Adapt for web, make CharacterState class

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Vladislav Khorev committed 2026-06-18 20:02:59 +03:00
1 parent c891161d69
commit 0eb9d0be25
88 files changed
+810 -102277

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@@ -446,9 +446,9 @@ namespace ZL
data.rotationX = 0.0f;
data.rotationY = rotDist(rng);
data.rotationZ = 0.0f;
data.positionX = loc.player->position.x();
data.positionY = loc.player->position.y();
data.positionZ = loc.player->position.z();
data.positionX = loc.player->state.position.x();
data.positionY = loc.player->state.position.y();
data.positionZ = loc.player->state.position.z();
data.scale = scaleDist(rng);
LoadedGameObject obj = GameObjectLoader::buildLoadedObject(data, loc.renderer, CONST_ZIP_FILE);