Some clean up, web version prepare
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@@ -3,7 +3,7 @@
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#include <iostream>
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#include <cmath>
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namespace ZL {
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namespace FRG {
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// Build a look-at view matrix (column-major, same convention as the engine).
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static Eigen::Matrix4f lookAt(const Eigen::Vector3f& eye,
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@@ -167,4 +167,4 @@ namespace ZL {
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glViewport(0, 0, Environment::width, Environment::height);
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}
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} // namespace ZL
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} // namespace FRG
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