Some clean up, web version prepare
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@@ -1,6 +1,6 @@
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#include "CharacterState.h"
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namespace ZL {
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namespace FRG {
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bool CharacterState::isMoving() const {
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Eigen::Vector3f toTarget = walkTarget - position;
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@@ -92,4 +92,4 @@ void CharacterState::load(const nlohmann::json& in)
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onArrivedCallbackName = in.value("onArrivedCallbackName", std::string());
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}
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} // namespace ZL
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} // namespace FRG
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