Remove broad command
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@@ -97,11 +97,6 @@ public:
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Eigen::Vector3f homePosition = Eigen::Vector3f::Zero();
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float maxHomeDrift = 3.0f;
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// --- Slow-motion effect ---
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float slowMoTimeRemaining = 0.0f;
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float slowMoActiveTime = 6.0f;
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float slowMoTransitionTime = 0.5f;
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// --- Authoritative logical animation clock ---
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// Frame counts are immutable metadata copied from loaded clips during
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// character construction. Simulation advances animationFrame itself.
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