Working on darklands mode
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@@ -353,6 +353,9 @@ namespace ZL {
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uiManager.setButtonCallback("journalButton", [this](const std::string&) {
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openQuestJournal();
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});
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uiManager.setButtonCallback("darklandsButton", [this](const std::string&) {
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startDarklandsTransitionFunc();
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});
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}
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void MenuManager::onLocationChanged(const std::string& locationName) {
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@@ -599,4 +602,19 @@ namespace ZL {
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uiManager.startPopIn(slotName, 300.0f);
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}
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void MenuManager::setDarklandsMode(bool enabled)
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{
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if (enabled)
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{
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uiManager.setNodeVisible("darklandsButton", false);
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uiManager.setNodeVisible("phoneButton", false);
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}
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else
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{
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uiManager.setNodeVisible("darklandsButton", true);
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uiManager.setNodeVisible("phoneButton", true);
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}
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}
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} // namespace ZL
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