android version

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Vlad committed 2025-12-05 17:27:03 +06:00
commit 1c9b1b1969
64 files changed
+25059

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@@ -0,0 +1,12 @@
//precision mediump float;
uniform sampler2D Texture;
varying vec2 texCoord;
void main()
{
vec4 color = texture2D(Texture,texCoord).rgba;
gl_FragColor = vec4(color.rgb*0.9 + vec3(0.1, 0.1, 0.1), 1.0);
//gl_FragColor = color;
}