Set new type of animation

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Vladislav Khorev committed 2026-04-22 20:45:40 +03:00
1 parent 52c4ad8ee0
commit 4d9a5b0a6e
49 files changed
+684419 -64

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@@ -1,5 +1,5 @@
#pragma once
#include "BoneAnimatedModel.h"
#include "BoneAnimatedModelNew.h"
#include "render/Renderer.h"
#include "render/TextureManager.h"
#include "items/Item.h"
@@ -85,7 +85,7 @@ public:
private:
std::map<AnimationState, BoneAnimationData> animations;
std::map<AnimationState, BoneAnimationDataNew> animations;
VertexRenderStruct modelMutable;
std::shared_ptr<Texture> texture;