Added multi-touch, added on press down
This commit is contained in:
1 parent
a06cb77a66
commit
4a542fd6c8
7 files changed
+137
-79
No files matched your search
+4
-3
@@ -13,6 +13,7 @@
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <cstdint>
|
||||
#include <render/TextRenderer.h>
|
||||
#include "MenuManager.h"
|
||||
#include "Space.h"
|
||||
@@ -50,9 +51,9 @@ namespace ZL {
|
||||
void drawUI();
|
||||
void drawUnderMainMenu();
|
||||
void drawLoading();
|
||||
void handleDown(int mx, int my);
|
||||
void handleUp(int mx, int my);
|
||||
void handleMotion(int mx, int my);
|
||||
void handleDown(int64_t fingerId, int mx, int my);
|
||||
void handleUp(int64_t fingerId, int mx, int my);
|
||||
void handleMotion(int64_t fingerId, int mx, int my);
|
||||
|
||||
#ifdef EMSCRIPTEN
|
||||
static Game* s_instance;
|
||||
|
||||
Reference in new issue
Block a user