Fixing dialogues

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Vladislav Khorev committed 2026-07-05 14:48:46 +03:00
1 parent 8a6366098c
commit 2d8f80b675
11 files changed
+3633 -6454

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@@ -498,7 +498,7 @@ namespace ZL
params_dorm.gameObjectsJsonPath = "resources/config2/gameobjects_dorm_new_x.json";
params_dorm.npcsJsonPath = "resources/config2/npcs_dorm.json";
params_dorm.dialoguesJsonPath = "resources/dialogue/dorm_dialogues.json";
params_dorm.dialoguesJsonPath = "resources/dialogue/dorm_dialogues003.json";
/*
params_dorm.navigationJsonPaths = {
@@ -519,7 +519,6 @@ namespace ZL
"resources/navigation/dorm3_all_open.txt", //5
};
/*
params_dorm.navigationJsonPaths = {
"resources/navigation/dorm0_large.json",
@@ -536,7 +535,6 @@ namespace ZL
params_dorm.interactiveObjectsJsonPath = "resources/config2/interactive_objects_dorm_x.json";
params_dorm.playerPosition = Eigen::Vector3f(6.76345, 0, -14.6022);
gameState.locations["location_dorm"] = std::make_shared<Location>(renderer, gameState.inventory);
gameState.locations["location_dorm"]->setup(params_dorm, &gameState.questJournal);
gameState.locations["location_dorm"]->scriptEngine.setGlobalStore(&gameState.globalInts);