Started working on UI localization
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@@ -122,6 +122,8 @@ namespace ZL {
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void applyHudForCurrentState();
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void refreshQuestJournalUi();
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void reloadLocalizedGameContent();
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std::shared_ptr<UiNode> loadLocalizedUi(const std::string& basePath, const std::string& zipFile);
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void loadUiRoots(const std::string& zipFile);
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void selectQuestByIndex(int index);
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void refreshItemPickupHud();
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void setupStep5Callbacks();
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