Added more scripts
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@@ -183,12 +183,10 @@ namespace ZL
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npc01->loadAnimation(AnimationState::WALK, "resources/w/default_walk001.txt", CONST_ZIP_FILE);
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npc01->setTexture(defaultTexture);
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npc01->walkSpeed = 1.5f;
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npc01->rotationSpeed = 2.0f;
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npc01->rotationSpeed = 8.0f;
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npc01->modelScale = 0.01f;
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npc01->modelCorrectionRotation = Eigen::Quaternionf(Eigen::AngleAxisf(M_PI, Eigen::Vector3f::UnitY()));
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/*
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Eigen::Quaternionf(Eigen::AngleAxisf(-M_PI * 0.5f, Eigen::Vector3f::UnitX())) *
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Eigen::Quaternionf(Eigen::AngleAxisf(M_PI, Eigen::Vector3f::UnitZ()));*/
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npc01->position = Eigen::Vector3f(0.f, 0.f, -45.f);
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npc01->setTarget(npc01->position);
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npcs.push_back(std::move(npc01));
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