Added full screen mode

This commit is contained in:
Vladislav Khorev committed 2026-04-25 21:17:40 +03:00
1 parent 348aa632dd
commit 2ee288cbe0
3 files changed
+12 -3

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@@ -344,7 +344,7 @@ void Character::update(int64_t deltaMs) {
if (isPlayer)
{
if (prevFrame == 18 && static_cast<int>(anim.currentFrame) != 18 && (currentState == AnimationState::ACTION_ATTACK || currentState == AnimationState::ACTION_ATTACK_2))
if (prevFrame < 19 && static_cast<int>(anim.currentFrame) >= 19 && (currentState == AnimationState::ACTION_ATTACK || currentState == AnimationState::ACTION_ATTACK_2))
{
if (attackTarget != nullptr)
{
@@ -354,7 +354,7 @@ void Character::update(int64_t deltaMs) {
}
else
{
if (prevFrame == 49 && static_cast<int>(anim.currentFrame) != 49 && (currentState == AnimationState::ACTION_ATTACK || currentState == AnimationState::ACTION_ATTACK_2))
if (prevFrame < 50 && static_cast<int>(anim.currentFrame) >= 50 && (currentState == AnimationState::ACTION_ATTACK || currentState == AnimationState::ACTION_ATTACK_2))
{
if (attackTarget != nullptr)
{