added npc's gift
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@@ -34,6 +34,13 @@ namespace ZL {
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std::string activateFunctionName;
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};
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struct GiftData {
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std::string id;
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std::string name;
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std::string description;
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std::string icon;
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};
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struct NpcData {
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std::string id;
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std::string name;
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@@ -49,6 +56,7 @@ namespace ZL {
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float modelCorrectionRotX = 0.0f;
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float modelCorrectionRotY = 0.0f;
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float modelCorrectionRotZ = 0.0f;
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GiftData gift;
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};
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struct LoadedGameObject {
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