Some clean up, web version prepare
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@@ -20,7 +20,7 @@
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#include <cstdint>
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#include <unordered_map>
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namespace ZL
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namespace FRG
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{
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struct PointLight
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@@ -214,4 +214,4 @@ namespace ZL
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std::unordered_map<int, float> npcBumpsPlayerCooldown;
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};
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} // namespace ZL
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} // namespace FRG
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