Working on scripts
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@@ -0,0 +1,54 @@
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print("Lua script loaded successfully!")
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game_api.set_location_callbacks(
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function()
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-- player just arrived here
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if game_api.is_darklands() then
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-- arrived while in darklands mode
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end
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end,
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function()
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-- player is about to leave
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end
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)
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function darklands_exit001_enter_callback()
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if game_api.is_darklands() then
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print("Lua script start_darklands_transition")
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game_api.start_darklands_transition()
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end
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end
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function on_container_clicked()
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game_api.start_dialogue("dialog_contaier001")
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end
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game_api.set_darklands_callbacks(
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nil,
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function()
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print("Lua script start_darklands_transition callback")
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game_api.start_cutscene("darklands_exit001")
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game_api.setIntValue("day", 1)
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game_api.setIntValue("need_sleep", 1)
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local need_sleep = game_api.getIntValue("need_sleep")
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print("Lua script need sleep =")
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print(need_sleep)
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print("Lua script set need sleep 1")
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game_api.set_player_hp(10)
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end
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)
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game_api.set_trigger_zone_callbacks("darklands_exit001",
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darklands_exit001_enter_callback,
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nil
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)
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game_api.set_trigger_zone_callbacks("darklands_exit002",
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darklands_exit001_enter_callback,
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nil
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)
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game_api.set_trigger_zone_callbacks("darklands_exit003",
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darklands_exit001_enter_callback,
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nil
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)
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