Minor changes for the Windows non-steam version
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@@ -22,7 +22,7 @@ int Environment::width = CONST_DEFAULT_WIDTH;
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int Environment::height = CONST_DEFAULT_HEIGHT;
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float Environment::zoom = DEFAULT_ZOOM;
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bool Environment::enableLogging = true;
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bool Environment::enableLogging = false;
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SDL_Window* Environment::window = nullptr;
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