Working on viewing distance for enemies

This commit is contained in:
Vladislav Khorev committed 2026-07-12 19:09:26 +03:00
1 parent 33c2b313af
commit 38e45d67b8
6 files changed
+17 -5

No files matched your search

+1
View File
@@ -74,6 +74,7 @@ namespace ZL {
float modelCorrectionRotZ = 0.0f;
float facingAngle = 0.0f;
float hp = 100.0f;
float visibleRange = VISIBLE_RANGE;
bool canAttack = false;
bool enabled = true;
float interactionRadius = 0.0f;