Some clean up, web version prepare
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@@ -2,7 +2,7 @@
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#include "render/Renderer.h"
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#include "render/TextureManager.h"
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namespace ZL {
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namespace FRG {
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void TeleportZone::initSparks(std::shared_ptr<Texture> activeTex, std::shared_ptr<Texture> inactiveTex)
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{
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@@ -49,4 +49,4 @@ void TeleportZone::draw(Renderer& renderer, float zoom, int width, int height)
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if (sparks) sparks->draw(renderer, zoom, width, height);
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}
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} // namespace ZL
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} // namespace FRG
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