Working on journal portrait mode

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Vladislav Khorev committed 2026-06-27 11:50:09 +03:00
1 parent b41e312511
commit 1b172460e0
7 files changed
+617 -17

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@@ -138,6 +138,9 @@ namespace ZL {
void rebuildChatBubblesFromHistory(int chatIndex, bool isPortrait);
void showModalMenuScreen();
void openPortraitQuestJournalItem(int index);
void closePortraitJournalItem();
void showAboutScreen();
void showSettingsScreen();
void showLoadGameScreen();
@@ -168,6 +171,7 @@ namespace ZL {
int inventorySelectedIndex_ = -1;
int selectedQuestIndex = -1;
int journalMenuStackDepth_ = 0;
std::vector<std::string> visibleQuestIds;
std::shared_ptr<UiNode> hudRoot;
@@ -232,6 +236,8 @@ namespace ZL {
std::shared_ptr<UiNode> newInventoryRoot;
std::shared_ptr<UiNode> questJournalRoot;
std::shared_ptr<UiNode> portraitQuestJournalListRoot;
std::shared_ptr<UiNode> portraitQuestJournalItemRoot;
std::shared_ptr<Texture> texObjectiveCompleted_;
std::shared_ptr<Texture> texObjectiveBlank_;