Working on taxi car
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#include "NpcCar.h"
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namespace ZL
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{
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const float NpcCar::acceleration = 10.0f;
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const float NpcCar::friction = 8.0f;
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const float NpcCar::maxSpeed = 18.0f;
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const float NpcCar::maxReverseSpeed = 8.0f;
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const float NpcCar::turnRate = 1.8f;
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const float NpcCar::maxSteerAngle = 0.6f;
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}
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