Separating state out of the location
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@@ -53,6 +53,7 @@ namespace FRG
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struct LocationSetup
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{
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std::shared_ptr<const LocationDefinition> definition;
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std::string gameObjectsJsonPath;
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std::string interactiveObjectsJsonPath;
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std::string npcsJsonPath;
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@@ -225,7 +226,7 @@ namespace FRG
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friend class LocationEditor;
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friend class Game;
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friend class ScriptEngine;
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friend class InternalGameServer;
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friend class LocalGameServerHost;
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Renderer& renderer;
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AudioPlayerAsync* audioPlayer;
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