added choosing spaceship in singleplay
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@@ -34,7 +34,7 @@ namespace ZL {
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std::function<void(float)> onVelocityChanged;
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std::function<void()> onFirePressed;
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std::function<void()> onSingleplayerPressed;
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std::function<void(const std::string&, int)> onSingleplayerPressed;
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std::function<void()> onMultiplayerPressed;
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};
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