Working on refactoring

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Vladislav Khorev committed 2026-03-07 20:03:16 +03:00
1 parent 928600acd4
commit 3c2c06ca40
8 files changed
+36 -36

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#include "GameConstants.h"
namespace ZL
{
const std::string defaultShaderName = "default";
const std::string envShaderName = "env";
const std::string textureUniformName = "Texture";
}