Working on stuff
This commit is contained in:
1 parent
17d903fd52
commit
07f45ad1e1
11 files changed
+176
-70
No files matched your search
@@ -116,6 +116,11 @@ public:
|
||||
std::function<void()> onDeathAnimComplete;
|
||||
std::function<void(float, float)> onHpChanged;
|
||||
|
||||
// Global Lua function name backing onArrivedCallback, if it was sourced from a
|
||||
// script (see ScriptEngine::rehydrateNamedCallback). Serialized so the callback
|
||||
// can be re-looked-up by name after a save/load; empty if none or non-Lua.
|
||||
std::string onArrivedCallbackName;
|
||||
|
||||
// --- Asset / creation info (used to reload visuals from a saved state) ---
|
||||
CharacterCreationInfo creationInfo;
|
||||
|
||||
|
||||
Reference in new issue
Block a user