Separating state out of the location

This commit is contained in:
Vladislav Khorev committed 2026-10-30 14:56:24 +06:00
1 parent 5e9a663812
commit 297bd7377f
45 files changed
+2114 -778

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@@ -131,9 +131,15 @@ add_executable(ShadowOverBishkekDemo
../src/GameConstants.cpp
../src/GameState.h
../src/GameState.cpp
../src/content/LocationDefinition.h
../src/content/LocationDefinition.cpp
../src/game_server/IGameServer.h
../src/game_server/IGameServerLifecycle.h
../src/game_server/IGameServerHost.h
../src/game_server/InternalGameServer.h
../src/game_server/InternalGameServer.cpp
../src/game_server/LocalGameServerHost.h
../src/game_server/LocalGameServerHost.cpp
../src/ScriptEngine.h
../src/ScriptEngine.cpp
../src/navigation/PathFinder.h
@@ -142,12 +148,14 @@ add_executable(ShadowOverBishkekDemo
../src/items/GameObjectLoader.cpp
../src/items/Item.h
../src/items/Item.cpp
../src/items/Inventory.cpp
../src/items/ItemRegistry.h
../src/items/ItemRegistry.cpp
../src/Campaign.cpp
../src/items/InteractiveObject.h
../src/items/InteractiveObject.cpp
../src/items/InteractiveObjectState.h
../src/items/InteractiveObjectState.cpp
../src/dialogue/DialogueTypes.h
../src/dialogue/DialogueDatabase.h
../src/dialogue/DialogueDatabase.cpp