Set up basic deterministic lockstep
This commit is contained in:
1 parent
28c6e83eda
commit
23fef6f349
26 files changed
+1172
-239
No files matched your search
@@ -109,6 +109,10 @@ namespace FRG {
|
||||
c.startStatePath = entry.value("startState", "");
|
||||
c.questsPath = entry.value("quests", "");
|
||||
c.tutorial = entry.value("tutorial", false);
|
||||
c.networkPlayerSlots =
|
||||
entry.value("networkPlayerSlots", std::vector<std::string>{});
|
||||
c.networkCompatibility =
|
||||
entry.value("networkCompatibility", std::string());
|
||||
c.loadingScreenPath = entry.value("loadingScreen", std::string(CampaignConfig::kDefaultLoadingScreen));
|
||||
for (const std::string& path : c.locationConfigPaths) {
|
||||
LocationConfig loc;
|
||||
|
||||
Reference in new issue
Block a user