Some clean up, web version prepare
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@@ -13,9 +13,9 @@
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#include "render/FrameBuffer.h"
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// Forward-declared here to avoid pulling Game.h into MenuManager.h.
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namespace ZL { struct SaveSlotInfo; }
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namespace FRG { struct SaveSlotInfo; }
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namespace ZL {
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namespace FRG {
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extern const char* CONST_ZIP_FILE;
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@@ -343,4 +343,4 @@ namespace ZL {
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};
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} // namespace ZL
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} // namespace FRG
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