Working on taxi car
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@@ -69,6 +69,8 @@ struct GameState : public ISaveable {
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std::string chatPreviewMsg[3];
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std::vector<StoredChatMessage> chatHistory[3];
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bool taxiIsCalled = false;
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void save(nlohmann::json& out) const override;
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void load(const nlohmann::json& in) override;
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};
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