Set up basic deterministic lockstep

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Vladislav Khorev committed 2026-11-05 23:02:53 +06:00
1 parent 28c6e83eda
commit 23fef6f349
26 files changed
+1172 -239

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@@ -109,6 +109,10 @@ namespace FRG {
c.startStatePath = entry.value("startState", "");
c.questsPath = entry.value("quests", "");
c.tutorial = entry.value("tutorial", false);
c.networkPlayerSlots =
entry.value("networkPlayerSlots", std::vector<std::string>{});
c.networkCompatibility =
entry.value("networkCompatibility", std::string());
c.loadingScreenPath = entry.value("loadingScreen", std::string(CampaignConfig::kDefaultLoadingScreen));
for (const std::string& path : c.locationConfigPaths) {
LocationConfig loc;