Remove broad command
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1ab9f300b6
commit
3f68a8ba07
11 files changed
+120
-160
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@@ -136,17 +136,38 @@ struct SetQuestActiveObjectiveCommand {
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};
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struct SetGlobalIntCommand { std::string key; int value; };
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struct SetGlobalFloatCommand { std::string key; float value; };
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struct SetCharacterTransformCommand {
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struct SetCharacterPositionCommand {
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std::string locationId;
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std::string characterId;
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Eigen::Vector3f position;
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bool updateHomePosition = false;
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};
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struct SetCharacterFacingAngleCommand {
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std::string locationId;
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std::string characterId;
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float angle;
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bool setCurrentAngle = false;
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};
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struct SetCharacterHomePositionCommand {
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std::string locationId;
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std::string characterId;
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Eigen::Vector3f position;
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float facingAngle;
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};
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struct SetCharacterTargetCommand {
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std::string locationId;
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std::string characterId;
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std::string targetId;
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};
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struct SetCharacterFaceTargetCommand {
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std::string locationId;
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std::string characterId;
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std::string targetId;
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};
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struct SetCharacterEnabledCommand {
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std::string locationId;
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std::string characterId;
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bool enabled;
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};
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struct ClearCharacterAttackTargetCommand {
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std::string locationId;
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std::string characterId;
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@@ -196,11 +217,6 @@ struct DamageCharacterCommand {
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float amount;
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std::string attackerId;
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};
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struct CommitCharacterStateCommand {
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std::string locationId;
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std::string characterId;
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CharacterState state;
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};
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struct SetInteractiveObjectActiveCommand {
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std::string locationId;
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std::string objectId;
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@@ -241,8 +257,12 @@ using GameCommand = std::variant<
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SetQuestActiveObjectiveCommand,
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SetGlobalIntCommand,
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SetGlobalFloatCommand,
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SetCharacterTransformCommand,
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SetCharacterPositionCommand,
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SetCharacterFacingAngleCommand,
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SetCharacterHomePositionCommand,
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SetCharacterTargetCommand,
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SetCharacterFaceTargetCommand,
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SetCharacterEnabledCommand,
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ClearCharacterAttackTargetCommand,
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SetCharacterDestinationCommand,
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StopCharacterCommand,
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@@ -253,7 +273,6 @@ using GameCommand = std::variant<
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SetCharacterHealthCommand,
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SetCharacterAnimationMetadataCommand,
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DamageCharacterCommand,
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CommitCharacterStateCommand,
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SetInteractiveObjectActiveCommand,
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SetTriggerZoneEnabledCommand,
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ReloadQuestDefinitionsCommand>;
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