Count: 3
  UV <Vector (0.1839, 0.2486)>
  UV <Vector (0.1616, 0.2537)>
  UV <Vector (0.1613, 0.2412)>
Face 12018
UV Count: 3
  UV <Vector (0.1832, 0.2592)>
  UV <Vector (0.2029, 0.2572)>
  UV <Vector (0.1939, 0.2677)>
Face 12019
UV Count: 3
  UV <Vector (0.1968, 0.2781)>
  UV <Vector (0.2045, 0.2809)>
  UV <Vector (0.2008, 0.2869)>
Face 12020
UV Count: 3
  UV <Vector (0.1924, 0.2854)>
  UV <Vector (0.1843, 0.2840)>
  UV <Vector (0.1886, 0.2759)>
Face 12021
UV Count: 3
  UV <Vector (0.1832, 0.2592)>
  UV <Vector (0.1618, 0.2633)>
  UV <Vector (0.1616, 0.2537)>
Face 12022
UV Count: 3
  UV <Vector (0.1806, 0.2672)>
  UV <Vector (0.1620, 0.2690)>
  UV <Vector (0.1618, 0.2633)>
Face 12023
UV Count: 3
  UV <Vector (0.2072, 0.2931)>
  UV <Vector (0.1987, 0.2943)>
  UV <Vector (0.2008, 0.2869)>
Face 12024
UV Count: 3
  UV <Vector (0.2167, 0.2896)>
  UV <Vector (0.2072, 0.2931)>
  UV <Vector (0.2081, 0.2875)>
Face 12025
UV Count: 3
  UV <Vector (0.1843, 0.2840)>
  UV <Vector (0.1739, 0.2826)>
  UV <Vector (0.1772, 0.2752)>
Face 12026
UV Count: 3
  UV <Vector (0.1739, 0.2826)>
  UV <Vector (0.1843, 0.2840)>
  UV <Vector (0.1806, 0.2925)>
Face 12027
UV Count: 3
  UV <Vector (0.1739, 0.2826)>
  UV <Vector (0.1602, 0.2825)>
  UV <Vector (0.1613, 0.2760)>
Face 12028
UV Count: 3
  UV <Vector (0.1560, 0.2952)>
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1614, 0.3025)>
Face 12029
UV Count: 3
  UV <Vector (0.1669, 0.2965)>
  UV <Vector (0.1560, 0.2952)>
  UV <Vector (0.1586, 0.2888)>
Face 12030
UV Count: 3
  UV <Vector (0.1710, 0.2898)>
  UV <Vector (0.1586, 0.2888)>
  UV <Vector (0.1602, 0.2825)>
Face 12031
UV Count: 3
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2180, 0.2695)>
  UV <Vector (0.2268, 0.2643)>
Face 12032
UV Count: 3
  UV <Vector (0.2180, 0.2695)>
  UV <Vector (0.2208, 0.2745)>
  UV <Vector (0.2133, 0.2799)>
Face 12033
UV Count: 3
  UV <Vector (0.2081, 0.2875)>
  UV <Vector (0.2008, 0.2869)>
  UV <Vector (0.2045, 0.2809)>
Face 12034
UV Count: 3
  UV <Vector (0.2090, 0.2831)>
  UV <Vector (0.2045, 0.2809)>
  UV <Vector (0.2093, 0.2759)>
Face 12035
UV Count: 3
  UV <Vector (0.2029, 0.2717)>
  UV <Vector (0.2093, 0.2759)>
  UV <Vector (0.2045, 0.2809)>
Face 12036
UV Count: 3
  UV <Vector (0.1968, 0.2781)>
  UV <Vector (0.1886, 0.2759)>
  UV <Vector (0.1939, 0.2677)>
Face 12037
UV Count: 3
  UV <Vector (0.1886, 0.2759)>
  UV <Vector (0.1772, 0.2752)>
  UV <Vector (0.1806, 0.2672)>
Face 12038
UV Count: 3
  UV <Vector (0.1772, 0.2752)>
  UV <Vector (0.1613, 0.2760)>
  UV <Vector (0.1620, 0.2690)>
Face 12039
UV Count: 3
  UV <Vector (0.2156, 0.2844)>
  UV <Vector (0.2081, 0.2875)>
  UV <Vector (0.2090, 0.2831)>
Face 12040
UV Count: 3
  UV <Vector (0.1618, 0.2633)>
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1411, 0.2589)>
Face 12041
UV Count: 3
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1211, 0.2766)>
  UV <Vector (0.1205, 0.2624)>
Face 12042
UV Count: 3
  UV <Vector (0.1613, 0.2760)>
  UV <Vector (0.1446, 0.2785)>
  UV <Vector (0.1433, 0.2703)>
Face 12043
UV Count: 3
  UV <Vector (0.1446, 0.2785)>
  UV <Vector (0.1613, 0.2760)>
  UV <Vector (0.1602, 0.2825)>
Face 12044
UV Count: 3
  UV <Vector (0.1433, 0.2703)>
  UV <Vector (0.1446, 0.2785)>
  UV <Vector (0.1312, 0.2828)>
Face 12045
UV Count: 3
  UV <Vector (0.1463, 0.2844)>
  UV <Vector (0.1602, 0.2825)>
  UV <Vector (0.1586, 0.2888)>
Face 12046
UV Count: 3
  UV <Vector (0.1446, 0.2785)>
  UV <Vector (0.1463, 0.2844)>
  UV <Vector (0.1367, 0.2864)>
Face 12047
UV Count: 3
  UV <Vector (0.1560, 0.2952)>
  UV <Vector (0.1444, 0.2960)>
  UV <Vector (0.1460, 0.2899)>
Face 12048
UV Count: 3
  UV <Vector (0.1528, 0.3011)>
  UV <Vector (0.1431, 0.3017)>
  UV <Vector (0.1444, 0.2960)>
Face 12049
UV Count: 3
  UV <Vector (0.1268, 0.3168)>
  UV <Vector (0.1257, 0.3117)>
  UV <Vector (0.1355, 0.3088)>
Face 12050
UV Count: 3
  UV <Vector (0.1355, 0.3088)>
  UV <Vector (0.1257, 0.3117)>
  UV <Vector (0.1240, 0.3070)>
Face 12051
UV Count: 3
  UV <Vector (0.1638, 0.3104)>
  UV <Vector (0.1564, 0.3077)>
  UV <Vector (0.1614, 0.3025)>
Face 12052
UV Count: 3
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.1243, 0.2990)>
  UV <Vector (0.1240, 0.3070)>
Face 12053
UV Count: 3
  UV <Vector (0.1243, 0.2990)>
  UV <Vector (0.1343, 0.2975)>
  UV <Vector (0.1344, 0.3036)>
Face 12054
UV Count: 3
  UV <Vector (0.1431, 0.3017)>
  UV <Vector (0.1344, 0.3036)>
  UV <Vector (0.1343, 0.2975)>
Face 12055
UV Count: 3
  UV <Vector (0.1431, 0.3017)>
  UV <Vector (0.1528, 0.3011)>
  UV <Vector (0.1499, 0.3065)>
Face 12056
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1355, 0.3088)>
  UV <Vector (0.1344, 0.3036)>
Face 12057
UV Count: 3
  UV <Vector (0.1528, 0.3011)>
  UV <Vector (0.1614, 0.3025)>
  UV <Vector (0.1564, 0.3077)>
Face 12058
UV Count: 3
  UV <Vector (0.1367, 0.2864)>
  UV <Vector (0.1463, 0.2844)>
  UV <Vector (0.1460, 0.2899)>
Face 12059
UV Count: 3
  UV <Vector (0.1351, 0.2913)>
  UV <Vector (0.1460, 0.2899)>
  UV <Vector (0.1444, 0.2960)>
Face 12060
UV Count: 3
  UV <Vector (0.1150, 0.2891)>
  UV <Vector (0.0975, 0.2872)>
  UV <Vector (0.0991, 0.2746)>
Face 12061
UV Count: 3
  UV <Vector (0.0779, 0.2719)>
  UV <Vector (0.0991, 0.2746)>
  UV <Vector (0.0975, 0.2872)>
Face 12062
UV Count: 3
  UV <Vector (0.1243, 0.2990)>
  UV <Vector (0.1129, 0.2993)>
  UV <Vector (0.1150, 0.2891)>
Face 12063
UV Count: 3
  UV <Vector (0.1257, 0.2905)>
  UV <Vector (0.1351, 0.2913)>
  UV <Vector (0.1343, 0.2975)>
Face 12064
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1499, 0.3065)>
  UV <Vector (0.1474, 0.3100)>
Face 12065
UV Count: 3
  UV <Vector (0.1427, 0.3105)>
  UV <Vector (0.1474, 0.3100)>
  UV <Vector (0.1501, 0.3132)>
Face 12066
UV Count: 3
  UV <Vector (0.1499, 0.3065)>
  UV <Vector (0.1564, 0.3077)>
  UV <Vector (0.1501, 0.3132)>
Face 12067
UV Count: 3
  UV <Vector (0.1424, 0.3068)>
  UV <Vector (0.1427, 0.3105)>
  UV <Vector (0.1372, 0.3143)>
Face 12068
UV Count: 3
  UV <Vector (0.1312, 0.2828)>
  UV <Vector (0.1367, 0.2864)>
  UV <Vector (0.1351, 0.2913)>
Face 12069
UV Count: 3
  UV <Vector (0.1211, 0.2766)>
  UV <Vector (0.1312, 0.2828)>
  UV <Vector (0.1257, 0.2905)>
Face 12070
UV Count: 3
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1675, 0.3143)>
  UV <Vector (0.1728, 0.3110)>
Face 12071
UV Count: 3
  UV <Vector (0.1738, 0.3269)>
  UV <Vector (0.1689, 0.3203)>
  UV <Vector (0.1760, 0.3169)>
Face 12072
UV Count: 3
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1738, 0.3269)>
Face 12073
UV Count: 3
  UV <Vector (0.1793, 0.3355)>
  UV <Vector (0.1860, 0.3323)>
  UV <Vector (0.1935, 0.3434)>
Face 12074
UV Count: 3
  UV <Vector (0.1856, 0.3464)>
  UV <Vector (0.1935, 0.3434)>
  UV <Vector (0.1996, 0.3582)>
Face 12075
UV Count: 3
  UV <Vector (0.1751, 0.3004)>
  UV <Vector (0.1796, 0.3046)>
  UV <Vector (0.1728, 0.3110)>
Face 12076
UV Count: 3
  UV <Vector (0.1690, 0.3064)>
  UV <Vector (0.1728, 0.3110)>
  UV <Vector (0.1675, 0.3143)>
Face 12077
UV Count: 3
  UV <Vector (0.2996, 0.3107)>
  UV <Vector (0.2920, 0.3102)>
  UV <Vector (0.2924, 0.3047)>
Face 12078
UV Count: 3
  UV <Vector (0.7916, 0.3315)>
  UV <Vector (0.7961, 0.3446)>
  UV <Vector (0.7812, 0.3431)>
Face 12079
UV Count: 3
  UV <Vector (0.8093, 0.3323)>
  UV <Vector (0.8130, 0.3463)>
  UV <Vector (0.7961, 0.3446)>
Face 12080
UV Count: 3
  UV <Vector (0.8227, 0.3317)>
  UV <Vector (0.8263, 0.3462)>
  UV <Vector (0.8130, 0.3463)>
Face 12081
UV Count: 3
  UV <Vector (0.8639, 0.3317)>
  UV <Vector (0.8660, 0.3461)>
  UV <Vector (0.8509, 0.3456)>
Face 12082
UV Count: 3
  UV <Vector (0.9117, 0.3459)>
  UV <Vector (0.9134, 0.3586)>
  UV <Vector (0.8900, 0.3595)>
Face 12083
UV Count: 3
  UV <Vector (0.8951, 0.3867)>
  UV <Vector (0.8929, 0.3731)>
  UV <Vector (0.9160, 0.3716)>
Face 12084
UV Count: 3
  UV <Vector (0.8501, 0.3162)>
  UV <Vector (0.8652, 0.3171)>
  UV <Vector (0.8639, 0.3317)>
Face 12085
UV Count: 3
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8227, 0.3317)>
  UV <Vector (0.8093, 0.3323)>
Face 12086
UV Count: 3
  UV <Vector (0.8857, 0.3327)>
  UV <Vector (0.9115, 0.3334)>
  UV <Vector (0.9117, 0.3459)>
Face 12087
UV Count: 3
  UV <Vector (0.8858, 0.3183)>
  UV <Vector (0.9130, 0.3201)>
  UV <Vector (0.9115, 0.3334)>
Face 12088
UV Count: 3
  UV <Vector (0.8679, 0.3021)>
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8524, 0.2871)>
Face 12089
UV Count: 3
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8679, 0.3021)>
  UV <Vector (0.8652, 0.3171)>
Face 12090
UV Count: 3
  UV <Vector (0.8064, 0.3009)>
  UV <Vector (0.8199, 0.3008)>
  UV <Vector (0.8205, 0.3164)>
Face 12091
UV Count: 3
  UV <Vector (0.8876, 0.3036)>
  UV <Vector (0.9156, 0.3058)>
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Face 12092
UV Count: 3
  UV <Vector (0.8714, 0.2745)>
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Face 12093
UV Count: 3
  UV <Vector (0.8698, 0.2885)>
  UV <Vector (0.8524, 0.2871)>
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Face 12094
UV Count: 3
  UV <Vector (0.8077, 0.2859)>
  UV <Vector (0.8212, 0.2852)>
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Face 12095
UV Count: 3
  UV <Vector (0.8095, 0.2713)>
  UV <Vector (0.8240, 0.2711)>
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Face 12096
UV Count: 3
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8095, 0.2713)>
  UV <Vector (0.8115, 0.2573)>
Face 12097
UV Count: 3
  UV <Vector (0.9014, 0.2389)>
  UV <Vector (0.9023, 0.2256)>
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Face 12098
UV Count: 3
  UV <Vector (0.9264, 0.2439)>
  UV <Vector (0.9264, 0.2559)>
  UV <Vector (0.8999, 0.2514)>
Face 12099
UV Count: 3
  UV <Vector (0.8763, 0.2485)>
  UV <Vector (0.8999, 0.2514)>
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Face 12100
UV Count: 3
  UV <Vector (0.8589, 0.2469)>
  UV <Vector (0.8763, 0.2485)>
  UV <Vector (0.8739, 0.2613)>
Face 12101
UV Count: 3
  UV <Vector (0.8266, 0.2576)>
  UV <Vector (0.8115, 0.2573)>
  UV <Vector (0.8145, 0.2426)>
Face 12102
UV Count: 3
  UV <Vector (0.8774, 0.2354)>
  UV <Vector (0.9014, 0.2389)>
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Face 12103
UV Count: 3
  UV <Vector (0.8758, 0.2214)>
  UV <Vector (0.9023, 0.2256)>
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Face 12104
UV Count: 3
  UV <Vector (0.8729, 0.3877)>
  UV <Vector (0.8597, 0.3879)>
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Face 12105
UV Count: 3
  UV <Vector (0.8774, 0.2354)>
  UV <Vector (0.8611, 0.2338)>
  UV <Vector (0.8644, 0.2199)>
Face 12106
UV Count: 3
  UV <Vector (0.8611, 0.2338)>
  UV <Vector (0.8774, 0.2354)>
  UV <Vector (0.8763, 0.2485)>
Face 12107
UV Count: 3
  UV <Vector (0.8179, 0.2280)>
  UV <Vector (0.8325, 0.2305)>
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Face 12108
UV Count: 3
  UV <Vector (0.8579, 0.3739)>
  UV <Vector (0.8548, 0.3603)>
  UV <Vector (0.8698, 0.3603)>
Face 12109
UV Count: 3
  UV <Vector (0.8548, 0.3603)>
  UV <Vector (0.8509, 0.3456)>
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Face 12110
UV Count: 3
  UV <Vector (0.8171, 0.3598)>
  UV <Vector (0.8130, 0.3463)>
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Face 12111
UV Count: 3
  UV <Vector (0.8206, 0.3742)>
  UV <Vector (0.8171, 0.3598)>
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Face 12112
UV Count: 3
  UV <Vector (0.8327, 0.3743)>
  UV <Vector (0.8350, 0.3882)>
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Face 12113
UV Count: 3
  UV <Vector (0.8230, 0.2140)>
  UV <Vector (0.8354, 0.2159)>
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Face 12114
UV Count: 3
  UV <Vector (0.8021, 0.2114)>
  UV <Vector (0.8230, 0.2140)>
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Face 12115
UV Count: 3
  UV <Vector (0.8206, 0.3742)>
  UV <Vector (0.8249, 0.3882)>
  UV <Vector (0.8077, 0.3881)>
Face 12116
UV Count: 3
  UV <Vector (0.8042, 0.3738)>
  UV <Vector (0.8004, 0.3587)>
  UV <Vector (0.8171, 0.3598)>
Face 12117
UV Count: 3
  UV <Vector (0.8004, 0.3587)>
  UV <Vector (0.7961, 0.3446)>
  UV <Vector (0.8130, 0.3463)>
Face 12118
UV Count: 3
  UV <Vector (0.7855, 0.3575)>
  UV <Vector (0.7812, 0.3431)>
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Face 12119
UV Count: 3
  UV <Vector (0.7893, 0.3732)>
  UV <Vector (0.7855, 0.3575)>
  UV <Vector (0.8004, 0.3587)>
Face 12120
UV Count: 3
  UV <Vector (0.7919, 0.3879)>
  UV <Vector (0.7893, 0.3732)>
  UV <Vector (0.8042, 0.3738)>
Face 12121
UV Count: 3
  UV <Vector (0.7856, 0.2242)>
  UV <Vector (0.7842, 0.2074)>
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Face 12122
UV Count: 3
  UV <Vector (0.7842, 0.2074)>
  UV <Vector (0.7856, 0.2242)>
  UV <Vector (0.7733, 0.2183)>
Face 12123
UV Count: 3
  UV <Vector (0.7893, 0.3732)>
  UV <Vector (0.7919, 0.3879)>
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Face 12124
UV Count: 3
  UV <Vector (0.7785, 0.3726)>
  UV <Vector (0.7740, 0.3565)>
  UV <Vector (0.7855, 0.3575)>
Face 12125
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7570, 0.1998)>
  UV <Vector (0.7643, 0.2016)>
Face 12126
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7628, 0.2155)>
  UV <Vector (0.7615, 0.2256)>
Face 12127
UV Count: 3
  UV <Vector (0.8145, 0.2426)>
  UV <Vector (0.7965, 0.2411)>
  UV <Vector (0.7996, 0.2264)>
Face 12128
UV Count: 3
  UV <Vector (0.8115, 0.2573)>
  UV <Vector (0.7946, 0.2576)>
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Face 12129
UV Count: 3
  UV <Vector (0.7842, 0.2408)>
  UV <Vector (0.7965, 0.2411)>
  UV <Vector (0.7946, 0.2576)>
Face 12130
UV Count: 3
  UV <Vector (0.7856, 0.2242)>
  UV <Vector (0.7996, 0.2264)>
  UV <Vector (0.7965, 0.2411)>
Face 12131
UV Count: 3
  UV <Vector (0.7716, 0.2447)>
  UV <Vector (0.7842, 0.2408)>
  UV <Vector (0.7820, 0.2590)>
Face 12132
UV Count: 3
  UV <Vector (0.7609, 0.2348)>
  UV <Vector (0.7495, 0.2349)>
  UV <Vector (0.7493, 0.2251)>
Face 12133
UV Count: 3
  UV <Vector (0.7489, 0.2463)>
  UV <Vector (0.7606, 0.2463)>
  UV <Vector (0.7587, 0.2606)>
Face 12134
UV Count: 3
  UV <Vector (0.7495, 0.2349)>
  UV <Vector (0.7609, 0.2348)>
  UV <Vector (0.7606, 0.2463)>
Face 12135
UV Count: 3
  UV <Vector (0.7573, 0.2762)>
  UV <Vector (0.7459, 0.2769)>
  UV <Vector (0.7475, 0.2612)>
Face 12136
UV Count: 3
  UV <Vector (0.7802, 0.2740)>
  UV <Vector (0.7688, 0.2750)>
  UV <Vector (0.7700, 0.2595)>
Face 12137
UV Count: 3
  UV <Vector (0.7926, 0.2724)>
  UV <Vector (0.7802, 0.2740)>
  UV <Vector (0.7820, 0.2590)>
Face 12138
UV Count: 3
  UV <Vector (0.8095, 0.2713)>
  UV <Vector (0.7926, 0.2724)>
  UV <Vector (0.7946, 0.2576)>
Face 12139
UV Count: 3
  UV <Vector (0.8077, 0.2859)>
  UV <Vector (0.7912, 0.2868)>
  UV <Vector (0.7926, 0.2724)>
Face 12140
UV Count: 3
  UV <Vector (0.8064, 0.3009)>
  UV <Vector (0.7897, 0.3012)>
  UV <Vector (0.7912, 0.2868)>
Face 12141
UV Count: 3
  UV <Vector (0.7916, 0.3315)>
  UV <Vector (0.7892, 0.3163)>
  UV <Vector (0.8073, 0.3167)>
Face 12142
UV Count: 3
  UV <Vector (0.7897, 0.3012)>
  UV <Vector (0.8064, 0.3009)>
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Face 12143
UV Count: 3
  UV <Vector (0.7892, 0.3163)>
  UV <Vector (0.7773, 0.3165)>
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Face 12144
UV Count: 3
  UV <Vector (0.7784, 0.3310)>
  UV <Vector (0.7773, 0.3165)>
  UV <Vector (0.7892, 0.3163)>
Face 12145
UV Count: 3
  UV <Vector (0.7784, 0.3310)>
  UV <Vector (0.7674, 0.3303)>
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Face 12146
UV Count: 3
  UV <Vector (0.7674, 0.3023)>
  UV <Vector (0.7778, 0.3020)>
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Face 12147
UV Count: 3
  UV <Vector (0.7681, 0.2888)>
  UV <Vector (0.7792, 0.2880)>
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Face 12148
UV Count: 3
  UV <Vector (0.7792, 0.2880)>
  UV <Vector (0.7912, 0.2868)>
  UV <Vector (0.7897, 0.3012)>
Face 12149
UV Count: 3
  UV <Vector (0.7802, 0.2740)>
  UV <Vector (0.7926, 0.2724)>
  UV <Vector (0.7912, 0.2868)>
Face 12150
UV Count: 3
  UV <Vector (0.7688, 0.2750)>
  UV <Vector (0.7802, 0.2740)>
  UV <Vector (0.7792, 0.2880)>
Face 12151
UV Count: 3
  UV <Vector (0.7459, 0.2769)>
  UV <Vector (0.7573, 0.2762)>
  UV <Vector (0.7566, 0.2898)>
Face 12152
UV Count: 3
  UV <Vector (0.7566, 0.3029)>
  UV <Vector (0.7454, 0.3039)>
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Face 12153
UV Count: 3
  UV <Vector (0.7454, 0.3039)>
  UV <Vector (0.7566, 0.3029)>
  UV <Vector (0.7567, 0.3169)>
Face 12154
UV Count: 3
  UV <Vector (0.7812, 0.3431)>
  UV <Vector (0.7855, 0.3575)>
  UV <Vector (0.7740, 0.3565)>
Face 12155
UV Count: 3
  UV <Vector (0.7696, 0.3420)>
  UV <Vector (0.7674, 0.3303)>
  UV <Vector (0.7784, 0.3310)>
Face 12156
UV Count: 3
  UV <Vector (0.7591, 0.3418)>
  UV <Vector (0.7481, 0.3420)>
  UV <Vector (0.7471, 0.3308)>
Face 12157
UV Count: 3
  UV <Vector (0.7508, 0.3539)>
  UV <Vector (0.7481, 0.3420)>
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Face 12158
UV Count: 3
  UV <Vector (0.7627, 0.3550)>
  UV <Vector (0.7676, 0.3712)>
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Face 12159
UV Count: 3
  UV <Vector (0.7624, 0.3859)>
  UV <Vector (0.7563, 0.3699)>
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Face 12160
UV Count: 3
  UV <Vector (0.9371, 0.3591)>
  UV <Vector (0.9134, 0.3586)>
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Face 12161
UV Count: 3
  UV <Vector (0.9595, 0.3597)>
  UV <Vector (0.9371, 0.3591)>
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Face 12162
UV Count: 3
  UV <Vector (0.9382, 0.3719)>
  UV <Vector (0.9581, 0.3727)>
  UV <Vector (0.9586, 0.3848)>
Face 12163
UV Count: 3
  UV <Vector (0.9197, 0.3860)>
  UV <Vector (0.9160, 0.3716)>
  UV <Vector (0.9382, 0.3719)>
Face 12164
UV Count: 3
  UV <Vector (0.9779, 0.3625)>
  UV <Vector (0.9595, 0.3597)>
  UV <Vector (0.9610, 0.3492)>
Face 12165
UV Count: 3
  UV <Vector (0.9742, 0.3855)>
  UV <Vector (0.9586, 0.3848)>
  UV <Vector (0.9581, 0.3727)>
Face 12166
UV Count: 3
  UV <Vector (0.4755, 0.5494)>
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Face 12167
UV Count: 3
  UV <Vector (0.4636, 0.5426)>
  UV <Vector (0.4666, 0.5515)>
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Face 12168
UV Count: 3
  UV <Vector (0.4835, 0.5273)>
  UV <Vector (0.4823, 0.5385)>
  UV <Vector (0.4723, 0.5368)>
Face 12169
UV Count: 3
  UV <Vector (0.3959, 0.5753)>
  UV <Vector (0.4008, 0.5847)>
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Face 12170
UV Count: 3
  UV <Vector (0.4066, 0.5735)>
  UV <Vector (0.4093, 0.5824)>
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Face 12171
UV Count: 3
  UV <Vector (0.9663, 0.2496)>
  UV <Vector (0.9658, 0.2389)>
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Face 12172
UV Count: 3
  UV <Vector (0.9488, 0.2479)>
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Face 12173
UV Count: 3
  UV <Vector (0.4043, 0.5569)>
  UV <Vector (0.4008, 0.5559)>
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Face 12174
UV Count: 3
  UV <Vector (0.9671, 0.2725)>
  UV <Vector (0.9796, 0.2711)>
  UV <Vector (0.9796, 0.2875)>
Face 12175
UV Count: 3
  UV <Vector (0.9795, 0.2609)>
  UV <Vector (0.9796, 0.2711)>
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Face 12176
UV Count: 3
  UV <Vector (0.3997, 0.5650)>
  UV <Vector (0.4008, 0.5559)>
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Face 12177
UV Count: 3
  UV <Vector (0.4249, 0.5488)>
  UV <Vector (0.4231, 0.5384)>
  UV <Vector (0.4336, 0.5392)>
Face 12178
UV Count: 3
  UV <Vector (0.4170, 0.5479)>
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Face 12179
UV Count: 3
  UV <Vector (0.9654, 0.3014)>
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Face 12180
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
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Face 12181
UV Count: 3
  UV <Vector (0.9634, 0.3273)>
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Face 12182
UV Count: 3
  UV <Vector (0.4336, 0.5392)>
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Face 12183
UV Count: 3
  UV <Vector (0.4479, 0.5514)>
  UV <Vector (0.4442, 0.5398)>
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Face 12184
UV Count: 3
  UV <Vector (0.9627, 0.3390)>
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Face 12185
UV Count: 3
  UV <Vector (0.9634, 0.3273)>
  UV <Vector (0.9825, 0.3307)>
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Face 12186
UV Count: 3
  UV <Vector (0.9627, 0.3390)>
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Face 12187
UV Count: 3
  UV <Vector (0.9389, 0.3360)>
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Face 12188
UV Count: 3
  UV <Vector (0.9115, 0.3334)>
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Face 12189
UV Count: 3
  UV <Vector (0.9130, 0.3201)>
  UV <Vector (0.9419, 0.3235)>
  UV <Vector (0.9389, 0.3360)>
Face 12190
UV Count: 3
  UV <Vector (0.9156, 0.3058)>
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Face 12191
UV Count: 3
  UV <Vector (0.3945, 0.5651)>
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Face 12192
UV Count: 3
  UV <Vector (0.4032, 0.5645)>
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Face 12193
UV Count: 3
  UV <Vector (0.9674, 0.2612)>
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Face 12194
UV Count: 3
  UV <Vector (0.9500, 0.2599)>
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Face 12195
UV Count: 3
  UV <Vector (0.9264, 0.2559)>
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Face 12196
UV Count: 3
  UV <Vector (0.9264, 0.2439)>
  UV <Vector (0.9273, 0.2310)>
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Face 12197
UV Count: 3
  UV <Vector (0.7463, 0.3177)>
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Face 12198
UV Count: 3
  UV <Vector (0.7489, 0.2463)>
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Face 12199
UV Count: 3
  UV <Vector (0.7475, 0.2612)>
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Face 12200
UV Count: 3
  UV <Vector (0.7321, 0.2764)>
  UV <Vector (0.7459, 0.2769)>
  UV <Vector (0.7450, 0.2906)>
Face 12201
UV Count: 3
  UV <Vector (0.7324, 0.2606)>
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Face 12202
UV Count: 3
  UV <Vector (0.7454, 0.3039)>
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Face 12203
UV Count: 3
  UV <Vector (0.7318, 0.3041)>
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Face 12204
UV Count: 3
  UV <Vector (0.8929, 0.3731)>
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Face 12205
UV Count: 3
  UV <Vector (0.9382, 0.3719)>
  UV <Vector (0.9160, 0.3716)>
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Face 12206
UV Count: 3
  UV <Vector (0.9581, 0.3727)>
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Face 12207
UV Count: 3
  UV <Vector (0.9761, 0.3749)>
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Face 12208
UV Count: 3
  UV <Vector (0.4666, 0.5515)>
  UV <Vector (0.4636, 0.5426)>
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Face 12209
UV Count: 3
  UV <Vector (0.4710, 0.5275)>
  UV <Vector (0.4723, 0.5368)>
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Face 12210
UV Count: 3
  UV <Vector (0.8729, 0.3877)>
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Face 12211
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
  UV <Vector (0.9443, 0.3098)>
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Face 12212
UV Count: 3
  UV <Vector (0.9651, 0.3134)>
  UV <Vector (0.9654, 0.3014)>
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Face 12213
UV Count: 3
  UV <Vector (0.4133, 0.5403)>
  UV <Vector (0.4231, 0.5384)>
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Face 12214
UV Count: 3
  UV <Vector (0.8698, 0.3603)>
  UV <Vector (0.8660, 0.3461)>
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Face 12215
UV Count: 3
  UV <Vector (0.8857, 0.3327)>
  UV <Vector (0.8867, 0.3463)>
  UV <Vector (0.8660, 0.3461)>
Face 12216
UV Count: 3
  UV <Vector (0.8652, 0.3171)>
  UV <Vector (0.8858, 0.3183)>
  UV <Vector (0.8857, 0.3327)>
Face 12217
UV Count: 3
  UV <Vector (0.8900, 0.3595)>
  UV <Vector (0.8929, 0.3731)>
  UV <Vector (0.8716, 0.3741)>
Face 12218
UV Count: 3
  UV <Vector (0.8679, 0.3021)>
  UV <Vector (0.8876, 0.3036)>
  UV <Vector (0.8858, 0.3183)>
Face 12219
UV Count: 3
  UV <Vector (0.8698, 0.2885)>
  UV <Vector (0.8898, 0.2898)>
  UV <Vector (0.8876, 0.3036)>
Face 12220
UV Count: 3
  UV <Vector (0.8933, 0.2763)>
  UV <Vector (0.8714, 0.2745)>
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Face 12221
UV Count: 3
  UV <Vector (0.8714, 0.2745)>
  UV <Vector (0.8933, 0.2763)>
  UV <Vector (0.8898, 0.2898)>
Face 12222
UV Count: 3
  UV <Vector (0.7508, 0.3539)>
  UV <Vector (0.7563, 0.3699)>
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Face 12223
UV Count: 3
  UV <Vector (0.7563, 0.3699)>
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Face 12224
UV Count: 3
  UV <Vector (0.7493, 0.2251)>
  UV <Vector (0.7495, 0.2349)>
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Face 12225
UV Count: 3
  UV <Vector (0.7493, 0.2251)>
  UV <Vector (0.7315, 0.2241)>
  UV <Vector (0.7347, 0.2126)>
Face 12226
UV Count: 3
  UV <Vector (0.7516, 0.2140)>
  UV <Vector (0.7347, 0.2126)>
  UV <Vector (0.7415, 0.1978)>
Face 12227
UV Count: 3
  UV <Vector (0.8999, 0.2514)>
  UV <Vector (0.9264, 0.2559)>
  UV <Vector (0.9248, 0.2673)>
Face 12228
UV Count: 3
  UV <Vector (0.9248, 0.2673)>
  UV <Vector (0.9264, 0.2559)>
  UV <Vector (0.9500, 0.2599)>
Face 12229
UV Count: 3
  UV <Vector (0.9499, 0.2708)>
  UV <Vector (0.9500, 0.2599)>
  UV <Vector (0.9674, 0.2612)>
Face 12230
UV Count: 3
  UV <Vector (0.9671, 0.2725)>
  UV <Vector (0.9658, 0.2867)>
  UV <Vector (0.9485, 0.2839)>
Face 12231
UV Count: 3
  UV <Vector (0.9658, 0.2867)>
  UV <Vector (0.9654, 0.3014)>
  UV <Vector (0.9465, 0.2976)>
Face 12232
UV Count: 3
  UV <Vector (0.9485, 0.2839)>
  UV <Vector (0.9218, 0.2799)>
  UV <Vector (0.9248, 0.2673)>
Face 12233
UV Count: 3
  UV <Vector (0.9465, 0.2976)>
  UV <Vector (0.9188, 0.2928)>
  UV <Vector (0.9218, 0.2799)>
Face 12234
UV Count: 3
  UV <Vector (0.9443, 0.3098)>
  UV <Vector (0.9156, 0.3058)>
  UV <Vector (0.9188, 0.2928)>
Face 12235
UV Count: 3
  UV <Vector (0.9156, 0.3058)>
  UV <Vector (0.8876, 0.3036)>
  UV <Vector (0.8898, 0.2898)>
Face 12236
UV Count: 3
  UV <Vector (0.8968, 0.2637)>
  UV <Vector (0.9248, 0.2673)>
  UV <Vector (0.9218, 0.2799)>
Face 12237
UV Count: 3
  UV <Vector (0.8933, 0.2763)>
  UV <Vector (0.9218, 0.2799)>
  UV <Vector (0.9188, 0.2928)>
Face 12238
UV Count: 3
  UV <Vector (0.7842, 0.2408)>
  UV <Vector (0.7778, 0.2353)>
  UV <Vector (0.7784, 0.2292)>
Face 12239
UV Count: 3
  UV <Vector (0.7784, 0.2292)>
  UV <Vector (0.7778, 0.2353)>
  UV <Vector (0.7702, 0.2347)>
Face 12240
UV Count: 3
  UV <Vector (0.7733, 0.2183)>
  UV <Vector (0.7856, 0.2242)>
  UV <Vector (0.7784, 0.2292)>
Face 12241
UV Count: 3
  UV <Vector (0.7778, 0.2353)>
  UV <Vector (0.7842, 0.2408)>
  UV <Vector (0.7716, 0.2447)>
Face 12242
UV Count: 3
  UV <Vector (0.7567, 0.3169)>
  UV <Vector (0.7668, 0.3165)>
  UV <Vector (0.7674, 0.3303)>
Face 12243
UV Count: 3
  UV <Vector (0.7591, 0.3418)>
  UV <Vector (0.7574, 0.3302)>
  UV <Vector (0.7674, 0.3303)>
Face 12244
UV Count: 3
  UV <Vector (0.7627, 0.3550)>
  UV <Vector (0.7591, 0.3418)>
  UV <Vector (0.7696, 0.3420)>
Face 12245
UV Count: 3
  UV <Vector (0.7740, 0.3565)>
  UV <Vector (0.7785, 0.3726)>
  UV <Vector (0.7676, 0.3712)>
Face 12246
UV Count: 3
  UV <Vector (0.7707, 0.3868)>
  UV <Vector (0.7676, 0.3712)>
  UV <Vector (0.7785, 0.3726)>
Face 12247
UV Count: 3
  UV <Vector (0.7628, 0.2155)>
  UV <Vector (0.7643, 0.2016)>
  UV <Vector (0.7724, 0.2037)>
Face 12248
UV Count: 3
  UV <Vector (0.7628, 0.2155)>
  UV <Vector (0.7733, 0.2183)>
  UV <Vector (0.7706, 0.2271)>
Face 12249
UV Count: 3
  UV <Vector (0.7702, 0.2347)>
  UV <Vector (0.7609, 0.2348)>
  UV <Vector (0.7615, 0.2256)>
Face 12250
UV Count: 3
  UV <Vector (0.7609, 0.2348)>
  UV <Vector (0.7702, 0.2347)>
  UV <Vector (0.7716, 0.2447)>
Face 12251
UV Count: 3
  UV <Vector (0.7606, 0.2463)>
  UV <Vector (0.7716, 0.2447)>
  UV <Vector (0.7700, 0.2595)>
Face 12252
UV Count: 3
  UV <Vector (0.7688, 0.2750)>
  UV <Vector (0.7573, 0.2762)>
  UV <Vector (0.7587, 0.2606)>
Face 12253
UV Count: 3
  UV <Vector (0.7573, 0.2762)>
  UV <Vector (0.7688, 0.2750)>
  UV <Vector (0.7681, 0.2888)>
Face 12254
UV Count: 3
  UV <Vector (0.7674, 0.3023)>
  UV <Vector (0.7566, 0.3029)>
  UV <Vector (0.7566, 0.2898)>
Face 12255
UV Count: 3
  UV <Vector (0.7566, 0.3029)>
  UV <Vector (0.7674, 0.3023)>
  UV <Vector (0.7668, 0.3165)>
Face 12256
UV Count: 3
  UV <Vector (0.4016, 0.5740)>
  UV <Vector (0.4049, 0.5836)>
  UV <Vector (0.4008, 0.5847)>
Face 12257
UV Count: 3
  UV <Vector (0.3997, 0.5650)>
  UV <Vector (0.4016, 0.5740)>
  UV <Vector (0.3959, 0.5753)>
Face 12258
UV Count: 3
  UV <Vector (0.3965, 0.5543)>
  UV <Vector (0.4008, 0.5559)>
  UV <Vector (0.3997, 0.5650)>
Face 12259
UV Count: 3
  UV <Vector (0.4008, 0.5559)>
  UV <Vector (0.3965, 0.5543)>
  UV <Vector (0.4017, 0.5432)>
Face 12260
UV Count: 3
  UV <Vector (0.4058, 0.5470)>
  UV <Vector (0.4017, 0.5432)>
  UV <Vector (0.4101, 0.5335)>
Face 12261
UV Count: 3
  UV <Vector (0.4231, 0.5384)>
  UV <Vector (0.4133, 0.5403)>
  UV <Vector (0.4101, 0.5335)>
Face 12262
UV Count: 3
  UV <Vector (0.4336, 0.5392)>
  UV <Vector (0.4231, 0.5384)>
  UV <Vector (0.4207, 0.5300)>
Face 12263
UV Count: 3
  UV <Vector (0.4316, 0.5305)>
  UV <Vector (0.4419, 0.5317)>
  UV <Vector (0.4442, 0.5398)>
Face 12264
UV Count: 3
  UV <Vector (0.4442, 0.5398)>
  UV <Vector (0.4419, 0.5317)>
  UV <Vector (0.4512, 0.5336)>
Face 12265
UV Count: 3
  UV <Vector (0.4615, 0.5351)>
  UV <Vector (0.4636, 0.5426)>
  UV <Vector (0.4536, 0.5417)>
Face 12266
UV Count: 3
  UV <Vector (0.4636, 0.5426)>
  UV <Vector (0.4615, 0.5351)>
  UV <Vector (0.4723, 0.5368)>
Face 12267
UV Count: 3
  UV <Vector (0.4825, 0.5430)>
  UV <Vector (0.4731, 0.5433)>
  UV <Vector (0.4723, 0.5368)>
Face 12268
UV Count: 3
  UV <Vector (0.8416, 0.3603)>
  UV <Vector (0.8375, 0.3458)>
  UV <Vector (0.8509, 0.3456)>
Face 12269
UV Count: 3
  UV <Vector (0.8509, 0.3456)>
  UV <Vector (0.8375, 0.3458)>
  UV <Vector (0.8360, 0.3312)>
Face 12270
UV Count: 3
  UV <Vector (0.8351, 0.3161)>
  UV <Vector (0.8501, 0.3162)>
  UV <Vector (0.8497, 0.3309)>
Face 12271
UV Count: 3
  UV <Vector (0.8347, 0.3010)>
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8501, 0.3162)>
Face 12272
UV Count: 3
  UV <Vector (0.8513, 0.3018)>
  UV <Vector (0.8347, 0.3010)>
  UV <Vector (0.8357, 0.2859)>
Face 12273
UV Count: 3
  UV <Vector (0.8524, 0.2871)>
  UV <Vector (0.8357, 0.2859)>
  UV <Vector (0.8387, 0.2716)>
Face 12274
UV Count: 3
  UV <Vector (0.8546, 0.2735)>
  UV <Vector (0.8387, 0.2716)>
  UV <Vector (0.8414, 0.2584)>
Face 12275
UV Count: 3
  UV <Vector (0.8434, 0.2451)>
  UV <Vector (0.8589, 0.2469)>
  UV <Vector (0.8570, 0.2600)>
Face 12276
UV Count: 3
  UV <Vector (0.8457, 0.2317)>
  UV <Vector (0.8611, 0.2338)>
  UV <Vector (0.8589, 0.2469)>
Face 12277
UV Count: 3
  UV <Vector (0.8611, 0.2338)>
  UV <Vector (0.8457, 0.2317)>
  UV <Vector (0.8484, 0.2178)>
Face 12278
UV Count: 3
  UV <Vector (0.8597, 0.3879)>
  UV <Vector (0.8457, 0.3882)>
  UV <Vector (0.8445, 0.3743)>
Face 12279
UV Count: 3
  UV <Vector (0.8548, 0.3603)>
  UV <Vector (0.8579, 0.3739)>
  UV <Vector (0.8445, 0.3743)>
Face 12280
UV Count: 3
  UV <Vector (0.8354, 0.2159)>
  UV <Vector (0.8484, 0.2178)>
  UV <Vector (0.8457, 0.2317)>
Face 12281
UV Count: 3
  UV <Vector (0.8325, 0.2305)>
  UV <Vector (0.8457, 0.2317)>
  UV <Vector (0.8434, 0.2451)>
Face 12282
UV Count: 3
  UV <Vector (0.8414, 0.2584)>
  UV <Vector (0.8266, 0.2576)>
  UV <Vector (0.8292, 0.2438)>
Face 12283
UV Count: 3
  UV <Vector (0.8387, 0.2716)>
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8266, 0.2576)>
Face 12284
UV Count: 3
  UV <Vector (0.8240, 0.2711)>
  UV <Vector (0.8387, 0.2716)>
  UV <Vector (0.8357, 0.2859)>
Face 12285
UV Count: 3
  UV <Vector (0.8199, 0.3008)>
  UV <Vector (0.8212, 0.2852)>
  UV <Vector (0.8357, 0.2859)>
Face 12286
UV Count: 3
  UV <Vector (0.8205, 0.3164)>
  UV <Vector (0.8199, 0.3008)>
  UV <Vector (0.8347, 0.3010)>
Face 12287
UV Count: 3
  UV <Vector (0.8360, 0.3312)>
  UV <Vector (0.8227, 0.3317)>
  UV <Vector (0.8205, 0.3164)>
Face 12288
UV Count: 3
  UV <Vector (0.8375, 0.3458)>
  UV <Vector (0.8263, 0.3462)>
  UV <Vector (0.8227, 0.3317)>
Face 12289
UV Count: 3
  UV <Vector (0.8304, 0.3603)>
  UV <Vector (0.8263, 0.3462)>
  UV <Vector (0.8375, 0.3458)>
Face 12290
UV Count: 3
  UV <Vector (0.8445, 0.3743)>
  UV <Vector (0.8327, 0.3743)>
  UV <Vector (0.8304, 0.3603)>
Face 12291
UV Count: 3
  UV <Vector (0.8457, 0.3882)>
  UV <Vector (0.8350, 0.3882)>
  UV <Vector (0.8327, 0.3743)>
Face 12292
UV Count: 3
  UV <Vector (0.7064, 0.5640)>
  UV <Vector (0.7078, 0.5509)>
  UV <Vector (0.7197, 0.5524)>
Face 12293
UV Count: 3
  UV <Vector (0.7182, 0.5648)>
  UV <Vector (0.7179, 0.5781)>
  UV <Vector (0.7059, 0.5780)>
Face 12294
UV Count: 3
  UV <Vector (0.7060, 0.5914)>
  UV <Vector (0.7059, 0.5780)>
  UV <Vector (0.7179, 0.5781)>
Face 12295
UV Count: 3
  UV <Vector (0.7249, 0.5310)>
  UV <Vector (0.7221, 0.5413)>
  UV <Vector (0.7094, 0.5395)>
Face 12296
UV Count: 3
  UV <Vector (0.7078, 0.5509)>
  UV <Vector (0.7094, 0.5395)>
  UV <Vector (0.7221, 0.5413)>
Face 12297
UV Count: 3
  UV <Vector (0.7188, 0.5922)>
  UV <Vector (0.7203, 0.6052)>
  UV <Vector (0.7065, 0.6035)>
Face 12298
UV Count: 3
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.7065, 0.6035)>
  UV <Vector (0.7203, 0.6052)>
Face 12299
UV Count: 3
  UV <Vector (0.7287, 0.6741)>
  UV <Vector (0.7290, 0.6871)>
  UV <Vector (0.7154, 0.6863)>
Face 12300
UV Count: 3
  UV <Vector (0.8449, 0.5402)>
  UV <Vector (0.8531, 0.5416)>
  UV <Vector (0.8577, 0.5566)>
Face 12301
UV Count: 3
  UV <Vector (0.8466, 0.5261)>
  UV <Vector (0.8531, 0.5416)>
  UV <Vector (0.8449, 0.5402)>
Face 12302
UV Count: 3
  UV <Vector (0.8324, 0.5148)>
  UV <Vector (0.8403, 0.5135)>
  UV <Vector (0.8466, 0.5261)>
Face 12303
UV Count: 3
  UV <Vector (0.8566, 0.6688)>
  UV <Vector (0.8533, 0.6661)>
  UV <Vector (0.8558, 0.6567)>
Face 12304
UV Count: 3
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8605, 0.6584)>
  UV <Vector (0.8558, 0.6567)>
Face 12305
UV Count: 3
  UV <Vector (0.8667, 0.6214)>
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8590, 0.6345)>
Face 12306
UV Count: 3
  UV <Vector (0.8666, 0.6051)>
  UV <Vector (0.8667, 0.6214)>
  UV <Vector (0.8599, 0.6206)>
Face 12307
UV Count: 3
  UV <Vector (0.8652, 0.5882)>
  UV <Vector (0.8666, 0.6051)>
  UV <Vector (0.8596, 0.6052)>
Face 12308
UV Count: 3
  UV <Vector (0.8547, 0.5721)>
  UV <Vector (0.8618, 0.5718)>
  UV <Vector (0.8652, 0.5882)>
Face 12309
UV Count: 3
  UV <Vector (0.8618, 0.5718)>
  UV <Vector (0.8547, 0.5721)>
  UV <Vector (0.8502, 0.5561)>
Face 12310
UV Count: 3
  UV <Vector (0.8531, 0.5416)>
  UV <Vector (0.8652, 0.5426)>
  UV <Vector (0.8688, 0.5564)>
Face 12311
UV Count: 3
  UV <Vector (0.8719, 0.5699)>
  UV <Vector (0.8618, 0.5718)>
  UV <Vector (0.8577, 0.5566)>
Face 12312
UV Count: 3
  UV <Vector (0.8841, 0.5659)>
  UV <Vector (0.8719, 0.5699)>
  UV <Vector (0.8688, 0.5564)>
Face 12313
UV Count: 3
  UV <Vector (0.8810, 0.5541)>
  UV <Vector (0.8688, 0.5564)>
  UV <Vector (0.8652, 0.5426)>
Face 12314
UV Count: 3
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.9026, 0.5475)>
  UV <Vector (0.9125, 0.5460)>
Face 12315
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8757, 0.6232)>
  UV <Vector (0.8667, 0.6214)>
Face 12316
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8666, 0.6051)>
  UV <Vector (0.8652, 0.5882)>
Face 12317
UV Count: 3
  UV <Vector (0.8755, 0.5860)>
  UV <Vector (0.8652, 0.5882)>
  UV <Vector (0.8618, 0.5718)>
Face 12318
UV Count: 3
  UV <Vector (0.8878, 0.5767)>
  UV <Vector (0.8755, 0.5860)>
  UV <Vector (0.8719, 0.5699)>
Face 12319
UV Count: 3
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9315, 0.5754)>
Face 12320
UV Count: 3
  UV <Vector (0.9358, 0.6090)>
  UV <Vector (0.9258, 0.6064)>
  UV <Vector (0.9279, 0.5962)>
Face 12321
UV Count: 3
  UV <Vector (0.9243, 0.6293)>
  UV <Vector (0.9169, 0.6255)>
  UV <Vector (0.9247, 0.6169)>
Face 12322
UV Count: 3
  UV <Vector (0.9105, 0.6435)>
  UV <Vector (0.9093, 0.6354)>
  UV <Vector (0.9193, 0.6358)>
Face 12323
UV Count: 3
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8539, 0.4766)>
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Face 12324
UV Count: 3
  UV <Vector (0.8892, 0.6714)>
  UV <Vector (0.8883, 0.6772)>
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Face 12325
UV Count: 3
  UV <Vector (0.8909, 0.6654)>
  UV <Vector (0.8892, 0.6714)>
  UV <Vector (0.8855, 0.6698)>
Face 12326
UV Count: 3
  UV <Vector (0.8605, 0.6584)>
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8695, 0.6506)>
Face 12327
UV Count: 3
  UV <Vector (0.9191, 0.6853)>
  UV <Vector (0.9166, 0.6876)>
  UV <Vector (0.9153, 0.6866)>
Face 12328
UV Count: 3
  UV <Vector (0.9677, 0.5273)>
  UV <Vector (0.9685, 0.5306)>
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Face 12329
UV Count: 3
  UV <Vector (0.9239, 0.4276)>
  UV <Vector (0.9223, 0.4297)>
  UV <Vector (0.9202, 0.4283)>
Face 12330
UV Count: 3
  UV <Vector (0.9515, 0.4454)>
  UV <Vector (0.9491, 0.4478)>
  UV <Vector (0.9471, 0.4462)>
Face 12331
UV Count: 3
  UV <Vector (0.9875, 0.5735)>
  UV <Vector (0.9874, 0.5705)>
  UV <Vector (0.9892, 0.5699)>
Face 12332
UV Count: 3
  UV <Vector (0.9458, 0.6552)>
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  UV <Vector (0.9454, 0.6481)>
Face 12333
UV Count: 3
  UV <Vector (0.9056, 0.4467)>
  UV <Vector (0.9014, 0.4523)>
  UV <Vector (0.8979, 0.4493)>
Face 12334
UV Count: 3
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9047, 0.4545)>
  UV <Vector (0.9014, 0.4523)>
Face 12335
UV Count: 3
  UV <Vector (0.9120, 0.4581)>
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9115, 0.4510)>
Face 12336
UV Count: 3
  UV <Vector (0.9406, 0.5274)>
  UV <Vector (0.9407, 0.5233)>
  UV <Vector (0.9476, 0.5229)>
Face 12337
UV Count: 3
  UV <Vector (0.9489, 0.5305)>
  UV <Vector (0.9411, 0.5313)>
  UV <Vector (0.9406, 0.5274)>
Face 12338
UV Count: 3
  UV <Vector (0.9427, 0.5392)>
  UV <Vector (0.9419, 0.5353)>
  UV <Vector (0.9496, 0.5341)>
Face 12339
UV Count: 3
  UV <Vector (0.9526, 0.5480)>
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9451, 0.5473)>
Face 12340
UV Count: 3
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9132, 0.6762)>
  UV <Vector (0.9090, 0.6723)>
Face 12341
UV Count: 3
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9081, 0.6834)>
  UV <Vector (0.9032, 0.6805)>
Face 12342
UV Count: 3
  UV <Vector (0.9081, 0.6834)>
  UV <Vector (0.9057, 0.6858)>
  UV <Vector (0.9013, 0.6840)>
Face 12343
UV Count: 3
  UV <Vector (0.8392, 0.4679)>
  UV <Vector (0.8363, 0.4637)>
  UV <Vector (0.8412, 0.4615)>
Face 12344
UV Count: 3
  UV <Vector (0.8672, 0.6612)>
  UV <Vector (0.8695, 0.6506)>
  UV <Vector (0.8770, 0.6553)>
Face 12345
UV Count: 3
  UV <Vector (0.9093, 0.6354)>
  UV <Vector (0.9105, 0.6435)>
  UV <Vector (0.9034, 0.6479)>
Face 12346
UV Count: 3
  UV <Vector (0.9235, 0.4335)>
  UV <Vector (0.9263, 0.4342)>
  UV <Vector (0.9243, 0.4387)>
Face 12347
UV Count: 3
  UV <Vector (0.9180, 0.4298)>
  UV <Vector (0.9205, 0.4320)>
  UV <Vector (0.9182, 0.4355)>
Face 12348
UV Count: 3
  UV <Vector (0.9126, 0.4298)>
  UV <Vector (0.9165, 0.4269)>
  UV <Vector (0.9180, 0.4298)>
Face 12349
UV Count: 3
  UV <Vector (0.9488, 0.4529)>
  UV <Vector (0.9527, 0.4544)>
  UV <Vector (0.9495, 0.4582)>
Face 12350
UV Count: 3
  UV <Vector (0.9442, 0.4480)>
  UV <Vector (0.9463, 0.4506)>
  UV <Vector (0.9428, 0.4540)>
Face 12351
UV Count: 3
  UV <Vector (0.9387, 0.4477)>
  UV <Vector (0.9427, 0.4448)>
  UV <Vector (0.9442, 0.4480)>
Face 12352
UV Count: 3
  UV <Vector (0.9778, 0.5659)>
  UV <Vector (0.9827, 0.5654)>
  UV <Vector (0.9826, 0.5672)>
Face 12353
UV Count: 3
  UV <Vector (0.9717, 0.4950)>
  UV <Vector (0.9718, 0.4982)>
  UV <Vector (0.9671, 0.4988)>
Face 12354
UV Count: 3
  UV <Vector (0.9851, 0.5755)>
  UV <Vector (0.9865, 0.5774)>
  UV <Vector (0.9819, 0.5796)>
Face 12355
UV Count: 3
  UV <Vector (0.9634, 0.5320)>
  UV <Vector (0.9637, 0.5342)>
  UV <Vector (0.9605, 0.5350)>
Face 12356
UV Count: 3
  UV <Vector (0.9635, 0.5270)>
  UV <Vector (0.9635, 0.5295)>
  UV <Vector (0.9596, 0.5293)>
Face 12357
UV Count: 3
  UV <Vector (0.9645, 0.5243)>
  UV <Vector (0.9635, 0.5270)>
  UV <Vector (0.9596, 0.5262)>
Face 12358
UV Count: 3
  UV <Vector (0.6964, 0.6651)>
  UV <Vector (0.6942, 0.6559)>
  UV <Vector (0.7081, 0.6549)>
Face 12359
UV Count: 3
  UV <Vector (0.7154, 0.6863)>
  UV <Vector (0.7000, 0.6872)>
  UV <Vector (0.6986, 0.6756)>
Face 12360
UV Count: 3
  UV <Vector (0.7120, 0.5286)>
  UV <Vector (0.7094, 0.5395)>
  UV <Vector (0.6944, 0.5387)>
Face 12361
UV Count: 3
  UV <Vector (0.6932, 0.5505)>
  UV <Vector (0.6944, 0.5387)>
  UV <Vector (0.7094, 0.5395)>
Face 12362
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.6932, 0.5505)>
  UV <Vector (0.7078, 0.5509)>
Face 12363
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.7064, 0.5640)>
  UV <Vector (0.7059, 0.5780)>
Face 12364
UV Count: 3
  UV <Vector (0.6912, 0.5776)>
  UV <Vector (0.7059, 0.5780)>
  UV <Vector (0.7060, 0.5914)>
Face 12365
UV Count: 3
  UV <Vector (0.6909, 0.5907)>
  UV <Vector (0.7060, 0.5914)>
  UV <Vector (0.7065, 0.6035)>
Face 12366
UV Count: 3
  UV <Vector (0.6909, 0.6025)>
  UV <Vector (0.7065, 0.6035)>
  UV <Vector (0.7060, 0.6142)>
Face 12367
UV Count: 3
  UV <Vector (0.6425, 0.5934)>
  UV <Vector (0.6290, 0.5931)>
  UV <Vector (0.6300, 0.5794)>
Face 12368
UV Count: 3
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6290, 0.5931)>
  UV <Vector (0.6425, 0.5934)>
Face 12369
UV Count: 3
  UV <Vector (0.6436, 0.5806)>
  UV <Vector (0.6300, 0.5794)>
  UV <Vector (0.6314, 0.5633)>
Face 12370
UV Count: 3
  UV <Vector (0.6607, 0.5259)>
  UV <Vector (0.6429, 0.5242)>
  UV <Vector (0.6425, 0.5138)>
Face 12371
UV Count: 3
  UV <Vector (0.7143, 0.6744)>
  UV <Vector (0.6986, 0.6756)>
  UV <Vector (0.6964, 0.6651)>
Face 12372
UV Count: 3
  UV <Vector (0.7116, 0.6634)>
  UV <Vector (0.7265, 0.6596)>
  UV <Vector (0.7287, 0.6741)>
Face 12373
UV Count: 3
  UV <Vector (0.7290, 0.6054)>
  UV <Vector (0.7319, 0.6186)>
  UV <Vector (0.7214, 0.6190)>
Face 12374
UV Count: 3
  UV <Vector (0.7267, 0.5918)>
  UV <Vector (0.7290, 0.6054)>
  UV <Vector (0.7203, 0.6052)>
Face 12375
UV Count: 3
  UV <Vector (0.7188, 0.5922)>
  UV <Vector (0.7179, 0.5781)>
  UV <Vector (0.7258, 0.5779)>
Face 12376
UV Count: 3
  UV <Vector (0.7457, 0.5541)>
  UV <Vector (0.7450, 0.5686)>
  UV <Vector (0.7396, 0.5633)>
Face 12377
UV Count: 3
  UV <Vector (0.7279, 0.5544)>
  UV <Vector (0.7263, 0.5657)>
  UV <Vector (0.7182, 0.5648)>
Face 12378
UV Count: 3
  UV <Vector (0.7263, 0.5657)>
  UV <Vector (0.7258, 0.5779)>
  UV <Vector (0.7179, 0.5781)>
Face 12379
UV Count: 3
  UV <Vector (0.7302, 0.5445)>
  UV <Vector (0.7279, 0.5544)>
  UV <Vector (0.7197, 0.5524)>
Face 12380
UV Count: 3
  UV <Vector (0.7341, 0.5562)>
  UV <Vector (0.7399, 0.5577)>
  UV <Vector (0.7396, 0.5633)>
Face 12381
UV Count: 3
  UV <Vector (0.7399, 0.5577)>
  UV <Vector (0.7341, 0.5562)>
  UV <Vector (0.7364, 0.5473)>
Face 12382
UV Count: 3
  UV <Vector (0.7396, 0.5633)>
  UV <Vector (0.7450, 0.5686)>
  UV <Vector (0.7340, 0.5757)>
Face 12383
UV Count: 3
  UV <Vector (0.6908, 0.6130)>
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.7048, 0.6230)>
Face 12384
UV Count: 3
  UV <Vector (0.7060, 0.6142)>
  UV <Vector (0.7214, 0.6190)>
  UV <Vector (0.7147, 0.6246)>
Face 12385
UV Count: 3
  UV <Vector (0.7179, 0.6538)>
  UV <Vector (0.7265, 0.6596)>
  UV <Vector (0.7116, 0.6634)>
Face 12386
UV Count: 3
  UV <Vector (0.7221, 0.5413)>
  UV <Vector (0.7249, 0.5310)>
  UV <Vector (0.7335, 0.5331)>
Face 12387
UV Count: 3
  UV <Vector (0.7374, 0.6742)>
  UV <Vector (0.7386, 0.6882)>
  UV <Vector (0.7290, 0.6871)>
Face 12388
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
  UV <Vector (0.7374, 0.6742)>
  UV <Vector (0.7287, 0.6741)>
Face 12389
UV Count: 3
  UV <Vector (0.7457, 0.5883)>
  UV <Vector (0.7354, 0.5909)>
  UV <Vector (0.7340, 0.5757)>
Face 12390
UV Count: 3
  UV <Vector (0.7457, 0.5883)>
  UV <Vector (0.7480, 0.6037)>
  UV <Vector (0.7380, 0.6053)>
Face 12391
UV Count: 3
  UV <Vector (0.7404, 0.6184)>
  UV <Vector (0.7380, 0.6053)>
  UV <Vector (0.7480, 0.6037)>
Face 12392
UV Count: 3
  UV <Vector (0.7485, 0.5371)>
  UV <Vector (0.7457, 0.5541)>
  UV <Vector (0.7364, 0.5473)>
Face 12393
UV Count: 3
  UV <Vector (0.7539, 0.6875)>
  UV <Vector (0.7455, 0.6873)>
  UV <Vector (0.7446, 0.6732)>
Face 12394
UV Count: 3
  UV <Vector (0.7448, 0.6621)>
  UV <Vector (0.7547, 0.6623)>
  UV <Vector (0.7543, 0.6735)>
Face 12395
UV Count: 3
  UV <Vector (0.7568, 0.5544)>
  UV <Vector (0.7564, 0.5698)>
  UV <Vector (0.7450, 0.5686)>
Face 12396
UV Count: 3
  UV <Vector (0.7564, 0.5698)>
  UV <Vector (0.7577, 0.5863)>
  UV <Vector (0.7457, 0.5883)>
Face 12397
UV Count: 3
  UV <Vector (0.7577, 0.5863)>
  UV <Vector (0.7601, 0.6016)>
  UV <Vector (0.7480, 0.6037)>
Face 12398
UV Count: 3
  UV <Vector (0.7601, 0.6016)>
  UV <Vector (0.7623, 0.6155)>
  UV <Vector (0.7501, 0.6171)>
Face 12399
UV Count: 3
  UV <Vector (0.7568, 0.5544)>
  UV <Vector (0.7457, 0.5541)>
  UV <Vector (0.7485, 0.5371)>
Face 12400
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.6995, 0.5160)>
  UV <Vector (0.7159, 0.5169)>
Face 12401
UV Count: 3
  UV <Vector (0.7289, 0.5185)>
  UV <Vector (0.7249, 0.5310)>
  UV <Vector (0.7120, 0.5286)>
Face 12402
UV Count: 3
  UV <Vector (0.7376, 0.5198)>
  UV <Vector (0.7335, 0.5331)>
  UV <Vector (0.7249, 0.5310)>
Face 12403
UV Count: 3
  UV <Vector (0.7522, 0.5211)>
  UV <Vector (0.7485, 0.5371)>
  UV <Vector (0.7402, 0.5346)>
Face 12404
UV Count: 3
  UV <Vector (0.7596, 0.5384)>
  UV <Vector (0.7485, 0.5371)>
  UV <Vector (0.7522, 0.5211)>
Face 12405
UV Count: 3
  UV <Vector (0.7543, 0.6735)>
  UV <Vector (0.7670, 0.6742)>
  UV <Vector (0.7665, 0.6883)>
Face 12406
UV Count: 3
  UV <Vector (0.7670, 0.6742)>
  UV <Vector (0.7543, 0.6735)>
  UV <Vector (0.7547, 0.6623)>
Face 12407
UV Count: 3
  UV <Vector (0.6292, 0.6167)>
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6422, 0.6051)>
Face 12408
UV Count: 3
  UV <Vector (0.7697, 0.5538)>
  UV <Vector (0.7696, 0.5691)>
  UV <Vector (0.7564, 0.5698)>
Face 12409
UV Count: 3
  UV <Vector (0.7696, 0.5691)>
  UV <Vector (0.7709, 0.5852)>
  UV <Vector (0.7577, 0.5863)>
Face 12410
UV Count: 3
  UV <Vector (0.7709, 0.5852)>
  UV <Vector (0.7732, 0.6014)>
  UV <Vector (0.7601, 0.6016)>
Face 12411
UV Count: 3
  UV <Vector (0.7732, 0.6014)>
  UV <Vector (0.7754, 0.6156)>
  UV <Vector (0.7623, 0.6155)>
Face 12412
UV Count: 3
  UV <Vector (0.7671, 0.6628)>
  UV <Vector (0.7802, 0.6624)>
  UV <Vector (0.7808, 0.6739)>
Face 12413
UV Count: 3
  UV <Vector (0.7670, 0.6742)>
  UV <Vector (0.7808, 0.6739)>
  UV <Vector (0.7817, 0.6871)>
Face 12414
UV Count: 3
  UV <Vector (0.7636, 0.5214)>
  UV <Vector (0.7751, 0.5209)>
  UV <Vector (0.7718, 0.5382)>
Face 12415
UV Count: 3
  UV <Vector (0.7596, 0.5384)>
  UV <Vector (0.7718, 0.5382)>
  UV <Vector (0.7697, 0.5538)>
Face 12416
UV Count: 3
  UV <Vector (0.7836, 0.5524)>
  UV <Vector (0.7842, 0.5681)>
  UV <Vector (0.7696, 0.5691)>
Face 12417
UV Count: 3
  UV <Vector (0.7842, 0.5681)>
  UV <Vector (0.7860, 0.5853)>
  UV <Vector (0.7709, 0.5852)>
Face 12418
UV Count: 3
  UV <Vector (0.7860, 0.5853)>
  UV <Vector (0.7885, 0.6026)>
  UV <Vector (0.7732, 0.6014)>
Face 12419
UV Count: 3
  UV <Vector (0.7885, 0.6026)>
  UV <Vector (0.7908, 0.6169)>
  UV <Vector (0.7754, 0.6156)>
Face 12420
UV Count: 3
  UV <Vector (0.7802, 0.6624)>
  UV <Vector (0.7950, 0.6615)>
  UV <Vector (0.7958, 0.6732)>
Face 12421
UV Count: 3
  UV <Vector (0.7808, 0.6739)>
  UV <Vector (0.7958, 0.6732)>
  UV <Vector (0.7971, 0.6858)>
Face 12422
UV Count: 3
  UV <Vector (0.7751, 0.5209)>
  UV <Vector (0.7858, 0.5210)>
  UV <Vector (0.7844, 0.5370)>
Face 12423
UV Count: 3
  UV <Vector (0.7718, 0.5382)>
  UV <Vector (0.7844, 0.5370)>
  UV <Vector (0.7836, 0.5524)>
Face 12424
UV Count: 3
  UV <Vector (0.7975, 0.5515)>
  UV <Vector (0.7991, 0.5676)>
  UV <Vector (0.7842, 0.5681)>
Face 12425
UV Count: 3
  UV <Vector (0.7991, 0.5676)>
  UV <Vector (0.8021, 0.5857)>
  UV <Vector (0.7860, 0.5853)>
Face 12426
UV Count: 3
  UV <Vector (0.8021, 0.5857)>
  UV <Vector (0.8051, 0.6037)>
  UV <Vector (0.7885, 0.6026)>
Face 12427
UV Count: 3
  UV <Vector (0.8051, 0.6037)>
  UV <Vector (0.8076, 0.6186)>
  UV <Vector (0.7908, 0.6169)>
Face 12428
UV Count: 3
  UV <Vector (0.7950, 0.6615)>
  UV <Vector (0.8100, 0.6615)>
  UV <Vector (0.8107, 0.6730)>
Face 12429
UV Count: 3
  UV <Vector (0.7958, 0.6732)>
  UV <Vector (0.8107, 0.6730)>
  UV <Vector (0.8119, 0.6857)>
Face 12430
UV Count: 3
  UV <Vector (0.7858, 0.5210)>
  UV <Vector (0.7957, 0.5205)>
  UV <Vector (0.7967, 0.5363)>
Face 12431
UV Count: 3
  UV <Vector (0.7844, 0.5370)>
  UV <Vector (0.7967, 0.5363)>
  UV <Vector (0.7975, 0.5515)>
Face 12432
UV Count: 3
  UV <Vector (0.8108, 0.5518)>
  UV <Vector (0.8137, 0.5687)>
  UV <Vector (0.7991, 0.5676)>
Face 12433
UV Count: 3
  UV <Vector (0.8137, 0.5687)>
  UV <Vector (0.8175, 0.5871)>
  UV <Vector (0.8021, 0.5857)>
Face 12434
UV Count: 3
  UV <Vector (0.8175, 0.5871)>
  UV <Vector (0.8208, 0.6054)>
  UV <Vector (0.8051, 0.6037)>
Face 12435
UV Count: 3
  UV <Vector (0.8208, 0.6054)>
  UV <Vector (0.8230, 0.6206)>
  UV <Vector (0.8076, 0.6186)>
Face 12436
UV Count: 3
  UV <Vector (0.8230, 0.6206)>
  UV <Vector (0.8240, 0.6323)>
  UV <Vector (0.8090, 0.6302)>
Face 12437
UV Count: 3
  UV <Vector (0.8100, 0.6615)>
  UV <Vector (0.8240, 0.6617)>
  UV <Vector (0.8245, 0.6727)>
Face 12438
UV Count: 3
  UV <Vector (0.8107, 0.6730)>
  UV <Vector (0.8245, 0.6727)>
  UV <Vector (0.8257, 0.6850)>
Face 12439
UV Count: 3
  UV <Vector (0.7957, 0.5205)>
  UV <Vector (0.8065, 0.5203)>
  UV <Vector (0.8089, 0.5364)>
Face 12440
UV Count: 3
  UV <Vector (0.7967, 0.5363)>
  UV <Vector (0.8089, 0.5364)>
  UV <Vector (0.8108, 0.5518)>
Face 12441
UV Count: 3
  UV <Vector (0.8231, 0.5522)>
  UV <Vector (0.8270, 0.5693)>
  UV <Vector (0.8137, 0.5687)>
Face 12442
UV Count: 3
  UV <Vector (0.8270, 0.5693)>
  UV <Vector (0.8314, 0.5879)>
  UV <Vector (0.8175, 0.5871)>
Face 12443
UV Count: 3
  UV <Vector (0.8314, 0.5879)>
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8208, 0.6054)>
Face 12444
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8364, 0.6222)>
  UV <Vector (0.8230, 0.6206)>
Face 12445
UV Count: 3
  UV <Vector (0.8364, 0.6222)>
  UV <Vector (0.8372, 0.6343)>
  UV <Vector (0.8240, 0.6323)>
Face 12446
UV Count: 3
  UV <Vector (0.8240, 0.6617)>
  UV <Vector (0.8361, 0.6623)>
  UV <Vector (0.8361, 0.6725)>
Face 12447
UV Count: 3
  UV <Vector (0.8245, 0.6727)>
  UV <Vector (0.8361, 0.6725)>
  UV <Vector (0.8365, 0.6840)>
Face 12448
UV Count: 3
  UV <Vector (0.8065, 0.5203)>
  UV <Vector (0.8169, 0.5217)>
  UV <Vector (0.8199, 0.5368)>
Face 12449
UV Count: 3
  UV <Vector (0.8089, 0.5364)>
  UV <Vector (0.8199, 0.5368)>
  UV <Vector (0.8231, 0.5522)>
Face 12450
UV Count: 3
  UV <Vector (0.8539, 0.6343)>
  UV <Vector (0.8473, 0.6348)>
  UV <Vector (0.8471, 0.6223)>
Face 12451
UV Count: 3
  UV <Vector (0.8460, 0.6065)>
  UV <Vector (0.8534, 0.6056)>
  UV <Vector (0.8541, 0.6211)>
Face 12452
UV Count: 3
  UV <Vector (0.8460, 0.6065)>
  UV <Vector (0.8431, 0.5879)>
  UV <Vector (0.8515, 0.5885)>
Face 12453
UV Count: 3
  UV <Vector (0.8431, 0.5879)>
  UV <Vector (0.8385, 0.5692)>
  UV <Vector (0.8479, 0.5708)>
Face 12454
UV Count: 3
  UV <Vector (0.8385, 0.5692)>
  UV <Vector (0.8335, 0.5525)>
  UV <Vector (0.8429, 0.5544)>
Face 12455
UV Count: 3
  UV <Vector (0.8429, 0.5544)>
  UV <Vector (0.8335, 0.5525)>
  UV <Vector (0.8287, 0.5374)>
Face 12456
UV Count: 3
  UV <Vector (0.8367, 0.5384)>
  UV <Vector (0.8287, 0.5374)>
  UV <Vector (0.8239, 0.5228)>
Face 12457
UV Count: 3
  UV <Vector (0.8517, 0.6871)>
  UV <Vector (0.8442, 0.6851)>
  UV <Vector (0.8451, 0.6743)>
Face 12458
UV Count: 3
  UV <Vector (0.9602, 0.6223)>
  UV <Vector (0.9616, 0.6178)>
  UV <Vector (0.9652, 0.6191)>
Face 12459
UV Count: 3
  UV <Vector (0.9332, 0.4759)>
  UV <Vector (0.9296, 0.4732)>
  UV <Vector (0.9323, 0.4702)>
Face 12460
UV Count: 3
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9268, 0.4707)>
  UV <Vector (0.9240, 0.4681)>
Face 12461
UV Count: 3
  UV <Vector (0.9269, 0.4652)>
  UV <Vector (0.9240, 0.4681)>
  UV <Vector (0.9210, 0.4647)>
Face 12462
UV Count: 3
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9626, 0.5823)>
  UV <Vector (0.9611, 0.5779)>
Face 12463
UV Count: 3
  UV <Vector (0.9596, 0.5734)>
  UV <Vector (0.9583, 0.5695)>
  UV <Vector (0.9648, 0.5681)>
Face 12464
UV Count: 3
  UV <Vector (0.9459, 0.5011)>
  UV <Vector (0.9455, 0.4970)>
  UV <Vector (0.9533, 0.4964)>
Face 12465
UV Count: 3
  UV <Vector (0.9643, 0.5870)>
  UV <Vector (0.9626, 0.5823)>
  UV <Vector (0.9686, 0.5803)>
Face 12466
UV Count: 3
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9619, 0.6699)>
  UV <Vector (0.9596, 0.6676)>
Face 12467
UV Count: 3
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9854, 0.6311)>
  UV <Vector (0.9829, 0.6298)>
Face 12468
UV Count: 3
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9667, 0.5420)>
  UV <Vector (0.9636, 0.5434)>
Face 12469
UV Count: 3
  UV <Vector (0.9845, 0.5748)>
  UV <Vector (0.9815, 0.5752)>
  UV <Vector (0.9798, 0.5725)>
Face 12470
UV Count: 3
  UV <Vector (0.9527, 0.6490)>
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9520, 0.6409)>
Face 12471
UV Count: 3
  UV <Vector (0.9693, 0.6643)>
  UV <Vector (0.9676, 0.6654)>
  UV <Vector (0.9641, 0.6623)>
Face 12472
UV Count: 3
  UV <Vector (0.9681, 0.6715)>
  UV <Vector (0.9645, 0.6734)>
  UV <Vector (0.9645, 0.6715)>
Face 12473
UV Count: 3
  UV <Vector (0.9587, 0.6677)>
  UV <Vector (0.9615, 0.6708)>
  UV <Vector (0.9603, 0.6728)>
Face 12474
UV Count: 3
  UV <Vector (0.9415, 0.6510)>
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9428, 0.6584)>
Face 12475
UV Count: 3
  UV <Vector (0.9634, 0.6128)>
  UV <Vector (0.9655, 0.6082)>
  UV <Vector (0.9686, 0.6105)>
Face 12476
UV Count: 3
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9846, 0.6226)>
  UV <Vector (0.9852, 0.6188)>
Face 12477
UV Count: 3
  UV <Vector (0.9885, 0.6314)>
  UV <Vector (0.9901, 0.6290)>
  UV <Vector (0.9922, 0.6298)>
Face 12478
UV Count: 3
  UV <Vector (0.9818, 0.6301)>
  UV <Vector (0.9853, 0.6319)>
  UV <Vector (0.9843, 0.6339)>
Face 12479
UV Count: 3
  UV <Vector (0.9602, 0.6223)>
  UV <Vector (0.9639, 0.6237)>
  UV <Vector (0.9628, 0.6280)>
Face 12480
UV Count: 3
  UV <Vector (0.9533, 0.4964)>
  UV <Vector (0.9455, 0.4970)>
  UV <Vector (0.9454, 0.4921)>
Face 12481
UV Count: 3
  UV <Vector (0.9721, 0.4916)>
  UV <Vector (0.9717, 0.4950)>
  UV <Vector (0.9668, 0.4951)>
Face 12482
UV Count: 3
  UV <Vector (0.9777, 0.4978)>
  UV <Vector (0.9750, 0.4980)>
  UV <Vector (0.9744, 0.4955)>
Face 12483
UV Count: 3
  UV <Vector (0.9725, 0.5014)>
  UV <Vector (0.9740, 0.5042)>
  UV <Vector (0.9689, 0.5055)>
Face 12484
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9545, 0.5074)>
  UV <Vector (0.9475, 0.5090)>
Face 12485
UV Count: 3
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9427, 0.5392)>
  UV <Vector (0.9500, 0.5375)>
Face 12486
UV Count: 3
  UV <Vector (0.9637, 0.5342)>
  UV <Vector (0.9639, 0.5363)>
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Face 12487
UV Count: 3
  UV <Vector (0.9688, 0.5402)>
  UV <Vector (0.9679, 0.5376)>
  UV <Vector (0.9697, 0.5365)>
Face 12488
UV Count: 3
  UV <Vector (0.9672, 0.5425)>
  UV <Vector (0.9687, 0.5439)>
  UV <Vector (0.9650, 0.5466)>
Face 12489
UV Count: 3
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9526, 0.5480)>
  UV <Vector (0.9537, 0.5513)>
Face 12490
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9419, 0.6289)>
  UV <Vector (0.9466, 0.6345)>
Face 12491
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9300, 0.6327)>
  UV <Vector (0.9383, 0.6402)>
Face 12492
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9342, 0.6437)>
  UV <Vector (0.9312, 0.6478)>
Face 12493
UV Count: 3
  UV <Vector (0.8919, 0.4691)>
  UV <Vector (0.8876, 0.4663)>
  UV <Vector (0.8926, 0.4572)>
Face 12494
UV Count: 3
  UV <Vector (0.8961, 0.4710)>
  UV <Vector (0.8919, 0.4691)>
  UV <Vector (0.8972, 0.4600)>
Face 12495
UV Count: 3
  UV <Vector (0.9064, 0.4716)>
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.9049, 0.4632)>
Face 12496
UV Count: 3
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9074, 0.4364)>
  UV <Vector (0.9093, 0.4339)>
Face 12497
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9553, 0.6646)>
  UV <Vector (0.9518, 0.6675)>
Face 12498
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9557, 0.6589)>
  UV <Vector (0.9582, 0.6615)>
Face 12499
UV Count: 3
  UV <Vector (0.9588, 0.6561)>
  UV <Vector (0.9614, 0.6536)>
  UV <Vector (0.9632, 0.6561)>
Face 12500
UV Count: 3
  UV <Vector (0.9201, 0.4460)>
  UV <Vector (0.9170, 0.4440)>
  UV <Vector (0.9186, 0.4419)>
Face 12501
UV Count: 3
  UV <Vector (0.9140, 0.4418)>
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9121, 0.4372)>
Face 12502
UV Count: 3
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9572, 0.6037)>
  UV <Vector (0.9626, 0.6065)>
Face 12503
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9511, 0.6137)>
Face 12504
UV Count: 3
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9553, 0.6255)>
Face 12505
UV Count: 3
  UV <Vector (0.9219, 0.4708)>
  UV <Vector (0.9179, 0.4754)>
  UV <Vector (0.9156, 0.4717)>
Face 12506
UV Count: 3
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9179, 0.4754)>
  UV <Vector (0.9219, 0.4708)>
Face 12507
UV Count: 3
  UV <Vector (0.9271, 0.4823)>
  UV <Vector (0.9231, 0.4803)>
  UV <Vector (0.9275, 0.4756)>
Face 12508
UV Count: 3
  UV <Vector (0.9362, 0.4555)>
  UV <Vector (0.9342, 0.4576)>
  UV <Vector (0.9314, 0.4555)>
Face 12509
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9742, 0.6315)>
  UV <Vector (0.9712, 0.6307)>
Face 12510
UV Count: 3
  UV <Vector (0.9723, 0.6269)>
  UV <Vector (0.9738, 0.6227)>
  UV <Vector (0.9773, 0.6240)>
Face 12511
UV Count: 3
  UV <Vector (0.9751, 0.6188)>
  UV <Vector (0.9768, 0.6153)>
  UV <Vector (0.9795, 0.6165)>
Face 12512
UV Count: 3
  UV <Vector (0.9423, 0.4657)>
  UV <Vector (0.9393, 0.4624)>
  UV <Vector (0.9414, 0.4605)>
Face 12513
UV Count: 3
  UV <Vector (0.9387, 0.4579)>
  UV <Vector (0.9367, 0.4598)>
  UV <Vector (0.9342, 0.4576)>
Face 12514
UV Count: 3
  UV <Vector (0.9522, 0.5756)>
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9455, 0.5713)>
Face 12515
UV Count: 3
  UV <Vector (0.9488, 0.5874)>
  UV <Vector (0.9462, 0.5820)>
  UV <Vector (0.9535, 0.5801)>
Face 12516
UV Count: 3
  UV <Vector (0.9518, 0.5919)>
  UV <Vector (0.9488, 0.5874)>
  UV <Vector (0.9553, 0.5849)>
Face 12517
UV Count: 3
  UV <Vector (0.9380, 0.4981)>
  UV <Vector (0.9309, 0.4997)>
  UV <Vector (0.9313, 0.4944)>
Face 12518
UV Count: 3
  UV <Vector (0.9385, 0.5020)>
  UV <Vector (0.9308, 0.5035)>
  UV <Vector (0.9309, 0.4997)>
Face 12519
UV Count: 3
  UV <Vector (0.9340, 0.5113)>
  UV <Vector (0.9318, 0.5070)>
  UV <Vector (0.9391, 0.5055)>
Face 12520
UV Count: 3
  UV <Vector (0.9601, 0.4958)>
  UV <Vector (0.9569, 0.4962)>
  UV <Vector (0.9565, 0.4920)>
Face 12521
UV Count: 3
  UV <Vector (0.9766, 0.5818)>
  UV <Vector (0.9737, 0.5829)>
  UV <Vector (0.9718, 0.5791)>
Face 12522
UV Count: 3
  UV <Vector (0.9718, 0.5791)>
  UV <Vector (0.9704, 0.5749)>
  UV <Vector (0.9736, 0.5741)>
Face 12523
UV Count: 3
  UV <Vector (0.9691, 0.5706)>
  UV <Vector (0.9682, 0.5674)>
  UV <Vector (0.9715, 0.5669)>
Face 12524
UV Count: 3
  UV <Vector (0.9609, 0.5034)>
  UV <Vector (0.9617, 0.5067)>
  UV <Vector (0.9580, 0.5069)>
Face 12525
UV Count: 3
  UV <Vector (0.9571, 0.5000)>
  UV <Vector (0.9569, 0.4962)>
  UV <Vector (0.9601, 0.4958)>
Face 12526
UV Count: 3
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9306, 0.5483)>
  UV <Vector (0.9288, 0.5419)>
Face 12527
UV Count: 3
  UV <Vector (0.9403, 0.5546)>
  UV <Vector (0.9361, 0.5582)>
  UV <Vector (0.9334, 0.5543)>
Face 12528
UV Count: 3
  UV <Vector (0.9361, 0.5582)>
  UV <Vector (0.9403, 0.5546)>
  UV <Vector (0.9419, 0.5584)>
Face 12529
UV Count: 3
  UV <Vector (0.9291, 0.5278)>
  UV <Vector (0.9298, 0.5244)>
  UV <Vector (0.9343, 0.5242)>
Face 12530
UV Count: 3
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9283, 0.5318)>
  UV <Vector (0.9291, 0.5278)>
Face 12531
UV Count: 3
  UV <Vector (0.9360, 0.5407)>
  UV <Vector (0.9288, 0.5419)>
  UV <Vector (0.9280, 0.5363)>
Face 12532
UV Count: 3
  UV <Vector (0.9545, 0.5264)>
  UV <Vector (0.9519, 0.5267)>
  UV <Vector (0.9514, 0.5227)>
Face 12533
UV Count: 3
  UV <Vector (0.9562, 0.5466)>
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9605, 0.5490)>
Face 12534
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9562, 0.5466)>
  UV <Vector (0.9551, 0.5433)>
Face 12535
UV Count: 3
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9535, 0.5367)>
  UV <Vector (0.9561, 0.5361)>
Face 12536
UV Count: 3
  UV <Vector (0.9561, 0.5361)>
  UV <Vector (0.9535, 0.5367)>
  UV <Vector (0.9529, 0.5335)>
Face 12537
UV Count: 3
  UV <Vector (0.9546, 0.5297)>
  UV <Vector (0.9524, 0.5301)>
  UV <Vector (0.9519, 0.5267)>
Face 12538
UV Count: 3
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.8961, 0.4710)>
  UV <Vector (0.9010, 0.4619)>
Face 12539
UV Count: 3
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9047, 0.4545)>
  UV <Vector (0.9086, 0.4488)>
Face 12540
UV Count: 3
  UV <Vector (0.9186, 0.4419)>
  UV <Vector (0.9170, 0.4440)>
  UV <Vector (0.9140, 0.4418)>
Face 12541
UV Count: 3
  UV <Vector (0.9213, 0.4374)>
  UV <Vector (0.9182, 0.4355)>
  UV <Vector (0.9205, 0.4320)>
Face 12542
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9223, 0.4297)>
  UV <Vector (0.9239, 0.4276)>
Face 12543
UV Count: 3
  UV <Vector (0.9681, 0.6682)>
  UV <Vector (0.9699, 0.6682)>
  UV <Vector (0.9681, 0.6715)>
Face 12544
UV Count: 3
  UV <Vector (0.9638, 0.6675)>
  UV <Vector (0.9614, 0.6649)>
  UV <Vector (0.9642, 0.6633)>
Face 12545
UV Count: 3
  UV <Vector (0.9557, 0.6589)>
  UV <Vector (0.9588, 0.6561)>
  UV <Vector (0.9611, 0.6588)>
Face 12546
UV Count: 3
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9527, 0.6490)>
  UV <Vector (0.9492, 0.6520)>
Face 12547
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9428, 0.6374)>
  UV <Vector (0.9383, 0.6402)>
Face 12548
UV Count: 3
  UV <Vector (0.9231, 0.4803)>
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9247, 0.4732)>
Face 12549
UV Count: 3
  UV <Vector (0.9296, 0.4732)>
  UV <Vector (0.9268, 0.4707)>
  UV <Vector (0.9295, 0.4678)>
Face 12550
UV Count: 3
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9393, 0.4624)>
  UV <Vector (0.9367, 0.4598)>
Face 12551
UV Count: 3
  UV <Vector (0.9457, 0.4566)>
  UV <Vector (0.9428, 0.4540)>
  UV <Vector (0.9463, 0.4506)>
Face 12552
UV Count: 3
  UV <Vector (0.9515, 0.4454)>
  UV <Vector (0.9536, 0.4496)>
  UV <Vector (0.9506, 0.4501)>
Face 12553
UV Count: 3
  UV <Vector (0.9904, 0.6260)>
  UV <Vector (0.9925, 0.6249)>
  UV <Vector (0.9922, 0.6298)>
Face 12554
UV Count: 3
  UV <Vector (0.9863, 0.6276)>
  UV <Vector (0.9834, 0.6262)>
  UV <Vector (0.9852, 0.6235)>
Face 12555
UV Count: 3
  UV <Vector (0.9738, 0.6227)>
  UV <Vector (0.9751, 0.6188)>
  UV <Vector (0.9785, 0.6202)>
Face 12556
UV Count: 3
  UV <Vector (0.9616, 0.6178)>
  UV <Vector (0.9634, 0.6128)>
  UV <Vector (0.9667, 0.6146)>
Face 12557
UV Count: 3
  UV <Vector (0.9511, 0.6137)>
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9602, 0.6112)>
Face 12558
UV Count: 3
  UV <Vector (0.9391, 0.5055)>
  UV <Vector (0.9318, 0.5070)>
  UV <Vector (0.9308, 0.5035)>
Face 12559
UV Count: 3
  UV <Vector (0.9464, 0.5049)>
  UV <Vector (0.9459, 0.5011)>
  UV <Vector (0.9536, 0.5001)>
Face 12560
UV Count: 3
  UV <Vector (0.9575, 0.5036)>
  UV <Vector (0.9571, 0.5000)>
  UV <Vector (0.9604, 0.4998)>
Face 12561
UV Count: 3
  UV <Vector (0.9676, 0.5023)>
  UV <Vector (0.9671, 0.4988)>
  UV <Vector (0.9718, 0.4982)>
Face 12562
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9750, 0.4980)>
  UV <Vector (0.9777, 0.4978)>
Face 12563
UV Count: 3
  UV <Vector (0.9860, 0.5680)>
  UV <Vector (0.9869, 0.5666)>
  UV <Vector (0.9892, 0.5699)>
Face 12564
UV Count: 3
  UV <Vector (0.9833, 0.5716)>
  UV <Vector (0.9798, 0.5725)>
  UV <Vector (0.9796, 0.5694)>
Face 12565
UV Count: 3
  UV <Vector (0.9704, 0.5749)>
  UV <Vector (0.9691, 0.5706)>
  UV <Vector (0.9724, 0.5700)>
Face 12566
UV Count: 3
  UV <Vector (0.9596, 0.5734)>
  UV <Vector (0.9658, 0.5716)>
  UV <Vector (0.9672, 0.5760)>
Face 12567
UV Count: 3
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9522, 0.5756)>
  UV <Vector (0.9535, 0.5801)>
Face 12568
UV Count: 3
  UV <Vector (0.9280, 0.5363)>
  UV <Vector (0.9283, 0.5318)>
  UV <Vector (0.9348, 0.5319)>
Face 12569
UV Count: 3
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9419, 0.5353)>
  UV <Vector (0.9411, 0.5313)>
Face 12570
UV Count: 3
  UV <Vector (0.9553, 0.5329)>
  UV <Vector (0.9529, 0.5335)>
  UV <Vector (0.9524, 0.5301)>
Face 12571
UV Count: 3
  UV <Vector (0.9634, 0.5320)>
  UV <Vector (0.9600, 0.5321)>
  UV <Vector (0.9596, 0.5293)>
Face 12572
UV Count: 3
  UV <Vector (0.9685, 0.5306)>
  UV <Vector (0.9668, 0.5338)>
  UV <Vector (0.9659, 0.5322)>
Face 12573
UV Count: 3
  UV <Vector (0.9662, 0.5359)>
  UV <Vector (0.9668, 0.5338)>
  UV <Vector (0.9697, 0.5365)>
Face 12574
UV Count: 3
  UV <Vector (0.9650, 0.5395)>
  UV <Vector (0.9618, 0.5409)>
  UV <Vector (0.9614, 0.5382)>
Face 12575
UV Count: 3
  UV <Vector (0.9551, 0.5433)>
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9566, 0.5390)>
Face 12576
UV Count: 3
  UV <Vector (0.9451, 0.5473)>
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9504, 0.5409)>
Face 12577
UV Count: 3
  UV <Vector (0.9306, 0.5483)>
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9387, 0.5504)>
Face 12578
UV Count: 3
  UV <Vector (0.9202, 0.4283)>
  UV <Vector (0.9223, 0.4297)>
  UV <Vector (0.9205, 0.4320)>
Face 12579
UV Count: 3
  UV <Vector (0.9165, 0.4269)>
  UV <Vector (0.9205, 0.4262)>
  UV <Vector (0.9202, 0.4283)>
Face 12580
UV Count: 3
  UV <Vector (0.9615, 0.6708)>
  UV <Vector (0.9645, 0.6715)>
  UV <Vector (0.9645, 0.6734)>
Face 12581
UV Count: 3
  UV <Vector (0.9643, 0.6706)>
  UV <Vector (0.9619, 0.6699)>
  UV <Vector (0.9638, 0.6675)>
Face 12582
UV Count: 3
  UV <Vector (0.9673, 0.6681)>
  UV <Vector (0.9659, 0.6694)>
  UV <Vector (0.9638, 0.6675)>
Face 12583
UV Count: 3
  UV <Vector (0.9699, 0.6682)>
  UV <Vector (0.9681, 0.6682)>
  UV <Vector (0.9676, 0.6654)>
Face 12584
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9261, 0.4304)>
  UV <Vector (0.9263, 0.4342)>
Face 12585
UV Count: 3
  UV <Vector (0.9243, 0.4311)>
  UV <Vector (0.9235, 0.4335)>
  UV <Vector (0.9205, 0.4320)>
Face 12586
UV Count: 3
  UV <Vector (0.9471, 0.4462)>
  UV <Vector (0.9491, 0.4478)>
  UV <Vector (0.9463, 0.4506)>
Face 12587
UV Count: 3
  UV <Vector (0.9427, 0.4448)>
  UV <Vector (0.9476, 0.4437)>
  UV <Vector (0.9471, 0.4462)>
Face 12588
UV Count: 3
  UV <Vector (0.9853, 0.6319)>
  UV <Vector (0.9885, 0.6314)>
  UV <Vector (0.9891, 0.6330)>
Face 12589
UV Count: 3
  UV <Vector (0.9881, 0.6307)>
  UV <Vector (0.9854, 0.6311)>
  UV <Vector (0.9863, 0.6276)>
Face 12590
UV Count: 3
  UV <Vector (0.9897, 0.6263)>
  UV <Vector (0.9891, 0.6286)>
  UV <Vector (0.9863, 0.6276)>
Face 12591
UV Count: 3
  UV <Vector (0.9925, 0.6249)>
  UV <Vector (0.9904, 0.6260)>
  UV <Vector (0.9882, 0.6238)>
Face 12592
UV Count: 3
  UV <Vector (0.9506, 0.4501)>
  UV <Vector (0.9536, 0.4496)>
  UV <Vector (0.9527, 0.4544)>
Face 12593
UV Count: 3
  UV <Vector (0.9506, 0.4501)>
  UV <Vector (0.9488, 0.4529)>
  UV <Vector (0.9463, 0.4506)>
Face 12594
UV Count: 3
  UV <Vector (0.9744, 0.4955)>
  UV <Vector (0.9750, 0.4980)>
  UV <Vector (0.9718, 0.4982)>
Face 12595
UV Count: 3
  UV <Vector (0.9744, 0.4955)>
  UV <Vector (0.9717, 0.4950)>
  UV <Vector (0.9721, 0.4916)>
Face 12596
UV Count: 3
  UV <Vector (0.9875, 0.5735)>
  UV <Vector (0.9891, 0.5740)>
  UV <Vector (0.9865, 0.5774)>
Face 12597
UV Count: 3
  UV <Vector (0.9868, 0.5732)>
  UV <Vector (0.9845, 0.5748)>
  UV <Vector (0.9833, 0.5716)>
Face 12598
UV Count: 3
  UV <Vector (0.9856, 0.5686)>
  UV <Vector (0.9865, 0.5708)>
  UV <Vector (0.9833, 0.5716)>
Face 12599
UV Count: 3
  UV <Vector (0.9827, 0.5654)>
  UV <Vector (0.9869, 0.5666)>
  UV <Vector (0.9860, 0.5680)>
Face 12600
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9772, 0.5015)>
  UV <Vector (0.9740, 0.5042)>
Face 12601
UV Count: 3
  UV <Vector (0.9752, 0.5004)>
  UV <Vector (0.9725, 0.5014)>
  UV <Vector (0.9718, 0.4982)>
Face 12602
UV Count: 3
  UV <Vector (0.9663, 0.5283)>
  UV <Vector (0.9664, 0.5303)>
  UV <Vector (0.9635, 0.5295)>
Face 12603
UV Count: 3
  UV <Vector (0.9645, 0.5243)>
  UV <Vector (0.9677, 0.5273)>
  UV <Vector (0.9663, 0.5283)>
Face 12604
UV Count: 3
  UV <Vector (0.9688, 0.5402)>
  UV <Vector (0.9705, 0.5400)>
  UV <Vector (0.9687, 0.5439)>
Face 12605
UV Count: 3
  UV <Vector (0.9682, 0.5401)>
  UV <Vector (0.9667, 0.5420)>
  UV <Vector (0.9650, 0.5395)>
Face 12606
UV Count: 3
  UV <Vector (0.9661, 0.5366)>
  UV <Vector (0.9673, 0.5380)>
  UV <Vector (0.9650, 0.5395)>
Face 12607
UV Count: 3
  UV <Vector (0.9668, 0.5338)>
  UV <Vector (0.9662, 0.5359)>
  UV <Vector (0.9639, 0.5363)>
Face 12608
UV Count: 3
  UV <Vector (0.9659, 0.5322)>
  UV <Vector (0.9668, 0.5338)>
  UV <Vector (0.9637, 0.5342)>
Face 12609
UV Count: 3
  UV <Vector (0.9659, 0.5322)>
  UV <Vector (0.9634, 0.5320)>
  UV <Vector (0.9635, 0.5295)>
Face 12610
UV Count: 3
  UV <Vector (0.9519, 0.5267)>
  UV <Vector (0.9483, 0.5269)>
  UV <Vector (0.9476, 0.5229)>
Face 12611
UV Count: 3
  UV <Vector (0.9562, 0.5466)>
  UV <Vector (0.9574, 0.5500)>
  UV <Vector (0.9537, 0.5513)>
Face 12612
UV Count: 3
  UV <Vector (0.9526, 0.5480)>
  UV <Vector (0.9515, 0.5447)>
  UV <Vector (0.9551, 0.5433)>
Face 12613
UV Count: 3
  UV <Vector (0.9504, 0.5409)>
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9551, 0.5433)>
Face 12614
UV Count: 3
  UV <Vector (0.9541, 0.5396)>
  UV <Vector (0.9504, 0.5409)>
  UV <Vector (0.9500, 0.5375)>
Face 12615
UV Count: 3
  UV <Vector (0.9500, 0.5375)>
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9529, 0.5335)>
Face 12616
UV Count: 3
  UV <Vector (0.9496, 0.5341)>
  UV <Vector (0.9489, 0.5305)>
  UV <Vector (0.9524, 0.5301)>
Face 12617
UV Count: 3
  UV <Vector (0.9524, 0.5301)>
  UV <Vector (0.9489, 0.5305)>
  UV <Vector (0.9483, 0.5269)>
Face 12618
UV Count: 3
  UV <Vector (0.9545, 0.5264)>
  UV <Vector (0.9548, 0.5225)>
  UV <Vector (0.9600, 0.5229)>
Face 12619
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9632, 0.5441)>
  UV <Vector (0.9650, 0.5466)>
Face 12620
UV Count: 3
  UV <Vector (0.9591, 0.5456)>
  UV <Vector (0.9577, 0.5424)>
  UV <Vector (0.9609, 0.5412)>
Face 12621
UV Count: 3
  UV <Vector (0.9566, 0.5390)>
  UV <Vector (0.9606, 0.5379)>
  UV <Vector (0.9609, 0.5412)>
Face 12622
UV Count: 3
  UV <Vector (0.9566, 0.5390)>
  UV <Vector (0.9561, 0.5361)>
  UV <Vector (0.9605, 0.5350)>
Face 12623
UV Count: 3
  UV <Vector (0.9605, 0.5350)>
  UV <Vector (0.9561, 0.5361)>
  UV <Vector (0.9553, 0.5329)>
Face 12624
UV Count: 3
  UV <Vector (0.9600, 0.5321)>
  UV <Vector (0.9553, 0.5329)>
  UV <Vector (0.9546, 0.5297)>
Face 12625
UV Count: 3
  UV <Vector (0.9546, 0.5297)>
  UV <Vector (0.9545, 0.5264)>
  UV <Vector (0.9596, 0.5262)>
Face 12626
UV Count: 3
  UV <Vector (0.9569, 0.4962)>
  UV <Vector (0.9533, 0.4964)>
  UV <Vector (0.9528, 0.4920)>
Face 12627
UV Count: 3
  UV <Vector (0.9704, 0.5842)>
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9718, 0.5791)>
Face 12628
UV Count: 3
  UV <Vector (0.9686, 0.5803)>
  UV <Vector (0.9672, 0.5760)>
  UV <Vector (0.9704, 0.5749)>
Face 12629
UV Count: 3
  UV <Vector (0.9658, 0.5716)>
  UV <Vector (0.9691, 0.5706)>
  UV <Vector (0.9704, 0.5749)>
Face 12630
UV Count: 3
  UV <Vector (0.9658, 0.5716)>
  UV <Vector (0.9648, 0.5681)>
  UV <Vector (0.9682, 0.5674)>
Face 12631
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9575, 0.5036)>
  UV <Vector (0.9580, 0.5069)>
Face 12632
UV Count: 3
  UV <Vector (0.9540, 0.5037)>
  UV <Vector (0.9536, 0.5001)>
  UV <Vector (0.9571, 0.5000)>
Face 12633
UV Count: 3
  UV <Vector (0.9536, 0.5001)>
  UV <Vector (0.9533, 0.4964)>
  UV <Vector (0.9569, 0.4962)>
Face 12634
UV Count: 3
  UV <Vector (0.9668, 0.4951)>
  UV <Vector (0.9601, 0.4958)>
  UV <Vector (0.9600, 0.4916)>
Face 12635
UV Count: 3
  UV <Vector (0.9819, 0.5796)>
  UV <Vector (0.9766, 0.5818)>
  UV <Vector (0.9750, 0.5780)>
Face 12636
UV Count: 3
  UV <Vector (0.9750, 0.5780)>
  UV <Vector (0.9736, 0.5741)>
  UV <Vector (0.9787, 0.5729)>
Face 12637
UV Count: 3
  UV <Vector (0.9724, 0.5700)>
  UV <Vector (0.9786, 0.5689)>
  UV <Vector (0.9787, 0.5729)>
Face 12638
UV Count: 3
  UV <Vector (0.9786, 0.5689)>
  UV <Vector (0.9724, 0.5700)>
  UV <Vector (0.9715, 0.5669)>
Face 12639
UV Count: 3
  UV <Vector (0.9676, 0.5023)>
  UV <Vector (0.9689, 0.5055)>
  UV <Vector (0.9617, 0.5067)>
Face 12640
UV Count: 3
  UV <Vector (0.9609, 0.5034)>
  UV <Vector (0.9604, 0.4998)>
  UV <Vector (0.9671, 0.4988)>
Face 12641
UV Count: 3
  UV <Vector (0.9604, 0.4998)>
  UV <Vector (0.9601, 0.4958)>
  UV <Vector (0.9668, 0.4951)>
Face 12642
UV Count: 3
  UV <Vector (0.9464, 0.5049)>
  UV <Vector (0.9475, 0.5090)>
  UV <Vector (0.9432, 0.5096)>
Face 12643
UV Count: 3
  UV <Vector (0.9557, 0.5745)>
  UV <Vector (0.9545, 0.5704)>
  UV <Vector (0.9583, 0.5695)>
Face 12644
UV Count: 3
  UV <Vector (0.9571, 0.5789)>
  UV <Vector (0.9557, 0.5745)>
  UV <Vector (0.9596, 0.5734)>
Face 12645
UV Count: 3
  UV <Vector (0.9587, 0.5836)>
  UV <Vector (0.9571, 0.5789)>
  UV <Vector (0.9611, 0.5779)>
Face 12646
UV Count: 3
  UV <Vector (0.9604, 0.5884)>
  UV <Vector (0.9587, 0.5836)>
  UV <Vector (0.9626, 0.5823)>
Face 12647
UV Count: 3
  UV <Vector (0.9455, 0.4970)>
  UV <Vector (0.9414, 0.4975)>
  UV <Vector (0.9409, 0.4923)>
Face 12648
UV Count: 3
  UV <Vector (0.9419, 0.5016)>
  UV <Vector (0.9414, 0.4975)>
  UV <Vector (0.9455, 0.4970)>
Face 12649
UV Count: 3
  UV <Vector (0.9425, 0.5053)>
  UV <Vector (0.9419, 0.5016)>
  UV <Vector (0.9459, 0.5011)>
Face 12650
UV Count: 3
  UV <Vector (0.9414, 0.4975)>
  UV <Vector (0.9380, 0.4981)>
  UV <Vector (0.9373, 0.4932)>
Face 12651
UV Count: 3
  UV <Vector (0.9571, 0.5896)>
  UV <Vector (0.9553, 0.5849)>
  UV <Vector (0.9587, 0.5836)>
Face 12652
UV Count: 3
  UV <Vector (0.9553, 0.5849)>
  UV <Vector (0.9535, 0.5801)>
  UV <Vector (0.9571, 0.5789)>
Face 12653
UV Count: 3
  UV <Vector (0.9557, 0.5745)>
  UV <Vector (0.9571, 0.5789)>
  UV <Vector (0.9535, 0.5801)>
Face 12654
UV Count: 3
  UV <Vector (0.9522, 0.5756)>
  UV <Vector (0.9515, 0.5714)>
  UV <Vector (0.9545, 0.5704)>
Face 12655
UV Count: 3
  UV <Vector (0.9425, 0.5053)>
  UV <Vector (0.9432, 0.5096)>
  UV <Vector (0.9399, 0.5097)>
Face 12656
UV Count: 3
  UV <Vector (0.9391, 0.5055)>
  UV <Vector (0.9385, 0.5020)>
  UV <Vector (0.9419, 0.5016)>
Face 12657
UV Count: 3
  UV <Vector (0.9385, 0.5020)>
  UV <Vector (0.9380, 0.4981)>
  UV <Vector (0.9414, 0.4975)>
Face 12658
UV Count: 3
  UV <Vector (0.9240, 0.4681)>
  UV <Vector (0.9219, 0.4708)>
  UV <Vector (0.9188, 0.4678)>
Face 12659
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9602, 0.6223)>
  UV <Vector (0.9587, 0.6269)>
Face 12660
UV Count: 3
  UV <Vector (0.9566, 0.6210)>
  UV <Vector (0.9581, 0.6164)>
  UV <Vector (0.9616, 0.6178)>
Face 12661
UV Count: 3
  UV <Vector (0.9634, 0.6128)>
  UV <Vector (0.9616, 0.6178)>
  UV <Vector (0.9581, 0.6164)>
Face 12662
UV Count: 3
  UV <Vector (0.9602, 0.6112)>
  UV <Vector (0.9626, 0.6065)>
  UV <Vector (0.9655, 0.6082)>
Face 12663
UV Count: 3
  UV <Vector (0.9307, 0.4782)>
  UV <Vector (0.9275, 0.4756)>
  UV <Vector (0.9296, 0.4732)>
Face 12664
UV Count: 3
  UV <Vector (0.9275, 0.4756)>
  UV <Vector (0.9247, 0.4732)>
  UV <Vector (0.9268, 0.4707)>
Face 12665
UV Count: 3
  UV <Vector (0.9247, 0.4732)>
  UV <Vector (0.9219, 0.4708)>
  UV <Vector (0.9240, 0.4681)>
Face 12666
UV Count: 3
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9269, 0.4652)>
  UV <Vector (0.9245, 0.4619)>
Face 12667
UV Count: 3
  UV <Vector (0.9639, 0.6237)>
  UV <Vector (0.9692, 0.6258)>
  UV <Vector (0.9684, 0.6297)>
Face 12668
UV Count: 3
  UV <Vector (0.9692, 0.6258)>
  UV <Vector (0.9639, 0.6237)>
  UV <Vector (0.9652, 0.6191)>
Face 12669
UV Count: 3
  UV <Vector (0.9719, 0.6174)>
  UV <Vector (0.9704, 0.6214)>
  UV <Vector (0.9652, 0.6191)>
Face 12670
UV Count: 3
  UV <Vector (0.9667, 0.6146)>
  UV <Vector (0.9686, 0.6105)>
  UV <Vector (0.9740, 0.6140)>
Face 12671
UV Count: 3
  UV <Vector (0.9357, 0.4728)>
  UV <Vector (0.9323, 0.4702)>
  UV <Vector (0.9370, 0.4647)>
Face 12672
UV Count: 3
  UV <Vector (0.9323, 0.4702)>
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9345, 0.4623)>
Face 12673
UV Count: 3
  UV <Vector (0.9295, 0.4678)>
  UV <Vector (0.9269, 0.4652)>
  UV <Vector (0.9320, 0.4602)>
Face 12674
UV Count: 3
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9293, 0.4580)>
  UV <Vector (0.9314, 0.4555)>
Face 12675
UV Count: 3
  UV <Vector (0.9723, 0.6269)>
  UV <Vector (0.9712, 0.6307)>
  UV <Vector (0.9684, 0.6297)>
Face 12676
UV Count: 3
  UV <Vector (0.9692, 0.6258)>
  UV <Vector (0.9704, 0.6214)>
  UV <Vector (0.9738, 0.6227)>
Face 12677
UV Count: 3
  UV <Vector (0.9751, 0.6188)>
  UV <Vector (0.9738, 0.6227)>
  UV <Vector (0.9704, 0.6214)>
Face 12678
UV Count: 3
  UV <Vector (0.9719, 0.6174)>
  UV <Vector (0.9740, 0.6140)>
  UV <Vector (0.9768, 0.6153)>
Face 12679
UV Count: 3
  UV <Vector (0.9398, 0.4678)>
  UV <Vector (0.9370, 0.4647)>
  UV <Vector (0.9393, 0.4624)>
Face 12680
UV Count: 3
  UV <Vector (0.9370, 0.4647)>
  UV <Vector (0.9345, 0.4623)>
  UV <Vector (0.9367, 0.4598)>
Face 12681
UV Count: 3
  UV <Vector (0.9345, 0.4623)>
  UV <Vector (0.9320, 0.4602)>
  UV <Vector (0.9342, 0.4576)>
Face 12682
UV Count: 3
  UV <Vector (0.9403, 0.4514)>
  UV <Vector (0.9362, 0.4555)>
  UV <Vector (0.9338, 0.4527)>
Face 12683
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9818, 0.6301)>
  UV <Vector (0.9798, 0.6330)>
Face 12684
UV Count: 3
  UV <Vector (0.9758, 0.6280)>
  UV <Vector (0.9773, 0.6240)>
  UV <Vector (0.9823, 0.6258)>
Face 12685
UV Count: 3
  UV <Vector (0.9785, 0.6202)>
  UV <Vector (0.9846, 0.6226)>
  UV <Vector (0.9823, 0.6258)>
Face 12686
UV Count: 3
  UV <Vector (0.9785, 0.6202)>
  UV <Vector (0.9795, 0.6165)>
  UV <Vector (0.9852, 0.6188)>
Face 12687
UV Count: 3
  UV <Vector (0.9447, 0.4632)>
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9457, 0.4566)>
Face 12688
UV Count: 3
  UV <Vector (0.9414, 0.4605)>
  UV <Vector (0.9387, 0.4579)>
  UV <Vector (0.9428, 0.4540)>
Face 12689
UV Count: 3
  UV <Vector (0.9428, 0.4540)>
  UV <Vector (0.9387, 0.4579)>
  UV <Vector (0.9362, 0.4555)>
Face 12690
UV Count: 3
  UV <Vector (0.9093, 0.4415)>
  UV <Vector (0.9056, 0.4467)>
  UV <Vector (0.9024, 0.4445)>
Face 12691
UV Count: 3
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9473, 0.6632)>
Face 12692
UV Count: 3
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9458, 0.6552)>
  UV <Vector (0.9492, 0.6520)>
Face 12693
UV Count: 3
  UV <Vector (0.9564, 0.6534)>
  UV <Vector (0.9531, 0.6561)>
  UV <Vector (0.9492, 0.6520)>
Face 12694
UV Count: 3
  UV <Vector (0.9527, 0.6490)>
  UV <Vector (0.9558, 0.6464)>
  UV <Vector (0.9593, 0.6512)>
Face 12695
UV Count: 3
  UV <Vector (0.9148, 0.4531)>
  UV <Vector (0.9115, 0.4510)>
  UV <Vector (0.9152, 0.4461)>
Face 12696
UV Count: 3
  UV <Vector (0.9152, 0.4461)>
  UV <Vector (0.9115, 0.4510)>
  UV <Vector (0.9086, 0.4488)>
Face 12697
UV Count: 3
  UV <Vector (0.9086, 0.4488)>
  UV <Vector (0.9056, 0.4467)>
  UV <Vector (0.9093, 0.4415)>
Face 12698
UV Count: 3
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.8951, 0.4525)>
  UV <Vector (0.8979, 0.4493)>
Face 12699
UV Count: 3
  UV <Vector (0.9415, 0.6510)>
  UV <Vector (0.9377, 0.6538)>
  UV <Vector (0.9348, 0.6509)>
Face 12700
UV Count: 3
  UV <Vector (0.9384, 0.6477)>
  UV <Vector (0.9424, 0.6447)>
  UV <Vector (0.9454, 0.6481)>
Face 12701
UV Count: 3
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9454, 0.6481)>
Face 12702
UV Count: 3
  UV <Vector (0.9490, 0.6445)>
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9494, 0.6378)>
Face 12703
UV Count: 3
  UV <Vector (0.9107, 0.4613)>
  UV <Vector (0.9065, 0.4596)>
  UV <Vector (0.9081, 0.4565)>
Face 12704
UV Count: 3
  UV <Vector (0.9081, 0.4565)>
  UV <Vector (0.9065, 0.4596)>
  UV <Vector (0.9029, 0.4577)>
Face 12705
UV Count: 3
  UV <Vector (0.9029, 0.4577)>
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.9014, 0.4523)>
Face 12706
UV Count: 3
  UV <Vector (0.9108, 0.4393)>
  UV <Vector (0.9093, 0.4415)>
  UV <Vector (0.9058, 0.4392)>
Face 12707
UV Count: 3
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9495, 0.6655)>
Face 12708
UV Count: 3
  UV <Vector (0.9528, 0.6623)>
  UV <Vector (0.9502, 0.6597)>
  UV <Vector (0.9531, 0.6561)>
Face 12709
UV Count: 3
  UV <Vector (0.9588, 0.6561)>
  UV <Vector (0.9557, 0.6589)>
  UV <Vector (0.9531, 0.6561)>
Face 12710
UV Count: 3
  UV <Vector (0.9564, 0.6534)>
  UV <Vector (0.9593, 0.6512)>
  UV <Vector (0.9614, 0.6536)>
Face 12711
UV Count: 3
  UV <Vector (0.9182, 0.4487)>
  UV <Vector (0.9152, 0.4461)>
  UV <Vector (0.9170, 0.4440)>
Face 12712
UV Count: 3
  UV <Vector (0.9170, 0.4440)>
  UV <Vector (0.9152, 0.4461)>
  UV <Vector (0.9124, 0.4437)>
Face 12713
UV Count: 3
  UV <Vector (0.9124, 0.4437)>
  UV <Vector (0.9093, 0.4415)>
  UV <Vector (0.9108, 0.4393)>
Face 12714
UV Count: 3
  UV <Vector (0.9151, 0.4329)>
  UV <Vector (0.9121, 0.4372)>
  UV <Vector (0.9093, 0.4339)>
Face 12715
UV Count: 3
  UV <Vector (0.9553, 0.6646)>
  UV <Vector (0.9587, 0.6677)>
  UV <Vector (0.9561, 0.6704)>
Face 12716
UV Count: 3
  UV <Vector (0.9553, 0.6646)>
  UV <Vector (0.9582, 0.6615)>
  UV <Vector (0.9609, 0.6642)>
Face 12717
UV Count: 3
  UV <Vector (0.9611, 0.6588)>
  UV <Vector (0.9641, 0.6623)>
  UV <Vector (0.9609, 0.6642)>
Face 12718
UV Count: 3
  UV <Vector (0.9611, 0.6588)>
  UV <Vector (0.9632, 0.6561)>
  UV <Vector (0.9664, 0.6602)>
Face 12719
UV Count: 3
  UV <Vector (0.9243, 0.4387)>
  UV <Vector (0.9218, 0.4432)>
  UV <Vector (0.9186, 0.4419)>
Face 12720
UV Count: 3
  UV <Vector (0.9213, 0.4374)>
  UV <Vector (0.9186, 0.4419)>
  UV <Vector (0.9154, 0.4398)>
Face 12721
UV Count: 3
  UV <Vector (0.9182, 0.4355)>
  UV <Vector (0.9154, 0.4398)>
  UV <Vector (0.9121, 0.4372)>
Face 12722
UV Count: 3
  UV <Vector (0.9427, 0.5392)>
  UV <Vector (0.9390, 0.5401)>
  UV <Vector (0.9380, 0.5357)>
Face 12723
UV Count: 3
  UV <Vector (0.9437, 0.5432)>
  UV <Vector (0.9402, 0.5442)>
  UV <Vector (0.9390, 0.5401)>
Face 12724
UV Count: 3
  UV <Vector (0.9416, 0.5488)>
  UV <Vector (0.9402, 0.5442)>
  UV <Vector (0.9437, 0.5432)>
Face 12725
UV Count: 3
  UV <Vector (0.9462, 0.5511)>
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9416, 0.5488)>
Face 12726
UV Count: 3
  UV <Vector (0.9442, 0.5570)>
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9462, 0.5511)>
Face 12727
UV Count: 3
  UV <Vector (0.9371, 0.5277)>
  UV <Vector (0.9369, 0.5238)>
  UV <Vector (0.9407, 0.5233)>
Face 12728
UV Count: 3
  UV <Vector (0.9374, 0.5317)>
  UV <Vector (0.9371, 0.5277)>
  UV <Vector (0.9406, 0.5274)>
Face 12729
UV Count: 3
  UV <Vector (0.9419, 0.5353)>
  UV <Vector (0.9380, 0.5357)>
  UV <Vector (0.9374, 0.5317)>
Face 12730
UV Count: 3
  UV <Vector (0.9347, 0.5279)>
  UV <Vector (0.9343, 0.5242)>
  UV <Vector (0.9369, 0.5238)>
Face 12731
UV Count: 3
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9442, 0.5570)>
  UV <Vector (0.9419, 0.5584)>
Face 12732
UV Count: 3
  UV <Vector (0.9428, 0.5529)>
  UV <Vector (0.9403, 0.5546)>
  UV <Vector (0.9387, 0.5504)>
Face 12733
UV Count: 3
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9402, 0.5442)>
  UV <Vector (0.9416, 0.5488)>
Face 12734
UV Count: 3
  UV <Vector (0.9402, 0.5442)>
  UV <Vector (0.9370, 0.5455)>
  UV <Vector (0.9360, 0.5407)>
Face 12735
UV Count: 3
  UV <Vector (0.9390, 0.5401)>
  UV <Vector (0.9360, 0.5407)>
  UV <Vector (0.9351, 0.5360)>
Face 12736
UV Count: 3
  UV <Vector (0.9380, 0.5357)>
  UV <Vector (0.9351, 0.5360)>
  UV <Vector (0.9348, 0.5319)>
Face 12737
UV Count: 3
  UV <Vector (0.9348, 0.5319)>
  UV <Vector (0.9347, 0.5279)>
  UV <Vector (0.9371, 0.5277)>
Face 12738
UV Count: 3
  UV <Vector (0.9518, 0.5919)>
  UV <Vector (0.9479, 0.5951)>
  UV <Vector (0.9426, 0.5913)>
Face 12739
UV Count: 3
  UV <Vector (0.9309, 0.4997)>
  UV <Vector (0.9215, 0.5013)>
  UV <Vector (0.9246, 0.4951)>
Face 12740
UV Count: 3
  UV <Vector (0.9308, 0.5035)>
  UV <Vector (0.9206, 0.5063)>
  UV <Vector (0.9215, 0.5013)>
Face 12741
UV Count: 3
  UV <Vector (0.9318, 0.5070)>
  UV <Vector (0.9224, 0.5111)>
  UV <Vector (0.9206, 0.5063)>
Face 12742
UV Count: 3
  UV <Vector (0.9268, 0.5160)>
  UV <Vector (0.9224, 0.5111)>
  UV <Vector (0.9318, 0.5070)>
Face 12743
UV Count: 3
  UV <Vector (0.9454, 0.5764)>
  UV <Vector (0.9373, 0.5762)>
  UV <Vector (0.9385, 0.5694)>
Face 12744
UV Count: 3
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9373, 0.5762)>
  UV <Vector (0.9454, 0.5764)>
Face 12745
UV Count: 3
  UV <Vector (0.9426, 0.5913)>
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9462, 0.5820)>
Face 12746
UV Count: 3
  UV <Vector (0.9414, 0.6181)>
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9498, 0.6242)>
Face 12747
UV Count: 3
  UV <Vector (0.9179, 0.4754)>
  UV <Vector (0.9111, 0.4810)>
  UV <Vector (0.9110, 0.4752)>
Face 12748
UV Count: 3
  UV <Vector (0.9202, 0.4783)>
  UV <Vector (0.9125, 0.4856)>
  UV <Vector (0.9111, 0.4810)>
Face 12749
UV Count: 3
  UV <Vector (0.9162, 0.4879)>
  UV <Vector (0.9125, 0.4856)>
  UV <Vector (0.9202, 0.4783)>
Face 12750
UV Count: 3
  UV <Vector (0.9224, 0.4892)>
  UV <Vector (0.9162, 0.4879)>
  UV <Vector (0.9231, 0.4803)>
Face 12751
UV Count: 3
  UV <Vector (0.9538, 0.6082)>
  UV <Vector (0.9458, 0.6035)>
  UV <Vector (0.9511, 0.5993)>
Face 12752
UV Count: 3
  UV <Vector (0.9420, 0.6106)>
  UV <Vector (0.9458, 0.6035)>
  UV <Vector (0.9538, 0.6082)>
Face 12753
UV Count: 3
  UV <Vector (0.9499, 0.6190)>
  UV <Vector (0.9414, 0.6181)>
  UV <Vector (0.9420, 0.6106)>
Face 12754
UV Count: 3
  UV <Vector (0.9107, 0.4613)>
  UV <Vector (0.9093, 0.4648)>
  UV <Vector (0.9049, 0.4632)>
Face 12755
UV Count: 3
  UV <Vector (0.9049, 0.4632)>
  UV <Vector (0.9010, 0.4619)>
  UV <Vector (0.9029, 0.4577)>
Face 12756
UV Count: 3
  UV <Vector (0.9010, 0.4619)>
  UV <Vector (0.8972, 0.4600)>
  UV <Vector (0.8993, 0.4556)>
Face 12757
UV Count: 3
  UV <Vector (0.8993, 0.4556)>
  UV <Vector (0.8972, 0.4600)>
  UV <Vector (0.8926, 0.4572)>
Face 12758
UV Count: 3
  UV <Vector (0.9342, 0.6437)>
  UV <Vector (0.9384, 0.6477)>
  UV <Vector (0.9348, 0.6509)>
Face 12759
UV Count: 3
  UV <Vector (0.9342, 0.6437)>
  UV <Vector (0.9383, 0.6402)>
  UV <Vector (0.9424, 0.6447)>
Face 12760
UV Count: 3
  UV <Vector (0.9428, 0.6374)>
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9424, 0.6447)>
Face 12761
UV Count: 3
  UV <Vector (0.9462, 0.6414)>
  UV <Vector (0.9428, 0.6374)>
  UV <Vector (0.9466, 0.6345)>
Face 12762
UV Count: 3
  UV <Vector (0.8565, 0.4785)>
  UV <Vector (0.8539, 0.4766)>
  UV <Vector (0.8588, 0.4744)>
Face 12763
UV Count: 3
  UV <Vector (0.8456, 0.4585)>
  UV <Vector (0.8487, 0.4628)>
  UV <Vector (0.8442, 0.4656)>
Face 12764
UV Count: 3
  UV <Vector (0.9191, 0.6853)>
  UV <Vector (0.9174, 0.6841)>
  UV <Vector (0.9185, 0.6818)>
Face 12765
UV Count: 3
  UV <Vector (0.9090, 0.6723)>
  UV <Vector (0.9132, 0.6762)>
  UV <Vector (0.9098, 0.6794)>
Face 12766
UV Count: 3
  UV <Vector (0.8935, 0.6605)>
  UV <Vector (0.8909, 0.6654)>
  UV <Vector (0.8871, 0.6629)>
Face 12767
UV Count: 3
  UV <Vector (0.8695, 0.6506)>
  UV <Vector (0.8738, 0.6390)>
  UV <Vector (0.8812, 0.6476)>
Face 12768
UV Count: 3
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8738, 0.6390)>
Face 12769
UV Count: 3
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8630, 0.6475)>
  UV <Vector (0.8576, 0.6462)>
Face 12770
UV Count: 3
  UV <Vector (0.8351, 0.4540)>
  UV <Vector (0.8383, 0.4574)>
  UV <Vector (0.8341, 0.4599)>
Face 12771
UV Count: 3
  UV <Vector (0.9092, 0.6877)>
  UV <Vector (0.9103, 0.6857)>
  UV <Vector (0.9132, 0.6868)>
Face 12772
UV Count: 3
  UV <Vector (0.9134, 0.6861)>
  UV <Vector (0.9107, 0.6850)>
  UV <Vector (0.9127, 0.6815)>
Face 12773
UV Count: 3
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9152, 0.6784)>
  UV <Vector (0.9168, 0.6804)>
Face 12774
UV Count: 3
  UV <Vector (0.9157, 0.6776)>
  UV <Vector (0.9173, 0.6750)>
  UV <Vector (0.9196, 0.6790)>
Face 12775
UV Count: 3
  UV <Vector (0.8373, 0.4512)>
  UV <Vector (0.8422, 0.4543)>
  UV <Vector (0.8383, 0.4574)>
Face 12776
UV Count: 3
  UV <Vector (0.8539, 0.4766)>
  UV <Vector (0.8503, 0.4731)>
  UV <Vector (0.8550, 0.4712)>
Face 12777
UV Count: 3
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8455, 0.4757)>
  UV <Vector (0.8503, 0.4731)>
Face 12778
UV Count: 3
  UV <Vector (0.8948, 0.6743)>
  UV <Vector (0.8930, 0.6786)>
  UV <Vector (0.8883, 0.6772)>
Face 12779
UV Count: 3
  UV <Vector (0.8970, 0.6692)>
  UV <Vector (0.8948, 0.6743)>
  UV <Vector (0.8892, 0.6714)>
Face 12780
UV Count: 3
  UV <Vector (0.8990, 0.6651)>
  UV <Vector (0.8970, 0.6692)>
  UV <Vector (0.8909, 0.6654)>
Face 12781
UV Count: 3
  UV <Vector (0.8975, 0.6573)>
  UV <Vector (0.9019, 0.6619)>
  UV <Vector (0.8990, 0.6651)>
Face 12782
UV Count: 3
  UV <Vector (0.8441, 0.4830)>
  UV <Vector (0.8488, 0.4796)>
  UV <Vector (0.8508, 0.4818)>
Face 12783
UV Count: 3
  UV <Vector (0.8415, 0.4788)>
  UV <Vector (0.8455, 0.4757)>
  UV <Vector (0.8488, 0.4796)>
Face 12784
UV Count: 3
  UV <Vector (0.8321, 0.4650)>
  UV <Vector (0.8363, 0.4637)>
  UV <Vector (0.8392, 0.4679)>
Face 12785
UV Count: 3
  UV <Vector (0.8321, 0.4560)>
  UV <Vector (0.8341, 0.4599)>
  UV <Vector (0.8302, 0.4610)>
Face 12786
UV Count: 3
  UV <Vector (0.8313, 0.4538)>
  UV <Vector (0.8293, 0.4535)>
  UV <Vector (0.8307, 0.4507)>
Face 12787
UV Count: 3
  UV <Vector (0.8341, 0.4504)>
  UV <Vector (0.8328, 0.4522)>
  UV <Vector (0.8307, 0.4507)>
Face 12788
UV Count: 3
  UV <Vector (0.9173, 0.6750)>
  UV <Vector (0.9199, 0.6721)>
  UV <Vector (0.9222, 0.6776)>
Face 12789
UV Count: 3
  UV <Vector (0.9137, 0.6645)>
  UV <Vector (0.9169, 0.6679)>
  UV <Vector (0.9145, 0.6716)>
Face 12790
UV Count: 3
  UV <Vector (0.9024, 0.6565)>
  UV <Vector (0.9054, 0.6595)>
  UV <Vector (0.9019, 0.6619)>
Face 12791
UV Count: 3
  UV <Vector (0.8321, 0.4560)>
  UV <Vector (0.8313, 0.4538)>
  UV <Vector (0.8328, 0.4522)>
Face 12792
UV Count: 3
  UV <Vector (0.8313, 0.4538)>
  UV <Vector (0.8321, 0.4560)>
  UV <Vector (0.8289, 0.4567)>
Face 12793
UV Count: 3
  UV <Vector (0.9153, 0.6866)>
  UV <Vector (0.9166, 0.6876)>
  UV <Vector (0.9135, 0.6884)>
Face 12794
UV Count: 3
  UV <Vector (0.9150, 0.6829)>
  UV <Vector (0.9167, 0.6838)>
  UV <Vector (0.9151, 0.6861)>
Face 12795
UV Count: 3
  UV <Vector (0.9178, 0.6819)>
  UV <Vector (0.9167, 0.6838)>
  UV <Vector (0.9150, 0.6829)>
Face 12796
UV Count: 3
  UV <Vector (0.9204, 0.6823)>
  UV <Vector (0.9185, 0.6818)>
  UV <Vector (0.9176, 0.6798)>
Face 12797
UV Count: 3
  UV <Vector (0.9223, 0.6809)>
  UV <Vector (0.9204, 0.6823)>
  UV <Vector (0.9196, 0.6790)>
Face 12798
UV Count: 3
  UV <Vector (0.8341, 0.4504)>
  UV <Vector (0.8373, 0.4512)>
  UV <Vector (0.8351, 0.4540)>
Face 12799
UV Count: 3
  UV <Vector (0.9094, 0.6617)>
  UV <Vector (0.9117, 0.6630)>
  UV <Vector (0.9087, 0.6668)>
Face 12800
UV Count: 3
  UV <Vector (0.9064, 0.6652)>
  UV <Vector (0.9087, 0.6668)>
  UV <Vector (0.9067, 0.6705)>
Face 12801
UV Count: 3
  UV <Vector (0.9042, 0.6687)>
  UV <Vector (0.9067, 0.6705)>
  UV <Vector (0.9041, 0.6745)>
Face 12802
UV Count: 3
  UV <Vector (0.9041, 0.6745)>
  UV <Vector (0.9012, 0.6790)>
  UV <Vector (0.8993, 0.6776)>
Face 12803
UV Count: 3
  UV <Vector (0.9012, 0.6790)>
  UV <Vector (0.8989, 0.6826)>
  UV <Vector (0.8968, 0.6810)>
Face 12804
UV Count: 3
  UV <Vector (0.8408, 0.4700)>
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8381, 0.4748)>
Face 12805
UV Count: 3
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8408, 0.4700)>
  UV <Vector (0.8458, 0.4675)>
Face 12806
UV Count: 3
  UV <Vector (0.8505, 0.4650)>
  UV <Vector (0.8521, 0.4674)>
  UV <Vector (0.8474, 0.4696)>
Face 12807
UV Count: 3
  UV <Vector (0.8651, 0.6358)>
  UV <Vector (0.8667, 0.6214)>
  UV <Vector (0.8757, 0.6232)>
Face 12808
UV Count: 3
  UV <Vector (0.8935, 0.6605)>
  UV <Vector (0.8904, 0.6571)>
  UV <Vector (0.8956, 0.6534)>
Face 12809
UV Count: 3
  UV <Vector (0.8403, 0.5135)>
  UV <Vector (0.8324, 0.5148)>
  UV <Vector (0.8275, 0.5077)>
Face 12810
UV Count: 3
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8509, 0.6664)>
  UV <Vector (0.8528, 0.6772)>
Face 12811
UV Count: 3
  UV <Vector (0.8870, 0.6540)>
  UV <Vector (0.8812, 0.6476)>
  UV <Vector (0.8872, 0.6417)>
Face 12812
UV Count: 3
  UV <Vector (0.8870, 0.6540)>
  UV <Vector (0.8833, 0.6605)>
  UV <Vector (0.8770, 0.6553)>
Face 12813
UV Count: 3
  UV <Vector (0.8833, 0.6605)>
  UV <Vector (0.8816, 0.6680)>
  UV <Vector (0.8750, 0.6647)>
Face 12814
UV Count: 3
  UV <Vector (0.8816, 0.6680)>
  UV <Vector (0.8818, 0.6763)>
  UV <Vector (0.8751, 0.6757)>
Face 12815
UV Count: 3
  UV <Vector (0.8548, 0.4886)>
  UV <Vector (0.8448, 0.4927)>
  UV <Vector (0.8457, 0.4878)>
Face 12816
UV Count: 3
  UV <Vector (0.8548, 0.4886)>
  UV <Vector (0.8524, 0.4841)>
  UV <Vector (0.8593, 0.4800)>
Face 12817
UV Count: 3
  UV <Vector (0.8975, 0.6573)>
  UV <Vector (0.8956, 0.6534)>
  UV <Vector (0.9014, 0.6542)>
Face 12818
UV Count: 3
  UV <Vector (0.8659, 0.4825)>
  UV <Vector (0.8593, 0.4800)>
  UV <Vector (0.8637, 0.4760)>
Face 12819
UV Count: 3
  UV <Vector (0.9008, 0.6521)>
  UV <Vector (0.8939, 0.6488)>
  UV <Vector (0.8993, 0.6421)>
Face 12820
UV Count: 3
  UV <Vector (0.8933, 0.6358)>
  UV <Vector (0.8993, 0.6421)>
  UV <Vector (0.8939, 0.6488)>
Face 12821
UV Count: 3
  UV <Vector (0.8521, 0.4674)>
  UV <Vector (0.8550, 0.4712)>
  UV <Vector (0.8503, 0.4731)>
Face 12822
UV Count: 3
  UV <Vector (0.9054, 0.6595)>
  UV <Vector (0.9094, 0.6617)>
  UV <Vector (0.9064, 0.6652)>
Face 12823
UV Count: 3
  UV <Vector (0.9019, 0.6619)>
  UV <Vector (0.9064, 0.6652)>
  UV <Vector (0.9042, 0.6687)>
Face 12824
UV Count: 3
  UV <Vector (0.9042, 0.6687)>
  UV <Vector (0.9021, 0.6728)>
  UV <Vector (0.8970, 0.6692)>
Face 12825
UV Count: 3
  UV <Vector (0.9021, 0.6728)>
  UV <Vector (0.8993, 0.6776)>
  UV <Vector (0.8948, 0.6743)>
Face 12826
UV Count: 3
  UV <Vector (0.8993, 0.6776)>
  UV <Vector (0.8968, 0.6810)>
  UV <Vector (0.8930, 0.6786)>
Face 12827
UV Count: 3
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8455, 0.4757)>
  UV <Vector (0.8415, 0.4788)>
Face 12828
UV Count: 3
  UV <Vector (0.8455, 0.4757)>
  UV <Vector (0.8425, 0.4721)>
  UV <Vector (0.8474, 0.4696)>
Face 12829
UV Count: 3
  UV <Vector (0.8422, 0.4543)>
  UV <Vector (0.8456, 0.4585)>
  UV <Vector (0.8412, 0.4615)>
Face 12830
UV Count: 3
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9169, 0.6679)>
  UV <Vector (0.9199, 0.6721)>
Face 12831
UV Count: 3
  UV <Vector (0.9132, 0.6762)>
  UV <Vector (0.9145, 0.6716)>
  UV <Vector (0.9173, 0.6750)>
Face 12832
UV Count: 3
  UV <Vector (0.9127, 0.6815)>
  UV <Vector (0.9107, 0.6800)>
  UV <Vector (0.9133, 0.6775)>
Face 12833
UV Count: 3
  UV <Vector (0.9090, 0.6834)>
  UV <Vector (0.9107, 0.6800)>
  UV <Vector (0.9127, 0.6815)>
Face 12834
UV Count: 3
  UV <Vector (0.9057, 0.6858)>
  UV <Vector (0.9081, 0.6834)>
  UV <Vector (0.9103, 0.6857)>
Face 12835
UV Count: 3
  UV <Vector (0.8341, 0.4599)>
  UV <Vector (0.8363, 0.4637)>
  UV <Vector (0.8321, 0.4650)>
Face 12836
UV Count: 3
  UV <Vector (0.8383, 0.4574)>
  UV <Vector (0.8412, 0.4615)>
  UV <Vector (0.8363, 0.4637)>
Face 12837
UV Count: 3
  UV <Vector (0.8527, 0.6456)>
  UV <Vector (0.8466, 0.6454)>
  UV <Vector (0.8473, 0.6348)>
Face 12838
UV Count: 3
  UV <Vector (0.8819, 0.6368)>
  UV <Vector (0.8738, 0.6390)>
  UV <Vector (0.8757, 0.6232)>
Face 12839
UV Count: 3
  UV <Vector (0.8819, 0.6368)>
  UV <Vector (0.8872, 0.6417)>
  UV <Vector (0.8812, 0.6476)>
Face 12840
UV Count: 3
  UV <Vector (0.8514, 0.6560)>
  UV <Vector (0.8457, 0.6548)>
  UV <Vector (0.8466, 0.6454)>
Face 12841
UV Count: 3
  UV <Vector (0.8509, 0.6664)>
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8457, 0.6548)>
Face 12842
UV Count: 3
  UV <Vector (0.8876, 0.4663)>
  UV <Vector (0.8919, 0.4691)>
  UV <Vector (0.8870, 0.4739)>
Face 12843
UV Count: 3
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9232, 0.6424)>
Face 12844
UV Count: 3
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9093, 0.6354)>
  UV <Vector (0.9169, 0.6255)>
Face 12845
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9247, 0.6169)>
  UV <Vector (0.9258, 0.6064)>
Face 12846
UV Count: 3
  UV <Vector (0.8870, 0.4739)>
  UV <Vector (0.8919, 0.4691)>
  UV <Vector (0.8961, 0.4710)>
Face 12847
UV Count: 3
  UV <Vector (0.8921, 0.4765)>
  UV <Vector (0.8961, 0.4710)>
  UV <Vector (0.9010, 0.4717)>
Face 12848
UV Count: 3
  UV <Vector (0.8781, 0.4791)>
  UV <Vector (0.8659, 0.4825)>
  UV <Vector (0.8681, 0.4761)>
Face 12849
UV Count: 3
  UV <Vector (0.8830, 0.4828)>
  UV <Vector (0.8701, 0.4878)>
  UV <Vector (0.8659, 0.4825)>
Face 12850
UV Count: 3
  UV <Vector (0.8762, 0.4741)>
  UV <Vector (0.8834, 0.4700)>
  UV <Vector (0.8870, 0.4739)>
Face 12851
UV Count: 3
  UV <Vector (0.9043, 0.4828)>
  UV <Vector (0.9111, 0.4810)>
  UV <Vector (0.9125, 0.4856)>
Face 12852
UV Count: 3
  UV <Vector (0.9119, 0.4939)>
  UV <Vector (0.9062, 0.4894)>
  UV <Vector (0.9125, 0.4856)>
Face 12853
UV Count: 3
  UV <Vector (0.9162, 0.4879)>
  UV <Vector (0.9224, 0.4892)>
  UV <Vector (0.9203, 0.4934)>
Face 12854
UV Count: 3
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9119, 0.4939)>
  UV <Vector (0.9203, 0.4934)>
Face 12855
UV Count: 3
  UV <Vector (0.9215, 0.5013)>
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9214, 0.4955)>
Face 12856
UV Count: 3
  UV <Vector (0.9496, 0.5974)>
  UV <Vector (0.9511, 0.5993)>
  UV <Vector (0.9458, 0.6035)>
Face 12857
UV Count: 3
  UV <Vector (0.9409, 0.5993)>
  UV <Vector (0.9396, 0.5946)>
  UV <Vector (0.9483, 0.5968)>
Face 12858
UV Count: 3
  UV <Vector (0.9483, 0.5968)>
  UV <Vector (0.9396, 0.5946)>
  UV <Vector (0.9426, 0.5913)>
Face 12859
UV Count: 3
  UV <Vector (0.9315, 0.5754)>
  UV <Vector (0.9360, 0.5685)>
  UV <Vector (0.9385, 0.5694)>
Face 12860
UV Count: 3
  UV <Vector (0.9243, 0.5183)>
  UV <Vector (0.9166, 0.5151)>
  UV <Vector (0.9224, 0.5111)>
Face 12861
UV Count: 3
  UV <Vector (0.9231, 0.5210)>
  UV <Vector (0.9161, 0.5223)>
  UV <Vector (0.9166, 0.5151)>
Face 12862
UV Count: 3
  UV <Vector (0.9285, 0.5697)>
  UV <Vector (0.9341, 0.5674)>
  UV <Vector (0.9360, 0.5685)>
Face 12863
UV Count: 3
  UV <Vector (0.9211, 0.5257)>
  UV <Vector (0.9161, 0.5223)>
  UV <Vector (0.9231, 0.5210)>
Face 12864
UV Count: 3
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9343, 0.5658)>
  UV <Vector (0.9341, 0.5674)>
Face 12865
UV Count: 3
  UV <Vector (0.9206, 0.5063)>
  UV <Vector (0.9141, 0.5079)>
  UV <Vector (0.9150, 0.5001)>
Face 12866
UV Count: 3
  UV <Vector (0.9224, 0.5111)>
  UV <Vector (0.9166, 0.5151)>
  UV <Vector (0.9141, 0.5079)>
Face 12867
UV Count: 3
  UV <Vector (0.9188, 0.5300)>
  UV <Vector (0.9122, 0.5286)>
  UV <Vector (0.9161, 0.5223)>
Face 12868
UV Count: 3
  UV <Vector (0.9176, 0.5360)>
  UV <Vector (0.9112, 0.5362)>
  UV <Vector (0.9122, 0.5286)>
Face 12869
UV Count: 3
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9285, 0.5697)>
Face 12870
UV Count: 3
  UV <Vector (0.9214, 0.5532)>
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9211, 0.5650)>
Face 12871
UV Count: 3
  UV <Vector (0.9373, 0.5762)>
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9323, 0.5852)>
Face 12872
UV Count: 3
  UV <Vector (0.9159, 0.5562)>
  UV <Vector (0.9125, 0.5460)>
  UV <Vector (0.9183, 0.5442)>
Face 12873
UV Count: 3
  UV <Vector (0.9183, 0.5442)>
  UV <Vector (0.9125, 0.5460)>
  UV <Vector (0.9112, 0.5362)>
Face 12874
UV Count: 3
  UV <Vector (0.9380, 0.5839)>
  UV <Vector (0.9426, 0.5913)>
  UV <Vector (0.9396, 0.5946)>
Face 12875
UV Count: 3
  UV <Vector (0.9409, 0.5993)>
  UV <Vector (0.9458, 0.6035)>
  UV <Vector (0.9420, 0.6106)>
Face 12876
UV Count: 3
  UV <Vector (0.9358, 0.6090)>
  UV <Vector (0.9420, 0.6106)>
  UV <Vector (0.9414, 0.6181)>
Face 12877
UV Count: 3
  UV <Vector (0.9254, 0.6375)>
  UV <Vector (0.9193, 0.6358)>
  UV <Vector (0.9243, 0.6293)>
Face 12878
UV Count: 3
  UV <Vector (0.9300, 0.6327)>
  UV <Vector (0.9243, 0.6293)>
  UV <Vector (0.9333, 0.6247)>
Face 12879
UV Count: 3
  UV <Vector (0.9010, 0.4717)>
  UV <Vector (0.9064, 0.4716)>
  UV <Vector (0.9065, 0.4749)>
Face 12880
UV Count: 3
  UV <Vector (0.9364, 0.6302)>
  UV <Vector (0.9333, 0.6247)>
  UV <Vector (0.9408, 0.6272)>
Face 12881
UV Count: 3
  UV <Vector (0.9111, 0.4810)>
  UV <Vector (0.9043, 0.4828)>
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Face 12882
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9414, 0.6181)>
  UV <Vector (0.9435, 0.6250)>
Face 12883
UV Count: 3
  UV <Vector (0.8995, 0.4783)>
  UV <Vector (0.9065, 0.4749)>
  UV <Vector (0.9085, 0.4757)>
Face 12884
UV Count: 3
  UV <Vector (0.9359, 0.6191)>
  UV <Vector (0.9414, 0.6259)>
  UV <Vector (0.9408, 0.6272)>
Face 12885
UV Count: 3
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9323, 0.5852)>
Face 12886
UV Count: 3
  UV <Vector (0.9126, 0.5689)>
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.9159, 0.5562)>
Face 12887
UV Count: 3
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9126, 0.5689)>
  UV <Vector (0.9211, 0.5650)>
Face 12888
UV Count: 3
  UV <Vector (0.8781, 0.4791)>
  UV <Vector (0.8870, 0.4739)>
  UV <Vector (0.8921, 0.4765)>
Face 12889
UV Count: 3
  UV <Vector (0.8921, 0.4765)>
  UV <Vector (0.8995, 0.4783)>
  UV <Vector (0.8916, 0.4869)>
Face 12890
UV Count: 3
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.9043, 0.4828)>
  UV <Vector (0.9062, 0.4894)>
Face 12891
UV Count: 3
  UV <Vector (0.9023, 0.5013)>
  UV <Vector (0.8957, 0.4943)>
  UV <Vector (0.9062, 0.4894)>
Face 12892
UV Count: 3
  UV <Vector (0.9023, 0.5013)>
  UV <Vector (0.9150, 0.5001)>
  UV <Vector (0.9141, 0.5079)>
Face 12893
UV Count: 3
  UV <Vector (0.9141, 0.5079)>
  UV <Vector (0.9166, 0.5151)>
  UV <Vector (0.9039, 0.5196)>
Face 12894
UV Count: 3
  UV <Vector (0.8830, 0.4828)>
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.8761, 0.4932)>
Face 12895
UV Count: 3
  UV <Vector (0.9026, 0.5475)>
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.8964, 0.5620)>
Face 12896
UV Count: 3
  UV <Vector (0.8841, 0.5659)>
  UV <Vector (0.8810, 0.5541)>
  UV <Vector (0.8922, 0.5505)>
Face 12897
UV Count: 3
  UV <Vector (0.7284, 0.6302)>
  UV <Vector (0.7171, 0.6312)>
  UV <Vector (0.7147, 0.6246)>
Face 12898
UV Count: 3
  UV <Vector (0.7305, 0.6488)>
  UV <Vector (0.7189, 0.6475)>
  UV <Vector (0.7187, 0.6394)>
Face 12899
UV Count: 3
  UV <Vector (0.7305, 0.6488)>
  UV <Vector (0.7265, 0.6596)>
  UV <Vector (0.7179, 0.6538)>
Face 12900
UV Count: 3
  UV <Vector (0.7066, 0.6471)>
  UV <Vector (0.7189, 0.6475)>
  UV <Vector (0.7179, 0.6538)>
Face 12901
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
  UV <Vector (0.7265, 0.6596)>
  UV <Vector (0.7305, 0.6488)>
Face 12902
UV Count: 3
  UV <Vector (0.7368, 0.6408)>
  UV <Vector (0.7370, 0.6509)>
  UV <Vector (0.7305, 0.6488)>
Face 12903
UV Count: 3
  UV <Vector (0.7319, 0.6186)>
  UV <Vector (0.7354, 0.6292)>
  UV <Vector (0.7284, 0.6302)>
Face 12904
UV Count: 3
  UV <Vector (0.7501, 0.6171)>
  UV <Vector (0.7525, 0.6290)>
  UV <Vector (0.7425, 0.6291)>
Face 12905
UV Count: 3
  UV <Vector (0.7537, 0.6405)>
  UV <Vector (0.7544, 0.6517)>
  UV <Vector (0.7445, 0.6513)>
Face 12906
UV Count: 3
  UV <Vector (0.7547, 0.6623)>
  UV <Vector (0.7448, 0.6621)>
  UV <Vector (0.7445, 0.6513)>
Face 12907
UV Count: 3
  UV <Vector (0.7623, 0.6155)>
  UV <Vector (0.7643, 0.6279)>
  UV <Vector (0.7525, 0.6290)>
Face 12908
UV Count: 3
  UV <Vector (0.7657, 0.6398)>
  UV <Vector (0.7666, 0.6516)>
  UV <Vector (0.7544, 0.6517)>
Face 12909
UV Count: 3
  UV <Vector (0.7544, 0.6517)>
  UV <Vector (0.7666, 0.6516)>
  UV <Vector (0.7671, 0.6628)>
Face 12910
UV Count: 3
  UV <Vector (0.7754, 0.6156)>
  UV <Vector (0.7772, 0.6277)>
  UV <Vector (0.7643, 0.6279)>
Face 12911
UV Count: 3
  UV <Vector (0.7786, 0.6393)>
  UV <Vector (0.7795, 0.6510)>
  UV <Vector (0.7666, 0.6516)>
Face 12912
UV Count: 3
  UV <Vector (0.7666, 0.6516)>
  UV <Vector (0.7795, 0.6510)>
  UV <Vector (0.7802, 0.6624)>
Face 12913
UV Count: 3
  UV <Vector (0.7772, 0.6277)>
  UV <Vector (0.7754, 0.6156)>
  UV <Vector (0.7908, 0.6169)>
Face 12914
UV Count: 3
  UV <Vector (0.8076, 0.6186)>
  UV <Vector (0.8090, 0.6302)>
  UV <Vector (0.7926, 0.6284)>
Face 12915
UV Count: 3
  UV <Vector (0.8090, 0.6302)>
  UV <Vector (0.8240, 0.6323)>
  UV <Vector (0.8243, 0.6424)>
Face 12916
UV Count: 3
  UV <Vector (0.8097, 0.6507)>
  UV <Vector (0.8241, 0.6518)>
  UV <Vector (0.8240, 0.6617)>
Face 12917
UV Count: 3
  UV <Vector (0.8240, 0.6323)>
  UV <Vector (0.8372, 0.6343)>
  UV <Vector (0.8371, 0.6443)>
Face 12918
UV Count: 3
  UV <Vector (0.8241, 0.6518)>
  UV <Vector (0.8366, 0.6532)>
  UV <Vector (0.8361, 0.6623)>
Face 12919
UV Count: 3
  UV <Vector (0.7943, 0.6502)>
  UV <Vector (0.7795, 0.6510)>
  UV <Vector (0.7786, 0.6393)>
Face 12920
UV Count: 3
  UV <Vector (0.7950, 0.6615)>
  UV <Vector (0.7802, 0.6624)>
  UV <Vector (0.7795, 0.6510)>
Face 12921
UV Count: 3
  UV <Vector (0.8243, 0.6424)>
  UV <Vector (0.8371, 0.6443)>
  UV <Vector (0.8366, 0.6532)>
Face 12922
UV Count: 3
  UV <Vector (0.8095, 0.6407)>
  UV <Vector (0.8243, 0.6424)>
  UV <Vector (0.8241, 0.6518)>
Face 12923
UV Count: 3
  UV <Vector (0.7943, 0.6502)>
  UV <Vector (0.8097, 0.6507)>
  UV <Vector (0.8100, 0.6615)>
Face 12924
UV Count: 3
  UV <Vector (0.7936, 0.6394)>
  UV <Vector (0.8095, 0.6407)>
  UV <Vector (0.8097, 0.6507)>
Face 12925
UV Count: 3
  UV <Vector (0.7926, 0.6284)>
  UV <Vector (0.8090, 0.6302)>
  UV <Vector (0.8095, 0.6407)>
Face 12926
UV Count: 3
  UV <Vector (0.7786, 0.6393)>
  UV <Vector (0.7772, 0.6277)>
  UV <Vector (0.7926, 0.6284)>
Face 12927
UV Count: 3
  UV <Vector (0.7657, 0.6398)>
  UV <Vector (0.7643, 0.6279)>
  UV <Vector (0.7772, 0.6277)>
Face 12928
UV Count: 3
  UV <Vector (0.7537, 0.6405)>
  UV <Vector (0.7525, 0.6290)>
  UV <Vector (0.7643, 0.6279)>
Face 12929
UV Count: 3
  UV <Vector (0.7436, 0.6409)>
  UV <Vector (0.7425, 0.6291)>
  UV <Vector (0.7525, 0.6290)>
Face 12930
UV Count: 3
  UV <Vector (0.7308, 0.6397)>
  UV <Vector (0.7284, 0.6302)>
  UV <Vector (0.7354, 0.6292)>
Face 12931
UV Count: 3
  UV <Vector (0.7187, 0.6394)>
  UV <Vector (0.7171, 0.6312)>
  UV <Vector (0.7284, 0.6302)>
Face 12932
UV Count: 3
  UV <Vector (0.6586, 0.6326)>
  UV <Vector (0.6432, 0.6347)>
  UV <Vector (0.6429, 0.6257)>
Face 12933
UV Count: 3
  UV <Vector (0.6917, 0.6392)>
  UV <Vector (0.6910, 0.6311)>
  UV <Vector (0.7050, 0.6310)>
Face 12934
UV Count: 3
  UV <Vector (0.7048, 0.6230)>
  UV <Vector (0.7050, 0.6310)>
  UV <Vector (0.6910, 0.6311)>
Face 12935
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.7066, 0.6471)>
  UV <Vector (0.7081, 0.6549)>
Face 12936
UV Count: 3
  UV <Vector (0.7050, 0.6310)>
  UV <Vector (0.7048, 0.6230)>
  UV <Vector (0.7147, 0.6246)>
Face 12937
UV Count: 3
  UV <Vector (0.7189, 0.6475)>
  UV <Vector (0.7066, 0.6471)>
  UV <Vector (0.7057, 0.6392)>
Face 12938
UV Count: 3
  UV <Vector (0.7171, 0.6312)>
  UV <Vector (0.7187, 0.6394)>
  UV <Vector (0.7057, 0.6392)>
Face 12939
UV Count: 3
  UV <Vector (0.7066, 0.6471)>
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.6917, 0.6392)>
Face 12940
UV Count: 3
  UV <Vector (0.6431, 0.6428)>
  UV <Vector (0.6432, 0.6347)>
  UV <Vector (0.6586, 0.6326)>
Face 12941
UV Count: 3
  UV <Vector (0.6590, 0.6409)>
  UV <Vector (0.6593, 0.6493)>
  UV <Vector (0.6429, 0.6510)>
Face 12942
UV Count: 3
  UV <Vector (0.6608, 0.5388)>
  UV <Vector (0.6439, 0.5376)>
  UV <Vector (0.6429, 0.5242)>
Face 12943
UV Count: 3
  UV <Vector (0.6294, 0.5121)>
  UV <Vector (0.6425, 0.5138)>
  UV <Vector (0.6429, 0.5242)>
Face 12944
UV Count: 3
  UV <Vector (0.6590, 0.6409)>
  UV <Vector (0.6586, 0.6326)>
  UV <Vector (0.6751, 0.6315)>
Face 12945
UV Count: 3
  UV <Vector (0.6598, 0.6578)>
  UV <Vector (0.6593, 0.6493)>
  UV <Vector (0.6765, 0.6482)>
Face 12946
UV Count: 3
  UV <Vector (0.6607, 0.6669)>
  UV <Vector (0.6598, 0.6578)>
  UV <Vector (0.6775, 0.6567)>
Face 12947
UV Count: 3
  UV <Vector (0.6607, 0.6669)>
  UV <Vector (0.6791, 0.6662)>
  UV <Vector (0.6807, 0.6765)>
Face 12948
UV Count: 3
  UV <Vector (0.6821, 0.6880)>
  UV <Vector (0.6632, 0.6875)>
  UV <Vector (0.6619, 0.6767)>
Face 12949
UV Count: 3
  UV <Vector (0.6790, 0.5267)>
  UV <Vector (0.6607, 0.5259)>
  UV <Vector (0.6604, 0.5137)>
Face 12950
UV Count: 3
  UV <Vector (0.6778, 0.5386)>
  UV <Vector (0.6608, 0.5388)>
  UV <Vector (0.6607, 0.5259)>
Face 12951
UV Count: 3
  UV <Vector (0.6753, 0.5780)>
  UV <Vector (0.6593, 0.5797)>
  UV <Vector (0.6602, 0.5658)>
Face 12952
UV Count: 3
  UV <Vector (0.6576, 0.6145)>
  UV <Vector (0.6576, 0.6040)>
  UV <Vector (0.6743, 0.6029)>
Face 12953
UV Count: 3
  UV <Vector (0.6743, 0.6029)>
  UV <Vector (0.6576, 0.6040)>
  UV <Vector (0.6582, 0.5924)>
Face 12954
UV Count: 3
  UV <Vector (0.6746, 0.5911)>
  UV <Vector (0.6582, 0.5924)>
  UV <Vector (0.6593, 0.5797)>
Face 12955
UV Count: 3
  UV <Vector (0.6761, 0.5643)>
  UV <Vector (0.6602, 0.5658)>
  UV <Vector (0.6607, 0.5518)>
Face 12956
UV Count: 3
  UV <Vector (0.6758, 0.6399)>
  UV <Vector (0.6765, 0.6482)>
  UV <Vector (0.6593, 0.6493)>
Face 12957
UV Count: 3
  UV <Vector (0.6746, 0.6229)>
  UV <Vector (0.6751, 0.6315)>
  UV <Vector (0.6586, 0.6326)>
Face 12958
UV Count: 3
  UV <Vector (0.9112, 0.5362)>
  UV <Vector (0.9125, 0.5460)>
  UV <Vector (0.9026, 0.5475)>
Face 12959
UV Count: 3
  UV <Vector (0.9039, 0.5196)>
  UV <Vector (0.9161, 0.5223)>
  UV <Vector (0.9122, 0.5286)>
Face 12960
UV Count: 3
  UV <Vector (0.9001, 0.5281)>
  UV <Vector (0.9122, 0.5286)>
  UV <Vector (0.9112, 0.5362)>
Face 12961
UV Count: 3
  UV <Vector (0.8922, 0.5505)>
  UV <Vector (0.8892, 0.5394)>
  UV <Vector (0.8997, 0.5368)>
Face 12962
UV Count: 3
  UV <Vector (0.8922, 0.5505)>
  UV <Vector (0.8810, 0.5541)>
  UV <Vector (0.8783, 0.5422)>
Face 12963
UV Count: 3
  UV <Vector (0.8916, 0.4869)>
  UV <Vector (0.8957, 0.4943)>
  UV <Vector (0.8817, 0.4995)>
Face 12964
UV Count: 3
  UV <Vector (0.8864, 0.5062)>
  UV <Vector (0.9023, 0.5013)>
  UV <Vector (0.9025, 0.5109)>
Face 12965
UV Count: 3
  UV <Vector (0.8957, 0.4943)>
  UV <Vector (0.9023, 0.5013)>
  UV <Vector (0.8864, 0.5062)>
Face 12966
UV Count: 3
  UV <Vector (0.8884, 0.5296)>
  UV <Vector (0.9001, 0.5281)>
  UV <Vector (0.8997, 0.5368)>
Face 12967
UV Count: 3
  UV <Vector (0.8888, 0.5137)>
  UV <Vector (0.9025, 0.5109)>
  UV <Vector (0.9039, 0.5196)>
Face 12968
UV Count: 3
  UV <Vector (0.9001, 0.5281)>
  UV <Vector (0.8884, 0.5296)>
  UV <Vector (0.8891, 0.5213)>
Face 12969
UV Count: 3
  UV <Vector (0.8672, 0.6612)>
  UV <Vector (0.8653, 0.6751)>
  UV <Vector (0.8566, 0.6688)>
Face 12970
UV Count: 3
  UV <Vector (0.8653, 0.6751)>
  UV <Vector (0.8672, 0.6612)>
  UV <Vector (0.8750, 0.6647)>
Face 12971
UV Count: 3
  UV <Vector (0.8701, 0.4878)>
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8548, 0.4886)>
Face 12972
UV Count: 3
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8428, 0.5000)>
  UV <Vector (0.8448, 0.4927)>
Face 12973
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8403, 0.5135)>
  UV <Vector (0.8328, 0.5048)>
Face 12974
UV Count: 3
  UV <Vector (0.8610, 0.5258)>
  UV <Vector (0.8652, 0.5426)>
  UV <Vector (0.8531, 0.5416)>
Face 12975
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8610, 0.5258)>
  UV <Vector (0.8466, 0.5261)>
Face 12976
UV Count: 3
  UV <Vector (0.8652, 0.5426)>
  UV <Vector (0.8610, 0.5258)>
  UV <Vector (0.8766, 0.5306)>
Face 12977
UV Count: 3
  UV <Vector (0.8892, 0.5394)>
  UV <Vector (0.8783, 0.5422)>
  UV <Vector (0.8766, 0.5306)>
Face 12978
UV Count: 3
  UV <Vector (0.6178, 0.6636)>
  UV <Vector (0.6176, 0.6564)>
  UV <Vector (0.6286, 0.6540)>
Face 12979
UV Count: 3
  UV <Vector (0.6176, 0.6564)>
  UV <Vector (0.6178, 0.6479)>
  UV <Vector (0.6290, 0.6454)>
Face 12980
UV Count: 3
  UV <Vector (0.6178, 0.6479)>
  UV <Vector (0.6184, 0.6388)>
  UV <Vector (0.6290, 0.6368)>
Face 12981
UV Count: 3
  UV <Vector (0.6184, 0.6388)>
  UV <Vector (0.6188, 0.6289)>
  UV <Vector (0.6292, 0.6275)>
Face 12982
UV Count: 3
  UV <Vector (0.6292, 0.6167)>
  UV <Vector (0.6292, 0.6275)>
  UV <Vector (0.6188, 0.6289)>
Face 12983
UV Count: 3
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6292, 0.6167)>
  UV <Vector (0.6189, 0.6167)>
Face 12984
UV Count: 3
  UV <Vector (0.6290, 0.5931)>
  UV <Vector (0.6289, 0.6058)>
  UV <Vector (0.6187, 0.6044)>
Face 12985
UV Count: 3
  UV <Vector (0.6300, 0.5794)>
  UV <Vector (0.6290, 0.5931)>
  UV <Vector (0.6195, 0.5911)>
Face 12986
UV Count: 3
  UV <Vector (0.6314, 0.5633)>
  UV <Vector (0.6300, 0.5794)>
  UV <Vector (0.6206, 0.5768)>
Face 12987
UV Count: 3
  UV <Vector (0.6448, 0.5504)>
  UV <Vector (0.6312, 0.5469)>
  UV <Vector (0.6301, 0.5326)>
Face 12988
UV Count: 3
  UV <Vector (0.6439, 0.5376)>
  UV <Vector (0.6301, 0.5326)>
  UV <Vector (0.6291, 0.5203)>
Face 12989
UV Count: 3
  UV <Vector (0.9188, 0.5300)>
  UV <Vector (0.9283, 0.5318)>
  UV <Vector (0.9280, 0.5363)>
Face 12990
UV Count: 3
  UV <Vector (0.9176, 0.5360)>
  UV <Vector (0.9280, 0.5363)>
  UV <Vector (0.9288, 0.5419)>
Face 12991
UV Count: 3
  UV <Vector (0.9214, 0.5532)>
  UV <Vector (0.9183, 0.5442)>
  UV <Vector (0.9288, 0.5419)>
Face 12992
UV Count: 3
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9214, 0.5532)>
  UV <Vector (0.9306, 0.5483)>
Face 12993
UV Count: 3
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9263, 0.5606)>
  UV <Vector (0.9334, 0.5543)>
Face 12994
UV Count: 3
  UV <Vector (0.9343, 0.5658)>
  UV <Vector (0.9308, 0.5643)>
  UV <Vector (0.9361, 0.5582)>
Face 12995
UV Count: 3
  UV <Vector (0.9291, 0.5278)>
  UV <Vector (0.9211, 0.5257)>
  UV <Vector (0.9241, 0.5230)>
Face 12996
UV Count: 3
  UV <Vector (0.9283, 0.5318)>
  UV <Vector (0.9188, 0.5300)>
  UV <Vector (0.9211, 0.5257)>
Face 12997
UV Count: 3
  UV <Vector (0.8466, 0.6454)>
  UV <Vector (0.8371, 0.6443)>
  UV <Vector (0.8372, 0.6343)>
Face 12998
UV Count: 3
  UV <Vector (0.8457, 0.6548)>
  UV <Vector (0.8366, 0.6532)>
  UV <Vector (0.8371, 0.6443)>
Face 12999
UV Count: 3
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8361, 0.6623)>
  UV <Vector (0.8366, 0.6532)>
Face 13000
UV Count: 3
  UV <Vector (0.8361, 0.6623)>
  UV <Vector (0.8451, 0.6642)>
  UV <Vector (0.8451, 0.6743)>
Face 13001
UV Count: 3
  UV <Vector (0.8442, 0.6851)>
  UV <Vector (0.8365, 0.6840)>
  UV <Vector (0.8361, 0.6725)>
Face 13002
UV Count: 3
  UV <Vector (0.8287, 0.5374)>
  UV <Vector (0.8199, 0.5368)>
  UV <Vector (0.8169, 0.5217)>
Face 13003
UV Count: 3
  UV <Vector (0.8335, 0.5525)>
  UV <Vector (0.8231, 0.5522)>
  UV <Vector (0.8199, 0.5368)>
Face 13004
UV Count: 3
  UV <Vector (0.8270, 0.5693)>
  UV <Vector (0.8231, 0.5522)>
  UV <Vector (0.8335, 0.5525)>
Face 13005
UV Count: 3
  UV <Vector (0.8314, 0.5879)>
  UV <Vector (0.8270, 0.5693)>
  UV <Vector (0.8385, 0.5692)>
Face 13006
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8314, 0.5879)>
  UV <Vector (0.8431, 0.5879)>
Face 13007
UV Count: 3
  UV <Vector (0.8346, 0.6066)>
  UV <Vector (0.8460, 0.6065)>
  UV <Vector (0.8471, 0.6223)>
Face 13008
UV Count: 3
  UV <Vector (0.8473, 0.6348)>
  UV <Vector (0.8372, 0.6343)>
  UV <Vector (0.8364, 0.6222)>
Face 13009
UV Count: 3
  UV <Vector (0.8690, 0.5051)>
  UV <Vector (0.8630, 0.5004)>
  UV <Vector (0.8761, 0.4932)>
Face 13010
UV Count: 3
  UV <Vector (0.8630, 0.5004)>
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8701, 0.4878)>
Face 13011
UV Count: 3
  UV <Vector (0.8764, 0.5150)>
  UV <Vector (0.8888, 0.5137)>
  UV <Vector (0.8891, 0.5213)>
Face 13012
UV Count: 3
  UV <Vector (0.8769, 0.5216)>
  UV <Vector (0.8891, 0.5213)>
  UV <Vector (0.8884, 0.5296)>
Face 13013
UV Count: 3
  UV <Vector (0.8737, 0.5096)>
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Face 13014
UV Count: 3
  UV <Vector (0.8764, 0.5150)>
  UV <Vector (0.8737, 0.5096)>
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Face 13015
UV Count: 3
  UV <Vector (0.8577, 0.4946)>
  UV <Vector (0.8630, 0.5004)>
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Face 13016
UV Count: 3
  UV <Vector (0.8530, 0.5098)>
  UV <Vector (0.8628, 0.5111)>
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Face 13017
UV Count: 3
  UV <Vector (0.8628, 0.5111)>
  UV <Vector (0.8530, 0.5098)>
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Face 13018
UV Count: 3
  UV <Vector (0.8766, 0.5306)>
  UV <Vector (0.8610, 0.5258)>
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Face 13019
UV Count: 3
  UV <Vector (0.8665, 0.5179)>
  UV <Vector (0.8628, 0.5111)>
  UV <Vector (0.8674, 0.5118)>
Face 13020
UV Count: 3
  UV <Vector (0.8691, 0.5146)>
  UV <Vector (0.8674, 0.5118)>
  UV <Vector (0.8737, 0.5096)>
Face 13021
UV Count: 3
  UV <Vector (0.8674, 0.5118)>
  UV <Vector (0.8628, 0.5111)>
  UV <Vector (0.8690, 0.5051)>
Face 13022
UV Count: 3
  UV <Vector (0.8691, 0.5146)>
  UV <Vector (0.8764, 0.5150)>
  UV <Vector (0.8769, 0.5216)>
Face 13023
UV Count: 3
  UV <Vector (0.9074, 0.5589)>
  UV <Vector (0.9126, 0.5689)>
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Face 13024
UV Count: 3
  UV <Vector (0.9126, 0.5689)>
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9055, 0.5807)>
Face 13025
UV Count: 3
  UV <Vector (0.9199, 0.5768)>
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9100, 0.5888)>
Face 13026
UV Count: 3
  UV <Vector (0.9226, 0.5867)>
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9134, 0.5964)>
Face 13027
UV Count: 3
  UV <Vector (0.9279, 0.5962)>
  UV <Vector (0.9258, 0.6064)>
  UV <Vector (0.9138, 0.6043)>
Face 13028
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9258, 0.6064)>
  UV <Vector (0.9247, 0.6169)>
Face 13029
UV Count: 3
  UV <Vector (0.9120, 0.6124)>
  UV <Vector (0.9247, 0.6169)>
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Face 13030
UV Count: 3
  UV <Vector (0.8964, 0.5620)>
  UV <Vector (0.9008, 0.5721)>
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Face 13031
UV Count: 3
  UV <Vector (0.9071, 0.6206)>
  UV <Vector (0.9169, 0.6255)>
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Face 13032
UV Count: 3
  UV <Vector (0.8985, 0.5941)>
  UV <Vector (0.8931, 0.5853)>
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Face 13033
UV Count: 3
  UV <Vector (0.8931, 0.5853)>
  UV <Vector (0.8878, 0.5767)>
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Face 13034
UV Count: 3
  UV <Vector (0.9004, 0.6287)>
  UV <Vector (0.9093, 0.6354)>
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Face 13035
UV Count: 3
  UV <Vector (0.9004, 0.6287)>
  UV <Vector (0.8914, 0.6229)>
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Face 13036
UV Count: 3
  UV <Vector (0.8872, 0.6417)>
  UV <Vector (0.8819, 0.6368)>
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Face 13037
UV Count: 3
  UV <Vector (0.8914, 0.6229)>
  UV <Vector (0.9004, 0.6287)>
  UV <Vector (0.8933, 0.6358)>
Face 13038
UV Count: 3
  UV <Vector (0.8742, 0.6051)>
  UV <Vector (0.8755, 0.5860)>
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Face 13039
UV Count: 3
  UV <Vector (0.8843, 0.5928)>
  UV <Vector (0.8755, 0.5860)>
  UV <Vector (0.8878, 0.5767)>
Face 13040
UV Count: 3
  UV <Vector (0.8841, 0.6160)>
  UV <Vector (0.8757, 0.6232)>
  UV <Vector (0.8742, 0.6051)>
Face 13041
UV Count: 3
  UV <Vector (0.8853, 0.6305)>
  UV <Vector (0.8757, 0.6232)>
  UV <Vector (0.8841, 0.6160)>
Face 13042
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.8978, 0.6138)>
  UV <Vector (0.8897, 0.6115)>
Face 13043
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.8893, 0.6041)>
  UV <Vector (0.8899, 0.5966)>
Face 13044
UV Count: 3
  UV <Vector (0.8818, 0.6046)>
  UV <Vector (0.8843, 0.5928)>
  UV <Vector (0.8899, 0.5966)>
Face 13045
UV Count: 3
  UV <Vector (0.8818, 0.6046)>
  UV <Vector (0.8893, 0.6041)>
  UV <Vector (0.8897, 0.6115)>
Face 13046
UV Count: 3
  UV <Vector (0.8899, 0.5966)>
  UV <Vector (0.8843, 0.5928)>
  UV <Vector (0.8931, 0.5853)>
Face 13047
UV Count: 3
  UV <Vector (0.8897, 0.6115)>
  UV <Vector (0.8978, 0.6138)>
  UV <Vector (0.8914, 0.6229)>
Face 13048
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.8985, 0.5941)>
  UV <Vector (0.9054, 0.5979)>
Face 13049
UV Count: 3
  UV <Vector (0.8971, 0.6037)>
  UV <Vector (0.9048, 0.6037)>
  UV <Vector (0.9047, 0.6097)>
Face 13050
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9120, 0.6124)>
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Face 13051
UV Count: 3
  UV <Vector (0.9138, 0.6043)>
  UV <Vector (0.9048, 0.6037)>
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Face 13052
UV Count: 3
  UV <Vector (0.9054, 0.5979)>
  UV <Vector (0.8985, 0.5941)>
  UV <Vector (0.9100, 0.5888)>
Face 13053
UV Count: 3
  UV <Vector (0.9047, 0.6097)>
  UV <Vector (0.9120, 0.6124)>
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Face 13054
UV Count: 3
  UV <Vector (0.6593, 0.6493)>
  UV <Vector (0.6598, 0.6578)>
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Face 13055
UV Count: 3
  UV <Vector (0.6290, 0.6368)>
  UV <Vector (0.6292, 0.6275)>
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Face 13056
UV Count: 3
  UV <Vector (0.6290, 0.6454)>
  UV <Vector (0.6290, 0.6368)>
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Face 13057
UV Count: 3
  UV <Vector (0.6286, 0.6540)>
  UV <Vector (0.6290, 0.6454)>
  UV <Vector (0.6431, 0.6428)>
Face 13058
UV Count: 3
  UV <Vector (0.6429, 0.6510)>
  UV <Vector (0.6431, 0.6593)>
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Face 13059
UV Count: 3
  UV <Vector (0.6452, 0.6862)>
  UV <Vector (0.6306, 0.6866)>
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Face 13060
UV Count: 3
  UV <Vector (0.6292, 0.6275)>
  UV <Vector (0.6292, 0.6167)>
  UV <Vector (0.6424, 0.6159)>
Face 13061
UV Count: 3
  UV <Vector (0.6761, 0.5643)>
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.6912, 0.5776)>
Face 13062
UV Count: 3
  UV <Vector (0.6753, 0.5780)>
  UV <Vector (0.6912, 0.5776)>
  UV <Vector (0.6909, 0.5907)>
Face 13063
UV Count: 3
  UV <Vector (0.6746, 0.5911)>
  UV <Vector (0.6909, 0.5907)>
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Face 13064
UV Count: 3
  UV <Vector (0.6743, 0.6029)>
  UV <Vector (0.6909, 0.6025)>
  UV <Vector (0.6908, 0.6130)>
Face 13065
UV Count: 3
  UV <Vector (0.6744, 0.6135)>
  UV <Vector (0.6908, 0.6130)>
  UV <Vector (0.6908, 0.6225)>
Face 13066
UV Count: 3
  UV <Vector (0.6908, 0.6225)>
  UV <Vector (0.6910, 0.6311)>
  UV <Vector (0.6751, 0.6315)>
Face 13067
UV Count: 3
  UV <Vector (0.6758, 0.6399)>
  UV <Vector (0.6751, 0.6315)>
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Face 13068
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.6765, 0.6482)>
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Face 13069
UV Count: 3
  UV <Vector (0.6927, 0.6474)>
  UV <Vector (0.6942, 0.6559)>
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Face 13070
UV Count: 3
  UV <Vector (0.6791, 0.6662)>
  UV <Vector (0.6775, 0.6567)>
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Face 13071
UV Count: 3
  UV <Vector (0.6986, 0.6756)>
  UV <Vector (0.6807, 0.6765)>
  UV <Vector (0.6791, 0.6662)>
Face 13072
UV Count: 3
  UV <Vector (0.7000, 0.6872)>
  UV <Vector (0.6821, 0.6880)>
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Face 13073
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.6790, 0.5267)>
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Face 13074
UV Count: 3
  UV <Vector (0.6966, 0.5275)>
  UV <Vector (0.6944, 0.5387)>
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Face 13075
UV Count: 3
  UV <Vector (0.6770, 0.5510)>
  UV <Vector (0.6778, 0.5386)>
  UV <Vector (0.6944, 0.5387)>
Face 13076
UV Count: 3
  UV <Vector (0.6920, 0.5637)>
  UV <Vector (0.6761, 0.5643)>
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Face 13077
UV Count: 3
  UV <Vector (0.6632, 0.6875)>
  UV <Vector (0.6452, 0.6862)>
  UV <Vector (0.6442, 0.6767)>
Face 13078
UV Count: 3
  UV <Vector (0.6602, 0.5658)>
  UV <Vector (0.6450, 0.5657)>
  UV <Vector (0.6448, 0.5504)>
Face 13079
UV Count: 3
  UV <Vector (0.6593, 0.5797)>
  UV <Vector (0.6436, 0.5806)>
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Face 13080
UV Count: 3
  UV <Vector (0.6582, 0.5924)>
  UV <Vector (0.6425, 0.5934)>
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Face 13081
UV Count: 3
  UV <Vector (0.6576, 0.6040)>
  UV <Vector (0.6422, 0.6051)>
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Face 13082
UV Count: 3
  UV <Vector (0.6424, 0.6159)>
  UV <Vector (0.6422, 0.6051)>
  UV <Vector (0.6576, 0.6040)>
Face 13083
UV Count: 3
  UV <Vector (0.6746, 0.6229)>
  UV <Vector (0.6580, 0.6239)>
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Face 13084
UV Count: 3
  UV <Vector (0.6424, 0.6159)>
  UV <Vector (0.6576, 0.6145)>
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Face 13085
UV Count: 3
  UV <Vector (0.6770, 0.5510)>
  UV <Vector (0.6607, 0.5518)>
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Face 13086
UV Count: 3
  UV <Vector (0.6439, 0.5376)>
  UV <Vector (0.6608, 0.5388)>
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Face 13087
UV Count: 3
  UV <Vector (0.6450, 0.5657)>
  UV <Vector (0.6314, 0.5633)>
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Face 13088
UV Count: 3
  UV <Vector (0.6442, 0.6767)>
  UV <Vector (0.6435, 0.6679)>
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Face 13089
UV Count: 3
  UV <Vector (0.6435, 0.6679)>
  UV <Vector (0.6431, 0.6593)>
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Face 13090
UV Count: 3
  UV <Vector (0.6435, 0.6679)>
  UV <Vector (0.6442, 0.6767)>
  UV <Vector (0.6284, 0.6776)>
Face 13091
UV Count: 3
  UV <Vector (0.6279, 0.6699)>
  UV <Vector (0.6282, 0.6622)>
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Face 13092
UV Count: 3
  UV <Vector (0.6312, 0.5469)>
  UV <Vector (0.6213, 0.5424)>
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Face 13093
UV Count: 3
  UV <Vector (0.6213, 0.5183)>
  UV <Vector (0.6291, 0.5203)>
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Face 13094
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
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Face 13095
UV Count: 3
  UV <Vector (0.6213, 0.5424)>
  UV <Vector (0.6312, 0.5469)>
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Face 13096
UV Count: 3
  UV <Vector (0.6183, 0.6708)>
  UV <Vector (0.6178, 0.6636)>
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Face 13097
UV Count: 3
  UV <Vector (0.6221, 0.5112)>
  UV <Vector (0.6294, 0.5121)>
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Face 13098
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
  UV <Vector (0.6183, 0.6708)>
  UV <Vector (0.6279, 0.6699)>
Face 13099
UV Count: 3
  UV <Vector (0.6137, 0.5388)>
  UV <Vector (0.6213, 0.5424)>
  UV <Vector (0.6216, 0.5596)>
Face 13100
UV Count: 3
  UV <Vector (0.6138, 0.5745)>
  UV <Vector (0.6139, 0.5566)>
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Face 13101
UV Count: 3
  UV <Vector (0.6126, 0.5891)>
  UV <Vector (0.6138, 0.5745)>
  UV <Vector (0.6206, 0.5768)>
Face 13102
UV Count: 3
  UV <Vector (0.6108, 0.6029)>
  UV <Vector (0.6126, 0.5891)>
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Face 13103
UV Count: 3
  UV <Vector (0.6113, 0.6160)>
  UV <Vector (0.6108, 0.6029)>
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Face 13104
UV Count: 3
  UV <Vector (0.6117, 0.6289)>
  UV <Vector (0.6113, 0.6160)>
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Face 13105
UV Count: 3
  UV <Vector (0.6120, 0.6396)>
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Face 13106
UV Count: 3
  UV <Vector (0.6114, 0.6496)>
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Face 13107
UV Count: 3
  UV <Vector (0.6100, 0.6585)>
  UV <Vector (0.6114, 0.6496)>
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Face 13108
UV Count: 3
  UV <Vector (0.6100, 0.6649)>
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Face 13109
UV Count: 3
  UV <Vector (0.6106, 0.6714)>
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Face 13110
UV Count: 3
  UV <Vector (0.6103, 0.6798)>
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Face 13111
UV Count: 3
  UV <Vector (0.6195, 0.6789)>
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Face 13112
UV Count: 3
  UV <Vector (0.6149, 0.5088)>
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Face 13113
UV Count: 3
  UV <Vector (0.6144, 0.5157)>
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Face 13114
UV Count: 3
  UV <Vector (0.6213, 0.5424)>
  UV <Vector (0.6137, 0.5388)>
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Face 13115
UV Count: 3
  UV <Vector (0.7354, 0.5909)>
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Face 13116
UV Count: 3
  UV <Vector (0.7319, 0.6186)>
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Face 13117
UV Count: 3
  UV <Vector (0.7354, 0.6292)>
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Face 13118
UV Count: 3
  UV <Vector (0.7354, 0.6292)>
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Face 13119
UV Count: 3
  UV <Vector (0.7445, 0.6513)>
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Face 13120
UV Count: 3
  UV <Vector (0.7448, 0.6621)>
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Face 13121
UV Count: 3
  UV <Vector (0.7370, 0.6621)>
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Face 13122
UV Count: 3
  UV <Vector (0.7455, 0.6873)>
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Face 13123
UV Count: 3
  UV <Vector (0.7402, 0.5346)>
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Face 13124
UV Count: 3
  UV <Vector (0.7302, 0.5445)>
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Face 13125
UV Count: 3
  UV <Vector (0.7279, 0.5544)>
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Face 13126
UV Count: 3
  UV <Vector (0.7341, 0.5562)>
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Face 13127
UV Count: 3
  UV <Vector (0.7263, 0.5657)>
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Face 13128
UV Count: 3
  UV <Vector (0.7354, 0.5909)>
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Face 13129
UV Count: 3
  UV <Vector (0.8502, 0.5561)>
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Face 13130
UV Count: 3
  UV <Vector (0.8547, 0.5721)>
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Face 13131
UV Count: 3
  UV <Vector (0.8580, 0.5889)>
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Face 13132
UV Count: 3
  UV <Vector (0.8599, 0.6206)>
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Face 13133
UV Count: 3
  UV <Vector (0.8590, 0.6345)>
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Face 13134
UV Count: 3
  UV <Vector (0.8539, 0.6343)>
  UV <Vector (0.8590, 0.6345)>
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Face 13135
UV Count: 3
  UV <Vector (0.8527, 0.6456)>
  UV <Vector (0.8576, 0.6462)>
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Face 13136
UV Count: 3
  UV <Vector (0.8533, 0.6661)>
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Face 13137
UV Count: 3
  UV <Vector (0.8324, 0.5148)>
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Face 13138
UV Count: 3
  UV <Vector (0.8238, 0.5148)>
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Face 13139
UV Count: 3
  UV <Vector (0.8367, 0.5384)>
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Face 13140
UV Count: 3
  UV <Vector (0.8429, 0.5544)>
  UV <Vector (0.8367, 0.5384)>
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Face 13141
UV Count: 3
  UV <Vector (0.9032, 0.6805)>
  UV <Vector (0.9013, 0.6840)>
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Face 13142
UV Count: 3
  UV <Vector (0.9060, 0.6764)>
  UV <Vector (0.9032, 0.6805)>
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Face 13143
UV Count: 3
  UV <Vector (0.9067, 0.6705)>
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Face 13144
UV Count: 3
  UV <Vector (0.9087, 0.6668)>
  UV <Vector (0.9109, 0.6683)>
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Face 13145
UV Count: 3
  UV <Vector (0.9117, 0.6630)>
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Face 13146
UV Count: 3
  UV <Vector (0.8487, 0.4628)>
  UV <Vector (0.8505, 0.4650)>
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Face 13147
UV Count: 3
  UV <Vector (0.8408, 0.4700)>
  UV <Vector (0.8392, 0.4679)>
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Face 13148
UV Count: 3
  UV <Vector (0.8392, 0.4679)>
  UV <Vector (0.8408, 0.4700)>
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Face 13149
UV Count: 3
  UV <Vector (0.8593, 0.4800)>
  UV <Vector (0.8565, 0.4785)>
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Face 13150
UV Count: 3
  UV <Vector (0.8956, 0.6534)>
  UV <Vector (0.8939, 0.6488)>
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Face 13151
UV Count: 3
  UV <Vector (0.8904, 0.6571)>
  UV <Vector (0.8870, 0.6540)>
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Face 13152
UV Count: 3
  UV <Vector (0.8904, 0.6571)>
  UV <Vector (0.8871, 0.6629)>
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Face 13153
UV Count: 3
  UV <Vector (0.8871, 0.6629)>
  UV <Vector (0.8855, 0.6698)>
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Face 13154
UV Count: 3
  UV <Vector (0.8855, 0.6698)>
  UV <Vector (0.8851, 0.6768)>
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Face 13155
UV Count: 3
  UV <Vector (0.8524, 0.4841)>
  UV <Vector (0.8457, 0.4878)>
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Face 13156
UV Count: 3
  UV <Vector (0.8524, 0.4841)>
  UV <Vector (0.8508, 0.4818)>
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Face 13157
UV Count: 3
  UV <Vector (0.9609, 0.6642)>
  UV <Vector (0.9614, 0.6649)>
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Face 13158
UV Count: 3
  UV <Vector (0.9596, 0.6676)>
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Face 13159
UV Count: 3
  UV <Vector (0.9676, 0.6654)>
  UV <Vector (0.9668, 0.6657)>
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Face 13160
UV Count: 3
  UV <Vector (0.9642, 0.6633)>
  UV <Vector (0.9614, 0.6649)>
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Face 13161
UV Count: 3
  UV <Vector (0.9619, 0.6699)>
  UV <Vector (0.9643, 0.6706)>
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Face 13162
UV Count: 3
  UV <Vector (0.9643, 0.6706)>
  UV <Vector (0.9659, 0.6694)>
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Face 13163
UV Count: 3
  UV <Vector (0.9681, 0.6682)>
  UV <Vector (0.9673, 0.6681)>
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Face 13164
UV Count: 3
  UV <Vector (0.9665, 0.6700)>
  UV <Vector (0.9659, 0.6694)>
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Face 13165
UV Count: 3
  UV <Vector (0.9823, 0.6258)>
  UV <Vector (0.9834, 0.6262)>
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Face 13166
UV Count: 3
  UV <Vector (0.9829, 0.6298)>
  UV <Vector (0.9854, 0.6311)>
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Face 13167
UV Count: 3
  UV <Vector (0.9882, 0.6238)>
  UV <Vector (0.9877, 0.6245)>
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Face 13168
UV Count: 3
  UV <Vector (0.9852, 0.6235)>
  UV <Vector (0.9834, 0.6262)>
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Face 13169
UV Count: 3
  UV <Vector (0.9854, 0.6311)>
  UV <Vector (0.9881, 0.6307)>
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Face 13170
UV Count: 3
  UV <Vector (0.9881, 0.6307)>
  UV <Vector (0.9891, 0.6286)>
  UV <Vector (0.9901, 0.6290)>
Face 13171
UV Count: 3
  UV <Vector (0.9897, 0.6263)>
  UV <Vector (0.9877, 0.6245)>
  UV <Vector (0.9882, 0.6238)>
Face 13172
UV Count: 3
  UV <Vector (0.9901, 0.6290)>
  UV <Vector (0.9891, 0.6286)>
  UV <Vector (0.9897, 0.6263)>
Face 13173
UV Count: 3
  UV <Vector (0.9787, 0.5729)>
  UV <Vector (0.9798, 0.5725)>
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Face 13174
UV Count: 3
  UV <Vector (0.9815, 0.5752)>
  UV <Vector (0.9845, 0.5748)>
  UV <Vector (0.9851, 0.5755)>
Face 13175
UV Count: 3
  UV <Vector (0.9826, 0.5672)>
  UV <Vector (0.9826, 0.5681)>
  UV <Vector (0.9796, 0.5694)>
Face 13176
UV Count: 3
  UV <Vector (0.9796, 0.5694)>
  UV <Vector (0.9798, 0.5725)>
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Face 13177
UV Count: 3
  UV <Vector (0.9851, 0.5755)>
  UV <Vector (0.9845, 0.5748)>
  UV <Vector (0.9868, 0.5732)>
Face 13178
UV Count: 3
  UV <Vector (0.9868, 0.5732)>
  UV <Vector (0.9865, 0.5708)>
  UV <Vector (0.9874, 0.5705)>
Face 13179
UV Count: 3
  UV <Vector (0.9856, 0.5686)>
  UV <Vector (0.9826, 0.5681)>
  UV <Vector (0.9826, 0.5672)>
Face 13180
UV Count: 3
  UV <Vector (0.9874, 0.5705)>
  UV <Vector (0.9865, 0.5708)>
  UV <Vector (0.9856, 0.5686)>
Face 13181
UV Count: 3
  UV <Vector (0.9618, 0.5409)>
  UV <Vector (0.9636, 0.5434)>
  UV <Vector (0.9632, 0.5441)>
Face 13182
UV Count: 3
  UV <Vector (0.9636, 0.5434)>
  UV <Vector (0.9667, 0.5420)>
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Face 13183
UV Count: 3
  UV <Vector (0.9639, 0.5363)>
  UV <Vector (0.9640, 0.5369)>
  UV <Vector (0.9614, 0.5382)>
Face 13184
UV Count: 3
  UV <Vector (0.9614, 0.5382)>
  UV <Vector (0.9618, 0.5409)>
  UV <Vector (0.9609, 0.5412)>
Face 13185
UV Count: 3
  UV <Vector (0.9672, 0.5425)>
  UV <Vector (0.9667, 0.5420)>
  UV <Vector (0.9682, 0.5401)>
Face 13186
UV Count: 3
  UV <Vector (0.9682, 0.5401)>
  UV <Vector (0.9673, 0.5380)>
  UV <Vector (0.9679, 0.5376)>
Face 13187
UV Count: 3
  UV <Vector (0.9662, 0.5359)>
  UV <Vector (0.9661, 0.5366)>
  UV <Vector (0.9640, 0.5369)>
Face 13188
UV Count: 3
  UV <Vector (0.9679, 0.5376)>
  UV <Vector (0.9673, 0.5380)>
  UV <Vector (0.9661, 0.5366)>
Face 13189
UV Count: 3
  UV <Vector (0.9107, 0.6850)>
  UV <Vector (0.9134, 0.6861)>
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Face 13190
UV Count: 3
  UV <Vector (0.9176, 0.6798)>
  UV <Vector (0.9168, 0.6804)>
  UV <Vector (0.9152, 0.6784)>
Face 13191
UV Count: 3
  UV <Vector (0.9134, 0.6861)>
  UV <Vector (0.9151, 0.6861)>
  UV <Vector (0.9153, 0.6866)>
Face 13192
UV Count: 3
  UV <Vector (0.9151, 0.6861)>
  UV <Vector (0.9167, 0.6838)>
  UV <Vector (0.9174, 0.6841)>
Face 13193
UV Count: 3
  UV <Vector (0.9174, 0.6841)>
  UV <Vector (0.9167, 0.6838)>
  UV <Vector (0.9178, 0.6819)>
Face 13194
UV Count: 3
  UV <Vector (0.9178, 0.6819)>
  UV <Vector (0.9168, 0.6804)>
  UV <Vector (0.9176, 0.6798)>
Face 13195
UV Count: 3
  UV <Vector (0.9152, 0.6784)>
  UV <Vector (0.9133, 0.6775)>
  UV <Vector (0.9132, 0.6762)>
Face 13196
UV Count: 3
  UV <Vector (0.9133, 0.6775)>
  UV <Vector (0.9107, 0.6800)>
  UV <Vector (0.9098, 0.6794)>
Face 13197
UV Count: 3
  UV <Vector (0.9098, 0.6794)>
  UV <Vector (0.9107, 0.6800)>
  UV <Vector (0.9090, 0.6834)>
Face 13198
UV Count: 3
  UV <Vector (0.9090, 0.6834)>
  UV <Vector (0.9107, 0.6850)>
  UV <Vector (0.9103, 0.6857)>
Face 13199
UV Count: 3
  UV <Vector (0.7194, 0.8487)>
  UV <Vector (0.7076, 0.8503)>
  UV <Vector (0.7061, 0.8372)>
Face 13200
UV Count: 3
  UV <Vector (0.7054, 0.8233)>
  UV <Vector (0.7175, 0.8230)>
  UV <Vector (0.7178, 0.8363)>
Face 13201
UV Count: 3
  UV <Vector (0.7055, 0.8098)>
  UV <Vector (0.7183, 0.8089)>
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Face 13202
UV Count: 3
  UV <Vector (0.7092, 0.8617)>
  UV <Vector (0.7219, 0.8598)>
  UV <Vector (0.7248, 0.8701)>
Face 13203
UV Count: 3
  UV <Vector (0.7076, 0.8503)>
  UV <Vector (0.7194, 0.8487)>
  UV <Vector (0.7219, 0.8598)>
Face 13204
UV Count: 3
  UV <Vector (0.7183, 0.8089)>
  UV <Vector (0.7055, 0.8098)>
  UV <Vector (0.7059, 0.7977)>
Face 13205
UV Count: 3
  UV <Vector (0.7054, 0.7870)>
  UV <Vector (0.7207, 0.7821)>
  UV <Vector (0.7196, 0.7959)>
Face 13206
UV Count: 3
  UV <Vector (0.7143, 0.7148)>
  UV <Vector (0.7279, 0.7139)>
  UV <Vector (0.7276, 0.7270)>
Face 13207
UV Count: 3
  UV <Vector (0.8446, 0.8601)>
  UV <Vector (0.8499, 0.8442)>
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Face 13208
UV Count: 3
  UV <Vector (0.8465, 0.8742)>
  UV <Vector (0.8381, 0.8754)>
  UV <Vector (0.8446, 0.8601)>
Face 13209
UV Count: 3
  UV <Vector (0.8324, 0.8856)>
  UV <Vector (0.8381, 0.8754)>
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Face 13210
UV Count: 3
  UV <Vector (0.8549, 0.7435)>
  UV <Vector (0.8523, 0.7342)>
  UV <Vector (0.8556, 0.7315)>
Face 13211
UV Count: 3
  UV <Vector (0.8549, 0.7435)>
  UV <Vector (0.8596, 0.7418)>
  UV <Vector (0.8621, 0.7527)>
Face 13212
UV Count: 3
  UV <Vector (0.8660, 0.7788)>
  UV <Vector (0.8592, 0.7796)>
  UV <Vector (0.8583, 0.7657)>
Face 13213
UV Count: 3
  UV <Vector (0.8660, 0.7951)>
  UV <Vector (0.8590, 0.7951)>
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Face 13214
UV Count: 3
  UV <Vector (0.8575, 0.8113)>
  UV <Vector (0.8590, 0.7951)>
  UV <Vector (0.8660, 0.7951)>
Face 13215
UV Count: 3
  UV <Vector (0.8542, 0.8282)>
  UV <Vector (0.8575, 0.8113)>
  UV <Vector (0.8647, 0.8120)>
Face 13216
UV Count: 3
  UV <Vector (0.8499, 0.8442)>
  UV <Vector (0.8542, 0.8282)>
  UV <Vector (0.8614, 0.8285)>
Face 13217
UV Count: 3
  UV <Vector (0.8685, 0.8437)>
  UV <Vector (0.8650, 0.8576)>
  UV <Vector (0.8529, 0.8587)>
Face 13218
UV Count: 3
  UV <Vector (0.8715, 0.8303)>
  UV <Vector (0.8685, 0.8437)>
  UV <Vector (0.8574, 0.8437)>
Face 13219
UV Count: 3
  UV <Vector (0.8685, 0.8437)>
  UV <Vector (0.8715, 0.8303)>
  UV <Vector (0.8837, 0.8341)>
Face 13220
UV Count: 3
  UV <Vector (0.8650, 0.8576)>
  UV <Vector (0.8685, 0.8437)>
  UV <Vector (0.8807, 0.8460)>
Face 13221
UV Count: 3
  UV <Vector (0.9122, 0.8539)>
  UV <Vector (0.9023, 0.8525)>
  UV <Vector (0.9070, 0.8411)>
Face 13222
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
  UV <Vector (0.8660, 0.7951)>
  UV <Vector (0.8660, 0.7788)>
Face 13223
UV Count: 3
  UV <Vector (0.8647, 0.8120)>
  UV <Vector (0.8660, 0.7951)>
  UV <Vector (0.8736, 0.7951)>
Face 13224
UV Count: 3
  UV <Vector (0.8750, 0.8141)>
  UV <Vector (0.8715, 0.8303)>
  UV <Vector (0.8614, 0.8285)>
Face 13225
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.8837, 0.8341)>
  UV <Vector (0.8715, 0.8303)>
Face 13226
UV Count: 3
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9195, 0.8230)>
  UV <Vector (0.9221, 0.8132)>
Face 13227
UV Count: 3
  UV <Vector (0.9352, 0.7908)>
  UV <Vector (0.9403, 0.8005)>
  UV <Vector (0.9274, 0.8036)>
Face 13228
UV Count: 3
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9240, 0.7829)>
Face 13229
UV Count: 3
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9085, 0.7645)>
  UV <Vector (0.9096, 0.7564)>
Face 13230
UV Count: 3
  UV <Vector (0.8566, 0.9217)>
  UV <Vector (0.8540, 0.9237)>
  UV <Vector (0.8489, 0.9207)>
Face 13231
UV Count: 3
  UV <Vector (0.8840, 0.7233)>
  UV <Vector (0.8872, 0.7228)>
  UV <Vector (0.8881, 0.7286)>
Face 13232
UV Count: 3
  UV <Vector (0.8844, 0.7303)>
  UV <Vector (0.8881, 0.7286)>
  UV <Vector (0.8899, 0.7346)>
Face 13233
UV Count: 3
  UV <Vector (0.8686, 0.7496)>
  UV <Vector (0.8621, 0.7527)>
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Face 13234
UV Count: 3
  UV <Vector (0.9179, 0.7146)>
  UV <Vector (0.9163, 0.7158)>
  UV <Vector (0.9142, 0.7133)>
Face 13235
UV Count: 3
  UV <Vector (0.9661, 0.8712)>
  UV <Vector (0.9662, 0.8692)>
  UV <Vector (0.9683, 0.8689)>
Face 13236
UV Count: 3
  UV <Vector (0.9244, 0.9722)>
  UV <Vector (0.9210, 0.9736)>
  UV <Vector (0.9207, 0.9715)>
Face 13237
UV Count: 3
  UV <Vector (0.9475, 0.9535)>
  UV <Vector (0.9495, 0.9518)>
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Face 13238
UV Count: 3
  UV <Vector (0.9871, 0.8260)>
  UV <Vector (0.9887, 0.8255)>
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Face 13239
UV Count: 3
  UV <Vector (0.9449, 0.7445)>
  UV <Vector (0.9483, 0.7477)>
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Face 13240
UV Count: 3
  UV <Vector (0.9060, 0.9532)>
  UV <Vector (0.9028, 0.9555)>
  UV <Vector (0.8983, 0.9507)>
Face 13241
UV Count: 3
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9060, 0.9532)>
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Face 13242
UV Count: 3
  UV <Vector (0.9119, 0.9489)>
  UV <Vector (0.9084, 0.9434)>
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Face 13243
UV Count: 3
  UV <Vector (0.9475, 0.8768)>
  UV <Vector (0.9406, 0.8764)>
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Face 13244
UV Count: 3
  UV <Vector (0.9482, 0.8728)>
  UV <Vector (0.9405, 0.8723)>
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Face 13245
UV Count: 3
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9418, 0.8644)>
  UV <Vector (0.9424, 0.8605)>
Face 13246
UV Count: 3
  UV <Vector (0.9523, 0.8516)>
  UV <Vector (0.9513, 0.8550)>
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Face 13247
UV Count: 3
  UV <Vector (0.9079, 0.7276)>
  UV <Vector (0.9121, 0.7237)>
  UV <Vector (0.9134, 0.7283)>
Face 13248
UV Count: 3
  UV <Vector (0.9021, 0.7194)>
  UV <Vector (0.9069, 0.7165)>
  UV <Vector (0.9087, 0.7206)>
Face 13249
UV Count: 3
  UV <Vector (0.9002, 0.7160)>
  UV <Vector (0.9046, 0.7141)>
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Face 13250
UV Count: 3
  UV <Vector (0.8395, 0.9325)>
  UV <Vector (0.8445, 0.9348)>
  UV <Vector (0.8415, 0.9389)>
Face 13251
UV Count: 3
  UV <Vector (0.8663, 0.7390)>
  UV <Vector (0.8740, 0.7354)>
  UV <Vector (0.8761, 0.7448)>
Face 13252
UV Count: 3
  UV <Vector (0.9025, 0.7521)>
  UV <Vector (0.9096, 0.7564)>
  UV <Vector (0.9085, 0.7645)>
Face 13253
UV Count: 3
  UV <Vector (0.9248, 0.9612)>
  UV <Vector (0.9268, 0.9656)>
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Face 13254
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9210, 0.9679)>
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Face 13255
UV Count: 3
  UV <Vector (0.9131, 0.9701)>
  UV <Vector (0.9155, 0.9670)>
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Face 13256
UV Count: 3
  UV <Vector (0.9499, 0.9415)>
  UV <Vector (0.9530, 0.9452)>
  UV <Vector (0.9492, 0.9467)>
Face 13257
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9446, 0.9517)>
Face 13258
UV Count: 3
  UV <Vector (0.9391, 0.9520)>
  UV <Vector (0.9407, 0.9483)>
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Face 13259
UV Count: 3
  UV <Vector (0.9775, 0.8335)>
  UV <Vector (0.9782, 0.8305)>
  UV <Vector (0.9822, 0.8323)>
Face 13260
UV Count: 3
  UV <Vector (0.9671, 0.9008)>
  UV <Vector (0.9719, 0.9013)>
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Face 13261
UV Count: 3
  UV <Vector (0.9814, 0.8198)>
  UV <Vector (0.9860, 0.8220)>
  UV <Vector (0.9847, 0.8239)>
Face 13262
UV Count: 3
  UV <Vector (0.9598, 0.8674)>
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9636, 0.8653)>
Face 13263
UV Count: 3
  UV <Vector (0.9595, 0.8704)>
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9634, 0.8726)>
Face 13264
UV Count: 3
  UV <Vector (0.9595, 0.8734)>
  UV <Vector (0.9634, 0.8726)>
  UV <Vector (0.9644, 0.8752)>
Face 13265
UV Count: 3
  UV <Vector (0.7072, 0.7463)>
  UV <Vector (0.6932, 0.7454)>
  UV <Vector (0.6954, 0.7362)>
Face 13266
UV Count: 3
  UV <Vector (0.7143, 0.7148)>
  UV <Vector (0.7133, 0.7268)>
  UV <Vector (0.6975, 0.7257)>
Face 13267
UV Count: 3
  UV <Vector (0.6942, 0.8626)>
  UV <Vector (0.7092, 0.8617)>
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Face 13268
UV Count: 3
  UV <Vector (0.6930, 0.8508)>
  UV <Vector (0.7076, 0.8503)>
  UV <Vector (0.7092, 0.8617)>
Face 13269
UV Count: 3
  UV <Vector (0.7076, 0.8503)>
  UV <Vector (0.6930, 0.8508)>
  UV <Vector (0.6916, 0.8376)>
Face 13270
UV Count: 3
  UV <Vector (0.6916, 0.8376)>
  UV <Vector (0.6908, 0.8237)>
  UV <Vector (0.7054, 0.8233)>
Face 13271
UV Count: 3
  UV <Vector (0.7055, 0.8098)>
  UV <Vector (0.7054, 0.8233)>
  UV <Vector (0.6908, 0.8237)>
Face 13272
UV Count: 3
  UV <Vector (0.7059, 0.7977)>
  UV <Vector (0.7055, 0.8098)>
  UV <Vector (0.6904, 0.8106)>
Face 13273
UV Count: 3
  UV <Vector (0.7054, 0.7870)>
  UV <Vector (0.7059, 0.7977)>
  UV <Vector (0.6903, 0.7988)>
Face 13274
UV Count: 3
  UV <Vector (0.6420, 0.8082)>
  UV <Vector (0.6431, 0.8210)>
  UV <Vector (0.6295, 0.8223)>
Face 13275
UV Count: 3
  UV <Vector (0.6416, 0.7965)>
  UV <Vector (0.6420, 0.8082)>
  UV <Vector (0.6285, 0.8086)>
Face 13276
UV Count: 3
  UV <Vector (0.6431, 0.8210)>
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Face 13277
UV Count: 3
  UV <Vector (0.6606, 0.8756)>
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Face 13278
UV Count: 3
  UV <Vector (0.7133, 0.7268)>
  UV <Vector (0.7106, 0.7377)>
  UV <Vector (0.6954, 0.7362)>
Face 13279
UV Count: 3
  UV <Vector (0.7106, 0.7377)>
  UV <Vector (0.7133, 0.7268)>
  UV <Vector (0.7276, 0.7270)>
Face 13280
UV Count: 3
  UV <Vector (0.7284, 0.7957)>
  UV <Vector (0.7196, 0.7959)>
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Face 13281
UV Count: 3
  UV <Vector (0.7262, 0.8093)>
  UV <Vector (0.7183, 0.8089)>
  UV <Vector (0.7196, 0.7959)>
Face 13282
UV Count: 3
  UV <Vector (0.7254, 0.8232)>
  UV <Vector (0.7175, 0.8230)>
  UV <Vector (0.7183, 0.8089)>
Face 13283
UV Count: 3
  UV <Vector (0.7393, 0.8377)>
  UV <Vector (0.7446, 0.8324)>
  UV <Vector (0.7454, 0.8469)>
Face 13284
UV Count: 3
  UV <Vector (0.7178, 0.8363)>
  UV <Vector (0.7260, 0.8354)>
  UV <Vector (0.7276, 0.8467)>
Face 13285
UV Count: 3
  UV <Vector (0.7175, 0.8230)>
  UV <Vector (0.7254, 0.8232)>
  UV <Vector (0.7260, 0.8354)>
Face 13286
UV Count: 3
  UV <Vector (0.7300, 0.8566)>
  UV <Vector (0.7219, 0.8598)>
  UV <Vector (0.7194, 0.8487)>
Face 13287
UV Count: 3
  UV <Vector (0.7338, 0.8449)>
  UV <Vector (0.7329, 0.8359)>
  UV <Vector (0.7393, 0.8377)>
Face 13288
UV Count: 3
  UV <Vector (0.7396, 0.8433)>
  UV <Vector (0.7454, 0.8469)>
  UV <Vector (0.7361, 0.8537)>
Face 13289
UV Count: 3
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7446, 0.8324)>
  UV <Vector (0.7393, 0.8377)>
Face 13290
UV Count: 3
  UV <Vector (0.6901, 0.7883)>
  UV <Vector (0.6901, 0.7788)>
  UV <Vector (0.7041, 0.7782)>
Face 13291
UV Count: 3
  UV <Vector (0.7139, 0.7765)>
  UV <Vector (0.7207, 0.7821)>
  UV <Vector (0.7054, 0.7870)>
Face 13292
UV Count: 3
  UV <Vector (0.7106, 0.7377)>
  UV <Vector (0.7256, 0.7415)>
  UV <Vector (0.7170, 0.7474)>
Face 13293
UV Count: 3
  UV <Vector (0.7219, 0.8598)>
  UV <Vector (0.7300, 0.8566)>
  UV <Vector (0.7333, 0.8679)>
Face 13294
UV Count: 3
  UV <Vector (0.7276, 0.7270)>
  UV <Vector (0.7279, 0.7139)>
  UV <Vector (0.7375, 0.7128)>
Face 13295
UV Count: 3
  UV <Vector (0.7360, 0.7390)>
  UV <Vector (0.7256, 0.7415)>
  UV <Vector (0.7276, 0.7270)>
Face 13296
UV Count: 3
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7349, 0.8101)>
  UV <Vector (0.7452, 0.8126)>
Face 13297
UV Count: 3
  UV <Vector (0.7452, 0.8126)>
  UV <Vector (0.7349, 0.8101)>
  UV <Vector (0.7374, 0.7957)>
Face 13298
UV Count: 3
  UV <Vector (0.7397, 0.7826)>
  UV <Vector (0.7494, 0.7839)>
  UV <Vector (0.7474, 0.7972)>
Face 13299
UV Count: 3
  UV <Vector (0.7483, 0.8638)>
  UV <Vector (0.7400, 0.8664)>
  UV <Vector (0.7361, 0.8537)>
Face 13300
UV Count: 3
  UV <Vector (0.7436, 0.7278)>
  UV <Vector (0.7443, 0.7137)>
  UV <Vector (0.7527, 0.7134)>
Face 13301
UV Count: 3
  UV <Vector (0.7532, 0.7274)>
  UV <Vector (0.7538, 0.7386)>
  UV <Vector (0.7438, 0.7389)>
Face 13302
UV Count: 3
  UV <Vector (0.7454, 0.8469)>
  UV <Vector (0.7446, 0.8324)>
  UV <Vector (0.7560, 0.8311)>
Face 13303
UV Count: 3
  UV <Vector (0.7560, 0.8311)>
  UV <Vector (0.7446, 0.8324)>
  UV <Vector (0.7452, 0.8126)>
Face 13304
UV Count: 3
  UV <Vector (0.7474, 0.7972)>
  UV <Vector (0.7595, 0.7993)>
  UV <Vector (0.7572, 0.8146)>
Face 13305
UV Count: 3
  UV <Vector (0.7595, 0.7993)>
  UV <Vector (0.7474, 0.7972)>
  UV <Vector (0.7494, 0.7839)>
Face 13306
UV Count: 3
  UV <Vector (0.7483, 0.8638)>
  UV <Vector (0.7454, 0.8469)>
  UV <Vector (0.7565, 0.8465)>
Face 13307
UV Count: 3
  UV <Vector (0.7158, 0.8842)>
  UV <Vector (0.6995, 0.8853)>
  UV <Vector (0.6965, 0.8738)>
Face 13308
UV Count: 3
  UV <Vector (0.7289, 0.8826)>
  UV <Vector (0.7158, 0.8842)>
  UV <Vector (0.7119, 0.8726)>
Face 13309
UV Count: 3
  UV <Vector (0.7376, 0.8812)>
  UV <Vector (0.7289, 0.8826)>
  UV <Vector (0.7248, 0.8701)>
Face 13310
UV Count: 3
  UV <Vector (0.7521, 0.8798)>
  UV <Vector (0.7441, 0.8807)>
  UV <Vector (0.7400, 0.8664)>
Face 13311
UV Count: 3
  UV <Vector (0.7594, 0.8625)>
  UV <Vector (0.7635, 0.8795)>
  UV <Vector (0.7521, 0.8798)>
Face 13312
UV Count: 3
  UV <Vector (0.7653, 0.7125)>
  UV <Vector (0.7660, 0.7266)>
  UV <Vector (0.7532, 0.7274)>
Face 13313
UV Count: 3
  UV <Vector (0.7538, 0.7386)>
  UV <Vector (0.7532, 0.7274)>
  UV <Vector (0.7660, 0.7266)>
Face 13314
UV Count: 3
  UV <Vector (0.6285, 0.7850)>
  UV <Vector (0.6418, 0.7858)>
  UV <Vector (0.6416, 0.7965)>
Face 13315
UV Count: 3
  UV <Vector (0.7560, 0.8311)>
  UV <Vector (0.7692, 0.8317)>
  UV <Vector (0.7694, 0.8470)>
Face 13316
UV Count: 3
  UV <Vector (0.7572, 0.8146)>
  UV <Vector (0.7704, 0.8156)>
  UV <Vector (0.7692, 0.8317)>
Face 13317
UV Count: 3
  UV <Vector (0.7595, 0.7993)>
  UV <Vector (0.7726, 0.7994)>
  UV <Vector (0.7704, 0.8156)>
Face 13318
UV Count: 3
  UV <Vector (0.7616, 0.7854)>
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7726, 0.7994)>
Face 13319
UV Count: 3
  UV <Vector (0.7661, 0.7380)>
  UV <Vector (0.7660, 0.7266)>
  UV <Vector (0.7798, 0.7268)>
Face 13320
UV Count: 3
  UV <Vector (0.7660, 0.7266)>
  UV <Vector (0.7653, 0.7125)>
  UV <Vector (0.7806, 0.7136)>
Face 13321
UV Count: 3
  UV <Vector (0.7635, 0.8795)>
  UV <Vector (0.7594, 0.8625)>
  UV <Vector (0.7716, 0.8626)>
Face 13322
UV Count: 3
  UV <Vector (0.7594, 0.8625)>
  UV <Vector (0.7565, 0.8465)>
  UV <Vector (0.7694, 0.8470)>
Face 13323
UV Count: 3
  UV <Vector (0.7692, 0.8317)>
  UV <Vector (0.7838, 0.8326)>
  UV <Vector (0.7833, 0.8483)>
Face 13324
UV Count: 3
  UV <Vector (0.7704, 0.8156)>
  UV <Vector (0.7855, 0.8154)>
  UV <Vector (0.7838, 0.8326)>
Face 13325
UV Count: 3
  UV <Vector (0.7726, 0.7994)>
  UV <Vector (0.7879, 0.7981)>
  UV <Vector (0.7855, 0.8154)>
Face 13326
UV Count: 3
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.7879, 0.7981)>
Face 13327
UV Count: 3
  UV <Vector (0.7792, 0.7383)>
  UV <Vector (0.7798, 0.7268)>
  UV <Vector (0.7947, 0.7275)>
Face 13328
UV Count: 3
  UV <Vector (0.7798, 0.7268)>
  UV <Vector (0.7806, 0.7136)>
  UV <Vector (0.7959, 0.7148)>
Face 13329
UV Count: 3
  UV <Vector (0.7750, 0.8799)>
  UV <Vector (0.7716, 0.8626)>
  UV <Vector (0.7843, 0.8637)>
Face 13330
UV Count: 3
  UV <Vector (0.7716, 0.8626)>
  UV <Vector (0.7694, 0.8470)>
  UV <Vector (0.7833, 0.8483)>
Face 13331
UV Count: 3
  UV <Vector (0.7838, 0.8326)>
  UV <Vector (0.7987, 0.8331)>
  UV <Vector (0.7972, 0.8491)>
Face 13332
UV Count: 3
  UV <Vector (0.7855, 0.8154)>
  UV <Vector (0.8016, 0.8149)>
  UV <Vector (0.7987, 0.8331)>
Face 13333
UV Count: 3
  UV <Vector (0.7879, 0.7981)>
  UV <Vector (0.8045, 0.7969)>
  UV <Vector (0.8016, 0.8149)>
Face 13334
UV Count: 3
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.8069, 0.7820)>
  UV <Vector (0.8045, 0.7969)>
Face 13335
UV Count: 3
  UV <Vector (0.7940, 0.7392)>
  UV <Vector (0.7947, 0.7275)>
  UV <Vector (0.8096, 0.7275)>
Face 13336
UV Count: 3
  UV <Vector (0.7947, 0.7275)>
  UV <Vector (0.7959, 0.7148)>
  UV <Vector (0.8108, 0.7149)>
Face 13337
UV Count: 3
  UV <Vector (0.7857, 0.8797)>
  UV <Vector (0.7843, 0.8637)>
  UV <Vector (0.7965, 0.8643)>
Face 13338
UV Count: 3
  UV <Vector (0.7843, 0.8637)>
  UV <Vector (0.7833, 0.8483)>
  UV <Vector (0.7972, 0.8491)>
Face 13339
UV Count: 3
  UV <Vector (0.7987, 0.8331)>
  UV <Vector (0.8133, 0.8318)>
  UV <Vector (0.8105, 0.8488)>
Face 13340
UV Count: 3
  UV <Vector (0.8016, 0.8149)>
  UV <Vector (0.8170, 0.8134)>
  UV <Vector (0.8133, 0.8318)>
Face 13341
UV Count: 3
  UV <Vector (0.8045, 0.7969)>
  UV <Vector (0.8202, 0.7951)>
  UV <Vector (0.8170, 0.8134)>
Face 13342
UV Count: 3
  UV <Vector (0.8069, 0.7820)>
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8202, 0.7951)>
Face 13343
UV Count: 3
  UV <Vector (0.8082, 0.7704)>
  UV <Vector (0.8232, 0.7681)>
  UV <Vector (0.8223, 0.7799)>
Face 13344
UV Count: 3
  UV <Vector (0.8090, 0.7391)>
  UV <Vector (0.8096, 0.7275)>
  UV <Vector (0.8235, 0.7278)>
Face 13345
UV Count: 3
  UV <Vector (0.8096, 0.7275)>
  UV <Vector (0.8108, 0.7149)>
  UV <Vector (0.8246, 0.7154)>
Face 13346
UV Count: 3
  UV <Vector (0.7956, 0.8801)>
  UV <Vector (0.7965, 0.8643)>
  UV <Vector (0.8087, 0.8641)>
Face 13347
UV Count: 3
  UV <Vector (0.7965, 0.8643)>
  UV <Vector (0.7972, 0.8491)>
  UV <Vector (0.8105, 0.8488)>
Face 13348
UV Count: 3
  UV <Vector (0.8133, 0.8318)>
  UV <Vector (0.8266, 0.8311)>
  UV <Vector (0.8228, 0.8482)>
Face 13349
UV Count: 3
  UV <Vector (0.8170, 0.8134)>
  UV <Vector (0.8309, 0.8125)>
  UV <Vector (0.8266, 0.8311)>
Face 13350
UV Count: 3
  UV <Vector (0.8202, 0.7951)>
  UV <Vector (0.8340, 0.7937)>
  UV <Vector (0.8309, 0.8125)>
Face 13351
UV Count: 3
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8357, 0.7782)>
  UV <Vector (0.8340, 0.7937)>
Face 13352
UV Count: 3
  UV <Vector (0.8223, 0.7799)>
  UV <Vector (0.8232, 0.7681)>
  UV <Vector (0.8364, 0.7661)>
Face 13353
UV Count: 3
  UV <Vector (0.8230, 0.7387)>
  UV <Vector (0.8235, 0.7278)>
  UV <Vector (0.8351, 0.7279)>
Face 13354
UV Count: 3
  UV <Vector (0.8235, 0.7278)>
  UV <Vector (0.8246, 0.7154)>
  UV <Vector (0.8354, 0.7164)>
Face 13355
UV Count: 3
  UV <Vector (0.8064, 0.8803)>
  UV <Vector (0.8087, 0.8641)>
  UV <Vector (0.8197, 0.8637)>
Face 13356
UV Count: 3
  UV <Vector (0.8087, 0.8641)>
  UV <Vector (0.8105, 0.8488)>
  UV <Vector (0.8228, 0.8482)>
Face 13357
UV Count: 3
  UV <Vector (0.8464, 0.7781)>
  UV <Vector (0.8465, 0.7655)>
  UV <Vector (0.8531, 0.7660)>
Face 13358
UV Count: 3
  UV <Vector (0.8454, 0.7938)>
  UV <Vector (0.8464, 0.7781)>
  UV <Vector (0.8534, 0.7792)>
Face 13359
UV Count: 3
  UV <Vector (0.8528, 0.7947)>
  UV <Vector (0.8510, 0.8118)>
  UV <Vector (0.8426, 0.8124)>
Face 13360
UV Count: 3
  UV <Vector (0.8510, 0.8118)>
  UV <Vector (0.8475, 0.8295)>
  UV <Vector (0.8381, 0.8312)>
Face 13361
UV Count: 3
  UV <Vector (0.8426, 0.8460)>
  UV <Vector (0.8332, 0.8479)>
  UV <Vector (0.8381, 0.8312)>
Face 13362
UV Count: 3
  UV <Vector (0.8426, 0.8460)>
  UV <Vector (0.8365, 0.8619)>
  UV <Vector (0.8285, 0.8630)>
Face 13363
UV Count: 3
  UV <Vector (0.8365, 0.8619)>
  UV <Vector (0.8287, 0.8788)>
  UV <Vector (0.8238, 0.8776)>
Face 13364
UV Count: 3
  UV <Vector (0.8440, 0.7260)>
  UV <Vector (0.8431, 0.7153)>
  UV <Vector (0.8506, 0.7132)>
Face 13365
UV Count: 3
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9609, 0.7818)>
  UV <Vector (0.9594, 0.7772)>
Face 13366
UV Count: 3
  UV <Vector (0.9325, 0.9296)>
  UV <Vector (0.9299, 0.9266)>
  UV <Vector (0.9334, 0.9239)>
Face 13367
UV Count: 3
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9272, 0.9346)>
  UV <Vector (0.9243, 0.9317)>
Face 13368
UV Count: 3
  UV <Vector (0.9272, 0.9346)>
  UV <Vector (0.9248, 0.9380)>
  UV <Vector (0.9213, 0.9352)>
Face 13369
UV Count: 3
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9668, 0.8235)>
  UV <Vector (0.9607, 0.8217)>
Face 13370
UV Count: 3
  UV <Vector (0.9645, 0.8314)>
  UV <Vector (0.9579, 0.8301)>
  UV <Vector (0.9591, 0.8262)>
Face 13371
UV Count: 3
  UV <Vector (0.9534, 0.9033)>
  UV <Vector (0.9456, 0.9027)>
  UV <Vector (0.9459, 0.8986)>
Face 13372
UV Count: 3
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9621, 0.8173)>
  UV <Vector (0.9638, 0.8126)>
Face 13373
UV Count: 3
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9604, 0.7347)>
  UV <Vector (0.9585, 0.7320)>
Face 13374
UV Count: 3
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9826, 0.7732)>
  UV <Vector (0.9822, 0.7696)>
Face 13375
UV Count: 3
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9616, 0.8587)>
  UV <Vector (0.9634, 0.8562)>
Face 13376
UV Count: 3
  UV <Vector (0.9794, 0.8269)>
  UV <Vector (0.9810, 0.8242)>
  UV <Vector (0.9841, 0.8247)>
Face 13377
UV Count: 3
  UV <Vector (0.9518, 0.7506)>
  UV <Vector (0.9549, 0.7532)>
  UV <Vector (0.9511, 0.7588)>
Face 13378
UV Count: 3
  UV <Vector (0.9683, 0.7353)>
  UV <Vector (0.9654, 0.7393)>
  UV <Vector (0.9631, 0.7372)>
Face 13379
UV Count: 3
  UV <Vector (0.9634, 0.7281)>
  UV <Vector (0.9635, 0.7262)>
  UV <Vector (0.9670, 0.7280)>
Face 13380
UV Count: 3
  UV <Vector (0.9577, 0.7319)>
  UV <Vector (0.9551, 0.7292)>
  UV <Vector (0.9593, 0.7268)>
Face 13381
UV Count: 3
  UV <Vector (0.9419, 0.7413)>
  UV <Vector (0.9449, 0.7445)>
  UV <Vector (0.9406, 0.7488)>
Face 13382
UV Count: 3
  UV <Vector (0.9680, 0.7890)>
  UV <Vector (0.9648, 0.7914)>
  UV <Vector (0.9628, 0.7867)>
Face 13383
UV Count: 3
  UV <Vector (0.9845, 0.7806)>
  UV <Vector (0.9839, 0.7769)>
  UV <Vector (0.9874, 0.7757)>
Face 13384
UV Count: 3
  UV <Vector (0.9877, 0.7681)>
  UV <Vector (0.9883, 0.7664)>
  UV <Vector (0.9915, 0.7696)>
Face 13385
UV Count: 3
  UV <Vector (0.9811, 0.7693)>
  UV <Vector (0.9790, 0.7665)>
  UV <Vector (0.9835, 0.7656)>
Face 13386
UV Count: 3
  UV <Vector (0.9620, 0.7716)>
  UV <Vector (0.9632, 0.7759)>
  UV <Vector (0.9594, 0.7772)>
Face 13387
UV Count: 3
  UV <Vector (0.9534, 0.9033)>
  UV <Vector (0.9529, 0.9076)>
  UV <Vector (0.9455, 0.9076)>
Face 13388
UV Count: 3
  UV <Vector (0.9722, 0.9079)>
  UV <Vector (0.9668, 0.9084)>
  UV <Vector (0.9669, 0.9045)>
Face 13389
UV Count: 3
  UV <Vector (0.9777, 0.9017)>
  UV <Vector (0.9761, 0.9056)>
  UV <Vector (0.9745, 0.9040)>
Face 13390
UV Count: 3
  UV <Vector (0.9689, 0.8940)>
  UV <Vector (0.9740, 0.8953)>
  UV <Vector (0.9725, 0.8981)>
Face 13391
UV Count: 3
  UV <Vector (0.9475, 0.8906)>
  UV <Vector (0.9545, 0.8923)>
  UV <Vector (0.9540, 0.8959)>
Face 13392
UV Count: 3
  UV <Vector (0.9498, 0.8622)>
  UV <Vector (0.9424, 0.8605)>
  UV <Vector (0.9435, 0.8565)>
Face 13393
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9604, 0.8617)>
  UV <Vector (0.9637, 0.8633)>
Face 13394
UV Count: 3
  UV <Vector (0.9686, 0.8594)>
  UV <Vector (0.9703, 0.8596)>
  UV <Vector (0.9696, 0.8631)>
Face 13395
UV Count: 3
  UV <Vector (0.9648, 0.8530)>
  UV <Vector (0.9685, 0.8556)>
  UV <Vector (0.9669, 0.8570)>
Face 13396
UV Count: 3
  UV <Vector (0.9472, 0.8448)>
  UV <Vector (0.9534, 0.8483)>
  UV <Vector (0.9523, 0.8516)>
Face 13397
UV Count: 3
  UV <Vector (0.9457, 0.7651)>
  UV <Vector (0.9411, 0.7708)>
  UV <Vector (0.9356, 0.7695)>
Face 13398
UV Count: 3
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9292, 0.7670)>
  UV <Vector (0.9246, 0.7624)>
Face 13399
UV Count: 3
  UV <Vector (0.9303, 0.7519)>
  UV <Vector (0.9333, 0.7561)>
  UV <Vector (0.9246, 0.7624)>
Face 13400
UV Count: 3
  UV <Vector (0.8930, 0.9428)>
  UV <Vector (0.8879, 0.9338)>
  UV <Vector (0.8921, 0.9310)>
Face 13401
UV Count: 3
  UV <Vector (0.8975, 0.9400)>
  UV <Vector (0.8921, 0.9310)>
  UV <Vector (0.8964, 0.9290)>
Face 13402
UV Count: 3
  UV <Vector (0.9051, 0.9367)>
  UV <Vector (0.9012, 0.9283)>
  UV <Vector (0.9067, 0.9284)>
Face 13403
UV Count: 3
  UV <Vector (0.9126, 0.9627)>
  UV <Vector (0.9098, 0.9660)>
  UV <Vector (0.9079, 0.9635)>
Face 13404
UV Count: 3
  UV <Vector (0.9518, 0.7373)>
  UV <Vector (0.9485, 0.7341)>
  UV <Vector (0.9508, 0.7322)>
Face 13405
UV Count: 3
  UV <Vector (0.9573, 0.7381)>
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9518, 0.7373)>
Face 13406
UV Count: 3
  UV <Vector (0.9623, 0.7435)>
  UV <Vector (0.9604, 0.7460)>
  UV <Vector (0.9579, 0.7435)>
Face 13407
UV Count: 3
  UV <Vector (0.9190, 0.9580)>
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9205, 0.9539)>
Face 13408
UV Count: 3
  UV <Vector (0.9158, 0.9600)>
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Face 13409
UV Count: 3
  UV <Vector (0.9619, 0.7931)>
  UV <Vector (0.9566, 0.7959)>
  UV <Vector (0.9532, 0.7915)>
Face 13410
UV Count: 3
  UV <Vector (0.9559, 0.7786)>
  UV <Vector (0.9574, 0.7832)>
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Face 13411
UV Count: 3
  UV <Vector (0.9546, 0.7741)>
  UV <Vector (0.9559, 0.7786)>
  UV <Vector (0.9492, 0.7807)>
Face 13412
UV Count: 3
  UV <Vector (0.9221, 0.9291)>
  UV <Vector (0.9190, 0.9321)>
  UV <Vector (0.9158, 0.9282)>
Face 13413
UV Count: 3
  UV <Vector (0.9221, 0.9291)>
  UV <Vector (0.9181, 0.9245)>
  UV <Vector (0.9204, 0.9215)>
Face 13414
UV Count: 3
  UV <Vector (0.9277, 0.9242)>
  UV <Vector (0.9233, 0.9195)>
  UV <Vector (0.9273, 0.9175)>
Face 13415
UV Count: 3
  UV <Vector (0.9366, 0.9442)>
  UV <Vector (0.9341, 0.9470)>
  UV <Vector (0.9317, 0.9443)>
Face 13416
UV Count: 3
  UV <Vector (0.9704, 0.7688)>
  UV <Vector (0.9734, 0.7680)>
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Face 13417
UV Count: 3
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9730, 0.7768)>
  UV <Vector (0.9716, 0.7726)>
Face 13418
UV Count: 3
  UV <Vector (0.9788, 0.7830)>
  UV <Vector (0.9761, 0.7842)>
  UV <Vector (0.9744, 0.7807)>
Face 13419
UV Count: 3
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9396, 0.9373)>
  UV <Vector (0.9426, 0.9340)>
Face 13420
UV Count: 3
  UV <Vector (0.9390, 0.9418)>
  UV <Vector (0.9366, 0.9442)>
  UV <Vector (0.9345, 0.9421)>
Face 13421
UV Count: 3
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9511, 0.8283)>
  UV <Vector (0.9451, 0.8284)>
Face 13422
UV Count: 3
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9457, 0.8177)>
  UV <Vector (0.9483, 0.8123)>
Face 13423
UV Count: 3
  UV <Vector (0.9548, 0.8147)>
  UV <Vector (0.9483, 0.8123)>
  UV <Vector (0.9513, 0.8077)>
Face 13424
UV Count: 3
  UV <Vector (0.9381, 0.9016)>
  UV <Vector (0.9374, 0.9065)>
  UV <Vector (0.9314, 0.9054)>
Face 13425
UV Count: 3
  UV <Vector (0.9385, 0.8977)>
  UV <Vector (0.9381, 0.9016)>
  UV <Vector (0.9309, 0.9000)>
Face 13426
UV Count: 3
  UV <Vector (0.9398, 0.8900)>
  UV <Vector (0.9391, 0.8942)>
  UV <Vector (0.9318, 0.8928)>
Face 13427
UV Count: 3
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9601, 0.9079)>
  UV <Vector (0.9566, 0.9076)>
Face 13428
UV Count: 3
  UV <Vector (0.9761, 0.8177)>
  UV <Vector (0.9745, 0.8215)>
  UV <Vector (0.9714, 0.8204)>
Face 13429
UV Count: 3
  UV <Vector (0.9732, 0.8255)>
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9714, 0.8204)>
Face 13430
UV Count: 3
  UV <Vector (0.9711, 0.8327)>
  UV <Vector (0.9678, 0.8321)>
  UV <Vector (0.9687, 0.8289)>
Face 13431
UV Count: 3
  UV <Vector (0.9580, 0.8927)>
  UV <Vector (0.9617, 0.8928)>
  UV <Vector (0.9609, 0.8962)>
Face 13432
UV Count: 3
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9570, 0.9034)>
  UV <Vector (0.9572, 0.8996)>
Face 13433
UV Count: 3
  UV <Vector (0.9368, 0.8543)>
  UV <Vector (0.9358, 0.8591)>
  UV <Vector (0.9286, 0.8579)>
Face 13434
UV Count: 3
  UV <Vector (0.9400, 0.8452)>
  UV <Vector (0.9384, 0.8493)>
  UV <Vector (0.9331, 0.8455)>
Face 13435
UV Count: 3
  UV <Vector (0.9380, 0.8386)>
  UV <Vector (0.9416, 0.8414)>
  UV <Vector (0.9400, 0.8452)>
Face 13436
UV Count: 3
  UV <Vector (0.9342, 0.8755)>
  UV <Vector (0.9297, 0.8754)>
  UV <Vector (0.9289, 0.8720)>
Face 13437
UV Count: 3
  UV <Vector (0.9347, 0.8678)>
  UV <Vector (0.9345, 0.8718)>
  UV <Vector (0.9289, 0.8720)>
Face 13438
UV Count: 3
  UV <Vector (0.9358, 0.8591)>
  UV <Vector (0.9349, 0.8638)>
  UV <Vector (0.9278, 0.8635)>
Face 13439
UV Count: 3
  UV <Vector (0.9544, 0.8733)>
  UV <Vector (0.9547, 0.8771)>
  UV <Vector (0.9513, 0.8770)>
Face 13440
UV Count: 3
  UV <Vector (0.9560, 0.8530)>
  UV <Vector (0.9571, 0.8496)>
  UV <Vector (0.9603, 0.8506)>
Face 13441
UV Count: 3
  UV <Vector (0.9589, 0.8540)>
  UV <Vector (0.9575, 0.8572)>
  UV <Vector (0.9549, 0.8564)>
Face 13442
UV Count: 3
  UV <Vector (0.9559, 0.8636)>
  UV <Vector (0.9533, 0.8630)>
  UV <Vector (0.9539, 0.8600)>
Face 13443
UV Count: 3
  UV <Vector (0.9559, 0.8636)>
  UV <Vector (0.9551, 0.8667)>
  UV <Vector (0.9527, 0.8661)>
Face 13444
UV Count: 3
  UV <Vector (0.9545, 0.8700)>
  UV <Vector (0.9544, 0.8733)>
  UV <Vector (0.9518, 0.8730)>
Face 13445
UV Count: 3
  UV <Vector (0.9012, 0.9380)>
  UV <Vector (0.8964, 0.9290)>
  UV <Vector (0.9012, 0.9283)>
Face 13446
UV Count: 3
  UV <Vector (0.9090, 0.9511)>
  UV <Vector (0.9050, 0.9454)>
  UV <Vector (0.9084, 0.9434)>
Face 13447
UV Count: 3
  UV <Vector (0.9158, 0.9600)>
  UV <Vector (0.9144, 0.9581)>
  UV <Vector (0.9174, 0.9559)>
Face 13448
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9218, 0.9624)>
Face 13449
UV Count: 3
  UV <Vector (0.9244, 0.9722)>
  UV <Vector (0.9228, 0.9702)>
  UV <Vector (0.9248, 0.9687)>
Face 13450
UV Count: 3
  UV <Vector (0.9671, 0.7313)>
  UV <Vector (0.9655, 0.7295)>
  UV <Vector (0.9670, 0.7280)>
Face 13451
UV Count: 3
  UV <Vector (0.9632, 0.7363)>
  UV <Vector (0.9604, 0.7347)>
  UV <Vector (0.9628, 0.7321)>
Face 13452
UV Count: 3
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9573, 0.7381)>
  UV <Vector (0.9601, 0.7408)>
Face 13453
UV Count: 3
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9518, 0.7506)>
  UV <Vector (0.9482, 0.7551)>
Face 13454
UV Count: 3
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9420, 0.7623)>
  UV <Vector (0.9356, 0.7695)>
Face 13455
UV Count: 3
  UV <Vector (0.9250, 0.9266)>
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9233, 0.9195)>
Face 13456
UV Count: 3
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9270, 0.9291)>
  UV <Vector (0.9299, 0.9266)>
Face 13457
UV Count: 3
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9390, 0.9418)>
  UV <Vector (0.9370, 0.9399)>
Face 13458
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9460, 0.9431)>
Face 13459
UV Count: 3
  UV <Vector (0.9519, 0.9542)>
  UV <Vector (0.9495, 0.9518)>
  UV <Vector (0.9510, 0.9496)>
Face 13460
UV Count: 3
  UV <Vector (0.9915, 0.7696)>
  UV <Vector (0.9917, 0.7745)>
  UV <Vector (0.9896, 0.7734)>
Face 13461
UV Count: 3
  UV <Vector (0.9844, 0.7759)>
  UV <Vector (0.9826, 0.7732)>
  UV <Vector (0.9855, 0.7719)>
Face 13462
UV Count: 3
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9778, 0.7792)>
  UV <Vector (0.9744, 0.7807)>
Face 13463
UV Count: 3
  UV <Vector (0.9609, 0.7818)>
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9660, 0.7849)>
Face 13464
UV Count: 3
  UV <Vector (0.9574, 0.7832)>
  UV <Vector (0.9595, 0.7883)>
  UV <Vector (0.9532, 0.7915)>
Face 13465
UV Count: 3
  UV <Vector (0.9391, 0.8942)>
  UV <Vector (0.9385, 0.8977)>
  UV <Vector (0.9308, 0.8963)>
Face 13466
UV Count: 3
  UV <Vector (0.9537, 0.8996)>
  UV <Vector (0.9459, 0.8986)>
  UV <Vector (0.9464, 0.8948)>
Face 13467
UV Count: 3
  UV <Vector (0.9604, 0.8998)>
  UV <Vector (0.9572, 0.8996)>
  UV <Vector (0.9576, 0.8960)>
Face 13468
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9671, 0.9008)>
  UV <Vector (0.9676, 0.8972)>
Face 13469
UV Count: 3
  UV <Vector (0.9777, 0.9017)>
  UV <Vector (0.9750, 0.9015)>
  UV <Vector (0.9752, 0.8991)>
Face 13470
UV Count: 3
  UV <Vector (0.9888, 0.8295)>
  UV <Vector (0.9865, 0.8328)>
  UV <Vector (0.9857, 0.8315)>
Face 13471
UV Count: 3
  UV <Vector (0.9792, 0.8301)>
  UV <Vector (0.9794, 0.8269)>
  UV <Vector (0.9829, 0.8279)>
Face 13472
UV Count: 3
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9732, 0.8255)>
  UV <Vector (0.9720, 0.8295)>
Face 13473
UV Count: 3
  UV <Vector (0.9668, 0.8235)>
  UV <Vector (0.9654, 0.8280)>
  UV <Vector (0.9591, 0.8262)>
Face 13474
UV Count: 3
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9449, 0.8233)>
Face 13475
UV Count: 3
  UV <Vector (0.9349, 0.8638)>
  UV <Vector (0.9347, 0.8678)>
  UV <Vector (0.9281, 0.8680)>
Face 13476
UV Count: 3
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9488, 0.8692)>
  UV <Vector (0.9410, 0.8684)>
Face 13477
UV Count: 3
  UV <Vector (0.9551, 0.8667)>
  UV <Vector (0.9545, 0.8700)>
  UV <Vector (0.9522, 0.8695)>
Face 13478
UV Count: 3
  UV <Vector (0.9632, 0.8675)>
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9595, 0.8704)>
Face 13479
UV Count: 3
  UV <Vector (0.9683, 0.8689)>
  UV <Vector (0.9662, 0.8692)>
  UV <Vector (0.9657, 0.8673)>
Face 13480
UV Count: 3
  UV <Vector (0.9696, 0.8631)>
  UV <Vector (0.9667, 0.8658)>
  UV <Vector (0.9661, 0.8637)>
Face 13481
UV Count: 3
  UV <Vector (0.9612, 0.8614)>
  UV <Vector (0.9616, 0.8587)>
  UV <Vector (0.9648, 0.8601)>
Face 13482
UV Count: 3
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9575, 0.8572)>
  UV <Vector (0.9564, 0.8607)>
Face 13483
UV Count: 3
  UV <Vector (0.9449, 0.8523)>
  UV <Vector (0.9513, 0.8550)>
  UV <Vector (0.9502, 0.8588)>
Face 13484
UV Count: 3
  UV <Vector (0.9384, 0.8493)>
  UV <Vector (0.9368, 0.8543)>
  UV <Vector (0.9304, 0.8515)>
Face 13485
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9228, 0.9702)>
  UV <Vector (0.9207, 0.9715)>
Face 13486
UV Count: 3
  UV <Vector (0.9170, 0.9730)>
  UV <Vector (0.9185, 0.9701)>
  UV <Vector (0.9207, 0.9715)>
Face 13487
UV Count: 3
  UV <Vector (0.9605, 0.7288)>
  UV <Vector (0.9593, 0.7268)>
  UV <Vector (0.9635, 0.7262)>
Face 13488
UV Count: 3
  UV <Vector (0.9628, 0.7321)>
  UV <Vector (0.9608, 0.7297)>
  UV <Vector (0.9633, 0.7289)>
Face 13489
UV Count: 3
  UV <Vector (0.9663, 0.7315)>
  UV <Vector (0.9658, 0.7339)>
  UV <Vector (0.9628, 0.7321)>
Face 13490
UV Count: 3
  UV <Vector (0.9689, 0.7313)>
  UV <Vector (0.9683, 0.7353)>
  UV <Vector (0.9666, 0.7342)>
Face 13491
UV Count: 3
  UV <Vector (0.9268, 0.9656)>
  UV <Vector (0.9265, 0.9695)>
  UV <Vector (0.9248, 0.9687)>
Face 13492
UV Count: 3
  UV <Vector (0.9210, 0.9679)>
  UV <Vector (0.9240, 0.9663)>
  UV <Vector (0.9248, 0.9687)>
Face 13493
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9495, 0.9518)>
  UV <Vector (0.9475, 0.9535)>
Face 13494
UV Count: 3
  UV <Vector (0.9431, 0.9549)>
  UV <Vector (0.9446, 0.9517)>
  UV <Vector (0.9475, 0.9535)>
Face 13495
UV Count: 3
  UV <Vector (0.9845, 0.7675)>
  UV <Vector (0.9835, 0.7656)>
  UV <Vector (0.9883, 0.7664)>
Face 13496
UV Count: 3
  UV <Vector (0.9855, 0.7719)>
  UV <Vector (0.9846, 0.7683)>
  UV <Vector (0.9873, 0.7687)>
Face 13497
UV Count: 3
  UV <Vector (0.9889, 0.7731)>
  UV <Vector (0.9870, 0.7750)>
  UV <Vector (0.9855, 0.7719)>
Face 13498
UV Count: 3
  UV <Vector (0.9917, 0.7745)>
  UV <Vector (0.9887, 0.7785)>
  UV <Vector (0.9874, 0.7757)>
Face 13499
UV Count: 3
  UV <Vector (0.9530, 0.9452)>
  UV <Vector (0.9539, 0.9501)>
  UV <Vector (0.9510, 0.9496)>
Face 13500
UV Count: 3
  UV <Vector (0.9467, 0.9491)>
  UV <Vector (0.9492, 0.9467)>
  UV <Vector (0.9510, 0.9496)>
Face 13501
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9750, 0.9015)>
  UV <Vector (0.9745, 0.9040)>
Face 13502
UV Count: 3
  UV <Vector (0.9722, 0.9079)>
  UV <Vector (0.9718, 0.9046)>
  UV <Vector (0.9745, 0.9040)>
Face 13503
UV Count: 3
  UV <Vector (0.9860, 0.8220)>
  UV <Vector (0.9887, 0.8255)>
  UV <Vector (0.9871, 0.8260)>
Face 13504
UV Count: 3
  UV <Vector (0.9829, 0.8279)>
  UV <Vector (0.9841, 0.8247)>
  UV <Vector (0.9864, 0.8262)>
Face 13505
UV Count: 3
  UV <Vector (0.9852, 0.8308)>
  UV <Vector (0.9822, 0.8313)>
  UV <Vector (0.9829, 0.8279)>
Face 13506
UV Count: 3
  UV <Vector (0.9823, 0.8341)>
  UV <Vector (0.9822, 0.8323)>
  UV <Vector (0.9857, 0.8315)>
Face 13507
UV Count: 3
  UV <Vector (0.9740, 0.8953)>
  UV <Vector (0.9772, 0.8980)>
  UV <Vector (0.9752, 0.8991)>
Face 13508
UV Count: 3
  UV <Vector (0.9719, 0.9013)>
  UV <Vector (0.9725, 0.8981)>
  UV <Vector (0.9752, 0.8991)>
Face 13509
UV Count: 3
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9662, 0.8692)>
  UV <Vector (0.9661, 0.8712)>
Face 13510
UV Count: 3
  UV <Vector (0.9644, 0.8752)>
  UV <Vector (0.9634, 0.8726)>
  UV <Vector (0.9661, 0.8712)>
Face 13511
UV Count: 3
  UV <Vector (0.9685, 0.8556)>
  UV <Vector (0.9703, 0.8596)>
  UV <Vector (0.9686, 0.8594)>
Face 13512
UV Count: 3
  UV <Vector (0.9648, 0.8601)>
  UV <Vector (0.9664, 0.8575)>
  UV <Vector (0.9681, 0.8594)>
Face 13513
UV Count: 3
  UV <Vector (0.9659, 0.8630)>
  UV <Vector (0.9638, 0.8626)>
  UV <Vector (0.9648, 0.8601)>
Face 13514
UV Count: 3
  UV <Vector (0.9667, 0.8658)>
  UV <Vector (0.9636, 0.8653)>
  UV <Vector (0.9637, 0.8633)>
Face 13515
UV Count: 3
  UV <Vector (0.9636, 0.8653)>
  UV <Vector (0.9667, 0.8658)>
  UV <Vector (0.9657, 0.8673)>
Face 13516
UV Count: 3
  UV <Vector (0.9633, 0.8701)>
  UV <Vector (0.9632, 0.8675)>
  UV <Vector (0.9657, 0.8673)>
Face 13517
UV Count: 3
  UV <Vector (0.9518, 0.8730)>
  UV <Vector (0.9513, 0.8770)>
  UV <Vector (0.9475, 0.8768)>
Face 13518
UV Count: 3
  UV <Vector (0.9534, 0.8483)>
  UV <Vector (0.9571, 0.8496)>
  UV <Vector (0.9560, 0.8530)>
Face 13519
UV Count: 3
  UV <Vector (0.9549, 0.8564)>
  UV <Vector (0.9513, 0.8550)>
  UV <Vector (0.9523, 0.8516)>
Face 13520
UV Count: 3
  UV <Vector (0.9502, 0.8588)>
  UV <Vector (0.9513, 0.8550)>
  UV <Vector (0.9549, 0.8564)>
Face 13521
UV Count: 3
  UV <Vector (0.9539, 0.8600)>
  UV <Vector (0.9533, 0.8630)>
  UV <Vector (0.9498, 0.8622)>
Face 13522
UV Count: 3
  UV <Vector (0.9527, 0.8661)>
  UV <Vector (0.9494, 0.8656)>
  UV <Vector (0.9498, 0.8622)>
Face 13523
UV Count: 3
  UV <Vector (0.9522, 0.8695)>
  UV <Vector (0.9488, 0.8692)>
  UV <Vector (0.9494, 0.8656)>
Face 13524
UV Count: 3
  UV <Vector (0.9522, 0.8695)>
  UV <Vector (0.9518, 0.8730)>
  UV <Vector (0.9482, 0.8728)>
Face 13525
UV Count: 3
  UV <Vector (0.9599, 0.8766)>
  UV <Vector (0.9547, 0.8771)>
  UV <Vector (0.9544, 0.8733)>
Face 13526
UV Count: 3
  UV <Vector (0.9589, 0.8540)>
  UV <Vector (0.9603, 0.8506)>
  UV <Vector (0.9648, 0.8530)>
Face 13527
UV Count: 3
  UV <Vector (0.9607, 0.8584)>
  UV <Vector (0.9575, 0.8572)>
  UV <Vector (0.9589, 0.8540)>
Face 13528
UV Count: 3
  UV <Vector (0.9564, 0.8607)>
  UV <Vector (0.9575, 0.8572)>
  UV <Vector (0.9607, 0.8584)>
Face 13529
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9559, 0.8636)>
  UV <Vector (0.9564, 0.8607)>
Face 13530
UV Count: 3
  UV <Vector (0.9603, 0.8646)>
  UV <Vector (0.9598, 0.8674)>
  UV <Vector (0.9551, 0.8667)>
Face 13531
UV Count: 3
  UV <Vector (0.9598, 0.8674)>
  UV <Vector (0.9595, 0.8704)>
  UV <Vector (0.9545, 0.8700)>
Face 13532
UV Count: 3
  UV <Vector (0.9595, 0.8734)>
  UV <Vector (0.9544, 0.8733)>
  UV <Vector (0.9545, 0.8700)>
Face 13533
UV Count: 3
  UV <Vector (0.9570, 0.9034)>
  UV <Vector (0.9566, 0.9076)>
  UV <Vector (0.9529, 0.9076)>
Face 13534
UV Count: 3
  UV <Vector (0.9714, 0.8204)>
  UV <Vector (0.9682, 0.8192)>
  UV <Vector (0.9700, 0.8153)>
Face 13535
UV Count: 3
  UV <Vector (0.9700, 0.8246)>
  UV <Vector (0.9668, 0.8235)>
  UV <Vector (0.9682, 0.8192)>
Face 13536
UV Count: 3
  UV <Vector (0.9654, 0.8280)>
  UV <Vector (0.9668, 0.8235)>
  UV <Vector (0.9700, 0.8246)>
Face 13537
UV Count: 3
  UV <Vector (0.9678, 0.8321)>
  UV <Vector (0.9645, 0.8314)>
  UV <Vector (0.9654, 0.8280)>
Face 13538
UV Count: 3
  UV <Vector (0.9540, 0.8959)>
  UV <Vector (0.9545, 0.8923)>
  UV <Vector (0.9580, 0.8927)>
Face 13539
UV Count: 3
  UV <Vector (0.9572, 0.8996)>
  UV <Vector (0.9537, 0.8996)>
  UV <Vector (0.9540, 0.8959)>
Face 13540
UV Count: 3
  UV <Vector (0.9570, 0.9034)>
  UV <Vector (0.9534, 0.9033)>
  UV <Vector (0.9537, 0.8996)>
Face 13541
UV Count: 3
  UV <Vector (0.9668, 0.9084)>
  UV <Vector (0.9601, 0.9079)>
  UV <Vector (0.9602, 0.9038)>
Face 13542
UV Count: 3
  UV <Vector (0.9805, 0.8233)>
  UV <Vector (0.9745, 0.8215)>
  UV <Vector (0.9761, 0.8177)>
Face 13543
UV Count: 3
  UV <Vector (0.9783, 0.8266)>
  UV <Vector (0.9732, 0.8255)>
  UV <Vector (0.9745, 0.8215)>
Face 13544
UV Count: 3
  UV <Vector (0.9720, 0.8295)>
  UV <Vector (0.9732, 0.8255)>
  UV <Vector (0.9783, 0.8266)>
Face 13545
UV Count: 3
  UV <Vector (0.9782, 0.8305)>
  UV <Vector (0.9775, 0.8335)>
  UV <Vector (0.9711, 0.8327)>
Face 13546
UV Count: 3
  UV <Vector (0.9617, 0.8928)>
  UV <Vector (0.9689, 0.8940)>
  UV <Vector (0.9676, 0.8972)>
Face 13547
UV Count: 3
  UV <Vector (0.9671, 0.9008)>
  UV <Vector (0.9604, 0.8998)>
  UV <Vector (0.9609, 0.8962)>
Face 13548
UV Count: 3
  UV <Vector (0.9669, 0.9045)>
  UV <Vector (0.9602, 0.9038)>
  UV <Vector (0.9604, 0.8998)>
Face 13549
UV Count: 3
  UV <Vector (0.9432, 0.8901)>
  UV <Vector (0.9475, 0.8906)>
  UV <Vector (0.9464, 0.8948)>
Face 13550
UV Count: 3
  UV <Vector (0.9579, 0.8301)>
  UV <Vector (0.9541, 0.8292)>
  UV <Vector (0.9553, 0.8251)>
Face 13551
UV Count: 3
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9607, 0.8217)>
  UV <Vector (0.9591, 0.8262)>
Face 13552
UV Count: 3
  UV <Vector (0.9607, 0.8217)>
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9583, 0.8160)>
Face 13553
UV Count: 3
  UV <Vector (0.9621, 0.8173)>
  UV <Vector (0.9583, 0.8160)>
  UV <Vector (0.9599, 0.8112)>
Face 13554
UV Count: 3
  UV <Vector (0.9455, 0.9076)>
  UV <Vector (0.9410, 0.9074)>
  UV <Vector (0.9415, 0.9022)>
Face 13555
UV Count: 3
  UV <Vector (0.9456, 0.9027)>
  UV <Vector (0.9415, 0.9022)>
  UV <Vector (0.9420, 0.8981)>
Face 13556
UV Count: 3
  UV <Vector (0.9459, 0.8986)>
  UV <Vector (0.9420, 0.8981)>
  UV <Vector (0.9425, 0.8944)>
Face 13557
UV Count: 3
  UV <Vector (0.9415, 0.9022)>
  UV <Vector (0.9410, 0.9074)>
  UV <Vector (0.9374, 0.9065)>
Face 13558
UV Count: 3
  UV <Vector (0.9583, 0.8160)>
  UV <Vector (0.9548, 0.8147)>
  UV <Vector (0.9566, 0.8100)>
Face 13559
UV Count: 3
  UV <Vector (0.9567, 0.8207)>
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9548, 0.8147)>
Face 13560
UV Count: 3
  UV <Vector (0.9518, 0.8240)>
  UV <Vector (0.9531, 0.8195)>
  UV <Vector (0.9567, 0.8207)>
Face 13561
UV Count: 3
  UV <Vector (0.9541, 0.8292)>
  UV <Vector (0.9511, 0.8283)>
  UV <Vector (0.9518, 0.8240)>
Face 13562
UV Count: 3
  UV <Vector (0.9391, 0.8942)>
  UV <Vector (0.9398, 0.8900)>
  UV <Vector (0.9432, 0.8901)>
Face 13563
UV Count: 3
  UV <Vector (0.9425, 0.8944)>
  UV <Vector (0.9420, 0.8981)>
  UV <Vector (0.9385, 0.8977)>
Face 13564
UV Count: 3
  UV <Vector (0.9420, 0.8981)>
  UV <Vector (0.9415, 0.9022)>
  UV <Vector (0.9381, 0.9016)>
Face 13565
UV Count: 3
  UV <Vector (0.9243, 0.9317)>
  UV <Vector (0.9213, 0.9352)>
  UV <Vector (0.9190, 0.9321)>
Face 13566
UV Count: 3
  UV <Vector (0.9546, 0.7741)>
  UV <Vector (0.9580, 0.7728)>
  UV <Vector (0.9594, 0.7772)>
Face 13567
UV Count: 3
  UV <Vector (0.9594, 0.7772)>
  UV <Vector (0.9609, 0.7818)>
  UV <Vector (0.9574, 0.7832)>
Face 13568
UV Count: 3
  UV <Vector (0.9574, 0.7832)>
  UV <Vector (0.9609, 0.7818)>
  UV <Vector (0.9628, 0.7867)>
Face 13569
UV Count: 3
  UV <Vector (0.9648, 0.7914)>
  UV <Vector (0.9619, 0.7931)>
  UV <Vector (0.9595, 0.7883)>
Face 13570
UV Count: 3
  UV <Vector (0.9299, 0.9266)>
  UV <Vector (0.9277, 0.9242)>
  UV <Vector (0.9309, 0.9216)>
Face 13571
UV Count: 3
  UV <Vector (0.9270, 0.9291)>
  UV <Vector (0.9250, 0.9266)>
  UV <Vector (0.9277, 0.9242)>
Face 13572
UV Count: 3
  UV <Vector (0.9243, 0.9317)>
  UV <Vector (0.9221, 0.9291)>
  UV <Vector (0.9250, 0.9266)>
Face 13573
UV Count: 3
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9296, 0.9418)>
  UV <Vector (0.9248, 0.9380)>
Face 13574
UV Count: 3
  UV <Vector (0.9620, 0.7716)>
  UV <Vector (0.9676, 0.7698)>
  UV <Vector (0.9685, 0.7737)>
Face 13575
UV Count: 3
  UV <Vector (0.9685, 0.7737)>
  UV <Vector (0.9696, 0.7781)>
  UV <Vector (0.9645, 0.7804)>
Face 13576
UV Count: 3
  UV <Vector (0.9645, 0.7804)>
  UV <Vector (0.9696, 0.7781)>
  UV <Vector (0.9712, 0.7821)>
Face 13577
UV Count: 3
  UV <Vector (0.9734, 0.7855)>
  UV <Vector (0.9680, 0.7890)>
  UV <Vector (0.9660, 0.7849)>
Face 13578
UV Count: 3
  UV <Vector (0.9373, 0.9350)>
  UV <Vector (0.9325, 0.9296)>
  UV <Vector (0.9359, 0.9270)>
Face 13579
UV Count: 3
  UV <Vector (0.9348, 0.9374)>
  UV <Vector (0.9297, 0.9320)>
  UV <Vector (0.9325, 0.9296)>
Face 13580
UV Count: 3
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9272, 0.9346)>
  UV <Vector (0.9297, 0.9320)>
Face 13581
UV Count: 3
  UV <Vector (0.9317, 0.9443)>
  UV <Vector (0.9296, 0.9418)>
  UV <Vector (0.9323, 0.9396)>
Face 13582
UV Count: 3
  UV <Vector (0.9676, 0.7698)>
  UV <Vector (0.9704, 0.7688)>
  UV <Vector (0.9716, 0.7726)>
Face 13583
UV Count: 3
  UV <Vector (0.9730, 0.7768)>
  UV <Vector (0.9696, 0.7781)>
  UV <Vector (0.9685, 0.7737)>
Face 13584
UV Count: 3
  UV <Vector (0.9696, 0.7781)>
  UV <Vector (0.9730, 0.7768)>
  UV <Vector (0.9744, 0.7807)>
Face 13585
UV Count: 3
  UV <Vector (0.9761, 0.7842)>
  UV <Vector (0.9734, 0.7855)>
  UV <Vector (0.9712, 0.7821)>
Face 13586
UV Count: 3
  UV <Vector (0.9396, 0.9373)>
  UV <Vector (0.9373, 0.9350)>
  UV <Vector (0.9401, 0.9319)>
Face 13587
UV Count: 3
  UV <Vector (0.9370, 0.9399)>
  UV <Vector (0.9348, 0.9374)>
  UV <Vector (0.9373, 0.9350)>
Face 13588
UV Count: 3
  UV <Vector (0.9345, 0.9421)>
  UV <Vector (0.9323, 0.9396)>
  UV <Vector (0.9348, 0.9374)>
Face 13589
UV Count: 3
  UV <Vector (0.9407, 0.9483)>
  UV <Vector (0.9391, 0.9520)>
  UV <Vector (0.9341, 0.9470)>
Face 13590
UV Count: 3
  UV <Vector (0.9734, 0.7680)>
  UV <Vector (0.9790, 0.7665)>
  UV <Vector (0.9811, 0.7693)>
Face 13591
UV Count: 3
  UV <Vector (0.9815, 0.7737)>
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9750, 0.7715)>
Face 13592
UV Count: 3
  UV <Vector (0.9778, 0.7792)>
  UV <Vector (0.9766, 0.7755)>
  UV <Vector (0.9815, 0.7737)>
Face 13593
UV Count: 3
  UV <Vector (0.9845, 0.7806)>
  UV <Vector (0.9788, 0.7830)>
  UV <Vector (0.9778, 0.7792)>
Face 13594
UV Count: 3
  UV <Vector (0.9460, 0.9431)>
  UV <Vector (0.9417, 0.9392)>
  UV <Vector (0.9450, 0.9365)>
Face 13595
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9390, 0.9418)>
  UV <Vector (0.9417, 0.9392)>
Face 13596
UV Count: 3
  UV <Vector (0.9431, 0.9457)>
  UV <Vector (0.9407, 0.9483)>
  UV <Vector (0.9366, 0.9442)>
Face 13597
UV Count: 3
  UV <Vector (0.9097, 0.9585)>
  UV <Vector (0.9062, 0.9607)>
  UV <Vector (0.9028, 0.9555)>
Face 13598
UV Count: 3
  UV <Vector (0.9419, 0.7413)>
  UV <Vector (0.9463, 0.7365)>
  UV <Vector (0.9492, 0.7399)>
Face 13599
UV Count: 3
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9521, 0.7435)>
  UV <Vector (0.9483, 0.7477)>
Face 13600
UV Count: 3
  UV <Vector (0.9483, 0.7477)>
  UV <Vector (0.9521, 0.7435)>
  UV <Vector (0.9555, 0.7462)>
Face 13601
UV Count: 3
  UV <Vector (0.9584, 0.7484)>
  UV <Vector (0.9549, 0.7532)>
  UV <Vector (0.9518, 0.7506)>
Face 13602
UV Count: 3
  UV <Vector (0.9156, 0.9537)>
  UV <Vector (0.9119, 0.9489)>
  UV <Vector (0.9151, 0.9468)>
Face 13603
UV Count: 3
  UV <Vector (0.9156, 0.9537)>
  UV <Vector (0.9129, 0.9562)>
  UV <Vector (0.9090, 0.9511)>
Face 13604
UV Count: 3
  UV <Vector (0.9097, 0.9585)>
  UV <Vector (0.9060, 0.9532)>
  UV <Vector (0.9090, 0.9511)>
Face 13605
UV Count: 3
  UV <Vector (0.8983, 0.9507)>
  UV <Vector (0.8954, 0.9475)>
  UV <Vector (0.8996, 0.9444)>
Face 13606
UV Count: 3
  UV <Vector (0.9339, 0.7488)>
  UV <Vector (0.9368, 0.7459)>
  UV <Vector (0.9406, 0.7488)>
Face 13607
UV Count: 3
  UV <Vector (0.9445, 0.7516)>
  UV <Vector (0.9416, 0.7550)>
  UV <Vector (0.9375, 0.7521)>
Face 13608
UV Count: 3
  UV <Vector (0.9454, 0.7583)>
  UV <Vector (0.9416, 0.7550)>
  UV <Vector (0.9445, 0.7516)>
Face 13609
UV Count: 3
  UV <Vector (0.9482, 0.7551)>
  UV <Vector (0.9511, 0.7588)>
  UV <Vector (0.9486, 0.7619)>
Face 13610
UV Count: 3
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9068, 0.9403)>
  UV <Vector (0.9111, 0.9386)>
Face 13611
UV Count: 3
  UV <Vector (0.9084, 0.9434)>
  UV <Vector (0.9050, 0.9454)>
  UV <Vector (0.9032, 0.9422)>
Face 13612
UV Count: 3
  UV <Vector (0.9017, 0.9477)>
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.9032, 0.9422)>
Face 13613
UV Count: 3
  UV <Vector (0.9112, 0.9606)>
  UV <Vector (0.9079, 0.9635)>
  UV <Vector (0.9062, 0.9607)>
Face 13614
UV Count: 3
  UV <Vector (0.9492, 0.7399)>
  UV <Vector (0.9463, 0.7365)>
  UV <Vector (0.9485, 0.7341)>
Face 13615
UV Count: 3
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9521, 0.7435)>
  UV <Vector (0.9492, 0.7399)>
Face 13616
UV Count: 3
  UV <Vector (0.9521, 0.7435)>
  UV <Vector (0.9548, 0.7407)>
  UV <Vector (0.9579, 0.7435)>
Face 13617
UV Count: 3
  UV <Vector (0.9604, 0.7460)>
  UV <Vector (0.9584, 0.7484)>
  UV <Vector (0.9555, 0.7462)>
Face 13618
UV Count: 3
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9156, 0.9537)>
  UV <Vector (0.9186, 0.9512)>
Face 13619
UV Count: 3
  UV <Vector (0.9174, 0.9559)>
  UV <Vector (0.9144, 0.9581)>
  UV <Vector (0.9129, 0.9562)>
Face 13620
UV Count: 3
  UV <Vector (0.9112, 0.9606)>
  UV <Vector (0.9097, 0.9585)>
  UV <Vector (0.9129, 0.9562)>
Face 13621
UV Count: 3
  UV <Vector (0.9155, 0.9670)>
  UV <Vector (0.9131, 0.9701)>
  UV <Vector (0.9098, 0.9660)>
Face 13622
UV Count: 3
  UV <Vector (0.9543, 0.7350)>
  UV <Vector (0.9508, 0.7322)>
  UV <Vector (0.9551, 0.7292)>
Face 13623
UV Count: 3
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9573, 0.7381)>
  UV <Vector (0.9543, 0.7350)>
Face 13624
UV Count: 3
  UV <Vector (0.9601, 0.7408)>
  UV <Vector (0.9573, 0.7381)>
  UV <Vector (0.9599, 0.7354)>
Face 13625
UV Count: 3
  UV <Vector (0.9654, 0.7393)>
  UV <Vector (0.9623, 0.7435)>
  UV <Vector (0.9601, 0.7408)>
Face 13626
UV Count: 3
  UV <Vector (0.9218, 0.9624)>
  UV <Vector (0.9190, 0.9580)>
  UV <Vector (0.9222, 0.9567)>
Face 13627
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9158, 0.9600)>
  UV <Vector (0.9190, 0.9580)>
Face 13628
UV Count: 3
  UV <Vector (0.9186, 0.9644)>
  UV <Vector (0.9155, 0.9670)>
  UV <Vector (0.9126, 0.9627)>
Face 13629
UV Count: 3
  UV <Vector (0.9424, 0.8605)>
  UV <Vector (0.9418, 0.8644)>
  UV <Vector (0.9378, 0.8640)>
Face 13630
UV Count: 3
  UV <Vector (0.9435, 0.8565)>
  UV <Vector (0.9424, 0.8605)>
  UV <Vector (0.9387, 0.8597)>
Face 13631
UV Count: 3
  UV <Vector (0.9413, 0.8509)>
  UV <Vector (0.9449, 0.8523)>
  UV <Vector (0.9435, 0.8565)>
Face 13632
UV Count: 3
  UV <Vector (0.9459, 0.8486)>
  UV <Vector (0.9449, 0.8523)>
  UV <Vector (0.9413, 0.8509)>
Face 13633
UV Count: 3
  UV <Vector (0.9439, 0.8427)>
  UV <Vector (0.9472, 0.8448)>
  UV <Vector (0.9459, 0.8486)>
Face 13634
UV Count: 3
  UV <Vector (0.9406, 0.8764)>
  UV <Vector (0.9368, 0.8760)>
  UV <Vector (0.9370, 0.8720)>
Face 13635
UV Count: 3
  UV <Vector (0.9405, 0.8723)>
  UV <Vector (0.9370, 0.8720)>
  UV <Vector (0.9373, 0.8680)>
Face 13636
UV Count: 3
  UV <Vector (0.9418, 0.8644)>
  UV <Vector (0.9410, 0.8684)>
  UV <Vector (0.9373, 0.8680)>
Face 13637
UV Count: 3
  UV <Vector (0.9368, 0.8760)>
  UV <Vector (0.9342, 0.8755)>
  UV <Vector (0.9345, 0.8718)>
Face 13638
UV Count: 3
  UV <Vector (0.9416, 0.8414)>
  UV <Vector (0.9439, 0.8427)>
  UV <Vector (0.9426, 0.8468)>
Face 13639
UV Count: 3
  UV <Vector (0.9426, 0.8468)>
  UV <Vector (0.9413, 0.8509)>
  UV <Vector (0.9384, 0.8493)>
Face 13640
UV Count: 3
  UV <Vector (0.9368, 0.8543)>
  UV <Vector (0.9384, 0.8493)>
  UV <Vector (0.9413, 0.8509)>
Face 13641
UV Count: 3
  UV <Vector (0.9399, 0.8555)>
  UV <Vector (0.9387, 0.8597)>
  UV <Vector (0.9358, 0.8591)>
Face 13642
UV Count: 3
  UV <Vector (0.9387, 0.8597)>
  UV <Vector (0.9378, 0.8640)>
  UV <Vector (0.9349, 0.8638)>
Face 13643
UV Count: 3
  UV <Vector (0.9378, 0.8640)>
  UV <Vector (0.9373, 0.8680)>
  UV <Vector (0.9347, 0.8678)>
Face 13644
UV Count: 3
  UV <Vector (0.9370, 0.8720)>
  UV <Vector (0.9345, 0.8718)>
  UV <Vector (0.9347, 0.8678)>
Face 13645
UV Count: 3
  UV <Vector (0.9483, 0.8123)>
  UV <Vector (0.9420, 0.8084)>
  UV <Vector (0.9474, 0.8046)>
Face 13646
UV Count: 3
  UV <Vector (0.9309, 0.9000)>
  UV <Vector (0.9314, 0.9054)>
  UV <Vector (0.9247, 0.9047)>
Face 13647
UV Count: 3
  UV <Vector (0.9308, 0.8963)>
  UV <Vector (0.9309, 0.9000)>
  UV <Vector (0.9215, 0.8985)>
Face 13648
UV Count: 3
  UV <Vector (0.9318, 0.8928)>
  UV <Vector (0.9308, 0.8963)>
  UV <Vector (0.9206, 0.8935)>
Face 13649
UV Count: 3
  UV <Vector (0.9267, 0.8838)>
  UV <Vector (0.9340, 0.8885)>
  UV <Vector (0.9318, 0.8928)>
Face 13650
UV Count: 3
  UV <Vector (0.9449, 0.8233)>
  UV <Vector (0.9451, 0.8284)>
  UV <Vector (0.9381, 0.8303)>
Face 13651
UV Count: 3
  UV <Vector (0.9375, 0.8158)>
  UV <Vector (0.9457, 0.8177)>
  UV <Vector (0.9449, 0.8233)>
Face 13652
UV Count: 3
  UV <Vector (0.9457, 0.8177)>
  UV <Vector (0.9375, 0.8158)>
  UV <Vector (0.9420, 0.8084)>
Face 13653
UV Count: 3
  UV <Vector (0.9491, 0.7754)>
  UV <Vector (0.9492, 0.7807)>
  UV <Vector (0.9407, 0.7816)>
Face 13654
UV Count: 3
  UV <Vector (0.9181, 0.9245)>
  UV <Vector (0.9158, 0.9282)>
  UV <Vector (0.9112, 0.9247)>
Face 13655
UV Count: 3
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9181, 0.9245)>
  UV <Vector (0.9112, 0.9189)>
Face 13656
UV Count: 3
  UV <Vector (0.9204, 0.9215)>
  UV <Vector (0.9126, 0.9143)>
  UV <Vector (0.9163, 0.9120)>
Face 13657
UV Count: 3
  UV <Vector (0.9233, 0.9195)>
  UV <Vector (0.9163, 0.9120)>
  UV <Vector (0.9226, 0.9106)>
Face 13658
UV Count: 3
  UV <Vector (0.9566, 0.7959)>
  UV <Vector (0.9505, 0.8003)>
  UV <Vector (0.9452, 0.7962)>
Face 13659
UV Count: 3
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9504, 0.7860)>
  UV <Vector (0.9532, 0.7915)>
Face 13660
UV Count: 3
  UV <Vector (0.9492, 0.7807)>
  UV <Vector (0.9504, 0.7860)>
  UV <Vector (0.9413, 0.7891)>
Face 13661
UV Count: 3
  UV <Vector (0.9111, 0.9386)>
  UV <Vector (0.9068, 0.9403)>
  UV <Vector (0.9051, 0.9367)>
Face 13662
UV Count: 3
  UV <Vector (0.9068, 0.9403)>
  UV <Vector (0.9032, 0.9422)>
  UV <Vector (0.9012, 0.9380)>
Face 13663
UV Count: 3
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.8975, 0.9400)>
  UV <Vector (0.9012, 0.9380)>
Face 13664
UV Count: 3
  UV <Vector (0.8996, 0.9444)>
  UV <Vector (0.8954, 0.9475)>
  UV <Vector (0.8930, 0.9428)>
Face 13665
UV Count: 3
  UV <Vector (0.9333, 0.7561)>
  UV <Vector (0.9303, 0.7519)>
  UV <Vector (0.9339, 0.7488)>
Face 13666
UV Count: 3
  UV <Vector (0.9416, 0.7550)>
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9333, 0.7561)>
Face 13667
UV Count: 3
  UV <Vector (0.9420, 0.7623)>
  UV <Vector (0.9375, 0.7596)>
  UV <Vector (0.9416, 0.7550)>
Face 13668
UV Count: 3
  UV <Vector (0.9454, 0.7583)>
  UV <Vector (0.9486, 0.7619)>
  UV <Vector (0.9457, 0.7651)>
Face 13669
UV Count: 3
  UV <Vector (0.8566, 0.9217)>
  UV <Vector (0.8615, 0.9246)>
  UV <Vector (0.8590, 0.9258)>
Face 13670
UV Count: 3
  UV <Vector (0.8460, 0.9418)>
  UV <Vector (0.8415, 0.9389)>
  UV <Vector (0.8445, 0.9348)>
Face 13671
UV Count: 3
  UV <Vector (0.9174, 0.7180)>
  UV <Vector (0.9163, 0.7158)>
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Face 13672
UV Count: 3
  UV <Vector (0.9079, 0.7276)>
  UV <Vector (0.9049, 0.7235)>
  UV <Vector (0.9087, 0.7206)>
Face 13673
UV Count: 3
  UV <Vector (0.8861, 0.7371)>
  UV <Vector (0.8899, 0.7346)>
  UV <Vector (0.8926, 0.7396)>
Face 13674
UV Count: 3
  UV <Vector (0.8686, 0.7496)>
  UV <Vector (0.8761, 0.7448)>
  UV <Vector (0.8803, 0.7525)>
Face 13675
UV Count: 3
  UV <Vector (0.8621, 0.7527)>
  UV <Vector (0.8686, 0.7496)>
  UV <Vector (0.8730, 0.7611)>
Face 13676
UV Count: 3
  UV <Vector (0.8568, 0.7540)>
  UV <Vector (0.8621, 0.7527)>
  UV <Vector (0.8643, 0.7644)>
Face 13677
UV Count: 3
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8344, 0.9405)>
Face 13678
UV Count: 3
  UV <Vector (0.9121, 0.7131)>
  UV <Vector (0.9092, 0.7142)>
  UV <Vector (0.9081, 0.7122)>
Face 13679
UV Count: 3
  UV <Vector (0.9122, 0.7138)>
  UV <Vector (0.9139, 0.7170)>
  UV <Vector (0.9116, 0.7184)>
Face 13680
UV Count: 3
  UV <Vector (0.9157, 0.7195)>
  UV <Vector (0.9141, 0.7215)>
  UV <Vector (0.9116, 0.7184)>
Face 13681
UV Count: 3
  UV <Vector (0.9185, 0.7208)>
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9146, 0.7222)>
Face 13682
UV Count: 3
  UV <Vector (0.8377, 0.9492)>
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8386, 0.9430)>
Face 13683
UV Count: 3
  UV <Vector (0.8540, 0.9237)>
  UV <Vector (0.8590, 0.9258)>
  UV <Vector (0.8552, 0.9291)>
Face 13684
UV Count: 3
  UV <Vector (0.8540, 0.9237)>
  UV <Vector (0.8506, 0.9272)>
  UV <Vector (0.8457, 0.9246)>
Face 13685
UV Count: 3
  UV <Vector (0.8872, 0.7228)>
  UV <Vector (0.8920, 0.7215)>
  UV <Vector (0.8938, 0.7257)>
Face 13686
UV Count: 3
  UV <Vector (0.8881, 0.7286)>
  UV <Vector (0.8938, 0.7257)>
  UV <Vector (0.8959, 0.7308)>
Face 13687
UV Count: 3
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8899, 0.7346)>
  UV <Vector (0.8959, 0.7308)>
Face 13688
UV Count: 3
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8980, 0.7349)>
Face 13689
UV Count: 3
  UV <Vector (0.8443, 0.9173)>
  UV <Vector (0.8454, 0.9149)>
  UV <Vector (0.8510, 0.9184)>
Face 13690
UV Count: 3
  UV <Vector (0.8417, 0.9216)>
  UV <Vector (0.8443, 0.9173)>
  UV <Vector (0.8489, 0.9207)>
Face 13691
UV Count: 3
  UV <Vector (0.8349, 0.9305)>
  UV <Vector (0.8395, 0.9325)>
  UV <Vector (0.8366, 0.9367)>
Face 13692
UV Count: 3
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8292, 0.9437)>
  UV <Vector (0.8304, 0.9394)>
Face 13693
UV Count: 3
  UV <Vector (0.8311, 0.9497)>
  UV <Vector (0.8297, 0.9469)>
  UV <Vector (0.8316, 0.9466)>
Face 13694
UV Count: 3
  UV <Vector (0.8345, 0.9500)>
  UV <Vector (0.8330, 0.9517)>
  UV <Vector (0.8311, 0.9497)>
Face 13695
UV Count: 3
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9185, 0.7208)>
  UV <Vector (0.9212, 0.7222)>
Face 13696
UV Count: 3
  UV <Vector (0.9127, 0.7354)>
  UV <Vector (0.9099, 0.7316)>
  UV <Vector (0.9134, 0.7283)>
Face 13697
UV Count: 3
  UV <Vector (0.9015, 0.7435)>
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.9009, 0.7380)>
Face 13698
UV Count: 3
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8331, 0.9482)>
Face 13699
UV Count: 3
  UV <Vector (0.8292, 0.9437)>
  UV <Vector (0.8324, 0.9444)>
  UV <Vector (0.8316, 0.9466)>
Face 13700
UV Count: 3
  UV <Vector (0.9123, 0.7115)>
  UV <Vector (0.9154, 0.7123)>
  UV <Vector (0.9142, 0.7133)>
Face 13701
UV Count: 3
  UV <Vector (0.9139, 0.7170)>
  UV <Vector (0.9122, 0.7138)>
  UV <Vector (0.9139, 0.7138)>
Face 13702
UV Count: 3
  UV <Vector (0.9139, 0.7170)>
  UV <Vector (0.9156, 0.7161)>
  UV <Vector (0.9167, 0.7180)>
Face 13703
UV Count: 3
  UV <Vector (0.9165, 0.7201)>
  UV <Vector (0.9174, 0.7180)>
  UV <Vector (0.9193, 0.7175)>
Face 13704
UV Count: 3
  UV <Vector (0.9185, 0.7208)>
  UV <Vector (0.9193, 0.7175)>
  UV <Vector (0.9212, 0.7189)>
Face 13705
UV Count: 3
  UV <Vector (0.8354, 0.9464)>
  UV <Vector (0.8377, 0.9492)>
  UV <Vector (0.8345, 0.9500)>
Face 13706
UV Count: 3
  UV <Vector (0.9084, 0.7382)>
  UV <Vector (0.9054, 0.7348)>
  UV <Vector (0.9077, 0.7332)>
Face 13707
UV Count: 3
  UV <Vector (0.9054, 0.7348)>
  UV <Vector (0.9032, 0.7312)>
  UV <Vector (0.9056, 0.7294)>
Face 13708
UV Count: 3
  UV <Vector (0.9032, 0.7312)>
  UV <Vector (0.9011, 0.7272)>
  UV <Vector (0.9031, 0.7254)>
Face 13709
UV Count: 3
  UV <Vector (0.8983, 0.7224)>
  UV <Vector (0.9001, 0.7210)>
  UV <Vector (0.9031, 0.7254)>
Face 13710
UV Count: 3
  UV <Vector (0.8957, 0.7190)>
  UV <Vector (0.8978, 0.7174)>
  UV <Vector (0.9001, 0.7210)>
Face 13711
UV Count: 3
  UV <Vector (0.8364, 0.9278)>
  UV <Vector (0.8384, 0.9255)>
  UV <Vector (0.8427, 0.9283)>
Face 13712
UV Count: 3
  UV <Vector (0.8427, 0.9283)>
  UV <Vector (0.8476, 0.9307)>
  UV <Vector (0.8461, 0.9328)>
Face 13713
UV Count: 3
  UV <Vector (0.8508, 0.9353)>
  UV <Vector (0.8461, 0.9328)>
  UV <Vector (0.8476, 0.9307)>
Face 13714
UV Count: 3
  UV <Vector (0.8749, 0.7769)>
  UV <Vector (0.8660, 0.7788)>
  UV <Vector (0.8643, 0.7644)>
Face 13715
UV Count: 3
  UV <Vector (0.8926, 0.7396)>
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.8946, 0.7466)>
Face 13716
UV Count: 3
  UV <Vector (0.8275, 0.8927)>
  UV <Vector (0.8324, 0.8856)>
  UV <Vector (0.8402, 0.8869)>
Face 13717
UV Count: 3
  UV <Vector (0.8518, 0.7231)>
  UV <Vector (0.8499, 0.7339)>
  UV <Vector (0.8441, 0.7361)>
Face 13718
UV Count: 3
  UV <Vector (0.8861, 0.7460)>
  UV <Vector (0.8930, 0.7513)>
  UV <Vector (0.8863, 0.7583)>
Face 13719
UV Count: 3
  UV <Vector (0.8761, 0.7448)>
  UV <Vector (0.8823, 0.7395)>
  UV <Vector (0.8861, 0.7460)>
Face 13720
UV Count: 3
  UV <Vector (0.8740, 0.7354)>
  UV <Vector (0.8806, 0.7321)>
  UV <Vector (0.8823, 0.7395)>
Face 13721
UV Count: 3
  UV <Vector (0.8741, 0.7244)>
  UV <Vector (0.8807, 0.7238)>
  UV <Vector (0.8806, 0.7321)>
Face 13722
UV Count: 3
  UV <Vector (0.8458, 0.9125)>
  UV <Vector (0.8449, 0.9076)>
  UV <Vector (0.8549, 0.9117)>
Face 13723
UV Count: 3
  UV <Vector (0.8549, 0.9117)>
  UV <Vector (0.8661, 0.9177)>
  UV <Vector (0.8595, 0.9202)>
Face 13724
UV Count: 3
  UV <Vector (0.8966, 0.7427)>
  UV <Vector (0.9015, 0.7435)>
  UV <Vector (0.9005, 0.7458)>
Face 13725
UV Count: 3
  UV <Vector (0.8639, 0.9243)>
  UV <Vector (0.8595, 0.9202)>
  UV <Vector (0.8661, 0.9177)>
Face 13726
UV Count: 3
  UV <Vector (0.8999, 0.7479)>
  UV <Vector (0.9025, 0.7521)>
  UV <Vector (0.8984, 0.7579)>
Face 13727
UV Count: 3
  UV <Vector (0.8930, 0.7513)>
  UV <Vector (0.8984, 0.7579)>
  UV <Vector (0.8925, 0.7642)>
Face 13728
UV Count: 3
  UV <Vector (0.8523, 0.9329)>
  UV <Vector (0.8476, 0.9307)>
  UV <Vector (0.8506, 0.9272)>
Face 13729
UV Count: 3
  UV <Vector (0.9045, 0.7404)>
  UV <Vector (0.9009, 0.7380)>
  UV <Vector (0.9054, 0.7348)>
Face 13730
UV Count: 3
  UV <Vector (0.9009, 0.7380)>
  UV <Vector (0.8980, 0.7349)>
  UV <Vector (0.9032, 0.7312)>
Face 13731
UV Count: 3
  UV <Vector (0.8959, 0.7308)>
  UV <Vector (0.9011, 0.7272)>
  UV <Vector (0.9032, 0.7312)>
Face 13732
UV Count: 3
  UV <Vector (0.8938, 0.7257)>
  UV <Vector (0.8983, 0.7224)>
  UV <Vector (0.9011, 0.7272)>
Face 13733
UV Count: 3
  UV <Vector (0.8920, 0.7215)>
  UV <Vector (0.8957, 0.7190)>
  UV <Vector (0.8983, 0.7224)>
Face 13734
UV Count: 3
  UV <Vector (0.8384, 0.9255)>
  UV <Vector (0.8417, 0.9216)>
  UV <Vector (0.8457, 0.9246)>
Face 13735
UV Count: 3
  UV <Vector (0.8506, 0.9272)>
  UV <Vector (0.8476, 0.9307)>
  UV <Vector (0.8427, 0.9283)>
Face 13736
UV Count: 3
  UV <Vector (0.8426, 0.9461)>
  UV <Vector (0.8386, 0.9430)>
  UV <Vector (0.8415, 0.9389)>
Face 13737
UV Count: 3
  UV <Vector (0.9134, 0.7283)>
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9188, 0.7278)>
Face 13738
UV Count: 3
  UV <Vector (0.9162, 0.7249)>
  UV <Vector (0.9134, 0.7283)>
  UV <Vector (0.9121, 0.7237)>
Face 13739
UV Count: 3
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9141, 0.7215)>
  UV <Vector (0.9122, 0.7225)>
Face 13740
UV Count: 3
  UV <Vector (0.9116, 0.7184)>
  UV <Vector (0.9096, 0.7199)>
  UV <Vector (0.9079, 0.7166)>
Face 13741
UV Count: 3
  UV <Vector (0.9092, 0.7142)>
  UV <Vector (0.9069, 0.7165)>
  UV <Vector (0.9046, 0.7141)>
Face 13742
UV Count: 3
  UV <Vector (0.8344, 0.9405)>
  UV <Vector (0.8304, 0.9394)>
  UV <Vector (0.8324, 0.9354)>
Face 13743
UV Count: 3
  UV <Vector (0.8386, 0.9430)>
  UV <Vector (0.8344, 0.9405)>
  UV <Vector (0.8366, 0.9367)>
Face 13744
UV Count: 3
  UV <Vector (0.8465, 0.7655)>
  UV <Vector (0.8457, 0.7549)>
  UV <Vector (0.8518, 0.7547)>
Face 13745
UV Count: 3
  UV <Vector (0.8810, 0.7633)>
  UV <Vector (0.8845, 0.7696)>
  UV <Vector (0.8749, 0.7769)>
Face 13746
UV Count: 3
  UV <Vector (0.8803, 0.7525)>
  UV <Vector (0.8863, 0.7583)>
  UV <Vector (0.8810, 0.7633)>
Face 13747
UV Count: 3
  UV <Vector (0.8504, 0.7443)>
  UV <Vector (0.8518, 0.7547)>
  UV <Vector (0.8457, 0.7549)>
Face 13748
UV Count: 3
  UV <Vector (0.8447, 0.7455)>
  UV <Vector (0.8441, 0.7361)>
  UV <Vector (0.8499, 0.7339)>
Face 13749
UV Count: 3
  UV <Vector (0.8879, 0.9338)>
  UV <Vector (0.8836, 0.9301)>
  UV <Vector (0.8872, 0.9262)>
Face 13750
UV Count: 3
  UV <Vector (0.9223, 0.7575)>
  UV <Vector (0.9246, 0.7624)>
  UV <Vector (0.9185, 0.7641)>
Face 13751
UV Count: 3
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9161, 0.7744)>
Face 13752
UV Count: 3
  UV <Vector (0.9352, 0.7807)>
  UV <Vector (0.9352, 0.7908)>
  UV <Vector (0.9252, 0.7934)>
Face 13753
UV Count: 3
  UV <Vector (0.8964, 0.9290)>
  UV <Vector (0.8921, 0.9310)>
  UV <Vector (0.8872, 0.9262)>
Face 13754
UV Count: 3
  UV <Vector (0.9012, 0.9283)>
  UV <Vector (0.8964, 0.9290)>
  UV <Vector (0.8923, 0.9235)>
Face 13755
UV Count: 3
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8764, 0.9260)>
  UV <Vector (0.8683, 0.9241)>
Face 13756
UV Count: 3
  UV <Vector (0.8831, 0.9173)>
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8661, 0.9177)>
Face 13757
UV Count: 3
  UV <Vector (0.8764, 0.9260)>
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8872, 0.9262)>
Face 13758
UV Count: 3
  UV <Vector (0.9126, 0.9143)>
  UV <Vector (0.9112, 0.9189)>
  UV <Vector (0.9045, 0.9171)>
Face 13759
UV Count: 3
  UV <Vector (0.9120, 0.9060)>
  UV <Vector (0.9163, 0.9120)>
  UV <Vector (0.9126, 0.9143)>
Face 13760
UV Count: 3
  UV <Vector (0.9163, 0.9120)>
  UV <Vector (0.9120, 0.9060)>
  UV <Vector (0.9204, 0.9064)>
Face 13761
UV Count: 3
  UV <Vector (0.9204, 0.9064)>
  UV <Vector (0.9120, 0.9060)>
  UV <Vector (0.9150, 0.8997)>
Face 13762
UV Count: 3
  UV <Vector (0.9215, 0.9043)>
  UV <Vector (0.9150, 0.8997)>
  UV <Vector (0.9215, 0.8985)>
Face 13763
UV Count: 3
  UV <Vector (0.9452, 0.7962)>
  UV <Vector (0.9505, 0.8003)>
  UV <Vector (0.9491, 0.8022)>
Face 13764
UV Count: 3
  UV <Vector (0.9477, 0.8029)>
  UV <Vector (0.9391, 0.8051)>
  UV <Vector (0.9403, 0.8005)>
Face 13765
UV Count: 3
  UV <Vector (0.9477, 0.8029)>
  UV <Vector (0.9474, 0.8046)>
  UV <Vector (0.9420, 0.8084)>
Face 13766
UV Count: 3
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9368, 0.8235)>
  UV <Vector (0.9381, 0.8303)>
Face 13767
UV Count: 3
  UV <Vector (0.9242, 0.8815)>
  UV <Vector (0.9267, 0.8838)>
  UV <Vector (0.9224, 0.8887)>
Face 13768
UV Count: 3
  UV <Vector (0.9230, 0.8789)>
  UV <Vector (0.9242, 0.8815)>
  UV <Vector (0.9166, 0.8848)>
Face 13769
UV Count: 3
  UV <Vector (0.9281, 0.8301)>
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9357, 0.8312)>
Face 13770
UV Count: 3
  UV <Vector (0.9230, 0.8789)>
  UV <Vector (0.9160, 0.8776)>
  UV <Vector (0.9209, 0.8742)>
Face 13771
UV Count: 3
  UV <Vector (0.9305, 0.8355)>
  UV <Vector (0.9281, 0.8301)>
  UV <Vector (0.9337, 0.8324)>
Face 13772
UV Count: 3
  UV <Vector (0.9150, 0.8997)>
  UV <Vector (0.9141, 0.8920)>
  UV <Vector (0.9206, 0.8935)>
Face 13773
UV Count: 3
  UV <Vector (0.9206, 0.8935)>
  UV <Vector (0.9141, 0.8920)>
  UV <Vector (0.9166, 0.8848)>
Face 13774
UV Count: 3
  UV <Vector (0.9160, 0.8776)>
  UV <Vector (0.9121, 0.8713)>
  UV <Vector (0.9187, 0.8698)>
Face 13775
UV Count: 3
  UV <Vector (0.9121, 0.8713)>
  UV <Vector (0.9111, 0.8637)>
  UV <Vector (0.9175, 0.8638)>
Face 13776
UV Count: 3
  UV <Vector (0.9259, 0.8392)>
  UV <Vector (0.9207, 0.8349)>
  UV <Vector (0.9281, 0.8301)>
Face 13777
UV Count: 3
  UV <Vector (0.9211, 0.8466)>
  UV <Vector (0.9156, 0.8436)>
  UV <Vector (0.9207, 0.8349)>
Face 13778
UV Count: 3
  UV <Vector (0.9368, 0.8235)>
  UV <Vector (0.9310, 0.8244)>
  UV <Vector (0.9318, 0.8146)>
Face 13779
UV Count: 3
  UV <Vector (0.9156, 0.8436)>
  UV <Vector (0.9211, 0.8466)>
  UV <Vector (0.9180, 0.8557)>
Face 13780
UV Count: 3
  UV <Vector (0.9111, 0.8637)>
  UV <Vector (0.9122, 0.8539)>
  UV <Vector (0.9180, 0.8557)>
Face 13781
UV Count: 3
  UV <Vector (0.9375, 0.8158)>
  UV <Vector (0.9318, 0.8146)>
  UV <Vector (0.9391, 0.8051)>
Face 13782
UV Count: 3
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9452, 0.7962)>
  UV <Vector (0.9403, 0.8005)>
Face 13783
UV Count: 3
  UV <Vector (0.9407, 0.7816)>
  UV <Vector (0.9413, 0.7891)>
  UV <Vector (0.9352, 0.7908)>
Face 13784
UV Count: 3
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9185, 0.7641)>
  UV <Vector (0.9246, 0.7624)>
Face 13785
UV Count: 3
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9235, 0.7705)>
  UV <Vector (0.9292, 0.7670)>
Face 13786
UV Count: 3
  UV <Vector (0.9067, 0.9250)>
  UV <Vector (0.9067, 0.9284)>
  UV <Vector (0.9012, 0.9283)>
Face 13787
UV Count: 3
  UV <Vector (0.9356, 0.7695)>
  UV <Vector (0.9411, 0.7708)>
  UV <Vector (0.9400, 0.7725)>
Face 13788
UV Count: 3
  UV <Vector (0.9112, 0.9189)>
  UV <Vector (0.9112, 0.9247)>
  UV <Vector (0.9087, 0.9242)>
Face 13789
UV Count: 3
  UV <Vector (0.9352, 0.7807)>
  UV <Vector (0.9407, 0.7738)>
  UV <Vector (0.9428, 0.7747)>
Face 13790
UV Count: 3
  UV <Vector (0.9087, 0.9242)>
  UV <Vector (0.9067, 0.9250)>
  UV <Vector (0.8997, 0.9217)>
Face 13791
UV Count: 3
  UV <Vector (0.9325, 0.7751)>
  UV <Vector (0.9400, 0.7725)>
  UV <Vector (0.9407, 0.7738)>
Face 13792
UV Count: 3
  UV <Vector (0.9318, 0.8146)>
  UV <Vector (0.9221, 0.8132)>
  UV <Vector (0.9274, 0.8036)>
Face 13793
UV Count: 3
  UV <Vector (0.9156, 0.8436)>
  UV <Vector (0.9070, 0.8411)>
  UV <Vector (0.9122, 0.8310)>
Face 13794
UV Count: 3
  UV <Vector (0.9207, 0.8349)>
  UV <Vector (0.9122, 0.8310)>
  UV <Vector (0.9195, 0.8230)>
Face 13795
UV Count: 3
  UV <Vector (0.8783, 0.9210)>
  UV <Vector (0.8831, 0.9173)>
  UV <Vector (0.8923, 0.9235)>
Face 13796
UV Count: 3
  UV <Vector (0.8917, 0.9132)>
  UV <Vector (0.8997, 0.9217)>
  UV <Vector (0.8923, 0.9235)>
Face 13797
UV Count: 3
  UV <Vector (0.8917, 0.9132)>
  UV <Vector (0.8958, 0.9057)>
  UV <Vector (0.9063, 0.9105)>
Face 13798
UV Count: 3
  UV <Vector (0.9063, 0.9105)>
  UV <Vector (0.8958, 0.9057)>
  UV <Vector (0.9024, 0.8987)>
Face 13799
UV Count: 3
  UV <Vector (0.9024, 0.8987)>
  UV <Vector (0.9025, 0.8891)>
  UV <Vector (0.9141, 0.8920)>
Face 13800
UV Count: 3
  UV <Vector (0.9025, 0.8891)>
  UV <Vector (0.9039, 0.8804)>
  UV <Vector (0.9166, 0.8848)>
Face 13801
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8917, 0.9132)>
  UV <Vector (0.8831, 0.9173)>
Face 13802
UV Count: 3
  UV <Vector (0.9023, 0.8525)>
  UV <Vector (0.8919, 0.8496)>
  UV <Vector (0.8960, 0.8380)>
Face 13803
UV Count: 3
  UV <Vector (0.8919, 0.8496)>
  UV <Vector (0.8807, 0.8460)>
  UV <Vector (0.8837, 0.8341)>
Face 13804
UV Count: 3
  UV <Vector (0.7276, 0.7709)>
  UV <Vector (0.7207, 0.7821)>
  UV <Vector (0.7139, 0.7765)>
Face 13805
UV Count: 3
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7180, 0.7536)>
  UV <Vector (0.7296, 0.7523)>
Face 13806
UV Count: 3
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7180, 0.7536)>
  UV <Vector (0.7170, 0.7474)>
Face 13807
UV Count: 3
  UV <Vector (0.7057, 0.7541)>
  UV <Vector (0.7072, 0.7463)>
  UV <Vector (0.7170, 0.7474)>
Face 13808
UV Count: 3
  UV <Vector (0.7296, 0.7523)>
  UV <Vector (0.7256, 0.7415)>
  UV <Vector (0.7360, 0.7390)>
Face 13809
UV Count: 3
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7300, 0.7614)>
  UV <Vector (0.7296, 0.7523)>
Face 13810
UV Count: 3
  UV <Vector (0.7312, 0.7825)>
  UV <Vector (0.7207, 0.7821)>
  UV <Vector (0.7276, 0.7709)>
Face 13811
UV Count: 3
  UV <Vector (0.7494, 0.7839)>
  UV <Vector (0.7397, 0.7826)>
  UV <Vector (0.7417, 0.7718)>
Face 13812
UV Count: 3
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7427, 0.7601)>
  UV <Vector (0.7436, 0.7497)>
Face 13813
UV Count: 3
  UV <Vector (0.7436, 0.7497)>
  UV <Vector (0.7438, 0.7389)>
  UV <Vector (0.7538, 0.7386)>
Face 13814
UV Count: 3
  UV <Vector (0.7616, 0.7854)>
  UV <Vector (0.7494, 0.7839)>
  UV <Vector (0.7518, 0.7719)>
Face 13815
UV Count: 3
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7535, 0.7493)>
Face 13816
UV Count: 3
  UV <Vector (0.7535, 0.7493)>
  UV <Vector (0.7538, 0.7386)>
  UV <Vector (0.7661, 0.7380)>
Face 13817
UV Count: 3
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7616, 0.7854)>
  UV <Vector (0.7635, 0.7729)>
Face 13818
UV Count: 3
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7657, 0.7492)>
Face 13819
UV Count: 3
  UV <Vector (0.7657, 0.7492)>
  UV <Vector (0.7661, 0.7380)>
  UV <Vector (0.7792, 0.7383)>
Face 13820
UV Count: 3
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.7748, 0.7852)>
  UV <Vector (0.7765, 0.7731)>
Face 13821
UV Count: 3
  UV <Vector (0.8069, 0.7820)>
  UV <Vector (0.7902, 0.7838)>
  UV <Vector (0.7918, 0.7723)>
Face 13822
UV Count: 3
  UV <Vector (0.8082, 0.7704)>
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.8234, 0.7580)>
Face 13823
UV Count: 3
  UV <Vector (0.8088, 0.7498)>
  UV <Vector (0.8090, 0.7391)>
  UV <Vector (0.8230, 0.7387)>
Face 13824
UV Count: 3
  UV <Vector (0.8232, 0.7681)>
  UV <Vector (0.8234, 0.7580)>
  UV <Vector (0.8363, 0.7560)>
Face 13825
UV Count: 3
  UV <Vector (0.8232, 0.7486)>
  UV <Vector (0.8230, 0.7387)>
  UV <Vector (0.8352, 0.7381)>
Face 13826
UV Count: 3
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7786, 0.7498)>
  UV <Vector (0.7934, 0.7505)>
Face 13827
UV Count: 3
  UV <Vector (0.7786, 0.7498)>
  UV <Vector (0.7792, 0.7383)>
  UV <Vector (0.7940, 0.7392)>
Face 13828
UV Count: 3
  UV <Vector (0.8234, 0.7580)>
  UV <Vector (0.8232, 0.7486)>
  UV <Vector (0.8357, 0.7472)>
Face 13829
UV Count: 3
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.8088, 0.7498)>
  UV <Vector (0.8232, 0.7486)>
Face 13830
UV Count: 3
  UV <Vector (0.7934, 0.7505)>
  UV <Vector (0.7940, 0.7392)>
  UV <Vector (0.8090, 0.7391)>
Face 13831
UV Count: 3
  UV <Vector (0.8088, 0.7498)>
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.7928, 0.7613)>
Face 13832
UV Count: 3
  UV <Vector (0.8086, 0.7599)>
  UV <Vector (0.8082, 0.7704)>
  UV <Vector (0.7918, 0.7723)>
Face 13833
UV Count: 3
  UV <Vector (0.7918, 0.7723)>
  UV <Vector (0.7765, 0.7731)>
  UV <Vector (0.7777, 0.7614)>
Face 13834
UV Count: 3
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7777, 0.7614)>
  UV <Vector (0.7765, 0.7731)>
Face 13835
UV Count: 3
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7649, 0.7610)>
  UV <Vector (0.7635, 0.7729)>
Face 13836
UV Count: 3
  UV <Vector (0.7427, 0.7601)>
  UV <Vector (0.7529, 0.7604)>
  UV <Vector (0.7518, 0.7719)>
Face 13837
UV Count: 3
  UV <Vector (0.7300, 0.7614)>
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7346, 0.7718)>
Face 13838
UV Count: 3
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7300, 0.7614)>
  UV <Vector (0.7276, 0.7709)>
Face 13839
UV Count: 3
  UV <Vector (0.6578, 0.7689)>
  UV <Vector (0.6572, 0.7776)>
  UV <Vector (0.6421, 0.7759)>
Face 13840
UV Count: 3
  UV <Vector (0.7042, 0.7702)>
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.6909, 0.7621)>
Face 13841
UV Count: 3
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.7042, 0.7702)>
  UV <Vector (0.7041, 0.7782)>
Face 13842
UV Count: 3
  UV <Vector (0.6918, 0.7539)>
  UV <Vector (0.6932, 0.7454)>
  UV <Vector (0.7072, 0.7463)>
Face 13843
UV Count: 3
  UV <Vector (0.7042, 0.7702)>
  UV <Vector (0.7163, 0.7700)>
  UV <Vector (0.7139, 0.7765)>
Face 13844
UV Count: 3
  UV <Vector (0.7180, 0.7536)>
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7049, 0.7620)>
Face 13845
UV Count: 3
  UV <Vector (0.7049, 0.7620)>
  UV <Vector (0.7179, 0.7618)>
  UV <Vector (0.7163, 0.7700)>
Face 13846
UV Count: 3
  UV <Vector (0.6909, 0.7621)>
  UV <Vector (0.6918, 0.7539)>
  UV <Vector (0.7057, 0.7541)>
Face 13847
UV Count: 3
  UV <Vector (0.6582, 0.7606)>
  UV <Vector (0.6578, 0.7689)>
  UV <Vector (0.6424, 0.7669)>
Face 13848
UV Count: 3
  UV <Vector (0.6582, 0.7606)>
  UV <Vector (0.6422, 0.7588)>
  UV <Vector (0.6421, 0.7506)>
Face 13849
UV Count: 3
  UV <Vector (0.6428, 0.8774)>
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6606, 0.8627)>
Face 13850
UV Count: 3
  UV <Vector (0.6293, 0.8896)>
  UV <Vector (0.6291, 0.8814)>
  UV <Vector (0.6428, 0.8774)>
Face 13851
UV Count: 3
  UV <Vector (0.6749, 0.7615)>
  UV <Vector (0.6743, 0.7699)>
  UV <Vector (0.6578, 0.7689)>
Face 13852
UV Count: 3
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6757, 0.7532)>
Face 13853
UV Count: 3
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6597, 0.7346)>
Face 13854
UV Count: 3
  UV <Vector (0.6796, 0.7249)>
  UV <Vector (0.6780, 0.7351)>
  UV <Vector (0.6597, 0.7346)>
Face 13855
UV Count: 3
  UV <Vector (0.6810, 0.7133)>
  UV <Vector (0.6796, 0.7249)>
  UV <Vector (0.6609, 0.7248)>
Face 13856
UV Count: 3
  UV <Vector (0.6789, 0.8747)>
  UV <Vector (0.6799, 0.8867)>
  UV <Vector (0.6604, 0.8878)>
Face 13857
UV Count: 3
  UV <Vector (0.6776, 0.8628)>
  UV <Vector (0.6789, 0.8747)>
  UV <Vector (0.6606, 0.8756)>
Face 13858
UV Count: 3
  UV <Vector (0.6748, 0.8234)>
  UV <Vector (0.6757, 0.8371)>
  UV <Vector (0.6599, 0.8357)>
Face 13859
UV Count: 3
  UV <Vector (0.6737, 0.7880)>
  UV <Vector (0.6737, 0.7985)>
  UV <Vector (0.6570, 0.7975)>
Face 13860
UV Count: 3
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6570, 0.7975)>
  UV <Vector (0.6737, 0.7985)>
Face 13861
UV Count: 3
  UV <Vector (0.6588, 0.8218)>
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6741, 0.8103)>
Face 13862
UV Count: 3
  UV <Vector (0.6605, 0.8497)>
  UV <Vector (0.6599, 0.8357)>
  UV <Vector (0.6757, 0.8371)>
Face 13863
UV Count: 3
  UV <Vector (0.6749, 0.7615)>
  UV <Vector (0.6582, 0.7606)>
  UV <Vector (0.6584, 0.7522)>
Face 13864
UV Count: 3
  UV <Vector (0.6572, 0.7776)>
  UV <Vector (0.6578, 0.7689)>
  UV <Vector (0.6743, 0.7699)>
Face 13865
UV Count: 3
  UV <Vector (0.9023, 0.8525)>
  UV <Vector (0.9122, 0.8539)>
  UV <Vector (0.9111, 0.8637)>
Face 13866
UV Count: 3
  UV <Vector (0.9039, 0.8804)>
  UV <Vector (0.9000, 0.8719)>
  UV <Vector (0.9121, 0.8713)>
Face 13867
UV Count: 3
  UV <Vector (0.9000, 0.8719)>
  UV <Vector (0.8996, 0.8632)>
  UV <Vector (0.9111, 0.8637)>
Face 13868
UV Count: 3
  UV <Vector (0.8996, 0.8632)>
  UV <Vector (0.8889, 0.8606)>
  UV <Vector (0.8919, 0.8496)>
Face 13869
UV Count: 3
  UV <Vector (0.8781, 0.8580)>
  UV <Vector (0.8807, 0.8460)>
  UV <Vector (0.8919, 0.8496)>
Face 13870
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8818, 0.9006)>
  UV <Vector (0.8958, 0.9057)>
Face 13871
UV Count: 3
  UV <Vector (0.9025, 0.8891)>
  UV <Vector (0.9024, 0.8987)>
  UV <Vector (0.8864, 0.8938)>
Face 13872
UV Count: 3
  UV <Vector (0.8958, 0.9057)>
  UV <Vector (0.8818, 0.9006)>
  UV <Vector (0.8864, 0.8938)>
Face 13873
UV Count: 3
  UV <Vector (0.8882, 0.8704)>
  UV <Vector (0.8889, 0.8606)>
  UV <Vector (0.8996, 0.8632)>
Face 13874
UV Count: 3
  UV <Vector (0.8887, 0.8864)>
  UV <Vector (0.8890, 0.8787)>
  UV <Vector (0.9039, 0.8804)>
Face 13875
UV Count: 3
  UV <Vector (0.9000, 0.8719)>
  UV <Vector (0.9039, 0.8804)>
  UV <Vector (0.8890, 0.8787)>
Face 13876
UV Count: 3
  UV <Vector (0.8663, 0.7390)>
  UV <Vector (0.8596, 0.7418)>
  UV <Vector (0.8556, 0.7315)>
Face 13877
UV Count: 3
  UV <Vector (0.8642, 0.7251)>
  UV <Vector (0.8741, 0.7244)>
  UV <Vector (0.8740, 0.7354)>
Face 13878
UV Count: 3
  UV <Vector (0.8703, 0.9123)>
  UV <Vector (0.8661, 0.9177)>
  UV <Vector (0.8549, 0.9117)>
Face 13879
UV Count: 3
  UV <Vector (0.8578, 0.9057)>
  UV <Vector (0.8549, 0.9117)>
  UV <Vector (0.8449, 0.9076)>
Face 13880
UV Count: 3
  UV <Vector (0.8530, 0.8905)>
  UV <Vector (0.8429, 0.9004)>
  UV <Vector (0.8328, 0.8956)>
Face 13881
UV Count: 3
  UV <Vector (0.8609, 0.8745)>
  UV <Vector (0.8465, 0.8742)>
  UV <Vector (0.8529, 0.8587)>
Face 13882
UV Count: 3
  UV <Vector (0.8402, 0.8869)>
  UV <Vector (0.8465, 0.8742)>
  UV <Vector (0.8609, 0.8745)>
Face 13883
UV Count: 3
  UV <Vector (0.8650, 0.8576)>
  UV <Vector (0.8781, 0.8580)>
  UV <Vector (0.8765, 0.8695)>
Face 13884
UV Count: 3
  UV <Vector (0.8889, 0.8606)>
  UV <Vector (0.8882, 0.8704)>
  UV <Vector (0.8765, 0.8695)>
Face 13885
UV Count: 3
  UV <Vector (0.6277, 0.7477)>
  UV <Vector (0.6166, 0.7454)>
  UV <Vector (0.6168, 0.7381)>
Face 13886
UV Count: 3
  UV <Vector (0.6281, 0.7563)>
  UV <Vector (0.6169, 0.7538)>
  UV <Vector (0.6166, 0.7454)>
Face 13887
UV Count: 3
  UV <Vector (0.6282, 0.7649)>
  UV <Vector (0.6176, 0.7630)>
  UV <Vector (0.6169, 0.7538)>
Face 13888
UV Count: 3
  UV <Vector (0.6282, 0.7649)>
  UV <Vector (0.6284, 0.7742)>
  UV <Vector (0.6180, 0.7728)>
Face 13889
UV Count: 3
  UV <Vector (0.6182, 0.7850)>
  UV <Vector (0.6180, 0.7728)>
  UV <Vector (0.6284, 0.7742)>
Face 13890
UV Count: 3
  UV <Vector (0.6282, 0.7959)>
  UV <Vector (0.6180, 0.7974)>
  UV <Vector (0.6182, 0.7850)>
Face 13891
UV Count: 3
  UV <Vector (0.6285, 0.8086)>
  UV <Vector (0.6190, 0.8106)>
  UV <Vector (0.6180, 0.7974)>
Face 13892
UV Count: 3
  UV <Vector (0.6295, 0.8223)>
  UV <Vector (0.6202, 0.8249)>
  UV <Vector (0.6190, 0.8106)>
Face 13893
UV Count: 3
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6213, 0.8421)>
  UV <Vector (0.6202, 0.8249)>
Face 13894
UV Count: 3
  UV <Vector (0.6445, 0.8512)>
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6300, 0.8691)>
Face 13895
UV Count: 3
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6428, 0.8774)>
  UV <Vector (0.6291, 0.8814)>
Face 13896
UV Count: 3
  UV <Vector (0.9278, 0.8635)>
  UV <Vector (0.9281, 0.8680)>
  UV <Vector (0.9187, 0.8698)>
Face 13897
UV Count: 3
  UV <Vector (0.9286, 0.8579)>
  UV <Vector (0.9278, 0.8635)>
  UV <Vector (0.9175, 0.8638)>
Face 13898
UV Count: 3
  UV <Vector (0.9286, 0.8579)>
  UV <Vector (0.9180, 0.8557)>
  UV <Vector (0.9211, 0.8466)>
Face 13899
UV Count: 3
  UV <Vector (0.9259, 0.8392)>
  UV <Vector (0.9331, 0.8455)>
  UV <Vector (0.9304, 0.8515)>
Face 13900
UV Count: 3
  UV <Vector (0.9331, 0.8455)>
  UV <Vector (0.9259, 0.8392)>
  UV <Vector (0.9305, 0.8355)>
Face 13901
UV Count: 3
  UV <Vector (0.9358, 0.8415)>
  UV <Vector (0.9305, 0.8355)>
  UV <Vector (0.9339, 0.8339)>
Face 13902
UV Count: 3
  UV <Vector (0.9289, 0.8720)>
  UV <Vector (0.9297, 0.8754)>
  UV <Vector (0.9240, 0.8768)>
Face 13903
UV Count: 3
  UV <Vector (0.9281, 0.8680)>
  UV <Vector (0.9289, 0.8720)>
  UV <Vector (0.9209, 0.8742)>
Face 13904
UV Count: 3
  UV <Vector (0.8364, 0.7661)>
  UV <Vector (0.8363, 0.7560)>
  UV <Vector (0.8457, 0.7549)>
Face 13905
UV Count: 3
  UV <Vector (0.8447, 0.7455)>
  UV <Vector (0.8457, 0.7549)>
  UV <Vector (0.8363, 0.7560)>
Face 13906
UV Count: 3
  UV <Vector (0.8441, 0.7361)>
  UV <Vector (0.8447, 0.7455)>
  UV <Vector (0.8357, 0.7472)>
Face 13907
UV Count: 3
  UV <Vector (0.8440, 0.7260)>
  UV <Vector (0.8441, 0.7361)>
  UV <Vector (0.8352, 0.7381)>
Face 13908
UV Count: 3
  UV <Vector (0.8431, 0.7153)>
  UV <Vector (0.8440, 0.7260)>
  UV <Vector (0.8351, 0.7279)>
Face 13909
UV Count: 3
  UV <Vector (0.8285, 0.8630)>
  UV <Vector (0.8238, 0.8776)>
  UV <Vector (0.8168, 0.8788)>
Face 13910
UV Count: 3
  UV <Vector (0.8332, 0.8479)>
  UV <Vector (0.8285, 0.8630)>
  UV <Vector (0.8197, 0.8637)>
Face 13911
UV Count: 3
  UV <Vector (0.8332, 0.8479)>
  UV <Vector (0.8228, 0.8482)>
  UV <Vector (0.8266, 0.8311)>
Face 13912
UV Count: 3
  UV <Vector (0.8381, 0.8312)>
  UV <Vector (0.8266, 0.8311)>
  UV <Vector (0.8309, 0.8125)>
Face 13913
UV Count: 3
  UV <Vector (0.8454, 0.7938)>
  UV <Vector (0.8426, 0.8124)>
  UV <Vector (0.8309, 0.8125)>
Face 13914
UV Count: 3
  UV <Vector (0.8340, 0.7937)>
  UV <Vector (0.8357, 0.7782)>
  UV <Vector (0.8464, 0.7781)>
Face 13915
UV Count: 3
  UV <Vector (0.8465, 0.7655)>
  UV <Vector (0.8464, 0.7781)>
  UV <Vector (0.8357, 0.7782)>
Face 13916
UV Count: 3
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8631, 0.8999)>
  UV <Vector (0.8690, 0.8951)>
Face 13917
UV Count: 3
  UV <Vector (0.8631, 0.8999)>
  UV <Vector (0.8762, 0.9069)>
  UV <Vector (0.8703, 0.9123)>
Face 13918
UV Count: 3
  UV <Vector (0.8890, 0.8787)>
  UV <Vector (0.8887, 0.8864)>
  UV <Vector (0.8763, 0.8851)>
Face 13919
UV Count: 3
  UV <Vector (0.8768, 0.8785)>
  UV <Vector (0.8765, 0.8695)>
  UV <Vector (0.8882, 0.8704)>
Face 13920
UV Count: 3
  UV <Vector (0.8818, 0.9006)>
  UV <Vector (0.8690, 0.8951)>
  UV <Vector (0.8737, 0.8905)>
Face 13921
UV Count: 3
  UV <Vector (0.8864, 0.8938)>
  UV <Vector (0.8737, 0.8905)>
  UV <Vector (0.8763, 0.8851)>
Face 13922
UV Count: 3
  UV <Vector (0.8429, 0.9004)>
  UV <Vector (0.8530, 0.8905)>
  UV <Vector (0.8631, 0.8999)>
Face 13923
UV Count: 3
  UV <Vector (0.8609, 0.8745)>
  UV <Vector (0.8665, 0.8823)>
  UV <Vector (0.8628, 0.8892)>
Face 13924
UV Count: 3
  UV <Vector (0.8631, 0.8999)>
  UV <Vector (0.8530, 0.8905)>
  UV <Vector (0.8628, 0.8892)>
Face 13925
UV Count: 3
  UV <Vector (0.8765, 0.8695)>
  UV <Vector (0.8768, 0.8785)>
  UV <Vector (0.8665, 0.8823)>
Face 13926
UV Count: 3
  UV <Vector (0.8674, 0.8884)>
  UV <Vector (0.8628, 0.8892)>
  UV <Vector (0.8665, 0.8823)>
Face 13927
UV Count: 3
  UV <Vector (0.8737, 0.8905)>
  UV <Vector (0.8674, 0.8884)>
  UV <Vector (0.8691, 0.8855)>
Face 13928
UV Count: 3
  UV <Vector (0.8690, 0.8951)>
  UV <Vector (0.8628, 0.8892)>
  UV <Vector (0.8674, 0.8884)>
Face 13929
UV Count: 3
  UV <Vector (0.8691, 0.8855)>
  UV <Vector (0.8665, 0.8823)>
  UV <Vector (0.8768, 0.8785)>
Face 13930
UV Count: 3
  UV <Vector (0.9004, 0.8279)>
  UV <Vector (0.9122, 0.8310)>
  UV <Vector (0.9070, 0.8411)>
Face 13931
UV Count: 3
  UV <Vector (0.9050, 0.8192)>
  UV <Vector (0.9195, 0.8230)>
  UV <Vector (0.9122, 0.8310)>
Face 13932
UV Count: 3
  UV <Vector (0.9095, 0.8111)>
  UV <Vector (0.9221, 0.8132)>
  UV <Vector (0.9195, 0.8230)>
Face 13933
UV Count: 3
  UV <Vector (0.9128, 0.8035)>
  UV <Vector (0.9274, 0.8036)>
  UV <Vector (0.9221, 0.8132)>
Face 13934
UV Count: 3
  UV <Vector (0.9128, 0.8035)>
  UV <Vector (0.9132, 0.7955)>
  UV <Vector (0.9252, 0.7934)>
Face 13935
UV Count: 3
  UV <Vector (0.9113, 0.7875)>
  UV <Vector (0.9240, 0.7829)>
  UV <Vector (0.9252, 0.7934)>
Face 13936
UV Count: 3
  UV <Vector (0.9161, 0.7744)>
  UV <Vector (0.9240, 0.7829)>
  UV <Vector (0.9113, 0.7875)>
Face 13937
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.9004, 0.8279)>
  UV <Vector (0.8960, 0.8380)>
Face 13938
UV Count: 3
  UV <Vector (0.9085, 0.7645)>
  UV <Vector (0.9161, 0.7744)>
  UV <Vector (0.9064, 0.7794)>
Face 13939
UV Count: 3
  UV <Vector (0.9050, 0.8192)>
  UV <Vector (0.8926, 0.8148)>
  UV <Vector (0.8980, 0.8059)>
Face 13940
UV Count: 3
  UV <Vector (0.9004, 0.8279)>
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.8926, 0.8148)>
Face 13941
UV Count: 3
  UV <Vector (0.8984, 0.7579)>
  UV <Vector (0.9085, 0.7645)>
  UV <Vector (0.8996, 0.7712)>
Face 13942
UV Count: 3
  UV <Vector (0.8996, 0.7712)>
  UV <Vector (0.9064, 0.7794)>
  UV <Vector (0.8971, 0.7862)>
Face 13943
UV Count: 3
  UV <Vector (0.8863, 0.7583)>
  UV <Vector (0.8925, 0.7642)>
  UV <Vector (0.8845, 0.7696)>
Face 13944
UV Count: 3
  UV <Vector (0.8925, 0.7642)>
  UV <Vector (0.8996, 0.7712)>
  UV <Vector (0.8907, 0.7772)>
Face 13945
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
  UV <Vector (0.8812, 0.7955)>
  UV <Vector (0.8838, 0.8073)>
Face 13946
UV Count: 3
  UV <Vector (0.8874, 0.8234)>
  UV <Vector (0.8750, 0.8141)>
  UV <Vector (0.8838, 0.8073)>
Face 13947
UV Count: 3
  UV <Vector (0.8736, 0.7951)>
  UV <Vector (0.8749, 0.7769)>
  UV <Vector (0.8834, 0.7840)>
Face 13948
UV Count: 3
  UV <Vector (0.8845, 0.7696)>
  UV <Vector (0.8907, 0.7772)>
  UV <Vector (0.8834, 0.7840)>
Face 13949
UV Count: 3
  UV <Vector (0.8891, 0.7885)>
  UV <Vector (0.8971, 0.7862)>
  UV <Vector (0.8965, 0.7962)>
Face 13950
UV Count: 3
  UV <Vector (0.8965, 0.7962)>
  UV <Vector (0.8980, 0.8059)>
  UV <Vector (0.8893, 0.8035)>
Face 13951
UV Count: 3
  UV <Vector (0.8893, 0.8035)>
  UV <Vector (0.8838, 0.8073)>
  UV <Vector (0.8812, 0.7955)>
Face 13952
UV Count: 3
  UV <Vector (0.8812, 0.7955)>
  UV <Vector (0.8834, 0.7840)>
  UV <Vector (0.8891, 0.7885)>
Face 13953
UV Count: 3
  UV <Vector (0.8893, 0.8035)>
  UV <Vector (0.8980, 0.8059)>
  UV <Vector (0.8926, 0.8148)>
Face 13954
UV Count: 3
  UV <Vector (0.8891, 0.7885)>
  UV <Vector (0.8834, 0.7840)>
  UV <Vector (0.8907, 0.7772)>
Face 13955
UV Count: 3
  UV <Vector (0.9048, 0.8020)>
  UV <Vector (0.8980, 0.8059)>
  UV <Vector (0.8965, 0.7962)>
Face 13956
UV Count: 3
  UV <Vector (0.8965, 0.7962)>
  UV <Vector (0.8971, 0.7862)>
  UV <Vector (0.9041, 0.7902)>
Face 13957
UV Count: 3
  UV <Vector (0.9041, 0.7902)>
  UV <Vector (0.9113, 0.7875)>
  UV <Vector (0.9132, 0.7955)>
Face 13958
UV Count: 3
  UV <Vector (0.9132, 0.7955)>
  UV <Vector (0.9128, 0.8035)>
  UV <Vector (0.9048, 0.8020)>
Face 13959
UV Count: 3
  UV <Vector (0.9095, 0.8111)>
  UV <Vector (0.8980, 0.8059)>
  UV <Vector (0.9048, 0.8020)>
Face 13960
UV Count: 3
  UV <Vector (0.9041, 0.7902)>
  UV <Vector (0.8971, 0.7862)>
  UV <Vector (0.9064, 0.7794)>
Face 13961
UV Count: 3
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6584, 0.7522)>
Face 13962
UV Count: 3
  UV <Vector (0.6424, 0.7669)>
  UV <Vector (0.6421, 0.7759)>
  UV <Vector (0.6284, 0.7742)>
Face 13963
UV Count: 3
  UV <Vector (0.6424, 0.7669)>
  UV <Vector (0.6282, 0.7649)>
  UV <Vector (0.6281, 0.7563)>
Face 13964
UV Count: 3
  UV <Vector (0.6422, 0.7588)>
  UV <Vector (0.6281, 0.7563)>
  UV <Vector (0.6277, 0.7477)>
Face 13965
UV Count: 3
  UV <Vector (0.6273, 0.7396)>
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6421, 0.7506)>
Face 13966
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6295, 0.7151)>
  UV <Vector (0.6440, 0.7154)>
Face 13967
UV Count: 3
  UV <Vector (0.6421, 0.7759)>
  UV <Vector (0.6418, 0.7858)>
  UV <Vector (0.6285, 0.7850)>
Face 13968
UV Count: 3
  UV <Vector (0.6757, 0.8371)>
  UV <Vector (0.6748, 0.8234)>
  UV <Vector (0.6908, 0.8237)>
Face 13969
UV Count: 3
  UV <Vector (0.6904, 0.8106)>
  UV <Vector (0.6908, 0.8237)>
  UV <Vector (0.6748, 0.8234)>
Face 13970
UV Count: 3
  UV <Vector (0.6903, 0.7988)>
  UV <Vector (0.6904, 0.8106)>
  UV <Vector (0.6741, 0.8103)>
Face 13971
UV Count: 3
  UV <Vector (0.6901, 0.7883)>
  UV <Vector (0.6903, 0.7988)>
  UV <Vector (0.6737, 0.7985)>
Face 13972
UV Count: 3
  UV <Vector (0.6737, 0.7880)>
  UV <Vector (0.6739, 0.7785)>
  UV <Vector (0.6901, 0.7788)>
Face 13973
UV Count: 3
  UV <Vector (0.6743, 0.7699)>
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.6901, 0.7788)>
Face 13974
UV Count: 3
  UV <Vector (0.6903, 0.7702)>
  UV <Vector (0.6743, 0.7699)>
  UV <Vector (0.6749, 0.7615)>
Face 13975
UV Count: 3
  UV <Vector (0.6909, 0.7621)>
  UV <Vector (0.6749, 0.7615)>
  UV <Vector (0.6757, 0.7532)>
Face 13976
UV Count: 3
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6932, 0.7454)>
  UV <Vector (0.6918, 0.7539)>
Face 13977
UV Count: 3
  UV <Vector (0.6932, 0.7454)>
  UV <Vector (0.6766, 0.7447)>
  UV <Vector (0.6780, 0.7351)>
Face 13978
UV Count: 3
  UV <Vector (0.6975, 0.7257)>
  UV <Vector (0.6954, 0.7362)>
  UV <Vector (0.6780, 0.7351)>
Face 13979
UV Count: 3
  UV <Vector (0.6989, 0.7140)>
  UV <Vector (0.6975, 0.7257)>
  UV <Vector (0.6796, 0.7249)>
Face 13980
UV Count: 3
  UV <Vector (0.6965, 0.8738)>
  UV <Vector (0.6995, 0.8853)>
  UV <Vector (0.6799, 0.8867)>
Face 13981
UV Count: 3
  UV <Vector (0.6776, 0.8628)>
  UV <Vector (0.6942, 0.8626)>
  UV <Vector (0.6965, 0.8738)>
Face 13982
UV Count: 3
  UV <Vector (0.6767, 0.8504)>
  UV <Vector (0.6930, 0.8508)>
  UV <Vector (0.6942, 0.8626)>
Face 13983
UV Count: 3
  UV <Vector (0.6916, 0.8376)>
  UV <Vector (0.6930, 0.8508)>
  UV <Vector (0.6767, 0.8504)>
Face 13984
UV Count: 3
  UV <Vector (0.6621, 0.7140)>
  UV <Vector (0.6609, 0.7248)>
  UV <Vector (0.6431, 0.7249)>
Face 13985
UV Count: 3
  UV <Vector (0.6445, 0.8512)>
  UV <Vector (0.6446, 0.8359)>
  UV <Vector (0.6599, 0.8357)>
Face 13986
UV Count: 3
  UV <Vector (0.6588, 0.8218)>
  UV <Vector (0.6599, 0.8357)>
  UV <Vector (0.6446, 0.8359)>
Face 13987
UV Count: 3
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6588, 0.8218)>
  UV <Vector (0.6431, 0.8210)>
Face 13988
UV Count: 3
  UV <Vector (0.6570, 0.7975)>
  UV <Vector (0.6576, 0.8091)>
  UV <Vector (0.6420, 0.8082)>
Face 13989
UV Count: 3
  UV <Vector (0.6569, 0.7870)>
  UV <Vector (0.6570, 0.7975)>
  UV <Vector (0.6416, 0.7965)>
Face 13990
UV Count: 3
  UV <Vector (0.6739, 0.7785)>
  UV <Vector (0.6737, 0.7880)>
  UV <Vector (0.6569, 0.7870)>
Face 13991
UV Count: 3
  UV <Vector (0.6418, 0.7858)>
  UV <Vector (0.6421, 0.7759)>
  UV <Vector (0.6572, 0.7776)>
Face 13992
UV Count: 3
  UV <Vector (0.6767, 0.8504)>
  UV <Vector (0.6776, 0.8628)>
  UV <Vector (0.6606, 0.8627)>
Face 13993
UV Count: 3
  UV <Vector (0.6438, 0.8640)>
  UV <Vector (0.6445, 0.8512)>
  UV <Vector (0.6605, 0.8497)>
Face 13994
UV Count: 3
  UV <Vector (0.6309, 0.8547)>
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6446, 0.8359)>
Face 13995
UV Count: 3
  UV <Vector (0.6597, 0.7346)>
  UV <Vector (0.6425, 0.7337)>
  UV <Vector (0.6431, 0.7249)>
Face 13996
UV Count: 3
  UV <Vector (0.6589, 0.7437)>
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6425, 0.7337)>
Face 13997
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6431, 0.7249)>
  UV <Vector (0.6425, 0.7337)>
Face 13998
UV Count: 3
  UV <Vector (0.6422, 0.7423)>
  UV <Vector (0.6273, 0.7396)>
  UV <Vector (0.6269, 0.7318)>
Face 13999
UV Count: 3
  UV <Vector (0.6309, 0.8547)>
  UV <Vector (0.6300, 0.8691)>
  UV <Vector (0.6210, 0.8732)>
Face 14000
UV Count: 3
  UV <Vector (0.6212, 0.8834)>
  UV <Vector (0.6210, 0.8732)>
  UV <Vector (0.6300, 0.8691)>
Face 14001
UV Count: 3
  UV <Vector (0.6184, 0.7229)>
  UV <Vector (0.6205, 0.7140)>
  UV <Vector (0.6295, 0.7151)>
Face 14002
UV Count: 3
  UV <Vector (0.6311, 0.8384)>
  UV <Vector (0.6309, 0.8547)>
  UV <Vector (0.6211, 0.8594)>
Face 14003
UV Count: 3
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6269, 0.7318)>
  UV <Vector (0.6273, 0.7396)>
Face 14004
UV Count: 3
  UV <Vector (0.6291, 0.8814)>
  UV <Vector (0.6293, 0.8896)>
  UV <Vector (0.6221, 0.8906)>
Face 14005
UV Count: 3
  UV <Vector (0.6273, 0.7241)>
  UV <Vector (0.6269, 0.7318)>
  UV <Vector (0.6173, 0.7310)>
Face 14006
UV Count: 3
  UV <Vector (0.6213, 0.8421)>
  UV <Vector (0.6211, 0.8594)>
  UV <Vector (0.6135, 0.8630)>
Face 14007
UV Count: 3
  UV <Vector (0.6213, 0.8421)>
  UV <Vector (0.6136, 0.8452)>
  UV <Vector (0.6134, 0.8273)>
Face 14008
UV Count: 3
  UV <Vector (0.6202, 0.8249)>
  UV <Vector (0.6134, 0.8273)>
  UV <Vector (0.6121, 0.8127)>
Face 14009
UV Count: 3
  UV <Vector (0.6190, 0.8106)>
  UV <Vector (0.6121, 0.8127)>
  UV <Vector (0.6102, 0.7989)>
Face 14010
UV Count: 3
  UV <Vector (0.6180, 0.7974)>
  UV <Vector (0.6102, 0.7989)>
  UV <Vector (0.6106, 0.7858)>
Face 14011
UV Count: 3
  UV <Vector (0.6182, 0.7850)>
  UV <Vector (0.6106, 0.7858)>
  UV <Vector (0.6109, 0.7729)>
Face 14012
UV Count: 3
  UV <Vector (0.6180, 0.7728)>
  UV <Vector (0.6109, 0.7729)>
  UV <Vector (0.6111, 0.7622)>
Face 14013
UV Count: 3
  UV <Vector (0.6176, 0.7630)>
  UV <Vector (0.6111, 0.7622)>
  UV <Vector (0.6105, 0.7522)>
Face 14014
UV Count: 3
  UV <Vector (0.6169, 0.7538)>
  UV <Vector (0.6105, 0.7522)>
  UV <Vector (0.6090, 0.7433)>
Face 14015
UV Count: 3
  UV <Vector (0.6166, 0.7454)>
  UV <Vector (0.6090, 0.7433)>
  UV <Vector (0.6090, 0.7369)>
Face 14016
UV Count: 3
  UV <Vector (0.6095, 0.7304)>
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6168, 0.7381)>
Face 14017
UV Count: 3
  UV <Vector (0.6173, 0.7310)>
  UV <Vector (0.6095, 0.7304)>
  UV <Vector (0.6092, 0.7221)>
Face 14018
UV Count: 3
  UV <Vector (0.6092, 0.7221)>
  UV <Vector (0.6113, 0.7136)>
  UV <Vector (0.6205, 0.7140)>
Face 14019
UV Count: 3
  UV <Vector (0.6212, 0.8834)>
  UV <Vector (0.6221, 0.8906)>
  UV <Vector (0.6149, 0.8930)>
Face 14020
UV Count: 3
  UV <Vector (0.6144, 0.8861)>
  UV <Vector (0.6140, 0.8766)>
  UV <Vector (0.6210, 0.8732)>
Face 14021
UV Count: 3
  UV <Vector (0.6211, 0.8594)>
  UV <Vector (0.6210, 0.8732)>
  UV <Vector (0.6140, 0.8766)>
Face 14022
UV Count: 3
  UV <Vector (0.7349, 0.8101)>
  UV <Vector (0.7262, 0.8093)>
  UV <Vector (0.7284, 0.7957)>
Face 14023
UV Count: 3
  UV <Vector (0.7312, 0.7825)>
  UV <Vector (0.7397, 0.7826)>
  UV <Vector (0.7374, 0.7957)>
Face 14024
UV Count: 3
  UV <Vector (0.7397, 0.7826)>
  UV <Vector (0.7312, 0.7825)>
  UV <Vector (0.7346, 0.7718)>
Face 14025
UV Count: 3
  UV <Vector (0.7360, 0.7602)>
  UV <Vector (0.7427, 0.7601)>
  UV <Vector (0.7417, 0.7718)>
Face 14026
UV Count: 3
  UV <Vector (0.7436, 0.7497)>
  UV <Vector (0.7427, 0.7601)>
  UV <Vector (0.7360, 0.7602)>
Face 14027
UV Count: 3
  UV <Vector (0.7438, 0.7389)>
  UV <Vector (0.7436, 0.7497)>
  UV <Vector (0.7361, 0.7501)>
Face 14028
UV Count: 3
  UV <Vector (0.7436, 0.7278)>
  UV <Vector (0.7438, 0.7389)>
  UV <Vector (0.7360, 0.7390)>
Face 14029
UV Count: 3
  UV <Vector (0.7443, 0.7137)>
  UV <Vector (0.7436, 0.7278)>
  UV <Vector (0.7364, 0.7268)>
Face 14030
UV Count: 3
  UV <Vector (0.7400, 0.8664)>
  UV <Vector (0.7441, 0.8807)>
  UV <Vector (0.7376, 0.8812)>
Face 14031
UV Count: 3
  UV <Vector (0.7400, 0.8664)>
  UV <Vector (0.7333, 0.8679)>
  UV <Vector (0.7300, 0.8566)>
Face 14032
UV Count: 3
  UV <Vector (0.7361, 0.8537)>
  UV <Vector (0.7300, 0.8566)>
  UV <Vector (0.7276, 0.8467)>
Face 14033
UV Count: 3
  UV <Vector (0.7260, 0.8354)>
  UV <Vector (0.7329, 0.8359)>
  UV <Vector (0.7338, 0.8449)>
Face 14034
UV Count: 3
  UV <Vector (0.7260, 0.8354)>
  UV <Vector (0.7254, 0.8232)>
  UV <Vector (0.7336, 0.8253)>
Face 14035
UV Count: 3
  UV <Vector (0.7349, 0.8101)>
  UV <Vector (0.7336, 0.8253)>
  UV <Vector (0.7254, 0.8232)>
Face 14036
UV Count: 3
  UV <Vector (0.8499, 0.8442)>
  UV <Vector (0.8426, 0.8460)>
  UV <Vector (0.8475, 0.8295)>
Face 14037
UV Count: 3
  UV <Vector (0.8510, 0.8118)>
  UV <Vector (0.8575, 0.8113)>
  UV <Vector (0.8542, 0.8282)>
Face 14038
UV Count: 3
  UV <Vector (0.8510, 0.8118)>
  UV <Vector (0.8528, 0.7947)>
  UV <Vector (0.8590, 0.7951)>
Face 14039
UV Count: 3
  UV <Vector (0.8592, 0.7796)>
  UV <Vector (0.8590, 0.7951)>
  UV <Vector (0.8528, 0.7947)>
Face 14040
UV Count: 3
  UV <Vector (0.8583, 0.7657)>
  UV <Vector (0.8592, 0.7796)>
  UV <Vector (0.8534, 0.7792)>
Face 14041
UV Count: 3
  UV <Vector (0.8531, 0.7660)>
  UV <Vector (0.8518, 0.7547)>
  UV <Vector (0.8568, 0.7540)>
Face 14042
UV Count: 3
  UV <Vector (0.8518, 0.7547)>
  UV <Vector (0.8504, 0.7443)>
  UV <Vector (0.8549, 0.7435)>
Face 14043
UV Count: 3
  UV <Vector (0.8523, 0.7342)>
  UV <Vector (0.8549, 0.7435)>
  UV <Vector (0.8504, 0.7443)>
Face 14044
UV Count: 3
  UV <Vector (0.8324, 0.8856)>
  UV <Vector (0.8275, 0.8927)>
  UV <Vector (0.8211, 0.8909)>
Face 14045
UV Count: 3
  UV <Vector (0.8238, 0.8856)>
  UV <Vector (0.8287, 0.8788)>
  UV <Vector (0.8381, 0.8754)>
Face 14046
UV Count: 3
  UV <Vector (0.8446, 0.8601)>
  UV <Vector (0.8381, 0.8754)>
  UV <Vector (0.8287, 0.8788)>
Face 14047
UV Count: 3
  UV <Vector (0.8499, 0.8442)>
  UV <Vector (0.8446, 0.8601)>
  UV <Vector (0.8365, 0.8619)>
Face 14048
UV Count: 3
  UV <Vector (0.8978, 0.7174)>
  UV <Vector (0.9002, 0.7160)>
  UV <Vector (0.9021, 0.7194)>
Face 14049
UV Count: 3
  UV <Vector (0.9001, 0.7210)>
  UV <Vector (0.9021, 0.7194)>
  UV <Vector (0.9049, 0.7235)>
Face 14050
UV Count: 3
  UV <Vector (0.9056, 0.7294)>
  UV <Vector (0.9031, 0.7254)>
  UV <Vector (0.9049, 0.7235)>
Face 14051
UV Count: 3
  UV <Vector (0.9077, 0.7332)>
  UV <Vector (0.9056, 0.7294)>
  UV <Vector (0.9079, 0.7276)>
Face 14052
UV Count: 3
  UV <Vector (0.9107, 0.7369)>
  UV <Vector (0.9077, 0.7332)>
  UV <Vector (0.9099, 0.7316)>
Face 14053
UV Count: 3
  UV <Vector (0.8490, 0.9375)>
  UV <Vector (0.8445, 0.9348)>
  UV <Vector (0.8461, 0.9328)>
Face 14054
UV Count: 3
  UV <Vector (0.8411, 0.9304)>
  UV <Vector (0.8461, 0.9328)>
  UV <Vector (0.8445, 0.9348)>
Face 14055
UV Count: 3
  UV <Vector (0.8349, 0.9305)>
  UV <Vector (0.8364, 0.9278)>
  UV <Vector (0.8411, 0.9304)>
Face 14056
UV Count: 3
  UV <Vector (0.8595, 0.9202)>
  UV <Vector (0.8639, 0.9243)>
  UV <Vector (0.8615, 0.9246)>
Face 14057
UV Count: 3
  UV <Vector (0.8946, 0.7466)>
  UV <Vector (0.9005, 0.7458)>
  UV <Vector (0.8999, 0.7479)>
Face 14058
UV Count: 3
  UV <Vector (0.8895, 0.7429)>
  UV <Vector (0.8946, 0.7466)>
  UV <Vector (0.8930, 0.7513)>
Face 14059
UV Count: 3
  UV <Vector (0.8823, 0.7395)>
  UV <Vector (0.8861, 0.7371)>
  UV <Vector (0.8895, 0.7429)>
Face 14060
UV Count: 3
  UV <Vector (0.8806, 0.7321)>
  UV <Vector (0.8844, 0.7303)>
  UV <Vector (0.8861, 0.7371)>
Face 14061
UV Count: 3
  UV <Vector (0.8807, 0.7238)>
  UV <Vector (0.8840, 0.7233)>
  UV <Vector (0.8844, 0.7303)>
Face 14062
UV Count: 3
  UV <Vector (0.8454, 0.9149)>
  UV <Vector (0.8458, 0.9125)>
  UV <Vector (0.8526, 0.9162)>
Face 14063
UV Count: 3
  UV <Vector (0.8595, 0.9202)>
  UV <Vector (0.8566, 0.9217)>
  UV <Vector (0.8510, 0.9184)>
Face 14064
UV Count: 3
  UV <Vector (0.9599, 0.7354)>
  UV <Vector (0.9577, 0.7319)>
  UV <Vector (0.9585, 0.7320)>
Face 14065
UV Count: 3
  UV <Vector (0.9605, 0.7288)>
  UV <Vector (0.9608, 0.7297)>
  UV <Vector (0.9585, 0.7320)>
Face 14066
UV Count: 3
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UV Count: 3
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UV Count: 3
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Triangle: [1759, 2578, 2579]
Triangle: [1368, 1359, 1366]
Triangle: [1469, 1359, 1369]
Triangle: [1675, 1437, 1674]
Triangle: [2406, 1683, 2405]
Triangle: [2404, 1698, 2403]
Triangle: [1475, 1478, 1474]
Triangle: [1479, 1474, 1478]
Triangle: [2388, 1480, 1472]
Triangle: [1472, 1483, 1471]
Triangle: [1605, 1471, 1483]
Triangle: [1609, 1605, 1762]
Triangle: [1490, 1763, 1489]
Triangle: [1765, 1767, 1766]
Triangle: [1768, 1758, 1757]
Triangle: [1757, 1769, 1768]
Triangle: [2397, 1771, 1770]
Triangle: [1770, 2396, 2397]
Triangle: [1779, 1777, 1776]
Triangle: [1783, 1781, 1780]
Triangle: [1784, 1781, 1785]
Triangle: [1745, 1787, 1786]
Triangle: [1786, 2393, 2394]
Triangle: [1751, 1785, 1750]
Triangle: [1788, 1776, 1777]
Triangle: [2395, 1775, 1788]
Triangle: [1599, 1593, 1594]
Triangle: [1588, 1601, 1590]
Triangle: [1598, 1603, 1593]
Triangle: [1600, 1611, 1603]
Triangle: [1611, 1592, 1790]
Triangle: [1791, 1611, 1790]
Triangle: [2579, 1792, 1759]
Triangle: [1793, 1795, 1794]
Triangle: [1766, 1214, 1765]
Triangle: [1765, 2575, 2576]
Triangle: [1595, 1601, 1594]
Triangle: [1597, 1594, 1601]
Triangle: [1567, 1797, 1566]
Triangle: [1800, 1564, 1565]
Triangle: [1802, 1730, 1801]
Triangle: [1804, 1753, 1803]
Triangle: [1798, 1564, 1799]
Triangle: [1719, 1806, 1805]
Triangle: [1807, 1713, 1712]
Triangle: [1809, 2496, 2497]
Triangle: [1813, 2497, 2498]
Triangle: [1815, 1559, 1816]
Triangle: [1725, 1807, 1712]
Triangle: [1720, 1812, 1809]
Triangle: [1809, 1721, 1720]
Triangle: [2582, 2, 1819]
Triangle: [2, 1820, 1819]
Triangle: [3, 1821, 1820]
Triangle: [1822, 1790, 1823]
Triangle: [1824, 1, 1818]
Triangle: [2580, 1825, 1792]
Triangle: [1826, 1828, 1827]
Triangle: [1821, 1067, 1830]
Triangle: [1790, 1602, 1823]
Triangle: [1818, 1823, 1824]
Triangle: [1819, 2581, 2582]
Triangle: [1827, 1819, 1820]
Triangle: [1821, 1827, 1820]
Triangle: [1830, 1826, 1821]
Triangle: [1832, 42, 1824]
Triangle: [1832, 1823, 1602]
Triangle: [1579, 1833, 1248]
Triangle: [1835, 1251, 1247]
Triangle: [1835, 1248, 1833]
Triangle: [1833, 1836, 1835]
Triangle: [1835, 1838, 1834]
Triangle: [1838, 34, 1834]
Triangle: [1840, 1307, 1839]
Triangle: [1304, 1841, 1303]
Triangle: [1842, 1298, 1843]
Triangle: [1301, 1844, 1296]
Triangle: [1296, 2743, 2744]
Triangle: [1847, 1561, 1562]
Triangle: [1842, 1848, 1844]
Triangle: [1843, 1849, 1842]
Triangle: [1846, 1560, 1561]
Triangle: [1844, 2742, 2743]
Triangle: [1563, 1847, 1562]
Triangle: [1851, 1725, 1560]
Triangle: [1854, 1817, 1725]
Triangle: [1857, 2725, 2726]
Triangle: [2727, 1857, 2726]
Triangle: [2728, 1858, 2727]
Triangle: [1848, 2741, 2742]
Triangle: [1849, 1861, 1848]
Triangle: [1850, 1862, 1849]
Triangle: [1865, 2723, 2724]
Triangle: [1856, 2724, 2725]
Triangle: [1866, 1868, 1867]
Triangle: [1870, 1872, 1871]
Triangle: [1874, 1873, 1870]
Triangle: [1868, 1876, 1867]
Triangle: [1871, 1872, 1878]
Triangle: [1879, 1869, 1866]
Triangle: [1880, 1882, 1881]
Triangle: [1877, 1883, 1876]
Triangle: [1888, 1886, 1885]
Triangle: [1886, 1882, 1880]
Triangle: [1884, 1885, 1883]
Triangle: [1889, 1871, 1890]
Triangle: [1891, 1870, 1889]
Triangle: [1892, 1881, 1893]
Triangle: [1864, 1886, 1894]
Triangle: [1865, 1885, 1864]
Triangle: [1856, 1883, 1865]
Triangle: [1857, 1876, 1856]
Triangle: [1858, 1867, 1857]
Triangle: [1879, 1858, 1859]
Triangle: [1871, 2740, 1890]
Triangle: [1873, 1556, 1872]
Triangle: [1559, 1873, 1875]
Triangle: [1816, 1882, 1887]
Triangle: [1888, 1816, 1887]
Triangle: [1884, 1815, 1888]
Triangle: [1877, 1558, 1884]
Triangle: [1557, 1877, 1868]
Triangle: [1869, 1557, 1868]
Triangle: [1897, 1529, 1530]
Triangle: [1896, 1531, 1529]
Triangle: [1900, 2709, 1535]
Triangle: [1538, 1901, 1541]
Triangle: [1904, 1544, 1545]
Triangle: [1899, 1547, 1534]
Triangle: [1901, 1535, 1541]
Triangle: [1548, 1906, 1539]
Triangle: [1544, 1909, 1908]
Triangle: [1910, 1530, 1574]
Triangle: [1912, 1896, 1897]
Triangle: [1911, 1898, 1896]
Triangle: [1900, 1915, 2708]
Triangle: [1906, 1916, 1902]
Triangle: [1902, 1918, 1901]
Triangle: [1920, 1903, 1904]
Triangle: [1914, 1905, 1899]
Triangle: [1918, 1900, 1901]
Triangle: [1907, 1917, 1906]
Triangle: [1903, 1919, 1909]
Triangle: [1910, 1912, 1897]
Triangle: [1924, 1911, 1912]
Triangle: [1923, 1913, 1911]
Triangle: [1917, 1928, 1916]
Triangle: [1916, 1930, 1918]
Triangle: [1914, 1931, 1921]
Triangle: [1918, 1927, 1915]
Triangle: [1932, 1912, 1922]
Triangle: [1932, 1933, 1931]
Triangle: [1930, 1923, 1927]
Triangle: [1923, 1926, 1927]
Triangle: [1928, 1925, 1930]
Triangle: [1938, 1936, 1935]
Triangle: [1729, 1749, 1728]
Triangle: [1940, 1936, 1939]
Triangle: [1941, 1939, 1942]
Triangle: [1944, 1941, 1942]
Triangle: [1948, 1946, 1945]
Triangle: [2550, 2563, 2549]
Triangle: [1951, 1954, 1953]
Triangle: [1954, 1955, 1953]
Triangle: [1960, 1958, 1957]
Triangle: [2549, 2564, 2548]
Triangle: [1749, 1953, 1728]
Triangle: [1955, 1728, 1953]
Triangle: [1754, 1958, 1959]
Triangle: [1732, 1945, 1731]
Triangle: [1736, 1942, 1735]
Triangle: [1939, 1735, 1942]
Triangle: [1939, 1740, 1741]
Triangle: [1747, 1936, 1937]
Triangle: [1937, 1746, 1747]
Triangle: [1956, 1958, 1955]
Triangle: [1727, 1958, 1755]
Triangle: [1756, 1727, 1755]
Triangle: [1965, 1963, 1962]
Triangle: [1964, 1966, 1963]
Triangle: [1957, 1969, 1968]
Triangle: [1787, 1961, 1970]
Triangle: [1750, 1971, 1950]
Triangle: [1972, 1950, 1971]
Triangle: [1785, 1973, 1971]
Triangle: [1974, 1971, 1973]
Triangle: [1975, 1957, 1968]
Triangle: [1964, 1976, 1967]
Triangle: [1981, 1979, 1978]
Triangle: [1983, 1974, 1973]
Triangle: [1973, 1782, 1983]
Triangle: [2392, 1787, 1970]
Triangle: [1970, 2391, 2392]
Triangle: [2390, 1980, 1981]
Triangle: [1954, 1969, 1956]
Triangle: [1987, 1963, 1966]
Triangle: [2389, 1981, 1988]
Triangle: [1982, 1990, 1974]
Triangle: [1990, 1989, 1991]
Triangle: [1990, 1972, 1974]
Triangle: [1990, 1993, 1992]
Triangle: [1986, 1995, 1994]
Triangle: [2562, 2551, 2561]
Triangle: [1949, 1992, 1996]
Triangle: [1996, 1992, 1993]
Triangle: [2552, 2561, 2551]
Triangle: [1962, 1986, 1997]
Triangle: [2000, 1998, 1988]
Triangle: [1988, 1978, 2000]
Triangle: [1623, 2001, 2572]
Triangle: [1615, 1565, 1244]
Triangle: [1614, 1244, 1245]
Triangle: [1245, 1619, 1614]
Triangle: [1618, 1238, 1239]
Triangle: [1621, 1239, 1241]
Triangle: [35, 1241, 680]
Triangle: [2003, 1729, 2002]
Triangle: [2554, 1751, 2547]
Triangle: [1332, 2748, 2749]
Triangle: [1313, 1332, 1337]
Triangle: [1313, 1334, 1312]
Triangle: [2004, 1310, 1576]
Triangle: [1309, 1327, 1328]
Triangle: [1717, 1715, 1714]
Triangle: [1724, 2498, 2499]
Triangle: [1813, 1475, 1721]
Triangle: [1721, 1270, 1284]
Triangle: [1284, 1269, 1281]
Triangle: [1271, 1281, 1269]
Triangle: [1278, 1271, 1274]
Triangle: [1274, 1277, 1278]
Triangle: [2006, 1290, 2005]
Triangle: [1286, 2005, 1290]
Triangle: [2007, 1287, 2008]
Triangle: [1713, 2008, 1287]
Triangle: [1808, 2009, 1713]
Triangle: [2011, 1760, 1338]
Triangle: [2012, 1327, 2004]
Triangle: [2347, 2011, 1338]
Triangle: [2014, 1922, 1910]
Triangle: [2014, 1574, 2016]
Triangle: [1652, 1574, 1573]
Triangle: [1651, 1573, 1575]
Triangle: [1687, 1575, 1690]
Triangle: [1692, 1690, 1688]
Triangle: [1683, 1700, 1701]
Triangle: [2405, 1701, 2404]
Triangle: [1357, 1761, 2011]
Triangle: [1335, 2004, 1334]
Triangle: [1334, 1576, 1312]
Triangle: [1315, 1576, 1577]
Triangle: [1422, 1577, 1578]
Triangle: [1302, 1298, 1299]
Triangle: [1843, 1303, 1841]
Triangle: [1850, 1841, 2018]
Triangle: [1863, 2018, 2019]
Triangle: [1874, 1893, 1881]
Triangle: [1875, 1881, 1882]
Triangle: [2020, 2022, 2021]
Triangle: [2494, 2025, 2024]
Triangle: [2010, 2024, 2025]
Triangle: [2028, 1808, 1807]
Triangle: [2493, 2024, 2028]
Triangle: [2023, 2031, 2030]
Triangle: [2028, 1817, 2032]
Triangle: [2032, 1855, 2033]
Triangle: [2490, 1864, 1894]
Triangle: [2032, 2493, 2028]
Triangle: [2036, 2031, 2035]
Triangle: [2033, 2492, 2032]
Triangle: [1840, 2018, 1841]
Triangle: [1839, 2038, 1840]
Triangle: [2035, 2040, 2036]
Triangle: [2041, 2038, 2039]
Triangle: [1931, 1924, 1932]
Triangle: [1893, 2042, 1892]
Triangle: [2019, 2038, 2042]
Triangle: [1890, 2741, 1861]
Triangle: [1889, 1861, 1862]
Triangle: [1863, 1889, 1862]
Triangle: [1891, 2019, 1893]
Triangle: [1882, 1559, 1875]
Triangle: [2356, 2528, 2529]
Triangle: [2355, 2529, 2530]
Triangle: [2530, 2354, 2355]
Triangle: [2353, 2533, 2352]
Triangle: [2797, 2458, 2044]
Triangle: [2456, 1342, 1343]
Triangle: [1343, 2455, 2456]
Triangle: [2658, 2349, 2017]
Triangle: [2044, 1341, 2797]
Triangle: [2535, 2459, 2534]
Triangle: [2351, 2536, 2350]
Triangle: [2047, 2460, 2461]
Triangle: [2046, 2048, 1356]
Triangle: [2047, 2462, 2048]
Triangle: [1356, 1355, 2666]
Triangle: [2463, 2048, 2462]
Triangle: [2049, 1461, 1549]
Triangle: [2455, 2049, 2454]
Triangle: [2052, 2050, 2053]
Triangle: [2403, 2055, 2402]
Triangle: [1322, 1760, 2054]
Triangle: [1321, 2054, 2056]
Triangle: [2344, 1321, 1481]
Triangle: [1320, 1477, 1324]
Triangle: [1324, 1723, 1714]
Triangle: [1814, 1714, 1723]
Triangle: [1810, 1717, 1814]
Triangle: [1811, 1716, 1810]
Triangle: [2027, 2021, 2026]
Triangle: [2029, 2020, 2027]
Triangle: [2035, 2029, 2034]
Triangle: [2037, 2035, 2034]
Triangle: [1762, 2505, 2506]
Triangle: [1606, 2058, 2057]
Triangle: [2058, 2060, 2057]
Triangle: [1772, 2061, 2060]
Triangle: [2062, 1773, 1774]
Triangle: [2063, 1774, 1789]
Triangle: [2509, 2065, 2064]
Triangle: [2506, 2066, 1762]
Triangle: [2507, 2067, 2066]
Triangle: [2508, 2064, 2067]
Triangle: [2069, 2067, 2064]
Triangle: [1762, 2070, 1609]
Triangle: [2068, 2066, 2067]
Triangle: [2071, 1767, 1768]
Triangle: [1766, 2072, 2073]
Triangle: [1228, 2073, 1764]
Triangle: [1227, 1764, 1490]
Triangle: [1501, 1490, 1487]
Triangle: [1502, 1487, 1494]
Triangle: [1503, 1494, 1491]
Triangle: [1503, 1498, 1504]
Triangle: [1504, 1495, 1505]
Triangle: [1505, 1500, 1506]
Triangle: [788, 1506, 1500]
Triangle: [1768, 2074, 2071]
Triangle: [2075, 2077, 2076]
Triangle: [2076, 2079, 2075]
Triangle: [2081, 2069, 2082]
Triangle: [2082, 2064, 2065]
Triangle: [1786, 1777, 1745]
Triangle: [2394, 1788, 1786]
Triangle: [1780, 1789, 1783]
Triangle: [2068, 2080, 2076]
Triangle: [2076, 2070, 2068]
Triangle: [1609, 2077, 1608]
Triangle: [2510, 2083, 2065]
Triangle: [2078, 1608, 2077]
Triangle: [2084, 1833, 1608]
Triangle: [7, 1838, 2085]
Triangle: [1829, 1831, 2086]
Triangle: [2087, 1796, 1793]
Triangle: [2072, 2090, 2089]
Triangle: [2089, 2073, 2072]
Triangle: [2071, 2092, 2090]
Triangle: [2093, 2095, 2094]
Triangle: [2096, 2079, 2095]
Triangle: [2097, 2075, 2079]
Triangle: [2085, 1836, 2099]
Triangle: [2100, 2084, 2078]
Triangle: [1837, 2101, 2102]
Triangle: [1837, 2099, 1836]
Triangle: [2078, 2098, 2100]
Triangle: [1829, 1794, 1828]
Triangle: [1793, 2086, 2087]
Triangle: [1796, 1769, 1795]
Triangle: [2088, 2074, 1796]
Triangle: [1828, 2104, 2103]
Triangle: [2105, 1794, 1795]
Triangle: [1827, 2103, 1825]
Triangle: [2105, 1769, 1759]
Triangle: [1792, 2103, 2104]
Triangle: [1792, 2105, 1759]
Triangle: [2511, 2106, 2083]
Triangle: [2091, 1764, 2073]
Triangle: [2109, 2106, 2108]
Triangle: [2113, 2111, 2110]
Triangle: [2112, 2114, 2111]
Triangle: [2114, 1068, 817]
Triangle: [2117, 2111, 2116]
Triangle: [2116, 2114, 2118]
Triangle: [2118, 817, 36]
Triangle: [1522, 2119, 1521]
Triangle: [2123, 2122, 2121]
Triangle: [2124, 2094, 2125]
Triangle: [2126, 2128, 2127]
Triangle: [2129, 2130, 2128]
Triangle: [2133, 2125, 2132]
Triangle: [2131, 2132, 2130]
Triangle: [1778, 1745, 1777]
Triangle: [2136, 2135, 2137]
Triangle: [2108, 2140, 2109]
Triangle: [2143, 2141, 2142]
Triangle: [1726, 2002, 1729]
Triangle: [1756, 2144, 1726]
Triangle: [1392, 2146, 2145]
Triangle: [1393, 2145, 2147]
Triangle: [1393, 2148, 1395]
Triangle: [1395, 2713, 2714]
Triangle: [1409, 2149, 2150]
Triangle: [1428, 2152, 2151]
Triangle: [1633, 2151, 2153]
Triangle: [1649, 1666, 1648]
Triangle: [1378, 1665, 1649]
Triangle: [1658, 1375, 1661]
Triangle: [2154, 2156, 2155]
Triangle: [2157, 1391, 1645]
Triangle: [1398, 2155, 1397]
Triangle: [1536, 1526, 1539]
Triangle: [2576, 1758, 1765]
Triangle: [1415, 2005, 1414]
Triangle: [2007, 1414, 2005]
Triangle: [1417, 2008, 1416]
Triangle: [2009, 1416, 2008]
Triangle: [2010, 1418, 2009]
Triangle: [1722, 2025, 1812]
Triangle: [2495, 1812, 2025]
Triangle: [1806, 2026, 2021]
Triangle: [1805, 2021, 2022]
Triangle: [1306, 1419, 1420]
Triangle: [1419, 1302, 1578]
Triangle: [1578, 1299, 1422]
Triangle: [1300, 1422, 1299]
Triangle: [1421, 1297, 1424]
Triangle: [1424, 2745, 2746]
Triangle: [2650, 1331, 2649]
Triangle: [2648, 1331, 1317]
Triangle: [1318, 2648, 1317]
Triangle: [28, 2782, 16]
Triangle: [16, 2783, 858]
Triangle: [858, 2784, 17]
Triangle: [2785, 17, 2784]
Triangle: [2786, 518, 2785]
Triangle: [734, 2786, 2787]
Triangle: [562, 2787, 2788]
Triangle: [520, 2788, 1878]
Triangle: [563, 1878, 1872]
Triangle: [544, 1872, 1556]
Triangle: [1557, 544, 1556]
Triangle: [574, 1557, 1869]
Triangle: [2158, 1879, 1859]
Triangle: [2729, 1859, 2728]
Triangle: [2160, 1853, 1563]
Triangle: [2161, 1563, 1292]
Triangle: [2162, 1292, 1293]
Triangle: [2163, 1293, 2006]
Triangle: [2164, 2006, 1415]
Triangle: [1276, 2164, 1415]
Triangle: [2165, 1277, 2166]
Triangle: [1275, 2166, 1277]
Triangle: [1273, 2167, 1275]
Triangle: [1258, 2168, 1273]
Triangle: [1255, 2382, 2383]
Triangle: [1255, 2171, 2170]
Triangle: [2172, 1253, 1254]
Triangle: [34, 2173, 1834]
Triangle: [2751, 1333, 2750]
Triangle: [1341, 2663, 2664]
Triangle: [2012, 2013, 1326]
Triangle: [2176, 2401, 2175]
Triangle: [2402, 2175, 2401]
Triangle: [2177, 2400, 2176]
Triangle: [2399, 1771, 2398]
Triangle: [1771, 2178, 1770]
Triangle: [2178, 1775, 1770]
Triangle: [1921, 1904, 1905]
Triangle: [1905, 1545, 1547]
Triangle: [1547, 1542, 1546]
Triangle: [1412, 1406, 1411]
Triangle: [1425, 2150, 2152]
Triangle: [1425, 1408, 1409]
Triangle: [1426, 1654, 1408]
Triangle: [1657, 1655, 1662]
Triangle: [1632, 1656, 1427]
Triangle: [1679, 2180, 1678]
Triangle: [1486, 2718, 1485]
Triangle: [1381, 1485, 1373]
Triangle: [1380, 1373, 1374]
Triangle: [1710, 1374, 1708]
Triangle: [1711, 1708, 1709]
Triangle: [2182, 1662, 1663]
Triangle: [1657, 2183, 2184]
Triangle: [1572, 2184, 1571]
Triangle: [1779, 2185, 1778]
Triangle: [2187, 1778, 2185]
Triangle: [2191, 2189, 2188]
Triangle: [1624, 1543, 1626]
Triangle: [1410, 1542, 1543]
Triangle: [1546, 1411, 1406]
Triangle: [1546, 1403, 1533]
Triangle: [1404, 2710, 2711]
Triangle: [1400, 1532, 1404]
Triangle: [1400, 1537, 1540]
Triangle: [1396, 1536, 1537]
Triangle: [1526, 1397, 2155]
Triangle: [1525, 2155, 2156]
Triangle: [1679, 2156, 2119]
Triangle: [2181, 2119, 2120]
Triangle: [2188, 2192, 2191]
Triangle: [1693, 1697, 1696]
Triangle: [1626, 2189, 1624]
Triangle: [1681, 2191, 2192]
Triangle: [2190, 1647, 1648]
Triangle: [2195, 2189, 2190]
Triangle: [1624, 2195, 1625]
Triangle: [1633, 2197, 2196]
Triangle: [1672, 2199, 2198]
Triangle: [1711, 2120, 1522]
Triangle: [1671, 2198, 1689]
Triangle: [1633, 1666, 1632]
Triangle: [2120, 2201, 2181]
Triangle: [2200, 2202, 2201]
Triangle: [2204, 2186, 2121]
Triangle: [2205, 2185, 2204]
Triangle: [2200, 1709, 2203]
Triangle: [2177, 2179, 1771]
Triangle: [2207, 1698, 1699]
Triangle: [2198, 1699, 1689]
Triangle: [1700, 1689, 1699]
Triangle: [1684, 1688, 1700]
Triangle: [1685, 1692, 1684]
Triangle: [1676, 2681, 2682]
Triangle: [1677, 1695, 1676]
Triangle: [1470, 1680, 1528]
Triangle: [1370, 1646, 1470]
Triangle: [1376, 1370, 1367]
Triangle: [2207, 2199, 2208]
Triangle: [2208, 2055, 2207]
Triangle: [2176, 2206, 2177]
Triangle: [2209, 2175, 2208]
Triangle: [2056, 1481, 1321]
Triangle: [1482, 2059, 1606]
Triangle: [1913, 1907, 1898]
Triangle: [1531, 1907, 1548]
Triangle: [1517, 1548, 1523]
Triangle: [1523, 1516, 1517]
Triangle: [1673, 1524, 1678]
Triangle: [1673, 2180, 2199]
Triangle: [2199, 2209, 2208]
Triangle: [2181, 2210, 2180]
Triangle: [2210, 2209, 2180]
Triangle: [2041, 2036, 2040]
Triangle: [2030, 2039, 1839]
Triangle: [1839, 2023, 2030]
Triangle: [2023, 1306, 2022]
Triangle: [2022, 1420, 1805]
Triangle: [1805, 1308, 1719]
Triangle: [1719, 1309, 1718]
Triangle: [1718, 1328, 1715]
Triangle: [1329, 1715, 1328]
Triangle: [1329, 2013, 1339]
Triangle: [1325, 1339, 1323]
Triangle: [2211, 2201, 2202]
Triangle: [2210, 2179, 2206]
Triangle: [2178, 2211, 2212]
Triangle: [2202, 2212, 2211]
Triangle: [2123, 1709, 1706]
Triangle: [2213, 2203, 2123]
Triangle: [1776, 2212, 1779]
Triangle: [1779, 2213, 2186]
Triangle: [2186, 2123, 2121]
Triangle: [1803, 1733, 1802]
Triangle: [1753, 1732, 1733]
Triangle: [1732, 1959, 1948]
Triangle: [1947, 1959, 1960]
Triangle: [2214, 1960, 1975]
Triangle: [1977, 2215, 1976]
Triangle: [1801, 2218, 2217]
Triangle: [2218, 1731, 2219]
Triangle: [1731, 2220, 2219]
Triangle: [1945, 2221, 2220]
Triangle: [2220, 1943, 1944]
Triangle: [2219, 1944, 1736]
Triangle: [2218, 1736, 1737]
Triangle: [2217, 1737, 1738]
Triangle: [2222, 2121, 2122]
Triangle: [2222, 2205, 2204]
Triangle: [2187, 2223, 1743]
Triangle: [2223, 1742, 1743]
Triangle: [2225, 1962, 1999]
Triangle: [1997, 1999, 1962]
Triangle: [1994, 1998, 1997]
Triangle: [1940, 2226, 1935]
Triangle: [2229, 2216, 2228]
Triangle: [2230, 1935, 2226]
Triangle: [2227, 1941, 2231]
Triangle: [1943, 2231, 1941]
Triangle: [2234, 1975, 2233]
Triangle: [2233, 1968, 2235]
Triangle: [1969, 2235, 1968]
Triangle: [1985, 2236, 1969]
Triangle: [2237, 1947, 2214]
Triangle: [2238, 1964, 1965]
Triangle: [1946, 2239, 2221]
Triangle: [2232, 2221, 2239]
Triangle: [2240, 2242, 2241]
Triangle: [2240, 2245, 2244]
Triangle: [2246, 2244, 2245]
Triangle: [2247, 1952, 1995]
Triangle: [2248, 1954, 1952]
Triangle: [2237, 2234, 2249]
Triangle: [2227, 2228, 2226]
Triangle: [2243, 2250, 2242]
Triangle: [2215, 2251, 2243]
Triangle: [1976, 2243, 2240]
Triangle: [1967, 2240, 2244]
Triangle: [2246, 1967, 2244]
Triangle: [2252, 1966, 2246]
Triangle: [2251, 2232, 2250]
Triangle: [2229, 2231, 2251]
Triangle: [2222, 2134, 2136]
Triangle: [2122, 2253, 2222]
Triangle: [1742, 2255, 1739]
Triangle: [2256, 2205, 2136]
Triangle: [2247, 1987, 2252]
Triangle: [2122, 2257, 2254]
Triangle: [1707, 2257, 1706]
Triangle: [2108, 2512, 2513]
Triangle: [2513, 2141, 2108]
Triangle: [2514, 2142, 2141]
Triangle: [2144, 2259, 2002]
Triangle: [2260, 1804, 2261]
Triangle: [2015, 2263, 2262]
Triangle: [2016, 1653, 2264]
Triangle: [1629, 2678, 2265]
Triangle: [2265, 2679, 1697]
Triangle: [1697, 2266, 2265]
Triangle: [1626, 2268, 2267]
Triangle: [2188, 2267, 2193]
Triangle: [2265, 1628, 1629]
Triangle: [1627, 1908, 2268]
Triangle: [2001, 2540, 2572]
Triangle: [2080, 2095, 2079]
Triangle: [2142, 2269, 2143]
Triangle: [2258, 2270, 2269]
Triangle: [2001, 1622, 2270]
Triangle: [1800, 2260, 1799]
Triangle: [1799, 2261, 1798]
Triangle: [2271, 2082, 2538]
Triangle: [2081, 2094, 2095]
Triangle: [2271, 2125, 2094]
Triangle: [2132, 2272, 2273]
Triangle: [2130, 2273, 2274]
Triangle: [2269, 2275, 2274]
Triangle: [2274, 2128, 2130]
Triangle: [2117, 2127, 2110]
Triangle: [2279, 2277, 2276]
Triangle: [2280, 2276, 2277]
Triangle: [1752, 2276, 1703]
Triangle: [2281, 1703, 2276]
Triangle: [2183, 2278, 2279]
Triangle: [2184, 2279, 1752]
Triangle: [1752, 1571, 2184]
Triangle: [2282, 1514, 1513]
Triangle: [2282, 2254, 2257]
Triangle: [2284, 2254, 2283]
Triangle: [2137, 2256, 2136]
Triangle: [36, 1499, 2118]
Triangle: [2116, 1499, 1496]
Triangle: [2117, 1496, 1497]
Triangle: [2126, 1497, 1492]
Triangle: [2129, 1492, 1493]
Triangle: [2131, 1493, 1488]
Triangle: [2133, 1488, 1489]
Triangle: [2124, 1489, 1763]
Triangle: [2093, 1763, 2091]
Triangle: [2096, 2091, 2089]
Triangle: [2097, 2089, 2090]
Triangle: [2098, 2090, 2092]
Triangle: [2100, 2092, 2088]
Triangle: [2101, 2088, 2087]
Triangle: [2102, 2087, 2086]
Triangle: [2099, 2086, 1831]
Triangle: [2085, 1831, 1830]
Triangle: [7, 1830, 1067]
Triangle: [1620, 1068, 2115]
Triangle: [1617, 2115, 2112]
Triangle: [1616, 2112, 2113]
Triangle: [2113, 2127, 2286]
Triangle: [2275, 2127, 2128]
Triangle: [2287, 1568, 1702]
Triangle: [4, 2289, 1074]
Triangle: [2255, 2285, 2137]
Triangle: [2291, 1739, 2255]
Triangle: [2138, 2255, 2137]
Triangle: [2292, 1738, 2291]
Triangle: [2291, 2293, 2292]
Triangle: [2294, 1566, 1797]
Triangle: [2292, 2294, 2295]
Triangle: [2217, 2295, 1801]
Triangle: [1801, 2296, 1802]
Triangle: [1803, 2261, 1804]
Triangle: [2297, 1802, 2296]
Triangle: [1798, 2296, 1797]
Triangle: [1797, 2295, 2294]
Triangle: [2722, 1509, 2721]
Triangle: [1508, 2298, 2299]
Triangle: [2290, 2301, 2289]
Triangle: [2303, 2288, 2287]
Triangle: [1511, 2299, 2305]
Triangle: [2305, 1513, 1511]
Triangle: [1613, 2307, 1612]
Triangle: [2270, 2286, 2275]
Triangle: [2187, 1743, 1744]
Triangle: [2302, 2287, 2301]
Triangle: [1921, 1933, 1920]
Triangle: [2249, 2242, 2250]
Triangle: [2242, 2233, 2241]
Triangle: [2241, 2235, 2245]
Triangle: [2236, 2245, 2235]
Triangle: [2252, 2236, 1985]
Triangle: [2247, 1985, 2248]
Triangle: [2250, 2239, 2249]
Triangle: [2312, 2310, 2309]
Triangle: [1938, 2310, 2311]
Triangle: [2309, 2314, 2313]
Triangle: [2239, 2237, 2249]
Triangle: [2314, 2230, 2315]
Triangle: [2225, 2238, 1965]
Triangle: [2314, 2316, 2225]
Triangle: [2315, 2226, 2228]
Triangle: [2228, 2316, 2315]
Triangle: [2216, 2238, 2316]
Triangle: [1978, 2312, 2309]
Triangle: [2000, 2309, 2313]
Triangle: [1961, 1979, 1970]
Triangle: [1961, 2311, 2312]
Triangle: [1970, 1979, 1980]
Triangle: [2311, 1937, 1938]
Triangle: [1998, 1991, 1988]
Triangle: [2313, 2225, 1999]
Triangle: [1999, 2000, 2313]
Triangle: [1991, 2389, 1988]
Triangle: [1997, 1986, 1994]
Triangle: [2261, 2297, 1798]
Triangle: [1622, 2307, 2286]
Triangle: [1616, 2308, 1613]
Triangle: [1251, 2173, 1254]
Triangle: [1934, 1922, 2015]
Triangle: [2262, 1934, 2015]
Triangle: [2318, 1934, 2317]
Triangle: [1920, 2318, 1919]
Triangle: [2321, 2319, 2739]
Triangle: [2320, 1892, 2322]
Triangle: [2320, 2037, 2319]
Triangle: [2040, 2322, 2041]
Triangle: [2322, 2042, 2041]
Triangle: [2739, 1880, 2321]
Triangle: [1880, 1892, 2321]
Triangle: [2157, 2156, 2154]
Triangle: [2157, 1398, 2146]
Triangle: [2145, 1398, 1399]
Triangle: [1401, 2145, 1399]
Triangle: [2148, 1401, 1405]
Triangle: [2713, 1405, 2712]
Triangle: [2150, 1402, 1407]
Triangle: [2152, 1407, 1412]
Triangle: [2151, 1412, 1413]
Triangle: [2153, 1413, 1625]
Triangle: [1625, 2197, 2153]
Triangle: [2197, 2190, 2196]
Triangle: [2119, 1645, 1521]
Triangle: [2196, 1648, 1666]
Triangle: [2308, 2286, 2307]
Triangle: [2323, 1659, 1667]
Triangle: [2323, 1656, 1664]
Triangle: [2323, 2182, 1663]
Triangle: [1667, 2324, 2323]
Triangle: [2182, 2325, 2278]
Triangle: [1669, 2325, 2324]
Triangle: [1704, 46, 47]
Triangle: [2325, 1704, 2327]
Triangle: [2278, 2327, 2277]
Triangle: [2277, 2328, 2280]
Triangle: [2327, 1705, 2328]
Triangle: [561, 1879, 2158]
Triangle: [2730, 2158, 2729]
Triangle: [41, 2159, 2160]
Triangle: [14, 2160, 2161]
Triangle: [696, 2161, 2162]
Triangle: [843, 2162, 2163]
Triangle: [15, 2163, 2164]
Triangle: [2165, 15, 2164]
Triangle: [27, 2166, 13]
Triangle: [2167, 13, 2166]
Triangle: [12, 2167, 2168]
Triangle: [10, 2168, 2169]
Triangle: [2170, 2381, 2382]
Triangle: [11, 2171, 8]
Triangle: [2172, 8, 2171]
Triangle: [9, 2173, 1105]
Triangle: [9, 2172, 1254]
Triangle: [45, 1670, 1668]
Triangle: [45, 2621, 2622]
Triangle: [2610, 44, 2609]
Triangle: [40, 2611, 841]
Triangle: [841, 2612, 26]
Triangle: [26, 2613, 950]
Triangle: [2613, 48, 950]
Triangle: [1366, 2614, 1368]
Triangle: [2443, 1364, 2432]
Triangle: [2433, 23, 2432]
Triangle: [2434, 24, 2433]
Triangle: [2435, 21, 2434]
Triangle: [2436, 2526, 2527]
Triangle: [32, 2437, 2438]
Triangle: [32, 2439, 2440]
Triangle: [30, 1456, 1457]
Triangle: [46, 2329, 1163]
Triangle: [2329, 33, 1163]
Triangle: [2301, 2331, 2330]
Triangle: [1074, 1705, 5]
Triangle: [2330, 2289, 2301]
Triangle: [2280, 2332, 2330]
Triangle: [2281, 2330, 2331]
Triangle: [1705, 2332, 2328]
Triangle: [1702, 2331, 2287]
Triangle: [1458, 2333, 1457]
Triangle: [1869, 519, 574]
Triangle: [2329, 1669, 1670]
Triangle: [1925, 1917, 1913]
Triangle: [2285, 2223, 2256]
Triangle: [2334, 2317, 2675]
Triangle: [1630, 2675, 2676]
Triangle: [2014, 2264, 2263]
Triangle: [2676, 1629, 1630]
Triangle: [1906, 1538, 1539]
Triangle: [2053, 1550, 2052]
Triangle: [2770, 2051, 2052]
Triangle: [1552, 2771, 1551]
Triangle: [2053, 2336, 2335]
Triangle: [2335, 1555, 2454]
Triangle: [2335, 1549, 2053]
Triangle: [2052, 2768, 2770]
Triangle: [2337, 1635, 1638]
Triangle: [1638, 1641, 1637]
Triangle: [2654, 2333, 2338]
Triangle: [1457, 29, 30]
Triangle: [2338, 1634, 2337]
Triangle: [1434, 1443, 1440]
Triangle: [1445, 1434, 1440]
Triangle: [2353, 2531, 2532]
Triangle: [1449, 1433, 1448]
Triangle: [1451, 1432, 1449]
Triangle: [1451, 2339, 1431]
Triangle: [2340, 1466, 1554]
Triangle: [2650, 2338, 1330]
Triangle: [1443, 1439, 1442]
Triangle: [1353, 2043, 1352]
Triangle: [1465, 1431, 2339]
Triangle: [1553, 2339, 2340]
Triangle: [1361, 1435, 1363]
Triangle: [1438, 1435, 2341]
Triangle: [1361, 2342, 2341]
Triangle: [1437, 2341, 2342]
Triangle: [1527, 1358, 1469]
Triangle: [1674, 2342, 1527]
Triangle: [1330, 2337, 2174]
Triangle: [1455, 2751, 2752]
Triangle: [2174, 1638, 1639]
Triangle: [1637, 1644, 1643]
Triangle: [1462, 2776, 1550]
Triangle: [1527, 1677, 1674]
Triangle: [1694, 1528, 1680]
Triangle: [1693, 1680, 1681]
Triangle: [2194, 1681, 2192]
Triangle: [2193, 2194, 2192]
Triangle: [2266, 2267, 1628]
Triangle: [2268, 1628, 2267]
Triangle: [1631, 1908, 1630]
Triangle: [2334, 1908, 1909]
Triangle: [1919, 2334, 1909]
Triangle: [2336, 1554, 1555]
Triangle: [2051, 2340, 2050]
Triangle: [2340, 2336, 2050]
Triangle: [581, 313, 312]
Triangle: [1906, 1902, 1538]
Triangle: [1479, 2502, 2343]
Triangle: [1476, 2345, 2344]
Triangle: [1320, 2346, 2345]
Triangle: [2347, 1323, 1339]
Triangle: [1339, 2348, 2347]
Triangle: [2013, 2349, 2348]
Triangle: [2350, 2663, 2045]
Triangle: [2351, 2045, 2044]
Triangle: [2459, 2044, 2458]
Triangle: [1447, 2353, 2352]
Triangle: [1448, 2354, 2353]
Triangle: [2355, 1433, 1429]
Triangle: [1429, 2356, 2355]
Triangle: [1430, 2357, 2356]
Triangle: [22, 2436, 2437]
Triangle: [2427, 22, 2426]
Triangle: [175, 2359, 1159]
Triangle: [177, 2360, 175]
Triangle: [2361, 1193, 2362]
Triangle: [1185, 2362, 1193]
Triangle: [165, 2363, 1185]
Triangle: [2365, 2449, 742]
Triangle: [742, 2366, 2365]
Triangle: [148, 2370, 153]
Triangle: [756, 2371, 148]
Triangle: [2475, 2372, 756]
Triangle: [119, 2373, 121]
Triangle: [372, 2374, 119]
Triangle: [101, 2375, 372]
Triangle: [2376, 100, 2377]
Triangle: [99, 2377, 100]
Triangle: [2378, 883, 2379]
Triangle: [2379, 1141, 2380]
Triangle: [2380, 10, 2381]
Triangle: [2382, 10, 2169]
Triangle: [2383, 2169, 1258]
Triangle: [2384, 1258, 1257]
Triangle: [1257, 2385, 2384]
Triangle: [2386, 1259, 1260]
Triangle: [1260, 2387, 2386]
Triangle: [2388, 1267, 1473]
Triangle: [1473, 2343, 2388]
Triangle: [1989, 2390, 2389]
Triangle: [2391, 1984, 1982]
Triangle: [2392, 1982, 1983]
Triangle: [2393, 1983, 1782]
Triangle: [2394, 1782, 1783]
Triangle: [1783, 2395, 2394]
Triangle: [1789, 2396, 2395]
Triangle: [2397, 1774, 1773]
Triangle: [2398, 1773, 1772]
Triangle: [2058, 2398, 1772]
Triangle: [2399, 2059, 2400]
Triangle: [2400, 2056, 2401]
Triangle: [2054, 2401, 2056]
Triangle: [1760, 2402, 2054]
Triangle: [1761, 2403, 1760]
Triangle: [1354, 2404, 1761]
Triangle: [2406, 1354, 1355]
Triangle: [158, 2407, 179]
Triangle: [2409, 158, 710]
Triangle: [2410, 710, 358]
Triangle: [2411, 358, 751]
Triangle: [751, 2412, 2411]
Triangle: [2413, 147, 116]
Triangle: [2414, 116, 752]
Triangle: [2415, 752, 117]
Triangle: [2415, 118, 2416]
Triangle: [115, 2416, 118]
Triangle: [52, 2417, 115]
Triangle: [54, 2418, 52]
Triangle: [448, 2419, 54]
Triangle: [2420, 657, 2421]
Triangle: [656, 2421, 657]
Triangle: [2422, 658, 2423]
Triangle: [2423, 662, 2424]
Triangle: [2607, 180, 2605]
Triangle: [2425, 1159, 2426]
Triangle: [2359, 2426, 1159]
Triangle: [2359, 2525, 2427]
Triangle: [1158, 2429, 2428]
Triangle: [1157, 2430, 2429]
Triangle: [1156, 2431, 2430]
Triangle: [1365, 2432, 1364]
Triangle: [1350, 2433, 1365]
Triangle: [1351, 2434, 1350]
Triangle: [2357, 2527, 2528]
Triangle: [2437, 2357, 1460]
Triangle: [2438, 1460, 1459]
Triangle: [2442, 1155, 1154]
Triangle: [23, 2443, 2432]
Triangle: [2441, 32, 2440]
Triangle: [2439, 1459, 1456]
Triangle: [31, 2439, 1456]
Triangle: [2441, 31, 1161]
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Triangle: [2445, 164, 2446]
Triangle: [741, 2446, 164]
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Triangle: [2457, 1450, 1446]
Triangle: [2457, 1447, 2458]
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Triangle: [2534, 2352, 2533]
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Triangle: [2462, 1441, 1442]
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Triangle: [2479, 109, 491]
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Triangle: [772, 2481, 771]
Triangle: [770, 2482, 772]
Triangle: [411, 2483, 770]
Triangle: [794, 2484, 411]
Triangle: [810, 2485, 794]
Triangle: [488, 2486, 810]
Triangle: [2487, 410, 2488]
Triangle: [2488, 404, 2489]
Triangle: [2319, 2491, 2490]
Triangle: [2492, 2037, 2034]
Triangle: [2493, 2034, 2029]
Triangle: [2494, 2029, 2027]
Triangle: [2495, 2027, 2026]
Triangle: [2026, 2496, 2495]
Triangle: [2497, 1811, 1810]
Triangle: [2498, 1810, 1814]
Triangle: [2498, 1723, 2499]
Triangle: [1477, 2499, 1723]
Triangle: [1476, 2500, 1477]
Triangle: [2501, 2344, 2502]
Triangle: [2503, 2344, 1481]
Triangle: [1482, 2503, 1481]
Triangle: [2504, 1606, 2505]
Triangle: [2506, 1606, 2057]
Triangle: [2507, 2057, 2060]
Triangle: [2508, 2060, 2061]
Triangle: [2509, 2061, 2062]
Triangle: [2510, 2062, 2063]
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Triangle: [2511, 1784, 2512]
Triangle: [2513, 1784, 1751]
Triangle: [1751, 2514, 2513]
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Triangle: [2517, 2624, 2625]
Triangle: [2625, 2518, 2517]
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Triangle: [2520, 2629, 2521]
Triangle: [2630, 2521, 2629]
Triangle: [2522, 2631, 2523]
Triangle: [2523, 2632, 2524]
Triangle: [2524, 2633, 2525]
Triangle: [2525, 2634, 2526]
Triangle: [2527, 2634, 2635]
Triangle: [2528, 2635, 2636]
Triangle: [2529, 2636, 2637]
Triangle: [2530, 2637, 2638]
Triangle: [2638, 2531, 2530]
Triangle: [2532, 2639, 2640]
Triangle: [2532, 2641, 2533]
Triangle: [2642, 2533, 2641]
Triangle: [2643, 2534, 2642]
Triangle: [2535, 2644, 2536]
Triangle: [793, 1035, 2537]
Triangle: [2538, 2065, 2083]
Triangle: [2107, 2083, 2106]
Triangle: [2273, 2109, 2140]
Triangle: [2272, 2538, 2107]
Triangle: [813, 1038, 1033]
Triangle: [2273, 2107, 2109]
Triangle: [1037, 824, 812]
Triangle: [2140, 2274, 2273]
Triangle: [2274, 2143, 2269]
Triangle: [1038, 824, 1037]
Triangle: [2489, 1026, 2539]
Triangle: [642, 994, 993]
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Triangle: [2541, 670, 666]
Triangle: [666, 2542, 2541]
Triangle: [2543, 669, 485]
Triangle: [485, 2544, 2543]
Triangle: [624, 2545, 2544]
Triangle: [2546, 486, 487]
Triangle: [2547, 1750, 2548]
Triangle: [1950, 2548, 1750]
Triangle: [1949, 2549, 1950]
Triangle: [2550, 1996, 2551]
Triangle: [1993, 2551, 1996]
Triangle: [1998, 2552, 1993]
Triangle: [2553, 2546, 487]
Triangle: [487, 2488, 2553]
Triangle: [2566, 2547, 2565]
Triangle: [2554, 2515, 2514]
Triangle: [668, 994, 670]
Triangle: [1994, 2552, 1998]
Triangle: [681, 2556, 2555]
Triangle: [449, 2557, 2556]
Triangle: [2557, 625, 2558]
Triangle: [2559, 625, 621]
Triangle: [621, 2560, 2559]
Triangle: [2560, 668, 2541]
Triangle: [1994, 2561, 2552]
Triangle: [1952, 2561, 1995]
Triangle: [2562, 1951, 2563]
Triangle: [2564, 1951, 1749]
Triangle: [1748, 2564, 1749]
Triangle: [2003, 2565, 1748]
Triangle: [2489, 2553, 2488]
Triangle: [2515, 2566, 2540]
Triangle: [681, 2539, 2567]
Triangle: [2571, 2567, 2539]
Triangle: [2569, 2002, 2259]
Triangle: [2570, 2259, 1800]
Triangle: [2539, 2555, 2489]
Triangle: [2540, 2003, 2569]
Triangle: [84, 2539, 1026]
Triangle: [2572, 2569, 2570]
Triangle: [338, 2568, 2571]
Triangle: [1565, 2570, 1800]
Triangle: [338, 2571, 84]
Triangle: [1623, 2570, 1565]
Triangle: [2574, 1219, 1212]
Triangle: [2575, 1212, 1211]
Triangle: [2576, 1211, 1595]
Triangle: [2577, 1595, 1596]
Triangle: [2578, 1596, 1604]
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Triangle: [1646, 1649, 1648]
Triangle: [1650, 1653, 1652]
Triangle: [1377, 1378, 1649]
Triangle: [1408, 1654, 1383]
Triangle: [1427, 1656, 1655]
Triangle: [1654, 1657, 1572]
Triangle: [1658, 1661, 1660]
Triangle: [1656, 1663, 1662]
Triangle: [1632, 1666, 1665]
Triangle: [1658, 1659, 1664]
Triangle: [1667, 1659, 1660]
Triangle: [1670, 1669, 1667]
Triangle: [1672, 1671, 1520]
Triangle: [1515, 1516, 1673]
Triangle: [1674, 1677, 1676]
Triangle: [1525, 1679, 1678]
Triangle: [1647, 1681, 1680]
Triangle: [1682, 1685, 1684]
Triangle: [1686, 1650, 1651]
Triangle: [1675, 1676, 2682]
Triangle: [1688, 1690, 1671]
Triangle: [1691, 1686, 1687]
Triangle: [1690, 1575, 1520]
Triangle: [1696, 1695, 1694]
Triangle: [2680, 2681, 1695]
Triangle: [1696, 1697, 2679]
Triangle: [1701, 1700, 1699]
Triangle: [1702, 1568, 1569]
Triangle: [5, 1705, 1704]
Triangle: [1709, 1708, 1707]
Triangle: [1708, 1374, 1371]
Triangle: [1380, 1710, 1390]
Triangle: [1710, 1711, 1522]
Triangle: [1712, 1713, 1287]
Triangle: [1714, 1715, 1325]
Triangle: [1716, 1719, 1718]
Triangle: [1720, 1721, 1284]
Triangle: [1722, 1720, 1285]
Triangle: [1478, 1724, 2499]
Triangle: [1560, 1725, 1712]
Triangle: [1726, 1729, 1728]
Triangle: [1730, 1733, 1732]
Triangle: [1734, 1737, 1736]
Triangle: [1738, 1737, 1734]
Triangle: [1740, 1743, 1742]
Triangle: [1741, 1742, 1734]
Triangle: [1747, 1746, 1745]
Triangle: [2565, 2547, 2548]
Triangle: [1570, 1752, 1703]
Triangle: [1484, 2719, 2720]
Triangle: [1372, 1484, 1510]
Triangle: [1371, 1372, 1507]
Triangle: [1707, 1371, 1512]
Triangle: [1744, 1743, 1740]
Triangle: [1753, 1756, 1755]
Triangle: [1243, 1564, 1567]
Triangle: [1246, 1243, 1232]
Triangle: [1237, 1246, 1229]
Triangle: [1233, 1234, 1236]
Triangle: [1240, 1236, 1234]
Triangle: [1757, 1758, 2577]
Triangle: [1759, 1757, 2578]
Triangle: [1368, 1369, 1359]
Triangle: [1469, 1358, 1359]
Triangle: [1675, 1436, 1437]
Triangle: [2406, 1682, 1683]
Triangle: [2404, 1701, 1698]
Triangle: [1475, 1724, 1478]
Triangle: [1479, 1473, 1474]
Triangle: [2388, 2343, 1480]
Triangle: [1472, 1480, 1483]
Triangle: [1605, 1607, 1471]
Triangle: [1609, 1607, 1605]
Triangle: [1490, 1764, 1763]
Triangle: [1765, 1758, 1767]
Triangle: [1768, 1767, 1758]
Triangle: [1757, 1759, 1769]
Triangle: [2397, 2398, 1771]
Triangle: [1770, 1775, 2396]
Triangle: [1779, 1778, 1777]
Triangle: [1783, 1782, 1781]
Triangle: [1784, 1780, 1781]
Triangle: [1745, 1746, 1787]
Triangle: [1786, 1787, 2393]
Triangle: [1751, 1784, 1785]
Triangle: [1788, 1775, 1776]
Triangle: [2395, 2396, 1775]
Triangle: [1599, 1598, 1593]
Triangle: [1588, 1597, 1601]
Triangle: [1598, 1600, 1603]
Triangle: [1600, 1591, 1611]
Triangle: [1611, 1591, 1592]
Triangle: [1791, 1610, 1611]
Triangle: [2579, 2580, 1792]
Triangle: [1793, 1796, 1795]
Triangle: [1766, 1228, 1214]
Triangle: [1765, 1214, 2575]
Triangle: [1595, 1211, 1601]
Triangle: [1597, 1599, 1594]
Triangle: [1567, 1798, 1797]
Triangle: [1800, 1799, 1564]
Triangle: [1802, 1733, 1730]
Triangle: [1804, 1756, 1753]
Triangle: [1798, 1567, 1564]
Triangle: [1719, 1716, 1806]
Triangle: [1807, 1808, 1713]
Triangle: [1809, 1812, 2496]
Triangle: [1813, 1809, 2497]
Triangle: [1815, 1558, 1559]
Triangle: [1725, 1817, 1807]
Triangle: [1720, 1722, 1812]
Triangle: [1809, 1813, 1721]
Triangle: [2582, 2583, 2]
Triangle: [2, 3, 1820]
Triangle: [3, 49, 1821]
Triangle: [1822, 1791, 1790]
Triangle: [1824, 42, 1]
Triangle: [2580, 2581, 1825]
Triangle: [1826, 1829, 1828]
Triangle: [1821, 49, 1067]
Triangle: [1790, 1592, 1602]
Triangle: [1818, 1822, 1823]
Triangle: [1819, 1825, 2581]
Triangle: [1827, 1825, 1819]
Triangle: [1821, 1826, 1827]
Triangle: [1830, 1831, 1826]
Triangle: [1832, 50, 42]
Triangle: [1832, 1824, 1823]
Triangle: [1579, 1608, 1833]
Triangle: [1835, 1834, 1251]
Triangle: [1835, 1247, 1248]
Triangle: [1833, 1837, 1836]
Triangle: [1835, 1836, 1838]
Triangle: [1838, 39, 34]
Triangle: [1840, 1304, 1307]
Triangle: [1304, 1840, 1841]
Triangle: [1842, 1301, 1298]
Triangle: [1301, 1842, 1844]
Triangle: [1296, 1844, 2743]
Triangle: [1847, 1846, 1561]
Triangle: [1842, 1849, 1848]
Triangle: [1843, 1850, 1849]
Triangle: [1846, 1851, 1560]
Triangle: [1844, 1848, 2742]
Triangle: [1563, 1853, 1847]
Triangle: [1851, 1854, 1725]
Triangle: [1854, 1855, 1817]
Triangle: [1857, 1856, 2725]
Triangle: [2727, 1858, 1857]
Triangle: [2728, 1859, 1858]
Triangle: [1848, 1861, 2741]
Triangle: [1849, 1862, 1861]
Triangle: [1850, 1863, 1862]
Triangle: [1865, 1864, 2723]
Triangle: [1856, 1865, 2724]
Triangle: [1866, 1869, 1868]
Triangle: [1870, 1873, 1872]
Triangle: [1874, 1875, 1873]
Triangle: [1868, 1877, 1876]
Triangle: [1877, 1884, 1883]
Triangle: [1888, 1887, 1886]
Triangle: [1886, 1887, 1882]
Triangle: [1884, 1888, 1885]
Triangle: [1889, 1870, 1871]
Triangle: [1891, 1874, 1870]
Triangle: [1892, 1880, 1881]
Triangle: [1864, 1885, 1886]
Triangle: [1865, 1883, 1885]
Triangle: [1856, 1876, 1883]
Triangle: [1857, 1867, 1876]
Triangle: [1858, 1866, 1867]
Triangle: [1879, 1866, 1858]
Triangle: [1871, 1878, 2740]
Triangle: [1559, 1556, 1873]
Triangle: [1816, 1559, 1882]
Triangle: [1888, 1815, 1816]
Triangle: [1884, 1558, 1815]
Triangle: [1557, 1558, 1877]
Triangle: [1897, 1896, 1529]
Triangle: [1896, 1898, 1531]
Triangle: [1900, 2708, 2709]
Triangle: [1538, 1902, 1901]
Triangle: [1904, 1903, 1544]
Triangle: [1899, 1905, 1547]
Triangle: [1901, 1900, 1535]
Triangle: [1548, 1907, 1906]
Triangle: [1544, 1903, 1909]
Triangle: [1910, 1897, 1530]
Triangle: [1912, 1911, 1896]
Triangle: [1911, 1913, 1898]
Triangle: [1906, 1917, 1916]
Triangle: [1902, 1916, 1918]
Triangle: [1920, 1919, 1903]
Triangle: [1914, 1921, 1905]
Triangle: [1918, 1915, 1900]
Triangle: [1910, 1922, 1912]
Triangle: [1924, 1923, 1911]
Triangle: [1923, 1925, 1913]
Triangle: [1917, 1929, 1928]
Triangle: [1916, 1928, 1930]
Triangle: [1914, 1926, 1931]
Triangle: [1918, 1930, 1927]
Triangle: [1932, 1924, 1912]
Triangle: [1932, 1934, 1933]
Triangle: [1930, 1925, 1923]
Triangle: [1923, 1924, 1926]
Triangle: [1928, 1929, 1925]
Triangle: [1938, 1937, 1936]
Triangle: [1729, 1748, 1749]
Triangle: [1940, 1935, 1936]
Triangle: [1941, 1940, 1939]
Triangle: [1944, 1943, 1941]
Triangle: [1948, 1947, 1946]
Triangle: [2550, 2562, 2563]
Triangle: [1951, 1952, 1954]
Triangle: [1954, 1956, 1955]
Triangle: [1960, 1959, 1958]
Triangle: [2549, 2563, 2564]
Triangle: [1749, 1951, 1953]
Triangle: [1955, 1727, 1728]
Triangle: [1754, 1755, 1958]
Triangle: [1732, 1948, 1945]
Triangle: [1736, 1944, 1942]
Triangle: [1939, 1741, 1735]
Triangle: [1939, 1936, 1740]
Triangle: [1747, 1740, 1936]
Triangle: [1937, 1961, 1746]
Triangle: [1956, 1957, 1958]
Triangle: [1727, 1955, 1958]
Triangle: [1756, 1726, 1727]
Triangle: [1965, 1964, 1963]
Triangle: [1964, 1967, 1966]
Triangle: [1957, 1956, 1969]
Triangle: [1787, 1746, 1961]
Triangle: [1750, 1785, 1971]
Triangle: [1972, 1949, 1950]
Triangle: [1785, 1781, 1973]
Triangle: [1974, 1972, 1971]
Triangle: [1975, 1960, 1957]
Triangle: [1964, 1977, 1976]
Triangle: [1981, 1980, 1979]
Triangle: [1983, 1982, 1974]
Triangle: [1973, 1781, 1782]
Triangle: [2392, 2393, 1787]
Triangle: [1970, 1980, 2391]
Triangle: [2390, 2391, 1980]
Triangle: [1954, 1985, 1969]
Triangle: [1987, 1986, 1963]
Triangle: [2389, 2390, 1981]
Triangle: [1982, 1984, 1990]
Triangle: [1990, 1984, 1989]
Triangle: [1990, 1992, 1972]
Triangle: [1990, 1991, 1993]
Triangle: [1986, 1987, 1995]
Triangle: [2562, 2550, 2551]
Triangle: [1949, 1972, 1992]
Triangle: [1962, 1963, 1986]
Triangle: [2000, 1999, 1998]
Triangle: [1988, 1981, 1978]
Triangle: [1615, 1623, 1565]
Triangle: [1614, 1615, 1244]
Triangle: [1245, 1238, 1619]
Triangle: [1618, 1619, 1238]
Triangle: [1621, 1618, 1239]
Triangle: [35, 1621, 1241]
Triangle: [2003, 1748, 1729]
Triangle: [1332, 1316, 2748]
Triangle: [1313, 1316, 1332]
Triangle: [1313, 1337, 1334]
Triangle: [2004, 1327, 1310]
Triangle: [1309, 1310, 1327]
Triangle: [1717, 1718, 1715]
Triangle: [1724, 1813, 2498]
Triangle: [1813, 1724, 1475]
Triangle: [1721, 1475, 1270]
Triangle: [1284, 1270, 1269]
Triangle: [1271, 1280, 1281]
Triangle: [1278, 1280, 1271]
Triangle: [1274, 1275, 1277]
Triangle: [2006, 1293, 1290]
Triangle: [1286, 2007, 2005]
Triangle: [2007, 1286, 1287]
Triangle: [1713, 2009, 2008]
Triangle: [1808, 2010, 2009]
Triangle: [2011, 1761, 1760]
Triangle: [2012, 1326, 1327]
Triangle: [2347, 2348, 2011]
Triangle: [2014, 2015, 1922]
Triangle: [2014, 1910, 1574]
Triangle: [1652, 2016, 1574]
Triangle: [1651, 1652, 1573]
Triangle: [1687, 1651, 1575]
Triangle: [1692, 1687, 1690]
Triangle: [1683, 1684, 1700]
Triangle: [2405, 1683, 1701]
Triangle: [1357, 1354, 1761]
Triangle: [1335, 2012, 2004]
Triangle: [1334, 2004, 1576]
Triangle: [1315, 1312, 1576]
Triangle: [1422, 1315, 1577]
Triangle: [1302, 1303, 1298]
Triangle: [1843, 1298, 1303]
Triangle: [1850, 1843, 1841]
Triangle: [1863, 1850, 2018]
Triangle: [1874, 1891, 1893]
Triangle: [1875, 1874, 1881]
Triangle: [2020, 2023, 2022]
Triangle: [2494, 2495, 2025]
Triangle: [2010, 1808, 2024]
Triangle: [2028, 2024, 1808]
Triangle: [2493, 2494, 2024]
Triangle: [2023, 2020, 2031]
Triangle: [2028, 1807, 1817]
Triangle: [2032, 1817, 1855]
Triangle: [2490, 2723, 1864]
Triangle: [2032, 2492, 2493]
Triangle: [2036, 2030, 2031]
Triangle: [2033, 2491, 2492]
Triangle: [1840, 2038, 2018]
Triangle: [1839, 2039, 2038]
Triangle: [2035, 2037, 2040]
Triangle: [2041, 2042, 2038]
Triangle: [1931, 1926, 1924]
Triangle: [1893, 2019, 2042]
Triangle: [2019, 2018, 2038]
Triangle: [1890, 2740, 2741]
Triangle: [1889, 1890, 1861]
Triangle: [1863, 1891, 1889]
Triangle: [1891, 1863, 2019]
Triangle: [2356, 2357, 2528]
Triangle: [2355, 2356, 2529]
Triangle: [2530, 2531, 2354]
Triangle: [2353, 2532, 2533]
Triangle: [2797, 2457, 2458]
Triangle: [2456, 2457, 1342]
Triangle: [1343, 1468, 2455]
Triangle: [2658, 2659, 2349]
Triangle: [2044, 2045, 1341]
Triangle: [2535, 2351, 2459]
Triangle: [2351, 2535, 2536]
Triangle: [2047, 2046, 2460]
Triangle: [2046, 2047, 2048]
Triangle: [2047, 2461, 2462]
Triangle: [1356, 2048, 1355]
Triangle: [2463, 1355, 2048]
Triangle: [2049, 1468, 1461]
Triangle: [2455, 1468, 2049]
Triangle: [2052, 2051, 2050]
Triangle: [2403, 1698, 2055]
Triangle: [1322, 1338, 1760]
Triangle: [1321, 1322, 2054]
Triangle: [2344, 2345, 1321]
Triangle: [1320, 1476, 1477]
Triangle: [1324, 1477, 1723]
Triangle: [1814, 1717, 1714]
Triangle: [1810, 1716, 1717]
Triangle: [1811, 1806, 1716]
Triangle: [2027, 2020, 2021]
Triangle: [2029, 2031, 2020]
Triangle: [2035, 2031, 2029]
Triangle: [1762, 1605, 2505]
Triangle: [1606, 2059, 2058]
Triangle: [2058, 1772, 2060]
Triangle: [1772, 1773, 2061]
Triangle: [2062, 2061, 1773]
Triangle: [2063, 2062, 1774]
Triangle: [2509, 2510, 2065]
Triangle: [2506, 2507, 2066]
Triangle: [2507, 2508, 2067]
Triangle: [2508, 2509, 2064]
Triangle: [2069, 2068, 2067]
Triangle: [1762, 2066, 2070]
Triangle: [2068, 2070, 2066]
Triangle: [2071, 2072, 1767]
Triangle: [1766, 1767, 2072]
Triangle: [1228, 1766, 2073]
Triangle: [1227, 1228, 1764]
Triangle: [1501, 1227, 1490]
Triangle: [1502, 1501, 1487]
Triangle: [1503, 1502, 1494]
Triangle: [1503, 1491, 1498]
Triangle: [1504, 1498, 1495]
Triangle: [1505, 1495, 1500]
Triangle: [788, 37, 1506]
Triangle: [1768, 1769, 2074]
Triangle: [2075, 2078, 2077]
Triangle: [2076, 2080, 2079]
Triangle: [2081, 2080, 2069]
Triangle: [2082, 2069, 2064]
Triangle: [1786, 1788, 1777]
Triangle: [2394, 2395, 1788]
Triangle: [1780, 2063, 1789]
Triangle: [2068, 2069, 2080]
Triangle: [2076, 2077, 2070]
Triangle: [1609, 2070, 2077]
Triangle: [2510, 2511, 2083]
Triangle: [2078, 2084, 1608]
Triangle: [2084, 1837, 1833]
Triangle: [7, 39, 1838]
Triangle: [1829, 1826, 1831]
Triangle: [2087, 2088, 1796]
Triangle: [2072, 2071, 2090]
Triangle: [2089, 2091, 2073]
Triangle: [2071, 2074, 2092]
Triangle: [2093, 2096, 2095]
Triangle: [2096, 2097, 2079]
Triangle: [2097, 2098, 2075]
Triangle: [2085, 1838, 1836]
Triangle: [2100, 2101, 2084]
Triangle: [1837, 2084, 2101]
Triangle: [1837, 2102, 2099]
Triangle: [2078, 2075, 2098]
Triangle: [1829, 1793, 1794]
Triangle: [1793, 1829, 2086]
Triangle: [1796, 2074, 1769]
Triangle: [2088, 2092, 2074]
Triangle: [1828, 1794, 2104]
Triangle: [2105, 2104, 1794]
Triangle: [1827, 1828, 2103]
Triangle: [2105, 1795, 1769]
Triangle: [1792, 1825, 2103]
Triangle: [1792, 2104, 2105]
Triangle: [2511, 2512, 2106]
Triangle: [2091, 1763, 1764]
Triangle: [2109, 2107, 2106]
Triangle: [2113, 2112, 2111]
Triangle: [2112, 2115, 2114]
Triangle: [2114, 2115, 1068]
Triangle: [2117, 2110, 2111]
Triangle: [2116, 2111, 2114]
Triangle: [2118, 2114, 817]
Triangle: [1522, 2120, 2119]
Triangle: [2123, 1706, 2122]
Triangle: [2124, 2093, 2094]
Triangle: [2126, 2129, 2128]
Triangle: [2129, 2131, 2130]
Triangle: [2133, 2124, 2125]
Triangle: [2131, 2133, 2132]
Triangle: [1778, 1744, 1745]
Triangle: [2136, 2134, 2135]
Triangle: [2108, 2141, 2140]
Triangle: [2143, 2140, 2141]
Triangle: [1726, 2144, 2002]
Triangle: [1756, 1804, 2144]
Triangle: [1392, 1391, 2146]
Triangle: [1393, 1392, 2145]
Triangle: [1393, 2147, 2148]
Triangle: [1395, 2148, 2713]
Triangle: [1409, 1394, 2149]
Triangle: [1428, 1425, 2152]
Triangle: [1633, 1428, 2151]
Triangle: [1649, 1665, 1666]
Triangle: [1378, 1658, 1665]
Triangle: [1658, 1378, 1375]
Triangle: [2157, 2146, 1391]
Triangle: [1398, 2154, 2155]
Triangle: [2576, 2577, 1758]
Triangle: [1415, 2006, 2005]
Triangle: [2007, 1417, 1414]
Triangle: [1417, 2007, 2008]
Triangle: [2009, 1418, 1416]
Triangle: [2010, 1722, 1418]
Triangle: [1722, 2010, 2025]
Triangle: [2495, 2496, 1812]
Triangle: [1806, 1811, 2026]
Triangle: [1805, 1806, 2021]
Triangle: [1306, 1305, 1419]
Triangle: [1419, 1305, 1302]
Triangle: [1578, 1302, 1299]
Triangle: [1300, 1421, 1422]
Triangle: [1421, 1300, 1297]
Triangle: [1424, 1297, 2745]
Triangle: [2650, 1330, 1331]
Triangle: [2648, 2649, 1331]
Triangle: [1318, 2652, 2648]
Triangle: [28, 2652, 2782]
Triangle: [16, 2782, 2783]
Triangle: [858, 2783, 2784]
Triangle: [2785, 518, 17]
Triangle: [2786, 535, 518]
Triangle: [734, 535, 2786]
Triangle: [562, 734, 2787]
Triangle: [520, 562, 2788]
Triangle: [563, 520, 1878]
Triangle: [544, 563, 1872]
Triangle: [1557, 543, 544]
Triangle: [574, 543, 1557]
Triangle: [2729, 2158, 1859]
Triangle: [2160, 2159, 1853]
Triangle: [2161, 2160, 1563]
Triangle: [2162, 2161, 1292]
Triangle: [2163, 2162, 1293]
Triangle: [2164, 2163, 2006]
Triangle: [1276, 2165, 2164]
Triangle: [2165, 1276, 1277]
Triangle: [1275, 2167, 2166]
Triangle: [1273, 2168, 2167]
Triangle: [1258, 2169, 2168]
Triangle: [1255, 2170, 2382]
Triangle: [1255, 1253, 2171]
Triangle: [2172, 2171, 1253]
Triangle: [34, 1105, 2173]
Triangle: [2751, 1454, 1333]
Triangle: [1341, 2045, 2663]
Triangle: [2012, 2017, 2013]
Triangle: [2176, 2400, 2401]
Triangle: [2402, 2055, 2175]
Triangle: [2177, 2399, 2400]
Triangle: [2399, 2177, 1771]
Triangle: [1771, 2179, 2178]
Triangle: [2178, 1776, 1775]
Triangle: [1921, 1920, 1904]
Triangle: [1905, 1904, 1545]
Triangle: [1547, 1545, 1542]
Triangle: [1412, 1407, 1406]
Triangle: [1425, 1409, 2150]
Triangle: [1425, 1426, 1408]
Triangle: [1426, 1655, 1654]
Triangle: [1657, 1654, 1655]
Triangle: [1632, 1664, 1656]
Triangle: [1679, 2181, 2180]
Triangle: [1486, 2717, 2718]
Triangle: [1381, 1486, 1485]
Triangle: [1380, 1381, 1373]
Triangle: [1710, 1380, 1374]
Triangle: [1711, 1710, 1708]
Triangle: [2182, 2183, 1662]
Triangle: [1657, 1662, 2183]
Triangle: [1572, 1657, 2184]
Triangle: [1779, 2186, 2185]
Triangle: [2187, 1744, 1778]
Triangle: [2191, 2190, 2189]
Triangle: [1624, 1410, 1543]
Triangle: [1410, 1411, 1542]
Triangle: [1546, 1542, 1411]
Triangle: [1546, 1406, 1403]
Triangle: [1404, 1532, 2710]
Triangle: [1400, 1540, 1532]
Triangle: [1400, 1396, 1537]
Triangle: [1396, 1397, 1536]
Triangle: [1526, 1536, 1397]
Triangle: [1525, 1526, 2155]
Triangle: [1679, 1525, 2156]
Triangle: [2181, 1679, 2119]
Triangle: [2188, 2193, 2192]
Triangle: [1693, 2194, 1697]
Triangle: [1626, 2188, 2189]
Triangle: [1681, 1647, 2191]
Triangle: [2190, 2191, 1647]
Triangle: [1624, 2189, 2195]
Triangle: [1633, 2153, 2197]
Triangle: [1672, 1673, 2199]
Triangle: [1711, 2200, 2120]
Triangle: [1671, 1672, 2198]
Triangle: [1633, 2196, 1666]
Triangle: [2120, 2200, 2201]
Triangle: [2200, 2203, 2202]
Triangle: [2204, 2185, 2186]
Triangle: [2205, 2187, 2185]
Triangle: [2200, 1711, 1709]
Triangle: [2177, 2206, 2179]
Triangle: [2207, 2055, 1698]
Triangle: [2198, 2207, 1699]
Triangle: [1700, 1688, 1689]
Triangle: [1684, 1692, 1688]
Triangle: [1685, 1691, 1692]
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Triangle: [1677, 1694, 1695]
Triangle: [1470, 1646, 1680]
Triangle: [1370, 1377, 1646]
Triangle: [1376, 1377, 1370]
Triangle: [2207, 2198, 2199]
Triangle: [2208, 2175, 2055]
Triangle: [2176, 2209, 2206]
Triangle: [2209, 2176, 2175]
Triangle: [2056, 1482, 1481]
Triangle: [1482, 2056, 2059]
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Triangle: [1531, 1898, 1907]
Triangle: [1517, 1531, 1548]
Triangle: [1523, 1524, 1516]
Triangle: [1673, 1516, 1524]
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Triangle: [2199, 2180, 2209]
Triangle: [2181, 2201, 2210]
Triangle: [2210, 2206, 2209]
Triangle: [2041, 2039, 2036]
Triangle: [2030, 2036, 2039]
Triangle: [1839, 1307, 2023]
Triangle: [2023, 1307, 1306]
Triangle: [2022, 1306, 1420]
Triangle: [1805, 1420, 1308]
Triangle: [1719, 1308, 1309]
Triangle: [1718, 1309, 1328]
Triangle: [1329, 1325, 1715]
Triangle: [1329, 1326, 2013]
Triangle: [1325, 1329, 1339]
Triangle: [2211, 2210, 2201]
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Triangle: [2178, 2179, 2211]
Triangle: [2202, 2213, 2212]
Triangle: [2123, 2203, 1709]
Triangle: [2213, 2202, 2203]
Triangle: [1776, 2178, 2212]
Triangle: [1779, 2212, 2213]
Triangle: [2186, 2213, 2123]
Triangle: [1803, 1753, 1733]
Triangle: [1753, 1754, 1732]
Triangle: [1732, 1754, 1959]
Triangle: [1947, 1948, 1959]
Triangle: [2214, 1947, 1960]
Triangle: [1977, 2216, 2215]
Triangle: [1801, 1730, 2218]
Triangle: [2218, 1730, 1731]
Triangle: [1731, 1945, 2220]
Triangle: [1945, 1946, 2221]
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Triangle: [2217, 2218, 1737]
Triangle: [2222, 2204, 2121]
Triangle: [2222, 2136, 2205]
Triangle: [2187, 2205, 2223]
Triangle: [2223, 2224, 1742]
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Triangle: [2229, 2215, 2216]
Triangle: [2230, 1938, 1935]
Triangle: [2227, 1940, 1941]
Triangle: [1943, 2232, 2231]
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Triangle: [2237, 1946, 1947]
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Triangle: [2232, 1943, 2221]
Triangle: [2240, 2243, 2242]
Triangle: [2240, 2241, 2245]
Triangle: [2247, 2248, 1952]
Triangle: [2248, 1985, 1954]
Triangle: [2237, 2214, 2234]
Triangle: [2227, 2229, 2228]
Triangle: [2243, 2251, 2250]
Triangle: [2215, 2229, 2251]
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Triangle: [2251, 2231, 2232]
Triangle: [2229, 2227, 2231]
Triangle: [2222, 2253, 2134]
Triangle: [2122, 2254, 2253]
Triangle: [1742, 2224, 2255]
Triangle: [2256, 2223, 2205]
Triangle: [2247, 1995, 1987]
Triangle: [2122, 1706, 2257]
Triangle: [1707, 1514, 2257]
Triangle: [2108, 2106, 2512]
Triangle: [2513, 2514, 2141]
Triangle: [2514, 2515, 2142]
Triangle: [2144, 2260, 2259]
Triangle: [2260, 2144, 1804]
Triangle: [2015, 2014, 2263]
Triangle: [2016, 1652, 1653]
Triangle: [1629, 2677, 2678]
Triangle: [2265, 2678, 2679]
Triangle: [1697, 2194, 2266]
Triangle: [1626, 1627, 2268]
Triangle: [2188, 1626, 2267]
Triangle: [2265, 2266, 1628]
Triangle: [1627, 1544, 1908]
Triangle: [2001, 2258, 2540]
Triangle: [2080, 2081, 2095]
Triangle: [2142, 2258, 2269]
Triangle: [2258, 2001, 2270]
Triangle: [2001, 1623, 1622]
Triangle: [1800, 2259, 2260]
Triangle: [1799, 2260, 2261]
Triangle: [2271, 2081, 2082]
Triangle: [2081, 2271, 2094]
Triangle: [2271, 2272, 2125]
Triangle: [2132, 2125, 2272]
Triangle: [2130, 2132, 2273]
Triangle: [2269, 2270, 2275]
Triangle: [2274, 2275, 2128]
Triangle: [2117, 2126, 2127]
Triangle: [2279, 2278, 2277]
Triangle: [2280, 2281, 2276]
Triangle: [1752, 2279, 2276]
Triangle: [2281, 1702, 1703]
Triangle: [2183, 2182, 2278]
Triangle: [2184, 2183, 2279]
Triangle: [1752, 1570, 1571]
Triangle: [2282, 2257, 1514]
Triangle: [2282, 2283, 2254]
Triangle: [2284, 2253, 2254]
Triangle: [2137, 2285, 2256]
Triangle: [36, 1049, 1499]
Triangle: [2116, 2118, 1499]
Triangle: [2117, 2116, 1496]
Triangle: [2126, 2117, 1497]
Triangle: [2129, 2126, 1492]
Triangle: [2131, 2129, 1493]
Triangle: [2133, 2131, 1488]
Triangle: [2124, 2133, 1489]
Triangle: [2093, 2124, 1763]
Triangle: [2096, 2093, 2091]
Triangle: [2097, 2096, 2089]
Triangle: [2098, 2097, 2090]
Triangle: [2100, 2098, 2092]
Triangle: [2101, 2100, 2088]
Triangle: [2102, 2101, 2087]
Triangle: [2099, 2102, 2086]
Triangle: [2085, 2099, 1831]
Triangle: [7, 2085, 1830]
Triangle: [1620, 43, 1068]
Triangle: [1617, 1620, 2115]
Triangle: [1616, 1617, 2112]
Triangle: [2113, 2110, 2127]
Triangle: [2275, 2286, 2127]
Triangle: [2287, 2288, 1568]
Triangle: [4, 2290, 2289]
Triangle: [2255, 2224, 2285]
Triangle: [2291, 1738, 1739]
Triangle: [2138, 2291, 2255]
Triangle: [2292, 2217, 1738]
Triangle: [2291, 2138, 2293]
Triangle: [2294, 2139, 1566]
Triangle: [2292, 2293, 2294]
Triangle: [2217, 2292, 2295]
Triangle: [1801, 2295, 2296]
Triangle: [1803, 2297, 2261]
Triangle: [2297, 1803, 1802]
Triangle: [1798, 2297, 2296]
Triangle: [1797, 2296, 2295]
Triangle: [2722, 2298, 1509]
Triangle: [1508, 1509, 2298]
Triangle: [2290, 2302, 2301]
Triangle: [2303, 2304, 2288]
Triangle: [1511, 1508, 2299]
Triangle: [2305, 2306, 1513]
Triangle: [1613, 2308, 2307]
Triangle: [2270, 1622, 2286]
Triangle: [2302, 2303, 2287]
Triangle: [1921, 1931, 1933]
Triangle: [2249, 2234, 2242]
Triangle: [2242, 2234, 2233]
Triangle: [2241, 2233, 2235]
Triangle: [2236, 2246, 2245]
Triangle: [2252, 2246, 2236]
Triangle: [2247, 2252, 1985]
Triangle: [2250, 2232, 2239]
Triangle: [2312, 2311, 2310]
Triangle: [1938, 2230, 2310]
Triangle: [2309, 2310, 2314]
Triangle: [2314, 2310, 2230]
Triangle: [2225, 2316, 2238]
Triangle: [2314, 2315, 2316]
Triangle: [2315, 2230, 2226]
Triangle: [2228, 2216, 2316]
Triangle: [2216, 1977, 2238]
Triangle: [1978, 1979, 2312]
Triangle: [2000, 1978, 2309]
Triangle: [1961, 2312, 1979]
Triangle: [1961, 1937, 2311]
Triangle: [1998, 1993, 1991]
Triangle: [2313, 2314, 2225]
Triangle: [1991, 1989, 2389]
Triangle: [1622, 1612, 2307]
Triangle: [1616, 2113, 2308]
Triangle: [1251, 1834, 2173]
Triangle: [1934, 1932, 1922]
Triangle: [2262, 2317, 1934]
Triangle: [2318, 1933, 1934]
Triangle: [1920, 1933, 2318]
Triangle: [2321, 2320, 2319]
Triangle: [2320, 2321, 1892]
Triangle: [2320, 2040, 2037]
Triangle: [2040, 2320, 2322]
Triangle: [2322, 1892, 2042]
Triangle: [2739, 1886, 1880]
Triangle: [2157, 1645, 2156]
Triangle: [2157, 2154, 1398]
Triangle: [2145, 2146, 1398]
Triangle: [1401, 2147, 2145]
Triangle: [2148, 2147, 1401]
Triangle: [2713, 2148, 1405]
Triangle: [2150, 2149, 1402]
Triangle: [2152, 2150, 1407]
Triangle: [2151, 2152, 1412]
Triangle: [2153, 2151, 1413]
Triangle: [1625, 2195, 2197]
Triangle: [2197, 2195, 2190]
Triangle: [2119, 2156, 1645]
Triangle: [2196, 2190, 1648]
Triangle: [2308, 2113, 2286]
Triangle: [2323, 1664, 1659]
Triangle: [2323, 1663, 1656]
Triangle: [2323, 2324, 2182]
Triangle: [1667, 1669, 2324]
Triangle: [2182, 2324, 2325]
Triangle: [1669, 2326, 2325]
Triangle: [1704, 2326, 46]
Triangle: [2325, 2326, 1704]
Triangle: [2278, 2325, 2327]
Triangle: [2277, 2327, 2328]
Triangle: [2327, 1704, 1705]
Triangle: [561, 519, 1879]
Triangle: [2730, 561, 2158]
Triangle: [41, 534, 2159]
Triangle: [14, 41, 2160]
Triangle: [696, 14, 2161]
Triangle: [843, 696, 2162]
Triangle: [15, 843, 2163]
Triangle: [2165, 27, 15]
Triangle: [27, 2165, 2166]
Triangle: [2167, 695, 13]
Triangle: [12, 695, 2167]
Triangle: [10, 12, 2168]
Triangle: [2170, 11, 2381]
Triangle: [11, 2170, 2171]
Triangle: [2172, 1144, 8]
Triangle: [9, 1254, 2173]
Triangle: [9, 1144, 2172]
Triangle: [45, 33, 1670]
Triangle: [45, 1668, 2621]
Triangle: [2610, 40, 44]
Triangle: [40, 2610, 2611]
Triangle: [841, 2611, 2612]
Triangle: [26, 2612, 2613]
Triangle: [2613, 2614, 48]
Triangle: [1366, 2443, 2614]
Triangle: [2443, 1366, 1364]
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Triangle: [2434, 21, 24]
Triangle: [2435, 738, 21]
Triangle: [2436, 2358, 2526]
Triangle: [32, 22, 2437]
Triangle: [32, 2438, 2439]
Triangle: [30, 31, 1456]
Triangle: [46, 2326, 2329]
Triangle: [2329, 1670, 33]
Triangle: [2301, 2287, 2331]
Triangle: [1074, 2289, 1705]
Triangle: [2330, 2332, 2289]
Triangle: [2280, 2328, 2332]
Triangle: [2281, 2280, 2330]
Triangle: [1705, 2289, 2332]
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Triangle: [1458, 1634, 2333]
Triangle: [1869, 1879, 519]
Triangle: [2329, 2326, 1669]
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Triangle: [2285, 2224, 2223]
Triangle: [2334, 2318, 2317]
Triangle: [1630, 2334, 2675]
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Triangle: [2676, 2677, 1629]
Triangle: [2053, 1549, 1550]
Triangle: [2770, 2771, 2051]
Triangle: [1552, 2051, 2771]
Triangle: [2053, 2050, 2336]
Triangle: [2335, 2336, 1555]
Triangle: [2335, 2049, 1549]
Triangle: [2052, 1550, 2768]
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Triangle: [1638, 1635, 1641]
Triangle: [1457, 2333, 29]
Triangle: [2338, 2333, 1634]
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Triangle: [1445, 2043, 1434]
Triangle: [2353, 2354, 2531]
Triangle: [1449, 1432, 1433]
Triangle: [1451, 1431, 1432]
Triangle: [1451, 1466, 2339]
Triangle: [2340, 2339, 1466]
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Triangle: [1443, 1438, 1439]
Triangle: [1353, 1434, 2043]
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Triangle: [1553, 1465, 2339]
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Triangle: [1437, 1438, 2341]
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Triangle: [1462, 2774, 2776]
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Triangle: [2193, 2266, 2194]
Triangle: [2266, 2193, 2267]
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Triangle: [2475, 2476, 2372]
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Triangle: [1473, 1479, 2343]
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Triangle: [2391, 2390, 1984]
Triangle: [2392, 2391, 1982]
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Triangle: [1952, 2562, 2561]
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Triangle: [681, 2555, 2539]
Triangle: [2571, 2568, 2567]
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Triangle: [6593, 6592, 6826]
Triangle: [6926, 6927, 6533]
Triangle: [6533, 6927, 6928]
Triangle: [6928, 6929, 6529]
Triangle: [6529, 6929, 6930]
Triangle: [6931, 6538, 6754]
Triangle: [6932, 6539, 6538]
Triangle: [6932, 6933, 6536]
Triangle: [6926, 6532, 6536]
Triangle: [6534, 6934, 6935]
Triangle: [6934, 6534, 6531]
Triangle: [6530, 6937, 6936]
Triangle: [6938, 6937, 6530]
Triangle: [6755, 6541, 6939]
Triangle: [6540, 6940, 6939]
Triangle: [6540, 6537, 6941]
Triangle: [6535, 6935, 6941]
Triangle: [6797, 6796, 6927]
Triangle: [6928, 6927, 6796]
Triangle: [6801, 6929, 6928]
Triangle: [6929, 6801, 6805]
Triangle: [6804, 6931, 6930]
Triangle: [6807, 6932, 6931]
Triangle: [6807, 6809, 6933]
Triangle: [6797, 6926, 6933]
Triangle: [6582, 6586, 6795]
Triangle: [6799, 6795, 6586]
Triangle: [6744, 6800, 6799]
Triangle: [6802, 6800, 6744]
Triangle: [6579, 6803, 6802]
Triangle: [6578, 6806, 6803]
Triangle: [6583, 6808, 6806]
Triangle: [6583, 6582, 6794]
Triangle: [6551, 6550, 6942]
Triangle: [6773, 6551, 6943]
Triangle: [6945, 6554, 6773]
Triangle: [6555, 6554, 6945]
Triangle: [6947, 6544, 6555]
Triangle: [6544, 6947, 6948]
Triangle: [6545, 6948, 6949]
Triangle: [6550, 6547, 6949]
Triangle: [6947, 6878, 6879]
Triangle: [6878, 6947, 6946]
Triangle: [6946, 6945, 6877]
Triangle: [6874, 6877, 6945]
Triangle: [6944, 6943, 6875]
Triangle: [6943, 6942, 6881]
Triangle: [6942, 6949, 6880]
Triangle: [6948, 6879, 6880]
Triangle: [6849, 6958, 6959]
Triangle: [6853, 6851, 6959]
Triangle: [6855, 6853, 6960]
Triangle: [6857, 6855, 6961]
Triangle: [6963, 6844, 6857]
Triangle: [6845, 6844, 6963]
Triangle: [6965, 6848, 6845]
Triangle: [6848, 6965, 6958]
Triangle: [6818, 6817, 6967]
Triangle: [6821, 6818, 6966]
Triangle: [6823, 6821, 6968]
Triangle: [6823, 6969, 6970]
Triangle: [6825, 6970, 6971]
Triangle: [6812, 6971, 6972]
Triangle: [6973, 6816, 6813]
Triangle: [6817, 6816, 6973]
Triangle: [6939, 6940, 6792]
Triangle: [6940, 6941, 6790]
Triangle: [6935, 6788, 6790]
Triangle: [6935, 6934, 6787]
Triangle: [6782, 6787, 6934]
Triangle: [6937, 6783, 6782]
Triangle: [6778, 6783, 6937]
Triangle: [6938, 6939, 6779]
Triangle: [7233, 7234, 6975]
Triangle: [6976, 6568, 6567]
Triangle: [6979, 6509, 6508]
Triangle: [6557, 6560, 6563]
Triangle: [7237, 6498, 6981]
Triangle: [6500, 6571, 6982]
Triangle: [6446, 6500, 6983]
Triangle: [7219, 6446, 6450]
Triangle: [6984, 6985, 6986]
Triangle: [6989, 6990, 6991]
Triangle: [7277, 7278, 7279]
Triangle: [7281, 7282, 7279]
Triangle: [6994, 6995, 6993]
Triangle: [6996, 6984, 6987]
Triangle: [6491, 6975, 6998]
Triangle: [6491, 6999, 7000]
Triangle: [6495, 7001, 7002]
Triangle: [6496, 7002, 7003]
Triangle: [6981, 6498, 7003]
Triangle: [7005, 6981, 7004]
Triangle: [6495, 7239, 7240]
Triangle: [7001, 6495, 6492]
Triangle: [6564, 6566, 6569]
Triangle: [6985, 6988, 6991]
Triangle: [6508, 6511, 7008]
Triangle: [7009, 6978, 6508]
Triangle: [6995, 6994, 6996]
Triangle: [6977, 6556, 6559]
Triangle: [6975, 7005, 7006]
Triangle: [6985, 6984, 7007]
Triangle: [6988, 6985, 7008]
Triangle: [6988, 6511, 6510]
Triangle: [7278, 7277, 7283]
Triangle: [7278, 7284, 7285]
Triangle: [6992, 6979, 6978]
Triangle: [6994, 6978, 7009]
Triangle: [6984, 6996, 7009]
Triangle: [7010, 7011, 7229]
Triangle: [7011, 7012, 7228]
Triangle: [7012, 7013, 7227]
Triangle: [7014, 7226, 7227]
Triangle: [7015, 7225, 7226]
Triangle: [7225, 7015, 7016]
Triangle: [7016, 7017, 7231]
Triangle: [7230, 7231, 7017]
Triangle: [6470, 6447, 6450]
Triangle: [6981, 7005, 7235]
Triangle: [7221, 7222, 6440]
Triangle: [6439, 6443, 7113]
Triangle: [6980, 7019, 7020]
Triangle: [6571, 6497, 6980]
Triangle: [6570, 6493, 6497]
Triangle: [6572, 6494, 6493]
Triangle: [6494, 6572, 6574]
Triangle: [6574, 6573, 6490]
Triangle: [7005, 6975, 7234]
Triangle: [6974, 6490, 6573]
Triangle: [6974, 6576, 6575]
Triangle: [7019, 6575, 6577]
Triangle: [7010, 7017, 6999]
Triangle: [6998, 7006, 7011]
Triangle: [7006, 7004, 7012]
Triangle: [7003, 7013, 7012]
Triangle: [7002, 7014, 7013]
Triangle: [7001, 7015, 7014]
Triangle: [7015, 7001, 7000]
Triangle: [6999, 7017, 7016]
Triangle: [6997, 6987, 6568]
Triangle: [6559, 6995, 6997]
Triangle: [6995, 6559, 6558]
Triangle: [7279, 7282, 7286]
Triangle: [7279, 7287, 7288]
Triangle: [6990, 6562, 6565]
Triangle: [6986, 6991, 6565]
Triangle: [6987, 6986, 6569]
Triangle: [7110, 7111, 6445]
Triangle: [7021, 7022, 6470]
Triangle: [6982, 7020, 7021]
Triangle: [6442, 6445, 7111]
Triangle: [7112, 7113, 6443]
Triangle: [6786, 6485, 7023]
Triangle: [6786, 6785, 6486]
Triangle: [6486, 6481, 6484]
Triangle: [7024, 6477, 6480]
Triangle: [6791, 6789, 7023]
Triangle: [6793, 6791, 7025]
Triangle: [7027, 6488, 6576]
Triangle: [7028, 7027, 6573]
Triangle: [6488, 7027, 7023]
Triangle: [6969, 6968, 7030]
Triangle: [7031, 6970, 6969]
Triangle: [6970, 7031, 7032]
Triangle: [7032, 7031, 7034]
Triangle: [7033, 7034, 6960]
Triangle: [6972, 6971, 7032]
Triangle: [7033, 7035, 6478]
Triangle: [7033, 6959, 6958]
Triangle: [6474, 6964, 6963]
Triangle: [7036, 6963, 6962]
Triangle: [7038, 7036, 7037]
Triangle: [7040, 6474, 7036]
Triangle: [7038, 7039, 6952]
Triangle: [6951, 7040, 7038]
Triangle: [7034, 7041, 6961]
Triangle: [6961, 7041, 7037]
Triangle: [7039, 7042, 6953]
Triangle: [7042, 6467, 6954]
Triangle: [6957, 7043, 7040]
Triangle: [6956, 6463, 7043]
Triangle: [6964, 6474, 6473]
Triangle: [6463, 6956, 6955]
Triangle: [6467, 6464, 6955]
Triangle: [6965, 6473, 7035]
Triangle: [6973, 6972, 6478]
Triangle: [6967, 6973, 6477]
Triangle: [6481, 6486, 6785]
Triangle: [6482, 6481, 6784]
Triangle: [7044, 6780, 6793]
Triangle: [6781, 6780, 7044]
Triangle: [6968, 6966, 7045]
Triangle: [7024, 7045, 6966]
Triangle: [7045, 7044, 7026]
Triangle: [6482, 7044, 7045]
Triangle: [6473, 6476, 6479]
Triangle: [6463, 6466, 7046]
Triangle: [7043, 7046, 6475]
Triangle: [7027, 7028, 7025]
Triangle: [7047, 7026, 7025]
Triangle: [7047, 7048, 7029]
Triangle: [7029, 7048, 7049]
Triangle: [7049, 7050, 7041]
Triangle: [7050, 7051, 7037]
Triangle: [6501, 7047, 7028]
Triangle: [6465, 7054, 7053]
Triangle: [7054, 6460, 6461]
Triangle: [6423, 6418, 6424]
Triangle: [7061, 6426, 6427]
Triangle: [6427, 6426, 6620]
Triangle: [6431, 6428, 6620]
Triangle: [6427, 6621, 6636]
Triangle: [7064, 7062, 6427]
Triangle: [6623, 6418, 6423]
Triangle: [6641, 7201, 7202]
Triangle: [7065, 7203, 7204]
Triangle: [7204, 7205, 6644]
Triangle: [6652, 6641, 6642]
Triangle: [7066, 7065, 6643]
Triangle: [6643, 6644, 6658]
Triangle: [6662, 6652, 6653]
Triangle: [7067, 7066, 6654]
Triangle: [6654, 6658, 6665]
Triangle: [6674, 6662, 6663]
Triangle: [6684, 6674, 6675]
Triangle: [6685, 6696, 6697]
Triangle: [6698, 6687, 6699]
Triangle: [6695, 6697, 6710]
Triangle: [6700, 6699, 6711]
Triangle: [7067, 6664, 7018]
Triangle: [6664, 6665, 6677]
Triangle: [6697, 6700, 6712]
Triangle: [6696, 6698, 6700]
Triangle: [7018, 6677, 6687]
Triangle: [6698, 6696, 7068]
Triangle: [6696, 6685, 6675]
Triangle: [6675, 6663, 7067]
Triangle: [7066, 7067, 6663]
Triangle: [7065, 7066, 6653]
Triangle: [7203, 7065, 6642]
Triangle: [7062, 7064, 6638]
Triangle: [7061, 7062, 6423]
Triangle: [7099, 7085, 7153]
Triangle: [6430, 7165, 7166]
Triangle: [7165, 6430, 6432]
Triangle: [7167, 7168, 6428]
Triangle: [6430, 6425, 6424]
Triangle: [6426, 7061, 7063]
Triangle: [7063, 7061, 6425]
Triangle: [7166, 7167, 6431]
Triangle: [7098, 7099, 7154]
Triangle: [7098, 7155, 7156]
Triangle: [6388, 6390, 7091]
Triangle: [6386, 6387, 6388]
Triangle: [7071, 7070, 7099]
Triangle: [7096, 7073, 7072]
Triangle: [7073, 7096, 7095]
Triangle: [7075, 7074, 7095]
Triangle: [7076, 7075, 7094]
Triangle: [7077, 7076, 7093]
Triangle: [7078, 7077, 7092]
Triangle: [7081, 7080, 7176]
Triangle: [7084, 7083, 7179]
Triangle: [7178, 7179, 7083]
Triangle: [7177, 7178, 7082]
Triangle: [7175, 7176, 7080]
Triangle: [7071, 7098, 7097]
Triangle: [7085, 7099, 7070]
Triangle: [6465, 6464, 6467]
Triangle: [7051, 7052, 7042]
Triangle: [7052, 6468, 6467]
Triangle: [6468, 7055, 7054]
Triangle: [6462, 6460, 7054]
Triangle: [6501, 6502, 7048]
Triangle: [7050, 7049, 7057]
Triangle: [7048, 6502, 7057]
Triangle: [7060, 7055, 6468]
Triangle: [7058, 7059, 7051]
Triangle: [7052, 7051, 7059]
Triangle: [6499, 6441, 6444]
Triangle: [6507, 6572, 6570]
Triangle: [6504, 6573, 6574]
Triangle: [6503, 6574, 6572]
Triangle: [6506, 6507, 6444]
Triangle: [6505, 6437, 6435]
Triangle: [6440, 6437, 6505]
Triangle: [6458, 6462, 7056]
Triangle: [7055, 7060, 7056]
Triangle: [6402, 7192, 7193]
Triangle: [6394, 7191, 7192]
Triangle: [6393, 7190, 7191]
Triangle: [6393, 6395, 7189]
Triangle: [7188, 7189, 6395]
Triangle: [6398, 7187, 7188]
Triangle: [6397, 7186, 7187]
Triangle: [6399, 7185, 7186]
Triangle: [6400, 7184, 7185]
Triangle: [6401, 6390, 7100]
Triangle: [6390, 6388, 6387]
Triangle: [7103, 7102, 6953]
Triangle: [7104, 7103, 6954]
Triangle: [7104, 6955, 6956]
Triangle: [6957, 7106, 7105]
Triangle: [7106, 6957, 6951]
Triangle: [7107, 6951, 6950]
Triangle: [7109, 7108, 6950]
Triangle: [7102, 7109, 6952]
Triangle: [6709, 6710, 7111]
Triangle: [7112, 7111, 6710]
Triangle: [7113, 7112, 6712]
Triangle: [7114, 7113, 6711]
Triangle: [7115, 7114, 6713]
Triangle: [7116, 7115, 6714]
Triangle: [7117, 7116, 6715]
Triangle: [7117, 6705, 6704]
Triangle: [7118, 6704, 6706]
Triangle: [7120, 7119, 6706]
Triangle: [6707, 6708, 7121]
Triangle: [7110, 7121, 6708]
Triangle: [6501, 7123, 7122]
Triangle: [7123, 6501, 6504]
Triangle: [7059, 7058, 7125]
Triangle: [7124, 7056, 7060]
Triangle: [6502, 7122, 7126]
Triangle: [7057, 7126, 7125]
Triangle: [6507, 6506, 7123]
Triangle: [6505, 7127, 7128]
Triangle: [7123, 6506, 7128]
Triangle: [7056, 7124, 7127]
Triangle: [7130, 7128, 7127]
Triangle: [7126, 7130, 7129]
Triangle: [7122, 7128, 7130]
Triangle: [7129, 7127, 7124]
Triangle: [7131, 7046, 6466]
Triangle: [7132, 6475, 7046]
Triangle: [7133, 6476, 6475]
Triangle: [7134, 6479, 6476]
Triangle: [7134, 7135, 6480]
Triangle: [7136, 6483, 6480]
Triangle: [6484, 6483, 7136]
Triangle: [6472, 7131, 7053]
Triangle: [6487, 6484, 7137]
Triangle: [7132, 7141, 7139]
Triangle: [7131, 6472, 7141]
Triangle: [6575, 6487, 7138]
Triangle: [7138, 7137, 7142]
Triangle: [7020, 6577, 7022]
Triangle: [6577, 7138, 7143]
Triangle: [6469, 7144, 7145]
Triangle: [6472, 6471, 7145]
Triangle: [6469, 6470, 7146]
Triangle: [7022, 7143, 7146]
Triangle: [7149, 7142, 7140]
Triangle: [7140, 7139, 7147]
Triangle: [7147, 7145, 7144]
Triangle: [7144, 7146, 7149]
Triangle: [7147, 7139, 7141]
Triangle: [7149, 7146, 7143]
Triangle: [7152, 7139, 7140]
Triangle: [7140, 7142, 7150]
Triangle: [7150, 7136, 7135]
Triangle: [7135, 7134, 7152]
Triangle: [7133, 7139, 7152]
Triangle: [7150, 7142, 7137]
Triangle: [7157, 7096, 7097]
Triangle: [7154, 7153, 6395]
Triangle: [7154, 6393, 6394]
Triangle: [7155, 6394, 6402]
Triangle: [6392, 7157, 7156]
Triangle: [6391, 6386, 6389]
Triangle: [7153, 7086, 6396]
Triangle: [7080, 7081, 7160]
Triangle: [7161, 7160, 7081]
Triangle: [7162, 7161, 7082]
Triangle: [7163, 7162, 7083]
Triangle: [7084, 7069, 7164]
Triangle: [7070, 7165, 7164]
Triangle: [7165, 7070, 7071]
Triangle: [7166, 7071, 7072]
Triangle: [7073, 7168, 7167]
Triangle: [7168, 7073, 7074]
Triangle: [7170, 7169, 7074]
Triangle: [7171, 7170, 7075]
Triangle: [7172, 7171, 7076]
Triangle: [7078, 7173, 7172]
Triangle: [7079, 7174, 7173]
Triangle: [7159, 7174, 7079]
Triangle: [7093, 7094, 7158]
Triangle: [6401, 7090, 7176]
Triangle: [7177, 7176, 7090]
Triangle: [7178, 7177, 7089]
Triangle: [7179, 7178, 7088]
Triangle: [7180, 7179, 7087]
Triangle: [7069, 7084, 7180]
Triangle: [7086, 7153, 7085]
Triangle: [7079, 7078, 7091]
Triangle: [6390, 6401, 7175]
Triangle: [7101, 6400, 7090]
Triangle: [7095, 7181, 7158]
Triangle: [7096, 7157, 7181]
Triangle: [6391, 7158, 7181]
Triangle: [7157, 6392, 7182]
Triangle: [7101, 7100, 7198]
Triangle: [7197, 7198, 7100]
Triangle: [7195, 7196, 6386]
Triangle: [6400, 7101, 7183]
Triangle: [7194, 7182, 6392]
Triangle: [6387, 6386, 7196]
Triangle: [6391, 7182, 7194]
Triangle: [7184, 7183, 4942]
Triangle: [7184, 4931, 4930]
Triangle: [7185, 4930, 4929]
Triangle: [7186, 4929, 4928]
Triangle: [7187, 4928, 4927]
Triangle: [7188, 4927, 4926]
Triangle: [7189, 4926, 4925]
Triangle: [7190, 4925, 4924]
Triangle: [7191, 4924, 4923]
Triangle: [7192, 4923, 4922]
Triangle: [4946, 7194, 7193]
Triangle: [7194, 4946, 4921]
Triangle: [4921, 4945, 7196]
Triangle: [7197, 7196, 4945]
Triangle: [4944, 4943, 7198]
Triangle: [7183, 7198, 4943]
Triangle: [7199, 6624, 6622]
Triangle: [6623, 7201, 7200]
Triangle: [7201, 6623, 6638]
Triangle: [7064, 7203, 7202]
Triangle: [7204, 7203, 7064]
Triangle: [7205, 7204, 6637]
Triangle: [7206, 7205, 6636]
Triangle: [7207, 7206, 6634]
Triangle: [7208, 7207, 6635]
Triangle: [7208, 6633, 6632]
Triangle: [7209, 6632, 6631]
Triangle: [6630, 7211, 7210]
Triangle: [6630, 6625, 7212]
Triangle: [7199, 7212, 6625]
Triangle: [7213, 6433, 6455]
Triangle: [6453, 7215, 7214]
Triangle: [6453, 6452, 7216]
Triangle: [7217, 7216, 6452]
Triangle: [7218, 7217, 6448]
Triangle: [6449, 6445, 7219]
Triangle: [6445, 6442, 7220]
Triangle: [7221, 7220, 6442]
Triangle: [7222, 7221, 6443]
Triangle: [6439, 6438, 7223]
Triangle: [7224, 7223, 6438]
Triangle: [7213, 7224, 6436]
Triangle: [7225, 6564, 6561]
Triangle: [7226, 6561, 6560]
Triangle: [7228, 7227, 6560]
Triangle: [7229, 7228, 6557]
Triangle: [7230, 7229, 6556]
Triangle: [6977, 6567, 7231]
Triangle: [7232, 7231, 6567]
Triangle: [6564, 7225, 7232]
Triangle: [6490, 6974, 7234]
Triangle: [7235, 7234, 6974]
Triangle: [7236, 7235, 7019]
Triangle: [6497, 7237, 7236]
Triangle: [6493, 7238, 7237]
Triangle: [6494, 7239, 7238]
Triangle: [7239, 6494, 6489]
Triangle: [6490, 7233, 7240]
Triangle: [6744, 6745, 7243]
Triangle: [6746, 7244, 7243]
Triangle: [6757, 6756, 7245]
Triangle: [6744, 7242, 7245]
Triangle: [6759, 7248, 7244]
Triangle: [6758, 7247, 7248]
Triangle: [6900, 6757, 7246]
Triangle: [6758, 6900, 7249]
Triangle: [6747, 6748, 7252]
Triangle: [6749, 7253, 7252]
Triangle: [6763, 6762, 7254]
Triangle: [6747, 7251, 7254]
Triangle: [6764, 7257, 7253]
Triangle: [6765, 7256, 7257]
Triangle: [6763, 7255, 7258]
Triangle: [6765, 6903, 7258]
Triangle: [6753, 6606, 7261]
Triangle: [6609, 7262, 7261]
Triangle: [6600, 6599, 7263]
Triangle: [6753, 7260, 7263]
Triangle: [6609, 6524, 7266]
Triangle: [6527, 7265, 7266]
Triangle: [6600, 7264, 7267]
Triangle: [6527, 6906, 7267]
Triangle: [6751, 7270, 7269]
Triangle: [6752, 7271, 7270]
Triangle: [6775, 6774, 7272]
Triangle: [6750, 7269, 7272]
Triangle: [6752, 6776, 7275]
Triangle: [6777, 7274, 7275]
Triangle: [6909, 6775, 7273]
Triangle: [6777, 6909, 7276]
Triangle: [6989, 7277, 7280]
Triangle: [6992, 6993, 7282]
Triangle: [6510, 7283, 7277]
Triangle: [6509, 7284, 7283]
Triangle: [6509, 6979, 7285]
Triangle: [6992, 7281, 7285]
Triangle: [6558, 7286, 7282]
Triangle: [6563, 7287, 7286]
Triangle: [6563, 6562, 7288]
Triangle: [6990, 7280, 7288]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.979254
  Group: 'mixamorig:Neck', Weight: 0.020746
Vertex 1:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.853570
  Group: 'mixamorig:Neck', Weight: 0.109388
  Group: 'mixamorig:Head', Weight: 0.037042
Vertex 2:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.583778
  Group: 'mixamorig:Neck', Weight: 0.226368
  Group: 'mixamorig:Head', Weight: 0.189854
Vertex 3:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.449738
  Group: 'mixamorig:Neck', Weight: 0.266426
  Group: 'mixamorig:Head', Weight: 0.283836
Vertex 4:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 5:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 6:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 7:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.125411
  Group: 'mixamorig:Neck', Weight: 0.285736
  Group: 'mixamorig:Head', Weight: 0.588852
Vertex 8:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.133636
  Group: 'mixamorig:Head', Weight: 0.866364
Vertex 9:
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Vertex 4520:
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Vertex 4521:
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Vertex 4522:
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Vertex 4523:
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Vertex 4524:
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Vertex 4548:
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Vertex 4555:
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Vertex 4556:
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Vertex 4557:
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Vertex 4560:
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Vertex 4564:
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Vertex 4565:
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Vertex 4572:
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Vertex 4575:
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Vertex 4577:
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Vertex 4578:
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Vertex 4579:
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Vertex 4580:
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Vertex 4581:
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Vertex 4582:
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Vertex 4583:
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Vertex 4585:
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Vertex 4586:
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Vertex 4587:
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Vertex 4588:
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Vertex 4589:
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Vertex 4590:
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Vertex 4591:
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Vertex 4592:
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Vertex 4594:
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Vertex 4595:
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Vertex 4599:
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Vertex 4600:
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Vertex 4601:
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Vertex 4610:
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Vertex 4611:
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Vertex 4612:
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Vertex 4613:
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Vertex 4615:
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Vertex 4616:
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Vertex 4617:
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Vertex 4618:
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Vertex 4619:
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Vertex 4620:
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Vertex 4646:
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Vertex 4647:
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Vertex 4648:
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Vertex 4649:
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Vertex 4650:
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Vertex 4651:
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Vertex 4652:
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Vertex 4653:
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Vertex 4654:
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Vertex 4655:
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Vertex 4657:
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Vertex 4658:
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Vertex 4659:
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Vertex 4660:
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Vertex 4661:
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Vertex 4662:
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Vertex 4663:
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Vertex 4664:
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Vertex 4665:
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Vertex 4666:
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Vertex 4667:
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Vertex 4668:
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Vertex 4669:
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Vertex 4670:
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Vertex 4671:
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Vertex 4672:
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Vertex 4673:
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Vertex 4674:
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Vertex 4675:
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Vertex 4676:
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Vertex 4677:
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Vertex 4678:
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Vertex 4679:
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Vertex 4680:
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Vertex 4681:
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Vertex 4682:
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Vertex 4683:
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Vertex 4684:
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Vertex 4685:
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Vertex 4686:
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Vertex 4687:
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Vertex 4688:
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Vertex 4689:
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Vertex 4690:
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Vertex 4691:
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Vertex 4692:
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Vertex 4693:
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Vertex 4694:
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Vertex 4695:
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Vertex 4696:
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Vertex 4697:
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Vertex 4698:
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Vertex 4699:
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Vertex 4700:
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Vertex 4701:
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Vertex 4702:
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Vertex 4703:
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Vertex 4704:
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Vertex 4705:
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Vertex 4706:
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Vertex 4707:
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Vertex 4708:
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Vertex 4709:
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Vertex 4710:
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Vertex 4711:
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Vertex 4712:
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Vertex 4713:
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Vertex 4714:
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Vertex 4715:
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Vertex 4716:
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Vertex 4717:
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Vertex 4718:
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Vertex 4719:
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Vertex 4720:
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Vertex 4721:
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Vertex 4722:
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Vertex 4723:
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Vertex 4724:
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Vertex 4725:
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Vertex 4726:
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Vertex 4727:
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Vertex 4728:
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Vertex 4729:
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Vertex 4730:
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Vertex 4731:
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Vertex 4732:
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Vertex 4733:
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Vertex 4734:
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Vertex 4735:
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Vertex 4736:
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Vertex 4737:
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Vertex 4738:
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Vertex 4739:
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Vertex 4740:
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Vertex 4741:
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Vertex 4742:
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Vertex 4743:
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Vertex 4744:
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Vertex 4745:
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Vertex 4746:
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Vertex 4747:
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Vertex 4748:
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Vertex 4749:
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Vertex 4750:
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Vertex 4751:
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Vertex 4752:
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Vertex 4753:
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Vertex 4754:
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Vertex 4755:
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Vertex 4756:
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Vertex 4757:
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Vertex 4758:
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Vertex 4759:
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Vertex 4760:
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Vertex 4761:
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Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.412583
  Group: 'mixamorig:LeftArm', Weight: 0.566554
Vertex 4763:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.038208
  Group: 'mixamorig:LeftShoulder', Weight: 0.381250
  Group: 'mixamorig:LeftArm', Weight: 0.580542
Vertex 4764:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.057379
  Group: 'mixamorig:LeftShoulder', Weight: 0.373499
  Group: 'mixamorig:LeftArm', Weight: 0.569122
Vertex 4765:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.073084
  Group: 'mixamorig:LeftShoulder', Weight: 0.368327
  Group: 'mixamorig:LeftArm', Weight: 0.558589
Vertex 4766:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.035916
  Group: 'mixamorig:LeftShoulder', Weight: 0.485735
  Group: 'mixamorig:LeftArm', Weight: 0.478349
Vertex 4767:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.010992
  Group: 'mixamorig:LeftShoulder', Weight: 0.437087
  Group: 'mixamorig:LeftArm', Weight: 0.551921
Vertex 4768:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.054466
  Group: 'mixamorig:LeftShoulder', Weight: 0.397515
  Group: 'mixamorig:LeftArm', Weight: 0.539730
  Group: 'mixamorig:Spine1', Weight: 0.008289
Vertex 4769:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.249247
  Group: 'mixamorig:LeftShoulder', Weight: 0.406477
  Group: 'mixamorig:LeftArm', Weight: 0.298964
  Group: 'mixamorig:Spine1', Weight: 0.045312
Vertex 4770:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.206026
  Group: 'mixamorig:LeftShoulder', Weight: 0.424089
  Group: 'mixamorig:LeftArm', Weight: 0.369885
Vertex 4771:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.154336
  Group: 'mixamorig:LeftShoulder', Weight: 0.522915
  Group: 'mixamorig:LeftArm', Weight: 0.322749
Vertex 4772:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.098446
  Group: 'mixamorig:LeftShoulder', Weight: 0.527974
  Group: 'mixamorig:LeftArm', Weight: 0.373580
Vertex 4773:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.085308
  Group: 'mixamorig:LeftShoulder', Weight: 0.547958
  Group: 'mixamorig:LeftArm', Weight: 0.366734
Vertex 4774:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.072066
  Group: 'mixamorig:LeftShoulder', Weight: 0.554476
  Group: 'mixamorig:LeftArm', Weight: 0.373457
Vertex 4775:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.061106
  Group: 'mixamorig:LeftShoulder', Weight: 0.531480
  Group: 'mixamorig:LeftArm', Weight: 0.407413
Vertex 4776:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.063890
  Group: 'mixamorig:LeftShoulder', Weight: 0.551659
  Group: 'mixamorig:LeftArm', Weight: 0.384451
Vertex 4777:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.081282
  Group: 'mixamorig:LeftShoulder', Weight: 0.492622
  Group: 'mixamorig:LeftArm', Weight: 0.426096
Vertex 4778:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.112560
  Group: 'mixamorig:LeftShoulder', Weight: 0.465879
  Group: 'mixamorig:LeftArm', Weight: 0.421561
Vertex 4779:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.157028
  Group: 'mixamorig:LeftShoulder', Weight: 0.442832
  Group: 'mixamorig:LeftArm', Weight: 0.400140
Vertex 4780:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.327418
  Group: 'mixamorig:LeftShoulder', Weight: 0.477579
  Group: 'mixamorig:LeftArm', Weight: 0.101116
  Group: 'mixamorig:Spine1', Weight: 0.093886
Vertex 4781:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.287051
  Group: 'mixamorig:LeftShoulder', Weight: 0.481321
  Group: 'mixamorig:LeftArm', Weight: 0.095308
  Group: 'mixamorig:Spine1', Weight: 0.136321
Vertex 4782:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.225953
  Group: 'mixamorig:LeftShoulder', Weight: 0.528599
  Group: 'mixamorig:LeftArm', Weight: 0.245447
Vertex 4783:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.144880
  Group: 'mixamorig:LeftShoulder', Weight: 0.011644
  Group: 'mixamorig:Spine1', Weight: 0.691062
  Group: 'mixamorig:Spine', Weight: 0.152413
Vertex 4784:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.397785
  Group: 'mixamorig:Spine1', Weight: 0.570628
  Group: 'mixamorig:Spine', Weight: 0.031587
Vertex 4785:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.364148
  Group: 'mixamorig:LeftShoulder', Weight: 0.063473
  Group: 'mixamorig:Spine1', Weight: 0.549153
  Group: 'mixamorig:Spine', Weight: 0.023226
Vertex 4786:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.564870
  Group: 'mixamorig:Spine1', Weight: 0.425024
  Group: 'mixamorig:Spine', Weight: 0.010107
Vertex 4787:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.123264
  Group: 'mixamorig:LeftShoulder', Weight: 0.055846
  Group: 'mixamorig:Spine1', Weight: 0.692322
  Group: 'mixamorig:Spine', Weight: 0.128568
Vertex 4788:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.113451
  Group: 'mixamorig:LeftShoulder', Weight: 0.101866
  Group: 'mixamorig:Spine1', Weight: 0.673987
  Group: 'mixamorig:Spine', Weight: 0.110696
Vertex 4789:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.257571
  Group: 'mixamorig:LeftShoulder', Weight: 0.173724
  Group: 'mixamorig:LeftArm', Weight: 0.006950
  Group: 'mixamorig:Spine1', Weight: 0.547983
  Group: 'mixamorig:Spine', Weight: 0.013772
Vertex 4790:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.181105
  Group: 'mixamorig:LeftShoulder', Weight: 0.273025
  Group: 'mixamorig:LeftArm', Weight: 0.013009
  Group: 'mixamorig:Spine1', Weight: 0.531303
  Group: 'mixamorig:Spine', Weight: 0.001558
Vertex 4791:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.149683
  Group: 'mixamorig:LeftShoulder', Weight: 0.509020
  Group: 'mixamorig:LeftArm', Weight: 0.160181
  Group: 'mixamorig:Spine1', Weight: 0.181116
Vertex 4792:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.211091
  Group: 'mixamorig:LeftShoulder', Weight: 0.405147
  Group: 'mixamorig:LeftArm', Weight: 0.087325
  Group: 'mixamorig:Spine1', Weight: 0.296437
Vertex 4793:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.176629
  Group: 'mixamorig:LeftShoulder', Weight: 0.036488
  Group: 'mixamorig:Spine1', Weight: 0.664664
  Group: 'mixamorig:Spine', Weight: 0.122219
Vertex 4794:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.120588
  Group: 'mixamorig:LeftShoulder', Weight: 0.103012
  Group: 'mixamorig:Spine1', Weight: 0.660860
  Group: 'mixamorig:Spine', Weight: 0.115540
Vertex 4795:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.170604
  Group: 'mixamorig:LeftShoulder', Weight: 0.265422
  Group: 'mixamorig:LeftArm', Weight: 0.008159
  Group: 'mixamorig:Spine1', Weight: 0.548321
  Group: 'mixamorig:Spine', Weight: 0.007494
Vertex 4796:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.218349
  Group: 'mixamorig:LeftShoulder', Weight: 0.501548
  Group: 'mixamorig:LeftArm', Weight: 0.120773
  Group: 'mixamorig:Spine1', Weight: 0.159330
Vertex 4797:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.350537
  Group: 'mixamorig:LeftShoulder', Weight: 0.157044
  Group: 'mixamorig:LeftArm', Weight: 0.001117
  Group: 'mixamorig:Spine1', Weight: 0.480165
  Group: 'mixamorig:Spine', Weight: 0.011137
Vertex 4798:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.443623
  Group: 'mixamorig:LeftShoulder', Weight: 0.025669
  Group: 'mixamorig:Spine1', Weight: 0.509722
  Group: 'mixamorig:Spine', Weight: 0.020987
Vertex 4799:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4800:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4801:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4802:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.917887
  Group: 'mixamorig:Spine1', Weight: 0.082113
Vertex 4803:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.772720
  Group: 'mixamorig:LeftShoulder', Weight: 0.085055
  Group: 'mixamorig:Spine1', Weight: 0.142225
Vertex 4804:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.862312
  Group: 'mixamorig:LeftShoulder', Weight: 0.083534
  Group: 'mixamorig:Spine1', Weight: 0.054153
Vertex 4805:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.946718
  Group: 'mixamorig:LeftShoulder', Weight: 0.053282
Vertex 4806:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.689112
  Group: 'mixamorig:LeftShoulder', Weight: 0.194045
  Group: 'mixamorig:LeftArm', Weight: 0.003203
  Group: 'mixamorig:Spine1', Weight: 0.113640
Vertex 4807:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.827382
  Group: 'mixamorig:LeftShoulder', Weight: 0.170558
  Group: 'mixamorig:LeftArm', Weight: 0.002060
Vertex 4808:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.630860
  Group: 'mixamorig:LeftShoulder', Weight: 0.197039
  Group: 'mixamorig:LeftArm', Weight: 0.003557
  Group: 'mixamorig:Spine1', Weight: 0.168544
Vertex 4809:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.399882
  Group: 'mixamorig:LeftShoulder', Weight: 0.462471
  Group: 'mixamorig:LeftArm', Weight: 0.085050
  Group: 'mixamorig:Spine1', Weight: 0.052597
Vertex 4810:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.318384
  Group: 'mixamorig:LeftShoulder', Weight: 0.262335
  Group: 'mixamorig:LeftArm', Weight: 0.006441
  Group: 'mixamorig:Spine1', Weight: 0.412115
  Group: 'mixamorig:Spine', Weight: 0.000726
Vertex 4811:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4812:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4813:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4814:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4815:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4816:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4817:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.977503
  Group: 'mixamorig:LeftShoulder', Weight: 0.022497
Vertex 4818:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4819:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.213954
  Group: 'mixamorig:LeftShoulder', Weight: 0.628905
  Group: 'mixamorig:LeftArm', Weight: 0.157141
Vertex 4820:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.120994
  Group: 'mixamorig:LeftShoulder', Weight: 0.611035
  Group: 'mixamorig:LeftArm', Weight: 0.267970
Vertex 4821:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.161249
  Group: 'mixamorig:LeftShoulder', Weight: 0.555888
  Group: 'mixamorig:LeftArm', Weight: 0.282864
Vertex 4822:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.275275
  Group: 'mixamorig:LeftShoulder', Weight: 0.560739
  Group: 'mixamorig:LeftArm', Weight: 0.163986
Vertex 4823:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.210047
  Group: 'mixamorig:LeftShoulder', Weight: 0.644471
  Group: 'mixamorig:LeftArm', Weight: 0.145482
Vertex 4824:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.122989
  Group: 'mixamorig:LeftShoulder', Weight: 0.629114
  Group: 'mixamorig:LeftArm', Weight: 0.247897
Vertex 4825:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.302537
  Group: 'mixamorig:LeftShoulder', Weight: 0.604739
  Group: 'mixamorig:LeftArm', Weight: 0.092724
Vertex 4826:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.296151
  Group: 'mixamorig:LeftShoulder', Weight: 0.606794
  Group: 'mixamorig:LeftArm', Weight: 0.097056
Vertex 4827:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.396580
  Group: 'mixamorig:LeftShoulder', Weight: 0.509335
  Group: 'mixamorig:LeftArm', Weight: 0.094084
Vertex 4828:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4829:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 1.000000
  Group: 'mixamorig:LeftShoulder', Weight: 0.000000
Vertex 4830:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.646993
  Group: 'mixamorig:LeftShoulder', Weight: 0.287886
  Group: 'mixamorig:LeftArm', Weight: 0.065120
Vertex 4831:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.903907
  Group: 'mixamorig:LeftShoulder', Weight: 0.096093
Vertex 4832:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.590953
  Group: 'mixamorig:LeftShoulder', Weight: 0.355011
  Group: 'mixamorig:LeftArm', Weight: 0.054036
Vertex 4833:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.363657
  Group: 'mixamorig:LeftShoulder', Weight: 0.488666
  Group: 'mixamorig:LeftArm', Weight: 0.147676
Vertex 4834:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.210384
  Group: 'mixamorig:LeftShoulder', Weight: 0.513076
  Group: 'mixamorig:LeftArm', Weight: 0.276540
Vertex 4835:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.890146
  Group: 'mixamorig:LeftShoulder', Weight: 0.103203
  Group: 'mixamorig:Spine1', Weight: 0.006651
Vertex 4836:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.735889
  Group: 'mixamorig:LeftShoulder', Weight: 0.197648
  Group: 'mixamorig:LeftArm', Weight: 0.003404
  Group: 'mixamorig:Spine1', Weight: 0.063058
Vertex 4837:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.524286
  Group: 'mixamorig:LeftShoulder', Weight: 0.423593
  Group: 'mixamorig:LeftArm', Weight: 0.047255
  Group: 'mixamorig:Spine1', Weight: 0.004866
Vertex 4838:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.370858
  Group: 'mixamorig:LeftShoulder', Weight: 0.516460
  Group: 'mixamorig:LeftArm', Weight: 0.112682
Vertex 4839:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.287574
  Group: 'mixamorig:LeftShoulder', Weight: 0.548907
  Group: 'mixamorig:LeftArm', Weight: 0.163519
Vertex 4840:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.227792
  Group: 'mixamorig:LeftShoulder', Weight: 0.579124
  Group: 'mixamorig:LeftArm', Weight: 0.193084
Vertex 4841:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.478065
  Group: 'mixamorig:LeftShoulder', Weight: 0.487632
  Group: 'mixamorig:LeftArm', Weight: 0.034303
Vertex 4842:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.577713
  Group: 'mixamorig:LeftShoulder', Weight: 0.403837
  Group: 'mixamorig:LeftArm', Weight: 0.018450
Vertex 4843:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.390487
  Group: 'mixamorig:LeftShoulder', Weight: 0.557536
  Group: 'mixamorig:LeftArm', Weight: 0.051977
Vertex 4844:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.288439
  Group: 'mixamorig:LeftShoulder', Weight: 0.606627
  Group: 'mixamorig:LeftArm', Weight: 0.104934
Vertex 4845:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.190349
  Group: 'mixamorig:LeftShoulder', Weight: 0.608676
  Group: 'mixamorig:LeftArm', Weight: 0.200975
Vertex 4846:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.344134
  Group: 'mixamorig:LeftShoulder', Weight: 0.565078
  Group: 'mixamorig:LeftArm', Weight: 0.090788
Vertex 4847:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.457312
  Group: 'mixamorig:LeftShoulder', Weight: 0.504127
  Group: 'mixamorig:LeftArm', Weight: 0.038561
Vertex 4848:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.655195
  Group: 'mixamorig:LeftShoulder', Weight: 0.333691
  Group: 'mixamorig:LeftArm', Weight: 0.011114
Vertex 4849:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.522004
  Group: 'mixamorig:LeftShoulder', Weight: 0.451973
  Group: 'mixamorig:LeftArm', Weight: 0.026023
Vertex 4850:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.908451
  Group: 'mixamorig:LeftShoulder', Weight: 0.091549
Vertex 4851:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.864731
  Group: 'mixamorig:LeftShoulder', Weight: 0.134420
  Group: 'mixamorig:LeftArm', Weight: 0.000849
Vertex 4852:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.413698
  Group: 'mixamorig:LeftShoulder', Weight: 0.522465
  Group: 'mixamorig:LeftArm', Weight: 0.063837
Vertex 4853:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.289181
  Group: 'mixamorig:LeftShoulder', Weight: 0.466613
  Group: 'mixamorig:LeftArm', Weight: 0.244206
Vertex 4854:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.758575
  Group: 'mixamorig:LeftShoulder', Weight: 0.218152
  Group: 'mixamorig:LeftArm', Weight: 0.023272
Vertex 4855:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.495554
  Group: 'mixamorig:LeftShoulder', Weight: 0.394839
  Group: 'mixamorig:LeftArm', Weight: 0.109607
Vertex 4856:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.373038
  Group: 'mixamorig:LeftShoulder', Weight: 0.430662
  Group: 'mixamorig:LeftArm', Weight: 0.196301
Vertex 4857:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.473410
  Group: 'mixamorig:LeftShoulder', Weight: 0.371166
  Group: 'mixamorig:LeftArm', Weight: 0.142642
  Group: 'mixamorig:Spine1', Weight: 0.012782
Vertex 4858:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.785063
  Group: 'mixamorig:LeftShoulder', Weight: 0.183053
  Group: 'mixamorig:LeftArm', Weight: 0.031884
Vertex 4859:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.548373
  Group: 'mixamorig:LeftShoulder', Weight: 0.281909
  Group: 'mixamorig:LeftArm', Weight: 0.065348
  Group: 'mixamorig:Spine1', Weight: 0.104371
Vertex 4860:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.879693
  Group: 'mixamorig:LeftShoulder', Weight: 0.103928
  Group: 'mixamorig:LeftArm', Weight: 0.005921
  Group: 'mixamorig:Spine1', Weight: 0.010458
Vertex 4861:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.337299
  Group: 'mixamorig:LeftShoulder', Weight: 0.237065
  Group: 'mixamorig:LeftArm', Weight: 0.019801
  Group: 'mixamorig:Spine1', Weight: 0.405835
Vertex 4862:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.525247
  Group: 'mixamorig:LeftShoulder', Weight: 0.062899
  Group: 'mixamorig:Spine1', Weight: 0.405256
  Group: 'mixamorig:Spine', Weight: 0.006598
Vertex 4863:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.594385
  Group: 'mixamorig:LeftShoulder', Weight: 0.388703
  Group: 'mixamorig:LeftArm', Weight: 0.016911
Vertex 4864:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.740418
  Group: 'mixamorig:LeftShoulder', Weight: 0.253813
  Group: 'mixamorig:LeftArm', Weight: 0.005769
Vertex 4865:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.499326
  Group: 'mixamorig:LeftShoulder', Weight: 0.464644
  Group: 'mixamorig:LeftArm', Weight: 0.036030
Vertex 4866:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.646012
  Group: 'mixamorig:LeftShoulder', Weight: 0.339221
  Group: 'mixamorig:LeftArm', Weight: 0.014767
Vertex 4867:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.761290
  Group: 'mixamorig:LeftShoulder', Weight: 0.233583
  Group: 'mixamorig:LeftArm', Weight: 0.005126
Vertex 4868:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.829194
  Group: 'mixamorig:LeftShoulder', Weight: 0.169176
  Group: 'mixamorig:LeftArm', Weight: 0.001630
Vertex 4869:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.135688
  Group: 'mixamorig:LeftShoulder', Weight: 0.079301
  Group: 'mixamorig:Spine1', Weight: 0.663977
  Group: 'mixamorig:Spine', Weight: 0.121034
Vertex 4870:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.148283
  Group: 'mixamorig:LeftShoulder', Weight: 0.633036
  Group: 'mixamorig:LeftArm', Weight: 0.218681
Vertex 4871:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.236836
  Group: 'mixamorig:LeftShoulder', Weight: 0.637709
  Group: 'mixamorig:LeftArm', Weight: 0.125455
Vertex 4872:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.352718
  Group: 'mixamorig:LeftShoulder', Weight: 0.580424
  Group: 'mixamorig:LeftArm', Weight: 0.066858
Vertex 4873:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.808636
  Group: 'mixamorig:LeftShoulder', Weight: 0.188503
  Group: 'mixamorig:LeftArm', Weight: 0.002862
Vertex 4874:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.683510
  Group: 'mixamorig:LeftShoulder', Weight: 0.303845
  Group: 'mixamorig:LeftArm', Weight: 0.012645
Vertex 4875:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.569205
  Group: 'mixamorig:LeftShoulder', Weight: 0.367173
  Group: 'mixamorig:LeftArm', Weight: 0.029144
  Group: 'mixamorig:Spine1', Weight: 0.034477
Vertex 4876:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.466076
  Group: 'mixamorig:LeftShoulder', Weight: 0.406255
  Group: 'mixamorig:LeftArm', Weight: 0.045732
  Group: 'mixamorig:Spine1', Weight: 0.081937
Vertex 4877:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4878:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4879:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.927285
  Group: 'mixamorig:LeftShoulder', Weight: 0.072715
Vertex 4880:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4881:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.403408
  Group: 'mixamorig:LeftShoulder', Weight: 0.419547
  Group: 'mixamorig:LeftArm', Weight: 0.047330
  Group: 'mixamorig:Spine1', Weight: 0.129715
Vertex 4882:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.370138
  Group: 'mixamorig:LeftShoulder', Weight: 0.403664
  Group: 'mixamorig:LeftArm', Weight: 0.036429
  Group: 'mixamorig:Spine1', Weight: 0.189769
Vertex 4883:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.488543
  Group: 'mixamorig:LeftShoulder', Weight: 0.088598
  Group: 'mixamorig:Spine1', Weight: 0.415309
  Group: 'mixamorig:Spine', Weight: 0.007550
Vertex 4884:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.411645
  Group: 'mixamorig:LeftShoulder', Weight: 0.236467
  Group: 'mixamorig:LeftArm', Weight: 0.004972
  Group: 'mixamorig:Spine1', Weight: 0.346916
Vertex 4885:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.518410
  Group: 'mixamorig:LeftShoulder', Weight: 0.024671
  Group: 'mixamorig:Spine1', Weight: 0.445186
  Group: 'mixamorig:Spine', Weight: 0.011734
Vertex 4886:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.987709
  Group: 'mixamorig:Spine1', Weight: 0.012291
Vertex 4887:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.883149
  Group: 'mixamorig:Spine1', Weight: 0.116851
Vertex 4888:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4889:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4890:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.929030
  Group: 'mixamorig:LeftShoulder', Weight: 0.070970
Vertex 4891:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.788669
  Group: 'mixamorig:LeftShoulder', Weight: 0.207856
  Group: 'mixamorig:LeftArm', Weight: 0.003476
Vertex 4892:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.608173
  Group: 'mixamorig:LeftShoulder', Weight: 0.315640
  Group: 'mixamorig:LeftArm', Weight: 0.017976
  Group: 'mixamorig:Spine1', Weight: 0.058212
Vertex 4893:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.524175
  Group: 'mixamorig:LeftShoulder', Weight: 0.346413
  Group: 'mixamorig:LeftArm', Weight: 0.022850
  Group: 'mixamorig:Spine1', Weight: 0.106562
Vertex 4894:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.467016
  Group: 'mixamorig:LeftShoulder', Weight: 0.356331
  Group: 'mixamorig:LeftArm', Weight: 0.022725
  Group: 'mixamorig:Spine1', Weight: 0.153928
Vertex 4895:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.452849
  Group: 'mixamorig:LeftShoulder', Weight: 0.228501
  Group: 'mixamorig:LeftArm', Weight: 0.004664
  Group: 'mixamorig:Spine1', Weight: 0.313985
Vertex 4896:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.528987
  Group: 'mixamorig:LeftShoulder', Weight: 0.085767
  Group: 'mixamorig:Spine1', Weight: 0.380205
  Group: 'mixamorig:Spine', Weight: 0.005042
Vertex 4897:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.591551
  Group: 'mixamorig:LeftShoulder', Weight: 0.028534
  Group: 'mixamorig:Spine1', Weight: 0.374706
  Group: 'mixamorig:Spine', Weight: 0.005209
Vertex 4898:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4899:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.974004
  Group: 'mixamorig:Spine1', Weight: 0.025996
Vertex 4900:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.705492
  Group: 'mixamorig:LeftShoulder', Weight: 0.271378
  Group: 'mixamorig:LeftArm', Weight: 0.009797
  Group: 'mixamorig:Spine1', Weight: 0.013332
Vertex 4901:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.447281
  Group: 'mixamorig:LeftShoulder', Weight: 0.337139
  Group: 'mixamorig:LeftArm', Weight: 0.017317
  Group: 'mixamorig:Spine1', Weight: 0.198262
Vertex 4902:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4903:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4904:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4905:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4906:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.914912
  Group: 'mixamorig:LeftShoulder', Weight: 0.085088
Vertex 4907:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.722945
  Group: 'mixamorig:LeftShoulder', Weight: 0.081587
  Group: 'mixamorig:Spine1', Weight: 0.195468
Vertex 4908:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.812588
  Group: 'mixamorig:Spine1', Weight: 0.187412
Vertex 4909:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.936115
  Group: 'mixamorig:Spine1', Weight: 0.063885
Vertex 4910:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.986648
  Group: 'mixamorig:Spine1', Weight: 0.013352
Vertex 4911:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4912:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.774153
  Group: 'mixamorig:LeftShoulder', Weight: 0.201432
  Group: 'mixamorig:LeftArm', Weight: 0.003489
  Group: 'mixamorig:Spine1', Weight: 0.020927
Vertex 4913:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.713598
  Group: 'mixamorig:LeftShoulder', Weight: 0.244502
  Group: 'mixamorig:LeftArm', Weight: 0.006848
  Group: 'mixamorig:Spine1', Weight: 0.035052
Vertex 4914:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.656690
  Group: 'mixamorig:LeftShoulder', Weight: 0.263002
  Group: 'mixamorig:LeftArm', Weight: 0.009250
  Group: 'mixamorig:Spine1', Weight: 0.071058
Vertex 4915:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.588946
  Group: 'mixamorig:LeftShoulder', Weight: 0.280557
  Group: 'mixamorig:LeftArm', Weight: 0.011436
  Group: 'mixamorig:Spine1', Weight: 0.119061
Vertex 4916:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.535388
  Group: 'mixamorig:LeftShoulder', Weight: 0.287062
  Group: 'mixamorig:LeftArm', Weight: 0.011072
  Group: 'mixamorig:Spine1', Weight: 0.166478
Vertex 4917:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.505223
  Group: 'mixamorig:LeftShoulder', Weight: 0.277579
  Group: 'mixamorig:LeftArm', Weight: 0.009335
  Group: 'mixamorig:Spine1', Weight: 0.207863
Vertex 4918:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.578197
  Group: 'mixamorig:LeftShoulder', Weight: 0.200295
  Group: 'mixamorig:LeftArm', Weight: 0.003814
  Group: 'mixamorig:Spine1', Weight: 0.217694
Vertex 4919:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4920:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 4921:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.003454
  Group: 'mixamorig:LeftShoulder', Weight: 0.342426
  Group: 'mixamorig:LeftArm', Weight: 0.654121
Vertex 4922:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.003626
  Group: 'mixamorig:LeftShoulder', Weight: 0.397905
  Group: 'mixamorig:LeftArm', Weight: 0.598469
Vertex 4923:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.006375
  Group: 'mixamorig:LeftShoulder', Weight: 0.388926
  Group: 'mixamorig:LeftArm', Weight: 0.604698
Vertex 4924:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.006067
  Group: 'mixamorig:LeftShoulder', Weight: 0.358961
  Group: 'mixamorig:LeftArm', Weight: 0.634973
Vertex 4925:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.002032
  Group: 'mixamorig:LeftShoulder', Weight: 0.333060
  Group: 'mixamorig:LeftArm', Weight: 0.664908
Vertex 4926:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.000878
  Group: 'mixamorig:LeftShoulder', Weight: 0.306317
  Group: 'mixamorig:LeftArm', Weight: 0.692806
Vertex 4927:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001262
  Group: 'mixamorig:LeftShoulder', Weight: 0.294546
  Group: 'mixamorig:LeftArm', Weight: 0.704192
Vertex 4928:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.004455
  Group: 'mixamorig:LeftShoulder', Weight: 0.299546
  Group: 'mixamorig:LeftArm', Weight: 0.695999
Vertex 4929:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.007879
  Group: 'mixamorig:LeftShoulder', Weight: 0.290536
  Group: 'mixamorig:LeftArm', Weight: 0.701586
Vertex 4930:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.014386
  Group: 'mixamorig:LeftShoulder', Weight: 0.279259
  Group: 'mixamorig:LeftArm', Weight: 0.706354
Vertex 4931:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.020248
  Group: 'mixamorig:LeftShoulder', Weight: 0.277641
  Group: 'mixamorig:LeftArm', Weight: 0.702111
Vertex 4932:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.246574
  Group: 'mixamorig:LeftShoulder', Weight: 0.068585
  Group: 'mixamorig:Spine1', Weight: 0.626555
  Group: 'mixamorig:Spine', Weight: 0.058286
Vertex 4933:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.188762
  Group: 'mixamorig:LeftShoulder', Weight: 0.144099
  Group: 'mixamorig:LeftArm', Weight: 0.000183
  Group: 'mixamorig:Spine1', Weight: 0.620050
  Group: 'mixamorig:Spine', Weight: 0.046905
Vertex 4934:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.152940
  Group: 'mixamorig:LeftShoulder', Weight: 0.180628
  Group: 'mixamorig:LeftArm', Weight: 0.003211
  Group: 'mixamorig:Spine1', Weight: 0.619295
  Group: 'mixamorig:Spine', Weight: 0.043925
Vertex 4935:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.155141
  Group: 'mixamorig:LeftShoulder', Weight: 0.178785
  Group: 'mixamorig:LeftArm', Weight: 0.004150
  Group: 'mixamorig:Spine1', Weight: 0.622495
  Group: 'mixamorig:Spine', Weight: 0.039430
Vertex 4936:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.194063
  Group: 'mixamorig:LeftShoulder', Weight: 0.117350
  Group: 'mixamorig:LeftArm', Weight: 0.000639
  Group: 'mixamorig:Spine1', Weight: 0.640569
  Group: 'mixamorig:Spine', Weight: 0.047378
Vertex 4937:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.240533
  Group: 'mixamorig:LeftShoulder', Weight: 0.042464
  Group: 'mixamorig:Spine1', Weight: 0.655159
  Group: 'mixamorig:Spine', Weight: 0.061845
Vertex 4938:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.277927
  Group: 'mixamorig:Spine1', Weight: 0.654702
  Group: 'mixamorig:Spine', Weight: 0.067371
Vertex 4939:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.097812
  Group: 'mixamorig:LeftShoulder', Weight: 0.369783
  Group: 'mixamorig:LeftArm', Weight: 0.520402
  Group: 'mixamorig:Spine1', Weight: 0.012003
Vertex 4940:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.274299
  Group: 'mixamorig:LeftShoulder', Weight: 0.442349
  Group: 'mixamorig:LeftArm', Weight: 0.057014
  Group: 'mixamorig:Spine1', Weight: 0.226339
Vertex 4941:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.189666
  Group: 'mixamorig:LeftShoulder', Weight: 0.476448
  Group: 'mixamorig:LeftArm', Weight: 0.078226
  Group: 'mixamorig:Spine1', Weight: 0.255659
Vertex 4942:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.020851
  Group: 'mixamorig:LeftShoulder', Weight: 0.283601
  Group: 'mixamorig:LeftArm', Weight: 0.695548
Vertex 4943:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.028159
  Group: 'mixamorig:LeftShoulder', Weight: 0.286022
  Group: 'mixamorig:LeftArm', Weight: 0.685819
Vertex 4944:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.029356
  Group: 'mixamorig:LeftShoulder', Weight: 0.301963
  Group: 'mixamorig:LeftArm', Weight: 0.668682
Vertex 4945:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.009942
  Group: 'mixamorig:LeftShoulder', Weight: 0.324660
  Group: 'mixamorig:LeftArm', Weight: 0.665398
Vertex 4946:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001683
  Group: 'mixamorig:LeftShoulder', Weight: 0.372724
  Group: 'mixamorig:LeftArm', Weight: 0.625594
Vertex 4947:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.072257
  Group: 'mixamorig:LeftShoulder', Weight: 0.513494
  Group: 'mixamorig:LeftArm', Weight: 0.344669
  Group: 'mixamorig:Spine1', Weight: 0.069580
Vertex 4948:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.080818
  Group: 'mixamorig:LeftShoulder', Weight: 0.530407
  Group: 'mixamorig:LeftArm', Weight: 0.336464
  Group: 'mixamorig:Spine1', Weight: 0.052311
Vertex 4949:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.006236
  Group: 'mixamorig:LeftShoulder', Weight: 0.446268
  Group: 'mixamorig:LeftArm', Weight: 0.547497
Vertex 4950:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.726937
  Group: 'mixamorig:LeftShoulder', Weight: 0.009707
  Group: 'mixamorig:Spine1', Weight: 0.263356
Vertex 4951:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.641339
  Group: 'mixamorig:LeftShoulder', Weight: 0.098880
  Group: 'mixamorig:Spine1', Weight: 0.259425
  Group: 'mixamorig:Spine', Weight: 0.000356
Vertex 4952:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.538877
  Group: 'mixamorig:LeftShoulder', Weight: 0.203056
  Group: 'mixamorig:LeftArm', Weight: 0.003673
  Group: 'mixamorig:Spine1', Weight: 0.254394
Vertex 4953:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.243726
  Group: 'mixamorig:LeftShoulder', Weight: 0.254159
  Group: 'mixamorig:LeftArm', Weight: 0.005465
  Group: 'mixamorig:Spine1', Weight: 0.493674
  Group: 'mixamorig:Spine', Weight: 0.002976
Vertex 4954:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.383287
  Group: 'mixamorig:LeftShoulder', Weight: 0.019821
  Group: 'mixamorig:Spine1', Weight: 0.561417
  Group: 'mixamorig:Spine', Weight: 0.035476
Vertex 4955:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.309427
  Group: 'mixamorig:LeftShoulder', Weight: 0.102492
  Group: 'mixamorig:Spine1', Weight: 0.559835
  Group: 'mixamorig:Spine', Weight: 0.028246
Vertex 4956:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.229376
  Group: 'mixamorig:LeftShoulder', Weight: 0.192300
  Group: 'mixamorig:LeftArm', Weight: 0.002498
  Group: 'mixamorig:Spine1', Weight: 0.556454
  Group: 'mixamorig:Spine', Weight: 0.019372
Vertex 4957:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.230230
  Group: 'mixamorig:LeftShoulder', Weight: 0.340623
  Group: 'mixamorig:LeftArm', Weight: 0.013053
  Group: 'mixamorig:Spine1', Weight: 0.416093
Vertex 4958:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.438234
  Group: 'mixamorig:LeftShoulder', Weight: 0.308144
  Group: 'mixamorig:LeftArm', Weight: 0.012126
  Group: 'mixamorig:Spine1', Weight: 0.241495
Vertex 4959:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.374570
  Group: 'mixamorig:LeftShoulder', Weight: 0.350432
  Group: 'mixamorig:LeftArm', Weight: 0.018518
  Group: 'mixamorig:Spine1', Weight: 0.256480
Vertex 4960:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.289544
  Group: 'mixamorig:LeftShoulder', Weight: 0.392873
  Group: 'mixamorig:LeftArm', Weight: 0.030338
  Group: 'mixamorig:Spine1', Weight: 0.287245
Vertex 4961:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.179131
  Group: 'mixamorig:LeftShoulder', Weight: 0.331317
  Group: 'mixamorig:LeftArm', Weight: 0.013860
  Group: 'mixamorig:Spine1', Weight: 0.475691
Vertex 4962:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.180609
  Group: 'mixamorig:LeftShoulder', Weight: 0.376177
  Group: 'mixamorig:LeftArm', Weight: 0.022329
  Group: 'mixamorig:Spine1', Weight: 0.420885
Vertex 4963:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.489594
  Group: 'mixamorig:LeftShoulder', Weight: 0.259693
  Group: 'mixamorig:LeftArm', Weight: 0.007381
  Group: 'mixamorig:Spine1', Weight: 0.243333
Vertex 4964:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.208966
  Group: 'mixamorig:LeftShoulder', Weight: 0.432262
  Group: 'mixamorig:LeftArm', Weight: 0.040766
  Group: 'mixamorig:Spine1', Weight: 0.318007
Vertex 4965:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.172349
  Group: 'mixamorig:LeftShoulder', Weight: 0.443147
  Group: 'mixamorig:LeftArm', Weight: 0.060813
  Group: 'mixamorig:Spine1', Weight: 0.323691
Vertex 4966:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.067519
  Group: 'mixamorig:LeftShoulder', Weight: 0.484058
  Group: 'mixamorig:LeftArm', Weight: 0.376197
  Group: 'mixamorig:Spine1', Weight: 0.072227
Vertex 4967:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.122252
  Group: 'mixamorig:LeftShoulder', Weight: 0.493473
  Group: 'mixamorig:LeftArm', Weight: 0.204381
  Group: 'mixamorig:Spine1', Weight: 0.179894
Vertex 4968:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.155254
  Group: 'mixamorig:LeftShoulder', Weight: 0.472599
  Group: 'mixamorig:LeftArm', Weight: 0.110049
  Group: 'mixamorig:Spine1', Weight: 0.262099
Vertex 4969:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.624899
  Group: 'mixamorig:LeftShoulder', Weight: 0.024904
  Group: 'mixamorig:Spine1', Weight: 0.346864
  Group: 'mixamorig:Spine', Weight: 0.003332
Vertex 4970:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.582423
  Group: 'mixamorig:LeftShoulder', Weight: 0.106837
  Group: 'mixamorig:Spine1', Weight: 0.309166
  Group: 'mixamorig:Spine', Weight: 0.001574
Vertex 4971:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.501989
  Group: 'mixamorig:LeftShoulder', Weight: 0.210716
  Group: 'mixamorig:LeftArm', Weight: 0.003879
  Group: 'mixamorig:Spine1', Weight: 0.283415
Vertex 4972:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.476418
  Group: 'mixamorig:LeftShoulder', Weight: 0.249680
  Group: 'mixamorig:LeftArm', Weight: 0.006222
  Group: 'mixamorig:Spine1', Weight: 0.267680
Vertex 4973:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.448492
  Group: 'mixamorig:LeftShoulder', Weight: 0.265432
  Group: 'mixamorig:LeftArm', Weight: 0.007346
  Group: 'mixamorig:Spine1', Weight: 0.278730
Vertex 4974:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.385312
  Group: 'mixamorig:LeftShoulder', Weight: 0.298885
  Group: 'mixamorig:LeftArm', Weight: 0.010005
  Group: 'mixamorig:Spine1', Weight: 0.305798
Vertex 4975:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.295366
  Group: 'mixamorig:LeftShoulder', Weight: 0.354481
  Group: 'mixamorig:LeftArm', Weight: 0.017859
  Group: 'mixamorig:Spine1', Weight: 0.332294
Vertex 4976:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.227811
  Group: 'mixamorig:LeftShoulder', Weight: 0.390121
  Group: 'mixamorig:LeftArm', Weight: 0.023544
  Group: 'mixamorig:Spine1', Weight: 0.358524
Vertex 4977:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.179918
  Group: 'mixamorig:LeftShoulder', Weight: 0.410814
  Group: 'mixamorig:LeftArm', Weight: 0.037454
  Group: 'mixamorig:Spine1', Weight: 0.371813
Vertex 4978:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.184293
  Group: 'mixamorig:LeftShoulder', Weight: 0.350981
  Group: 'mixamorig:LeftArm', Weight: 0.028166
  Group: 'mixamorig:Spine1', Weight: 0.436560
Vertex 4979:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.186114
  Group: 'mixamorig:LeftShoulder', Weight: 0.392128
  Group: 'mixamorig:LeftArm', Weight: 0.051593
  Group: 'mixamorig:Spine1', Weight: 0.370165
Vertex 4980:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.176162
  Group: 'mixamorig:LeftShoulder', Weight: 0.425307
  Group: 'mixamorig:LeftArm', Weight: 0.086235
  Group: 'mixamorig:Spine1', Weight: 0.312295
Vertex 4981:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.257612
  Group: 'mixamorig:LeftShoulder', Weight: 0.350642
  Group: 'mixamorig:LeftArm', Weight: 0.052836
  Group: 'mixamorig:Spine1', Weight: 0.338910
Vertex 4982:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.161139
  Group: 'mixamorig:LeftShoulder', Weight: 0.448722
  Group: 'mixamorig:LeftArm', Weight: 0.141728
  Group: 'mixamorig:Spine1', Weight: 0.248411
Vertex 4983:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.130670
  Group: 'mixamorig:LeftShoulder', Weight: 0.458508
  Group: 'mixamorig:LeftArm', Weight: 0.245597
  Group: 'mixamorig:Spine1', Weight: 0.165225
Vertex 4984:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.141024
  Group: 'mixamorig:LeftShoulder', Weight: 0.428950
  Group: 'mixamorig:LeftArm', Weight: 0.346666
  Group: 'mixamorig:Spine1', Weight: 0.083361
Vertex 4985:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.097998
  Group: 'mixamorig:LeftShoulder', Weight: 0.451383
  Group: 'mixamorig:LeftArm', Weight: 0.357182
  Group: 'mixamorig:Spine1', Weight: 0.093436
Vertex 4986:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.345550
  Group: 'mixamorig:LeftShoulder', Weight: 0.374938
  Group: 'mixamorig:LeftArm', Weight: 0.136759
  Group: 'mixamorig:Spine1', Weight: 0.142753
Vertex 4987:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.207858
  Group: 'mixamorig:LeftShoulder', Weight: 0.428803
  Group: 'mixamorig:LeftArm', Weight: 0.198035
  Group: 'mixamorig:Spine1', Weight: 0.165304
Vertex 4988:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.034138
  Group: 'mixamorig:LeftShoulder', Weight: 0.420222
  Group: 'mixamorig:LeftArm', Weight: 0.542806
  Group: 'mixamorig:Spine1', Weight: 0.002834
Vertex 4989:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.037335
  Group: 'mixamorig:LeftShoulder', Weight: 0.426009
  Group: 'mixamorig:LeftArm', Weight: 0.506407
  Group: 'mixamorig:Spine1', Weight: 0.030249
Vertex 4990:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.218662
  Group: 'mixamorig:LeftShoulder', Weight: 0.416345
  Group: 'mixamorig:LeftArm', Weight: 0.123928
  Group: 'mixamorig:Spine1', Weight: 0.241066
Vertex 4991:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.508612
  Group: 'mixamorig:LeftShoulder', Weight: 0.224649
  Group: 'mixamorig:LeftArm', Weight: 0.028018
  Group: 'mixamorig:Spine1', Weight: 0.238721
Vertex 4992:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.783609
  Group: 'mixamorig:LeftShoulder', Weight: 0.038365
  Group: 'mixamorig:Spine1', Weight: 0.178026
Vertex 4993:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.809098
  Group: 'mixamorig:Spine1', Weight: 0.190902
Vertex 4994:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.341304
  Group: 'mixamorig:LeftShoulder', Weight: 0.337617
  Group: 'mixamorig:LeftArm', Weight: 0.070828
  Group: 'mixamorig:Spine1', Weight: 0.250252
Vertex 4995:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.011565
  Group: 'mixamorig:LeftShoulder', Weight: 0.369765
  Group: 'mixamorig:LeftArm', Weight: 0.618670
Vertex 4996:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.013268
  Group: 'mixamorig:LeftShoulder', Weight: 0.380431
  Group: 'mixamorig:LeftArm', Weight: 0.606302
Vertex 4997:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.165707
  Group: 'mixamorig:LeftShoulder', Weight: 0.521610
  Group: 'mixamorig:LeftArm', Weight: 0.253426
  Group: 'mixamorig:Spine1', Weight: 0.059258
Vertex 4998:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.217816
  Group: 'mixamorig:LeftShoulder', Weight: 0.515890
  Group: 'mixamorig:LeftArm', Weight: 0.221377
  Group: 'mixamorig:Spine1', Weight: 0.044918
Vertex 4999:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.313594
  Group: 'mixamorig:LeftShoulder', Weight: 0.503147
  Group: 'mixamorig:LeftArm', Weight: 0.158265
  Group: 'mixamorig:Spine1', Weight: 0.024994
Vertex 5000:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.446238
  Group: 'mixamorig:LeftShoulder', Weight: 0.477035
  Group: 'mixamorig:LeftArm', Weight: 0.076727
Vertex 5001:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.571168
  Group: 'mixamorig:LeftShoulder', Weight: 0.405682
  Group: 'mixamorig:LeftArm', Weight: 0.023150
Vertex 5002:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.660571
  Group: 'mixamorig:LeftShoulder', Weight: 0.328325
  Group: 'mixamorig:LeftArm', Weight: 0.011104
Vertex 5003:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.942824
  Group: 'mixamorig:Spine1', Weight: 0.057176
Vertex 5004:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.945487
  Group: 'mixamorig:Spine1', Weight: 0.054513
Vertex 5005:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.920950
  Group: 'mixamorig:Spine1', Weight: 0.079050
Vertex 5006:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.000510
  Group: 'mixamorig:RightShoulder', Weight: 0.313771
  Group: 'mixamorig:RightArm', Weight: 0.685719
Vertex 5007:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.011376
  Group: 'mixamorig:RightShoulder', Weight: 0.409978
  Group: 'mixamorig:RightArm', Weight: 0.578646
Vertex 5008:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.012849
  Group: 'mixamorig:RightShoulder', Weight: 0.410212
  Group: 'mixamorig:RightArm', Weight: 0.576939
Vertex 5009:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001303
  Group: 'mixamorig:RightShoulder', Weight: 0.318049
  Group: 'mixamorig:RightArm', Weight: 0.680648
Vertex 5010:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001553
  Group: 'mixamorig:RightShoulder', Weight: 0.316683
  Group: 'mixamorig:RightArm', Weight: 0.681764
Vertex 5011:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.023639
  Group: 'mixamorig:RightShoulder', Weight: 0.393572
  Group: 'mixamorig:RightArm', Weight: 0.582790
Vertex 5012:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.014626
  Group: 'mixamorig:RightShoulder', Weight: 0.410214
  Group: 'mixamorig:RightArm', Weight: 0.575160
Vertex 5013:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.000532
  Group: 'mixamorig:RightShoulder', Weight: 0.321150
  Group: 'mixamorig:RightArm', Weight: 0.678318
Vertex 5014:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.002619
  Group: 'mixamorig:RightShoulder', Weight: 0.298154
  Group: 'mixamorig:RightArm', Weight: 0.699226
Vertex 5015:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.037810
  Group: 'mixamorig:RightShoulder', Weight: 0.378375
  Group: 'mixamorig:RightArm', Weight: 0.583815
Vertex 5016:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.006596
  Group: 'mixamorig:RightShoulder', Weight: 0.301312
  Group: 'mixamorig:RightArm', Weight: 0.692093
Vertex 5017:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.038108
  Group: 'mixamorig:RightShoulder', Weight: 0.389045
  Group: 'mixamorig:RightArm', Weight: 0.572847
Vertex 5018:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.422339
  Group: 'mixamorig:Spine1', Weight: 0.565662
  Group: 'mixamorig:Spine', Weight: 0.011999
Vertex 5019:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.294146
  Group: 'mixamorig:Spine1', Weight: 0.669511
  Group: 'mixamorig:Spine', Weight: 0.036343
Vertex 5020:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.386464
  Group: 'mixamorig:RightShoulder', Weight: 0.039137
  Group: 'mixamorig:Spine1', Weight: 0.566696
  Group: 'mixamorig:Spine', Weight: 0.007702
Vertex 5021:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.275858
  Group: 'mixamorig:RightShoulder', Weight: 0.014713
  Group: 'mixamorig:Spine1', Weight: 0.684392
  Group: 'mixamorig:Spine', Weight: 0.025037
Vertex 5022:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.258045
  Group: 'mixamorig:RightShoulder', Weight: 0.127955
  Group: 'mixamorig:RightArm', Weight: 0.007037
  Group: 'mixamorig:Spine1', Weight: 0.603176
  Group: 'mixamorig:Spine', Weight: 0.003786
Vertex 5023:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.207913
  Group: 'mixamorig:RightShoulder', Weight: 0.070096
  Group: 'mixamorig:Spine1', Weight: 0.708018
  Group: 'mixamorig:Spine', Weight: 0.013973
Vertex 5024:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.150436
  Group: 'mixamorig:RightShoulder', Weight: 0.217868
  Group: 'mixamorig:RightArm', Weight: 0.013644
  Group: 'mixamorig:Spine1', Weight: 0.617933
  Group: 'mixamorig:Spine', Weight: 0.000119
Vertex 5025:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.151799
  Group: 'mixamorig:RightShoulder', Weight: 0.118848
  Group: 'mixamorig:RightArm', Weight: 0.003964
  Group: 'mixamorig:Spine1', Weight: 0.711095
  Group: 'mixamorig:Spine', Weight: 0.014294
Vertex 5026:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.147978
  Group: 'mixamorig:RightShoulder', Weight: 0.194834
  Group: 'mixamorig:RightArm', Weight: 0.009587
  Group: 'mixamorig:Spine1', Weight: 0.643056
  Group: 'mixamorig:Spine', Weight: 0.004546
Vertex 5027:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.147823
  Group: 'mixamorig:RightShoulder', Weight: 0.116711
  Group: 'mixamorig:RightArm', Weight: 0.003510
  Group: 'mixamorig:Spine1', Weight: 0.711143
  Group: 'mixamorig:Spine', Weight: 0.020813
Vertex 5028:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.406316
  Group: 'mixamorig:RightShoulder', Weight: 0.430668
  Group: 'mixamorig:RightArm', Weight: 0.163017
Vertex 5029:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.253859
  Group: 'mixamorig:RightShoulder', Weight: 0.472792
  Group: 'mixamorig:RightArm', Weight: 0.273349
Vertex 5030:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.253109
  Group: 'mixamorig:RightShoulder', Weight: 0.473141
  Group: 'mixamorig:RightArm', Weight: 0.273750
Vertex 5031:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.401921
  Group: 'mixamorig:RightShoulder', Weight: 0.438695
  Group: 'mixamorig:RightArm', Weight: 0.159383
Vertex 5032:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.402559
  Group: 'mixamorig:RightShoulder', Weight: 0.438962
  Group: 'mixamorig:RightArm', Weight: 0.158480
Vertex 5033:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.266573
  Group: 'mixamorig:RightShoulder', Weight: 0.475091
  Group: 'mixamorig:RightArm', Weight: 0.258337
Vertex 5034:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.501194
  Group: 'mixamorig:RightShoulder', Weight: 0.389996
  Group: 'mixamorig:RightArm', Weight: 0.108810
Vertex 5035:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.547453
  Group: 'mixamorig:RightShoulder', Weight: 0.353210
  Group: 'mixamorig:RightArm', Weight: 0.099337
Vertex 5036:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.589323
  Group: 'mixamorig:RightShoulder', Weight: 0.332930
  Group: 'mixamorig:RightArm', Weight: 0.077748
Vertex 5037:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.531950
  Group: 'mixamorig:RightShoulder', Weight: 0.365369
  Group: 'mixamorig:RightArm', Weight: 0.102682
Vertex 5038:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.648737
  Group: 'mixamorig:RightShoulder', Weight: 0.288028
  Group: 'mixamorig:RightArm', Weight: 0.063236
Vertex 5039:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.906764
  Group: 'mixamorig:RightShoulder', Weight: 0.091933
  Group: 'mixamorig:RightArm', Weight: 0.001303
Vertex 5040:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.794256
  Group: 'mixamorig:RightShoulder', Weight: 0.182213
  Group: 'mixamorig:RightArm', Weight: 0.023531
Vertex 5041:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.444761
  Group: 'mixamorig:RightShoulder', Weight: 0.417041
  Group: 'mixamorig:RightArm', Weight: 0.138198
Vertex 5042:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.268754
  Group: 'mixamorig:RightShoulder', Weight: 0.470238
  Group: 'mixamorig:RightArm', Weight: 0.261008
Vertex 5043:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.673733
  Group: 'mixamorig:RightShoulder', Weight: 0.276158
  Group: 'mixamorig:RightArm', Weight: 0.050109
Vertex 5044:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.590076
  Group: 'mixamorig:RightShoulder', Weight: 0.366385
  Group: 'mixamorig:RightArm', Weight: 0.043539
Vertex 5045:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.494100
  Group: 'mixamorig:RightShoulder', Weight: 0.437445
  Group: 'mixamorig:RightArm', Weight: 0.068456
Vertex 5046:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.509575
  Group: 'mixamorig:RightShoulder', Weight: 0.407344
  Group: 'mixamorig:RightArm', Weight: 0.083082
Vertex 5047:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.633551
  Group: 'mixamorig:RightShoulder', Weight: 0.337693
  Group: 'mixamorig:RightArm', Weight: 0.028756
Vertex 5048:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.513794
  Group: 'mixamorig:RightShoulder', Weight: 0.432620
  Group: 'mixamorig:RightArm', Weight: 0.053586
Vertex 5049:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.695182
  Group: 'mixamorig:RightShoulder', Weight: 0.288858
  Group: 'mixamorig:RightArm', Weight: 0.015960
Vertex 5050:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.556256
  Group: 'mixamorig:RightShoulder', Weight: 0.405498
  Group: 'mixamorig:RightArm', Weight: 0.038246
Vertex 5051:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.131099
  Group: 'mixamorig:RightShoulder', Weight: 0.453211
  Group: 'mixamorig:RightArm', Weight: 0.415691
Vertex 5052:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.141014
  Group: 'mixamorig:RightShoulder', Weight: 0.466748
  Group: 'mixamorig:RightArm', Weight: 0.392238
Vertex 5053:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.129905
  Group: 'mixamorig:RightShoulder', Weight: 0.446617
  Group: 'mixamorig:RightArm', Weight: 0.423478
Vertex 5054:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.139382
  Group: 'mixamorig:RightShoulder', Weight: 0.449919
  Group: 'mixamorig:RightArm', Weight: 0.410699
Vertex 5055:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.321680
  Group: 'mixamorig:RightShoulder', Weight: 0.451844
  Group: 'mixamorig:RightArm', Weight: 0.226476
Vertex 5056:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.384440
  Group: 'mixamorig:RightShoulder', Weight: 0.426449
  Group: 'mixamorig:RightArm', Weight: 0.189111
Vertex 5057:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.588113
  Group: 'mixamorig:Spine1', Weight: 0.408750
  Group: 'mixamorig:Spine', Weight: 0.003137
Vertex 5058:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.168997
  Group: 'mixamorig:Spine1', Weight: 0.743898
  Group: 'mixamorig:Spine', Weight: 0.087105
Vertex 5059:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.142944
  Group: 'mixamorig:RightShoulder', Weight: 0.025335
  Group: 'mixamorig:Spine1', Weight: 0.768238
  Group: 'mixamorig:Spine', Weight: 0.063483
Vertex 5060:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.121850
  Group: 'mixamorig:RightShoulder', Weight: 0.054404
  Group: 'mixamorig:Spine1', Weight: 0.766707
  Group: 'mixamorig:Spine', Weight: 0.057039
Vertex 5061:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.125033
  Group: 'mixamorig:RightShoulder', Weight: 0.059766
  Group: 'mixamorig:Spine1', Weight: 0.748744
  Group: 'mixamorig:Spine', Weight: 0.066456
Vertex 5062:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.150532
  Group: 'mixamorig:RightShoulder', Weight: 0.044426
  Group: 'mixamorig:Spine1', Weight: 0.736958
  Group: 'mixamorig:Spine', Weight: 0.068084
Vertex 5063:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.192381
  Group: 'mixamorig:RightShoulder', Weight: 0.011216
  Group: 'mixamorig:Spine1', Weight: 0.689379
  Group: 'mixamorig:Spine', Weight: 0.107023
Vertex 5064:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.544819
  Group: 'mixamorig:RightShoulder', Weight: 0.042879
  Group: 'mixamorig:Spine1', Weight: 0.410281
  Group: 'mixamorig:Spine', Weight: 0.002021
Vertex 5065:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.309959
  Group: 'mixamorig:RightShoulder', Weight: 0.209229
  Group: 'mixamorig:RightArm', Weight: 0.019622
  Group: 'mixamorig:Spine1', Weight: 0.461189
Vertex 5066:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 5067:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 5068:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 5069:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.976039
  Group: 'mixamorig:RightShoulder', Weight: 0.023961
Vertex 5070:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.881463
  Group: 'mixamorig:RightShoulder', Weight: 0.118537
Vertex 5071:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.923377
  Group: 'mixamorig:RightShoulder', Weight: 0.076623
Vertex 5072:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.591984
  Group: 'mixamorig:RightShoulder', Weight: 0.377684
  Group: 'mixamorig:RightArm', Weight: 0.030332
Vertex 5073:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.229166
  Group: 'mixamorig:RightArm', Weight: 0.008376
Vertex 5074:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.770028
  Group: 'mixamorig:RightShoulder', Weight: 0.221658
  Group: 'mixamorig:RightArm', Weight: 0.008314
Vertex 5075:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.846782
  Group: 'mixamorig:RightShoulder', Weight: 0.152072
  Group: 'mixamorig:RightArm', Weight: 0.001146
Vertex 5076:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001074
  Group: 'mixamorig:RightShoulder', Weight: 0.328596
  Group: 'mixamorig:RightArm', Weight: 0.670330
Vertex 5077:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.410275
  Group: 'mixamorig:RightArm', Weight: 0.581565
Vertex 5078:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.495249
  Group: 'mixamorig:RightArm', Weight: 0.403489
Vertex 5079:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.142261
  Group: 'mixamorig:RightShoulder', Weight: 0.503859
  Group: 'mixamorig:RightArm', Weight: 0.353880
Vertex 5080:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.422366
  Group: 'mixamorig:RightArm', Weight: 0.555888
Vertex 5081:
Vertex groups: 3
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Vertex 5082:
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Vertex 5083:
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Vertex 5084:
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Vertex 5085:
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Vertex 5086:
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Vertex 5087:
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Vertex 5088:
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Vertex 5089:
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Vertex 5090:
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Vertex 5091:
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Vertex 5092:
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Vertex 5093:
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Vertex 5094:
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Vertex 5095:
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Vertex 5096:
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Vertex 5097:
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Vertex 5098:
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Vertex 5099:
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Vertex 5100:
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Vertex 5101:
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Vertex 5102:
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Vertex 5103:
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Vertex 5104:
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Vertex 5105:
Vertex groups: 3
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Vertex 5106:
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  Group: 'mixamorig:RightArm', Weight: 0.188341
Vertex 5107:
Vertex groups: 3
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Vertex 5108:
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Vertex 5109:
Vertex groups: 3
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Vertex 5110:
Vertex groups: 3
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Vertex 5111:
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Vertex 5112:
Vertex groups: 3
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Vertex 5113:
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Vertex 5114:
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Vertex 5115:
Vertex groups: 3
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Vertex 5116:
Vertex groups: 4
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Vertex 5117:
Vertex groups: 4
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Vertex 5118:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.632422
Vertex 5119:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.619329
Vertex 5120:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.492506
Vertex 5121:
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Vertex 5122:
Vertex groups: 2
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Vertex 5123:
Vertex groups: 3
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Vertex 5124:
Vertex groups: 4
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Vertex 5125:
Vertex groups: 4
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Vertex 5126:
Vertex groups: 4
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Vertex 5127:
Vertex groups: 4
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Vertex 5128:
Vertex groups: 4
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  Group: 'mixamorig:Spine1', Weight: 0.604411
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Vertex 5129:
Vertex groups: 5
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Vertex 5130:
Vertex groups: 4
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  Group: 'mixamorig:Spine1', Weight: 0.515215
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Vertex 5131:
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Vertex 5132:
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Vertex 5133:
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Vertex 5134:
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Vertex 5135:
Vertex groups: 4
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Vertex 5136:
Vertex groups: 3
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Vertex 5137:
Vertex groups: 3
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Vertex 5138:
Vertex groups: 3
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Vertex 5139:
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Vertex 5140:
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Vertex 5141:
Vertex groups: 4
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Vertex 5142:
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Vertex 5143:
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Vertex 5144:
Vertex groups: 4
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Vertex 5145:
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Vertex 5146:
Vertex groups: 5
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Vertex 5147:
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Vertex 5148:
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Vertex 5149:
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Vertex 5150:
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Vertex 5151:
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Vertex 5152:
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Vertex 5153:
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Vertex 5154:
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Vertex 5155:
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Vertex 5156:
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Vertex 5157:
Vertex groups: 4
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Vertex 5158:
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Vertex 5159:
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Vertex 5160:
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Vertex 5161:
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Vertex 5162:
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Vertex 5163:
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Vertex 5164:
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Vertex 5165:
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Vertex 5166:
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Vertex 5167:
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Vertex 5168:
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Vertex 5169:
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Vertex 5170:
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Vertex 5171:
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Vertex 5172:
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Vertex 5173:
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Vertex 5174:
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Vertex 5175:
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Vertex 5176:
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Vertex 5177:
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Vertex 5178:
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Vertex 5179:
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Vertex 5180:
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Vertex 5181:
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Vertex 5182:
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Vertex 5183:
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Vertex 5184:
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Vertex 5185:
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Vertex 5186:
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Vertex 5187:
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Vertex 5188:
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Vertex 5189:
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Vertex 5190:
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Vertex 5191:
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Vertex 5192:
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Vertex 5193:
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Vertex 5194:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.582054
  Group: 'mixamorig:RightShoulder', Weight: 0.182241
  Group: 'mixamorig:RightArm', Weight: 0.004408
  Group: 'mixamorig:Spine1', Weight: 0.231298
Vertex 5195:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.361080
  Group: 'mixamorig:RightShoulder', Weight: 0.335212
  Group: 'mixamorig:RightArm', Weight: 0.024521
  Group: 'mixamorig:Spine1', Weight: 0.279187
Vertex 5196:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.409190
  Group: 'mixamorig:RightShoulder', Weight: 0.193395
  Group: 'mixamorig:RightArm', Weight: 0.005489
  Group: 'mixamorig:Spine1', Weight: 0.391927
Vertex 5197:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.462556
  Group: 'mixamorig:RightShoulder', Weight: 0.285921
  Group: 'mixamorig:RightArm', Weight: 0.015850
  Group: 'mixamorig:Spine1', Weight: 0.235674
Vertex 5198:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.492557
  Group: 'mixamorig:RightShoulder', Weight: 0.173577
  Group: 'mixamorig:RightArm', Weight: 0.004218
  Group: 'mixamorig:Spine1', Weight: 0.329647
Vertex 5199:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.534283
  Group: 'mixamorig:RightShoulder', Weight: 0.178133
  Group: 'mixamorig:RightArm', Weight: 0.004276
  Group: 'mixamorig:Spine1', Weight: 0.283308
Vertex 5200:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.289510
  Group: 'mixamorig:RightShoulder', Weight: 0.337189
  Group: 'mixamorig:RightArm', Weight: 0.024451
  Group: 'mixamorig:Spine1', Weight: 0.348851
Vertex 5201:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.357399
  Group: 'mixamorig:RightShoulder', Weight: 0.294314
  Group: 'mixamorig:RightArm', Weight: 0.015826
  Group: 'mixamorig:Spine1', Weight: 0.332461
Vertex 5202:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.431826
  Group: 'mixamorig:RightShoulder', Weight: 0.269260
  Group: 'mixamorig:RightArm', Weight: 0.013046
  Group: 'mixamorig:Spine1', Weight: 0.285867
Vertex 5203:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.266749
  Group: 'mixamorig:RightShoulder', Weight: 0.035782
  Group: 'mixamorig:Spine1', Weight: 0.655900
  Group: 'mixamorig:Spine', Weight: 0.041569
Vertex 5204:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.189830
  Group: 'mixamorig:RightShoulder', Weight: 0.083904
  Group: 'mixamorig:RightArm', Weight: 0.000410
  Group: 'mixamorig:Spine1', Weight: 0.698090
  Group: 'mixamorig:Spine', Weight: 0.027766
Vertex 5205:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.109290
  Group: 'mixamorig:RightShoulder', Weight: 0.366354
  Group: 'mixamorig:RightArm', Weight: 0.503995
  Group: 'mixamorig:Spine1', Weight: 0.020361
Vertex 5206:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.044119
  Group: 'mixamorig:RightShoulder', Weight: 0.289479
  Group: 'mixamorig:RightArm', Weight: 0.666402
Vertex 5207:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.182448
  Group: 'mixamorig:RightShoulder', Weight: 0.434398
  Group: 'mixamorig:RightArm', Weight: 0.067329
  Group: 'mixamorig:Spine1', Weight: 0.315826
Vertex 5208:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.201130
  Group: 'mixamorig:RightShoulder', Weight: 0.376226
  Group: 'mixamorig:RightArm', Weight: 0.037231
  Group: 'mixamorig:Spine1', Weight: 0.385413
Vertex 5209:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.128473
  Group: 'mixamorig:RightShoulder', Weight: 0.444641
  Group: 'mixamorig:RightArm', Weight: 0.087516
  Group: 'mixamorig:Spine1', Weight: 0.339371
Vertex 5210:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.010494
  Group: 'mixamorig:RightShoulder', Weight: 0.366213
  Group: 'mixamorig:RightArm', Weight: 0.623293
Vertex 5211:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.041145
  Group: 'mixamorig:RightShoulder', Weight: 0.457249
  Group: 'mixamorig:RightArm', Weight: 0.449850
  Group: 'mixamorig:Spine1', Weight: 0.051757
Vertex 5212:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.028510
  Group: 'mixamorig:RightShoulder', Weight: 0.445226
  Group: 'mixamorig:RightArm', Weight: 0.514124
  Group: 'mixamorig:Spine1', Weight: 0.012140
Vertex 5213:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.013969
  Group: 'mixamorig:RightShoulder', Weight: 0.338671
  Group: 'mixamorig:RightArm', Weight: 0.647360
Vertex 5214:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.619935
  Group: 'mixamorig:RightShoulder', Weight: 0.012882
  Group: 'mixamorig:Spine1', Weight: 0.364799
  Group: 'mixamorig:Spine', Weight: 0.002384
Vertex 5215:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.531299
  Group: 'mixamorig:RightShoulder', Weight: 0.105016
  Group: 'mixamorig:RightArm', Weight: 0.000739
  Group: 'mixamorig:Spine1', Weight: 0.362462
  Group: 'mixamorig:Spine', Weight: 0.000485
Vertex 5216:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.454021
  Group: 'mixamorig:RightShoulder', Weight: 0.180310
  Group: 'mixamorig:RightArm', Weight: 0.004530
  Group: 'mixamorig:Spine1', Weight: 0.361132
  Group: 'mixamorig:Spine', Weight: 0.000006
Vertex 5217:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.212358
  Group: 'mixamorig:RightShoulder', Weight: 0.128245
  Group: 'mixamorig:RightArm', Weight: 0.003189
  Group: 'mixamorig:Spine1', Weight: 0.644712
  Group: 'mixamorig:Spine', Weight: 0.011495
Vertex 5218:
Vertex groups: 5
  Group: 'mixamorig:Spine2', Weight: 0.201907
  Group: 'mixamorig:RightShoulder', Weight: 0.196832
  Group: 'mixamorig:RightArm', Weight: 0.007673
  Group: 'mixamorig:Spine1', Weight: 0.591345
  Group: 'mixamorig:Spine', Weight: 0.002243
Vertex 5219:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.179650
  Group: 'mixamorig:RightShoulder', Weight: 0.273443
  Group: 'mixamorig:RightArm', Weight: 0.014539
  Group: 'mixamorig:Spine1', Weight: 0.532368
Vertex 5220:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.308188
  Group: 'mixamorig:RightShoulder', Weight: 0.278006
  Group: 'mixamorig:RightArm', Weight: 0.013322
  Group: 'mixamorig:Spine1', Weight: 0.400484
Vertex 5221:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.369400
  Group: 'mixamorig:RightShoulder', Weight: 0.249607
  Group: 'mixamorig:RightArm', Weight: 0.010318
  Group: 'mixamorig:Spine1', Weight: 0.370675
Vertex 5222:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.221541
  Group: 'mixamorig:RightShoulder', Weight: 0.310252
  Group: 'mixamorig:RightArm', Weight: 0.019294
  Group: 'mixamorig:Spine1', Weight: 0.448913
Vertex 5223:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.136136
  Group: 'mixamorig:RightShoulder', Weight: 0.274291
  Group: 'mixamorig:RightArm', Weight: 0.017052
  Group: 'mixamorig:Spine1', Weight: 0.572521
Vertex 5224:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.127165
  Group: 'mixamorig:RightShoulder', Weight: 0.323681
  Group: 'mixamorig:RightArm', Weight: 0.024130
  Group: 'mixamorig:Spine1', Weight: 0.525025
Vertex 5225:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.417630
  Group: 'mixamorig:RightShoulder', Weight: 0.246829
  Group: 'mixamorig:RightArm', Weight: 0.010205
  Group: 'mixamorig:Spine1', Weight: 0.325337
Vertex 5226:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.158856
  Group: 'mixamorig:RightShoulder', Weight: 0.344217
  Group: 'mixamorig:RightArm', Weight: 0.027369
  Group: 'mixamorig:Spine1', Weight: 0.469557
Vertex 5227:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.142543
  Group: 'mixamorig:RightShoulder', Weight: 0.401980
  Group: 'mixamorig:RightArm', Weight: 0.050966
  Group: 'mixamorig:Spine1', Weight: 0.404511
Vertex 5228:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.120280
  Group: 'mixamorig:RightShoulder', Weight: 0.368020
  Group: 'mixamorig:RightArm', Weight: 0.039861
  Group: 'mixamorig:Spine1', Weight: 0.471839
Vertex 5229:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.112273
  Group: 'mixamorig:RightShoulder', Weight: 0.410384
  Group: 'mixamorig:RightArm', Weight: 0.063364
  Group: 'mixamorig:Spine1', Weight: 0.413979
Vertex 5230:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.083635
  Group: 'mixamorig:RightShoulder', Weight: 0.472089
  Group: 'mixamorig:RightArm', Weight: 0.191434
  Group: 'mixamorig:Spine1', Weight: 0.252841
Vertex 5231:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.060665
  Group: 'mixamorig:RightShoulder', Weight: 0.462343
  Group: 'mixamorig:RightArm', Weight: 0.336784
  Group: 'mixamorig:Spine1', Weight: 0.140208
Vertex 5232:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.100343
  Group: 'mixamorig:RightShoulder', Weight: 0.449574
  Group: 'mixamorig:RightArm', Weight: 0.105999
  Group: 'mixamorig:Spine1', Weight: 0.344084
Vertex 5233:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.413180
  Group: 'mixamorig:RightShoulder', Weight: 0.225759
  Group: 'mixamorig:RightArm', Weight: 0.008260
  Group: 'mixamorig:Spine1', Weight: 0.352800
Vertex 5234:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.028567
  Group: 'mixamorig:RightShoulder', Weight: 0.309652
  Group: 'mixamorig:RightArm', Weight: 0.661782
Vertex 5235:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.133217
  Group: 'mixamorig:RightShoulder', Weight: 0.311370
  Group: 'mixamorig:RightArm', Weight: 0.029274
  Group: 'mixamorig:Spine1', Weight: 0.526138
Vertex 5236:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.129520
  Group: 'mixamorig:RightShoulder', Weight: 0.362250
  Group: 'mixamorig:RightArm', Weight: 0.051977
  Group: 'mixamorig:Spine1', Weight: 0.456253
Vertex 5237:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.120188
  Group: 'mixamorig:RightShoulder', Weight: 0.401297
  Group: 'mixamorig:RightArm', Weight: 0.083203
  Group: 'mixamorig:Spine1', Weight: 0.395312
Vertex 5238:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.212318
  Group: 'mixamorig:RightShoulder', Weight: 0.324800
  Group: 'mixamorig:RightArm', Weight: 0.059130
  Group: 'mixamorig:Spine1', Weight: 0.403752
Vertex 5239:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.114445
  Group: 'mixamorig:RightShoulder', Weight: 0.427120
  Group: 'mixamorig:RightArm', Weight: 0.135159
  Group: 'mixamorig:Spine1', Weight: 0.323276
Vertex 5240:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.161833
  Group: 'mixamorig:RightShoulder', Weight: 0.381234
  Group: 'mixamorig:RightArm', Weight: 0.091388
  Group: 'mixamorig:Spine1', Weight: 0.365545
Vertex 5241:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.102479
  Group: 'mixamorig:RightShoulder', Weight: 0.437251
  Group: 'mixamorig:RightArm', Weight: 0.233712
  Group: 'mixamorig:Spine1', Weight: 0.226559
Vertex 5242:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.087092
  Group: 'mixamorig:RightShoulder', Weight: 0.431540
  Group: 'mixamorig:RightArm', Weight: 0.336717
  Group: 'mixamorig:Spine1', Weight: 0.144651
Vertex 5243:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.074360
  Group: 'mixamorig:RightShoulder', Weight: 0.375522
  Group: 'mixamorig:RightArm', Weight: 0.528358
  Group: 'mixamorig:Spine1', Weight: 0.021760
Vertex 5244:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.131523
  Group: 'mixamorig:RightShoulder', Weight: 0.404825
  Group: 'mixamorig:RightArm', Weight: 0.346648
  Group: 'mixamorig:Spine1', Weight: 0.117003
Vertex 5245:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.311437
  Group: 'mixamorig:RightShoulder', Weight: 0.362935
  Group: 'mixamorig:RightArm', Weight: 0.143309
  Group: 'mixamorig:Spine1', Weight: 0.182319
Vertex 5246:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.177138
  Group: 'mixamorig:RightShoulder', Weight: 0.405914
  Group: 'mixamorig:RightArm', Weight: 0.204615
  Group: 'mixamorig:Spine1', Weight: 0.212334
Vertex 5247:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.058345
  Group: 'mixamorig:RightShoulder', Weight: 0.400253
  Group: 'mixamorig:RightArm', Weight: 0.494271
  Group: 'mixamorig:Spine1', Weight: 0.047131
Vertex 5248:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.042034
  Group: 'mixamorig:RightShoulder', Weight: 0.423952
  Group: 'mixamorig:RightArm', Weight: 0.486881
  Group: 'mixamorig:Spine1', Weight: 0.047132
Vertex 5249:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.176536
  Group: 'mixamorig:RightShoulder', Weight: 0.394591
  Group: 'mixamorig:RightArm', Weight: 0.125479
  Group: 'mixamorig:Spine1', Weight: 0.303394
Vertex 5250:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.307059
  Group: 'mixamorig:RightShoulder', Weight: 0.316727
  Group: 'mixamorig:RightArm', Weight: 0.072372
  Group: 'mixamorig:Spine1', Weight: 0.303842
Vertex 5251:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.036619
  Group: 'mixamorig:RightShoulder', Weight: 0.365572
  Group: 'mixamorig:RightArm', Weight: 0.597809
Vertex 5252:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.028610
  Group: 'mixamorig:RightShoulder', Weight: 0.372686
  Group: 'mixamorig:RightArm', Weight: 0.583826
  Group: 'mixamorig:Spine1', Weight: 0.014879
Vertex 5253:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.869960
  Group: 'mixamorig:Spine1', Weight: 0.130040
Vertex 5254:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.970743
  Group: 'mixamorig:LeftLeg', Weight: 0.029257
Vertex 5255:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.954964
  Group: 'mixamorig:LeftLeg', Weight: 0.045036
Vertex 5256:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.974554
  Group: 'mixamorig:LeftLeg', Weight: 0.025446
Vertex 5257:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979107
  Group: 'mixamorig:LeftLeg', Weight: 0.020893
Vertex 5258:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.874028
  Group: 'mixamorig:LeftLeg', Weight: 0.125972
Vertex 5259:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.820248
  Group: 'mixamorig:LeftLeg', Weight: 0.179752
Vertex 5260:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.189727
  Group: 'mixamorig:LeftLeg', Weight: 0.809947
  Group: 'mixamorig:LeftFoot', Weight: 0.000326
Vertex 5261:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.187368
  Group: 'mixamorig:LeftLeg', Weight: 0.811990
  Group: 'mixamorig:LeftFoot', Weight: 0.000642
Vertex 5262:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.018921
  Group: 'mixamorig:LeftLeg', Weight: 0.978973
  Group: 'mixamorig:LeftFoot', Weight: 0.001754
  Group: 'mixamorig:LeftToeBase', Weight: 0.000353
Vertex 5263:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.019780
  Group: 'mixamorig:LeftLeg', Weight: 0.976789
  Group: 'mixamorig:LeftFoot', Weight: 0.003019
  Group: 'mixamorig:LeftToeBase', Weight: 0.000413
Vertex 5264:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.005588
  Group: 'mixamorig:LeftLeg', Weight: 0.984815
  Group: 'mixamorig:LeftFoot', Weight: 0.008477
  Group: 'mixamorig:LeftToeBase', Weight: 0.001120
Vertex 5265:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.006499
  Group: 'mixamorig:LeftLeg', Weight: 0.978720
  Group: 'mixamorig:LeftFoot', Weight: 0.013520
  Group: 'mixamorig:LeftToeBase', Weight: 0.001261
Vertex 5266:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.004690
  Group: 'mixamorig:LeftLeg', Weight: 0.988450
  Group: 'mixamorig:LeftFoot', Weight: 0.005828
  Group: 'mixamorig:LeftToeBase', Weight: 0.001032
Vertex 5267:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.001720
  Group: 'mixamorig:LeftLeg', Weight: 0.969880
  Group: 'mixamorig:LeftFoot', Weight: 0.025809
  Group: 'mixamorig:LeftToeBase', Weight: 0.002591
Vertex 5268:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.002081
  Group: 'mixamorig:LeftLeg', Weight: 0.959801
  Group: 'mixamorig:LeftFoot', Weight: 0.035313
  Group: 'mixamorig:LeftToeBase', Weight: 0.002805
Vertex 5269:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.007235
  Group: 'mixamorig:LeftLeg', Weight: 0.963890
  Group: 'mixamorig:LeftFoot', Weight: 0.027390
  Group: 'mixamorig:LeftToeBase', Weight: 0.001485
Vertex 5270:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.006877
  Group: 'mixamorig:LeftLeg', Weight: 0.971146
  Group: 'mixamorig:LeftFoot', Weight: 0.020567
  Group: 'mixamorig:LeftToeBase', Weight: 0.001409
Vertex 5271:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.002376
  Group: 'mixamorig:LeftLeg', Weight: 0.946003
  Group: 'mixamorig:LeftFoot', Weight: 0.048533
  Group: 'mixamorig:LeftToeBase', Weight: 0.003088
Vertex 5272:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.002457
  Group: 'mixamorig:LeftLeg', Weight: 0.929274
  Group: 'mixamorig:LeftFoot', Weight: 0.064832
  Group: 'mixamorig:LeftToeBase', Weight: 0.003436
Vertex 5273:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.002116
  Group: 'mixamorig:LeftLeg', Weight: 0.913609
  Group: 'mixamorig:LeftFoot', Weight: 0.080301
  Group: 'mixamorig:LeftToeBase', Weight: 0.003974
Vertex 5274:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.001956
  Group: 'mixamorig:LeftLeg', Weight: 0.923650
  Group: 'mixamorig:LeftFoot', Weight: 0.070392
  Group: 'mixamorig:LeftToeBase', Weight: 0.004002
Vertex 5275:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.006202
  Group: 'mixamorig:LeftLeg', Weight: 0.969021
  Group: 'mixamorig:LeftFoot', Weight: 0.023417
  Group: 'mixamorig:LeftToeBase', Weight: 0.001360
Vertex 5276:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.006513
  Group: 'mixamorig:LeftLeg', Weight: 0.962036
  Group: 'mixamorig:LeftFoot', Weight: 0.030001
  Group: 'mixamorig:LeftToeBase', Weight: 0.001450
Vertex 5277:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.004336
  Group: 'mixamorig:LeftLeg', Weight: 0.989388
  Group: 'mixamorig:LeftFoot', Weight: 0.005268
  Group: 'mixamorig:LeftToeBase', Weight: 0.001007
Vertex 5278:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.194367
  Group: 'mixamorig:LeftLeg', Weight: 0.805420
  Group: 'mixamorig:LeftFoot', Weight: 0.000213
Vertex 5279:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.015584
  Group: 'mixamorig:LeftLeg', Weight: 0.982539
  Group: 'mixamorig:LeftFoot', Weight: 0.001516
  Group: 'mixamorig:LeftToeBase', Weight: 0.000361
Vertex 5280:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.890784
  Group: 'mixamorig:LeftLeg', Weight: 0.109216
Vertex 5281:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.001441
  Group: 'mixamorig:LeftLeg', Weight: 0.974876
  Group: 'mixamorig:LeftFoot', Weight: 0.021170
  Group: 'mixamorig:LeftToeBase', Weight: 0.002514
Vertex 5282:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.001312
  Group: 'mixamorig:LeftLeg', Weight: 0.975263
  Group: 'mixamorig:LeftFoot', Weight: 0.020825
  Group: 'mixamorig:LeftToeBase', Weight: 0.002599
Vertex 5283:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.012685
  Group: 'mixamorig:LeftLeg', Weight: 0.984951
  Group: 'mixamorig:LeftFoot', Weight: 0.001973
  Group: 'mixamorig:LeftToeBase', Weight: 0.000392
Vertex 5284:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.185685
  Group: 'mixamorig:LeftLeg', Weight: 0.814090
  Group: 'mixamorig:LeftFoot', Weight: 0.000225
Vertex 5285:
Vertex groups: 3
  Group: 'mixamorig:LeftUpLeg', Weight: 0.155873
  Group: 'mixamorig:LeftLeg', Weight: 0.843701
  Group: 'mixamorig:LeftFoot', Weight: 0.000426
Vertex 5286:
Vertex groups: 4
  Group: 'mixamorig:LeftUpLeg', Weight: 0.013984
  Group: 'mixamorig:LeftLeg', Weight: 0.982285
  Group: 'mixamorig:LeftFoot', Weight: 0.003310
  Group: 'mixamorig:LeftToeBase', Weight: 0.000421
Vertex 5287:
Vertex groups: 2
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Vertex 5288:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.006356
  Group: 'mixamorig:LeftToeBase', Weight: 0.001023
Vertex 5289:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.025799
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Vertex 5290:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.005803
  Group: 'mixamorig:LeftToeBase', Weight: 0.000459
Vertex 5291:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.001049
Vertex 5292:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.001956
Vertex 5293:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.008836
  Group: 'mixamorig:LeftToeBase', Weight: 0.000490
Vertex 5294:
Vertex groups: 2
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Vertex 5295:
Vertex groups: 2
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Vertex 5296:
Vertex groups: 2
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Vertex 5297:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.079069
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Vertex 5298:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.032322
  Group: 'mixamorig:LeftToeBase', Weight: 0.001545
Vertex 5299:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.966515
  Group: 'mixamorig:LeftFoot', Weight: 0.012218
  Group: 'mixamorig:LeftToeBase', Weight: 0.000542
Vertex 5300:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.002940
Vertex 5301:
Vertex groups: 2
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Vertex 5302:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.014125
  Group: 'mixamorig:LeftToeBase', Weight: 0.000605
Vertex 5303:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.965615
  Group: 'mixamorig:LeftFoot', Weight: 0.012851
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Vertex 5304:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.003616
Vertex 5305:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.002710
Vertex 5306:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.009396
  Group: 'mixamorig:LeftToeBase', Weight: 0.000601
Vertex 5307:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.003625
Vertex 5308:
Vertex groups: 2
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Vertex 5309:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.001560
Vertex 5310:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.974064
  Group: 'mixamorig:LeftFoot', Weight: 0.005595
  Group: 'mixamorig:LeftToeBase', Weight: 0.000512
Vertex 5311:
Vertex groups: 2
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Vertex 5312:
Vertex groups: 2
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Vertex 5313:
Vertex groups: 3
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Vertex 5314:
Vertex groups: 2
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Vertex 5315:
Vertex groups: 2
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Vertex 5316:
Vertex groups: 2
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Vertex 5317:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.918255
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Vertex 5318:
Vertex groups: 2
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Vertex 5319:
Vertex groups: 2
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Vertex 5320:
Vertex groups: 2
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Vertex 5321:
Vertex groups: 2
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Vertex 5322:
Vertex groups: 2
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Vertex 5323:
Vertex groups: 2
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Vertex 5324:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.977452
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Vertex 5325:
Vertex groups: 2
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Vertex 5326:
Vertex groups: 2
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Vertex 5327:
Vertex groups: 2
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Vertex 5328:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.998514
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Vertex 5329:
Vertex groups: 2
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Vertex 5330:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.840881
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Vertex 5331:
Vertex groups: 2
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Vertex 5332:
Vertex groups: 2
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Vertex 5333:
Vertex groups: 2
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Vertex 5334:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979622
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Vertex 5335:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979888
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Vertex 5336:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.981006
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Vertex 5337:
Vertex groups: 2
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Vertex 5338:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.992720
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Vertex 5339:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.988578
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Vertex 5340:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.983206
  Group: 'mixamorig:LeftLeg', Weight: 0.016794
Vertex 5341:
Vertex groups: 1
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Vertex 5342:
Vertex groups: 2
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Vertex 5343:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.926100
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Vertex 5344:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.951454
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Vertex 5345:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.973170
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Vertex 5346:
Vertex groups: 2
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Vertex 5347:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979836
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Vertex 5348:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979543
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Vertex 5349:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.996541
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Vertex 5350:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979934
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Vertex 5351:
Vertex groups: 2
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Vertex 5352:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.981618
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Vertex 5353:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.979659
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Vertex 5354:
Vertex groups: 1
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Vertex 5355:
Vertex groups: 1
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Vertex 5356:
Vertex groups: 2
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  Group: 'mixamorig:LeftLeg', Weight: 0.000247
Vertex 5357:
Vertex groups: 2
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  Group: 'mixamorig:LeftLeg', Weight: 0.004549
Vertex 5358:
Vertex groups: 2
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  Group: 'mixamorig:LeftLeg', Weight: 0.000365
Vertex 5359:
Vertex groups: 2
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Vertex 5360:
Vertex groups: 2
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Vertex 5361:
Vertex groups: 2
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Vertex 5362:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.910410
  Group: 'mixamorig:LeftFoot', Weight: 0.083462
  Group: 'mixamorig:LeftToeBase', Weight: 0.005544
Vertex 5363:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.096015
  Group: 'mixamorig:LeftToeBase', Weight: 0.005762
Vertex 5364:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.744219
  Group: 'mixamorig:LeftFoot', Weight: 0.245820
  Group: 'mixamorig:LeftToeBase', Weight: 0.009724
Vertex 5365:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.728553
  Group: 'mixamorig:LeftFoot', Weight: 0.261973
  Group: 'mixamorig:LeftToeBase', Weight: 0.009281
Vertex 5366:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.154624
  Group: 'mixamorig:LeftToeBase', Weight: 0.007633
Vertex 5367:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.870290
  Group: 'mixamorig:LeftFoot', Weight: 0.122301
  Group: 'mixamorig:LeftToeBase', Weight: 0.006546
Vertex 5368:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.267903
  Group: 'mixamorig:LeftToeBase', Weight: 0.011597
Vertex 5369:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.674642
  Group: 'mixamorig:LeftFoot', Weight: 0.310732
  Group: 'mixamorig:LeftToeBase', Weight: 0.014293
Vertex 5370:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.518072
  Group: 'mixamorig:LeftToeBase', Weight: 0.010733
Vertex 5371:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.584725
  Group: 'mixamorig:LeftToeBase', Weight: 0.008548
Vertex 5372:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.499960
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Vertex 5373:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.516336
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Vertex 5374:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.790102
  Group: 'mixamorig:LeftToeBase', Weight: 0.014450
Vertex 5375:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.796735
  Group: 'mixamorig:LeftToeBase', Weight: 0.029592
Vertex 5376:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.849511
  Group: 'mixamorig:LeftToeBase', Weight: 0.005365
Vertex 5377:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.007274
Vertex 5378:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.886467
  Group: 'mixamorig:LeftToeBase', Weight: 0.006763
Vertex 5379:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.873326
  Group: 'mixamorig:LeftToeBase', Weight: 0.015047
Vertex 5380:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.870283
  Group: 'mixamorig:LeftToeBase', Weight: 0.031979
Vertex 5381:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.094880
Vertex 5382:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.808863
  Group: 'mixamorig:LeftToeBase', Weight: 0.062219
Vertex 5383:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.563905
  Group: 'mixamorig:LeftToeBase', Weight: 0.032231
Vertex 5384:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.359660
  Group: 'mixamorig:LeftToeBase', Weight: 0.018996
Vertex 5385:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.183566
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Vertex 5386:
Vertex groups: 4
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Vertex 5387:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.011330
Vertex 5388:
Vertex groups: 4
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Vertex 5389:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.026934
Vertex 5390:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.023799
Vertex 5391:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.010529
Vertex 5392:
Vertex groups: 4
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Vertex 5393:
Vertex groups: 4
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Vertex 5394:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.103738
Vertex 5395:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.075496
Vertex 5396:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.049389
Vertex 5397:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.101370
Vertex 5398:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.149593
Vertex 5399:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.038138
Vertex 5400:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.009279
Vertex 5401:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.016944
Vertex 5402:
Vertex groups: 4
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Vertex 5403:
Vertex groups: 4
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Vertex 5404:
Vertex groups: 4
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Vertex 5405:
Vertex groups: 4
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Vertex 5406:
Vertex groups: 4
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Vertex 5407:
Vertex groups: 4
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Vertex 5408:
Vertex groups: 4
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Vertex 5409:
Vertex groups: 4
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Vertex 5410:
Vertex groups: 4
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Vertex 5411:
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Vertex 5412:
Vertex groups: 4
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Vertex 5413:
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Vertex 5414:
Vertex groups: 4
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Vertex 5415:
Vertex groups: 4
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Vertex 5416:
Vertex groups: 4
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Vertex 5417:
Vertex groups: 4
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Vertex 5418:
Vertex groups: 4
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Vertex 5419:
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Vertex 5420:
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Vertex 5421:
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Vertex 5422:
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Vertex 5423:
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Vertex 5424:
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Vertex 5425:
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Vertex 5426:
Vertex groups: 2
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Vertex 5427:
Vertex groups: 2
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Vertex 5428:
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Vertex 5429:
Vertex groups: 2
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Vertex 5430:
Vertex groups: 2
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Vertex 5431:
Vertex groups: 2
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Vertex 5432:
Vertex groups: 2
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Vertex 5433:
Vertex groups: 2
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Vertex 5434:
Vertex groups: 2
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Vertex 5435:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.025785
Vertex 5436:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.046146
Vertex 5437:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.073520
Vertex 5438:
Vertex groups: 3
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  Group: 'mixamorig:LeftToeBase', Weight: 0.079242
Vertex 5439:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.751585
  Group: 'mixamorig:LeftToeBase', Weight: 0.058664
Vertex 5440:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.787183
  Group: 'mixamorig:LeftToeBase', Weight: 0.034155
Vertex 5441:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.798399
  Group: 'mixamorig:LeftToeBase', Weight: 0.017508
Vertex 5442:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.763927
  Group: 'mixamorig:LeftToeBase', Weight: 0.010773
Vertex 5443:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.797000
  Group: 'mixamorig:LeftToeBase', Weight: 0.006648
Vertex 5444:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.745567
  Group: 'mixamorig:LeftToeBase', Weight: 0.006564
Vertex 5445:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.716426
  Group: 'mixamorig:LeftToeBase', Weight: 0.008360
Vertex 5446:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.678930
  Group: 'mixamorig:LeftToeBase', Weight: 0.014618
Vertex 5447:
Vertex groups: 2
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  Group: 'mixamorig:Hips', Weight: 0.000920
Vertex 5448:
Vertex groups: 1
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Vertex 5449:
Vertex groups: 2
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Vertex 5450:
Vertex groups: 2
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Vertex 5451:
Vertex groups: 1
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Vertex 5452:
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Vertex 5453:
Vertex groups: 1
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Vertex 5454:
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Vertex 5455:
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Vertex 5456:
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Vertex 5457:
Vertex groups: 1
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Vertex 5458:
Vertex groups: 2
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Vertex 5459:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.940642
  Group: 'mixamorig:LeftFoot', Weight: 0.002838
  Group: 'mixamorig:LeftToeBase', Weight: 0.000117
Vertex 5460:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.000067
Vertex 5461:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.000805
  Group: 'mixamorig:LeftToeBase', Weight: 0.000012
Vertex 5462:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.000586
  Group: 'mixamorig:LeftToeBase', Weight: 0.000025
Vertex 5463:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.000683
  Group: 'mixamorig:LeftToeBase', Weight: 0.000046
Vertex 5464:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.000057
Vertex 5465:
Vertex groups: 4
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  Group: 'mixamorig:LeftFoot', Weight: 0.002470
  Group: 'mixamorig:LeftToeBase', Weight: 0.000107
Vertex 5466:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.945118
  Group: 'mixamorig:LeftFoot', Weight: 0.004124
  Group: 'mixamorig:LeftToeBase', Weight: 0.000154
Vertex 5467:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.000168
Vertex 5468:
Vertex groups: 4
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  Group: 'mixamorig:LeftLeg', Weight: 0.934527
  Group: 'mixamorig:LeftFoot', Weight: 0.006904
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Vertex 5469:
Vertex groups: 4
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  Group: 'mixamorig:LeftToeBase', Weight: 0.000200
Vertex 5470:
Vertex groups: 4
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Vertex 5471:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.001624
Vertex 5472:
Vertex groups: 3
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Vertex 5473:
Vertex groups: 3
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Vertex 5474:
Vertex groups: 3
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  Group: 'mixamorig:LeftFoot', Weight: 0.000646
Vertex 5475:
Vertex groups: 3
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Vertex 5476:
Vertex groups: 3
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Vertex 5477:
Vertex groups: 2
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Vertex 5478:
Vertex groups: 2
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Vertex 5479:
Vertex groups: 3
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Vertex 5480:
Vertex groups: 3
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Vertex 5481:
Vertex groups: 3
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Vertex 5482:
Vertex groups: 3
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Vertex 5483:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.001018
  Group: 'mixamorig:RightArm', Weight: 0.968274
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Vertex 5484:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.960052
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Vertex 5485:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.982730
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Vertex 5486:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.008333
  Group: 'mixamorig:RightArm', Weight: 0.984539
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Vertex 5487:
Vertex groups: 4
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Vertex 5488:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.962976
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Vertex 5489:
Vertex groups: 4
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Vertex 5490:
Vertex groups: 4
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Vertex 5491:
Vertex groups: 4
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Vertex 5492:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.977884
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Vertex 5493:
Vertex groups: 3
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Vertex 5494:
Vertex groups: 4
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Vertex 5495:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.977622
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Vertex 5496:
Vertex groups: 4
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Vertex 5497:
Vertex groups: 4
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Vertex 5498:
Vertex groups: 4
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Vertex 5499:
Vertex groups: 4
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Vertex 5500:
Vertex groups: 4
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Vertex 5501:
Vertex groups: 3
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Vertex 5502:
Vertex groups: 4
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Vertex 5503:
Vertex groups: 3
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Vertex 5504:
Vertex groups: 4
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Vertex 5505:
Vertex groups: 4
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Vertex 5506:
Vertex groups: 4
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Vertex 5507:
Vertex groups: 4
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Vertex 5508:
Vertex groups: 4
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Vertex 5509:
Vertex groups: 4
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Vertex 5510:
Vertex groups: 4
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Vertex 5511:
Vertex groups: 4
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Vertex 5512:
Vertex groups: 4
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Vertex 5513:
Vertex groups: 4
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Vertex 5869:
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Vertex 5870:
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Vertex 5876:
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Vertex 5877:
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Vertex 5878:
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Vertex 5879:
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Vertex 5880:
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Vertex 5881:
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Vertex 5973:
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Vertex 5975:
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Vertex 5976:
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Vertex 5977:
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Vertex 5978:
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Vertex 5979:
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Vertex 5980:
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Vertex 5981:
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Vertex 5982:
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Vertex 5983:
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Vertex 5984:
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Vertex 5985:
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Vertex 5986:
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Vertex 5987:
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Vertex 5988:
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Vertex 5989:
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Vertex 5990:
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Vertex 5991:
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Vertex 5993:
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Vertex 5995:
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Vertex 5999:
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Vertex 6000:
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Vertex 6003:
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Vertex 6005:
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Vertex 6007:
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Vertex 6009:
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Vertex 6010:
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Vertex 6011:
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Vertex 6012:
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Vertex 6013:
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Vertex 6014:
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Vertex 6015:
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Vertex 6016:
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Vertex 6017:
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Vertex 6018:
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Vertex 6019:
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Vertex 6020:
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Vertex 6021:
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Vertex 6022:
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Vertex 6023:
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Vertex 6024:
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Vertex 6025:
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Vertex 6026:
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Vertex 6027:
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Vertex 6028:
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Vertex 6029:
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Vertex 6030:
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Vertex 6031:
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Vertex 6032:
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Vertex 6033:
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Vertex 6034:
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Vertex 6035:
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Vertex 6036:
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Vertex 6037:
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Vertex 6038:
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Vertex 6039:
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Vertex 6040:
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Vertex 6041:
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Vertex 6042:
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Vertex 6044:
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Vertex 6045:
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Vertex 6046:
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Vertex 6047:
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Vertex 6048:
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Vertex 6049:
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Vertex 6050:
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Vertex 6054:
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Vertex 6172:
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Vertex 6173:
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Vertex 6174:
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Vertex 6175:
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Vertex 6176:
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Vertex 6177:
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Vertex 6178:
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Vertex 6179:
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Vertex 6180:
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Vertex 6181:
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Vertex 6182:
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Vertex 6183:
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Vertex 6184:
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Vertex 6185:
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Vertex 6186:
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Vertex 6187:
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Vertex 6188:
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Vertex 6189:
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Vertex 6190:
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Vertex 6191:
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Vertex 6192:
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Vertex 6193:
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Vertex 6194:
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Vertex 6195:
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Vertex 6196:
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Vertex 6197:
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Vertex 6198:
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Vertex 6199:
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Vertex 6200:
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Vertex 6201:
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Vertex 6202:
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Vertex 6203:
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Vertex 6204:
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Vertex 6205:
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Vertex 6206:
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Vertex 6207:
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Vertex 6208:
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Vertex 6209:
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Vertex 6210:
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Vertex 6211:
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Vertex 6212:
Vertex groups: 5
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Vertex 6213:
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Vertex 6214:
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Vertex 6215:
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Vertex 6216:
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Vertex 6217:
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Vertex 6218:
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Vertex 6219:
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Vertex 6220:
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Vertex 6221:
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Vertex 6222:
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Vertex 6223:
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Vertex 6224:
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Vertex 6225:
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Vertex 6226:
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Vertex 6227:
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Vertex 6228:
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Vertex 6229:
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Vertex 6230:
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Vertex 6231:
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Vertex 6232:
Vertex groups: 5
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Vertex 6233:
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Vertex 6234:
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Vertex 6235:
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Vertex 6236:
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Vertex 6237:
Vertex groups: 5
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Vertex 6238:
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Vertex 6239:
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Vertex 6240:
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Vertex 6241:
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Vertex 6242:
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Vertex 6243:
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Vertex 6244:
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Vertex 6245:
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Vertex 6246:
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Vertex 6247:
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Vertex 6248:
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Vertex 6249:
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Vertex 6250:
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Vertex 6251:
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Vertex 6252:
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Vertex 6253:
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Vertex 6254:
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Vertex 6255:
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Vertex 6256:
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Vertex 6257:
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Vertex 6258:
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Vertex 6259:
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Vertex 6260:
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Vertex 6261:
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Vertex 6262:
Vertex groups: 3
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Vertex 6263:
Vertex groups: 3
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  Group: 'mixamorig:RightHand', Weight: 0.005066
Vertex 6264:
Vertex groups: 3
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  Group: 'mixamorig:RightHand', Weight: 0.024291
Vertex 6265:
Vertex groups: 3
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  Group: 'mixamorig:RightHand', Weight: 0.002839
Vertex 6266:
Vertex groups: 3
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  Group: 'mixamorig:RightForeArm', Weight: 0.971737
  Group: 'mixamorig:RightHand', Weight: 0.023698
Vertex 6267:
Vertex groups: 4
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Vertex 6268:
Vertex groups: 5
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  Group: 'mixamorig:RightForeArm', Weight: 0.828607
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Vertex 6269:
Vertex groups: 3
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  Group: 'mixamorig:RightHand', Weight: 0.000012
Vertex 6270:
Vertex groups: 3
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  Group: 'mixamorig:RightForeArm', Weight: 0.987853
  Group: 'mixamorig:RightHand', Weight: 0.000163
Vertex 6271:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.091260
  Group: 'mixamorig:RightArm', Weight: 0.908032
  Group: 'mixamorig:RightForeArm', Weight: 0.000708
Vertex 6272:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.096416
  Group: 'mixamorig:RightArm', Weight: 0.903197
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Vertex 6273:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.856502
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Vertex 6274:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.142068
  Group: 'mixamorig:RightArm', Weight: 0.857681
  Group: 'mixamorig:RightForeArm', Weight: 0.000251
Vertex 6275:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
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  Group: 'mixamorig:RightArm', Weight: 0.962956
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Vertex 6276:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.017017
  Group: 'mixamorig:RightArm', Weight: 0.967093
  Group: 'mixamorig:RightForeArm', Weight: 0.015890
Vertex 6277:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.963210
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Vertex 6278:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.028610
  Group: 'mixamorig:RightArm', Weight: 0.963876
  Group: 'mixamorig:RightForeArm', Weight: 0.007513
Vertex 6279:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.024852
  Group: 'mixamorig:RightArm', Weight: 0.965473
  Group: 'mixamorig:RightForeArm', Weight: 0.009675
Vertex 6280:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.085187
  Group: 'mixamorig:RightArm', Weight: 0.913797
  Group: 'mixamorig:RightForeArm', Weight: 0.001016
Vertex 6281:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.140120
  Group: 'mixamorig:RightArm', Weight: 0.859555
  Group: 'mixamorig:RightForeArm', Weight: 0.000322
Vertex 6282:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.129670
  Group: 'mixamorig:RightArm', Weight: 0.869922
  Group: 'mixamorig:RightForeArm', Weight: 0.000405
Vertex 6283:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.076251
  Group: 'mixamorig:RightArm', Weight: 0.922436
  Group: 'mixamorig:RightForeArm', Weight: 0.001313
Vertex 6284:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.070688
  Group: 'mixamorig:RightArm', Weight: 0.928925
  Group: 'mixamorig:RightForeArm', Weight: 0.000073
Vertex 6285:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.037029
  Group: 'mixamorig:RightArm', Weight: 0.962664
  Group: 'mixamorig:RightForeArm', Weight: 0.000286
Vertex 6286:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.001817
  Group: 'mixamorig:RightShoulder', Weight: 0.143823
  Group: 'mixamorig:RightArm', Weight: 0.854360
Vertex 6287:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.135091
  Group: 'mixamorig:RightArm', Weight: 0.861645
Vertex 6288:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.049806
  Group: 'mixamorig:RightArm', Weight: 0.947685
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Vertex 6289:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.054520
  Group: 'mixamorig:RightArm', Weight: 0.943882
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Vertex 6290:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.060950
  Group: 'mixamorig:RightArm', Weight: 0.937514
  Group: 'mixamorig:RightForeArm', Weight: 0.001536
Vertex 6291:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.035202
  Group: 'mixamorig:RightArm', Weight: 0.960706
  Group: 'mixamorig:RightForeArm', Weight: 0.004093
Vertex 6292:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.043786
  Group: 'mixamorig:RightArm', Weight: 0.952844
  Group: 'mixamorig:RightForeArm', Weight: 0.003370
Vertex 6293:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.027523
  Group: 'mixamorig:RightArm', Weight: 0.967959
  Group: 'mixamorig:RightForeArm', Weight: 0.004518
Vertex 6294:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.048604
  Group: 'mixamorig:RightArm', Weight: 0.949881
  Group: 'mixamorig:RightForeArm', Weight: 0.001514
Vertex 6295:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.040418
  Group: 'mixamorig:RightArm', Weight: 0.958314
  Group: 'mixamorig:RightForeArm', Weight: 0.001267
Vertex 6296:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.023310
  Group: 'mixamorig:RightArm', Weight: 0.972700
  Group: 'mixamorig:RightForeArm', Weight: 0.003990
Vertex 6297:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.020619
  Group: 'mixamorig:RightArm', Weight: 0.976319
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Vertex 6298:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.019140
  Group: 'mixamorig:RightArm', Weight: 0.978989
  Group: 'mixamorig:RightForeArm', Weight: 0.001870
Vertex 6299:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.020588
  Group: 'mixamorig:RightArm', Weight: 0.978255
  Group: 'mixamorig:RightForeArm', Weight: 0.001155
Vertex 6300:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.043472
  Group: 'mixamorig:RightArm', Weight: 0.956320
  Group: 'mixamorig:RightForeArm', Weight: 0.000207
Vertex 6301:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.031391
  Group: 'mixamorig:RightArm', Weight: 0.968342
  Group: 'mixamorig:RightForeArm', Weight: 0.000267
Vertex 6302:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.055402
  Group: 'mixamorig:RightArm', Weight: 0.944544
  Group: 'mixamorig:RightForeArm', Weight: 0.000054
Vertex 6303:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.075785
  Group: 'mixamorig:RightArm', Weight: 0.924162
  Group: 'mixamorig:RightForeArm', Weight: 0.000053
Vertex 6304:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.064114
  Group: 'mixamorig:RightArm', Weight: 0.935361
  Group: 'mixamorig:RightForeArm', Weight: 0.000525
Vertex 6305:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.066211
  Group: 'mixamorig:RightArm', Weight: 0.933455
  Group: 'mixamorig:RightForeArm', Weight: 0.000334
Vertex 6306:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.102735
  Group: 'mixamorig:RightArm', Weight: 0.897157
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Vertex 6307:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.100549
  Group: 'mixamorig:RightArm', Weight: 0.899257
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Vertex 6308:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.058233
  Group: 'mixamorig:RightArm', Weight: 0.941497
  Group: 'mixamorig:RightForeArm', Weight: 0.000270
Vertex 6309:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.094391
  Group: 'mixamorig:RightArm', Weight: 0.905536
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Vertex 6310:
Vertex groups: 4
  Group: 'mixamorig:Spine2', Weight: 0.000000
  Group: 'mixamorig:RightShoulder', Weight: 0.024374
  Group: 'mixamorig:RightArm', Weight: 0.975040
  Group: 'mixamorig:RightForeArm', Weight: 0.000585
Vertex 6311:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.042462
  Group: 'mixamorig:RightArm', Weight: 0.957399
  Group: 'mixamorig:RightForeArm', Weight: 0.000132
Vertex 6312:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.060003
  Group: 'mixamorig:RightArm', Weight: 0.939008
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Vertex 6313:
Vertex groups: 5
  Group: 'mixamorig:RightHand', Weight: 0.571152
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.384759
  Group: 'mixamorig:RightHandRing1', Weight: 0.003358
  Group: 'mixamorig:RightHandPinky2', Weight: 0.040731
Vertex 6314:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.481037
  Group: 'mixamorig:RightHandRing1', Weight: 0.005936
  Group: 'mixamorig:RightHandPinky2', Weight: 0.046642
Vertex 6315:
Vertex groups: 5
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  Group: 'mixamorig:RightHand', Weight: 0.894731
  Group: 'mixamorig:RightHandMiddle1', Weight: 0.000000
  Group: 'mixamorig:RightHandPinky1', Weight: 0.098639
  Group: 'mixamorig:RightHandRing1', Weight: 0.003734
Vertex 6316:
Vertex groups: 5
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  Group: 'mixamorig:RightHandIndex1', Weight: 0.055435
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  Group: 'mixamorig:RightHandRing1', Weight: 0.020085
Vertex 6317:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.081445
  Group: 'mixamorig:RightHandRing1', Weight: 0.045863
  Group: 'mixamorig:RightHandThumb1', Weight: 0.000809
  Group: 'mixamorig:RightHandIndex1', Weight: 0.000371
Vertex 6318:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.056328
  Group: 'mixamorig:RightHandRing1', Weight: 0.039025
  Group: 'mixamorig:RightHandThumb1', Weight: 0.038151
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Vertex 6319:
Vertex groups: 5
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  Group: 'mixamorig:RightHand', Weight: 0.881517
  Group: 'mixamorig:RightHandMiddle1', Weight: 0.000000
  Group: 'mixamorig:RightHandPinky1', Weight: 0.108799
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Vertex 6320:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.102082
  Group: 'mixamorig:RightHandRing1', Weight: 0.024996
Vertex 6321:
Vertex groups: 3
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  Group: 'mixamorig:RightHandThumb2', Weight: 0.093874
Vertex 6322:
Vertex groups: 4
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  Group: 'mixamorig:RightHandThumb2', Weight: 0.332242
  Group: 'mixamorig:RightHandThumb3', Weight: 0.000956
Vertex 6323:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.000367
  Group: 'mixamorig:RightHandThumb1', Weight: 0.248520
Vertex 6324:
Vertex groups: 5
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Vertex 6325:
Vertex groups: 5
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Vertex 6326:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.188843
  Group: 'mixamorig:RightArm', Weight: 0.810971
Vertex 6327:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.202776
  Group: 'mixamorig:RightArm', Weight: 0.797152
  Group: 'mixamorig:RightForeArm', Weight: 0.000000
Vertex 6328:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.276393
  Group: 'mixamorig:RightArm', Weight: 0.722515
Vertex 6329:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.733307
Vertex 6330:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.209587
  Group: 'mixamorig:RightArm', Weight: 0.790326
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Vertex 6331:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.278978
  Group: 'mixamorig:RightArm', Weight: 0.720344
Vertex 6332:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.793693
  Group: 'mixamorig:RightForeArm', Weight: 0.000049
Vertex 6333:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.270691
  Group: 'mixamorig:RightArm', Weight: 0.729122
Vertex 6334:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.796683
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Vertex 6335:
Vertex groups: 3
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Vertex 6336:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.745855
Vertex 6337:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.738057
Vertex 6338:
Vertex groups: 3
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  Group: 'mixamorig:RightArm', Weight: 0.741103
Vertex 6339:
Vertex groups: 3
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Vertex 6340:
Vertex groups: 3
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Vertex 6341:
Vertex groups: 4
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Vertex 6342:
Vertex groups: 4
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Vertex 6343:
Vertex groups: 4
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Vertex 6344:
Vertex groups: 3
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Vertex 6345:
Vertex groups: 5
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Vertex 6346:
Vertex groups: 5
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Vertex 6347:
Vertex groups: 5
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Vertex 6348:
Vertex groups: 5
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Vertex 6349:
Vertex groups: 5
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Vertex 6350:
Vertex groups: 5
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Vertex 6351:
Vertex groups: 5
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Vertex 6352:
Vertex groups: 5
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Vertex 6353:
Vertex groups: 5
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Vertex 6354:
Vertex groups: 5
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Vertex 6355:
Vertex groups: 5
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Vertex 6356:
Vertex groups: 5
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Vertex 6357:
Vertex groups: 5
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Vertex 6358:
Vertex groups: 5
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Vertex 6359:
Vertex groups: 4
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Vertex 6360:
Vertex groups: 5
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Vertex 6361:
Vertex groups: 5
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Vertex 6362:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.010471
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Vertex 6363:
Vertex groups: 5
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Vertex 6364:
Vertex groups: 5
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Vertex 6365:
Vertex groups: 5
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Vertex 6366:
Vertex groups: 5
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  Group: 'mixamorig:RightHand', Weight: 0.965454
  Group: 'mixamorig:RightHandMiddle1', Weight: 0.000000
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  Group: 'mixamorig:RightHandRing1', Weight: 0.000727
Vertex 6367:
Vertex groups: 5
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  Group: 'mixamorig:RightHand', Weight: 0.922244
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Vertex 6368:
Vertex groups: 5
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.001960
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Vertex 6369:
Vertex groups: 5
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  Group: 'mixamorig:RightHandThumb1', Weight: 0.008351
  Group: 'mixamorig:RightHandRing1', Weight: 0.000683
Vertex 6370:
Vertex groups: 5
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  Group: 'mixamorig:RightForeArm', Weight: 0.010590
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  Group: 'mixamorig:RightHandPinky1', Weight: 0.003259
Vertex 6371:
Vertex groups: 5
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  Group: 'mixamorig:RightForeArm', Weight: 0.019782
  Group: 'mixamorig:RightHandPinky1', Weight: 0.004421
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  Group: 'mixamorig:RightHandRing1', Weight: 0.001764
Vertex 6372:
Vertex groups: 5
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  Group: 'mixamorig:RightHandIndex1', Weight: 0.032321
  Group: 'mixamorig:RightHandRing1', Weight: 0.009082
  Group: 'mixamorig:RightHandPinky1', Weight: 0.005580
  Group: 'mixamorig:RightForeArm', Weight: 0.002929
Vertex 6373:
Vertex groups: 5
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  Group: 'mixamorig:RightHandRing1', Weight: 0.012004
  Group: 'mixamorig:RightHandPinky1', Weight: 0.010362
  Group: 'mixamorig:RightForeArm', Weight: 0.003025
Vertex 6374:
Vertex groups: 5
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  Group: 'mixamorig:RightHandRing1', Weight: 0.006117
  Group: 'mixamorig:RightHandPinky1', Weight: 0.003163
  Group: 'mixamorig:RightForeArm', Weight: 0.001300
Vertex 6375:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.108328
  Group: 'mixamorig:RightArm', Weight: 0.891203
  Group: 'mixamorig:RightForeArm', Weight: 0.000467
Vertex 6376:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.082756
  Group: 'mixamorig:RightArm', Weight: 0.916781
  Group: 'mixamorig:RightForeArm', Weight: 0.000415
Vertex 6377:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.159153
  Group: 'mixamorig:RightArm', Weight: 0.839936
Vertex 6378:
Vertex groups: 4
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  Group: 'mixamorig:RightShoulder', Weight: 0.091393
  Group: 'mixamorig:RightArm', Weight: 0.908128
  Group: 'mixamorig:RightForeArm', Weight: 0.000468
Vertex 6379:
Vertex groups: 4
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  Group: 'mixamorig:RightArm', Weight: 0.829234
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Vertex 6380:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.213950
  Group: 'mixamorig:RightArm', Weight: 0.772337
Vertex 6381:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.234277
  Group: 'mixamorig:RightArm', Weight: 0.756087
Vertex 6382:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.202383
  Group: 'mixamorig:RightArm', Weight: 0.785535
Vertex 6383:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.232699
  Group: 'mixamorig:RightArm', Weight: 0.763428
Vertex 6384:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.213567
  Group: 'mixamorig:RightArm', Weight: 0.778824
Vertex 6385:
Vertex groups: 3
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  Group: 'mixamorig:RightShoulder', Weight: 0.251638
  Group: 'mixamorig:RightArm', Weight: 0.746639
Vertex 6386:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.165108
  Group: 'mixamorig:LeftArm', Weight: 0.834729
Vertex 6387:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.152415
  Group: 'mixamorig:LeftArm', Weight: 0.847134
Vertex 6388:
Vertex groups: 4
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  Group: 'mixamorig:LeftShoulder', Weight: 0.086312
  Group: 'mixamorig:LeftArm', Weight: 0.913658
  Group: 'mixamorig:LeftForeArm', Weight: 0.000014
Vertex 6389:
Vertex groups: 4
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  Group: 'mixamorig:LeftShoulder', Weight: 0.098902
  Group: 'mixamorig:LeftArm', Weight: 0.901020
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Vertex 6390:
Vertex groups: 4
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  Group: 'mixamorig:LeftArm', Weight: 0.923202
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Vertex 6391:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.819125
Vertex 6392:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.785048
Vertex 6393:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.790796
Vertex 6394:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.223399
  Group: 'mixamorig:LeftArm', Weight: 0.776448
Vertex 6395:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.804405
Vertex 6396:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.819938
Vertex 6397:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.159128
  Group: 'mixamorig:LeftArm', Weight: 0.840097
Vertex 6398:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.173502
  Group: 'mixamorig:LeftArm', Weight: 0.826240
Vertex 6399:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.149399
  Group: 'mixamorig:LeftArm', Weight: 0.848571
Vertex 6400:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.860463
Vertex 6401:
Vertex groups: 4
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  Group: 'mixamorig:LeftArm', Weight: 0.928679
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Vertex 6402:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.772324
Vertex 6403:
Vertex groups: 4
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Vertex 6404:
Vertex groups: 4
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Vertex 6405:
Vertex groups: 3
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  Group: 'mixamorig:LeftForeArm', Weight: 0.025444
Vertex 6406:
Vertex groups: 2
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  Group: 'mixamorig:LeftForeArm', Weight: 0.028115
Vertex 6407:
Vertex groups: 2
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Vertex 6408:
Vertex groups: 4
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Vertex 6409:
Vertex groups: 4
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Vertex 6410:
Vertex groups: 2
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Vertex 6411:
Vertex groups: 4
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Vertex 6412:
Vertex groups: 2
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Vertex 6413:
Vertex groups: 3
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Vertex 6414:
Vertex groups: 4
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Vertex 6415:
Vertex groups: 2
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Vertex 6416:
Vertex groups: 4
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Vertex 6417:
Vertex groups: 4
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Vertex 6418:
Vertex groups: 2
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Vertex 6419:
Vertex groups: 4
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Vertex 6420:
Vertex groups: 3
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Vertex 6421:
Vertex groups: 2
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Vertex 6422:
Vertex groups: 4
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Vertex 6423:
Vertex groups: 2
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Vertex 6424:
Vertex groups: 4
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Vertex 6425:
Vertex groups: 3
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Vertex 6426:
Vertex groups: 3
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Vertex 6427:
Vertex groups: 2
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Vertex 6428:
Vertex groups: 4
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Vertex 6429:
Vertex groups: 4
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Vertex 6430:
Vertex groups: 4
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Vertex 6431:
Vertex groups: 4
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Vertex 6432:
Vertex groups: 4
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Vertex 6433:
Vertex groups: 4
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Vertex 6434:
Vertex groups: 4
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Vertex 6435:
Vertex groups: 4
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Vertex 6436:
Vertex groups: 5
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Vertex 6437:
Vertex groups: 5
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Vertex 6438:
Vertex groups: 5
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Vertex 6439:
Vertex groups: 5
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Vertex 6440:
Vertex groups: 4
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Vertex 6443:
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Vertex 6445:
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Vertex 6446:
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Vertex 6447:
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Vertex 6448:
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Vertex 6449:
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Vertex 6450:
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Vertex 6451:
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Vertex 6452:
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Vertex 6453:
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Vertex 6454:
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Vertex 6455:
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Vertex 6456:
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Vertex 6457:
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Vertex 6458:
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Vertex 6459:
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Vertex 6460:
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Vertex 6461:
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Vertex 6462:
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Vertex 6463:
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Vertex 6464:
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Vertex 6465:
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Vertex 6466:
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Vertex 6467:
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Vertex 6468:
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Vertex 6469:
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Vertex 6470:
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Vertex 6471:
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Vertex 6472:
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Vertex 6473:
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Vertex 6474:
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Vertex 6475:
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Vertex 6476:
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Vertex 6477:
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Vertex 6478:
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Vertex 6479:
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Vertex 6480:
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Vertex 6481:
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Vertex 6482:
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Vertex 6483:
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Vertex 6484:
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Vertex 6485:
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Vertex 6486:
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Vertex 6487:
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Vertex 6488:
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Vertex 6489:
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Vertex 6490:
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Vertex 6491:
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Vertex 6492:
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Vertex 6493:
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Vertex 6494:
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Vertex 6495:
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Vertex 6496:
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Vertex 6497:
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Vertex 6498:
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Vertex 6499:
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Vertex 6500:
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Vertex 6501:
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Vertex 6502:
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Vertex 6503:
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Vertex 6504:
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Vertex 6505:
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Vertex 6506:
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Vertex 6507:
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Vertex 6508:
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Vertex 6509:
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Vertex 6510:
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Vertex 6511:
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Vertex 6512:
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Vertex 6513:
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Vertex 6514:
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Vertex 6515:
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Vertex 6516:
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Vertex 6517:
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Vertex 6518:
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Vertex 6519:
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Vertex 6520:
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Vertex 6521:
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Vertex 6522:
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Vertex 6523:
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Vertex 6524:
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Vertex 6525:
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Vertex 6526:
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Vertex 6527:
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Vertex 6528:
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Vertex 6529:
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Vertex 6530:
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Vertex 6531:
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Vertex 6532:
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Vertex 6533:
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Vertex 6534:
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Vertex 6535:
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Vertex 6536:
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Vertex 6537:
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Vertex 6540:
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Vertex 6553:
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Vertex 6556:
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Vertex 6557:
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Vertex 6558:
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Vertex 6559:
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Vertex 6560:
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Vertex 6561:
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Vertex 6562:
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Vertex 6563:
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Vertex 6564:
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Vertex 6565:
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Vertex 6566:
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Vertex 6567:
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Vertex 6568:
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Vertex 6569:
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Vertex 6570:
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Vertex 6571:
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Vertex 6572:
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Vertex 6573:
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Vertex 6574:
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Vertex 6575:
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Vertex 6576:
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Vertex 6577:
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Vertex 6578:
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Vertex 6579:
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Vertex 6580:
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Vertex 6581:
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Vertex 6582:
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Vertex 6583:
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Vertex 6584:
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Vertex 6585:
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Vertex 6586:
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Vertex 6587:
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Vertex 6588:
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Vertex 6589:
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Vertex 6590:
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Vertex 6591:
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Vertex 6592:
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Vertex 6593:
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Vertex 6594:
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Vertex 6595:
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Vertex 6596:
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Vertex 6597:
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Vertex 6598:
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Vertex 6599:
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Vertex 6600:
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Vertex 6601:
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Vertex 6602:
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Vertex 6603:
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Vertex 6604:
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Vertex 6605:
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Vertex 6606:
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Vertex 6607:
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Vertex 6608:
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Vertex 6609:
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Vertex 6610:
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Vertex 6611:
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Vertex 6612:
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Vertex 6613:
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Vertex 6614:
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Vertex 6615:
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Vertex 6616:
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Vertex 6617:
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Vertex 6618:
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Vertex 6619:
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Vertex 6620:
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Vertex 6621:
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Vertex 6622:
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Vertex 6623:
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Vertex 6624:
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Vertex 6625:
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Vertex 6626:
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Vertex 6627:
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Vertex 6628:
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Vertex 6629:
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Vertex 6630:
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Vertex 6631:
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Vertex 6632:
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Vertex 6633:
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Vertex 6634:
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Vertex 6635:
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Vertex 6636:
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Vertex 6637:
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Vertex 6638:
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Vertex 6639:
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Vertex 6640:
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Vertex 6642:
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Vertex 6644:
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Vertex 6652:
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Vertex 6655:
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Vertex 6656:
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Vertex 6657:
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Vertex 6658:
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Vertex 6659:
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Vertex 6660:
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Vertex 6661:
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Vertex 6662:
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Vertex 6663:
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Vertex 6664:
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Vertex 6665:
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Vertex 6666:
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Vertex 6667:
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Vertex 6668:
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Vertex 6669:
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Vertex 6670:
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Vertex 6671:
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Vertex 6672:
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Vertex 6673:
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Vertex 6674:
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Vertex 6675:
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Vertex 6676:
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Vertex 6677:
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Vertex 6678:
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Vertex 6679:
Vertex groups: 3
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Vertex 6680:
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Vertex 6681:
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Vertex 6682:
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Vertex 6683:
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Vertex 6684:
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Vertex 6685:
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Vertex 6686:
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Vertex 6687:
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Vertex 6688:
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Vertex 6689:
Vertex groups: 3
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Vertex 6690:
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Vertex 6691:
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Vertex 6692:
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Vertex 6693:
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Vertex 6694:
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Vertex 6695:
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Vertex 6696:
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Vertex 6697:
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Vertex 6698:
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Vertex 6699:
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Vertex 6700:
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Vertex 6701:
Vertex groups: 3
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Vertex 6702:
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Vertex 6703:
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Vertex 6704:
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Vertex 6705:
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Vertex 6706:
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Vertex 6707:
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Vertex 6708:
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Vertex 6709:
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Vertex 6710:
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Vertex 6711:
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Vertex 6712:
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Vertex 6713:
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Vertex 6714:
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Vertex 6715:
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Vertex 6716:
Vertex groups: 3
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Vertex 6717:
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Vertex 6718:
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Vertex 6719:
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Vertex 6720:
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Vertex 6721:
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Vertex 6722:
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Vertex 6723:
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Vertex 6724:
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Vertex 6725:
Vertex groups: 3
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Vertex 6726:
Vertex groups: 3
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Vertex 6727:
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Vertex 6728:
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Vertex 6729:
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Vertex 6730:
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Vertex 6731:
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Vertex 6732:
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Vertex 6733:
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Vertex 6734:
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Vertex 6735:
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Vertex 6736:
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Vertex 6737:
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Vertex 6738:
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Vertex 6739:
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Vertex 6740:
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Vertex 6741:
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Vertex 6742:
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Vertex 6743:
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Vertex 6744:
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Vertex 6745:
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Vertex 6746:
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Vertex 6747:
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Vertex 6748:
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Vertex 6749:
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Vertex 6750:
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Vertex 6751:
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Vertex 6752:
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Vertex 6753:
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Vertex 6754:
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Vertex 6755:
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Vertex 6756:
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Vertex 6757:
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Vertex 6758:
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Vertex 6759:
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Vertex 6760:
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Vertex 6761:
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Vertex 6762:
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Vertex 6763:
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Vertex 6764:
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Vertex 6765:
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Vertex 6766:
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Vertex 6767:
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Vertex 6768:
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Vertex 6769:
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Vertex 6770:
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Vertex 6771:
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Vertex 6772:
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Vertex 6773:
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Vertex 6774:
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Vertex 6775:
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Vertex 6776:
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Vertex 6777:
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Vertex 6778:
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Vertex 6779:
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Vertex 6780:
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Vertex 6781:
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Vertex 6782:
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Vertex 6783:
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Vertex 6784:
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Vertex 6785:
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Vertex 6786:
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Vertex 6787:
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Vertex 6788:
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Vertex 6789:
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Vertex 6790:
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Vertex 6791:
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Vertex 6792:
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Vertex 6793:
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Vertex 6794:
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Vertex 6795:
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Vertex 6796:
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Vertex 6797:
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Vertex 6798:
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Vertex 6799:
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Vertex 6800:
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Vertex 6801:
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Vertex 6802:
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Vertex 6803:
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Vertex 6804:
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Vertex 6805:
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Vertex 6806:
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Vertex 6807:
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Vertex 6808:
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Vertex 6809:
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Vertex 6810:
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Vertex 6811:
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Vertex 6812:
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Vertex 6813:
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Vertex 6814:
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Vertex 6815:
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Vertex 6816:
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Vertex 6817:
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Vertex 6818:
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Vertex 6819:
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Vertex 6820:
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Vertex 6821:
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Vertex 6822:
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Vertex 6823:
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Vertex 6824:
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Vertex 6825:
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Vertex 6826:
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Vertex 6827:
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Vertex 6828:
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Vertex 6829:
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Vertex 6830:
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Vertex 6831:
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Vertex 6832:
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Vertex 6833:
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Vertex 6834:
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Vertex 6835:
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Vertex 6836:
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Vertex 6837:
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Vertex 6838:
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Vertex 6839:
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Vertex 6840:
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Vertex 6841:
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Vertex 6842:
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Vertex 6843:
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Vertex 6844:
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Vertex 6845:
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Vertex 6846:
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Vertex 6847:
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Vertex 6848:
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Vertex 6849:
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Vertex 6850:
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Vertex 6851:
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Vertex 6852:
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Vertex 6853:
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Vertex 6854:
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Vertex 6855:
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Vertex 6856:
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Vertex 6857:
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Vertex 6858:
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Vertex 6859:
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Vertex 6860:
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Vertex 6861:
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Vertex 6862:
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Vertex 6863:
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Vertex 6864:
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Vertex 6865:
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Vertex 6866:
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Vertex 6867:
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Vertex 6868:
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Vertex 6869:
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Vertex 6870:
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Vertex 6871:
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Vertex 6872:
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Vertex 6873:
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Vertex 6874:
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Vertex 6875:
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Vertex 6876:
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Vertex 6877:
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Vertex 6878:
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Vertex 6879:
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Vertex 6880:
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Vertex 6881:
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Vertex 6882:
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Vertex 6883:
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Vertex 6884:
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Vertex 6885:
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Vertex 6886:
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Vertex 6887:
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Vertex 6888:
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Vertex 6889:
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Vertex 6890:
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Vertex 6891:
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Vertex 6892:
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Vertex 6893:
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Vertex 6894:
Vertex groups: 3
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Vertex 6895:
Vertex groups: 3
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Vertex 6896:
Vertex groups: 3
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Vertex 6897:
Vertex groups: 3
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Vertex 6898:
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Vertex 6899:
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Vertex 6900:
Vertex groups: 2
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Vertex 6901:
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Vertex 6902:
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Vertex 6903:
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Vertex 6904:
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Vertex 6905:
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Vertex 6906:
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Vertex 6907:
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Vertex 6908:
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Vertex 6909:
Vertex groups: 2
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Vertex 6910:
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Vertex 6911:
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Vertex 6912:
Vertex groups: 2
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Vertex 6913:
Vertex groups: 2
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Vertex 6914:
Vertex groups: 2
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Vertex 6915:
Vertex groups: 2
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Vertex 6916:
Vertex groups: 2
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Vertex 6917:
Vertex groups: 2
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Vertex 6918:
Vertex groups: 3
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Vertex 6919:
Vertex groups: 3
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Vertex 6920:
Vertex groups: 3
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Vertex 6921:
Vertex groups: 3
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Vertex 6922:
Vertex groups: 3
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Vertex 6923:
Vertex groups: 3
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Vertex 6924:
Vertex groups: 3
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Vertex 6925:
Vertex groups: 3
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  Group: 'mixamorig:LeftHandMiddle3', Weight: 0.050889
Vertex 6926:
Vertex groups: 3
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Vertex 6927:
Vertex groups: 3
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Vertex 6928:
Vertex groups: 3
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Vertex 6929:
Vertex groups: 3
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Vertex 6930:
Vertex groups: 3
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  Group: 'mixamorig:LeftHandIndex3', Weight: 0.241054
Vertex 6931:
Vertex groups: 3
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Vertex 6932:
Vertex groups: 3
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Vertex 6933:
Vertex groups: 3
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Vertex 6934:
Vertex groups: 4
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Vertex 6935:
Vertex groups: 3
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Vertex 6936:
Vertex groups: 3
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Vertex 6937:
Vertex groups: 3
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Vertex 6938:
Vertex groups: 4
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Vertex 6939:
Vertex groups: 4
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Vertex 6940:
Vertex groups: 4
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Vertex 6941:
Vertex groups: 4
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Vertex 6942:
Vertex groups: 4
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Vertex 6943:
Vertex groups: 3
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Vertex 6944:
Vertex groups: 3
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Vertex 6945:
Vertex groups: 3
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Vertex 6946:
Vertex groups: 4
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Vertex 6947:
Vertex groups: 4
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Vertex 6948:
Vertex groups: 4
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Vertex 6949:
Vertex groups: 3
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Vertex 6950:
Vertex groups: 3
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Vertex 6951:
Vertex groups: 3
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Vertex 6952:
Vertex groups: 3
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Vertex 6953:
Vertex groups: 3
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Vertex 6954:
Vertex groups: 3
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Vertex 6955:
Vertex groups: 4
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Vertex 6956:
Vertex groups: 4
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Vertex 6957:
Vertex groups: 3
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Vertex 6958:
Vertex groups: 4
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Vertex 6959:
Vertex groups: 3
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Vertex 6960:
Vertex groups: 5
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Vertex 6961:
Vertex groups: 4
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Vertex 6962:
Vertex groups: 3
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Vertex 6963:
Vertex groups: 5
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Vertex 6964:
Vertex groups: 3
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Vertex 6965:
Vertex groups: 3
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Vertex 6966:
Vertex groups: 4
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Vertex 6967:
Vertex groups: 3
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Vertex 6968:
Vertex groups: 3
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Vertex 6969:
Vertex groups: 3
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Vertex 6970:
Vertex groups: 3
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Vertex 6971:
Vertex groups: 5
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Vertex 6972:
Vertex groups: 5
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Vertex 6973:
Vertex groups: 3
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Vertex 6974:
Vertex groups: 3
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Vertex 6975:
Vertex groups: 3
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Vertex 6976:
Vertex groups: 2
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Vertex 6977:
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Vertex 6978:
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Vertex 6979:
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Vertex 6980:
Vertex groups: 4
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Vertex 6981:
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Vertex 6982:
Vertex groups: 4
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Vertex 6983:
Vertex groups: 4
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Vertex 6984:
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Vertex 6985:
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Vertex 6986:
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Vertex 6987:
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Vertex 6988:
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Vertex 6989:
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Vertex 6990:
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Vertex 6991:
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Vertex 6992:
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Vertex 6993:
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Vertex 6994:
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Vertex 6995:
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Vertex 6996:
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Vertex 6997:
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Vertex 6998:
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Vertex 6999:
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Vertex 7000:
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Vertex 7001:
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Vertex 7002:
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Vertex 7003:
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Vertex 7004:
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Vertex 7005:
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Vertex 7006:
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Vertex 7007:
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Vertex 7008:
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Vertex 7009:
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Vertex 7010:
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Vertex 7011:
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Vertex 7012:
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Vertex 7013:
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Vertex 7014:
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Vertex 7015:
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Vertex 7016:
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Vertex 7017:
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Vertex 7018:
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Vertex 7019:
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Vertex 7020:
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Vertex 7021:
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Vertex 7022:
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Vertex 7023:
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Vertex 7024:
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Vertex 7025:
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Vertex 7026:
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Vertex 7027:
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Vertex 7028:
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Vertex 7029:
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Vertex 7030:
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Vertex 7031:
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Vertex 7032:
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Vertex 7033:
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Vertex 7034:
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Vertex 7035:
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Vertex 7036:
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Vertex 7037:
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Vertex 7038:
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Vertex 7039:
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Vertex 7040:
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Vertex 7041:
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Vertex 7042:
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Vertex 7043:
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Vertex 7044:
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Vertex 7045:
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Vertex 7046:
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Vertex 7047:
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Vertex 7048:
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Vertex 7049:
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Vertex 7050:
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Vertex 7051:
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Vertex 7052:
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Vertex 7053:
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Vertex 7054:
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Vertex 7055:
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Vertex 7056:
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Vertex 7057:
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Vertex 7058:
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Vertex 7059:
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Vertex 7060:
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Vertex 7061:
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Vertex 7062:
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Vertex 7063:
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Vertex 7064:
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Vertex 7065:
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Vertex 7066:
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Vertex 7067:
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Vertex 7068:
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Vertex 7069:
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Vertex 7070:
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Vertex 7071:
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Vertex 7072:
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Vertex 7073:
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Vertex 7074:
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Vertex 7075:
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Vertex 7076:
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Vertex 7077:
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Vertex 7078:
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Vertex 7079:
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Vertex 7080:
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Vertex 7081:
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Vertex 7082:
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Vertex 7083:
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Vertex 7084:
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Vertex 7085:
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Vertex 7087:
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Vertex 7088:
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Vertex 7089:
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Vertex 7090:
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Vertex 7091:
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Vertex 7092:
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Vertex 7093:
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Vertex 7094:
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Vertex 7095:
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Vertex 7096:
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Vertex 7097:
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Vertex 7098:
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Vertex 7099:
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Vertex 7100:
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Vertex 7101:
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Vertex 7102:
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Vertex 7103:
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Vertex 7104:
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Vertex 7105:
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Vertex 7106:
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Vertex 7107:
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Vertex 7108:
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Vertex 7109:
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Vertex 7110:
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Vertex 7111:
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Vertex 7112:
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Vertex 7113:
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Vertex 7114:
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Vertex 7115:
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Vertex 7116:
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Vertex 7117:
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Vertex 7118:
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Vertex 7119:
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Vertex 7120:
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Vertex 7121:
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Vertex 7122:
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Vertex 7123:
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Vertex 7124:
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Vertex 7125:
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Vertex 7126:
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Vertex 7127:
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Vertex 7128:
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Vertex 7129:
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Vertex 7130:
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Vertex 7131:
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Vertex 7132:
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Vertex 7133:
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Vertex 7134:
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Vertex 7135:
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Vertex 7136:
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Vertex 7137:
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Vertex 7138:
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Vertex 7139:
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Vertex 7140:
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Vertex 7141:
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Vertex 7142:
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Vertex 7143:
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Vertex 7144:
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Vertex 7145:
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Vertex 7146:
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Vertex 7147:
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Vertex 7148:
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Vertex 7149:
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Vertex 7150:
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Vertex 7151:
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Vertex 7152:
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Vertex 7153:
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Vertex 7154:
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Vertex 7155:
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Vertex 7156:
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Vertex 7157:
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Vertex 7158:
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Vertex 7159:
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Vertex 7160:
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Vertex 7161:
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Vertex 7162:
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Vertex 7163:
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Vertex 7164:
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Vertex 7166:
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Vertex 7167:
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Vertex 7168:
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Vertex 7169:
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Vertex 7170:
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Vertex 7171:
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Vertex 7172:
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Vertex 7173:
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Vertex 7175:
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Vertex 7176:
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Vertex 7177:
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Vertex 7178:
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Vertex 7179:
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Vertex 7180:
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Vertex 7181:
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Vertex 7182:
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Vertex 7183:
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Vertex 7184:
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Vertex 7185:
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Vertex 7186:
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Vertex 7187:
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Vertex 7188:
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Vertex 7189:
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Vertex 7190:
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Vertex 7191:
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Vertex 7192:
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Vertex 7193:
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Vertex 7194:
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Vertex 7195:
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Vertex 7196:
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Vertex 7197:
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Vertex 7198:
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Vertex 7199:
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Vertex 7200:
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Vertex 7201:
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Vertex 7202:
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Vertex 7203:
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Vertex 7204:
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Vertex 7205:
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Vertex 7206:
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Vertex 7207:
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Vertex 7208:
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Vertex 7209:
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Vertex 7210:
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Vertex 7211:
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Vertex 7212:
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Vertex 7213:
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Vertex 7214:
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Vertex 7215:
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Vertex 7216:
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Vertex 7217:
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Vertex 7218:
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Vertex 7219:
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Vertex 7220:
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Vertex 7221:
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Vertex 7222:
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Vertex 7223:
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Vertex 7224:
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Vertex 7225:
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Vertex 7226:
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Vertex 7227:
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Vertex 7228:
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Vertex 7229:
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Vertex 7230:
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Vertex 7231:
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Vertex 7232:
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Vertex 7233:
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Vertex 7234:
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Vertex 7235:
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Vertex 7236:
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Vertex 7237:
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Vertex 7238:
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Vertex 7239:
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Vertex 7240:
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Vertex 7241:
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Vertex 7242:
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Vertex 7243:
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Vertex 7244:
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Vertex 7245:
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Vertex 7246:
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Vertex 7247:
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Vertex 7248:
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Vertex 7249:
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Vertex 7250:
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Vertex 7251:
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Vertex 7252:
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Vertex 7253:
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Vertex 7254:
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Vertex 7255:
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Vertex 7256:
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Vertex 7257:
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Vertex 7258:
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Vertex 7259:
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Vertex 7260:
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Vertex 7261:
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Vertex 7262:
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Vertex 7263:
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Vertex 7264:
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Vertex 7265:
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Vertex 7266:
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Vertex 7267:
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Vertex 7268:
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Vertex 7269:
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Vertex 7270:
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Vertex 7271:
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Vertex 7272:
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Vertex 7273:
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Vertex 7274:
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Vertex 7275:
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Vertex 7276:
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Vertex 7277:
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Vertex 7278:
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Vertex 7279:
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Vertex 7280:
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Face 250
UV Count: 3
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Face 251
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Face 252
UV Count: 3
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Face 254
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UV Count: 3
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Face 259
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Face 266
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Face 268
UV Count: 3
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Face 270
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Face 271
UV Count: 3
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Face 272
UV Count: 3
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Face 273
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UV Count: 3
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Face 276
UV Count: 3
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Face 277
UV Count: 3
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UV Count: 3
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Face 280
UV Count: 3
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UV Count: 3
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Face 282
UV Count: 3
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Face 283
UV Count: 3
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UV Count: 3
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Face 285
UV Count: 3
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Face 286
UV Count: 3
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Face 287
UV Count: 3
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Face 288
UV Count: 3
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Face 289
UV Count: 3
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Face 290
UV Count: 3
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Face 291
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 295
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 309
UV Count: 3
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Face 310
UV Count: 3
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Face 311
UV Count: 3
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UV Count: 3
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Face 314
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UV Count: 3
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Face 318
UV Count: 3
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Face 319
UV Count: 3
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Face 322
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Face 323
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Face 324
UV Count: 3
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Face 325
UV Count: 3
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Face 326
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Face 327
UV Count: 3
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Face 328
UV Count: 3
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Face 329
UV Count: 3
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Face 330
UV Count: 3
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Face 331
UV Count: 3
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Face 332
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Face 333
UV Count: 3
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Face 334
UV Count: 3
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Face 335
UV Count: 3
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Face 336
UV Count: 3
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Face 337
UV Count: 3
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Face 338
UV Count: 3
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Face 339
UV Count: 3
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Face 340
UV Count: 3
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Face 341
UV Count: 3
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Face 342
UV Count: 3
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Face 343
UV Count: 3
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Face 344
UV Count: 3
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Face 346
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Face 348
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Face 349
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Face 350
UV Count: 3
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Face 351
UV Count: 3
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Face 354
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Face 355
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Face 356
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Face 357
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Face 358
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Face 359
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Face 360
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Face 361
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Face 362
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Face 363
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Face 364
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Face 365
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Face 366
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Face 367
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Face 368
UV Count: 3
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Face 369
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Face 370
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Face 371
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Face 372
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Face 373
UV Count: 3
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Face 374
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Face 375
UV Count: 3
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Face 376
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Face 377
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Face 380
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Face 381
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Face 384
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Face 385
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Face 386
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Face 388
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Face 389
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Face 390
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Face 391
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Face 392
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Face 393
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Face 394
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Face 396
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Face 397
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Face 398
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Face 400
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Face 401
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Face 402
UV Count: 3
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Face 403
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UV Count: 3
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Face 405
UV Count: 3
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Face 406
UV Count: 3
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Face 407
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Face 408
UV Count: 3
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Face 409
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Face 410
UV Count: 3
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Face 411
UV Count: 3
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Face 412
UV Count: 3
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Face 413
UV Count: 3
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Face 414
UV Count: 3
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Face 415
UV Count: 3
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Face 416
UV Count: 3
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Face 417
UV Count: 3
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Face 418
UV Count: 3
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Face 419
UV Count: 3
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Face 420
UV Count: 3
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Face 421
UV Count: 3
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Face 422
UV Count: 3
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Face 423
UV Count: 3
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Face 424
UV Count: 3
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Face 425
UV Count: 3
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Face 426
UV Count: 3
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Face 427
UV Count: 3
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Face 428
UV Count: 3
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Face 429
UV Count: 3
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Face 430
UV Count: 3
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Face 431
UV Count: 3
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Face 432
UV Count: 3
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Face 433
UV Count: 3
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Face 434
UV Count: 3
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Face 435
UV Count: 3
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Face 436
UV Count: 3
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Face 437
UV Count: 3
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Face 438
UV Count: 3
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Face 439
UV Count: 3
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Face 440
UV Count: 3
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Face 441
UV Count: 3
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Face 442
UV Count: 3
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Face 443
UV Count: 3
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Face 444
UV Count: 3
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Face 445
UV Count: 3
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Face 446
UV Count: 3
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Face 447
UV Count: 3
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Face 448
UV Count: 3
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Face 449
UV Count: 3
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Face 450
UV Count: 3
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Face 451
UV Count: 3
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Face 452
UV Count: 3
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Face 453
UV Count: 3
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Face 455
UV Count: 3
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Face 456
UV Count: 3
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Face 458
UV Count: 3
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Face 459
UV Count: 3
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Face 460
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Face 462
UV Count: 3
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Face 463
UV Count: 3
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Face 464
UV Count: 3
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Face 465
UV Count: 3
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Face 466
UV Count: 3
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UV Count: 3
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Face 468
UV Count: 3
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Face 469
UV Count: 3
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Face 470
UV Count: 3
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Face 471
UV Count: 3
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Face 472
UV Count: 3
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Face 473
UV Count: 3
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Face 474
UV Count: 3
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Face 475
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Face 476
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Face 477
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Face 478
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Face 479
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Face 480
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Face 481
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Face 482
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Face 483
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Face 486
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Face 487
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Face 488
UV Count: 3
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Face 489
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Face 490
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Face 491
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Face 492
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UV Count: 3
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Face 496
UV Count: 3
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Face 497
UV Count: 3
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Face 498
UV Count: 3
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UV Count: 3
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Face 500
UV Count: 3
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Face 501
UV Count: 3
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Face 502
UV Count: 3
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Face 503
UV Count: 3
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Face 504
UV Count: 3
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UV Count: 3
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Face 506
UV Count: 3
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Face 507
UV Count: 3
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Face 508
UV Count: 3
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Face 509
UV Count: 3
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Face 510
UV Count: 3
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Face 511
UV Count: 3
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Face 512
UV Count: 3
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Face 513
UV Count: 3
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  UV <Vector (0.2668, 0.7470)>
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Face 514
UV Count: 3
  UV <Vector (0.2668, 0.7470)>
  UV <Vector (0.2502, 0.7468)>
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Face 515
UV Count: 3
  UV <Vector (0.3680, 0.7240)>
  UV <Vector (0.3494, 0.7232)>
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Face 516
UV Count: 3
  UV <Vector (0.4102, 0.7308)>
  UV <Vector (0.4070, 0.7451)>
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Face 517
UV Count: 3
  UV <Vector (0.4091, 0.6116)>
  UV <Vector (0.4319, 0.6072)>
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Face 518
UV Count: 3
  UV <Vector (0.3282, 0.7220)>
  UV <Vector (0.3494, 0.7232)>
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Face 519
UV Count: 3
  UV <Vector (0.2331, 0.7217)>
  UV <Vector (0.2500, 0.7208)>
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Face 520
UV Count: 3
  UV <Vector (0.3085, 0.6953)>
  UV <Vector (0.3304, 0.6959)>
  UV <Vector (0.3282, 0.7220)>
Face 521
UV Count: 3
  UV <Vector (0.2339, 0.7349)>
  UV <Vector (0.2209, 0.7356)>
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Face 522
UV Count: 3
  UV <Vector (0.2868, 0.6953)>
  UV <Vector (0.3085, 0.6953)>
  UV <Vector (0.3068, 0.7207)>
Face 523
UV Count: 3
  UV <Vector (0.3924, 0.7531)>
  UV <Vector (0.3918, 0.7567)>
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Face 524
UV Count: 3
  UV <Vector (0.3830, 0.7256)>
  UV <Vector (0.3680, 0.7240)>
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Face 525
UV Count: 3
  UV <Vector (0.2861, 0.7203)>
  UV <Vector (0.2674, 0.7203)>
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Face 526
UV Count: 3
  UV <Vector (0.2492, 0.6962)>
  UV <Vector (0.2672, 0.6955)>
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Face 527
UV Count: 3
  UV <Vector (0.3636, 0.7528)>
  UV <Vector (0.3458, 0.7515)>
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Face 528
UV Count: 3
  UV <Vector (0.4027, 0.7017)>
  UV <Vector (0.4160, 0.7043)>
  UV <Vector (0.4102, 0.7308)>
Face 529
UV Count: 3
  UV <Vector (0.4388, 0.6449)>
  UV <Vector (0.4333, 0.6640)>
  UV <Vector (0.4250, 0.6615)>
Face 530
UV Count: 3
  UV <Vector (0.4229, 0.7332)>
  UV <Vector (0.4198, 0.7477)>
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Face 531
UV Count: 3
  UV <Vector (0.2520, 0.8905)>
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Face 532
UV Count: 3
  UV <Vector (0.2314, 0.8900)>
  UV <Vector (0.2520, 0.8905)>
  UV <Vector (0.2443, 0.9154)>
Face 533
UV Count: 3
  UV <Vector (0.1883, 0.9090)>
  UV <Vector (0.1898, 0.8883)>
  UV <Vector (0.2104, 0.8890)>
Face 534
UV Count: 3
  UV <Vector (0.1674, 0.9081)>
  UV <Vector (0.1656, 0.9297)>
  UV <Vector (0.1442, 0.9283)>
Face 535
UV Count: 3
  UV <Vector (0.1214, 0.9057)>
  UV <Vector (0.1212, 0.8859)>
  UV <Vector (0.1462, 0.8869)>
Face 536
UV Count: 3
  UV <Vector (0.1463, 0.8670)>
  UV <Vector (0.1699, 0.8677)>
  UV <Vector (0.1689, 0.8879)>
Face 537
UV Count: 3
  UV <Vector (0.1224, 0.9535)>
  UV <Vector (0.1220, 0.9276)>
  UV <Vector (0.1442, 0.9283)>
Face 538
UV Count: 3
  UV <Vector (0.0800, 0.8831)>
  UV <Vector (0.0754, 0.8627)>
  UV <Vector (0.0956, 0.8647)>
Face 539
UV Count: 3
  UV <Vector (0.0754, 0.8627)>
  UV <Vector (0.0800, 0.8831)>
  UV <Vector (0.0643, 0.8839)>
Face 540
UV Count: 3
  UV <Vector (0.0693, 0.9053)>
  UV <Vector (0.0643, 0.8839)>
  UV <Vector (0.0800, 0.8831)>
Face 541
UV Count: 3
  UV <Vector (0.0643, 0.8839)>
  UV <Vector (0.0693, 0.9053)>
  UV <Vector (0.0568, 0.9067)>
Face 542
UV Count: 3
  UV <Vector (0.0207, 0.8381)>
  UV <Vector (0.0361, 0.8480)>
  UV <Vector (0.0297, 0.8564)>
Face 543
UV Count: 3
  UV <Vector (0.0515, 0.8579)>
  UV <Vector (0.0643, 0.8839)>
  UV <Vector (0.0530, 0.8866)>
Face 544
UV Count: 3
  UV <Vector (0.0156, 0.8465)>
  UV <Vector (0.0297, 0.8564)>
  UV <Vector (0.0266, 0.8591)>
Face 545
UV Count: 3
  UV <Vector (0.0594, 0.9292)>
  UV <Vector (0.0568, 0.9067)>
  UV <Vector (0.0693, 0.9053)>
Face 546
UV Count: 3
  UV <Vector (0.0723, 0.9279)>
  UV <Vector (0.0693, 0.9053)>
  UV <Vector (0.0835, 0.9042)>
Face 547
UV Count: 3
  UV <Vector (0.2636, 0.8998)>
  UV <Vector (0.2520, 0.8905)>
  UV <Vector (0.2663, 0.8790)>
Face 548
UV Count: 3
  UV <Vector (0.2180, 0.6750)>
  UV <Vector (0.2105, 0.6755)>
  UV <Vector (0.2102, 0.6541)>
Face 549
UV Count: 3
  UV <Vector (0.2663, 0.8790)>
  UV <Vector (0.2854, 0.8701)>
  UV <Vector (0.2879, 0.8750)>
Face 550
UV Count: 3
  UV <Vector (0.2663, 0.8790)>
  UV <Vector (0.2576, 0.8685)>
  UV <Vector (0.2815, 0.8593)>
Face 551
UV Count: 3
  UV <Vector (0.1883, 0.9090)>
  UV <Vector (0.1864, 0.9310)>
  UV <Vector (0.1656, 0.9297)>
Face 552
UV Count: 3
  UV <Vector (0.2201, 0.9593)>
  UV <Vector (0.2232, 0.9354)>
  UV <Vector (0.2403, 0.9385)>
Face 553
UV Count: 3
  UV <Vector (0.2133, 0.8673)>
  UV <Vector (0.2349, 0.8679)>
  UV <Vector (0.2314, 0.8900)>
Face 554
UV Count: 3
  UV <Vector (0.1916, 0.8673)>
  UV <Vector (0.2133, 0.8673)>
  UV <Vector (0.2104, 0.8890)>
Face 555
UV Count: 3
  UV <Vector (0.1006, 0.9045)>
  UV <Vector (0.0985, 0.8842)>
  UV <Vector (0.1212, 0.8859)>
Face 556
UV Count: 3
  UV <Vector (0.0835, 0.9042)>
  UV <Vector (0.0800, 0.8831)>
  UV <Vector (0.0985, 0.8842)>
Face 557
UV Count: 3
  UV <Vector (0.0461, 0.9077)>
  UV <Vector (0.0448, 0.8882)>
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Face 558
UV Count: 3
  UV <Vector (0.2081, 0.9105)>
  UV <Vector (0.2057, 0.9330)>
  UV <Vector (0.1864, 0.9310)>
Face 559
UV Count: 3
  UV <Vector (0.1214, 0.9057)>
  UV <Vector (0.1220, 0.9276)>
  UV <Vector (0.1023, 0.9267)>
Face 560
UV Count: 3
  UV <Vector (0.1439, 0.9819)>
  UV <Vector (0.1438, 0.9785)>
  UV <Vector (0.1658, 0.9790)>
Face 561
UV Count: 3
  UV <Vector (0.2081, 0.9105)>
  UV <Vector (0.2104, 0.8890)>
  UV <Vector (0.2314, 0.8900)>
Face 562
UV Count: 3
  UV <Vector (0.2194, 0.6984)>
  UV <Vector (0.2112, 0.6989)>
  UV <Vector (0.2105, 0.6755)>
Face 563
UV Count: 3
  UV <Vector (0.2203, 0.7226)>
  UV <Vector (0.2126, 0.7232)>
  UV <Vector (0.2112, 0.6989)>
Face 564
UV Count: 3
  UV <Vector (0.1898, 0.8883)>
  UV <Vector (0.1883, 0.9090)>
  UV <Vector (0.1674, 0.9081)>
Face 565
UV Count: 3
  UV <Vector (0.1898, 0.8883)>
  UV <Vector (0.1689, 0.8879)>
  UV <Vector (0.1699, 0.8677)>
Face 566
UV Count: 3
  UV <Vector (0.1660, 0.9825)>
  UV <Vector (0.1658, 0.9790)>
  UV <Vector (0.1846, 0.9796)>
Face 567
UV Count: 3
  UV <Vector (0.2268, 0.9125)>
  UV <Vector (0.2232, 0.9354)>
  UV <Vector (0.2057, 0.9330)>
Face 568
UV Count: 3
  UV <Vector (0.2443, 0.9154)>
  UV <Vector (0.2403, 0.9385)>
  UV <Vector (0.2232, 0.9354)>
Face 569
UV Count: 3
  UV <Vector (0.0473, 0.9305)>
  UV <Vector (0.0594, 0.9292)>
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Face 570
UV Count: 3
  UV <Vector (0.0985, 0.8842)>
  UV <Vector (0.0956, 0.8647)>
  UV <Vector (0.1199, 0.8665)>
Face 571
UV Count: 3
  UV <Vector (0.1212, 0.8859)>
  UV <Vector (0.1199, 0.8665)>
  UV <Vector (0.1463, 0.8670)>
Face 572
UV Count: 3
  UV <Vector (0.0862, 0.9265)>
  UV <Vector (0.0893, 0.9526)>
  UV <Vector (0.0758, 0.9538)>
Face 573
UV Count: 3
  UV <Vector (0.1039, 0.9527)>
  UV <Vector (0.1045, 0.9677)>
  UV <Vector (0.0905, 0.9676)>
Face 574
UV Count: 3
  UV <Vector (0.1006, 0.9045)>
  UV <Vector (0.1023, 0.9267)>
  UV <Vector (0.0862, 0.9265)>
Face 575
UV Count: 3
  UV <Vector (0.1220, 0.9276)>
  UV <Vector (0.1214, 0.9057)>
  UV <Vector (0.1452, 0.9067)>
Face 576
UV Count: 3
  UV <Vector (0.0568, 0.9067)>
  UV <Vector (0.0594, 0.9292)>
  UV <Vector (0.0473, 0.9305)>
Face 577
UV Count: 3
  UV <Vector (0.1452, 0.9067)>
  UV <Vector (0.1462, 0.8869)>
  UV <Vector (0.1689, 0.8879)>
Face 578
UV Count: 3
  UV <Vector (0.0268, 0.8229)>
  UV <Vector (0.0324, 0.8042)>
  UV <Vector (0.0536, 0.8104)>
Face 579
UV Count: 3
  UV <Vector (0.0513, 0.8330)>
  UV <Vector (0.0536, 0.8104)>
  UV <Vector (0.0747, 0.8157)>
Face 580
UV Count: 3
  UV <Vector (0.2791, 0.8212)>
  UV <Vector (0.3004, 0.8207)>
  UV <Vector (0.3015, 0.8410)>
Face 581
UV Count: 3
  UV <Vector (0.0943, 0.8433)>
  UV <Vector (0.0956, 0.8647)>
  UV <Vector (0.0754, 0.8627)>
Face 582
UV Count: 3
  UV <Vector (0.0952, 0.8192)>
  UV <Vector (0.0943, 0.8433)>
  UV <Vector (0.0735, 0.8396)>
Face 583
UV Count: 3
  UV <Vector (0.0943, 0.8433)>
  UV <Vector (0.0952, 0.8192)>
  UV <Vector (0.1178, 0.8216)>
Face 584
UV Count: 3
  UV <Vector (0.1178, 0.8216)>
  UV <Vector (0.1180, 0.7973)>
  UV <Vector (0.1425, 0.7998)>
Face 585
UV Count: 3
  UV <Vector (0.0536, 0.8104)>
  UV <Vector (0.0572, 0.7891)>
  UV <Vector (0.0778, 0.7923)>
Face 586
UV Count: 3
  UV <Vector (0.0370, 0.7848)>
  UV <Vector (0.0572, 0.7891)>
  UV <Vector (0.0536, 0.8104)>
Face 587
UV Count: 3
  UV <Vector (0.2793, 0.8002)>
  UV <Vector (0.2993, 0.8000)>
  UV <Vector (0.3004, 0.8207)>
Face 588
UV Count: 3
  UV <Vector (0.2791, 0.8212)>
  UV <Vector (0.2592, 0.8222)>
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Face 589
UV Count: 3
  UV <Vector (0.2364, 0.8452)>
  UV <Vector (0.2152, 0.8449)>
  UV <Vector (0.2166, 0.8221)>
Face 590
UV Count: 3
  UV <Vector (0.2584, 0.8443)>
  UV <Vector (0.2364, 0.8452)>
  UV <Vector (0.2370, 0.8227)>
Face 591
UV Count: 3
  UV <Vector (0.2166, 0.8221)>
  UV <Vector (0.2172, 0.8000)>
  UV <Vector (0.2373, 0.8006)>
Face 592
UV Count: 3
  UV <Vector (0.1921, 0.8226)>
  UV <Vector (0.1905, 0.8004)>
  UV <Vector (0.2172, 0.8000)>
Face 593
UV Count: 3
  UV <Vector (0.2373, 0.8006)>
  UV <Vector (0.2598, 0.8004)>
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Face 594
UV Count: 3
  UV <Vector (0.2175, 0.7784)>
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Face 595
UV Count: 3
  UV <Vector (0.2598, 0.8004)>
  UV <Vector (0.2373, 0.8006)>
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Face 596
UV Count: 3
  UV <Vector (0.1905, 0.8004)>
  UV <Vector (0.1902, 0.7783)>
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Face 597
UV Count: 3
  UV <Vector (0.1662, 0.8004)>
  UV <Vector (0.1655, 0.7776)>
  UV <Vector (0.1902, 0.7783)>
Face 598
UV Count: 3
  UV <Vector (0.1655, 0.7776)>
  UV <Vector (0.1662, 0.8004)>
  UV <Vector (0.1425, 0.7998)>
Face 599
UV Count: 3
  UV <Vector (0.2180, 0.7600)>
  UV <Vector (0.2178, 0.7692)>
  UV <Vector (0.1907, 0.7679)>
Face 600
UV Count: 3
  UV <Vector (0.2378, 0.7695)>
  UV <Vector (0.2178, 0.7692)>
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Face 601
UV Count: 3
  UV <Vector (0.2795, 0.7789)>
  UV <Vector (0.2793, 0.8002)>
  UV <Vector (0.2598, 0.8004)>
Face 602
UV Count: 3
  UV <Vector (0.2594, 0.7596)>
  UV <Vector (0.2791, 0.7579)>
  UV <Vector (0.2793, 0.7684)>
Face 603
UV Count: 3
  UV <Vector (0.2795, 0.7789)>
  UV <Vector (0.2793, 0.7684)>
  UV <Vector (0.2968, 0.7681)>
Face 604
UV Count: 3
  UV <Vector (0.0664, 0.7466)>
  UV <Vector (0.0834, 0.7485)>
  UV <Vector (0.0822, 0.7593)>
Face 605
UV Count: 3
  UV <Vector (0.0810, 0.7701)>
  UV <Vector (0.0822, 0.7593)>
  UV <Vector (0.0994, 0.7608)>
Face 606
UV Count: 3
  UV <Vector (0.1677, 0.8231)>
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  UV <Vector (0.1457, 0.8457)>
Face 607
UV Count: 3
  UV <Vector (0.1695, 0.8460)>
  UV <Vector (0.1677, 0.8231)>
  UV <Vector (0.1921, 0.8226)>
Face 608
UV Count: 3
  UV <Vector (0.1677, 0.8231)>
  UV <Vector (0.1662, 0.8004)>
  UV <Vector (0.1905, 0.8004)>
Face 609
UV Count: 3
  UV <Vector (0.1180, 0.7973)>
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  UV <Vector (0.1420, 0.7761)>
Face 610
UV Count: 3
  UV <Vector (0.0778, 0.7923)>
  UV <Vector (0.0810, 0.7701)>
  UV <Vector (0.0987, 0.7716)>
Face 611
UV Count: 3
  UV <Vector (0.0778, 0.7923)>
  UV <Vector (0.0572, 0.7891)>
  UV <Vector (0.0615, 0.7680)>
Face 612
UV Count: 3
  UV <Vector (0.1912, 0.7575)>
  UV <Vector (0.1907, 0.7679)>
  UV <Vector (0.1651, 0.7662)>
Face 613
UV Count: 3
  UV <Vector (0.2596, 0.7693)>
  UV <Vector (0.2378, 0.7695)>
  UV <Vector (0.2377, 0.7604)>
Face 614
UV Count: 3
  UV <Vector (0.1181, 0.7516)>
  UV <Vector (0.1183, 0.7628)>
  UV <Vector (0.0994, 0.7608)>
Face 615
UV Count: 3
  UV <Vector (0.1662, 0.8004)>
  UV <Vector (0.1677, 0.8231)>
  UV <Vector (0.1434, 0.8228)>
Face 616
UV Count: 3
  UV <Vector (0.1463, 0.8670)>
  UV <Vector (0.1457, 0.8457)>
  UV <Vector (0.1695, 0.8460)>
Face 617
UV Count: 3
  UV <Vector (0.1408, 0.7527)>
  UV <Vector (0.1414, 0.7644)>
  UV <Vector (0.1183, 0.7628)>
Face 618
UV Count: 3
  UV <Vector (0.1648, 0.7547)>
  UV <Vector (0.1651, 0.7662)>
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Face 619
UV Count: 3
  UV <Vector (0.0971, 0.7945)>
  UV <Vector (0.0987, 0.7716)>
  UV <Vector (0.1184, 0.7739)>
Face 620
UV Count: 3
  UV <Vector (0.2152, 0.8449)>
  UV <Vector (0.2364, 0.8452)>
  UV <Vector (0.2349, 0.8679)>
Face 621
UV Count: 3
  UV <Vector (0.0268, 0.8229)>
  UV <Vector (0.0513, 0.8330)>
  UV <Vector (0.0361, 0.8480)>
Face 622
UV Count: 3
  UV <Vector (0.0952, 0.8192)>
  UV <Vector (0.0971, 0.7945)>
  UV <Vector (0.1180, 0.7973)>
Face 623
UV Count: 3
  UV <Vector (0.1924, 0.8452)>
  UV <Vector (0.2152, 0.8449)>
  UV <Vector (0.2133, 0.8673)>
Face 624
UV Count: 3
  UV <Vector (0.0747, 0.8157)>
  UV <Vector (0.0778, 0.7923)>
  UV <Vector (0.0971, 0.7945)>
Face 625
UV Count: 3
  UV <Vector (0.0405, 0.7641)>
  UV <Vector (0.0615, 0.7680)>
  UV <Vector (0.0572, 0.7891)>
Face 626
UV Count: 3
  UV <Vector (0.2592, 0.8222)>
  UV <Vector (0.2791, 0.8212)>
  UV <Vector (0.2794, 0.8417)>
Face 627
UV Count: 3
  UV <Vector (0.1695, 0.8460)>
  UV <Vector (0.1924, 0.8452)>
  UV <Vector (0.1916, 0.8673)>
Face 628
UV Count: 3
  UV <Vector (0.2584, 0.8443)>
  UV <Vector (0.2794, 0.8417)>
  UV <Vector (0.2815, 0.8593)>
Face 629
UV Count: 3
  UV <Vector (0.2576, 0.8685)>
  UV <Vector (0.2349, 0.8679)>
  UV <Vector (0.2364, 0.8452)>
Face 630
UV Count: 3
  UV <Vector (0.1921, 0.8226)>
  UV <Vector (0.2166, 0.8221)>
  UV <Vector (0.2152, 0.8449)>
Face 631
UV Count: 3
  UV <Vector (0.1434, 0.8228)>
  UV <Vector (0.1457, 0.8457)>
  UV <Vector (0.1190, 0.8453)>
Face 632
UV Count: 3
  UV <Vector (0.1190, 0.8453)>
  UV <Vector (0.1199, 0.8665)>
  UV <Vector (0.0956, 0.8647)>
Face 633
UV Count: 3
  UV <Vector (0.1190, 0.8453)>
  UV <Vector (0.1457, 0.8457)>
  UV <Vector (0.1463, 0.8670)>
Face 634
UV Count: 3
  UV <Vector (0.2034, 0.9574)>
  UV <Vector (0.2018, 0.9710)>
  UV <Vector (0.1844, 0.9698)>
Face 635
UV Count: 3
  UV <Vector (0.2201, 0.9593)>
  UV <Vector (0.2184, 0.9727)>
  UV <Vector (0.2018, 0.9710)>
Face 636
UV Count: 3
  UV <Vector (0.1039, 0.9527)>
  UV <Vector (0.1023, 0.9267)>
  UV <Vector (0.1220, 0.9276)>
Face 637
UV Count: 3
  UV <Vector (0.0654, 0.9795)>
  UV <Vector (0.0778, 0.9785)>
  UV <Vector (0.0780, 0.9822)>
Face 638
UV Count: 3
  UV <Vector (0.0735, 0.8396)>
  UV <Vector (0.0754, 0.8627)>
  UV <Vector (0.0515, 0.8579)>
Face 639
UV Count: 3
  UV <Vector (0.1435, 0.9543)>
  UV <Vector (0.1438, 0.9687)>
  UV <Vector (0.1228, 0.9685)>
Face 640
UV Count: 3
  UV <Vector (0.2176, 0.9852)>
  UV <Vector (0.2178, 0.9820)>
  UV <Vector (0.2351, 0.9839)>
Face 641
UV Count: 3
  UV <Vector (0.1435, 0.9543)>
  UV <Vector (0.1442, 0.9283)>
  UV <Vector (0.1656, 0.9297)>
Face 642
UV Count: 3
  UV <Vector (0.2126, 0.7232)>
  UV <Vector (0.2203, 0.7226)>
  UV <Vector (0.2209, 0.7356)>
Face 643
UV Count: 3
  UV <Vector (0.1864, 0.9310)>
  UV <Vector (0.1849, 0.9558)>
  UV <Vector (0.1646, 0.9546)>
Face 644
UV Count: 3
  UV <Vector (0.0778, 0.9785)>
  UV <Vector (0.0907, 0.9784)>
  UV <Vector (0.0908, 0.9822)>
Face 645
UV Count: 3
  UV <Vector (0.0893, 0.9526)>
  UV <Vector (0.0862, 0.9265)>
  UV <Vector (0.1023, 0.9267)>
Face 646
UV Count: 3
  UV <Vector (0.1849, 0.9558)>
  UV <Vector (0.1864, 0.9310)>
  UV <Vector (0.2057, 0.9330)>
Face 647
UV Count: 3
  UV <Vector (0.2232, 0.9354)>
  UV <Vector (0.2201, 0.9593)>
  UV <Vector (0.2034, 0.9574)>
Face 648
UV Count: 3
  UV <Vector (0.1043, 0.9781)>
  UV <Vector (0.1229, 0.9786)>
  UV <Vector (0.1229, 0.9822)>
Face 649
UV Count: 3
  UV <Vector (0.0723, 0.9279)>
  UV <Vector (0.0758, 0.9538)>
  UV <Vector (0.0625, 0.9554)>
Face 650
UV Count: 3
  UV <Vector (0.0437, 0.8663)>
  UV <Vector (0.0530, 0.8866)>
  UV <Vector (0.0448, 0.8882)>
Face 651
UV Count: 3
  UV <Vector (0.0625, 0.9554)>
  UV <Vector (0.0644, 0.9696)>
  UV <Vector (0.0516, 0.9713)>
Face 652
UV Count: 3
  UV <Vector (0.4295, 0.5614)>
  UV <Vector (0.4269, 0.5387)>
  UV <Vector (0.4519, 0.5386)>
Face 653
UV Count: 3
  UV <Vector (0.4502, 0.5173)>
  UV <Vector (0.4511, 0.5280)>
  UV <Vector (0.4261, 0.5279)>
Face 654
UV Count: 3
  UV <Vector (0.1848, 0.5736)>
  UV <Vector (0.2031, 0.5761)>
  UV <Vector (0.2013, 0.5962)>
Face 655
UV Count: 3
  UV <Vector (0.1810, 0.5937)>
  UV <Vector (0.2013, 0.5962)>
  UV <Vector (0.1972, 0.6139)>
Face 656
UV Count: 3
  UV <Vector (0.1785, 0.6109)>
  UV <Vector (0.1972, 0.6139)>
  UV <Vector (0.1918, 0.6248)>
Face 657
UV Count: 3
  UV <Vector (0.1762, 0.6210)>
  UV <Vector (0.1918, 0.6248)>
  UV <Vector (0.1891, 0.6301)>
Face 658
UV Count: 3
  UV <Vector (0.2854, 0.8701)>
  UV <Vector (0.3028, 0.8680)>
  UV <Vector (0.3032, 0.8714)>
Face 659
UV Count: 3
  UV <Vector (0.0615, 0.7680)>
  UV <Vector (0.0405, 0.7641)>
  UV <Vector (0.0424, 0.7537)>
Face 660
UV Count: 3
  UV <Vector (0.2793, 0.8002)>
  UV <Vector (0.2795, 0.7789)>
  UV <Vector (0.2974, 0.7788)>
Face 661
UV Count: 3
  UV <Vector (0.2815, 0.8593)>
  UV <Vector (0.3022, 0.8579)>
  UV <Vector (0.3028, 0.8680)>
Face 662
UV Count: 3
  UV <Vector (0.2794, 0.8417)>
  UV <Vector (0.3015, 0.8410)>
  UV <Vector (0.3022, 0.8579)>
Face 663
UV Count: 3
  UV <Vector (0.2524, 0.9649)>
  UV <Vector (0.2500, 0.9775)>
  UV <Vector (0.2361, 0.9751)>
Face 664
UV Count: 3
  UV <Vector (0.2377, 0.9622)>
  UV <Vector (0.2403, 0.9385)>
  UV <Vector (0.2561, 0.9414)>
Face 665
UV Count: 3
  UV <Vector (0.2403, 0.9385)>
  UV <Vector (0.2443, 0.9154)>
  UV <Vector (0.2599, 0.9192)>
Face 666
UV Count: 3
  UV <Vector (0.2443, 0.9154)>
  UV <Vector (0.2520, 0.8905)>
  UV <Vector (0.2636, 0.8998)>
Face 667
UV Count: 3
  UV <Vector (0.3618, 0.7980)>
  UV <Vector (0.3618, 0.7982)>
  UV <Vector (0.3430, 0.8126)>
Face 668
UV Count: 3
  UV <Vector (0.3844, 0.7954)>
  UV <Vector (0.3618, 0.7982)>
  UV <Vector (0.3618, 0.7980)>
Face 669
UV Count: 3
  UV <Vector (0.4000, 0.8078)>
  UV <Vector (0.3999, 0.8083)>
  UV <Vector (0.3844, 0.7954)>
Face 670
UV Count: 3
  UV <Vector (0.4096, 0.8263)>
  UV <Vector (0.4093, 0.8263)>
  UV <Vector (0.3999, 0.8083)>
Face 671
UV Count: 3
  UV <Vector (0.4087, 0.8459)>
  UV <Vector (0.4093, 0.8263)>
  UV <Vector (0.4096, 0.8263)>
Face 672
UV Count: 3
  UV <Vector (0.4021, 0.8587)>
  UV <Vector (0.4087, 0.8459)>
  UV <Vector (0.4088, 0.8462)>
Face 673
UV Count: 3
  UV <Vector (0.3839, 0.8722)>
  UV <Vector (0.4021, 0.8587)>
  UV <Vector (0.4022, 0.8590)>
Face 674
UV Count: 3
  UV <Vector (0.3649, 0.8752)>
  UV <Vector (0.3839, 0.8722)>
  UV <Vector (0.3839, 0.8726)>
Face 675
UV Count: 3
  UV <Vector (0.3480, 0.8689)>
  UV <Vector (0.3649, 0.8752)>
  UV <Vector (0.3644, 0.8760)>
Face 676
UV Count: 3
  UV <Vector (0.3372, 0.8540)>
  UV <Vector (0.3373, 0.8538)>
  UV <Vector (0.3480, 0.8689)>
Face 677
UV Count: 3
  UV <Vector (0.3340, 0.8347)>
  UV <Vector (0.3344, 0.8345)>
  UV <Vector (0.3373, 0.8538)>
Face 678
UV Count: 3
  UV <Vector (0.3427, 0.8125)>
  UV <Vector (0.3430, 0.8126)>
  UV <Vector (0.3344, 0.8345)>
Face 679
UV Count: 3
  UV <Vector (0.4609, 0.9624)>
  UV <Vector (0.4608, 0.9623)>
  UV <Vector (0.4673, 0.9385)>
Face 680
UV Count: 3
  UV <Vector (0.4436, 0.9778)>
  UV <Vector (0.4608, 0.9623)>
  UV <Vector (0.4609, 0.9624)>
Face 681
UV Count: 3
  UV <Vector (0.4213, 0.9828)>
  UV <Vector (0.4436, 0.9778)>
  UV <Vector (0.4433, 0.9779)>
Face 682
UV Count: 3
  UV <Vector (0.4027, 0.9771)>
  UV <Vector (0.4213, 0.9828)>
  UV <Vector (0.4211, 0.9824)>
Face 683
UV Count: 3
  UV <Vector (0.3913, 0.9631)>
  UV <Vector (0.3911, 0.9628)>
  UV <Vector (0.4027, 0.9771)>
Face 684
UV Count: 3
  UV <Vector (0.3874, 0.9452)>
  UV <Vector (0.3872, 0.9448)>
  UV <Vector (0.3911, 0.9628)>
Face 685
UV Count: 3
  UV <Vector (0.3936, 0.9241)>
  UV <Vector (0.3935, 0.9238)>
  UV <Vector (0.3872, 0.9448)>
Face 686
UV Count: 3
  UV <Vector (0.4056, 0.9104)>
  UV <Vector (0.4055, 0.9101)>
  UV <Vector (0.3935, 0.9238)>
Face 687
UV Count: 3
  UV <Vector (0.4236, 0.9023)>
  UV <Vector (0.4055, 0.9101)>
  UV <Vector (0.4056, 0.9104)>
Face 688
UV Count: 3
  UV <Vector (0.4449, 0.9026)>
  UV <Vector (0.4236, 0.9023)>
  UV <Vector (0.4240, 0.9022)>
Face 689
UV Count: 3
  UV <Vector (0.4615, 0.9142)>
  UV <Vector (0.4449, 0.9026)>
  UV <Vector (0.4456, 0.9026)>
Face 690
UV Count: 3
  UV <Vector (0.4676, 0.9383)>
  UV <Vector (0.4673, 0.9385)>
  UV <Vector (0.4615, 0.9142)>
Face 691
UV Count: 3
  UV <Vector (0.3254, 0.7464)>
  UV <Vector (0.3039, 0.7452)>
  UV <Vector (0.3051, 0.7353)>
Face 692
UV Count: 3
  UV <Vector (0.3039, 0.7452)>
  UV <Vector (0.2855, 0.7444)>
  UV <Vector (0.2857, 0.7346)>
Face 693
UV Count: 3
  UV <Vector (0.3680, 0.7240)>
  UV <Vector (0.3830, 0.7256)>
  UV <Vector (0.3803, 0.7406)>
Face 694
UV Count: 3
  UV <Vector (0.2674, 0.7203)>
  UV <Vector (0.2861, 0.7203)>
  UV <Vector (0.2857, 0.7346)>
Face 695
UV Count: 3
  UV <Vector (0.2500, 0.7208)>
  UV <Vector (0.2674, 0.7203)>
  UV <Vector (0.2677, 0.7341)>
Face 696
UV Count: 3
  UV <Vector (0.4070, 0.7451)>
  UV <Vector (0.4052, 0.7550)>
  UV <Vector (0.3924, 0.7531)>
Face 697
UV Count: 3
  UV <Vector (0.3464, 0.7480)>
  UV <Vector (0.3254, 0.7464)>
  UV <Vector (0.3267, 0.7366)>
Face 698
UV Count: 3
  UV <Vector (0.2503, 0.7435)>
  UV <Vector (0.2342, 0.7438)>
  UV <Vector (0.2339, 0.7349)>
Face 699
UV Count: 3
  UV <Vector (0.2342, 0.7438)>
  UV <Vector (0.2214, 0.7443)>
  UV <Vector (0.2209, 0.7356)>
Face 700
UV Count: 3
  UV <Vector (0.3803, 0.7406)>
  UV <Vector (0.3830, 0.7256)>
  UV <Vector (0.3970, 0.7283)>
Face 701
UV Count: 3
  UV <Vector (0.3494, 0.7232)>
  UV <Vector (0.3680, 0.7240)>
  UV <Vector (0.3657, 0.7390)>
Face 702
UV Count: 3
  UV <Vector (0.4198, 0.7477)>
  UV <Vector (0.4178, 0.7576)>
  UV <Vector (0.4052, 0.7550)>
Face 703
UV Count: 3
  UV <Vector (0.1438, 0.9687)>
  UV <Vector (0.1435, 0.9543)>
  UV <Vector (0.1646, 0.9546)>
Face 704
UV Count: 3
  UV <Vector (0.1652, 0.9690)>
  UV <Vector (0.1646, 0.9546)>
  UV <Vector (0.1849, 0.9558)>
Face 705
UV Count: 3
  UV <Vector (0.0907, 0.9784)>
  UV <Vector (0.0905, 0.9676)>
  UV <Vector (0.1045, 0.9677)>
Face 706
UV Count: 3
  UV <Vector (0.2018, 0.9710)>
  UV <Vector (0.2013, 0.9805)>
  UV <Vector (0.1846, 0.9796)>
Face 707
UV Count: 3
  UV <Vector (0.2184, 0.9727)>
  UV <Vector (0.2178, 0.9820)>
  UV <Vector (0.2013, 0.9805)>
Face 708
UV Count: 3
  UV <Vector (0.0625, 0.9554)>
  UV <Vector (0.0758, 0.9538)>
  UV <Vector (0.0773, 0.9682)>
Face 709
UV Count: 3
  UV <Vector (0.1229, 0.9786)>
  UV <Vector (0.1228, 0.9685)>
  UV <Vector (0.1438, 0.9687)>
Face 710
UV Count: 3
  UV <Vector (0.2184, 0.9727)>
  UV <Vector (0.2201, 0.9593)>
  UV <Vector (0.2377, 0.9622)>
Face 711
UV Count: 3
  UV <Vector (0.2214, 0.7443)>
  UV <Vector (0.2141, 0.7451)>
  UV <Vector (0.2134, 0.7362)>
Face 712
UV Count: 3
  UV <Vector (0.0758, 0.9538)>
  UV <Vector (0.0893, 0.9526)>
  UV <Vector (0.0905, 0.9676)>
Face 713
UV Count: 3
  UV <Vector (0.1045, 0.9677)>
  UV <Vector (0.1039, 0.9527)>
  UV <Vector (0.1224, 0.9535)>
Face 714
UV Count: 3
  UV <Vector (0.0654, 0.9795)>
  UV <Vector (0.0528, 0.9811)>
  UV <Vector (0.0516, 0.9713)>
Face 715
UV Count: 3
  UV <Vector (0.2500, 0.9775)>
  UV <Vector (0.2482, 0.9860)>
  UV <Vector (0.2351, 0.9839)>
Face 716
UV Count: 3
  UV <Vector (0.2175, 0.7784)>
  UV <Vector (0.1902, 0.7783)>
  UV <Vector (0.1907, 0.7679)>
Face 717
UV Count: 3
  UV <Vector (0.2379, 0.7787)>
  UV <Vector (0.2175, 0.7784)>
  UV <Vector (0.2178, 0.7692)>
Face 718
UV Count: 3
  UV <Vector (0.2598, 0.7789)>
  UV <Vector (0.2596, 0.7693)>
  UV <Vector (0.2793, 0.7684)>
Face 719
UV Count: 3
  UV <Vector (0.2793, 0.7684)>
  UV <Vector (0.2791, 0.7579)>
  UV <Vector (0.2962, 0.7575)>
Face 720
UV Count: 3
  UV <Vector (0.0810, 0.7701)>
  UV <Vector (0.0615, 0.7680)>
  UV <Vector (0.0640, 0.7573)>
Face 721
UV Count: 3
  UV <Vector (0.1001, 0.7500)>
  UV <Vector (0.0994, 0.7608)>
  UV <Vector (0.0822, 0.7593)>
Face 722
UV Count: 3
  UV <Vector (0.1907, 0.7679)>
  UV <Vector (0.1902, 0.7783)>
  UV <Vector (0.1655, 0.7776)>
Face 723
UV Count: 3
  UV <Vector (0.2596, 0.7693)>
  UV <Vector (0.2598, 0.7789)>
  UV <Vector (0.2379, 0.7787)>
Face 724
UV Count: 3
  UV <Vector (0.1183, 0.7628)>
  UV <Vector (0.1184, 0.7739)>
  UV <Vector (0.0987, 0.7716)>
Face 725
UV Count: 3
  UV <Vector (0.1414, 0.7644)>
  UV <Vector (0.1420, 0.7761)>
  UV <Vector (0.1184, 0.7739)>
Face 726
UV Count: 3
  UV <Vector (0.1651, 0.7662)>
  UV <Vector (0.1655, 0.7776)>
  UV <Vector (0.1420, 0.7761)>
Face 727
UV Count: 3
  UV <Vector (0.0444, 0.7432)>
  UV <Vector (0.0664, 0.7466)>
  UV <Vector (0.0640, 0.7573)>
Face 728
UV Count: 3
  UV <Vector (0.2710, 0.5199)>
  UV <Vector (0.2959, 0.5201)>
  UV <Vector (0.2947, 0.5311)>
Face 729
UV Count: 3
  UV <Vector (0.2681, 0.5399)>
  UV <Vector (0.2470, 0.5381)>
  UV <Vector (0.2482, 0.5286)>
Face 730
UV Count: 3
  UV <Vector (0.2254, 0.5364)>
  UV <Vector (0.2047, 0.5347)>
  UV <Vector (0.2056, 0.5243)>
Face 731
UV Count: 3
  UV <Vector (0.1924, 0.5226)>
  UV <Vector (0.1932, 0.5119)>
  UV <Vector (0.2066, 0.5139)>
Face 732
UV Count: 3
  UV <Vector (0.4261, 0.5279)>
  UV <Vector (0.4269, 0.5387)>
  UV <Vector (0.4067, 0.5378)>
Face 733
UV Count: 3
  UV <Vector (0.3874, 0.5170)>
  UV <Vector (0.4051, 0.5160)>
  UV <Vector (0.4059, 0.5269)>
Face 734
UV Count: 3
  UV <Vector (0.3195, 0.5428)>
  UV <Vector (0.2935, 0.5422)>
  UV <Vector (0.2947, 0.5311)>
Face 735
UV Count: 3
  UV <Vector (0.2470, 0.5381)>
  UV <Vector (0.2254, 0.5364)>
  UV <Vector (0.2265, 0.5261)>
Face 736
UV Count: 3
  UV <Vector (0.3881, 0.5387)>
  UV <Vector (0.3683, 0.5407)>
  UV <Vector (0.3686, 0.5292)>
Face 737
UV Count: 3
  UV <Vector (0.3683, 0.5407)>
  UV <Vector (0.3443, 0.5420)>
  UV <Vector (0.3466, 0.5299)>
Face 738
UV Count: 3
  UV <Vector (0.3443, 0.5420)>
  UV <Vector (0.3195, 0.5428)>
  UV <Vector (0.3210, 0.5313)>
Face 739
UV Count: 3
  UV <Vector (0.4511, 0.5280)>
  UV <Vector (0.4519, 0.5386)>
  UV <Vector (0.4269, 0.5387)>
Face 740
UV Count: 3
  UV <Vector (0.0361, 0.8480)>
  UV <Vector (0.0515, 0.8579)>
  UV <Vector (0.0437, 0.8663)>
Face 741
UV Count: 3
  UV <Vector (0.4510, 0.6330)>
  UV <Vector (0.4353, 0.6417)>
  UV <Vector (0.4291, 0.6330)>
Face 742
UV Count: 3
  UV <Vector (0.4531, 0.6362)>
  UV <Vector (0.4388, 0.6449)>
  UV <Vector (0.4353, 0.6417)>
Face 743
UV Count: 3
  UV <Vector (0.4319, 0.6072)>
  UV <Vector (0.4584, 0.5987)>
  UV <Vector (0.4634, 0.6148)>
Face 744
UV Count: 3
  UV <Vector (0.0297, 0.8564)>
  UV <Vector (0.0437, 0.8663)>
  UV <Vector (0.0397, 0.8692)>
Face 745
UV Count: 3
  UV <Vector (0.3657, 0.7390)>
  UV <Vector (0.3803, 0.7406)>
  UV <Vector (0.3790, 0.7514)>
Face 746
UV Count: 3
  UV <Vector (0.2857, 0.7346)>
  UV <Vector (0.2855, 0.7444)>
  UV <Vector (0.2670, 0.7436)>
Face 747
UV Count: 3
  UV <Vector (0.2505, 0.7343)>
  UV <Vector (0.2677, 0.7341)>
  UV <Vector (0.2670, 0.7436)>
Face 748
UV Count: 3
  UV <Vector (0.3790, 0.7514)>
  UV <Vector (0.3803, 0.7406)>
  UV <Vector (0.3941, 0.7427)>
Face 749
UV Count: 3
  UV <Vector (0.3479, 0.7381)>
  UV <Vector (0.3657, 0.7390)>
  UV <Vector (0.3642, 0.7492)>
Face 750
UV Count: 3
  UV <Vector (0.1438, 0.9785)>
  UV <Vector (0.1438, 0.9687)>
  UV <Vector (0.1652, 0.9690)>
Face 751
UV Count: 3
  UV <Vector (0.1658, 0.9790)>
  UV <Vector (0.1652, 0.9690)>
  UV <Vector (0.1844, 0.9698)>
Face 752
UV Count: 3
  UV <Vector (0.0644, 0.9696)>
  UV <Vector (0.0773, 0.9682)>
  UV <Vector (0.0778, 0.9785)>
Face 753
UV Count: 3
  UV <Vector (0.2178, 0.9820)>
  UV <Vector (0.2184, 0.9727)>
  UV <Vector (0.2361, 0.9751)>
Face 754
UV Count: 3
  UV <Vector (0.0773, 0.9682)>
  UV <Vector (0.0905, 0.9676)>
  UV <Vector (0.0907, 0.9784)>
Face 755
UV Count: 3
  UV <Vector (0.1043, 0.9781)>
  UV <Vector (0.1045, 0.9677)>
  UV <Vector (0.1228, 0.9685)>
Face 756
UV Count: 3
  UV <Vector (0.3250, 0.7498)>
  UV <Vector (0.3035, 0.7487)>
  UV <Vector (0.3039, 0.7452)>
Face 757
UV Count: 3
  UV <Vector (0.2854, 0.7478)>
  UV <Vector (0.2855, 0.7444)>
  UV <Vector (0.3039, 0.7452)>
Face 758
UV Count: 3
  UV <Vector (0.3918, 0.7567)>
  UV <Vector (0.3924, 0.7531)>
  UV <Vector (0.4052, 0.7550)>
Face 759
UV Count: 3
  UV <Vector (0.3458, 0.7515)>
  UV <Vector (0.3250, 0.7498)>
  UV <Vector (0.3254, 0.7464)>
Face 760
UV Count: 3
  UV <Vector (0.2502, 0.7468)>
  UV <Vector (0.2343, 0.7470)>
  UV <Vector (0.2342, 0.7438)>
Face 761
UV Count: 3
  UV <Vector (0.2216, 0.7474)>
  UV <Vector (0.2214, 0.7443)>
  UV <Vector (0.2342, 0.7438)>
Face 762
UV Count: 3
  UV <Vector (0.4178, 0.7576)>
  UV <Vector (0.4171, 0.7610)>
  UV <Vector (0.4046, 0.7585)>
Face 763
UV Count: 3
  UV <Vector (0.1042, 0.9818)>
  UV <Vector (0.0908, 0.9822)>
  UV <Vector (0.0907, 0.9784)>
Face 764
UV Count: 3
  UV <Vector (0.2013, 0.9805)>
  UV <Vector (0.2011, 0.9838)>
  UV <Vector (0.1847, 0.9830)>
Face 765
UV Count: 3
  UV <Vector (0.2178, 0.9820)>
  UV <Vector (0.2176, 0.9852)>
  UV <Vector (0.2011, 0.9838)>
Face 766
UV Count: 3
  UV <Vector (0.1229, 0.9822)>
  UV <Vector (0.1229, 0.9786)>
  UV <Vector (0.1438, 0.9785)>
Face 767
UV Count: 3
  UV <Vector (0.2216, 0.7474)>
  UV <Vector (0.2143, 0.7482)>
  UV <Vector (0.2141, 0.7451)>
Face 768
UV Count: 3
  UV <Vector (0.0658, 0.9829)>
  UV <Vector (0.0532, 0.9845)>
  UV <Vector (0.0528, 0.9811)>
Face 769
UV Count: 3
  UV <Vector (0.2348, 0.9870)>
  UV <Vector (0.2351, 0.9839)>
  UV <Vector (0.2482, 0.9860)>
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Vertex 0: Normal <Vector (-0.0115, -0.9820, 0.1885)>
Vertex 1: Normal <Vector (0.1317, -0.9728, 0.1904)>
Vertex 2: Normal <Vector (-0.1201, -0.9880, -0.0968)>
Vertex 3: Normal <Vector (-0.4892, -0.8514, -0.1892)>
Vertex 4: Normal <Vector (0.0391, -0.9979, 0.0516)>
Vertex 5: Normal <Vector (0.2101, -0.9739, 0.0859)>
Vertex 6: Normal <Vector (0.8374, -0.4706, 0.2781)>
Vertex 7: Normal <Vector (0.8034, -0.5642, 0.1902)>
Vertex 8: Normal <Vector (0.4664, -0.8700, 0.1599)>
Vertex 9: Normal <Vector (0.4837, -0.8227, 0.2987)>
Vertex 10: Normal <Vector (0.9556, 0.2545, 0.1482)>
Vertex 11: Normal <Vector (0.9817, 0.1823, 0.0542)>
Vertex 12: Normal <Vector (0.9755, -0.2162, 0.0418)>
Vertex 13: Normal <Vector (0.9814, -0.1192, 0.1505)>
Vertex 14: Normal <Vector (0.7748, 0.6306, -0.0451)>
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Triangle: [217, 216, 200]
Triangle: [206, 219, 218]
Triangle: [222, 223, 220]
Triangle: [224, 222, 221]
Triangle: [220, 225, 226]
Triangle: [227, 228, 225]
Triangle: [226, 218, 219]
Triangle: [230, 229, 226]
Triangle: [218, 226, 229]
Triangle: [228, 232, 230]
Triangle: [233, 234, 232]
Triangle: [234, 233, 211]
Triangle: [238, 333, 334]
Triangle: [335, 333, 238]
Triangle: [240, 217, 218]
Triangle: [241, 242, 336]
Triangle: [240, 336, 338]
Triangle: [243, 244, 339]
Triangle: [245, 339, 341]
Triangle: [252, 253, 251]
Triangle: [253, 252, 227]
Triangle: [252, 233, 228]
Triangle: [213, 255, 235]
Triangle: [214, 245, 247]
Triangle: [214, 215, 246]
Triangle: [236, 334, 342]
Triangle: [337, 335, 239]
Triangle: [249, 343, 341]
Triangle: [233, 252, 212]
Triangle: [155, 251, 253]
Triangle: [250, 344, 343]
Triangle: [237, 342, 344]
Triangle: [256, 247, 255]
Triangle: [223, 222, 138]
Triangle: [276, 202, 357]
Triangle: [208, 256, 213]
Triangle: [254, 223, 183]
Triangle: [203, 214, 256]
Triangle: [274, 246, 215]
Triangle: [219, 206, 205]
Triangle: [253, 254, 184]
Triangle: [224, 205, 177]
Triangle: [139, 138, 222]
Triangle: [227, 220, 223]
Triangle: [212, 251, 210]
Triangle: [210, 194, 161]
Triangle: [210, 251, 155]
Triangle: [257, 302, 299]
Triangle: [181, 303, 302]
Triangle: [197, 187, 160]
Triangle: [372, 385, 260]
Triangle: [204, 164, 166]
Triangle: [158, 297, 306]
Triangle: [259, 384, 386]
Triangle: [158, 149, 148]
Triangle: [278, 61, 295]
Triangle: [178, 191, 188]
Triangle: [385, 371, 199]
Triangle: [195, 174, 187]
Triangle: [191, 178, 186]
Triangle: [182, 181, 257]
Triangle: [382, 373, 262]
Triangle: [172, 196, 193]
Triangle: [171, 170, 53]
Triangle: [193, 304, 296]
Triangle: [87, 116, 266]
Triangle: [267, 350, 351]
Triangle: [264, 78, 77]
Triangle: [268, 77, 44]
Triangle: [269, 44, 43]
Triangle: [270, 43, 42]
Triangle: [176, 272, 271]
Triangle: [246, 274, 338]
Triangle: [217, 240, 274]
Triangle: [177, 275, 272]
Triangle: [205, 276, 275]
Triangle: [278, 308, 307]
Triangle: [180, 179, 279]
Triangle: [179, 142, 280]
Triangle: [142, 140, 281]
Triangle: [108, 309, 310]
Triangle: [311, 309, 108]
Triangle: [110, 312, 311]
Triangle: [113, 313, 312]
Triangle: [314, 313, 113]
Triangle: [315, 314, 112]
Triangle: [316, 315, 267]
Triangle: [317, 316, 114]
Triangle: [318, 317, 115]
Triangle: [120, 319, 318]
Triangle: [121, 320, 319]
Triangle: [107, 310, 320]
Triangle: [237, 321, 322]
Triangle: [323, 321, 237]
Triangle: [324, 323, 250]
Triangle: [325, 324, 249]
Triangle: [244, 326, 325]
Triangle: [243, 327, 326]
Triangle: [273, 328, 327]
Triangle: [242, 329, 328]
Triangle: [330, 329, 242]
Triangle: [331, 330, 241]
Triangle: [332, 331, 239]
Triangle: [236, 322, 332]
Triangle: [375, 362, 285]
Triangle: [362, 363, 286]
Triangle: [72, 69, 288]
Triangle: [129, 63, 286]
Triangle: [48, 129, 289]
Triangle: [291, 377, 367]
Triangle: [378, 375, 284]
Triangle: [366, 368, 294]
Triangle: [368, 369, 295]
Triangle: [288, 69, 68]
Triangle: [21, 72, 287]
Triangle: [296, 379, 377]
Triangle: [297, 158, 188]
Triangle: [298, 188, 191]
Triangle: [371, 301, 300]
Triangle: [302, 383, 381]
Triangle: [303, 384, 383]
Triangle: [193, 196, 305]
Triangle: [373, 306, 297]
Triangle: [303, 181, 180]
Triangle: [369, 374, 308]
Triangle: [196, 195, 301]
Triangle: [300, 197, 159]
Triangle: [372, 379, 296]
Triangle: [308, 374, 386]
Triangle: [230, 232, 334]
Triangle: [229, 230, 333]
Triangle: [231, 337, 336]
Triangle: [336, 242, 273]
Triangle: [245, 246, 340]
Triangle: [248, 341, 339]
Triangle: [334, 232, 234]
Triangle: [337, 231, 229]
Triangle: [343, 255, 247]
Triangle: [344, 235, 255]
Triangle: [342, 234, 235]
Triangle: [273, 243, 340]
Triangle: [109, 108, 346]
Triangle: [101, 100, 347]
Triangle: [102, 111, 349]
Triangle: [350, 267, 112]
Triangle: [351, 116, 117]
Triangle: [119, 115, 352]
Triangle: [104, 103, 346]
Triangle: [100, 102, 348]
Triangle: [118, 126, 355]
Triangle: [126, 106, 356]
Triangle: [106, 104, 354]
Triangle: [350, 266, 116]
Triangle: [357, 166, 171]
Triangle: [359, 33, 28]
Triangle: [361, 34, 33]
Triangle: [73, 268, 269]
Triangle: [358, 171, 34]
Triangle: [287, 288, 376]
Triangle: [286, 363, 365]
Triangle: [290, 289, 365]
Triangle: [376, 288, 292]
Triangle: [293, 287, 364]
Triangle: [370, 297, 298]
Triangle: [380, 298, 299]
Triangle: [304, 305, 385]
Triangle: [384, 303, 307]
Triangle: [305, 301, 371]
Triangle: [382, 300, 306]
Triangle: [59, 57, 362]
Triangle: [62, 363, 362]
Triangle: [132, 367, 377]
Triangle: [133, 59, 375]
Triangle: [130, 135, 368]
Triangle: [136, 369, 368]
Triangle: [379, 137, 131]
Triangle: [198, 199, 371]
Triangle: [383, 258, 192]
Triangle: [384, 259, 258]
Triangle: [262, 373, 370]
Triangle: [136, 277, 374]
Triangle: [261, 137, 379]
Triangle: [263, 386, 374]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.109408
  Group: 'mixamorig:LeftUpLeg', Weight: 0.832158
  Group: 'mixamorig:RightUpLeg', Weight: 0.058433
Vertex 1:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.295559
  Group: 'mixamorig:LeftUpLeg', Weight: 0.648880
  Group: 'mixamorig:RightUpLeg', Weight: 0.055562
Vertex 2:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.279581
  Group: 'mixamorig:LeftUpLeg', Weight: 0.536757
  Group: 'mixamorig:RightUpLeg', Weight: 0.183662
Vertex 3:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.076456
  Group: 'mixamorig:LeftUpLeg', Weight: 0.741984
  Group: 'mixamorig:RightUpLeg', Weight: 0.181560
Vertex 4:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.731966
  Group: 'mixamorig:LeftUpLeg', Weight: 0.214141
  Group: 'mixamorig:RightUpLeg', Weight: 0.053893
Vertex 5:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.669130
  Group: 'mixamorig:LeftUpLeg', Weight: 0.327097
  Group: 'mixamorig:RightUpLeg', Weight: 0.003773
Vertex 6:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.271770
  Group: 'mixamorig:LeftUpLeg', Weight: 0.728230
Vertex 7:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.578518
  Group: 'mixamorig:LeftUpLeg', Weight: 0.421482
Vertex 8:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.605308
  Group: 'mixamorig:LeftUpLeg', Weight: 0.394692
Vertex 9:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.273929
  Group: 'mixamorig:LeftUpLeg', Weight: 0.724263
  Group: 'mixamorig:RightUpLeg', Weight: 0.001807
Vertex 10:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.587969
  Group: 'mixamorig:LeftUpLeg', Weight: 0.412031
Vertex 11:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.945454
  Group: 'mixamorig:LeftUpLeg', Weight: 0.054546
Vertex 12:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.929210
  Group: 'mixamorig:LeftUpLeg', Weight: 0.070790
Vertex 13:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.586447
  Group: 'mixamorig:LeftUpLeg', Weight: 0.413553
Vertex 14:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.324524
  Group: 'mixamorig:LeftUpLeg', Weight: 0.675476
Vertex 15:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.585777
  Group: 'mixamorig:LeftUpLeg', Weight: 0.414223
Vertex 16:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.327031
  Group: 'mixamorig:LeftUpLeg', Weight: 0.672969
Vertex 17:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.163114
  Group: 'mixamorig:LeftUpLeg', Weight: 0.836886
Vertex 18:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.301170
  Group: 'mixamorig:LeftUpLeg', Weight: 0.698830
Vertex 19:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.136415
  Group: 'mixamorig:LeftUpLeg', Weight: 0.863585
Vertex 20:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.902863
  Group: 'mixamorig:LeftUpLeg', Weight: 0.097137
Vertex 21:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 22:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 23:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.159196
  Group: 'mixamorig:LeftUpLeg', Weight: 0.834098
  Group: 'mixamorig:RightUpLeg', Weight: 0.006706
Vertex 24:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.118997
  Group: 'mixamorig:LeftUpLeg', Weight: 0.838664
  Group: 'mixamorig:RightUpLeg', Weight: 0.042339
Vertex 25:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.344932
  Group: 'mixamorig:LeftUpLeg', Weight: 0.619104
  Group: 'mixamorig:RightUpLeg', Weight: 0.035964
Vertex 26:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.330421
  Group: 'mixamorig:LeftUpLeg', Weight: 0.669579
Vertex 27:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.359380
  Group: 'mixamorig:LeftUpLeg', Weight: 0.534168
  Group: 'mixamorig:RightUpLeg', Weight: 0.106452
Vertex 28:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.082173
  Group: 'mixamorig:LeftUpLeg', Weight: 0.650912
  Group: 'mixamorig:RightUpLeg', Weight: 0.266915
Vertex 29:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.715528
  Group: 'mixamorig:LeftUpLeg', Weight: 0.261568
  Group: 'mixamorig:RightUpLeg', Weight: 0.022904
Vertex 30:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.645726
  Group: 'mixamorig:LeftUpLeg', Weight: 0.354274
Vertex 31:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.737833
  Group: 'mixamorig:LeftUpLeg', Weight: 0.180884
  Group: 'mixamorig:RightUpLeg', Weight: 0.081282
Vertex 32:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.334732
  Group: 'mixamorig:LeftUpLeg', Weight: 0.448735
  Group: 'mixamorig:RightUpLeg', Weight: 0.216533
Vertex 33:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.109124
  Group: 'mixamorig:LeftUpLeg', Weight: 0.507261
  Group: 'mixamorig:RightUpLeg', Weight: 0.383615
Vertex 34:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.119467
  Group: 'mixamorig:LeftUpLeg', Weight: 0.430759
  Group: 'mixamorig:RightUpLeg', Weight: 0.449775
Vertex 35:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.980508
  Group: 'mixamorig:LeftUpLeg', Weight: 0.019492
Vertex 36:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 37:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.926856
  Group: 'mixamorig:LeftUpLeg', Weight: 0.073144
Vertex 38:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.325467
  Group: 'mixamorig:LeftUpLeg', Weight: 0.382310
  Group: 'mixamorig:RightUpLeg', Weight: 0.292223
Vertex 39:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.108790
  Group: 'mixamorig:LeftUpLeg', Weight: 0.439527
  Group: 'mixamorig:RightUpLeg', Weight: 0.451683
Vertex 40:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.104093
  Group: 'mixamorig:LeftUpLeg', Weight: 0.560112
  Group: 'mixamorig:RightUpLeg', Weight: 0.335795
Vertex 41:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.747985
  Group: 'mixamorig:LeftUpLeg', Weight: 0.138532
  Group: 'mixamorig:RightUpLeg', Weight: 0.113483
Vertex 42:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.043946
  Group: 'mixamorig:LeftUpLeg', Weight: 0.475652
  Group: 'mixamorig:RightUpLeg', Weight: 0.480401
Vertex 43:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.040258
  Group: 'mixamorig:LeftUpLeg', Weight: 0.540121
  Group: 'mixamorig:RightUpLeg', Weight: 0.419621
Vertex 44:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.031233
  Group: 'mixamorig:LeftUpLeg', Weight: 0.714174
  Group: 'mixamorig:RightUpLeg', Weight: 0.254593
Vertex 45:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.924301
  Group: 'mixamorig:LeftUpLeg', Weight: 0.075699
Vertex 46:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 47:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.970366
  Group: 'mixamorig:LeftUpLeg', Weight: 0.029634
Vertex 48:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 49:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 50:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.113846
  Group: 'mixamorig:LeftUpLeg', Weight: 0.876757
  Group: 'mixamorig:RightUpLeg', Weight: 0.009398
Vertex 51:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.118326
  Group: 'mixamorig:LeftUpLeg', Weight: 0.881674
Vertex 52:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.600519
  Group: 'mixamorig:LeftUpLeg', Weight: 0.399481
Vertex 53:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.316827
  Group: 'mixamorig:LeftUpLeg', Weight: 0.338182
  Group: 'mixamorig:RightUpLeg', Weight: 0.344990
Vertex 54:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.715351
  Group: 'mixamorig:LeftUpLeg', Weight: 0.101950
  Group: 'mixamorig:RightUpLeg', Weight: 0.182698
Vertex 55:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.971692
  Group: 'mixamorig:LeftUpLeg', Weight: 0.028308
Vertex 56:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.906746
  Group: 'mixamorig:LeftUpLeg', Weight: 0.093254
Vertex 57:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.897546
  Group: 'mixamorig:Spine', Weight: 0.102454
Vertex 58:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 59:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.843180
  Group: 'mixamorig:Spine', Weight: 0.156820
Vertex 60:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 61:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 62:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.952453
  Group: 'mixamorig:Spine', Weight: 0.047547
Vertex 63:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 64:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.962586
  Group: 'mixamorig:Spine', Weight: 0.037414
Vertex 65:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.985096
  Group: 'mixamorig:RightUpLeg', Weight: 0.014904
Vertex 66:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.973774
  Group: 'mixamorig:Spine', Weight: 0.026226
Vertex 67:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.162388
  Group: 'mixamorig:LeftUpLeg', Weight: 0.837613
Vertex 68:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.974475
  Group: 'mixamorig:Spine', Weight: 0.025525
Vertex 69:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.973205
  Group: 'mixamorig:Spine', Weight: 0.026795
Vertex 70:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.650722
  Group: 'mixamorig:Spine', Weight: 0.349278
Vertex 71:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.698723
  Group: 'mixamorig:Spine', Weight: 0.301277
Vertex 72:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.979875
  Group: 'mixamorig:Spine', Weight: 0.020125
Vertex 73:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.024525
  Group: 'mixamorig:LeftUpLeg', Weight: 0.846324
  Group: 'mixamorig:RightUpLeg', Weight: 0.129150
Vertex 74:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.007417
  Group: 'mixamorig:LeftUpLeg', Weight: 0.947445
  Group: 'mixamorig:RightUpLeg', Weight: 0.045138
Vertex 75:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.010170
  Group: 'mixamorig:LeftUpLeg', Weight: 0.986521
  Group: 'mixamorig:RightUpLeg', Weight: 0.003308
Vertex 76:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.036503
  Group: 'mixamorig:LeftUpLeg', Weight: 0.944042
  Group: 'mixamorig:RightUpLeg', Weight: 0.019455
Vertex 77:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.015364
  Group: 'mixamorig:LeftUpLeg', Weight: 0.863405
  Group: 'mixamorig:RightUpLeg', Weight: 0.121231
Vertex 78:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.004543
  Group: 'mixamorig:LeftUpLeg', Weight: 0.948481
  Group: 'mixamorig:RightUpLeg', Weight: 0.046975
Vertex 79:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.061052
  Group: 'mixamorig:LeftUpLeg', Weight: 0.938948
Vertex 80:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.017666
  Group: 'mixamorig:LeftUpLeg', Weight: 0.982334
Vertex 81:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.025314
  Group: 'mixamorig:LeftUpLeg', Weight: 0.974686
Vertex 82:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.070619
  Group: 'mixamorig:LeftUpLeg', Weight: 0.929381
Vertex 83:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.007694
  Group: 'mixamorig:LeftUpLeg', Weight: 0.992306
Vertex 84:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.005768
  Group: 'mixamorig:LeftUpLeg', Weight: 0.994232
Vertex 85:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.027341
  Group: 'mixamorig:LeftUpLeg', Weight: 0.972659
Vertex 86:
Vertex groups: 1
  Group: 'mixamorig:LeftUpLeg', Weight: 1.000000
Vertex 87:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.997944
  Group: 'mixamorig:RightUpLeg', Weight: 0.002056
Vertex 88:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.992284
  Group: 'mixamorig:RightUpLeg', Weight: 0.007716
Vertex 89:
Vertex groups: 1
  Group: 'mixamorig:LeftUpLeg', Weight: 1.000000
Vertex 90:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.006076
  Group: 'mixamorig:LeftUpLeg', Weight: 0.963740
  Group: 'mixamorig:RightUpLeg', Weight: 0.030184
Vertex 91:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.016242
  Group: 'mixamorig:LeftUpLeg', Weight: 0.983758
Vertex 92:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.044156
  Group: 'mixamorig:LeftUpLeg', Weight: 0.953604
  Group: 'mixamorig:RightUpLeg', Weight: 0.002240
Vertex 93:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.037428
  Group: 'mixamorig:LeftUpLeg', Weight: 0.929921
  Group: 'mixamorig:RightUpLeg', Weight: 0.032651
Vertex 94:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.012500
  Group: 'mixamorig:LeftUpLeg', Weight: 0.980332
  Group: 'mixamorig:RightUpLeg', Weight: 0.007168
Vertex 95:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.023212
  Group: 'mixamorig:LeftUpLeg', Weight: 0.895207
  Group: 'mixamorig:RightUpLeg', Weight: 0.081581
Vertex 96:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.002591
  Group: 'mixamorig:LeftUpLeg', Weight: 0.997409
Vertex 97:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.004115
  Group: 'mixamorig:LeftUpLeg', Weight: 0.995885
Vertex 98:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.005848
  Group: 'mixamorig:LeftUpLeg', Weight: 0.994152
Vertex 99:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.018479
  Group: 'mixamorig:LeftUpLeg', Weight: 0.981521
Vertex 100:
Vertex groups: 1
  Group: 'mixamorig:LeftUpLeg', Weight: 1.000000
Vertex 101:
Vertex groups: 1
  Group: 'mixamorig:LeftUpLeg', Weight: 1.000000
Vertex 102:
Vertex groups: 1
  Group: 'mixamorig:LeftUpLeg', Weight: 1.000000
Vertex 103:
Vertex groups: 1
  Group: 'mixamorig:LeftUpLeg', Weight: 1.000000
Vertex 104:
Vertex groups: 1
  Group: 'mixamorig:LeftUpLeg', Weight: 1.000000
Vertex 105:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.007311
  Group: 'mixamorig:LeftUpLeg', Weight: 0.992689
Vertex 106:
Vertex groups: 1
  Group: 'mixamorig:LeftUpLeg', Weight: 1.000000
Vertex 107:
Vertex groups: 2
  Group: 'mixamorig:LeftUpLeg', Weight: 0.997577
  Group: 'mixamorig:LeftLeg', Weight: 0.002423
Vertex 108:
Vertex groups: 2
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.5171, 0.6263)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 291
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Face 293
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Face 295
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Face 297
UV Count: 3
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Face 298
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Face 299
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UV Count: 3
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Face 301
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Face 307
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Face 309
UV Count: 3
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Face 310
UV Count: 3
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Face 311
UV Count: 3
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Face 312
UV Count: 3
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Face 313
UV Count: 3
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Face 314
UV Count: 3
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Face 315
UV Count: 3
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Face 316
UV Count: 3
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Face 317
UV Count: 3
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Face 318
UV Count: 3
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Face 319
UV Count: 3
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Face 320
UV Count: 3
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Face 321
UV Count: 3
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Face 322
UV Count: 3
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Face 323
UV Count: 3
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Face 324
UV Count: 3
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Face 325
UV Count: 3
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Face 326
UV Count: 3
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Face 327
UV Count: 3
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Face 328
UV Count: 3
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Face 329
UV Count: 3
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Face 330
UV Count: 3
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Face 331
UV Count: 3
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Face 332
UV Count: 3
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Face 333
UV Count: 3
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Face 334
UV Count: 3
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Face 335
UV Count: 3
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Face 336
UV Count: 3
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Face 337
UV Count: 3
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Face 338
UV Count: 3
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Face 339
UV Count: 3
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Face 340
UV Count: 3
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Face 341
UV Count: 3
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Face 342
UV Count: 3
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Face 343
UV Count: 3
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Face 344
UV Count: 3
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Face 345
UV Count: 3
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Face 346
UV Count: 3
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UV Count: 3
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Face 348
UV Count: 3
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Face 349
UV Count: 3
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Face 350
UV Count: 3
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Face 351
UV Count: 3
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Face 352
UV Count: 3
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Face 353
UV Count: 3
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Face 354
UV Count: 3
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Face 355
UV Count: 3
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Face 356
UV Count: 3
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Face 357
UV Count: 3
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Face 358
UV Count: 3
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Face 359
UV Count: 3
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Face 360
UV Count: 3
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Face 361
UV Count: 3
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Face 362
UV Count: 3
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Face 363
UV Count: 3
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Face 364
UV Count: 3
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Face 365
UV Count: 3
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Face 366
UV Count: 3
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Face 367
UV Count: 3
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Face 368
UV Count: 3
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Face 369
UV Count: 3
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Face 370
UV Count: 3
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Face 371
UV Count: 3
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Face 372
UV Count: 3
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Face 373
UV Count: 3
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Face 374
UV Count: 3
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Face 375
UV Count: 3
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Face 376
UV Count: 3
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Face 377
UV Count: 3
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Face 378
UV Count: 3
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Face 379
UV Count: 3
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UV Count: 3
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Face 381
UV Count: 3
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Face 382
UV Count: 3
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Face 383
UV Count: 3
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Face 384
UV Count: 3
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Face 385
UV Count: 3
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Face 386
UV Count: 3
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Face 387
UV Count: 3
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Face 388
UV Count: 3
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UV Count: 3
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Face 390
UV Count: 3
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Face 391
UV Count: 3
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Face 392
UV Count: 3
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Face 393
UV Count: 3
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Face 394
UV Count: 3
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Face 395
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Face 396
UV Count: 3
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Face 397
UV Count: 3
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Face 398
UV Count: 3
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Face 399
UV Count: 3
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Face 400
UV Count: 3
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Face 401
UV Count: 3
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Face 402
UV Count: 3
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Face 403
UV Count: 3
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Face 404
UV Count: 3
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Face 405
UV Count: 3
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Face 406
UV Count: 3
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Face 407
UV Count: 3
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Face 408
UV Count: 3
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Face 409
UV Count: 3
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Face 410
UV Count: 3
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Face 411
UV Count: 3
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Face 412
UV Count: 3
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Face 413
UV Count: 3
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Face 414
UV Count: 3
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Face 415
UV Count: 3
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Face 416
UV Count: 3
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Face 417
UV Count: 3
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Face 418
UV Count: 3
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Face 419
UV Count: 3
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Face 420
UV Count: 3
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Face 421
UV Count: 3
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Face 422
UV Count: 3
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Face 423
UV Count: 3
  UV <Vector (0.5730, 0.7375)>
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Face 424
UV Count: 3
  UV <Vector (0.5701, 0.7380)>
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Face 425
UV Count: 3
  UV <Vector (0.5673, 0.7376)>
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Face 426
UV Count: 3
  UV <Vector (0.5646, 0.7362)>
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Face 427
UV Count: 3
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Face 428
UV Count: 3
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Face 429
UV Count: 3
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Face 430
UV Count: 3
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Face 431
UV Count: 3
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Face 432
UV Count: 3
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  UV <Vector (0.5672, 0.7198)>
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Face 433
UV Count: 3
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Face 434
UV Count: 3
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Face 435
UV Count: 3
  UV <Vector (0.5730, 0.7198)>
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Face 436
UV Count: 3
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Face 437
UV Count: 3
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Face 438
UV Count: 3
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Face 439
UV Count: 3
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Face 440
UV Count: 3
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Face 441
UV Count: 3
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Face 442
UV Count: 3
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Face 443
UV Count: 3
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Face 444
UV Count: 3
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Face 445
UV Count: 3
  UV <Vector (0.5663, 0.7404)>
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Face 446
UV Count: 3
  UV <Vector (0.5629, 0.7386)>
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Face 447
UV Count: 3
  UV <Vector (0.5602, 0.7359)>
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Face 448
UV Count: 3
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Face 449
UV Count: 3
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Face 450
UV Count: 3
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Face 451
UV Count: 3
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Face 452
UV Count: 3
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Face 453
UV Count: 3
  UV <Vector (0.5663, 0.7169)>
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Face 454
UV Count: 3
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Face 455
UV Count: 3
  UV <Vector (0.5739, 0.7169)>
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Face 456
UV Count: 3
  UV <Vector (0.5773, 0.7187)>
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Face 457
UV Count: 3
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Face 458
UV Count: 3
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Face 459
UV Count: 3
  UV <Vector (0.5794, 0.7286)>
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Face 460
UV Count: 3
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Face 461
UV Count: 3
  UV <Vector (0.5801, 0.7359)>
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Face 462
UV Count: 3
  UV <Vector (0.5774, 0.7386)>
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Face 463
UV Count: 3
  UV <Vector (0.5739, 0.7404)>
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Face 464
UV Count: 3
  UV <Vector (0.5701, 0.7440)>
  UV <Vector (0.5663, 0.7404)>
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Face 465
UV Count: 3
  UV <Vector (0.5654, 0.7432)>
  UV <Vector (0.5629, 0.7386)>
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Face 466
UV Count: 3
  UV <Vector (0.5611, 0.7411)>
  UV <Vector (0.5602, 0.7359)>
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Face 467
UV Count: 3
  UV <Vector (0.5577, 0.7377)>
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  UV <Vector (0.5602, 0.7359)>
Face 468
UV Count: 3
  UV <Vector (0.5555, 0.7334)>
  UV <Vector (0.5578, 0.7287)>
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Face 469
UV Count: 3
  UV <Vector (0.5548, 0.7287)>
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Face 470
UV Count: 3
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Face 471
UV Count: 3
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Face 472
UV Count: 3
  UV <Vector (0.5628, 0.7187)>
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Face 473
UV Count: 3
  UV <Vector (0.5654, 0.7141)>
  UV <Vector (0.5701, 0.7163)>
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Face 474
UV Count: 3
  UV <Vector (0.5701, 0.7133)>
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Face 475
UV Count: 3
  UV <Vector (0.5748, 0.7141)>
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Face 476
UV Count: 3
  UV <Vector (0.5791, 0.7163)>
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Face 477
UV Count: 3
  UV <Vector (0.5801, 0.7214)>
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Face 478
UV Count: 3
  UV <Vector (0.5818, 0.7248)>
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Face 479
UV Count: 3
  UV <Vector (0.5824, 0.7286)>
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Face 480
UV Count: 3
  UV <Vector (0.5847, 0.7334)>
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Face 481
UV Count: 3
  UV <Vector (0.5825, 0.7377)>
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Face 482
UV Count: 3
  UV <Vector (0.5791, 0.7411)>
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Face 483
UV Count: 3
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Face 484
UV Count: 3
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Face 485
UV Count: 3
  UV <Vector (0.5644, 0.7462)>
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Face 486
UV Count: 3
  UV <Vector (0.5593, 0.7435)>
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Face 487
UV Count: 3
  UV <Vector (0.5552, 0.7395)>
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Face 488
UV Count: 3
  UV <Vector (0.5526, 0.7343)>
  UV <Vector (0.5548, 0.7287)>
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Face 489
UV Count: 3
  UV <Vector (0.5517, 0.7287)>
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Face 490
UV Count: 3
  UV <Vector (0.5526, 0.7230)>
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Face 491
UV Count: 3
  UV <Vector (0.5577, 0.7197)>
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Face 492
UV Count: 3
  UV <Vector (0.5611, 0.7163)>
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Face 493
UV Count: 3
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Face 494
UV Count: 3
  UV <Vector (0.5701, 0.7103)>
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Face 495
UV Count: 3
  UV <Vector (0.5758, 0.7112)>
  UV <Vector (0.5791, 0.7163)>
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Face 496
UV Count: 3
  UV <Vector (0.5809, 0.7138)>
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Face 497
UV Count: 3
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Face 498
UV Count: 3
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Face 499
UV Count: 3
  UV <Vector (0.5854, 0.7287)>
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Face 500
UV Count: 3
  UV <Vector (0.5876, 0.7344)>
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Face 501
UV Count: 3
  UV <Vector (0.5850, 0.7395)>
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Face 502
UV Count: 3
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Face 503
UV Count: 3
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Face 504
UV Count: 3
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Face 505
UV Count: 3
  UV <Vector (0.5634, 0.7491)>
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Face 506
UV Count: 3
  UV <Vector (0.5574, 0.7461)>
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Face 507
UV Count: 3
  UV <Vector (0.5527, 0.7413)>
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Face 508
UV Count: 3
  UV <Vector (0.5496, 0.7353)>
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Face 509
UV Count: 3
  UV <Vector (0.5486, 0.7286)>
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Face 510
UV Count: 3
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Face 511
UV Count: 3
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Face 512
UV Count: 3
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Face 513
UV Count: 3
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Face 514
UV Count: 3
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Face 515
UV Count: 3
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Face 516
UV Count: 3
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Face 517
UV Count: 3
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Face 518
UV Count: 3
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Face 519
UV Count: 3
  UV <Vector (0.5885, 0.7287)>
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Face 520
UV Count: 3
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Face 521
UV Count: 3
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Face 522
UV Count: 3
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Face 523
UV Count: 3
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Face 524
UV Count: 3
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Face 525
UV Count: 3
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Face 526
UV Count: 3
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Face 527
UV Count: 3
  UV <Vector (0.5501, 0.7432)>
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Face 528
UV Count: 3
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Face 529
UV Count: 3
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Face 530
UV Count: 3
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Face 531
UV Count: 3
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Face 532
UV Count: 3
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Face 533
UV Count: 3
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Face 534
UV Count: 3
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Face 535
UV Count: 3
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Face 536
UV Count: 3
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Face 537
UV Count: 3
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Face 538
UV Count: 3
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Face 539
UV Count: 3
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Face 540
UV Count: 3
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Face 541
UV Count: 3
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Face 542
UV Count: 3
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Face 543
UV Count: 3
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Face 544
UV Count: 3
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Face 545
UV Count: 3
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Face 546
UV Count: 3
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Face 547
UV Count: 3
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Face 548
UV Count: 3
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Face 549
UV Count: 3
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Face 550
UV Count: 3
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Face 551
UV Count: 3
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Face 552
UV Count: 3
  UV <Vector (0.5760, 0.8143)>
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Face 553
UV Count: 3
  UV <Vector (0.5637, 0.8080)>
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Face 554
UV Count: 3
  UV <Vector (0.5500, 0.8058)>
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Face 555
UV Count: 3
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Face 556
UV Count: 3
  UV <Vector (0.5240, 0.8143)>
  UV <Vector (0.5109, 0.8216)>
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Face 557
UV Count: 3
  UV <Vector (0.5109, 0.8216)>
  UV <Vector (0.5080, 0.8364)>
  UV <Vector (0.5040, 0.8351)>
Face 558
UV Count: 3
  UV <Vector (0.5040, 0.8351)>
  UV <Vector (0.5058, 0.8500)>
  UV <Vector (0.5017, 0.8500)>
Face 559
UV Count: 3
  UV <Vector (0.5017, 0.8500)>
  UV <Vector (0.5080, 0.8637)>
  UV <Vector (0.5040, 0.8650)>
Face 560
UV Count: 3
  UV <Vector (0.5080, 0.8637)>
  UV <Vector (0.5169, 0.8741)>
  UV <Vector (0.5142, 0.8760)>
Face 561
UV Count: 3
  UV <Vector (0.5142, 0.8760)>
  UV <Vector (0.5260, 0.8831)>
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Face 562
UV Count: 3
  UV <Vector (0.5240, 0.8858)>
  UV <Vector (0.5374, 0.8889)>
  UV <Vector (0.5364, 0.8921)>
Face 563
UV Count: 3
  UV <Vector (0.5364, 0.8921)>
  UV <Vector (0.5500, 0.8909)>
  UV <Vector (0.5500, 0.8942)>
Face 564
UV Count: 3
  UV <Vector (0.5500, 0.8909)>
  UV <Vector (0.5637, 0.8921)>
  UV <Vector (0.5500, 0.8942)>
Face 565
UV Count: 3
  UV <Vector (0.5626, 0.8889)>
  UV <Vector (0.5760, 0.8858)>
  UV <Vector (0.5637, 0.8921)>
Face 566
UV Count: 3
  UV <Vector (0.5740, 0.8831)>
  UV <Vector (0.5858, 0.8760)>
  UV <Vector (0.5760, 0.8858)>
Face 567
UV Count: 3
  UV <Vector (0.5831, 0.8741)>
  UV <Vector (0.5921, 0.8637)>
  UV <Vector (0.5858, 0.8760)>
Face 568
UV Count: 3
  UV <Vector (0.5889, 0.8627)>
  UV <Vector (0.5942, 0.8500)>
  UV <Vector (0.5921, 0.8637)>
Face 569
UV Count: 3
  UV <Vector (0.5909, 0.8500)>
  UV <Vector (0.5921, 0.8364)>
  UV <Vector (0.5942, 0.8500)>
Face 570
UV Count: 3
  UV <Vector (0.5889, 0.8374)>
  UV <Vector (0.5858, 0.8240)>
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Face 571
UV Count: 3
  UV <Vector (0.5831, 0.8260)>
  UV <Vector (0.5760, 0.8143)>
  UV <Vector (0.5858, 0.8240)>
Face 572
UV Count: 3
  UV <Vector (0.5740, 0.8170)>
  UV <Vector (0.5637, 0.8080)>
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Face 573
UV Count: 3
  UV <Vector (0.5626, 0.8112)>
  UV <Vector (0.5500, 0.8058)>
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Face 574
UV Count: 3
  UV <Vector (0.5500, 0.8092)>
  UV <Vector (0.5363, 0.8080)>
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Face 575
UV Count: 3
  UV <Vector (0.5374, 0.8112)>
  UV <Vector (0.5240, 0.8143)>
  UV <Vector (0.5363, 0.8080)>
Face 576
UV Count: 3
  UV <Vector (0.5260, 0.8170)>
  UV <Vector (0.5142, 0.8241)>
  UV <Vector (0.5240, 0.8143)>
Face 577
UV Count: 3
  UV <Vector (0.5142, 0.8241)>
  UV <Vector (0.5111, 0.8374)>
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Face 578
UV Count: 3
  UV <Vector (0.5080, 0.8364)>
  UV <Vector (0.5091, 0.8501)>
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Face 579
UV Count: 3
  UV <Vector (0.5058, 0.8500)>
  UV <Vector (0.5111, 0.8627)>
  UV <Vector (0.5080, 0.8637)>
Face 580
UV Count: 3
  UV <Vector (0.5111, 0.8627)>
  UV <Vector (0.5191, 0.8725)>
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Face 581
UV Count: 3
  UV <Vector (0.5169, 0.8741)>
  UV <Vector (0.5275, 0.8810)>
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Face 582
UV Count: 3
  UV <Vector (0.5260, 0.8831)>
  UV <Vector (0.5382, 0.8864)>
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Face 583
UV Count: 3
  UV <Vector (0.5374, 0.8889)>
  UV <Vector (0.5500, 0.8883)>
  UV <Vector (0.5500, 0.8909)>
Face 584
UV Count: 3
  UV <Vector (0.5500, 0.8883)>
  UV <Vector (0.5626, 0.8889)>
  UV <Vector (0.5500, 0.8909)>
Face 585
UV Count: 3
  UV <Vector (0.5618, 0.8864)>
  UV <Vector (0.5740, 0.8831)>
  UV <Vector (0.5626, 0.8889)>
Face 586
UV Count: 3
  UV <Vector (0.5725, 0.8810)>
  UV <Vector (0.5831, 0.8741)>
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Face 587
UV Count: 3
  UV <Vector (0.5810, 0.8725)>
  UV <Vector (0.5889, 0.8627)>
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Face 588
UV Count: 3
  UV <Vector (0.5864, 0.8619)>
  UV <Vector (0.5909, 0.8500)>
  UV <Vector (0.5889, 0.8627)>
Face 589
UV Count: 3
  UV <Vector (0.5883, 0.8501)>
  UV <Vector (0.5889, 0.8374)>
  UV <Vector (0.5909, 0.8500)>
Face 590
UV Count: 3
  UV <Vector (0.5864, 0.8382)>
  UV <Vector (0.5831, 0.8260)>
  UV <Vector (0.5889, 0.8374)>
Face 591
UV Count: 3
  UV <Vector (0.5810, 0.8276)>
  UV <Vector (0.5740, 0.8170)>
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Face 592
UV Count: 3
  UV <Vector (0.5725, 0.8191)>
  UV <Vector (0.5626, 0.8112)>
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Face 593
UV Count: 3
  UV <Vector (0.5618, 0.8137)>
  UV <Vector (0.5500, 0.8092)>
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Face 594
UV Count: 3
  UV <Vector (0.5500, 0.8118)>
  UV <Vector (0.5374, 0.8112)>
  UV <Vector (0.5500, 0.8092)>
Face 595
UV Count: 3
  UV <Vector (0.5374, 0.8112)>
  UV <Vector (0.5275, 0.8191)>
  UV <Vector (0.5260, 0.8170)>
Face 596
UV Count: 3
  UV <Vector (0.5260, 0.8170)>
  UV <Vector (0.5191, 0.8276)>
  UV <Vector (0.5169, 0.8260)>
Face 597
UV Count: 3
  UV <Vector (0.5169, 0.8260)>
  UV <Vector (0.5136, 0.8382)>
  UV <Vector (0.5111, 0.8374)>
Face 598
UV Count: 3
  UV <Vector (0.5111, 0.8374)>
  UV <Vector (0.5118, 0.8501)>
  UV <Vector (0.5091, 0.8501)>
Face 599
UV Count: 3
  UV <Vector (0.5091, 0.8501)>
  UV <Vector (0.5136, 0.8619)>
  UV <Vector (0.5111, 0.8627)>
Face 600
UV Count: 3
  UV <Vector (0.5136, 0.8619)>
  UV <Vector (0.5207, 0.8713)>
  UV <Vector (0.5191, 0.8725)>
Face 601
UV Count: 3
  UV <Vector (0.5191, 0.8725)>
  UV <Vector (0.5288, 0.8793)>
  UV <Vector (0.5275, 0.8810)>
Face 602
UV Count: 3
  UV <Vector (0.5275, 0.8810)>
  UV <Vector (0.5388, 0.8845)>
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Face 603
UV Count: 3
  UV <Vector (0.5382, 0.8864)>
  UV <Vector (0.5500, 0.8862)>
  UV <Vector (0.5500, 0.8883)>
Face 604
UV Count: 3
  UV <Vector (0.5500, 0.8883)>
  UV <Vector (0.5612, 0.8845)>
  UV <Vector (0.5618, 0.8864)>
Face 605
UV Count: 3
  UV <Vector (0.5612, 0.8845)>
  UV <Vector (0.5725, 0.8810)>
  UV <Vector (0.5618, 0.8864)>
Face 606
UV Count: 3
  UV <Vector (0.5713, 0.8793)>
  UV <Vector (0.5810, 0.8725)>
  UV <Vector (0.5725, 0.8810)>
Face 607
UV Count: 3
  UV <Vector (0.5793, 0.8713)>
  UV <Vector (0.5864, 0.8619)>
  UV <Vector (0.5810, 0.8725)>
Face 608
UV Count: 3
  UV <Vector (0.5844, 0.8612)>
  UV <Vector (0.5883, 0.8501)>
  UV <Vector (0.5864, 0.8619)>
Face 609
UV Count: 3
  UV <Vector (0.5862, 0.8501)>
  UV <Vector (0.5864, 0.8382)>
  UV <Vector (0.5883, 0.8501)>
Face 610
UV Count: 3
  UV <Vector (0.5844, 0.8389)>
  UV <Vector (0.5810, 0.8276)>
  UV <Vector (0.5864, 0.8382)>
Face 611
UV Count: 3
  UV <Vector (0.5793, 0.8288)>
  UV <Vector (0.5725, 0.8191)>
  UV <Vector (0.5810, 0.8276)>
Face 612
UV Count: 3
  UV <Vector (0.5713, 0.8208)>
  UV <Vector (0.5618, 0.8137)>
  UV <Vector (0.5725, 0.8191)>
Face 613
UV Count: 3
  UV <Vector (0.5612, 0.8157)>
  UV <Vector (0.5500, 0.8118)>
  UV <Vector (0.5618, 0.8137)>
Face 614
UV Count: 3
  UV <Vector (0.5500, 0.8118)>
  UV <Vector (0.5388, 0.8157)>
  UV <Vector (0.5382, 0.8137)>
Face 615
UV Count: 3
  UV <Vector (0.5382, 0.8137)>
  UV <Vector (0.5288, 0.8208)>
  UV <Vector (0.5275, 0.8191)>
Face 616
UV Count: 3
  UV <Vector (0.5275, 0.8191)>
  UV <Vector (0.5208, 0.8288)>
  UV <Vector (0.5191, 0.8276)>
Face 617
UV Count: 3
  UV <Vector (0.5191, 0.8276)>
  UV <Vector (0.5156, 0.8389)>
  UV <Vector (0.5136, 0.8382)>
Face 618
UV Count: 3
  UV <Vector (0.5136, 0.8382)>
  UV <Vector (0.5138, 0.8501)>
  UV <Vector (0.5118, 0.8501)>
Face 619
UV Count: 3
  UV <Vector (0.5118, 0.8501)>
  UV <Vector (0.5156, 0.8612)>
  UV <Vector (0.5136, 0.8619)>
Face 620
UV Count: 3
  UV <Vector (0.5156, 0.8612)>
  UV <Vector (0.5222, 0.8703)>
  UV <Vector (0.5207, 0.8713)>
Face 621
UV Count: 3
  UV <Vector (0.5207, 0.8713)>
  UV <Vector (0.5298, 0.8779)>
  UV <Vector (0.5288, 0.8793)>
Face 622
UV Count: 3
  UV <Vector (0.5288, 0.8793)>
  UV <Vector (0.5394, 0.8827)>
  UV <Vector (0.5388, 0.8845)>
Face 623
UV Count: 3
  UV <Vector (0.5388, 0.8845)>
  UV <Vector (0.5500, 0.8844)>
  UV <Vector (0.5500, 0.8862)>
Face 624
UV Count: 3
  UV <Vector (0.5500, 0.8862)>
  UV <Vector (0.5606, 0.8827)>
  UV <Vector (0.5612, 0.8845)>
Face 625
UV Count: 3
  UV <Vector (0.5606, 0.8827)>
  UV <Vector (0.5713, 0.8793)>
  UV <Vector (0.5612, 0.8845)>
Face 626
UV Count: 3
  UV <Vector (0.5702, 0.8779)>
  UV <Vector (0.5793, 0.8713)>
  UV <Vector (0.5713, 0.8793)>
Face 627
UV Count: 3
  UV <Vector (0.5778, 0.8703)>
  UV <Vector (0.5844, 0.8612)>
  UV <Vector (0.5793, 0.8713)>
Face 628
UV Count: 3
  UV <Vector (0.5827, 0.8607)>
  UV <Vector (0.5862, 0.8501)>
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Face 629
UV Count: 3
  UV <Vector (0.5844, 0.8501)>
  UV <Vector (0.5844, 0.8389)>
  UV <Vector (0.5862, 0.8501)>
Face 630
UV Count: 3
  UV <Vector (0.5827, 0.8394)>
  UV <Vector (0.5793, 0.8288)>
  UV <Vector (0.5844, 0.8389)>
Face 631
UV Count: 3
  UV <Vector (0.5778, 0.8299)>
  UV <Vector (0.5713, 0.8208)>
  UV <Vector (0.5793, 0.8288)>
Face 632
UV Count: 3
  UV <Vector (0.5702, 0.8223)>
  UV <Vector (0.5612, 0.8157)>
  UV <Vector (0.5713, 0.8208)>
Face 633
UV Count: 3
  UV <Vector (0.5606, 0.8174)>
  UV <Vector (0.5500, 0.8139)>
  UV <Vector (0.5612, 0.8157)>
Face 634
UV Count: 3
  UV <Vector (0.5500, 0.8139)>
  UV <Vector (0.5394, 0.8174)>
  UV <Vector (0.5388, 0.8157)>
Face 635
UV Count: 3
  UV <Vector (0.5388, 0.8157)>
  UV <Vector (0.5298, 0.8223)>
  UV <Vector (0.5288, 0.8208)>
Face 636
UV Count: 3
  UV <Vector (0.5288, 0.8208)>
  UV <Vector (0.5222, 0.8299)>
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Face 637
UV Count: 3
  UV <Vector (0.5208, 0.8288)>
  UV <Vector (0.5174, 0.8395)>
  UV <Vector (0.5156, 0.8389)>
Face 638
UV Count: 3
  UV <Vector (0.5156, 0.8389)>
  UV <Vector (0.5157, 0.8501)>
  UV <Vector (0.5138, 0.8501)>
Face 639
UV Count: 3
  UV <Vector (0.5138, 0.8501)>
  UV <Vector (0.5174, 0.8607)>
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Face 640
UV Count: 3
  UV <Vector (0.5174, 0.8607)>
  UV <Vector (0.5239, 0.8690)>
  UV <Vector (0.5222, 0.8703)>
Face 641
UV Count: 3
  UV <Vector (0.5222, 0.8703)>
  UV <Vector (0.5311, 0.8762)>
  UV <Vector (0.5298, 0.8779)>
Face 642
UV Count: 3
  UV <Vector (0.5298, 0.8779)>
  UV <Vector (0.5401, 0.8808)>
  UV <Vector (0.5394, 0.8827)>
Face 643
UV Count: 3
  UV <Vector (0.5394, 0.8827)>
  UV <Vector (0.5500, 0.8824)>
  UV <Vector (0.5500, 0.8844)>
Face 644
UV Count: 3
  UV <Vector (0.5500, 0.8844)>
  UV <Vector (0.5600, 0.8808)>
  UV <Vector (0.5606, 0.8827)>
Face 645
UV Count: 3
  UV <Vector (0.5600, 0.8808)>
  UV <Vector (0.5702, 0.8779)>
  UV <Vector (0.5606, 0.8827)>
Face 646
UV Count: 3
  UV <Vector (0.5690, 0.8762)>
  UV <Vector (0.5778, 0.8703)>
  UV <Vector (0.5702, 0.8779)>
Face 647
UV Count: 3
  UV <Vector (0.5761, 0.8690)>
  UV <Vector (0.5827, 0.8607)>
  UV <Vector (0.5778, 0.8703)>
Face 648
UV Count: 3
  UV <Vector (0.5807, 0.8600)>
  UV <Vector (0.5844, 0.8501)>
  UV <Vector (0.5827, 0.8607)>
Face 649
UV Count: 3
  UV <Vector (0.5823, 0.8501)>
  UV <Vector (0.5827, 0.8394)>
  UV <Vector (0.5844, 0.8501)>
Face 650
UV Count: 3
  UV <Vector (0.5807, 0.8401)>
  UV <Vector (0.5778, 0.8299)>
  UV <Vector (0.5827, 0.8394)>
Face 651
UV Count: 3
  UV <Vector (0.5761, 0.8311)>
  UV <Vector (0.5702, 0.8223)>
  UV <Vector (0.5778, 0.8299)>
Face 652
UV Count: 3
  UV <Vector (0.5690, 0.8240)>
  UV <Vector (0.5606, 0.8174)>
  UV <Vector (0.5702, 0.8223)>
Face 653
UV Count: 3
  UV <Vector (0.5600, 0.8194)>
  UV <Vector (0.5500, 0.8157)>
  UV <Vector (0.5606, 0.8174)>
Face 654
UV Count: 3
  UV <Vector (0.5500, 0.8157)>
  UV <Vector (0.5401, 0.8194)>
  UV <Vector (0.5394, 0.8174)>
Face 655
UV Count: 3
  UV <Vector (0.5394, 0.8174)>
  UV <Vector (0.5311, 0.8240)>
  UV <Vector (0.5298, 0.8223)>
Face 656
UV Count: 3
  UV <Vector (0.5298, 0.8223)>
  UV <Vector (0.5239, 0.8311)>
  UV <Vector (0.5222, 0.8299)>
Face 657
UV Count: 3
  UV <Vector (0.5222, 0.8299)>
  UV <Vector (0.5193, 0.8401)>
  UV <Vector (0.5174, 0.8395)>
Face 658
UV Count: 3
  UV <Vector (0.5174, 0.8395)>
  UV <Vector (0.5178, 0.8501)>
  UV <Vector (0.5157, 0.8501)>
Face 659
UV Count: 3
  UV <Vector (0.5157, 0.8501)>
  UV <Vector (0.5193, 0.8600)>
  UV <Vector (0.5174, 0.8607)>
Face 660
UV Count: 3
  UV <Vector (0.5193, 0.8600)>
  UV <Vector (0.5262, 0.8674)>
  UV <Vector (0.5239, 0.8690)>
Face 661
UV Count: 3
  UV <Vector (0.5239, 0.8690)>
  UV <Vector (0.5327, 0.8740)>
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Face 662
UV Count: 3
  UV <Vector (0.5311, 0.8762)>
  UV <Vector (0.5409, 0.8782)>
  UV <Vector (0.5401, 0.8808)>
Face 663
UV Count: 3
  UV <Vector (0.5401, 0.8808)>
  UV <Vector (0.5500, 0.8796)>
  UV <Vector (0.5500, 0.8824)>
Face 664
UV Count: 3
  UV <Vector (0.5500, 0.8824)>
  UV <Vector (0.5592, 0.8781)>
  UV <Vector (0.5600, 0.8808)>
Face 665
UV Count: 3
  UV <Vector (0.5600, 0.8808)>
  UV <Vector (0.5674, 0.8740)>
  UV <Vector (0.5690, 0.8762)>
Face 666
UV Count: 3
  UV <Vector (0.5674, 0.8740)>
  UV <Vector (0.5761, 0.8690)>
  UV <Vector (0.5690, 0.8762)>
Face 667
UV Count: 3
  UV <Vector (0.5739, 0.8674)>
  UV <Vector (0.5807, 0.8600)>
  UV <Vector (0.5761, 0.8690)>
Face 668
UV Count: 3
  UV <Vector (0.5781, 0.8592)>
  UV <Vector (0.5823, 0.8501)>
  UV <Vector (0.5807, 0.8600)>
Face 669
UV Count: 3
  UV <Vector (0.5795, 0.8501)>
  UV <Vector (0.5807, 0.8401)>
  UV <Vector (0.5823, 0.8501)>
Face 670
UV Count: 3
  UV <Vector (0.5781, 0.8409)>
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  UV <Vector (0.5807, 0.8401)>
Face 671
UV Count: 3
  UV <Vector (0.5739, 0.8327)>
  UV <Vector (0.5690, 0.8240)>
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Face 672
UV Count: 3
  UV <Vector (0.5674, 0.8262)>
  UV <Vector (0.5600, 0.8194)>
  UV <Vector (0.5690, 0.8240)>
Face 673
UV Count: 3
  UV <Vector (0.5591, 0.8220)>
  UV <Vector (0.5500, 0.8178)>
  UV <Vector (0.5600, 0.8194)>
Face 674
UV Count: 3
  UV <Vector (0.5500, 0.8178)>
  UV <Vector (0.5409, 0.8220)>
  UV <Vector (0.5401, 0.8194)>
Face 675
UV Count: 3
  UV <Vector (0.5401, 0.8194)>
  UV <Vector (0.5327, 0.8262)>
  UV <Vector (0.5311, 0.8240)>
Face 676
UV Count: 3
  UV <Vector (0.5311, 0.8240)>
  UV <Vector (0.5262, 0.8327)>
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Face 677
UV Count: 3
  UV <Vector (0.5239, 0.8311)>
  UV <Vector (0.5220, 0.8410)>
  UV <Vector (0.5193, 0.8401)>
Face 678
UV Count: 3
  UV <Vector (0.5193, 0.8401)>
  UV <Vector (0.5205, 0.8501)>
  UV <Vector (0.5178, 0.8501)>
Face 679
UV Count: 3
  UV <Vector (0.5178, 0.8501)>
  UV <Vector (0.5220, 0.8592)>
  UV <Vector (0.5193, 0.8600)>
Face 680
UV Count: 3
  UV <Vector (0.5220, 0.8592)>
  UV <Vector (0.5291, 0.8653)>
  UV <Vector (0.5262, 0.8674)>
Face 681
UV Count: 3
  UV <Vector (0.5262, 0.8674)>
  UV <Vector (0.5348, 0.8711)>
  UV <Vector (0.5327, 0.8740)>
Face 682
UV Count: 3
  UV <Vector (0.5327, 0.8740)>
  UV <Vector (0.5420, 0.8748)>
  UV <Vector (0.5409, 0.8782)>
Face 683
UV Count: 3
  UV <Vector (0.5409, 0.8782)>
  UV <Vector (0.5501, 0.8760)>
  UV <Vector (0.5500, 0.8796)>
Face 684
UV Count: 3
  UV <Vector (0.5500, 0.8796)>
  UV <Vector (0.5581, 0.8747)>
  UV <Vector (0.5592, 0.8781)>
Face 685
UV Count: 3
  UV <Vector (0.5592, 0.8781)>
  UV <Vector (0.5653, 0.8711)>
  UV <Vector (0.5674, 0.8740)>
Face 686
UV Count: 3
  UV <Vector (0.5674, 0.8740)>
  UV <Vector (0.5710, 0.8653)>
  UV <Vector (0.5739, 0.8674)>
Face 687
UV Count: 3
  UV <Vector (0.5710, 0.8653)>
  UV <Vector (0.5781, 0.8592)>
  UV <Vector (0.5739, 0.8674)>
Face 688
UV Count: 3
  UV <Vector (0.5747, 0.8581)>
  UV <Vector (0.5795, 0.8501)>
  UV <Vector (0.5781, 0.8592)>
Face 689
UV Count: 3
  UV <Vector (0.5760, 0.8501)>
  UV <Vector (0.5781, 0.8409)>
  UV <Vector (0.5795, 0.8501)>
Face 690
UV Count: 3
  UV <Vector (0.5747, 0.8421)>
  UV <Vector (0.5739, 0.8327)>
  UV <Vector (0.5781, 0.8409)>
Face 691
UV Count: 3
  UV <Vector (0.5710, 0.8348)>
  UV <Vector (0.5674, 0.8262)>
  UV <Vector (0.5739, 0.8327)>
Face 692
UV Count: 3
  UV <Vector (0.5653, 0.8291)>
  UV <Vector (0.5591, 0.8220)>
  UV <Vector (0.5674, 0.8262)>
Face 693
UV Count: 3
  UV <Vector (0.5580, 0.8254)>
  UV <Vector (0.5500, 0.8206)>
  UV <Vector (0.5591, 0.8220)>
Face 694
UV Count: 3
  UV <Vector (0.5500, 0.8206)>
  UV <Vector (0.5420, 0.8254)>
  UV <Vector (0.5409, 0.8220)>
Face 695
UV Count: 3
  UV <Vector (0.5409, 0.8220)>
  UV <Vector (0.5348, 0.8291)>
  UV <Vector (0.5327, 0.8262)>
Face 696
UV Count: 3
  UV <Vector (0.5327, 0.8262)>
  UV <Vector (0.5290, 0.8349)>
  UV <Vector (0.5262, 0.8327)>
Face 697
UV Count: 3
  UV <Vector (0.5262, 0.8327)>
  UV <Vector (0.5254, 0.8421)>
  UV <Vector (0.5220, 0.8410)>
Face 698
UV Count: 3
  UV <Vector (0.5220, 0.8410)>
  UV <Vector (0.5241, 0.8501)>
  UV <Vector (0.5205, 0.8501)>
Face 699
UV Count: 3
  UV <Vector (0.5205, 0.8501)>
  UV <Vector (0.5254, 0.8581)>
  UV <Vector (0.5220, 0.8592)>
Face 700
UV Count: 3
  UV <Vector (0.5289, 0.8570)>
  UV <Vector (0.5291, 0.8653)>
  UV <Vector (0.5254, 0.8581)>
Face 701
UV Count: 3
  UV <Vector (0.5321, 0.8632)>
  UV <Vector (0.5348, 0.8711)>
  UV <Vector (0.5291, 0.8653)>
Face 702
UV Count: 3
  UV <Vector (0.5348, 0.8711)>
  UV <Vector (0.5432, 0.8712)>
  UV <Vector (0.5420, 0.8748)>
Face 703
UV Count: 3
  UV <Vector (0.5420, 0.8748)>
  UV <Vector (0.5501, 0.8723)>
  UV <Vector (0.5501, 0.8760)>
Face 704
UV Count: 3
  UV <Vector (0.5501, 0.8760)>
  UV <Vector (0.5569, 0.8712)>
  UV <Vector (0.5581, 0.8747)>
Face 705
UV Count: 3
  UV <Vector (0.5581, 0.8747)>
  UV <Vector (0.5631, 0.8681)>
  UV <Vector (0.5653, 0.8711)>
Face 706
UV Count: 3
  UV <Vector (0.5653, 0.8711)>
  UV <Vector (0.5680, 0.8631)>
  UV <Vector (0.5710, 0.8653)>
Face 707
UV Count: 3
  UV <Vector (0.5680, 0.8631)>
  UV <Vector (0.5747, 0.8581)>
  UV <Vector (0.5710, 0.8653)>
Face 708
UV Count: 3
  UV <Vector (0.5712, 0.8569)>
  UV <Vector (0.5760, 0.8501)>
  UV <Vector (0.5747, 0.8581)>
Face 709
UV Count: 3
  UV <Vector (0.5723, 0.8501)>
  UV <Vector (0.5747, 0.8421)>
  UV <Vector (0.5760, 0.8501)>
Face 710
UV Count: 3
  UV <Vector (0.5712, 0.8432)>
  UV <Vector (0.5710, 0.8348)>
  UV <Vector (0.5747, 0.8421)>
Face 711
UV Count: 3
  UV <Vector (0.5680, 0.8370)>
  UV <Vector (0.5653, 0.8291)>
  UV <Vector (0.5710, 0.8348)>
Face 712
UV Count: 3
  UV <Vector (0.5631, 0.8321)>
  UV <Vector (0.5580, 0.8254)>
  UV <Vector (0.5653, 0.8291)>
Face 713
UV Count: 3
  UV <Vector (0.5569, 0.8289)>
  UV <Vector (0.5500, 0.8242)>
  UV <Vector (0.5580, 0.8254)>
Face 714
UV Count: 3
  UV <Vector (0.5500, 0.8242)>
  UV <Vector (0.5431, 0.8290)>
  UV <Vector (0.5420, 0.8254)>
Face 715
UV Count: 3
  UV <Vector (0.5420, 0.8254)>
  UV <Vector (0.5370, 0.8321)>
  UV <Vector (0.5348, 0.8291)>
Face 716
UV Count: 3
  UV <Vector (0.5348, 0.8291)>
  UV <Vector (0.5320, 0.8370)>
  UV <Vector (0.5290, 0.8349)>
Face 717
UV Count: 3
  UV <Vector (0.5290, 0.8349)>
  UV <Vector (0.5289, 0.8432)>
  UV <Vector (0.5254, 0.8421)>
Face 718
UV Count: 3
  UV <Vector (0.5254, 0.8421)>
  UV <Vector (0.5278, 0.8501)>
  UV <Vector (0.5241, 0.8501)>
Face 719
UV Count: 3
  UV <Vector (0.5278, 0.8501)>
  UV <Vector (0.5254, 0.8581)>
  UV <Vector (0.5241, 0.8501)>
Face 720
UV Count: 3
  UV <Vector (0.5324, 0.8558)>
  UV <Vector (0.5321, 0.8632)>
  UV <Vector (0.5289, 0.8570)>
Face 721
UV Count: 3
  UV <Vector (0.5350, 0.8610)>
  UV <Vector (0.5370, 0.8681)>
  UV <Vector (0.5321, 0.8632)>
Face 722
UV Count: 3
  UV <Vector (0.5391, 0.8651)>
  UV <Vector (0.5432, 0.8712)>
  UV <Vector (0.5370, 0.8681)>
Face 723
UV Count: 3
  UV <Vector (0.5432, 0.8712)>
  UV <Vector (0.5501, 0.8687)>
  UV <Vector (0.5501, 0.8723)>
Face 724
UV Count: 3
  UV <Vector (0.5501, 0.8723)>
  UV <Vector (0.5558, 0.8678)>
  UV <Vector (0.5569, 0.8712)>
Face 725
UV Count: 3
  UV <Vector (0.5569, 0.8712)>
  UV <Vector (0.5610, 0.8651)>
  UV <Vector (0.5631, 0.8681)>
Face 726
UV Count: 3
  UV <Vector (0.5631, 0.8681)>
  UV <Vector (0.5651, 0.8610)>
  UV <Vector (0.5680, 0.8631)>
Face 727
UV Count: 3
  UV <Vector (0.5651, 0.8610)>
  UV <Vector (0.5712, 0.8569)>
  UV <Vector (0.5680, 0.8631)>
Face 728
UV Count: 3
  UV <Vector (0.5677, 0.8558)>
  UV <Vector (0.5723, 0.8501)>
  UV <Vector (0.5712, 0.8569)>
Face 729
UV Count: 3
  UV <Vector (0.5686, 0.8501)>
  UV <Vector (0.5712, 0.8432)>
  UV <Vector (0.5723, 0.8501)>
Face 730
UV Count: 3
  UV <Vector (0.5677, 0.8443)>
  UV <Vector (0.5680, 0.8370)>
  UV <Vector (0.5712, 0.8432)>
Face 731
UV Count: 3
  UV <Vector (0.5651, 0.8392)>
  UV <Vector (0.5631, 0.8321)>
  UV <Vector (0.5680, 0.8370)>
Face 732
UV Count: 3
  UV <Vector (0.5609, 0.8351)>
  UV <Vector (0.5569, 0.8289)>
  UV <Vector (0.5631, 0.8321)>
Face 733
UV Count: 3
  UV <Vector (0.5558, 0.8324)>
  UV <Vector (0.5500, 0.8279)>
  UV <Vector (0.5569, 0.8289)>
Face 734
UV Count: 3
  UV <Vector (0.5500, 0.8279)>
  UV <Vector (0.5443, 0.8324)>
  UV <Vector (0.5431, 0.8290)>
Face 735
UV Count: 3
  UV <Vector (0.5431, 0.8290)>
  UV <Vector (0.5391, 0.8351)>
  UV <Vector (0.5370, 0.8321)>
Face 736
UV Count: 3
  UV <Vector (0.5370, 0.8321)>
  UV <Vector (0.5350, 0.8392)>
  UV <Vector (0.5320, 0.8370)>
Face 737
UV Count: 3
  UV <Vector (0.5320, 0.8370)>
  UV <Vector (0.5324, 0.8444)>
  UV <Vector (0.5289, 0.8432)>
Face 738
UV Count: 3
  UV <Vector (0.5289, 0.8432)>
  UV <Vector (0.5315, 0.8501)>
  UV <Vector (0.5278, 0.8501)>
Face 739
UV Count: 3
  UV <Vector (0.5315, 0.8501)>
  UV <Vector (0.5289, 0.8570)>
  UV <Vector (0.5278, 0.8501)>
Face 740
UV Count: 3
  UV <Vector (0.5428, 0.8523)>
  UV <Vector (0.5350, 0.8610)>
  UV <Vector (0.5324, 0.8558)>
Face 741
UV Count: 3
  UV <Vector (0.5439, 0.8544)>
  UV <Vector (0.5391, 0.8651)>
  UV <Vector (0.5350, 0.8610)>
Face 742
UV Count: 3
  UV <Vector (0.5455, 0.8561)>
  UV <Vector (0.5443, 0.8678)>
  UV <Vector (0.5391, 0.8651)>
Face 743
UV Count: 3
  UV <Vector (0.5443, 0.8678)>
  UV <Vector (0.5500, 0.8576)>
  UV <Vector (0.5501, 0.8687)>
Face 744
UV Count: 3
  UV <Vector (0.5501, 0.8687)>
  UV <Vector (0.5523, 0.8572)>
  UV <Vector (0.5558, 0.8678)>
Face 745
UV Count: 3
  UV <Vector (0.5558, 0.8678)>
  UV <Vector (0.5544, 0.8561)>
  UV <Vector (0.5610, 0.8651)>
Face 746
UV Count: 3
  UV <Vector (0.5610, 0.8651)>
  UV <Vector (0.5561, 0.8545)>
  UV <Vector (0.5651, 0.8610)>
Face 747
UV Count: 3
  UV <Vector (0.5651, 0.8610)>
  UV <Vector (0.5571, 0.8524)>
  UV <Vector (0.5677, 0.8558)>
Face 748
UV Count: 3
  UV <Vector (0.5571, 0.8524)>
  UV <Vector (0.5686, 0.8501)>
  UV <Vector (0.5677, 0.8558)>
Face 749
UV Count: 3
  UV <Vector (0.5575, 0.8501)>
  UV <Vector (0.5677, 0.8443)>
  UV <Vector (0.5686, 0.8501)>
Face 750
UV Count: 3
  UV <Vector (0.5572, 0.8478)>
  UV <Vector (0.5651, 0.8392)>
  UV <Vector (0.5677, 0.8443)>
Face 751
UV Count: 3
  UV <Vector (0.5561, 0.8457)>
  UV <Vector (0.5609, 0.8351)>
  UV <Vector (0.5651, 0.8392)>
Face 752
UV Count: 3
  UV <Vector (0.5545, 0.8440)>
  UV <Vector (0.5558, 0.8324)>
  UV <Vector (0.5609, 0.8351)>
Face 753
UV Count: 3
  UV <Vector (0.5558, 0.8324)>
  UV <Vector (0.5500, 0.8426)>
  UV <Vector (0.5500, 0.8315)>
Face 754
UV Count: 3
  UV <Vector (0.5500, 0.8315)>
  UV <Vector (0.5477, 0.8429)>
  UV <Vector (0.5443, 0.8324)>
Face 755
UV Count: 3
  UV <Vector (0.5443, 0.8324)>
  UV <Vector (0.5456, 0.8439)>
  UV <Vector (0.5391, 0.8351)>
Face 756
UV Count: 3
  UV <Vector (0.5391, 0.8351)>
  UV <Vector (0.5439, 0.8456)>
  UV <Vector (0.5350, 0.8392)>
Face 757
UV Count: 3
  UV <Vector (0.5350, 0.8392)>
  UV <Vector (0.5429, 0.8477)>
  UV <Vector (0.5324, 0.8444)>
Face 758
UV Count: 3
  UV <Vector (0.5429, 0.8477)>
  UV <Vector (0.5315, 0.8501)>
  UV <Vector (0.5324, 0.8444)>
Face 759
UV Count: 3
  UV <Vector (0.5425, 0.8500)>
  UV <Vector (0.5324, 0.8558)>
  UV <Vector (0.5315, 0.8501)>
Face 760
UV Count: 3
  UV <Vector (0.5726, 0.7304)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5730, 0.7296)>
Face 761
UV Count: 3
  UV <Vector (0.5719, 0.7311)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5726, 0.7304)>
Face 762
UV Count: 3
  UV <Vector (0.5711, 0.7316)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5719, 0.7311)>
Face 763
UV Count: 3
  UV <Vector (0.5701, 0.7317)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5711, 0.7316)>
Face 764
UV Count: 3
  UV <Vector (0.5692, 0.7316)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5701, 0.7317)>
Face 765
UV Count: 3
  UV <Vector (0.5683, 0.7312)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5692, 0.7316)>
Face 766
UV Count: 3
  UV <Vector (0.5676, 0.7305)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5683, 0.7312)>
Face 767
UV Count: 3
  UV <Vector (0.5672, 0.7296)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5676, 0.7305)>
Face 768
UV Count: 3
  UV <Vector (0.5670, 0.7287)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5672, 0.7296)>
Face 769
UV Count: 3
  UV <Vector (0.5672, 0.7277)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5670, 0.7287)>
Face 770
UV Count: 3
  UV <Vector (0.5676, 0.7269)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5672, 0.7277)>
Face 771
UV Count: 3
  UV <Vector (0.5683, 0.7262)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5676, 0.7269)>
Face 772
UV Count: 3
  UV <Vector (0.5691, 0.7258)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5683, 0.7262)>
Face 773
UV Count: 3
  UV <Vector (0.5701, 0.7256)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5691, 0.7258)>
Face 774
UV Count: 3
  UV <Vector (0.5710, 0.7257)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5701, 0.7256)>
Face 775
UV Count: 3
  UV <Vector (0.5719, 0.7262)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5710, 0.7257)>
Face 776
UV Count: 3
  UV <Vector (0.5726, 0.7268)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5719, 0.7262)>
Face 777
UV Count: 3
  UV <Vector (0.5730, 0.7277)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5726, 0.7268)>
Face 778
UV Count: 3
  UV <Vector (0.5732, 0.7286)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5730, 0.7277)>
Face 779
UV Count: 3
  UV <Vector (0.5730, 0.7296)>
  UV <Vector (0.5701, 0.7287)>
  UV <Vector (0.5732, 0.7286)>
Face 780
UV Count: 3
  UV <Vector (0.5428, 0.8523)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5439, 0.8544)>
Face 781
UV Count: 3
  UV <Vector (0.5439, 0.8544)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5455, 0.8561)>
Face 782
UV Count: 3
  UV <Vector (0.5455, 0.8561)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5476, 0.8572)>
Face 783
UV Count: 3
  UV <Vector (0.5476, 0.8572)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5500, 0.8576)>
Face 784
UV Count: 3
  UV <Vector (0.5500, 0.8576)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5523, 0.8572)>
Face 785
UV Count: 3
  UV <Vector (0.5523, 0.8572)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5544, 0.8561)>
Face 786
UV Count: 3
  UV <Vector (0.5544, 0.8561)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5561, 0.8545)>
Face 787
UV Count: 3
  UV <Vector (0.5561, 0.8545)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5571, 0.8524)>
Face 788
UV Count: 3
  UV <Vector (0.5571, 0.8524)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5575, 0.8501)>
Face 789
UV Count: 3
  UV <Vector (0.5575, 0.8501)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5572, 0.8478)>
Face 790
UV Count: 3
  UV <Vector (0.5572, 0.8478)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5561, 0.8457)>
Face 791
UV Count: 3
  UV <Vector (0.5561, 0.8457)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5545, 0.8440)>
Face 792
UV Count: 3
  UV <Vector (0.5545, 0.8440)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5524, 0.8430)>
Face 793
UV Count: 3
  UV <Vector (0.5524, 0.8430)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5500, 0.8426)>
Face 794
UV Count: 3
  UV <Vector (0.5500, 0.8426)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5477, 0.8429)>
Face 795
UV Count: 3
  UV <Vector (0.5477, 0.8429)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5456, 0.8439)>
Face 796
UV Count: 3
  UV <Vector (0.5456, 0.8439)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5439, 0.8456)>
Face 797
UV Count: 3
  UV <Vector (0.5439, 0.8456)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5429, 0.8477)>
Face 798
UV Count: 3
  UV <Vector (0.5429, 0.8477)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5425, 0.8500)>
Face 799
UV Count: 3
  UV <Vector (0.5425, 0.8500)>
  UV <Vector (0.5500, 0.8501)>
  UV <Vector (0.5428, 0.8523)>
Face 800
UV Count: 3
  UV <Vector (0.5270, 0.7723)>
  UV <Vector (0.5274, 0.7731)>
  UV <Vector (0.5248, 0.7750)>
Face 801
UV Count: 3
  UV <Vector (0.5274, 0.7731)>
  UV <Vector (0.5281, 0.7738)>
  UV <Vector (0.5262, 0.7764)>
Face 802
UV Count: 3
  UV <Vector (0.5281, 0.7738)>
  UV <Vector (0.5289, 0.7742)>
  UV <Vector (0.5279, 0.7772)>
Face 803
UV Count: 3
  UV <Vector (0.5299, 0.7744)>
  UV <Vector (0.5299, 0.7776)>
  UV <Vector (0.5279, 0.7772)>
Face 804
UV Count: 3
  UV <Vector (0.5308, 0.7743)>
  UV <Vector (0.5318, 0.7773)>
  UV <Vector (0.5299, 0.7776)>
Face 805
UV Count: 3
  UV <Vector (0.5317, 0.7738)>
  UV <Vector (0.5335, 0.7764)>
  UV <Vector (0.5318, 0.7773)>
Face 806
UV Count: 3
  UV <Vector (0.5324, 0.7732)>
  UV <Vector (0.5349, 0.7750)>
  UV <Vector (0.5335, 0.7764)>
Face 807
UV Count: 3
  UV <Vector (0.5328, 0.7723)>
  UV <Vector (0.5358, 0.7733)>
  UV <Vector (0.5349, 0.7750)>
Face 808
UV Count: 3
  UV <Vector (0.5330, 0.7714)>
  UV <Vector (0.5361, 0.7714)>
  UV <Vector (0.5358, 0.7733)>
Face 809
UV Count: 3
  UV <Vector (0.5330, 0.7714)>
  UV <Vector (0.5328, 0.7704)>
  UV <Vector (0.5358, 0.7694)>
Face 810
UV Count: 3
  UV <Vector (0.5328, 0.7704)>
  UV <Vector (0.5324, 0.7696)>
  UV <Vector (0.5349, 0.7677)>
Face 811
UV Count: 3
  UV <Vector (0.5324, 0.7696)>
  UV <Vector (0.5317, 0.7689)>
  UV <Vector (0.5336, 0.7663)>
Face 812
UV Count: 3
  UV <Vector (0.5317, 0.7689)>
  UV <Vector (0.5309, 0.7684)>
  UV <Vector (0.5318, 0.7654)>
Face 813
UV Count: 3
  UV <Vector (0.5299, 0.7683)>
  UV <Vector (0.5299, 0.7651)>
  UV <Vector (0.5318, 0.7654)>
Face 814
UV Count: 3
  UV <Vector (0.5290, 0.7684)>
  UV <Vector (0.5280, 0.7654)>
  UV <Vector (0.5299, 0.7651)>
Face 815
UV Count: 3
  UV <Vector (0.5281, 0.7688)>
  UV <Vector (0.5263, 0.7663)>
  UV <Vector (0.5280, 0.7654)>
Face 816
UV Count: 3
  UV <Vector (0.5274, 0.7695)>
  UV <Vector (0.5249, 0.7677)>
  UV <Vector (0.5263, 0.7663)>
Face 817
UV Count: 3
  UV <Vector (0.5270, 0.7704)>
  UV <Vector (0.5240, 0.7694)>
  UV <Vector (0.5249, 0.7677)>
Face 818
UV Count: 3
  UV <Vector (0.5270, 0.7704)>
  UV <Vector (0.5268, 0.7713)>
  UV <Vector (0.5237, 0.7713)>
Face 819
UV Count: 3
  UV <Vector (0.5268, 0.7713)>
  UV <Vector (0.5270, 0.7723)>
  UV <Vector (0.5240, 0.7732)>
Face 820
UV Count: 3
  UV <Vector (0.5240, 0.7732)>
  UV <Vector (0.5248, 0.7750)>
  UV <Vector (0.5223, 0.7768)>
Face 821
UV Count: 3
  UV <Vector (0.5248, 0.7750)>
  UV <Vector (0.5262, 0.7764)>
  UV <Vector (0.5244, 0.7789)>
Face 822
UV Count: 3
  UV <Vector (0.5262, 0.7764)>
  UV <Vector (0.5279, 0.7772)>
  UV <Vector (0.5270, 0.7802)>
Face 823
UV Count: 3
  UV <Vector (0.5299, 0.7776)>
  UV <Vector (0.5299, 0.7807)>
  UV <Vector (0.5270, 0.7802)>
Face 824
UV Count: 3
  UV <Vector (0.5318, 0.7773)>
  UV <Vector (0.5327, 0.7802)>
  UV <Vector (0.5299, 0.7807)>
Face 825
UV Count: 3
  UV <Vector (0.5335, 0.7764)>
  UV <Vector (0.5354, 0.7789)>
  UV <Vector (0.5327, 0.7802)>
Face 826
UV Count: 3
  UV <Vector (0.5349, 0.7750)>
  UV <Vector (0.5374, 0.7769)>
  UV <Vector (0.5354, 0.7789)>
Face 827
UV Count: 3
  UV <Vector (0.5358, 0.7733)>
  UV <Vector (0.5388, 0.7743)>
  UV <Vector (0.5374, 0.7769)>
Face 828
UV Count: 3
  UV <Vector (0.5361, 0.7714)>
  UV <Vector (0.5392, 0.7714)>
  UV <Vector (0.5388, 0.7743)>
Face 829
UV Count: 3
  UV <Vector (0.5361, 0.7714)>
  UV <Vector (0.5358, 0.7694)>
  UV <Vector (0.5388, 0.7685)>
Face 830
UV Count: 3
  UV <Vector (0.5358, 0.7694)>
  UV <Vector (0.5349, 0.7677)>
  UV <Vector (0.5375, 0.7659)>
Face 831
UV Count: 3
  UV <Vector (0.5349, 0.7677)>
  UV <Vector (0.5336, 0.7663)>
  UV <Vector (0.5354, 0.7638)>
Face 832
UV Count: 3
  UV <Vector (0.5336, 0.7663)>
  UV <Vector (0.5318, 0.7654)>
  UV <Vector (0.5328, 0.7625)>
Face 833
UV Count: 3
  UV <Vector (0.5299, 0.7651)>
  UV <Vector (0.5299, 0.7620)>
  UV <Vector (0.5328, 0.7625)>
Face 834
UV Count: 3
  UV <Vector (0.5280, 0.7654)>
  UV <Vector (0.5270, 0.7625)>
  UV <Vector (0.5299, 0.7620)>
Face 835
UV Count: 3
  UV <Vector (0.5263, 0.7663)>
  UV <Vector (0.5244, 0.7638)>
  UV <Vector (0.5270, 0.7625)>
Face 836
UV Count: 3
  UV <Vector (0.5249, 0.7677)>
  UV <Vector (0.5224, 0.7658)>
  UV <Vector (0.5244, 0.7638)>
Face 837
UV Count: 3
  UV <Vector (0.5240, 0.7694)>
  UV <Vector (0.5210, 0.7684)>
  UV <Vector (0.5224, 0.7658)>
Face 838
UV Count: 3
  UV <Vector (0.5240, 0.7694)>
  UV <Vector (0.5237, 0.7713)>
  UV <Vector (0.5206, 0.7713)>
Face 839
UV Count: 3
  UV <Vector (0.5237, 0.7713)>
  UV <Vector (0.5240, 0.7732)>
  UV <Vector (0.5210, 0.7742)>
Face 840
UV Count: 3
  UV <Vector (0.5210, 0.7742)>
  UV <Vector (0.5223, 0.7768)>
  UV <Vector (0.5199, 0.7786)>
Face 841
UV Count: 3
  UV <Vector (0.5223, 0.7768)>
  UV <Vector (0.5244, 0.7789)>
  UV <Vector (0.5226, 0.7813)>
Face 842
UV Count: 3
  UV <Vector (0.5244, 0.7789)>
  UV <Vector (0.5270, 0.7802)>
  UV <Vector (0.5261, 0.7831)>
Face 843
UV Count: 3
  UV <Vector (0.5299, 0.7807)>
  UV <Vector (0.5299, 0.7837)>
  UV <Vector (0.5261, 0.7831)>
Face 844
UV Count: 3
  UV <Vector (0.5327, 0.7802)>
  UV <Vector (0.5337, 0.7831)>
  UV <Vector (0.5299, 0.7837)>
Face 845
UV Count: 3
  UV <Vector (0.5354, 0.7789)>
  UV <Vector (0.5371, 0.7813)>
  UV <Vector (0.5337, 0.7831)>
Face 846
UV Count: 3
  UV <Vector (0.5374, 0.7769)>
  UV <Vector (0.5398, 0.7786)>
  UV <Vector (0.5371, 0.7813)>
Face 847
UV Count: 3
  UV <Vector (0.5388, 0.7743)>
  UV <Vector (0.5416, 0.7752)>
  UV <Vector (0.5398, 0.7786)>
Face 848
UV Count: 3
  UV <Vector (0.5392, 0.7714)>
  UV <Vector (0.5422, 0.7714)>
  UV <Vector (0.5416, 0.7752)>
Face 849
UV Count: 3
  UV <Vector (0.5388, 0.7685)>
  UV <Vector (0.5416, 0.7676)>
  UV <Vector (0.5422, 0.7714)>
Face 850
UV Count: 3
  UV <Vector (0.5388, 0.7685)>
  UV <Vector (0.5375, 0.7659)>
  UV <Vector (0.5399, 0.7641)>
Face 851
UV Count: 3
  UV <Vector (0.5375, 0.7659)>
  UV <Vector (0.5354, 0.7638)>
  UV <Vector (0.5372, 0.7614)>
Face 852
UV Count: 3
  UV <Vector (0.5354, 0.7638)>
  UV <Vector (0.5328, 0.7625)>
  UV <Vector (0.5337, 0.7596)>
Face 853
UV Count: 3
  UV <Vector (0.5299, 0.7620)>
  UV <Vector (0.5299, 0.7590)>
  UV <Vector (0.5337, 0.7596)>
Face 854
UV Count: 3
  UV <Vector (0.5270, 0.7625)>
  UV <Vector (0.5261, 0.7596)>
  UV <Vector (0.5299, 0.7590)>
Face 855
UV Count: 3
  UV <Vector (0.5244, 0.7638)>
  UV <Vector (0.5227, 0.7614)>
  UV <Vector (0.5261, 0.7596)>
Face 856
UV Count: 3
  UV <Vector (0.5224, 0.7658)>
  UV <Vector (0.5199, 0.7641)>
  UV <Vector (0.5227, 0.7614)>
Face 857
UV Count: 3
  UV <Vector (0.5224, 0.7658)>
  UV <Vector (0.5210, 0.7684)>
  UV <Vector (0.5182, 0.7675)>
Face 858
UV Count: 3
  UV <Vector (0.5210, 0.7684)>
  UV <Vector (0.5206, 0.7713)>
  UV <Vector (0.5176, 0.7713)>
Face 859
UV Count: 3
  UV <Vector (0.5206, 0.7713)>
  UV <Vector (0.5210, 0.7742)>
  UV <Vector (0.5182, 0.7751)>
Face 860
UV Count: 3
  UV <Vector (0.5182, 0.7751)>
  UV <Vector (0.5199, 0.7786)>
  UV <Vector (0.5175, 0.7803)>
Face 861
UV Count: 3
  UV <Vector (0.5199, 0.7786)>
  UV <Vector (0.5226, 0.7813)>
  UV <Vector (0.5209, 0.7837)>
Face 862
UV Count: 3
  UV <Vector (0.5226, 0.7813)>
  UV <Vector (0.5261, 0.7831)>
  UV <Vector (0.5251, 0.7859)>
Face 863
UV Count: 3
  UV <Vector (0.5261, 0.7831)>
  UV <Vector (0.5299, 0.7837)>
  UV <Vector (0.5299, 0.7867)>
Face 864
UV Count: 3
  UV <Vector (0.5337, 0.7831)>
  UV <Vector (0.5346, 0.7859)>
  UV <Vector (0.5299, 0.7867)>
Face 865
UV Count: 3
  UV <Vector (0.5371, 0.7813)>
  UV <Vector (0.5389, 0.7837)>
  UV <Vector (0.5346, 0.7859)>
Face 866
UV Count: 3
  UV <Vector (0.5398, 0.7786)>
  UV <Vector (0.5423, 0.7804)>
  UV <Vector (0.5389, 0.7837)>
Face 867
UV Count: 3
  UV <Vector (0.5416, 0.7752)>
  UV <Vector (0.5445, 0.7761)>
  UV <Vector (0.5423, 0.7804)>
Face 868
UV Count: 3
  UV <Vector (0.5422, 0.7714)>
  UV <Vector (0.5452, 0.7713)>
  UV <Vector (0.5445, 0.7761)>
Face 869
UV Count: 3
  UV <Vector (0.5416, 0.7676)>
  UV <Vector (0.5445, 0.7666)>
  UV <Vector (0.5452, 0.7713)>
Face 870
UV Count: 3
  UV <Vector (0.5416, 0.7676)>
  UV <Vector (0.5399, 0.7641)>
  UV <Vector (0.5423, 0.7623)>
Face 871
UV Count: 3
  UV <Vector (0.5399, 0.7641)>
  UV <Vector (0.5372, 0.7614)>
  UV <Vector (0.5389, 0.7589)>
Face 872
UV Count: 3
  UV <Vector (0.5372, 0.7614)>
  UV <Vector (0.5337, 0.7596)>
  UV <Vector (0.5346, 0.7568)>
Face 873
UV Count: 3
  UV <Vector (0.5299, 0.7590)>
  UV <Vector (0.5299, 0.7560)>
  UV <Vector (0.5346, 0.7568)>
Face 874
UV Count: 3
  UV <Vector (0.5261, 0.7596)>
  UV <Vector (0.5252, 0.7568)>
  UV <Vector (0.5299, 0.7560)>
Face 875
UV Count: 3
  UV <Vector (0.5227, 0.7614)>
  UV <Vector (0.5209, 0.7589)>
  UV <Vector (0.5252, 0.7568)>
Face 876
UV Count: 3
  UV <Vector (0.5199, 0.7641)>
  UV <Vector (0.5175, 0.7623)>
  UV <Vector (0.5209, 0.7589)>
Face 877
UV Count: 3
  UV <Vector (0.5199, 0.7641)>
  UV <Vector (0.5182, 0.7675)>
  UV <Vector (0.5153, 0.7666)>
Face 878
UV Count: 3
  UV <Vector (0.5182, 0.7675)>
  UV <Vector (0.5176, 0.7713)>
  UV <Vector (0.5146, 0.7713)>
Face 879
UV Count: 3
  UV <Vector (0.5176, 0.7713)>
  UV <Vector (0.5182, 0.7751)>
  UV <Vector (0.5153, 0.7761)>
Face 880
UV Count: 3
  UV <Vector (0.5153, 0.7761)>
  UV <Vector (0.5175, 0.7803)>
  UV <Vector (0.5150, 0.7822)>
Face 881
UV Count: 3
  UV <Vector (0.5175, 0.7803)>
  UV <Vector (0.5209, 0.7837)>
  UV <Vector (0.5191, 0.7862)>
Face 882
UV Count: 3
  UV <Vector (0.5209, 0.7837)>
  UV <Vector (0.5251, 0.7859)>
  UV <Vector (0.5242, 0.7888)>
Face 883
UV Count: 3
  UV <Vector (0.5251, 0.7859)>
  UV <Vector (0.5299, 0.7867)>
  UV <Vector (0.5299, 0.7897)>
Face 884
UV Count: 3
  UV <Vector (0.5346, 0.7859)>
  UV <Vector (0.5356, 0.7888)>
  UV <Vector (0.5299, 0.7897)>
Face 885
UV Count: 3
  UV <Vector (0.5389, 0.7837)>
  UV <Vector (0.5407, 0.7862)>
  UV <Vector (0.5356, 0.7888)>
Face 886
UV Count: 3
  UV <Vector (0.5423, 0.7804)>
  UV <Vector (0.5448, 0.7821)>
  UV <Vector (0.5407, 0.7862)>
Face 887
UV Count: 3
  UV <Vector (0.5445, 0.7761)>
  UV <Vector (0.5474, 0.7770)>
  UV <Vector (0.5448, 0.7821)>
Face 888
UV Count: 3
  UV <Vector (0.5452, 0.7713)>
  UV <Vector (0.5483, 0.7713)>
  UV <Vector (0.5474, 0.7770)>
Face 889
UV Count: 3
  UV <Vector (0.5445, 0.7666)>
  UV <Vector (0.5474, 0.7657)>
  UV <Vector (0.5483, 0.7713)>
Face 890
UV Count: 3
  UV <Vector (0.5423, 0.7623)>
  UV <Vector (0.5448, 0.7605)>
  UV <Vector (0.5474, 0.7657)>
Face 891
UV Count: 3
  UV <Vector (0.5423, 0.7623)>
  UV <Vector (0.5389, 0.7589)>
  UV <Vector (0.5407, 0.7565)>
Face 892
UV Count: 3
  UV <Vector (0.5389, 0.7589)>
  UV <Vector (0.5346, 0.7568)>
  UV <Vector (0.5356, 0.7538)>
Face 893
UV Count: 3
  UV <Vector (0.5299, 0.7560)>
  UV <Vector (0.5299, 0.7529)>
  UV <Vector (0.5356, 0.7538)>
Face 894
UV Count: 3
  UV <Vector (0.5252, 0.7568)>
  UV <Vector (0.5242, 0.7538)>
  UV <Vector (0.5299, 0.7529)>
Face 895
UV Count: 3
  UV <Vector (0.5209, 0.7589)>
  UV <Vector (0.5191, 0.7565)>
  UV <Vector (0.5242, 0.7538)>
Face 896
UV Count: 3
  UV <Vector (0.5175, 0.7623)>
  UV <Vector (0.5150, 0.7605)>
  UV <Vector (0.5191, 0.7565)>
Face 897
UV Count: 3
  UV <Vector (0.5175, 0.7623)>
  UV <Vector (0.5153, 0.7666)>
  UV <Vector (0.5124, 0.7657)>
Face 898
UV Count: 3
  UV <Vector (0.5153, 0.7666)>
  UV <Vector (0.5146, 0.7713)>
  UV <Vector (0.5115, 0.7713)>
Face 899
UV Count: 3
  UV <Vector (0.5146, 0.7713)>
  UV <Vector (0.5153, 0.7761)>
  UV <Vector (0.5124, 0.7770)>
Face 900
UV Count: 3
  UV <Vector (0.5124, 0.7770)>
  UV <Vector (0.5150, 0.7822)>
  UV <Vector (0.5125, 0.7840)>
Face 901
UV Count: 3
  UV <Vector (0.5150, 0.7822)>
  UV <Vector (0.5191, 0.7862)>
  UV <Vector (0.5172, 0.7888)>
Face 902
UV Count: 3
  UV <Vector (0.5191, 0.7862)>
  UV <Vector (0.5242, 0.7888)>
  UV <Vector (0.5233, 0.7918)>
Face 903
UV Count: 3
  UV <Vector (0.5242, 0.7888)>
  UV <Vector (0.5299, 0.7897)>
  UV <Vector (0.5299, 0.7929)>
Face 904
UV Count: 3
  UV <Vector (0.5356, 0.7888)>
  UV <Vector (0.5366, 0.7918)>
  UV <Vector (0.5299, 0.7929)>
Face 905
UV Count: 3
  UV <Vector (0.5407, 0.7862)>
  UV <Vector (0.5426, 0.7888)>
  UV <Vector (0.5366, 0.7918)>
Face 906
UV Count: 3
  UV <Vector (0.5448, 0.7821)>
  UV <Vector (0.5473, 0.7840)>
  UV <Vector (0.5426, 0.7888)>
Face 907
UV Count: 3
  UV <Vector (0.5474, 0.7770)>
  UV <Vector (0.5504, 0.7780)>
  UV <Vector (0.5473, 0.7840)>
Face 908
UV Count: 3
  UV <Vector (0.5483, 0.7713)>
  UV <Vector (0.5514, 0.7713)>
  UV <Vector (0.5504, 0.7780)>
Face 909
UV Count: 3
  UV <Vector (0.5474, 0.7657)>
  UV <Vector (0.5504, 0.7647)>
  UV <Vector (0.5514, 0.7713)>
Face 910
UV Count: 3
  UV <Vector (0.5448, 0.7605)>
  UV <Vector (0.5473, 0.7587)>
  UV <Vector (0.5504, 0.7647)>
Face 911
UV Count: 3
  UV <Vector (0.5448, 0.7605)>
  UV <Vector (0.5407, 0.7565)>
  UV <Vector (0.5425, 0.7539)>
Face 912
UV Count: 3
  UV <Vector (0.5407, 0.7565)>
  UV <Vector (0.5356, 0.7538)>
  UV <Vector (0.5365, 0.7509)>
Face 913
UV Count: 3
  UV <Vector (0.5299, 0.7529)>
  UV <Vector (0.5299, 0.7498)>
  UV <Vector (0.5365, 0.7509)>
Face 914
UV Count: 3
  UV <Vector (0.5242, 0.7538)>
  UV <Vector (0.5232, 0.7509)>
  UV <Vector (0.5299, 0.7498)>
Face 915
UV Count: 3
  UV <Vector (0.5191, 0.7565)>
  UV <Vector (0.5172, 0.7539)>
  UV <Vector (0.5232, 0.7509)>
Face 916
UV Count: 3
  UV <Vector (0.5150, 0.7605)>
  UV <Vector (0.5125, 0.7587)>
  UV <Vector (0.5172, 0.7539)>
Face 917
UV Count: 3
  UV <Vector (0.5150, 0.7605)>
  UV <Vector (0.5124, 0.7657)>
  UV <Vector (0.5094, 0.7647)>
Face 918
UV Count: 3
  UV <Vector (0.5124, 0.7657)>
  UV <Vector (0.5115, 0.7713)>
  UV <Vector (0.5084, 0.7714)>
Face 919
UV Count: 3
  UV <Vector (0.5115, 0.7713)>
  UV <Vector (0.5124, 0.7770)>
  UV <Vector (0.5094, 0.7780)>
Face 920
UV Count: 3
  UV <Vector (0.5094, 0.7780)>
  UV <Vector (0.5125, 0.7840)>
  UV <Vector (0.5099, 0.7859)>
Face 921
UV Count: 3
  UV <Vector (0.5125, 0.7840)>
  UV <Vector (0.5172, 0.7888)>
  UV <Vector (0.5154, 0.7914)>
Face 922
UV Count: 3
  UV <Vector (0.5172, 0.7888)>
  UV <Vector (0.5233, 0.7918)>
  UV <Vector (0.5223, 0.7949)>
Face 923
UV Count: 3
  UV <Vector (0.5233, 0.7918)>
  UV <Vector (0.5299, 0.7929)>
  UV <Vector (0.5299, 0.7961)>
Face 924
UV Count: 3
  UV <Vector (0.5366, 0.7918)>
  UV <Vector (0.5376, 0.7949)>
  UV <Vector (0.5299, 0.7961)>
Face 925
UV Count: 3
  UV <Vector (0.5426, 0.7888)>
  UV <Vector (0.5445, 0.7913)>
  UV <Vector (0.5376, 0.7949)>
Face 926
UV Count: 3
  UV <Vector (0.5473, 0.7840)>
  UV <Vector (0.5499, 0.7859)>
  UV <Vector (0.5445, 0.7913)>
Face 927
UV Count: 3
  UV <Vector (0.5504, 0.7780)>
  UV <Vector (0.5534, 0.7790)>
  UV <Vector (0.5499, 0.7859)>
Face 928
UV Count: 3
  UV <Vector (0.5514, 0.7713)>
  UV <Vector (0.5546, 0.7713)>
  UV <Vector (0.5534, 0.7790)>
Face 929
UV Count: 3
  UV <Vector (0.5504, 0.7647)>
  UV <Vector (0.5534, 0.7637)>
  UV <Vector (0.5546, 0.7713)>
Face 930
UV Count: 3
  UV <Vector (0.5473, 0.7587)>
  UV <Vector (0.5499, 0.7568)>
  UV <Vector (0.5534, 0.7637)>
Face 931
UV Count: 3
  UV <Vector (0.5473, 0.7587)>
  UV <Vector (0.5425, 0.7539)>
  UV <Vector (0.5444, 0.7513)>
Face 932
UV Count: 3
  UV <Vector (0.5425, 0.7539)>
  UV <Vector (0.5365, 0.7509)>
  UV <Vector (0.5375, 0.7478)>
Face 933
UV Count: 3
  UV <Vector (0.5299, 0.7498)>
  UV <Vector (0.5299, 0.7466)>
  UV <Vector (0.5375, 0.7478)>
Face 934
UV Count: 3
  UV <Vector (0.5232, 0.7509)>
  UV <Vector (0.5222, 0.7478)>
  UV <Vector (0.5299, 0.7466)>
Face 935
UV Count: 3
  UV <Vector (0.5172, 0.7539)>
  UV <Vector (0.5153, 0.7513)>
  UV <Vector (0.5222, 0.7478)>
Face 936
UV Count: 3
  UV <Vector (0.5125, 0.7587)>
  UV <Vector (0.5099, 0.7568)>
  UV <Vector (0.5153, 0.7513)>
Face 937
UV Count: 3
  UV <Vector (0.5125, 0.7587)>
  UV <Vector (0.5094, 0.7647)>
  UV <Vector (0.5063, 0.7637)>
Face 938
UV Count: 3
  UV <Vector (0.5094, 0.7647)>
  UV <Vector (0.5084, 0.7714)>
  UV <Vector (0.5051, 0.7714)>
Face 939
UV Count: 3
  UV <Vector (0.5084, 0.7714)>
  UV <Vector (0.5094, 0.7780)>
  UV <Vector (0.5064, 0.7790)>
Face 940
UV Count: 3
  UV <Vector (0.5960, 0.9650)>
  UV <Vector (0.5891, 0.9784)>
  UV <Vector (0.5858, 0.9760)>
Face 941
UV Count: 3
  UV <Vector (0.5891, 0.9784)>
  UV <Vector (0.5784, 0.9891)>
  UV <Vector (0.5760, 0.9858)>
Face 942
UV Count: 3
  UV <Vector (0.5784, 0.9891)>
  UV <Vector (0.5649, 0.9960)>
  UV <Vector (0.5636, 0.9921)>
Face 943
UV Count: 3
  UV <Vector (0.5649, 0.9960)>
  UV <Vector (0.5500, 0.9983)>
  UV <Vector (0.5500, 0.9942)>
Face 944
UV Count: 3
  UV <Vector (0.5351, 0.9960)>
  UV <Vector (0.5363, 0.9921)>
  UV <Vector (0.5500, 0.9942)>
Face 945
UV Count: 3
  UV <Vector (0.5216, 0.9891)>
  UV <Vector (0.5240, 0.9858)>
  UV <Vector (0.5363, 0.9921)>
Face 946
UV Count: 3
  UV <Vector (0.5109, 0.9784)>
  UV <Vector (0.5142, 0.9760)>
  UV <Vector (0.5240, 0.9858)>
Face 947
UV Count: 3
  UV <Vector (0.5040, 0.9650)>
  UV <Vector (0.5079, 0.9637)>
  UV <Vector (0.5142, 0.9760)>
Face 948
UV Count: 3
  UV <Vector (0.5017, 0.9500)>
  UV <Vector (0.5058, 0.9500)>
  UV <Vector (0.5079, 0.9637)>
Face 949
UV Count: 3
  UV <Vector (0.5040, 0.9351)>
  UV <Vector (0.5079, 0.9364)>
  UV <Vector (0.5058, 0.9500)>
Face 950
UV Count: 3
  UV <Vector (0.5109, 0.9216)>
  UV <Vector (0.5142, 0.9240)>
  UV <Vector (0.5079, 0.9364)>
Face 951
UV Count: 3
  UV <Vector (0.5109, 0.9216)>
  UV <Vector (0.5216, 0.9109)>
  UV <Vector (0.5240, 0.9143)>
Face 952
UV Count: 3
  UV <Vector (0.5351, 0.9041)>
  UV <Vector (0.5363, 0.9080)>
  UV <Vector (0.5240, 0.9143)>
Face 953
UV Count: 3
  UV <Vector (0.5499, 0.9017)>
  UV <Vector (0.5500, 0.9058)>
  UV <Vector (0.5363, 0.9080)>
Face 954
UV Count: 3
  UV <Vector (0.5649, 0.9041)>
  UV <Vector (0.5637, 0.9080)>
  UV <Vector (0.5500, 0.9058)>
Face 955
UV Count: 3
  UV <Vector (0.5784, 0.9109)>
  UV <Vector (0.5760, 0.9143)>
  UV <Vector (0.5637, 0.9080)>
Face 956
UV Count: 3
  UV <Vector (0.5891, 0.9216)>
  UV <Vector (0.5858, 0.9241)>
  UV <Vector (0.5760, 0.9143)>
Face 957
UV Count: 3
  UV <Vector (0.5891, 0.9216)>
  UV <Vector (0.5960, 0.9351)>
  UV <Vector (0.5920, 0.9364)>
Face 958
UV Count: 3
  UV <Vector (0.5960, 0.9351)>
  UV <Vector (0.5983, 0.9500)>
  UV <Vector (0.5942, 0.9500)>
Face 959
UV Count: 3
  UV <Vector (0.5983, 0.9500)>
  UV <Vector (0.5960, 0.9650)>
  UV <Vector (0.5920, 0.9637)>
Face 960
UV Count: 3
  UV <Vector (0.5920, 0.9637)>
  UV <Vector (0.5858, 0.9760)>
  UV <Vector (0.5831, 0.9741)>
Face 961
UV Count: 3
  UV <Vector (0.5858, 0.9760)>
  UV <Vector (0.5760, 0.9858)>
  UV <Vector (0.5740, 0.9831)>
Face 962
UV Count: 3
  UV <Vector (0.5760, 0.9858)>
  UV <Vector (0.5636, 0.9921)>
  UV <Vector (0.5626, 0.9889)>
Face 963
UV Count: 3
  UV <Vector (0.5636, 0.9921)>
  UV <Vector (0.5500, 0.9942)>
  UV <Vector (0.5500, 0.9909)>
Face 964
UV Count: 3
  UV <Vector (0.5363, 0.9921)>
  UV <Vector (0.5374, 0.9889)>
  UV <Vector (0.5500, 0.9909)>
Face 965
UV Count: 3
  UV <Vector (0.5240, 0.9858)>
  UV <Vector (0.5260, 0.9831)>
  UV <Vector (0.5374, 0.9889)>
Face 966
UV Count: 3
  UV <Vector (0.5142, 0.9760)>
  UV <Vector (0.5169, 0.9741)>
  UV <Vector (0.5260, 0.9831)>
Face 967
UV Count: 3
  UV <Vector (0.5079, 0.9637)>
  UV <Vector (0.5111, 0.9627)>
  UV <Vector (0.5169, 0.9741)>
Face 968
UV Count: 3
  UV <Vector (0.5058, 0.9500)>
  UV <Vector (0.5091, 0.9500)>
  UV <Vector (0.5111, 0.9627)>
Face 969
UV Count: 3
  UV <Vector (0.5079, 0.9364)>
  UV <Vector (0.5111, 0.9374)>
  UV <Vector (0.5091, 0.9500)>
Face 970
UV Count: 3
  UV <Vector (0.5142, 0.9240)>
  UV <Vector (0.5169, 0.9260)>
  UV <Vector (0.5111, 0.9374)>
Face 971
UV Count: 3
  UV <Vector (0.5240, 0.9143)>
  UV <Vector (0.5260, 0.9170)>
  UV <Vector (0.5169, 0.9260)>
Face 972
UV Count: 3
  UV <Vector (0.5363, 0.9080)>
  UV <Vector (0.5374, 0.9112)>
  UV <Vector (0.5260, 0.9170)>
Face 973
UV Count: 3
  UV <Vector (0.5500, 0.9058)>
  UV <Vector (0.5500, 0.9092)>
  UV <Vector (0.5374, 0.9112)>
Face 974
UV Count: 3
  UV <Vector (0.5637, 0.9080)>
  UV <Vector (0.5626, 0.9112)>
  UV <Vector (0.5500, 0.9092)>
Face 975
UV Count: 3
  UV <Vector (0.5760, 0.9143)>
  UV <Vector (0.5740, 0.9170)>
  UV <Vector (0.5626, 0.9112)>
Face 976
UV Count: 3
  UV <Vector (0.5858, 0.9241)>
  UV <Vector (0.5831, 0.9260)>
  UV <Vector (0.5740, 0.9170)>
Face 977
UV Count: 3
  UV <Vector (0.5858, 0.9241)>
  UV <Vector (0.5920, 0.9364)>
  UV <Vector (0.5889, 0.9374)>
Face 978
UV Count: 3
  UV <Vector (0.5920, 0.9364)>
  UV <Vector (0.5942, 0.9500)>
  UV <Vector (0.5909, 0.9501)>
Face 979
UV Count: 3
  UV <Vector (0.5942, 0.9500)>
  UV <Vector (0.5920, 0.9637)>
  UV <Vector (0.5889, 0.9627)>
Face 980
UV Count: 3
  UV <Vector (0.5889, 0.9627)>
  UV <Vector (0.5831, 0.9741)>
  UV <Vector (0.5809, 0.9725)>
Face 981
UV Count: 3
  UV <Vector (0.5831, 0.9741)>
  UV <Vector (0.5740, 0.9831)>
  UV <Vector (0.5725, 0.9810)>
Face 982
UV Count: 3
  UV <Vector (0.5740, 0.9831)>
  UV <Vector (0.5626, 0.9889)>
  UV <Vector (0.5618, 0.9864)>
Face 983
UV Count: 3
  UV <Vector (0.5626, 0.9889)>
  UV <Vector (0.5500, 0.9909)>
  UV <Vector (0.5500, 0.9883)>
Face 984
UV Count: 3
  UV <Vector (0.5374, 0.9889)>
  UV <Vector (0.5382, 0.9864)>
  UV <Vector (0.5500, 0.9883)>
Face 985
UV Count: 3
  UV <Vector (0.5260, 0.9831)>
  UV <Vector (0.5275, 0.9810)>
  UV <Vector (0.5382, 0.9864)>
Face 986
UV Count: 3
  UV <Vector (0.5169, 0.9741)>
  UV <Vector (0.5190, 0.9725)>
  UV <Vector (0.5275, 0.9810)>
Face 987
UV Count: 3
  UV <Vector (0.5111, 0.9627)>
  UV <Vector (0.5136, 0.9619)>
  UV <Vector (0.5190, 0.9725)>
Face 988
UV Count: 3
  UV <Vector (0.5091, 0.9500)>
  UV <Vector (0.5117, 0.9500)>
  UV <Vector (0.5136, 0.9619)>
Face 989
UV Count: 3
  UV <Vector (0.5111, 0.9374)>
  UV <Vector (0.5136, 0.9382)>
  UV <Vector (0.5117, 0.9500)>
Face 990
UV Count: 3
  UV <Vector (0.5169, 0.9260)>
  UV <Vector (0.5190, 0.9276)>
  UV <Vector (0.5136, 0.9382)>
Face 991
UV Count: 3
  UV <Vector (0.5260, 0.9170)>
  UV <Vector (0.5275, 0.9191)>
  UV <Vector (0.5190, 0.9276)>
Face 992
UV Count: 3
  UV <Vector (0.5374, 0.9112)>
  UV <Vector (0.5382, 0.9137)>
  UV <Vector (0.5275, 0.9191)>
Face 993
UV Count: 3
  UV <Vector (0.5500, 0.9092)>
  UV <Vector (0.5500, 0.9118)>
  UV <Vector (0.5382, 0.9137)>
Face 994
UV Count: 3
  UV <Vector (0.5626, 0.9112)>
  UV <Vector (0.5618, 0.9137)>
  UV <Vector (0.5500, 0.9118)>
Face 995
UV Count: 3
  UV <Vector (0.5626, 0.9112)>
  UV <Vector (0.5740, 0.9170)>
  UV <Vector (0.5725, 0.9191)>
Face 996
UV Count: 3
  UV <Vector (0.5740, 0.9170)>
  UV <Vector (0.5831, 0.9260)>
  UV <Vector (0.5809, 0.9276)>
Face 997
UV Count: 3
  UV <Vector (0.5831, 0.9260)>
  UV <Vector (0.5889, 0.9374)>
  UV <Vector (0.5864, 0.9382)>
Face 998
UV Count: 3
  UV <Vector (0.5889, 0.9374)>
  UV <Vector (0.5909, 0.9501)>
  UV <Vector (0.5882, 0.9501)>
Face 999
UV Count: 3
  UV <Vector (0.5909, 0.9501)>
  UV <Vector (0.5889, 0.9627)>
  UV <Vector (0.5864, 0.9619)>
Face 1000
UV Count: 3
  UV <Vector (0.5864, 0.9619)>
  UV <Vector (0.5809, 0.9725)>
  UV <Vector (0.5793, 0.9713)>
Face 1001
UV Count: 3
  UV <Vector (0.5809, 0.9725)>
  UV <Vector (0.5725, 0.9810)>
  UV <Vector (0.5712, 0.9793)>
Face 1002
UV Count: 3
  UV <Vector (0.5725, 0.9810)>
  UV <Vector (0.5618, 0.9864)>
  UV <Vector (0.5612, 0.9845)>
Face 1003
UV Count: 3
  UV <Vector (0.5618, 0.9864)>
  UV <Vector (0.5500, 0.9883)>
  UV <Vector (0.5500, 0.9862)>
Face 1004
UV Count: 3
  UV <Vector (0.5500, 0.9883)>
  UV <Vector (0.5382, 0.9864)>
  UV <Vector (0.5388, 0.9845)>
Face 1005
UV Count: 3
  UV <Vector (0.5275, 0.9810)>
  UV <Vector (0.5287, 0.9793)>
  UV <Vector (0.5388, 0.9845)>
Face 1006
UV Count: 3
  UV <Vector (0.5190, 0.9725)>
  UV <Vector (0.5207, 0.9713)>
  UV <Vector (0.5287, 0.9793)>
Face 1007
UV Count: 3
  UV <Vector (0.5136, 0.9619)>
  UV <Vector (0.5156, 0.9612)>
  UV <Vector (0.5207, 0.9713)>
Face 1008
UV Count: 3
  UV <Vector (0.5117, 0.9500)>
  UV <Vector (0.5138, 0.9501)>
  UV <Vector (0.5156, 0.9612)>
Face 1009
UV Count: 3
  UV <Vector (0.5136, 0.9382)>
  UV <Vector (0.5156, 0.9389)>
  UV <Vector (0.5138, 0.9501)>
Face 1010
UV Count: 3
  UV <Vector (0.5190, 0.9276)>
  UV <Vector (0.5207, 0.9288)>
  UV <Vector (0.5156, 0.9389)>
Face 1011
UV Count: 3
  UV <Vector (0.5275, 0.9191)>
  UV <Vector (0.5287, 0.9208)>
  UV <Vector (0.5207, 0.9288)>
Face 1012
UV Count: 3
  UV <Vector (0.5382, 0.9137)>
  UV <Vector (0.5388, 0.9157)>
  UV <Vector (0.5287, 0.9208)>
Face 1013
UV Count: 3
  UV <Vector (0.5500, 0.9118)>
  UV <Vector (0.5500, 0.9139)>
  UV <Vector (0.5388, 0.9157)>
Face 1014
UV Count: 3
  UV <Vector (0.5500, 0.9118)>
  UV <Vector (0.5618, 0.9137)>
  UV <Vector (0.5612, 0.9157)>
Face 1015
UV Count: 3
  UV <Vector (0.5618, 0.9137)>
  UV <Vector (0.5725, 0.9191)>
  UV <Vector (0.5712, 0.9208)>
Face 1016
UV Count: 3
  UV <Vector (0.5725, 0.9191)>
  UV <Vector (0.5809, 0.9276)>
  UV <Vector (0.5792, 0.9288)>
Face 1017
UV Count: 3
  UV <Vector (0.5809, 0.9276)>
  UV <Vector (0.5864, 0.9382)>
  UV <Vector (0.5844, 0.9389)>
Face 1018
UV Count: 3
  UV <Vector (0.5864, 0.9382)>
  UV <Vector (0.5882, 0.9501)>
  UV <Vector (0.5862, 0.9501)>
Face 1019
UV Count: 3
  UV <Vector (0.5882, 0.9501)>
  UV <Vector (0.5864, 0.9619)>
  UV <Vector (0.5844, 0.9612)>
Face 1020
UV Count: 3
  UV <Vector (0.5844, 0.9612)>
  UV <Vector (0.5793, 0.9713)>
  UV <Vector (0.5778, 0.9703)>
Face 1021
UV Count: 3
  UV <Vector (0.5793, 0.9713)>
  UV <Vector (0.5712, 0.9793)>
  UV <Vector (0.5702, 0.9779)>
Face 1022
UV Count: 3
  UV <Vector (0.5712, 0.9793)>
  UV <Vector (0.5612, 0.9845)>
  UV <Vector (0.5606, 0.9827)>
Face 1023
UV Count: 3
  UV <Vector (0.5612, 0.9845)>
  UV <Vector (0.5500, 0.9862)>
  UV <Vector (0.5500, 0.9844)>
Face 1024
UV Count: 3
  UV <Vector (0.5500, 0.9862)>
  UV <Vector (0.5388, 0.9845)>
  UV <Vector (0.5394, 0.9827)>
Face 1025
UV Count: 3
  UV <Vector (0.5287, 0.9793)>
  UV <Vector (0.5298, 0.9779)>
  UV <Vector (0.5394, 0.9827)>
Face 1026
UV Count: 3
  UV <Vector (0.5207, 0.9713)>
  UV <Vector (0.5222, 0.9703)>
  UV <Vector (0.5298, 0.9779)>
Face 1027
UV Count: 3
  UV <Vector (0.5156, 0.9612)>
  UV <Vector (0.5173, 0.9607)>
  UV <Vector (0.5222, 0.9703)>
Face 1028
UV Count: 3
  UV <Vector (0.5138, 0.9501)>
  UV <Vector (0.5156, 0.9501)>
  UV <Vector (0.5173, 0.9607)>
Face 1029
UV Count: 3
  UV <Vector (0.5156, 0.9389)>
  UV <Vector (0.5173, 0.9394)>
  UV <Vector (0.5156, 0.9501)>
Face 1030
UV Count: 3
  UV <Vector (0.5207, 0.9288)>
  UV <Vector (0.5222, 0.9299)>
  UV <Vector (0.5173, 0.9394)>
Face 1031
UV Count: 3
  UV <Vector (0.5287, 0.9208)>
  UV <Vector (0.5298, 0.9223)>
  UV <Vector (0.5222, 0.9299)>
Face 1032
UV Count: 3
  UV <Vector (0.5388, 0.9157)>
  UV <Vector (0.5394, 0.9174)>
  UV <Vector (0.5298, 0.9223)>
Face 1033
UV Count: 3
  UV <Vector (0.5500, 0.9139)>
  UV <Vector (0.5500, 0.9157)>
  UV <Vector (0.5394, 0.9174)>
Face 1034
UV Count: 3
  UV <Vector (0.5500, 0.9139)>
  UV <Vector (0.5612, 0.9157)>
  UV <Vector (0.5606, 0.9174)>
Face 1035
UV Count: 3
  UV <Vector (0.5612, 0.9157)>
  UV <Vector (0.5712, 0.9208)>
  UV <Vector (0.5702, 0.9223)>
Face 1036
UV Count: 3
  UV <Vector (0.5712, 0.9208)>
  UV <Vector (0.5792, 0.9288)>
  UV <Vector (0.5778, 0.9299)>
Face 1037
UV Count: 3
  UV <Vector (0.5792, 0.9288)>
  UV <Vector (0.5844, 0.9389)>
  UV <Vector (0.5826, 0.9395)>
Face 1038
UV Count: 3
  UV <Vector (0.5844, 0.9389)>
  UV <Vector (0.5862, 0.9501)>
  UV <Vector (0.5843, 0.9501)>
Face 1039
UV Count: 3
  UV <Vector (0.5862, 0.9501)>
  UV <Vector (0.5844, 0.9612)>
  UV <Vector (0.5826, 0.9607)>
Face 1040
UV Count: 3
  UV <Vector (0.5826, 0.9607)>
  UV <Vector (0.5778, 0.9703)>
  UV <Vector (0.5761, 0.9690)>
Face 1041
UV Count: 3
  UV <Vector (0.5778, 0.9703)>
  UV <Vector (0.5702, 0.9779)>
  UV <Vector (0.5689, 0.9762)>
Face 1042
UV Count: 3
  UV <Vector (0.5702, 0.9779)>
  UV <Vector (0.5606, 0.9827)>
  UV <Vector (0.5599, 0.9808)>
Face 1043
UV Count: 3
  UV <Vector (0.5606, 0.9827)>
  UV <Vector (0.5500, 0.9844)>
  UV <Vector (0.5500, 0.9824)>
Face 1044
UV Count: 3
  UV <Vector (0.5500, 0.9844)>
  UV <Vector (0.5394, 0.9827)>
  UV <Vector (0.5400, 0.9808)>
Face 1045
UV Count: 3
  UV <Vector (0.5298, 0.9779)>
  UV <Vector (0.5310, 0.9762)>
  UV <Vector (0.5400, 0.9808)>
Face 1046
UV Count: 3
  UV <Vector (0.5222, 0.9703)>
  UV <Vector (0.5239, 0.9690)>
  UV <Vector (0.5310, 0.9762)>
Face 1047
UV Count: 3
  UV <Vector (0.5173, 0.9607)>
  UV <Vector (0.5193, 0.9600)>
  UV <Vector (0.5239, 0.9690)>
Face 1048
UV Count: 3
  UV <Vector (0.5156, 0.9501)>
  UV <Vector (0.5177, 0.9501)>
  UV <Vector (0.5193, 0.9600)>
Face 1049
UV Count: 3
  UV <Vector (0.5173, 0.9394)>
  UV <Vector (0.5193, 0.9401)>
  UV <Vector (0.5177, 0.9501)>
Face 1050
UV Count: 3
  UV <Vector (0.5222, 0.9299)>
  UV <Vector (0.5239, 0.9311)>
  UV <Vector (0.5193, 0.9401)>
Face 1051
UV Count: 3
  UV <Vector (0.5298, 0.9223)>
  UV <Vector (0.5310, 0.9240)>
  UV <Vector (0.5239, 0.9311)>
Face 1052
UV Count: 3
  UV <Vector (0.5394, 0.9174)>
  UV <Vector (0.5400, 0.9194)>
  UV <Vector (0.5310, 0.9240)>
Face 1053
UV Count: 3
  UV <Vector (0.5500, 0.9157)>
  UV <Vector (0.5500, 0.9178)>
  UV <Vector (0.5400, 0.9194)>
Face 1054
UV Count: 3
  UV <Vector (0.5500, 0.9157)>
  UV <Vector (0.5606, 0.9174)>
  UV <Vector (0.5599, 0.9194)>
Face 1055
UV Count: 3
  UV <Vector (0.5606, 0.9174)>
  UV <Vector (0.5702, 0.9223)>
  UV <Vector (0.5689, 0.9240)>
Face 1056
UV Count: 3
  UV <Vector (0.5702, 0.9223)>
  UV <Vector (0.5778, 0.9299)>
  UV <Vector (0.5761, 0.9311)>
Face 1057
UV Count: 3
  UV <Vector (0.5778, 0.9299)>
  UV <Vector (0.5826, 0.9395)>
  UV <Vector (0.5807, 0.9401)>
Face 1058
UV Count: 3
  UV <Vector (0.5826, 0.9395)>
  UV <Vector (0.5843, 0.9501)>
  UV <Vector (0.5822, 0.9501)>
Face 1059
UV Count: 3
  UV <Vector (0.5843, 0.9501)>
  UV <Vector (0.5826, 0.9607)>
  UV <Vector (0.5807, 0.9600)>
Face 1060
UV Count: 3
  UV <Vector (0.5807, 0.9600)>
  UV <Vector (0.5761, 0.9690)>
  UV <Vector (0.5738, 0.9674)>
Face 1061
UV Count: 3
  UV <Vector (0.5761, 0.9690)>
  UV <Vector (0.5689, 0.9762)>
  UV <Vector (0.5673, 0.9740)>
Face 1062
UV Count: 3
  UV <Vector (0.5689, 0.9762)>
  UV <Vector (0.5599, 0.9808)>
  UV <Vector (0.5591, 0.9782)>
Face 1063
UV Count: 3
  UV <Vector (0.5599, 0.9808)>
  UV <Vector (0.5500, 0.9824)>
  UV <Vector (0.5500, 0.9796)>
Face 1064
UV Count: 3
  UV <Vector (0.5500, 0.9824)>
  UV <Vector (0.5400, 0.9808)>
  UV <Vector (0.5408, 0.9781)>
Face 1065
UV Count: 3
  UV <Vector (0.5400, 0.9808)>
  UV <Vector (0.5310, 0.9762)>
  UV <Vector (0.5326, 0.9740)>
Face 1066
UV Count: 3
  UV <Vector (0.5239, 0.9690)>
  UV <Vector (0.5261, 0.9674)>
  UV <Vector (0.5326, 0.9740)>
Face 1067
UV Count: 3
  UV <Vector (0.5193, 0.9600)>
  UV <Vector (0.5219, 0.9592)>
  UV <Vector (0.5261, 0.9674)>
Face 1068
UV Count: 3
  UV <Vector (0.5177, 0.9501)>
  UV <Vector (0.5205, 0.9501)>
  UV <Vector (0.5219, 0.9592)>
Face 1069
UV Count: 3
  UV <Vector (0.5193, 0.9401)>
  UV <Vector (0.5219, 0.9409)>
  UV <Vector (0.5205, 0.9501)>
Face 1070
UV Count: 3
  UV <Vector (0.5239, 0.9311)>
  UV <Vector (0.5261, 0.9327)>
  UV <Vector (0.5219, 0.9409)>
Face 1071
UV Count: 3
  UV <Vector (0.5310, 0.9240)>
  UV <Vector (0.5326, 0.9262)>
  UV <Vector (0.5261, 0.9327)>
Face 1072
UV Count: 3
  UV <Vector (0.5400, 0.9194)>
  UV <Vector (0.5409, 0.9220)>
  UV <Vector (0.5326, 0.9262)>
Face 1073
UV Count: 3
  UV <Vector (0.5500, 0.9178)>
  UV <Vector (0.5500, 0.9206)>
  UV <Vector (0.5409, 0.9220)>
Face 1074
UV Count: 3
  UV <Vector (0.5500, 0.9178)>
  UV <Vector (0.5599, 0.9194)>
  UV <Vector (0.5591, 0.9220)>
Face 1075
UV Count: 3
  UV <Vector (0.5599, 0.9194)>
  UV <Vector (0.5689, 0.9240)>
  UV <Vector (0.5673, 0.9262)>
Face 1076
UV Count: 3
  UV <Vector (0.5689, 0.9240)>
  UV <Vector (0.5761, 0.9311)>
  UV <Vector (0.5738, 0.9327)>
Face 1077
UV Count: 3
  UV <Vector (0.5761, 0.9311)>
  UV <Vector (0.5807, 0.9401)>
  UV <Vector (0.5780, 0.9410)>
Face 1078
UV Count: 3
  UV <Vector (0.5807, 0.9401)>
  UV <Vector (0.5822, 0.9501)>
  UV <Vector (0.5795, 0.9501)>
Face 1079
UV Count: 3
  UV <Vector (0.5822, 0.9501)>
  UV <Vector (0.5807, 0.9600)>
  UV <Vector (0.5780, 0.9592)>
Face 1080
UV Count: 3
  UV <Vector (0.5780, 0.9592)>
  UV <Vector (0.5738, 0.9674)>
  UV <Vector (0.5709, 0.9653)>
Face 1081
UV Count: 3
  UV <Vector (0.5738, 0.9674)>
  UV <Vector (0.5673, 0.9740)>
  UV <Vector (0.5652, 0.9711)>
Face 1082
UV Count: 3
  UV <Vector (0.5673, 0.9740)>
  UV <Vector (0.5591, 0.9782)>
  UV <Vector (0.5580, 0.9748)>
Face 1083
UV Count: 3
  UV <Vector (0.5591, 0.9782)>
  UV <Vector (0.5500, 0.9796)>
  UV <Vector (0.5499, 0.9760)>
Face 1084
UV Count: 3
  UV <Vector (0.5500, 0.9796)>
  UV <Vector (0.5408, 0.9781)>
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Face 1085
UV Count: 3
  UV <Vector (0.5408, 0.9781)>
  UV <Vector (0.5326, 0.9740)>
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Face 1086
UV Count: 3
  UV <Vector (0.5326, 0.9740)>
  UV <Vector (0.5261, 0.9674)>
  UV <Vector (0.5290, 0.9653)>
Face 1087
UV Count: 3
  UV <Vector (0.5219, 0.9592)>
  UV <Vector (0.5253, 0.9581)>
  UV <Vector (0.5290, 0.9653)>
Face 1088
UV Count: 3
  UV <Vector (0.5205, 0.9501)>
  UV <Vector (0.5240, 0.9501)>
  UV <Vector (0.5253, 0.9581)>
Face 1089
UV Count: 3
  UV <Vector (0.5219, 0.9409)>
  UV <Vector (0.5253, 0.9420)>
  UV <Vector (0.5240, 0.9501)>
Face 1090
UV Count: 3
  UV <Vector (0.5261, 0.9327)>
  UV <Vector (0.5290, 0.9348)>
  UV <Vector (0.5253, 0.9420)>
Face 1091
UV Count: 3
  UV <Vector (0.5326, 0.9262)>
  UV <Vector (0.5347, 0.9291)>
  UV <Vector (0.5290, 0.9348)>
Face 1092
UV Count: 3
  UV <Vector (0.5409, 0.9220)>
  UV <Vector (0.5420, 0.9254)>
  UV <Vector (0.5347, 0.9291)>
Face 1093
UV Count: 3
  UV <Vector (0.5500, 0.9206)>
  UV <Vector (0.5500, 0.9242)>
  UV <Vector (0.5420, 0.9254)>
Face 1094
UV Count: 3
  UV <Vector (0.5500, 0.9206)>
  UV <Vector (0.5591, 0.9220)>
  UV <Vector (0.5580, 0.9254)>
Face 1095
UV Count: 3
  UV <Vector (0.5591, 0.9220)>
  UV <Vector (0.5673, 0.9262)>
  UV <Vector (0.5652, 0.9291)>
Face 1096
UV Count: 3
  UV <Vector (0.5673, 0.9262)>
  UV <Vector (0.5738, 0.9327)>
  UV <Vector (0.5710, 0.9349)>
Face 1097
UV Count: 3
  UV <Vector (0.5738, 0.9327)>
  UV <Vector (0.5780, 0.9410)>
  UV <Vector (0.5746, 0.9421)>
Face 1098
UV Count: 3
  UV <Vector (0.5780, 0.9410)>
  UV <Vector (0.5795, 0.9501)>
  UV <Vector (0.5759, 0.9501)>
Face 1099
UV Count: 3
  UV <Vector (0.5795, 0.9501)>
  UV <Vector (0.5780, 0.9592)>
  UV <Vector (0.5746, 0.9581)>
Face 1100
UV Count: 3
  UV <Vector (0.5709, 0.9653)>
  UV <Vector (0.5679, 0.9632)>
  UV <Vector (0.5711, 0.9570)>
Face 1101
UV Count: 3
  UV <Vector (0.5652, 0.9711)>
  UV <Vector (0.5630, 0.9681)>
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Face 1102
UV Count: 3
  UV <Vector (0.5652, 0.9711)>
  UV <Vector (0.5580, 0.9748)>
  UV <Vector (0.5568, 0.9712)>
Face 1103
UV Count: 3
  UV <Vector (0.5580, 0.9748)>
  UV <Vector (0.5499, 0.9760)>
  UV <Vector (0.5499, 0.9723)>
Face 1104
UV Count: 3
  UV <Vector (0.5499, 0.9760)>
  UV <Vector (0.5419, 0.9747)>
  UV <Vector (0.5431, 0.9712)>
Face 1105
UV Count: 3
  UV <Vector (0.5419, 0.9747)>
  UV <Vector (0.5347, 0.9710)>
  UV <Vector (0.5369, 0.9681)>
Face 1106
UV Count: 3
  UV <Vector (0.5347, 0.9710)>
  UV <Vector (0.5290, 0.9653)>
  UV <Vector (0.5320, 0.9631)>
Face 1107
UV Count: 3
  UV <Vector (0.5253, 0.9581)>
  UV <Vector (0.5288, 0.9569)>
  UV <Vector (0.5320, 0.9631)>
Face 1108
UV Count: 3
  UV <Vector (0.5240, 0.9501)>
  UV <Vector (0.5277, 0.9501)>
  UV <Vector (0.5288, 0.9569)>
Face 1109
UV Count: 3
  UV <Vector (0.5253, 0.9420)>
  UV <Vector (0.5288, 0.9432)>
  UV <Vector (0.5277, 0.9501)>
Face 1110
UV Count: 3
  UV <Vector (0.5290, 0.9348)>
  UV <Vector (0.5320, 0.9370)>
  UV <Vector (0.5288, 0.9432)>
Face 1111
UV Count: 3
  UV <Vector (0.5347, 0.9291)>
  UV <Vector (0.5369, 0.9321)>
  UV <Vector (0.5320, 0.9370)>
Face 1112
UV Count: 3
  UV <Vector (0.5420, 0.9254)>
  UV <Vector (0.5431, 0.9289)>
  UV <Vector (0.5369, 0.9321)>
Face 1113
UV Count: 3
  UV <Vector (0.5500, 0.9242)>
  UV <Vector (0.5500, 0.9279)>
  UV <Vector (0.5431, 0.9289)>
Face 1114
UV Count: 3
  UV <Vector (0.5500, 0.9242)>
  UV <Vector (0.5580, 0.9254)>
  UV <Vector (0.5569, 0.9290)>
Face 1115
UV Count: 3
  UV <Vector (0.5580, 0.9254)>
  UV <Vector (0.5652, 0.9291)>
  UV <Vector (0.5630, 0.9321)>
Face 1116
UV Count: 3
  UV <Vector (0.5652, 0.9291)>
  UV <Vector (0.5710, 0.9349)>
  UV <Vector (0.5680, 0.9370)>
Face 1117
UV Count: 3
  UV <Vector (0.5710, 0.9349)>
  UV <Vector (0.5746, 0.9421)>
  UV <Vector (0.5711, 0.9432)>
Face 1118
UV Count: 3
  UV <Vector (0.5746, 0.9421)>
  UV <Vector (0.5759, 0.9501)>
  UV <Vector (0.5722, 0.9501)>
Face 1119
UV Count: 3
  UV <Vector (0.5746, 0.9581)>
  UV <Vector (0.5711, 0.9570)>
  UV <Vector (0.5722, 0.9501)>
Face 1120
UV Count: 3
  UV <Vector (0.5679, 0.9632)>
  UV <Vector (0.5650, 0.9610)>
  UV <Vector (0.5676, 0.9558)>
Face 1121
UV Count: 3
  UV <Vector (0.5630, 0.9681)>
  UV <Vector (0.5609, 0.9651)>
  UV <Vector (0.5650, 0.9610)>
Face 1122
UV Count: 3
  UV <Vector (0.5568, 0.9712)>
  UV <Vector (0.5557, 0.9678)>
  UV <Vector (0.5609, 0.9651)>
Face 1123
UV Count: 3
  UV <Vector (0.5568, 0.9712)>
  UV <Vector (0.5499, 0.9723)>
  UV <Vector (0.5499, 0.9687)>
Face 1124
UV Count: 3
  UV <Vector (0.5499, 0.9723)>
  UV <Vector (0.5431, 0.9712)>
  UV <Vector (0.5442, 0.9678)>
Face 1125
UV Count: 3
  UV <Vector (0.5431, 0.9712)>
  UV <Vector (0.5369, 0.9681)>
  UV <Vector (0.5390, 0.9651)>
Face 1126
UV Count: 3
  UV <Vector (0.5369, 0.9681)>
  UV <Vector (0.5320, 0.9631)>
  UV <Vector (0.5349, 0.9610)>
Face 1127
UV Count: 3
  UV <Vector (0.5288, 0.9569)>
  UV <Vector (0.5323, 0.9558)>
  UV <Vector (0.5349, 0.9610)>
Face 1128
UV Count: 3
  UV <Vector (0.5277, 0.9501)>
  UV <Vector (0.5314, 0.9501)>
  UV <Vector (0.5323, 0.9558)>
Face 1129
UV Count: 3
  UV <Vector (0.5288, 0.9432)>
  UV <Vector (0.5323, 0.9443)>
  UV <Vector (0.5314, 0.9501)>
Face 1130
UV Count: 3
  UV <Vector (0.5320, 0.9370)>
  UV <Vector (0.5349, 0.9392)>
  UV <Vector (0.5323, 0.9443)>
Face 1131
UV Count: 3
  UV <Vector (0.5369, 0.9321)>
  UV <Vector (0.5391, 0.9351)>
  UV <Vector (0.5349, 0.9392)>
Face 1132
UV Count: 3
  UV <Vector (0.5431, 0.9289)>
  UV <Vector (0.5442, 0.9324)>
  UV <Vector (0.5391, 0.9351)>
Face 1133
UV Count: 3
  UV <Vector (0.5500, 0.9279)>
  UV <Vector (0.5500, 0.9315)>
  UV <Vector (0.5442, 0.9324)>
Face 1134
UV Count: 3
  UV <Vector (0.5500, 0.9279)>
  UV <Vector (0.5569, 0.9290)>
  UV <Vector (0.5557, 0.9324)>
Face 1135
UV Count: 3
  UV <Vector (0.5569, 0.9290)>
  UV <Vector (0.5630, 0.9321)>
  UV <Vector (0.5609, 0.9351)>
Face 1136
UV Count: 3
  UV <Vector (0.5630, 0.9321)>
  UV <Vector (0.5680, 0.9370)>
  UV <Vector (0.5650, 0.9392)>
Face 1137
UV Count: 3
  UV <Vector (0.5680, 0.9370)>
  UV <Vector (0.5711, 0.9432)>
  UV <Vector (0.5676, 0.9444)>
Face 1138
UV Count: 3
  UV <Vector (0.5711, 0.9432)>
  UV <Vector (0.5722, 0.9501)>
  UV <Vector (0.5685, 0.9501)>
Face 1139
UV Count: 3
  UV <Vector (0.5711, 0.9570)>
  UV <Vector (0.5676, 0.9558)>
  UV <Vector (0.5685, 0.9501)>
Face 1140
UV Count: 3
  UV <Vector (0.5650, 0.9610)>
  UV <Vector (0.5561, 0.9544)>
  UV <Vector (0.5572, 0.9523)>
Face 1141
UV Count: 3
  UV <Vector (0.5609, 0.9651)>
  UV <Vector (0.5545, 0.9561)>
  UV <Vector (0.5561, 0.9544)>
Face 1142
UV Count: 3
  UV <Vector (0.5557, 0.9678)>
  UV <Vector (0.5524, 0.9572)>
  UV <Vector (0.5545, 0.9561)>
Face 1143
UV Count: 3
  UV <Vector (0.5557, 0.9678)>
  UV <Vector (0.5499, 0.9687)>
  UV <Vector (0.5500, 0.9576)>
Face 1144
UV Count: 3
  UV <Vector (0.5499, 0.9687)>
  UV <Vector (0.5442, 0.9678)>
  UV <Vector (0.5477, 0.9572)>
Face 1145
UV Count: 3
  UV <Vector (0.5442, 0.9678)>
  UV <Vector (0.5390, 0.9651)>
  UV <Vector (0.5456, 0.9561)>
Face 1146
UV Count: 3
  UV <Vector (0.5390, 0.9651)>
  UV <Vector (0.5349, 0.9610)>
  UV <Vector (0.5439, 0.9545)>
Face 1147
UV Count: 3
  UV <Vector (0.5349, 0.9610)>
  UV <Vector (0.5323, 0.9558)>
  UV <Vector (0.5429, 0.9524)>
Face 1148
UV Count: 3
  UV <Vector (0.5314, 0.9501)>
  UV <Vector (0.5425, 0.9501)>
  UV <Vector (0.5429, 0.9524)>
Face 1149
UV Count: 3
  UV <Vector (0.5323, 0.9443)>
  UV <Vector (0.5428, 0.9478)>
  UV <Vector (0.5425, 0.9501)>
Face 1150
UV Count: 3
  UV <Vector (0.5349, 0.9392)>
  UV <Vector (0.5439, 0.9457)>
  UV <Vector (0.5428, 0.9478)>
Face 1151
UV Count: 3
  UV <Vector (0.5391, 0.9351)>
  UV <Vector (0.5455, 0.9440)>
  UV <Vector (0.5439, 0.9457)>
Face 1152
UV Count: 3
  UV <Vector (0.5442, 0.9324)>
  UV <Vector (0.5476, 0.9430)>
  UV <Vector (0.5455, 0.9440)>
Face 1153
UV Count: 3
  UV <Vector (0.5442, 0.9324)>
  UV <Vector (0.5500, 0.9315)>
  UV <Vector (0.5500, 0.9426)>
Face 1154
UV Count: 3
  UV <Vector (0.5500, 0.9315)>
  UV <Vector (0.5557, 0.9324)>
  UV <Vector (0.5523, 0.9429)>
Face 1155
UV Count: 3
  UV <Vector (0.5557, 0.9324)>
  UV <Vector (0.5609, 0.9351)>
  UV <Vector (0.5544, 0.9439)>
Face 1156
UV Count: 3
  UV <Vector (0.5609, 0.9351)>
  UV <Vector (0.5650, 0.9392)>
  UV <Vector (0.5561, 0.9456)>
Face 1157
UV Count: 3
  UV <Vector (0.5650, 0.9392)>
  UV <Vector (0.5676, 0.9444)>
  UV <Vector (0.5571, 0.9477)>
Face 1158
UV Count: 3
  UV <Vector (0.5685, 0.9501)>
  UV <Vector (0.5575, 0.9500)>
  UV <Vector (0.5571, 0.9477)>
Face 1159
UV Count: 3
  UV <Vector (0.5676, 0.9558)>
  UV <Vector (0.5572, 0.9523)>
  UV <Vector (0.5575, 0.9500)>
Face 1160
UV Count: 3
  UV <Vector (0.5730, 0.7296)>
  UV <Vector (0.5760, 0.7306)>
  UV <Vector (0.5752, 0.7323)>
Face 1161
UV Count: 3
  UV <Vector (0.5726, 0.7304)>
  UV <Vector (0.5752, 0.7323)>
  UV <Vector (0.5738, 0.7337)>
Face 1162
UV Count: 3
  UV <Vector (0.5719, 0.7311)>
  UV <Vector (0.5738, 0.7337)>
  UV <Vector (0.5721, 0.7346)>
Face 1163
UV Count: 3
  UV <Vector (0.5721, 0.7346)>
  UV <Vector (0.5701, 0.7349)>
  UV <Vector (0.5701, 0.7317)>
Face 1164
UV Count: 3
  UV <Vector (0.5701, 0.7349)>
  UV <Vector (0.5682, 0.7346)>
  UV <Vector (0.5692, 0.7316)>
Face 1165
UV Count: 3
  UV <Vector (0.5682, 0.7346)>
  UV <Vector (0.5665, 0.7337)>
  UV <Vector (0.5683, 0.7312)>
Face 1166
UV Count: 3
  UV <Vector (0.5665, 0.7337)>
  UV <Vector (0.5651, 0.7323)>
  UV <Vector (0.5676, 0.7305)>
Face 1167
UV Count: 3
  UV <Vector (0.5651, 0.7323)>
  UV <Vector (0.5642, 0.7306)>
  UV <Vector (0.5672, 0.7296)>
Face 1168
UV Count: 3
  UV <Vector (0.5642, 0.7306)>
  UV <Vector (0.5639, 0.7287)>
  UV <Vector (0.5670, 0.7287)>
Face 1169
UV Count: 3
  UV <Vector (0.5670, 0.7287)>
  UV <Vector (0.5639, 0.7287)>
  UV <Vector (0.5642, 0.7268)>
Face 1170
UV Count: 3
  UV <Vector (0.5672, 0.7277)>
  UV <Vector (0.5642, 0.7268)>
  UV <Vector (0.5651, 0.7250)>
Face 1171
UV Count: 3
  UV <Vector (0.5676, 0.7269)>
  UV <Vector (0.5651, 0.7250)>
  UV <Vector (0.5664, 0.7237)>
Face 1172
UV Count: 3
  UV <Vector (0.5683, 0.7262)>
  UV <Vector (0.5664, 0.7237)>
  UV <Vector (0.5682, 0.7228)>
Face 1173
UV Count: 3
  UV <Vector (0.5682, 0.7228)>
  UV <Vector (0.5701, 0.7224)>
  UV <Vector (0.5701, 0.7256)>
Face 1174
UV Count: 3
  UV <Vector (0.5701, 0.7224)>
  UV <Vector (0.5720, 0.7227)>
  UV <Vector (0.5710, 0.7257)>
Face 1175
UV Count: 3
  UV <Vector (0.5720, 0.7227)>
  UV <Vector (0.5737, 0.7236)>
  UV <Vector (0.5719, 0.7262)>
Face 1176
UV Count: 3
  UV <Vector (0.5737, 0.7236)>
  UV <Vector (0.5751, 0.7250)>
  UV <Vector (0.5726, 0.7268)>
Face 1177
UV Count: 3
  UV <Vector (0.5751, 0.7250)>
  UV <Vector (0.5760, 0.7267)>
  UV <Vector (0.5730, 0.7277)>
Face 1178
UV Count: 3
  UV <Vector (0.5730, 0.7277)>
  UV <Vector (0.5760, 0.7267)>
  UV <Vector (0.5763, 0.7286)>
Face 1179
UV Count: 3
  UV <Vector (0.5732, 0.7286)>
  UV <Vector (0.5763, 0.7286)>
  UV <Vector (0.5760, 0.7306)>
Face 1180
UV Count: 3
  UV <Vector (0.5760, 0.7306)>
  UV <Vector (0.5790, 0.7315)>
  UV <Vector (0.5777, 0.7341)>
Face 1181
UV Count: 3
  UV <Vector (0.5752, 0.7323)>
  UV <Vector (0.5777, 0.7341)>
  UV <Vector (0.5756, 0.7362)>
Face 1182
UV Count: 3
  UV <Vector (0.5738, 0.7337)>
  UV <Vector (0.5756, 0.7362)>
  UV <Vector (0.5730, 0.7375)>
Face 1183
UV Count: 3
  UV <Vector (0.5730, 0.7375)>
  UV <Vector (0.5701, 0.7380)>
  UV <Vector (0.5701, 0.7349)>
Face 1184
UV Count: 3
  UV <Vector (0.5701, 0.7380)>
  UV <Vector (0.5673, 0.7376)>
  UV <Vector (0.5682, 0.7346)>
Face 1185
UV Count: 3
  UV <Vector (0.5673, 0.7376)>
  UV <Vector (0.5646, 0.7362)>
  UV <Vector (0.5665, 0.7337)>
Face 1186
UV Count: 3
  UV <Vector (0.5646, 0.7362)>
  UV <Vector (0.5626, 0.7342)>
  UV <Vector (0.5651, 0.7323)>
Face 1187
UV Count: 3
  UV <Vector (0.5626, 0.7342)>
  UV <Vector (0.5612, 0.7316)>
  UV <Vector (0.5642, 0.7306)>
Face 1188
UV Count: 3
  UV <Vector (0.5612, 0.7316)>
  UV <Vector (0.5608, 0.7287)>
  UV <Vector (0.5639, 0.7287)>
Face 1189
UV Count: 3
  UV <Vector (0.5639, 0.7287)>
  UV <Vector (0.5608, 0.7287)>
  UV <Vector (0.5612, 0.7258)>
Face 1190
UV Count: 3
  UV <Vector (0.5642, 0.7268)>
  UV <Vector (0.5612, 0.7258)>
  UV <Vector (0.5625, 0.7232)>
Face 1191
UV Count: 3
  UV <Vector (0.5651, 0.7250)>
  UV <Vector (0.5625, 0.7232)>
  UV <Vector (0.5646, 0.7211)>
Face 1192
UV Count: 3
  UV <Vector (0.5664, 0.7237)>
  UV <Vector (0.5646, 0.7211)>
  UV <Vector (0.5672, 0.7198)>
Face 1193
UV Count: 3
  UV <Vector (0.5672, 0.7198)>
  UV <Vector (0.5701, 0.7193)>
  UV <Vector (0.5701, 0.7224)>
Face 1194
UV Count: 3
  UV <Vector (0.5701, 0.7193)>
  UV <Vector (0.5730, 0.7198)>
  UV <Vector (0.5720, 0.7227)>
Face 1195
UV Count: 3
  UV <Vector (0.5730, 0.7198)>
  UV <Vector (0.5756, 0.7211)>
  UV <Vector (0.5737, 0.7236)>
Face 1196
UV Count: 3
  UV <Vector (0.5756, 0.7211)>
  UV <Vector (0.5776, 0.7232)>
  UV <Vector (0.5751, 0.7250)>
Face 1197
UV Count: 3
  UV <Vector (0.5776, 0.7232)>
  UV <Vector (0.5790, 0.7257)>
  UV <Vector (0.5760, 0.7267)>
Face 1198
UV Count: 3
  UV <Vector (0.5760, 0.7267)>
  UV <Vector (0.5790, 0.7257)>
  UV <Vector (0.5794, 0.7286)>
Face 1199
UV Count: 3
  UV <Vector (0.5763, 0.7286)>
  UV <Vector (0.5794, 0.7286)>
  UV <Vector (0.5790, 0.7315)>
Face 1200
UV Count: 3
  UV <Vector (0.5790, 0.7315)>
  UV <Vector (0.5818, 0.7325)>
  UV <Vector (0.5801, 0.7359)>
Face 1201
UV Count: 3
  UV <Vector (0.5777, 0.7341)>
  UV <Vector (0.5801, 0.7359)>
  UV <Vector (0.5774, 0.7386)>
Face 1202
UV Count: 3
  UV <Vector (0.5756, 0.7362)>
  UV <Vector (0.5774, 0.7386)>
  UV <Vector (0.5739, 0.7404)>
Face 1203
UV Count: 3
  UV <Vector (0.5739, 0.7404)>
  UV <Vector (0.5701, 0.7410)>
  UV <Vector (0.5701, 0.7380)>
Face 1204
UV Count: 3
  UV <Vector (0.5701, 0.7410)>
  UV <Vector (0.5663, 0.7404)>
  UV <Vector (0.5673, 0.7376)>
Face 1205
UV Count: 3
  UV <Vector (0.5663, 0.7404)>
  UV <Vector (0.5629, 0.7386)>
  UV <Vector (0.5646, 0.7362)>
Face 1206
UV Count: 3
  UV <Vector (0.5629, 0.7386)>
  UV <Vector (0.5602, 0.7359)>
  UV <Vector (0.5626, 0.7342)>
Face 1207
UV Count: 3
  UV <Vector (0.5602, 0.7359)>
  UV <Vector (0.5584, 0.7325)>
  UV <Vector (0.5612, 0.7316)>
Face 1208
UV Count: 3
  UV <Vector (0.5584, 0.7325)>
  UV <Vector (0.5578, 0.7287)>
  UV <Vector (0.5608, 0.7287)>
Face 1209
UV Count: 3
  UV <Vector (0.5578, 0.7287)>
  UV <Vector (0.5584, 0.7249)>
  UV <Vector (0.5612, 0.7258)>
Face 1210
UV Count: 3
  UV <Vector (0.5612, 0.7258)>
  UV <Vector (0.5584, 0.7249)>
  UV <Vector (0.5601, 0.7214)>
Face 1211
UV Count: 3
  UV <Vector (0.5625, 0.7232)>
  UV <Vector (0.5601, 0.7214)>
  UV <Vector (0.5628, 0.7187)>
Face 1212
UV Count: 3
  UV <Vector (0.5646, 0.7211)>
  UV <Vector (0.5628, 0.7187)>
  UV <Vector (0.5663, 0.7169)>
Face 1213
UV Count: 3
  UV <Vector (0.5663, 0.7169)>
  UV <Vector (0.5701, 0.7163)>
  UV <Vector (0.5701, 0.7193)>
Face 1214
UV Count: 3
  UV <Vector (0.5701, 0.7163)>
  UV <Vector (0.5739, 0.7169)>
  UV <Vector (0.5730, 0.7198)>
Face 1215
UV Count: 3
  UV <Vector (0.5739, 0.7169)>
  UV <Vector (0.5773, 0.7187)>
  UV <Vector (0.5756, 0.7211)>
Face 1216
UV Count: 3
  UV <Vector (0.5773, 0.7187)>
  UV <Vector (0.5801, 0.7214)>
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Face 1217
UV Count: 3
  UV <Vector (0.5776, 0.7232)>
  UV <Vector (0.5801, 0.7214)>
  UV <Vector (0.5818, 0.7248)>
Face 1218
UV Count: 3
  UV <Vector (0.5790, 0.7257)>
  UV <Vector (0.5818, 0.7248)>
  UV <Vector (0.5824, 0.7286)>
Face 1219
UV Count: 3
  UV <Vector (0.5794, 0.7286)>
  UV <Vector (0.5824, 0.7286)>
  UV <Vector (0.5818, 0.7325)>
Face 1220
UV Count: 3
  UV <Vector (0.5818, 0.7325)>
  UV <Vector (0.5847, 0.7334)>
  UV <Vector (0.5825, 0.7377)>
Face 1221
UV Count: 3
  UV <Vector (0.5801, 0.7359)>
  UV <Vector (0.5825, 0.7377)>
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Face 1222
UV Count: 3
  UV <Vector (0.5774, 0.7386)>
  UV <Vector (0.5791, 0.7411)>
  UV <Vector (0.5749, 0.7432)>
Face 1223
UV Count: 3
  UV <Vector (0.5739, 0.7404)>
  UV <Vector (0.5749, 0.7432)>
  UV <Vector (0.5701, 0.7440)>
Face 1224
UV Count: 3
  UV <Vector (0.5701, 0.7440)>
  UV <Vector (0.5654, 0.7432)>
  UV <Vector (0.5663, 0.7404)>
Face 1225
UV Count: 3
  UV <Vector (0.5654, 0.7432)>
  UV <Vector (0.5611, 0.7411)>
  UV <Vector (0.5629, 0.7386)>
Face 1226
UV Count: 3
  UV <Vector (0.5611, 0.7411)>
  UV <Vector (0.5577, 0.7377)>
  UV <Vector (0.5602, 0.7359)>
Face 1227
UV Count: 3
  UV <Vector (0.5577, 0.7377)>
  UV <Vector (0.5555, 0.7334)>
  UV <Vector (0.5584, 0.7325)>
Face 1228
UV Count: 3
  UV <Vector (0.5555, 0.7334)>
  UV <Vector (0.5548, 0.7287)>
  UV <Vector (0.5578, 0.7287)>
Face 1229
UV Count: 3
  UV <Vector (0.5548, 0.7287)>
  UV <Vector (0.5555, 0.7239)>
  UV <Vector (0.5584, 0.7249)>
Face 1230
UV Count: 3
  UV <Vector (0.5584, 0.7249)>
  UV <Vector (0.5555, 0.7239)>
  UV <Vector (0.5577, 0.7197)>
Face 1231
UV Count: 3
  UV <Vector (0.5601, 0.7214)>
  UV <Vector (0.5577, 0.7197)>
  UV <Vector (0.5611, 0.7163)>
Face 1232
UV Count: 3
  UV <Vector (0.5628, 0.7187)>
  UV <Vector (0.5611, 0.7163)>
  UV <Vector (0.5654, 0.7141)>
Face 1233
UV Count: 3
  UV <Vector (0.5654, 0.7141)>
  UV <Vector (0.5701, 0.7133)>
  UV <Vector (0.5701, 0.7163)>
Face 1234
UV Count: 3
  UV <Vector (0.5701, 0.7133)>
  UV <Vector (0.5748, 0.7141)>
  UV <Vector (0.5739, 0.7169)>
Face 1235
UV Count: 3
  UV <Vector (0.5748, 0.7141)>
  UV <Vector (0.5791, 0.7163)>
  UV <Vector (0.5773, 0.7187)>
Face 1236
UV Count: 3
  UV <Vector (0.5791, 0.7163)>
  UV <Vector (0.5825, 0.7196)>
  UV <Vector (0.5801, 0.7214)>
Face 1237
UV Count: 3
  UV <Vector (0.5801, 0.7214)>
  UV <Vector (0.5825, 0.7196)>
  UV <Vector (0.5847, 0.7239)>
Face 1238
UV Count: 3
  UV <Vector (0.5818, 0.7248)>
  UV <Vector (0.5847, 0.7239)>
  UV <Vector (0.5854, 0.7287)>
Face 1239
UV Count: 3
  UV <Vector (0.5824, 0.7286)>
  UV <Vector (0.5854, 0.7287)>
  UV <Vector (0.5847, 0.7334)>
Face 1240
UV Count: 3
  UV <Vector (0.5847, 0.7334)>
  UV <Vector (0.5876, 0.7344)>
  UV <Vector (0.5850, 0.7395)>
Face 1241
UV Count: 3
  UV <Vector (0.5825, 0.7377)>
  UV <Vector (0.5850, 0.7395)>
  UV <Vector (0.5809, 0.7435)>
Face 1242
UV Count: 3
  UV <Vector (0.5791, 0.7411)>
  UV <Vector (0.5809, 0.7435)>
  UV <Vector (0.5758, 0.7462)>
Face 1243
UV Count: 3
  UV <Vector (0.5749, 0.7432)>
  UV <Vector (0.5758, 0.7462)>
  UV <Vector (0.5701, 0.7471)>
Face 1244
UV Count: 3
  UV <Vector (0.5701, 0.7471)>
  UV <Vector (0.5644, 0.7462)>
  UV <Vector (0.5654, 0.7432)>
Face 1245
UV Count: 3
  UV <Vector (0.5644, 0.7462)>
  UV <Vector (0.5593, 0.7435)>
  UV <Vector (0.5611, 0.7411)>
Face 1246
UV Count: 3
  UV <Vector (0.5593, 0.7435)>
  UV <Vector (0.5552, 0.7395)>
  UV <Vector (0.5577, 0.7377)>
Face 1247
UV Count: 3
  UV <Vector (0.5552, 0.7395)>
  UV <Vector (0.5526, 0.7343)>
  UV <Vector (0.5555, 0.7334)>
Face 1248
UV Count: 3
  UV <Vector (0.5526, 0.7343)>
  UV <Vector (0.5517, 0.7287)>
  UV <Vector (0.5548, 0.7287)>
Face 1249
UV Count: 3
  UV <Vector (0.5517, 0.7287)>
  UV <Vector (0.5526, 0.7230)>
  UV <Vector (0.5555, 0.7239)>
Face 1250
UV Count: 3
  UV <Vector (0.5526, 0.7230)>
  UV <Vector (0.5552, 0.7178)>
  UV <Vector (0.5577, 0.7197)>
Face 1251
UV Count: 3
  UV <Vector (0.5577, 0.7197)>
  UV <Vector (0.5552, 0.7178)>
  UV <Vector (0.5593, 0.7138)>
Face 1252
UV Count: 3
  UV <Vector (0.5611, 0.7163)>
  UV <Vector (0.5593, 0.7138)>
  UV <Vector (0.5644, 0.7112)>
Face 1253
UV Count: 3
  UV <Vector (0.5644, 0.7112)>
  UV <Vector (0.5701, 0.7103)>
  UV <Vector (0.5701, 0.7133)>
Face 1254
UV Count: 3
  UV <Vector (0.5701, 0.7103)>
  UV <Vector (0.5758, 0.7112)>
  UV <Vector (0.5748, 0.7141)>
Face 1255
UV Count: 3
  UV <Vector (0.5758, 0.7112)>
  UV <Vector (0.5809, 0.7138)>
  UV <Vector (0.5791, 0.7163)>
Face 1256
UV Count: 3
  UV <Vector (0.5809, 0.7138)>
  UV <Vector (0.5850, 0.7179)>
  UV <Vector (0.5825, 0.7196)>
Face 1257
UV Count: 3
  UV <Vector (0.5825, 0.7196)>
  UV <Vector (0.5850, 0.7179)>
  UV <Vector (0.5876, 0.7230)>
Face 1258
UV Count: 3
  UV <Vector (0.5847, 0.7239)>
  UV <Vector (0.5876, 0.7230)>
  UV <Vector (0.5885, 0.7287)>
Face 1259
UV Count: 3
  UV <Vector (0.5854, 0.7287)>
  UV <Vector (0.5885, 0.7287)>
  UV <Vector (0.5876, 0.7344)>
Face 1260
UV Count: 3
  UV <Vector (0.5876, 0.7344)>
  UV <Vector (0.5906, 0.7353)>
  UV <Vector (0.5875, 0.7413)>
Face 1261
UV Count: 3
  UV <Vector (0.5850, 0.7395)>
  UV <Vector (0.5875, 0.7413)>
  UV <Vector (0.5828, 0.7461)>
Face 1262
UV Count: 3
  UV <Vector (0.5809, 0.7435)>
  UV <Vector (0.5828, 0.7461)>
  UV <Vector (0.5767, 0.7491)>
Face 1263
UV Count: 3
  UV <Vector (0.5758, 0.7462)>
  UV <Vector (0.5767, 0.7491)>
  UV <Vector (0.5701, 0.7502)>
Face 1264
UV Count: 3
  UV <Vector (0.5701, 0.7502)>
  UV <Vector (0.5634, 0.7491)>
  UV <Vector (0.5644, 0.7462)>
Face 1265
UV Count: 3
  UV <Vector (0.5634, 0.7491)>
  UV <Vector (0.5574, 0.7461)>
  UV <Vector (0.5593, 0.7435)>
Face 1266
UV Count: 3
  UV <Vector (0.5574, 0.7461)>
  UV <Vector (0.5527, 0.7413)>
  UV <Vector (0.5552, 0.7395)>
Face 1267
UV Count: 3
  UV <Vector (0.5527, 0.7413)>
  UV <Vector (0.5496, 0.7353)>
  UV <Vector (0.5526, 0.7343)>
Face 1268
UV Count: 3
  UV <Vector (0.5496, 0.7353)>
  UV <Vector (0.5486, 0.7286)>
  UV <Vector (0.5517, 0.7287)>
Face 1269
UV Count: 3
  UV <Vector (0.5486, 0.7286)>
  UV <Vector (0.5496, 0.7220)>
  UV <Vector (0.5526, 0.7230)>
Face 1270
UV Count: 3
  UV <Vector (0.5496, 0.7220)>
  UV <Vector (0.5527, 0.7160)>
  UV <Vector (0.5552, 0.7178)>
Face 1271
UV Count: 3
  UV <Vector (0.5552, 0.7178)>
  UV <Vector (0.5527, 0.7160)>
  UV <Vector (0.5575, 0.7112)>
Face 1272
UV Count: 3
  UV <Vector (0.5593, 0.7138)>
  UV <Vector (0.5575, 0.7112)>
  UV <Vector (0.5635, 0.7082)>
Face 1273
UV Count: 3
  UV <Vector (0.5635, 0.7082)>
  UV <Vector (0.5701, 0.7071)>
  UV <Vector (0.5701, 0.7103)>
Face 1274
UV Count: 3
  UV <Vector (0.5701, 0.7071)>
  UV <Vector (0.5768, 0.7082)>
  UV <Vector (0.5758, 0.7112)>
Face 1275
UV Count: 3
  UV <Vector (0.5768, 0.7082)>
  UV <Vector (0.5828, 0.7112)>
  UV <Vector (0.5809, 0.7138)>
Face 1276
UV Count: 3
  UV <Vector (0.5828, 0.7112)>
  UV <Vector (0.5875, 0.7160)>
  UV <Vector (0.5850, 0.7179)>
Face 1277
UV Count: 3
  UV <Vector (0.5850, 0.7179)>
  UV <Vector (0.5875, 0.7160)>
  UV <Vector (0.5906, 0.7220)>
Face 1278
UV Count: 3
  UV <Vector (0.5876, 0.7230)>
  UV <Vector (0.5906, 0.7220)>
  UV <Vector (0.5916, 0.7287)>
Face 1279
UV Count: 3
  UV <Vector (0.5885, 0.7287)>
  UV <Vector (0.5916, 0.7287)>
  UV <Vector (0.5906, 0.7353)>
Face 1280
UV Count: 3
  UV <Vector (0.5906, 0.7353)>
  UV <Vector (0.5936, 0.7363)>
  UV <Vector (0.5901, 0.7432)>
Face 1281
UV Count: 3
  UV <Vector (0.5875, 0.7413)>
  UV <Vector (0.5901, 0.7432)>
  UV <Vector (0.5846, 0.7487)>
Face 1282
UV Count: 3
  UV <Vector (0.5828, 0.7461)>
  UV <Vector (0.5846, 0.7487)>
  UV <Vector (0.5777, 0.7522)>
Face 1283
UV Count: 3
  UV <Vector (0.5767, 0.7491)>
  UV <Vector (0.5777, 0.7522)>
  UV <Vector (0.5701, 0.7534)>
Face 1284
UV Count: 3
  UV <Vector (0.5701, 0.7534)>
  UV <Vector (0.5624, 0.7522)>
  UV <Vector (0.5634, 0.7491)>
Face 1285
UV Count: 3
  UV <Vector (0.5624, 0.7522)>
  UV <Vector (0.5555, 0.7487)>
  UV <Vector (0.5574, 0.7461)>
Face 1286
UV Count: 3
  UV <Vector (0.5555, 0.7487)>
  UV <Vector (0.5501, 0.7432)>
  UV <Vector (0.5527, 0.7413)>
Face 1287
UV Count: 3
  UV <Vector (0.5501, 0.7432)>
  UV <Vector (0.5466, 0.7363)>
  UV <Vector (0.5496, 0.7353)>
Face 1288
UV Count: 3
  UV <Vector (0.5466, 0.7363)>
  UV <Vector (0.5454, 0.7286)>
  UV <Vector (0.5486, 0.7286)>
Face 1289
UV Count: 3
  UV <Vector (0.5454, 0.7286)>
  UV <Vector (0.5466, 0.7210)>
  UV <Vector (0.5496, 0.7220)>
Face 1290
UV Count: 3
  UV <Vector (0.5466, 0.7210)>
  UV <Vector (0.5501, 0.7141)>
  UV <Vector (0.5527, 0.7160)>
Face 1291
UV Count: 3
  UV <Vector (0.5527, 0.7160)>
  UV <Vector (0.5501, 0.7141)>
  UV <Vector (0.5556, 0.7086)>
Face 1292
UV Count: 3
  UV <Vector (0.5575, 0.7112)>
  UV <Vector (0.5556, 0.7086)>
  UV <Vector (0.5625, 0.7051)>
Face 1293
UV Count: 3
  UV <Vector (0.5625, 0.7051)>
  UV <Vector (0.5701, 0.7039)>
  UV <Vector (0.5701, 0.7071)>
Face 1294
UV Count: 3
  UV <Vector (0.5701, 0.7039)>
  UV <Vector (0.5778, 0.7051)>
  UV <Vector (0.5768, 0.7082)>
Face 1295
UV Count: 3
  UV <Vector (0.5778, 0.7051)>
  UV <Vector (0.5847, 0.7087)>
  UV <Vector (0.5828, 0.7112)>
Face 1296
UV Count: 3
  UV <Vector (0.5847, 0.7087)>
  UV <Vector (0.5901, 0.7141)>
  UV <Vector (0.5875, 0.7160)>
Face 1297
UV Count: 3
  UV <Vector (0.5875, 0.7160)>
  UV <Vector (0.5901, 0.7141)>
  UV <Vector (0.5937, 0.7210)>
Face 1298
UV Count: 3
  UV <Vector (0.5906, 0.7220)>
  UV <Vector (0.5937, 0.7210)>
  UV <Vector (0.5949, 0.7287)>
Face 1299
UV Count: 3
  UV <Vector (0.5916, 0.7287)>
  UV <Vector (0.5949, 0.7287)>
  UV <Vector (0.5936, 0.7363)>
Face 1300
UV Count: 3
  UV <Vector (0.5040, 0.8650)>
  UV <Vector (0.5080, 0.8637)>
  UV <Vector (0.5142, 0.8760)>
Face 1301
UV Count: 3
  UV <Vector (0.5109, 0.8784)>
  UV <Vector (0.5142, 0.8760)>
  UV <Vector (0.5240, 0.8858)>
Face 1302
UV Count: 3
  UV <Vector (0.5216, 0.8891)>
  UV <Vector (0.5240, 0.8858)>
  UV <Vector (0.5364, 0.8921)>
Face 1303
UV Count: 3
  UV <Vector (0.5351, 0.8960)>
  UV <Vector (0.5364, 0.8921)>
  UV <Vector (0.5500, 0.8942)>
Face 1304
UV Count: 3
  UV <Vector (0.5500, 0.8942)>
  UV <Vector (0.5637, 0.8921)>
  UV <Vector (0.5649, 0.8960)>
Face 1305
UV Count: 3
  UV <Vector (0.5637, 0.8921)>
  UV <Vector (0.5760, 0.8858)>
  UV <Vector (0.5784, 0.8891)>
Face 1306
UV Count: 3
  UV <Vector (0.5760, 0.8858)>
  UV <Vector (0.5858, 0.8760)>
  UV <Vector (0.5891, 0.8784)>
Face 1307
UV Count: 3
  UV <Vector (0.5858, 0.8760)>
  UV <Vector (0.5921, 0.8637)>
  UV <Vector (0.5960, 0.8650)>
Face 1308
UV Count: 3
  UV <Vector (0.5921, 0.8637)>
  UV <Vector (0.5942, 0.8500)>
  UV <Vector (0.5983, 0.8500)>
Face 1309
UV Count: 3
  UV <Vector (0.5942, 0.8500)>
  UV <Vector (0.5921, 0.8364)>
  UV <Vector (0.5960, 0.8351)>
Face 1310
UV Count: 3
  UV <Vector (0.5921, 0.8364)>
  UV <Vector (0.5858, 0.8240)>
  UV <Vector (0.5891, 0.8216)>
Face 1311
UV Count: 3
  UV <Vector (0.5891, 0.8216)>
  UV <Vector (0.5858, 0.8240)>
  UV <Vector (0.5760, 0.8143)>
Face 1312
UV Count: 3
  UV <Vector (0.5760, 0.8143)>
  UV <Vector (0.5637, 0.8080)>
  UV <Vector (0.5649, 0.8041)>
Face 1313
UV Count: 3
  UV <Vector (0.5637, 0.8080)>
  UV <Vector (0.5500, 0.8058)>
  UV <Vector (0.5501, 0.8017)>
Face 1314
UV Count: 3
  UV <Vector (0.5500, 0.8058)>
  UV <Vector (0.5363, 0.8080)>
  UV <Vector (0.5351, 0.8041)>
Face 1315
UV Count: 3
  UV <Vector (0.5363, 0.8080)>
  UV <Vector (0.5240, 0.8143)>
  UV <Vector (0.5216, 0.8109)>
Face 1316
UV Count: 3
  UV <Vector (0.5240, 0.8143)>
  UV <Vector (0.5142, 0.8241)>
  UV <Vector (0.5109, 0.8216)>
Face 1317
UV Count: 3
  UV <Vector (0.5109, 0.8216)>
  UV <Vector (0.5142, 0.8241)>
  UV <Vector (0.5080, 0.8364)>
Face 1318
UV Count: 3
  UV <Vector (0.5040, 0.8351)>
  UV <Vector (0.5080, 0.8364)>
  UV <Vector (0.5058, 0.8500)>
Face 1319
UV Count: 3
  UV <Vector (0.5017, 0.8500)>
  UV <Vector (0.5058, 0.8500)>
  UV <Vector (0.5080, 0.8637)>
Face 1320
UV Count: 3
  UV <Vector (0.5080, 0.8637)>
  UV <Vector (0.5111, 0.8627)>
  UV <Vector (0.5169, 0.8741)>
Face 1321
UV Count: 3
  UV <Vector (0.5142, 0.8760)>
  UV <Vector (0.5169, 0.8741)>
  UV <Vector (0.5260, 0.8831)>
Face 1322
UV Count: 3
  UV <Vector (0.5240, 0.8858)>
  UV <Vector (0.5260, 0.8831)>
  UV <Vector (0.5374, 0.8889)>
Face 1323
UV Count: 3
  UV <Vector (0.5364, 0.8921)>
  UV <Vector (0.5374, 0.8889)>
  UV <Vector (0.5500, 0.8909)>
Face 1324
UV Count: 3
  UV <Vector (0.5500, 0.8909)>
  UV <Vector (0.5626, 0.8889)>
  UV <Vector (0.5637, 0.8921)>
Face 1325
UV Count: 3
  UV <Vector (0.5626, 0.8889)>
  UV <Vector (0.5740, 0.8831)>
  UV <Vector (0.5760, 0.8858)>
Face 1326
UV Count: 3
  UV <Vector (0.5740, 0.8831)>
  UV <Vector (0.5831, 0.8741)>
  UV <Vector (0.5858, 0.8760)>
Face 1327
UV Count: 3
  UV <Vector (0.5831, 0.8741)>
  UV <Vector (0.5889, 0.8627)>
  UV <Vector (0.5921, 0.8637)>
Face 1328
UV Count: 3
  UV <Vector (0.5889, 0.8627)>
  UV <Vector (0.5909, 0.8500)>
  UV <Vector (0.5942, 0.8500)>
Face 1329
UV Count: 3
  UV <Vector (0.5909, 0.8500)>
  UV <Vector (0.5889, 0.8374)>
  UV <Vector (0.5921, 0.8364)>
Face 1330
UV Count: 3
  UV <Vector (0.5889, 0.8374)>
  UV <Vector (0.5831, 0.8260)>
  UV <Vector (0.5858, 0.8240)>
Face 1331
UV Count: 3
  UV <Vector (0.5831, 0.8260)>
  UV <Vector (0.5740, 0.8170)>
  UV <Vector (0.5760, 0.8143)>
Face 1332
UV Count: 3
  UV <Vector (0.5740, 0.8170)>
  UV <Vector (0.5626, 0.8112)>
  UV <Vector (0.5637, 0.8080)>
Face 1333
UV Count: 3
  UV <Vector (0.5626, 0.8112)>
  UV <Vector (0.5500, 0.8092)>
  UV <Vector (0.5500, 0.8058)>
Face 1334
UV Count: 3
  UV <Vector (0.5500, 0.8092)>
  UV <Vector (0.5374, 0.8112)>
  UV <Vector (0.5363, 0.8080)>
Face 1335
UV Count: 3
  UV <Vector (0.5374, 0.8112)>
  UV <Vector (0.5260, 0.8170)>
  UV <Vector (0.5240, 0.8143)>
Face 1336
UV Count: 3
  UV <Vector (0.5260, 0.8170)>
  UV <Vector (0.5169, 0.8260)>
  UV <Vector (0.5142, 0.8241)>
Face 1337
UV Count: 3
  UV <Vector (0.5142, 0.8241)>
  UV <Vector (0.5169, 0.8260)>
  UV <Vector (0.5111, 0.8374)>
Face 1338
UV Count: 3
  UV <Vector (0.5080, 0.8364)>
  UV <Vector (0.5111, 0.8374)>
  UV <Vector (0.5091, 0.8501)>
Face 1339
UV Count: 3
  UV <Vector (0.5058, 0.8500)>
  UV <Vector (0.5091, 0.8501)>
  UV <Vector (0.5111, 0.8627)>
Face 1340
UV Count: 3
  UV <Vector (0.5111, 0.8627)>
  UV <Vector (0.5136, 0.8619)>
  UV <Vector (0.5191, 0.8725)>
Face 1341
UV Count: 3
  UV <Vector (0.5169, 0.8741)>
  UV <Vector (0.5191, 0.8725)>
  UV <Vector (0.5275, 0.8810)>
Face 1342
UV Count: 3
  UV <Vector (0.5260, 0.8831)>
  UV <Vector (0.5275, 0.8810)>
  UV <Vector (0.5382, 0.8864)>
Face 1343
UV Count: 3
  UV <Vector (0.5374, 0.8889)>
  UV <Vector (0.5382, 0.8864)>
  UV <Vector (0.5500, 0.8883)>
Face 1344
UV Count: 3
  UV <Vector (0.5500, 0.8883)>
  UV <Vector (0.5618, 0.8864)>
  UV <Vector (0.5626, 0.8889)>
Face 1345
UV Count: 3
  UV <Vector (0.5618, 0.8864)>
  UV <Vector (0.5725, 0.8810)>
  UV <Vector (0.5740, 0.8831)>
Face 1346
UV Count: 3
  UV <Vector (0.5725, 0.8810)>
  UV <Vector (0.5810, 0.8725)>
  UV <Vector (0.5831, 0.8741)>
Face 1347
UV Count: 3
  UV <Vector (0.5810, 0.8725)>
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  UV <Vector (0.5889, 0.8627)>
Face 1348
UV Count: 3
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Face 1349
UV Count: 3
  UV <Vector (0.5883, 0.8501)>
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Face 1350
UV Count: 3
  UV <Vector (0.5864, 0.8382)>
  UV <Vector (0.5810, 0.8276)>
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Face 1351
UV Count: 3
  UV <Vector (0.5810, 0.8276)>
  UV <Vector (0.5725, 0.8191)>
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Face 1352
UV Count: 3
  UV <Vector (0.5725, 0.8191)>
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Face 1353
UV Count: 3
  UV <Vector (0.5618, 0.8137)>
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Face 1354
UV Count: 3
  UV <Vector (0.5500, 0.8118)>
  UV <Vector (0.5382, 0.8137)>
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Face 1355
UV Count: 3
  UV <Vector (0.5374, 0.8112)>
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Face 1356
UV Count: 3
  UV <Vector (0.5260, 0.8170)>
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Face 1357
UV Count: 3
  UV <Vector (0.5169, 0.8260)>
  UV <Vector (0.5191, 0.8276)>
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Face 1358
UV Count: 3
  UV <Vector (0.5111, 0.8374)>
  UV <Vector (0.5136, 0.8382)>
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Face 1359
UV Count: 3
  UV <Vector (0.5091, 0.8501)>
  UV <Vector (0.5118, 0.8501)>
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Face 1360
UV Count: 3
  UV <Vector (0.5136, 0.8619)>
  UV <Vector (0.5156, 0.8612)>
  UV <Vector (0.5207, 0.8713)>
Face 1361
UV Count: 3
  UV <Vector (0.5191, 0.8725)>
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Face 1362
UV Count: 3
  UV <Vector (0.5275, 0.8810)>
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Face 1363
UV Count: 3
  UV <Vector (0.5382, 0.8864)>
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Face 1364
UV Count: 3
  UV <Vector (0.5500, 0.8883)>
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Face 1365
UV Count: 3
  UV <Vector (0.5612, 0.8845)>
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Face 1366
UV Count: 3
  UV <Vector (0.5713, 0.8793)>
  UV <Vector (0.5793, 0.8713)>
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Face 1367
UV Count: 3
  UV <Vector (0.5793, 0.8713)>
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Face 1368
UV Count: 3
  UV <Vector (0.5844, 0.8612)>
  UV <Vector (0.5862, 0.8501)>
  UV <Vector (0.5883, 0.8501)>
Face 1369
UV Count: 3
  UV <Vector (0.5862, 0.8501)>
  UV <Vector (0.5844, 0.8389)>
  UV <Vector (0.5864, 0.8382)>
Face 1370
UV Count: 3
  UV <Vector (0.5844, 0.8389)>
  UV <Vector (0.5793, 0.8288)>
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Face 1371
UV Count: 3
  UV <Vector (0.5793, 0.8288)>
  UV <Vector (0.5713, 0.8208)>
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Face 1372
UV Count: 3
  UV <Vector (0.5713, 0.8208)>
  UV <Vector (0.5612, 0.8157)>
  UV <Vector (0.5618, 0.8137)>
Face 1373
UV Count: 3
  UV <Vector (0.5612, 0.8157)>
  UV <Vector (0.5500, 0.8139)>
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Face 1374
UV Count: 3
  UV <Vector (0.5500, 0.8118)>
  UV <Vector (0.5500, 0.8139)>
  UV <Vector (0.5388, 0.8157)>
Face 1375
UV Count: 3
  UV <Vector (0.5382, 0.8137)>
  UV <Vector (0.5388, 0.8157)>
  UV <Vector (0.5288, 0.8208)>
Face 1376
UV Count: 3
  UV <Vector (0.5275, 0.8191)>
  UV <Vector (0.5288, 0.8208)>
  UV <Vector (0.5208, 0.8288)>
Face 1377
UV Count: 3
  UV <Vector (0.5191, 0.8276)>
  UV <Vector (0.5208, 0.8288)>
  UV <Vector (0.5156, 0.8389)>
Face 1378
UV Count: 3
  UV <Vector (0.5136, 0.8382)>
  UV <Vector (0.5156, 0.8389)>
  UV <Vector (0.5138, 0.8501)>
Face 1379
UV Count: 3
  UV <Vector (0.5118, 0.8501)>
  UV <Vector (0.5138, 0.8501)>
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Face 1380
UV Count: 3
  UV <Vector (0.5156, 0.8612)>
  UV <Vector (0.5174, 0.8607)>
  UV <Vector (0.5222, 0.8703)>
Face 1381
UV Count: 3
  UV <Vector (0.5207, 0.8713)>
  UV <Vector (0.5222, 0.8703)>
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Face 1382
UV Count: 3
  UV <Vector (0.5288, 0.8793)>
  UV <Vector (0.5298, 0.8779)>
  UV <Vector (0.5394, 0.8827)>
Face 1383
UV Count: 3
  UV <Vector (0.5388, 0.8845)>
  UV <Vector (0.5394, 0.8827)>
  UV <Vector (0.5500, 0.8844)>
Face 1384
UV Count: 3
  UV <Vector (0.5500, 0.8862)>
  UV <Vector (0.5500, 0.8844)>
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Face 1385
UV Count: 3
  UV <Vector (0.5606, 0.8827)>
  UV <Vector (0.5702, 0.8779)>
  UV <Vector (0.5713, 0.8793)>
Face 1386
UV Count: 3
  UV <Vector (0.5702, 0.8779)>
  UV <Vector (0.5778, 0.8703)>
  UV <Vector (0.5793, 0.8713)>
Face 1387
UV Count: 3
  UV <Vector (0.5778, 0.8703)>
  UV <Vector (0.5827, 0.8607)>
  UV <Vector (0.5844, 0.8612)>
Face 1388
UV Count: 3
  UV <Vector (0.5827, 0.8607)>
  UV <Vector (0.5844, 0.8501)>
  UV <Vector (0.5862, 0.8501)>
Face 1389
UV Count: 3
  UV <Vector (0.5844, 0.8501)>
  UV <Vector (0.5827, 0.8394)>
  UV <Vector (0.5844, 0.8389)>
Face 1390
UV Count: 3
  UV <Vector (0.5827, 0.8394)>
  UV <Vector (0.5778, 0.8299)>
  UV <Vector (0.5793, 0.8288)>
Face 1391
UV Count: 3
  UV <Vector (0.5778, 0.8299)>
  UV <Vector (0.5702, 0.8223)>
  UV <Vector (0.5713, 0.8208)>
Face 1392
UV Count: 3
  UV <Vector (0.5702, 0.8223)>
  UV <Vector (0.5606, 0.8174)>
  UV <Vector (0.5612, 0.8157)>
Face 1393
UV Count: 3
  UV <Vector (0.5606, 0.8174)>
  UV <Vector (0.5500, 0.8157)>
  UV <Vector (0.5500, 0.8139)>
Face 1394
UV Count: 3
  UV <Vector (0.5500, 0.8139)>
  UV <Vector (0.5500, 0.8157)>
  UV <Vector (0.5394, 0.8174)>
Face 1395
UV Count: 3
  UV <Vector (0.5388, 0.8157)>
  UV <Vector (0.5394, 0.8174)>
  UV <Vector (0.5298, 0.8223)>
Face 1396
UV Count: 3
  UV <Vector (0.5288, 0.8208)>
  UV <Vector (0.5298, 0.8223)>
  UV <Vector (0.5222, 0.8299)>
Face 1397
UV Count: 3
  UV <Vector (0.5208, 0.8288)>
  UV <Vector (0.5222, 0.8299)>
  UV <Vector (0.5174, 0.8395)>
Face 1398
UV Count: 3
  UV <Vector (0.5156, 0.8389)>
  UV <Vector (0.5174, 0.8395)>
  UV <Vector (0.5157, 0.8501)>
Face 1399
UV Count: 3
  UV <Vector (0.5138, 0.8501)>
  UV <Vector (0.5157, 0.8501)>
  UV <Vector (0.5174, 0.8607)>
Face 1400
UV Count: 3
  UV <Vector (0.5174, 0.8607)>
  UV <Vector (0.5193, 0.8600)>
  UV <Vector (0.5239, 0.8690)>
Face 1401
UV Count: 3
  UV <Vector (0.5222, 0.8703)>
  UV <Vector (0.5239, 0.8690)>
  UV <Vector (0.5311, 0.8762)>
Face 1402
UV Count: 3
  UV <Vector (0.5298, 0.8779)>
  UV <Vector (0.5311, 0.8762)>
  UV <Vector (0.5401, 0.8808)>
Face 1403
UV Count: 3
  UV <Vector (0.5394, 0.8827)>
  UV <Vector (0.5401, 0.8808)>
  UV <Vector (0.5500, 0.8824)>
Face 1404
UV Count: 3
  UV <Vector (0.5500, 0.8844)>
  UV <Vector (0.5500, 0.8824)>
  UV <Vector (0.5600, 0.8808)>
Face 1405
UV Count: 3
  UV <Vector (0.5600, 0.8808)>
  UV <Vector (0.5690, 0.8762)>
  UV <Vector (0.5702, 0.8779)>
Face 1406
UV Count: 3
  UV <Vector (0.5690, 0.8762)>
  UV <Vector (0.5761, 0.8690)>
  UV <Vector (0.5778, 0.8703)>
Face 1407
UV Count: 3
  UV <Vector (0.5761, 0.8690)>
  UV <Vector (0.5807, 0.8600)>
  UV <Vector (0.5827, 0.8607)>
Face 1408
UV Count: 3
  UV <Vector (0.5807, 0.8600)>
  UV <Vector (0.5823, 0.8501)>
  UV <Vector (0.5844, 0.8501)>
Face 1409
UV Count: 3
  UV <Vector (0.5823, 0.8501)>
  UV <Vector (0.5807, 0.8401)>
  UV <Vector (0.5827, 0.8394)>
Face 1410
UV Count: 3
  UV <Vector (0.5807, 0.8401)>
  UV <Vector (0.5761, 0.8311)>
  UV <Vector (0.5778, 0.8299)>
Face 1411
UV Count: 3
  UV <Vector (0.5761, 0.8311)>
  UV <Vector (0.5690, 0.8240)>
  UV <Vector (0.5702, 0.8223)>
Face 1412
UV Count: 3
  UV <Vector (0.5690, 0.8240)>
  UV <Vector (0.5600, 0.8194)>
  UV <Vector (0.5606, 0.8174)>
Face 1413
UV Count: 3
  UV <Vector (0.5600, 0.8194)>
  UV <Vector (0.5500, 0.8178)>
  UV <Vector (0.5500, 0.8157)>
Face 1414
UV Count: 3
  UV <Vector (0.5500, 0.8157)>
  UV <Vector (0.5500, 0.8178)>
  UV <Vector (0.5401, 0.8194)>
Face 1415
UV Count: 3
  UV <Vector (0.5394, 0.8174)>
  UV <Vector (0.5401, 0.8194)>
  UV <Vector (0.5311, 0.8240)>
Face 1416
UV Count: 3
  UV <Vector (0.5298, 0.8223)>
  UV <Vector (0.5311, 0.8240)>
  UV <Vector (0.5239, 0.8311)>
Face 1417
UV Count: 3
  UV <Vector (0.5222, 0.8299)>
  UV <Vector (0.5239, 0.8311)>
  UV <Vector (0.5193, 0.8401)>
Face 1418
UV Count: 3
  UV <Vector (0.5174, 0.8395)>
  UV <Vector (0.5193, 0.8401)>
  UV <Vector (0.5178, 0.8501)>
Face 1419
UV Count: 3
  UV <Vector (0.5157, 0.8501)>
  UV <Vector (0.5178, 0.8501)>
  UV <Vector (0.5193, 0.8600)>
Face 1420
UV Count: 3
  UV <Vector (0.5193, 0.8600)>
  UV <Vector (0.5220, 0.8592)>
  UV <Vector (0.5262, 0.8674)>
Face 1421
UV Count: 3
  UV <Vector (0.5239, 0.8690)>
  UV <Vector (0.5262, 0.8674)>
  UV <Vector (0.5327, 0.8740)>
Face 1422
UV Count: 3
  UV <Vector (0.5311, 0.8762)>
  UV <Vector (0.5327, 0.8740)>
  UV <Vector (0.5409, 0.8782)>
Face 1423
UV Count: 3
  UV <Vector (0.5401, 0.8808)>
  UV <Vector (0.5409, 0.8782)>
  UV <Vector (0.5500, 0.8796)>
Face 1424
UV Count: 3
  UV <Vector (0.5500, 0.8824)>
  UV <Vector (0.5500, 0.8796)>
  UV <Vector (0.5592, 0.8781)>
Face 1425
UV Count: 3
  UV <Vector (0.5600, 0.8808)>
  UV <Vector (0.5592, 0.8781)>
  UV <Vector (0.5674, 0.8740)>
Face 1426
UV Count: 3
  UV <Vector (0.5674, 0.8740)>
  UV <Vector (0.5739, 0.8674)>
  UV <Vector (0.5761, 0.8690)>
Face 1427
UV Count: 3
  UV <Vector (0.5739, 0.8674)>
  UV <Vector (0.5781, 0.8592)>
  UV <Vector (0.5807, 0.8600)>
Face 1428
UV Count: 3
  UV <Vector (0.5781, 0.8592)>
  UV <Vector (0.5795, 0.8501)>
  UV <Vector (0.5823, 0.8501)>
Face 1429
UV Count: 3
  UV <Vector (0.5795, 0.8501)>
  UV <Vector (0.5781, 0.8409)>
  UV <Vector (0.5807, 0.8401)>
Face 1430
UV Count: 3
  UV <Vector (0.5781, 0.8409)>
  UV <Vector (0.5739, 0.8327)>
  UV <Vector (0.5761, 0.8311)>
Face 1431
UV Count: 3
  UV <Vector (0.5739, 0.8327)>
  UV <Vector (0.5674, 0.8262)>
  UV <Vector (0.5690, 0.8240)>
Face 1432
UV Count: 3
  UV <Vector (0.5674, 0.8262)>
  UV <Vector (0.5591, 0.8220)>
  UV <Vector (0.5600, 0.8194)>
Face 1433
UV Count: 3
  UV <Vector (0.5591, 0.8220)>
  UV <Vector (0.5500, 0.8206)>
  UV <Vector (0.5500, 0.8178)>
Face 1434
UV Count: 3
  UV <Vector (0.5500, 0.8178)>
  UV <Vector (0.5500, 0.8206)>
  UV <Vector (0.5409, 0.8220)>
Face 1435
UV Count: 3
  UV <Vector (0.5401, 0.8194)>
  UV <Vector (0.5409, 0.8220)>
  UV <Vector (0.5327, 0.8262)>
Face 1436
UV Count: 3
  UV <Vector (0.5311, 0.8240)>
  UV <Vector (0.5327, 0.8262)>
  UV <Vector (0.5262, 0.8327)>
Face 1437
UV Count: 3
  UV <Vector (0.5239, 0.8311)>
  UV <Vector (0.5262, 0.8327)>
  UV <Vector (0.5220, 0.8410)>
Face 1438
UV Count: 3
  UV <Vector (0.5193, 0.8401)>
  UV <Vector (0.5220, 0.8410)>
  UV <Vector (0.5205, 0.8501)>
Face 1439
UV Count: 3
  UV <Vector (0.5178, 0.8501)>
  UV <Vector (0.5205, 0.8501)>
  UV <Vector (0.5220, 0.8592)>
Face 1440
UV Count: 3
  UV <Vector (0.5220, 0.8592)>
  UV <Vector (0.5254, 0.8581)>
  UV <Vector (0.5291, 0.8653)>
Face 1441
UV Count: 3
  UV <Vector (0.5262, 0.8674)>
  UV <Vector (0.5291, 0.8653)>
  UV <Vector (0.5348, 0.8711)>
Face 1442
UV Count: 3
  UV <Vector (0.5327, 0.8740)>
  UV <Vector (0.5348, 0.8711)>
  UV <Vector (0.5420, 0.8748)>
Face 1443
UV Count: 3
  UV <Vector (0.5409, 0.8782)>
  UV <Vector (0.5420, 0.8748)>
  UV <Vector (0.5501, 0.8760)>
Face 1444
UV Count: 3
  UV <Vector (0.5500, 0.8796)>
  UV <Vector (0.5501, 0.8760)>
  UV <Vector (0.5581, 0.8747)>
Face 1445
UV Count: 3
  UV <Vector (0.5592, 0.8781)>
  UV <Vector (0.5581, 0.8747)>
  UV <Vector (0.5653, 0.8711)>
Face 1446
UV Count: 3
  UV <Vector (0.5674, 0.8740)>
  UV <Vector (0.5653, 0.8711)>
  UV <Vector (0.5710, 0.8653)>
Face 1447
UV Count: 3
  UV <Vector (0.5710, 0.8653)>
  UV <Vector (0.5747, 0.8581)>
  UV <Vector (0.5781, 0.8592)>
Face 1448
UV Count: 3
  UV <Vector (0.5747, 0.8581)>
  UV <Vector (0.5760, 0.8501)>
  UV <Vector (0.5795, 0.8501)>
Face 1449
UV Count: 3
  UV <Vector (0.5760, 0.8501)>
  UV <Vector (0.5747, 0.8421)>
  UV <Vector (0.5781, 0.8409)>
Face 1450
UV Count: 3
  UV <Vector (0.5747, 0.8421)>
  UV <Vector (0.5710, 0.8348)>
  UV <Vector (0.5739, 0.8327)>
Face 1451
UV Count: 3
  UV <Vector (0.5710, 0.8348)>
  UV <Vector (0.5653, 0.8291)>
  UV <Vector (0.5674, 0.8262)>
Face 1452
UV Count: 3
  UV <Vector (0.5653, 0.8291)>
  UV <Vector (0.5580, 0.8254)>
  UV <Vector (0.5591, 0.8220)>
Face 1453
UV Count: 3
  UV <Vector (0.5580, 0.8254)>
  UV <Vector (0.5500, 0.8242)>
  UV <Vector (0.5500, 0.8206)>
Face 1454
UV Count: 3
  UV <Vector (0.5500, 0.8206)>
  UV <Vector (0.5500, 0.8242)>
  UV <Vector (0.5420, 0.8254)>
Face 1455
UV Count: 3
  UV <Vector (0.5409, 0.8220)>
  UV <Vector (0.5420, 0.8254)>
  UV <Vector (0.5348, 0.8291)>
Face 1456
UV Count: 3
  UV <Vector (0.5327, 0.8262)>
  UV <Vector (0.5348, 0.8291)>
  UV <Vector (0.5290, 0.8349)>
Face 1457
UV Count: 3
  UV <Vector (0.5262, 0.8327)>
  UV <Vector (0.5290, 0.8349)>
  UV <Vector (0.5254, 0.8421)>
Face 1458
UV Count: 3
  UV <Vector (0.5220, 0.8410)>
  UV <Vector (0.5254, 0.8421)>
  UV <Vector (0.5241, 0.8501)>
Face 1459
UV Count: 3
  UV <Vector (0.5205, 0.8501)>
  UV <Vector (0.5241, 0.8501)>
  UV <Vector (0.5254, 0.8581)>
Face 1460
UV Count: 3
  UV <Vector (0.5289, 0.8570)>
  UV <Vector (0.5321, 0.8632)>
  UV <Vector (0.5291, 0.8653)>
Face 1461
UV Count: 3
  UV <Vector (0.5321, 0.8632)>
  UV <Vector (0.5370, 0.8681)>
  UV <Vector (0.5348, 0.8711)>
Face 1462
UV Count: 3
  UV <Vector (0.5348, 0.8711)>
  UV <Vector (0.5370, 0.8681)>
  UV <Vector (0.5432, 0.8712)>
Face 1463
UV Count: 3
  UV <Vector (0.5420, 0.8748)>
  UV <Vector (0.5432, 0.8712)>
  UV <Vector (0.5501, 0.8723)>
Face 1464
UV Count: 3
  UV <Vector (0.5501, 0.8760)>
  UV <Vector (0.5501, 0.8723)>
  UV <Vector (0.5569, 0.8712)>
Face 1465
UV Count: 3
  UV <Vector (0.5581, 0.8747)>
  UV <Vector (0.5569, 0.8712)>
  UV <Vector (0.5631, 0.8681)>
Face 1466
UV Count: 3
  UV <Vector (0.5653, 0.8711)>
  UV <Vector (0.5631, 0.8681)>
  UV <Vector (0.5680, 0.8631)>
Face 1467
UV Count: 3
  UV <Vector (0.5680, 0.8631)>
  UV <Vector (0.5712, 0.8569)>
  UV <Vector (0.5747, 0.8581)>
Face 1468
UV Count: 3
  UV <Vector (0.5712, 0.8569)>
  UV <Vector (0.5723, 0.8501)>
  UV <Vector (0.5760, 0.8501)>
Face 1469
UV Count: 3
  UV <Vector (0.5723, 0.8501)>
  UV <Vector (0.5712, 0.8432)>
  UV <Vector (0.5747, 0.8421)>
Face 1470
UV Count: 3
  UV <Vector (0.5712, 0.8432)>
  UV <Vector (0.5680, 0.8370)>
  UV <Vector (0.5710, 0.8348)>
Face 1471
UV Count: 3
  UV <Vector (0.5680, 0.8370)>
  UV <Vector (0.5631, 0.8321)>
  UV <Vector (0.5653, 0.8291)>
Face 1472
UV Count: 3
  UV <Vector (0.5631, 0.8321)>
  UV <Vector (0.5569, 0.8289)>
  UV <Vector (0.5580, 0.8254)>
Face 1473
UV Count: 3
  UV <Vector (0.5569, 0.8289)>
  UV <Vector (0.5500, 0.8279)>
  UV <Vector (0.5500, 0.8242)>
Face 1474
UV Count: 3
  UV <Vector (0.5500, 0.8242)>
  UV <Vector (0.5500, 0.8279)>
  UV <Vector (0.5431, 0.8290)>
Face 1475
UV Count: 3
  UV <Vector (0.5420, 0.8254)>
  UV <Vector (0.5431, 0.8290)>
  UV <Vector (0.5370, 0.8321)>
Face 1476
UV Count: 3
  UV <Vector (0.5348, 0.8291)>
  UV <Vector (0.5370, 0.8321)>
  UV <Vector (0.5320, 0.8370)>
Face 1477
UV Count: 3
  UV <Vector (0.5290, 0.8349)>
  UV <Vector (0.5320, 0.8370)>
  UV <Vector (0.5289, 0.8432)>
Face 1478
UV Count: 3
  UV <Vector (0.5254, 0.8421)>
  UV <Vector (0.5289, 0.8432)>
  UV <Vector (0.5278, 0.8501)>
Face 1479
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Triangle: [205, 225, 224]
Triangle: [205, 206, 226]
Triangle: [206, 207, 227]
Triangle: [207, 188, 208]
Triangle: [208, 209, 229]
Triangle: [209, 210, 230]
Triangle: [210, 211, 231]
Triangle: [211, 212, 232]
Triangle: [213, 233, 232]
Triangle: [214, 234, 233]
Triangle: [215, 235, 234]
Triangle: [216, 236, 235]
Triangle: [217, 237, 236]
Triangle: [218, 238, 237]
Triangle: [219, 239, 238]
Triangle: [219, 220, 240]
Triangle: [220, 221, 241]
Triangle: [222, 242, 241]
Triangle: [223, 243, 242]
Triangle: [224, 244, 243]
Triangle: [225, 245, 244]
Triangle: [225, 226, 246]
Triangle: [226, 227, 247]
Triangle: [227, 208, 228]
Triangle: [228, 229, 249]
Triangle: [229, 230, 250]
Triangle: [230, 231, 251]
Triangle: [231, 232, 252]
Triangle: [233, 253, 252]
Triangle: [234, 254, 253]
Triangle: [235, 255, 254]
Triangle: [236, 256, 255]
Triangle: [237, 257, 256]
Triangle: [238, 258, 257]
Triangle: [239, 259, 258]
Triangle: [239, 240, 260]
Triangle: [240, 241, 261]
Triangle: [242, 262, 261]
Triangle: [243, 263, 262]
Triangle: [244, 264, 263]
Triangle: [245, 265, 264]
Triangle: [245, 246, 266]
Triangle: [246, 247, 267]
Triangle: [247, 228, 248]
Triangle: [248, 249, 269]
Triangle: [249, 250, 270]
Triangle: [250, 251, 271]
Triangle: [251, 252, 272]
Triangle: [253, 273, 272]
Triangle: [254, 274, 273]
Triangle: [255, 275, 274]
Triangle: [256, 276, 275]
Triangle: [257, 277, 276]
Triangle: [258, 278, 277]
Triangle: [259, 279, 278]
Triangle: [259, 260, 280]
Triangle: [260, 261, 281]
Triangle: [262, 282, 281]
Triangle: [263, 283, 282]
Triangle: [264, 284, 283]
Triangle: [265, 285, 284]
Triangle: [265, 266, 286]
Triangle: [266, 267, 287]
Triangle: [267, 248, 268]
Triangle: [268, 269, 289]
Triangle: [269, 270, 290]
Triangle: [270, 271, 291]
Triangle: [271, 272, 292]
Triangle: [273, 293, 292]
Triangle: [274, 294, 293]
Triangle: [275, 295, 294]
Triangle: [276, 296, 295]
Triangle: [277, 297, 296]
Triangle: [278, 298, 297]
Triangle: [279, 299, 298]
Triangle: [279, 280, 300]
Triangle: [281, 301, 300]
Triangle: [282, 302, 301]
Triangle: [283, 303, 302]
Triangle: [284, 304, 303]
Triangle: [285, 305, 304]
Triangle: [285, 286, 306]
Triangle: [286, 287, 307]
Triangle: [287, 268, 288]
Triangle: [288, 289, 309]
Triangle: [289, 290, 310]
Triangle: [290, 291, 311]
Triangle: [291, 292, 312]
Triangle: [293, 313, 312]
Triangle: [294, 314, 313]
Triangle: [295, 315, 314]
Triangle: [296, 316, 315]
Triangle: [297, 317, 316]
Triangle: [298, 318, 317]
Triangle: [299, 319, 318]
Triangle: [300, 320, 319]
Triangle: [301, 321, 320]
Triangle: [302, 322, 321]
Triangle: [303, 323, 322]
Triangle: [304, 324, 323]
Triangle: [305, 325, 324]
Triangle: [305, 306, 326]
Triangle: [306, 307, 327]
Triangle: [307, 288, 308]
Triangle: [308, 309, 329]
Triangle: [309, 310, 330]
Triangle: [310, 311, 331]
Triangle: [311, 312, 332]
Triangle: [313, 333, 332]
Triangle: [314, 334, 333]
Triangle: [315, 335, 334]
Triangle: [316, 336, 335]
Triangle: [317, 337, 336]
Triangle: [318, 338, 337]
Triangle: [319, 339, 338]
Triangle: [320, 340, 339]
Triangle: [321, 341, 340]
Triangle: [322, 342, 341]
Triangle: [323, 343, 342]
Triangle: [323, 324, 344]
Triangle: [324, 325, 345]
Triangle: [325, 326, 346]
Triangle: [326, 327, 347]
Triangle: [327, 308, 328]
Triangle: [328, 329, 349]
Triangle: [329, 330, 350]
Triangle: [330, 331, 351]
Triangle: [331, 332, 352]
Triangle: [332, 333, 353]
Triangle: [334, 354, 353]
Triangle: [335, 355, 354]
Triangle: [336, 356, 355]
Triangle: [337, 357, 356]
Triangle: [338, 358, 357]
Triangle: [339, 359, 358]
Triangle: [340, 360, 359]
Triangle: [341, 361, 360]
Triangle: [342, 362, 361]
Triangle: [342, 343, 363]
Triangle: [343, 344, 364]
Triangle: [344, 345, 365]
Triangle: [345, 346, 366]
Triangle: [346, 347, 367]
Triangle: [347, 328, 348]
Triangle: [348, 349, 369]
Triangle: [349, 350, 370]
Triangle: [350, 351, 371]
Triangle: [351, 352, 372]
Triangle: [352, 353, 373]
Triangle: [354, 374, 373]
Triangle: [355, 375, 374]
Triangle: [356, 376, 375]
Triangle: [357, 377, 376]
Triangle: [358, 378, 377]
Triangle: [359, 379, 378]
Triangle: [360, 380, 379]
Triangle: [361, 381, 380]
Triangle: [362, 382, 381]
Triangle: [362, 363, 383]
Triangle: [363, 364, 384]
Triangle: [364, 365, 385]
Triangle: [365, 366, 386]
Triangle: [366, 367, 387]
Triangle: [367, 348, 368]
Triangle: [368, 369, 389]
Triangle: [369, 370, 390]
Triangle: [370, 371, 391]
Triangle: [371, 372, 392]
Triangle: [372, 373, 393]
Triangle: [374, 394, 393]
Triangle: [375, 395, 394]
Triangle: [376, 396, 395]
Triangle: [377, 397, 396]
Triangle: [378, 398, 397]
Triangle: [379, 399, 398]
Triangle: [380, 400, 399]
Triangle: [381, 401, 400]
Triangle: [382, 402, 401]
Triangle: [382, 383, 403]
Triangle: [383, 384, 404]
Triangle: [384, 385, 405]
Triangle: [385, 386, 406]
Triangle: [386, 387, 407]
Triangle: [387, 368, 388]
Triangle: [388, 389, 409]
Triangle: [389, 390, 410]
Triangle: [390, 391, 411]
Triangle: [391, 392, 412]
Triangle: [392, 393, 413]
Triangle: [393, 394, 414]
Triangle: [395, 415, 414]
Triangle: [396, 416, 415]
Triangle: [397, 417, 416]
Triangle: [398, 418, 417]
Triangle: [399, 419, 418]
Triangle: [400, 420, 419]
Triangle: [401, 421, 420]
Triangle: [402, 422, 421]
Triangle: [402, 403, 423]
Triangle: [403, 404, 424]
Triangle: [404, 405, 425]
Triangle: [405, 406, 426]
Triangle: [406, 407, 427]
Triangle: [407, 388, 408]
Triangle: [408, 409, 429]
Triangle: [409, 410, 430]
Triangle: [410, 411, 431]
Triangle: [411, 412, 432]
Triangle: [412, 413, 433]
Triangle: [413, 414, 434]
Triangle: [414, 415, 435]
Triangle: [416, 436, 435]
Triangle: [417, 437, 436]
Triangle: [418, 438, 437]
Triangle: [419, 439, 438]
Triangle: [420, 440, 439]
Triangle: [421, 441, 440]
Triangle: [422, 442, 441]
Triangle: [422, 423, 443]
Triangle: [423, 424, 444]
Triangle: [424, 425, 445]
Triangle: [425, 426, 446]
Triangle: [426, 427, 447]
Triangle: [427, 408, 428]
Triangle: [429, 449, 448]
Triangle: [430, 450, 449]
Triangle: [430, 431, 451]
Triangle: [431, 432, 452]
Triangle: [432, 433, 453]
Triangle: [433, 434, 454]
Triangle: [434, 435, 455]
Triangle: [436, 456, 455]
Triangle: [437, 457, 456]
Triangle: [438, 458, 457]
Triangle: [439, 459, 458]
Triangle: [440, 460, 459]
Triangle: [441, 461, 460]
Triangle: [442, 462, 461]
Triangle: [442, 443, 463]
Triangle: [443, 444, 464]
Triangle: [444, 445, 465]
Triangle: [445, 446, 466]
Triangle: [446, 447, 467]
Triangle: [428, 448, 467]
Triangle: [449, 469, 468]
Triangle: [450, 470, 469]
Triangle: [451, 471, 470]
Triangle: [451, 452, 472]
Triangle: [452, 453, 473]
Triangle: [453, 454, 474]
Triangle: [454, 455, 475]
Triangle: [456, 476, 475]
Triangle: [457, 477, 476]
Triangle: [458, 478, 477]
Triangle: [459, 479, 478]
Triangle: [460, 480, 479]
Triangle: [461, 481, 480]
Triangle: [462, 482, 481]
Triangle: [462, 463, 483]
Triangle: [463, 464, 484]
Triangle: [464, 465, 485]
Triangle: [465, 466, 486]
Triangle: [466, 467, 487]
Triangle: [448, 468, 487]
Triangle: [469, 489, 488]
Triangle: [470, 490, 489]
Triangle: [471, 491, 490]
Triangle: [471, 472, 492]
Triangle: [472, 473, 493]
Triangle: [473, 474, 494]
Triangle: [474, 475, 495]
Triangle: [475, 476, 496]
Triangle: [477, 497, 496]
Triangle: [478, 498, 497]
Triangle: [479, 499, 498]
Triangle: [480, 500, 499]
Triangle: [481, 501, 500]
Triangle: [481, 482, 502]
Triangle: [482, 483, 503]
Triangle: [483, 484, 504]
Triangle: [484, 485, 505]
Triangle: [485, 486, 506]
Triangle: [487, 507, 506]
Triangle: [468, 488, 507]
Triangle: [510, 530, 531]
Triangle: [511, 531, 532]
Triangle: [512, 532, 533]
Triangle: [533, 534, 514]
Triangle: [534, 535, 515]
Triangle: [535, 536, 516]
Triangle: [536, 537, 517]
Triangle: [537, 538, 518]
Triangle: [538, 539, 519]
Triangle: [519, 539, 540]
Triangle: [520, 540, 541]
Triangle: [521, 541, 542]
Triangle: [522, 542, 543]
Triangle: [543, 544, 524]
Triangle: [544, 545, 525]
Triangle: [545, 546, 526]
Triangle: [546, 547, 527]
Triangle: [547, 548, 528]
Triangle: [528, 548, 549]
Triangle: [529, 549, 530]
Triangle: [530, 550, 551]
Triangle: [531, 551, 552]
Triangle: [532, 552, 553]
Triangle: [553, 554, 534]
Triangle: [554, 555, 535]
Triangle: [555, 556, 536]
Triangle: [556, 557, 537]
Triangle: [557, 558, 538]
Triangle: [558, 559, 539]
Triangle: [539, 559, 560]
Triangle: [540, 560, 561]
Triangle: [541, 561, 562]
Triangle: [542, 562, 563]
Triangle: [563, 564, 544]
Triangle: [564, 565, 545]
Triangle: [565, 566, 546]
Triangle: [566, 567, 547]
Triangle: [567, 568, 548]
Triangle: [548, 568, 569]
Triangle: [549, 569, 550]
Triangle: [550, 570, 571]
Triangle: [551, 571, 572]
Triangle: [552, 572, 573]
Triangle: [573, 574, 554]
Triangle: [574, 575, 555]
Triangle: [575, 576, 556]
Triangle: [576, 577, 557]
Triangle: [577, 578, 558]
Triangle: [578, 579, 559]
Triangle: [579, 580, 560]
Triangle: [560, 580, 581]
Triangle: [561, 581, 582]
Triangle: [562, 582, 583]
Triangle: [583, 584, 564]
Triangle: [584, 585, 565]
Triangle: [585, 586, 566]
Triangle: [586, 587, 567]
Triangle: [567, 587, 588]
Triangle: [568, 588, 589]
Triangle: [569, 589, 570]
Triangle: [570, 590, 591]
Triangle: [571, 591, 592]
Triangle: [572, 592, 593]
Triangle: [573, 593, 594]
Triangle: [594, 595, 575]
Triangle: [595, 596, 576]
Triangle: [596, 597, 577]
Triangle: [597, 598, 578]
Triangle: [598, 599, 579]
Triangle: [599, 600, 580]
Triangle: [580, 600, 601]
Triangle: [581, 601, 602]
Triangle: [582, 602, 603]
Triangle: [603, 604, 584]
Triangle: [604, 605, 585]
Triangle: [605, 606, 586]
Triangle: [606, 607, 587]
Triangle: [587, 607, 608]
Triangle: [588, 608, 609]
Triangle: [589, 609, 590]
Triangle: [590, 610, 611]
Triangle: [591, 611, 612]
Triangle: [592, 612, 613]
Triangle: [593, 613, 614]
Triangle: [614, 615, 595]
Triangle: [615, 616, 596]
Triangle: [616, 617, 597]
Triangle: [617, 618, 598]
Triangle: [618, 619, 599]
Triangle: [619, 620, 600]
Triangle: [620, 621, 601]
Triangle: [601, 621, 622]
Triangle: [602, 622, 623]
Triangle: [623, 624, 604]
Triangle: [624, 625, 605]
Triangle: [625, 626, 606]
Triangle: [626, 627, 607]
Triangle: [607, 627, 628]
Triangle: [608, 628, 629]
Triangle: [609, 629, 610]
Triangle: [610, 630, 631]
Triangle: [611, 631, 632]
Triangle: [612, 632, 633]
Triangle: [613, 633, 634]
Triangle: [634, 635, 615]
Triangle: [635, 636, 616]
Triangle: [636, 637, 617]
Triangle: [637, 638, 618]
Triangle: [638, 639, 619]
Triangle: [639, 640, 620]
Triangle: [640, 641, 621]
Triangle: [621, 641, 642]
Triangle: [622, 642, 643]
Triangle: [643, 644, 624]
Triangle: [644, 645, 625]
Triangle: [645, 646, 626]
Triangle: [646, 647, 627]
Triangle: [627, 647, 648]
Triangle: [628, 648, 649]
Triangle: [629, 649, 630]
Triangle: [630, 650, 651]
Triangle: [631, 651, 652]
Triangle: [632, 652, 653]
Triangle: [633, 653, 654]
Triangle: [654, 655, 635]
Triangle: [655, 656, 636]
Triangle: [656, 657, 637]
Triangle: [657, 658, 638]
Triangle: [658, 659, 639]
Triangle: [659, 660, 640]
Triangle: [660, 661, 641]
Triangle: [641, 661, 662]
Triangle: [642, 662, 663]
Triangle: [663, 664, 644]
Triangle: [664, 665, 645]
Triangle: [665, 666, 646]
Triangle: [666, 667, 647]
Triangle: [647, 667, 668]
Triangle: [648, 668, 669]
Triangle: [649, 669, 650]
Triangle: [650, 670, 671]
Triangle: [651, 671, 672]
Triangle: [652, 672, 673]
Triangle: [653, 673, 674]
Triangle: [674, 675, 655]
Triangle: [675, 676, 656]
Triangle: [676, 677, 657]
Triangle: [677, 678, 658]
Triangle: [678, 679, 659]
Triangle: [679, 680, 660]
Triangle: [680, 681, 661]
Triangle: [661, 681, 682]
Triangle: [682, 683, 663]
Triangle: [683, 684, 664]
Triangle: [684, 685, 665]
Triangle: [685, 686, 666]
Triangle: [686, 687, 667]
Triangle: [667, 687, 688]
Triangle: [668, 688, 689]
Triangle: [669, 689, 670]
Triangle: [670, 690, 691]
Triangle: [671, 691, 692]
Triangle: [672, 692, 693]
Triangle: [673, 693, 694]
Triangle: [694, 695, 675]
Triangle: [695, 696, 676]
Triangle: [696, 697, 677]
Triangle: [697, 698, 678]
Triangle: [698, 699, 679]
Triangle: [699, 700, 680]
Triangle: [700, 701, 681]
Triangle: [701, 702, 682]
Triangle: [702, 703, 683]
Triangle: [703, 704, 684]
Triangle: [704, 705, 685]
Triangle: [705, 706, 686]
Triangle: [706, 707, 687]
Triangle: [687, 707, 708]
Triangle: [688, 708, 709]
Triangle: [689, 709, 690]
Triangle: [690, 710, 711]
Triangle: [691, 711, 712]
Triangle: [692, 712, 713]
Triangle: [693, 713, 714]
Triangle: [714, 715, 695]
Triangle: [715, 716, 696]
Triangle: [716, 717, 697]
Triangle: [717, 718, 698]
Triangle: [718, 719, 699]
Triangle: [719, 720, 700]
Triangle: [720, 721, 701]
Triangle: [721, 722, 702]
Triangle: [722, 723, 703]
Triangle: [723, 724, 704]
Triangle: [724, 725, 705]
Triangle: [705, 725, 726]
Triangle: [706, 726, 727]
Triangle: [707, 727, 728]
Triangle: [708, 728, 729]
Triangle: [709, 729, 710]
Triangle: [710, 730, 731]
Triangle: [711, 731, 732]
Triangle: [712, 732, 733]
Triangle: [713, 733, 734]
Triangle: [714, 734, 735]
Triangle: [735, 736, 716]
Triangle: [736, 737, 717]
Triangle: [737, 738, 718]
Triangle: [738, 739, 719]
Triangle: [739, 740, 720]
Triangle: [740, 741, 721]
Triangle: [741, 742, 722]
Triangle: [742, 743, 723]
Triangle: [743, 744, 724]
Triangle: [724, 744, 745]
Triangle: [725, 745, 746]
Triangle: [726, 746, 747]
Triangle: [727, 747, 748]
Triangle: [728, 748, 749]
Triangle: [729, 749, 730]
Triangle: [730, 750, 751]
Triangle: [731, 751, 752]
Triangle: [732, 752, 753]
Triangle: [733, 753, 754]
Triangle: [734, 754, 755]
Triangle: [755, 756, 736]
Triangle: [756, 757, 737]
Triangle: [757, 758, 738]
Triangle: [758, 759, 739]
Triangle: [759, 760, 740]
Triangle: [760, 761, 741]
Triangle: [761, 762, 742]
Triangle: [762, 763, 743]
Triangle: [763, 0, 744]
Triangle: [744, 0, 1]
Triangle: [745, 1, 2]
Triangle: [746, 2, 3]
Triangle: [747, 3, 4]
Triangle: [748, 4, 5]
Triangle: [749, 5, 750]
Triangle: [750, 6, 7]
Triangle: [751, 7, 8]
Triangle: [752, 8, 9]
Triangle: [753, 9, 10]
Triangle: [754, 10, 11]
Triangle: [11, 12, 756]
Triangle: [12, 13, 757]
Triangle: [13, 14, 758]
Triangle: [14, 15, 759]
Triangle: [15, 16, 760]
Triangle: [16, 17, 761]
Triangle: [17, 18, 762]
Triangle: [18, 19, 763]
Triangle: [19, 20, 0]
Triangle: [0, 20, 21]
Triangle: [1, 21, 22]
Triangle: [2, 22, 23]
Triangle: [3, 23, 24]
Triangle: [4, 24, 25]
Triangle: [5, 25, 6]
Triangle: [6, 26, 27]
Triangle: [7, 27, 28]
Triangle: [8, 28, 29]
Triangle: [9, 29, 30]
Triangle: [10, 30, 31]
Triangle: [11, 31, 32]
Triangle: [32, 33, 13]
Triangle: [33, 34, 14]
Triangle: [34, 35, 15]
Triangle: [35, 36, 16]
Triangle: [36, 37, 17]
Triangle: [37, 38, 18]
Triangle: [38, 39, 19]
Triangle: [39, 40, 20]
Triangle: [20, 40, 41]
Triangle: [21, 41, 42]
Triangle: [22, 42, 43]
Triangle: [23, 43, 44]
Triangle: [24, 44, 45]
Triangle: [25, 45, 26]
Triangle: [26, 46, 47]
Triangle: [27, 47, 48]
Triangle: [28, 48, 49]
Triangle: [29, 49, 50]
Triangle: [30, 50, 51]
Triangle: [31, 51, 52]
Triangle: [32, 52, 53]
Triangle: [53, 54, 34]
Triangle: [54, 55, 35]
Triangle: [55, 56, 36]
Triangle: [56, 57, 37]
Triangle: [57, 58, 38]
Triangle: [58, 59, 39]
Triangle: [59, 60, 40]
Triangle: [40, 60, 61]
Triangle: [41, 61, 62]
Triangle: [42, 62, 63]
Triangle: [43, 63, 64]
Triangle: [44, 64, 65]
Triangle: [45, 65, 46]
Triangle: [66, 67, 47]
Triangle: [67, 68, 48]
Triangle: [48, 68, 69]
Triangle: [49, 69, 70]
Triangle: [50, 70, 71]
Triangle: [51, 71, 72]
Triangle: [52, 72, 73]
Triangle: [73, 74, 54]
Triangle: [74, 75, 55]
Triangle: [75, 76, 56]
Triangle: [76, 77, 57]
Triangle: [77, 78, 58]
Triangle: [78, 79, 59]
Triangle: [79, 80, 60]
Triangle: [60, 80, 81]
Triangle: [61, 81, 82]
Triangle: [62, 82, 83]
Triangle: [63, 83, 84]
Triangle: [64, 84, 85]
Triangle: [85, 66, 46]
Triangle: [86, 87, 67]
Triangle: [87, 88, 68]
Triangle: [88, 89, 69]
Triangle: [69, 89, 90]
Triangle: [70, 90, 91]
Triangle: [71, 91, 92]
Triangle: [72, 92, 93]
Triangle: [93, 94, 74]
Triangle: [94, 95, 75]
Triangle: [95, 96, 76]
Triangle: [96, 97, 77]
Triangle: [97, 98, 78]
Triangle: [98, 99, 79]
Triangle: [99, 100, 80]
Triangle: [80, 100, 101]
Triangle: [81, 101, 102]
Triangle: [82, 102, 103]
Triangle: [83, 103, 104]
Triangle: [84, 104, 105]
Triangle: [105, 86, 66]
Triangle: [106, 107, 87]
Triangle: [107, 108, 88]
Triangle: [108, 109, 89]
Triangle: [89, 109, 110]
Triangle: [90, 110, 111]
Triangle: [91, 111, 112]
Triangle: [92, 112, 113]
Triangle: [93, 113, 114]
Triangle: [114, 115, 95]
Triangle: [115, 116, 96]
Triangle: [116, 117, 97]
Triangle: [117, 118, 98]
Triangle: [118, 119, 99]
Triangle: [99, 119, 120]
Triangle: [100, 120, 121]
Triangle: [101, 121, 122]
Triangle: [102, 122, 123]
Triangle: [103, 123, 124]
Triangle: [124, 125, 105]
Triangle: [125, 106, 86]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 1:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 2:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 3:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 436
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Face 438
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Face 439
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Face 440
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Face 441
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Face 442
UV Count: 3
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Face 443
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Face 444
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Face 445
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Face 446
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Face 447
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Face 448
UV Count: 3
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Face 449
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Face 450
UV Count: 3
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Face 451
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Face 452
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Face 453
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Face 454
UV Count: 3
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Face 455
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Face 456
UV Count: 3
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Face 457
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Face 458
UV Count: 3
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Face 459
UV Count: 3
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Face 460
UV Count: 3
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Face 461
UV Count: 3
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Face 462
UV Count: 3
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Face 463
UV Count: 3
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Face 464
UV Count: 3
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Face 465
UV Count: 3
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Face 466
UV Count: 3
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Face 467
UV Count: 3
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Face 468
UV Count: 3
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Face 469
UV Count: 3
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Face 470
UV Count: 3
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Face 471
UV Count: 3
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Face 472
UV Count: 3
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Face 473
UV Count: 3
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Face 474
UV Count: 3
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Face 475
UV Count: 3
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Face 476
UV Count: 3
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Face 477
UV Count: 3
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Face 478
UV Count: 3
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Face 479
UV Count: 3
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Face 480
UV Count: 3
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Face 481
UV Count: 3
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Face 482
UV Count: 3
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Face 483
UV Count: 3
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Face 484
UV Count: 3
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Face 485
UV Count: 3
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Face 486
UV Count: 3
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Face 487
UV Count: 3
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Face 488
UV Count: 3
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Face 489
UV Count: 3
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Face 490
UV Count: 3
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Face 491
UV Count: 3
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Face 492
UV Count: 3
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Face 493
UV Count: 3
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Face 494
UV Count: 3
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Face 495
UV Count: 3
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Face 496
UV Count: 3
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Face 497
UV Count: 3
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Face 498
UV Count: 3
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UV Count: 3
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Face 500
UV Count: 3
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Face 501
UV Count: 3
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Face 502
UV Count: 3
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Face 503
UV Count: 3
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UV Count: 3
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Face 505
UV Count: 3
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Face 506
UV Count: 3
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Face 507
UV Count: 3
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Face 508
UV Count: 3
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Face 509
UV Count: 3
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Face 510
UV Count: 3
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Face 511
UV Count: 3
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Face 512
UV Count: 3
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UV Count: 3
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Face 514
UV Count: 3
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UV Count: 3
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Face 516
UV Count: 3
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Face 517
UV Count: 3
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Face 518
UV Count: 3
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Face 519
UV Count: 3
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Face 520
UV Count: 3
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Face 521
UV Count: 3
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Face 522
UV Count: 3
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Face 523
UV Count: 3
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Face 524
UV Count: 3
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Face 525
UV Count: 3
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Face 526
UV Count: 3
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Face 527
UV Count: 3
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Face 528
UV Count: 3
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Face 529
UV Count: 3
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Face 530
UV Count: 3
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Face 531
UV Count: 3
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Face 532
UV Count: 3
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Face 533
UV Count: 3
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Face 534
UV Count: 3
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Face 535
UV Count: 3
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Face 537
UV Count: 3
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Face 538
UV Count: 3
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Face 539
UV Count: 3
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Face 540
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Face 541
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Face 542
UV Count: 3
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Face 543
UV Count: 3
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UV Count: 3
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Face 545
UV Count: 3
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Face 546
UV Count: 3
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Face 547
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Face 548
UV Count: 3
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Face 549
UV Count: 3
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Face 550
UV Count: 3
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Face 551
UV Count: 3
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Face 552
UV Count: 3
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Face 553
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 556
UV Count: 3
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Face 557
UV Count: 3
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Face 558
UV Count: 3
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Face 559
UV Count: 3
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Face 560
UV Count: 3
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Face 561
UV Count: 3
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Face 562
UV Count: 3
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Face 563
UV Count: 3
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Face 564
UV Count: 3
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Face 565
UV Count: 3
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Face 566
UV Count: 3
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Face 567
UV Count: 3
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Face 568
UV Count: 3
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Face 569
UV Count: 3
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Face 570
UV Count: 3
  UV <Vector (0.8944, 0.8114)>
  UV <Vector (0.8827, 0.8118)>
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Face 571
UV Count: 3
  UV <Vector (0.9089, 0.8095)>
  UV <Vector (0.8944, 0.8114)>
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Face 572
UV Count: 3
  UV <Vector (0.9089, 0.8095)>
  UV <Vector (0.9128, 0.8365)>
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Face 573
UV Count: 3
  UV <Vector (0.8944, 0.8114)>
  UV <Vector (0.8987, 0.8359)>
  UV <Vector (0.8847, 0.8348)>
Face 574
UV Count: 3
  UV <Vector (0.7874, 0.9530)>
  UV <Vector (0.8057, 0.9514)>
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Face 575
UV Count: 3
  UV <Vector (0.8928, 0.9087)>
  UV <Vector (0.8912, 0.8831)>
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Face 576
UV Count: 3
  UV <Vector (0.8004, 0.9763)>
  UV <Vector (0.7847, 0.9778)>
  UV <Vector (0.7866, 0.9659)>
Face 577
UV Count: 3
  UV <Vector (0.7738, 0.9535)>
  UV <Vector (0.7874, 0.9530)>
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Face 578
UV Count: 3
  UV <Vector (0.7847, 0.9778)>
  UV <Vector (0.7715, 0.9787)>
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Face 579
UV Count: 3
  UV <Vector (0.8912, 0.8831)>
  UV <Vector (0.8886, 0.8569)>
  UV <Vector (0.9034, 0.8583)>
Face 580
UV Count: 3
  UV <Vector (0.9059, 0.8859)>
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Face 581
UV Count: 3
  UV <Vector (0.8886, 0.8569)>
  UV <Vector (0.8847, 0.8348)>
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Face 582
UV Count: 3
  UV <Vector (0.7599, 0.9547)>
  UV <Vector (0.7738, 0.9535)>
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Face 583
UV Count: 3
  UV <Vector (0.7715, 0.9787)>
  UV <Vector (0.7590, 0.9785)>
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Face 584
UV Count: 3
  UV <Vector (0.8295, 0.6401)>
  UV <Vector (0.8508, 0.6556)>
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Face 585
UV Count: 3
  UV <Vector (0.8227, 0.6454)>
  UV <Vector (0.7949, 0.6300)>
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Face 586
UV Count: 3
  UV <Vector (0.8572, 0.6451)>
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Face 587
UV Count: 3
  UV <Vector (0.8179, 0.6119)>
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Face 588
UV Count: 3
  UV <Vector (0.8005, 0.6022)>
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Face 589
UV Count: 3
  UV <Vector (0.9314, 0.6145)>
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Face 590
UV Count: 3
  UV <Vector (0.9314, 0.6145)>
  UV <Vector (0.9341, 0.6199)>
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Face 591
UV Count: 3
  UV <Vector (0.9695, 0.5741)>
  UV <Vector (0.9758, 0.5756)>
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Face 592
UV Count: 3
  UV <Vector (0.9485, 0.6101)>
  UV <Vector (0.9341, 0.6199)>
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Face 593
UV Count: 3
  UV <Vector (0.9456, 0.6046)>
  UV <Vector (0.9314, 0.6145)>
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Face 594
UV Count: 3
  UV <Vector (0.9507, 0.5828)>
  UV <Vector (0.9273, 0.5956)>
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Face 595
UV Count: 3
  UV <Vector (0.9488, 0.5607)>
  UV <Vector (0.9794, 0.5527)>
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Face 596
UV Count: 3
  UV <Vector (0.9456, 0.6046)>
  UV <Vector (0.9580, 0.5928)>
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Face 597
UV Count: 3
  UV <Vector (0.6797, 0.6650)>
  UV <Vector (0.6599, 0.6789)>
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Face 598
UV Count: 3
  UV <Vector (0.7038, 0.6535)>
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Face 599
UV Count: 3
  UV <Vector (0.7055, 0.6812)>
  UV <Vector (0.6835, 0.6897)>
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Face 600
UV Count: 3
  UV <Vector (0.6237, 0.7286)>
  UV <Vector (0.6372, 0.7327)>
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Face 601
UV Count: 3
  UV <Vector (0.6170, 0.7520)>
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  UV <Vector (0.6256, 0.7725)>
Face 602
UV Count: 3
  UV <Vector (0.6301, 0.7547)>
  UV <Vector (0.6451, 0.7571)>
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Face 603
UV Count: 3
  UV <Vector (0.7031, 0.9193)>
  UV <Vector (0.7031, 0.9384)>
  UV <Vector (0.6852, 0.9366)>
Face 604
UV Count: 3
  UV <Vector (0.7078, 0.7083)>
  UV <Vector (0.6866, 0.7163)>
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Face 605
UV Count: 3
  UV <Vector (0.6415, 0.6897)>
  UV <Vector (0.6567, 0.6713)>
  UV <Vector (0.6599, 0.6789)>
Face 606
UV Count: 3
  UV <Vector (0.6599, 0.6789)>
  UV <Vector (0.6797, 0.6650)>
  UV <Vector (0.6835, 0.6897)>
Face 607
UV Count: 3
  UV <Vector (0.6372, 0.7327)>
  UV <Vector (0.6237, 0.7286)>
  UV <Vector (0.6317, 0.7083)>
Face 608
UV Count: 3
  UV <Vector (0.6317, 0.7083)>
  UV <Vector (0.6415, 0.6897)>
  UV <Vector (0.6493, 0.6958)>
Face 609
UV Count: 3
  UV <Vector (0.6493, 0.6958)>
  UV <Vector (0.6599, 0.6789)>
  UV <Vector (0.6632, 0.7020)>
Face 610
UV Count: 3
  UV <Vector (0.6677, 0.7267)>
  UV <Vector (0.6498, 0.7363)>
  UV <Vector (0.6478, 0.7146)>
Face 611
UV Count: 3
  UV <Vector (0.6451, 0.7571)>
  UV <Vector (0.6301, 0.7547)>
  UV <Vector (0.6372, 0.7327)>
Face 612
UV Count: 3
  UV <Vector (0.6632, 0.7020)>
  UV <Vector (0.6835, 0.6897)>
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Face 613
UV Count: 3
  UV <Vector (0.6498, 0.7363)>
  UV <Vector (0.6677, 0.7267)>
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Face 614
UV Count: 3
  UV <Vector (0.6904, 0.7367)>
  UV <Vector (0.6724, 0.7466)>
  UV <Vector (0.6677, 0.7267)>
Face 615
UV Count: 3
  UV <Vector (0.7093, 0.7302)>
  UV <Vector (0.6904, 0.7367)>
  UV <Vector (0.6866, 0.7163)>
Face 616
UV Count: 3
  UV <Vector (0.6256, 0.7725)>
  UV <Vector (0.6423, 0.7742)>
  UV <Vector (0.6394, 0.7926)>
Face 617
UV Count: 3
  UV <Vector (0.6367, 0.8540)>
  UV <Vector (0.6195, 0.8556)>
  UV <Vector (0.6202, 0.8339)>
Face 618
UV Count: 3
  UV <Vector (0.6355, 0.8325)>
  UV <Vector (0.6202, 0.8339)>
  UV <Vector (0.6213, 0.8125)>
Face 619
UV Count: 3
  UV <Vector (0.6234, 0.7921)>
  UV <Vector (0.6394, 0.7926)>
  UV <Vector (0.6374, 0.8122)>
Face 620
UV Count: 3
  UV <Vector (0.6124, 0.7709)>
  UV <Vector (0.6256, 0.7725)>
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Face 621
UV Count: 3
  UV <Vector (0.6451, 0.7571)>
  UV <Vector (0.6545, 0.7546)>
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Face 622
UV Count: 3
  UV <Vector (0.6423, 0.7742)>
  UV <Vector (0.6619, 0.7763)>
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Face 623
UV Count: 3
  UV <Vector (0.6394, 0.7926)>
  UV <Vector (0.6578, 0.7930)>
  UV <Vector (0.6564, 0.8116)>
Face 624
UV Count: 3
  UV <Vector (0.6568, 0.8316)>
  UV <Vector (0.6355, 0.8325)>
  UV <Vector (0.6374, 0.8122)>
Face 625
UV Count: 3
  UV <Vector (0.6355, 0.8325)>
  UV <Vector (0.6568, 0.8316)>
  UV <Vector (0.6583, 0.8512)>
Face 626
UV Count: 3
  UV <Vector (0.6367, 0.8540)>
  UV <Vector (0.6583, 0.8512)>
  UV <Vector (0.6624, 0.8733)>
Face 627
UV Count: 3
  UV <Vector (0.6838, 0.9164)>
  UV <Vector (0.6846, 0.8964)>
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Face 628
UV Count: 3
  UV <Vector (0.6814, 0.8493)>
  UV <Vector (0.6583, 0.8512)>
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Face 629
UV Count: 3
  UV <Vector (0.6568, 0.8316)>
  UV <Vector (0.6564, 0.8116)>
  UV <Vector (0.6746, 0.8095)>
Face 630
UV Count: 3
  UV <Vector (0.6746, 0.8095)>
  UV <Vector (0.6564, 0.8116)>
  UV <Vector (0.6578, 0.7930)>
Face 631
UV Count: 3
  UV <Vector (0.6545, 0.7546)>
  UV <Vector (0.6724, 0.7466)>
  UV <Vector (0.6770, 0.7680)>
Face 632
UV Count: 3
  UV <Vector (0.6401, 0.8775)>
  UV <Vector (0.6624, 0.8733)>
  UV <Vector (0.6648, 0.8924)>
Face 633
UV Count: 3
  UV <Vector (0.6583, 0.8512)>
  UV <Vector (0.6814, 0.8493)>
  UV <Vector (0.6819, 0.8707)>
Face 634
UV Count: 3
  UV <Vector (0.7005, 0.8893)>
  UV <Vector (0.6846, 0.8964)>
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Face 635
UV Count: 3
  UV <Vector (0.7266, 0.6477)>
  UV <Vector (0.7038, 0.6535)>
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Face 636
UV Count: 3
  UV <Vector (0.7267, 0.6354)>
  UV <Vector (0.7459, 0.6342)>
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Face 637
UV Count: 3
  UV <Vector (0.7267, 0.6749)>
  UV <Vector (0.7055, 0.6812)>
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Face 638
UV Count: 3
  UV <Vector (0.7266, 0.6477)>
  UV <Vector (0.7459, 0.6471)>
  UV <Vector (0.7459, 0.6742)>
Face 639
UV Count: 3
  UV <Vector (0.7275, 0.7043)>
  UV <Vector (0.7078, 0.7083)>
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Face 640
UV Count: 3
  UV <Vector (0.7267, 0.6749)>
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Face 641
UV Count: 3
  UV <Vector (0.7286, 0.7270)>
  UV <Vector (0.7093, 0.7302)>
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Face 642
UV Count: 3
  UV <Vector (0.7275, 0.7043)>
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Face 643
UV Count: 3
  UV <Vector (0.6433, 0.9000)>
  UV <Vector (0.6186, 0.9061)>
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Face 644
UV Count: 3
  UV <Vector (0.6195, 0.8556)>
  UV <Vector (0.6367, 0.8540)>
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Face 645
UV Count: 3
  UV <Vector (0.6036, 0.8569)>
  UV <Vector (0.6195, 0.8556)>
  UV <Vector (0.6183, 0.8813)>
Face 646
UV Count: 3
  UV <Vector (0.6861, 0.9514)>
  UV <Vector (0.6852, 0.9366)>
  UV <Vector (0.7031, 0.9384)>
Face 647
UV Count: 3
  UV <Vector (0.6008, 0.8830)>
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Face 648
UV Count: 3
  UV <Vector (0.6073, 0.8349)>
  UV <Vector (0.6202, 0.8339)>
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Face 649
UV Count: 3
  UV <Vector (0.7172, 0.9388)>
  UV <Vector (0.7179, 0.9535)>
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Face 650
UV Count: 3
  UV <Vector (0.7318, 0.9397)>
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Face 651
UV Count: 3
  UV <Vector (0.7318, 0.9397)>
  UV <Vector (0.7318, 0.9547)>
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Face 652
UV Count: 3
  UV <Vector (0.7162, 0.9215)>
  UV <Vector (0.7172, 0.9388)>
  UV <Vector (0.7031, 0.9384)>
Face 653
UV Count: 3
  UV <Vector (0.7459, 0.9229)>
  UV <Vector (0.7459, 0.9402)>
  UV <Vector (0.7318, 0.9397)>
Face 654
UV Count: 3
  UV <Vector (0.7315, 0.9226)>
  UV <Vector (0.7318, 0.9397)>
  UV <Vector (0.7172, 0.9388)>
Face 655
UV Count: 3
  UV <Vector (0.7031, 0.9193)>
  UV <Vector (0.7026, 0.9021)>
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Face 656
UV Count: 3
  UV <Vector (0.7162, 0.9215)>
  UV <Vector (0.7161, 0.9048)>
  UV <Vector (0.7320, 0.9063)>
Face 657
UV Count: 3
  UV <Vector (0.7459, 0.9229)>
  UV <Vector (0.7315, 0.9226)>
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Face 658
UV Count: 3
  UV <Vector (0.7163, 0.8889)>
  UV <Vector (0.7161, 0.9048)>
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Face 659
UV Count: 3
  UV <Vector (0.7326, 0.8892)>
  UV <Vector (0.7459, 0.8895)>
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Face 660
UV Count: 3
  UV <Vector (0.7326, 0.8892)>
  UV <Vector (0.7320, 0.9063)>
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Face 661
UV Count: 3
  UV <Vector (0.7005, 0.8893)>
  UV <Vector (0.6962, 0.8685)>
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Face 662
UV Count: 3
  UV <Vector (0.7459, 0.8895)>
  UV <Vector (0.7326, 0.8892)>
  UV <Vector (0.7325, 0.8712)>
Face 663
UV Count: 3
  UV <Vector (0.7163, 0.8889)>
  UV <Vector (0.7156, 0.8702)>
  UV <Vector (0.7325, 0.8712)>
Face 664
UV Count: 3
  UV <Vector (0.7156, 0.8702)>
  UV <Vector (0.7155, 0.8511)>
  UV <Vector (0.7326, 0.8522)>
Face 665
UV Count: 3
  UV <Vector (0.7459, 0.8706)>
  UV <Vector (0.7325, 0.8712)>
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Face 666
UV Count: 3
  UV <Vector (0.7324, 0.8291)>
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Face 667
UV Count: 3
  UV <Vector (0.7316, 0.8041)>
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Face 668
UV Count: 3
  UV <Vector (0.7295, 0.7508)>
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Face 669
UV Count: 3
  UV <Vector (0.7459, 0.8031)>
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Face 670
UV Count: 3
  UV <Vector (0.7459, 0.7763)>
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Face 671
UV Count: 3
  UV <Vector (0.7286, 0.7270)>
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  UV <Vector (0.7459, 0.7496)>
Face 672
UV Count: 3
  UV <Vector (0.6946, 0.7589)>
  UV <Vector (0.6770, 0.7680)>
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Face 673
UV Count: 3
  UV <Vector (0.6904, 0.7367)>
  UV <Vector (0.7093, 0.7302)>
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Face 674
UV Count: 3
  UV <Vector (0.7122, 0.7540)>
  UV <Vector (0.7295, 0.7508)>
  UV <Vector (0.7300, 0.7768)>
Face 675
UV Count: 3
  UV <Vector (0.7137, 0.7780)>
  UV <Vector (0.7300, 0.7768)>
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Face 676
UV Count: 3
  UV <Vector (0.6793, 0.8289)>
  UV <Vector (0.6746, 0.8095)>
  UV <Vector (0.6885, 0.8081)>
Face 677
UV Count: 3
  UV <Vector (0.7324, 0.8291)>
  UV <Vector (0.7326, 0.8522)>
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Face 678
UV Count: 3
  UV <Vector (0.7161, 0.8055)>
  UV <Vector (0.7316, 0.8041)>
  UV <Vector (0.7324, 0.8291)>
Face 679
UV Count: 3
  UV <Vector (0.6819, 0.8707)>
  UV <Vector (0.6814, 0.8493)>
  UV <Vector (0.6967, 0.8490)>
Face 680
UV Count: 3
  UV <Vector (0.6938, 0.8280)>
  UV <Vector (0.6885, 0.8081)>
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Face 681
UV Count: 3
  UV <Vector (0.6814, 0.8493)>
  UV <Vector (0.6793, 0.8289)>
  UV <Vector (0.6938, 0.8280)>
Face 682
UV Count: 3
  UV <Vector (0.7155, 0.8511)>
  UV <Vector (0.7156, 0.8702)>
  UV <Vector (0.6962, 0.8685)>
Face 683
UV Count: 3
  UV <Vector (0.7020, 0.8288)>
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Face 684
UV Count: 3
  UV <Vector (0.7009, 0.8067)>
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  UV <Vector (0.7159, 0.8293)>
Face 685
UV Count: 3
  UV <Vector (0.6822, 0.7850)>
  UV <Vector (0.6885, 0.8081)>
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Face 686
UV Count: 3
  UV <Vector (0.7009, 0.8067)>
  UV <Vector (0.6885, 0.8081)>
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Face 687
UV Count: 3
  UV <Vector (0.6822, 0.7850)>
  UV <Vector (0.6690, 0.7908)>
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Face 688
UV Count: 3
  UV <Vector (0.6770, 0.7680)>
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  UV <Vector (0.6971, 0.7806)>
Face 689
UV Count: 3
  UV <Vector (0.6946, 0.7589)>
  UV <Vector (0.7122, 0.7540)>
  UV <Vector (0.7137, 0.7780)>
Face 690
UV Count: 3
  UV <Vector (0.6971, 0.7806)>
  UV <Vector (0.7137, 0.7780)>
  UV <Vector (0.7161, 0.8055)>
Face 691
UV Count: 3
  UV <Vector (0.7313, 0.9908)>
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Face 692
UV Count: 3
  UV <Vector (0.7197, 0.9844)>
  UV <Vector (0.7321, 0.9853)>
  UV <Vector (0.7313, 0.9908)>
Face 693
UV Count: 3
  UV <Vector (0.8883, 0.6300)>
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Face 694
UV Count: 3
  UV <Vector (0.8887, 0.5988)>
  UV <Vector (0.8884, 0.6240)>
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Face 695
UV Count: 3
  UV <Vector (0.8890, 0.5730)>
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  UV <Vector (0.8695, 0.5975)>
Face 696
UV Count: 3
  UV <Vector (0.7063, 0.9844)>
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  UV <Vector (0.7190, 0.9898)>
Face 697
UV Count: 3
  UV <Vector (0.6929, 0.9842)>
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  UV <Vector (0.7065, 0.9894)>
Face 698
UV Count: 3
  UV <Vector (0.5627, 0.8889)>
  UV <Vector (0.5543, 0.9169)>
  UV <Vector (0.5462, 0.9141)>
Face 699
UV Count: 3
  UV <Vector (0.5673, 0.8606)>
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Face 700
UV Count: 3
  UV <Vector (0.5673, 0.8606)>
  UV <Vector (0.5571, 0.8614)>
  UV <Vector (0.5614, 0.8330)>
Face 701
UV Count: 3
  UV <Vector (0.5728, 0.8095)>
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UV Count: 3
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UV Count: 3
  UV <Vector (0.7863, 0.5291)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.5643, 0.7863)>
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UV Count: 3
  UV <Vector (0.5903, 0.7129)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.5786, 0.7406)>
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UV Count: 3
  UV <Vector (0.5751, 0.7645)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.5816, 0.9130)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.7459, 0.6142)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.6001, 0.7703)>
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UV Count: 3
  UV <Vector (0.6001, 0.7703)>
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UV Count: 3
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UV Count: 3
  UV <Vector (0.5980, 0.7904)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.7051, 0.9659)>
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UV Count: 3
  UV <Vector (0.7071, 0.9778)>
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UV Count: 3
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UV Count: 3
  UV <Vector (0.5862, 0.8858)>
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UV Count: 3
  UV <Vector (0.5935, 0.8361)>
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UV Count: 3
  UV <Vector (0.7191, 0.9664)>
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UV Count: 3
  UV <Vector (0.7202, 0.9787)>
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UV Count: 3
  UV <Vector (0.6622, 0.6401)>
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UV Count: 3
  UV <Vector (0.6691, 0.6454)>
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Face 767
UV Count: 3
  UV <Vector (0.6345, 0.6451)>
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Face 768
UV Count: 3
  UV <Vector (0.6739, 0.6119)>
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Face 769
UV Count: 3
  UV <Vector (0.6913, 0.6022)>
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Face 770
UV Count: 3
  UV <Vector (0.8456, 0.6134)>
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Face 771
UV Count: 3
  UV <Vector (0.8456, 0.6134)>
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Face 772
UV Count: 3
  UV <Vector (0.8085, 0.5721)>
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Face 773
UV Count: 3
  UV <Vector (0.8456, 0.6134)>
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UV Count: 3
  UV <Vector (0.8316, 0.6032)>
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Face 775
UV Count: 3
  UV <Vector (0.8271, 0.5813)>
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Face 776
UV Count: 3
  UV <Vector (0.8296, 0.5592)>
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Face 777
UV Count: 3
  UV <Vector (0.8316, 0.6032)>
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Triangle: [139, 176, 177]
Triangle: [173, 143, 178]
Triangle: [141, 177, 179]
Triangle: [179, 143, 141]
Triangle: [175, 129, 180]
Triangle: [180, 128, 181]
Triangle: [16, 181, 128]
Triangle: [183, 166, 182]
Triangle: [184, 177, 176]
Triangle: [178, 186, 187]
Triangle: [87, 25, 188]
Triangle: [23, 188, 25]
Triangle: [6, 189, 26]
Triangle: [26, 181, 24]
Triangle: [190, 53, 182]
Triangle: [182, 50, 183]
Triangle: [165, 182, 166]
Triangle: [35, 190, 191]
Triangle: [169, 190, 165]
Triangle: [183, 29, 192]
Triangle: [183, 168, 167]
Triangle: [192, 28, 193]
Triangle: [28, 194, 193]
Triangle: [32, 188, 194]
Triangle: [194, 174, 195]
Triangle: [39, 191, 196]
Triangle: [170, 191, 169]
Triangle: [68, 196, 197]
Triangle: [172, 196, 170]
Triangle: [198, 68, 197]
Triangle: [173, 197, 172]
Triangle: [173, 187, 198]
Triangle: [198, 96, 171]
Triangle: [94, 184, 199]
Triangle: [95, 185, 184]
Triangle: [176, 199, 184]
Triangle: [98, 199, 200]
Triangle: [175, 200, 199]
Triangle: [93, 186, 185]
Triangle: [185, 179, 177]
Triangle: [92, 187, 186]
Triangle: [100, 200, 189]
Triangle: [180, 189, 200]
Triangle: [201, 192, 193]
Triangle: [193, 195, 201]
Triangle: [161, 201, 202]
Triangle: [203, 195, 204]
Triangle: [204, 174, 132]
Triangle: [202, 201, 203]
Triangle: [205, 133, 148]
Triangle: [205, 132, 131]
Triangle: [162, 202, 206]
Triangle: [162, 206, 207]
Triangle: [203, 205, 208]
Triangle: [208, 148, 207]
Triangle: [207, 147, 159]
Triangle: [207, 206, 208]
Triangle: [159, 162, 207]
Triangle: [208, 202, 203]
Triangle: [209, 211, 210]
Triangle: [213, 210, 214]
Triangle: [215, 209, 213]
Triangle: [220, 218, 217]
Triangle: [217, 222, 221]
Triangle: [218, 223, 222]
Triangle: [225, 227, 226]
Triangle: [229, 216, 215]
Triangle: [232, 212, 231]
Triangle: [212, 216, 233]
Triangle: [219, 235, 234]
Triangle: [236, 219, 234]
Triangle: [235, 231, 234]
Triangle: [231, 233, 234]
Triangle: [237, 234, 233]
Triangle: [224, 219, 236]
Triangle: [238, 224, 236]
Triangle: [233, 230, 237]
Triangle: [236, 239, 238]
Triangle: [240, 237, 230]
Triangle: [241, 230, 229]
Triangle: [222, 243, 242]
Triangle: [247, 245, 244]
Triangle: [244, 249, 248]
Triangle: [242, 248, 249]
Triangle: [221, 242, 250]
Triangle: [224, 251, 223]
Triangle: [223, 252, 243]
Triangle: [243, 253, 248]
Triangle: [254, 248, 253]
Triangle: [244, 255, 247]
Triangle: [247, 257, 256]
Triangle: [226, 258, 225]
Triangle: [260, 254, 261]
Triangle: [254, 262, 261]
Triangle: [262, 252, 263]
Triangle: [252, 251, 263]
Triangle: [238, 264, 251]
Triangle: [256, 259, 226]
Triangle: [255, 265, 257]
Triangle: [259, 257, 265]
Triangle: [267, 265, 266]
Triangle: [267, 258, 259]
Triangle: [268, 214, 269]
Triangle: [269, 1, 268]
Triangle: [270, 213, 268]
Triangle: [268, 2, 270]
Triangle: [271, 215, 270]
Triangle: [270, 3, 271]
Triangle: [272, 229, 271]
Triangle: [271, 4, 272]
Triangle: [226, 273, 256]
Triangle: [246, 256, 273]
Triangle: [274, 273, 275]
Triangle: [277, 228, 276]
Triangle: [275, 227, 277]
Triangle: [278, 246, 274]
Triangle: [279, 276, 228]
Triangle: [281, 6, 282]
Triangle: [281, 280, 279]
Triangle: [283, 228, 225]
Triangle: [7, 281, 284]
Triangle: [284, 279, 283]
Triangle: [225, 285, 283]
Triangle: [283, 286, 284]
Triangle: [7, 286, 8]
Triangle: [287, 258, 267]
Triangle: [288, 8, 286]
Triangle: [288, 285, 287]
Triangle: [267, 289, 287]
Triangle: [9, 290, 10]
Triangle: [287, 290, 288]
Triangle: [289, 291, 290]
Triangle: [10, 291, 11]
Triangle: [293, 11, 291]
Triangle: [294, 12, 293]
Triangle: [295, 241, 272]
Triangle: [13, 297, 14]
Triangle: [14, 295, 15]
Triangle: [272, 15, 295]
Triangle: [298, 239, 240]
Triangle: [240, 296, 298]
Triangle: [296, 297, 299]
Triangle: [299, 294, 300]
Triangle: [261, 302, 301]
Triangle: [293, 292, 303]
Triangle: [300, 293, 303]
Triangle: [265, 304, 266]
Triangle: [301, 306, 305]
Triangle: [260, 301, 304]
Triangle: [304, 301, 305]
Triangle: [292, 266, 304]
Triangle: [305, 292, 304]
Triangle: [306, 303, 305]
Triangle: [307, 262, 263]
Triangle: [306, 307, 308]
Triangle: [307, 251, 264]
Triangle: [264, 308, 307]
Triangle: [298, 299, 308]
Triangle: [308, 300, 306]
Triangle: [309, 16, 17]
Triangle: [311, 309, 312]
Triangle: [19, 313, 18]
Triangle: [20, 313, 315]
Triangle: [21, 315, 316]
Triangle: [22, 21, 316]
Triangle: [22, 309, 17]
Triangle: [317, 312, 318]
Triangle: [22, 312, 309]
Triangle: [318, 312, 22]
Triangle: [319, 318, 320]
Triangle: [320, 318, 22]
Triangle: [321, 320, 322]
Triangle: [322, 320, 22]
Triangle: [323, 322, 324]
Triangle: [324, 322, 22]
Triangle: [323, 326, 325]
Triangle: [327, 326, 328]
Triangle: [326, 324, 22]
Triangle: [316, 330, 329]
Triangle: [22, 316, 329]
Triangle: [331, 333, 332]
Triangle: [338, 336, 335]
Triangle: [336, 332, 335]
Triangle: [335, 332, 22]
Triangle: [337, 340, 339]
Triangle: [340, 342, 341]
Triangle: [341, 22, 329]
Triangle: [342, 22, 341]
Triangle: [338, 335, 342]
Triangle: [342, 335, 22]
Triangle: [343, 340, 344]
Triangle: [345, 328, 346]
Triangle: [22, 328, 326]
Triangle: [346, 334, 345]
Triangle: [22, 333, 346]
Triangle: [346, 328, 22]
Triangle: [22, 332, 333]
Triangle: [336, 348, 347]
Triangle: [349, 337, 339]
Triangle: [350, 339, 343]
Triangle: [331, 347, 351]
Triangle: [334, 351, 352]
Triangle: [250, 249, 353]
Triangle: [345, 352, 354]
Triangle: [354, 327, 345]
Triangle: [353, 245, 278]
Triangle: [314, 23, 356]
Triangle: [357, 319, 358]
Triangle: [321, 358, 319]
Triangle: [325, 355, 360]
Triangle: [323, 359, 321]
Triangle: [361, 325, 360]
Triangle: [311, 357, 362]
Triangle: [310, 362, 363]
Triangle: [363, 16, 310]
Triangle: [348, 365, 364]
Triangle: [366, 359, 367]
Triangle: [360, 368, 361]
Triangle: [25, 269, 370]
Triangle: [23, 370, 356]
Triangle: [371, 6, 26]
Triangle: [26, 363, 371]
Triangle: [372, 235, 220]
Triangle: [364, 232, 235]
Triangle: [364, 347, 348]
Triangle: [372, 217, 373]
Triangle: [372, 351, 347]
Triangle: [365, 211, 232]
Triangle: [365, 350, 374]
Triangle: [374, 210, 211]
Triangle: [376, 210, 375]
Triangle: [370, 214, 376]
Triangle: [376, 356, 370]
Triangle: [373, 221, 378]
Triangle: [373, 352, 351]
Triangle: [378, 250, 379]
Triangle: [378, 354, 352]
Triangle: [380, 250, 353]
Triangle: [379, 355, 354]
Triangle: [369, 355, 380]
Triangle: [380, 278, 369]
Triangle: [366, 276, 381]
Triangle: [367, 277, 366]
Triangle: [358, 381, 357]
Triangle: [381, 280, 382]
Triangle: [357, 382, 362]
Triangle: [368, 275, 367]
Triangle: [367, 361, 368]
Triangle: [369, 274, 368]
Triangle: [382, 282, 371]
Triangle: [362, 371, 363]
Triangle: [383, 374, 350]
Triangle: [375, 377, 376]
Triangle: [343, 383, 350]
Triangle: [385, 377, 383]
Triangle: [386, 356, 377]
Triangle: [384, 385, 383]
Triangle: [387, 315, 313]
Triangle: [387, 314, 386]
Triangle: [344, 384, 343]
Triangle: [344, 389, 388]
Triangle: [387, 385, 390]
Triangle: [390, 330, 387]
Triangle: [389, 329, 330]
Triangle: [389, 390, 388]
Triangle: [341, 344, 340]
Triangle: [390, 384, 388]
Triangle: [27, 28, 29]
Triangle: [31, 32, 28]
Triangle: [33, 31, 27]
Triangle: [36, 37, 38]
Triangle: [35, 39, 40]
Triangle: [41, 42, 36]
Triangle: [43, 44, 45]
Triangle: [47, 33, 34]
Triangle: [30, 29, 50]
Triangle: [34, 27, 30]
Triangle: [53, 38, 37]
Triangle: [49, 50, 53]
Triangle: [51, 30, 49]
Triangle: [52, 54, 55]
Triangle: [37, 36, 42]
Triangle: [48, 34, 51]
Triangle: [57, 55, 54]
Triangle: [58, 48, 55]
Triangle: [59, 47, 48]
Triangle: [61, 41, 40]
Triangle: [63, 64, 65]
Triangle: [67, 63, 62]
Triangle: [60, 67, 66]
Triangle: [60, 40, 39]
Triangle: [69, 56, 42]
Triangle: [70, 69, 41]
Triangle: [71, 70, 61]
Triangle: [72, 71, 66]
Triangle: [73, 72, 62]
Triangle: [75, 73, 65]
Triangle: [76, 77, 44]
Triangle: [78, 79, 72]
Triangle: [80, 71, 72]
Triangle: [80, 81, 70]
Triangle: [82, 57, 56]
Triangle: [77, 75, 74]
Triangle: [83, 78, 73]
Triangle: [83, 77, 85]
Triangle: [86, 87, 32]
Triangle: [1, 0, 87]
Triangle: [88, 86, 31]
Triangle: [2, 1, 86]
Triangle: [89, 88, 33]
Triangle: [3, 2, 88]
Triangle: [90, 89, 47]
Triangle: [4, 3, 89]
Triangle: [91, 45, 44]
Triangle: [74, 65, 64]
Triangle: [92, 93, 91]
Triangle: [46, 45, 95]
Triangle: [93, 95, 45]
Triangle: [64, 63, 96]
Triangle: [97, 46, 94]
Triangle: [99, 100, 6]
Triangle: [99, 97, 98]
Triangle: [101, 43, 46]
Triangle: [99, 5, 7]
Triangle: [102, 101, 97]
Triangle: [103, 76, 43]
Triangle: [104, 103, 101]
Triangle: [104, 102, 7]
Triangle: [105, 85, 76]
Triangle: [106, 104, 8]
Triangle: [106, 105, 103]
Triangle: [107, 84, 85]
Triangle: [108, 106, 9]
Triangle: [108, 107, 105]
Triangle: [109, 110, 107]
Triangle: [109, 108, 10]
Triangle: [111, 109, 11]
Triangle: [112, 111, 12]
Triangle: [113, 90, 59]
Triangle: [115, 112, 13]
Triangle: [14, 15, 113]
Triangle: [15, 4, 90]
Triangle: [116, 58, 57]
Triangle: [114, 59, 58]
Triangle: [114, 117, 115]
Triangle: [117, 118, 112]
Triangle: [120, 80, 79]
Triangle: [110, 109, 111]
Triangle: [118, 121, 111]
Triangle: [122, 78, 83]
Triangle: [119, 123, 124]
Triangle: [119, 79, 78]
Triangle: [110, 122, 84]
Triangle: [123, 122, 110]
Triangle: [124, 123, 121]
Triangle: [125, 81, 80]
Triangle: [125, 120, 124]
Triangle: [125, 82, 69]
Triangle: [126, 116, 82]
Triangle: [117, 114, 116]
Triangle: [126, 124, 118]
Triangle: [127, 17, 16]
Triangle: [129, 130, 127]
Triangle: [131, 132, 19]
Triangle: [20, 133, 131]
Triangle: [21, 134, 133]
Triangle: [135, 136, 130]
Triangle: [137, 138, 136]
Triangle: [139, 140, 138]
Triangle: [141, 142, 140]
Triangle: [144, 142, 141]
Triangle: [145, 146, 144]
Triangle: [134, 147, 148]
Triangle: [149, 150, 151]
Triangle: [154, 155, 156]
Triangle: [154, 153, 150]
Triangle: [158, 156, 155]
Triangle: [158, 159, 160]
Triangle: [161, 162, 158]
Triangle: [163, 164, 146]
Triangle: [164, 163, 152]
Triangle: [166, 155, 154]
Triangle: [155, 166, 167]
Triangle: [157, 167, 168]
Triangle: [165, 154, 149]
Triangle: [169, 149, 152]
Triangle: [67, 60, 68]
Triangle: [170, 152, 163]
Triangle: [145, 173, 172]
Triangle: [63, 67, 171]
Triangle: [23, 19, 132]
Triangle: [175, 176, 137]
Triangle: [139, 137, 176]
Triangle: [173, 145, 143]
Triangle: [141, 139, 177]
Triangle: [179, 178, 143]
Triangle: [175, 135, 129]
Triangle: [180, 129, 128]
Triangle: [16, 24, 181]
Triangle: [183, 167, 166]
Triangle: [184, 185, 177]
Triangle: [178, 179, 186]
Triangle: [87, 0, 25]
Triangle: [23, 174, 188]
Triangle: [6, 100, 189]
Triangle: [26, 189, 181]
Triangle: [190, 38, 53]
Triangle: [182, 53, 50]
Triangle: [165, 190, 182]
Triangle: [35, 38, 190]
Triangle: [169, 191, 190]
Triangle: [183, 50, 29]
Triangle: [183, 192, 168]
Triangle: [192, 29, 28]
Triangle: [28, 32, 194]
Triangle: [32, 87, 188]
Triangle: [194, 188, 174]
Triangle: [39, 35, 191]
Triangle: [170, 196, 191]
Triangle: [68, 39, 196]
Triangle: [172, 197, 196]
Triangle: [198, 171, 68]
Triangle: [173, 198, 197]
Triangle: [173, 178, 187]
Triangle: [198, 187, 96]
Triangle: [94, 95, 184]
Triangle: [95, 93, 185]
Triangle: [176, 175, 199]
Triangle: [98, 94, 199]
Triangle: [175, 180, 200]
Triangle: [93, 92, 186]
Triangle: [185, 186, 179]
Triangle: [92, 96, 187]
Triangle: [100, 98, 200]
Triangle: [180, 181, 189]
Triangle: [201, 168, 192]
Triangle: [193, 194, 195]
Triangle: [161, 168, 201]
Triangle: [203, 201, 195]
Triangle: [204, 195, 174]
Triangle: [205, 131, 133]
Triangle: [205, 204, 132]
Triangle: [162, 161, 202]
Triangle: [203, 204, 205]
Triangle: [208, 205, 148]
Triangle: [207, 148, 147]
Triangle: [159, 158, 162]
Triangle: [208, 206, 202]
Triangle: [209, 212, 211]
Triangle: [213, 209, 210]
Triangle: [215, 216, 209]
Triangle: [220, 219, 218]
Triangle: [217, 218, 222]
Triangle: [218, 224, 223]
Triangle: [225, 228, 227]
Triangle: [229, 230, 216]
Triangle: [232, 211, 212]
Triangle: [212, 209, 216]
Triangle: [219, 220, 235]
Triangle: [235, 232, 231]
Triangle: [231, 212, 233]
Triangle: [237, 236, 234]
Triangle: [224, 218, 219]
Triangle: [233, 216, 230]
Triangle: [236, 237, 239]
Triangle: [240, 239, 237]
Triangle: [241, 240, 230]
Triangle: [222, 223, 243]
Triangle: [247, 246, 245]
Triangle: [244, 245, 249]
Triangle: [242, 243, 248]
Triangle: [221, 222, 242]
Triangle: [224, 238, 251]
Triangle: [223, 251, 252]
Triangle: [243, 252, 253]
Triangle: [254, 244, 248]
Triangle: [244, 254, 255]
Triangle: [247, 255, 257]
Triangle: [226, 259, 258]
Triangle: [260, 255, 254]
Triangle: [254, 253, 262]
Triangle: [262, 253, 252]
Triangle: [238, 239, 264]
Triangle: [256, 257, 259]
Triangle: [255, 260, 265]
Triangle: [267, 259, 265]
Triangle: [268, 213, 214]
Triangle: [269, 0, 1]
Triangle: [270, 215, 213]
Triangle: [268, 1, 2]
Triangle: [271, 229, 215]
Triangle: [270, 2, 3]
Triangle: [272, 241, 229]
Triangle: [271, 3, 4]
Triangle: [226, 227, 273]
Triangle: [246, 247, 256]
Triangle: [274, 246, 273]
Triangle: [277, 227, 228]
Triangle: [275, 273, 227]
Triangle: [278, 245, 246]
Triangle: [279, 280, 276]
Triangle: [281, 5, 6]
Triangle: [281, 282, 280]
Triangle: [283, 279, 228]
Triangle: [7, 5, 281]
Triangle: [284, 281, 279]
Triangle: [225, 258, 285]
Triangle: [283, 285, 286]
Triangle: [7, 284, 286]
Triangle: [287, 285, 258]
Triangle: [288, 9, 8]
Triangle: [288, 286, 285]
Triangle: [267, 266, 289]
Triangle: [9, 288, 290]
Triangle: [287, 289, 290]
Triangle: [289, 292, 291]
Triangle: [10, 290, 291]
Triangle: [293, 12, 11]
Triangle: [294, 13, 12]
Triangle: [295, 296, 241]
Triangle: [13, 294, 297]
Triangle: [14, 297, 295]
Triangle: [272, 4, 15]
Triangle: [298, 264, 239]
Triangle: [240, 241, 296]
Triangle: [296, 295, 297]
Triangle: [299, 297, 294]
Triangle: [261, 262, 302]
Triangle: [293, 291, 292]
Triangle: [300, 294, 293]
Triangle: [265, 260, 304]
Triangle: [301, 302, 306]
Triangle: [260, 261, 301]
Triangle: [292, 289, 266]
Triangle: [305, 303, 292]
Triangle: [306, 300, 303]
Triangle: [307, 302, 262]
Triangle: [306, 302, 307]
Triangle: [307, 263, 251]
Triangle: [264, 298, 308]
Triangle: [298, 296, 299]
Triangle: [308, 299, 300]
Triangle: [309, 310, 16]
Triangle: [311, 310, 309]
Triangle: [19, 314, 313]
Triangle: [20, 18, 313]
Triangle: [21, 20, 315]
Triangle: [317, 311, 312]
Triangle: [319, 317, 318]
Triangle: [321, 319, 320]
Triangle: [323, 321, 322]
Triangle: [323, 324, 326]
Triangle: [327, 325, 326]
Triangle: [316, 315, 330]
Triangle: [331, 334, 333]
Triangle: [338, 337, 336]
Triangle: [336, 331, 332]
Triangle: [337, 338, 340]
Triangle: [340, 338, 342]
Triangle: [343, 339, 340]
Triangle: [345, 327, 328]
Triangle: [346, 333, 334]
Triangle: [336, 337, 348]
Triangle: [349, 348, 337]
Triangle: [350, 349, 339]
Triangle: [331, 336, 347]
Triangle: [334, 331, 351]
Triangle: [250, 242, 249]
Triangle: [345, 334, 352]
Triangle: [354, 355, 327]
Triangle: [353, 249, 245]
Triangle: [314, 19, 23]
Triangle: [357, 317, 319]
Triangle: [321, 359, 358]
Triangle: [325, 327, 355]
Triangle: [323, 361, 359]
Triangle: [361, 323, 325]
Triangle: [311, 317, 357]
Triangle: [310, 311, 362]
Triangle: [363, 24, 16]
Triangle: [348, 349, 365]
Triangle: [366, 358, 359]
Triangle: [360, 369, 368]
Triangle: [25, 0, 269]
Triangle: [23, 25, 370]
Triangle: [371, 282, 6]
Triangle: [26, 24, 363]
Triangle: [372, 364, 235]
Triangle: [364, 365, 232]
Triangle: [364, 372, 347]
Triangle: [372, 220, 217]
Triangle: [372, 373, 351]
Triangle: [365, 374, 211]
Triangle: [365, 349, 350]
Triangle: [374, 375, 210]
Triangle: [376, 214, 210]
Triangle: [370, 269, 214]
Triangle: [376, 377, 356]
Triangle: [373, 217, 221]
Triangle: [373, 378, 352]
Triangle: [378, 221, 250]
Triangle: [378, 379, 354]
Triangle: [380, 379, 250]
Triangle: [379, 380, 355]
Triangle: [369, 360, 355]
Triangle: [380, 353, 278]
Triangle: [366, 277, 276]
Triangle: [367, 275, 277]
Triangle: [358, 366, 381]
Triangle: [381, 276, 280]
Triangle: [357, 381, 382]
Triangle: [368, 274, 275]
Triangle: [367, 359, 361]
Triangle: [369, 278, 274]
Triangle: [382, 280, 282]
Triangle: [362, 382, 371]
Triangle: [383, 375, 374]
Triangle: [375, 383, 377]
Triangle: [343, 384, 383]
Triangle: [385, 386, 377]
Triangle: [386, 314, 356]
Triangle: [387, 330, 315]
Triangle: [387, 313, 314]
Triangle: [344, 388, 384]
Triangle: [387, 386, 385]
Triangle: [390, 389, 330]
Triangle: [389, 341, 329]
Triangle: [341, 389, 344]
Triangle: [390, 385, 384]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 1:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 2:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 3:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 4:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 5:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 6:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 7:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 8:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 9:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 10:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 11:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 12:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 13:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 14:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 15:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 16:
Vertex groups: 2
  Group: 'mixamorig:Head', Weight: 0.973606
  Group: 'mixamorig:Neck', Weight: 0.026394
Vertex 17:
Vertex groups: 2
  Group: 'mixamorig:Head', Weight: 0.980261
  Group: 'mixamorig:Neck', Weight: 0.019739
Vertex 18:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 19:
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 278
UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 285
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 291
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 302
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Face 303
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Face 304
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Face 305
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Face 306
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Face 307
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Face 308
UV Count: 3
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Face 309
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Face 310
UV Count: 3
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Face 311
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Face 312
UV Count: 3
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Face 313
UV Count: 3
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Face 314
UV Count: 3
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Face 315
UV Count: 3
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Face 316
UV Count: 3
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Face 317
UV Count: 3
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Face 318
UV Count: 3
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Face 319
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Face 320
UV Count: 3
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Face 321
UV Count: 3
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Face 322
UV Count: 3
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Face 323
UV Count: 3
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Face 324
UV Count: 3
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Face 325
UV Count: 3
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Face 326
UV Count: 3
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Face 327
UV Count: 3
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Face 328
UV Count: 3
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Face 329
UV Count: 3
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Face 330
UV Count: 3
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Face 331
UV Count: 3
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Face 332
UV Count: 3
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Face 333
UV Count: 3
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Face 334
UV Count: 3
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Face 335
UV Count: 3
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Face 336
UV Count: 3
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Face 337
UV Count: 3
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Face 338
UV Count: 3
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Face 339
UV Count: 3
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Face 340
UV Count: 3
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Face 341
UV Count: 3
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Face 342
UV Count: 3
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Face 343
UV Count: 3
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Face 344
UV Count: 3
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Face 345
UV Count: 3
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Face 346
UV Count: 3
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Face 347
UV Count: 3
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Face 348
UV Count: 3
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Face 349
UV Count: 3
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Face 350
UV Count: 3
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Face 351
UV Count: 3
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Face 352
UV Count: 3
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Face 353
UV Count: 3
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Face 354
UV Count: 3
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Face 355
UV Count: 3
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Face 356
UV Count: 3
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Face 357
UV Count: 3
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Face 358
UV Count: 3
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Face 359
UV Count: 3
  UV <Vector (0.3570, 0.6603)>
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Face 360
UV Count: 3
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Face 361
UV Count: 3
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Face 362
UV Count: 3
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Face 363
UV Count: 3
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Face 364
UV Count: 3
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Face 365
UV Count: 3
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Face 366
UV Count: 3
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Face 367
UV Count: 3
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Face 368
UV Count: 3
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Face 369
UV Count: 3
  UV <Vector (0.3426, 0.6272)>
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Face 370
UV Count: 3
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Face 371
UV Count: 3
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Face 372
UV Count: 3
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Face 373
UV Count: 3
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Face 374
UV Count: 3
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Face 375
UV Count: 3
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Face 376
UV Count: 3
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Face 377
UV Count: 3
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Face 378
UV Count: 3
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Face 379
UV Count: 3
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Face 380
UV Count: 3
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Face 381
UV Count: 3
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Face 382
UV Count: 3
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Face 383
UV Count: 3
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Face 384
UV Count: 3
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Face 385
UV Count: 3
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Face 386
UV Count: 3
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Face 387
UV Count: 3
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Face 388
UV Count: 3
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Face 389
UV Count: 3
  UV <Vector (0.3569, 0.6108)>
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Face 390
UV Count: 3
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Face 391
UV Count: 3
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Face 392
UV Count: 3
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Face 393
UV Count: 3
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Face 394
UV Count: 3
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Face 395
UV Count: 3
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Face 396
UV Count: 3
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Face 397
UV Count: 3
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Face 398
UV Count: 3
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Face 399
UV Count: 3
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Face 400
UV Count: 3
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Face 401
UV Count: 3
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Face 402
UV Count: 3
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Face 403
UV Count: 3
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Face 404
UV Count: 3
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Face 405
UV Count: 3
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Face 406
UV Count: 3
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Face 407
UV Count: 3
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Face 408
UV Count: 3
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Face 409
UV Count: 3
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Face 410
UV Count: 3
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Face 411
UV Count: 3
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Face 412
UV Count: 3
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Face 413
UV Count: 3
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Face 414
UV Count: 3
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Face 415
UV Count: 3
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Face 416
UV Count: 3
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Face 417
UV Count: 3
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Face 418
UV Count: 3
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Face 419
UV Count: 3
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Face 420
UV Count: 3
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Face 421
UV Count: 3
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Face 422
UV Count: 3
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Face 423
UV Count: 3
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Face 424
UV Count: 3
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Face 425
UV Count: 3
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Face 426
UV Count: 3
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Face 427
UV Count: 3
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Face 428
UV Count: 3
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Face 429
UV Count: 3
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Face 430
UV Count: 3
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Face 431
UV Count: 3
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Face 432
UV Count: 3
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Face 433
UV Count: 3
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Face 434
UV Count: 3
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Face 435
UV Count: 3
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Face 436
UV Count: 3
  UV <Vector (0.4665, 0.6205)>
  UV <Vector (0.4413, 0.6368)>
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Face 437
UV Count: 3
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4317, 0.6600)>
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Face 438
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4374, 0.6085)>
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Face 439
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4184, 0.6545)>
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Face 440
UV Count: 3
  UV <Vector (0.3419, 0.6303)>
  UV <Vector (0.3268, 0.6605)>
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Face 441
UV Count: 3
  UV <Vector (0.3268, 0.6096)>
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Face 442
UV Count: 3
  UV <Vector (0.3419, 0.6303)>
  UV <Vector (0.3569, 0.6605)>
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Face 443
UV Count: 3
  UV <Vector (0.3569, 0.6096)>
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Face 444
UV Count: 3
  UV <Vector (0.4413, 0.6347)>
  UV <Vector (0.4263, 0.6594)>
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Face 445
UV Count: 3
  UV <Vector (0.4413, 0.6179)>
  UV <Vector (0.4263, 0.6347)>
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Face 446
UV Count: 3
  UV <Vector (0.4413, 0.6347)>
  UV <Vector (0.4564, 0.6594)>
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Face 447
UV Count: 3
  UV <Vector (0.4564, 0.6179)>
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Face 448
UV Count: 3
  UV <Vector (0.3855, 0.6311)>
  UV <Vector (0.4008, 0.6077)>
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Face 449
UV Count: 3
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Face 450
UV Count: 3
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  UV <Vector (0.3855, 0.6077)>
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Face 451
UV Count: 3
  UV <Vector (0.3706, 0.6573)>
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Face 452
UV Count: 3
  UV <Vector (0.4008, 0.6306)>
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Face 453
UV Count: 3
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Face 454
UV Count: 3
  UV <Vector (0.3705, 0.6306)>
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Face 455
UV Count: 3
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Face 456
UV Count: 3
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Face 457
UV Count: 3
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Face 458
UV Count: 3
  UV <Vector (0.3705, 0.6191)>
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Face 459
UV Count: 3
  UV <Vector (0.3705, 0.6570)>
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Face 460
UV Count: 3
  UV <Vector (0.3705, 0.6308)>
  UV <Vector (0.3854, 0.6191)>
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Face 461
UV Count: 3
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.4006, 0.6191)>
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Face 462
UV Count: 3
  UV <Vector (0.3865, 0.6157)>
  UV <Vector (0.4025, 0.6073)>
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Face 463
UV Count: 3
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Face 464
UV Count: 3
  UV <Vector (0.3707, 0.6157)>
  UV <Vector (0.3865, 0.6073)>
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Face 465
UV Count: 3
  UV <Vector (0.3865, 0.6569)>
  UV <Vector (0.3707, 0.6307)>
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Face 466
UV Count: 3
  UV <Vector (0.3707, 0.6307)>
  UV <Vector (0.3865, 0.6157)>
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Face 467
UV Count: 3
  UV <Vector (0.3865, 0.6307)>
  UV <Vector (0.4025, 0.6157)>
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Face 468
UV Count: 3
  UV <Vector (0.4010, 0.6075)>
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Face 469
UV Count: 3
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  UV <Vector (0.3853, 0.6571)>
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Face 470
UV Count: 3
  UV <Vector (0.3699, 0.6571)>
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Face 471
UV Count: 3
  UV <Vector (0.3699, 0.6154)>
  UV <Vector (0.3853, 0.6075)>
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Face 472
UV Count: 3
  UV <Vector (0.3699, 0.6310)>
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Face 473
UV Count: 3
  UV <Vector (0.4010, 0.6154)>
  UV <Vector (0.3853, 0.6310)>
  UV <Vector (0.3853, 0.6154)>
Face 474
UV Count: 3
  UV <Vector (0.3878, 0.6565)>
  UV <Vector (0.4022, 0.6303)>
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Face 475
UV Count: 3
  UV <Vector (0.3878, 0.6144)>
  UV <Vector (0.4004, 0.6069)>
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Face 476
UV Count: 3
  UV <Vector (0.3878, 0.6303)>
  UV <Vector (0.3727, 0.6565)>
  UV <Vector (0.3878, 0.6565)>
Face 477
UV Count: 3
  UV <Vector (0.3878, 0.6069)>
  UV <Vector (0.3709, 0.6144)>
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Face 478
UV Count: 3
  UV <Vector (0.3878, 0.6144)>
  UV <Vector (0.3696, 0.6303)>
  UV <Vector (0.3878, 0.6303)>
Face 479
UV Count: 3
  UV <Vector (0.4009, 0.6144)>
  UV <Vector (0.3878, 0.6303)>
  UV <Vector (0.4022, 0.6303)>
Face 480
UV Count: 3
  UV <Vector (0.3424, 0.6332)>
  UV <Vector (0.3584, 0.6095)>
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Face 481
UV Count: 3
  UV <Vector (0.3584, 0.6596)>
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Face 482
UV Count: 3
  UV <Vector (0.3424, 0.6332)>
  UV <Vector (0.3267, 0.6095)>
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Face 483
UV Count: 3
  UV <Vector (0.3424, 0.6596)>
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Face 484
UV Count: 3
  UV <Vector (0.3392, 0.6112)>
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Face 485
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3555, 0.6603)>
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Face 486
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3256, 0.6603)>
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Face 487
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3254, 0.6112)>
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Face 488
UV Count: 3
  UV <Vector (0.3392, 0.6112)>
  UV <Vector (0.3555, 0.6350)>
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Face 489
UV Count: 3
  UV <Vector (0.3555, 0.6350)>
  UV <Vector (0.3392, 0.6603)>
  UV <Vector (0.3555, 0.6603)>
Face 490
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3256, 0.6603)>
  UV <Vector (0.3392, 0.6603)>
Face 491
UV Count: 3
  UV <Vector (0.3392, 0.6350)>
  UV <Vector (0.3254, 0.6112)>
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Face 492
UV Count: 3
  UV <Vector (0.3556, 0.6090)>
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  UV <Vector (0.3551, 0.6340)>
Face 493
UV Count: 3
  UV <Vector (0.3551, 0.6340)>
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Face 494
UV Count: 3
  UV <Vector (0.3390, 0.6340)>
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Face 495
UV Count: 3
  UV <Vector (0.3252, 0.6340)>
  UV <Vector (0.3390, 0.6090)>
  UV <Vector (0.3252, 0.6090)>
Face 496
UV Count: 3
  UV <Vector (0.3553, 0.6107)>
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Face 497
UV Count: 3
  UV <Vector (0.3553, 0.6341)>
  UV <Vector (0.3401, 0.6602)>
  UV <Vector (0.3553, 0.6602)>
Face 498
UV Count: 3
  UV <Vector (0.3401, 0.6341)>
  UV <Vector (0.3252, 0.6602)>
  UV <Vector (0.3401, 0.6602)>
Face 499
UV Count: 3
  UV <Vector (0.3401, 0.6341)>
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  UV <Vector (0.3252, 0.6341)>
Face 500
UV Count: 3
  UV <Vector (0.3556, 0.6114)>
  UV <Vector (0.3396, 0.6349)>
  UV <Vector (0.3396, 0.6114)>
Face 501
UV Count: 3
  UV <Vector (0.3563, 0.6599)>
  UV <Vector (0.3396, 0.6349)>
  UV <Vector (0.3563, 0.6349)>
Face 502
UV Count: 3
  UV <Vector (0.3255, 0.6599)>
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  UV <Vector (0.3396, 0.6599)>
Face 503
UV Count: 3
  UV <Vector (0.3253, 0.6114)>
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  UV <Vector (0.3253, 0.6349)>
Face 504
UV Count: 3
  UV <Vector (0.4576, 0.6116)>
  UV <Vector (0.4416, 0.6351)>
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Face 505
UV Count: 3
  UV <Vector (0.4583, 0.6351)>
  UV <Vector (0.4416, 0.6602)>
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Face 506
UV Count: 3
  UV <Vector (0.4276, 0.6602)>
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  UV <Vector (0.4416, 0.6602)>
Face 507
UV Count: 3
  UV <Vector (0.4274, 0.6116)>
  UV <Vector (0.4416, 0.6351)>
  UV <Vector (0.4274, 0.6351)>
Face 508
UV Count: 3
  UV <Vector (0.3431, 0.6339)>
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  UV <Vector (0.3575, 0.6339)>
Face 509
UV Count: 3
  UV <Vector (0.3431, 0.6179)>
  UV <Vector (0.3557, 0.6104)>
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Face 510
UV Count: 3
  UV <Vector (0.3431, 0.6339)>
  UV <Vector (0.3280, 0.6600)>
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Face 511
UV Count: 3
  UV <Vector (0.3268, 0.6104)>
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Face 512
UV Count: 3
  UV <Vector (0.3262, 0.6179)>
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Face 513
UV Count: 3
  UV <Vector (0.3431, 0.6179)>
  UV <Vector (0.3575, 0.6339)>
  UV <Vector (0.3563, 0.6179)>
Face 514
UV Count: 3
  UV <Vector (0.3553, 0.6092)>
  UV <Vector (0.3400, 0.6329)>
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Face 515
UV Count: 3
  UV <Vector (0.3553, 0.6329)>
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Face 516
UV Count: 3
  UV <Vector (0.3250, 0.6592)>
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  UV <Vector (0.3400, 0.6592)>
Face 517
UV Count: 3
  UV <Vector (0.3250, 0.6329)>
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Face 518
UV Count: 3
  UV <Vector (0.3397, 0.6364)>
  UV <Vector (0.3567, 0.6115)>
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Face 519
UV Count: 3
  UV <Vector (0.3397, 0.6610)>
  UV <Vector (0.3562, 0.6364)>
  UV <Vector (0.3562, 0.6610)>
Face 520
UV Count: 3
  UV <Vector (0.3397, 0.6364)>
  UV <Vector (0.3255, 0.6115)>
  UV <Vector (0.3397, 0.6115)>
Face 521
UV Count: 3
  UV <Vector (0.3261, 0.6610)>
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  UV <Vector (0.3397, 0.6610)>
Face 522
UV Count: 3
  UV <Vector (0.3390, 0.6358)>
  UV <Vector (0.3550, 0.6108)>
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Face 523
UV Count: 3
  UV <Vector (0.3545, 0.6603)>
  UV <Vector (0.3390, 0.6358)>
  UV <Vector (0.3545, 0.6358)>
Face 524
UV Count: 3
  UV <Vector (0.3390, 0.6358)>
  UV <Vector (0.3258, 0.6108)>
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Face 525
UV Count: 3
  UV <Vector (0.3263, 0.6603)>
  UV <Vector (0.3390, 0.6358)>
  UV <Vector (0.3390, 0.6603)>
Face 526
UV Count: 3
  UV <Vector (0.3403, 0.6311)>
  UV <Vector (0.3252, 0.6605)>
  UV <Vector (0.3252, 0.6311)>
Face 527
UV Count: 3
  UV <Vector (0.3403, 0.6311)>
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  UV <Vector (0.3403, 0.6111)>
Face 528
UV Count: 3
  UV <Vector (0.3554, 0.6605)>
  UV <Vector (0.3403, 0.6311)>
  UV <Vector (0.3554, 0.6311)>
Face 529
UV Count: 3
  UV <Vector (0.3554, 0.6111)>
  UV <Vector (0.3403, 0.6311)>
  UV <Vector (0.3403, 0.6111)>
Face 530
UV Count: 3
  UV <Vector (0.4772, 0.6359)>
  UV <Vector (0.4897, 0.6359)>
  UV <Vector (0.4897, 0.6134)>
Face 531
UV Count: 3
  UV <Vector (0.4877, 0.6359)>
  UV <Vector (0.4771, 0.6359)>
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Face 532
UV Count: 3
  UV <Vector (0.4767, 0.6359)>
  UV <Vector (0.4877, 0.6359)>
  UV <Vector (0.4877, 0.6134)>
Face 533
UV Count: 3
  UV <Vector (0.4770, 0.6359)>
  UV <Vector (0.4882, 0.6359)>
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Face 534
UV Count: 3
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4767, 0.6359)>
  UV <Vector (0.4767, 0.6134)>
Face 535
UV Count: 3
  UV <Vector (0.4877, 0.6359)>
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Face 536
UV Count: 3
  UV <Vector (0.4766, 0.6359)>
  UV <Vector (0.4877, 0.6359)>
  UV <Vector (0.4877, 0.6134)>
Face 537
UV Count: 3
  UV <Vector (0.4764, 0.6359)>
  UV <Vector (0.4876, 0.6359)>
  UV <Vector (0.4876, 0.6134)>
Face 538
UV Count: 3
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4882, 0.6134)>
  UV <Vector (0.4771, 0.6134)>
Face 539
UV Count: 3
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4764, 0.6359)>
  UV <Vector (0.4764, 0.6134)>
Face 540
UV Count: 3
  UV <Vector (0.4763, 0.6359)>
  UV <Vector (0.4874, 0.6359)>
  UV <Vector (0.4874, 0.6134)>
Face 541
UV Count: 3
  UV <Vector (0.4763, 0.6359)>
  UV <Vector (0.4763, 0.6134)>
  UV <Vector (0.4876, 0.6134)>
Face 542
UV Count: 3
  UV <Vector (0.4772, 0.6359)>
  UV <Vector (0.4772, 0.6134)>
  UV <Vector (0.4874, 0.6134)>
Face 543
UV Count: 3
  UV <Vector (0.4882, 0.6627)>
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4770, 0.6359)>
Face 544
UV Count: 3
  UV <Vector (0.4767, 0.6627)>
  UV <Vector (0.4767, 0.6359)>
  UV <Vector (0.4882, 0.6359)>
Face 545
UV Count: 3
  UV <Vector (0.4767, 0.6627)>
  UV <Vector (0.4877, 0.6627)>
  UV <Vector (0.4877, 0.6359)>
Face 546
UV Count: 3
  UV <Vector (0.4877, 0.6627)>
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  UV <Vector (0.4766, 0.6359)>
Face 547
UV Count: 3
  UV <Vector (0.4766, 0.6627)>
  UV <Vector (0.4877, 0.6627)>
  UV <Vector (0.4877, 0.6359)>
Face 548
UV Count: 3
  UV <Vector (0.4771, 0.6627)>
  UV <Vector (0.4771, 0.6359)>
  UV <Vector (0.4877, 0.6359)>
Face 549
UV Count: 3
  UV <Vector (0.4882, 0.6627)>
  UV <Vector (0.4882, 0.6359)>
  UV <Vector (0.4771, 0.6359)>
Face 550
UV Count: 3
  UV <Vector (0.4764, 0.6627)>
  UV <Vector (0.4764, 0.6359)>
  UV <Vector (0.4882, 0.6359)>
Face 551
UV Count: 3
  UV <Vector (0.4764, 0.6627)>
  UV <Vector (0.4876, 0.6627)>
  UV <Vector (0.4876, 0.6359)>
Face 552
UV Count: 3
  UV <Vector (0.4876, 0.6627)>
  UV <Vector (0.4763, 0.6627)>
  UV <Vector (0.4763, 0.6359)>
Face 553
UV Count: 3
  UV <Vector (0.4763, 0.6627)>
  UV <Vector (0.4874, 0.6627)>
  UV <Vector (0.4874, 0.6359)>
Face 554
UV Count: 3
  UV <Vector (0.4874, 0.6627)>
  UV <Vector (0.4772, 0.6627)>
  UV <Vector (0.4772, 0.6359)>
Face 555
UV Count: 3
  UV <Vector (0.4772, 0.6627)>
  UV <Vector (0.4897, 0.6627)>
  UV <Vector (0.4897, 0.6359)>
Face 556
UV Count: 3
  UV <Vector (0.3864, 0.6568)>
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  UV <Vector (0.4013, 0.6332)>
Face 557
UV Count: 3
  UV <Vector (0.3710, 0.6568)>
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  UV <Vector (0.3864, 0.6332)>
Face 558
UV Count: 3
  UV <Vector (0.4013, 0.6185)>
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Face 559
UV Count: 3
  UV <Vector (0.3710, 0.6332)>
  UV <Vector (0.3710, 0.6185)>
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Face 560
UV Count: 3
  UV <Vector (0.3710, 0.6065)>
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  UV <Vector (0.3864, 0.6128)>
Face 561
UV Count: 3
  UV <Vector (0.3864, 0.6065)>
  UV <Vector (0.4013, 0.6065)>
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Face 562
UV Count: 3
  UV <Vector (0.3864, 0.6128)>
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Face 563
UV Count: 3
  UV <Vector (0.4013, 0.6128)>
  UV <Vector (0.4013, 0.6185)>
  UV <Vector (0.3864, 0.6185)>
Face 564
UV Count: 3
  UV <Vector (0.3863, 0.6116)>
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  UV <Vector (0.4015, 0.6069)>
Face 565
UV Count: 3
  UV <Vector (0.4015, 0.6337)>
  UV <Vector (0.3863, 0.6337)>
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Face 566
UV Count: 3
  UV <Vector (0.3863, 0.6337)>
  UV <Vector (0.3706, 0.6337)>
  UV <Vector (0.3706, 0.6573)>
Face 567
UV Count: 3
  UV <Vector (0.3706, 0.6116)>
  UV <Vector (0.3863, 0.6116)>
  UV <Vector (0.3863, 0.6069)>
Face 568
UV Count: 3
  UV <Vector (0.3863, 0.6164)>
  UV <Vector (0.4015, 0.6164)>
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Face 569
UV Count: 3
  UV <Vector (0.3706, 0.6164)>
  UV <Vector (0.3863, 0.6164)>
  UV <Vector (0.3863, 0.6116)>
Face 570
UV Count: 3
  UV <Vector (0.3863, 0.6337)>
  UV <Vector (0.4015, 0.6337)>
  UV <Vector (0.4015, 0.6164)>
Face 571
UV Count: 3
  UV <Vector (0.3706, 0.6337)>
  UV <Vector (0.3863, 0.6337)>
  UV <Vector (0.3863, 0.6164)>
Face 572
UV Count: 3
  UV <Vector (0.4009, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.3864, 0.6567)>
Face 573
UV Count: 3
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.3714, 0.6336)>
  UV <Vector (0.3714, 0.6567)>
Face 574
UV Count: 3
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.4009, 0.6336)>
  UV <Vector (0.4009, 0.6067)>
Face 575
UV Count: 3
  UV <Vector (0.3714, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.3864, 0.6067)>
Face 576
UV Count: 3
  UV <Vector (0.4949, 0.6406)>
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4778, 0.6637)>
Face 577
UV Count: 3
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4601, 0.6406)>
  UV <Vector (0.4601, 0.6637)>
Face 578
UV Count: 3
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4949, 0.6406)>
  UV <Vector (0.4949, 0.6137)>
Face 579
UV Count: 3
  UV <Vector (0.4601, 0.6406)>
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4778, 0.6137)>
Face 580
UV Count: 3
  UV <Vector (0.4938, 0.6405)>
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4773, 0.6606)>
Face 581
UV Count: 3
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4603, 0.6405)>
  UV <Vector (0.4603, 0.6606)>
Face 582
UV Count: 3
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4938, 0.6405)>
  UV <Vector (0.4938, 0.6171)>
Face 583
UV Count: 3
  UV <Vector (0.4603, 0.6405)>
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4773, 0.6171)>
Face 584
UV Count: 3
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.4040, 0.6246)>
  UV <Vector (0.4079, 0.6123)>
Face 585
UV Count: 3
  UV <Vector (0.3996, 0.6388)>
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3792, 0.6563)>
Face 586
UV Count: 3
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3718, 0.6302)>
  UV <Vector (0.3651, 0.6519)>
Face 587
UV Count: 3
  UV <Vector (0.3762, 0.6160)>
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.3942, 0.6081)>
Face 588
UV Count: 3
  UV <Vector (0.3718, 0.6302)>
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3904, 0.6204)>
Face 589
UV Count: 3
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3996, 0.6388)>
  UV <Vector (0.4040, 0.6246)>
Face 590
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.4011, 0.6068)>
Face 591
UV Count: 3
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6573)>
Face 592
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3718, 0.6573)>
Face 593
UV Count: 3
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6068)>
Face 594
UV Count: 3
  UV <Vector (0.3864, 0.6567)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.4009, 0.6336)>
Face 595
UV Count: 3
  UV <Vector (0.3714, 0.6567)>
  UV <Vector (0.3714, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
Face 596
UV Count: 3
  UV <Vector (0.4009, 0.6067)>
  UV <Vector (0.4009, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
Face 597
UV Count: 3
  UV <Vector (0.3864, 0.6067)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.3714, 0.6336)>
Face 598
UV Count: 3
  UV <Vector (0.4778, 0.6637)>
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4949, 0.6406)>
Face 599
UV Count: 3
  UV <Vector (0.4601, 0.6637)>
  UV <Vector (0.4601, 0.6406)>
  UV <Vector (0.4778, 0.6406)>
Face 600
UV Count: 3
  UV <Vector (0.4949, 0.6137)>
  UV <Vector (0.4949, 0.6406)>
  UV <Vector (0.4778, 0.6406)>
Face 601
UV Count: 3
  UV <Vector (0.4778, 0.6137)>
  UV <Vector (0.4778, 0.6406)>
  UV <Vector (0.4601, 0.6406)>
Face 602
UV Count: 3
  UV <Vector (0.4773, 0.6606)>
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4938, 0.6405)>
Face 603
UV Count: 3
  UV <Vector (0.4603, 0.6606)>
  UV <Vector (0.4603, 0.6405)>
  UV <Vector (0.4773, 0.6405)>
Face 604
UV Count: 3
  UV <Vector (0.4938, 0.6171)>
  UV <Vector (0.4938, 0.6405)>
  UV <Vector (0.4773, 0.6405)>
Face 605
UV Count: 3
  UV <Vector (0.4773, 0.6171)>
  UV <Vector (0.4773, 0.6405)>
  UV <Vector (0.4603, 0.6405)>
Face 606
UV Count: 3
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.3942, 0.6081)>
  UV <Vector (0.4079, 0.6123)>
Face 607
UV Count: 3
  UV <Vector (0.3792, 0.6563)>
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3996, 0.6388)>
Face 608
UV Count: 3
  UV <Vector (0.3651, 0.6519)>
  UV <Vector (0.3718, 0.6302)>
  UV <Vector (0.3859, 0.6346)>
Face 609
UV Count: 3
  UV <Vector (0.3942, 0.6081)>
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.3762, 0.6160)>
Face 610
UV Count: 3
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3718, 0.6302)>
Face 611
UV Count: 3
  UV <Vector (0.3859, 0.6346)>
  UV <Vector (0.3904, 0.6204)>
  UV <Vector (0.4040, 0.6246)>
Face 612
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.4011, 0.6068)>
Face 613
UV Count: 3
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6573)>
Face 614
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3718, 0.6573)>
Face 615
UV Count: 3
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6068)>
Face 616
UV Count: 3
  UV <Vector (0.3414, 0.6292)>
  UV <Vector (0.3559, 0.6292)>
  UV <Vector (0.3559, 0.6598)>
Face 617
UV Count: 3
  UV <Vector (0.3559, 0.6105)>
  UV <Vector (0.3559, 0.6292)>
  UV <Vector (0.3414, 0.6292)>
Face 618
UV Count: 3
  UV <Vector (0.3414, 0.6292)>
  UV <Vector (0.3414, 0.6598)>
  UV <Vector (0.3259, 0.6598)>
Face 619
UV Count: 3
  UV <Vector (0.3259, 0.6105)>
  UV <Vector (0.3414, 0.6105)>
  UV <Vector (0.3414, 0.6292)>
Face 620
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.4011, 0.6068)>
Face 621
UV Count: 3
  UV <Vector (0.4011, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6573)>
Face 622
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3718, 0.6573)>
Face 623
UV Count: 3
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6068)>
Face 624
UV Count: 3
  UV <Vector (0.3873, 0.6245)>
  UV <Vector (0.4014, 0.6245)>
  UV <Vector (0.4014, 0.6575)>
Face 625
UV Count: 3
  UV <Vector (0.4014, 0.6068)>
  UV <Vector (0.4014, 0.6245)>
  UV <Vector (0.3873, 0.6245)>
Face 626
UV Count: 3
  UV <Vector (0.3723, 0.6245)>
  UV <Vector (0.3873, 0.6245)>
  UV <Vector (0.3873, 0.6575)>
Face 627
UV Count: 3
  UV <Vector (0.3723, 0.6068)>
  UV <Vector (0.3873, 0.6068)>
  UV <Vector (0.3873, 0.6245)>
Face 628
UV Count: 3
  UV <Vector (0.3864, 0.6567)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.4009, 0.6336)>
Face 629
UV Count: 3
  UV <Vector (0.3714, 0.6567)>
  UV <Vector (0.3714, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
Face 630
UV Count: 3
  UV <Vector (0.4009, 0.6067)>
  UV <Vector (0.4009, 0.6336)>
  UV <Vector (0.3864, 0.6336)>
Face 631
UV Count: 3
  UV <Vector (0.3864, 0.6067)>
  UV <Vector (0.3864, 0.6336)>
  UV <Vector (0.3714, 0.6336)>
Face 632
UV Count: 3
  UV <Vector (0.3707, 0.6072)>
  UV <Vector (0.3864, 0.6072)>
  UV <Vector (0.3864, 0.6306)>
Face 633
UV Count: 3
  UV <Vector (0.3707, 0.6568)>
  UV <Vector (0.3707, 0.6306)>
  UV <Vector (0.3864, 0.6306)>
Face 634
UV Count: 3
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.3864, 0.6072)>
  UV <Vector (0.4018, 0.6072)>
Face 635
UV Count: 3
  UV <Vector (0.3864, 0.6568)>
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.4018, 0.6306)>
Face 636
UV Count: 3
  UV <Vector (0.3703, 0.6074)>
  UV <Vector (0.3859, 0.6074)>
  UV <Vector (0.3859, 0.6308)>
Face 637
UV Count: 3
  UV <Vector (0.3703, 0.6570)>
  UV <Vector (0.3703, 0.6308)>
  UV <Vector (0.3859, 0.6308)>
Face 638
UV Count: 3
  UV <Vector (0.3859, 0.6308)>
  UV <Vector (0.3859, 0.6074)>
  UV <Vector (0.4013, 0.6074)>
Face 639
UV Count: 3
  UV <Vector (0.3859, 0.6570)>
  UV <Vector (0.3859, 0.6308)>
  UV <Vector (0.4013, 0.6308)>
Face 640
UV Count: 3
  UV <Vector (0.3712, 0.6070)>
  UV <Vector (0.3863, 0.6070)>
  UV <Vector (0.3863, 0.6305)>
Face 641
UV Count: 3
  UV <Vector (0.3712, 0.6305)>
  UV <Vector (0.3863, 0.6305)>
  UV <Vector (0.3863, 0.6566)>
Face 642
UV Count: 3
  UV <Vector (0.3863, 0.6305)>
  UV <Vector (0.3863, 0.6070)>
  UV <Vector (0.4011, 0.6070)>
Face 643
UV Count: 3
  UV <Vector (0.3863, 0.6566)>
  UV <Vector (0.3863, 0.6305)>
  UV <Vector (0.4011, 0.6305)>
Face 644
UV Count: 3
  UV <Vector (0.3713, 0.6071)>
  UV <Vector (0.3869, 0.6071)>
  UV <Vector (0.3869, 0.6305)>
Face 645
UV Count: 3
  UV <Vector (0.3713, 0.6565)>
  UV <Vector (0.3713, 0.6305)>
  UV <Vector (0.3869, 0.6305)>
Face 646
UV Count: 3
  UV <Vector (0.3869, 0.6305)>
  UV <Vector (0.3869, 0.6071)>
  UV <Vector (0.4022, 0.6071)>
Face 647
UV Count: 3
  UV <Vector (0.3869, 0.6565)>
  UV <Vector (0.3869, 0.6305)>
  UV <Vector (0.4022, 0.6305)>
Face 648
UV Count: 3
  UV <Vector (0.3707, 0.6072)>
  UV <Vector (0.3864, 0.6072)>
  UV <Vector (0.3864, 0.6306)>
Face 649
UV Count: 3
  UV <Vector (0.3707, 0.6568)>
  UV <Vector (0.3707, 0.6306)>
  UV <Vector (0.3864, 0.6306)>
Face 650
UV Count: 3
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.3864, 0.6072)>
  UV <Vector (0.4018, 0.6072)>
Face 651
UV Count: 3
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.4018, 0.6306)>
  UV <Vector (0.4018, 0.6568)>
Face 652
UV Count: 3
  UV <Vector (0.3411, 0.6316)>
  UV <Vector (0.3559, 0.6316)>
  UV <Vector (0.3559, 0.6621)>
Face 653
UV Count: 3
  UV <Vector (0.3411, 0.6108)>
  UV <Vector (0.3559, 0.6108)>
  UV <Vector (0.3559, 0.6316)>
Face 654
UV Count: 3
  UV <Vector (0.3411, 0.6316)>
  UV <Vector (0.3411, 0.6621)>
  UV <Vector (0.3263, 0.6621)>
Face 655
UV Count: 3
  UV <Vector (0.3263, 0.6108)>
  UV <Vector (0.3411, 0.6108)>
  UV <Vector (0.3411, 0.6316)>
Face 656
UV Count: 3
  UV <Vector (0.3414, 0.6292)>
  UV <Vector (0.3559, 0.6292)>
  UV <Vector (0.3559, 0.6598)>
Face 657
UV Count: 3
  UV <Vector (0.3414, 0.6105)>
  UV <Vector (0.3559, 0.6105)>
  UV <Vector (0.3559, 0.6292)>
Face 658
UV Count: 3
  UV <Vector (0.3414, 0.6292)>
  UV <Vector (0.3414, 0.6598)>
  UV <Vector (0.3259, 0.6598)>
Face 659
UV Count: 3
  UV <Vector (0.3259, 0.6105)>
  UV <Vector (0.3414, 0.6105)>
  UV <Vector (0.3414, 0.6292)>
Face 660
UV Count: 3
  UV <Vector (0.3558, 0.6302)>
  UV <Vector (0.3558, 0.6598)>
  UV <Vector (0.3413, 0.6598)>
Face 661
UV Count: 3
  UV <Vector (0.3558, 0.6099)>
  UV <Vector (0.3558, 0.6302)>
  UV <Vector (0.3413, 0.6302)>
Face 662
UV Count: 3
  UV <Vector (0.3413, 0.6302)>
  UV <Vector (0.3413, 0.6598)>
  UV <Vector (0.3267, 0.6598)>
Face 663
UV Count: 3
  UV <Vector (0.3284, 0.6099)>
  UV <Vector (0.3413, 0.6099)>
  UV <Vector (0.3413, 0.6302)>
Face 664
UV Count: 3
  UV <Vector (0.3424, 0.6390)>
  UV <Vector (0.3276, 0.6370)>
  UV <Vector (0.3313, 0.6097)>
Face 665
UV Count: 3
  UV <Vector (0.3247, 0.6586)>
  UV <Vector (0.3276, 0.6370)>
  UV <Vector (0.3424, 0.6390)>
Face 666
UV Count: 3
  UV <Vector (0.3424, 0.6390)>
  UV <Vector (0.3577, 0.6411)>
  UV <Vector (0.3548, 0.6627)>
Face 667
UV Count: 3
  UV <Vector (0.3577, 0.6411)>
  UV <Vector (0.3424, 0.6390)>
  UV <Vector (0.3461, 0.6117)>
Face 668
UV Count: 3
  UV <Vector (0.4431, 0.6336)>
  UV <Vector (0.4535, 0.6380)>
  UV <Vector (0.4439, 0.6626)>
Face 669
UV Count: 3
  UV <Vector (0.4497, 0.6167)>
  UV <Vector (0.4600, 0.6211)>
  UV <Vector (0.4535, 0.6380)>
Face 670
UV Count: 3
  UV <Vector (0.4322, 0.6295)>
  UV <Vector (0.4431, 0.6336)>
  UV <Vector (0.4336, 0.6583)>
Face 671
UV Count: 3
  UV <Vector (0.4387, 0.6126)>
  UV <Vector (0.4497, 0.6167)>
  UV <Vector (0.4431, 0.6336)>
Face 672
UV Count: 3
  UV <Vector (0.4431, 0.6341)>
  UV <Vector (0.4534, 0.6397)>
  UV <Vector (0.4408, 0.6617)>
Face 673
UV Count: 3
  UV <Vector (0.4518, 0.6181)>
  UV <Vector (0.4621, 0.6237)>
  UV <Vector (0.4534, 0.6397)>
Face 674
UV Count: 3
  UV <Vector (0.4431, 0.6341)>
  UV <Vector (0.4305, 0.6561)>
  UV <Vector (0.4204, 0.6502)>
Face 675
UV Count: 3
  UV <Vector (0.4417, 0.6122)>
  UV <Vector (0.4518, 0.6181)>
  UV <Vector (0.4431, 0.6341)>
Face 676
UV Count: 3
  UV <Vector (0.3869, 0.6246)>
  UV <Vector (0.4018, 0.6246)>
  UV <Vector (0.4018, 0.6573)>
Face 677
UV Count: 3
  UV <Vector (0.4018, 0.6071)>
  UV <Vector (0.4018, 0.6246)>
  UV <Vector (0.3869, 0.6246)>
Face 678
UV Count: 3
  UV <Vector (0.3869, 0.6246)>
  UV <Vector (0.3869, 0.6573)>
  UV <Vector (0.3711, 0.6573)>
Face 679
UV Count: 3
  UV <Vector (0.3869, 0.6071)>
  UV <Vector (0.3869, 0.6246)>
  UV <Vector (0.3711, 0.6246)>
Face 680
UV Count: 3
  UV <Vector (0.3426, 0.6457)>
  UV <Vector (0.3567, 0.6457)>
  UV <Vector (0.3567, 0.6599)>
Face 681
UV Count: 3
  UV <Vector (0.3426, 0.6097)>
  UV <Vector (0.3567, 0.6097)>
  UV <Vector (0.3567, 0.6272)>
Face 682
UV Count: 3
  UV <Vector (0.3426, 0.6457)>
  UV <Vector (0.3426, 0.6599)>
  UV <Vector (0.3276, 0.6599)>
Face 683
UV Count: 3
  UV <Vector (0.3276, 0.6097)>
  UV <Vector (0.3426, 0.6097)>
  UV <Vector (0.3426, 0.6272)>
Face 684
UV Count: 3
  UV <Vector (0.3276, 0.6272)>
  UV <Vector (0.3426, 0.6272)>
  UV <Vector (0.3426, 0.6457)>
Face 685
UV Count: 3
  UV <Vector (0.3426, 0.6272)>
  UV <Vector (0.3567, 0.6272)>
  UV <Vector (0.3567, 0.6457)>
Face 686
UV Count: 3
  UV <Vector (0.4436, 0.6347)>
  UV <Vector (0.4534, 0.6389)>
  UV <Vector (0.4442, 0.6631)>
Face 687
UV Count: 3
  UV <Vector (0.4498, 0.6182)>
  UV <Vector (0.4596, 0.6224)>
  UV <Vector (0.4534, 0.6389)>
Face 688
UV Count: 3
  UV <Vector (0.4312, 0.6300)>
  UV <Vector (0.4436, 0.6347)>
  UV <Vector (0.4344, 0.6589)>
Face 689
UV Count: 3
  UV <Vector (0.4375, 0.6135)>
  UV <Vector (0.4498, 0.6182)>
  UV <Vector (0.4436, 0.6347)>
Face 690
UV Count: 3
  UV <Vector (0.3864, 0.6307)>
  UV <Vector (0.3864, 0.6073)>
  UV <Vector (0.3704, 0.6073)>
Face 691
UV Count: 3
  UV <Vector (0.3704, 0.6569)>
  UV <Vector (0.3864, 0.6569)>
  UV <Vector (0.3864, 0.6307)>
Face 692
UV Count: 3
  UV <Vector (0.3864, 0.6307)>
  UV <Vector (0.4022, 0.6307)>
  UV <Vector (0.4022, 0.6073)>
Face 693
UV Count: 3
  UV <Vector (0.3864, 0.6569)>
  UV <Vector (0.4022, 0.6569)>
  UV <Vector (0.4022, 0.6307)>
Face 694
UV Count: 3
  UV <Vector (0.3866, 0.6310)>
  UV <Vector (0.3866, 0.6075)>
  UV <Vector (0.3713, 0.6075)>
Face 695
UV Count: 3
  UV <Vector (0.3866, 0.6571)>
  UV <Vector (0.3866, 0.6310)>
  UV <Vector (0.3713, 0.6310)>
Face 696
UV Count: 3
  UV <Vector (0.3866, 0.6310)>
  UV <Vector (0.4015, 0.6310)>
  UV <Vector (0.4015, 0.6075)>
Face 697
UV Count: 3
  UV <Vector (0.3866, 0.6571)>
  UV <Vector (0.4015, 0.6571)>
  UV <Vector (0.4015, 0.6310)>
Face 698
UV Count: 3
  UV <Vector (0.3866, 0.6310)>
  UV <Vector (0.3866, 0.6075)>
  UV <Vector (0.3719, 0.6075)>
Face 699
UV Count: 3
  UV <Vector (0.3719, 0.6571)>
  UV <Vector (0.3866, 0.6571)>
  UV <Vector (0.3866, 0.6310)>
Face 700
UV Count: 3
  UV <Vector (0.3866, 0.6310)>
  UV <Vector (0.4009, 0.6310)>
  UV <Vector (0.4009, 0.6075)>
Face 701
UV Count: 3
  UV <Vector (0.3866, 0.6571)>
  UV <Vector (0.4009, 0.6571)>
  UV <Vector (0.4009, 0.6310)>
Face 702
UV Count: 3
  UV <Vector (0.3869, 0.6310)>
  UV <Vector (0.3869, 0.6069)>
  UV <Vector (0.3722, 0.6069)>
Face 703
UV Count: 3
  UV <Vector (0.3869, 0.6577)>
  UV <Vector (0.3869, 0.6310)>
  UV <Vector (0.3722, 0.6310)>
Face 704
UV Count: 3
  UV <Vector (0.3869, 0.6310)>
  UV <Vector (0.4014, 0.6310)>
  UV <Vector (0.4014, 0.6069)>
Face 705
UV Count: 3
  UV <Vector (0.3869, 0.6577)>
  UV <Vector (0.4014, 0.6577)>
  UV <Vector (0.4014, 0.6310)>
Face 706
UV Count: 3
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3867, 0.6068)>
  UV <Vector (0.4011, 0.6068)>
Face 707
UV Count: 3
  UV <Vector (0.3867, 0.6573)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.4011, 0.6349)>
Face 708
UV Count: 3
  UV <Vector (0.3718, 0.6573)>
  UV <Vector (0.3718, 0.6349)>
  UV <Vector (0.3867, 0.6349)>
Face 709
UV Count: 3
  UV <Vector (0.3867, 0.6068)>
  UV <Vector (0.3867, 0.6349)>
  UV <Vector (0.3718, 0.6349)>
Face 710
UV Count: 3
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.3864, 0.6072)>
  UV <Vector (0.3707, 0.6072)>
Face 711
UV Count: 3
  UV <Vector (0.3707, 0.6568)>
  UV <Vector (0.3864, 0.6568)>
  UV <Vector (0.3864, 0.6306)>
Face 712
UV Count: 3
  UV <Vector (0.3864, 0.6306)>
  UV <Vector (0.4018, 0.6306)>
  UV <Vector (0.4018, 0.6072)>
Face 713
UV Count: 3
  UV <Vector (0.4018, 0.6568)>
  UV <Vector (0.4018, 0.6306)>
  UV <Vector (0.3864, 0.6306)>
Face 714
UV Count: 3
  UV <Vector (0.3422, 0.6381)>
  UV <Vector (0.3422, 0.6106)>
  UV <Vector (0.3571, 0.6106)>
Face 715
UV Count: 3
  UV <Vector (0.3571, 0.6600)>
  UV <Vector (0.3422, 0.6600)>
  UV <Vector (0.3422, 0.6381)>
Face 716
UV Count: 3
  UV <Vector (0.3267, 0.6600)>
  UV <Vector (0.3267, 0.6381)>
  UV <Vector (0.3422, 0.6381)>
Face 717
UV Count: 3
  UV <Vector (0.3422, 0.6106)>
  UV <Vector (0.3422, 0.6381)>
  UV <Vector (0.3267, 0.6381)>
Face 718
UV Count: 3
  UV <Vector (0.3424, 0.6390)>
  UV <Vector (0.3461, 0.6117)>
  UV <Vector (0.3313, 0.6097)>
Face 719
UV Count: 3
  UV <Vector (0.3247, 0.6586)>
  UV <Vector (0.3395, 0.6606)>
  UV <Vector (0.3424, 0.6390)>
Face 720
UV Count: 3
  UV <Vector (0.3548, 0.6627)>
  UV <Vector (0.3577, 0.6411)>
  UV <Vector (0.3424, 0.6390)>
Face 721
UV Count: 3
  UV <Vector (0.3461, 0.6117)>
  UV <Vector (0.3424, 0.6390)>
  UV <Vector (0.3577, 0.6411)>
Face 722
UV Count: 3
  UV <Vector (0.3865, 0.6254)>
  UV <Vector (0.3865, 0.6568)>
  UV <Vector (0.4010, 0.6568)>
Face 723
UV Count: 3
  UV <Vector (0.3865, 0.6086)>
  UV <Vector (0.3865, 0.6254)>
  UV <Vector (0.4010, 0.6254)>
Face 724
UV Count: 3
  UV <Vector (0.3712, 0.6568)>
  UV <Vector (0.3865, 0.6568)>
  UV <Vector (0.3865, 0.6254)>
Face 725
UV Count: 3
  UV <Vector (0.3712, 0.6086)>
  UV <Vector (0.3712, 0.6254)>
  UV <Vector (0.3865, 0.6254)>
Face 726
UV Count: 3
  UV <Vector (0.3417, 0.6300)>
  UV <Vector (0.3417, 0.6606)>
  UV <Vector (0.3568, 0.6606)>
Face 727
UV Count: 3
  UV <Vector (0.3417, 0.6091)>
  UV <Vector (0.3417, 0.6300)>
  UV <Vector (0.3568, 0.6300)>
Face 728
UV Count: 3
  UV <Vector (0.3266, 0.6606)>
  UV <Vector (0.3417, 0.6606)>
  UV <Vector (0.3417, 0.6300)>
Face 729
UV Count: 3
  UV <Vector (0.3266, 0.6091)>
  UV <Vector (0.3266, 0.6300)>
  UV <Vector (0.3417, 0.6300)>
Face 730
UV Count: 3
  UV <Vector (0.4431, 0.6336)>
  UV <Vector (0.4336, 0.6583)>
  UV <Vector (0.4439, 0.6626)>
Face 731
UV Count: 3
  UV <Vector (0.4497, 0.6167)>
  UV <Vector (0.4431, 0.6336)>
  UV <Vector (0.4535, 0.6380)>
Face 732
UV Count: 3
  UV <Vector (0.4226, 0.6542)>
  UV <Vector (0.4336, 0.6583)>
  UV <Vector (0.4431, 0.6336)>
Face 733
UV Count: 3
  UV <Vector (0.4387, 0.6126)>
  UV <Vector (0.4322, 0.6295)>
  UV <Vector (0.4431, 0.6336)>
Face 734
UV Count: 3
  UV <Vector (0.3868, 0.6271)>
  UV <Vector (0.3868, 0.6569)>
  UV <Vector (0.4019, 0.6569)>
Face 735
UV Count: 3
  UV <Vector (0.3868, 0.6067)>
  UV <Vector (0.3868, 0.6271)>
  UV <Vector (0.4019, 0.6271)>
Face 736
UV Count: 3
  UV <Vector (0.3718, 0.6271)>
  UV <Vector (0.3718, 0.6569)>
  UV <Vector (0.3868, 0.6569)>
Face 737
UV Count: 3
  UV <Vector (0.3718, 0.6067)>
  UV <Vector (0.3718, 0.6271)>
  UV <Vector (0.3868, 0.6271)>
Face 738
UV Count: 3
  UV <Vector (0.4449, 0.6303)>
  UV <Vector (0.4343, 0.6607)>
  UV <Vector (0.4480, 0.6655)>
Face 739
UV Count: 3
  UV <Vector (0.4506, 0.6140)>
  UV <Vector (0.4449, 0.6303)>
  UV <Vector (0.4586, 0.6350)>
Face 740
UV Count: 3
  UV <Vector (0.4304, 0.6252)>
  UV <Vector (0.4198, 0.6556)>
  UV <Vector (0.4343, 0.6607)>
Face 741
UV Count: 3
  UV <Vector (0.4361, 0.6089)>
  UV <Vector (0.4304, 0.6252)>
  UV <Vector (0.4449, 0.6303)>
Face 742
UV Count: 3
  UV <Vector (0.3711, 0.6074)>
  UV <Vector (0.3864, 0.6074)>
  UV <Vector (0.3864, 0.6308)>
Face 743
UV Count: 3
  UV <Vector (0.3711, 0.6570)>
  UV <Vector (0.3711, 0.6308)>
  UV <Vector (0.3864, 0.6308)>
Face 744
UV Count: 3
  UV <Vector (0.3864, 0.6074)>
  UV <Vector (0.4015, 0.6074)>
  UV <Vector (0.4015, 0.6308)>
Face 745
UV Count: 3
  UV <Vector (0.3864, 0.6308)>
  UV <Vector (0.4015, 0.6308)>
  UV <Vector (0.4015, 0.6570)>
Face 746
UV Count: 3
  UV <Vector (0.3721, 0.6313)>
  UV <Vector (0.3721, 0.6074)>
  UV <Vector (0.3866, 0.6074)>
Face 747
UV Count: 3
  UV <Vector (0.3721, 0.6571)>
  UV <Vector (0.3721, 0.6313)>
  UV <Vector (0.3866, 0.6313)>
Face 748
UV Count: 3
  UV <Vector (0.3866, 0.6074)>
  UV <Vector (0.4008, 0.6074)>
  UV <Vector (0.4008, 0.6313)>
Face 749
UV Count: 3
  UV <Vector (0.3866, 0.6313)>
  UV <Vector (0.4008, 0.6313)>
  UV <Vector (0.4008, 0.6571)>
Face 750
UV Count: 3
  UV <Vector (0.3712, 0.6071)>
  UV <Vector (0.3867, 0.6071)>
  UV <Vector (0.3867, 0.6188)>
Face 751
UV Count: 3
  UV <Vector (0.3712, 0.6567)>
  UV <Vector (0.3712, 0.6306)>
  UV <Vector (0.3867, 0.6306)>
Face 752
UV Count: 3
  UV <Vector (0.3867, 0.6071)>
  UV <Vector (0.4019, 0.6071)>
  UV <Vector (0.4019, 0.6188)>
Face 753
UV Count: 3
  UV <Vector (0.3867, 0.6306)>
  UV <Vector (0.4019, 0.6306)>
  UV <Vector (0.4019, 0.6567)>
Face 754
UV Count: 3
  UV <Vector (0.3867, 0.6188)>
  UV <Vector (0.4019, 0.6188)>
  UV <Vector (0.4019, 0.6306)>
Face 755
UV Count: 3
  UV <Vector (0.3712, 0.6188)>
  UV <Vector (0.3867, 0.6188)>
  UV <Vector (0.3867, 0.6306)>
Face 756
UV Count: 3
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4665, 0.6205)>
  UV <Vector (0.4507, 0.6140)>
Face 757
UV Count: 3
  UV <Vector (0.4471, 0.6664)>
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4413, 0.6368)>
Face 758
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4507, 0.6140)>
  UV <Vector (0.4374, 0.6085)>
Face 759
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4280, 0.6313)>
  UV <Vector (0.4184, 0.6545)>
Face 760
UV Count: 3
  UV <Vector (0.3706, 0.6154)>
  UV <Vector (0.3706, 0.6070)>
  UV <Vector (0.3864, 0.6070)>
Face 761
UV Count: 3
  UV <Vector (0.3706, 0.6566)>
  UV <Vector (0.3706, 0.6305)>
  UV <Vector (0.3864, 0.6305)>
Face 762
UV Count: 3
  UV <Vector (0.3864, 0.6070)>
  UV <Vector (0.4020, 0.6070)>
  UV <Vector (0.4020, 0.6154)>
Face 763
UV Count: 3
  UV <Vector (0.3864, 0.6305)>
  UV <Vector (0.4020, 0.6305)>
  UV <Vector (0.4020, 0.6566)>
Face 764
UV Count: 3
  UV <Vector (0.3864, 0.6154)>
  UV <Vector (0.4020, 0.6154)>
  UV <Vector (0.4020, 0.6305)>
Face 765
UV Count: 3
  UV <Vector (0.3706, 0.6154)>
  UV <Vector (0.3864, 0.6154)>
  UV <Vector (0.3864, 0.6305)>
Face 766
UV Count: 3
  UV <Vector (0.3714, 0.6074)>
  UV <Vector (0.3867, 0.6074)>
  UV <Vector (0.3867, 0.6153)>
Face 767
UV Count: 3
  UV <Vector (0.3714, 0.6308)>
  UV <Vector (0.3867, 0.6308)>
  UV <Vector (0.3867, 0.6570)>
Face 768
UV Count: 3
  UV <Vector (0.3867, 0.6308)>
  UV <Vector (0.4017, 0.6308)>
  UV <Vector (0.4017, 0.6570)>
Face 769
UV Count: 3
  UV <Vector (0.4017, 0.6153)>
  UV <Vector (0.3867, 0.6153)>
  UV <Vector (0.3867, 0.6074)>
Face 770
UV Count: 3
  UV <Vector (0.4017, 0.6308)>
  UV <Vector (0.3867, 0.6308)>
  UV <Vector (0.3867, 0.6153)>
Face 771
UV Count: 3
  UV <Vector (0.3714, 0.6153)>
  UV <Vector (0.3867, 0.6153)>
  UV <Vector (0.3867, 0.6308)>
Face 772
UV Count: 3
  UV <Vector (0.4293, 0.6180)>
  UV <Vector (0.4435, 0.6180)>
  UV <Vector (0.4435, 0.6382)>
Face 773
UV Count: 3
  UV <Vector (0.4293, 0.6588)>
  UV <Vector (0.4293, 0.6382)>
  UV <Vector (0.4435, 0.6382)>
Face 774
UV Count: 3
  UV <Vector (0.4435, 0.6382)>
  UV <Vector (0.4435, 0.6180)>
  UV <Vector (0.4574, 0.6180)>
Face 775
UV Count: 3
  UV <Vector (0.4435, 0.6588)>
  UV <Vector (0.4435, 0.6382)>
  UV <Vector (0.4574, 0.6382)>
Face 776
UV Count: 3
  UV <Vector (0.4408, 0.6082)>
  UV <Vector (0.4567, 0.6163)>
  UV <Vector (0.4454, 0.6385)>
Face 777
UV Count: 3
  UV <Vector (0.4180, 0.6544)>
  UV <Vector (0.4300, 0.6307)>
  UV <Vector (0.4454, 0.6385)>
Face 778
UV Count: 3
  UV <Vector (0.4454, 0.6385)>
  UV <Vector (0.4567, 0.6163)>
  UV <Vector (0.4698, 0.6230)>
Face 779
UV Count: 3
  UV <Vector (0.4454, 0.6385)>
  UV <Vector (0.4585, 0.6452)>
  UV <Vector (0.4459, 0.6686)>
Face 780
UV Count: 3
  UV <Vector (0.4665, 0.6205)>
  UV <Vector (0.4507, 0.6140)>
  UV <Vector (0.4413, 0.6368)>
Face 781
UV Count: 3
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4317, 0.6600)>
Face 782
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4507, 0.6140)>
  UV <Vector (0.4374, 0.6085)>
Face 783
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4280, 0.6313)>
  UV <Vector (0.4184, 0.6545)>
Face 784
UV Count: 3
  UV <Vector (0.3414, 0.6303)>
  UV <Vector (0.3564, 0.6303)>
  UV <Vector (0.3564, 0.6605)>
Face 785
UV Count: 3
  UV <Vector (0.3564, 0.6096)>
  UV <Vector (0.3564, 0.6303)>
  UV <Vector (0.3414, 0.6303)>
Face 786
UV Count: 3
  UV <Vector (0.3263, 0.6303)>
  UV <Vector (0.3414, 0.6303)>
  UV <Vector (0.3414, 0.6605)>
Face 787
UV Count: 3
  UV <Vector (0.3263, 0.6096)>
  UV <Vector (0.3414, 0.6096)>
  UV <Vector (0.3414, 0.6303)>
Face 788
UV Count: 3
  UV <Vector (0.4432, 0.6347)>
  UV <Vector (0.4583, 0.6347)>
  UV <Vector (0.4583, 0.6594)>
Face 789
UV Count: 3
  UV <Vector (0.4432, 0.6179)>
  UV <Vector (0.4583, 0.6179)>
  UV <Vector (0.4583, 0.6347)>
Face 790
UV Count: 3
  UV <Vector (0.4432, 0.6347)>
  UV <Vector (0.4432, 0.6594)>
  UV <Vector (0.4282, 0.6594)>
Face 791
UV Count: 3
  UV <Vector (0.4282, 0.6179)>
  UV <Vector (0.4432, 0.6179)>
  UV <Vector (0.4432, 0.6347)>
Face 792
UV Count: 3
  UV <Vector (0.3866, 0.6311)>
  UV <Vector (0.3866, 0.6077)>
  UV <Vector (0.3713, 0.6077)>
Face 793
UV Count: 3
  UV <Vector (0.3866, 0.6573)>
  UV <Vector (0.3866, 0.6311)>
  UV <Vector (0.3713, 0.6311)>
Face 794
UV Count: 3
  UV <Vector (0.4015, 0.6311)>
  UV <Vector (0.4015, 0.6077)>
  UV <Vector (0.3866, 0.6077)>
Face 795
UV Count: 3
  UV <Vector (0.4015, 0.6573)>
  UV <Vector (0.4015, 0.6311)>
  UV <Vector (0.3866, 0.6311)>
Face 796
UV Count: 3
  UV <Vector (0.3713, 0.6306)>
  UV <Vector (0.3866, 0.6306)>
  UV <Vector (0.3866, 0.6065)>
Face 797
UV Count: 3
  UV <Vector (0.3713, 0.6567)>
  UV <Vector (0.3866, 0.6567)>
  UV <Vector (0.3866, 0.6306)>
Face 798
UV Count: 3
  UV <Vector (0.4016, 0.6306)>
  UV <Vector (0.4016, 0.6065)>
  UV <Vector (0.3866, 0.6065)>
Face 799
UV Count: 3
  UV <Vector (0.4016, 0.6567)>
  UV <Vector (0.4016, 0.6306)>
  UV <Vector (0.3866, 0.6306)>
Face 800
UV Count: 3
  UV <Vector (0.3867, 0.6191)>
  UV <Vector (0.3867, 0.6074)>
  UV <Vector (0.3715, 0.6074)>
Face 801
UV Count: 3
  UV <Vector (0.3715, 0.6570)>
  UV <Vector (0.3867, 0.6570)>
  UV <Vector (0.3867, 0.6308)>
Face 802
UV Count: 3
  UV <Vector (0.4016, 0.6191)>
  UV <Vector (0.4016, 0.6074)>
  UV <Vector (0.3867, 0.6074)>
Face 803
UV Count: 3
  UV <Vector (0.4016, 0.6570)>
  UV <Vector (0.4016, 0.6308)>
  UV <Vector (0.3867, 0.6308)>
Face 804
UV Count: 3
  UV <Vector (0.4016, 0.6308)>
  UV <Vector (0.4016, 0.6191)>
  UV <Vector (0.3867, 0.6191)>
Face 805
UV Count: 3
  UV <Vector (0.3867, 0.6308)>
  UV <Vector (0.3867, 0.6191)>
  UV <Vector (0.3715, 0.6191)>
Face 806
UV Count: 3
  UV <Vector (0.3857, 0.6157)>
  UV <Vector (0.3857, 0.6073)>
  UV <Vector (0.3696, 0.6073)>
Face 807
UV Count: 3
  UV <Vector (0.3857, 0.6569)>
  UV <Vector (0.3857, 0.6307)>
  UV <Vector (0.3696, 0.6307)>
Face 808
UV Count: 3
  UV <Vector (0.4014, 0.6157)>
  UV <Vector (0.4014, 0.6073)>
  UV <Vector (0.3857, 0.6073)>
Face 809
UV Count: 3
  UV <Vector (0.3857, 0.6569)>
  UV <Vector (0.4014, 0.6569)>
  UV <Vector (0.4014, 0.6307)>
Face 810
UV Count: 3
  UV <Vector (0.4014, 0.6307)>
  UV <Vector (0.4014, 0.6157)>
  UV <Vector (0.3857, 0.6157)>
Face 811
UV Count: 3
  UV <Vector (0.3857, 0.6307)>
  UV <Vector (0.3857, 0.6157)>
  UV <Vector (0.3696, 0.6157)>
Face 812
UV Count: 3
  UV <Vector (0.3711, 0.6075)>
  UV <Vector (0.3711, 0.6154)>
  UV <Vector (0.3868, 0.6154)>
Face 813
UV Count: 3
  UV <Vector (0.3711, 0.6310)>
  UV <Vector (0.3711, 0.6571)>
  UV <Vector (0.3868, 0.6571)>
Face 814
UV Count: 3
  UV <Vector (0.4022, 0.6571)>
  UV <Vector (0.4022, 0.6310)>
  UV <Vector (0.3868, 0.6310)>
Face 815
UV Count: 3
  UV <Vector (0.4022, 0.6154)>
  UV <Vector (0.4022, 0.6075)>
  UV <Vector (0.3868, 0.6075)>
Face 816
UV Count: 3
  UV <Vector (0.4022, 0.6310)>
  UV <Vector (0.4022, 0.6154)>
  UV <Vector (0.3868, 0.6154)>
Face 817
UV Count: 3
  UV <Vector (0.3711, 0.6154)>
  UV <Vector (0.3711, 0.6310)>
  UV <Vector (0.3868, 0.6310)>
Face 818
UV Count: 3
  UV <Vector (0.3843, 0.6565)>
  UV <Vector (0.3721, 0.6565)>
  UV <Vector (0.3700, 0.6303)>
Face 819
UV Count: 3
  UV <Vector (0.3843, 0.6144)>
  UV <Vector (0.3712, 0.6144)>
  UV <Vector (0.3718, 0.6069)>
Face 820
UV Count: 3
  UV <Vector (0.3843, 0.6303)>
  UV <Vector (0.4025, 0.6303)>
  UV <Vector (0.3994, 0.6565)>
Face 821
UV Count: 3
  UV <Vector (0.3843, 0.6069)>
  UV <Vector (0.4006, 0.6069)>
  UV <Vector (0.4013, 0.6144)>
Face 822
UV Count: 3
  UV <Vector (0.3843, 0.6144)>
  UV <Vector (0.4013, 0.6144)>
  UV <Vector (0.4025, 0.6303)>
Face 823
UV Count: 3
  UV <Vector (0.3712, 0.6144)>
  UV <Vector (0.3843, 0.6144)>
  UV <Vector (0.3843, 0.6303)>
Face 824
UV Count: 3
  UV <Vector (0.3409, 0.6332)>
  UV <Vector (0.3409, 0.6095)>
  UV <Vector (0.3249, 0.6095)>
Face 825
UV Count: 3
  UV <Vector (0.3249, 0.6596)>
  UV <Vector (0.3409, 0.6596)>
  UV <Vector (0.3409, 0.6332)>
Face 826
UV Count: 3
  UV <Vector (0.3409, 0.6332)>
  UV <Vector (0.3565, 0.6332)>
  UV <Vector (0.3565, 0.6095)>
Face 827
UV Count: 3
  UV <Vector (0.3409, 0.6596)>
  UV <Vector (0.3565, 0.6596)>
  UV <Vector (0.3565, 0.6332)>
Face 828
UV Count: 3
  UV <Vector (0.3440, 0.6112)>
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3278, 0.6350)>
Face 829
UV Count: 3
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3440, 0.6603)>
  UV <Vector (0.3278, 0.6603)>
Face 830
UV Count: 3
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3579, 0.6350)>
  UV <Vector (0.3577, 0.6603)>
Face 831
UV Count: 3
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3440, 0.6112)>
  UV <Vector (0.3579, 0.6112)>
Face 832
UV Count: 3
  UV <Vector (0.3440, 0.6112)>
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3278, 0.6350)>
Face 833
UV Count: 3
  UV <Vector (0.3278, 0.6350)>
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3440, 0.6603)>
Face 834
UV Count: 3
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3579, 0.6350)>
  UV <Vector (0.3577, 0.6603)>
Face 835
UV Count: 3
  UV <Vector (0.3440, 0.6350)>
  UV <Vector (0.3440, 0.6112)>
  UV <Vector (0.3579, 0.6112)>
Face 836
UV Count: 3
  UV <Vector (0.3276, 0.6090)>
  UV <Vector (0.3443, 0.6090)>
  UV <Vector (0.3443, 0.6340)>
Face 837
UV Count: 3
  UV <Vector (0.3282, 0.6340)>
  UV <Vector (0.3443, 0.6340)>
  UV <Vector (0.3443, 0.6606)>
Face 838
UV Count: 3
  UV <Vector (0.3443, 0.6340)>
  UV <Vector (0.3580, 0.6340)>
  UV <Vector (0.3575, 0.6606)>
Face 839
UV Count: 3
  UV <Vector (0.3580, 0.6340)>
  UV <Vector (0.3443, 0.6340)>
  UV <Vector (0.3443, 0.6090)>
Face 840
UV Count: 3
  UV <Vector (0.3279, 0.6107)>
  UV <Vector (0.3431, 0.6107)>
  UV <Vector (0.3431, 0.6341)>
Face 841
UV Count: 3
  UV <Vector (0.3279, 0.6341)>
  UV <Vector (0.3431, 0.6341)>
  UV <Vector (0.3431, 0.6602)>
Face 842
UV Count: 3
  UV <Vector (0.3431, 0.6341)>
  UV <Vector (0.3580, 0.6341)>
  UV <Vector (0.3580, 0.6602)>
Face 843
UV Count: 3
  UV <Vector (0.3431, 0.6341)>
  UV <Vector (0.3431, 0.6107)>
  UV <Vector (0.3580, 0.6107)>
Face 844
UV Count: 3
  UV <Vector (0.3277, 0.6114)>
  UV <Vector (0.3270, 0.6349)>
  UV <Vector (0.3436, 0.6349)>
Face 845
UV Count: 3
  UV <Vector (0.3270, 0.6599)>
  UV <Vector (0.3436, 0.6599)>
  UV <Vector (0.3436, 0.6349)>
Face 846
UV Count: 3
  UV <Vector (0.3577, 0.6599)>
  UV <Vector (0.3579, 0.6349)>
  UV <Vector (0.3436, 0.6349)>
Face 847
UV Count: 3
  UV <Vector (0.3579, 0.6114)>
  UV <Vector (0.3436, 0.6114)>
  UV <Vector (0.3436, 0.6349)>
Face 848
UV Count: 3
  UV <Vector (0.4269, 0.6116)>
  UV <Vector (0.4263, 0.6351)>
  UV <Vector (0.4429, 0.6351)>
Face 849
UV Count: 3
  UV <Vector (0.4263, 0.6351)>
  UV <Vector (0.4263, 0.6602)>
  UV <Vector (0.4429, 0.6602)>
Face 850
UV Count: 3
  UV <Vector (0.4570, 0.6602)>
  UV <Vector (0.4572, 0.6351)>
  UV <Vector (0.4429, 0.6351)>
Face 851
UV Count: 3
  UV <Vector (0.4572, 0.6116)>
  UV <Vector (0.4429, 0.6116)>
  UV <Vector (0.4429, 0.6351)>
Face 852
UV Count: 3
  UV <Vector (0.3402, 0.6339)>
  UV <Vector (0.3402, 0.6600)>
  UV <Vector (0.3279, 0.6600)>
Face 853
UV Count: 3
  UV <Vector (0.3402, 0.6179)>
  UV <Vector (0.3270, 0.6179)>
  UV <Vector (0.3276, 0.6104)>
Face 854
UV Count: 3
  UV <Vector (0.3402, 0.6339)>
  UV <Vector (0.3584, 0.6339)>
  UV <Vector (0.3552, 0.6600)>
Face 855
UV Count: 3
  UV <Vector (0.3565, 0.6104)>
  UV <Vector (0.3571, 0.6179)>
  UV <Vector (0.3402, 0.6179)>
Face 856
UV Count: 3
  UV <Vector (0.3571, 0.6179)>
  UV <Vector (0.3584, 0.6339)>
  UV <Vector (0.3402, 0.6339)>
Face 857
UV Count: 3
  UV <Vector (0.3402, 0.6179)>
  UV <Vector (0.3402, 0.6339)>
  UV <Vector (0.3258, 0.6339)>
Face 858
UV Count: 3
  UV <Vector (0.3280, 0.6092)>
  UV <Vector (0.3280, 0.6329)>
  UV <Vector (0.3433, 0.6329)>
Face 859
UV Count: 3
  UV <Vector (0.3280, 0.6329)>
  UV <Vector (0.3280, 0.6592)>
  UV <Vector (0.3433, 0.6592)>
Face 860
UV Count: 3
  UV <Vector (0.3583, 0.6592)>
  UV <Vector (0.3583, 0.6329)>
  UV <Vector (0.3433, 0.6329)>
Face 861
UV Count: 3
  UV <Vector (0.3583, 0.6329)>
  UV <Vector (0.3583, 0.6092)>
  UV <Vector (0.3433, 0.6092)>
Face 862
UV Count: 3
  UV <Vector (0.3411, 0.6316)>
  UV <Vector (0.3411, 0.6621)>
  UV <Vector (0.3559, 0.6621)>
Face 863
UV Count: 3
  UV <Vector (0.3411, 0.6108)>
  UV <Vector (0.3411, 0.6316)>
  UV <Vector (0.3559, 0.6316)>
Face 864
UV Count: 3
  UV <Vector (0.3263, 0.6621)>
  UV <Vector (0.3411, 0.6621)>
  UV <Vector (0.3411, 0.6316)>
Face 865
UV Count: 3
  UV <Vector (0.3263, 0.6108)>
  UV <Vector (0.3263, 0.6316)>
  UV <Vector (0.3411, 0.6316)>
Face 866
UV Count: 3
  UV <Vector (0.3413, 0.6598)>
  UV <Vector (0.3558, 0.6598)>
  UV <Vector (0.3558, 0.6302)>
Face 867
UV Count: 3
  UV <Vector (0.3413, 0.6302)>
  UV <Vector (0.3558, 0.6302)>
  UV <Vector (0.3558, 0.6099)>
Face 868
UV Count: 3
  UV <Vector (0.3267, 0.6598)>
  UV <Vector (0.3413, 0.6598)>
  UV <Vector (0.3413, 0.6302)>
Face 869
UV Count: 3
  UV <Vector (0.3284, 0.6099)>
  UV <Vector (0.3267, 0.6302)>
  UV <Vector (0.3413, 0.6302)>
Face 870
UV Count: 3
  UV <Vector (0.3389, 0.6613)>
  UV <Vector (0.3539, 0.6613)>
  UV <Vector (0.3539, 0.6306)>
Face 871
UV Count: 3
  UV <Vector (0.3389, 0.6306)>
  UV <Vector (0.3539, 0.6306)>
  UV <Vector (0.3539, 0.6096)>
Face 872
UV Count: 3
  UV <Vector (0.3238, 0.6613)>
  UV <Vector (0.3389, 0.6613)>
  UV <Vector (0.3389, 0.6306)>
Face 873
UV Count: 3
  UV <Vector (0.3238, 0.6096)>
  UV <Vector (0.3238, 0.6306)>
  UV <Vector (0.3389, 0.6306)>
Face 874
UV Count: 3
  UV <Vector (0.3865, 0.6254)>
  UV <Vector (0.3865, 0.6568)>
  UV <Vector (0.4010, 0.6568)>
Face 875
UV Count: 3
  UV <Vector (0.3865, 0.6086)>
  UV <Vector (0.3865, 0.6254)>
  UV <Vector (0.4010, 0.6254)>
Face 876
UV Count: 3
  UV <Vector (0.3712, 0.6568)>
  UV <Vector (0.3865, 0.6568)>
  UV <Vector (0.3865, 0.6254)>
Face 877
UV Count: 3
  UV <Vector (0.3712, 0.6086)>
  UV <Vector (0.3712, 0.6254)>
  UV <Vector (0.3865, 0.6254)>
Face 878
UV Count: 3
  UV <Vector (0.3436, 0.6364)>
  UV <Vector (0.3436, 0.6115)>
  UV <Vector (0.3265, 0.6115)>
Face 879
UV Count: 3
  UV <Vector (0.3436, 0.6610)>
  UV <Vector (0.3436, 0.6364)>
  UV <Vector (0.3271, 0.6364)>
Face 880
UV Count: 3
  UV <Vector (0.3436, 0.6364)>
  UV <Vector (0.3577, 0.6364)>
  UV <Vector (0.3577, 0.6115)>
Face 881
UV Count: 3
  UV <Vector (0.3572, 0.6610)>
  UV <Vector (0.3577, 0.6364)>
  UV <Vector (0.3436, 0.6364)>
Face 882
UV Count: 3
  UV <Vector (0.3406, 0.6307)>
  UV <Vector (0.3406, 0.6600)>
  UV <Vector (0.3553, 0.6600)>
Face 883
UV Count: 3
  UV <Vector (0.3406, 0.6106)>
  UV <Vector (0.3406, 0.6307)>
  UV <Vector (0.3553, 0.6307)>
Face 884
UV Count: 3
  UV <Vector (0.3260, 0.6600)>
  UV <Vector (0.3406, 0.6600)>
  UV <Vector (0.3406, 0.6307)>
Face 885
UV Count: 3
  UV <Vector (0.3260, 0.6106)>
  UV <Vector (0.3260, 0.6307)>
  UV <Vector (0.3406, 0.6307)>
Face 886
UV Count: 3
  UV <Vector (0.3443, 0.6358)>
  UV <Vector (0.3443, 0.6108)>
  UV <Vector (0.3283, 0.6108)>
Face 887
UV Count: 3
  UV <Vector (0.3288, 0.6603)>
  UV <Vector (0.3443, 0.6603)>
  UV <Vector (0.3443, 0.6358)>
Face 888
UV Count: 3
  UV <Vector (0.3443, 0.6358)>
  UV <Vector (0.3575, 0.6358)>
  UV <Vector (0.3575, 0.6108)>
Face 889
UV Count: 3
  UV <Vector (0.3570, 0.6603)>
  UV <Vector (0.3575, 0.6358)>
  UV <Vector (0.3443, 0.6358)>
Face 890
UV Count: 3
  UV <Vector (0.3430, 0.6311)>
  UV <Vector (0.3430, 0.6605)>
  UV <Vector (0.3581, 0.6605)>
Face 891
UV Count: 3
  UV <Vector (0.3430, 0.6311)>
  UV <Vector (0.3581, 0.6311)>
  UV <Vector (0.3581, 0.6111)>
Face 892
UV Count: 3
  UV <Vector (0.3278, 0.6605)>
  UV <Vector (0.3430, 0.6605)>
  UV <Vector (0.3430, 0.6311)>
Face 893
UV Count: 3
  UV <Vector (0.3278, 0.6111)>
  UV <Vector (0.3278, 0.6311)>
  UV <Vector (0.3430, 0.6311)>
Face 894
UV Count: 3
  UV <Vector (0.3426, 0.6457)>
  UV <Vector (0.3426, 0.6599)>
  UV <Vector (0.3567, 0.6599)>
Face 895
UV Count: 3
  UV <Vector (0.3426, 0.6097)>
  UV <Vector (0.3426, 0.6272)>
  UV <Vector (0.3567, 0.6272)>
Face 896
UV Count: 3
  UV <Vector (0.3276, 0.6599)>
  UV <Vector (0.3426, 0.6599)>
  UV <Vector (0.3426, 0.6457)>
Face 897
UV Count: 3
  UV <Vector (0.3276, 0.6097)>
  UV <Vector (0.3276, 0.6272)>
  UV <Vector (0.3426, 0.6272)>
Face 898
UV Count: 3
  UV <Vector (0.3276, 0.6272)>
  UV <Vector (0.3276, 0.6457)>
  UV <Vector (0.3426, 0.6457)>
Face 899
UV Count: 3
  UV <Vector (0.3426, 0.6272)>
  UV <Vector (0.3426, 0.6457)>
  UV <Vector (0.3567, 0.6457)>
Face 900
UV Count: 3
  UV <Vector (0.3433, 0.6287)>
  UV <Vector (0.3433, 0.6605)>
  UV <Vector (0.3558, 0.6605)>
Face 901
UV Count: 3
  UV <Vector (0.3433, 0.6287)>
  UV <Vector (0.3558, 0.6287)>
  UV <Vector (0.3558, 0.6117)>
Face 902
UV Count: 3
  UV <Vector (0.3300, 0.6605)>
  UV <Vector (0.3433, 0.6605)>
  UV <Vector (0.3433, 0.6287)>
Face 903
UV Count: 3
  UV <Vector (0.3300, 0.6117)>
  UV <Vector (0.3300, 0.6287)>
  UV <Vector (0.3433, 0.6287)>
Face 904
UV Count: 3
  UV <Vector (0.4436, 0.6347)>
  UV <Vector (0.4344, 0.6589)>
  UV <Vector (0.4442, 0.6631)>
Face 905
UV Count: 3
  UV <Vector (0.4498, 0.6182)>
  UV <Vector (0.4436, 0.6347)>
  UV <Vector (0.4534, 0.6389)>
Face 906
UV Count: 3
  UV <Vector (0.4312, 0.6300)>
  UV <Vector (0.4221, 0.6542)>
  UV <Vector (0.4344, 0.6589)>
Face 907
UV Count: 3
  UV <Vector (0.4375, 0.6135)>
  UV <Vector (0.4312, 0.6300)>
  UV <Vector (0.4436, 0.6347)>
Face 908
UV Count: 3
  UV <Vector (0.3450, 0.6266)>
  UV <Vector (0.3450, 0.6597)>
  UV <Vector (0.3597, 0.6597)>
Face 909
UV Count: 3
  UV <Vector (0.3450, 0.6089)>
  UV <Vector (0.3450, 0.6266)>
  UV <Vector (0.3597, 0.6266)>
Face 910
UV Count: 3
  UV <Vector (0.3294, 0.6597)>
  UV <Vector (0.3450, 0.6597)>
  UV <Vector (0.3450, 0.6266)>
Face 911
UV Count: 3
  UV <Vector (0.3294, 0.6089)>
  UV <Vector (0.3294, 0.6266)>
  UV <Vector (0.3450, 0.6266)>
Face 912
UV Count: 3
  UV <Vector (0.4008, 0.6071)>
  UV <Vector (0.3852, 0.6071)>
  UV <Vector (0.3852, 0.6305)>
Face 913
UV Count: 3
  UV <Vector (0.4008, 0.6305)>
  UV <Vector (0.3852, 0.6305)>
  UV <Vector (0.3852, 0.6565)>
Face 914
UV Count: 3
  UV <Vector (0.3852, 0.6305)>
  UV <Vector (0.3852, 0.6071)>
  UV <Vector (0.3699, 0.6071)>
Face 915
UV Count: 3
  UV <Vector (0.3852, 0.6565)>
  UV <Vector (0.3852, 0.6305)>
  UV <Vector (0.3699, 0.6305)>
Face 916
UV Count: 3
  UV <Vector (0.3421, 0.6316)>
  UV <Vector (0.3273, 0.6316)>
  UV <Vector (0.3273, 0.6621)>
Face 917
UV Count: 3
  UV <Vector (0.3421, 0.6108)>
  UV <Vector (0.3273, 0.6108)>
  UV <Vector (0.3273, 0.6316)>
Face 918
UV Count: 3
  UV <Vector (0.3421, 0.6316)>
  UV <Vector (0.3421, 0.6621)>
  UV <Vector (0.3569, 0.6621)>
Face 919
UV Count: 3
  UV <Vector (0.3569, 0.6108)>
  UV <Vector (0.3421, 0.6108)>
  UV <Vector (0.3421, 0.6316)>
Face 920
UV Count: 3
  UV <Vector (0.3855, 0.6310)>
  UV <Vector (0.3855, 0.6075)>
  UV <Vector (0.4008, 0.6075)>
Face 921
UV Count: 3
  UV <Vector (0.3855, 0.6571)>
  UV <Vector (0.3855, 0.6310)>
  UV <Vector (0.4008, 0.6310)>
Face 922
UV Count: 3
  UV <Vector (0.3855, 0.6310)>
  UV <Vector (0.3706, 0.6310)>
  UV <Vector (0.3706, 0.6075)>
Face 923
UV Count: 3
  UV <Vector (0.3855, 0.6571)>
  UV <Vector (0.3706, 0.6571)>
  UV <Vector (0.3706, 0.6310)>
Face 924
UV Count: 3
  UV <Vector (0.3852, 0.6310)>
  UV <Vector (0.3852, 0.6069)>
  UV <Vector (0.3999, 0.6069)>
Face 925
UV Count: 3
  UV <Vector (0.3852, 0.6577)>
  UV <Vector (0.3852, 0.6310)>
  UV <Vector (0.3999, 0.6310)>
Face 926
UV Count: 3
  UV <Vector (0.3852, 0.6310)>
  UV <Vector (0.3707, 0.6310)>
  UV <Vector (0.3707, 0.6069)>
Face 927
UV Count: 3
  UV <Vector (0.3852, 0.6577)>
  UV <Vector (0.3707, 0.6577)>
  UV <Vector (0.3707, 0.6310)>
Face 928
UV Count: 3
  UV <Vector (0.4011, 0.6074)>
  UV <Vector (0.3857, 0.6074)>
  UV <Vector (0.3857, 0.6308)>
Face 929
UV Count: 3
  UV <Vector (0.4011, 0.6570)>
  UV <Vector (0.4011, 0.6308)>
  UV <Vector (0.3857, 0.6308)>
Face 930
UV Count: 3
  UV <Vector (0.3857, 0.6074)>
  UV <Vector (0.3706, 0.6074)>
  UV <Vector (0.3706, 0.6308)>
Face 931
UV Count: 3
  UV <Vector (0.3857, 0.6308)>
  UV <Vector (0.3706, 0.6308)>
  UV <Vector (0.3706, 0.6570)>
Face 932
UV Count: 3
  UV <Vector (0.4000, 0.6313)>
  UV <Vector (0.4000, 0.6074)>
  UV <Vector (0.3855, 0.6074)>
Face 933
UV Count: 3
  UV <Vector (0.4000, 0.6571)>
  UV <Vector (0.4000, 0.6313)>
  UV <Vector (0.3855, 0.6313)>
Face 934
UV Count: 3
  UV <Vector (0.3855, 0.6074)>
  UV <Vector (0.3713, 0.6074)>
  UV <Vector (0.3713, 0.6313)>
Face 935
UV Count: 3
  UV <Vector (0.3855, 0.6313)>
  UV <Vector (0.3713, 0.6313)>
  UV <Vector (0.3713, 0.6571)>
Face 936
UV Count: 3
  UV <Vector (0.4009, 0.6071)>
  UV <Vector (0.3854, 0.6071)>
  UV <Vector (0.3854, 0.6188)>
Face 937
UV Count: 3
  UV <Vector (0.4009, 0.6567)>
  UV <Vector (0.4009, 0.6306)>
  UV <Vector (0.3854, 0.6306)>
Face 938
UV Count: 3
  UV <Vector (0.3854, 0.6071)>
  UV <Vector (0.3702, 0.6071)>
  UV <Vector (0.3702, 0.6188)>
Face 939
UV Count: 3
  UV <Vector (0.3854, 0.6306)>
  UV <Vector (0.3702, 0.6306)>
  UV <Vector (0.3702, 0.6567)>
Face 940
UV Count: 3
  UV <Vector (0.3854, 0.6188)>
  UV <Vector (0.3702, 0.6188)>
  UV <Vector (0.3702, 0.6306)>
Face 941
UV Count: 3
  UV <Vector (0.4009, 0.6188)>
  UV <Vector (0.3854, 0.6188)>
  UV <Vector (0.3854, 0.6306)>
Face 942
UV Count: 3
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4665, 0.6205)>
  UV <Vector (0.4507, 0.6140)>
Face 943
UV Count: 3
  UV <Vector (0.4471, 0.6664)>
  UV <Vector (0.4567, 0.6431)>
  UV <Vector (0.4413, 0.6368)>
Face 944
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4507, 0.6140)>
  UV <Vector (0.4374, 0.6085)>
Face 945
UV Count: 3
  UV <Vector (0.4413, 0.6368)>
  UV <Vector (0.4280, 0.6313)>
  UV <Vector (0.4184, 0.6545)>
Face 946
UV Count: 3
  UV <Vector (0.4015, 0.6154)>
  UV <Vector (0.4015, 0.6070)>
  UV <Vector (0.3857, 0.6070)>
Face 947
UV Count: 3
  UV <Vector (0.4015, 0.6566)>
  UV <Vector (0.4015, 0.6305)>
  UV <Vector (0.3857, 0.6305)>
Face 948
UV Count: 3
  UV <Vector (0.3857, 0.6070)>
  UV <Vector (0.3701, 0.6070)>
  UV <Vector (0.3701, 0.6154)>
Face 949
UV Count: 3
  UV <Vector (0.3857, 0.6305)>
  UV <Vector (0.3701, 0.6305)>
  UV <Vector (0.3701, 0.6566)>
Face 950
UV Count: 3
  UV <Vector (0.3857, 0.6154)>
  UV <Vector (0.3701, 0.6154)>
  UV <Vector (0.3701, 0.6305)>
Face 951
UV Count: 3
  UV <Vector (0.4015, 0.6154)>
  UV <Vector (0.3857, 0.6154)>
  UV <Vector (0.3857, 0.6305)>
Face 952
UV Count: 3
  UV <Vector (0.4007, 0.6074)>
  UV <Vector (0.3854, 0.6074)>
  UV <Vector (0.3854, 0.6153)>
Face 953
UV Count: 3
  UV <Vector (0.4007, 0.6308)>
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.3854, 0.6570)>
Face 954
UV Count: 3
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.3704, 0.6308)>
  UV <Vector (0.3704, 0.6570)>
Face 955
UV Count: 3
  UV <Vector (0.3704, 0.6153)>
  UV <Vector (0.3854, 0.6153)>
  UV <Vector (0.3854, 0.6074)>
Face 956
UV Count: 3
  UV <Vector (0.3704, 0.6308)>
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.3854, 0.6153)>
Face 957
UV Count: 3
  UV <Vector (0.3854, 0.6153)>
  UV <Vector (0.3854, 0.6308)>
  UV <Vector (0.4007, 0.6308)>
Face 958
UV Count: 3
  UV <Vector (0.4553, 0.6180)>
  UV <Vector (0.4411, 0.6180)>
  UV <Vector (0.4411, 0.6382)>
Face 959
UV Count: 3
  UV <Vector (0.4553, 0.6588)>
  UV <Vector (0.4553, 0.6382)>
  UV <Vector (0.4411, 0.6382)>
Face 960
UV Count: 3
  UV <Vector (0.4411, 0.6382)>
  UV <Vector (0.4411, 0.6180)>
  UV <Vector (0.4272, 0.6180)>
Face 961
UV Count: 3
  UV <Vector (0.4411, 0.6588)>
  UV <Vector (0.4411, 0.6382)>
  UV <Vector (0.4272, 0.6382)>
Face 962
UV Count: 3
  UV <Vector (0.4408, 0.6082)>
  UV <Vector (0.4567, 0.6163)>
  UV <Vector (0.4454, 0.6385)>
Face 963
UV Count: 3
  UV <Vector (0.4180, 0.6544)>
  UV <Vector (0.4300, 0.6307)>
  UV <Vector (0.4454, 0.6385)>
Face 964
UV Count: 3
  UV <Vector (0.4454, 0.6385)>
  UV <Vector (0.4567, 0.6163)>
  UV <Vector (0.4698, 0.6230)>
Face 965
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.3424, 0.6596)>
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UV Count: 3
  UV <Vector (0.3392, 0.6112)>
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UV Count: 3
  UV <Vector (0.3392, 0.6350)>
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UV Count: 3
  UV <Vector (0.3392, 0.6350)>
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UV Count: 3
  UV <Vector (0.3392, 0.6350)>
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UV Count: 3
  UV <Vector (0.3392, 0.6112)>
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UV Count: 3
  UV <Vector (0.3555, 0.6350)>
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UV Count: 3
  UV <Vector (0.3392, 0.6350)>
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UV Count: 3
  UV <Vector (0.3392, 0.6350)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.3252, 0.6340)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.3401, 0.6341)>
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UV Count: 3
  UV <Vector (0.3556, 0.6114)>
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Face 1031
UV Count: 3
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Face 1032
UV Count: 3
  UV <Vector (0.3255, 0.6599)>
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UV Count: 3
  UV <Vector (0.3253, 0.6114)>
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UV Count: 3
  UV <Vector (0.4576, 0.6116)>
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UV Count: 3
  UV <Vector (0.4583, 0.6351)>
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UV Count: 3
  UV <Vector (0.4276, 0.6602)>
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UV Count: 3
  UV <Vector (0.4274, 0.6116)>
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UV Count: 3
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UV Count: 3
  UV <Vector (0.3431, 0.6179)>
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UV Count: 3
  UV <Vector (0.3431, 0.6339)>
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UV Count: 3
  UV <Vector (0.3268, 0.6104)>
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Face 1042
UV Count: 3
  UV <Vector (0.3262, 0.6179)>
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Face 1043
UV Count: 3
  UV <Vector (0.3431, 0.6179)>
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Face 1044
UV Count: 3
  UV <Vector (0.3553, 0.6092)>
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UV Count: 3
  UV <Vector (0.3553, 0.6329)>
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Face 1046
UV Count: 3
  UV <Vector (0.3250, 0.6592)>
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Face 1047
UV Count: 3
  UV <Vector (0.3250, 0.6329)>
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Face 1048
UV Count: 3
  UV <Vector (0.3397, 0.6364)>
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Face 1049
UV Count: 3
  UV <Vector (0.3397, 0.6610)>
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Face 1050
UV Count: 3
  UV <Vector (0.3397, 0.6364)>
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Face 1051
UV Count: 3
  UV <Vector (0.3261, 0.6610)>
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Face 1052
UV Count: 3
  UV <Vector (0.3390, 0.6358)>
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Face 1053
UV Count: 3
  UV <Vector (0.3545, 0.6603)>
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Face 1054
UV Count: 3
  UV <Vector (0.3390, 0.6358)>
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Face 1055
UV Count: 3
  UV <Vector (0.3263, 0.6603)>
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Face 1056
UV Count: 3
  UV <Vector (0.3403, 0.6311)>
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Face 1057
UV Count: 3
  UV <Vector (0.3403, 0.6311)>
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Face 1058
UV Count: 3
  UV <Vector (0.3554, 0.6605)>
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Face 1059
UV Count: 3
  UV <Vector (0.3554, 0.6111)>
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Triangle: [1066, 1071, 1072]
Triangle: [1066, 1065, 1073]
Triangle: [1078, 1077, 1075]
Triangle: [1079, 1076, 1075]
Triangle: [1081, 1080, 1075]
Triangle: [1082, 1074, 1075]
Triangle: [1087, 1086, 1084]
Triangle: [1086, 1088, 1085]
Triangle: [1090, 1089, 1084]
Triangle: [1091, 1083, 1084]
Triangle: [1093, 1094, 1095]
Triangle: [1102, 1103, 1097]
Triangle: [1093, 1099, 1098]
Triangle: [1100, 1101, 1102]
Triangle: [1101, 1099, 1093]
Triangle: [1102, 1093, 1096]
Triangle: [1108, 1107, 1105]
Triangle: [1107, 1109, 1106]
Triangle: [1111, 1110, 1105]
Triangle: [1110, 1112, 1104]
Triangle: [1114, 1113, 1118]
Triangle: [1115, 1114, 1117]
Triangle: [1114, 1120, 1119]
Triangle: [1121, 1120, 1114]
Triangle: [1123, 1122, 1127]
Triangle: [1125, 1124, 1123]
Triangle: [1123, 1129, 1128]
Triangle: [1130, 1129, 1123]
Triangle: [1138, 1137, 1134]
Triangle: [1138, 1136, 1132]
Triangle: [1133, 1137, 1138]
Triangle: [1131, 1135, 1138]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.012155
  Group: 'mixamorig:Head', Weight: 0.987845
Vertex 1:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.002760
  Group: 'mixamorig:Head', Weight: 0.997240
Vertex 2:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.005500
  Group: 'mixamorig:Head', Weight: 0.994500
Vertex 3:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.017925
  Group: 'mixamorig:Head', Weight: 0.982075
Vertex 4:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 5:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 6:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 7:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 8:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.004279
  Group: 'mixamorig:Head', Weight: 0.995721
Vertex 9:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.010226
  Group: 'mixamorig:Head', Weight: 0.989774
Vertex 10:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 11:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.002670
  Group: 'mixamorig:Head', Weight: 0.997330
Vertex 12:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 13:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 14:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 15:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 16:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 17:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 18:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 19:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 20:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 21:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 22:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 23:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 24:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 25:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 26:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 27:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 28:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.015550
  Group: 'mixamorig:Head', Weight: 0.984450
Vertex 29:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.004618
  Group: 'mixamorig:Head', Weight: 0.995382
Vertex 30:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.000000
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 31:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 32:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 33:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 34:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 35:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 36:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 37:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 38:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 39:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 40:
Vertex groups: 1
  Group: 'mixamorig:Head', Weight: 1.000000
Vertex 41:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.003422
  Group: 'mixamorig:Head', Weight: 0.996578
Vertex 42:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.186481
  Group: 'mixamorig:Head', Weight: 0.813519
Vertex 43:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.177516
  Group: 'mixamorig:Head', Weight: 0.822484
Vertex 44:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.238309
  Group: 'mixamorig:Head', Weight: 0.761691
Vertex 45:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.173356
  Group: 'mixamorig:Head', Weight: 0.826644
Vertex 46:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.185609
  Group: 'mixamorig:Head', Weight: 0.814391
Vertex 47:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.169465
  Group: 'mixamorig:Head', Weight: 0.830535
Vertex 48:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.243661
  Group: 'mixamorig:Head', Weight: 0.756339
Vertex 49:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.192341
  Group: 'mixamorig:Head', Weight: 0.807659
Vertex 50:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.230434
  Group: 'mixamorig:Head', Weight: 0.769566
Vertex 51:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.224353
  Group: 'mixamorig:Head', Weight: 0.775647
Vertex 52:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.182268
  Group: 'mixamorig:Head', Weight: 0.817733
Vertex 53:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.234142
  Group: 'mixamorig:Head', Weight: 0.765858
Vertex 54:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.213393
  Group: 'mixamorig:Head', Weight: 0.786607
Vertex 55:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.182268
  Group: 'mixamorig:Head', Weight: 0.817733
Vertex 56:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.224665
  Group: 'mixamorig:Head', Weight: 0.775335
Vertex 57:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.115439
  Group: 'mixamorig:Head', Weight: 0.884561
Vertex 58:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143693
  Group: 'mixamorig:Head', Weight: 0.856307
Vertex 59:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.138293
  Group: 'mixamorig:Head', Weight: 0.861707
Vertex 60:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.127518
  Group: 'mixamorig:Head', Weight: 0.872482
Vertex 61:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143068
  Group: 'mixamorig:Head', Weight: 0.856932
Vertex 62:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143716
  Group: 'mixamorig:Head', Weight: 0.856284
Vertex 63:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.110401
  Group: 'mixamorig:Head', Weight: 0.889599
Vertex 64:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.144106
  Group: 'mixamorig:Head', Weight: 0.855894
Vertex 65:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.214080
  Group: 'mixamorig:Head', Weight: 0.785920
Vertex 66:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143785
  Group: 'mixamorig:Head', Weight: 0.856215
Vertex 67:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143677
  Group: 'mixamorig:Head', Weight: 0.856323
Vertex 68:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143972
  Group: 'mixamorig:Head', Weight: 0.856028
Vertex 69:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143897
  Group: 'mixamorig:Head', Weight: 0.856103
Vertex 70:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.142602
  Group: 'mixamorig:Head', Weight: 0.857398
Vertex 71:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.143994
  Group: 'mixamorig:Head', Weight: 0.856006
Vertex 72:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.083849
  Group: 'mixamorig:Head', Weight: 0.916151
Vertex 73:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.106803
  Group: 'mixamorig:Head', Weight: 0.893197
Vertex 74:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.137838
  Group: 'mixamorig:Head', Weight: 0.862162
Vertex 75:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.105986
  Group: 'mixamorig:Head', Weight: 0.894014
Vertex 76:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.088321
  Group: 'mixamorig:Head', Weight: 0.911679
Vertex 77:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.083335
  Group: 'mixamorig:Head', Weight: 0.916665
Vertex 78:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.157042
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Vertex 79:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.099879
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Vertex 80:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.135063
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Vertex 81:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.065357
  Group: 'mixamorig:Head', Weight: 0.934643
Vertex 82:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.092879
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Vertex 83:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.120272
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Vertex 84:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.093691
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Vertex 85:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.064023
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Vertex 86:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.068596
  Group: 'mixamorig:Head', Weight: 0.931404
Vertex 87:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.113626
  Group: 'mixamorig:Head', Weight: 0.886374
Vertex 88:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.088340
  Group: 'mixamorig:Head', Weight: 0.911660
Vertex 89:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.118241
  Group: 'mixamorig:Head', Weight: 0.881759
Vertex 90:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.091142
  Group: 'mixamorig:Head', Weight: 0.908859
Vertex 91:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.116065
  Group: 'mixamorig:Head', Weight: 0.883936
Vertex 92:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.137127
  Group: 'mixamorig:Head', Weight: 0.862873
Vertex 93:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.122571
  Group: 'mixamorig:Head', Weight: 0.877429
Vertex 94:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.090925
  Group: 'mixamorig:Head', Weight: 0.909075
Vertex 95:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.088003
  Group: 'mixamorig:Head', Weight: 0.911997
Vertex 96:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.139869
  Group: 'mixamorig:Head', Weight: 0.860131
Vertex 97:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.108111
  Group: 'mixamorig:Head', Weight: 0.891889
Vertex 98:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.138280
  Group: 'mixamorig:Head', Weight: 0.861720
Vertex 99:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.052457
  Group: 'mixamorig:Head', Weight: 0.947543
Vertex 100:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.132771
  Group: 'mixamorig:Head', Weight: 0.867229
Vertex 101:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.079134
  Group: 'mixamorig:Head', Weight: 0.920866
Vertex 102:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.129207
  Group: 'mixamorig:Head', Weight: 0.870793
Vertex 103:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.088195
  Group: 'mixamorig:Head', Weight: 0.911805
Vertex 104:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.057533
  Group: 'mixamorig:Head', Weight: 0.942467
Vertex 105:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.051234
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Vertex 106:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.077103
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Vertex 107:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.125057
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Vertex 108:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.099833
  Group: 'mixamorig:Head', Weight: 0.900167
Vertex 109:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.102815
  Group: 'mixamorig:Head', Weight: 0.897185
Vertex 110:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.108915
  Group: 'mixamorig:Head', Weight: 0.891085
Vertex 111:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.024774
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Vertex 112:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.071217
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Vertex 113:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.046235
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Vertex 114:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.079794
  Group: 'mixamorig:Head', Weight: 0.920206
Vertex 115:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.053973
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Vertex 116:
Vertex groups: 2
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Vertex 117:
Vertex groups: 2
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Vertex 118:
Vertex groups: 2
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Vertex 119:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.060323
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Vertex 120:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.092562
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Vertex 121:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.121192
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Vertex 122:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.161491
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Vertex 123:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.117548
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Vertex 124:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.089953
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Vertex 125:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.095586
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Vertex 126:
Vertex groups: 2
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Vertex 127:
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Vertex 128:
Vertex groups: 2
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Vertex 129:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.078600
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Vertex 130:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.106496
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Vertex 131:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.141226
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Vertex 132:
Vertex groups: 2
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Vertex 133:
Vertex groups: 2
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Vertex 134:
Vertex groups: 2
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Vertex 135:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.131251
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Vertex 136:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.104549
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Vertex 137:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.137038
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Vertex 138:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.096586
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Vertex 139:
Vertex groups: 2
  Group: 'mixamorig:Neck', Weight: 0.129638
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Vertex 140:
Vertex groups: 2
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Vertex 141:
Vertex groups: 2
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Vertex 142:
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Vertex 143:
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Vertex 144:
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Vertex 145:
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Vertex 146:
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Vertex 147:
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Vertex 148:
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Vertex 149:
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Vertex 150:
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Vertex 151:
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Vertex 152:
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Vertex 153:
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Vertex 154:
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Vertex 155:
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Vertex 156:
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Vertex 157:
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Vertex 158:
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Vertex 159:
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Vertex 160:
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Vertex 162:
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Vertex 164:
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Vertex 165:
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Vertex 166:
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Vertex 167:
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Vertex 168:
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Vertex 169:
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Face 9
UV Count: 3
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Face 10
UV Count: 3
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Face 11
UV Count: 3
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Face 12
UV Count: 3
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Face 13
UV Count: 3
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Face 14
UV Count: 3
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Face 15
UV Count: 3
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Face 16
UV Count: 3
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Face 17
UV Count: 3
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Face 18
UV Count: 3
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Face 19
UV Count: 3
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Face 20
UV Count: 3
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Face 21
UV Count: 3
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Face 22
UV Count: 3
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Face 23
UV Count: 3
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Face 24
UV Count: 3
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Face 25
UV Count: 3
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Face 26
UV Count: 3
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Face 27
UV Count: 3
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Face 28
UV Count: 3
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Face 29
UV Count: 3
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Face 30
UV Count: 3
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Face 31
UV Count: 3
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Face 32
UV Count: 3
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Face 33
UV Count: 3
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Face 34
UV Count: 3
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Face 35
UV Count: 3
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Face 36
UV Count: 3
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Face 37
UV Count: 3
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Face 38
UV Count: 3
  UV <Vector (0.2343, 0.0354)>
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Face 39
UV Count: 3
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Face 40
UV Count: 3
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Face 41
UV Count: 3
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Face 42
UV Count: 3
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Face 43
UV Count: 3
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Face 44
UV Count: 3
  UV <Vector (0.1939, 0.0399)>
  UV <Vector (0.2045, 0.0425)>
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Face 45
UV Count: 3
  UV <Vector (0.2030, 0.0298)>
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Face 46
UV Count: 3
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Face 47
UV Count: 3
  UV <Vector (0.1944, 0.0375)>
  UV <Vector (0.2051, 0.0383)>
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Face 48
UV Count: 3
  UV <Vector (0.3198, 0.1867)>
  UV <Vector (0.3141, 0.1898)>
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Face 49
UV Count: 3
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  UV <Vector (0.3208, 0.1804)>
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Face 50
UV Count: 3
  UV <Vector (0.3144, 0.1793)>
  UV <Vector (0.3190, 0.1844)>
  UV <Vector (0.3129, 0.1834)>
Face 51
UV Count: 3
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  UV <Vector (0.3198, 0.1867)>
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Face 52
UV Count: 3
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  UV <Vector (0.2739, 0.1850)>
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Face 53
UV Count: 3
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Face 54
UV Count: 3
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Face 55
UV Count: 3
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Face 56
UV Count: 3
  UV <Vector (0.2916, 0.1834)>
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Face 57
UV Count: 3
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  UV <Vector (0.2931, 0.1752)>
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Face 58
UV Count: 3
  UV <Vector (0.2747, 0.1783)>
  UV <Vector (0.2920, 0.1813)>
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Face 59
UV Count: 3
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  UV <Vector (0.2916, 0.1834)>
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Face 60
UV Count: 3
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Face 61
UV Count: 3
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Face 62
UV Count: 3
  UV <Vector (0.2690, 0.1826)>
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Face 63
UV Count: 3
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Face 64
UV Count: 3
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Face 65
UV Count: 3
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Face 66
UV Count: 3
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Face 67
UV Count: 3
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Face 68
UV Count: 3
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Face 69
UV Count: 3
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Face 70
UV Count: 3
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Face 71
UV Count: 3
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Face 72
UV Count: 3
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Face 73
UV Count: 3
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Face 74
UV Count: 3
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Face 75
UV Count: 3
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Face 76
UV Count: 3
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Face 77
UV Count: 3
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Face 78
UV Count: 3
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Face 79
UV Count: 3
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Face 80
UV Count: 3
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Face 81
UV Count: 3
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Face 82
UV Count: 3
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Face 83
UV Count: 3
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Face 84
UV Count: 3
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Face 85
UV Count: 3
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Face 86
UV Count: 3
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Face 87
UV Count: 3
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Face 88
UV Count: 3
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Face 89
UV Count: 3
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Face 90
UV Count: 3
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Face 91
UV Count: 3
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Face 92
UV Count: 3
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Face 93
UV Count: 3
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Face 94
UV Count: 3
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Face 95
UV Count: 3
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Face 96
UV Count: 3
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Face 97
UV Count: 3
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Face 98
UV Count: 3
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Face 99
UV Count: 3
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Face 100
UV Count: 3
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Face 101
UV Count: 3
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Face 102
UV Count: 3
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Face 103
UV Count: 3
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Face 104
UV Count: 3
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Face 105
UV Count: 3
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Face 106
UV Count: 3
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Face 107
UV Count: 3
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Face 108
UV Count: 3
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Face 109
UV Count: 3
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Face 110
UV Count: 3
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Face 111
UV Count: 3
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Face 112
UV Count: 3
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Face 113
UV Count: 3
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Face 114
UV Count: 3
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Face 115
UV Count: 3
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Face 116
UV Count: 3
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Face 117
UV Count: 3
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Face 118
UV Count: 3
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Face 119
UV Count: 3
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Face 120
UV Count: 3
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Face 121
UV Count: 3
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Face 122
UV Count: 3
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Face 123
UV Count: 3
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Face 124
UV Count: 3
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Face 125
UV Count: 3
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Face 126
UV Count: 3
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Face 127
UV Count: 3
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Face 128
UV Count: 3
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Face 129
UV Count: 3
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Face 130
UV Count: 3
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Face 131
UV Count: 3
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Face 132
UV Count: 3
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Face 133
UV Count: 3
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Face 134
UV Count: 3
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Face 135
UV Count: 3
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Face 136
UV Count: 3
  UV <Vector (0.2051, 0.0383)>
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Face 137
UV Count: 3
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Face 138
UV Count: 3
  UV <Vector (0.2125, 0.0309)>
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Face 139
UV Count: 3
  UV <Vector (0.2139, 0.0351)>
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Face 140
UV Count: 3
  UV <Vector (0.3013, 0.1838)>
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Face 141
UV Count: 3
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Face 277
UV Count: 3
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Face 278
UV Count: 3
  UV <Vector (0.3292, 0.2581)>
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Face 279
UV Count: 3
  UV <Vector (0.3168, 0.2445)>
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Face 280
UV Count: 3
  UV <Vector (0.2458, 0.2296)>
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  UV <Vector (0.2653, 0.2148)>
Face 281
UV Count: 3
  UV <Vector (0.2528, 0.2378)>
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Face 282
UV Count: 3
  UV <Vector (0.2528, 0.2378)>
  UV <Vector (0.2774, 0.2394)>
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Face 283
UV Count: 3
  UV <Vector (0.2696, 0.2231)>
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Face 284
UV Count: 3
  UV <Vector (0.2930, 0.2514)>
  UV <Vector (0.2774, 0.2394)>
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Face 285
UV Count: 3
  UV <Vector (0.2774, 0.2394)>
  UV <Vector (0.2660, 0.2500)>
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Face 286
UV Count: 3
  UV <Vector (0.2660, 0.2500)>
  UV <Vector (0.2696, 0.2702)>
  UV <Vector (0.2787, 0.2548)>
Face 287
UV Count: 3
  UV <Vector (0.2559, 0.2662)>
  UV <Vector (0.2301, 0.2779)>
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Face 288
UV Count: 3
  UV <Vector (0.2815, 0.2707)>
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Face 289
UV Count: 3
  UV <Vector (0.2814, 0.2871)>
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Face 290
UV Count: 3
  UV <Vector (0.2528, 0.2378)>
  UV <Vector (0.2293, 0.2503)>
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Face 291
UV Count: 3
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Face 292
UV Count: 3
  UV <Vector (0.3781, 0.2744)>
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Face 293
UV Count: 3
  UV <Vector (0.3884, 0.3052)>
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Face 294
UV Count: 3
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Face 295
UV Count: 3
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Face 296
UV Count: 3
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Face 297
UV Count: 3
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Face 298
UV Count: 3
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Face 299
UV Count: 3
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Face 300
UV Count: 3
  UV <Vector (0.3535, 0.4315)>
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Face 301
UV Count: 3
  UV <Vector (0.4833, 0.3056)>
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Face 302
UV Count: 3
  UV <Vector (0.4838, 0.3204)>
  UV <Vector (0.4156, 0.3280)>
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Face 303
UV Count: 3
  UV <Vector (0.3826, 0.3939)>
  UV <Vector (0.3624, 0.4116)>
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Face 304
UV Count: 3
  UV <Vector (0.3669, 0.3678)>
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Face 305
UV Count: 3
  UV <Vector (0.3849, 0.3691)>
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Face 306
UV Count: 3
  UV <Vector (0.3536, 0.4070)>
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Face 307
UV Count: 3
  UV <Vector (0.4122, 0.3653)>
  UV <Vector (0.4873, 0.3570)>
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Face 308
UV Count: 3
  UV <Vector (0.2156, 0.3827)>
  UV <Vector (0.2025, 0.3601)>
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Face 309
UV Count: 3
  UV <Vector (0.2342, 0.3563)>
  UV <Vector (0.2156, 0.3827)>
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Face 310
UV Count: 3
  UV <Vector (0.2342, 0.3563)>
  UV <Vector (0.2472, 0.3749)>
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Face 311
UV Count: 3
  UV <Vector (0.2327, 0.3788)>
  UV <Vector (0.2465, 0.3929)>
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Face 312
UV Count: 3
  UV <Vector (0.2156, 0.3827)>
  UV <Vector (0.2340, 0.3985)>
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Face 313
UV Count: 3
  UV <Vector (0.2156, 0.3580)>
  UV <Vector (0.2370, 0.3278)>
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Face 314
UV Count: 3
  UV <Vector (0.2156, 0.3580)>
  UV <Vector (0.2047, 0.3268)>
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Face 315
UV Count: 3
  UV <Vector (0.2031, 0.3873)>
  UV <Vector (0.2184, 0.4056)>
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Face 316
UV Count: 3
  UV <Vector (0.4150, 0.3475)>
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Face 317
UV Count: 3
  UV <Vector (0.4032, 0.3958)>
  UV <Vector (0.4884, 0.3738)>
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Face 318
UV Count: 3
  UV <Vector (0.3650, 0.3440)>
  UV <Vector (0.3849, 0.3691)>
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Face 319
UV Count: 3
  UV <Vector (0.3518, 0.3425)>
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Face 320
UV Count: 3
  UV <Vector (0.3397, 0.2956)>
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Face 321
UV Count: 3
  UV <Vector (0.3468, 0.3166)>
  UV <Vector (0.3277, 0.3016)>
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Face 322
UV Count: 3
  UV <Vector (0.3397, 0.2956)>
  UV <Vector (0.3240, 0.2954)>
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Face 323
UV Count: 3
  UV <Vector (0.3316, 0.3179)>
  UV <Vector (0.3156, 0.3053)>
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Face 324
UV Count: 3
  UV <Vector (0.3192, 0.2977)>
  UV <Vector (0.3277, 0.3016)>
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Face 325
UV Count: 3
  UV <Vector (0.3468, 0.3166)>
  UV <Vector (0.3351, 0.3390)>
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Face 326
UV Count: 3
  UV <Vector (0.3491, 0.2912)>
  UV <Vector (0.3329, 0.2855)>
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Face 327
UV Count: 3
  UV <Vector (0.3759, 0.3094)>
  UV <Vector (0.3491, 0.2912)>
  UV <Vector (0.3585, 0.3150)>
Face 328
UV Count: 3
  UV <Vector (0.3833, 0.3422)>
  UV <Vector (0.3585, 0.3150)>
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Face 329
UV Count: 3
  UV <Vector (0.3650, 0.3440)>
  UV <Vector (0.3547, 0.3636)>
  UV <Vector (0.3669, 0.3678)>
Face 330
UV Count: 3
  UV <Vector (0.2101, 0.2974)>
  UV <Vector (0.2182, 0.3269)>
  UV <Vector (0.2232, 0.2998)>
Face 331
UV Count: 3
  UV <Vector (0.2421, 0.3034)>
  UV <Vector (0.2182, 0.3269)>
  UV <Vector (0.2370, 0.3278)>
Face 332
UV Count: 3
  UV <Vector (0.2484, 0.2844)>
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Face 333
UV Count: 3
  UV <Vector (0.2370, 0.3278)>
  UV <Vector (0.2546, 0.3059)>
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Face 334
UV Count: 3
  UV <Vector (0.2480, 0.3535)>
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Face 335
UV Count: 3
  UV <Vector (0.2663, 0.3487)>
  UV <Vector (0.2831, 0.3250)>
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Face 336
UV Count: 3
  UV <Vector (0.2806, 0.3093)>
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Face 337
UV Count: 3
  UV <Vector (0.2843, 0.3073)>
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Face 338
UV Count: 3
  UV <Vector (0.2831, 0.3250)>
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Face 339
UV Count: 3
  UV <Vector (0.2674, 0.3078)>
  UV <Vector (0.2744, 0.2966)>
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Face 340
UV Count: 3
  UV <Vector (0.2674, 0.3078)>
  UV <Vector (0.2806, 0.3093)>
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Face 341
UV Count: 3
  UV <Vector (0.2495, 0.3275)>
  UV <Vector (0.2674, 0.3078)>
  UV <Vector (0.2546, 0.3059)>
Face 342
UV Count: 3
  UV <Vector (0.2546, 0.3059)>
  UV <Vector (0.2674, 0.3078)>
  UV <Vector (0.2644, 0.2911)>
Face 343
UV Count: 3
  UV <Vector (0.2666, 0.3657)>
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Face 344
UV Count: 3
  UV <Vector (0.2848, 0.3713)>
  UV <Vector (0.2666, 0.3657)>
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Face 345
UV Count: 3
  UV <Vector (0.2813, 0.3771)>
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Face 346
UV Count: 3
  UV <Vector (0.2584, 0.4090)>
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Face 347
UV Count: 3
  UV <Vector (0.2584, 0.4090)>
  UV <Vector (0.2465, 0.3929)>
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Face 348
UV Count: 3
  UV <Vector (0.2472, 0.3749)>
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Face 349
UV Count: 3
  UV <Vector (0.2867, 0.3625)>
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Face 350
UV Count: 3
  UV <Vector (0.2879, 0.3702)>
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Face 351
UV Count: 3
  UV <Vector (0.2666, 0.3657)>
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Face 352
UV Count: 3
  UV <Vector (0.2495, 0.3275)>
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Face 353
UV Count: 3
  UV <Vector (0.2814, 0.2871)>
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Face 354
UV Count: 3
  UV <Vector (0.2969, 0.2896)>
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Face 355
UV Count: 3
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Face 356
UV Count: 3
  UV <Vector (0.2968, 0.2851)>
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Face 357
UV Count: 3
  UV <Vector (0.2815, 0.2707)>
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Face 358
UV Count: 3
  UV <Vector (0.2952, 0.2694)>
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Face 359
UV Count: 3
  UV <Vector (0.3183, 0.2648)>
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Face 360
UV Count: 3
  UV <Vector (0.3183, 0.2648)>
  UV <Vector (0.3386, 0.2752)>
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Face 361
UV Count: 3
  UV <Vector (0.3329, 0.2855)>
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Face 362
UV Count: 3
  UV <Vector (0.3329, 0.2855)>
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Face 363
UV Count: 3
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Face 364
UV Count: 3
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Face 365
UV Count: 3
  UV <Vector (0.3096, 0.2899)>
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Face 366
UV Count: 3
  UV <Vector (0.3151, 0.2973)>
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Face 367
UV Count: 3
  UV <Vector (0.3096, 0.2899)>
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Face 368
UV Count: 3
  UV <Vector (0.2968, 0.2851)>
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Face 369
UV Count: 3
  UV <Vector (0.3183, 0.2648)>
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Face 370
UV Count: 3
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Face 371
UV Count: 3
  UV <Vector (0.3168, 0.2445)>
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Face 372
UV Count: 3
  UV <Vector (0.3072, 0.2513)>
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Face 373
UV Count: 3
  UV <Vector (0.3037, 0.2371)>
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Face 374
UV Count: 3
  UV <Vector (0.2969, 0.2909)>
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Face 375
UV Count: 3
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Face 376
UV Count: 3
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Face 377
UV Count: 3
  UV <Vector (0.2972, 0.3054)>
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Face 378
UV Count: 3
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Face 379
UV Count: 3
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Face 380
UV Count: 3
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Face 381
UV Count: 3
  UV <Vector (0.3017, 0.3582)>
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  UV <Vector (0.2893, 0.3607)>
Face 382
UV Count: 3
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Face 383
UV Count: 3
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Face 384
UV Count: 3
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Face 385
UV Count: 3
  UV <Vector (0.3017, 0.3582)>
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Face 386
UV Count: 3
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Face 387
UV Count: 3
  UV <Vector (0.3107, 0.3402)>
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Face 388
UV Count: 3
  UV <Vector (0.3157, 0.3641)>
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Face 389
UV Count: 3
  UV <Vector (0.2863, 0.3230)>
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Face 390
UV Count: 3
  UV <Vector (0.3111, 0.3047)>
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Face 391
UV Count: 3
  UV <Vector (0.3111, 0.3047)>
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Face 392
UV Count: 3
  UV <Vector (0.3156, 0.3053)>
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Face 393
UV Count: 3
  UV <Vector (0.3107, 0.3402)>
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Face 394
UV Count: 3
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Face 395
UV Count: 3
  UV <Vector (0.2766, 0.2965)>
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Face 396
UV Count: 3
  UV <Vector (0.2969, 0.2909)>
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Face 397
UV Count: 3
  UV <Vector (0.2766, 0.2965)>
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Face 398
UV Count: 3
  UV <Vector (0.2806, 0.3093)>
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Face 399
UV Count: 3
  UV <Vector (0.3094, 0.2911)>
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Face 400
UV Count: 3
  UV <Vector (0.2858, 0.3777)>
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Face 401
UV Count: 3
  UV <Vector (0.2741, 0.3863)>
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Face 402
UV Count: 3
  UV <Vector (0.2707, 0.4024)>
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Face 403
UV Count: 3
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Face 404
UV Count: 3
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Face 405
UV Count: 3
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Face 406
UV Count: 3
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Face 407
UV Count: 3
  UV <Vector (0.3657, 0.1104)>
  UV <Vector (0.3462, 0.0867)>
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Face 408
UV Count: 3
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Face 409
UV Count: 3
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Face 411
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Face 412
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Face 413
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Face 414
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Face 415
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Face 416
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Face 417
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Face 418
UV Count: 3
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Face 419
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Face 420
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Face 421
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Face 422
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Face 423
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Face 424
UV Count: 3
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Face 425
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Face 426
UV Count: 3
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Face 427
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Face 428
UV Count: 3
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Face 429
UV Count: 3
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Face 430
UV Count: 3
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Face 431
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Face 432
UV Count: 3
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Face 433
UV Count: 3
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Face 434
UV Count: 3
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Face 435
UV Count: 3
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Face 436
UV Count: 3
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Face 437
UV Count: 3
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Face 438
UV Count: 3
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Face 439
UV Count: 3
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Face 440
UV Count: 3
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Face 441
UV Count: 3
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Face 442
UV Count: 3
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Face 443
UV Count: 3
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Face 444
UV Count: 3
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Face 445
UV Count: 3
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Face 446
UV Count: 3
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Face 447
UV Count: 3
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Face 448
UV Count: 3
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Face 449
UV Count: 3
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Face 450
UV Count: 3
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Face 451
UV Count: 3
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Face 452
UV Count: 3
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Face 453
UV Count: 3
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Face 454
UV Count: 3
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Face 455
UV Count: 3
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Face 456
UV Count: 3
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Face 457
UV Count: 3
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Face 458
UV Count: 3
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Face 459
UV Count: 3
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Face 460
UV Count: 3
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Face 461
UV Count: 3
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Face 462
UV Count: 3
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Face 463
UV Count: 3
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Face 464
UV Count: 3
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Face 465
UV Count: 3
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Face 466
UV Count: 3
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Face 467
UV Count: 3
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Face 468
UV Count: 3
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Face 469
UV Count: 3
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Face 470
UV Count: 3
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Face 471
UV Count: 3
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Face 472
UV Count: 3
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Face 473
UV Count: 3
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Face 474
UV Count: 3
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Face 475
UV Count: 3
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Face 476
UV Count: 3
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Face 477
UV Count: 3
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Face 478
UV Count: 3
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Face 479
UV Count: 3
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Face 480
UV Count: 3
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Face 481
UV Count: 3
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Face 482
UV Count: 3
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Face 483
UV Count: 3
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Face 484
UV Count: 3
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Face 485
UV Count: 3
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Face 486
UV Count: 3
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Face 487
UV Count: 3
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Face 488
UV Count: 3
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Face 489
UV Count: 3
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Face 490
UV Count: 3
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Face 491
UV Count: 3
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Face 492
UV Count: 3
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Face 493
UV Count: 3
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Face 494
UV Count: 3
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Face 495
UV Count: 3
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Face 496
UV Count: 3
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Face 497
UV Count: 3
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Face 498
UV Count: 3
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Face 499
UV Count: 3
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Face 500
UV Count: 3
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Face 501
UV Count: 3
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Face 502
UV Count: 3
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Face 503
UV Count: 3
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Face 504
UV Count: 3
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Face 505
UV Count: 3
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Face 506
UV Count: 3
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Face 507
UV Count: 3
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Face 508
UV Count: 3
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Face 509
UV Count: 3
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Face 510
UV Count: 3
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Face 511
UV Count: 3
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Face 512
UV Count: 3
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Face 513
UV Count: 3
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Face 514
UV Count: 3
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Face 515
UV Count: 3
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Face 516
UV Count: 3
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Face 517
UV Count: 3
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Face 518
UV Count: 3
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Face 519
UV Count: 3
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Face 520
UV Count: 3
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Face 521
UV Count: 3
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Face 522
UV Count: 3
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Face 523
UV Count: 3
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Face 524
UV Count: 3
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Face 525
UV Count: 3
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Face 526
UV Count: 3
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Face 527
UV Count: 3
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Face 528
UV Count: 3
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Face 529
UV Count: 3
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Face 530
UV Count: 3
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Face 531
UV Count: 3
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Face 532
UV Count: 3
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Face 533
UV Count: 3
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Face 534
UV Count: 3
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Face 535
UV Count: 3
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Face 536
UV Count: 3
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Face 537
UV Count: 3
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Face 538
UV Count: 3
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Face 539
UV Count: 3
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Face 540
UV Count: 3
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Face 541
UV Count: 3
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Face 542
UV Count: 3
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Face 543
UV Count: 3
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  UV <Vector (0.0674, 0.3078)>
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Face 544
UV Count: 3
  UV <Vector (0.0766, 0.2965)>
  UV <Vector (0.0757, 0.3023)>
  UV <Vector (0.0744, 0.2966)>
Face 545
UV Count: 3
  UV <Vector (0.0796, 0.3000)>
  UV <Vector (0.0766, 0.2965)>
  UV <Vector (0.0826, 0.2931)>
Face 546
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0766, 0.2965)>
  UV <Vector (0.0744, 0.2966)>
Face 547
UV Count: 3
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0744, 0.2966)>
  UV <Vector (0.0644, 0.2911)>
Face 548
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0968, 0.2851)>
  UV <Vector (0.0969, 0.2896)>
Face 549
UV Count: 3
  UV <Vector (0.0968, 0.2851)>
  UV <Vector (0.0815, 0.2707)>
  UV <Vector (0.0952, 0.2694)>
Face 550
UV Count: 3
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0696, 0.2702)>
  UV <Vector (0.0815, 0.2707)>
Face 551
UV Count: 3
  UV <Vector (0.0644, 0.2911)>
  UV <Vector (0.0674, 0.3078)>
  UV <Vector (0.0546, 0.3059)>
Face 552
UV Count: 3
  UV <Vector (0.0651, 0.3270)>
  UV <Vector (0.0480, 0.3535)>
  UV <Vector (0.0495, 0.3275)>
Face 553
UV Count: 3
  UV <Vector (0.0341, 0.3563)>
  UV <Vector (0.0472, 0.3749)>
  UV <Vector (0.0327, 0.3788)>
Face 554
UV Count: 3
  UV <Vector (0.0465, 0.3929)>
  UV <Vector (0.0327, 0.3788)>
  UV <Vector (0.0472, 0.3749)>
Face 555
UV Count: 3
  UV <Vector (0.0472, 0.3749)>
  UV <Vector (0.0630, 0.3833)>
  UV <Vector (0.0465, 0.3929)>
Face 556
UV Count: 3
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0480, 0.3535)>
  UV <Vector (0.0663, 0.3487)>
Face 557
UV Count: 3
  UV <Vector (0.0156, 0.3827)>
  UV <Vector (0.0025, 0.3601)>
  UV <Vector (0.0155, 0.3580)>
Face 558
UV Count: 3
  UV <Vector (0.4873, 0.1082)>
  UV <Vector (0.4122, 0.1166)>
  UV <Vector (0.4884, 0.1250)>
Face 559
UV Count: 3
  UV <Vector (0.1957, 0.3950)>
  UV <Vector (0.1849, 0.3691)>
  UV <Vector (0.1984, 0.3684)>
Face 560
UV Count: 3
  UV <Vector (0.1825, 0.3939)>
  UV <Vector (0.1884, 0.4215)>
  UV <Vector (0.1761, 0.4183)>
Face 561
UV Count: 3
  UV <Vector (0.4156, 0.0793)>
  UV <Vector (0.4838, 0.0716)>
  UV <Vector (0.4143, 0.0598)>
Face 562
UV Count: 3
  UV <Vector (0.4150, 0.0987)>
  UV <Vector (0.4855, 0.0907)>
  UV <Vector (0.4156, 0.0793)>
Face 563
UV Count: 3
  UV <Vector (0.0074, 0.4130)>
  UV <Vector (0.0263, 0.4286)>
  UV <Vector (0.0171, 0.4383)>
Face 564
UV Count: 3
  UV <Vector (0.0031, 0.3873)>
  UV <Vector (0.0184, 0.4056)>
  UV <Vector (0.0074, 0.4130)>
Face 565
UV Count: 3
  UV <Vector (0.1763, 0.4467)>
  UV <Vector (0.1761, 0.4183)>
  UV <Vector (0.1884, 0.4215)>
Face 566
UV Count: 3
  UV <Vector (0.4143, 0.0598)>
  UV <Vector (0.4833, 0.0568)>
  UV <Vector (0.4137, 0.0410)>
Face 567
UV Count: 3
  UV <Vector (0.1663, 0.3896)>
  UV <Vector (0.1849, 0.3691)>
  UV <Vector (0.1825, 0.3939)>
Face 568
UV Count: 3
  UV <Vector (0.1556, 0.3847)>
  UV <Vector (0.1669, 0.3678)>
  UV <Vector (0.1663, 0.3896)>
Face 569
UV Count: 3
  UV <Vector (0.1556, 0.3847)>
  UV <Vector (0.1431, 0.4020)>
  UV <Vector (0.1391, 0.3763)>
Face 570
UV Count: 3
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1663, 0.3896)>
  UV <Vector (0.1624, 0.4116)>
Face 571
UV Count: 3
  UV <Vector (0.1391, 0.3763)>
  UV <Vector (0.1547, 0.3636)>
  UV <Vector (0.1556, 0.3847)>
Face 572
UV Count: 3
  UV <Vector (0.1849, 0.3691)>
  UV <Vector (0.1650, 0.3440)>
  UV <Vector (0.1833, 0.3422)>
Face 573
UV Count: 3
  UV <Vector (0.1547, 0.3636)>
  UV <Vector (0.1650, 0.3440)>
  UV <Vector (0.1669, 0.3678)>
Face 574
UV Count: 3
  UV <Vector (0.1624, 0.4116)>
  UV <Vector (0.1825, 0.3939)>
  UV <Vector (0.1761, 0.4183)>
Face 575
UV Count: 3
  UV <Vector (0.1833, 0.3422)>
  UV <Vector (0.1984, 0.3684)>
  UV <Vector (0.1849, 0.3691)>
Face 576
UV Count: 3
  UV <Vector (0.4032, 0.1470)>
  UV <Vector (0.4884, 0.1250)>
  UV <Vector (0.4122, 0.1166)>
Face 577
UV Count: 3
  UV <Vector (0.1781, 0.2744)>
  UV <Vector (0.1759, 0.3094)>
  UV <Vector (0.1658, 0.2819)>
Face 578
UV Count: 3
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1759, 0.3094)>
  UV <Vector (0.1585, 0.3150)>
Face 579
UV Count: 3
  UV <Vector (0.1585, 0.3150)>
  UV <Vector (0.1833, 0.3422)>
  UV <Vector (0.1650, 0.3440)>
Face 580
UV Count: 3
  UV <Vector (0.1884, 0.3052)>
  UV <Vector (0.1833, 0.3422)>
  UV <Vector (0.1759, 0.3094)>
Face 581
UV Count: 3
  UV <Vector (0.3992, 0.1710)>
  UV <Vector (0.4888, 0.1557)>
  UV <Vector (0.4032, 0.1470)>
Face 582
UV Count: 3
  UV <Vector (0.3992, 0.1710)>
  UV <Vector (0.4820, 0.1959)>
  UV <Vector (0.4865, 0.1783)>
Face 583
UV Count: 3
  UV <Vector (0.1546, 0.2616)>
  UV <Vector (0.1781, 0.2744)>
  UV <Vector (0.1658, 0.2819)>
Face 584
UV Count: 3
  UV <Vector (0.0156, 0.3827)>
  UV <Vector (0.0340, 0.3985)>
  UV <Vector (0.0184, 0.4056)>
Face 585
UV Count: 3
  UV <Vector (0.0484, 0.2844)>
  UV <Vector (0.0232, 0.2998)>
  UV <Vector (0.0301, 0.2779)>
Face 586
UV Count: 3
  UV <Vector (0.0696, 0.2702)>
  UV <Vector (0.0484, 0.2844)>
  UV <Vector (0.0559, 0.2662)>
Face 587
UV Count: 3
  UV <Vector (0.0660, 0.2500)>
  UV <Vector (0.0696, 0.2702)>
  UV <Vector (0.0559, 0.2662)>
Face 588
UV Count: 3
  UV <Vector (0.0930, 0.2514)>
  UV <Vector (0.0774, 0.2394)>
  UV <Vector (0.0905, 0.2356)>
Face 589
UV Count: 3
  UV <Vector (0.0660, 0.2500)>
  UV <Vector (0.0774, 0.2394)>
  UV <Vector (0.0787, 0.2548)>
Face 590
UV Count: 3
  UV <Vector (0.0559, 0.2662)>
  UV <Vector (0.0528, 0.2378)>
  UV <Vector (0.0660, 0.2500)>
Face 591
UV Count: 3
  UV <Vector (0.0528, 0.2378)>
  UV <Vector (0.0293, 0.2503)>
  UV <Vector (0.0458, 0.2296)>
Face 592
UV Count: 3
  UV <Vector (0.0660, 0.2500)>
  UV <Vector (0.0696, 0.2231)>
  UV <Vector (0.0774, 0.2394)>
Face 593
UV Count: 3
  UV <Vector (0.0905, 0.2356)>
  UV <Vector (0.0696, 0.2231)>
  UV <Vector (0.0867, 0.2178)>
Face 594
UV Count: 3
  UV <Vector (0.0653, 0.2148)>
  UV <Vector (0.0867, 0.2178)>
  UV <Vector (0.0696, 0.2231)>
Face 595
UV Count: 3
  UV <Vector (0.0696, 0.2231)>
  UV <Vector (0.0458, 0.2296)>
  UV <Vector (0.0653, 0.2148)>
Face 596
UV Count: 3
  UV <Vector (0.4625, 0.2322)>
  UV <Vector (0.4037, 0.2057)>
  UV <Vector (0.4103, 0.2245)>
Face 597
UV Count: 3
  UV <Vector (0.1651, 0.2514)>
  UV <Vector (0.1414, 0.2438)>
  UV <Vector (0.1473, 0.2324)>
Face 598
UV Count: 3
  UV <Vector (0.4740, 0.2137)>
  UV <Vector (0.4004, 0.1876)>
  UV <Vector (0.4037, 0.2057)>
Face 599
UV Count: 3
  UV <Vector (0.1242, 0.2285)>
  UV <Vector (0.1473, 0.2324)>
  UV <Vector (0.1414, 0.2438)>
Face 600
UV Count: 3
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0177, 0.2733)>
  UV <Vector (0.0293, 0.2503)>
Face 601
UV Count: 3
  UV <Vector (0.0301, 0.2779)>
  UV <Vector (0.0101, 0.2974)>
  UV <Vector (0.0177, 0.2733)>
Face 602
UV Count: 3
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0484, 0.2844)>
  UV <Vector (0.0301, 0.2779)>
Face 603
UV Count: 3
  UV <Vector (0.1072, 0.2513)>
  UV <Vector (0.0952, 0.2694)>
  UV <Vector (0.0930, 0.2514)>
Face 604
UV Count: 3
  UV <Vector (0.0968, 0.2851)>
  UV <Vector (0.1079, 0.2679)>
  UV <Vector (0.1110, 0.2842)>
Face 605
UV Count: 3
  UV <Vector (0.1203, 0.2904)>
  UV <Vector (0.1110, 0.2842)>
  UV <Vector (0.1250, 0.2815)>
Face 606
UV Count: 3
  UV <Vector (0.1329, 0.2855)>
  UV <Vector (0.1203, 0.2904)>
  UV <Vector (0.1250, 0.2815)>
Face 607
UV Count: 3
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1396, 0.2956)>
  UV <Vector (0.1277, 0.3016)>
Face 608
UV Count: 3
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1329, 0.2855)>
  UV <Vector (0.1386, 0.2752)>
Face 609
UV Count: 3
  UV <Vector (0.1386, 0.2752)>
  UV <Vector (0.1329, 0.2855)>
  UV <Vector (0.1250, 0.2815)>
Face 610
UV Count: 3
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.1203, 0.2904)>
  UV <Vector (0.1183, 0.2928)>
Face 611
UV Count: 3
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1183, 0.2928)>
  UV <Vector (0.1203, 0.2904)>
Face 612
UV Count: 3
  UV <Vector (0.1386, 0.2752)>
  UV <Vector (0.1183, 0.2648)>
  UV <Vector (0.1292, 0.2581)>
Face 613
UV Count: 3
  UV <Vector (0.1183, 0.2648)>
  UV <Vector (0.1168, 0.2445)>
  UV <Vector (0.1292, 0.2581)>
Face 614
UV Count: 3
  UV <Vector (0.1072, 0.2513)>
  UV <Vector (0.1183, 0.2648)>
  UV <Vector (0.1079, 0.2679)>
Face 615
UV Count: 3
  UV <Vector (0.1110, 0.2842)>
  UV <Vector (0.1183, 0.2648)>
  UV <Vector (0.1250, 0.2815)>
Face 616
UV Count: 3
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.0968, 0.2851)>
  UV <Vector (0.1110, 0.2842)>
Face 617
UV Count: 3
  UV <Vector (0.1037, 0.2371)>
  UV <Vector (0.0930, 0.2514)>
  UV <Vector (0.0905, 0.2356)>
Face 618
UV Count: 3
  UV <Vector (0.1041, 0.2191)>
  UV <Vector (0.1168, 0.2445)>
  UV <Vector (0.1037, 0.2371)>
Face 619
UV Count: 3
  UV <Vector (0.1255, 0.2177)>
  UV <Vector (0.1041, 0.2191)>
  UV <Vector (0.1029, 0.2096)>
Face 620
UV Count: 3
  UV <Vector (0.4209, 0.2384)>
  UV <Vector (0.4625, 0.2322)>
  UV <Vector (0.4103, 0.2245)>
Face 621
UV Count: 3
  UV <Vector (0.4330, 0.2459)>
  UV <Vector (0.4466, 0.2459)>
  UV <Vector (0.4209, 0.2384)>
Face 622
UV Count: 3
  UV <Vector (0.0839, 0.2096)>
  UV <Vector (0.1041, 0.2191)>
  UV <Vector (0.0867, 0.2178)>
Face 623
UV Count: 3
  UV <Vector (0.0867, 0.2178)>
  UV <Vector (0.1037, 0.2371)>
  UV <Vector (0.0905, 0.2356)>
Face 624
UV Count: 3
  UV <Vector (0.1037, 0.2371)>
  UV <Vector (0.1168, 0.2445)>
  UV <Vector (0.1072, 0.2513)>
Face 625
UV Count: 3
  UV <Vector (0.0930, 0.2514)>
  UV <Vector (0.0815, 0.2707)>
  UV <Vector (0.0787, 0.2548)>
Face 626
UV Count: 3
  UV <Vector (0.0815, 0.2707)>
  UV <Vector (0.0696, 0.2702)>
  UV <Vector (0.0787, 0.2548)>
Face 627
UV Count: 3
  UV <Vector (0.0879, 0.3702)>
  UV <Vector (0.0867, 0.3625)>
  UV <Vector (0.0893, 0.3607)>
Face 628
UV Count: 3
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0848, 0.3713)>
  UV <Vector (0.0630, 0.3833)>
Face 629
UV Count: 3
  UV <Vector (0.0857, 0.3461)>
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0663, 0.3487)>
Face 630
UV Count: 3
  UV <Vector (0.0882, 0.3440)>
  UV <Vector (0.0867, 0.3625)>
  UV <Vector (0.0857, 0.3461)>
Face 631
UV Count: 3
  UV <Vector (0.0630, 0.3833)>
  UV <Vector (0.0813, 0.3771)>
  UV <Vector (0.0705, 0.3877)>
Face 632
UV Count: 3
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0848, 0.3713)>
  UV <Vector (0.0879, 0.3702)>
Face 633
UV Count: 3
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0879, 0.3702)>
  UV <Vector (0.0938, 0.3733)>
Face 634
UV Count: 3
  UV <Vector (0.1039, 0.3708)>
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.0938, 0.3733)>
Face 635
UV Count: 3
  UV <Vector (0.1151, 0.3755)>
  UV <Vector (0.1056, 0.3757)>
  UV <Vector (0.1139, 0.3731)>
Face 636
UV Count: 3
  UV <Vector (0.3568, 0.0104)>
  UV <Vector (0.3494, 0.0217)>
  UV <Vector (0.3501, 0.0083)>
Face 637
UV Count: 3
  UV <Vector (0.3644, 0.0199)>
  UV <Vector (0.3558, 0.0239)>
  UV <Vector (0.3634, 0.0177)>
Face 638
UV Count: 3
  UV <Vector (0.1289, 0.3753)>
  UV <Vector (0.1236, 0.3734)>
  UV <Vector (0.1228, 0.3714)>
Face 639
UV Count: 3
  UV <Vector (0.1228, 0.3714)>
  UV <Vector (0.1151, 0.3755)>
  UV <Vector (0.1139, 0.3731)>
Face 640
UV Count: 3
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1056, 0.3757)>
  UV <Vector (0.1039, 0.3708)>
Face 641
UV Count: 3
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1228, 0.3714)>
  UV <Vector (0.1139, 0.3731)>
Face 642
UV Count: 3
  UV <Vector (0.3558, 0.0239)>
  UV <Vector (0.3568, 0.0104)>
  UV <Vector (0.3634, 0.0177)>
Face 643
UV Count: 3
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1289, 0.3753)>
  UV <Vector (0.1228, 0.3714)>
Face 644
UV Count: 3
  UV <Vector (0.1303, 0.3780)>
  UV <Vector (0.1290, 0.3765)>
  UV <Vector (0.1225, 0.3693)>
Face 645
UV Count: 3
  UV <Vector (0.1277, 0.3813)>
  UV <Vector (0.1289, 0.3753)>
  UV <Vector (0.1290, 0.3765)>
Face 646
UV Count: 3
  UV <Vector (0.1290, 0.3765)>
  UV <Vector (0.1303, 0.3780)>
  UV <Vector (0.1277, 0.3813)>
Face 647
UV Count: 3
  UV <Vector (0.1277, 0.3813)>
  UV <Vector (0.1256, 0.3765)>
  UV <Vector (0.1289, 0.3753)>
Face 648
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3494, 0.0217)>
  UV <Vector (0.3558, 0.0239)>
Face 649
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3870, 0.0680)>
  UV <Vector (0.3780, 0.0779)>
Face 650
UV Count: 3
  UV <Vector (0.0800, 0.3886)>
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0893, 0.3825)>
Face 651
UV Count: 3
  UV <Vector (0.0893, 0.3825)>
  UV <Vector (0.0972, 0.3830)>
  UV <Vector (0.0884, 0.3865)>
Face 652
UV Count: 3
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0938, 0.3733)>
Face 653
UV Count: 3
  UV <Vector (0.3781, 0.0820)>
  UV <Vector (0.3785, 0.0812)>
  UV <Vector (0.3780, 0.0779)>
Face 654
UV Count: 3
  UV <Vector (0.0741, 0.3863)>
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0800, 0.3886)>
Face 655
UV Count: 3
  UV <Vector (0.0813, 0.3771)>
  UV <Vector (0.0741, 0.3863)>
  UV <Vector (0.0705, 0.3877)>
Face 656
UV Count: 3
  UV <Vector (0.0705, 0.3877)>
  UV <Vector (0.0646, 0.4027)>
  UV <Vector (0.0656, 0.4050)>
Face 657
UV Count: 3
  UV <Vector (0.0707, 0.4024)>
  UV <Vector (0.0741, 0.3863)>
  UV <Vector (0.0800, 0.3886)>
Face 658
UV Count: 3
  UV <Vector (0.3696, 0.0787)>
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3780, 0.0779)>
Face 659
UV Count: 3
  UV <Vector (0.3785, 0.0812)>
  UV <Vector (0.3696, 0.0787)>
  UV <Vector (0.3780, 0.0779)>
Face 660
UV Count: 3
  UV <Vector (0.3427, 0.0294)>
  UV <Vector (0.3462, 0.0250)>
  UV <Vector (0.3657, 0.0487)>
Face 661
UV Count: 3
  UV <Vector (0.3342, 0.0180)>
  UV <Vector (0.3462, 0.0250)>
  UV <Vector (0.3427, 0.0294)>
Face 662
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3919, 0.0615)>
  UV <Vector (0.3870, 0.0680)>
Face 663
UV Count: 3
  UV <Vector (0.0646, 0.4027)>
  UV <Vector (0.0689, 0.4091)>
  UV <Vector (0.0672, 0.4143)>
Face 664
UV Count: 3
  UV <Vector (0.0656, 0.4050)>
  UV <Vector (0.0672, 0.4143)>
  UV <Vector (0.0707, 0.4160)>
Face 665
UV Count: 3
  UV <Vector (0.0759, 0.4189)>
  UV <Vector (0.0707, 0.4160)>
  UV <Vector (0.0672, 0.4143)>
Face 666
UV Count: 3
  UV <Vector (0.0735, 0.4112)>
  UV <Vector (0.0672, 0.4143)>
  UV <Vector (0.0689, 0.4091)>
Face 667
UV Count: 3
  UV <Vector (0.3942, 0.0546)>
  UV <Vector (0.3919, 0.0615)>
  UV <Vector (0.3657, 0.0487)>
Face 668
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3973, 0.0481)>
  UV <Vector (0.3942, 0.0546)>
Face 669
UV Count: 3
  UV <Vector (0.0815, 0.4110)>
  UV <Vector (0.0759, 0.4189)>
  UV <Vector (0.0735, 0.4112)>
Face 670
UV Count: 3
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0866, 0.4200)>
  UV <Vector (0.0872, 0.4240)>
Face 671
UV Count: 3
  UV <Vector (0.0872, 0.4240)>
  UV <Vector (0.0965, 0.4211)>
  UV <Vector (0.0964, 0.4252)>
Face 672
UV Count: 3
  UV <Vector (0.0866, 0.4200)>
  UV <Vector (0.0905, 0.4104)>
  UV <Vector (0.0965, 0.4211)>
Face 673
UV Count: 3
  UV <Vector (0.4012, 0.0429)>
  UV <Vector (0.3973, 0.0481)>
  UV <Vector (0.3657, 0.0487)>
Face 674
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.4008, 0.0377)>
  UV <Vector (0.4012, 0.0429)>
Face 675
UV Count: 3
  UV <Vector (0.0986, 0.4095)>
  UV <Vector (0.1075, 0.4205)>
  UV <Vector (0.1026, 0.4217)>
Face 676
UV Count: 3
  UV <Vector (0.1051, 0.4073)>
  UV <Vector (0.1149, 0.4158)>
  UV <Vector (0.1075, 0.4205)>
Face 677
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3911, 0.0317)>
  UV <Vector (0.3977, 0.0335)>
Face 678
UV Count: 3
  UV <Vector (0.3977, 0.0335)>
  UV <Vector (0.4008, 0.0377)>
  UV <Vector (0.3657, 0.0487)>
Face 679
UV Count: 3
  UV <Vector (0.1026, 0.4217)>
  UV <Vector (0.1093, 0.4242)>
  UV <Vector (0.1036, 0.4264)>
Face 680
UV Count: 3
  UV <Vector (0.0986, 0.4095)>
  UV <Vector (0.0965, 0.4211)>
  UV <Vector (0.0905, 0.4104)>
Face 681
UV Count: 3
  UV <Vector (0.0964, 0.4252)>
  UV <Vector (0.1026, 0.4217)>
  UV <Vector (0.1036, 0.4264)>
Face 682
UV Count: 3
  UV <Vector (0.3824, 0.0288)>
  UV <Vector (0.3911, 0.0317)>
  UV <Vector (0.3657, 0.0487)>
Face 683
UV Count: 3
  UV <Vector (0.1242, 0.4083)>
  UV <Vector (0.1122, 0.4041)>
  UV <Vector (0.1195, 0.3998)>
Face 684
UV Count: 3
  UV <Vector (0.1149, 0.4158)>
  UV <Vector (0.1272, 0.4117)>
  UV <Vector (0.1168, 0.4207)>
Face 685
UV Count: 3
  UV <Vector (0.1334, 0.4003)>
  UV <Vector (0.1242, 0.4083)>
  UV <Vector (0.1304, 0.4000)>
Face 686
UV Count: 3
  UV <Vector (0.1195, 0.3998)>
  UV <Vector (0.1304, 0.4000)>
  UV <Vector (0.1242, 0.4083)>
Face 687
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3781, 0.0264)>
  UV <Vector (0.3824, 0.0288)>
Face 688
UV Count: 3
  UV <Vector (0.3690, 0.0221)>
  UV <Vector (0.3781, 0.0264)>
  UV <Vector (0.3657, 0.0487)>
Face 689
UV Count: 3
  UV <Vector (0.1250, 0.3894)>
  UV <Vector (0.1304, 0.4000)>
  UV <Vector (0.1232, 0.3959)>
Face 690
UV Count: 3
  UV <Vector (0.1277, 0.3813)>
  UV <Vector (0.1331, 0.3878)>
  UV <Vector (0.1250, 0.3894)>
Face 691
UV Count: 3
  UV <Vector (0.1334, 0.4003)>
  UV <Vector (0.1331, 0.3878)>
  UV <Vector (0.1336, 0.3869)>
Face 692
UV Count: 3
  UV <Vector (0.1291, 0.3780)>
  UV <Vector (0.1331, 0.3878)>
  UV <Vector (0.1303, 0.3780)>
Face 693
UV Count: 3
  UV <Vector (0.3657, 0.0487)>
  UV <Vector (0.3644, 0.0199)>
  UV <Vector (0.3690, 0.0221)>
Face 694
UV Count: 3
  UV <Vector (0.3558, 0.0239)>
  UV <Vector (0.3644, 0.0199)>
  UV <Vector (0.3657, 0.0487)>
Face 695
UV Count: 3
  UV <Vector (0.3462, 0.0250)>
  UV <Vector (0.3494, 0.0217)>
  UV <Vector (0.3657, 0.0487)>
Face 696
UV Count: 3
  UV <Vector (0.3370, 0.0135)>
  UV <Vector (0.3494, 0.0217)>
  UV <Vector (0.3462, 0.0250)>
Face 697
UV Count: 3
  UV <Vector (0.3501, 0.0083)>
  UV <Vector (0.3494, 0.0217)>
  UV <Vector (0.3438, 0.0091)>
Face 698
UV Count: 3
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.1078, 0.3794)>
  UV <Vector (0.0972, 0.3830)>
Face 699
UV Count: 3
  UV <Vector (0.0938, 0.3733)>
  UV <Vector (0.1017, 0.3582)>
  UV <Vector (0.1039, 0.3708)>
Face 700
UV Count: 3
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.1017, 0.3582)>
  UV <Vector (0.0990, 0.3410)>
Face 701
UV Count: 3
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.1145, 0.3204)>
  UV <Vector (0.1145, 0.3407)>
Face 702
UV Count: 3
  UV <Vector (0.1098, 0.3199)>
  UV <Vector (0.0990, 0.3410)>
  UV <Vector (0.0978, 0.3212)>
Face 703
UV Count: 3
  UV <Vector (0.0882, 0.3440)>
  UV <Vector (0.1017, 0.3582)>
  UV <Vector (0.0893, 0.3607)>
Face 704
UV Count: 3
  UV <Vector (0.0990, 0.3410)>
  UV <Vector (0.0863, 0.3230)>
  UV <Vector (0.0978, 0.3212)>
Face 705
UV Count: 3
  UV <Vector (0.1111, 0.3047)>
  UV <Vector (0.1145, 0.3204)>
  UV <Vector (0.1098, 0.3199)>
Face 706
UV Count: 3
  UV <Vector (0.1156, 0.3053)>
  UV <Vector (0.1151, 0.2973)>
  UV <Vector (0.1192, 0.2977)>
Face 707
UV Count: 3
  UV <Vector (0.1156, 0.3053)>
  UV <Vector (0.1316, 0.3179)>
  UV <Vector (0.1145, 0.3204)>
Face 708
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1145, 0.3204)>
  UV <Vector (0.1316, 0.3179)>
Face 709
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1468, 0.3166)>
  UV <Vector (0.1518, 0.3425)>
Face 710
UV Count: 3
  UV <Vector (0.1277, 0.3016)>
  UV <Vector (0.1468, 0.3166)>
  UV <Vector (0.1316, 0.3179)>
Face 711
UV Count: 3
  UV <Vector (0.1192, 0.2977)>
  UV <Vector (0.1277, 0.3016)>
  UV <Vector (0.1156, 0.3053)>
Face 712
UV Count: 3
  UV <Vector (0.1192, 0.2977)>
  UV <Vector (0.1164, 0.2933)>
  UV <Vector (0.1183, 0.2928)>
Face 713
UV Count: 3
  UV <Vector (0.1164, 0.2933)>
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.1183, 0.2928)>
Face 714
UV Count: 3
  UV <Vector (0.1151, 0.2973)>
  UV <Vector (0.1094, 0.2911)>
  UV <Vector (0.1164, 0.2933)>
Face 715
UV Count: 3
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.1094, 0.2911)>
  UV <Vector (0.1151, 0.2973)>
Face 716
UV Count: 3
  UV <Vector (0.0826, 0.2931)>
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.0796, 0.3000)>
Face 717
UV Count: 3
  UV <Vector (0.0969, 0.2909)>
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.1094, 0.2911)>
Face 718
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0969, 0.2909)>
  UV <Vector (0.0826, 0.2931)>
Face 719
UV Count: 3
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.1111, 0.3047)>
  UV <Vector (0.0972, 0.3054)>
Face 720
UV Count: 3
  UV <Vector (0.0972, 0.3054)>
  UV <Vector (0.1098, 0.3199)>
  UV <Vector (0.0978, 0.3212)>
Face 721
UV Count: 3
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.1145, 0.3407)>
Face 722
UV Count: 3
  UV <Vector (0.1123, 0.3572)>
  UV <Vector (0.1039, 0.3708)>
  UV <Vector (0.1017, 0.3582)>
Face 723
UV Count: 3
  UV <Vector (0.1157, 0.3641)>
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1123, 0.3572)>
Face 724
UV Count: 3
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1157, 0.3641)>
  UV <Vector (0.1123, 0.3572)>
Face 725
UV Count: 3
  UV <Vector (0.1168, 0.3634)>
  UV <Vector (0.1380, 0.3562)>
  UV <Vector (0.1391, 0.3763)>
Face 726
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1145, 0.3407)>
Face 727
UV Count: 3
  UV <Vector (0.1168, 0.3634)>
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1157, 0.3641)>
Face 728
UV Count: 3
  UV <Vector (0.1391, 0.3763)>
  UV <Vector (0.1218, 0.3699)>
  UV <Vector (0.1168, 0.3634)>
Face 729
UV Count: 3
  UV <Vector (0.1303, 0.3780)>
  UV <Vector (0.1218, 0.3699)>
  UV <Vector (0.1291, 0.3780)>
Face 730
UV Count: 3
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1157, 0.3641)>
Face 731
UV Count: 3
  UV <Vector (0.0879, 0.3702)>
  UV <Vector (0.0893, 0.3607)>
  UV <Vector (0.0938, 0.3733)>
Face 732
UV Count: 3
  UV <Vector (0.1658, 0.2819)>
  UV <Vector (0.1386, 0.2752)>
  UV <Vector (0.1546, 0.2616)>
Face 733
UV Count: 3
  UV <Vector (0.1292, 0.2581)>
  UV <Vector (0.1546, 0.2616)>
  UV <Vector (0.1386, 0.2752)>
Face 734
UV Count: 3
  UV <Vector (0.1168, 0.2445)>
  UV <Vector (0.1414, 0.2438)>
  UV <Vector (0.1292, 0.2581)>
Face 735
UV Count: 3
  UV <Vector (0.1396, 0.2956)>
  UV <Vector (0.1585, 0.3150)>
  UV <Vector (0.1468, 0.3166)>
Face 736
UV Count: 3
  UV <Vector (0.1518, 0.3425)>
  UV <Vector (0.1585, 0.3150)>
  UV <Vector (0.1650, 0.3440)>
Face 737
UV Count: 3
  UV <Vector (0.0465, 0.3929)>
  UV <Vector (0.0583, 0.4090)>
  UV <Vector (0.0481, 0.4134)>
Face 738
UV Count: 3
  UV <Vector (0.0481, 0.4134)>
  UV <Vector (0.0640, 0.4248)>
  UV <Vector (0.0550, 0.4316)>
Face 739
UV Count: 3
  UV <Vector (0.0340, 0.3985)>
  UV <Vector (0.0481, 0.4134)>
  UV <Vector (0.0385, 0.4194)>
Face 740
UV Count: 3
  UV <Vector (0.0263, 0.4286)>
  UV <Vector (0.0480, 0.4374)>
  UV <Vector (0.0392, 0.4479)>
Face 741
UV Count: 3
  UV <Vector (0.0392, 0.4479)>
  UV <Vector (0.0633, 0.4531)>
  UV <Vector (0.0571, 0.4648)>
Face 742
UV Count: 3
  UV <Vector (0.0480, 0.4374)>
  UV <Vector (0.0677, 0.4450)>
  UV <Vector (0.0633, 0.4531)>
Face 743
UV Count: 3
  UV <Vector (0.0385, 0.4194)>
  UV <Vector (0.0550, 0.4316)>
  UV <Vector (0.0480, 0.4374)>
Face 744
UV Count: 3
  UV <Vector (0.0550, 0.4316)>
  UV <Vector (0.0732, 0.4341)>
  UV <Vector (0.0677, 0.4450)>
Face 745
UV Count: 3
  UV <Vector (0.0583, 0.4090)>
  UV <Vector (0.0707, 0.4160)>
  UV <Vector (0.0640, 0.4248)>
Face 746
UV Count: 3
  UV <Vector (0.0640, 0.4248)>
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0732, 0.4341)>
Face 747
UV Count: 3
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0838, 0.4397)>
  UV <Vector (0.0732, 0.4341)>
Face 748
UV Count: 3
  UV <Vector (0.0818, 0.4530)>
  UV <Vector (0.0959, 0.4438)>
  UV <Vector (0.0966, 0.4571)>
Face 749
UV Count: 3
  UV <Vector (0.0818, 0.4530)>
  UV <Vector (0.0633, 0.4531)>
  UV <Vector (0.0677, 0.4450)>
Face 750
UV Count: 3
  UV <Vector (0.0800, 0.4632)>
  UV <Vector (0.0966, 0.4571)>
  UV <Vector (0.0964, 0.4680)>
Face 751
UV Count: 3
  UV <Vector (0.0677, 0.4450)>
  UV <Vector (0.0838, 0.4397)>
  UV <Vector (0.0818, 0.4530)>
Face 752
UV Count: 3
  UV <Vector (0.1064, 0.4440)>
  UV <Vector (0.0966, 0.4571)>
  UV <Vector (0.0959, 0.4438)>
Face 753
UV Count: 3
  UV <Vector (0.1064, 0.4440)>
  UV <Vector (0.0964, 0.4252)>
  UV <Vector (0.1036, 0.4264)>
Face 754
UV Count: 3
  UV <Vector (0.0872, 0.4240)>
  UV <Vector (0.0959, 0.4438)>
  UV <Vector (0.0838, 0.4397)>
Face 755
UV Count: 3
  UV <Vector (0.0571, 0.4648)>
  UV <Vector (0.0800, 0.4632)>
  UV <Vector (0.0766, 0.4770)>
Face 756
UV Count: 3
  UV <Vector (0.0325, 0.4600)>
  UV <Vector (0.0571, 0.4648)>
  UV <Vector (0.0541, 0.4780)>
Face 757
UV Count: 3
  UV <Vector (0.0392, 0.4479)>
  UV <Vector (0.0171, 0.4383)>
  UV <Vector (0.0263, 0.4286)>
Face 758
UV Count: 3
  UV <Vector (0.4212, 0.0203)>
  UV <Vector (0.4721, 0.0202)>
  UV <Vector (0.4322, 0.0093)>
Face 759
UV Count: 3
  UV <Vector (0.1500, 0.4602)>
  UV <Vector (0.1763, 0.4467)>
  UV <Vector (0.1596, 0.4695)>
Face 760
UV Count: 3
  UV <Vector (0.1270, 0.4602)>
  UV <Vector (0.1500, 0.4602)>
  UV <Vector (0.1349, 0.4733)>
Face 761
UV Count: 3
  UV <Vector (0.1270, 0.4602)>
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.1120, 0.4670)>
Face 762
UV Count: 3
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1405, 0.4485)>
  UV <Vector (0.1270, 0.4602)>
Face 763
UV Count: 3
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1120, 0.4670)>
  UV <Vector (0.1092, 0.4563)>
Face 764
UV Count: 3
  UV <Vector (0.1596, 0.4695)>
  UV <Vector (0.1349, 0.4733)>
  UV <Vector (0.1500, 0.4602)>
Face 765
UV Count: 3
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.1411, 0.4848)>
  UV <Vector (0.1218, 0.4914)>
Face 766
UV Count: 3
  UV <Vector (0.4474, 0.0062)>
  UV <Vector (0.4721, 0.0202)>
  UV <Vector (0.4617, 0.0106)>
Face 767
UV Count: 3
  UV <Vector (0.1405, 0.4485)>
  UV <Vector (0.1646, 0.4410)>
  UV <Vector (0.1500, 0.4602)>
Face 768
UV Count: 3
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1535, 0.4315)>
  UV <Vector (0.1405, 0.4485)>
Face 769
UV Count: 3
  UV <Vector (0.1761, 0.4183)>
  UV <Vector (0.1535, 0.4315)>
  UV <Vector (0.1624, 0.4116)>
Face 770
UV Count: 3
  UV <Vector (0.1462, 0.4256)>
  UV <Vector (0.1624, 0.4116)>
  UV <Vector (0.1535, 0.4315)>
Face 771
UV Count: 3
  UV <Vector (0.4137, 0.0410)>
  UV <Vector (0.4807, 0.0357)>
  UV <Vector (0.4212, 0.0203)>
Face 772
UV Count: 3
  UV <Vector (0.0766, 0.4770)>
  UV <Vector (0.0541, 0.4780)>
  UV <Vector (0.0571, 0.4648)>
Face 773
UV Count: 3
  UV <Vector (0.0964, 0.4680)>
  UV <Vector (0.0766, 0.4770)>
  UV <Vector (0.0800, 0.4632)>
Face 774
UV Count: 3
  UV <Vector (0.1120, 0.4670)>
  UV <Vector (0.0962, 0.4831)>
  UV <Vector (0.0964, 0.4680)>
Face 775
UV Count: 3
  UV <Vector (0.0772, 0.4899)>
  UV <Vector (0.0962, 0.4831)>
  UV <Vector (0.0973, 0.4940)>
Face 776
UV Count: 3
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.0973, 0.4940)>
  UV <Vector (0.0962, 0.4831)>
Face 777
UV Count: 3
  UV <Vector (0.0184, 0.4056)>
  UV <Vector (0.0385, 0.4194)>
  UV <Vector (0.0263, 0.4286)>
Face 778
UV Count: 3
  UV <Vector (0.0705, 0.3877)>
  UV <Vector (0.0583, 0.4090)>
  UV <Vector (0.0630, 0.3833)>
Face 779
UV Count: 3
  UV <Vector (0.1336, 0.3869)>
  UV <Vector (0.1291, 0.3780)>
  UV <Vector (0.1391, 0.3763)>
Face 780
UV Count: 3
  UV <Vector (0.1336, 0.3869)>
  UV <Vector (0.1431, 0.4020)>
  UV <Vector (0.1334, 0.4003)>
Face 781
UV Count: 3
  UV <Vector (0.1380, 0.3562)>
  UV <Vector (0.1518, 0.3425)>
  UV <Vector (0.1547, 0.3636)>
Face 782
UV Count: 3
  UV <Vector (0.1369, 0.4183)>
  UV <Vector (0.1334, 0.4003)>
  UV <Vector (0.1431, 0.4020)>
Face 783
UV Count: 3
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1369, 0.4183)>
  UV <Vector (0.1462, 0.4256)>
Face 784
UV Count: 3
  UV <Vector (0.1161, 0.4395)>
  UV <Vector (0.1168, 0.4207)>
  UV <Vector (0.1260, 0.4314)>
Face 785
UV Count: 3
  UV <Vector (0.1161, 0.4395)>
  UV <Vector (0.1092, 0.4563)>
  UV <Vector (0.1064, 0.4440)>
Face 786
UV Count: 3
  UV <Vector (0.1260, 0.4314)>
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1161, 0.4395)>
Face 787
UV Count: 3
  UV <Vector (0.1093, 0.4242)>
  UV <Vector (0.1064, 0.4440)>
  UV <Vector (0.1036, 0.4264)>
Face 788
UV Count: 3
  UV <Vector (0.1260, 0.4314)>
  UV <Vector (0.1272, 0.4117)>
  UV <Vector (0.1369, 0.4183)>
Face 789
UV Count: 3
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1369, 0.4183)>
  UV <Vector (0.1431, 0.4020)>
Face 790
UV Count: 3
  UV <Vector (0.1168, 0.4207)>
  UV <Vector (0.1075, 0.4205)>
  UV <Vector (0.1149, 0.4158)>
Face 791
UV Count: 3
  UV <Vector (0.0964, 0.4680)>
  UV <Vector (0.1092, 0.4563)>
  UV <Vector (0.1120, 0.4670)>
Face 792
UV Count: 3
  UV <Vector (0.3114, 0.0223)>
  UV <Vector (0.3049, 0.0262)>
  UV <Vector (0.3044, 0.0219)>
Face 793
UV Count: 3
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.3132, 0.0138)>
  UV <Vector (0.3121, 0.0160)>
Face 794
UV Count: 3
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.3106, 0.0200)>
  UV <Vector (0.3039, 0.0197)>
Face 795
UV Count: 3
  UV <Vector (0.3106, 0.0200)>
  UV <Vector (0.3044, 0.0219)>
  UV <Vector (0.3039, 0.0197)>
Face 796
UV Count: 3
  UV <Vector (0.2675, 0.0221)>
  UV <Vector (0.2881, 0.0262)>
  UV <Vector (0.2672, 0.0264)>
Face 797
UV Count: 3
  UV <Vector (0.2667, 0.0137)>
  UV <Vector (0.2879, 0.0151)>
  UV <Vector (0.2675, 0.0157)>
Face 798
UV Count: 3
  UV <Vector (0.2681, 0.0200)>
  UV <Vector (0.2879, 0.0151)>
  UV <Vector (0.2882, 0.0194)>
Face 799
UV Count: 3
  UV <Vector (0.2675, 0.0221)>
  UV <Vector (0.2882, 0.0194)>
  UV <Vector (0.2885, 0.0219)>
Face 800
UV Count: 3
  UV <Vector (0.3044, 0.0219)>
  UV <Vector (0.2881, 0.0262)>
  UV <Vector (0.2885, 0.0219)>
Face 801
UV Count: 3
  UV <Vector (0.2881, 0.0126)>
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.2879, 0.0151)>
Face 802
UV Count: 3
  UV <Vector (0.2879, 0.0151)>
  UV <Vector (0.3039, 0.0197)>
  UV <Vector (0.2882, 0.0194)>
Face 803
UV Count: 3
  UV <Vector (0.3039, 0.0197)>
  UV <Vector (0.2885, 0.0219)>
  UV <Vector (0.2882, 0.0194)>
Face 804
UV Count: 3
  UV <Vector (0.2672, 0.0264)>
  UV <Vector (0.2649, 0.0224)>
  UV <Vector (0.2675, 0.0221)>
Face 805
UV Count: 3
  UV <Vector (0.2675, 0.0157)>
  UV <Vector (0.2639, 0.0142)>
  UV <Vector (0.2667, 0.0137)>
Face 806
UV Count: 3
  UV <Vector (0.2648, 0.0202)>
  UV <Vector (0.2675, 0.0157)>
  UV <Vector (0.2681, 0.0200)>
Face 807
UV Count: 3
  UV <Vector (0.2649, 0.0224)>
  UV <Vector (0.2681, 0.0200)>
  UV <Vector (0.2675, 0.0221)>
Face 808
UV Count: 3
  UV <Vector (0.2652, 0.0268)>
  UV <Vector (0.2623, 0.0227)>
  UV <Vector (0.2649, 0.0224)>
Face 809
UV Count: 3
  UV <Vector (0.2597, 0.0164)>
  UV <Vector (0.2639, 0.0142)>
  UV <Vector (0.2642, 0.0161)>
Face 810
UV Count: 3
  UV <Vector (0.2608, 0.0210)>
  UV <Vector (0.2642, 0.0161)>
  UV <Vector (0.2648, 0.0202)>
Face 811
UV Count: 3
  UV <Vector (0.2649, 0.0224)>
  UV <Vector (0.2608, 0.0210)>
  UV <Vector (0.2648, 0.0202)>
Face 812
UV Count: 3
  UV <Vector (0.3149, 0.0230)>
  UV <Vector (0.3125, 0.0265)>
  UV <Vector (0.3114, 0.0223)>
Face 813
UV Count: 3
  UV <Vector (0.3132, 0.0138)>
  UV <Vector (0.3174, 0.0163)>
  UV <Vector (0.3121, 0.0160)>
Face 814
UV Count: 3
  UV <Vector (0.3121, 0.0160)>
  UV <Vector (0.3154, 0.0204)>
  UV <Vector (0.3106, 0.0200)>
Face 815
UV Count: 3
  UV <Vector (0.3154, 0.0204)>
  UV <Vector (0.3114, 0.0223)>
  UV <Vector (0.3106, 0.0200)>
Face 816
UV Count: 3
  UV <Vector (0.0247, 0.0409)>
  UV <Vector (0.0301, 0.0441)>
  UV <Vector (0.0240, 0.0451)>
Face 817
UV Count: 3
  UV <Vector (0.0219, 0.0322)>
  UV <Vector (0.0294, 0.0335)>
  UV <Vector (0.0229, 0.0345)>
Face 818
UV Count: 3
  UV <Vector (0.0294, 0.0335)>
  UV <Vector (0.0249, 0.0384)>
  UV <Vector (0.0229, 0.0345)>
Face 819
UV Count: 3
  UV <Vector (0.0249, 0.0384)>
  UV <Vector (0.0305, 0.0399)>
  UV <Vector (0.0247, 0.0409)>
Face 820
UV Count: 3
  UV <Vector (0.0656, 0.0376)>
  UV <Vector (0.0707, 0.0418)>
  UV <Vector (0.0648, 0.0419)>
Face 821
UV Count: 3
  UV <Vector (0.0712, 0.0290)>
  UV <Vector (0.0651, 0.0314)>
  UV <Vector (0.0646, 0.0292)>
Face 822
UV Count: 3
  UV <Vector (0.0703, 0.0312)>
  UV <Vector (0.0660, 0.0354)>
  UV <Vector (0.0651, 0.0314)>
Face 823
UV Count: 3
  UV <Vector (0.0718, 0.0376)>
  UV <Vector (0.0660, 0.0354)>
  UV <Vector (0.0710, 0.0354)>
Face 824
UV Count: 3
  UV <Vector (0.0507, 0.0375)>
  UV <Vector (0.0648, 0.0419)>
  UV <Vector (0.0498, 0.0417)>
Face 825
UV Count: 3
  UV <Vector (0.0646, 0.0292)>
  UV <Vector (0.0492, 0.0309)>
  UV <Vector (0.0489, 0.0285)>
Face 826
UV Count: 3
  UV <Vector (0.0651, 0.0314)>
  UV <Vector (0.0506, 0.0351)>
  UV <Vector (0.0492, 0.0309)>
Face 827
UV Count: 3
  UV <Vector (0.0506, 0.0351)>
  UV <Vector (0.0656, 0.0376)>
  UV <Vector (0.0507, 0.0375)>
Face 828
UV Count: 3
  UV <Vector (0.0750, 0.0423)>
  UV <Vector (0.0718, 0.0376)>
  UV <Vector (0.0761, 0.0381)>
Face 829
UV Count: 3
  UV <Vector (0.0750, 0.0314)>
  UV <Vector (0.0712, 0.0290)>
  UV <Vector (0.0760, 0.0291)>
Face 830
UV Count: 3
  UV <Vector (0.0750, 0.0314)>
  UV <Vector (0.0710, 0.0354)>
  UV <Vector (0.0703, 0.0312)>
Face 831
UV Count: 3
  UV <Vector (0.0753, 0.0357)>
  UV <Vector (0.0718, 0.0376)>
  UV <Vector (0.0710, 0.0354)>
Face 832
UV Count: 3
  UV <Vector (0.0803, 0.0428)>
  UV <Vector (0.0761, 0.0381)>
  UV <Vector (0.0813, 0.0386)>
Face 833
UV Count: 3
  UV <Vector (0.0801, 0.0316)>
  UV <Vector (0.0760, 0.0291)>
  UV <Vector (0.0814, 0.0294)>
Face 834
UV Count: 3
  UV <Vector (0.0801, 0.0316)>
  UV <Vector (0.0753, 0.0357)>
  UV <Vector (0.0750, 0.0314)>
Face 835
UV Count: 3
  UV <Vector (0.0804, 0.0361)>
  UV <Vector (0.0761, 0.0381)>
  UV <Vector (0.0753, 0.0357)>
Face 836
UV Count: 3
  UV <Vector (0.0305, 0.0399)>
  UV <Vector (0.0411, 0.0425)>
  UV <Vector (0.0301, 0.0441)>
Face 837
UV Count: 3
  UV <Vector (0.0396, 0.0298)>
  UV <Vector (0.0294, 0.0335)>
  UV <Vector (0.0281, 0.0313)>
Face 838
UV Count: 3
  UV <Vector (0.0405, 0.0319)>
  UV <Vector (0.0311, 0.0375)>
  UV <Vector (0.0294, 0.0335)>
Face 839
UV Count: 3
  UV <Vector (0.0311, 0.0375)>
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0305, 0.0399)>
Face 840
UV Count: 3
  UV <Vector (0.1564, 0.1867)>
  UV <Vector (0.1508, 0.1898)>
  UV <Vector (0.1567, 0.1910)>
Face 841
UV Count: 3
  UV <Vector (0.1589, 0.1784)>
  UV <Vector (0.1511, 0.1793)>
  UV <Vector (0.1575, 0.1804)>
Face 842
UV Count: 3
  UV <Vector (0.1511, 0.1793)>
  UV <Vector (0.1557, 0.1844)>
  UV <Vector (0.1575, 0.1804)>
Face 843
UV Count: 3
  UV <Vector (0.1564, 0.1867)>
  UV <Vector (0.1496, 0.1834)>
  UV <Vector (0.1508, 0.1856)>
Face 844
UV Count: 3
  UV <Vector (0.1106, 0.1850)>
  UV <Vector (0.1058, 0.1891)>
  UV <Vector (0.1116, 0.1891)>
Face 845
UV Count: 3
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1114, 0.1757)>
  UV <Vector (0.1054, 0.1763)>
Face 846
UV Count: 3
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1105, 0.1825)>
  UV <Vector (0.1114, 0.1783)>
Face 847
UV Count: 3
  UV <Vector (0.1057, 0.1826)>
  UV <Vector (0.1106, 0.1850)>
  UV <Vector (0.1105, 0.1825)>
Face 848
UV Count: 3
  UV <Vector (0.1282, 0.1834)>
  UV <Vector (0.1116, 0.1891)>
  UV <Vector (0.1297, 0.1873)>
Face 849
UV Count: 3
  UV <Vector (0.1298, 0.1752)>
  UV <Vector (0.1114, 0.1783)>
  UV <Vector (0.1301, 0.1774)>
Face 850
UV Count: 3
  UV <Vector (0.1114, 0.1783)>
  UV <Vector (0.1287, 0.1813)>
  UV <Vector (0.1301, 0.1774)>
Face 851
UV Count: 3
  UV <Vector (0.1282, 0.1834)>
  UV <Vector (0.1105, 0.1825)>
  UV <Vector (0.1106, 0.1850)>
Face 852
UV Count: 3
  UV <Vector (0.1004, 0.1851)>
  UV <Vector (0.1058, 0.1891)>
  UV <Vector (0.1049, 0.1848)>
Face 853
UV Count: 3
  UV <Vector (0.1018, 0.1786)>
  UV <Vector (0.1054, 0.1763)>
  UV <Vector (0.1005, 0.1766)>
Face 854
UV Count: 3
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1018, 0.1786)>
Face 855
UV Count: 3
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.1049, 0.1848)>
  UV <Vector (0.1057, 0.1826)>
Face 856
UV Count: 3
  UV <Vector (0.0944, 0.1856)>
  UV <Vector (0.1015, 0.1893)>
  UV <Vector (0.1004, 0.1851)>
Face 857
UV Count: 3
  UV <Vector (0.0961, 0.1789)>
  UV <Vector (0.1005, 0.1766)>
  UV <Vector (0.0943, 0.1772)>
Face 858
UV Count: 3
  UV <Vector (0.0961, 0.1789)>
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.1018, 0.1786)>
Face 859
UV Count: 3
  UV <Vector (0.0944, 0.1856)>
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.0957, 0.1835)>
Face 860
UV Count: 3
  UV <Vector (0.1508, 0.1856)>
  UV <Vector (0.1387, 0.1880)>
  UV <Vector (0.1508, 0.1898)>
Face 861
UV Count: 3
  UV <Vector (0.1400, 0.1757)>
  UV <Vector (0.1511, 0.1793)>
  UV <Vector (0.1530, 0.1776)>
Face 862
UV Count: 3
  UV <Vector (0.1389, 0.1775)>
  UV <Vector (0.1496, 0.1834)>
  UV <Vector (0.1511, 0.1793)>
Face 863
UV Count: 3
  UV <Vector (0.1496, 0.1834)>
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1508, 0.1856)>
Face 864
UV Count: 3
  UV <Vector (0.2436, 0.1537)>
  UV <Vector (0.2361, 0.1567)>
  UV <Vector (0.2442, 0.1580)>
Face 865
UV Count: 3
  UV <Vector (0.2379, 0.1442)>
  UV <Vector (0.2448, 0.1472)>
  UV <Vector (0.2459, 0.1450)>
Face 866
UV Count: 3
  UV <Vector (0.2363, 0.1462)>
  UV <Vector (0.2431, 0.1512)>
  UV <Vector (0.2448, 0.1472)>
Face 867
UV Count: 3
  UV <Vector (0.2436, 0.1537)>
  UV <Vector (0.2350, 0.1503)>
  UV <Vector (0.2360, 0.1524)>
Face 868
UV Count: 3
  UV <Vector (0.1998, 0.1521)>
  UV <Vector (0.1952, 0.1565)>
  UV <Vector (0.2006, 0.1564)>
Face 869
UV Count: 3
  UV <Vector (0.1940, 0.1435)>
  UV <Vector (0.1996, 0.1453)>
  UV <Vector (0.2000, 0.1429)>
Face 870
UV Count: 3
  UV <Vector (0.1948, 0.1458)>
  UV <Vector (0.1993, 0.1497)>
  UV <Vector (0.1996, 0.1453)>
Face 871
UV Count: 3
  UV <Vector (0.1942, 0.1523)>
  UV <Vector (0.1993, 0.1497)>
  UV <Vector (0.1946, 0.1500)>
Face 872
UV Count: 3
  UV <Vector (0.2145, 0.1509)>
  UV <Vector (0.2006, 0.1564)>
  UV <Vector (0.2159, 0.1549)>
Face 873
UV Count: 3
  UV <Vector (0.2000, 0.1429)>
  UV <Vector (0.2159, 0.1445)>
  UV <Vector (0.2159, 0.1422)>
Face 874
UV Count: 3
  UV <Vector (0.1996, 0.1453)>
  UV <Vector (0.2146, 0.1486)>
  UV <Vector (0.2159, 0.1445)>
Face 875
UV Count: 3
  UV <Vector (0.2146, 0.1486)>
  UV <Vector (0.1998, 0.1521)>
  UV <Vector (0.2145, 0.1509)>
Face 876
UV Count: 3
  UV <Vector (0.1909, 0.1575)>
  UV <Vector (0.1942, 0.1523)>
  UV <Vector (0.1898, 0.1532)>
Face 877
UV Count: 3
  UV <Vector (0.1891, 0.1467)>
  UV <Vector (0.1940, 0.1435)>
  UV <Vector (0.1887, 0.1445)>
Face 878
UV Count: 3
  UV <Vector (0.1891, 0.1467)>
  UV <Vector (0.1946, 0.1500)>
  UV <Vector (0.1948, 0.1458)>
Face 879
UV Count: 3
  UV <Vector (0.1895, 0.1508)>
  UV <Vector (0.1942, 0.1523)>
  UV <Vector (0.1946, 0.1500)>
Face 880
UV Count: 3
  UV <Vector (0.1859, 0.1585)>
  UV <Vector (0.1898, 0.1532)>
  UV <Vector (0.1844, 0.1545)>
Face 881
UV Count: 3
  UV <Vector (0.1830, 0.1449)>
  UV <Vector (0.1891, 0.1467)>
  UV <Vector (0.1887, 0.1445)>
Face 882
UV Count: 3
  UV <Vector (0.1843, 0.1472)>
  UV <Vector (0.1895, 0.1508)>
  UV <Vector (0.1891, 0.1467)>
Face 883
UV Count: 3
  UV <Vector (0.1844, 0.1545)>
  UV <Vector (0.1895, 0.1508)>
  UV <Vector (0.1848, 0.1520)>
Face 884
UV Count: 3
  UV <Vector (0.2360, 0.1524)>
  UV <Vector (0.2267, 0.1557)>
  UV <Vector (0.2361, 0.1567)>
Face 885
UV Count: 3
  UV <Vector (0.2278, 0.1430)>
  UV <Vector (0.2363, 0.1462)>
  UV <Vector (0.2379, 0.1442)>
Face 886
UV Count: 3
  UV <Vector (0.2268, 0.1450)>
  UV <Vector (0.2350, 0.1503)>
  UV <Vector (0.2363, 0.1462)>
Face 887
UV Count: 3
  UV <Vector (0.2350, 0.1503)>
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2360, 0.1524)>
Face 888
UV Count: 3
  UV <Vector (0.2619, 0.0575)>
  UV <Vector (0.2834, 0.0594)>
  UV <Vector (0.2608, 0.0616)>
Face 889
UV Count: 3
  UV <Vector (0.2594, 0.0485)>
  UV <Vector (0.2830, 0.0487)>
  UV <Vector (0.2597, 0.0510)>
Face 890
UV Count: 3
  UV <Vector (0.2830, 0.0487)>
  UV <Vector (0.2617, 0.0549)>
  UV <Vector (0.2597, 0.0510)>
Face 891
UV Count: 3
  UV <Vector (0.2619, 0.0575)>
  UV <Vector (0.2842, 0.0528)>
  UV <Vector (0.2841, 0.0551)>
Face 892
UV Count: 3
  UV <Vector (0.3029, 0.0553)>
  UV <Vector (0.3080, 0.0596)>
  UV <Vector (0.3020, 0.0595)>
Face 893
UV Count: 3
  UV <Vector (0.3087, 0.0468)>
  UV <Vector (0.3027, 0.0490)>
  UV <Vector (0.3020, 0.0470)>
Face 894
UV Count: 3
  UV <Vector (0.3078, 0.0490)>
  UV <Vector (0.3036, 0.0532)>
  UV <Vector (0.3027, 0.0490)>
Face 895
UV Count: 3
  UV <Vector (0.3092, 0.0554)>
  UV <Vector (0.3036, 0.0532)>
  UV <Vector (0.3085, 0.0532)>
Face 896
UV Count: 3
  UV <Vector (0.2841, 0.0551)>
  UV <Vector (0.3020, 0.0595)>
  UV <Vector (0.2834, 0.0594)>
Face 897
UV Count: 3
  UV <Vector (0.2825, 0.0465)>
  UV <Vector (0.3027, 0.0490)>
  UV <Vector (0.2830, 0.0487)>
Face 898
UV Count: 3
  UV <Vector (0.3027, 0.0490)>
  UV <Vector (0.2842, 0.0528)>
  UV <Vector (0.2830, 0.0487)>
Face 899
UV Count: 3
  UV <Vector (0.2841, 0.0551)>
  UV <Vector (0.3036, 0.0532)>
  UV <Vector (0.3029, 0.0553)>
Face 900
UV Count: 3
  UV <Vector (0.3124, 0.0601)>
  UV <Vector (0.3092, 0.0554)>
  UV <Vector (0.3135, 0.0559)>
Face 901
UV Count: 3
  UV <Vector (0.3135, 0.0470)>
  UV <Vector (0.3078, 0.0490)>
  UV <Vector (0.3087, 0.0468)>
Face 902
UV Count: 3
  UV <Vector (0.3125, 0.0492)>
  UV <Vector (0.3085, 0.0532)>
  UV <Vector (0.3078, 0.0490)>
Face 903
UV Count: 3
  UV <Vector (0.3135, 0.0559)>
  UV <Vector (0.3085, 0.0532)>
  UV <Vector (0.3128, 0.0536)>
Face 904
UV Count: 3
  UV <Vector (0.3176, 0.0608)>
  UV <Vector (0.3135, 0.0559)>
  UV <Vector (0.3187, 0.0565)>
Face 905
UV Count: 3
  UV <Vector (0.3189, 0.0473)>
  UV <Vector (0.3125, 0.0492)>
  UV <Vector (0.3135, 0.0470)>
Face 906
UV Count: 3
  UV <Vector (0.3178, 0.0540)>
  UV <Vector (0.3125, 0.0492)>
  UV <Vector (0.3176, 0.0495)>
Face 907
UV Count: 3
  UV <Vector (0.3187, 0.0565)>
  UV <Vector (0.3128, 0.0536)>
  UV <Vector (0.3178, 0.0540)>
Face 908
UV Count: 3
  UV <Vector (0.0206, 0.0751)>
  UV <Vector (0.0421, 0.0694)>
  UV <Vector (0.0413, 0.0736)>
Face 909
UV Count: 3
  UV <Vector (0.0194, 0.0622)>
  UV <Vector (0.0407, 0.0630)>
  UV <Vector (0.0193, 0.0647)>
Face 910
UV Count: 3
  UV <Vector (0.0193, 0.0647)>
  UV <Vector (0.0421, 0.0671)>
  UV <Vector (0.0214, 0.0686)>
Face 911
UV Count: 3
  UV <Vector (0.0220, 0.0710)>
  UV <Vector (0.0421, 0.0671)>
  UV <Vector (0.0421, 0.0694)>
Face 912
UV Count: 3
  UV <Vector (0.0578, 0.0688)>
  UV <Vector (0.0631, 0.0727)>
  UV <Vector (0.0573, 0.0731)>
Face 913
UV Count: 3
  UV <Vector (0.0632, 0.0598)>
  UV <Vector (0.0571, 0.0621)>
  UV <Vector (0.0568, 0.0597)>
Face 914
UV Count: 3
  UV <Vector (0.0623, 0.0620)>
  UV <Vector (0.0579, 0.0663)>
  UV <Vector (0.0571, 0.0621)>
Face 915
UV Count: 3
  UV <Vector (0.0630, 0.0662)>
  UV <Vector (0.0578, 0.0688)>
  UV <Vector (0.0579, 0.0663)>
Face 916
UV Count: 3
  UV <Vector (0.0421, 0.0694)>
  UV <Vector (0.0573, 0.0731)>
  UV <Vector (0.0413, 0.0736)>
Face 917
UV Count: 3
  UV <Vector (0.0402, 0.0607)>
  UV <Vector (0.0571, 0.0621)>
  UV <Vector (0.0407, 0.0630)>
Face 918
UV Count: 3
  UV <Vector (0.0571, 0.0621)>
  UV <Vector (0.0421, 0.0671)>
  UV <Vector (0.0407, 0.0630)>
Face 919
UV Count: 3
  UV <Vector (0.0421, 0.0694)>
  UV <Vector (0.0579, 0.0663)>
  UV <Vector (0.0578, 0.0688)>
Face 920
UV Count: 3
  UV <Vector (0.0674, 0.0729)>
  UV <Vector (0.0639, 0.0684)>
  UV <Vector (0.0683, 0.0687)>
Face 921
UV Count: 3
  UV <Vector (0.0670, 0.0621)>
  UV <Vector (0.0632, 0.0598)>
  UV <Vector (0.0679, 0.0598)>
Face 922
UV Count: 3
  UV <Vector (0.0670, 0.0621)>
  UV <Vector (0.0630, 0.0662)>
  UV <Vector (0.0623, 0.0620)>
Face 923
UV Count: 3
  UV <Vector (0.0674, 0.0664)>
  UV <Vector (0.0639, 0.0684)>
  UV <Vector (0.0630, 0.0662)>
Face 924
UV Count: 3
  UV <Vector (0.0726, 0.0733)>
  UV <Vector (0.0683, 0.0687)>
  UV <Vector (0.0735, 0.0690)>
Face 925
UV Count: 3
  UV <Vector (0.0721, 0.0621)>
  UV <Vector (0.0679, 0.0598)>
  UV <Vector (0.0733, 0.0599)>
Face 926
UV Count: 3
  UV <Vector (0.0721, 0.0621)>
  UV <Vector (0.0674, 0.0664)>
  UV <Vector (0.0670, 0.0621)>
Face 927
UV Count: 3
  UV <Vector (0.0735, 0.0690)>
  UV <Vector (0.0674, 0.0664)>
  UV <Vector (0.0724, 0.0666)>
Face 928
UV Count: 3
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0498, 0.0417)>
  UV <Vector (0.0411, 0.0425)>
Face 929
UV Count: 3
  UV <Vector (0.0396, 0.0298)>
  UV <Vector (0.0492, 0.0309)>
  UV <Vector (0.0405, 0.0319)>
Face 930
UV Count: 3
  UV <Vector (0.0492, 0.0309)>
  UV <Vector (0.0421, 0.0359)>
  UV <Vector (0.0405, 0.0319)>
Face 931
UV Count: 3
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0506, 0.0351)>
  UV <Vector (0.0507, 0.0375)>
Face 932
UV Count: 3
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1297, 0.1873)>
  UV <Vector (0.1387, 0.1880)>
Face 933
UV Count: 3
  UV <Vector (0.1400, 0.1757)>
  UV <Vector (0.1301, 0.1774)>
  UV <Vector (0.1389, 0.1775)>
Face 934
UV Count: 3
  UV <Vector (0.1301, 0.1774)>
  UV <Vector (0.1374, 0.1815)>
  UV <Vector (0.1389, 0.1775)>
Face 935
UV Count: 3
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1287, 0.1813)>
  UV <Vector (0.1282, 0.1834)>
Face 936
UV Count: 3
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2159, 0.1549)>
  UV <Vector (0.2267, 0.1557)>
Face 937
UV Count: 3
  UV <Vector (0.2278, 0.1430)>
  UV <Vector (0.2159, 0.1445)>
  UV <Vector (0.2268, 0.1450)>
Face 938
UV Count: 3
  UV <Vector (0.2159, 0.1445)>
  UV <Vector (0.2255, 0.1490)>
  UV <Vector (0.2268, 0.1450)>
Face 939
UV Count: 3
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2146, 0.1486)>
  UV <Vector (0.2145, 0.1509)>
Face 940
UV Count: 3
  UV <Vector (0.2577, 0.0908)>
  UV <Vector (0.2650, 0.0940)>
  UV <Vector (0.2656, 0.0897)>
Face 941
UV Count: 3
  UV <Vector (0.2634, 0.0811)>
  UV <Vector (0.2562, 0.0844)>
  UV <Vector (0.2645, 0.0833)>
Face 942
UV Count: 3
  UV <Vector (0.2645, 0.0833)>
  UV <Vector (0.2581, 0.0884)>
  UV <Vector (0.2661, 0.0873)>
Face 943
UV Count: 3
  UV <Vector (0.2581, 0.0884)>
  UV <Vector (0.2656, 0.0897)>
  UV <Vector (0.2661, 0.0873)>
Face 944
UV Count: 3
  UV <Vector (0.3040, 0.0914)>
  UV <Vector (0.2990, 0.0874)>
  UV <Vector (0.2986, 0.0917)>
Face 945
UV Count: 3
  UV <Vector (0.3036, 0.0807)>
  UV <Vector (0.2982, 0.0780)>
  UV <Vector (0.2987, 0.0805)>
Face 946
UV Count: 3
  UV <Vector (0.3036, 0.0807)>
  UV <Vector (0.2993, 0.0849)>
  UV <Vector (0.3040, 0.0849)>
Face 947
UV Count: 3
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.2993, 0.0849)>
  UV <Vector (0.2990, 0.0874)>
Face 948
UV Count: 3
  UV <Vector (0.2848, 0.0877)>
  UV <Vector (0.2986, 0.0917)>
  UV <Vector (0.2990, 0.0874)>
Face 949
UV Count: 3
  UV <Vector (0.2982, 0.0780)>
  UV <Vector (0.2837, 0.0814)>
  UV <Vector (0.2987, 0.0805)>
Face 950
UV Count: 3
  UV <Vector (0.2987, 0.0805)>
  UV <Vector (0.2850, 0.0854)>
  UV <Vector (0.2993, 0.0849)>
Face 951
UV Count: 3
  UV <Vector (0.2850, 0.0854)>
  UV <Vector (0.2990, 0.0874)>
  UV <Vector (0.2993, 0.0849)>
Face 952
UV Count: 3
  UV <Vector (0.3083, 0.0920)>
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.3040, 0.0914)>
Face 953
UV Count: 3
  UV <Vector (0.3093, 0.0811)>
  UV <Vector (0.3042, 0.0783)>
  UV <Vector (0.3036, 0.0807)>
Face 954
UV Count: 3
  UV <Vector (0.3040, 0.0849)>
  UV <Vector (0.3093, 0.0811)>
  UV <Vector (0.3036, 0.0807)>
Face 955
UV Count: 3
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.3092, 0.0853)>
  UV <Vector (0.3040, 0.0849)>
Face 956
UV Count: 3
  UV <Vector (0.3133, 0.0927)>
  UV <Vector (0.3091, 0.0877)>
  UV <Vector (0.3083, 0.0920)>
Face 957
UV Count: 3
  UV <Vector (0.3093, 0.0811)>
  UV <Vector (0.3152, 0.0789)>
  UV <Vector (0.3095, 0.0790)>
Face 958
UV Count: 3
  UV <Vector (0.3092, 0.0853)>
  UV <Vector (0.3141, 0.0813)>
  UV <Vector (0.3093, 0.0811)>
Face 959
UV Count: 3
  UV <Vector (0.3091, 0.0877)>
  UV <Vector (0.3140, 0.0861)>
  UV <Vector (0.3092, 0.0853)>
Face 960
UV Count: 3
  UV <Vector (0.2656, 0.0897)>
  UV <Vector (0.2840, 0.0919)>
  UV <Vector (0.2848, 0.0877)>
Face 961
UV Count: 3
  UV <Vector (0.2831, 0.0792)>
  UV <Vector (0.2645, 0.0833)>
  UV <Vector (0.2837, 0.0814)>
Face 962
UV Count: 3
  UV <Vector (0.2837, 0.0814)>
  UV <Vector (0.2661, 0.0873)>
  UV <Vector (0.2850, 0.0854)>
Face 963
UV Count: 3
  UV <Vector (0.2661, 0.0873)>
  UV <Vector (0.2848, 0.0877)>
  UV <Vector (0.2850, 0.0854)>
Face 964
UV Count: 3
  UV <Vector (0.0996, 0.1696)>
  UV <Vector (0.1047, 0.1733)>
  UV <Vector (0.1055, 0.1691)>
Face 965
UV Count: 3
  UV <Vector (0.1038, 0.1605)>
  UV <Vector (0.0988, 0.1633)>
  UV <Vector (0.1050, 0.1626)>
Face 966
UV Count: 3
  UV <Vector (0.1050, 0.1626)>
  UV <Vector (0.1004, 0.1674)>
  UV <Vector (0.1065, 0.1666)>
Face 967
UV Count: 3
  UV <Vector (0.1004, 0.1674)>
  UV <Vector (0.1055, 0.1691)>
  UV <Vector (0.1065, 0.1666)>
Face 968
UV Count: 3
  UV <Vector (0.1448, 0.1742)>
  UV <Vector (0.1400, 0.1699)>
  UV <Vector (0.1392, 0.1741)>
Face 969
UV Count: 3
  UV <Vector (0.1399, 0.1630)>
  UV <Vector (0.1458, 0.1614)>
  UV <Vector (0.1398, 0.1605)>
Face 970
UV Count: 3
  UV <Vector (0.1448, 0.1635)>
  UV <Vector (0.1403, 0.1674)>
  UV <Vector (0.1452, 0.1677)>
Face 971
UV Count: 3
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1403, 0.1674)>
  UV <Vector (0.1400, 0.1699)>
Face 972
UV Count: 3
  UV <Vector (0.1400, 0.1699)>
  UV <Vector (0.1231, 0.1721)>
  UV <Vector (0.1392, 0.1741)>
Face 973
UV Count: 3
  UV <Vector (0.1398, 0.1605)>
  UV <Vector (0.1236, 0.1619)>
  UV <Vector (0.1399, 0.1630)>
Face 974
UV Count: 3
  UV <Vector (0.1399, 0.1630)>
  UV <Vector (0.1247, 0.1660)>
  UV <Vector (0.1403, 0.1674)>
Face 975
UV Count: 3
  UV <Vector (0.1247, 0.1660)>
  UV <Vector (0.1400, 0.1699)>
  UV <Vector (0.1403, 0.1674)>
Face 976
UV Count: 3
  UV <Vector (0.1490, 0.1747)>
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1448, 0.1742)>
Face 977
UV Count: 3
  UV <Vector (0.1493, 0.1639)>
  UV <Vector (0.1458, 0.1614)>
  UV <Vector (0.1448, 0.1635)>
Face 978
UV Count: 3
  UV <Vector (0.1452, 0.1677)>
  UV <Vector (0.1493, 0.1639)>
  UV <Vector (0.1448, 0.1635)>
Face 979
UV Count: 3
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1495, 0.1682)>
  UV <Vector (0.1452, 0.1677)>
Face 980
UV Count: 3
  UV <Vector (0.1549, 0.1754)>
  UV <Vector (0.1503, 0.1705)>
  UV <Vector (0.1490, 0.1747)>
Face 981
UV Count: 3
  UV <Vector (0.1493, 0.1639)>
  UV <Vector (0.1568, 0.1629)>
  UV <Vector (0.1507, 0.1620)>
Face 982
UV Count: 3
  UV <Vector (0.1495, 0.1682)>
  UV <Vector (0.1549, 0.1646)>
  UV <Vector (0.1493, 0.1639)>
Face 983
UV Count: 3
  UV <Vector (0.1563, 0.1713)>
  UV <Vector (0.1495, 0.1682)>
  UV <Vector (0.1503, 0.1705)>
Face 984
UV Count: 3
  UV <Vector (0.1055, 0.1691)>
  UV <Vector (0.1231, 0.1721)>
  UV <Vector (0.1243, 0.1681)>
Face 985
UV Count: 3
  UV <Vector (0.1230, 0.1598)>
  UV <Vector (0.1050, 0.1626)>
  UV <Vector (0.1236, 0.1619)>
Face 986
UV Count: 3
  UV <Vector (0.1236, 0.1619)>
  UV <Vector (0.1065, 0.1666)>
  UV <Vector (0.1247, 0.1660)>
Face 987
UV Count: 3
  UV <Vector (0.1065, 0.1666)>
  UV <Vector (0.1243, 0.1681)>
  UV <Vector (0.1247, 0.1660)>
Face 988
UV Count: 3
  UV <Vector (0.0202, 0.1066)>
  UV <Vector (0.0274, 0.1098)>
  UV <Vector (0.0281, 0.1055)>
Face 989
UV Count: 3
  UV <Vector (0.0258, 0.0969)>
  UV <Vector (0.0186, 0.1002)>
  UV <Vector (0.0269, 0.0991)>
Face 990
UV Count: 3
  UV <Vector (0.0269, 0.0991)>
  UV <Vector (0.0205, 0.1042)>
  UV <Vector (0.0286, 0.1031)>
Face 991
UV Count: 3
  UV <Vector (0.0205, 0.1042)>
  UV <Vector (0.0281, 0.1055)>
  UV <Vector (0.0286, 0.1031)>
Face 992
UV Count: 3
  UV <Vector (0.0664, 0.1071)>
  UV <Vector (0.0614, 0.1031)>
  UV <Vector (0.0610, 0.1075)>
Face 993
UV Count: 3
  UV <Vector (0.0611, 0.0963)>
  UV <Vector (0.0666, 0.0941)>
  UV <Vector (0.0606, 0.0938)>
Face 994
UV Count: 3
  UV <Vector (0.0660, 0.0964)>
  UV <Vector (0.0617, 0.1006)>
  UV <Vector (0.0665, 0.1007)>
Face 995
UV Count: 3
  UV <Vector (0.0671, 0.1029)>
  UV <Vector (0.0617, 0.1006)>
  UV <Vector (0.0614, 0.1031)>
Face 996
UV Count: 3
  UV <Vector (0.0472, 0.1035)>
  UV <Vector (0.0610, 0.1075)>
  UV <Vector (0.0614, 0.1031)>
Face 997
UV Count: 3
  UV <Vector (0.0606, 0.0938)>
  UV <Vector (0.0461, 0.0971)>
  UV <Vector (0.0611, 0.0963)>
Face 998
UV Count: 3
  UV <Vector (0.0611, 0.0963)>
  UV <Vector (0.0475, 0.1012)>
  UV <Vector (0.0617, 0.1006)>
Face 999
UV Count: 3
  UV <Vector (0.0475, 0.1012)>
  UV <Vector (0.0614, 0.1031)>
  UV <Vector (0.0617, 0.1006)>
Face 1000
UV Count: 3
  UV <Vector (0.0707, 0.1078)>
  UV <Vector (0.0671, 0.1029)>
  UV <Vector (0.0664, 0.1071)>
Face 1001
UV Count: 3
  UV <Vector (0.0660, 0.0964)>
  UV <Vector (0.0719, 0.0947)>
  UV <Vector (0.0666, 0.0941)>
Face 1002
UV Count: 3
  UV <Vector (0.0665, 0.1007)>
  UV <Vector (0.0717, 0.0969)>
  UV <Vector (0.0660, 0.0964)>
Face 1003
UV Count: 3
  UV <Vector (0.0715, 0.1035)>
  UV <Vector (0.0665, 0.1007)>
  UV <Vector (0.0671, 0.1029)>
Face 1004
UV Count: 3
  UV <Vector (0.0758, 0.1085)>
  UV <Vector (0.0715, 0.1035)>
  UV <Vector (0.0707, 0.1078)>
Face 1005
UV Count: 3
  UV <Vector (0.0717, 0.0969)>
  UV <Vector (0.0777, 0.0947)>
  UV <Vector (0.0719, 0.0947)>
Face 1006
UV Count: 3
  UV <Vector (0.0716, 0.1010)>
  UV <Vector (0.0765, 0.0971)>
  UV <Vector (0.0717, 0.0969)>
Face 1007
UV Count: 3
  UV <Vector (0.0770, 0.1043)>
  UV <Vector (0.0716, 0.1010)>
  UV <Vector (0.0715, 0.1035)>
Face 1008
UV Count: 3
  UV <Vector (0.0281, 0.1055)>
  UV <Vector (0.0465, 0.1077)>
  UV <Vector (0.0472, 0.1035)>
Face 1009
UV Count: 3
  UV <Vector (0.0455, 0.0950)>
  UV <Vector (0.0269, 0.0991)>
  UV <Vector (0.0461, 0.0971)>
Face 1010
UV Count: 3
  UV <Vector (0.0461, 0.0971)>
  UV <Vector (0.0286, 0.1031)>
  UV <Vector (0.0475, 0.1012)>
Face 1011
UV Count: 3
  UV <Vector (0.0286, 0.1031)>
  UV <Vector (0.0472, 0.1035)>
  UV <Vector (0.0475, 0.1012)>
Face 1012
UV Count: 3
  UV <Vector (0.2797, 0.1219)>
  UV <Vector (0.2582, 0.1276)>
  UV <Vector (0.2789, 0.1261)>
Face 1013
UV Count: 3
  UV <Vector (0.2783, 0.1155)>
  UV <Vector (0.2569, 0.1146)>
  UV <Vector (0.2569, 0.1172)>
Face 1014
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2569, 0.1172)>
  UV <Vector (0.2590, 0.1210)>
Face 1015
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2595, 0.1235)>
  UV <Vector (0.2797, 0.1219)>
Face 1016
UV Count: 3
  UV <Vector (0.3007, 0.1252)>
  UV <Vector (0.2954, 0.1212)>
  UV <Vector (0.2949, 0.1256)>
Face 1017
UV Count: 3
  UV <Vector (0.2946, 0.1145)>
  UV <Vector (0.3008, 0.1123)>
  UV <Vector (0.2943, 0.1122)>
Face 1018
UV Count: 3
  UV <Vector (0.2998, 0.1145)>
  UV <Vector (0.2954, 0.1188)>
  UV <Vector (0.3006, 0.1187)>
Face 1019
UV Count: 3
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.2954, 0.1188)>
  UV <Vector (0.2954, 0.1212)>
Face 1020
UV Count: 3
  UV <Vector (0.2797, 0.1219)>
  UV <Vector (0.2949, 0.1256)>
  UV <Vector (0.2954, 0.1212)>
Face 1021
UV Count: 3
  UV <Vector (0.2943, 0.1122)>
  UV <Vector (0.2783, 0.1155)>
  UV <Vector (0.2946, 0.1145)>
Face 1022
UV Count: 3
  UV <Vector (0.2946, 0.1145)>
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2954, 0.1188)>
Face 1023
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2954, 0.1212)>
  UV <Vector (0.2954, 0.1188)>
Face 1024
UV Count: 3
  UV <Vector (0.3050, 0.1254)>
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.3007, 0.1252)>
Face 1025
UV Count: 3
  UV <Vector (0.3046, 0.1146)>
  UV <Vector (0.3008, 0.1123)>
  UV <Vector (0.2998, 0.1145)>
Face 1026
UV Count: 3
  UV <Vector (0.3006, 0.1187)>
  UV <Vector (0.3046, 0.1146)>
  UV <Vector (0.2998, 0.1145)>
Face 1027
UV Count: 3
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.3050, 0.1189)>
  UV <Vector (0.3006, 0.1187)>
Face 1028
UV Count: 3
  UV <Vector (0.3102, 0.1258)>
  UV <Vector (0.3058, 0.1212)>
  UV <Vector (0.3050, 0.1254)>
Face 1029
UV Count: 3
  UV <Vector (0.3046, 0.1146)>
  UV <Vector (0.3109, 0.1124)>
  UV <Vector (0.3055, 0.1123)>
Face 1030
UV Count: 3
  UV <Vector (0.3050, 0.1189)>
  UV <Vector (0.3096, 0.1146)>
  UV <Vector (0.3046, 0.1146)>
Face 1031
UV Count: 3
  UV <Vector (0.3111, 0.1215)>
  UV <Vector (0.3050, 0.1189)>
  UV <Vector (0.3058, 0.1212)>
Face 1032
UV Count: 3
  UV <Vector (0.2595, 0.1392)>
  UV <Vector (0.2789, 0.1418)>
  UV <Vector (0.2797, 0.1376)>
Face 1033
UV Count: 3
  UV <Vector (0.2783, 0.1312)>
  UV <Vector (0.2569, 0.1303)>
  UV <Vector (0.2569, 0.1328)>
Face 1034
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2569, 0.1328)>
  UV <Vector (0.2590, 0.1367)>
Face 1035
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2595, 0.1392)>
  UV <Vector (0.2797, 0.1376)>
Face 1036
UV Count: 3
  UV <Vector (0.3007, 0.1408)>
  UV <Vector (0.2954, 0.1369)>
  UV <Vector (0.2949, 0.1413)>
Face 1037
UV Count: 3
  UV <Vector (0.2946, 0.1302)>
  UV <Vector (0.3008, 0.1279)>
  UV <Vector (0.2943, 0.1279)>
Face 1038
UV Count: 3
  UV <Vector (0.2998, 0.1302)>
  UV <Vector (0.2954, 0.1344)>
  UV <Vector (0.3006, 0.1344)>
Face 1039
UV Count: 3
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.2954, 0.1344)>
  UV <Vector (0.2954, 0.1369)>
Face 1040
UV Count: 3
  UV <Vector (0.2797, 0.1376)>
  UV <Vector (0.2949, 0.1413)>
  UV <Vector (0.2954, 0.1369)>
Face 1041
UV Count: 3
  UV <Vector (0.2943, 0.1279)>
  UV <Vector (0.2783, 0.1312)>
  UV <Vector (0.2946, 0.1302)>
Face 1042
UV Count: 3
  UV <Vector (0.2946, 0.1302)>
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2954, 0.1344)>
Face 1043
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2954, 0.1369)>
  UV <Vector (0.2954, 0.1344)>
Face 1044
UV Count: 3
  UV <Vector (0.3050, 0.1411)>
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.3007, 0.1408)>
Face 1045
UV Count: 3
  UV <Vector (0.3046, 0.1302)>
  UV <Vector (0.3008, 0.1279)>
  UV <Vector (0.2998, 0.1302)>
Face 1046
UV Count: 3
  UV <Vector (0.3006, 0.1344)>
  UV <Vector (0.3046, 0.1302)>
  UV <Vector (0.2998, 0.1302)>
Face 1047
UV Count: 3
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.3050, 0.1346)>
  UV <Vector (0.3006, 0.1344)>
Face 1048
UV Count: 3
  UV <Vector (0.3102, 0.1415)>
  UV <Vector (0.3058, 0.1368)>
  UV <Vector (0.3050, 0.1411)>
Face 1049
UV Count: 3
  UV <Vector (0.3096, 0.1303)>
  UV <Vector (0.3055, 0.1280)>
  UV <Vector (0.3046, 0.1302)>
Face 1050
UV Count: 3
  UV <Vector (0.3050, 0.1346)>
  UV <Vector (0.3096, 0.1303)>
  UV <Vector (0.3046, 0.1302)>
Face 1051
UV Count: 3
  UV <Vector (0.3058, 0.1368)>
  UV <Vector (0.3100, 0.1347)>
  UV <Vector (0.3050, 0.1346)>
Face 1052
UV Count: 3
  UV <Vector (0.1480, 0.0223)>
  UV <Vector (0.1411, 0.0219)>
  UV <Vector (0.1415, 0.0262)>
Face 1053
UV Count: 3
  UV <Vector (0.1419, 0.0132)>
  UV <Vector (0.1412, 0.0156)>
  UV <Vector (0.1488, 0.0160)>
Face 1054
UV Count: 3
  UV <Vector (0.1412, 0.0156)>
  UV <Vector (0.1406, 0.0197)>
  UV <Vector (0.1472, 0.0200)>
Face 1055
UV Count: 3
  UV <Vector (0.1472, 0.0200)>
  UV <Vector (0.1406, 0.0197)>
  UV <Vector (0.1411, 0.0219)>
Face 1056
UV Count: 3
  UV <Vector (0.1248, 0.0262)>
  UV <Vector (0.1252, 0.0219)>
  UV <Vector (0.1042, 0.0221)>
Face 1057
UV Count: 3
  UV <Vector (0.1034, 0.0137)>
  UV <Vector (0.1041, 0.0157)>
  UV <Vector (0.1245, 0.0151)>
Face 1058
UV Count: 3
  UV <Vector (0.1245, 0.0151)>
  UV <Vector (0.1041, 0.0157)>
  UV <Vector (0.1048, 0.0200)>
Face 1059
UV Count: 3
  UV <Vector (0.1249, 0.0194)>
  UV <Vector (0.1048, 0.0200)>
  UV <Vector (0.1042, 0.0221)>
Face 1060
UV Count: 3
  UV <Vector (0.1411, 0.0219)>
  UV <Vector (0.1252, 0.0219)>
  UV <Vector (0.1248, 0.0262)>
Face 1061
UV Count: 3
  UV <Vector (0.1248, 0.0126)>
  UV <Vector (0.1245, 0.0151)>
  UV <Vector (0.1412, 0.0156)>
Face 1062
UV Count: 3
  UV <Vector (0.1406, 0.0197)>
  UV <Vector (0.1412, 0.0156)>
  UV <Vector (0.1245, 0.0151)>
Face 1063
UV Count: 3
  UV <Vector (0.1406, 0.0197)>
  UV <Vector (0.1249, 0.0194)>
  UV <Vector (0.1252, 0.0219)>
Face 1064
UV Count: 3
  UV <Vector (0.1016, 0.0224)>
  UV <Vector (0.1019, 0.0268)>
  UV <Vector (0.1039, 0.0264)>
Face 1065
UV Count: 3
  UV <Vector (0.1005, 0.0142)>
  UV <Vector (0.1009, 0.0161)>
  UV <Vector (0.1041, 0.0157)>
Face 1066
UV Count: 3
  UV <Vector (0.1014, 0.0202)>
  UV <Vector (0.1048, 0.0200)>
  UV <Vector (0.1041, 0.0157)>
Face 1067
UV Count: 3
  UV <Vector (0.1016, 0.0224)>
  UV <Vector (0.1042, 0.0221)>
  UV <Vector (0.1048, 0.0200)>
Face 1068
UV Count: 3
  UV <Vector (0.0989, 0.0227)>
  UV <Vector (0.0989, 0.0270)>
  UV <Vector (0.1019, 0.0268)>
Face 1069
UV Count: 3
  UV <Vector (0.0971, 0.0141)>
  UV <Vector (0.0964, 0.0164)>
  UV <Vector (0.1009, 0.0161)>
Face 1070
UV Count: 3
  UV <Vector (0.0975, 0.0210)>
  UV <Vector (0.1014, 0.0202)>
  UV <Vector (0.1009, 0.0161)>
Face 1071
UV Count: 3
  UV <Vector (0.0989, 0.0227)>
  UV <Vector (0.1016, 0.0224)>
  UV <Vector (0.1014, 0.0202)>
Face 1072
UV Count: 3
  UV <Vector (0.1516, 0.0230)>
  UV <Vector (0.1480, 0.0223)>
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Face 1073
UV Count: 3
  UV <Vector (0.1541, 0.0163)>
  UV <Vector (0.1540, 0.0136)>
  UV <Vector (0.1499, 0.0138)>
Face 1074
UV Count: 3
  UV <Vector (0.1521, 0.0204)>
  UV <Vector (0.1541, 0.0163)>
  UV <Vector (0.1488, 0.0160)>
Face 1075
UV Count: 3
  UV <Vector (0.1521, 0.0204)>
  UV <Vector (0.1472, 0.0200)>
  UV <Vector (0.1480, 0.0223)>
Face 1076
UV Count: 3
  UV <Vector (0.1880, 0.0409)>
  UV <Vector (0.1873, 0.0451)>
  UV <Vector (0.1934, 0.0441)>
Face 1077
UV Count: 3
  UV <Vector (0.1914, 0.0313)>
  UV <Vector (0.1853, 0.0322)>
  UV <Vector (0.1862, 0.0345)>
Face 1078
UV Count: 3
  UV <Vector (0.1927, 0.0335)>
  UV <Vector (0.1862, 0.0345)>
  UV <Vector (0.1882, 0.0384)>
Face 1079
UV Count: 3
  UV <Vector (0.1882, 0.0384)>
  UV <Vector (0.1880, 0.0409)>
  UV <Vector (0.1939, 0.0399)>
Face 1080
UV Count: 3
  UV <Vector (0.2341, 0.0418)>
  UV <Vector (0.2351, 0.0376)>
  UV <Vector (0.2289, 0.0376)>
Face 1081
UV Count: 3
  UV <Vector (0.2336, 0.0312)>
  UV <Vector (0.2345, 0.0290)>
  UV <Vector (0.2280, 0.0292)>
Face 1082
UV Count: 3
  UV <Vector (0.2336, 0.0312)>
  UV <Vector (0.2285, 0.0314)>
  UV <Vector (0.2293, 0.0354)>
Face 1083
UV Count: 3
  UV <Vector (0.2289, 0.0376)>
  UV <Vector (0.2351, 0.0376)>
  UV <Vector (0.2343, 0.0354)>
Face 1084
UV Count: 3
  UV <Vector (0.2140, 0.0375)>
  UV <Vector (0.2131, 0.0417)>
  UV <Vector (0.2281, 0.0419)>
Face 1085
UV Count: 3
  UV <Vector (0.2280, 0.0292)>
  UV <Vector (0.2123, 0.0285)>
  UV <Vector (0.2125, 0.0309)>
Face 1086
UV Count: 3
  UV <Vector (0.2285, 0.0314)>
  UV <Vector (0.2125, 0.0309)>
  UV <Vector (0.2139, 0.0351)>
Face 1087
UV Count: 3
  UV <Vector (0.2139, 0.0351)>
  UV <Vector (0.2140, 0.0375)>
  UV <Vector (0.2289, 0.0376)>
Face 1088
UV Count: 3
  UV <Vector (0.2384, 0.0423)>
  UV <Vector (0.2394, 0.0381)>
  UV <Vector (0.2351, 0.0376)>
Face 1089
UV Count: 3
  UV <Vector (0.2383, 0.0314)>
  UV <Vector (0.2393, 0.0291)>
  UV <Vector (0.2345, 0.0290)>
Face 1090
UV Count: 3
  UV <Vector (0.2343, 0.0354)>
  UV <Vector (0.2387, 0.0357)>
  UV <Vector (0.2383, 0.0314)>
Face 1091
UV Count: 3
  UV <Vector (0.2351, 0.0376)>
  UV <Vector (0.2394, 0.0381)>
  UV <Vector (0.2387, 0.0357)>
Face 1092
UV Count: 3
  UV <Vector (0.2436, 0.0428)>
  UV <Vector (0.2447, 0.0386)>
  UV <Vector (0.2394, 0.0381)>
Face 1093
UV Count: 3
  UV <Vector (0.2434, 0.0316)>
  UV <Vector (0.2447, 0.0294)>
  UV <Vector (0.2393, 0.0291)>
Face 1094
UV Count: 3
  UV <Vector (0.2387, 0.0357)>
  UV <Vector (0.2437, 0.0361)>
  UV <Vector (0.2434, 0.0316)>
Face 1095
UV Count: 3
  UV <Vector (0.2447, 0.0386)>
  UV <Vector (0.2437, 0.0361)>
  UV <Vector (0.2387, 0.0357)>
Face 1096
UV Count: 3
  UV <Vector (0.1939, 0.0399)>
  UV <Vector (0.1934, 0.0441)>
  UV <Vector (0.2045, 0.0425)>
Face 1097
UV Count: 3
  UV <Vector (0.2030, 0.0298)>
  UV <Vector (0.1914, 0.0313)>
  UV <Vector (0.1927, 0.0335)>
Face 1098
UV Count: 3
  UV <Vector (0.2039, 0.0319)>
  UV <Vector (0.1927, 0.0335)>
  UV <Vector (0.1944, 0.0375)>
Face 1099
UV Count: 3
  UV <Vector (0.1944, 0.0375)>
  UV <Vector (0.1939, 0.0399)>
  UV <Vector (0.2051, 0.0383)>
Face 1100
UV Count: 3
  UV <Vector (0.3198, 0.1867)>
  UV <Vector (0.3200, 0.1910)>
  UV <Vector (0.3141, 0.1898)>
Face 1101
UV Count: 3
  UV <Vector (0.3163, 0.1776)>
  UV <Vector (0.3222, 0.1784)>
  UV <Vector (0.3208, 0.1804)>
Face 1102
UV Count: 3
  UV <Vector (0.3144, 0.1793)>
  UV <Vector (0.3208, 0.1804)>
  UV <Vector (0.3190, 0.1844)>
Face 1103
UV Count: 3
  UV <Vector (0.3129, 0.1834)>
  UV <Vector (0.3190, 0.1844)>
  UV <Vector (0.3198, 0.1867)>
Face 1104
UV Count: 3
  UV <Vector (0.2691, 0.1891)>
  UV <Vector (0.2682, 0.1848)>
  UV <Vector (0.2739, 0.1850)>
Face 1105
UV Count: 3
  UV <Vector (0.2697, 0.1784)>
  UV <Vector (0.2688, 0.1763)>
  UV <Vector (0.2747, 0.1757)>
Face 1106
UV Count: 3
  UV <Vector (0.2697, 0.1784)>
  UV <Vector (0.2747, 0.1783)>
  UV <Vector (0.2739, 0.1825)>
Face 1107
UV Count: 3
  UV <Vector (0.2739, 0.1850)>
  UV <Vector (0.2682, 0.1848)>
  UV <Vector (0.2690, 0.1826)>
Face 1108
UV Count: 3
  UV <Vector (0.2916, 0.1834)>
  UV <Vector (0.2930, 0.1873)>
  UV <Vector (0.2749, 0.1891)>
Face 1109
UV Count: 3
  UV <Vector (0.2747, 0.1783)>
  UV <Vector (0.2747, 0.1757)>
  UV <Vector (0.2931, 0.1752)>
Face 1110
UV Count: 3
  UV <Vector (0.2747, 0.1783)>
  UV <Vector (0.2934, 0.1774)>
  UV <Vector (0.2920, 0.1813)>
Face 1111
UV Count: 3
  UV <Vector (0.2739, 0.1825)>
  UV <Vector (0.2920, 0.1813)>
  UV <Vector (0.2916, 0.1834)>
Face 1112
UV Count: 3
  UV <Vector (0.2648, 0.1893)>
  UV <Vector (0.2637, 0.1851)>
  UV <Vector (0.2682, 0.1848)>
Face 1113
UV Count: 3
  UV <Vector (0.2651, 0.1786)>
  UV <Vector (0.2638, 0.1766)>
  UV <Vector (0.2688, 0.1763)>
Face 1114
UV Count: 3
  UV <Vector (0.2690, 0.1826)>
  UV <Vector (0.2647, 0.1829)>
  UV <Vector (0.2651, 0.1786)>
Face 1115
UV Count: 3
  UV <Vector (0.2682, 0.1848)>
  UV <Vector (0.2637, 0.1851)>
  UV <Vector (0.2647, 0.1829)>
Face 1116
UV Count: 3
  UV <Vector (0.2589, 0.1898)>
  UV <Vector (0.2577, 0.1856)>
  UV <Vector (0.2637, 0.1851)>
Face 1117
UV Count: 3
  UV <Vector (0.2651, 0.1786)>
  UV <Vector (0.2595, 0.1789)>
  UV <Vector (0.2577, 0.1772)>
Face 1118
UV Count: 3
  UV <Vector (0.2647, 0.1829)>
  UV <Vector (0.2591, 0.1835)>
  UV <Vector (0.2595, 0.1789)>
Face 1119
UV Count: 3
  UV <Vector (0.2577, 0.1856)>
  UV <Vector (0.2591, 0.1835)>
  UV <Vector (0.2647, 0.1829)>
Face 1120
UV Count: 3
  UV <Vector (0.3142, 0.1856)>
  UV <Vector (0.3141, 0.1898)>
  UV <Vector (0.3020, 0.1880)>
Face 1121
UV Count: 3
  UV <Vector (0.3033, 0.1757)>
  UV <Vector (0.3163, 0.1776)>
  UV <Vector (0.3144, 0.1793)>
Face 1122
UV Count: 3
  UV <Vector (0.3023, 0.1775)>
  UV <Vector (0.3144, 0.1793)>
  UV <Vector (0.3129, 0.1834)>
Face 1123
UV Count: 3
  UV <Vector (0.3129, 0.1834)>
  UV <Vector (0.3142, 0.1856)>
  UV <Vector (0.3013, 0.1838)>
Face 1124
UV Count: 3
  UV <Vector (0.0726, 0.1524)>
  UV <Vector (0.0803, 0.1537)>
  UV <Vector (0.0808, 0.1580)>
Face 1125
UV Count: 3
  UV <Vector (0.0745, 0.1442)>
  UV <Vector (0.0825, 0.1450)>
  UV <Vector (0.0815, 0.1472)>
Face 1126
UV Count: 3
  UV <Vector (0.0717, 0.1503)>
  UV <Vector (0.0730, 0.1462)>
  UV <Vector (0.0815, 0.1472)>
Face 1127
UV Count: 3
  UV <Vector (0.0717, 0.1503)>
  UV <Vector (0.0798, 0.1512)>
  UV <Vector (0.0803, 0.1537)>
Face 1128
UV Count: 3
  UV <Vector (0.0318, 0.1565)>
  UV <Vector (0.0309, 0.1523)>
  UV <Vector (0.0365, 0.1521)>
Face 1129
UV Count: 3
  UV <Vector (0.0315, 0.1458)>
  UV <Vector (0.0307, 0.1435)>
  UV <Vector (0.0366, 0.1429)>
Face 1130
UV Count: 3
  UV <Vector (0.0315, 0.1458)>
  UV <Vector (0.0363, 0.1453)>
  UV <Vector (0.0360, 0.1497)>
Face 1131
UV Count: 3
  UV <Vector (0.0365, 0.1521)>
  UV <Vector (0.0309, 0.1523)>
  UV <Vector (0.0313, 0.1500)>
Face 1132
UV Count: 3
  UV <Vector (0.0512, 0.1509)>
  UV <Vector (0.0526, 0.1549)>
  UV <Vector (0.0372, 0.1564)>
Face 1133
UV Count: 3
  UV <Vector (0.0366, 0.1429)>
  UV <Vector (0.0526, 0.1422)>
  UV <Vector (0.0526, 0.1445)>
Face 1134
UV Count: 3
  UV <Vector (0.0363, 0.1453)>
  UV <Vector (0.0526, 0.1445)>
  UV <Vector (0.0513, 0.1486)>
Face 1135
UV Count: 3
  UV <Vector (0.0360, 0.1497)>
  UV <Vector (0.0513, 0.1486)>
  UV <Vector (0.0512, 0.1509)>
Face 1136
UV Count: 3
  UV <Vector (0.0276, 0.1575)>
  UV <Vector (0.0265, 0.1532)>
  UV <Vector (0.0309, 0.1523)>
Face 1137
UV Count: 3
  UV <Vector (0.0258, 0.1467)>
  UV <Vector (0.0254, 0.1445)>
  UV <Vector (0.0307, 0.1435)>
Face 1138
UV Count: 3
  UV <Vector (0.0313, 0.1500)>
  UV <Vector (0.0262, 0.1508)>
  UV <Vector (0.0258, 0.1467)>
Face 1139
UV Count: 3
  UV <Vector (0.0309, 0.1523)>
  UV <Vector (0.0265, 0.1532)>
  UV <Vector (0.0262, 0.1508)>
Face 1140
UV Count: 3
  UV <Vector (0.0226, 0.1585)>
  UV <Vector (0.0211, 0.1545)>
  UV <Vector (0.0265, 0.1532)>
Face 1141
UV Count: 3
  UV <Vector (0.0258, 0.1467)>
  UV <Vector (0.0210, 0.1472)>
  UV <Vector (0.0197, 0.1449)>
Face 1142
UV Count: 3
  UV <Vector (0.0262, 0.1508)>
  UV <Vector (0.0214, 0.1520)>
  UV <Vector (0.0210, 0.1472)>
Face 1143
UV Count: 3
  UV <Vector (0.0211, 0.1545)>
  UV <Vector (0.0214, 0.1520)>
  UV <Vector (0.0262, 0.1508)>
Face 1144
UV Count: 3
  UV <Vector (0.0726, 0.1524)>
  UV <Vector (0.0728, 0.1567)>
  UV <Vector (0.0634, 0.1557)>
Face 1145
UV Count: 3
  UV <Vector (0.0645, 0.1430)>
  UV <Vector (0.0745, 0.1442)>
  UV <Vector (0.0730, 0.1462)>
Face 1146
UV Count: 3
  UV <Vector (0.0635, 0.1450)>
  UV <Vector (0.0730, 0.1462)>
  UV <Vector (0.0717, 0.1503)>
Face 1147
UV Count: 3
  UV <Vector (0.0717, 0.1503)>
  UV <Vector (0.0726, 0.1524)>
  UV <Vector (0.0627, 0.1514)>
Face 1148
UV Count: 3
  UV <Vector (0.0985, 0.0575)>
  UV <Vector (0.0975, 0.0616)>
  UV <Vector (0.1201, 0.0594)>
Face 1149
UV Count: 3
  UV <Vector (0.1196, 0.0487)>
  UV <Vector (0.1192, 0.0465)>
  UV <Vector (0.0960, 0.0485)>
Face 1150
UV Count: 3
  UV <Vector (0.1196, 0.0487)>
  UV <Vector (0.0964, 0.0510)>
  UV <Vector (0.0984, 0.0549)>
Face 1151
UV Count: 3
  UV <Vector (0.1209, 0.0528)>
  UV <Vector (0.0984, 0.0549)>
  UV <Vector (0.0985, 0.0575)>
Face 1152
UV Count: 3
  UV <Vector (0.1447, 0.0596)>
  UV <Vector (0.1459, 0.0554)>
  UV <Vector (0.1396, 0.0553)>
Face 1153
UV Count: 3
  UV <Vector (0.1445, 0.0490)>
  UV <Vector (0.1454, 0.0468)>
  UV <Vector (0.1387, 0.0470)>
Face 1154
UV Count: 3
  UV <Vector (0.1445, 0.0490)>
  UV <Vector (0.1394, 0.0490)>
  UV <Vector (0.1402, 0.0532)>
Face 1155
UV Count: 3
  UV <Vector (0.1396, 0.0553)>
  UV <Vector (0.1459, 0.0554)>
  UV <Vector (0.1451, 0.0532)>
Face 1156
UV Count: 3
  UV <Vector (0.1208, 0.0551)>
  UV <Vector (0.1201, 0.0594)>
  UV <Vector (0.1387, 0.0595)>
Face 1157
UV Count: 3
  UV <Vector (0.1394, 0.0490)>
  UV <Vector (0.1387, 0.0470)>
  UV <Vector (0.1192, 0.0465)>
Face 1158
UV Count: 3
  UV <Vector (0.1394, 0.0490)>
  UV <Vector (0.1196, 0.0487)>
  UV <Vector (0.1209, 0.0528)>
Face 1159
UV Count: 3
  UV <Vector (0.1402, 0.0532)>
  UV <Vector (0.1209, 0.0528)>
  UV <Vector (0.1208, 0.0551)>
Face 1160
UV Count: 3
  UV <Vector (0.1490, 0.0601)>
  UV <Vector (0.1502, 0.0559)>
  UV <Vector (0.1459, 0.0554)>
Face 1161
UV Count: 3
  UV <Vector (0.1492, 0.0492)>
  UV <Vector (0.1502, 0.0470)>
  UV <Vector (0.1454, 0.0468)>
Face 1162
UV Count: 3
  UV <Vector (0.1451, 0.0532)>
  UV <Vector (0.1495, 0.0536)>
  UV <Vector (0.1492, 0.0492)>
Face 1163
UV Count: 3
  UV <Vector (0.1459, 0.0554)>
  UV <Vector (0.1502, 0.0559)>
  UV <Vector (0.1495, 0.0536)>
Face 1164
UV Count: 3
  UV <Vector (0.1543, 0.0608)>
  UV <Vector (0.1554, 0.0565)>
  UV <Vector (0.1502, 0.0559)>
Face 1165
UV Count: 3
  UV <Vector (0.1492, 0.0492)>
  UV <Vector (0.1542, 0.0495)>
  UV <Vector (0.1556, 0.0473)>
Face 1166
UV Count: 3
  UV <Vector (0.1495, 0.0536)>
  UV <Vector (0.1545, 0.0540)>
  UV <Vector (0.1542, 0.0495)>
Face 1167
UV Count: 3
  UV <Vector (0.1554, 0.0565)>
  UV <Vector (0.1545, 0.0540)>
  UV <Vector (0.1495, 0.0536)>
Face 1168
UV Count: 3
  UV <Vector (0.2054, 0.0694)>
  UV <Vector (0.1853, 0.0710)>
  UV <Vector (0.1839, 0.0751)>
Face 1169
UV Count: 3
  UV <Vector (0.2040, 0.0630)>
  UV <Vector (0.2036, 0.0607)>
  UV <Vector (0.1827, 0.0622)>
Face 1170
UV Count: 3
  UV <Vector (0.2054, 0.0671)>
  UV <Vector (0.2040, 0.0630)>
  UV <Vector (0.1827, 0.0647)>
Face 1171
UV Count: 3
  UV <Vector (0.2054, 0.0671)>
  UV <Vector (0.1848, 0.0686)>
  UV <Vector (0.1853, 0.0710)>
Face 1172
UV Count: 3
  UV <Vector (0.2265, 0.0727)>
  UV <Vector (0.2273, 0.0684)>
  UV <Vector (0.2211, 0.0688)>
Face 1173
UV Count: 3
  UV <Vector (0.2256, 0.0620)>
  UV <Vector (0.2265, 0.0598)>
  UV <Vector (0.2201, 0.0597)>
Face 1174
UV Count: 3
  UV <Vector (0.2256, 0.0620)>
  UV <Vector (0.2204, 0.0621)>
  UV <Vector (0.2212, 0.0663)>
Face 1175
UV Count: 3
  UV <Vector (0.2211, 0.0688)>
  UV <Vector (0.2273, 0.0684)>
  UV <Vector (0.2263, 0.0662)>
Face 1176
UV Count: 3
  UV <Vector (0.2054, 0.0694)>
  UV <Vector (0.2046, 0.0736)>
  UV <Vector (0.2207, 0.0731)>
Face 1177
UV Count: 3
  UV <Vector (0.2204, 0.0621)>
  UV <Vector (0.2201, 0.0597)>
  UV <Vector (0.2036, 0.0607)>
Face 1178
UV Count: 3
  UV <Vector (0.2204, 0.0621)>
  UV <Vector (0.2040, 0.0630)>
  UV <Vector (0.2054, 0.0671)>
Face 1179
UV Count: 3
  UV <Vector (0.2212, 0.0663)>
  UV <Vector (0.2054, 0.0671)>
  UV <Vector (0.2054, 0.0694)>
Face 1180
UV Count: 3
  UV <Vector (0.2307, 0.0729)>
  UV <Vector (0.2316, 0.0687)>
  UV <Vector (0.2273, 0.0684)>
Face 1181
UV Count: 3
  UV <Vector (0.2303, 0.0621)>
  UV <Vector (0.2313, 0.0598)>
  UV <Vector (0.2265, 0.0598)>
Face 1182
UV Count: 3
  UV <Vector (0.2263, 0.0662)>
  UV <Vector (0.2308, 0.0664)>
  UV <Vector (0.2303, 0.0621)>
Face 1183
UV Count: 3
  UV <Vector (0.2273, 0.0684)>
  UV <Vector (0.2316, 0.0687)>
  UV <Vector (0.2308, 0.0664)>
Face 1184
UV Count: 3
  UV <Vector (0.2360, 0.0733)>
  UV <Vector (0.2369, 0.0690)>
  UV <Vector (0.2316, 0.0687)>
Face 1185
UV Count: 3
  UV <Vector (0.2354, 0.0621)>
  UV <Vector (0.2367, 0.0599)>
  UV <Vector (0.2313, 0.0598)>
Face 1186
UV Count: 3
  UV <Vector (0.2308, 0.0664)>
  UV <Vector (0.2358, 0.0666)>
  UV <Vector (0.2354, 0.0621)>
Face 1187
UV Count: 3
  UV <Vector (0.2316, 0.0687)>
  UV <Vector (0.2369, 0.0690)>
  UV <Vector (0.2358, 0.0666)>
Face 1188
UV Count: 3
  UV <Vector (0.2051, 0.0383)>
  UV <Vector (0.2045, 0.0425)>
  UV <Vector (0.2131, 0.0417)>
Face 1189
UV Count: 3
  UV <Vector (0.2125, 0.0309)>
  UV <Vector (0.2123, 0.0285)>
  UV <Vector (0.2030, 0.0298)>
Face 1190
UV Count: 3
  UV <Vector (0.2125, 0.0309)>
  UV <Vector (0.2039, 0.0319)>
  UV <Vector (0.2055, 0.0359)>
Face 1191
UV Count: 3
  UV <Vector (0.2139, 0.0351)>
  UV <Vector (0.2055, 0.0359)>
  UV <Vector (0.2051, 0.0383)>
Face 1192
UV Count: 3
  UV <Vector (0.3013, 0.1838)>
  UV <Vector (0.3020, 0.1880)>
  UV <Vector (0.2930, 0.1873)>
Face 1193
UV Count: 3
  UV <Vector (0.2934, 0.1774)>
  UV <Vector (0.2931, 0.1752)>
  UV <Vector (0.3033, 0.1757)>
Face 1194
UV Count: 3
  UV <Vector (0.2934, 0.1774)>
  UV <Vector (0.3023, 0.1775)>
  UV <Vector (0.3007, 0.1815)>
Face 1195
UV Count: 3
  UV <Vector (0.2920, 0.1813)>
  UV <Vector (0.3007, 0.1815)>
  UV <Vector (0.3013, 0.1838)>
Face 1196
UV Count: 3
  UV <Vector (0.0627, 0.1514)>
  UV <Vector (0.0634, 0.1557)>
  UV <Vector (0.0526, 0.1549)>
Face 1197
UV Count: 3
  UV <Vector (0.0526, 0.1445)>
  UV <Vector (0.0526, 0.1422)>
  UV <Vector (0.0645, 0.1430)>
Face 1198
UV Count: 3
  UV <Vector (0.0526, 0.1445)>
  UV <Vector (0.0635, 0.1450)>
  UV <Vector (0.0621, 0.1490)>
Face 1199
UV Count: 3
  UV <Vector (0.0513, 0.1486)>
  UV <Vector (0.0621, 0.1490)>
  UV <Vector (0.0627, 0.1514)>
Face 1200
UV Count: 3
  UV <Vector (0.0944, 0.0908)>
  UV <Vector (0.1023, 0.0897)>
  UV <Vector (0.1017, 0.0940)>
Face 1201
UV Count: 3
  UV <Vector (0.1001, 0.0811)>
  UV <Vector (0.1012, 0.0833)>
  UV <Vector (0.0929, 0.0844)>
Face 1202
UV Count: 3
  UV <Vector (0.1012, 0.0833)>
  UV <Vector (0.1028, 0.0873)>
  UV <Vector (0.0948, 0.0884)>
Face 1203
UV Count: 3
  UV <Vector (0.0948, 0.0884)>
  UV <Vector (0.1028, 0.0873)>
  UV <Vector (0.1023, 0.0897)>
Face 1204
UV Count: 3
  UV <Vector (0.1357, 0.0874)>
  UV <Vector (0.1413, 0.0871)>
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Face 1205
UV Count: 3
  UV <Vector (0.1408, 0.0783)>
  UV <Vector (0.1402, 0.0807)>
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Face 1206
UV Count: 3
  UV <Vector (0.1402, 0.0807)>
  UV <Vector (0.1407, 0.0849)>
  UV <Vector (0.1360, 0.0849)>
Face 1207
UV Count: 3
  UV <Vector (0.1413, 0.0871)>
  UV <Vector (0.1357, 0.0874)>
  UV <Vector (0.1360, 0.0849)>
Face 1208
UV Count: 3
  UV <Vector (0.1215, 0.0877)>
  UV <Vector (0.1357, 0.0874)>
  UV <Vector (0.1352, 0.0917)>
Face 1209
UV Count: 3
  UV <Vector (0.1348, 0.0780)>
  UV <Vector (0.1353, 0.0805)>
  UV <Vector (0.1204, 0.0814)>
Face 1210
UV Count: 3
  UV <Vector (0.1353, 0.0805)>
  UV <Vector (0.1360, 0.0849)>
  UV <Vector (0.1217, 0.0854)>
Face 1211
UV Count: 3
  UV <Vector (0.1217, 0.0854)>
  UV <Vector (0.1360, 0.0849)>
  UV <Vector (0.1357, 0.0874)>
Face 1212
UV Count: 3
  UV <Vector (0.1449, 0.0920)>
  UV <Vector (0.1406, 0.0914)>
  UV <Vector (0.1413, 0.0871)>
Face 1213
UV Count: 3
  UV <Vector (0.1459, 0.0811)>
  UV <Vector (0.1402, 0.0807)>
  UV <Vector (0.1408, 0.0783)>
Face 1214
UV Count: 3
  UV <Vector (0.1459, 0.0811)>
  UV <Vector (0.1458, 0.0853)>
  UV <Vector (0.1407, 0.0849)>
Face 1215
UV Count: 3
  UV <Vector (0.1458, 0.0853)>
  UV <Vector (0.1458, 0.0877)>
  UV <Vector (0.1413, 0.0871)>
Face 1216
UV Count: 3
  UV <Vector (0.1500, 0.0927)>
  UV <Vector (0.1449, 0.0920)>
  UV <Vector (0.1458, 0.0877)>
Face 1217
UV Count: 3
  UV <Vector (0.1519, 0.0789)>
  UV <Vector (0.1508, 0.0813)>
  UV <Vector (0.1459, 0.0811)>
Face 1218
UV Count: 3
  UV <Vector (0.1508, 0.0813)>
  UV <Vector (0.1507, 0.0861)>
  UV <Vector (0.1458, 0.0853)>
Face 1219
UV Count: 3
  UV <Vector (0.1512, 0.0886)>
  UV <Vector (0.1458, 0.0877)>
  UV <Vector (0.1458, 0.0853)>
Face 1220
UV Count: 3
  UV <Vector (0.1023, 0.0897)>
  UV <Vector (0.1215, 0.0877)>
  UV <Vector (0.1207, 0.0919)>
Face 1221
UV Count: 3
  UV <Vector (0.1198, 0.0792)>
  UV <Vector (0.1204, 0.0814)>
  UV <Vector (0.1012, 0.0833)>
Face 1222
UV Count: 3
  UV <Vector (0.1204, 0.0814)>
  UV <Vector (0.1217, 0.0854)>
  UV <Vector (0.1028, 0.0873)>
Face 1223
UV Count: 3
  UV <Vector (0.1028, 0.0873)>
  UV <Vector (0.1217, 0.0854)>
  UV <Vector (0.1215, 0.0877)>
Face 1224
UV Count: 3
  UV <Vector (0.2630, 0.1696)>
  UV <Vector (0.2688, 0.1691)>
  UV <Vector (0.2681, 0.1733)>
Face 1225
UV Count: 3
  UV <Vector (0.2671, 0.1605)>
  UV <Vector (0.2684, 0.1626)>
  UV <Vector (0.2621, 0.1633)>
Face 1226
UV Count: 3
  UV <Vector (0.2684, 0.1626)>
  UV <Vector (0.2698, 0.1666)>
  UV <Vector (0.2638, 0.1674)>
Face 1227
UV Count: 3
  UV <Vector (0.2638, 0.1674)>
  UV <Vector (0.2698, 0.1666)>
  UV <Vector (0.2688, 0.1691)>
Face 1228
UV Count: 3
  UV <Vector (0.3034, 0.1699)>
  UV <Vector (0.3092, 0.1699)>
  UV <Vector (0.3081, 0.1742)>
Face 1229
UV Count: 3
  UV <Vector (0.3091, 0.1614)>
  UV <Vector (0.3081, 0.1635)>
  UV <Vector (0.3032, 0.1630)>
Face 1230
UV Count: 3
  UV <Vector (0.3081, 0.1635)>
  UV <Vector (0.3085, 0.1677)>
  UV <Vector (0.3036, 0.1674)>
Face 1231
UV Count: 3
  UV <Vector (0.3092, 0.1699)>
  UV <Vector (0.3034, 0.1699)>
  UV <Vector (0.3036, 0.1674)>
Face 1232
UV Count: 3
  UV <Vector (0.2865, 0.1721)>
  UV <Vector (0.2876, 0.1681)>
  UV <Vector (0.3034, 0.1699)>
Face 1233
UV Count: 3
  UV <Vector (0.3031, 0.1605)>
  UV <Vector (0.3032, 0.1630)>
  UV <Vector (0.2869, 0.1619)>
Face 1234
UV Count: 3
  UV <Vector (0.2869, 0.1619)>
  UV <Vector (0.3032, 0.1630)>
  UV <Vector (0.3036, 0.1674)>
Face 1235
UV Count: 3
  UV <Vector (0.2881, 0.1660)>
  UV <Vector (0.3036, 0.1674)>
  UV <Vector (0.3034, 0.1699)>
Face 1236
UV Count: 3
  UV <Vector (0.3124, 0.1747)>
  UV <Vector (0.3081, 0.1742)>
  UV <Vector (0.3092, 0.1699)>
Face 1237
UV Count: 3
  UV <Vector (0.3127, 0.1639)>
  UV <Vector (0.3081, 0.1635)>
  UV <Vector (0.3091, 0.1614)>
Face 1238
UV Count: 3
  UV <Vector (0.3127, 0.1639)>
  UV <Vector (0.3128, 0.1682)>
  UV <Vector (0.3085, 0.1677)>
Face 1239
UV Count: 3
  UV <Vector (0.3128, 0.1682)>
  UV <Vector (0.3137, 0.1705)>
  UV <Vector (0.3092, 0.1699)>
Face 1240
UV Count: 3
  UV <Vector (0.3182, 0.1754)>
  UV <Vector (0.3124, 0.1747)>
  UV <Vector (0.3137, 0.1705)>
Face 1241
UV Count: 3
  UV <Vector (0.3202, 0.1629)>
  UV <Vector (0.3183, 0.1646)>
  UV <Vector (0.3127, 0.1639)>
Face 1242
UV Count: 3
  UV <Vector (0.3183, 0.1646)>
  UV <Vector (0.3184, 0.1692)>
  UV <Vector (0.3128, 0.1682)>
Face 1243
UV Count: 3
  UV <Vector (0.3196, 0.1713)>
  UV <Vector (0.3137, 0.1705)>
  UV <Vector (0.3128, 0.1682)>
Face 1244
UV Count: 3
  UV <Vector (0.2688, 0.1691)>
  UV <Vector (0.2876, 0.1681)>
  UV <Vector (0.2865, 0.1721)>
Face 1245
UV Count: 3
  UV <Vector (0.2864, 0.1598)>
  UV <Vector (0.2869, 0.1619)>
  UV <Vector (0.2684, 0.1626)>
Face 1246
UV Count: 3
  UV <Vector (0.2869, 0.1619)>
  UV <Vector (0.2881, 0.1660)>
  UV <Vector (0.2698, 0.1666)>
Face 1247
UV Count: 3
  UV <Vector (0.2698, 0.1666)>
  UV <Vector (0.2881, 0.1660)>
  UV <Vector (0.2876, 0.1681)>
Face 1248
UV Count: 3
  UV <Vector (0.1835, 0.1066)>
  UV <Vector (0.1914, 0.1055)>
  UV <Vector (0.1908, 0.1098)>
Face 1249
UV Count: 3
  UV <Vector (0.1892, 0.0969)>
  UV <Vector (0.1903, 0.0991)>
  UV <Vector (0.1820, 0.1002)>
Face 1250
UV Count: 3
  UV <Vector (0.1903, 0.0991)>
  UV <Vector (0.1919, 0.1031)>
  UV <Vector (0.1839, 0.1042)>
Face 1251
UV Count: 3
  UV <Vector (0.1839, 0.1042)>
  UV <Vector (0.1919, 0.1031)>
  UV <Vector (0.1914, 0.1055)>
Face 1252
UV Count: 3
  UV <Vector (0.2248, 0.1031)>
  UV <Vector (0.2304, 0.1029)>
  UV <Vector (0.2297, 0.1071)>
Face 1253
UV Count: 3
  UV <Vector (0.2299, 0.0941)>
  UV <Vector (0.2293, 0.0964)>
  UV <Vector (0.2244, 0.0963)>
Face 1254
UV Count: 3
  UV <Vector (0.2293, 0.0964)>
  UV <Vector (0.2298, 0.1007)>
  UV <Vector (0.2251, 0.1006)>
Face 1255
UV Count: 3
  UV <Vector (0.2304, 0.1029)>
  UV <Vector (0.2248, 0.1031)>
  UV <Vector (0.2251, 0.1006)>
Face 1256
UV Count: 3
  UV <Vector (0.2106, 0.1035)>
  UV <Vector (0.2248, 0.1031)>
  UV <Vector (0.2243, 0.1075)>
Face 1257
UV Count: 3
  UV <Vector (0.2239, 0.0938)>
  UV <Vector (0.2244, 0.0963)>
  UV <Vector (0.2095, 0.0971)>
Face 1258
UV Count: 3
  UV <Vector (0.2244, 0.0963)>
  UV <Vector (0.2251, 0.1006)>
  UV <Vector (0.2108, 0.1012)>
Face 1259
UV Count: 3
  UV <Vector (0.2108, 0.1012)>
  UV <Vector (0.2251, 0.1006)>
  UV <Vector (0.2248, 0.1031)>
Face 1260
UV Count: 3
  UV <Vector (0.2340, 0.1078)>
  UV <Vector (0.2297, 0.1071)>
  UV <Vector (0.2304, 0.1029)>
Face 1261
UV Count: 3
  UV <Vector (0.2353, 0.0947)>
  UV <Vector (0.2350, 0.0969)>
  UV <Vector (0.2293, 0.0964)>
Face 1262
UV Count: 3
  UV <Vector (0.2350, 0.0969)>
  UV <Vector (0.2349, 0.1010)>
  UV <Vector (0.2298, 0.1007)>
Face 1263
UV Count: 3
  UV <Vector (0.2349, 0.1010)>
  UV <Vector (0.2349, 0.1035)>
  UV <Vector (0.2304, 0.1029)>
Face 1264
UV Count: 3
  UV <Vector (0.2403, 0.1043)>
  UV <Vector (0.2391, 0.1085)>
  UV <Vector (0.2340, 0.1078)>
Face 1265
UV Count: 3
  UV <Vector (0.2410, 0.0947)>
  UV <Vector (0.2399, 0.0971)>
  UV <Vector (0.2350, 0.0969)>
Face 1266
UV Count: 3
  UV <Vector (0.2399, 0.0971)>
  UV <Vector (0.2398, 0.1019)>
  UV <Vector (0.2349, 0.1010)>
Face 1267
UV Count: 3
  UV <Vector (0.2403, 0.1043)>
  UV <Vector (0.2349, 0.1035)>
  UV <Vector (0.2349, 0.1010)>
Face 1268
UV Count: 3
  UV <Vector (0.1914, 0.1055)>
  UV <Vector (0.2106, 0.1035)>
  UV <Vector (0.2098, 0.1077)>
Face 1269
UV Count: 3
  UV <Vector (0.2089, 0.0950)>
  UV <Vector (0.2095, 0.0971)>
  UV <Vector (0.1903, 0.0991)>
Face 1270
UV Count: 3
  UV <Vector (0.2095, 0.0971)>
  UV <Vector (0.2108, 0.1012)>
  UV <Vector (0.1919, 0.1031)>
Face 1271
UV Count: 3
  UV <Vector (0.1919, 0.1031)>
  UV <Vector (0.2108, 0.1012)>
  UV <Vector (0.2106, 0.1035)>
Face 1272
UV Count: 3
  UV <Vector (0.0948, 0.1276)>
  UV <Vector (0.0962, 0.1235)>
  UV <Vector (0.1163, 0.1219)>
Face 1273
UV Count: 3
  UV <Vector (0.0936, 0.1146)>
  UV <Vector (0.1145, 0.1132)>
  UV <Vector (0.1149, 0.1155)>
Face 1274
UV Count: 3
  UV <Vector (0.0936, 0.1172)>
  UV <Vector (0.1149, 0.1155)>
  UV <Vector (0.1163, 0.1196)>
Face 1275
UV Count: 3
  UV <Vector (0.0962, 0.1235)>
  UV <Vector (0.0957, 0.1210)>
  UV <Vector (0.1163, 0.1196)>
Face 1276
UV Count: 3
  UV <Vector (0.1320, 0.1212)>
  UV <Vector (0.1382, 0.1209)>
  UV <Vector (0.1374, 0.1252)>
Face 1277
UV Count: 3
  UV <Vector (0.1374, 0.1123)>
  UV <Vector (0.1365, 0.1145)>
  UV <Vector (0.1313, 0.1145)>
Face 1278
UV Count: 3
  UV <Vector (0.1365, 0.1145)>
  UV <Vector (0.1372, 0.1187)>
  UV <Vector (0.1321, 0.1188)>
Face 1279
UV Count: 3
  UV <Vector (0.1382, 0.1209)>
  UV <Vector (0.1320, 0.1212)>
  UV <Vector (0.1321, 0.1188)>
Face 1280
UV Count: 3
  UV <Vector (0.1163, 0.1219)>
  UV <Vector (0.1320, 0.1212)>
  UV <Vector (0.1316, 0.1256)>
Face 1281
UV Count: 3
  UV <Vector (0.1310, 0.1122)>
  UV <Vector (0.1313, 0.1145)>
  UV <Vector (0.1149, 0.1155)>
Face 1282
UV Count: 3
  UV <Vector (0.1313, 0.1145)>
  UV <Vector (0.1321, 0.1188)>
  UV <Vector (0.1163, 0.1196)>
Face 1283
UV Count: 3
  UV <Vector (0.1163, 0.1196)>
  UV <Vector (0.1321, 0.1188)>
  UV <Vector (0.1320, 0.1212)>
Face 1284
UV Count: 3
  UV <Vector (0.1416, 0.1254)>
  UV <Vector (0.1374, 0.1252)>
  UV <Vector (0.1382, 0.1209)>
Face 1285
UV Count: 3
  UV <Vector (0.1412, 0.1146)>
  UV <Vector (0.1365, 0.1145)>
  UV <Vector (0.1374, 0.1123)>
Face 1286
UV Count: 3
  UV <Vector (0.1412, 0.1146)>
  UV <Vector (0.1417, 0.1189)>
  UV <Vector (0.1372, 0.1187)>
Face 1287
UV Count: 3
  UV <Vector (0.1417, 0.1189)>
  UV <Vector (0.1425, 0.1212)>
  UV <Vector (0.1382, 0.1209)>
Face 1288
UV Count: 3
  UV <Vector (0.1469, 0.1258)>
  UV <Vector (0.1416, 0.1254)>
  UV <Vector (0.1425, 0.1212)>
Face 1289
UV Count: 3
  UV <Vector (0.1476, 0.1124)>
  UV <Vector (0.1463, 0.1146)>
  UV <Vector (0.1412, 0.1146)>
Face 1290
UV Count: 3
  UV <Vector (0.1463, 0.1146)>
  UV <Vector (0.1467, 0.1191)>
  UV <Vector (0.1417, 0.1189)>
Face 1291
UV Count: 3
  UV <Vector (0.1478, 0.1215)>
  UV <Vector (0.1425, 0.1212)>
  UV <Vector (0.1417, 0.1189)>
Face 1292
UV Count: 3
  UV <Vector (0.0962, 0.1392)>
  UV <Vector (0.1163, 0.1376)>
  UV <Vector (0.1155, 0.1418)>
Face 1293
UV Count: 3
  UV <Vector (0.0936, 0.1303)>
  UV <Vector (0.1145, 0.1289)>
  UV <Vector (0.1149, 0.1312)>
Face 1294
UV Count: 3
  UV <Vector (0.0936, 0.1328)>
  UV <Vector (0.1149, 0.1312)>
  UV <Vector (0.1163, 0.1352)>
Face 1295
UV Count: 3
  UV <Vector (0.0962, 0.1392)>
  UV <Vector (0.0957, 0.1367)>
  UV <Vector (0.1163, 0.1352)>
Face 1296
UV Count: 3
  UV <Vector (0.1320, 0.1369)>
  UV <Vector (0.1382, 0.1365)>
  UV <Vector (0.1374, 0.1408)>
Face 1297
UV Count: 3
  UV <Vector (0.1374, 0.1279)>
  UV <Vector (0.1365, 0.1302)>
  UV <Vector (0.1313, 0.1302)>
Face 1298
UV Count: 3
  UV <Vector (0.1365, 0.1302)>
  UV <Vector (0.1372, 0.1344)>
  UV <Vector (0.1321, 0.1344)>
Face 1299
UV Count: 3
  UV <Vector (0.1382, 0.1365)>
  UV <Vector (0.1320, 0.1369)>
  UV <Vector (0.1321, 0.1344)>
Face 1300
UV Count: 3
  UV <Vector (0.1163, 0.1376)>
  UV <Vector (0.1320, 0.1369)>
  UV <Vector (0.1316, 0.1413)>
Face 1301
UV Count: 3
  UV <Vector (0.1310, 0.1279)>
  UV <Vector (0.1313, 0.1302)>
  UV <Vector (0.1149, 0.1312)>
Face 1302
UV Count: 3
  UV <Vector (0.1313, 0.1302)>
  UV <Vector (0.1321, 0.1344)>
  UV <Vector (0.1163, 0.1352)>
Face 1303
UV Count: 3
  UV <Vector (0.1163, 0.1352)>
  UV <Vector (0.1321, 0.1344)>
  UV <Vector (0.1320, 0.1369)>
Face 1304
UV Count: 3
  UV <Vector (0.1416, 0.1411)>
  UV <Vector (0.1374, 0.1408)>
  UV <Vector (0.1382, 0.1365)>
Face 1305
UV Count: 3
  UV <Vector (0.1412, 0.1302)>
  UV <Vector (0.1365, 0.1302)>
  UV <Vector (0.1374, 0.1279)>
Face 1306
UV Count: 3
  UV <Vector (0.1417, 0.1346)>
  UV <Vector (0.1372, 0.1344)>
  UV <Vector (0.1365, 0.1302)>
Face 1307
UV Count: 3
  UV <Vector (0.1417, 0.1346)>
  UV <Vector (0.1425, 0.1368)>
  UV <Vector (0.1382, 0.1365)>
Face 1308
UV Count: 3
  UV <Vector (0.1469, 0.1415)>
  UV <Vector (0.1416, 0.1411)>
  UV <Vector (0.1425, 0.1368)>
Face 1309
UV Count: 3
  UV <Vector (0.1476, 0.1280)>
  UV <Vector (0.1463, 0.1303)>
  UV <Vector (0.1412, 0.1302)>
Face 1310
UV Count: 3
  UV <Vector (0.1467, 0.1347)>
  UV <Vector (0.1417, 0.1346)>
  UV <Vector (0.1412, 0.1302)>
Face 1311
UV Count: 3
  UV <Vector (0.1467, 0.1347)>
  UV <Vector (0.1478, 0.1372)>
  UV <Vector (0.1425, 0.1368)>
Face 1312
UV Count: 3
  UV <Vector (0.2696, 0.2702)>
  UV <Vector (0.2559, 0.2662)>
  UV <Vector (0.2484, 0.2844)>
Face 1313
UV Count: 3
  UV <Vector (0.2232, 0.2998)>
  UV <Vector (0.2421, 0.3034)>
  UV <Vector (0.2484, 0.2844)>
Face 1314
UV Count: 3
  UV <Vector (0.2301, 0.2779)>
  UV <Vector (0.2177, 0.2733)>
  UV <Vector (0.2101, 0.2974)>
Face 1315
UV Count: 3
  UV <Vector (0.4888, 0.4045)>
  UV <Vector (0.4865, 0.4271)>
  UV <Vector (0.3992, 0.4197)>
Face 1316
UV Count: 3
  UV <Vector (0.3992, 0.4197)>
  UV <Vector (0.4865, 0.4271)>
  UV <Vector (0.4820, 0.4446)>
Face 1317
UV Count: 3
  UV <Vector (0.4740, 0.4625)>
  UV <Vector (0.4037, 0.4545)>
  UV <Vector (0.4004, 0.4364)>
Face 1318
UV Count: 3
  UV <Vector (0.4625, 0.4810)>
  UV <Vector (0.4103, 0.4732)>
  UV <Vector (0.4037, 0.4545)>
Face 1319
UV Count: 3
  UV <Vector (0.4625, 0.4810)>
  UV <Vector (0.4466, 0.4946)>
  UV <Vector (0.4209, 0.4872)>
Face 1320
UV Count: 3
  UV <Vector (0.3042, 0.2191)>
  UV <Vector (0.3242, 0.2285)>
  UV <Vector (0.3255, 0.2177)>
Face 1321
UV Count: 3
  UV <Vector (0.3042, 0.2191)>
  UV <Vector (0.3029, 0.2096)>
  UV <Vector (0.2839, 0.2096)>
Face 1322
UV Count: 3
  UV <Vector (0.2653, 0.2148)>
  UV <Vector (0.2696, 0.2231)>
  UV <Vector (0.2867, 0.2178)>
Face 1323
UV Count: 3
  UV <Vector (0.3168, 0.2445)>
  UV <Vector (0.3242, 0.2285)>
  UV <Vector (0.3042, 0.2191)>
Face 1324
UV Count: 3
  UV <Vector (0.3037, 0.2371)>
  UV <Vector (0.3042, 0.2191)>
  UV <Vector (0.2867, 0.2178)>
Face 1325
UV Count: 3
  UV <Vector (0.3473, 0.2324)>
  UV <Vector (0.3255, 0.2177)>
  UV <Vector (0.3242, 0.2285)>
Face 1326
UV Count: 3
  UV <Vector (0.3651, 0.2514)>
  UV <Vector (0.3473, 0.2324)>
  UV <Vector (0.3414, 0.2438)>
Face 1327
UV Count: 3
  UV <Vector (0.3781, 0.2744)>
  UV <Vector (0.3651, 0.2514)>
  UV <Vector (0.3546, 0.2616)>
Face 1328
UV Count: 3
  UV <Vector (0.3386, 0.2752)>
  UV <Vector (0.3491, 0.2912)>
  UV <Vector (0.3658, 0.2819)>
Face 1329
UV Count: 3
  UV <Vector (0.3292, 0.2581)>
  UV <Vector (0.3386, 0.2752)>
  UV <Vector (0.3546, 0.2616)>
Face 1330
UV Count: 3
  UV <Vector (0.3168, 0.2445)>
  UV <Vector (0.3292, 0.2581)>
  UV <Vector (0.3414, 0.2438)>
Face 1331
UV Count: 3
  UV <Vector (0.2458, 0.2296)>
  UV <Vector (0.2528, 0.2378)>
  UV <Vector (0.2696, 0.2231)>
Face 1332
UV Count: 3
  UV <Vector (0.2528, 0.2378)>
  UV <Vector (0.2397, 0.2573)>
  UV <Vector (0.2559, 0.2662)>
Face 1333
UV Count: 3
  UV <Vector (0.2528, 0.2378)>
  UV <Vector (0.2660, 0.2500)>
  UV <Vector (0.2774, 0.2394)>
Face 1334
UV Count: 3
  UV <Vector (0.2696, 0.2231)>
  UV <Vector (0.2774, 0.2394)>
  UV <Vector (0.2905, 0.2356)>
Face 1335
UV Count: 3
  UV <Vector (0.2930, 0.2514)>
  UV <Vector (0.2905, 0.2356)>
  UV <Vector (0.2774, 0.2394)>
Face 1336
UV Count: 3
  UV <Vector (0.2660, 0.2500)>
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Face 1337
UV Count: 3
  UV <Vector (0.2559, 0.2662)>
  UV <Vector (0.2397, 0.2573)>
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Face 1338
UV Count: 3
  UV <Vector (0.2814, 0.2871)>
  UV <Vector (0.2815, 0.2707)>
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Face 1339
UV Count: 3
  UV <Vector (0.2528, 0.2378)>
  UV <Vector (0.2458, 0.2296)>
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Face 1340
UV Count: 3
  UV <Vector (0.2177, 0.2733)>
  UV <Vector (0.2301, 0.2779)>
  UV <Vector (0.2397, 0.2573)>
Face 1341
UV Count: 3
  UV <Vector (0.3781, 0.2744)>
  UV <Vector (0.3658, 0.2819)>
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Face 1342
UV Count: 3
  UV <Vector (0.3884, 0.3052)>
  UV <Vector (0.3759, 0.3094)>
  UV <Vector (0.3833, 0.3422)>
Face 1343
UV Count: 3
  UV <Vector (0.3967, 0.3398)>
  UV <Vector (0.3833, 0.3422)>
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Face 1344
UV Count: 3
  UV <Vector (0.3957, 0.3950)>
  UV <Vector (0.3984, 0.3684)>
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Face 1345
UV Count: 3
  UV <Vector (0.3884, 0.4215)>
  UV <Vector (0.3957, 0.3950)>
  UV <Vector (0.3826, 0.3939)>
Face 1346
UV Count: 3
  UV <Vector (0.3763, 0.4467)>
  UV <Vector (0.3884, 0.4215)>
  UV <Vector (0.3761, 0.4183)>
Face 1347
UV Count: 3
  UV <Vector (0.3500, 0.4602)>
  UV <Vector (0.3596, 0.4695)>
  UV <Vector (0.3763, 0.4467)>
Face 1348
UV Count: 3
  UV <Vector (0.3405, 0.4485)>
  UV <Vector (0.3500, 0.4602)>
  UV <Vector (0.3646, 0.4410)>
Face 1349
UV Count: 3
  UV <Vector (0.3535, 0.4315)>
  UV <Vector (0.3646, 0.4410)>
  UV <Vector (0.3761, 0.4183)>
Face 1350
UV Count: 3
  UV <Vector (0.4833, 0.3056)>
  UV <Vector (0.4838, 0.3204)>
  UV <Vector (0.4143, 0.3085)>
Face 1351
UV Count: 3
  UV <Vector (0.4838, 0.3204)>
  UV <Vector (0.4855, 0.3395)>
  UV <Vector (0.4156, 0.3280)>
Face 1352
UV Count: 3
  UV <Vector (0.3826, 0.3939)>
  UV <Vector (0.3663, 0.3896)>
  UV <Vector (0.3624, 0.4116)>
Face 1353
UV Count: 3
  UV <Vector (0.3669, 0.3678)>
  UV <Vector (0.3547, 0.3636)>
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Face 1354
UV Count: 3
  UV <Vector (0.3849, 0.3691)>
  UV <Vector (0.3669, 0.3678)>
  UV <Vector (0.3663, 0.3896)>
Face 1355
UV Count: 3
  UV <Vector (0.3536, 0.4070)>
  UV <Vector (0.3624, 0.4116)>
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Face 1356
UV Count: 3
  UV <Vector (0.4122, 0.3653)>
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Face 1357
UV Count: 3
  UV <Vector (0.2156, 0.3827)>
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  UV <Vector (0.2025, 0.3601)>
Face 1358
UV Count: 3
  UV <Vector (0.2342, 0.3563)>
  UV <Vector (0.2156, 0.3580)>
  UV <Vector (0.2156, 0.3827)>
Face 1359
UV Count: 3
  UV <Vector (0.2342, 0.3563)>
  UV <Vector (0.2327, 0.3788)>
  UV <Vector (0.2472, 0.3749)>
Face 1360
UV Count: 3
  UV <Vector (0.2327, 0.3788)>
  UV <Vector (0.2340, 0.3985)>
  UV <Vector (0.2465, 0.3929)>
Face 1361
UV Count: 3
  UV <Vector (0.2156, 0.3827)>
  UV <Vector (0.2184, 0.4056)>
  UV <Vector (0.2340, 0.3985)>
Face 1362
UV Count: 3
  UV <Vector (0.2156, 0.3580)>
  UV <Vector (0.2342, 0.3563)>
  UV <Vector (0.2370, 0.3278)>
Face 1363
UV Count: 3
  UV <Vector (0.2156, 0.3580)>
  UV <Vector (0.2182, 0.3269)>
  UV <Vector (0.2047, 0.3268)>
Face 1364
UV Count: 3
  UV <Vector (0.2031, 0.3873)>
  UV <Vector (0.2074, 0.4130)>
  UV <Vector (0.2184, 0.4056)>
Face 1365
UV Count: 3
  UV <Vector (0.4150, 0.3475)>
  UV <Vector (0.4156, 0.3280)>
  UV <Vector (0.4855, 0.3395)>
Face 1366
UV Count: 3
  UV <Vector (0.4032, 0.3958)>
  UV <Vector (0.4122, 0.3653)>
  UV <Vector (0.4884, 0.3738)>
Face 1367
UV Count: 3
  UV <Vector (0.3650, 0.3440)>
  UV <Vector (0.3669, 0.3678)>
  UV <Vector (0.3849, 0.3691)>
Face 1368
UV Count: 3
  UV <Vector (0.3518, 0.3425)>
  UV <Vector (0.3650, 0.3440)>
  UV <Vector (0.3585, 0.3150)>
Face 1369
UV Count: 3
  UV <Vector (0.3397, 0.2956)>
  UV <Vector (0.3468, 0.3166)>
  UV <Vector (0.3585, 0.3150)>
Face 1370
UV Count: 3
  UV <Vector (0.3468, 0.3166)>
  UV <Vector (0.3397, 0.2956)>
  UV <Vector (0.3277, 0.3016)>
Face 1371
UV Count: 3
  UV <Vector (0.3397, 0.2956)>
  UV <Vector (0.3329, 0.2855)>
  UV <Vector (0.3240, 0.2954)>
Face 1372
UV Count: 3
  UV <Vector (0.3316, 0.3179)>
  UV <Vector (0.3277, 0.3016)>
  UV <Vector (0.3156, 0.3053)>
Face 1373
UV Count: 3
  UV <Vector (0.3192, 0.2977)>
  UV <Vector (0.3156, 0.3053)>
  UV <Vector (0.3277, 0.3016)>
Face 1374
UV Count: 3
  UV <Vector (0.3468, 0.3166)>
  UV <Vector (0.3316, 0.3179)>
  UV <Vector (0.3351, 0.3390)>
Face 1375
UV Count: 3
  UV <Vector (0.3491, 0.2912)>
  UV <Vector (0.3386, 0.2752)>
  UV <Vector (0.3329, 0.2855)>
Face 1376
UV Count: 3
  UV <Vector (0.3759, 0.3094)>
  UV <Vector (0.3658, 0.2819)>
  UV <Vector (0.3491, 0.2912)>
Face 1377
UV Count: 3
  UV <Vector (0.3833, 0.3422)>
  UV <Vector (0.3759, 0.3094)>
  UV <Vector (0.3585, 0.3150)>
Face 1378
UV Count: 3
  UV <Vector (0.3650, 0.3440)>
  UV <Vector (0.3518, 0.3425)>
  UV <Vector (0.3547, 0.3636)>
Face 1379
UV Count: 3
  UV <Vector (0.2101, 0.2974)>
  UV <Vector (0.2047, 0.3268)>
  UV <Vector (0.2182, 0.3269)>
Face 1380
UV Count: 3
  UV <Vector (0.2421, 0.3034)>
  UV <Vector (0.2232, 0.2998)>
  UV <Vector (0.2182, 0.3269)>
Face 1381
UV Count: 3
  UV <Vector (0.2484, 0.2844)>
  UV <Vector (0.2421, 0.3034)>
  UV <Vector (0.2546, 0.3059)>
Face 1382
UV Count: 3
  UV <Vector (0.2370, 0.3278)>
  UV <Vector (0.2495, 0.3275)>
  UV <Vector (0.2546, 0.3059)>
Face 1383
UV Count: 3
  UV <Vector (0.2480, 0.3535)>
  UV <Vector (0.2663, 0.3487)>
  UV <Vector (0.2651, 0.3270)>
Face 1384
UV Count: 3
  UV <Vector (0.2663, 0.3487)>
  UV <Vector (0.2858, 0.3461)>
  UV <Vector (0.2831, 0.3250)>
Face 1385
UV Count: 3
  UV <Vector (0.2806, 0.3093)>
  UV <Vector (0.2674, 0.3078)>
  UV <Vector (0.2651, 0.3270)>
Face 1386
UV Count: 3
  UV <Vector (0.2843, 0.3073)>
  UV <Vector (0.2806, 0.3093)>
  UV <Vector (0.2831, 0.3250)>
Face 1387
UV Count: 3
  UV <Vector (0.2831, 0.3250)>
  UV <Vector (0.2858, 0.3461)>
  UV <Vector (0.2882, 0.3440)>
Face 1388
UV Count: 3
  UV <Vector (0.2674, 0.3078)>
  UV <Vector (0.2757, 0.3023)>
  UV <Vector (0.2744, 0.2966)>
Face 1389
UV Count: 3
  UV <Vector (0.2495, 0.3275)>
  UV <Vector (0.2651, 0.3270)>
  UV <Vector (0.2674, 0.3078)>
Face 1390
UV Count: 3
  UV <Vector (0.2666, 0.3657)>
  UV <Vector (0.2867, 0.3625)>
  UV <Vector (0.2858, 0.3461)>
Face 1391
UV Count: 3
  UV <Vector (0.2848, 0.3713)>
  UV <Vector (0.2867, 0.3625)>
  UV <Vector (0.2666, 0.3657)>
Face 1392
UV Count: 3
  UV <Vector (0.2813, 0.3771)>
  UV <Vector (0.2848, 0.3713)>
  UV <Vector (0.2630, 0.3833)>
Face 1393
UV Count: 3
  UV <Vector (0.2584, 0.4090)>
  UV <Vector (0.2656, 0.4050)>
  UV <Vector (0.2705, 0.3877)>
Face 1394
UV Count: 3
  UV <Vector (0.2584, 0.4090)>
  UV <Vector (0.2630, 0.3833)>
  UV <Vector (0.2465, 0.3929)>
Face 1395
UV Count: 3
  UV <Vector (0.2472, 0.3749)>
  UV <Vector (0.2465, 0.3929)>
  UV <Vector (0.2630, 0.3833)>
Face 1396
UV Count: 3
  UV <Vector (0.2867, 0.3625)>
  UV <Vector (0.2893, 0.3607)>
  UV <Vector (0.2882, 0.3440)>
Face 1397
UV Count: 3
  UV <Vector (0.2879, 0.3702)>
  UV <Vector (0.2893, 0.3607)>
  UV <Vector (0.2867, 0.3625)>
Face 1398
UV Count: 3
  UV <Vector (0.2666, 0.3657)>
  UV <Vector (0.2663, 0.3487)>
  UV <Vector (0.2480, 0.3535)>
Face 1399
UV Count: 3
  UV <Vector (0.2495, 0.3275)>
  UV <Vector (0.2370, 0.3278)>
  UV <Vector (0.2342, 0.3563)>
Face 1400
UV Count: 3
  UV <Vector (0.2814, 0.2871)>
  UV <Vector (0.2644, 0.2911)>
  UV <Vector (0.2744, 0.2966)>
Face 1401
UV Count: 3
  UV <Vector (0.2969, 0.2896)>
  UV <Vector (0.2968, 0.2851)>
  UV <Vector (0.2814, 0.2871)>
Face 1402
UV Count: 3
  UV <Vector (0.3096, 0.2899)>
  UV <Vector (0.3110, 0.2842)>
  UV <Vector (0.2968, 0.2851)>
Face 1403
UV Count: 3
  UV <Vector (0.2968, 0.2851)>
  UV <Vector (0.2952, 0.2694)>
  UV <Vector (0.2815, 0.2707)>
Face 1404
UV Count: 3
  UV <Vector (0.2815, 0.2707)>
  UV <Vector (0.2952, 0.2694)>
  UV <Vector (0.2930, 0.2514)>
Face 1405
UV Count: 3
  UV <Vector (0.2952, 0.2694)>
  UV <Vector (0.3079, 0.2679)>
  UV <Vector (0.3072, 0.2513)>
Face 1406
UV Count: 3
  UV <Vector (0.3183, 0.2648)>
  UV <Vector (0.3250, 0.2815)>
  UV <Vector (0.3386, 0.2752)>
Face 1407
UV Count: 3
  UV <Vector (0.3329, 0.2855)>
  UV <Vector (0.3250, 0.2815)>
  UV <Vector (0.3203, 0.2904)>
Face 1408
UV Count: 3
  UV <Vector (0.3183, 0.2928)>
  UV <Vector (0.3192, 0.2977)>
  UV <Vector (0.3240, 0.2954)>
Face 1409
UV Count: 3
  UV <Vector (0.3164, 0.2933)>
  UV <Vector (0.3151, 0.2973)>
  UV <Vector (0.3192, 0.2977)>
Face 1410
UV Count: 3
  UV <Vector (0.3096, 0.2899)>
  UV <Vector (0.3094, 0.2911)>
  UV <Vector (0.3164, 0.2933)>
Face 1411
UV Count: 3
  UV <Vector (0.3096, 0.2899)>
  UV <Vector (0.3183, 0.2928)>
  UV <Vector (0.3203, 0.2904)>
Face 1412
UV Count: 3
  UV <Vector (0.2968, 0.2851)>
  UV <Vector (0.3110, 0.2842)>
  UV <Vector (0.3079, 0.2679)>
Face 1413
UV Count: 3
  UV <Vector (0.3183, 0.2648)>
  UV <Vector (0.3079, 0.2679)>
  UV <Vector (0.3110, 0.2842)>
Face 1414
UV Count: 3
  UV <Vector (0.3168, 0.2445)>
  UV <Vector (0.3072, 0.2513)>
  UV <Vector (0.3183, 0.2648)>
Face 1415
UV Count: 3
  UV <Vector (0.3037, 0.2371)>
  UV <Vector (0.2905, 0.2356)>
  UV <Vector (0.2930, 0.2514)>
Face 1416
UV Count: 3
  UV <Vector (0.2969, 0.2909)>
  UV <Vector (0.3094, 0.2911)>
  UV <Vector (0.3096, 0.2899)>
Face 1417
UV Count: 3
  UV <Vector (0.2826, 0.2931)>
  UV <Vector (0.2796, 0.3000)>
  UV <Vector (0.2971, 0.2975)>
Face 1418
UV Count: 3
  UV <Vector (0.2971, 0.2975)>
  UV <Vector (0.2796, 0.3000)>
  UV <Vector (0.2843, 0.3073)>
Face 1419
UV Count: 3
  UV <Vector (0.2972, 0.3054)>
  UV <Vector (0.2979, 0.3212)>
  UV <Vector (0.3098, 0.3199)>
Face 1420
UV Count: 3
  UV <Vector (0.2990, 0.3410)>
  UV <Vector (0.3107, 0.3402)>
  UV <Vector (0.3098, 0.3199)>
Face 1421
UV Count: 3
  UV <Vector (0.2990, 0.3410)>
  UV <Vector (0.2979, 0.3212)>
  UV <Vector (0.2863, 0.3230)>
Face 1422
UV Count: 3
  UV <Vector (0.3107, 0.3402)>
  UV <Vector (0.2990, 0.3410)>
  UV <Vector (0.3017, 0.3582)>
Face 1423
UV Count: 3
  UV <Vector (0.3017, 0.3582)>
  UV <Vector (0.2990, 0.3410)>
  UV <Vector (0.2882, 0.3440)>
Face 1424
UV Count: 3
  UV <Vector (0.3039, 0.3708)>
  UV <Vector (0.3126, 0.3688)>
  UV <Vector (0.3124, 0.3572)>
Face 1425
UV Count: 3
  UV <Vector (0.3056, 0.3757)>
  UV <Vector (0.3139, 0.3731)>
  UV <Vector (0.3126, 0.3688)>
Face 1426
UV Count: 3
  UV <Vector (0.2966, 0.3792)>
  UV <Vector (0.3056, 0.3757)>
  UV <Vector (0.3039, 0.3708)>
Face 1427
UV Count: 3
  UV <Vector (0.3017, 0.3582)>
  UV <Vector (0.2893, 0.3607)>
  UV <Vector (0.2939, 0.3733)>
Face 1428
UV Count: 3
  UV <Vector (0.3107, 0.3402)>
  UV <Vector (0.3124, 0.3572)>
  UV <Vector (0.3147, 0.3565)>
Face 1429
UV Count: 3
  UV <Vector (0.3157, 0.3641)>
  UV <Vector (0.3168, 0.3634)>
  UV <Vector (0.3147, 0.3565)>
Face 1430
UV Count: 3
  UV <Vector (0.2863, 0.3230)>
  UV <Vector (0.2979, 0.3212)>
  UV <Vector (0.2972, 0.3054)>
Face 1431
UV Count: 3
  UV <Vector (0.3111, 0.3047)>
  UV <Vector (0.3098, 0.3199)>
  UV <Vector (0.3145, 0.3204)>
Face 1432
UV Count: 3
  UV <Vector (0.3111, 0.3047)>
  UV <Vector (0.3151, 0.2973)>
  UV <Vector (0.2971, 0.2975)>
Face 1433
UV Count: 3
  UV <Vector (0.3156, 0.3053)>
  UV <Vector (0.3192, 0.2977)>
  UV <Vector (0.3151, 0.2973)>
Face 1434
UV Count: 3
  UV <Vector (0.3107, 0.3402)>
  UV <Vector (0.3145, 0.3407)>
  UV <Vector (0.3145, 0.3204)>
Face 1435
UV Count: 3
  UV <Vector (0.2766, 0.2965)>
  UV <Vector (0.2744, 0.2966)>
  UV <Vector (0.2757, 0.3023)>
Face 1436
UV Count: 3
  UV <Vector (0.2766, 0.2965)>
  UV <Vector (0.2826, 0.2931)>
  UV <Vector (0.2824, 0.2920)>
Face 1437
UV Count: 3
  UV <Vector (0.2969, 0.2909)>
  UV <Vector (0.2969, 0.2896)>
  UV <Vector (0.2824, 0.2920)>
Face 1438
UV Count: 3
  UV <Vector (0.2806, 0.3093)>
  UV <Vector (0.2843, 0.3073)>
  UV <Vector (0.2796, 0.3000)>
Face 1439
UV Count: 3
  UV <Vector (0.3094, 0.2911)>
  UV <Vector (0.2969, 0.2909)>
  UV <Vector (0.2971, 0.2975)>
Face 1440
UV Count: 3
  UV <Vector (0.2741, 0.3863)>
  UV <Vector (0.2858, 0.3777)>
  UV <Vector (0.2813, 0.3771)>
Face 1441
UV Count: 3
  UV <Vector (0.2707, 0.4024)>
  UV <Vector (0.2800, 0.3886)>
  UV <Vector (0.2741, 0.3863)>
Face 1442
UV Count: 3
  UV <Vector (0.2689, 0.4091)>
  UV <Vector (0.2707, 0.4024)>
  UV <Vector (0.2646, 0.4027)>
Face 1443
UV Count: 3
  UV <Vector (0.2673, 0.4143)>
  UV <Vector (0.2759, 0.4189)>
  UV <Vector (0.2735, 0.4112)>
Face 1444
UV Count: 3
  UV <Vector (0.3462, 0.0867)>
  UV <Vector (0.3370, 0.0752)>
  UV <Vector (0.3342, 0.0797)>
Face 1445
UV Count: 3
  UV <Vector (0.3494, 0.0834)>
  UV <Vector (0.3438, 0.0708)>
  UV <Vector (0.3370, 0.0752)>
Face 1446
UV Count: 3
  UV <Vector (0.2893, 0.3825)>
  UV <Vector (0.2884, 0.3865)>
  UV <Vector (0.2972, 0.3830)>
Face 1447
UV Count: 3
  UV <Vector (0.3078, 0.3794)>
  UV <Vector (0.3056, 0.3757)>
  UV <Vector (0.2966, 0.3792)>
Face 1448
UV Count: 3
  UV <Vector (0.3494, 0.0834)>
  UV <Vector (0.3558, 0.0856)>
  UV <Vector (0.3568, 0.0721)>
Face 1449
UV Count: 3
  UV <Vector (0.3229, 0.3714)>
  UV <Vector (0.3289, 0.3753)>
  UV <Vector (0.3290, 0.3765)>
Face 1450
UV Count: 3
  UV <Vector (0.3303, 0.3780)>
  UV <Vector (0.3291, 0.3780)>
  UV <Vector (0.3218, 0.3699)>
Face 1451
UV Count: 3
  UV <Vector (0.3126, 0.3688)>
  UV <Vector (0.3139, 0.3731)>
  UV <Vector (0.3229, 0.3714)>
Face 1452
UV Count: 3
  UV <Vector (0.3225, 0.3693)>
  UV <Vector (0.3218, 0.3699)>
  UV <Vector (0.3168, 0.3634)>
Face 1453
UV Count: 3
  UV <Vector (0.3289, 0.3753)>
  UV <Vector (0.3229, 0.3714)>
  UV <Vector (0.3236, 0.3734)>
Face 1454
UV Count: 3
  UV <Vector (0.3277, 0.3813)>
  UV <Vector (0.3250, 0.3894)>
  UV <Vector (0.3331, 0.3878)>
Face 1455
UV Count: 3
  UV <Vector (0.3304, 0.4000)>
  UV <Vector (0.3331, 0.3878)>
  UV <Vector (0.3250, 0.3894)>
Face 1456
UV Count: 3
  UV <Vector (0.3195, 0.3998)>
  UV <Vector (0.3242, 0.4083)>
  UV <Vector (0.3304, 0.4000)>
Face 1457
UV Count: 3
  UV <Vector (0.3331, 0.3878)>
  UV <Vector (0.3336, 0.3869)>
  UV <Vector (0.3291, 0.3780)>
Face 1458
UV Count: 3
  UV <Vector (0.3331, 0.3878)>
  UV <Vector (0.3304, 0.4000)>
  UV <Vector (0.3334, 0.4003)>
Face 1459
UV Count: 3
  UV <Vector (0.3051, 0.4073)>
  UV <Vector (0.3075, 0.4205)>
  UV <Vector (0.3149, 0.4158)>
Face 1460
UV Count: 3
  UV <Vector (0.3272, 0.4117)>
  UV <Vector (0.3242, 0.4083)>
  UV <Vector (0.3149, 0.4158)>
Face 1461
UV Count: 3
  UV <Vector (0.3075, 0.4205)>
  UV <Vector (0.3094, 0.4242)>
  UV <Vector (0.3168, 0.4207)>
Face 1462
UV Count: 3
  UV <Vector (0.3272, 0.4117)>
  UV <Vector (0.3168, 0.4207)>
  UV <Vector (0.3260, 0.4314)>
Face 1463
UV Count: 3
  UV <Vector (0.3161, 0.4395)>
  UV <Vector (0.3260, 0.4314)>
  UV <Vector (0.3168, 0.4207)>
Face 1464
UV Count: 3
  UV <Vector (0.3122, 0.4041)>
  UV <Vector (0.3149, 0.4158)>
  UV <Vector (0.3242, 0.4083)>
Face 1465
UV Count: 3
  UV <Vector (0.2986, 0.4095)>
  UV <Vector (0.3026, 0.4217)>
  UV <Vector (0.3075, 0.4205)>
Face 1466
UV Count: 3
  UV <Vector (0.2965, 0.4211)>
  UV <Vector (0.3026, 0.4217)>
  UV <Vector (0.2986, 0.4095)>
Face 1467
UV Count: 3
  UV <Vector (0.2906, 0.4104)>
  UV <Vector (0.2815, 0.4110)>
  UV <Vector (0.2866, 0.4200)>
Face 1468
UV Count: 3
  UV <Vector (0.2872, 0.4240)>
  UV <Vector (0.2964, 0.4252)>
  UV <Vector (0.2965, 0.4211)>
Face 1469
UV Count: 3
  UV <Vector (0.2780, 0.4217)>
  UV <Vector (0.2872, 0.4240)>
  UV <Vector (0.2866, 0.4200)>
Face 1470
UV Count: 3
  UV <Vector (0.2872, 0.4240)>
  UV <Vector (0.2838, 0.4397)>
  UV <Vector (0.2959, 0.4438)>
Face 1471
UV Count: 3
  UV <Vector (0.2780, 0.4217)>
  UV <Vector (0.2732, 0.4341)>
  UV <Vector (0.2838, 0.4397)>
Face 1472
UV Count: 3
  UV <Vector (0.2815, 0.4110)>
  UV <Vector (0.2735, 0.4112)>
  UV <Vector (0.2759, 0.4189)>
Face 1473
UV Count: 3
  UV <Vector (0.2759, 0.4189)>
  UV <Vector (0.2673, 0.4143)>
  UV <Vector (0.2707, 0.4160)>
Face 1474
UV Count: 3
  UV <Vector (0.2640, 0.4248)>
  UV <Vector (0.2732, 0.4341)>
  UV <Vector (0.2780, 0.4217)>
Face 1475
UV Count: 3
  UV <Vector (0.2584, 0.4090)>
  UV <Vector (0.2640, 0.4248)>
  UV <Vector (0.2707, 0.4160)>
Face 1476
UV Count: 3
  UV <Vector (0.2732, 0.4341)>
  UV <Vector (0.2640, 0.4248)>
  UV <Vector (0.2550, 0.4316)>
Face 1477
UV Count: 3
  UV <Vector (0.2480, 0.4374)>
  UV <Vector (0.2633, 0.4531)>
  UV <Vector (0.2677, 0.4450)>
Face 1478
UV Count: 3
  UV <Vector (0.2480, 0.4374)>
  UV <Vector (0.2385, 0.4194)>
  UV <Vector (0.2263, 0.4286)>
Face 1479
UV Count: 3
  UV <Vector (0.2172, 0.4383)>
  UV <Vector (0.2325, 0.4600)>
  UV <Vector (0.2392, 0.4479)>
Face 1480
UV Count: 3
  UV <Vector (0.2633, 0.4531)>
  UV <Vector (0.2480, 0.4374)>
  UV <Vector (0.2392, 0.4479)>
Face 1481
UV Count: 3
  UV <Vector (0.2572, 0.4648)>
  UV <Vector (0.2392, 0.4479)>
  UV <Vector (0.2325, 0.4600)>
Face 1482
UV Count: 3
  UV <Vector (0.2263, 0.4286)>
  UV <Vector (0.2184, 0.4056)>
  UV <Vector (0.2074, 0.4130)>
Face 1483
UV Count: 3
  UV <Vector (0.2184, 0.4056)>
  UV <Vector (0.2263, 0.4286)>
  UV <Vector (0.2385, 0.4194)>
Face 1484
UV Count: 3
  UV <Vector (0.2385, 0.4194)>
  UV <Vector (0.2480, 0.4374)>
  UV <Vector (0.2550, 0.4316)>
Face 1485
UV Count: 3
  UV <Vector (0.2340, 0.3985)>
  UV <Vector (0.2385, 0.4194)>
  UV <Vector (0.2481, 0.4134)>
Face 1486
UV Count: 3
  UV <Vector (0.2677, 0.4450)>
  UV <Vector (0.2818, 0.4530)>
  UV <Vector (0.2838, 0.4397)>
Face 1487
UV Count: 3
  UV <Vector (0.2959, 0.4438)>
  UV <Vector (0.2838, 0.4397)>
  UV <Vector (0.2818, 0.4530)>
Face 1488
UV Count: 3
  UV <Vector (0.3064, 0.4440)>
  UV <Vector (0.2959, 0.4438)>
  UV <Vector (0.2966, 0.4571)>
Face 1489
UV Count: 3
  UV <Vector (0.2964, 0.4680)>
  UV <Vector (0.3120, 0.4670)>
  UV <Vector (0.3092, 0.4563)>
Face 1490
UV Count: 3
  UV <Vector (0.2800, 0.4632)>
  UV <Vector (0.2964, 0.4680)>
  UV <Vector (0.2966, 0.4571)>
Face 1491
UV Count: 3
  UV <Vector (0.2818, 0.4530)>
  UV <Vector (0.2677, 0.4450)>
  UV <Vector (0.2633, 0.4531)>
Face 1492
UV Count: 3
  UV <Vector (0.2481, 0.4134)>
  UV <Vector (0.2550, 0.4316)>
  UV <Vector (0.2640, 0.4248)>
Face 1493
UV Count: 3
  UV <Vector (0.2656, 0.4050)>
  UV <Vector (0.2707, 0.4160)>
  UV <Vector (0.2673, 0.4143)>
Face 1494
UV Count: 3
  UV <Vector (0.2705, 0.3877)>
  UV <Vector (0.2656, 0.4050)>
  UV <Vector (0.2646, 0.4027)>
Face 1495
UV Count: 3
  UV <Vector (0.2848, 0.3713)>
  UV <Vector (0.2813, 0.3771)>
  UV <Vector (0.2858, 0.3777)>
Face 1496
UV Count: 3
  UV <Vector (0.2966, 0.3792)>
  UV <Vector (0.2939, 0.3733)>
  UV <Vector (0.2858, 0.3777)>
Face 1497
UV Count: 3
  UV <Vector (0.3336, 0.3869)>
  UV <Vector (0.3334, 0.4003)>
  UV <Vector (0.3431, 0.4020)>
Face 1498
UV Count: 3
  UV <Vector (0.3334, 0.4003)>
  UV <Vector (0.3272, 0.4117)>
  UV <Vector (0.3369, 0.4183)>
Face 1499
UV Count: 3
  UV <Vector (0.3431, 0.4020)>
  UV <Vector (0.3536, 0.4070)>
  UV <Vector (0.3556, 0.3847)>
Face 1500
UV Count: 3
  UV <Vector (0.3369, 0.4183)>
  UV <Vector (0.3462, 0.4256)>
  UV <Vector (0.3536, 0.4070)>
Face 1501
UV Count: 3
  UV <Vector (0.3260, 0.4314)>
  UV <Vector (0.3341, 0.4410)>
  UV <Vector (0.3462, 0.4256)>
Face 1502
UV Count: 3
  UV <Vector (0.3222, 0.4509)>
  UV <Vector (0.3270, 0.4602)>
  UV <Vector (0.3405, 0.4485)>
Face 1503
UV Count: 3
  UV <Vector (0.3120, 0.4670)>
  UV <Vector (0.3270, 0.4602)>
  UV <Vector (0.3222, 0.4509)>
Face 1504
UV Count: 3
  UV <Vector (0.3169, 0.4813)>
  UV <Vector (0.3349, 0.4733)>
  UV <Vector (0.3270, 0.4602)>
Face 1505
UV Count: 3
  UV <Vector (0.3169, 0.4813)>
  UV <Vector (0.2962, 0.4831)>
  UV <Vector (0.2973, 0.4940)>
Face 1506
UV Count: 3
  UV <Vector (0.4474, 0.2549)>
  UV <Vector (0.4617, 0.2593)>
  UV <Vector (0.4721, 0.2689)>
Face 1507
UV Count: 3
  UV <Vector (0.4721, 0.2689)>
  UV <Vector (0.4807, 0.2844)>
  UV <Vector (0.4212, 0.2690)>
Face 1508
UV Count: 3
  UV <Vector (0.3596, 0.4695)>
  UV <Vector (0.3500, 0.4602)>
  UV <Vector (0.3349, 0.4733)>
Face 1509
UV Count: 3
  UV <Vector (0.3270, 0.4602)>
  UV <Vector (0.3349, 0.4733)>
  UV <Vector (0.3500, 0.4602)>
Face 1510
UV Count: 3
  UV <Vector (0.3411, 0.4848)>
  UV <Vector (0.3349, 0.4733)>
  UV <Vector (0.3169, 0.4813)>
Face 1511
UV Count: 3
  UV <Vector (0.2541, 0.4780)>
  UV <Vector (0.2772, 0.4899)>
  UV <Vector (0.2766, 0.4770)>
Face 1512
UV Count: 3
  UV <Vector (0.2766, 0.4770)>
  UV <Vector (0.2962, 0.4831)>
  UV <Vector (0.2964, 0.4680)>
Face 1513
UV Count: 3
  UV <Vector (0.3120, 0.4670)>
  UV <Vector (0.2964, 0.4680)>
  UV <Vector (0.2962, 0.4831)>
Face 1514
UV Count: 3
  UV <Vector (0.2962, 0.4831)>
  UV <Vector (0.2766, 0.4770)>
  UV <Vector (0.2772, 0.4899)>
Face 1515
UV Count: 3
  UV <Vector (0.2800, 0.4632)>
  UV <Vector (0.2633, 0.4531)>
  UV <Vector (0.2572, 0.4648)>
Face 1516
UV Count: 3
  UV <Vector (0.3161, 0.4395)>
  UV <Vector (0.3064, 0.4440)>
  UV <Vector (0.3092, 0.4563)>
Face 1517
UV Count: 3
  UV <Vector (0.3260, 0.4314)>
  UV <Vector (0.3161, 0.4395)>
  UV <Vector (0.3222, 0.4509)>
Face 1518
UV Count: 3
  UV <Vector (0.3535, 0.4315)>
  UV <Vector (0.3462, 0.4256)>
  UV <Vector (0.3341, 0.4410)>
Face 1519
UV Count: 3
  UV <Vector (0.3462, 0.4256)>
  UV <Vector (0.3535, 0.4315)>
  UV <Vector (0.3624, 0.4116)>
Face 1520
UV Count: 3
  UV <Vector (0.3218, 0.3699)>
  UV <Vector (0.3291, 0.3780)>
  UV <Vector (0.3391, 0.3763)>
Face 1521
UV Count: 3
  UV <Vector (0.3380, 0.3562)>
  UV <Vector (0.3147, 0.3565)>
  UV <Vector (0.3168, 0.3634)>
Face 1522
UV Count: 3
  UV <Vector (0.3518, 0.3425)>
  UV <Vector (0.3351, 0.3390)>
  UV <Vector (0.3380, 0.3562)>
Face 1523
UV Count: 3
  UV <Vector (0.3547, 0.3636)>
  UV <Vector (0.3380, 0.3562)>
  UV <Vector (0.3391, 0.3763)>
Face 1524
UV Count: 3
  UV <Vector (0.3147, 0.3565)>
  UV <Vector (0.3380, 0.3562)>
  UV <Vector (0.3351, 0.3390)>
Face 1525
UV Count: 3
  UV <Vector (0.3351, 0.3390)>
  UV <Vector (0.3316, 0.3179)>
  UV <Vector (0.3145, 0.3204)>
Face 1526
UV Count: 3
  UV <Vector (0.4137, 0.2898)>
  UV <Vector (0.4212, 0.2690)>
  UV <Vector (0.4807, 0.2844)>
Face 1527
UV Count: 3
  UV <Vector (0.3151, 0.3755)>
  UV <Vector (0.3139, 0.3731)>
  UV <Vector (0.3056, 0.3757)>
Face 1528
UV Count: 3
  UV <Vector (0.3151, 0.3755)>
  UV <Vector (0.3236, 0.3734)>
  UV <Vector (0.3229, 0.3714)>
Face 1529
UV Count: 3
  UV <Vector (0.3242, 0.4083)>
  UV <Vector (0.3272, 0.4117)>
  UV <Vector (0.3334, 0.4003)>
Face 1530
UV Count: 3
  UV <Vector (0.3064, 0.4440)>
  UV <Vector (0.3036, 0.4264)>
  UV <Vector (0.2964, 0.4252)>
Face 1531
UV Count: 3
  UV <Vector (0.2964, 0.4252)>
  UV <Vector (0.3036, 0.4264)>
  UV <Vector (0.3026, 0.4217)>
Face 1532
UV Count: 3
  UV <Vector (0.3094, 0.4242)>
  UV <Vector (0.3075, 0.4205)>
  UV <Vector (0.3026, 0.4217)>
Face 1533
UV Count: 3
  UV <Vector (0.3064, 0.4440)>
  UV <Vector (0.3161, 0.4395)>
  UV <Vector (0.3094, 0.4242)>
Face 1534
UV Count: 3
  UV <Vector (0.0546, 0.3059)>
  UV <Vector (0.0421, 0.3034)>
  UV <Vector (0.0484, 0.2844)>
Face 1535
UV Count: 3
  UV <Vector (0.0182, 0.3269)>
  UV <Vector (0.0232, 0.2998)>
  UV <Vector (0.0421, 0.3034)>
Face 1536
UV Count: 3
  UV <Vector (0.0101, 0.2974)>
  UV <Vector (0.0232, 0.2998)>
  UV <Vector (0.0182, 0.3269)>
Face 1537
UV Count: 3
  UV <Vector (0.0155, 0.3580)>
  UV <Vector (0.0025, 0.3601)>
  UV <Vector (0.0047, 0.3268)>
Face 1538
UV Count: 3
  UV <Vector (0.0341, 0.3563)>
  UV <Vector (0.0327, 0.3788)>
  UV <Vector (0.0156, 0.3827)>
Face 1539
UV Count: 3
  UV <Vector (0.0341, 0.3563)>
  UV <Vector (0.0370, 0.3278)>
  UV <Vector (0.0495, 0.3275)>
Face 1540
UV Count: 3
  UV <Vector (0.0370, 0.3278)>
  UV <Vector (0.0341, 0.3563)>
  UV <Vector (0.0155, 0.3580)>
Face 1541
UV Count: 3
  UV <Vector (0.0370, 0.3278)>
  UV <Vector (0.0421, 0.3034)>
  UV <Vector (0.0546, 0.3059)>
Face 1542
UV Count: 3
  UV <Vector (0.0674, 0.3078)>
  UV <Vector (0.0651, 0.3270)>
  UV <Vector (0.0495, 0.3275)>
Face 1543
UV Count: 3
  UV <Vector (0.0651, 0.3270)>
  UV <Vector (0.0674, 0.3078)>
  UV <Vector (0.0806, 0.3093)>
Face 1544
UV Count: 3
  UV <Vector (0.0831, 0.3250)>
  UV <Vector (0.0806, 0.3093)>
  UV <Vector (0.0842, 0.3073)>
Face 1545
UV Count: 3
  UV <Vector (0.0863, 0.3230)>
  UV <Vector (0.0842, 0.3073)>
  UV <Vector (0.0972, 0.3054)>
Face 1546
UV Count: 3
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.0972, 0.3054)>
  UV <Vector (0.0842, 0.3073)>
Face 1547
UV Count: 3
  UV <Vector (0.0796, 0.3000)>
  UV <Vector (0.0842, 0.3073)>
  UV <Vector (0.0806, 0.3093)>
Face 1548
UV Count: 3
  UV <Vector (0.0831, 0.3250)>
  UV <Vector (0.0857, 0.3461)>
  UV <Vector (0.0663, 0.3487)>
Face 1549
UV Count: 3
  UV <Vector (0.0831, 0.3250)>
  UV <Vector (0.0863, 0.3230)>
  UV <Vector (0.0882, 0.3440)>
Face 1550
UV Count: 3
  UV <Vector (0.0744, 0.2966)>
  UV <Vector (0.0757, 0.3023)>
  UV <Vector (0.0674, 0.3078)>
Face 1551
UV Count: 3
  UV <Vector (0.0766, 0.2965)>
  UV <Vector (0.0796, 0.3000)>
  UV <Vector (0.0757, 0.3023)>
Face 1552
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0826, 0.2931)>
  UV <Vector (0.0766, 0.2965)>
Face 1553
UV Count: 3
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0744, 0.2966)>
Face 1554
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0968, 0.2851)>
Face 1555
UV Count: 3
  UV <Vector (0.0968, 0.2851)>
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0815, 0.2707)>
Face 1556
UV Count: 3
  UV <Vector (0.0814, 0.2871)>
  UV <Vector (0.0644, 0.2911)>
  UV <Vector (0.0696, 0.2702)>
Face 1557
UV Count: 3
  UV <Vector (0.0651, 0.3270)>
  UV <Vector (0.0663, 0.3487)>
  UV <Vector (0.0480, 0.3535)>
Face 1558
UV Count: 3
  UV <Vector (0.0341, 0.3563)>
  UV <Vector (0.0480, 0.3535)>
  UV <Vector (0.0472, 0.3749)>
Face 1559
UV Count: 3
  UV <Vector (0.0465, 0.3929)>
  UV <Vector (0.0340, 0.3985)>
  UV <Vector (0.0327, 0.3788)>
Face 1560
UV Count: 3
  UV <Vector (0.0472, 0.3749)>
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0630, 0.3833)>
Face 1561
UV Count: 3
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0472, 0.3749)>
  UV <Vector (0.0480, 0.3535)>
Face 1562
UV Count: 3
  UV <Vector (0.0156, 0.3827)>
  UV <Vector (0.0031, 0.3873)>
  UV <Vector (0.0025, 0.3601)>
Face 1563
UV Count: 3
  UV <Vector (0.4873, 0.1082)>
  UV <Vector (0.4150, 0.0987)>
  UV <Vector (0.4122, 0.1166)>
Face 1564
UV Count: 3
  UV <Vector (0.1957, 0.3950)>
  UV <Vector (0.1825, 0.3939)>
  UV <Vector (0.1849, 0.3691)>
Face 1565
UV Count: 3
  UV <Vector (0.1825, 0.3939)>
  UV <Vector (0.1957, 0.3950)>
  UV <Vector (0.1884, 0.4215)>
Face 1566
UV Count: 3
  UV <Vector (0.4156, 0.0793)>
  UV <Vector (0.4855, 0.0907)>
  UV <Vector (0.4838, 0.0716)>
Face 1567
UV Count: 3
  UV <Vector (0.4150, 0.0987)>
  UV <Vector (0.4873, 0.1082)>
  UV <Vector (0.4855, 0.0907)>
Face 1568
UV Count: 3
  UV <Vector (0.0074, 0.4130)>
  UV <Vector (0.0184, 0.4056)>
  UV <Vector (0.0263, 0.4286)>
Face 1569
UV Count: 3
  UV <Vector (0.0031, 0.3873)>
  UV <Vector (0.0156, 0.3827)>
  UV <Vector (0.0184, 0.4056)>
Face 1570
UV Count: 3
  UV <Vector (0.1763, 0.4467)>
  UV <Vector (0.1646, 0.4410)>
  UV <Vector (0.1761, 0.4183)>
Face 1571
UV Count: 3
  UV <Vector (0.4143, 0.0598)>
  UV <Vector (0.4838, 0.0716)>
  UV <Vector (0.4833, 0.0568)>
Face 1572
UV Count: 3
  UV <Vector (0.1663, 0.3896)>
  UV <Vector (0.1669, 0.3678)>
  UV <Vector (0.1849, 0.3691)>
Face 1573
UV Count: 3
  UV <Vector (0.1556, 0.3847)>
  UV <Vector (0.1547, 0.3636)>
  UV <Vector (0.1669, 0.3678)>
Face 1574
UV Count: 3
  UV <Vector (0.1556, 0.3847)>
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1431, 0.4020)>
Face 1575
UV Count: 3
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1556, 0.3847)>
  UV <Vector (0.1663, 0.3896)>
Face 1576
UV Count: 3
  UV <Vector (0.1391, 0.3763)>
  UV <Vector (0.1380, 0.3562)>
  UV <Vector (0.1547, 0.3636)>
Face 1577
UV Count: 3
  UV <Vector (0.1849, 0.3691)>
  UV <Vector (0.1669, 0.3678)>
  UV <Vector (0.1650, 0.3440)>
Face 1578
UV Count: 3
  UV <Vector (0.1547, 0.3636)>
  UV <Vector (0.1518, 0.3425)>
  UV <Vector (0.1650, 0.3440)>
Face 1579
UV Count: 3
  UV <Vector (0.1624, 0.4116)>
  UV <Vector (0.1663, 0.3896)>
  UV <Vector (0.1825, 0.3939)>
Face 1580
UV Count: 3
  UV <Vector (0.1833, 0.3422)>
  UV <Vector (0.1967, 0.3398)>
  UV <Vector (0.1984, 0.3684)>
Face 1581
UV Count: 3
  UV <Vector (0.4032, 0.1470)>
  UV <Vector (0.4888, 0.1557)>
  UV <Vector (0.4884, 0.1250)>
Face 1582
UV Count: 3
  UV <Vector (0.1781, 0.2744)>
  UV <Vector (0.1884, 0.3052)>
  UV <Vector (0.1759, 0.3094)>
Face 1583
UV Count: 3
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1658, 0.2819)>
  UV <Vector (0.1759, 0.3094)>
Face 1584
UV Count: 3
  UV <Vector (0.1585, 0.3150)>
  UV <Vector (0.1759, 0.3094)>
  UV <Vector (0.1833, 0.3422)>
Face 1585
UV Count: 3
  UV <Vector (0.1884, 0.3052)>
  UV <Vector (0.1967, 0.3398)>
  UV <Vector (0.1833, 0.3422)>
Face 1586
UV Count: 3
  UV <Vector (0.3992, 0.1710)>
  UV <Vector (0.4865, 0.1783)>
  UV <Vector (0.4888, 0.1557)>
Face 1587
UV Count: 3
  UV <Vector (0.3992, 0.1710)>
  UV <Vector (0.4004, 0.1876)>
  UV <Vector (0.4820, 0.1959)>
Face 1588
UV Count: 3
  UV <Vector (0.1546, 0.2616)>
  UV <Vector (0.1651, 0.2514)>
  UV <Vector (0.1781, 0.2744)>
Face 1589
UV Count: 3
  UV <Vector (0.0156, 0.3827)>
  UV <Vector (0.0327, 0.3788)>
  UV <Vector (0.0340, 0.3985)>
Face 1590
UV Count: 3
  UV <Vector (0.0484, 0.2844)>
  UV <Vector (0.0421, 0.3034)>
  UV <Vector (0.0232, 0.2998)>
Face 1591
UV Count: 3
  UV <Vector (0.0696, 0.2702)>
  UV <Vector (0.0644, 0.2911)>
  UV <Vector (0.0484, 0.2844)>
Face 1592
UV Count: 3
  UV <Vector (0.0660, 0.2500)>
  UV <Vector (0.0787, 0.2548)>
  UV <Vector (0.0696, 0.2702)>
Face 1593
UV Count: 3
  UV <Vector (0.0930, 0.2514)>
  UV <Vector (0.0787, 0.2548)>
  UV <Vector (0.0774, 0.2394)>
Face 1594
UV Count: 3
  UV <Vector (0.0559, 0.2662)>
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0528, 0.2378)>
Face 1595
UV Count: 3
  UV <Vector (0.0528, 0.2378)>
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0293, 0.2503)>
Face 1596
UV Count: 3
  UV <Vector (0.0660, 0.2500)>
  UV <Vector (0.0528, 0.2378)>
  UV <Vector (0.0696, 0.2231)>
Face 1597
UV Count: 3
  UV <Vector (0.0905, 0.2356)>
  UV <Vector (0.0774, 0.2394)>
  UV <Vector (0.0696, 0.2231)>
Face 1598
UV Count: 3
  UV <Vector (0.0653, 0.2148)>
  UV <Vector (0.0839, 0.2096)>
  UV <Vector (0.0867, 0.2178)>
Face 1599
UV Count: 3
  UV <Vector (0.0696, 0.2231)>
  UV <Vector (0.0528, 0.2378)>
  UV <Vector (0.0458, 0.2296)>
Face 1600
UV Count: 3
  UV <Vector (0.4625, 0.2322)>
  UV <Vector (0.4740, 0.2137)>
  UV <Vector (0.4037, 0.2057)>
Face 1601
UV Count: 3
  UV <Vector (0.1651, 0.2514)>
  UV <Vector (0.1546, 0.2616)>
  UV <Vector (0.1414, 0.2438)>
Face 1602
UV Count: 3
  UV <Vector (0.4740, 0.2137)>
  UV <Vector (0.4820, 0.1959)>
  UV <Vector (0.4004, 0.1876)>
Face 1603
UV Count: 3
  UV <Vector (0.1242, 0.2285)>
  UV <Vector (0.1255, 0.2177)>
  UV <Vector (0.1473, 0.2324)>
Face 1604
UV Count: 3
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0301, 0.2779)>
  UV <Vector (0.0177, 0.2733)>
Face 1605
UV Count: 3
  UV <Vector (0.0301, 0.2779)>
  UV <Vector (0.0232, 0.2998)>
  UV <Vector (0.0101, 0.2974)>
Face 1606
UV Count: 3
  UV <Vector (0.0397, 0.2573)>
  UV <Vector (0.0559, 0.2662)>
  UV <Vector (0.0484, 0.2844)>
Face 1607
UV Count: 3
  UV <Vector (0.1072, 0.2513)>
  UV <Vector (0.1079, 0.2679)>
  UV <Vector (0.0952, 0.2694)>
Face 1608
UV Count: 3
  UV <Vector (0.0968, 0.2851)>
  UV <Vector (0.0952, 0.2694)>
  UV <Vector (0.1079, 0.2679)>
Face 1609
UV Count: 3
  UV <Vector (0.1329, 0.2855)>
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1203, 0.2904)>
Face 1610
UV Count: 3
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1329, 0.2855)>
  UV <Vector (0.1396, 0.2956)>
Face 1611
UV Count: 3
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1396, 0.2956)>
  UV <Vector (0.1329, 0.2855)>
Face 1612
UV Count: 3
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.1110, 0.2842)>
  UV <Vector (0.1203, 0.2904)>
Face 1613
UV Count: 3
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1192, 0.2977)>
  UV <Vector (0.1183, 0.2928)>
Face 1614
UV Count: 3
  UV <Vector (0.1386, 0.2752)>
  UV <Vector (0.1250, 0.2815)>
  UV <Vector (0.1183, 0.2648)>
Face 1615
UV Count: 3
  UV <Vector (0.1183, 0.2648)>
  UV <Vector (0.1072, 0.2513)>
  UV <Vector (0.1168, 0.2445)>
Face 1616
UV Count: 3
  UV <Vector (0.1110, 0.2842)>
  UV <Vector (0.1079, 0.2679)>
  UV <Vector (0.1183, 0.2648)>
Face 1617
UV Count: 3
  UV <Vector (0.1095, 0.2899)>
  UV <Vector (0.0969, 0.2896)>
  UV <Vector (0.0968, 0.2851)>
Face 1618
UV Count: 3
  UV <Vector (0.1037, 0.2371)>
  UV <Vector (0.1072, 0.2513)>
  UV <Vector (0.0930, 0.2514)>
Face 1619
UV Count: 3
  UV <Vector (0.1041, 0.2191)>
  UV <Vector (0.1242, 0.2285)>
  UV <Vector (0.1168, 0.2445)>
Face 1620
UV Count: 3
  UV <Vector (0.1255, 0.2177)>
  UV <Vector (0.1242, 0.2285)>
  UV <Vector (0.1041, 0.2191)>
Face 1621
UV Count: 3
  UV <Vector (0.4209, 0.2384)>
  UV <Vector (0.4466, 0.2459)>
  UV <Vector (0.4625, 0.2322)>
Face 1622
UV Count: 3
  UV <Vector (0.0839, 0.2096)>
  UV <Vector (0.1029, 0.2096)>
  UV <Vector (0.1041, 0.2191)>
Face 1623
UV Count: 3
  UV <Vector (0.0867, 0.2178)>
  UV <Vector (0.1041, 0.2191)>
  UV <Vector (0.1037, 0.2371)>
Face 1624
UV Count: 3
  UV <Vector (0.0930, 0.2514)>
  UV <Vector (0.0952, 0.2694)>
  UV <Vector (0.0815, 0.2707)>
Face 1625
UV Count: 3
  UV <Vector (0.0879, 0.3702)>
  UV <Vector (0.0848, 0.3713)>
  UV <Vector (0.0867, 0.3625)>
Face 1626
UV Count: 3
  UV <Vector (0.0666, 0.3657)>
  UV <Vector (0.0867, 0.3625)>
  UV <Vector (0.0848, 0.3713)>
Face 1627
UV Count: 3
  UV <Vector (0.0857, 0.3461)>
  UV <Vector (0.0867, 0.3625)>
  UV <Vector (0.0666, 0.3657)>
Face 1628
UV Count: 3
  UV <Vector (0.0882, 0.3440)>
  UV <Vector (0.0893, 0.3607)>
  UV <Vector (0.0867, 0.3625)>
Face 1629
UV Count: 3
  UV <Vector (0.0630, 0.3833)>
  UV <Vector (0.0848, 0.3713)>
  UV <Vector (0.0813, 0.3771)>
Face 1630
UV Count: 3
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0813, 0.3771)>
  UV <Vector (0.0848, 0.3713)>
Face 1631
UV Count: 3
  UV <Vector (0.1039, 0.3708)>
  UV <Vector (0.1056, 0.3757)>
  UV <Vector (0.0966, 0.3792)>
Face 1632
UV Count: 3
  UV <Vector (0.1151, 0.3755)>
  UV <Vector (0.1078, 0.3794)>
  UV <Vector (0.1056, 0.3757)>
Face 1633
UV Count: 3
  UV <Vector (0.3568, 0.0104)>
  UV <Vector (0.3558, 0.0239)>
  UV <Vector (0.3494, 0.0217)>
Face 1634
UV Count: 3
  UV <Vector (0.1289, 0.3753)>
  UV <Vector (0.1256, 0.3765)>
  UV <Vector (0.1236, 0.3734)>
Face 1635
UV Count: 3
  UV <Vector (0.1228, 0.3714)>
  UV <Vector (0.1236, 0.3734)>
  UV <Vector (0.1151, 0.3755)>
Face 1636
UV Count: 3
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1139, 0.3731)>
  UV <Vector (0.1056, 0.3757)>
Face 1637
UV Count: 3
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1228, 0.3714)>
Face 1638
UV Count: 3
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1290, 0.3765)>
  UV <Vector (0.1289, 0.3753)>
Face 1639
UV Count: 3
  UV <Vector (0.0893, 0.3825)>
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.0972, 0.3830)>
Face 1640
UV Count: 3
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.0893, 0.3825)>
  UV <Vector (0.0858, 0.3777)>
Face 1641
UV Count: 3
  UV <Vector (0.0813, 0.3771)>
  UV <Vector (0.0858, 0.3777)>
  UV <Vector (0.0741, 0.3863)>
Face 1642
UV Count: 3
  UV <Vector (0.0705, 0.3877)>
  UV <Vector (0.0741, 0.3863)>
  UV <Vector (0.0646, 0.4027)>
Face 1643
UV Count: 3
  UV <Vector (0.0707, 0.4024)>
  UV <Vector (0.0646, 0.4027)>
  UV <Vector (0.0741, 0.3863)>
Face 1644
UV Count: 3
  UV <Vector (0.3342, 0.0180)>
  UV <Vector (0.3370, 0.0135)>
  UV <Vector (0.3462, 0.0250)>
Face 1645
UV Count: 3
  UV <Vector (0.0646, 0.4027)>
  UV <Vector (0.0707, 0.4024)>
  UV <Vector (0.0689, 0.4091)>
Face 1646
UV Count: 3
  UV <Vector (0.0656, 0.4050)>
  UV <Vector (0.0646, 0.4027)>
  UV <Vector (0.0672, 0.4143)>
Face 1647
UV Count: 3
  UV <Vector (0.0759, 0.4189)>
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0707, 0.4160)>
Face 1648
UV Count: 3
  UV <Vector (0.0735, 0.4112)>
  UV <Vector (0.0759, 0.4189)>
  UV <Vector (0.0672, 0.4143)>
Face 1649
UV Count: 3
  UV <Vector (0.0815, 0.4110)>
  UV <Vector (0.0866, 0.4200)>
  UV <Vector (0.0759, 0.4189)>
Face 1650
UV Count: 3
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0759, 0.4189)>
  UV <Vector (0.0866, 0.4200)>
Face 1651
UV Count: 3
  UV <Vector (0.0872, 0.4240)>
  UV <Vector (0.0866, 0.4200)>
  UV <Vector (0.0965, 0.4211)>
Face 1652
UV Count: 3
  UV <Vector (0.0866, 0.4200)>
  UV <Vector (0.0815, 0.4110)>
  UV <Vector (0.0905, 0.4104)>
Face 1653
UV Count: 3
  UV <Vector (0.0986, 0.4095)>
  UV <Vector (0.1051, 0.4073)>
  UV <Vector (0.1075, 0.4205)>
Face 1654
UV Count: 3
  UV <Vector (0.1051, 0.4073)>
  UV <Vector (0.1122, 0.4041)>
  UV <Vector (0.1149, 0.4158)>
Face 1655
UV Count: 3
  UV <Vector (0.1026, 0.4217)>
  UV <Vector (0.1075, 0.4205)>
  UV <Vector (0.1093, 0.4242)>
Face 1656
UV Count: 3
  UV <Vector (0.0986, 0.4095)>
  UV <Vector (0.1026, 0.4217)>
  UV <Vector (0.0965, 0.4211)>
Face 1657
UV Count: 3
  UV <Vector (0.0964, 0.4252)>
  UV <Vector (0.0965, 0.4211)>
  UV <Vector (0.1026, 0.4217)>
Face 1658
UV Count: 3
  UV <Vector (0.1242, 0.4083)>
  UV <Vector (0.1149, 0.4158)>
  UV <Vector (0.1122, 0.4041)>
Face 1659
UV Count: 3
  UV <Vector (0.1149, 0.4158)>
  UV <Vector (0.1242, 0.4083)>
  UV <Vector (0.1272, 0.4117)>
Face 1660
UV Count: 3
  UV <Vector (0.1334, 0.4003)>
  UV <Vector (0.1272, 0.4117)>
  UV <Vector (0.1242, 0.4083)>
Face 1661
UV Count: 3
  UV <Vector (0.1195, 0.3998)>
  UV <Vector (0.1232, 0.3959)>
  UV <Vector (0.1304, 0.4000)>
Face 1662
UV Count: 3
  UV <Vector (0.1250, 0.3894)>
  UV <Vector (0.1331, 0.3878)>
  UV <Vector (0.1304, 0.4000)>
Face 1663
UV Count: 3
  UV <Vector (0.1277, 0.3813)>
  UV <Vector (0.1303, 0.3780)>
  UV <Vector (0.1331, 0.3878)>
Face 1664
UV Count: 3
  UV <Vector (0.1334, 0.4003)>
  UV <Vector (0.1304, 0.4000)>
  UV <Vector (0.1331, 0.3878)>
Face 1665
UV Count: 3
  UV <Vector (0.1291, 0.3780)>
  UV <Vector (0.1336, 0.3869)>
  UV <Vector (0.1331, 0.3878)>
Face 1666
UV Count: 3
  UV <Vector (0.3370, 0.0135)>
  UV <Vector (0.3438, 0.0091)>
  UV <Vector (0.3494, 0.0217)>
Face 1667
UV Count: 3
  UV <Vector (0.0966, 0.3792)>
  UV <Vector (0.1056, 0.3757)>
  UV <Vector (0.1078, 0.3794)>
Face 1668
UV Count: 3
  UV <Vector (0.0938, 0.3733)>
  UV <Vector (0.0893, 0.3607)>
  UV <Vector (0.1017, 0.3582)>
Face 1669
UV Count: 3
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.1123, 0.3572)>
  UV <Vector (0.1017, 0.3582)>
Face 1670
UV Count: 3
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.1098, 0.3199)>
  UV <Vector (0.1145, 0.3204)>
Face 1671
UV Count: 3
  UV <Vector (0.1098, 0.3199)>
  UV <Vector (0.1107, 0.3402)>
  UV <Vector (0.0990, 0.3410)>
Face 1672
UV Count: 3
  UV <Vector (0.0882, 0.3440)>
  UV <Vector (0.0990, 0.3410)>
  UV <Vector (0.1017, 0.3582)>
Face 1673
UV Count: 3
  UV <Vector (0.0990, 0.3410)>
  UV <Vector (0.0882, 0.3440)>
  UV <Vector (0.0863, 0.3230)>
Face 1674
UV Count: 3
  UV <Vector (0.1111, 0.3047)>
  UV <Vector (0.1156, 0.3053)>
  UV <Vector (0.1145, 0.3204)>
Face 1675
UV Count: 3
  UV <Vector (0.1156, 0.3053)>
  UV <Vector (0.1111, 0.3047)>
  UV <Vector (0.1151, 0.2973)>
Face 1676
UV Count: 3
  UV <Vector (0.1156, 0.3053)>
  UV <Vector (0.1277, 0.3016)>
  UV <Vector (0.1316, 0.3179)>
Face 1677
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1145, 0.3407)>
  UV <Vector (0.1145, 0.3204)>
Face 1678
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1316, 0.3179)>
  UV <Vector (0.1468, 0.3166)>
Face 1679
UV Count: 3
  UV <Vector (0.1277, 0.3016)>
  UV <Vector (0.1396, 0.2956)>
  UV <Vector (0.1468, 0.3166)>
Face 1680
UV Count: 3
  UV <Vector (0.1192, 0.2977)>
  UV <Vector (0.1240, 0.2954)>
  UV <Vector (0.1277, 0.3016)>
Face 1681
UV Count: 3
  UV <Vector (0.1192, 0.2977)>
  UV <Vector (0.1151, 0.2973)>
  UV <Vector (0.1164, 0.2933)>
Face 1682
UV Count: 3
  UV <Vector (0.1164, 0.2933)>
  UV <Vector (0.1094, 0.2911)>
  UV <Vector (0.1095, 0.2899)>
Face 1683
UV Count: 3
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.0969, 0.2909)>
  UV <Vector (0.1094, 0.2911)>
Face 1684
UV Count: 3
  UV <Vector (0.0826, 0.2931)>
  UV <Vector (0.0969, 0.2909)>
  UV <Vector (0.0971, 0.2975)>
Face 1685
UV Count: 3
  UV <Vector (0.0969, 0.2909)>
  UV <Vector (0.0969, 0.2896)>
  UV <Vector (0.1095, 0.2899)>
Face 1686
UV Count: 3
  UV <Vector (0.0824, 0.2920)>
  UV <Vector (0.0969, 0.2896)>
  UV <Vector (0.0969, 0.2909)>
Face 1687
UV Count: 3
  UV <Vector (0.0971, 0.2975)>
  UV <Vector (0.1151, 0.2973)>
  UV <Vector (0.1111, 0.3047)>
Face 1688
UV Count: 3
  UV <Vector (0.0972, 0.3054)>
  UV <Vector (0.1111, 0.3047)>
  UV <Vector (0.1098, 0.3199)>
Face 1689
UV Count: 3
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1123, 0.3572)>
  UV <Vector (0.1107, 0.3402)>
Face 1690
UV Count: 3
  UV <Vector (0.1123, 0.3572)>
  UV <Vector (0.1126, 0.3688)>
  UV <Vector (0.1039, 0.3708)>
Face 1691
UV Count: 3
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1168, 0.3634)>
  UV <Vector (0.1157, 0.3641)>
Face 1692
UV Count: 3
  UV <Vector (0.1168, 0.3634)>
  UV <Vector (0.1147, 0.3565)>
  UV <Vector (0.1380, 0.3562)>
Face 1693
UV Count: 3
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1380, 0.3562)>
  UV <Vector (0.1147, 0.3565)>
Face 1694
UV Count: 3
  UV <Vector (0.1168, 0.3634)>
  UV <Vector (0.1218, 0.3699)>
  UV <Vector (0.1225, 0.3693)>
Face 1695
UV Count: 3
  UV <Vector (0.1391, 0.3763)>
  UV <Vector (0.1291, 0.3780)>
  UV <Vector (0.1218, 0.3699)>
Face 1696
UV Count: 3
  UV <Vector (0.1303, 0.3780)>
  UV <Vector (0.1225, 0.3693)>
  UV <Vector (0.1218, 0.3699)>
Face 1697
UV Count: 3
  UV <Vector (0.1658, 0.2819)>
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1386, 0.2752)>
Face 1698
UV Count: 3
  UV <Vector (0.1292, 0.2581)>
  UV <Vector (0.1414, 0.2438)>
  UV <Vector (0.1546, 0.2616)>
Face 1699
UV Count: 3
  UV <Vector (0.1168, 0.2445)>
  UV <Vector (0.1242, 0.2285)>
  UV <Vector (0.1414, 0.2438)>
Face 1700
UV Count: 3
  UV <Vector (0.1396, 0.2956)>
  UV <Vector (0.1491, 0.2912)>
  UV <Vector (0.1585, 0.3150)>
Face 1701
UV Count: 3
  UV <Vector (0.1518, 0.3425)>
  UV <Vector (0.1468, 0.3166)>
  UV <Vector (0.1585, 0.3150)>
Face 1702
UV Count: 3
  UV <Vector (0.0465, 0.3929)>
  UV <Vector (0.0630, 0.3833)>
  UV <Vector (0.0583, 0.4090)>
Face 1703
UV Count: 3
  UV <Vector (0.0481, 0.4134)>
  UV <Vector (0.0583, 0.4090)>
  UV <Vector (0.0640, 0.4248)>
Face 1704
UV Count: 3
  UV <Vector (0.0340, 0.3985)>
  UV <Vector (0.0465, 0.3929)>
  UV <Vector (0.0481, 0.4134)>
Face 1705
UV Count: 3
  UV <Vector (0.0263, 0.4286)>
  UV <Vector (0.0385, 0.4194)>
  UV <Vector (0.0480, 0.4374)>
Face 1706
UV Count: 3
  UV <Vector (0.0392, 0.4479)>
  UV <Vector (0.0480, 0.4374)>
  UV <Vector (0.0633, 0.4531)>
Face 1707
UV Count: 3
  UV <Vector (0.0480, 0.4374)>
  UV <Vector (0.0550, 0.4316)>
  UV <Vector (0.0677, 0.4450)>
Face 1708
UV Count: 3
  UV <Vector (0.0385, 0.4194)>
  UV <Vector (0.0481, 0.4134)>
  UV <Vector (0.0550, 0.4316)>
Face 1709
UV Count: 3
  UV <Vector (0.0550, 0.4316)>
  UV <Vector (0.0640, 0.4248)>
  UV <Vector (0.0732, 0.4341)>
Face 1710
UV Count: 3
  UV <Vector (0.0583, 0.4090)>
  UV <Vector (0.0656, 0.4050)>
  UV <Vector (0.0707, 0.4160)>
Face 1711
UV Count: 3
  UV <Vector (0.0640, 0.4248)>
  UV <Vector (0.0707, 0.4160)>
  UV <Vector (0.0780, 0.4217)>
Face 1712
UV Count: 3
  UV <Vector (0.0780, 0.4217)>
  UV <Vector (0.0872, 0.4240)>
  UV <Vector (0.0838, 0.4397)>
Face 1713
UV Count: 3
  UV <Vector (0.0818, 0.4530)>
  UV <Vector (0.0838, 0.4397)>
  UV <Vector (0.0959, 0.4438)>
Face 1714
UV Count: 3
  UV <Vector (0.0818, 0.4530)>
  UV <Vector (0.0800, 0.4632)>
  UV <Vector (0.0633, 0.4531)>
Face 1715
UV Count: 3
  UV <Vector (0.0800, 0.4632)>
  UV <Vector (0.0818, 0.4530)>
  UV <Vector (0.0966, 0.4571)>
Face 1716
UV Count: 3
  UV <Vector (0.0677, 0.4450)>
  UV <Vector (0.0732, 0.4341)>
  UV <Vector (0.0838, 0.4397)>
Face 1717
UV Count: 3
  UV <Vector (0.1064, 0.4440)>
  UV <Vector (0.1092, 0.4563)>
  UV <Vector (0.0966, 0.4571)>
Face 1718
UV Count: 3
  UV <Vector (0.1064, 0.4440)>
  UV <Vector (0.0959, 0.4438)>
  UV <Vector (0.0964, 0.4252)>
Face 1719
UV Count: 3
  UV <Vector (0.0872, 0.4240)>
  UV <Vector (0.0964, 0.4252)>
  UV <Vector (0.0959, 0.4438)>
Face 1720
UV Count: 3
  UV <Vector (0.0571, 0.4648)>
  UV <Vector (0.0633, 0.4531)>
  UV <Vector (0.0800, 0.4632)>
Face 1721
UV Count: 3
  UV <Vector (0.0325, 0.4600)>
  UV <Vector (0.0392, 0.4479)>
  UV <Vector (0.0571, 0.4648)>
Face 1722
UV Count: 3
  UV <Vector (0.0392, 0.4479)>
  UV <Vector (0.0325, 0.4600)>
  UV <Vector (0.0171, 0.4383)>
Face 1723
UV Count: 3
  UV <Vector (0.4212, 0.0203)>
  UV <Vector (0.4807, 0.0357)>
  UV <Vector (0.4721, 0.0202)>
Face 1724
UV Count: 3
  UV <Vector (0.1500, 0.4602)>
  UV <Vector (0.1646, 0.4410)>
  UV <Vector (0.1763, 0.4467)>
Face 1725
UV Count: 3
  UV <Vector (0.1270, 0.4602)>
  UV <Vector (0.1405, 0.4485)>
  UV <Vector (0.1500, 0.4602)>
Face 1726
UV Count: 3
  UV <Vector (0.1270, 0.4602)>
  UV <Vector (0.1349, 0.4733)>
  UV <Vector (0.1169, 0.4813)>
Face 1727
UV Count: 3
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1405, 0.4485)>
Face 1728
UV Count: 3
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1270, 0.4602)>
  UV <Vector (0.1120, 0.4670)>
Face 1729
UV Count: 3
  UV <Vector (0.1596, 0.4695)>
  UV <Vector (0.1411, 0.4848)>
  UV <Vector (0.1349, 0.4733)>
Face 1730
UV Count: 3
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.1349, 0.4733)>
  UV <Vector (0.1411, 0.4848)>
Face 1731
UV Count: 3
  UV <Vector (0.4474, 0.0062)>
  UV <Vector (0.4322, 0.0093)>
  UV <Vector (0.4721, 0.0202)>
Face 1732
UV Count: 3
  UV <Vector (0.1405, 0.4485)>
  UV <Vector (0.1535, 0.4315)>
  UV <Vector (0.1646, 0.4410)>
Face 1733
UV Count: 3
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1462, 0.4256)>
  UV <Vector (0.1535, 0.4315)>
Face 1734
UV Count: 3
  UV <Vector (0.1761, 0.4183)>
  UV <Vector (0.1646, 0.4410)>
  UV <Vector (0.1535, 0.4315)>
Face 1735
UV Count: 3
  UV <Vector (0.1462, 0.4256)>
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1624, 0.4116)>
Face 1736
UV Count: 3
  UV <Vector (0.4137, 0.0410)>
  UV <Vector (0.4833, 0.0568)>
  UV <Vector (0.4807, 0.0357)>
Face 1737
UV Count: 3
  UV <Vector (0.0766, 0.4770)>
  UV <Vector (0.0772, 0.4899)>
  UV <Vector (0.0541, 0.4780)>
Face 1738
UV Count: 3
  UV <Vector (0.0964, 0.4680)>
  UV <Vector (0.0962, 0.4831)>
  UV <Vector (0.0766, 0.4770)>
Face 1739
UV Count: 3
  UV <Vector (0.1120, 0.4670)>
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.0962, 0.4831)>
Face 1740
UV Count: 3
  UV <Vector (0.0772, 0.4899)>
  UV <Vector (0.0766, 0.4770)>
  UV <Vector (0.0962, 0.4831)>
Face 1741
UV Count: 3
  UV <Vector (0.1169, 0.4813)>
  UV <Vector (0.1218, 0.4914)>
  UV <Vector (0.0973, 0.4940)>
Face 1742
UV Count: 3
  UV <Vector (0.0184, 0.4056)>
  UV <Vector (0.0340, 0.3985)>
  UV <Vector (0.0385, 0.4194)>
Face 1743
UV Count: 3
  UV <Vector (0.0705, 0.3877)>
  UV <Vector (0.0656, 0.4050)>
  UV <Vector (0.0583, 0.4090)>
Face 1744
UV Count: 3
  UV <Vector (0.1336, 0.3869)>
  UV <Vector (0.1391, 0.3763)>
  UV <Vector (0.1431, 0.4020)>
Face 1745
UV Count: 3
  UV <Vector (0.1380, 0.3562)>
  UV <Vector (0.1351, 0.3390)>
  UV <Vector (0.1518, 0.3425)>
Face 1746
UV Count: 3
  UV <Vector (0.1369, 0.4183)>
  UV <Vector (0.1272, 0.4117)>
  UV <Vector (0.1334, 0.4003)>
Face 1747
UV Count: 3
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1260, 0.4314)>
  UV <Vector (0.1369, 0.4183)>
Face 1748
UV Count: 3
  UV <Vector (0.1161, 0.4395)>
  UV <Vector (0.1093, 0.4242)>
  UV <Vector (0.1168, 0.4207)>
Face 1749
UV Count: 3
  UV <Vector (0.1161, 0.4395)>
  UV <Vector (0.1221, 0.4509)>
  UV <Vector (0.1092, 0.4563)>
Face 1750
UV Count: 3
  UV <Vector (0.1260, 0.4314)>
  UV <Vector (0.1341, 0.4410)>
  UV <Vector (0.1221, 0.4509)>
Face 1751
UV Count: 3
  UV <Vector (0.1093, 0.4242)>
  UV <Vector (0.1161, 0.4395)>
  UV <Vector (0.1064, 0.4440)>
Face 1752
UV Count: 3
  UV <Vector (0.1260, 0.4314)>
  UV <Vector (0.1168, 0.4207)>
  UV <Vector (0.1272, 0.4117)>
Face 1753
UV Count: 3
  UV <Vector (0.1536, 0.4070)>
  UV <Vector (0.1462, 0.4256)>
  UV <Vector (0.1369, 0.4183)>
Face 1754
UV Count: 3
  UV <Vector (0.1168, 0.4207)>
  UV <Vector (0.1093, 0.4242)>
  UV <Vector (0.1075, 0.4205)>
Face 1755
UV Count: 3
  UV <Vector (0.0964, 0.4680)>
  UV <Vector (0.0966, 0.4571)>
  UV <Vector (0.1092, 0.4563)>
Face 1756
UV Count: 3
  UV <Vector (0.3114, 0.0223)>
  UV <Vector (0.3125, 0.0265)>
  UV <Vector (0.3049, 0.0262)>
Face 1757
UV Count: 3
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.3052, 0.0132)>
  UV <Vector (0.3132, 0.0138)>
Face 1758
UV Count: 3
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.3121, 0.0160)>
  UV <Vector (0.3106, 0.0200)>
Face 1759
UV Count: 3
  UV <Vector (0.3106, 0.0200)>
  UV <Vector (0.3114, 0.0223)>
  UV <Vector (0.3044, 0.0219)>
Face 1760
UV Count: 3
  UV <Vector (0.2675, 0.0221)>
  UV <Vector (0.2885, 0.0219)>
  UV <Vector (0.2881, 0.0262)>
Face 1761
UV Count: 3
  UV <Vector (0.2667, 0.0137)>
  UV <Vector (0.2881, 0.0126)>
  UV <Vector (0.2879, 0.0151)>
Face 1762
UV Count: 3
  UV <Vector (0.2681, 0.0200)>
  UV <Vector (0.2675, 0.0157)>
  UV <Vector (0.2879, 0.0151)>
Face 1763
UV Count: 3
  UV <Vector (0.2675, 0.0221)>
  UV <Vector (0.2681, 0.0200)>
  UV <Vector (0.2882, 0.0194)>
Face 1764
UV Count: 3
  UV <Vector (0.3044, 0.0219)>
  UV <Vector (0.3049, 0.0262)>
  UV <Vector (0.2881, 0.0262)>
Face 1765
UV Count: 3
  UV <Vector (0.2881, 0.0126)>
  UV <Vector (0.3052, 0.0132)>
  UV <Vector (0.3046, 0.0156)>
Face 1766
UV Count: 3
  UV <Vector (0.2879, 0.0151)>
  UV <Vector (0.3046, 0.0156)>
  UV <Vector (0.3039, 0.0197)>
Face 1767
UV Count: 3
  UV <Vector (0.3039, 0.0197)>
  UV <Vector (0.3044, 0.0219)>
  UV <Vector (0.2885, 0.0219)>
Face 1768
UV Count: 3
  UV <Vector (0.2672, 0.0264)>
  UV <Vector (0.2652, 0.0268)>
  UV <Vector (0.2649, 0.0224)>
Face 1769
UV Count: 3
  UV <Vector (0.2675, 0.0157)>
  UV <Vector (0.2642, 0.0161)>
  UV <Vector (0.2639, 0.0142)>
Face 1770
UV Count: 3
  UV <Vector (0.2648, 0.0202)>
  UV <Vector (0.2642, 0.0161)>
  UV <Vector (0.2675, 0.0157)>
Face 1771
UV Count: 3
  UV <Vector (0.2649, 0.0224)>
  UV <Vector (0.2648, 0.0202)>
  UV <Vector (0.2681, 0.0200)>
Face 1772
UV Count: 3
  UV <Vector (0.2652, 0.0268)>
  UV <Vector (0.2623, 0.0270)>
  UV <Vector (0.2623, 0.0227)>
Face 1773
UV Count: 3
  UV <Vector (0.2597, 0.0164)>
  UV <Vector (0.2605, 0.0141)>
  UV <Vector (0.2639, 0.0142)>
Face 1774
UV Count: 3
  UV <Vector (0.2608, 0.0210)>
  UV <Vector (0.2597, 0.0164)>
  UV <Vector (0.2642, 0.0161)>
Face 1775
UV Count: 3
  UV <Vector (0.2649, 0.0224)>
  UV <Vector (0.2623, 0.0227)>
  UV <Vector (0.2608, 0.0210)>
Face 1776
UV Count: 3
  UV <Vector (0.3149, 0.0230)>
  UV <Vector (0.3164, 0.0272)>
  UV <Vector (0.3125, 0.0265)>
Face 1777
UV Count: 3
  UV <Vector (0.3132, 0.0138)>
  UV <Vector (0.3174, 0.0136)>
  UV <Vector (0.3174, 0.0163)>
Face 1778
UV Count: 3
  UV <Vector (0.3121, 0.0160)>
  UV <Vector (0.3174, 0.0163)>
  UV <Vector (0.3154, 0.0204)>
Face 1779
UV Count: 3
  UV <Vector (0.3154, 0.0204)>
  UV <Vector (0.3149, 0.0230)>
  UV <Vector (0.3114, 0.0223)>
Face 1780
UV Count: 3
  UV <Vector (0.0247, 0.0409)>
  UV <Vector (0.0305, 0.0399)>
  UV <Vector (0.0301, 0.0441)>
Face 1781
UV Count: 3
  UV <Vector (0.0219, 0.0322)>
  UV <Vector (0.0281, 0.0313)>
  UV <Vector (0.0294, 0.0335)>
Face 1782
UV Count: 3
  UV <Vector (0.0294, 0.0335)>
  UV <Vector (0.0311, 0.0375)>
  UV <Vector (0.0249, 0.0384)>
Face 1783
UV Count: 3
  UV <Vector (0.0249, 0.0384)>
  UV <Vector (0.0311, 0.0375)>
  UV <Vector (0.0305, 0.0399)>
Face 1784
UV Count: 3
  UV <Vector (0.0656, 0.0376)>
  UV <Vector (0.0718, 0.0376)>
  UV <Vector (0.0707, 0.0418)>
Face 1785
UV Count: 3
  UV <Vector (0.0712, 0.0290)>
  UV <Vector (0.0703, 0.0312)>
  UV <Vector (0.0651, 0.0314)>
Face 1786
UV Count: 3
  UV <Vector (0.0703, 0.0312)>
  UV <Vector (0.0710, 0.0354)>
  UV <Vector (0.0660, 0.0354)>
Face 1787
UV Count: 3
  UV <Vector (0.0718, 0.0376)>
  UV <Vector (0.0656, 0.0376)>
  UV <Vector (0.0660, 0.0354)>
Face 1788
UV Count: 3
  UV <Vector (0.0507, 0.0375)>
  UV <Vector (0.0656, 0.0376)>
  UV <Vector (0.0648, 0.0419)>
Face 1789
UV Count: 3
  UV <Vector (0.0646, 0.0292)>
  UV <Vector (0.0651, 0.0314)>
  UV <Vector (0.0492, 0.0309)>
Face 1790
UV Count: 3
  UV <Vector (0.0651, 0.0314)>
  UV <Vector (0.0660, 0.0354)>
  UV <Vector (0.0506, 0.0351)>
Face 1791
UV Count: 3
  UV <Vector (0.0506, 0.0351)>
  UV <Vector (0.0660, 0.0354)>
  UV <Vector (0.0656, 0.0376)>
Face 1792
UV Count: 3
  UV <Vector (0.0750, 0.0423)>
  UV <Vector (0.0707, 0.0418)>
  UV <Vector (0.0718, 0.0376)>
Face 1793
UV Count: 3
  UV <Vector (0.0750, 0.0314)>
  UV <Vector (0.0703, 0.0312)>
  UV <Vector (0.0712, 0.0290)>
Face 1794
UV Count: 3
  UV <Vector (0.0750, 0.0314)>
  UV <Vector (0.0753, 0.0357)>
  UV <Vector (0.0710, 0.0354)>
Face 1795
UV Count: 3
  UV <Vector (0.0753, 0.0357)>
  UV <Vector (0.0761, 0.0381)>
  UV <Vector (0.0718, 0.0376)>
Face 1796
UV Count: 3
  UV <Vector (0.0803, 0.0428)>
  UV <Vector (0.0750, 0.0423)>
  UV <Vector (0.0761, 0.0381)>
Face 1797
UV Count: 3
  UV <Vector (0.0801, 0.0316)>
  UV <Vector (0.0750, 0.0314)>
  UV <Vector (0.0760, 0.0291)>
Face 1798
UV Count: 3
  UV <Vector (0.0801, 0.0316)>
  UV <Vector (0.0804, 0.0361)>
  UV <Vector (0.0753, 0.0357)>
Face 1799
UV Count: 3
  UV <Vector (0.0804, 0.0361)>
  UV <Vector (0.0813, 0.0386)>
  UV <Vector (0.0761, 0.0381)>
Face 1800
UV Count: 3
  UV <Vector (0.0305, 0.0399)>
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0411, 0.0425)>
Face 1801
UV Count: 3
  UV <Vector (0.0396, 0.0298)>
  UV <Vector (0.0405, 0.0319)>
  UV <Vector (0.0294, 0.0335)>
Face 1802
UV Count: 3
  UV <Vector (0.0405, 0.0319)>
  UV <Vector (0.0421, 0.0359)>
  UV <Vector (0.0311, 0.0375)>
Face 1803
UV Count: 3
  UV <Vector (0.0311, 0.0375)>
  UV <Vector (0.0421, 0.0359)>
  UV <Vector (0.0418, 0.0383)>
Face 1804
UV Count: 3
  UV <Vector (0.1564, 0.1867)>
  UV <Vector (0.1508, 0.1856)>
  UV <Vector (0.1508, 0.1898)>
Face 1805
UV Count: 3
  UV <Vector (0.1589, 0.1784)>
  UV <Vector (0.1530, 0.1776)>
  UV <Vector (0.1511, 0.1793)>
Face 1806
UV Count: 3
  UV <Vector (0.1511, 0.1793)>
  UV <Vector (0.1496, 0.1834)>
  UV <Vector (0.1557, 0.1844)>
Face 1807
UV Count: 3
  UV <Vector (0.1564, 0.1867)>
  UV <Vector (0.1557, 0.1844)>
  UV <Vector (0.1496, 0.1834)>
Face 1808
UV Count: 3
  UV <Vector (0.1106, 0.1850)>
  UV <Vector (0.1049, 0.1848)>
  UV <Vector (0.1058, 0.1891)>
Face 1809
UV Count: 3
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1114, 0.1783)>
  UV <Vector (0.1114, 0.1757)>
Face 1810
UV Count: 3
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1057, 0.1826)>
  UV <Vector (0.1105, 0.1825)>
Face 1811
UV Count: 3
  UV <Vector (0.1057, 0.1826)>
  UV <Vector (0.1049, 0.1848)>
  UV <Vector (0.1106, 0.1850)>
Face 1812
UV Count: 3
  UV <Vector (0.1282, 0.1834)>
  UV <Vector (0.1106, 0.1850)>
  UV <Vector (0.1116, 0.1891)>
Face 1813
UV Count: 3
  UV <Vector (0.1298, 0.1752)>
  UV <Vector (0.1114, 0.1757)>
  UV <Vector (0.1114, 0.1783)>
Face 1814
UV Count: 3
  UV <Vector (0.1114, 0.1783)>
  UV <Vector (0.1105, 0.1825)>
  UV <Vector (0.1287, 0.1813)>
Face 1815
UV Count: 3
  UV <Vector (0.1282, 0.1834)>
  UV <Vector (0.1287, 0.1813)>
  UV <Vector (0.1105, 0.1825)>
Face 1816
UV Count: 3
  UV <Vector (0.1004, 0.1851)>
  UV <Vector (0.1015, 0.1893)>
  UV <Vector (0.1058, 0.1891)>
Face 1817
UV Count: 3
  UV <Vector (0.1018, 0.1786)>
  UV <Vector (0.1064, 0.1784)>
  UV <Vector (0.1054, 0.1763)>
Face 1818
UV Count: 3
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.1057, 0.1826)>
  UV <Vector (0.1064, 0.1784)>
Face 1819
UV Count: 3
  UV <Vector (0.1014, 0.1829)>
  UV <Vector (0.1004, 0.1851)>
  UV <Vector (0.1049, 0.1848)>
Face 1820
UV Count: 3
  UV <Vector (0.0944, 0.1856)>
  UV <Vector (0.0956, 0.1898)>
  UV <Vector (0.1015, 0.1893)>
Face 1821
UV Count: 3
  UV <Vector (0.0961, 0.1789)>
  UV <Vector (0.1018, 0.1786)>
  UV <Vector (0.1005, 0.1766)>
Face 1822
UV Count: 3
  UV <Vector (0.0961, 0.1789)>
  UV <Vector (0.0957, 0.1835)>
  UV <Vector (0.1014, 0.1829)>
Face 1823
UV Count: 3
  UV <Vector (0.0944, 0.1856)>
  UV <Vector (0.1004, 0.1851)>
  UV <Vector (0.1014, 0.1829)>
Face 1824
UV Count: 3
  UV <Vector (0.1508, 0.1856)>
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1387, 0.1880)>
Face 1825
UV Count: 3
  UV <Vector (0.1400, 0.1757)>
  UV <Vector (0.1389, 0.1775)>
  UV <Vector (0.1511, 0.1793)>
Face 1826
UV Count: 3
  UV <Vector (0.1389, 0.1775)>
  UV <Vector (0.1374, 0.1815)>
  UV <Vector (0.1496, 0.1834)>
Face 1827
UV Count: 3
  UV <Vector (0.1496, 0.1834)>
  UV <Vector (0.1374, 0.1815)>
  UV <Vector (0.1380, 0.1838)>
Face 1828
UV Count: 3
  UV <Vector (0.2436, 0.1537)>
  UV <Vector (0.2360, 0.1524)>
  UV <Vector (0.2361, 0.1567)>
Face 1829
UV Count: 3
  UV <Vector (0.2379, 0.1442)>
  UV <Vector (0.2363, 0.1462)>
  UV <Vector (0.2448, 0.1472)>
Face 1830
UV Count: 3
  UV <Vector (0.2363, 0.1462)>
  UV <Vector (0.2350, 0.1503)>
  UV <Vector (0.2431, 0.1512)>
Face 1831
UV Count: 3
  UV <Vector (0.2436, 0.1537)>
  UV <Vector (0.2431, 0.1512)>
  UV <Vector (0.2350, 0.1503)>
Face 1832
UV Count: 3
  UV <Vector (0.1998, 0.1521)>
  UV <Vector (0.1942, 0.1523)>
  UV <Vector (0.1952, 0.1565)>
Face 1833
UV Count: 3
  UV <Vector (0.1940, 0.1435)>
  UV <Vector (0.1948, 0.1458)>
  UV <Vector (0.1996, 0.1453)>
Face 1834
UV Count: 3
  UV <Vector (0.1948, 0.1458)>
  UV <Vector (0.1946, 0.1500)>
  UV <Vector (0.1993, 0.1497)>
Face 1835
UV Count: 3
  UV <Vector (0.1942, 0.1523)>
  UV <Vector (0.1998, 0.1521)>
  UV <Vector (0.1993, 0.1497)>
Face 1836
UV Count: 3
  UV <Vector (0.2145, 0.1509)>
  UV <Vector (0.1998, 0.1521)>
  UV <Vector (0.2006, 0.1564)>
Face 1837
UV Count: 3
  UV <Vector (0.2000, 0.1429)>
  UV <Vector (0.1996, 0.1453)>
  UV <Vector (0.2159, 0.1445)>
Face 1838
UV Count: 3
  UV <Vector (0.1996, 0.1453)>
  UV <Vector (0.1993, 0.1497)>
  UV <Vector (0.2146, 0.1486)>
Face 1839
UV Count: 3
  UV <Vector (0.2146, 0.1486)>
  UV <Vector (0.1993, 0.1497)>
  UV <Vector (0.1998, 0.1521)>
Face 1840
UV Count: 3
  UV <Vector (0.1909, 0.1575)>
  UV <Vector (0.1952, 0.1565)>
  UV <Vector (0.1942, 0.1523)>
Face 1841
UV Count: 3
  UV <Vector (0.1891, 0.1467)>
  UV <Vector (0.1948, 0.1458)>
  UV <Vector (0.1940, 0.1435)>
Face 1842
UV Count: 3
  UV <Vector (0.1891, 0.1467)>
  UV <Vector (0.1895, 0.1508)>
  UV <Vector (0.1946, 0.1500)>
Face 1843
UV Count: 3
  UV <Vector (0.1895, 0.1508)>
  UV <Vector (0.1898, 0.1532)>
  UV <Vector (0.1942, 0.1523)>
Face 1844
UV Count: 3
  UV <Vector (0.1859, 0.1585)>
  UV <Vector (0.1909, 0.1575)>
  UV <Vector (0.1898, 0.1532)>
Face 1845
UV Count: 3
  UV <Vector (0.1830, 0.1449)>
  UV <Vector (0.1843, 0.1472)>
  UV <Vector (0.1891, 0.1467)>
Face 1846
UV Count: 3
  UV <Vector (0.1843, 0.1472)>
  UV <Vector (0.1848, 0.1520)>
  UV <Vector (0.1895, 0.1508)>
Face 1847
UV Count: 3
  UV <Vector (0.1844, 0.1545)>
  UV <Vector (0.1898, 0.1532)>
  UV <Vector (0.1895, 0.1508)>
Face 1848
UV Count: 3
  UV <Vector (0.2360, 0.1524)>
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2267, 0.1557)>
Face 1849
UV Count: 3
  UV <Vector (0.2278, 0.1430)>
  UV <Vector (0.2268, 0.1450)>
  UV <Vector (0.2363, 0.1462)>
Face 1850
UV Count: 3
  UV <Vector (0.2268, 0.1450)>
  UV <Vector (0.2255, 0.1490)>
  UV <Vector (0.2350, 0.1503)>
Face 1851
UV Count: 3
  UV <Vector (0.2350, 0.1503)>
  UV <Vector (0.2255, 0.1490)>
  UV <Vector (0.2261, 0.1514)>
Face 1852
UV Count: 3
  UV <Vector (0.2619, 0.0575)>
  UV <Vector (0.2841, 0.0551)>
  UV <Vector (0.2834, 0.0594)>
Face 1853
UV Count: 3
  UV <Vector (0.2594, 0.0485)>
  UV <Vector (0.2825, 0.0465)>
  UV <Vector (0.2830, 0.0487)>
Face 1854
UV Count: 3
  UV <Vector (0.2830, 0.0487)>
  UV <Vector (0.2842, 0.0528)>
  UV <Vector (0.2617, 0.0549)>
Face 1855
UV Count: 3
  UV <Vector (0.2619, 0.0575)>
  UV <Vector (0.2617, 0.0549)>
  UV <Vector (0.2842, 0.0528)>
Face 1856
UV Count: 3
  UV <Vector (0.3029, 0.0553)>
  UV <Vector (0.3092, 0.0554)>
  UV <Vector (0.3080, 0.0596)>
Face 1857
UV Count: 3
  UV <Vector (0.3087, 0.0468)>
  UV <Vector (0.3078, 0.0490)>
  UV <Vector (0.3027, 0.0490)>
Face 1858
UV Count: 3
  UV <Vector (0.3078, 0.0490)>
  UV <Vector (0.3085, 0.0532)>
  UV <Vector (0.3036, 0.0532)>
Face 1859
UV Count: 3
  UV <Vector (0.3092, 0.0554)>
  UV <Vector (0.3029, 0.0553)>
  UV <Vector (0.3036, 0.0532)>
Face 1860
UV Count: 3
  UV <Vector (0.2841, 0.0551)>
  UV <Vector (0.3029, 0.0553)>
  UV <Vector (0.3020, 0.0595)>
Face 1861
UV Count: 3
  UV <Vector (0.2825, 0.0465)>
  UV <Vector (0.3020, 0.0470)>
  UV <Vector (0.3027, 0.0490)>
Face 1862
UV Count: 3
  UV <Vector (0.3027, 0.0490)>
  UV <Vector (0.3036, 0.0532)>
  UV <Vector (0.2842, 0.0528)>
Face 1863
UV Count: 3
  UV <Vector (0.2841, 0.0551)>
  UV <Vector (0.2842, 0.0528)>
  UV <Vector (0.3036, 0.0532)>
Face 1864
UV Count: 3
  UV <Vector (0.3124, 0.0601)>
  UV <Vector (0.3080, 0.0596)>
  UV <Vector (0.3092, 0.0554)>
Face 1865
UV Count: 3
  UV <Vector (0.3135, 0.0470)>
  UV <Vector (0.3125, 0.0492)>
  UV <Vector (0.3078, 0.0490)>
Face 1866
UV Count: 3
  UV <Vector (0.3125, 0.0492)>
  UV <Vector (0.3128, 0.0536)>
  UV <Vector (0.3085, 0.0532)>
Face 1867
UV Count: 3
  UV <Vector (0.3135, 0.0559)>
  UV <Vector (0.3092, 0.0554)>
  UV <Vector (0.3085, 0.0532)>
Face 1868
UV Count: 3
  UV <Vector (0.3176, 0.0608)>
  UV <Vector (0.3124, 0.0601)>
  UV <Vector (0.3135, 0.0559)>
Face 1869
UV Count: 3
  UV <Vector (0.3189, 0.0473)>
  UV <Vector (0.3176, 0.0495)>
  UV <Vector (0.3125, 0.0492)>
Face 1870
UV Count: 3
  UV <Vector (0.3178, 0.0540)>
  UV <Vector (0.3128, 0.0536)>
  UV <Vector (0.3125, 0.0492)>
Face 1871
UV Count: 3
  UV <Vector (0.3187, 0.0565)>
  UV <Vector (0.3135, 0.0559)>
  UV <Vector (0.3128, 0.0536)>
Face 1872
UV Count: 3
  UV <Vector (0.0206, 0.0751)>
  UV <Vector (0.0220, 0.0710)>
  UV <Vector (0.0421, 0.0694)>
Face 1873
UV Count: 3
  UV <Vector (0.0194, 0.0622)>
  UV <Vector (0.0402, 0.0607)>
  UV <Vector (0.0407, 0.0630)>
Face 1874
UV Count: 3
  UV <Vector (0.0193, 0.0647)>
  UV <Vector (0.0407, 0.0630)>
  UV <Vector (0.0421, 0.0671)>
Face 1875
UV Count: 3
  UV <Vector (0.0220, 0.0710)>
  UV <Vector (0.0214, 0.0686)>
  UV <Vector (0.0421, 0.0671)>
Face 1876
UV Count: 3
  UV <Vector (0.0578, 0.0688)>
  UV <Vector (0.0639, 0.0684)>
  UV <Vector (0.0631, 0.0727)>
Face 1877
UV Count: 3
  UV <Vector (0.0632, 0.0598)>
  UV <Vector (0.0623, 0.0620)>
  UV <Vector (0.0571, 0.0621)>
Face 1878
UV Count: 3
  UV <Vector (0.0623, 0.0620)>
  UV <Vector (0.0630, 0.0662)>
  UV <Vector (0.0579, 0.0663)>
Face 1879
UV Count: 3
  UV <Vector (0.0630, 0.0662)>
  UV <Vector (0.0639, 0.0684)>
  UV <Vector (0.0578, 0.0688)>
Face 1880
UV Count: 3
  UV <Vector (0.0421, 0.0694)>
  UV <Vector (0.0578, 0.0688)>
  UV <Vector (0.0573, 0.0731)>
Face 1881
UV Count: 3
  UV <Vector (0.0402, 0.0607)>
  UV <Vector (0.0568, 0.0597)>
  UV <Vector (0.0571, 0.0621)>
Face 1882
UV Count: 3
  UV <Vector (0.0571, 0.0621)>
  UV <Vector (0.0579, 0.0663)>
  UV <Vector (0.0421, 0.0671)>
Face 1883
UV Count: 3
  UV <Vector (0.0421, 0.0694)>
  UV <Vector (0.0421, 0.0671)>
  UV <Vector (0.0579, 0.0663)>
Face 1884
UV Count: 3
  UV <Vector (0.0674, 0.0729)>
  UV <Vector (0.0631, 0.0727)>
  UV <Vector (0.0639, 0.0684)>
Face 1885
UV Count: 3
  UV <Vector (0.0670, 0.0621)>
  UV <Vector (0.0623, 0.0620)>
  UV <Vector (0.0632, 0.0598)>
Face 1886
UV Count: 3
  UV <Vector (0.0670, 0.0621)>
  UV <Vector (0.0674, 0.0664)>
  UV <Vector (0.0630, 0.0662)>
Face 1887
UV Count: 3
  UV <Vector (0.0674, 0.0664)>
  UV <Vector (0.0683, 0.0687)>
  UV <Vector (0.0639, 0.0684)>
Face 1888
UV Count: 3
  UV <Vector (0.0726, 0.0733)>
  UV <Vector (0.0674, 0.0729)>
  UV <Vector (0.0683, 0.0687)>
Face 1889
UV Count: 3
  UV <Vector (0.0721, 0.0621)>
  UV <Vector (0.0670, 0.0621)>
  UV <Vector (0.0679, 0.0598)>
Face 1890
UV Count: 3
  UV <Vector (0.0721, 0.0621)>
  UV <Vector (0.0724, 0.0666)>
  UV <Vector (0.0674, 0.0664)>
Face 1891
UV Count: 3
  UV <Vector (0.0735, 0.0690)>
  UV <Vector (0.0683, 0.0687)>
  UV <Vector (0.0674, 0.0664)>
Face 1892
UV Count: 3
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0507, 0.0375)>
  UV <Vector (0.0498, 0.0417)>
Face 1893
UV Count: 3
  UV <Vector (0.0396, 0.0298)>
  UV <Vector (0.0489, 0.0285)>
  UV <Vector (0.0492, 0.0309)>
Face 1894
UV Count: 3
  UV <Vector (0.0492, 0.0309)>
  UV <Vector (0.0506, 0.0351)>
  UV <Vector (0.0421, 0.0359)>
Face 1895
UV Count: 3
  UV <Vector (0.0418, 0.0383)>
  UV <Vector (0.0421, 0.0359)>
  UV <Vector (0.0506, 0.0351)>
Face 1896
UV Count: 3
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1282, 0.1834)>
  UV <Vector (0.1297, 0.1873)>
Face 1897
UV Count: 3
  UV <Vector (0.1400, 0.1757)>
  UV <Vector (0.1298, 0.1752)>
  UV <Vector (0.1301, 0.1774)>
Face 1898
UV Count: 3
  UV <Vector (0.1301, 0.1774)>
  UV <Vector (0.1287, 0.1813)>
  UV <Vector (0.1374, 0.1815)>
Face 1899
UV Count: 3
  UV <Vector (0.1380, 0.1838)>
  UV <Vector (0.1374, 0.1815)>
  UV <Vector (0.1287, 0.1813)>
Face 1900
UV Count: 3
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2145, 0.1509)>
  UV <Vector (0.2159, 0.1549)>
Face 1901
UV Count: 3
  UV <Vector (0.2278, 0.1430)>
  UV <Vector (0.2159, 0.1422)>
  UV <Vector (0.2159, 0.1445)>
Face 1902
UV Count: 3
  UV <Vector (0.2159, 0.1445)>
  UV <Vector (0.2146, 0.1486)>
  UV <Vector (0.2255, 0.1490)>
Face 1903
UV Count: 3
  UV <Vector (0.2261, 0.1514)>
  UV <Vector (0.2255, 0.1490)>
  UV <Vector (0.2146, 0.1486)>
Face 1904
UV Count: 3
  UV <Vector (0.2577, 0.0908)>
  UV <Vector (0.2570, 0.0950)>
  UV <Vector (0.2650, 0.0940)>
Face 1905
UV Count: 3
  UV <Vector (0.2634, 0.0811)>
  UV <Vector (0.2552, 0.0821)>
  UV <Vector (0.2562, 0.0844)>
Face 1906
UV Count: 3
  UV <Vector (0.2645, 0.0833)>
  UV <Vector (0.2562, 0.0844)>
  UV <Vector (0.2581, 0.0884)>
Face 1907
UV Count: 3
  UV <Vector (0.2581, 0.0884)>
  UV <Vector (0.2577, 0.0908)>
  UV <Vector (0.2656, 0.0897)>
Face 1908
UV Count: 3
  UV <Vector (0.3040, 0.0914)>
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.2990, 0.0874)>
Face 1909
UV Count: 3
  UV <Vector (0.3036, 0.0807)>
  UV <Vector (0.3042, 0.0783)>
  UV <Vector (0.2982, 0.0780)>
Face 1910
UV Count: 3
  UV <Vector (0.3036, 0.0807)>
  UV <Vector (0.2987, 0.0805)>
  UV <Vector (0.2993, 0.0849)>
Face 1911
UV Count: 3
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.3040, 0.0849)>
  UV <Vector (0.2993, 0.0849)>
Face 1912
UV Count: 3
  UV <Vector (0.2848, 0.0877)>
  UV <Vector (0.2840, 0.0919)>
  UV <Vector (0.2986, 0.0917)>
Face 1913
UV Count: 3
  UV <Vector (0.2982, 0.0780)>
  UV <Vector (0.2831, 0.0792)>
  UV <Vector (0.2837, 0.0814)>
Face 1914
UV Count: 3
  UV <Vector (0.2987, 0.0805)>
  UV <Vector (0.2837, 0.0814)>
  UV <Vector (0.2850, 0.0854)>
Face 1915
UV Count: 3
  UV <Vector (0.2850, 0.0854)>
  UV <Vector (0.2848, 0.0877)>
  UV <Vector (0.2990, 0.0874)>
Face 1916
UV Count: 3
  UV <Vector (0.3083, 0.0920)>
  UV <Vector (0.3091, 0.0877)>
  UV <Vector (0.3047, 0.0871)>
Face 1917
UV Count: 3
  UV <Vector (0.3093, 0.0811)>
  UV <Vector (0.3095, 0.0790)>
  UV <Vector (0.3042, 0.0783)>
Face 1918
UV Count: 3
  UV <Vector (0.3040, 0.0849)>
  UV <Vector (0.3092, 0.0853)>
  UV <Vector (0.3093, 0.0811)>
Face 1919
UV Count: 3
  UV <Vector (0.3047, 0.0871)>
  UV <Vector (0.3091, 0.0877)>
  UV <Vector (0.3092, 0.0853)>
Face 1920
UV Count: 3
  UV <Vector (0.3133, 0.0927)>
  UV <Vector (0.3145, 0.0886)>
  UV <Vector (0.3091, 0.0877)>
Face 1921
UV Count: 3
  UV <Vector (0.3093, 0.0811)>
  UV <Vector (0.3141, 0.0813)>
  UV <Vector (0.3152, 0.0789)>
Face 1922
UV Count: 3
  UV <Vector (0.3092, 0.0853)>
  UV <Vector (0.3140, 0.0861)>
  UV <Vector (0.3141, 0.0813)>
Face 1923
UV Count: 3
  UV <Vector (0.3091, 0.0877)>
  UV <Vector (0.3145, 0.0886)>
  UV <Vector (0.3140, 0.0861)>
Face 1924
UV Count: 3
  UV <Vector (0.2656, 0.0897)>
  UV <Vector (0.2650, 0.0940)>
  UV <Vector (0.2840, 0.0919)>
Face 1925
UV Count: 3
  UV <Vector (0.2831, 0.0792)>
  UV <Vector (0.2634, 0.0811)>
  UV <Vector (0.2645, 0.0833)>
Face 1926
UV Count: 3
  UV <Vector (0.2837, 0.0814)>
  UV <Vector (0.2645, 0.0833)>
  UV <Vector (0.2661, 0.0873)>
Face 1927
UV Count: 3
  UV <Vector (0.2661, 0.0873)>
  UV <Vector (0.2656, 0.0897)>
  UV <Vector (0.2848, 0.0877)>
Face 1928
UV Count: 3
  UV <Vector (0.0996, 0.1696)>
  UV <Vector (0.0989, 0.1737)>
  UV <Vector (0.1047, 0.1733)>
Face 1929
UV Count: 3
  UV <Vector (0.1038, 0.1605)>
  UV <Vector (0.0975, 0.1611)>
  UV <Vector (0.0988, 0.1633)>
Face 1930
UV Count: 3
  UV <Vector (0.1050, 0.1626)>
  UV <Vector (0.0988, 0.1633)>
  UV <Vector (0.1004, 0.1674)>
Face 1931
UV Count: 3
  UV <Vector (0.1004, 0.1674)>
  UV <Vector (0.0996, 0.1696)>
  UV <Vector (0.1055, 0.1691)>
Face 1932
UV Count: 3
  UV <Vector (0.1448, 0.1742)>
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1400, 0.1699)>
Face 1933
UV Count: 3
  UV <Vector (0.1399, 0.1630)>
  UV <Vector (0.1448, 0.1635)>
  UV <Vector (0.1458, 0.1614)>
Face 1934
UV Count: 3
  UV <Vector (0.1448, 0.1635)>
  UV <Vector (0.1399, 0.1630)>
  UV <Vector (0.1403, 0.1674)>
Face 1935
UV Count: 3
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1452, 0.1677)>
  UV <Vector (0.1403, 0.1674)>
Face 1936
UV Count: 3
  UV <Vector (0.1400, 0.1699)>
  UV <Vector (0.1243, 0.1681)>
  UV <Vector (0.1231, 0.1721)>
Face 1937
UV Count: 3
  UV <Vector (0.1398, 0.1605)>
  UV <Vector (0.1230, 0.1598)>
  UV <Vector (0.1236, 0.1619)>
Face 1938
UV Count: 3
  UV <Vector (0.1399, 0.1630)>
  UV <Vector (0.1236, 0.1619)>
  UV <Vector (0.1247, 0.1660)>
Face 1939
UV Count: 3
  UV <Vector (0.1247, 0.1660)>
  UV <Vector (0.1243, 0.1681)>
  UV <Vector (0.1400, 0.1699)>
Face 1940
UV Count: 3
  UV <Vector (0.1490, 0.1747)>
  UV <Vector (0.1503, 0.1705)>
  UV <Vector (0.1458, 0.1699)>
Face 1941
UV Count: 3
  UV <Vector (0.1493, 0.1639)>
  UV <Vector (0.1507, 0.1620)>
  UV <Vector (0.1458, 0.1614)>
Face 1942
UV Count: 3
  UV <Vector (0.1452, 0.1677)>
  UV <Vector (0.1495, 0.1682)>
  UV <Vector (0.1493, 0.1639)>
Face 1943
UV Count: 3
  UV <Vector (0.1458, 0.1699)>
  UV <Vector (0.1503, 0.1705)>
  UV <Vector (0.1495, 0.1682)>
Face 1944
UV Count: 3
  UV <Vector (0.1549, 0.1754)>
  UV <Vector (0.1563, 0.1713)>
  UV <Vector (0.1503, 0.1705)>
Face 1945
UV Count: 3
  UV <Vector (0.1493, 0.1639)>
  UV <Vector (0.1549, 0.1646)>
  UV <Vector (0.1568, 0.1629)>
Face 1946
UV Count: 3
  UV <Vector (0.1495, 0.1682)>
  UV <Vector (0.1551, 0.1692)>
  UV <Vector (0.1549, 0.1646)>
Face 1947
UV Count: 3
  UV <Vector (0.1563, 0.1713)>
  UV <Vector (0.1551, 0.1692)>
  UV <Vector (0.1495, 0.1682)>
Face 1948
UV Count: 3
  UV <Vector (0.1055, 0.1691)>
  UV <Vector (0.1047, 0.1733)>
  UV <Vector (0.1231, 0.1721)>
Face 1949
UV Count: 3
  UV <Vector (0.1230, 0.1598)>
  UV <Vector (0.1038, 0.1605)>
  UV <Vector (0.1050, 0.1626)>
Face 1950
UV Count: 3
  UV <Vector (0.1236, 0.1619)>
  UV <Vector (0.1050, 0.1626)>
  UV <Vector (0.1065, 0.1666)>
Face 1951
UV Count: 3
  UV <Vector (0.1065, 0.1666)>
  UV <Vector (0.1055, 0.1691)>
  UV <Vector (0.1243, 0.1681)>
Face 1952
UV Count: 3
  UV <Vector (0.0202, 0.1066)>
  UV <Vector (0.0194, 0.1108)>
  UV <Vector (0.0274, 0.1098)>
Face 1953
UV Count: 3
  UV <Vector (0.0258, 0.0969)>
  UV <Vector (0.0176, 0.0979)>
  UV <Vector (0.0186, 0.1002)>
Face 1954
UV Count: 3
  UV <Vector (0.0269, 0.0991)>
  UV <Vector (0.0186, 0.1002)>
  UV <Vector (0.0205, 0.1042)>
Face 1955
UV Count: 3
  UV <Vector (0.0205, 0.1042)>
  UV <Vector (0.0202, 0.1066)>
  UV <Vector (0.0281, 0.1055)>
Face 1956
UV Count: 3
  UV <Vector (0.0664, 0.1071)>
  UV <Vector (0.0671, 0.1029)>
  UV <Vector (0.0614, 0.1031)>
Face 1957
UV Count: 3
  UV <Vector (0.0611, 0.0963)>
  UV <Vector (0.0660, 0.0964)>
  UV <Vector (0.0666, 0.0941)>
Face 1958
UV Count: 3
  UV <Vector (0.0660, 0.0964)>
  UV <Vector (0.0611, 0.0963)>
  UV <Vector (0.0617, 0.1006)>
Face 1959
UV Count: 3
  UV <Vector (0.0671, 0.1029)>
  UV <Vector (0.0665, 0.1007)>
  UV <Vector (0.0617, 0.1006)>
Face 1960
UV Count: 3
  UV <Vector (0.0472, 0.1035)>
  UV <Vector (0.0465, 0.1077)>
  UV <Vector (0.0610, 0.1075)>
Face 1961
UV Count: 3
  UV <Vector (0.0606, 0.0938)>
  UV <Vector (0.0455, 0.0950)>
  UV <Vector (0.0461, 0.0971)>
Face 1962
UV Count: 3
  UV <Vector (0.0611, 0.0963)>
  UV <Vector (0.0461, 0.0971)>
  UV <Vector (0.0475, 0.1012)>
Face 1963
UV Count: 3
  UV <Vector (0.0475, 0.1012)>
  UV <Vector (0.0472, 0.1035)>
  UV <Vector (0.0614, 0.1031)>
Face 1964
UV Count: 3
  UV <Vector (0.0707, 0.1078)>
  UV <Vector (0.0715, 0.1035)>
  UV <Vector (0.0671, 0.1029)>
Face 1965
UV Count: 3
  UV <Vector (0.0660, 0.0964)>
  UV <Vector (0.0717, 0.0969)>
  UV <Vector (0.0719, 0.0947)>
Face 1966
UV Count: 3
  UV <Vector (0.0665, 0.1007)>
  UV <Vector (0.0716, 0.1010)>
  UV <Vector (0.0717, 0.0969)>
Face 1967
UV Count: 3
  UV <Vector (0.0715, 0.1035)>
  UV <Vector (0.0716, 0.1010)>
  UV <Vector (0.0665, 0.1007)>
Face 1968
UV Count: 3
  UV <Vector (0.0758, 0.1085)>
  UV <Vector (0.0770, 0.1043)>
  UV <Vector (0.0715, 0.1035)>
Face 1969
UV Count: 3
  UV <Vector (0.0717, 0.0969)>
  UV <Vector (0.0765, 0.0971)>
  UV <Vector (0.0777, 0.0947)>
Face 1970
UV Count: 3
  UV <Vector (0.0716, 0.1010)>
  UV <Vector (0.0764, 0.1019)>
  UV <Vector (0.0765, 0.0971)>
Face 1971
UV Count: 3
  UV <Vector (0.0770, 0.1043)>
  UV <Vector (0.0764, 0.1019)>
  UV <Vector (0.0716, 0.1010)>
Face 1972
UV Count: 3
  UV <Vector (0.0281, 0.1055)>
  UV <Vector (0.0274, 0.1098)>
  UV <Vector (0.0465, 0.1077)>
Face 1973
UV Count: 3
  UV <Vector (0.0455, 0.0950)>
  UV <Vector (0.0258, 0.0969)>
  UV <Vector (0.0269, 0.0991)>
Face 1974
UV Count: 3
  UV <Vector (0.0461, 0.0971)>
  UV <Vector (0.0269, 0.0991)>
  UV <Vector (0.0286, 0.1031)>
Face 1975
UV Count: 3
  UV <Vector (0.0286, 0.1031)>
  UV <Vector (0.0281, 0.1055)>
  UV <Vector (0.0472, 0.1035)>
Face 1976
UV Count: 3
  UV <Vector (0.2797, 0.1219)>
  UV <Vector (0.2595, 0.1235)>
  UV <Vector (0.2582, 0.1276)>
Face 1977
UV Count: 3
  UV <Vector (0.2783, 0.1155)>
  UV <Vector (0.2778, 0.1132)>
  UV <Vector (0.2569, 0.1146)>
Face 1978
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2783, 0.1155)>
  UV <Vector (0.2569, 0.1172)>
Face 1979
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2590, 0.1210)>
  UV <Vector (0.2595, 0.1235)>
Face 1980
UV Count: 3
  UV <Vector (0.3007, 0.1252)>
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.2954, 0.1212)>
Face 1981
UV Count: 3
  UV <Vector (0.2946, 0.1145)>
  UV <Vector (0.2998, 0.1145)>
  UV <Vector (0.3008, 0.1123)>
Face 1982
UV Count: 3
  UV <Vector (0.2998, 0.1145)>
  UV <Vector (0.2946, 0.1145)>
  UV <Vector (0.2954, 0.1188)>
Face 1983
UV Count: 3
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.3006, 0.1187)>
  UV <Vector (0.2954, 0.1188)>
Face 1984
UV Count: 3
  UV <Vector (0.2797, 0.1219)>
  UV <Vector (0.2789, 0.1261)>
  UV <Vector (0.2949, 0.1256)>
Face 1985
UV Count: 3
  UV <Vector (0.2943, 0.1122)>
  UV <Vector (0.2778, 0.1132)>
  UV <Vector (0.2783, 0.1155)>
Face 1986
UV Count: 3
  UV <Vector (0.2946, 0.1145)>
  UV <Vector (0.2783, 0.1155)>
  UV <Vector (0.2797, 0.1196)>
Face 1987
UV Count: 3
  UV <Vector (0.2797, 0.1196)>
  UV <Vector (0.2797, 0.1219)>
  UV <Vector (0.2954, 0.1212)>
Face 1988
UV Count: 3
  UV <Vector (0.3050, 0.1254)>
  UV <Vector (0.3058, 0.1212)>
  UV <Vector (0.3015, 0.1209)>
Face 1989
UV Count: 3
  UV <Vector (0.3046, 0.1146)>
  UV <Vector (0.3055, 0.1123)>
  UV <Vector (0.3008, 0.1123)>
Face 1990
UV Count: 3
  UV <Vector (0.3006, 0.1187)>
  UV <Vector (0.3050, 0.1189)>
  UV <Vector (0.3046, 0.1146)>
Face 1991
UV Count: 3
  UV <Vector (0.3015, 0.1209)>
  UV <Vector (0.3058, 0.1212)>
  UV <Vector (0.3050, 0.1189)>
Face 1992
UV Count: 3
  UV <Vector (0.3102, 0.1258)>
  UV <Vector (0.3111, 0.1215)>
  UV <Vector (0.3058, 0.1212)>
Face 1993
UV Count: 3
  UV <Vector (0.3046, 0.1146)>
  UV <Vector (0.3096, 0.1146)>
  UV <Vector (0.3109, 0.1124)>
Face 1994
UV Count: 3
  UV <Vector (0.3050, 0.1189)>
  UV <Vector (0.3100, 0.1191)>
  UV <Vector (0.3096, 0.1146)>
Face 1995
UV Count: 3
  UV <Vector (0.3111, 0.1215)>
  UV <Vector (0.3100, 0.1191)>
  UV <Vector (0.3050, 0.1189)>
Face 1996
UV Count: 3
  UV <Vector (0.2595, 0.1392)>
  UV <Vector (0.2582, 0.1432)>
  UV <Vector (0.2789, 0.1418)>
Face 1997
UV Count: 3
  UV <Vector (0.2783, 0.1312)>
  UV <Vector (0.2778, 0.1289)>
  UV <Vector (0.2569, 0.1303)>
Face 1998
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2783, 0.1312)>
  UV <Vector (0.2569, 0.1328)>
Face 1999
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2590, 0.1367)>
  UV <Vector (0.2595, 0.1392)>
Face 2000
UV Count: 3
  UV <Vector (0.3007, 0.1408)>
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.2954, 0.1369)>
Face 2001
UV Count: 3
  UV <Vector (0.2946, 0.1302)>
  UV <Vector (0.2998, 0.1302)>
  UV <Vector (0.3008, 0.1279)>
Face 2002
UV Count: 3
  UV <Vector (0.2998, 0.1302)>
  UV <Vector (0.2946, 0.1302)>
  UV <Vector (0.2954, 0.1344)>
Face 2003
UV Count: 3
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.3006, 0.1344)>
  UV <Vector (0.2954, 0.1344)>
Face 2004
UV Count: 3
  UV <Vector (0.2797, 0.1376)>
  UV <Vector (0.2789, 0.1418)>
  UV <Vector (0.2949, 0.1413)>
Face 2005
UV Count: 3
  UV <Vector (0.2943, 0.1279)>
  UV <Vector (0.2778, 0.1289)>
  UV <Vector (0.2783, 0.1312)>
Face 2006
UV Count: 3
  UV <Vector (0.2946, 0.1302)>
  UV <Vector (0.2783, 0.1312)>
  UV <Vector (0.2797, 0.1352)>
Face 2007
UV Count: 3
  UV <Vector (0.2797, 0.1352)>
  UV <Vector (0.2797, 0.1376)>
  UV <Vector (0.2954, 0.1369)>
Face 2008
UV Count: 3
  UV <Vector (0.3050, 0.1411)>
  UV <Vector (0.3058, 0.1368)>
  UV <Vector (0.3015, 0.1365)>
Face 2009
UV Count: 3
  UV <Vector (0.3046, 0.1302)>
  UV <Vector (0.3055, 0.1280)>
  UV <Vector (0.3008, 0.1279)>
Face 2010
UV Count: 3
  UV <Vector (0.3006, 0.1344)>
  UV <Vector (0.3050, 0.1346)>
  UV <Vector (0.3046, 0.1302)>
Face 2011
UV Count: 3
  UV <Vector (0.3015, 0.1365)>
  UV <Vector (0.3058, 0.1368)>
  UV <Vector (0.3050, 0.1346)>
Face 2012
UV Count: 3
  UV <Vector (0.3102, 0.1415)>
  UV <Vector (0.3111, 0.1372)>
  UV <Vector (0.3058, 0.1368)>
Face 2013
UV Count: 3
  UV <Vector (0.3096, 0.1303)>
  UV <Vector (0.3109, 0.1280)>
  UV <Vector (0.3055, 0.1280)>
Face 2014
UV Count: 3
  UV <Vector (0.3050, 0.1346)>
  UV <Vector (0.3100, 0.1347)>
  UV <Vector (0.3096, 0.1303)>
Face 2015
UV Count: 3
  UV <Vector (0.3058, 0.1368)>
  UV <Vector (0.3111, 0.1372)>
  UV <Vector (0.3100, 0.1347)>
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Triangle: [599, 611, 619]
Triangle: [613, 621, 619]
Triangle: [617, 610, 598]
Triangle: [620, 597, 596]
Triangle: [622, 557, 560]
Triangle: [625, 622, 623]
Triangle: [626, 624, 623]
Triangle: [627, 623, 620]
Triangle: [622, 597, 620]
Triangle: [625, 558, 557]
Triangle: [625, 628, 629]
Triangle: [630, 628, 625]
Triangle: [563, 562, 591]
Triangle: [551, 550, 554]
Triangle: [589, 552, 551]
Triangle: [634, 633, 589]
Triangle: [637, 633, 635]
Triangle: [632, 638, 639]
Triangle: [639, 638, 640]
Triangle: [634, 639, 642]
Triangle: [636, 635, 642]
Triangle: [644, 645, 643]
Triangle: [642, 639, 641]
Triangle: [641, 640, 646]
Triangle: [628, 630, 648]
Triangle: [640, 629, 628]
Triangle: [649, 647, 646]
Triangle: [638, 631, 629]
Triangle: [631, 554, 558]
Triangle: [638, 632, 551]
Triangle: [651, 650, 588]
Triangle: [585, 588, 650]
Triangle: [655, 656, 654]
Triangle: [656, 655, 657]
Triangle: [626, 657, 655]
Triangle: [661, 652, 654]
Triangle: [656, 662, 660]
Triangle: [659, 653, 663]
Triangle: [663, 651, 665]
Triangle: [652, 650, 663]
Triangle: [661, 586, 585]
Triangle: [666, 651, 637]
Triangle: [667, 649, 665]
Triangle: [647, 649, 667]
Triangle: [668, 644, 641]
Triangle: [645, 668, 667]
Triangle: [643, 667, 666]
Triangle: [637, 588, 587]
Triangle: [672, 669, 670]
Triangle: [593, 670, 669]
Triangle: [577, 670, 593]
Triangle: [579, 671, 670]
Triangle: [594, 669, 673]
Triangle: [675, 673, 669]
Triangle: [679, 677, 678]
Triangle: [680, 681, 677]
Triangle: [685, 683, 684]
Triangle: [689, 686, 685]
Triangle: [688, 685, 680]
Triangle: [690, 682, 677]
Triangle: [690, 691, 688]
Triangle: [691, 692, 689]
Triangle: [697, 678, 698]
Triangle: [678, 697, 675]
Triangle: [673, 675, 700]
Triangle: [674, 700, 701]
Triangle: [696, 701, 700]
Triangle: [699, 698, 704]
Triangle: [701, 696, 705]
Triangle: [702, 701, 706]
Triangle: [708, 709, 707]
Triangle: [710, 708, 706]
Triangle: [711, 712, 708]
Triangle: [709, 708, 712]
Triangle: [713, 712, 714]
Triangle: [712, 711, 716]
Triangle: [717, 718, 719]
Triangle: [718, 721, 722]
Triangle: [720, 719, 723]
Triangle: [717, 720, 714]
Triangle: [715, 714, 720]
Triangle: [726, 722, 721]
Triangle: [722, 726, 727]
Triangle: [729, 727, 726]
Triangle: [725, 731, 730]
Triangle: [732, 733, 730]
Triangle: [687, 693, 733]
Triangle: [729, 730, 733]
Triangle: [735, 734, 733]
Triangle: [698, 681, 684]
Triangle: [678, 677, 681]
Triangle: [676, 671, 736]
Triangle: [737, 738, 736]
Triangle: [737, 740, 741]
Triangle: [740, 737, 739]
Triangle: [579, 739, 736]
Triangle: [739, 579, 571]
Triangle: [743, 744, 741]
Triangle: [744, 743, 745]
Triangle: [744, 658, 746]
Triangle: [747, 742, 741]
Triangle: [747, 746, 748]
Triangle: [658, 657, 748]
Triangle: [662, 656, 658]
Triangle: [662, 745, 749]
Triangle: [749, 750, 661]
Triangle: [575, 751, 750]
Triangle: [582, 751, 575]
Triangle: [751, 586, 661]
Triangle: [583, 586, 751]
Triangle: [575, 745, 743]
Triangle: [572, 743, 740]
Triangle: [752, 738, 737]
Triangle: [738, 690, 679]
Triangle: [752, 754, 753]
Triangle: [754, 752, 618]
Triangle: [747, 618, 752]
Triangle: [754, 755, 691]
Triangle: [616, 735, 755]
Triangle: [693, 691, 755]
Triangle: [624, 626, 659]
Triangle: [664, 648, 630]
Triangle: [665, 649, 648]
Triangle: [657, 626, 627]
Triangle: [621, 748, 627]
Triangle: [592, 594, 756]
Triangle: [757, 756, 758]
Triangle: [591, 592, 757]
Triangle: [606, 760, 761]
Triangle: [762, 761, 763]
Triangle: [761, 759, 765]
Triangle: [760, 757, 759]
Triangle: [759, 758, 766]
Triangle: [756, 702, 707]
Triangle: [758, 707, 709]
Triangle: [709, 713, 767]
Triangle: [768, 767, 769]
Triangle: [768, 771, 763]
Triangle: [771, 768, 770]
Triangle: [765, 766, 767]
Triangle: [774, 773, 770]
Triangle: [774, 769, 715]
Triangle: [713, 715, 769]
Triangle: [764, 763, 771]
Triangle: [609, 762, 764]
Triangle: [762, 609, 604]
Triangle: [777, 776, 778]
Triangle: [780, 608, 607]
Triangle: [781, 782, 780]
Triangle: [781, 783, 784]
Triangle: [787, 786, 782]
Triangle: [787, 781, 785]
Triangle: [777, 779, 783]
Triangle: [784, 783, 779]
Triangle: [788, 779, 778]
Triangle: [782, 790, 608]
Triangle: [786, 791, 790]
Triangle: [602, 608, 790]
Triangle: [791, 614, 617]
Triangle: [607, 609, 776]
Triangle: [775, 778, 776]
Triangle: [772, 792, 775]
Triangle: [785, 784, 792]
Triangle: [778, 775, 792]
Triangle: [784, 788, 789]
Triangle: [605, 591, 760]
Triangle: [674, 702, 756]
Triangle: [734, 616, 615]
Triangle: [618, 747, 621]
Triangle: [793, 727, 729]
Triangle: [786, 794, 793]
Triangle: [795, 723, 728]
Triangle: [795, 787, 773]
Triangle: [794, 786, 787]
Triangle: [723, 795, 774]
Triangle: [794, 728, 727]
Triangle: [614, 791, 793]
Triangle: [728, 723, 719]
Triangle: [772, 770, 773]
Triangle: [796, 797, 808]
Triangle: [809, 808, 797]
Triangle: [809, 798, 799]
Triangle: [799, 796, 811]
Triangle: [807, 803, 800]
Triangle: [804, 800, 801]
Triangle: [806, 805, 801]
Triangle: [807, 806, 802]
Triangle: [811, 808, 800]
Triangle: [800, 808, 809]
Triangle: [801, 809, 810]
Triangle: [810, 811, 803]
Triangle: [804, 812, 815]
Triangle: [805, 813, 812]
Triangle: [814, 813, 805]
Triangle: [815, 814, 806]
Triangle: [812, 816, 819]
Triangle: [817, 816, 812]
Triangle: [818, 817, 813]
Triangle: [815, 819, 818]
Triangle: [820, 821, 797]
Triangle: [797, 821, 822]
Triangle: [798, 822, 823]
Triangle: [823, 820, 796]
Triangle: [824, 851, 848]
Triangle: [825, 848, 849]
Triangle: [849, 850, 827]
Triangle: [827, 850, 851]
Triangle: [831, 835, 832]
Triangle: [832, 833, 829]
Triangle: [833, 834, 830]
Triangle: [835, 831, 830]
Triangle: [839, 831, 828]
Triangle: [828, 829, 837]
Triangle: [829, 830, 838]
Triangle: [838, 830, 831]
Triangle: [840, 832, 835]
Triangle: [841, 833, 832]
Triangle: [841, 842, 834]
Triangle: [842, 843, 835]
Triangle: [844, 840, 843]
Triangle: [845, 841, 840]
Triangle: [845, 846, 842]
Triangle: [846, 847, 843]
Triangle: [851, 956, 957]
Triangle: [957, 958, 849]
Triangle: [958, 959, 850]
Triangle: [850, 959, 956]
Triangle: [852, 879, 876]
Triangle: [853, 876, 877]
Triangle: [877, 878, 855]
Triangle: [852, 855, 878]
Triangle: [859, 863, 860]
Triangle: [861, 857, 856]
Triangle: [861, 862, 858]
Triangle: [862, 863, 859]
Triangle: [867, 859, 856]
Triangle: [864, 856, 857]
Triangle: [857, 858, 866]
Triangle: [867, 866, 858]
Triangle: [871, 868, 860]
Triangle: [869, 861, 860]
Triangle: [870, 862, 861]
Triangle: [870, 871, 863]
Triangle: [875, 872, 868]
Triangle: [873, 869, 868]
Triangle: [873, 874, 870]
Triangle: [875, 871, 870]
Triangle: [879, 960, 961]
Triangle: [961, 962, 877]
Triangle: [962, 963, 878]
Triangle: [878, 963, 960]
Triangle: [880, 907, 904]
Triangle: [904, 905, 882]
Triangle: [905, 906, 883]
Triangle: [880, 883, 906]
Triangle: [887, 891, 888]
Triangle: [888, 889, 885]
Triangle: [889, 890, 886]
Triangle: [891, 887, 886]
Triangle: [895, 887, 884]
Triangle: [884, 885, 893]
Triangle: [885, 886, 894]
Triangle: [894, 886, 887]
Triangle: [896, 888, 891]
Triangle: [897, 889, 888]
Triangle: [897, 898, 890]
Triangle: [898, 899, 891]
Triangle: [900, 896, 899]
Triangle: [900, 901, 897]
Triangle: [901, 902, 898]
Triangle: [903, 899, 898]
Triangle: [907, 964, 965]
Triangle: [965, 966, 905]
Triangle: [966, 967, 906]
Triangle: [906, 967, 964]
Triangle: [908, 923, 920]
Triangle: [909, 920, 921]
Triangle: [921, 922, 911]
Triangle: [908, 911, 922]
Triangle: [915, 919, 916]
Triangle: [916, 917, 913]
Triangle: [917, 918, 914]
Triangle: [919, 915, 914]
Triangle: [923, 915, 912]
Triangle: [920, 912, 913]
Triangle: [913, 914, 922]
Triangle: [923, 922, 914]
Triangle: [924, 916, 919]
Triangle: [924, 925, 917]
Triangle: [925, 926, 918]
Triangle: [927, 919, 918]
Triangle: [928, 924, 927]
Triangle: [928, 929, 925]
Triangle: [930, 926, 925]
Triangle: [931, 927, 926]
Triangle: [933, 932, 947]
Triangle: [933, 944, 945]
Triangle: [934, 945, 946]
Triangle: [932, 935, 946]
Triangle: [939, 943, 940]
Triangle: [940, 941, 937]
Triangle: [941, 942, 938]
Triangle: [942, 943, 939]
Triangle: [947, 939, 936]
Triangle: [944, 936, 937]
Triangle: [937, 938, 946]
Triangle: [947, 946, 938]
Triangle: [948, 940, 943]
Triangle: [949, 941, 940]
Triangle: [949, 950, 942]
Triangle: [950, 951, 943]
Triangle: [952, 948, 951]
Triangle: [953, 949, 948]
Triangle: [953, 954, 950]
Triangle: [955, 951, 950]
Triangle: [956, 839, 836]
Triangle: [957, 836, 837]
Triangle: [837, 838, 959]
Triangle: [956, 959, 838]
Triangle: [960, 867, 864]
Triangle: [961, 864, 865]
Triangle: [865, 866, 963]
Triangle: [960, 963, 866]
Triangle: [964, 895, 892]
Triangle: [965, 892, 893]
Triangle: [893, 894, 967]
Triangle: [964, 967, 894]
Triangle: [968, 969, 992]
Triangle: [992, 969, 970]
Triangle: [993, 970, 971]
Triangle: [971, 968, 995]
Triangle: [976, 979, 975]
Triangle: [977, 976, 972]
Triangle: [977, 973, 974]
Triangle: [979, 978, 974]
Triangle: [983, 980, 972]
Triangle: [972, 980, 981]
Triangle: [973, 981, 982]
Triangle: [982, 983, 975]
Triangle: [984, 987, 979]
Triangle: [985, 984, 976]
Triangle: [978, 986, 985]
Triangle: [979, 987, 986]
Triangle: [988, 991, 987]
Triangle: [985, 989, 988]
Triangle: [986, 990, 989]
Triangle: [987, 991, 990]
Triangle: [995, 992, 980]
Triangle: [980, 992, 993]
Triangle: [981, 993, 994]
Triangle: [994, 995, 983]
Triangle: [996, 997, 1020]
Triangle: [1020, 997, 998]
Triangle: [1021, 998, 999]
Triangle: [999, 996, 1023]
Triangle: [1004, 1007, 1003]
Triangle: [1001, 1005, 1004]
Triangle: [1005, 1001, 1002]
Triangle: [1007, 1006, 1002]
Triangle: [1003, 1011, 1008]
Triangle: [1000, 1008, 1009]
Triangle: [1001, 1009, 1010]
Triangle: [1010, 1011, 1003]
Triangle: [1012, 1015, 1007]
Triangle: [1013, 1012, 1004]
Triangle: [1006, 1014, 1013]
Triangle: [1007, 1015, 1014]
Triangle: [1016, 1019, 1015]
Triangle: [1013, 1017, 1016]
Triangle: [1014, 1018, 1017]
Triangle: [1019, 1018, 1014]
Triangle: [1023, 1020, 1008]
Triangle: [1008, 1020, 1021]
Triangle: [1009, 1021, 1022]
Triangle: [1022, 1023, 1011]
Triangle: [1024, 1025, 1048]
Triangle: [1048, 1025, 1026]
Triangle: [1049, 1026, 1027]
Triangle: [1027, 1024, 1051]
Triangle: [1032, 1035, 1031]
Triangle: [1029, 1033, 1032]
Triangle: [1033, 1029, 1030]
Triangle: [1035, 1034, 1030]
Triangle: [1039, 1036, 1028]
Triangle: [1028, 1036, 1037]
Triangle: [1029, 1037, 1038]
Triangle: [1038, 1039, 1031]
Triangle: [1040, 1043, 1035]
Triangle: [1033, 1041, 1040]
Triangle: [1034, 1042, 1041]
Triangle: [1043, 1042, 1034]
Triangle: [1044, 1047, 1043]
Triangle: [1041, 1045, 1044]
Triangle: [1042, 1046, 1045]
Triangle: [1047, 1046, 1042]
Triangle: [1051, 1048, 1036]
Triangle: [1036, 1048, 1049]
Triangle: [1037, 1049, 1050]
Triangle: [1050, 1051, 1039]
Triangle: [1067, 1052, 1053]
Triangle: [1065, 1064, 1053]
Triangle: [1066, 1065, 1054]
Triangle: [1066, 1055, 1052]
Triangle: [1060, 1063, 1059]
Triangle: [1057, 1061, 1060]
Triangle: [1061, 1057, 1058]
Triangle: [1063, 1062, 1058]
Triangle: [1067, 1064, 1056]
Triangle: [1056, 1064, 1065]
Triangle: [1057, 1065, 1066]
Triangle: [1066, 1067, 1059]
Triangle: [1068, 1071, 1063]
Triangle: [1069, 1068, 1060]
Triangle: [1062, 1070, 1069]
Triangle: [1063, 1071, 1070]
Triangle: [1072, 1075, 1071]
Triangle: [1069, 1073, 1072]
Triangle: [1070, 1074, 1073]
Triangle: [1075, 1074, 1070]
Triangle: [1076, 1077, 1088]
Triangle: [1089, 1088, 1077]
Triangle: [1090, 1089, 1078]
Triangle: [1090, 1079, 1076]
Triangle: [1084, 1087, 1083]
Triangle: [1081, 1085, 1084]
Triangle: [1085, 1081, 1082]
Triangle: [1087, 1086, 1082]
Triangle: [1091, 1088, 1080]
Triangle: [1080, 1088, 1089]
Triangle: [1081, 1089, 1090]
Triangle: [1090, 1091, 1083]
Triangle: [1092, 1095, 1087]
Triangle: [1093, 1092, 1084]
Triangle: [1086, 1094, 1093]
Triangle: [1087, 1095, 1094]
Triangle: [1096, 1099, 1095]
Triangle: [1097, 1096, 1092]
Triangle: [1094, 1098, 1097]
Triangle: [1095, 1099, 1098]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003139
  Group: 'mixamorig:LeftFoot', Weight: 0.540796
  Group: 'mixamorig:LeftToeBase', Weight: 0.456066
Vertex 1:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003566
  Group: 'mixamorig:LeftFoot', Weight: 0.560997
  Group: 'mixamorig:LeftToeBase', Weight: 0.435437
Vertex 2:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003714
  Group: 'mixamorig:LeftFoot', Weight: 0.568168
  Group: 'mixamorig:LeftToeBase', Weight: 0.428118
Vertex 3:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003137
  Group: 'mixamorig:LeftFoot', Weight: 0.540405
  Group: 'mixamorig:LeftToeBase', Weight: 0.456458
Vertex 4:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003649
  Group: 'mixamorig:LeftFoot', Weight: 0.571613
  Group: 'mixamorig:LeftToeBase', Weight: 0.424738
Vertex 5:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003748
  Group: 'mixamorig:LeftFoot', Weight: 0.575884
  Group: 'mixamorig:LeftToeBase', Weight: 0.420368
Vertex 6:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003130
  Group: 'mixamorig:LeftFoot', Weight: 0.548786
  Group: 'mixamorig:LeftToeBase', Weight: 0.448085
Vertex 7:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.002957
  Group: 'mixamorig:LeftFoot', Weight: 0.539880
  Group: 'mixamorig:LeftToeBase', Weight: 0.457164
Vertex 8:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004225
  Group: 'mixamorig:LeftFoot', Weight: 0.577213
  Group: 'mixamorig:LeftToeBase', Weight: 0.418562
Vertex 9:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004469
  Group: 'mixamorig:LeftFoot', Weight: 0.583872
  Group: 'mixamorig:LeftToeBase', Weight: 0.411659
Vertex 10:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003657
  Group: 'mixamorig:LeftFoot', Weight: 0.557870
  Group: 'mixamorig:LeftToeBase', Weight: 0.438473
Vertex 11:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003652
  Group: 'mixamorig:LeftFoot', Weight: 0.557587
  Group: 'mixamorig:LeftToeBase', Weight: 0.438760
Vertex 12:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003450
  Group: 'mixamorig:LeftFoot', Weight: 0.561694
  Group: 'mixamorig:LeftToeBase', Weight: 0.434856
Vertex 13:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003632
  Group: 'mixamorig:LeftFoot', Weight: 0.569175
  Group: 'mixamorig:LeftToeBase', Weight: 0.427192
Vertex 14:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003058
  Group: 'mixamorig:LeftFoot', Weight: 0.545466
  Group: 'mixamorig:LeftToeBase', Weight: 0.451476
Vertex 15:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.002962
  Group: 'mixamorig:LeftFoot', Weight: 0.540354
  Group: 'mixamorig:LeftToeBase', Weight: 0.456683
Vertex 16:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004586
  Group: 'mixamorig:LeftFoot', Weight: 0.585412
  Group: 'mixamorig:LeftToeBase', Weight: 0.410002
Vertex 17:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004820
  Group: 'mixamorig:LeftFoot', Weight: 0.592478
  Group: 'mixamorig:LeftToeBase', Weight: 0.402702
Vertex 18:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003953
  Group: 'mixamorig:LeftFoot', Weight: 0.564484
  Group: 'mixamorig:LeftToeBase', Weight: 0.431562
Vertex 19:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004051
  Group: 'mixamorig:LeftFoot', Weight: 0.568179
  Group: 'mixamorig:LeftToeBase', Weight: 0.427770
Vertex 20:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004683
  Group: 'mixamorig:LeftFoot', Weight: 0.588502
  Group: 'mixamorig:LeftToeBase', Weight: 0.406815
Vertex 21:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004809
  Group: 'mixamorig:LeftFoot', Weight: 0.592948
  Group: 'mixamorig:LeftToeBase', Weight: 0.402243
Vertex 22:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003999
  Group: 'mixamorig:LeftFoot', Weight: 0.567178
  Group: 'mixamorig:LeftToeBase', Weight: 0.428823
Vertex 23:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.004066
  Group: 'mixamorig:LeftFoot', Weight: 0.568543
  Group: 'mixamorig:LeftToeBase', Weight: 0.427391
Vertex 24:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003155
  Group: 'mixamorig:LeftFoot', Weight: 0.541279
  Group: 'mixamorig:LeftToeBase', Weight: 0.455566
Vertex 25:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003639
  Group: 'mixamorig:LeftFoot', Weight: 0.564553
  Group: 'mixamorig:LeftToeBase', Weight: 0.431808
Vertex 26:
Vertex groups: 3
  Group: 'mixamorig:LeftLeg', Weight: 0.003717
  Group: 'mixamorig:LeftFoot', Weight: 0.567400
  Group: 'mixamorig:LeftToeBase', Weight: 0.428883
Vertex 27:
Vertex groups: 3
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Vertex 28:
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  Group: 'mixamorig:LeftToeBase', Weight: 0.272414
Vertex 29:
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Vertex 30:
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Vertex 32:
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Vertex 33:
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Vertex 34:
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Vertex 35:
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Vertex 36:
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Vertex 37:
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Vertex 38:
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Vertex 39:
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Vertex 40:
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Vertex 41:
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Vertex 42:
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Vertex 43:
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Vertex 44:
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Vertex 45:
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Vertex 46:
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Vertex 47:
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Vertex 48:
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Vertex 49:
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Vertex 50:
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Vertex 51:
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Vertex 52:
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Vertex 53:
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Vertex 54:
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Vertex 55:
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Vertex 56:
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Vertex 57:
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Vertex 58:
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Vertex 59:
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Vertex 60:
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Vertex 61:
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Vertex 62:
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Vertex 63:
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Vertex 64:
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Vertex 65:
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Vertex 66:
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Vertex 67:
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Vertex 68:
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Vertex 69:
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Vertex 70:
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Vertex 71:
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Vertex 72:
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Vertex 73:
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Vertex 74:
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Vertex 75:
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Vertex 76:
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Vertex 77:
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Vertex 78:
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Vertex 79:
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Vertex 80:
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Vertex 81:
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Vertex 82:
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Vertex 83:
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Vertex 84:
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Vertex 85:
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Vertex 86:
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Vertex 87:
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Vertex 88:
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Vertex 89:
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Vertex 90:
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Vertex 91:
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Vertex 92:
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Vertex 93:
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Vertex 94:
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Vertex 95:
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Vertex 96:
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Vertex 97:
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Vertex 98:
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Vertex 99:
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Vertex 100:
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Vertex 101:
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Vertex 102:
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Vertex 103:
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Vertex 104:
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Vertex 105:
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Vertex 106:
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Vertex 107:
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Vertex 108:
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Vertex 109:
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Vertex 110:
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Vertex 111:
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Vertex 112:
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Vertex 113:
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Vertex 114:
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Vertex 115:
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Vertex 116:
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Vertex 118:
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Vertex 120:
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Vertex 121:
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Vertex 122:
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Vertex 123:
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Vertex 125:
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Vertex 127:
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Vertex 129:
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Vertex 130:
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Vertex 131:
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Vertex 133:
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Vertex 139:
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Vertex 140:
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Vertex 141:
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Vertex 142:
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Vertex 143:
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Vertex 144:
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Vertex 145:
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Vertex 146:
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Vertex 147:
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Vertex 148:
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Vertex 149:
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Vertex 150:
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Vertex 151:
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Vertex 152:
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Vertex 153:
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Vertex 154:
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Vertex 155:
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Vertex 156:
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Vertex 157:
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Vertex 158:
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Vertex 159:
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Vertex 160:
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Vertex 161:
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Vertex 162:
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Vertex 163:
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Vertex 164:
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Vertex 165:
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Vertex 166:
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Vertex 167:
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Vertex 168:
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Vertex 169:
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Vertex 170:
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Vertex 171:
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Vertex 172:
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Vertex 173:
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Vertex 174:
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Vertex 175:
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Vertex 176:
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Vertex 177:
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Vertex 178:
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Vertex 179:
Vertex groups: 3
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Vertex 180:
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Vertex 181:
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Vertex 182:
Vertex groups: 3
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Vertex 183:
Vertex groups: 3
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Vertex 184:
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Vertex 185:
Vertex groups: 3
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Vertex 186:
Vertex groups: 3
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Vertex 187:
Vertex groups: 3
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Vertex 188:
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Vertex 189:
Vertex groups: 3
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Vertex 190:
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Vertex 191:
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Vertex 192:
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Vertex 193:
Vertex groups: 3
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Vertex 194:
Vertex groups: 3
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Vertex 195:
Vertex groups: 3
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Vertex 196:
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Vertex 197:
Vertex groups: 3
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Vertex 198:
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Vertex 199:
Vertex groups: 3
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Vertex 200:
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Vertex 201:
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Vertex 202:
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Vertex 203:
Vertex groups: 3
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Vertex 204:
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Vertex 205:
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Vertex 206:
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Vertex 207:
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Vertex 208:
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Vertex 209:
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Vertex 210:
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Vertex 211:
Vertex groups: 3
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Vertex 212:
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Vertex 213:
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Vertex 214:
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Vertex 215:
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Vertex 216:
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Vertex 217:
Vertex groups: 3
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Vertex 218:
Vertex groups: 3
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Vertex 219:
Vertex groups: 3
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Vertex 220:
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Vertex 221:
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Vertex 222:
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Vertex 223:
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Vertex 224:
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Vertex 225:
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Vertex 226:
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Vertex 227:
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Vertex 228:
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Vertex 229:
Vertex groups: 3
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Vertex 230:
Vertex groups: 3
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Vertex 231:
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Vertex 232:
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Vertex 233:
Vertex groups: 3
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Vertex 234:
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Vertex 235:
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Vertex 236:
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Vertex 237:
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Vertex 238:
Vertex groups: 3
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Vertex 239:
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Vertex 240:
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Vertex 241:
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Vertex 242:
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Vertex 243:
Vertex groups: 3
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Vertex 244:
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Vertex 245:
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Vertex 246:
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Vertex 247:
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Vertex 248:
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Vertex 249:
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Vertex 250:
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Vertex 251:
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Vertex 252:
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Vertex 253:
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Vertex 254:
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Vertex 255:
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Vertex 256:
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Vertex 257:
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Vertex 258:
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Vertex 259:
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Vertex 260:
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Vertex 261:
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Vertex 262:
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Vertex 263:
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Vertex 264:
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Vertex 265:
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Vertex 266:
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Vertex 267:
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Vertex 268:
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Vertex 269:
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Vertex 270:
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Vertex 271:
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Vertex 272:
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Vertex 273:
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Vertex 274:
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Vertex 275:
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Vertex 276:
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Vertex 277:
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Vertex 278:
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Vertex 279:
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Vertex 280:
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Vertex 281:
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Vertex 282:
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Vertex 283:
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Vertex 284:
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Vertex 285:
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Vertex 286:
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Vertex 287:
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Vertex 288:
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Vertex 289:
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Vertex 290:
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Vertex 291:
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Vertex 292:
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Vertex 293:
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Vertex 294:
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Vertex 295:
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Vertex 296:
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Vertex 297:
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Vertex 298:
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Vertex 299:
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Vertex 300:
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Vertex 301:
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Vertex 302:
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Vertex 303:
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Vertex 304:
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Vertex 305:
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Vertex 306:
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Vertex 307:
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Vertex 308:
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Vertex 309:
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Vertex 310:
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Vertex 311:
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Vertex 312:
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Vertex 313:
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Vertex 314:
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Vertex 315:
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Vertex 316:
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Vertex 317:
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Vertex 318:
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Vertex 319:
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Vertex 320:
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Vertex 321:
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Vertex 322:
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Vertex 323:
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Vertex 324:
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Vertex 325:
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Vertex 326:
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Vertex 327:
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Vertex 328:
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Vertex 329:
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Vertex 330:
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Vertex 331:
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Vertex 332:
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Vertex 333:
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Vertex 334:
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Vertex 335:
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Vertex 336:
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Vertex 337:
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Vertex 338:
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Vertex 339:
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Vertex 340:
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Vertex 341:
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Vertex 342:
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Vertex 343:
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Vertex 344:
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Vertex 345:
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Vertex 346:
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Vertex 347:
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Vertex 348:
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Vertex 349:
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Vertex 350:
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Vertex 353:
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Vertex 355:
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Vertex 357:
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Vertex 358:
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Vertex 359:
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Vertex 361:
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Vertex 362:
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Vertex 363:
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Vertex 364:
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Vertex 366:
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Vertex 370:
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Vertex 374:
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Vertex 375:
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Vertex 425:
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Vertex 426:
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Vertex 427:
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Vertex 428:
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Vertex 429:
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Vertex 524:
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Vertex 549:
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Vertex 550:
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Vertex 552:
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Vertex 588:
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Vertex 589:
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Vertex 590:
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Vertex 635:
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Vertex 638:
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Vertex 641:
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Vertex 645:
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Vertex 646:
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Vertex 647:
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Vertex 648:
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Vertex 649:
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Vertex 650:
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Vertex 651:
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Vertex 652:
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Vertex 662:
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Vertex 664:
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Vertex 665:
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Vertex 666:
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Vertex 667:
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Vertex 668:
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Vertex 669:
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Vertex 670:
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Vertex 678:
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Vertex 753:
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Vertex 755:
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Vertex 756:
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Vertex 758:
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Vertex 759:
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Vertex 760:
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Vertex 761:
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Vertex 762:
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Vertex 763:
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Vertex 764:
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Vertex 765:
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Vertex 766:
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Vertex 767:
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Vertex 768:
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Vertex 769:
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Vertex 770:
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Vertex 772:
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Vertex 773:
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Vertex 774:
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Vertex 775:
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Vertex 776:
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Vertex 777:
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Vertex 778:
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Vertex 779:
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Vertex 780:
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Vertex 781:
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Vertex 782:
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Vertex 783:
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Vertex 784:
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Vertex 785:
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Vertex 787:
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Vertex 788:
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Vertex 789:
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Vertex 796:
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Vertex 798:
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Vertex 866:
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Vertex 868:
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Vertex 869:
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Vertex 870:
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Vertex 871:
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Vertex 873:
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Vertex 874:
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Vertex 875:
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Vertex 876:
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Vertex 877:
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Vertex 878:
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Vertex 879:
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Vertex 880:
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Vertex 881:
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Vertex 882:
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Vertex 883:
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Vertex 884:
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Vertex 885:
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Vertex 886:
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Vertex 887:
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Vertex 888:
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Vertex 889:
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Vertex 890:
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Vertex 891:
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Vertex 894:
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Vertex 895:
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Vertex 896:
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Vertex 897:
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Vertex 898:
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Vertex 899:
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Vertex 900:
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Vertex 911:
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Vertex 912:
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Face 229
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 254
UV Count: 3
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Face 255
UV Count: 3
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Face 256
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 268
UV Count: 3
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Face 269
UV Count: 3
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Face 270
UV Count: 3
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Face 271
UV Count: 3
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Face 272
UV Count: 3
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Face 273
UV Count: 3
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Face 274
UV Count: 3
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Face 275
UV Count: 3
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Face 276
UV Count: 3
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Face 277
UV Count: 3
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Face 278
UV Count: 3
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Face 279
UV Count: 3
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Face 280
UV Count: 3
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Face 281
UV Count: 3
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Face 282
UV Count: 3
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Face 283
UV Count: 3
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UV Count: 3
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Face 285
UV Count: 3
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Face 286
UV Count: 3
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Face 287
UV Count: 3
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UV Count: 3
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Face 289
UV Count: 3
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UV Count: 3
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Face 291
UV Count: 3
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Face 292
UV Count: 3
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Face 293
UV Count: 3
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Face 294
UV Count: 3
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Face 295
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 299
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 318
UV Count: 3
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Face 319
UV Count: 3
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Face 320
UV Count: 3
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Face 321
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Face 322
UV Count: 3
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Face 323
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Face 324
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Face 325
UV Count: 3
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Face 326
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Face 327
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Face 328
UV Count: 3
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Face 329
UV Count: 3
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Face 330
UV Count: 3
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Face 331
UV Count: 3
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Face 332
UV Count: 3
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Face 333
UV Count: 3
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UV Count: 3
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Face 336
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Face 337
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Face 338
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Face 340
UV Count: 3
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Face 341
UV Count: 3
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Face 342
UV Count: 3
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Face 343
UV Count: 3
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Face 344
UV Count: 3
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Face 345
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Face 346
UV Count: 3
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Face 347
UV Count: 3
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Face 348
UV Count: 3
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Face 349
UV Count: 3
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Face 350
UV Count: 3
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Face 351
UV Count: 3
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Face 352
UV Count: 3
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Face 353
UV Count: 3
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Face 354
UV Count: 3
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Face 355
UV Count: 3
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Face 356
UV Count: 3
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Face 357
UV Count: 3
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Face 358
UV Count: 3
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Face 359
UV Count: 3
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Face 360
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Face 363
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Face 365
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Face 366
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Face 368
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Face 369
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Face 371
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Face 372
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Face 373
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Face 374
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Face 375
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Face 381
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Face 384
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Face 391
UV Count: 3
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Face 393
UV Count: 3
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Face 396
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Face 397
UV Count: 3
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Face 398
UV Count: 3
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UV Count: 3
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Face 400
UV Count: 3
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UV Count: 3
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Face 402
UV Count: 3
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UV Count: 3
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Face 404
UV Count: 3
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Face 405
UV Count: 3
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Face 406
UV Count: 3
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Face 407
UV Count: 3
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Face 408
UV Count: 3
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Face 409
UV Count: 3
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Face 410
UV Count: 3
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Face 411
UV Count: 3
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Face 412
UV Count: 3
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Face 413
UV Count: 3
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Face 414
UV Count: 3
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UV Count: 3
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Face 416
UV Count: 3
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Face 417
UV Count: 3
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Face 418
UV Count: 3
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Face 419
UV Count: 3
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Face 420
UV Count: 3
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UV Count: 3
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Face 422
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 426
UV Count: 3
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Face 427
UV Count: 3
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Face 428
UV Count: 3
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Face 429
UV Count: 3
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Face 430
UV Count: 3
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Face 431
UV Count: 3
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UV Count: 3
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Face 433
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Face 434
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Face 437
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Face 438
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Face 440
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UV Count: 3
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UV Count: 3
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Face 447
UV Count: 3
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UV Count: 3
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Face 477
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Face 478
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Face 479
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Face 480
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Face 481
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Face 487
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Face 490
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Face 491
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Face 492
UV Count: 3
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UV Count: 3
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Face 494
UV Count: 3
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Face 495
UV Count: 3
  UV <Vector (0.5558, 0.2634)>
  UV <Vector (0.5536, 0.2406)>
  UV <Vector (0.5774, 0.2416)>
Face 496
UV Count: 3
  UV <Vector (0.5993, 0.2420)>
  UV <Vector (0.5991, 0.2661)>
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Face 497
UV Count: 3
  UV <Vector (0.6217, 0.2413)>
  UV <Vector (0.6216, 0.2652)>
  UV <Vector (0.5991, 0.2661)>
Face 498
UV Count: 3
  UV <Vector (0.6440, 0.2412)>
  UV <Vector (0.6438, 0.2648)>
  UV <Vector (0.6216, 0.2652)>
Face 499
UV Count: 3
  UV <Vector (0.8810, 0.0270)>
  UV <Vector (0.9024, 0.0266)>
  UV <Vector (0.9028, 0.0521)>
Face 500
UV Count: 3
  UV <Vector (0.9028, 0.0521)>
  UV <Vector (0.9024, 0.0266)>
  UV <Vector (0.9222, 0.0271)>
Face 501
UV Count: 3
  UV <Vector (0.9243, 0.0521)>
  UV <Vector (0.9222, 0.0271)>
  UV <Vector (0.9465, 0.0282)>
Face 502
UV Count: 3
  UV <Vector (0.9700, 0.0295)>
  UV <Vector (0.9684, 0.0528)>
  UV <Vector (0.9467, 0.0522)>
Face 503
UV Count: 3
  UV <Vector (0.9910, 0.0315)>
  UV <Vector (0.9868, 0.0539)>
  UV <Vector (0.9684, 0.0528)>
Face 504
UV Count: 3
  UV <Vector (0.5331, 0.2170)>
  UV <Vector (0.5112, 0.2192)>
  UV <Vector (0.5095, 0.1960)>
Face 505
UV Count: 3
  UV <Vector (0.5534, 0.2162)>
  UV <Vector (0.5331, 0.2170)>
  UV <Vector (0.5328, 0.1941)>
Face 506
UV Count: 3
  UV <Vector (0.5777, 0.2164)>
  UV <Vector (0.5534, 0.2162)>
  UV <Vector (0.5534, 0.1935)>
Face 507
UV Count: 3
  UV <Vector (0.6003, 0.2167)>
  UV <Vector (0.5777, 0.2164)>
  UV <Vector (0.5784, 0.1926)>
Face 508
UV Count: 3
  UV <Vector (0.6210, 0.1922)>
  UV <Vector (0.6210, 0.2164)>
  UV <Vector (0.6003, 0.2167)>
Face 509
UV Count: 3
  UV <Vector (0.6440, 0.1925)>
  UV <Vector (0.6441, 0.2165)>
  UV <Vector (0.6210, 0.2164)>
Face 510
UV Count: 3
  UV <Vector (0.9185, 0.3361)>
  UV <Vector (0.9046, 0.3265)>
  UV <Vector (0.9154, 0.3198)>
Face 511
UV Count: 3
  UV <Vector (0.5700, 0.4932)>
  UV <Vector (0.5721, 0.4698)>
  UV <Vector (0.5806, 0.4706)>
Face 512
UV Count: 3
  UV <Vector (0.5721, 0.4698)>
  UV <Vector (0.5758, 0.4477)>
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Face 513
UV Count: 3
  UV <Vector (0.5758, 0.4477)>
  UV <Vector (0.5778, 0.4268)>
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Face 514
UV Count: 3
  UV <Vector (0.5778, 0.4268)>
  UV <Vector (0.5791, 0.4113)>
  UV <Vector (0.5923, 0.4129)>
Face 515
UV Count: 3
  UV <Vector (0.9284, 0.3136)>
  UV <Vector (0.9347, 0.3291)>
  UV <Vector (0.9254, 0.3335)>
Face 516
UV Count: 3
  UV <Vector (0.5776, 0.3457)>
  UV <Vector (0.5608, 0.3577)>
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Face 517
UV Count: 3
  UV <Vector (0.9236, 0.1838)>
  UV <Vector (0.9443, 0.1933)>
  UV <Vector (0.9398, 0.2066)>
Face 518
UV Count: 3
  UV <Vector (0.8970, 0.3011)>
  UV <Vector (0.8968, 0.2819)>
  UV <Vector (0.9170, 0.2818)>
Face 519
UV Count: 3
  UV <Vector (0.9352, 0.2823)>
  UV <Vector (0.9373, 0.2960)>
  UV <Vector (0.9189, 0.2992)>
Face 520
UV Count: 3
  UV <Vector (0.9054, 0.4859)>
  UV <Vector (0.8955, 0.4817)>
  UV <Vector (0.9529, 0.4442)>
Face 521
UV Count: 3
  UV <Vector (0.9281, 0.3486)>
  UV <Vector (0.9185, 0.3361)>
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Face 522
UV Count: 3
  UV <Vector (0.6638, 0.0222)>
  UV <Vector (0.6709, 0.0181)>
  UV <Vector (0.7025, 0.0501)>
Face 523
UV Count: 3
  UV <Vector (0.9347, 0.3291)>
  UV <Vector (0.9407, 0.3427)>
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Face 524
UV Count: 3
  UV <Vector (0.9432, 0.3242)>
  UV <Vector (0.9477, 0.3394)>
  UV <Vector (0.9407, 0.3427)>
Face 525
UV Count: 3
  UV <Vector (0.6650, 0.3431)>
  UV <Vector (0.6651, 0.3339)>
  UV <Vector (0.6868, 0.3380)>
Face 526
UV Count: 3
  UV <Vector (0.6659, 0.2653)>
  UV <Vector (0.6652, 0.2883)>
  UV <Vector (0.6437, 0.2877)>
Face 527
UV Count: 3
  UV <Vector (0.6659, 0.2653)>
  UV <Vector (0.6893, 0.2647)>
  UV <Vector (0.6883, 0.2896)>
Face 528
UV Count: 3
  UV <Vector (0.6669, 0.2164)>
  UV <Vector (0.6666, 0.2414)>
  UV <Vector (0.6440, 0.2412)>
Face 529
UV Count: 3
  UV <Vector (0.7324, 0.2405)>
  UV <Vector (0.7321, 0.2162)>
  UV <Vector (0.7550, 0.2174)>
Face 530
UV Count: 3
  UV <Vector (0.7540, 0.2844)>
  UV <Vector (0.7325, 0.2859)>
  UV <Vector (0.7327, 0.2638)>
Face 531
UV Count: 3
  UV <Vector (0.7775, 0.2199)>
  UV <Vector (0.7766, 0.2431)>
  UV <Vector (0.7539, 0.2411)>
Face 532
UV Count: 3
  UV <Vector (0.7764, 0.2644)>
  UV <Vector (0.7775, 0.2847)>
  UV <Vector (0.7540, 0.2844)>
Face 533
UV Count: 3
  UV <Vector (0.7591, 0.3370)>
  UV <Vector (0.7362, 0.3474)>
  UV <Vector (0.7356, 0.3284)>
Face 534
UV Count: 3
  UV <Vector (0.6889, 0.4310)>
  UV <Vector (0.6811, 0.4164)>
  UV <Vector (0.6939, 0.4114)>
Face 535
UV Count: 3
  UV <Vector (0.7059, 0.4947)>
  UV <Vector (0.7009, 0.4947)>
  UV <Vector (0.6991, 0.4728)>
Face 536
UV Count: 3
  UV <Vector (0.6958, 0.4506)>
  UV <Vector (0.6889, 0.4310)>
  UV <Vector (0.6982, 0.4307)>
Face 537
UV Count: 3
  UV <Vector (0.8201, 0.0756)>
  UV <Vector (0.8197, 0.0512)>
  UV <Vector (0.8401, 0.0513)>
Face 538
UV Count: 3
  UV <Vector (0.8809, 0.0521)>
  UV <Vector (0.8810, 0.0779)>
  UV <Vector (0.8594, 0.0774)>
Face 539
UV Count: 3
  UV <Vector (0.7992, 0.0958)>
  UV <Vector (0.8004, 0.1162)>
  UV <Vector (0.7796, 0.1155)>
Face 540
UV Count: 3
  UV <Vector (0.8597, 0.1269)>
  UV <Vector (0.8595, 0.1021)>
  UV <Vector (0.8811, 0.1025)>
Face 541
UV Count: 3
  UV <Vector (0.8344, 0.1819)>
  UV <Vector (0.8158, 0.1931)>
  UV <Vector (0.8076, 0.1796)>
Face 542
UV Count: 3
  UV <Vector (0.8587, 0.2037)>
  UV <Vector (0.8585, 0.1826)>
  UV <Vector (0.8793, 0.1826)>
Face 543
UV Count: 3
  UV <Vector (0.8785, 0.2446)>
  UV <Vector (0.8782, 0.2640)>
  UV <Vector (0.8594, 0.2638)>
Face 544
UV Count: 3
  UV <Vector (0.8585, 0.3004)>
  UV <Vector (0.8592, 0.2817)>
  UV <Vector (0.8780, 0.2825)>
Face 545
UV Count: 3
  UV <Vector (0.8778, 0.3011)>
  UV <Vector (0.8788, 0.3176)>
  UV <Vector (0.8642, 0.3194)>
Face 546
UV Count: 3
  UV <Vector (0.8214, 0.3266)>
  UV <Vector (0.8128, 0.3208)>
  UV <Vector (0.8162, 0.3072)>
Face 547
UV Count: 3
  UV <Vector (0.7960, 0.0511)>
  UV <Vector (0.7971, 0.0745)>
  UV <Vector (0.7757, 0.0743)>
Face 548
UV Count: 3
  UV <Vector (0.7325, 0.2859)>
  UV <Vector (0.7111, 0.2884)>
  UV <Vector (0.7113, 0.2647)>
Face 549
UV Count: 3
  UV <Vector (0.7274, 0.3598)>
  UV <Vector (0.7240, 0.3677)>
  UV <Vector (0.7073, 0.3563)>
Face 550
UV Count: 3
  UV <Vector (0.8382, 0.1011)>
  UV <Vector (0.8388, 0.1274)>
  UV <Vector (0.8206, 0.1199)>
Face 551
UV Count: 3
  UV <Vector (0.7120, 0.2163)>
  UV <Vector (0.7321, 0.2162)>
  UV <Vector (0.7324, 0.2405)>
Face 552
UV Count: 3
  UV <Vector (0.8400, 0.2638)>
  UV <Vector (0.8217, 0.2647)>
  UV <Vector (0.8216, 0.2448)>
Face 553
UV Count: 3
  UV <Vector (0.7812, 0.3351)>
  UV <Vector (0.7591, 0.3370)>
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Face 554
UV Count: 3
  UV <Vector (0.7748, 0.1639)>
  UV <Vector (0.7772, 0.1481)>
  UV <Vector (0.7954, 0.1510)>
Face 555
UV Count: 3
  UV <Vector (0.8402, 0.2440)>
  UV <Vector (0.8216, 0.2448)>
  UV <Vector (0.8209, 0.2273)>
Face 556
UV Count: 3
  UV <Vector (0.8787, 0.2257)>
  UV <Vector (0.8785, 0.2446)>
  UV <Vector (0.8590, 0.2443)>
Face 557
UV Count: 3
  UV <Vector (0.8589, 0.2255)>
  UV <Vector (0.8587, 0.2037)>
  UV <Vector (0.8790, 0.2039)>
Face 558
UV Count: 3
  UV <Vector (0.8398, 0.2251)>
  UV <Vector (0.8209, 0.2273)>
  UV <Vector (0.8194, 0.2099)>
Face 559
UV Count: 3
  UV <Vector (0.7055, 0.3817)>
  UV <Vector (0.7052, 0.3916)>
  UV <Vector (0.6841, 0.3834)>
Face 560
UV Count: 3
  UV <Vector (0.7085, 0.3462)>
  UV <Vector (0.7073, 0.3563)>
  UV <Vector (0.6864, 0.3484)>
Face 561
UV Count: 3
  UV <Vector (0.6893, 0.2647)>
  UV <Vector (0.7113, 0.2647)>
  UV <Vector (0.7111, 0.2884)>
Face 562
UV Count: 3
  UV <Vector (0.6898, 0.2166)>
  UV <Vector (0.7120, 0.2163)>
  UV <Vector (0.7109, 0.2417)>
Face 563
UV Count: 3
  UV <Vector (0.8401, 0.0769)>
  UV <Vector (0.8401, 0.0513)>
  UV <Vector (0.8602, 0.0515)>
Face 564
UV Count: 3
  UV <Vector (0.8388, 0.1274)>
  UV <Vector (0.8382, 0.1011)>
  UV <Vector (0.8595, 0.1021)>
Face 565
UV Count: 3
  UV <Vector (0.8380, 0.2048)>
  UV <Vector (0.8344, 0.1819)>
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Face 566
UV Count: 3
  UV <Vector (0.8398, 0.2251)>
  UV <Vector (0.8380, 0.2048)>
  UV <Vector (0.8587, 0.2037)>
Face 567
UV Count: 3
  UV <Vector (0.8402, 0.2440)>
  UV <Vector (0.8398, 0.2251)>
  UV <Vector (0.8589, 0.2255)>
Face 568
UV Count: 3
  UV <Vector (0.8594, 0.2638)>
  UV <Vector (0.8400, 0.2638)>
  UV <Vector (0.8402, 0.2440)>
Face 569
UV Count: 3
  UV <Vector (0.8353, 0.2981)>
  UV <Vector (0.8585, 0.3004)>
  UV <Vector (0.8397, 0.3198)>
Face 570
UV Count: 3
  UV <Vector (0.7056, 0.4717)>
  UV <Vector (0.6991, 0.4728)>
  UV <Vector (0.6958, 0.4506)>
Face 571
UV Count: 3
  UV <Vector (0.6879, 0.1707)>
  UV <Vector (0.6885, 0.1922)>
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Face 572
UV Count: 3
  UV <Vector (0.7340, 0.1929)>
  UV <Vector (0.7098, 0.1922)>
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Face 573
UV Count: 3
  UV <Vector (0.7567, 0.1934)>
  UV <Vector (0.7340, 0.1929)>
  UV <Vector (0.7349, 0.1706)>
Face 574
UV Count: 3
  UV <Vector (0.7801, 0.1966)>
  UV <Vector (0.7567, 0.1934)>
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Face 575
UV Count: 3
  UV <Vector (0.7926, 0.0283)>
  UV <Vector (0.7692, 0.0292)>
  UV <Vector (0.7649, 0.0082)>
Face 576
UV Count: 3
  UV <Vector (0.8395, 0.0268)>
  UV <Vector (0.8171, 0.0275)>
  UV <Vector (0.8159, 0.0065)>
Face 577
UV Count: 3
  UV <Vector (0.8813, 0.0061)>
  UV <Vector (0.8810, 0.0270)>
  UV <Vector (0.8595, 0.0264)>
Face 578
UV Count: 3
  UV <Vector (0.7098, 0.1922)>
  UV <Vector (0.6885, 0.1922)>
  UV <Vector (0.6879, 0.1707)>
Face 579
UV Count: 3
  UV <Vector (0.8595, 0.0264)>
  UV <Vector (0.8395, 0.0268)>
  UV <Vector (0.8400, 0.0053)>
Face 580
UV Count: 3
  UV <Vector (0.6639, 0.3664)>
  UV <Vector (0.6629, 0.3755)>
  UV <Vector (0.6435, 0.3713)>
Face 581
UV Count: 3
  UV <Vector (0.6436, 0.3407)>
  UV <Vector (0.6437, 0.3322)>
  UV <Vector (0.6651, 0.3339)>
Face 582
UV Count: 3
  UV <Vector (0.6898, 0.2166)>
  UV <Vector (0.6898, 0.2420)>
  UV <Vector (0.6666, 0.2414)>
Face 583
UV Count: 3
  UV <Vector (0.6672, 0.1708)>
  UV <Vector (0.6670, 0.1923)>
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Face 584
UV Count: 3
  UV <Vector (0.6849, 0.3738)>
  UV <Vector (0.6841, 0.3834)>
  UV <Vector (0.6629, 0.3755)>
Face 585
UV Count: 3
  UV <Vector (0.6890, 0.3974)>
  UV <Vector (0.6767, 0.4105)>
  UV <Vector (0.6724, 0.4046)>
Face 586
UV Count: 3
  UV <Vector (0.6629, 0.3755)>
  UV <Vector (0.6584, 0.3942)>
  UV <Vector (0.6434, 0.3897)>
Face 587
UV Count: 3
  UV <Vector (0.6841, 0.3834)>
  UV <Vector (0.6724, 0.4046)>
  UV <Vector (0.6584, 0.3942)>
Face 588
UV Count: 3
  UV <Vector (0.7922, 0.1688)>
  UV <Vector (0.7954, 0.1510)>
  UV <Vector (0.8154, 0.1610)>
Face 589
UV Count: 3
  UV <Vector (0.8197, 0.0512)>
  UV <Vector (0.8201, 0.0756)>
  UV <Vector (0.7971, 0.0745)>
Face 590
UV Count: 3
  UV <Vector (0.8171, 0.0275)>
  UV <Vector (0.7926, 0.0283)>
  UV <Vector (0.7893, 0.0073)>
Face 591
UV Count: 3
  UV <Vector (0.8592, 0.2817)>
  UV <Vector (0.8594, 0.2638)>
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Face 592
UV Count: 3
  UV <Vector (0.8400, 0.2638)>
  UV <Vector (0.8594, 0.2638)>
  UV <Vector (0.8592, 0.2817)>
Face 593
UV Count: 3
  UV <Vector (0.8391, 0.2810)>
  UV <Vector (0.8212, 0.2809)>
  UV <Vector (0.8217, 0.2647)>
Face 594
UV Count: 3
  UV <Vector (0.7133, 0.4703)>
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Face 595
UV Count: 3
  UV <Vector (0.7110, 0.4492)>
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Face 596
UV Count: 3
  UV <Vector (0.7194, 0.4481)>
  UV <Vector (0.7110, 0.4492)>
  UV <Vector (0.7093, 0.4292)>
Face 597
UV Count: 3
  UV <Vector (0.7190, 0.4270)>
  UV <Vector (0.7093, 0.4292)>
  UV <Vector (0.7061, 0.4090)>
Face 598
UV Count: 3
  UV <Vector (0.8196, 0.0981)>
  UV <Vector (0.8206, 0.1199)>
  UV <Vector (0.8004, 0.1162)>
Face 599
UV Count: 3
  UV <Vector (0.8277, 0.3133)>
  UV <Vector (0.8162, 0.3072)>
  UV <Vector (0.8191, 0.2944)>
Face 600
UV Count: 3
  UV <Vector (0.8585, 0.3004)>
  UV <Vector (0.8642, 0.3194)>
  UV <Vector (0.8497, 0.3250)>
Face 601
UV Count: 3
  UV <Vector (0.6890, 0.3974)>
  UV <Vector (0.6841, 0.3834)>
  UV <Vector (0.7052, 0.3916)>
Face 602
UV Count: 3
  UV <Vector (0.7178, 0.4023)>
  UV <Vector (0.7056, 0.4003)>
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Face 603
UV Count: 3
  UV <Vector (0.7186, 0.3875)>
  UV <Vector (0.7180, 0.3952)>
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Face 604
UV Count: 3
  UV <Vector (0.6651, 0.3113)>
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  UV <Vector (0.6437, 0.3322)>
Face 605
UV Count: 3
  UV <Vector (0.6873, 0.3119)>
  UV <Vector (0.6868, 0.3380)>
  UV <Vector (0.6651, 0.3339)>
Face 606
UV Count: 3
  UV <Vector (0.7101, 0.3107)>
  UV <Vector (0.7085, 0.3462)>
  UV <Vector (0.6868, 0.3380)>
Face 607
UV Count: 3
  UV <Vector (0.7356, 0.3284)>
  UV <Vector (0.7085, 0.3462)>
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Face 608
UV Count: 3
  UV <Vector (0.7578, 0.3215)>
  UV <Vector (0.7356, 0.3284)>
  UV <Vector (0.7346, 0.3079)>
Face 609
UV Count: 3
  UV <Vector (0.7788, 0.3036)>
  UV <Vector (0.7803, 0.3187)>
  UV <Vector (0.7578, 0.3215)>
Face 610
UV Count: 3
  UV <Vector (0.7979, 0.1355)>
  UV <Vector (0.7954, 0.1510)>
  UV <Vector (0.7772, 0.1481)>
Face 611
UV Count: 3
  UV <Vector (0.8180, 0.1412)>
  UV <Vector (0.8154, 0.1610)>
  UV <Vector (0.7954, 0.1510)>
Face 612
UV Count: 3
  UV <Vector (0.8372, 0.1537)>
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  UV <Vector (0.8154, 0.1610)>
Face 613
UV Count: 3
  UV <Vector (0.8585, 0.1826)>
  UV <Vector (0.8344, 0.1819)>
  UV <Vector (0.8372, 0.1537)>
Face 614
UV Count: 3
  UV <Vector (0.8793, 0.1826)>
  UV <Vector (0.8585, 0.1826)>
  UV <Vector (0.8593, 0.1542)>
Face 615
UV Count: 3
  UV <Vector (0.6652, 0.2883)>
  UV <Vector (0.6651, 0.3113)>
  UV <Vector (0.6437, 0.3107)>
Face 616
UV Count: 3
  UV <Vector (0.6883, 0.2896)>
  UV <Vector (0.6873, 0.3119)>
  UV <Vector (0.6651, 0.3113)>
Face 617
UV Count: 3
  UV <Vector (0.7101, 0.3107)>
  UV <Vector (0.6873, 0.3119)>
  UV <Vector (0.6883, 0.2896)>
Face 618
UV Count: 3
  UV <Vector (0.7346, 0.3079)>
  UV <Vector (0.7101, 0.3107)>
  UV <Vector (0.7111, 0.2884)>
Face 619
UV Count: 3
  UV <Vector (0.7561, 0.3045)>
  UV <Vector (0.7346, 0.3079)>
  UV <Vector (0.7325, 0.2859)>
Face 620
UV Count: 3
  UV <Vector (0.7775, 0.2847)>
  UV <Vector (0.7788, 0.3036)>
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Face 621
UV Count: 3
  UV <Vector (0.8004, 0.1162)>
  UV <Vector (0.7979, 0.1355)>
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Face 622
UV Count: 3
  UV <Vector (0.8206, 0.1199)>
  UV <Vector (0.8180, 0.1412)>
  UV <Vector (0.7979, 0.1355)>
Face 623
UV Count: 3
  UV <Vector (0.8180, 0.1412)>
  UV <Vector (0.8206, 0.1199)>
  UV <Vector (0.8388, 0.1274)>
Face 624
UV Count: 3
  UV <Vector (0.8593, 0.1542)>
  UV <Vector (0.8372, 0.1537)>
  UV <Vector (0.8388, 0.1274)>
Face 625
UV Count: 3
  UV <Vector (0.8797, 0.1545)>
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  UV <Vector (0.8597, 0.1269)>
Face 626
UV Count: 3
  UV <Vector (0.8595, 0.1021)>
  UV <Vector (0.8594, 0.0774)>
  UV <Vector (0.8810, 0.0779)>
Face 627
UV Count: 3
  UV <Vector (0.8382, 0.1011)>
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UV Count: 3
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UV Count: 3
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Triangle: [304, 317, 190]
Triangle: [318, 213, 319]
Triangle: [319, 176, 320]
Triangle: [173, 320, 176]
Triangle: [12, 321, 173]
Triangle: [323, 12, 24]
Triangle: [324, 24, 27]
Triangle: [325, 27, 64]
Triangle: [100, 325, 64]
Triangle: [328, 100, 64]
Triangle: [64, 329, 328]
Triangle: [330, 27, 24]
Triangle: [24, 331, 330]
Triangle: [173, 331, 12]
Triangle: [176, 332, 173]
Triangle: [213, 333, 176]
Triangle: [249, 334, 213]
Triangle: [98, 337, 336]
Triangle: [338, 99, 81]
Triangle: [165, 338, 81]
Triangle: [187, 341, 340]
Triangle: [298, 341, 299]
Triangle: [298, 343, 342]
Triangle: [304, 318, 186]
Triangle: [304, 335, 249]
Triangle: [304, 340, 247]
Triangle: [155, 327, 98]
Triangle: [155, 336, 38]
Triangle: [26, 25, 323]
Triangle: [18, 111, 130]
Triangle: [130, 111, 112]
Triangle: [23, 1, 29]
Triangle: [34, 136, 137]
Triangle: [127, 114, 115]
Triangle: [34, 36, 135]
Triangle: [125, 126, 115]
Triangle: [92, 151, 83]
Triangle: [161, 147, 149]
Triangle: [158, 159, 141]
Triangle: [162, 145, 147]
Triangle: [49, 132, 133]
Triangle: [22, 131, 50]
Triangle: [124, 125, 116]
Triangle: [20, 121, 120]
Triangle: [54, 152, 90]
Triangle: [55, 6, 5]
Triangle: [8, 57, 56]
Triangle: [9, 15, 86]
Triangle: [156, 9, 58]
Triangle: [96, 172, 171]
Triangle: [134, 135, 36]
Triangle: [114, 127, 128]
Triangle: [325, 326, 37]
Triangle: [122, 123, 118]
Triangle: [138, 62, 31]
Triangle: [67, 60, 59]
Triangle: [95, 83, 43]
Triangle: [43, 44, 93]
Triangle: [69, 68, 67]
Triangle: [57, 8, 10]
Triangle: [6, 55, 70]
Triangle: [89, 53, 68]
Triangle: [328, 329, 81]
Triangle: [324, 325, 63]
Triangle: [129, 112, 113]
Triangle: [139, 28, 62]
Triangle: [50, 131, 132]
Triangle: [121, 122, 119]
Triangle: [89, 55, 52]
Triangle: [69, 70, 55]
Triangle: [70, 69, 66]
Triangle: [57, 66, 59]
Triangle: [153, 61, 97]
Triangle: [158, 143, 145]
Triangle: [73, 30, 71]
Triangle: [78, 65, 32]
Triangle: [80, 32, 33]
Triangle: [79, 33, 35]
Triangle: [74, 35, 84]
Triangle: [75, 47, 48]
Triangle: [77, 51, 4]
Triangle: [72, 71, 65]
Triangle: [76, 48, 51]
Triangle: [330, 331, 14]
Triangle: [25, 0, 322]
Triangle: [140, 29, 28]
Triangle: [13, 2, 30]
Triangle: [82, 81, 329]
Triangle: [166, 149, 338]
Triangle: [157, 167, 82]
Triangle: [167, 165, 81]
Triangle: [44, 54, 91]
Triangle: [134, 46, 45]
Triangle: [85, 84, 47]
Triangle: [86, 15, 7]
Triangle: [86, 56, 59]
Triangle: [60, 88, 87]
Triangle: [41, 40, 144]
Triangle: [40, 42, 146]
Triangle: [42, 39, 148]
Triangle: [150, 148, 39]
Triangle: [117, 118, 123]
Triangle: [154, 96, 61]
Triangle: [164, 163, 58]
Triangle: [337, 338, 149]
Triangle: [337, 150, 38]
Triangle: [99, 98, 327]
Triangle: [0, 25, 101]
Triangle: [102, 101, 25]
Triangle: [103, 102, 26]
Triangle: [92, 104, 103]
Triangle: [104, 92, 95]
Triangle: [106, 105, 95]
Triangle: [107, 106, 94]
Triangle: [108, 107, 93]
Triangle: [109, 108, 91]
Triangle: [52, 110, 109]
Triangle: [17, 110, 52]
Triangle: [16, 101, 111]
Triangle: [112, 111, 101]
Triangle: [112, 102, 103]
Triangle: [104, 114, 113]
Triangle: [114, 104, 105]
Triangle: [116, 115, 105]
Triangle: [117, 116, 106]
Triangle: [118, 117, 107]
Triangle: [108, 109, 119]
Triangle: [120, 119, 109]
Triangle: [17, 19, 120]
Triangle: [3, 50, 121]
Triangle: [122, 121, 50]
Triangle: [49, 45, 123]
Triangle: [124, 123, 45]
Triangle: [46, 36, 125]
Triangle: [34, 126, 125]
Triangle: [31, 127, 126]
Triangle: [127, 31, 62]
Triangle: [28, 129, 128]
Triangle: [29, 130, 129]
Triangle: [1, 21, 130]
Triangle: [4, 51, 131]
Triangle: [131, 51, 48]
Triangle: [132, 48, 47]
Triangle: [84, 134, 133]
Triangle: [35, 135, 134]
Triangle: [136, 135, 35]
Triangle: [137, 136, 33]
Triangle: [138, 137, 32]
Triangle: [139, 138, 65]
Triangle: [30, 140, 139]
Triangle: [2, 23, 140]
Triangle: [160, 164, 97]
Triangle: [142, 144, 143]
Triangle: [144, 146, 145]
Triangle: [146, 148, 147]
Triangle: [148, 150, 149]
Triangle: [61, 171, 170]
Triangle: [63, 37, 151]
Triangle: [90, 152, 53]
Triangle: [58, 86, 87]
Triangle: [88, 154, 153]
Triangle: [326, 100, 155]
Triangle: [159, 160, 170]
Triangle: [339, 165, 168]
Triangle: [171, 142, 141]
Triangle: [172, 41, 142]
Triangle: [321, 174, 175]
Triangle: [279, 260, 18]
Triangle: [279, 278, 261]
Triangle: [289, 178, 1]
Triangle: [180, 286, 285]
Triangle: [264, 263, 276]
Triangle: [284, 185, 183]
Triangle: [274, 265, 264]
Triangle: [232, 300, 241]
Triangle: [308, 313, 298]
Triangle: [290, 306, 305]
Triangle: [309, 308, 296]
Triangle: [194, 282, 281]
Triangle: [22, 3, 199]
Triangle: [273, 266, 265]
Triangle: [269, 270, 20]
Triangle: [239, 301, 203]
Triangle: [204, 201, 5]
Triangle: [8, 7, 205]
Triangle: [207, 235, 15]
Triangle: [9, 156, 310]
Triangle: [316, 317, 245]
Triangle: [283, 195, 185]
Triangle: [263, 262, 277]
Triangle: [186, 318, 319]
Triangle: [271, 268, 267]
Triangle: [287, 286, 180]
Triangle: [208, 209, 216]
Triangle: [192, 232, 244]
Triangle: [192, 243, 242]
Triangle: [215, 216, 217]
Triangle: [10, 8, 206]
Triangle: [219, 204, 6]
Triangle: [218, 217, 202]
Triangle: [334, 248, 230]
Triangle: [212, 319, 320]
Triangle: [278, 277, 262]
Triangle: [288, 287, 211]
Triangle: [198, 281, 280]
Triangle: [268, 271, 270]
Triangle: [238, 239, 201]
Triangle: [218, 238, 204]
Triangle: [215, 218, 219]
Triangle: [205, 208, 215]
Triangle: [302, 207, 246]
Triangle: [292, 305, 309]
Triangle: [221, 220, 179]
Triangle: [181, 214, 227]
Triangle: [182, 181, 229]
Triangle: [184, 182, 228]
Triangle: [233, 184, 223]
Triangle: [197, 196, 224]
Triangle: [11, 4, 200]
Triangle: [214, 220, 221]
Triangle: [200, 197, 225]
Triangle: [332, 231, 14]
Triangle: [322, 0, 174]
Triangle: [288, 177, 178]
Triangle: [222, 179, 2]
Triangle: [333, 230, 231]
Triangle: [342, 343, 312]
Triangle: [231, 314, 157]
Triangle: [230, 312, 314]
Triangle: [193, 242, 240]
Triangle: [282, 194, 195]
Triangle: [196, 233, 234]
Triangle: [235, 205, 7]
Triangle: [208, 205, 235]
Triangle: [236, 237, 209]
Triangle: [293, 189, 190]
Triangle: [295, 191, 189]
Triangle: [191, 295, 297]
Triangle: [188, 297, 299]
Triangle: [272, 267, 266]
Triangle: [210, 245, 303]
Triangle: [207, 310, 311]
Triangle: [342, 230, 248]
Triangle: [340, 341, 248]
Triangle: [335, 247, 248]
Triangle: [250, 174, 0]
Triangle: [251, 175, 174]
Triangle: [252, 212, 175]
Triangle: [241, 212, 252]
Triangle: [244, 241, 253]
Triangle: [255, 243, 244]
Triangle: [256, 242, 243]
Triangle: [257, 240, 242]
Triangle: [258, 239, 240]
Triangle: [201, 239, 258]
Triangle: [5, 201, 259]
Triangle: [260, 250, 16]
Triangle: [261, 251, 250]
Triangle: [252, 251, 261]
Triangle: [253, 252, 262]
Triangle: [254, 253, 263]
Triangle: [265, 255, 254]
Triangle: [266, 256, 255]
Triangle: [267, 257, 256]
Triangle: [257, 267, 268]
Triangle: [259, 258, 268]
Triangle: [17, 259, 269]
Triangle: [270, 199, 3]
Triangle: [271, 198, 199]
Triangle: [198, 271, 272]
Triangle: [194, 272, 273]
Triangle: [195, 273, 274]
Triangle: [185, 274, 275]
Triangle: [183, 275, 276]
Triangle: [277, 211, 180]
Triangle: [211, 277, 278]
Triangle: [177, 278, 279]
Triangle: [178, 279, 21]
Triangle: [4, 22, 280]
Triangle: [281, 197, 200]
Triangle: [282, 196, 197]
Triangle: [196, 282, 283]
Triangle: [233, 283, 284]
Triangle: [184, 284, 285]
Triangle: [181, 182, 285]
Triangle: [181, 286, 287]
Triangle: [214, 287, 288]
Triangle: [220, 288, 289]
Triangle: [2, 179, 289]
Triangle: [246, 311, 307]
Triangle: [292, 293, 291]
Triangle: [294, 295, 293]
Triangle: [296, 297, 295]
Triangle: [298, 299, 297]
Triangle: [210, 246, 315]
Triangle: [300, 186, 212]
Triangle: [238, 202, 301]
Triangle: [207, 302, 236]
Triangle: [302, 303, 237]
Triangle: [315, 307, 306]
Triangle: [343, 313, 168]
Triangle: [316, 315, 290]
Triangle: [316, 291, 190]
Triangle: [318, 249, 213]
Triangle: [319, 213, 176]
Triangle: [173, 321, 320]
Triangle: [12, 322, 321]
Triangle: [323, 322, 12]
Triangle: [324, 323, 24]
Triangle: [325, 324, 27]
Triangle: [100, 326, 325]
Triangle: [328, 327, 100]
Triangle: [64, 27, 329]
Triangle: [330, 329, 27]
Triangle: [24, 12, 331]
Triangle: [173, 332, 331]
Triangle: [176, 333, 332]
Triangle: [213, 334, 333]
Triangle: [249, 335, 334]
Triangle: [98, 99, 337]
Triangle: [338, 337, 99]
Triangle: [165, 339, 338]
Triangle: [187, 299, 341]
Triangle: [298, 342, 341]
Triangle: [298, 313, 343]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.112140
  Group: 'mixamorig:Spine1', Weight: 0.542302
  Group: 'mixamorig:Spine2', Weight: 0.345558
Vertex 1:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.308145
  Group: 'mixamorig:Hips', Weight: 0.691855
Vertex 2:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 3:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.632198
  Group: 'mixamorig:Spine1', Weight: 0.148781
  Group: 'mixamorig:Hips', Weight: 0.219020
Vertex 4:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 5:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.010567
  Group: 'mixamorig:Spine1', Weight: 0.527808
  Group: 'mixamorig:Spine2', Weight: 0.461625
Vertex 6:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.300411
  Group: 'mixamorig:Spine2', Weight: 0.699589
Vertex 7:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 8:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 9:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 10:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.022781
  Group: 'mixamorig:Spine2', Weight: 0.977219
Vertex 11:
Vertex groups: 3
  Group: 'mixamorig:Hips', Weight: 0.858961
  Group: 'mixamorig:LeftUpLeg', Weight: 0.046063
  Group: 'mixamorig:RightUpLeg', Weight: 0.094976
Vertex 12:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.019403
  Group: 'mixamorig:Spine1', Weight: 0.380710
  Group: 'mixamorig:Spine2', Weight: 0.599887
Vertex 13:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 14:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.204044
  Group: 'mixamorig:Spine2', Weight: 0.795956
Vertex 15:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 16:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.374074
  Group: 'mixamorig:Spine1', Weight: 0.535194
  Group: 'mixamorig:Spine2', Weight: 0.090731
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 17:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.097728
  Group: 'mixamorig:Spine1', Weight: 0.685746
  Group: 'mixamorig:Spine2', Weight: 0.216526
Vertex 18:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.607148
  Group: 'mixamorig:Spine1', Weight: 0.380064
  Group: 'mixamorig:Spine2', Weight: 0.012777
  Group: 'mixamorig:Hips', Weight: 0.000012
Vertex 19:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.445964
  Group: 'mixamorig:Spine1', Weight: 0.543243
  Group: 'mixamorig:Spine2', Weight: 0.010709
  Group: 'mixamorig:Hips', Weight: 0.000084
Vertex 20:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.628305
  Group: 'mixamorig:Spine1', Weight: 0.366657
  Group: 'mixamorig:Spine2', Weight: 0.000607
  Group: 'mixamorig:Hips', Weight: 0.004431
Vertex 21:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.778041
  Group: 'mixamorig:Spine1', Weight: 0.218219
  Group: 'mixamorig:Spine2', Weight: 0.001071
  Group: 'mixamorig:Hips', Weight: 0.002669
Vertex 22:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.098617
  Group: 'mixamorig:Hips', Weight: 0.901384
Vertex 23:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.044295
  Group: 'mixamorig:Hips', Weight: 0.955705
Vertex 24:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.013224
  Group: 'mixamorig:Spine1', Weight: 0.347388
  Group: 'mixamorig:Spine2', Weight: 0.639388
Vertex 25:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.100493
  Group: 'mixamorig:Spine1', Weight: 0.538064
  Group: 'mixamorig:Spine2', Weight: 0.361443
Vertex 26:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.057684
  Group: 'mixamorig:Spine1', Weight: 0.546139
  Group: 'mixamorig:Spine2', Weight: 0.396178
Vertex 27:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.004447
  Group: 'mixamorig:Spine1', Weight: 0.305815
  Group: 'mixamorig:Spine2', Weight: 0.689738
Vertex 28:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.273185
  Group: 'mixamorig:Hips', Weight: 0.726815
Vertex 29:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.287021
  Group: 'mixamorig:Hips', Weight: 0.712979
Vertex 30:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 31:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.279018
  Group: 'mixamorig:Hips', Weight: 0.720982
Vertex 32:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 33:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.997172
  Group: 'mixamorig:RightUpLeg', Weight: 0.002828
Vertex 34:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.308485
  Group: 'mixamorig:Hips', Weight: 0.691515
Vertex 35:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.998643
  Group: 'mixamorig:RightUpLeg', Weight: 0.001357
Vertex 36:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.385385
  Group: 'mixamorig:Hips', Weight: 0.614615
Vertex 37:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.005936
  Group: 'mixamorig:Spine1', Weight: 0.507381
  Group: 'mixamorig:Spine2', Weight: 0.421167
  Group: 'mixamorig:RightShoulder', Weight: 0.065516
Vertex 38:
Vertex groups: 4
  Group: 'mixamorig:Spine1', Weight: 0.016978
  Group: 'mixamorig:Spine2', Weight: 0.772391
  Group: 'mixamorig:RightShoulder', Weight: 0.204845
  Group: 'mixamorig:RightArm', Weight: 0.005786
Vertex 39:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.698474
  Group: 'mixamorig:RightShoulder', Weight: 0.284981
  Group: 'mixamorig:RightArm', Weight: 0.016545
Vertex 40:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.568376
  Group: 'mixamorig:RightShoulder', Weight: 0.391310
  Group: 'mixamorig:RightArm', Weight: 0.040314
Vertex 41:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.552634
  Group: 'mixamorig:RightShoulder', Weight: 0.368477
  Group: 'mixamorig:RightArm', Weight: 0.078890
Vertex 42:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.621343
  Group: 'mixamorig:RightShoulder', Weight: 0.352735
  Group: 'mixamorig:RightArm', Weight: 0.025922
Vertex 43:
Vertex groups: 5
  Group: 'mixamorig:Spine', Weight: 0.039624
  Group: 'mixamorig:Spine1', Weight: 0.753899
  Group: 'mixamorig:Spine2', Weight: 0.134116
  Group: 'mixamorig:RightShoulder', Weight: 0.072289
  Group: 'mixamorig:RightArm', Weight: 0.000071
Vertex 44:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.020275
  Group: 'mixamorig:Spine1', Weight: 0.728272
  Group: 'mixamorig:Spine2', Weight: 0.196059
  Group: 'mixamorig:RightShoulder', Weight: 0.055394
Vertex 45:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.543188
  Group: 'mixamorig:Spine1', Weight: 0.045861
  Group: 'mixamorig:Hips', Weight: 0.410951
Vertex 46:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.528451
  Group: 'mixamorig:Spine1', Weight: 0.026225
  Group: 'mixamorig:Hips', Weight: 0.445324
Vertex 47:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.945853
  Group: 'mixamorig:RightUpLeg', Weight: 0.054147
Vertex 48:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.955728
  Group: 'mixamorig:RightUpLeg', Weight: 0.044272
Vertex 49:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.620824
  Group: 'mixamorig:Spine1', Weight: 0.085074
  Group: 'mixamorig:Hips', Weight: 0.294102
Vertex 50:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.657012
  Group: 'mixamorig:Spine1', Weight: 0.133350
  Group: 'mixamorig:Hips', Weight: 0.209638
Vertex 51:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.999347
  Group: 'mixamorig:RightUpLeg', Weight: 0.000653
Vertex 52:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.008416
  Group: 'mixamorig:Spine1', Weight: 0.516685
  Group: 'mixamorig:Spine2', Weight: 0.474899
Vertex 53:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.186190
  Group: 'mixamorig:Spine2', Weight: 0.813810
Vertex 54:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.007880
  Group: 'mixamorig:Spine1', Weight: 0.574534
  Group: 'mixamorig:Spine2', Weight: 0.374100
  Group: 'mixamorig:RightShoulder', Weight: 0.043486
Vertex 55:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.276452
  Group: 'mixamorig:Spine2', Weight: 0.723548
Vertex 56:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 57:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 58:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 59:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.979076
  Group: 'mixamorig:RightShoulder', Weight: 0.020924
Vertex 60:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.738009
  Group: 'mixamorig:RightShoulder', Weight: 0.226500
  Group: 'mixamorig:RightArm', Weight: 0.035491
Vertex 61:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.745881
  Group: 'mixamorig:RightShoulder', Weight: 0.218246
  Group: 'mixamorig:RightArm', Weight: 0.035872
Vertex 62:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.278262
  Group: 'mixamorig:Hips', Weight: 0.721738
Vertex 63:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.028423
  Group: 'mixamorig:Spine1', Weight: 0.549010
  Group: 'mixamorig:Spine2', Weight: 0.422567
Vertex 64:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.254874
  Group: 'mixamorig:Spine2', Weight: 0.745126
Vertex 65:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 66:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 67:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.879038
  Group: 'mixamorig:RightShoulder', Weight: 0.117988
  Group: 'mixamorig:RightArm', Weight: 0.002974
Vertex 68:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.966129
  Group: 'mixamorig:RightShoulder', Weight: 0.033871
Vertex 69:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 70:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 71:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 72:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.905008
  Group: 'mixamorig:RightUpLeg', Weight: 0.094992
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Vertex 74:
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Vertex 75:
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Vertex 76:
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Vertex 77:
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Vertex 78:
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Vertex 79:
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Vertex 80:
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Vertex 82:
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Vertex 83:
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Vertex 84:
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Vertex 85:
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Vertex 86:
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Vertex 87:
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Vertex 88:
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Vertex 89:
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Vertex 90:
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Vertex 93:
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Vertex 96:
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Vertex 98:
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Vertex 100:
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Vertex 101:
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Vertex 103:
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Vertex 104:
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Vertex 105:
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Vertex 106:
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Vertex 107:
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Vertex 108:
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Vertex 109:
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Vertex 110:
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Vertex 111:
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Vertex 112:
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Vertex 113:
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Vertex 114:
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Vertex 118:
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Vertex 121:
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Vertex 122:
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Vertex 123:
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Vertex 124:
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Vertex 125:
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Vertex 126:
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Vertex 128:
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Vertex 132:
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Vertex 133:
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Vertex 135:
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Vertex 140:
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Vertex 141:
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Vertex 143:
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Vertex 144:
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Vertex 147:
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Vertex 148:
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Vertex 150:
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Vertex 151:
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Vertex 158:
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Vertex 162:
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Vertex 163:
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Vertex 166:
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Vertex 167:
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Vertex 168:
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Vertex 169:
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Vertex 170:
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Vertex 174:
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Vertex 175:
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Vertex 178:
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Vertex 179:
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Vertex 180:
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Vertex 182:
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Vertex 185:
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Vertex 187:
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Vertex 189:
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Vertex 190:
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Vertex 193:
Vertex groups: 4
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  Group: 'mixamorig:Spine2', Weight: 0.186087
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Vertex 194:
Vertex groups: 3
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  Group: 'mixamorig:Hips', Weight: 0.218457
Vertex 195:
Vertex groups: 3
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  Group: 'mixamorig:Hips', Weight: 0.443818
Vertex 196:
Vertex groups: 2
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Vertex 197:
Vertex groups: 2
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Vertex 198:
Vertex groups: 3
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  Group: 'mixamorig:Hips', Weight: 0.226089
Vertex 199:
Vertex groups: 3
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  Group: 'mixamorig:Hips', Weight: 0.244555
Vertex 200:
Vertex groups: 1
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Vertex 201:
Vertex groups: 3
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Vertex 202:
Vertex groups: 2
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Vertex 203:
Vertex groups: 4
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  Group: 'mixamorig:Spine2', Weight: 0.340728
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Vertex 204:
Vertex groups: 2
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Vertex 205:
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Vertex 206:
Vertex groups: 1
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Vertex 207:
Vertex groups: 1
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Vertex 208:
Vertex groups: 2
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Vertex 209:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.248493
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Vertex 210:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.315285
  Group: 'mixamorig:LeftArm', Weight: 0.026360
Vertex 211:
Vertex groups: 2
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Vertex 212:
Vertex groups: 4
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  Group: 'mixamorig:Spine2', Weight: 0.376598
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Vertex 213:
Vertex groups: 2
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Vertex 214:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 215:
Vertex groups: 1
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Vertex 216:
Vertex groups: 3
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  Group: 'mixamorig:LeftArm', Weight: 0.007345
Vertex 217:
Vertex groups: 2
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  Group: 'mixamorig:LeftShoulder', Weight: 0.033641
Vertex 218:
Vertex groups: 1
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Vertex 219:
Vertex groups: 1
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Vertex 220:
Vertex groups: 1
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Vertex 221:
Vertex groups: 2
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Vertex 222:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.984362
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Vertex 223:
Vertex groups: 2
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Vertex 224:
Vertex groups: 2
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Vertex 225:
Vertex groups: 2
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Vertex 226:
Vertex groups: 2
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Vertex 227:
Vertex groups: 2
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Vertex 228:
Vertex groups: 2
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Vertex 229:
Vertex groups: 2
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Vertex 230:
Vertex groups: 2
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Vertex 231:
Vertex groups: 2
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Vertex 232:
Vertex groups: 5
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  Group: 'mixamorig:Spine2', Weight: 0.144014
  Group: 'mixamorig:LeftShoulder', Weight: 0.132577
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Vertex 233:
Vertex groups: 2
  Group: 'mixamorig:Hips', Weight: 0.997070
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Vertex 234:
Vertex groups: 2
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Vertex 235:
Vertex groups: 1
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Vertex 236:
Vertex groups: 2
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  Group: 'mixamorig:LeftShoulder', Weight: 0.114620
Vertex 237:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.360658
  Group: 'mixamorig:LeftArm', Weight: 0.062377
Vertex 238:
Vertex groups: 2
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  Group: 'mixamorig:Spine2', Weight: 0.801800
Vertex 239:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.019679
  Group: 'mixamorig:Spine1', Weight: 0.505768
  Group: 'mixamorig:Spine2', Weight: 0.474553
Vertex 240:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.088930
  Group: 'mixamorig:Spine1', Weight: 0.685132
  Group: 'mixamorig:Spine2', Weight: 0.224547
  Group: 'mixamorig:LeftShoulder', Weight: 0.001392
Vertex 241:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.106035
  Group: 'mixamorig:Spine1', Weight: 0.662070
  Group: 'mixamorig:Spine2', Weight: 0.179555
  Group: 'mixamorig:LeftShoulder', Weight: 0.052340
Vertex 242:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.166280
  Group: 'mixamorig:Spine1', Weight: 0.691202
  Group: 'mixamorig:Spine2', Weight: 0.105191
  Group: 'mixamorig:LeftShoulder', Weight: 0.037327
Vertex 243:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.198405
  Group: 'mixamorig:Spine1', Weight: 0.680957
  Group: 'mixamorig:Spine2', Weight: 0.074087
  Group: 'mixamorig:LeftShoulder', Weight: 0.046551
Vertex 244:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.192572
  Group: 'mixamorig:Spine1', Weight: 0.663238
  Group: 'mixamorig:Spine2', Weight: 0.092184
  Group: 'mixamorig:LeftShoulder', Weight: 0.052006
Vertex 245:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.396781
  Group: 'mixamorig:LeftShoulder', Weight: 0.517289
  Group: 'mixamorig:LeftArm', Weight: 0.085929
Vertex 246:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.914824
  Group: 'mixamorig:Neck', Weight: 0.003253
  Group: 'mixamorig:LeftShoulder', Weight: 0.081923
Vertex 247:
Vertex groups: 4
  Group: 'mixamorig:Spine1', Weight: 0.062664
  Group: 'mixamorig:Spine2', Weight: 0.782875
  Group: 'mixamorig:LeftShoulder', Weight: 0.154140
  Group: 'mixamorig:LeftArm', Weight: 0.000322
Vertex 248:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.999621
  Group: 'mixamorig:LeftShoulder', Weight: 0.000379
Vertex 249:
Vertex groups: 3
  Group: 'mixamorig:Spine1', Weight: 0.197510
  Group: 'mixamorig:Spine2', Weight: 0.706427
  Group: 'mixamorig:LeftShoulder', Weight: 0.096063
Vertex 250:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.349567
  Group: 'mixamorig:Spine1', Weight: 0.545624
  Group: 'mixamorig:Spine2', Weight: 0.104809
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 251:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.294066
  Group: 'mixamorig:Spine1', Weight: 0.578650
  Group: 'mixamorig:Spine2', Weight: 0.127284
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 252:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.312337
  Group: 'mixamorig:Spine1', Weight: 0.596433
  Group: 'mixamorig:Spine2', Weight: 0.091230
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 253:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.370237
  Group: 'mixamorig:Spine1', Weight: 0.589776
  Group: 'mixamorig:Spine2', Weight: 0.039987
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 254:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.416924
  Group: 'mixamorig:Spine1', Weight: 0.562229
  Group: 'mixamorig:Spine2', Weight: 0.020845
  Group: 'mixamorig:Hips', Weight: 0.000002
Vertex 255:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.413624
  Group: 'mixamorig:Spine1', Weight: 0.571183
  Group: 'mixamorig:Spine2', Weight: 0.015191
  Group: 'mixamorig:Hips', Weight: 0.000002
Vertex 256:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.380153
  Group: 'mixamorig:Spine1', Weight: 0.594444
  Group: 'mixamorig:Spine2', Weight: 0.025402
  Group: 'mixamorig:Hips', Weight: 0.000001
Vertex 257:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.293176
  Group: 'mixamorig:Spine1', Weight: 0.643403
  Group: 'mixamorig:Spine2', Weight: 0.063421
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 258:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.119667
  Group: 'mixamorig:Spine1', Weight: 0.689569
  Group: 'mixamorig:Spine2', Weight: 0.190764
Vertex 259:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.110493
  Group: 'mixamorig:Spine1', Weight: 0.682053
  Group: 'mixamorig:Spine2', Weight: 0.207454
Vertex 260:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.599671
  Group: 'mixamorig:Spine1', Weight: 0.388984
  Group: 'mixamorig:Spine2', Weight: 0.011344
  Group: 'mixamorig:Hips', Weight: 0.000000
Vertex 261:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.572478
  Group: 'mixamorig:Spine1', Weight: 0.412967
  Group: 'mixamorig:Spine2', Weight: 0.014535
  Group: 'mixamorig:Hips', Weight: 0.000021
Vertex 262:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.576942
  Group: 'mixamorig:Spine1', Weight: 0.413527
  Group: 'mixamorig:Spine2', Weight: 0.009519
  Group: 'mixamorig:Hips', Weight: 0.000012
Vertex 263:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.602158
  Group: 'mixamorig:Spine1', Weight: 0.394459
  Group: 'mixamorig:Spine2', Weight: 0.003377
  Group: 'mixamorig:Hips', Weight: 0.000006
Vertex 264:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.597519
  Group: 'mixamorig:Spine1', Weight: 0.399487
  Group: 'mixamorig:Spine2', Weight: 0.002904
  Group: 'mixamorig:Hips', Weight: 0.000089
Vertex 265:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.586400
  Group: 'mixamorig:Spine1', Weight: 0.411360
  Group: 'mixamorig:Spine2', Weight: 0.002142
  Group: 'mixamorig:Hips', Weight: 0.000098
Vertex 266:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.575474
  Group: 'mixamorig:Spine1', Weight: 0.422477
  Group: 'mixamorig:Spine2', Weight: 0.002009
  Group: 'mixamorig:Hips', Weight: 0.000039
Vertex 267:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.538439
  Group: 'mixamorig:Spine1', Weight: 0.457595
  Group: 'mixamorig:Spine2', Weight: 0.003951
  Group: 'mixamorig:Hips', Weight: 0.000015
Vertex 268:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.465203
  Group: 'mixamorig:Spine1', Weight: 0.524763
  Group: 'mixamorig:Spine2', Weight: 0.010025
  Group: 'mixamorig:Hips', Weight: 0.000010
Vertex 269:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.466095
  Group: 'mixamorig:Spine1', Weight: 0.525554
  Group: 'mixamorig:Spine2', Weight: 0.008326
  Group: 'mixamorig:Hips', Weight: 0.000025
Vertex 270:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.651516
  Group: 'mixamorig:Spine1', Weight: 0.344563
  Group: 'mixamorig:Spine2', Weight: 0.000258
  Group: 'mixamorig:Hips', Weight: 0.003662
Vertex 271:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.670853
  Group: 'mixamorig:Spine1', Weight: 0.327897
  Group: 'mixamorig:Spine2', Weight: 0.000243
  Group: 'mixamorig:Hips', Weight: 0.001007
Vertex 272:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.697905
  Group: 'mixamorig:Spine1', Weight: 0.299793
  Group: 'mixamorig:Spine2', Weight: 0.000185
  Group: 'mixamorig:Hips', Weight: 0.002116
Vertex 273:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.718571
  Group: 'mixamorig:Spine1', Weight: 0.277385
  Group: 'mixamorig:Spine2', Weight: 0.000064
  Group: 'mixamorig:Hips', Weight: 0.003980
Vertex 274:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.729537
  Group: 'mixamorig:Spine1', Weight: 0.264723
  Group: 'mixamorig:Hips', Weight: 0.005740
Vertex 275:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.746490
  Group: 'mixamorig:Spine1', Weight: 0.238314
  Group: 'mixamorig:Hips', Weight: 0.015196
Vertex 276:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.765873
  Group: 'mixamorig:Spine1', Weight: 0.229102
  Group: 'mixamorig:Hips', Weight: 0.005024
Vertex 277:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.760063
  Group: 'mixamorig:Spine1', Weight: 0.231920
  Group: 'mixamorig:Spine2', Weight: 0.000388
  Group: 'mixamorig:Hips', Weight: 0.007630
Vertex 278:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.768230
  Group: 'mixamorig:Spine1', Weight: 0.225175
  Group: 'mixamorig:Spine2', Weight: 0.000894
  Group: 'mixamorig:Hips', Weight: 0.005701
Vertex 279:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.755389
  Group: 'mixamorig:Spine1', Weight: 0.226285
  Group: 'mixamorig:Spine2', Weight: 0.000907
  Group: 'mixamorig:Hips', Weight: 0.017419
Vertex 280:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.097547
  Group: 'mixamorig:Hips', Weight: 0.902453
Vertex 281:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.103092
  Group: 'mixamorig:Hips', Weight: 0.896908
Vertex 282:
Vertex groups: 2
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Vertex 283:
Vertex groups: 2
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  Group: 'mixamorig:Hips', Weight: 0.914864
Vertex 284:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.044690
  Group: 'mixamorig:Hips', Weight: 0.955310
Vertex 285:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.007991
  Group: 'mixamorig:Hips', Weight: 0.992009
Vertex 286:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.004904
  Group: 'mixamorig:Hips', Weight: 0.995096
Vertex 287:
Vertex groups: 1
  Group: 'mixamorig:Hips', Weight: 1.000000
Vertex 288:
Vertex groups: 2
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Vertex 289:
Vertex groups: 2
  Group: 'mixamorig:Spine', Weight: 0.026561
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Vertex 290:
Vertex groups: 5
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  Group: 'mixamorig:Neck', Weight: 0.043898
  Group: 'mixamorig:Head', Weight: 0.019060
  Group: 'mixamorig:LeftShoulder', Weight: 0.088963
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Vertex 291:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.573947
  Group: 'mixamorig:LeftShoulder', Weight: 0.390893
  Group: 'mixamorig:LeftArm', Weight: 0.035160
Vertex 292:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.698807
  Group: 'mixamorig:LeftShoulder', Weight: 0.293191
  Group: 'mixamorig:LeftArm', Weight: 0.008002
Vertex 293:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.585379
  Group: 'mixamorig:LeftShoulder', Weight: 0.397684
  Group: 'mixamorig:LeftArm', Weight: 0.016937
Vertex 294:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.801333
  Group: 'mixamorig:LeftShoulder', Weight: 0.195765
  Group: 'mixamorig:LeftArm', Weight: 0.002902
Vertex 295:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.291780
  Group: 'mixamorig:LeftArm', Weight: 0.008104
Vertex 296:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.912907
  Group: 'mixamorig:LeftShoulder', Weight: 0.087093
Vertex 297:
Vertex groups: 3
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  Group: 'mixamorig:LeftShoulder', Weight: 0.202519
  Group: 'mixamorig:LeftArm', Weight: 0.003898
Vertex 298:
Vertex groups: 1
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Vertex 299:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.905555
  Group: 'mixamorig:LeftShoulder', Weight: 0.094445
Vertex 300:
Vertex groups: 4
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  Group: 'mixamorig:Spine2', Weight: 0.269008
  Group: 'mixamorig:LeftShoulder', Weight: 0.119083
Vertex 301:
Vertex groups: 4
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  Group: 'mixamorig:Spine2', Weight: 0.568976
  Group: 'mixamorig:LeftShoulder', Weight: 0.024191
Vertex 302:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.800616
  Group: 'mixamorig:LeftShoulder', Weight: 0.190023
  Group: 'mixamorig:LeftArm', Weight: 0.009361
Vertex 303:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.475596
  Group: 'mixamorig:LeftShoulder', Weight: 0.445579
  Group: 'mixamorig:LeftArm', Weight: 0.078825
Vertex 304:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.009025
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  Group: 'mixamorig:Spine2', Weight: 0.579686
Vertex 305:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.787146
  Group: 'mixamorig:LeftShoulder', Weight: 0.209876
  Group: 'mixamorig:LeftArm', Weight: 0.002978
Vertex 306:
Vertex groups: 5
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  Group: 'mixamorig:Neck', Weight: 0.024214
  Group: 'mixamorig:Head', Weight: 0.010513
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Vertex 307:
Vertex groups: 3
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  Group: 'mixamorig:Neck', Weight: 0.125021
  Group: 'mixamorig:Head', Weight: 0.077204
Vertex 308:
Vertex groups: 2
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Vertex 309:
Vertex groups: 3
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Vertex 310:
Vertex groups: 3
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  Group: 'mixamorig:Neck', Weight: 0.093256
  Group: 'mixamorig:Head', Weight: 0.021157
Vertex 311:
Vertex groups: 4
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  Group: 'mixamorig:Neck', Weight: 0.096466
  Group: 'mixamorig:Head', Weight: 0.023417
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Vertex 312:
Vertex groups: 1
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Vertex 313:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 314:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 315:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.781043
  Group: 'mixamorig:LeftShoulder', Weight: 0.203950
  Group: 'mixamorig:LeftArm', Weight: 0.015007
Vertex 316:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.551106
  Group: 'mixamorig:LeftShoulder', Weight: 0.407146
  Group: 'mixamorig:LeftArm', Weight: 0.041747
Vertex 317:
Vertex groups: 3
  Group: 'mixamorig:Spine2', Weight: 0.324610
  Group: 'mixamorig:LeftShoulder', Weight: 0.590537
  Group: 'mixamorig:LeftArm', Weight: 0.084852
Vertex 318:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.002589
  Group: 'mixamorig:Spine1', Weight: 0.345398
  Group: 'mixamorig:Spine2', Weight: 0.537305
  Group: 'mixamorig:LeftShoulder', Weight: 0.114708
Vertex 319:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.009427
  Group: 'mixamorig:Spine1', Weight: 0.421687
  Group: 'mixamorig:Spine2', Weight: 0.565180
  Group: 'mixamorig:LeftShoulder', Weight: 0.003706
Vertex 320:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.018536
  Group: 'mixamorig:Spine1', Weight: 0.454266
  Group: 'mixamorig:Spine2', Weight: 0.527198
Vertex 321:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.035571
  Group: 'mixamorig:Spine1', Weight: 0.463443
  Group: 'mixamorig:Spine2', Weight: 0.500987
Vertex 322:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.047562
  Group: 'mixamorig:Spine1', Weight: 0.451707
  Group: 'mixamorig:Spine2', Weight: 0.500731
Vertex 323:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.032845
  Group: 'mixamorig:Spine1', Weight: 0.444337
  Group: 'mixamorig:Spine2', Weight: 0.522818
Vertex 324:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.013493
  Group: 'mixamorig:Spine1', Weight: 0.436061
  Group: 'mixamorig:Spine2', Weight: 0.550446
Vertex 325:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.006323
  Group: 'mixamorig:Spine1', Weight: 0.418146
  Group: 'mixamorig:Spine2', Weight: 0.575532
Vertex 326:
Vertex groups: 4
  Group: 'mixamorig:Spine', Weight: 0.002001
  Group: 'mixamorig:Spine1', Weight: 0.416048
  Group: 'mixamorig:Spine2', Weight: 0.514839
  Group: 'mixamorig:RightShoulder', Weight: 0.067112
Vertex 327:
Vertex groups: 3
  Group: 'mixamorig:Spine1', Weight: 0.150528
  Group: 'mixamorig:Spine2', Weight: 0.766331
  Group: 'mixamorig:RightShoulder', Weight: 0.083141
Vertex 328:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.091594
  Group: 'mixamorig:Spine2', Weight: 0.908406
Vertex 329:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.176032
  Group: 'mixamorig:Spine2', Weight: 0.823968
Vertex 330:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.002909
  Group: 'mixamorig:Spine1', Weight: 0.256855
  Group: 'mixamorig:Spine2', Weight: 0.740236
Vertex 331:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.004067
  Group: 'mixamorig:Spine1', Weight: 0.301727
  Group: 'mixamorig:Spine2', Weight: 0.694205
Vertex 332:
Vertex groups: 3
  Group: 'mixamorig:Spine', Weight: 0.002826
  Group: 'mixamorig:Spine1', Weight: 0.273366
  Group: 'mixamorig:Spine2', Weight: 0.723808
Vertex 333:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.184574
  Group: 'mixamorig:Spine2', Weight: 0.815426
Vertex 334:
Vertex groups: 2
  Group: 'mixamorig:Spine1', Weight: 0.039112
  Group: 'mixamorig:Spine2', Weight: 0.960889
Vertex 335:
Vertex groups: 3
  Group: 'mixamorig:Spine1', Weight: 0.114052
  Group: 'mixamorig:Spine2', Weight: 0.765578
  Group: 'mixamorig:LeftShoulder', Weight: 0.120370
Vertex 336:
Vertex groups: 4
  Group: 'mixamorig:Spine1', Weight: 0.041250
  Group: 'mixamorig:Spine2', Weight: 0.791486
  Group: 'mixamorig:RightShoulder', Weight: 0.165238
  Group: 'mixamorig:RightArm', Weight: 0.002026
Vertex 337:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.970780
  Group: 'mixamorig:RightShoulder', Weight: 0.029220
Vertex 338:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 339:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 340:
Vertex groups: 4
  Group: 'mixamorig:Spine1', Weight: 0.024939
  Group: 'mixamorig:Spine2', Weight: 0.792403
  Group: 'mixamorig:LeftShoulder', Weight: 0.180620
  Group: 'mixamorig:LeftArm', Weight: 0.002037
Vertex 341:
Vertex groups: 2
  Group: 'mixamorig:Spine2', Weight: 0.957508
  Group: 'mixamorig:LeftShoulder', Weight: 0.042492
Vertex 342:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
Vertex 343:
Vertex groups: 1
  Group: 'mixamorig:Spine2', Weight: 1.000000
=== Animation Keyframes ===
=== Bone Transforms per Keyframe ===
Keyframes: 91
Frame: 0
  Bone: mixamorig:Hips
    Location: <Vector (0.9151, -1.9739, 944.1937)>
    Rotation: <Euler (x=1.5055, y=0.0496, z=-0.0946), order='XYZ'>
    Matrix:
      <Vector (0.9943, 0.0554, -0.0911, 0.9151)>
      <Vector (-0.0944, 0.0603, -0.9937, -1.9739)>
      <Vector (-0.0496, 0.9966, 0.0652, 944.1937)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine
    Location: <Vector (8.1354, 16.9202, 1053.0225)>
    Rotation: <Euler (x=1.4528, y=0.0123, z=-0.0680), order='XYZ'>
    Matrix:
      <Vector (0.9976, 0.0202, -0.0660, 8.1354)>
      <Vector (-0.0679, 0.1166, -0.9909, 16.9202)>
      <Vector (-0.0123, 0.9930, 0.1177, 1053.0225)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine1
    Location: <Vector (10.7398, 31.9799, 1181.2560)>
    Rotation: <Euler (x=1.4728, y=-0.0148, z=-0.0627), order='XYZ'>
    Matrix:
      <Vector (0.9979, -0.0085, -0.0638, 10.7398)>
      <Vector (-0.0626, 0.0986, -0.9932, 31.9799)>
      <Vector (0.0148, 0.9951, 0.0978, 1181.2560)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine2
    Location: <Vector (9.4818, 46.5299, 1328.1215)>
    Rotation: <Euler (x=1.4922, y=-0.0420, z=-0.0575), order='XYZ'>
    Matrix:
      <Vector (0.9975, -0.0373, -0.0606, 9.4818)>
      <Vector (-0.0574, 0.0808, -0.9951, 46.5299)>
      <Vector (0.0420, 0.9960, 0.0785, 1328.1215)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Neck
    Location: <Vector (3.2943, 59.9493, 1493.5011)>
    Rotation: <Euler (x=1.7021, y=-0.0499, z=-0.0601), order='XYZ'>
    Matrix:
      <Vector (0.9970, -0.0572, -0.0530, 3.2943)>
      <Vector (-0.0599, -0.1278, -0.9900, 59.9493)>
      <Vector (0.0499, 0.9902, -0.1308, 1493.5011)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Head
    Location: <Vector (-2.0560, 19.9937, 1552.3878)>
    Rotation: <Euler (x=1.5689, y=-0.0485, z=-0.0360), order='XYZ'>
    Matrix:
      <Vector (0.9982, -0.0484, -0.0360, -2.0560)>
      <Vector (-0.0359, 0.0036, -0.9993, 19.9937)>
      <Vector (0.0485, 0.9988, 0.0019, 1552.3878)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.6087, -89.4497, 1771.0323)>
    Rotation: <Euler (x=1.5689, y=-0.0485, z=-0.0360), order='XYZ'>
    Matrix:
      <Vector (0.9982, -0.0484, -0.0360, -16.6087)>
      <Vector (-0.0359, 0.0036, -0.9993, -89.4497)>
      <Vector (0.0485, 0.9988, 0.0019, 1771.0323)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.1237, 56.3851, 1477.9667)>
    Rotation: <Euler (x=-2.6961, y=0.0435, z=1.2574), order='XYZ'>
    Matrix:
      <Vector (0.3080, 0.8527, -0.4220, 72.1237)>
      <Vector (0.9504, -0.2960, 0.0955, 56.3851)>
      <Vector (-0.0435, -0.4305, -0.9015, 1477.9667)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftArm
    Location: <Vector (193.6197, 14.2052, 1416.6222)>
    Rotation: <Euler (x=-1.7058, y=-0.0420, z=0.9595), order='XYZ'>
    Matrix:
      <Vector (0.5734, 0.1341, -0.8082, 193.6197)>
      <Vector (0.8182, -0.0431, 0.5733, 14.2052)>
      <Vector (0.0420, -0.9900, -0.1345, 1416.6222)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.6269, 3.2645, 1165.5574)>
    Rotation: <Euler (x=-1.7031, y=-0.0160, z=0.9640), order='XYZ'>
    Matrix:
      <Vector (0.5702, 0.1174, -0.8131, 227.6269)>
      <Vector (0.8213, -0.0622, 0.5670, 3.2645)>
      <Vector (0.0160, -0.9911, -0.1319, 1165.5574)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHand
    Location: <Vector (260.9445, -14.3866, 884.3956)>
    Rotation: <Euler (x=-1.5698, y=-0.0284, z=1.4064), order='XYZ'>
    Matrix:
      <Vector (0.1635, 0.0036, -0.9865, 260.9445)>
      <Vector (0.9861, 0.0282, 0.1636, -14.3866)>
      <Vector (0.0284, -0.9996, 0.0010, 884.3956)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.3115, -42.4916, 847.9183)>
    Rotation: <Euler (x=-1.2493, y=0.4198, z=1.3264), order='XYZ'>
    Matrix:
      <Vector (0.2210, -0.4001, -0.8894, 238.3115)>
      <Vector (0.8860, -0.2988, 0.3545, -42.4916)>
      <Vector (-0.4076, -0.8664, 0.2885, 847.9183)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (220.7872, -59.6819, 815.0193)>
    Rotation: <Euler (x=-1.4809, y=0.0961, z=1.0865), order='XYZ'>
    Matrix:
      <Vector (0.4634, -0.1239, -0.8774, 220.7872)>
      <Vector (0.8809, -0.0428, 0.4713, -59.6819)>
      <Vector (-0.0959, -0.9914, 0.0893, 815.0193)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.3785, -59.8889, 772.8099)>
    Rotation: <Euler (x=-1.7226, y=0.1537, z=1.2299), order='XYZ'>
    Matrix:
      <Vector (0.3304, 0.0919, -0.9394, 216.3785)>
      <Vector (0.9314, -0.1931, 0.3087, -59.8889)>
      <Vector (-0.1530, -0.9769, -0.1494, 772.8099)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (220.9447, -63.1931, 737.2726)>
    Rotation: <Euler (x=-1.7226, y=0.1537, z=1.2299), order='XYZ'>
    Matrix:
      <Vector (0.3304, 0.0919, -0.9394, 220.9447)>
      <Vector (0.9314, -0.1931, 0.3087, -63.1931)>
      <Vector (-0.1530, -0.9769, -0.1494, 737.2726)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.1983, -48.6838, 772.3478)>
    Rotation: <Euler (x=-1.4571, y=0.0804, z=1.4087), order='XYZ'>
    Matrix:
      <Vector (0.1609, -0.1248, -0.9790, 254.1983)>
      <Vector (0.9837, -0.0605, 0.1694, -48.6838)>
      <Vector (-0.0803, -0.9903, 0.1130, 772.3478)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.3911, -51.2396, 734.5430)>
    Rotation: <Euler (x=-1.1540, y=0.0603, z=1.4022), order='XYZ'>
    Matrix:
      <Vector (0.1675, -0.4083, -0.8973, 249.3911)>
      <Vector (0.9840, 0.0136, 0.1774, -51.2396)>
      <Vector (-0.0603, -0.9127, 0.4041, 734.5430)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.4893, -50.7697, 701.2455)>
    Rotation: <Euler (x=-1.0136, y=0.0577, z=1.4009), order='XYZ'>
    Matrix:
      <Vector (0.1688, -0.5295, -0.8314, 234.4893)>
      <Vector (0.9840, 0.0412, 0.1735, -50.7697)>
      <Vector (-0.0577, -0.8473, 0.5279, 701.2455)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.9344, -49.2065, 674.6620)>
    Rotation: <Euler (x=-1.0136, y=0.0577, z=1.4009), order='XYZ'>
    Matrix:
      <Vector (0.1688, -0.5295, -0.8314, 217.9344)>
      <Vector (0.9840, 0.0412, 0.1735, -49.2065)>
      <Vector (-0.0577, -0.8473, 0.5279, 674.6620)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (261.7939, -22.5059, 769.3568)>
    Rotation: <Euler (x=-1.3147, y=0.0240, z=1.4091), order='XYZ'>
    Matrix:
      <Vector (0.1609, -0.2537, -0.9538, 261.7939)>
      <Vector (0.9867, 0.0179, 0.1617, -22.5059)>
      <Vector (-0.0240, -0.9671, 0.2532, 769.3568)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.4068, -21.8738, 729.8318)>
    Rotation: <Euler (x=-1.0106, y=0.0042, z=1.4005), order='XYZ'>
    Matrix:
      <Vector (0.1695, -0.5243, -0.8345, 251.4068)>
      <Vector (0.9855, 0.0865, 0.1458, -21.8738)>
      <Vector (-0.0042, -0.8472, 0.5313, 729.8318)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.6590, -18.3672, 696.2826)>
    Rotation: <Euler (x=-0.6887, y=-0.0179, z=1.3817), order='XYZ'>
    Matrix:
      <Vector (0.1880, -0.7562, -0.6268, 230.6590)>
      <Vector (0.9820, 0.1563, 0.1059, -18.3672)>
      <Vector (0.0179, -0.6354, 0.7720, 696.2826)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.0942, -12.8580, 673.9578)>
    Rotation: <Euler (x=-0.6887, y=-0.0179, z=1.3817), order='XYZ'>
    Matrix:
      <Vector (0.1880, -0.7562, -0.6268, 204.0942)>
      <Vector (0.9820, 0.1563, 0.1059, -12.8580)>
      <Vector (0.0179, -0.6354, 0.7720, 673.9578)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandRing1
    Location: <Vector (264.7567, 0.6081, 766.8853)>
    Rotation: <Euler (x=-1.2198, y=0.0087, z=1.4049), order='XYZ'>
    Matrix:
      <Vector (0.1651, -0.3405, -0.9257, 264.7567)>
      <Vector (0.9862, 0.0487, 0.1580, 0.6081)>
      <Vector (-0.0087, -0.9390, 0.3438, 766.8853)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandRing2
    Location: <Vector (251.9786, 2.3390, 731.6889)>
    Rotation: <Euler (x=-0.8543, y=-0.0139, z=1.3915), order='XYZ'>
    Matrix:
      <Vector (0.1783, -0.6443, -0.7437, 251.9786)>
      <Vector (0.9839, 0.1275, 0.1255, 2.3390)>
      <Vector (0.0139, -0.7540, 0.6567, 731.6889)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.7590, 7.0041, 704.5029)>
    Rotation: <Euler (x=-0.5416, y=-0.0319, z=1.3708), order='XYZ'>
    Matrix:
      <Vector (0.1986, -0.8366, -0.5106, 228.7590)>
      <Vector (0.9796, 0.1863, 0.0756, 7.0041)>
      <Vector (0.0319, -0.5152, 0.8565, 704.5029)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.6792, 12.8420, 688.4385)>
    Rotation: <Euler (x=-0.5416, y=-0.0319, z=1.3708), order='XYZ'>
    Matrix:
      <Vector (0.1986, -0.8366, -0.5106, 202.6792)>
      <Vector (0.9796, 0.1863, 0.0756, 12.8420)>
      <Vector (0.0319, -0.5152, 0.8565, 688.4385)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.2135, 25.4593, 785.0359)>
    Rotation: <Euler (x=-1.1156, y=-0.0224, z=1.3920), order='XYZ'>
    Matrix:
      <Vector (0.1778, -0.4291, -0.8856, 265.2135)>
      <Vector (0.9838, 0.0980, 0.1500, 25.4593)>
      <Vector (0.0224, -0.8979, 0.4396, 785.0359)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.4196, 29.4377, 747.8290)>
    Rotation: <Euler (x=-0.8109, y=-0.0412, z=1.3788), order='XYZ'>
    Matrix:
      <Vector (0.1907, -0.6705, -0.7170, 247.4196)>
      <Vector (0.9808, 0.1608, 0.1105, 29.4377)>
      <Vector (0.0412, -0.7243, 0.6883, 747.8290)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.4763, 34.7173, 724.1226)>
    Rotation: <Euler (x=-0.5215, y=-0.0554, z=1.3614), order='XYZ'>
    Matrix:
      <Vector (0.2076, -0.8424, -0.4973, 225.4763)>
      <Vector (0.9766, 0.2072, 0.0567, 34.7173)>
      <Vector (0.0553, -0.4974, 0.8657, 724.1226)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.5367, 40.6746, 709.9814)>
    Rotation: <Euler (x=-0.5215, y=-0.0554, z=1.3614), order='XYZ'>
    Matrix:
      <Vector (0.2076, -0.8424, -0.4973, 201.5367)>
      <Vector (0.9766, 0.2072, 0.0567, 40.6746)>
      <Vector (0.0553, -0.4974, 0.8657, 709.9814)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.9225, 64.6416, 1472.2546)>
    Rotation: <Euler (x=-2.5743, y=-0.0558, z=-1.4233), order='XYZ'>
    Matrix:
      <Vector (0.1468, -0.8298, 0.5384, -63.9225)>
      <Vector (-0.9876, -0.1536, 0.0325, 64.6416)>
      <Vector (0.0558, -0.5365, -0.8420, 1472.2546)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightArm
    Location: <Vector (-182.1597, 42.7533, 1395.8059)>
    Rotation: <Euler (x=-1.7218, y=0.0699, z=-0.9372), order='XYZ'>
    Matrix:
      <Vector (0.5906, -0.1621, 0.7905, -182.1597)>
      <Vector (-0.8039, -0.0334, 0.5938, 42.7533)>
      <Vector (-0.0699, -0.9862, -0.1500, 1395.8059)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.2583, 34.2922, 1145.7783)>
    Rotation: <Euler (x=-1.7086, y=-0.0460, z=-0.9282), order='XYZ'>
    Matrix:
      <Vector (0.5987, -0.0827, 0.7967, -223.2583)>
      <Vector (-0.7997, -0.1188, 0.5885, 34.2922)>
      <Vector (0.0460, -0.9895, -0.1372, 1145.7783)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHand
    Location: <Vector (-246.7188, 0.5815, 864.9845)>
    Rotation: <Euler (x=-1.5768, y=0.0310, z=-1.1410), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.3913, -19.0049, 827.3457)>
    Rotation: <Euler (x=-1.2282, y=-0.4813, z=-1.0902), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.4592, -32.5376, 794.6154)>
    Rotation: <Euler (x=-1.4446, y=-0.0952, z=-0.8335), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.9050, -29.5405, 752.0527)>
    Rotation: <Euler (x=-1.7594, y=-0.0396, z=-0.9632), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.6948, -33.2686, 715.9664)>
    Rotation: <Euler (x=-1.7594, y=-0.0396, z=-0.9632), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.5066, -30.5856, 754.4418)>
    Rotation: <Euler (x=-1.4585, y=-0.0908, z=-1.1399), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.8615, -32.0546, 714.5739)>
    Rotation: <Euler (x=-1.1545, y=-0.0784, z=-1.1367), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-211.5018, -28.1290, 681.4669)>
    Rotation: <Euler (x=-1.0141, y=-0.0664, z=-1.1306), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-195.5340, -22.6515, 654.5665)>
    Rotation: <Euler (x=-1.0141, y=-0.0664, z=-1.1306), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.0626, -6.9619, 747.5947)>
    Rotation: <Euler (x=-1.3143, y=-0.0320, z=-1.1404), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.9165, -3.8989, 707.5884)>
    Rotation: <Euler (x=-1.0096, y=-0.0214, z=-1.1355), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.9668, 4.1930, 674.8319)>
    Rotation: <Euler (x=-0.6873, y=-0.0093, z=-1.1257), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-191.6557, 15.2279, 653.6625)>
    Rotation: <Euler (x=-0.6873, y=-0.0093, z=-1.1257), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.8584, 14.7773, 746.4805)>
    Rotation: <Euler (x=-1.2190, y=-0.0200, z=-1.1388), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.3285, 19.6180, 709.9735)>
    Rotation: <Euler (x=-0.8529, y=-0.0050, z=-1.1292), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.0992, 29.4897, 683.1672)>
    Rotation: <Euler (x=-0.5400, y=0.0035, z=-1.1197), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-196.0464, 41.3554, 667.0898)>
    Rotation: <Euler (x=-0.5400, y=0.0035, z=-1.1197), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.2641, 38.7462, 760.0489)>
    Rotation: <Euler (x=-1.1140, y=0.0095, z=-1.1286), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.4834, 46.4688, 724.3075)>
    Rotation: <Euler (x=-0.8090, y=0.0223, z=-1.1190), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.9738, 56.4589, 701.3391)>
    Rotation: <Euler (x=-0.5198, y=0.0285, z=-1.1117), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-205.0817, 67.3888, 687.8600)>
    Rotation: <Euler (x=-0.5198, y=0.0285, z=-1.1117), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4830, -8.8787, 878.6600)>
    Rotation: <Euler (x=-1.3853, y=0.0856, z=-2.9416), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.0907, -80.0481, 453.9158)>
    Rotation: <Euler (x=-1.5961, y=0.1044, z=-2.9080), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9931, -63.2767, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3130, -214.5596, 10.2915)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1741, -287.3373, 19.5173)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7035, 5.3756, 887.5395)>
    Rotation: <Euler (x=-1.5515, y=-0.0072, z=2.8711), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.9412, -1.8889, 453.3398)>
    Rotation: <Euler (x=-1.6905, y=-0.0343, z=2.6989), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9100, 40.2992, 111.4429)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5502), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2779, -92.7561, 10.2911)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5589), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4349, -157.0955, 22.6525)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5589), order='XYZ'>
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Frame: 1
  Bone: mixamorig:Hips
    Location: <Vector (0.9215, -1.9827, 944.1602)>
    Rotation: <Euler (x=1.5058, y=0.0495, z=-0.0946), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.1253, 16.8775, 1052.9958)>
    Rotation: <Euler (x=1.4531, y=0.0123, z=-0.0680), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.7260, 31.8961, 1181.2343)>
    Rotation: <Euler (x=1.4731, y=-0.0148, z=-0.0627), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.4638, 46.3992, 1328.1044)>
    Rotation: <Euler (x=1.4925, y=-0.0420, z=-0.0575), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.7021, y=-0.0499, z=-0.0601), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5697, y=-0.0482, z=-0.0360), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.5825, -89.7900, 1770.9442)>
    Rotation: <Euler (x=1.5697, y=-0.0482, z=-0.0360), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.1013, 56.2054, 1477.9546)>
    Rotation: <Euler (x=-2.6962, y=0.0432, z=1.2574), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (193.6124, 14.0412, 1416.6294)>
    Rotation: <Euler (x=-1.7056, y=-0.0431, z=0.9592), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.7228, 3.3369, 1165.5684)>
    Rotation: <Euler (x=-1.7028, y=-0.0159, z=0.9635), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (260.9346, -14.2990, 884.3931)>
    Rotation: <Euler (x=-1.5696, y=-0.0293, z=1.4060), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.2904, -42.3620, 847.8904)>
    Rotation: <Euler (x=-1.2491, y=0.4190, z=1.3261), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (220.7595, -59.5157, 814.9758)>
    Rotation: <Euler (x=-1.4805, y=0.0952, z=1.0861), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.3525, -59.6805, 772.7661)>
    Rotation: <Euler (x=-1.7223, y=0.1527, z=1.2296), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=-1.7223, y=0.1527, z=1.2296), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.1758, -48.4935, 772.3146)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.3653, -51.0129, 734.5078)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.4592, -50.5057, 701.2128)>
    Rotation: <Euler (x=-1.0132, y=0.0568, z=1.4005), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.8994, -48.9100, 674.6343)>
    Rotation: <Euler (x=-1.0132, y=0.0568, z=1.4005), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.3933, -21.6437, 729.8234)>
    Rotation: <Euler (x=-1.0103, y=0.0033, z=1.4001), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.6423, -18.0972, 696.2802)>
    Rotation: <Euler (x=-0.6883, y=-0.0188, z=1.3812), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.0752, -12.5555, 673.9663)>
    Rotation: <Euler (x=-0.6883, y=-0.0188, z=1.3812), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (264.7549, 0.7988, 766.8962)>
    Rotation: <Euler (x=-1.2196, y=0.0078, z=1.4045), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (251.9755, 2.5671, 731.7023)>
    Rotation: <Euler (x=-0.8540, y=-0.0148, z=1.3910), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.7542, 7.2673, 704.5238)>
    Rotation: <Euler (x=-0.5412, y=-0.0328, z=1.3704), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.6734, 13.1316, 688.4705)>
    Rotation: <Euler (x=-0.5412, y=-0.0328, z=1.3704), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.2219, 25.6336, 785.0690)>
    Rotation: <Euler (x=-1.1153, y=-0.0233, z=1.3916), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.4274, 29.6534, 747.8668)>
    Rotation: <Euler (x=-0.8106, y=-0.0421, z=1.3783), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.4831, 34.9643, 724.1683)>
    Rotation: <Euler (x=-0.5211, y=-0.0562, z=1.3609), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.5430, 40.9451, 710.0380)>
    Rotation: <Euler (x=-0.5211, y=-0.0562, z=1.3609), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.9446, 64.4659, 1472.2411)>
    Rotation: <Euler (x=-2.5745, y=-0.0553, z=-1.4236), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.2117, 42.6523, 1395.8173)>
    Rotation: <Euler (x=-1.7218, y=0.0702, z=-0.9372), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.3699, 34.2431, 1145.7976)>
    Rotation: <Euler (x=-1.7087, y=-0.0456, z=-0.9282), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.9210, 0.6145, 865.0014)>
    Rotation: <Euler (x=-1.5770, y=0.0315, z=-1.1410), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.6081, -18.9558, 827.3422)>
    Rotation: <Euler (x=-1.2285, y=-0.4808, z=-1.0900), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.6888, -32.4747, 794.5972)>
    Rotation: <Euler (x=-1.4446, y=-0.0946, z=-0.8334), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-188.1541, -29.4586, 752.0338)>
    Rotation: <Euler (x=-1.7596, y=-0.0389, z=-0.9632), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.9620, -33.1688, 715.9485)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.7529, -30.5091, 754.4403)>
    Rotation: <Euler (x=-1.4586, y=-0.0902, z=-1.1398), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.1214, -31.9611, 714.5698)>
    Rotation: <Euler (x=-1.1546, y=-0.0779, z=-1.1367), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-211.7711, -28.0194, 681.4607)>
    Rotation: <Euler (x=-1.0141, y=-0.0659, z=-1.1305), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-195.8091, -22.5275, 654.5598)>
    Rotation: <Euler (x=-1.0141, y=-0.0659, z=-1.1305), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.3129, -6.8835, 747.6077)>
    Rotation: <Euler (x=-1.3144, y=-0.0315, z=-1.1404), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.1807, -3.8031, 707.5992)>
    Rotation: <Euler (x=-1.0097, y=-0.0209, z=-1.1355), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-215.2404, 4.3049, 674.8412)>
    Rotation: <Euler (x=-0.6873, y=-0.0087, z=-1.1257), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-191.9343, 15.3517, 653.6725)>
    Rotation: <Euler (x=-0.6873, y=-0.0087, z=-1.1257), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.1103, 14.8556, 746.5059)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.5932, 19.7124, 709.9966)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.3717, 29.5976, 683.1890)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-196.3229, 41.4726, 667.1125)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.5116, 38.8190, 760.0864)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.7435, 46.5575, 724.3429)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.2407, 56.5591, 701.3738)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-205.3520, 67.4969, 687.8959)>
    Rotation: <Euler (x=-0.5197, y=0.0290, z=-1.1116), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4994, -8.8689, 878.6375)>
    Rotation: <Euler (x=-1.3851, y=0.0857, z=-2.9416), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.1608, -80.1031, 453.9106)>
    Rotation: <Euler (x=-1.5962, y=0.1045, z=-2.9080), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0863, -63.2730, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4044, -214.5565, 10.2914)>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2646, -287.3346, 19.5172)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=-1.5507, y=-0.0072, z=2.8711), order='XYZ'>
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-1.6913, y=-0.0344, z=2.6990), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9310, 40.2887, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5502), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5589), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4491, -157.1104, 22.6527)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5589), order='XYZ'>
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Frame: 2
  Bone: mixamorig:Hips
    Location: <Vector (0.9330, -2.0077, 944.0908)>
    Rotation: <Euler (x=1.5061, y=0.0493, z=-0.0948), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4532, y=0.0123, z=-0.0684), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4731, y=-0.0147, z=-0.0631), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.4814, 46.3510, 1328.0404)>
    Rotation: <Euler (x=1.4924, y=-0.0420, z=-0.0579), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.3038, 59.7397, 1493.4229)>
    Rotation: <Euler (x=1.7018, y=-0.0500, z=-0.0605), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5700, y=-0.0481, z=-0.0364), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.5877, -89.8656, 1770.8553)>
    Rotation: <Euler (x=1.5700, y=-0.0481, z=-0.0364), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.1313, 56.1484, 1477.8860)>
    Rotation: <Euler (x=-2.6969, y=0.0432, z=1.2567), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (193.6491, 13.8880, 1416.6401)>
    Rotation: <Euler (x=-1.7056, y=-0.0442, z=0.9581), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.9088, 3.3776, 1165.5912)>
    Rotation: <Euler (x=-1.7027, y=-0.0157, z=0.9623), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.0411, -14.3094, 884.4097)>
    Rotation: <Euler (x=-1.5697, y=-0.0304, z=1.4048), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.3705, -42.3053, 847.8720)>
    Rotation: <Euler (x=-1.2491, y=0.4179, z=1.3248), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (220.8261, -59.4021, 814.9351)>
    Rotation: <Euler (x=-1.4803, y=0.0939, z=1.0850), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.4369, -59.5079, 772.7234)>
    Rotation: <Euler (x=-1.7223, y=0.1510, z=1.2284), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.0203, -62.7289, 737.1807)>
    Rotation: <Euler (x=-1.7223, y=0.1510, z=1.2284), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.2670, -48.3775, 772.2936)>
    Rotation: <Euler (x=-1.4567, y=0.0784, z=1.4070), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.4519, -50.8483, 734.4842)>
    Rotation: <Euler (x=-1.1532, y=0.0583, z=1.4006), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.5358, -50.2818, 701.1947)>
    Rotation: <Euler (x=-1.0124, y=0.0556, z=1.3992), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.9620, -48.6303, 674.6283)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (261.9076, -22.2067, 769.3556)>
    Rotation: <Euler (x=-1.3143, y=0.0220, z=1.4074), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.5178, -21.4765, 729.8331)>
    Rotation: <Euler (x=-1.0098, y=0.0022, z=1.3988), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.7606, -17.8632, 696.3009)>
    Rotation: <Euler (x=-0.6875, y=-0.0199, z=1.3799), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.1872, -12.2587, 674.0102)>
    Rotation: <Euler (x=-0.6875, y=-0.0199, z=1.3799), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (264.9099, 0.9071, 766.9298)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.1314, 2.7312, 731.7383)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.9074, 7.4937, 704.5730)>
    Rotation: <Euler (x=-0.5403, y=-0.0339, z=1.3690), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.8246, 13.4121, 688.5430)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.6130, 29.8064, 747.9318)>
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.7268, 41.2030, 710.1385)>
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.1050, -18.9261, 827.4138)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.2111, -32.4371, 794.6477)>
    Rotation: <Euler (x=-1.4451, y=-0.0936, z=-0.8333), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-188.7180, -29.4042, 752.0811)>
    Rotation: <Euler (x=-1.7602, y=-0.0378, z=-0.9631), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-194.5679, -33.0934, 716.0005)>
    Rotation: <Euler (x=-1.7602, y=-0.0378, z=-0.9631), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-232.3084, -30.4692, 754.5234)>
    Rotation: <Euler (x=-1.4590, y=-0.0897, z=-1.1397), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.6991, -31.9083, 714.6494)>
    Rotation: <Euler (x=-1.1546, y=-0.0774, z=-1.1365), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-212.3594, -27.9499, 681.5377)>
    Rotation: <Euler (x=-1.0139, y=-0.0654, z=-1.1303), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-196.3995, -22.4395, 654.6392)>
    Rotation: <Euler (x=-1.0139, y=-0.0654, z=-1.1303), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.8766, -6.8438, 747.7049)>
    Rotation: <Euler (x=-1.3148, y=-0.0309, z=-1.1403), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.7673, -3.7500, 707.6917)>
    Rotation: <Euler (x=-1.0098, y=-0.0204, z=-1.1353), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-215.8379, 4.3749, 674.9316)>
    Rotation: <Euler (x=-0.6871, y=-0.0082, z=-1.1255), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-192.5343, 15.4374, 653.7684)>
    Rotation: <Euler (x=-0.6871, y=-0.0082, z=-1.1255), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.6773, 14.8944, 746.6148)>
    Rotation: <Euler (x=-1.2195, y=-0.0189, z=-1.1386), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.1813, 19.7638, 710.1000)>
    Rotation: <Euler (x=-0.8530, y=-0.0039, z=-1.1290), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.9693, 29.6635, 683.2903)>
    Rotation: <Euler (x=-0.5398, y=0.0046, z=-1.1195), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-196.9228, 41.5514, 667.2197)>
    Rotation: <Euler (x=-0.5398, y=0.0046, z=-1.1195), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.0701, 38.8547, 760.2054)>
    Rotation: <Euler (x=-1.1145, y=0.0106, z=-1.1284), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.3231, 46.6059, 724.4554)>
    Rotation: <Euler (x=-0.8091, y=0.0233, z=-1.1188), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.8284, 56.6201, 701.4848)>
    Rotation: <Euler (x=-0.5195, y=0.0296, z=-1.1115), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-205.9416, 67.5683, 688.0123)>
    Rotation: <Euler (x=-0.5195, y=0.0296, z=-1.1115), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.5237, -8.8962, 878.5848)>
    Rotation: <Euler (x=-1.3845, y=0.0857, z=-2.9420), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.2024, -80.3851, 453.9030)>
    Rotation: <Euler (x=-1.5971, y=0.1045, z=-2.9082), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0586, -63.2662, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3642, -214.5540, 10.2913)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2185, -287.3343, 19.5171)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.6630, 5.3909, 887.4069)>
    Rotation: <Euler (x=-1.5493, y=-0.0073, z=2.8710), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2029, -2.7723, 453.2269)>
    Rotation: <Euler (x=-1.6930, y=-0.0348, z=2.6990), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9660, 40.2881, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5502), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3389, -92.7640, 10.2913)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5589), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4983, -157.1018, 22.6527)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5589), order='XYZ'>
    Matrix:
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Frame: 3
  Bone: mixamorig:Hips
    Location: <Vector (0.9653, -2.0458, 944.0473)>
    Rotation: <Euler (x=1.5062, y=0.0491, z=-0.0951), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.1379, 16.7698, 1052.8928)>
    Rotation: <Euler (x=1.4530, y=0.0125, z=-0.0690), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.7873, 31.7942, 1181.1296)>
    Rotation: <Euler (x=1.4727, y=-0.0145, z=-0.0637), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.5814, 46.3564, 1327.9944)>
    Rotation: <Euler (x=1.4918, y=-0.0417, z=-0.0586), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (3.4537, 59.8487, 1493.3702)>
    Rotation: <Euler (x=1.7012, y=-0.0501, z=-0.0613), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.9548, 19.9579, 1552.2957)>
    Rotation: <Euler (x=1.5701, y=-0.0477, z=-0.0372), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.4864, -89.7375, 1770.8152)>
    Rotation: <Euler (x=1.5701, y=-0.0477, z=-0.0372), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.2749, 56.2008, 1477.8187)>
    Rotation: <Euler (x=-2.6979, y=0.0437, z=1.2557), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (193.8027, 13.7757, 1416.7069)>
    Rotation: <Euler (x=-1.7057, y=-0.0461, z=0.9568), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (228.3459, 3.5823, 1165.6837)>
    Rotation: <Euler (x=-1.7025, y=-0.0147, z=0.9605), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.2369, -14.3676, 884.4906)>
    Rotation: <Euler (x=-1.5698, y=-0.0316, z=1.4030), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.5277, -42.2794, 847.9124)>
    Rotation: <Euler (x=-1.2491, y=0.4166, z=1.3230), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (220.9631, -59.3057, 814.9498)>
    Rotation: <Euler (x=-1.4801, y=0.0922, z=1.0832), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.5976, -59.3365, 772.7354)>
    Rotation: <Euler (x=-1.7223, y=0.1489, z=1.2266), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.2022, -62.4940, 737.1898)>
    Rotation: <Euler (x=-1.7223, y=0.1489, z=1.2266), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.4367, -48.2896, 772.3318)>
    Rotation: <Euler (x=-1.4563, y=0.0772, z=1.4052), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.6109, -50.7020, 734.5200)>
    Rotation: <Euler (x=-1.1523, y=0.0570, z=1.3988), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.6749, -50.0602, 701.2408)>
    Rotation: <Euler (x=-1.0111, y=0.0543, z=1.3974), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.0750, -48.3362, 674.6953)>
    Rotation: <Euler (x=-1.0111, y=0.0543, z=1.3974), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.1246, -22.1290, 769.4273)>
    Rotation: <Euler (x=-1.3139, y=0.0207, z=1.4056), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.7297, -21.3282, 729.9075)>
    Rotation: <Euler (x=-1.0089, y=0.0009, z=1.3970), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9579, -17.6291, 696.3937)>
    Rotation: <Euler (x=-0.6861, y=-0.0212, z=1.3780), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.3702, -11.9413, 674.1412)>
    Rotation: <Euler (x=-0.6861, y=-0.0212, z=1.3780), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.1688, 0.9823, 767.0301)>
    Rotation: <Euler (x=-1.2190, y=0.0054, z=1.4015), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.3878, 2.8756, 731.8431)>
    Rotation: <Euler (x=-0.8526, y=-0.0173, z=1.3879), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.1553, 7.7191, 704.6995)>
    Rotation: <Euler (x=-0.5389, y=-0.0352, z=1.3672), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.0656, 13.7100, 688.7075)>
    Rotation: <Euler (x=-0.5389, y=-0.0352, z=1.3672), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.7011, 25.7747, 785.2589)>
    Rotation: <Euler (x=-1.1147, y=-0.0257, z=1.3886), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.9118, 29.9398, 748.0703)>
    Rotation: <Euler (x=-0.8091, y=-0.0445, z=1.3752), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.9613, 35.3804, 724.4068)>
    Rotation: <Euler (x=-0.5188, y=-0.0587, z=1.3577), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0156, 41.4748, 710.3345)>
    Rotation: <Euler (x=-0.5188, y=-0.0587, z=1.3577), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.7635, 64.6083, 1472.1401)>
    Rotation: <Euler (x=-2.5771, y=-0.0556, z=-1.4247), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.2463, 42.8924, 1396.0232)>
    Rotation: <Euler (x=-1.7238, y=0.0708, z=-0.9379), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.8855, 34.3322, 1146.0884)>
    Rotation: <Euler (x=-1.7107, y=-0.0446, z=-0.9287), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-248.0764, 0.6131, 865.3575)>
    Rotation: <Euler (x=-1.5789, y=0.0326, z=-1.1408), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.8382, -18.9431, 827.6290)>
    Rotation: <Euler (x=-1.2305, y=-0.4797, z=-1.0888), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.9848, -32.4509, 794.8334)>
    Rotation: <Euler (x=-1.4460, y=-0.0923, z=-0.8331), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-189.5600, -29.4028, 752.2607)>
    Rotation: <Euler (x=-1.7613, y=-0.0361, z=-0.9629), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-195.4776, -33.0675, 716.1887)>
    Rotation: <Euler (x=-1.7613, y=-0.0361, z=-0.9629), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.1344, -30.4895, 754.7598)>
    Rotation: <Euler (x=-1.4597, y=-0.0892, z=-1.1394), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.5594, -31.9190, 714.8805)>
    Rotation: <Euler (x=-1.1549, y=-0.0768, z=-1.1363), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-213.2352, -27.9428, 681.7643)>
    Rotation: <Euler (x=-1.0136, y=-0.0647, z=-1.1301), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-197.2771, -22.4103, 654.8693)>
    Rotation: <Euler (x=-1.0136, y=-0.0647, z=-1.1301), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.7151, -6.8661, 747.9573)>
    Rotation: <Euler (x=-1.3155, y=-0.0304, z=-1.1401), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.6410, -3.7620, 707.9360)>
    Rotation: <Euler (x=-1.0100, y=-0.0198, z=-1.1352), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-216.7275, 4.3810, 675.1712)>
    Rotation: <Euler (x=-0.6868, y=-0.0076, z=-1.1253), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-193.4265, 15.4626, 654.0151)>
    Rotation: <Euler (x=-0.6868, y=-0.0076, z=-1.1253), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-255.5206, 14.8706, 746.8797)>
    Rotation: <Euler (x=-1.2202, y=-0.0184, z=-1.1384), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.0571, 19.7500, 710.3550)>
    Rotation: <Euler (x=-0.8532, y=-0.0033, z=-1.1288), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-221.8586, 29.6655, 683.5405)>
    Rotation: <Euler (x=-0.5395, y=0.0052, z=-1.1193), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-197.8148, 41.5690, 667.4777)>
    Rotation: <Euler (x=-0.5395, y=0.0052, z=-1.1193), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.8994, 38.8299, 760.4796)>
    Rotation: <Euler (x=-1.1152, y=0.0111, z=-1.1283), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.1846, 46.5915, 724.7176)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-227.7018, 56.6192, 701.7429)>
    Rotation: <Euler (x=-0.5192, y=0.0302, z=-1.1113), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-206.8171, 67.5803, 688.2776)>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3842, y=0.0857, z=-2.9425), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.2300, -80.6046, 453.8982)>
    Rotation: <Euler (x=-1.5978, y=0.1045, z=-2.9083), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7782), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3100, -214.5464, 10.2913)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7820), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1595, -287.3286, 19.5170)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7820), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.6201, 5.3869, 887.3508)>
    Rotation: <Euler (x=-1.5484, y=-0.0073, z=2.8707), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2942, -3.1311, 453.1794)>
    Rotation: <Euler (x=-1.6941, y=-0.0350, z=2.6989), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9620, 40.2868, 111.4428)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5501), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5588), order='XYZ'>
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  Bone: mixamorig:RightToe_End
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    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5588), order='XYZ'>
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Frame: 4
  Bone: mixamorig:Hips
    Location: <Vector (1.0055, -2.0844, 944.0022)>
    Rotation: <Euler (x=1.5063, y=0.0490, z=-0.0955), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4528, y=0.0128, z=-0.0698), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4721, y=-0.0143, z=-0.0647), order='XYZ'>
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=1.4907, y=-0.0415, z=-0.0597), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.7004, y=-0.0502, z=-0.0625), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5701, y=-0.0474, z=-0.0383), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5701, y=-0.0474, z=-0.0383), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.4694, 56.3473, 1477.7335)>
    Rotation: <Euler (x=-2.6993, y=0.0446, z=1.2542), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (194.0027, 13.6711, 1416.8079)>
    Rotation: <Euler (x=-1.7059, y=-0.0478, z=0.9550), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (228.8261, 3.7410, 1165.8127)>
    Rotation: <Euler (x=-1.7023, y=-0.0135, z=0.9583), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.4594, -14.5352, 884.6105)>
    Rotation: <Euler (x=-1.5699, y=-0.0328, z=1.4007), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.6979, -42.3529, 847.9932)>
    Rotation: <Euler (x=-1.2491, y=0.4154, z=1.3208), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.1043, -59.3009, 815.0056)>
    Rotation: <Euler (x=-1.4798, y=0.0904, z=1.0809), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.7651, -59.2481, 772.7886)>
    Rotation: <Euler (x=-1.7223, y=0.1464, z=1.2241), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.3923, -62.3332, 737.2395)>
    Rotation: <Euler (x=-1.7223, y=0.1464, z=1.2241), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.6148, -48.3102, 772.4100)>
    Rotation: <Euler (x=-1.4558, y=0.0759, z=1.4030), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.7700, -50.6610, 734.5967)>
    Rotation: <Euler (x=-1.1511, y=0.0557, z=1.3965), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8024, -49.9338, 701.3334)>
    Rotation: <Euler (x=-1.0091, y=0.0529, z=1.3951), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.1633, -48.1250, 674.8181)>
    Rotation: <Euler (x=-1.0091, y=0.0529, z=1.3951), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.3625, -22.1636, 769.5383)>
    Rotation: <Euler (x=-1.3133, y=0.0195, z=1.4034), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.9553, -21.2863, 730.0234)>
    Rotation: <Euler (x=-1.0077, y=-0.0004, z=1.3947), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1585, -17.4892, 696.5361)>
    Rotation: <Euler (x=-0.6841, y=-0.0225, z=1.3757), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.5475, -11.7024, 674.3369)>
    Rotation: <Euler (x=-0.6841, y=-0.0225, z=1.3757), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.4594, 0.9436, 767.1691)>
    Rotation: <Euler (x=-1.2184, y=0.0041, z=1.3992), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.6701, 2.9130, 731.9893)>
    Rotation: <Euler (x=-0.8513, y=-0.0185, z=1.3856), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.4216, 7.8506, 704.8763)>
    Rotation: <Euler (x=-0.5370, y=-0.0365, z=1.3648), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.3196, 13.9286, 688.9374)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.0424, 25.7133, 785.4272)>
    Rotation: <Euler (x=-1.1141, y=-0.0270, z=1.3863), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.2491, 29.9685, 748.2505)>
    Rotation: <Euler (x=-0.8078, y=-0.0458, z=1.3729), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.2875, 35.4947, 724.6174)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.3326, 41.6672, 710.5948)>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.5791, y=-0.0563, z=-1.4257), order='XYZ'>
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-1.5802, y=0.0330, z=-1.1411), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-194.8597, -32.3884, 795.0760)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-190.5143, -29.3255, 752.4962)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-196.5137, -32.9575, 716.4343)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-234.0658, -30.4221, 755.0578)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.5243, -31.8449, 715.1736)>
    Rotation: <Euler (x=-1.1549, y=-0.0762, z=-1.1364), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-214.2079, -27.8536, 682.0558)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-198.2406, -22.2998, 655.1708)>
    Rotation: <Euler (x=-1.0130, y=-0.0641, z=-1.1302), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-246.6505, -6.7965, 748.2706)>
    Rotation: <Euler (x=-1.3162, y=-0.0299, z=-1.1403), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.6091, -3.6866, 708.2416)>
    Rotation: <Euler (x=-1.0100, y=-0.0192, z=-1.1353), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-217.7021, 4.4694, 675.4762)>
    Rotation: <Euler (x=-0.6861, y=-0.0070, z=-1.1255), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-194.3921, 15.5646, 654.3372)>
    Rotation: <Euler (x=-0.6861, y=-0.0070, z=-1.1255), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-256.4522, 14.9425, 747.2044)>
    Rotation: <Euler (x=-1.2209, y=-0.0179, z=-1.1386), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.0181, 19.8263, 710.6703)>
    Rotation: <Euler (x=-0.8532, y=-0.0027, z=-1.1290), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-222.8243, 29.7514, 683.8556)>
    Rotation: <Euler (x=-0.5388, y=0.0058, z=-1.1195), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-198.7730, 41.6641, 667.8107)>
    Rotation: <Euler (x=-0.5388, y=0.0058, z=-1.1195), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-263.8059, 38.9050, 760.8121)>
    Rotation: <Euler (x=-1.1158, y=0.0117, z=-1.1285), order='XYZ'>
    Matrix:
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      <Vector (-0.9037, 0.1976, 0.3798, 38.9050)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.1193, 46.6703, 725.0385)>
    Rotation: <Euler (x=-0.8093, y=0.0245, z=-1.1189), order='XYZ'>
    Matrix:
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      <Vector (-0.8993, 0.3173, 0.3009, 46.6703)>
      <Vector (-0.0245, -0.7236, 0.6898, 725.0385)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-228.6401, 56.7056, 702.0641)>
    Rotation: <Euler (x=-0.5185, y=0.0308, z=-1.1115), order='XYZ'>
    Matrix:
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      <Vector (-0.8959, 0.3987, 0.1958, 56.7056)>
      <Vector (-0.0308, -0.4954, 0.8681, 702.0641)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-207.7486, 67.6735, 688.6149)>
    Rotation: <Euler (x=-0.5185, y=0.0308, z=-1.1115), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.6108, -9.0157, 878.5198)>
    Rotation: <Euler (x=-1.3838, y=0.0857, z=-2.9430), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.2744, -80.8406, 453.8928)>
    Rotation: <Euler (x=-1.5985, y=0.1044, z=-2.9084), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0001, -63.2732, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7782), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2831, -214.5691, 10.2914)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7821), order='XYZ'>
    Matrix:
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      <Vector (-0.3514, -0.9275, 0.1274, -214.5691)>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1264, -287.3536, 19.5172)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7821), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5685, 5.3912, 887.2930)>
    Rotation: <Euler (x=-1.5475, y=-0.0074, z=2.8703), order='XYZ'>
    Matrix:
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      <Vector (0.2680, -0.0205, -0.9632, 5.3912)>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.3751, -3.4945, 453.1307)>
    Rotation: <Euler (x=-1.6952, y=-0.0352, z=2.6985), order='XYZ'>
    Matrix:
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      <Vector (0.4284, 0.1271, -0.8946, -3.4945)>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9174, 40.2854, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5501), order='XYZ'>
    Matrix:
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      <Vector (0.5571, -0.7106, -0.4297, 40.2854)>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2975, -92.7622, 10.2913)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5588), order='XYZ'>
    Matrix:
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      <Vector (0.5496, -0.8200, 0.1593, -92.7622)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4606, -157.0981, 22.6494)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5588), order='XYZ'>
    Matrix:
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Frame: 5
  Bone: mixamorig:Hips
    Location: <Vector (1.0399, -2.1130, 943.9152)>
    Rotation: <Euler (x=1.5064, y=0.0487, z=-0.0962), order='XYZ'>
    Matrix:
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      <Vector (-0.0959, 0.0594, -0.9936, -2.1130)>
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  Bone: mixamorig:Spine
    Location: <Vector (8.1865, 16.6828, 1052.7659)>
    Rotation: <Euler (x=1.4525, y=0.0130, z=-0.0709), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.9354, 31.7715, 1180.9930)>
    Rotation: <Euler (x=1.4713, y=-0.0140, z=-0.0659), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.8509, 46.5374, 1327.8384)>
    Rotation: <Euler (x=1.4895, y=-0.0412, z=-0.0610), order='XYZ'>
    Matrix:
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      <Vector (-0.0610, 0.0835, -0.9946, 46.5374)>
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  Bone: mixamorig:Neck
    Location: <Vector (3.8693, 60.4072, 1493.1885)>
    Rotation: <Euler (x=1.6994, y=-0.0503, z=-0.0639), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.6514, 20.6335, 1552.1826)>
    Rotation: <Euler (x=1.5700, y=-0.0471, z=-0.0396), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.2998, -89.0089, 1770.7209)>
    Rotation: <Euler (x=1.5700, y=-0.0471, z=-0.0396), order='XYZ'>
    Matrix:
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      <Vector (-0.0395, 0.0026, -0.9992, -89.0089)>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.6704, 56.5489, 1477.5989)>
    Rotation: <Euler (x=-2.7010, y=0.0456, z=1.2525), order='XYZ'>
    Matrix:
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      <Vector (0.9488, -0.3015, 0.0943, 56.5489)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (194.2114, 13.5831, 1416.8925)>
    Rotation: <Euler (x=-1.7061, y=-0.0493, z=0.9529), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (229.2744, 3.8522, 1165.9230)>
    Rotation: <Euler (x=-1.7023, y=-0.0125, z=0.9559), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.6753, -14.7341, 884.7144)>
    Rotation: <Euler (x=-1.5699, y=-0.0340, z=1.3983), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.8551, -42.4542, 848.0596)>
    Rotation: <Euler (x=-1.2490, y=0.4143, z=1.3184), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.2281, -59.3213, 815.0483)>
    Rotation: <Euler (x=-1.4795, y=0.0884, z=1.0785), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.9164, -59.1783, 772.8287)>
    Rotation: <Euler (x=-1.7223, y=0.1436, z=1.2215), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.5688, -62.1816, 737.2759)>
    Rotation: <Euler (x=-1.7223, y=0.1436, z=1.2215), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.7744, -48.3614, 772.4730)>
    Rotation: <Euler (x=-1.4549, y=0.0747, z=1.4005), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.9017, -50.6482, 734.6594)>
    Rotation: <Euler (x=-1.1494, y=0.0543, z=1.3940), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8899, -49.8300, 701.4182)>
    Rotation: <Euler (x=-1.0067, y=0.0516, z=1.3926), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.1978, -47.9297, 674.9426)>
    Rotation: <Euler (x=-1.0067, y=0.0516, z=1.3926), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.5855, -22.2302, 769.6337)>
    Rotation: <Euler (x=-1.3125, y=0.0182, z=1.4010), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.1574, -21.2731, 730.1261)>
    Rotation: <Euler (x=-1.0060, y=-0.0017, z=1.3922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3235, -17.3717, 696.6739)>
    Rotation: <Euler (x=-0.6816, y=-0.0238, z=1.3731), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.6783, -11.4788, 674.5437)>
    Rotation: <Euler (x=-0.6816, y=-0.0238, z=1.3731), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.7385, 0.8722, 767.2921)>
    Rotation: <Euler (x=-1.2176, y=0.0029, z=1.3968), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.9335, 2.9212, 732.1226)>
    Rotation: <Euler (x=-0.8497, y=-0.0198, z=1.3831), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.6596, 7.9590, 705.0499)>
    Rotation: <Euler (x=-0.5344, y=-0.0378, z=1.3622), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.5379, 14.1307, 689.1794)>
    Rotation: <Euler (x=-0.5344, y=-0.0378, z=1.3622), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.3770, 25.6191, 785.5793)>
    Rotation: <Euler (x=-1.1133, y=-0.0282, z=1.3839), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.5724, 29.9688, 748.4190)>
    Rotation: <Euler (x=-0.8062, y=-0.0471, z=1.3704), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.5914, 35.5859, 724.8253)>
    Rotation: <Euler (x=-0.5143, y=-0.0612, z=1.3527), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.6210, 41.8421, 710.8666)>
    Rotation: <Euler (x=-0.5143, y=-0.0612, z=1.3527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.3498, 65.2925, 1471.9928)>
    Rotation: <Euler (x=-2.5814, y=-0.0573, z=-1.4269), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.1952, 43.6939, 1396.4095)>
    Rotation: <Euler (x=-1.7269, y=0.0713, z=-0.9399), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-224.5376, 34.8490, 1146.6028)>
    Rotation: <Euler (x=-1.7138, y=-0.0437, z=-0.9304), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-249.6270, 0.8362, 865.9861)>
    Rotation: <Euler (x=-1.5816, y=0.0334, z=-1.1416), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-218.5091, -18.7563, 828.1771)>
    Rotation: <Euler (x=-1.2335, y=-0.4787, z=-1.0882), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-195.7575, -32.2924, 795.3224)>
    Rotation: <Euler (x=-1.4484, y=-0.0892, z=-0.8335), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-191.4936, -29.2154, 752.7354)>
    Rotation: <Euler (x=-1.7641, y=-0.0319, z=-0.9632), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-197.5810, -32.8075, 716.6843)>
    Rotation: <Euler (x=-1.7641, y=-0.0319, z=-0.9632), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.0175, -30.3148, 755.3576)>
    Rotation: <Euler (x=-1.4609, y=-0.0882, z=-1.1399), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-229.5021, -31.7337, 715.4697)>
    Rotation: <Euler (x=-1.1546, y=-0.0758, z=-1.1368), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-215.1812, -27.7292, 682.3553)>
    Rotation: <Euler (x=-1.0118, y=-0.0637, z=-1.1305), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-199.1902, -22.1546, 655.4886)>
    Rotation: <Euler (x=-1.0118, y=-0.0637, z=-1.1305), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-247.5993, -6.6843, 748.5823)>
    Rotation: <Euler (x=-1.3167, y=-0.0294, z=-1.1408), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-237.5819, -3.5727, 708.5474)>
    Rotation: <Euler (x=-1.0097, y=-0.0188, z=-1.1358), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-218.6680, 4.5929, 675.7884)>
    Rotation: <Euler (x=-0.6850, y=-0.0065, z=-1.1259), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-195.3357, 15.6983, 654.6793)>
    Rotation: <Euler (x=-0.6850, y=-0.0065, z=-1.1259), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.3913, 15.0595, 747.5248)>
    Rotation: <Euler (x=-1.2214, y=-0.0174, z=-1.1391), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.9781, 19.9433, 710.9836)>
    Rotation: <Euler (x=-0.8529, y=-0.0023, z=-1.1294), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-223.7771, 29.8737, 684.1765)>
    Rotation: <Euler (x=-0.5377, y=0.0063, z=-1.1199), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-199.7075, 41.7914, 668.1630)>
    Rotation: <Euler (x=-0.5377, y=0.0063, z=-1.1199), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7140, 39.0289, 761.1371)>
    Rotation: <Euler (x=-1.1163, y=0.0121, z=-1.1290), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-249.0464, 46.7924, 725.3549)>
    Rotation: <Euler (x=-0.8090, y=0.0250, z=-1.1194), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-229.5600, 56.8311, 702.3879)>
    Rotation: <Euler (x=-0.5174, y=0.0313, z=-1.1119), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.6522, 67.8019, 688.9666)>
    Rotation: <Euler (x=-0.5174, y=0.0313, z=-1.1119), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.6591, -9.0995, 878.4565)>
    Rotation: <Euler (x=-1.3833, y=0.0858, z=-2.9437), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.3653, -81.1920, 453.8800)>
    Rotation: <Euler (x=-1.5996, y=0.1045, z=-2.9085), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0202, -63.2579, 111.4434)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7782), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3058, -214.5528, 10.2910)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7821), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1505, -287.3368, 19.5167)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7821), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5130, 5.4251, 887.1807)>
    Rotation: <Euler (x=-1.5458, y=-0.0074, z=2.8697), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.5378, -4.1803, 453.0367)>
    Rotation: <Euler (x=-1.6973, y=-0.0355, z=2.6980), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8400, 40.2857, 111.4430)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5500), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2304, -92.7553, 10.2911)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5587), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3988, -157.0886, 22.6444)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5587), order='XYZ'>
    Matrix:
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Frame: 6
  Bone: mixamorig:Hips
    Location: <Vector (1.0735, -2.1255, 943.7908)>
    Rotation: <Euler (x=1.5065, y=0.0483, z=-0.0970), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.1917, 16.6599, 1052.6450)>
    Rotation: <Euler (x=1.4522, y=0.0133, z=-0.0721), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4705, y=-0.0137, z=-0.0673), order='XYZ'>
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6985, y=-0.0503, z=-0.0655), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5699, y=-0.0469, z=-0.0410), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5699, y=-0.0469, z=-0.0410), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7029, y=0.0468, z=1.2508), order='XYZ'>
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5698, y=-0.0351, z=1.3960), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.9929, -42.5523, 848.1160)>
    Rotation: <Euler (x=-1.2488, y=0.4131, z=1.3162), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.3298, -59.3404, 815.0838)>
    Rotation: <Euler (x=-1.4790, y=0.0864, z=1.0761), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.0431, -59.1021, 772.8621)>
    Rotation: <Euler (x=-1.7222, y=0.1405, z=1.2189), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.7210, -62.0133, 737.3049)>
    Rotation: <Euler (x=-1.7222, y=0.1405, z=1.2189), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.9042, -48.4078, 772.5237)>
    Rotation: <Euler (x=-1.4538, y=0.0734, z=1.3982), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.9928, -50.6295, 734.7111)>
    Rotation: <Euler (x=-1.1473, y=0.0530, z=1.3916), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.9219, -49.7188, 701.4990)>
    Rotation: <Euler (x=-1.0036, y=0.0502, z=1.3902), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.1607, -47.7250, 675.0740)>
    Rotation: <Euler (x=-1.0036, y=0.0502, z=1.3902), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.7755, -22.2912, 769.7154)>
    Rotation: <Euler (x=-1.3114, y=0.0170, z=1.3987), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.3146, -21.2538, 730.2185)>
    Rotation: <Euler (x=-1.0039, y=-0.0030, z=1.3899), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.4282, -17.2476, 696.8115)>
    Rotation: <Euler (x=-0.6785, y=-0.0252, z=1.3707), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.7352, -11.2484, 674.7676)>
    Rotation: <Euler (x=-0.6785, y=-0.0252, z=1.3707), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.9815, 0.8066, 767.4010)>
    Rotation: <Euler (x=-1.2165, y=0.0016, z=1.3944), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.1502, 2.9352, 732.2458)>
    Rotation: <Euler (x=-0.8475, y=-0.0211, z=1.3807), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8382, 8.0730, 705.2247)>
    Rotation: <Euler (x=-0.5313, y=-0.0391, z=1.3597), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.6869, 14.3376, 689.4396)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.6754, 25.5306, 785.7170)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.8481, 29.9742, 748.5788)>
    Rotation: <Euler (x=-0.8040, y=-0.0483, z=1.3680), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8366, 35.6819, 725.0352)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.8418, 42.0208, 711.1560)>
    Rotation: <Euler (x=-0.5112, y=-0.0625, z=1.3502), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.1470, 65.7178, 1471.8567)>
    Rotation: <Euler (x=-2.5838, y=-0.0583, z=-1.4285), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.1932, 44.2220, 1396.5605)>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-224.8670, 35.2758, 1146.8138)>
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.5455, -32.1479, 795.5433)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-192.3532, -29.0575, 752.9501)>
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-230.3392, -31.5615, 715.7305)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-215.9922, -27.5485, 682.6285)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-199.9553, -21.9566, 655.7928)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.4112, -6.5024, 748.8503)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-238.3982, -3.3944, 708.8141)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.4539, 4.7737, 676.0732)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.0786, 15.8811, 655.0128)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.1826, 15.2508, 747.7964)>
    Rotation: <Euler (x=-1.2215, y=-0.0172, z=-1.1400), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-245.7713, 20.1282, 711.2537)>
    Rotation: <Euler (x=-0.8520, y=-0.0020, z=-1.1304), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-224.5426, 30.0553, 684.4673)>
    Rotation: <Euler (x=-0.5358, y=0.0066, z=-1.1208), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.4372, 41.9689, 668.5045)>
    Rotation: <Euler (x=-0.5358, y=0.0066, z=-1.1208), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.4669, 39.2318, 761.4091)>
    Rotation: <Euler (x=-1.1164, y=0.0123, z=-1.1300), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-249.7983, 46.9855, 725.6252)>
    Rotation: <Euler (x=-0.8081, y=0.0252, z=-1.1203), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.2864, 57.0197, 702.6780)>
    Rotation: <Euler (x=-0.5155, y=0.0316, z=-1.1128), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.3471, 67.9852, 689.3015)>
    Rotation: <Euler (x=-0.5155, y=0.0316, z=-1.1128), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.7133, -9.1820, 878.3663)>
    Rotation: <Euler (x=-1.3824, y=0.0859, z=-2.9446), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.4763, -81.6837, 453.8665)>
    Rotation: <Euler (x=-1.6009, y=0.1045, z=-2.9085), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0320, -63.3017, 111.4441)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3306, -214.5920, 10.2916)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7820), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1815, -287.3737, 19.5174)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7820), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.4498, 5.4926, 887.0197)>
    Rotation: <Euler (x=-1.5433, y=-0.0075, z=2.8689), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.7961, -5.1477, 452.9044)>
    Rotation: <Euler (x=-1.7002, y=-0.0360, z=2.6973), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7903, 40.2725, 111.4434)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5498), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2048, -92.7533, 10.2915)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5585), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3857, -157.0803, 22.6336)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5585), order='XYZ'>
    Matrix:
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Frame: 7
  Bone: mixamorig:Hips
    Location: <Vector (1.1296, -2.1295, 943.7216)>
    Rotation: <Euler (x=1.5066, y=0.0481, z=-0.0979), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.2431, 16.6387, 1052.5791)>
    Rotation: <Euler (x=1.4519, y=0.0135, z=-0.0734), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.0961, 31.7827, 1180.7975)>
    Rotation: <Euler (x=1.4697, y=-0.0135, z=-0.0687), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.1399, 46.7803, 1327.6202)>
    Rotation: <Euler (x=1.4869, y=-0.0407, z=-0.0641), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.3163, 61.1018, 1492.9374)>
    Rotation: <Euler (x=1.6974, y=-0.0504, z=-0.0671), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.3316, 21.4640, 1552.0110)>
    Rotation: <Euler (x=1.5696, y=-0.0467, z=-0.0425), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.2227, -88.0513, 1770.5967)>
    Rotation: <Euler (x=1.5696, y=-0.0467, z=-0.0425), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.0941, 56.9868, 1477.3109)>
    Rotation: <Euler (x=-2.7049, y=0.0479, z=1.2491), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (194.6754, 13.4260, 1417.1113)>
    Rotation: <Euler (x=-1.7064, y=-0.0520, z=0.9491), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.1520, 4.0638, 1166.1859)>
    Rotation: <Euler (x=-1.7020, y=-0.0105, z=0.9515), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.0952, -15.0773, 884.9621)>
    Rotation: <Euler (x=-1.5694, y=-0.0364, z=1.3939), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.1517, -42.6081, 848.2417)>
    Rotation: <Euler (x=-1.2483, y=0.4119, z=1.3143), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.4491, -59.3175, 815.1908)>
    Rotation: <Euler (x=-1.4783, y=0.0842, z=1.0740), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.1822, -58.9753, 772.9678)>
    Rotation: <Euler (x=-1.7218, y=0.1371, z=1.2166), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.8836, -61.7808, 737.4053)>
    Rotation: <Euler (x=-1.7218, y=0.1371, z=1.2166), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.0406, -48.4013, 772.6399)>
    Rotation: <Euler (x=-1.4523, y=0.0721, z=1.3962), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.0775, -50.5536, 734.8301)>
    Rotation: <Euler (x=-1.1447, y=0.0516, z=1.3895), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.9311, -49.5471, 701.6552)>
    Rotation: <Euler (x=-0.9998, y=0.0487, z=1.3880), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.0840, -47.4567, 675.2924)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.9660, -22.2977, 769.8635)>
    Rotation: <Euler (x=-1.3099, y=0.0156, z=1.3966), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.4584, -21.1767, 730.3813)>
    Rotation: <Euler (x=-1.0013, y=-0.0044, z=1.3877), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.5023, -17.0636, 697.0309)>
    Rotation: <Euler (x=-0.6747, y=-0.0266, z=1.3684), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.7467, -10.9587, 675.0923)>
    Rotation: <Euler (x=-0.6747, y=-0.0266, z=1.3684), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.2200, 0.7963, 767.5778)>
    Rotation: <Euler (x=-1.2150, y=0.0003, z=1.3923), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.3497, 3.0067, 732.4420)>
    Rotation: <Euler (x=-0.8449, y=-0.0225, z=1.3785), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9855, 8.2448, 705.4852)>
    Rotation: <Euler (x=-0.5275, y=-0.0404, z=1.3573), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.7938, 14.6005, 689.8040)>
    Rotation: <Euler (x=-0.5275, y=-0.0404, z=1.3573), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.9680, 25.4956, 785.9250)>
    Rotation: <Euler (x=-1.1106, y=-0.0307, z=1.3794), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.1040, 30.0347, 748.8159)>
    Rotation: <Euler (x=-0.8013, y=-0.0497, z=1.3657), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.0496, 35.8327, 725.3347)>
    Rotation: <Euler (x=-0.5073, y=-0.0639, z=1.3478), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.0206, 42.2524, 711.5521)>
    Rotation: <Euler (x=-0.5073, y=-0.0639, z=1.3478), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.9018, 66.1424, 1471.7751)>
    Rotation: <Euler (x=-2.5861, y=-0.0593, z=-1.4304), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.1504, 44.7949, 1396.7578)>
    Rotation: <Euler (x=-1.7295, y=0.0717, z=-0.9433), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.1099, 35.7969, 1147.0620)>
    Rotation: <Euler (x=-1.7163, y=-0.0442, z=-0.9332), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.7911, 1.3507, 866.5519)>
    Rotation: <Euler (x=-1.5835, y=0.0335, z=-1.1442), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.7894, -18.3453, 828.7012)>
    Rotation: <Euler (x=-1.2356, y=-0.4785, z=-1.0897), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.1301, -31.9607, 795.8154)>
    Rotation: <Euler (x=-1.4502, y=-0.0864, z=-0.8355), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-192.9975, -28.8570, 753.2174)>
    Rotation: <Euler (x=-1.7662, y=-0.0272, z=-0.9651), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-199.2520, -32.3437, 717.1846)>
    Rotation: <Euler (x=-1.7662, y=-0.0272, z=-0.9651), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.4561, -29.9129, 755.9192)>
    Rotation: <Euler (x=-1.4607, y=-0.0880, z=-1.1422), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-230.9395, -31.3327, 716.0315)>
    Rotation: <Euler (x=-1.1522, y=-0.0754, z=-1.1390), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.5444, -27.3155, 682.9510)>
    Rotation: <Euler (x=-1.0073, y=-0.0632, z=-1.1327), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.4390, -21.7097, 656.1592)>
    Rotation: <Euler (x=-1.0073, y=-0.0632, z=-1.1327), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.9911, -6.2557, 749.1499)>
    Rotation: <Euler (x=-1.3165, y=-0.0292, z=-1.1432), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-238.9616, -3.1561, 709.1171)>
    Rotation: <Euler (x=-1.0073, y=-0.0184, z=-1.1382), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.9630, 5.0078, 676.4067)>
    Rotation: <Euler (x=-0.6804, y=-0.0061, z=-1.1282), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.5238, 16.1090, 655.4142)>
    Rotation: <Euler (x=-0.6804, y=-0.0061, z=-1.1282), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.7308, 15.5116, 748.0947)>
    Rotation: <Euler (x=-1.2211, y=-0.0172, z=-1.1415), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-246.3016, 20.3766, 711.5564)>
    Rotation: <Euler (x=-0.8506, y=-0.0020, z=-1.1318), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.0239, 30.2922, 684.8047)>
    Rotation: <Euler (x=-0.5332, y=0.0066, z=-1.1221), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.8654, 42.1924, 668.9124)>
    Rotation: <Euler (x=-0.5332, y=0.0066, z=-1.1221), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.9695, 39.5086, 761.7034)>
    Rotation: <Euler (x=-1.1161, y=0.0124, z=-1.1315), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-250.2791, 47.2450, 725.9253)>
    Rotation: <Euler (x=-0.8066, y=0.0253, z=-1.1217), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.7227, 57.2669, 703.0106)>
    Rotation: <Euler (x=-0.5129, y=0.0316, z=-1.1142), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.7367, 68.2188, 689.6961)>
    Rotation: <Euler (x=-0.5129, y=0.0316, z=-1.1142), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.7760, -9.2538, 878.3129)>
    Rotation: <Euler (x=-1.3819, y=0.0860, z=-2.9454), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.5592, -82.0142, 453.8598)>
    Rotation: <Euler (x=-1.6018, y=0.1044, z=-2.9084), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0063, -63.3303, 111.4435)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3291, -214.6121, 10.2910)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1916, -287.3893, 19.5162)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.3758, 5.5740, 886.9335)>
    Rotation: <Euler (x=-1.5419, y=-0.0076, z=2.8680), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.9518, -5.6294, 452.8358)>
    Rotation: <Euler (x=-1.7016, y=-0.0363, z=2.6964), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7779, 40.2724, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5497), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2098, -92.7422, 10.2913)>
    Rotation: <Euler (x=0.1580, y=0.0509, z=2.5584), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4000, -157.0651, 22.6227)>
    Rotation: <Euler (x=0.1580, y=0.0509, z=2.5584), order='XYZ'>
    Matrix:
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Frame: 8
  Bone: mixamorig:Hips
    Location: <Vector (1.2067, -2.1292, 943.7118)>
    Rotation: <Euler (x=1.5066, y=0.0482, z=-0.0988), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.3438, 16.6260, 1052.5701)>
    Rotation: <Euler (x=1.4517, y=0.0138, z=-0.0747), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.2496, 31.7960, 1180.7842)>
    Rotation: <Euler (x=1.4688, y=-0.0133, z=-0.0701), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.3596, 46.9177, 1327.5946)>
    Rotation: <Euler (x=1.4854, y=-0.0404, z=-0.0656), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (4.6188, 61.4857, 1492.8931)>
    Rotation: <Euler (x=1.6963, y=-0.0504, z=-0.0687), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.0895, 21.9237, 1552.0116)>
    Rotation: <Euler (x=1.5696, y=-0.0466, z=-0.0443), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5696, y=-0.0466, z=-0.0443), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7070, y=0.0491, z=1.2475), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7065, y=-0.0532, z=0.9472), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=-1.7018, y=-0.0096, z=0.9493), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5690, y=-0.0377, z=1.3918), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.2000, -48.3322, 772.8147)>
    Rotation: <Euler (x=-1.4507, y=0.0707, z=1.3941), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.1790, -50.4104, 735.0084)>
    Rotation: <Euler (x=-1.1417, y=0.0501, z=1.3873), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.9473, -49.3025, 701.8757)>
    Rotation: <Euler (x=-0.9955, y=0.0471, z=1.3858), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.0031, -47.1097, 675.5836)>
    Rotation: <Euler (x=-0.9955, y=0.0471, z=1.3858), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.1791, -22.2414, 770.0721)>
    Rotation: <Euler (x=-1.3082, y=0.0142, z=1.3945), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.6182, -21.0318, 730.6068)>
    Rotation: <Euler (x=-0.9983, y=-0.0059, z=1.3855), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.5827, -16.8068, 697.3204)>
    Rotation: <Euler (x=-0.6704, y=-0.0281, z=1.3660), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.7553, -10.5918, 675.5007)>
    Rotation: <Euler (x=-0.6704, y=-0.0281, z=1.3660), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.4806, 0.8489, 767.8171)>
    Rotation: <Euler (x=-1.2133, y=-0.0011, z=1.3902), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.5654, 3.1455, 732.7032)>
    Rotation: <Euler (x=-0.8419, y=-0.0239, z=1.3763), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.1412, 8.4878, 705.8192)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.9025, 14.9376, 690.2551)>
    Rotation: <Euler (x=-0.5232, y=-0.0419, z=1.3549), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.2828, 25.5219, 786.1973)>
    Rotation: <Euler (x=-1.1089, y=-0.0321, z=1.3772), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.3762, 30.1609, 749.1212)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.2719, 36.0526, 725.7104)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.2030, 42.5554, 712.0367)>
    Rotation: <Euler (x=-0.5030, y=-0.0653, z=1.3455), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.5988, 66.6030, 1471.7478)>
    Rotation: <Euler (x=-2.5885, y=-0.0603, z=-1.4324), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.0617, 45.4128, 1397.0273)>
    Rotation: <Euler (x=-1.7306, y=0.0720, z=-0.9451), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.2940, 36.3765, 1147.3799)>
    Rotation: <Euler (x=-1.7173, y=-0.0446, z=-0.9347), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.1753, 1.6901, 866.9177)>
    Rotation: <Euler (x=-1.5842, y=0.0336, z=-1.1457), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.2293, -18.0620, 829.0507)>
    Rotation: <Euler (x=-1.2364, y=-0.4784, z=-1.0908), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.6131, -31.7197, 796.1529)>
    Rotation: <Euler (x=-1.4510, y=-0.0849, z=-0.8368), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.5434, -28.5933, 753.5505)>
    Rotation: <Euler (x=-1.7672, y=-0.0245, z=-0.9662), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-199.8846, -32.0111, 717.5262)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-231.4314, -31.0385, 716.3977)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.9791, -27.0087, 683.3436)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.7949, -21.3802, 656.6041)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.4681, -5.9500, 749.5166)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-239.4164, -2.8516, 709.4893)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.3546, 5.3161, 676.8167)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.8435, 16.4179, 655.9051)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-259.1762, 15.8315, 748.4623)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-246.7237, 20.6905, 711.9312)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.3898, 30.6013, 685.2224)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.1722, 42.4933, 669.4141)>
    Rotation: <Euler (x=-0.5301, y=0.0068, z=-1.1234), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.3698, 39.8428, 762.0697)>
    Rotation: <Euler (x=-1.1156, y=0.0125, z=-1.1329), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-250.6522, 47.5683, 726.3011)>
    Rotation: <Euler (x=-0.8048, y=0.0255, z=-1.1231), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.0452, 57.5835, 703.4268)>
    Rotation: <Euler (x=-0.5097, y=0.0318, z=-1.1155), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.0077, 68.5259, 690.1863)>
    Rotation: <Euler (x=-0.5097, y=0.0318, z=-1.1155), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3817, y=0.0861, z=-2.9462), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.6024, y=0.1043, z=-2.9083), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1180, y=-0.0493, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2051, -287.3250, 19.5159)>
    Rotation: <Euler (x=0.1180, y=-0.0493, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.2960, 5.6551, 886.9305)>
    Rotation: <Euler (x=-1.5416, y=-0.0078, z=2.8673), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.9756, -5.6193, 452.8362)>
    Rotation: <Euler (x=-1.7016, y=-0.0363, z=2.6957), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5498), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1845, -92.7482, 10.2915)>
    Rotation: <Euler (x=0.1580, y=0.0508, z=2.5585), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3693, -157.0753, 22.6194)>
    Rotation: <Euler (x=0.1580, y=0.0508, z=2.5585), order='XYZ'>
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Frame: 9
  Bone: mixamorig:Hips
    Location: <Vector (1.2775, -2.1199, 943.6530)>
    Rotation: <Euler (x=1.5067, y=0.0481, z=-0.0996), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.4203, 16.6289, 1052.5120)>
    Rotation: <Euler (x=1.4514, y=0.0140, z=-0.0759), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4679, y=-0.0130, z=-0.0715), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.5637, 47.0867, 1327.5179)>
    Rotation: <Euler (x=1.4838, y=-0.0401, z=-0.0671), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.9115, 61.9232, 1492.7957)>
    Rotation: <Euler (x=1.6951, y=-0.0503, z=-0.0702), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5697, y=-0.0464, z=-0.0462), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.0706, -87.0383, 1770.5432)>
    Rotation: <Euler (x=1.5697, y=-0.0464, z=-0.0462), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.6642, 57.5472, 1477.1294)>
    Rotation: <Euler (x=-2.7092, y=0.0505, z=1.2459), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7065, y=-0.0543, z=0.9454), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.1120, 4.3575, 1166.6096)>
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.5757, -15.2777, 885.3658)>
    Rotation: <Euler (x=-1.5687, y=-0.0390, z=1.3897), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.5078, -42.6126, 848.5771)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.7271, -59.1583, 815.4858)>
    Rotation: <Euler (x=-1.4770, y=0.0792, z=1.0697), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.5106, -58.5859, 773.2602)>
    Rotation: <Euler (x=-1.7212, y=0.1294, z=1.2117), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.2734, -61.1487, 737.6876)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.3536, -48.2684, 772.9559)>
    Rotation: <Euler (x=-1.4489, y=0.0693, z=1.3920), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.2732, -50.2705, 735.1534)>
    Rotation: <Euler (x=-1.1386, y=0.0486, z=1.3851), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.9509, -49.0574, 702.0663)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.9024, -46.7579, 675.8508)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.7723, -20.8906, 730.8001)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.6523, -16.5492, 697.5823)>
    Rotation: <Euler (x=-0.6658, y=-0.0296, z=1.3636), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.7479, -10.2197, 675.8907)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.2888, 8.7303, 706.1263)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.9997, 15.2772, 690.6884)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.5944, 25.5417, 786.4373)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.6439, 30.2831, 749.3954)>
    Rotation: <Euler (x=-0.7951, y=-0.0526, z=1.3612), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.4864, 36.2716, 726.0596)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.3745, 42.8600, 712.5031)>
    Rotation: <Euler (x=-0.4983, y=-0.0668, z=1.3430), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.3068, 67.1093, 1471.6692)>
    Rotation: <Euler (x=-2.5911, y=-0.0615, z=-1.4344), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.9971, 46.0586, 1397.2739)>
    Rotation: <Euler (x=-1.7316, y=0.0723, z=-0.9468), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.4889, 37.0052, 1147.6722)>
    Rotation: <Euler (x=-1.7182, y=-0.0453, z=-0.9361), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.5167, 2.0642, 867.2552)>
    Rotation: <Euler (x=-1.5848, y=0.0337, z=-1.1470), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.6193, -17.7320, 829.3715)>
    Rotation: <Euler (x=-1.2371, y=-0.4782, z=-1.0918), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.0408, -31.4224, 796.4613)>
    Rotation: <Euler (x=-1.4515, y=-0.0831, z=-0.8379), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.0342, -28.2608, 753.8555)>
    Rotation: <Euler (x=-1.7679, y=-0.0214, z=-0.9672), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-200.4638, -31.5969, 717.8392)>
    Rotation: <Euler (x=-1.7679, y=-0.0214, z=-0.9672), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-237.4124, -29.2785, 756.6152)>
    Rotation: <Euler (x=-1.4593, y=-0.0877, z=-1.1449), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-231.8555, -30.6772, 716.7324)>
    Rotation: <Euler (x=-1.1481, y=-0.0749, z=-1.1416), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.3359, -26.6223, 683.7109)>
    Rotation: <Euler (x=-1.0006, y=-0.0626, z=-1.1351), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.0622, -20.9585, 657.0333)>
    Rotation: <Euler (x=-1.0006, y=-0.0626, z=-1.1351), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.8898, -5.5886, 749.8538)>
    Rotation: <Euler (x=-1.3151, y=-0.0288, z=-1.1459), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-239.8077, -2.4802, 709.8348)>
    Rotation: <Euler (x=-1.0032, y=-0.0179, z=-1.1408), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.6736, 5.7046, 677.2089)>
    Rotation: <Euler (x=-0.6737, y=-0.0056, z=-1.1307), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-197.0838, 16.8192, 656.3929)>
    Rotation: <Euler (x=-0.6737, y=-0.0056, z=-1.1307), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-259.5699, 16.2055, 748.8033)>
    Rotation: <Euler (x=-1.2198, y=-0.0169, z=-1.1442), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.0871, 21.0695, 712.2832)>
    Rotation: <Euler (x=-0.8465, y=-0.0015, z=-1.1344), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.6900, 30.9870, 685.6276)>
    Rotation: <Euler (x=-0.5264, y=0.0071, z=-1.1245), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.4086, 42.8806, 669.9187)>
    Rotation: <Euler (x=-0.5264, y=0.0071, z=-1.1245), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.7237, 40.2275, 762.4130)>
    Rotation: <Euler (x=-1.1147, y=0.0127, z=-1.1342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-250.9727, 47.9533, 726.6592)>
    Rotation: <Euler (x=-0.8025, y=0.0258, z=-1.1243), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.3093, 57.9719, 703.8348)>
    Rotation: <Euler (x=-0.5061, y=0.0322, z=-1.1166), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.2163, 68.9132, 690.6818)>
    Rotation: <Euler (x=-0.5061, y=0.0322, z=-1.1166), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.9133, -9.3868, 878.2464)>
    Rotation: <Euler (x=-1.3813, y=0.0863, z=-2.9470), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.7315, -82.4580, 453.8510)>
    Rotation: <Euler (x=-1.6033, y=0.1042, z=-2.9082), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9810, -63.2705, 111.4437)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3448, -214.5379, 10.2913)>
    Rotation: <Euler (x=0.1180, y=-0.0493, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2272, -287.3078, 19.5150)>
    Rotation: <Euler (x=0.1180, y=-0.0493, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.2128, 5.7440, 886.8628)>
    Rotation: <Euler (x=-1.5405, y=-0.0079, z=2.8665), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.0961, -5.9774, 452.7836)>
    Rotation: <Euler (x=-1.7027, y=-0.0364, z=2.6950), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7356, 40.2801, 111.4435)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5498), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1578, -92.7408, 10.2916)>
    Rotation: <Euler (x=0.1580, y=0.0508, z=2.5585), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3436, -157.0677, 22.6171)>
    Rotation: <Euler (x=0.1580, y=0.0508, z=2.5585), order='XYZ'>
    Matrix:
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Frame: 10
  Bone: mixamorig:Hips
    Location: <Vector (1.3231, -2.0924, 943.4563)>
    Rotation: <Euler (x=1.5067, y=0.0475, z=-0.1005), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.4143, 16.6481, 1052.3201)>
    Rotation: <Euler (x=1.4512, y=0.0144, z=-0.0770), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.4372, 31.8711, 1180.5251)>
    Rotation: <Euler (x=1.4670, y=-0.0127, z=-0.0727), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.6940, 47.2640, 1327.3082)>
    Rotation: <Euler (x=1.4822, y=-0.0398, z=-0.0684), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (5.1364, 62.3753, 1492.5642)>
    Rotation: <Euler (x=1.6938, y=-0.0502, z=-0.0716), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.6722, 22.9767, 1551.7820)>
    Rotation: <Euler (x=1.5700, y=-0.0462, z=-0.0481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.0483, -86.5320, 1770.3374)>
    Rotation: <Euler (x=1.5700, y=-0.0462, z=-0.0481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.8761, 57.8807, 1476.8744)>
    Rotation: <Euler (x=-2.7117, y=0.0518, z=1.2445), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (195.5807, 13.4540, 1417.5634)>
    Rotation: <Euler (x=-1.7067, y=-0.0549, z=0.9438), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.4930, 4.4654, 1166.6863)>
    Rotation: <Euler (x=-1.7016, y=-0.0076, z=0.9453), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5684, y=-0.0402, z=1.3874), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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    Rotation: <Euler (x=-1.2468, y=0.4081, z=1.3084), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
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    Rotation: <Euler (x=-1.4763, y=0.0766, z=1.0673), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.5997, -58.4730, 773.2794)>
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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    Rotation: <Euler (x=-1.4471, y=0.0679, z=1.3897), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8674, -48.9026, 702.1523)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.7063, -46.4919, 676.0204)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.5258, -22.2351, 770.3124)>
    Rotation: <Euler (x=-1.3046, y=0.0114, z=1.3901), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.8512, -20.8434, 730.8837)>
    Rotation: <Euler (x=-0.9917, y=-0.0089, z=1.3809), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.6399, -16.3821, 697.7401)>
    Rotation: <Euler (x=-0.6608, y=-0.0311, z=1.3610), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.6526, -9.9326, 676.1872)>
    Rotation: <Euler (x=-0.6608, y=-0.0311, z=1.3610), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.9287, 0.8462, 768.1177)>
    Rotation: <Euler (x=-1.2097, y=-0.0039, z=1.3857), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.9178, 3.3205, 733.0513)>
    Rotation: <Euler (x=-0.8353, y=-0.0269, z=1.3715), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.3605, 8.8824, 706.3285)>
    Rotation: <Euler (x=-0.5135, y=-0.0448, z=1.3499), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (204.0173, 15.5311, 691.0270)>
    Rotation: <Euler (x=-0.5135, y=-0.0448, z=1.3499), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.8428, 25.4669, 786.5629)>
    Rotation: <Euler (x=-1.1053, y=-0.0349, z=1.3727), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.8450, 30.3125, 749.5574)>
    Rotation: <Euler (x=-0.7917, y=-0.0540, z=1.3587), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.6300, 36.4013, 726.3023)>
    Rotation: <Euler (x=-0.4933, y=-0.0682, z=1.3404), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.4721, 43.0797, 712.8724)>
    Rotation: <Euler (x=-0.4933, y=-0.0682, z=1.3404), order='XYZ'>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.5939, y=-0.0626, z=-1.4362), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.0108, 46.6949, 1397.4098)>
    Rotation: <Euler (x=-1.7324, y=0.0726, z=-0.9484), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.7476, 37.6628, 1147.8501)>
    Rotation: <Euler (x=-1.7189, y=-0.0461, z=-0.9373), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.8456, 2.4472, 867.4740)>
    Rotation: <Euler (x=-1.5851, y=0.0338, z=-1.1482), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.9841, -17.3877, 829.5813)>
    Rotation: <Euler (x=-1.2374, y=-0.4781, z=-1.0929), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.4326, -31.1067, 796.6646)>
    Rotation: <Euler (x=-1.4518, y=-0.0814, z=-0.8389), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.4811, -27.9034, 754.0567)>
    Rotation: <Euler (x=-1.7684, y=-0.0182, z=-0.9680), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-200.9939, -31.1500, 718.0472)>
    Rotation: <Euler (x=-1.7684, y=-0.0182, z=-0.9680), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-237.8142, -28.9170, 756.8308)>
    Rotation: <Euler (x=-1.4581, y=-0.0875, z=-1.1461), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.2170, -30.2952, 716.9529)>
    Rotation: <Euler (x=-1.1454, y=-0.0747, z=-1.1427), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.6142, -26.2082, 683.9721)>
    Rotation: <Euler (x=-0.9963, y=-0.0623, z=-1.1362), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.2356, -20.5011, 657.3680)>
    Rotation: <Euler (x=-0.9963, y=-0.0623, z=-1.1362), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-250.2653, -5.2124, 750.0723)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.1376, -2.0888, 710.0661)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.9157, 6.1205, 677.4978)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-197.2362, 17.2550, 656.7946)>
    Rotation: <Euler (x=-0.6693, y=-0.0053, z=-1.1317), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-259.9194, 16.5933, 749.0240)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.3926, 21.4673, 712.5203)>
    Rotation: <Euler (x=-0.8437, y=-0.0013, z=-1.1355), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.9203, 31.3983, 685.9303)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.5673, 43.2996, 670.3385)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.0400, 40.6244, 762.6349)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.2425, 48.3559, 726.9028)>
    Rotation: <Euler (x=-0.7997, y=0.0260, z=-1.1254), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.5126, 58.3838, 704.1400)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.3577, 69.3290, 691.0900)>
    Rotation: <Euler (x=-0.5017, y=0.0324, z=-1.1176), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.9935, -9.4347, 878.1029)>
    Rotation: <Euler (x=-1.3798, y=0.0864, z=-2.9479), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.9225, -83.1412, 453.8309)>
    Rotation: <Euler (x=-1.6053, y=0.1041, z=-2.9084), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9889, -63.2944, 111.4440)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3449, -214.5645, 10.2916)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2236, -287.3359, 19.5143)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.1242, 5.8545, 886.6093)>
    Rotation: <Euler (x=-1.5368, y=-0.0080, z=2.8657), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.4993, -7.3772, 452.5815)>
    Rotation: <Euler (x=-1.7069, y=-0.0372, z=2.6942), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7044, 40.2665, 111.4430)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1675, -92.7283, 10.2912)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5581), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3739, -157.0434, 22.6063)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5581), order='XYZ'>
    Matrix:
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Frame: 11
  Bone: mixamorig:Hips
    Location: <Vector (1.3672, -2.0520, 943.2084)>
    Rotation: <Euler (x=1.5070, y=0.0467, z=-0.1014), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.3857, 16.6639, 1052.0811)>
    Rotation: <Euler (x=1.4511, y=0.0147, z=-0.0781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.4667, 31.8870, 1180.2848)>
    Rotation: <Euler (x=1.4662, y=-0.0123, z=-0.0739), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.7974, 47.3940, 1327.0562)>
    Rotation: <Euler (x=1.4806, y=-0.0394, z=-0.0695), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (5.3325, 62.7624, 1492.2915)>
    Rotation: <Euler (x=1.6924, y=-0.0501, z=-0.0729), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.5155, 23.4542, 1551.5654)>
    Rotation: <Euler (x=1.5701, y=-0.0459, z=-0.0496), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.0110, -86.0643, 1770.1074)>
    Rotation: <Euler (x=1.5701, y=-0.0459, z=-0.0496), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0595, 58.1593, 1476.5779)>
    Rotation: <Euler (x=-2.7142, y=0.0530, z=1.2436), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (195.8467, 13.5211, 1417.5959)>
    Rotation: <Euler (x=-1.7069, y=-0.0552, z=0.9426), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.8396, 4.5226, 1166.7308)>
    Rotation: <Euler (x=-1.7016, y=-0.0064, z=0.9438), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.8628, -15.7432, 885.4828)>
    Rotation: <Euler (x=-1.5680, y=-0.0413, z=1.3851), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.6602, -42.8820, 848.6336)>
    Rotation: <Euler (x=-1.2463, y=0.4071, z=1.3064), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.7952, -59.2649, 815.5067)>
    Rotation: <Euler (x=-1.4757, y=0.0740, z=1.0649), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.6411, -58.4538, 773.2789)>
    Rotation: <Euler (x=-1.7207, y=0.1209, z=1.2063), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.4808, -60.7549, 737.6987)>
    Rotation: <Euler (x=-1.7207, y=0.1209, z=1.2063), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.4601, -48.4249, 772.9944)>
    Rotation: <Euler (x=-1.4450, y=0.0667, z=1.3874), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.2435, -50.2785, 735.2029)>
    Rotation: <Euler (x=-1.1315, y=0.0458, z=1.3803), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.7156, -48.8505, 702.2205)>
    Rotation: <Euler (x=-0.9807, y=0.0424, z=1.3785), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.4316, -46.3286, 676.1801)>
    Rotation: <Euler (x=-0.9807, y=0.0424, z=1.3785), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.6130, -22.3780, 770.3481)>
    Rotation: <Euler (x=-1.3026, y=0.0102, z=1.3877), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.8714, -20.8982, 730.9407)>
    Rotation: <Euler (x=-0.9880, y=-0.0102, z=1.3784), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.5591, -16.3185, 697.8782)>
    Rotation: <Euler (x=-0.6554, y=-0.0325, z=1.3584), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4808, -9.7495, 676.4761)>
    Rotation: <Euler (x=-0.6554, y=-0.0325, z=1.3584), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.0685, 0.6981, 768.1796)>
    Rotation: <Euler (x=-1.2076, y=-0.0051, z=1.3834), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.0009, 3.2588, 733.1404)>
    Rotation: <Euler (x=-0.8316, y=-0.0282, z=1.3690), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.3668, 8.9310, 706.5089)>
    Rotation: <Euler (x=-0.5081, y=-0.0461, z=1.3472), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.9639, 15.6813, 691.3553)>
    Rotation: <Euler (x=-0.5081, y=-0.0461, z=1.3472), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.0424, 25.2951, 786.6532)>
    Rotation: <Euler (x=-1.1032, y=-0.0361, z=1.3703), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.9900, 30.2417, 749.6877)>
    Rotation: <Euler (x=-0.7879, y=-0.0553, z=1.3562), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.7108, 36.4297, 726.5203)>
    Rotation: <Euler (x=-0.4879, y=-0.0695, z=1.3377), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.5020, 43.1976, 713.2276)>
    Rotation: <Euler (x=-0.4879, y=-0.0695, z=1.3377), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.8911, 68.0565, 1471.2090)>
    Rotation: <Euler (x=-2.5968, y=-0.0636, z=-1.4380), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.0618, 47.2731, 1397.5162)>
    Rotation: <Euler (x=-1.7332, y=0.0732, z=-0.9500), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.0377, 38.3085, 1147.9961)>
    Rotation: <Euler (x=-1.7195, y=-0.0470, z=-0.9385), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.1549, 2.8223, 867.6558)>
    Rotation: <Euler (x=-1.5852, y=0.0339, z=-1.1494), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.3206, -17.0480, 829.7595)>
    Rotation: <Euler (x=-1.2375, y=-0.4780, z=-1.0940), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.7887, -30.7928, 796.8401)>
    Rotation: <Euler (x=-1.4519, y=-0.0797, z=-0.8399), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.8871, -27.5419, 754.2312)>
    Rotation: <Euler (x=-1.7688, y=-0.0149, z=-0.9687), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.4803, -30.6914, 718.2277)>
    Rotation: <Euler (x=-1.7688, y=-0.0149, z=-0.9687), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.1723, -28.5575, 757.0108)>
    Rotation: <Euler (x=-1.4565, y=-0.0874, z=-1.1472), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.5224, -29.9111, 717.1395)>
    Rotation: <Euler (x=-1.1421, y=-0.0745, z=-1.1438), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.8233, -25.7861, 684.2062)>
    Rotation: <Euler (x=-0.9914, y=-0.0620, z=-1.1372), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.3271, -20.0294, 657.6855)>
    Rotation: <Euler (x=-0.9914, y=-0.0620, z=-1.1372), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-250.5968, -4.8386, 750.2538)>
    Rotation: <Euler (x=-1.3123, y=-0.0285, z=-1.1482), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.4114, -1.6954, 710.2639)>
    Rotation: <Euler (x=-0.9972, y=-0.0175, z=-1.1430), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-221.0892, 6.5443, 677.7627)>
    Rotation: <Euler (x=-0.6645, y=-0.0050, z=-1.1326), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-197.3106, 17.7040, 657.1871)>
    Rotation: <Euler (x=-0.6645, y=-0.0050, z=-1.1326), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.2260, 16.9783, 749.2068)>
    Rotation: <Euler (x=-1.2170, y=-0.0166, z=-1.1465), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.6443, 21.8665, 712.7239)>
    Rotation: <Euler (x=-0.8405, y=-0.0011, z=-1.1365), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-226.0866, 31.8159, 686.2100)>
    Rotation: <Euler (x=-0.5172, y=0.0076, z=-1.1265), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.6553, 43.7293, 670.7504)>
    Rotation: <Euler (x=-0.5172, y=0.0076, z=-1.1265), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.3173, 41.0175, 762.8186)>
    Rotation: <Euler (x=-1.1119, y=0.0130, z=-1.1365), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.4627, 48.7590, 727.1140)>
    Rotation: <Euler (x=-0.7965, y=0.0262, z=-1.1264), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.6576, 58.8003, 704.4225)>
    Rotation: <Euler (x=-0.4969, y=0.0326, z=-1.1185), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.4353, 69.7530, 691.4888)>
    Rotation: <Euler (x=-0.4969, y=0.0326, z=-1.1185), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.0848, -9.4595, 877.9234)>
    Rotation: <Euler (x=-1.3780, y=0.0866, z=-2.9487), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.1626, -83.9395, 453.8047)>
    Rotation: <Euler (x=-1.6078, y=0.1040, z=-2.9087), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0027, -63.2963, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2099, -287.3480, 19.5134)>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.0261, 5.9854, 886.2883)>
    Rotation: <Euler (x=-1.5324, y=-0.0082, z=2.8650), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.9852, -9.0612, 452.3300)>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5490), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2190, -92.6959, 10.2910)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5576), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4578, -156.9932, 22.5851)>
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Frame: 12
  Bone: mixamorig:Hips
    Location: <Vector (1.4488, -2.0138, 943.0999)>
    Rotation: <Euler (x=1.5073, y=0.0464, z=-0.1023), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4512, y=0.0150, z=-0.0791), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.8422, -85.5888, 1770.0452)>
    Rotation: <Euler (x=1.5700, y=-0.0456, z=-0.0508), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.3154, 58.4034, 1476.4246)>
    Rotation: <Euler (x=-2.7168, y=0.0542, z=1.2427), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.1941, 13.5600, 1417.7883)>
    Rotation: <Euler (x=-1.7070, y=-0.0554, z=0.9418), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (232.2258, 4.5426, 1166.9294)>
    Rotation: <Euler (x=-1.7016, y=-0.0052, z=0.9427), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5676, y=-0.0422, z=1.3831), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.7659, -43.0700, 848.8099)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.8597, -59.3863, 815.6724)>
    Rotation: <Euler (x=-1.4751, y=0.0716, z=1.0628), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.7349, -58.4632, 773.4440)>
    Rotation: <Euler (x=-1.7204, y=0.1167, z=1.2038), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=-1.7204, y=0.1167, z=1.2038), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.2397, -50.3619, 735.3775)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.5944, -48.8367, 702.4548)>
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.3194, -9.6183, 676.9373)>
    Rotation: <Euler (x=-0.6497, y=-0.0336, z=1.3560), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.2384, 0.5320, 768.3898)>
    Rotation: <Euler (x=-1.2054, y=-0.0061, z=1.3813), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.1071, 3.1687, 733.3801)>
    Rotation: <Euler (x=-0.8276, y=-0.0293, z=1.3668), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.3871, 8.9396, 706.8463)>
    Rotation: <Euler (x=-0.5023, y=-0.0472, z=1.3448), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.9176, 15.7810, 691.8508)>
    Rotation: <Euler (x=-0.5023, y=-0.0472, z=1.3448), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.2658, 25.1096, 786.8864)>
    Rotation: <Euler (x=-1.1010, y=-0.0371, z=1.3682), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.1507, 30.1448, 749.9635)>
    Rotation: <Euler (x=-0.7840, y=-0.0564, z=1.3540), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.7991, 36.4212, 726.8898)>
    Rotation: <Euler (x=-0.4821, y=-0.0706, z=1.3353), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.5329, 43.2689, 713.7434)>
    Rotation: <Euler (x=-0.4821, y=-0.0706, z=1.3353), order='XYZ'>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.5998, y=-0.0645, z=-1.4398), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.0458, 47.8044, 1397.7726)>
    Rotation: <Euler (x=-1.7338, y=0.0738, z=-0.9515), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.2584, 38.9398, 1148.2908)>
    Rotation: <Euler (x=-1.7200, y=-0.0480, z=-0.9396), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-1.5852, y=0.0340, z=-1.1505), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.5591, -16.7088, 830.0822)>
    Rotation: <Euler (x=-1.2376, y=-0.4779, z=-1.0951), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.0456, -30.4763, 797.1597)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.1957, -27.1707, 754.5503)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.8727, -30.2142, 718.5532)>
    Rotation: <Euler (x=-1.7690, y=-0.0113, z=-0.9694), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.4301, -28.1924, 757.3339)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.7225, -29.5159, 717.4698)>
    Rotation: <Euler (x=-1.1387, y=-0.0742, z=-1.1449), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.9200, -25.3468, 684.5884)>
    Rotation: <Euler (x=-0.9862, y=-0.0617, z=-1.1381), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.2985, -19.5341, 658.1583)>
    Rotation: <Euler (x=-0.9862, y=-0.0617, z=-1.1381), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-250.8280, -4.4586, 750.5802)>
    Rotation: <Euler (x=-1.3106, y=-0.0283, z=-1.1493), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.5799, -1.2904, 710.6082)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-221.1505, 6.9856, 678.1802)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-197.2671, 18.1754, 657.7428)>
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.7912, 22.2768, 713.0762)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-226.1427, 32.2495, 686.6452)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.6290, 44.1786, 671.3286)>
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.4010, 70.1938, 692.0550)>
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.6090, y=0.1038, z=-2.9088), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3310, -214.5811, 10.2913)>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1923, -287.3594, 19.5122)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=-1.5305, y=-0.0084, z=2.8643), order='XYZ'>
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-1.7139, y=-0.0385, z=2.6927), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6893, 40.2518, 111.4434)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5487), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1573, y=0.0508, z=2.5573), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5211, -156.9605, 22.5673)>
    Rotation: <Euler (x=0.1573, y=0.0508, z=2.5573), order='XYZ'>
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Frame: 13
  Bone: mixamorig:Hips
    Location: <Vector (1.5505, -1.9732, 943.0820)>
    Rotation: <Euler (x=1.5076, y=0.0465, z=-0.1030), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4512, y=0.0153, z=-0.0802), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4647, y=-0.0118, z=-0.0760), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.2185, 47.5866, 1326.9207)>
    Rotation: <Euler (x=1.4775, y=-0.0389, z=-0.0717), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (5.9210, 63.4675, 1492.1130)>
    Rotation: <Euler (x=1.6898, y=-0.0499, z=-0.0752), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5698, y=-0.0452, z=-0.0518), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.5783, -85.0910, 1770.0771)>
    Rotation: <Euler (x=1.5698, y=-0.0452, z=-0.0518), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.6247, 58.6586, 1476.3588)>
    Rotation: <Euler (x=-2.7196, y=0.0554, z=1.2416), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.5902, 13.5725, 1418.0902)>
    Rotation: <Euler (x=-1.7069, y=-0.0557, z=0.9409), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (232.6376, 4.5975, 1167.2321)>
    Rotation: <Euler (x=-1.7014, y=-0.0043, z=0.9416), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.2213, -16.1545, 885.9714)>
    Rotation: <Euler (x=-1.5672, y=-0.0429, z=1.3818), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.9102, -43.1538, 849.0881)>
    Rotation: <Euler (x=-1.2452, y=0.4056, z=1.3035), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.9741, -59.4212, 815.9428)>
    Rotation: <Euler (x=-1.4746, y=0.0692, z=1.0613), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.8814, -58.3934, 773.7137)>
    Rotation: <Euler (x=-1.7203, y=0.1124, z=1.2020), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.8068, -60.4278, 738.1290)>
    Rotation: <Euler (x=-1.7203, y=0.1124, z=1.2020), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.6525, -48.6198, 773.4314)>
    Rotation: <Euler (x=-1.4406, y=0.0648, z=1.3841), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.2779, -50.3543, 735.6564)>
    Rotation: <Euler (x=-1.1234, y=0.0436, z=1.3768), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.5092, -48.7461, 702.7966)>
    Rotation: <Euler (x=-0.9690, y=0.0400, z=1.3748), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.9517, -46.0320, 676.9594)>
    Rotation: <Euler (x=-0.9690, y=0.0400, z=1.3748), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.8898, -22.5953, 770.8251)>
    Rotation: <Euler (x=-1.2981, y=0.0083, z=1.3843), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.9953, -20.9738, 731.4654)>
    Rotation: <Euler (x=-0.9799, y=-0.0123, z=1.3748), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.4517, -16.1991, 698.5807)>
    Rotation: <Euler (x=-0.6437, y=-0.0346, z=1.3543), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.1641, -9.4332, 677.5084)>
    Rotation: <Euler (x=-0.6437, y=-0.0346, z=1.3543), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.4202, 0.4729, 768.6942)>
    Rotation: <Euler (x=-1.2032, y=-0.0070, z=1.3799), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.2209, 3.1713, 733.7148)>
    Rotation: <Euler (x=-0.8235, y=-0.0302, z=1.3653), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4074, 9.0222, 707.2823)>
    Rotation: <Euler (x=-0.4963, y=-0.0481, z=1.3430), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.8640, 15.9360, 692.4517)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.3010, 30.1412, 750.3298)>
    Rotation: <Euler (x=-0.7798, y=-0.0573, z=1.3524), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.2334, -30.1137, 797.5640)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.4393, -26.7433, 754.9547)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.2053, -29.6697, 718.9645)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.6199, -27.7754, 757.7435)>
    Rotation: <Euler (x=-1.4530, y=-0.0868, z=-1.1494), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.8525, -29.0608, 717.8867)>
    Rotation: <Euler (x=-1.1350, y=-0.0737, z=-1.1459), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.9424, -24.8391, 685.0607)>
    Rotation: <Euler (x=-0.9806, y=-0.0612, z=-1.1391), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.1902, -18.9623, 658.7275)>
    Rotation: <Euler (x=-0.9806, y=-0.0612, z=-1.1391), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-250.9919, -4.0260, 750.9973)>
    Rotation: <Euler (x=-1.3087, y=-0.0279, z=-1.1504), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6792, -0.8245, 711.0446)>
    Rotation: <Euler (x=-0.9900, y=-0.0167, z=-1.1451), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-221.1385, 7.4960, 678.6949)>
    Rotation: <Euler (x=-0.6537, y=-0.0042, z=-1.1344), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-197.1467, 18.7221, 658.4048)>
    Rotation: <Euler (x=-0.6537, y=-0.0042, z=-1.1344), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.5717, 17.8130, 749.9597)>
    Rotation: <Euler (x=-1.2134, y=-0.0160, z=-1.1487), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.8695, 22.7472, 713.5247)>
    Rotation: <Euler (x=-0.8333, y=-0.0004, z=-1.1385), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-226.1269, 32.7502, 687.1824)>
    Rotation: <Euler (x=-0.5064, y=0.0083, z=-1.1282), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.5286, 44.6995, 672.0183)>
    Rotation: <Euler (x=-0.5064, y=0.0083, z=-1.1282), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.6058, 41.8635, 763.5812)>
    Rotation: <Euler (x=-1.1083, y=0.0136, z=-1.1387), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6268, 49.6423, 727.9402)>
    Rotation: <Euler (x=-0.7893, y=0.0269, z=-1.1284), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.6595, 59.7248, 705.4097)>
    Rotation: <Euler (x=-0.4860, y=0.0334, z=-1.1203), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.2934, 70.7019, 692.7361)>
    Rotation: <Euler (x=-0.4860, y=0.0334, z=-1.1203), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.2712, -9.4819, 877.8127)>
    Rotation: <Euler (x=-1.3769, y=0.0870, z=-2.9500), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.4924, -84.4744, 453.8020)>
    Rotation: <Euler (x=-1.6095, y=0.1035, z=-2.9089), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0097, -63.3002, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3272, -214.5839, 10.2913)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1873, -287.3628, 19.5114)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.8161, 6.2442, 886.1453)>
    Rotation: <Euler (x=-1.5301, y=-0.0086, z=2.8637), order='XYZ'>
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-1.7139, y=-0.0384, z=2.6920), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5486), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2623, -92.6710, 10.2907)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5312, -156.9533, 22.5578)>
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Frame: 14
  Bone: mixamorig:Hips
    Location: <Vector (1.6404, -1.9223, 943.0538)>
    Rotation: <Euler (x=1.5078, y=0.0466, z=-0.1037), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4513, y=0.0156, z=-0.0811), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.9235, 31.8715, 1180.1471)>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.4556, 47.6912, 1326.8859)>
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  Bone: mixamorig:Neck
    Location: <Vector (6.2465, 63.8224, 1492.0568)>
    Rotation: <Euler (x=1.6887, y=-0.0499, z=-0.0763), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5696, y=-0.0450, z=-0.0526), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5696, y=-0.0450, z=-0.0526), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7225, y=0.0566, z=1.2405), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7067, y=-0.0561, z=0.9402), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.4100, -16.1394, 886.2544)>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.0435, -60.1079, 738.3923)>
    Rotation: <Euler (x=-1.7203, y=0.1081, z=1.2008), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.7994, -48.5308, 773.6960)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.3453, -50.2187, 735.9302)>
    Rotation: <Euler (x=-1.1192, y=0.0428, z=1.3761), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.4487, -48.5418, 703.1356)>
    Rotation: <Euler (x=-0.9629, y=0.0390, z=1.3740), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.7442, -45.7526, 677.4070)>
    Rotation: <Euler (x=-0.9629, y=0.0390, z=1.3740), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.0518, -22.5097, 771.1041)>
    Rotation: <Euler (x=-1.2959, y=0.0076, z=1.3837), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.0767, -20.8365, 731.7690)>
    Rotation: <Euler (x=-0.9757, y=-0.0132, z=1.3740), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.4068, -15.9918, 698.9778)>
    Rotation: <Euler (x=-0.6375, y=-0.0354, z=1.3533), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.0021, -9.1587, 678.0797)>
    Rotation: <Euler (x=-0.6375, y=-0.0354, z=1.3533), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.5957, 0.5576, 768.9866)>
    Rotation: <Euler (x=-1.2009, y=-0.0077, z=1.3793), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.3255, 3.3043, 734.0378)>
    Rotation: <Euler (x=-0.8192, y=-0.0310, z=1.3645), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4118, 9.2155, 707.7095)>
    Rotation: <Euler (x=-0.4902, y=-0.0489, z=1.3420), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.7875, 16.1811, 693.0490)>
    Rotation: <Euler (x=-0.4902, y=-0.0489, z=1.3420), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.6786, 25.1077, 787.5164)>
    Rotation: <Euler (x=-1.0965, y=-0.0387, z=1.3661), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.4216, 30.2674, 750.6808)>
    Rotation: <Euler (x=-0.7756, y=-0.0581, z=1.3515), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.9036, 36.6670, 727.8036)>
    Rotation: <Euler (x=-0.4699, y=-0.0723, z=1.3324), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.5022, 43.6208, 714.9669)>
    Rotation: <Euler (x=-0.4699, y=-0.0723, z=1.3324), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.9855, 69.2427, 1471.0331)>
    Rotation: <Euler (x=-2.6061, y=-0.0665, z=-1.4427), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.9059, 48.7926, 1398.4824)>
    Rotation: <Euler (x=-1.7348, y=0.0753, z=-0.9544), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.5750, 40.2195, 1149.0718)>
    Rotation: <Euler (x=-1.7206, y=-0.0497, z=-0.9417), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.6241, 4.0302, 868.8151)>
    Rotation: <Euler (x=-1.5852, y=0.0347, z=-1.1526), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.8661, -15.9117, 830.8943)>
    Rotation: <Euler (x=-1.2374, y=-0.4772, z=-1.0973), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.3890, -29.7049, 797.9577)>
    Rotation: <Euler (x=-1.4518, y=-0.0734, z=-0.8425), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.6530, -26.2595, 755.3493)>
    Rotation: <Euler (x=-1.7694, y=-0.0031, z=-0.9706), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.5105, -29.0591, 719.3663)>
    Rotation: <Euler (x=-1.7694, y=-0.0031, z=-0.9706), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.7772, -27.3111, 758.1422)>
    Rotation: <Euler (x=-1.4509, y=-0.0863, z=-1.1504), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.9458, -28.5497, 718.2932)>
    Rotation: <Euler (x=-1.1310, y=-0.0731, z=-1.1468), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.9231, -24.2656, 685.5267)>
    Rotation: <Euler (x=-0.9747, y=-0.0605, z=-1.1399), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-201.0349, -18.3152, 659.2971)>
    Rotation: <Euler (x=-0.9747, y=-0.0605, z=-1.1399), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.1264, -3.5467, 751.4069)>
    Rotation: <Euler (x=-1.3067, y=-0.0274, z=-1.1514), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.7453, -0.3026, 711.4753)>
    Rotation: <Euler (x=-0.9861, y=-0.0161, z=-1.1459), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-221.0891, 8.0727, 679.2100)>
    Rotation: <Euler (x=-0.6477, y=-0.0036, z=-1.1352), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.9861, 19.3435, 659.0772)>
    Rotation: <Euler (x=-0.6477, y=-0.0036, z=-1.1352), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.6847, 18.3022, 750.3793)>
    Rotation: <Euler (x=-1.2114, y=-0.0155, z=-1.1496), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.9183, 23.2722, 713.9716)>
    Rotation: <Euler (x=-0.8293, y=0.0002, z=-1.1393), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-226.0787, 33.3143, 687.7247)>
    Rotation: <Euler (x=-0.5004, y=0.0089, z=-1.1289), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.3943, 45.2912, 672.7231)>
    Rotation: <Euler (x=-0.5004, y=0.0089, z=-1.1289), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.6935, 42.3541, 764.0114)>
    Rotation: <Euler (x=-1.1063, y=0.0141, z=-1.1396), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6491, 50.1644, 728.4068)>
    Rotation: <Euler (x=-0.7853, y=0.0274, z=-1.1292), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.5969, 60.2782, 705.9659)>
    Rotation: <Euler (x=-0.4801, y=0.0340, z=-1.1210), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.1568, 71.2754, 693.4353)>
    Rotation: <Euler (x=-0.4801, y=0.0340, z=-1.1210), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.3499, -9.4774, 877.7752)>
    Rotation: <Euler (x=-1.3765, y=0.0872, z=-2.9505), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.6321, -84.6502, 453.8040)>
    Rotation: <Euler (x=-1.6101, y=0.1032, z=-2.9089), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0078, -63.3027, 111.4435)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3267, -214.5859, 10.2910)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1876, -287.3645, 19.5105)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.7256, 6.3699, 886.1270)>
    Rotation: <Euler (x=-1.5296, y=-0.0087, z=2.8632), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.2855, -9.7743, 452.2196)>
    Rotation: <Euler (x=-1.7141, y=-0.0385, z=2.6914), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6764, 40.2437, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5485), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1571, y=0.0507, z=2.5571), order='XYZ'>
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  Bone: mixamorig:RightToe_End
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    Rotation: <Euler (x=0.1571, y=0.0507, z=2.5571), order='XYZ'>
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Frame: 15
  Bone: mixamorig:Hips
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    Rotation: <Euler (x=1.5079, y=0.0466, z=-0.1044), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4515, y=0.0160, z=-0.0818), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5697, y=-0.0449, z=-0.0535), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7255, y=0.0577, z=1.2397), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7064, y=-0.0565, z=0.9396), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (233.4502, 4.9178, 1167.7764)>
    Rotation: <Euler (x=-1.7006, y=-0.0030, z=0.9397), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5665, y=-0.0439, z=1.3810), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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    Rotation: <Euler (x=-1.2445, y=0.4047, z=1.3030), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.2986, -59.2233, 816.4294)>
    Rotation: <Euler (x=-1.4738, y=0.0645, z=1.0603), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.2774, -58.0040, 774.1985)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.3099, -59.7613, 738.6140)>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.4305, -50.0514, 736.1600)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3999, -48.3168, 703.4337)>
    Rotation: <Euler (x=-0.9565, y=0.0381, z=1.3736), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.5415, -45.4628, 677.8187)>
    Rotation: <Euler (x=-0.9565, y=0.0381, z=1.3736), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.2231, -22.3812, 771.3333)>
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.8302, -8.8803, 678.6129)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.6929, 16.4317, 693.6041)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.5248, 30.4278, 750.9752)>
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.8824, -23.6702, 685.9513)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.8525, -17.6369, 659.8325)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.2576, -3.0638, 751.7709)>
    Rotation: <Euler (x=-1.3045, y=-0.0268, z=-1.1521), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.8029, 0.2307, 711.8627)>
    Rotation: <Euler (x=-0.9818, y=-0.0155, z=-1.1466), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-221.0260, 8.6707, 679.6880)>
    Rotation: <Euler (x=-0.6414, y=-0.0029, z=-1.1357), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.8093, 19.9958, 659.7228)>
    Rotation: <Euler (x=-0.6414, y=-0.0029, z=-1.1357), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.7997, 18.7927, 750.7545)>
    Rotation: <Euler (x=-1.2091, y=-0.0149, z=-1.1503), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.9647, 23.8063, 714.3770)>
    Rotation: <Euler (x=-0.8250, y=0.0008, z=-1.1399), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-226.0249, 33.8972, 688.2325)>
    Rotation: <Euler (x=-0.4941, y=0.0096, z=-1.1294), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.2537, 45.9102, 673.4039)>
    Rotation: <Euler (x=-0.4941, y=0.0096, z=-1.1294), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.7906, 42.8428, 764.3990)>
    Rotation: <Euler (x=-1.1041, y=0.0147, z=-1.1403), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6769, 50.6933, 728.8345)>
    Rotation: <Euler (x=-0.7811, y=0.0281, z=-1.1298), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.5375, 60.8469, 706.4899)>
    Rotation: <Euler (x=-0.4738, y=0.0346, z=-1.1214), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-210.0232, 71.8713, 694.1116)>
    Rotation: <Euler (x=-0.4738, y=0.0346, z=-1.1214), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.4040, -9.4594, 877.6941)>
    Rotation: <Euler (x=-1.3757, y=0.0874, z=-2.9510), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7948, -84.9833, 453.7987)>
    Rotation: <Euler (x=-1.6111, y=0.1030, z=-2.9090), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0095, -63.3049, 111.4442)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3255, -214.5892, 10.2918)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1850, -287.3684, 19.5108)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.6612, 6.5062, 886.0379)>
    Rotation: <Euler (x=-1.5283, y=-0.0089, z=2.8628), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.4525, -10.1792, 452.1556)>
    Rotation: <Euler (x=-1.7154, y=-0.0386, z=2.6910), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6885, 40.2438, 111.4432)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5484), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1570, y=0.0507, z=2.5570), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5804, -156.9339, 22.5441)>
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Frame: 16
  Bone: mixamorig:Hips
    Location: <Vector (1.7293, -1.7755, 942.8872)>
    Rotation: <Euler (x=1.5081, y=0.0466, z=-0.1050), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4516, y=0.0164, z=-0.0825), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4626, y=-0.0107, z=-0.0784), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.8409, 47.9335, 1326.7084)>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6868, y=-0.0496, z=-0.0778), order='XYZ'>
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.9935, -83.8385, 1769.8887)>
    Rotation: <Euler (x=1.5701, y=-0.0449, z=-0.0547), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7064, y=-0.0568, z=0.9393), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (233.8802, 5.1038, 1168.0342)>
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.6083, -59.5060, 738.8665)>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.5412, -49.9812, 736.4156)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3687, -48.1913, 703.7621)>
    Rotation: <Euler (x=-0.9499, y=0.0374, z=1.3732), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.3494, -45.2739, 678.2673)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.4263, -22.3465, 771.5829)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.2737, -20.5951, 732.3011)>
    Rotation: <Euler (x=-0.9668, y=-0.0144, z=1.3733), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3283, -15.6410, 699.7099)>
    Rotation: <Euler (x=-0.6244, y=-0.0367, z=1.3521), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.6700, -8.7044, 679.1835)>
    Rotation: <Euler (x=-0.6244, y=-0.0367, z=1.3521), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.9760, 0.7214, 769.4811)>
    Rotation: <Euler (x=-1.1961, y=-0.0086, z=1.3788), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5487, 3.5387, 734.5981)>
    Rotation: <Euler (x=-0.8103, y=-0.0322, z=1.3637), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4149, 9.5400, 708.4919)>
    Rotation: <Euler (x=-0.4771, y=-0.0500, z=1.3407), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.6141, 16.5809, 694.1933)>
    Rotation: <Euler (x=-0.4771, y=-0.0500, z=1.3407), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.0770, 25.2569, 788.0292)>
    Rotation: <Euler (x=-1.0916, y=-0.0396, z=1.3656), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.6551, 30.4925, 751.2865)>
    Rotation: <Euler (x=-0.7666, y=-0.0592, z=1.3507), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.9458, 36.9686, 728.6210)>
    Rotation: <Euler (x=-0.4568, y=-0.0734, z=1.3312), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.3888, 43.9833, 716.1183)>
    Rotation: <Euler (x=-0.4568, y=-0.0734, z=1.3312), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.4220, 70.0148, 1470.8647)>
    Rotation: <Euler (x=-2.6127, y=-0.0686, z=-1.4441), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.8327, 49.5865, 1399.1312)>
    Rotation: <Euler (x=-1.7356, y=0.0774, z=-0.9565), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.9606, 41.4224, 1149.7894)>
    Rotation: <Euler (x=-1.7209, y=-0.0512, z=-0.9430), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.8718, 4.8728, 869.5667)>
    Rotation: <Euler (x=-1.5846, y=0.0357, z=-1.1540), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.1388, -15.0661, 831.6241)>
    Rotation: <Euler (x=-1.2368, y=-0.4762, z=-1.0989), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.6785, -28.8510, 798.6725)>
    Rotation: <Euler (x=-1.4510, y=-0.0684, z=-0.8434), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.0558, -25.2307, 756.0688)>
    Rotation: <Euler (x=-1.7692, y=0.0060, z=-0.9709), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0948, -27.7557, 720.1005)>
    Rotation: <Euler (x=-1.7692, y=0.0060, z=-0.9709), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.0610, -26.3564, 758.8575)>
    Rotation: <Euler (x=-1.4463, y=-0.0850, z=-1.1518), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0825, -27.4794, 719.0269)>
    Rotation: <Euler (x=-1.1222, y=-0.0716, z=-1.1481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.8163, -23.0428, 686.3935)>
    Rotation: <Euler (x=-0.9618, y=-0.0589, z=-1.1408), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.6393, -16.9177, 660.3927)>
    Rotation: <Euler (x=-0.9618, y=-0.0589, z=-1.1408), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.3773, -2.5673, 752.1497)>
    Rotation: <Euler (x=-1.3021, y=-0.0261, z=-1.1527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.8435, 0.7864, 712.2672)>
    Rotation: <Euler (x=-0.9773, y=-0.0147, z=-1.1471), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.9407, 9.3005, 680.1899)>
    Rotation: <Euler (x=-0.6348, y=-0.0021, z=-1.1360), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.6075, 20.6875, 660.4023)>
    Rotation: <Euler (x=-0.6348, y=-0.0021, z=-1.1360), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.9058, 19.2959, 751.1474)>
    Rotation: <Euler (x=-1.2067, y=-0.0142, z=-1.1509), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.9976, 24.3615, 714.8030)>
    Rotation: <Euler (x=-0.8205, y=0.0015, z=-1.1404), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.9538, 34.5094, 688.7682)>
    Rotation: <Euler (x=-0.4875, y=0.0103, z=-1.1297), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-201.0943, 46.5648, 674.1228)>
    Rotation: <Euler (x=-0.4875, y=0.0103, z=-1.1297), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.8827, 43.3411, 764.8075)>
    Rotation: <Euler (x=-1.1017, y=0.0154, z=-1.1408), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6958, 51.2405, 729.2870)>
    Rotation: <Euler (x=-0.7765, y=0.0288, z=-1.1302), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.4662, 61.4409, 707.0455)>
    Rotation: <Euler (x=-0.4671, y=0.0354, z=-1.1217), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.8765, 72.4978, 694.8284)>
    Rotation: <Euler (x=-0.4671, y=0.0354, z=-1.1217), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.4327, -9.4200, 877.6112)>
    Rotation: <Euler (x=-1.3749, y=0.0876, z=-2.9513), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.9494, -85.2880, 453.7928)>
    Rotation: <Euler (x=-1.6121, y=0.1027, z=-2.9090), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0122, -63.3071, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3246, -214.5926, 10.2914)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1823, -287.3726, 19.5101)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.6225, 6.6527, 885.9577)>
    Rotation: <Euler (x=-1.5270, y=-0.0090, z=2.8625), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.6060, -10.5329, 452.0988)>
    Rotation: <Euler (x=-1.7165, y=-0.0387, z=2.6907), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6836, 40.2426, 111.4434)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5483), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3034, -92.6526, 10.2915)>
    Rotation: <Euler (x=0.1569, y=0.0507, z=2.5569), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5905, -156.9264, 22.5385)>
    Rotation: <Euler (x=0.1569, y=0.0507, z=2.5569), order='XYZ'>
    Matrix:
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Frame: 17
  Bone: mixamorig:Hips
    Location: <Vector (1.7614, -1.6938, 942.8460)>
    Rotation: <Euler (x=1.5084, y=0.0468, z=-0.1054), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.8492, 16.8380, 1051.7457)>
    Rotation: <Euler (x=1.4519, y=0.0168, z=-0.0829), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.2609, 31.9249, 1179.9572)>
    Rotation: <Euler (x=1.4620, y=-0.0103, z=-0.0788), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.0206, 48.0184, 1326.6667)>
    Rotation: <Euler (x=1.4715, y=-0.0374, z=-0.0745), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.0899, 64.8842, 1491.7728)>
    Rotation: <Euler (x=1.6862, y=-0.0495, z=-0.0784), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (1.0799, 25.9779, 1551.2952)>
    Rotation: <Euler (x=1.5709, y=-0.0447, z=-0.0557), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.8270, -83.6373, 1769.7592)>
    Rotation: <Euler (x=1.5709, y=-0.0447, z=-0.0557), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (75.7484, 59.7784, 1475.9154)>
    Rotation: <Euler (x=-2.7314, y=0.0600, z=1.2389), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (198.1793, 13.9869, 1419.1934)>
    Rotation: <Euler (x=-1.7066, y=-0.0569, z=0.9391), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (234.3235, 5.2346, 1168.3413)>
    Rotation: <Euler (x=-1.7006, y=-0.0012, z=0.9385), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.1307, -16.1911, 887.0477)>
    Rotation: <Euler (x=-1.5657, y=-0.0443, z=1.3805), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.7421, -43.0997, 850.1474)>
    Rotation: <Euler (x=-1.2435, y=0.4043, z=1.3029), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.7462, -59.2895, 816.9964)>
    Rotation: <Euler (x=-1.4731, y=0.0601, z=1.0594), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.7881, -57.8891, 774.7651)>
    Rotation: <Euler (x=-1.7201, y=0.0951, z=1.1984), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.9246, -59.3677, 739.1829)>
    Rotation: <Euler (x=-1.7201, y=0.0951, z=1.1984), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.3875, -48.4593, 774.4630)>
    Rotation: <Euler (x=-1.4309, y=0.0627, z=1.3828), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.6661, -50.0379, 736.7321)>
    Rotation: <Euler (x=-1.1055, y=0.0410, z=1.3750), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3457, -48.1894, 704.1555)>
    Rotation: <Euler (x=-0.9430, y=0.0367, z=1.3726), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.1600, -45.2046, 678.7870)>
    Rotation: <Euler (x=-0.9430, y=0.0367, z=1.3726), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.6542, -22.4408, 771.8903)>
    Rotation: <Euler (x=-1.2885, y=0.0062, z=1.3829), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.4036, -20.6513, 732.6381)>
    Rotation: <Euler (x=-0.9620, y=-0.0149, z=1.3727), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3113, -15.6402, 700.1552)>
    Rotation: <Euler (x=-0.6175, y=-0.0372, z=1.3513), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.5205, -8.6474, 679.8277)>
    Rotation: <Euler (x=-0.6175, y=-0.0372, z=1.3513), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.2109, 0.6264, 769.7934)>
    Rotation: <Euler (x=-1.1935, y=-0.0090, z=1.3784), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6970, 3.4789, 734.9466)>
    Rotation: <Euler (x=-0.8055, y=-0.0326, z=1.3631), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4463, 9.5282, 708.9601)>
    Rotation: <Euler (x=-0.4701, y=-0.0504, z=1.3399), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.5543, 16.6110, 694.8548)>
    Rotation: <Euler (x=-0.4701, y=-0.0504, z=1.3399), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.3282, 25.1563, 788.3480)>
    Rotation: <Euler (x=-1.0890, y=-0.0400, z=1.3652), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.8160, 30.4305, 751.6561)>
    Rotation: <Euler (x=-0.7618, y=-0.0597, z=1.3501), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (228.0054, 36.9477, 729.1044)>
    Rotation: <Euler (x=-0.4498, y=-0.0738, z=1.3303), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.3682, 43.9966, 716.7800)>
    Rotation: <Euler (x=-0.4498, y=-0.0738, z=1.3303), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.1625, 70.3459, 1470.8253)>
    Rotation: <Euler (x=-2.6161, y=-0.0697, z=-1.4444), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.8194, 49.8741, 1399.5226)>
    Rotation: <Euler (x=-1.7357, y=0.0785, z=-0.9573), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-227.1551, 41.9516, 1150.2107)>
    Rotation: <Euler (x=-1.7209, y=-0.0518, z=-0.9434), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.9782, 5.2765, 869.9962)>
    Rotation: <Euler (x=-1.5841, y=0.0365, z=-1.1546), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.2537, -14.6478, 832.0391)>
    Rotation: <Euler (x=-1.2362, y=-0.4754, z=-1.0999), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.7985, -28.4172, 799.0776)>
    Rotation: <Euler (x=-1.4504, y=-0.0657, z=-0.8438), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.2313, -24.6924, 756.4782)>
    Rotation: <Euler (x=-1.7689, y=0.0109, z=-0.9710), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.3616, -27.0631, 720.5174)>
    Rotation: <Euler (x=-1.7689, y=0.0109, z=-0.9710), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.1744, -25.8599, 759.2601)>
    Rotation: <Euler (x=-1.4436, y=-0.0841, z=-1.1525), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.1156, -26.9097, 719.4396)>
    Rotation: <Euler (x=-1.1174, y=-0.0706, z=-1.1487), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.7198, -22.3828, 686.8796)>
    Rotation: <Euler (x=-0.9549, y=-0.0578, z=-1.1413), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.3907, -16.1581, 661.0036)>
    Rotation: <Euler (x=-0.9549, y=-0.0578, z=-1.1413), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.4742, -2.0564, 752.5727)>
    Rotation: <Euler (x=-1.2994, y=-0.0252, z=-1.1533), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.8569, 1.3669, 712.7182)>
    Rotation: <Euler (x=-0.9725, y=-0.0137, z=-1.1476), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.8231, 9.9636, 680.7447)>
    Rotation: <Euler (x=-0.6279, y=-0.0011, z=-1.1364), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.3697, 21.4173, 661.1447)>
    Rotation: <Euler (x=-0.6279, y=-0.0011, z=-1.1364), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.9880, 19.8140, 751.5894)>
    Rotation: <Euler (x=-1.2041, y=-0.0133, z=-1.1515), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-248.0026, 24.9410, 715.2811)>
    Rotation: <Euler (x=-0.8157, y=0.0025, z=-1.1409), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.8507, 35.1524, 689.3633)>
    Rotation: <Euler (x=-0.4805, y=0.0113, z=-1.1301), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.9004, 47.2533, 674.9111)>
    Rotation: <Euler (x=-0.4805, y=0.0113, z=-1.1301), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.9507, 43.8512, 765.2708)>
    Rotation: <Euler (x=-1.0990, y=0.0163, z=-1.1414), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6866, 51.8084, 729.7985)>
    Rotation: <Euler (x=-0.7717, y=0.0298, z=-1.1307), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.3632, 62.0611, 707.6668)>
    Rotation: <Euler (x=-0.4601, y=0.0364, z=-1.1221), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.6959, 73.1530, 695.6199)>
    Rotation: <Euler (x=-0.4601, y=0.0364, z=-1.1221), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.4522, -9.3538, 877.5554)>
    Rotation: <Euler (x=-1.3743, y=0.0878, z=-2.9516), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.0829, -85.4612, 453.7941)>
    Rotation: <Euler (x=-1.6127, y=0.1025, z=-2.9091), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0123, -63.3084, 111.4441)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3221, -214.5948, 10.2917)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1786, -287.3752, 19.5104)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.5947, 6.7937, 885.9321)>
    Rotation: <Euler (x=-1.5265, y=-0.0091, z=2.8625), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.6901, -10.6112, 452.0844)>
    Rotation: <Euler (x=-1.7168, y=-0.0386, z=2.6906), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6850, 40.2437, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5483), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3044, -92.6518, 10.2913)>
    Rotation: <Euler (x=0.1569, y=0.0507, z=2.5569), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5916, -156.9262, 22.5347)>
    Rotation: <Euler (x=0.1569, y=0.0507, z=2.5569), order='XYZ'>
    Matrix:
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Frame: 18
  Bone: mixamorig:Hips
    Location: <Vector (1.8003, -1.6219, 942.8268)>
    Rotation: <Euler (x=1.5088, y=0.0470, z=-0.1057), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.9124, 16.8606, 1051.7334)>
    Rotation: <Euler (x=1.4522, y=0.0171, z=-0.0832), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.3715, 31.9005, 1179.9491)>
    Rotation: <Euler (x=1.4614, y=-0.0099, z=-0.0791), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.1944, 48.0776, 1326.6495)>
    Rotation: <Euler (x=1.4700, y=-0.0370, z=-0.0747), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.3425, 65.1922, 1491.7323)>
    Rotation: <Euler (x=1.6855, y=-0.0494, z=-0.0786), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (1.3313, 26.3279, 1551.2819)>
    Rotation: <Euler (x=1.5722, y=-0.0445, z=-0.0560), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.5660, -83.5550, 1769.6121)>
    Rotation: <Euler (x=1.5722, y=-0.0445, z=-0.0560), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (75.9925, 60.0443, 1475.8517)>
    Rotation: <Euler (x=-2.7343, y=0.0612, z=1.2389), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (198.5634, 14.1505, 1419.5161)>
    Rotation: <Euler (x=-1.7069, y=-0.0568, z=0.9391), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (234.7568, 5.3376, 1168.6732)>
    Rotation: <Euler (x=-1.7007, y=-0.0001, z=0.9382), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.4138, -16.3800, 887.3862)>
    Rotation: <Euler (x=-1.5652, y=-0.0445, z=1.3800), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.9988, -43.2697, 850.4888)>
    Rotation: <Euler (x=-1.2430, y=0.4042, z=1.3026), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.9827, -59.4438, 817.3411)>
    Rotation: <Euler (x=-1.4727, y=0.0579, z=1.0588), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.0579, -57.9520, 775.1099)>
    Rotation: <Euler (x=-1.7201, y=0.0907, z=1.1973), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.2487, -59.2898, 739.5299)>
    Rotation: <Euler (x=-1.7201, y=0.0907, z=1.1973), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.6120, -48.6184, 774.7969)>
    Rotation: <Euler (x=-1.4283, y=0.0624, z=1.3823), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.7949, -50.1620, 737.0792)>
    Rotation: <Euler (x=-1.1007, y=0.0405, z=1.3744), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3254, -48.2539, 704.5813)>
    Rotation: <Euler (x=-0.9359, y=0.0361, z=1.3718), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.9718, -45.1998, 679.3422)>
    Rotation: <Euler (x=-0.9359, y=0.0361, z=1.3718), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.8892, -22.6030, 772.2271)>
    Rotation: <Euler (x=-1.2858, y=0.0059, z=1.3824), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.5406, -20.7754, 733.0049)>
    Rotation: <Euler (x=-0.9572, y=-0.0154, z=1.3721), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3004, -15.7057, 700.6322)>
    Rotation: <Euler (x=-0.6104, y=-0.0377, z=1.3504), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.3772, -8.6543, 680.5075)>
    Rotation: <Euler (x=-0.6104, y=-0.0377, z=1.3504), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.4553, 0.4632, 770.1343)>
    Rotation: <Euler (x=-1.1909, y=-0.0093, z=1.3779), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.8550, 3.3510, 735.3240)>
    Rotation: <Euler (x=-0.8007, y=-0.0331, z=1.3624), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4871, 9.4503, 709.4592)>
    Rotation: <Euler (x=-0.4630, y=-0.0508, z=1.3389), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.5044, 16.5773, 695.5507)>
    Rotation: <Euler (x=-0.4630, y=-0.0508, z=1.3389), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.5907, 24.9883, 788.6941)>
    Rotation: <Euler (x=-1.0864, y=-0.0403, z=1.3646), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.9886, 30.3016, 752.0534)>
    Rotation: <Euler (x=-0.7570, y=-0.0601, z=1.3493), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (228.0765, 36.8617, 729.6172)>
    Rotation: <Euler (x=-0.4427, y=-0.0742, z=1.3293), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.3598, 43.9468, 717.4743)>
    Rotation: <Euler (x=-0.4427, y=-0.0742, z=1.3293), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.9179, 70.6404, 1470.8068)>
    Rotation: <Euler (x=-2.6196, y=-0.0708, z=-1.4445), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.8189, 50.1038, 1399.9412)>
    Rotation: <Euler (x=-1.7358, y=0.0797, z=-0.9581), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-227.3398, 42.4386, 1150.6550)>
    Rotation: <Euler (x=-1.7208, y=-0.0524, z=-0.9438), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.0457, 5.6528, 870.4443)>
    Rotation: <Euler (x=-1.5835, y=0.0375, z=-1.1553), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.3265, -14.2484, 832.4708)>
    Rotation: <Euler (x=-1.2354, y=-0.4745, z=-1.1009), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.8735, -27.9948, 799.4981)>
    Rotation: <Euler (x=-1.4495, y=-0.0628, z=-0.8443), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.3592, -24.1537, 756.9047)>
    Rotation: <Euler (x=-1.7684, y=0.0161, z=-0.9711), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.5796, -26.3588, 720.9513)>
    Rotation: <Euler (x=-1.7684, y=0.0161, z=-0.9711), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.2392, -25.3648, 759.6752)>
    Rotation: <Euler (x=-1.4408, y=-0.0830, z=-1.1532), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0944, -26.3312, 719.8658)>
    Rotation: <Euler (x=-1.1124, y=-0.0694, z=-1.1493), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.5632, -21.7053, 687.3841)>
    Rotation: <Euler (x=-0.9476, y=-0.0565, z=-1.1418), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-200.0767, -15.3739, 661.6403)>
    Rotation: <Euler (x=-0.9476, y=-0.0565, z=-1.1418), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.5214, -1.5453, 753.0127)>
    Rotation: <Euler (x=-1.2966, y=-0.0242, z=-1.1540), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.8151, 1.9577, 713.1890)>
    Rotation: <Euler (x=-0.9674, y=-0.0125, z=-1.1481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.6446, 10.6454, 681.3262)>
    Rotation: <Euler (x=-0.6206, y=0.0001, z=-1.1368), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-196.0673, 22.1706, 661.9240)>
    Rotation: <Euler (x=-0.6206, y=0.0001, z=-1.1368), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.0202, 20.3326, 752.0526)>
    Rotation: <Euler (x=-1.2012, y=-0.0122, z=-1.1521), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.9525, 25.5301, 715.7839)>
    Rotation: <Euler (x=-0.8106, y=0.0037, z=-1.1414), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.6879, 35.8117, 689.9907)>
    Rotation: <Euler (x=-0.4732, y=0.0125, z=-1.1304), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.6444, 47.9612, 675.7419)>
    Rotation: <Euler (x=-0.4732, y=0.0125, z=-1.1304), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.9696, 44.3588, 765.7604)>
    Rotation: <Euler (x=-1.0961, y=0.0174, z=-1.1420), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.6232, 52.3825, 730.3411)>
    Rotation: <Euler (x=-0.7666, y=0.0309, z=-1.1312), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.2021, 62.6931, 708.3264)>
    Rotation: <Euler (x=-0.4528, y=0.0375, z=-1.1224), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.4553, 73.8224, 696.4586)>
    Rotation: <Euler (x=-0.4528, y=0.0375, z=-1.1224), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.4774, -9.2783, 877.5182)>
    Rotation: <Euler (x=-1.3739, y=0.0880, z=-2.9517), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.2113, -85.5529, 453.7998)>
    Rotation: <Euler (x=-1.6130, y=0.1022, z=-2.9090), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0108, -63.3094, 111.4440)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3227, -214.5950, 10.2915)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1802, -287.3750, 19.5106)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.5633, 6.9167, 885.9324)>
    Rotation: <Euler (x=-1.5263, y=-0.0092, z=2.8624), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.7360, -10.5696, 452.0895)>
    Rotation: <Euler (x=-1.7168, y=-0.0384, z=2.6905), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6815, 40.2409, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5482), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3083, -92.6498, 10.2912)>
    Rotation: <Euler (x=0.1569, y=0.0507, z=2.5569), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5993, -156.9223, 22.5314)>
    Rotation: <Euler (x=0.1569, y=0.0507, z=2.5569), order='XYZ'>
    Matrix:
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Frame: 19
  Bone: mixamorig:Hips
    Location: <Vector (1.8305, -1.5551, 942.7568)>
    Rotation: <Euler (x=1.5092, y=0.0470, z=-0.1060), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.9436, 16.8846, 1051.6705)>
    Rotation: <Euler (x=1.4526, y=0.0175, z=-0.0834), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4525, 31.8784, 1179.8903)>
    Rotation: <Euler (x=1.4608, y=-0.0096, z=-0.0793), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.3386, 48.1408, 1326.5814)>
    Rotation: <Euler (x=1.4685, y=-0.0367, z=-0.0748), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (7.5650, 65.5070, 1491.6403)>
    Rotation: <Euler (x=1.6847, y=-0.0491, z=-0.0787), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (1.5627, 26.6882, 1551.2205)>
    Rotation: <Euler (x=1.5736, y=-0.0440, z=-0.0557), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.1977, -83.5198, 1769.3966)>
    Rotation: <Euler (x=1.5736, y=-0.0440, z=-0.0557), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7372, y=0.0623, z=1.2389), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7072, y=-0.0564, z=0.9394), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=-1.7009, y=0.0009, z=0.9382), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5650, y=-0.0446, z=1.3796), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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    Rotation: <Euler (x=-1.7202, y=0.0862, z=1.1962), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=-1.7202, y=0.0862, z=1.1962), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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    Rotation: <Euler (x=-1.4258, y=0.0620, z=1.3819), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.9080, -50.2629, 737.3671)>
    Rotation: <Euler (x=-1.0960, y=0.0400, z=1.3738), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2921, -48.2967, 704.9472)>
    Rotation: <Euler (x=-0.9290, y=0.0354, z=1.3712), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.7724, -45.1747, 679.8381)>
    Rotation: <Euler (x=-0.9290, y=0.0354, z=1.3712), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.1025, -22.7401, 772.5051)>
    Rotation: <Euler (x=-1.2833, y=0.0056, z=1.3820), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6606, -20.8764, 733.3118)>
    Rotation: <Euler (x=-0.9524, y=-0.0158, z=1.3715), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.2753, -15.7502, 701.0481)>
    Rotation: <Euler (x=-0.6034, y=-0.0381, z=1.3495), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.2213, -8.6423, 681.1262)>
    Rotation: <Euler (x=-0.6034, y=-0.0381, z=1.3495), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.6768, 0.3252, 770.4158)>
    Rotation: <Euler (x=-1.1883, y=-0.0096, z=1.3774), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.9942, 3.2464, 735.6406)>
    Rotation: <Euler (x=-0.7959, y=-0.0335, z=1.3617), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.5114, 9.3935, 709.8959)>
    Rotation: <Euler (x=-0.4560, y=-0.0512, z=1.3380), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.4395, 16.5628, 696.1838)>
    Rotation: <Euler (x=-0.4560, y=-0.0512, z=1.3380), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.8258, 24.8463, 788.9801)>
    Rotation: <Euler (x=-1.0839, y=-0.0406, z=1.3641), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.1380, 30.1965, 752.3884)>
    Rotation: <Euler (x=-0.7522, y=-0.0605, z=1.3487), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (228.1264, 36.7975, 730.0665)>
    Rotation: <Euler (x=-0.4357, y=-0.0746, z=1.3284), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.3313, 43.9169, 718.1046)>
    Rotation: <Euler (x=-0.4357, y=-0.0746, z=1.3284), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.7038, 70.9369, 1470.7371)>
    Rotation: <Euler (x=-2.6231, y=-0.0719, z=-1.4446), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.8449, 50.3339, 1400.3054)>
    Rotation: <Euler (x=-1.7358, y=0.0809, z=-0.9589), order='XYZ'>
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  Bone: mixamorig:RightForeArm
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    Rotation: <Euler (x=-1.7205, y=-0.0532, z=-0.9442), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.0965, 6.0664, 870.8333)>
    Rotation: <Euler (x=-1.5826, y=0.0386, z=-1.1559), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.3761, -13.8026, 832.8438)>
    Rotation: <Euler (x=-1.2343, y=-0.4734, z=-1.1020), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.9199, -27.5184, 799.8607)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.4539, -23.5513, 757.2748)>
    Rotation: <Euler (x=-1.7677, y=0.0215, z=-0.9712), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.7609, -25.5820, 721.3287)>
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  Bone: mixamorig:RightHandIndex1
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    Rotation: <Euler (x=-1.4376, y=-0.0818, z=-1.1539), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0319, -25.6849, 720.2303)>
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  Bone: mixamorig:RightHandIndex3
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-199.7097, -14.5068, 662.2280)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.5349, -0.9743, 753.3926)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.7328, 2.6172, 713.6027)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.4196, 11.4037, 681.8578)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-195.7155, 23.0056, 662.6635)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.0199, 20.9108, 752.4586)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.8637, 26.1869, 716.2333)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.4819, 36.5452, 690.5725)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.3437, 48.7474, 676.5372)>
    Rotation: <Euler (x=-0.4656, y=0.0137, z=-1.1307), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.9593, 44.9227, 766.1963)>
    Rotation: <Euler (x=-1.0930, y=0.0186, z=-1.1425), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.5248, 53.0212, 730.8348)>
    Rotation: <Euler (x=-0.7612, y=0.0321, z=-1.1316), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-231.0023, 63.3953, 708.9446)>
    Rotation: <Euler (x=-0.4452, y=0.0388, z=-1.1226), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-209.1747, 74.5652, 697.2649)>
    Rotation: <Euler (x=-0.4452, y=0.0388, z=-1.1226), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3731, y=0.0882, z=-2.9519), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.6138, y=0.1019, z=-2.9090), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0053, -63.3133, 111.4446)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1891, -287.3736, 19.5119)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.5282, 7.0311, 885.8619)>
    Rotation: <Euler (x=-1.5252, y=-0.0093, z=2.8623), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.8781, -10.8748, 452.0399)>
    Rotation: <Euler (x=-1.7177, y=-0.0385, z=2.6904), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5481), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1568, y=0.0507, z=2.5568), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.6119, -156.9117, 22.5290)>
    Rotation: <Euler (x=0.1568, y=0.0507, z=2.5568), order='XYZ'>
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Frame: 20
  Bone: mixamorig:Hips
    Location: <Vector (1.8410, -1.4842, 942.6229)>
    Rotation: <Euler (x=1.5095, y=0.0468, z=-0.1063), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4528, y=0.0179, z=-0.0837), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4839, 31.8791, 1179.7664)>
    Rotation: <Euler (x=1.4602, y=-0.0093, z=-0.0796), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.4273, 48.2323, 1326.4474)>
    Rotation: <Euler (x=1.4669, y=-0.0364, z=-0.0750), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6839, y=-0.0488, z=-0.0789), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5748, y=-0.0434, z=-0.0551), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.8453, -83.4104, 1769.1379)>
    Rotation: <Euler (x=1.5748, y=-0.0434, z=-0.0551), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7402, y=0.0635, z=1.2390), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7074, y=-0.0556, z=0.9398), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.3262, 5.4572, 1169.1486)>
    Rotation: <Euler (x=-1.7012, y=0.0014, z=0.9384), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.8429, -16.6491, 887.8770)>
    Rotation: <Euler (x=-1.5649, y=-0.0447, z=1.3795), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.3718, -59.6718, 817.8303)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.5379, -58.0021, 775.5974)>
    Rotation: <Euler (x=-1.7206, y=0.0817, z=1.1954), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.8604, -59.0556, 740.0273)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.9951, -48.8508, 775.2803)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.0027, -50.3318, 737.5876)>
    Rotation: <Euler (x=-1.0914, y=0.0395, z=1.3735), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2448, -48.3140, 705.2440)>
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.3464, 16.5648, 696.7404)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.2456, 30.1247, 752.6495)>
    Rotation: <Euler (x=-0.7476, y=-0.0608, z=1.3483), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (228.1362, 36.7590, 730.4386)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.2635, 43.9053, 718.6554)>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.5510, 71.2691, 1470.5967)>
    Rotation: <Euler (x=-2.6264, y=-0.0730, z=-1.4448), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.9213, 50.6080, 1400.5811)>
    Rotation: <Euler (x=-1.7358, y=0.0824, z=-0.9598), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-227.8361, 43.5849, 1151.3483)>
    Rotation: <Euler (x=-1.7202, y=-0.0542, z=-0.9447), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.1647, 6.5229, 871.1396)>
    Rotation: <Euler (x=-1.5817, y=0.0396, z=-1.1564), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.4379, -13.3128, 833.1380)>
    Rotation: <Euler (x=-1.2332, y=-0.4725, z=-1.1031), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.9742, -26.9974, 800.1470)>
    Rotation: <Euler (x=-1.4472, y=-0.0568, z=-0.8451), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.5532, -22.9041, 757.5695)>
    Rotation: <Euler (x=-1.7668, y=0.0268, z=-0.9711), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.9443, -24.7601, 721.6311)>
    Rotation: <Euler (x=-1.7668, y=0.0268, z=-0.9711), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.3043, -24.2150, 760.2993)>
    Rotation: <Euler (x=-1.4344, y=-0.0806, z=-1.1545), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.9679, -24.9977, 720.5159)>
    Rotation: <Euler (x=-1.1015, y=-0.0668, z=-1.1504), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.1485, -20.1569, 688.2051)>
    Rotation: <Euler (x=-0.9322, y=-0.0538, z=-1.1426), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-199.3331, -13.5973, 662.7455)>
    Rotation: <Euler (x=-0.9322, y=-0.0538, z=-1.1426), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.5532, -0.3634, 753.6905)>
    Rotation: <Euler (x=-1.2902, y=-0.0218, z=-1.1551), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6502, 3.3166, 713.9362)>
    Rotation: <Euler (x=-0.9565, y=-0.0100, z=-1.1491), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.1902, 12.2030, 682.3137)>
    Rotation: <Euler (x=-0.6051, y=0.0026, z=-1.1374), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-195.3577, 23.8825, 663.3334)>
    Rotation: <Euler (x=-0.6051, y=0.0026, z=-1.1374), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.0257, 21.5281, 752.7811)>
    Rotation: <Euler (x=-1.1948, y=-0.0099, z=-1.1532), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.7767, 26.8832, 716.6013)>
    Rotation: <Euler (x=-0.7997, y=0.0061, z=-1.1422), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.2748, 37.3192, 691.0774)>
    Rotation: <Euler (x=-0.4578, y=0.0149, z=-1.1309), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-200.0412, 49.5748, 677.2615)>
    Rotation: <Euler (x=-0.4578, y=0.0149, z=-1.1309), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.9581, 45.5257, 766.5474)>
    Rotation: <Euler (x=-1.0897, y=0.0197, z=-1.1430), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.4316, 53.6993, 731.2462)>
    Rotation: <Euler (x=-0.7557, y=0.0333, z=-1.1319), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.8053, 64.1378, 709.4846)>
    Rotation: <Euler (x=-0.4373, y=0.0400, z=-1.1228), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.8965, 75.3491, 697.9980)>
    Rotation: <Euler (x=-0.4373, y=0.0400, z=-1.1228), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5342, -9.1520, 877.3363)>
    Rotation: <Euler (x=-1.3720, y=0.0884, z=-2.9522), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.5318, -86.1862, 453.7883)>
    Rotation: <Euler (x=-1.6150, y=0.1016, z=-2.9090), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9976, -63.3204, 111.4436)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3318, -214.5982, 10.2912)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1999, -287.3737, 19.5132)>
    Rotation: <Euler (x=0.1179, y=-0.0493, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4992, 7.1456, 885.7051)>
    Rotation: <Euler (x=-1.5232, y=-0.0095, z=2.8621), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.1481, -11.5837, 451.9245)>
    Rotation: <Euler (x=-1.7200, y=-0.0387, z=2.6902), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6665, 40.2398, 111.4436)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5481), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3153, -92.6370, 10.2918)>
    Rotation: <Euler (x=0.1568, y=0.0507, z=2.5567), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.6172, -156.9030, 22.5275)>
    Rotation: <Euler (x=0.1568, y=0.0507, z=2.5567), order='XYZ'>
    Matrix:
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Frame: 21
  Bone: mixamorig:Hips
    Location: <Vector (1.8381, -1.4175, 942.4789)>
    Rotation: <Euler (x=1.5098, y=0.0464, z=-0.1065), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.8951, 16.9634, 1051.4062)>
    Rotation: <Euler (x=1.4531, y=0.0181, z=-0.0839), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4827, 31.8751, 1179.6333)>
    Rotation: <Euler (x=1.4595, y=-0.0090, z=-0.0798), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.4697, 48.3156, 1326.3047)>
    Rotation: <Euler (x=1.4654, y=-0.0362, z=-0.0751), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (7.8233, 66.1877, 1491.3131)>
    Rotation: <Euler (x=1.6832, y=-0.0486, z=-0.0790), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (1.8449, 27.4593, 1550.9546)>
    Rotation: <Euler (x=1.5755, y=-0.0428, z=-0.0544), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.5256, -83.2044, 1768.9277)>
    Rotation: <Euler (x=1.5755, y=-0.0428, z=-0.0544), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.4512, 60.9224, 1475.3757)>
    Rotation: <Euler (x=-2.7432, y=0.0646, z=1.2391), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (199.4587, 14.7791, 1420.2079)>
    Rotation: <Euler (x=-1.7076, y=-0.0548, z=0.9403), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.4937, 5.5089, 1169.3586)>
    Rotation: <Euler (x=-1.7014, y=0.0020, z=0.9387), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.9483, -16.7765, 888.0947)>
    Rotation: <Euler (x=-1.5650, y=-0.0447, z=1.3798), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.7913, -21.0554, 733.7932)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1245, -15.8451, 701.7403)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.8121, -8.6554, 682.2172)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.9746, 0.0964, 770.8465)>
    Rotation: <Euler (x=-1.1838, y=-0.0101, z=1.3774), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.1406, 3.0621, 736.1351)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.4331, 9.2754, 710.6219)>
    Rotation: <Euler (x=-0.4423, y=-0.0518, z=1.3371), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.1840, 16.5001, 697.2954)>
    Rotation: <Euler (x=-0.4423, y=-0.0518, z=1.3371), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
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    Rotation: <Euler (x=-1.0793, y=-0.0410, z=1.3641), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.2710, 30.0128, 752.9097)>
    Rotation: <Euler (x=-0.7431, y=-0.0611, z=1.3483), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (228.0638, 36.6683, 730.8074)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (203.1125, 43.8297, 719.2009)>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.6295, y=-0.0741, z=-1.4450), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.0438, 50.8751, 1400.8184)>
    Rotation: <Euler (x=-1.7358, y=0.0838, z=-0.9608), order='XYZ'>
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.0872, -26.5446, 800.4034)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.7142, -22.3353, 757.8333)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.1927, -24.0241, 721.9048)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.9665, -24.3971, 720.7737)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-217.0013, -19.4572, 688.5497)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-199.0200, -12.7902, 663.2350)>
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-220.0231, 12.9052, 682.7336)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-195.0626, 24.6558, 663.9661)>
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.1286, 37.9984, 691.5403)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-199.8002, 50.3020, 677.9421)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-268.0143, 46.0550, 766.8542)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.3967, 54.2942, 731.6110)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.6670, 64.7904, 709.9758)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.6776, 76.0383, 698.6807)>
    Rotation: <Euler (x=-0.4296, y=0.0410, z=-1.1230), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5511, -9.0886, 877.2186)>
    Rotation: <Euler (x=-1.3709, y=0.0886, z=-2.9524), order='XYZ'>
    Matrix:
      <Vector (-0.9783, 0.1226, 0.1671, 86.5511)>
      <Vector (-0.1873, -0.1787, -0.9659, -9.0886)>
      <Vector (-0.0885, -0.9762, 0.1978, 877.2186)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftLeg
    Location: <Vector (139.7077, -86.5961, 453.7769)>
    Rotation: <Euler (x=-1.6163, y=0.1014, z=-2.9090), order='XYZ'>
    Matrix:
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      <Vector (-0.2294, 0.0676, -0.9710, -86.5961)>
      <Vector (-0.1012, -0.9938, -0.0452, 453.7769)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9967, -63.3241, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
    Matrix:
      <Vector (-0.9338, 0.2813, 0.2209, 169.9967)>
      <Vector (-0.3555, -0.7977, -0.4871, -63.3241)>
      <Vector (0.0392, -0.5334, 0.8450, 111.4438)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3434, -214.5975, 10.2914)>
    Rotation: <Euler (x=0.1180, y=-0.0493, z=-2.7817), order='XYZ'>
    Matrix:
      <Vector (-0.9348, 0.3552, 0.0044, 223.3434)>
      <Vector (-0.3518, -0.9273, 0.1274, -214.5975)>
      <Vector (0.0493, 0.1175, 0.9918, 10.2914)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2174, -287.3705, 19.5159)>
    Rotation: <Euler (x=0.1180, y=-0.0493, z=-2.7817), order='XYZ'>
    Matrix:
      <Vector (-0.9348, 0.3552, 0.0044, 251.2174)>
      <Vector (-0.3518, -0.9273, 0.1274, -287.3705)>
      <Vector (0.0493, 0.1175, 0.9918, 19.5159)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4812, 7.2478, 885.5333)>
    Rotation: <Euler (x=-1.5211, y=-0.0096, z=2.8620), order='XYZ'>
    Matrix:
      <Vector (-0.9611, -0.0229, -0.2751, -88.4812)>
      <Vector (0.2759, -0.0451, -0.9601, 7.2478)>
      <Vector (0.0096, -0.9987, 0.0497, 885.5333)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightLeg
    Location: <Vector (-98.4383, -12.3444, 451.7977)>
    Rotation: <Euler (x=-1.7223, y=-0.0389, z=2.6902), order='XYZ'>
    Matrix:
      <Vector (-0.8992, 0.0312, -0.4365, -98.4383)>
      <Vector (0.4359, 0.1526, -0.8870, -12.3444)>
      <Vector (0.0389, -0.9878, -0.1509, 451.7977)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightFoot
    Location: <Vector (-87.6736, 40.2467, 111.4434)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5481), order='XYZ'>
    Matrix:
      <Vector (-0.8283, -0.4521, -0.3309, -87.6736)>
      <Vector (0.5588, -0.7097, -0.4290, 40.2467)>
      <Vector (-0.0409, -0.5403, 0.8405, 111.4434)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3138, -92.6355, 10.2915)>
    Rotation: <Euler (x=0.1568, y=0.0507, z=2.5568), order='XYZ'>
    Matrix:
      <Vector (-0.8327, -0.5519, 0.0445, -172.3138)>
      <Vector (0.5513, -0.8192, 0.1578, -92.6355)>
      <Vector (-0.0507, 0.1560, 0.9865, 10.2915)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.6115, -156.9044, 22.5267)>
    Rotation: <Euler (x=0.1568, y=0.0507, z=2.5568), order='XYZ'>
    Matrix:
      <Vector (-0.8327, -0.5519, 0.0445, -215.6115)>
      <Vector (0.5513, -0.8192, 0.1578, -156.9044)>
      <Vector (-0.0507, 0.1560, 0.9865, 22.5267)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 22
  Bone: mixamorig:Hips
    Location: <Vector (1.8395, -1.3717, 942.3840)>
    Rotation: <Euler (x=1.5102, y=0.0463, z=-0.1066), order='XYZ'>
    Matrix:
      <Vector (0.9933, 0.0524, -0.1034, 1.8395)>
      <Vector (-0.1063, 0.0553, -0.9928, -1.3717)>
      <Vector (-0.0463, 0.9971, 0.0605, 942.3840)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine
    Location: <Vector (8.8762, 16.9628, 1051.3204)>
    Rotation: <Euler (x=1.4536, y=0.0183, z=-0.0839), order='XYZ'>
    Matrix:
      <Vector (0.9963, 0.0280, -0.0811, 8.8762)>
      <Vector (-0.0838, 0.1150, -0.9898, 16.9628)>
      <Vector (-0.0183, 0.9930, 0.1169, 1051.3204)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine1
    Location: <Vector (12.4862, 31.8157, 1179.5537)>
    Rotation: <Euler (x=1.4590, y=-0.0089, z=-0.0799), order='XYZ'>
    Matrix:
      <Vector (0.9968, 0.0001, -0.0803, 12.4862)>
      <Vector (-0.0798, 0.1119, -0.9905, 31.8157)>
      <Vector (0.0089, 0.9937, 0.1115, 1179.5537)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine2
    Location: <Vector (12.5037, 48.3258, 1326.2173)>
    Rotation: <Euler (x=1.4639, y=-0.0361, z=-0.0751), order='XYZ'>
    Matrix:
      <Vector (0.9965, -0.0277, -0.0785, 12.5037)>
      <Vector (-0.0750, 0.1090, -0.9912, 48.3258)>
      <Vector (0.0360, 0.9937, 0.1066, 1326.2173)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Neck
    Location: <Vector (7.8984, 66.4298, 1491.2015)>
    Rotation: <Euler (x=1.6826, y=-0.0487, z=-0.0790), order='XYZ'>
    Matrix:
      <Vector (0.9957, -0.0570, -0.0730, 7.8984)>
      <Vector (-0.0788, -0.1074, -0.9911, 66.4298)>
      <Vector (0.0486, 0.9926, -0.1114, 1491.2015)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Head
    Location: <Vector (1.9202, 27.7359, 1550.8654)>
    Rotation: <Euler (x=1.5758, y=-0.0421, z=-0.0537), order='XYZ'>
    Matrix:
      <Vector (0.9977, -0.0422, -0.0534, 1.9202)>
      <Vector (-0.0536, -0.0027, -0.9986, 27.7359)>
      <Vector (0.0420, 0.9991, -0.0050, 1550.8654)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.2118, -83.0075, 1768.8148)>
    Rotation: <Euler (x=1.5758, y=-0.0421, z=-0.0537), order='XYZ'>
    Matrix:
      <Vector (0.9977, -0.0422, -0.0534, -13.2118)>
      <Vector (-0.0536, -0.0027, -0.9986, -83.0075)>
      <Vector (0.0420, 0.9991, -0.0050, 1768.8148)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.5222, 61.1386, 1475.2548)>
    Rotation: <Euler (x=-2.7463, y=0.0656, z=1.2393), order='XYZ'>
    Matrix:
      <Vector (0.3247, 0.8644, -0.3838, 76.5222)>
      <Vector (0.9435, -0.3242, 0.0681, 61.1386)>
      <Vector (-0.0656, -0.3843, -0.9209, 1475.2548)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftArm
    Location: <Vector (199.6938, 14.9428, 1420.4985)>
    Rotation: <Euler (x=-1.7077, y=-0.0543, z=0.9412), order='XYZ'>
    Matrix:
      <Vector (0.5880, 0.1420, -0.7963, 199.6938)>
      <Vector (0.8071, -0.0369, 0.5893, 14.9428)>
      <Vector (0.0543, -0.9892, -0.1363, 1420.4985)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.6984, 5.5906, 1169.6479)>
    Rotation: <Euler (x=-1.7014, y=0.0033, z=0.9392), order='XYZ'>
    Matrix:
      <Vector (0.5904, 0.1031, -0.8005, 235.6984)>
      <Vector (0.8071, -0.0796, 0.5851, 5.5906)>
      <Vector (-0.0033, -0.9915, -0.1302, 1169.6479)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHand
    Location: <Vector (264.9594, -16.9803, 888.3866)>
    Rotation: <Euler (x=-1.5651, y=-0.0446, z=1.3804), order='XYZ'>
    Matrix:
      <Vector (0.1891, 0.0029, -0.9820, 264.9594)>
      <Vector (0.9810, 0.0448, 0.1890, -16.9803)>
      <Vector (0.0445, -0.9990, 0.0057, 888.3866)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.5517, -43.8764, 851.4892)>
    Rotation: <Euler (x=-1.2429, y=0.4041, z=1.3031), order='XYZ'>
    Matrix:
      <Vector (0.2432, -0.4090, -0.8795, 241.5517)>
      <Vector (0.8867, -0.2738, 0.3725, -43.8764)>
      <Vector (-0.3932, -0.8705, 0.2961, 851.4892)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.5389, -60.0549, 818.3419)>
    Rotation: <Euler (x=-1.4730, y=0.0488, z=1.0583), order='XYZ'>
    Matrix:
      <Vector (0.4898, -0.1089, -0.8650, 223.5389)>
      <Vector (0.8705, 0.0056, 0.4922, -60.0549)>
      <Vector (-0.0488, -0.9940, 0.0975, 818.3419)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.8141, -58.2302, 776.1057)>
    Rotation: <Euler (x=-1.7216, y=0.0727, z=1.1949), order='XYZ'>
    Matrix:
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      <Vector (0.9277, -0.1220, 0.3528, -58.2302)>
      <Vector (-0.0727, -0.9860, -0.1499, 776.1057)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.2879, -59.0038, 740.5514)>
    Rotation: <Euler (x=-1.7216, y=0.0727, z=1.1949), order='XYZ'>
    Matrix:
      <Vector (0.3661, 0.1134, -0.9236, 225.2879)>
      <Vector (0.9277, -0.1220, 0.3528, -59.0038)>
      <Vector (-0.0727, -0.9860, -0.1499, 740.5514)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.1595, -49.2122, 775.7953)>
    Rotation: <Euler (x=-1.4190, y=0.0615, z=1.3826), order='XYZ'>
    Matrix:
      <Vector (0.1868, -0.1599, -0.9693, 257.1595)>
      <Vector (0.9805, -0.0314, 0.1941, -49.2122)>
      <Vector (-0.0615, -0.9866, 0.1509, 775.7953)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.0066, -50.6569, 738.1270)>
    Rotation: <Euler (x=-1.0824, y=0.0390, z=1.3740), order='XYZ'>
    Matrix:
      <Vector (0.1954, -0.4669, -0.8625, 251.0066)>
      <Vector (0.9800, 0.0580, 0.1906, -50.6569)>
      <Vector (-0.0390, -0.8824, 0.4689, 738.1270)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.9670, -48.5672, 705.9355)>
    Rotation: <Euler (x=-0.9085, y=0.0339, z=1.3710), order='XYZ'>
    Matrix:
      <Vector (0.1984, -0.6080, -0.7687, 233.9670)>
      <Vector (0.9795, 0.0958, 0.1770, -48.5672)>
      <Vector (-0.0339, -0.7881, 0.6146, 705.9355)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.9576, -45.2909, 681.2151)>
    Rotation: <Euler (x=-0.9085, y=0.0339, z=1.3710), order='XYZ'>
    Matrix:
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      <Vector (0.9795, 0.0958, 0.1770, -45.2909)>
      <Vector (-0.0339, -0.7881, 0.6146, 681.2151)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.4258, -23.1932, 773.2268)>
    Rotation: <Euler (x=-1.2766, y=0.0051, z=1.3826), order='XYZ'>
    Matrix:
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      <Vector (0.9823, 0.0495, 0.1805, -23.1932)>
      <Vector (-0.0051, -0.9570, 0.2900, 773.2268)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.7271, -21.2681, 734.1123)>
    Rotation: <Euler (x=-0.9388, y=-0.0167, z=1.3716), order='XYZ'>
    Matrix:
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      <Vector (0.9801, 0.1301, 0.1500, -21.2681)>
      <Vector (0.0167, -0.8067, 0.5907, 734.1123)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9164, -16.0346, 702.1653)>
    Rotation: <Euler (x=-0.5828, y=-0.0391, z=1.3489), order='XYZ'>
    Matrix:
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      <Vector (0.9747, 0.2047, 0.0894, -16.0346)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.4718, -8.8237, 682.8433)>
    Rotation: <Euler (x=-0.5828, y=-0.0391, z=1.3489), order='XYZ'>
    Matrix:
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      <Vector (0.9747, 0.2047, 0.0894, -8.8237)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.9823, -0.1253, 771.1357)>
    Rotation: <Euler (x=-1.1816, y=-0.0101, z=1.3780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.0711, 2.8478, 736.4558)>
    Rotation: <Euler (x=-0.7822, y=-0.0342, z=1.3617), order='XYZ'>
    Matrix:
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      <Vector (0.9776, 0.1708, 0.1226, 2.8478)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.2480, 9.0756, 711.0586)>
    Rotation: <Euler (x=-0.4354, y=-0.0519, z=1.3372), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.9075, 16.3102, 697.9260)>
    Rotation: <Euler (x=-0.4354, y=-0.0519, z=1.3372), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.1096, 24.3986, 789.6975)>
    Rotation: <Euler (x=-1.0771, y=-0.0410, z=1.3646), order='XYZ'>
    Matrix:
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      <Vector (0.9780, 0.1324, 0.1612, 24.3986)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.1797, 29.8003, 753.2381)>
    Rotation: <Euler (x=-0.7385, y=-0.0612, z=1.3486), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.8712, 36.4659, 731.2457)>
    Rotation: <Euler (x=-0.4150, y=-0.0753, z=1.3276), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.8390, 43.6320, 719.8176)>
    Rotation: <Euler (x=-0.4150, y=-0.0753, z=1.3276), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.3878, 71.8005, 1470.3392)>
    Rotation: <Euler (x=-2.6326, y=-0.0751, z=-1.4452), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.1816, 51.0423, 1401.0980)>
    Rotation: <Euler (x=-1.7358, y=0.0849, z=-0.9616), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-228.4731, 44.6034, 1151.9191)>
    Rotation: <Euler (x=-1.7198, y=-0.0559, z=-0.9457), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.4424, 7.2341, 871.7189)>
    Rotation: <Euler (x=-1.5804, y=0.0412, z=-1.1576), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.7185, -12.5648, 833.6958)>
    Rotation: <Euler (x=-1.2317, y=-0.4710, z=-1.1050), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.2530, -26.2123, 800.6907)>
    Rotation: <Euler (x=-1.4456, y=-0.0511, z=-0.8458), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.9383, -21.8942, 758.1270)>
    Rotation: <Euler (x=-1.7659, y=0.0373, z=-0.9711), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.5130, -23.4213, 722.2114)>
    Rotation: <Euler (x=-1.7659, y=0.0373, z=-0.9711), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.5573, -23.3039, 760.8264)>
    Rotation: <Euler (x=-1.4285, y=-0.0788, z=-1.1557), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0359, -23.9304, 721.0702)>
    Rotation: <Euler (x=-1.0909, y=-0.0647, z=-1.1515), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.9317, -18.8973, 688.9298)>
    Rotation: <Euler (x=-0.9170, y=-0.0516, z=-1.1433), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-198.7903, -12.1282, 663.7569)>
    Rotation: <Euler (x=-0.9170, y=-0.0516, z=-1.1433), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.7734, 0.5756, 754.2574)>
    Rotation: <Euler (x=-1.2843, y=-0.0200, z=-1.1563), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6800, 4.4046, 714.5699)>
    Rotation: <Euler (x=-0.9459, y=-0.0080, z=-1.1500), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.9344, 13.4664, 683.1841)>
    Rotation: <Euler (x=-0.5899, y=0.0047, z=-1.1380), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-194.8508, 25.2834, 664.6238)>
    Rotation: <Euler (x=-0.5899, y=0.0047, z=-1.1380), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.2186, 22.4803, 753.3856)>
    Rotation: <Euler (x=-1.1889, y=-0.0081, z=-1.1544), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.7942, 27.9672, 717.2902)>
    Rotation: <Euler (x=-0.7891, y=0.0080, z=-1.1430), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-225.0585, 38.5380, 692.0304)>
    Rotation: <Euler (x=-0.4425, y=0.0168, z=-1.1314), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-199.6391, 50.8859, 678.6439)>
    Rotation: <Euler (x=-0.4425, y=0.0168, z=-1.1314), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-268.1295, 46.4594, 767.1949)>
    Rotation: <Euler (x=-1.0838, y=0.0215, z=-1.1441), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.4285, 54.7575, 732.0050)>
    Rotation: <Euler (x=-0.7451, y=0.0352, z=-1.1327), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.6000, 65.3067, 710.4907)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.5331, 76.5880, 699.3817)>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3701, y=0.0889, z=-2.9525), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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  Bone: mixamorig:LeftFoot
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2062, -287.3776, 19.5183)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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  Bone: mixamorig:RightLeg
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  Bone: mixamorig:RightFoot
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  Bone: mixamorig:RightToeBase
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.6102, -156.9099, 22.5279)>
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Frame: 23
  Bone: mixamorig:Hips
    Location: <Vector (1.8574, -1.3552, 942.3499)>
    Rotation: <Euler (x=1.5108, y=0.0463, z=-0.1067), order='XYZ'>
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7077, y=-0.0536, z=0.9421), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.5553, -60.3624, 818.7419)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.8767, -58.4706, 776.5046)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.4202, -59.1093, 740.9584)>
    Rotation: <Euler (x=-1.7221, y=0.0685, z=1.1950), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.1627, -49.5063, 776.1882)>
    Rotation: <Euler (x=-1.4167, y=0.0616, z=1.3833), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.9226, -50.9436, 738.5340)>
    Rotation: <Euler (x=-1.0777, y=0.0390, z=1.3746), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.7351, -48.8315, 706.4228)>
    Rotation: <Euler (x=-0.9015, y=0.0338, z=1.3715), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.5570, -45.5214, 681.8375)>
    Rotation: <Euler (x=-0.9015, y=0.0338, z=1.3715), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.4076, -23.4814, 773.6104)>
    Rotation: <Euler (x=-1.2742, y=0.0052, z=1.3833), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6156, -21.5537, 734.5241)>
    Rotation: <Euler (x=-0.9341, y=-0.0167, z=1.3722), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.6549, -16.3066, 702.6870)>
    Rotation: <Euler (x=-0.5758, y=-0.0390, z=1.3492), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.0747, -9.0831, 683.5709)>
    Rotation: <Euler (x=-0.5758, y=-0.0390, z=1.3492), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.9450, -0.4114, 771.5113)>
    Rotation: <Euler (x=-1.1792, y=-0.0099, z=1.3787), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.9501, 2.5613, 736.8650)>
    Rotation: <Euler (x=-0.7776, y=-0.0342, z=1.3622), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.0063, 8.7947, 711.5878)>
    Rotation: <Euler (x=-0.4284, y=-0.0518, z=1.3375), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.5720, 16.0316, 698.6535)>
    Rotation: <Euler (x=-0.4284, y=-0.0518, z=1.3375), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.0543, 24.1195, 790.0649)>
    Rotation: <Euler (x=-1.0747, y=-0.0409, z=1.3654), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.0346, 29.5174, 753.6517)>
    Rotation: <Euler (x=-0.7338, y=-0.0611, z=1.3491), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.6203, 36.1849, 731.7726)>
    Rotation: <Euler (x=-0.4080, y=-0.0752, z=1.3279), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.5049, 43.3488, 720.5271)>
    Rotation: <Euler (x=-0.4080, y=-0.0752, z=1.3279), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.3067, 71.9595, 1470.2950)>
    Rotation: <Euler (x=-2.6358, y=-0.0761, z=-1.4450), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.3099, 51.1127, 1401.4534)>
    Rotation: <Euler (x=-1.7358, y=0.0860, z=-0.9625), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-228.7531, 44.9424, 1152.2959)>
    Rotation: <Euler (x=-1.7195, y=-0.0568, z=-0.9463), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.5469, 7.4427, 872.0976)>
    Rotation: <Euler (x=-1.5799, y=0.0421, z=-1.1581), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.8329, -12.3371, 834.0566)>
    Rotation: <Euler (x=-1.2311, y=-0.4701, z=-1.1058), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.3739, -25.9657, 801.0392)>
    Rotation: <Euler (x=-1.4450, y=-0.0481, z=-0.8461), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-197.1232, -21.5355, 758.4821)>
    Rotation: <Euler (x=-1.7656, y=0.0426, z=-0.9710), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.7987, -22.8986, 722.5812)>
    Rotation: <Euler (x=-1.7656, y=0.0426, z=-0.9710), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.6751, -22.9971, 761.1765)>
    Rotation: <Euler (x=-1.4257, y=-0.0778, z=-1.1563), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0704, -23.5460, 721.4329)>
    Rotation: <Euler (x=-1.0859, y=-0.0636, z=-1.1519), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.8316, -18.4170, 689.3755)>
    Rotation: <Euler (x=-0.9096, y=-0.0505, z=-1.1437), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-198.5340, -11.5433, 664.3443)>
    Rotation: <Euler (x=-0.9096, y=-0.0505, z=-1.1437), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.8775, 0.8955, 754.6299)>
    Rotation: <Euler (x=-1.2815, y=-0.0190, z=-1.1568), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6984, 4.7987, 714.9736)>
    Rotation: <Euler (x=-0.9409, y=-0.0070, z=-1.1504), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.8179, 13.9480, 683.7029)>
    Rotation: <Euler (x=-0.5825, y=0.0057, z=-1.1382), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-194.6151, 25.8334, 665.3489)>
    Rotation: <Euler (x=-0.5825, y=0.0057, z=-1.1382), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.3104, 22.8064, 753.7786)>
    Rotation: <Euler (x=-1.1862, y=-0.0071, z=-1.1549), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.8070, 28.3589, 717.7228)>
    Rotation: <Euler (x=-0.7841, y=0.0091, z=-1.1434), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-224.9612, 38.9971, 692.5909)>
    Rotation: <Euler (x=-0.4351, y=0.0179, z=-1.1317), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-199.4542, 51.3907, 679.4148)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-268.2083, 46.7762, 767.6106)>
    Rotation: <Euler (x=-1.0810, y=0.0224, z=-1.1446), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.4287, 55.1363, 732.4728)>
    Rotation: <Euler (x=-0.7400, y=0.0362, z=-1.1330), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.5051, 65.7409, 711.0784)>
    Rotation: <Euler (x=-0.4146, y=0.0430, z=-1.1235), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.3636, 77.0568, 700.1544)>
    Rotation: <Euler (x=-0.4146, y=0.0430, z=-1.1235), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5841, -8.9841, 877.1022)>
    Rotation: <Euler (x=-1.3697, y=0.0891, z=-2.9527), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.0016, -86.9475, 453.7770)>
    Rotation: <Euler (x=-1.6175, y=0.1009, z=-2.9093), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0185, -63.3209, 111.4443)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3264, -214.6079, 10.2919)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1817, -287.3874, 19.5216)>
    Rotation: <Euler (x=0.1180, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
      <Vector (-0.9349, 0.3550, 0.0044, 251.1817)>
      <Vector (-0.3515, -0.9274, 0.1275, -287.3874)>
      <Vector (0.0493, 0.1176, 0.9918, 19.5216)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4461, 7.3882, 885.3913)>
    Rotation: <Euler (x=-1.5193, y=-0.0099, z=2.8621), order='XYZ'>
    Matrix:
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      <Vector (0.2758, -0.0468, -0.9601, 7.3882)>
      <Vector (0.0099, -0.9986, 0.0515, 885.3913)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightLeg
    Location: <Vector (-98.7497, -12.9198, 451.6968)>
    Rotation: <Euler (x=-1.7243, y=-0.0390, z=2.6904), order='XYZ'>
    Matrix:
      <Vector (-0.8992, 0.0320, -0.4363, -98.7497)>
      <Vector (0.4358, 0.1544, -0.8867, -12.9198)>
      <Vector (0.0390, -0.9875, -0.1528, 451.6968)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7179, 40.2675, 111.4438)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5485), order='XYZ'>
    Matrix:
      <Vector (-0.8285, -0.4518, -0.3308, -87.7179)>
      <Vector (0.5585, -0.7099, -0.4291, 40.2675)>
      <Vector (-0.0409, -0.5403, 0.8405, 111.4438)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.3157, -92.6416, 10.2919)>
    Rotation: <Euler (x=0.1568, y=0.0507, z=2.5571), order='XYZ'>
    Matrix:
      <Vector (-0.8329, -0.5516, 0.0444, -172.3157)>
      <Vector (0.5511, -0.8194, 0.1579, -92.6416)>
      <Vector (-0.0507, 0.1560, 0.9865, 10.2919)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5927, -156.9238, 22.5308)>
    Rotation: <Euler (x=0.1568, y=0.0507, z=2.5571), order='XYZ'>
    Matrix:
      <Vector (-0.8329, -0.5516, 0.0444, -215.5927)>
      <Vector (0.5511, -0.8194, 0.1579, -156.9238)>
      <Vector (-0.0507, 0.1560, 0.9865, 22.5308)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 24
  Bone: mixamorig:Hips
    Location: <Vector (1.8517, -1.3568, 942.1933)>
    Rotation: <Euler (x=1.5112, y=0.0458, z=-0.1071), order='XYZ'>
    Matrix:
      <Vector (0.9932, 0.0518, -0.1039, 1.8517)>
      <Vector (-0.1067, 0.0543, -0.9928, -1.3568)>
      <Vector (-0.0458, 0.9972, 0.0595, 942.1933)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine
    Location: <Vector (8.8373, 16.8670, 1051.1516)>
    Rotation: <Euler (x=1.4544, y=0.0186, z=-0.0842), order='XYZ'>
    Matrix:
      <Vector (0.9963, 0.0282, -0.0813, 8.8373)>
      <Vector (-0.0840, 0.1141, -0.9899, 16.8670)>
      <Vector (-0.0186, 0.9931, 0.1161, 1051.1516)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine1
    Location: <Vector (12.4777, 31.6055, 1179.3972)>
    Rotation: <Euler (x=1.4579, y=-0.0087, z=-0.0800), order='XYZ'>
    Matrix:
      <Vector (0.9968, 0.0004, -0.0804, 12.4777)>
      <Vector (-0.0799, 0.1130, -0.9904, 31.6055)>
      <Vector (0.0087, 0.9936, 0.1126, 1179.3972)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine2
    Location: <Vector (12.5370, 48.2785, 1326.0422)>
    Rotation: <Euler (x=1.4608, y=-0.0359, z=-0.0750), order='XYZ'>
    Matrix:
      <Vector (0.9965, -0.0274, -0.0784, 12.5370)>
      <Vector (-0.0749, 0.1121, -0.9909, 48.2785)>
      <Vector (0.0359, 0.9933, 0.1097, 1326.0422)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Neck
    Location: <Vector (7.9898, 66.8960, 1490.9709)>
    Rotation: <Euler (x=1.6814, y=-0.0487, z=-0.0789), order='XYZ'>
    Matrix:
      <Vector (0.9957, -0.0569, -0.0729, 7.9898)>
      <Vector (-0.0787, -0.1062, -0.9912, 66.8960)>
      <Vector (0.0487, 0.9927, -0.1102, 1490.9709)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Head
    Location: <Vector (2.0175, 28.2753, 1550.6829)>
    Rotation: <Euler (x=1.5766, y=-0.0416, z=-0.0529), order='XYZ'>
    Matrix:
      <Vector (0.9977, -0.0419, -0.0526, 2.0175)>
      <Vector (-0.0528, -0.0036, -0.9986, 28.2753)>
      <Vector (0.0416, 0.9991, -0.0058, 1550.6829)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.9375, -82.6569, 1768.5486)>
    Rotation: <Euler (x=1.5766, y=-0.0416, z=-0.0529), order='XYZ'>
    Matrix:
      <Vector (0.9977, -0.0419, -0.0526, -12.9375)>
      <Vector (-0.0528, -0.0036, -0.9986, -82.6569)>
      <Vector (0.0416, 0.9991, -0.0058, 1768.5486)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.6079, 61.5547, 1475.0166)>
    Rotation: <Euler (x=-2.7533, y=0.0677, z=1.2401), order='XYZ'>
    Matrix:
      <Vector (0.3239, 0.8671, -0.3785, 76.6079)>
      <Vector (0.9437, -0.3247, 0.0637, 61.5547)>
      <Vector (-0.0677, -0.3778, -0.9234, 1475.0166)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftArm
    Location: <Vector (200.1601, 15.2856, 1421.1875)>
    Rotation: <Euler (x=-1.7079, y=-0.0524, z=0.9433), order='XYZ'>
    Matrix:
      <Vector (0.5863, 0.1411, -0.7977, 200.1601)>
      <Vector (0.8084, -0.0382, 0.5874, 15.2856)>
      <Vector (0.0524, -0.9893, -0.1365, 1421.1875)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.9423, 5.5994, 1170.3179)>
    Rotation: <Euler (x=-1.7016, y=0.0054, z=0.9409), order='XYZ'>
    Matrix:
      <Vector (0.5891, 0.1022, -0.8016, 235.9423)>
      <Vector (0.8081, -0.0811, 0.5835, 5.5994)>
      <Vector (-0.0054, -0.9914, -0.1304, 1170.3179)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHand
    Location: <Vector (264.9339, -17.4204, 889.0650)>
    Rotation: <Euler (x=-1.5650, y=-0.0437, z=1.3822), order='XYZ'>
    Matrix:
      <Vector (0.1873, 0.0025, -0.9823, 264.9339)>
      <Vector (0.9813, 0.0440, 0.1872, -17.4204)>
      <Vector (0.0437, -0.9990, 0.0058, 889.0650)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.5640, -44.3890, 852.1967)>
    Rotation: <Euler (x=-1.2428, y=0.4049, z=1.3050), order='XYZ'>
    Matrix:
      <Vector (0.2414, -0.4088, -0.8801, 241.5640)>
      <Vector (0.8868, -0.2752, 0.3711, -44.3890)>
      <Vector (-0.3940, -0.8701, 0.2961, 852.1967)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.5705, -60.6272, 819.0681)>
    Rotation: <Euler (x=-1.4733, y=0.0450, z=1.0596), order='XYZ'>
    Matrix:
      <Vector (0.4887, -0.1068, -0.8659, 223.5705)>
      <Vector (0.8713, 0.0086, 0.4907, -60.6272)>
      <Vector (-0.0450, -0.9942, 0.0973, 819.0681)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.9325, -58.6749, 776.8299)>
    Rotation: <Euler (x=-1.7224, y=0.0645, z=1.1953), order='XYZ'>
    Matrix:
      <Vector (0.3659, 0.1172, -0.9232, 219.9325)>
      <Vector (0.9284, -0.1146, 0.3534, -58.6749)>
      <Vector (-0.0644, -0.9865, -0.1508, 776.8299)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.5414, -59.1826, 741.2919)>
    Rotation: <Euler (x=-1.7224, y=0.0645, z=1.1953), order='XYZ'>
    Matrix:
      <Vector (0.3659, 0.1172, -0.9232, 225.5414)>
      <Vector (0.9284, -0.1146, 0.3534, -59.1826)>
      <Vector (-0.0644, -0.9865, -0.1508, 741.2919)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.1572, -49.7561, 776.5019)>
    Rotation: <Euler (x=-1.4142, y=0.0619, z=1.3843), order='XYZ'>
    Matrix:
      <Vector (0.1850, -0.1646, -0.9689, 257.1572)>
      <Vector (0.9808, -0.0312, 0.1926, -49.7561)>
      <Vector (-0.0619, -0.9859, 0.1556, 776.5019)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.8260, -51.1926, 738.8629)>
    Rotation: <Euler (x=-1.0729, y=0.0391, z=1.3755), order='XYZ'>
    Matrix:
      <Vector (0.1939, -0.4751, -0.8583, 250.8260)>
      <Vector (0.9802, 0.0590, 0.1888, -51.1926)>
      <Vector (-0.0391, -0.8779, 0.4772, 738.8629)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4868, -49.0666, 706.8342)>
    Rotation: <Euler (x=-0.8944, y=0.0337, z=1.3722), order='XYZ'>
    Matrix:
      <Vector (0.1972, -0.6189, -0.7603, 233.4868)>
      <Vector (0.9798, 0.0977, 0.1746, -49.0666)>
      <Vector (-0.0337, -0.7794, 0.6256, 706.8342)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.1375, -45.7308, 682.3869)>
    Rotation: <Euler (x=-0.8944, y=0.0337, z=1.3722), order='XYZ'>
    Matrix:
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      <Vector (0.9798, 0.0977, 0.1746, -45.7308)>
      <Vector (-0.0337, -0.7794, 0.6256, 682.3869)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.3745, -23.7238, 773.9101)>
    Rotation: <Euler (x=-1.2718, y=0.0056, z=1.3843), order='XYZ'>
    Matrix:
      <Vector (0.1854, -0.2905, -0.9387, 265.3745)>
      <Vector (0.9826, 0.0494, 0.1788, -23.7238)>
      <Vector (-0.0056, -0.9556, 0.2946, 773.9101)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.4844, -21.8018, 734.8532)>
    Rotation: <Euler (x=-0.9293, y=-0.0165, z=1.3730), order='XYZ'>
    Matrix:
      <Vector (0.1965, -0.5841, -0.7876, 253.4844)>
      <Vector (0.9804, 0.1306, 0.1477, -21.8018)>
      <Vector (0.0165, -0.8011, 0.5983, 734.8532)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.3695, -16.5507, 703.1285)>
    Rotation: <Euler (x=-0.5687, y=-0.0389, z=1.3497), order='XYZ'>
    Matrix:
      <Vector (0.2191, -0.8175, -0.5326, 230.3695)>
      <Vector (0.9749, 0.2052, 0.0862, -16.5507)>
      <Vector (0.0389, -0.5382, 0.8420, 703.1285)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.6513, -9.3241, 684.2214)>
    Rotation: <Euler (x=-0.5687, y=-0.0389, z=1.3497), order='XYZ'>
    Matrix:
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      <Vector (0.9749, 0.2052, 0.0862, -9.3241)>
      <Vector (0.0389, -0.5382, 0.8420, 684.2214)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.8876, -0.6511, 771.7995)>
    Rotation: <Euler (x=-1.1768, y=-0.0096, z=1.3797), order='XYZ'>
    Matrix:
      <Vector (0.1900, -0.3752, -0.9073, 268.8876)>
      <Vector (0.9817, 0.0816, 0.1718, -0.6511)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.8045, 2.3130, 737.1882)>
    Rotation: <Euler (x=-0.7728, y=-0.0340, z=1.3630), order='XYZ'>
    Matrix:
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      <Vector (0.9779, 0.1709, 0.1202, 2.3130)>
      <Vector (0.0340, -0.6977, 0.7155, 737.1882)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.7362, 8.5427, 712.0335)>
    Rotation: <Euler (x=-0.4213, y=-0.0516, z=1.3380), order='XYZ'>
    Matrix:
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      <Vector (0.9717, 0.2310, 0.0486, 8.5427)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.2065, 15.7737, 699.3003)>
    Rotation: <Euler (x=-0.4213, y=-0.0516, z=1.3380), order='XYZ'>
    Matrix:
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      <Vector (0.9717, 0.2310, 0.0486, 15.7737)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.9755, 23.8895, 790.3415)>
    Rotation: <Euler (x=-1.0723, y=-0.0405, z=1.3663), order='XYZ'>
    Matrix:
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      <Vector (0.9784, 0.1319, 0.1594, 23.8895)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.8608, 29.2740, 753.9761)>
    Rotation: <Euler (x=-0.7291, y=-0.0609, z=1.3499), order='XYZ'>
    Matrix:
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      <Vector (0.9739, 0.2030, 0.1017, 29.2740)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3371, 35.9351, 732.2126)>
    Rotation: <Euler (x=-0.4009, y=-0.0750, z=1.3284), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.1370, 43.0893, 721.1519)>
    Rotation: <Euler (x=-0.4009, y=-0.0750, z=1.3284), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.3038, 72.2020, 1470.1157)>
    Rotation: <Euler (x=-2.6392, y=-0.0775, z=-1.4445), order='XYZ'>
    Matrix:
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      <Vector (-0.9891, -0.1474, -0.0067, 72.2020)>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.5195, 51.1989, 1401.7030)>
    Rotation: <Euler (x=-1.7356, y=0.0869, z=-0.9633), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.0595, 45.2762, 1152.5575)>
    Rotation: <Euler (x=-1.7191, y=-0.0578, z=-0.9467), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.6080, 7.6124, 872.3596)>
    Rotation: <Euler (x=-1.5792, y=0.0430, z=-1.1585), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.8895, -12.1363, 834.3060)>
    Rotation: <Euler (x=-1.2302, y=-0.4692, z=-1.1066), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.4252, -25.7361, 801.2804)>
    Rotation: <Euler (x=-1.4440, y=-0.0452, z=-0.8463), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-197.2266, -21.1853, 758.7320)>
    Rotation: <Euler (x=-1.7650, y=0.0480, z=-0.9708), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.9921, -22.3790, 722.8445)>
    Rotation: <Euler (x=-1.7650, y=0.0480, z=-0.9708), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.7121, -22.7059, 761.4082)>
    Rotation: <Euler (x=-1.4227, y=-0.0767, z=-1.1568), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-233.0125, -23.1687, 721.6794)>
    Rotation: <Euler (x=-1.0805, y=-0.0625, z=-1.1523), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.6310, -17.9355, 689.7115)>
    Rotation: <Euler (x=-0.9019, y=-0.0492, z=-1.1438), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-198.1721, -10.9507, 664.8301)>
    Rotation: <Euler (x=-0.9019, y=-0.0492, z=-1.1438), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.9028, 1.1991, 754.8849)>
    Rotation: <Euler (x=-1.2785, y=-0.0180, z=-1.1572), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.6270, 5.1855, 715.2643)>
    Rotation: <Euler (x=-0.9355, y=-0.0058, z=-1.1507), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.6045, 14.4310, 684.1173)>
    Rotation: <Euler (x=-0.5747, y=0.0069, z=-1.1383), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-194.2804, 26.3910, 665.9800)>
    Rotation: <Euler (x=-0.5747, y=0.0069, z=-1.1383), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.3265, 23.1148, 754.0558)>
    Rotation: <Euler (x=-1.1831, y=-0.0061, z=-1.1552), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.7345, 28.7417, 718.0449)>
    Rotation: <Euler (x=-0.7786, y=0.0101, z=-1.1436), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-224.7735, 39.4550, 693.0502)>
    Rotation: <Euler (x=-0.4274, y=0.0190, z=-1.1317), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-199.1785, 51.8996, 680.0949)>
    Rotation: <Euler (x=-0.4274, y=0.0190, z=-1.1317), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-268.2191, 47.0714, 767.9130)>
    Rotation: <Euler (x=-1.0779, y=0.0235, z=-1.1449), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.3522, 55.5028, 732.8340)>
    Rotation: <Euler (x=-0.7345, y=0.0373, z=-1.1332), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-230.3295, 66.1695, 711.5681)>
    Rotation: <Euler (x=-0.4068, y=0.0441, z=-1.1235), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-208.1132, 77.5245, 700.8382)>
    Rotation: <Euler (x=-0.4068, y=0.0441, z=-1.1235), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6095, -8.9876, 876.9865)>
    Rotation: <Euler (x=-1.3687, y=0.0894, z=-2.9531), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.1727, -87.3880, 453.7604)>
    Rotation: <Euler (x=-1.6189, y=0.1007, z=-2.9094), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0258, -63.3234, 111.4440)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3270, -214.6129, 10.2916)>
    Rotation: <Euler (x=0.1181, y=-0.0494, z=-2.7820), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1790, -287.3933, 19.5238)>
    Rotation: <Euler (x=0.1181, y=-0.0494, z=-2.7820), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4192, 7.4430, 885.1915)>
    Rotation: <Euler (x=-1.5170, y=-0.0101, z=2.8620), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-99.0536, -13.7824, 451.5490)>
    Rotation: <Euler (x=-1.7270, y=-0.0393, z=2.6904), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7313, 40.2828, 111.4438)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5487), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2940, -92.6487, 10.2920)>
    Rotation: <Euler (x=0.1569, y=0.0507, z=2.5573), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5535, -156.9412, 22.5385)>
    Rotation: <Euler (x=0.1569, y=0.0507, z=2.5573), order='XYZ'>
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Frame: 25
  Bone: mixamorig:Hips
    Location: <Vector (1.8432, -1.3844, 942.0013)>
    Rotation: <Euler (x=1.5116, y=0.0451, z=-0.1075), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.7561, 16.8103, 1050.9691)>
    Rotation: <Euler (x=1.4545, y=0.0187, z=-0.0843), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4045, 31.5405, 1179.2155)>
    Rotation: <Euler (x=1.4570, y=-0.0087, z=-0.0800), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.4742, 48.3546, 1325.8444)>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6802, y=-0.0486, z=-0.0787), order='XYZ'>
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.9837, -82.3607, 1768.2690)>
    Rotation: <Euler (x=1.5774, y=-0.0417, z=-0.0528), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7572, y=0.0691, z=1.2409), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7083, y=-0.0507, z=0.9448), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.9571, 5.6200, 1170.5947)>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5648, y=-0.0431, z=1.3837), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.6966, -60.8640, 819.4025)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.0956, -58.8590, 777.1636)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.7674, -59.2392, 741.6340)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.2558, -49.9703, 776.8204)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.8324, -51.4142, 739.1972)>
    Rotation: <Euler (x=-1.0682, y=0.0394, z=1.3767), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.3400, -49.2864, 707.2521)>
    Rotation: <Euler (x=-0.8874, y=0.0339, z=1.3733), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.8186, -45.9370, 682.9438)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.4349, -23.9278, 774.2105)>
    Rotation: <Euler (x=-1.2693, y=0.0060, z=1.3857), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.4442, -22.0221, 735.1836)>
    Rotation: <Euler (x=-0.9246, y=-0.0162, z=1.3742), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.1725, -16.7816, 703.5721)>
    Rotation: <Euler (x=-0.5617, y=-0.0385, z=1.3506), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.3145, -9.5669, 684.8745)>
    Rotation: <Euler (x=-0.5617, y=-0.0385, z=1.3506), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.9141, -0.8514, 772.0849)>
    Rotation: <Euler (x=-1.1743, y=-0.0091, z=1.3810), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.7401, 2.0933, 737.5091)>
    Rotation: <Euler (x=-0.7680, y=-0.0336, z=1.3642), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5447, 8.3051, 712.4773)>
    Rotation: <Euler (x=-0.4142, y=-0.0511, z=1.3389), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.9178, 15.5167, 699.9451)>
    Rotation: <Euler (x=-0.4142, y=-0.0511, z=1.3389), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.9717, 23.7021, 790.6116)>
    Rotation: <Euler (x=-1.0698, y=-0.0400, z=1.3676), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.7585, 29.0600, 754.2943)>
    Rotation: <Euler (x=-0.7243, y=-0.0605, z=1.3510), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1226, 35.7016, 732.6468)>
    Rotation: <Euler (x=-0.3938, y=-0.0745, z=1.3293), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8360, 42.8339, 721.7708)>
    Rotation: <Euler (x=-0.3938, y=-0.0745, z=1.3293), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.3529, 72.5580, 1469.8779)>
    Rotation: <Euler (x=-2.6426, y=-0.0792, z=-1.4437), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.7763, 51.3419, 1401.9066)>
    Rotation: <Euler (x=-1.7353, y=0.0876, z=-0.9639), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.3541, 45.6513, 1152.7628)>
    Rotation: <Euler (x=-1.7185, y=-0.0593, z=-0.9469), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.5392, 7.7614, 872.5638)>
    Rotation: <Euler (x=-1.5779, y=0.0438, z=-1.1585), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.7882, -11.9390, 834.5115)>
    Rotation: <Euler (x=-1.2287, y=-0.4685, z=-1.1073), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.2956, -25.4967, 801.4878)>
    Rotation: <Euler (x=-1.4425, y=-0.0425, z=-0.8461), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-197.1272, -20.8180, 758.9510)>
    Rotation: <Euler (x=-1.7639, y=0.0531, z=-0.9702), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.9621, -21.8403, 723.0734)>
    Rotation: <Euler (x=-1.7639, y=0.0531, z=-0.9702), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.5476, -22.4131, 761.5853)>
    Rotation: <Euler (x=-1.4190, y=-0.0758, z=-1.1569), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.7316, -22.7815, 721.8753)>
    Rotation: <Euler (x=-1.0745, y=-0.0614, z=-1.1523), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-216.1931, -17.4340, 690.0074)>
    Rotation: <Euler (x=-0.8936, y=-0.0481, z=-1.1437), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-197.5636, -10.3285, 665.2877)>
    Rotation: <Euler (x=-0.8936, y=-0.0481, z=-1.1437), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.7315, 1.5008, 755.0825)>
    Rotation: <Euler (x=-1.2748, y=-0.0170, z=-1.1572), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-240.3396, 5.5803, 715.5047)>
    Rotation: <Euler (x=-0.9295, y=-0.0048, z=-1.1506), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-219.1627, 14.9336, 684.4947)>
    Rotation: <Euler (x=-0.5665, y=0.0079, z=-1.1380), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-193.7137, 26.9787, 666.5899)>
    Rotation: <Euler (x=-0.5665, y=0.0079, z=-1.1380), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-261.1537, 23.4179, 754.2736)>
    Rotation: <Euler (x=-1.1795, y=-0.0051, z=-1.1552), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.4561, 29.1295, 718.3160)>
    Rotation: <Euler (x=-0.7727, y=0.0111, z=-1.1434), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-224.3714, 39.9292, 693.4729)>
    Rotation: <Euler (x=-0.4191, y=0.0200, z=-1.1314), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-198.6876, 52.4348, 680.7541)>
    Rotation: <Euler (x=-0.4191, y=0.0200, z=-1.1314), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-268.0576, 47.3568, 768.1559)>
    Rotation: <Euler (x=-1.0743, y=0.0244, z=-1.1448), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-251.0878, 55.8705, 733.1465)>
    Rotation: <Euler (x=-0.7286, y=0.0383, z=-1.1330), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-229.9592, 66.6095, 712.0224)>
    Rotation: <Euler (x=-0.3985, y=0.0451, z=-1.1231), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-207.6680, 78.0121, 701.5004)>
    Rotation: <Euler (x=-0.3985, y=0.0451, z=-1.1231), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6460, -9.0362, 876.8553)>
    Rotation: <Euler (x=-1.3676, y=0.0896, z=-2.9535), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.3527, -87.9214, 453.7376)>
    Rotation: <Euler (x=-1.6205, y=0.1006, z=-2.9094), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0325, -63.3311, 111.4434)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3490, -214.6152, 10.2910)>
    Rotation: <Euler (x=0.1181, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2082, -287.3926, 19.5256)>
    Rotation: <Euler (x=0.1181, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3816, 7.4681, 884.9349)>
    Rotation: <Euler (x=-1.5143, y=-0.0102, z=2.8618), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-99.3984, -14.8744, 451.3579)>
    Rotation: <Euler (x=-1.7304, y=-0.0398, z=2.6904), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7155, 40.2970, 111.4427)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5489), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2534, -92.6503, 10.2909)>
    Rotation: <Euler (x=0.1571, y=0.0507, z=2.5575), order='XYZ'>
    Matrix:
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      <Vector (0.5507, -0.8196, 0.1581, -92.6503)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.5001, -156.9492, 22.5493)>
    Rotation: <Euler (x=0.1571, y=0.0507, z=2.5575), order='XYZ'>
    Matrix:
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Frame: 26
  Bone: mixamorig:Hips
    Location: <Vector (1.8521, -1.4340, 941.8494)>
    Rotation: <Euler (x=1.5118, y=0.0445, z=-0.1078), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.6986, 16.7456, 1050.8240)>
    Rotation: <Euler (x=1.4544, y=0.0186, z=-0.0843), order='XYZ'>
    Matrix:
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      <Vector (-0.0842, 0.1142, -0.9899, 16.7456)>
      <Vector (-0.0186, 0.9931, 0.1161, 1050.8240)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:Spine1
    Location: <Vector (12.3434, 31.4885, 1179.0690)>
    Rotation: <Euler (x=1.4558, y=-0.0088, z=-0.0799), order='XYZ'>
    Matrix:
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      <Vector (-0.0798, 0.1150, -0.9902, 31.4885)>
      <Vector (0.0088, 0.9934, 0.1147, 1179.0690)>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.4103, 48.4668, 1325.6790)>
    Rotation: <Euler (x=1.4567, y=-0.0361, z=-0.0745), order='XYZ'>
    Matrix:
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      <Vector (-0.0744, 0.1162, -0.9904, 48.4668)>
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  Bone: mixamorig:Neck
    Location: <Vector (7.8803, 67.7633, 1490.5300)>
    Rotation: <Euler (x=1.6789, y=-0.0484, z=-0.0783), order='XYZ'>
    Matrix:
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      <Vector (-0.0782, -0.1038, -0.9915, 67.7633)>
      <Vector (0.0483, 0.9930, -0.1077, 1490.5300)>
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  Bone: mixamorig:Head
    Location: <Vector (1.9567, 29.2879, 1550.3405)>
    Rotation: <Euler (x=1.5782, y=-0.0416, z=-0.0528), order='XYZ'>
    Matrix:
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      <Vector (-0.0527, -0.0052, -0.9986, 29.2879)>
      <Vector (0.0416, 0.9991, -0.0074, 1550.3405)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.0001, -81.9996, 1768.0247)>
    Rotation: <Euler (x=1.5782, y=-0.0416, z=-0.0528), order='XYZ'>
    Matrix:
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      <Vector (-0.0527, -0.0052, -0.9986, -81.9996)>
      <Vector (0.0416, 0.9991, -0.0074, 1768.0247)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.4980, 62.3816, 1474.5879)>
    Rotation: <Euler (x=-2.7610, y=0.0706, z=1.2418), order='XYZ'>
    Matrix:
      <Vector (0.3223, 0.8702, -0.3727, 76.4980)>
      <Vector (0.9440, -0.3248, 0.0580, 62.3816)>
      <Vector (-0.0706, -0.3705, -0.9261, 1474.5879)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftArm
    Location: <Vector (200.4913, 16.1012, 1421.7926)>
    Rotation: <Euler (x=-1.7088, y=-0.0488, z=0.9466), order='XYZ'>
    Matrix:
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      <Vector (0.8105, -0.0412, 0.5843, 16.1012)>
      <Vector (0.0488, -0.9893, -0.1374, 1421.7926)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.9590, 5.6492, 1170.9091)>
    Rotation: <Euler (x=-1.7028, y=0.0062, z=0.9439), order='XYZ'>
    Matrix:
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      <Vector (0.8098, -0.0822, 0.5809, 5.6492)>
      <Vector (-0.0062, -0.9913, -0.1316, 1170.9091)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHand
    Location: <Vector (265.1837, -17.6623, 889.7043)>
    Rotation: <Euler (x=-1.5647, y=-0.0423, z=1.3854), order='XYZ'>
    Matrix:
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      <Vector (0.9820, 0.0427, 0.1840, -17.6623)>
      <Vector (0.0423, -0.9991, 0.0061, 889.7043)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.8814, -44.7535, 852.8831)>
    Rotation: <Euler (x=-1.2426, y=0.4063, z=1.3083), order='XYZ'>
    Matrix:
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      <Vector (0.8871, -0.2777, 0.3687, -44.7535)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.9228, -61.0922, 819.7850)>
    Rotation: <Euler (x=-1.4737, y=0.0418, z=1.0624), order='XYZ'>
    Matrix:
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      <Vector (0.8728, 0.0109, 0.4880, -61.0922)>
      <Vector (-0.0418, -0.9944, 0.0969, 819.7850)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.3590, -59.0397, 777.5452)>
    Rotation: <Euler (x=-1.7232, y=0.0568, z=1.1972), order='XYZ'>
    Matrix:
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      <Vector (0.9295, -0.1077, 0.3527, -59.0397)>
      <Vector (-0.0568, -0.9868, -0.1516, 777.5452)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.0941, -59.2946, 742.0247)>
    Rotation: <Euler (x=-1.7232, y=0.0568, z=1.1972), order='XYZ'>
    Matrix:
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      <Vector (0.9295, -0.1077, 0.3527, -59.2946)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.4525, -50.1687, 777.1873)>
    Rotation: <Euler (x=-1.4094, y=0.0629, z=1.3875), order='XYZ'>
    Matrix:
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      <Vector (0.9813, -0.0317, 0.1899, -50.1687)>
      <Vector (-0.0629, -0.9850, 0.1604, 777.1873)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.9394, -51.6256, 739.5800)>
    Rotation: <Euler (x=-1.0635, y=0.0398, z=1.3783), order='XYZ'>
    Matrix:
      <Vector (0.1912, -0.4835, -0.8542, 250.9394)>
      <Vector (0.9808, 0.0588, 0.1862, -51.6256)>
      <Vector (-0.0397, -0.8734, 0.4854, 739.5800)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.2959, -49.5050, 707.7177)>
    Rotation: <Euler (x=-0.8804, y=0.0341, z=1.3747), order='XYZ'>
    Matrix:
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      <Vector (0.9803, 0.0983, 0.1715, -49.5050)>
      <Vector (-0.0341, -0.7706, 0.6365, 707.7177)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.6045, -46.1511, 683.5475)>
    Rotation: <Euler (x=-0.8804, y=0.0341, z=1.3747), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.5850, -24.1137, 774.5575)>
    Rotation: <Euler (x=-1.2669, y=0.0066, z=1.3874), order='XYZ'>
    Matrix:
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      <Vector (0.9832, 0.0484, 0.1760, -24.1137)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.4953, -22.2317, 735.5600)>
    Rotation: <Euler (x=-0.9199, y=-0.0158, z=1.3757), order='XYZ'>
    Matrix:
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      <Vector (0.9809, 0.1298, 0.1448, -22.2317)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.0679, -17.0126, 704.0601)>
    Rotation: <Euler (x=-0.5547, y=-0.0381, z=1.3519), order='XYZ'>
    Matrix:
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      <Vector (0.9754, 0.2042, 0.0828, -17.0126)>
      <Vector (0.0381, -0.5263, 0.8494, 704.0601)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.0710, -9.8215, 685.5695)>
    Rotation: <Euler (x=-0.5547, y=-0.0381, z=1.3519), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.0230, -1.0326, 772.4151)>
    Rotation: <Euler (x=-1.1719, y=-0.0086, z=1.3827), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.7591, 1.8848, 737.8740)>
    Rotation: <Euler (x=-0.7634, y=-0.0331, z=1.3657), order='XYZ'>
    Matrix:
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      <Vector (0.9785, 0.1696, 0.1174, 1.8848)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.4370, 8.0680, 712.9633)>
    Rotation: <Euler (x=-0.4073, y=-0.0506, z=1.3401), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.7132, 15.2496, 700.6295)>
    Rotation: <Euler (x=-0.4073, y=-0.0506, z=1.3401), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.0418, 23.5355, 790.9247)>
    Rotation: <Euler (x=-1.0675, y=-0.0395, z=1.3693), order='XYZ'>
    Matrix:
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      <Vector (0.9790, 0.1304, 0.1567, 23.5355)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.7302, 28.8572, 754.6542)>
    Rotation: <Euler (x=-0.7196, y=-0.0600, z=1.3525), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.9822, 35.4694, 733.1207)>
    Rotation: <Euler (x=-0.3869, y=-0.0741, z=1.3306), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.6092, 42.5702, 722.4270)>
    Rotation: <Euler (x=-0.3869, y=-0.0741, z=1.3306), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.4183, 72.9584, 1469.6630)>
    Rotation: <Euler (x=-2.6460, y=-0.0811, z=-1.4430), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.0421, 51.5340, 1402.1227)>
    Rotation: <Euler (x=-1.7348, y=0.0884, z=-0.9643), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.6251, 46.0774, 1152.9746)>
    Rotation: <Euler (x=-1.7177, y=-0.0610, z=-0.9469), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-253.3534, 7.9159, 872.7734)>
    Rotation: <Euler (x=-1.5762, y=0.0445, z=-1.1583), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.5545, -11.7351, 834.7342)>
    Rotation: <Euler (x=-1.2269, y=-0.4679, z=-1.1081), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-200.0206, -25.2502, 801.7212)>
    Rotation: <Euler (x=-1.4408, y=-0.0401, z=-0.8458), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.8674, -20.4463, 759.1973)>
    Rotation: <Euler (x=-1.7624, y=0.0580, z=-0.9694), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.7581, -21.3015, 723.3275)>
    Rotation: <Euler (x=-1.7624, y=0.0580, z=-0.9694), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-239.2239, -22.1196, 761.7747)>
    Rotation: <Euler (x=-1.4151, y=-0.0750, z=-1.1569), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-232.2786, -22.3956, 722.0863)>
    Rotation: <Euler (x=-1.0683, y=-0.0605, z=-1.1522), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-215.5742, -16.9347, 690.3243)>
    Rotation: <Euler (x=-0.8851, y=-0.0472, z=-1.1434), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-196.7689, -9.7095, 665.7730)>
    Rotation: <Euler (x=-0.8851, y=-0.0472, z=-1.1434), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-251.4016, 1.8016, 755.2867)>
    Rotation: <Euler (x=-1.2709, y=-0.0163, z=-1.1571), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-239.8809, 5.9726, 715.7557)>
    Rotation: <Euler (x=-0.9233, y=-0.0040, z=-1.1504), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-218.5417, 15.4330, 684.8898)>
    Rotation: <Euler (x=-0.5580, y=0.0088, z=-1.1376), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-192.9656, 27.5633, 667.2253)>
    Rotation: <Euler (x=-0.5580, y=0.0088, z=-1.1376), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.8243, 23.7190, 754.4936)>
    Rotation: <Euler (x=-1.1755, y=-0.0043, z=-1.1551), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-247.0099, 29.5140, 718.5941)>
    Rotation: <Euler (x=-0.7665, y=0.0119, z=-1.1432), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-223.7957, 40.4002, 693.9099)>
    Rotation: <Euler (x=-0.4106, y=0.0208, z=-1.1309), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-198.0225, 52.9673, 681.4350)>
    Rotation: <Euler (x=-0.4106, y=0.0208, z=-1.1309), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.7468, 47.6402, 768.3971)>
    Rotation: <Euler (x=-1.0704, y=0.0251, z=-1.1446), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-250.6637, 56.2355, 733.4629)>
    Rotation: <Euler (x=-0.7223, y=0.0391, z=-1.1326), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-229.4245, 67.0468, 712.4870)>
    Rotation: <Euler (x=-0.3900, y=0.0458, z=-1.1226), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-207.0581, 78.4975, 702.1790)>
    Rotation: <Euler (x=-0.3900, y=0.0458, z=-1.1226), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6956, -9.1063, 876.7589)>
    Rotation: <Euler (x=-1.3667, y=0.0898, z=-2.9539), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.5120, -88.3508, 453.7223)>
    Rotation: <Euler (x=-1.6217, y=0.1004, z=-2.9092), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0165, -63.3392, 111.4435)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3615, -214.6132, 10.2911)>
    Rotation: <Euler (x=0.1181, y=-0.0494, z=-2.7817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2344, -287.3850, 19.5282)>
    Rotation: <Euler (x=0.1181, y=-0.0494, z=-2.7817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3319, 7.4553, 884.7241)>
    Rotation: <Euler (x=-1.5121, y=-0.0104, z=2.8616), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-99.6934, -15.7628, 451.2021)>
    Rotation: <Euler (x=-1.7331, y=-0.0403, z=2.6903), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7332, 40.3065, 111.4435)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5490), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2570, -92.6498, 10.2917)>
    Rotation: <Euler (x=0.1572, y=0.0508, z=2.5577), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4963, -156.9521, 22.5576)>
    Rotation: <Euler (x=0.1572, y=0.0508, z=2.5577), order='XYZ'>
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Frame: 27
  Bone: mixamorig:Hips
    Location: <Vector (1.9634, -1.5159, 942.1011)>
    Rotation: <Euler (x=1.5118, y=0.0452, z=-0.1080), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.8948, 16.6503, 1051.0725)>
    Rotation: <Euler (x=1.4542, y=0.0185, z=-0.0842), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.5233, 31.4202, 1179.3149)>
    Rotation: <Euler (x=1.4546, y=-0.0090, z=-0.0796), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.5728, 48.5766, 1325.9042)>
    Rotation: <Euler (x=1.4545, y=-0.0363, z=-0.0741), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (8.0257, 68.2383, 1490.7117)>
    Rotation: <Euler (x=1.6774, y=-0.0483, z=-0.0779), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (2.1250, 29.8461, 1550.5778)>
    Rotation: <Euler (x=1.5787, y=-0.0413, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.7594, -81.5619, 1768.2053)>
    Rotation: <Euler (x=1.5787, y=-0.0413, z=-0.0527), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.6465, 62.8475, 1474.7854)>
    Rotation: <Euler (x=-2.7648, y=0.0723, z=1.2424), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (200.8418, 16.5327, 1422.4977)>
    Rotation: <Euler (x=-1.7095, y=-0.0471, z=0.9483), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.2253, 5.7078, 1171.6179)>
    Rotation: <Euler (x=-1.7036, y=0.0068, z=0.9454), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.5648, -17.8280, 890.4438)>
    Rotation: <Euler (x=-1.5648, y=-0.0415, z=1.3870), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.3046, -44.9853, 853.6445)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.3714, -61.3787, 820.5598)>
    Rotation: <Euler (x=-1.4741, y=0.0403, z=1.0637), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.8540, -59.2838, 778.3182)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.6593, -59.4201, 742.8084)>
    Rotation: <Euler (x=-1.7239, y=0.0531, z=1.1981), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.8834, -50.4368, 777.9529)>
    Rotation: <Euler (x=-1.4073, y=0.0635, z=1.3890), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.2902, -51.9102, 740.3602)>
    Rotation: <Euler (x=-1.0592, y=0.0402, z=1.3797), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.5054, -49.7980, 708.5759)>
    Rotation: <Euler (x=-0.8738, y=0.0344, z=1.3759), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.6532, -46.4398, 684.5383)>
    Rotation: <Euler (x=-0.8738, y=0.0344, z=1.3759), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.9749, -24.3711, 775.3021)>
    Rotation: <Euler (x=-1.2648, y=0.0072, z=1.3889), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.7969, -22.5156, 736.3308)>
    Rotation: <Euler (x=-0.9155, y=-0.0153, z=1.3771), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.2245, -17.3179, 704.9358)>
    Rotation: <Euler (x=-0.5481, y=-0.0376, z=1.3530), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.0973, -10.1479, 686.6428)>
    Rotation: <Euler (x=-0.5481, y=-0.0376, z=1.3530), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.3766, -1.2864, 773.1412)>
    Rotation: <Euler (x=-1.1698, y=-0.0080, z=1.3842), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.0326, 1.6021, 738.6308)>
    Rotation: <Euler (x=-0.7590, y=-0.0326, z=1.3670), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5927, 7.7579, 713.8336)>
    Rotation: <Euler (x=-0.4006, y=-0.0501, z=1.3412), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.7786, 14.9129, 701.6890)>
    Rotation: <Euler (x=-0.4006, y=-0.0501, z=1.3412), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.3571, 23.2981, 791.6311)>
    Rotation: <Euler (x=-1.0653, y=-0.0389, z=1.3708), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.9579, 28.5828, 755.4020)>
    Rotation: <Euler (x=-0.7152, y=-0.0595, z=1.3538), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1058, 35.1670, 733.9752)>
    Rotation: <Euler (x=-0.3802, y=-0.0735, z=1.3316), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.6523, 42.2394, 723.4552)>
    Rotation: <Euler (x=-0.3802, y=-0.0735, z=1.3316), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.2736, 73.3611, 1469.8292)>
    Rotation: <Euler (x=-2.6492, y=-0.0829, z=-1.4426), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.0926, 51.7760, 1402.6989)>
    Rotation: <Euler (x=-1.7343, y=0.0887, z=-0.9647), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.6319, 46.4917, 1153.5389)>
    Rotation: <Euler (x=-1.7170, y=-0.0628, z=-0.9469), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.9018, 8.0448, 873.3384)>
    Rotation: <Euler (x=-1.5747, y=0.0447, z=-1.1586), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-222.0607, -11.5842, 835.3220)>
    Rotation: <Euler (x=-1.2251, y=-0.4677, z=-1.1092), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-199.4889, -25.0789, 802.3265)>
    Rotation: <Euler (x=-1.4393, y=-0.0381, z=-0.8459), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-196.3456, -20.1688, 759.8140)>
    Rotation: <Euler (x=-1.7612, y=0.0624, z=-0.9691), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-204.2891, -20.8696, 723.9525)>
    Rotation: <Euler (x=-1.7612, y=0.0624, z=-0.9691), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.6399, -21.9012, 762.3324)>
    Rotation: <Euler (x=-1.4113, y=-0.0746, z=-1.1573), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-231.5640, -22.1038, 722.6667)>
    Rotation: <Euler (x=-1.0623, y=-0.0600, z=-1.1525), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-214.6918, -16.5501, 691.0096)>
    Rotation: <Euler (x=-0.8769, y=-0.0466, z=-1.1436), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-195.7095, -9.2244, 666.6249)>
    Rotation: <Euler (x=-0.8769, y=-0.0466, z=-1.1436), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-250.8012, 2.0296, 755.8491)>
    Rotation: <Euler (x=-1.2671, y=-0.0159, z=-1.1574), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-239.1489, 6.2712, 716.3643)>
    Rotation: <Euler (x=-0.9173, y=-0.0035, z=-1.1506), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-217.6440, 15.8165, 685.6398)>
    Rotation: <Euler (x=-0.5497, y=0.0092, z=-1.1377), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-191.9379, 28.0128, 668.2109)>
    Rotation: <Euler (x=-0.5497, y=0.0092, z=-1.1377), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-260.2155, 23.9509, 755.0625)>
    Rotation: <Euler (x=-1.1718, y=-0.0040, z=-1.1554), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-246.2810, 29.8090, 719.2197)>
    Rotation: <Euler (x=-0.7604, y=0.0124, z=-1.1433), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-222.9335, 40.7612, 694.6910)>
    Rotation: <Euler (x=-0.4022, y=0.0212, z=-1.1309), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-197.0677, 53.3728, 682.4548)>
    Rotation: <Euler (x=-0.4022, y=0.0212, z=-1.1309), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-267.1479, 47.8626, 768.9775)>
    Rotation: <Euler (x=-1.0666, y=0.0255, z=-1.1449), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-249.9470, 56.5182, 734.1160)>
    Rotation: <Euler (x=-0.7163, y=0.0395, z=-1.1327), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-228.5935, 67.3839, 713.2849)>
    Rotation: <Euler (x=-0.3817, y=0.0462, z=-1.1226), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-206.1489, 78.8681, 703.1862)>
    Rotation: <Euler (x=-0.3817, y=0.0462, z=-1.1226), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3684, y=0.0900, z=-2.9540), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.6199, y=0.0999, z=-2.9090), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7816), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2390, -287.4023, 19.5312)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7816), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2622, 7.3940, 885.0448)>
    Rotation: <Euler (x=-1.5155, y=-0.0107, z=2.8614), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-99.3570, -14.3970, 451.4418)>
    Rotation: <Euler (x=-1.7289, y=-0.0394, z=2.6900), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5492), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2490, -92.6955, 10.2915)>
    Rotation: <Euler (x=0.1573, y=0.0508, z=2.5578), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4772, -157.0040, 22.5646)>
    Rotation: <Euler (x=0.1573, y=0.0508, z=2.5578), order='XYZ'>
    Matrix:
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Frame: 28
  Bone: mixamorig:Hips
    Location: <Vector (2.1014, -1.5997, 942.4768)>
    Rotation: <Euler (x=1.5117, y=0.0465, z=-0.1080), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.1667, 16.5579, 1051.4410)>
    Rotation: <Euler (x=1.4540, y=0.0183, z=-0.0840), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.7742, 31.3593, 1179.6803)>
    Rotation: <Euler (x=1.4534, y=-0.0092, z=-0.0793), order='XYZ'>
    Matrix:
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      <Vector (-0.0792, 0.1175, -0.9899, 31.3593)>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.8005, 48.6950, 1326.2485)>
    Rotation: <Euler (x=1.4523, y=-0.0366, z=-0.0736), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (8.2272, 68.7188, 1491.0117)>
    Rotation: <Euler (x=1.6761, y=-0.0485, z=-0.0774), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (2.3340, 30.4066, 1550.9298)>
    Rotation: <Euler (x=1.5790, y=-0.0410, z=-0.0522), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.4278, -81.0739, 1768.5286)>
    Rotation: <Euler (x=1.5790, y=-0.0410, z=-0.0522), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.8517, 63.3177, 1475.1053)>
    Rotation: <Euler (x=-2.7685, y=0.0740, z=1.2427), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.2238, 16.9172, 1423.3162)>
    Rotation: <Euler (x=-1.7101, y=-0.0459, z=0.9495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.5640, 5.7983, 1172.4432)>
    Rotation: <Euler (x=-1.7042, y=0.0076, z=0.9464), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.9351, -18.0058, 891.2950)>
    Rotation: <Euler (x=-1.5652, y=-0.0409, z=1.3881), order='XYZ'>
    Matrix:
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      <Vector (0.0409, -0.9991, 0.0056, 891.2950)>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.7128, -45.2140, 854.5095)>
    Rotation: <Euler (x=-1.2433, y=0.4078, z=1.3106), order='XYZ'>
    Matrix:
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      <Vector (0.8871, -0.2801, 0.3669, -45.2140)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.8055, -61.6503, 821.4319)>
    Rotation: <Euler (x=-1.4748, y=0.0386, z=1.0645), order='XYZ'>
    Matrix:
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      <Vector (0.8739, 0.0129, 0.4859, -61.6503)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.3469, -59.5097, 779.1879)>
    Rotation: <Euler (x=-1.7248, y=0.0494, z=1.1984), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (227.2308, -59.5306, 743.6907)>
    Rotation: <Euler (x=-1.7248, y=0.0494, z=1.1984), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.3181, -50.7055, 778.8262)>
    Rotation: <Euler (x=-1.4055, y=0.0640, z=1.3899), order='XYZ'>
    Matrix:
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      <Vector (0.9817, -0.0324, 0.1878, -50.7055)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.6562, -52.1902, 741.2462)>
    Rotation: <Euler (x=-1.0552, y=0.0405, z=1.3805), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.7432, -50.0757, 709.5341)>
    Rotation: <Euler (x=-0.8676, y=0.0346, z=1.3766), order='XYZ'>
    Matrix:
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      <Vector (0.9806, 0.0989, 0.1691, -50.0757)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.7424, -46.7023, 685.6222)>
    Rotation: <Euler (x=-0.8676, y=0.0346, z=1.3766), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.3836, -24.6335, 776.1583)>
    Rotation: <Euler (x=-1.2630, y=0.0077, z=1.3898), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.1310, -22.7960, 737.2096)>
    Rotation: <Euler (x=-0.9115, y=-0.0150, z=1.3779), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4281, -17.6059, 705.9117)>
    Rotation: <Euler (x=-0.5418, y=-0.0373, z=1.3535), order='XYZ'>
    Matrix:
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      <Vector (0.9758, 0.2034, 0.0800, -17.6059)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.1831, -10.4409, 687.8057)>
    Rotation: <Euler (x=-0.5418, y=-0.0373, z=1.3535), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.7623, -1.5469, 773.9813)>
    Rotation: <Euler (x=-1.1680, y=-0.0075, z=1.3851), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.3510, 1.3221, 739.4974)>
    Rotation: <Euler (x=-0.7550, y=-0.0322, z=1.3677), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8061, 7.4652, 714.8051)>
    Rotation: <Euler (x=-0.3944, y=-0.0497, z=1.3417), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.9117, 14.6087, 702.8392)>
    Rotation: <Euler (x=-0.3944, y=-0.0497, z=1.3417), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.7125, 23.0522, 792.4534)>
    Rotation: <Euler (x=-1.0635, y=-0.0384, z=1.3717), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.2403, 28.3121, 756.2598)>
    Rotation: <Euler (x=-0.7112, y=-0.0591, z=1.3545), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.2960, 34.8821, 734.9318)>
    Rotation: <Euler (x=-0.3740, y=-0.0731, z=1.3321), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.7713, 41.9401, 724.5759)>
    Rotation: <Euler (x=-0.3740, y=-0.0731, z=1.3321), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.0716, 73.7711, 1470.1102)>
    Rotation: <Euler (x=-2.6523, y=-0.0847, z=-1.4425), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.0839, 52.0556, 1403.3799)>
    Rotation: <Euler (x=-1.7338, y=0.0888, z=-0.9653), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.5434, 46.8636, 1154.2031)>
    Rotation: <Euler (x=-1.7164, y=-0.0645, z=-0.9473), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.4146, 8.1373, 874.0082)>
    Rotation: <Euler (x=-1.5735, y=0.0447, z=-1.1593), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.5453, -11.4988, 836.0184)>
    Rotation: <Euler (x=-1.2238, y=-0.4678, z=-1.1106), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.9464, -24.9965, 803.0427)>
    Rotation: <Euler (x=-1.4382, y=-0.0363, z=-0.8464), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.8157, -20.0002, 760.5393)>
    Rotation: <Euler (x=-1.7603, y=0.0665, z=-0.9692), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.8155, -20.5599, 724.6878)>
    Rotation: <Euler (x=-1.7603, y=0.0665, z=-0.9692), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-238.0493, -21.7709, 763.0053)>
    Rotation: <Euler (x=-1.4079, y=-0.0745, z=-1.1582), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-230.8500, -21.9203, 723.3616)>
    Rotation: <Euler (x=-1.0566, y=-0.0598, z=-1.1533), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-213.8148, -16.2960, 691.8045)>
    Rotation: <Euler (x=-0.8690, y=-0.0464, z=-1.1442), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.6593, -8.8902, 667.5800)>
    Rotation: <Euler (x=-0.8690, y=-0.0464, z=-1.1442), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-250.1848, 2.1721, 756.5187)>
    Rotation: <Euler (x=-1.2637, y=-0.0158, z=-1.1582), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-238.4060, 6.4623, 717.0767)>
    Rotation: <Euler (x=-0.9116, y=-0.0034, z=-1.1512), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-216.7385, 16.0689, 686.4858)>
    Rotation: <Euler (x=-0.5418, y=0.0093, z=-1.1381), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.9030, 28.3108, 669.2819)>
    Rotation: <Euler (x=-0.5418, y=0.0093, z=-1.1381), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-259.5812, 24.1010, 755.7310)>
    Rotation: <Euler (x=-1.1683, y=-0.0039, z=-1.1561), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-245.5305, 30.0006, 719.9404)>
    Rotation: <Euler (x=-0.7548, y=0.0125, z=-1.1439), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-222.0509, 40.9973, 695.5581)>
    Rotation: <Euler (x=-0.3944, y=0.0212, z=-1.1313), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-196.0917, 53.6354, 683.5491)>
    Rotation: <Euler (x=-0.3944, y=0.0212, z=-1.1313), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.5109, 48.0119, 769.6487)>
    Rotation: <Euler (x=-1.0632, y=0.0255, z=-1.1455), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-249.1949, 56.7052, 734.8536)>
    Rotation: <Euler (x=-0.7106, y=0.0396, z=-1.1332), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-227.7274, 67.6062, 714.1584)>
    Rotation: <Euler (x=-0.3738, y=0.0463, z=-1.1229), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-205.2037, 79.1088, 704.2589)>
    Rotation: <Euler (x=-0.3738, y=0.0463, z=-1.1229), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8146, -9.2730, 877.2169)>
    Rotation: <Euler (x=-1.3709, y=0.0902, z=-2.9540), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.4923, -86.7405, 453.8336)>
    Rotation: <Euler (x=-1.6172, y=0.0993, z=-2.9089), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0081, -63.3144, 111.4437)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3461, -214.5909, 10.2913)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2155, -287.3635, 19.5331)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1940, 7.3149, 885.5320)>
    Rotation: <Euler (x=-1.5209, y=-0.0110, z=2.8612), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.7913, -12.1737, 451.8069)>
    Rotation: <Euler (x=-1.7224, y=-0.0382, z=2.6895), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7626, 40.3004, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5495), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2293, -92.6922, 10.2912)>
    Rotation: <Euler (x=0.1574, y=0.0508, z=2.5581), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4397, -157.0105, 22.5755)>
    Rotation: <Euler (x=0.1574, y=0.0508, z=2.5581), order='XYZ'>
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Frame: 29
  Bone: mixamorig:Hips
    Location: <Vector (2.1851, -1.6734, 942.6934)>
    Rotation: <Euler (x=1.5115, y=0.0471, z=-0.1079), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.3225, 16.4997, 1051.6503)>
    Rotation: <Euler (x=1.4536, y=0.0182, z=-0.0839), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.9092, 31.3489, 1179.8846)>
    Rotation: <Euler (x=1.4521, y=-0.0094, z=-0.0791), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.9102, 48.8773, 1326.4299)>
    Rotation: <Euler (x=1.4500, y=-0.0369, z=-0.0733), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (8.3063, 69.2727, 1491.1467)>
    Rotation: <Euler (x=1.6746, y=-0.0487, z=-0.0771), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5791, y=-0.0408, z=-0.0516), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.2484, -80.4686, 1768.7078)>
    Rotation: <Euler (x=1.5791, y=-0.0408, z=-0.0516), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.9347, 63.8533, 1475.2631)>
    Rotation: <Euler (x=-2.7723, y=0.0759, z=1.2426), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.4698, 17.3334, 1423.9751)>
    Rotation: <Euler (x=-1.7106, y=-0.0443, z=0.9502), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.6898, 5.8435, 1173.1021)>
    Rotation: <Euler (x=-1.7049, y=0.0081, z=0.9470), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (266.1367, -18.1581, 891.9786)>
    Rotation: <Euler (x=-1.5658, y=-0.0404, z=1.3885), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.9432, -45.3989, 855.1990)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.0583, -61.8631, 822.1233)>
    Rotation: <Euler (x=-1.4756, y=0.0367, z=1.0647), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.6659, -59.6708, 779.8765)>
    Rotation: <Euler (x=-1.7258, y=0.0455, z=1.1982), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (227.6333, -59.5780, 744.3934)>
    Rotation: <Euler (x=-1.7258, y=0.0455, z=1.1982), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.5852, -50.9292, 779.5261)>
    Rotation: <Euler (x=-1.4039, y=0.0643, z=1.3903), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.8623, -52.4170, 741.9570)>
    Rotation: <Euler (x=-1.0514, y=0.0407, z=1.3807), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8310, -50.2868, 710.3130)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.6918, -46.8847, 686.5216)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.6404, -24.8553, 776.8461)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.3230, -23.0240, 737.9175)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.5016, -17.8246, 706.7113)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.1498, -10.6463, 688.7842)>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.0099, -1.7685, 774.6567)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.5407, 1.0935, 740.1964)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9016, 7.2412, 715.6031)>
    Rotation: <Euler (x=-0.3885, y=-0.0494, z=1.3417), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.9359, 14.3905, 703.8083)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.9407, 22.8422, 793.1143)>
    Rotation: <Euler (x=-1.0619, y=-0.0380, z=1.3721), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.4070, 28.0930, 756.9525)>
    Rotation: <Euler (x=-0.7075, y=-0.0588, z=1.3547), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3803, 34.6648, 735.7178)>
    Rotation: <Euler (x=-0.3680, y=-0.0728, z=1.3321), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.7928, 41.7241, 725.5191)>
    Rotation: <Euler (x=-0.3680, y=-0.0728, z=1.3321), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-58.9905, 74.2602, 1470.2235)>
    Rotation: <Euler (x=-2.6554, y=-0.0866, z=-1.4423), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.1923, 52.4007, 1403.8938)>
    Rotation: <Euler (x=-1.7337, y=0.0886, z=-0.9661), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.5891, 47.2346, 1154.7047)>
    Rotation: <Euler (x=-1.7161, y=-0.0663, z=-0.9477), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-252.0945, 8.1578, 874.5287)>
    Rotation: <Euler (x=-1.5726, y=0.0443, z=-1.1601), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.2060, -11.5027, 836.5672)>
    Rotation: <Euler (x=-1.2228, y=-0.4682, z=-1.1119), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.5874, -25.0180, 803.6122)>
    Rotation: <Euler (x=-1.4375, y=-0.0347, z=-0.8470), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.4754, -19.9538, 761.1155)>
    Rotation: <Euler (x=-1.7597, y=0.0703, z=-0.9694), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.5361, -20.3881, 725.2759)>
    Rotation: <Euler (x=-1.7597, y=0.0703, z=-0.9694), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-237.6495, -21.7568, 763.5378)>
    Rotation: <Euler (x=-1.4048, y=-0.0747, z=-1.1591), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-230.3360, -21.8701, 723.9149)>
    Rotation: <Euler (x=-1.0514, y=-0.0600, z=-1.1540), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-213.1463, -16.1906, 692.4515)>
    Rotation: <Euler (x=-0.8616, y=-0.0465, z=-1.1448), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.8257, -8.7183, 668.3790)>
    Rotation: <Euler (x=-0.8616, y=-0.0465, z=-1.1448), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.7582, 2.1970, 757.0411)>
    Rotation: <Euler (x=-1.2606, y=-0.0160, z=-1.1590), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-237.8620, 6.5183, 717.6377)>
    Rotation: <Euler (x=-0.9064, y=-0.0035, z=-1.1519), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-216.0401, 16.1707, 687.1713)>
    Rotation: <Euler (x=-0.5344, y=0.0092, z=-1.1387), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.0810, 28.4475, 670.1793)>
    Rotation: <Euler (x=-0.5344, y=0.0092, z=-1.1387), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-259.1351, 24.1340, 756.2457)>
    Rotation: <Euler (x=-1.1653, y=-0.0041, z=-1.1569), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.9762, 30.0592, 720.5019)>
    Rotation: <Euler (x=-0.7495, y=0.0123, z=-1.1445), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-221.3709, 41.0872, 696.2555)>
    Rotation: <Euler (x=-0.3870, y=0.0210, z=-1.1318), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.3226, 53.7434, 684.4604)>
    Rotation: <Euler (x=-0.3870, y=0.0210, z=-1.1318), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.0575, 48.0501, 770.1580)>
    Rotation: <Euler (x=-1.0601, y=0.0253, z=-1.1463), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.6339, 56.7651, 735.4221)>
    Rotation: <Euler (x=-0.7054, y=0.0394, z=-1.1339), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-227.0579, 67.6903, 714.8529)>
    Rotation: <Euler (x=-0.3664, y=0.0461, z=-1.1234), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.4585, 79.2041, 705.1406)>
    Rotation: <Euler (x=-0.3664, y=0.0461, z=-1.1234), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8550, -9.3528, 877.3779)>
    Rotation: <Euler (x=-1.3724, y=0.0904, z=-2.9538), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.5290, -86.1722, 453.8761)>
    Rotation: <Euler (x=-1.6156, y=0.0988, z=-2.9089), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0036, -63.3145, 111.4441)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3258, -214.5965, 10.2917)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1875, -287.3717, 19.5356)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1487, 7.2298, 885.8077)>
    Rotation: <Euler (x=-1.5241, y=-0.0113, z=2.8611), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.4713, -10.8712, 452.0158)>
    Rotation: <Euler (x=-1.7185, y=-0.0374, z=2.6893), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5497), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2122, -92.7128, 10.2915)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5584), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4033, -157.0422, 22.5854)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5584), order='XYZ'>
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Frame: 30
  Bone: mixamorig:Hips
    Location: <Vector (2.2122, -1.7676, 942.7902)>
    Rotation: <Euler (x=1.5112, y=0.0473, z=-0.1079), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.3730, 16.4363, 1051.7405)>
    Rotation: <Euler (x=1.4532, y=0.0180, z=-0.0837), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.9358, 31.3437, 1179.9688)>
    Rotation: <Euler (x=1.4508, y=-0.0097, z=-0.0789), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.9058, 49.0727, 1326.4899)>
    Rotation: <Euler (x=1.4478, y=-0.0373, z=-0.0729), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (8.2640, 69.8439, 1491.1586)>
    Rotation: <Euler (x=1.6730, y=-0.0489, z=-0.0767), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (2.3865, 31.7118, 1551.1929)>
    Rotation: <Euler (x=1.5792, y=-0.0410, z=-0.0512), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.2581, -79.8208, 1768.7728)>
    Rotation: <Euler (x=1.5792, y=-0.0410, z=-0.0512), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.8970, 64.4071, 1475.3008)>
    Rotation: <Euler (x=-2.7761, y=0.0777, z=1.2427), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.6031, 17.7817, 1424.5266)>
    Rotation: <Euler (x=-1.7111, y=-0.0423, z=0.9508), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.6319, 5.8238, 1173.6487)>
    Rotation: <Euler (x=-1.7056, y=0.0082, z=0.9475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (266.2488, -18.2874, 892.5525)>
    Rotation: <Euler (x=-1.5663, y=-0.0400, z=1.3887), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (243.0765, -45.5471, 855.7737)>
    Rotation: <Euler (x=-1.2446, y=0.4085, z=1.3107), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.2092, -62.0279, 822.6966)>
    Rotation: <Euler (x=-1.4763, y=0.0347, z=1.0646), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.8825, -59.7770, 780.4476)>
    Rotation: <Euler (x=-1.7268, y=0.0416, z=1.1977), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (227.9314, -59.5688, 744.9789)>
    Rotation: <Euler (x=-1.7268, y=0.0416, z=1.1977), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.7537, -51.1062, 780.1102)>
    Rotation: <Euler (x=-1.4023, y=0.0645, z=1.3904), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.9713, -52.5888, 742.5516)>
    Rotation: <Euler (x=-1.0477, y=0.0407, z=1.3806), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8261, -50.4331, 710.9745)>
    Rotation: <Euler (x=-0.8559, y=0.0344, z=1.3765), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.5541, -46.9937, 687.3016)>
    Rotation: <Euler (x=-0.8559, y=0.0344, z=1.3765), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.8060, -25.0321, 777.4230)>
    Rotation: <Euler (x=-1.2598, y=0.0082, z=1.3903), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.4265, -23.1968, 738.5143)>
    Rotation: <Euler (x=-0.9040, y=-0.0147, z=1.3781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4918, -17.9765, 707.3983)>
    Rotation: <Euler (x=-0.5301, y=-0.0370, z=1.3532), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.0393, -10.7743, 689.6470)>
    Rotation: <Euler (x=-0.5301, y=-0.0370, z=1.3532), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.1727, -1.9457, 775.2256)>
    Rotation: <Euler (x=-1.1648, y=-0.0070, z=1.3856), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.6484, 0.9194, 740.7888)>
    Rotation: <Euler (x=-0.7475, y=-0.0319, z=1.3678), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9198, 7.0828, 716.2930)>
    Rotation: <Euler (x=-0.3826, y=-0.0493, z=1.3414), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.8878, 14.2470, 704.6660)>
    Rotation: <Euler (x=-0.3826, y=-0.0493, z=1.3414), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.0912, 22.6728, 793.6734)>
    Rotation: <Euler (x=-1.0604, y=-0.0379, z=1.3722), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.4994, 27.9262, 757.5435)>
    Rotation: <Euler (x=-0.7038, y=-0.0587, z=1.3547), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3950, 34.5101, 736.4008)>
    Rotation: <Euler (x=-0.3622, y=-0.0727, z=1.3318), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.7493, 41.5792, 726.3563)>
    Rotation: <Euler (x=-0.3622, y=-0.0727, z=1.3318), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.0301, 74.7650, 1470.2108)>
    Rotation: <Euler (x=-2.6584, y=-0.0886, z=-1.4419), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.4086, 52.7341, 1404.2701)>
    Rotation: <Euler (x=-1.7336, y=0.0883, z=-0.9668), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.7605, 47.5573, 1155.0730)>
    Rotation: <Euler (x=-1.7158, y=-0.0683, z=-0.9482), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.9099, 8.0806, 874.9248)>
    Rotation: <Euler (x=-1.5719, y=0.0439, z=-1.1607), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-221.0014, -11.6043, 836.9922)>
    Rotation: <Euler (x=-1.2220, y=-0.4687, z=-1.1129), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.3631, -25.1380, 804.0583)>
    Rotation: <Euler (x=-1.4370, y=-0.0333, z=-0.8473), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.2735, -20.0150, 761.5670)>
    Rotation: <Euler (x=-1.7594, y=0.0739, z=-0.9694), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.3960, -20.3358, 725.7402)>
    Rotation: <Euler (x=-1.7594, y=0.0739, z=-0.9694), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-237.3890, -21.8581, 763.9504)>
    Rotation: <Euler (x=-1.4020, y=-0.0751, z=-1.1597), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-229.9672, -21.9425, 724.3475)>
    Rotation: <Euler (x=-1.0465, y=-0.0602, z=-1.1546), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-212.6310, -16.2120, 692.9739)>
    Rotation: <Euler (x=-0.8546, y=-0.0467, z=-1.1452), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.1538, -8.6760, 669.0479)>
    Rotation: <Euler (x=-0.8546, y=-0.0467, z=-1.1452), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.4773, 2.1023, 757.4401)>
    Rotation: <Euler (x=-1.2578, y=-0.0164, z=-1.1596), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-237.4707, 6.4490, 718.0729)>
    Rotation: <Euler (x=-0.9014, y=-0.0038, z=-1.1524), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-215.5033, 16.1445, 687.7250)>
    Rotation: <Euler (x=-0.5273, y=0.0089, z=-1.1390), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.4292, 28.4568, 670.9362)>
    Rotation: <Euler (x=-0.5273, y=0.0089, z=-1.1390), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.8400, 24.0450, 756.6337)>
    Rotation: <Euler (x=-1.1624, y=-0.0045, z=-1.1575), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.5797, 29.9911, 720.9337)>
    Rotation: <Euler (x=-0.7446, y=0.0120, z=-1.1450), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.8569, 41.0499, 696.8165)>
    Rotation: <Euler (x=-0.3799, y=0.0207, z=-1.1321), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.7267, 53.7264, 685.2260)>
    Rotation: <Euler (x=-0.3799, y=0.0207, z=-1.1321), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.7594, 47.9673, 770.5369)>
    Rotation: <Euler (x=-1.0573, y=0.0249, z=-1.1468), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.2355, 56.7005, 735.8561)>
    Rotation: <Euler (x=-0.7004, y=0.0390, z=-1.1343), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5584, 67.6497, 715.4064)>
    Rotation: <Euler (x=-0.3593, y=0.0458, z=-1.1237), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.8897, 79.1770, 705.8731)>
    Rotation: <Euler (x=-0.3593, y=0.0458, z=-1.1237), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8680, -9.4648, 877.4586)>
    Rotation: <Euler (x=-1.3732, y=0.0907, z=-2.9536), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.6187, -85.9194, 453.9005)>
    Rotation: <Euler (x=-1.6150, y=0.0984, z=-2.9089), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1745, -287.3772, 19.5368)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1340, 7.1191, 885.9214)>
    Rotation: <Euler (x=-1.5257, y=-0.0115, z=2.8611), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.3422, -10.3289, 452.1001)>
    Rotation: <Euler (x=-1.7169, y=-0.0371, z=2.6893), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7966, 40.3116, 111.4433)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5500), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1872, -92.7293, 10.2915)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5587), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3598, -157.0705, 22.5884)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5587), order='XYZ'>
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Frame: 31
  Bone: mixamorig:Hips
    Location: <Vector (2.1998, -1.8904, 942.8333)>
    Rotation: <Euler (x=1.5108, y=0.0473, z=-0.1081), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.3657, 16.3574, 1051.7759)>
    Rotation: <Euler (x=1.4526, y=0.0177, z=-0.0836), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.9036, 31.3399, 1179.9961)>
    Rotation: <Euler (x=1.4493, y=-0.0100, z=-0.0786), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.8404, 49.2854, 1326.4908)>
    Rotation: <Euler (x=1.4454, y=-0.0377, z=-0.0724), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (8.1561, 70.4462, 1491.1088)>
    Rotation: <Euler (x=1.6713, y=-0.0491, z=-0.0763), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (2.2892, 32.4146, 1551.2080)>
    Rotation: <Euler (x=1.5790, y=-0.0412, z=-0.0510), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.3838, -79.0842, 1768.8033)>
    Rotation: <Euler (x=1.5790, y=-0.0412, z=-0.0510), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.7946, 64.9993, 1475.2781)>
    Rotation: <Euler (x=-2.7800, y=0.0794, z=1.2430), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.6883, 18.3045, 1425.0319)>
    Rotation: <Euler (x=-1.7117, y=-0.0401, z=0.9518), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.5275, 5.8380, 1174.1522)>
    Rotation: <Euler (x=-1.7064, y=0.0081, z=0.9485), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5666, y=-0.0397, z=1.3890), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.3566, -62.1523, 823.2389)>
    Rotation: <Euler (x=-1.4768, y=0.0329, z=1.0647), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.0843, -59.8433, 780.9888)>
    Rotation: <Euler (x=-1.7275, y=0.0378, z=1.1974), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (228.2048, -59.5212, 745.5332)>
    Rotation: <Euler (x=-1.7275, y=0.0378, z=1.1974), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.9079, -51.2366, 780.6562)>
    Rotation: <Euler (x=-1.4005, y=0.0646, z=1.3906), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.0601, -52.7134, 743.1093)>
    Rotation: <Euler (x=-1.0439, y=0.0407, z=1.3807), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.7979, -50.5342, 711.6014)>
    Rotation: <Euler (x=-0.8501, y=0.0343, z=1.3765), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.3925, -47.0603, 688.0483)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.9534, -25.1612, 777.9615)>
    Rotation: <Euler (x=-1.2580, y=0.0083, z=1.3905), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.5054, -23.3220, 739.0748)>
    Rotation: <Euler (x=-0.9002, y=-0.0147, z=1.3782), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4542, -18.0832, 708.0520)>
    Rotation: <Euler (x=-0.5242, y=-0.0370, z=1.3531), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.9003, -10.8610, 690.4780)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.7290, 0.7930, 741.3456)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9082, 6.9693, 716.9503)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.8095, 14.1448, 705.4924)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.2216, 22.5508, 794.1956)>
    Rotation: <Euler (x=-1.0586, y=-0.0377, z=1.3724), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.5653, 27.8058, 758.1010)>
    Rotation: <Euler (x=-0.7000, y=-0.0587, z=1.3547), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3807, 34.3991, 737.0530)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.6765, 41.4749, 727.1638)>
    Rotation: <Euler (x=-0.3564, y=-0.0726, z=1.3316), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.1356, 75.2903, 1470.1355)>
    Rotation: <Euler (x=-2.6612, y=-0.0907, z=-1.4414), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.6740, 53.0680, 1404.5616)>
    Rotation: <Euler (x=-1.7336, y=0.0879, z=-0.9674), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.9756, 47.8311, 1155.3564)>
    Rotation: <Euler (x=-1.7157, y=-0.0702, z=-0.9485), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.7945, 7.9434, 875.2405)>
    Rotation: <Euler (x=-1.5712, y=0.0433, z=-1.1611), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.8629, -11.7657, 837.3393)>
    Rotation: <Euler (x=-1.2213, y=-0.4693, z=-1.1137), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.2028, -25.3185, 804.4282)>
    Rotation: <Euler (x=-1.4366, y=-0.0320, z=-0.8475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-195.1343, -20.1432, 761.9417)>
    Rotation: <Euler (x=-1.7590, y=0.0772, z=-0.9693), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.3155, -20.3595, 726.1274)>
    Rotation: <Euler (x=-1.7590, y=0.0772, z=-0.9693), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-237.1930, -22.0303, 764.2861)>
    Rotation: <Euler (x=-1.3993, y=-0.0755, z=-1.1602), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-229.6651, -22.0909, 724.7032)>
    Rotation: <Euler (x=-1.0417, y=-0.0606, z=-1.1550), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-212.1871, -16.3128, 693.4172)>
    Rotation: <Euler (x=-0.8478, y=-0.0470, z=-1.1455), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.5594, -8.7159, 669.6338)>
    Rotation: <Euler (x=-0.8478, y=-0.0470, z=-1.1455), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.2645, 1.9341, 757.7593)>
    Rotation: <Euler (x=-1.2551, y=-0.0169, z=-1.1600), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-237.1503, 6.3019, 718.4275)>
    Rotation: <Euler (x=-0.8967, y=-0.0042, z=-1.1527), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-215.0429, 16.0381, 688.1945)>
    Rotation: <Euler (x=-0.5205, y=0.0085, z=-1.1392), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.8597, 28.3856, 671.6024)>
    Rotation: <Euler (x=-0.5205, y=0.0085, z=-1.1392), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.6161, 23.8810, 756.9394)>
    Rotation: <Euler (x=-1.1597, y=-0.0050, z=-1.1579), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.2575, 29.8448, 721.2819)>
    Rotation: <Euler (x=-0.7398, y=0.0115, z=-1.1453), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.4220, 40.9332, 697.2896)>
    Rotation: <Euler (x=-0.3731, y=0.0203, z=-1.1323), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.2151, 53.6307, 685.8970)>
    Rotation: <Euler (x=-0.3731, y=0.0203, z=-1.1323), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.5361, 47.8101, 770.8306)>
    Rotation: <Euler (x=-1.0545, y=0.0244, z=-1.1472), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.9154, 56.5588, 736.2028)>
    Rotation: <Euler (x=-0.6957, y=0.0386, z=-1.1345), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.1416, 67.5314, 715.8686)>
    Rotation: <Euler (x=-0.3525, y=0.0454, z=-1.1238), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.4082, 79.0730, 706.5084)>
    Rotation: <Euler (x=-0.3525, y=0.0454, z=-1.1238), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8528, -9.6238, 877.5024)>
    Rotation: <Euler (x=-1.3737, y=0.0910, z=-2.9532), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.7282, -85.8288, 453.9151)>
    Rotation: <Euler (x=-1.6148, y=0.0980, z=-2.9089), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0049, -63.3095, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3179, -214.5948, 10.2914)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1751, -287.3714, 19.5383)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1471, 6.9827, 885.9636)>
    Rotation: <Euler (x=-1.5264, y=-0.0115, z=2.8612), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.2928, -10.1476, 452.1282)>
    Rotation: <Euler (x=-1.7163, y=-0.0370, z=2.6893), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8107, 40.3185, 111.4435)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5503), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1700, -92.7422, 10.2917)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5589), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3274, -157.0934, 22.5903)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5589), order='XYZ'>
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Frame: 32
  Bone: mixamorig:Hips
    Location: <Vector (2.1812, -2.0226, 942.9019)>
    Rotation: <Euler (x=1.5103, y=0.0474, z=-0.1083), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.3686, 16.2764, 1051.8345)>
    Rotation: <Euler (x=1.4519, y=0.0175, z=-0.0834), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.8846, 31.3491, 1180.0447)>
    Rotation: <Euler (x=1.4478, y=-0.0103, z=-0.0782), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (12.7896, 49.5235, 1326.5112)>
    Rotation: <Euler (x=1.4430, y=-0.0380, z=-0.0718), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (8.0619, 71.0823, 1491.0763)>
    Rotation: <Euler (x=1.6695, y=-0.0493, z=-0.0757), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (2.2089, 33.1600, 1551.2458)>
    Rotation: <Euler (x=1.5785, y=-0.0415, z=-0.0510), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.5237, -78.2230, 1768.8965)>
    Rotation: <Euler (x=1.5785, y=-0.0415, z=-0.0510), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.7064, 65.6347, 1475.2721)>
    Rotation: <Euler (x=-2.7839, y=0.0813, z=1.2436), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.7976, 18.9044, 1425.5527)>
    Rotation: <Euler (x=-1.7123, y=-0.0378, z=0.9529), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.4482, 5.9057, 1174.6741)>
    Rotation: <Euler (x=-1.7074, y=0.0079, z=0.9496), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (266.5591, -18.3878, 893.6461)>
    Rotation: <Euler (x=-1.5666, y=-0.0392, z=1.3896), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
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    Rotation: <Euler (x=-1.2449, y=0.4093, z=1.3115), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.3351, -59.8653, 781.5707)>
    Rotation: <Euler (x=-1.7279, y=0.0344, z=1.1974), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=-1.7279, y=0.0344, z=1.1974), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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    Rotation: <Euler (x=-1.3985, y=0.0649, z=1.3912), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
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    Rotation: <Euler (x=-1.0400, y=0.0409, z=1.3812), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
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    Rotation: <Euler (x=-0.8442, y=0.0344, z=1.3768), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.2603, -47.0977, 688.8306)>
    Rotation: <Euler (x=-0.8442, y=0.0344, z=1.3768), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.1380, -25.2275, 778.5223)>
    Rotation: <Euler (x=-1.2561, y=0.0086, z=1.3911), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.6112, -23.3939, 739.6607)>
    Rotation: <Euler (x=-0.8963, y=-0.0145, z=1.3786), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4363, -18.1501, 708.7350)>
    Rotation: <Euler (x=-0.5183, y=-0.0368, z=1.3533), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.7778, -10.9220, 691.3407)>
    Rotation: <Euler (x=-0.5183, y=-0.0368, z=1.3533), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.4838, -2.1399, 776.3062)>
    Rotation: <Euler (x=-1.1611, y=-0.0065, z=1.3864), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.8281, 0.7206, 741.9247)>
    Rotation: <Euler (x=-0.7398, y=-0.0316, z=1.3683), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9089, 6.8965, 717.6339)>
    Rotation: <Euler (x=-0.3709, y=-0.0489, z=1.3414), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.7408, 14.0707, 706.3472)>
    Rotation: <Euler (x=-0.3709, y=-0.0489, z=1.3414), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.3772, 22.4948, 794.7337)>
    Rotation: <Euler (x=-1.0566, y=-0.0374, z=1.3729), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.6456, 27.7396, 758.6787)>
    Rotation: <Euler (x=-0.6960, y=-0.0584, z=1.3551), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3752, 34.3304, 737.7291)>
    Rotation: <Euler (x=-0.3504, y=-0.0723, z=1.3318), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.6098, 41.4016, 727.9971)>
    Rotation: <Euler (x=-0.3504, y=-0.0723, z=1.3318), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.2284, 75.8383, 1470.0784)>
    Rotation: <Euler (x=-2.6638, y=-0.0929, z=-1.4408), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.9055, 53.4072, 1404.8402)>
    Rotation: <Euler (x=-1.7337, y=0.0874, z=-0.9678), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-230.1609, 48.0657, 1155.6287)>
    Rotation: <Euler (x=-1.7157, y=-0.0721, z=-0.9485), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.6653, 7.7454, 875.5504)>
    Rotation: <Euler (x=-1.5706, y=0.0427, z=-1.1615), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.7092, -11.9887, 837.6823)>
    Rotation: <Euler (x=-1.2206, y=-0.4700, z=-1.1144), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-198.0265, -25.5617, 804.7951)>
    Rotation: <Euler (x=-1.4362, y=-0.0309, z=-0.8477), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.9771, -20.3398, 762.3129)>
    Rotation: <Euler (x=-1.7588, y=0.0804, z=-0.9692), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.2136, -20.4593, 726.5109)>
    Rotation: <Euler (x=-1.7588, y=0.0804, z=-0.9692), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.9811, -22.2715, 764.6186)>
    Rotation: <Euler (x=-1.3966, y=-0.0761, z=-1.1606), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-229.3497, -22.3123, 725.0555)>
    Rotation: <Euler (x=-1.0371, y=-0.0610, z=-1.1553), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-211.7350, -16.4906, 693.8544)>
    Rotation: <Euler (x=-0.8412, y=-0.0474, z=-1.1457), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.9629, -8.8365, 670.2093)>
    Rotation: <Euler (x=-0.8412, y=-0.0474, z=-1.1457), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-249.0374, 1.6955, 758.0735)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.8188, 6.0807, 718.7759)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.5765, 15.8542, 688.6541)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.2898, 28.2351, 672.2517)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.3795, 23.6459, 757.2382)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.9255, 29.6241, 721.6216)>
    Rotation: <Euler (x=-0.7352, y=0.0110, z=-1.1455), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.9818, 40.7398, 697.7499)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.7026, 53.4574, 686.5481)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.3018, 47.5824, 771.1154)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.5874, 56.3439, 736.5386)>
    Rotation: <Euler (x=-0.6911, y=0.0381, z=-1.1347), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.7209, 67.3380, 716.3159)>
    Rotation: <Euler (x=-0.3460, y=0.0448, z=-1.1238), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.9265, 78.8934, 707.1225)>
    Rotation: <Euler (x=-0.3460, y=0.0448, z=-1.1238), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8221, -9.8059, 877.5612)>
    Rotation: <Euler (x=-1.3743, y=0.0913, z=-2.9529), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.8123, -85.6901, 453.9309)>
    Rotation: <Euler (x=-1.6145, y=0.0977, z=-2.9088), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0050, -63.3070, 111.4435)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3164, -214.5928, 10.2911)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1728, -287.3696, 19.5390)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1729, 6.8426, 886.0424)>
    Rotation: <Euler (x=-1.5276, y=-0.0116, z=2.8611), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.2101, -9.7887, 452.1850)>
    Rotation: <Euler (x=-1.7152, y=-0.0369, z=2.6892), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8301, 40.3086, 111.4428)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5504), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1716, -92.7633, 10.2910)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5590), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3203, -157.1201, 22.5904)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5590), order='XYZ'>
    Matrix:
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Frame: 33
  Bone: mixamorig:Hips
    Location: <Vector (2.1731, -2.1392, 942.9929)>
    Rotation: <Euler (x=1.5098, y=0.0476, z=-0.1084), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.3923, 16.2107, 1051.9148)>
    Rotation: <Euler (x=1.4512, y=0.0173, z=-0.0830), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.8838, 31.3760, 1180.1147)>
    Rotation: <Euler (x=1.4462, y=-0.0106, z=-0.0777), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.7518, 49.7764, 1326.5531)>
    Rotation: <Euler (x=1.4406, y=-0.0384, z=-0.0710), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (7.9727, 71.7228, 1491.0654)>
    Rotation: <Euler (x=1.6676, y=-0.0496, z=-0.0750), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (2.1339, 33.9114, 1551.3060)>
    Rotation: <Euler (x=1.5777, y=-0.0419, z=-0.0509), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.6669, -77.2792, 1769.0505)>
    Rotation: <Euler (x=1.5777, y=-0.0419, z=-0.0509), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.6245, 66.2866, 1475.2892)>
    Rotation: <Euler (x=-2.7878, y=0.0831, z=1.2444), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.9190, 19.5515, 1426.0889)>
    Rotation: <Euler (x=-1.7130, y=-0.0355, z=0.9542), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.3820, 6.0389, 1175.2114)>
    Rotation: <Euler (x=-1.7083, y=0.0076, z=0.9509), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (266.7928, -18.2814, 894.2180)>
    Rotation: <Euler (x=-1.5665, y=-0.0386, z=1.3907), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (243.6721, -45.6414, 857.4811)>
    Rotation: <Euler (x=-1.2449, y=0.4099, z=1.3126), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.8351, -62.2064, 824.4297)>
    Rotation: <Euler (x=-1.4772, y=0.0302, z=1.0661), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.6301, -59.8091, 782.1794)>
    Rotation: <Euler (x=-1.7282, y=0.0313, z=1.1980), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (228.8578, -59.2796, 746.7450)>
    Rotation: <Euler (x=-1.7282, y=0.0313, z=1.1980), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.3531, -51.2785, 781.8241)>
    Rotation: <Euler (x=-1.3965, y=0.0654, z=1.3923), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.3556, -52.7688, 744.3053)>
    Rotation: <Euler (x=-1.0361, y=0.0413, z=1.3821), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8469, -50.5807, 712.9421)>
    Rotation: <Euler (x=-0.8384, y=0.0346, z=1.3776), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.1700, -47.0771, 689.6316)>
    Rotation: <Euler (x=-0.8384, y=0.0346, z=1.3776), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.3522, -25.1920, 779.0983)>
    Rotation: <Euler (x=-1.2540, y=0.0091, z=1.3922), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.7434, -23.3769, 740.2623)>
    Rotation: <Euler (x=-0.8924, y=-0.0141, z=1.3795), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4434, -18.1459, 709.4326)>
    Rotation: <Euler (x=-0.5126, y=-0.0363, z=1.3540), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.6796, -10.9300, 692.2141)>
    Rotation: <Euler (x=-0.5126, y=-0.0363, z=1.3540), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.6718, -2.1020, 776.8671)>
    Rotation: <Euler (x=-1.1591, y=-0.0060, z=1.3874), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.9423, 0.7383, 742.5154)>
    Rotation: <Euler (x=-0.7359, y=-0.0312, z=1.3692), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9227, 6.8966, 718.3278)>
    Rotation: <Euler (x=-0.3651, y=-0.0484, z=1.3421), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.6837, 14.0533, 707.2081)>
    Rotation: <Euler (x=-0.3651, y=-0.0484, z=1.3421), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.5422, 22.5450, 795.2790)>
    Rotation: <Euler (x=-1.0546, y=-0.0368, z=1.3739), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.7307, 27.7640, 759.2640)>
    Rotation: <Euler (x=-0.6921, y=-0.0579, z=1.3559), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3721, 34.3365, 738.4113)>
    Rotation: <Euler (x=-0.3447, y=-0.0718, z=1.3325), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.5441, 41.3887, 728.8326)>
    Rotation: <Euler (x=-0.3447, y=-0.0718, z=1.3325), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.3164, 76.3811, 1470.0417)>
    Rotation: <Euler (x=-2.6660, y=-0.0950, z=-1.4400), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.1030, 53.7155, 1405.0946)>
    Rotation: <Euler (x=-1.7339, y=0.0869, z=-0.9678), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-230.3167, 48.2426, 1155.8782)>
    Rotation: <Euler (x=-1.7157, y=-0.0740, z=-0.9482), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.5029, 7.4749, 875.8403)>
    Rotation: <Euler (x=-1.5701, y=0.0421, z=-1.1617), order='XYZ'>
    Matrix:
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    Location: <Vector (-220.5255, -12.2784, 837.9995)>
    Rotation: <Euler (x=-1.2201, y=-0.4706, z=-1.1148), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.8237, -25.8671, 805.1321)>
    Rotation: <Euler (x=-1.4360, y=-0.0297, z=-0.8476), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.8005, -20.6013, 762.6534)>
    Rotation: <Euler (x=-1.7586, y=0.0834, z=-0.9688), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0954, -20.6307, 726.8647)>
    Rotation: <Euler (x=-1.7586, y=0.0834, z=-0.9688), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.7512, -22.5838, 764.9288)>
    Rotation: <Euler (x=-1.3943, y=-0.0766, z=-1.1609), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-229.0273, -22.6054, 725.3836)>
    Rotation: <Euler (x=-1.0329, y=-0.0614, z=-1.1555), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-211.2879, -16.7395, 694.2615)>
    Rotation: <Euler (x=-0.8351, y=-0.0478, z=-1.1456), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.3838, -9.0277, 670.7463)>
    Rotation: <Euler (x=-0.8351, y=-0.0478, z=-1.1456), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.7988, 1.3832, 758.3674)>
    Rotation: <Euler (x=-1.2501, y=-0.0179, z=-1.1605), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.4874, 5.7861, 719.1008)>
    Rotation: <Euler (x=-0.8878, y=-0.0051, z=-1.1531), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.1233, 15.5987, 689.0820)>
    Rotation: <Euler (x=-0.5078, y=0.0076, z=-1.1392), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.7435, 28.0160, 672.8575)>
    Rotation: <Euler (x=-0.5078, y=0.0076, z=-1.1392), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.1362, 23.3350, 757.5182)>
    Rotation: <Euler (x=-1.1547, y=-0.0060, z=-1.1584), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.5978, 29.3288, 721.9386)>
    Rotation: <Euler (x=-0.7310, y=0.0106, z=-1.1455), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.5571, 40.4744, 698.1786)>
    Rotation: <Euler (x=-0.3604, y=0.0193, z=-1.1323), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.2140, 53.2157, 687.1553)>
    Rotation: <Euler (x=-0.3604, y=0.0193, z=-1.1323), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.0632, 47.2777, 771.3824)>
    Rotation: <Euler (x=-1.0496, y=0.0234, z=-1.1476), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.2664, 56.0537, 736.8517)>
    Rotation: <Euler (x=-0.6869, y=0.0376, z=-1.1347), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.3170, 67.0720, 716.7321)>
    Rotation: <Euler (x=-0.3398, y=0.0444, z=-1.1237), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.4691, 78.6445, 707.6946)>
    Rotation: <Euler (x=-0.3398, y=0.0444, z=-1.1237), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3751, y=0.0916, z=-2.9526), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.8708, -85.4884, 453.9493)>
    Rotation: <Euler (x=-1.6140, y=0.0974, z=-2.9088), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0022, -63.3045, 111.4437)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3158, -214.5896, 10.2913)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1732, -287.3658, 19.5403)>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1953, 6.7096, 886.1536)>
    Rotation: <Euler (x=-1.5292, y=-0.0118, z=2.8609), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.1012, -9.2320, 452.2674)>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5505), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1583, -92.7533, 10.2911)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3020, -157.1135, 22.5907)>
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Frame: 34
  Bone: mixamorig:Hips
    Location: <Vector (2.1706, -2.2305, 943.0814)>
    Rotation: <Euler (x=1.5093, y=0.0478, z=-0.1085), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4506, y=0.0171, z=-0.0826), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-12.8539, -76.3225, 1769.2208)>
    Rotation: <Euler (x=1.5766, y=-0.0425, z=-0.0505), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7916, y=0.0848, z=1.2452), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7135, y=-0.0333, z=0.9553), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.2735, 6.1991, 1175.7471)>
    Rotation: <Euler (x=-1.7091, y=0.0070, z=0.9522), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5665, y=-0.0379, z=1.3920), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.0824, -62.1087, 825.0328)>
    Rotation: <Euler (x=-1.4774, y=0.0291, z=1.0672), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.9078, -59.6806, 782.7820)>
    Rotation: <Euler (x=-1.7286, y=0.0285, z=1.1988), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.1851, -59.0589, 747.3578)>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8905, -50.4992, 713.6135)>
    Rotation: <Euler (x=-0.8331, y=0.0350, z=1.3787), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.0867, -46.9971, 690.4158)>
    Rotation: <Euler (x=-0.8331, y=0.0350, z=1.3787), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
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    Rotation: <Euler (x=-1.2522, y=0.0097, z=1.3934), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.8609, -23.2832, 740.8563)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4436, -18.0743, 710.1157)>
    Rotation: <Euler (x=-0.5072, y=-0.0358, z=1.3549), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.5803, -10.8797, 693.0613)>
    Rotation: <Euler (x=-0.5072, y=-0.0358, z=1.3549), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.8342, -1.9801, 777.4207)>
    Rotation: <Euler (x=-1.1573, y=-0.0054, z=1.3887), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.0367, 0.8330, 743.0961)>
    Rotation: <Euler (x=-0.7323, y=-0.0306, z=1.3703), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9224, 6.9651, 719.0039)>
    Rotation: <Euler (x=-0.3598, y=-0.0479, z=1.3429), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.6162, 14.0968, 708.0402)>
    Rotation: <Euler (x=-0.3598, y=-0.0479, z=1.3429), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.6752, 22.6812, 795.8149)>
    Rotation: <Euler (x=-1.0528, y=-0.0362, z=1.3752), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.7896, 27.8661, 759.8359)>
    Rotation: <Euler (x=-0.6886, y=-0.0574, z=1.3570), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3476, 34.4126, 739.0727)>
    Rotation: <Euler (x=-0.3393, y=-0.0713, z=1.3333), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.4601, 41.4391, 729.6371)>
    Rotation: <Euler (x=-0.3393, y=-0.0713, z=1.3333), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.4335, 76.8995, 1470.0027)>
    Rotation: <Euler (x=-2.6678, y=-0.0971, z=-1.4388), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.2982, 53.9675, 1405.2998)>
    Rotation: <Euler (x=-1.7340, y=0.0864, z=-0.9674), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-230.4747, 48.3601, 1156.0793)>
    Rotation: <Euler (x=-1.7157, y=-0.0759, z=-0.9475), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.3282, 7.1479, 876.0817)>
    Rotation: <Euler (x=-1.5701, y=0.0417, z=-1.1615), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.3430, -12.6136, 838.2516)>
    Rotation: <Euler (x=-1.2202, y=-0.4710, z=-1.1146), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.6351, -26.2103, 805.3917)>
    Rotation: <Euler (x=-1.4362, y=-0.0283, z=-0.8472), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.6604, -20.9031, 762.9147)>
    Rotation: <Euler (x=-1.7590, y=0.0866, z=-0.9682), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0294, -20.8514, 727.1433)>
    Rotation: <Euler (x=-1.7590, y=0.0866, z=-0.9682), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.5587, -22.9490, 765.1829)>
    Rotation: <Euler (x=-1.3925, y=-0.0769, z=-1.1606), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.7670, -22.9510, 725.6510)>
    Rotation: <Euler (x=-1.0294, y=-0.0616, z=-1.1552), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.9278, -17.0378, 694.5950)>
    Rotation: <Euler (x=-0.8298, y=-0.0480, z=-1.1452), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.9137, -9.2650, 671.1935)>
    Rotation: <Euler (x=-0.8298, y=-0.0480, z=-1.1452), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.6099, 1.0134, 758.6113)>
    Rotation: <Euler (x=-1.2484, y=-0.0182, z=-1.1603), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.2321, 5.4362, 719.3677)>
    Rotation: <Euler (x=-0.8843, y=-0.0053, z=-1.1528), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7716, 15.2929, 689.4356)>
    Rotation: <Euler (x=-0.5025, y=0.0074, z=-1.1388), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.3171, 27.7534, 673.3666)>
    Rotation: <Euler (x=-0.5025, y=0.0074, z=-1.1388), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.9513, 22.9632, 757.7529)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.3533, 28.9758, 722.2009)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2370, 40.1575, 698.5348)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.8442, 52.9302, 687.6674)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.8842, 46.9097, 771.6075)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.0301, 55.7047, 737.1113)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0167, 66.7532, 717.0784)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.1274, 78.3496, 708.1773)>
    Rotation: <Euler (x=-0.3345, y=0.0441, z=-1.1232), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3758, y=0.0919, z=-2.9523), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.9259, -85.2683, 453.9678)>
    Rotation: <Euler (x=-1.6134, y=0.0971, z=-2.9087), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0068, -63.2999, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3130, -214.5876, 10.2914)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7820), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1669, -287.3651, 19.5415)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7820), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2132, 6.5912, 886.2624)>
    Rotation: <Euler (x=-1.5307, y=-0.0119, z=2.8608), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-98.0019, -8.6880, 452.3496)>
    Rotation: <Euler (x=-1.7121, y=-0.0361, z=2.6888), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8336, 40.3242, 111.4433)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5505), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1621, -92.7560, 10.2915)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5591), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3046, -157.1170, 22.5909)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5591), order='XYZ'>
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Frame: 35
  Bone: mixamorig:Hips
    Location: <Vector (2.1801, -2.2987, 943.2159)>
    Rotation: <Euler (x=1.5088, y=0.0482, z=-0.1084), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4500, y=0.0168, z=-0.0821), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4435, y=-0.0114, z=-0.0763), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.6452, 50.2897, 1326.6848)>
    Rotation: <Euler (x=1.4364, y=-0.0394, z=-0.0691), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (7.7148, 72.9372, 1491.0977)>
    Rotation: <Euler (x=1.6645, y=-0.0505, z=-0.0734), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (1.8886, 35.3044, 1551.4513)>
    Rotation: <Euler (x=1.5754, y=-0.0433, z=-0.0498), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.0764, -75.3875, 1769.4384)>
    Rotation: <Euler (x=1.5754, y=-0.0433, z=-0.0498), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (76.3867, 67.5496, 1475.3920)>
    Rotation: <Euler (x=-2.7953, y=0.0863, z=1.2460), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (202.0787, 20.8242, 1427.2068)>
    Rotation: <Euler (x=-1.7138, y=-0.0310, z=0.9564), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (236.1117, 6.3483, 1176.3243)>
    Rotation: <Euler (x=-1.7098, y=0.0062, z=0.9533), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.1529, -17.8353, 895.3881)>
    Rotation: <Euler (x=-1.5666, y=-0.0371, z=1.3932), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.0928, -45.3050, 858.6949)>
    Rotation: <Euler (x=-1.2451, y=0.4114, z=1.3150), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.2907, -61.9613, 825.6707)>
    Rotation: <Euler (x=-1.4779, y=0.0281, z=1.0682), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.1496, -59.5066, 783.4189)>
    Rotation: <Euler (x=-1.7291, y=0.0259, z=1.1994), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.4773, -58.8006, 748.0052)>
    Rotation: <Euler (x=-1.7291, y=0.0259, z=1.1994), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.7750, -51.0137, 783.0435)>
    Rotation: <Euler (x=-1.3932, y=0.0666, z=1.3946), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.6483, -52.5401, 745.5504)>
    Rotation: <Euler (x=-1.0293, y=0.0422, z=1.3843), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.9202, -50.3753, 714.3162)>
    Rotation: <Euler (x=-0.8281, y=0.0354, z=1.3795), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.0004, -46.8744, 691.2229)>
    Rotation: <Euler (x=-0.8281, y=0.0354, z=1.3795), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.7100, -24.9118, 780.2786)>
    Rotation: <Euler (x=-1.2507, y=0.0103, z=1.3945), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.9597, -23.1478, 741.4865)>
    Rotation: <Euler (x=-0.8856, y=-0.0131, z=1.3816), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4359, -17.9598, 710.8271)>
    Rotation: <Euler (x=-0.5023, y=-0.0353, z=1.3556), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.4821, -10.7838, 693.9242)>
    Rotation: <Euler (x=-0.5023, y=-0.0353, z=1.3556), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.9730, -1.8170, 778.0131)>
    Rotation: <Euler (x=-1.1557, y=-0.0048, z=1.3898), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.1154, 0.9695, 743.7123)>
    Rotation: <Euler (x=-0.7290, y=-0.0301, z=1.3712), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9155, 7.0774, 719.7071)>
    Rotation: <Euler (x=-0.3548, y=-0.0473, z=1.3437), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.5486, 14.1872, 708.8871)>
    Rotation: <Euler (x=-0.3548, y=-0.0473, z=1.3437), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.7863, 22.8588, 796.3892)>
    Rotation: <Euler (x=-1.0513, y=-0.0356, z=1.3762), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.8353, 28.0110, 760.4417)>
    Rotation: <Euler (x=-0.6853, y=-0.0569, z=1.3579), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.3179, 34.5336, 739.7600)>
    Rotation: <Euler (x=-0.3344, y=-0.0707, z=1.3341), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.3766, 41.5374, 730.4562)>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.5674, 77.3905, 1470.0078)>
    Rotation: <Euler (x=-2.6694, y=-0.0991, z=-1.4374), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.4860, 54.1591, 1405.5159)>
    Rotation: <Euler (x=-1.7342, y=0.0860, z=-0.9666), order='XYZ'>
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  Bone: mixamorig:RightForeArm
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    Rotation: <Euler (x=-1.7158, y=-0.0777, z=-0.9463), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.1420, 6.7598, 876.3364)>
    Rotation: <Euler (x=-1.5708, y=0.0414, z=-1.1609), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.1619, -12.9995, 838.5010)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.4608, -26.5970, 805.6368)>
    Rotation: <Euler (x=-1.4369, y=-0.0266, z=-0.8463), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.5593, -21.2551, 763.1591)>
    Rotation: <Euler (x=-1.7599, y=0.0898, z=-0.9671), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0193, -21.1360, 727.4092)>
    Rotation: <Euler (x=-1.7599, y=0.0898, z=-0.9671), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.4057, -23.3806, 765.4450)>
    Rotation: <Euler (x=-1.3915, y=-0.0770, z=-1.1599), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.5734, -23.3655, 725.9211)>
    Rotation: <Euler (x=-1.0266, y=-0.0617, z=-1.1544), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6612, -17.4031, 694.9166)>
    Rotation: <Euler (x=-0.8254, y=-0.0480, z=-1.1443), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.5614, -9.5662, 671.6102)>
    Rotation: <Euler (x=-0.8254, y=-0.0480, z=-1.1443), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.4759, 0.5706, 758.8677)>
    Rotation: <Euler (x=-1.2473, y=-0.0184, z=-1.1596), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0607, 5.0131, 719.6382)>
    Rotation: <Euler (x=-0.8816, y=-0.0054, z=-1.1520), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.5318, 14.9184, 689.7736)>
    Rotation: <Euler (x=-0.4981, y=0.0073, z=-1.1379), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.0230, 27.4302, 673.8344)>
    Rotation: <Euler (x=-0.4981, y=0.0073, z=-1.1379), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.8322, 22.5138, 758.0032)>
    Rotation: <Euler (x=-1.1519, y=-0.0065, z=-1.1575), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.2016, 28.5466, 722.4681)>
    Rotation: <Euler (x=-0.7247, y=0.0102, z=-1.1444), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.0336, 39.7710, 698.8751)>
    Rotation: <Euler (x=-0.3507, y=0.0189, z=-1.1309), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.6074, 52.5844, 688.1378)>
    Rotation: <Euler (x=-0.3507, y=0.0189, z=-1.1309), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7742, 46.4624, 771.8497)>
    Rotation: <Euler (x=-1.0468, y=0.0229, z=-1.1467), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.8907, 55.2795, 737.3744)>
    Rotation: <Euler (x=-0.6806, y=0.0372, z=-1.1335), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.8342, 66.3644, 717.4091)>
    Rotation: <Euler (x=-0.3301, y=0.0440, z=-1.1223), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.9174, 77.9933, 708.6219)>
    Rotation: <Euler (x=-0.3301, y=0.0440, z=-1.1223), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7580, -10.1707, 877.8043)>
    Rotation: <Euler (x=-1.3768, y=0.0920, z=-2.9520), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.9373, -84.8946, 453.9920)>
    Rotation: <Euler (x=-1.6124, y=0.0968, z=-2.9087), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0033, -63.2916, 111.4437)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7782), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2955, -214.5841, 10.2912)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7820), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1426, -287.3640, 19.5427)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7820), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2291, 6.4855, 886.4314)>
    Rotation: <Euler (x=-1.5330, y=-0.0121, z=2.8607), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.8129, -7.8146, 452.4807)>
    Rotation: <Euler (x=-1.7095, y=-0.0355, z=2.6886), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5504), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1726, -92.7577, 10.2916)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5591), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3177, -157.1170, 22.5908)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5591), order='XYZ'>
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Frame: 36
  Bone: mixamorig:Hips
    Location: <Vector (2.1943, -2.3446, 943.3748)>
    Rotation: <Euler (x=1.5083, y=0.0486, z=-0.1081), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.5329, 16.1640, 1052.2618)>
    Rotation: <Euler (x=1.4494, y=0.0163, z=-0.0813), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4423, y=-0.0120, z=-0.0753), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.5656, 50.5748, 1326.7976)>
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.3512, -74.4563, 1769.6709)>
    Rotation: <Euler (x=1.5742, y=-0.0441, z=-0.0491), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7988, y=0.0877, z=1.2469), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (202.0992, 21.5128, 1427.7938)>
    Rotation: <Euler (x=-1.7143, y=-0.0285, z=0.9576), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.2815, -17.5599, 896.0017)>
    Rotation: <Euler (x=-1.5666, y=-0.0364, z=1.3941), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.3461, -59.2993, 784.0670)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.7194, -58.5171, 748.6631)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.9286, -50.8289, 783.6824)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.7439, -52.3741, 746.2012)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.9175, -50.2201, 715.0253)>
    Rotation: <Euler (x=-0.8235, y=0.0358, z=1.3802), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.8893, -46.7197, 692.0307)>
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    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
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    Rotation: <Euler (x=-1.2492, y=0.0109, z=1.3954), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.0249, -22.9825, 742.1251)>
    Rotation: <Euler (x=-0.8825, y=-0.0126, z=1.3824), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4015, -17.8132, 711.5426)>
    Rotation: <Euler (x=-0.4976, y=-0.0348, z=1.3562), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.3639, -10.6527, 694.7823)>
    Rotation: <Euler (x=-0.4976, y=-0.0348, z=1.3562), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.0792, -1.6254, 778.6147)>
    Rotation: <Euler (x=-1.1542, y=-0.0042, z=1.3907), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.1646, 1.1358, 744.3365)>
    Rotation: <Euler (x=-0.7260, y=-0.0295, z=1.3720), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8848, 7.2224, 720.4135)>
    Rotation: <Euler (x=-0.3502, y=-0.0467, z=1.3443), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.4621, 14.3140, 709.7287)>
    Rotation: <Euler (x=-0.3502, y=-0.0467, z=1.3443), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.8700, 23.0649, 796.9722)>
    Rotation: <Euler (x=-1.0498, y=-0.0350, z=1.3771), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.8572, 28.1864, 761.0547)>
    Rotation: <Euler (x=-0.6822, y=-0.0563, z=1.3587), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.2695, 34.6880, 740.4500)>
    Rotation: <Euler (x=-0.3297, y=-0.0701, z=1.3347), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.2790, 41.6727, 731.2701)>
    Rotation: <Euler (x=-0.3297, y=-0.0701, z=1.3347), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-59.7503, 77.8789, 1470.0299)>
    Rotation: <Euler (x=-2.6708, y=-0.1011, z=-1.4358), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.7092, 54.3257, 1405.7332)>
    Rotation: <Euler (x=-1.7344, y=0.0857, z=-0.9655), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-230.8448, 48.4392, 1156.5116)>
    Rotation: <Euler (x=-1.7158, y=-0.0796, z=-0.9449), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.0066, 6.3330, 876.5962)>
    Rotation: <Euler (x=-1.5714, y=0.0411, z=-1.1599), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-220.0256, -13.4190, 838.7577)>
    Rotation: <Euler (x=-1.2217, y=-0.4715, z=-1.1123), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.3271, -27.0141, 805.8906)>
    Rotation: <Euler (x=-1.4377, y=-0.0252, z=-0.8451), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.4975, -21.6453, 763.4115)>
    Rotation: <Euler (x=-1.7608, y=0.0927, z=-0.9658), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0441, -21.4720, 727.6824)>
    Rotation: <Euler (x=-1.7608, y=0.0927, z=-0.9658), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.2946, -23.8598, 765.7158)>
    Rotation: <Euler (x=-1.3906, y=-0.0773, z=-1.1589), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.4258, -23.8318, 726.1992)>
    Rotation: <Euler (x=-1.0241, y=-0.0619, z=-1.1533), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4489, -17.8217, 695.2413)>
    Rotation: <Euler (x=-0.8213, y=-0.0482, z=-1.1431), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.2732, -9.9213, 672.0221)>
    Rotation: <Euler (x=-0.8213, y=-0.0482, z=-1.1431), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.3912, 0.0758, 759.1299)>
    Rotation: <Euler (x=-1.2464, y=-0.0187, z=-1.1586), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.9442, 4.5352, 719.9125)>
    Rotation: <Euler (x=-0.8791, y=-0.0056, z=-1.1509), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.3562, 14.4894, 690.1087)>
    Rotation: <Euler (x=-0.4940, y=0.0071, z=-1.1367), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.8024, 27.0560, 674.2882)>
    Rotation: <Euler (x=-0.4940, y=0.0071, z=-1.1367), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.7692, 22.0094, 758.2568)>
    Rotation: <Euler (x=-1.1510, y=-0.0067, z=-1.1565), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.1118, 28.0608, 722.7359)>
    Rotation: <Euler (x=-0.7222, y=0.0100, z=-1.1434), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.9006, 39.3302, 699.2087)>
    Rotation: <Euler (x=-0.3466, y=0.0187, z=-1.1297), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.4486, 52.1893, 688.5903)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7278, 45.9595, 772.0923)>
    Rotation: <Euler (x=-1.0459, y=0.0227, z=-1.1457), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.8212, 54.7985, 737.6345)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.7294, 65.9222, 717.7300)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.7917, 77.5880, 709.0466)>
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.6110, y=0.0965, z=-2.9086), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7781), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1156, -287.3554, 19.5447)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7820), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2449, 6.3818, 886.6292)>
    Rotation: <Euler (x=-1.5358, y=-0.0122, z=2.8608), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.5622, -6.7526, 452.6358)>
    Rotation: <Euler (x=-1.7064, y=-0.0348, z=2.6886), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8509, 40.3209, 111.4430)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5506), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1660, -92.7678, 10.2912)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5592), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3020, -157.1331, 22.5905)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5592), order='XYZ'>
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Frame: 37
  Bone: mixamorig:Hips
    Location: <Vector (2.2080, -2.3752, 943.5367)>
    Rotation: <Euler (x=1.5077, y=0.0490, z=-0.1075), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.5835, 16.1947, 1052.4108)>
    Rotation: <Euler (x=1.4489, y=0.0159, z=-0.0803), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.8701, 31.6895, 1180.5768)>
    Rotation: <Euler (x=1.4411, y=-0.0126, z=-0.0741), order='XYZ'>
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=1.4326, y=-0.0407, z=-0.0665), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6621, y=-0.0515, z=-0.0709), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5732, y=-0.0450, z=-0.0483), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-13.6670, -73.5954, 1769.8854)>
    Rotation: <Euler (x=1.5732, y=-0.0450, z=-0.0483), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (75.9860, 68.8507, 1475.6237)>
    Rotation: <Euler (x=-2.8020, y=0.0890, z=1.2480), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (202.0601, 22.2315, 1428.3425)>
    Rotation: <Euler (x=-1.7148, y=-0.0257, z=0.9588), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.5482, 6.6156, 1177.4552)>
    Rotation: <Euler (x=-1.7115, y=0.0040, z=0.9562), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.4069, -17.2594, 896.5841)>
    Rotation: <Euler (x=-1.5665, y=-0.0357, z=1.3951), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.3889, -44.8247, 859.9363)>
    Rotation: <Euler (x=-1.2452, y=0.4128, z=1.3168), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.6093, -61.5617, 826.9407)>
    Rotation: <Euler (x=-1.4784, y=0.0264, z=1.0698), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.5186, -59.0623, 784.6877)>
    Rotation: <Euler (x=-1.7299, y=0.0213, z=1.2005), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.9281, -58.2088, 749.2921)>
    Rotation: <Euler (x=-1.7299, y=0.0213, z=1.2005), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.0610, -50.6108, 784.2888)>
    Rotation: <Euler (x=-1.3901, y=0.0678, z=1.3965), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.8167, -52.1732, 746.8198)>
    Rotation: <Euler (x=-1.0232, y=0.0432, z=1.3859), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8947, -50.0298, 715.7012)>
    Rotation: <Euler (x=-0.8191, y=0.0362, z=1.3809), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.7628, -46.5307, 692.8016)>
    Rotation: <Euler (x=-0.8191, y=0.0362, z=1.3809), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.9457, -24.4978, 781.4846)>
    Rotation: <Euler (x=-1.2476, y=0.0115, z=1.3963), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.0676, -22.7820, 742.7326)>
    Rotation: <Euler (x=-0.8795, y=-0.0120, z=1.3832), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.3470, -17.6312, 712.2254)>
    Rotation: <Euler (x=-0.4932, y=-0.0343, z=1.3569), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.2298, -10.4865, 695.6020)>
    Rotation: <Euler (x=-0.4932, y=-0.0343, z=1.3569), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.1642, -1.4002, 779.1856)>
    Rotation: <Euler (x=-1.1527, y=-0.0036, z=1.3916), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.1913, 1.3372, 744.9310)>
    Rotation: <Euler (x=-0.7230, y=-0.0290, z=1.3728), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8338, 7.4029, 721.0883)>
    Rotation: <Euler (x=-0.3458, y=-0.0461, z=1.3449), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.3581, 14.4762, 710.5331)>
    Rotation: <Euler (x=-0.3458, y=-0.0461, z=1.3449), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.9357, 23.3031, 797.5264)>
    Rotation: <Euler (x=-1.0482, y=-0.0344, z=1.3780), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.8599, 28.3958, 761.6400)>
    Rotation: <Euler (x=-0.6792, y=-0.0557, z=1.3594), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.2039, 34.8769, 741.1105)>
    Rotation: <Euler (x=-0.3253, y=-0.0695, z=1.3353), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.1666, 41.8426, 732.0494)>
    Rotation: <Euler (x=-0.3253, y=-0.0695, z=1.3353), order='XYZ'>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.6723, y=-0.1028, z=-1.4340), order='XYZ'>
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  Bone: mixamorig:RightArm
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    Rotation: <Euler (x=-1.7346, y=0.0854, z=-0.9644), order='XYZ'>
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  Bone: mixamorig:RightForeArm
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    Rotation: <Euler (x=-1.7159, y=-0.0812, z=-0.9435), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.9534, 5.9083, 876.8505)>
    Rotation: <Euler (x=-1.5716, y=0.0405, z=-1.1589), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9479, -13.8329, 839.0264)>
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.4451, -22.0288, 763.6908)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0515, -21.8063, 727.9764)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.1976, -24.3300, 765.9883)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.2727, -24.2889, 726.4829)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.2195, -18.2323, 695.5785)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.9620, -10.2706, 672.4517)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.3176, -0.4103, 759.3879)>
    Rotation: <Euler (x=-1.2451, y=-0.0191, z=-1.1575), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.8195, 4.0666, 720.1887)>
    Rotation: <Euler (x=-0.8763, y=-0.0061, z=-1.1498), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.1615, 14.0688, 690.4542)>
    Rotation: <Euler (x=-0.4898, y=0.0067, z=-1.1355), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.5590, 26.6892, 674.7587)>
    Rotation: <Euler (x=-0.4898, y=0.0067, z=-1.1355), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.7177, 21.5133, 758.5017)>
    Rotation: <Euler (x=-1.1497, y=-0.0072, z=-1.1555), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.0161, 27.5841, 723.0023)>
    Rotation: <Euler (x=-0.7195, y=0.0095, z=-1.1422), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.7531, 38.8980, 699.5498)>
    Rotation: <Euler (x=-0.3424, y=0.0183, z=-1.1285), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.2733, 51.8024, 689.0563)>
    Rotation: <Euler (x=-0.3424, y=0.0183, z=-1.1285), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7021, 45.4640, 772.3233)>
    Rotation: <Euler (x=-1.0445, y=0.0222, z=-1.1446), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.7557, 54.3255, 737.8920)>
    Rotation: <Euler (x=-0.6753, y=0.0366, z=-1.1313), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.6216, 65.4879, 718.0564)>
    Rotation: <Euler (x=-0.3218, y=0.0434, z=-1.1199), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.6616, 77.1904, 709.4821)>
    Rotation: <Euler (x=-0.3218, y=0.0434, z=-1.1199), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7329, -10.2402, 878.0558)>
    Rotation: <Euler (x=-1.3792, y=0.0922, z=-2.9512), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.8392, -83.9044, 454.0486)>
    Rotation: <Euler (x=-1.6095, y=0.0963, z=-2.9083), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9582, -63.2916, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2799, -214.5738, 10.2914)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1411, -287.3477, 19.5470)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2609, 6.2697, 886.8260)>
    Rotation: <Euler (x=-1.5386, y=-0.0124, z=2.8611), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.2784, -5.6686, 452.7917)>
    Rotation: <Euler (x=-1.7032, y=-0.0341, z=2.6889), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8605, 40.3213, 111.4429)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5509), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1407, -92.7895, 10.2911)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5595), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2597, -157.1661, 22.5911)>
    Rotation: <Euler (x=0.1576, y=0.0508, z=2.5595), order='XYZ'>
    Matrix:
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Frame: 38
  Bone: mixamorig:Hips
    Location: <Vector (2.2173, -2.3936, 943.6724)>
    Rotation: <Euler (x=1.5072, y=0.0492, z=-0.1068), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.6058, 16.2345, 1052.5356)>
    Rotation: <Euler (x=1.4484, y=0.0153, z=-0.0792), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.8131, 31.8007, 1180.6951)>
    Rotation: <Euler (x=1.4401, y=-0.0132, z=-0.0729), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.2880, 51.1320, 1327.0125)>
    Rotation: <Euler (x=1.4311, y=-0.0414, z=-0.0650), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (6.9913, 74.6508, 1491.2915)>
    Rotation: <Euler (x=1.6611, y=-0.0519, z=-0.0694), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5725, y=-0.0458, z=-0.0477), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.0179, -72.8608, 1770.0527)>
    Rotation: <Euler (x=1.5725, y=-0.0458, z=-0.0477), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (75.7101, 69.4465, 1475.7301)>
    Rotation: <Euler (x=-2.8047, y=0.0902, z=1.2492), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.9544, 22.9169, 1428.8162)>
    Rotation: <Euler (x=-1.7153, y=-0.0230, z=0.9601), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (235.1711, 6.7010, 1177.9308)>
    Rotation: <Euler (x=-1.7125, y=0.0025, z=0.9578), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.5420, -16.9297, 897.0975)>
    Rotation: <Euler (x=-1.5664, y=-0.0351, z=1.3961), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.5431, -44.5383, 860.4703)>
    Rotation: <Euler (x=-1.2450, y=0.4134, z=1.3179), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.7722, -61.3110, 827.4883)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.6965, -58.7886, 785.2357)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.1360, -57.8657, 749.8471)>
    Rotation: <Euler (x=-1.7300, y=0.0193, z=1.2012), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.2008, -50.3474, 784.8215)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.8998, -51.9235, 747.3641)>
    Rotation: <Euler (x=-1.0204, y=0.0436, z=1.3868), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8880, -49.7907, 716.2996)>
    Rotation: <Euler (x=-0.8149, y=0.0365, z=1.3818), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.6598, -46.2949, 693.4888)>
    Rotation: <Euler (x=-0.8149, y=0.0365, z=1.3818), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.0573, -24.2276, 782.0016)>
    Rotation: <Euler (x=-1.2461, y=0.0120, z=1.3973), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.1172, -22.5319, 743.2693)>
    Rotation: <Euler (x=-0.8767, y=-0.0117, z=1.3841), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.3052, -17.4000, 712.8333)>
    Rotation: <Euler (x=-0.4890, y=-0.0339, z=1.3576), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.1133, -10.2743, 696.3377)>
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    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.2509, -1.1278, 779.6897)>
    Rotation: <Euler (x=-1.1512, y=-0.0031, z=1.3926), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.2221, 1.5881, 745.4579)>
    Rotation: <Euler (x=-0.7202, y=-0.0286, z=1.3736), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.7910, 7.6319, 721.6911)>
    Rotation: <Euler (x=-0.3416, y=-0.0457, z=1.3456), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.2655, 14.6839, 711.2570)>
    Rotation: <Euler (x=-0.3416, y=-0.0457, z=1.3456), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (272.0016, 23.5859, 798.0175)>
    Rotation: <Euler (x=-1.0467, y=-0.0339, z=1.3790), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.8647, 28.6515, 762.1614)>
    Rotation: <Euler (x=-0.6764, y=-0.0553, z=1.3603), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1440, 35.1110, 741.7031)>
    Rotation: <Euler (x=-0.3212, y=-0.0691, z=1.3360), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.0626, 42.0551, 732.7530)>
    Rotation: <Euler (x=-0.3212, y=-0.0691, z=1.3360), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.2721, 78.7269, 1470.0653)>
    Rotation: <Euler (x=-2.6736, y=-0.1044, z=-1.4322), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-185.2962, 54.5251, 1406.1372)>
    Rotation: <Euler (x=-1.7347, y=0.0851, z=-0.9631), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-231.3920, 48.3491, 1156.9153)>
    Rotation: <Euler (x=-1.7159, y=-0.0825, z=-0.9419), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.9627, 5.4969, 877.0712)>
    Rotation: <Euler (x=-1.5711, y=0.0399, z=-1.1579), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9137, -14.2291, 839.2749)>
    Rotation: <Euler (x=-1.2214, y=-0.4727, z=-1.1104), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.1633, -27.8103, 806.4379)>
    Rotation: <Euler (x=-1.4378, y=-0.0236, z=-0.8427), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.3943, -22.3894, 763.9614)>
    Rotation: <Euler (x=-1.7611, y=0.0970, z=-0.9630), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0367, -22.1201, 728.2560)>
    Rotation: <Euler (x=-1.7611, y=0.0970, z=-0.9630), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.1070, -24.7731, 766.2310)>
    Rotation: <Euler (x=-1.3875, y=-0.0783, z=-1.1569), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.1107, -24.7161, 726.7400)>
    Rotation: <Euler (x=-1.0183, y=-0.0628, z=-1.1511), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.9727, -18.6131, 695.8944)>
    Rotation: <Euler (x=-0.8127, y=-0.0490, z=-1.1408), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.6298, -10.5919, 672.8632)>
    Rotation: <Euler (x=-0.8127, y=-0.0490, z=-1.1408), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.2468, -0.8683, 759.6129)>
    Rotation: <Euler (x=-1.2433, y=-0.0197, z=-1.1565), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.6823, 3.6287, 720.4373)>
    Rotation: <Euler (x=-0.8732, y=-0.0066, z=-1.1487), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.9462, 13.6789, 690.7787)>
    Rotation: <Euler (x=-0.4854, y=0.0061, z=-1.1343), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.2929, 26.3515, 675.2120)>
    Rotation: <Euler (x=-0.4854, y=0.0061, z=-1.1343), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.6683, 21.0455, 758.7117)>
    Rotation: <Euler (x=-1.1480, y=-0.0078, z=-1.1544), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.9086, 27.1380, 723.2401)>
    Rotation: <Euler (x=-0.7164, y=0.0090, z=-1.1411), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.5878, 38.4964, 699.8693)>
    Rotation: <Euler (x=-0.3380, y=0.0177, z=-1.1273), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.0788, 51.4449, 689.5046)>
    Rotation: <Euler (x=-0.3380, y=0.0177, z=-1.1273), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.6855, 44.9949, 772.5188)>
    Rotation: <Euler (x=-1.0428, y=0.0216, z=-1.1436), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.6859, 53.8812, 738.1217)>
    Rotation: <Euler (x=-0.6723, y=0.0360, z=-1.1302), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.5040, 65.0823, 718.3613)>
    Rotation: <Euler (x=-0.3174, y=0.0428, z=-1.1187), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.5207, 76.8208, 709.8994)>
    Rotation: <Euler (x=-0.3174, y=0.0428, z=-1.1187), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3803, y=0.0922, z=-2.9506), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.6080, y=0.0960, z=-2.9081), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1680, -287.3412, 19.5498)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2728, 6.1529, 886.9806)>
    Rotation: <Euler (x=-1.5410, y=-0.0124, z=2.8617), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-97.0392, -4.7937, 452.9151)>
    Rotation: <Euler (x=-1.7006, y=-0.0336, z=2.6893), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5511), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1240, -92.8058, 10.2914)>
    Rotation: <Euler (x=0.1577, y=0.0508, z=2.5597), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2277, -157.1923, 22.5931)>
    Rotation: <Euler (x=0.1577, y=0.0508, z=2.5597), order='XYZ'>
    Matrix:
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Frame: 39
  Bone: mixamorig:Hips
    Location: <Vector (2.2297, -2.3920, 943.8009)>
    Rotation: <Euler (x=1.5068, y=0.0493, z=-0.1058), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.6168, 16.2871, 1052.6555)>
    Rotation: <Euler (x=1.4480, y=0.0148, z=-0.0780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.7398, 31.9113, 1180.8099)>
    Rotation: <Euler (x=1.4392, y=-0.0138, z=-0.0715), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (12.1074, 51.3728, 1327.1096)>
    Rotation: <Euler (x=1.4297, y=-0.0421, z=-0.0635), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (6.6776, 75.1088, 1491.3530)>
    Rotation: <Euler (x=1.6603, y=-0.0521, z=-0.0680), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (0.9696, 37.7093, 1551.8628)>
    Rotation: <Euler (x=1.5719, y=-0.0465, z=-0.0469), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.3571, -72.2431, 1770.1987)>
    Rotation: <Euler (x=1.5719, y=-0.0465, z=-0.0469), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (75.4131, 69.9808, 1475.8403)>
    Rotation: <Euler (x=-2.8070, y=0.0912, z=1.2503), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.8048, 23.5381, 1429.2379)>
    Rotation: <Euler (x=-1.7158, y=-0.0205, z=0.9612), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (234.7842, 6.7676, 1178.3577)>
    Rotation: <Euler (x=-1.7135, y=0.0007, z=0.9592), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.7065, -16.5595, 897.5631)>
    Rotation: <Euler (x=-1.5663, y=-0.0348, z=1.3973), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.7351, -44.2066, 860.9477)>
    Rotation: <Euler (x=-1.2450, y=0.4137, z=1.3191), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.9796, -61.0106, 827.9733)>
    Rotation: <Euler (x=-1.4786, y=0.0248, z=1.0717), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.9220, -58.4623, 785.7209)>
    Rotation: <Euler (x=-1.7302, y=0.0173, z=1.2020), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.3924, -57.4709, 750.3398)>
    Rotation: <Euler (x=-1.7302, y=0.0173, z=1.2020), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.3905, -50.0224, 785.2990)>
    Rotation: <Euler (x=-1.3874, y=0.0685, z=1.3986), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.0438, -51.6074, 747.8508)>
    Rotation: <Euler (x=-1.0180, y=0.0438, z=1.3878), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.9552, -49.4838, 716.8328)>
    Rotation: <Euler (x=-0.8113, y=0.0366, z=1.3827), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.6431, -45.9925, 694.0996)>
    Rotation: <Euler (x=-0.8113, y=0.0366, z=1.3827), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.2166, -23.8946, 782.4695)>
    Rotation: <Euler (x=-1.2449, y=0.0122, z=1.3985), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.2255, -22.2144, 743.7537)>
    Rotation: <Euler (x=-0.8743, y=-0.0115, z=1.3851), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.3345, -17.1007, 713.3792)>
    Rotation: <Euler (x=-0.4854, y=-0.0337, z=1.3585), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.0766, -9.9962, 696.9957)>
    Rotation: <Euler (x=-0.4854, y=-0.0337, z=1.3585), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.3834, -0.7919, 780.1497)>
    Rotation: <Euler (x=-1.1499, y=-0.0029, z=1.3937), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.3080, 1.9062, 745.9369)>
    Rotation: <Euler (x=-0.7177, y=-0.0284, z=1.3747), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8130, 7.9279, 722.2358)>
    Rotation: <Euler (x=-0.3380, y=-0.0454, z=1.3465), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.2431, 14.9563, 711.9077)>
    Rotation: <Euler (x=-0.3380, y=-0.0454, z=1.3465), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (272.1077, 23.9287, 798.4692)>
    Rotation: <Euler (x=-1.0455, y=-0.0337, z=1.3800), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.9197, 28.9707, 762.6387)>
    Rotation: <Euler (x=-0.6740, y=-0.0551, z=1.3613), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1425, 35.4083, 742.2420)>
    Rotation: <Euler (x=-0.3175, y=-0.0688, z=1.3368), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.0216, 42.3288, 733.3891)>
    Rotation: <Euler (x=-0.3175, y=-0.0688, z=1.3368), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.5786, 79.0603, 1470.0807)>
    Rotation: <Euler (x=-2.6748, y=-0.1058, z=-1.4304), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-185.6238, 54.5446, 1406.3138)>
    Rotation: <Euler (x=-1.7347, y=0.0848, z=-0.9615), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-231.6804, 48.2415, 1157.0879)>
    Rotation: <Euler (x=-1.7158, y=-0.0837, z=-0.9402), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.9595, 5.0863, 877.2701)>
    Rotation: <Euler (x=-1.5708, y=0.0393, z=-1.1568), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.8673, -14.6193, 839.4987)>
    Rotation: <Euler (x=-1.2210, y=-0.4733, z=-1.1094), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.0833, -28.1874, 806.6797)>
    Rotation: <Euler (x=-1.4377, y=-0.0231, z=-0.8414), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.3315, -22.7425, 764.2051)>
    Rotation: <Euler (x=-1.7610, y=0.0987, z=-0.9616), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0065, -22.4336, 728.5080)>
    Rotation: <Euler (x=-1.7610, y=0.0987, z=-0.9616), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.0079, -25.2092, 766.4499)>
    Rotation: <Euler (x=-1.3860, y=-0.0788, z=-1.1557), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9478, -25.1364, 726.9719)>
    Rotation: <Euler (x=-1.0156, y=-0.0633, z=-1.1500), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.7357, -18.9878, 696.1791)>
    Rotation: <Euler (x=-0.8088, y=-0.0495, z=-1.1395), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.3187, -10.9089, 673.2338)>
    Rotation: <Euler (x=-0.8088, y=-0.0495, z=-1.1395), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1708, -1.3206, 759.8159)>
    Rotation: <Euler (x=-1.2418, y=-0.0202, z=-1.1554), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.5480, 3.1970, 720.6614)>
    Rotation: <Euler (x=-0.8705, y=-0.0071, z=-1.1475), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.7447, 13.2952, 691.0709)>
    Rotation: <Euler (x=-0.4815, y=0.0057, z=-1.1330), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.0493, 26.0204, 675.6195)>
    Rotation: <Euler (x=-0.4815, y=0.0057, z=-1.1330), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.6163, 20.5823, 758.9010)>
    Rotation: <Euler (x=-1.1464, y=-0.0083, z=-1.1533), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.8062, 26.6973, 723.4543)>
    Rotation: <Euler (x=-0.7137, y=0.0085, z=-1.1399), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.4364, 38.1009, 700.1567)>
    Rotation: <Euler (x=-0.3341, y=0.0172, z=-1.1260), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-191.9049, 51.0947, 689.9071)>
    Rotation: <Euler (x=-0.3341, y=0.0172, z=-1.1260), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.6680, 44.5291, 772.6950)>
    Rotation: <Euler (x=-1.0413, y=0.0211, z=-1.1424), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.6229, 53.4415, 738.3285)>
    Rotation: <Euler (x=-0.6695, y=0.0355, z=-1.1289), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.4012, 64.6820, 718.6354)>
    Rotation: <Euler (x=-0.3135, y=0.0423, z=-1.1173), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.4001, 76.4577, 710.2740)>
    Rotation: <Euler (x=-0.3135, y=0.0423, z=-1.1173), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3814, y=0.0922, z=-2.9500), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.6064, y=0.0957, z=-2.9079), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9601, -63.2907, 111.4435)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1185, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1660, -287.3375, 19.5545)>
    Rotation: <Euler (x=0.1185, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2765, 6.0473, 887.1189)>
    Rotation: <Euler (x=-1.5432, y=-0.0125, z=2.8623), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.8024, -3.9943, 453.0267)>
    Rotation: <Euler (x=-1.6982, y=-0.0331, z=2.6899), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8831, 40.3246, 111.4435)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5512), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1577, y=0.0508, z=2.5599), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2128, -157.2066, 22.5971)>
    Rotation: <Euler (x=0.1577, y=0.0508, z=2.5599), order='XYZ'>
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Frame: 40
  Bone: mixamorig:Hips
    Location: <Vector (2.2439, -2.3616, 943.9326)>
    Rotation: <Euler (x=1.5064, y=0.0495, z=-0.1048), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4477, y=0.0142, z=-0.0768), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4386, y=-0.0144, z=-0.0702), order='XYZ'>
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=1.4287, y=-0.0428, z=-0.0621), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6596, y=-0.0523, z=-0.0665), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5715, y=-0.0470, z=-0.0459), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.6267, -71.7554, 1770.3430)>
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
    Location: <Vector (201.6268, 24.0771, 1429.6190)>
    Rotation: <Euler (x=-1.7162, y=-0.0183, z=0.9621), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (234.4041, 6.8360, 1178.7441)>
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.2414, -51.2076, 748.2822)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.0923, -49.0929, 717.3008)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.7113, -45.6082, 694.6314)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8933, 8.3076, 722.7223)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.2853, 15.3087, 712.4814)>
    Rotation: <Euler (x=-0.3350, y=-0.0454, z=1.3476), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
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    Rotation: <Euler (x=-1.0446, y=-0.0337, z=1.3813), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (252.0132, 29.3703, 763.0746)>
    Rotation: <Euler (x=-0.6721, y=-0.0551, z=1.3624), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1895, 35.7850, 742.7273)>
    Rotation: <Euler (x=-0.3146, y=-0.0688, z=1.3379), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.0345, 42.6787, 733.9545)>
    Rotation: <Euler (x=-0.3146, y=-0.0688, z=1.3379), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-60.8890, 79.3174, 1470.1150)>
    Rotation: <Euler (x=-2.6758, y=-0.1069, z=-1.4285), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-185.9418, 54.5058, 1406.4774)>
    Rotation: <Euler (x=-1.7347, y=0.0847, z=-0.9598), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-231.9555, 48.1061, 1157.2460)>
    Rotation: <Euler (x=-1.7157, y=-0.0849, z=-0.9383), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.9211, 4.6794, 877.4488)>
    Rotation: <Euler (x=-1.5708, y=0.0389, z=-1.1555), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.7973, -14.9984, 839.6890)>
    Rotation: <Euler (x=-1.2210, y=-0.4737, z=-1.1081), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.9904, -28.5479, 806.8781)>
    Rotation: <Euler (x=-1.4378, y=-0.0224, z=-0.8400), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.2698, -23.0814, 764.4044)>
    Rotation: <Euler (x=-1.7612, y=0.1004, z=-0.9600), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.9854, -22.7411, 728.7173)>
    Rotation: <Euler (x=-1.7612, y=0.1004, z=-0.9600), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.9127, -25.6344, 766.6412)>
    Rotation: <Euler (x=-1.3849, y=-0.0792, z=-1.1544), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8100, -25.5452, 727.1720)>
    Rotation: <Euler (x=-1.0135, y=-0.0636, z=-1.1486), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.5454, -19.3511, 696.4195)>
    Rotation: <Euler (x=-0.8057, y=-0.0497, z=-1.1381), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.0741, -11.2154, 673.5427)>
    Rotation: <Euler (x=-0.8057, y=-0.0497, z=-1.1381), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1057, -1.7640, 759.9972)>
    Rotation: <Euler (x=-1.2407, y=-0.0205, z=-1.1541), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.4466, 2.7756, 720.8569)>
    Rotation: <Euler (x=-0.8684, y=-0.0073, z=-1.1461), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.5979, 12.9232, 691.3184)>
    Rotation: <Euler (x=-0.4784, y=0.0054, z=-1.1315), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-185.8755, 25.7031, 675.9592)>
    Rotation: <Euler (x=-0.4784, y=0.0054, z=-1.1315), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.5798, 20.1262, 759.0734)>
    Rotation: <Euler (x=-1.1454, y=-0.0086, z=-1.1520), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.7395, 26.2656, 723.6436)>
    Rotation: <Euler (x=-0.7116, y=0.0082, z=-1.1385), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.3385, 37.7166, 700.4018)>
    Rotation: <Euler (x=-0.3310, y=0.0169, z=-1.1245), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-191.7953, 50.7588, 690.2441)>
    Rotation: <Euler (x=-0.3310, y=0.0169, z=-1.1245), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.6649, 44.0685, 772.8582)>
    Rotation: <Euler (x=-1.0402, y=0.0208, z=-1.1410), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.5945, 53.0094, 738.5124)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.3484, 64.2917, 718.8708)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.3388, 76.1074, 710.5897)>
    Rotation: <Euler (x=-0.3104, y=0.0420, z=-1.1159), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.7934, -82.2457, 454.1409)>
    Rotation: <Euler (x=-1.6047, y=0.0953, z=-2.9078), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=-1.5455, y=-0.0125, z=2.8631), order='XYZ'>
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-1.6955, y=-0.0326, z=2.6905), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5512), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1151, -92.8224, 10.2909)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5599), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2090, -157.2141, 22.5999)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5599), order='XYZ'>
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Frame: 41
  Bone: mixamorig:Hips
    Location: <Vector (2.2452, -2.3120, 944.0845)>
    Rotation: <Euler (x=1.5062, y=0.0498, z=-0.1035), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4477, y=0.0137, z=-0.0754), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.5929, 32.1254, 1181.0765)>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.7368, 51.7397, 1327.3547)>
    Rotation: <Euler (x=1.4281, y=-0.0435, z=-0.0605), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (6.0289, 75.7450, 1491.5496)>
    Rotation: <Euler (x=1.6593, y=-0.0524, z=-0.0648), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (0.4209, 38.3855, 1552.0934)>
    Rotation: <Euler (x=1.5711, y=-0.0472, z=-0.0445), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.8079, -71.4199, 1770.5101)>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.8102, y=0.0923, z=1.2521), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7165, y=-0.0165, z=0.9629), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (234.0079, 6.9019, 1179.0970)>
    Rotation: <Euler (x=-1.7151, y=-0.0033, z=0.9615), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5668, y=-0.0347, z=1.4001), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=-1.7310, y=0.0136, z=1.2043), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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    Rotation: <Euler (x=-1.3860, y=0.0685, z=1.4014), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.4303, -50.7753, 748.6688)>
    Rotation: <Euler (x=-1.0147, y=0.0436, z=1.3905), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2362, -48.6766, 717.7142)>
    Rotation: <Euler (x=-0.8061, y=0.0363, z=1.3853), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.8007, -45.2071, 695.0940)>
    Rotation: <Euler (x=-0.8061, y=0.0363, z=1.3853), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.5780, -23.0314, 783.2758)>
    Rotation: <Euler (x=-1.2435, y=0.0122, z=1.4012), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.5288, -21.3770, 744.5784)>
    Rotation: <Euler (x=-0.8709, y=-0.0116, z=1.3877), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.5257, -16.3076, 714.2886)>
    Rotation: <Euler (x=-0.4802, y=-0.0338, z=1.3609), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.1662, -9.2618, 698.0685)>
    Rotation: <Euler (x=-0.4802, y=-0.0338, z=1.3609), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.6806, 0.0796, 780.9524)>
    Rotation: <Euler (x=-1.1485, y=-0.0029, z=1.3965), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.5506, 2.7449, 746.7612)>
    Rotation: <Euler (x=-0.7144, y=-0.0285, z=1.3773), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9626, 8.7125, 723.1506)>
    Rotation: <Euler (x=-0.3327, y=-0.0455, z=1.3489), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.3219, 15.6779, 712.9772)>
    Rotation: <Euler (x=-0.3327, y=-0.0455, z=1.3489), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (272.3264, 24.8061, 799.2668)>
    Rotation: <Euler (x=-1.0441, y=-0.0337, z=1.3828), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (252.0750, 29.8015, 763.4655)>
    Rotation: <Euler (x=-0.6707, y=-0.0552, z=1.3638), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.2140, 36.1859, 743.1542)>
    Rotation: <Euler (x=-0.3123, y=-0.0689, z=1.3392), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.0293, 43.0455, 734.4434)>
    Rotation: <Euler (x=-0.3123, y=-0.0689, z=1.3392), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.2118, 79.4601, 1470.1857)>
    Rotation: <Euler (x=-2.6764, y=-0.1076, z=-1.4266), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-186.2518, 54.3687, 1406.6328)>
    Rotation: <Euler (x=-1.7345, y=0.0848, z=-0.9578), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-232.2363, 47.9329, 1157.3970)>
    Rotation: <Euler (x=-1.7154, y=-0.0859, z=-0.9362), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.8847, 4.2968, 877.6111)>
    Rotation: <Euler (x=-1.5710, y=0.0388, z=-1.1540), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.7373, -15.3416, 839.8502)>
    Rotation: <Euler (x=-1.2213, y=-0.4738, z=-1.1065), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.9151, -28.8632, 807.0385)>
    Rotation: <Euler (x=-1.4380, y=-0.0216, z=-0.8384), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.2345, -23.3724, 764.5653)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.9946, -23.0045, 728.8895)>
    Rotation: <Euler (x=-1.7615, y=0.1021, z=-0.9583), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8473, -26.0140, 766.8066)>
    Rotation: <Euler (x=-1.3842, y=-0.0792, z=-1.1530), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7194, -25.9032, 727.3426)>
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  Bone: mixamorig:RightHandIndex3
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-188.9130, -11.4662, 673.7971)>
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.3989, 2.4049, 721.0291)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.5236, 12.6063, 691.5297)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-185.7874, 25.4442, 676.2430)>
    Rotation: <Euler (x=-0.4759, y=0.0054, z=-1.1299), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.5829, 19.7134, 759.2339)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.7290, 25.8832, 723.8151)>
    Rotation: <Euler (x=-0.7100, y=0.0082, z=-1.1370), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.3122, 37.3861, 700.6155)>
    Rotation: <Euler (x=-0.3285, y=0.0169, z=-1.1229), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-191.7670, 50.4801, 690.5303)>
    Rotation: <Euler (x=-0.3285, y=0.0169, z=-1.1229), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7014, 43.6476, 773.0156)>
    Rotation: <Euler (x=-1.0396, y=0.0207, z=-1.1395), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.6223, 52.6235, 738.6835)>
    Rotation: <Euler (x=-0.6659, y=0.0352, z=-1.1260), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.3650, 63.9516, 719.0809)>
    Rotation: <Euler (x=-0.3079, y=0.0420, z=-1.1142), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.3550, 75.8106, 710.8631)>
    Rotation: <Euler (x=-0.3079, y=0.0420, z=-1.1142), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3836, y=0.0922, z=-2.9482), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.7629, -81.5908, 454.1762)>
    Rotation: <Euler (x=-1.6027, y=0.0949, z=-2.9076), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9507, -63.3265, 111.4440)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1185, y=-0.0494, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1720, -287.3670, 19.5605)>
    Rotation: <Euler (x=0.1185, y=-0.0494, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3099, 5.8848, 887.4448)>
    Rotation: <Euler (x=-1.5484, y=-0.0125, z=2.8642), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-96.1906, -2.0002, 453.2959)>
    Rotation: <Euler (x=-1.6922, y=-0.0320, z=2.6915), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8890, 40.3160, 111.4434)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5513), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1121, -92.8309, 10.2915)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5599), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2026, -157.2242, 22.6044)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5599), order='XYZ'>
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Frame: 42
  Bone: mixamorig:Hips
    Location: <Vector (2.2194, -2.2564, 944.2363)>
    Rotation: <Euler (x=1.5059, y=0.0502, z=-0.1022), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.6369, 16.5307, 1053.0703)>
    Rotation: <Euler (x=1.4478, y=0.0132, z=-0.0738), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4917, 32.2117, 1181.2240)>
    Rotation: <Euler (x=1.4381, y=-0.0157, z=-0.0671), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.5122, 51.8465, 1327.4987)>
    Rotation: <Euler (x=1.4278, y=-0.0442, z=-0.0588), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (5.6466, 75.8973, 1491.6813)>
    Rotation: <Euler (x=1.6594, y=-0.0526, z=-0.0630), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5707, y=-0.0474, z=-0.0427), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.9691, -71.2178, 1770.6823)>
    Rotation: <Euler (x=1.5707, y=-0.0474, z=-0.0427), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.8111, y=0.0924, z=1.2531), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7166, y=-0.0150, z=0.9636), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (233.5515, 6.9717, 1179.3936)>
    Rotation: <Euler (x=-1.7156, y=-0.0053, z=0.9625), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.9862, -15.1999, 898.6868)>
    Rotation: <Euler (x=-1.5674, y=-0.0344, z=1.4018), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (224.5633, -57.2629, 786.8240)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (231.1447, -56.0987, 751.4688)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.9362, -48.7539, 786.4329)>
    Rotation: <Euler (x=-1.3858, y=0.0686, z=1.4031), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.5388, -50.3655, 748.9958)>
    Rotation: <Euler (x=-1.0138, y=0.0437, z=1.3922), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.3150, -48.2958, 718.0577)>
    Rotation: <Euler (x=-0.8045, y=0.0363, z=1.3869), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.8392, -44.8542, 695.4715)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.6462, -22.5922, 783.5977)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.5879, -20.9648, 744.9022)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.5505, -15.9355, 714.6342)>
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9520, 9.0829, 723.4924)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.2840, 16.0033, 713.3651)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (272.3037, 25.2565, 799.5763)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (252.0379, 30.2130, 763.7776)>
    Rotation: <Euler (x=-0.6698, y=-0.0551, z=1.3655), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.1487, 36.5563, 743.4880)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.9390, 43.3734, 734.8195)>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.5851, 79.4899, 1470.2684)>
    Rotation: <Euler (x=-2.6766, y=-0.1080, z=-1.4245), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-186.5814, 54.1114, 1406.7435)>
    Rotation: <Euler (x=-1.7342, y=0.0853, z=-0.9556), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-232.5580, 47.7155, 1157.5051)>
    Rotation: <Euler (x=-1.7150, y=-0.0865, z=-0.9339), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.8979, 3.9579, 877.7178)>
    Rotation: <Euler (x=-1.5712, y=0.0390, z=-1.1524), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.7281, -15.6274, 839.9477)>
    Rotation: <Euler (x=-1.2215, y=-0.4736, z=-1.1048), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.8925, -29.1099, 807.1292)>
    Rotation: <Euler (x=-1.4382, y=-0.0207, z=-0.8366), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.2534, -23.5905, 764.6572)>
    Rotation: <Euler (x=-1.7618, y=0.1037, z=-0.9565), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0553, -23.1977, 728.9919)>
    Rotation: <Euler (x=-1.7618, y=0.1037, z=-0.9565), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8400, -26.3230, 766.9079)>
    Rotation: <Euler (x=-1.3837, y=-0.0790, z=-1.1513), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.6978, -26.1836, 727.4470)>
    Rotation: <Euler (x=-1.0107, y=-0.0633, z=-1.1454), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.3795, -19.8868, 696.7473)>
    Rotation: <Euler (x=-0.8013, y=-0.0495, z=-1.1348), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-188.8492, -11.6320, 673.9663)>
    Rotation: <Euler (x=-0.8013, y=-0.0495, z=-1.1348), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1102, -2.4915, 760.2658)>
    Rotation: <Euler (x=-1.2396, y=-0.0204, z=-1.1509), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.4258, 2.1118, 721.1412)>
    Rotation: <Euler (x=-0.8657, y=-0.0072, z=-1.1429), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.5381, 12.3727, 691.6720)>
    Rotation: <Euler (x=-0.4740, y=0.0056, z=-1.1282), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-185.7990, 25.2725, 676.4426)>
    Rotation: <Euler (x=-0.4740, y=0.0056, z=-1.1282), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.6529, 19.3689, 759.3431)>
    Rotation: <Euler (x=-1.1442, y=-0.0085, z=-1.1488), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.7961, 25.5766, 723.9322)>
    Rotation: <Euler (x=-0.7088, y=0.0084, z=-1.1353), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.3755, 37.1371, 700.7654)>
    Rotation: <Euler (x=-0.3266, y=0.0171, z=-1.1212), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-191.8362, 50.2869, 690.7373)>
    Rotation: <Euler (x=-0.3266, y=0.0171, z=-1.1212), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.8072, 43.2907, 773.1278)>
    Rotation: <Euler (x=-1.0391, y=0.0209, z=-1.1379), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.7302, 52.3095, 738.8058)>
    Rotation: <Euler (x=-0.6647, y=0.0354, z=-1.1242), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.4722, 63.6885, 719.2336)>
    Rotation: <Euler (x=-0.3060, y=0.0422, z=-1.1125), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.4686, 75.5945, 711.0660)>
    Rotation: <Euler (x=-0.3060, y=0.0422, z=-1.1125), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6997, -9.7675, 878.6564)>
    Rotation: <Euler (x=-1.3847, y=0.0922, z=-2.9470), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.7189, -80.9102, 454.2077)>
    Rotation: <Euler (x=-1.6008, y=0.0946, z=-2.9075), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9464, -63.3155, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2889, -214.5904, 10.2915)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1596, -287.3588, 19.5619)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3698, 5.8034, 887.6316)>
    Rotation: <Euler (x=-1.5515, y=-0.0124, z=2.8654), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.8374, -0.7762, 453.4536)>
    Rotation: <Euler (x=-1.6885, y=-0.0312, z=2.6926), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8966, 40.3138, 111.4430)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5514), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1037, -92.8432, 10.2911)>
    Rotation: <Euler (x=0.1579, y=0.0508, z=2.5601), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1858, -157.2405, 22.6121)>
    Rotation: <Euler (x=0.1579, y=0.0508, z=2.5601), order='XYZ'>
    Matrix:
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Frame: 43
  Bone: mixamorig:Hips
    Location: <Vector (2.1660, -2.1985, 944.3604)>
    Rotation: <Euler (x=1.5057, y=0.0504, z=-0.1008), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.5880, 16.6231, 1053.1881)>
    Rotation: <Euler (x=1.4479, y=0.0126, z=-0.0722), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.3451, 32.2995, 1181.3445)>
    Rotation: <Euler (x=1.4382, y=-0.0163, z=-0.0653), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.2343, 51.9319, 1327.6185)>
    Rotation: <Euler (x=1.4278, y=-0.0450, z=-0.0569), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (5.1995, 75.9824, 1491.7950)>
    Rotation: <Euler (x=1.6597, y=-0.0528, z=-0.0610), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.2910, 38.5831, 1552.3250)>
    Rotation: <Euler (x=1.5704, y=-0.0476, z=-0.0407), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.1805, -71.1177, 1770.8176)>
    Rotation: <Euler (x=1.5704, y=-0.0476, z=-0.0407), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0093, 71.2712, 1476.4808)>
    Rotation: <Euler (x=-2.8115, y=0.0924, z=1.2541), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (200.7736, 25.2371, 1430.4893)>
    Rotation: <Euler (x=-1.7167, y=-0.0142, z=0.9643), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (233.0963, 7.1530, 1179.6149)>
    Rotation: <Euler (x=-1.7159, y=-0.0068, z=0.9634), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.8606, -14.6926, 898.9232)>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
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  Bone: mixamorig:RightHandIndex4
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
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  Bone: mixamorig:RightHandMiddle3
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  Bone: mixamorig:RightHandMiddle4
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
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  Bone: mixamorig:RightHandRing3
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  Bone: mixamorig:RightHandRing4
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.6839, 63.4875, 719.2903)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-201.6955, 75.4473, 711.1586)>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6382, -9.6067, 878.7584)>
    Rotation: <Euler (x=-1.3857, y=0.0922, z=-2.9459), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.6637, -80.2798, 454.2321)>
    Rotation: <Euler (x=-1.5992, y=0.0943, z=-2.9075), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9353, -63.2414, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2647, -214.5209, 10.2915)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1291, -287.2916, 19.5629)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4502, 5.7226, 887.7795)>
    Rotation: <Euler (x=-1.5542, y=-0.0123, z=2.8666), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.5641, 0.2369, 453.5804)>
    Rotation: <Euler (x=-1.6855, y=-0.0306, z=2.6936), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9067, 40.3147, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5516), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0930, -92.8556, 10.2913)>
    Rotation: <Euler (x=0.1581, y=0.0509, z=2.5602), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1638, -157.2571, 22.6297)>
    Rotation: <Euler (x=0.1581, y=0.0509, z=2.5602), order='XYZ'>
    Matrix:
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Frame: 44
  Bone: mixamorig:Hips
    Location: <Vector (2.0831, -2.1386, 944.4489)>
    Rotation: <Euler (x=1.5054, y=0.0505, z=-0.0995), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.4932, 16.7228, 1053.2706)>
    Rotation: <Euler (x=1.4480, y=0.0121, z=-0.0706), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.1546, 32.3977, 1181.4292)>
    Rotation: <Euler (x=1.4382, y=-0.0170, z=-0.0636), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.9151, 52.0223, 1327.7032)>
    Rotation: <Euler (x=1.4278, y=-0.0457, z=-0.0549), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (4.7139, 76.0563, 1491.8760)>
    Rotation: <Euler (x=1.6600, y=-0.0531, z=-0.0589), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.7146, 38.6246, 1552.3915)>
    Rotation: <Euler (x=1.5703, y=-0.0480, z=-0.0385), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.4370, -71.0753, 1770.8960)>
    Rotation: <Euler (x=1.5703, y=-0.0480, z=-0.0385), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.5440, 71.4798, 1476.6117)>
    Rotation: <Euler (x=-2.8116, y=0.0922, z=1.2550), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (200.3620, 25.5748, 1430.6392)>
    Rotation: <Euler (x=-1.7168, y=-0.0138, z=0.9649), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (232.6431, 7.4052, 1179.7656)>
    Rotation: <Euler (x=-1.7161, y=-0.0080, z=0.9641), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.6776, -14.1703, 899.0867)>
    Rotation: <Euler (x=-1.5690, y=-0.0337, z=1.4047), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.9993, -42.0398, 862.4571)>
    Rotation: <Euler (x=-1.2480, y=0.4146, z=1.3252), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (227.4485, -59.0229, 829.4648)>
    Rotation: <Euler (x=-1.4816, y=0.0215, z=1.0787), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (224.5517, -56.4316, 787.2037)>
    Rotation: <Euler (x=-1.7336, y=0.0109, z=1.2084), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (231.2078, -55.2292, 751.8637)>
    Rotation: <Euler (x=-1.7336, y=0.0109, z=1.2084), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.8832, -47.8547, 786.8560)>
    Rotation: <Euler (x=-1.3865, y=0.0693, z=1.4058), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.5121, -49.5149, 749.4160)>
    Rotation: <Euler (x=-1.0136, y=0.0443, z=1.3948), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2741, -47.5126, 718.4823)>
    Rotation: <Euler (x=-0.8034, y=0.0369, z=1.3895), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.7635, -44.1329, 695.9198)>
    Rotation: <Euler (x=-0.8034, y=0.0369, z=1.3895), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.5249, -21.6746, 784.0060)>
    Rotation: <Euler (x=-1.2440, y=0.0130, z=1.4057), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.4846, -20.1127, 745.3018)>
    Rotation: <Euler (x=-0.8699, y=-0.0109, z=1.3921), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4248, -15.1678, 715.0383)>
    Rotation: <Euler (x=-0.4775, y=-0.0331, z=1.3651), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.9914, -8.2543, 698.9000)>
    Rotation: <Euler (x=-0.4775, y=-0.0331, z=1.3651), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.5283, 1.4472, 781.6588)>
    Rotation: <Euler (x=-1.1491, y=-0.0021, z=1.4009), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.4008, 4.0146, 747.4589)>
    Rotation: <Euler (x=-0.7134, y=-0.0278, z=1.3816), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.7597, 9.8535, 723.8761)>
    Rotation: <Euler (x=-0.3301, y=-0.0448, z=1.3531), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.0615, 16.6936, 713.7798)>
    Rotation: <Euler (x=-0.3301, y=-0.0448, z=1.3531), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (272.0266, 26.1999, 799.9423)>
    Rotation: <Euler (x=-1.0447, y=-0.0329, z=1.3873), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.7681, 31.0731, 764.1282)>
    Rotation: <Euler (x=-0.6696, y=-0.0545, z=1.3682), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8556, 37.3370, 743.8425)>
    Rotation: <Euler (x=-0.3096, y=-0.0682, z=1.3435), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.6172, 44.0796, 735.2023)>
    Rotation: <Euler (x=-0.3096, y=-0.0682, z=1.3435), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.4991, 79.3916, 1470.3632)>
    Rotation: <Euler (x=-2.6757, y=-0.1085, z=-1.4192), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.2955, 53.3202, 1406.7258)>
    Rotation: <Euler (x=-1.7334, y=0.0869, z=-0.9498), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.3092, 47.1127, 1157.4896)>
    Rotation: <Euler (x=-1.7139, y=-0.0870, z=-0.9278), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.0715, 3.3256, 877.6697)>
    Rotation: <Euler (x=-1.5718, y=0.0398, z=-1.1479), order='XYZ'>
    Matrix:
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    Location: <Vector (-219.8458, -16.1018, 839.8643)>
    Rotation: <Euler (x=-1.2221, y=-0.4728, z=-1.1000), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.9775, -29.4661, 807.0203)>
    Rotation: <Euler (x=-1.4385, y=-0.0189, z=-0.8320), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.4243, -23.8871, 764.5508)>
    Rotation: <Euler (x=-1.7623, y=0.1063, z=-0.9519), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.2972, -23.4702, 728.9034)>
    Rotation: <Euler (x=-1.7623, y=0.1063, z=-0.9519), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.9713, -26.8366, 766.8331)>
    Rotation: <Euler (x=-1.3834, y=-0.0782, z=-1.1468), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8320, -26.6256, 727.3719)>
    Rotation: <Euler (x=-1.0095, y=-0.0625, z=-1.1409), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.5205, -20.2042, 696.6940)>
    Rotation: <Euler (x=-0.7992, y=-0.0486, z=-1.1302), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-188.9946, -11.8135, 673.9587)>
    Rotation: <Euler (x=-0.7992, y=-0.0486, z=-1.1302), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.3546, -3.0578, 760.2125)>
    Rotation: <Euler (x=-1.2392, y=-0.0196, z=-1.1464), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.6931, 1.6370, 721.0912)>
    Rotation: <Euler (x=-0.8644, y=-0.0063, z=-1.1383), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-212.8307, 12.0403, 691.6525)>
    Rotation: <Euler (x=-0.4719, y=0.0064, z=-1.1236), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.1281, 25.0893, 676.4863)>
    Rotation: <Euler (x=-0.4719, y=0.0064, z=-1.1236), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.9966, 18.7597, 759.3079)>
    Rotation: <Euler (x=-1.1439, y=-0.0077, z=-1.1443), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.1699, 25.0656, 723.9016)>
    Rotation: <Euler (x=-0.7076, y=0.0092, z=-1.1307), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.7850, 36.7671, 700.7679)>
    Rotation: <Euler (x=-0.3245, y=0.0179, z=-1.1165), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.2910, 50.0558, 690.8033)>
    Rotation: <Euler (x=-0.3245, y=0.0179, z=-1.1165), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.2469, 42.6427, 773.1096)>
    Rotation: <Euler (x=-1.0387, y=0.0217, z=-1.1334), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.2128, 51.7732, 738.7946)>
    Rotation: <Euler (x=-0.6635, y=0.0362, z=-1.1197), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.9921, 63.2783, 719.2537)>
    Rotation: <Euler (x=-0.3039, y=0.0430, z=-1.1079), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.0303, 75.3026, 711.1419)>
    Rotation: <Euler (x=-0.3039, y=0.0430, z=-1.1079), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3864, y=0.0922, z=-2.9448), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.5993, -79.7574, 454.2533)>
    Rotation: <Euler (x=-1.5976, y=0.0941, z=-2.9074), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1220, -287.3269, 19.5634)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.5494, 5.6516, 887.8759)>
    Rotation: <Euler (x=-1.5560, y=-0.0122, z=2.8677), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.3942, 0.9171, 453.6635)>
    Rotation: <Euler (x=-1.6835, y=-0.0301, z=2.6946), order='XYZ'>
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  Bone: mixamorig:RightFoot
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0807, -92.8713, 10.2917)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1368, -157.2804, 22.6415)>
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Frame: 45
  Bone: mixamorig:Hips
    Location: <Vector (1.9657, -2.0850, 944.5003)>
    Rotation: <Euler (x=1.5051, y=0.0505, z=-0.0984), order='XYZ'>
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5704, y=-0.0484, z=-0.0363), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.8691, -41.6132, 862.5551)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (227.3523, -58.6246, 829.5593)>
    Rotation: <Euler (x=-1.4823, y=0.0214, z=1.0796), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (224.4813, -56.0477, 787.2955)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (231.1621, -54.8447, 751.9602)>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.4500, -49.1258, 749.5231)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2193, -47.1493, 718.5832)>
    Rotation: <Euler (x=-0.8036, y=0.0371, z=1.3903), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.7091, -43.7933, 696.0168)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.3448, -14.8095, 715.1268)>
    Rotation: <Euler (x=-0.4777, y=-0.0328, z=1.3659), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
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    Rotation: <Euler (x=-0.4777, y=-0.0328, z=1.3659), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.4099, 1.8630, 781.7547)>
    Rotation: <Euler (x=-1.1496, y=-0.0018, z=1.4018), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.2953, 4.4051, 747.5472)>
    Rotation: <Euler (x=-0.7137, y=-0.0275, z=1.3825), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.6562, 10.2141, 723.9548)>
    Rotation: <Euler (x=-0.3303, y=-0.0446, z=1.3539), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.9538, 17.0276, 713.8528)>
    Rotation: <Euler (x=-0.3303, y=-0.0446, z=1.3539), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.8764, 26.6236, 800.0284)>
    Rotation: <Euler (x=-1.0452, y=-0.0326, z=1.3881), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.6297, 31.4666, 764.2036)>
    Rotation: <Euler (x=-0.6700, y=-0.0542, z=1.3691), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.7178, 37.7029, 743.9086)>
    Rotation: <Euler (x=-0.3098, y=-0.0680, z=1.3443), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.4749, 44.4211, 735.2629)>
    Rotation: <Euler (x=-0.3098, y=-0.0680, z=1.3443), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.9763, 79.3141, 1470.3702)>
    Rotation: <Euler (x=-2.6748, y=-0.1088, z=-1.4164), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.6343, 52.8615, 1406.6191)>
    Rotation: <Euler (x=-1.7330, y=0.0877, z=-0.9463), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.6698, 46.6989, 1157.3857)>
    Rotation: <Euler (x=-1.7135, y=-0.0870, z=-0.9243), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.1767, 2.9193, 877.5485)>
    Rotation: <Euler (x=-1.5721, y=0.0402, z=-1.1448), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9098, -16.4016, 839.7226)>
    Rotation: <Euler (x=-1.2225, y=-0.4723, z=-1.0968), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.0163, -29.6866, 806.8639)>
    Rotation: <Euler (x=-1.4387, y=-0.0182, z=-0.8290), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.5043, -24.0830, 764.3951)>
    Rotation: <Euler (x=-1.7625, y=0.1071, z=-0.9489), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.4021, -23.6747, 728.7538)>
    Rotation: <Euler (x=-1.7625, y=0.1071, z=-0.9489), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.0371, -27.1647, 766.6961)>
    Rotation: <Euler (x=-1.3836, y=-0.0777, z=-1.1437), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9117, -26.9142, 727.2322)>
    Rotation: <Euler (x=-1.0095, y=-0.0620, z=-1.1378), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.6261, -20.4229, 696.5536)>
    Rotation: <Euler (x=-0.7990, y=-0.0481, z=-1.1271), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.1275, -11.9571, 673.8215)>
    Rotation: <Euler (x=-0.7990, y=-0.0481, z=-1.1271), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.4962, -3.4219, 760.0882)>
    Rotation: <Euler (x=-1.2394, y=-0.0191, z=-1.1433), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.8622, 1.3259, 720.9645)>
    Rotation: <Euler (x=-0.8644, y=-0.0058, z=-1.1353), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.0374, 11.8122, 691.5259)>
    Rotation: <Euler (x=-0.4717, y=0.0069, z=-1.1205), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.3758, 24.9510, 676.3651)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.2052, 18.3663, 759.1945)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.4097, 24.7303, 723.7855)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.0653, 36.5167, 700.6523)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.6128, 49.8919, 690.6932)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.5220, 42.2231, 773.0065)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.5274, 51.4211, 738.6888)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.3457, 63.0027, 719.1488)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.4212, 75.1014, 711.0420)>
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.5247, -79.3540, 454.2659)>
    Rotation: <Euler (x=-1.5964, y=0.0941, z=-2.9073), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2590, -214.5535, 10.2911)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1198, -287.3254, 19.5634)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.6755, 5.5898, 887.9252)>
    Rotation: <Euler (x=-1.5571, y=-0.0120, z=2.8687), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2960, 1.2666, 453.7051)>
    Rotation: <Euler (x=-1.6825, y=-0.0297, z=2.6956), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9153, 40.3161, 111.4430)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5519), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0588, -92.8812, 10.2911)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5606), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1080, -157.2944, 22.6441)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5606), order='XYZ'>
    Matrix:
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Frame: 46
  Bone: mixamorig:Hips
    Location: <Vector (1.8141, -2.0464, 944.4860)>
    Rotation: <Euler (x=1.5050, y=0.0503, z=-0.0975), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.1687, 16.8799, 1053.3002)>
    Rotation: <Euler (x=1.4481, y=0.0112, z=-0.0677), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.6692, 32.5467, 1181.4630)>
    Rotation: <Euler (x=1.4385, y=-0.0180, z=-0.0604), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.2203, 52.1337, 1327.7402)>
    Rotation: <Euler (x=1.4282, y=-0.0468, z=-0.0514), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (3.7517, 76.0920, 1491.9137)>
    Rotation: <Euler (x=1.6607, y=-0.0533, z=-0.0553), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.5576, 38.5986, 1552.4016)>
    Rotation: <Euler (x=1.5707, y=-0.0486, z=-0.0347), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.0035, -71.2572, 1770.8462)>
    Rotation: <Euler (x=1.5707, y=-0.0486, z=-0.0347), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.6145, 71.7655, 1476.7244)>
    Rotation: <Euler (x=-2.8113, y=0.0919, z=1.2569), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (199.5082, 26.1144, 1430.7080)>
    Rotation: <Euler (x=-1.7170, y=-0.0114, z=0.9656), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.5166, 7.4603, 1179.8350)>
    Rotation: <Euler (x=-1.7170, y=-0.0115, z=0.9654), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.3221, -13.4068, 899.1998)>
    Rotation: <Euler (x=-1.5700, y=-0.0331, z=1.4062), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.7182, -41.3365, 862.5702)>
    Rotation: <Euler (x=-1.2491, y=0.4151, z=1.3262), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (227.2220, -58.3696, 829.5746)>
    Rotation: <Euler (x=-1.4827, y=0.0216, z=1.0802), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (224.3606, -55.8085, 787.3092)>
    Rotation: <Euler (x=-1.7347, y=0.0111, z=1.2099), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (231.0497, -54.6141, 751.9752)>
    Rotation: <Euler (x=-1.7347, y=0.0111, z=1.2099), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.6774, -47.1813, 786.9872)>
    Rotation: <Euler (x=-1.3874, y=0.0698, z=1.4072), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.3374, -48.8778, 749.5427)>
    Rotation: <Euler (x=-1.0144, y=0.0448, z=1.3962), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.1165, -46.9240, 718.5953)>
    Rotation: <Euler (x=-0.8041, y=0.0374, z=1.3909), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.6131, -43.5900, 696.0192)>
    Rotation: <Euler (x=-0.8041, y=0.0374, z=1.3909), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.2820, -20.9916, 784.1253)>
    Rotation: <Euler (x=-1.2449, y=0.0136, z=1.4071), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.2689, -19.4758, 745.4101)>
    Rotation: <Euler (x=-0.8706, y=-0.0104, z=1.3936), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.2214, -14.5881, 715.1272)>
    Rotation: <Euler (x=-0.4782, y=-0.0326, z=1.3666), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.7863, -7.7299, 698.9685)>
    Rotation: <Euler (x=-0.4782, y=-0.0326, z=1.3666), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.2526, 2.1330, 781.7642)>
    Rotation: <Euler (x=-1.1499, y=-0.0015, z=1.4024), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.1474, 4.6543, 747.5511)>
    Rotation: <Euler (x=-0.7141, y=-0.0273, z=1.3831), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5129, 10.4379, 723.9473)>
    Rotation: <Euler (x=-0.3308, y=-0.0443, z=1.3546), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.8099, 17.2289, 713.8316)>
    Rotation: <Euler (x=-0.3308, y=-0.0443, z=1.3546), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.6975, 26.8994, 800.0306)>
    Rotation: <Euler (x=-1.0455, y=-0.0324, z=1.3888), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.4590, 31.7177, 764.1978)>
    Rotation: <Euler (x=-0.6704, y=-0.0540, z=1.3698), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.5502, 37.9308, 743.8918)>
    Rotation: <Euler (x=-0.3103, y=-0.0677, z=1.3450), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.3064, 44.6285, 735.2335)>
    Rotation: <Euler (x=-0.3103, y=-0.0677, z=1.3450), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.4489, 79.1950, 1470.3275)>
    Rotation: <Euler (x=-2.6736, y=-0.1089, z=-1.4137), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.9604, 52.4020, 1406.4325)>
    Rotation: <Euler (x=-1.7327, y=0.0882, z=-0.9429), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.9795, 46.2217, 1157.1965)>
    Rotation: <Euler (x=-1.7131, y=-0.0870, z=-0.9209), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.2495, 2.4383, 877.3452)>
    Rotation: <Euler (x=-1.5723, y=0.0406, z=-1.1415), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9317, -16.7675, 839.5029)>
    Rotation: <Euler (x=-1.2227, y=-0.4719, z=-1.0934), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-197.0056, -29.9666, 806.6324)>
    Rotation: <Euler (x=-1.4387, y=-0.0178, z=-0.8257), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.5259, -24.3433, 764.1644)>
    Rotation: <Euler (x=-1.7626, y=0.1075, z=-0.9456), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.4356, -23.9558, 728.5258)>
    Rotation: <Euler (x=-1.7626, y=0.1075, z=-0.9456), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-236.0482, -27.5621, 766.4786)>
    Rotation: <Euler (x=-1.3838, y=-0.0773, z=-1.1404), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9387, -27.2735, 727.0118)>
    Rotation: <Euler (x=-1.0098, y=-0.0616, z=-1.1345), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.6874, -20.7135, 696.3273)>
    Rotation: <Euler (x=-0.7993, y=-0.0477, z=-1.1238), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.2272, -12.1743, 673.5882)>
    Rotation: <Euler (x=-0.7993, y=-0.0477, z=-1.1238), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.5882, -3.8588, 759.8821)>
    Rotation: <Euler (x=-1.2396, y=-0.0187, z=-1.1400), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.9848, 0.9419, 720.7549)>
    Rotation: <Euler (x=-0.8647, y=-0.0054, z=-1.1319), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.2071, 11.5115, 691.3097)>
    Rotation: <Euler (x=-0.4720, y=0.0073, z=-1.1172), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.5960, 24.7423, 676.1402)>
    Rotation: <Euler (x=-0.4720, y=0.0073, z=-1.1172), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.3697, 17.8975, 758.9983)>
    Rotation: <Euler (x=-1.1443, y=-0.0068, z=-1.1379), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.6088, 24.3204, 723.5856)>
    Rotation: <Euler (x=-0.7078, y=0.0101, z=-1.1243), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.3131, 36.1935, 700.4454)>
    Rotation: <Euler (x=-0.3246, y=0.0188, z=-1.1102), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-192.9095, 49.6586, 690.4777)>
    Rotation: <Euler (x=-0.3246, y=0.0188, z=-1.1102), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.7608, 41.7257, 772.8199)>
    Rotation: <Euler (x=-1.0391, y=0.0226, z=-1.1270), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.8097, 50.9930, 738.4981)>
    Rotation: <Euler (x=-0.6637, y=0.0371, z=-1.1133), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.6746, 62.6531, 718.9520)>
    Rotation: <Euler (x=-0.3040, y=0.0439, z=-1.1015), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-202.7939, 74.8295, 710.8378)>
    Rotation: <Euler (x=-0.3040, y=0.0439, z=-1.1015), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.3133, -9.2215, 878.8929)>
    Rotation: <Euler (x=-1.3870, y=0.0922, z=-2.9430), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.4624, -79.1996, 454.2672)>
    Rotation: <Euler (x=-1.5959, y=0.0942, z=-2.9073), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9488, -63.2690, 111.4442)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2791, -214.5482, 10.2918)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1439, -287.3185, 19.5645)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.8256, 5.5314, 887.8956)>
    Rotation: <Euler (x=-1.5567, y=-0.0117, z=2.8697), order='XYZ'>
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-1.6833, y=-0.0298, z=2.6967), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5519), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0721, -92.8781, 10.2917)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5606), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1200, -157.2917, 22.6465)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5606), order='XYZ'>
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Frame: 47
  Bone: mixamorig:Hips
    Location: <Vector (1.6591, -2.0176, 944.4768)>
    Rotation: <Euler (x=1.5048, y=0.0501, z=-0.0967), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4483, y=0.0108, z=-0.0667), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.4212, 32.5856, 1181.4547)>
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6613, y=-0.0534, z=-0.0540), order='XYZ'>
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.3138, -71.5030, 1770.7793)>
    Rotation: <Euler (x=1.5712, y=-0.0487, z=-0.0339), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.8107, y=0.0914, z=1.2577), order='XYZ'>
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.9154, -54.4920, 751.9599)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.5490, -47.0166, 786.9742)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.2201, -48.7239, 749.5280)>
    Rotation: <Euler (x=-1.0149, y=0.0449, z=1.3968), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.0139, -46.7880, 718.5703)>
    Rotation: <Euler (x=-0.8049, y=0.0375, z=1.3914), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.5254, -43.4728, 695.9772)>
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  Bone: mixamorig:LeftHandMiddle1
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    Rotation: <Euler (x=-1.2452, y=0.0137, z=1.4076), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.1375, -19.3218, 745.3900)>
    Rotation: <Euler (x=-0.8712, y=-0.0102, z=1.3941), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.1028, -14.4544, 715.0931)>
    Rotation: <Euler (x=-0.4790, y=-0.0325, z=1.3672), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.6762, -7.6171, 698.9096)>
    Rotation: <Euler (x=-0.4790, y=-0.0325, z=1.3672), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.1000, 2.3021, 781.7450)>
    Rotation: <Euler (x=-1.1502, y=-0.0014, z=1.4029), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (256.0028, 4.8093, 747.5273)>
    Rotation: <Euler (x=-0.7147, y=-0.0271, z=1.3837), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.3774, 10.5734, 723.9086)>
    Rotation: <Euler (x=-0.3316, y=-0.0442, z=1.3552), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.6784, 17.3464, 713.7694)>
    Rotation: <Euler (x=-0.3316, y=-0.0442, z=1.3552), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.5319, 27.0712, 800.0082)>
    Rotation: <Euler (x=-1.0459, y=-0.0322, z=1.3893), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.3007, 31.8724, 764.1689)>
    Rotation: <Euler (x=-0.6710, y=-0.0538, z=1.3703), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.3991, 38.0679, 743.8488)>
    Rotation: <Euler (x=-0.3111, y=-0.0676, z=1.3456), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.1583, 44.7495, 735.1689)>
    Rotation: <Euler (x=-0.3111, y=-0.0676, z=1.3456), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.8744, 79.0265, 1470.3052)>
    Rotation: <Euler (x=-2.6722, y=-0.1088, z=-1.4116), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.2385, 51.9682, 1406.2350)>
    Rotation: <Euler (x=-1.7324, y=0.0883, z=-0.9399), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.1939, 45.7368, 1156.9885)>
    Rotation: <Euler (x=-1.7127, y=-0.0870, z=-0.9178), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.2408, 1.9572, 877.1229)>
    Rotation: <Euler (x=-1.5723, y=0.0410, z=-1.1382), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.8677, -17.1345, 839.2686)>
    Rotation: <Euler (x=-1.2227, y=-0.4716, z=-1.0901), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.9050, -30.2484, 806.3895)>
    Rotation: <Euler (x=-1.4387, y=-0.0177, z=-0.8224), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.4460, -24.6111, 763.9221)>
    Rotation: <Euler (x=-1.7626, y=0.1074, z=-0.9423), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.3534, -24.2542, 728.2827)>
    Rotation: <Euler (x=-1.7626, y=0.1074, z=-0.9423), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.9631, -27.9588, 766.2440)>
    Rotation: <Euler (x=-1.3841, y=-0.0770, z=-1.1371), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8707, -27.6360, 726.7739)>
    Rotation: <Euler (x=-1.0103, y=-0.0612, z=-1.1312), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.6598, -21.0143, 696.0787)>
    Rotation: <Euler (x=-0.8001, y=-0.0473, z=-1.1205), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.2461, -12.4101, 673.3222)>
    Rotation: <Euler (x=-0.8001, y=-0.0473, z=-1.1205), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.5816, -4.2945, 759.6573)>
    Rotation: <Euler (x=-1.2399, y=-0.0184, z=-1.1367), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0099, 0.5549, 720.5261)>
    Rotation: <Euler (x=-0.8652, y=-0.0051, z=-1.1287), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.2850, 11.2010, 691.0676)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.7297, 24.5176, 675.8755)>
    Rotation: <Euler (x=-0.4728, y=0.0077, z=-1.1139), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.4343, 17.4299, 758.7822)>
    Rotation: <Euler (x=-1.1445, y=-0.0064, z=-1.1346), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.7089, 23.9079, 723.3647)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.4663, 35.8620, 700.2106)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.1149, 49.4125, 690.2205)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.9005, 41.2295, 772.6127)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.9938, 50.5621, 738.2855)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.9089, 62.2959, 718.7266)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.0748, 74.5465, 710.5930)>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3870, y=0.0923, z=-2.9424), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.5954, y=0.0943, z=-2.9071), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2746, -214.5465, 10.2913)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1464, -287.3141, 19.5646)>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.9777, 5.4832, 887.8716)>
    Rotation: <Euler (x=-1.5565, y=-0.0115, z=2.8704), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.4313, 0.8357, 453.6523)>
    Rotation: <Euler (x=-1.6839, y=-0.0298, z=2.6974), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9328, 40.3249, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5519), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0706, -92.8760, 10.2913)>
    Rotation: <Euler (x=0.1585, y=0.0509, z=2.5606), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1162, -157.2894, 22.6555)>
    Rotation: <Euler (x=0.1585, y=0.0509, z=2.5606), order='XYZ'>
    Matrix:
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Frame: 48
  Bone: mixamorig:Hips
    Location: <Vector (1.4990, -1.9910, 944.4764)>
    Rotation: <Euler (x=1.5047, y=0.0500, z=-0.0962), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.7978, 16.9762, 1053.2871)>
    Rotation: <Euler (x=1.4485, y=0.0105, z=-0.0659), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.1828, 32.6129, 1181.4558)>
    Rotation: <Euler (x=1.4393, y=-0.0187, z=-0.0584), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.5841, 52.0892, 1327.7462)>
    Rotation: <Euler (x=1.4295, y=-0.0476, z=-0.0493), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (2.9268, 75.8364, 1491.9429)>
    Rotation: <Euler (x=1.6620, y=-0.0534, z=-0.0532), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-2.3059, 38.2551, 1552.3829)>
    Rotation: <Euler (x=1.5716, y=-0.0486, z=-0.0337), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.6334, -71.8033, 1770.7334)>
    Rotation: <Euler (x=1.5716, y=-0.0486, z=-0.0337), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.8114, 71.6785, 1476.8057)>
    Rotation: <Euler (x=-2.8098, y=0.0908, z=1.2582), order='XYZ'>
    Matrix:
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      <Vector (0.9476, -0.3188, 0.0186, 71.6785)>
      <Vector (-0.0906, -0.3244, -0.9416, 1476.8057)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (198.7091, 26.2487, 1430.5818)>
    Rotation: <Euler (x=-1.7177, y=-0.0136, z=0.9664), order='XYZ'>
    Matrix:
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      <Vector (0.8228, -0.0721, 0.5638, 26.2487)>
      <Vector (0.0136, -0.9891, -0.1463, 1430.5818)>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.1868, 7.9688, 1179.7415)>
    Rotation: <Euler (x=-1.7174, y=-0.0112, z=0.9660), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (267.0733, -12.9977, 899.1239)>
    Rotation: <Euler (x=-1.5702, y=-0.0334, z=1.4072), order='XYZ'>
    Matrix:
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      <Vector (0.9861, 0.0330, 0.1629, -12.9977)>
      <Vector (0.0334, -0.9994, 0.0006, 899.1239)>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.5058, -40.9413, 862.4824)>
    Rotation: <Euler (x=-1.2494, y=0.4148, z=1.3271), order='XYZ'>
    Matrix:
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      <Vector (0.8881, -0.2949, 0.3525, -40.9413)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (227.0349, -57.9842, 829.4786)>
    Rotation: <Euler (x=-1.4829, y=0.0219, z=1.0811), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (224.1700, -55.4420, 787.2123)>
    Rotation: <Euler (x=-1.7348, y=0.0121, z=1.2109), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.8484, -54.2763, 751.8752)>
    Rotation: <Euler (x=-1.7348, y=0.0121, z=1.2109), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.4917, -46.7562, 786.9028)>
    Rotation: <Euler (x=-1.3883, y=0.0696, z=1.4081), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (253.1887, -48.4585, 749.4512)>
    Rotation: <Euler (x=-1.0160, y=0.0446, z=1.3972), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.0154, -46.5286, 718.4728)>
    Rotation: <Euler (x=-0.8064, y=0.0373, z=1.3919), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.5595, -43.2249, 695.8471)>
    Rotation: <Euler (x=-0.8064, y=0.0373, z=1.3919), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (268.0726, -20.5589, 784.0482)>
    Rotation: <Euler (x=-1.2458, y=0.0134, z=1.4081), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (255.0946, -19.0543, 745.3207)>
    Rotation: <Euler (x=-0.8722, y=-0.0105, z=1.3946), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.0909, -14.1952, 714.9969)>
    Rotation: <Euler (x=-0.4805, y=-0.0328, z=1.3677), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.6856, -7.3726, 698.7672)>
    Rotation: <Euler (x=-0.4805, y=-0.0328, z=1.3677), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (271.0222, 2.5689, 781.6925)>
    Rotation: <Euler (x=-1.1509, y=-0.0017, z=1.4034), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.9468, 5.0769, 747.4653)>
    Rotation: <Euler (x=-0.7157, y=-0.0274, z=1.3842), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.3446, 10.8314, 723.8179)>
    Rotation: <Euler (x=-0.3330, y=-0.0445, z=1.3557), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.6579, 17.5907, 713.6351)>
    Rotation: <Euler (x=-0.3330, y=-0.0445, z=1.3557), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.4388, 27.3322, 799.9639)>
    Rotation: <Euler (x=-1.0465, y=-0.0326, z=1.3898), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (251.2295, 32.1323, 764.1121)>
    Rotation: <Euler (x=-0.6720, y=-0.0542, z=1.3708), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.3474, 38.3186, 743.7653)>
    Rotation: <Euler (x=-0.3126, y=-0.0679, z=1.3462), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.1167, 44.9882, 735.0454)>
    Rotation: <Euler (x=-0.3126, y=-0.0679, z=1.3462), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.2625, 78.8186, 1470.3043)>
    Rotation: <Euler (x=-2.6707, y=-0.1085, z=-1.4099), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.4817, 51.5602, 1406.0383)>
    Rotation: <Euler (x=-1.7320, y=0.0884, z=-0.9372), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.3558, 45.2653, 1156.7786)>
    Rotation: <Euler (x=-1.7124, y=-0.0870, z=-0.9152), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.2109, 1.5034, 876.8984)>
    Rotation: <Euler (x=-1.5723, y=0.0413, z=-1.1352), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.7837, -17.4833, 839.0362)>
    Rotation: <Euler (x=-1.2226, y=-0.4713, z=-1.0871), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.7844, -30.5191, 806.1516)>
    Rotation: <Euler (x=-1.4386, y=-0.0178, z=-0.8194), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.3340, -24.8770, 763.6843)>
    Rotation: <Euler (x=-1.7625, y=0.1068, z=-0.9393), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.2261, -24.5607, 728.0406)>
    Rotation: <Euler (x=-1.7625, y=0.1068, z=-0.9393), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8529, -28.3373, 766.0103)>
    Rotation: <Euler (x=-1.3845, y=-0.0767, z=-1.1340), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7805, -27.9879, 726.5364)>
    Rotation: <Euler (x=-1.0111, y=-0.0610, z=-1.1282), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.6160, -21.3170, 695.8243)>
    Rotation: <Euler (x=-0.8014, y=-0.0471, z=-1.1175), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.2562, -12.6612, 673.0392)>
    Rotation: <Euler (x=-0.8014, y=-0.0471, z=-1.1175), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.5436, -4.7095, 759.4310)>
    Rotation: <Euler (x=-1.2403, y=-0.0181, z=-1.1337), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0054, 0.1798, 720.2939)>
    Rotation: <Euler (x=-0.8661, y=-0.0048, z=-1.1257), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.3382, 10.8895, 690.8140)>
    Rotation: <Euler (x=-0.4741, y=0.0079, z=-1.1110), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-186.8418, 24.2798, 675.5837)>
    Rotation: <Euler (x=-0.4741, y=0.0079, z=-1.1110), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.4621, 16.9852, 758.5624)>
    Rotation: <Euler (x=-1.1450, y=-0.0062, z=-1.1316), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.7733, 23.5095, 723.1382)>
    Rotation: <Euler (x=-0.7092, y=0.0107, z=-1.1181), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.5869, 35.5327, 699.9612)>
    Rotation: <Euler (x=-0.3266, y=0.0194, z=-1.1040), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.2888, 49.1583, 689.9330)>
    Rotation: <Euler (x=-0.3266, y=0.0194, z=-1.1040), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.9991, 40.7585, 772.3998)>
    Rotation: <Euler (x=-1.0398, y=0.0232, z=-1.1207), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.1370, 50.1469, 738.0645)>
    Rotation: <Euler (x=-0.6651, y=0.0377, z=-1.1071), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.1046, 61.9441, 718.4846)>
    Rotation: <Euler (x=-0.3060, y=0.0445, z=-1.0953), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.3177, 74.2604, 710.3179)>
    Rotation: <Euler (x=-0.3060, y=0.0445, z=-1.0953), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.0263, -9.0754, 878.9095)>
    Rotation: <Euler (x=-1.3872, y=0.0923, z=-2.9418), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.2757, -78.8777, 454.2677)>
    Rotation: <Euler (x=-1.5949, y=0.0944, z=-2.9070), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9254, -63.2722, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2821, -214.5421, 10.2914)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7816), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1596, -287.3074, 19.5654)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.1342, 5.4529, 887.8578)>
    Rotation: <Euler (x=-1.5564, y=-0.0112, z=2.8708), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.4996, 0.7259, 453.6381)>
    Rotation: <Euler (x=-1.6843, y=-0.0297, z=2.6977), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9243, 40.3290, 111.4438)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5521), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0445, -92.8830, 10.2920)>
    Rotation: <Euler (x=0.1587, y=0.0509, z=2.5608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.0803, -157.2999, 22.6720)>
    Rotation: <Euler (x=0.1587, y=0.0509, z=2.5608), order='XYZ'>
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Frame: 49
  Bone: mixamorig:Hips
    Location: <Vector (1.3325, -1.9587, 944.4804)>
    Rotation: <Euler (x=1.5047, y=0.0499, z=-0.0958), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4487, y=0.0102, z=-0.0654), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.9508, 32.6177, 1181.4650)>
    Rotation: <Euler (x=1.4399, y=-0.0190, z=-0.0578), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.2907, 52.0046, 1327.7666)>
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  Bone: mixamorig:Neck
    Location: <Vector (2.5570, 75.5941, 1491.9828)>
    Rotation: <Euler (x=1.6629, y=-0.0534, z=-0.0526), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-2.6547, 37.9543, 1552.3883)>
    Rotation: <Euler (x=1.5716, y=-0.0486, z=-0.0336), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.9714, -72.1047, 1770.7391)>
    Rotation: <Euler (x=1.5716, y=-0.0486, z=-0.0336), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.4500, 71.4961, 1476.8673)>
    Rotation: <Euler (x=-2.8086, y=0.0899, z=1.2585), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (198.3122, 26.1391, 1430.4749)>
    Rotation: <Euler (x=-1.7179, y=-0.0167, z=0.9667), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.2891, 8.4807, 1179.6553)>
    Rotation: <Euler (x=-1.7171, y=-0.0093, z=0.9659), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (266.7990, -12.8804, 899.0197)>
    Rotation: <Euler (x=-1.5703, y=-0.0336, z=1.4074), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (244.2425, -40.8237, 862.3711)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.7797, -57.8656, 829.3624)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.9061, -55.3405, 787.0957)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.5703, -54.2064, 751.7549)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (260.2393, -46.6234, 786.7926)>
    Rotation: <Euler (x=-1.3890, y=0.0695, z=1.4083), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.9643, -48.3275, 749.3358)>
    Rotation: <Euler (x=-1.0173, y=0.0446, z=1.3975), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8319, -46.4085, 718.3314)>
    Rotation: <Euler (x=-0.8083, y=0.0372, z=1.3922), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.4188, -43.1197, 695.6630)>
    Rotation: <Euler (x=-0.8083, y=0.0372, z=1.3922), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.8146, -20.4239, 783.9429)>
    Rotation: <Euler (x=-1.2465, y=0.0133, z=1.4083), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.8646, -18.9225, 745.2060)>
    Rotation: <Euler (x=-0.8736, y=-0.0106, z=1.3949), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.9003, -14.0749, 714.8480)>
    Rotation: <Euler (x=-0.4824, y=-0.0329, z=1.3681), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.5246, -7.2665, 698.5570)>
    Rotation: <Euler (x=-0.4824, y=-0.0329, z=1.3681), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.7592, 2.7050, 781.5911)>
    Rotation: <Euler (x=-1.1516, y=-0.0018, z=1.4036), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.7083, 5.2092, 747.3528)>
    Rotation: <Euler (x=-0.7171, y=-0.0275, z=1.3845), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.1363, 10.9530, 723.6689)>
    Rotation: <Euler (x=-0.3350, y=-0.0446, z=1.3561), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.4675, 17.7009, 713.4282)>
    Rotation: <Euler (x=-0.3350, y=-0.0446, z=1.3561), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (271.1677, 27.4655, 799.8663)>
    Rotation: <Euler (x=-1.0472, y=-0.0327, z=1.3901), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.9835, 32.2606, 763.9998)>
    Rotation: <Euler (x=-0.6734, y=-0.0543, z=1.3712), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.1272, 38.4376, 743.6187)>
    Rotation: <Euler (x=-0.3146, y=-0.0680, z=1.3466), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.9118, 45.0976, 734.8456)>
    Rotation: <Euler (x=-0.3146, y=-0.0680, z=1.3466), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.6263, 78.5518, 1470.3223)>
    Rotation: <Euler (x=-2.6691, y=-0.1079, z=-1.4084), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.7041, 51.1435, 1405.8472)>
    Rotation: <Euler (x=-1.7317, y=0.0885, z=-0.9348), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.5205, 44.8111, 1156.5776)>
    Rotation: <Euler (x=-1.7121, y=-0.0868, z=-0.9129), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.2402, 1.1037, 876.6809)>
    Rotation: <Euler (x=-1.5722, y=0.0415, z=-1.1326), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.7632, -17.7940, 838.8156)>
    Rotation: <Euler (x=-1.2225, y=-0.4711, z=-1.0846), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.7296, -30.7636, 805.9288)>
    Rotation: <Euler (x=-1.4384, y=-0.0183, z=-0.8169), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.2737, -25.1254, 763.4614)>
    Rotation: <Euler (x=-1.7622, y=0.1057, z=-0.9369), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.1373, -24.8567, 727.8102)>
    Rotation: <Euler (x=-1.7622, y=0.1057, z=-0.9369), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8025, -28.6740, 765.7869)>
    Rotation: <Euler (x=-1.3850, y=-0.0766, z=-1.1315), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7518, -28.3075, 726.3087)>
    Rotation: <Euler (x=-1.0123, y=-0.0609, z=-1.1256), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.6370, -21.6030, 695.5746)>
    Rotation: <Euler (x=-0.8032, y=-0.0470, z=-1.1150), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.3354, -12.9131, 672.7505)>
    Rotation: <Euler (x=-0.8032, y=-0.0470, z=-1.1150), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.5540, -5.0777, 759.2122)>
    Rotation: <Euler (x=-1.2408, y=-0.0180, z=-1.1311), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0489, -0.1597, 720.0681)>
    Rotation: <Euler (x=-0.8672, y=-0.0047, z=-1.1231), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.4406, 10.5962, 690.5598)>
    Rotation: <Euler (x=-0.4758, y=0.0080, z=-1.1085), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.0028, 24.0426, 675.2773)>
    Rotation: <Euler (x=-0.4758, y=0.0080, z=-1.1085), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.5283, 16.5916, 758.3479)>
    Rotation: <Euler (x=-1.1455, y=-0.0061, z=-1.1290), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.8748, 23.1504, 722.9155)>
    Rotation: <Euler (x=-0.7104, y=0.0108, z=-1.1155), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.7442, 35.2262, 699.7078)>
    Rotation: <Euler (x=-0.3284, y=0.0195, z=-1.1015), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.4969, 48.9114, 689.6276)>
    Rotation: <Euler (x=-0.3284, y=0.0195, z=-1.1015), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.1268, 40.3425, 772.1902)>
    Rotation: <Euler (x=-1.0403, y=0.0234, z=-1.1182), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.3070, 49.7736, 737.8446)>
    Rotation: <Euler (x=-0.6662, y=0.0378, z=-1.1046), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.3259, 61.6196, 718.2365)>
    Rotation: <Euler (x=-0.3078, y=0.0446, z=-1.0928), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5838, 73.9884, 710.0243)>
    Rotation: <Euler (x=-0.3078, y=0.0446, z=-1.0928), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3874, y=0.0924, z=-2.9414), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.1666, -78.6849, 454.2646)>
    Rotation: <Euler (x=-1.5943, y=0.0946, z=-2.9071), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9357, -63.2409, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2897, -214.5117, 10.2913)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1658, -287.2775, 19.5660)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.2981, 5.4490, 887.8529)>
    Rotation: <Euler (x=-1.5564, y=-0.0110, z=2.8710), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.5768, 0.7217, 453.6320)>
    Rotation: <Euler (x=-1.6845, y=-0.0296, z=2.6980), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9382, 40.3659, 111.4438)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5522), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0384, -92.8587, 10.2920)>
    Rotation: <Euler (x=0.1588, y=0.0509, z=2.5609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.0640, -157.2808, 22.6805)>
    Rotation: <Euler (x=0.1588, y=0.0509, z=2.5609), order='XYZ'>
    Matrix:
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Frame: 50
  Bone: mixamorig:Hips
    Location: <Vector (1.1745, -1.9173, 944.4788)>
    Rotation: <Euler (x=1.5047, y=0.0498, z=-0.0955), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.4426, 17.0535, 1053.2910)>
    Rotation: <Euler (x=1.4491, y=0.0100, z=-0.0649), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.7347, 32.6134, 1181.4708)>
    Rotation: <Euler (x=1.4407, y=-0.0193, z=-0.0573), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.0177, 51.8935, 1327.7859)>
    Rotation: <Euler (x=1.4315, y=-0.0482, z=-0.0482), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (2.2134, 75.2978, 1492.0258)>
    Rotation: <Euler (x=1.6640, y=-0.0536, z=-0.0521), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-2.9931, 37.5934, 1552.3914)>
    Rotation: <Euler (x=1.5713, y=-0.0489, z=-0.0333), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-17.3518, -72.4003, 1770.7723)>
    Rotation: <Euler (x=1.5713, y=-0.0489, z=-0.0333), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.1140, 71.2549, 1476.9298)>
    Rotation: <Euler (x=-2.8072, y=0.0890, z=1.2586), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (197.9291, 25.9644, 1430.3439)>
    Rotation: <Euler (x=-1.7179, y=-0.0193, z=0.9670), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.2598, 8.8402, 1179.5339)>
    Rotation: <Euler (x=-1.7166, y=-0.0077, z=0.9658), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (266.4016, -12.8138, 898.8745)>
    Rotation: <Euler (x=-1.5706, y=-0.0336, z=1.4075), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (243.8581, -40.7596, 862.2199)>
    Rotation: <Euler (x=-1.2498, y=0.4146, z=1.3273), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (226.4062, -57.8035, 829.2065)>
    Rotation: <Euler (x=-1.4831, y=0.0230, z=1.0816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.5269, -55.3084, 786.9385)>
    Rotation: <Euler (x=-1.7349, y=0.0146, z=1.2116), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (230.1769, -54.2233, 751.5935)>
    Rotation: <Euler (x=-1.7349, y=0.0146, z=1.2116), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.8766, -46.5585, 786.6459)>
    Rotation: <Euler (x=-1.3901, y=0.0695, z=1.4084), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.6414, -48.2712, 749.1817)>
    Rotation: <Euler (x=-1.0192, y=0.0446, z=1.3976), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.5654, -46.3687, 718.1415)>
    Rotation: <Euler (x=-0.8110, y=0.0373, z=1.3924), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.2105, -43.0996, 695.4155)>
    Rotation: <Euler (x=-0.8110, y=0.0373, z=1.3924), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.4502, -20.3583, 783.7981)>
    Rotation: <Euler (x=-1.2476, y=0.0133, z=1.4084), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.5410, -18.8664, 745.0472)>
    Rotation: <Euler (x=-0.8755, y=-0.0105, z=1.3951), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.6316, -14.0349, 714.6415)>
    Rotation: <Euler (x=-0.4851, y=-0.0328, z=1.3684), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.2973, -7.2421, 698.2671)>
    Rotation: <Euler (x=-0.4851, y=-0.0328, z=1.3684), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (270.3932, 2.7708, 781.4468)>
    Rotation: <Euler (x=-1.1527, y=-0.0018, z=1.4037), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.3783, 5.2663, 747.1921)>
    Rotation: <Euler (x=-0.7189, y=-0.0275, z=1.3847), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.8490, 10.9968, 723.4572)>
    Rotation: <Euler (x=-0.3377, y=-0.0446, z=1.3564), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.2059, 17.7338, 713.1376)>
    Rotation: <Euler (x=-0.3377, y=-0.0446, z=1.3564), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.7942, 27.5316, 799.7219)>
    Rotation: <Euler (x=-1.0483, y=-0.0327, z=1.3902), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.6474, 32.3170, 763.8330)>
    Rotation: <Euler (x=-0.6752, y=-0.0542, z=1.3714), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.8278, 38.4826, 743.4039)>
    Rotation: <Euler (x=-0.3172, y=-0.0680, z=1.3469), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.6345, 45.1339, 734.5584)>
    Rotation: <Euler (x=-0.3172, y=-0.0680, z=1.3469), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.9639, 78.2420, 1470.3450)>
    Rotation: <Euler (x=-2.6673, y=-0.1072, z=-1.4074), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.9020, 50.7471, 1405.6384)>
    Rotation: <Euler (x=-1.7315, y=0.0887, z=-0.9328), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.6933, 44.4034, 1156.3646)>
    Rotation: <Euler (x=-1.7118, y=-0.0864, z=-0.9110), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.3483, 0.7857, 876.4501)>
    Rotation: <Euler (x=-1.5720, y=0.0415, z=-1.1307), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.8301, -18.0478, 838.5870)>
    Rotation: <Euler (x=-1.2223, y=-0.4711, z=-1.0828), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.7672, -30.9698, 805.7020)>
    Rotation: <Euler (x=-1.4382, y=-0.0191, z=-0.8151), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.2921, -25.3468, 763.2336)>
    Rotation: <Euler (x=-1.7619, y=0.1041, z=-0.9352), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.1148, -25.1326, 727.5720)>
    Rotation: <Euler (x=-1.7619, y=0.1041, z=-0.9352), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8386, -28.9505, 765.5551)>
    Rotation: <Euler (x=-1.3857, y=-0.0766, z=-1.1295), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8111, -28.5797, 726.0721)>
    Rotation: <Euler (x=-1.0137, y=-0.0609, z=-1.1237), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.7474, -21.8629, 695.3107)>
    Rotation: <Euler (x=-0.8054, y=-0.0471, z=-1.1132), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.5058, -13.1617, 672.4376)>
    Rotation: <Euler (x=-0.8054, y=-0.0471, z=-1.1132), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.6341, -5.3779, 758.9811)>
    Rotation: <Euler (x=-1.2415, y=-0.0180, z=-1.1292), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.1606, -0.4470, 719.8286)>
    Rotation: <Euler (x=-0.8686, y=-0.0048, z=-1.1213), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.6099, 10.3314, 690.2844)>
    Rotation: <Euler (x=-0.4780, y=0.0080, z=-1.1067), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.2268, 23.8098, 674.9357)>
    Rotation: <Euler (x=-0.4780, y=0.0080, z=-1.1067), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.6497, 16.2724, 758.1177)>
    Rotation: <Euler (x=-1.1461, y=-0.0061, z=-1.1271), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.0288, 22.8492, 722.6752)>
    Rotation: <Euler (x=-0.7118, y=0.0108, z=-1.1137), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.9503, 34.9548, 699.4289)>
    Rotation: <Euler (x=-0.3306, y=0.0195, z=-1.0997), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.7483, 48.6778, 689.2825)>
    Rotation: <Euler (x=-0.3306, y=0.0195, z=-1.0997), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.2954, 40.0073, 771.9615)>
    Rotation: <Euler (x=-1.0409, y=0.0234, z=-1.1163), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.5129, 49.4627, 737.6033)>
    Rotation: <Euler (x=-0.6676, y=0.0378, z=-1.1027), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5792, 61.3371, 717.9594)>
    Rotation: <Euler (x=-0.3100, y=0.0446, z=-1.0911), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.8767, 73.7401, 709.6894)>
    Rotation: <Euler (x=-0.3100, y=0.0446, z=-1.0911), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.7174, -8.9453, 878.9260)>
    Rotation: <Euler (x=-1.3875, y=0.0925, z=-2.9411), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (140.0500, -78.5503, 454.2623)>
    Rotation: <Euler (x=-1.5938, y=0.0948, z=-2.9071), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9293, -63.2740, 111.4435)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2818, -214.5453, 10.2910)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1572, -287.3113, 19.5665)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.4541, 5.4675, 887.8450)>
    Rotation: <Euler (x=-1.5563, y=-0.0108, z=2.8712), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.6658, 0.6412, 453.6242)>
    Rotation: <Euler (x=-1.6847, y=-0.0294, z=2.6981), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9388, 40.3325, 111.4435)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5521), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0500, -92.8851, 10.2916)>
    Rotation: <Euler (x=0.1587, y=0.0509, z=2.5608), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.0812, -157.3040, 22.6776)>
    Rotation: <Euler (x=0.1587, y=0.0509, z=2.5608), order='XYZ'>
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Frame: 51
  Bone: mixamorig:Hips
    Location: <Vector (1.0427, -1.8800, 944.4713)>
    Rotation: <Euler (x=1.5050, y=0.0497, z=-0.0954), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.2974, 17.0675, 1053.2885)>
    Rotation: <Euler (x=1.4496, y=0.0098, z=-0.0646), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.5523, 32.5673, 1181.4762)>
    Rotation: <Euler (x=1.4416, y=-0.0195, z=-0.0570), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (8.7877, 51.7108, 1327.8086)>
    Rotation: <Euler (x=1.4329, y=-0.0484, z=-0.0478), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (1.9241, 74.8854, 1492.0785)>
    Rotation: <Euler (x=1.6651, y=-0.0539, z=-0.0517), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5711, y=-0.0495, z=-0.0329), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-17.7417, -72.8455, 1770.7931)>
    Rotation: <Euler (x=1.5711, y=-0.0495, z=-0.0329), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.8309, 70.8931, 1476.9978)>
    Rotation: <Euler (x=-2.8055, y=0.0878, z=1.2590), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (197.5995, 25.7007, 1430.1904)>
    Rotation: <Euler (x=-1.7176, y=-0.0215, z=0.9673), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.1994, 9.0808, 1179.3826)>
    Rotation: <Euler (x=-1.7160, y=-0.0063, z=0.9659), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.9607, -12.8041, 898.6936)>
    Rotation: <Euler (x=-1.5710, y=-0.0336, z=1.4076), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (243.4339, -40.7544, 862.0322)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.9965, -57.8022, 829.0131)>
    Rotation: <Euler (x=-1.4834, y=0.0239, z=1.0817), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (223.1134, -55.3463, 786.7430)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.7485, -54.3230, 751.3934)>
    Rotation: <Euler (x=-1.7351, y=0.0165, z=1.2119), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.4834, -46.5584, 786.4652)>
    Rotation: <Euler (x=-1.3915, y=0.0696, z=1.4084), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.2989, -48.2839, 748.9919)>
    Rotation: <Euler (x=-1.0216, y=0.0448, z=1.3977), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.2933, -46.4030, 717.9073)>
    Rotation: <Euler (x=-0.8143, y=0.0375, z=1.3926), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.0105, -43.1588, 695.1101)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (267.0564, -20.3579, 783.6183)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (254.1992, -18.8796, 744.8495)>
    Rotation: <Euler (x=-0.8778, y=-0.0104, z=1.3952), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.3587, -14.0685, 714.3843)>
    Rotation: <Euler (x=-0.4884, y=-0.0327, z=1.3687), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.0760, -7.2944, 697.9069)>
    Rotation: <Euler (x=-0.4884, y=-0.0327, z=1.3687), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.9987, 2.7712, 781.2664)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (255.0297, 5.2544, 746.9907)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.5540, 10.9684, 723.1921)>
    Rotation: <Euler (x=-0.3410, y=-0.0445, z=1.3567), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (199.9433, 17.6927, 712.7747)>
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    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.3907, 27.5335, 799.5396)>
    Rotation: <Euler (x=-1.0497, y=-0.0326, z=1.3904), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.2918, 32.3056, 763.6221)>
    Rotation: <Euler (x=-0.6776, y=-0.0541, z=1.3716), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.5182, 38.4573, 743.1328)>
    Rotation: <Euler (x=-0.3206, y=-0.0680, z=1.3472), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.3530, 45.0986, 734.1976)>
    Rotation: <Euler (x=-0.3206, y=-0.0680, z=1.3472), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.2479, 77.8305, 1470.3816)>
    Rotation: <Euler (x=-2.6653, y=-0.1061, z=-1.4068), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-189.0493, 50.3319, 1405.4156)>
    Rotation: <Euler (x=-1.7312, y=0.0890, z=-0.9314), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.8183, 44.0166, 1156.1371)>
    Rotation: <Euler (x=-1.7116, y=-0.0858, z=-0.9098), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.4652, 0.5507, 876.1985)>
    Rotation: <Euler (x=-1.5718, y=0.0416, z=-1.1295), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9183, -18.2381, 838.3371)>
    Rotation: <Euler (x=-1.2221, y=-0.4710, z=-1.0816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.8347, -31.1266, 805.4536)>
    Rotation: <Euler (x=-1.4380, y=-0.0201, z=-0.8140), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.3309, -25.5232, 762.9843)>
    Rotation: <Euler (x=-1.7616, y=0.1023, z=-0.9342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.1045, -25.3638, 727.3102)>
    Rotation: <Euler (x=-1.7616, y=0.1023, z=-0.9342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.9026, -29.1485, 765.3010)>
    Rotation: <Euler (x=-1.3864, y=-0.0765, z=-1.1283), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9032, -28.7800, 725.8123)>
    Rotation: <Euler (x=-1.0154, y=-0.0609, z=-1.1226), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.8944, -22.0674, 695.0178)>
    Rotation: <Euler (x=-0.8081, y=-0.0471, z=-1.1121), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.7162, -13.3745, 672.0856)>
    Rotation: <Euler (x=-0.8081, y=-0.0471, z=-1.1121), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.7259, -5.5904, 758.7289)>
    Rotation: <Euler (x=-1.2422, y=-0.0179, z=-1.1280), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.2858, -0.6563, 719.5662)>
    Rotation: <Euler (x=-0.8704, y=-0.0048, z=-1.1201), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7934, 10.1255, 689.9788)>
    Rotation: <Euler (x=-0.4807, y=0.0080, z=-1.1056), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.4624, 23.6144, 674.5502)>
    Rotation: <Euler (x=-0.4807, y=0.0080, z=-1.1056), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.7678, 16.0477, 757.8676)>
    Rotation: <Euler (x=-1.1469, y=-0.0060, z=-1.1259), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.1797, 22.6314, 722.4128)>
    Rotation: <Euler (x=-0.7135, y=0.0108, z=-1.1125), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.1516, 34.7475, 699.1199)>
    Rotation: <Euler (x=-0.3333, y=0.0195, z=-1.0986), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.9897, 48.4880, 688.8937)>
    Rotation: <Euler (x=-0.3333, y=0.0195, z=-1.0986), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.4446, 39.7710, 771.7141)>
    Rotation: <Euler (x=-1.0417, y=0.0234, z=-1.1151), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.6976, 49.2374, 737.3405)>
    Rotation: <Euler (x=-0.6694, y=0.0378, z=-1.1016), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.8086, 61.1230, 717.6534)>
    Rotation: <Euler (x=-0.3127, y=0.0446, z=-1.0900), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.1408, 73.5427, 709.3136)>
    Rotation: <Euler (x=-0.3127, y=0.0446, z=-1.0900), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.5930, -8.8804, 878.9250)>
    Rotation: <Euler (x=-1.3876, y=0.0925, z=-2.9410), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.9331, -78.4514, 454.2568)>
    Rotation: <Euler (x=-1.5934, y=0.0951, z=-2.9070), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9272, -63.2750, 111.4435)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2880, -214.5434, 10.2911)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1674, -287.3077, 19.5673)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5815, 5.5037, 887.8304)>
    Rotation: <Euler (x=-1.5560, y=-0.0106, z=2.8712), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.7302, 0.5243, 453.6105)>
    Rotation: <Euler (x=-1.6851, y=-0.0293, z=2.6982), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9169, 40.3168, 111.4435)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5516), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0917, -92.8607, 10.2917)>
    Rotation: <Euler (x=0.1585, y=0.0509, z=2.5603), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1548, -157.2617, 22.6598)>
    Rotation: <Euler (x=0.1585, y=0.0509, z=2.5603), order='XYZ'>
    Matrix:
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Frame: 52
  Bone: mixamorig:Hips
    Location: <Vector (0.9367, -1.8559, 944.4679)>
    Rotation: <Euler (x=1.5052, y=0.0497, z=-0.0954), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.1804, 17.0617, 1053.2910)>
    Rotation: <Euler (x=1.4501, y=0.0096, z=-0.0645), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.4130, 32.5025, 1181.4862)>
    Rotation: <Euler (x=1.4426, y=-0.0196, z=-0.0569), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (8.6188, 51.5026, 1327.8369)>
    Rotation: <Euler (x=1.4344, y=-0.0486, z=-0.0477), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (1.7170, 74.4308, 1492.1398)>
    Rotation: <Euler (x=1.6663, y=-0.0541, z=-0.0517), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-3.5063, 36.5865, 1552.4163)>
    Rotation: <Euler (x=1.5712, y=-0.0502, z=-0.0329), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.1075, -73.3831, 1770.7932)>
    Rotation: <Euler (x=1.5712, y=-0.0502, z=-0.0329), order='XYZ'>
    Matrix:
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      <Vector (-0.0328, 0.0012, -0.9995, -73.3831)>
      <Vector (0.0502, 0.9987, -0.0004, 1770.7932)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.6276, 70.4712, 1477.0676)>
    Rotation: <Euler (x=-2.8037, y=0.0865, z=1.2594), order='XYZ'>
    Matrix:
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      <Vector (0.9483, -0.3164, 0.0240, 70.4712)>
      <Vector (-0.0864, -0.3303, -0.9399, 1477.0676)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (197.3424, 25.3933, 1430.0050)>
    Rotation: <Euler (x=-1.7173, y=-0.0235, z=0.9678), order='XYZ'>
    Matrix:
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      <Vector (0.8234, -0.0637, 0.5639, 25.3933)>
      <Vector (0.0235, -0.9890, -0.1460, 1430.0050)>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.1817, 9.2441, 1179.1985)>
    Rotation: <Euler (x=-1.7153, y=-0.0050, z=0.9660), order='XYZ'>
    Matrix:
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      <Vector (0.8226, -0.0778, 0.5632, 9.2441)>
      <Vector (0.0050, -0.9896, -0.1440, 1179.1985)>
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.5995, -12.8285, 898.4818)>
    Rotation: <Euler (x=-1.5714, y=-0.0335, z=1.4077), order='XYZ'>
    Matrix:
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      <Vector (0.9862, 0.0330, 0.1624, -12.8285)>
      <Vector (0.0335, -0.9994, -0.0006, 898.4818)>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (243.0901, -40.7875, 861.8163)>
    Rotation: <Euler (x=-1.2506, y=0.4146, z=1.3271), order='XYZ'>
    Matrix:
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      <Vector (0.8882, -0.2951, 0.3520, -40.7875)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.6672, -57.8427, 828.7935)>
    Rotation: <Euler (x=-1.4838, y=0.0250, z=1.0820), order='XYZ'>
    Matrix:
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      <Vector (0.8826, 0.0188, 0.4697, -57.8427)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.7746, -55.4346, 786.5212)>
    Rotation: <Euler (x=-1.7354, y=0.0187, z=1.2123), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.3886, -54.4846, 751.1656)>
    Rotation: <Euler (x=-1.7354, y=0.0187, z=1.2123), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (259.1677, -46.6000, 786.2559)>
    Rotation: <Euler (x=-1.3930, y=0.0698, z=1.4086), order='XYZ'>
    Matrix:
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      <Vector (0.9845, -0.0392, 0.1711, -46.6000)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (252.0379, -48.3428, 748.7729)>
    Rotation: <Euler (x=-1.0242, y=0.0450, z=1.3980), order='XYZ'>
    Matrix:
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      <Vector (0.9841, 0.0515, 0.1700, -48.3428)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.1107, -46.4900, 717.6388)>
    Rotation: <Euler (x=-0.8181, y=0.0379, z=1.3929), order='XYZ'>
    Matrix:
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      <Vector (0.9835, 0.0938, 0.1546, -46.4900)>
      <Vector (-0.0378, -0.7293, 0.6832, 717.6388)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (211.9092, -43.2776, 694.7615)>
    Rotation: <Euler (x=-0.8181, y=0.0379, z=1.3929), order='XYZ'>
    Matrix:
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      <Vector (0.9835, 0.0938, 0.1546, -43.2776)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.7377, -20.3989, 783.4080)>
    Rotation: <Euler (x=-1.2505, y=0.0136, z=1.4087), order='XYZ'>
    Matrix:
      <Vector (0.1614, -0.3128, -0.9360, 266.7377)>
      <Vector (0.9868, 0.0381, 0.1574, -20.3989)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.9366, -18.9391, 744.6199)>
    Rotation: <Euler (x=-0.8804, y=-0.0102, z=1.3955), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.1727, -14.1550, 714.0883)>
    Rotation: <Euler (x=-0.4922, y=-0.0325, z=1.3691), order='XYZ'>
    Matrix:
      <Vector (0.2002, -0.8604, -0.4687, 229.1727)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (198.9482, -7.4056, 697.4941)>
    Rotation: <Euler (x=-0.4922, y=-0.0325, z=1.3691), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.6775, 2.7304, 781.0538)>
    Rotation: <Euler (x=-1.1555, y=-0.0015, z=1.4040), order='XYZ'>
    Matrix:
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      <Vector (0.9861, 0.0684, 0.1513, 2.7304)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.7578, 5.1965, 746.7554)>
    Rotation: <Euler (x=-0.7239, y=-0.0271, z=1.3851), order='XYZ'>
    Matrix:
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      <Vector (0.9825, 0.1560, 0.1023, 5.1965)>
      <Vector (0.0271, -0.6621, 0.7489, 746.7554)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.3416, 10.8883, 722.8854)>
    Rotation: <Euler (x=-0.3448, y=-0.0443, z=1.3571), order='XYZ'>
    Matrix:
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      <Vector (0.9763, 0.2142, 0.0309, 10.8883)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (199.7673, 17.5952, 712.3575)>
    Rotation: <Euler (x=-0.3448, y=-0.0443, z=1.3571), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (270.0592, 27.4954, 799.3235)>
    Rotation: <Euler (x=-1.0512, y=-0.0325, z=1.3906), order='XYZ'>
    Matrix:
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      <Vector (0.9833, 0.1167, 0.1397, 27.4954)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.0117, 32.2489, 763.3749)>
    Rotation: <Euler (x=-0.6802, y=-0.0540, z=1.3719), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.2892, 38.3816, 742.8183)>
    Rotation: <Euler (x=-0.3244, y=-0.0678, z=1.3477), order='XYZ'>
    Matrix:
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      <Vector (0.9730, 0.2308, 0.0079, 38.3816)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.1553, 45.0089, 733.7815)>
    Rotation: <Euler (x=-0.3244, y=-0.0678, z=1.3477), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.4509, 77.3984, 1470.4331)>
    Rotation: <Euler (x=-2.6632, y=-0.1049, z=-1.4068), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-189.1282, 49.9655, 1405.2034)>
    Rotation: <Euler (x=-1.7309, y=0.0891, z=-0.9306), order='XYZ'>
    Matrix:
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      <Vector (-0.7988, -0.0248, 0.6011, 49.9655)>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.8455, 43.6874, 1155.9143)>
    Rotation: <Euler (x=-1.7113, y=-0.0853, z=-0.9091), order='XYZ'>
    Matrix:
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      <Vector (-0.7861, -0.1526, 0.5990, 43.6874)>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.5015, 0.3903, 875.9501)>
    Rotation: <Euler (x=-1.5717, y=0.0417, z=-1.1288), order='XYZ'>
    Matrix:
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      <Vector (-0.9031, 0.0373, 0.4278, 0.3903)>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.9389, -18.3698, 838.0875)>
    Rotation: <Euler (x=-1.2219, y=-0.4709, z=-1.0810), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.8440, -31.2364, 805.2033)>
    Rotation: <Euler (x=-1.4378, y=-0.0211, z=-0.8135), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.3072, -25.6582, 762.7327)>
    Rotation: <Euler (x=-1.7613, y=0.1001, z=-0.9338), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-203.0272, -25.5567, 727.0453)>
    Rotation: <Euler (x=-1.7613, y=0.1001, z=-0.9338), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.9105, -29.2786, 765.0484)>
    Rotation: <Euler (x=-1.3874, y=-0.0764, z=-1.1277), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9478, -28.9194, 725.5522)>
    Rotation: <Euler (x=-1.0175, y=-0.0609, z=-1.1219), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.0011, -22.2253, 694.7174)>
    Rotation: <Euler (x=-0.8113, y=-0.0471, z=-1.1115), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.8929, -13.5572, 671.7145)>
    Rotation: <Euler (x=-0.8113, y=-0.0471, z=-1.1115), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.7499, -5.7284, 758.4796)>
    Rotation: <Euler (x=-1.2432, y=-0.0179, z=-1.1274), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.3492, -0.8002, 719.3035)>
    Rotation: <Euler (x=-0.8725, y=-0.0047, z=-1.1195), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9202, 9.9688, 689.6635)>
    Rotation: <Euler (x=-0.4840, y=0.0080, z=-1.1051), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.6418, 23.4505, 674.1391)>
    Rotation: <Euler (x=-0.4840, y=0.0080, z=-1.1051), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.8068, 15.9029, 757.6214)>
    Rotation: <Euler (x=-1.1478, y=-0.0060, z=-1.1252), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.2559, 22.4835, 722.1508)>
    Rotation: <Euler (x=-0.7156, y=0.0108, z=-1.1119), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.2801, 34.5940, 698.8010)>
    Rotation: <Euler (x=-0.3366, y=0.0196, z=-1.0980), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.1564, 48.3354, 688.4792)>
    Rotation: <Euler (x=-0.3366, y=0.0196, z=-1.0980), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.5012, 39.6184, 771.4714)>
    Rotation: <Euler (x=-1.0427, y=0.0235, z=-1.1144), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.7923, 49.0842, 737.0781)>
    Rotation: <Euler (x=-0.6715, y=0.0379, z=-1.1010), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.9489, 60.9665, 717.3385)>
    Rotation: <Euler (x=-0.3160, y=0.0447, z=-1.0895), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3136, 73.3891, 708.9150)>
    Rotation: <Euler (x=-0.3160, y=0.0447, z=-1.0895), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4940, -8.8452, 878.9295)>
    Rotation: <Euler (x=-1.3878, y=0.0924, z=-2.9412), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.7932, -78.3681, 454.2482)>
    Rotation: <Euler (x=-1.5931, y=0.0954, z=-2.9070), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9259, -63.2740, 111.4436)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7816), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1696, -287.3054, 19.5681)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.6805, 5.5502, 887.8187)>
    Rotation: <Euler (x=-1.5557, y=-0.0103, z=2.8711), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.7620, 0.4163, 453.5995)>
    Rotation: <Euler (x=-1.6854, y=-0.0292, z=2.6981), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8676, 40.2867, 111.4435)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5510), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1315, -92.8345, 10.2917)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5597), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2385, -157.2084, 22.6473)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5597), order='XYZ'>
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Frame: 53
  Bone: mixamorig:Hips
    Location: <Vector (0.8537, -1.8506, 944.4785)>
    Rotation: <Euler (x=1.5055, y=0.0496, z=-0.0958), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.0927, 17.0391, 1053.3069)>
    Rotation: <Euler (x=1.4505, y=0.0095, z=-0.0648), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.3148, 32.4310, 1181.5082)>
    Rotation: <Euler (x=1.4436, y=-0.0197, z=-0.0572), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (8.5053, 51.2922, 1327.8767)>
    Rotation: <Euler (x=1.4360, y=-0.0487, z=-0.0480), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (1.5823, 73.9709, 1492.2134)>
    Rotation: <Euler (x=1.6673, y=-0.0542, z=-0.0520), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5717, y=-0.0508, z=-0.0334), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.4473, -74.0001, 1770.7660)>
    Rotation: <Euler (x=1.5717, y=-0.0508, z=-0.0334), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.4943, 70.0166, 1477.1465)>
    Rotation: <Euler (x=-2.8015, y=0.0851, z=1.2596), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7172, y=-0.0253, z=0.9680), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.2048, 9.2943, 1178.9911)>
    Rotation: <Euler (x=-1.7149, y=-0.0043, z=0.9661), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.4054, -12.8766, 898.2557)>
    Rotation: <Euler (x=-1.5716, y=-0.0334, z=1.4079), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.4937, -57.9056, 828.5651)>
    Rotation: <Euler (x=-1.4839, y=0.0263, z=1.0823), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.5807, -55.5491, 786.2913)>
    Rotation: <Euler (x=-1.7354, y=0.0212, z=1.2129), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.1626, -54.6797, 750.9276)>
    Rotation: <Euler (x=-1.7354, y=0.0212, z=1.2129), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.9995, -46.6610, 786.0322)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.9231, -48.4210, 748.5399)>
    Rotation: <Euler (x=-1.0269, y=0.0453, z=1.3983), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.0773, -46.5985, 717.3547)>
    Rotation: <Euler (x=-0.8221, y=0.0382, z=1.3933), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (211.9629, -43.4210, 694.3922)>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.5651, -20.4586, 783.1829)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.8185, -19.0178, 744.3762)>
    Rotation: <Euler (x=-0.8832, y=-0.0099, z=1.3958), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.1340, -14.2629, 713.7756)>
    Rotation: <Euler (x=-0.4962, y=-0.0323, z=1.3696), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (198.9720, -7.5411, 697.0573)>
    Rotation: <Euler (x=-0.4962, y=-0.0323, z=1.3696), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6291, 5.1195, 746.5063)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.2747, 10.7871, 722.5624)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (199.7395, 17.4742, 711.9166)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.8748, 27.4379, 799.0941)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.8769, 32.1721, 763.1152)>
    Rotation: <Euler (x=-0.6830, y=-0.0538, z=1.3723), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.2076, 38.2840, 742.4888)>
    Rotation: <Euler (x=-0.3284, y=-0.0676, z=1.3482), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.1074, 44.8955, 733.3436)>
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    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.5813, 76.9890, 1470.5001)>
    Rotation: <Euler (x=-2.6613, y=-0.1036, z=-1.4071), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-189.1531, 49.6849, 1405.0170)>
    Rotation: <Euler (x=-1.7304, y=0.0891, z=-0.9303), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.7755, 43.4553, 1155.7092)>
    Rotation: <Euler (x=-1.7109, y=-0.0848, z=-0.9091), order='XYZ'>
    Matrix:
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      <Vector (-0.7861, -0.1520, 0.5991, 43.4553)>
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.4181, 0.3229, 875.7188)>
    Rotation: <Euler (x=-1.5716, y=0.0418, z=-1.1285), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.8478, -18.4232, 837.8556)>
    Rotation: <Euler (x=-1.2218, y=-0.4708, z=-1.0807), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.7476, -31.2791, 804.9710)>
    Rotation: <Euler (x=-1.4377, y=-0.0223, z=-0.8133), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-194.1726, -25.7350, 762.4982)>
    Rotation: <Euler (x=-1.7611, y=0.0977, z=-0.9338), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.8336, -25.6990, 726.7963)>
    Rotation: <Euler (x=-1.7611, y=0.0977, z=-0.9338), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.8133, -29.3308, 764.8149)>
    Rotation: <Euler (x=-1.3886, y=-0.0764, z=-1.1273), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8936, -28.9899, 725.3100)>
    Rotation: <Euler (x=-1.0200, y=-0.0610, z=-1.1217), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.0155, -22.3283, 694.4283)>
    Rotation: <Euler (x=-0.8151, y=-0.0472, z=-1.1114), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.9836, -13.7000, 671.3440)>
    Rotation: <Euler (x=-0.8151, y=-0.0472, z=-1.1114), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.6603, -5.7843, 758.2478)>
    Rotation: <Euler (x=-1.2444, y=-0.0179, z=-1.1271), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.3037, -0.8726, 719.0558)>
    Rotation: <Euler (x=-0.8750, y=-0.0048, z=-1.1193), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9428, 9.8685, 689.3542)>
    Rotation: <Euler (x=-0.4877, y=0.0080, z=-1.1049), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.7187, 23.3281, 673.7192)>
    Rotation: <Euler (x=-0.4877, y=0.0080, z=-1.1049), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.7245, 15.8438, 757.3912)>
    Rotation: <Euler (x=-1.1491, y=-0.0060, z=-1.1249), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.2141, 22.4104, 721.9014)>
    Rotation: <Euler (x=-0.7181, y=0.0108, z=-1.1117), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.2931, 34.5009, 698.4852)>
    Rotation: <Euler (x=-0.3403, y=0.0195, z=-1.0979), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.2071, 48.2303, 688.0527)>
    Rotation: <Euler (x=-0.3403, y=0.0195, z=-1.0979), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.4273, 39.5554, 771.2432)>
    Rotation: <Euler (x=-1.0439, y=0.0235, z=-1.1142), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.7587, 49.0089, 736.8257)>
    Rotation: <Euler (x=-0.6740, y=0.0379, z=-1.1008), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.9624, 60.8753, 717.0246)>
    Rotation: <Euler (x=-0.3197, y=0.0447, z=-1.0893), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3589, 73.2896, 708.5043)>
    Rotation: <Euler (x=-0.3197, y=0.0447, z=-1.0893), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4154, -8.8544, 878.9473)>
    Rotation: <Euler (x=-1.3881, y=0.0924, z=-2.9416), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.6476, -78.2687, 454.2397)>
    Rotation: <Euler (x=-1.5927, y=0.0958, z=-2.9070), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9317, -63.2707, 111.4442)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2936, -214.5387, 10.2917)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1735, -287.3026, 19.5694)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7549, 5.6004, 887.8216)>
    Rotation: <Euler (x=-1.5556, y=-0.0101, z=2.8707), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.7640, 0.4307, 453.6019)>
    Rotation: <Euler (x=-1.6854, y=-0.0290, z=2.6977), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8254, 40.2701, 111.4432)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5506), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1444, -92.8162, 10.2914)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5593), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2784, -157.1726, 22.6445)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5593), order='XYZ'>
    Matrix:
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Frame: 54
  Bone: mixamorig:Hips
    Location: <Vector (0.8010, -1.8612, 944.5004)>
    Rotation: <Euler (x=1.5057, y=0.0495, z=-0.0963), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.0398, 17.0044, 1053.3329)>
    Rotation: <Euler (x=1.4508, y=0.0094, z=-0.0653), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.2575, 32.3556, 1181.5391)>
    Rotation: <Euler (x=1.4445, y=-0.0198, z=-0.0578), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (8.4409, 51.0801, 1327.9250)>
    Rotation: <Euler (x=1.4375, y=-0.0487, z=-0.0487), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (1.5073, 73.5041, 1492.2961)>
    Rotation: <Euler (x=1.6684, y=-0.0541, z=-0.0526), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-3.7574, 35.5352, 1552.4907)>
    Rotation: <Euler (x=1.5725, y=-0.0509, z=-0.0343), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.6506, -74.6870, 1770.7206)>
    Rotation: <Euler (x=1.5725, y=-0.0509, z=-0.0343), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.4192, 69.5330, 1477.2332)>
    Rotation: <Euler (x=-2.7991, y=0.0838, z=1.2595), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.9592, 24.6126, 1429.5537)>
    Rotation: <Euler (x=-1.7172, y=-0.0274, z=0.9680), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.3336, 9.3093, 1178.7670)>
    Rotation: <Euler (x=-1.7146, y=-0.0036, z=0.9660), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.3602, -12.9694, 898.0189)>
    Rotation: <Euler (x=-1.5716, y=-0.0334, z=1.4081), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.8669, -40.9388, 861.3516)>
    Rotation: <Euler (x=-1.2509, y=0.4147, z=1.3274), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.4557, -58.0024, 828.3268)>
    Rotation: <Euler (x=-1.4839, y=0.0276, z=1.0825), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.5124, -55.6970, 786.0524)>
    Rotation: <Euler (x=-1.7351, y=0.0240, z=1.2134), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (229.0521, -54.9127, 750.6789)>
    Rotation: <Euler (x=-1.7351, y=0.0240, z=1.2134), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.9603, -46.7519, 785.7946)>
    Rotation: <Euler (x=-1.3959, y=0.0701, z=1.4090), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.9360, -48.5256, 748.2931)>
    Rotation: <Euler (x=-1.0297, y=0.0455, z=1.3985), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.1751, -46.7312, 717.0551)>
    Rotation: <Euler (x=-0.8263, y=0.0384, z=1.3937), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.1535, -43.5880, 694.0029)>
    Rotation: <Euler (x=-0.8263, y=0.0384, z=1.3937), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.5221, -20.5484, 782.9459)>
    Rotation: <Euler (x=-1.2534, y=0.0138, z=1.4091), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.8288, -19.1224, 744.1213)>
    Rotation: <Euler (x=-0.8860, y=-0.0098, z=1.3961), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.2275, -14.3938, 713.4498)>
    Rotation: <Euler (x=-0.5005, y=-0.0321, z=1.3700), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.1324, -7.6984, 696.6006)>
    Rotation: <Euler (x=-0.5005, y=-0.0321, z=1.3700), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.4546, 2.5816, 780.5904)>
    Rotation: <Euler (x=-1.1584, y=-0.0013, z=1.4044), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6298, 5.0165, 746.2487)>
    Rotation: <Euler (x=-0.7295, y=-0.0268, z=1.3858), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.3401, 10.6623, 722.2286)>
    Rotation: <Euler (x=-0.3531, y=-0.0441, z=1.3581), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (199.8472, 17.3308, 711.4586)>
    Rotation: <Euler (x=-0.3531, y=-0.0441, z=1.3581), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.8247, 27.3482, 798.8583)>
    Rotation: <Euler (x=-1.0540, y=-0.0322, z=1.3910), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.8757, 32.0673, 762.8503)>
    Rotation: <Euler (x=-0.6858, y=-0.0536, z=1.3727), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.2621, 38.1608, 742.1521)>
    Rotation: <Euler (x=-0.3326, y=-0.0675, z=1.3487), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.1985, 44.7576, 732.8927)>
    Rotation: <Euler (x=-0.3326, y=-0.0675, z=1.3487), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.6513, 76.5957, 1470.5780)>
    Rotation: <Euler (x=-2.6594, y=-0.1022, z=-1.4080), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-189.1309, 49.4806, 1404.8429)>
    Rotation: <Euler (x=-1.7299, y=0.0889, z=-0.9306), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-234.6217, 43.3169, 1155.5095)>
    Rotation: <Euler (x=-1.7104, y=-0.0844, z=-0.9096), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-251.2444, 0.3663, 875.4899)>
    Rotation: <Euler (x=-1.5716, y=0.0416, z=-1.1286), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.6727, -18.3898, 837.6329)>
    Rotation: <Euler (x=-1.2218, y=-0.4710, z=-1.0809), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.5707, -31.2538, 804.7526)>
    Rotation: <Euler (x=-1.4377, y=-0.0239, z=-0.8136), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.9481, -25.7597, 762.2762)>
    Rotation: <Euler (x=-1.7609, y=0.0947, z=-0.9343), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.5416, -25.8016, 726.5580)>
    Rotation: <Euler (x=-1.7609, y=0.0947, z=-0.9343), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.6321, -29.3068, 764.5923)>
    Rotation: <Euler (x=-1.3900, y=-0.0767, z=-1.1275), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7573, -29.0005, 725.0781)>
    Rotation: <Euler (x=-1.0228, y=-0.0613, z=-1.1219), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.9501, -22.3920, 694.1440)>
    Rotation: <Euler (x=-0.8193, y=-0.0475, z=-1.1117), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-189.9974, -13.8241, 670.9688)>
    Rotation: <Euler (x=-0.8193, y=-0.0475, z=-1.1117), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.4755, -5.7597, 758.0201)>
    Rotation: <Euler (x=-1.2458, y=-0.0181, z=-1.1272), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.1627, -0.8827, 718.8100)>
    Rotation: <Euler (x=-0.8778, y=-0.0051, z=-1.1195), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8702, 9.8085, 689.0391)>
    Rotation: <Euler (x=-0.4920, y=0.0077, z=-1.1052), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.6991, 23.2264, 673.2799)>
    Rotation: <Euler (x=-0.4920, y=0.0077, z=-1.1052), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.5368, 15.8695, 757.1591)>
    Rotation: <Euler (x=-1.1504, y=-0.0062, z=-1.1251), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-244.0658, 22.4042, 721.6474)>
    Rotation: <Euler (x=-0.7209, y=0.0105, z=-1.1119), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.1983, 34.4545, 698.1560)>
    Rotation: <Euler (x=-0.3445, y=0.0193, z=-1.0982), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.1469, 48.1546, 687.5991)>
    Rotation: <Euler (x=-0.3445, y=0.0193, z=-1.0982), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.2379, 39.5842, 771.0067)>
    Rotation: <Euler (x=-1.0453, y=0.0232, z=-1.1143), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.6071, 49.0062, 736.5612)>
    Rotation: <Euler (x=-0.6768, y=0.0376, z=-1.1011), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.8560, 60.8390, 716.6903)>
    Rotation: <Euler (x=-0.3239, y=0.0444, z=-1.0897), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.2814, 73.2307, 708.0610)>
    Rotation: <Euler (x=-0.3239, y=0.0444, z=-1.0897), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3885, y=0.0924, z=-2.9422), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.5923, y=0.0961, z=-2.9070), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
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    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7816), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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  Bone: mixamorig:RightLeg
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  Bone: mixamorig:RightFoot
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  Bone: mixamorig:RightToeBase
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  Bone: mixamorig:RightToe_End
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    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5592), order='XYZ'>
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Frame: 55
  Bone: mixamorig:Hips
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    Rotation: <Euler (x=1.5058, y=0.0494, z=-0.0968), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4511, y=0.0093, z=-0.0661), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6696, y=-0.0541, z=-0.0534), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5733, y=-0.0505, z=-0.0350), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5733, y=-0.0505, z=-0.0350), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7966, y=0.0824, z=1.2590), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7173, y=-0.0297, z=0.9677), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=-1.7144, y=-0.0030, z=0.9656), order='XYZ'>
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  Bone: mixamorig:LeftHand
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (228.9701, -55.2099, 750.4060)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.9572, -46.9060, 785.5349)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.9900, -48.6888, 748.0233)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.3228, -46.9168, 716.7278)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.4041, -43.8032, 693.5782)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.8880, -19.2852, 743.8459)>
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-1.5716, y=0.0411, z=-1.1296), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.5060, -18.2600, 837.3946)>
    Rotation: <Euler (x=-1.2219, y=-0.4715, z=-1.0818), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.4113, -31.1618, 804.5241)>
    Rotation: <Euler (x=-1.4378, y=-0.0259, z=-0.8148), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.7298, -25.7369, 762.0425)>
    Rotation: <Euler (x=-1.7609, y=0.0912, z=-0.9356), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-202.2478, -25.8671, 726.3064)>
    Rotation: <Euler (x=-1.7609, y=0.0912, z=-0.9356), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.4641, -29.1952, 764.3564)>
    Rotation: <Euler (x=-1.3916, y=-0.0773, z=-1.1285), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.6358, -28.9449, 724.8326)>
    Rotation: <Euler (x=-1.0259, y=-0.0619, z=-1.1229), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.8989, -22.4186, 693.8408)>
    Rotation: <Euler (x=-0.8239, y=-0.0482, z=-1.1128), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.0246, -13.9404, 670.5655)>
    Rotation: <Euler (x=-0.8239, y=-0.0482, z=-1.1128), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.2834, -5.6385, 757.7713)>
    Rotation: <Euler (x=-1.2474, y=-0.0187, z=-1.1282), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0124, -0.8211, 718.5407)>
    Rotation: <Euler (x=-0.8809, y=-0.0057, z=-1.1206), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7842, 9.7884, 688.6926)>
    Rotation: <Euler (x=-0.4966, y=0.0070, z=-1.1064), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.6595, 23.1340, 672.7956)>
    Rotation: <Euler (x=-0.4966, y=0.0070, z=-1.1064), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.3234, 16.0001, 756.8986)>
    Rotation: <Euler (x=-1.1520, y=-0.0068, z=-1.1261), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.8881, 22.4776, 721.3619)>
    Rotation: <Euler (x=-0.7241, y=0.0099, z=-1.1130), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.0677, 34.4570, 697.7865)>
    Rotation: <Euler (x=-0.3492, y=0.0187, z=-1.0994), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.0426, 48.0996, 687.0914)>
    Rotation: <Euler (x=-0.3492, y=0.0187, z=-1.0994), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-266.0037, 39.7288, 770.7339)>
    Rotation: <Euler (x=-1.0469, y=0.0227, z=-1.1154), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.4044, 49.0916, 736.2562)>
    Rotation: <Euler (x=-0.6799, y=0.0370, z=-1.1022), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.6920, 60.8637, 716.3071)>
    Rotation: <Euler (x=-0.3286, y=0.0438, z=-1.0909), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.1386, 73.2090, 707.5567)>
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.3935, -78.0439, 454.2246)>
    Rotation: <Euler (x=-1.5919, y=0.0964, z=-2.9070), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
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  Bone: mixamorig:RightUpLeg
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  Bone: mixamorig:RightLeg
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  Bone: mixamorig:RightFoot
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  Bone: mixamorig:RightToeBase
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2603, -157.1683, 22.6448)>
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Frame: 56
  Bone: mixamorig:Hips
    Location: <Vector (0.7816, -1.8835, 944.5435)>
    Rotation: <Euler (x=1.5060, y=0.0493, z=-0.0973), order='XYZ'>
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.7177, -76.0965, 1770.6482)>
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  Bone: mixamorig:LeftShoulder
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7172, y=-0.0316, z=0.9670), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5717, y=-0.0338, z=1.4074), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.8029, -41.3183, 860.7853)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.3860, -58.3596, 827.7520)>
    Rotation: <Euler (x=-1.4837, y=0.0305, z=1.0822), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.3821, -56.1555, 785.4764)>
    Rotation: <Euler (x=-1.7346, y=0.0299, z=1.2136), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-209.9626, -22.3750, 693.5126)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.1693, -14.0115, 670.1271)>
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
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  Bone: mixamorig:RightHandMiddle3
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  Bone: mixamorig:RightHandMiddle4
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
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  Bone: mixamorig:RightHandRing3
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  Bone: mixamorig:RightHandRing4
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
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  Bone: mixamorig:RightHandPinky4
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
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  Bone: mixamorig:LeftFoot
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1548, -287.3000, 19.5714)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7816), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7992, 5.7374, 887.8645)>
    Rotation: <Euler (x=-1.5561, y=-0.0099, z=2.8691), order='XYZ'>
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-1.6844, y=-0.0291, z=2.6961), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8368, 40.2715, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5506), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1466, -92.8206, 10.2913)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5593), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2762, -157.1803, 22.6420)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5593), order='XYZ'>
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Frame: 57
  Bone: mixamorig:Hips
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    Rotation: <Euler (x=1.5062, y=0.0493, z=-0.0978), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4516, y=0.0092, z=-0.0679), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4476, y=-0.0199, z=-0.0607), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (8.4504, 50.4440, 1328.0658)>
    Rotation: <Euler (x=1.4428, y=-0.0488, z=-0.0522), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (1.5272, 72.0291, 1492.5497)>
    Rotation: <Euler (x=1.6721, y=-0.0541, z=-0.0558), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5744, y=-0.0497, z=-0.0361), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.7157, -76.7600, 1770.6368)>
    Rotation: <Euler (x=1.5744, y=-0.0497, z=-0.0361), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.4315, 67.9130, 1477.4910)>
    Rotation: <Euler (x=-2.7908, y=0.0794, z=1.2572), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.5236, 22.9446, 1428.6832)>
    Rotation: <Euler (x=-1.7169, y=-0.0330, z=0.9659), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.5910, 8.7513, 1177.9271)>
    Rotation: <Euler (x=-1.7136, y=-0.0027, z=0.9638), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.1803, -13.6651, 897.1373)>
    Rotation: <Euler (x=-1.5718, y=-0.0340, z=1.4065), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.6549, -41.5795, 860.4478)>
    Rotation: <Euler (x=-1.2511, y=0.4141, z=1.3257), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.2279, -58.5982, 827.4082)>
    Rotation: <Euler (x=-1.4837, y=0.0320, z=1.0814), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (222.1961, -56.4487, 785.1318)>
    Rotation: <Euler (x=-1.7345, y=0.0332, z=1.2131), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (228.6006, -55.9625, 749.7282)>
    Rotation: <Euler (x=-1.7345, y=0.0332, z=1.2131), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.7656, -47.3800, 784.8934)>
    Rotation: <Euler (x=-1.4011, y=0.0699, z=1.4074), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.9327, -49.1724, 747.3575)>
    Rotation: <Euler (x=-1.0399, y=0.0457, z=1.3974), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4852, -47.4255, 715.9307)>
    Rotation: <Euler (x=-0.8414, y=0.0389, z=1.3929), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (212.8072, -44.3504, 692.5607)>
    Rotation: <Euler (x=-0.8414, y=0.0389, z=1.3929), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (266.3706, -21.1873, 782.0609)>
    Rotation: <Euler (x=-1.2586, y=0.0137, z=1.4076), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.8806, -19.7700, 743.1700)>
    Rotation: <Euler (x=-0.8962, y=-0.0097, z=1.3950), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.5933, -15.0703, 712.2449)>
    Rotation: <Euler (x=-0.5156, y=-0.0321, z=1.3695), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (199.7584, -8.3980, 694.9304)>
    Rotation: <Euler (x=-0.5156, y=-0.0321, z=1.3695), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (269.3412, 1.9392, 779.7183)>
    Rotation: <Euler (x=-1.1636, y=-0.0015, z=1.4030), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6980, 4.3718, 745.2985)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.6574, 10.0052, 721.0057)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.3350, 16.6709, 709.7934)>
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  Bone: mixamorig:LeftHandPinky1
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    Rotation: <Euler (x=-1.0593, y=-0.0324, z=1.3897), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.9896, 31.4191, 761.8847)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.5932, 37.5080, 740.9294)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (199.6793, 44.1120, 731.2637)>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.6525, y=-0.0975, z=-1.4128), order='XYZ'>
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.9090, 1.2505, 874.6776)>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.4290, -17.7204, 836.8513)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.3890, -30.7489, 803.9924)>
    Rotation: <Euler (x=-1.4385, y=-0.0300, z=-0.8194), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.5833, -25.4807, 761.4991)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.9486, -25.7885, 725.7280)>
    Rotation: <Euler (x=-1.7611, y=0.0837, z=-0.9407), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.4347, -28.6585, 763.8241)>
    Rotation: <Euler (x=-1.3955, y=-0.0783, z=-1.1326), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7257, -28.5449, 724.2762)>
    Rotation: <Euler (x=-1.0332, y=-0.0631, z=-1.1272), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.1461, -22.2335, 693.1506)>
    Rotation: <Euler (x=-0.8346, y=-0.0495, z=-1.1174), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.4412, -13.9925, 669.6472)>
    Rotation: <Euler (x=-0.8346, y=-0.0495, z=-1.1174), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1564, -5.0552, 757.2170)>
    Rotation: <Euler (x=-1.2513, y=-0.0197, z=-1.1324), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.9853, -0.3908, 717.9369)>
    Rotation: <Euler (x=-0.8882, y=-0.0068, z=-1.1249), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8930, 9.9953, 687.9099)>
    Rotation: <Euler (x=-0.5074, y=0.0059, z=-1.1111), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-187.8542, 23.1287, 671.6983)>
    Rotation: <Euler (x=-0.5074, y=0.0059, z=-1.1111), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.1068, 16.6240, 756.3242)>
    Rotation: <Euler (x=-1.1559, y=-0.0078, z=-1.1303), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.7531, 22.9489, 720.7269)>
    Rotation: <Euler (x=-0.7314, y=0.0088, z=-1.1174), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.0249, 34.7252, 696.9570)>
    Rotation: <Euler (x=-0.3600, y=0.0176, z=-1.1041), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.0378, 48.1880, 685.9461)>
    Rotation: <Euler (x=-0.3600, y=0.0176, z=-1.1041), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.6881, 40.3974, 770.1371)>
    Rotation: <Euler (x=-1.0508, y=0.0216, z=-1.1196), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.1551, 49.5970, 735.5818)>
    Rotation: <Euler (x=-0.6872, y=0.0359, z=-1.1067), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5148, 61.1926, 715.4517)>
    Rotation: <Euler (x=-0.3394, y=0.0427, z=-1.0956), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.9901, 73.3898, 706.4244)>
    Rotation: <Euler (x=-0.3394, y=0.0427, z=-1.0956), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.3699, -9.0196, 879.0549)>
    Rotation: <Euler (x=-1.3896, y=0.0920, z=-2.9439), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (139.1626, -77.9617, 454.2144)>
    Rotation: <Euler (x=-1.5916, y=0.0968, z=-2.9071), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.8756, -63.2661, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2323, -214.5359, 10.2915)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1096, -287.3005, 19.5717)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7735, 5.7890, 887.8787)>
    Rotation: <Euler (x=-1.5562, y=-0.0099, z=2.8686), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.6345, 0.8495, 453.6543)>
    Rotation: <Euler (x=-1.6840, y=-0.0292, z=2.6956), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8781, 40.2674, 111.4427)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5506), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1911, -92.8227, 10.2909)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5593), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3230, -157.1827, 22.6325)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5593), order='XYZ'>
    Matrix:
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Frame: 58
  Bone: mixamorig:Hips
    Location: <Vector (0.8400, -1.8872, 944.5780)>
    Rotation: <Euler (x=1.5063, y=0.0493, z=-0.0983), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.0855, 16.8980, 1053.4240)>
    Rotation: <Euler (x=1.4518, y=0.0092, z=-0.0688), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.3128, 32.1064, 1181.6471)>
    Rotation: <Euler (x=1.4486, y=-0.0199, z=-0.0618), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (8.5114, 50.2409, 1328.1075)>
    Rotation: <Euler (x=1.4447, y=-0.0488, z=-0.0536), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (1.6007, 71.5251, 1492.6311)>
    Rotation: <Euler (x=1.6734, y=-0.0542, z=-0.0571), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-3.8480, 33.2786, 1552.6332)>
    Rotation: <Euler (x=1.5746, y=-0.0498, z=-0.0369), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.7925, -77.3800, 1770.6385)>
    Rotation: <Euler (x=1.5746, y=-0.0498, z=-0.0369), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.5012, 67.3517, 1477.5706)>
    Rotation: <Euler (x=-2.7878, y=0.0779, z=1.2562), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.4211, 22.3408, 1428.3593)>
    Rotation: <Euler (x=-1.7165, y=-0.0343, z=0.9647), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.5926, 8.4351, 1177.6017)>
    Rotation: <Euler (x=-1.7131, y=-0.0025, z=0.9626), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (265.0035, -13.9834, 896.7909)>
    Rotation: <Euler (x=-1.5719, y=-0.0342, z=1.4053), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.4473, -41.8650, 860.0953)>
    Rotation: <Euler (x=-1.2512, y=0.4139, z=1.3244), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (225.0023, -58.8576, 827.0518)>
    Rotation: <Euler (x=-1.4837, y=0.0337, z=1.0803), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.9365, -56.7668, 784.7748)>
    Rotation: <Euler (x=-1.7342, y=0.0367, z=1.2124), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (228.2885, -56.3984, 749.3604)>
    Rotation: <Euler (x=-1.7342, y=0.0367, z=1.2124), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.5574, -47.6742, 784.5416)>
    Rotation: <Euler (x=-1.4030, y=0.0699, z=1.4063), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.7939, -49.4714, 746.9933)>
    Rotation: <Euler (x=-1.0437, y=0.0458, z=1.3963), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4645, -47.7328, 715.4970)>
    Rotation: <Euler (x=-0.8470, y=0.0392, z=1.3919), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
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    Rotation: <Euler (x=-0.8470, y=0.0392, z=1.3919), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
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  Bone: mixamorig:LeftHandPinky1
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    Rotation: <Euler (x=-1.0612, y=-0.0324, z=1.3885), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
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    Rotation: <Euler (x=-0.6998, y=-0.0536, z=1.3707), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.6499, y=-0.0958, z=-1.4144), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.6066, 49.1510, 1403.9395)>
    Rotation: <Euler (x=-1.7280, y=0.0887, z=-0.9365), order='XYZ'>
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  Bone: mixamorig:RightForeArm
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    Rotation: <Euler (x=-1.7089, y=-0.0809, z=-0.9167), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-1.5723, y=0.0403, z=-1.1358), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.4668, -17.3563, 836.5359)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.4606, -30.4357, 803.6736)>
    Rotation: <Euler (x=-1.4386, y=-0.0318, z=-0.8217), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.5961, -25.2343, 761.1760)>
    Rotation: <Euler (x=-1.7610, y=0.0800, z=-0.9433), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.8850, -25.6255, 725.3880)>
    Rotation: <Euler (x=-1.7610, y=0.0800, z=-0.9433), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.5097, -28.2667, 763.5127)>
    Rotation: <Euler (x=-1.3975, y=-0.0784, z=-1.1347), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.8732, -28.2087, 723.9506)>
    Rotation: <Euler (x=-1.0372, y=-0.0633, z=-1.1294), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.3868, -21.9977, 692.7524)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-190.7814, -13.8723, 669.1259)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1832, -4.6373, 756.9062)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0747, -0.0369, 717.5992)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0644, 10.2443, 687.4760)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.0793, 23.2729, 671.0948)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.0882, 17.0626, 756.0136)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.7868, 23.3224, 720.3839)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.1160, 35.0022, 696.5094)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.1555, 48.3756, 685.3281)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.6170, 40.8530, 769.8261)>
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
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  Bone: mixamorig:RightHandPinky4
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
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  Bone: mixamorig:LeftFoot
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
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  Bone: mixamorig:RightUpLeg
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.5782, 0.9395, 453.6667)>
    Rotation: <Euler (x=-1.6836, y=-0.0294, z=2.6951), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8997, 40.2728, 111.4436)>
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    Matrix:
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  Bone: mixamorig:RightToeBase
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  Bone: mixamorig:RightToe_End
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Frame: 59
  Bone: mixamorig:Hips
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  Bone: mixamorig:Spine
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5747, y=-0.0501, z=-0.0380), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7847, y=0.0763, z=1.2552), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7161, y=-0.0358, z=0.9635), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=-1.7125, y=-0.0023, z=0.9614), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5718, y=-0.0344, z=1.4040), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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    Rotation: <Euler (x=-1.2510, y=0.4137, z=1.3232), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.6790, -57.0188, 784.3953)>
    Rotation: <Euler (x=-1.7337, y=0.0403, z=1.2117), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=-1.7337, y=0.0403, z=1.2117), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.3535, -47.8993, 784.1631)>
    Rotation: <Euler (x=-1.4049, y=0.0698, z=1.4051), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.6572, -49.6974, 746.6028)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4472, -47.9650, 715.0371)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.0353, -44.9182, 691.4307)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6823, -20.2982, 742.4034)>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.6369, -15.5915, 711.2908)>
    Rotation: <Euler (x=-0.5271, y=-0.0320, z=1.3679), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.0110, -8.9022, 693.6275)>
    Rotation: <Euler (x=-0.5271, y=-0.0320, z=1.3679), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.5150, 16.1966, 708.4935)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.9055, 30.8946, 761.1093)>
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6097, -21.7066, 692.3205)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.1153, -13.6879, 668.5660)>
    Rotation: <Euler (x=-0.8465, y=-0.0497, z=-1.1216), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.1851, -4.1874, 756.5713)>
    Rotation: <Euler (x=-1.2555, y=-0.0197, z=-1.1363), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.1474, 0.3600, 717.2363)>
    Rotation: <Euler (x=-0.8963, y=-0.0069, z=-1.1290), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.2310, 10.5483, 687.0133)>
    Rotation: <Euler (x=-0.5193, y=0.0058, z=-1.1154), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.3108, 23.4829, 670.4556)>
    Rotation: <Euler (x=-0.5193, y=0.0058, z=-1.1154), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-258.0533, 17.5295, 755.6838)>
    Rotation: <Euler (x=-1.1601, y=-0.0078, z=-1.1342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.8125, 23.7354, 720.0203)>
    Rotation: <Euler (x=-0.7394, y=0.0088, z=-1.1216), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.2099, 35.3306, 696.0374)>
    Rotation: <Euler (x=-0.3719, y=0.0176, z=-1.1085), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.2858, 48.6250, 684.6786)>
    Rotation: <Euler (x=-0.3719, y=0.0176, z=-1.1085), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.5379, 41.3311, 769.5011)>
    Rotation: <Euler (x=-1.0550, y=0.0217, z=-1.1236), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.1025, 50.4012, 734.8622)>
    Rotation: <Euler (x=-0.6953, y=0.0359, z=-1.1108), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5636, 61.8396, 714.5345)>
    Rotation: <Euler (x=-0.3513, y=0.0427, z=-1.1000), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.0886, 73.8986, 705.2027)>
    Rotation: <Euler (x=-0.3513, y=0.0427, z=-1.1000), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4664, -9.1009, 879.0909)>
    Rotation: <Euler (x=-1.3900, y=0.0916, z=-2.9450), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.9880, -77.9533, 454.2016)>
    Rotation: <Euler (x=-1.5914, y=0.0972, z=-2.9072), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.8525, -63.2751, 111.4440)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.1971, -214.5492, 10.2915)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.0685, -287.3159, 19.5728)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.6601, 5.9110, 887.9037)>
    Rotation: <Euler (x=-1.5563, y=-0.0099, z=2.8674), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.5035, 1.0166, 453.6785)>
    Rotation: <Euler (x=-1.6833, y=-0.0296, z=2.6945), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9073, 40.2643, 111.4437)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5504), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2450, -92.8101, 10.2919)>
    Rotation: <Euler (x=0.1579, y=0.0508, z=2.5591), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3905, -157.1653, 22.6110)>
    Rotation: <Euler (x=0.1579, y=0.0508, z=2.5591), order='XYZ'>
    Matrix:
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Frame: 60
  Bone: mixamorig:Hips
    Location: <Vector (0.9695, -1.8687, 944.6028)>
    Rotation: <Euler (x=1.5065, y=0.0492, z=-0.0997), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.2327, 16.8836, 1053.4532)>
    Rotation: <Euler (x=1.4523, y=0.0091, z=-0.0707), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.4797, 32.0298, 1181.6833)>
    Rotation: <Euler (x=1.4508, y=-0.0199, z=-0.0640), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (8.7067, 49.8460, 1328.1832)>
    Rotation: <Euler (x=1.4486, y=-0.0487, z=-0.0562), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (1.8294, 70.4965, 1492.7889)>
    Rotation: <Euler (x=1.6760, y=-0.0546, z=-0.0597), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-3.7459, 32.1102, 1552.6901)>
    Rotation: <Euler (x=1.5746, y=-0.0506, z=-0.0395), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-19.1759, -78.5006, 1770.6859)>
    Rotation: <Euler (x=1.5746, y=-0.0506, z=-0.0395), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (70.7212, 66.2158, 1477.7190)>
    Rotation: <Euler (x=-2.7815, y=0.0747, z=1.2542), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.2765, 21.1385, 1427.6443)>
    Rotation: <Euler (x=-1.7158, y=-0.0374, z=0.9623), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.7029, 7.9042, 1176.8862)>
    Rotation: <Euler (x=-1.7119, y=-0.0021, z=0.9603), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.7286, -14.4982, 896.0286)>
    Rotation: <Euler (x=-1.5717, y=-0.0348, z=1.4028), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (242.0994, -42.3021, 859.3190)>
    Rotation: <Euler (x=-1.2508, y=0.4133, z=1.3221), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.6084, -59.2318, 826.2675)>
    Rotation: <Euler (x=-1.4831, y=0.0372, z=1.0783), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.4543, -57.2535, 783.9916)>
    Rotation: <Euler (x=-1.7332, y=0.0440, z=1.2111), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (227.6808, -57.1243, 748.5532)>
    Rotation: <Euler (x=-1.7332, y=0.0440, z=1.2111), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.1838, -48.1026, 783.7591)>
    Rotation: <Euler (x=-1.4068, y=0.0697, z=1.4039), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.5560, -49.8998, 746.1866)>
    Rotation: <Euler (x=-1.0514, y=0.0458, z=1.3943), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.4690, -48.1736, 714.5499)>
    Rotation: <Euler (x=-0.8587, y=0.0395, z=1.3901), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.1968, -45.1417, 690.8215)>
    Rotation: <Euler (x=-0.8587, y=0.0395, z=1.3901), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.8838, -21.9355, 780.9463)>
    Rotation: <Euler (x=-1.2643, y=0.0134, z=1.4042), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6182, -20.5015, 741.9847)>
    Rotation: <Euler (x=-0.9077, y=-0.0096, z=1.3920), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.6981, -15.7905, 710.7764)>
    Rotation: <Euler (x=-0.5330, y=-0.0321, z=1.3672), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.1822, -9.0939, 692.9324)>
    Rotation: <Euler (x=-0.5330, y=-0.0321, z=1.3672), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.9382, 1.1818, 778.6213)>
    Rotation: <Euler (x=-1.1693, y=-0.0018, z=1.3995), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.4978, 3.6418, 744.1180)>
    Rotation: <Euler (x=-0.7512, y=-0.0268, z=1.3819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.7528, 9.3081, 719.5197)>
    Rotation: <Euler (x=-0.3857, y=-0.0444, z=1.3554), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.6462, 16.0192, 707.8027)>
    Rotation: <Euler (x=-0.3857, y=-0.0444, z=1.3554), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.4330, 25.9226, 796.9211)>
    Rotation: <Euler (x=-1.0649, y=-0.0327, z=1.3863), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.8983, 30.6902, 760.6931)>
    Rotation: <Euler (x=-0.7076, y=-0.0537, z=1.3688), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.7623, 36.8179, 739.4496)>
    Rotation: <Euler (x=-0.3653, y=-0.0678, z=1.3460), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.0398, 43.4745, 729.3200)>
    Rotation: <Euler (x=-0.3653, y=-0.0678, z=1.3460), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.2932, 74.2930, 1471.0710)>
    Rotation: <Euler (x=-2.6441, y=-0.0924, z=-1.4174), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-188.0840, 48.9628, 1403.3630)>
    Rotation: <Euler (x=-1.7271, y=0.0885, z=-0.9392), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-233.0132, 43.5318, 1153.9109)>
    Rotation: <Euler (x=-1.7083, y=-0.0779, z=-0.9202), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.7301, 2.5644, 873.6613)>
    Rotation: <Euler (x=-1.5727, y=0.0406, z=-1.1391), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.3789, -16.5698, 835.8103)>
    Rotation: <Euler (x=-1.2231, y=-0.4719, z=-1.0907), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.4324, -29.7174, 802.9333)>
    Rotation: <Euler (x=-1.4388, y=-0.0353, z=-0.8255), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.4543, -24.6415, 760.4284)>
    Rotation: <Euler (x=-1.7609, y=0.0726, z=-0.9476), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.5845, -25.2109, 724.6064)>
    Rotation: <Euler (x=-1.7609, y=0.0726, z=-0.9476), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.4959, -27.4162, 762.7938)>
    Rotation: <Euler (x=-1.4020, y=-0.0783, z=-1.1380), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-228.0201, -27.4531, 723.2010)>
    Rotation: <Euler (x=-1.0456, y=-0.0633, z=-1.1328), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.7468, -21.4231, 691.8489)>
    Rotation: <Euler (x=-0.8529, y=-0.0498, z=-1.1234), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.3708, -13.5117, 667.9619)>
    Rotation: <Euler (x=-0.8529, y=-0.0498, z=-1.1234), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-248.0970, -3.7451, 756.1981)>
    Rotation: <Euler (x=-1.2578, y=-0.0196, z=-1.1378), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.1338, 0.7479, 716.8342)>
    Rotation: <Euler (x=-0.9006, y=-0.0070, z=-1.1306), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.3181, 10.8437, 686.5074)>
    Rotation: <Euler (x=-0.5256, y=0.0058, z=-1.1172), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.4701, 23.6861, 669.7661)>
    Rotation: <Euler (x=-0.5256, y=0.0058, z=-1.1172), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.9327, 17.9867, 755.3145)>
    Rotation: <Euler (x=-1.1624, y=-0.0077, z=-1.1358), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.7562, 24.1381, 719.6160)>
    Rotation: <Euler (x=-0.7437, y=0.0088, z=-1.1232), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.2281, 35.6501, 695.5200)>
    Rotation: <Euler (x=-0.3782, y=0.0176, z=-1.1103), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.3466, 48.8681, 683.9765)>
    Rotation: <Euler (x=-0.3782, y=0.0176, z=-1.1103), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.3777, 41.7987, 769.1351)>
    Rotation: <Euler (x=-1.0573, y=0.0218, z=-1.1251), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-248.0002, 50.8104, 734.4519)>
    Rotation: <Euler (x=-0.6996, y=0.0359, z=-1.1125), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.5225, 62.1770, 714.0195)>
    Rotation: <Euler (x=-0.3577, y=0.0427, z=-1.1019), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.0821, 74.1740, 704.5259)>
    Rotation: <Euler (x=-0.3577, y=0.0427, z=-1.1019), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.5331, -9.1387, 879.1031)>
    Rotation: <Euler (x=-1.3902, y=0.0914, z=-2.9456), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.9161, -77.9762, 454.1939)>
    Rotation: <Euler (x=-1.5914, y=0.0975, z=-2.9073), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.8612, -63.2866, 111.4441)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.1923, -214.5654, 10.2916)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.0573, -287.3346, 19.5733)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5832, 5.9945, 887.9122)>
    Rotation: <Euler (x=-1.5562, y=-0.0099, z=2.8668), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.4225, 1.0700, 453.6873)>
    Rotation: <Euler (x=-1.6830, y=-0.0298, z=2.6939), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.9092, 40.2586, 111.4439)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5502), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2743, -92.7984, 10.2920)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5589), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4333, -157.1454, 22.6067)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5589), order='XYZ'>
    Matrix:
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Frame: 61
  Bone: mixamorig:Hips
    Location: <Vector (1.0415, -1.8457, 944.6055)>
    Rotation: <Euler (x=1.5066, y=0.0492, z=-0.1003), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.3154, 16.8899, 1053.4580)>
    Rotation: <Euler (x=1.4525, y=0.0092, z=-0.0718), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4520, y=-0.0198, z=-0.0652), order='XYZ'>
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=1.4507, y=-0.0486, z=-0.0576), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6772, y=-0.0548, z=-0.0611), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5743, y=-0.0511, z=-0.0412), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5743, y=-0.0511, z=-0.0412), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7780, y=0.0730, z=1.2531), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7154, y=-0.0390, z=0.9609), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=-1.7114, y=-0.0021, z=0.9590), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.6560, -14.7605, 895.6136)>
    Rotation: <Euler (x=-1.5715, y=-0.0351, z=1.4017), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.9906, -42.5229, 858.8950)>
    Rotation: <Euler (x=-1.2506, y=0.4130, z=1.3210), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.4765, -59.4187, 825.8383)>
    Rotation: <Euler (x=-1.4827, y=0.0390, z=1.0773), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.2750, -57.4971, 783.5634)>
    Rotation: <Euler (x=-1.7326, y=0.0479, z=1.2105), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (227.4345, -57.4913, 748.1131)>
    Rotation: <Euler (x=-1.7326, y=0.0479, z=1.2105), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (258.0612, -48.3123, 783.3313)>
    Rotation: <Euler (x=-1.4087, y=0.0695, z=1.4028), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.5050, -50.1079, 745.7462)>
    Rotation: <Euler (x=-1.0554, y=0.0457, z=1.3933), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.5459, -48.3882, 714.0363)>
    Rotation: <Euler (x=-0.8649, y=0.0396, z=1.3893), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.4192, -45.3723, 690.1823)>
    Rotation: <Euler (x=-0.8649, y=0.0396, z=1.3893), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.7919, -22.1533, 780.5283)>
    Rotation: <Euler (x=-1.2662, y=0.0132, z=1.4030), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6044, -20.7105, 741.5425)>
    Rotation: <Euler (x=-0.9118, y=-0.0097, z=1.3910), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.8145, -15.9954, 710.2354)>
    Rotation: <Euler (x=-0.5392, y=-0.0322, z=1.3665), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.4137, -9.2924, 692.2049)>
    Rotation: <Euler (x=-0.5392, y=-0.0322, z=1.3665), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.8735, 0.9614, 778.2122)>
    Rotation: <Euler (x=-1.1713, y=-0.0020, z=1.3984), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5036, 3.4332, 743.6803)>
    Rotation: <Euler (x=-0.7553, y=-0.0270, z=1.3809), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (228.8635, 9.1104, 718.9752)>
    Rotation: <Euler (x=-0.3918, y=-0.0445, z=1.3547), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (200.8351, 15.8351, 707.0801)>
    Rotation: <Euler (x=-0.3918, y=-0.0445, z=1.3547), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.3992, 25.6943, 796.5219)>
    Rotation: <Euler (x=-1.0669, y=-0.0330, z=1.3852), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.9411, 30.4793, 760.2549)>
    Rotation: <Euler (x=-0.7116, y=-0.0539, z=1.3679), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.8974, 36.6199, 738.9108)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.2442, 43.2928, 728.6174)>
    Rotation: <Euler (x=-0.3715, y=-0.0680, z=1.3453), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-65.1413, 73.9035, 1471.1499)>
    Rotation: <Euler (x=-2.6408, y=-0.0906, z=-1.4193), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.7691, 48.9196, 1403.0193)>
    Rotation: <Euler (x=-1.7266, y=0.0882, z=-0.9406), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-232.5524, 43.5621, 1153.5393)>
    Rotation: <Euler (x=-1.7080, y=-0.0765, z=-0.9221), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.4977, 2.9875, 873.2471)>
    Rotation: <Euler (x=-1.5730, y=0.0406, z=-1.1406), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-219.1832, -16.2006, 835.3931)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.2633, -29.3885, 802.5137)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-193.2233, -24.3900, 760.0040)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-201.2673, -25.0650, 724.1644)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.9379, -27.1310, 722.7737)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.7768, -21.2013, 691.3409)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.5234, -13.4055, 667.3172)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-247.8983, -3.3463, 755.7846)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-236.0100, 1.0820, 716.3907)>
    Rotation: <Euler (x=-0.9051, y=-0.0072, z=-1.1323), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.2977, 11.0761, 685.9562)>
    Rotation: <Euler (x=-0.5323, y=0.0055, z=-1.1190), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.5253, 23.8203, 669.0244)>
    Rotation: <Euler (x=-0.5323, y=0.0055, z=-1.1190), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.7014, 18.4001, 754.8992)>
    Rotation: <Euler (x=-1.1648, y=-0.0079, z=-1.1373), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.5896, 24.4878, 719.1641)>
    Rotation: <Euler (x=-0.7482, y=0.0086, z=-1.1249), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-220.1382, 35.9093, 694.9506)>
    Rotation: <Euler (x=-0.3849, y=0.0174, z=-1.1122), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.3020, 49.0464, 683.2151)>
    Rotation: <Euler (x=-0.3849, y=0.0174, z=-1.1122), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-265.1076, 42.2258, 768.7172)>
    Rotation: <Euler (x=-1.0596, y=0.0216, z=-1.1267), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.7883, 51.1700, 733.9874)>
    Rotation: <Euler (x=-0.7041, y=0.0357, z=-1.1142), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.3737, 62.4586, 713.4459)>
    Rotation: <Euler (x=-0.3643, y=0.0424, z=-1.1037), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.9701, 74.3898, 703.7839)>
    Rotation: <Euler (x=-0.3643, y=0.0424, z=-1.1037), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.6014, -9.1677, 879.1068)>
    Rotation: <Euler (x=-1.3902, y=0.0912, z=-2.9462), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.8519, -78.0277, 454.1847)>
    Rotation: <Euler (x=-1.5916, y=0.0977, z=-2.9073), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.8714, -63.2706, 111.4445)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.1945, -214.5523, 10.2920)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.0555, -287.3229, 19.5740)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5045, 6.0867, 887.9138)>
    Rotation: <Euler (x=-1.5560, y=-0.0098, z=2.8662), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.3291, 1.0778, 453.6897)>
    Rotation: <Euler (x=-1.6828, y=-0.0300, z=2.6933), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8960, 40.2524, 111.4429)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5500), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2855, -92.7892, 10.2911)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5587), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4565, -157.1286, 22.6031)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5587), order='XYZ'>
    Matrix:
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Frame: 62
  Bone: mixamorig:Hips
    Location: <Vector (1.1136, -1.8191, 944.6020)>
    Rotation: <Euler (x=1.5067, y=0.0492, z=-0.1009), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.3976, 16.8998, 1053.4568)>
    Rotation: <Euler (x=1.4528, y=0.0092, z=-0.0728), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.6820, 31.9807, 1181.6940)>
    Rotation: <Euler (x=1.4531, y=-0.0197, z=-0.0665), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (8.9580, 49.4591, 1328.2351)>
    Rotation: <Euler (x=1.4528, y=-0.0484, z=-0.0591), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (2.1415, 69.4360, 1492.9265)>
    Rotation: <Euler (x=1.6783, y=-0.0547, z=-0.0625), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-3.5526, 30.9284, 1552.7386)>
    Rotation: <Euler (x=1.5740, y=-0.0515, z=-0.0427), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-19.5220, -79.4855, 1770.7955)>
    Rotation: <Euler (x=1.5740, y=-0.0515, z=-0.0427), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.0210, 65.0315, 1477.8359)>
    Rotation: <Euler (x=-2.7746, y=0.0713, z=1.2520), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.1767, 19.8822, 1426.8346)>
    Rotation: <Euler (x=-1.7150, y=-0.0401, z=0.9594), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.7937, 7.1990, 1176.0751)>
    Rotation: <Euler (x=-1.7109, y=-0.0026, z=0.9576), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.6191, -15.0123, 895.1787)>
    Rotation: <Euler (x=-1.5713, y=-0.0356, z=1.4005), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.9165, -42.7320, 858.4507)>
    Rotation: <Euler (x=-1.2504, y=0.4126, z=1.3200), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.3785, -59.5926, 825.3889)>
    Rotation: <Euler (x=-1.4823, y=0.0408, z=1.0763), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (221.1264, -57.7282, 783.1153)>
    Rotation: <Euler (x=-1.7319, y=0.0518, z=1.2100), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (227.2154, -57.8479, 747.6530)>
    Rotation: <Euler (x=-1.7319, y=0.0518, z=1.2100), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.9706, -48.5067, 782.8824)>
    Rotation: <Euler (x=-1.4107, y=0.0693, z=1.4017), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.4869, -50.2999, 745.2846)>
    Rotation: <Euler (x=-1.0596, y=0.0457, z=1.3923), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.6586, -48.5870, 713.5006)>
    Rotation: <Euler (x=-0.8712, y=0.0396, z=1.3885), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.6815, -45.5882, 689.5190)>
    Rotation: <Euler (x=-0.8712, y=0.0396, z=1.3885), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.7316, -22.3554, 780.0900)>
    Rotation: <Euler (x=-1.2682, y=0.0129, z=1.4019), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6230, -20.9032, 741.0800)>
    Rotation: <Euler (x=-0.9159, y=-0.0098, z=1.3901), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (229.9664, -16.1843, 709.6726)>
    Rotation: <Euler (x=-0.5455, y=-0.0323, z=1.3658), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.6842, -9.4760, 691.4520)>
    Rotation: <Euler (x=-0.5455, y=-0.0323, z=1.3658), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.8399, 0.7566, 777.7838)>
    Rotation: <Euler (x=-1.1732, y=-0.0022, z=1.3973), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5413, 3.2409, 743.2231)>
    Rotation: <Euler (x=-0.7594, y=-0.0271, z=1.3800), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.0085, 8.9287, 718.4095)>
    Rotation: <Euler (x=-0.3982, y=-0.0447, z=1.3540), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.0610, 15.6659, 706.3326)>
    Rotation: <Euler (x=-0.3982, y=-0.0447, z=1.3540), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.3969, 25.4807, 796.1042)>
    Rotation: <Euler (x=-1.0688, y=-0.0332, z=1.3841), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.0162, 30.2838, 759.7983)>
    Rotation: <Euler (x=-0.7158, y=-0.0541, z=1.3670), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.0669, 36.4370, 738.3517)>
    Rotation: <Euler (x=-0.3778, y=-0.0682, z=1.3446), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.4855, 43.1254, 727.8913)>
    Rotation: <Euler (x=-0.3778, y=-0.0682, z=1.3446), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.9712, 73.5061, 1471.2275)>
    Rotation: <Euler (x=-2.6373, y=-0.0888, z=-1.4214), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.4294, 48.9067, 1402.6533)>
    Rotation: <Euler (x=-1.7261, y=0.0878, z=-0.9420), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-232.0648, 43.6042, 1153.1456)>
    Rotation: <Euler (x=-1.7077, y=-0.0754, z=-0.9239), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-250.1941, 3.3601, 872.8176)>
    Rotation: <Euler (x=-1.5733, y=0.0403, z=-1.1421), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-218.9143, -15.8883, 834.9655)>
    Rotation: <Euler (x=-1.2238, y=-0.4722, z=-1.0934), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-196.0194, -29.1223, 802.0872)>
    Rotation: <Euler (x=-1.4394, y=-0.0397, z=-0.8290), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-192.9142, -24.2117, 759.5720)>
    Rotation: <Euler (x=-1.7610, y=0.0638, z=-0.9518), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-200.8682, -25.0035, 723.7147)>
    Rotation: <Euler (x=-1.7610, y=0.0638, z=-0.9518), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-235.0909, -26.7265, 761.9610)>
    Rotation: <Euler (x=-1.4068, y=-0.0788, z=-1.1409), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.7801, -26.8898, 722.3377)>
    Rotation: <Euler (x=-1.0547, y=-0.0641, z=-1.1360), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.7342, -21.0679, 690.8223)>
    Rotation: <Euler (x=-0.8663, y=-0.0507, z=-1.1268), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.6077, -13.3943, 666.6582)>
    Rotation: <Euler (x=-0.8663, y=-0.0507, z=-1.1268), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-247.6238, -3.0216, 755.3571)>
    Rotation: <Euler (x=-1.2626, y=-0.0202, z=-1.1409), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.8114, 1.3337, 715.9321)>
    Rotation: <Euler (x=-0.9097, y=-0.0077, z=-1.1339), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.2056, 11.2190, 685.3865)>
    Rotation: <Euler (x=-0.5391, y=0.0050, z=-1.1208), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.5127, 23.8604, 668.2579)>
    Rotation: <Euler (x=-0.5391, y=0.0050, z=-1.1208), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.3950, 18.7389, 754.4651)>
    Rotation: <Euler (x=-1.1673, y=-0.0082, z=-1.1389), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.3489, 24.7553, 718.6921)>
    Rotation: <Euler (x=-0.7529, y=0.0081, z=-1.1266), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.9770, 36.0807, 694.3569)>
    Rotation: <Euler (x=-0.3917, y=0.0169, z=-1.1140), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.1893, 49.1339, 682.4227)>
    Rotation: <Euler (x=-0.3917, y=0.0169, z=-1.1140), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.7638, 42.5807, 768.2754)>
    Rotation: <Euler (x=-1.0621, y=0.0212, z=-1.1283), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.5038, 51.4501, 733.4970)>
    Rotation: <Euler (x=-0.7088, y=0.0352, z=-1.1159), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-226.1548, 62.6561, 712.8422)>
    Rotation: <Euler (x=-0.3712, y=0.0420, z=-1.1056), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.7908, 74.5191, 703.0060)>
    Rotation: <Euler (x=-0.3712, y=0.0420, z=-1.1056), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.6697, -9.1839, 879.1032)>
    Rotation: <Euler (x=-1.3902, y=0.0910, z=-2.9467), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.5917, y=0.0980, z=-2.9074), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
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    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7819), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=-1.5558, y=-0.0097, z=2.8657), order='XYZ'>
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-1.6829, y=-0.0302, z=2.6929), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5500), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.2537, -92.7883, 10.2914)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5586), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.4287, -157.1253, 22.6021)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5586), order='XYZ'>
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Frame: 63
  Bone: mixamorig:Hips
    Location: <Vector (1.1936, -1.7884, 944.6013)>
    Rotation: <Euler (x=1.5068, y=0.0492, z=-0.1014), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.4882, 16.9145, 1053.4581)>
    Rotation: <Euler (x=1.4530, y=0.0093, z=-0.0738), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.8018, 31.9616, 1181.6987)>
    Rotation: <Euler (x=1.4543, y=-0.0195, z=-0.0676), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.1142, 49.2647, 1328.2611)>
    Rotation: <Euler (x=1.4550, y=-0.0482, z=-0.0605), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (2.3408, 68.8917, 1492.9963)>
    Rotation: <Euler (x=1.6793, y=-0.0545, z=-0.0638), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-3.3940, 30.3330, 1552.7715)>
    Rotation: <Euler (x=1.5736, y=-0.0517, z=-0.0438), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5736, y=-0.0517, z=-0.0438), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.2130, 64.4325, 1477.8885)>
    Rotation: <Euler (x=-2.7710, y=0.0696, z=1.2510), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.1705, 19.2715, 1426.4138)>
    Rotation: <Euler (x=-1.7145, y=-0.0408, z=0.9578), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.7751, 6.7489, 1175.6445)>
    Rotation: <Euler (x=-1.7105, y=-0.0034, z=0.9563), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.5969, -15.2461, 894.7308)>
    Rotation: <Euler (x=-1.5710, y=-0.0359, z=1.3993), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.8531, -42.9234, 857.9964)>
    Rotation: <Euler (x=-1.2500, y=0.4122, z=1.3189), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.2878, -59.7494, 824.9314)>
    Rotation: <Euler (x=-1.4818, y=0.0428, z=1.0753), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.9805, -57.9456, 782.6595)>
    Rotation: <Euler (x=-1.7312, y=0.0559, z=1.2094), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.9943, -58.1955, 747.1850)>
    Rotation: <Euler (x=-1.7312, y=0.0559, z=1.2094), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.8844, -48.6870, 782.4225)>
    Rotation: <Euler (x=-1.4126, y=0.0691, z=1.4006), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.4721, -50.4798, 744.8124)>
    Rotation: <Euler (x=-1.0637, y=0.0457, z=1.3913), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.7757, -48.7756, 712.9544)>
    Rotation: <Euler (x=-0.8776, y=0.0398, z=1.3876), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (213.9509, -45.7957, 688.8445)>
    Rotation: <Euler (x=-0.8776, y=0.0398, z=1.3876), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.6765, -22.5441, 779.6389)>
    Rotation: <Euler (x=-1.2701, y=0.0127, z=1.4008), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6459, -21.0841, 740.6050)>
    Rotation: <Euler (x=-0.9201, y=-0.0099, z=1.3891), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.1238, -16.3630, 709.0971)>
    Rotation: <Euler (x=-0.5520, y=-0.0323, z=1.3650), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (200.9631, -9.6502, 690.6844)>
    Rotation: <Euler (x=-0.5520, y=-0.0323, z=1.3650), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.8123, 0.5651, 777.3414)>
    Rotation: <Euler (x=-1.1752, y=-0.0024, z=1.3962), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5842, 3.0605, 742.7524)>
    Rotation: <Euler (x=-0.7636, y=-0.0272, z=1.3791), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.1600, 8.7578, 717.8298)>
    Rotation: <Euler (x=-0.4046, y=-0.0448, z=1.3533), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.2957, 15.5074, 705.5690)>
    Rotation: <Euler (x=-0.4046, y=-0.0448, z=1.3533), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.4030, 25.2812, 795.6718)>
    Rotation: <Euler (x=-1.0708, y=-0.0334, z=1.3830), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.0989, 30.1009, 759.3272)>
    Rotation: <Euler (x=-0.7200, y=-0.0542, z=1.3660), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.2453, 36.2659, 737.7778)>
    Rotation: <Euler (x=-0.3842, y=-0.0683, z=1.3439), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.7377, 42.9698, 727.1482)>
    Rotation: <Euler (x=-0.3842, y=-0.0683, z=1.3439), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.7690, 73.0944, 1471.3136)>
    Rotation: <Euler (x=-2.6339, y=-0.0868, z=-1.4236), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-187.0583, 48.8909, 1402.2986)>
    Rotation: <Euler (x=-1.7257, y=0.0874, z=-0.9434), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-231.5575, 43.6179, 1152.7660)>
    Rotation: <Euler (x=-1.7074, y=-0.0745, z=-0.9256), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-249.8600, 3.6575, 872.4087)>
    Rotation: <Euler (x=-1.5736, y=0.0400, z=-1.1434), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-218.6127, -15.6505, 834.5600)>
    Rotation: <Euler (x=-1.2242, y=-0.4725, z=-1.0946), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-195.7415, -28.9305, 801.6838)>
    Rotation: <Euler (x=-1.4398, y=-0.0421, z=-0.8306), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-192.5707, -24.1127, 759.1628)>
    Rotation: <Euler (x=-1.7611, y=0.0592, z=-0.9537), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-200.4327, -25.0285, 723.2881)>
    Rotation: <Euler (x=-1.7611, y=0.0592, z=-0.9537), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-234.8167, -26.5000, 761.5632)>
    Rotation: <Euler (x=-1.4094, y=-0.0793, z=-1.1423), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.5910, -26.7339, 721.9247)>
    Rotation: <Euler (x=-1.0595, y=-0.0647, z=-1.1374), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6647, -21.0220, 690.3248)>
    Rotation: <Euler (x=-0.8733, y=-0.0513, z=-1.1284), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.6705, -13.4725, 666.0176)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-247.3186, -2.7811, 754.9506)>
    Rotation: <Euler (x=-1.2652, y=-0.0206, z=-1.1423), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.5849, 1.4985, 715.4939)>
    Rotation: <Euler (x=-0.9145, y=-0.0082, z=-1.1354), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0905, 11.2735, 684.8344)>
    Rotation: <Euler (x=-0.5462, y=0.0045, z=-1.1224), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.4824, 23.8118, 667.5042)>
    Rotation: <Euler (x=-0.5462, y=0.0045, z=-1.1224), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-257.0604, 18.9922, 754.0504)>
    Rotation: <Euler (x=-1.1698, y=-0.0087, z=-1.1403), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-243.0828, 24.9353, 718.2383)>
    Rotation: <Euler (x=-0.7577, y=0.0076, z=-1.1281), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.7948, 36.1640, 693.7782)>
    Rotation: <Euler (x=-0.3988, y=0.0164, z=-1.1157), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.0602, 49.1336, 681.6402)>
    Rotation: <Euler (x=-0.3988, y=0.0164, z=-1.1157), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.3945, 42.8502, 767.8511)>
    Rotation: <Euler (x=-1.0647, y=0.0208, z=-1.1297), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-247.1969, 51.6433, 733.0225)>
    Rotation: <Euler (x=-0.7136, y=0.0347, z=-1.1175), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.9175, 62.7663, 712.2513)>
    Rotation: <Euler (x=-0.3783, y=0.0415, z=-1.1073), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5971, 74.5616, 702.2363)>
    Rotation: <Euler (x=-0.3783, y=0.0415, z=-1.1073), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.7454, -9.1897, 879.1010)>
    Rotation: <Euler (x=-1.3902, y=0.0908, z=-2.9471), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7711, -78.1282, 454.1635)>
    Rotation: <Euler (x=-1.5918, y=0.0983, z=-2.9074), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9624, -63.2535, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2882, -214.5343, 10.2915)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1506, -287.3043, 19.5740)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.3434, 6.2575, 887.9112)>
    Rotation: <Euler (x=-1.5556, y=-0.0096, z=2.8653), order='XYZ'>
    Matrix:
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      <Vector (0.2728, -0.0120, -0.9620, 6.2575)>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.1464, 1.0466, 453.6892)>
    Rotation: <Euler (x=-1.6828, y=-0.0304, z=2.6925), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8036, 40.2501, 111.4438)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5500), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1967, -92.7891, 10.2920)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5587), order='XYZ'>
    Matrix:
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      <Vector (0.5498, -0.8201, 0.1588, -92.7891)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3695, -157.1276, 22.6026)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5587), order='XYZ'>
    Matrix:
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Frame: 64
  Bone: mixamorig:Hips
    Location: <Vector (1.2992, -1.7430, 944.6057)>
    Rotation: <Euler (x=1.5069, y=0.0493, z=-0.1020), order='XYZ'>
    Matrix:
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      <Vector (-0.1017, 0.0585, -0.9931, -1.7430)>
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  Bone: mixamorig:Spine
    Location: <Vector (8.6150, 16.9462, 1053.4635)>
    Rotation: <Euler (x=1.4532, y=0.0096, z=-0.0747), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (10.9700, 31.9630, 1181.7069)>
    Rotation: <Euler (x=1.4555, y=-0.0192, z=-0.0687), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.3322, 49.0921, 1328.2903)>
    Rotation: <Euler (x=1.4572, y=-0.0478, z=-0.0617), order='XYZ'>
    Matrix:
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      <Vector (-0.0616, 0.1161, -0.9913, 49.0921)>
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  Bone: mixamorig:Neck
    Location: <Vector (2.6174, 68.3673, 1493.0693)>
    Rotation: <Euler (x=1.6802, y=-0.0541, z=-0.0649), order='XYZ'>
    Matrix:
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      <Vector (-0.0648, -0.1054, -0.9923, 68.3673)>
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  Bone: mixamorig:Head
    Location: <Vector (-3.1386, 29.7597, 1552.8108)>
    Rotation: <Euler (x=1.5734, y=-0.0518, z=-0.0447), order='XYZ'>
    Matrix:
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      <Vector (-0.0446, -0.0003, -0.9990, 29.7597)>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-19.3880, -80.5028, 1770.9235)>
    Rotation: <Euler (x=1.5734, y=-0.0518, z=-0.0447), order='XYZ'>
    Matrix:
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      <Vector (-0.0446, -0.0003, -0.9990, -80.5028)>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.4813, 63.8644, 1477.9364)>
    Rotation: <Euler (x=-2.7673, y=0.0679, z=1.2502), order='XYZ'>
    Matrix:
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      <Vector (0.9469, -0.3169, 0.0552, 63.8644)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.2359, 18.7109, 1425.9655)>
    Rotation: <Euler (x=-1.7140, y=-0.0409, z=0.9562), order='XYZ'>
    Matrix:
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      <Vector (0.8163, -0.0492, 0.5755, 18.7109)>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.7198, 6.2443, 1175.1763)>
    Rotation: <Euler (x=-1.7100, y=-0.0044, z=0.9551), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.5754, -15.4721, 894.2449)>
    Rotation: <Euler (x=-1.5707, y=-0.0361, z=1.3979), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.7831, -43.1077, 857.5091)>
    Rotation: <Euler (x=-1.2497, y=0.4120, z=1.3176), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (224.1854, -59.9002, 824.4443)>
    Rotation: <Euler (x=-1.4814, y=0.0450, z=1.0742), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.8195, -58.1633, 782.1743)>
    Rotation: <Euler (x=-1.7305, y=0.0602, z=1.2087), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.7542, -58.5518, 746.6877)>
    Rotation: <Euler (x=-1.7305, y=0.0602, z=1.2087), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.7858, -48.8729, 781.9292)>
    Rotation: <Euler (x=-1.4146, y=0.0691, z=1.3992), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.4437, -50.6696, 744.3074)>
    Rotation: <Euler (x=-1.0680, y=0.0458, z=1.3901), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (233.8803, -48.9762, 712.3752)>
    Rotation: <Euler (x=-0.8841, y=0.0400, z=1.3865), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.2105, -46.0163, 688.1363)>
    Rotation: <Euler (x=-0.8841, y=0.0400, z=1.3865), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.6134, -22.7400, 779.1507)>
    Rotation: <Euler (x=-1.2721, y=0.0127, z=1.3995), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6602, -21.2759, 740.0933)>
    Rotation: <Euler (x=-0.9243, y=-0.0098, z=1.3879), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.2744, -16.5536, 708.4843)>
    Rotation: <Euler (x=-0.5585, y=-0.0322, z=1.3641), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.2387, -9.8349, 689.8773)>
    Rotation: <Euler (x=-0.5585, y=-0.0322, z=1.3641), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.7807, 0.3654, 776.8586)>
    Rotation: <Euler (x=-1.1771, y=-0.0025, z=1.3949), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6228, 2.8693, 742.2415)>
    Rotation: <Euler (x=-0.7679, y=-0.0272, z=1.3779), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.3091, 8.5766, 717.2089)>
    Rotation: <Euler (x=-0.4111, y=-0.0448, z=1.3524), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.5311, 15.3410, 704.7618)>
    Rotation: <Euler (x=-0.4111, y=-0.0448, z=1.3524), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.4107, 25.0756, 795.1956)>
    Rotation: <Euler (x=-1.0728, y=-0.0335, z=1.3817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.1833, 29.9101, 758.8123)>
    Rotation: <Euler (x=-0.7242, y=-0.0541, z=1.3649), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.4273, 36.0877, 737.1589)>
    Rotation: <Euler (x=-0.3908, y=-0.0683, z=1.3430), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (200.9965, 42.8094, 726.3580)>
    Rotation: <Euler (x=-0.3908, y=-0.0683, z=1.3430), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.4924, 72.6920, 1471.4110)>
    Rotation: <Euler (x=-2.6306, y=-0.0848, z=-1.4255), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-186.6176, 48.8522, 1401.9801)>
    Rotation: <Euler (x=-1.7255, y=0.0870, z=-0.9445), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-231.0192, 43.5983, 1152.4297)>
    Rotation: <Euler (x=-1.7073, y=-0.0735, z=-0.9270), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-249.5129, 3.9000, 872.0477)>
    Rotation: <Euler (x=-1.5740, y=0.0397, z=-1.1446), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-218.2965, -15.4589, 834.1995)>
    Rotation: <Euler (x=-1.2246, y=-0.4728, z=-1.0955), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-195.4481, -28.7782, 801.3234)>
    Rotation: <Euler (x=-1.4402, y=-0.0445, z=-0.8320), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-192.2144, -24.0522, 758.7968)>
    Rotation: <Euler (x=-1.7612, y=0.0545, z=-0.9555), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-199.9850, -25.0948, 722.9056)>
    Rotation: <Euler (x=-1.7612, y=0.0545, z=-0.9555), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-234.5300, -26.3202, 761.2111)>
    Rotation: <Euler (x=-1.4121, y=-0.0797, z=-1.1434), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.3938, -26.6219, 721.5568)>
    Rotation: <Euler (x=-1.0645, y=-0.0652, z=-1.1387), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.5934, -21.0161, 689.8708)>
    Rotation: <Euler (x=-0.8805, y=-0.0519, z=-1.1298), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.7390, -13.5872, 665.4182)>
    Rotation: <Euler (x=-0.8805, y=-0.0519, z=-1.1298), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-247.0067, -2.5899, 754.5917)>
    Rotation: <Euler (x=-1.2679, y=-0.0210, z=-1.1435), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.3571, 1.6178, 715.1024)>
    Rotation: <Euler (x=-0.9195, y=-0.0087, z=-1.1367), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9814, 11.2873, 684.3267)>
    Rotation: <Euler (x=-0.5534, y=0.0040, z=-1.1239), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.4656, 23.7274, 666.7909)>
    Rotation: <Euler (x=-0.5534, y=0.0040, z=-1.1239), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-256.7242, 19.1941, 753.6849)>
    Rotation: <Euler (x=-1.1725, y=-0.0091, z=-1.1414), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.8205, 25.0679, 717.8326)>
    Rotation: <Euler (x=-0.7627, y=0.0072, z=-1.1294), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.6232, 36.2051, 693.2449)>
    Rotation: <Euler (x=-0.4060, y=0.0160, z=-1.1171), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.9482, 49.0962, 680.8987)>
    Rotation: <Euler (x=-0.4060, y=0.0160, z=-1.1171), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-264.0280, 43.0660, 767.4775)>
    Rotation: <Euler (x=-1.0674, y=0.0204, z=-1.1309), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.8988, 51.7875, 732.5972)>
    Rotation: <Euler (x=-0.7186, y=0.0343, z=-1.1188), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.6952, 62.8323, 711.7072)>
    Rotation: <Euler (x=-0.3855, y=0.0411, z=-1.1088), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.4241, 74.5643, 701.5096)>
    Rotation: <Euler (x=-0.3855, y=0.0411, z=-1.1088), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.8403, -9.1854, 879.0964)>
    Rotation: <Euler (x=-1.3901, y=0.0905, z=-2.9475), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7310, -78.2117, 454.1563)>
    Rotation: <Euler (x=-1.5919, y=0.0985, z=-2.9074), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9749, -63.2793, 111.4441)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2962, -214.5616, 10.2917)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1565, -287.3325, 19.5742)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.2390, 6.3583, 887.9254)>
    Rotation: <Euler (x=-1.5556, y=-0.0096, z=2.8648), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.0515, 1.1575, 453.7034)>
    Rotation: <Euler (x=-1.6824, y=-0.0306, z=2.6921), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8088, 40.2518, 111.4434)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5500), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1984, -92.7897, 10.2916)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5587), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3695, -157.1292, 22.6031)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5587), order='XYZ'>
    Matrix:
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Frame: 65
  Bone: mixamorig:Hips
    Location: <Vector (1.4272, -1.6819, 944.6131)>
    Rotation: <Euler (x=1.5069, y=0.0495, z=-0.1025), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.7657, 17.0016, 1053.4702)>
    Rotation: <Euler (x=1.4533, y=0.0098, z=-0.0754), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.1617, 31.9991, 1181.7151)>
    Rotation: <Euler (x=1.4566, y=-0.0189, z=-0.0695), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.5728, 48.9643, 1328.3180)>
    Rotation: <Euler (x=1.4593, y=-0.0475, z=-0.0627), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (2.9170, 67.8961, 1493.1393)>
    Rotation: <Euler (x=1.6811, y=-0.0536, z=-0.0658), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-2.8399, 29.2334, 1552.8451)>
    Rotation: <Euler (x=1.5733, y=-0.0517, z=-0.0456), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-19.1729, -80.9872, 1770.9728)>
    Rotation: <Euler (x=1.5733, y=-0.0517, z=-0.0456), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.7729, 63.3612, 1477.9795)>
    Rotation: <Euler (x=-2.7634, y=0.0664, z=1.2495), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.3173, 18.2323, 1425.4852)>
    Rotation: <Euler (x=-1.7133, y=-0.0404, z=0.9548), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.5806, 5.6980, 1174.6682)>
    Rotation: <Euler (x=-1.7096, y=-0.0058, z=0.9540), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5705, y=-0.0362, z=1.3965), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.4914, -46.2584, 687.3913)>
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  Bone: mixamorig:LeftHandMiddle1
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    Rotation: <Euler (x=-1.2742, y=0.0128, z=1.3982), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6836, -21.4743, 739.5450)>
    Rotation: <Euler (x=-0.9288, y=-0.0095, z=1.3868), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.4401, -16.7596, 707.8301)>
    Rotation: <Euler (x=-0.5652, y=-0.0319, z=1.3633), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.5342, -10.0410, 689.0220)>
    Rotation: <Euler (x=-0.5652, y=-0.0319, z=1.3633), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.7519, 0.1679, 776.3369)>
    Rotation: <Euler (x=-1.1793, y=-0.0023, z=1.3936), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6692, 2.6719, 741.6891)>
    Rotation: <Euler (x=-0.7723, y=-0.0269, z=1.3768), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.4707, 8.3820, 716.5411)>
    Rotation: <Euler (x=-0.4179, y=-0.0446, z=1.3516), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (201.7826, 15.1566, 703.9008)>
    Rotation: <Euler (x=-0.4179, y=-0.0446, z=1.3516), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.4183, 24.8761, 794.6752)>
    Rotation: <Euler (x=-1.0749, y=-0.0333, z=1.3804), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.2728, 29.7164, 758.2495)>
    Rotation: <Euler (x=-0.7287, y=-0.0539, z=1.3638), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.6184, 35.9003, 736.4869)>
    Rotation: <Euler (x=-0.3975, y=-0.0681, z=1.3422), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.2676, 42.6357, 725.5081)>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.6275, y=-0.0829, z=-1.4268), order='XYZ'>
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  Bone: mixamorig:RightArm
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    Rotation: <Euler (x=-1.7252, y=0.0868, z=-0.9453), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-230.4778, 43.5487, 1152.1130)>
    Rotation: <Euler (x=-1.7072, y=-0.0725, z=-0.9282), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-249.1649, 4.1081, 871.7075)>
    Rotation: <Euler (x=-1.5743, y=0.0394, z=-1.1455), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-195.1421, -28.6423, 800.9845)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-191.8437, -24.0059, 758.4530)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-199.5195, -25.1772, 722.5455)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-234.2294, -26.1640, 760.8787)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-227.1818, -26.5300, 721.2090)>
    Rotation: <Euler (x=-1.0694, y=-0.0657, z=-1.1396), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.5096, -21.0251, 689.4377)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.7988, -13.7121, 664.8403)>
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-235.1212, 1.7154, 714.7321)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8676, 11.2856, 683.8409)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.4493, 23.6335, 666.0995)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-256.3850, 19.3671, 753.3406)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.5561, 25.1769, 717.4491)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.4531, 36.2289, 692.7344)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.8427, 49.0472, 680.1798)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-263.6653, 43.2503, 767.1263)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.6060, 51.9061, 732.1954)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.4817, 62.8784, 711.1870)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.2646, 74.5521, 700.8066)>
    Rotation: <Euler (x=-0.3928, y=0.0406, z=-1.1100), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.9566, -9.1692, 879.0938)>
    Rotation: <Euler (x=-1.3900, y=0.0902, z=-2.9478), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.6937, -78.2875, 454.1497)>
    Rotation: <Euler (x=-1.5921, y=0.0986, z=-2.9075), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9726, -63.2908, 111.4434)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2925, -214.5737, 10.2910)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1519, -287.3449, 19.5736)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7819), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.1132, 6.4693, 887.9434)>
    Rotation: <Euler (x=-1.5556, y=-0.0097, z=2.8643), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.9507, 1.2770, 453.7216)>
    Rotation: <Euler (x=-1.6818, y=-0.0307, z=2.6916), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8228, 40.2322, 111.4433)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5501), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1977, -92.8186, 10.2915)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5588), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3615, -157.1627, 22.6047)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5588), order='XYZ'>
    Matrix:
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Frame: 66
  Bone: mixamorig:Hips
    Location: <Vector (1.5636, -1.6246, 944.6152)>
    Rotation: <Euler (x=1.5069, y=0.0496, z=-0.1029), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.9238, 17.0576, 1053.4712)>
    Rotation: <Euler (x=1.4534, y=0.0101, z=-0.0759), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.3627, 32.0403, 1181.7170)>
    Rotation: <Euler (x=1.4577, y=-0.0185, z=-0.0701), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.8244, 48.8444, 1328.3391)>
    Rotation: <Euler (x=1.4614, y=-0.0470, z=-0.0634), order='XYZ'>
    Matrix:
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      <Vector (-0.0633, 0.1120, -0.9917, 48.8444)>
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  Bone: mixamorig:Neck
    Location: <Vector (3.2296, 67.4330, 1493.2019)>
    Rotation: <Euler (x=1.6823, y=-0.0529, z=-0.0664), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-2.5103, 28.6986, 1552.8629)>
    Rotation: <Euler (x=1.5732, y=-0.0515, z=-0.0463), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.8783, -81.4918, 1771.0032)>
    Rotation: <Euler (x=1.5732, y=-0.0515, z=-0.0463), order='XYZ'>
    Matrix:
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      <Vector (-0.0463, -0.0000, -0.9989, -81.4918)>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.0781, 62.8872, 1478.0120)>
    Rotation: <Euler (x=-2.7593, y=0.0649, z=1.2490), order='XYZ'>
    Matrix:
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      <Vector (0.9467, -0.3164, 0.0609, 62.8872)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.4039, 17.8033, 1424.9640)>
    Rotation: <Euler (x=-1.7127, y=-0.0398, z=0.9536), order='XYZ'>
    Matrix:
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      <Vector (0.8149, -0.0497, 0.5775, 17.8033)>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.4232, 5.1905, 1174.1167)>
    Rotation: <Euler (x=-1.7092, y=-0.0072, z=0.9533), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.4933, -15.8226, 893.1569)>
    Rotation: <Euler (x=-1.5705, y=-0.0361, z=1.3955), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.6284, -43.4062, 856.4271)>
    Rotation: <Euler (x=-1.2495, y=0.4121, z=1.3154), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.9844, -60.1588, 823.3667)>
    Rotation: <Euler (x=-1.4810, y=0.0497, z=1.0722), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.5125, -58.5855, 781.0988)>
    Rotation: <Euler (x=-1.7295, y=0.0694, z=1.2077), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (226.2976, -59.2753, 745.5921)>
    Rotation: <Euler (x=-1.7295, y=0.0694, z=1.2077), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.6024, -49.2133, 780.8443)>
    Rotation: <Euler (x=-1.4190, y=0.0695, z=1.3970), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.4180, -51.0445, 743.1980)>
    Rotation: <Euler (x=-1.0770, y=0.0466, z=1.3882), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.1377, -49.4023, 711.1091)>
    Rotation: <Euler (x=-0.8978, y=0.0412, z=1.3849), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (214.7941, -46.5086, 686.6011)>
    Rotation: <Euler (x=-0.8978, y=0.0412, z=1.3849), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.4913, -23.0992, 778.0628)>
    Rotation: <Euler (x=-1.2765, y=0.0132, z=1.3972), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.7095, -21.6567, 738.9525)>
    Rotation: <Euler (x=-0.9334, y=-0.0090, z=1.3860), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.6125, -16.9637, 707.1275)>
    Rotation: <Euler (x=-0.5722, y=-0.0315, z=1.3628), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (201.8394, -10.2594, 688.1119)>
    Rotation: <Euler (x=-0.5722, y=-0.0315, z=1.3628), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.7129, -0.0015, 775.7689)>
    Rotation: <Euler (x=-1.1816, y=-0.0020, z=1.3927), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.7097, 2.4914, 741.0881)>
    Rotation: <Euler (x=-0.7770, y=-0.0265, z=1.3761), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.6294, 8.1906, 715.8198)>
    Rotation: <Euler (x=-0.4249, y=-0.0442, z=1.3511), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.0327, 14.9632, 702.9800)>
    Rotation: <Euler (x=-0.4249, y=-0.0442, z=1.3511), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.4051, 24.7082, 794.1044)>
    Rotation: <Euler (x=-1.0772, y=-0.0330, z=1.3795), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.3454, 29.5410, 757.6328)>
    Rotation: <Euler (x=-0.7333, y=-0.0535, z=1.3631), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.7948, 35.7187, 735.7562)>
    Rotation: <Euler (x=-0.4046, y=-0.0677, z=1.3417), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.5250, 42.4568, 724.5936)>
    Rotation: <Euler (x=-0.4046, y=-0.0677, z=1.3417), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.8853, 71.9534, 1471.5992)>
    Rotation: <Euler (x=-2.6244, y=-0.0811, z=-1.4276), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-185.6589, 48.6290, 1401.3802)>
    Rotation: <Euler (x=-1.7250, y=0.0866, z=-0.9458), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-229.9213, 43.4147, 1151.8043)>
    Rotation: <Euler (x=-1.7071, y=-0.0713, z=-0.9291), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-248.8287, 4.2756, 871.3713)>
    Rotation: <Euler (x=-1.5746, y=0.0393, z=-1.1461), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-217.6547, -15.1549, 833.5248)>
    Rotation: <Euler (x=-1.2253, y=-0.4732, z=-1.0967), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-194.8378, -28.5299, 800.6495)>
    Rotation: <Euler (x=-1.4408, y=-0.0494, z=-0.8342), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-191.4731, -23.9798, 758.1138)>
    Rotation: <Euler (x=-1.7613, y=0.0450, z=-0.9583), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-199.0513, -25.2800, 722.1900)>
    Rotation: <Euler (x=-1.7613, y=0.0450, z=-0.9583), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.9290, -26.0360, 760.5485)>
    Rotation: <Euler (x=-1.4173, y=-0.0804, z=-1.1450), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.9693, -26.4617, 720.8640)>
    Rotation: <Euler (x=-1.0743, y=-0.0661, z=-1.1404), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4269, -21.0524, 689.0085)>
    Rotation: <Euler (x=-0.8950, y=-0.0529, z=-1.1319), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-191.8627, -13.8506, 664.2676)>
    Rotation: <Euler (x=-0.8950, y=-0.0529, z=-1.1319), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-246.3711, -2.2905, 753.9185)>
    Rotation: <Euler (x=-1.2731, y=-0.0217, z=-1.1451), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.8905, 1.7881, 714.3663)>
    Rotation: <Euler (x=-0.9293, y=-0.0095, z=-1.1385), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7615, 11.2653, 683.3612)>
    Rotation: <Euler (x=-0.5679, y=0.0031, z=-1.1260), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.4450, 23.5264, 665.4153)>
    Rotation: <Euler (x=-0.5679, y=0.0031, z=-1.1260), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-256.0552, 19.5079, 753.0013)>
    Rotation: <Euler (x=-1.1777, y=-0.0097, z=-1.1431), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-242.3016, 25.2591, 717.0714)>
    Rotation: <Euler (x=-0.7725, y=0.0064, z=-1.1314), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2958, 36.2321, 692.2311)>
    Rotation: <Euler (x=-0.4205, y=0.0152, z=-1.1194), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.7545, 48.9830, 679.4689)>
    Rotation: <Euler (x=-0.4205, y=0.0152, z=-1.1194), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-263.3175, 43.3996, 766.7817)>
    Rotation: <Euler (x=-1.0726, y=0.0197, z=-1.1326), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-246.3293, 51.9959, 731.8015)>
    Rotation: <Euler (x=-0.7285, y=0.0335, z=-1.1208), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2873, 62.9011, 710.6761)>
    Rotation: <Euler (x=-0.4000, y=0.0403, z=-1.1111), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.1279, 74.5211, 700.1136)>
    Rotation: <Euler (x=-0.4000, y=0.0403, z=-1.1111), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.0813, -9.1422, 879.0844)>
    Rotation: <Euler (x=-1.3898, y=0.0899, z=-2.9481), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.6653, -78.3916, 454.1425)>
    Rotation: <Euler (x=-1.5924, y=0.0988, z=-2.9074), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9651, -63.2760, 111.4434)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.2954, -214.5552, 10.2910)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1599, -287.3244, 19.5734)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7818), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.9818, 6.5577, 887.9580)>
    Rotation: <Euler (x=-1.5557, y=-0.0097, z=2.8639), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8465, 1.3940, 453.7363)>
    Rotation: <Euler (x=-1.6814, y=-0.0310, z=2.6912), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8393, 40.2440, 111.4436)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5505), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1697, -92.8350, 10.2918)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5591), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3119, -157.1931, 22.6072)>
    Rotation: <Euler (x=0.1578, y=0.0508, z=2.5591), order='XYZ'>
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Frame: 67
  Bone: mixamorig:Hips
    Location: <Vector (1.6766, -1.5672, 944.4778)>
    Rotation: <Euler (x=1.5069, y=0.0494, z=-0.1030), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4535, y=0.0104, z=-0.0761), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.5030, 32.0897, 1181.5806)>
    Rotation: <Euler (x=1.4588, y=-0.0181, z=-0.0703), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.0174, 48.7329, 1328.2214)>
    Rotation: <Euler (x=1.4634, y=-0.0465, z=-0.0638), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6838, y=-0.0522, z=-0.0666), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5731, y=-0.0511, z=-0.0467), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.5524, -82.0074, 1770.8903)>
    Rotation: <Euler (x=1.5731, y=-0.0511, z=-0.0467), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.3278, 62.4436, 1477.9016)>
    Rotation: <Euler (x=-2.7550, y=0.0635, z=1.2487), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.4329, 17.4256, 1424.2837)>
    Rotation: <Euler (x=-1.7120, y=-0.0395, z=0.9529), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.2623, 4.8216, 1173.4095)>
    Rotation: <Euler (x=-1.7087, y=-0.0081, z=0.9530), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.3591, -15.9026, 892.4314)>
    Rotation: <Euler (x=-1.5705, y=-0.0358, z=1.3949), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.4774, -43.4825, 855.7092)>
    Rotation: <Euler (x=-1.2495, y=0.4124, z=1.3148), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.8230, -60.2333, 822.6536)>
    Rotation: <Euler (x=-1.4810, y=0.0523, z=1.0719), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (220.2991, -58.7543, 780.3865)>
    Rotation: <Euler (x=-1.7291, y=0.0743, z=1.2078), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.1898, 14.7859, 701.8946)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.6214, y=-0.0793, z=-1.4280), order='XYZ'>
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4259, -21.1061, 688.4467)>
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  Bone: mixamorig:RightHandIndex4
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.7438, 1.8287, 713.8696)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7444, 11.2180, 682.7500)>
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  Bone: mixamorig:RightHandMiddle4
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2324, 36.2070, 691.5977)>
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  Bone: mixamorig:RightHandRing4
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
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  Bone: mixamorig:RightHandPinky4
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
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  Bone: mixamorig:LeftFoot
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
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    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=-1.5529, y=-0.0098, z=2.8636), order='XYZ'>
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-1.6846, y=-0.0319, z=2.6911), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5507), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1579, y=0.0508, z=2.5594), order='XYZ'>
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  Bone: mixamorig:RightToe_End
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Frame: 68
  Bone: mixamorig:Hips
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    Rotation: <Euler (x=1.5068, y=0.0493, z=-0.1031), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4535, y=0.0108, z=-0.0762), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4598, y=-0.0177, z=-0.0704), order='XYZ'>
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=1.4655, y=-0.0460, z=-0.0640), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6852, y=-0.0517, z=-0.0667), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5729, y=-0.0506, z=-0.0466), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-18.1280, -82.4990, 1770.8086)>
    Rotation: <Euler (x=1.5729, y=-0.0506, z=-0.0466), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7507, y=0.0621, z=1.2486), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7114, y=-0.0394, z=0.9525), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.1763, 4.5911, 1172.7366)>
    Rotation: <Euler (x=-1.7081, y=-0.0088, z=0.9529), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5704, y=-0.0355, z=1.3948), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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    Rotation: <Euler (x=-1.2494, y=0.4127, z=1.3147), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.6944, -60.2417, 821.9810)>
    Rotation: <Euler (x=-1.4809, y=0.0550, z=1.0720), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
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    Rotation: <Euler (x=-1.7286, y=0.0793, z=1.2083), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.7456, -59.8647, 744.1920)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.3113, -49.3436, 779.4457)>
    Rotation: <Euler (x=-1.4236, y=0.0705, z=1.3964), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.2896, -51.2401, 741.7762)>
    Rotation: <Euler (x=-1.0863, y=0.0479, z=1.3879), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.2946, -49.6965, 709.5304)>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.2799, -46.9174, 684.7532)>
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  Bone: mixamorig:LeftHandMiddle1
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    Rotation: <Euler (x=-1.2811, y=0.0141, z=1.3967), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6073, -21.8567, 737.4840)>
    Rotation: <Euler (x=-0.9427, y=-0.0078, z=1.3858), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.7966, -17.2504, 705.4406)>
    Rotation: <Euler (x=-0.5863, y=-0.0302, z=1.3631), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.2834, -10.6220, 686.0114)>
    Rotation: <Euler (x=-0.5863, y=-0.0302, z=1.3631), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.4549, -0.1424, 774.3401)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.6044, 2.2971, 739.5943)>
    Rotation: <Euler (x=-0.7863, y=-0.0253, z=1.3760), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.7527, 7.9312, 714.0867)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.3334, 14.6562, 700.8481)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
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  Bone: mixamorig:LeftHandPinky3
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8058, 42.1855, 722.4645)>
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-194.3771, -28.4028, 799.7464)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-190.8904, -24.0227, 757.2028)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-198.2790, -25.5859, 721.2499)>
    Rotation: <Euler (x=-1.7613, y=0.0356, z=-0.9604), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.4860, -25.8979, 759.6633)>
    Rotation: <Euler (x=-1.4226, y=-0.0809, z=-1.1458), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.7114, -26.4377, 719.9482)>
    Rotation: <Euler (x=-1.0844, y=-0.0669, z=-1.1414), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4417, -21.2101, 687.9224)>
    Rotation: <Euler (x=-0.9098, y=-0.0538, z=-1.1331), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.1856, -14.2212, 662.8928)>
    Rotation: <Euler (x=-0.9098, y=-0.0538, z=-1.1331), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.9128, -2.1459, 753.0279)>
    Rotation: <Euler (x=-1.2784, y=-0.0221, z=-1.1460), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.6134, 1.8169, 713.4117)>
    Rotation: <Euler (x=-0.9394, y=-0.0102, z=-1.1396), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7492, 11.1196, 682.1754)>
    Rotation: <Euler (x=-0.5827, y=0.0024, z=-1.1275), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.6529, 23.2196, 663.8155)>
    Rotation: <Euler (x=-0.5827, y=0.0024, z=-1.1275), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-255.5803, 19.6596, 752.1050)>
    Rotation: <Euler (x=-1.1831, y=-0.0102, z=-1.1440), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.9896, 25.3027, 716.0960)>
    Rotation: <Euler (x=-0.7826, y=0.0058, z=-1.1325), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.1931, 36.1302, 691.0001)>
    Rotation: <Euler (x=-0.4353, y=0.0146, z=-1.1209), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.8051, 48.7583, 677.8170)>
    Rotation: <Euler (x=-0.4353, y=0.0146, z=-1.1209), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.8173, 43.5637, 765.8773)>
    Rotation: <Euler (x=-1.0780, y=0.0193, z=-1.1335), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.9851, 52.0515, 730.7953)>
    Rotation: <Euler (x=-0.7386, y=0.0330, z=-1.1220), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1210, 62.8341, 709.4318)>
    Rotation: <Euler (x=-0.4149, y=0.0396, z=-1.1126), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.0905, 74.3572, 698.4999)>
    Rotation: <Euler (x=-0.4149, y=0.0396, z=-1.1126), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.3313, -9.0380, 878.8631)>
    Rotation: <Euler (x=-1.3871, y=0.0890, z=-2.9483), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7553, -79.4900, 454.0992)>
    Rotation: <Euler (x=-1.5956, y=0.0993, z=-2.9075), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9715, -63.2544, 111.4437)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3209, -214.5268, 10.2912)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.1945, -287.2927, 19.5731)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7817), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.7319, 6.6901, 887.6857)>
    Rotation: <Euler (x=-1.5507, y=-0.0098, z=2.8635), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.1961, -0.5171, 453.5016)>
    Rotation: <Euler (x=-1.6870, y=-0.0326, z=2.6910), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8429, 40.2857, 111.4435)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5507), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2775, -157.1751, 22.6118)>
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Frame: 69
  Bone: mixamorig:Hips
    Location: <Vector (1.9262, -1.4104, 944.2915)>
    Rotation: <Euler (x=1.5068, y=0.0493, z=-0.1030), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4536, y=0.0111, z=-0.0762), order='XYZ'>
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4609, y=-0.0172, z=-0.0704), order='XYZ'>
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  Bone: mixamorig:Spine2
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    Rotation: <Euler (x=1.4676, y=-0.0455, z=-0.0641), order='XYZ'>
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7466, y=0.0606, z=1.2489), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7107, y=-0.0391, z=0.9523), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (231.0776, 4.3918, 1172.1075)>
    Rotation: <Euler (x=-1.7076, y=-0.0097, z=0.9533), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.1953, -15.7737, 891.0912)>
    Rotation: <Euler (x=-1.5701, y=-0.0351, z=1.3950), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.6292, -60.1522, 821.3613)>
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.5309, -60.0284, 743.5665)>
    Rotation: <Euler (x=-1.7280, y=0.0843, z=1.2093), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.2285, -49.2576, 778.8112)>
    Rotation: <Euler (x=-1.4257, y=0.0711, z=1.3967), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.2803, -51.1908, 741.1319)>
    Rotation: <Euler (x=-1.0907, y=0.0486, z=1.3884), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.4196, -49.7074, 708.8128)>
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  Bone: mixamorig:LeftHandIndex4
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    Rotation: <Euler (x=-0.9185, y=0.0437, z=1.3855), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.1271, -23.1493, 776.0029)>
    Rotation: <Euler (x=-1.2832, y=0.0147, z=1.3970), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.5920, -21.8083, 736.8156)>
    Rotation: <Euler (x=-0.9472, y=-0.0071, z=1.3863), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9146, -17.2599, 704.6695)>
    Rotation: <Euler (x=-0.5931, y=-0.0295, z=1.3638), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.5245, -10.6878, 685.0417)>
    Rotation: <Euler (x=-0.5931, y=-0.0295, z=1.3638), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.3573, -0.0549, 773.6874)>
    Rotation: <Euler (x=-1.1883, y=-0.0005, z=1.3925), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
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    Rotation: <Euler (x=-0.7907, y=-0.0247, z=1.3765), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8270, 7.9347, 713.2922)>
    Rotation: <Euler (x=-0.4458, y=-0.0425, z=1.3523), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.4910, 14.6183, 699.8618)>
    Rotation: <Euler (x=-0.4458, y=-0.0425, z=1.3523), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (269.0702, 24.6701, 792.0014)>
    Rotation: <Euler (x=-1.0839, y=-0.0315, z=1.3793), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.2417, 29.4106, 755.3978)>
    Rotation: <Euler (x=-0.7471, y=-0.0517, z=1.3635), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.9819, 35.4947, 733.1864)>
    Rotation: <Euler (x=-0.4255, y=-0.0660, z=1.3428), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.9417, 42.1654, 721.4792)>
    Rotation: <Euler (x=-0.4255, y=-0.0660, z=1.3428), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.1036, 70.8005, 1471.5536)>
    Rotation: <Euler (x=-2.6157, y=-0.0758, z=-1.4281), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-184.3166, 47.9046, 1400.2322)>
    Rotation: <Euler (x=-1.7244, y=0.0856, z=-0.9462), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-228.3127, 42.5922, 1150.6112)>
    Rotation: <Euler (x=-1.7071, y=-0.0667, z=-0.9305), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-248.0446, 4.5138, 870.0889)>
    Rotation: <Euler (x=-1.5757, y=0.0389, z=-1.1471), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.9219, -14.9745, 832.2299)>
    Rotation: <Euler (x=-1.2265, y=-0.4735, z=-1.0971), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-194.1462, -28.3956, 799.3447)>
    Rotation: <Euler (x=-1.4417, y=-0.0563, z=-0.8360), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-190.6052, -24.1007, 756.7968)>
    Rotation: <Euler (x=-1.7615, y=0.0309, z=-0.9612), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-197.9037, -25.7980, 720.8317)>
    Rotation: <Euler (x=-1.7615, y=0.0309, z=-0.9612), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.2698, -25.8945, 759.2758)>
    Rotation: <Euler (x=-1.4254, y=-0.0811, z=-1.1459), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.5931, -26.4906, 719.5449)>
    Rotation: <Euler (x=-1.0895, y=-0.0672, z=-1.1416), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4659, -21.3510, 687.4329)>
    Rotation: <Euler (x=-0.9173, y=-0.0542, z=-1.1335), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.3704, -14.4655, 662.2585)>
    Rotation: <Euler (x=-0.9173, y=-0.0542, z=-1.1335), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.6951, -2.1422, 752.6389)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.4926, 1.7644, 712.9896)>
    Rotation: <Euler (x=-0.9446, y=-0.0105, z=-1.1399), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7679, 10.9837, 681.6358)>
    Rotation: <Euler (x=-0.5902, y=0.0021, z=-1.1279), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.7890, 23.0072, 663.0669)>
    Rotation: <Euler (x=-0.5902, y=0.0021, z=-1.1279), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-255.3593, 19.6647, 751.7139)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.8562, 25.2560, 715.6639)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.1711, 36.0149, 690.4380)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.8663, 48.5859, 677.0418)>
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0705, 62.7354, 708.8632)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.1103, 74.2137, 697.7444)>
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
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  Bone: mixamorig:LeftFoot
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  Bone: mixamorig:LeftToeBase
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2059, -287.2909, 19.5726)>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.6004, 6.7737, 887.6047)>
    Rotation: <Euler (x=-1.5492, y=-0.0098, z=2.8635), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2530, -1.0719, 453.4345)>
    Rotation: <Euler (x=-1.6885, y=-0.0331, z=2.6912), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8484, 40.2866, 111.4441)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5507), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1498, -92.8108, 10.2923)>
    Rotation: <Euler (x=0.1579, y=0.0508, z=2.5594), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2774, -157.1771, 22.6157)>
    Rotation: <Euler (x=0.1579, y=0.0508, z=2.5594), order='XYZ'>
    Matrix:
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Frame: 70
  Bone: mixamorig:Hips
    Location: <Vector (2.0553, -1.3136, 944.2390)>
    Rotation: <Euler (x=1.5067, y=0.0493, z=-0.1029), order='XYZ'>
    Matrix:
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      <Vector (-0.1026, 0.0587, -0.9930, -1.3136)>
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  Bone: mixamorig:Spine
    Location: <Vector (9.3859, 17.3937, 1053.0927)>
    Rotation: <Euler (x=1.4537, y=0.0114, z=-0.0761), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.9955, 32.3316, 1181.3403)>
    Rotation: <Euler (x=1.4619, y=-0.0168, z=-0.0703), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.6579, 48.4986, 1328.0359)>
    Rotation: <Euler (x=1.4696, y=-0.0451, z=-0.0640), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (4.3043, 65.7114, 1493.0575)>
    Rotation: <Euler (x=1.6877, y=-0.0503, z=-0.0663), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.2924, 26.6443, 1552.5149)>
    Rotation: <Euler (x=1.5728, y=-0.0496, z=-0.0451), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-17.1043, -83.4858, 1770.7267)>
    Rotation: <Euler (x=1.5728, y=-0.0496, z=-0.0451), order='XYZ'>
    Matrix:
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      <Vector (-0.0451, 0.0003, -0.9990, -83.4858)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.1300, 61.2808, 1477.7308)>
    Rotation: <Euler (x=-2.7426, y=0.0590, z=1.2494), order='XYZ'>
    Matrix:
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      <Vector (0.9472, -0.3128, 0.0712, 61.2808)>
      <Vector (-0.0589, -0.3879, -0.9198, 1477.7308)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftArm
    Location: <Vector (196.6746, 16.7155, 1422.4658)>
    Rotation: <Euler (x=-1.7100, y=-0.0382, z=0.9523), order='XYZ'>
    Matrix:
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      <Vector (0.8142, -0.0496, 0.5785, 16.7155)>
      <Vector (0.0382, -0.9896, -0.1386, 1422.4658)>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.8996, 4.1346, 1171.5073)>
    Rotation: <Euler (x=-1.7071, y=-0.0113, z=0.9538), order='XYZ'>
    Matrix:
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      <Vector (0.8156, -0.0695, 0.5745, 4.1346)>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.1813, -15.5884, 890.4790)>
    Rotation: <Euler (x=-1.5697, y=-0.0347, z=1.3955), order='XYZ'>
    Matrix:
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      <Vector (0.9841, 0.0344, 0.1743, -15.5884)>
      <Vector (0.0347, -0.9994, 0.0010, 890.4790)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.2820, -43.2174, 853.8047)>
    Rotation: <Euler (x=-1.2488, y=0.4135, z=1.3157), order='XYZ'>
    Matrix:
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      <Vector (0.8861, -0.2890, 0.3624, -43.2174)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.6065, -60.0106, 820.7819)>
    Rotation: <Euler (x=-1.4803, y=0.0606, z=1.0732), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.8870, -58.8308, 778.5222)>
    Rotation: <Euler (x=-1.7273, y=0.0894, z=1.2105), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.3520, -60.1417, 742.9823)>
    Rotation: <Euler (x=-1.7273, y=0.0894, z=1.2105), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.1816, -49.1134, 778.2132)>
    Rotation: <Euler (x=-1.4276, y=0.0717, z=1.3973), order='XYZ'>
    Matrix:
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      <Vector (0.9825, -0.0452, 0.1809, -49.1134)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.3031, -51.0861, 740.5250)>
    Rotation: <Euler (x=-1.0950, y=0.0494, z=1.3891), order='XYZ'>
    Matrix:
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      <Vector (0.9823, 0.0396, 0.1829, -51.0861)>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.5729, -49.6680, 708.1353)>
    Rotation: <Euler (x=-0.9251, y=0.0446, z=1.3863), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (215.8713, -47.0331, 683.1053)>
    Rotation: <Euler (x=-0.9251, y=0.0446, z=1.3863), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (265.0658, -23.0021, 775.3928)>
    Rotation: <Euler (x=-1.2852, y=0.0153, z=1.3976), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.6015, -21.7042, 736.1832)>
    Rotation: <Euler (x=-0.9515, y=-0.0064, z=1.3870), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.0527, -17.2203, 703.9377)>
    Rotation: <Euler (x=-0.5997, y=-0.0288, z=1.3648), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (202.7830, -10.7122, 684.1160)>
    Rotation: <Euler (x=-0.5997, y=-0.0288, z=1.3648), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.2834, 0.0931, 773.0682)>
    Rotation: <Euler (x=-1.1902, y=0.0000, z=1.3931), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5616, 2.4568, 738.2661)>
    Rotation: <Euler (x=-0.7950, y=-0.0240, z=1.3773), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9168, 7.9873, 712.5360)>
    Rotation: <Euler (x=-0.4524, y=-0.0418, z=1.3533), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.6619, 14.6222, 698.9178)>
    Rotation: <Euler (x=-0.4524, y=-0.0418, z=1.3533), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.9920, 24.8246, 791.3735)>
    Rotation: <Euler (x=-1.0859, y=-0.0310, z=1.3799), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.2278, 29.5205, 754.7312)>
    Rotation: <Euler (x=-0.7514, y=-0.0510, z=1.3643), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.0556, 35.5571, 732.4155)>
    Rotation: <Euler (x=-0.4322, y=-0.0653, z=1.3439), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0865, 42.1878, 720.5351)>
    Rotation: <Euler (x=-0.4322, y=-0.0653, z=1.3439), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.8408, 70.4234, 1471.5902)>
    Rotation: <Euler (x=-2.6127, y=-0.0741, z=-1.4280), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.8558, 47.6448, 1399.8960)>
    Rotation: <Euler (x=-1.7243, y=0.0853, z=-0.9460), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-227.7908, 42.2916, 1150.2651)>
    Rotation: <Euler (x=-1.7072, y=-0.0652, z=-0.9306), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-247.7928, 4.5382, 869.7181)>
    Rotation: <Euler (x=-1.5761, y=0.0389, z=-1.1472), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.6866, -14.9604, 831.8509)>
    Rotation: <Euler (x=-1.2270, y=-0.4735, z=-1.0969), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.9251, -28.3902, 798.9595)>
    Rotation: <Euler (x=-1.4422, y=-0.0586, z=-0.8363), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-190.3324, -24.1786, 756.4076)>
    Rotation: <Euler (x=-1.7616, y=0.0263, z=-0.9618), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-197.5425, -26.0096, 720.4312)>
    Rotation: <Euler (x=-1.7616, y=0.0263, z=-0.9618), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-233.0652, -25.8972, 758.9061)>
    Rotation: <Euler (x=-1.4282, y=-0.0813, z=-1.1459), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.4874, -26.5475, 719.1595)>
    Rotation: <Euler (x=-1.0947, y=-0.0675, z=-1.1417), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.5043, -21.4927, 686.9622)>
    Rotation: <Euler (x=-0.9248, y=-0.0545, z=-1.1338), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.5714, -14.7075, 661.6446)>
    Rotation: <Euler (x=-0.9248, y=-0.0545, z=-1.1338), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.4924, -2.1459, 752.2687)>
    Rotation: <Euler (x=-1.2841, y=-0.0225, z=-1.1462), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.3885, 1.7070, 712.5864)>
    Rotation: <Euler (x=-0.9497, y=-0.0107, z=-1.1401), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8055, 10.8464, 681.1161)>
    Rotation: <Euler (x=-0.5977, y=0.0019, z=-1.1283), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-188.9470, 22.7969, 662.3397)>
    Rotation: <Euler (x=-0.5977, y=0.0019, z=-1.1283), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-255.1561, 19.6611, 751.3425)>
    Rotation: <Euler (x=-1.1887, y=-0.0106, z=-1.1443), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.7425, 25.2034, 715.2516)>
    Rotation: <Euler (x=-0.7929, y=0.0053, z=-1.1331), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.1711, 35.8973, 689.8964)>
    Rotation: <Euler (x=-0.4504, y=0.0141, z=-1.1218), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-193.9528, 48.4144, 676.2884)>
    Rotation: <Euler (x=-0.4504, y=0.0141, z=-1.1218), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.3772, 43.5735, 765.1086)>
    Rotation: <Euler (x=-1.0836, y=0.0189, z=-1.1339), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.7167, 51.9620, 729.9208)>
    Rotation: <Euler (x=-0.7489, y=0.0325, z=-1.1227), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0450, 62.6329, 708.3157)>
    Rotation: <Euler (x=-0.4299, y=0.0391, z=-1.1135), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.1579, 74.0692, 697.0110)>
    Rotation: <Euler (x=-0.4299, y=0.0391, z=-1.1135), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5909, -8.8499, 878.7333)>
    Rotation: <Euler (x=-1.3854, y=0.0881, z=-2.9482), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7806, -80.0922, 454.0725)>
    Rotation: <Euler (x=-1.5973, y=0.0996, z=-2.9076), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9796, -63.2619, 111.4441)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7778), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3356, -214.5320, 10.2917)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2125, -287.2967, 19.5724)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4740, 6.8592, 887.5546)>
    Rotation: <Euler (x=-1.5482, y=-0.0098, z=2.8637), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.2376, -1.4078, 453.3940)>
    Rotation: <Euler (x=-1.6893, y=-0.0336, z=2.6915), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8518, 40.2833, 111.4436)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5507), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1485, -92.8171, 10.2918)>
    Rotation: <Euler (x=0.1580, y=0.0509, z=2.5594), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2734, -157.1842, 22.6209)>
    Rotation: <Euler (x=0.1580, y=0.0509, z=2.5594), order='XYZ'>
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Frame: 71
  Bone: mixamorig:Hips
    Location: <Vector (2.1657, -1.2277, 944.1871)>
    Rotation: <Euler (x=1.5066, y=0.0493, z=-0.1026), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.4980, 17.4895, 1053.0391)>
    Rotation: <Euler (x=1.4537, y=0.0118, z=-0.0757), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.1419, 32.4174, 1181.2872)>
    Rotation: <Euler (x=1.4630, y=-0.0164, z=-0.0699), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.8458, 48.4276, 1328.0005)>
    Rotation: <Euler (x=1.4716, y=-0.0446, z=-0.0637), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.5441, 65.2999, 1493.0593)>
    Rotation: <Euler (x=1.6889, y=-0.0497, z=-0.0659), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.0024, 26.1582, 1552.4723)>
    Rotation: <Euler (x=1.5728, y=-0.0491, z=-0.0443), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.6175, -83.9870, 1770.6906)>
    Rotation: <Euler (x=1.5728, y=-0.0491, z=-0.0443), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.3662, 60.9303, 1477.6989)>
    Rotation: <Euler (x=-2.7385, y=0.0574, z=1.2501), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.7403, 16.5661, 1421.8938)>
    Rotation: <Euler (x=-1.7093, y=-0.0375, z=0.9526), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.7351, 3.9565, 1170.9055)>
    Rotation: <Euler (x=-1.7067, y=-0.0126, z=0.9545), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.1401, -15.3724, 889.8644)>
    Rotation: <Euler (x=-1.5694, y=-0.0342, z=1.3962), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.2424, -43.0333, 853.2132)>
    Rotation: <Euler (x=-1.2484, y=0.4141, z=1.3165), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.5630, -59.8533, 820.2060)>
    Rotation: <Euler (x=-1.4800, y=0.0636, z=1.0741), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.7730, -58.7799, 777.9497)>
    Rotation: <Euler (x=-1.7266, y=0.0945, z=1.2119), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (225.1529, -60.2466, 742.4030)>
    Rotation: <Euler (x=-1.7266, y=0.0945, z=1.2119), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (257.1115, -48.9534, 777.6171)>
    Rotation: <Euler (x=-1.4296, y=0.0724, z=1.3980), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.3019, -50.9708, 739.9206)>
    Rotation: <Euler (x=-1.0993, y=0.0503, z=1.3900), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.7005, -49.6242, 707.4617)>
    Rotation: <Euler (x=-0.9317, y=0.0457, z=1.3873), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.1525, -47.0696, 682.3094)>
    Rotation: <Euler (x=-0.9317, y=0.0457, z=1.3873), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.9773, -22.8382, 774.7811)>
    Rotation: <Euler (x=-1.2871, y=0.0160, z=1.3983), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.5823, -21.5897, 735.5497)>
    Rotation: <Euler (x=-0.9557, y=-0.0055, z=1.3879), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1601, -17.1775, 703.2062)>
    Rotation: <Euler (x=-0.6063, y=-0.0279, z=1.3660), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.0095, -10.7403, 683.1928)>
    Rotation: <Euler (x=-0.6063, y=-0.0279, z=1.3660), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.1786, 0.2581, 772.4445)>
    Rotation: <Euler (x=-1.1922, y=0.0008, z=1.3938), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.5174, 2.5754, 737.6155)>
    Rotation: <Euler (x=-0.7993, y=-0.0232, z=1.3782), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9723, 8.0438, 711.7770)>
    Rotation: <Euler (x=-0.4591, y=-0.0410, z=1.3545), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.7977, 14.6239, 697.9731)>
    Rotation: <Euler (x=-0.4591, y=-0.0410, z=1.3545), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.8792, 24.9985, 790.7382)>
    Rotation: <Euler (x=-1.0878, y=-0.0303, z=1.3807), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.1772, 29.6424, 754.0574)>
    Rotation: <Euler (x=-0.7557, y=-0.0502, z=1.3652), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.0909, 35.6252, 731.6384)>
    Rotation: <Euler (x=-0.4388, y=-0.0645, z=1.3450), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.1920, 42.2103, 719.5865)>
    Rotation: <Euler (x=-0.4388, y=-0.0645, z=1.3450), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.6107, 70.0269, 1471.6257)>
    Rotation: <Euler (x=-2.6097, y=-0.0723, z=-1.4277), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.4165, 47.3449, 1399.5491)>
    Rotation: <Euler (x=-1.7242, y=0.0851, z=-0.9455), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-227.2851, 41.9374, 1149.9077)>
    Rotation: <Euler (x=-1.7073, y=-0.0636, z=-0.9306), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-247.5695, 4.5342, 869.3340)>
    Rotation: <Euler (x=-1.5766, y=0.0389, z=-1.1470), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.4760, -14.9650, 831.4567)>
    Rotation: <Euler (x=-1.2276, y=-0.4734, z=-1.0964), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.7262, -28.3963, 798.5577)>
    Rotation: <Euler (x=-1.4426, y=-0.0607, z=-0.8364), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-190.0848, -24.2646, 756.0022)>
    Rotation: <Euler (x=-1.7618, y=0.0218, z=-0.9622), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-197.2081, -26.2282, 720.0155)>
    Rotation: <Euler (x=-1.7618, y=0.0218, z=-0.9622), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-232.8847, -25.9193, 758.5213)>
    Rotation: <Euler (x=-1.4310, y=-0.0814, z=-1.1457), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.4061, -26.6199, 718.7593)>
    Rotation: <Euler (x=-1.0998, y=-0.0677, z=-1.1416), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.5684, -21.6438, 686.4780)>
    Rotation: <Euler (x=-0.9322, y=-0.0548, z=-1.1338), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-192.8000, -14.9528, 661.0197)>
    Rotation: <Euler (x=-0.9322, y=-0.0548, z=-1.1338), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.3198, -2.1719, 751.8848)>
    Rotation: <Euler (x=-1.2869, y=-0.0226, z=-1.1461), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.3159, 1.6324, 712.1700)>
    Rotation: <Euler (x=-0.9548, y=-0.0109, z=-1.1400), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8772, 10.6989, 680.5849)>
    Rotation: <Euler (x=-0.6051, y=0.0016, z=-1.1284), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.1428, 22.5834, 661.6036)>
    Rotation: <Euler (x=-0.6051, y=0.0016, z=-1.1284), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.9885, 19.6329, 750.9589)>
    Rotation: <Euler (x=-1.1915, y=-0.0107, z=-1.1441), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.6662, 25.1315, 714.8275)>
    Rotation: <Euler (x=-0.7981, y=0.0052, z=-1.1331), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2115, 35.7675, 689.3445)>
    Rotation: <Euler (x=-0.4578, y=0.0139, z=-1.1219), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.0839, 48.2374, 675.5272)>
    Rotation: <Euler (x=-0.4578, y=0.0139, z=-1.1219), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.2086, 43.5465, 764.7235)>
    Rotation: <Euler (x=-1.0864, y=0.0188, z=-1.1338), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.6376, 51.8929, 729.4836)>
    Rotation: <Euler (x=-0.7540, y=0.0323, z=-1.1227), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0662, 62.5159, 707.7593)>
    Rotation: <Euler (x=-0.4374, y=0.0390, z=-1.1137), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.2559, 73.9158, 696.2709)>
    Rotation: <Euler (x=-0.4374, y=0.0390, z=-1.1137), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.6993, -8.7422, 878.6763)>
    Rotation: <Euler (x=-1.3846, y=0.0877, z=-2.9479), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7841, -80.3324, 454.0611)>
    Rotation: <Euler (x=-1.5980, y=0.0998, z=-2.9076), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9726, -63.2565, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3430, -214.5216, 10.2915)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2268, -287.2837, 19.5714)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3700, 6.9130, 887.5084)>
    Rotation: <Euler (x=-1.5474, y=-0.0096, z=2.8643), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.1812, -1.7139, 453.3555)>
    Rotation: <Euler (x=-1.6901, y=-0.0341, z=2.6922), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8559, 40.2966, 111.4429)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5508), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1433, -92.8097, 10.2910)>
    Rotation: <Euler (x=0.1581, y=0.0509, z=2.5595), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2633, -157.1789, 22.6263)>
    Rotation: <Euler (x=0.1581, y=0.0509, z=2.5595), order='XYZ'>
    Matrix:
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Frame: 72
  Bone: mixamorig:Hips
    Location: <Vector (2.2600, -1.1542, 944.1442)>
    Rotation: <Euler (x=1.5065, y=0.0494, z=-0.1021), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.5946, 17.5832, 1052.9923)>
    Rotation: <Euler (x=1.4537, y=0.0121, z=-0.0750), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.2669, 32.5115, 1181.2399)>
    Rotation: <Euler (x=1.4639, y=-0.0160, z=-0.0692), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.0064, 48.3774, 1327.9690)>
    Rotation: <Euler (x=1.4736, y=-0.0441, z=-0.0630), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (4.7507, 64.9241, 1493.0625)>
    Rotation: <Euler (x=1.6902, y=-0.0493, z=-0.0653), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.7501, 25.7025, 1552.4270)>
    Rotation: <Euler (x=1.5727, y=-0.0486, z=-0.0435), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.1684, -84.4391, 1770.6611)>
    Rotation: <Euler (x=1.5727, y=-0.0486, z=-0.0435), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.5707, 60.6367, 1477.6692)>
    Rotation: <Euler (x=-2.7343, y=0.0562, z=1.2508), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.7665, 16.4679, 1421.3180)>
    Rotation: <Euler (x=-1.7088, y=-0.0381, z=0.9531), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.7417, 4.0640, 1170.3169)>
    Rotation: <Euler (x=-1.7061, y=-0.0126, z=0.9552), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (264.0306, -15.1467, 889.2540)>
    Rotation: <Euler (x=-1.5690, y=-0.0335, z=1.3969), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (241.1354, -42.8462, 852.6305)>
    Rotation: <Euler (x=-1.2481, y=0.4148, z=1.3174), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.4525, -59.6989, 819.6418)>
    Rotation: <Euler (x=-1.4798, y=0.0666, z=1.0750), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.5923, -58.7376, 777.3893)>
    Rotation: <Euler (x=-1.7260, y=0.0998, z=1.2133), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.8880, -60.3636, 741.8369)>
    Rotation: <Euler (x=-1.7260, y=0.0998, z=1.2133), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.9736, -48.8016, 777.0307)>
    Rotation: <Euler (x=-1.4315, y=0.0733, z=1.3988), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.2316, -50.8694, 739.3266)>
    Rotation: <Euler (x=-1.1035, y=0.0514, z=1.3909), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.7570, -49.5993, 706.8000)>
    Rotation: <Euler (x=-0.9382, y=0.0469, z=1.3883), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.3607, -47.1291, 681.5282)>
    Rotation: <Euler (x=-0.9382, y=0.0469, z=1.3883), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.8196, -22.6825, 774.1750)>
    Rotation: <Euler (x=-1.2890, y=0.0168, z=1.3991), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.4924, -21.4897, 734.9223)>
    Rotation: <Euler (x=-0.9600, y=-0.0045, z=1.3888), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1949, -17.1547, 702.4823)>
    Rotation: <Euler (x=-0.6129, y=-0.0269, z=1.3671), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.1623, -10.7925, 682.2802)>
    Rotation: <Euler (x=-0.6129, y=-0.0269, z=1.3671), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (268.0035, 0.4146, 771.8228)>
    Rotation: <Euler (x=-1.1941, y=0.0016, z=1.3946), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.4016, 2.6798, 736.9671)>
    Rotation: <Euler (x=-0.8035, y=-0.0222, z=1.3791), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9547, 8.0813, 711.0219)>
    Rotation: <Euler (x=-0.4656, y=-0.0401, z=1.3557), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.8598, 14.6034, 697.0347)>
    Rotation: <Euler (x=-0.4656, y=-0.0401, z=1.3557), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.6952, 25.1666, 790.1010)>
    Rotation: <Euler (x=-1.0898, y=-0.0294, z=1.3815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (250.0540, 29.7525, 753.3820)>
    Rotation: <Euler (x=-0.7600, y=-0.0493, z=1.3662), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (227.0523, 35.6772, 730.8609)>
    Rotation: <Euler (x=-0.4454, y=-0.0635, z=1.3462), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.2232, 42.2137, 718.6398)>
    Rotation: <Euler (x=-0.4454, y=-0.0635, z=1.3462), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.4153, 69.6417, 1471.6620)>
    Rotation: <Euler (x=-2.6067, y=-0.0707, z=-1.4271), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-183.0061, 47.0142, 1399.2092)>
    Rotation: <Euler (x=-1.7240, y=0.0846, z=-0.9446), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.7599, 41.4958, 1149.5502)>
    Rotation: <Euler (x=-1.7074, y=-0.0618, z=-0.9302), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-247.3634, 4.4968, 868.9462)>
    Rotation: <Euler (x=-1.5771, y=0.0389, z=-1.1465), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.2773, -14.9941, 831.0585)>
    Rotation: <Euler (x=-1.2281, y=-0.4734, z=-1.0957), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.5356, -28.4202, 798.1519)>
    Rotation: <Euler (x=-1.4430, y=-0.0628, z=-0.8361), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-189.8473, -24.3656, 755.5930)>
    Rotation: <Euler (x=-1.7619, y=0.0174, z=-0.9624), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-196.8846, -26.4616, 719.5969)>
    Rotation: <Euler (x=-1.7619, y=0.0174, z=-0.9624), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-232.7129, -25.9690, 758.1324)>
    Rotation: <Euler (x=-1.4338, y=-0.0816, z=-1.1452), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.3321, -26.7170, 718.3555)>
    Rotation: <Euler (x=-1.1048, y=-0.0680, z=-1.1412), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6396, -21.8141, 685.9921)>
    Rotation: <Euler (x=-0.9395, y=-0.0551, z=-1.1336), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.0364, -15.2113, 660.3965)>
    Rotation: <Euler (x=-0.9395, y=-0.0551, z=-1.1336), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-245.1624, -2.2288, 751.4973)>
    Rotation: <Euler (x=-1.2896, y=-0.0227, z=-1.1456), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.2583, 1.5310, 711.7508)>
    Rotation: <Euler (x=-0.9599, y=-0.0111, z=-1.1397), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9649, 10.5313, 680.0532)>
    Rotation: <Euler (x=-0.6125, y=0.0014, z=-1.1282), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.3577, 22.3570, 660.8710)>
    Rotation: <Euler (x=-0.6125, y=0.0014, z=-1.1282), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.8420, 19.5712, 750.5717)>
    Rotation: <Euler (x=-1.1943, y=-0.0108, z=-1.1437), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.6114, 25.0307, 714.4008)>
    Rotation: <Euler (x=-0.8031, y=0.0050, z=-1.1328), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2753, 35.6157, 688.7927)>
    Rotation: <Euler (x=-0.4651, y=0.0138, z=-1.1217), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.2419, 48.0454, 674.7697)>
    Rotation: <Euler (x=-0.4651, y=0.0138, z=-1.1217), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-262.0674, 43.4837, 764.3353)>
    Rotation: <Euler (x=-1.0892, y=0.0187, z=-1.1334), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.5873, 51.7936, 729.0443)>
    Rotation: <Euler (x=-0.7591, y=0.0322, z=-1.1224), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1183, 62.3749, 707.2032)>
    Rotation: <Euler (x=-0.4447, y=0.0388, z=-1.1136), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.3881, 73.7443, 695.5343)>
    Rotation: <Euler (x=-0.4447, y=0.0388, z=-1.1136), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7901, -8.6332, 878.6248)>
    Rotation: <Euler (x=-1.3839, y=0.0872, z=-2.9474), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7805, -80.5359, 454.0509)>
    Rotation: <Euler (x=-1.5986, y=0.0999, z=-2.9076), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9688, -63.2570, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3404, -214.5217, 10.2914)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7815), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2248, -287.2837, 19.5705)>
    Rotation: <Euler (x=0.1187, y=-0.0494, z=-2.7815), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2865, 6.9294, 887.4746)>
    Rotation: <Euler (x=-1.5468, y=-0.0095, z=2.8650), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.1106, -1.9581, 453.3271)>
    Rotation: <Euler (x=-1.6907, y=-0.0345, z=2.6929), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5508), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1451, -92.8074, 10.2914)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5595), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2655, -157.1752, 22.6321)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5595), order='XYZ'>
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Frame: 73
  Bone: mixamorig:Hips
    Location: <Vector (2.3538, -1.0775, 944.1127)>
    Rotation: <Euler (x=1.5062, y=0.0496, z=-0.1015), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.6926, 17.6895, 1052.9554)>
    Rotation: <Euler (x=1.4536, y=0.0123, z=-0.0741), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.3848, 32.6259, 1181.2017)>
    Rotation: <Euler (x=1.4648, y=-0.0157, z=-0.0684), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.1509, 48.3581, 1327.9454)>
    Rotation: <Euler (x=1.4754, y=-0.0437, z=-0.0621), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6916, y=-0.0492, z=-0.0644), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5724, y=-0.0482, z=-0.0425), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.7591, -84.8123, 1770.6512)>
    Rotation: <Euler (x=1.5724, y=-0.0482, z=-0.0425), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.7510, 60.3995, 1477.6482)>
    Rotation: <Euler (x=-2.7302, y=0.0550, z=1.2514), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.7650, 16.4143, 1420.7589)>
    Rotation: <Euler (x=-1.7084, y=-0.0396, z=0.9540), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.8906, 4.3995, 1169.7592)>
    Rotation: <Euler (x=-1.7055, y=-0.0116, z=0.9559), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.8755, -14.9181, 888.6677)>
    Rotation: <Euler (x=-1.5687, y=-0.0327, z=1.3975), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.9821, -42.6589, 852.0743)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.2952, -59.5468, 819.1058)>
    Rotation: <Euler (x=-1.4796, y=0.0697, z=1.0759), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.3653, -58.6996, 776.8572)>
    Rotation: <Euler (x=-1.7254, y=0.1050, z=1.2146), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.5779, -60.4854, 741.3001)>
    Rotation: <Euler (x=-1.7254, y=0.1050, z=1.2146), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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    Rotation: <Euler (x=-1.4334, y=0.0743, z=1.3996), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.1120, -50.7765, 738.7599)>
    Rotation: <Euler (x=-1.1076, y=0.0525, z=1.3918), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.7616, -49.5846, 706.1678)>
    Rotation: <Euler (x=-0.9445, y=0.0482, z=1.3893), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.5147, -47.1997, 680.7797)>
    Rotation: <Euler (x=-0.9445, y=0.0482, z=1.3893), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.6149, -22.5333, 773.5936)>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.3536, -21.3987, 734.3201)>
    Rotation: <Euler (x=-0.9641, y=-0.0034, z=1.3897), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1782, -17.1426, 701.7861)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.2622, -10.8563, 681.3995)>
    Rotation: <Euler (x=-0.6193, y=-0.0258, z=1.3683), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.7816, 0.5644, 771.2238)>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.2373, 2.7752, 736.3422)>
    Rotation: <Euler (x=-0.8077, y=-0.0212, z=1.3801), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8866, 8.1086, 710.2925)>
    Rotation: <Euler (x=-0.4720, y=-0.0390, z=1.3569), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.8709, 14.5718, 696.1260)>
    Rotation: <Euler (x=-0.4720, y=-0.0390, z=1.3569), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.4648, 25.3296, 789.4844)>
    Rotation: <Euler (x=-1.0917, y=-0.0285, z=1.3822), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.8826, 29.8550, 752.7280)>
    Rotation: <Euler (x=-0.7642, y=-0.0482, z=1.3672), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.9638, 35.7204, 730.1071)>
    Rotation: <Euler (x=-0.4518, y=-0.0625, z=1.3474), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.2040, 42.2076, 717.7202)>
    Rotation: <Euler (x=-0.4518, y=-0.0625, z=1.3474), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.2453, 69.2878, 1471.7006)>
    Rotation: <Euler (x=-2.6038, y=-0.0691, z=-1.4264), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.6207, 46.6859, 1398.8824)>
    Rotation: <Euler (x=-1.7237, y=0.0838, z=-0.9436), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-226.2010, 41.0057, 1149.1967)>
    Rotation: <Euler (x=-1.7074, y=-0.0597, z=-0.9298), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-247.1396, 4.4473, 868.5598)>
    Rotation: <Euler (x=-1.5775, y=0.0389, z=-1.1459), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-216.0533, -15.0305, 830.6656)>
    Rotation: <Euler (x=-1.2285, y=-0.4734, z=-1.0949), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.3137, -28.4480, 797.7540)>
    Rotation: <Euler (x=-1.4433, y=-0.0650, z=-0.8358), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-189.5753, -24.4687, 755.1924)>
    Rotation: <Euler (x=-1.7620, y=0.0130, z=-0.9623), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-196.5236, -26.6961, 719.1868)>
    Rotation: <Euler (x=-1.7620, y=0.0130, z=-0.9623), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-232.5055, -26.0289, 757.7467)>
    Rotation: <Euler (x=-1.4364, y=-0.0817, z=-1.1446), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.2162, -26.8226, 717.9561)>
    Rotation: <Euler (x=-1.1097, y=-0.0682, z=-1.1406), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6639, -21.9895, 685.5146)>
    Rotation: <Euler (x=-0.9466, y=-0.0555, z=-1.1332), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.2219, -15.4710, 659.7874)>
    Rotation: <Euler (x=-0.9466, y=-0.0555, z=-1.1332), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.9723, -2.2978, 751.1115)>
    Rotation: <Euler (x=-1.2922, y=-0.0229, z=-1.1450), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-234.1624, 1.4198, 711.3352)>
    Rotation: <Euler (x=-0.9648, y=-0.0114, z=-1.1392), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0102, 10.3579, 679.5302)>
    Rotation: <Euler (x=-0.6196, y=0.0012, z=-1.1279), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.5289, 22.1291, 660.1542)>
    Rotation: <Euler (x=-0.6196, y=0.0012, z=-1.1279), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.6661, 19.4959, 750.1851)>
    Rotation: <Euler (x=-1.1969, y=-0.0109, z=-1.1431), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.5225, 24.9189, 713.9769)>
    Rotation: <Euler (x=-0.8080, y=0.0048, z=-1.1323), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.3024, 35.4570, 688.2489)>
    Rotation: <Euler (x=-0.4723, y=0.0135, z=-1.1214), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.3631, 47.8504, 674.0274)>
    Rotation: <Euler (x=-0.4723, y=0.0135, z=-1.1214), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.9023, 43.4062, 763.9468)>
    Rotation: <Euler (x=-1.0918, y=0.0186, z=-1.1328), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.5088, 51.6827, 728.6075)>
    Rotation: <Euler (x=-0.7639, y=0.0320, z=-1.1220), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1402, 62.2259, 706.6546)>
    Rotation: <Euler (x=-0.4518, y=0.0386, z=-1.1133), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.4904, 73.5683, 694.8113)>
    Rotation: <Euler (x=-0.4518, y=0.0386, z=-1.1133), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8790, -8.5182, 878.5826)>
    Rotation: <Euler (x=-1.3833, y=0.0868, z=-2.9468), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7729, -80.6876, 454.0421)>
    Rotation: <Euler (x=-1.5990, y=0.1000, z=-2.9077), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9701, -63.2554, 111.4436)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3424, -214.5198, 10.2912)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7815), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2272, -287.2819, 19.5686)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2061, 6.9359, 887.4545)>
    Rotation: <Euler (x=-1.5465, y=-0.0095, z=2.8656), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-95.0346, -2.1059, 453.3103)>
    Rotation: <Euler (x=-1.6910, y=-0.0348, z=2.6936), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8542, 40.2972, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5508), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1461, -92.8063, 10.2913)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5594), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2676, -157.1729, 22.6343)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5594), order='XYZ'>
    Matrix:
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Frame: 74
  Bone: mixamorig:Hips
    Location: <Vector (2.4422, -0.9881, 944.0880)>
    Rotation: <Euler (x=1.5059, y=0.0497, z=-0.1008), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.7844, 17.8132, 1052.9247)>
    Rotation: <Euler (x=1.4536, y=0.0125, z=-0.0732), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4882, 32.7549, 1181.1699)>
    Rotation: <Euler (x=1.4657, y=-0.0154, z=-0.0675), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.2719, 48.3539, 1327.9281)>
    Rotation: <Euler (x=1.4772, y=-0.0433, z=-0.0612), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (5.0780, 64.2826, 1493.0847)>
    Rotation: <Euler (x=1.6930, y=-0.0491, z=-0.0636), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.3504, 24.8857, 1552.3396)>
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    Matrix:
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5718, y=-0.0479, z=-0.0416), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7263, y=0.0538, z=1.2521), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.7391, 16.3900, 1420.2295)>
    Rotation: <Euler (x=-1.7080, y=-0.0407, z=0.9549), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=-1.7049, y=-0.0109, z=0.9568), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5684, y=-0.0319, z=1.3984), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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    Rotation: <Euler (x=-1.4795, y=0.0727, z=1.0770), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.2954, -60.5778, 740.7951)>
    Rotation: <Euler (x=-1.7248, y=0.1102, z=1.2162), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.6236, -48.4788, 775.9436)>
    Rotation: <Euler (x=-1.4353, y=0.0752, z=1.4005), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.0136, -50.6539, 738.2256)>
    Rotation: <Euler (x=-1.1117, y=0.0536, z=1.3928), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.7863, -49.5428, 705.5692)>
    Rotation: <Euler (x=-0.9508, y=0.0495, z=1.3905), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.6871, -47.2458, 680.0676)>
    Rotation: <Euler (x=-0.9508, y=0.0495, z=1.3905), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.4261, -22.3516, 773.0440)>
    Rotation: <Euler (x=-1.2928, y=0.0187, z=1.4008), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.2309, -21.2777, 733.7499)>
    Rotation: <Euler (x=-0.9682, y=-0.0023, z=1.3908), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.1762, -17.1042, 701.1234)>
    Rotation: <Euler (x=-0.6256, y=-0.0246, z=1.3696), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.3752, -10.8987, 680.5557)>
    Rotation: <Euler (x=-0.6256, y=-0.0246, z=1.3696), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.5717, 0.7471, 770.6562)>
    Rotation: <Euler (x=-1.1979, y=0.0035, z=1.3963), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (254.0850, 2.9008, 735.7488)>
    Rotation: <Euler (x=-0.8118, y=-0.0201, z=1.3812), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8291, 8.1617, 709.5961)>
    Rotation: <Euler (x=-0.4784, y=-0.0380, z=1.3582), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.8914, 14.5611, 695.2534)>
    Rotation: <Euler (x=-0.4784, y=-0.0380, z=1.3582), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.2409, 25.5260, 788.8988)>
    Rotation: <Euler (x=-1.0936, y=-0.0275, z=1.3832), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.7175, 29.9873, 752.1049)>
    Rotation: <Euler (x=-0.7683, y=-0.0472, z=1.3683), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8802, 35.7893, 729.3855)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.1885, 42.2226, 716.8356)>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.1089, 68.9515, 1471.7390)>
    Rotation: <Euler (x=-2.6009, y=-0.0676, z=-1.4255), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.2659, 46.3615, 1398.5575)>
    Rotation: <Euler (x=-1.7234, y=0.0830, z=-0.9426), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.6554, 40.5108, 1148.8424)>
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.8781, 4.3517, 868.1750)>
    Rotation: <Euler (x=-1.5777, y=0.0388, z=-1.1451), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.7809, -15.1079, 830.2804)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-193.0348, -28.5132, 797.3683)>
    Rotation: <Euler (x=-1.4435, y=-0.0672, z=-0.8352), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-189.2408, -24.6081, 754.8047)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-196.0953, -26.9664, 718.7895)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-226.0273, -26.9737, 717.5635)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6077, -22.2068, 685.0490)>
    Rotation: <Euler (x=-0.9534, y=-0.0559, z=-1.1325), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.3209, -15.7686, 659.1970)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.7219, -2.4158, 750.7277)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.9981, 1.2613, 710.9244)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9805, 10.1414, 679.0182)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.6226, 21.8631, 659.4578)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.4340, 19.3695, 749.7982)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.3704, 24.7584, 713.5560)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2618, 35.2541, 687.7148)>
    Rotation: <Euler (x=-0.4791, y=0.0132, z=-1.1209), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.4160, 47.6162, 673.3038)>
    Rotation: <Euler (x=-0.4791, y=0.0132, z=-1.1209), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.6883, 43.2766, 763.5561)>
    Rotation: <Euler (x=-1.0942, y=0.0183, z=-1.1320), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.3752, 51.5226, 728.1725)>
    Rotation: <Euler (x=-0.7686, y=0.0317, z=-1.1213), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1035, 62.0318, 706.1138)>
    Rotation: <Euler (x=-0.4587, y=0.0382, z=-1.1128), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5336, 73.3513, 694.1040)>
    Rotation: <Euler (x=-0.4587, y=0.0382, z=-1.1128), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.9628, -8.3909, 878.5477)>
    Rotation: <Euler (x=-1.3827, y=0.0864, z=-2.9462), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7610, -80.7969, 454.0359)>
    Rotation: <Euler (x=-1.5993, y=0.1001, z=-2.9077), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9687, -63.2549, 111.4440)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7776), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3483, -214.5168, 10.2916)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2367, -287.2780, 19.5649)>
    Rotation: <Euler (x=0.1186, y=-0.0494, z=-2.7815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1311, 6.9504, 887.4408)>
    Rotation: <Euler (x=-1.5462, y=-0.0094, z=2.8661), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.9577, -2.2151, 453.2992)>
    Rotation: <Euler (x=-1.6912, y=-0.0350, z=2.6941), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8441, 40.2914, 111.4435)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5506), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1563, -92.7991, 10.2917)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5593), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2876, -157.1591, 22.6355)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5593), order='XYZ'>
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Frame: 75
  Bone: mixamorig:Hips
    Location: <Vector (2.5073, -0.8966, 944.0736)>
    Rotation: <Euler (x=1.5057, y=0.0498, z=-0.1001), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.8555, 17.9357, 1052.9045)>
    Rotation: <Euler (x=1.4536, y=0.0127, z=-0.0724), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.5671, 32.8747, 1181.1500)>
    Rotation: <Euler (x=1.4666, y=-0.0152, z=-0.0666), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.3635, 48.3354, 1327.9229)>
    Rotation: <Euler (x=1.4790, y=-0.0430, z=-0.0604), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (5.1863, 63.9565, 1493.1094)>
    Rotation: <Euler (x=1.6943, y=-0.0489, z=-0.0627), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.1975, 24.4727, 1552.3105)>
    Rotation: <Euler (x=1.5711, y=-0.0477, z=-0.0405), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.0818, -85.3928, 1770.7208)>
    Rotation: <Euler (x=1.5711, y=-0.0477, z=-0.0405), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0062, 59.9464, 1477.6418)>
    Rotation: <Euler (x=-2.7225, y=0.0526, z=1.2528), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.6859, 16.3583, 1419.7340)>
    Rotation: <Euler (x=-1.7075, y=-0.0406, z=0.9556), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.8053, 4.7414, 1168.7147)>
    Rotation: <Euler (x=-1.7045, y=-0.0117, z=0.9579), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.6229, -14.3322, 887.5870)>
    Rotation: <Euler (x=-1.5683, y=-0.0312, z=1.3996), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.7629, -42.1712, 851.0473)>
    Rotation: <Euler (x=-1.2475, y=0.4171, z=1.3203), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.0896, -59.1416, 818.1139)>
    Rotation: <Euler (x=-1.4795, y=0.0755, z=1.0783), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (219.0374, -58.5204, 775.8729)>
    Rotation: <Euler (x=-1.7245, y=0.1151, z=1.2180), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (224.1018, -60.6137, 740.3112)>
    Rotation: <Euler (x=-1.7245, y=0.1151, z=1.2180), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.5335, -48.2425, 775.4426)>
    Rotation: <Euler (x=-1.4373, y=0.0762, z=1.4017), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.9961, -50.4718, 737.7170)>
    Rotation: <Euler (x=-1.1158, y=0.0547, z=1.3942), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8947, -49.4441, 704.9956)>
    Rotation: <Euler (x=-0.9571, y=0.0507, z=1.3920), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (216.9439, -47.2382, 679.3812)>
    Rotation: <Euler (x=-0.9571, y=0.0507, z=1.3920), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.3049, -22.1082, 772.5233)>
    Rotation: <Euler (x=-1.2949, y=0.0196, z=1.4020), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.1813, -21.0964, 733.2072)>
    Rotation: <Euler (x=-0.9724, y=-0.0013, z=1.3921), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.2492, -17.0101, 700.4871)>
    Rotation: <Euler (x=-0.6319, y=-0.0236, z=1.3712), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.5630, -10.8921, 679.7390)>
    Rotation: <Euler (x=-0.6319, y=-0.0236, z=1.3712), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
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    Rotation: <Euler (x=-1.1999, y=0.0044, z=1.3976), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.9984, 3.0867, 735.1839)>
    Rotation: <Euler (x=-0.8160, y=-0.0191, z=1.3826), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.8384, 8.2695, 708.9271)>
    Rotation: <Euler (x=-0.4847, y=-0.0370, z=1.3599), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.9783, 14.5981, 694.4084)>
    Rotation: <Euler (x=-0.4847, y=-0.0370, z=1.3599), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (268.0673, 25.7848, 788.3441)>
    Rotation: <Euler (x=-1.0956, y=-0.0266, z=1.3845), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.6067, 30.1781, 751.5106)>
    Rotation: <Euler (x=-0.7725, y=-0.0462, z=1.3697), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8515, 35.9113, 728.6915)>
    Rotation: <Euler (x=-0.4646, y=-0.0604, z=1.3504), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.2274, 42.2841, 715.9789)>
    Rotation: <Euler (x=-0.4646, y=-0.0604, z=1.3504), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.0089, 68.6037, 1471.7849)>
    Rotation: <Euler (x=-2.5979, y=-0.0662, z=-1.4246), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.9425, 46.0137, 1398.2379)>
    Rotation: <Euler (x=-1.7231, y=0.0823, z=-0.9414), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-225.1601, 40.0184, 1148.4965)>
    Rotation: <Euler (x=-1.7073, y=-0.0565, z=-0.9285), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.5799, 4.1767, 867.8033)>
    Rotation: <Euler (x=-1.5778, y=0.0386, z=-1.1440), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.4622, -15.2553, 829.9114)>
    Rotation: <Euler (x=-1.2289, y=-0.4737, z=-1.0928), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.7022, -28.6414, 797.0011)>
    Rotation: <Euler (x=-1.4436, y=-0.0695, z=-0.8343), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-188.8508, -24.8067, 754.4362)>
    Rotation: <Euler (x=-1.7618, y=0.0043, z=-0.9615), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-195.6094, -27.2941, 718.4116)>
    Rotation: <Euler (x=-1.7618, y=0.0043, z=-0.9615), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.9057, -26.3148, 756.9997)>
    Rotation: <Euler (x=-1.4411, y=-0.0823, z=-1.1426), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.7742, -27.1950, 717.1863)>
    Rotation: <Euler (x=-1.1187, y=-0.0690, z=-1.1389), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4819, -22.4878, 684.6030)>
    Rotation: <Euler (x=-0.9599, y=-0.0564, z=-1.1316), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.3459, -16.1226, 658.6328)>
    Rotation: <Euler (x=-0.9599, y=-0.0564, z=-1.1316), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.4200, -2.6108, 750.3572)>
    Rotation: <Euler (x=-1.2969, y=-0.0234, z=-1.1431), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.7770, 1.0305, 710.5290)>
    Rotation: <Euler (x=-0.9737, y=-0.0120, z=-1.1375), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8900, 9.8603, 678.5273)>
    Rotation: <Euler (x=-0.6329, y=0.0004, z=-1.1265), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.6546, 21.5407, 658.7908)>
    Rotation: <Euler (x=-0.6329, y=0.0004, z=-1.1265), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-254.1566, 19.1635, 749.4240)>
    Rotation: <Euler (x=-1.2015, y=-0.0114, z=-1.1413), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.1687, 24.5233, 713.1502)>
    Rotation: <Euler (x=-0.8170, y=0.0042, z=-1.1307), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.1694, 34.9843, 687.2019)>
    Rotation: <Euler (x=-0.4856, y=0.0129, z=-1.1201), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.4177, 47.3230, 672.6100)>
    Rotation: <Euler (x=-0.4856, y=0.0129, z=-1.1201), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.4372, 43.0650, 763.1775)>
    Rotation: <Euler (x=-1.0964, y=0.0181, z=-1.1310), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.2012, 51.2864, 727.7527)>
    Rotation: <Euler (x=-0.7730, y=0.0314, z=-1.1204), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0251, 61.7687, 705.5938)>
    Rotation: <Euler (x=-0.4652, y=0.0379, z=-1.1120), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5360, 73.0721, 693.4250)>
    Rotation: <Euler (x=-0.4652, y=0.0379, z=-1.1120), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (87.0214, -8.2540, 878.5198)>
    Rotation: <Euler (x=-1.3823, y=0.0860, z=-2.9455), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7427, -80.8553, 454.0318)>
    Rotation: <Euler (x=-1.5995, y=0.1002, z=-2.9076), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9649, -63.2548, 111.4442)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7775), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3548, -214.5130, 10.2918)>
    Rotation: <Euler (x=0.1185, y=-0.0494, z=-2.7814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2483, -287.2728, 19.5606)>
    Rotation: <Euler (x=0.1185, y=-0.0494, z=-2.7814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.0820, 6.9633, 887.4409)>
    Rotation: <Euler (x=-1.5462, y=-0.0093, z=2.8667), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8679, -2.2342, 453.2993)>
    Rotation: <Euler (x=-1.6912, y=-0.0352, z=2.6948), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8337, 40.2786, 111.4428)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5504), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1676, -92.7982, 10.2909)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5591), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3094, -157.1509, 22.6359)>
    Rotation: <Euler (x=0.1582, y=0.0509, z=2.5591), order='XYZ'>
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Frame: 76
  Bone: mixamorig:Hips
    Location: <Vector (2.5368, -0.8146, 944.0734)>
    Rotation: <Euler (x=1.5055, y=0.0500, z=-0.0993), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.8929, 18.0424, 1052.8995)>
    Rotation: <Euler (x=1.4537, y=0.0128, z=-0.0716), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.6106, 32.9725, 1181.1459)>
    Rotation: <Euler (x=1.4676, y=-0.0150, z=-0.0658), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.4174, 48.2926, 1327.9336)>
    Rotation: <Euler (x=1.4808, y=-0.0427, z=-0.0596), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (5.2534, 63.6086, 1493.1492)>
    Rotation: <Euler (x=1.6956, y=-0.0486, z=-0.0618), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-0.0789, 24.0416, 1552.2993)>
    Rotation: <Euler (x=1.5704, y=-0.0475, z=-0.0394), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.7968, -85.6698, 1770.7983)>
    Rotation: <Euler (x=1.5704, y=-0.0475, z=-0.0394), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0744, 59.6869, 1477.6632)>
    Rotation: <Euler (x=-2.7188, y=0.0514, z=1.2536), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.5964, 16.3037, 1419.2697)>
    Rotation: <Euler (x=-1.7070, y=-0.0400, z=0.9563), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.5302, 4.6662, 1168.2262)>
    Rotation: <Euler (x=-1.7042, y=-0.0132, z=0.9589), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5685, y=-0.0306, z=1.4010), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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    Rotation: <Euler (x=-1.2477, y=0.4177, z=1.3217), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
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    Rotation: <Euler (x=-1.4798, y=0.0781, z=1.0799), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=-1.7244, y=0.1197, z=1.2200), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
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    Rotation: <Euler (x=-1.4396, y=0.0769, z=1.4032), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.2893, -47.1913, 678.7182)>
    Rotation: <Euler (x=-0.9635, y=0.0518, z=1.3937), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.2476, -21.8255, 772.0340)>
    Rotation: <Euler (x=-1.2971, y=0.0204, z=1.4035), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.2046, -20.8748, 732.6937)>
    Rotation: <Euler (x=-0.9767, y=-0.0004, z=1.3938), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.4001, -16.8776, 699.8774)>
    Rotation: <Euler (x=-0.6383, y=-0.0227, z=1.3731), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (203.8306, -10.8518, 678.9479)>
    Rotation: <Euler (x=-0.6383, y=-0.0227, z=1.3731), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.3327, 1.2782, 769.6157)>
    Rotation: <Euler (x=-1.2022, y=0.0051, z=1.3991), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.9780, 3.3128, 734.6503)>
    Rotation: <Euler (x=-0.8203, y=-0.0183, z=1.3843), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9176, 8.4142, 708.2863)>
    Rotation: <Euler (x=-0.4911, y=-0.0361, z=1.3618), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.1361, 14.6666, 693.5906)>
    Rotation: <Euler (x=-0.4911, y=-0.0361, z=1.3618), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.9397, 26.0825, 787.8258)>
    Rotation: <Euler (x=-1.0979, y=-0.0259, z=1.3860), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.5496, 30.4066, 750.9488)>
    Rotation: <Euler (x=-0.7768, y=-0.0454, z=1.3714), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8794, 36.0676, 728.0273)>
    Rotation: <Euler (x=-0.4710, y=-0.0596, z=1.3523), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.3235, 42.3746, 715.1511)>
    Rotation: <Euler (x=-0.4710, y=-0.0596, z=1.3523), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.9492, 68.2357, 1471.8440)>
    Rotation: <Euler (x=-2.5950, y=-0.0648, z=-1.4237), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.6602, 45.6436, 1397.9358)>
    Rotation: <Euler (x=-1.7228, y=0.0816, z=-0.9401), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-224.6976, 39.4997, 1148.1667)>
    Rotation: <Euler (x=-1.7072, y=-0.0552, z=-0.9277), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.2704, 3.9399, 867.4496)>
    Rotation: <Euler (x=-1.5778, y=0.0385, z=-1.1426), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.1259, -15.4550, 829.5607)>
    Rotation: <Euler (x=-1.2290, y=-0.4738, z=-1.0914), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.3472, -28.8147, 796.6525)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-188.4392, -25.0449, 754.0870)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-195.1024, -27.6571, 718.0534)>
    Rotation: <Euler (x=-1.7615, y=0.0001, z=-0.9607), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.5533, -26.5468, 756.6503)>
    Rotation: <Euler (x=-1.4432, y=-0.0825, z=-1.1413), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.4930, -27.4633, 716.8268)>
    Rotation: <Euler (x=-1.1228, y=-0.0693, z=-1.1376), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.3238, -22.8084, 684.1786)>
    Rotation: <Euler (x=-0.9661, y=-0.0568, z=-1.1305), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.3349, -16.5083, 658.0961)>
    Rotation: <Euler (x=-0.9661, y=-0.0568, z=-1.1305), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-244.0997, -2.8607, 750.0044)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.5338, 0.7506, 710.1529)>
    Rotation: <Euler (x=-0.9779, y=-0.0124, z=-1.1362), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.7745, 9.5381, 678.0607)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.6606, 21.1855, 658.1564)>
    Rotation: <Euler (x=-0.6392, y=0.0001, z=-1.1254), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.8659, 18.9003, 749.0681)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.9509, 24.2370, 712.7649)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.0594, 34.6714, 686.7149)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.4024, 46.9942, 671.9502)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-261.1791, 42.7938, 762.8183)>
    Rotation: <Euler (x=-1.0986, y=0.0178, z=-1.1297), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.0183, 50.9974, 727.3550)>
    Rotation: <Euler (x=-0.7771, y=0.0311, z=-1.1192), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.9367, 61.4597, 705.1010)>
    Rotation: <Euler (x=-0.4715, y=0.0376, z=-1.1109), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5291, 72.7533, 692.7803)>
    Rotation: <Euler (x=-0.4715, y=0.0376, z=-1.1109), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (87.0429, -8.1159, 878.5031)>
    Rotation: <Euler (x=-1.3819, y=0.0856, z=-2.9447), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.7110, -80.8411, 454.0298)>
    Rotation: <Euler (x=-1.5994, y=0.1003, z=-2.9076), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9636, -63.2532, 111.4443)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7775), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3589, -214.5094, 10.2919)>
    Rotation: <Euler (x=0.1185, y=-0.0494, z=-2.7814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2551, -287.2687, 19.5568)>
    Rotation: <Euler (x=0.1185, y=-0.0494, z=-2.7814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.0706, 6.9632, 887.4584)>
    Rotation: <Euler (x=-1.5464, y=-0.0092, z=2.8675), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.7616, -2.1397, 453.3134)>
    Rotation: <Euler (x=-1.6908, y=-0.0352, z=2.6956), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8211, 40.2774, 111.4430)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5503), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1758, -92.7862, 10.2912)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5590), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3274, -157.1317, 22.6397)>
    Rotation: <Euler (x=0.1583, y=0.0509, z=2.5590), order='XYZ'>
    Matrix:
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Frame: 77
  Bone: mixamorig:Hips
    Location: <Vector (2.5291, -0.7536, 944.0987)>
    Rotation: <Euler (x=1.5054, y=0.0503, z=-0.0985), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.8950, 18.1201, 1052.9213)>
    Rotation: <Euler (x=1.4538, y=0.0129, z=-0.0707), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.6113, 33.0402, 1181.1688)>
    Rotation: <Euler (x=1.4685, y=-0.0148, z=-0.0649), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.4198, 48.2235, 1327.9707)>
    Rotation: <Euler (x=1.4826, y=-0.0425, z=-0.0588), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (5.2615, 63.2441, 1493.2136)>
    Rotation: <Euler (x=1.6969, y=-0.0483, z=-0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.0211, 23.5996, 1552.3164)>
    Rotation: <Euler (x=1.5695, y=-0.0472, z=-0.0383), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.5419, -85.9481, 1770.9108)>
    Rotation: <Euler (x=1.5695, y=-0.0472, z=-0.0383), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0842, 59.4120, 1477.7129)>
    Rotation: <Euler (x=-2.7152, y=0.0502, z=1.2543), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.4556, 16.2260, 1418.8594)>
    Rotation: <Euler (x=-1.7066, y=-0.0399, z=0.9569), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.2881, 4.6378, 1167.7999)>
    Rotation: <Euler (x=-1.7039, y=-0.0143, z=0.9599), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.4433, -13.6716, 886.6610)>
    Rotation: <Euler (x=-1.5688, y=-0.0302, z=1.4025), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.6783, -41.6188, 850.1447)>
    Rotation: <Euler (x=-1.2482, y=0.4181, z=1.3230), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (223.0668, -58.6781, 817.2242)>
    Rotation: <Euler (x=-1.4802, y=0.0804, z=1.0816), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.9408, -58.2652, 774.9878)>
    Rotation: <Euler (x=-1.7244, y=0.1240, z=1.2220), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.9040, -60.6350, 739.4291)>
    Rotation: <Euler (x=-1.7244, y=0.1240, z=1.2220), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.4940, -47.7294, 774.5526)>
    Rotation: <Euler (x=-1.4419, y=0.0775, z=1.4047), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (251.1257, -50.0570, 736.8086)>
    Rotation: <Euler (x=-1.1245, y=0.0563, z=1.3974), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.2896, -49.1915, 703.9533)>
    Rotation: <Euler (x=-0.9698, y=0.0527, z=1.3954), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.6417, -47.1654, 678.1146)>
    Rotation: <Euler (x=-0.9698, y=0.0527, z=1.3954), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (264.1899, -21.5758, 771.6064)>
    Rotation: <Euler (x=-1.2994, y=0.0210, z=1.4050), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (253.2323, -20.6822, 732.2410)>
    Rotation: <Euler (x=-0.9810, y=0.0003, z=1.3954), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.5570, -16.7707, 699.3289)>
    Rotation: <Euler (x=-0.6447, y=-0.0219, z=1.3750), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.1044, -10.8353, 678.2206)>
    Rotation: <Euler (x=-0.6447, y=-0.0219, z=1.3750), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (267.2412, 1.5312, 769.1769)>
    Rotation: <Euler (x=-1.2045, y=0.0058, z=1.4006), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.9606, 3.5097, 734.1802)>
    Rotation: <Euler (x=-0.8247, y=-0.0175, z=1.3860), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (230.0010, 8.5319, 707.7094)>
    Rotation: <Euler (x=-0.4975, y=-0.0355, z=1.3637), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.2985, 14.7089, 692.8392)>
    Rotation: <Euler (x=-0.4975, y=-0.0355, z=1.3637), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.8062, 26.3459, 787.3744)>
    Rotation: <Euler (x=-1.1003, y=-0.0253, z=1.3876), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.4908, 30.6041, 750.4526)>
    Rotation: <Euler (x=-0.7812, y=-0.0447, z=1.3732), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.9066, 36.1946, 727.4291)>
    Rotation: <Euler (x=-0.4774, y=-0.0589, z=1.3543), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.4193, 42.4365, 714.3915)>
    Rotation: <Euler (x=-0.4774, y=-0.0589, z=1.3543), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-61.9478, 67.8476, 1471.9244)>
    Rotation: <Euler (x=-2.5922, y=-0.0635, z=-1.4228), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.4449, 45.2623, 1397.6688)>
    Rotation: <Euler (x=-1.7224, y=0.0807, z=-0.9388), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-224.2670, 38.9483, 1147.8671)>
    Rotation: <Euler (x=-1.7070, y=-0.0539, z=-0.9268), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.9906, 3.6836, 867.1243)>
    Rotation: <Euler (x=-1.5778, y=0.0383, z=-1.1412), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.8152, -15.6735, 829.2413)>
    Rotation: <Euler (x=-1.2289, y=-0.4740, z=-1.0900), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.0147, -29.0061, 796.3374)>
    Rotation: <Euler (x=-1.4436, y=-0.0738, z=-0.8321), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-188.0480, -25.2983, 753.7719)>
    Rotation: <Euler (x=-1.7612, y=-0.0040, z=-0.9599), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-194.6155, -28.0309, 717.7297)>
    Rotation: <Euler (x=-1.7612, y=-0.0040, z=-0.9599), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.2194, -26.7972, 756.3306)>
    Rotation: <Euler (x=-1.4451, y=-0.0828, z=-1.1399), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.2236, -27.7482, 716.4981)>
    Rotation: <Euler (x=-1.1268, y=-0.0697, z=-1.1363), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.1703, -23.1425, 683.7893)>
    Rotation: <Euler (x=-0.9721, y=-0.0572, z=-1.1293), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.3213, -16.9044, 657.6014)>
    Rotation: <Euler (x=-0.9721, y=-0.0572, z=-1.1293), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.7976, -3.1292, 749.6802)>
    Rotation: <Euler (x=-1.3009, y=-0.0239, z=-1.1405), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.3022, 0.4537, 709.8075)>
    Rotation: <Euler (x=-0.9819, y=-0.0127, z=-1.1350), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.6631, 9.2014, 677.6307)>
    Rotation: <Euler (x=-0.6451, y=-0.0003, z=-1.1243), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.6657, 20.8177, 657.5682)>
    Rotation: <Euler (x=-0.6451, y=-0.0003, z=-1.1243), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.5934, 18.6182, 748.7400)>
    Rotation: <Euler (x=-1.2056, y=-0.0119, z=-1.1386), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.7454, 23.9335, 712.4099)>
    Rotation: <Euler (x=-0.8251, y=0.0036, z=-1.1283), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.9559, 34.3432, 686.2647)>
    Rotation: <Euler (x=-0.4978, y=0.0122, z=-1.1180), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.3901, 46.6516, 671.3369)>
    Rotation: <Euler (x=-0.4978, y=0.0122, z=-1.1180), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.9409, 42.5035, 762.4862)>
    Rotation: <Euler (x=-1.1005, y=0.0176, z=-1.1284), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8495, 50.6907, 726.9875)>
    Rotation: <Euler (x=-0.7811, y=0.0307, z=-1.1180), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.8576, 61.1348, 704.6443)>
    Rotation: <Euler (x=-0.4774, y=0.0372, z=-1.1098), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.5287, 72.4197, 692.1802)>
    Rotation: <Euler (x=-0.4774, y=0.0372, z=-1.1098), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (87.0257, -7.9865, 878.5085)>
    Rotation: <Euler (x=-1.3819, y=0.0854, z=-2.9438), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.6641, -80.6975, 454.0292)>
    Rotation: <Euler (x=-1.5990, y=0.1004, z=-2.9075), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9904, -63.2507, 111.4433)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7775), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3928, -214.5044, 10.2908)>
    Rotation: <Euler (x=0.1185, y=-0.0494, z=-2.7813), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2925, -287.2627, 19.5531)>
    Rotation: <Euler (x=0.1185, y=-0.0494, z=-2.7813), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.0989, 6.9389, 887.5050)>
    Rotation: <Euler (x=-1.5472, y=-0.0090, z=2.8684), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.6033, -1.8612, 453.3508)>
    Rotation: <Euler (x=-1.6900, y=-0.0350, z=2.6964), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7803, 40.2705, 111.4428)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5501), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1589, -92.7779, 10.2910)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5588), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3214, -157.1143, 22.6490)>
    Rotation: <Euler (x=0.1584, y=0.0509, z=2.5588), order='XYZ'>
    Matrix:
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Frame: 78
  Bone: mixamorig:Hips
    Location: <Vector (2.4812, -0.7230, 944.1244)>
    Rotation: <Euler (x=1.5054, y=0.0505, z=-0.0975), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.8490, 18.1532, 1052.9464)>
    Rotation: <Euler (x=1.4539, y=0.0130, z=-0.0698), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.5610, 33.0588, 1181.1957)>
    Rotation: <Euler (x=1.4694, y=-0.0147, z=-0.0639), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.3686, 48.1055, 1328.0117)>
    Rotation: <Euler (x=1.4843, y=-0.0423, z=-0.0579), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (5.2154, 62.8371, 1493.2809)>
    Rotation: <Euler (x=1.6979, y=-0.0481, z=-0.0600), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5686, y=-0.0467, z=-0.0372), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.3124, -86.2488, 1771.0391)>
    Rotation: <Euler (x=1.5686, y=-0.0467, z=-0.0372), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (74.0398, 59.0972, 1477.7655)>
    Rotation: <Euler (x=-2.7120, y=0.0490, z=1.2551), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.2760, 16.1136, 1418.4843)>
    Rotation: <Euler (x=-1.7062, y=-0.0401, z=0.9576), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (230.0648, 4.6446, 1167.4135)>
    Rotation: <Euler (x=-1.7036, y=-0.0148, z=0.9609), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (263.2428, -13.4580, 886.2639)>
    Rotation: <Euler (x=-1.5690, y=-0.0298, z=1.4037), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.5129, -41.4470, 849.7577)>
    Rotation: <Euler (x=-1.2484, y=0.4185, z=1.3240), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.9238, -58.5408, 816.8431)>
    Rotation: <Euler (x=-1.4804, y=0.0826, z=1.0829), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.7601, -58.2204, 774.6096)>
    Rotation: <Euler (x=-1.7243, y=0.1281, z=1.2237), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
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    Rotation: <Euler (x=-0.6505, y=-0.0212, z=1.3765), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
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    Rotation: <Euler (x=-1.2066, y=0.0063, z=1.4018), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.9519, 8.5843, 707.1817)>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.3250, 14.6976, 692.1504)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.3191, 30.7243, 749.9995)>
    Rotation: <Euler (x=-0.7852, y=-0.0440, z=1.3745), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.8151, 36.2553, 726.8832)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.3936, 42.4421, 713.6969)>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.5896, y=-0.0620, z=-1.4220), order='XYZ'>
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  Bone: mixamorig:RightArm
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    Rotation: <Euler (x=-1.7220, y=0.0799, z=-0.9377), order='XYZ'>
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  Bone: mixamorig:RightForeArm
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    Rotation: <Euler (x=-1.7069, y=-0.0527, z=-0.9261), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-1.5777, y=0.0380, z=-1.1400), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.6102, -15.9371, 828.9611)>
    Rotation: <Euler (x=-1.2289, y=-0.4743, z=-1.0889), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.7874, -29.2495, 796.0643)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.7609, -25.6052, 753.4990)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-194.2340, -28.4553, 717.4488)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.9874, -27.0964, 756.0497)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.0501, -28.0849, 716.2094)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.1043, -23.5314, 683.4440)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.3865, -17.3573, 657.1570)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.5927, -3.4450, 749.3918)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1611, 0.1056, 709.4995)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.6335, 8.8098, 677.2430)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.7452, 20.3912, 657.0308)>
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  Bone: mixamorig:RightHandRing1
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  Bone: mixamorig:RightHandRing2
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.9319, 33.9610, 685.8549)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.4515, 46.2509, 670.7724)>
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  Bone: mixamorig:RightHandPinky1
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  Bone: mixamorig:RightHandPinky2
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  Bone: mixamorig:RightHandPinky3
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.6000, 72.0303, 691.6253)>
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  Bone: mixamorig:LeftUpLeg
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  Bone: mixamorig:LeftLeg
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7774), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4095, -214.4744, 10.2911)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7812), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3148, -287.2309, 19.5513)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7812), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.1647, 6.8843, 887.5478)>
    Rotation: <Euler (x=-1.5481, y=-0.0088, z=2.8693), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.4766, -1.5864, 453.3842)>
    Rotation: <Euler (x=-1.6892, y=-0.0349, z=2.6973), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7650, 40.2942, 111.4432)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5500), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1560, -92.7465, 10.2913)>
    Rotation: <Euler (x=0.1586, y=0.0509, z=2.5587), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3231, -157.0763, 22.6671)>
    Rotation: <Euler (x=0.1586, y=0.0509, z=2.5587), order='XYZ'>
    Matrix:
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      <Vector (0.5497, -0.8200, 0.1595, -157.0763)>
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Frame: 79
  Bone: mixamorig:Hips
    Location: <Vector (2.4021, -0.7166, 944.1024)>
    Rotation: <Euler (x=1.5055, y=0.0504, z=-0.0965), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.7491, 18.1558, 1052.9264)>
    Rotation: <Euler (x=1.4541, y=0.0131, z=-0.0689), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (12.4551, 33.0464, 1181.1776)>
    Rotation: <Euler (x=1.4703, y=-0.0145, z=-0.0630), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (11.2599, 47.9619, 1328.0070)>
    Rotation: <Euler (x=1.4859, y=-0.0421, z=-0.0570), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (5.1098, 62.4172, 1493.3007)>
    Rotation: <Euler (x=1.6987, y=-0.0480, z=-0.0591), order='XYZ'>
    Matrix:
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      <Vector (-0.0590, -0.1245, -0.9905, 62.4172)>
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  Bone: mixamorig:Head
    Location: <Vector (-0.0840, 22.6520, 1552.3302)>
    Rotation: <Euler (x=1.5677, y=-0.0465, z=-0.0360), order='XYZ'>
    Matrix:
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      <Vector (-0.0360, 0.0048, -0.9993, 22.6520)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.2134, -86.5314, 1771.1323)>
    Rotation: <Euler (x=1.5677, y=-0.0465, z=-0.0360), order='XYZ'>
    Matrix:
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      <Vector (-0.0360, 0.0048, -0.9993, -86.5314)>
      <Vector (0.0465, 0.9989, 0.0031, 1771.1323)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.9362, 58.7693, 1477.7721)>
    Rotation: <Euler (x=-2.7091, y=0.0478, z=1.2561), order='XYZ'>
    Matrix:
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      <Vector (0.9498, -0.3001, 0.0885, 58.7693)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (196.0661, 16.0079, 1418.1122)>
    Rotation: <Euler (x=-1.7058, y=-0.0399, z=0.9584), order='XYZ'>
    Matrix:
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      <Vector (0.8176, -0.0450, 0.5740, 16.0079)>
      <Vector (0.0399, -0.9901, -0.1345, 1418.1122)>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (229.7560, 4.5915, 1167.0256)>
    Rotation: <Euler (x=-1.7033, y=-0.0154, z=0.9619), order='XYZ'>
    Matrix:
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      <Vector (0.8202, -0.0630, 0.5686, 4.5915)>
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.9720, -13.2909, 885.8664)>
    Rotation: <Euler (x=-1.5689, y=-0.0294, z=1.4044), order='XYZ'>
    Matrix:
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      <Vector (0.0294, -0.9996, 0.0019, 885.8664)>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.2552, -41.3101, 849.3752)>
    Rotation: <Euler (x=-1.2482, y=0.4189, z=1.3248), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.6718, -58.4288, 816.4705)>
    Rotation: <Euler (x=-1.4803, y=0.0849, z=1.0838), order='XYZ'>
    Matrix:
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      <Vector (0.8806, -0.0323, 0.4728, -58.4288)>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.4604, -58.1929, 774.2411)>
    Rotation: <Euler (x=-1.7239, y=0.1320, z=1.2250), order='XYZ'>
    Matrix:
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      <Vector (0.9326, -0.1741, 0.3161, -58.1929)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (223.3145, -60.8111, 738.6849)>
    Rotation: <Euler (x=-1.7239, y=0.1320, z=1.2250), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (256.0730, -47.4508, 773.7859)>
    Rotation: <Euler (x=-1.4456, y=0.0786, z=1.4066), order='XYZ'>
    Matrix:
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      <Vector (0.9835, -0.0565, 0.1718, -47.4508)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.8405, -49.8539, 736.0275)>
    Rotation: <Euler (x=-1.1319, y=0.0577, z=1.3996), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.2337, -49.1150, 703.0596)>
    Rotation: <Euler (x=-0.9808, y=0.0543, z=1.3978), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.8551, -47.2321, 677.0282)>
    Rotation: <Euler (x=-0.9808, y=0.0543, z=1.3978), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.7190, -21.2850, 770.8180)>
    Rotation: <Euler (x=-1.3031, y=0.0221, z=1.4070), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.8962, -20.4807, 731.4133)>
    Rotation: <Euler (x=-0.9884, y=0.0017, z=1.3977), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.4452, -16.7032, 698.3390)>
    Rotation: <Euler (x=-0.6558, y=-0.0205, z=1.3776), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.2049, -10.9082, 676.9189)>
    Rotation: <Euler (x=-0.6558, y=-0.0205, z=1.3776), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.7264, 1.8258, 768.3699)>
    Rotation: <Euler (x=-1.2082, y=0.0069, z=1.4026), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.5632, 3.7179, 733.3240)>
    Rotation: <Euler (x=-0.8321, y=-0.0163, z=1.3883), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.7804, 8.6189, 706.6717)>
    Rotation: <Euler (x=-0.5086, y=-0.0342, z=1.3665), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.2237, 14.6813, 691.4962)>
    Rotation: <Euler (x=-0.5086, y=-0.0342, z=1.3665), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (267.2467, 26.6560, 786.5475)>
    Rotation: <Euler (x=-1.1040, y=-0.0242, z=1.3896), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (249.0510, 30.8144, 749.5552)>
    Rotation: <Euler (x=-0.7886, y=-0.0434, z=1.3755), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.6185, 36.2977, 726.3582)>
    Rotation: <Euler (x=-0.4885, y=-0.0577, z=1.3570), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.2584, 42.4410, 713.0386)>
    Rotation: <Euler (x=-0.4885, y=-0.0577, z=1.3570), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.1130, 66.9627, 1472.0416)>
    Rotation: <Euler (x=-2.5872, y=-0.0607, z=-1.4212), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.2281, 44.4130, 1397.1642)>
    Rotation: <Euler (x=-1.7218, y=0.0792, z=-0.9367), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.7097, 37.7988, 1147.3121)>
    Rotation: <Euler (x=-1.7069, y=-0.0516, z=-0.9254), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7551, 3.0549, 866.5295)>
    Rotation: <Euler (x=-1.5776, y=0.0377, z=-1.1390), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.5197, -16.2529, 828.6710)>
    Rotation: <Euler (x=-1.2287, y=-0.4746, z=-1.0879), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.6746, -29.5521, 795.7844)>
    Rotation: <Euler (x=-1.4435, y=-0.0781, z=-0.8304), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.5860, -25.9718, 753.2195)>
    Rotation: <Euler (x=-1.7606, y=-0.0120, z=-0.9587), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.9660, -28.9348, 717.1619)>
    Rotation: <Euler (x=-1.7606, y=-0.0120, z=-0.9587), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.8652, -27.4489, 755.7581)>
    Rotation: <Euler (x=-1.4486, y=-0.0836, z=-1.1378), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9793, -28.4769, 715.9111)>
    Rotation: <Euler (x=-1.1340, y=-0.0707, z=-1.1343), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.1315, -23.9779, 683.0938)>
    Rotation: <Euler (x=-0.9829, y=-0.0583, z=-1.1275), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.5347, -17.8696, 656.7148)>
    Rotation: <Euler (x=-0.9829, y=-0.0583, z=-1.1275), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.4920, -3.8118, 749.0900)>
    Rotation: <Euler (x=-1.3044, y=-0.0247, z=-1.1384), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1159, -0.2964, 709.1801)>
    Rotation: <Euler (x=-0.9890, y=-0.0137, z=-1.1330), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.6895, 8.3606, 676.8499)>
    Rotation: <Euler (x=-0.6560, y=-0.0014, z=-1.1225), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-189.9013, 19.9031, 656.4979)>
    Rotation: <Euler (x=-0.6560, y=-0.0014, z=-1.1225), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.3349, 17.9137, 748.1343)>
    Rotation: <Euler (x=-1.2091, y=-0.0128, z=-1.1365), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.5999, 23.1744, 711.7565)>
    Rotation: <Euler (x=-0.8323, y=0.0026, z=-1.1264), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-218.9902, 33.5222, 685.4382)>
    Rotation: <Euler (x=-0.5087, y=0.0112, z=-1.1163), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.5878, 45.7890, 670.2111)>
    Rotation: <Euler (x=-0.5087, y=0.0112, z=-1.1163), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7411, 41.7897, 761.8651)>
    Rotation: <Euler (x=-1.1040, y=0.0167, z=-1.1263), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.7665, 49.9311, 726.3032)>
    Rotation: <Euler (x=-0.7883, y=0.0298, z=-1.1162), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-224.9323, 60.3266, 703.7975)>
    Rotation: <Euler (x=-0.4883, y=0.0362, z=-1.1082), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.7437, 71.5821, 691.0700)>
    Rotation: <Euler (x=-0.4883, y=0.0362, z=-1.1082), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.9020, -7.7778, 878.4977)>
    Rotation: <Euler (x=-1.3816, y=0.0850, z=-2.9420), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.5313, -80.5359, 454.0255)>
    Rotation: <Euler (x=-1.5984, y=0.1007, z=-2.9074), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9952, -63.2509, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7774), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4084, -214.5008, 10.2914)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7813), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3134, -287.2576, 19.5499)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7813), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.2496, 6.8096, 887.5242)>
    Rotation: <Euler (x=-1.5479, y=-0.0085, z=2.8703), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.4892, -1.7879, 453.3621)>
    Rotation: <Euler (x=-1.6897, y=-0.0350, z=2.6983), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7648, 40.2685, 111.4428)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5501), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1588, y=0.0509, z=2.5588), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3036, -157.1119, 22.6801)>
    Rotation: <Euler (x=0.1588, y=0.0509, z=2.5588), order='XYZ'>
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Frame: 80
  Bone: mixamorig:Hips
    Location: <Vector (2.3024, -0.7298, 944.0382)>
    Rotation: <Euler (x=1.5057, y=0.0502, z=-0.0957), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.6100, 18.1267, 1052.8677)>
    Rotation: <Euler (x=1.4543, y=0.0131, z=-0.0681), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.3090, 32.9908, 1181.1221)>
    Rotation: <Euler (x=1.4712, y=-0.0144, z=-0.0622), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (11.1102, 47.7703, 1327.9652)>
    Rotation: <Euler (x=1.4875, y=-0.0419, z=-0.0562), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.6995, y=-0.0480, z=-0.0583), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5669, y=-0.0468, z=-0.0352), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.2932, -86.8924, 1771.1614)>
    Rotation: <Euler (x=1.5669, y=-0.0468, z=-0.0352), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7065, y=0.0465, z=1.2570), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7053, y=-0.0393, z=0.9589), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=-1.7030, y=-0.0166, z=0.9628), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5686, y=-0.0292, z=1.4050), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (240.0004, -41.1805, 848.9970)>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.4176, -58.3147, 816.1000)>
    Rotation: <Euler (x=-1.4800, y=0.0868, z=1.0846), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (218.1571, -58.1497, 773.8753)>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.9523, -60.8753, 738.3191)>
    Rotation: <Euler (x=-1.7233, y=0.1356, z=1.2262), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.7994, -47.3228, 773.4039)>
    Rotation: <Euler (x=-1.4470, y=0.0790, z=1.4073), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.6194, -49.7508, 735.6400)>
    Rotation: <Euler (x=-1.1350, y=0.0582, z=1.4003), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.1103, -49.0585, 702.6249)>
    Rotation: <Euler (x=-0.9856, y=0.0549, z=1.3986), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.8501, -47.2308, 676.5110)>
    Rotation: <Euler (x=-0.9856, y=0.0549, z=1.3986), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.4288, -21.1528, 770.4299)>
    Rotation: <Euler (x=-1.3046, y=0.0225, z=1.4076), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.6585, -20.3780, 731.0103)>
    Rotation: <Euler (x=-0.9915, y=0.0021, z=1.3984), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3038, -16.6489, 697.8682)>
    Rotation: <Euler (x=-0.6606, y=-0.0201, z=1.3786), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.1583, -10.9065, 676.3140)>
    Rotation: <Euler (x=-0.6606, y=-0.0201, z=1.3786), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.4214, 1.9594, 767.9775)>
    Rotation: <Euler (x=-1.2097, y=0.0072, z=1.4033), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.3043, 3.8230, 732.9129)>
    Rotation: <Euler (x=-0.8352, y=-0.0159, z=1.3891), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5977, 8.6805, 706.1848)>
    Rotation: <Euler (x=-0.5135, y=-0.0338, z=1.3674), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.1069, 14.7004, 690.8779)>
    Rotation: <Euler (x=-0.5135, y=-0.0338, z=1.3674), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.9322, 26.7926, 786.1514)>
    Rotation: <Euler (x=-1.1054, y=-0.0239, z=1.3903), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.7836, 30.9182, 749.1322)>
    Rotation: <Euler (x=-0.7918, y=-0.0430, z=1.3763), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.4169, 36.3633, 725.8629)>
    Rotation: <Euler (x=-0.4934, y=-0.0572, z=1.3580), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.1146, 42.4706, 712.4218)>
    Rotation: <Euler (x=-0.4934, y=-0.0572, z=1.3580), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.2663, 66.4765, 1472.0366)>
    Rotation: <Euler (x=-2.5848, y=-0.0594, z=-1.4204), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.2024, 43.9376, 1396.8718)>
    Rotation: <Euler (x=-1.7216, y=0.0788, z=-0.9358), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.5589, 37.2257, 1147.0011)>
    Rotation: <Euler (x=-1.7069, y=-0.0504, z=-0.9249), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7661, 2.7360, 866.1998)>
    Rotation: <Euler (x=-1.5773, y=0.0375, z=-1.1382), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.5035, -16.5483, 828.3517)>
    Rotation: <Euler (x=-1.2285, y=-0.4748, z=-1.0872), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.6376, -29.8305, 795.4728)>
    Rotation: <Euler (x=-1.4432, y=-0.0801, z=-0.8298), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.4886, -26.3018, 752.9094)>
    Rotation: <Euler (x=-1.7601, y=-0.0156, z=-0.9583), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.7800, -29.3626, 716.8444)>
    Rotation: <Euler (x=-1.7601, y=-0.0156, z=-0.9583), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.8179, -27.7615, 755.4345)>
    Rotation: <Euler (x=-1.4500, y=-0.0838, z=-1.1370), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9789, -28.8191, 715.5814)>
    Rotation: <Euler (x=-1.1371, y=-0.0710, z=-1.1336), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.2216, -24.3664, 682.7169)>
    Rotation: <Euler (x=-0.9878, y=-0.0587, z=-1.1269), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.7373, -18.3167, 656.2542)>
    Rotation: <Euler (x=-0.9878, y=-0.0587, z=-1.1269), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.4619, -4.1350, 748.7614)>
    Rotation: <Euler (x=-1.3059, y=-0.0250, z=-1.1376), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1363, -0.6457, 708.8361)>
    Rotation: <Euler (x=-0.9922, y=-0.0141, z=-1.1323), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.8031, 7.9712, 676.4395)>
    Rotation: <Euler (x=-0.6608, y=-0.0017, z=-1.1219), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.1075, 19.4784, 655.9597)>
    Rotation: <Euler (x=-0.6608, y=-0.0017, z=-1.1219), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.3223, 17.5823, 747.8014)>
    Rotation: <Euler (x=-1.2105, y=-0.0130, z=-1.1357), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6349, 22.8218, 711.4039)>
    Rotation: <Euler (x=-0.8354, y=0.0023, z=-1.1257), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.1035, 33.1414, 685.0104)>
    Rotation: <Euler (x=-0.5135, y=0.0109, z=-1.1157), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.7730, 45.3864, 669.6512)>
    Rotation: <Euler (x=-0.5135, y=0.0109, z=-1.1157), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7521, 41.4530, 761.5288)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8264, 49.5764, 725.9409)>
    Rotation: <Euler (x=-0.7914, y=0.0295, z=-1.1155), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.0607, 59.9496, 703.3647)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-203.9340, 71.1891, 690.5209)>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.8225, -7.7115, 878.4512)>
    Rotation: <Euler (x=-1.3812, y=0.0849, z=-2.9413), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.4920, -80.6437, 454.0137)>
    Rotation: <Euler (x=-1.5987, y=0.1010, z=-2.9075), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0258, -63.2495, 111.4442)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7775), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4250, -214.5044, 10.2917)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7813), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3235, -287.2639, 19.5486)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7813), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.3425, 6.7364, 887.4412)>
    Rotation: <Euler (x=-1.5468, y=-0.0083, z=2.8711), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.6115, -2.3496, 453.2894)>
    Rotation: <Euler (x=-1.6914, y=-0.0353, z=2.6992), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7614, 40.2787, 111.4435)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5503), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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  Bone: mixamorig:RightToe_End
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Frame: 81
  Bone: mixamorig:Hips
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    Rotation: <Euler (x=1.5059, y=0.0500, z=-0.0952), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4545, y=0.0131, z=-0.0675), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5665, y=-0.0472, z=-0.0346), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7042, y=0.0455, z=1.2577), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7050, y=-0.0386, z=0.9593), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (228.9439, 4.1248, 1166.2990)>
    Rotation: <Euler (x=-1.7029, y=-0.0181, z=0.9636), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5684, y=-0.0291, z=1.4059), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.8520, -41.0764, 848.6652)>
    Rotation: <Euler (x=-1.2478, y=0.4193, z=1.3265), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.2792, -58.2297, 815.7728)>
    Rotation: <Euler (x=-1.4798, y=0.0886, z=1.0856), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.9780, -58.1307, 773.5519)>
    Rotation: <Euler (x=-1.7229, y=0.1389, z=1.2276), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.7236, -60.9535, 737.9966)>
    Rotation: <Euler (x=-1.7229, y=0.1389, z=1.2276), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.6443, -47.2121, 773.0702)>
    Rotation: <Euler (x=-1.4484, y=0.0792, z=1.4082), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.5184, -49.6636, 735.3004)>
    Rotation: <Euler (x=-1.1380, y=0.0585, z=1.4013), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.1040, -49.0185, 702.2401)>
    Rotation: <Euler (x=-0.9902, y=0.0554, z=1.3997), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (217.9568, -47.2469, 676.0480)>
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.2144, -10.9272, 675.7690)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.0876, 14.6960, 690.3207)>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.7126, 26.9145, 785.8083)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.6109, 31.0049, 748.7624)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.3065, 36.4078, 725.4235)>
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
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  Bone: mixamorig:RightHandThumb3
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  Bone: mixamorig:RightHandThumb4
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9905, -29.1133, 715.2706)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.3184, -24.7005, 682.3626)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-193.9398, -18.7032, 655.8224)>
    Rotation: <Euler (x=-0.9922, y=-0.0590, z=-1.1264), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.4431, -4.4149, 748.4553)>
    Rotation: <Euler (x=-1.3072, y=-0.0251, z=-1.1369), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1658, -0.9453, 708.5159)>
    Rotation: <Euler (x=-0.9951, y=-0.0142, z=-1.1317), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-213.9201, 7.6373, 676.0581)>
    Rotation: <Euler (x=-0.6653, y=-0.0019, z=-1.1214), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.3112, 19.1123, 655.4605)>
    Rotation: <Euler (x=-0.6653, y=-0.0019, z=-1.1214), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.3185, 17.2956, 747.4948)>
    Rotation: <Euler (x=-1.2118, y=-0.0132, z=-1.1351), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6765, 22.5193, 711.0793)>
    Rotation: <Euler (x=-0.8383, y=0.0021, z=-1.1251), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2188, 32.8149, 684.6165)>
    Rotation: <Euler (x=-0.5180, y=0.0107, z=-1.1152), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-194.9559, 45.0403, 669.1353)>
    Rotation: <Euler (x=-0.5180, y=0.0107, z=-1.1152), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7684, 41.1600, 761.2223)>
    Rotation: <Euler (x=-1.1068, y=0.0164, z=-1.1249), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8891, 49.2703, 725.6107)>
    Rotation: <Euler (x=-0.7943, y=0.0293, z=-1.1149), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.1875, 59.6242, 702.9696)>
    Rotation: <Euler (x=-0.4977, y=0.0357, z=-1.1072), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.1186, 70.8491, 690.0185)>
    Rotation: <Euler (x=-0.4977, y=0.0357, z=-1.1072), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.7363, -7.6929, 878.4154)>
    Rotation: <Euler (x=-1.3809, y=0.0848, z=-2.9409), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.4238, -80.7312, 453.9984)>
    Rotation: <Euler (x=-1.5989, y=0.1013, z=-2.9076), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0625, -63.2308, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7775), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4569, -214.4874, 10.2913)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3530, -287.2480, 19.5464)>
    Rotation: <Euler (x=0.1184, y=-0.0494, z=-2.7814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.4380, 6.6641, 887.3710)>
    Rotation: <Euler (x=-1.5459, y=-0.0082, z=2.8715), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.7305, -2.8030, 453.2277)>
    Rotation: <Euler (x=-1.6928, y=-0.0354, z=2.6997), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7338, 40.2870, 111.4426)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5505), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0643, -92.7919, 10.2907)>
    Rotation: <Euler (x=0.1590, y=0.0510, z=2.5592), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2000, -157.1370, 22.6970)>
    Rotation: <Euler (x=0.1590, y=0.0510, z=2.5592), order='XYZ'>
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Frame: 82
  Bone: mixamorig:Hips
    Location: <Vector (2.1008, -0.8276, 943.9596)>
    Rotation: <Euler (x=1.5060, y=0.0499, z=-0.0950), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.3570, 18.0072, 1052.7963)>
    Rotation: <Euler (x=1.4545, y=0.0131, z=-0.0671), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (12.0392, 32.8421, 1181.0544)>
    Rotation: <Euler (x=1.4726, y=-0.0143, z=-0.0612), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.8299, 47.4082, 1327.9187)>
    Rotation: <Euler (x=1.4901, y=-0.0417, z=-0.0552), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.6861, 61.1482, 1493.2737)>
    Rotation: <Euler (x=1.7009, y=-0.0480, z=-0.0573), order='XYZ'>
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  Bone: mixamorig:Head
    Location: <Vector (-0.4391, 21.2446, 1552.2157)>
    Rotation: <Euler (x=1.5662, y=-0.0473, z=-0.0342), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.5263, -87.6414, 1771.1687)>
    Rotation: <Euler (x=1.5662, y=-0.0473, z=-0.0342), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.5163, 57.7006, 1477.7158)>
    Rotation: <Euler (x=-2.7020, y=0.0446, z=1.2583), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (195.3862, 15.4896, 1417.1395)>
    Rotation: <Euler (x=-1.7048, y=-0.0384, z=0.9599), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (228.6785, 3.9694, 1166.0048)>
    Rotation: <Euler (x=-1.7029, y=-0.0192, z=0.9644), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.4550, -12.8944, 884.8494)>
    Rotation: <Euler (x=-1.5684, y=-0.0288, z=1.4073), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.8002, -40.9967, 848.3835)>
    Rotation: <Euler (x=-1.2478, y=0.4195, z=1.3279), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.2494, -58.1821, 815.4961)>
    Rotation: <Euler (x=-1.4799, y=0.0902, z=1.0871), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.9155, -58.1529, 773.2785)>
    Rotation: <Euler (x=-1.7226, y=0.1420, z=1.2294), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.6210, -61.0685, 737.7254)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.5979, -47.1302, 772.7894)>
    Rotation: <Euler (x=-1.4499, y=0.0796, z=1.4096), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.5274, -49.6119, 735.0140)>
    Rotation: <Euler (x=-1.1409, y=0.0590, z=1.4028), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.2037, -49.0236, 701.9106)>
    Rotation: <Euler (x=-0.9946, y=0.0560, z=1.4012), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.1629, -47.3169, 675.6448)>
    Rotation: <Euler (x=-0.9946, y=0.0560, z=1.4012), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.1677, -20.9442, 769.8047)>
    Rotation: <Euler (x=-1.3075, y=0.0231, z=1.4100), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.5039, -20.2379, 730.3548)>
    Rotation: <Euler (x=-0.9975, y=0.0029, z=1.4010), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3286, -16.6233, 697.0851)>
    Rotation: <Euler (x=-0.6696, y=-0.0192, z=1.3814), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.3550, -11.0089, 675.2830)>
    Rotation: <Euler (x=-0.6696, y=-0.0192, z=1.3814), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.1078, 2.1739, 767.3434)>
    Rotation: <Euler (x=-1.2126, y=0.0078, z=1.4056), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.0826, 3.9683, 732.2409)>
    Rotation: <Euler (x=-0.8411, y=-0.0151, z=1.3916), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5167, 8.7186, 705.3695)>
    Rotation: <Euler (x=-0.5224, y=-0.0330, z=1.3703), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.1437, 14.6310, 689.8192)>
    Rotation: <Euler (x=-0.5224, y=-0.0330, z=1.3703), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.5663, 27.0145, 785.5084)>
    Rotation: <Euler (x=-1.1083, y=-0.0233, z=1.3927), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.5098, 31.0571, 748.4351)>
    Rotation: <Euler (x=-0.7977, y=-0.0423, z=1.3789), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.2629, 36.4057, 725.0289)>
    Rotation: <Euler (x=-0.5024, y=-0.0565, z=1.3609), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0627, 42.4186, 711.3629)>
    Rotation: <Euler (x=-0.5024, y=-0.0565, z=1.3609), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.5499, 65.6529, 1472.0476)>
    Rotation: <Euler (x=-2.5808, y=-0.0574, z=-1.4190), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.1743, 43.1124, 1396.3923)>
    Rotation: <Euler (x=-1.7210, y=0.0773, z=-0.9339), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.2009, 36.1154, 1146.4738)>
    Rotation: <Euler (x=-1.7068, y=-0.0479, z=-0.9237), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7816, 2.1853, 865.6342)>
    Rotation: <Euler (x=-1.5768, y=0.0373, z=-1.1370), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.4768, -17.0578, 827.7999)>
    Rotation: <Euler (x=-1.2279, y=-0.4750, z=-1.0863), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.5784, -30.3095, 794.9313)>
    Rotation: <Euler (x=-1.4428, y=-0.0833, z=-0.8290), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.3224, -26.8662, 752.3715)>
    Rotation: <Euler (x=-1.7592, y=-0.0218, z=-0.9579), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.4573, -30.0938, 716.2941)>
    Rotation: <Euler (x=-1.7592, y=-0.0218, z=-0.9579), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.7413, -28.2849, 754.8738)>
    Rotation: <Euler (x=-1.4526, y=-0.0841, z=-1.1358), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9883, -29.3899, 715.0095)>
    Rotation: <Euler (x=-1.1427, y=-0.0715, z=-1.1325), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.3933, -25.0182, 682.0618)>
    Rotation: <Euler (x=-0.9964, y=-0.0593, z=-1.1260), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.1105, -19.0732, 655.4509)>
    Rotation: <Euler (x=-0.9964, y=-0.0593, z=-1.1260), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.4109, -4.6734, 748.1962)>
    Rotation: <Euler (x=-1.3084, y=-0.0253, z=-1.1364), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1763, -1.2262, 708.2438)>
    Rotation: <Euler (x=-0.9978, y=-0.0145, z=-1.1313), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0092, 7.3197, 675.7299)>
    Rotation: <Euler (x=-0.6694, y=-0.0022, z=-1.1211), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.4785, 18.7602, 655.0240)>
    Rotation: <Euler (x=-0.6694, y=-0.0022, z=-1.1211), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.2972, 17.0320, 747.2332)>
    Rotation: <Euler (x=-1.2131, y=-0.0133, z=-1.1346), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6952, 22.2369, 710.8011)>
    Rotation: <Euler (x=-0.8410, y=0.0019, z=-1.1247), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.3032, 32.5055, 684.2748)>
    Rotation: <Euler (x=-0.5222, y=0.0104, z=-1.1149), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.1010, 44.7084, 668.6813)>
    Rotation: <Euler (x=-0.5222, y=0.0104, z=-1.1149), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7629, 40.8925, 760.9589)>
    Rotation: <Euler (x=-1.1080, y=0.0162, z=-1.1245), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.9242, 48.9861, 725.3254)>
    Rotation: <Euler (x=-0.7970, y=0.0291, z=-1.1145), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2798, 59.3179, 702.6246)>
    Rotation: <Euler (x=-0.5018, y=0.0354, z=-1.1069), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.2626, 70.5254, 689.5747)>
    Rotation: <Euler (x=-0.5018, y=0.0354, z=-1.1069), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3808, y=0.0847, z=-2.9408), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.5990, y=0.1017, z=-2.9076), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7775), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7814), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3592, -287.2734, 19.5439)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7814), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.5304, 6.5839, 887.3335)>
    Rotation: <Euler (x=-1.5455, y=-0.0081, z=2.8716), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8257, -3.0570, 453.1941)>
    Rotation: <Euler (x=-1.6936, y=-0.0355, z=2.6998), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7429, 40.2837, 111.4425)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5505), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.0660, -92.7999, 10.2906)>
    Rotation: <Euler (x=0.1591, y=0.0510, z=2.5593), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.1978, -157.1469, 22.7007)>
    Rotation: <Euler (x=0.1591, y=0.0510, z=2.5593), order='XYZ'>
    Matrix:
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Frame: 83
  Bone: mixamorig:Hips
    Location: <Vector (2.0047, -0.9133, 943.9666)>
    Rotation: <Euler (x=1.5060, y=0.0499, z=-0.0949), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (9.2551, 17.9218, 1052.8036)>
    Rotation: <Euler (x=1.4545, y=0.0131, z=-0.0668), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
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    Rotation: <Euler (x=1.4731, y=-0.0143, z=-0.0609), order='XYZ'>
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5662, y=-0.0470, z=-0.0339), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.5610, -88.0106, 1771.1740)>
    Rotation: <Euler (x=1.5662, y=-0.0470, z=-0.0339), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.7000, y=0.0439, z=1.2588), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7048, y=-0.0391, z=0.9606), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
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    Rotation: <Euler (x=-1.7029, y=-0.0193, z=0.9652), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5686, y=-0.0283, z=1.4086), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.7533, -40.9935, 848.1712)>
    Rotation: <Euler (x=-1.2480, y=0.4200, z=1.3291), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.2260, -58.2172, 815.2913)>
    Rotation: <Euler (x=-1.4801, y=0.0920, z=1.0885), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.8657, -58.2619, 773.0764)>
    Rotation: <Euler (x=-1.7225, y=0.1450, z=1.2311), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.5378, -61.2698, 737.5266)>
    Rotation: <Euler (x=-1.7225, y=0.1450, z=1.2311), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.5617, -47.1419, 772.5807)>
    Rotation: <Euler (x=-1.4513, y=0.0801, z=1.4109), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.5444, -49.6604, 734.8007)>
    Rotation: <Euler (x=-1.1436, y=0.0597, z=1.4042), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.3054, -49.1324, 701.6571)>
    Rotation: <Euler (x=-0.9986, y=0.0567, z=1.4027), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.3632, -47.4918, 675.3234)>
    Rotation: <Euler (x=-0.9986, y=0.0567, z=1.4027), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (263.0975, -20.9475, 769.5839)>
    Rotation: <Euler (x=-1.3089, y=0.0237, z=1.4113), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.4847, -20.2867, 730.1194)>
    Rotation: <Euler (x=-1.0002, y=0.0036, z=1.4023), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3908, -16.7386, 696.7910)>
    Rotation: <Euler (x=-0.6737, y=-0.0185, z=1.3830), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4937, -11.1948, 674.8765)>
    Rotation: <Euler (x=-0.6737, y=-0.0185, z=1.3830), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (266.0077, 2.1732, 767.1119)>
    Rotation: <Euler (x=-1.2140, y=0.0084, z=1.4069), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (253.0262, 3.9224, 731.9909)>
    Rotation: <Euler (x=-0.8439, y=-0.0144, z=1.3931), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.5235, 8.6102, 705.0532)>
    Rotation: <Euler (x=-0.5265, y=-0.0324, z=1.3719), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.2025, 14.4623, 689.3925)>
    Rotation: <Euler (x=-0.5265, y=-0.0324, z=1.3719), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.4331, 27.0230, 785.2652)>
    Rotation: <Euler (x=-1.1097, y=-0.0227, z=1.3941), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.4200, 31.0120, 748.1650)>
    Rotation: <Euler (x=-0.8005, y=-0.0417, z=1.3804), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.2266, 36.3041, 724.6953)>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0713, 42.2638, 710.9270)>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.6783, 65.3278, 1472.0775)>
    Rotation: <Euler (x=-2.5793, y=-0.0567, z=-1.4186), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.1819, 42.7976, 1396.2301)>
    Rotation: <Euler (x=-1.7208, y=0.0764, z=-0.9331), order='XYZ'>
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.0072, 35.6193, 1146.2830)>
    Rotation: <Euler (x=-1.7067, y=-0.0468, z=-0.9233), order='XYZ'>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-1.5766, y=0.0369, z=-1.1367), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.5126, -30.5700, 794.7555)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.2024, -27.1803, 752.1968)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.2642, -30.4921, 716.1146)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9393, -29.7117, 714.8150)>
    Rotation: <Euler (x=-1.1451, y=-0.0721, z=-1.1323), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4086, -25.3909, 681.8321)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.2081, -19.5054, 655.1580)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.3350, -4.9644, 747.9926)>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1328, -1.5528, 708.0288)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0311, 6.9458, 675.4641)>
    Rotation: <Euler (x=-0.6732, y=-0.0028, z=-1.1209), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.5667, 18.3444, 654.6600)>
    Rotation: <Euler (x=-0.6732, y=-0.0028, z=-1.1209), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.2273, 16.7378, 747.0187)>
    Rotation: <Euler (x=-1.2142, y=-0.0139, z=-1.1343), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6554, 21.9111, 710.5718)>
    Rotation: <Euler (x=-0.8434, y=0.0013, z=-1.1245), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.3174, 32.1426, 683.9875)>
    Rotation: <Euler (x=-0.5259, y=0.0098, z=-1.1147), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.1660, 44.3152, 668.2919)>
    Rotation: <Euler (x=-0.5259, y=0.0098, z=-1.1147), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7050, 40.6007, 760.7336)>
    Rotation: <Euler (x=-1.1091, y=0.0157, z=-1.1242), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8965, 48.6643, 725.0800)>
    Rotation: <Euler (x=-0.7995, y=0.0286, z=-1.1144), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2990, 58.9650, 702.3246)>
    Rotation: <Euler (x=-0.5056, y=0.0349, z=-1.1068), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3251, 70.1483, 689.1847)>
    Rotation: <Euler (x=-0.5056, y=0.0349, z=-1.1068), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.5556, -7.8052, 878.4096)>
    Rotation: <Euler (x=-1.3810, y=0.0846, z=-2.9409), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (138.1457, -80.8057, 453.9742)>
    Rotation: <Euler (x=-1.5989, y=0.1020, z=-2.9076), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0134, -63.2472, 111.4438)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7776), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3990, -214.5069, 10.2914)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2911, -287.2697, 19.5409)>
    Rotation: <Euler (x=0.1183, y=-0.0494, z=-2.7814), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.6252, 6.4889, 887.3373)>
    Rotation: <Euler (x=-1.5458, y=-0.0080, z=2.8715), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8604, -3.0395, 453.1945)>
    Rotation: <Euler (x=-1.6936, y=-0.0355, z=2.6997), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7740, 40.3042, 111.4434)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5505), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1048, -92.7746, 10.2916)>
    Rotation: <Euler (x=0.1591, y=0.0510, z=2.5592), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2401, -157.1185, 22.7049)>
    Rotation: <Euler (x=0.1591, y=0.0510, z=2.5592), order='XYZ'>
    Matrix:
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Frame: 84
  Bone: mixamorig:Hips
    Location: <Vector (1.8847, -1.0198, 943.9937)>
    Rotation: <Euler (x=1.5060, y=0.0499, z=-0.0948), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (9.1310, 17.8216, 1052.8298)>
    Rotation: <Euler (x=1.4544, y=0.0130, z=-0.0666), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.7888, 32.6733, 1181.0865)>
    Rotation: <Euler (x=1.4735, y=-0.0143, z=-0.0608), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.5570, 47.1145, 1327.9630)>
    Rotation: <Euler (x=1.4919, y=-0.0417, z=-0.0549), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.3805, 60.5528, 1493.3416)>
    Rotation: <Euler (x=1.7022, y=-0.0482, z=-0.0569), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-0.7452, 20.5724, 1552.2314)>
    Rotation: <Euler (x=1.5664, y=-0.0467, z=-0.0336), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-14.6407, -88.3564, 1771.1754)>
    Rotation: <Euler (x=1.5664, y=-0.0467, z=-0.0336), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (73.2146, 57.1613, 1477.7889)>
    Rotation: <Euler (x=-2.6984, y=0.0433, z=1.2590), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (194.9181, 15.1529, 1416.7390)>
    Rotation: <Euler (x=-1.7049, y=-0.0400, z=0.9612), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (228.4726, 3.9772, 1165.6235)>
    Rotation: <Euler (x=-1.7028, y=-0.0189, z=0.9658), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (262.2020, -12.9023, 884.4634)>
    Rotation: <Euler (x=-1.5688, y=-0.0279, z=1.4093), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (239.6119, -41.0841, 848.0188)>
    Rotation: <Euler (x=-1.2483, y=0.4204, z=1.3296), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (222.1032, -58.3355, 815.1436)>
    Rotation: <Euler (x=-1.4804, y=0.0935, z=1.0893), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (217.7264, -58.4465, 772.9305)>
    Rotation: <Euler (x=-1.7226, y=0.1477, z=1.2321), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (222.3736, -61.5409, 737.3849)>
    Rotation: <Euler (x=-1.7226, y=0.1477, z=1.2321), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.4397, -47.2575, 772.4343)>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.4749, -49.8085, 734.6495)>
    Rotation: <Euler (x=-1.1462, y=0.0603, z=1.4049), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.3173, -49.3289, 701.4679)>
    Rotation: <Euler (x=-1.0024, y=0.0574, z=1.4035), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.4684, -47.7406, 675.0712)>
    Rotation: <Euler (x=-1.0024, y=0.0574, z=1.4035), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.9580, -21.0593, 769.4266)>
    Rotation: <Euler (x=-1.3103, y=0.0242, z=1.4120), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.3975, -20.4362, 729.9475)>
    Rotation: <Euler (x=-1.0028, y=0.0042, z=1.4031), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3835, -16.9394, 696.5633)>
    Rotation: <Euler (x=-0.6775, y=-0.0179, z=1.3839), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.5611, -11.4471, 674.5444)>
    Rotation: <Euler (x=-0.6775, y=-0.0179, z=1.3839), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.8526, 2.0623, 766.9442)>
    Rotation: <Euler (x=-1.2154, y=0.0089, z=1.4076), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.9169, 3.7753, 731.8046)>
    Rotation: <Euler (x=-0.8465, y=-0.0138, z=1.3939), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.4774, 8.4168, 704.8039)>
    Rotation: <Euler (x=-0.5303, y=-0.0318, z=1.3728), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.2084, 14.2266, 689.0403)>
    Rotation: <Euler (x=-0.5303, y=-0.0318, z=1.3728), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.2572, 26.9210, 785.0858)>
    Rotation: <Euler (x=-1.1112, y=-0.0222, z=1.3948), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.2909, 30.8687, 747.9585)>
    Rotation: <Euler (x=-0.8031, y=-0.0411, z=1.3813), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.1517, 36.1195, 724.4283)>
    Rotation: <Euler (x=-0.5103, y=-0.0553, z=1.3635), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (202.0417, 42.0423, 710.5649)>
    Rotation: <Euler (x=-0.5103, y=-0.0553, z=1.3635), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-62.8538, 65.0687, 1472.1125)>
    Rotation: <Euler (x=-2.5779, y=-0.0561, z=-1.4186), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.2586, 42.5850, 1396.0972)>
    Rotation: <Euler (x=-1.7206, y=0.0754, z=-0.9329), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-222.8871, 35.2204, 1146.1224)>
    Rotation: <Euler (x=-1.7067, y=-0.0462, z=-0.9233), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.7339, 1.6748, 865.2582)>
    Rotation: <Euler (x=-1.5765, y=0.0359, z=-1.1368), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.3916, -17.6047, 827.4736)>
    Rotation: <Euler (x=-1.2276, y=-0.4764, z=-1.0862), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.4614, -30.8890, 794.6403)>
    Rotation: <Euler (x=-1.4428, y=-0.0872, z=-0.8291), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.0945, -27.5705, 752.0818)>
    Rotation: <Euler (x=-1.7588, y=-0.0281, z=-0.9584), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.0862, -30.9739, 715.9964)>
    Rotation: <Euler (x=-1.7588, y=-0.0281, z=-0.9584), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.5894, -28.9187, 754.5460)>
    Rotation: <Euler (x=-1.4548, y=-0.0857, z=-1.1357), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.8888, -30.1154, 714.6769)>
    Rotation: <Euler (x=-1.1473, y=-0.0731, z=-1.1324), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4082, -25.8619, 681.6633)>
    Rotation: <Euler (x=-1.0035, y=-0.0610, z=-1.1261), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.2744, -20.0487, 654.9329)>
    Rotation: <Euler (x=-1.0035, y=-0.0610, z=-1.1261), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.2581, -5.3175, 747.8303)>
    Rotation: <Euler (x=-1.3106, y=-0.0268, z=-1.1362), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.0767, -1.9616, 707.8566)>
    Rotation: <Euler (x=-1.0024, y=-0.0161, z=-1.1312), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0245, 6.4717, 675.2459)>
    Rotation: <Euler (x=-0.6766, y=-0.0039, z=-1.1211), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.6119, 17.8141, 654.3528)>
    Rotation: <Euler (x=-0.6766, y=-0.0039, z=-1.1211), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.1483, 16.3846, 746.8338)>
    Rotation: <Euler (x=-1.2152, y=-0.0149, z=-1.1344), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.5951, 21.5068, 710.3732)>
    Rotation: <Euler (x=-0.8457, y=0.0002, z=-1.1246), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2972, 31.6843, 683.7361)>
    Rotation: <Euler (x=-0.5293, y=0.0088, z=-1.1149), order='XYZ'>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.1844, 43.8135, 667.9478)>
    Rotation: <Euler (x=-0.5293, y=0.0088, z=-1.1149), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.6313, 40.2592, 760.5256)>
    Rotation: <Euler (x=-1.1102, y=0.0147, z=-1.1243), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8407, 48.2725, 724.8526)>
    Rotation: <Euler (x=-0.8017, y=0.0275, z=-1.1145), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2774, 58.5270, 702.0469)>
    Rotation: <Euler (x=-0.5090, y=0.0338, z=-1.1070), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3362, 69.6748, 688.8250)>
    Rotation: <Euler (x=-0.5090, y=0.0338, z=-1.1070), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3815, y=0.0846, z=-2.9409), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.9972, -80.7084, 453.9656)>
    Rotation: <Euler (x=-1.5986, y=0.1024, z=-2.9077), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0035, -63.2423, 111.4435)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3708, -214.5083, 10.2910)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7815), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2542, -287.2749, 19.5373)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7815), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-88.7446, 6.3711, 887.3621)>
    Rotation: <Euler (x=-1.5466, y=-0.0079, z=2.8715), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8330, -2.8235, 453.2100)>
    Rotation: <Euler (x=-1.6933, y=-0.0354, z=2.6997), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5504), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1591, y=0.0510, z=2.5592), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2441, -157.0163, 22.7073)>
    Rotation: <Euler (x=0.1591, y=0.0510, z=2.5592), order='XYZ'>
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Frame: 85
  Bone: mixamorig:Hips
    Location: <Vector (1.7199, -1.1462, 944.0098)>
    Rotation: <Euler (x=1.5059, y=0.0498, z=-0.0946), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.9580, 17.7033, 1052.8451)>
    Rotation: <Euler (x=1.4543, y=0.0128, z=-0.0667), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.6006, 32.5722, 1181.1001)>
    Rotation: <Euler (x=1.4737, y=-0.0145, z=-0.0609), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (10.3488, 46.9781, 1327.9799)>
    Rotation: <Euler (x=1.4926, y=-0.0419, z=-0.0552), order='XYZ'>
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  Bone: mixamorig:Neck
    Location: <Vector (4.1471, 60.3149, 1493.3656)>
    Rotation: <Euler (x=1.7027, y=-0.0485, z=-0.0572), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.0065, 20.3047, 1552.2328)>
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5668, y=-0.0466, z=-0.0331), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.6971, y=0.0428, z=1.2588), order='XYZ'>
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  Bone: mixamorig:LeftArm
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  Bone: mixamorig:LeftForeArm
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5693, y=-0.0278, z=1.4091), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=-1.7229, y=0.1497, z=1.2321), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (255.2263, -47.4670, 772.3074)>
    Rotation: <Euler (x=-1.4542, y=0.0809, z=1.4114), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.3151, -50.0334, 734.5166)>
    Rotation: <Euler (x=-1.1487, y=0.0605, z=1.4048), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.2376, -49.5762, 701.2982)>
    Rotation: <Euler (x=-1.0059, y=0.0578, z=1.4034), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.4783, -48.0139, 674.8430)>
    Rotation: <Euler (x=-1.0059, y=0.0578, z=1.4034), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.7507, -21.2708, 769.2982)>
    Rotation: <Euler (x=-1.3118, y=0.0244, z=1.4118), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (252.2468, -20.6630, 729.8038)>
    Rotation: <Euler (x=-1.0053, y=0.0045, z=1.4030), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (231.3139, -17.1862, 696.3665)>
    Rotation: <Euler (x=-0.6810, y=-0.0176, z=1.3839), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.5672, -11.7125, 674.2513)>
    Rotation: <Euler (x=-0.6810, y=-0.0176, z=1.3839), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.6508, 1.8498, 766.8129)>
    Rotation: <Euler (x=-1.2169, y=0.0091, z=1.4075), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.7656, 3.5498, 731.6541)>
    Rotation: <Euler (x=-0.8490, y=-0.0136, z=1.3938), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.3920, 8.1759, 704.5938)>
    Rotation: <Euler (x=-0.5339, y=-0.0315, z=1.3728), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.1773, 13.9732, 688.7354)>
    Rotation: <Euler (x=-0.5339, y=-0.0315, z=1.3728), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (266.0520, 26.7117, 784.9502)>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (248.1394, 30.6463, 747.7956)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (226.0580, 35.8843, 724.2084)>
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  Bone: mixamorig:LeftHandPinky4
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  Bone: mixamorig:RightShoulder
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-1.5764, y=0.0347, z=-1.1373), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.4026, -17.9224, 827.3500)>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.4590, -31.2551, 794.5458)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.0328, -28.0167, 751.9872)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-192.9578, -31.5099, 715.8994)>
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  Bone: mixamorig:RightHandIndex1
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  Bone: mixamorig:RightHandIndex2
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.4252, -26.3932, 681.5168)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.3413, -20.6610, 654.7389)>
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.0384, -2.4176, 707.6935)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0188, 5.9369, 675.0436)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.6416, 17.2106, 654.0738)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.0887, 16.0016, 746.6488)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.5419, 21.0593, 710.1770)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2687, 31.1690, 683.4945)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.1804, 43.2423, 667.6261)>
    Rotation: <Euler (x=-0.5323, y=0.0074, z=-1.1156), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.5669, 39.8951, 760.3099)>
    Rotation: <Euler (x=-1.1111, y=0.0134, z=-1.1249), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.7809, 47.8433, 724.6204)>
    Rotation: <Euler (x=-0.8037, y=0.0262, z=-1.1152), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2379, 58.0393, 701.7711)>
    Rotation: <Euler (x=-0.5120, y=0.0324, z=-1.1077), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3170, 69.1406, 688.4780)>
    Rotation: <Euler (x=-0.5120, y=0.0324, z=-1.1077), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
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    Rotation: <Euler (x=-1.3819, y=0.0847, z=-2.9409), order='XYZ'>
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  Bone: mixamorig:LeftLeg
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    Rotation: <Euler (x=-1.5983, y=0.1027, z=-2.9078), order='XYZ'>
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  Bone: mixamorig:LeftFoot
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    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
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    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7816), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2418, -287.2771, 19.5347)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7816), order='XYZ'>
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  Bone: mixamorig:RightUpLeg
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    Rotation: <Euler (x=-1.5470, y=-0.0077, z=2.8716), order='XYZ'>
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  Bone: mixamorig:RightLeg
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    Rotation: <Euler (x=-1.6931, y=-0.0353, z=2.6998), order='XYZ'>
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  Bone: mixamorig:RightFoot
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    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5504), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1592, y=0.0510, z=2.5592), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2880, -157.0896, 22.7090)>
    Rotation: <Euler (x=0.1592, y=0.0510, z=2.5592), order='XYZ'>
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Frame: 86
  Bone: mixamorig:Hips
    Location: <Vector (1.5296, -1.2896, 944.0363)>
    Rotation: <Euler (x=1.5058, y=0.0498, z=-0.0944), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4541, y=0.0127, z=-0.0669), order='XYZ'>
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  Bone: mixamorig:Spine1
    Location: <Vector (11.3976, 32.4563, 1181.1234)>
    Rotation: <Euler (x=1.4739, y=-0.0146, z=-0.0613), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (10.1335, 46.8426, 1328.0050)>
    Rotation: <Euler (x=1.4930, y=-0.0420, z=-0.0558), order='XYZ'>
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  Bone: mixamorig:Neck
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    Rotation: <Euler (x=1.7031, y=-0.0487, z=-0.0578), order='XYZ'>
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5676, y=-0.0466, z=-0.0328), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
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    Rotation: <Euler (x=1.5676, y=-0.0466, z=-0.0328), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.6960, y=0.0425, z=1.2584), order='XYZ'>
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  Bone: mixamorig:LeftArm
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    Rotation: <Euler (x=-1.7050, y=-0.0400, z=0.9606), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.8702, 3.4697, 1165.3937)>
    Rotation: <Euler (x=-1.7029, y=-0.0190, z=0.9654), order='XYZ'>
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  Bone: mixamorig:LeftHand
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    Rotation: <Euler (x=-1.5697, y=-0.0280, z=1.4083), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.5604, -58.8059, 814.8865)>
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.8033, -62.2037, 737.1359)>
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (250.0817, -50.3316, 734.4095)>
    Rotation: <Euler (x=-1.1508, y=0.0605, z=1.4041), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (235.0746, -49.8758, 701.1592)>
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.5026, -12.0017, 674.0154)>
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  Bone: mixamorig:LeftHandRing1
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  Bone: mixamorig:LeftHandRing2
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  Bone: mixamorig:LeftHandRing3
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.0966, 13.6916, 688.4953)>
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  Bone: mixamorig:LeftHandPinky1
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.9625, 30.3486, 747.6824)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.9350, 35.5951, 724.0468)>
    Rotation: <Euler (x=-0.5168, y=-0.0552, z=1.3630), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.9186, 41.5179, 710.0218)>
    Rotation: <Euler (x=-0.5168, y=-0.0552, z=1.3630), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.3076, 64.7031, 1472.1508)>
    Rotation: <Euler (x=-2.5755, y=-0.0554, z=-1.4200), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.5689, 42.4504, 1395.8445)>
    Rotation: <Euler (x=-1.7206, y=0.0733, z=-0.9339), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-222.9031, 34.7207, 1145.8320)>
    Rotation: <Euler (x=-1.7070, y=-0.0462, z=-0.9246), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-245.8513, 1.1665, 864.9771)>
    Rotation: <Euler (x=-1.5763, y=0.0335, z=-1.1381), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.4888, -18.2354, 827.2719)>
    Rotation: <Euler (x=-1.2275, y=-0.4789, z=-1.0876), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.5363, -31.6202, 794.4951)>
    Rotation: <Euler (x=-1.4433, y=-0.0915, z=-0.8307), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.0569, -28.4558, 751.9365)>
    Rotation: <Euler (x=-1.7587, y=-0.0343, z=-0.9603), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-192.9246, -32.0265, 715.8469)>
    Rotation: <Euler (x=-1.7587, y=-0.0343, z=-0.9603), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.6122, -29.6817, 754.3485)>
    Rotation: <Euler (x=-1.4564, y=-0.0882, z=-1.1371), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-224.9303, -31.0061, 714.4807)>
    Rotation: <Euler (x=-1.1508, y=-0.0758, z=-1.1339), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.5107, -26.9050, 681.4211)>
    Rotation: <Euler (x=-1.0089, y=-0.0637, z=-1.1276), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.4653, -21.2493, 654.6038)>
    Rotation: <Euler (x=-1.0089, y=-0.0637, z=-1.1276), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.2406, -6.0776, 747.5673)>
    Rotation: <Euler (x=-1.3122, y=-0.0294, z=-1.1376), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.0713, -2.8559, 707.5795)>
    Rotation: <Euler (x=-1.0060, y=-0.0188, z=-1.1326), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.0745, 5.4225, 674.8969)>
    Rotation: <Euler (x=-0.6820, y=-0.0066, z=-1.1227), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.7224, 16.6284, 653.8630)>
    Rotation: <Euler (x=-0.6820, y=-0.0066, z=-1.1227), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.1001, 15.6358, 746.5128)>
    Rotation: <Euler (x=-1.2169, y=-0.0174, z=-1.1357), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.5551, 20.6310, 710.0317)>
    Rotation: <Euler (x=-0.8492, y=-0.0024, z=-1.1261), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.2977, 30.6736, 683.3113)>
    Rotation: <Euler (x=-0.5348, y=0.0061, z=-1.1165), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.2254, 42.6902, 667.3757)>
    Rotation: <Euler (x=-0.5348, y=0.0061, z=-1.1165), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.5674, 39.5494, 760.1448)>
    Rotation: <Euler (x=-1.1119, y=0.0121, z=-1.1258), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.7807, 47.4335, 724.4413)>
    Rotation: <Euler (x=-0.8053, y=0.0249, z=-1.1161), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2501, 57.5711, 701.5556)>
    Rotation: <Euler (x=-0.5145, y=0.0312, z=-1.1086), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3420, 68.6249, 688.2028)>
    Rotation: <Euler (x=-0.5145, y=0.0312, z=-1.1086), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (86.0876, -8.1562, 878.4859)>
    Rotation: <Euler (x=-1.3824, y=0.0848, z=-2.9408), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.6692, -80.5610, 453.9474)>
    Rotation: <Euler (x=-1.5980, y=0.1030, z=-2.9077), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9536, -63.2407, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7776), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3274, -214.5045, 10.2915)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2140, -287.2707, 19.5311)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.0999, 6.0639, 887.3999)>
    Rotation: <Euler (x=-1.5477, y=-0.0074, z=2.8719), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8867, -2.7367, 453.2356)>
    Rotation: <Euler (x=-1.6927, y=-0.0351, z=2.6999), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8185, 40.2827, 111.4430)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5504), order='XYZ'>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1647, -92.7863, 10.2912)>
    Rotation: <Euler (x=0.1592, y=0.0510, z=2.5591), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3072, -157.1247, 22.7083)>
    Rotation: <Euler (x=0.1592, y=0.0510, z=2.5591), order='XYZ'>
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Frame: 87
  Bone: mixamorig:Hips
    Location: <Vector (1.3517, -1.4423, 944.0831)>
    Rotation: <Euler (x=1.5058, y=0.0498, z=-0.0943), order='XYZ'>
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  Bone: mixamorig:Spine
    Location: <Vector (8.5901, 17.4214, 1052.9159)>
    Rotation: <Euler (x=1.4539, y=0.0126, z=-0.0672), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.2123, 32.3402, 1181.1655)>
    Rotation: <Euler (x=1.4739, y=-0.0147, z=-0.0618), order='XYZ'>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.9357, 46.7316, 1328.0465)>
    Rotation: <Euler (x=1.4932, y=-0.0421, z=-0.0564), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (3.7040, 59.9731, 1493.4388)>
    Rotation: <Euler (x=1.7033, y=-0.0490, z=-0.0584), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.5271, 19.9378, 1552.2822)>
    Rotation: <Euler (x=1.5684, y=-0.0469, z=-0.0330), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.4233, -89.4495, 1770.9974)>
    Rotation: <Euler (x=1.5684, y=-0.0469, z=-0.0330), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.5402, 56.5039, 1477.9128)>
    Rotation: <Euler (x=-2.6954, y=0.0425, z=1.2580), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftArm
    Location: <Vector (194.0407, 14.4647, 1416.4810)>
    Rotation: <Euler (x=-1.7051, y=-0.0398, z=0.9600), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.5863, 3.1735, 1165.3694)>
    Rotation: <Euler (x=-1.7031, y=-0.0190, z=0.9649), order='XYZ'>
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    Rotation: <Euler (x=-1.5701, y=-0.0282, z=1.4075), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
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  Bone: mixamorig:LeftHandThumb2
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  Bone: mixamorig:LeftHandThumb3
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  Bone: mixamorig:LeftHandThumb4
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  Bone: mixamorig:LeftHandIndex1
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  Bone: mixamorig:LeftHandIndex2
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  Bone: mixamorig:LeftHandIndex3
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  Bone: mixamorig:LeftHandIndex4
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  Bone: mixamorig:LeftHandMiddle1
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  Bone: mixamorig:LeftHandMiddle2
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  Bone: mixamorig:LeftHandMiddle3
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    Rotation: <Euler (x=-0.6863, y=-0.0178, z=1.3825), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4393, -12.2780, 673.8851)>
    Rotation: <Euler (x=-0.6863, y=-0.0178, z=1.3825), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.2130, 1.2345, 766.7057)>
    Rotation: <Euler (x=-1.2192, y=0.0089, z=1.4058), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.4116, 2.9503, 731.5171)>
    Rotation: <Euler (x=-0.8528, y=-0.0138, z=1.3923), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.1481, 7.5986, 704.3658)>
    Rotation: <Euler (x=-0.5392, y=-0.0317, z=1.3715), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (203.0262, 13.4204, 688.3641)>
    Rotation: <Euler (x=-0.5392, y=-0.0317, z=1.3715), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.6401, 26.0913, 784.8494)>
    Rotation: <Euler (x=-1.1150, y=-0.0223, z=1.3932), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.8195, 30.0495, 747.6531)>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.8359, 35.3098, 723.9797)>
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  Bone: mixamorig:LeftHandPinky4
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    Rotation: <Euler (x=-0.5192, y=-0.0553, z=1.3623), order='XYZ'>
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  Bone: mixamorig:RightShoulder
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    Rotation: <Euler (x=-2.5746, y=-0.0553, z=-1.4209), order='XYZ'>
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  Bone: mixamorig:RightArm
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-222.9533, 34.5560, 1145.7489)>
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  Bone: mixamorig:RightHand
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    Rotation: <Euler (x=-1.5762, y=0.0325, z=-1.1389), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.6545, -31.9322, 794.4781)>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.1304, -28.8276, 751.9199)>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-192.9518, -32.4589, 715.8289)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.7083, -29.9937, 754.3099)>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.0311, -31.3685, 714.4432)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.6306, -27.3291, 681.3677)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.6143, -21.7372, 654.5197)>
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  Bone: mixamorig:RightHandMiddle1
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.1449, -3.2172, 707.5106)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.1633, 4.9965, 674.8029)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.8282, 16.1434, 653.7189)>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.1539, 15.3362, 746.4257)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6079, 20.2790, 709.9378)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.3602, 30.2637, 683.1880)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.2976, 42.2299, 667.2000)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.6081, 39.2672, 760.0343)>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8179, 47.0970, 724.3204)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.2943, 57.1841, 701.4064)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.3938, 68.1955, 688.0069)>
    Rotation: <Euler (x=-0.5164, y=0.0301, z=-1.1096), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.9072, -8.3015, 878.5288)>
    Rotation: <Euler (x=-1.3831, y=0.0850, z=-2.9407), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.4919, -80.4023, 453.9389)>
    Rotation: <Euler (x=-1.5974, y=0.1034, z=-2.9076), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (169.9493, -63.2507, 111.4434)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7776), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3266, -214.5132, 10.2909)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2149, -287.2788, 19.5305)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7815), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.2816, 5.8964, 887.4510)>
    Rotation: <Euler (x=-1.5489, y=-0.0073, z=2.8719), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8603, -2.4389, 453.2747)>
    Rotation: <Euler (x=-1.6919, y=-0.0348, z=2.6999), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.8249, 40.2744, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5502), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1896, -92.7829, 10.2913)>
    Rotation: <Euler (x=0.1591, y=0.0510, z=2.5589), order='XYZ'>
    Matrix:
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      <Vector (0.5495, -0.8200, 0.1600, -92.7829)>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3411, -157.1155, 22.7066)>
    Rotation: <Euler (x=0.1591, y=0.0510, z=2.5589), order='XYZ'>
    Matrix:
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Frame: 88
  Bone: mixamorig:Hips
    Location: <Vector (1.2004, -1.6045, 944.1345)>
    Rotation: <Euler (x=1.5057, y=0.0498, z=-0.0943), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine
    Location: <Vector (8.4374, 17.2671, 1052.9661)>
    Rotation: <Euler (x=1.4536, y=0.0124, z=-0.0674), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine1
    Location: <Vector (11.0415, 32.2247, 1181.2115)>
    Rotation: <Euler (x=1.4736, y=-0.0149, z=-0.0620), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Spine2
    Location: <Vector (9.7438, 46.6515, 1328.0889)>
    Rotation: <Euler (x=1.4931, y=-0.0423, z=-0.0567), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Neck
    Location: <Vector (3.4876, 59.9225, 1493.4778)>
    Rotation: <Euler (x=1.7031, y=-0.0494, z=-0.0588), order='XYZ'>
    Matrix:
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  Bone: mixamorig:Head
    Location: <Vector (-1.7848, 19.8997, 1552.3259)>
    Rotation: <Euler (x=1.5690, y=-0.0476, z=-0.0337), order='XYZ'>
    Matrix:
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-15.8903, -89.5934, 1770.9749)>
    Rotation: <Euler (x=1.5690, y=-0.0476, z=-0.0337), order='XYZ'>
    Matrix:
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      <Vector (-0.0336, 0.0034, -0.9994, -89.5934)>
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  Bone: mixamorig:LeftShoulder
    Location: <Vector (72.3253, 56.4279, 1477.9644)>
    Rotation: <Euler (x=-2.6954, y=0.0426, z=1.2578), order='XYZ'>
    Matrix:
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      <Vector (0.9506, -0.2952, 0.0963, 56.4279)>
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  Bone: mixamorig:LeftArm
    Location: <Vector (193.8154, 14.3593, 1416.5320)>
    Rotation: <Euler (x=-1.7054, y=-0.0404, z=0.9598), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.5275, 3.1512, 1165.4391)>
    Rotation: <Euler (x=-1.7032, y=-0.0182, z=0.9646), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.2350, -13.9787, 884.2915)>
    Rotation: <Euler (x=-1.5703, y=-0.0283, z=1.4071), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.6357, -42.1057, 847.8102)>
    Rotation: <Euler (x=-1.2499, y=0.4199, z=1.3268), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.1369, -59.3141, 814.9072)>
    Rotation: <Euler (x=-1.4815, y=0.0957, z=1.0872), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.7571, -59.5221, 772.6948)>
    Rotation: <Euler (x=-1.7234, y=0.1530, z=1.2306), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.3604, -62.8119, 737.1610)>
    Rotation: <Euler (x=-1.7234, y=0.1530, z=1.2306), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.5608, -48.3053, 772.2484)>
    Rotation: <Euler (x=-1.4572, y=0.0806, z=1.4092), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.7582, -50.8696, 734.4435)>
    Rotation: <Euler (x=-1.1537, y=0.0604, z=1.4028), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8466, -50.4093, 701.1503)>
    Rotation: <Euler (x=-1.0129, y=0.0578, z=1.4014), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.2734, -48.8529, 674.5778)>
    Rotation: <Euler (x=-1.0129, y=0.0578, z=1.4014), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.1419, -22.1236, 769.2549)>
    Rotation: <Euler (x=-1.3148, y=0.0241, z=1.4097), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.7578, -21.5028, 729.7290)>
    Rotation: <Euler (x=-1.0103, y=0.0043, z=1.4011), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9982, -18.0096, 696.1855)>
    Rotation: <Euler (x=-0.6880, y=-0.0178, z=1.3822), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4156, -12.5141, 673.8786)>
    Rotation: <Euler (x=-0.6880, y=-0.0178, z=1.3822), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.0917, 0.9917, 766.7795)>
    Rotation: <Euler (x=-1.2199, y=0.0088, z=1.4054), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.3155, 2.7103, 731.5819)>
    Rotation: <Euler (x=-0.8540, y=-0.0138, z=1.3919), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.0858, 7.3623, 704.4023)>
    Rotation: <Euler (x=-0.5409, y=-0.0318, z=1.3712), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.9926, 13.1886, 688.3553)>
    Rotation: <Euler (x=-0.5409, y=-0.0318, z=1.3712), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.5251, 25.8473, 784.9247)>
    Rotation: <Euler (x=-1.1157, y=-0.0224, z=1.3928), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.7320, 29.8102, 747.7158)>
    Rotation: <Euler (x=-0.8106, y=-0.0412, z=1.3795), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.7784, 35.0746, 724.0154)>
    Rotation: <Euler (x=-0.5209, y=-0.0553, z=1.3620), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8254, 41.0165, 709.8905)>
    Rotation: <Euler (x=-0.5209, y=-0.0553, z=1.3620), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.7255, 64.5784, 1472.2119)>
    Rotation: <Euler (x=-2.5740, y=-0.0554, z=-1.4216), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-181.9105, 42.5212, 1395.7310)>
    Rotation: <Euler (x=-1.7209, y=0.0712, z=-0.9354), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.0023, 34.3690, 1145.6919)>
    Rotation: <Euler (x=-1.7076, y=-0.0463, z=-0.9264), order='XYZ'>
    Matrix:
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    Location: <Vector (-246.1179, 0.7302, 864.8608)>
    Rotation: <Euler (x=-1.5760, y=0.0318, z=-1.1396), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.7492, -18.7734, 827.2133)>
    Rotation: <Euler (x=-1.2274, y=-0.4806, z=-1.0892), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.7862, -32.2401, 794.4774)>
    Rotation: <Euler (x=-1.4436, y=-0.0944, z=-0.8323), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.2278, -29.1812, 751.9196)>
    Rotation: <Euler (x=-1.7585, y=-0.0383, z=-0.9621), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.0140, -32.8583, 715.8275)>
    Rotation: <Euler (x=-1.7585, y=-0.0383, z=-0.9621), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.8219, -30.3021, 754.2916)>
    Rotation: <Euler (x=-1.4574, y=-0.0900, z=-1.1385), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.1466, -31.7157, 714.4260)>
    Rotation: <Euler (x=-1.1530, y=-0.0776, z=-1.1353), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.7585, -27.7232, 681.3394)>
    Rotation: <Euler (x=-1.0122, y=-0.0656, z=-1.1291), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.7621, -22.1794, 654.4695)>
    Rotation: <Euler (x=-1.0122, y=-0.0656, z=-1.1291), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.4089, -6.6893, 747.4643)>
    Rotation: <Euler (x=-1.3132, y=-0.0312, z=-1.1391), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.2392, -3.5637, 707.4689)>
    Rotation: <Euler (x=-1.0081, y=-0.0206, z=-1.1341), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.2672, 4.6009, 674.7432)>
    Rotation: <Euler (x=-0.6854, y=-0.0084, z=-1.1243), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-190.9433, 15.7030, 653.6232)>
    Rotation: <Euler (x=-0.6854, y=-0.0084, z=-1.1243), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.2351, 15.0372, 746.3688)>
    Rotation: <Euler (x=-1.2178, y=-0.0192, z=-1.1372), order='XYZ'>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.6866, 19.9397, 709.8764)>
    Rotation: <Euler (x=-0.8514, y=-0.0042, z=-1.1276), order='XYZ'>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.4445, 29.8804, 683.1057)>
    Rotation: <Euler (x=-0.5381, y=0.0043, z=-1.1182), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.3880, 41.8083, 667.0799)>
    Rotation: <Euler (x=-0.5381, y=0.0043, z=-1.1182), order='XYZ'>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.6795, 38.9817, 759.9590)>
    Rotation: <Euler (x=-1.1128, y=0.0104, z=-1.1273), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.8849, 46.7698, 724.2380)>
    Rotation: <Euler (x=-0.8075, y=0.0231, z=-1.1177), order='XYZ'>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.3651, 56.8184, 701.3037)>
    Rotation: <Euler (x=-0.5178, y=0.0293, z=-1.1103), order='XYZ'>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.4693, 67.7976, 687.8705)>
    Rotation: <Euler (x=-0.5178, y=0.0293, z=-1.1103), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.7568, -8.4672, 878.5816)>
    Rotation: <Euler (x=-1.3839, y=0.0852, z=-2.9408), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.3605, -80.1872, 453.9296)>
    Rotation: <Euler (x=-1.5967, y=0.1039, z=-2.9076), order='XYZ'>
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0283, -63.2451, 111.4435)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7777), order='XYZ'>
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.3918, -214.5125, 10.2911)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7816), order='XYZ'>
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  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2735, -287.2806, 19.5306)>
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.4324, 5.7288, 887.5009)>
    Rotation: <Euler (x=-1.5500, y=-0.0072, z=2.8718), order='XYZ'>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8293, -2.1274, 453.3135)>
    Rotation: <Euler (x=-1.6910, y=-0.0344, z=2.6996), order='XYZ'>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7926, 40.2710, 111.4427)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5502), order='XYZ'>
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  Bone: mixamorig:RightToeBase
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    Rotation: <Euler (x=0.1591, y=0.0510, z=2.5589), order='XYZ'>
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  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3144, -157.1160, 22.7024)>
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Frame: 89
  Bone: mixamorig:Hips
    Location: <Vector (1.0577, -1.7828, 944.1693)>
    Rotation: <Euler (x=1.5056, y=0.0497, z=-0.0944), order='XYZ'>
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  Bone: mixamorig:Spine
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    Rotation: <Euler (x=1.4532, y=0.0122, z=-0.0677), order='XYZ'>
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  Bone: mixamorig:Spine1
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  Bone: mixamorig:Spine2
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  Bone: mixamorig:Neck
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  Bone: mixamorig:Head
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    Rotation: <Euler (x=1.5692, y=-0.0484, z=-0.0345), order='XYZ'>
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  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.4320, -89.5963, 1770.9709)>
    Rotation: <Euler (x=1.5692, y=-0.0484, z=-0.0345), order='XYZ'>
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  Bone: mixamorig:LeftShoulder
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    Rotation: <Euler (x=-2.6959, y=0.0429, z=1.2577), order='XYZ'>
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  Bone: mixamorig:LeftArm
    Location: <Vector (193.6108, 14.3061, 1416.6282)>
    Rotation: <Euler (x=-1.7058, y=-0.0414, z=0.9598), order='XYZ'>
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  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.5322, 3.2377, 1165.5573)>
    Rotation: <Euler (x=-1.7034, y=-0.0175, z=0.9644), order='XYZ'>
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  Bone: mixamorig:LeftHand
    Location: <Vector (261.1573, -14.0979, 884.4124)>
    Rotation: <Euler (x=-1.5703, y=-0.0284, z=1.4069), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.5562, -42.2143, 847.9241)>
    Rotation: <Euler (x=-1.2499, y=0.4197, z=1.3266), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.0573, -59.4137, 815.0164)>
    Rotation: <Euler (x=-1.4815, y=0.0958, z=1.0870), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.6761, -59.6246, 772.8042)>
    Rotation: <Euler (x=-1.7234, y=0.1534, z=1.2304), order='XYZ'>
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  Bone: mixamorig:LeftHandThumb4
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    Rotation: <Euler (x=-1.7234, y=0.1534, z=1.2304), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.4877, -48.4043, 772.3628)>
    Rotation: <Euler (x=-1.4576, y=0.0804, z=1.4090), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.6995, -50.9641, 734.5558)>
    Rotation: <Euler (x=-1.1544, y=0.0603, z=1.4026), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8108, -50.5007, 701.2524)>
    Rotation: <Euler (x=-1.0139, y=0.0576, z=1.4013), order='XYZ'>
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.2639, -48.9437, 674.6635)>
    Rotation: <Euler (x=-1.0139, y=0.0576, z=1.4013), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle1
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    Rotation: <Euler (x=-1.3152, y=0.0240, z=1.4095), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.7057, -21.5971, 729.8446)>
    Rotation: <Euler (x=-1.0110, y=0.0042, z=1.4009), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9699, -18.0995, 696.2870)>
    Rotation: <Euler (x=-0.6890, y=-0.0179, z=1.3821), order='XYZ'>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4101, -12.6009, 673.9537)>
    Rotation: <Euler (x=-0.6890, y=-0.0179, z=1.3821), order='XYZ'>
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.0288, 0.8916, 766.9034)>
    Rotation: <Euler (x=-1.2203, y=0.0087, z=1.4052), order='XYZ'>
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.2668, 2.6159, 731.7009)>
    Rotation: <Euler (x=-0.8547, y=-0.0140, z=1.3918), order='XYZ'>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.0566, 7.2726, 704.5054)>
    Rotation: <Euler (x=-0.5419, y=-0.0319, z=1.3711), order='XYZ'>
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.9802, 13.1024, 688.4326)>
    Rotation: <Euler (x=-0.5419, y=-0.0319, z=1.3711), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.4653, 25.7440, 785.0529)>
    Rotation: <Euler (x=-1.1160, y=-0.0226, z=1.3926), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.6875, 29.7138, 747.8373)>
    Rotation: <Euler (x=-0.8113, y=-0.0413, z=1.3793), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.7512, 34.9827, 724.1219)>
    Rotation: <Euler (x=-0.5218, y=-0.0555, z=1.3619), order='XYZ'>
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8131, 40.9281, 709.9732)>
    Rotation: <Euler (x=-0.5218, y=-0.0555, z=1.3619), order='XYZ'>
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-63.9486, 64.5889, 1472.2139)>
    Rotation: <Euler (x=-2.5737, y=-0.0558, z=-1.4222), order='XYZ'>
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.1204, 42.5835, 1395.6975)>
    Rotation: <Euler (x=-1.7210, y=0.0702, z=-0.9361), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.0977, 34.2452, 1145.6459)>
    Rotation: <Euler (x=-1.7078, y=-0.0464, z=-0.9271), order='XYZ'>
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.2703, 0.5602, 864.8250)>
    Rotation: <Euler (x=-1.5761, y=0.0312, z=-1.1402), order='XYZ'>
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-214.9049, -18.9829, 827.1953)>
    Rotation: <Euler (x=-1.2274, y=-0.4812, z=-1.0897), order='XYZ'>
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-191.9427, -32.4816, 794.4720)>
    Rotation: <Euler (x=-1.4438, y=-0.0952, z=-0.8329), order='XYZ'>
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.3654, -29.4592, 751.9136)>
    Rotation: <Euler (x=-1.7586, y=-0.0395, z=-0.9627), order='XYZ'>
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  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.1327, -33.1698, 715.8220)>
    Rotation: <Euler (x=-1.7586, y=-0.0395, z=-0.9627), order='XYZ'>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-230.9688, -30.5447, 754.2770)>
    Rotation: <Euler (x=-1.4577, y=-0.0906, z=-1.1390), order='XYZ'>
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  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.2966, -31.9902, 714.4120)>
    Rotation: <Euler (x=-1.1536, y=-0.0783, z=-1.1359), order='XYZ'>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-210.9167, -28.0349, 681.3173)>
    Rotation: <Euler (x=-1.0132, y=-0.0663, z=-1.1297), order='XYZ'>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-194.9326, -22.5283, 654.4326)>
    Rotation: <Euler (x=-1.0132, y=-0.0663, z=-1.1297), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.5409, -6.9286, 747.4333)>
    Rotation: <Euler (x=-1.3135, y=-0.0318, z=-1.1396), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.3717, -3.8376, 707.4351)>
    Rotation: <Euler (x=-1.0087, y=-0.0212, z=-1.1347), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.4055, 4.2875, 674.6964)>
    Rotation: <Euler (x=-0.6863, y=-0.0091, z=-1.1249), order='XYZ'>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-191.0873, 15.3543, 653.5515)>
    Rotation: <Euler (x=-0.6863, y=-0.0091, z=-1.1249), order='XYZ'>
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  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.3545, 14.8028, 746.3232)>
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  Bone: mixamorig:RightHandRing2
    Location: <Vector (-240.8053, 19.6719, 709.8266)>
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  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.5659, 29.5769, 683.0405)>
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  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.5118, 41.4743, 666.9886)>
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  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.7881, 38.7594, 759.8980)>
    Rotation: <Euler (x=-1.1132, y=0.0097, z=-1.1279), order='XYZ'>
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  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-244.9910, 46.5127, 724.1705)>
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  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.4728, 56.5301, 701.2213)>
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  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.5784, 67.4835, 687.7648)>
    Rotation: <Euler (x=-0.5188, y=0.0287, z=-1.1109), order='XYZ'>
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  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.6221, -8.6621, 878.6286)>
    Rotation: <Euler (x=-1.3848, y=0.0854, z=-2.9411), order='XYZ'>
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  Bone: mixamorig:LeftLeg
    Location: <Vector (137.2486, -80.0248, 453.9191)>
    Rotation: <Euler (x=-1.5961, y=0.1043, z=-2.9078), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftFoot
    Location: <Vector (170.1103, -63.2391, 111.4440)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7779), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4482, -214.5156, 10.2916)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7817), order='XYZ'>
    Matrix:
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      <Vector (-0.3517, -0.9273, 0.1276, -214.5156)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.3176, -287.2885, 19.5312)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7817), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.5667, 5.5545, 887.5226)>
    Rotation: <Euler (x=-1.5508, y=-0.0071, z=2.8714), order='XYZ'>
    Matrix:
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      <Vector (0.2669, -0.0174, -0.9635, 5.5545)>
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  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8629, -1.9992, 453.3285)>
    Rotation: <Euler (x=-1.6907, y=-0.0342, z=2.6992), order='XYZ'>
    Matrix:
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      <Vector (0.4278, 0.1227, -0.8955, -1.9992)>
      <Vector (0.0342, -0.9922, -0.1196, 453.3285)>
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  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7978, 40.2716, 111.4426)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5502), order='XYZ'>
    Matrix:
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      <Vector (0.5571, -0.7107, -0.4297, 40.2716)>
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  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1667, -92.7829, 10.2907)>
    Rotation: <Euler (x=0.1589, y=0.0510, z=2.5589), order='XYZ'>
    Matrix:
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      <Vector (0.5496, -0.8200, 0.1598, -92.7829)>
      <Vector (-0.0509, 0.1580, 0.9861, 10.2907)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.3216, -157.1167, 22.6885)>
    Rotation: <Euler (x=0.1589, y=0.0510, z=2.5589), order='XYZ'>
    Matrix:
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      <Vector (0.5496, -0.8200, 0.1598, -157.1167)>
      <Vector (-0.0509, 0.1580, 0.9861, 22.6885)>
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Frame: 90
  Bone: mixamorig:Hips
    Location: <Vector (0.9107, -1.9756, 944.1916)>
    Rotation: <Euler (x=1.5056, y=0.0495, z=-0.0947), order='XYZ'>
    Matrix:
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      <Vector (-0.0944, 0.0602, -0.9937, -1.9756)>
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  Bone: mixamorig:Spine
    Location: <Vector (8.1190, 16.9123, 1053.0222)>
    Rotation: <Euler (x=1.4529, y=0.0120, z=-0.0679), order='XYZ'>
    Matrix:
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      <Vector (-0.0120, 0.9930, 0.1176, 1053.0222)>
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  Bone: mixamorig:Spine1
    Location: <Vector (10.6833, 31.9656, 1181.2573)>
    Rotation: <Euler (x=1.4729, y=-0.0153, z=-0.0625), order='XYZ'>
    Matrix:
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      <Vector (-0.0625, 0.0985, -0.9932, 31.9656)>
      <Vector (0.0153, 0.9951, 0.0977, 1181.2573)>
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  Bone: mixamorig:Spine2
    Location: <Vector (9.3387, 46.5038, 1328.1233)>
    Rotation: <Euler (x=1.4923, y=-0.0427, z=-0.0571), order='XYZ'>
    Matrix:
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      <Vector (-0.0570, 0.0807, -0.9951, 46.5038)>
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  Bone: mixamorig:Neck
    Location: <Vector (3.0284, 59.9028, 1493.4999)>
    Rotation: <Euler (x=1.7023, y=-0.0505, z=-0.0595), order='XYZ'>
    Matrix:
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      <Vector (-0.0594, -0.1279, -0.9900, 59.9028)>
      <Vector (0.0505, 0.9901, -0.1309, 1493.4999)>
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  Bone: mixamorig:Head
    Location: <Vector (-2.3374, 19.9380, 1552.3790)>
    Rotation: <Euler (x=1.5693, y=-0.0490, z=-0.0354), order='XYZ'>
    Matrix:
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      <Vector (-0.0353, 0.0033, -0.9994, 19.9380)>
      <Vector (0.0490, 0.9988, 0.0015, 1552.3790)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:HeadTop_End
    Location: <Vector (-16.9513, -89.5819, 1770.9811)>
    Rotation: <Euler (x=1.5693, y=-0.0490, z=-0.0354), order='XYZ'>
    Matrix:
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      <Vector (-0.0353, 0.0033, -0.9994, -89.5819)>
      <Vector (0.0490, 0.9988, 0.0015, 1770.9811)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftShoulder
    Location: <Vector (71.8702, 56.3640, 1478.0142)>
    Rotation: <Euler (x=-2.6967, y=0.0430, z=1.2577), order='XYZ'>
    Matrix:
      <Vector (0.3077, 0.8531, -0.4214, 71.8702)>
      <Vector (0.9505, -0.2956, 0.0956, 56.3640)>
      <Vector (-0.0430, -0.4299, -0.9018, 1478.0142)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftArm
    Location: <Vector (193.4293, 14.2464, 1416.7521)>
    Rotation: <Euler (x=-1.7061, y=-0.0427, z=0.9600), order='XYZ'>
    Matrix:
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      <Vector (0.8184, -0.0427, 0.5730, 14.2464)>
      <Vector (0.0427, -0.9900, -0.1348, 1416.7521)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftForeArm
    Location: <Vector (227.6105, 3.4109, 1165.7063)>
    Rotation: <Euler (x=-1.7035, y=-0.0167, z=0.9643), order='XYZ'>
    Matrix:
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      <Vector (0.8215, -0.0618, 0.5668, 3.4109)>
      <Vector (0.0167, -0.9911, -0.1323, 1165.7063)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHand
    Location: <Vector (261.1253, -14.1246, 884.5607)>
    Rotation: <Euler (x=-1.5704, y=-0.0289, z=1.4068), order='XYZ'>
    Matrix:
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      <Vector (0.9862, 0.0286, 0.1633, -14.1246)>
      <Vector (0.0289, -0.9996, 0.0004, 884.5607)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb1
    Location: <Vector (238.5263, -42.2235, 848.0577)>
    Rotation: <Euler (x=-1.2500, y=0.4193, z=1.3265), order='XYZ'>
    Matrix:
      <Vector (0.2209, -0.3995, -0.8897, 238.5263)>
      <Vector (0.8862, -0.2986, 0.3541, -42.2235)>
      <Vector (-0.4071, -0.8668, 0.2880, 848.0577)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb2
    Location: <Vector (221.0300, -59.4074, 815.1405)>
    Rotation: <Euler (x=-1.4814, y=0.0954, z=1.0869), order='XYZ'>
    Matrix:
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      <Vector (0.8812, -0.0425, 0.4709, -59.4074)>
      <Vector (-0.0953, -0.9915, 0.0888, 815.1405)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb3
    Location: <Vector (216.6528, -59.6028, 772.9279)>
    Rotation: <Euler (x=-1.7233, y=0.1531, z=1.2303), order='XYZ'>
    Matrix:
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      <Vector (0.9316, -0.1929, 0.3083, -59.6028)>
      <Vector (-0.1525, -0.9768, -0.1502, 772.9279)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandThumb4
    Location: <Vector (221.2521, -62.8964, 737.3939)>
    Rotation: <Euler (x=-1.7233, y=0.1531, z=1.2303), order='XYZ'>
    Matrix:
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      <Vector (0.9316, -0.1929, 0.3083, -62.8964)>
      <Vector (-0.1525, -0.9768, -0.1502, 737.3939)>
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  Bone: mixamorig:LeftHandIndex1
    Location: <Vector (254.4665, -48.3827, 772.4956)>
    Rotation: <Euler (x=-1.4578, y=0.0800, z=1.4089), order='XYZ'>
    Matrix:
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      <Vector (0.9838, -0.0602, 0.1691, -48.3827)>
      <Vector (-0.0799, -0.9904, 0.1124, 772.4956)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex2
    Location: <Vector (249.6857, -50.9267, 734.6866)>
    Rotation: <Euler (x=-1.1546, y=0.0598, z=1.4025), order='XYZ'>
    Matrix:
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      <Vector (0.9841, 0.0138, 0.1771, -50.9267)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftHandIndex3
    Location: <Vector (234.8064, -50.4494, 701.3793)>
    Rotation: <Euler (x=-1.0142, y=0.0572, z=1.4012), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandIndex4
    Location: <Vector (218.2691, -48.8815, 674.7850)>
    Rotation: <Euler (x=-1.0142, y=0.0572, z=1.4012), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle1
    Location: <Vector (262.0556, -22.2013, 769.5195)>
    Rotation: <Euler (x=-1.3153, y=0.0235, z=1.4094), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle2
    Location: <Vector (251.6952, -21.5579, 729.9878)>
    Rotation: <Euler (x=-1.0112, y=0.0038, z=1.4008), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandMiddle3
    Location: <Vector (230.9690, -18.0458, 696.4257)>
    Rotation: <Euler (x=-0.6893, y=-0.0183, z=1.3820), order='XYZ'>
    Matrix:
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      <Vector (0.9821, 0.1563, 0.1055, -18.0458)>
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  Bone: mixamorig:LeftHandMiddle4
    Location: <Vector (204.4176, -12.5369, 674.0850)>
    Rotation: <Euler (x=-0.6893, y=-0.0183, z=1.3820), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing1
    Location: <Vector (265.0125, 0.9146, 767.0585)>
    Rotation: <Euler (x=-1.2204, y=0.0082, z=1.4052), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing2
    Location: <Vector (252.2578, 2.6543, 731.8541)>
    Rotation: <Euler (x=-0.8549, y=-0.0144, z=1.3917), order='XYZ'>
    Matrix:
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      <Vector (0.9839, 0.1276, 0.1251, 2.6543)>
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  Bone: mixamorig:LeftHandRing3
    Location: <Vector (229.0555, 7.3234, 704.6540)>
    Rotation: <Euler (x=-0.5422, y=-0.0323, z=1.3710), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandRing4
    Location: <Vector (202.9853, 13.1610, 688.5739)>
    Rotation: <Euler (x=-0.5422, y=-0.0323, z=1.3710), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky1
    Location: <Vector (265.4489, 25.7593, 785.2186)>
    Rotation: <Euler (x=-1.1162, y=-0.0230, z=1.3925), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky2
    Location: <Vector (247.6790, 29.7456, 748.0010)>
    Rotation: <Euler (x=-0.8115, y=-0.0417, z=1.3793), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky3
    Location: <Vector (225.7497, 35.0254, 724.2816)>
    Rotation: <Euler (x=-0.5221, y=-0.0559, z=1.3618), order='XYZ'>
    Matrix:
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  Bone: mixamorig:LeftHandPinky4
    Location: <Vector (201.8172, 40.9780, 710.1265)>
    Rotation: <Euler (x=-0.5221, y=-0.0559, z=1.3618), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightShoulder
    Location: <Vector (-64.1747, 64.5741, 1472.2061)>
    Rotation: <Euler (x=-2.5736, y=-0.0560, z=-1.4230), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightArm
    Location: <Vector (-182.3507, 42.6462, 1395.6741)>
    Rotation: <Euler (x=-1.7212, y=0.0694, z=-0.9368), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightForeArm
    Location: <Vector (-223.2618, 34.1545, 1145.6167)>
    Rotation: <Euler (x=-1.7081, y=-0.0465, z=-0.9279), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHand
    Location: <Vector (-246.5044, 0.4162, 864.8080)>
    Rotation: <Euler (x=-1.5762, y=0.0307, z=-1.1407), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb1
    Location: <Vector (-215.1466, -19.1639, 827.1912)>
    Rotation: <Euler (x=-1.2276, y=-0.4817, z=-1.0902), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb2
    Location: <Vector (-192.1890, -32.6923, 794.4769)>
    Rotation: <Euler (x=-1.4441, y=-0.0957, z=-0.8334), order='XYZ'>
    Matrix:
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  Bone: mixamorig:RightHandThumb3
    Location: <Vector (-187.6048, -29.6971, 751.9174)>
    Rotation: <Euler (x=-1.7589, y=-0.0401, z=-0.9632), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandThumb4
    Location: <Vector (-193.3675, -33.4276, 715.8270)>
    Rotation: <Euler (x=-1.7589, y=-0.0401, z=-0.9632), order='XYZ'>
    Matrix:
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      <Vector (-0.8204, -0.1391, 0.5547, -33.4276)>
      <Vector (0.0401, -0.9816, -0.1868, 715.8270)>
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  Bone: mixamorig:RightHandIndex1
    Location: <Vector (-231.2106, -30.7547, 754.2775)>
    Rotation: <Euler (x=-1.4579, y=-0.0911, z=-1.1396), order='XYZ'>
    Matrix:
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      <Vector (-0.9047, -0.0351, 0.4246, -30.7547)>
      <Vector (0.0910, -0.9895, 0.1122, 754.2775)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandIndex2
    Location: <Vector (-225.5387, -32.2256, 714.4134)>
    Rotation: <Euler (x=-1.1539, y=-0.0788, z=-1.1364), order='XYZ'>
    Matrix:
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      <Vector (-0.9043, 0.1051, 0.4137, -32.2256)>
      <Vector (0.0787, -0.9115, 0.4036, 714.4134)>
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  Bone: mixamorig:RightHandIndex3
    Location: <Vector (-211.1585, -28.2982, 681.3156)>
    Rotation: <Euler (x=-1.0136, y=-0.0668, z=-1.1303), order='XYZ'>
    Matrix:
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      <Vector (-0.9025, 0.1743, 0.3938, -28.2982)>
      <Vector (0.0668, -0.8468, 0.5277, 681.3156)>
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  Bone: mixamorig:RightHandIndex4
    Location: <Vector (-195.1747, -22.8178, 654.4252)>
    Rotation: <Euler (x=-1.0136, y=-0.0668, z=-1.1303), order='XYZ'>
    Matrix:
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      <Vector (-0.9025, 0.1743, 0.3938, -22.8178)>
      <Vector (0.0668, -0.8468, 0.5277, 654.4252)>
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  Bone: mixamorig:RightHandMiddle1
    Location: <Vector (-243.7691, -7.1353, 747.4205)>
    Rotation: <Euler (x=-1.3137, y=-0.0323, z=-1.1402), order='XYZ'>
    Matrix:
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      <Vector (-0.9082, 0.0777, 0.4112, -7.1353)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandMiddle2
    Location: <Vector (-233.5977, -4.0723, 707.4207)>
    Rotation: <Euler (x=-1.0090, y=-0.0218, z=-1.1353), order='XYZ'>
    Matrix:
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      <Vector (-0.9064, 0.2080, 0.3676, -4.0723)>
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  Bone: mixamorig:RightHandMiddle3
    Location: <Vector (-214.6288, 4.0227, 674.6759)>
    Rotation: <Euler (x=-0.6867, y=-0.0096, z=-1.1254), order='XYZ'>
    Matrix:
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      <Vector (-0.9024, 0.3276, 0.2798, 4.0227)>
      <Vector (0.0096, -0.6340, 0.7733, 674.6759)>
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  Bone: mixamorig:RightHandMiddle4
    Location: <Vector (-191.3071, 15.0630, 653.5210)>
    Rotation: <Euler (x=-0.6867, y=-0.0096, z=-1.1254), order='XYZ'>
    Matrix:
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      <Vector (-0.9024, 0.3276, 0.2798, 15.0630)>
      <Vector (0.0096, -0.6340, 0.7733, 653.5210)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandRing1
    Location: <Vector (-253.5706, 14.6010, 746.2983)>
    Rotation: <Euler (x=-1.2184, y=-0.0204, z=-1.1384), order='XYZ'>
    Matrix:
      <Vector (0.4190, 0.3214, 0.8492, -253.5706)>
      <Vector (-0.9078, 0.1273, 0.3997, 14.6010)>
      <Vector (0.0204, -0.9384, 0.3451, 746.2983)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandRing2
    Location: <Vector (-241.0182, 19.4426, 709.7991)>
    Rotation: <Euler (x=-0.8523, y=-0.0053, z=-1.1288), order='XYZ'>
    Matrix:
      <Vector (0.4278, 0.5967, 0.6790, -241.0182)>
      <Vector (-0.9039, 0.2779, 0.3252, 19.4426)>
      <Vector (0.0053, -0.7528, 0.6582, 709.7991)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandRing3
    Location: <Vector (-219.7749, 29.3199, 683.0059)>
    Rotation: <Euler (x=-0.5395, y=0.0031, z=-1.1193), order='XYZ'>
    Matrix:
      <Vector (0.4363, 0.7713, 0.4634, -219.7749)>
      <Vector (-0.8998, 0.3758, 0.2217, 29.3199)>
      <Vector (-0.0031, -0.5137, 0.8580, 683.0059)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandRing4
    Location: <Vector (-195.7161, 41.1936, 666.9433)>
    Rotation: <Euler (x=-0.5395, y=0.0031, z=-1.1193), order='XYZ'>
    Matrix:
      <Vector (0.4363, 0.7713, 0.4634, -195.7161)>
      <Vector (-0.8998, 0.3758, 0.2217, 41.1936)>
      <Vector (-0.0031, -0.5137, 0.8580, 666.9433)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandPinky1
    Location: <Vector (-260.9922, 38.5687, 759.8599)>
    Rotation: <Euler (x=-1.1134, y=0.0092, z=-1.1284), order='XYZ'>
    Matrix:
      <Vector (0.4281, 0.3956, 0.8126, -260.9922)>
      <Vector (-0.9037, 0.1965, 0.3804, 38.5687)>
      <Vector (-0.0092, -0.8972, 0.4416, 759.8599)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandPinky2
    Location: <Vector (-245.1903, 46.2933, 724.1283)>
    Rotation: <Euler (x=-0.8084, y=0.0220, z=-1.1188), order='XYZ'>
    Matrix:
      <Vector (0.4366, 0.6143, 0.6572, -245.1903)>
      <Vector (-0.8994, 0.3159, 0.3022, 46.2933)>
      <Vector (-0.0220, -0.7230, 0.6905, 724.1283)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandPinky3
    Location: <Vector (-225.6678, 56.2862, 701.1720)>
    Rotation: <Euler (x=-0.5192, y=0.0282, z=-1.1115), order='XYZ'>
    Matrix:
      <Vector (0.4432, 0.7720, 0.4556, -225.6678)>
      <Vector (-0.8960, 0.3974, 0.1980, 56.2862)>
      <Vector (-0.0282, -0.4960, 0.8679, 701.1720)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightHandPinky4
    Location: <Vector (-204.7691, 67.2193, 687.7059)>
    Rotation: <Euler (x=-0.5192, y=0.0282, z=-1.1115), order='XYZ'>
    Matrix:
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      <Vector (-0.8960, 0.3974, 0.1980, 67.2193)>
      <Vector (-0.0282, -0.4960, 0.8679, 687.7059)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftUpLeg
    Location: <Vector (85.4859, -8.8792, 878.6673)>
    Rotation: <Euler (x=-1.3855, y=0.0857, z=-2.9414), order='XYZ'>
    Matrix:
      <Vector (-0.9764, 0.1191, 0.1800, 85.4859)>
      <Vector (-0.1981, -0.1638, -0.9663, -8.8792)>
      <Vector (-0.0856, -0.9793, 0.1836, 878.6673)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftLeg
    Location: <Vector (137.1285, -79.9462, 453.9102)>
    Rotation: <Euler (x=-1.5959, y=0.1046, z=-2.9078), order='XYZ'>
    Matrix:
      <Vector (-0.9675, 0.0957, 0.2341, 137.1285)>
      <Vector (-0.2304, 0.0486, -0.9718, -79.9462)>
      <Vector (-0.1044, -0.9942, -0.0250, 453.9102)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftFoot
    Location: <Vector (170.0965, -63.1897, 111.4439)>
    Rotation: <Euler (x=-0.5631, y=-0.0392, z=-2.7780), order='XYZ'>
    Matrix:
      <Vector (-0.9339, 0.2812, 0.2208, 170.0965)>
      <Vector (-0.3554, -0.7977, -0.4871, -63.1897)>
      <Vector (0.0392, -0.5334, 0.8450, 111.4439)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftToeBase
    Location: <Vector (223.4204, -214.4711, 10.2915)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
      <Vector (-0.9348, 0.3550, 0.0044, 223.4204)>
      <Vector (-0.3516, -0.9274, 0.1276, -214.4711)>
      <Vector (0.0494, 0.1177, 0.9918, 10.2915)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:LeftToe_End
    Location: <Vector (251.2830, -287.2465, 19.5311)>
    Rotation: <Euler (x=0.1182, y=-0.0494, z=-2.7818), order='XYZ'>
    Matrix:
      <Vector (-0.9348, 0.3550, 0.0044, 251.2830)>
      <Vector (-0.3516, -0.9274, 0.1276, -287.2465)>
      <Vector (0.0494, 0.1177, 0.9918, 19.5311)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightUpLeg
    Location: <Vector (-89.7012, 5.3795, 887.5273)>
    Rotation: <Euler (x=-1.5513, y=-0.0069, z=2.8711), order='XYZ'>
    Matrix:
      <Vector (-0.9636, -0.0119, -0.2671, -89.7012)>
      <Vector (0.2672, -0.0169, -0.9635, 5.3795)>
      <Vector (0.0069, -0.9998, 0.0195, 887.5273)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightLeg
    Location: <Vector (-94.8673, -1.9700, 453.3282)>
    Rotation: <Euler (x=-1.6908, y=-0.0341, z=2.6989), order='XYZ'>
    Matrix:
      <Vector (-0.9031, 0.0207, -0.4290, -94.8673)>
      <Vector (0.4281, 0.1227, -0.8953, -1.9700)>
      <Vector (0.0341, -0.9922, -0.1196, 453.3282)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightFoot
    Location: <Vector (-87.7287, 40.2949, 111.4431)>
    Rotation: <Euler (x=-0.5713, y=0.0409, z=2.5501), order='XYZ'>
    Matrix:
      <Vector (-0.8294, -0.4507, -0.3301, -87.7287)>
      <Vector (0.5571, -0.7106, -0.4297, 40.2949)>
      <Vector (-0.0409, -0.5403, 0.8405, 111.4431)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightToeBase
    Location: <Vector (-172.1078, -92.7532, 10.2913)>
    Rotation: <Euler (x=0.1586, y=0.0509, z=2.5588), order='XYZ'>
    Matrix:
      <Vector (-0.8339, -0.5502, 0.0450, -172.1078)>
      <Vector (0.5496, -0.8200, 0.1595, -92.7532)>
      <Vector (-0.0509, 0.1577, 0.9862, 10.2913)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: mixamorig:RightToe_End
    Location: <Vector (-215.2694, -157.0871, 22.6655)>
    Rotation: <Euler (x=0.1586, y=0.0509, z=2.5588), order='XYZ'>
    Matrix:
      <Vector (-0.8339, -0.5502, 0.0450, -215.2694)>
      <Vector (0.5496, -0.8200, 0.1595, -157.0871)>
      <Vector (-0.0509, 0.1577, 0.9862, 22.6655)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
