Adapting web version
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@@ -657,7 +657,7 @@ namespace ZL {
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}
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void UiManager::draw(Renderer& renderer) {
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renderer.PushProjectionMatrix(Environment::width, Environment::height, -1, 1);
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renderer.PushProjectionMatrix(Environment::projectionWidth, Environment::projectionHeight, -1, 1);
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renderer.PushMatrix();
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renderer.LoadIdentity();
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