player connect-disconnect
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3f68a8ba07
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2e6b93f3ac
16 files changed
+305
-62
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@@ -62,7 +62,10 @@ int main()
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FRG::TickMessage tick;
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tick.tickId = 43;
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tick.commands.push_back({1, "player", parsedInput.target});
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tick.commands.push_back(FRG::ScheduledDestinationCommand{
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1, "player", parsedInput.target});
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tick.commands.push_back(FRG::ScheduledCharacterEnabledCommand{
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2, "uni_exterior", "player2", true});
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tick.stateHash = "0123456789abcdef";
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FRG::TickMessage parsedTick;
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require(
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@@ -70,7 +73,11 @@ int main()
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FRG::makeTickMessage(tick), parsedTick, error),
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"tick message did not round trip");
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require(
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parsedTick.tickId == 43 && parsedTick.commands.size() == 1,
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parsedTick.tickId == 43 && parsedTick.commands.size() == 2 &&
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std::holds_alternative<FRG::ScheduledCharacterEnabledCommand>(
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parsedTick.commands[1]) &&
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std::get<FRG::ScheduledCharacterEnabledCommand>(
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parsedTick.commands[1]).enabled,
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"tick contents did not round trip");
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require(
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@@ -120,9 +127,19 @@ int main()
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const FRG::TickMessage commandTick = timeline.advance();
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require(
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commandTick.tickId == 2 && commandTick.commands.size() == 2 &&
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commandTick.commands[0].commandSequence == firstSequence &&
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commandTick.commands[1].commandSequence == secondSequence,
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std::get<FRG::ScheduledDestinationCommand>(
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commandTick.commands[0]).commandSequence == firstSequence &&
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std::get<FRG::ScheduledDestinationCommand>(
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commandTick.commands[1]).commandSequence == secondSequence,
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"scheduled commands were not finalized in stable order");
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timeline.scheduleCharacterEnabled("uni_exterior", "player2", true);
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const FRG::TickMessage presenceTick = timeline.advance();
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require(
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presenceTick.commands.size() == 1 &&
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std::holds_alternative<FRG::ScheduledCharacterEnabledCommand>(
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presenceTick.commands[0]),
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"character enabled command was not scheduled for the next tick");
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return EXIT_SUCCESS;
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}
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