Working on the server
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@@ -57,6 +57,8 @@ namespace FRG {
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void showMainMenu();
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void showMenuAfterGameCompleted();
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// Returns to the main menu with the campaign list already open.
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void showCampaignScreen();
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bool isMainMenuOpen() const { return uiState_ == GameUiState::MainMenu; }
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void openPhoneScreen();
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@@ -223,8 +225,6 @@ namespace FRG {
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void showLanguageScreen();
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void showLoadGameScreen();
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void showSaveGameScreen();
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// Campaign list opened by "Start game".
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void showCampaignScreen();
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// Text of a load/save slot button.
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std::string slotLabel(const SaveSlotInfo& info);
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