Working on shadow bug

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Vladislav Khorev committed 2026-07-19 13:29:35 +03:00
1 parent 6a79e8e41e
commit 02ba86331b
2 files changed
+17 -7

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@@ -56,7 +56,7 @@ namespace FRG {
{
glGenFramebuffers(1, &fbo);
#ifdef EMSCRIPTEN
#if defined(EMSCRIPTEN) || defined(__ANDROID__)
glGenTextures(1, &depthTexture);
glBindTexture(GL_TEXTURE_2D, depthTexture);