Make menu to state machine
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@@ -1831,7 +1831,7 @@ namespace ZL
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gameOver = true;
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Environment::shipState.velocity = 0.0f;
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std::cout << "Client: Lost connection to server\n";
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menuManager.showGameOver(this->playerScore);
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menuManager.showConnectionLost();
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}
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auto pending = networkClient->getPendingProjectiles();
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