Working on taxi car
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@@ -1,6 +1,7 @@
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#pragma once
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#include "external/nlohmann/json.hpp"
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#include "ISaveable.h"
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#include "NpcCar.h"
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namespace ZL {
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@@ -26,6 +27,13 @@ struct LocationState : public ISaveable {
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// ---- Tutorial ----
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bool tutorialInteractiveObjectsLocked = false;
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NpcCar taxiCarInitialState;
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NpcCar taxiCar;
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bool taxiArrivedCallbackCalled = false;
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Vector3f taxiCarTriggerPosition;
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std::vector<Vector3f> taxiCarWaypoints;
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// (trigger/teleport zone runtime flags are serialised by id directly in Location::save/load)
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// ---- Serialisation ----
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