Working on stuff

This commit is contained in:
Vladislav Khorev committed 2026-07-10 14:09:31 +03:00
1 parent 17d903fd52
commit 07f45ad1e1
11 files changed
+176 -70

No files matched your search

+5
View File
@@ -116,6 +116,11 @@ public:
std::function<void()> onDeathAnimComplete;
std::function<void(float, float)> onHpChanged;
// Global Lua function name backing onArrivedCallback, if it was sourced from a
// script (see ScriptEngine::rehydrateNamedCallback). Serialized so the callback
// can be re-looked-up by name after a save/load; empty if none or non-Lua.
std::string onArrivedCallbackName;
// --- Asset / creation info (used to reload visuals from a saved state) ---
CharacterCreationInfo creationInfo;