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@@ -40,8 +40,13 @@ Eigen::Vector2f Environment::tapDownCurrentPos = { 0, 0 };
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Eigen::Vector3f Environment::shipPosition = {0,0,45000.f};
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float Environment::shipVelocity = 0.f;
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int Environment::shipSelectedVelocity = 0;
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Eigen::Vector3f Environment::currentAngularVelocity;
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int Environment::lastSentAngle = -1;
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float Environment::lastSentMagnitude = 0.0f;
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const float Environment::CONST_Z_NEAR = 5.f;
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const float Environment::CONST_Z_FAR = 5000.f;
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