Working on scripts

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Vladislav Khorev committed 2026-05-17 14:39:02 +03:00
1 parent c086fe1ef0
commit 4044acefb2
35 files changed
+107190 -185

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@@ -146,6 +146,9 @@ public:
float slowMoActiveTime = 6.0f;
float getSpeedMultiplier(float transitionProgress) const;
// Called once when the death animation finishes and the character enters DEATH_IDLE.
std::function<void()> onDeathAnimComplete;
private:
std::map<AnimationState, BoneAnimationDataNew> animations;