Fixing dialogues
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@@ -1,5 +1,395 @@
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{
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{
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"name": "WashingMachine002",
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"activateFunction": "on_sink1_click"
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},
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{
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"name": "Sink003",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
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"activateFunction": "on_sink1_click"
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},
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{
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"name": "Sink004",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
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"scale": 1.0,
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"interactionRadius": 0.3,
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"activateFunction": "on_sink1_click"
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},
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{
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"name": "Sink005",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
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"castShadowNight": false,
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"castShadow": false,
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"approachRadius": 0.6,
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"scale": 1.0,
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"interactionRadius": 0.3,
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"activateFunction": "on_sink1_click"
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},
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{
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"name": "Shower001",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
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"castShadowNight": false,
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"castShadow": false,
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"approachRadius": 0.6,
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"scale": 1.0,
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"interactionRadius": 0.3,
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"activateFunction": "on_shower_click"
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},
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{
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"name": "Freezer001",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
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"castShadowNight": false,
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"castShadow": false,
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"scale": 1.0,
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"interactionRadius": 0.3,
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"activateFunction": "on_freezer_click"
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},
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{
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"name": "Boombox001",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
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"castShadowNight": false,
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"castShadow": false,
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"approachRadius": 0.6,
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"scale": 1.0,
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"interactionRadius": 0.3,
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"activateFunction": "on_boombox_click"
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},
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{
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"name": "WashingMachine001",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
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"castShadowNight": false,
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"castShadow": false,
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"scale": 1.0,
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"interactionRadius": 0.3,
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"activateFunction": "on_washing_machine1_click"
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},
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{
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"name": "Shelf001",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
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"castShadowNight": false,
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"castShadow": false,
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"scale": 1.0,
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"interactionRadius": 0.3,
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"activateFunction": "on_shelf_click"
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},
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{
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"name": "Stove001",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
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"castShadowNight": false,
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"activateFunction": "on_stove1_click"
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},
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{
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"name": "Dryer001",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
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|
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"scale": 1.0,
|
||||
"interactionRadius": 0.3,
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"activateFunction": "on_dryer1_click"
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},
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{
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"name": "Sink001",
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"texturePath": "resources/transparent.png",
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"meshPath": "resources/w/Cube_001.txt.bin",
|
||||
"castShadowNight": false,
|
||||
"castShadow": false,
|
||||
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"approachRadius": 0.6,
|
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"scale": 1.0,
|
||||
"interactionRadius": 0.3,
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"activateFunction": "on_sink1_click"
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},
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{
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"name": "Door_Room_1_1_0_Leaf_001",
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"texturePath": "resources/w/dorm2/interior_door_tex003.png",
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@@ -14,6 +14,7 @@ journal_picked_up = false
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function on_npc_interact(npc_index)
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if npc_index == 0 then
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--[[
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local player_alik_aware = game_api.getIntValue("alik_aware")
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local player_container_aware = game_api.getIntValue("player_container_aware")
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if player_container_aware == 1 then
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@@ -23,7 +24,9 @@ function on_npc_interact(npc_index)
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game_api.setIntValue("player_container_aware", 1)
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else
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game_api.start_dialogue("dialog_alik001")
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end
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end]]
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game_api.start_dialogue("dialog_alik002")
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end
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end
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@@ -240,6 +243,43 @@ function on_aiperi_dialog_over()
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game_api.close_phone()
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end
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function on_freezer_click()
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game_api.start_dialogue("dialog_freezer001")
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end
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function on_boombox_click()
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game_api.start_dialogue("dialog_boombox001")
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end
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|
||||
function on_washing_machine1_click()
|
||||
game_api.start_dialogue("dialog_washing_machine001")
|
||||
end
|
||||
|
||||
function on_shelf_click()
|
||||
game_api.start_dialogue("dialog_shelf001")
|
||||
end
|
||||
|
||||
function on_stove1_click()
|
||||
game_api.start_dialogue("dialog_stove001")
|
||||
end
|
||||
|
||||
function on_dryer1_click()
|
||||
game_api.start_dialogue("dialog_dryer001")
|
||||
end
|
||||
|
||||
function on_sink1_click()
|
||||
game_api.start_dialogue("dialog_wash001")
|
||||
end
|
||||
|
||||
function on_shower_click()
|
||||
game_api.start_dialogue("dialog_shower001")
|
||||
end
|
||||
|
||||
function on_toilet_click()
|
||||
game_api.start_dialogue("dialog_toilet001")
|
||||
end
|
||||
|
||||
|
||||
game_api.set_location_callbacks(
|
||||
function()
|
||||
print("Enter location dorm")
|
||||
|
||||
Reference in new issue
Block a user